Email Archive - Archive 2003 (5683 messages)

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1. Re: quick tangent
From: "double_nubbins <ken_murkot@...>" <ken_murkot@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 01 Jan 2003 08:12:56 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey this doesn't really relate to the cube but I thought you guys > might get a kick out of this (particularly math people). I duped my > little sister into posing for this picture, she'll probably kill me > when she gets older :). Anyway here's the link, > http://www.speedcubing.com/chris/images/jade-math.jpg > > Chris > > P.S. it's geeky humor but what the heck man, that's a good picture. you need to keep that one. i haven't laughed so hard in quite a while. also, i was amazed that it generated more responses on the board here than just about anything else. i am reminded of when my first child was born, the first thing i said to him was, "never take the knight-pawn with your queen when you are behind in development" i guess i am a geek at heart...
2. Re: quick tangent
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 01 Jan 2003 12:30:10 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "double_nubbins <ken_murkot@y...>" <ken_murkot@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw > <no_reply@y...> wrote: > > Hey this doesn't really relate to the cube but I thought you guys > > might get a kick out of this (particularly math people). I duped > my > > little sister into posing for this picture, she'll probably kill me > > when she gets older :). Anyway here's the link, > > http://www.speedcubing.com/chris/images/jade-math.jpg > > > > Chris > > > > P.S. it's geeky humor but what the heck > > man, that's a good picture. you need to keep that one. i haven't > laughed so hard in quite a while. > also, i was amazed that it generated more responses on the board here > than just about anything else. > i am reminded of when my first child was born, the first thing i said > to him was, "never take the knight-pawn with your queen when you are > behind in development" > i guess i am a geek at heart... Yours is the first message of the New Year. May I be the second? Several people, including myself, replied to this message. I replied from outside the group, and my reply didn't get in. No matter, some of the responses were pretty identical. What I did not see is identiication of those rows as 11^n, for n=1 to n=5, and obsevation that the little girl was poised complete the triangle for n=0. Some people continued this triangle for n=6, 7, and 8. I verified thrir calculation. Are physicists considered geeks? :-) Hana a kostky
3. 5x5x5
From: "heretocube <rolerknight1977@...>" <rolerknight1977@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 01 Jan 2003 22:56:51 -0000

i've had my 5x5x5 for about 6 months now and have messed with it every now and then always being careful because it seemed kinda fragile but i decided to pop a corner out and look at the mechanism well the whole thing fell apart along with the corner and took me about an hour to put back together and i figured since it was apart why not lube it... well i got it back together and lubed and it doesn't seem so fragile anymore... yay maybe i got a new catagory i can go for in toronto... with being careful and stuff i have solved it in like 15 minutes but now that i know it will hold and i understand it and know the algs to solve it i'm going for peedsolving... hope to see you guys in toronto with my third catagory...
4. Re: [Speed cubing group] 5x5x5
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 02 Jan 2003 10:29:56 +0000

>yay maybe i got a new catagory i >can go for in toronto... <snip> i'm going for >peedsolving... hope to see you guys in toronto with my third >catagory... > Hmm ... not sure how many takers you will get for your new category "peedsolving" but I wish you lots of luck! ;-) Happy New Year everyone! S. _________________________________________________________________ MSN 8 with e-mail virus protection service: 2 months FREE* http://join.msn.com/?page=features/virus
5. Re: [Speed cubing group] 5x5x5
From: Robert Roue <r.roue@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 02 Jan 2003 10:55:37 +0000

> Hmm ... not sure how many takers you will get for your new category > "peedsolving" but I wish you lots of luck! ;-) > > Happy New Year everyone! > > S. > So far, I find that when I peedsolve, my times don't suffer at all. Sometimes I get better times by peedsolving because I'm so much more relaxed and not in such a rush (F2L mainly). Still, I've not really been "fully wasted" while peedsolving, as in the unofficial category on speedsolving.com and I don't think I could match up to Chris and others.
6. Video of me speedcubing!
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 02 Jan 2003 22:29:36 -0000

The only problem is, it's a HUGE file. How can I change it to a different type of video file to make it smaller? Right now it's a .mov file.
7. 2x2x2 or corners first on 3x3x3
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 02 Jan 2003 23:17:46 -0000

First, Happy New Year! Now, on to the cube... I use a "lite version" of Jessica Fridrich's method for the 3x3x3 (haven't got all the OLL algs down yet). However, I found that for the 2x2x2, my typical approach took too long. Basically, I'd do the first layer, orient the corners (1 of 7 cases), and then permute the corners (1 of 2 cases). I've come up with a new method for the 2x2x2 that addresses it more like one would for a corners first approach of the 3x3x3 - taking advantage of shorter sequences that would otherwise impact edge pieces. If I figured it out right, this new method takes a maximum (provided I don't mess up) of 27 moves (half turns counted as one move). I'm not sure what the average move count would be, but at least a little better than that. Also, I only have 12 algs (3 more than my old way), and they are all 7 moves or less, except for 2. My question is this - for those who have an approach to the 2x2x2 or use corners first on the 3x3x3, how does this compare to your method? Is a maximum of 27 moves good, or is that typical to mediocre?
8. O/T
From: Robert Roue <r.roue@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 2 Jan 2003 23:43:45 +0000

Sorry about off topic enquiry... I know many of you are into the sciences and have a diverse range of interests. I expect and hope that more than one or two of you are amateur astronomers. If you feel that you could offer me some useful advice on getting started, email me and I'll reply with a few nagging questions. Any level of experience would be of use to me right now. TA!
9. Re: [Speed cubing group] 5x5x5
From: "heretocube <rolerknight1977@...>" <rolerknight1977@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Jan 2003 01:09:45 -0000

you people are wrong you know that... that isn't even funny... sorry i mispelled a word and didn't see it till the message was posted...
10. Re: Video of me speedcubing!
From: "heretocube <rolerknight1977@...>" <rolerknight1977@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Jan 2003 01:15:47 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "James Potter <theboywholived81@y...>" <theboywholived81@y...> wrote: > The only problem is, it's a HUGE file. How can I change it to a > different type of video file to make it smaller? Right now it's > a .mov file. well the way i change my file from .avi to .mpg is from a file i got off the net... i found it by typing .avi to .mpg in a search engine... try looking for something that converts to .mpg or smaller and if someone knows anything that is smaller than .mpg please let me know cuz i still feel my files are too big... but of course if i had better timest they would be a lot smaller too :)
11. Re: O/T
From: "Jessica Fridrich <jess340@...>" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Jan 2003 01:17:29 -0000

I think I can help you. E-mail me at fridrich@... Jessica --- In speedsolvingrubikscube@yahoogroups.com, Robert Roue <r.roue@b...> wrote: > Sorry about off topic enquiry... > > I know many of you are into the sciences and have a diverse range of > interests. I expect and hope that more than one or two of you are > amateur astronomers. If you feel that you could offer me some useful > advice on getting started, email me and I'll reply with a few nagging > questions. Any level of experience would be of use to me right now. > > TA!
12. Studio Cube Screws? HELP!
From: rquethe <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Jan 2003 05:28:19 -0000

I just got two new studio cubes and I adjusted the screws, but some of them come loose when I turn a side too much in one direction and then it falls apart. How can I fix this??? Please help!
13. Re: 2x2x2 or corners first on 3x3x3
From: gogozergus <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Jan 2003 09:31:04 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay <Grant@T...>" <Grant@T...> wrote: > First, Happy New Year! > > Now, on to the cube... I use a "lite version" of Jessica Fridrich's > method for the 3x3x3 (haven't got all the OLL algs down yet). > However, I found that for the 2x2x2, my typical approach took too > long. Basically, I'd do the first layer, orient the corners (1 of 7 > cases), and then permute the corners (1 of 2 cases). > > I've come up with a new method for the 2x2x2 that addresses it more > like one would for a corners first approach of the 3x3x3 - taking > advantage of shorter sequences that would otherwise impact edge > pieces. If I figured it out right, this new method takes a maximum > (provided I don't mess up) of 27 moves (half turns counted as one > move). I'm not sure what the average move count would be, but at > least a little better than that. Also, I only have 12 algs (3 more > than my old way), and they are all 7 moves or less, except for 2. > > My question is this - for those who have an approach to the 2x2x2 or > use corners first on the 3x3x3, how does this compare to your > method? Is a maximum of 27 moves good, or is that typical to > mediocre? You should take a look at this: http://www.geocities.com/jaapsch/puzzles/cube2.htm (solution 2 needs less than 24 moves) It's a bit complicated, but it can be simplified to obtain Guimond's method. Gilles.
14. Re: Video of me speedcubing!
From: gogozergus <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Jan 2003 09:37:19 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "heretocube <rolerknight1977@c...>" <rolerknight1977@c...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter > <theboywholived81@y...>" <theboywholived81@y...> wrote: > > The only problem is, it's a HUGE file. How can I change it to a > > different type of video file to make it smaller? Right now it's > > a .mov file. > > well the way i change my file from .avi to .mpg is from a file i got > off the net... i found it by typing .avi to .mpg in a search > engine... try looking for something that converts to .mpg or smaller > and if someone knows anything that is smaller than .mpg please let me > know cuz i still feel my files are too big... > > but of course if i had better timest they would be a lot smaller > too :) For my video (http://grrroux.free.fr), I used the famous DivX format. All you need is a video processing utility like VirtualDub for Windows (http://www.virtualdub.org) and the right encoder (http://www.divx.com). Hope this helps, Gilles.
15. Re: 2x2x2 or corners first on 3x3x3
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Jan 2003 10:08:31 -0000

I think that 27 is good. Especially with only 12 algs. I am a rare corners first weirdo that uses all the algs at speedcubing.com. Basically I solve the corners by completely solving four adjacent corners, and then solve the bottom corners using one alg out of 42. I think on average I am at 16 moves for the corners, but my worse case scenario is in between 20-25 moves. I know the longest alg of the 42 is 11 moves. So supposing I got that case, and I took around 11 on the first four, I would get 22. That would be very bad for me. -Kenneth > Now, on to the cube... I use a "lite version" of Jessica Fridrich's > method for the 3x3x3 (haven't got all the OLL algs down yet). > However, I found that for the 2x2x2, my typical approach took too > long. Basically, I'd do the first layer, orient the corners (1 of 7 > cases), and then permute the corners (1 of 2 cases). > > I've come up with a new method for the 2x2x2 that addresses it more > like one would for a corners first approach of the 3x3x3 - taking > advantage of shorter sequences that would otherwise impact edge > pieces. If I figured it out right, this new method takes a maximum > (provided I don't mess up) of 27 moves (half turns counted as one > move). I'm not sure what the average move count would be, but at > least a little better than that. Also, I only have 12 algs (3 more > than my old way), and they are all 7 moves or less, except for 2. > > My question is this - for those who have an approach to the 2x2x2 or > use corners first on the 3x3x3, how does this compare to your > method? Is a maximum of 27 moves good, or is that typical to > mediocre?
16. Re: [Speed cubing group] 5x5x5
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Jan 2003 11:05:59 +0000

You're absolutely right! Everyone says I just have the worst, most *terrible* sense of humour! I have always put it down to being an Australian, which I can get away with because I live in the UK (apologies Jasmine, Peter, Ryan(?), and any other fellow Aussies). It's great to hear that you might be competing in the 5x5x5 for speed at Toronto. That's one event that will be quite something to watch! S. >you people are wrong you know that... that isn't even funny... sorry >i mispelled a word and didn't see it till the message was posted... > > _________________________________________________________________ MSN 8 helps eliminate e-mail viruses. Get 2 months FREE* http://join.msn.com/?page=features/virus
17. Re: 2x2x2 or corners first on 3x3x3
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Jan 2003 15:18:04 -0000

Okay, I think you've answered my question. Without spending the time to do a lot more learning, I'm not going to improve much. And even then, it's only a savings of 3-4 moves. Two comments to those who responded: gogozergus - my new approach is actually somewhat similar to Guimond's method (only somewhat). The last step is the same, but I have a different way of getting to that point. redkbrandon - If I understand correctly, your worst case scenario would actually be 23 - 11 for the first corners, 11 for the LL and 1 move to align U and D. Also, is 11 actually the worst case for the first 4 corners? I'd have thought that would be higher, but I didn't actually figure it out, so who knows. Regardless, if we ignore the 1 alignment move, then my worst case scenario is actually only 26 moves. > --- Grant Tregay wrote: > > I've come up with a new method for the 2x2x2 that ... takes a > > maximum ... of 27 moves ... I only have 12 algs ... > > My question is this ... Is a maximum of 27 moves good, or is that > > typical to mediocre? --- gogozergus wrote: > You should take a look at this: > http://www.geocities.com/jaapsch/puzzles/cube2.htm > It's a bit complicated, but it can be simplified to obtain > Guimond's method. --- redkbrandon wrote: > I think that 27 is good. ... on average I am at 16 moves for the > corners, but my worse case scenario is in between 20-25 moves. I > know the longest alg of > the 42 is 11 moves. So supposing I got that case, and I took around > 11 on the first four, I would get 22. That would be very bad for > me.
18. Re: [Speed cubing group] Re: 2x2x2 or corners first on 3x3x3
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Jan 2003 15:49:41 +0000

Please excuse me for dipping into corners first territory, but if you can average 11 moves for the first layer, then am I right that you can average 20 moves for the complete solution learning the 25 algorithms listed here (average moves 9.18): http://www.ai.univ-paris8.fr/~bhelmste/cube/solutions_c1.html Is that right? And do any corners first people use this list?? S. > >Okay, I think you've answered my question. Without spending the time >to do a lot more learning, I'm not going to improve much. And even >then, it's only a savings of 3-4 moves. Two comments to those who >responded: >gogozergus - my new approach is actually somewhat similar to >Guimond's method (only somewhat). The last step is the same, but I >have a different way of getting to that point. >redkbrandon - If I understand correctly, your worst case scenario >would actually be 23 - 11 for the first corners, 11 for the LL and 1 >move to align U and D. Also, is 11 actually the worst case for the >first 4 corners? I'd have thought that would be higher, but I didn't >actually figure it out, so who knows. Regardless, if we ignore the 1 >alignment move, then my worst case scenario is actually only 26 moves. > > > --- Grant Tregay wrote: > > > I've come up with a new method for the 2x2x2 that ... takes a > > > maximum ... of 27 moves ... I only have 12 algs ... > > > My question is this ... Is a maximum of 27 moves good, or is that > > > typical to mediocre? > >--- gogozergus wrote: > > You should take a look at this: > > http://www.geocities.com/jaapsch/puzzles/cube2.htm > > It's a bit complicated, but it can be simplified to obtain > > Guimond's method. > >--- redkbrandon wrote: > > I think that 27 is good. ... on average I am at 16 moves for the > > corners, but my worse case scenario is in between 20-25 moves. I > > know the longest alg of > > the 42 is 11 moves. So supposing I got that case, and I took around > > 11 on the first four, I would get 22. That would be very bad for > > me. > > _________________________________________________________________ The new MSN 8: smart spam protection and 2 months FREE* http://join.msn.com/?page=features/junkmail
19. Re: [Speed cubing group] 5x5x5
From: "heretocube <rolerknight1977@...>" <rolerknight1977@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 04 Jan 2003 02:21:20 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: thanks for the support.... > You're absolutely right! Everyone says I just have the worst, most > *terrible* sense of humour! I have always put it down to being an > Australian, which I can get away with because I live in the UK (apologies > Jasmine, Peter, Ryan(?), and any other fellow Aussies). > > It's great to hear that you might be competing in the 5x5x5 for speed at > Toronto. That's one event that will be quite something to watch! > > S. > > >you people are wrong you know that... that isn't even funny... sorry > >i mispelled a word and didn't see it till the message was posted... > > > > > > > _________________________________________________________________ > MSN 8 helps eliminate e-mail viruses. Get 2 months FREE* > http://join.msn.com/?page=features/virus
20. Re: 2x2x2 or corners first on 3x3x3
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 04 Jan 2003 05:40:29 -0000

let me get this straight the corners take around 25-30 moves, you can have almost the whole f2l done in around that many moves, i think i maybe missing something jake
21. Re: Studio Cube Screws? HELP!
From: cubed68 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 04 Jan 2003 06:54:55 -0000

have you contacted the guy you got them off.i saw them on Tons web page and bought 2 but have yet to pull them apart.you may have to put in a spindle from another cube because it sounds like you may have stripped the original one Peter
22. [Speed cubing group] Re: 2x2x2 or corners first on 3x3x3
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 04 Jan 2003 07:10:17 -0000

simonlcube: > Please excuse me for dipping into corners first territory, but if you can > average 11 moves for the first layer, then am I right that you can average > 20 moves for the complete solution learning the 25 algorithms listed here > (average moves 9.18): > http://www.ai.univ-paris8.fr/~bhelmste/cube/solutions_c1.html > Is that right? > And do any corners first people use this list?? > S. I average around 16 moves for corners(Not counting lining them up the U and D). . . I average 7.5 moves for the first four corners, and 8.5 for the bottom four. Using the 42 algs found at http://www.speedcubing.com/corners_first_corners.html gtregay: > >redkbrandon - If I understand correctly, your worst case scenario > >would actually be 23 - 11 for the first corners, 11 for the LL and 1 > >move to align U and D. Also, is 11 actually the worst case for the > >first 4 corners? I'd have thought that would be higher, but I didn't > >actually figure it out, so who knows. Regardless, if we ignore the 1 > >alignment move, then my worst case scenario is actually only 26 moves. I am not quite sure what the worst-case scenario is for the first four corners; Like I said on average I can do it in around 7.5 moves. I know you can always get two adjacent corners in two moves or under. The next two I am not sure about. I was wondering, if you haven't said already what method do you use to do the corners, and what is its average number of moves?
23. New Video
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 04 Jan 2003 07:18:22 -0000

I finally got a good quality video of me solving the cube. I uploaded it to the files section. Check it out!! I only had 3 tries because my brother was using his camera, and he was in a hurry, I ended doing the best on my first try. I think it is around 23sec. It is Kennethcube.mpg and has the caption: Kenneth Solving Corners First. -Kenneth
24. Solved blindfolded and new record for 3x3x3 at the same day!
From: "david_cubemaster <davidwesley@...>" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 04 Jan 2003 19:30:09 -0000

Today I solved the cube blindfolded for the second time and also set a new avg record for 3x3x3 (20.9). My times were 19 19 (18) 24 20 18 20 23 21 (25) 22. I am only able to solve the cube blindfolded if I plan my solution ahead, so the memorization part takes a few hours, but the solving part only two minutes. In a few months I am hoping to be sub 20.
25. Re: New Video
From: "mylib_2000 <mylib_2000@...>" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 04 Jan 2003 21:53:20 -0000

Great Video ! I move that fast using corners first, cube would explode ! Plus my times are erratic using that method. I do much better using Fridirch for the F2L and for the LL I permute/orient corners in 1 alg and then permute/orient edges in 1 alg. Unfortunately I'm stuck at about the 28-30sec range. 23 sec is awesome ! --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > I finally got a good quality video of me solving the cube. I > uploaded it to the files section. Check it out!! I only had 3 tries > because my brother was using his camera, and he was in a hurry, I > ended doing the best on my first try. I think it is around 23sec. > It is Kennethcube.mpg and has the caption: Kenneth Solving Corners > First. > > -Kenneth
26. speedcubes
From: "Sam Fontana <robot8387@...>" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 05 Jan 2003 00:39:30 -0000

hey i was just wondering what ron and ton do to your cubes becuase i read on Jessicas page that your cubes were really great and easier yo turn that hers thanks
27. Re: 2x2x2 or corners first on 3x3x3
From: "mylib_2000 <mylib_2000@...>" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 05 Jan 2003 04:26:21 -0000

The corners can be oriented/permuted in about 17 moves on avg if one learns the algs to position the second side in 1 alg. --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > let me get this straight the corners take around 25-30 moves, you can > have almost the whole f2l done in around that many moves, i think i > maybe missing something > jake
28. Re: speedcubes
From: cubed68 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 05 Jan 2003 08:44:54 -0000

they pull them apart and adjust the the tension on the springs as well as spray them with silicon grease spray.i picked up 2 studio cubes recently but have`nt pulled them apart yet,only sprayed them with the silicon spray.you may have seen the posting about one guys cube coming apart after he tinkered with the screws on his studio cube..so i`m not in a hurry to see if that happens to mine..i`ll take my chances with just wearing them in. Peter --- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana <robot8387@y...>" <robot8387@y...> wrote: > hey i was just wondering what ron and ton do to your cubes becuase i > read on Jessicas page that your cubes were really great and easier yo > turn that hers thanks
29. ctegories
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 05 Jan 2003 19:48:46 -0000

I think we should stick to the categories as stated in http://www.rubikswc2003.com. Blindfolded speedcubing is still speedcubing; it should be,at best, a subcategory of the speedcubing category. Another kind of speedcubing not mentioned here is an attempt to solve a picture cube as fast as possible. Mark Longridge and others have some nice picture cubes. I myself have a picture cube of six unique designs and will bring it to Toronto. Such cubes have extra complications resulting from the fact that centers are not still, but rotate about their axles. For isotropic cubes, that is, cubes used in conventional speedcubing, this is not a problem. How about it, Dan? Hana a kostky
30. Re: ctegories
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Jan 2003 01:26:21 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek <hanabizek@e...>" <hanabizek@e...> wrote: > I think we should stick to the categories as stated in > http://www.rubikswc2003.com. Blindfolded speedcubing is still > speedcubing; it should be,at best, a subcategory of the speedcubing > category. > > Another kind of speedcubing not mentioned here is an attempt to solve > a picture cube as fast as possible. Mark Longridge and others have > some nice picture cubes. I myself have a picture cube of six unique > designs and will bring it to Toronto. Such cubes have extra > complications resulting from the fact that centers are not still, but > rotate about their axles. For isotropic cubes, that is, cubes used > in conventional speedcubing, this is not a problem. > > How about it, Dan? > > Hana a kostky I also think that there should be a category for doing it with your feet, but that's just an idea. I think the picture cube idea would be good, but I don't know any algs for rotating a centerpiece.
31. Megaminx question
From: "cybermesh0 <christopher.moyergrice@...>" <christopher.moyergrice@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Jan 2003 05:02:21 -0000

Hey all- I have a solving question about the megaminx. I can solve one unassisted pretty easily, but there's one setup that I can't fix. Any help would be appreciated. This happens when I have most of the minx already solved. When I am orienting the last 5 edges, it sometimes ends up that two of the edges are switched(e.g. the top face is blue, the left face is yellow and the right one is dark orange. The yellow/orange edge is oriented correctly. The blue/yellow edge is where the blue/orange edge should be, and the blue/orange edge is where the blue/yellow edge should be. Both are oriented correctly otherwise. All other edges are correctly placed). I've tried everything that I can think of but I can't get these two switched back around without remixing the minx and restarting from an earlier stage. Thanks in advance. -Chris
32. Re: Megaminx question
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Jan 2003 06:18:40 -0000

It sounds like you have a 6 color megaminx! This is the parity problem. Essentially what you have to do to fix it is "swap" on of the last face edges with it's duplicate. Actually what you're doing is rotating 2 LL edges and one on the oppositite face, which fixes your parity problem. I supplied an 18 move algorithm to fix this very problem a while ago. I'll refer you to message 1707 at http://groups.yahoo.com/group/speedsolvingrubikscube/message/1707 . I hope that helps. --- "cybermesh0" wrote: > ... megaminx ... there's one setup that I can't fix. Any help would > be appreciated. > > This happens when I have most of the minx already solved. When I am > orienting the last 5 edges, it sometimes ends up that two of the > edges are switched .... > > Thanks in advance. > -Chris
33. Re: Megaminx question
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Jan 2003 08:51:59 -0000

I just was given a Megaminx for Christmas. After not messing it up for some time for fear of never solving it I finally gave it a spin. I was very excited to be able to solve almost the entire puzzle using a layer-by-layer method. Then, because I solve corners first for the 3x3 I didn't know any last layer algs for the 3x3 to use on the megaminx. I could however come up with an alg to place the corners in the right spot, and another to twist them. So now all that are left are the edges. So I was wondering if anyone has any algs that moves the last layer edges and another that flips them, without messing with the corners. If not I was wondering if anyone had some algs that did the edges and then some that do the corners. Thanks in advance, -Kenneth --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay <Grant@T...>" <Grant@T...> wrote: > It sounds like you have a 6 color megaminx! This is the parity > problem. Essentially what you have to do to fix it is "swap" on of > the last face edges with it's duplicate. Actually what you're doing > is rotating 2 LL edges and one on the oppositite face, which fixes > your parity problem. > > I supplied an 18 move algorithm to fix this very problem a while > ago. I'll refer you to message 1707 at > http://groups.yahoo.com/group/speedsolvingrubikscube/message/1707 . > I hope that helps. > > --- "cybermesh0" wrote: > > ... megaminx ... there's one setup that I can't fix. Any help would > > be appreciated. > > > > This happens when I have most of the minx already solved. When I am > > orienting the last 5 edges, it sometimes ends up that two of the > > edges are switched .... > > > > Thanks in advance. > > -Chris
34. Re: ctegories
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Jan 2003 14:32:57 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "James Potter <theboywholived81@y...>" <theboywholived81@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek > <hanabizek@e...>" <hanabizek@e...> wrote: > > I think we should stick to the categories as stated in > > http://www.rubikswc2003.com. Blindfolded speedcubing is still > > speedcubing; it should be,at best, a subcategory of the speedcubing > > category. > > > > Another kind of speedcubing not mentioned here is an attempt to > solve > > a picture cube as fast as possible. Mark Longridge and others have > > some nice picture cubes. I myself have a picture cube of six unique > > designs and will bring it to Toronto. Such cubes have extra > > complications resulting from the fact that centers are not still, > but > > rotate about their axles. For isotropic cubes, that is, cubes used > > in conventional speedcubing, this is not a problem. > > > > How about it, Dan? > > > > Hana a kostky > > I also think that there should be a category for doing it with your > feet, but that's just an idea. > I think the picture cube idea would be good, but I don't know any > algs for rotating a centerpiece. My pointexactly! You speedcubing fellows completely neglect the centers. You try to solve larger and larger cubes. Mind you, I don't object! That is great and highly respected skill. However, why don't you try to develop an algorithm for the centers a d solve a picture cube? That too, should be done at Toeonto. The rask of a cube artist would be to develop a picture cube that is as challenging as possibe. The task of the speedcubist would be to solve it. Hana a kostky
35. Re: ctegories
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Jan 2003 15:15:51 -0000

I know next to nothing about programming but I think it would be awesome if someone made a 20x20x20 or 8x8x8 or something where the position of the centers mattered. I would love to try a larger cube where the center position was very important. Maybe one day I'll get off my lazy butt and learn a programming language, but until then I think it would be a cool idea. Chris --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek <hanabizek@e...>" <hanabizek@e...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter > <theboywholived81@y...>" <theboywholived81@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek > > <hanabizek@e...>" <hanabizek@e...> wrote: > > > I think we should stick to the categories as stated in > > > http://www.rubikswc2003.com. Blindfolded speedcubing is still > > > speedcubing; it should be,at best, a subcategory of the > speedcubing > > > category. > > > > > > Another kind of speedcubing not mentioned here is an attempt to > > solve > > > a picture cube as fast as possible. Mark Longridge and others > have > > > some nice picture cubes. I myself have a picture cube of six > unique > > > designs and will bring it to Toronto. Such cubes have extra > > > complications resulting from the fact that centers are not still, > > but > > > rotate about their axles. For isotropic cubes, that is, cubes > used > > > in conventional speedcubing, this is not a problem. > > > > > > How about it, Dan? > > > > > > Hana a kostky > > > > I also think that there should be a category for doing it with your > > feet, but that's just an idea. > > I think the picture cube idea would be good, but I don't know any > > algs for rotating a centerpiece. > > My pointexactly! You speedcubing fellows completely neglect the > centers. You try to solve larger and larger cubes. Mind you, I don't > object! That is great and highly respected skill. However, why don't > you try to develop an algorithm for the centers a d solve a picture > cube? That too, should be done at Toeonto. The rask of a cube artist > would be to develop a picture cube that is as challenging as possibe. > The task of the speedcubist would be to solve it. > Hana a kostky
36. Re: ctegories
From: "Jessica Fridrich <jess340@...>" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Jan 2003 15:18:10 -0000

> I think the picture cube idea would be good, but I don't know any > algs for rotating a centerpiece. They are, in fact, quite simple because they can be done using commutators. For example, to turn the U center clockwise and the L center counterclockwise, do: U X L' X', where X = R L' F' B U' D. Jessica P.S.: I am not sure if it is a good idea to have too many categories for the championship. I myself, would presonaly like to see fewer rather than more. Remember that you will need enough competitors signing in for the disciplines. I am not sure how many people would sign up for feet-solving :) But, on the other hand, it is interesting that someone can actually do it and it would be a good idea to have a non-competition exhibition, very much like in figure skating, when people would try to do all kinds of silly but interesting things.
37. Re: Megaminx question
From: "cybermesh0 <christopher.moyergrice@...>" <christopher.moyergrice@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Jan 2003 16:46:29 -0000

I'm having a little difficulty trying to use it correctly, but I definitely understand what's going on. I'm sure I'll figure it out. Thanks a lot! --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay <Grant@T...>" <Grant@T...> wrote: > It sounds like you have a 6 color megaminx! This is the parity > problem. Essentially what you have to do to fix it is "swap" on of > the last face edges with it's duplicate. Actually what you're doing > is rotating 2 LL edges and one on the oppositite face, which fixes > your parity problem. > > I supplied an 18 move algorithm to fix this very problem a while > ago. I'll refer you to message 1707 at > http://groups.yahoo.com/group/speedsolvingrubikscube/message/1707 . > I hope that helps. > > --- "cybermesh0" wrote: > > ... megaminx ... there's one setup that I can't fix. Any help would > > be appreciated. > > > > This happens when I have most of the minx already solved. When I am > > orienting the last 5 edges, it sometimes ends up that two of the > > edges are switched .... > > > > Thanks in advance. > > -Chris
38. looking for special algorithms (last layer, 3x3)
From: "promethee2003 <promethee2003@...>" <promethee2003@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Jan 2003 16:58:07 -0000

I'm looking for special algorithms , for the final layer (classic 3x3, layer by layer method). I try to use a method with the lesser algorithms, so this is what I want; I don't know if it's possible : * Place and orient edges first , then place and orient corners : (or the opposite) - 1 algorithm only to place and orient edges - 1 algorithm only to place and orient corners Of course , these algorithms can be repeated (I'm not looking for the quickest method), but I want only 2 algorithms to learn for this step. Let's say that I'm looking for generators. * Orient edges and corners first, then place edges and corners - 1 algorithm only to orient edges and corners - 1 algorithm only to place corners and edges (same conditions than above) I know there are many algorithms at www.spedsolving.com, but I dont't know what algorithm I can take to generate the others , for a special goal (place and orient edges ...) ok, I hope it's clear. Any ideas/algorithms/links ?
39. [Speed cubing group] Re: ctegories
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Jan 2003 10:15:52 -0800

Just to be clear, in a larger cube, all the non edge pieces are affected by having a "picture" instead of a uniform color. That should make the 5x5x5 and up *much* more complicated. Of course, my problem with the bigger cubes is that they're boring and repetitive to solve, so this wouldn't help me at all... /Lars At 15:15 +0000 1/6/03, cmhardw wrote: >I know next to nothing about programming but I think it would be >awesome if someone made a 20x20x20 or 8x8x8 or something where the >position of the centers mattered. I would love to try a larger cube >where the center position was very important. -- "Sometimes it is said that man cannot be trusted with the government of himself. Can he, then, be trusted with the government of others?" --- Thomas Jefferson Lars Petrus, San Francisco - lars@... http://lar5.com
40. Re: ctegories
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Jan 2003 18:24:03 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich <jess340@h...>" <jess340@h...> wrote: > > I think the picture cube idea would be good, but I don't know any > > algs for rotating a centerpiece. > > They are, in fact, quite simple because they can be done using > commutators. For example, to turn the U center clockwise and the L > center counterclockwise, do: > > U X L' X', where X = R L' F' B U' D. > It's not clear that this is a commutator - did you mean conjugate? (Well U* a conjugate anyway.) > Jessica > > P.S.: I am not sure if it is a good idea to have too many categories > for the championship. I myself, would presonaly like to see fewer > rather than more. Remember that you will need enough competitors > signing in for the disciplines. I am not sure how many people would > sign up for feet-solving :) But, on the other hand, it is interesting > that someone can actually do it and it would be a good idea to have a > non-competition exhibition, very much like in figure skating, when > people would try to do all kinds of silly but interesting things.
41. [Speed cubing group] Re: ctegories
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Jan 2003 18:27:18 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > Just to be clear, in a larger cube, all the non edge pieces are > affected by having a "picture" instead of a uniform color. That > should make the 5x5x5 and up *much* more complicated. Not really - you just solve the centres last instead, using 3 cycles. It would take more time but wouldn't be any more complicated, except that you'd have to make sure of the centre piece in odd-size cubes, but you could do that before starting on the rest of the centres. > > Of course, my problem with the bigger cubes is that they're boring > and repetitive to solve, so this wouldn't help me at all... > > /Lars > > At 15:15 +0000 1/6/03, cmhardw wrote: > >I know next to nothing about programming but I think it would be > >awesome if someone made a 20x20x20 or 8x8x8 or something where the > >position of the centers mattered. I would love to try a larger cube > >where the center position was very important. > > -- > "Sometimes it is said that man cannot be trusted with the government of > himself. Can he, then, be trusted with the government of others?" > --- Thomas Jefferson > > Lars Petrus, San Francisco - lars@l... http://lar5.com
42. Re: looking for special algorithms (last layer, 3x3)
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Jan 2003 18:33:40 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "promethee2003 <promethee2003@y...>" <promethee2003@y...> wrote: > I'm looking for special algorithms , for the final layer (classic > 3x3, layer by layer method). > I try to use a method with the lesser algorithms, so this is what I > want; I don't know if it's possible : > > * Place and orient edges first , then place and orient corners : (or > the opposite) > - 1 algorithm only to place and orient edges > - 1 algorithm only to place and orient corners > Of course , these algorithms can be repeated (I'm not looking for > the quickest method), but I want only 2 algorithms to learn for this > step. Let's say that I'm looking for generators. > Since you're not looking for a quick method you could try these 2 algorithms (from Rubika Esoterica: http://web.usna.navy.mil/~wdj/RUBIKA.HTM ) m991 =U*B*L*U*L^(-1)*U^(-1)*B^(-1) and m992 =R^2*F*L*D^(-1)*R^(-1) - these generate the entire cube group so you can certainly do the last layer with them. The permutations are a bit complicated but the orientations aren't too bad (one of them - I forget which at the moment, but whichever has order 12) has the property that its 4th power twists 3 corners in a face and its 6th power flips 2 edges in a face. > * Orient edges and corners first, then place edges and corners > - 1 algorithm only to orient edges and corners > - 1 algorithm only to place corners and edges > (same conditions than above) > > I know there are many algorithms at www.spedsolving.com, but I > dont't know what algorithm I can take to generate the others , for a > special goal (place and orient edges ...) > > ok, I hope it's clear. Any ideas/algorithms/links ?
43. Re: ctegories
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Jan 2003 18:35:31 -0000

--- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich > <jess340@h...>" <jess340@h...> wrote: > > > I think the picture cube idea would be good, but I don't know > any > > > algs for rotating a centerpiece. > > > > They are, in fact, quite simple because they can be done using > > commutators. For example, to turn the U center clockwise and the L > > center counterclockwise, do: > > > > U X L' X', where X = R L' F' B U' D. > > > > It's not clear that this is a commutator - did you mean conjugate? > (Well U* a conjugate anyway.) Although it is in the commutator subgroup, even if it itself isn't a commutator, but since this has index 2 in the cube group that's probably not what you meant either. > > > Jessica > > > > P.S.: I am not sure if it is a good idea to have too many > categories > > for the championship. I myself, would presonaly like to see fewer > > rather than more. Remember that you will need enough competitors > > signing in for the disciplines. I am not sure how many people > would > > sign up for feet-solving :) But, on the other hand, it is > interesting > > that someone can actually do it and it would be a good idea to > have a > > non-competition exhibition, very much like in figure skating, when > > people would try to do all kinds of silly but interesting things.
44. Re: Megaminx question
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Jan 2003 19:06:07 -0000

I personally would recommend doing edges (orient then permute) and then corners (orient then permute), but there are algs to do what you're looking for. For example, I found these at http://web.idirect.com/~cubeman/megaminx.txt : 3 cycle of edges (uf, lf, rf) R+ F+ U+ F- U- R- L- U- F- U+ F+ L+ 2 edge flip L-- R++ F+ U- R+ U+ L++ R++ U+ R-- L-- U- R- U+ F- R-- L++ U- 2 edge flip R- F- U+ L- U- L+ F+ R+ L+ F+ U- R+ U+ R- F- L- + is one "click" clockwise - is one counterclockwise ++ and -- are two clicks, in their respective directions. I do the LL in order of OE, PE, OC, PC, so I don't actually use the algs above. For the two edge flip algs above, I don't actually know which edges it flips. For OE, I use (with the LL on U): F+ U+ R+ U- R- F- (flips adjacent edges UF and UR) F+ R+ U+ R- U- F- (flips opposite edges UF and UB - with B adjacent to R) L+ F+ R+ U+ R- U+ F- U-- L- (flips all but UB, with B adjacent to L) For PE, I use: R+ U+ R- U+ R+ U-- R- (3 edge cycle counter clockwise) R+ U++ R- U- R+ U- R- (3 edge cycle clockwise) R+ U+ R- U+ R+ U- R- U+ R+ U++ R- (swaps two pairs) I'm not even going to go into the corner algs I use... There are two many, and I don't know of a good way to put them into notation. Some cube algs can be applied for the OC and PC steps, as long as they don't affect edges at all. Some day, I'll come up with some notation, and put a section on my website... Hope this helps. Also, if you look back for it, I did post some PC algs a while ago in this group. --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon wrote: > I just was given a Megaminx for Christmas. ... So now all that are > left are the edges. So I was wondering if anyone has any algs that > moves the last layer edges and another that flips them, without > messing with the corners.
45. Re: categories
From: "Jessica Fridrich <jess340@...>" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Jan 2003 19:10:29 -0000

You are such a hairsplitter, Richard ... :) Ok, it is not a commutator, you are right, but the algorithm is quite obvious because it can be obtained using similar type of thinking as when one designs a commutator: do something (i.e., turn the center), move what you messed up on a different face (move the U layer to L side), turn it back (counterclockwise), and put it back where it belongs (X'). Jessica P.S.: You have really done the 5x5x5 cube blindfolded????? > > > They are, in fact, quite simple because they can be done using > > > commutators. For example, to turn the U center clockwise and the > L > > > center counterclockwise, do: > > > > > > U X L' X', where X = R L' F' B U' D. > > > > > > > It's not clear that this is a commutator - did you mean conjugate? > > (Well U* a conjugate anyway.) > > Although it is in the commutator subgroup, even if it itself isn't a > commutator, but since this has index 2 in the cube group that's > probably not what you meant either.
46. [Speed cubing group] Re: 2x2x2 or corners first on 3x3x3
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Jan 2003 23:08:24 -0000

--- redkbrandon wrote: > I average around 16 moves for corners(Not counting lining them up > the U and D). . . I average 7.5 moves for the first four corners, > and 8.5 for the bottom four. > > I am not quite sure what the worst-case scenario is for the first > four corners; Like I said on average I can do it in around 7.5 > moves. I know you can always get two adjacent corners in two moves > or under. The next two I am not sure about. Really? I would've thought the worst case for the first two corners would be more like 3 or 4 moves. I suppose I could see this (2 moves worst case), though, if you don't care which color you start with - I have a bad habit of always starting with the same color. As far as worst case, though, the third corner would be 4 moves (I'm pretty sure), and the last one would be a worst case of 6 moves, for a grand total of 12 for the first four corners. Add the longest LL alg of 11 and 1 move for lining up U and D, and your method has a worst case of 24 moves, if I figured it out right. > I was wondering, if you haven't said already what method do you use > to do the corners, and what is its average number of moves? Well, it's a method that I came up with - kind of a variation on methods I've seen elsewhere. After talking it through with Ron, though, it appears that my method for the 2x2x2 is pretty much the same as Adam Cheyer's approach for the corners of the 3x3x3 (though perhaps different algs). For details, see steps 1-3 of his solution at http://www.ai.sri.com/~cheyer/rubiks/rubiks.html . As far as an average, I hadn't really figured it out before, so I decided to spend some time on it. I wrote up a little program and found out that 95% of the time, 0 moves are required to pair up the first two corners (if you don't care about the starting color). With that information, and some other things I figured out, the first face (four corners, not necessarily in correct positions) can be completed in an average of 4.33 moves. The second face can be oriented in 7 or less moves, though most are 7 moves, so the average is probably pretty close to 7. The final step, permuting all corners, takes anywhere from 3 to 11 moves, with a weighted average of 7.69 moves. So, in all, my method should take about 19 moves on average (not counting lining up U and D). I think I'll take the 3 move disadvantage (for both worst case and average case) along with the advantage of only having 12 algs, instead of 42. Thanks for the input from everyone, by the way! I learned a lot from this little discussion.
47. [Speed cubing group] Re: ctegories
From: "heretocube <rolerknight1977@...>" <rolerknight1977@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 07 Jan 2003 01:39:44 -0000

> >I know next to nothing about programming but I think it would be > >awesome if someone made a 20x20x20 or 8x8x8 or something where the > >position of the centers mattered. I would love to try a larger cube > >where the center position was very important. i know i'm not a pro or anything but i don't see it possible to be able to make an even numbered cube where the center would matter cuz there would be no real center to work around
48. [Speed cubing group] Re: ctegories
From: "heretocube <rolerknight1977@...>" <rolerknight1977@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 07 Jan 2003 01:44:05 -0000

--- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus > <lars@l...> wrote: > > Just to be clear, in a larger cube, all the non edge pieces are > > affected by having a "picture" instead of a uniform color. That > > should make the 5x5x5 and up *much* more complicated. > > Not really - you just solve the centres last instead, using 3 > cycles. It would take more time but wouldn't be any more > complicated, except that you'd have to make sure of the centre piece > in odd-size cubes, but you could do that before starting on the rest > of the centres. > odd numbered cubes aren't that hard to solve once you have one face and all centers/edges solved you really only need like 4 algs to solve the centers
49. Re: ctegories
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 07 Jan 2003 08:18:36 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "heretocube <rolerknight1977@c...>" <rolerknight1977@c...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > <no_reply@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus > > <lars@l...> wrote: > > > Just to be clear, in a larger cube, all the non edge pieces are > > > affected by having a "picture" instead of a uniform color. That > > > should make the 5x5x5 and up *much* more complicated. > > > > Not really - you just solve the centres last instead, using 3 > > cycles. It would take more time but wouldn't be any more > > complicated, except that you'd have to make sure of the centre > piece > > in odd-size cubes, but you could do that before starting on the > rest > > of the centres. > > > > > odd numbered cubes aren't that hard to solve once you have one face > and all centers/edges solved you really only need like 4 algs to > solve the centers What are the other 3?
50. Re: categories
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 07 Jan 2003 13:11:44 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich <jess340@h...>" <jess340@h...> wrote: > You are such a hairsplitter, Richard ... :) Ok, it is not a > commutator, you are right, but the algorithm is quite obvious because > it can be obtained using similar type of thinking as when one designs > a commutator: do something (i.e., turn the center), move what you > messed up on a different face (move the U layer to L side), turn it > back (counterclockwise), and put it back where it belongs (X'). > > Jessica Fair enough, but a lot of it has to do with conjugate theory too because permutations have nice properties under conjugation. > > P.S.: You have really done the 5x5x5 cube blindfolded????? Yes. I should have done it earlier too but I passed through the solved state due to an alphabetical error on my part. (So, I'd solved it but didn't realize it and did one more thing - but since then I have indeed done it 30th Dec.-31st Dec. (starting memorizing some time after 10.30 pm - whatever was on TV finished at 10.30 pm and then I saw a bit of LA Confidential and then I started, and finishing solving at 1.05 am so it was under 2 hours 35 minutes but I don't have an exact time.) I messed up twice near the start too but I realized and corrected it - in fact the second mistake was incorrectly correcting the first one! My strategy was to orient the corners and the centre edges and to permute as much of the corners as possible (i.e. get 6 or 8 right). I can't remember if I oriented centre edges before or after permuting corners but it was here that I messed up and corrected. Then I did the centres - thought I may have messed up a couple of times here but I went on just in case - I was getting distracted by thinking of ways I could improve next time too and that didn't help. Then I joined the edges to the centres. After that it's very much like solving the end of the revenge blindfolded (in that you can have one bad edge, although you don't have to flip two edges). Anyway, I have much harder blindfold attempts in mind but I may not be able to do those! Not sure what the status is on the tape of my solving the cube blindfolded. I chased it up a little while back - I'll try again. My friend is going to make two copies so I can send one to you as I was not able to visit last time I was in NY (but hopefully I will be in NY again within the next 4-5 months). > > > > > They are, in fact, quite simple because they can be done using > > > > commutators. For example, to turn the U center clockwise and > the > > L > > > > center counterclockwise, do: > > > > > > > > U X L' X', where X = R L' F' B U' D. > > > > > > > > > > It's not clear that this is a commutator - did you mean > conjugate? > > > (Well U* a conjugate anyway.) > > > > Although it is in the commutator subgroup, even if it itself isn't > a > > commutator, but since this has index 2 in the cube group that's > > probably not what you meant either.
51. Received my 4x4x4 replacement from Hessport...
From: "papegoja99 <webmaster@...>" <webmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 07 Jan 2003 14:46:10 -0000

Hi all! A while back my new 4x4x4 cube from Rubik´s/Hessport broke. I e-mailed Hessport what happend and a picture of the break, but got no reply. I kept on mailing a couple of times, and finaly got a reply. They said that there policy was that they don´t replace any cubes without first recieving the broken one. I sent the broken one over seas (from Sweden). And today I got a knock on my door from Schenker (the delivery company) with a brand new cube! "Only" cost me $5. And that was for the postage from Sweden. No charge for the freight. Just to let you know.... /Papegoja May the cube be with you.... always!
52. Orienting the Last Layer: The Confusion
From: eligeon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 07 Jan 2003 20:23:32 -0000

Uhhh.... i dunno if any1 haz noticed, but when i wuz trying 2 learn the last layer, i noticed for one of the algorithms, the one where only one corner is correctly oriented, there are more then just the one possible scenario that is shown on Jessica Fridrich's page. Am i missing something here??
53. Re: Orienting the Last Layer: The Confusion
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 07 Jan 2003 21:04:27 -0000

Are you talking about the third one from the top on http://www.ssie.binghamton.edu/fridrich/Mike/orient.html ? If so, then yes, you are correct. Jessica doesn't list all of the different inversions and reflections. You'll notice there are only 40 different situations listed on that page. If you add in all possible reflections and inversions, you actually end up with 57, not 40. For a complete list, even with different options for different cube orientations, check out Pejave's page at http://home01.wxs.nl/~janse625/AllesFastOrient.html . --- In speedsolvingrubikscube@yahoogroups.com, eligeon wrote: > Uhhh.... i dunno if any1 haz noticed, but when i wuz trying 2 learn > the last layer, i noticed for one of the algorithms, the one where > only one corner is correctly oriented, there are more then just the > one possible scenario that is shown on Jessica Fridrich's page. Am i > missing something here??
54. overall speed
From: misleadyouth86 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Jan 2003 00:18:49 -0000

well i have been taking sometime off of speed cubing... just to learn some new things to later increase my speed... not to mentin i crsuhed my inex finger... haha... not helping for speed there...but anyway...what do you 20's and 30's people do to get the your times? i made some calculations... and i discoverd... if i memorized a few more f2l algs.... which would cover all the possibilities... my time would be around 42 seconds non lucky.....should i learn more ll orientation to increase the speed...? get back to me on that casen
55. Re: overall speed
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Jan 2003 00:29:58 -0000

--- In speedsolvingrubikscube@yahoogroups.com, misleadyouth86 <no_reply@y...> wrote: > well i have been taking sometime off of speed cubing... just to learn > some new things to later increase my speed... not to mentin i crsuhed > my inex finger... haha... not helping for speed there...but > anyway...what do you 20's and 30's people do to get the your times? i > made some calculations... and i discoverd... if i memorized a few > more f2l algs.... which would cover all the possibilities... my time > would be around 42 seconds non lucky.....should i learn more ll > orientation to increase the speed...? get back to me on that > > casen My average used to be about 1 1/2 minutes. Now it's about 35 seconds. When you get lower, you don't feel like you're getting any better, it just happens. That's how it was with me, anyway. What method do you use?
56. Re: overall speed
From: "heretocube <rolerknight1977@...>" <rolerknight1977@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Jan 2003 00:55:21 -0000

--- In speedsolvingrubikscube@yahoogroups.com, misleadyouth86 <no_reply@y...> wrote: > well i have been taking sometime off of speed cubing... just to learn > some new things to later increase my speed... not to mentin i crsuhed > my inex finger... haha... not helping for speed there...but > anyway...what do you 20's and 30's people do to get the your times? i > made some calculations... and i discoverd... if i memorized a few > more f2l algs.... which would cover all the possibilities... my time > would be around 42 seconds non lucky.....should i learn more ll > orientation to increase the speed...? get back to me on that > > casen i am doing the exact same thing i took time off from timing myself to learn some new stuff to improve my speed and it seems you are right in the same boat as me... i still use a layer by layer method to solve and my best non-lucky time is about 36 seconds... so i took the time and figured out where i was losing time and saw that my recognition hurts me... even though i can solve the last layer in 10- 12 seconds it hurts me that i take 2-3 seconds to see what to do in the LL... but also realized that it takes me at least 20 seconds to solve the F2L so i decided to work on that instead... using only about half of the F2L i have dropped about 2 seconds off of my pb to get to 34 but i still got a long way to go...
57. Re: [Speed cubing group] overall speed
From: viningjc@...
To: "speedsolvingrubikscube@yahoogroups.com" <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 7 Jan 2003 21:22:15 -0500

I suggest moving towards a 3 look LL, I still use a basic system for F2L and I'm averaging low 30s just becuase of my fast LL times. Learning all of the LLP's and how to perform them quickly has helped a lot! For my LL: I first correctly flip all of my edges. 1 of 3 algs(1 of 2 with a little help from Ron :) Second I flip all of the corners. 1 of 6 algs Then I just permute all. If you don't know any of the Perms yet I suggest learning the 3 corner cycle and the 3 edge cycle first. If you have any questions feel free to email me back. Also on my website i have a few videos showing how i perform a few of the LL Perms. I know I watched many Chris's and Pejave's videos countless times learning exactly how the finger tricks worked. Happy Cubing, Justin Vining
58. Re: [Speed cubing group] overall speed
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Jan 2003 04:11:55 -0000

Just out of curiousity, how many edge+corner permutation algs are there? I use Lars Petrus' method, so the edges are already oriented by the LL, so I just orient corners, permute corners, then permute edges. If I could get the permuting corners+edges in one alg, then I could probably cut my time down alot! --- In speedsolvingrubikscube@yahoogroups.com, viningjc@p... wrote: > > > I suggest moving towards a 3 look LL, I still use a basic system for F2L and > I'm averaging low 30s just becuase of my fast LL times. Learning all of the > LLP's and how to perform them quickly has helped a lot! > > For my LL: > I first correctly flip all of my edges. 1 of 3 algs(1 of 2 with a little help > from Ron :) > Second I flip all of the corners. 1 of 6 algs > Then I just permute all. If you don't know any of the Perms yet I suggest > learning the 3 corner cycle and the 3 edge cycle first. > > If you have any questions feel free to email me back. Also on my website i > have a few videos showing how i perform a few of the LL Perms. I know I > watched many Chris's and Pejave's videos countless times learning exactly how > the finger tricks worked. > > Happy Cubing, > Justin Vining
59. Re: overall speed
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Jan 2003 14:56:52 -0000

If you include all reflections/inversions, there are 21 (only 14 without). Pejave's site also has the complete list for permutations, if you go to http://home01.wxs.nl/~janse625/AllesFastPermute.html . --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" wrote: > Just out of curiousity, how many edge+corner permutation algs are > there?
60. less than 4 algorithms
From: "promethee2003 <promethee2003@...>" <promethee2003@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Jan 2003 15:11:17 -0000

I'm still looking for methods without many algorithms(for the 3x3x3). So, this is a new question : Do you know a method (layer-by-layer if possible) with only 3 algorithms or less (the objective is not the speed !) ?
61. Re: [Speed cubing group] less than 4 algorithms
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Jan 2003 16:21:59 +0000

Assuming that you can get the 1st layer without any algorithms, you should be able to solve the cube using just the following two: LFUF'U'L'B'U'RB'R'BUB (moves 3 edges while flipping 2 of them) BL2BR2B'L2BR2B2 (moves 3 corners while twisting 2 of them) You can insert edge pieces into the 2nd layer using LFUF'U'L'B'U'RB'R'BUB, but if you wanted to add a 3rd algorithm I suppose any algorithm to insert and edge cube while disturbing the ll (but not the rest of the f2l) would be in order. Say, URUR'U'F'U'F. The whole thing would take some patience as you cycle through the two main algorithms, but a bit of lateral thinking would cut down the number of cycles. And if you really wanted to (I have not tested this) you could even combine these two into a singl alg. that moved edges and corners, and flipped and twisted them (e.g. LFUR'FR'U'L�DB�R�D'L, but come to think of it you could not use this to insert edges in f2l). Whatever you did, speed would not really enter the equation! And I would never recommend this to anyone: there are probably some more intuitive methods about that only use three algorithms. S. > >I'm still looking for methods without many algorithms(for the 3x3x3). >So, this is a new question : > >Do you know a method (layer-by-layer if possible) with only 3 >algorithms or less (the objective is not the speed !) ? > _________________________________________________________________ Protect your PC - get McAfee.com VirusScan Online http://clinic.mcafee.com/clinic/ibuy/campaign.asp?cid=3963
62. Re: less than 4 algorithms
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Jan 2003 17:25:42 -0000

Well, this isn't a layer-by-layer method, but you could use this three phase method: Step 1: Position and orient all edges Step 2: Position corners Step 3: Orient corners You can do the whole thing with variations on one, four move alg. It's definitely not to be used for speed, but here are the 4 algs needed to accomplish the task: 1) R B' R' B 2) B' R B R' (Inverse of alg #1) 3) (R B' R' B) (R B' R' B) (R B' R' B) (or alg #1 3 times) 4) (R B' R' B) (R B' R' B) D (B' R B R') (B' R B R') D' (Alg #1 twice, D, inverse of alg #1 twice, D') Algs #1 and #2 can be used for the purpose of positioning and orienting all edges. This is how they impact the cube: 1) Rotates three edges UR -> BR -> UB -> UR UR keeps same color on R BR keeps same color on B UB flips B color to U 2) Rotates three edges UB -> BR -> UR -> UB UR flips R color to U BR keeps same color on R UB keeps same color on B Even using these algs, it would probably be easiest to start with a cross on one face, do the middle layer (except for one "working" position), and then do the last layer (in the end, also correcting the middle layer "working" position). Note that algs #1 and #2 mess up the corners, and as such edges should be done first. Algs #3 and #4 can be used to position and orient all the corners, without messing up the edges. Again, this is what they do: 3) Swaps two pairs of corners UFR <-> UBL and UBR <-> DBR UFR and UBL keep the same color on U UBR rotates U color to D DBR rotates D color to U 4) Rotates DBR clockwise (moves D color to R) Rotates DFR counterclockwise (moves D color to R) If you do D2, in place of the D and D' moves in alg #4, you can rotate DFL counterclockwise, instead of DFR. Also, you can instead rotate UFL counterclockwise if you do F2 before and after alg #4. Regardless, probably the easiest way to use these algs would be to put three corners in their correct positions on one face, and then do the other face, again using the working position, orienting them all, after that. So, repeat these steps until you have 3 (or 4) corners on D that are correctly positioned: - Find a corner on U that belongs on D, and turn U so it is at UBR. - Rotate D so that the D position that the corner belongs in is at DBR. - If no corners on U belong on D, instead rotate D so that an incorrectly placed corner on D is at DBR. - Do alg #3. - Realign D face. Once three corners on D are correctly placed, flip the cube over so that U and D switch places. Position the cube so that the incorrect corner on U is at UBR. Then, to finish placing U and D corners, repeat the steps above without any U rotations. Notice that UFR and UBL will be swapped each time you do alg #3, but once the four D corners are in place all U corners will also be correct (if you did it right :-P ). All that's left then is orienting the corners, for which alg #4 can be used. Just repeat these steps: - Rotate the cube to put a corner that needs to rotate clockwise (or if none, any incorrect corner) into position DBR. - Keeping DBR in position, rotate the cube so that a corner that needs to rotate counterclockwise (or if none, any incorrect corner) is in DFR, DFL, or UFL. - Do Alg #4 with appropriate modifications (if using position DFL or UFL). This should get you to a solved cube. Let me know if anything needs additional explanation. --- "promethee2003" wrote: > Do you know a method (layer-by-layer if possible) with only 3 > algorithms or less (the objective is not the speed !) ?
63. Re: less than 4 algorithms
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Jan 2003 17:44:31 -0000

I just got an interesting idea. Speed cubists come up with methods, and the ones with more effecient methods are faster than ones with less effecient methods as a general rule. What if there was a solving technique where you were only allowed to use one algorithm to solve the cube, however you were allowed to use inverses, reflections, etc. of that algorithm. I guess you could try it where you could only use that algorithm and no other moves, not even helpful setup moves or you could also be allowed to do turns that you consider to just be intuitive. Then you could solve for speed or fewest moves or fewest times you have to use your algorithm etc. I don't know if this is practical or if I'm even going anywhere with this, but I think it could be kind of cool. Chris --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay <Grant@T...>" <Grant@T...> wrote: > Well, this isn't a layer-by-layer method, but you could use this > three phase method: > Step 1: Position and orient all edges > Step 2: Position corners > Step 3: Orient corners > > You can do the whole thing with variations on one, four move alg. > It's definitely not to be used for speed, but here are the 4 algs > needed to accomplish the task: > 1) R B' R' B > 2) B' R B R' (Inverse of alg #1) > 3) (R B' R' B) (R B' R' B) (R B' R' B) (or alg #1 3 times) > 4) (R B' R' B) (R B' R' B) D (B' R B R') (B' R B R') D' > (Alg #1 twice, D, inverse of alg #1 twice, D') > > Algs #1 and #2 can be used for the purpose of positioning and > orienting all edges. This is how they impact the cube: > 1) Rotates three edges UR -> BR -> UB -> UR > UR keeps same color on R > BR keeps same color on B > UB flips B color to U > 2) Rotates three edges UB -> BR -> UR -> UB > UR flips R color to U > BR keeps same color on R > UB keeps same color on B > > Even using these algs, it would probably be easiest to start with a > cross on one face, do the middle layer (except for one "working" > position), and then do the last layer (in the end, also correcting > the middle layer "working" position). Note that algs #1 and #2 mess > up the corners, and as such edges should be done first. > > Algs #3 and #4 can be used to position and orient all the corners, > without messing up the edges. Again, this is what they do: > 3) Swaps two pairs of corners UFR <-> UBL and UBR <-> DBR > UFR and UBL keep the same color on U > UBR rotates U color to D > DBR rotates D color to U > 4) Rotates DBR clockwise (moves D color to R) > Rotates DFR counterclockwise (moves D color to R) > > If you do D2, in place of the D and D' moves in alg #4, you can > rotate DFL counterclockwise, instead of DFR. Also, you can instead > rotate UFL counterclockwise if you do F2 before and after alg #4. > Regardless, probably the easiest way to use these algs would be to > put three corners in their correct positions on one face, and then do > the other face, again using the working position, orienting them all, > after that. So, repeat these steps until you have 3 (or 4) corners > on D that are correctly positioned: > - Find a corner on U that belongs on D, and turn U so it is at UBR. > - Rotate D so that the D position that the corner belongs in is at > DBR. > - If no corners on U belong on D, instead rotate D so that an > incorrectly placed corner on D is at DBR. > - Do alg #3. > - Realign D face. > > Once three corners on D are correctly placed, flip the cube over so > that U and D switch places. Position the cube so that the incorrect > corner on U is at UBR. Then, to finish placing U and D corners, > repeat the steps above without any U rotations. Notice that UFR and > UBL will be swapped each time you do alg #3, but once the four D > corners are in place all U corners will also be correct (if you did > it right :-P ). > > All that's left then is orienting the corners, for which alg #4 can > be used. Just repeat these steps: > - Rotate the cube to put a corner that needs to rotate clockwise (or > if none, any incorrect corner) into position DBR. > - Keeping DBR in position, rotate the cube so that a corner that > needs to rotate counterclockwise (or if none, any incorrect corner) > is in DFR, DFL, or UFL. > - Do Alg #4 with appropriate modifications (if using position DFL or > UFL). > > This should get you to a solved cube. Let me know if anything needs > additional explanation. > > --- "promethee2003" wrote: > > Do you know a method (layer-by-layer if possible) with only 3 > > algorithms or less (the objective is not the speed !) ?
64. Re: less than 4 algorithms
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Jan 2003 17:49:36 -0000

Here is a method that is not layer-by-layer, that uses 4 Algs. It is very simple to learn. It is kind of a corners first method and one alg is only 3 moves. http://jjorg.chem.unc.edu/personal/monroe/cube/rubik.html The first move positions corners, the next orients them. The third (3moves) positions edges, and the fourth(easy to learn alg) flips two edges. Also this method is easily transformed in to a speed method. -Kenneth --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay <Grant@T...>" <Grant@T...> wrote: > Well, this isn't a layer-by-layer method, but you could use this > three phase method: > Step 1: Position and orient all edges > Step 2: Position corners > Step 3: Orient corners > > You can do the whole thing with variations on one, four move alg. > It's definitely not to be used for speed, but here are the 4 algs > needed to accomplish the task: > 1) R B' R' B > 2) B' R B R' (Inverse of alg #1) > 3) (R B' R' B) (R B' R' B) (R B' R' B) (or alg #1 3 times) > 4) (R B' R' B) (R B' R' B) D (B' R B R') (B' R B R') D' > (Alg #1 twice, D, inverse of alg #1 twice, D') > > Algs #1 and #2 can be used for the purpose of positioning and > orienting all edges. This is how they impact the cube: > 1) Rotates three edges UR -> BR -> UB -> UR > UR keeps same color on R > BR keeps same color on B > UB flips B color to U > 2) Rotates three edges UB -> BR -> UR -> UB > UR flips R color to U > BR keeps same color on R > UB keeps same color on B > > Even using these algs, it would probably be easiest to start with a > cross on one face, do the middle layer (except for one "working" > position), and then do the last layer (in the end, also correcting > the middle layer "working" position). Note that algs #1 and #2 mess > up the corners, and as such edges should be done first. > > Algs #3 and #4 can be used to position and orient all the corners, > without messing up the edges. Again, this is what they do: > 3) Swaps two pairs of corners UFR <-> UBL and UBR <-> DBR > UFR and UBL keep the same color on U > UBR rotates U color to D > DBR rotates D color to U > 4) Rotates DBR clockwise (moves D color to R) > Rotates DFR counterclockwise (moves D color to R) > > If you do D2, in place of the D and D' moves in alg #4, you can > rotate DFL counterclockwise, instead of DFR. Also, you can instead > rotate UFL counterclockwise if you do F2 before and after alg #4. > Regardless, probably the easiest way to use these algs would be to > put three corners in their correct positions on one face, and then do > the other face, again using the working position, orienting them all, > after that. So, repeat these steps until you have 3 (or 4) corners > on D that are correctly positioned: > - Find a corner on U that belongs on D, and turn U so it is at UBR. > - Rotate D so that the D position that the corner belongs in is at > DBR. > - If no corners on U belong on D, instead rotate D so that an > incorrectly placed corner on D is at DBR. > - Do alg #3. > - Realign D face. > > Once three corners on D are correctly placed, flip the cube over so > that U and D switch places. Position the cube so that the incorrect > corner on U is at UBR. Then, to finish placing U and D corners, > repeat the steps above without any U rotations. Notice that UFR and > UBL will be swapped each time you do alg #3, but once the four D > corners are in place all U corners will also be correct (if you did > it right :-P ). > > All that's left then is orienting the corners, for which alg #4 can > be used. Just repeat these steps: > - Rotate the cube to put a corner that needs to rotate clockwise (or > if none, any incorrect corner) into position DBR. > - Keeping DBR in position, rotate the cube so that a corner that > needs to rotate counterclockwise (or if none, any incorrect corner) > is in DFR, DFL, or UFL. > - Do Alg #4 with appropriate modifications (if using position DFL or > UFL). > > This should get you to a solved cube. Let me know if anything needs > additional explanation. > > --- "promethee2003" wrote: > > Do you know a method (layer-by-layer if possible) with only 3 > > algorithms or less (the objective is not the speed !) ?
65. Re: [Speed cubing group] less than 4 algorithms
From: "promethee2003 <promethee2003@...>" <promethee2003@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Jan 2003 18:05:30 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > Assuming that you can get the 1st layer without any algorithms, you should > be able to solve the cube using just the following two: > > LFUF'U'L'B'U'RB'R'BUB (moves 3 edges while flipping 2 of them) > > BL2BR2B'L2BR2B2 (moves 3 corners while twisting 2 of them) > Interesting algorithms ... every move can be done with these ? I was thinking about it; it doesn't seem very easy : Do you know how to turn two adjacent corners with the second one ?
66. Re: less than 4 algorithms
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Jan 2003 18:28:53 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I just got an interesting idea. Speed cubists come up with methods, > and the ones with more effecient methods are faster than ones with > less effecient methods as a general rule. What if there was a > solving technique where you were only allowed to use one algorithm to > solve the cube, however you were allowed to use inverses, > reflections, etc. of that algorithm. Are you also allowed to rotate the entire cube? If so then you might try the algorithm U - you don't even need the inverse, as it is U*U*U, or reflections. Then rotating the cube you can get D, F, B, R or L (and their inverses) just by putting the appropriate face on top. If you aren't allowed to rotate the entire cube then I suspect you can't do it with one algorithm - certainly if you don't allow reflections you can't as the cube group is not Abelian (i.e. there are x and y with xy not equal to yx). I'd be surprised if adding the reflections allowed it to be done. That said, the cube group is a 2 generator group and it is posible to solve the thing with 2 algorithms and no auxillary moves (not sure you can also twist the centres with them though - you can simulate stuff like U, of course, but I'm not sure that doing so will also twist the centre piece appropriately. >I guess you could try it where > you could only use that algorithm and no other moves, not even > helpful setup moves or you could also be allowed to do turns that you > consider to just be intuitive. Then you could solve for speed or > fewest moves or fewest times you have to use your algorithm etc. I > don't know if this is practical or if I'm even going anywhere with > this, but I think it could be kind of cool. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay > <Grant@T...>" <Grant@T...> wrote: > > Well, this isn't a layer-by-layer method, but you could use this > > three phase method: > > Step 1: Position and orient all edges > > Step 2: Position corners > > Step 3: Orient corners > > > > You can do the whole thing with variations on one, four move alg. > > It's definitely not to be used for speed, but here are the 4 algs > > needed to accomplish the task: > > 1) R B' R' B > > 2) B' R B R' (Inverse of alg #1) > > 3) (R B' R' B) (R B' R' B) (R B' R' B) (or alg #1 3 times) > > 4) (R B' R' B) (R B' R' B) D (B' R B R') (B' R B R') D' > > (Alg #1 twice, D, inverse of alg #1 twice, D') > > > > Algs #1 and #2 can be used for the purpose of positioning and > > orienting all edges. This is how they impact the cube: > > 1) Rotates three edges UR -> BR -> UB -> UR > > UR keeps same color on R > > BR keeps same color on B > > UB flips B color to U > > 2) Rotates three edges UB -> BR -> UR -> UB > > UR flips R color to U > > BR keeps same color on R > > UB keeps same color on B > > > > Even using these algs, it would probably be easiest to start with a > > cross on one face, do the middle layer (except for one "working" > > position), and then do the last layer (in the end, also correcting > > the middle layer "working" position). Note that algs #1 and #2 > mess > > up the corners, and as such edges should be done first. > > > > Algs #3 and #4 can be used to position and orient all the corners, > > without messing up the edges. Again, this is what they do: > > 3) Swaps two pairs of corners UFR <-> UBL and UBR <-> DBR > > UFR and UBL keep the same color on U > > UBR rotates U color to D > > DBR rotates D color to U > > 4) Rotates DBR clockwise (moves D color to R) > > Rotates DFR counterclockwise (moves D color to R) > > > > If you do D2, in place of the D and D' moves in alg #4, you can > > rotate DFL counterclockwise, instead of DFR. Also, you can instead > > rotate UFL counterclockwise if you do F2 before and after alg #4. > > Regardless, probably the easiest way to use these algs would be to > > put three corners in their correct positions on one face, and then > do > > the other face, again using the working position, orienting them > all, > > after that. So, repeat these steps until you have 3 (or 4) corners > > on D that are correctly positioned: > > - Find a corner on U that belongs on D, and turn U so it is at UBR. > > - Rotate D so that the D position that the corner belongs in is at > > DBR. > > - If no corners on U belong on D, instead rotate D so that an > > incorrectly placed corner on D is at DBR. > > - Do alg #3. > > - Realign D face. > > > > Once three corners on D are correctly placed, flip the cube over so > > that U and D switch places. Position the cube so that the > incorrect > > corner on U is at UBR. Then, to finish placing U and D corners, > > repeat the steps above without any U rotations. Notice that UFR > and > > UBL will be swapped each time you do alg #3, but once the four D > > corners are in place all U corners will also be correct (if you did > > it right :-P ). > > > > All that's left then is orienting the corners, for which alg #4 can > > be used. Just repeat these steps: > > - Rotate the cube to put a corner that needs to rotate clockwise > (or > > if none, any incorrect corner) into position DBR. > > - Keeping DBR in position, rotate the cube so that a corner that > > needs to rotate counterclockwise (or if none, any incorrect corner) > > is in DFR, DFL, or UFL. > > - Do Alg #4 with appropriate modifications (if using position DFL > or > > UFL). > > > > This should get you to a solved cube. Let me know if anything > needs > > additional explanation. > > > > --- "promethee2003" wrote: > > > Do you know a method (layer-by-layer if possible) with only 3 > > > algorithms or less (the objective is not the speed !) ?
67. X X' Y Y' Z Z'
From: eligeon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Jan 2003 21:06:10 -0000

Ok. About Pejave's sight. Wut do the above mean?? When he has x'(RL'F) ?
68. 16.92 not official!!
From: jess_bonde <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Jan 2003 21:32:17 -0000

Hi everybody. I have just recieved a mail from Guinness, that says that none of my record attempts can be recognized. The problem with the speed record is the guidelines and they said that the category "2000 cubes in 24 hours" would not qualify for a Guinness record, even though they aproved it before I started. Of couse I would never start solving 2000 cubes if they hadn't said go for it. Here are the guidelines to break fastest time: FASTEST TIME TO COMPLETE A RUBIK CUBE GUIDELINES The following act as a guide to the specific considerations and undertakings, in addition to the general requirements, for any potential attempt on the `Fastest time to complete a Rubik cube'. They should be read and understood by all concerned – organisers, participants and witnesses – prior to the event. RULES 1. The cubes used should be standard Rubik's Cubes (new from the box/carton/packaging), one for each of the two independent witnesses. 2. The witnesses should undo the packaging. 3. Each witness should shuffle his/her cube for 40 random moves, unseen by the challenger. 4. The contestant selects one of the two cubes offered after shuffling. They must not attempt to dislocate the pieces. 5. Both witnesses should be equipped with accurate stopwatches. 6. At a pre-arranged signal from one of the two witnesses the challenge is begun. 7. The witnesses should stop their stopwatches when the contestant holds up the completed cube at full arm's length. 8. The witnesses must then check that the cube has been solved correctly. That means that the official record for 1 cube is still 22.95 seconds held by Minh Thai. At this point I don't care about the speed record, but I will fight for my record of 2000 cubes being concidered official. They can't aprove the category first and say no afterwards. Just wanted to let you know. Jess.
69. Square-1
From: "hatadey <dan_j_harris@...>" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Jan 2003 21:36:25 -0000

Hello there, it's your old friend Dan here :) I got a square-1 for christmas, and it is fascinating, but i would like to hear about peoples solving systems for it, which is most common, and which is the best? are there beginner advanced and expert solutions for it? While I'm here I might brag because i set a new average for the 3x3x3 of 31.03 today :D Look forward to hearing from ya, Dan
70. Re: X X' Y Y' Z Z'
From: addicted_2_my_rubiks_cube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Jan 2003 21:46:48 -0000

--- In speedsolvingrubikscube@yahoogroups.com, eligeon <no_reply@y...> wrote: > Ok. About Pejave's sight. Wut do the above mean?? When he has > x'(RL'F) ? the x y and z notation are rotations of the whole cube....heres a page to explain them...they are at the bottom. http://www.speedcubing.com/moves.html
71. Re: 16.92 not official!!
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Jan 2003 23:08:07 -0000

> Hi everybody. > I have just recieved a mail from Guinness, that says that none of my record attempts can be recognized. The problem with the speed record > is the guidelines and they said that the category "2000 cubes in 24 > hours" would not qualify for a Guinness record, even though they > aproved it before I started. Of couse I would never start solving > 2000 cubes if they hadn't said go for it. > Here are the guidelines to break fastest time: So sorry, Jess. I don't think guiness is the one who decide official or not. They can decide the guiness rules. But there are no sports and games that the guiness rules. Don't you think can't we decide the official rule? If we could keep doing, they must follow us. Hopefully, they could qualify your 2000 cubes record. Actually, I don't like the rule for pops. Just 12 times no excuse sounds better to me.
72. Re: X X' Y Y' Z Z'
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Jan 2003 23:08:13 -0000

Pejave also gives a description on his site: http://home01.wxs.nl/~janse625/PetersCubePage.html --- addicted_2_my_rubiks_cube wrote: > --- eligeon wrote: > > Ok. About Pejave's sight. Wut do the above mean?? When he has > > x'(RL'F) ? > > the x y and z notation are rotations of the whole cube....heres a > page to explain them...they are at the bottom. > > http://www.speedcubing.com/moves.html
73. i see.....
From: misleadyouth86 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Jan 2003 23:29:34 -0000

i see what you guys are saying... i use the classic... frl corners and edges at the same time...well at least im learning how to.... and i do the regular ll when you orient all then permute all.... i get around 56 seconds... with a personal best of 42....but i want to average around 42 and i think i will if i learn a few more things....but i dont see how anyone could do it in 14 seconds... i mean... i know quite a bit of of stuff and im only getting 50's!!! do you have to know like every alg plus a sort of "cube intuition" ? well anyway... ill post again later
74. Re: 16.92 not official!!
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Jan 2003 23:31:38 -0000

I hope they accept the 2000 cubes. You ought to sue them. Or not. But they already said that you could do it, so you need to be able to get the record. --- In speedsolvingrubikscube@yahoogroups.com, jess_bonde <no_reply@y...> wrote: > Hi everybody. > I have just recieved a mail from Guinness, that says that none of my > record attempts can be recognized. The problem with the speed record > is the guidelines and they said that the category "2000 cubes in 24 > hours" would not qualify for a Guinness record, even though they > aproved it before I started. Of couse I would never start solving > 2000 cubes if they hadn't said go for it. > Here are the guidelines to break fastest time: > > FASTEST TIME TO COMPLETE > A RUBIK CUBE GUIDELINES > > The following act as a guide to the specific considerations > and undertakings, in addition to the general requirements, > for any potential attempt on the `Fastest time to complete a > Rubik cube'. They should be read and understood > by all concerned – organisers, participants and witnesses – > prior to the event. > > RULES > > 1. The cubes used should be standard Rubik's Cubes (new from the > box/carton/packaging), one for each of the two independent witnesses. > 2. The witnesses should undo the packaging. > 3. Each witness should shuffle his/her cube for 40 random moves, > unseen by the challenger. > 4. The contestant selects one of the two cubes offered after > shuffling. They must not attempt to dislocate the pieces. > 5. Both witnesses should be equipped with accurate stopwatches. > 6. At a pre-arranged signal from one of the two witnesses the > challenge is begun. > 7. The witnesses should stop their stopwatches when the > contestant holds up the completed cube at full arm's length. > 8. The witnesses must then check that the cube has been solved > correctly. > > That means that the official record for 1 cube is still 22.95 seconds > held by Minh Thai. > At this point I don't care about the speed record, but I will fight > for my record of 2000 cubes being concidered official. > They can't aprove the category first and say no afterwards. > Just wanted to let you know. > > Jess.
75. Re: 16.92 not official!!
From: kyubeman <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 00:53:21 -0000

Wow... That is really bad form of guinness to retract their own offer. Do you by any chance have documentation of Guinness approving of your record attempt? If so, I would immediately tell them that you can show them in their own writing. If they won't accept their own agreement, then perhaps there is some legal recourse. Of course, I don't know what kind of permission they gave you. Was it in the form of an email, or a letter? At any rate, that is such a shame. On the plus side, now the playing field is officially leveled for the competition, which is nice. As for the 2,000 cubes, that record should definitely be kept! I think everyone here rejoiced when you completed it, I certainly don't think it should be taken away! Good luck with further negotiations!! -Ross
76. Re: 16.92 not official!!
From: "Jessica Fridrich <jess340@...>" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 01:09:59 -0000

> 1. The cubes used should be standard Rubik's Cubes (new from the > box/carton/packaging), one for each of the two independent I am thinking what would athletes say if the Track and Field Association insisted that they run in running shoes new from the box or bikers on "official bikes" new from a box purchased at your local K-Mart ... This such a collosal non-sense!!!!! Perhaps we should write a petition to Guiness and sign it in a hope that they adjust the rules to be more reasonable. Just out of curiosity, how much would you average if you cubed with a brand-new, non-greased cube? On top of this non-sense, we all would agree that there are big differences between cubes coming from a new box, so the effort to "standardize" the cubes actually makes it even more unfair. And so on and on ... Jessica
77. Re: [Speed cubing group] less than 4 algorithms
From: "heretocube <rolerknight1977@...>" <rolerknight1977@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 01:10:22 -0000

ok try this page http://rutgers.edu/~rhoads/fun/rubik.soln it is a pretty simple solution that could be used in speedcubing or is pretty simple to people not going for speed it is a basic system that pretty much all of the algs in the whole solution is no more than 3 or 4 moves plus simple setups...
78. Re: 16.92 not official!!
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 01:12:59 -0000

So to get the record, for solving the Rubik's cube the fastest, one must use a new cube. . .Then does that mean the winner at the championships will not get the record? -Kenneth
79. Re: i see.....
From: "heretocube <rolerknight1977@...>" <rolerknight1977@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 01:33:21 -0000

--- In speedsolvingrubikscube@yahoogroups.com, misleadyouth86 <no_reply@y...> wrote: > i see what you guys are saying... i use the classic... frl corners > and edges at the same time...well at least im learning how to.... and > i do the regular ll when you orient all then permute all.... i get > around 56 seconds... with a personal best of 42....but i want to > average around 42 and i think i will if i learn a few more > things....but i dont see how anyone could do it in 14 seconds... i > mean... i know quite a bit of of stuff and im only getting 50's!!! do > you have to know like every alg plus a sort of "cube intuition" ? > well anyway... ill post again later i got a question how long have you been cubing... i've been cubing for about 6 months and i average about 45 with pb of 34... it seems at times that 14 is unreachable but have done a lot of research on jessica's and ron's pages and see that times of 14 are very ahievable and always tell myself that these people getting sub 20 times have years of experience and just pat myself on the back for where i am and shoot for higher goals... the motavation and will power has to be there or the goal will never be reached... hoped that helped. :)
80. RE: [Speed cubing group] 16.92 not official!!
From: "Chazzz" <chazzzle1@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 8 Jan 2003 20:37:25 -0500

>FASTEST TIME TO COMPLETE >A RUBIK CUBE GUIDELINES >The following act as a guide to the specific considerations >and undertakings, in addition to the general requirements, >for any potential attempt on the `Fastest time to complete a >Rubik cube'. I like how they call it a "Rubik cube." - Chazzz
81. Re: 16.92 not official!!
From: "heretocube <rolerknight1977@...>" <rolerknight1977@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 01:56:25 -0000

--- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > So to get the record, for solving the Rubik's cube the fastest, one > must use a new cube. . .Then does that mean the winner at the > championships will not get the record? > > -Kenneth exactly what my question was gonna be... even though my initial thought was that the only way to set the new speed record was to get fastest in competition but since we can use our own cubes in toranto will the fastest time count cuz it's not new/sealed????...
82. Re: 16.92 not official!!
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 01:57:41 -0000

> RULES > > 1. The cubes used should be standard Rubik's Cubes (new from the > box/carton/packaging), one for each of the two independent witnesses. > 2. The witnesses should undo the packaging. > 3. Each witness should shuffle his/her cube for 40 random moves, > unseen by the challenger. 40 random moves? I remember the cubes only being twisted 25 times at the previous championship.. > 4. The contestant selects one of the two cubes offered after > shuffling. They must not attempt to dislocate the pieces. Minh Thai only got one option, as did all of the other people at the past world championship. > 5. Both witnesses should be equipped with accurate stopwatches. > 6. At a pre-arranged signal from one of the two witnesses the > challenge is begun. > 7. The witnesses should stop their stopwatches when the > contestant holds up the completed cube at full arm's length. The contestants at the last one had to replace the cube on the table when completed. > 8. The witnesses must then check that the cube has been solved > correctly. > > That means that the official record for 1 cube is still 22.95 seconds > held by Minh Thai. I know I'm probably jumping to conclusions, but judging by the rules above, Minh Thai didn't go by the rules either, did he? Therefore, either you should have the world record, or Minh Thai shouldn't. --- In speedsolvingrubikscube@yahoogroups.com, jess_bonde <no_reply@y...> wrote: > Hi everybody. > I have just recieved a mail from Guinness, that says that none of my > record attempts can be recognized. The problem with the speed record > is the guidelines and they said that the category "2000 cubes in 24 > hours" would not qualify for a Guinness record, even though they > aproved it before I started. Of couse I would never start solving > 2000 cubes if they hadn't said go for it. > Here are the guidelines to break fastest time: > > FASTEST TIME TO COMPLETE > A RUBIK CUBE GUIDELINES > > The following act as a guide to the specific considerations > and undertakings, in addition to the general requirements, > for any potential attempt on the `Fastest time to complete a > Rubik cube'. They should be read and understood > by all concerned – organisers, participants and witnesses – > prior to the event. > > RULES > > 1. The cubes used should be standard Rubik's Cubes (new from the > box/carton/packaging), one for each of the two independent witnesses. > 2. The witnesses should undo the packaging. > 3. Each witness should shuffle his/her cube for 40 random moves, > unseen by the challenger. > 4. The contestant selects one of the two cubes offered after > shuffling. They must not attempt to dislocate the pieces. > 5. Both witnesses should be equipped with accurate stopwatches. > 6. At a pre-arranged signal from one of the two witnesses the > challenge is begun. > 7. The witnesses should stop their stopwatches when the > contestant holds up the completed cube at full arm's length. > 8. The witnesses must then check that the cube has been solved > correctly. > > That means that the official record for 1 cube is still 22.95 seconds > held by Minh Thai. > At this point I don't care about the speed record, but I will fight > for my record of 2000 cubes being concidered official. > They can't aprove the category first and say no afterwards. > Just wanted to let you know. > > Jess.
83. Re: [Speed cubing group] 16.92 not official!!
From: "heretocube <rolerknight1977@...>" <rolerknight1977@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 02:01:02 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Chazzz" <chazzzle1@i...> wrote: > >FASTEST TIME TO COMPLETE > >A RUBIK CUBE GUIDELINES > > >The following act as a guide to the specific considerations > >and undertakings, in addition to the general requirements, > >for any potential attempt on the `Fastest time to complete a > >Rubik cube'. > > I like how they call it a "Rubik cube." > > - Chazzz one other thing that i have thought about is who else does it really matter to about who has done what with a cube but us fanatics and we all know who solved 2000 cubes in 24 hours and we all will bow to him till the person comes along to break his record... but i am with everyone about the record and i know it was done cuz i watched at least 15 out of the 22 hours
84. Re: 16.92 not official!!
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 02:02:11 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich <jess340@h...>" <jess340@h...> wrote: > > 1. The cubes used should be standard Rubik's Cubes (new from > the > > box/carton/packaging), one for each of the two independent > > I am thinking what would athletes say if the Track and Field > Association insisted that they run in running shoes new from the box > or bikers on "official bikes" new from a box purchased at your local > K-Mart ... This such a collosal nonsense!!!!! Perhaps we should > write a petition to Guinness and sign it in a hope that they adjust > the rules to be more reasonable. > > Just out of curiosity, how much would you average if you cubed with > a brand-new, non-greased cube? On top of this non-sense, we all > would agree that there are big differences between cubes coming from > a new box, so the effort to "standardize" the cubes actually makes > it even more unfair. And so on and on ... > > Jessica On the World Championship website, they used a comparison of in a tennis contest, the players use their own rackets, so we should use our own cubes. It was either tennis, or skiing... Anyway, that's beside the point. I completely agree, and there's this website where you can make a petition. I think it's petitiononline.net. Just a second......... Nope, it's petitiononline.COM. This ordeal reminds me of something that happened a few years ago... Go to www.PotterWar.org.uk to read about it, if you want to.
85. The problem with the attempt
From: jess_bonde <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 02:12:01 -0000

Guinness need 4-6 weeks to handle a case. I contacted Guinness by phone and mail and set a date 8 weeks later where I would solve the cubes (Dec. 16th) I would then have some time to prepare further if anything unforsen should come up. They contacted me by mail about 6 weeks later and said I could keep track of my attempt online at a given address. When I logged in it said something like: "2000 Rubik's cubes in 24 hours - attempt aproved", I should then wait further 6 weeks for rules and guidelines. I could not wait for this but just had to take the precautions I could by streaming live, have witnesses and involving Danish television. I didn't think rules or guidelines meant actually deciding if the category should be aproved or not. I feel bad for all the people I have involved and people who have helped me with this record attempt. But I will call Guinness tomorrow and talk to them. Jess.
86. oh yeah.. and now
From: jess_bonde <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 02:26:22 -0000

and when I log on now it just says: "2000 Rubik's cubes in 24 hours - guidelines sent" If I had hair on my head I would pull it!!
87. [Speed cubing group] Re: 16.92 not official!!
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Jan 2003 19:31:22 -0800

A similar thing happened to me. Guinness was a cosponsor of the Swedish championships, and promised that the winner would be in the next Swedish edition. But then I wasn't. This seems like a good time to reiterate my opinion that we just ignore Guinness. Their suggestion for how to conduct a cube competition or approve a record is only the uninformed opinion of some people in the book publishing business. I say the opinions of the speed cubers of the world is far more important. And if we decide upon some rules for this, I guarantee that Guinness will accept them. You don't think they dictate the rules for Olympic sports like this, do you? The operative word is of course "if". Until we have decided on some sensible rules of our own, the Guinness rules will be the best there are. -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com
88. [Speed cubing group] Re: 16.92 not official!!
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 05:16:35 -0000

That's a good idea. We should come up with fair rules from a speedcubers point of view, and ask if Guinness will use them. But for now, I think we should just go by what we know as the record, which is 16.92 seconds. --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > A similar thing happened to me. Guinness was a cosponsor of the > Swedish championships, and promised that the winner would be in the > next Swedish edition. But then I wasn't. > > This seems like a good time to reiterate my opinion that we just > ignore Guinness. Their suggestion for how to conduct a cube > competition or approve a record is only the uninformed opinion of > some people in the book publishing business. > > I say the opinions of the speed cubers of the world is far more > important. And if we decide upon some rules for this, I guarantee > that Guinness will accept them. You don't think they dictate the > rules for Olympic sports like this, do you? > > The operative word is of course "if". Until we have decided on some > sensible rules of our own, the Guinness rules will be the best there > are. > > -- > "They say the grass is greener on the other side, but have you ever > flipped it over?" > > Lars Petrus, San Francisco - lars@l... http://lar5.com
89. Guinness
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 13:06:00 -0000

I am sorry for Jess. It is quite an achievement to solve 2000 cubes in less than 24 hours. I am not a speed cubist, but my 3Dcube art appears to be one-of-a- kind. I do not know anyone who can do it. I cannot find anyone on the Web who can do it. So I approached the Guinness and zsked them if *they* know anybody. And if no one can be found, would they, please, consider including it in as an unusual skill and put it in one of their categories. Of course I am not stupid enough to assume they would just lift a design from http://cube.misto.cz and put it in their book. I was willing to twiddle a design just in front of their witnesses, demonstrate parity pairs, etc. I would be very satisfied if someone else was found and if I was given his/her name and contact information. After a while they sent me an email telling me they cannot include my designs because they don't know anyone who does them! They were too polite to say so, but I suspect they were questioning their authenticity. I didn't know whether to laugh or cry. I prefer laughing. Dan and the wc2003 organizers: let this be a warning to you - make ABSOLUTELY SURE that you an Guinness agree on the rules and that those rules are followed in the championships. Otherwise you may be breaking records they don't recognize. Somebody suggested in an email that I would achieve the same visual effect if I used 1x1x1 cubes instead. Well, if I did that, I would be breaking my own rules that I posted on wc2003. Such a "cube art" has no place in Toronto. All thr cubes used in all the designs are 3x3x3 Rubik's cubes. Didn't I just tell you that I am not stupid? I agree with Jessica. Yoyr own gym shoes, track-and-field shoes, skates and Rubik's cubes are always the best! Hana a kostky Hana
90. Re: 16.92 not official!!
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 13:10:16 -0000

--- In speedsolvingrubikscube@yahoogroups.com, jess_bonde <no_reply@y...> wrote: > Hi everybody. > I have just recieved a mail from Guinness, that says that none of my > record attempts can be recognized. The problem with the speed record > is the guidelines and they said that the category "2000 cubes in 24 > hours" would not qualify for a Guinness record, even though they > aproved it before I started. Of couse I would never start solving > 2000 cubes if they hadn't said go for it. > Here are the guidelines to break fastest time: > > FASTEST TIME TO COMPLETE > A RUBIK CUBE GUIDELINES > > The following act as a guide to the specific considerations > and undertakings, in addition to the general requirements, > for any potential attempt on the `Fastest time to complete a > Rubik cube'. They should be read and understood > by all concerned – organisers, participants and witnesses – > prior to the event. > > RULES > > 1. The cubes used should be standard Rubik's Cubes (new from the > box/carton/packaging), one for each of the two independent witnesses. > 2. The witnesses should undo the packaging. > 3. Each witness should shuffle his/her cube for 40 random moves, > unseen by the challenger. > 4. The contestant selects one of the two cubes offered after > shuffling. They must not attempt to dislocate the pieces. > 5. Both witnesses should be equipped with accurate stopwatches. > 6. At a pre-arranged signal from one of the two witnesses the > challenge is begun. > 7. The witnesses should stop their stopwatches when the > contestant holds up the completed cube at full arm's length. > 8. The witnesses must then check that the cube has been solved > correctly. > > That means that the official record for 1 cube is still 22.95 seconds > held by Minh Thai. > At this point I don't care about the speed record, but I will fight > for my record of 2000 cubes being concidered official. > They can't aprove the category first and say no afterwards. > Just wanted to let you know. > > Jess. These rules look remarkably like the ones for blindfold cubing (which Ralf Laue sent me). In fact except for 4. they are word for word exactly the same. The difference was: "4. The contestant selects one of the two cubes offered after shuffling, which they are allowed to examine for ten minutes prior to being blindfolded. They must not attempt to dislocate the pieces." It seems odd that they are so similar. Rules 1 and 2 make more sense for blindfold cubing (so that you can't have a braille like cube) - I've painted my 5x5x5 and one of my 3x3x3's so that people don't think I am using peeling stickers to figure stuff out - not that I think that would be easy to do.
91. Re: Guinness
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 13:34:24 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek <hanabizek@e...>" <hanabizek@e...> wrote: > Dan and the wc2003 organizers: let this be a warning to you - make > ABSOLUTELY SURE that you an Guinness agree on the rules and that > those rules are followed in the championships. Otherwise you may be > breaking records they don't recognize. > Yes, I was thinking the same thing. And it's not just the "new out of the box" aspect of these rules which differ to what people are probably expecting at the WC. If you have a look at the Rubiks WC site on the "Rules and Regulations (Provisional}" page (http://www.rubikswc2003.com/pages/812665/index.htm), you'll see that there are many things listed there which are different to the rules from Guinness that Jess has just shown us. For example, the WC page says "The number of random moves depends on the puzzle: Rubiks 2x2x2, Rubiks 3x3x3: 25 moves", where Guinness says "Each witness should shuffle his/her cube for 40 random moves". I'm guessing that most people would generally agree that the rules as currently set out on the WC are preferable to the Guinness rules (especially the one about using your own cube), but I'm sure that we also want the speed times at the WC to be officially recognised!! Jasmine.
92. Re: 16.92 not official!!
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 13:43:40 -0000

This is terrible news Jess. I consider you to be a Rubiks record holder even if Guinness don't!! Good luck with getting them to accept your record, particularly the endurance record. I hope to see your name in the next edition. :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, jess_bonde <no_reply@y...> wrote: > Hi everybody. > I have just recieved a mail from Guinness, that says that none of my > record attempts can be recognized. The problem with the speed record > is the guidelines and they said that the category "2000 cubes in 24 > hours" would not qualify for a Guinness record, even though they > aproved it before I started. Of couse I would never start solving > 2000 cubes if they hadn't said go for it. > Here are the guidelines to break fastest time: > > FASTEST TIME TO COMPLETE > A RUBIK CUBE GUIDELINES > > The following act as a guide to the specific considerations > and undertakings, in addition to the general requirements, > for any potential attempt on the `Fastest time to complete a > Rubik cube'. They should be read and understood > by all concerned – organisers, participants and witnesses – > prior to the event. > > RULES > > 1. The cubes used should be standard Rubik's Cubes (new from the > box/carton/packaging), one for each of the two independent witnesses. > 2. The witnesses should undo the packaging. > 3. Each witness should shuffle his/her cube for 40 random moves, > unseen by the challenger. > 4. The contestant selects one of the two cubes offered after > shuffling. They must not attempt to dislocate the pieces. > 5. Both witnesses should be equipped with accurate stopwatches. > 6. At a pre-arranged signal from one of the two witnesses the > challenge is begun. > 7. The witnesses should stop their stopwatches when the > contestant holds up the completed cube at full arm's length. > 8. The witnesses must then check that the cube has been solved > correctly. > > That means that the official record for 1 cube is still 22.95 seconds > held by Minh Thai. > At this point I don't care about the speed record, but I will fight > for my record of 2000 cubes being concidered official. > They can't aprove the category first and say no afterwards. > Just wanted to let you know. > > Jess.
93. Re: [Speed cubing group] Re: 16.92 not official!!
From: Kåre Krig <karkr936@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 14:44:17 +0100

Bigger sports can decide ther rules because the sportsmen are not trying to get a guinnies approved record but rather a record approved by that sports international federation. Like when I was competing in archery there was FITA deciding the rules and records. In cubing we dont have something like international federation of cubing sports. But if we can agree on a set of rules that most people accept we dont need to care about what guinnies think. /K�re ----- Original Message ----- From: "James Potter <theboywholived81@...>" <theboywholived81@...> Date: Thursday, January 9, 2003 6:16 am Subject: [Speed cubing group] Re: 16.92 not official!! > That's a good idea. We should come up with fair rules from a > speedcubers point of view, and ask if Guinness will use them. > But for now, I think we should just go by what we know as the > record, > which is 16.92 seconds. > --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus > <lars@l...> wrote: > > A similar thing happened to me. Guinness was a cosponsor of the > > Swedish championships, and promised that the winner would be in the > > next Swedish edition. But then I wasn't. > > > > This seems like a good time to reiterate my opinion that we just > > ignore Guinness. Their suggestion for how to conduct a cube > > competition or approve a record is only the uninformed opinion of > > some people in the book publishing business. > > > > I say the opinions of the speed cubers of the world is far more > > important. And if we decide upon some rules for this, I guarantee > > that Guinness will accept them. You don't think they dictate the > > rules for Olympic sports like this, do you? > > > > The operative word is of course "if". Until we have decided on some > > sensible rules of our own, the Guinness rules will be the best there > > are. > > > > -- > > "They say the grass is greener on the other side, but have you ever > > flipped it over?" > > > > Lars Petrus, San Francisco - lars@l... http://lar5.com > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ > > >
94. Re: [Speed cubing group] 16.92 not official!!
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 14:01:53 +0000

Jessica / Lars: I am sure that you all got a 15 second inspection time at the 1982 championships (including Minh Thai). I notice that no provision is made for this in the guidelines below, so presumably Minh Thai's record is also not officially official? S. >Here are the guidelines to break fastest time: > >FASTEST TIME TO COMPLETE >A RUBIK CUBE GUIDELINES > >The following act as a guide to the specific considerations >and undertakings, in addition to the general requirements, >for any potential attempt on the `Fastest time to complete a >Rubik cube'. They should be read and understood >by all concerned - organisers, participants and witnesses - >prior to the event. > >RULES > >1. The cubes used should be standard Rubik's Cubes (new from the >box/carton/packaging), one for each of the two independent witnesses. >2. The witnesses should undo the packaging. >3. Each witness should shuffle his/her cube for 40 random moves, >unseen by the challenger. >4. The contestant selects one of the two cubes offered after >shuffling. They must not attempt to dislocate the pieces. >5. Both witnesses should be equipped with accurate stopwatches. >6. At a pre-arranged signal from one of the two witnesses the >challenge is begun. >7. The witnesses should stop their stopwatches when the >contestant holds up the completed cube at full arm's length. >8. The witnesses must then check that the cube has been solved >correctly. > >That means that the official record for 1 cube is still 22.95 seconds >held by Minh Thai. >At this point I don't care about the speed record, but I will fight >for my record of 2000 cubes being concidered official. >They can't aprove the category first and say no afterwards. >Just wanted to let you know. > >Jess. > > > _________________________________________________________________ The new MSN 8 is here: Try it free* for 2 months http://join.msn.com/?page=dept/dialup
95. hello everyone
From: "manolo <yoamomicubo@...>" <yoamomicubo@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 15:23:43 -0000

hi everyone, hi peolpe how is it going?? well i have not being cubing this day, visit life too much going on in my head right now.. anyway i wish everybody is doing well and getting faster; and i wish you all a great new year health and peace in the whole planet. P.S I just read about Jess and his world record and i think guimness or whatever you write that is fucked up, and unfair to do that to Jess when they gave him the yes right before he started solving the (2,000) cubes, oh well to me right now you Jess Bonde are the fastest cubist in the world for one single 3x3 cube and 2000 3x3 cube.. Manolo T.
96. Re: [Speed cubing group] Digest Number 280
From: "Adam Slate" <adam@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 9 Jan 2003 11:48:05 -0500

I think regular competitions will allow a sensible set of rules to emerge, and once they're used regularly, Guiness will have something to use rather than deciding on their own. It would help if speedcubing had some sort of governing body/committee, although I'm not sure how that could be set up without some annual sort of meeting to elect the committee. Adam ----- Original Message ----- From: <speedsolvingrubikscube@yahoogroups.com> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Thursday, January 09, 2003 9:34 AM Subject: [Speed cubing group] Digest Number 280 To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com ------------------------------------------------------------------------ There are 11 messages in this issue. Topics in this digest: 1. Re: 16.92 not official!! From: "James Potter <theboywholived81@...>" <theboywholived81@...> 2. The problem with the attempt From: jess_bonde 3. oh yeah.. and now From: jess_bonde 4. Re: 16.92 not official!! From: Lars Petrus <lars@...> 5. Re: 16.92 not official!! From: "James Potter <theboywholived81@...>" <theboywholived81@...> 6. Guinness From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...> 7. Re: 16.92 not official!! From: GameOfDeath2 8. Re: Guinness From: jasmine_ellen 9. Re: 16.92 not official!! From: jasmine_ellen 10. Re: Re: 16.92 not official!! From: K�re Krig <karkr936@...> 11. Re: 16.92 not official!! From: "simonl cube" <simonlcube@...> ________________________________________________________________________ ________________________________________________________________________ Message: 1 Date: Thu, 09 Jan 2003 02:02:11 -0000 From: "James Potter <theboywholived81@...>" <theboywholived81@...> Subject: Re: 16.92 not official!! --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich <jess340@h...>" <jess340@h...> wrote: > > 1. The cubes used should be standard Rubik's Cubes (new from > the > > box/carton/packaging), one for each of the two independent > > I am thinking what would athletes say if the Track and Field > Association insisted that they run in running shoes new from the box > or bikers on "official bikes" new from a box purchased at your local > K-Mart ... This such a collosal nonsense!!!!! Perhaps we should > write a petition to Guinness and sign it in a hope that they adjust > the rules to be more reasonable. > > Just out of curiosity, how much would you average if you cubed with > a brand-new, non-greased cube? On top of this non-sense, we all > would agree that there are big differences between cubes coming from > a new box, so the effort to "standardize" the cubes actually makes > it even more unfair. And so on and on ... > > Jessica On the World Championship website, they used a comparison of in a tennis contest, the players use their own rackets, so we should use our own cubes. It was either tennis, or skiing... Anyway, that's beside the point. I completely agree, and there's this website where you can make a petition. I think it's petitiononline.net. Just a second......... Nope, it's petitiononline.COM. This ordeal reminds me of something that happened a few years ago... Go to www.PotterWar.org.uk to read about it, if you want to. ________________________________________________________________________ ________________________________________________________________________ Message: 2 Date: Thu, 09 Jan 2003 02:12:01 -0000 From: jess_bonde Subject: The problem with the attempt Guinness need 4-6 weeks to handle a case. I contacted Guinness by phone and mail and set a date 8 weeks later where I would solve the cubes (Dec. 16th) I would then have some time to prepare further if anything unforsen should come up. They contacted me by mail about 6 weeks later and said I could keep track of my attempt online at a given address. When I logged in it said something like: "2000 Rubik's cubes in 24 hours - attempt aproved", I should then wait further 6 weeks for rules and guidelines. I could not wait for this but just had to take the precautions I could by streaming live, have witnesses and involving Danish television. I didn't think rules or guidelines meant actually deciding if the category should be aproved or not. I feel bad for all the people I have involved and people who have helped me with this record attempt. But I will call Guinness tomorrow and talk to them. Jess. ________________________________________________________________________ ________________________________________________________________________ Message: 3 Date: Thu, 09 Jan 2003 02:26:22 -0000 From: jess_bonde Subject: oh yeah.. and now and when I log on now it just says: "2000 Rubik's cubes in 24 hours - guidelines sent" If I had hair on my head I would pull it!! ________________________________________________________________________ ________________________________________________________________________ Message: 4 Date: Wed, 08 Jan 2003 19:31:22 -0800 From: Lars Petrus <lars@...> Subject: Re: 16.92 not official!! A similar thing happened to me. Guinness was a cosponsor of the Swedish championships, and promised that the winner would be in the next Swedish edition. But then I wasn't. This seems like a good time to reiterate my opinion that we just ignore Guinness. Their suggestion for how to conduct a cube competition or approve a record is only the uninformed opinion of some people in the book publishing business. I say the opinions of the speed cubers of the world is far more important. And if we decide upon some rules for this, I guarantee that Guinness will accept them. You don't think they dictate the rules for Olympic sports like this, do you? The operative word is of course "if". Until we have decided on some sensible rules of our own, the Guinness rules will be the best there are. -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com ________________________________________________________________________ ________________________________________________________________________ Message: 5 Date: Thu, 09 Jan 2003 05:16:35 -0000 From: "James Potter <theboywholived81@...>" <theboywholived81@...> Subject: Re: 16.92 not official!! That's a good idea. We should come up with fair rules from a speedcubers point of view, and ask if Guinness will use them. But for now, I think we should just go by what we know as the record, which is 16.92 seconds. --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > A similar thing happened to me. Guinness was a cosponsor of the > Swedish championships, and promised that the winner would be in the > next Swedish edition. But then I wasn't. > > This seems like a good time to reiterate my opinion that we just > ignore Guinness. Their suggestion for how to conduct a cube > competition or approve a record is only the uninformed opinion of > some people in the book publishing business. > > I say the opinions of the speed cubers of the world is far more > important. And if we decide upon some rules for this, I guarantee > that Guinness will accept them. You don't think they dictate the > rules for Olympic sports like this, do you? > > The operative word is of course "if". Until we have decided on some > sensible rules of our own, the Guinness rules will be the best there > are. > > -- > "They say the grass is greener on the other side, but have you ever > flipped it over?" > > Lars Petrus, San Francisco - lars@l... http://lar5.com ________________________________________________________________________ ________________________________________________________________________ Message: 6 Date: Thu, 09 Jan 2003 13:06:00 -0000 From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...> Subject: Guinness I am sorry for Jess. It is quite an achievement to solve 2000 cubes in less than 24 hours. I am not a speed cubist, but my 3Dcube art appears to be one-of-a- kind. I do not know anyone who can do it. I cannot find anyone on the Web who can do it. So I approached the Guinness and zsked them if *they* know anybody. And if no one can be found, would they, please, consider including it in as an unusual skill and put it in one of their categories. Of course I am not stupid enough to assume they would just lift a design from http://cube.misto.cz and put it in their book. I was willing to twiddle a design just in front of their witnesses, demonstrate parity pairs, etc. I would be very satisfied if someone else was found and if I was given his/her name and contact information. After a while they sent me an email telling me they cannot include my designs because they don't know anyone who does them! They were too polite to say so, but I suspect they were questioning their authenticity. I didn't know whether to laugh or cry. I prefer laughing. Dan and the wc2003 organizers: let this be a warning to you - make ABSOLUTELY SURE that you an Guinness agree on the rules and that those rules are followed in the championships. Otherwise you may be breaking records they don't recognize. Somebody suggested in an email that I would achieve the same visual effect if I used 1x1x1 cubes instead. Well, if I did that, I would be breaking my own rules that I posted on wc2003. Such a "cube art" has no place in Toronto. All thr cubes used in all the designs are 3x3x3 Rubik's cubes. Didn't I just tell you that I am not stupid? I agree with Jessica. Yoyr own gym shoes, track-and-field shoes, skates and Rubik's cubes are always the best! Hana a kostky Hana ________________________________________________________________________ ________________________________________________________________________ Message: 7 Date: Thu, 09 Jan 2003 13:10:16 -0000 From: GameOfDeath2 Subject: Re: 16.92 not official!! --- In speedsolvingrubikscube@yahoogroups.com, jess_bonde <no_reply@y...> wrote: > Hi everybody. > I have just recieved a mail from Guinness, that says that none of my > record attempts can be recognized. The problem with the speed record > is the guidelines and they said that the category "2000 cubes in 24 > hours" would not qualify for a Guinness record, even though they > aproved it before I started. Of couse I would never start solving > 2000 cubes if they hadn't said go for it. > Here are the guidelines to break fastest time: > > FASTEST TIME TO COMPLETE > A RUBIK CUBE GUIDELINES > > The following act as a guide to the specific considerations > and undertakings, in addition to the general requirements, > for any potential attempt on the `Fastest time to complete a > Rubik cube'. They should be read and understood > by all concerned - organisers, participants and witnesses - > prior to the event. > > RULES > > 1. The cubes used should be standard Rubik's Cubes (new from the > box/carton/packaging), one for each of the two independent witnesses. > 2. The witnesses should undo the packaging. > 3. Each witness should shuffle his/her cube for 40 random moves, > unseen by the challenger. > 4. The contestant selects one of the two cubes offered after > shuffling. They must not attempt to dislocate the pieces. > 5. Both witnesses should be equipped with accurate stopwatches. > 6. At a pre-arranged signal from one of the two witnesses the > challenge is begun. > 7. The witnesses should stop their stopwatches when the > contestant holds up the completed cube at full arm's length. > 8. The witnesses must then check that the cube has been solved > correctly. > > That means that the official record for 1 cube is still 22.95 seconds > held by Minh Thai. > At this point I don't care about the speed record, but I will fight > for my record of 2000 cubes being concidered official. > They can't aprove the category first and say no afterwards. > Just wanted to let you know. > > Jess. These rules look remarkably like the ones for blindfold cubing (which Ralf Laue sent me). In fact except for 4. they are word for word exactly the same. The difference was: "4. The contestant selects one of the two cubes offered after shuffling, which they are allowed to examine for ten minutes prior to being blindfolded. They must not attempt to dislocate the pieces." It seems odd that they are so similar. Rules 1 and 2 make more sense for blindfold cubing (so that you can't have a braille like cube) - I've painted my 5x5x5 and one of my 3x3x3's so that people don't think I am using peeling stickers to figure stuff out - not that I think that would be easy to do. ________________________________________________________________________ ________________________________________________________________________ Message: 8 Date: Thu, 09 Jan 2003 13:34:24 -0000 From: jasmine_ellen Subject: Re: Guinness --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek <hanabizek@e...>" <hanabizek@e...> wrote: > Dan and the wc2003 organizers: let this be a warning to you - make > ABSOLUTELY SURE that you an Guinness agree on the rules and that > those rules are followed in the championships. Otherwise you may be > breaking records they don't recognize. > Yes, I was thinking the same thing. And it's not just the "new out of the box" aspect of these rules which differ to what people are probably expecting at the WC. If you have a look at the Rubiks WC site on the "Rules and Regulations (Provisional}" page (http://www.rubikswc2003.com/pages/812665/index.htm), you'll see that there are many things listed there which are different to the rules from Guinness that Jess has just shown us. For example, the WC page says "The number of random moves depends on the puzzle: Rubiks 2x2x2, Rubiks 3x3x3: 25 moves", where Guinness says "Each witness should shuffle his/her cube for 40 random moves". I'm guessing that most people would generally agree that the rules as currently set out on the WC are preferable to the Guinness rules (especially the one about using your own cube), but I'm sure that we also want the speed times at the WC to be officially recognised!! Jasmine. ________________________________________________________________________ ________________________________________________________________________ Message: 9 Date: Thu, 09 Jan 2003 13:43:40 -0000 From: jasmine_ellen Subject: Re: 16.92 not official!! This is terrible news Jess. I consider you to be a Rubiks record holder even if Guinness don't!! Good luck with getting them to accept your record, particularly the endurance record. I hope to see your name in the next edition. :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, jess_bonde <no_reply@y...> wrote: > Hi everybody. > I have just recieved a mail from Guinness, that says that none of my > record attempts can be recognized. The problem with the speed record > is the guidelines and they said that the category "2000 cubes in 24 > hours" would not qualify for a Guinness record, even though they > aproved it before I started. Of couse I would never start solving > 2000 cubes if they hadn't said go for it. > Here are the guidelines to break fastest time: > > FASTEST TIME TO COMPLETE > A RUBIK CUBE GUIDELINES > > The following act as a guide to the specific considerations > and undertakings, in addition to the general requirements, > for any potential attempt on the `Fastest time to complete a > Rubik cube'. They should be read and understood > by all concerned - organisers, participants and witnesses - > prior to the event. > > RULES > > 1. The cubes used should be standard Rubik's Cubes (new from the > box/carton/packaging), one for each of the two independent witnesses. > 2. The witnesses should undo the packaging. > 3. Each witness should shuffle his/her cube for 40 random moves, > unseen by the challenger. > 4. The contestant selects one of the two cubes offered after > shuffling. They must not attempt to dislocate the pieces. > 5. Both witnesses should be equipped with accurate stopwatches. > 6. At a pre-arranged signal from one of the two witnesses the > challenge is begun. > 7. The witnesses should stop their stopwatches when the > contestant holds up the completed cube at full arm's length. > 8. The witnesses must then check that the cube has been solved > correctly. > > That means that the official record for 1 cube is still 22.95 seconds > held by Minh Thai. > At this point I don't care about the speed record, but I will fight > for my record of 2000 cubes being concidered official. > They can't aprove the category first and say no afterwards. > Just wanted to let you know. > > Jess. ________________________________________________________________________ ________________________________________________________________________ Message: 10 Date: Thu, 09 Jan 2003 14:44:17 +0100 From: K�re Krig <karkr936@...> Subject: Re: Re: 16.92 not official!! Bigger sports can decide ther rules because the sportsmen are not trying to get a guinnies approved record but rather a record approved by that sports international federation. Like when I was competing in archery there was FITA deciding the rules and records. In cubing we dont have something like international federation of cubing sports. But if we can agree on a set of rules that most people accept we dont need to care about what guinnies think. /K�re ----- Original Message ----- From: "James Potter <theboywholived81@...>" <theboywholived81@...> Date: Thursday, January 9, 2003 6:16 am Subject: [Speed cubing group] Re: 16.92 not official!! > That's a good idea. We should come up with fair rules from a > speedcubers point of view, and ask if Guinness will use them. > But for now, I think we should just go by what we know as the > record, > which is 16.92 seconds. > --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus > <lars@l...> wrote: > > A similar thing happened to me. Guinness was a cosponsor of the > > Swedish championships, and promised that the winner would be in the > > next Swedish edition. But then I wasn't. > > > > This seems like a good time to reiterate my opinion that we just > > ignore Guinness. Their suggestion for how to conduct a cube > > competition or approve a record is only the uninformed opinion of > > some people in the book publishing business. > > > > I say the opinions of the speed cubers of the world is far more > > important. And if we decide upon some rules for this, I guarantee > > that Guinness will accept them. You don't think they dictate the > > rules for Olympic sports like this, do you? > > > > The operative word is of course "if". Until we have decided on some > > sensible rules of our own, the Guinness rules will be the best there > > are. > > > > -- > > "They say the grass is greener on the other side, but have you ever > > flipped it over?" > > > > Lars Petrus, San Francisco - lars@l... http://lar5.com > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ > > > ________________________________________________________________________ ________________________________________________________________________ Message: 11 Date: Thu, 09 Jan 2003 14:01:53 +0000 From: "simonl cube" <simonlcube@...> Subject: Re: 16.92 not official!! Jessica / Lars: I am sure that you all got a 15 second inspection time at the 1982 championships (including Minh Thai). I notice that no provision is made for this in the guidelines below, so presumably Minh Thai's record is also not officially official? S. >Here are the guidelines to break fastest time: > >FASTEST TIME TO COMPLETE >A RUBIK CUBE GUIDELINES > >The following act as a guide to the specific considerations >and undertakings, in addition to the general requirements, >for any potential attempt on the `Fastest time to complete a >Rubik cube'. They should be read and understood >by all concerned - organisers, participants and witnesses - >prior to the event. > >RULES > >1. The cubes used should be standard Rubik's Cubes (new from the >box/carton/packaging), one for each of the two independent witnesses. >2. The witnesses should undo the packaging. >3. Each witness should shuffle his/her cube for 40 random moves, >unseen by the challenger. >4. The contestant selects one of the two cubes offered after >shuffling. They must not attempt to dislocate the pieces. >5. Both witnesses should be equipped with accurate stopwatches. >6. At a pre-arranged signal from one of the two witnesses the >challenge is begun. >7. The witnesses should stop their stopwatches when the >contestant holds up the completed cube at full arm's length. >8. The witnesses must then check that the cube has been solved >correctly. > >That means that the official record for 1 cube is still 22.95 seconds >held by Minh Thai. >At this point I don't care about the speed record, but I will fight >for my record of 2000 cubes being concidered official. >They can't aprove the category first and say no afterwards. >Just wanted to let you know. > >Jess. > > > _________________________________________________________________ The new MSN 8 is here: Try it free* for 2 months http://join.msn.com/?page=dept/dialup ________________________________________________________________________ ________________________________________________________________________ Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
97. Forget about Guinness
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 09:26:25 -0800

True. Those rules were set by whoever organized that championship. So Guinness accepted them. I doubt they spent more than 15 minutes on this at Guinness. Some guy probably typed it up in between doing the maggot eating record rules and his coffee break. From what someone else wrote it seems he found the blind fold rules and copied and pasted from them. I don't blame them. They're publishing an entertainment book. Why would they hire hundreds of real experts on every obscure activity there is? As long as people are enjoying the book, their job is done. If we want good solid rules, championships and record, we're gonna have to do them ourselves. Guinness won't do it for us. And they will be happy if we do it for them, and just use that. /Lars At 14:01 +0000 1/9/03, simonl cube wrote: >Jessica / Lars: I am sure that you all got a 15 second inspection time at >the 1982 championships (including Minh Thai). I notice that no provision is >made for this in the guidelines below, so presumably Minh Thai's record is >also not officially official? -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com
98. Re: 16.92 not official!!
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 18:15:11 -0000

Hi GOD2, et al, What if the packaged cubes are a different color pattern than what you're used to? Even in a blindfold event, a new-out-of-the-package cube isn't necessary. If all the cubes are inspected beforehand for braille-like tactile markings, and have none, that should be sufficient. For tournaments perhaps some people can get together and prepare a batch of speedcubes ahead of time, i.e. sand them, clean them, lube them, adjust them. You could have far more than two acceptable cubes ready. All that may be needed for Guiness to deal with this fairly is the right publicity. David J --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, jess_bonde > <no_reply@y...> wrote: > > Hi everybody. > > I have just recieved a mail from Guinness, that says that none of > my > > record attempts can be recognized. The problem with the speed > record > > is the guidelines and they said that the category "2000 cubes in > 24 > > hours" would not qualify for a Guinness record, even though they > > aproved it before I started. Of couse I would never start solving > > 2000 cubes if they hadn't said go for it. > > Here are the guidelines to break fastest time: > > > > FASTEST TIME TO COMPLETE > > A RUBIK CUBE GUIDELINES > > > > The following act as a guide to the specific considerations > > and undertakings, in addition to the general requirements, > > for any potential attempt on the `Fastest time to complete a > > Rubik cube'. They should be read and understood > > by all concerned ? organisers, participants and witnesses ? > > prior to the event. > > > > RULES > > > > 1. The cubes used should be standard Rubik's Cubes (new from > the > > box/carton/packaging), one for each of the two independent > witnesses. > > 2. The witnesses should undo the packaging. > > 3. Each witness should shuffle his/her cube for 40 random > moves, > > unseen by the challenger. > > 4. The contestant selects one of the two cubes offered after > > shuffling. They must not attempt to dislocate the pieces. > > 5. Both witnesses should be equipped with accurate stopwatches. > > 6. At a pre-arranged signal from one of the two witnesses the > > challenge is begun. > > 7. The witnesses should stop their stopwatches when the > > contestant holds up the completed cube at full arm's length. > > 8. The witnesses must then check that the cube has been solved > > correctly. > > > > That means that the official record for 1 cube is still 22.95 > seconds > > held by Minh Thai. > > At this point I don't care about the speed record, but I will > fight > > for my record of 2000 cubes being concidered official. > > They can't aprove the category first and say no afterwards. > > Just wanted to let you know. > > > > Jess. > > These rules look remarkably like the ones for blindfold cubing > (which Ralf Laue sent me). In fact except for 4. they are word for > word exactly the same. > The difference was: > > "4. The contestant selects one of the two cubes offered after > shuffling, > which they are allowed to examine for ten minutes prior to being > blindfolded. > They must not attempt to dislocate the pieces." > > It seems odd that they are so similar. > > Rules 1 and 2 make more sense for blindfold cubing (so that you > can't have a braille like cube) - I've painted my 5x5x5 and one of > my 3x3x3's so that people don't think I am using peeling stickers to > figure stuff out - not that I think that would be easy to do.
99. Re: [Speed cubing group] 16.92 not official!!
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 18:16:26 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > Jessica / Lars: I am sure that you all got a 15 second inspection time at > the 1982 championships (including Minh Thai). I notice that no provision is > made for this in the guidelines below, so presumably Minh Thai's record is > also not officially official? > S. > Whilst it doesn't specify 15 seconds, presumably it intends that the selecting in 4. is done on the basis of seeing the cube (perhaps) or else in 6. (the pre-arranged signal might come after 15 seconds). > >Here are the guidelines to break fastest time: > > > >FASTEST TIME TO COMPLETE > >A RUBIK CUBE GUIDELINES > > > >The following act as a guide to the specific considerations > >and undertakings, in addition to the general requirements, > >for any potential attempt on the `Fastest time to complete a > >Rubik cube'. They should be read and understood > >by all concerned - organisers, participants and witnesses - > >prior to the event. > > > >RULES > > > >1. The cubes used should be standard Rubik's Cubes (new from the > >box/carton/packaging), one for each of the two independent witnesses. > >2. The witnesses should undo the packaging. > >3. Each witness should shuffle his/her cube for 40 random moves, > >unseen by the challenger. > >4. The contestant selects one of the two cubes offered after > >shuffling. They must not attempt to dislocate the pieces. > >5. Both witnesses should be equipped with accurate stopwatches. > >6. At a pre-arranged signal from one of the two witnesses the > >challenge is begun. > >7. The witnesses should stop their stopwatches when the > >contestant holds up the completed cube at full arm's length. > >8. The witnesses must then check that the cube has been solved > >correctly. > > > >That means that the official record for 1 cube is still 22.95 seconds > >held by Minh Thai. > >At this point I don't care about the speed record, but I will fight > >for my record of 2000 cubes being concidered official. > >They can't aprove the category first and say no afterwards. > >Just wanted to let you know. > > > >Jess. > > > > > > > > > _________________________________________________________________ > The new MSN 8 is here: Try it free* for 2 months > http://join.msn.com/?page=dept/dialup
100. Giunness's rules
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 19:21:45 -0000

Rule 4 of the rules is hilarious! It says something that *They* should not break the cube apart. The wording is different, but that's how I inerpret the meaning. Who are they? The contestants? SPEEDCUBISTS???????????? Not even cube artists can do that!! However, we cannot "forget about Guinness", as Lars suggests, if the cube efforts are to be recognized. Rather, we have to work with them in order to chsnge the rules. They should realize that: 1. The solution algorithms are independent of whether the cubes are colored differently, whether thery are fresh out of the box, or old cubes belonging to the contestant. The witnesses should be handed a solved cube, although that isn't neccessary. 2. NO ONE will think of breaking the cube apart,certainly not in a speedcubing contest. 3. Times have changed since 1982. Several of the categories (computer stuff, cube art) and some of the puzzles were unknown then. Hana a kostky
101. Re: [Speed cubing group] 16.92 not official!!
From: "Ron van Bruchem" <rvb@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 9 Jan 2003 21:41:49 +0100

Hi friendz, First of all: I feel very sorry for Jess that there are problems with the recognition of his records. About the cube marathon record: there should be no doubts about his fantastic record. He did it, there are many witnesses (including me by webcam), he followed the procedures, and we all recognize it. Jess, you worked hard for it and deserve it! If I can help you with anything, then please let me know. I am sure in the end Guinness will recognize this marathon record. Of course that does not mean that Guinness will also publish this record in the book. I think they should! About the single cube record: I posted before (message #2111) that I feel that there should be special conditions (timer device and stuff) for this record. I think some of the current Guinness conditions are ridiculous. I am not even going to try to prove my point here. I was surprised when Jess told us in message #2125 that Guinness did not have many requirements for this record. Unfortunately we now know that they do have requirements... If Jess would have known these, then he would still have broken the current record. What we actually need here is an official union/association/federation of speedcubists (like IAAF for athletics and FIFA for soccer) that, among other things, defines the official rules for our hobby/sports. I proposed this in message #1870, but I never received any positive reaction on this proposal. So I am going to try again: = who agrees with me that we need a World SpeedCubing Association (WSCA)? = apart from rules and regulations what other activities should we expect from a WSCA? = Jessica, do you want to be our first chairwoman? Have fun, Ron http://www.speedcubing.com
102. Jess, A Marathon Attempt
From: eligeon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 21:13:18 -0000

Jess, did you try to solve 2000 cubes!? Hmm....let me see. If each one was at least two minutes that would mean 4000 minutes which is 90 hours. That is like, over 3 days!? Is that right?
103. WSCA
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 9 Jan 2003 16:25:20 -0500

I think Ron's idea of forming an official club such as the World SpeedCubing Association is a great idea. As Ron said, this organization could form standardized rules, organize events, andkeep track of official records. I believe that if there was an organization like this, Jess might not be having quite the difficulties with Giunness as he is currently having. Anyone have any thoughts about whether or not an organization like this should be formed? Happy Cubing, Justin Vining [Non-text portions of this message have been removed]
104. Re: WSCA
From: "david_cubemaster <davidwesley@...>" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 21:45:18 -0000

This sounds like a great idea. If it is possible, it should be done! My question is only this: How much work has to be done and who are willing to do it? My point is, that it can't be that easy... --- In speedsolvingrubikscube@yahoogroups.com, "Justin Vining" <viningjc@p...> wrote: > I think Ron's idea of forming an official club such as the World SpeedCubing Association is a great idea. As Ron said, this organization could form standardized rules, organize events, andkeep track of official records. I believe that if there was an organization like this, Jess might not be having quite the difficulties with Giunness as he is currently having. Anyone have any thoughts about whether or not an organization like this should be formed? > > Happy Cubing, > Justin Vining > > > [Non-text portions of this message have been removed]
105. Re: WSCA
From: eligeon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 22:35:14 -0000

Itz not easy, but it can be done. I have already volunteered my services to Ron, and I could probably help out at least 5 or 6 days a week. Also, the website for the association would not be that hard to create either. I think it would take me from 2 to 3 hours to have a decent webpage. :-D Also, I believe this could help promote records, like the one set by Jess. I believe the only way to get noticed by someone like Guinness, is to show a large group of people striving to prove that the records have been, and ARE broken! Hope to hear from others with similar thoughts and ideas!
106. speedcubing association
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 22:38:12 -0000

I think Ron's idea is excellent, but it should not be restricted to speedcubing. Otner categories should be represented. Hana a kostky
107. Re: WSCA
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 22:39:39 -0000

I agree completely that we need a World SpeedCubing Association, however we need to do it right. It would not be fun to have a group that sets rules and recognizes records that no one listens to. I think this WSCA should regulate ALL the rules for the world competition and it should be announced as much as possible that the WSCA is setting the rules and recognizing the records for these attempts. Then we'll need an official page that has an "Official Records" section that shows only the records the WSCA recognizes. If we do this I think the world competition is the ONLY way that anyone will listen to this organization. Jess I'm very sorry about the situation with Guinness. I hope things work out for you without much hassle. I do think that if we form this organization then Jess' marathon record should be the first official one. That being said I'm willing to help if we try to form the WSCA because I think it is an excellent idea - if we do it right. Chris --- In speedsolvingrubikscube@yahoogroups.com, "david_cubemaster <davidwesley@s...>" <davidwesley@s...> wrote: > This sounds like a great idea. If it is possible, it should be done! > My question is only this: How much work has to be done and who are > willing to do it? My point is, that it can't be that easy... > > --- In speedsolvingrubikscube@yahoogroups.com, "Justin Vining" > <viningjc@p...> wrote: > > I think Ron's idea of forming an official club such as the World > SpeedCubing Association is a great idea. As Ron said, this > organization could form standardized rules, organize events, andkeep > track of official records. I believe that if there was an > organization like this, Jess might not be having quite the > difficulties with Giunness as he is currently having. Anyone have > any thoughts about whether or not an organization like this should > be formed? > > > > Happy Cubing, > > Justin Vining > > > > > > [Non-text portions of this message have been removed]
108. Re: WSCA
From: eligeon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 23:08:05 -0000

Yes. I agree that this organization is going to have to be thought through carefully, so that the records are worth respect. Therefore, should we have the people who can put their time into it have a discussion? The chat room would be a great place to have it. :-D
109. Cube Association
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 23:16:27 -0000

I just checked out the link from Ron's message #1870. In addition to making me want to try speedstacking :) I also realized exactly how much they have done to make their sport official. It seems that the official organization is an actual company with full time employees. I think we should definitely talk to the employees of that company and other similar organizations/companies if we're really going to do this. That way we could make sure that we do what it takes to make sure this is all official. Would Erno Rubik or Oddzon or Ideal or any of those people/companies be willing to help out or should we do it on our own? Chris P.S. the link about speedstacking is http://www.speedstacks.com P.P.S. I also agree that if we do make an organization it should include every aspect of cubing: including art, doing it blindfolded, etc.
110. Re: Jess, A Marathon Attempt
From: "heretocube <rolerknight1977@...>" <rolerknight1977@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 23:22:10 -0000

--- In speedsolvingrubikscube@yahoogroups.com, eligeon <no_reply@y...> wrote: > Jess, did you try to solve 2000 cubes!? Hmm....let me see. If each > one was at least two minutes that would mean 4000 minutes which is 90 > hours. That is like, over 3 days!? Is that right? there is no way that you don't know about jess' marathon... he solved 2000 cubes in a little over 22 hours and i think the average was 22.94 seconds per cube which beats the (old) world record for a single cube by .01 seconds
111. Re: Cube Association
From: eligeon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 23:24:43 -0000

Hey, cmhardw, do you any instant messaging program? If you do, wut and wuz ur screename? I think that if we used a chat room or instant messenger, than our ideas could be discussed faster and moer effecient. About the speedstacking. Well, what about ISCO? International SpeedCubing Organization? No offense to WSCA, just a thought... :-D
112. Re: Cube Association
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 23:38:18 -0000

Speedstacking was on Ripley's Believe it or Not last night. Anyway, that would be a GREAT idea to have a speedcubing organization like that. If Guinness won't let us set records for them, then we can set ones for us. I once saw a magazine about speedcubing, wonder who made that... --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I just checked out the link from Ron's message #1870. In addition to > making me want to try speedstacking :) I also realized exactly how > much they have done to make their sport official. It seems that the > official organization is an actual company with full time employees. > I think we should definitely talk to the employees of that company > and other similar organizations/companies if we're really going to do > this. That way we could make sure that we do what it takes to make > sure this is all official. Would Erno Rubik or Oddzon or Ideal or > any of those people/companies be willing to help out or should we do > it on our own? > > Chris > > P.S. the link about speedstacking is http://www.speedstacks.com > P.P.S. I also agree that if we do make an organization it should > include every aspect of cubing: including art, doing it blindfolded, > etc.
113. Re: [Speed cubing group] Cube Association
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 9 Jan 2003 18:43:27 -0500

I didn't even think about getting Erno Rubik or Oddzon or Ideal involved, I think thats a great idea. Just a few other things I've been wondering about starting this organization: How many people is it actually going to take to get this started? Along with that, everyone is so far apart from each other and its hard to communicate. I know myself, I can only take so much email and internet chatting. Does it cost and if so how much to start an organization like this? What steps need to be taken to make an "official" organization? By us just creating this organization and calling it the ISCO or WSCA make it official? Or is there some sort of paper work process that we have to go through and if so where does that come from? These are just a few of the thoughts that have been going through my head, I'm sure some of these questions are easier to answer than others. Just food for thought. Justin Vining ----- Original Message ----- From: cmhardw To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, January 09, 2003 6:16 PM Subject: [Speed cubing group] Cube Association I just checked out the link from Ron's message #1870. In addition to making me want to try speedstacking :) I also realized exactly how much they have done to make their sport official. It seems that the official organization is an actual company with full time employees. I think we should definitely talk to the employees of that company and other similar organizations/companies if we're really going to do this. That way we could make sure that we do what it takes to make sure this is all official. Would Erno Rubik or Oddzon or Ideal or any of those people/companies be willing to help out or should we do it on our own? Chris P.S. the link about speedstacking is http://www.speedstacks.com P.P.S. I also agree that if we do make an organization it should include every aspect of cubing: including art, doing it blindfolded, etc. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
114. Re: [Speed cubing group] Cube Association
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Jan 2003 23:48:30 -0000

Hey did you know the Speedstacking group is called the WCSA, and we're going to be called the WSCA? What a coincedence. I think we could probably just start a group right here right now, and call ourselves official. However, to get people interested, we would need a website and loads of stuff like that stacking group have. --- In speedsolvingrubikscube@yahoogroups.com, "Justin Vining" <viningjc@p...> wrote: > I didn't even think about getting Erno Rubik or Oddzon or Ideal involved, I think thats a great idea. Just a few other things I've been wondering about starting this organization: > How many people is it actually going to take to get this started? > Along with that, everyone is so far apart from each other and its hard to communicate. I know myself, I can only take so much email and internet chatting. > Does it cost and if so how much to start an organization like this? > What steps need to be taken to make an "official" organization? > By us just creating this organization and calling it the ISCO or WSCA make it official? > Or is there some sort of paper work process that we have to go through and if so where does that come from? > > These are just a few of the thoughts that have been going through my head, I'm sure some of these questions are easier to answer than others. Just food for thought. > > Justin Vining > > ----- Original Message ----- > From: cmhardw > To: speedsolvingrubikscube@yahoogroups.com > Sent: Thursday, January 09, 2003 6:16 PM > Subject: [Speed cubing group] Cube Association > > > I just checked out the link from Ron's message #1870. In addition to > making me want to try speedstacking :) I also realized exactly how > much they have done to make their sport official. It seems that the > official organization is an actual company with full time employees. > I think we should definitely talk to the employees of that company > and other similar organizations/companies if we're really going to do > this. That way we could make sure that we do what it takes to make > sure this is all official. Would Erno Rubik or Oddzon or Ideal or > any of those people/companies be willing to help out or should we do > it on our own? > > Chris > > P.S. the link about speedstacking is http://www.speedstacks.com > P.P.S. I also agree that if we do make an organization it should > include every aspect of cubing: including art, doing it blindfolded, > etc. > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed]
115. Jess, The site
From: eligeon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Jan 2003 00:11:22 -0000

Ok, here is Ripleys. If you tell them of your situation, they might be able to help. http://www.ripleys.com/contact.html
116. Please interpret
From: jess_bonde <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Jan 2003 00:22:40 -0000

Here is what they write on their website: http://www.rubiks.dk/guinness.gif Here is what they wrote in the mail: Thank you for your enquiry regarding your intention to set the record for '2000 Rubik's cube in 24 hours'. The only record categories that are of interest to Guinness World Records are for the fastest time to solve the Rubik's cube or the fastest time blindfolded to solve one. These are the only categories for Rubik's cube that we would accept. We hope that one of these may be of interest to you. I don't think they match Jess.
117. Re: Please interpret
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Jan 2003 00:34:19 -0000

They won't accept new records?!?!?! What kind of a world record- keeping company is THAT? --- In speedsolvingrubikscube@yahoogroups.com, jess_bonde <no_reply@y...> wrote: > Here is what they write on their website: > http://www.rubiks.dk/guinness.gif > > Here is what they wrote in the mail: > > Thank you for your enquiry regarding your intention to set the record > for '2000 Rubik's cube in 24 hours'. > The only record categories that are of interest to Guinness World > Records are for the fastest time to solve the Rubik's cube or the > fastest time blindfolded to solve one. These are the only categories > for Rubik's cube that we would accept. We hope that one of these may > be of interest to you. > > I don't think they match > > Jess.
118. Re: Please interpret
From: eligeon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Jan 2003 00:58:55 -0000

Hmmm... So, Guinness has done wut we have always hated. About the speed time than, wut about the speed times like the one by Lars? I think this is definately a big question, and if they are just flat out refusing new records for the rubiks cube, then I believe that adds just more of a reason to make the WSCA, World Speedcubing Association, or ISCO, International Speedcubing Organization. They say they have the latest records, yet they deny a person his chance at fame. Surly, we cannot let them do this to us!
119. Re: [Speed cubing group] WSCA
From: "aWAKEn" <a_wake_n@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 9 Jan 2003 20:16:20 -0500

I am behind the idea of an international Cubing group, and It seems most of you all are as well. Support and recognition for this group could most easily be obtained by involvement in the competition in August, because many more than just, "our usual crowd" will be there to express their interests in the cube. (WC2003 organizers could assist here). T-Shirts and Promotional cubes might be able to be obtained through support by Rubiks and be given away at the competiton, or paid for through membership fees, if any. Website is a must. I think the most important part of a cube groups' existance is simply promotion of the cube, and the joy we get from it... setting and maintaining records should be a secondary function. Sorry to here about Guiness, Jess. But I watched several hours of your marathon, and will remain impressed forever anyway. sixpointcube ----- Original Message ----- From: Justin Vining To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, January 09, 2003 4:25 PM Subject: [Speed cubing group] WSCA I think Ron's idea of forming an official club such as the World SpeedCubing Association is a great idea. As Ron said, this organization could form standardized rules, organize events, andkeep track of official records. I believe that if there was an organization like this, Jess might not be having quite the difficulties with Giunness as he is currently having. Anyone have any thoughts about whether or not an organization like this should be formed? Happy Cubing, Justin Vining [Non-text portions of this message have been removed] To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
120. Re: Please interpret
From: kyubeman <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Jan 2003 03:04:28 -0000

Can someone please explain to me, how this feat of incredible endurance and skill will not be accepted as a record, while the most number of live scorpions in your mouth IS an official record? This is absolutely absurd. The boys at Guinness certainly don't seem to be IQ friendly. I have an idea, lets go for a record for first group of people to shut down Guinness for their stupidity! ;) I wonder if they would accept THAT one! -Ross
121. Re: Please interpret
From: eligeon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Jan 2003 03:13:18 -0000

Hmmm...Well, we could sort of do that. I am betting on the WSCA, (i like to call it ISCO, sorry ;-D) to help bring up such issues. Although there are tons of things you can do with it, and I am sure they don't care about all of them, but really, what does a headless chicken that lives for 18 months got over 2000 rubiks cubes being solved? *Agrees with Kyubeman*
122. Re: Please interpret
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Jan 2003 03:22:37 -0000

Yup, there's some pretty stupid records. There's one for the most cobras that a guy kissed. Anyway, we should protest somehow if tehy don't let him do it. --- In speedsolvingrubikscube@yahoogroups.com, eligeon <no_reply@y...> wrote: > Hmmm...Well, we could sort of do that. I am betting on the WSCA, (i > like to call it ISCO, sorry ;-D) to help bring up such issues. > Although there are tons of things you can do with it, and I am sure > they don't care about all of them, but really, what does a headless > chicken that lives for 18 months got over 2000 rubiks cubes being > solved? *Agrees with Kyubeman*
123. Better cube designs
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Jan 2003 14:56:55 +1100

Speaking of tennis racquets and running shoes, isn't it interesting how their design has been improved over the decades, but the cube's design has actually worsened? Here's one idea for an improvement: On the edges of each piece, why not display a bit of the colour that's around the corner? For example, the red side of a red-yellow edge could also display a bit of yellow along the edge. Of course, you might say this has an unfair advantage over normal cubes (you can see around corners), but on the other hand, maybe new cube designs are what's needed to some day break the 10 second barrier. The other point that needs attention is better turning cubes. Does anyone have any ideas for that? Most people probably can't turn the cube as fast as they can think. Ryan
124. group
From: "Sam Fontana <robot8387@...>" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Jan 2003 03:57:16 -0000

has anyone thought of other names because there are tons of stuff that come up in yahoo for wsca and isco and i think somthing that is less used that still sounds good is what we need and i would have no problem paying a membership fee to join and i think a newsletter or magazine is also a must . does anyone know of any existing groups, newsletters, or magazines that already exist on this subject?
125. sanding a cube
From: "Sam Fontana <robot8387@...>" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Jan 2003 04:02:16 -0000

just wanted to say that i got a new odzon cube and decided i should expirement with it so i sanded every part that comes into contact with another in the direction that the grooves would be in a couple of weeks and then cleaned it all and then aplied some silicon that i evaporated out allthe crap that makes it sticky to all the places that i saned and it was almost as good as my really good cube. what are your thoughts on this?
126. Re: group
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Jan 2003 04:43:45 -0000

I found an acronym generator on the internet once. That would be cool if we could get five letters to make the word RUBIK, or something. Let's see... Robotic Unused Bricks In Kansas Doesn't work very well.. --- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana <robot8387@y...>" <robot8387@y...> wrote: > has anyone thought of other names because there are tons of stuff > that come up in yahoo for wsca and isco and i think somthing that is > less used that still sounds good is what we need and i would have no > problem paying a membership fee to join and i think a newsletter or > magazine is also a must . does anyone know of any existing groups, > newsletters, or magazines that already exist on this subject?
127. Re: WSCA
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Jan 2003 06:55:53 -0000

I'm in support of world governing body for cubing. Even people who might not have time to help much (like me) can still contribute by voicing support for such an organisation. I imagine that it would be taken more seriously if there were, say, 100 people in support of it than just a dozen people. Is there any way to attach a poll to this yahoogroups site? Maybe we could get an indication of how many people agree with the idea in principle (putting aside specifics like the exact acronym of the organisation)? And how many people would want to join? Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I agree completely that we need a World SpeedCubing Association, > however we need to do it right. It would not be fun to have a group > that sets rules and recognizes records that no one listens to. I > think this WSCA should regulate ALL the rules for the world > competition and it should be announced as much as possible that the > WSCA is setting the rules and recognizing the records for these > attempts. Then we'll need an official page that has an "Official > Records" section that shows only the records the WSCA recognizes. If > we do this I think the world competition is the ONLY way that anyone > will listen to this organization. Jess I'm very sorry about the > situation with Guinness. I hope things work out for you without much > hassle. I do think that if we form this organization then Jess' > marathon record should be the first official one. That being said > I'm willing to help if we try to form the WSCA because I think it is > an excellent idea - if we do it right. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "david_cubemaster > <davidwesley@s...>" <davidwesley@s...> wrote: > > This sounds like a great idea. If it is possible, it should be done! > > My question is only this: How much work has to be done and who are > > willing to do it? My point is, that it can't be that easy... > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Justin Vining" > > <viningjc@p...> wrote: > > > I think Ron's idea of forming an official club such as the World > > SpeedCubing Association is a great idea. As Ron said, this > > organization could form standardized rules, organize events, > andkeep > > track of official records. I believe that if there was an > > organization like this, Jess might not be having quite the > > difficulties with Giunness as he is currently having. Anyone have > > any thoughts about whether or not an organization like this should > > be formed? > > > > > > Happy Cubing, > > > Justin Vining > > > > > > > > > [Non-text portions of this message have been removed]
128. Re: WSCA
From: "jobigoud <jobigoud@...>" <jobigoud@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Jan 2003 10:20:11 -0000

Hi ! I'm also supporting the idea of a World governing body for the Cubists. But there is more than the fun stuff that we should figure for something of this magnitude. ( fun stuff is : the name, magazine, website... ) So we must have a look at other World Associations to see what it takes ) After a look at the HandBook of the Chess Federation, http://www.fide.com/official/handbook.asp It's a Huge document that seems to cover everything needed. My guess is that the harder part will come for administrative issues. The first duty of such an organisation would be to edit once a year, a document like this explainning completely the rules for various competitions and official disciplines, statues of the organisation and how it works internally, who does what etc...How national associations can join...who is official sub association, who can edit other things... I have this kind of book for IAAF (Athletics) ( lots of various disciplines and records, so it maybe closer to the cube) Something else... To start an association is highly dependant on the country you live in. ( so for a planetary one ?? it must have a base country I think ) Ah... a last thing about using your own cube. Like someone said it would be easier to use a cube if on a particular edge you can see the color of the other side without turning the cube. When my cube starts to be used for a while the stickers begin to fade. This way I can recognize the blue/white edge because the white side sticker has a very particular shape/tint... What if your own cube allow you to foresee every cubie just looking at one side of it ? joan.
129. Re: speedcubing association
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Jan 2003 15:30:52 -0000

To Hana's point, I think that "Speed" should probably not be part of the club/organization/association name. World Cubing Association? Or, hey! We would all be "CPA's" Cubic Puzzles Association (also Certified Public Accountant, for those who don't know the acronym). I saw someone's recommendation to make an acronym using Rubik. If someone could come up with a good one, I think that's a good idea, or use something else related, like Cube or Puzzle (though that may be a little too generic). --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" wrote: > I think Ron's idea is excellent, but it should not be restricted to > speedcubing. Otner categories should be represented. > Hana a kostky
130. RUBIK
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Jan 2003 17:57:55 -0000

Ok RUBIK is hard to make an acronym for but here are some ideas, Rubik pUzzles Bureau of International recordKeeping puzzleRs United Bureau of International recordKeeping RUBIC Rubik pUzzles Bureau of International Cubists RUBIX puzzleRs' United Bureau for International eXhibition CUBE Cubists' United Bureau of Exhibition That's about all I can think of right now. Chris --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay <Grant@T...>" <Grant@T...> wrote: > To Hana's point, I think that "Speed" should probably not be part of > the club/organization/association name. World Cubing Association? > Or, hey! We would all be "CPA's" Cubic Puzzles Association (also > Certified Public Accountant, for those who don't know the acronym). > > I saw someone's recommendation to make an acronym using Rubik. If > someone could come up with a good one, I think that's a good idea, or > use something else related, like Cube or Puzzle (though that may be a > little too generic). > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" wrote: > > I think Ron's idea is excellent, but it should not be restricted to > > speedcubing. Otner categories should be represented. > > Hana a kostky
131. Re: group
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Jan 2003 18:01:41 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "James Potter <theboywholived81@y...>" <theboywholived81@y...> wrote: > I found an acronym generator on the internet once. That would be cool > if we could get five letters to make the word RUBIK, or something. > Let's see... > Robotic > Unused > Bricks > In > Kansas That would be a mnemonic not an acronym. (RUBIK is an acronym for Robotic Unused Bricks In Kansas). Anyway, the K makes life difficult unless you use the current trend amongst the young of today of mispelling words (e.g. "Krazy" instead of "Crazy") as it would then be much easier. (e.g. Readily Understandable By Internet Klues - but that's a cheat). If you allow for CUBE instead of RUBIK you could have Curiously Undiscovered Before Erno or the rather paradoxical, oxymoronic Cunningly Unfathomable But Easy (which in a way describes the two opposite ends of cubing). I suppose the sequence of words doesn't actually have to relate to the cube. It is after all just a sequence of words to enable decoding of the word by initial letters. Reed Urges Bettering In Kabukiman would work. (If you happen to have seen the Troma film "Sgt. Kabukiman NYPD" you'll understand this, but it's classified 18 in the UK so you can't see it (here) if you've not reached adulthood.) > Doesn't work very well.. The K will always make things harder (in English at least). Maybe it can be done in Finnish? > --- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana > <robot8387@y...>" <robot8387@y...> wrote: > > has anyone thought of other names because there are tons of stuff > > that come up in yahoo for wsca and isco and i think somthing that > is > > less used that still sounds good is what we need and i would have > no > > problem paying a membership fee to join and i think a newsletter or > > magazine is also a must . does anyone know of any existing groups, > > newsletters, or magazines that already exist on this subject?
132. Re: RUBIK
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Jan 2003 18:12:28 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Ok RUBIK is hard to make an acronym for but here are some ideas, > > Rubik pUzzles Bureau of International recordKeeping > puzzleRs United Bureau of International recordKeeping > > RUBIC > Rubik pUzzles Bureau of International Cubists > > RUBIX > puzzleRs' United Bureau for International eXhibition > > CUBE > Cubists' United Bureau of Exhibition > > That's about all I can think of right now. > Chris > I guess I missed the point that RUBIK would be an acronym for an organization. I was thinking that what was wanted was just any phrase for which RUBIK was an acronym. (So my half cockney- half Yorkshire "Rather 'Uge Bear Is Kodiak", doesn't really work, plus it's really terrible.) Technically an acronym is formed from the initial letters of the words that are the mnemonic for the acronym so you'd have to have the last word start with K. A thesaurus would probably be of some use. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay > <Grant@T...>" <Grant@T...> wrote: > > To Hana's point, I think that "Speed" should probably not be part > of > > the club/organization/association name. World Cubing Association? > > Or, hey! We would all be "CPA's" Cubic Puzzles Association (also > > Certified Public Accountant, for those who don't know the acronym). > > > > I saw someone's recommendation to make an acronym using Rubik. If > > someone could come up with a good one, I think that's a good idea, > or > > use something else related, like Cube or Puzzle (though that may be > a > > little too generic). > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > wrote: > > > I think Ron's idea is excellent, but it should not be restricted > to > > > speedcubing. Otner categories should be represented. > > > Hana a kostky
133. Re: [Speed cubing group] RUBIK
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Jan 2003 10:32:33 -0800

I don't think cute acronyms are the best option. It doesn't project a serious image. We should go for a short, serious and descriptive name like "Legislative Association of Rubik Solving". /Lars At 17:57 +0000 1/10/03, cmhardw wrote: >Ok RUBIK is hard to make an acronym for but here are some ideas, > >Rubik pUzzles Bureau of International recordKeeping >puzzleRs United Bureau of International recordKeeping > >RUBIC >Rubik pUzzles Bureau of International Cubists > >RUBIX >puzzleRs' United Bureau for International eXhibition > >CUBE >Cubists' United Bureau of Exhibition > >That's about all I can think of right now. >Chris -- "The mind is like a parachute. It doesn't work unless it's open." --- Frank Zappa Lars Petrus, San Francisco - lars@... http://lar5.com
134. Re: Please interpret
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Jan 2003 19:27:10 -0000

--- In speedsolvingrubikscube@yahoogroups.com, jess_bonde <no_reply@y...> wrote: > Here is what they write on their website: > http://www.rubiks.dk/guinness.gif > > Here is what they wrote in the mail: > > Thank you for your enquiry regarding your intention to set the record > for '2000 Rubik's cube in 24 hours'. > The only record categories that are of interest to Guinness World > Records are for the fastest time to solve the Rubik's cube or the > fastest time blindfolded to solve one. These are the only categories > for Rubik's cube that we would accept. We hope that one of these may > be of interest to you. > > I don't think they match > > Jess. What do I think of this email? It's a classic display of the 3B law. During my long life I have seen so many examples of the 3B law, that I have become quite experienced in identifiyng it.:-) Hana a kostky
135. Re: [Speed cubing group] RUBIK
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Jan 2003 19:33:16 -0000

I don't know... That one's pretty good but I think I like, Cubing Head Regulations for International Solving :) Chris --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > I don't think cute acronyms are the best option. It doesn't project a > serious image. We should go for a short, serious and descriptive name > like "Legislative Association of Rubik Solving". > > /Lars > > At 17:57 +0000 1/10/03, cmhardw wrote: > >Ok RUBIK is hard to make an acronym for but here are some ideas, > > > >Rubik pUzzles Bureau of International recordKeeping > >puzzleRs United Bureau of International recordKeeping > > > >RUBIC > >Rubik pUzzles Bureau of International Cubists > > > >RUBIX > >puzzleRs' United Bureau for International eXhibition > > > >CUBE > >Cubists' United Bureau of Exhibition > > > >That's about all I can think of right now. > >Chris > > > -- > "The mind is like a parachute. It doesn't work unless it's open." > --- Frank Zappa > > Lars Petrus, San Francisco - lars@l... http://lar5.com
136. Re: [Speed cubing group] RUBIK
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Jan 2003 20:13:21 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > I don't think cute acronyms are the best option. It doesn't project a > serious image. We should go for a short, serious and descriptive name > like "Legislative Association of Rubik Solving". > > /Lars > LARS!!!! And what do you think is an acronym of *that*????? How about calling it Association of Rubik Solving? Its acronym - ARS - means art in Latin.:-) Hana a kostky > At 17:57 +0000 1/10/03, cmhardw wrote: > >Ok RUBIK is hard to make an acronym for but here are some ideas, > > > >Rubik pUzzles Bureau of International recordKeeping > >puzzleRs United Bureau of International recordKeeping > > > >RUBIC > >Rubik pUzzles Bureau of International Cubists > > > >RUBIX > >puzzleRs' United Bureau for International eXhibition > > > >CUBE > >Cubists' United Bureau of Exhibition > > > >That's about all I can think of right now. > >Chris > > > -- > "The mind is like a parachute. It doesn't work unless it's open." > --- Frank Zappa > > Lars Petrus, San Francisco - lars@l... http://lar5.com
137. Re: [Speed cubing group] RUBIK
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Jan 2003 21:01:40 -0000

Very cute, Lars! (and Chris). As a more serious suggestion, if the main purpose of such a group would be to govern/regulate rules for records, we could create the CUBE Association - Cubists for Universal Benchmark Equality. --- Lars Petrus wrote: > I don't think cute acronyms are the best option. It doesn't project > a serious image. We should go for a short, serious and descriptive > name like "Legislative Association of Rubik Solving". > > /Lars
138. Re: RUBIK
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Jan 2003 21:33:53 -0000

Rules for International Cubing Harnessing Amiable Rigorous Directives, Consistent And Rarely Reviewed. --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I don't know... That one's pretty good but I think I like, > > Cubing Head Regulations for International Solving > > :) > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus > <lars@l...> wrote: > > I don't think cute acronyms are the best option. It doesn't project > a > > serious image. We should go for a short, serious and descriptive > name > > like "Legislative Association of Rubik Solving". > > > > /Lars > > > > At 17:57 +0000 1/10/03, cmhardw wrote: > > >Ok RUBIK is hard to make an acronym for but here are some ideas, > > > > > >Rubik pUzzles Bureau of International recordKeeping > > >puzzleRs United Bureau of International recordKeeping > > > > > >RUBIC > > >Rubik pUzzles Bureau of International Cubists > > > > > >RUBIX > > >puzzleRs' United Bureau for International eXhibition > > > > > >CUBE > > >Cubists' United Bureau of Exhibition > > > > > >That's about all I can think of right now. > > >Chris > > > > > > -- > > "The mind is like a parachute. It doesn't work unless it's open." > > --- Frank Zappa > > > > Lars Petrus, San Francisco - lars@l... http://lar5.com
139. Don't lose sight of the objective.
From: eligeon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Jan 2003 21:46:11 -0000

Isco, wsca, something using the word cube, is it that important? I say taht we should bild the organization, and when we have it set up, then we can worry about what to call it. Remember, that nike, and fifa did not get their names before the company was built. Names are only addresses to organizations, and the organizatin needs to be known for 'WHAT IT DOES'. So...I can make a webpage for it tomorrow, if Ron, or whoever is the head of this lets me. :-D Then, we can vote on a name, but really remember what we are trying to do. Not show off a title, but show off our skills! :-D
140. Re: [Speed cubing group] RUBIK
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Jan 2003 22:22:52 -0000

How about SCARF: Speed Cubing and Rubiks Fans or maybe poke fun at ourselves: Rapid Unscrambling By Inteligent Kooks DJ
141. Re: [Speed cubing group] Don't lose sight of the objective.
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 10 Jan 2003 18:53:30 -0500

Lets not jump into this soo fast, I don't think there needs to be a website yet. But You do bring up other valid points, like you said lets not lose sight of the objective. It seems we have all gotten caught up in what to call our organization. Thats a very important aspect of it, however I think if we are going to do this someone needs to take control. We need to start organizing our thoughts and begin moving foward. In one of the previous messages someone mentioned having some sort of official book with all of our rules and regulations in it. I think this is a great idea. Perhaps we could start discussing what the official rules are going to be. What kind of other regulations are we going to have?? If we decide to go with the book idea there could be several chapters and sections in it dealing with all the aspects of cubing, such as speedcubing, blindfolded, cube art, etc... Anyways, I know I'm by far not the most experienced cuber out there, but I am more than willing to put time into this and from the sounds of it others are as well. I just think we need a direction. Justin Vining [Non-text portions of this message have been removed]
142. rubiks order
From: "heretocube <rolerknight1977@...>" <rolerknight1977@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Jan 2003 23:57:01 -0000

hey i got my rubiks order in and i'm happier than i've been in a long time... got dan's video (my wife will get more use out of it), a 4x4 (mixed up but haven't tried to solve yet)... square-1 (working on now almost to cube form)... and a 2x2 (dissapointed myself said i could solve in less than a minute first time but took a little less than minute and a half, but different color scheme than i'm used to)... :)
143. Re: [Speed cubing group] Don't lose sight of the objective.
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 11 Jan 2003 00:14:01 -0000

Yes, the name should probably wait until we can actually make an Organization. The regulations could have things like the rules for competitions, and the rules for setting records. We could make much fairer ones than Guinness did, as they don't have any idea what's fair for speed cubists. --- In speedsolvingrubikscube@yahoogroups.com, "Justin Vining" <viningjc@p...> wrote: > Lets not jump into this soo fast, I don't think there needs to be a website yet. But You do bring up other valid points, like you said lets not lose sight of the objective. It seems we have all gotten caught up in what to call our organization. Thats a very important aspect of it, however I think if we are going to do this someone needs to take control. We need to start organizing our thoughts and begin moving foward. > > In one of the previous messages someone mentioned having some sort of official book with all of our rules and regulations in it. I think this is a great idea. Perhaps we could start discussing what the official rules are going to be. What kind of other regulations are we going to have?? If we decide to go with the book idea there could be several chapters and sections in it dealing with all the aspects of cubing, such as speedcubing, blindfolded, cube art, etc... > > Anyways, I know I'm by far not the most experienced cuber out there, but I am more than willing to put time into this and from the sounds of it others are as well. I just think we need a direction. > > Justin Vining > > > > > > [Non-text portions of this message have been removed]
144. Re: [Speed cubing group] RUBIK
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 11 Jan 2003 00:29:50 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia <d_j_salvia@y...>" <d_j_salvia@y...> wrote: > How about SCARF: Speed Cubing and Rubiks Fans or maybe poke fun at > ourselves: Rapid Unscrambling By Inteligent Kooks > > DJ Addendum: probably in the final version "intelligent" should be spelled correctly! DJ
145. Re: [Speed cubing group] Don't lose sight of the objective.
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 11 Jan 2003 01:08:20 -0000

I agree. We need some organization and direction. I also think it would be helpful to move this discussion somewhere else - dedicated solely to the organization of our official group. If others disagree, then never mind, but I would think it would be useful to have those interested in working on organizing the group to have a separate place for serious discussion. That said, I've created a new Yahoo group "OfficialCubistsGroup" to get us started. Send an e-mail to OfficialCubistsGroup-subscribe@yahoogroups.com to join, or visit the group's main page at http://groups.yahoo.com/group/OfficialCubistsGroup . --- "James Potter" wrote: > Yes, the name should probably wait until we can actually make an > Organization. > The regulations could have things like the rules for competitions, > and the rules for setting records. We could make much fairer ones > than Guinness did, as they don't have any idea what's fair for > speed cubists. > --- "Justin Vining" wrote: > > Lets not jump into this soo fast, I don't think there needs to > be a website yet. But You do bring up other valid points, like you > said lets not lose sight of the objective.
146. Re: [Speed cubing group] RUBIK
From: kyubeman <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 11 Jan 2003 07:48:35 -0000

All good ideas. I think mine is the most realistic farse of an acronym, the rest are a bit of a stretch! Rubik's Organization for Speed Solving! -Ross :)
147. Association
From: "Ron <rvb@...>" <rvb@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 11 Jan 2003 09:01:29 -0000

Hi friendz, I thank you all for your support and ideas, some of you by e-mail. Let us wait until our proposed chairwoman reacts. We could discuss the association and give concrete form to it during the chatsessions this weekend. Hope to meet you there. I discovered a nice computer game at http://h222n2fls31o933.telia.com/games/concentration/ I think somehow it relates a bit to speedcubing. Try it. Have fun, Ron
148. Re: Association
From: "Jessica Fridrich <jess340@...>" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 11 Jan 2003 13:12:35 -0000

Hi Ron I am sorry I will not be able to participate in the discussions in the next few weeks because there was a death in my family and I am unexpectedly flying to Europe today and I will most likely not be able to access e-mail for sufficiently long time to read the hoards of postings that will surely accumulate here ... Here are just a few thoughts I had so far: A) We need to figure out why we need such an organization and what it should do and what it should not. B) We need to find out how one goes about creating it and what it takes. Where to get this info? Any ideas? This breaks up into many specific questions, such as 1. The big question for discussion is the scope of the organization and its mission. Should we include other puzzles than the Rubik's cube? 2. Do we list those puzzles specifically or do we define them as a category in case new puzzles appear or do we simply make "amendments" whenever new one appears? 3. Do we have to list all disciplines or will we be able/allowed to add new disciplines? Do we have to get an approval for new disciplines? 4. Obviously, an important question here is the degree of autonymity of such organization. How much will it be to create its rules independently of any other higher authority. I just have no clue what is possible and what is not. 5. Official organization means administration, staff, and $$$. I think that obtaining an official recognition and status and keeping it will cost money. That would mean membership fees for those who decide to participate. Or not? 6. We do need somebody who will be in charge, compile the suggestions and who will keep a sense of direction and the big picture. Maybe there will have to be some organizational board, who knows what requirements are imposed by those who will give the blessing to our LARS, ROSS, RICHARD, or whatever the acronym will turn out to be? ... zillions of other issues ... I will see you in two weeks, I guess. Good luck! Jessica > Hi friendz, > > I thank you all for your support and ideas, some of you by e-mail. > Let us wait until our proposed chairwoman reacts. > We could discuss the association and give concrete form to it during > the chatsessions this weekend. Hope to meet you there.
149. how to improve first 2 layers ?
From: "promethee2003 <promethee2003@...>" <promethee2003@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 12 Jan 2003 16:02:26 -0000

Ok, this is a question for people with good times (let's say less than 1 minute), with layer method : What is your strategy to complete quickly the first two layers ? Ok, I know the algorithms to place corners+edges, BUT I didn't find on the web some tips , about how to do this quickly : do you search for a special corner+edge first ? do you place the first cube you see ? do you look for a corner, then find its edge, or the opposite ? do you place first corners which are on the bottom, or those which are on the top ? ... See what I mean ?
150. Re: how to improve first 2 layers ?
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 12 Jan 2003 17:12:52 -0000

What method do you use? --- In speedsolvingrubikscube@yahoogroups.com, "promethee2003 <promethee2003@y...>" <promethee2003@y...> wrote: > Ok, this is a question for people with good times (let's say less > than 1 minute), with layer method : > What is your strategy to complete quickly the first two layers ? > > Ok, I know the algorithms to place corners+edges, BUT I didn't find > on the web some tips , about how to do this quickly : do you search > for a special corner+edge first ? do you place the first cube you > see ? do you look for a corner, then find its edge, or the > opposite ? do you place first corners which are on the bottom, or > those which are on the top ? ... > See what I mean ?
151. Solving the cube blindfolded: Algorithms
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 12 Jan 2003 17:51:26 -0000

I am curious as to what the algorithms are for solving the cube blindfolded. I have never found a site yet that explains all of them. Obviously you cannot use the standard solving method because of the expensive use of memory (I am trying to learn that number-method by Richard, I think his name was. Still don't quite get it, but I hope to learn soon). Any help would be GREATLY APPRECIATED!
152. Pictures
From: gogozergus <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 12 Jan 2003 18:14:44 -0000

I put some uninteresting pictures on my almost empty site :-) Go watch them if you've never seen a cube. http://grrroux.free.fr Gilles.
153. Re: Pictures
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 12 Jan 2003 19:52:52 -0000

Hey Gilles! Where did you get that case??? That is perfect!!! jake --- In speedsolvingrubikscube@yahoogroups.com, gogozergus <no_reply@y...> wrote: > I put some uninteresting pictures on my almost empty site :-) > Go watch them if you've never seen a cube. > > http://grrroux.free.fr > > Gilles.
154. Re: how to improve first 2 layers ?
From: "promethee2003 <promethee2003@...>" <promethee2003@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 12 Jan 2003 23:17:43 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "James Potter <theboywholived81@y...>" <theboywholived81@y...> wrote: > What method do you use? Layers method : For the first 2 layers, after the cross, I use the algorithms found on http://www.speedcubing.com/ (I place the 4 corners+edges). And for the last layer, a simple (but not very quick!) 4 steps method (orient edges, corners, then permute edges, corners). I want to improve my speed : - for the last layer, I know what to do : I'm learning algorithms to permute all in one step ; it's my next objective - for the first 2 layers : I don't know how to improve the speed, that's why I asked this question (what's your strategy for the first 2 layers ?) ...
155. Re: Solving the cube blindfolded: Algorithms
From: "promethee2003 <promethee2003@...>" <promethee2003@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 12 Jan 2003 23:20:28 -0000

--- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > I am curious as to what the algorithms are for solving the cube > blindfolded. I have never found a site yet that explains all of them. There's some stuff at http://homepage.ntlworld.com/angela.hayden/cube/blindfold_frontpage.h tml
156. Re: Solving the cube blindfolded: Algorithms
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 13 Jan 2003 04:48:04 -0000

I'm still having trouble with blindfold cubing, all I can do so far is orient the corners. I have the worst memory in the world. The site below was fairly helpful, but the most helpful was Richard Carr's pdf file of instructions. I don't remember where I got it, though, I think it was on Jessica Fridrich's site. --- In speedsolvingrubikscube@yahoogroups.com, "promethee2003 <promethee2003@y...>" <promethee2003@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, kyuubree > <no_reply@y...> wrote: > > I am curious as to what the algorithms are for solving the cube > > blindfolded. I have never found a site yet that explains all of > them. > > There's some stuff at > http://homepage.ntlworld.com/angela.hayden/cube/blindfold_frontpage.h > tml
157. Re: Solving the cube blindfolded: Algorithms
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 13 Jan 2003 05:20:44 -0000

These sites make my head hurt. Can't they just simply explain the algorithms and how they should be applied without all the excess?
158. Re: Solving the cube blindfolded: Algorithms
From: "fumba24 <vomberg@...>" <vomberg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 13 Jan 2003 05:50:41 -0000

--- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > These sites make my head hurt. Can't they just simply explain the > algorithms and how they should be applied without all the excess? You should check the Simplification section in stiff's hands website. If you'll see the algoritms there you'll be able to understand the whole system. which is: Orient corners, orient edges, premute coeners, premure edges.
159. Re: Solving the cube blindfolded: Algorithms
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 13 Jan 2003 06:05:26 -0000

Yes, but I don't understand his lingo with the Uw' U'y or something along these lines. I just would like to know, pure and simple, how memorizing the orientations/permutations of corners/edges in number form, will be useful in knowing the algorithms to execute, and which ones I should use. That's all
160. Re: [Speed cubing group] Solving the cube blindfolded: Algorithms
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 13 Jan 2003 12:34:56 +0000

Hello You can check out the links at the yahoo group: blindfoldsolving-rubiks-cube You can even join the group! It has only just started ... S. >From: kyuubree <no_reply@yahoogroups.com> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: [Speed cubing group] Solving the cube blindfolded: Algorithms >Date: Sun, 12 Jan 2003 17:51:26 -0000 > >I am curious as to what the algorithms are for solving the cube >blindfolded. I have never found a site yet that explains all of them. >Obviously you cannot use the standard solving method because of the >expensive use of memory (I am trying to learn that number-method by >Richard, I think his name was. Still don't quite get it, but I hope >to learn soon). > >Any help would be GREATLY APPRECIATED! > _________________________________________________________________ MSN 8 helps eliminate e-mail viruses. Get 2 months FREE* http://join.msn.com/?page=features/virus
161. Re: Solving the cube blindfolded: Algorithms
From: "stiff_hands <angela.hayden@...>" <angela.hayden@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 13 Jan 2003 13:00:40 -0000

Thanks for making me laugh with your comment: >"These sites make my head hurt. Can't they just simply explain the algorithms and how they should be applied without all the excess" Of course we can't do without the excess, we're mathematicians! When you said: > "Yes, but I don't understand his lingo with the Uw' U'y or something along these lines." thats why you find my site hard to understand. It was written primarily for those with some sort of mathematical background who know what I am on about. However, most people are probably the same as you and can relate to what you say here: > "I just would like to know, pure and simple, how memorizing the orientations/permutations of corners/edges in number form, will be useful in knowing the algorithms to execute, and which ones I should use. That's all" If you would like to email me directly then perhaps we could get into dialogue as to how to explain how numbering the pieces tells you which algorithm to execute. It may be that understanding the lingo would be enough, however perhaps a different way of describing it is required to make it clear. If you work through the ideas and examples, plus watch the videos on my site then tell me whatever you don't understand I will try to think of a different way of explaining whatever isn't transparent. Once we get something understandable we could post it back here. - stiff_hands ps Dave I will send you that blindfold "improvement" update soon I promise pps if I ever get time I will join the blindfold club
162. Re: Solving the cube blindfolded: Algorithms
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 13 Jan 2003 13:17:56 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "James Potter <theboywholived81@y...>" <theboywholived81@y...> wrote: > I'm still having trouble with blindfold cubing, all I can do so far > is orient the corners. I have the worst memory in the world. > The site below was fairly helpful, but the most helpful was Richard > Carr's pdf file of instructions. I don't remember where I got it, > though, I think it was on Jessica Fridrich's site. It's in the links section. Since they're in alphabetical order, blindfold cubing is very near the start. Unfortunately I don't have access to pdf writing facilities at the moment so I am having to write my advanced method up in Word rather than in TeX. The advanced method is harder to learn - I wouldn't be able to do it - but should be much quicker for those who can master it. There should be an intermediate level as well but I will write the advanced method first. > --- In speedsolvingrubikscube@yahoogroups.com, "promethee2003 > <promethee2003@y...>" <promethee2003@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, kyuubree > > <no_reply@y...> wrote: > > > I am curious as to what the algorithms are for solving the cube > > > blindfolded. I have never found a site yet that explains all of > > them. > > > > There's some stuff at > > > http://homepage.ntlworld.com/angela.hayden/cube/blindfold_frontpage.h > > tml
163. Re: Solving the cube blindfolded: Algorithms
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 13 Jan 2003 14:50:48 -0000

Hey, I will come back later because at the current moment I have school, but do you have a messenger of any type such as AIM/do you use your Yahoo messenger/etc. Since you simply can't see the cube during cubing, I need to learn how a number system can help. Coverting the visual to the mental numbers is fairly easy; I can do that part. Learning the orientation numbers for edges I still must do. I can already do a three-corner permute using F R' F L2 F' R F L2 F2 or something like that. There are a few others I know of but right now all of this is a bit confusing... but I would appreciate any help you have to offer.
164. Re: Solving the cube blindfolded: Algorithms
From: gogozergus <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 13 Jan 2003 17:28:32 -0000

Are you sure you are ready for blindfold cubing? I suggest you learn more, sequences that permute a few cubies and commutators should be perfectly familiar. My own experience: When I decided to try it, I was not quite ready. I read all I could (Richard+Stiff), but it was still too difficult for me. Then I tried to focus on corners, imagine how you can get rid of orientation difficulties, and slowly trying to solve the first part of the problem using a 2x2x2. Two months after, doing effortless things in the meantime, everything became natural. With the final help of Frédérick, I solved my first cube. > These sites make my head hurt. Can't they just > simply explain the algorithms and how they should > be applied without all the excess? Excess? It seems we've not the same links. The documents I've seen were well written, full of clever and useful things. Gilles.
165. Re: Solving the cube blindfolded: Algorithms
From: addicted_2_my_rubiks_cube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 13 Jan 2003 17:53:12 -0000

To find algs for blindfolded cubing, you could use Rons cube solver on speedcubing.com. It will take some time to find algs that will work though.
166. Examples Of Blindfold Algorithms
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 13 Jan 2003 18:49:50 -0000

Algorithms For Stage 4 Of The Advanced Method (finishing the middle layer) (need to reflect some algorithms - these are not noted - and to invert some (noted)) D2 B2 D2 U2 F2 U2 (Probability 1/12) D B2 F2 D' U L2 R2 U' (Probability 1/24) D R2 D' U F2 U' (Probability 1/3 - need to know inverse) F2 U2 F2 U2 F2 U2 (Probability 1/6 - disturbs U layer too) F2 D' U' L2 D U F2 U2 (Probability 1/12 - disturbs U layer too) D2 B2 D' U' R2 D' U' F2 (Probability 1/12 - disturbs U layer too, needs inverse) B2 D' U' R2 D2 L2 D' U' (Probability 1/6 - disturbs U layer too, needs inverse) In the face turn metric the average number of moves for this stage is 6.5 so a good cubist could probably do this stage in 2 seconds.
167. Re: Solving the cube blindfolded: Algorithms
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 13 Jan 2003 23:36:16 -0000

I am very ready. Algorithms are not that difficult to learn (at least, so far. I can do the cube in 25 sec.) I just need an efficient learning method.
168. New to the Group, and needs help! :)
From: "cube_of_evil <cube_of_evil@...>" <cube_of_evil@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 14 Jan 2003 00:22:09 -0000

Hey everyone! How goes it? Welp - I am a speed solver of the rubik's cube (duh) but I need some help. I am working on an edges first method of speed solving, and I would like some help with the corners. I Am trying to use only R,F, and U faces, and it has gone really well. I can do all of the edges in about 9 seconds. But I am stumped as for corners... and ideas? I could really, REALLY use the help! thanks a ton! :) Austin
169. Re: Solving the cube blindfolded: Algorithms
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 14 Jan 2003 14:10:36 -0000

--- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > These sites make my head hurt. Can't they just simply explain the > algorithms and how they should be applied without all the excess? As a man who once studied cubes might have said, "There is no royal road to blindfold cube solving." The simplest case would use about 4 algorithms: flip 2 edges, twist 2 corners, cycle 3 edges, cycle 3 corners (you may have to use another move somewhere - if so "U" would be fine - hopefully that algorithm is short enough). If you can solve the cube you should know (or be able to easily compute) algorithms to do all of these anyway.
170. Re: Examples Of Blindfold Algorithms
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 14 Jan 2003 14:16:49 -0000

Algorithms For Stage 7 Of The Advanced Method (consistent signatures) There's just one algorithm and half of the time the stage can be skipped. It's the same as (or at least is isomorphic to) one of the algorithms from stage 4 (at least viewed from a different angle): L2R2U2L2R2D2 In the face turn metric the average number of moves for this stage is 3 so a good cubist could probably do this stage in 1 second (on average).
171. Re: Examples Of Blindfold Algorithms
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 14 Jan 2003 14:56:28 -0000

I can permute corners using F R' F L2 F' R F L2 F2, permute edges using (I know this is longer but it's easy on the memory, for me): R' U2 R' U' R' U' R2 U R U R2, flip two edges using M'U M'U M'U2 M U M U M U2, and orient corners using AAA (u, u2, or u') AAA AAA (reverse of earlier move), where AAA is D R' D' R D R' D' R. I may be missing something but I know that these work, at least. I just need to know what I am missing, all the stages needed/how to know what to apply based on number. Gameofdeath/stiff_hands, any way I can persuade you to teach me this?
172. Re: Examples Of Blindfold Algorithms
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 14 Jan 2003 18:31:03 -0000

--- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > I can permute corners using F R' F L2 F' R F L2 F2, permute edges > using (I know this is longer but it's easy on the memory, for me): R' > U2 R' U' R' U' R2 U R U R2, flip two edges using M'U M'U M'U2 M U M U > M U2, and orient corners using AAA (u, u2, or u') AAA AAA (reverse of > earlier move), where AAA is D R' D' R D R' D' R. > > I may be missing something but I know that these work, at least. > > I just need to know what I am missing, You're not missing anything. It can be useful to have an algorithm like: U' L2 D F2 D' L2 B2 D' R2 D B2 (although if it came up, you can always just use U and then use algorithms as above). > all the stages needed/how to > know what to apply based on number. To each piece and orientation you need to assign a number. Then you keep a mental map of the numbers in your mind. See what each move does to the numbers - try it out first without a blindfold on. The goal should be to restore the numbers to their usual sequence (1- 8 or 1-12) for the positions and to 0 for the orientations. First you should orient the corners and edges. For instance, for the corners you want the U and D faces to contain only U and D colours. Edge orientation is a little more complicated. Do all your corner permutations in the U layer or the D layer. Do your edge permutations in the U, D, L or R layers. (The extra move above moves corners and edges, so it should be done in the U or D layer.) (If you do the moves in other layers you will have to correct the orientations again.) > > Gameofdeath/stiff_hands, any way I can persuade you to teach me this? Currently my best available document is the pdf file in the links. I have a much better system in terms of speed and thoroughness, but it would be hard for anybody but the most studious to learn it well. For instance the first two stages alone contain almost twice as many algorithms as Jessica Fridrich's speed cubing method (by which I mean the method if you don't learn more than one algorithm a case, but in which I am including the F2L algorithms as well as the LL algorithms). I put up two of the shorter stages in recent posts, namely stages 4 and 7. A lot of these algorithms were worked out on Kociemba's Cube Solver - my contribution to this method was basically just figuring out all the possible situations and formulating what I'd need algorithms for, plus working out the probabilities and expected number of moves - but some of the algorithms are due to Jessica. (In my original beginner system (as in the pdf file) most if not all the algorithms were either Jessica's or were made by sticking two of Jessica's together.)
173. Re: Examples Of Blindfold Algorithms
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 14 Jan 2003 20:13:25 -0000

I was wondering if a thistlewaite like approach would be useful for blindfolding. I'm thinking more along the lines of orientating everything, then use only R2 L2 F2 B2 and U D for the finish, oh yeah you also would have to consider the middle layer, but that shouldn't be too bad, hhehehehe I was just wondering, i never tried a blindfolded attempt, and i don't know if i will really get into it, probably not for a while at least, but i was just seeing if this approach would be valid for blindfolded cubing Jake
174. Re: Examples Of Blindfold Algorithms
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 14 Jan 2003 20:31:10 -0000

--- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > I was wondering if a thistlewaite like approach would be useful for > blindfolding. I'm thinking more along the lines of orientating > everything, then use only R2 L2 F2 B2 and U D for the finish, oh yeah > you also would have to consider the middle layer, but that shouldn't > be too bad, hhehehehe The problem with this is that just doing the orientation may not get you into the appropriate subgroup (perhaps it does, but that certainly would need justification). Also getting to the subgroup in an optimal way would likely move about many things at once (not good for blindfold cubing) and would take much planning. > I was just wondering, i never tried a blindfolded attempt, and i > don't know if i will really get into it, probably not for a while at > least, but i was just seeing if this approach would be valid for > blindfolded cubing > > > Jake
175. Re: Examples Of Blindfold Algorithms
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 14 Jan 2003 21:11:26 -0000

I would like to thank you for that exdplanation. It cleared a few things up and shined some more light on the subject. I still need to understand a bit more but so far I realize that I must use the three- edge cycle, the three-corner cycle, the two-corner orient, the two- edge orient, and the two-corner-two-edge swap. However I still have a few questions. What is the method of temprarily turning layers, executing an algorithm, and then reversing those temporary layers? I know HOW it can help but I would just like to know of a good example, for such. Like, if the corner you wanted to shuffle was on the D layer and you wanted it on the U layer you could turn the F face and then execute a three-corner permute, and then followed by an F', which allowed you to "spiut a corner that was on the bottom to the top for the cycle. That was just one instance though... I still don't know the real method for doing such. GameofDeath2, how do you number your cube in terms of corners/edges? (Sorry but that last post of yours has totally inspired me, lol). Very excited... I know how a corner is oriented in terms of 0, 1, and 2 (like, if it were a 1, that means the corner would need 1 counter- clockwise turn on itself to be oriented), and how permutations work in terms of numbers (like, if your first number is a 6, this means the corner in position 6 is in position 1). Edge orientation... I do not yet know how to tell if it's truly oriented or not (a 1 or a 0). Heeee, so hyper... sorry for this disorganized message. But yes, I would be curious as to how you number your corners and edges. That and the temporary-layer method are the only questions I have right now, unless I am missing something more Thank you very much
176. Re: Examples Of Blindfold Algorithms
From: "david_cubemaster <davidwesley@...>" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 14 Jan 2003 21:12:36 -0000

I would really like to learn more blindfold-algs, specially for the permutation of the edges. Will you put your whole advanced solution with specific algs and more complicated things? And if so, when? --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > > Algorithms For Stage 4 Of The Advanced Method (finishing the middle > layer) (need to reflect some algorithms - these are not noted - and > to invert some (noted)) > > D2 B2 D2 U2 F2 U2 (Probability 1/12) > > D B2 F2 D' U L2 R2 U' (Probability 1/24) > > D R2 D' U F2 U' (Probability 1/3 - need to know inverse) > > F2 U2 F2 U2 F2 U2 (Probability 1/6 - disturbs U layer too) > > F2 D' U' L2 D U F2 U2 (Probability 1/12 - disturbs U layer too) > > D2 B2 D' U' R2 D' U' F2 (Probability 1/12 - disturbs U layer too, > needs inverse) > > B2 D' U' R2 D2 L2 D' U' (Probability 1/6 - disturbs U layer too, > needs inverse) > > In the face turn metric the average number of moves for this stage > is 6.5 so a good cubist could probably do this stage in 2 seconds.
177. Re: New to the Group, and needs help! :)
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 14 Jan 2003 23:45:20 -0000

Well, edges first is possibly the slowest solution you could do. But if you want to do it, then there is a method at rubiks.com that is edges first. I would recommend Lars Petrus' solution(lar5.com/cube) or Jessica Fridrich's solution (http://www.ssie.binghamton.edu/fridrich/cube.html). Those are both very fast ways to do it. --- In speedsolvingrubikscube@yahoogroups.com, "cube_of_evil <cube_of_evil@y...>" <cube_of_evil@y...> wrote: > Hey everyone! How goes it? Welp - I am a speed solver of the > rubik's cube (duh) but I need some help. I am working on an edges > first method of speed solving, and I would like some help with the > corners. I Am trying to use only R,F, and U faces, and it has gone > really well. I can do all of the edges in about 9 seconds. But I am > stumped as for corners... and ideas? I could really, REALLY use the > help! thanks a ton! :) > > Austin
178. Re: Examples Of Blindfold Algorithms
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 15 Jan 2003 01:13:59 -0000

For example, in the pdf file there is: If you want to flip edges DF and UR, then do F2 U2 (the algorithm for edge flipping) U2 F2 etc. My question is, how would you know that F2 U2 was needed as the offset?
179. Re: [Speed cubing group] New to the Group, and needs help! :)
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 15 Jan 2003 14:12:42 +1100

On Tue, Jan 14, 2003 at 12:22:09AM -0000, cube_of_evil <cube_of_evil@...> wrote: > I am working on an edges > first method of speed solving, and I would like some help with the > corners. Two programs that can help you search for move sequences are: - CubeSolver (http://www.speedcubing.com/) - ACube (http://cube.misto.cz/) Also, check out: - http://www.ai.univ-paris8.fr/~bhelmste/cube/ (look under "permutation and orientation of corners") Ryan
180. Thanks for the tips!
From: "cube_of_evil <cube_of_evil@...>" <cube_of_evil@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 15 Jan 2003 05:09:20 -0000

Welp - It took me a while, but I finished my edges first method. I now have an average of 24.76 seconds... YAY! I hope to improve on this time soon, but alas we will see. I hope to put this method on the net soon, and plan to give credit for the peeps that send me some links and stuff! :D thanks everyone. (I only posted 1 message, but I have been working on the method for I think 3 months now... so it wasn't just a 1 day thing ;) ) Your pal, Austin
181. Re: Thanks for the tips!
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 15 Jan 2003 05:28:13 -0000

Whoa, I guess edges first isn't too slow of a method! Anyway, hope you can improve on it. --- In speedsolvingrubikscube@yahoogroups.com, "cube_of_evil <cube_of_evil@y...>" <cube_of_evil@y...> wrote: > Welp - It took me a while, but I finished my edges first method. I > now have an average of 24.76 seconds... YAY! I hope to improve on > this time soon, but alas we will see. I hope to put this method on > the net soon, and plan to give credit for the peeps that send me some > links and stuff! :D thanks everyone. (I only posted 1 message, but > I have been working on the method for I think 3 months now... so it > wasn't just a 1 day thing ;) ) > > Your pal, > > > Austin
182. Looking for Rubik's store
From: Erwin Hidayat <erwinh@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 15 Jan 2003 13:04:58 +0700

Where can I buy rubiks in Switzerland ? thanks, -eh-
183. Why is the chat always empty?
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 15 Jan 2003 06:03:52 -0000

A few days ago when I entered there were quite a few people. Whenever I go now, no one is there. What's going on?!
184. Re: [Speed cubing group] Why is the chat always empty?
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 15 Jan 2003 09:18:33 +0000

Hiya. Chat room is usually pretty active on the weekends, but not during the week. Keep up your blindfold solving! S. >A few days ago when I entered there were quite a few people. Whenever >I go now, no one is there. What's going on?! > _________________________________________________________________ MSN 8: advanced junk mail protection and 2 months FREE*. http://join.msn.com/?page=features/junkmail
185. Re: [Speed cubing group] Thanks for the tips!
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 15 Jan 2003 09:27:48 +0000

Hi Austin. Great to have an edges first person doing such great times! An average of 24/25 is fantastic! 3 months is not long at all. I am working (very unoriginally) on the Fridrich method and am trying to get my average under 30 seconds. I am slowly getting there, and am hovering around the 32/33 mark at the moment. Please, put your moves on the net. Why not popst them here too? Could you map out your approach, plus times? so ... 1) edges first: 9 seconds (can you break this down any further?) 2) How many algorithms does your system use? Are there lots of slice moves? S. > >Welp - It took me a while, but I finished my edges first method. I >now have an average of 24.76 seconds... YAY! I hope to improve on >this time soon, but alas we will see. I hope to put this method on >the net soon, and plan to give credit for the peeps that send me some >links and stuff! :D thanks everyone. (I only posted 1 message, but >I have been working on the method for I think 3 months now... so it >wasn't just a 1 day thing ;) ) > >Your pal, > > >Austin > _________________________________________________________________ The new MSN 8: smart spam protection and 2 months FREE* http://join.msn.com/?page=features/junkmail
186. My new edges method in a nut shell
From: "cube_of_evil <cube_of_evil@...>" <cube_of_evil@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 15 Jan 2003 13:46:07 -0000

Hello again. This is just a quick overview of how my new method works for those who might want to know. I am still in the proccess of editing some algs? (I still don't know that word :) ) and then I plan to post them here, and then get my website up and running! Anyways... My new methos is placing the edges first, then moving the corners where you need them, and then flipping them. The biggest problem with my method right now is it doesn't have a lot of slice movement, but it does involve some flipping the whole cube around. The advantages I've seen are I customized all of my moves for R,F, and U turns only, so that allows for a great deal of speed. Here is the quick overview of my method - 1. Make cross 2. place M edges (2 Algs.) 3. Make cross on bottom. (You really move the D side to U, but ya know. [4 Algs.]) 4. Move corners into place (1 now - I am in the proccess of finding 2 more to move all the needed corners at the same time, this will improve my speed a bit.) 5. Twist corners (41 algs right now. You use 1 of the 41 algs depending on the situation of your cube, and solve 4 corners with 1 alg.) Placing the edges is really quick, because the algs are so short, and can be executed so fast. The hardest part of this method is the corners, both moving them and seeing the alg you need to execute very quickly. I think when I learn the method perfectly it will be a very effective method. So don't lost faith in edges first ;) And by all means, if you have any ways to improve upon it (faster edges/corners) please tell me! So untill next time! -Austin
187. Re: My new edges method in a nut shell
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 15 Jan 2003 14:10:18 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "cube_of_evil <cube_of_evil@y...>" <cube_of_evil@y...> wrote: > Hello again. This is just a quick overview of how my new method > works for those who might want to know. I am still in the proccess > of editing some algs? (I still don't know that word :) ) and then I > plan to post them here, and then get my website up and running! > Anyways... My new methos is placing the edges first, then moving the > corners where you need them, and then flipping them. The biggest > problem with my method right now is it doesn't have a lot of slice > movement, but it does involve some flipping the whole cube around. > The advantages I've seen are I customized all of my moves for R,F, > and U turns only, so that allows for a great deal of speed. Here is > the quick overview of my method - > > 1. Make cross > 2. place M edges (2 Algs.) > 3. Make cross on bottom. (You really move the D side to U, but ya > know. [4 Algs.]) > 4. Move corners into place (1 now - I am in the proccess of finding 2 > more to move all the needed corners at the same time, this will > improve my speed a bit.) > 5. Twist corners (41 algs right now. You use 1 of the 41 algs > depending on the situation of your cube, and solve 4 corners with 1 > alg.) > You're shy a few here. If you had 65 algorithms in stage 5 you'd be OK. > Placing the edges is really quick, because the algs are so short, and > can be executed so fast. The hardest part of this method is the > corners, both moving them and seeing the alg you need to execute very > quickly. I think when I learn the method perfectly it will be a > very effective method. So don't lost faith in edges first ;) And > by all means, if you have any ways to improve upon it (faster > edges/corners) please tell me! So untill next time! > > -Austin
188. Re: Examples Of Blindfold Algorithms
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 15 Jan 2003 14:11:23 -0000

--- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > For example, in the pdf file there is: > > If you want to flip edges DF and UR, then do F2 U2 (the algorithm for > edge flipping) U2 F2 etc. > > My question is, how would you know that F2 U2 was needed as the > offset? You just work out what you need to do to get them in place for the algorithm. I generally figure out my entire solution as I am doing it.
189. Re: Examples Of Blindfold Algorithms
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 15 Jan 2003 14:15:08 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "david_cubemaster <davidwesley@s...>" <davidwesley@s...> wrote: > I would really like to learn more blindfold-algs, specially for the > permutation of the edges. Will you put your whole advanced solution > with specific algs and more complicated things? And if so, when? > Currently I've got the algorithms scattered all over the place. If I get time I am going to try to write them up properly. The first two stages are the hardest in terms of number of algorithms to learn. That's because I broke the rest of the solution into more stages so it isn't quite as efficient. Obviously one stage is optimal but then you get a lot of algorithms. I may try to put stages 5 and 6 on here some time. (It doesn't matter which comes first so in some sense which is which is a matter of choice - similarly for stages 1 and 2.)
190. Re: Examples Of Blindfold Algorithms
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 15 Jan 2003 14:18:40 -0000

--- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > I was wondering if a thistlewaite like approach would be useful for > blindfolding. I'm thinking more along the lines of orientating > everything, then use only R2 L2 F2 B2 and U D for the finish, oh yeah > you also would have to consider the middle layer, but that shouldn't > be too bad, hhehehehe > I was just wondering, i never tried a blindfolded attempt, and i > don't know if i will really get into it, probably not for a while at > least, but i was just seeing if this approach would be valid for > blindfolded cubing > > > Jake You can place the middle edges into the middle layer (whilst ensuring the pieces are all correctly oriented) in the group <R, L, F2, B2, U, D>. Whether that together with orienting all the pieces is all you need to be sure of before going to <R2, L2, F2, B2, U, D> I don't know.
191. Re: [Speed cubing group] Re: My new edges method in a nut shell
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 15 Jan 2003 16:20:33 +0000

> > 5. Twist corners (41 algs right now. You use 1 of the 41 algs > > depending on the situation of your cube, and solve 4 corners with >1 > > alg.) > > > >You're shy a few here. If you had 65 algorithms in stage 5 you'd be >OK. Richard are you sure? You need 65 if you restrict yourself to U/D corners, but you can rotate the cube and do the L/R and F/B corners instead. Wouldn't doing that, together with an U, U' or U2 move, cycle you out of needing all 65? _________________________________________________________________ STOP MORE SPAM with the new MSN 8 and get 2 months FREE* http://join.msn.com/?page=features/junkmail
192. Re: My new edges method in a nut shell
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 15 Jan 2003 16:28:56 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > > > > 5. Twist corners (41 algs right now. You use 1 of the 41 algs > > > depending on the situation of your cube, and solve 4 corners with > >1 > > > alg.) > > > > > > >You're shy a few here. If you had 65 algorithms in stage 5 you'd be > >OK. > > Richard are you sure? You need 65 if you restrict yourself to U/D corners, > but you can rotate the cube and do the L/R and F/B corners instead. > Wouldn't doing that, together with an U, U' or U2 move, cycle you out of > needing all 65? > My method will not require any U. U' or U2 moves in orienting the edges (although it is true you may have to rotate the cube as a whole). If conjugation is brought into it then you can get away with just 9 algorithms but the conjugation may be hard to work out. > _________________________________________________________________ > STOP MORE SPAM with the new MSN 8 and get 2 months FREE* > http://join.msn.com/?page=features/junkmail
193. New videos
From: gogozergus <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 15 Jan 2003 16:58:21 -0000

I made a page with a solving example and comprehensive videos: http://grrroux.free.fr/example/example.html May be interesting for people working on the first steps of Petrus' method. Gilles.
194. Rubixtreme
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 15 Jan 2003 19:38:01 -0000

Just wanted to tell people about our club Rubixtreme at the University of California, Irvine (UCI). We started with just two people who could solve the cube, and now we have around 15 people who can solve it. What is even better is that we have 4 people solving under a min. At our meting, we all wanted to race, and as we were solving, I was having some bad luck and did the wrong alg . . . but I thought to myself no big deal, I will still win, but one guy beat me with a time of 33s . . . And I got second with 34. Just a month ago he could not solve the cube!! Just thought I would share. -Kenneth
195. RE: [Speed cubing group] New videos
From: "Chazzz" <chazzzle1@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 15 Jan 2003 15:12:40 -0500

Hey Gilles! I just wanted to you let you know how much this is appreciated. I was really having some trouble ironing out the first two layers part of lars' method and now you've shed some light for me! Thanks! -----Original Message----- From: gogozergus [mailto:no_reply@yahoogroups.com] Sent: Wednesday, January 15, 2003 11:58 AM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] New videos I made a page with a solving example and comprehensive videos: http://grrroux.free.fr/example/example.html May be interesting for people working on the first steps of Petrus' method. Gilles. [Non-text portions of this message have been removed]
196. Re: [Speed cubing group] Rubixtreme
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 15 Jan 2003 16:13:24 -0500

Hey, we're starting a club over hear at Purdue and we got over 30 people who can solve the cube and several under a minute. Perhaps our clubs could get together and race? Or do some sort of online competition... any ideas? -Justin Vining http://icdweb.cc.purdue.edu/~viningjc/cube ----- Original Message ----- From: redkbrandon To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, January 15, 2003 2:38 PM Subject: [Speed cubing group] Rubixtreme Just wanted to tell people about our club Rubixtreme at the University of California, Irvine (UCI). We started with just two people who could solve the cube, and now we have around 15 people who can solve it. What is even better is that we have 4 people solving under a min. At our meting, we all wanted to race, and as we were solving, I was having some bad luck and did the wrong alg . . . but I thought to myself no big deal, I will still win, but one guy beat me with a time of 33s . . . And I got second with 34. Just a month ago he could not solve the cube!! Just thought I would share. -Kenneth Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
197. I'm new and could use some help
From: "xaston2001 <Xaston@...>" <Xaston@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 16 Jan 2003 22:12:15 -0000

I just got the rubik's cube for christmas. I just started using it like 3 days ago however. I can solve one side in like 25 seconds now. However I can't get the rest. I want to know the EASIEST method. I saw Lars' method that is probably faster, at least it seems it in theory, but is that easier and faster TO LEARN then the layer by layer? I'd just like to know what the easiest way to solve it is. Thank you in advance.
198. Re: I'm new and could use some help
From: "xaston2001 <Xaston@...>" <Xaston@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 16 Jan 2003 22:20:08 -0000

and another question, sometimes while solving a face, I will have one corner left, and that corner is on the bottom, and it seems VERY difficult to get that on the top face quickly, what do I do?
199. Re: I'm new and could use some help
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 17 Jan 2003 01:03:01 -0000

First to answer your questions, many people will argue what is the easiest method to learn. I say it is corners first others will say it is a layers method, and so on. I think it really maters on how you think, also on how you learn. Here is the link to the site i learned from. It is nice because you do not have to learn any notation. Also this site will help you on that corner problem you were having. http://jjorg.chem.unc.edu/personal/monroe/cube/rubik.html Good luck, -Kenneth P.S. Let us know when you solve it. --- In speedsolvingrubikscube@yahoogroups.com, "xaston2001 <Xaston@h...>" <Xaston@h...> wrote: > and another question, sometimes while solving a face, I will have one > corner left, and that corner is on the bottom, and it seems VERY > difficult to get that on the top face quickly, what do I do?
200. Re: [Speed cubing group] I'm new and could use some help
From: "aWAKEn" <a_wake_n@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 16 Jan 2003 20:10:45 -0500

I learned the Rubiks online solution first, but am now using Lars' method, and found it easy to learn, and the easiest to teach. Also, you won't have to learn more than 3 algorithms to get the job done. sixpoint ----- Original Message ----- From: xaston2001 <Xaston@...> To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, January 16, 2003 5:12 PM Subject: [Speed cubing group] I'm new and could use some help I just got the rubik's cube for christmas. I just started using it like 3 days ago however. I can solve one side in like 25 seconds now. However I can't get the rest. I want to know the EASIEST method. I saw Lars' method that is probably faster, at least it seems it in theory, but is that easier and faster TO LEARN then the layer by layer? I'd just like to know what the easiest way to solve it is. Thank you in advance. Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
201. Re: I'm new and could use some help
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 17 Jan 2003 02:52:08 -0000

You say that you can solve one side. A big mistake most peopel make when they say they solved 'one side', is that one side is a single color, but the edge pieces and corner pieces are in the wrong place. For example: When you solve one side, look at the sides of the pieces you have on that face. The colors should be together. Most people have the yellow-blue edge in the yellow-green place, or something. Hope I haven't confused you *too* much. Now, on to actually solving: I personally find that before you go searching for a solution to figure out, first try for a few months to solve it on your own. First of all, it's more fun(in my humble opinion) and second of all, it will give you some considerable experience in handling the cube, and how the cubes move in relation to each other. After that, I would adviser Lars' method or Jessica's, but to get really fast at Jessica's method, you need to memorize something like fifty algorithms. I only know fifteen, and I can solve it in roughly 30 seconds. I'm going to learn quite a few more soon, though, hopefully cutting my times down by about 5-8 seconds. --- In speedsolvingrubikscube@yahoogroups.com, "xaston2001 <Xaston@h...>" <Xaston@h...> wrote: > I just got the rubik's cube for christmas. I just started using it > like 3 days ago however. I can solve one side in like 25 seconds > now. However I can't get the rest. I want to know the EASIEST > method. I saw Lars' method that is probably faster, at least it > seems it in theory, but is that easier and faster TO LEARN then the > layer by layer? I'd just like to know what the easiest way to solve > it is. Thank you in advance.
202. Improvements.
From: addicted_2_my_rubiks_cube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 17 Jan 2003 03:54:36 -0000

Ok, I was sitting in class today supposed to be studying, when I figured it would be a good idea to make a list of goals for each step. And I worte down some ways that I think I can achieve the goals. I guess im gonna write em all on here so you guys can c them, and maybe give me a lil more insight on how to achieve them. Goals: total time: step 1- 2x2x2, in 2 seconds. 2 step 2- 2x2x3, in 5 seconds. 7 step 3- next corne/edge pair, in 3 seconds. 10 step 4- last first layer edge, in 2 seconds. 12 step 5- last corner/edge pair, 3 seconds. 15 step 6- OLL, 3 seconds 18 step 7- PLL, 4 seconds 22 seconds. status/ what needs done to make goals: step 1- pretty much there, maybe a little work on more accurate moves. 2- needs alot of work! probably around 9 seconds for this step now. NeEd help from club! 3- need to make a list of all possibilities and find solutions using Rons cube solver. Then find easily recognized situations and learn those. Also need to work on seeing all different corner/edge pairs I 'could' use (3 possible). 4- easy. maybe learn to combine steps 3 and 4. Possibly use step 4 to help with step 5. 5- Learn ALL of Jessica's F2L moves! (Only know/use a couple right now) 6- Close, need to re-learn the algs that I have forgotten! maybe learn slow situations so they are faster. 7- mostly there. re-learn slow situations to become faster. Alright, I even put the steps in order of which I think I should work on first. list goes by steps: 6,5,2,3,4,7,1 What do you all think about those goals being realistic? Oh, and all you who use the Fridrich method, when placing your last corner/edge pair, how long does that pair take you. I have the exact same situation because I end up with a final corner/edge pair too, and wanted to know how fast I should be able to do it in. thanks for takin the time readin this, and It would be nice to get some feed back from you all. viva la cube -Heath
203. Oh - I have an idea... maybe. :)
From: "cube_of_evil <cube_of_evil@...>" <cube_of_evil@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 17 Jan 2003 05:45:53 -0000

Well hello again out there! How are things? I am well. The Austin- Method or Mule-Method based off my last name Muhlestein) as as handfull of people call it now (AKA - my speed method that is edges fisrt.) is also going well. But I had an idea. Do you think it is possible to place and line up (that "o" word) all of the corners in a single alg using only U,R,and F, and being able to do this with all the possibe combinations, or do you think there are just to many. Also, do you think I should ditch the idea of U,R, anf F only. I like it, because I can twist those faces so fast, but if I can increase the speed by opening up the method to all face turns, well by all means then, bust out the L, D, and B action! :) anyways, just a few quick questions! Thnx! Your pally-boy, Austin
204. Re: [Speed cubing group] Oh - I have an idea... maybe. :)
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 17 Jan 2003 12:32:51 +0000

>Also, do you think I should ditch the idea of U,R, anf F only. I >like it, because I can twist those faces so fast, but if I can >increase the speed by opening up the method to all face turns, well >by all means then, bust out the L, D, and B action! Sorry if this suggestion is very much old hat :-) Have you experimented with the moves u and r? "U" moves just the top layer, but "u" is moving the top layer plus the middle layer with it. These moves are the equivilent to doing a L or D move plus a cube rotation. (Similarly, I find the move "d" easier to execute than D with some algorithms.) Incorporating these moves into your triggers means that sometimes you can utilise shorter algorithms while keeping the moves on your faster side. S. _________________________________________________________________ STOP MORE SPAM with the new MSN 8 and get 2 months FREE* http://join.msn.com/?page=features/junkmail
205. Re: I'm new and could use some help
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 17 Jan 2003 13:44:12 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "xaston2001 <Xaston@h...>" <Xaston@h...> wrote: > I just got the rubik's cube for christmas. I just started using it > like 3 days ago however. I can solve one side in like 25 seconds > now. However I can't get the rest. I want to know the EASIEST > method. I saw Lars' method that is probably faster, at least it > seems it in theory, but is that easier and faster TO LEARN then the > layer by layer? I'd just like to know what the easiest way to solve > it is. Thank you in advance. You csn solve one side in less than 25 seconds? That would qualify you for Toronto, except you need to slve the whole cube in that time. There are people in this group who can do it, but I can't. I can solve the whole cube, but in 5 minutes, not 25 seconds, alas! Hana a kostky
206. Re: [Speed cubing group] Re: I'm new and could use some help
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 17 Jan 2003 13:56:36 +0000

>but to get really fast at Jessica's method, you need to memorize >something like fifty algorithms. More than fifty: just orienting the last layer is over 50! >I only know fifteen, and I can solve >it in roughly 30 seconds. I'm going to learn quite a few more soon, >though, hopefully cutting my times down by about 5-8 seconds. James: wow your times have really gone down! S. _________________________________________________________________ Help STOP SPAM: Try the new MSN 8 and get 2 months FREE* http://join.msn.com/?page=features/junkmail
207. Re: [Speed cubing group] Oh - I have an idea... maybe. :)
From: Austin Muhlestein <cube_of_evil@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 17 Jan 2003 06:26:59 -0800 (PST)

Wow, thanks a lot! I never knew D and d meant 2 differnt things. That will help a lot I think! thanks! :) -AM --------------------------------- Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now [Non-text portions of this message have been removed]
208. No Subject
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 17 Jan 2003 16:56:34 -0000

I'm trying to cut my times down. Right now, I'm stuck at about 32 seconds average, and I've been stuck here for a long time. I was going to learn the last layer permutation algs, to permute corners and edges at once, but I found out that it actually wouldn't help that much. I timed each individual step, and here's what I got: 2x2x2 cube: 4 seconds Extend to 2x2x3: 3.5 seconds orient edges: 4 seconds Extend to two full layers: 8 seconds Permute bottom corners: 3.5 seconds Orient bottom corners: 4.5 seconds Permute bottom edges: 4 seconds Total: 31.5 seconds What do you 20 second cubers(who use Lars' way) get per step? Which one(s) do you think I should try to improve on?
209. Re: [Speed cubing group] Oh - I have an idea... maybe. :)
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 17 Jan 2003 17:50:58 -0000

Hi Simon, Where did you get the notation? I've been using u, r and b for the slices and Uu Rr and Bb for the side plus the slice. If you do corners first you need a lot of slice moves and the single small case letter seems the simplest way. Am I making sense to you? David J --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > > >Also, do you think I should ditch the idea of U,R, anf F only. I > >like it, because I can twist those faces so fast, but if I can > >increase the speed by opening up the method to all face turns, well > >by all means then, bust out the L, D, and B action! > > Sorry if this suggestion is very much old hat :-) > > Have you experimented with the moves u and r? "U" moves just the top layer, > but "u" is moving the top layer plus the middle layer with it. These moves > are the equivilent to doing a L or D move plus a cube rotation. (Similarly, > I find the move "d" easier to execute than D with some algorithms.) > Incorporating these moves into your triggers means that sometimes you can > utilise shorter algorithms while keeping the moves on your faster side. > > S. > > _________________________________________________________________ > STOP MORE SPAM with the new MSN 8 and get 2 months FREE* > http://join.msn.com/?page=features/junkmail
210. Re: [Speed cubing group] (unknown)
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 17 Jan 2003 11:29:57 -0800

I would like to know my times, but I don't. Not sure how I'd find out, short of videotaping and stepping through solutions for hours. If you're always doing step 5, 6 and 7 separately, you should work on learning more LL algorithms. Did you see these http://lar5.com/cube/yMain.html ? I only put them up a few weeks ago. You should have the step 1 moves planned out when you start, and that should take less that 4 seconds, I imagine. Have you measured how many moves you use, when solving slowly, focusing on few moves? Aim for 50 at least. I think I'm around 45. Skills you learn while doing that will transfer to fewer moves when solving for speed. /Lars At 16:56 +0000 1/17/03, James Potter <theboywholived81@...> wrote: >I'm trying to cut my times down. Right now, I'm stuck at about 32 >seconds average, and I've been stuck here for a long time. I was >going to learn the last layer permutation algs, to permute corners >and edges at once, but I found out that it actually wouldn't help >that much. I timed each individual step, and here's what I got: >2x2x2 cube: 4 seconds >Extend to 2x2x3: 3.5 seconds >orient edges: 4 seconds >Extend to two full layers: 8 seconds >Permute bottom corners: 3.5 seconds >Orient bottom corners: 4.5 seconds >Permute bottom edges: 4 seconds >Total: 31.5 seconds >What do you 20 second cubers(who use Lars' way) get per step? Which >one(s) do you think I should try to improve on? -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com
211. Re: [Speed cubing group] (unknown)
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 17 Jan 2003 20:32:08 -0000

I always do have the moves for step one planned out in my head, and it usually takes less than four seconds, but sometimes it can take me up to five seconds. So the steps 5+6 would be about 2-30 new algorithms to learn in all, right? I'll probably learn those ones. It usually takes me about 80 moves to finish. I also need to work on getting less moves. Not as bad as a friend of mine, who takes about 130 moves to solve it! Thanks for the tips! --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > I would like to know my times, but I don't. Not sure how I'd find > out, short of videotaping and stepping through solutions for hours. > > If you're always doing step 5, 6 and 7 separately, you should work on > learning more LL algorithms. Did you see these > http://lar5.com/cube/yMain.html ? I only put them up a few weeks ago. > > You should have the step 1 moves planned out when you start, and that > should take less that 4 seconds, I imagine. > > Have you measured how many moves you use, when solving slowly, > focusing on few moves? Aim for 50 at least. I think I'm around 45. > Skills you learn while doing that will transfer to fewer moves when > solving for speed. > > /Lars > > > > At 16:56 +0000 1/17/03, James Potter <theboywholived81@y...> wrote: > >I'm trying to cut my times down. Right now, I'm stuck at about 32 > >seconds average, and I've been stuck here for a long time. I was > >going to learn the last layer permutation algs, to permute corners > >and edges at once, but I found out that it actually wouldn't help > >that much. I timed each individual step, and here's what I got: > >2x2x2 cube: 4 seconds > >Extend to 2x2x3: 3.5 seconds > >orient edges: 4 seconds > >Extend to two full layers: 8 seconds > >Permute bottom corners: 3.5 seconds > >Orient bottom corners: 4.5 seconds > >Permute bottom edges: 4 seconds > >Total: 31.5 seconds > >What do you 20 second cubers(who use Lars' way) get per step? Which > >one(s) do you think I should try to improve on? > > -- > "They say the grass is greener on the other side, but have you ever > flipped it over?" > > Lars Petrus, San Francisco - lars@l... http://lar5.com
212. Re: [Speed cubing group] (unknown)
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 18 Jan 2003 01:16:16 -0000

I just figured out that I sort of do steps 5 and 6 at the same time. I was looking at your page, and the algorithms for those are kind of like the permutation algs and orientation ones put together, right? For example: the algorithm F T' B' T F' T' B L' T' L T' L' T2 L is a combination of the sequence to switch the two corners at the back side of the cube(F T' B' T F' T' B), and the one to orient the corners(L' T' L T' L' T2 L). That's basically what I do, so should I try to combine step 6+7 in one algorithm? --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > I would like to know my times, but I don't. Not sure how I'd find > out, short of videotaping and stepping through solutions for hours. > > If you're always doing step 5, 6 and 7 separately, you should work on > learning more LL algorithms. Did you see these > http://lar5.com/cube/yMain.html ? I only put them up a few weeks ago. > > You should have the step 1 moves planned out when you start, and that > should take less that 4 seconds, I imagine. > > Have you measured how many moves you use, when solving slowly, > focusing on few moves? Aim for 50 at least. I think I'm around 45. > Skills you learn while doing that will transfer to fewer moves when > solving for speed. > > /Lars > > > > At 16:56 +0000 1/17/03, James Potter <theboywholived81@y...> wrote: > >I'm trying to cut my times down. Right now, I'm stuck at about 32 > >seconds average, and I've been stuck here for a long time. I was > >going to learn the last layer permutation algs, to permute corners > >and edges at once, but I found out that it actually wouldn't help > >that much. I timed each individual step, and here's what I got: > >2x2x2 cube: 4 seconds > >Extend to 2x2x3: 3.5 seconds > >orient edges: 4 seconds > >Extend to two full layers: 8 seconds > >Permute bottom corners: 3.5 seconds > >Orient bottom corners: 4.5 seconds > >Permute bottom edges: 4 seconds > >Total: 31.5 seconds > >What do you 20 second cubers(who use Lars' way) get per step? Which > >one(s) do you think I should try to improve on? > > -- > "They say the grass is greener on the other side, but have you ever > flipped it over?" > > Lars Petrus, San Francisco - lars@l... http://lar5.com
213. Edges first breakthrough! :D
From: "cube_of_evil <cube_of_evil@...>" <cube_of_evil@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 18 Jan 2003 05:18:09 -0000

Well, after learning that Rr, or r - however you look at turning the right face with the slice ect... idea... I've this i got another improvment! I have figured out a way I'll be able to solve each situation with 1 alg (using the cube explorer) - but the problem is I am not sure how many corner poss. there are after I place my edges. Does anyone have any idea about how many there are? cause I don't want to to have to memorize 30000000000000000*9 algs to be able to do it - but in other good news, I can now place my edges in 9 seconds... so if I can get this 1 alg thing to work (fingers crossed) I'll have me some good averages :) thanks again everyone! -Austin
214. Re: [Speed cubing group] (unknown)
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 18 Jan 2003 19:23:41 -0000

Hi James, You gave three sequences. Two are the basic two for last level corners: F T' B' T F' T' B, 7 move sequence which changes the relative positions of corners, basically swapping two adjacent corners, though it rotates them; and L' T' L T' L' T2 L 7 move sequence which rotates those corners. In combining them to make F T' B' T F' T' B L' T' L T' L' T2 L you using the same number of moves. In the following I use U for Upper instead of T for Top. I recommend that you use combos that use fewer moves. For example: Try this corner swapping sequence L' U R U'L U R' then rotating sequence R U R' U R U2 R'. These are the same as yours, but different facing. And you'll see that two adjacent corners and edges have swapped without rotating in 14 moves. Then solve them with eleven moves: R U2 R' U' R U2 L' U R' U' L If you can trade regularly something like 14 moves for 11, you should seen a quicker solve. In this case I saw that there were moves in common and linked them but there are lots fewer move combos out there. I don't have a full set yet, but I'm working on it. Good Luck, David J --- In speedsolvingrubikscube@yahoogroups.com, "James Potter <theboywholived81@y...>" <theboywholived81@y...> wrote: > I just figured out that I sort of do steps 5 and 6 at the same time. > I was looking at your page, and the algorithms for those are kind of > like the permutation algs and orientation ones put together, right? > For example: the algorithm F T' B' T F' T' B L' T' L T' L' T2 L is a > combination of the sequence to switch the two corners at the back > side of the cube(F T' B' T F' T' B), and the one to orient the > corners(L' T' L T' L' T2 L). That's basically what I do, so should I > try to combine step 6+7 in one algorithm? > --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus > <lars@l...> wrote: > > I would like to know my times, but I don't. Not sure how I'd find > > out, short of videotaping and stepping through solutions for hours. > > > > If you're always doing step 5, 6 and 7 separately, you should work > on > > learning more LL algorithms. Did you see these > > http://lar5.com/cube/yMain.html ? I only put them up a few weeks > ago. > > > > You should have the step 1 moves planned out when you start, and > that > > should take less that 4 seconds, I imagine. > > > > Have you measured how many moves you use, when solving slowly, > > focusing on few moves? Aim for 50 at least. I think I'm around 45. > > Skills you learn while doing that will transfer to fewer moves > when > > solving for speed. > > > > /Lars > > > > > > > > At 16:56 +0000 1/17/03, James Potter <theboywholived81@y...> wrote: > > >I'm trying to cut my times down. Right now, I'm stuck at about 32 > > >seconds average, and I've been stuck here for a long time. I was > > >going to learn the last layer permutation algs, to permute corners > > >and edges at once, but I found out that it actually wouldn't help > > >that much. I timed each individual step, and here's what I got: > > >2x2x2 cube: 4 seconds > > >Extend to 2x2x3: 3.5 seconds > > >orient edges: 4 seconds > > >Extend to two full layers: 8 seconds > > >Permute bottom corners: 3.5 seconds > > >Orient bottom corners: 4.5 seconds > > >Permute bottom edges: 4 seconds > > >Total: 31.5 seconds > > >What do you 20 second cubers(who use Lars' way) get per step? > Which > > >one(s) do you think I should try to improve on? > > > > -- > > "They say the grass is greener on the other side, but have you ever > > flipped it over?" > > > > Lars Petrus, San Francisco - lars@l... http://lar5.com
215. Re: [Speed cubing group] (unknown)
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 18 Jan 2003 11:33:11 -0800

At 20:32 +0000 1/17/03, James Potter <theboywholived81@...> wrote: >I always do have the moves for step one planned out in my head, and >it usually takes less than four seconds, but sometimes it can take >me up to five seconds. >So the steps 5+6 would be about 2-30 new algorithms to learn in all, >right? I'll probably learn those ones. It's 25 if you want to learn all the perfect ones. The 8 I gave names are the most important. >It usually takes me about 80 moves to finish. I also need to work on >getting less moves. Not as bad as a friend of mine, who takes about >130 moves to solve it! Wow! Sounds like you have the speed, and just need to use fewer moves. If you use 60 instead of 80, and twist at the same speed, you'll be at 23 instead of 32 seconds. And I think that's perfectly doable. >Thanks for the tips! >--- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus ><lars@l...> wrote: >> I would like to know my times, but I don't. Not sure how I'd find >> out, short of videotaping and stepping through solutions for hours. >> >> If you're always doing step 5, 6 and 7 separately, you should work >on >> learning more LL algorithms. Did you see these >> <http://lar5.com/cube/yMain.html>http://lar5.com/cube/yMain.html ? >>I only put them up a few weeks >ago. >> >> You should have the step 1 moves planned out when you start, and >that >> should take less that 4 seconds, I imagine. >> >> Have you measured how many moves you use, when solving slowly, >> focusing on few moves? Aim for 50 at least. I think I'm around 45. >> Skills you learn while doing that will transfer to fewer moves >when >> solving for speed. >> >> /Lars >> >> >> >> At 16:56 +0000 1/17/03, James Potter <theboywholived81@y...> wrote: >> >I'm trying to cut my times down. Right now, I'm stuck at about 32 >> >seconds average, and I've been stuck here for a long time. I was >> >going to learn the last layer permutation algs, to permute corners >> >and edges at once, but I found out that it actually wouldn't help >> >that much. I timed each individual step, and here's what I got: >> >2x2x2 cube: 4 seconds >> >Extend to 2x2x3: 3.5 seconds >> >orient edges: 4 seconds >> >Extend to two full layers: 8 seconds >> >Permute bottom corners: 3.5 seconds >> >Orient bottom corners: 4.5 seconds >> >Permute bottom edges: 4 seconds >> >Total: 31.5 seconds >> >What do you 20 second cubers(who use Lars' way) get per step? >Which >> >one(s) do you think I should try to improve on? >> >> -- >> "They say the grass is greener on the other side, but have you ever >> flipped it over?" >> >> Lars Petrus, San Francisco - lars@l... <http://lar5.com>http://lar5.com > >Yahoo! Groups Sponsor >ADVERTISEMENT ><http://rd.yahoo.com/M=241773.2861420.4212388.1925585/D=egroupweb/S=1705297356:HM/A=1394044/R=0/*http://www.hgtv.com/hgtv/pac_ctnt/text/0,,HGTV_3936_5802,FF.html> > > > >To unsubscribe from this group, send an email to: >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >Your use of Yahoo! Groups is subject to the ><http://docs.yahoo.com/info/terms/>Yahoo! Terms of Service. -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com [Non-text portions of this message have been removed]
216. LL Permutations - Help
From: "Gilles Roux <gilles.roux@...>" <gilles.roux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 18 Jan 2003 21:19:44 -0000

I'm still having problems doing the LL permutation sequences very fast (I often need 4 secs for the worst ones). Maybe you know if someone has videos showing good triggers for all of them? Thanks, Gilles.
217. Re: LL Permutations - Help
From: "mylib_2000 <mylib_2000@...>" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 19 Jan 2003 01:38:27 -0000

I wish I could execute the worst LL permutations in 4 sec !! Are you including recognition time in that 4 sec ? --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux <gilles.roux@a...>" <gilles.roux@a...> wrote: > > I'm still having problems doing the LL permutation sequences very fast > (I often need 4 secs for the worst ones). > > Maybe you know if someone has videos showing good triggers for all of > them? > > Thanks, > > Gilles.
218. Solving without help.
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 19 Jan 2003 03:17:26 -0000

Hey all, I wanted to ask you all a question. Before you learned any algorithms and such for your cube, how long did it take you without any of this? Using only logic? I told my friend that right after I bought it, I solved it on the car ride home with my mom and he did not believe me. I don't think it is that hard to do; a lot of it is just layer-movement to make room. Anyways, I want some feedback from you guys so I can prove to my friend otherwise.
219. Re: [Speed cubing group] (unknown)
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 19 Jan 2003 04:54:06 -0000

Whoops, I meant 20-30, not 2-30. LOL Anyway, You ought to do what that one person did, like record each step slowly and put it on your site. You're the inventor of this method, after all, so you do it best. --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > At 20:32 +0000 1/17/03, James Potter <theboywholived81@y...> wrote: > >I always do have the moves for step one planned out in my head, and > >it usually takes less than four seconds, but sometimes it can take > >me up to five seconds. > >So the steps 5+6 would be about 2-30 new algorithms to learn in all, > >right? I'll probably learn those ones. > > It's 25 if you want to learn all the perfect ones. The 8 I gave names > are the most important. > > >It usually takes me about 80 moves to finish. I also need to work on > >getting less moves. Not as bad as a friend of mine, who takes about > >130 moves to solve it! > > Wow! Sounds like you have the speed, and just need to use fewer > moves. If you use 60 instead of 80, and twist at the same speed, > you'll be at 23 instead of 32 seconds. And I think that's perfectly > doable. > > >Thanks for the tips! > >--- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus > ><lars@l...> wrote: > >> I would like to know my times, but I don't. Not sure how I'd find > >> out, short of videotaping and stepping through solutions for hours. > >> > >> If you're always doing step 5, 6 and 7 separately, you should work > >on > >> learning more LL algorithms. Did you see these > >> <http://lar5.com/cube/yMain.html>http://lar5.com/cube/yMain.html ? > >>I only put them up a few weeks > >ago. > >> > >> You should have the step 1 moves planned out when you start, and > >that > >> should take less that 4 seconds, I imagine. > >> > >> Have you measured how many moves you use, when solving slowly, > >> focusing on few moves? Aim for 50 at least. I think I'm around 45. > >> Skills you learn while doing that will transfer to fewer moves > >when > >> solving for speed. > >> > >> /Lars > >> > >> > >> > >> At 16:56 +0000 1/17/03, James Potter <theboywholived81@y...> wrote: > >> >I'm trying to cut my times down. Right now, I'm stuck at about 32 > >> >seconds average, and I've been stuck here for a long time. I was > >> >going to learn the last layer permutation algs, to permute corners > >> >and edges at once, but I found out that it actually wouldn't help > >> >that much. I timed each individual step, and here's what I got: > >> >2x2x2 cube: 4 seconds > >> >Extend to 2x2x3: 3.5 seconds > >> >orient edges: 4 seconds > >> >Extend to two full layers: 8 seconds > >> >Permute bottom corners: 3.5 seconds > >> >Orient bottom corners: 4.5 seconds > >> >Permute bottom edges: 4 seconds > >> >Total: 31.5 seconds > >> >What do you 20 second cubers(who use Lars' way) get per step? > >Which > >> >one(s) do you think I should try to improve on? > >> > >> -- > >> "They say the grass is greener on the other side, but have you ever > >> flipped it over?" > >> > >> Lars Petrus, San Francisco - lars@l... <http://lar5.com>http://lar5.com > > > >Yahoo! Groups Sponsor > >ADVERTISEMENT > ><http://rd.yahoo.com/M=241773.2861420.4212388.1925585/D=egroupweb/S=1 705297356:HM/A=1394044/R=0/*http://www.hgtv.com/hgtv/pac_ctnt/text/0,, HGTV_3936_5802,FF.html> > > > > > > > >To unsubscribe from this group, send an email to: > >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > >Your use of Yahoo! Groups is subject to the > ><http://docs.yahoo.com/info/terms/>Yahoo! Terms of Service. > > > -- > "They say the grass is greener on the other side, but have you ever > flipped it over?" > > Lars Petrus, San Francisco - lars@l... http://lar5.com > > [Non-text portions of this message have been removed]
220. Re: Solving without help.
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 19 Jan 2003 05:02:56 -0000

It's fairly easy to get the F2L without help, but the problem is the LL. Orienting isn't tooo bad, but permuting edges without messing up what you just did is difficult. I solve it after a few weeks when I was eleven(amazingly good for that age, though I think it was a lucky case LOL). --- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > Hey all, I wanted to ask you all a question. Before you learned any > algorithms and such for your cube, how long did it take you without > any of this? Using only logic? I told my friend that right after I > bought it, I solved it on the car ride home with my mom and he did > not believe me. I don't think it is that hard to do; a lot of it is > just layer-movement to make room. Anyways, I want some feedback from > you guys so I can prove to my friend otherwise.
221. Re: LL Permutations - Help
From: "Gilles Roux <gilles.roux@...>" <gilles.roux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 19 Jan 2003 05:31:26 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "mylib_2000 <mylib_2000@y...>" <mylib_2000@y...> wrote: > I wish I could execute the worst LL permutations in 4 sec !! Are you > including recognition time in that 4 sec ? > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux > <gilles.roux@a...>" <gilles.roux@a...> wrote: > > > > I'm still having problems doing the LL permutation sequences very > fast > > (I often need 4 secs for the worst ones). > > > > Maybe you know if someone has videos showing good triggers for all > of > > them? > > > > Thanks, > > > > Gilles. Of course not, give me 4 more seconds for recognition, and you'll understand why I was faster with my 65 moves solution :-) Especially if I need to (R2(UE'))(R'UR'U'R(U'E)R2)y'(R'UR) !!!
222. Re: Solving without help.
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 19 Jan 2003 06:24:38 -0000

Would you believe me if I said I did it in 15-20 minutes first time? I swear to god on my father's grave that it is true ;-; my friend refuses to believe me
223. Re: Solving without help.
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 19 Jan 2003 06:43:39 -0000

Wow, that is GOOD for the first time!! You must be a genius.. --- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > Would you believe me if I said I did it in 15-20 minutes first time? > I swear to god on my father's grave that it is true ;-; my friend > refuses to believe me
224. An easy way to explain edge orientation?
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 19 Jan 2003 08:53:41 -0000

I want to make sure I have this clear. I just biffed my orientations twice because of this. Anyone know a good way of explaining it?
225. Re: LL Permutations - Help
From: pejave <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 19 Jan 2003 12:47:02 -0000

> Especially if I need to (R2(UE'))(R'UR'U'R(U'E)R2)y'(R'UR) !!! I don't have video's for all perms but this one I have http://home.wxs.nl/~janse625/AllesFastPermute.html Look for 16-1. There is a link under the picture to a video. You can also use RLU2L'R'y'R'UL'U2RU'L , 16-2 , 16-3 or 16-4 Good luck Peter
226. Re: [Speed cubing group] Edges first breakthrough! :D
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 20 Jan 2003 00:20:03 +1100

On Sat, Jan 18, 2003 at 05:18:09AM -0000, cube_of_evil <cube_of_evil@...> wrote: > but the problem is I am not sure how many corner poss. there are after > I place my edges. Does anyone have any idea about how many there are? If I can count properly, there are 8! * 3^7 / 2 = 44089920 different configurations of the corners if the edges are already in place. But since many of those positions look the same after rotations and reflections, the number of algorithms you need to learn is less (but I think still in the millions, I'm not sure how to easily figure this number out). > cause I don't want to to have to memorize 30000000000000000*9 algs to > be able to do it - but in other good news, I can now place my edges in > 9 seconds... You could probably make improvements to the edges too. How many moves is it currently taking you? Ryan
227. cube clubs
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 19 Jan 2003 13:29:31 -0000

I notice that there are reports of two cube clubs, one at UCI, the other at Putdue. I welcome this trend and wish that there are more cube clubs at universities around the world. It sems that the ability to solve the Rubik's cube is tather unique, very few people can do it. Look around. See how many of your friends and neigbors csan do it. Since this club is comprised mostly of those who can solve the cube very fast, let us categorize the cubers based on speed: CATEGORY 1 includes those who can solve the whole cube in less than or equal to 30 seconds. Those folks should consider competing in Toronto. CATEGORY 2 includes those who can solve the cube anywhere between 31 seconds and a minute, inclusive. Those are still very fast. With some practise you can go to Toronto, but you need improvement. CATEGORY 3 includes those who can solve the cube anyehere between 61 seconds and three minutes. They are still pretty good, but they are not a Toronto material. Just be happy you are still not too slow. CATEGORY 4 includes those who can solve the cube in more than 3 minutes. If it is any consolation to them, they can still solve the cube. But they should not dream aof going to Toronto as speedcubists. I belong to CATEGORY 4, and I plan going to Toronto. Not as a speedcubist, of course. I plan to exhibit 3 dimensional cube art. Please see http://cube.misto.cz and tell me if you know of anyone who can do this. If we had cube clubs, I could email each of the club contacts, sending them this website and asking this question. Justin Winning of the Purdue cube club already said that he knows nobody. How about the people in the UCI cube club? Do you know anybody? Hana a kostky PS For those who want to know, my cubing time is a disgusting 5-10 minutes. Pretty awful. huh?
228. Advanced method Edge orientation algorithms
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 19 Jan 2003 17:06:21 -0000

Stage 1 or 2 depending on which order you do things Edge Orientation 2 Edges To Orient Probability (33/1024) Isomorphic To 1,2 Probability (3/512) L F' U L' B' F U R' F U' R B F' U' (14) Isomorphic To 1,3 Probability (3/256) F U2 F2 D' U' L' U L D F2 U' F' U' (13) Isomorphic To 1,6 Probability (3/1024) L2 R2 D B' L D' B L2 R2 F' U L' F U' (14) Isomorphic To 1,11 Probability (3/256) R' U' R U2 R2 D' U' F' U F D R2 U' (13) 4 Edges To Orient Probability (495/2048) Isomorphic To 1, 2, 3, 4 Probability (3/1024) U' L2 F2 L2 D2 L' R B' R2 D2 R2 F2 L R' (14) Isomorphic To 1, 2, 3, 5 Probability (3/128) R2 D L' R F L' R U L' R B L' R' (13) Isomorphic To 1, 2, 3, 7 Probability (3/256) U2 F2 R2 F2 U' F2 R2 F2 U2 B' F R' B F' (14) Isomorphic To 1, 2, 3, 8 Probability (3/256) F2 L2 F2 U' F2 L2 F2 U2 B F' L' B' F U2 (14) Isomorphic To 1, 2, 3, 9 Probability (3/128) U F' U2 F R U B U' L U2 L' B' U' R' (14) Isomorphic To 1, 2, 3, 10 Probability (3/128) U F U' R U2 R' F' U' L' U B' U2 B L (14) Isomorphic To 1, 2, 5, 6 Probability (3/2048) U B2 F2 U B2 F2 R2 B F' U2 R' U2 B' F R2 U' (16) Isomorphic To 1, 2, 5, 7 Probability (3/128) D L' R F L' R U L' R B L' R (12) Isomorphic To 1, 2, 7, 8 Probability (3/1024) B2 F2 D B2 F2 R2 B' F D2 R' D2 B F' R2 (14) Isomorphic To 1, 2, 7, 9 Probability (3/128) D' R2 B' L2 U' L' R' U' L2 F' R2 D' L R (14) Isomorphic To 1, 2, 8, 9 Probability (3/128) D R2 B' L2 U L' R' U' L2 F R2 D' L R (14) Isomorphic To 1, 2, 9, 11 Probability (3/512) F2 L2 D2 B' D2 L2 F2 U R2 U2 R' U2 R2 U' (14) Isomorphic To 1, 2, 9, 12 Probability (3/256) R2 F2 R2 D2 R2 B' R2 D2 R2 F2 L R' U' L' R' (15) Isomorphic To 1, 3, 6, 8 Probability (3/512) F2 R2 D' R2 F2 R2 U2 L R' B' L' R U2 R2 (14) Isomorphic To 1, 3, 6, 9 Probability (3/256) U' R2 U B R' B U R U2 R' B' U B' R' (14) Isomorphic To 1, 3, 6, 10 Probability (3/256) L B2 L2 U R2 B2 L' R U2 R2 B' L2 U2 R' (14) Isomorphic To 1, 3, 6, 11 Probability (3/256) U' B U' R' B2 R B U R' U B R2 B' R' (14) Isomorphic To 1, 3, 6, 12 Probability (3/256) L' B2 L2 U L2 R2 B2 L R' U2 B' R2 U2 R (14) 6 Edges To Orient Probability (231/512) Isomorphic To1,2,3,4,5,6 Probability (3/512) L F' L' U L2 R2 D2 L' R F L D' L2 R2 U2 R' (16) Isomorphic To1,2,3,4,5,7 Probability (3/256) U L2 R2 D' B2 R2 D L2 F2 U L R' F' L2 B L R (17) Isomorphic To1,2,3,4,5,9 Probability (3/128) L2 F2 U B2 L' R2 D' F' U2 F2 L' B2 D2 U R F (16) Isomorphic To1,2,3,4,5,11 Probability (3/128) U' L2 B L B L2 R' B2 F' R2 D R D L' R2 D2 (16) Isomorphic To1,2,3,4,9,10 Probability (3/256) U F2 U2 B2 F' D R D B' F2 D2 F2 D L' D' B' (16) Isomorphic To1,2,3,4,9,12 Probability (3/512) R2 D2 U F2 L' B2 U2 B' D' L' R2 F2 U B2 L2 B R' (17) Isomorphic To1,2,3,5,6,7 Probability (3/512) F2 L2 D U' R2 U' L R F' U2 R2 U2 B F2 L R U' (17) Isomorphic To1,2,3,5,6,8 Probability (3/512) L B2 L2 R2 F' L D L' R F2 L2 R2 B L' D' R' (16) Isomorphic To1,2,3,5,6,9 Probability (3/256) L2 R2 D' L B L' R D2 L2 R2 U L' B' L R' U2 (16) Isomorphic To1,2,3,5,6,10 Probability (3/256) U2 L2 R2 D R' B' L' R D2 L2 R2 U' R B L R' (16) Isomorphic To1,2,3,5,7,8 Probability (3/256) D' B2 L2 U' R2 F2 U L2 R2 D' L' R' F' L2 B L' R (17) Isomorphic To1,2,3,5,7,9 Probability (3/128) B2 L2 D R2 F2 R B D U2 L2 F' R2 D2 R' U' F' (16) Isomorphic To1,2,3,5,7,10 Probability (3/128) B L2 F2 L' D L B R' F2 R2 B2 F L' U' L' F2 (16) Isomorphic To1,2,3,5,7,11 Probability (3/128) R2 B2 L' B R B2 L2 F L' U' L F2 L' B2 R2 B U' (17) Isomorphic To1,2,3,5,7,12 Probability (3/128) L2 F' L2 U2 B2 R' B' L F L2 D2 B R D B2 L U' (17) Isomorphic To1,2,3,5,8,9 Probability (3/128) F2 U B2 L' R2 D' F' U2 F2 L' B2 D2 U R F L2 (16) Isomorphic To1,2,3,5,8,10 Probability (3/128) D' L2 D B L B' F2 U' B L2 B' D' L' D U2 F (16) Isomorphic To1,2,3,5,8,11 Probability (3/128) L2 D2 U L R2 D' R' D' R2 B2 F L2 R B' L' B' (16) Isomorphic To1,2,3,5,8,12 Probability (3/128) L2 D2 U' R2 F R F L' R2 B' F2 L2 D L D R' (16) Isomorphic To1,2,3,5,11,12 Probability (3/128) U' B2 F2 R D' B L D' F' D2 U2 L B' D R B' (16) Isomorphic To1,2,3,7,8,10 Probability (3/128) U B2 F2 D2 B' F L B D' B2 F2 U2 B F' L' B' (16) Isomorphic To1,2,3,7,9,10 Probability (1/128) D2 L' F' R2 F2 U' B2 L2 R D F U2 F2 R B2 U' (16) Isomorphic To1,2,3,7,9,12 Probability (3/128) B' F2 R' B U2 B' L' U' L R2 F L' U2 L B U (16) Isomorphic To1,2,3,7,10,12 Probability (27/2048) R2 D U2 R' B' R' D2 U L2 U2 L' D R F R' U2 (16) Isomorphic To1,2,3,8,9,11 Probability (3/512) R2 D2 R2 D F' D' L' U R2 U2 L2 R' D B D L' (16) Isomorphic To1,2,3,8,9,12 Probability (45/2048) L2 R' F R D F2 D' L D U2 F' D' R' F2 R U' (16) Isomorphic To1,2,3,8,10,12 Probability (3/512) L2 D2 U R' F' R' D U2 R2 U2 R' B R D L' U2 (16) Isomorphic To1,2,7,8,9,12 Probability (3/512) L B' D2 U2 R U B' L' U F' L2 R2 D L F' U' (16) Isomorphic To1,3,6,8,9,12 Probability (1/512) F2 D B2 L2 D2 F2 U B' R' F R2 U F2 L2 D L F R' (18) Isomorphic To1,3,6,8,10,11 Probability (1/512) R2 B2 F2 D F R' U' F L' D2 U2 B U L' F' U R (17) 8 Edges To Orient Probability (495/2048) Isomorphic To not (1,2,3,4) Probability (3/1024) L2 R2 D' B' F' L' R' D' U' B' F' L' R' U' L2 R2 (16) Isomorphic To not (1,2,3,5) Probability (3/128) U' B2 D' L' R' B' F' D' U' L' R' B' F' U' B2 U (16) Isomorphic To not (1,2,3,7) Probability (3/256) U2 L2 D' B' F' L' R' D' U' B' F' L' R' U' L2 U2 (16) Isomorphic To not (1,2,3,8) Probability (3/256) R2 D' B' F' L' R' D' U' B' F' L' R' U' R2 (14) Isomorphic To not (1,2,3,9) Probability (3/128) U' B2 F2 L2 F' U2 L' D U L' U2 B' L2 B2 F2 U' L' R' (18) Isomorphic To not (1,2,3,10) Probability (3/128) L R2 D' B' F' L' R' D' U' B' F' L' R' U' L' R2 (16) Isomorphic To not (1,2,5,6) Probability (3/2048) B' F' L' R' D' U' B' F' L' R' D' U' (12) Isomorphic To not (1,2,5,7) Probability (3/128) F D B' L' R' D' U' B' F' L' R' D' U' F' D' F' (16) Isomorphic To not (1,2,7,8) Probability (3/1024) D' B' F' L' R' D' U' B' F' L' R' U' (12) Isomorphic To not (1,2,7,9) Probability (3/128) F' L D' B' F' L' R' D' U' B' F' L' R' U' L' F (16) Isomorphic To not (1,2,8,9) Probability (3/128) R' D' B' F' L' R' D' U' B' F' L' R' U' R (14) Isomorphic To not (1,2,9,11) Probability (3/512) B U2 L' R' D B2 L2 D2 B F R2 F2 L' D U F' (16) Isomorphic To not (1,2,9,12) Probability (3/256) B' F D' U' L B2 L2 B' F' U2 R2 F2 D' L R U2 (16) Isomorphic To not (1,3,6,8) Probability (3/512) D F2 L R B D2 L2 F2 D' U' R2 U2 R' B' F' U' (16) Isomorphic To not (1,3,6,9) Probability (3/256) U2 L B' L' R' D' U' B' F' L' R' D' U' F' L' U2 (16) Isomorphic To not (1,3,6,10) Probability (3/256) U' R' B' L' R' D' U' B' F' L' R' D' U' F' R U (16) Isomorphic To not (1,3,6,11) Probability (3/256) U R' F2 D' L' R' B' F' D' U' L' R' B' F' U' F2 R U' (18) Isomorphic To not (1,3,6,12) Probability (3/256) R D2 B' D' U' L' R' B' F' D' U' L' R' F' D2 R' (16) 10 Edges To Orient Probability (33/1024) Isomorphic To not(1,2) Probability (3/512) D U' B2 L2 B2 L2 D2 R' B2 U2 B' F' D' B2 U' L R' F' (18) Isomorphic To not(1,3) Probability (3/256) D' U' R2 D' U2 B2 L2 B2 U' L R F D' U R B F R2 (18) Isomorphic To not(1,6) Probability (3/1024) D2 B2 L2 B2 D' L2 D U L2 B' F' L' D U' B' L' R' U' (18) Isomorphic To not(1,11) Probability (3/256) L2 B2 D U' B2 R2 D2 R B F' D' L' R' B L2 U2 R2 F' (18) 12 Edges To Orient Probability (1/2048) Isomorphic To Superflip Probability (1/2048) U' R2 U' F2 D' R2 U' B F U2 L' B2 R2 F2 D' U F' U2 L' R' (20) Expected number of moves 15 and 257/512. (In my initial calculations my expected number of moves (12 19/512) was incorrect - not sure what I did wrong there but it was some way off.)
229. Re: cube clubs
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 19 Jan 2003 18:38:13 -0000

me and my friends play around with the cube art every now and then but we don't have enough cubes to make anything unique --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek <hanabizek@e...>" <hanabizek@e...> wrote: > I notice that there are reports of two cube clubs, one at UCI, the > other at Putdue. I welcome this trend and wish that there are more > cube clubs at universities around the world. It sems that the ability > to solve the Rubik's cube is tather unique, very few people can do > it. Look around. See how many of your friends and neigbors csan do it. > Since this club is comprised mostly of those who can solve the cube > very fast, let us categorize the cubers based on speed: > CATEGORY 1 includes those who can solve the whole cube in less than > or equal to 30 seconds. Those folks should consider competing in > Toronto. > CATEGORY 2 includes those who can solve the cube anywhere between 31 > seconds and a minute, inclusive. Those are still very fast. With some > practise you can go to Toronto, but you need improvement. > CATEGORY 3 includes those who can solve the cube anyehere between 61 > seconds and three minutes. They are still pretty good, but they are > not a Toronto material. Just be happy you are still not too slow. > CATEGORY 4 includes those who can solve the cube in more than 3 > minutes. If it is any consolation to them, they can still solve the > cube. But they should not dream aof going to Toronto as speedcubists. > I belong to CATEGORY 4, and I plan going to Toronto. Not as a > speedcubist, of course. I plan to exhibit 3 dimensional cube art. > Please see http://cube.misto.cz and tell me if you know of anyone who > can do this. If we had cube clubs, I could email each of the club > contacts, sending them this website and asking this question. Justin > Winning of the Purdue cube club already said that he knows nobody. > How about the people in the UCI cube club? Do you know anybody? > Hana a kostky > PS For those who want to know, my cubing time is a disgusting 5-10 > minutes. Pretty awful. huh?
230. Re: cube clubs
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 19 Jan 2003 18:51:04 -0000

Yeah, it's hard to make a sculpture out of five cubes. I've tried. I'm on the verge of category one, but I'm still in 2 right now. I've had a few times under thirty, but my average is about 30-35 seconds. Once I memorize some new algorithms I jsut found, I will probably be able to solve it in 25 seconds or so. --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > me and my friends play around with the cube art every now and then > but we don't have enough cubes to make anything unique > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek > <hanabizek@e...>" <hanabizek@e...> wrote: > > I notice that there are reports of two cube clubs, one at UCI, the > > other at Putdue. I welcome this trend and wish that there are more > > cube clubs at universities around the world. It sems that the > ability > > to solve the Rubik's cube is tather unique, very few people can do > > it. Look around. See how many of your friends and neigbors csan do > it. > > Since this club is comprised mostly of those who can solve the cube > > very fast, let us categorize the cubers based on speed: > > CATEGORY 1 includes those who can solve the whole cube in less than > > or equal to 30 seconds. Those folks should consider competing in > > Toronto. > > CATEGORY 2 includes those who can solve the cube anywhere between > 31 > > seconds and a minute, inclusive. Those are still very fast. With > some > > practise you can go to Toronto, but you need improvement. > > CATEGORY 3 includes those who can solve the cube anyehere between > 61 > > seconds and three minutes. They are still pretty good, but they are > > not a Toronto material. Just be happy you are still not too slow. > > CATEGORY 4 includes those who can solve the cube in more than 3 > > minutes. If it is any consolation to them, they can still solve the > > cube. But they should not dream aof going to Toronto as > speedcubists. > > I belong to CATEGORY 4, and I plan going to Toronto. Not as a > > speedcubist, of course. I plan to exhibit 3 dimensional cube art. > > Please see http://cube.misto.cz and tell me if you know of anyone > who > > can do this. If we had cube clubs, I could email each of the club > > contacts, sending them this website and asking this question. > Justin > > Winning of the Purdue cube club already said that he knows nobody. > > How about the people in the UCI cube club? Do you know anybody? > > Hana a kostky > > PS For those who want to know, my cubing time is a disgusting 5- 10 > > minutes. Pretty awful. huh?
231. Parity of blindfold cubing
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 19 Jan 2003 19:48:29 -0000

Hey, I know that (I think it was even) parity that meant you would have to do a two-edge two-corner sap. But since this messes up what you memorized for edges, is there a way to tell what you can move before memorizing for later so you can remember the altered state instead of the current state, then changing it TO the altered atate?
232. Well that sucks...
From: "cube_of_evil <cube_of_evil@...>" <cube_of_evil@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 19 Jan 2003 19:54:02 -0000

Boy am I pissed. All of my work for NOTHING! :P Welp... the edges first method came to a damper today... when my (insert explicit word of your choice) parents threw away my cube notebook thinking it was trash... In that notebook were all of my algs for placing corners. And I thought I was so close... ohh well.. Maybe one day I will get back to the adventure... but I am just too damn mad to do it right now. Welp Lars my friend... I'm sorry I turned my back to your method for 3 or 4 months... but I'm commin' home! :) Your pal, Austin
233. Re: Parity of blindfold cubing
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 19 Jan 2003 19:59:25 -0000

--- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > Hey, I know that (I think it was even) parity Odd. : ) >that meant you would > have to do a two-edge two-corner sap. But since this messes up what > you memorized for edges, is there a way to tell what you can move > before memorizing for later so you can remember the altered state > instead of the current state, then changing it TO the altered atate? It depends what you permute first. One way to do it is to solve all the corner positions (or edge positions) except possibly 2. Then, if you need to you can switch those and switch 2 edges (or corners) and start on the rest from there. i.e. put the switching stage in between. Then you don't have to juggle to lots of permutations at the same time.
234. Re: cube clubs
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 19 Jan 2003 20:11:21 -0000

--- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > me and my friends play around with the cube art every now and then > but we don't have enough cubes to make anything unique How many cubes you have? 15? Well, then you can create a "picture" or 2-dimensional design by putting then one next to the other in a 5x3 array. You construct a pattern on each cube and stack them together to create a picture. If you want to go 3 dimensional, or "sculpture" like I do, then consider a 2x2x3 rectangular solid. Make sure your design matches properly on all six sides. You have to have parity pairs in th corners, if you want reflection-invariance. Those things are explained in http://cube.misto.cz . Frankly, I consider pictures too easy. Sculptures aredeliciously difficult. Do you know of anyone who creates 3 dimensional desogns? Hana a kostky PS I have about 780 cubes and that is not enough. I cannot do third iteration of the Menger Sponge, which requires 729 cubes. :-( > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek > <hanabizek@e...>" <hanabizek@e...> wrote: > > I notice that there are reports of two cube clubs, one at UCI, the > > other at Putdue. I welcome this trend and wish that there are more > > cube clubs at universities around the world. It sems that the > ability > > to solve the Rubik's cube is tather unique, very few people can do > > it. Look around. See how many of your friends and neigbors csan do > it. > > Since this club is comprised mostly of those who can solve the cube > > very fast, let us categorize the cubers based on speed: > > CATEGORY 1 includes those who can solve the whole cube in less than > > or equal to 30 seconds. Those folks should consider competing in > > Toronto. > > CATEGORY 2 includes those who can solve the cube anywhere between > 31 > > seconds and a minute, inclusive. Those are still very fast. With > some > > practise you can go to Toronto, but you need improvement. > > CATEGORY 3 includes those who can solve the cube anyehere between > 61 > > seconds and three minutes. They are still pretty good, but they are > > not a Toronto material. Just be happy you are still not too slow. > > CATEGORY 4 includes those who can solve the cube in more than 3 > > minutes. If it is any consolation to them, they can still solve the > > cube. But they should not dream aof going to Toronto as > speedcubists. > > I belong to CATEGORY 4, and I plan going to Toronto. Not as a > > speedcubist, of course. I plan to exhibit 3 dimensional cube art. > > Please see http://cube.misto.cz and tell me if you know of anyone > who > > can do this. If we had cube clubs, I could email each of the club > > contacts, sending them this website and asking this question. > Justin > > Winning of the Purdue cube club already said that he knows nobody. > > How about the people in the UCI cube club? Do you know anybody? > > Hana a kostky > > PS For those who want to know, my cubing time is a disgusting 5- 10 > > minutes. Pretty awful. huh?
235. Re: cube clubs
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 19 Jan 2003 20:18:18 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "James Potter <theboywholived81@y...>" <theboywholived81@y...> wrote: > Yeah, it's hard to make a sculpture out of five cubes. I've tried. You cannot do anything with five cubes. You need a minimum 8 cubes fot a very uninteresting 3 dimensional design. Better stick to speedcubing. Hana a kostky > I'm on the verge of category one, but I'm still in 2 right now. I've > had a few times under thirty, but my average is about 30-35 seconds. > Once I memorize some new algorithms I jsut found, I will probably be > able to solve it in 25 seconds or so. > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > me and my friends play around with the cube art every now and then > > but we don't have enough cubes to make anything unique > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek > > <hanabizek@e...>" <hanabizek@e...> wrote: > > > I notice that there are reports of two cube clubs, one at UCI, > the > > > other at Putdue. I welcome this trend and wish that there are > more > > > cube clubs at universities around the world. It sems that the > > ability > > > to solve the Rubik's cube is tather unique, very few people can > do > > > it. Look around. See how many of your friends and neigbors csan > do > > it. > > > Since this club is comprised mostly of those who can solve the > cube > > > very fast, let us categorize the cubers based on speed: > > > CATEGORY 1 includes those who can solve the whole cube in less > than > > > or equal to 30 seconds. Those folks should consider competing in > > > Toronto. > > > CATEGORY 2 includes those who can solve the cube anywhere > between > > 31 > > > seconds and a minute, inclusive. Those are still very fast. With > > some > > > practise you can go to Toronto, but you need improvement. > > > CATEGORY 3 includes those who can solve the cube anyehere > between > > 61 > > > seconds and three minutes. They are still pretty good, but they > are > > > not a Toronto material. Just be happy you are still not too slow. > > > CATEGORY 4 includes those who can solve the cube in more than 3 > > > minutes. If it is any consolation to them, they can still solve > the > > > cube. But they should not dream aof going to Toronto as > > speedcubists. > > > I belong to CATEGORY 4, and I plan going to Toronto. Not as a > > > speedcubist, of course. I plan to exhibit 3 dimensional cube > art. > > > Please see http://cube.misto.cz and tell me if you know of > anyone > > who > > > can do this. If we had cube clubs, I could email each of the > club > > > contacts, sending them this website and asking this question. > > Justin > > > Winning of the Purdue cube club already said that he knows > nobody. > > > How about the people in the UCI cube club? Do you know anybody? > > > Hana a kostky > > > PS For those who want to know, my cubing time is a disgusting 5- > 10 > > > minutes. Pretty awful. huh?
236. Re: cube clubs
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 19 Jan 2003 20:29:29 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek <hanabizek@e...>" <hanabizek@e...> wrote: > I notice that there are reports of two cube clubs, one at UCI, the > other at Putdue. I welcome this trend and wish that there are more > cube clubs at universities around the world. It sems that the ability > to solve the Rubik's cube is tather unique, very few people can do > it. Look around. See how many of your friends and neigbors csan do it. > Since this club is comprised mostly of those who can solve the cube > very fast, let us categorize the cubers based on speed: > CATEGORY 1 includes those who can solve the whole cube in less than > or equal to 30 seconds. Those folks should consider competing in > Toronto. > CATEGORY 2 includes those who can solve the cube anywhere between 31 > seconds and a minute, inclusive. Those are still very fast. With some > practise you can go to Toronto, but you need improvement. > CATEGORY 3 includes those who can solve the cube anyehere between 61 > seconds and three minutes. They are still pretty good, but they are > not a Toronto material. Just be happy you are still not too slow. > CATEGORY 4 includes those who can solve the cube in more than 3 > minutes. If it is any consolation to them, they can still solve the > cube. But they should not dream aof going to Toronto as speedcubists. > I belong to CATEGORY 4, and I plan going to Toronto. Not as a > speedcubist, of course. I plan to exhibit 3 dimensional cube art. > Please see http://cube.misto.cz and tell me if you know of anyone who > can do this. If we had cube clubs, I could email each of the club > contacts, sending them this website and asking this question. Justin > Winning of the Purdue cube club already said that he knows nobody. > How about the people in the UCI cube club? Do you know anybody? There are no members at the UCI club who do this, but I would love to try it, if I had enough cubes. I have the biggest collection in the club and I have 6 regular 3x3x3. Not near enough to do anything interesting like what you do. -Kenneth Hana a kostky > PS For those who want to know, my cubing time is a disgusting 5-10 > minutes. Pretty awful. huh?
237. Re: [Speed cubing group] Re: cube clubs
From: Kåre Krig <karkr936@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 19 Jan 2003 22:24:48 +0100

I know about a third club. A group of college students in Lund, Sweden. http://www.tlth.lth.se/~rubiksklubb/ page only in Swedish and not much info or mail at rubiksklubb@... /K�re ----- Original Message ----- From: j_rueth <no_reply@yahoogroups.com> Date: Sunday, January 19, 2003 7:38 pm Subject: [Speed cubing group] Re: cube clubs > me and my friends play around with the cube art every now and then > but we don't have enough cubes to make anything unique > >
238. I'm back! ;)
From: "cube_of_evil <cube_of_evil@...>" <cube_of_evil@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 20 Jan 2003 05:59:00 -0000

Well, after a long day of being grumpy, i've decided to get back to the edges first method. Once again, ANY help you can offer about placing my corners... or even tips for making a faster cross on the U layer would be helpful! But once again... don;t lose faith in me... I will finish this damn method if it kills me! :) C-Ya Austin
239. Re: cube clubs
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 20 Jan 2003 11:13:13 -0000

--- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek > <hanabizek@e...>" <hanabizek@e...> wrote: > > I notice that there are reports of two cube clubs, one at UCI, the > > other at Putdue. I welcome this trend and wish that there are more > > cube clubs at universities around the world. It sems that the > ability > > to solve the Rubik's cube is tather unique, very few people can do > > it. Look around. See how many of your friends and neigbors csan do > it. > > Since this club is comprised mostly of those who can solve the cube > > very fast, let us categorize the cubers based on speed: > > CATEGORY 1 includes those who can solve the whole cube in less than > > or equal to 30 seconds. Those folks should consider competing in > > Toronto. > > CATEGORY 2 includes those who can solve the cube anywhere between > 31 > > seconds and a minute, inclusive. Those are still very fast. With > some > > practise you can go to Toronto, but you need improvement. > > CATEGORY 3 includes those who can solve the cube anyehere between > 61 > > seconds and three minutes. They are still pretty good, but they are > > not a Toronto material. Just be happy you are still not too slow. > > CATEGORY 4 includes those who can solve the cube in more than 3 > > minutes. If it is any consolation to them, they can still solve the > > cube. But they should not dream aof going to Toronto as > speedcubists. > > I belong to CATEGORY 4, and I plan going to Toronto. Not as a > > speedcubist, of course. I plan to exhibit 3 dimensional cube art. > > Please see http://cube.misto.cz and tell me if you know of anyone > who > > can do this. If we had cube clubs, I could email each of the club > > contacts, sending them this website and asking this question. > Justin > > Winning of the Purdue cube club already said that he knows nobody. > > How about the people in the UCI cube club? Do you know anybody? > There are no members at the UCI club who do this, but I would love to > try it, if I had enough cubes. I have the biggest collection in the > club and I have 6 regular 3x3x3. Not near enough to do anything > interesting like what you do. > > -Kenneth Not having enough cubes is a great stumbling block to doing cube art, even for those who can do it. You are right, 6 cubes is woefully inadequate to doing anything. What I suggest is rhat you get together with your friends and see how many cubes you all get. The optimum number is 27, the minimum is 8 (for a 3 dimensional design, that is). For 27 cubes you can do a 3x3x3 cubical design, and some smaller non- cubical designs. There are a couple of designs made from 21 cubes in http://cube.misto.cz . Hana a kostky Having more that 27 cubes is better, of course. > > > > > Hana a kostky > > PS For those who want to know, my cubing time is a disgusting 5- 10 > > minutes. Pretty awful. huh?
240. [Speed cubing group] Re: cube clubs
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 20 Jan 2003 11:19:11 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Kåre Krig <karkr936@s...> wrote: > > I know about a third club. A group of college students in Lund, Sweden. > http://www.tlth.lth.se/~rubiksklubb/ page only in Swedish and not much info > or mail at rubiksklubb@t... > > /Kåre Thanks, I will contact them. I hope they speak English, because I don't speak Swedish. The only other language besides English that I speak is Czech. :-) Hana a kostky > > ----- Original Message ----- > From: j_rueth <no_reply@yahoogroups.com> > Date: Sunday, January 19, 2003 7:38 pm > Subject: [Speed cubing group] Re: cube clubs > > > me and my friends play around with the cube art every now and then > > but we don't have enough cubes to make anything unique > > > >
241. Re: [Speed cubing group] Oh - I have an idea... maybe. :)
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 20 Jan 2003 14:28:26 +0000

>>Hi Simon, > > Where did you get the notation? I've been using u, r and b for the >slices and Uu Rr and Bb for the side plus the slice. > Hi David. Yes, there doesn't seem to be any real consensus on this, so I see various things. I use single lower case letters, as do some other people. (For example, see "Advanced tricks for F2L: A contribution by Dave Orser", as speedcubing.com). Because of this, maybe the clearest nomenclature is to just put both moves in brackets, so (RM'). In the 4x4x4 the lower case letter is used for the inside slice, and the double for both, so maybe that form (which is what you suggest) is superior and will one day become the standard. Because there is no real standard, maybe the clearest nomenclature is to just put both moves in brackets, so (E'D'). But a single lower case letter is good enough for lazy people like me. S. PS: Dave (and Ron): thanks for putting up those f2l tricks! I have worked through most of them, a few I already do, having picked them up from the chat room. Some don't feel right for me, but a couple are absolutely fab! > > > > Have you experimented with the moves u and r? "U" moves just the >top layer, > > but "u" is moving the top layer plus the middle layer with it. >These moves > > are the equivilent to doing a L or D move plus a cube rotation. >(Similarly, > > I find the move "d" easier to execute than D with some algorithms.) > > Incorporating these moves into your triggers means that sometimes >you can > > utilise shorter algorithms while keeping the moves on your faster side. > > > > S. > > > > _________________________________________________________________ > > STOP MORE SPAM with the new MSN 8 and get 2 months FREE* > > http://join.msn.com/?page=features/junkmail > _________________________________________________________________ MSN 8: advanced junk mail protection and 2 months FREE*. http://join.msn.com/?page=features/junkmail
242. Re: Solving without help.
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 20 Jan 2003 18:59:39 -0000

--- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > Hey all, I wanted to ask you all a question. Before you learned any > algorithms and such for your cube, how long did it take you without > any of this? Using only logic? I told my friend that right after I > bought it, I solved it on the car ride home with my mom and he did > not believe me. I don't think it is that hard to do; a lot of it is > just layer-movement to make room. Anyways, I want some feedback from > you guys so I can prove to my friend otherwise. Hi kyuubree, All the sequences, which many people call algorithms, that I use I have found on my own. I first solved the cube in 1981. All of the people that I know who believed that they could solve the cube did. The people who thought that they couldn't solve it, pretty much, didn't. Solving it that quickly points to an ability to get to the bone of the matter which should serve you well in the coming years. Unfortunately, your friend is typical. Believing in others, and giving them credit when they do something that isn't *considered* likely, is all to rare. If you cannot get your friend to believe, you don't get discouraged. Though fairly rare, what you did is normal. Many more could do it if they tried. As long as you believe in yourself that is what is important; what others think can't change that. Regards, David J
243. I need some tips for F2L ...
From: "David Miyasaki <davidmiya@...>" <davidmiya@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 20 Jan 2003 20:01:13 -0000

I've started cubing a little over month ago and have learned the F2L algorithms with for a "by layers" method with the cross on top. (From Jessica Fridrich's site) However, I'm presented with the problems of seeing the pieces fast enough since the LL pieces are on the bottom. I recently looked at speedcubing.com and saw a number of "cross in the left hand" algorithms that would allow for a little for "looking ahead." As I recall, Jesse Bonde and Jessica both keep the cross in their left hand. When I started learning these algorithms, it struck me immediately that I had no clue how to go about applying finger tricks. After looking at Jesse Bonde's videos of him solving the cuhe. I noticed that he never used anything but the R and U faces. (perhaps I just didn't see other moves because he was twisting so quickly). However, in the list of left-handed algs, there are many algs that utilize F, B, D, and even L faces many times. I realized that you are supposed to minimize the number of times you turn the whole cube. But, I don't know how apply finger tricks without turning the cube! Does anyone have any hints on on how I should go about learning a "cross-in-left-hand" by-layers system for F2L? Are there any sites that explain the finger tricks used in this sytem?
244. Need some help please.
From: "cube_of_evil <cube_of_evil@...>" <cube_of_evil@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 21 Jan 2003 04:37:31 -0000

Welp. I've been working hard again at my edges first method, but now I need some help please. It's with corners again (duh) but I am having trouble deciding wither I should orient and premute (spellings?) them in seperate steps (kind of like the corners first method http://cube.misto.cz uses) Of should I try to pull it off all in 1 move, or should I try another approach (I don't know what else there is, but ya know...) I can really use some help here if you don't mind. Thanks again! Austin BTW - I am also getting started on my website tonight! (going to be called "Another Rubik's Cube Website" :) Original, I know!) I hope to have it up A.S.A.P.
245. Rubik's Cube Song
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 21 Jan 2003 08:11:12 -0000

Hi everyone. For Christmas, my girlfriend's father found a song about the Rubik's cube, bought the CD it was on, then ripped all the songs to his computer. He then made a CD with just the Rubik's cube song, and gave it to me. It is very funny. I will put it in the file section of the group. -Kenneth
246. Re: Rubik's Cube Song
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 21 Jan 2003 08:26:11 -0000

--- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > Hi everyone. For Christmas, my girlfriend's father found a song > about the Rubik's cube, bought the CD it was on, then ripped all > the songs to his computer. He then made a CD with just the Rubik's > cube song, and gave it to me. It is very funny. I will put it in the > file section of the group. > > -Kenneth I had trouble posting it, because there was not enough room in the file section. So I will post it at the Cubic-Puzzles Yahoo group site. Here is the Address for the file section of that group. http://groups.yahoo.com/group/cubic-puzzles/files/ You all must hear that song. -Kenneth
247. Re: [Speed cubing group] Need some help please.
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 21 Jan 2003 11:42:59 +0000

Hi Austin. Glad to hear that you are rising above yesterday's tragic turn of events. To orient and permute 8 corners at once would be quite something; are you maybe anticipating some sort of system where you ... 1. correct all edges (9 seconds?) 2. orient or permute 8 corners 3. then permute or orient (whatever you did not do before) 8 corners ... ? It is just that for speed, you might possibly find it easier to cut down on recognition time if you did not need to look at all 8 corners to determine your next algorithm. For example, in the following scenario you never need to look at more than one side at a time to get corners all correct. 1. correct all edges (9 seconds?) 2. get corners into two correct opposite faces (only a few moves, 2 seconds?); preparing you to ... 3. orient and permute 4 corners on one face (42 algorithms, not sure what average number of moves but probably 8 or less, 3 seconds?) 4. orient and permute 4 corners on opposite face (average number of moves 11.73, 4 seconds?) That gives you a possible 18 seconds. To orient and permute 4 corners in one look without disturning any other cubies (step 4) requires learning 42 algorithms; here is one page with them on: http://www.ai.univ-paris8.fr/~bhelmste/cube/solutions_c2.html You could use CubeSolver (or your own brain) for step 3, although you could of course use the step 4 algorithsm at first. Cutting down further would be harder, some ideas are: * combine step 2 with the last parts of step 1 * leave your middle edges to the end (??) * execute step 3 with the corners on the bottom: then you would be able to start working out which algorithm to use for step 4 while finishing off step 3 (but presumably quite a few D moves in that) Looking forward to hearing what you decide to do, probably something totally different! Whatever you do, post the moves here and then no-one can destroy them! (apart from Yahoo!, which they have done in the past ...) S. >From: "cube_of_evil <cube_of_evil@...>" <cube_of_evil@...> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: [Speed cubing group] Need some help please. >Date: Tue, 21 Jan 2003 04:37:31 -0000 > >Welp. I've been working hard again at my edges first method, but now >I need some help please. It's with corners again (duh) but I am >having trouble deciding wither I should orient and premute >(spellings?) them in seperate steps (kind of like the corners first >method http://cube.misto.cz uses) Of should I try to pull it off all >in 1 move, or should I try another approach (I don't know what else >there is, but ya know...) I can really use some help here if you >don't mind. Thanks again! > >Austin > >BTW - I am also getting started on my website tonight! (going to be >called "Another Rubik's Cube Website" :) Original, I know!) >I hope to have it up A.S.A.P. > _________________________________________________________________ Help STOP SPAM: Try the new MSN 8 and get 2 months FREE* http://join.msn.com/?page=features/junkmail
248. Re: [Speed cubing group] Need some help please.
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 22 Jan 2003 00:28:57 +1100

On Tue, Jan 21, 2003 at 11:42:59AM +0000, simonl cube wrote: > 2. get corners into two correct opposite faces (only a few moves, 2 > seconds?); preparing you to ... > 3. orient and permute 4 corners on one face (42 algorithms, not sure what > average number of moves but probably 8 or less, 3 seconds?) If step 2 results in two even permutations, then there are 42 possibilities for each one. But step 2 can also result in two odd permutations, which require a completely different set of algorithms. To avoid learning twice as many algorithms, it may be an idea to figure out how to create two even permutations. Ryan
249. Re: [Speed cubing group] Need some help please.
From: Austin Muhlestein <cube_of_evil@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 21 Jan 2003 05:32:43 -0800 (PST)

Thanks man! That helped alot. Yes, posting all of my moves on the website will be a good idea! I like the idea of just doing 4 corners at a time, I might have to work on that a little more. The only reason I wanted to try and do all the corners at the same time was for a massive boost of speed. But wel will see, maybe that will come about 1 day! Memorizing algs for me is not too much of a problem, but alas, I would like to be able to share this method with everyone, and not everyone can memorize so many algs. So I am going to try and keep it basic! there are 6 different combinations of U and D corners being mixed up (I.E. 3 U corners on the U face, and 1 U corner on the D face. This might not make any sence now, but you'll understand when I get my website up :) )so I think I can finish the method with under 60 algs if I use the 40 some odd Simonl game me! I also am trying to figure out some ways to improve my cross speed, because that is where about half of my 9 seconds are in placing edges! AKK! But we will see, eh? Hope to post it soon! Your pal, Austin --------------------------------- Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now [Non-text portions of this message have been removed]
250. Re: [Speed cubing group] Need some help please.
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 22 Jan 2003 00:48:15 +1100

On Tue, Jan 21, 2003 at 05:32:43AM -0800, Austin Muhlestein wrote: > The only reason I wanted to try and do all the corners at the same > time was for a massive boost of speed. But wel will see, maybe that > will come about 1 day! Memorizing algs for me is not too much of a > problem, If I'm not mistaken, you'll need to learn millions of algorithms to do the corners in one step. See my post 2696: http://groups.yahoo.com/group/speedsolvingrubikscube/message/2696 If you don't want to learn more than 100 algorithms you're going to need at least 3 steps. I think a 2 step solution is possible if you have a large memory. Try orienting all 8 corners first - 60 algorithms. Ryan
251. Re: [Speed cubing group] Need some help please.
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 21 Jan 2003 14:09:45 +0000

>I also am trying to figure out some ways to improve my cross speed, >because that is where about half of my 9 seconds are in placing >edges! You are not alone there. Check out message 614: http://groups.yahoo.com/group/speedsolvingrubikscube/message/614 ... plus lots of others in the archive for this group. S. _________________________________________________________________ The new MSN 8 is here: Try it free* for 2 months http://join.msn.com/?page=dept/dialup
252. Re: Need some help please.
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 21 Jan 2003 14:34:34 -0000

Really you don't need to worry about a cross just as long as you are placing more than just those 4 pieces, you could place a cross in around nine sec but also have most of the second layer complete as well. jake --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > >I also am trying to figure out some ways to improve my cross speed, > >because that is where about half of my 9 seconds are in placing > >edges! > > > You are not alone there. Check out message 614: > http://groups.yahoo.com/group/speedsolvingrubikscube/message/614 > ... plus lots of others in the archive for this group. > S. > > _________________________________________________________________ > The new MSN 8 is here: Try it free* for 2 months > http://join.msn.com/?page=dept/dialup
253. Re: Rubik's Cube Song
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 21 Jan 2003 14:42:08 -0000

This song is pretty good. Do any members of this club have any musical talent? It would be cool to make a song for the club or at least put it in the solvers/obsessive point of view. Thanks for posting the song Kenneth!!! Jake --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon > <no_reply@y...> wrote: > > Hi everyone. For Christmas, my girlfriend's father found a song > > about the Rubik's cube, bought the CD it was on, then ripped all > > the songs to his computer. He then made a CD with just the Rubik's > > cube song, and gave it to me. It is very funny. I will put it in > the > > file section of the group. > > > > -Kenneth > > I had trouble posting it, because there was not enough room in the > file section. So I will post it at the Cubic-Puzzles Yahoo group > site. Here is the Address for the file section of that group. > http://groups.yahoo.com/group/cubic-puzzles/files/ > You all must hear that song. > > -Kenneth
254. Re: Rubik's Cube Song
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 21 Jan 2003 17:19:52 -0000

--- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon > <no_reply@y...> wrote: > > Hi everyone. For Christmas, my girlfriend's father found a song > > about the Rubik's cube, bought the CD it was on, then ripped all > > the songs to his computer. He then made a CD with just the Rubik's > > cube song, and gave it to me. It is very funny. I will put it in > the > > file section of the group. > > > > -Kenneth > > I had trouble posting it, because there was not enough room in the > file section. So I will post it at the Cubic-Puzzles Yahoo group > site. Here is the Address for the file section of that group. > http://groups.yahoo.com/group/cubic-puzzles/files/ > You all must hear that song. > > -Kenneth I would be interested in buying the original CD this song is on, but I need the name of the CD and the manufacturer. Is it available on amazon.com? Thanks for responding, Hana a kostky hanabizek@...
255. Re: Rubik's Cube Song
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 21 Jan 2003 18:05:47 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek <hanabizek@e...>" <hanabizek@e...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon > <no_reply@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon > > <no_reply@y...> wrote: > > > Hi everyone. For Christmas, my girlfriend's father found a song > > > about the Rubik's cube, bought the CD it was on, then ripped all > > > the songs to his computer. He then made a CD with just the > Rubik's > > > cube song, and gave it to me. It is very funny. I will put it in > > the > > > file section of the group. > > > > > > -Kenneth > > > > I had trouble posting it, because there was not enough room in the > > file section. So I will post it at the Cubic-Puzzles Yahoo group > > site. Here is the Address for the file section of that group. > > http://groups.yahoo.com/group/cubic-puzzles/files/ > > You all must hear that song. > > > > -Kenneth > > I would be interested in buying the original CD this song is on, but > I need the name of the CD and the manufacturer. Is it available on > amazon.com? > Thanks for responding, > Hana a kostky > hanabizek@e... No sound here so there's little point me checking it out but the only song I ever heard about the cube (so perhaps it is this one) is a song by the Baron Knights. It had lyrics like "is your cube from out of space?" and "got three sides and lost his place" and had stuff about trying to twist his wife like a cube in his sleep. Any case the narrator had (in the song) gone insane and died and was singing it afterwards. Is this the same song? My brother had it on record years and years ago (probably still does). There was a song about the smurfs in prison too.
256. Re: Rubik's Cube Song
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 21 Jan 2003 18:09:06 -0000

PS If it is the same song then as I recall it was called "Twisting The Knights Away" and had a cube on the cover, but this was probably close to 20 years ago, so my exact recollection may be inexact : ) .
257. Re: Rubik's Cube Song
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 21 Jan 2003 18:10:32 -0000

Seems to be here, if that was it: http://www.bside.co.uk/comedy.htm
258. Re: Rubik's Cube Song
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 21 Jan 2003 20:21:51 -0000

--- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > > Seems to be here, if that was it: > > http://www.bside.co.uk/comedy.htm I spent a long time looking for it on the internet and found the CD. http://www.artistdirect.com/store/artist/album/0,,243099,00.html also there is a preview of the CD here. http://www.artistdirect.com/store/artist/album/full/0,,688686,00.html Click on the little sound thing, and then it plays 30s of each song. And they do have it at Amazon.com at http://www.amazon.com/exec/obidos/tg/detail/- /B000003R1I/qid=1043180282/sr=8-1/ref=sr_8_1/002-9003315-1112057? v=glance&s=music&n=507846 there too is a sample of the song. -Kenneth
259. Re: Rubik's Cube Song
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 22 Jan 2003 01:15:39 -0000

LOL That's great! I have a friend who, along with solving the rubiks cube like me, loves Weird Al songs. He's going to love this... --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > <no_reply@y...> wrote: > > > > Seems to be here, if that was it: > > > > http://www.bside.co.uk/comedy.htm > > I spent a long time looking for it on the internet and found the CD. > http://www.artistdirect.com/store/artist/album/0,,243099,00.html > also there is a preview of the CD here. > http://www.artistdirect.com/store/artist/album/full/0,,688686,00.html > > Click on the little sound thing, and then it plays 30s of each song. > > And they do have it at Amazon.com at > http://www.amazon.com/exec/obidos/tg/detail/- > /B000003R1I/qid=1043180282/sr=8-1/ref=sr_8_1/002-9003315-1112057? > v=glance&s=music&n=507846 > there too is a sample of the song. > > -Kenneth
260. 2 Things! :)
From: "cube_of_evil <cube_of_evil@...>" <cube_of_evil@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 22 Jan 2003 04:43:57 -0000

1. Funny song! I happen to have that on CD also. Good golly, gotta love funny songs! 2. Does anyone know ANY websites with an edges first method (not LL methods where edges are placed, and then corners... but a good ole edges first method?) Even if it isn' for speed., I could maybe get an idea from it or something like that! Beucase I looked and looked, and just couldn't find anything. Once again, I love you guys! You pally-boy Austin
261. Re: 2 Things! :)
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 22 Jan 2003 05:24:27 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "cube_of_evil <cube_of_evil@y...>" <cube_of_evil@y...> wrote: > 1. Funny song! I happen to have that on CD also. Good golly, gotta > love funny songs! > > 2. Does anyone know ANY websites with an edges first method (not LL > methods where edges are placed, and then corners... but a good ole > edges first method?) Even if it isn' for speed., I could maybe get > an idea from it or something like that! Beucase I looked and looked, > and just couldn't find anything. Once again, I love you guys! > > You pally-boy > Austin On www.rubiks.com there's an edges first method, but it's reeaally slow. Might help you, though.
262. HELP!!!!!!!!!
From: "brentmorganmaster <brentmorganmaster@...>" <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 22 Jan 2003 06:04:21 -0000

Does anyone know where I can buy a Pyramix cube at? I can't find one ANYWHERE! Also, I've been working on this F2L system with the 3x3x3 that starts with the cross, and I was wondering if I memorized all the F2L algorithms on Jessica Fridrich's page how fast would I be able to finish the F2L at an estimated time? Brent Email: BrentMorganmaster@...
263. Re: [Speed cubing group] 2 Things! :)
From: Kåre Krig <karkr936@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 22 Jan 2003 11:12:24 +0100

On the folowing site are descriptions of different approches to cube solving. http://cube.misto.cz/ There is a empty cathegory for edges-first still under construction. Actually I think edges-first have been under construction for as long as I remember (several months). I was so close to go sub-40 for the first time last night. Got a non-lucky 40,09 and an avg of 45,xx (my number memory sucks). /K�re ----- Original Message ----- From: "cube_of_evil <cube_of_evil@...>" <cube_of_evil@...> Date: Wednesday, January 22, 2003 5:43 am Subject: [Speed cubing group] 2 Things! :) > 1. Funny song! I happen to have that on CD also. Good golly, > gotta > love funny songs! > > 2. Does anyone know ANY websites with an edges first method (not > LL > methods where edges are placed, and then corners... but a good ole > edges first method?) Even if it isn' for speed., I could maybe get > an idea from it or something like that! Beucase I looked and > looked, > and just couldn't find anything. Once again, I love you guys! > > You pally-boy > Austin > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ > > >
264. Re: 2 Things! :)
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 22 Jan 2003 12:32:10 -0000

> 2. Does anyone know ANY websites with an edges first method > Austin Try this one: http://www.olympus.net/personal/prmhem/ Jaap
265. Re: [Speed cubing group] 2 Things! :)
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 22 Jan 2003 12:56:12 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Kåre Krig <karkr936@s...> wrote: > On the folowing site are descriptions of different approches to cube solving. > http://cube.misto.cz/ > There is a empty cathegory for edges-first still under construction. Actually I think edges-first have been under construction for as long as I remember (several months). I know this site, it is made by Josef Jelinek of the Czech Republic. His contact is in the site, so contact him. Did you see my designs there? He allowed me to put the designs on his site. I also know he has some incompletes there. Tewll him, if he completes the site, I will trsnslate his Czech version into English, like I did before. This should be done before Toronto. Hana a kostky > > I was so close to go sub-40 for the first time last night. Got a non-lucky 40,09 and an avg of 45,xx (my number memory sucks). > > /Kåre > > ----- Original Message ----- > From: "cube_of_evil <cube_of_evil@y...>" <cube_of_evil@y...> > Date: Wednesday, January 22, 2003 5:43 am > Subject: [Speed cubing group] 2 Things! :) > > > 1. Funny song! I happen to have that on CD also. Good golly, > > gotta > > love funny songs! > > > > 2. Does anyone know ANY websites with an edges first method (not > > LL > > methods where edges are placed, and then corners... but a good ole > > edges first method?) Even if it isn' for speed., I could maybe get > > an idea from it or something like that! Beucase I looked and > > looked, > > and just couldn't find anything. Once again, I love you guys! > > > > You pally-boy > > Austin > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to > > http://docs.yahoo.com/info/terms/ > > > > > >
266. Re: HELP!!!!!!!!!
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 22 Jan 2003 17:28:56 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "brentmorganmaster <brentmorganmaster@y...>" <brentmorganmaster@y...> wrote: > Does anyone know where I can buy a Pyramix cube at? I can't find one > ANYWHERE! Hi Brent, There are a few Pyraminx on ebay at the moment, and there are usually one or two listed at any time. DJ
267. Re: [Speed cubing group] HELP!!!!!!!!!
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 22 Jan 2003 17:55:39 +0000

Once you have learnt the basic ones on Jessica's page you should expect to pretty soon be able to solve f2l in about 20-30 seconds. With a bit more practise and no new algoriths I suppose you could go down to 15 seconds or so. But I recommend that pretty soon after learning the ones that do not affect the other three corner/edge slots you start looking at some of the shortcuts associated with any fast f2l. A good place to start is: http://www.oinkleburger.com/cube/f2l/. This page gives you algorithms that take advantage of free slots, so that you can use faster, shorter moves. Trust me, once you have the basic set under your fingers, the short cuts will feel very familiar very quickly. Pretty much everyone says that to do a fast f2l you need to concentrate on not stopping, rather than doing moves as fast as possible, and that this means a sort of contradictory learning step of "going slow". When I have asked people about how to get my own f2l faster that is what they have suggested, so maybe that advice would be a help to you, too? whatever you do, good luck with it, and keep us posted on your progress! I am currently learning all the oll algorithms (just passed the halfway mark last night!!). S. >From: "brentmorganmaster <brentmorganmaster@...>" ><brentmorganmaster@...> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: [Speed cubing group] HELP!!!!!!!!! >Date: Wed, 22 Jan 2003 06:04:21 -0000 > >Does anyone know where I can buy a Pyramix cube at? I can't find one >ANYWHERE! > >Also, I've been working on this F2L system with the 3x3x3 that starts >with the cross, and I was wondering if I memorized all the F2L >algorithms on Jessica Fridrich's page how fast would I be able to >finish the F2L at an estimated time? > >Brent > >Email: >BrentMorganmaster@... > _________________________________________________________________ Surf together with new Shared Browsing http://join.msn.com/?page=features/browse&pgmarket=en-gb&XAPID=74&DI=1059
268. Moer advanced blindfold method algorithms
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 22 Jan 2003 19:20:43 -0000

Stage 5 or 6 (doesn't matter which order you do those stages) Edges To Correct Layer 1 Edge To Move Isomorphic to (1 5 2) (the inverse gives (1 2 5)) L R' F2 L' R U2 (6*) (Probability 8/70) Isomorphic to (1 5 3) B2 L2 D F2 L2 B2 U R2 (8) (Probability 8/70) 2 Edges To Move Isomorphic to (1 5)(2 6) L2 B2 L2 R2 F2 R2 (6) (Probability 2/70) Isomorphic to (1 5)(2 7) L2 B2 R2 D' B2 L2 F2 U' (8) (Probability 16/70) Isomorphic to (1 5)(3 7) (Probability 4/70) (this algorithm is effectively the same as one of the ones from stage 4) F2 R2 F2 R2 F2 R2 (6) //2 both adjacent straight Isomorphic to (1 5)(3 8) R2 B2 L2 D2 B2 R2 F2 U2 (8) (Probability 8/70) Isomorphic to (1 6)(3 8) U2 B2 R2 F2 L2 F2 R2 U2 (8) (Probability 4/70) Isomorphic to (1 7)(2 8) U' R2 F2 B2 L2 F2 B2 U (8) (Probability 2/70) 3 Edges To Move Isomorphic to (1 5 2 3)(3 7) L' B2 L2 F2 L' R' U2 R' (8) (Probability 4/70) Isomorphic to (1 52 6)(4 8) R2 D B2 L2 R2 F2 U' L2 (8) (Probability 4/70) Isomorphic to (1 6 2 7)(3 8) L2 U F2 R2 F2 U L2 B2 (8) (Probability 8/70) 4 Edges To Move Isomorphic to (1 5)(2 6)(3 7)(4 8) L2 F2 R2 B2 F2 R2 F2 R2 (8) (Probability 1/70) Expected number of moves 7 17/35
269. Almost done!
From: "xaston2001 <Xaston@...>" <Xaston@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 22 Jan 2003 20:14:56 -0000

I got the cube almost solved today. I had everything but 2 edge pieces that were incorrectly oriented. They were on adjacent egdes. If the orientation of each of the 2 cubes was reversed (i.e. take the cube out rotate it 180 degrees in my hand and put it back in the hole), the cube would be solved. Do you have any suggestions as to how I can orientate the cubes without messing up the rest of the cube?
270. Re: Almost done!
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 22 Jan 2003 20:54:22 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "xaston2001 <Xaston@h...>" <Xaston@h...> wrote: > If the orientation of each of the 2 cubes was reversed (i.e. take the > cube out rotate it 180 degrees in my hand and put it back in the > hole), the cube would be solved. Do you have any suggestions as to > how I can orientate the cubes without messing up the rest of the cube? Put the face which has two unsolved edges on top. Here is hint. Suppose you are solving just the top face. You have to move one edge out and then you solve the piece. You might mess up the bottom two layers. DON'T WORRY. If you do reverse procedure, you can fix the messed up bottoms and again flip the top edge. This is the way to solve. Solve (flip) one edge as if you solve one face. Then move the rest of edge to the place you just solved. Then you solve (flip) it in the reverse way. You will be there. If you can use middle layer efficiently, the fewest moves is 12.
271. Re: Almost done!
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 22 Jan 2003 21:32:46 -0000

If you just want to know the move, here is the move that fixes it: http://jjorg.chem.unc.edu/personal/monroe/cube/rubikmove8.html Good Luck, -Kenneth --- In speedsolvingrubikscube@yahoogroups.com, makimoto2000us <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "xaston2001 > <Xaston@h...>" <Xaston@h...> wrote: > > If the orientation of each of the 2 cubes was reversed (i.e. take > the > > cube out rotate it 180 degrees in my hand and put it back in the > > hole), the cube would be solved. Do you have any suggestions as to > > how I can orientate the cubes without messing up the rest of the > cube? > > Put the face which has two unsolved edges on top. > > Here is hint. > Suppose you are solving just the top face. > You have to move one edge out and then you solve the piece. > You might mess up the bottom two layers. > DON'T WORRY. > If you do reverse procedure, you can fix the messed up bottoms and > again flip the top edge. > > This is the way to solve. > > Solve (flip) one edge as if you solve one face. > Then move the rest of edge to the place you just solved. > Then you solve (flip) it in the reverse way. You will be there. > > If you can use middle layer efficiently, the fewest moves is 12.
272. Re: Almost done!
From: "xaston2001 <Xaston@...>" <Xaston@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 22 Jan 2003 21:50:34 -0000

no, mine were one was on say the right/top face and the other would be on the back/top face, not like front and back or right and left
273. Re: Almost done!
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 22 Jan 2003 22:40:55 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "xaston2001 <Xaston@h...>" <Xaston@h...> wrote: > no, mine were one was on say the right/top face and the other would be > on the back/top face, not like front and back or right and left You may want to try this. http://rokumentai.akimoto3.com/ Go solution. Rubikplayer. ELL No1. I think you had better to think a little bit. That will be fun! Good luck.
274. My... My cube...
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 23 Jan 2003 00:10:51 -0000

At school, someone tossed me my cube but I didn't catch it. It fell and broke into more pieces than it was supposed to. I need to glue the plastic inside axle part back together. Has this happened to anyone else? Is it better to try to glue it back together or to get a new one? I'll probably get a new one anyway. If it broke like that, then it probably wasn't in great shape anyway.
275. Re: My... My cube...
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 23 Jan 2003 00:20:49 -0000

I'd get a new one. This happened to one of my cubes too. I tried various gluing methods and.... urg. Just buy a new one, you'll be more satisfied knowing that you won't have to worry about broken parts. --- In speedsolvingrubikscube@yahoogroups.com, "James Potter <theboywholived81@y...>" <theboywholived81@y...> wrote: > At school, someone tossed me my cube but I didn't catch it. It fell > and broke into more pieces than it was supposed to. I need to glue > the plastic inside axle part back together. Has this happened to > anyone else? Is it better to try to glue it back together or to get > a new one? > I'll probably get a new one anyway. If it broke like that, then it > probably wasn't in great shape anyway.
276. Re: HELP!!!!!!!!!
From: "heretocube <rolerknight1977@...>" <rolerknight1977@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 23 Jan 2003 02:07:00 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "brentmorganmaster <brentmorganmaster@y...>" <brentmorganmaster@y...> wrote: > Does anyone know where I can buy a Pyramix cube at? I can't find one > ANYWHERE! > instead of looking and bidding on ebay you can buy a pyraminx off of www.mefferts.com cost is about 16 bucks and on the f2l thing learning the 41 algs is a good thing but a more important thing is to learn how the f2l actually works and only use the algs when you have no free space to work with... and the biggest thing about f2l is don't go at full speed work them corner/edge pairs while looking for the next... once you get that down you can easily do f2l's in under 15 seconds
277. out of commission
From: "heretocube <rolerknight1977@...>" <rolerknight1977@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 23 Jan 2003 02:25:54 -0000

darn looks like i'm out of commission for about 2 weeks... i work with glass and lets just say that i ended up with 6 stitches in my GOOD hand today :( i was planning on timing myself this weekend after spending the week practising the f2l algs i just learned... but at least i can get a little more practice with f2l and maybe throw in a few practice days on OLL... well talk to you guys lata :)
278. A rather SIMPLE question...
From: "brentmorganmaster <brentmorganmaster@...>" <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 23 Jan 2003 05:18:12 -0000

Does anybody know the original colors that Erno Rubik came out with? What colors do you guys work with? Also, does anyone know the true difference between a Meffert's Professor Cube and a Rubik's Professor Cube? By the way, im still working on my F2L...
279. question
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 23 Jan 2003 06:11:53 -0000

Hey quick question, I seem to remember seeing a picture of Erno Rubik holding his original wooden prototype cube. Does anyone else remember that picture, or where it was? I'm trying to find it again and for the life of me I can't remember where I saw it. Thanks, Chris
280. Re: question
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 23 Jan 2003 06:13:58 -0000

Nevermind, I answered my own question. It is in Ton's section on www.speedcubing.com Chris --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey quick question, I seem to remember seeing a picture of Erno Rubik > holding his original wooden prototype cube. Does anyone else > remember that picture, or where it was? I'm trying to find it again > and for the life of me I can't remember where I saw it. > > Thanks, > Chris
281. Re: A rather SIMPLE question...
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 23 Jan 2003 06:37:33 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "brentmorganmaster <brentmorganmaster@y...>" <brentmorganmaster@y...> wrote: > Does anybody know the original colors that Erno Rubik came out with? I do not know. > What colors do you guys work with? I use White opposite Yellow Red opposite orange, and blue opposite green. I feel there is a sort of symmetry to it. >Also, does anyone know the true > difference between a Meffert's Professor Cube and a Rubik's Professor > Cube? Well I own a Meffert's Professor Cube, and i really enjoy playing with it. The biggest problem with it is the tiles fall off!!!! Also many people will point out that the center-corners will twist. But I think it is wonderful. Someone brought a Rubik's 5x5x5 at my Rubik's cube club at UCI, and I didn't like it as much. It was much stiffer, and felt like it was about to break. Mine seemed much better, and if I were to buy one I would get Meffert's. How do others feel about Meffert's-Rubik's 5x5x5? -Kenneth > > By the way, im still working on my F2L...
282. Re: [Speed cubing group] Re: A rather SIMPLE question...
From: Austin Muhlestein <cube_of_evil@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 23 Jan 2003 05:20:34 -0800 (PST)

If I recall correct, I think the original setup is yellow/white, red/orange, and blue/gree. I saw this in one of those "rubik's cube hint books" so I think that is the layout. --------------------------------- Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now [Non-text portions of this message have been removed]
283. Re: A rather SIMPLE question...
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 23 Jan 2003 18:24:19 -0000

Hi Brent, I don't know what the original color scheme was. In the prototype photos online I can see that red and yellow are next to each other, but the photos aren't clear enough to make out other relationships. In the USA the cubes made under liscense to Rubik were Blue opposite White, Red opposite Orange, and Green opposite Yellow. Looking at one corner of the cube you would have the primary colors, Red - Yellow - Blue, in order clockwise. This was the prefered color scheme, as all of the regular Deluxe cubes, which have plastic tiles instead of stickers, and all of the Deluxe cubes found in Rubik's Game, have it. This was in the 1980's and there are many millions of cubes out there with this pattern. This is the color pattern that I work with. The new cubes have blue next to white, but I don't know why the switch was made. Perhaps those who were in Europe in the 1980's can tell you what the color scheme was in use there and then. David J --- In speedsolvingrubikscube@yahoogroups.com, "brentmorganmaster <brentmorganmaster@y...>" <brentmorganmaster@y...> wrote: > Does anybody know the original colors that Erno Rubik came out with? > What colors do you guys work with? Also, does anyone know the true > difference between a Meffert's Professor Cube and a Rubik's Professor > Cube?
284. Re: A rather SIMPLE question...
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 23 Jan 2003 18:30:31 -0000

Hi Brent, I don't know what the original color scheme was. In the prototype photos online I can see that red and yellow are next to each other, but the photos aren't clear enough to make out other relationships. In the USA the cubes made under liscense to Rubik were Blue opposite White, Red opposite Orange, and Green opposite Yellow. Looking at one corner of the cube you would have the primary colors, Red - Yellow - Blue, in order clockwise. This was the prefered color scheme, as all of the regular Deluxe cubes, which have plastic tiles instead of stickers, and all of the Deluxe cubes found in Rubik's Game, have it. This was in the 1980's and there are many millions of cubes out there with this pattern. This is the color pattern that I work with. The new cubes have blue next to white, but I don't know why the switch was made. Perhaps those who were in Europe in the 1980's can tell you what the color scheme was in use there and then. David J --- In speedsolvingrubikscube@yahoogroups.com, "brentmorganmaster <brentmorganmaster@y...>" <brentmorganmaster@y...> wrote: > Does anybody know the original colors that Erno Rubik came out with? > What colors do you guys work with? Also, does anyone know the true > difference between a Meffert's Professor Cube and a Rubik's Professor > Cube?
285. color question
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 23 Jan 2003 19:16:16 -0000

As a cube artist and a 3 dimensional designer, I have to consider color and color scheme very carefully.. There are two basic color schenes on the cybe today: 1. the so-called plus yellow scheme which consists of the primary colors. The opposites are formed by adding yellow. So the opposite of white is white+yellow=yellow, opposite of red is red+yellow=orange, and the opposite of blue is blue+yellow=green. Apparently this was the original scheme used by Rubik, and it is also the scheme used by SevenTowns that own the Rubik trademark. 2. the other color scheme is the scheme of colors of highest cintrast. In this scheme blue is opposite to white, ref is opposite to orange and green is opposite to yellow. This scheme was prevalent in the USA. In doing my art I have to consider both opposite and adjacent colors. I always have 2 or 1 one color on popposite faces. I may want to have two colrs on all four adjacent faces, so the design has four colors overall. Don't worry, I dn't cheat. :-) All my designs are made from conventional six-color cubes, but the other two colors are supressed due to parity pairs. You can even have a desin that has 3 colors, see Vasarely in my profile. So color is a big issue at this end of the woods. Hana a kostky
286. Corners first Question
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 23 Jan 2003 23:56:27 -0000

I was wondering if anyone has tried to learn these algs. . . http://www.speedcubing.com/corners_first_middle_edges.html I probably have tried to learn them four times, and failed. They are all very similar, and I was wondering if anyone has learned them, and if so how did you learn them? All at once, one a day for a week, or something else? I am having trouble matching what alg to what case. In other words, memorizing the alg is not my problem, memorizing what alg goes to what case is my problem. Does anyone have suggestions? Thanks, -Kenneth
287. Re: Corners first Question
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Jan 2003 02:58:12 -0000

There are different ways to practice memorizing algs, and memorizng what cases they go to. You just need to work on finding what's best for you. --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > > I was wondering if anyone has tried to learn these algs. . . > > http://www.speedcubing.com/corners_first_middle_edges.html > > I probably have tried to learn them four times, and failed. They are > all very similar, and I was wondering if anyone has learned them, and > if so how did you learn them? All at once, one a day for a week, or > something else? I am having trouble matching what alg to what case. > In other words, memorizing the alg is not my problem, memorizing what > alg goes to what case is my problem. Does anyone have suggestions? > > Thanks, > > -Kenneth
288. Rubik's Revenge...
From: "brentmorganmaster <brentmorganmaster@...>" <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Jan 2003 06:19:06 -0000

Does anyone know how to solve the Rubik's Revenge? If so, what method do u use, and what times do u get? I see that the 'OFFICIAL' world record for the Rubik's Revenge is like 1 minute and 50 seconds, but using my method (rather beginner's method), i get like 7 minutes, which is extremely slow compared to such masters. Im just wondering which method i should switch to... Brent
289. Re: Rubik's Revenge...
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Jan 2003 08:19:38 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "brentmorganmaster <brentmorganmaster@y...>" <brentmorganmaster@y...> wrote: > Does anyone know how to solve the Rubik's Revenge? If so, what > method do u use, and what times do u get? I see that the 'OFFICIAL' > world record for the Rubik's Revenge is like 1 minute and 50 seconds, > but using my method (rather beginner's method), i get like 7 minutes, > which is extremely slow compared to such masters. Im just wondering > which method i should switch to... > > Brent Lots of people can break 1 minute 50 seconds. You should probably use a centres first method, then pair the edges. After that it's very similar to sovling a normal cube modulo a few details.
290. Re: Rubik's Revenge...
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Jan 2003 16:01:21 -0000

The way I do it is I get the centers together, then I get the edges together, then I solve it like a normal cube. It's actually easier than you think, the only problem is pairing up the edges without messing up the centers. Also when you're on the LL when it's like a 3x3x3, sometimes only one edge pair is incorrectly oriented, or the edges are permuted impossibly for a normal 3x3x3 cube. That's the only problem I have. --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "brentmorganmaster > <brentmorganmaster@y...>" <brentmorganmaster@y...> wrote: > > Does anyone know how to solve the Rubik's Revenge? If so, what > > method do u use, and what times do u get? I see that > the 'OFFICIAL' > > world record for the Rubik's Revenge is like 1 minute and 50 > seconds, > > but using my method (rather beginner's method), i get like 7 > minutes, > > which is extremely slow compared to such masters. Im just > wondering > > which method i should switch to... > > > > Brent > > Lots of people can break 1 minute 50 seconds. You should probably > use a centres first method, then pair the edges. After that it's > very similar to sovling a normal cube modulo a few details.
291. 5x5x5 cube, after centers
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Jan 2003 20:25:17 -0000

I need some good tips on how to complete the cube (every situation that I'd need) to help solve the rest of the cube (I can do the centers but from here on I slow down and tend to mess up without really knowing what I am doing)
292. Re: 5x5x5 cube, after centers
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Jan 2003 22:06:54 -0000

--- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > I need some good tips on how to complete the cube (every situation > that I'd need) to help solve the rest of the cube (I can do the > centers but from here on I slow down and tend to mess up without > really knowing what I am doing) First you need to join the edges and then you can solve as a 3x3x3. To join an edge you'll want to do something like this. Select an edge in the middle layer. In general it'll look like this X Y Z (sometimes X or Z might be the same (type as X)). If at least one of X or Z is not Y then you can bring a Y into an adjacent spot in the middle layer. e.g. V X W Y Y Z Slice the Y's together (you might want to be sure that the Y is correctly positioned to match up first - it may want to be on top). Then take out the edge X Y Y and put it in upside down. (e.g. using R'D'RDFD'F') Then slice the middle layer back. (Actually, this is a good way to do the last 4 edges but there are better ways of doing the first 8.) You might end up with an edge Y Y Y where the outer Ys are in the wrong place. You can correct them with the analagous move from the 4x4x4. You could try going to oinkleburger and stepping through some of the solutions there.
293. Re: Corners first Question
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 25 Jan 2003 00:04:21 -0000

--- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > > I was wondering if anyone has tried to learn these algs. . . > > http://www.speedcubing.com/corners_first_middle_edges.html > > I probably have tried to learn them four times, and failed. They are > all very similar, and I was wondering if anyone has learned them, and > if so how did you learn them? All at once, one a day for a week, or > something else? I am having trouble matching what alg to what case. > In other words, memorizing the alg is not my problem, memorizing what > alg goes to what case is my problem. Does anyone have suggestions? > > Thanks, > > -Kenneth So yesterday I told myself I was going to work on these algs until I knew them. So I worked for like 3 hours. I memorized all 8 algs, and their reflections, but I just could not for the life of me remember which alg went with what case. So I got really discouraged, and sent the above message. This morning I woke up, went to class came back and started working on them again. What happened was really weird; All of a sudden I just started doing it. I think that a good nights rest really helped me. So I am really excited, I think my times will drop very soon, I feel I have been stuck at 25 sec average forever, and will hopefully be submitting quicker times soon. - Kenneth
294. Re: Corners first Question
From: "heretocube <rolerknight1977@...>" <rolerknight1977@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 25 Jan 2003 00:47:44 -0000

i would think of this as being the same way i learned my f2l.. i tried 3 times to learn it but on the third time it clicked to me what was going on and i dropped the f2l algs and used intuition... i have also spent the time to compare mine the the algs shown and i see the 3/4 of the sequences i use are exactly the same and the other 1/4 are actually a move or 2 faster... just keep practicing and instead of learning the algs try to use them to see how they really work > > I was wondering if anyone has tried to learn these algs. . . > > > > http://www.speedcubing.com/corners_first_middle_edges.html > > > > I probably have tried to learn them four times, and failed. They > are > > all very similar, and I was wondering if anyone has learned them, > and > > if so how did you learn them? All at once, one a day for a week, > or > > something else? I am having trouble matching what alg to what > case. > > In other words, memorizing the alg is not my problem, memorizing > what > > alg goes to what case is my problem. Does anyone have suggestions? > > > > Thanks, > > > > -Kenneth
295. Re: 5x5x5 cube, after centers
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 25 Jan 2003 02:00:59 -0000

I'm sorry but I don't understand what you mean! Ahh! --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, kyuubree > <no_reply@y...> wrote: > > I need some good tips on how to complete the cube (every situation > > that I'd need) to help solve the rest of the cube (I can do the > > centers but from here on I slow down and tend to mess up without > > really knowing what I am doing) > > First you need to join the edges and then you can solve as a 3x3x3. > > To join an edge you'll want to do something like this. > Select an edge in the middle layer. In general it'll look like this > > X > Y > Z > > (sometimes X or Z might be the same (type as X)). > > If at least one of X or Z is not Y then you can bring a Y into an > adjacent spot in the middle layer. > > e.g. > > V X > W Y > Y Z > > Slice the Y's together (you might want to be sure that the Y is > correctly positioned to match up first - it may want to be on top). > > Then take out the edge > > X > Y > Y > > and put it in upside down. > > (e.g. using R'D'RDFD'F') > > Then slice the middle layer back. > > (Actually, this is a good way to do the last 4 edges but there are > better ways of doing the first 8.) > > You might end up with an edge > > Y > Y > Y > > where the outer Ys are in the wrong place. > > You can correct them with the analagous move from the 4x4x4. > > You could try going to oinkleburger and stepping through some of the > solutions there.
296. Re: [Speed cubing group] Re: Corners first Question
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Jan 2003 22:03:46 -0800 (PST)

redkbrandon <no_reply@yahoogroups.com> wrote: --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > > I was wondering if anyone has tried to learn these algs. . . > > http://www.speedcubing.com/corners_first_middle_edges.html > > I probably have tried to learn them four times, and failed. They are > all very similar, and I was wondering if anyone has learned them, and > if so how did you learn them? All at once, one a day for a week, or > something else? I am having trouble matching what alg to what case. > In other words, memorizing the alg is not my problem, memorizing what > alg goes to what case is my problem. Does anyone have suggestions? > > Thanks, > > -Kenneth So yesterday I told myself I was going to work on these algs until I knew them. So I worked for like 3 hours. I memorized all 8 algs, and their reflections, but I just could not for the life of me remember which alg went with what case. So I got really discouraged, and sent the above message. This morning I woke up, went to class came back and started working on them again. What happened was really weird; All of a sudden I just started doing it. I think that a good nights rest really helped me. So I am really excited, I think my times will drop very soon, I feel I have been stuck at 25 sec average forever, and will hopefully be submitting quicker times soon. - Kenneth --------------------- Well, when im memorizing algs for Cubes, like 3 a day sometimes, i get them loaded into my brain, and go to sleep. Maybe not for other people, but I do this alot, (matter of fact, i just did today, a nap of 2 hours), and it helps me mega time. also, when im laying in bed before i fall asleep at night, i picture some scenarios of the Cube in my brain, and review some sequences and algs in my mind. This helps alot, and the next time i pick up a cube, the less i have to practice on it. This may seem rediculous, but for me, it helps ALOT.! :) -----Brent Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. Brent Morgan Marana High School Tucson/Marana, Arizona ^_~ --------------------------------- Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now [Non-text portions of this message have been removed]
297. F2L HELP!!!!!!!!
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Jan 2003 22:14:42 -0800 (PST)

Hey guys, im learning this F2L using Fridrich's method, and i CANNOT SEE how people do the F2L in like 20 seconds. Im sure it's very possible for you pros, but i don't know if my mind is capable of it. I barely have Fridrich's page of F2L memorized (22 algs for the F2L) and i have to stop and think which algorithm goes to which pattern, and it takes forever, like 40 seconds- 1 minute. Could it be possible that my brain just can't handle it? does anyone have some advice for me to MASTER the F2L? aLSO, does anyone have a Rubik's Studio Cube from Ton Dennenbroek from Hungary?<if so, are they really much better than regurlar cubes?> 'Lost' Brent.......... Brent Morgan Marana High School Tucson/Marana, Arizona ^_~ --------------------------------- Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now [Non-text portions of this message have been removed]
298. Re: F2L HELP!!!!!!!!
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 25 Jan 2003 06:50:38 -0000

Practice, practice, practice. You have to begin to move the algorithms into reflex so you don't think about them. Then it's a matter of executing the correct reflex when you see the pattern until THAT becomes a reflex. Eventually the F2L becomes almost a reflex, and the less brainpower is required. Therefore, when you DO use your brainpower you can pull off some pretty awesome times. Mainly, keep your eyes looking at all times where the pieces are going so you can move right into the next F2L placement. At least keep a constant motion on the cube. If you are beginning, a rate of 1 or 2 turns every second or so is fine. It sounds like an excuse but practice is really the key I believe.
299. Re: F2L HELP!!!!!!!!
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 25 Jan 2003 18:12:16 -0000

Cube artists have it much easier. All they have to do is master two things: parity-pair induced design symmetry and judicious twiddling. They have to be able to solve the cube, but not very fast. Oh, and they should know some math, such as group theory. And that's about all. You need to memorize very lirrle, thuings sust come in automtically. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > Practice, practice, practice. You have to begin to move the > algorithms into reflex so you don't think about them. Then it's a > matter of executing the correct reflex when you see the pattern until > THAT becomes a reflex. Eventually the F2L becomes almost a reflex, > and the less brainpower is required. Therefore, when you DO use your > brainpower you can pull off some pretty awesome times. > > > Mainly, keep your eyes looking at all times where the pieces are > going so you can move right into the next F2L placement. At least > keep a constant motion on the cube. If you are beginning, a rate of 1 > or 2 turns every second or so is fine. It sounds like an excuse but > practice is really the key I believe.
300. Re: Corners first Question
From: "mylib_2000 <mylib_2000@...>" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 25 Jan 2003 19:57:17 -0000

Yeah Ken I use those algs for the last edge of the second side only I hold the the last edge slot at position RU so the right side is where I have to look to recognize which alg to use. I can recognize those as fast as which corner orient/permute to use. It saves a few moves. --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > > I was wondering if anyone has tried to learn these algs. . . > > http://www.speedcubing.com/corners_first_middle_edges.html > > I probably have tried to learn them four times, and failed. They are > all very similar, and I was wondering if anyone has learned them, and > if so how did you learn them? All at once, one a day for a week, or > something else? I am having trouble matching what alg to what case. > In other words, memorizing the alg is not my problem, memorizing what > alg goes to what case is my problem. Does anyone have suggestions? > > Thanks, > > -Kenneth
301. Re: F2L HELP!!!!!!!!
From: addicted_2_my_rubiks_cube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 25 Jan 2003 19:59:08 -0000

It takes tons of practice to get it down to a "reflex" like someone else said. Its better to understand the F2L algs you use rather than just memorizing the alg. After you get alot of practice witht the algs you wont have to think about what alg to use, your hands will just do the alg...:D...Then you dont have to focus on moves for the alg and you can "look ahead" to find your next pieces you need. Looking ahead is what really speeds up the F2L. -Heath --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Hey guys, im learning this F2L using Fridrich's method, and i CANNOT SEE how people do the F2L in like 20 seconds. Im sure it's very possible for you pros, but i don't know if my mind is capable of it. I barely have Fridrich's page of F2L memorized (22 algs for the F2L) and i have to stop and think which algorithm goes to which pattern, and it takes forever, like 40 seconds- 1 minute. Could it be possible that my brain just can't handle it? does anyone have some advice for me to MASTER the F2L? aLSO, does anyone have a Rubik's Studio Cube from Ton Dennenbroek from Hungary?<if so, are they really much better than regurlar cubes?> > 'Lost' Brent.......... > > > > Brent Morgan > Marana High School > Tucson/Marana, Arizona > ^_~ > > > --------------------------------- > Do you Yahoo!? > Yahoo! Mail Plus - Powerful. Affordable. Sign up now > > [Non-text portions of this message have been removed]
302. Re: Corners first Question
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Jan 2003 06:47:52 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "mylib_2000 <mylib_2000@y...>" <mylib_2000@y...> wrote: > Yeah Ken I use those algs for the last edge of the second side only I > hold the the last edge slot at position RU so the right side is where > I have to look to recognize which alg to use. I can recognize those > as fast as which corner orient/permute to use. It saves a few moves. > > If I recall you do both corners first method, and Fridrich method, quite well right? If so, which one do you do faster, and like better? What did you start with, and was it hard to convert, from one to the other? -Kenneth
303. Re: F2L HELP!!!!!!!!
From: "David Miyasaki <davidmiya@...>" <davidmiya@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Jan 2003 10:40:34 -0000

I agree with the others who replied to your message. The key to speeding up F2L is to move all your algorithms to your subconscious mind. For example, when you are typing, do you really think about which keys you are pressing? Probably not if you have been typing for a while. The keystrokes for typing have been moved to you subconscious mind. This allows you to think about what you want to say rather than what keys to press. However, like any learning process, it always helps to move slowly as first. Then, as you practice the moves, they will begin to pop into your head faster and faster. Secondly, our brains recognize groups of items rather than single items. For this reason, we group phone numbers in strings of 2, 3, or 4 numbers rather than a single line. For example 888-123-4567. For it reason, it is easier to memorize finger tricks and macros when doing any move sequence. For example, RB'R'BFR'FB'R'BRF2U turns into (RB'R'B)(FR'FB')(R'BR)(F2U). The added bennefit of macros is that they can be accomplished insanely fast because they fit the fingers well.
304. No Subject
From: "David Miyasaki <davidmiya@...>" <davidmiya@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Jan 2003 10:48:54 -0000

I've started cubing a little over month ago and have learned the F2L algorithms for the Fridrich method with the cross on top. (From Jessica Fridrich's site) However, I'm presented with the problems of seeing the pieces fast enough since the LL pieces are on the bottom. I recently looked at speedcubing.com and saw a number of "cross in the left hand" algorithms that would allow for a little for "looking ahead." As I recall, Jesse Bonde and Jessica both keep the cross in their left hand because finger tricks can be applied easily. After looking at Jesse Bonde's videos of him solving the cuhe. I noticed that he never used anything but the R and U faces. (perhaps I just didn't see other moves because he was twisting so quickly). However, in the list of left-handed algs, there are many algs that utilize F, B, D, and even L faces many times. I realize that you are supposed to minimize the number of times you turn the whole cube. But, I don't know how apply finger tricks without turning the cube! Does anyone have any hints on on how I should go about learning a "cross-in-left-hand" by-layers system for F2L? Are there any sites that explain the finger tricks used in this sytem? Should I just forget about solving the F2L with the cross in the left hand try for a "Cross on bottom" approach?
305. Any tips for F2L?
From: "David Miyasaki <davidmiya@...>" <davidmiya@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Jan 2003 10:53:16 -0000

Please negate the (no subject) post. I forgot to add the title. I've started cubing a little over month ago and have learned the F2L algorithms for the Fridrich method with the cross on top. (From Jessica Fridrich's site) However, I'm presented with the problems of seeing the pieces fast enough since the LL pieces are on the bottom. I recently looked at speedcubing.com and saw a number of "cross in the left hand" algorithms that would allow for a little for "looking ahead." As I recall, Jesse Bonde and Jessica both keep the cross in their left hand because finger tricks can be applied easily. After looking at Jesse Bonde's videos of him solving the cuhe. I noticed that he never used anything but the R and U faces. (perhaps I just didn't see other moves because he was twisting so quickly). However, in the list of left-handed algs, there are many algs that utilize F, B, D, and even L faces many times. I realize that you are supposed to minimize the number of times you turn the whole cube. But, I don't know how apply finger tricks without turning the cube! Does anyone have any hints on on how I should go about learning a "cross-in-left-hand" system for F2L? Are there any sites that explain the finger tricks used in this sytem? Should I just forget about solving the F2L with the cross in the left hand try for a "Cross on bottom" approach?
306. Re: Rubik's Cube Song
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Jan 2003 15:59:27 -0000

I can't download the whole file. The most I can get is about 1.8mbs and then it stops. This means that I can hear some of the song, but not all of it. The part that I heard was GREAT so I REALLY want to get the rest. Is there anywhere else I can download it from? Was the file zipped up when you posted it? If not, any chance you could zip it so it's a smaller file (maybe then I'd be able to grab it all?). Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon > <no_reply@y...> wrote: > > Hi everyone. For Christmas, my girlfriend's father found a song > > about the Rubik's cube, bought the CD it was on, then ripped all > > the songs to his computer. He then made a CD with just the Rubik's > > cube song, and gave it to me. It is very funny. I will put it in > the > > file section of the group. > > > > -Kenneth > > I had trouble posting it, because there was not enough room in the > file section. So I will post it at the Cubic-Puzzles Yahoo group > site. Here is the Address for the file section of that group. > http://groups.yahoo.com/group/cubic-puzzles/files/ > You all must hear that song. > > -Kenneth
307. Re: Rubik's Cube Song
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Jan 2003 16:27:51 -0000

--- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I can't download the whole file. The most I can get is about 1.8mbs > and then it stops. This means that I can hear some of the song, but > not all of it. The part that I heard was GREAT so I REALLY want to > get the rest. Is there anywhere else I can download it from? Was the > file zipped up when you posted it? If not, any chance you could zip > it so it's a smaller file (maybe then I'd be able to grab it all?). > > Jasmine. Same here if I right clicked on it and saved target as, then it would stop at around 1.8 mb, then if I canceled and right clicked and saved target again, it would pick up the downloading at 1.8 mb. See if that works for you. -Kenneth
308. http://home01.wxs.nl/~janse625/AllesFastTwoLayer.html
From: "ter3esa <email276@...>" <email276@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Jan 2003 16:57:34 -0000

Could somebody please help me with the notation at this site. What is an "E"? Why are some letters in brackets? I know that FR means front right, FL front left and so on, but how do I apply these to the pictures? Thanks for your help.
309. Re: http://home01.wxs.nl/~janse625/AllesFastTwoLayer.html
From: addicted_2_my_rubiks_cube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Jan 2003 17:25:47 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "ter3esa <email276@o...>" <email276@o...> wrote: > Could somebody please help me with the notation at this site. > > What is an "E"? > Why are some letters in brackets? > I know that FR means front right, FL front left and so on, > but how do I apply these to the pictures? > > Thanks for your help. check out this page, it should tell you everything you want to know... http://www.speedcubing.com/moves.html
310. Re: Rubik's Cube Song
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Jan 2003 17:38:17 -0000

Already tried that -- about 6-7 times! Managed to get a little more than 1.8 mbs, but still can't get the whole file. I also tried using a different browser -- still can't get the whole file. :/ Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > > Same here if I right clicked on it and saved target as, then it would > stop at around 1.8 mb, then if I canceled and right clicked and saved > target again, it would pick up the downloading at 1.8 mb. See if > that works for you. > > -Kenneth
311. Re: 5x5x5 cube, after centers
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Jan 2003 18:09:07 -0000

If you can do the 3x3x3 and the 4x4x4, then you'll be able to do the 5x5x5 -- it'll just take longer!! All you need is to be a bit intuitive about how to adapt/apply 3x3x3 and 4x4x4 algs to the 5x5x5. I group the 5x5x5 edges in pretty much the same way as I pair the 4x4x4 edges, ie. match two up in the middle rows and then slot them into either the top or bottom layer (see Chris H's Revenge solution on www.speedcubing.com for details). It's just more time consuming and complicated when grouping the 5x5x5 edges because there are so many more of them! I'm sure there is a faster way to do it, but if (like me) your initial aim is just to be able to solve the 5x5x5, then this method is pretty good because it doesn't involve learning any new algs. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > I'm sorry but I don't understand what you mean! Ahh! > > > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > <no_reply@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, kyuubree > > <no_reply@y...> wrote: > > > I need some good tips on how to complete the cube (every > situation > > > that I'd need) to help solve the rest of the cube (I can do the > > > centers but from here on I slow down and tend to mess up without > > > really knowing what I am doing) > > > > First you need to join the edges and then you can solve as a 3x3x3. > > > > To join an edge you'll want to do something like this. > > Select an edge in the middle layer. In general it'll look like this > > > > X > > Y > > Z > > > > (sometimes X or Z might be the same (type as X)). > > > > If at least one of X or Z is not Y then you can bring a Y into an > > adjacent spot in the middle layer. > > > > e.g. > > > > V X > > W Y > > Y Z > > > > Slice the Y's together (you might want to be sure that the Y is > > correctly positioned to match up first - it may want to be on top). > > > > Then take out the edge > > > > X > > Y > > Y > > > > and put it in upside down. > > > > (e.g. using R'D'RDFD'F') > > > > Then slice the middle layer back. > > > > (Actually, this is a good way to do the last 4 edges but there are > > better ways of doing the first 8.) > > > > You might end up with an edge > > > > Y > > Y > > Y > > > > where the outer Ys are in the wrong place. > > > > You can correct them with the analagous move from the 4x4x4. > > > > You could try going to oinkleburger and stepping through some of > the > > solutions there.
312. Hey guys, been a while! ;)
From: "cube_of_evil <cube_of_evil@...>" <cube_of_evil@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Jan 2003 19:58:43 -0000

How's it goin'? It is going OK with my, my edges first method is going along OK. The corners are still kickin my butt. But while I was staring at my key ring cube (Yep, my real cube broke, so I am working on a key ring haha) I was wondering if I might be able to finish the middle layer (or 2nd layer, however you look at it) but placing more the 1 edge at a time. Do you think it would be possibe to place 2 or 3 or even 4 edges in 1 alg? Just wondering, thanks guys! -Austin
313. Re: Corners first Question
From: "mylib_2000 <mylib_2000@...>" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Jan 2003 20:38:23 -0000

I use both but I wouldn't say "quite well". I am still averaging about the same with both, 28-29sec. I started with corners first and then learned Fridrich. The good thing about her method is I don't have to try and turn the faces at blinding speed, and the bad part is that some of the LL permutations are difficult to recognize quickly. Also I usually take too long making the cross at the beginning. --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "mylib_2000 > <mylib_2000@y...>" <mylib_2000@y...> wrote: > > Yeah Ken I use those algs for the last edge of the second side only > I > > hold the the last edge slot at position RU so the right side is > where > > I have to look to recognize which alg to use. I can recognize those > > as fast as which corner orient/permute to use. It saves a few moves. > > > > > > If I recall you do both corners first method, and Fridrich method, > quite well right? If so, which one do you do faster, and like > better? What did you start with, and was it hard to convert, from > one to the other? > > -Kenneth
314. Re: Rubik's Cube Song
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 27 Jan 2003 03:16:18 -0000

Finally got it downloaded. Took about 10 attempts though! The song is fabulous. I love it. Thanks so much for posting!! Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Already tried that -- about 6-7 times! Managed to get a little more > than 1.8 mbs, but still can't get the whole file. I also tried using > a different browser -- still can't get the whole file. :/ > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon > <no_reply@y...> wrote: > > > > Same here if I right clicked on it and saved target as, then it > would > > stop at around 1.8 mb, then if I canceled and right clicked and > saved > > target again, it would pick up the downloading at 1.8 mb. See if > > that works for you. > > > > -Kenneth
315. Re: [Speed cubing group] Re: Rubik's Cube Song
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Jan 2003 23:30:22 -0800 (PST)

I was wondering if anyone knew what the Rubik's Cube song is CALLED, or what the NAME is. Thanks Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now [Non-text portions of this message have been removed]
316. LOAD of questions..............
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Jan 2003 23:40:30 -0800 (PST)

If a speedcubist could average, let's say, 20 seconds, i as wondering how much SLOWER a cubist would average if he/she didn't use most of the finger tricks, and just turned the sides with his/her hand. also, im getting better at the F2l a little, but i guess PRACTICE is the key. also, are there just 41 (or 42, can't remember) for the F2L to memorize? <speedcubing.com> or are there more? ALSO, does ANYONE know of any EXCELLENT sites for the 5x5x5 Professor Cube? if anyone does know how to solve the pro cube, how fast would it take you? One more question- What IS recommended for the position of having the cross? (i.e. like on top, left side, right side, bottom...) just wondering.. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now [Non-text portions of this message have been removed]
317. Re: [Speed cubing group] LOAD of questions..............
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 27 Jan 2003 10:35:40 +0000

Hi there. >also, are there just 41 (or 42, can't remember) for the F2L to > > > > >memorize? <speedcubing.com> or are there more? There are more, but once you have underwstood those 41 the rest will be easier to incorporate into your moves. Go here: I think this is the best single site on f2L: http://www.oinkleburger.com/cube/f2l/. The site explains itself, really. To see these sorts of moves in action, so to speak, visit here: http://www.ssie.binghamton.edu/fridrich/examples.html and also go here: http://www.speedcubing.com/ and follow the links "Tools and other stuff", then "Cube stuff", then the link "Cube solving examples". And like everyone is saying, PRACTICE! Just because some people can do it in 20 seconds does not mean it is easy ... >One more question- What IS recommended for the position of having >the cross? (i.e. like on top, left side, right side, bottom...) > > just >wondering.. Most people with a fast f2l have the cross either on the bottom or to the left / right, and some do bits of both. Some fast cubists very strongly favour one hand above the other, but others seem to share the work more evenly between both hands. I think if you practice your moves using finger tricks from the start, your hands will naturally prefer some sorts of moves to others, and you should trust that "feel" to some degree. So try and find your own road, so to speak, because with this kind of thing what will work well for one person might not be best for someone else, and to get really fast times it is important to do what suits you! Best wishes with getting your f2l times down! S. _________________________________________________________________ Stay in touch with absent friends - get MSN Messenger http://messenger.msn.co.uk
318. [Speed cubing group] Re: Rubik's Cube Song
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 27 Jan 2003 15:57:15 -0000

> I was wondering if anyone knew what the Rubik's Cube song is CALLED, or what the NAME is. Thanks > Brent > :) > --Brent The answer to your question can be found in message number 2728 http://groups.yahoo.com/group/speedsolvingrubikscube/message/2728 -Kenneth
319. Re: LOAD of questions..............
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 27 Jan 2003 17:53:39 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan wrote: > ALSO, does ANYONE know of any EXCELLENT sites for the 5x5x5 > Professor Cube? I don't know that I would point to any one as the best (until I make one myself :-P ), but when I was learning, I went to http://www.rubiks.com/cubesolutionother.html and found some of the solutions listed there that attacked the 5x5x5. I think I remember Philip Marshall's approach ( http://www.olympus.net/personal/prmhem/profcube.htm ) as being one of the better ones, though. Also I know that Chris Hardwick's site ( http://www.speedcubing.com/chris/index.html ) has some great algs, too (perhaps in a revenge solution, but they apply to the professor, as well). > if anyone does know how to solve the pro cube, how fast would it > take you? Well, my typical average for the 3x3x3 is just over 30 seconds. The last average I took on the 4x4x4 was about 2:26, and I haven't done an average for the 5x5x5. My times range, though, from as low as a lucky case just under 4 minutes to a more typical 4:20, and as high as a few bad cases around 5:30. Most of the time, though, I'm between 4:10 and 4:30 on the 5x5x5. > One more question- What IS recommended for the position of having > the cross? (i.e. like on top, left side, right side, bottom...) > just wondering.. I would say the recommended position for the cross is wherever you can do it best, between the two options of left or bottom (or I suppose right, if you are left hand dominant in your cubing). Looking ahead is just too difficult with the cross on top, but between the others, it is more a matter of how you handle the cube.
320. Re: [Speed cubing group] Oh - I have an idea... maybe. :)
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 27 Jan 2003 22:37:18 -0000

Hi Simon, > Hi David. Yes, there doesn't seem to be any real consensus on this, so I see various things. I use single lower case letters, as do some other people. (For example, see "Advanced tricks for F2L: A contribution by Dave Orser", as speedcubing.com). Because of this, maybe the clearest nomenclature is to just put both moves in brackets, so (RM'). In the 4x4x4 the lower case letter is used for the inside slice, and the double for both, so maybe that form (which is what you suggest) is superior and will one day become the standard. > I'm not sure that one standard is needed, as long as we know what each other means. It would simplify things for people just getting into it, though. > Because there is no real standard, maybe the clearest > nomenclature is to just put both moves in brackets, so (E'D'). I thought that brackets were being used to denote finger tricks like (R U2 R' U' R U2) L' (U R'U' L) Where you only have to reposition the left hand once. > But a single > lower case letter is good enough for lazy people like me. > S. Pretty much I like the one letter system. Double letters might be useful for finger trick notation, where you specify rotating the cube, though rotating the cube is for visualization and handling the cube separae from denoting a sequence. I thought that to simplify whole cube rotations we might use QR, QU and QB. Q for cube, of course. :) Sometimes two letters is evocative. DJ
321. updates
From: misleadyouth86 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 27 Jan 2003 23:45:31 -0000

hey everyone, i havent been posting for a while but now im back.... i have only been cubing for approximately 4 months and i average at 44 seconds. this seems pretty good to me... but of course i want to go faster.... what steps would you reccomend for me to drop into the 30's? i get an occasional 39 (that isnt really lucky but a move comes up that im good at so i am able to do it more quickly) but getting to low thirties sounds near impossible. i know all of the f2l moves, but i think what im seeing when i watch videos is that people can do the f2l moves from all angles so they can do it any way it comes up.... perhaps this is the key because i move the pieces to the place i want them then execute the move to put them in place. and about the last layer.... i know just about all the permutations with a few as the exception. i know about ten orientations and that works because i just do a move to get the cross on the bottom and then other shapes emerge from there. so what should i do to get into the mid to low 30's? any help would be appreciated casen
322. [Speed cubing group] Re: Rubik's Cube Song
From: "mrtrickypants <mrtrickypants@...>" <mrtrickypants@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 28 Jan 2003 02:52:01 -0000

let's not forget the other rubik song...THE rubik song...Mr. Rubik i'm wondering if anyone has a decent version of this my file is so...quiet i guess...the volume is really low just hoping to find a better one...anyone? thanks oh, i guess i should hello...this is my 1st post here...hi
323. [Speed cubing group] Re: Rubik's Cube Song
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 28 Jan 2003 04:22:46 -0000

Welcome to the club! What Rubiks Song is this? I've heard a different one before, but I don't remember it. Can you post it here, or to the cubic puzzles group? That's a different Rubiks Group, in case you didn't know. --- In speedsolvingrubikscube@yahoogroups.com, "mrtrickypants <mrtrickypants@y...>" <mrtrickypants@y...> wrote: > > let's not forget the other rubik song...THE rubik song...Mr. Rubik > i'm wondering if anyone has a decent version of this > my file is so...quiet i guess...the volume is really low > just hoping to find a better one...anyone? > > thanks > > oh, i guess i should hello...this is my 1st post here...hi
324. [Speed cubing group] Re: Rubik's Cube Song
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 28 Jan 2003 04:54:44 -0000

I'm guessing "mrtrickypants" is talking about the song that plays in the background of the 1982 world championship video, which can be found at http://www.speedcubing.com/multimedia.html . --- James Potter wrote: > Welcome to the club! > What Rubiks Song is this? > --- mrtrickypants wrote: > > let's not forget the other rubik song...THE rubik song...Mr. > > Rubik
325. Re: [Speed cubing group] Hey guys, been a while! ;)
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 28 Jan 2003 15:51:34 +1100

On Sun, Jan 26, 2003 at 07:58:43PM -0000, cube_of_evil <cube_of_evil@...> wrote: > How's it goin'? It is going OK with my, my edges first method is > going along OK. The corners are still kickin my butt. But while I > was staring at my key ring cube (Yep, my real cube broke, so I am > working on a key ring haha) I was wondering if I might be able to > finish the middle layer (or 2nd layer, however you look at it) but > placing more the 1 edge at a time. Do you think it would be possibe > to place 2 or 3 or even 4 edges in 1 alg? Just wondering, thanks > guys! Even though I'm not really an edges first person, there are some similarities between this approach and my own. I had a go at edges first and found that I could solve them in around 15 to 20 moves. I don't use any algorithms, but I always consider 3 edges on each move (and 4 towards the end) Anyway, I have a suggestion for you. You might find it more efficient to solve only the top and bottom edges as your first step and leave the middle layer edges out of the picture until after you've solved the corners. That is because it is difficult to move corners around without also messing up some of the edges. If you are able to mess up the middle edges while solving the corners, then you should find that the average algorithm length will drop. As a starter, the shortest such algorithm is 4 moves (L2F2L2F2). Ryan
326. New File Posted -- Cube Song
From: "mrtrickypants <mrtrickypants@...>" <mrtrickypants@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 28 Jan 2003 12:47:20 -0000

just to let u guys know, i posted Mr. Rubik by Barron Knights over at the cubic-puzzles group...this one was too full so head on over and have a listen see you
327. Video Review
From: "mrtrickypants <mrtrickypants@...>" <mrtrickypants@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Jan 2003 00:41:43 -0000

anyone who's seen it, care to review the new dan knights solution video that's on rubiks.com? interested what people think
328. Re: [Speed cubing group] Hey guys, been a while! ;)
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Jan 2003 01:13:43 -0000

Hi Guys, Start with a solved cube, go: (R' U') 7 times and see what happens. Is this the kind of thing you're looking for? Off-hand, I couldn't tell you how many of these there are, does anyone know Game of Death2? Lars? David J --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Sun, Jan 26, 2003 at 07:58:43PM -0000, cube_of_evil <cube_of_evil@y...> wrote: > > How's it goin'? It is going OK with my, my edges first method is > > going along OK. The corners are still kickin my butt. But while I > > was staring at my key ring cube (Yep, my real cube broke, so I am > > working on a key ring haha) I was wondering if I might be able to > > finish the middle layer (or 2nd layer, however you look at it) but > > placing more the 1 edge at a time. Do you think it would be possibe > > to place 2 or 3 or even 4 edges in 1 alg? Just wondering, thanks > > guys! > > Even though I'm not really an edges first person, there are some > similarities between this approach and my own. I had a go at edges first > and found that I could solve them in around 15 to 20 moves. I don't use > any algorithms, but I always consider 3 edges on each move (and 4 towards > the end) > > Anyway, I have a suggestion for you. You might find it more efficient to > solve only the top and bottom edges as your first step and leave the > middle layer edges out of the picture until after you've solved the > corners. That is because it is difficult to move corners around without > also messing up some of the edges. If you are able to mess up the middle > edges while solving the corners, then you should find that the average > algorithm length will drop. As a starter, the shortest such algorithm is > 4 moves (L2F2L2F2). > > Ryan
329. Re: Video Review
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Jan 2003 01:15:58 -0000

Yes, I'm curious too about what's in it. Does it just teach the solution, or is there also finger tricks and ways to improve speed? BTW MRTrickyPants, what's your average time on the cube? --- In speedsolvingrubikscube@yahoogroups.com, "mrtrickypants <mrtrickypants@y...>" <mrtrickypants@y...> wrote: > anyone who's seen it, care to review the new dan knights solution > video that's on rubiks.com? > > interested what people think
330. Re: [Speed cubing group] Oh - I have an idea... maybe. :)
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Jan 2003 11:23:13 +0000

>though rotating the cube is for visualization and handling the cube >separae from denoting a sequence. I thought that to simplify whole >cube rotations we might use QR, QU and QB. Q for cube, of course. :) > Actaully, I like that VERY much! It seems much clearer than x, y, and z. S. _________________________________________________________________ Stay in touch with MSN Messenger http://messenger.msn.co.uk
331. Re: [Speed cubing group] Re: Rubik's Cube Song
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Jan 2003 11:24:27 +0000

>oh, i guess i should hello...this is my 1st post here...hi > Welcome. How fast do you solve the cube? How do you go about solving it? What is your best time? How long have you been working on the cube? S. _________________________________________________________________ It's fast, it's easy and it's free. Get MSN Messenger today! http://messenger.msn.co.uk
332. 6x6x6!!!
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Jan 2003 14:03:50 -0000

Have you guys checked out the 6x6 at Twisty megasite? I can't believe its finally made!!! I hope it gets out into production :) Jake
333. Re: Oh - I have an idea... maybe. :)
From: addicted_2_my_rubiks_cube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Jan 2003 17:48:11 -0000

I like that idea too. I never have got the hang of x y and z, when learning algs I always have to look up the x y z thigns to c which way you rotate. --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > > >though rotating the cube is for visualization and handling the cube > >separae from denoting a sequence. I thought that to simplify whole > >cube rotations we might use QR, QU and QB. Q for cube, of course. :) > > > > Actaully, I like that VERY much! It seems much clearer than x, y, and z. > > S. > > _________________________________________________________________ > Stay in touch with MSN Messenger http://messenger.msn.co.uk
334. oinkleburger.com
From: addicted_2_my_rubiks_cube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Jan 2003 17:53:59 -0000

I really dont get how Ron can solve the 3x3x3 cube on oinkleburger.com in 18 seconds...lol my average time on there is around a minute and 40 seconds. :( It takes me too long to find the pieces I think, im getting better tho. It doesn't help that I only use 4 or 5 algs for the LL on there lol. anybody got any tips for me? oh yeah, and how do you rotate the cube on there, so it doesnt take up moves? thanx -Heath
335. Re: oinkleburger.com
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Jan 2003 18:20:06 -0000

--- In speedsolvingrubikscube@yahoogroups.com, addicted_2_my_rubiks_cube <no_reply@y...> wrote: > I really dont get how Ron can solve the 3x3x3 cube on > oinkleburger.com in 18 seconds...lol > > my average time on there is around a minute and 40 seconds. :( It > takes me too long to find the pieces I think, im getting better > tho. It doesn't help that I only use 4 or 5 algs for the LL on > there lol. > > anybody got any tips for me? > > oh yeah, and how do you rotate the cube on there, so it doesnt take > up moves? > > thanx > -Heath Hi Heath, You can actually get in the range of 30 secs using only four sequences (what you call algs) for LL. David J
336. Re: oinkleburger.com
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Jan 2003 18:26:14 -0000

--- In speedsolvingrubikscube@yahoogroups.com, addicted_2_my_rubiks_cube <no_reply@y...> wrote: > I really dont get how Ron can solve the 3x3x3 cube on > oinkleburger.com in 18 seconds...lol > Nor do I! > my average time on there is around a minute and 40 seconds. :( It > takes me too long to find the pieces I think, im getting better > tho. It doesn't help that I only use 4 or 5 algs for the LL on > there lol. > > anybody got any tips for me? Will write tomorrow - going to see a new place to live. > > oh yeah, and how do you rotate the cube on there, so it doesnt take > up moves? Use shift while you click. > > thanx > -Heath
337. Talent Show
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Jan 2003 21:29:32 -0000

I was wondering if any one has been in a talent show with their cube? I was wondering because at my school every year they have an Engineering Talent Show, for engineering students, with cash prizes, and I entered to do the cube. I just am not sure how people will respond to me doing the cube, compared to maybe a very good singing group. Also I do not know how to start the act. I was thinking on saying "Hi my name is Kenneth and I am going to attempt to break the Official world record for solving the Rubik's cube, in under 23 seconds," then ask for a volunteer to scramble my cube, and solve it. But what if I don't solve it less than 23 seconds, should I solve it more than once? Maybe I should not say anything about the world record just in case I suck in front of an audience, and then at the end if I happen to solve it quick enough say something like by the way the world record for solving the Rubik's cube is . . .? Another idea I had was to come on stage with three juggling pins, start juggling and then drop all the pins on the floor after about ten seconds, and say, "well good thing that is not my talent" and then take the cube out of my pocket. Or come on stage and say "Hi my name is Kenneth and my talent is to belch the entire alphabet" then say just kidding and take the cube out of my pocket. Anyone have any good ideas? -Kenneth
338. Re: Talent Show
From: addicted_2_my_rubiks_cube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Jan 2003 21:37:38 -0000

--- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > I was wondering if any one has been in a talent show with their cube? > > I was wondering because at my school every year they have an > Engineering Talent Show, for engineering students, with cash prizes, > and I entered to do the cube. I just am not sure how people will > respond to me doing the cube, compared to maybe a very good singing > group. > > Also I do not know how to start the act. I was thinking on saying "Hi > my name is Kenneth and I am going to attempt to break the Official > world record for solving the Rubik's cube, in under 23 seconds," then > ask for a volunteer to scramble my cube, and solve it. But what if I > don't solve it less than 23 seconds, should I solve it more than > once? Maybe I should not say anything about the world record just in > case I suck in front of an audience, and then at the end if I happen > to solve it quick enough say something like by the way the world > record for solving the Rubik's cube is . . .? > > Another idea I had was to come on stage with three juggling pins, > start juggling and then drop all the pins on the floor after about > ten seconds, and say, "well good thing that is not my talent" and > then take the cube out of my pocket. Or come on stage and say "Hi > my name is Kenneth and my talent is to belch the entire alphabet" > then say just kidding and take the cube out of my pocket. > > Anyone have any good ideas? > > -Kenneth cash prizes...cool hehe I like your ideas about the juggling thing and the burping the alphabet things...those should get some laughs. You could start out with one of those, then have someone come up and mix up your cube. Tell what the world record is, I wouldnt say you were going to break the record tho. Then have the person who mixed it up...or maybe another person from the crowd time you. And if you beat the record then say something about it. If your a lil slower than the record then say you were pretty damn close to the record. :D -heath
339. Re: Talent Show
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Jan 2003 22:00:23 -0000

At my high school we had this thing called Koffehaus which was basically on open mic night where you could perform any weird talent or cool thing or read a poem or sing in a band, whatever. Anyway I did the cube for that a couple of times and you HAVE to make it a theatrical thing. You get so used to doing the cube and especially seeing it solved that, to you, it loses some of that newness and magic or whatever. I would go up to the mic and say "Hi, my name is Chris Hardwick and I am going to attempt to solve a rubik's cube *get real close to the mic and say in a deeper voice* in UNDER 30 SECONDS" and people always go "yeah right!" etc. etc. I always said thirty seconds because to me solving the cube in 20 seconds and solving it in 30 seconds are two VERY different times, but to most people they aren't at all. You can do it in under 5 minutes, that's amazing in and of itself. Anyway you have to move a lot, act like you're looking for pieces and stuff. I always got a better reaction when I did a lot of movement, especially when I did it for a large crowd. Also make sure to hold the cube at mid to high chest level if the audience is at the same level you're at (hold it normal if you're on a stage). The biggest reaction I ever got, is one time when I was on the orientation alg (2 look last layer), I saw what the permutation was going to be and I looked up, told the audience I was going to finish it without looking and held it over my head and looked down at the floor as I triggered the permutation alg. They went absolute NUTS over that. Just remember one thing, most people have not seen a solved cube EVER or maybe only once or twice, so it's got this mystical quality to say you're going to solve it that fast. Be a ham about it, make sure to really present the cube once it's solved, spin it in your hands, and they'll love it. Chris --- In speedsolvingrubikscube@yahoogroups.com, addicted_2_my_rubiks_cube <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon > <no_reply@y...> wrote: > > I was wondering if any one has been in a talent show with their > cube? > > > > I was wondering because at my school every year they have an > > Engineering Talent Show, for engineering students, with cash > prizes, > > and I entered to do the cube. I just am not sure how people will > > respond to me doing the cube, compared to maybe a very good > singing > > group. > > > > Also I do not know how to start the act. I was thinking on > saying "Hi > > my name is Kenneth and I am going to attempt to break the Official > > world record for solving the Rubik's cube, in under 23 seconds," > then > > ask for a volunteer to scramble my cube, and solve it. But what > if I > > don't solve it less than 23 seconds, should I solve it more than > > once? Maybe I should not say anything about the world record just > in > > case I suck in front of an audience, and then at the end if I > happen > > to solve it quick enough say something like by the way the world > > record for solving the Rubik's cube is . . .? > > > > Another idea I had was to come on stage with three juggling pins, > > start juggling and then drop all the pins on the floor after about > > ten seconds, and say, "well good thing that is not my talent" and > > then take the cube out of my pocket. Or come on stage and > say "Hi > > my name is Kenneth and my talent is to belch the entire alphabet" > > then say just kidding and take the cube out of my pocket. > > > > Anyone have any good ideas? > > > > -Kenneth > > cash prizes...cool > hehe > I like your ideas about the juggling thing and the burping the > alphabet things...those should get some laughs. You could start out > with one of those, then have someone come up and mix up your cube. > Tell what the world record is, I wouldnt say you were going to break > the record tho. Then have the person who mixed it up...or maybe > another person from the crowd time you. And if you beat the record > then say something about it. If your a lil slower than the record > then say you were pretty damn close to the record. :D > > -heath
340. Re: Talent Show
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Jan 2003 23:43:28 -0000

The first time I exhibited my designs at Argonne National Lab (a DOE research facility), I won one of five wiewr's awards. Second time I exhibited a picture ofVasarely to commemorate ANL's 50th birthday) I was one of 10 winning entries and Vasarely was put on the web. When I went to one conference in Seattle my design was put on the back cover of thei Proceedings as one of six most interesting pic tures of the conference. So, yes, go for it. Tell us if the school gave you first prize. You kbow something the teachers in your school do't know. :-) Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > I was wondering if any one has been in a talent show with their cube? > > I was wondering because at my school every year they have an > Engineering Talent Show, for engineering students, with cash prizes, > and I entered to do the cube. I just am not sure how people will > respond to me doing the cube, compared to maybe a very good singing > group. > > Also I do not know how to start the act. I was thinking on saying "Hi > my name is Kenneth and I am going to attempt to break the Official > world record for solving the Rubik's cube, in under 23 seconds," then > ask for a volunteer to scramble my cube, and solve it. But what if I > don't solve it less than 23 seconds, should I solve it more than > once? Maybe I should not say anything about the world record just in > case I suck in front of an audience, and then at the end if I happen > to solve it quick enough say something like by the way the world > record for solving the Rubik's cube is . . .? > > Another idea I had was to come on stage with three juggling pins, > start juggling and then drop all the pins on the floor after about > ten seconds, and say, "well good thing that is not my talent" and > then take the cube out of my pocket. Or come on stage and say "Hi > my name is Kenneth and my talent is to belch the entire alphabet" > then say just kidding and take the cube out of my pocket. > > Anyone have any good ideas? > > -Kenneth
341. Re: Talent Show
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Jan 2003 23:48:13 -0000

--- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > I was wondering if any one has been in a talent show with their cube? > > I was wondering because at my school every year they have an > Engineering Talent Show, for engineering students, with cash prizes, > and I entered to do the cube. I just am not sure how people will > respond to me doing the cube, compared to maybe a very good singing > group. > > Also I do not know how to start the act. I was thinking on saying "Hi > my name is Kenneth and I am going to attempt to break the Official > world record for solving the Rubik's cube, in under 23 seconds," then > ask for a volunteer to scramble my cube, and solve it. But what if I > don't solve it less than 23 seconds, should I solve it more than > once? Maybe I should not say anything about the world record just in > case I suck in front of an audience, and then at the end if I happen > to solve it quick enough say something like by the way the world > record for solving the Rubik's cube is . . .? > > Another idea I had was to come on stage with three juggling pins, > start juggling and then drop all the pins on the floor after about > ten seconds, and say, "well good thing that is not my talent" and > then take the cube out of my pocket. Or come on stage and say "Hi > my name is Kenneth and my talent is to belch the entire alphabet" > then say just kidding and take the cube out of my pocket. > > Anyone have any good ideas? > > -Kenneth What I would do is say what you're going to do (I would use Chris' thing, where you say it all mysteriously and stuff), then ask for a volunteer (Go somewhere near the back of the theater, assuming it's in a theater, because then it makes it seem more like the person wasn't a confederate who mixed it up a certain way) then time yourself. Solving the cube is something most other people (I like to refer to them as 'mere mortals' LOL) only dream about, so it automatically gets good reactions. Maybe a standing ovation, or something, unless the audience is made up of people who already know you and have seen you do it. If you can do it blindfold, that would get you a reeaally good reaction. Or maybe (if there's time) you should do it with two hands, then with one hand, then blindfolded, then with your feet or something... That would take about 20 minutes in all though. But it would be cool.
342. Re: Talent Show
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Jan 2003 00:36:48 -0000

Hey Kenneth, I like Chris' comments about making a show of it. I know it's silly, but this sprang to mind: While it's mixed the first time tell the audience about the first world championship. Solve the cube, while cussing under your breath in about 50 seconds then say "I need it mixed up better." While it's being mixed up the second time tell them about the upcoming world championship. Solve the cube in 40 seconds and saY that was mixed better, but that you want someone to *really* mix it up. Tell them that you hope to improve so that you can compete at the world championship. Then whistle or play the theme to Jeopardy and solve it in 30 seconds and say, "That's how I like it!" David J --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > I was wondering if any one has been in a talent show with their cube? > > I was wondering because at my school every year they have an > Engineering Talent Show, for engineering students, with cash prizes, > and I entered to do the cube. I just am not sure how people will > respond to me doing the cube, compared to maybe a very good singing > group. > > Also I do not know how to start the act. I was thinking on saying "Hi > my name is Kenneth and I am going to attempt to break the Official > world record for solving the Rubik's cube, in under 23 seconds," then > ask for a volunteer to scramble my cube, and solve it. But what if I > don't solve it less than 23 seconds, should I solve it more than > once? Maybe I should not say anything about the world record just in > case I suck in front of an audience, and then at the end if I happen > to solve it quick enough say something like by the way the world > record for solving the Rubik's cube is . . .? > > Another idea I had was to come on stage with three juggling pins, > start juggling and then drop all the pins on the floor after about > ten seconds, and say, "well good thing that is not my talent" and > then take the cube out of my pocket. Or come on stage and say "Hi > my name is Kenneth and my talent is to belch the entire alphabet" > then say just kidding and take the cube out of my pocket. > > Anyone have any good ideas? > > -Kenneth
343. Re: Talent Show
From: "mrtrickypants <mrtrickypants@...>" <mrtrickypants@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Jan 2003 00:42:08 -0000

i would say chris has the right idea i've been performing for over 15 years now, and i use a cube, and a straight jacket in my show...not together (yet), but i mention those 2 items, because they kind of get presented with the same thoughts in mind. i can get out of the jacket in about 15 seconds, but if i made a big show of getting 2 audience members strapping me in nice and tight for 10 minutes, then escaped in 15 seconds...well the show would suck. by taking my time, playing it up, it gives me lots of time for humour...and it seems a little more impressive. i mean, someone could easily say, "well if he can get out in 15 seconds, it musn't be all that hard...so big deal" well it's the same with the cube. if i solved the cube in 20 seconds...."well it must be some kind of trick or something"...and you miss out on any opportunity to provide actual entertainment...which usually plays better than a "wow" reaction. so i solve my cube in 2 minutes and 5 seconds...just long enough to have the song "spanish flea" playing in the background...the idea to solve before the song runs out. there's my built in timed aspect, and the song just makes people laugh. so there's my take on it...please don't do the same, but i hope i've given you a couple ideas on the theory...good luck and let us know how it goes.
344. Re: Video Review
From: "heretocube <rolerknight1977@...>" <rolerknight1977@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Jan 2003 03:58:06 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "mrtrickypants <mrtrickypants@y...>" <mrtrickypants@y...> wrote: > anyone who's seen it, care to review the new dan knights solution > video that's on rubiks.com? > > interested what people think the dan knights video is just a half an hour long tape showing the basic way of solving the rubiks cube (20 minutes) then it touches on going to advanced(f2l) a few minutes then expert ( OLL & PLL) basically it is just a beginners video and is good for anyone just starting but not good for anyone already averaging 40 seconds or below... the only thing that advanced people will get out of it is a "cheat sheet" that just shows algs on it and you can get more algs off of jessica's site or speedcubing.com... it does have a few minute section on finger tricks but doesn't give specific tricks only one example and how they work... the video didn't help me at all but i am glad to have it in my collection... BUT if you are new to speedcubing i would honestly say check it out... the video shows nothing specific you have to use the cheat sheet to do the various algs
345. Re: Talent Show
From: "heretocube <rolerknight1977@...>" <rolerknight1977@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Jan 2003 04:17:06 -0000

i like chris' input on the talent show... but think about this say that you can solve it in under a minute (what i always say)... then let the cube float around the crowd for them to mix... then solve... or another good thing that could work is to take like 3 cubes and at like beginning of show turn them loose in the crowd... then when it is your time up get them all up on stage and say that you are going to solve all three cubes in less than 2 minutes or whatever and if you beat the world record bring that up and say that this time was better than the current world record...
346. Edges first update.
From: "cube_of_evil <cube_of_evil@...>" <cube_of_evil@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Jan 2003 05:37:27 -0000

Hey all. Welp, my edges first method is goiong quite well. I am still working on my cross times, but that is beside the point. I am just gonna fill you in on things goin on w/ me! :) I have all the algs I need to place the M edges. I place them in pairs, and all the algs average about 6 moves, so that gives me about 20 moves for 6 edges (I don;t know if that is good) but them I place the D edges in 1 alg as well, and the average about 8 moves, so in less than 30 moves, I have all the edges placed (I still need to learn finger tricks too.) I am still having a lot of trouble w/ the corners. People have sugguested not placing the M edges untill the end,m but that isn;t really edges first is it? :D but alas, if anyone has any help w/ corners not messing up edges, please let me know! Your pal Austin
347. Re: Talent Show
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Jan 2003 05:55:31 -0000

A few other people have brought this up but I forgot to mention. Yeah definitely get someone random from the audience to scramble it, otherwise the whole act is blown because everyone thinks you "fixed" the event. I've run into that a few times when doing it for friends and they didn't really believe me until they scrambled the cube and I solved it after that. I would usually get to the mic and the first thing I said is something along the lines of "I need a volunteer" nothing special, to help build the anticipation when you say you'll do it in under 30 seconds or whatever. Just remember to have fun and keep the audience involved and the audience will have fun too (try talking to the audience as you solve it, like responding to comments they make while you do it). Hope this helps, Chris --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > I was wondering if any one has been in a talent show with their cube? > > I was wondering because at my school every year they have an > Engineering Talent Show, for engineering students, with cash prizes, > and I entered to do the cube. I just am not sure how people will > respond to me doing the cube, compared to maybe a very good singing > group. > > Also I do not know how to start the act. I was thinking on saying "Hi > my name is Kenneth and I am going to attempt to break the Official > world record for solving the Rubik's cube, in under 23 seconds," then > ask for a volunteer to scramble my cube, and solve it. But what if I > don't solve it less than 23 seconds, should I solve it more than > once? Maybe I should not say anything about the world record just in > case I suck in front of an audience, and then at the end if I happen > to solve it quick enough say something like by the way the world > record for solving the Rubik's cube is . . .? > > Another idea I had was to come on stage with three juggling pins, > start juggling and then drop all the pins on the floor after about > ten seconds, and say, "well good thing that is not my talent" and > then take the cube out of my pocket. Or come on stage and say "Hi > my name is Kenneth and my talent is to belch the entire alphabet" > then say just kidding and take the cube out of my pocket. > > Anyone have any good ideas? > > -Kenneth
348. F2L terror...
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Jan 2003 22:58:26 -0800 (PST)

Anybody, I've been loading my brain with this cross method, and i can't get faster than 35 seconds for the F2L. Im still practicing, sure, but how... I've decided to keep my cross on the left side, and practice some finger tricks. If some master out there, would just please let me know some info from their deep knowledge, so I can improve my times, that would be helpful. (by the way, I can't wait until that 6x6 cube comes into purchase). Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now [Non-text portions of this message have been removed]
349. San Francisco Cubing
From: "Jessica Fridrich <jess340@...>" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Jan 2003 16:41:59 -0000

Hello everybody, Mirek Goljan and I have met with Dan Knights last week. I was very impressed with his speedcubing skills. I think he has the potential to average 16. For pictures and a short narrative, check my site at http://www.ssie.binghamton.edu/fridrich/dank.html Jessica
350. counting moves
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Jan 2003 16:56:57 -0000

I know there are different opinions about how to count moves ex. (R2 = 1 move or 2) But my question is do some of you count cube turns as a move? Jake
351. Re: oinkleburger.com
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Jan 2003 17:01:57 -0000

--- d_j_salvia wrote: > --- addicted_2_my_rubiks_cube wrote: > > I really dont get how Ron can solve the 3x3x3 cube on > > oinkleburger.com in 18 seconds...lol > > > > my average time on there is around a minute and 40 seconds. :( > > ... It doesn't help that I only use 4 or 5 algs for the LL on > > there lol. > Hi Heath, > > You can actually get in the range of 30 secs using only four > sequences (what you call algs) for LL. > > David J David, I think you're talking about a regular cube, not the oinkleburger applet, and those are two very different things. As far as the recorded times on oinkleburger are concerned, only 4 people are listed "in the range of 30 seconds" - Ron, "Dr. C", Chris Hardwick, and me.
352. Re: oinkleburger.com
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Jan 2003 17:50:47 -0000

--- addicted_2_my_rubiks_cube wrote: > I really don't get how Ron can solve the 3x3x3 cube on > oinkleburger.com in 18 seconds...lol Luck! That's the only way I could solve it in 21.411! His best time (18.477) was a 0 look LL - after F2L, the cube was solved. I think some of his other top times were only 1 look LL as well, which helps a lot. However, it's not all luck. There are a couple things that help him. First off, he's solved the oinkleburger 3x3x3 cube 1421 times to date, compared to your 77 attempts. Practice makes a big difference, especially when getting used to the layout of the oinkleburger applet. This (along with his speed and ability on a regular cube) is why he can move it so quickly - as fast as 2.90 moves per second. Second is "solution length" - the number of total moves involved. Your top 20 took 89.5 moves, on average. Ron's top 20 has an average of just 53.6 moves. If you look back to his first 77 recorded attempts on oinkleburger, they average 71.95 moves and 52.6 seconds, with a best time of 42.1. This is also impacted by the frequency of lucky cases and practice, though. > my average time on there is around a minute and 40 seconds. :( It > takes me too long to find the pieces I think, im getting better > tho. If it makes you feel any better, after my first 77 attempts, my best 20 tries had an average of 1:40.10 and 110.75 moves, so you're better off (1:06.9/89.5 moves). I've had to put in more practice than Ron (I've solved the 3x3x3 oinkleburger applet over 1700 times now), but my top 20 are now 21.411 to 28.021. > It doesn't help that I only use 4 or 5 algs for the LL on > there lol. > anybody got any tips for me? I'll say a couple things that have helped me. I noticed that you use a variation of Lars Petrus' method - I start with a cross, but you still may be able to apply this. I've found that I can make the cross most easily on the "front" face (center square shaped face). Also, the F2L seems easiest if I move the cross to the back (the top square). Ron does F2L on the applet with the cross down. Play around with different cube orientations for the different parts of your solution and see what works for you. It would be good to avoid doing more cube rotations than necessary, as well. Next, practice doing the algorithms you know from different orientations on the cube. For example, after I put the cross on the back, I don't rotate the cube again until I'm doing the LL - I do each F2L corner/edge pair without rotating the cube. Adjust the applet size/color. To be able to best find the pieces you're looking for, make sure the applet it set up in a color scheme that you like. Also, I've found that I can move faster if the applet size is not too big or too small. Too big, and you have to move farther, too small, and your targets are hard to hit. Finally, learn shorter algorithms. I actually use different algs on the applet than I do on a cube in my hands for some cases - triggers are not useful here, and slice moves won't get caught! Well, I think I've talked too long, yet again... I hope this is helpful.
353. Re: oinkleburger.com
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Jan 2003 17:56:08 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay <Grant@T...>" <Grant@T...> wrote: > --- d_j_salvia wrote: > > --- addicted_2_my_rubiks_cube wrote: > > > I really dont get how Ron can solve the 3x3x3 cube on > > > oinkleburger.com in 18 seconds...lol > > > > > > my average time on there is around a minute and 40 seconds. :( > > > ... It doesn't help that I only use 4 or 5 algs for the LL on > > > there lol. > > Hi Heath, > > > > You can actually get in the range of 30 secs using only four > > sequences (what you call algs) for LL. > > > > David J > > David, > > I think you're talking about a regular cube, not the oinkleburger > applet, and those are two very different things. As far as the > recorded times on oinkleburger are concerned, only 4 people are > listed "in the range of 30 seconds" - Ron, "Dr. C", Chris Hardwick, > and me. Hi Grant, You're right. I was talking about the regular cube. Thanks. I had forgotten about the virtual cube. I've tried a few, but not that one. They"ve all been really clumsy, and not intuitive for me, so I lose a lot of time just trying to get the right thing to turn. David J
354. Re: oinkleburger.com
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Jan 2003 18:21:21 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay <Grant@T...>" <Grant@T...> wrote: > --- d_j_salvia wrote: > > --- addicted_2_my_rubiks_cube wrote: > > > I really dont get how Ron can solve the 3x3x3 cube on > > > oinkleburger.com in 18 seconds...lol > > > > > > my average time on there is around a minute and 40 seconds. :( > > > ... It doesn't help that I only use 4 or 5 algs for the LL on > > > there lol. > > Hi Heath, > > > > You can actually get in the range of 30 secs using only four > > sequences (what you call algs) for LL. > > > > David J > > David, > > I think you're talking about a regular cube, not the oinkleburger > applet, and those are two very different things. As far as the > recorded times on oinkleburger are concerned, only 4 people are > listed "in the range of 30 seconds" - Ron, "Dr. C", Chris Hardwick, > and me. and of those "Dr. C" can only very, very, very rarely break 30 seconds on a real cube, so the people who can do it consistently on both number only 3.
355. Re: oinkleburger.com
From: addicted_2_my_rubiks_cube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Jan 2003 21:42:54 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay <Grant@T...>" <Grant@T...> wrote: > --- addicted_2_my_rubiks_cube wrote: > > I really don't get how Ron can solve the 3x3x3 cube on > > oinkleburger.com in 18 seconds...lol > Luck! That's the only way I could solve it in 21.411! His best time > (18.477) was a 0 look LL - after F2L, the cube was solved. I think > some of his other top times were only 1 look LL as well, which helps > a lot. However, it's not all luck. There are a couple things that > help him. > > First off, he's solved the oinkleburger 3x3x3 cube 1421 times to > date, compared to your 77 attempts. Practice makes a big difference, > especially when getting used to the layout of the oinkleburger > applet. This (along with his speed and ability on a regular cube) is > why he can move it so quickly - as fast as 2.90 moves per second. > > Second is "solution length" - the number of total moves involved. > Your top 20 took 89.5 moves, on average. Ron's top 20 has an average > of just 53.6 moves. If you look back to his first 77 recorded > attempts on oinkleburger, they average 71.95 moves and 52.6 seconds, > with a best time of 42.1. This is also impacted by the frequency of > lucky cases and practice, though. > > > my average time on there is around a minute and 40 seconds. :( It > > takes me too long to find the pieces I think, im getting better > > tho. > If it makes you feel any better, after my first 77 attempts, my best > 20 tries had an average of 1:40.10 and 110.75 moves, so you're better > off (1:06.9/89.5 moves). I've had to put in more practice than Ron > (I've solved the 3x3x3 oinkleburger applet over 1700 times now), but > my top 20 are now 21.411 to 28.021. > > > It doesn't help that I only use 4 or 5 algs for the LL on > > there lol. > > anybody got any tips for me? > I'll say a couple things that have helped me. > > I noticed that you use a variation of Lars Petrus' method - I start > with a cross, but you still may be able to apply this. I've found > that I can make the cross most easily on the "front" face (center > square shaped face). Also, the F2L seems easiest if I move the cross > to the back (the top square). Ron does F2L on the applet with the > cross down. Play around with different cube orientations for the > different parts of your solution and see what works for you. It > would be good to avoid doing more cube rotations than necessary, as > well. > > Next, practice doing the algorithms you know from different > orientations on the cube. For example, after I put the cross on the > back, I don't rotate the cube again until I'm doing the LL - I do > each F2L corner/edge pair without rotating the cube. > > Adjust the applet size/color. To be able to best find the pieces > you're looking for, make sure the applet it set up in a color scheme > that you like. Also, I've found that I can move faster if the applet > size is not too big or too small. Too big, and you have to move > farther, too small, and your targets are hard to hit. > > Finally, learn shorter algorithms. I actually use different algs on > the applet than I do on a cube in my hands for some cases - triggers > are not useful here, and slice moves won't get caught! > > Well, I think I've talked too long, yet again... I hope this is > helpful. Thank you Grant, you covered everything!! I'll start workin on it right away :D How do you check to see how many times someone has used the applet?
356. Webpage
From: "ephem825 <ephem825@...>" <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Jan 2003 22:34:10 -0000

Hey all, I just started a webpage. It isn't all that great yet, but I managed to put up some LLP vids and a couple of solution vids. If you have time, check it out and give me a little feedback. here is the address. http://myweb.cableone.net/fmorris825 Thanks! Frank
357. Re: Webpage
From: addicted_2_my_rubiks_cube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Jan 2003 22:46:20 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "ephem825 <ephem825@y...>" <ephem825@y...> wrote: > Hey all, > > I just started a webpage. It isn't all that great yet, but I > managed to put up some LLP vids and a couple of solution vids. If > you have time, check it out and give me a little feedback. here is > the address. > > http://myweb.cableone.net/fmorris825 > > Thanks! > > Frank I like the layout of the site. Its really hard to read the link on your main page to go to the other pages tho, and i couldnt get the videos to work either. Nice collection too. -Heath
358. Re: Webpage
From: "ephem825 <ephem825@...>" <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Jan 2003 23:08:47 -0000

Im working on making buttons and a better navigation layout.. I only worked a few hours on the site. As far as the videos, maybe if you right click and save they will work.. Most people have been able to view them. let me know though. Frank --- In speedsolvingrubikscube@yahoogroups.com, addicted_2_my_rubiks_cube <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "ephem825 > <ephem825@y...>" <ephem825@y...> wrote: > > Hey all, > > > > I just started a webpage. It isn't all that great yet, but I > > managed to put up some LLP vids and a couple of solution vids. If > > you have time, check it out and give me a little feedback. here > is > > the address. > > > > http://myweb.cableone.net/fmorris825 > > > > Thanks! > > > > Frank > > I like the layout of the site. Its really hard to read the link on > your main page to go to the other pages tho, and i couldnt get the > videos to work either. Nice collection too. > > -Heath
359. Re: Webpage
From: addicted_2_my_rubiks_cube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Jan 2003 23:19:34 -0000

the videos are working just fine now..:S...i think earlier the video page just wasn't opening for some reason? --- In speedsolvingrubikscube@yahoogroups.com, "ephem825 <ephem825@y...>" <ephem825@y...> wrote: > Im working on making buttons and a better navigation layout.. I > only worked a few hours on the site. As far as the videos, maybe if > you right click and save they will work.. Most people have been > able to view them. let me know though. > > Frank > > --- In speedsolvingrubikscube@yahoogroups.com, > addicted_2_my_rubiks_cube <no_reply@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "ephem825 > > <ephem825@y...>" <ephem825@y...> wrote: > > > Hey all, > > > > > > I just started a webpage. It isn't all that great yet, but I > > > managed to put up some LLP vids and a couple of solution vids. > If > > > you have time, check it out and give me a little feedback. here > > is > > > the address. > > > > > > http://myweb.cableone.net/fmorris825 > > > > > > Thanks! > > > > > > Frank > > > > I like the layout of the site. Its really hard to read the link > on > > your main page to go to the other pages tho, and i couldnt get the > > videos to work either. Nice collection too. > > > > -Heath
360. Re: Webpage
From: "mrtrickypants <mrtrickypants@...>" <mrtrickypants@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Jan 2003 23:59:09 -0000

hey frank since you drew attention to the blind man's cube on your page, could you tell us about it? how did you make it? thanks
361. Re: counting moves
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 31 Jan 2003 00:01:22 -0000

I don't count turning the cube as a move. I think that the number of moves is the number of terms you can write it in. Example: the algorithm B T2 B' T2 F T F' T2 would be eight moves long. --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > I know there are different opinions about how to count moves ex. (R2 > = 1 move or 2) > But my question is do some of you count cube turns as a move? > Jake
362. Re: Webpage
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 31 Jan 2003 00:03:37 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "mrtrickypants <mrtrickypants@y...>" <mrtrickypants@y...> wrote: > > hey frank > since you drew attention to the blind man's cube on your page, could > you tell us about it? how did you make it? > thanks Is that a cube with braille on it? I made one of those once for an invention convention at my school. It didn't work very well.
363. Re: Webpage
From: "ephem825 <ephem825@...>" <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 31 Jan 2003 00:15:48 -0000

Well, for the blind mans cube, I just went to a craft store and looked for something that was about the size of the dots on a dice that when glued onto a cube would be extended from the surface.. I came across some "wiggle eyes" that were very cheap and alot of them came in a bag. Then I just superglued them onto the cube in dice like formations. there are up to six wiggle eyes on a cubie face. It is a pretty interesting challenge to solve, both while blindfolded and when looking. I'm thinking of better ideas to implement. Maybe I will go by texture instead of raised dots.. What do you guys think would be worth a try? Frank --- In speedsolvingrubikscube@yahoogroups.com, "James Potter <theboywholived81@y...>" <theboywholived81@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "mrtrickypants > <mrtrickypants@y...>" <mrtrickypants@y...> wrote: > > > > hey frank > > since you drew attention to the blind man's cube on your page, > could > > you tell us about it? how did you make it? > > thanks > Is that a cube with braille on it? I made one of those once for an > invention convention at my school. It didn't work very well.
364. Re: Webpage
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 31 Jan 2003 01:49:51 -0000

So did you make up symbols for the colors, or did you actually use braille? --- In speedsolvingrubikscube@yahoogroups.com, "ephem825 <ephem825@y...>" <ephem825@y...> wrote: > Well, for the blind mans cube, I just went to a craft store and > looked for something that was about the size of the dots on a dice > that when glued onto a cube would be extended from the surface.. I > came across some "wiggle eyes" that were very cheap and alot of them > came in a bag. Then I just superglued them onto the cube in dice > like formations. there are up to six wiggle eyes on a cubie face. > It is a pretty interesting challenge to solve, both while > blindfolded and when looking. I'm thinking of better ideas to > implement. Maybe I will go by texture instead of raised dots.. > What do you guys think would be worth a try? > > Frank > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter > <theboywholived81@y...>" <theboywholived81@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "mrtrickypants > > <mrtrickypants@y...>" <mrtrickypants@y...> wrote: > > > > > > hey frank > > > since you drew attention to the blind man's cube on your page, > > could > > > you tell us about it? how did you make it? > > > thanks > > Is that a cube with braille on it? I made one of those once for an > > invention convention at my school. It didn't work very well.
365. Re: Webpage
From: "ephem825 <ephem825@...>" <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 31 Jan 2003 03:42:32 -0000

just symbols. I wanted to give those a shot before I tackled Braille.. :) --- In speedsolvingrubikscube@yahoogroups.com, "James Potter <theboywholived81@y...>" <theboywholived81@y...> wrote: > So did you make up symbols for the colors, or did you actually use > braille? > --- In speedsolvingrubikscube@yahoogroups.com, "ephem825 > <ephem825@y...>" <ephem825@y...> wrote: > > Well, for the blind mans cube, I just went to a craft store and > > looked for something that was about the size of the dots on a dice > > that when glued onto a cube would be extended from the surface.. I > > came across some "wiggle eyes" that were very cheap and alot of > them > > came in a bag. Then I just superglued them onto the cube in dice > > like formations. there are up to six wiggle eyes on a cubie face. > > It is a pretty interesting challenge to solve, both while > > blindfolded and when looking. I'm thinking of better ideas to > > implement. Maybe I will go by texture instead of raised dots.. > > What do you guys think would be worth a try? > > > > Frank > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter > > <theboywholived81@y...>" <theboywholived81@y...> wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, "mrtrickypants > > > <mrtrickypants@y...>" <mrtrickypants@y...> wrote: > > > > > > > > hey frank > > > > since you drew attention to the blind man's cube on your page, > > > could > > > > you tell us about it? how did you make it? > > > > thanks > > > Is that a cube with braille on it? I made one of those once for > an > > > invention convention at my school. It didn't work very well.
366. Re: oinkleburger.com
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 31 Jan 2003 04:48:32 -0000

--- addicted_2_my_rubiks_cube <no_reply@y...> wrote: > --- Grant Tregay wrote: > > Well, I think I've talked too long, yet again... I hope this is > > helpful. > > Thank you Grant, you covered everything!! > I'll start workin on it right away :D Well, I didn't cover the cube rotations, but GameOfDeath2 handled that one :-P > How do you check to see how many times someone has used the applet? If you just want to see the best 5 times for anyone who has made an attempt, go to: http://www.OinkleBurger.com/Cube/Net/?showscores=1 You can also pass in other parameters to indicate how many times per person or even who to display (use '+' for spaces in the name). For example, if you want to see only your attempts, use: http://www.OinkleBurger.com/Cube/Net/?showscores=1&name=Heath or to see just the top 1 for everyone, use: http://www.OinkleBurger.com/Cube/Net/?showscores=1&limit=1 You can use the name and limit parameters together as well... What I did to see how many cubes had been solved was did something like : .../?showscores=1&name=Heath&limit=2000 I don't think anyone's solved any of the sizes more than 2000 times, but I'm not sure on that.
367. Cubing in school! AUUGHH!
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 31 Jan 2003 08:14:36 -0000

I am an utter fool sometimes! Today was the first day of the new semester... new classes and all. Everything was going fairly smoothly until IB Chemistry. Between discussions I would fiddle with the cube... but eventually the teacher spotted it and stormed over in a wild fury, confiscated it from my hands and angrily shoved it away in a lab drawer with a cold glare on his face as if he wanted to kill me O.o I was more worried about my first impression than the cube really. I didn't want a teacher thinking I was some idiot delinquent the entire semester so I planned to apologize after class. However, I could already tell he had an impression of his own... he began shaking his head at me, assuming I would ask for my cube back. I apologized, he nodded, and I left. Of all the classes I have, the class I was looking forward to the most is now run by a teacher who thinks me a disrespectful fool. Yes, it was disrespectful... but still. A few days later I apologized again and was able to get my cube back. This is just a warning to you all. No matter how bored you get in class, don't cube!
368. Re: Cubing in school! AUUGHH!
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 31 Jan 2003 10:39:35 -0000

My English teacher last year confiscated my speed cube one time, the one that I've put oh so many hours of work into. I almost broke into a cold sweat and was ready to craft a devious plot to get my cube back but she gave it back to me at the end of class and was like "just don't do it again." scared the hell out of me though. I have never brought a cube to a class since. heh heh so I can sympathize :) Chris --- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > I am an utter fool sometimes! Today was the first day of the new > semester... new classes and all. Everything was going fairly smoothly > until IB Chemistry. Between discussions I would fiddle with the > cube... but eventually the teacher spotted it and stormed over in a > wild fury, confiscated it from my hands and angrily shoved it away in > a lab drawer with a cold glare on his face as if he wanted to kill me > O.o > > I was more worried about my first impression than the cube really. I > didn't want a teacher thinking I was some idiot delinquent the entire > semester so I planned to apologize after class. However, I could > already tell he had an impression of his own... he began shaking his > head at me, assuming I would ask for my cube back. I apologized, he > nodded, and I left. > > Of all the classes I have, the class I was looking forward to the > most is now run by a teacher who thinks me a disrespectful fool. Yes, > it was disrespectful... but still. > > A few days later I apologized again and was able to get my cube back. > > This is just a warning to you all. > > No matter how bored you get in class, don't cube!
369. Re: Cubing in school! AUUGHH!
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 31 Jan 2003 15:33:28 -0000

My science teacher also took a cube from me once. He gave it back after class, fortunately. I have one class caled Technology, and it's a very strange class. We work for about twenty minutes, then for the last half hour we do whatever we want. I do the cube. --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > My English teacher last year confiscated my speed cube one time, the > one that I've put oh so many hours of work into. I almost broke into > a cold sweat and was ready to craft a devious plot to get my cube > back but she gave it back to me at the end of class and was > like "just don't do it again." scared the hell out of me though. I > have never brought a cube to a class since. > > heh heh so I can sympathize :) > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, kyuubree > <no_reply@y...> wrote: > > I am an utter fool sometimes! Today was the first day of the new > > semester... new classes and all. Everything was going fairly > smoothly > > until IB Chemistry. Between discussions I would fiddle with the > > cube... but eventually the teacher spotted it and stormed over in a > > wild fury, confiscated it from my hands and angrily shoved it away > in > > a lab drawer with a cold glare on his face as if he wanted to kill > me > > O.o > > > > I was more worried about my first impression than the cube really. > I > > didn't want a teacher thinking I was some idiot delinquent the > entire > > semester so I planned to apologize after class. However, I could > > already tell he had an impression of his own... he began shaking > his > > head at me, assuming I would ask for my cube back. I apologized, he > > nodded, and I left. > > > > Of all the classes I have, the class I was looking forward to the > > most is now run by a teacher who thinks me a disrespectful fool. > Yes, > > it was disrespectful... but still. > > > > A few days later I apologized again and was able to get my cube > back. > > > > This is just a warning to you all. > > > > No matter how bored you get in class, don't cube!
370. Re: [Speed cubing group] Webpage
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 31 Jan 2003 18:15:13 +0000

Hi Frank. Great site! Looking forward to anything else you put on it. A couple of questions / requests .... Do you have the scrambling algorithm for you best lucky time, 3.96 seconds? That must be a world record, I think. Also, I would *love* to see a video of you assembling the cube in 25/26 seconds. I can't imagine anyone doing it much faster than that! S. >From: "ephem825 <ephem825@...>" <ephem825@...> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: [Speed cubing group] Webpage >Date: Thu, 30 Jan 2003 22:34:10 -0000 > >Hey all, > >I just started a webpage. It isn't all that great yet, but I >managed to put up some LLP vids and a couple of solution vids. If >you have time, check it out and give me a little feedback. here is >the address. > >http://myweb.cableone.net/fmorris825 > >Thanks! > >Frank > _________________________________________________________________ Use MSN Messenger to send music and pics to your friends http://messenger.msn.co.uk
371. Re: [Speed cubing group] Webpage
From: "Frank <ephem825@...>" <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 31 Jan 2003 18:36:22 -0000

As far as the scrambling alg for the 3.96 seconds, that was a complete fluke. I had a pile of cubes that I was doing and average with, and my nephew wanted to play with one. So he grabbed one and played with it. He put the cube down maybe 30 minutes later back in the pile, and I picked it up, started the timer and it was solved in roughly 4-5 moves. And about the assembly vid, I will get right on it. Im probably a bit rusty, as I have not assembled a cube for speed since November. Hah. Thanks for the input, I really appreciate it. Keep it coming! Frank --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > > Hi Frank. Great site! Looking forward to anything else you put on it. A > couple of questions / requests .... > > > Do you have the scrambling algorithm for you best lucky time, 3.96 seconds? > That must be a world record, I think. > > Also, I would *love* to see a video of you assembling the cube in 25/26 > seconds. I can't imagine anyone doing it much faster than that! > S. > > > > > > >From: "ephem825 <ephem825@y...>" <ephem825@y...> > >Reply-To: speedsolvingrubikscube@yahoogroups.com > >To: speedsolvingrubikscube@yahoogroups.com > >Subject: [Speed cubing group] Webpage > >Date: Thu, 30 Jan 2003 22:34:10 -0000 > > > >Hey all, > > > >I just started a webpage. It isn't all that great yet, but I > >managed to put up some LLP vids and a couple of solution vids. If > >you have time, check it out and give me a little feedback. here is > >the address. > > > >http://myweb.cableone.net/fmorris825 > > > >Thanks! > > > >Frank > > > > > _________________________________________________________________ > Use MSN Messenger to send music and pics to your friends > http://messenger.msn.co.uk
372. Re: oinkleburger.com
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 31 Jan 2003 18:49:30 -0000

Hi Grant, Does the site record the moves used to solve a cube? And can you access that information? TIA, David J > If you just want to see the best 5 times for anyone who has made an > attempt, go to: > http://www.OinkleBurger.com/Cube/Net/?showscores=1 > You can also pass in other parameters to indicate how many times per > person or even who to display (use '+' for spaces in the name). For > example, if you want to see only your attempts, use: > http://www.OinkleBurger.com/Cube/Net/?showscores=1&name=Heath > or to see just the top 1 for everyone, use: > http://www.OinkleBurger.com/Cube/Net/?showscores=1&limit=1 > You can use the name and limit parameters together as well... What I > did to see how many cubes had been solved was did something like : > .../?showscores=1&name=Heath&limit=2000 > I don't think anyone's solved any of the sizes more than 2000 times, > but I'm not sure on that.
373. Re: oinkleburger.com
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 31 Jan 2003 19:55:50 -0000

David, Yes, it records the moves - even cube rotations. To play back a previously solved cube that's on the high score list ( http://www.OinkleBurger.com/Cube/Net/?showscores=1 ) or in the recent attempts list ( http://www.OinkleBurger.com/Cube/Net/turnlists/index.cgi ) click on the start time of the attempt you wish to view. If the start time isn't a link, then it didn't get recorded (probably predates May of 2002 when moves started getting recorded). --- d_j_salvia <d_j_salvia@y...>" <d_j_salvia@y...> wrote: > Hi Grant, > > Does the site record the moves used to solve a cube? And can you > access that information?
374. RE: [Speed cubing group] Cubing in school! AUUGHH!
From: egyptsuckz7@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 31 Jan 2003 19:21:54 -0500

I've cubed in school too but the weird thing is, its my teacher's! She showed her's to me once when school was almost out because i was solving my friend's cube for him. I've never cubed during my teacher's lectures because i'd probably get yelled at too. heh heh By the way this is my 1st post here. Ryguy kyuubree <no_reply@yahoogroups.com> wrote: >I am an utter fool sometimes! Today was the first day of the new >semester... new classes and all. Everything was going fairly smoothly >until IB Chemistry. Between discussions I would fiddle with the >cube... but eventually the teacher spotted it and stormed over in a >wild fury, confiscated it from my hands and angrily shoved it away in >a lab drawer with a cold glare on his face as if he wanted to kill me >O.o > >I was more worried about my first impression than the cube really. I >didn't want a teacher thinking I was some idiot delinquent the entire >semester so I planned to apologize after class. However, I could >already tell he had an impression of his own... he began shaking his >head at me, assuming I would ask for my cube back. I apologized, he >nodded, and I left. > >Of all the classes I have, the class I was looking forward to the >most is now run by a teacher who thinks me a disrespectful fool. Yes, >it was disrespectful... but still. > >A few days later I apologized again and was able to get my cube back. > >This is just a warning to you all. > >No matter how bored you get in class, don't cube! > > __________________________________________________________________ The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
375. Re: [Speed cubing group] Cubing in school! AUUGHH!
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 31 Jan 2003 16:35:25 -0800 (PST)

Hey guys, no matter how bored i get, or how entertained i get in class (next to impossible) I STILL CUBE ANYWAY! (4.1358 Gpa) Some of my teachers KNOW i am cubing in class, but as long as i don't talk to anyone they just let me cube. -(im #3 of the class with 4.1358 gpa and STILL cube in class. KEEP ON CUBING GUYS! Brent kyuubree <no_reply@yahoogroups.com> wrote:I am an utter fool sometimes! Today was the first day of the new semester... new classes and all. Everything was going fairly smoothly until IB Chemistry. Between discussions I would fiddle with the cube... but eventually the teacher spotted it and stormed over in a wild fury, confiscated it from my hands and angrily shoved it away in a lab drawer with a cold glare on his face as if he wanted to kill me O.o I was more worried about my first impression than the cube really. I didn't want a teacher thinking I was some idiot delinquent the entire semester so I planned to apologize after class. However, I could already tell he had an impression of his own... he began shaking his head at me, assuming I would ask for my cube back. I apologized, he nodded, and I left. Of all the classes I have, the class I was looking forward to the most is now run by a teacher who thinks me a disrespectful fool. Yes, it was disrespectful... but still. A few days later I apologized again and was able to get my cube back. This is just a warning to you all. No matter how bored you get in class, don't cube! To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now [Non-text portions of this message have been removed]
376. Re: San Francisco Cubing
From: "David Miyasaki <davidmiya@...>" <davidmiya@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Feb 2003 06:32:27 -0000

It seems like "slow but steady F2L" is a good technique of looking ahead. Does this only work with a "cross on bottom" method? Is a "cross in the left hand" more suited towards speedcubing? I'm in the crossroads of choosing between F2L methods (and I don't have the time to hit a "wall" and decide that I can't pursue a certain method).
377. My..Cube...no...
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 1 Feb 2003 08:08:46 -0800 (PST)

During lunch, at school, i was playing with my Rubik's Revenge, and, well... all of a sudden, a trillion pieces went flying off, and a couple of centers broke. when i was picking up all the pieces, i guess i didn't see one becuause when i got home, i found i was missing ONE edge piece, so it's now impossible to fix it with the missing piece... does anyone know where, or how i can get only ONE edge piece for the rubik's revenge? Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now [Non-text portions of this message have been removed]
378. A quick question! (like always)
From: "cube_of_evil <cube_of_evil@...>" <cube_of_evil@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Feb 2003 16:52:52 -0000

Well, as always I am still working on corners for my edges first method. But on a happier not, I now have all the algs I need to place all the edges in about 30 moves. (3 algs, the moves are kind of an average.) But anyways, back to the corners. I was thinking this might work, here is my idea. After solving all of the edges do you guys think it woud be possible to place all the D corners (this means moving D corners in the U layer to the D layer too) and then with 1 more alg do all of the U corners? It is just a thought, and once again I am not sure if there are to many algs that will be involved, but ya know, I just thought I would ask you all anyways :) thanks! -Austin p.s. I was just thinking about this, if I can do that corners idea, after I place my cross, it will only require 5 algs to solve my cube, that would e neat-o (God bless the 80's!) see ya!
379. Re: Cubing in school! AUUGHH!
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Feb 2003 18:16:58 -0000

I'm with your teacher on this. It will distract other people in the class who actually want to learn something. --- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > I am an utter fool sometimes! Today was the first day of the new > semester... new classes and all. Everything was going fairly smoothly > until IB Chemistry. Between discussions I would fiddle with the > cube... but eventually the teacher spotted it and stormed over in a > wild fury, confiscated it from my hands and angrily shoved it away in > a lab drawer with a cold glare on his face as if he wanted to kill me > O.o > > I was more worried about my first impression than the cube really. I > didn't want a teacher thinking I was some idiot delinquent the entire > semester so I planned to apologize after class. However, I could > already tell he had an impression of his own... he began shaking his > head at me, assuming I would ask for my cube back. I apologized, he > nodded, and I left. > > Of all the classes I have, the class I was looking forward to the > most is now run by a teacher who thinks me a disrespectful fool. Yes, > it was disrespectful... but still. > > A few days later I apologized again and was able to get my cube back. > > This is just a warning to you all. > > No matter how bored you get in class, don't cube!
380. Re: A quick question! (like always)
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Feb 2003 18:24:52 -0000

Some other math person check my math but I think this works. If you look at placing all the D face corners in one move then you're looking at 384 possible positions. This is assuming you don't rotate the cube itself at all, Say you have all the D face corners in the D face but they can be in varying spots, then you have 4! positions those corners can be in Say all the D face corners are in the U layer, then they have 4! positions Say you have 3 D face corners in the D face then they have 4*3*2 positions they can be in and the last D face corner can be in one of the 4 spots in the top layer so this leaves 4^2*3*2 positions 2 corners in each layer means 4*3 positions for the ones in the D face and 4*3 positions for the ones in the top face so (4*3)^2 1 corner means 4 positions for the one in the D face and 4*3*2 positions for the 3 corners in the top face, so 4^2*3*2 So that gives you 4! + 4! + 4!/1! * 4 + (4!/2!)^2 + 4!/1! * 4 = 384 However you can rotate the D and U faces too since your corner movers will need to keep all the edges intact anyway. So you can probably have a lot less. I'm not sure how correct this is actually, since you can have reflections, inverses, rotations, etc. but I think it would be less than 384. Chris --- In speedsolvingrubikscube@yahoogroups.com, "cube_of_evil <cube_of_evil@y...>" <cube_of_evil@y...> wrote: > Well, as always I am still working on corners for my edges first > method. But on a happier not, I now have all the algs I need to > place all the edges in about 30 moves. (3 algs, the moves are kind of > an average.) But anyways, back to the corners. I was thinking this > might work, here is my idea. After solving all of the edges do you > guys think it woud be possible to place all the D corners (this means > moving D corners in the U layer to the D layer too) and then with 1 > more alg do all of the U corners? It is just a thought, and once > again I am not sure if there are to many algs that will be involved, > but ya know, I just thought I would ask you all anyways :) thanks! > > -Austin > > p.s. I was just thinking about this, if I can do that corners idea, > after I place my cross, it will only require 5 algs to solve my cube, > that would e neat-o (God bless the 80's!) see ya!
381. Cubefight at the Ok Corral
From: "Gilles Roux <gilles.roux@...>" <gilles.roux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Feb 2003 23:28:21 -0000

I made a new kind of cube video today. A movie! :-) I had a lot of fun doing it and hope you'll have some watching it: http://grrroux.free.fr/videos/cubefight.avi Gilles.
382. Re: Cubefight at the Ok Corral
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Feb 2003 00:01:49 -0000

I really liked that! That was really cool! It definitely put a smile on my face :) Chris --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux <gilles.roux@a...>" <gilles.roux@a...> wrote: > I made a new kind of cube video today. A movie! :-) > I had a lot of fun doing it and hope you'll have some watching it: > > http://grrroux.free.fr/videos/cubefight.avi > > > Gilles.
383. Re: [Speed cubing group] Re: Cubefight at the Ok Corral
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 1 Feb 2003 16:05:30 -0800 (PST)

Yeah me too!!! that was awesome.. Frank cmhardw <no_reply@yahoogroups.com> wrote:I really liked that! That was really cool! It definitely put a smile on my face :) Chris --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux <gilles.roux@a...>" <gilles.roux@a...> wrote: > I made a new kind of cube video today. A movie! :-) > I had a lot of fun doing it and hope you'll have some watching it: > > http://grrroux.free.fr/videos/cubefight.avi > > > Gilles. Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now [Non-text portions of this message have been removed]
384. Re: Cubefight at the Ok Corral
From: "mylib_2000 <mylib_2000@...>" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Feb 2003 02:31:43 -0000

I tried to watch the "video", and all I got was music ? --- In speedsolvingrubikscube@yahoogroups.com, Frank Morris <ephem825@y...> wrote: > > Yeah me too!!! that was awesome.. > > Frank > cmhardw <no_reply@yahoogroups.com> wrote:I really liked that! That was really cool! It definitely put a > smile on my face :) > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux > <gilles.roux@a...>" <gilles.roux@a...> wrote: > > I made a new kind of cube video today. A movie! :-) > > I had a lot of fun doing it and hope you'll have some watching it: > > > > http://grrroux.free.fr/videos/cubefight.avi > > > > > > Gilles. > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > --------------------------------- > Do you Yahoo!? > Yahoo! Mail Plus - Powerful. Affordable. Sign up now > > [Non-text portions of this message have been removed]
385. FINALLY!!!
From: "Frank <ephem825@...>" <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Feb 2003 04:09:44 -0000

I finally broke the 30 second barrier. I achieved a new best average of 29.67. Maybe now that i have passed this seemingly insurmountable wall, my times will drop even lower.. Just wanted to share my victory with those who can relate. Frank
386. Re: FINALLY!!!
From: "Wayne <mylib_2000@...>" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Feb 2003 04:18:33 -0000

That's a great avg ! Which method are you using ? --- In speedsolvingrubikscube@yahoogroups.com, "Frank <ephem825@y...>" <ephem825@y...> wrote: > I finally broke the 30 second barrier. I achieved a new best > average of 29.67. Maybe now that i have passed this seemingly > insurmountable wall, my times will drop even lower.. Just wanted to > share my victory with those who can relate. > > Frank
387. Re: [Speed cubing group] Re: FINALLY!!!
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 1 Feb 2003 20:20:55 -0800 (PST)

Fridirich method, cross on bottom, F2L 3 or sometimes 2 look LL. I know about 31/57 Orientation algs.. working on improving.. Frank "Wayne <mylib_2000@...>" <mylib_2000@...> wrote:That's a great avg ! Which method are you using ? --- In speedsolvingrubikscube@yahoogroups.com, "Frank <ephem825@y...>" <ephem825@y...> wrote: > I finally broke the 30 second barrier. I achieved a new best > average of 29.67. Maybe now that i have passed this seemingly > insurmountable wall, my times will drop even lower.. Just wanted to > share my victory with those who can relate. > > Frank To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now [Non-text portions of this message have been removed]
388. No Subject
From: "Wayne <mylib_2000@...>" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Feb 2003 04:33:31 -0000

Does anyone here use the Waterman method ? I know Ken is using corners first but he said he doesn't place two edges at a time.
389. Re: Cubefight at the Ok Corral
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Feb 2003 05:23:02 -0000

I tried to watch it, but it didn't work. --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux <gilles.roux@a...>" <gilles.roux@a...> wrote: > I made a new kind of cube video today. A movie! :-) > I had a lot of fun doing it and hope you'll have some watching it: > > http://grrroux.free.fr/videos/cubefight.avi > > > Gilles.
390. Re: Cubefight at the Ok Corral
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Feb 2003 05:36:44 -0000

... And now, when I try it on my other computer, it does work. So never mind. --- In speedsolvingrubikscube@yahoogroups.com, "James Potter <theboywholived81@y...>" <theboywholived81@y...> wrote: > I tried to watch it, but it didn't work. > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux > <gilles.roux@a...>" <gilles.roux@a...> wrote: > > I made a new kind of cube video today. A movie! :-) > > I had a lot of fun doing it and hope you'll have some watching it: > > > > http://grrroux.free.fr/videos/cubefight.avi > > > > > > Gilles.
391. RE: [Speed cubing group] Cubefight at the Ok Corral
From: egyptsuckz7@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Feb 2003 20:20:48 -0500

That was pretty neat. Probably something that will stay on my desktop for a long time. "Gilles Roux <gilles.roux@...>" <gilles.roux@...> wrote: >I made a new kind of cube video today. A movie! :-) >I had a lot of fun doing it and hope you'll have some watching it: > >http://grrroux.free.fr/videos/cubefight.avi > > >Gilles. > > __________________________________________________________________ The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
392. No Subject
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 2 Feb 2003 21:48:29 -0800 (PST)

Does anyone know how to play chess pretty well? Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now [Non-text portions of this message have been removed]
393. No Subject
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Feb 2003 08:30:23 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Does anyone know how to play chess pretty well? > Brent > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > Yahoo! Mail Plus - Powerful. Affordable. Sign up now > > [Non-text portions of this message have been removed] Garry Kasparov : )
394. No Subject
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Feb 2003 10:26:19 -0000

I love playing chess. If you ever want to play a game (on Yahoo! or something) let me know I'm always for it. Chris --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Does anyone know how to play chess pretty well? > Brent > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > Yahoo! Mail Plus - Powerful. Affordable. Sign up now > > [Non-text portions of this message have been removed]
395. Re: [Speed cubing group] (unknown)
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 3 Feb 2003 10:05:08 -0500

I'm also big into chess, Ive logged over 20,000 games on various yahoo ids. Anytime you wanna play just send me an instant message. yahoo messanger id: snowbumz ----- Original Message ----- From: cmhardw To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, February 03, 2003 5:26 AM Subject: [Speed cubing group] (unknown) I love playing chess. If you ever want to play a game (on Yahoo! or something) let me know I'm always for it. Chris --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Does anyone know how to play chess pretty well? > Brent > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > Yahoo! Mail Plus - Powerful. Affordable. Sign up now > > [Non-text portions of this message have been removed] To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
396. Re: (unknown)
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Feb 2003 15:10:19 -0000

I love chess too! I'm not real good but it is a great game. I might go along with my old highschools chess team to state. That was a blast!!! jake --- In speedsolvingrubikscube@yahoogroups.com, "Justin Vining" <viningjc@p...> wrote: > I'm also big into chess, Ive logged over 20,000 games on various yahoo ids. Anytime you wanna play just send me an instant message. yahoo messanger id: snowbumz > ----- Original Message ----- > From: cmhardw > To: speedsolvingrubikscube@yahoogroups.com > Sent: Monday, February 03, 2003 5:26 AM > Subject: [Speed cubing group] (unknown) > > > I love playing chess. If you ever want to play a game (on Yahoo! or > something) let me know I'm always for it. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > <brentmorganmaster@y...> wrote: > > > > Does anyone know how to play chess pretty well? > > Brent > > > > > > :) > > --Brent > > > > > > --------------------------------- > > Do you Yahoo!? > > Yahoo! Mail Plus - Powerful. Affordable. Sign up now > > > > [Non-text portions of this message have been removed] > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed]
397. Re: (unknown)
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Feb 2003 15:53:13 -0000

I like chess, but I'm awwwful at it. It's fun, though. --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > I love chess too! I'm not real good but it is a great game. I might > go along with my old highschools chess team to state. That was a > blast!!! > jake > > --- In speedsolvingrubikscube@yahoogroups.com, "Justin Vining" > <viningjc@p...> wrote: > > I'm also big into chess, Ive logged over 20,000 games on various > yahoo ids. Anytime you wanna play just send me an instant message. > yahoo messanger id: snowbumz > > ----- Original Message ----- > > From: cmhardw > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Monday, February 03, 2003 5:26 AM > > Subject: [Speed cubing group] (unknown) > > > > > > I love playing chess. If you ever want to play a game (on Yahoo! > or > > something) let me know I'm always for it. > > > > Chris > > > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > > <brentmorganmaster@y...> wrote: > > > > > > Does anyone know how to play chess pretty well? > > > Brent > > > > > > > > > :) > > > --Brent > > > > > > > > > --------------------------------- > > > Do you Yahoo!? > > > Yahoo! Mail Plus - Powerful. Affordable. Sign up now > > > > > > [Non-text portions of this message have been removed] > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > [Non-text portions of this message have been removed]
398. No Subject
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Feb 2003 19:24:34 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Wayne <mylib_2000@y...>" <mylib_2000@y...> wrote: > Does anyone here use the Waterman method ? I know Ken is using > corners first but he said he doesn't place two edges at a time. I do now :) My method is very close to the Waterman method. The closer mine gets to Waterman the better. Right now this is my method, but I have been changing it a lot lately, which is slowing me down(not good for the talent show next week Tuesday though), but will speed me up in the long run. 1. Solve two adjacent corners(with center I always use red)0-2s 2. Solve the other two corners(again always red)1-3s 3. Solve three edges on the left layer(red)2-4s 4. Solve right corners(1 of 41 alg Orange)2-4s 5. Solve two right edges(Orange)1-3s 6. Solve one right edge, and one left edge at the same time. Or two left edges at the same time.2-3s(recognition kills me here and now it takes me 3-7s) 7. Solve last edge, and orient middle layer(1 of 8 algs)2-3 8. Position middle layer edges (1 of 4 algs)2s 9. Line up the three layers(Right Middle and Left)0-1s So eventually if I never have to wait to recognize I could get sub twenty. But now I am at around 25s. If I recall the Waterman method would solve the first four corners without the center, and then solve the center with an edge. That would also save me time, but would be much harder for recognition. -Kenneth
399. cube in a cube
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Feb 2003 20:09:32 -0000

Cube in a Cube. Hey I came up with an alg to make a cube in a cube, and thought it was pretty simple. Here it is. It is based on my method of solving a cube. I am going to use a different notation, where UDFBRL are the same, but udfbrl is the same as UDFBRL, and you move the middle layer as well. So u is the same as (U E') or (D QU). Is there another notation for this? u'r u f r D2 B' D2 B'L BL' F' E F E' F E F' L2 E L2 U2 23 (u' r u f r) would solve the first edges and corners (D2 B' D2 B' L B L') alg to solve other corners (F' E F E' F E F') alg to put last edge in and orient middle layer edges (L2 E L2) postions middle layer edges U2 lines up the layers Takes about 6-7s on average. -Kenneth
400. Cube in the news...
From: "Jason <layaway@...>" <layaway@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Feb 2003 21:09:36 -0000

...kinda. This caught my eye while reading USA Today. The print version has some businessmen solving a cube...the net version didn't. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= United gears up for eight weeks of critical decisions Labor and cost issues as daunting as Rubik's Cube By Marilyn Adams USA TODAY .... .... http://www.usatoday.com/usatonline/20030203/4832027s.htm -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
401. Re: cube in a cube
From: "Jason <layaway@...>" <layaway@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Feb 2003 21:30:25 -0000

What does E represent? And Q? --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > Cube in a Cube. > > > Hey I came up with an alg to make a cube in a cube, and thought it > was pretty simple. Here it is. It is based on my method of solving > a cube. I am going to use a different notation, where UDFBRL are > the same, but udfbrl is the same as UDFBRL, and you move the middle > layer as well. So u is the same as (U E') or (D QU). Is there > another notation for this? > > u'r u f r D2 B' D2 B'L BL' F' E F E' F E > F' L2 E L2 U2 23 > (u' r u f r) would solve the first edges and corners > (D2 B' D2 B' L B L') alg to solve other corners > (F' E F E' F E F') alg to put last edge in and orient middle layer > edges > (L2 E L2) postions middle layer edges > U2 lines up the layers > Takes about 6-7s on average. > > -Kenneth
402. Re: cube in a cube
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Feb 2003 22:18:01 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Jason <layaway@h...>" <layaway@h...> wrote: > What does E represent? And Q? Hard to explain without pictures so go to www.speedcubing.com click on algorithms, click on notation, and you can see what E represents. Q means Cube so rotate the Cube and what ever move. So QU means rotate the cube the same direction that the move U would go. I hope I didn't confuse you more. -Kenneth
403. A few ideas...
From: "cube_of_evil <cube_of_evil@...>" <cube_of_evil@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Feb 2003 23:30:58 -0000

Welp, it's me again (YAY! j/k) But I've decided to run a few questions/ideas by y'all. First is concerning sticks and stuff. A lot of people have those paper stickers that peel easy... welp, I don't :) I have the PVC from the www.rubiks.com cubes... (are those any good for speedcubing, or do I need to order a different kind?) But anyways... I have ordederd sticks from them, and I found that if you spray them with a craft clear coat... the sticks never peel (kind of like painting nail polish that is clear on your brad new sticks... I am not sure if it'll work on paper stickers without messing them up, but if it'll work, there is an idea! Next - algs... how many algs is considered "a lot" of algs to learn for a method, 80? 90? 100? I don't know, because I really want to know a speed cubing method that does not have a lot. This is a massive problem with my edges first method... I don't think I'll be able to remember all of my algs... I am thinking about using the corners first mehtod at cube.misto.cz, I am not sure how fast it really is, I don't know anyone that uses it, but it doesn't have a lot of algs to memorize, the other bet I have is the lars method, does that really have a lot? And last - Me edges first method. Like I said before, I think there are too many algs for my little memory to handle, I can not memorize very well at all. With all the practice in the world, I think I could only memorize half the method, and that's not good enough, so I think I am gonna close the ole notebook... maybe I am being a quitter, I don;t know, and who knows, maybe I'll keep working on it again some day... maybe even next week if I feel like being adventerous again... But like I said, it is a memorizing thing, so if anyone would like to try and pick it up or anything, I will be happy to post all of the algs I came up with! Thanks again all Austin
404. Re: A few ideas...
From: addicted_2_my_rubiks_cube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Feb 2003 23:48:31 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "cube_of_evil <cube_of_evil@y...>" <cube_of_evil@y...> wrote: > Welp, it's me again (YAY! j/k) But I've decided to run a few > questions/ideas by y'all. First is concerning sticks and stuff. A > lot of people have those paper stickers that peel easy... welp, I > don't :) I have the PVC from the www.rubiks.com cubes... (are those > any good for speedcubing, or do I need to order a different kind?) > But anyways... I have ordederd sticks from them, and I found that if > you spray them with a craft clear coat... the sticks never peel (kind > of like painting nail polish that is clear on your brad new sticks... > I am not sure if it'll work on paper stickers without messing them > up, but if it'll work, there is an idea! > > Next - algs... how many algs is considered "a lot" of algs to learn > for a method, 80? 90? 100? I don't know, because I really want to > know a speed cubing method that does not have a lot. This is a > massive problem with my edges first method... I don't think I'll be > able to remember all of my algs... I am thinking about using the > corners first mehtod at cube.misto.cz, I am not sure how fast it > really is, I don't know anyone that uses it, but it doesn't have a > lot of algs to memorize, the other bet I have is the lars method, > does that really have a lot? > > And last - Me edges first method. > Like I said before, I think there are too many algs for my little > memory to handle, I can not memorize very well at all. With all the > practice in the world, I think I could only memorize half the method, > and that's not good enough, so I think I am gonna close the ole > notebook... maybe I am being a quitter, I don;t know, and who knows, > maybe I'll keep working on it again some day... maybe even next week > if I feel like being adventerous again... But like I said, it is a > memorizing thing, so if anyone would like to try and pick it up or > anything, I will be happy to post all of the algs I came up with! > > Thanks again all > Austin As for the stickers, whatever works. The clear coat thing sounds like a good idea. Algs- to master ANY method will take tons of algs. for example, if you do the first 2 layers, either lars, fridrich, layer by layer, or some other way you could learn just a few algs for the LL. The fewer LL algs you know will require more steps. you could learn pretty much any number of alg's for the LL. The same goes for a corners first method. The more algs you know the more things you can do at once, so that will require fewer steps and less time. So I guess you need to find a quick method, like maybe a method that does f2l first where you dont need actual algs for the f2l but you more or less can see how to move the pieces. Then learn as many LL algs as you can handle :D i hope i helped atleast a little bit -Heath
405. Re: Cube in the news...
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Feb 2003 00:16:07 -0000

I saw something like that once, in a book by Dave Barry. The book was about moving, and he said that when you're packing stuff up, there are approximately 5,042 boxes in each room. When you put those there, you creat a giant Rubiks Cube, so to reach a certain box, you need to move around 3,784 other ones to get to it. --- In speedsolvingrubikscube@yahoogroups.com, "Jason <layaway@h...>" <layaway@h...> wrote: > ...kinda. This caught my eye while reading USA Today. The print > version has some businessmen solving a cube...the net version > didn't. > -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= > United gears up for eight weeks of critical decisions Labor and cost > issues as daunting as Rubik's Cube > > By Marilyn Adams > USA TODAY > .... > .... > > http://www.usatoday.com/usatonline/20030203/4832027s.htm > > -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
406. No Subject
From: "Wayne <mylib_2000@...>" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Feb 2003 03:39:56 -0000

--- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Wayne > <mylib_2000@y...>" <mylib_2000@y...> wrote: > > Does anyone here use the Waterman method ? I know Ken is using > > corners first but he said he doesn't place two edges at a time. > > I do now :) > My method is very close to the Waterman method. The closer mine gets > to Waterman the better. Right now this is my method, but I have been > changing it a lot lately, which is slowing me down(not good for the > talent show next week Tuesday though), but will speed me up in the > long run. > > 1. Solve two adjacent corners(with center I always use red)0-2s > 2. Solve the other two corners(again always red)1-3s > 3. Solve three edges on the left layer(red)2-4s > 4. Solve right corners(1 of 41 alg Orange)2-4s > 5. Solve two right edges(Orange)1-3s > 6. Solve one right edge, and one left edge at the same time. Or two > left edges at the same time.2-3s(recognition kills me here and now it > takes me 3-7s) > 7. Solve last edge, and orient middle layer(1 of 8 algs)2-3 > 8. Position middle layer edges (1 of 4 algs)2s > 9. Line up the three layers(Right Middle and Left)0-1s > > So eventually if I never have to wait to recognize I could get sub > twenty. But now I am at around 25s. If I recall the Waterman method > would solve the first four corners without the center, and then solve > the center with an edge. That would also save me time, but would be > much harder for recognition. > > > -Kenneth I'm a little confused about your step 6. If you have already placed three of the left edges, how could you place two left edges in step 6 ?
407. Cube Solving video, comments!
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Feb 2003 03:48:31 -0000

http://www.angelfire.com/apes/mee/19seconds.mpeg I am so happy. I got approximately 19 seconds today in math class. This was the 9th attempt or so to break sub-20 for this video, with a 5-second preinspection. Unfortunately a little less than a second was cut off at the very start (it's just during the formation of the cross). Anyways, I am just happy to finally get a video, even if it has no sound (it was taken via a digital camera).
408. Re: A few ideas...
From: "heretocube <rolerknight1977@...>" <rolerknight1977@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Feb 2003 03:51:23 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "cube_of_evil <cube_of_evil@y...>" <cube_of_evil@y...> wrote: > Welp, it's me again (YAY! j/k) But I've decided to run a few > questions/ideas by y'all. First is concerning sticks and stuff. A > lot of people have those paper stickers that peel easy... welp, I > don't :) I have the PVC from the www.rubiks.com cubes... (are those > any good for speedcubing, or do I need to order a different kind?) > But anyways... I have ordederd sticks from them, and I found that if > you spray them with a craft clear coat... the sticks never peel (kind > of like painting nail polish that is clear on your brad new sticks... > I am not sure if it'll work on paper stickers without messing them > up, but if it'll work, there is an idea! > hey sup those paper stickers that everyone are talking about ARE the ones from rubiks.com... those aren't pvc just look at the back of them they are just laminated paper... but anyways i will try that nail polish thing myself and see if it helps...
409. Cubing, chess, etc.
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Feb 2003 19:09:55 -0000

Hi Guys, I'm not surprised at all that several people on this list like chess. During World War II when the US government looked for people with code-breaking abilities they looked among musicians, mathematicians, and chess players. I think that most people who really like the cube probably have a good head for math. I enjoy chess a great deal. What is a good chess site, that is, one that isn't speed chess? I like to take my time. David J
410. Mathmatics
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Feb 2003 21:22:18 -0000

How do you find the total amount of cominations of the cube? I'm having problems figuring it out. Please help!!! Jake
411. Re: Mathmatics
From: addicted_2_my_rubiks_cube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Feb 2003 22:02:16 -0000

--- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > How do you find the total amount of cominations of the cube? I'm > having problems figuring it out. Please help!!! > Jake heres a link to an equation for cubes of different sizes that Richard Carr came up with. http://www.ssie.binghamton.edu/fridrich/Richard/Cubes.pdf
412. Hello again hello!
From: "cube_of_evil <cube_of_evil@...>" <cube_of_evil@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Feb 2003 23:20:44 -0000

Hey all! It's me again (currently working on the lars method :) ) But I was sitting in debate thinking about an idea for my edges first method (OK, it isn;t dead, but it isn;t ready to post) and I was wondering, I know all the 42 algs to place and orient and stuff... but the problem is moving corners... here is my thought... Do you think while I am placing the D layer edges, I could possible move the U corners to the right layer, and vica versa? Just another though... Thanks again! Austin ALSO! :D the opposite gender anyone? Ok, maybe it's just me... but I am not the most atractive dude in the world... and I am quite lazy (E.G. I am a "skater" another one of my hobbies...") No one really talks to me, 'cept my few friends, but when I bust out the Rubik's cube, women flock to me, because I am a "genius" and know how to solve one... it is really wierd to me, and I was wondering if anyone else has had the same affect I have had? If you havn't noticed, try it! :D OHHH! 1 more thing! AIRPORTS! (OK, this is kind of a lame con, but makes me a little money.) I went to an airport once flying to D.C. and my flight got delayed (I was with a choir class) So i wrote on some paper "Will solve rubik's cube for spare change." Well, this had a very good effect... I walked on to the place with a plastic baggy full of $9.76 in change. it was amazing, and got me some FOOD! On the flight I also bet the flight attendant that if I could solve the rubik's cube, I got the in-fling movie free. It worked both ways... just a hand full of idea to try out if you ever get the chance! :D See ya!
413. Re: Cube Solving video, comments!
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Feb 2003 23:53:21 -0000

Nobody?! Oh well.
414. Re: Mathmatics
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Feb 2003 23:54:18 -0000

I think you do the numbers of possible corner orientations times numbers of possible corner permutations times numbers of possible edge orientations times numbers of possible edge permutations. I read that somewhere, I think on www.Rubiks.com --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > How do you find the total amount of cominations of the cube? I'm > having problems figuring it out. Please help!!! > Jake
415. Re: Mathmatics
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Feb 2003 00:03:29 -0000

Unless I'm understanding it wrong, I'm thinking Richard had a bit of fun coming up with that equation - note that there are sections that cancel out quite nicely, regardless of N. For example: (12N - 24 (N/2))! = (12N-12N)! = 0! = 1 The equation simplifies quite a bit. However, it only seems to be correct for a 2x2x2 - although it's very possible I messed something up. If I did it right, the equation simplifies to: {3674160*[620448401733239439360000^[n/2*(n/2-1)]]}/{24^[1.5*(n-2)^2]} For n=2, you get 3674160 (both numbers are raised to the 0 power, which is 1), but for n=3, I get a number about 475 times what it should be. Please, correct me if I've got this wrong. > --- j_rueth wrote: > > How do you find the total amount of cominations of the cube? I'm > > having problems figuring it out. Please help!!! > > Jake --- addicted_2_my_rubiks_cube wrote: > heres a link to an equation for cubes of different sizes that > Richard Carr came up with. > > http://www.ssie.binghamton.edu/fridrich/Richard/Cubes.pdf
416. cube betting
From: egyptsuckz7@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Feb 2003 19:37:10 -0500

I've bet somebody who was really unexposed to the cube. When I read Austin's comment on his airport bettings, I thought to myself, "hey there's another guy who thinks like me." I haven't really bet for money, just to make people do stupid things. If you bet someone you can solve the cube, make sure they're someone who's never saw someone do it (if you can). This cube betting got me into rubik's cubes, so I don't think this is kinda an immoral thing. lol ryguy __________________________________________________________________ The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
417. MathEmatics
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Feb 2003 01:24:01 -0000

--- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > How do you find the total amount of cominations of the cube? I'm > having problems figuring it out. Please help!!! > Jake Hi Jake, Try this: For the corners: the first corner cubie can be in 8 places with 3 different facings, the second corner has 7 places with 3 facings, the third corner has 6 places with 3 facings, the fourth corner has 5 places with 3 facings, the fifth corner has 4 places with 3 facings, the sixth corner has 3 positions with 3 facings, but... here's where ther's a change: the seventh and eighth corners have only 2 places and only 2 facings. so that's (8*3)*(7*3)*(6*3)*(5*3)*(4*3)*(3*3)*(2*2)*(1*1)= Postions times facings = 40320* 1458 = 58,786,560 positions and that's the corners. Does everyone agree on this? I'll let you work out the edges... David J
418. Re: Cube Solving video, comments!
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Feb 2003 01:31:47 -0000

--- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > Nobody?! Oh well. I'm not sure what to say. It looked pretty efficient with maybe some room for improvement towards the end where you had to reach across. I do that too, so I don't know the solution to that. Sub 20 is very good, and that's probably the aim of most here, including me. It looks like your work is paying off. David J
419. No Subject
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Feb 2003 01:49:19 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Wayne <mylib_2000@y...>" <mylib_2000@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon > <no_reply@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Wayne > > <mylib_2000@y...>" <mylib_2000@y...> wrote: > > > Does anyone here use the Waterman method ? I know Ken is using > > > corners first but he said he doesn't place two edges at a time. > > > > I do now :) > > My method is very close to the Waterman method. The closer mine > gets > > to Waterman the better. Right now this is my method, but I have > been > > changing it a lot lately, which is slowing me down(not good for the > > talent show next week Tuesday though), but will speed me up in the > > long run. > > > > 1. Solve two adjacent corners(with center I always use red)0-2s > > 2. Solve the other two corners(again always red)1-3s > > 3. Solve three edges on the left layer(red)2-4s > > 4. Solve right corners(1 of 41 alg Orange)2-4s > > 5. Solve two right edges(Orange)1-3s > > 6. Solve one right edge, and one left edge at the same time. Or > two > > left edges at the same time.2-3s(recognition kills me here and now > it > > takes me 3-7s) > > 7. Solve last edge, and orient middle layer(1 of 8 algs)2-3 > > 8. Position middle layer edges (1 of 4 algs)2s > > 9. Line up the three layers(Right Middle and Left)0-1s > > > > So eventually if I never have to wait to recognize I could get sub > > twenty. But now I am at around 25s. If I recall the Waterman > method > > would solve the first four corners without the center, and then > solve > > the center with an edge. That would also save me time, but would > be > > much harder for recognition. > > > > > > -Kenneth > > > I'm a little confused about your step 6. If you have already placed > three of the left edges, how could you place two left edges in step > 6 ? my bad . . . I meant it to be like this: 1. Solve two adjacent corners(with center I always use red)0-2s > > 2. Solve the other two corners(again always red)1-3s > > 3. Solve three edges on the left layer(red)2-4s > > 4. Solve right corners(1 of 41 alg Orange)2-4s > > 5. Solve two right edges(Orange)1-3s > > 6. Solve one right edge, and one left edge at the same time. Or two right edges at the same time. 2-3s(recognition kills me here and now it takes me 3-7s) > > 7. Solve last edge, and orient middle layer(1 of 8 algs)2-3 > > 8. Position middle layer edges (1 of 4 algs)2s > > 9. Line up the three layers(Right Middle and Left)0-1s -Kenneth ps one week to talent show!!
420. Re: MathEmatics
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Feb 2003 04:52:18 -0000

--- "d_j_salvia" wrote: > Hi Jake, > Try this: > For the corners: the first corner cubie can be in 8 places with > 3 different facings, the second corner has 7 places with 3 facings, > the third corner has 6 places with 3 facings, the fourth corner has > 5 places with 3 facings, the fifth corner has 4 places with 3 > facings, the sixth corner has 3 positions with 3 facings, but... > > here's where ther's a change: the seventh and eighth corners have > only 2 places and only 2 facings. > > Does everyone agree on this? Almost, but not quite. You had the first 6 corners correct, but the 7th corner has two places with 3 facings, and the 8th corner has only 1 place with 1 facing. You end up with 8! for the corner positions and 3^7 for the corner "facings" - multiply them together, and: 8! * 3^7 = 40,320 * 2,187 = 88,179,840 As far as edges are concerned (to continue with the original terminology), the first edge has 12 places with 2 facings, the second has 11 places with 2 facings, etc. Here, though, the second to last edge and the last edge only have 1 place each (restricted by corner placement - parity), and the last edge only has one facing. So, for the edges, you end up with 12!/2 for positions and 2^11 for edge facings - Multiply together, and: 12! / 2 * 2^11 = 479,001,600 / 2 * 2,048 = 490,497,638,400 So, for the total number, multiply together the edge and corner numbers: 88,179,840 * 490,497,638,400 = 43,252,003,274,489,856,000 For Jaap's explanation of the number of positions on different puzzles (including 2x2x2 - 5x5x5 cubes), check out his page at: http://www.geocities.com/jaapsch/puzzles/ .
421. Re: [Speed cubing group] cube betting
From: Austin Muhlestein <cube_of_evil@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 4 Feb 2003 21:58:18 -0800 (PST)

egyptsuckz7@... wrote: I've bet somebody who was really unexposed to the cube. When I read Austin's comment on his airport bettings, I thought to myself, "hey there's another guy who thinks like me." I haven't really bet for money, just to make people do stupid things. If you bet someone you can solve the cube, make sure they're someone who's never saw someone do it (if you can). This cube betting got me into rubik's cubes, so I don't think this is kinda an immoral thing. lol ryguy Haha! Nahh... it's not a bet... more of a form of "cheap entertainment" :) You see, I get the proctive speed cubing, and I get some money (if people are willing to give it up. But I never thought of that as a way to get people into the cube! :) Cheers! austin --------------------------------- Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now [Non-text portions of this message have been removed]
422. Re: [Speed cubing group] Cubing, chess, etc.
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 5 Feb 2003 00:56:41 -0800 (PST)

I agree. Matter of fact, my best subject is math! "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...> wrote:Hi Guys, I'm not surprised at all that several people on this list like chess. During World War II when the US government looked for people with code-breaking abilities they looked among musicians, mathematicians, and chess players. I think that most people who really like the cube probably have a good head for math. I enjoy chess a great deal. What is a good chess site, that is, one that isn't speed chess? I like to take my time. David J To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now [Non-text portions of this message have been removed]
423. Re: [Speed cubing group] Cubing, chess, etc.
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Feb 2003 09:14:58 -0000

> I'm not surprised at all that several people on this list like > chess. During World War II when the US government looked for people > with code-breaking abilities they looked among musicians, > mathematicians, and chess players. Speaking of musicians isn't speedcubing a hole lot like sight-reading music? Like you really don't look at the note your playing but the next note or the note after that. Sort of like speedcubing you are not looking at the move your performing but the next move, or if you are really good the move after that? Just a thought . . . -Kenneth ps I too have some of the same hobbies: I am a musician, math person, and chess player, who likes to do magic tricks, juggle, ride a unicycle, and am majoring in Computer Engineering.
424. Re: [Speed cubing group] Cubing, chess, etc.
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 5 Feb 2003 01:42:11 -0800 (PST)

I dont know if i am an exception to all of this.. but my worst subject through school was math. i still dont like it to this day. i do play chess, however, I am not very good and very rusty. I never had the interest in playing an instrument, only dancing to the music they make. (bboying or breakdancing) I like to play sports, and I like to draw. After reading all of everyone elses posts, I feel like an outcast. Lol Frank redkbrandon <no_reply@yahoogroups.com> wrote: > I'm not surprised at all that several people on this list like > chess. During World War II when the US government looked for people > with code-breaking abilities they looked among musicians, > mathematicians, and chess players. Speaking of musicians isn't speedcubing a hole lot like sight-reading music? Like you really don't look at the note your playing but the next note or the note after that. Sort of like speedcubing you are not looking at the move your performing but the next move, or if you are really good the move after that? Just a thought . . . -Kenneth ps I too have some of the same hobbies: I am a musician, math person, and chess player, who likes to do magic tricks, juggle, ride a unicycle, and am majoring in Computer Engineering. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now [Non-text portions of this message have been removed]
425. Re: [Speed cubing group] Cubing, chess, etc.
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Feb 2003 10:05:45 -0000

I also fit the stereotype. :) I'm a musician and, at school, I was in the advanced maths class and (briefly) in the school chess team. I haven't played chess for *ages* (not really into it anymore). I do love Scrabble though. I reckon it's a bit like cubing too. You have a certain combination of letters on your rack and the board is in a certain configuration. Your letters have to fit in with the letters on the board in certain combinations/orientations. To maximise your score, you've got to be strategic about how and where you place your letters, etc. Most people think that Scrabble is just about having an extensive vocabulary. Some of my Scrabble-playing friends and I believe that this is not quite true. Sure, it's a factor, but it's also about memory, maths and strategy. Are any other cubers who are into Scrabble? Re you comment and music and cubes... a couple of times in the past I've written posts about similarities between playing music and cubing. When it comes to cubes and music, I don't consider that I know an algorithm or piece of music well until it's in my subconscious (ie. can perform the algorithm or the piece of music without really thinking about each individual turn or note). :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > > > I'm not surprised at all that several people on this list like > > chess. During World War II when the US government looked for people > > with code-breaking abilities they looked among musicians, > > mathematicians, and chess players. > > Speaking of musicians isn't speedcubing a hole lot like sight- reading > music? Like you really don't look at the note your playing but the > next note or the note after that. Sort of like speedcubing you are > not looking at the move your performing but the next move, or if you > are really good the move after that? > > Just a thought . . . > > -Kenneth > > ps I too have some of the same hobbies: I am a musician, math > person, and chess player, who likes to do magic tricks, juggle, ride > a unicycle, and am majoring in Computer Engineering.
426. Re: [Speed cubing group] Cubing, chess, etc.
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 5 Feb 2003 02:11:10 -0800 (PST)

scrabble rules! I don't by any means consider myself fantastic or anything, but normally score around 300.. jasmine_ellen <no_reply@yahoogroups.com> wrote:I also fit the stereotype. :) I'm a musician and, at school, I was in the advanced maths class and (briefly) in the school chess team. I haven't played chess for *ages* (not really into it anymore). I do love Scrabble though. I reckon it's a bit like cubing too. You have a certain combination of letters on your rack and the board is in a certain configuration. Your letters have to fit in with the letters on the board in certain combinations/orientations. To maximise your score, you've got to be strategic about how and where you place your letters, etc. Most people think that Scrabble is just about having an extensive vocabulary. Some of my Scrabble-playing friends and I believe that this is not quite true. Sure, it's a factor, but it's also about memory, maths and strategy. Are any other cubers who are into Scrabble? Re you comment and music and cubes... a couple of times in the past I've written posts about similarities between playing music and cubing. When it comes to cubes and music, I don't consider that I know an algorithm or piece of music well until it's in my subconscious (ie. can perform the algorithm or the piece of music without really thinking about each individual turn or note). :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > > > I'm not surprised at all that several people on this list like > > chess. During World War II when the US government looked for people > > with code-breaking abilities they looked among musicians, > > mathematicians, and chess players. > > Speaking of musicians isn't speedcubing a hole lot like sight- reading > music? Like you really don't look at the note your playing but the > next note or the note after that. Sort of like speedcubing you are > not looking at the move your performing but the next move, or if you > are really good the move after that? > > Just a thought . . . > > -Kenneth > > ps I too have some of the same hobbies: I am a musician, math > person, and chess player, who likes to do magic tricks, juggle, ride > a unicycle, and am majoring in Computer Engineering. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now [Non-text portions of this message have been removed]
427. Re: Mathmatics
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Feb 2003 11:20:48 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay <Grant@T...>" <Grant@T...> wrote: > Unless I'm understanding it wrong, I'm thinking Richard had a bit of > fun coming up with that equation - note that there are sections that > cancel out quite nicely, regardless of N. For example: > (12N - 24 (N/2))! = (12N-12N)! = 0! = 1 Ah, but (12N-24(N/2))! doesn't appear in the equation. Look more closely. The expression you are looking at, but misreading, is 1 if N is even and 12! if N is odd and it accounts for the central edge permutations. (There are no central edges if N is even.) > > The equation simplifies quite a bit. However, it only seems to be > correct for a 2x2x2 - although it's very possible I messed something > up. If I did it right, the equation simplifies to: > {3674160*[620448401733239439360000^[n/2*(n/2-1)]]}/{24^[1.5*(n-2) ^2]} You have to look a bit more carefully at the formula. You should get the correct number. Try increasing the size of the pdf and you will notice that what you are reading as (N/2) is actually something else. > > For n=2, you get 3674160 (both numbers are raised to the 0 power, > which is 1), but for n=3, I get a number about 475 times what it > should be. Please, correct me if I've got this wrong. > > > --- j_rueth wrote: > > > How do you find the total amount of cominations of the cube? I'm > > > having problems figuring it out. Please help!!! > > > Jake > > --- addicted_2_my_rubiks_cube wrote: > > heres a link to an equation for cubes of different sizes that > > Richard Carr came up with. > > > > http://www.ssie.binghamton.edu/fridrich/Richard/Cubes.pdf
428. math and cube art
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Feb 2003 12:56:15 -0000

Hllo there, I want you to know that there is a connection between math and cube art; in fact, making "things" from Rubik's cubes isa symbiosis of art and mathematics. Because it seems no one knows how to create fully three dimensional designs, those concepts are not well-known. I am asking you mathematicians in this group, do you know of any one who can construct, say, the Vasarely design from 102 cubes? See either the picture in my profile or http://cube.misto.cz . hank you. Hana a kostky
429. Re: Mathmatics
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Feb 2003 14:34:11 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay <Grant@T...>" <Grant@T...> wrote: > Unless I'm understanding it wrong, I'm thinking Richard had a bit of > fun coming up with that equation - note that there are sections that > cancel out quite nicely, regardless of N. For example: > (12N - 24 (N/2))! = (12N-12N)! = 0! = 1 (There is no part of the formula which involves N and where the N is irrelevant.) > > The equation simplifies quite a bit. However, it only seems to be > correct for a 2x2x2 - although it's very possible I messed something > up. If I did it right, the equation simplifies to: > {3674160*[620448401733239439360000^[n/2*(n/2-1)]]}/{24^[1.5*(n-2) ^2]} > > For n=2, you get 3674160 (both numbers are raised to the 0 power, > which is 1), but for n=3, I get a number about 475 times what it > should be. Please, correct me if I've got this wrong. For N=3, I get 43252003274489900000. Namely, I get (88179840*479001600*1024*1)/(1*1). > > > --- j_rueth wrote: > > > How do you find the total amount of cominations of the cube? I'm > > > having problems figuring it out. Please help!!! > > > Jake > > --- addicted_2_my_rubiks_cube wrote: > > heres a link to an equation for cubes of different sizes that > > Richard Carr came up with. > > > > http://www.ssie.binghamton.edu/fridrich/Richard/Cubes.pdf
430. Re: Mathmatics
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Feb 2003 14:47:39 -0000

> Grant Tregay wrote: > > note that there are sections that cancel out quite nicely, > > regardless of N. For example: > > (12N - 24 (N/2))! = (12N-12N)! = 0! = 1 --- GameOfDeath2 wrote: > Ah, but (12N-24(N/2))! doesn't appear in the equation. Look more > closely. Thanks for the correction. I looked over the symbols, thinking they were square brackets ([]), but they are missing parts! Indeed I did look beyond that. I don't know what those symbols mean, but I can assume from context that they round up/down to the nearest integer, correct?
431. Re: [Speed cubing group] Cubing, chess, etc.
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Feb 2003 15:18:21 -0000

--- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > > > I'm not surprised at all that several people on this list like > > chess. During World War II when the US government looked for people > > with code-breaking abilities they looked among musicians, > > mathematicians, and chess players. > > Speaking of musicians isn't speedcubing a hole lot like sight- reading > music? Like you really don't look at the note your playing but the > next note or the note after that. Sort of like speedcubing you are > not looking at the move your performing but the next move, or if you > are really good the move after that? > > Just a thought . . . > > -Kenneth > > ps I too have some of the same hobbies: I am a musician, math > person, and chess player, who likes to do magic tricks, juggle, ride a unicycle, and am majoring in Computer Engineering. Cool, I also do magic, juggle, and I'm trying to learn to ride a unicycle. Anyway, I think speedcubing could be like reading music. I sorta play the piano. It is similar. One of my frineds is like a child prodigy or something, because he's the best piano player I've ever seen (except for those five-year-olds on Ripley's Believe it or Not, of course).
432. Re: [Speed cubing group] Cubing, chess, etc.
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Feb 2003 17:58:52 +0000

>Speaking of musicians isn't speedcubing a hole lot like sight-reading >music? Like you really don't look at the note your playing but the >next note or the note after that. Sort of like speedcubing you are >not looking at the move your performing but the next move, or if you >are really good the move after that? When I was working as a classical musician I often would go to a gig where I was sightreading all the music. If the music was particularly mundane, I would often get to the end of the piece and then realize that for the whole time I had been thinking about something completely different. Often I would have turned over a few pages as well, without even noticing! So sometimes sight-reading is not even looking ahead; it seems to not be looking at all, just going completely on automatic. Sight-reading is not really any different from reading music that you have seen before, unless the music is particularly difficult to execute. You read music not note-by-note, but more in groups that make recognizable patterns. (Like reading: if you think about it, it is not much easier to read something through the second time as compared to the first time, unless you are learning the language I suppose. I think that there is lot about learning a musical instrument that you can apply to speedcubing, from the physical aspect of learning to recognize and execute a series of patterns, all the way down the psychological aspects of being able to take what you can do in private out onto the stage and do the same thing under pressure. S. _________________________________________________________________ Surf together with new Shared Browsing http://join.msn.com/?page=features/browse&pgmarket=en-gb&XAPID=74&DI=1059
433. Re: [Speed cubing group] Cubing, chess, etc.
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Feb 2003 18:19:07 -0000

I too fit the stereotype, I've played the saxophone for 8 1/2 years and tuba for about 2 as well. I'm a math major in college right now (can't get enough of it, I'm a total math geek), and I love playing chess. On a side note I had an interesting experience in one of my math classes two days ago. We're talking about vectors and volumes and things like that, and we happened to be talking about a cube specifically. My teacher likes to make the class a very active class, so at random times he'll stop and ask a question relevant to whatever we're talking about. Well anyway we're talking about a cube and he stops and says, "By the way how many edges are on a cube?" and I swear it had to have been a reflex or something, in less than 1/2 a second I blurt out "12" He looked at me with a slightly surprised look then asked everyone "How many corners" and again in like less than 1/2 a second I blurted out "8". It was so weird. Once he asked the question I immediately pictured a rubik's cube, thought "ok there are 12 edge pieces", and then blurted it out. Kinda geeky or whatever but I thought it was interesting that he asked the one thing I could answer at lightning speed without even having to think about it. Chris --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I also fit the stereotype. :) I'm a musician and, at school, I was in > the advanced maths class and (briefly) in the school chess team. > > I haven't played chess for *ages* (not really into it anymore). I do > love Scrabble though. I reckon it's a bit like cubing too. You have a > certain combination of letters on your rack and the board is in a > certain configuration. Your letters have to fit in with the letters > on the board in certain combinations/orientations. To maximise your > score, you've got to be strategic about how and where you place your > letters, etc. > > Most people think that Scrabble is just about having an extensive > vocabulary. Some of my Scrabble-playing friends and I believe that > this is not quite true. Sure, it's a factor, but it's also about > memory, maths and strategy. Are any other cubers who are into > Scrabble? > > Re you comment and music and cubes... a couple of times in the past > I've written posts about similarities between playing music and > cubing. When it comes to cubes and music, I don't consider that I > know an algorithm or piece of music well until it's in my > subconscious (ie. can perform the algorithm or the piece of music > without really thinking about each individual turn or note). :) > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon > <no_reply@y...> wrote: > > > > > I'm not surprised at all that several people on this list like > > > chess. During World War II when the US government looked for > people > > > with code-breaking abilities they looked among musicians, > > > mathematicians, and chess players. > > > > Speaking of musicians isn't speedcubing a hole lot like sight- > reading > > music? Like you really don't look at the note your playing but the > > next note or the note after that. Sort of like speedcubing you are > > not looking at the move your performing but the next move, or if > you > > are really good the move after that? > > > > Just a thought . . . > > > > -Kenneth > > > > ps I too have some of the same hobbies: I am a musician, math > > person, and chess player, who likes to do magic tricks, juggle, > ride > > a unicycle, and am majoring in Computer Engineering.
434. Re: Cubing, chess, etc.
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Feb 2003 18:58:37 -0000

Well,it seems I do not fit the sereotype (artists seldon do). I play neither music nor chess and my knowledge of math is negligible. When I was in college long time ago, I used to major in physics. In spite of all that, I can solve the cube very slowly (in bout 5 minutes, to be exact). I can also answer how many corners, edges and center cubies are in a Rubik's cube or its larger cointerparts. There are always 8 corners. Thwre are 12*(n-2) edges, and 6*(n-2)^2 cebters. Thus for n=3 there are 8 corner, 12 edge and 6 center cubies. In a cubical design you use the same formulas, replacing cubies by cubs. It is useful to know how many cubes you have to tote to Toronto.:-) Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I too fit the stereotype, I've played the saxophone for 8 1/2 years > and tuba for about 2 as well. I'm a math major in college right now > (can't get enough of it, I'm a total math geek), and I love playing > chess. > > On a side note I had an interesting experience in one of my math > classes two days ago. We're talking about vectors and volumes and > things like that, and we happened to be talking about a cube > specifically. My teacher likes to make the class a very active > class, so at random times he'll stop and ask a question relevant to > whatever we're talking about. Well anyway we're talking about a cube > and he stops and says, > "By the way how many edges are on a cube?" > and I swear it had to have been a reflex or something, in less than > 1/2 a second I blurt out "12" He looked at me with a slightly > surprised look then asked everyone "How many corners" and again in > like less than 1/2 a second I blurted out "8". It was so weird. > Once he asked the question I immediately pictured a rubik's cube, > thought "ok there are 12 edge pieces", and then blurted it out. > > Kinda geeky or whatever but I thought it was interesting that he > asked the one thing I could answer at lightning speed without even > having to think about it. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > I also fit the stereotype. :) I'm a musician and, at school, I was > in > > the advanced maths class and (briefly) in the school chess team. > > > > I haven't played chess for *ages* (not really into it anymore). I > do > > love Scrabble though. I reckon it's a bit like cubing too. You have > a > > certain combination of letters on your rack and the board is in a > > certain configuration. Your letters have to fit in with the letters > > on the board in certain combinations/orientations. To maximise your > > score, you've got to be strategic about how and where you place > your > > letters, etc. > > > > Most people think that Scrabble is just about having an extensive > > vocabulary. Some of my Scrabble-playing friends and I believe that > > this is not quite true. Sure, it's a factor, but it's also about > > memory, maths and strategy. Are any other cubers who are into > > Scrabble? > > > > Re you comment and music and cubes... a couple of times in the past > > I've written posts about similarities between playing music and > > cubing. When it comes to cubes and music, I don't consider that I > > know an algorithm or piece of music well until it's in my > > subconscious (ie. can perform the algorithm or the piece of music > > without really thinking about each individual turn or note). :) > > > > Jasmine. > > > > --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon > > <no_reply@y...> wrote: > > > > > > > I'm not surprised at all that several people on this list > like > > > > chess. During World War II when the US government looked for > > people > > > > with code-breaking abilities they looked among musicians, > > > > mathematicians, and chess players. > > > > > > Speaking of musicians isn't speedcubing a hole lot like sight- > > reading > > > music? Like you really don't look at the note your playing but > the > > > next note or the note after that. Sort of like speedcubing you > are > > > not looking at the move your performing but the next move, or if > > you > > > are really good the move after that? > > > > > > Just a thought . . . > > > > > > -Kenneth > > > > > > ps I too have some of the same hobbies: I am a musician, math > > > person, and chess player, who likes to do magic tricks, juggle, > > ride > > > a unicycle, and am majoring in Computer Engineering.
435. Re: MathEmatics
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Feb 2003 20:19:46 -0000

Hi Grant, Thank you for the correction, as I did make a mistake on the seventh corner. I made an early editing error, before multiplying (see below). Yes; there are 27 facings on the last level - not 18. But your correction is in error. What is first presented here is looking at all the corners (corner cubies) of a 3x3x3 Rubik's cube with all of the edges (edge cubies) in place. There are physical limitations imposed by the mechanism that make it different from piling up separate blocks. There is a well-known limitation that you can't switch two edges and nothing else. There is a lesser-know limitation that you can't switch two corners and nothing else. Your answer is correct for a cube that has centers, but not edges. Your corner answer is twice what it should be for Rubik's cube itself. Your answer is correct if you physically swap two corners like staked blocks, but incorrect fot Rubik's cube. Here, take a solved cube, physically remove two adjacent corners and switch them, (keep them upright to the Last Level) now try to solve the cube. Side note: 2x2x2: With no centers the first corner cubie is, for all intents and purposes, immoblile, so divide that 88,179,840 by (8*3) which equals 3,674,160 (corner) possibilities for the 2x2x2. Where I wrote: (8*3)*(7*3)*(6*3)*(5*3)*(4*3)*(3*3)*(2*2)*(1*1) I accidently reduced the wrong digit by one. The second last, (2*3), should have been changed to (1*3) not (2*2). The equation should now read-(8*3)*(7*3)*(6*3)*(5*3)*(4*3)* (3*3)*(1*3)*(1*1) = places times facings = 20160 * 2187 = 44,089,920. (Half your value) Then there's the edges (edge cubies) (12*2) (11*2) (10*2) (9*2) (8*2) (7*2) (6*2) (5*2) (4*2) (3*2) (1*2) (1*1) = 239,500,800 * 2048 = 490,497,638,400. (Same as your value) Multiply them together you get 21,626,001,637,244,928,000. Do you folow me so far? OK. But that's not the total. Wierdly enough, you can switch two edges and two corners together. Start with a solved cube, do: R U2 R' U' R U2 L' U R' U'L, and you will see two edges switched along with two corners. Neither of the two corners, nor of the two edges may be switched by themselves, but the may be switched together. To make a long story short, you add half again the value to get 32,439,002,455,867,392,000. Does anyone agree with this? This is all off the cuff, but I think it's right this time. Regards, David J --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay <Grant@T...>" <Grant@T...> wrote: > --- "d_j_salvia" wrote: > > Hi Jake, > > Try this: > > For the corners: the first corner cubie can be in 8 places with > > 3 different facings, the second corner has 7 places with 3 facings, > > the third corner has 6 places with 3 facings, the fourth corner has > > 5 places with 3 facings, the fifth corner has 4 places with 3 > > facings, the sixth corner has 3 positions with 3 facings, but... > > > > here's where ther's a change: the seventh and eighth corners have > > only 2 places and only 2 facings. > > > > Does everyone agree on this? > > Almost, but not quite. > > You had the first 6 corners correct, but the 7th corner has two > places with 3 facings, and the 8th corner has only 1 place with 1 > facing. > > You end up with 8! for the corner positions and 3^7 for the > corner "facings" - multiply them together, and: > 8! * 3^7 = 40,320 * 2,187 = 88,179,840 > > As far as edges are concerned (to continue with the original > terminology), the first edge has 12 places with 2 facings, the second > has 11 places with 2 facings, etc. Here, though, the second to last > edge and the last edge only have 1 place each (restricted by corner > placement - parity), and the last edge only has one facing. > > So, for the edges, you end up with 12!/2 for positions and 2^11 for > edge facings - Multiply together, and: > 12! / 2 * 2^11 = 479,001,600 / 2 * 2,048 = 490,497,638,400 > > So, for the total number, multiply together the edge and corner > numbers: > 88,179,840 * 490,497,638,400 = 43,252,003,274,489,856,000 > > For Jaap's explanation of the number of positions on different > puzzles (including 2x2x2 - 5x5x5 cubes), check out his page at: > http://www.geocities.com/jaapsch/puzzles/ .
436. Re: [Speed cubing group] Cubing, chess, etc.
From: "david_cubemaster <davidwesley@...>" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Feb 2003 20:31:18 -0000

This is quite interesting. I love math, played a lot of chess before I discovered the cube and I am also a musician. It's not very strange I think, I mean, you have to have a certain interest for logic to be interested in the cube. Don't you agree? > I too fit the stereotype, I've played the saxophone for 8 1/2 years > and tuba for about 2 as well. I'm a math major in college right now > (can't get enough of it, I'm a total math geek), and I love playing > chess. > > On a side note I had an interesting experience in one of my math > classes two days ago. We're talking about vectors and volumes and > things like that, and we happened to be talking about a cube > specifically. My teacher likes to make the class a very active > class, so at random times he'll stop and ask a question relevant to > whatever we're talking about. Well anyway we're talking about a cube > and he stops and says, > "By the way how many edges are on a cube?" > and I swear it had to have been a reflex or something, in less than > 1/2 a second I blurt out "12" He looked at me with a slightly > surprised look then asked everyone "How many corners" and again in > like less than 1/2 a second I blurted out "8". It was so weird. > Once he asked the question I immediately pictured a rubik's cube, > thought "ok there are 12 edge pieces", and then blurted it out. > > Kinda geeky or whatever but I thought it was interesting that he > asked the one thing I could answer at lightning speed without even > having to think about it. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > I also fit the stereotype. :) I'm a musician and, at school, I was > in > > the advanced maths class and (briefly) in the school chess team. > > > > I haven't played chess for *ages* (not really into it anymore). I > do > > love Scrabble though. I reckon it's a bit like cubing too. You have > a > > certain combination of letters on your rack and the board is in a > > certain configuration. Your letters have to fit in with the letters > > on the board in certain combinations/orientations. To maximise your > > score, you've got to be strategic about how and where you place > your > > letters, etc. > > > > Most people think that Scrabble is just about having an extensive > > vocabulary. Some of my Scrabble-playing friends and I believe that > > this is not quite true. Sure, it's a factor, but it's also about > > memory, maths and strategy. Are any other cubers who are into > > Scrabble? > > > > Re you comment and music and cubes... a couple of times in the past > > I've written posts about similarities between playing music and > > cubing. When it comes to cubes and music, I don't consider that I > > know an algorithm or piece of music well until it's in my > > subconscious (ie. can perform the algorithm or the piece of music > > without really thinking about each individual turn or note). :) > > > > Jasmine. > > > > --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon > > <no_reply@y...> wrote: > > > > > > > I'm not surprised at all that several people on this list > like > > > > chess. During World War II when the US government looked for > > people > > > > with code-breaking abilities they looked among musicians, > > > > mathematicians, and chess players. > > > > > > Speaking of musicians isn't speedcubing a hole lot like sight- > > reading > > > music? Like you really don't look at the note your playing but > the > > > next note or the note after that. Sort of like speedcubing you > are > > > not looking at the move your performing but the next move, or if > > you > > > are really good the move after that? > > > > > > Just a thought . . . > > > > > > -Kenneth > > > > > > ps I too have some of the same hobbies: I am a musician, math > > > person, and chess player, who likes to do magic tricks, juggle, > > ride > > > a unicycle, and am majoring in Computer Engineering.
437. oinkleburger.com chat...
From: addicted_2_my_rubiks_cube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Feb 2003 21:41:02 -0000

im just wondering if anyone who spends a little of their free time on oinkleburger.com ever checks out the chat room. Sometimes when I have nothing else to do I just sit there and solve the applet over and over...lol...go figure.....and im going to have the chat room open on oinkleburger.com too, so maybe if your someone who uses the applet then you could check out the chat room every now and then :D.. p.s. I got 30 seconds on the applet today :D -Heath
438. Re: [Speed cubing group] Cubing, chess, etc.
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Feb 2003 22:18:30 -0000

Hi Brent, David Chris, et al, I'm impressed by the number of musicians and math and chess responses. I forgot to say that I'm a musician, too. David, I do agree. It's fairly well known that some classical composers wrote for the mind as well as the emotions. David J --- In speedsolvingrubikscube@yahoogroups.com, "david_cubemaster <davidwesley@s...>" <davidwesley@s...> wrote: > This is quite interesting. I love math, played a lot of chess before > I discovered the cube and I am also a musician. It's not very > strange I think, I mean, you have to have a certain interest for > logic to be interested in the cube. Don't you agree? > > > I too fit the stereotype, I've played the saxophone for 8 1/2 > years > > and tuba for about 2 as well. I'm a math major in college right > now > > (can't get enough of it, I'm a total math geek), and I love > playing > > chess. > > > > On a side note I had an interesting experience in one of my math > > classes two days ago. We're talking about vectors and volumes and > > things like that, and we happened to be talking about a cube > > specifically. My teacher likes to make the class a very active > > class, so at random times he'll stop and ask a question relevant > to > > whatever we're talking about. Well anyway we're talking about a > cube > > and he stops and says, > > "By the way how many edges are on a cube?" > > and I swear it had to have been a reflex or something, in less > than > > 1/2 a second I blurt out "12" He looked at me with a slightly > > surprised look then asked everyone "How many corners" and again in > > like less than 1/2 a second I blurted out "8". It was so weird. > > Once he asked the question I immediately pictured a rubik's cube, > > thought "ok there are 12 edge pieces", and then blurted it out. > > > > Kinda geeky or whatever but I thought it was interesting that he > > asked the one thing I could answer at lightning speed without even > > having to think about it. > > > > Chris > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > I also fit the stereotype. :) I'm a musician and, at school, I > was > > in > > > the advanced maths class and (briefly) in the school chess team. > > > > > > I haven't played chess for *ages* (not really into it anymore). > I > > do > > > love Scrabble though. I reckon it's a bit like cubing too. You > have > > a > > > certain combination of letters on your rack and the board is in > a > > > certain configuration. Your letters have to fit in with the > letters > > > on the board in certain combinations/orientations. To maximise > your > > > score, you've got to be strategic about how and where you place > > your > > > letters, etc. > > > > > > Most people think that Scrabble is just about having an > extensive > > > vocabulary. Some of my Scrabble-playing friends and I believe > that > > > this is not quite true. Sure, it's a factor, but it's also about > > > memory, maths and strategy. Are any other cubers who are into > > > Scrabble? > > > > > > Re you comment and music and cubes... a couple of times in the > past > > > I've written posts about similarities between playing music and > > > cubing. When it comes to cubes and music, I don't consider that > I > > > know an algorithm or piece of music well until it's in my > > > subconscious (ie. can perform the algorithm or the piece of > music > > > without really thinking about each individual turn or note). :) > > > > > > Jasmine. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon > > > <no_reply@y...> wrote: > > > > > > > > > I'm not surprised at all that several people on this list > > like > > > > > chess. During World War II when the US government looked for > > > people > > > > > with code-breaking abilities they looked among musicians, > > > > > mathematicians, and chess players. > > > > > > > > Speaking of musicians isn't speedcubing a hole lot like sight- > > > reading > > > > music? Like you really don't look at the note your playing > but > > the > > > > next note or the note after that. Sort of like speedcubing you > > are > > > > not looking at the move your performing but the next move, or > if > > > you > > > > are really good the move after that? > > > > > > > > Just a thought . . . > > > > > > > > -Kenneth > > > > > > > > ps I too have some of the same hobbies: I am a musician, math > > > > person, and chess player, who likes to do magic tricks, > juggle, > > > ride > > > > a unicycle, and am majoring in Computer Engineering.
439. hellooooooo
From: misleadyouth86 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Feb 2003 00:21:44 -0000

i have an average of 44 seconds and a best of 34 what would you recommend to drop into the mid to low thirties?? any help would be appreciated. casen
440. Re: hellooooooo
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Feb 2003 00:49:59 -0000

What method do you use? --- In speedsolvingrubikscube@yahoogroups.com, misleadyouth86 <no_reply@y...> wrote: > i have an average of 44 seconds and a best of 34 what would you > recommend to drop into the mid to low thirties?? any help would be > appreciated. > > casen
441. Re: Cube Solving video, comments!
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Feb 2003 00:56:32 -0000

Yeah I just noticed that on the video. I need to stop doing that... --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia <d_j_salvia@y...>" <d_j_salvia@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, kyuubree > <no_reply@y...> wrote: > > Nobody?! Oh well. > > I'm not sure what to say. It looked pretty efficient with maybe > some room for improvement towards the end where you had to reach > across. I do that too, so I don't know the solution to that. > > Sub 20 is very good, and that's probably the aim of most here, > including me. > > It looks like your work is paying off. > > David J
442. Re: hellooooooo
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Feb 2003 01:55:46 -0000

Well, Casen, I'm glad to see how much you've improved - and so quickly! Just 2 1/2 months ago, you were averaging 1:47 (according to your message at http://groups.yahoo.com/group/speedsolvingrubikscube/message/1933 ). As I recall (to answer James' question), you're using Fridrich's system. My question is, how far along are you in learning the system? Have you learned all OLL (57 algs) and PLL algs (21 algs, 78 in total)? If not, you could think about finishing up on that. If you have (even if you haven't), it may be better to concentrate on practicing the cross and F2L. However, before I babble on any longer, I think it would be most useful to find out where you are. Also, if you can find out on average what kind of times you get for various parts of your solution (cross, F2L, and LL), it might give an indication of where you should spend time practice/learning. Let me/us know, and we'll try to help :- ) ... One more tip, though, before I go. You can't expect everything to happen instantly. I have dropped probably about 5 seconds on average over the last 2-3 months, and haven't really learned anything new, it's just been a matter of practice. I've been practicing what I know, and that's what's gotten me more consistently under the 30 second barrier. --- misleadyouth86 wrote: > i have an average of 44 seconds and a best of 34 what would you > recommend to drop into the mid to low thirties?? any help would be > appreciated. > > casen --- James Potter wrote: > What method do you use?
443. Re: MathEmatics
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Feb 2003 02:14:48 -0000

David, Actually, my number is accurate - the only problem is that my explanation is a bit "lazy", I guess you could say... Again, I would refer you to Jaap's page - he explains it clearly. Go to: http://www.geocities.com/jaapsch/puzzles/cube3.htm Going from where you were, though, you can't switch just two edges or just two corners. You can, however, switch two corners and two edges. So, if you take the number you came up with (21,626,001,637,244,928,000), which assumes that last two edges' and the last two corners' positions were predetermined, and swap the last pair of edges and last pair of corners, then each of those positions has a counterpart, multiplying the number by 2 (not 1.5), again getting 4.3e19. Hope that helps - I feel like I'm just confusing things... Check out Jaap's page - it's clear there. --- d_j_salvia wrote: > Hi Grant, > Thank you for the correction, as I did make a mistake on the > seventh corner. ... > Yes; there are 27 facings on the last level - not 18. But your > correction is in error. --- Grant Tregay wrote: > > So, for the total number, multiply together the edge and corner > > numbers: > > 88,179,840 * 490,497,638,400 = 43,252,003,274,489,856,000
444. Re: LOAD of questions..............
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Feb 2003 02:20:20 -0000

Well, I guess I was a bit off. I just took averages this past weekend on all of my cubes (2x2x2 - 5x5x5), and here's the result: 2x2x2 - 12.33 seconds 3x3x3 - 28.93 seconds (only the second time I've been under 30sec) 4x4x4 - 2:12.55 5x5x5 - 3:54.75 Before I took the average, I had never really sat down an concentrated while solving the 5x5x5, so I guess with concentration, I'm a bit better off :-) > --- Brent Morgan wrote: > > if anyone does know how to solve the pro cube, how fast would it > > take you? --- Grant Tregay wrote: > Well, my typical average for the 3x3x3 is just over 30 seconds. > The last average I took on the 4x4x4 was about 2:26, and I haven't > done an average for the 5x5x5. My times range, though, from as low > as a lucky case just under 4 minutes to a more typical 4:20, and as > high as a few bad cases around 5:30. Most of the time, though, I'm > between 4:10 and 4:30 on the 5x5x5.
445. correction
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Feb 2003 17:39:28 -0000

Hi All, In my last post (below) one sentence should read: > That approach only compensates for the last two edges not switching, and doesn't correctly compensate for the two corners not switching. Sorry for the error. David J --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia <d_j_salvia@y...>" <d_j_salvia@y...> wrote: > Hi Grant, > > > Actually, my number is accurate - the only problem is that my > > explanation is a bit "lazy", I guess you could say... Again, I would > > refer you to Jaap's page - he explains it clearly. Go to: > > http://www.geocities.com/jaapsch/puzzles/cube3.htm > > I realize that that 4.3*10^19 is the accepted number, but I'm > saying that that the accepted explanation on Jaap's website is > incomplete. He points out the edge limitation, but not the corner > limitation. > > That approach only compensates for the last two edges not > switching, and doesn't correctly compensate for the two corners not > flipping. > > > Going from where you were, though, you can't switch just two edges > or just two corners. You can, however, switch two corners and two > edges. < > > Had you actually read and understood what I wrote, you would not > repeat what I said as though you are telling me something I didn't > know. (See below) > > > So, if you take the number you came up with > > (21,626,001,637,244,928,000), which assumes that last two edges' and > > the last two corners' positions were predetermined, and swap the last > > pair of edges and last pair of corners, then each of those positions > > has a counterpart, multiplying the number by 2 (not 1.5), again > > getting 4.3e19. > > If the blocks were freely stackable there'd be twice as many edge > positions. You compensated for it. > > If the blocks were freely stackable there'd be twice as many corner > positions. You never compensated for it. > > If, and only if, the corners didn't have their limitation, would > you double it. > > Please read what I write before you dismiss it. > > Regards, > > David J > > > > > The equation should now read - > (8*3)*(7*3)*(6*3)*(5*3)*(4*3)*(3*3)*(1*3)*(1*1) = places times facings > = 20160 * 2187 = 44,089,920. (Half your value) > > > > Then there's the edges (edge cubies) (12*2) (11*2) (10*2) (9*2) > (8*2) (7*2) (6*2) (5*2) (4*2) (3*2) (1*2) (1*1) = 239,500,800 * 2048 = > 490,497,638,400. (Same as your value) > > Multiply them together you get 21,626,001,637,244,928,000. > > > > Wierdly enough, you can switch two edges and two corners together. > > > > Start with a solved cube, do: R U2 R' U' R U2 L' U R' U'L, and > you will see two edges switched along with two corners. Neither of the > two corners, nor of the two edges may be switched by themselves, but > the may be switched together. > > > > To make a long story short, you add half again the value to get > 32,439,002,455,867,392,000. > > > > > --- d_j_salvia wrote: > > > Hi Grant, > > > Thank you for the correction, as I did make a mistake on the > > > seventh corner. ... > > > Yes; there are 27 facings on the last level - not 18. But your > > > correction is in error. > > > > --- Grant Tregay wrote: > > > > So, for the total number, multiply together the edge and corner > > > > numbers: > > > > 88,179,840 * 490,497,638,400 = 43,252,003,274,489,856,000
446. Re: MathEmatics
From: "Gilles Roux <gilles.roux@...>" <gilles.roux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Feb 2003 17:50:02 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia > I realize that that 4.3*10^19 is the accepted number, but I'm > saying that that the accepted explanation on Jaap's website is > incomplete. He points out the edge limitation, but not the corner > limitation. > > That approach only compensates for the last two edges not > switching, and doesn't correctly compensate for the two corners not > flipping. If you don't care about edges, you can put corners wherever you want, their position is not constrained. Try it! -> 8! Their orientations are contrained. -> 3^7 Once corners are "solved" (think blindfold cubing), position the edges. The two last edges are automatically good, because you cant swap only 2 edges. -> 12!/2 Same thing for edges orientation. -> 2^11 8!.3^7.12!/2.2^11==4.325e19 If you want, you can "solve" edges first, and you'll get 12!.2^11.8!/2.3^7 Gilles.
447. Re: MathEmatics
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Feb 2003 18:06:52 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia <d_j_salvia@y...>" <d_j_salvia@y...> wrote: > Hi Grant, > > > Actually, my number is accurate - the only problem is that my > > explanation is a bit "lazy", I guess you could say... Again, I would > > refer you to Jaap's page - he explains it clearly. Go to: > > http://www.geocities.com/jaapsch/puzzles/cube3.htm > > I realize that that 4.3*10^19 is the accepted number, but I'm > saying that that the accepted explanation on Jaap's website is > incomplete. He points out the edge limitation, but not the corner > limitation. > That's because the corner and edge permutations can each be realized as a product of n 4-cycles for some n, the smae n in each case. It follows that if two edges need switching then some corners will still need switching and conversely. You can think of the group as being isomorphic to a wreath product (as given, as I recall, in the Rubik Esoterica website) if it helps. > That approach only compensates for the last two edges not > switching, and doesn't correctly compensate for the two corners not > flipping. > > > Going from where you were, though, you can't switch just two edges > or just two corners. You can, however, switch two corners and two > edges. < > > Had you actually read and understood what I wrote, you would not > repeat what I said as though you are telling me something I didn't > know. (See below) > > > So, if you take the number you came up with > > (21,626,001,637,244,928,000), which assumes that last two edges' and > > the last two corners' positions were predetermined, and swap the last > > pair of edges and last pair of corners, then each of those positions > > has a counterpart, multiplying the number by 2 (not 1.5), again > > getting 4.3e19. > > If the blocks were freely stackable there'd be twice as many edge > positions. You compensated for it. > > If the blocks were freely stackable there'd be twice as many corner > positions. You never compensated for it. > > If, and only if, the corners didn't have their limitation, would > you double it. > > Please read what I write before you dismiss it. > > Regards, > > David J > > > > > The equation should now read - > (8*3)*(7*3)*(6*3)*(5*3)*(4*3)*(3*3)*(1*3)*(1*1) = places times facings > = 20160 * 2187 = 44,089,920. (Half your value) > > > > Then there's the edges (edge cubies) (12*2) (11*2) (10*2) (9*2) > (8*2) (7*2) (6*2) (5*2) (4*2) (3*2) (1*2) (1*1) = 239,500,800 * 2048 = > 490,497,638,400. (Same as your value) > > Multiply them together you get 21,626,001,637,244,928,000. > > > > Wierdly enough, you can switch two edges and two corners together. > > > > Start with a solved cube, do: R U2 R' U' R U2 L' U R' U'L, and > you will see two edges switched along with two corners. Neither of the > two corners, nor of the two edges may be switched by themselves, but > the may be switched together. > > > > To make a long story short, you add half again the value to get > 32,439,002,455,867,392,000. > > > > > --- d_j_salvia wrote: > > > Hi Grant, > > > Thank you for the correction, as I did make a mistake on the > > > seventh corner. ... > > > Yes; there are 27 facings on the last level - not 18. But your > > > correction is in error. > > > > --- Grant Tregay wrote: > > > > So, for the total number, multiply together the edge and corner > > > > numbers: > > > > 88,179,840 * 490,497,638,400 = 43,252,003,274,489,856,000
448. Re: MathEmatics
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Feb 2003 19:20:43 -0000

Hi Gilles, This is getting fun. :) I realize that the point is subtle. Let me try again. 1. Without moving corners solve for edges: two edges can't be swapped. 2. Without moving edges, solve for corners: two corners can't be swapped. 3. Those two edges and corners may be swapped together. Which of these statements isn't true? Regarding #1: it's the same as stacked blocks divided by two. Regarding #2: it's the same as stacked blocks divided by two. Regarding #3 you guys are multiplying by two again, which negates #2 instead of accounting for #3. Is that clearer? David J --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux <gilles.roux@a...>" <gilles.roux@a...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia > > I realize that that 4.3*10^19 is the accepted number, but I'm > > saying that that the accepted explanation on Jaap's website is > > incomplete. He points out the edge limitation, but not the corner > > limitation. > > > > That approach only compensates for the last two edges not > > switching, and doesn't correctly compensate for the two corners not > > flipping. > > If you don't care about edges, you can put corners wherever you want, > their position is not constrained. Try it! > > -> 8! > > Their orientations are contrained. > > -> 3^7 > > Once corners are "solved" (think blindfold cubing), position the > edges. The two last edges are automatically good, because you cant > swap only 2 edges. > > -> 12!/2 > > Same thing for edges orientation. > > -> 2^11 > > 8!.3^7.12!/2.2^11==4.325e19 > > > If you want, you can "solve" edges first, and you'll get > > 12!.2^11.8!/2.3^7 > > > Gilles.
449. Keeping stickers on
From: "Jason <layaway@...>" <layaway@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Feb 2003 20:30:22 -0000

I have heard about the fingernail polish solution. My question is (to someone who has tried this, preferably) whether to put the polish on just the edges of the stickers (all the way around) or to cover the stickers completely in the polish. I'm sure either would work, just checking for best results. Also, any other solutions to keeping the stickers on longer? Thanks. jason
450. Re: Mathematics re: eggs and faces
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Feb 2003 22:36:45 -0000

Hi Gilles, G/D2, and Grant, et al, While answering a private correspondence about this I realized something. I wrote, > > 1. Without moving corners solve for edges: two edges can't be swapped. 2. Without moving edges, solve for corners: two corners can't be swapped. 3. Those two edges and corners may be swapped together. The meaning of #3 is that #1 and #2 are the same limitation. That means that you corrections were right and that I was in error. Thanks for sicking with me 'til I got it right. Best regards, David J --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia <d_j_salvia@y...>" <d_j_salvia@y...> wrote: > Hi Gilles, > > This is getting fun. :) > > I realize that the point is subtle. Let me try again. > > 1. Without moving corners solve for edges: two edges can't be swapped. > > 2. Without moving edges, solve for corners: two corners can't be > swapped. > > 3. Those two edges and corners may be swapped together. > > Which of these statements isn't true? > > Regarding #1: it's the same as stacked blocks divided by two. > > Regarding #2: it's the same as stacked blocks divided by two. > > Regarding #3 you guys are multiplying by two again, which negates > #2 instead of accounting for #3. > > Is that clearer? > > David J > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux > <gilles.roux@a...>" <gilles.roux@a...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia > > > I realize that that 4.3*10^19 is the accepted number, but I'm > > > saying that that the accepted explanation on Jaap's website is > > > incomplete. He points out the edge limitation, but not the corner > > > limitation. > > > > > > That approach only compensates for the last two edges not > > > switching, and doesn't correctly compensate for the two corners not > > > flipping. > > > > If you don't care about edges, you can put corners wherever you want, > > their position is not constrained. Try it! > > > > -> 8! > > > > Their orientations are contrained. > > > > -> 3^7 > > > > Once corners are "solved" (think blindfold cubing), position the > > edges. The two last edges are automatically good, because you cant > > swap only 2 edges. > > > > -> 12!/2 > > > > Same thing for edges orientation. > > > > -> 2^11 > > > > 8!.3^7.12!/2.2^11==4.325e19 > > > > > > If you want, you can "solve" edges first, and you'll get > > > > 12!.2^11.8!/2.3^7 > > > > > > Gilles.
451. RE: helloooo
From: misleadyouth86 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Feb 2003 23:53:27 -0000

incase anyone was wondering..... i use the common method that every other speed solver uses....i think my time isnt increasing because of my knowledge of algs.i know quite a bit but i could learn a lot more... mostly in the oll and the pll but i think going from 1:47 as a personal best to 34 as a personal best in a little less than three months is pretty damn good....well im outtaaa hereeee casen
452. Re: Keeping stickers on
From: "Herk <atomickeg@...>" <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Feb 2003 01:36:48 -0000

I had heard a few people mention vinyl film for recoating cubes, so I looked into it. It seems the smallest quantity I could get was 100 sq yds or some absurd number like that.(Okay not that big, but bigger than one would need for a cube) So, I got to thinking, "Who uses vinyl film?" Sign shops do. So I spoke to a local sign shop, and they were very friendly. They thought it was a pretty interesting reason to seek out a sign shop, so they helped me out. I went to the place and they let me pick out whatever colors I wanted, and they wouldn't let me settle for anything less than the high performance, high endurance stuff used for pinstripes on cars. Sorry, long story short... I got enough film for twenty cubes and all I had to do was solve the cube for them a few times and give two dollars. I gave ten so I wouldn't feel bad, and they told me it's free my next few visits. Point is, signs shops have a lot of scraps of the stuff, and it works great. No peeling, and my cube feels much lighter. Adam Sherwood --- In speedsolvingrubikscube@yahoogroups.com, "Jason <layaway@h...>" <layaway@h...> wrote: > I have heard about the fingernail polish solution. My question is > (to someone who has tried this, preferably) whether to put the polish > on just the edges of the stickers (all the way around) or to cover > the stickers completely in the polish. I'm sure either would work, > just checking for best results. > > Also, any other solutions to keeping the stickers on longer? Thanks. > > jason
453. Re: Keeping stickers on
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Feb 2003 02:10:27 -0000

Are you new to this group? I haven't seen you before. Anyway, what kind of a 'sign shop' would have this? I know of a store in my town that should have that stuff. I'm going tomorrow, as I'm having the same problem Jason did. --- In speedsolvingrubikscube@yahoogroups.com, "Herk <atomickeg@y...>" <atomickeg@y...> wrote: > I had heard a few people mention vinyl film for recoating cubes, so > I looked into it. It seems the smallest quantity I could get was 100 > sq yds or some absurd number like that.(Okay not that big, but > bigger than one would need for a cube) So, I got to thinking, "Who > uses vinyl film?" Sign shops do. So I spoke to a local sign shop, > and they were very friendly. They thought it was a pretty > interesting reason to seek out a sign shop, so they helped me out. I > went to the place and they let me pick out whatever colors I wanted, > and they wouldn't let me settle for anything less than the high > performance, high endurance stuff used for pinstripes on cars. > > Sorry, long story short... I got enough film for twenty cubes and > all I had to do was solve the cube for them a few times and give two > dollars. I gave ten so I wouldn't feel bad, and they told me it's > free my next few visits. Point is, signs shops have a lot of scraps > of the stuff, and it works great. No peeling, and my cube feels much > lighter. > > Adam Sherwood > > > --- In speedsolvingrubikscube@yahoogroups.com, "Jason > <layaway@h...>" <layaway@h...> wrote: > > I have heard about the fingernail polish solution. My question is > > (to someone who has tried this, preferably) whether to put the > polish > > on just the edges of the stickers (all the way around) or to cover > > the stickers completely in the polish. I'm sure either would > work, > > just checking for best results. > > > > Also, any other solutions to keeping the stickers on longer? > Thanks. > > > > jason
454. Re: Keeping stickers on
From: addicted_2_my_rubiks_cube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Feb 2003 02:43:17 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Herk <atomickeg@y...>" <atomickeg@y...> wrote: > I had heard a few people mention vinyl film for recoating cubes, so > I looked into it. It seems the smallest quantity I could get was 100 > sq yds or some absurd number like that.(Okay not that big, but > bigger than one would need for a cube) So, I got to thinking, "Who > uses vinyl film?" Sign shops do. So I spoke to a local sign shop, > and they were very friendly. They thought it was a pretty > interesting reason to seek out a sign shop, so they helped me out. I > went to the place and they let me pick out whatever colors I wanted, > and they wouldn't let me settle for anything less than the high > performance, high endurance stuff used for pinstripes on cars. > > Sorry, long story short... I got enough film for twenty cubes and > all I had to do was solve the cube for them a few times and give two > dollars. I gave ten so I wouldn't feel bad, and they told me it's > free my next few visits. Point is, signs shops have a lot of scraps > of the stuff, and it works great. No peeling, and my cube feels much > lighter. > > Adam Sherwood > > > --- In speedsolvingrubikscube@yahoogroups.com, "Jason > <layaway@h...>" <layaway@h...> wrote: > > I have heard about the fingernail polish solution. My question is > > (to someone who has tried this, preferably) whether to put the > polish > > on just the edges of the stickers (all the way around) or to cover > > the stickers completely in the polish. I'm sure either would > work, > > just checking for best results. > > > > Also, any other solutions to keeping the stickers on longer? > Thanks. > > > > jason I use plastic tape and vinyl for replacing the stickers. I got some scrap pieces of vinyl from a sign place, like you did, for a couple colors. What would be really cool is if you had them cut the stickers out for you too :D....that would save you alot of time. -Heath
455. Hello Everyone
From: "Herk <atomickeg@...>" <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Feb 2003 03:29:39 -0000

Yes, I am relatively new to the group. Perhaps I should have introduced myself. I figured there were enough members that I would not be noticed as new, heh. I'm new to cubing, too. I've been going since about NOV02. Average - 62 , personal best - 51.9, so I'm not that fast yet, but working at it. By sign shops I meant window signs, business signs, and billboards. --- In speedsolvingrubikscube@yahoogroups.com, "James Potter <theboywholived81@y...>" <theboywholived81@y...> wrote: > Are you new to this group? I haven't seen you before. > Anyway, what kind of a 'sign shop' would have this? I know of a store > in my town that should have that stuff. I'm going tomorrow, as I'm > having the same problem Jason did.
456. Re: [Speed cubing group] Better cube designs
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Feb 2003 20:30:46 -0800

At 14:56 +1100 1/10/03, Ryan Heise wrote: >Speaking of tennis racquets and running shoes, isn't it interesting how >their design has been improved over the decades, but the cube's design >has actually worsened? > >Here's one idea for an improvement: > >On the edges of each piece, why not display a bit of the colour that's >around the corner? For example, the red side of a red-yellow edge could >also display a bit of yellow along the edge. > >Of course, you might say this has an unfair advantage over normal cubes >(you can see around corners), but on the other hand, maybe new cube >designs are what's needed to some day break the 10 second barrier. That's actually an excellent idea. Instead of seeing 24 of the 48 stickers, you can see 39 of 48. That's gotta help, once you get used to it. An other improvement could be tactile colors, so you could feel with your fingers which color faces had. Not sure how efficient that would be for fast recognizing, but someone should look into it. > >The other point that needs attention is better turning cubes. Does >anyone have any ideas for that? Most people probably can't turn the cube >as fast as they can think. I don't know about the mechanics, but there should be better materials around. What are things like these made of if cost is not an issue? -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com
457. Re: helloooo
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Feb 2003 04:37:25 -0000

Yes, your improvement is very impressive, indeed! As far as where to go next, it's hard to say without knowing specifically what you know. I would say that if you're using a 4 (or more) look last layer, you should learn at least enough to get down to a 3 look LL - orient in two looks (10 algs - 7 for corners, 3 for edges) and permute in one look (21 algs, including all reflections, etc.). Be sure when learning algs that you learn then with finger tricks in place - you don't want to learn it one way, and then relearn it later! If you're already using a 3 look LL, I would suggest two things - practice F2L and practice LL algs. For the F2L, don't just practice algs - go slowly and practice looking ahead. Also, practice the cross. I was averaging about 35 seconds when the cross was still typically taking me 7-8 seconds. I wasn't able to figure out in the 15 second preinspection period how I was going to put together the cross. Try giving yourself only 5-10 seconds, if you have this problem, to force yourself to look for it more quickly. I think this cross improvement is part of what has gotten me under 30 seconds. For the LL, most likely the majority of time is spent on execution of moves, not recognition. There are people who can do all the LL algs less than 2-3 seconds each - I still have some work before I get there (some still take me about 4 seconds). If you're not there yet, that's a place for potential improvement. Also, if you are taking a lot of time to recognize what situation you're in, figure out what to look for, and practice recognition. Hope this helps. G --- misleadyouth86 wrote: > incase anyone was wondering..... i use the common method that every > other speed solver uses....i think my time isnt increasing because > of my knowledge of algs.i know quite a bit but i could learn a lot > more... mostly in the oll and the pll but i think going from 1:47 > as a personal best to 34 as a personal best in a little less than > three months is pretty damn good....well im outtaaa hereeee > > casen
458. yatta yatta yattta...
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 7 Feb 2003 13:51:33 -0800 (PST)

Does anyone think it is possible to break the 30-second barrier without knowing any finger tricks? Just a thought. Also, any advice for the F2L of Fridrich's system? By the way, Chess is one of my favorite games, and math is my best subject at school, and my fastest time with the cube right now (still improving) is 39 seconds. Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now [Non-text portions of this message have been removed]
459. don't know what to make of this
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Feb 2003 22:00:15 -0000

I had an interesting experience today in math, don't know what to make of it. We were talking about cubes again, and then about symmetry. Well my teacher, making the class active, asked the class if we knew about the rubik's cube. So I raised my hand. Then he asked if anyone could solve it, and I was the only one to raise my hand. He then asked "How fast can you do it?" and I said "I'd say usually between 20 and 30 seconds." And he gave me this look like is this kid lying? He was like "wow that's pretty fast" but he had this look like "riiiiiiiiiiiiiiiiiight....." Then he was talking about how you can use math and knowing about the symmetry and rules of the cube be able to solve it blindfolded. I kept my mouth shut (I wanted to say that doing it blindfolded was actually easier than he was describing). But I figured after the first bad impression I should keep my mouth shut :) So anyway I was asking him about group theory after the class (he mentioned some stuff about how the cube related to group theory). And it was weird, he seemed kind of like "should I believe this kid or no?" So anyway don't know what to make of that. I'm pretty sure he thought I was lying after I said I could do it in 20-30 seconds. I guess if it comes up again I can give a demonstration. One thing that was kinda cool though, a few people in the class had seen me do the cube before and they were kind of snickering when I answered so that was kinda cool. Anyway I don't know how this relates to anything but I figured I'd babble on for a while heh heh :) Ok later, Chris
460. RE: [Speed cubing group] don't know what to make of this
From: "Chazzz" <chazzzle1@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 7 Feb 2003 17:45:45 -0500

Dude, totally show him what's up. -----Original Message----- From: cmhardw [mailto:no_reply@yahoogroups.com] Sent: Friday, February 07, 2003 5:00 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] don't know what to make of this I had an interesting experience today in math, don't know what to make of it.  We were talking about cubes again, and then about symmetry.  Well my teacher, making the class active, asked the class if we knew about the rubik's cube.  So I raised my hand.  Then he asked if anyone could solve it, and I was the only one to raise my hand.  He then asked "How fast can you do it?"  and I said "I'd say usually between 20 and 30 seconds."  And he gave me this look like is this kid lying?  He was like "wow that's pretty fast" but he had this look like "riiiiiiiiiiiiiiiiiight....."  Then he was talking about how you can use math and knowing about the symmetry and rules of the cube be able to solve it blindfolded.  I kept my mouth shut (I wanted to say that doing it blindfolded was actually easier than he was describing).  But I figured after the first bad impression I should keep my mouth shut :)  So anyway I was asking him about group theory after the class (he mentioned some stuff about how the cube related to group theory).  And it was weird, he seemed kind of like "should I believe this kid or no?" So anyway don't know what to make of that.  I'm pretty sure he thought I was lying after I said I could do it in 20-30 seconds.  I guess if it comes up again I can give a demonstration.  One thing that was kinda cool though, a few people in the class had seen me do the cube before and they were kind of snickering when I answered so that was kinda cool. Anyway I don't know how this relates to anything but I figured I'd babble on for a while heh heh :) Ok later, Chris To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
461. Re: [Speed cubing group] don't know what to make of this
From: addicted_2_my_rubiks_cube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Feb 2003 22:54:19 -0000

thats awesome, im always waiting for someone to ask something about the cube. Or there to be some spectatular prize at some store for anyone who can solve it. haha...but that never happens to me. I would have to agree that you need to show him whats up. take the cube tomorrow and just sit it on your desk (mixed up) when class starts...and surley he will say something about it. then you get your chance to prove yourself. :D and possibly get on his good side if you do it right. --- In speedsolvingrubikscube@yahoogroups.com, "Chazzz" <chazzzle1@i...> wrote: > Dude, totally show him what's up. > > -----Original Message----- > From: cmhardw [mailto:no_reply@yahoogroups.com] > Sent: Friday, February 07, 2003 5:00 PM > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] don't know what to make of this > > I had an interesting experience today in math, don't know what to > make of it.  We were talking about cubes again, and then about > symmetry.  Well my teacher, making the class active, asked the class > if we knew about the rubik's cube.  So I raised my hand.  Then he > asked if anyone could solve it, and I was the only one to raise my > hand.  He then asked "How fast can you do it?"  and I said "I'd say > usually between 20 and 30 seconds."  And he gave me this look like is > this kid lying?  He was like "wow that's pretty fast" but he had this > look like "riiiiiiiiiiiiiiiiiight....."  Then he was talking about > how you can use math and knowing about the symmetry and rules of the > cube be able to solve it blindfolded.  I kept my mouth shut (I wanted > to say that doing it blindfolded was actually easier than he was > describing).  But I figured after the first bad impression I should > keep my mouth shut :)  So anyway I was asking him about group theory > after the class (he mentioned some stuff about how the cube related > to group theory).  And it was weird, he seemed kind of like "should I > believe this kid or no?" > > So anyway don't know what to make of that.  I'm pretty sure he > thought I was lying after I said I could do it in 20-30 seconds.  I > guess if it comes up again I can give a demonstration.  One thing > that was kinda cool though, a few people in the class had seen me do > the cube before and they were kind of snickering when I answered so > that was kinda cool. > > Anyway I don't know how this relates to anything but I figured I'd > babble on for a while heh heh :) > > Ok later, > Chris > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
462. Ack! Stuck on the Proffessor Cube and Dunno What to Do!!
From: eligeon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Feb 2003 23:16:39 -0000

Ok. I will admit that this professor cube has been the biggest challenge so far, but hey it kept me busy and was fun. So far I can get down to the very end of the solution, but always seem to manage to have two opposite pieces out of place. I have no idea what sites will help me. I have actually tried looking for a rubiks revenge site, so then I could use similar moves to move the edges around (like I did with the rubiks cube to the corners of the professor cube). I was wondering if anyone had suggestions on what site would help a beginner end this period of frustration? Thanks in advance. By the way, about the professor class thing, I wouldn't have the cube on your desk, but if you want to prove that you could solve it I would solve it while talking to someone in the class while you enter. Then, you will probably be a genious to the classmates, and also the professor. :-D
463. Re: [Speed cubing group] don't know what to make of this
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 7 Feb 2003 15:30:24 -0800 (PST)

I agree dude: show him wat IS UP. Take it to class, have the teacher mess it up, and solve it in front of this eyes. cmhardw <no_reply@yahoogroups.com> wrote:I had an interesting experience today in math, don't know what to make of it. We were talking about cubes again, and then about symmetry. Well my teacher, making the class active, asked the class if we knew about the rubik's cube. So I raised my hand. Then he asked if anyone could solve it, and I was the only one to raise my hand. He then asked "How fast can you do it?" and I said "I'd say usually between 20 and 30 seconds." And he gave me this look like is this kid lying? He was like "wow that's pretty fast" but he had this look like "riiiiiiiiiiiiiiiiiight....." Then he was talking about how you can use math and knowing about the symmetry and rules of the cube be able to solve it blindfolded. I kept my mouth shut (I wanted to say that doing it blindfolded was actually easier than he was describing). But I figured after the first bad impression I should keep my mouth shut :) So anyway I was asking him about group theory after the class (he mentioned some stuff about how the cube related to group theory). And it was weird, he seemed kind of like "should I believe this kid or no?" So anyway don't know what to make of that. I'm pretty sure he thought I was lying after I said I could do it in 20-30 seconds. I guess if it comes up again I can give a demonstration. One thing that was kinda cool though, a few people in the class had seen me do the cube before and they were kind of snickering when I answered so that was kinda cool. Anyway I don't know how this relates to anything but I figured I'd babble on for a while heh heh :) Ok later, Chris To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now [Non-text portions of this message have been removed]
464. Re: [Speed cubing group] don't know what to make of this
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Feb 2003 00:07:57 -0000

I love it when people say that to me, it's fun. :) a few days ago, my Tech teacher took me aside during class and asked me to teach him how to do the Rubiks Cube. LOL Another time, I was cubing and someone came up to me and said something along the lines of, "What an idiot, who would waste their time doing that?!" It was like that person who sent you 'hate mail' on your site. > cmhardw <no_reply@yahoogroups.com> wrote:I had an interesting experience today in math, don't know what to > make of it. We were talking about cubes again, and then about > symmetry. Well my teacher, making the class active, asked the class > if we knew about the rubik's cube. So I raised my hand. Then he > asked if anyone could solve it, and I was the only one to raise my > hand. He then asked "How fast can you do it?" and I said "I'd say > usually between 20 and 30 seconds." And he gave me this look like is > this kid lying? He was like "wow that's pretty fast" but he had this > look like "riiiiiiiiiiiiiiiiiight....." Then he was talking about > how you can use math and knowing about the symmetry and rules of the > cube be able to solve it blindfolded. I kept my mouth shut (I wanted > to say that doing it blindfolded was actually easier than he was > describing). But I figured after the first bad impression I should > keep my mouth shut :) So anyway I was asking him about group theory > after the class (he mentioned some stuff about how the cube related > to group theory). And it was weird, he seemed kind of like "should I > believe this kid or no?" > > So anyway don't know what to make of that. I'm pretty sure he > thought I was lying after I said I could do it in 20-30 seconds. I > guess if it comes up again I can give a demonstration. One thing > that was kinda cool though, a few people in the class had seen me do > the cube before and they were kind of snickering when I answered so > that was kinda cool. > > Anyway I don't know how this relates to anything but I figured I'd > babble on for a while heh heh :) > > Ok later, > Chris > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > Yahoo! Mail Plus - Powerful. Affordable. Sign up now > > [Non-text portions of this message have been removed]
465. The Cubes Are ALIVE!!!!!
From: "Gilles Roux <gilles.roux@...>" <gilles.roux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Feb 2003 00:30:44 -0000

What?! You don't believe me? Then you must watch my last movie: "Cubies". The last one ("Cubefight") was for grown ups, this one is for your children. Hard work, so please leave an e-mail on my site if you like it :-) Videos online on to http://grrroux.free.fr Gilles
466. RE: [Speed cubing group] Ack!  Stuck on the Proffessor Cube and Dunno What to Do!!
From: egyptsuckz7@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Feb 2003 20:36:27 -0500

hey eligeon, I am a beginner to the professor cube too. There is a downloadable hint booklet at http://www.rubikshop.com/US/freedownloads.html I use the method in that hint book as my solution. You can use the face lifter algoritm for the 4x4 for the 5x5 (just move the middle move back in place only at the end) This is how you can solve it with 3x3 and 4x4 moves, but if you want to improve there are other people's solutions like at http://jjorg.chem.unc.edu/personal/monroe/cube/revenge/index.htm I've been planning to solve my professor cube in front of my friends too. :) Good luck, Ryguy eligeon <no_reply@yahoogroups.com> wrote: > �Ok. �I will admit that this professor cube has been the biggest >challenge so far, but hey it kept me busy and was fun. �So far I can >get down to the very end of the solution, but always seem to manage >to have two opposite pieces out of place. �I have no idea what sites >will help me. �I have actually tried looking for a rubiks revenge >site, so then I could use similar moves to move the edges around >(like I did with the rubiks cube to the corners of the professor >cube). �I was wondering if anyone had suggestions on what site would >help a beginner end this period of frustration? �Thanks in advance. � >By the way, about the professor class thing, I wouldn't have the cube >on your desk, but if you want to prove that you could solve it I >would solve it while talking to someone in the class while you >enter. �Then, you will probably be a genious to the classmates, and >also the professor. �:-D � > > __________________________________________________________________ The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
467. minx parity revisited
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Feb 2003 03:52:01 -0000

Hey oh! I dug out my 6 color minx and am having problems with the parity. We discussed it a while back, post 1707 had an 18 move alg. I gave it a whirl, and yes it did switch the 2 pieces around but i am still left with the parity problem. Even though it switched the 2 pieces, it did not orientate the piece to fix the problem. I must be doing something wrong... please help!!! Heres the alg that was posted, (i shortened the sequence so its easier to write) L++ U- R+ (F- R-)3 F- (R+ F+)3 U+ L-- it moves bbL > bbR > dR (if that makes sense) Thanks much Jake
468. Re: Ack! Stuck on the Proffessor Cube and Dunno What to Do!!
From: addicted_2_my_rubiks_cube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Feb 2003 04:38:42 -0000

Chris Hardwick's page for rubiks revenge can be used for the 5x also. to fix the last 2 edge paris together you can use the alg d R F ' U R ' F d ' see his page for exactly which position it is http://www.speedcubing.com/chris/4-solution.html then sometimes there is a parity problem at the end this alg works great for it.... r ² B ² U ² l U ² r ' U ² r U ² F ² r F ² l ' B ² r ² again c the page for the position (different page so diff link..) http://www.speedcubing.com/chris/4-step3.html I finally solved my 5x by using these two algs. :D...i did a 5x on oinkleburger.com too :)....took for ever though just do the algs the same you would on the 4x, but think the middle layer isn't there, so d is the 2nd to bottom layer and so forth.. hope this helps -Heath --- In speedsolvingrubikscube@yahoogroups.com, eligeon <no_reply@y...> wrote: > Ok. I will admit that this professor cube has been the biggest > challenge so far, but hey it kept me busy and was fun. So far I can > get down to the very end of the solution, but always seem to manage > to have two opposite pieces out of place. I have no idea what sites > will help me. I have actually tried looking for a rubiks revenge > site, so then I could use similar moves to move the edges around > (like I did with the rubiks cube to the corners of the professor > cube). I was wondering if anyone had suggestions on what site would > help a beginner end this period of frustration? Thanks in advance. > By the way, about the professor class thing, I wouldn't have the cube > on your desk, but if you want to prove that you could solve it I > would solve it while talking to someone in the class while you > enter. Then, you will probably be a genious to the classmates, and > also the professor. :-D
469. Re: minx parity revisited
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Feb 2003 06:14:04 -0000

Oh I see what this move does. I havent ran into that parity before today, anyway the problem i'm having is that one edge pieces needs to be orientated, how do i fix that? Jake --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > Hey oh! I dug out my 6 color minx and am having problems with the > parity. We discussed it a while back, post 1707 had an 18 move > alg. I gave it a whirl, and yes it did switch the 2 pieces around > but i am still left with the parity problem. Even though it > switched the 2 pieces, it did not orientate the piece to fix the > problem. I must be doing something wrong... please help!!! > > Heres the alg that was posted, (i shortened the sequence so its > easier to write) > L++ U- R+ (F- R-)3 F- (R+ F+)3 U+ L-- > > it moves bbL > bbR > dR (if that makes sense) > > Thanks much > Jake
470. Is there an online megaminx?
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Feb 2003 07:27:10 -0000

See topic
471. Spectacular video, 10 years ago!
From: rubiks99ca <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Feb 2003 07:28:07 -0000

A spectacular feat that occurred 10 years ago : video tv on February 8 1993. Gaétan Guimond, gave a performance that no one has equaled up to now! . http://www3.sympatico.ca/rubik99/video1.ram I will add another video tv on the web site soon. He has never seen a corner method as fast as his. http://www.rubikscuberecord.com/ I solve the rubik's cube, my corner method + edge method Waterman (new for me) Average 25 sec., without inspection. Gaétan
472. Looking For Cubers
From: "mrtrickypants <mrtrickypants@...>" <mrtrickypants@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Feb 2003 11:42:34 -0000

are any of the members in ontario from the k-w area?
473. Re: Spectacular video, 10 years ago!
From: "Wayne <mylib_2000@...>" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Feb 2003 17:30:29 -0000

I have tried this corner method but still believe that solving the first face corners then solving the second face corners is one alg is faster. --- In speedsolvingrubikscube@yahoogroups.com, rubiks99ca <no_reply@y...> wrote: > A spectacular feat that occurred 10 years ago : video tv on > February 8 1993. > > Gaétan Guimond, gave a performance that no one has equaled up to > now! . > > http://www3.sympatico.ca/rubik99/video1.ram > > I will add another video tv on the web site soon. > > He has never seen a corner method as fast as his. > > http://www.rubikscuberecord.com/ > > I solve the rubik's cube, my corner method + edge method Waterman > (new for me) > > Average 25 sec., without inspection. > > Gaétan
474. Also looking for cubers
From: "cube_of_evil <cube_of_evil@...>" <cube_of_evil@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Feb 2003 18:08:11 -0000

Are there any speed cubeists in the Green River/Rock Springs, Wyoming area? if so, get in contact with me! :) thanks! Austin
475. Looking for Blindfold infos
From: "AdaM <daniel.gehin@...>" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Feb 2003 19:18:27 -0000

Hello all! I'm quite new on this forum and I've introduced myself yet. I'm french, I'm 18, I discovered the cube in September 2002, I began with the Petrus method, and i now use a method very close to Fridrich's one. My non lucky best is 18, my best average for ten is between 25 and 26. My "problem" is the blindfold. I'm looking for a good method to solve the cube blindfolded. What's the "best" site about it? Thanks Bye /Adam
476. Re: [Speed cubing group] Better cube designs
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Feb 2003 20:52:56 -0000

Hello Ryan and Lars How about using roller bearings where appropriate, like on each center? Special center caps which let you get at the adjusting screws easily and which reattach without needing glue. I like the plastic that the white cube that cubeman puts vinyl stickers on, as it it is very light and slippery. I like the idea of spot of color on the edges to show. To be able to order different color plastics would be nice, plus a way to special order the stickers or tiles in exactly the colors and textures you want. David J --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > At 14:56 +1100 1/10/03, Ryan Heise wrote: > >Speaking of tennis racquets and running shoes, isn't it interesting how > >their design has been improved over the decades, but the cube's design > >has actually worsened? > > > >Here's one idea for an improvement: > > > >On the edges of each piece, why not display a bit of the colour that's > >around the corner? For example, the red side of a red-yellow edge could > >also display a bit of yellow along the edge. > > > >Of course, you might say this has an unfair advantage over normal cubes > >(you can see around corners), but on the other hand, maybe new cube > >designs are what's needed to some day break the 10 second barrier. > > That's actually an excellent idea. Instead of seeing 24 of the 48 > stickers, you can see 39 of 48. That's gotta help, once you get used > to it. > > An other improvement could be tactile colors, so you could feel with > your fingers which color faces had. Not sure how efficient that would > be for fast recognizing, but someone should look into it. > > > > >The other point that needs attention is better turning cubes. Does > >anyone have any ideas for that? Most people probably can't turn the cube > >as fast as they can think. > > I don't know about the mechanics, but there should be better > materials around. What are things like these made of if cost is not > an issue? > > -- > "They say the grass is greener on the other side, but have you ever > flipped it over?" > > Lars Petrus, San Francisco - lars@l... http://lar5.com
477. Re: Looking for Blindfold infos
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Feb 2003 22:21:38 -0000

Welcome! Try Richard Carr's blindfolding page. Hes' the EXPERT on blindfold cubing. He's solved a 5x5x5 + a 3x3x3 blindfolded. It's amazing. --- In speedsolvingrubikscube@yahoogroups.com, "AdaM <daniel.gehin@f...>" <daniel.gehin@f...> wrote: > Hello all! > > I'm quite new on this forum and I've introduced myself yet. > > I'm french, I'm 18, I discovered the cube in September 2002, I began > with the Petrus method, and i now use a method very close to > Fridrich's one. My non lucky best is 18, my best average for ten is > between 25 and 26. > > My "problem" is the blindfold. I'm looking for a good method to > solve the cube blindfolded. What's the "best" site about it? > > Thanks > > Bye > > /Adam
478. Re: Looking for Blindfold infos
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Feb 2003 22:24:11 -0000

I guess I should have mentioned where to get to his page. You can see it on Jessica Fridrich's site, at http://www.ssie.binghamton.edu/fridrich/Richard/cube.html --- In speedsolvingrubikscube@yahoogroups.com, "James Potter <theboywholived81@y...>" <theboywholived81@y...> wrote: > Welcome! > Try Richard Carr's blindfolding page. Hes' the EXPERT on blindfold > cubing. He's solved a 5x5x5 + a 3x3x3 blindfolded. It's amazing. > > --- In speedsolvingrubikscube@yahoogroups.com, "AdaM > <daniel.gehin@f...>" <daniel.gehin@f...> wrote: > > Hello all! > > > > I'm quite new on this forum and I've introduced myself yet. > > > > I'm french, I'm 18, I discovered the cube in September 2002, I > began > > with the Petrus method, and i now use a method very close to > > Fridrich's one. My non lucky best is 18, my best average for ten is > > between 25 and 26. > > > > My "problem" is the blindfold. I'm looking for a good method to > > solve the cube blindfolded. What's the "best" site about it? > > > > Thanks > > > > Bye > > > > /Adam
479. Im looking for cubists here...
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 8 Feb 2003 21:29:51 -0800 (PST)

Does any speedcubists live in Arizona? Just reply this and let me know. thx. Regards, Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now [Non-text portions of this message have been removed]
480. san franciscan cubist?
From: egyptsuckz7@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Feb 2003 00:46:59 -0500

any body live in san francisco? ryguy __________________________________________________________________ The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
481. Re: [Speed cubing group] san franciscan cubist?
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Feb 2003 00:51:03 -0800

I do. Why do you ask? /Lars At 0:46 -0500 2/9/03, egyptsuckz7@... wrote: >any body live in san francisco? > >ryguy -- "He who refuses to do arithmetic is doomed to talk nonsense." --- John McCarthy Lars Petrus, San Francisco - lars@... http://lar5.com
482. Re: [Speed cubing group] san franciscan cubist?
From: egyptsuckz7@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Feb 2003 03:52:42 -0500

What part? Maybe we could meet together or something. Just a thought. Lars Petrus <lars@...> wrote: >I do. Why do you ask? > >/Lars > > >At 0:46 -0500 2/9/03, egyptsuckz7@... wrote: >>any body live in san francisco? >> >>ryguy > > >-- >"He who refuses to do arithmetic is doomed to talk nonsense." > � � � � � � � � � � � � � � � � --- John McCarthy > >Lars Petrus, San Francisco - lars@... http://lar5.com > __________________________________________________________________ The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
483. Re: Looking for Blindfold infos
From: "AdaM <daniel.gehin@...>" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Feb 2003 11:17:58 -0000

> I guess I should have mentioned where to get to his page. You can see > it on Jessica Fridrich's site, at > http://www.ssie.binghamton.edu/fridrich/Richard/cube.html Thanks for the link! Of course I've heard about this man (in the main page of www.speedcubing.com), but I didn't know he had his own page. Thanks! /Adam
484. Re: [Speed cubing group] san franciscan cubist?
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Feb 2003 11:19:12 -0000

I used to live in San Francisco. Beatiful city, right, Lars? I named one of my designs after it. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > I do. Why do you ask? > > /Lars > > > At 0:46 -0500 2/9/03, egyptsuckz7@n... wrote: > >any body live in san francisco? > > > >ryguy > > > -- > "He who refuses to do arithmetic is doomed to talk nonsense." > --- John McCarthy > > Lars Petrus, San Francisco - lars@l... http://lar5.com
485. WC 2003
From: "mrtrickypants <mrtrickypants@...>" <mrtrickypants@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Feb 2003 12:09:18 -0000

maybe it's too early to know for sure, but i'm wondering how many of you think you may attend rwc2003 in toronto? i'd make this a poll, but i guess we can't do that in this group...so i guess this is kind of an unofficial poll. i will attend. i mean, i live right beside it practically. but you know, even if i had to travel, i'm pretty sure i'd still go. i'm hoping that it will be not just a "see how fast you are thing", but also a kind of "rubik festival" i guess...where people who really like the cube (or it's offshoots of course) get together...hopefully vendors, people with collections to show off, cube memoribilia...and of course speed contests. but back to the question: are you going?
486. Re: WC 2003
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Feb 2003 12:27:56 -0000

I have to travel, but I will attend the Rubuk's Games World Championship 2003. I will not participate in speedcubing competitions. With my average of 5 MINUTES/cube, the organizers won't let me, and rightly so. Instead, I will exhibit my designs per their cube art category. Hana a kostky In speedsolvingrubikscube@yahoogroups.com, "mrtrickypants <mrtrickypants@y...>" <mrtrickypants@y...> wrote: > maybe it's too early to know for sure, but i'm wondering how many of > you think you may attend rwc2003 in toronto? i'd make this a poll, > but i guess we can't do that in this group...so i guess this is kind > of an unofficial poll. > > i will attend. > i mean, i live right beside it practically. > but you know, even if i had to travel, i'm pretty sure i'd still go. > i'm hoping that it will be not just a "see how fast you are thing", > but also a kind of "rubik festival" i guess...where people who really > like the cube (or it's offshoots of course) get together...hopefully > vendors, people with collections to show off, cube memoribilia...and > of course speed contests. > > but back to the question: > > are you going?
487. Re: WC 2003
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Feb 2003 17:02:38 -0000

I'll hopefully be going, but before I can sign up, my parents are making me make the money, which is about $600, which is alot for someone without a job. --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek <hanabizek@e...>" <hanabizek@e...> wrote: > > I have to travel, but I will attend the Rubuk's Games World > Championship 2003. > I will not participate in speedcubing competitions. With my average > of 5 MINUTES/cube, the organizers won't let me, and rightly so. > Instead, I will exhibit my designs per their cube art category. > Hana a kostky > In speedsolvingrubikscube@yahoogroups.com, "mrtrickypants > <mrtrickypants@y...>" <mrtrickypants@y...> wrote: > > maybe it's too early to know for sure, but i'm wondering how many > of > > you think you may attend rwc2003 in toronto? i'd make this a poll, > > but i guess we can't do that in this group...so i guess this is > kind > > of an unofficial poll. > > > > i will attend. > > i mean, i live right beside it practically. > > but you know, even if i had to travel, i'm pretty sure i'd still go. > > i'm hoping that it will be not just a "see how fast you are thing", > > but also a kind of "rubik festival" i guess...where people who > really > > like the cube (or it's offshoots of course) get > together...hopefully > > vendors, people with collections to show off, cube > memoribilia...and > > of course speed contests. > > > > but back to the question: > > > > are you going?
488. RE: [Speed cubing group] Re: WC 2003
From: Tyler Robbins <sum1else@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Feb 2003 12:04:56 -0500

I have the money but the parents wont let me go.... I have a job, and I sell tons on ebay. Damn. Tyler Robbins http://www.thepuzzlestore.com Specializing in Custom Sequential Movement Puzzles Ebay ID: Sum1else -----Original Message----- From: James Potter <theboywholived81@...> [mailto:theboywholived81@...] Sent: Sunday, February 09, 2003 12:03 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Re: WC 2003 I'll hopefully be going, but before I can sign up, my parents are making me make the money, which is about $600, which is alot for someone without a job. --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek <hanabizek@e...>" <hanabizek@e...> wrote: > > I have to travel, but I will attend the Rubuk's Games World > Championship 2003. > I will not participate in speedcubing competitions. With my average > of 5 MINUTES/cube, the organizers won't let me, and rightly so. > Instead, I will exhibit my designs per their cube art category. > Hana a kostky > In speedsolvingrubikscube@yahoogroups.com, "mrtrickypants > <mrtrickypants@y...>" <mrtrickypants@y...> wrote: > > maybe it's too early to know for sure, but i'm wondering how many > of > > you think you may attend rwc2003 in toronto? i'd make this a poll, > > but i guess we can't do that in this group...so i guess this is > kind > > of an unofficial poll. > > > > i will attend. > > i mean, i live right beside it practically. > > but you know, even if i had to travel, i'm pretty sure i'd still go. > > i'm hoping that it will be not just a "see how fast you are thing", > > but also a kind of "rubik festival" i guess...where people who > really > > like the cube (or it's offshoots of course) get > together...hopefully > > vendors, people with collections to show off, cube > memoribilia...and > > of course speed contests. > > > > but back to the question: > > > > are you going? To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
489. [Speed cubing group] Re: WC 2003
From: "heretocube <rolerknight1977@...>" <rolerknight1977@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Feb 2003 18:07:13 -0000

i plan on being there... that is if i come up with the money i have to sit and figure out how much it is going to cost me..
490. RE: [Speed cubing group] WC 2003
From: egyptsuckz7@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Feb 2003 13:19:40 -0500

I will go if my mom's plans don't change. I'm going so I can participate in the youngest cubist competition or maybe even the main competion if my times go down (about a minute average.)I'd also go to meet people. So I'm going to go if I beg somemore:). ryguy "mrtrickypants <mrtrickypants@...>" <mrtrickypants@...> wrote: >maybe it's too early to know for sure, but i'm wondering how many of >you think you may attend rwc2003 in toronto? i'd make this a poll, >but i guess we can't do that in this group...so i guess this is kind >of an unofficial poll. > >i will attend. >i mean, i live right beside it practically. >but you know, even if i had to travel, i'm pretty sure i'd still go. >i'm hoping that it will be not just a "see how fast you are thing", >but also a kind of "rubik festival" i guess...where people who really >like the cube (or it's offshoots of course) get together...hopefully >vendors, people with collections to show off, cube memoribilia...and >of course speed contests. > >but back to the question: > >are you going? > > > __________________________________________________________________ The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
491. Re: Looking for Blindfold infos
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Feb 2003 19:23:50 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "AdaM <daniel.gehin@f...>" <daniel.gehin@f...> wrote: > > I guess I should have mentioned where to get to his page. You can > see > > it on Jessica Fridrich's site, at > > http://www.ssie.binghamton.edu/fridrich/Richard/cube.html > > Thanks for the link! > > Of course I've heard about this man (in the main page of > www.speedcubing.com), but I didn't know he had his own page. Thanks! > > /Adam It's in the links section - the second one down.
492. Re: [Speed cubing group] san franciscan cubist?
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Feb 2003 12:19:28 -0800

At 3:52 -0500 2/9/03, egyptsuckz7@... wrote: >What part? Maybe we could meet together or something. Just a thought. I'm in the Mission. Yeah, that would be fun. I haven't met cubers since 1982. At 11:19 +0000 2/9/03, Hana M. Bizek <hanabizek@...> wrote: >I used to live in San Francisco. Beatiful city, right, Lars? I named >one of my designs after it. I guess. But I've been here to long to appreciate it. At 12:09 +0000 2/9/03, mrtrickypants <mrtrickypants@...> wrote: >i'd make this a poll, >but i guess we can't do that in this group...so i guess this is kind >of an unofficial poll. I think the moderators can turn on the poll feature if they want. -- "Before you criticize someone, you should walk a mile in their shoes. That way, when you criticize them, you're a mile away and you have their shoes" Lars Petrus, San Francisco - lars@... http://lar5.com
493. open corner-first layer method
From: noeticnode <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Feb 2003 23:27:03 -0000

Hi... This is my first post here. I have been doing the cube for about 21 years, and can do it reasonably well using just about any method (including corners first), but my fastest times have been doing the first two layers by doing the cross, leaving 1 corner open, and flipping all of the edges in the middle layers quickly into place using the open corner...and then doing the last corner-edge pair as a unit. I can do all corners and edges in the F2L in pairs, but I have never achieved my best with that method. My question is for other people using my method for the F2L... what are your best average times for the first 2 layers? I am starting to get my speed back after not doing the cube much for years...I averaged 18.68 today for the middle 10 out of 12...I am pretty sure I used to average about 15 seconds 20 years ago...maybe some day I will find my record ;-) In that era, I averaged about 29 seconds for a set of 10. Recently my best average is 33.41 on last week's Sunday contest...but I hope to do better this week. The first two layers are now about 3 seconds faster...and I am learning new last layer algorithms... Anybody else out there that uses my method for F2L? How fast are you? Is this method really inferior to the putting edges and corners together? When I count moves, I get almost exactly the same count... but I can find things and look ahead much better with my method...but that's just me ;-) I like doing corners and edges in pairs...it's cool...and I do finish the F2L that way...but I am not sure on my ability to do F2L faster that way...I am pretty sure I will get back to my former 15 seconds for the F2L using my method...or faster.. Bill McGaugh
494. Re: [Speed cubing group] WC 2003
From: "James Potter <theboywholived81@...>" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Feb 2003 23:44:53 -0000

I hate to break it to you, but I heard that the youngest cuber going so far is five years old who can solve it in about a two minutes, I think. I'm assuming you're older than that, right? I was going to do that, as I'm 14, but then I heard about the five year old. --- In speedsolvingrubikscube@yahoogroups.com, egyptsuckz7@n... wrote: > I will go if my mom's plans don't change. I'm going so I can participate in the youngest cubist competition or maybe even the main competion if my times go down (about a minute average.)I'd also go to meet people. So I'm going to go if I beg somemore:). > > ryguy > > "mrtrickypants <mrtrickypants@y...>" <mrtrickypants@y...> wrote: > > >maybe it's too early to know for sure, but i'm wondering how many of > >you think you may attend rwc2003 in toronto? i'd make this a poll, > >but i guess we can't do that in this group...so i guess this is kind > >of an unofficial poll. > > > >i will attend. > >i mean, i live right beside it practically. > >but you know, even if i had to travel, i'm pretty sure i'd still go. > >i'm hoping that it will be not just a "see how fast you are thing", > >but also a kind of "rubik festival" i guess...where people who really > >like the cube (or it's offshoots of course) get together...hopefully > >vendors, people with collections to show off, cube memoribilia...and > >of course speed contests. > > > >but back to the question: > > > >are you going? > > > > > > > > __________________________________________________________________ > The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp > > Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
495. Re: [Speed cubing group] WC 2003
From: egyptsuckz7@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Feb 2003 18:52:34 -0500

oh man... oh well. Do you know if there's like a 1st 2nd and 3rd place thing for that? ryguy "James Potter <theboywholived81@...>" <theboywholived81@...> wrote: >I hate to break it to you, but I heard that the youngest cuber going >so far is five years old who can solve it in about a two minutes, I >think. I'm assuming you're older than that, right? >I was going to do that, as I'm 14, but then I heard about the five >year old. >--- In speedsolvingrubikscube@yahoogroups.com, egyptsuckz7@n... >wrote: >> I will go if my mom's plans don't change. I'm going so I can >participate in the youngest cubist competition or maybe even the >main competion if my times go down (about a minute average.)I'd also >go to meet people. So I'm going to go if I beg somemore:). >> >> ryguy >> >> "mrtrickypants <mrtrickypants@y...>" <mrtrickypants@y...> wrote: >> >> >maybe it's too early to know for sure, but i'm wondering how many >of >> >you think you may attend rwc2003 in toronto? i'd make this a >poll, >> >but i guess we can't do that in this group...so i guess this is >kind >> >of an unofficial poll. >> > >> >i will attend. >> >i mean, i live right beside it practically. >> >but you know, even if i had to travel, i'm pretty sure i'd still >go. >> >i'm hoping that it will be not just a "see how fast you are >thing", >> >but also a kind of "rubik festival" i guess...where people who >really >> >like the cube (or it's offshoots of course) get >together...hopefully >> >vendors, people with collections to show off, cube >memoribilia...and >> >of course speed contests. >> > >> >but back to the question: >> > >> >are you going? >> > >> > >> > >> >> __________________________________________________________________ >> The NEW Netscape 7.0 browser is now available. Upgrade now! >http://channels.netscape.com/ns/browsers/download.jsp >> >> Get your own FREE, personal Netscape Mail account today at >http://webmail.netscape.com/ > > __________________________________________________________________ The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
496. piece-pop at talent show
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Feb 2003 01:30:42 -0000

So the talent show is coming up this Tuesday, and I have already got so many good ideas from everybody, but one thing still remains. If I get a piece-pop up on stage, I should have a funny thing to say that will make everyone laugh, but I cannot think of anything. Any help is much appreciated. -Kenneth
497. Hey, I'm not new!
From: "speed_cuber <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Feb 2003 03:18:07 -0000

But the username seems new... I used to be theboywholived81. Here's what happened: Somehow, my old E-Mail address got signed up for approximately 50,190,266 different mailing lists. So when I checked my E-Mail earlier today, I had about 40 new E-mails. I decided to give that one up, so I got a new address. Yup. Just thought I'd say this to make sure you all know who I am.
498. Re: piece-pop at talent show
From: "speed_cuber <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Feb 2003 03:19:41 -0000

Maybe you could have a second cube ready, just in case that happens. You could just pop the piece, say something, then start over with the audience mixing it up again and all that. --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > So the talent show is coming up this Tuesday, and I have already got > so many good ideas from everybody, but one thing still remains. If I > get a piece-pop up on stage, I should have a funny thing to say that > will make everyone laugh, but I cannot think of anything. Any help > is much appreciated. > > -Kenneth
499. Re: WC 2003
From: cubacca1972 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Feb 2003 03:31:47 -0000

I plan on attending. I also think I will compete. Has a venue been booked for the event? Lucas --- In speedsolvingrubikscube@yahoogroups.com, "mrtrickypants <mrtrickypants@y...>" <mrtrickypants@y...> wrote: > maybe it's too early to know for sure, but i'm wondering how many of > you think you may attend rwc2003 in toronto? i'd make this a poll, > but i guess we can't do that in this group...so i guess this is kind > of an unofficial poll. > > i will attend. > i mean, i live right beside it practically. > but you know, even if i had to travel, i'm pretty sure i'd still go. > i'm hoping that it will be not just a "see how fast you are thing", > but also a kind of "rubik festival" i guess...where people who really > like the cube (or it's offshoots of course) get together...hopefully > vendors, people with collections to show off, cube memoribilia...and > of course speed contests. > > but back to the question: > > are you going?
500. Re: minx parity revisited
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Feb 2003 05:16:19 -0000

Take your puzzle apart :-P This is the only way you'll fix your "parity" problem, unless yours has a different color configuration. Most 6-color megaminx's have the same colors directly opposite each other (from what I understand). --- j_rueth wrote: > Oh I see what this move does. I havent ran into that parity before > today, anyway the problem i'm having is that one edge pieces needs > to be orientated, how do i fix that? > Jake > --- j_rueth wrote: > > Hey oh! I dug out my 6 color minx and am having problems with > > the > > parity. We discussed it a while back, post 1707 had an 18 move > > alg. ... > > it moves bbL > bbR > dR (if that makes sense) > > > > Thanks much > > Jake
501. Re: Is there an online megaminx?
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Feb 2003 05:25:12 -0000

I wish! Some day, maybe I'll have more time to work on my web site, and I'll make one :-D If you wanted to spend money on an application, you could buy puzzler - I'm pretty sure it's got the megaminx in its collection of puzzles. Check it out at http://www.mud.ca/puzzler/puzzler.html . The download version only has one puzzle that you can actually play with, but you can look through the available puzzles. --- kyuubree wrote: > See topic
502. RE: [Speed cubing group] WC 2003
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 9 Feb 2003 21:43:12 -0800 (PST)

hey egyptsuckz7 guy, how old are you? egyptsuckz7@... wrote:I will go if my mom's plans don't change. I'm going so I can participate in the youngest cubist competition or maybe even the main competion if my times go down (about a minute average.)I'd also go to meet people. So I'm going to go if I beg somemore:). ryguy "mrtrickypants <mrtrickypants@...>" <mrtrickypants@...> wrote: >maybe it's too early to know for sure, but i'm wondering how many of >you think you may attend rwc2003 in toronto? i'd make this a poll, >but i guess we can't do that in this group...so i guess this is kind >of an unofficial poll. > >i will attend. >i mean, i live right beside it practically. >but you know, even if i had to travel, i'm pretty sure i'd still go. >i'm hoping that it will be not just a "see how fast you are thing", >but also a kind of "rubik festival" i guess...where people who really >like the cube (or it's offshoots of course) get together...hopefully >vendors, people with collections to show off, cube memoribilia...and >of course speed contests. > >but back to the question: > >are you going? > > > __________________________________________________________________ The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/ To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Mail Plus - Powerful. Affordable. Sign up now [Non-text portions of this message have been removed]
503. Re: Spectacular video, 10 years ago!
From: rzoom2003 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Feb 2003 05:47:40 -0000

I think he is the best of the world... With a corner method. And your video his emasing. --- In speedsolvingrubikscube@yahoogroups.com, rubiks99ca <no_reply@y...> wrote: > A spectacular feat that occurred 10 years ago : video tv on > February 8 1993. > > Gaétan Guimond, gave a performance that no one has equaled up to > now! . > > http://www3.sympatico.ca/rubik99/video1.ram > > I will add another video tv on the web site soon. > > He has never seen a corner method as fast as his. > > http://www.rubikscuberecord.com/ > > I solve the rubik's cube, my corner method + edge method Waterman > (new for me) > > Average 25 sec., without inspection. > > Gaétan
504. RE: [Speed cubing group] WC 2003
From: egyptsuckz7@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Feb 2003 00:48:12 -0500

im 13 ryguy Brent Morgan <brentmorganmaster@...> wrote: > >hey egyptsuckz7 guy, how old are you? > egyptsuckz7@... wrote:I will go if my mom's plans don't change. I'm going so I can participate in the youngest cubist competition or maybe even the main competion if my times go down (about a minute average.)I'd also go to meet people. So I'm going to go if I beg somemore:). > >ryguy > >"mrtrickypants <mrtrickypants@...>" <mrtrickypants@...> wrote: > >>maybe it's too early to know for sure, but i'm wondering how many of >>you think you may attend rwc2003 in toronto? i'd make this a poll, >>but i guess we can't do that in this group...so i guess this is kind >>of an unofficial poll. >> >>i will attend. >>i mean, i live right beside it practically. >>but you know, even if i had to travel, i'm pretty sure i'd still go. >>i'm hoping that it will be not just a "see how fast you are thing", >>but also a kind of "rubik festival" i guess...where people who really >>like the cube (or it's offshoots of course) get together...hopefully >>vendors, people with collections to show off, cube memoribilia...and >>of course speed contests. >> >>but back to the question: >> >>are you going? >> >> >> > >__________________________________________________________________ >The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp > >Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/ > >To unsubscribe from this group, send an email to: >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >:) >--Brent > > >--------------------------------- >Do you Yahoo!? >Yahoo! Mail Plus - Powerful. Affordable. Sign up now > >[Non-text portions of this message have been removed] > > __________________________________________________________________ The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
505. Re: Spectacular video, 10 years ago!
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Feb 2003 07:10:20 -0000

Oh my god how did he do that?! I can understand doing the cube blindfolded (or behind your back) using your normal method but I'm amazed that he did it that FAST. Was he able to examine the cube before he went on the show and plan the method in his head or did he have to go on just the little he was able to look at while he was on camera? Either way, I have to say that that was definitely absolutely amazing! Chris --- In speedsolvingrubikscube@yahoogroups.com, rzoom2003 <no_reply@y...> wrote: > I think he is the best of the world... With a corner method. And > your video his emasing. > > --- In speedsolvingrubikscube@yahoogroups.com, rubiks99ca > <no_reply@y...> wrote: > > A spectacular feat that occurred 10 years ago : video tv on > > February 8 1993. > > > > Gaétan Guimond, gave a performance that no one has equaled up to > > now! . > > > > http://www3.sympatico.ca/rubik99/video1.ram > > > > I will add another video tv on the web site soon. > > > > He has never seen a corner method as fast as his. > > > > http://www.rubikscuberecord.com/ > > > > I solve the rubik's cube, my corner method + edge method Waterman > > (new for me) > > > > Average 25 sec., without inspection. > > > > Gaétan
506. Re: piece-pop at talent show
From: "mrtrickypants <mrtrickypants@...>" <mrtrickypants@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Feb 2003 11:48:13 -0000

i guess a question to consider is, are you trying to break a world record (22 secs) in front of these people, or just entertain/amaze them? because i'm guessing most of the audience doesn't know what the world record for solving a cube is. and to them, solving it in 30 seconds versus 20 seconds won't make much of a difference in their minds...they'll be impressed either way. but to you, slowing it down to 30 secs would probably eliminate a popped piece. it's kind of like the magic of david blaine. he doesn't do anything any magician would be amazed by...it's all really simple stuff. but his "audience" is floored by it, and that's who he's performing for. he amazes them with how he "sells it". and that's the mindset behind all well-known showman from the past. just something to think about again, let us know how it goes and good luck --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > So the talent show is coming up this Tuesday, and I have already got > so many good ideas from everybody, but one thing still remains. If I > get a piece-pop up on stage, I should have a funny thing to say that > will make everyone laugh, but I cannot think of anything. Any help > is much appreciated. > > -Kenneth
507. Re: minx parity revisited
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Feb 2003 15:52:02 -0000

Yeah, I found out one of my friends accidently popped a whole row off and put the pieces in wrong. I new that there was some sort of parity problem with the minx, i just couldn't remember if t dealt with orientations or permutations, but i got it.. thanks much! Oh! Grant, one of my friends wants to learn to do the megaminx and i showed them one of your videos, we were both impressed and were wondering what kinda method/ approach you use to acheavie such fast times. Thanks again!!! Jake --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay <Grant@T...>" <Grant@T...> wrote: > Take your puzzle apart :-P This is the only way you'll fix > your "parity" problem, unless yours has a different color > configuration. Most 6-color megaminx's have the same colors directly > opposite each other (from what I understand). > > --- j_rueth wrote: > > Oh I see what this move does. I havent ran into that parity before > > today, anyway the problem i'm having is that one edge pieces needs > > to be orientated, how do i fix that? > > Jake > > > --- j_rueth wrote: > > > Hey oh! I dug out my 6 color minx and am having problems with > > > the > > > parity. We discussed it a while back, post 1707 had an 18 move > > > alg. ... > > > it moves bbL > bbR > dR (if that makes sense) > > > > > > Thanks much > > > Jake
508. Showed the cube today
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Feb 2003 18:43:00 -0000

Hey all. For anyone who was following the whole thing about my math class, I stayed after class today and showed my teacher (and two of the other guys in the class) the cube. It was really cool, they liked it and me and the teacher started talking and it turns out he knows a lot about the cube! He was asking if there were an contests coming up and I said yeah one in August, and he said up in Toronto right? He was also asking if I'd participated in the Sunday Contest! So anyway that was really cool, thanks for the suggestion everyone. I wasn't sure if I should show the cube or not. He was saying that he'd probably get me to show it to the class at some point :) heh heh which is another chance to get people into the cube :) So anyway it went well. Later all, Chris
509. Re: Showed the cube today
From: "speed_cuber <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Feb 2003 23:32:26 -0000

Can your teacher solve the cube? There's a math teacher at my school who used to be able to, but he can't now. He has a cube on his desk, and I decided to solve it one time. I picked it up and looked at it; it wasn't my favorite color orientation. It was something like yellow across from blue, orange across from green, and white across from red. The reason for that was because someone apparently took off the stickers and put them back on randomly! The cube is completely and totally impossible. --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey all. For anyone who was following the whole thing about my math > class, I stayed after class today and showed my teacher (and two of > the other guys in the class) the cube. It was really cool, they > liked it and me and the teacher started talking and it turns out he > knows a lot about the cube! He was asking if there were an contests > coming up and I said yeah one in August, and he said up in Toronto > right? He was also asking if I'd participated in the Sunday > Contest! So anyway that was really cool, thanks for the suggestion > everyone. I wasn't sure if I should show the cube or not. He was > saying that he'd probably get me to show it to the class at some > point :) heh heh which is another chance to get people into the > cube :) So anyway it went well. > > Later all, > Chris
510. For all us us kids in the club!!!
From: "Sam Fontana <robot8387@...>" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Feb 2003 23:40:32 -0000

i was thinking that may be we should make a site just for the teens in here. no offense to everyone else but i think that it would be cool for us kids to help each other of course the help of others would always be welcome. im 15 and will (god willing) have my driver license a few weeks before the championships and i am planning on going. i think it would be an awesome little road trip. plus for all us us that want to go we could make some ideas for rasing money and then if there is enough people involved the ones thats parents wont let go maybe if they see that all of the others are going then maybe they will lwet them go too. just thinking out loud and kind of fast and dont know if this all makes since but everyones thoughts are weelcome!!!
511. Re: [Speed cubing group] san franciscan cubist?
From: "Sam Fontana <robot8387@...>" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Feb 2003 23:53:09 -0000

hey ryguy im in modesto wich is only 80 miles away.i could get over there maybe if you wanted to meet up. im 15 and use the simple method wich is a really simple simple fridrich method and im trying to learn the fridrich method. what about you? if you want to email me thats fine and that way we dont litter up this place
512. ANYONE AROUND MODESTO
From: "Sam Fontana <robot8387@...>" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Feb 2003 23:55:33 -0000

anyone around modesto, stockton, sacramento, or san francisco? i would like to meet other people and see what they do and disscus thing related to the cube. thanx
513. Idaho
From: "Frank <ephem825@...>" <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Feb 2003 00:03:24 -0000

Hey I'm pretty sure that this is a lost cause, but I'll give it a shot anyway. I live in Boise, Idaho, and I was wondering if there are any members from this group that are located around Idaho. Im curious to see who may be close to where I am. Frank
514. Re: Idaho
From: "speed_cuber <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Feb 2003 00:08:22 -0000

I live in Idaho, but in the far, FAR North part. Not close enough to visit or anything. --- In speedsolvingrubikscube@yahoogroups.com, "Frank <ephem825@y...>" <ephem825@y...> wrote: > Hey I'm pretty sure that this is a lost cause, but I'll give it a > shot anyway. I live in Boise, Idaho, and I was wondering if there > are any members from this group that are located around Idaho. Im > curious to see who may be close to where I am. > > Frank
515. Re: For all us us kids in the club!!!
From: "speed_cuber <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Feb 2003 00:16:15 -0000

That sounds like a good idea. I'm 14, so I would join a group like that. The only problem is that there are only a few teens in this group. --- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana <robot8387@y...>" <robot8387@y...> wrote: > i was thinking that may be we should make a site just for the teens > in here. no offense to everyone else but i think that it would be > cool for us kids to help each other of course the help of others > would always be welcome. im 15 and will (god willing) have my driver > license a few weeks before the championships and i am planning on > going. i think it would be an awesome little road trip. plus for all > us us that want to go we could make some ideas for rasing money and > then if there is enough people involved the ones thats parents wont > let go maybe if they see that all of the others are going then maybe > they will let them go too. just thinking out loud and kind of fast > and dont know if this all makes since but everyones thoughts are > weelcome!!!
516. RE: [Speed cubing group] Re: For all us us kids in the club!!!
From: Tyler Robbins <sum1else@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Feb 2003 19:20:56 -0500

Im 16... 17 birthday is 2 months after the cube competition, otherwise I'd drive there Tyler Robbins http://www.thepuzzlestore.com Specializing in Custom Sequential Movement Puzzles Ebay ID: Sum1else -----Original Message----- From: speed_cuber <speed_cuber@...> [mailto:speed_cuber@...] Sent: Monday, February 10, 2003 7:16 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Re: For all us us kids in the club!!! That sounds like a good idea. I'm 14, so I would join a group like that. The only problem is that there are only a few teens in this group. --- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana <robot8387@y...>" <robot8387@y...> wrote: > i was thinking that may be we should make a site just for the teens > in here. no offense to everyone else but i think that it would be > cool for us kids to help each other of course the help of others > would always be welcome. im 15 and will (god willing) have my driver > license a few weeks before the championships and i am planning on > going. i think it would be an awesome little road trip. plus for all > us us that want to go we could make some ideas for rasing money and > then if there is enough people involved the ones thats parents wont > let go maybe if they see that all of the others are going then maybe > they will let them go too. just thinking out loud and kind of fast > and dont know if this all makes since but everyones thoughts are > weelcome!!! To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
517. RE: [Speed cubing group] For all us us kids in the club!!!
From: egyptsuckz7@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Feb 2003 19:28:30 -0500

hey a road trip would be neat. do you have any details and stuff about this? ryguy "Sam Fontana <robot8387@...>" <robot8387@...> wrote: >i was thinking that may be we should make a site just for the teens >in here. no offense to everyone else but i think that it would be >cool for us kids to help each other of course the help of others >would always be welcome. im 15 and will (god willing) have my driver >license a few weeks before the championships and i am planning on >going. i think it would be an awesome little road trip. plus for all >us us that want to go we could make some ideas �for rasing money and >then if there is enough people involved the ones thats parents wont >let go maybe if they see that all of the others are going then maybe >they will lwet them go too. just thinking out loud and kind of fast >and dont know if this all makes since but �everyones thoughts are >weelcome!!! > > > __________________________________________________________________ The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
518. Any Oregonian cubers?
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Feb 2003 00:31:13 -0000

Na?
519. Re: For all us us kids in the club!!!
From: "Sam Fontana <robot8387@...>" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Feb 2003 00:33:40 -0000

no no ideas yet just an idea bouncing around in my head. im making a club called kidssolvingrubikscube but i dont really know what im doing and i dont have a computer so im at the library so i cant cut and paste lins ank other stuff so if anyone wants to help and be a moderator let me know thanks
520. RE: [Speed cubing group] Re: For all us us kids in the club!!!
From: egyptsuckz7@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Feb 2003 19:35:43 -0500

maybe i could help you with that? im basically always online so its not really a problem for me ryguy "Sam Fontana <robot8387@...>" <robot8387@...> wrote: >no no ideas yet just an idea bouncing around in my head. im making a >club called kidssolvingrubikscube but i dont really know what im >doing and i dont have a computer so im at the library so i cant cut >and paste lins ank other stuff so if anyone wants to help and be a >moderator let me know thanks > > __________________________________________________________________ The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
521. Re: [Speed cubing group] For all us us kids in the club!!!
From: "James Potter <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Feb 2003 01:17:07 -0000

If there was a road trip thing we would all go on, I wouldn't be able to go. That is, there's a 99.9999% chance that I wouldn't. My mom is like totally paranoid about the Internet, so her letting me go to Toronto with someone I don't know is totally out of the question for her. --- In speedsolvingrubikscube@yahoogroups.com, egyptsuckz7@n... wrote: > hey a road trip would be neat. do you have any details and stuff about this? > > ryguy > > > "Sam Fontana <robot8387@y...>" <robot8387@y...> wrote: > > >i was thinking that may be we should make a site just for the teens > >in here. no offense to everyone else but i think that it would be > >cool for us kids to help each other of course the help of others > >would always be welcome. im 15 and will (god willing) have my driver > >license a few weeks before the championships and i am planning on > >going. i think it would be an awesome little road trip. plus for all > >us us that want to go we could make some ideas  for rasing money and > >then if there is enough people involved the ones thats parents wont > >let go maybe if they see that all of the others are going then maybe > >they will lwet them go too. just thinking out loud and kind of fast > >and dont know if this all makes since but  everyones thoughts are > >weelcome!!! > > > > > > > > __________________________________________________________________ > The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp > > Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
522. Re: [Speed cubing group] For all us us kids in the club!!!
From: egyptsuckz7@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Feb 2003 20:19:48 -0500

mayb your parents can go with you. my moms pretty paranoid too about the internet. my mom would probably freak out if i went without her so id probably bring my parents along. ryguy "James Potter <speed_cuber@...>" <speed_cuber@...> wrote: >If there was a road trip thing we would all go on, I wouldn't be able >to go. That is, there's a 99.9999% chance that I wouldn't. My mom is >like totally paranoid about the Internet, so her letting me go to >Toronto with someone I don't know is totally out of the question for >her. >--- In speedsolvingrubikscube@yahoogroups.com, egyptsuckz7@n... wrote: >> hey a road trip would be neat. do you have any details and stuff >about this? >> >> ryguy >> >> >> "Sam Fontana <robot8387@y...>" <robot8387@y...> wrote: >> >> >i was thinking that may be we should make a site just for the >teens >> >in here. no offense to everyone else but i think that it would be >> >cool for us kids to help each other of course the help of others >> >would always be welcome. im 15 and will (god willing) have my >driver >> >license a few weeks before the championships and i am planning on >> >going. i think it would be an awesome little road trip. plus for >all >> >us us that want to go we could make some ideas �for rasing money >and >> >then if there is enough people involved the ones thats parents >wont >> >let go maybe if they see that all of the others are going then >maybe >> >they will lwet them go too. just thinking out loud and kind of >fast >> >and dont know if this all makes since but �everyones thoughts are >> >weelcome!!! >> > >> > >> > >> >> __________________________________________________________________ >> The NEW Netscape 7.0 browser is now available. Upgrade now! >http://channels.netscape.com/ns/browsers/download.jsp >> >> Get your own FREE, personal Netscape Mail account today at >http://webmail.netscape.com/ > > __________________________________________________________________ The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
523. Re: [Speed cubing group] For all us us kids in the club!!!
From: "James Potter <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Feb 2003 01:39:30 -0000

I'm currently raising money for a plane ticket, so I probably don't even need a ride. Even though it would be fun. But my mom probably wouldn't want to go, either. LOL --- In speedsolvingrubikscube@yahoogroups.com, egyptsuckz7@n... wrote: > mayb your parents can go with you. my moms pretty paranoid too about the internet. my mom would probably freak out if i went without her so id probably bring my parents along. > > ryguy > > > "James Potter <speed_cuber@y...>" <speed_cuber@y...> wrote: > > >If there was a road trip thing we would all go on, I wouldn't be able > >to go. That is, there's a 99.9999% chance that I wouldn't. My mom is > >like totally paranoid about the Internet, so her letting me go to > >Toronto with someone I don't know is totally out of the question for > >her. > >--- In speedsolvingrubikscube@yahoogroups.com, egyptsuckz7@n... wrote: > >> hey a road trip would be neat. do you have any details and stuff > >about this? > >> > >> ryguy > >> > >> > >> "Sam Fontana <robot8387@y...>" <robot8387@y...> wrote: > >> > >> >i was thinking that may be we should make a site just for the > >teens > >> >in here. no offense to everyone else but i think that it would be > >> >cool for us kids to help each other of course the help of others > >> >would always be welcome. im 15 and will (god willing) have my > >driver > >> >license a few weeks before the championships and i am planning on > >> >going. i think it would be an awesome little road trip. plus for > >all > >> >us us that want to go we could make some ideas  for rasing money > >and > >> >then if there is enough people involved the ones thats parents > >wont > >> >let go maybe if they see that all of the others are going then > >maybe > >> >they will lwet them go too. just thinking out loud and kind of > >fast > >> >and dont know if this all makes since but  everyones thoughts are > >> >weelcome!!! > >> > > >> > > >> > > >> > >> __________________________________________________________________ > >> The NEW Netscape 7.0 browser is now available. Upgrade now! > >http://channels.netscape.com/ns/browsers/download.jsp > >> > >> Get your own FREE, personal Netscape Mail account today at > >http://webmail.netscape.com/ > > > > > > __________________________________________________________________ > The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp > > Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
524. Re: piece-pop at talent show
From: "heretocube <rolerknight1977@...>" <rolerknight1977@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Feb 2003 02:50:19 -0000

maybe start off with a bad cube and intentionally pop a piece and have your good cube as backup... after you pop first one tell everyone how important lubing and stuff is and taking care of a good speedcube is before solving the real one... maybe a good intro to look at instead of the juggling but i do think the juggling would be cool or work them both to your advantage
525. [Speed cubing group] Re: For all us us kids in the club!!!
From: "heretocube <rolerknight1977@...>" <rolerknight1977@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Feb 2003 02:52:40 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyler Robbins <sum1else@o...> wrote: > Im 16... 17 birthday is 2 months after the cube competition, otherwise > I'd drive there > > Tyler Robbins > http://www.thepuzzlestore.com > Specializing in Custom Sequential Movement Puzzles > Ebay ID: Sum1else > > > -----Original Message----- > From: speed_cuber <speed_cuber@y...> > [mailto:speed_cuber@y...] > Sent: Monday, February 10, 2003 7:16 PM > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] Re: For all us us kids in the club!!! > > That sounds like a good idea. I'm 14, so I would join a group like > that. The only problem is that there are only a few teens in this > group. > > --- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana > <robot8387@y...>" <robot8387@y...> wrote: > > i was thinking that may be we should make a site just for the teens > > in here. no offense to everyone else but i think that it would be > > cool for us kids to help each other of course the help of others > > would always be welcome. im 15 and will (god willing) have my > driver > > license a few weeks before the championships and i am planning on > > going. i think it would be an awesome little road trip. plus for > all > > us us that want to go we could make some ideas for rasing money > and > > then if there is enough people involved the ones thats parents wont > > let go maybe if they see that all of the others are going then > maybe > > they will let them go too. just thinking out loud and kind of fast > > and dont know if this all makes since but everyones thoughts are > > weelcome!!! > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ i think there are more teens here than you would believe and some of them are the best...
526. south carolina cubers
From: "heretocube <rolerknight1977@...>" <rolerknight1977@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Feb 2003 02:56:32 -0000

i'm gonna try this once more... are there any cubers out there from the south carolina area i would love to get together and share tricks... hope to hear from you...
527. Re: [Speed cubing group] Re: For all us us kids in the club!!!
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Feb 2003 22:54:33 -0800 (PST)

Im 15, and I think this is a very good idea. even though there isn't alot of teens in this group, more are growing everyday. i would join this group, sure. Brent "speed_cuber <speed_cuber@...>" <speed_cuber@...> wrote:That sounds like a good idea. I'm 14, so I would join a group like that. The only problem is that there are only a few teens in this group. --- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana <robot8387@y...>" <robot8387@y...> wrote: > i was thinking that may be we should make a site just for the teens > in here. no offense to everyone else but i think that it would be > cool for us kids to help each other of course the help of others > would always be welcome. im 15 and will (god willing) have my driver > license a few weeks before the championships and i am planning on > going. i think it would be an awesome little road trip. plus for all > us us that want to go we could make some ideas for rasing money and > then if there is enough people involved the ones thats parents wont > let go maybe if they see that all of the others are going then maybe > they will let them go too. just thinking out loud and kind of fast > and dont know if this all makes since but everyones thoughts are > weelcome!!! To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Shopping - Send Flowers for Valentine's Day [Non-text portions of this message have been removed]
528. Just wondering here...
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Feb 2003 23:16:31 -0800 (PST)

Hey people who know chess: do you know of any sites that have pretty good strategies and what not? oh, and is anyone from Arizona, probably the farthest state away from Toronto- (anyone? anyone....any-..one.......). just let me know. Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Shopping - Send Flowers for Valentine's Day [Non-text portions of this message have been removed]
529. Re: Just wondering here...
From: "double_nubbins <ken_murkot@...>" <ken_murkot@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Feb 2003 08:51:05 -0000

the ONLY place to go online is to the Internet Chess Club. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Hey people who know chess: do you know of any sites that have pretty good strategies and what not? oh, and is anyone from Arizona, probably the farthest state away from Toronto- (anyone? anyone....any-..one.......). just let me know. > > Brent > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > Yahoo! Shopping - Send Flowers for Valentine's Day > > [Non-text portions of this message have been removed]
530. Re: For all us us kids in the club!!!
From: "David Miyasaki <davidmiya@...>" <davidmiya@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Feb 2003 09:41:31 -0000

It appears that this discussion applies to me. I am a 17-year-old who lives in Hawaii. I just started the cubing about 3 months ago and am averaging in the high 40's. As to the your suggestion on breaking away from this group, assuming that all the "teens" in this group started no more than a few years ago, none of us have very much experience. Thus, it would be benneficial to learn from the "masters" who have been cubing for 20+ years. However, if the discussion content in this Yahoo group strays too far from "speed solving the Rubik's Cube," then I would suggest a split for the sake of resolving conflicting interests. As for a trip to the world championships, it would probably be better to book a plane trip with your parents for the sake of convenience and safety. I live about 2500 miles away from the nearest landmass...so I would have to book a plane trip anyway. As for raising money, there are a number of programs available both online and by mail that will gross insane amounts of money if enough time and effort is spend marketing the items. Now that I have voiced my thoughts, I would like to bid everyone in the cubing community a pleasant day. And please, if anyone happens to go vacationing to Hawaii, drop by my school:) --- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana <robot8387@y...>" <robot8387@y...> wrote: > i was thinking that may be we should make a site just for the teens > in here. no offense to everyone else but i think that it would be > cool for us kids to help each other of course the help of others > would always be welcome. im 15 and will (god willing) have my driver > license a few weeks before the championships and i am planning on > going. i think it would be an awesome little road trip. plus for all > us us that want to go we could make some ideas for rasing money and > then if there is enough people involved the ones thats parents wont > let go maybe if they see that all of the others are going then maybe > they will lwet them go too. just thinking out loud and kind of fast > and dont know if this all makes since but everyones thoughts are > weelcome!!!
531. Re: For all us us kids in the club!!!
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Feb 2003 17:26:00 -0000

houghts Well, I would not quaslify in any teen group, my age would forbid it. When I read this messafe, I lughed my head off. So I will say a few t6houghts of my own. You are welcime to laugh. :-) --- In speedsolvingrubikscube@yahoogroups.com, "David Miyasaki <davidmiya@h...>" <davidmiya@h...> wrote: > It appears that this discussion applies to me. I am a 17-year-old > who lives in Hawaii. I just started the cubing about 3 months ago > and am averaging in the high 40's. > Go ahead, break away. Only please keep in mind that some oldster could very easily penetrate your group by pretending he/she is a teen. How will you prevent that from happening? > As to the your suggestion on breaking away from this group, assuming > that all the "teens" in this group started no more than a few years > ago, none of us have very much experience. Thus, it would be > benneficial to learn from the "masters" who have been cubing for 20+ > years. However, if the discussion content in this Yahoo group strays > too far from "speed solving the Rubik's Cube," then I would suggest a > split for the sake of resolving conflicting interests. > > As for a trip to the world championships, it would probably be better > to book a plane trip with your parents for the sake of convenience > and safety. That is sensible. Of course, if you live in Hawaii, you have no choice, unless you are an excellent swimmer. :-))) > I live about 2500 miles away from the nearest > landmass...so I would have to book a plane trip anyway. As for > raising money, there are a number of programs available both online > and by mail that will gross insane amounts of money if enough time > and effort is spend marketing the items. OH NO!!!!!!!!! Kids, stay away from those outfits. Chances are excellent that they are crooked. Not only will you not see an money, you may lose money . Remember the adage: "If it is too good to be true, it probably is." If you want to see the action in Toronto, earn and save your money for the trip. Start now. The farther away you live from Toronto, the nore it is going to cost. You should have more money than you plan to spend on the trip for emergencies. If you bring some hme, spend it on more cubes and create some 3 dimensional designs. Granny Hana a kostky > > Now that I have voiced my thoughts, I would like to bid everyone in > the cubing community a pleasant day. And please, if anyone happens > to go vacationing to Hawaii, drop by my school:) > > > --- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana > <robot8387@y...>" <robot8387@y...> wrote: > > i was thinking that may be we should make a site just for the teens > > in here. no offense to everyone else but i think that it would be > > cool for us kids to help each other of course the help of others > > would always be welcome. im 15 and will (god willing) have my > driver > > license a few weeks before the championships and i am planning on > > going. i think it would be an awesome little road trip. plus for > all > > us us that want to go we could make some ideas for rasing money > and > > then if there is enough people involved the ones thats parents wont > > let go maybe if they see that all of the others are going then > maybe > > they will lwet them go too. just thinking out loud and kind of fast > > and dont know if this all makes since but everyones thoughts are > > weelcome!!!
532. Re: For all us us kids in the club!!!
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Feb 2003 17:39:31 -0000

I have a simple question: in this message you say you are 17, but in your profile you list your age as 21. So how old are you? Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "David Miyasaki <davidmiya@h...>" <davidmiya@h...> wrote: > It appears that this discussion applies to me. I am a 17-year-old > who lives in Hawaii. I just started the cubing about 3 months ago > and am averaging in the high 40's. > > As to the your suggestion on breaking away from this group, assuming > that all the "teens" in this group started no more than a few years > ago, none of us have very much experience. Thus, it would be > benneficial to learn from the "masters" who have been cubing for 20+ > years. However, if the discussion content in this Yahoo group strays > too far from "speed solving the Rubik's Cube," then I would suggest a > split for the sake of resolving conflicting interests. > > As for a trip to the world championships, it would probably be better > to book a plane trip with your parents for the sake of convenience > and safety. I live about 2500 miles away from the nearest > landmass...so I would have to book a plane trip anyway. As for > raising money, there are a number of programs available both online > and by mail that will gross insane amounts of money if enough time > and effort is spend marketing the items. > > Now that I have voiced my thoughts, I would like to bid everyone in > the cubing community a pleasant day. And please, if anyone happens > to go vacationing to Hawaii, drop by my school:) > > > --- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana > <robot8387@y...>" <robot8387@y...> wrote: > > i was thinking that may be we should make a site just for the teens > > in here. no offense to everyone else but i think that it would be > > cool for us kids to help each other of course the help of others > > would always be welcome. im 15 and will (god willing) have my > driver > > license a few weeks before the championships and i am planning on > > going. i think it would be an awesome little road trip. plus for > all > > us us that want to go we could make some ideas for rasing money > and > > then if there is enough people involved the ones thats parents wont > > let go maybe if they see that all of the others are going then > maybe > > they will lwet them go too. just thinking out loud and kind of fast > > and dont know if this all makes since but everyones thoughts are > > weelcome!!!
533. Re: For all us us kids in the club!!!
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Feb 2003 17:50:07 -0000

well, i'm not saying that it is a bad idea, I'm also not suggesting that it is a good idea as well. I don't see any relevence of starting a new yahoo club purely based because of age. This is a club for all ages, what you can discuss on your group is no different than what you can discuss here. You would also be lossing the valuable wisdom of the more advanced cubers. We are all learning together, but thats what i'm seeing, Jake
534. Re: minx parity revisited
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Feb 2003 20:18:05 -0000

--- j_rueth wrote: > Yeah, I found out one of my friends accidently popped a whole row > off and put the pieces in wrong. ... thanks much! You're quite welcome! > what kinda method/ approach you use to acheavie such fast times. > Thanks again!!! First, I'll make the comment that I've never actually done a 6-color megaminx, and I would guess that they probably take longer than the 12 color ones. Second, if Chris Gilsdorf is in the group, he may want to share his method, too. He posted a 2:22 on the unofficial records page - truly incredible! I'm going to have to see if I can regain my position :-P Before I get into my method, I'll give a couple tips: 1) Pick a color that kind of stands out, and do that for the first face. If there is a second color that also stands out well (and is adjacent to the first, which on a 6-color minx could be any color), do that one second. 2) When solving the megaminx, most of your time is lost looking for pieces (at least this was my experience). Therefore, your approach should be the one that allows you to minimize search time. For this reason, focus on one color at a time (for the most part) - complete one face, move to the second, then the third, etc. Unfortunately, with a 6 color megaminx, half of the corners with the color you're looking for don't go on the face you're working on. 3) Experiment with LL and F2L algs - several 3x3x3 cube algs can be directly applied to the megaminx or can be slightly altered and used. Okay, enough babbling - here's how I do it. I'm sorry if this is hard to understand, but it would be really helpful to have some pictures for this. Oh, well... Here it is: 1) Form a star (cross) on one side 2) Solve the "F2L" corner/edge pairs for the first face. Because finding pieces takes so long, and not all cube algs translate well to the megaminx, I don't do it the way I would on a cube. Instead, I do several steps for each pair: 2a) Find the corner and move it to the face directly opposite the star (with the color of the star also on that face). 2b) Find the edge that it pairs with, and move the edge to one of the 5 positions adjacent to the face opposite the star. 2c) Pair up the edge and corner, and move them both onto the face opposite the star. 2d) Rotate that face to put them in line with the "F2L slot" they belong in, and put them in place. 3) Repeat 1 and 2 for the second face (adjacent to the first) and the third face (adjacent to both of the first two faces), making sure not to undo any previous work. 4) Once you've done this, you should only have 3 adjacent faces still messed up (not counting lucky cases). You should be able to use cube algs to place an edge and 2 corner/edge pairs on a fourth face (adjacent to any 2 of the first 3 faces) to get down to the last two faces. 5) On one of the two remaining faces, place the corner away from the other face, along with the two edges around it. Then, place the other 2 corner/edge pairs like you would in the F2L of the cube. 6) LL (Finally!) is done in four "steps", orient edges, permute edges, orient corners, permute corners. 6a) Edge orientation can be done in 1 look (3 algs) 6b) Edge permutations can be done in 1 look (3 algs) 6c) Corner orientation can be done in 1 look (with 2 or 3 needing correction) or 2 looks (with 4 or 5 needing correction) (8 algs). 6d) Corner permutation can also be done in 1 look (2-3 needing correction) or 2 looks (4-5 needing correction) (4 algs). Note: with a 6-color minx, you will want to check for the parity problem (and fix it) during step 6b. I believe the alg I gave a while back will correct parity without affecting edge orientation. Sorry for yet another lengthy post, but hopefully this helps. - G
535. Re: minx parity revisited
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Feb 2003 21:54:32 -0000

Alrighty, Thanks much, yes i too prefer a 12 colored minx than a 6, and also i use practically the same approach to the minx as you, i just need to focus more on searching and executing more efficient moves i guess. Thans again and I'll relay the message to my friend!!! Jake --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay <Grant@T...>" <Grant@T...> wrote: > --- j_rueth wrote: > > Yeah, I found out one of my friends accidently popped a whole row > > off and put the pieces in wrong. ... thanks much! > > You're quite welcome! > > > what kinda method/ approach you use to acheavie such fast times. > > Thanks again!!! > First, I'll make the comment that I've never actually done a 6-color > megaminx, and I would guess that they probably take longer than the 12 > color ones. > > Second, if Chris Gilsdorf is in the group, he may want to share his > method, too. He posted a 2:22 on the unofficial records page - truly > incredible! I'm going to have to see if I can regain my position :- P > > Before I get into my method, I'll give a couple tips: > 1) Pick a color that kind of stands out, and do that for the first > face. If there is a second color that also stands out well (and is > adjacent to the first, which on a 6-color minx could be any color), do > that one second. > > 2) When solving the megaminx, most of your time is lost looking for > pieces (at least this was my experience). Therefore, your approach > should be the one that allows you to minimize search time. For this > reason, focus on one color at a time (for the most part) - complete > one face, move to the second, then the third, etc. Unfortunately, > with a 6 color megaminx, half of the corners with the color you're > looking for don't go on the face you're working on. > > 3) Experiment with LL and F2L algs - several 3x3x3 cube algs can be > directly applied to the megaminx or can be slightly altered and used. > > Okay, enough babbling - here's how I do it. I'm sorry if this is hard > to understand, but it would be really helpful to have some pictures > for this. Oh, well... Here it is: > > 1) Form a star (cross) on one side > > 2) Solve the "F2L" corner/edge pairs for the first face. Because > finding pieces takes so long, and not all cube algs translate well > to the megaminx, I don't do it the way I would on a cube. Instead, > I do several steps for each pair: > > 2a) Find the corner and move it to the face directly opposite the > star (with the color of the star also on that face). > > 2b) Find the edge that it pairs with, and move the edge to one of > the 5 positions adjacent to the face opposite the star. > > 2c) Pair up the edge and corner, and move them both onto the face > opposite the star. > > 2d) Rotate that face to put them in line with the "F2L slot" they > belong in, and put them in place. > > 3) Repeat 1 and 2 for the second face (adjacent to the first) and the > third face (adjacent to both of the first two faces), making sure > not to undo any previous work. > > 4) Once you've done this, you should only have 3 adjacent faces still > messed up (not counting lucky cases). You should be able to use > cube algs to place an edge and 2 corner/edge pairs on a fourth face > (adjacent to any 2 of the first 3 faces) to get down to the last > two faces. > > 5) On one of the two remaining faces, place the corner away from the > other face, along with the two edges around it. Then, place the > other 2 corner/edge pairs like you would in the F2L of the cube. > > 6) LL (Finally!) is done in four "steps", orient edges, permute edges, > orient corners, permute corners. > > 6a) Edge orientation can be done in 1 look (3 algs) > > 6b) Edge permutations can be done in 1 look (3 algs) > > 6c) Corner orientation can be done in 1 look (with 2 or 3 needing > correction) or 2 looks (with 4 or 5 needing correction) (8 algs). > > 6d) Corner permutation can also be done in 1 look (2-3 needing > correction) or 2 looks (4-5 needing correction) (4 algs). > > Note: with a 6-color minx, you will want to check for the parity > problem (and fix it) during step 6b. I believe the alg I gave a while > back will correct parity without affecting edge orientation. > > Sorry for yet another lengthy post, but hopefully this helps. > > - G
536. Re: For all us us kids in the club!!!
From: "Sam Fontana <robot8387@...>" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Feb 2003 01:06:51 -0000

im not saying stay away from this group but join another group becuase some people stay quiet becuase they dont understand what most people are talking about i know that i didnt for a few months and that the adults could also help but not get so technical and also help the younger ones who just want to be able to solve the cube asimple way instead of memorizing 129 algorithms. and not driving flying would be fine to but the money is the prioblem for me i dont ever have a computer im have to go to the public libarary to do anything.and to david miyasaki what kind of fundraisers do you know about if you could email me that would be great so we dont litter up the board thanx. but anyways thats just my tought about this whole thing any comments are welcome
537. Re: For all us us kids in the club!!!
From: "Sam Fontana <robot8387@...>" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Feb 2003 01:18:08 -0000

i ment stray away i would never want some one to leave this group its to awesome!!!
538. Re: Showed the cube today
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Feb 2003 07:00:16 -0000

Great to hear it all turned out well in the end Chris. :) I would've been quite surprised if your maths teacher wasn't impressed by your cube skills. I'm sure we've all met people who claim they can do a cube, but then when you hand them the cube you happen to have in your bag and ask them to demonstrate it becomes obvious they have no idea!! If your teacher is a former cuber himself then he may have heard many people people claim they can solve it but actually can't. I'm always cynical about anyone who claims they can solve it - until they show me! Besides people in this group, I've only ever known two people who've actually been able to follow through with claims of 'yeah, I can solve the cube'. Everyone else thinks it's a huge achievement if they can solve a face! Then I have to explain to them why doing a face is meaningless - it has to be a layer before it could really be considered to be the beginnings of a complete solution. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey all. For anyone who was following the whole thing about my math > class, I stayed after class today and showed my teacher (and two of > the other guys in the class) the cube. It was really cool, they > liked it and me and the teacher started talking and it turns out he > knows a lot about the cube! He was asking if there were an contests > coming up and I said yeah one in August, and he said up in Toronto > right? He was also asking if I'd participated in the Sunday > Contest! So anyway that was really cool, thanks for the suggestion > everyone. I wasn't sure if I should show the cube or not. He was > saying that he'd probably get me to show it to the class at some > point :) heh heh which is another chance to get people into the > cube :) So anyway it went well. > > Later all, > Chris
539. Talent show success!!!
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Feb 2003 09:39:44 -0000

Hey the talent show was a success. I went up on stage with my juggling pins, said hi, and started juggling. Then I dropped all of my pins, and said "well good thing that's not my talent." Got some laughs, and some heckles. Then I took my Rubik's cube out of my pocket and said that it was in need of a good scramble, and asked for a volunteer. Then I asked if the guy's hands were clean (Got some laughs). When he started scrambling I started giving them facts about the Rubik's cube, 4.3x10^19 combinations, and if you did a turn per sec, it would take 1400 million million years to get through every combination. Then I told them about the first world championship, and the second world championship in Toronto, and that I was going. Then I told them that the rules were that I get 15 sec of pre-inspection. Then they gave me a 15s count down. And then I said everyone with a watch time me. I said ready set go. And during the solution, I was so nervous that my hands were shaking and I could barley turn the cube. Then because of the bad light, I misplaced the first four corners. Then I did the wrong algorithm for the second corners, and I finished in 36 seconds. The crowd went WILD. That was cool. After it got quite I said let me have another try, without giving away the fact I was upset with the first time. This time I did the right algorithm and it was much better with a time of 28seconds. And again the crowd went wild. Anyway, They were going to judge on talent, originality, and entertainment. And have a first, second, and third place, with $125, $100, and $75 as prizes. But then they decided to give three prizes of $100 for the three categories. A tap-dancer got it for talent, a rock group got it for entertainment and an angry solo guitar player got it for originality. I think that if it were places (1st 2nd and 3rd) that I would have gotten third and the tap dancer would not have won. Anyway after the show many people came up and told me how cool I was. And I thought I did okay, so it was a success. -Kenneth
540. Re: [Speed cubing group] Talent show success!!!
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Feb 2003 10:48:06 +0000

Way to go, Kenneth!! >And during >the solution, I was so nervous that my hands were shaking and I could >barley turn the cube. Then because of the bad light, I misplaced the >first four corners. Then I did the wrong algorithm for the second >corners, and I finished in 36 seconds. After going through that, any suggestions on how to tackle nerves? Whenever someone watches me I seem to get the shakes ... S. _________________________________________________________________ Worried what your kids see online? Protect them better with MSN 8 http://join.msn.com/?page=features/parental&pgmarket=en-gb&XAPID=186&DI=1059
541. Re: Talent show success!!!
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Feb 2003 12:39:49 -0000

A couple of things: if you moved at one turn a second it would probably take more than 4.3*10^19 seconds because I would imagin that it is impossible to visit every position without ever coming back to a previous one (and, even if it were, it would take a while to think out the route). The other thing: you asked them to time you after the you'd got them to count 15 seconds. Doesn't that give you a few extra seconds to think about things? Aren't you supposed to just go for it immediately after the 15 seconds are up?
542. Re: [Speed cubing group] Re: Talent show success!!!
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Feb 2003 12:46:11 +0000

>The other thing: you asked them to time you after the you'd got them >to count 15 seconds. Doesn't that give you a few extra seconds to >think about things? Aren't you supposed to just go for it immediately >after the 15 seconds are up? Richard, that might have been what Kenneth meant, but in any case, in the 1982 championships the contestants did not go directly from the inspection to the solving, there was a gap of some seconds. S. _________________________________________________________________ Overloaded with spam? With MSN 8, you can filter it out http://join.msn.com/?page=features/junkmail&pgmarket=en-gb&XAPID=32&DI=1059
543. StackMat
From: jess_bonde <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Feb 2003 15:38:48 -0000

Hi everybody. I just participated in a Swedish tv commercial which also featured the speedstack world champion, Emily Fox. I checked out the website: http://www.speedstacks.com They have a timer called the StackMat which would probably be suitable for cubing also. Check it out. Jess.
544. Re: StackMat
From: "James Potter <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Feb 2003 15:56:21 -0000

But wouldn't that be kind of useless, because you only need a small portion to put the cube back down, not a 3 foot long mat. Besides that, it sounds like it would work well. --- In speedsolvingrubikscube@yahoogroups.com, jess_bonde <no_reply@y...> wrote: > Hi everybody. > I just participated in a Swedish tv commercial which also featured > the speedstack world champion, Emily Fox. > I checked out the website: http://www.speedstacks.com > They have a timer called the StackMat which would probably be > suitable for cubing also. > Check it out. > Jess.
545. Re: StackMat
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Feb 2003 16:23:18 -0000

Wow shes fast!!! --- In speedsolvingrubikscube@yahoogroups.com, "James Potter <speed_cuber@y...>" <speed_cuber@y...> wrote: > But wouldn't that be kind of useless, because you only need a small > portion to put the cube back down, not a 3 foot long mat. Besides > that, it sounds like it would work well. > > --- In speedsolvingrubikscube@yahoogroups.com, jess_bonde > <no_reply@y...> wrote: > > Hi everybody. > > I just participated in a Swedish tv commercial which also featured > > the speedstack world champion, Emily Fox. > > I checked out the website: http://www.speedstacks.com > > They have a timer called the StackMat which would probably be > > suitable for cubing also. > > Check it out. > > Jess.
546. Re: Talent show success!!!
From: "mrtrickypants <mrtrickypants@...>" <mrtrickypants@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Feb 2003 18:39:31 -0000

he wasn't in a contest for guiness it was a talent show...his show... he can follow whatever rules he chooses it was "entertainment", not some type of closely monitored record attempt. --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > The other thing: you asked them to time you after the you'd got them > to count 15 seconds. Doesn't that give you a few extra seconds to > think about things? Aren't you supposed to just go for it immediately > after the 15 seconds are up?
547. Re: Talent show success!!!
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Feb 2003 19:18:06 -0000

--- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > > Hey the talent show was a success. I went up on stage with my > juggling pins, said hi, and started juggling. Then I dropped all of > my pins, and said "well good thing that's not my talent." Got some > laughs, and some heckles. Then I took my Rubik's cube out of my > pocket and said that it was in need of a good scramble, and asked for > a volunteer. Then I asked if the guy's hands were clean (Got some > laughs). When he started scrambling I started giving them facts > about the Rubik's cube, 4.3x10^19 combinations, and if you did a turn > per sec, it would take 1400 million million years to get through > every combination. Then I told them about the first world > championship, and the second world championship in Toronto, and that > I was going. Then I told them that the rules were that I get 15 sec > of pre-inspection. Then they gave me a 15s count down. And then I > said everyone with a watch time me. I said ready set go. And during > the solution, I was so nervous that my hands were shaking and I could > barley turn the cube. Then because of the bad light, I misplaced the > first four corners. Then I did the wrong algorithm for the second > corners, and I finished in 36 seconds. The crowd went WILD. That > was cool. After it got quite I said let me have another try, without > giving away the fact I was upset with the first time. This time I > did the right algorithm and it was much better with a time of > 28seconds. And again the crowd went wild. Anyway, They were going > to judge on talent, originality, and entertainment. And have a > first, second, and third place, with $125, $100, and $75 as prizes. > But then they decided to give three prizes of $100 for the three > categories. A tap-dancer got it for talent, a rock group got it for > entertainment and an angry solo guitar player got it for > originality. I think that if it were places (1st 2nd and 3rd) that I > would have gotten third and the tap dancer would not have won. > Anyway after the show many people came up and told me how cool I > was. And I thought I did okay, so it was a success. > > -Kenneth Hey kenneth, Way to go! Sounds like a real crowd pleaser. David J "A rolling stone gathers momentum."
548. Strange but true
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Feb 2003 19:35:14 -0000

According to Cube Solver 2.21 when I put ina solved cube it came out with UU' (or maybe it was U'U) for the solution (2 moves). When I clicked the optimal box and ran it it came up with U2R2L2U2D2R2L2D2 (8 moves), which it now claims is optimal.
549. Midwest Cube Day
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Feb 2003 21:11:26 -0000

Plans are underway for a Midwest Cube Day. The date is currently not determined, but it looks like it will be held early next month. We are planning to be at the Argonne National Laboratory, about 23 miles southwest of Chicago, IL. I know a few who are planning on attending (and maybe I'm asking this prematurely, without all the details), but is there anyone else here who would be interested in attending (and/or able to)? Feel free to reply here with questions, or e-mail me privately.
550. RE: [Speed cubing group] Midwest Cube Day
From: "Chazzz" <chazzzle1@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 12 Feb 2003 16:13:10 -0500

It is quite possible that I may be able to attend, it all depends on the date. -----Original Message----- From: Grant Tregay <Grant@...> [mailto:Grant@...] Sent: Wednesday, February 12, 2003 4:11 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Midwest Cube Day Plans are underway for a Midwest Cube Day. The date is currently not determined, but it looks like it will be held early next month. We are planning to be at the Argonne National Laboratory, about 23 miles southwest of Chicago, IL. I know a few who are planning on attending (and maybe I'm asking this prematurely, without all the details), but is there anyone else here who would be interested in attending (and/or able to)? Feel free to reply here with questions, or e-mail me privately. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! <http://docs.yahoo.com/info/terms/> Terms of Service. [Non-text portions of this message have been removed]
551. Re: Talent show success!!!
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 00:25:44 -0000

> After going through that, any suggestions on how to tackle nerves? Whenever > someone watches me I seem to get the shakes ... Well I think that the best way to do calm down is to relax!! I was really nervous and was very tense. I think if I had relaxed a bit I would have done better. Also about the time after the 15sec, I suppose I could have thought about the solution . . . but I didn't cuz #1 I was nervous and #2 I have to see to think. That is one reason why I think that blindfold cubing is so hard for me. #3 I was talking to the crowed and not thinking about the cube. And about cube explorer, I too have had them solve a solved cube and thought it was weird. -Kenneth
552. east coast cube day
From: "heretocube <rolerknight1977@...>" <rolerknight1977@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 01:48:56 -0000

chris H. and i have been talking about meeting sometime cuz we live so close then he said something about an east coast meeting... what i want to know is who all could attend and where everyone lives so a place can be decided on and i would also like to hear from chris about if he has got more info or thought more about it....i think a good date would be about may or june.. please give me some input chris b
553. west coast?
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 02:02:46 -0000

All this talk about cube days and where people are at has me wondering if anyone lives in or near Southern California? -Kenneth
554. Re: [Speed cubing group] Midwest Cube Day
From: "Sam Fontana <robot8387@...>" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 02:35:08 -0000

i think you should give morte of a warniing that just a month people have to get off work out of school and get the money to get there for those that live a considerate amount away just think you should bwe a little more practical about it
555. stickers from hessport
From: "Sam Fontana <robot8387@...>" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 02:40:51 -0000

are the stickers on line gtood stickers they say pvc but are they?
556. Cube designs again
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 14:03:46 +1100

Springs are good because they allow you to cut corners around two adjacent face turns. But you can only do this if the second turn is in the opposite direction to the first. That is, you can cut around the corner R'U, but not RU. Would things be different if centre pieces had rounded corners? Ryan
557. Cube designs again
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Feb 2003 11:32:31 +1100

Springs are good things since they allow you to cut corners with two adjacent face turns. But (as I'm sure most people know), you can only cut a corner if the second turn is in the opposite direction to the first turn? eg. you can speed around R'U, but you'll get stuck on RU. Would this change if the centre pieces had rounded corners? Ryan
558. QUESTION???????????
From: "triggercross4891 <triggercross4891@...>" <triggercross4891@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 05:03:44 -0000

I have a question on F2L while cubing. If you look ahead(as you do one F2L), which is a better idea: LOOK FOR THE NEXT CORNER? OR LOOK FOR THE NEXT EDGE? ....OR BOTH?(IS THAT EVEN POSSIBLE?) EMAIL ME AT <TRIGGERCROSS000@...> THANX
559. Re: [Speed cubing group] west coast?
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Feb 2003 22:13:24 -0800 (PST)

im in Arizona, but still it's a little far. Brent redkbrandon <no_reply@yahoogroups.com> wrote:All this talk about cube days and where people are at has me wondering if anyone lives in or near Southern California? -Kenneth :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Shopping - Send Flowers for Valentine's Day [Non-text portions of this message have been removed]
560. Re: [Speed cubing group] west coast?
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Feb 2003 22:13:48 -0800 (PST)

im in Arizona, but still it's a little far. Brent redkbrandon <no_reply@yahoogroups.com> wrote: All this talk about cube days and where people are at has me wondering if anyone lives in or near Southern California? -Kenneth :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Shopping - Send Flowers for Valentine's Day [Non-text portions of this message have been removed]
561. Re: stickers from hessport
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 07:03:12 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana <robot8387@y...>" <robot8387@y...> wrote: > are the stickers on line gtood stickers they say pvc but are they? The ones that I got were. That doesn't mean if you get them they will be. A friend of mine who is in the Rubik's club at UCI took them up on their free sticker offer. http://www.rubikshop.com/cgi-bin/shop.cgi click on Contact/FAQ and then click on "Do you offer replacement stickers for my 3x3x3 or 4x4x4 cube?" Anyway he got the crappy paper stickers. But a while back my parents bought me their lube kit, and it had two sets of replacement stickers. And they were the best stickers that I have ever had. Even after heavy use for almost 9 months, they still are bright. -Kenneth
562. Question for all who regularly check this group.
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 07:25:14 -0000

Here are some questions I was wondering about: Name? Nickname? How often do you come to this site? How long do you spend on this site? What is your Average time to solve a Rubik's cube? Are you improving a lot, a little, or not at all? How much time do you spend solving Rubik's type puzzles? Daily? Weekly? Do you spend more time on this site or more time solving Rubik's type puzzles? How long have you been able to solve a Rubik's Cube? Here are my answers. Name? Kenneth Nickname? Red How often do you come to this site? about 3 times a day How long do you spend on this site? enough time to read all the posts, and maybe make one. What is your Average time to solve a Rubik's cube? 25s Are you improving a lot, a little, or not at all? A little How much time do you spend solving Rubik's type puzzles? Daily? Weekly? >From 3+hours to as little as 3 solves a day. My average time a day is probably half an hour. (I can't remember a day that I didn't solve a cube at least three times.) Do you spend more time on this site or more time solving Rubik's type puzzles? I think that some days I spend more time on this site than I do playing with my cubes, but there are many times I spend much more time on the cube than on this site. On average I think that it might even be the same amount of time on each. How long have you been able to solve a Rubik's Cube? 1year and 4months -Kenneth
563. RE: [Speed cubing group] Question for all who regularly check this group.
From: egyptsuckz7@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 02:35:09 -0500

>Name? Ryan >Nickname? Ryguy >How often do you come to this site? Everyday >How long do you spend on this site? I dont really stay on the site, I just read the mail in my mail box i go to the chat though >What is your Average time to solve a Rubik's cube? 60 secs >Are you improving a lot, a little, or not at all? a little gettin better everyday hopefully.... >How much time do you spend solving Rubik's type puzzles? Daily? >Weekly? daily >Do you spend more time on this site or more time solving Rubik's type >puzzles? equal, i do both at the same time >How long have you been able to solve a Rubik's Cube? about 1 and a half months __________________________________________________________________ The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
564. Re: [Speed cubing group] Question for all who regularly check this group.
From: "thomas TEMPLIER" <thomas_templier@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 11:02:45 +0100

>From: redkbrandon <no_reply@yahoogroups.com> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: [Speed cubing group] Question for all who regularly check this >group. >Date: Thu, 13 Feb 2003 07:25:14 -0000 > >Here are my answers : >Name? >Thomas >Nickname? >Vivelecube >How often do you come to this site? >Everyday ! >How long do you spend on this site? The time to read the messages et maybe write a mail. > >What is your Average time to solve a Rubik's cube? >30sec >Are you improving a lot, a little, or not at all? >A lot.I have to learn the F2L and the OLL !! >How much time do you spend solving Rubik's type puzzles? Daily? >Weekly? >Daily :1hour Weekly :maybe 3Hours >Do you spend more time on this site or more time solving Rubik's type >puzzles? >No no !I want to improve my times ! >How long have you been able to solve a Rubik's Cube? >Only 5 Months. > >> >Tom, 15years. _________________________________________________________________ MSN Search, le moteur de recherche qui pense comme vous ! http://search.msn.fr/worldwide.asp
565. Re: Question for all who regularly check this group.
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 13:14:49 -0000

> Name: Jaap > Nickname: _jaap or jaapsch > How often do you come to this site: every day > How long do you spend on this site: until I've read it all, no more than about 10 minutes. > What is your Average time to solve a Rubik's cube: about 1:20 > Are you improving a lot, a little, or not at all: Not at all. I don't speedcube really. > How much time do you spend solving Rubik's type puzzles: Very little time physically solving them, but I spend on average 1 or 2 hours a day on puzzle related things, e.g. my web site, programming projects on puzzles, reading books etc. > Do you spend more time on this site or more time solving Rubik's > type puzzles? This site - see answers above. > How long have you been able to solve a Rubik's Cube? about 22 years. Jaap http://www.geocities.com/jaapsch/puzzles
566. Rubik's for Pocket PC
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 13:27:08 -0000

I bought a Pocket PC last week. (For those who are interested, it's an iPAQ 3970.) Anyway, I've been having fun downloading lots of stuff for it, including a Rubik's Cube for the Pocket PC. :) Jasmine.
567. Re: Question for all who regularly check this group.
From: "b_shop_1 <b_shop_1@...>" <b_shop_1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 14:39:16 -0000

> Name? > Thomas > Nickname? > Bshop > How often do you come to this site? > 3 times a day > How long do you spend on this site? > Enough time to read all posts > What is your Average time to solve a Rubik's cube? > 45 sec > Are you improving a lot, a little, or not at all? > a lot but still need to learn OLL and practice F2L > How much time do you spend solving Rubik's type puzzles? Daily? > between 30 minutes and 4 hours > Weekly? > 7 * previous answer :) > Do you spend more time on this site or more time solving Rubik's type > puzzles? > solving > How long have you been able to solve a Rubik's Cube? > Since August 2002 Thomas (That's my first post !! :D)
568. Re: Question for all who regularly check this group.
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 15:01:42 -0000

--- redkbrandon wrote: > Name? Grant Tregay > Nickname? Don't really have one > How often do you come to this site? Most weekdays, rarely on weekends > How long do you spend on this site? long enough to read and respond as needed > What is your Average time to solve a Rubik's cube? 28.93 seconds, for my most recent average > Are you improving a lot, a little, or not at all? Not much. > How much time do you spend solving Rubik's type puzzles? Daily? > Weekly? Ranges from just a couple solves to probably 2-3 hours, although most days at work, I spend a lot of my break time playing the oinkleburger applet. With the applet, probably about 1 1/2 hours average per day. > Do you spend more time on this site or more time solving Rubik's > type puzzles? Hmm... Probably cubing. > How long have you been able to solve a Rubik's Cube? 6-7 years now, I think.
569. Re: Question for all who regularly check this group.
From: "James Potter <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 15:55:49 -0000

Name? James Potter Nickname? Actually, James Potter is my nickname. On the internet, anyway. How often do you come to this site? from 0 times a day to 5 times a day, depending on... stuff. How long do you spend on this site? about 15 minutes. What is your Average time to solve a Rubik's cube? about 35 seconds Are you improving a lot, a little, or not at all? Not much. I need to learn a ton of new algs, but if I start learning now, then it''ll take me about three months to memorize all of them (theres about 30, and I have an awwwful memory) and then it'll take another two-three months to get used to it to get my times down, so there isn't enough time before the championships. How much time do you spend solving Rubik's type puzzles? Daily? Weekly? about a half hour per day. Do you spend more time on this site or more time solving Rubik's type puzzles? solving puzzles. Definitely. How long have you been able to solve a Rubik's Cube? I first solve one without instructions when I was eleven, then I got instructions and then learned how a few months later.
570. Re: Rubik's for Pocket PC
From: "James Potter <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 15:56:35 -0000

Is the cube a very good one? Liek are the graphics good, and stuff? --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I bought a Pocket PC last week. (For those who are interested, it's > an iPAQ 3970.) Anyway, I've been having fun downloading lots of stuff > for it, including a Rubik's Cube for the Pocket PC. :) > > Jasmine.
571. Re: [Speed cubing group] Re: Question for all who regularly check this group.
From: Etienne de Foras <e_deforas@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 17:36:21 +0100 (CET)

> Name: Etienne de Foras > Nickname: Etienne de Foras > How often do you come to this site: every days > How long do you spend on this site: 10 minutes. > What is your Average time to solve a Rubik's cube: about 2:00 > Are you improving a lot, a little, or not at all: Not really. I prefer larger cubes like 5x5x5 or 4x4x4, or building one when I will have time > How much time do you spend solving Rubik's type puzzles: 1 hour per day > Do you spend more time on this site or more time solving Rubik's > type puzzles? More time doing rubicks and stuff related , and astronomy. > How long have you been able to solve a Rubik's Cube? Don't remember ( i had a book for the 3x3x3, anyway but made a personnal method for largers ones) Can I add something? :how many cube do you have? 20 :what cube are you waiting for? 6x6x6 and extended Megaminx (Megaminx 4x4x4x4x4?) :Where do you live? near Paris, France Anybody there? : web site? http://etienne.deforas.free.fr :comment? I am building a protoype of a complex nice cube, somebody interested? See you. ___________________________________________________________ Do You Yahoo!? -- Une adresse @... gratuite et en fran�ais ! Yahoo! Mail : http://fr.mail.yahoo.com
572. Re: Question for all who regularly check this group.
From: "triggercross4891 <triggercross4891@...>" <triggercross4891@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 16:47:39 -0000

--- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > Here are some questions I was wondering about: > > Name? > Kiet > Nickname? > > How often do you come to this site? > Once a day > How long do you spend on this site? > Usually about 5 mins, just to ask some questions and/or read several interesting posts > What is your Average time to solve a Rubik's cube? > 32s > Are you improving a lot, a little, or not at all? > A little, but I'm working on F2L techniques, that should help > How much time do you spend solving Rubik's type puzzles? Daily? > Weekly? > Daily....I think I'm better of counting the time I'm NOT solving the cube: about 5-6hours out of the 18 that i'm awake > Do you spend more time on this site or more time solving Rubik's type > puzzles? > I don't do alot of things more than solving the Rubik's cube right now....it's really bad, I should try to do something about it... > How long have you been able to solve a Rubik's Cube? > 3 months or something like that > > Here are my answers. > > Name? > > Kenneth > > Nickname? > > Red > > How often do you come to this site? > > about 3 times a day > > How long do you spend on this site? > > enough time to read all the posts, and maybe make one. > > What is your Average time to solve a Rubik's cube? > > 25s > > Are you improving a lot, a little, or not at all? > > A little > > How much time do you spend solving Rubik's type puzzles? Daily? > Weekly? > > From 3+hours to as little as 3 solves a day. My average time a day > is probably half an hour. (I can't remember a day that I didn't solve > a cube at least three times.) > > Do you spend more time on this site or more time solving Rubik's type > puzzles? > > I think that some days I spend more time on this site than I do > playing with my cubes, but there are many times I spend much more > time on the cube than on this site. On average I think that it might > even be the same amount of time on each. > > How long have you been able to solve a Rubik's Cube? > > 1year and 4months > > > -Kenneth
573. Re: Question for all who regularly check this group.
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 17:54:47 -0000

Name? David Nickname? DJ occasionally How often do you come to this site? once or twice a day during the week. How long do you spend on this site? Long enough to read the new posts and maybe post something. What is your Average time to solve a Rubik's cube? I'm starting to reguarly beat 50 seconds - again. I once had my average down to 27 seconds with a personal best about 19. Are you improving a lot, a little, or not at all? Oh, a bit. :^) It's coming back, though slowly. How much time do you spend solving Rubik's type puzzles? Daily? I don't keep track. Weekly? Same as above. Do you spend more time on this site or more time solving Rubik's type puzzles? Solving. How long have you been able to solve a Rubik's Cube? A bit over 20 years. Just picked it up again a few months ago. David J
574. Re: Cube designs again
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 18:06:51 -0000

Hi Ryan, --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > > Springs are good because they allow you to cut corners around two > adjacent face turns. But you can only do this if the second turn is in > the opposite direction to the first. That is, you can cut around the > corner R'U, but not RU. I don't have that problem. I use my middle finger to do the U part of both R'U and RU. > > Would things be different if centre pieces had rounded corners? I'm not sure. The cube works by both tension and comression and if you round the corners too much you lose part of the compression. That said I use the old Rubik's deluxe and it doesn't stick the way new cubes seem to, but I need to break the new cubes in and adjust them where. Davud J
575. Re: west coast?
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 18:18:18 -0000

--- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > All this talk about cube days and where people are at has me > wondering if anyone lives in or near Southern California? > > -Kenneth I live about 100 miles north of LA. You? David J
576. Re: [Speed cubing group] Cube designs again
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 10:19:27 -0800

At 14:03 +1100 2/13/03, Ryan Heise wrote: >Springs are good because they allow you to cut corners around two >adjacent face turns. But you can only do this if the second turn is in >the opposite direction to the first. That is, you can cut around the >corner R'U, but not RU. > >Would things be different if centre pieces had rounded corners? The best way to find out is to cut some centre corners and see what happens. Come on, do it for science! -- "Good judgment comes from bad experience, and a lot of that comes from bad judgment." Lars Petrus, San Francisco - lars@... http://lar5.com
577. Re: [Speed cubing group] Talent show success!!!
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 18:25:31 -0000

Hey Simon, PMFJI. You wrote, > [snip] After going through that, any suggestions on how to tackle nerves? Whenever someone watches me I seem to get the shakes ... < > S. One way to deal with it is to play with your cube on a city bus. The worst thing that can happen is that you run out of adrenaline, the best is that you may find yourself a few seconds quicker. David J
578. Megaminx question
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 18:40:57 -0000

Here is a question for the Megaminx masters out there: My Megaminx has 6 colors. Two of my edge pieces are missing stickers; one orange, and one yellow. So if I always started solving the same color (say yellow) and made sure that I always started on the same yellow . . .could I avoid the parity problem, because I have two of the edges marked? Thanks, -Kenneth
579. PYRAMINX
From: "triggercross4891 <triggercross4891@...>" <triggercross4891@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 19:03:07 -0000

Does anyone know where I can get a pyraminx online? Also, on the Square-1, what is a good strategy to solve the edges of the top and bottom layer if they can't be solved together using the same algorimth (the edges are in different layouts). OH, did all of you cube enthusiast check out that <warpspace> site? (I'll get the link soon, forgot it) He has java apps running all algorimths!!!! (f2l, llo, llp) it's extremely cool looking and probably helpful, though some of the alg are not the easiest way to do it. someone on here surely knows it, plez post link.
580. Re: Megaminx question
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 19:45:48 -0000

--- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > Here is a question for the Megaminx masters out there: > > My Megaminx has 6 colors. Two of my edge pieces are missing > stickers; one orange, and one yellow. So if I always started solving > the same color (say yellow) and made sure that I always started on > the same yellow . . .could I avoid the parity problem, because I have > two of the edges marked? > > Thanks, > -Kenneth No. The action of the Megaminx on its edges is 28-transitive, so what you ask is not sufficient.
581. Re: Megaminx question
From: "cybermesh0 <christopher.moyergrice@...>" <christopher.moyergrice@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 20:14:56 -0000

--- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon > <no_reply@y...> wrote: > > Here is a question for the Megaminx masters out there: > > > > My Megaminx has 6 colors. Two of my edge pieces are missing > > stickers; one orange, and one yellow. So if I always started > solving > > the same color (say yellow) and made sure that I always started on > > the same yellow . . .could I avoid the parity problem, because I > have > > two of the edges marked? > > > > Thanks, > > -Kenneth > > No. The action of the Megaminx on its edges is 28-transitive, so > what you ask is not sufficient. In other words, you can still encounter a parity problem, but more than likely it will not involve either of those two edges.
582. Re: Strange but true
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 20:36:42 -0000

--- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > > According to Cube Solver 2.21 when I put ina solved cube it came out > with UU' (or maybe it was U'U) for the solution (2 moves). When I > clicked the optimal box and ran it it came up with U2R2L2U2D2R2L2D2 > (8 moves), which it now claims is optimal. I realized that I deleted Cube Explorer off my computer on accident, so I downloaded Cube Explorer 2.25 today. I tried the above experiment again, and thought it strange. I found though if you put your curser over where it says optimal, that it tells how long it takes to search each depth, and then I realized that it starts searching at depth 8. Hence why it took 8 moves to solve under optimal. Enough playing . . . back to studying convolution, Differential equations, and impulse response. Big midterm today!!! -Kenneth
583. Meffert's Assembly Cube
From: "ter3esa <email276@...>" <email276@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 20:45:11 -0000

I was thinking of ordering the 6 sided assembly cube. Just wondering if anyone had any reviews on the cube and/or problems with ordering from Meffert's web site. Thanks.
584. Re: Megaminx question
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 21:00:29 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "cybermesh0 <christopher.moyergrice@h...>" <christopher.moyergrice@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > <no_reply@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon > > <no_reply@y...> wrote: > > > Here is a question for the Megaminx masters out there: > > > > > > My Megaminx has 6 colors. Two of my edge pieces are missing > > > stickers; one orange, and one yellow. So if I always started > > solving > > > the same color (say yellow) and made sure that I always started > on > > > the same yellow . . .could I avoid the parity problem, because I > > have > > > two of the edges marked? > > > > > > Thanks, > > > -Kenneth > > > > No. The action of the Megaminx on its edges is 28-transitive, so > > what you ask is not sufficient. > > In other words, you can still encounter a parity problem, but more > than likely it will not involve either of those two edges. No - because the problem is not associated to any two edges in particular.
585. Re: Question for all who regularly check this group.
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 21:09:46 -0000

Name? Jon Nickname? nascarjon How often do you come to this site? Daily How long do you spend on this site? Long enough to read all of the recent posts. What is your Average time to solve a Rubik's cube? 21's Are you improving a lot, a little, or not at all? Very little. How much time do you spend solving Rubik's type puzzles? Daily? Weekly? From just a few solves a day to several hours worth of solving per day. Do you spend more time on this site or more time solving Rubik's type puzzles? Tough question. Probably about the same. Maybe spend a little more time solving. How long have you been able to solve a Rubik's Cube? 15 years, although I didn't start speedsolving until 1-1/2 years ago.
586. Re: Meffert's Assembly Cube
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 21:11:59 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "ter3esa <email276@o...>" <email276@o...> wrote: > I was thinking of ordering the 6 sided assembly cube. Just wondering > if anyone had any reviews on the cube and/or problems with ordering > from Meffert's web site. > > Thanks Teresa, The assembly cube (3x3x3) comes with all the color tiles (instead of stickers) already attached. I asked Ewe about it and he said that pretty soon he'll have the assembly cube with the color tiles not yet attached. The cubies are a fixed distance from the center (no adjustment screws) and the cube is "loose". I haven't lubed mine yet (I've heard they're quick once lubed), but I will after I remove the tiles and rearrange them. The payment gateway was up for a month or so, but last I heard, about a week ago, it's down again. Email them for that information. David J
587. Re: [Speed cubing group] Midwest Cube Day
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 21:50:18 -0000

Sam, I'm sorry this didn't come with more warning. However, if you look back to post #2337, by j_rueth (December 16, 2002) he mentioned something about a midwest cube day and nobody responded to the group. Since around that time, a few of us have been talking via e-mail/chat/IM about doing it "sometime this spring", and more recently (within the last few days) decided on March. I let the group know quickly, because of the short time-table we decided on. Also, regarding people needing to save money to get to the cube day, I don't think we were really anticipating that this would be something to attract people from great distances - though they are more than welcome to come if they can. I would really love to see someone who averages under 20 there (Jessica - are you available? :-D ), but I realize the difficulty of planning on relatively short notice. Details I have at the moment, which are not set in stone (we still need to contact Argonne to find out if it's okay by them): We're hoping for March 8th (a Saturday), so hopefully, unless you work weekends or are too far away, this shouldn't require any time off work/school. --- Sam Fontana wrote: > I think you should give more of a warning that just a month > people have to get off work out of school and get the money to get > there for those that live a considerate amount away just think you > should be a little more practical about it.
588. Re: PYRAMINX
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 22:09:07 -0000

Try mefferts. They've got 4 different Pyraminx's on this page: http://shoppingcart.mefferts.com/index.cfm? id=194&fuseaction=browse&pageid=1 --- triggercross4891 wrote: > Does anyone know where I can get a pyraminx online?
589. Re: Meffert's Assembly Cube
From: "Gilles Roux <gilles.roux@...>" <gilles.roux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 22:25:17 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "ter3esa <email276@o...>" <email276@o...> wrote: > I was thinking of ordering the 6 sided assembly cube. Just wondering > if anyone had any reviews on the cube and/or problems with ordering > from Meffert's web site. > > Thanks. 6 sided assembly cube? Did mathematicians at Meffert's invent cubes with more than 6 sides? :-) I bought this cube a few months ago. I thought it was quite cheap, but after trying it, I can tell you it is not! A weak toy, bad colors, absolutely useless for speedcubing. No problem with the shipping. Gilles.
590. Re: [Speed cubing group] Cube designs again
From: "James Potter <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 23:30:09 -0000

But if you rounded off the centers, wouldn't you need to reshape the edges and corners surrounding it to make it work? I think the best person to try this is... TON! Does anyone know his E-Mail, and does he ever come on here? --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > At 14:03 +1100 2/13/03, Ryan Heise wrote: > >Springs are good because they allow you to cut corners around two > >adjacent face turns. But you can only do this if the second turn is in > >the opposite direction to the first. That is, you can cut around the > >corner R'U, but not RU. > > > >Would things be different if centre pieces had rounded corners? > > The best way to find out is to cut some centre corners and see what happens. > > Come on, do it for science! > > -- > "Good judgment comes from bad experience, and a lot of that > comes from bad judgment." > > Lars Petrus, San Francisco - lars@l... http://lar5.com
591. Re: Question for all who regularly check this group.
From: "Jessica Fridrich <jess340@...>" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 23:43:12 -0000

OK, if someone is collecting the answers, here is my data. > Name? Jessica Fridrich > Nickname? > How often do you come to this site? Several times a day. > How long do you spend on this site? A few minutes (almost) each day. > What is your Average time to solve a Rubik's cube? 17-18 > Are you improving a lot, a little, or not at all? Not at all > How much time do you spend solving Rubik's type puzzles? Daily? > Weekly? Good question. It varies. Perhaps 30 minutes per week. > Do you spend more time on this site or more time solving Rubik's type puzzles? About the same > How long have you been able to solve a Rubik's Cube? 22 years Jessica
592. Re: Question for all who regularly check this group.
From: "heretocube <rolerknight1977@...>" <rolerknight1977@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Feb 2003 01:41:45 -0000

--- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > Here are some questions I was wondering about: > > Name? chris brownlee > > Nickname? heretocube > > How often do you come to this site? at least once a day to check posts > > How long do you spend on this site? during week just long enough to check and replay to posts.. weekends usually all day if chatroom is good > > What is your Average time to solve a Rubik's cube? around 39 seconds > > Are you improving a lot, a little, or not at all? improving a lot learned F2l and learning some OLL algs > > How much time do you spend solving Rubik's type puzzles? Daily? > Weekly? hard to say how much time i spend solving... i solve at least 100+ times a day but i keep my cube with me everywhere i go so if i have an extra minute or 2 i work on it > > Do you spend more time on this site or more time solving Rubik's type > puzzles? during the week i spend more time on puzzles but on weekends i'd say equal i spend time in chatroom and at same time working on puzzles > > How long have you been able to solve a Rubik's Cube? about 7 months > >
593. Square 1: Three edge swap needed! Assistance!
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Feb 2003 02:11:33 -0000

I have all of Square 1 completed except for the three edges on the bottom. I had a parity error, but I fixed it: http://jjorg.chem.unc.edu/personal/monroe/cube/square1.html#step4 My cube RIGHT NOW looks like the picture they show as the result of fixing a parity error (three edges interswapped). Any ideas on how I can solve this?
594. RE: [Speed cubing group] Square 1: Three edge swap needed! Assistance!
From: egyptsuckz7@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 21:17:20 -0500

what i do is to use the two algs that swap two edges. just fool around with the algs, not really sure what the order is... try doing the one that moves the two edges that are like a 45 degree angle..... i think its the move 3a. so just use move 3a and 3b to solve it. thats how i did it. maybe someone else will respond with a clearer method. ryguy kyuubree <no_reply@yahoogroups.com> wrote: >I have all of Square 1 completed except for the three edges on the >bottom. I had a parity error, but I fixed it: > >http://jjorg.chem.unc.edu/personal/monroe/cube/square1.html#step4 > >My cube RIGHT NOW looks like the picture they show as the result of >fixing a parity error (three edges interswapped). Any ideas on how I >can solve this? > > __________________________________________________________________ The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
595. Cube brands
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Feb 2003 13:57:21 +1100

I have another idea for a survey: 1. What different brands of cube do the sub-20 people use? 2. How do you prepare your cube for speedcubing? (eg. sanding, adjusting tension, re-stickering...) Ryan
596. Re: [Speed cubing group] Question for all who regularly check this group.
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 19:25:44 -0800 (PST)

redkbrandon <no_reply@yahoogroups.com> wrote:Here are some questions I was wondering about: Name? Frank Morris Nickname? Ephem How often do you come to this site? Often How long do you spend on this site? Not sure What is your Average time to solve a Rubik's cube? umm.. usually sub 30 Are you improving a lot, a little, or not at all? a lot How much time do you spend solving Rubik's type puzzles? Daily? Weekly? Many hours per week Do you spend more time on this site or more time solving Rubik's type puzzles? Solving How long have you been able to solve a Rubik's Cube? 9 months Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! Shopping - Send Flowers for Valentine's Day [Non-text portions of this message have been removed]
597. Re: [Speed cubing group] Square 1: Three edge swap needed! Assistance!
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Feb 2003 04:07:47 -0000

Got it. I did the two adjacent edge swap on the top and bottom (it correctly placed ONE edge), moved the top once and did it again to replace everything, moved back and did it yet again to fully solve the cube
598. Re: [Speed cubing group] Square 1: Three edge swap needed! Assistance!
From: "triggercross4891 <triggercross4891@...>" <triggercross4891@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Feb 2003 04:50:19 -0000

--- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > Got it. I did the two adjacent edge swap on the top and bottom (it > correctly placed ONE edge), moved the top once and did it again to > replace everything, moved back and did it yet again to fully solve > the cube I need help on this topic too. What do you do when the top has 3 wrong and the bottom has 2. If you swap adjacent edges, then i think you either get : 1. top has 3 wrong going counterclockwise and bottom has 3 wrong going clockwise 2. top has 2 wrong and bottom has 2 wrong, but diff alg I AM PROBABLY WRONG ON THAT SINCE I DIDN'T CHECK, BUT WHAT DO YOU DO WHEN FACED WITH THOSE CASES?
599. Re: [Speed cubing group] Square 1: Three edge swap needed! Assistance!
From: egyptsuckz7@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Feb 2003 23:58:35 -0500

I would use move 3a to swap two adjacent edges so it ends up like the parity picture at the beginning at http://jjorg.chem.unc.edu/personal/monroe/cube/square1.html then id do the parity move and solve like kyuubree did ryguy "triggercross4891 <triggercross4891@...>" <triggercross4891@...> wrote: >--- In speedsolvingrubikscube@yahoogroups.com, kyuubree ><no_reply@y...> wrote: >> Got it. I did the two adjacent edge swap on the top and bottom (it >> correctly placed ONE edge), moved the top once and did it again to >> replace everything, moved back and did it yet again to fully solve >> the cube > > > >I need help on this topic too. �What do you do when the top has 3 >wrong and the bottom has 2. �If you swap adjacent edges, then i >think you either get : >1. top has 3 wrong going counterclockwise and bottom has 3 wrong >going clockwise >2. top has 2 wrong and bottom has 2 wrong, but diff alg > >I AM PROBABLY WRONG ON THAT SINCE I DIDN'T CHECK, BUT WHAT DO YOU DO >WHEN FACED WITH THOSE CASES? > > > __________________________________________________________________ The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
600. Re: Question for all who regularly check this group.
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Feb 2003 06:27:36 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Frank Morris <ephem825@y...> wrote: > > > redkbrandon <no_reply@yahoogroups.com> wrote:Here are some questions I was wondering about: > > Name? Jacob Rueth > > Nickname? j_rueth or cubecrazy2 > > How often do you come to this site? Everyday > > How long do you spend on this site? Depends > > What is your Average time to solve a Rubik's cube? Best av is 31 pb is 20.65 > > Are you improving a lot, a little, or not at all? > a little > How much time do you spend solving Rubik's type puzzles? Daily? > Weekly? > My guess is at least an hour a day, more on some, a lot more on others > Do you spend more time on this site or more time solving Rubik's type > puzzles? > Solving > How long have you been able to solve a Rubik's Cube? > Almost 4 years, speed bout 1 1/2 > Collection? Spanning around 100 puzzles books games this is fun! Jake
601. Re: [Speed cubing group] Midwest Cube Day
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Feb 2003 06:35:09 -0000

Yes! Sorry about the short warning, but as Grant said you are certanly welcome to come but it isn't going to be some spectacular event, just a gathering. Hopefully some of you could come. I think it would be very inspirning especially before the grand RWC arrives!! If you have any questions/comments/idears just drop me a line at j_rueth@... I'll try and get a link on here to Argonne soon! Jake
602. Re: Question for all who regularly check this group.
From: "david_cubemaster <davidwesley@...>" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Feb 2003 09:20:35 -0000

--- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > Here are some questions I was wondering about: > > Name? > David Wesley > Nickname? > uhm my id is david_cubemaster > How often do you come to this site? > a few times a day > How long do you spend on this site? > maybe half an hour or so per day > What is your Average time to solve a Rubik's cube? > 19.88 > Are you improving a lot, a little, or not at all? > a little > How much time do you spend solving Rubik's type puzzles? Daily? > Weekly? > maybe half an hour per day > Do you spend more time on this site or more time solving Rubik's type > puzzles? > Solving I hope > How long have you been able to solve a Rubik's Cube? > 1 year 6 months > > Here are my answers. > > Name? > > Kenneth > > Nickname? > > Red > > How often do you come to this site? > > about 3 times a day > > How long do you spend on this site? > > enough time to read all the posts, and maybe make one. > > What is your Average time to solve a Rubik's cube? > > 25s > > Are you improving a lot, a little, or not at all? > > A little > > How much time do you spend solving Rubik's type puzzles? Daily? > Weekly? > > From 3+hours to as little as 3 solves a day. My average time a day > is probably half an hour. (I can't remember a day that I didn't solve > a cube at least three times.) > > Do you spend more time on this site or more time solving Rubik's type > puzzles? > > I think that some days I spend more time on this site than I do > playing with my cubes, but there are many times I spend much more > time on the cube than on this site. On average I think that it might > even be the same amount of time on each. > > How long have you been able to solve a Rubik's Cube? > > 1year and 4months > > > -Kenneth
603. Re: [Speed cubing group] Talent show success!!!
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Feb 2003 09:40:33 +0000

>Hey Simon, Hiya David. > PMFJI. > No, not at all. > You wrote, > [snip] After going through that, any suggestions on >how to tackle nerves? Whenever someone watches me I seem to get the >shakes ... < > > S. > > One way to deal with it is to play with your cube on a city bus. >The worst thing that can happen is that you run out of adrenaline, the >best is that you may find yourself a few seconds quicker. Funny you should suggest that. I commute to work every day on the bus, and cube the whole time, there and back. But I commute in Oxford (UK) and everyone is so polite / reserved that they hardly ever even look! S. _________________________________________________________________ Worried what your kids see online? Protect them better with MSN 8 http://join.msn.com/?page=features/parental&pgmarket=en-gb&XAPID=186&DI=1059
604. Midwestern Cube Day
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Feb 2003 12:48:05 -0000

As one of the organizers of this event, lt me tell you this: I have set up the date for March 8 by mutual agreement, but Argonne has not yet approved it. I have sent them a message yesterday around 3 pm, so this morning is too early to expect an answer. We will let the group know. We welcome everybody, but wee can pay no one's expenses. As a matter oif fact, meither can the organizers at Toronto, and that is a much bigger event. So, by all means (if it works out with Argonne) cime, and see the sights of Chicago, but plan it as a personal holiday. We will keep this group informed. Hana a kostky
605. Re: [Speed cubing group] Question for all who regularly check this group.
From: Kåre Krig <karkr936@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Feb 2003 14:09:52 +0100

Name? K�re Krig Nickname? K�re How often do you come to this site? Site? Check my mail daily. How long do you spend on this site? Just read all posts. What is your Average time to solve a Rubik's cube? 50-60 sec Are you improving a lot, a little, or not at all? A lot each time I put in a few days of practice. How much time do you spend solving Rubik's type puzzles? Daily? Weekly? A few per week. Some weeks much more. Do you spend more time on this site or more time solving Rubik's type puzzles? Solving How long have you been able to solve a Rubik's Cube? About a year
606. Re: Question for all who regularly check this group.
From: "simonlcube <simonlcube@...>" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Feb 2003 13:34:01 -0000

> Name? Simon > Nickname? simonlcube > How often do you come to this site? every working day > How long do you spend on this site? I just leave my hotmail page open for the whole day, and check it every hour or so. > What is your Average time to solve a Rubik's cube? 35 seconds, using the Fridrich method. > Are you improving a lot, a little, or not at all? A little. I am learning the last of the oll algorithms, but I know that f2l will be the key to getting down to a more competitive average. > How much time do you spend solving Rubik's type puzzles? Daily? About 30 minutes a day > Weekly? ... well that makes about 3.5 hrs a week. > Do you spend more time on this site or more time solving Rubik's type > puzzles? solving, I think > How long have you been able to solve a Rubik's Cube? 21 years, but only tried out speedcubing about half a year ago Also: anyone interested in blindfold cubing is welcome to join blindfoldsolving-rubiks-cube It has only just started and has 15 members so far. S.
607. Re: Question for all who regularly check this group.
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Feb 2003 13:41:56 -0000

Well, if even Jessica has responded, Then I guess I should, too:-) Of course there is a big differewnce, she is on the fast track and I m on the sllllooooooowwwww track. --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > Here are some questions I was wondering about: > > Name? Hana M. Bizek > > Nickname? Hana a kostky > > How often do you come to this site? I resd messages daily via email, then come here to respond. > > How long do you spend on this site? when I finish responding I go bsck to where I came from. > > What is your Average time to solve a Rubik's cube? 300 seconds (=5 minutes) > > Are you improving a lot, a little, or not at all? I am not improvuing at all. For what I do, 5 minutes is adequateWouldn't hurt to speed it up a bit, though. > > How much time do you spend solving Rubik's type puzzles? Daily? > Weekly? Now that Toronto is coming up, I try to do it more often. Yes, I plan to go to Toronto, but I will not compete in speedcubuing. I will exhibit my designs per their cube art category. > > Do you spend more time on this site or more time solving Rubik's type > puzzles? I solkve the Rubik's cube in order o create designs. A cube artist has to be able to solve the Rubik's cube in order to use it. > > How long have you been able to solve a Rubik's Cube? agout 21 or 23 years, I don't remember exactly. > I want to stress again, I do NOT go to Toronto to cinpete in speed cubung. If there was a contest in slow/inefficient cubing, then I would cinsider competing. :-)) Hana a kostky
608. Re: Question for all who regularly check this group.
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Feb 2003 18:04:32 -0000

1) Name? Chris Hardwick 2) Nickname? n/a 3) How often do you come to this site? several times daily 4) How long do you spend on this site? long enough to read new posts and check for new ones 5) What is your Average time to solve a Rubik's cube? Best recent average is a 22.5s two days ago 6) Are you improving a lot, a little, or not at all? A lot recently but not at all over the past 2 1/2 years or so. I'm trying some new stuff for the F2L and it's taking me a while to get used to it. I've improved from averaging 28s to 22s-24s again in about 2 weeks. Hopefully I'll pass by 20 seconds soon (dear God I hope so :) ) 7) How much time do you spend solving Rubik's type puzzles? Daily? Weekly? Usually 2-3 hours every other day or every three days (1 day on, one or two to let my wrist rest) 8) Do you spend more time on this site or more time solving Rubik's type puzzles? puzzles 9) How long have you been able to solve a Rubik's Cube? 4 years 8 months 10) Brand Cube Oddzon (my cube's about 4 years old) I'm curious what brand cube the sub-20 people use too. I think all the sub-20 people use Studio cubes or better but I'm not sure. Chris
609. Official Cubing Association/group/thing
From: "James Potter <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Feb 2003 01:02:24 -0000

Has anything happened with this yet, or have we given up?
610. Cubing, The Craze Returns?
From: eligeon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Feb 2003 02:24:01 -0000

Has anyone noticed more cubes being played with recently? See, at my school there is now like 20 people who play with them out of lunch. Of course my school has 3000 kids, but still. Tomorrow I am going to a math competition, (Don't say a thang about tht, ;-D) and out of the 5 people in one car, 4 know how to solve it. Which is very good for rubiks may I add. Just a thought. Also, I have been cubing (3x3x3) for over a year now, yet my times still seem to be in the 50 sec. I have transferred to the Cross/F2L/Bottom Layer Orientation/Bottom Layer Permutation method. I have learned the permutations, and was wondering if people actually did memorize the F2L algorithms. It just seems kinda odd to do it, I guess. I mean, 40 more algorithms? There is only so much one can remember that well. Tips would be great! And finally, I want to say that YES! I HAVE SOLVED THE PROFESSOR CUBE! THANKS ADDICTED! I OWE YOU!
611. Re: Cubing, The Craze Returns?
From: "James Potter <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Feb 2003 04:18:56 -0000

At my school, a person brought a cube just because I showed them that I could do it, so they wanted to try. I would say it's getting a bit popular again, and it will probably be quite popular again by the time of the Championship. I went to a math competition a few days ago also, and two other people knew how to solve the cube(I taught one of them, though). My math teacher brought this puzzle, one with marbles you had to slide around and get in the right place. She said she never saw someone solve it in ten years of owning it, so I went and solved it in fifteen minutes. --- In speedsolvingrubikscube@yahoogroups.com, eligeon <no_reply@y...> wrote: > Has anyone noticed more cubes being played with recently? See, at > my school there is now like 20 people who play with them out of > lunch. Of course my school has 3000 kids, but still. Tomorrow I am > going to a math competition, (Don't say a thang about tht, ;-D) and > out of the 5 people in one car, 4 know how to solve it. Which is > very good for rubiks may I add. Just a thought. Also, I have been > cubing (3x3x3) for over a year now, yet my times still seem to be in > the 50 sec. I have transferred to the Cross/F2L/Bottom Layer > Orientation/Bottom Layer Permutation method. I have learned the > permutations, and was wondering if people actually did memorize the > F2L algorithms. It just seems kinda odd to do it, I guess. I mean, > 40 more algorithms? There is only so much one can remember that > well. Tips would be great! And finally, I want to say that YES! I > HAVE SOLVED THE PROFESSOR CUBE! THANKS ADDICTED! I OWE YOU!
612. another Megaminx question
From: "cybermesh0 <christopher.moyergrice@...>" <christopher.moyergrice@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Feb 2003 05:27:41 -0000

To all my fellow Minxers out there- I have a question. Most of the time when I have thought of doing some special pattern of some sort (check out my currently bare bones website www.geocities.com/cybermesh0/index.html for some examples). I have been able to do all of the planning in my head for most of them, because of the lack of complexity. Now I've started to come up with some more complex ideas, but I can't process them in my head like I have with the others. I've tried some paper methods but I can't seem to come up with a reliable syntax because of the 12 sided aspect of the Minx, as opposed to the Cube, which can be easily planned on paper. Has anyone else had the same problem and found a solution? Any feedback would be appreciated. Thanks! -Chris
613. Re: [Speed cubing group] Cubing, The Craze Returns?
From: "Ron van Bruchem" <rvb@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 15 Feb 2003 08:49:39 +0100

Hi Eligeon, About F2L: = Keep the cross on the bottom or the left; that is what most successful cross/F2L/OLL/PLL (CFOP) cubists do. = Do not learn the algorithms for F2L; solving F2L pairs consists of two stages: pair up (opposite or connected, depending on the orientation of the edge) and insert. There are basically only a few different ways to pair up the corner and the edge, mostly 3 or 5 moves. After that you would leave some easy ways to insert a pair, like RU'R' or F'U'F. Once you get more experienced on this, you can try to add some 'real' algorithms to your repertoire for the awkward cases. But pair up and insert is what I basically do: pairs of beautiful three move triggers to solve a pair in 1 to 2 seconds. About begin stuck around the 50's: = Learning F2L and OLL will help you a lot to get much faster. At first it looks like a big task, but once you know them all you will say that it was actually pretty easy, and you will want to learn more. = If you did not lube your cube yet, then lubing can make a lot of difference too. How many moves do you need on average for solving a cube? 2 - 2.5 moves per second should be possible for anyone. So if you are still below that, then it could mean that you need to be a little more agressive (but still controlled!) in moving, or that you need to practice on recognizing what to do next. Have fun, Ron http://www.speedcubing.com ----- Original Message ----- From: "eligeon" <no_reply@yahoogroups.com> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, February 15, 2003 3:24 AM Subject: [Speed cubing group] Cubing, The Craze Returns? > Has anyone noticed more cubes being played with recently? See, at > my school there is now like 20 people who play with them out of > lunch. Of course my school has 3000 kids, but still. Tomorrow I am > going to a math competition, (Don't say a thang about tht, ;-D) and > out of the 5 people in one car, 4 know how to solve it. Which is > very good for rubiks may I add. Just a thought. Also, I have been > cubing (3x3x3) for over a year now, yet my times still seem to be in > the 50 sec. I have transferred to the Cross/F2L/Bottom Layer > Orientation/Bottom Layer Permutation method. I have learned the > permutations, and was wondering if people actually did memorize the > F2L algorithms. It just seems kinda odd to do it, I guess. I mean, > 40 more algorithms? There is only so much one can remember that > well. Tips would be great! And finally, I want to say that YES! I > HAVE SOLVED THE PROFESSOR CUBE! THANKS ADDICTED! I OWE YOU! > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
614. Re: Cubing, The Craze Returns?
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Feb 2003 08:49:38 -0000

During the fist craze I was a college student. Now I am an elderly lady, but still avidly cubing. I have chosen a different path. I am not a speed cubist. Instead I do cube art, in effect using the cube as an art medium. I am starting to explore the cube as a fractal environment. The goal here is to use this environment to explore some fractal geometry and fractal slgebra. The hope is that the cube fractal environment can be use to tackle much less artificial and far more complex fracrtals in nature. So I would welcome another cube craze, one that would acomodate both trends: speedcubing and use of the cube in other areas of homan pursuit. It takes all kinds, you know. Hana a kostky What do you say to that? --- In speedsolvingrubikscube@yahoogroups.com, eligeon <no_reply@y...> wrote: > Has anyone noticed more cubes being played with recently? See, at > my school there is now like 20 people who play with them out of > lunch. Of course my school has 3000 kids, but still. Tomorrow I am > going to a math competition, (Don't say a thang about tht, ;-D) and > out of the 5 people in one car, 4 know how to solve it. Which is > very good for rubiks may I add. Just a thought. Also, I have been > cubing (3x3x3) for over a year now, yet my times still seem to be in > the 50 sec. I have transferred to the Cross/F2L/Bottom Layer > Orientation/Bottom Layer Permutation method. I have learned the > permutations, and was wondering if people actually did memorize the > F2L algorithms. It just seems kinda odd to do it, I guess. I mean, > 40 more algorithms? There is only so much one can remember that > well. Tips would be great! And finally, I want to say that YES! I > HAVE SOLVED THE PROFESSOR CUBE! THANKS ADDICTED! I OWE YOU!
615. Re: Rubik's for Pocket PC
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Feb 2003 09:43:21 -0000

It's pretty good, but the cube kinda flickers when it's rotated or a side it turned. I found it takes a bit of getting used to. Probably because I've never played with the online cubes. I much prefer having the real cube in my hands. :) If you interested, I downloaded it from: http://www.ipaqsoft.net/php/freeresults.php?type=games%25 Other thing I noticed is that it has purple instead of orange. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "James Potter <speed_cuber@y...>" <speed_cuber@y...> wrote: > Is the cube a very good one? Liek are the graphics good, and stuff? > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > I bought a Pocket PC last week. (For those who are interested, > it's > > an iPAQ 3970.) Anyway, I've been having fun downloading lots of > stuff > > for it, including a Rubik's Cube for the Pocket PC. :) > > > > Jasmine.
616. Re: Question for all who regularly check this group.
From: "David Miyasaki <davidmiya@...>" <davidmiya@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Feb 2003 09:55:14 -0000

> Name: David Miyasaki > > Nickname: ? > > How often do you come to this site: once a day > > How long do you spend on this site: 5 minutes > > What is your Average time to solve a Rubik's cube: 50 sec > > Are you improving a lot, a little, or not at all: a little > > How much time do you spend solving Rubik's type puzzles? Daily? > Weekly: 1-2 hours a day > > Do you spend more time on this site or more time solving Rubik's type > puzzles: more time cubing... > > How long have you been able to solve a Rubik's Cube: almost 3 months > >
617. Re: Cubing, The Craze Returns?
From: "david_cubemaster <davidwesley@...>" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Feb 2003 11:47:06 -0000

I really think you should learn the F2L algs! It will save you time, and these algs are also much, much easier to learn than OLL and PLL. Once you taught them, you will consider each move natural. You can actually understand how each alg work, and that makes it easier. Begin now and you will have them all learned in less than a month or so. --- In speedsolvingrubikscube@yahoogroups.com, eligeon <no_reply@y...> wrote: > Has anyone noticed more cubes being played with recently? See, at > my school there is now like 20 people who play with them out of > lunch. Of course my school has 3000 kids, but still. Tomorrow I am > going to a math competition, (Don't say a thang about tht, ;-D) and > out of the 5 people in one car, 4 know how to solve it. Which is > very good for rubiks may I add. Just a thought. Also, I have been > cubing (3x3x3) for over a year now, yet my times still seem to be in > the 50 sec. I have transferred to the Cross/F2L/Bottom Layer > Orientation/Bottom Layer Permutation method. I have learned the > permutations, and was wondering if people actually did memorize the > F2L algorithms. It just seems kinda odd to do it, I guess. I mean, > 40 more algorithms? There is only so much one can remember that > well. Tips would be great! And finally, I want to say that YES! I > HAVE SOLVED THE PROFESSOR CUBE! THANKS ADDICTED! I OWE YOU!
618. Re: [Speed cubing group] Question for all who regularly check this group.
From: "Ron van Bruchem" <rvb@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 15 Feb 2003 14:43:45 +0100

> Name? Ron van Bruchem > Nickname? Yahoo: ilovemycube, speedcubing MSN: speedcubing Real life: Nek (=Neck), Brains, Aap (=Monkey) > How often do you come to this site? > How long do you spend on this site? Messages: received by e-mail, read for 5 minutes a day (this club, but also the French, Japanese and WC2003 club). Yahoo Messenger: about 2 hours a day, almost every day. Chatroom: for about 2 hours a day, almost every saturday and sunday. > What is your Average time to solve a Rubik's cube? 17's (I do not measure it a lot. I always learn new stuff for a month or so, then practice speedsolving for a week to build up to my best average, then I measure it a few times.) > Are you improving a lot, a little, or not at all? Improvement goes slow nowadays. Every tenth of a second counts. Keep on practicing and one day you will suddenly improve again. Don't give up. > How much time do you spend solving Rubik's type puzzles? Daily? Weekly? Normally probably 30 minutes a day in total for playing. Add another 30 minutes for thinking about puzzles, new ideas, and programming. Add extra time for updating the daily stream of record posts. > Do you spend more time on this site or more time solving Rubik's type puzzles? It depends on how you count. I discover my best ideas when chatting and cubing at the same time. > How long have you been able to solve a Rubik's Cube? Almost 23 years. I was one of the first Dutch people with a cube (=June 1980). Have fun, Ron http://www.speedcubing.com
619. Re: Cubing, The Craze Returns?
From: "b_shop_1 <b_shop_1@...>" <b_shop_1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Feb 2003 14:36:11 -0000

Great !! :) I'm participating too to the cube teaching... I'm a computer sciences student and I solved my first cube 7 months ago. At my birthday party, I show my friends that I could solve it. So two of my friends asked me to teach them how to do that. They bought a cube and started cubing. From this date I started cubing at school during my free time. I gave the cube virus to three other friends and bought cubes on www.rubikshop.com for them (and for me :) ). So I already have converted 5 of my friends to the cube, and I'm not going to stop. I know several other people who show interrest for the cube. We now often do group-cubing. Let's cube forever !!! 8) Bshop --- In speedsolvingrubikscube@yahoogroups.com, "James Potter <speed_cuber@y...>" <speed_cuber@y...> wrote: > At my school, a person brought a cube just because I showed them that > I could do it, so they wanted to try. I would say it's getting a bit > popular again, and it will probably be quite popular again by the > time of the Championship. > I went to a math competition a few days ago also, and two other > people knew how to solve the cube(I taught one of them, though). My > math teacher brought this puzzle, one with marbles you had to slide > around and get in the right place. She said she never saw someone > solve it in ten years of owning it, so I went and solved it in > fifteen minutes. > --- In speedsolvingrubikscube@yahoogroups.com, eligeon > <no_reply@y...> wrote: > > Has anyone noticed more cubes being played with recently? See, > at > > my school there is now like 20 people who play with them out of > > lunch. Of course my school has 3000 kids, but still. Tomorrow I > am > > going to a math competition, (Don't say a thang about tht, ;-D) and > > out of the 5 people in one car, 4 know how to solve it. Which is > > very good for rubiks may I add. Just a thought. Also, I have been > > cubing (3x3x3) for over a year now, yet my times still seem to be > in > > the 50 sec. I have transferred to the Cross/F2L/Bottom Layer > > Orientation/Bottom Layer Permutation method. I have learned the > > permutations, and was wondering if people actually did memorize the > > F2L algorithms. It just seems kinda odd to do it, I guess. I > mean, > > 40 more algorithms? There is only so much one can remember that > > well. Tips would be great! And finally, I want to say that YES! > I > > HAVE SOLVED THE PROFESSOR CUBE! THANKS ADDICTED! I OWE YOU!
620. Re: [Speed cubing group] Re: Cubing, The Craze Returns?
From: "thomas TEMPLIER" <thomas_templier@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Feb 2003 19:06:05 +0100

I am participating to the cube teaching too.I gave the virus to 6 friends !But I have no more time at school to play :(. tom >From: "b_shop_1 <b_shop_1@...>" <b_shop_1@...> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: [Speed cubing group] Re: Cubing, The Craze Returns? >Date: Sat, 15 Feb 2003 14:36:11 -0000 > >Great !! :) > >I'm participating too to the cube teaching... >I'm a computer sciences student and I solved my first cube 7 months >ago. At my birthday party, I show my friends that I could solve it. So >two of my friends asked me to teach them how to do that. They bought a >cube and started cubing. From this date I started cubing at school >during my free time. I gave the cube virus to three other friends and >bought cubes on www.rubikshop.com for them (and for me :) ). So I >already have converted 5 of my friends to the cube, and I'm not going >to stop. I know several other people who show interrest for the cube. >We now often do group-cubing. >Let's cube forever !!! 8) > >Bshop > >--- In speedsolvingrubikscube@yahoogroups.com, "James Potter ><speed_cuber@y...>" <speed_cuber@y...> wrote: > > At my school, a person brought a cube just because I showed them that > > I could do it, so they wanted to try. I would say it's getting a bit > > popular again, and it will probably be quite popular again by the > > time of the Championship. > > I went to a math competition a few days ago also, and two other > > people knew how to solve the cube(I taught one of them, though). My > > math teacher brought this puzzle, one with marbles you had to slide > > around and get in the right place. She said she never saw someone > > solve it in ten years of owning it, so I went and solved it in > > fifteen minutes. > > --- In speedsolvingrubikscube@yahoogroups.com, eligeon > > <no_reply@y...> wrote: > > > Has anyone noticed more cubes being played with recently? See, > > at > > > my school there is now like 20 people who play with them out of > > > lunch. Of course my school has 3000 kids, but still. Tomorrow I > > am > > > going to a math competition, (Don't say a thang about tht, ;-D) and > > > out of the 5 people in one car, 4 know how to solve it. Which is > > > very good for rubiks may I add. Just a thought. Also, I have been > > > cubing (3x3x3) for over a year now, yet my times still seem to be > > in > > > the 50 sec. I have transferred to the Cross/F2L/Bottom Layer > > > Orientation/Bottom Layer Permutation method. I have learned the > > > permutations, and was wondering if people actually did memorize the > > > F2L algorithms. It just seems kinda odd to do it, I guess. I > > mean, > > > 40 more algorithms? There is only so much one can remember that > > > well. Tips would be great! And finally, I want to say that YES! > > I > > > HAVE SOLVED THE PROFESSOR CUBE! THANKS ADDICTED! I OWE YOU! > _________________________________________________________________ Gagnez 1 appareil photo num. en envoyant KDO par SMS au 61321 (prix d�un SMS+ 0.35�) http://www.msn.fr/jeux/kdo/
621. Re: Question for all who regularly check this group.
From: "cybermesh0 <christopher.moyergrice@...>" <christopher.moyergrice@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Feb 2003 20:43:33 -0000

Name? Chris Moyer-Grice Nickname? CMG How often do you come to this site? Several times a day How long do you spend on this site? About 20 mins a day What is your Average time to solve a Rubik's cube? About 1:25 Are you improving a lot, a little, or not at all? Once I get another reliable cube I'll probably improve relatively quickly. How much time do you spend solving Rubik's type puzzles? Daily? Weekly? About an hour a day. Do you spend more time on this site or more time solving Rubik's type puzzles? Definitely more time on the puzzles. How long have you been able to solve a Rubik's Cube? About 6 months.
622. New F2L method (sort of)
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Feb 2003 23:57:14 -0000

Hey all, I've been working on a new F2L approach lately and it seems to be showing some promising results so I figured I'd post about it. About a month back I was getting particular frustrated at seeing 22-24 seconds as my average so I got an idea to change my F2L approach (since that is a large part of my problem). I've always thought Lars' method for the F2L (with the 2x2x2 then the 2x2x3 was a really good idea). Well anyway I got the idea to start the F2L by doing a 2x2x2 cube first, then placing the remaining two edges. I found that this was at times very quick and at times extremely inefficient. So then I started thinking about it and now I just direct solve the cross and the first corner/edge pair (which is effectively direct solving the 2x2x2 cube and the adjacent edges for you 2x2x2 people). At first it was really hard to come up with the algs to try to direct solve it (and I was averaging over 30 seconds if I tried to speed solve the cube). Now that I'm getting used to it my averages are dropping back down, and I set a 22.5s average using this new method (with 15 second preinspection each trial) not too long ago. I also get a lot more times under 20 seconds than I did before (with the cross method). Here are some things I've noticed that seem to make this method more desirable than the cross. By the way if anyone else has come up with this method let me know. I thought that I came up with this on my own but if someone else does this don't let me steal your credit :) Anyway here are the pros and cons I've noticed. Cons: 1) it takes MUCH more concentration during the initial 15 seconds and during the solving to complete the extended cross. Pros: 1) less steps to complete the F2L - the F2L is now 4 steps instead of 5 which psychologically makes me feel like I complete the F2L sooner and like I don't have to concentrate as long 2) It is fewer moves - I've found that if I'm concetrating I can complete the cross and first pair (extended cross) in less than 12 moves every time. Based on the stats on Dan Knight's page it takes 6.5 moves for the cross and 6.25 moves per corner/edge pair which is 12.75 moves. I think that with more practice I can do the extended cross in 9.5 moves on average. I also frequently can do the extended cross in 8 or 9 moves (which is as much as the cross on a bad solve). My absolute worst case is around 14 moves (which is the same as a 7 move cross and a 7 move corner edge/pair which isn't too uncommon. However with the extended cross the 14 move cases don't come up very often at all. I also have found that my best case scenarios are 5-6 moves to complete it. 3) Because it takes so much more concentration to do the extended cross I've noticed that it forces me to slow donw in the F2L. I think this is for the better since I've gotten several 10s and 11s times for completing the F2L when I am able to see the direct solve for the extended cross. I also got a 9 second F2L time once using this method (non-lucky). So anyway that's what I've noticed so far. Because it is so much harder to see the solution to the extended cross I don't know if it will be faster in the long run, but so far it looks promising. I get a lot of 20's now, which I didn't get as often before, so it seems promising. Anyway just wanted to let you guys know. Let me know your thoughts. I'm going to continue testing this method against the cross method for a while and report on how it's going. So anyway if anyone else does this method too let me know! I'd be interested in sharing strategies. One last thing. I want to make clear that I don't solve the 2x2x2 first and then the last two edges, nor do I do the cross and try to set up the pair at the same time. My strategy is to try to direct solve it. Sometimes I can see the direct solve but a lot of times I have to try different things that come close. I've found though that if I look at a situation long enough I can almost always find the direct solve, so I think with practice I could get good at doing this in the 15 second pre-inspection. Chris
623. Re: New F2L method (sort of)
From: "Wayne <mylib_2000@...>" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Feb 2003 02:09:01 -0000

Hey Chris, I don't mean to sound thick-headed but after reading your post twice, I still don't know what direct solving is ? --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey all, I've been working on a new F2L approach lately and it seems > to be showing some promising results so I figured I'd post about it. > About a month back I was getting particular frustrated at seeing 22- 24 > seconds as my average so I got an idea to change my F2L approach > (since that is a large part of my problem). I've always thought Lars' > method for the F2L (with the 2x2x2 then the 2x2x3 was a really good > idea). Well anyway I got the idea to start the F2L by doing a 2x2x2 > cube first, then placing the remaining two edges. I found that this > was at times very quick and at times extremely inefficient. So then I > started thinking about it and now I just direct solve the cross and > the first corner/edge pair (which is effectively direct solving the > 2x2x2 cube and the adjacent edges for you 2x2x2 people). At first it > was really hard to come up with the algs to try to direct solve it > (and I was averaging over 30 seconds if I tried to speed solve the > cube). Now that I'm getting used to it my averages are dropping back > down, and I set a 22.5s average using this new method (with 15 second > preinspection each trial) not too long ago. I also get a lot more > times under 20 seconds than I did before (with the cross method). > > Here are some things I've noticed that seem to make this method more > desirable than the cross. By the way if anyone else has come up with > this method let me know. I thought that I came up with this on my own > but if someone else does this don't let me steal your credit :) > Anyway here are the pros and cons I've noticed. > > Cons: > 1) it takes MUCH more concentration during the initial 15 seconds and > during the solving to complete the extended cross. > > Pros: > 1) less steps to complete the F2L > - the F2L is now 4 steps instead of 5 which psychologically makes me > feel like I complete the F2L sooner and like I don't have to > concentrate as long > 2) It is fewer moves > - I've found that if I'm concetrating I can complete the cross and > first pair (extended cross) in less than 12 moves every time. Based > on the stats on Dan Knight's page it takes 6.5 moves for the cross and > 6.25 moves per corner/edge pair which is 12.75 moves. I think that > with more practice I can do the extended cross in 9.5 moves on > average. I also frequently can do the extended cross in 8 or 9 moves > (which is as much as the cross on a bad solve). My absolute worst > case is around 14 moves (which is the same as a 7 move cross and a 7 > move corner edge/pair which isn't too uncommon. However with the > extended cross the 14 move cases don't come up very often at all. I > also have found that my best case scenarios are 5-6 moves to complete it. > 3) Because it takes so much more concentration to do the extended > cross I've noticed that it forces me to slow donw in the F2L. I think > this is for the better since I've gotten several 10s and 11s times for > completing the F2L when I am able to see the direct solve for the > extended cross. I also got a 9 second F2L time once using this method > (non-lucky). > > So anyway that's what I've noticed so far. Because it is so much > harder to see the solution to the extended cross I don't know if it > will be faster in the long run, but so far it looks promising. I get > a lot of 20's now, which I didn't get as often before, so it seems > promising. > > Anyway just wanted to let you guys know. Let me know your thoughts. > I'm going to continue testing this method against the cross method for > a while and report on how it's going. So anyway if anyone else does > this method too let me know! I'd be interested in sharing strategies. > > One last thing. I want to make clear that I don't solve the 2x2x2 > first and then the last two edges, nor do I do the cross and try to > set up the pair at the same time. My strategy is to try to direct > solve it. Sometimes I can see the direct solve but a lot of times I > have to try different things that come close. I've found though that > if I look at a situation long enough I can almost always find the > direct solve, so I think with practice I could get good at doing this > in the 15 second pre-inspection. > > Chris
624. statitical questions
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Feb 2003 10:24:54 -0000

How many people in the world can soLve the Rubik's cube? How many are speedcubists? How many of those belong to the "sub-20" category? How many of the cube solvers are cube artists doing 2 dimensional art? How many of the cube solvers are cube artists doing 3 dimensional art? How many of the cube solvers are cube artists doing 2 art on a single cube? How many are into computer cubing? How many develop computer programs to play with the cube? Thanks for responding, Hana a xostky
625. Re: New F2L method (sort of)
From: "david_cubemaster <davidwesley@...>" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Feb 2003 16:50:25 -0000

Hi Chris! Fun to hear you have found this new approach! I also use it sometimes, but not the same way you do. If I see that I can place a 2x2x2 block easily, I do that and then place the remaining edges in he cross. But as I said I only use it when the 2x2x2 block is easy to figure out. I must say that your idea of placing ALL of the pieces in the cross and the first pair in one alg is very interesting. I will probably try it myself, but I don't think I have the ability to look ahead that far. Hoping to hear from faster times from you soon! Happy cubing /David Wesley > Hey all, I've been working on a new F2L approach lately and it seems > to be showing some promising results so I figured I'd post about it. > About a month back I was getting particular frustrated at seeing 22-24 > seconds as my average so I got an idea to change my F2L approach > (since that is a large part of my problem). I've always thought Lars' > method for the F2L (with the 2x2x2 then the 2x2x3 was a really good > idea). Well anyway I got the idea to start the F2L by doing a 2x2x2 > cube first, then placing the remaining two edges. I found that this > was at times very quick and at times extremely inefficient. So then I > started thinking about it and now I just direct solve the cross and > the first corner/edge pair (which is effectively direct solving the > 2x2x2 cube and the adjacent edges for you 2x2x2 people). At first it > was really hard to come up with the algs to try to direct solve it > (and I was averaging over 30 seconds if I tried to speed solve the > cube). Now that I'm getting used to it my averages are dropping back > down, and I set a 22.5s average using this new method (with 15 second > preinspection each trial) not too long ago. I also get a lot more > times under 20 seconds than I did before (with the cross method). > > Here are some things I've noticed that seem to make this method more > desirable than the cross. By the way if anyone else has come up with > this method let me know. I thought that I came up with this on my own > but if someone else does this don't let me steal your credit :) > Anyway here are the pros and cons I've noticed. > > Cons: > 1) it takes MUCH more concentration during the initial 15 seconds and > during the solving to complete the extended cross. > > Pros: > 1) less steps to complete the F2L > - the F2L is now 4 steps instead of 5 which psychologically makes me > feel like I complete the F2L sooner and like I don't have to > concentrate as long > 2) It is fewer moves > - I've found that if I'm concetrating I can complete the cross and > first pair (extended cross) in less than 12 moves every time. Based > on the stats on Dan Knight's page it takes 6.5 moves for the cross and > 6.25 moves per corner/edge pair which is 12.75 moves. I think that > with more practice I can do the extended cross in 9.5 moves on > average. I also frequently can do the extended cross in 8 or 9 moves > (which is as much as the cross on a bad solve). My absolute worst > case is around 14 moves (which is the same as a 7 move cross and a 7 > move corner edge/pair which isn't too uncommon. However with the > extended cross the 14 move cases don't come up very often at all. I > also have found that my best case scenarios are 5-6 moves to complete it. > 3) Because it takes so much more concentration to do the extended > cross I've noticed that it forces me to slow donw in the F2L. I think > this is for the better since I've gotten several 10s and 11s times for > completing the F2L when I am able to see the direct solve for the > extended cross. I also got a 9 second F2L time once using this method > (non-lucky). > > So anyway that's what I've noticed so far. Because it is so much > harder to see the solution to the extended cross I don't know if it > will be faster in the long run, but so far it looks promising. I get > a lot of 20's now, which I didn't get as often before, so it seems > promising. > > Anyway just wanted to let you guys know. Let me know your thoughts. > I'm going to continue testing this method against the cross method for > a while and report on how it's going. So anyway if anyone else does > this method too let me know! I'd be interested in sharing strategies. > > One last thing. I want to make clear that I don't solve the 2x2x2 > first and then the last two edges, nor do I do the cross and try to > set up the pair at the same time. My strategy is to try to direct > solve it. Sometimes I can see the direct solve but a lot of times I > have to try different things that come close. I've found though that > if I look at a situation long enough I can almost always find the > direct solve, so I think with practice I could get good at doing this > in the 15 second pre-inspection. > > Chris
626. Re: [Speed cubing group] Re: Question for all who regularly check this group.
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Feb 2003 09:22:24 -0800 (PST)

Name? Brent Morgan Nickname? Brent How often do you come to this site? Couple times a day. How long do you spend on this site? About 20 minutes or so. What is your Average time to solve a Rubik's cube? Around the high 40's and low 50's. Are you improving a lot, a little, or not at all? ALOT! It seems like everyday i get better. How much time do you spend solving Rubik's type puzzles? Daily? Weekly? I solve puzzles from anywhere to about 1-4 hours a day. Do you spend more time on this site or more time solving Rubik's type puzzles? Puzzles. How long have you been able to solve a Rubik's Cube? About 4-5 months. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Shopping - Send Flowers for Valentine's Day [Non-text portions of this message have been removed]
627. Re: Question for all who regularly check this group.
From: nviennefr <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Feb 2003 18:03:43 -0000

> Name? Nicolas Vienne > > Nickname? > > How often do you come to this site? Couple times a day. > How long do you spend on this site? small times > What is your Average time to solve a Rubik's cube? sub 25' > Are you improving a lot, a little, or not at all? little, centiem of second by centiem of second > How much time do you spend solving Rubik's type puzzles? Daily? Weekly? 2-3hours per day > Do you spend more time on this site or more time solving Rubik's > type > puzzles? > Puzzles. more times solving rubik's 3x3 my goal is to reach sub 20 soon > > How long have you been able to solve a Rubik's Cube? 3 years of speedcubing and probably 22 years of cubing ! Nico.
628. Re: Question for all who regularly check this group.
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Feb 2003 18:17:31 -0000

Name? Doug Li Nickname? Doug Funny How often do you come to this site? A few times a day. How long do you spend on this site? enought to completely catch up What is your Average time to solve a Rubik's cube? sub-25 Are you improving a lot, a little, or not at all? little due to the school year How much time do you spend solving Rubik's type puzzles? Daily? Weekly? a few times a day if I have time, sometimes a week without solving, but about 100 solves yesterday Do you spend more time on this site or more time solving Rubik's type puzzles? Puzzles. more times solving the cube, I must reach sub-20 How long have you been able to solve a Rubik's Cube? 4-5 years of speedcubing --- In speedsolvingrubikscube@yahoogroups.com, nviennefr <no_reply@y...> wrote: > > > Name? > Nicolas Vienne > > > > Nickname? > > > > > How often do you come to this site? > Couple times a day. > > > > How long do you spend on this site? > small times > > > What is your Average time to solve a Rubik's cube? > sub 25' > > > Are you improving a lot, a little, or not at all? > little, centiem of second by centiem of second > > > How much time do you spend solving Rubik's type puzzles? Daily? > Weekly? > > 2-3hours per day > > Do you spend more time on this site or more time solving Rubik's > > type > > puzzles? > > Puzzles. > more times solving rubik's 3x3 my goal is to reach sub 20 soon > > > > > > How long have you been able to solve a Rubik's Cube? > > 3 years of speedcubing and probably 22 years of cubing ! > > Nico.
629. A Moment Of Elation
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Feb 2003 19:21:12 -0000

well, i just sat thru an 8 hour session, determined to solve my 4x4. never solved it...until now. i just finished it, and what a fine feeling it is. yay
630. Re: New F2L method (sort of)
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Feb 2003 21:45:05 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Wayne <mylib_2000@y...>" <mylib_2000@y...> wrote: > Hey Chris, I don't mean to sound thick-headed but after reading your > post twice, I still don't know what direct solving is ? > > > Here's an example of what I mean by direct solve. In the chat we were comparing solutions for a scramble. I was able to do the cross and 1st pair in 9 moves, then looking at it later I found a way to do it in 8 moves. Do the scramble D B2 F' R' D' F L F' L2 B2 U' D' R' B2 L' R F' R2 U D F2 D' U F2 B' If I were doing the cross method I would begin with B' R U' F2 D2 F (cross) and assuming I was observant I would see the the easy short cut and do U L U' L' D' to finish the cross and 1st pair in 11 moves This completes the cross and 1st corner/edge pair in 11 moves. However, during a 15 section pre-inspection I saw this move, B' D2 U F' D2 R D U R2 and looking at it later I found a shorter way, B' D2 U F' L B2 L' D' So that is an example of how I approach the first step now. I'm trying to get used to the different types of scenarios and hopefully see the direct solve every time. I don't know if the 8 move solve is actually the direct solve (fastest possible way to solve it) but getting to the cross/1st pair in 8 moves is much more desirable to me than doing it in 11 (assuming I saw the shortcut). At 3/turns per sec average for the whole cube that's 1 less second it took me to solve the cube (which could be the difference between a 17 and 16 second average for the pros). However all this assumes that seeing the direct solve, or very close, is possible in 15 seconds, which is what I'm trying to figure out with trying this method out. Hope that makes sense, Chris
631. Re: Question for all who regularly check this group.
From: addicted_2_my_rubiks_cube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Feb 2003 23:16:25 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > > Name? Heath Litton > > Nickname? heater > > How often do you come to this site? 2 or 3 times per day > > How long do you spend on this site? long enough to read all the posts and maybe c if anyone is in the chat room. > > What is your Average time to solve a Rubik's cube? best average is 25.6 seconds, im a little slower than that right now. > > Are you improving a lot, a little, or not at all? not at at all really. I need to start working on things again. > > How much time do you spend solving Rubik's type puzzles? Daily? Weekly? when im working on improving on the cube i spend 2-4 hours on it that day, somedays i dont touch the cube. most the time i spend an hour or less per day. > > Do you spend more time on this site or more time solving Rubik's > type > puzzles? Puzzles. > > > How long have you been able to solve a Rubik's Cube? i dont know for sure but i think its a little more than 2 years :D
632. Re: New F2L method (sort of)
From: "Sam Fontana <robot8387@...>" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Feb 2003 23:30:51 -0000

so do you look for any corner edge pair that you see or do you stick with the same ones?
633. Re: New F2L method (sort of)
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Feb 2003 01:44:25 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana <robot8387@y...>" <robot8387@y...> wrote: > so do you look for any corner edge pair that you see or do you stick > with the same ones? I try to find the one that is best setup with the cross pieces to easily put the whole extended cross (cross and first pair) together. Chris
634. weird probability occurence (or maybe not so weird)
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Feb 2003 03:11:08 -0000

Hey I just realized something. I've never had the third layer solved after completing the first two layers. I can only recall one time that this has ever happened and that was my weird lucky case of 3.xx seconds but I don't think the cube was fully scrambled. If I only look at real solves (from fully scrambled) then I've estimated that I've solved the cube (virtual and real form) about 52,000 times since I started. I figured that number out a while ago for the statistics part of the records page. Ok so the probability of running into the case where the third layer is solved is the same as the probability of running into the pieces already oriented correctly case and then the pieces already placed correctly placed case. This is 1/216 * 1/72 = 1/15552 So the probability of me NOT running into the case where the third layer is solved after the first two layers should be 1 - 1/15552 or 15551/15552 Since I've solved the cube 52,000 times, the probability that I've never seen this case for every cube I've solved should be (15551/15552)^52000 = 0.03530506 or about a 3.53% chance that I've never seen this case. I guess that doesn't seem too strange now that I see the number. Anyway it was just a weird side thought. Has anyone else ever not seen that case? Has anyone seen it a lot of times (relative to the probability I mean). Does anyone else have any other cool probability occurences? Has anyone ever solved the cube just by doing random turns? Apparently my occurence happening three times out of one hundred doesn't seem too terribly far-fetched now that I think about it. OK just wanted to go on that random tangent. Chris
635. Megaminx page
From: "cybermesh0 <christopher.moyergrice@...>" <christopher.moyergrice@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Feb 2003 03:40:34 -0000

Hey all- I've started a (small) Megaminx patterns page, containing my original patterns. Check it out and let me know what you think! The site is at www.geocities.com/cybermesh0/index.html. Thanks! -Chris
636. Question for you masters...
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Feb 2003 00:18:07 -0800 (PST)

I was just wondering what alg you masters use for the cross-edge permutation??? Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Shopping - Send Flowers for Valentine's Day [Non-text portions of this message have been removed]
637. Another question for you masters...
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Feb 2003 00:31:57 -0800 (PST)

I was wondering what the best place I can buy a 2x2x2 minicube was? Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Shopping - Send Flowers for Valentine's Day [Non-text portions of this message have been removed]
638. Re: A Moment Of Elation
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Feb 2003 10:22:42 -0000

Congratulations! I bought a 4x4x4 just before Christmas. I was pretty keen to work it out, but clearly not as committed as you because only ever played with it for a hour or two at a time! :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > well, i just sat thru an 8 hour session, determined to solve my 4x4. > never solved it...until now. > i just finished it, and what a fine feeling it is. > > yay
639. Re: Cubing, The Craze Returns?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Feb 2003 10:37:37 -0000

It's great to hear that more people are getting interested in cubes. I've tried to get my friends into it, but without much success. Some seem quite interested initally, but after about 10 minutes of me explaning the basics of cubing they say it sounds all too complicated and they give up! Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "b_shop_1 <b_shop_1@y...>" <b_shop_1@y...> wrote: > Great !! :) > > I'm participating too to the cube teaching... > I'm a computer sciences student and I solved my first cube 7 months > ago. At my birthday party, I show my friends that I could solve it. So > two of my friends asked me to teach them how to do that. They bought a > cube and started cubing. From this date I started cubing at school > during my free time. I gave the cube virus to three other friends and > bought cubes on www.rubikshop.com for them (and for me :) ). So I > already have converted 5 of my friends to the cube, and I'm not going > to stop. I know several other people who show interrest for the cube. > We now often do group-cubing. > Let's cube forever !!! 8) > > Bshop > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter > <speed_cuber@y...>" <speed_cuber@y...> wrote: > > At my school, a person brought a cube just because I showed them that > > I could do it, so they wanted to try. I would say it's getting a bit > > popular again, and it will probably be quite popular again by the > > time of the Championship. > > I went to a math competition a few days ago also, and two other > > people knew how to solve the cube(I taught one of them, though). My > > math teacher brought this puzzle, one with marbles you had to slide > > around and get in the right place. She said she never saw someone > > solve it in ten years of owning it, so I went and solved it in > > fifteen minutes. > > --- In speedsolvingrubikscube@yahoogroups.com, eligeon > > <no_reply@y...> wrote: > > > Has anyone noticed more cubes being played with recently? See, > > at > > > my school there is now like 20 people who play with them out of > > > lunch. Of course my school has 3000 kids, but still. Tomorrow I > > am > > > going to a math competition, (Don't say a thang about tht, ;-D) and > > > out of the 5 people in one car, 4 know how to solve it. Which is > > > very good for rubiks may I add. Just a thought. Also, I have been > > > cubing (3x3x3) for over a year now, yet my times still seem to be > > in > > > the 50 sec. I have transferred to the Cross/F2L/Bottom Layer > > > Orientation/Bottom Layer Permutation method. I have learned the > > > permutations, and was wondering if people actually did memorize the > > > F2L algorithms. It just seems kinda odd to do it, I guess. I > > mean, > > > 40 more algorithms? There is only so much one can remember that > > > well. Tips would be great! And finally, I want to say that YES! > > I > > > HAVE SOLVED THE PROFESSOR CUBE! THANKS ADDICTED! I OWE YOU!
640. Re: Question for all who regularly check this group.
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Feb 2003 10:50:40 -0000

>Name? Jasmine >Nickname? Friends from school call me Jas, but everyone else just calls me Jasmine. > How often do you come to this site? Every second day on average. > How long do you spend on this site? Long enough to read the posts. Unless I'm really busy, in which case I just read a few and try and catch up on the rest later. > What is your Average time to solve a Rubik's cube? Between 1 minute and 1 1/4 minutes. > Are you improving a lot, a little, or not at all? Not at all. In fact, I think I'm going backwards. > How much time do you spend solving Rubik's type puzzles? Daily? > Weekly? Haven't cubed much at all for the past 2 months. Probably why my times aren't so good at the moment. :/ > Do you spend more time on this site or more time solving Rubik's type > puzzles? At the moment, more time on this site. > How long have you been able to solve a Rubik's Cube? About 15-16 years.
641. Re: Another question for you masters...
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Feb 2003 14:50:20 -0000

Master, I am not, but I still think I can give input on the best 2x2x2 I've ever played with - It's an EastSheen cube sold on Meffert's website: http://shoppingcart.mefferts.com/ Item # 9 (Junior Cube 5x5x5cm) - it'll cost you $9 with free shipping, if you don't mind waiting about 3 weeks for delivery. Otherwise, you can get it in 3 days for another $20 :-P --- Brent Morgan wrote: > I was wondering what the best place I can buy a 2x2x2 minicube was? > Brent
642. Re: Another question for you masters...
From: "Gilles Roux <gilles.roux@...>" <gilles.roux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Feb 2003 15:19:18 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay <Grant@T...>" <Grant@T...> wrote: > Master, I am not, but I still think I can give input on the best > 2x2x2 I've ever played with - It's an EastSheen cube sold on > Meffert's website: > http://shoppingcart.mefferts.com/ > Item # 9 (Junior Cube 5x5x5cm) - it'll cost you $9 with free > shipping, if you don't mind waiting about 3 weeks for delivery. > Otherwise, you can get it in 3 days for another $20 :-P > > --- Brent Morgan wrote: > > I was wondering what the best place I can buy a 2x2x2 minicube was? > > Brent I agree, the Eastsheen (as sold in the Xmas package) is a fast 2x2x2. I definitely think a well trained cubist could average 7 seconds with it. Gilles.
643. Re: [Speed cubing group] Re: Another question for you masters...
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 17 Feb 2003 12:10:13 -0500

I'm with Gilles and Grant, Eastsheen is the way to go. Justin ----- Original Message ----- From: Gilles Roux <gilles.roux@...> To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, February 17, 2003 10:19 AM Subject: [Speed cubing group] Re: Another question for you masters... --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay <Grant@T...>" <Grant@T...> wrote: > Master, I am not, but I still think I can give input on the best > 2x2x2 I've ever played with - It's an EastSheen cube sold on > Meffert's website: > http://shoppingcart.mefferts.com/ > Item # 9 (Junior Cube 5x5x5cm) - it'll cost you $9 with free > shipping, if you don't mind waiting about 3 weeks for delivery. > Otherwise, you can get it in 3 days for another $20 :-P > > --- Brent Morgan wrote: > > I was wondering what the best place I can buy a 2x2x2 minicube was? > > Brent I agree, the Eastsheen (as sold in the Xmas package) is a fast 2x2x2. I definitely think a well trained cubist could average 7 seconds with it. Gilles. Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
644. Re: Cubing, The Craze Returns?
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Feb 2003 21:03:33 -0000

I too would welcome, if more attention is paid to the Rubik's cube in disciplines other than speedcubing, such as cube art, computer cubing and even scientific research. Scientists in particular are not at all keen to learn its solution. e need to bring the cube into those n traditional fields. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > It's great to hear that more people are getting interested in cubes. > I've tried to get my friends into it, but without much success. Some > seem quite interested initally, but after about 10 minutes of me > explaning the basics of cubing they say it sounds all too complicated > and they give up! > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, "b_shop_1 > <b_shop_1@y...>" <b_shop_1@y...> wrote: > > Great !! :) > > > > I'm participating too to the cube teaching... > > I'm a computer sciences student and I solved my first cube 7 months > > ago. At my birthday party, I show my friends that I could solve it. > So > > two of my friends asked me to teach them how to do that. They > bought a > > cube and started cubing. From this date I started cubing at school > > during my free time. I gave the cube virus to three other friends > and > > bought cubes on www.rubikshop.com for them (and for me :) ). So I > > already have converted 5 of my friends to the cube, and I'm not > going > > to stop. I know several other people who show interrest for the > cube. > > We now often do group-cubing. > > Let's cube forever !!! 8) > > > > Bshop > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter > > <speed_cuber@y...>" <speed_cuber@y...> wrote: > > > At my school, a person brought a cube just because I showed them > that > > > I could do it, so they wanted to try. I would say it's getting a > bit > > > popular again, and it will probably be quite popular again by the > > > time of the Championship. > > > I went to a math competition a few days ago also, and two other > > > people knew how to solve the cube(I taught one of them, though). > My > > > math teacher brought this puzzle, one with marbles you had to > slide > > > around and get in the right place. She said she never saw someone > > > solve it in ten years of owning it, so I went and solved it in > > > fifteen minutes. > > > --- In speedsolvingrubikscube@yahoogroups.com, eligeon > > > <no_reply@y...> wrote: > > > > Has anyone noticed more cubes being played with recently? > See, > > > at > > > > my school there is now like 20 people who play with them out of > > > > lunch. Of course my school has 3000 kids, but still. Tomorrow > I > > > am > > > > going to a math competition, (Don't say a thang about tht, ;- D) > and > > > > out of the 5 people in one car, 4 know how to solve it. Which > is > > > > very good for rubiks may I add. Just a thought. Also, I have > been > > > > cubing (3x3x3) for over a year now, yet my times still seem to > be > > > in > > > > the 50 sec. I have transferred to the Cross/F2L/Bottom Layer > > > > Orientation/Bottom Layer Permutation method. I have learned > the > > > > permutations, and was wondering if people actually did memorize > the > > > > F2L algorithms. It just seems kinda odd to do it, I guess. I > > > mean, > > > > 40 more algorithms? There is only so much one can remember > that > > > > well. Tips would be great! And finally, I want to say that > YES! > > > I > > > > HAVE SOLVED THE PROFESSOR CUBE! THANKS ADDICTED! I OWE YOU!
645. LLP Videos
From: "Justin <viningjc@...>" <viningjc@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Feb 2003 04:07:53 -0000

I just posted several LLP videos on my site. I know when learning all the LLP's it helped to see how exactly people did them. Also besides the learning factor, I think they're pretty stinking cool to watch and I wish more people would post videos of their favorite LLP's or LLO's for that matter. http://icdweb.cc.purdue.edu/~viningjc/cube.html Hope you enjoy, Justin Vining
646. Re: [Speed cubing group] Re: Cubing, The Craze Returns?
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Feb 2003 22:23:51 -0800 (PST)

Ya, at my school i already taught like 10 people how to solve it, and pretty much the WHOLE SCHOOL now has a cube in mind...(cuz of me???) ha ha. Brent jasmine_ellen <no_reply@yahoogroups.com> wrote:It's great to hear that more people are getting interested in cubes. I've tried to get my friends into it, but without much success. Some seem quite interested initally, but after about 10 minutes of me explaning the basics of cubing they say it sounds all too complicated and they give up! Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "b_shop_1 <b_shop_1@y...>" <b_shop_1@y...> wrote: > Great !! :) > > I'm participating too to the cube teaching... > I'm a computer sciences student and I solved my first cube 7 months > ago. At my birthday party, I show my friends that I could solve it. So > two of my friends asked me to teach them how to do that. They bought a > cube and started cubing. From this date I started cubing at school > during my free time. I gave the cube virus to three other friends and > bought cubes on www.rubikshop.com for them (and for me :) ). So I > already have converted 5 of my friends to the cube, and I'm not going > to stop. I know several other people who show interrest for the cube. > We now often do group-cubing. > Let's cube forever !!! 8) > > Bshop > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter > <speed_cuber@y...>" <speed_cuber@y...> wrote: > > At my school, a person brought a cube just because I showed them that > > I could do it, so they wanted to try. I would say it's getting a bit > > popular again, and it will probably be quite popular again by the > > time of the Championship. > > I went to a math competition a few days ago also, and two other > > people knew how to solve the cube(I taught one of them, though). My > > math teacher brought this puzzle, one with marbles you had to slide > > around and get in the right place. She said she never saw someone > > solve it in ten years of owning it, so I went and solved it in > > fifteen minutes. > > --- In speedsolvingrubikscube@yahoogroups.com, eligeon > > <no_reply@y...> wrote: > > > Has anyone noticed more cubes being played with recently? See, > > at > > > my school there is now like 20 people who play with them out of > > > lunch. Of course my school has 3000 kids, but still. Tomorrow I > > am > > > going to a math competition, (Don't say a thang about tht, ;-D) and > > > out of the 5 people in one car, 4 know how to solve it. Which is > > > very good for rubiks may I add. Just a thought. Also, I have been > > > cubing (3x3x3) for over a year now, yet my times still seem to be > > in > > > the 50 sec. I have transferred to the Cross/F2L/Bottom Layer > > > Orientation/Bottom Layer Permutation method. I have learned the > > > permutations, and was wondering if people actually did memorize the > > > F2L algorithms. It just seems kinda odd to do it, I guess. I > > mean, > > > 40 more algorithms? There is only so much one can remember that > > > well. Tips would be great! And finally, I want to say that YES! > > I > > > HAVE SOLVED THE PROFESSOR CUBE! THANKS ADDICTED! I OWE YOU! Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! Shopping - Send Flowers for Valentine's Day [Non-text portions of this message have been removed]
647. Re: [Speed cubing group] Re: Cubing, The Craze Returns?
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Feb 2003 22:24:13 -0800 (PST)

Ya, at my school i already taught like 10 people how to solve it, and pretty much the WHOLE SCHOOL now has a cube in mind...(cuz of me???) ha ha. Brent jasmine_ellen <no_reply@yahoogroups.com> wrote: It's great to hear that more people are getting interested in cubes. I've tried to get my friends into it, but without much success. Some seem quite interested initally, but after about 10 minutes of me explaning the basics of cubing they say it sounds all too complicated and they give up! Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "b_shop_1 <b_shop_1@y...>" <b_shop_1@y...> wrote: > Great !! :) > > I'm participating too to the cube teaching... > I'm a computer sciences student and I solved my first cube 7 months > ago. At my birthday party, I show my friends that I could solve it. So > two of my friends asked me to teach them how to do that. They bought a > cube and started cubing. From this date I started cubing at school > during my free time. I gave the cube virus to three other friends and > bought cubes on www.rubikshop.com for them (and for me :) ). So I > already have converted 5 of my friends to the cube, and I'm not going > to stop. I know several other people who show interrest for the cube. > We now often do group-cubing. > Let's cube forever !!! 8) > > Bshop > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter > <speed_cuber@y...>" <speed_cuber@y...> wrote: > > At my school, a person brought a cube just because I showed them that > > I could do it, so they wanted to try. I would say it's getting a bit > > popular again, and it will probably be quite popular again by the > > time of the Championship. > > I went to a math competition a few days ago also, and two other > > people knew how to solve the cube(I taught one of them, though). My > > math teacher brought this puzzle, one with marbles you had to slide > > around and get in the right place. She said she never saw someone > > solve it in ten years of owning it, so I went and solved it in > > fifteen minutes. > > --- In speedsolvingrubikscube@yahoogroups.com, eligeon > > <no_reply@y...> wrote: > > > Has anyone noticed more cubes being played with recently? See, > > at > > > my school there is now like 20 people who play with them out of > > > lunch. Of course my school has 3000 kids, but still. Tomorrow I > > am > > > going to a math competition, (Don't say a thang about tht, ;-D) and > > > out of the 5 people in one car, 4 know how to solve it. Which is > > > very good for rubiks may I add. Just a thought. Also, I have been > > > cubing (3x3x3) for over a year now, yet my times still seem to be > > in > > > the 50 sec. I have transferred to the Cross/F2L/Bottom Layer > > > Orientation/Bottom Layer Permutation method. I have learned the > > > permutations, and was wondering if people actually did memorize the > > > F2L algorithms. It just seems kinda odd to do it, I guess. I > > mean, > > > 40 more algorithms? There is only so much one can remember that > > > well. Tips would be great! And finally, I want to say that YES! > > I > > > HAVE SOLVED THE PROFESSOR CUBE! THANKS ADDICTED! I OWE YOU! Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! Shopping - Send Flowers for Valentine's Day [Non-text portions of this message have been removed]
648. Re: [Speed cubing group] Re: Cubing, The Craze Returns?
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Feb 2003 22:25:50 -0800 (PST)

Ya, at my school i already taught like 10 people how to solve it, and pretty much the WHOLE SCHOOL now has a cube in mind...(cuz of me???) ha ha. Brent jasmine_ellen <no_reply@yahoogroups.com> wrote: It's great to hear that more people are getting interested in cubes. I've tried to get my friends into it, but without much success. Some seem quite interested initally, but after about 10 minutes of me explaning the basics of cubing they say it sounds all too complicated and they give up! Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "b_shop_1 <b_shop_1@y...>" <b_shop_1@y...> wrote: > Great !! :) > > I'm participating too to the cube teaching... > I'm a computer sciences student and I solved my first cube 7 months > ago. At my birthday party, I show my friends that I could solve it. So > two of my friends asked me to teach them how to do that. They bought a > cube and started cubing. From this date I started cubing at school > during my free time. I gave the cube virus to three other friends and > bought cubes on www.rubikshop.com for them (and for me :) ). So I > already have converted 5 of my friends to the cube, and I'm not going > to stop. I know several other people who show interrest for the cube. > We now often do group-cubing. > Let's cube forever !!! 8) > > Bshop > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter > <speed_cuber@y...>" <speed_cuber@y...> wrote: > > At my school, a person brought a cube just because I showed them that > > I could do it, so they wanted to try. I would say it's getting a bit > > popular again, and it will probably be quite popular again by the > > time of the Championship. > > I went to a math competition a few days ago also, and two other > > people knew how to solve the cube(I taught one of them, though). My > > math teacher brought this puzzle, one with marbles you had to slide > > around and get in the right place. She said she never saw someone > > solve it in ten years of owning it, so I went and solved it in > > fifteen minutes. > > --- In speedsolvingrubikscube@yahoogroups.com, eligeon > > <no_reply@y...> wrote: > > > Has anyone noticed more cubes being played with recently? See, > > at > > > my school there is now like 20 people who play with them out of > > > lunch. Of course my school has 3000 kids, but still. Tomorrow I > > am > > > going to a math competition, (Don't say a thang about tht, ;-D) and > > > out of the 5 people in one car, 4 know how to solve it. Which is > > > very good for rubiks may I add. Just a thought. Also, I have been > > > cubing (3x3x3) for over a year now, yet my times still seem to be > > in > > > the 50 sec. I have transferred to the Cross/F2L/Bottom Layer > > > Orientation/Bottom Layer Permutation method. I have learned the > > > permutations, and was wondering if people actually did memorize the > > > F2L algorithms. It just seems kinda odd to do it, I guess. I > > mean, > > > 40 more algorithms? There is only so much one can remember that > > > well. Tips would be great! And finally, I want to say that YES! > > I > > > HAVE SOLVED THE PROFESSOR CUBE! THANKS ADDICTED! I OWE YOU! Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! Shopping - Send Flowers for Valentine's Day [Non-text portions of this message have been removed]
649. A rather...simple question
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Feb 2003 22:51:44 -0800 (PST)

hey guys: im around 35-50 with the cube right now, and i've been cubing for about 4-5 months. i only know 5 permutations and their inverses, and i use Dan Knight's advanced method for the orientations. i was wondering if i were to bother memorizing the other permutations and memorize more for the F2L i could get sub 20 or so??? Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Shopping - Send Flowers for Valentine's Day [Non-text portions of this message have been removed]
650. Re: [Speed cubing group] A rather...simple question
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Feb 2003 23:16:08 -0800 (PST)

apparently Dan Knights was able to average sub 20 with his advanced method.. I have no idea how, but he did..A strong F2L is key in this matter though. I would assume anyway. I think you should definately finish learning the PLL algs, and then really work hard on the F2L. Just my 2 cents.. Im not a master or anything. Brent Morgan <brentmorganmaster@...> wrote: hey guys: im around 35-50 with the cube right now, and i've been cubing for about 4-5 months. i only know 5 permutations and their inverses, and i use Dan Knight's advanced method for the orientations. i was wondering if i were to bother memorizing the other permutations and memorize more for the F2L i could get sub 20 or so??? Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Shopping - Send Flowers for Valentine's Day [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! Shopping - Send Flowers for Valentine's Day [Non-text portions of this message have been removed]
651. Re: A rather...simple question
From: "Jessica Fridrich <jess340@...>" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Feb 2003 12:41:45 -0000

Brent, it depends on your golas. If you want to average below 20, you should learn all permutations. When it comes to F2L, I would recommend that you do not start learning them one by one ... I think that will hurt you in the long run. Try to do it yourself, try to develop those algorithms yourself. Most of them are either obvious or simple to come up with. Yes, you may use an algorithm that is 1 or 2 moves longer than what is on the page, but what is important is that you will gain certain "insight" into how the F2L work. And that is _very_ valuable. More valuable than just memorizing them all and applying them mechanically. F2L is not like LL and should be approached diferently. I recommend that you just play around with the F2L without measuring your time - just keep on solving the F2L over and over again, do not even finish the LL, and ignore the time. Do it for a month and then take the stop watch. You will see a big difference. Then, once you have your F2L in, say, 15-20, go to those algorithms for the F2L and learn only those that are shorter and more elegant than those you developed yourself. I believe that even with using sub-optimal algs for the F2L, you can average around 15 easily. Given that you need, say, 8 seconds for the LL, that would give you a 23 sec. average, which is not bad at all. Good luck! Jessica > im around 35-50 with the cube right now, and i've been cubing for about 4-5 months. i only know 5 permutations and their inverses, and i use Dan Knight's advanced method for the orientations. i was wondering if i were to bother memorizing the other permutations and memorize more for the F2L i could get sub 20 or so??? > Brent
652. Re: A rather...simple question
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Feb 2003 17:12:35 -0000

Indeed! The F2l for me is something that you need to learn on your own. Learning a bunch of algs will cram your short term memory and make you perform worse in the long run. It is best that you set speedcubing aside and just try and focuss on the f2l and generating your own techniques. Then after you have a stronge f2l sense, start applying the speed back into your life and watch as your times drop. It's like magic!!! But be warned your first times may be pretty bad!!! Just stick with it!!! Not a master, but will be some day mwahahahahaha Jake
653. Re: Cubing, The Craze Returns?
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Feb 2003 17:18:50 -0000

Yes!!! There is so much the cube can be applied too!! I try and link cubing to various subjects, not only does it help for me to understand certain concepts, it shows that i have a systematic approach to everything!!!!! Think outside the box. You won't get anywhere sitting and solving a cube all day, apply it to something useful!!!! A very smart .... Jacob Rueth ... at least today... --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek <hanabizek@e...>" <hanabizek@e...> wrote: > I too would welcome, if more attention is paid to the Rubik's cube in > disciplines other than speedcubing, such as cube art, computer cubing > and even scientific research. Scientists in particular are not at all > keen to learn its solution. e need to bring the cube into those n > traditional fields. > Hana a kostky >
654. Re: Cubing, The Craze Returns?
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Feb 2003 22:13:43 -0000

i think my wife would agree with you...she says all i EVER talk about is the cube... course, she usually calls it "that damn cube"...or "the other woman"... :-) --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > Yes!!! There is so much the cube can be applied too!! I try and link > cubing to various subjects.....
655. RE: [Speed cubing group] Re: A rather...simple question
From: rubxmastr@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Feb 2003 19:18:58 -0500

Yeah, I agree with jessica about the F2L thing. I just started to see how the F2L algs work, but I'm not memorizing them just yet... It a kind of "cube intution" when you play around with the F2L to find algs on your own. I'm starting to do this too. Ryguy "Jessica Fridrich <jess340@...>" <jess340@...> wrote: >Brent, it depends on your golas. If you want to average below 20, >you should learn all permutations. When it comes to F2L, I would >recommend that you do not start learning them one by one ... I think >that will hurt you in the long run. Try to do it yourself, try to >develop those algorithms yourself. Most of them are either obvious >or simple to come up with. Yes, you may use an algorithm that is 1 >or 2 moves longer than what is on the page, but what is important is >that you will gain certain "insight" into how the F2L work. And that >is _very_ valuable. More valuable than just memorizing them all and >applying them mechanically. F2L is not like LL and should be >approached diferently. I recommend that you just play around with >the F2L without measuring your time - just keep on solving the F2L >over and over again, do not even finish the LL, and ignore the time. >Do it for a month and then take the stop watch. You will see a big >difference. Then, once you have your F2L in, say, 15-20, go to those >algorithms for the F2L and learn only those that are shorter and >more elegant than those you developed yourself. I believe that even >with using sub-optimal algs for the F2L, you can average around 15 >easily. Given that you need, say, 8 seconds for the LL, that would >give you a 23 sec. average, which is not bad at all. > >Good luck! > >Jessica > >> im around 35-50 with the cube right now, and i've been cubing for >about 4-5 months. �i only know 5 permutations and their inverses, >and i use Dan Knight's advanced method for the orientations. �i was >wondering if i were to bother memorizing the other permutations and >memorize more for the F2L �i could get sub 20 or so??? � >> Brent > > >To unsubscribe from this group, send an email to: >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > __________________________________________________________________ The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
656. New To The Cube
From: "clubjugglingguy <clubjugglingguy@...>" <clubjugglingguy@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Feb 2003 06:59:49 -0000

Hi all! Just wanted to see what this group was all about. I'm a first year college student at University of Maine in Orono, and bought my first Cube from Toys R Us over Thanksgiving break. A few weeks later, I converted it into a makeshift speedcube (makeshift because department store cubes are most definitely NOT made to be speedcubed with... ;) )Since then, I have gone from not being able to get two like colors side by side, to being able to solve the standard 3x3x3 in 1:03. Not a bad time, but not a good time either, as I'm seeing from the sites I've visited. The method I use is the layers method as prescribed by the book that came with the Cube. I am, however, working on the corners method, and hope to chisel my time down with that. I purchased a 4x4x4 cube a few weeks ago, and I'm down to 5:19 on that, using a method similar to the corners method, but a bit more elaborate due to multiple edge/center pieces. I also have a 5x5x5 in the mail (SHOULD BE HERE TOMORROW!!!!) that I hope to be able to break 10 minutes with. If anyone has any tips, algorithims, orienting moves, permutations, etc. I'd love to hear them! I'm always on the lookout for new and exciting techniques! Have fun and keep cubing! Chris Lafferty
657. Cube On Guiness
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Feb 2003 17:43:21 -0000

if anyone happens to be looking at these messages right now (for me, right now is wednesday, 12:42 pm)...i see that guiness world records is going to be showing a guy doing the cube blindfolded which i know lots of you guys can do, but it's cool to see it on tv i'll tape it and upload it for those who miss it
658. RE: [Speed cubing group] Cube On Guiness
From: rubxmastr@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Feb 2003 13:49:13 -0500

where you gonna post it? ryguy mrtrickypants <no_reply@yahoogroups.com> wrote: > >if anyone happens to be looking at these messages right now (for me, >right now is wednesday, 12:42 pm)...i see that guiness world records >is going to be showing a guy doing the cube blindfolded > >which i know lots of you guys can do, but it's cool to see it on tv >i'll tape it and upload it for those who miss it > > > >To unsubscribe from this group, send an email to: >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > __________________________________________________________________ The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
659. Re: Cubing, The Craze Returns?
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Feb 2003 18:43:35 -0000

--- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > i think my wife would agree with you...she says all i EVER talk about > is the cube... This is what sometimes happens when one spouse cubes and the other doesn't. If I tell you the names I have heard given the Rubik's cube, I would be thrown out of this group for using foul language.... In spite of that, I love the cube.... Hana a kostky > > course, she usually calls it "that damn cube"...or "the other > woman"... :-) > > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > Yes!!! There is so much the cube can be applied too!! I try and > link > > cubing to various subjects.....
660. Re: Cube On Guiness
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Feb 2003 18:50:46 -0000

Many people in this group csan solve the cube blindfolded, but I can't. All I can do is twiddle designs. it would be nice to go to Guinness with that, but I am too old to entertain such fantasies. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > if anyone happens to be looking at these messages right now (for me, > right now is wednesday, 12:42 pm)...i see that guiness world records > is going to be showing a guy doing the cube blindfolded > > which i know lots of you guys can do, but it's cool to see it on tv > i'll tape it and upload it for those who miss it
661. F2L QUESTION
From: "triggercross4891 <triggercross4891@...>" <triggercross4891@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Feb 2003 19:35:31 -0000

So it's mutual knowledge that the first f2l is crucial. What is a good way to get the first f2l done quickly? I know you suppose to look during cross, but is there a hint on how to make that process easier? I'm having some trouble with that (I think about where they would be after I finish cross, which in itself is hard to do alot of times, but then they're not there when i'm done!)Help...
662. Re: F2L QUESTION
From: "david_cubemaster <davidwesley@...>" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Feb 2003 21:34:32 -0000

It must be very hard to do it that way. Maybe you could try to "follow" the pieces during placing the cross instead? Place the cross and when you're done you see the pieces and can quickly decide what do next. I mean I usually don't even think of which pieces to place before I am finished with the cross, and still I average sub- 20. Or maybe I try to look ahead maybe during the last moves or so of the cross. > So it's mutual knowledge that the first f2l is crucial. What is a > good way to get the first f2l done quickly? I know you suppose to > look during cross, but is there a hint on how to make that process > easier? I'm having some trouble with that (I think about where they > would be after I finish cross, which in itself is hard to do alot of > times, but then they're not there when i'm done!)Help...
663. Re: [Speed cubing group] Cube On Guiness
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Feb 2003 21:58:16 -0000

i think this board is full, so i'll probably put it over on the blindfold group...tomorrow sometime i know that's a bit of a hassel if you aren't a member of that group yet...sorry...but i guess it's good for increasing their membership maybe ;-) --- In speedsolvingrubikscube@yahoogroups.com, rubxmastr@n... wrote: > where you gonna post it? > > ryguy >
664. solving the cube
From: "drunkenpike <Pikes2k@...>" <Pikes2k@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Feb 2003 23:55:13 -0000

i've started cubing for like a couple weeks now.. and my average time is like 4:30. I've been using the solution from the book where u first do the cross, then line up the edge with the centers, then put the corner piece in one at a time, then middle layer, then last.. so its like solving piece by piece, or layer by layer. It takes about 2 minutes for me to do the F2l with this method, i wanted a new way, a faster way to do this. When I go to almost all of the speed-cubing websites, I get really confuse about what to do.. for the 2x2x2 method (Lars Petrus), i can't get past the 3rd step, and i'm having some trouble on the first step, like averaging 20 or some moves.. Also, i tried this page : http://www.ssie.binghamton.edu/fridrich/cube.html and i read it thourougly many times.. but didn't get far. Are there any tips for speed-cubing, or solutions? Also, how do you make the cube ready for speed-cubing?
665. Re: F2L QUESTION
From: "James Potter <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Feb 2003 00:27:41 -0000

the best advice in the world for being able to look ahead is to NOT CUBE AT FULL SPEED. I don't know if you are, but make sure that you're just going slow and relaxed. If you're going at three moves per second or something, then lower it to at most two moves per second. This makes it so very simple to look ahead. Then when you get to the LL, start going fast again. when I first heard about going slow, I tried it and I set a new record right away. It really helps alot. --- In speedsolvingrubikscube@yahoogroups.com, "david_cubemaster <davidwesley@s...>" <davidwesley@s...> wrote: > It must be very hard to do it that way. Maybe you could try > to "follow" the pieces during placing the cross instead? Place the > cross and when you're done you see the pieces and can quickly decide > what do next. I mean I usually don't even think of which pieces to > place before I am finished with the cross, and still I average sub- > 20. Or maybe I try to look ahead maybe during the last moves or so > of the cross. > > > So it's mutual knowledge that the first f2l is crucial. What is a > > good way to get the first f2l done quickly? I know you suppose to > > look during cross, but is there a hint on how to make that process > > easier? I'm having some trouble with that (I think about where > they > > would be after I finish cross, which in itself is hard to do alot > of > > times, but then they're not there when i'm done!)Help...
666. RE: [Speed cubing group] solving the cube
From: rubxmastr@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Feb 2003 21:16:37 -0500

have you ever tried jessica's way? http://www.ssie.binghamton.edu/fridrich/cube.html a lot of algs to memorize, but its a good method. if your ready to learn all the algs, then go for it. If you're not, do the cross, corner/edge pairs, and then use the algs for the last layer from the old method (at www.rubiks.com ) i went with this before i started learning OLL and PLL algs. "drunkenpike <Pikes2k@...>" <Pikes2k@...> wrote: >i've started cubing for like a couple weeks now.. and my average >time is like 4:30. �I've been using the solution from the book where >u first do the cross, then line up the edge with the centers, then >put the corner piece in one at a time, then middle layer, then >last.. so its like solving piece by piece, or layer by layer. > >It takes about 2 minutes for me to do the F2l with this method, i >wanted a new way, a faster way to do this. > >When I go to almost all of the speed-cubing websites, I get really >confuse about what to do.. for the 2x2x2 method (Lars Petrus), i >can't get past the 3rd step, and i'm having some trouble on the >first step, like averaging 20 or some moves.. > >Also, i tried this page : >http://www.ssie.binghamton.edu/fridrich/cube.html >and i read it thourougly many times.. but didn't get far. > > >Are there any tips for speed-cubing, or solutions? �Also, how do you >make the cube ready for speed-cubing? > > >To unsubscribe from this group, send an email to: >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > __________________________________________________________________ The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
667. Re: solving the cube
From: "drunkenpike <Pikes2k@...>" <Pikes2k@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Feb 2003 02:38:37 -0000

I already said i tried Jessica's way... i don't really understand it. --- In speedsolvingrubikscube@yahoogroups.com, rubxmastr@n... wrote: > have you ever tried jessica's way? http://www.ssie.binghamton.edu/fridrich/cube.html a lot of algs to memorize, but its a good method. if your ready to learn all the algs, then go for it. If you're not, do the cross, corner/edge pairs, and then use the algs for the last layer from the old method (at www.rubiks.com ) i went with this before i started learning OLL and PLL algs. > > > > "drunkenpike <Pikes2k@h...>" <Pikes2k@h...> wrote: > > >i've started cubing for like a couple weeks now.. and my average > >time is like 4:30.  I've been using the solution from the book where > >u first do the cross, then line up the edge with the centers, then > >put the corner piece in one at a time, then middle layer, then > >last.. so its like solving piece by piece, or layer by layer. > > > >It takes about 2 minutes for me to do the F2l with this method, i > >wanted a new way, a faster way to do this. > > > >When I go to almost all of the speed-cubing websites, I get really > >confuse about what to do.. for the 2x2x2 method (Lars Petrus), i > >can't get past the 3rd step, and i'm having some trouble on the > >first step, like averaging 20 or some moves.. > > > >Also, i tried this page : > >http://www.ssie.binghamton.edu/fridrich/cube.html > >and i read it thourougly many times.. but didn't get far. > > > > > >Are there any tips for speed-cubing, or solutions?  Also, how do you > >make the cube ready for speed-cubing? > > > > > >To unsubscribe from this group, send an email to: > >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > >Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > > > > > > __________________________________________________________________ > The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp > > Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
668. RE: [Speed cubing group] Re: solving the cube
From: rubxmastr@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Feb 2003 22:04:14 -0500

whoops sorry... id try the old layer by layer method at rubiks.com i did that in like 2 mins "drunkenpike <Pikes2k@...>" <Pikes2k@...> wrote: >I already said i tried Jessica's way... i don't really understand it. > > > > >--- In speedsolvingrubikscube@yahoogroups.com, rubxmastr@n... wrote: >> have you ever tried jessica's way? >http://www.ssie.binghamton.edu/fridrich/cube.html a lot of algs to >memorize, but its a good method. if your ready to learn all the >algs, then go for it. If you're not, do the cross, corner/edge >pairs, and then use the algs for the last layer from the old method >(at www.rubiks.com ) i went with this before i started learning OLL >and PLL algs. >> >> >> >> "drunkenpike <Pikes2k@h...>" <Pikes2k@h...> wrote: >> >> >i've started cubing for like a couple weeks now.. and my average >> >time is like 4:30. �I've been using the solution from the book >where >> >u first do the cross, then line up the edge with the centers, >then >> >put the corner piece in one at a time, then middle layer, then >> >last.. so its like solving piece by piece, or layer by layer. >> > >> >It takes about 2 minutes for me to do the F2l with this method, i >> >wanted a new way, a faster way to do this. >> > >> >When I go to almost all of the speed-cubing websites, I get >really >> >confuse about what to do.. for the 2x2x2 method (Lars Petrus), i >> >can't get past the 3rd step, and i'm having some trouble on the >> >first step, like averaging 20 or some moves.. >> > >> >Also, i tried this page : >> >http://www.ssie.binghamton.edu/fridrich/cube.html >> >and i read it thourougly many times.. but didn't get far. >> > >> > >> >Are there any tips for speed-cubing, or solutions? �Also, how do >you >> >make the cube ready for speed-cubing? >> > >> > >> >To unsubscribe from this group, send an email to: >> >speedsolvingrubikscube-unsubscribe@yahoogroups.com >> > >> > >> >Your use of Yahoo! Groups is subject to >http://docs.yahoo.com/info/terms/ >> > >> > >> > >> >> __________________________________________________________________ >> The NEW Netscape 7.0 browser is now available. Upgrade now! >http://channels.netscape.com/ns/browsers/download.jsp >> >> Get your own FREE, personal Netscape Mail account today at >http://webmail.netscape.com/ > > >To unsubscribe from this group, send an email to: >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > __________________________________________________________________ The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
669. Re: solving the cube
From: "James Potter <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Feb 2003 03:07:18 -0000

I use Lars Petrus' method, it can be found here: http://www.lar5.com/cube His is a really fast method that requires very few algs to be memorized. I would suggest that. --- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike <Pikes2k@h...>" <Pikes2k@h...> wrote: > I already said i tried Jessica's way... i don't really understand it. > > > > > --- In speedsolvingrubikscube@yahoogroups.com, rubxmastr@n... wrote: > > have you ever tried jessica's way? > http://www.ssie.binghamton.edu/fridrich/cube.html a lot of algs to > memorize, but its a good method. if your ready to learn all the > algs, then go for it. If you're not, do the cross, corner/edge > pairs, and then use the algs for the last layer from the old method > (at www.rubiks.com ) i went with this before i started learning OLL > and PLL algs. > > > > > > > > "drunkenpike <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > > >i've started cubing for like a couple weeks now.. and my average > > >time is like 4:30.  I've been using the solution from the book > where > > >u first do the cross, then line up the edge with the centers, > then > > >put the corner piece in one at a time, then middle layer, then > > >last.. so its like solving piece by piece, or layer by layer. > > > > > >It takes about 2 minutes for me to do the F2l with this method, i > > >wanted a new way, a faster way to do this. > > > > > >When I go to almost all of the speed-cubing websites, I get > really > > >confuse about what to do.. for the 2x2x2 method (Lars Petrus), i > > >can't get past the 3rd step, and i'm having some trouble on the > > >first step, like averaging 20 or some moves.. > > > > > >Also, i tried this page : > > >http://www.ssie.binghamton.edu/fridrich/cube.html > > >and i read it thourougly many times.. but didn't get far. > > > > > > > > >Are there any tips for speed-cubing, or solutions?  Also, how do > you > > >make the cube ready for speed-cubing? > > > > > > > > >To unsubscribe from this group, send an email to: > > >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > >Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > __________________________________________________________________ > > The NEW Netscape 7.0 browser is now available. Upgrade now! > http://channels.netscape.com/ns/browsers/download.jsp > > > > Get your own FREE, personal Netscape Mail account today at > http://webmail.netscape.com/
670. Re: solving the cube
From: "drunkenpike <Pikes2k@...>" <Pikes2k@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Feb 2003 03:58:23 -0000

well, i'm having trouble with the first couple steps, he doesn't really go into detail, and i'm having problems with it. I can barely get the 2x2x2 in about 10 or less steps, i get around 25 or something. and i always need to follow the exmaple and put the pieces where he puts the pieces. i can't figure out another way. --- In speedsolvingrubikscube@yahoogroups.com, "James Potter <speed_cuber@y...>" <speed_cuber@y...> wrote: > I use Lars Petrus' method, it can be found here: > http://www.lar5.com/cube > His is a really fast method that requires very few algs to be > memorized. I would suggest that. > > --- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike > <Pikes2k@h...>" <Pikes2k@h...> wrote: > > I already said i tried Jessica's way... i don't really understand > it. > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, rubxmastr@n... wrote: > > > have you ever tried jessica's way? > > http://www.ssie.binghamton.edu/fridrich/cube.html a lot of algs to > > memorize, but its a good method. if your ready to learn all the > > algs, then go for it. If you're not, do the cross, corner/edge > > pairs, and then use the algs for the last layer from the old method > > (at www.rubiks.com ) i went with this before i started learning OLL > > and PLL algs. > > > > > > > > > > > > "drunkenpike <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > > > > >i've started cubing for like a couple weeks now.. and my average > > > >time is like 4:30.  I've been using the solution from the book > > where > > > >u first do the cross, then line up the edge with the centers, > > then > > > >put the corner piece in one at a time, then middle layer, then > > > >last.. so its like solving piece by piece, or layer by layer. > > > > > > > >It takes about 2 minutes for me to do the F2l with this method, > i > > > >wanted a new way, a faster way to do this. > > > > > > > >When I go to almost all of the speed-cubing websites, I get > > really > > > >confuse about what to do.. for the 2x2x2 method (Lars Petrus), i > > > >can't get past the 3rd step, and i'm having some trouble on the > > > >first step, like averaging 20 or some moves.. > > > > > > > >Also, i tried this page : > > > >http://www.ssie.binghamton.edu/fridrich/cube.html > > > >and i read it thourougly many times.. but didn't get far. > > > > > > > > > > > >Are there any tips for speed-cubing, or solutions?  Also, how do > > you > > > >make the cube ready for speed-cubing? > > > > > > > > > > > >To unsubscribe from this group, send an email to: > > > >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > >Your use of Yahoo! Groups is subject to > > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > > > > __________________________________________________________________ > > > The NEW Netscape 7.0 browser is now available. Upgrade now! > > http://channels.netscape.com/ns/browsers/download.jsp > > > > > > Get your own FREE, personal Netscape Mail account today at > > http://webmail.netscape.com/
671. Making Vids
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Feb 2003 04:19:13 -0000

i like that so many of you put cube vids of some kind on your sites. some are vids of your speed attempts, or solution steps (which are great when done slow...helps to learn a whole lot more), or animated cubie adventures. my question is, for everyone who has made a vid of some kind, what program do you use? obviously i'd love a freebie, but just wondering what everyone uses. something that makes a decent quality vid, but doesn't have a 2 year learning curve...and sound is nice...gotta love the "click, click" of a cube vid. thanks
672. Re: solving the cube
From: addicted_2_my_rubiks_cube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Feb 2003 04:45:42 -0000

I do a method alot like the Lars method. When making the 2x2x2 first start by making a 1x2x2 on one layer of the cube, and then put the corrosponding edge in its place and then put the 1x2x2 with it so theres the 2x2x2. When picking a corner to solve look for the easiest. When there is a corner-edge pair already together(like there is most of the time) then your set. How my method differs from Lars method is that I do not make all the edges "good" then use only two layers to finish the f2l. I just go straight for solving the rest of the f2l after the 2x2x3. i hope some of that makes sence to you, if not i'll try to explain better. For the Fridrich method, after making the cross on one layer, you just put the corner-edge pairs together and put them in their correct places. You do that 4 times. I think there are 22 or so different situations that jessica has on the site. That covers all possible situations unless the corner or edge is in the wrong slot in the f2l. -Heath --- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike <Pikes2k@h...>" <Pikes2k@h...> wrote: > well, i'm having trouble with the first couple steps, he doesn't > really go into detail, and i'm having problems with it. I can barely > get the 2x2x2 in about 10 or less steps, i get around 25 or > something. and i always need to follow the exmaple and put the > pieces where he puts the pieces. i can't figure out another way. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter > <speed_cuber@y...>" <speed_cuber@y...> wrote: > > I use Lars Petrus' method, it can be found here: > > http://www.lar5.com/cube > > His is a really fast method that requires very few algs to be > > memorized. I would suggest that. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike > > <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > I already said i tried Jessica's way... i don't really understand > > it. > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, rubxmastr@n... > wrote: > > > > have you ever tried jessica's way? > > > http://www.ssie.binghamton.edu/fridrich/cube.html a lot of algs > to > > > memorize, but its a good method. if your ready to learn all the > > > algs, then go for it. If you're not, do the cross, corner/edge > > > pairs, and then use the algs for the last layer from the old > method > > > (at www.rubiks.com ) i went with this before i started learning > OLL > > > and PLL algs. > > > > > > > > > > > > > > > > "drunkenpike <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > > > > > > >i've started cubing for like a couple weeks now.. and my > average > > > > >time is like 4:30.  I've been using the solution from the book > > > where > > > > >u first do the cross, then line up the edge with the centers, > > > then > > > > >put the corner piece in one at a time, then middle layer, then > > > > >last.. so its like solving piece by piece, or layer by layer. > > > > > > > > > >It takes about 2 minutes for me to do the F2l with this > method, > > i > > > > >wanted a new way, a faster way to do this. > > > > > > > > > >When I go to almost all of the speed-cubing websites, I get > > > really > > > > >confuse about what to do.. for the 2x2x2 method (Lars Petrus), > i > > > > >can't get past the 3rd step, and i'm having some trouble on > the > > > > >first step, like averaging 20 or some moves.. > > > > > > > > > >Also, i tried this page : > > > > >http://www.ssie.binghamton.edu/fridrich/cube.html > > > > >and i read it thourougly many times.. but didn't get far. > > > > > > > > > > > > > > >Are there any tips for speed-cubing, or solutions?  Also, how > do > > > you > > > > >make the cube ready for speed-cubing? > > > > > > > > > > > > > > >To unsubscribe from this group, send an email to: > > > > >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > > > >Your use of Yahoo! Groups is subject to > > > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > > > > > > > > > > __________________________________________________________________ > > > > The NEW Netscape 7.0 browser is now available. Upgrade now! > > > http://channels.netscape.com/ns/browsers/download.jsp > > > > > > > > Get your own FREE, personal Netscape Mail account today at > > > http://webmail.netscape.com/
673. Follow up on F2L Question
From: "triggercross4891 <triggercross4891@...>" <triggercross4891@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Feb 2003 05:09:46 -0000

For all of the other f2l, I can look ahead ok. But the first one is hard to follow during cross. Supposedly, when you master F2L, you can see more than 1 edge corner pair right after solving the cross? (right now, I only sometimes see both edge and corner, usually just corner). I'm sure you have to look ahead during cross to be fast on first f2l, what do you guys usually do?
674. Re: solving the cube
From: "James Potter <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Feb 2003 05:49:28 -0000

I have a site with a few different solutions, you might want to see it: http://www31.brinkster.com/rubiks82 What I would do if I were you is just keep solving it the way you are until you are very familiar with the cube. You know what happens when you do certain algorithms, and all that. That way, you'll be able to understand other solutions much, MUCH better. Hopefully. That's basically what I did. --- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike <Pikes2k@h...>" <Pikes2k@h...> wrote: > well, i'm having trouble with the first couple steps, he doesn't > really go into detail, and i'm having problems with it. I can barely > get the 2x2x2 in about 10 or less steps, i get around 25 or > something. and i always need to follow the exmaple and put the > pieces where he puts the pieces. i can't figure out another way. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter > <speed_cuber@y...>" <speed_cuber@y...> wrote: > > I use Lars Petrus' method, it can be found here: > > http://www.lar5.com/cube > > His is a really fast method that requires very few algs to be > > memorized. I would suggest that. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike > > <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > I already said i tried Jessica's way... i don't really understand > > it. > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, rubxmastr@n... > wrote: > > > > have you ever tried jessica's way? > > > http://www.ssie.binghamton.edu/fridrich/cube.html a lot of algs > to > > > memorize, but its a good method. if your ready to learn all the > > > algs, then go for it. If you're not, do the cross, corner/edge > > > pairs, and then use the algs for the last layer from the old > method > > > (at www.rubiks.com ) i went with this before i started learning > OLL > > > and PLL algs. > > > > > > > > > > > > > > > > "drunkenpike <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > > > > > > >i've started cubing for like a couple weeks now.. and my > average > > > > >time is like 4:30.  I've been using the solution from the book > > > where > > > > >u first do the cross, then line up the edge with the centers, > > > then > > > > >put the corner piece in one at a time, then middle layer, then > > > > >last.. so its like solving piece by piece, or layer by layer. > > > > > > > > > >It takes about 2 minutes for me to do the F2l with this > method, > > i > > > > >wanted a new way, a faster way to do this. > > > > > > > > > >When I go to almost all of the speed-cubing websites, I get > > > really > > > > >confuse about what to do.. for the 2x2x2 method (Lars Petrus), > i > > > > >can't get past the 3rd step, and i'm having some trouble on > the > > > > >first step, like averaging 20 or some moves.. > > > > > > > > > >Also, i tried this page : > > > > >http://www.ssie.binghamton.edu/fridrich/cube.html > > > > >and i read it thourougly many times.. but didn't get far. > > > > > > > > > > > > > > >Are there any tips for speed-cubing, or solutions?  Also, how > do > > > you > > > > >make the cube ready for speed-cubing? > > > > > > > > > > > > > > >To unsubscribe from this group, send an email to: > > > > >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > > > >Your use of Yahoo! Groups is subject to > > > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > > > > > > > > > > __________________________________________________________________ > > > > The NEW Netscape 7.0 browser is now available. Upgrade now! > > > http://channels.netscape.com/ns/browsers/download.jsp > > > > > > > > Get your own FREE, personal Netscape Mail account today at > > > http://webmail.netscape.com/
675. Re: solving the cube
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Feb 2003 06:50:00 -0000

A neat explanation of a fast cube solution can be found at the twisty megasite: http://www.twistymegasite.com/solution.asp Give it a try.
676. Re: solving the cube
From: "drunkenpike <Pikes2k@...>" <Pikes2k@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Feb 2003 07:46:17 -0000

speed-cuber, ur explanation on Lars Petrus's solution helped me a lot, but i get kinda confused on step 4, (could u elaborate more) where u say.. "First get it into the position below, with the top color facing the bottom. Put that cube right underneath it's correct position. In the example, the top color is orange." and, "get the edge that goes right below the corner piece so the white facelet is facing the white center".. are u that talking about the middle layer's edge piece and the white piece on the same plane as the center white piece? (btw, on step 3, where u find out if the edges are incorrect, the four rules that Lars said also works, right?, and when u say "facing the center", do u mean the edge piece is on the same layer or plane as the center piece?) oh yea, i think ur missing the pic near the bottom in step 4. :) thanks --- In speedsolvingrubikscube@yahoogroups.com, "James Potter <speed_cuber@y...>" <speed_cuber@y...> wrote: > I have a site with a few different solutions, you might want to see > it: http://www31.brinkster.com/rubiks82 > What I would do if I were you is just keep solving it the way you are > until you are very familiar with the cube. You know what happens when > you do certain algorithms, and all that. That way, you'll be able to > understand other solutions much, MUCH better. Hopefully. That's > basically what I did. > --- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike > <Pikes2k@h...>" <Pikes2k@h...> wrote: > > well, i'm having trouble with the first couple steps, he doesn't > > really go into detail, and i'm having problems with it. I can > barely > > get the 2x2x2 in about 10 or less steps, i get around 25 or > > something. and i always need to follow the exmaple and put the > > pieces where he puts the pieces. i can't figure out another way. > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter > > <speed_cuber@y...>" <speed_cuber@y...> wrote: > > > I use Lars Petrus' method, it can be found here: > > > http://www.lar5.com/cube > > > His is a really fast method that requires very few algs to be > > > memorized. I would suggest that. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike > > > <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > > I already said i tried Jessica's way... i don't really > understand > > > it. > > > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@...m, rubxmastr@n... > > wrote: > > > > > have you ever tried jessica's way? > > > > http://www.ssie.binghamton.edu/fridrich/cube.html a lot of algs > > to > > > > memorize, but its a good method. if your ready to learn all the > > > > algs, then go for it. If you're not, do the cross, corner/edge > > > > pairs, and then use the algs for the last layer from the old > > method > > > > (at www.rubiks.com ) i went with this before i started learning > > OLL > > > > and PLL algs. > > > > > > > > > > > > > > > > > > > > "drunkenpike <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > > > > > > > > >i've started cubing for like a couple weeks now.. and my > > average > > > > > >time is like 4:30.  I've been using the solution from the > book > > > > where > > > > > >u first do the cross, then line up the edge with the > centers, > > > > then > > > > > >put the corner piece in one at a time, then middle layer, > then > > > > > >last.. so its like solving piece by piece, or layer by layer. > > > > > > > > > > > >It takes about 2 minutes for me to do the F2l with this > > method, > > > i > > > > > >wanted a new way, a faster way to do this. > > > > > > > > > > > >When I go to almost all of the speed-cubing websites, I get > > > > really > > > > > >confuse about what to do.. for the 2x2x2 method (Lars > Petrus), > > i > > > > > >can't get past the 3rd step, and i'm having some trouble on > > the > > > > > >first step, like averaging 20 or some moves.. > > > > > > > > > > > >Also, i tried this page : > > > > > >http://www.ssie.binghamton.edu/fridrich/cube.html > > > > > >and i read it thourougly many times.. but didn't get far. > > > > > > > > > > > > > > > > > >Are there any tips for speed-cubing, or solutions?  Also, > how > > do > > > > you > > > > > >make the cube ready for speed-cubing? > > > > > > > > > > > > > > > > > >To unsubscribe from this group, send an email to: > > > > > >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > > > > > > >Your use of Yahoo! Groups is subject to > > > > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > __________________________________________________________________ > > > > > The NEW Netscape 7.0 browser is now available. Upgrade now! > > > > http://channels.netscape.com/ns/browsers/download.jsp > > > > > > > > > > Get your own FREE, personal Netscape Mail account today at > > > > http://webmail.netscape.com/
677. Re: [Speed cubing group] Re: solving the cube
From: Kiet Nguyen <triggercross4891@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Feb 2003 00:54:43 -0800 (PST)

If you are new to the cube and average over 2 mins, I think the Jessica method (layer by layer) way is very good to learn. It's very systematic. Go to puzzlesolver.com and they will teach you to do a very simple version of it. There are only like 6 algs that you have to memorize and use repeatedly. Then, as you get better, you start learning detailed algs and while you learn, you also become more fluent with the cube (triggers) and the more you learn the better the time will be. Though it may not be the most simple, it's a good learning experience to work your way up to that sub-20s mark...I'm at 29s. For cube-lubing, I find that if you can't get your hands on stuff like silicon spray or lube oils from online, cooking oil do fine (machine oil do a better lube job but could be bad for the cube, it's up to you). --- "drunkenpike " wrote:> speed-cuber,> ur explanation on Lars Petrus's solution helped me a> lot, but i get > kinda confused on step 4, (could u elaborate more)> where u say..> "First get it into the position below, with the top> color facing the > bottom. Put that cube right underneath it's correct> position. In the > example, the top color is orange." > > and, "get the edge that goes right below the corner> piece so the > white facelet is facing the white center".. are u> that talking about > the middle layer's edge piece and the white piece on> the same plane > as the center white piece?> > (btw, on step 3, where u find out if the edges are> incorrect, the > four rules that Lars said also works, right?, and> when u say "facing > the center", do u mean the edge piece is on the same> layer or plane > as the center piece?) > > oh yea, i think ur missing the pic near the bottom> in step 4. :)> thanks> > > > > > --- In speedsolvingrubikscube@yahoogroups.com,> "James Potter > " wrote:> > I have a site with a few different solutions, you> might want to > see > > it: http://www31.brinkster.com/rubiks82> > What I would do if I were you is just keep solving> it the way you > are > > until you are very familiar with the cube. You> know what happens > when > > you do certain algorithms, and all that. That way,> you'll be able > to > > understand other solutions much, MUCH better.> Hopefully. That's > > basically what I did.> > --- In speedsolvingrubikscube@yahoogroups.com,> "drunkenpike > > " wrote:> > > well, i'm having trouble with the first couple> steps, he doesn't > > > really go into detail, and i'm having problems> with it. I can > > barely > > > get the 2x2x2 in about 10 or less steps, i get> around 25 or > > > something. and i always need to follow the> exmaple and put the > > > pieces where he puts the pieces. i can't figure> out another way.> > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com,> "James Potter > > > " wrote:> > > > I use Lars Petrus' method, it can be found> here: > > > > http://www.lar5.com/cube> > > > His is a really fast method that requires very> few algs to be > > > > memorized. I would suggest that.> > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com,> "drunkenpike > > > > " wrote:> > > > > I already said i tried Jessica's way... i> don't really > > understand > > > > it.> > > > > > > > > > > > > > > > > > > > > > > > > --- In> speedsolvingrubikscube@yahoogroups.com, > rubxmastr@n... > > > wrote:> > > > > > have you ever tried jessica's way? > > > > >> http://www.ssie.binghamton.edu/fridrich/cube.html a> lot of > algs > > > to > > > > > memorize, but its a good method. if your> ready to learn all > the > > > > > algs, then go for it. If you're not, do the> cross, > corner/edge > > > > > pairs, and then use the algs for the last> layer from the old > > > method > > > > > (at www.rubiks.com ) i went with this before> i started > learning > > > OLL > > > > > and PLL algs.> > > > > > > > > > > > > > > > > > > > > > > > "drunkenpike "> wrote:> > > > > > > > > > > > >i've started cubing for like a couple> weeks now.. and my > > > average > > > > > > >time is like 4:30. I've been using the> solution from the > > book > > > > > where > > > > > > >u first do the cross, then line up the> edge with the > > centers, > > > > > then > > > > > > >put the corner piece in one at a time,> then middle layer, > > then > > > > > > >last.. so its like solving piece by> piece, or layer by > layer.> > > > > > >> > > > > > >It takes about 2 minutes for me to do the> F2l with this > > > method, > > > > i > > > > > > >wanted a new way, a faster way to do> this. > > > > > > >> > > > > > >When I go to almost all of the> speed-cubing websites, I > get > > > > > really > > > > > > >confuse about what to do.. for the 2x2x2> method (Lars > > Petrus), > > > i > > > > > > >can't get past the 3rd step, and i'm> having some trouble > on > > > the > > > > > > >first step, like averaging 20 or some> moves..> > > > > > >> > > > > > >Also, i tried this page : > > > > > >> >http://www.ssie.binghamton.edu/fridrich/cube.html> > > > > > >and i read it thourougly many times.. but> didn't get far.> > > > > > >> > > > > > >> > > > > > >Are there any tips for speed-cubing, or> solutions? Also, > > how > > > do > > > > > you > > > > > > >make the cube ready for speed-cubing?> > > > > > >> > > > > > >> > > > > > >To unsubscribe from this group, send an> email to:> > > > > >> >speedsolvingrubikscube-unsubscribe@yahoogroups.com> > > > > > > > > > > > > >> > > > > > >Your use of Yahoo! Groups is subject to > > > > > http://docs.yahoo.com/info/terms/ > > > > > > >> > > > > > >> > > > > > >> > > > > > > > > > > > > > > > __________________________________________________________________> > > > > > The NEW Netscape 7.0 browser is now> available. Upgrade > now! > > > > >> http://channels.netscape.com/ns/browsers/download.jsp> > > > > > > > > > > > > Get your own FREE, personal Netscape Mail> account today at > === message truncated === --------------------------------- Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, and more [Non-text portions of this message have been removed]
678. Re: [Speed cubing group] New To The Cube
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Feb 2003 15:19:12 +0000

Hi Chris, welcome to the cube and to the group! There are quite a few corners first people in the group who average around the 25 second mark, and a few who average even less than that, so good luck, and keep us posted on your progress! Hope you enjoy the 5x5x5 ... S. PS Hope you enjoy the 5x5x5 ... > Hi all! Just wanted to see what this group was all about. I'm >a first year college student at University of Maine in Orono, and >bought my first Cube from Toys R Us over Thanksgiving break. A few >weeks later, I converted it into a makeshift speedcube (makeshift >because department store cubes are most definitely NOT made to be >speedcubed with... ;) )Since then, I have gone from not being able to >get two like colors side by side, to being able to solve the standard >3x3x3 in 1:03. Not a bad time, but not a good time either, as I'm >seeing from the sites I've visited. The method I use is the layers >method as prescribed by the book that came with the Cube. I am, >however, working on the corners method, and hope to chisel my time >down with that. > I purchased a 4x4x4 cube a few weeks ago, and I'm down to 5:19 >on that, using a method similar to the corners method, but a bit more >elaborate due to multiple edge/center pieces. I also have a 5x5x5 in >the mail (SHOULD BE HERE TOMORROW!!!!) that I hope to be able to >break 10 minutes with. If anyone has any tips, algorithims, >orienting moves, permutations, etc. I'd love to hear them! I'm >always on the lookout for new and exciting techniques! Have fun and >keep cubing! > >Chris Lafferty > _________________________________________________________________ Stay in touch with absent friends - get MSN Messenger http://messenger.msn.co.uk
679. Re: solving the cube
From: "James Potter <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Feb 2003 15:45:26 -0000

Step 4 is quite difficult to explain, but I'll see if I can make it make more sense. And the step three rules on Lars' site still work. --- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike <Pikes2k@h...>" <Pikes2k@h...> wrote: > speed-cuber, > ur explanation on Lars Petrus's solution helped me a lot, but i get > kinda confused on step 4, (could u elaborate more) where u say.. > "First get it into the position below, with the top color facing the > bottom. Put that cube right underneath it's correct position. In the > example, the top color is orange." > > and, "get the edge that goes right below the corner piece so the > white facelet is facing the white center".. are u that talking about > the middle layer's edge piece and the white piece on the same plane > as the center white piece? > > (btw, on step 3, where u find out if the edges are incorrect, the > four rules that Lars said also works, right?, and when u say "facing > the center", do u mean the edge piece is on the same layer or plane > as the center piece?) > > oh yea, i think ur missing the pic near the bottom in step 4. :) > thanks > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter > <speed_cuber@y...>" <speed_cuber@y...> wrote: > > I have a site with a few different solutions, you might want to > see > > it: http://www31.brinkster.com/rubiks82 > > What I would do if I were you is just keep solving it the way you > are > > until you are very familiar with the cube. You know what happens > when > > you do certain algorithms, and all that. That way, you'll be able > to > > understand other solutions much, MUCH better. Hopefully. That's > > basically what I did. > > --- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike > > <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > well, i'm having trouble with the first couple steps, he doesn't > > > really go into detail, and i'm having problems with it. I can > > barely > > > get the 2x2x2 in about 10 or less steps, i get around 25 or > > > something. and i always need to follow the exmaple and put the > > > pieces where he puts the pieces. i can't figure out another way. > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter > > > <speed_cuber@y...>" <speed_cuber@y...> wrote: > > > > I use Lars Petrus' method, it can be found here: > > > > http://www.lar5.com/cube > > > > His is a really fast method that requires very few algs to be > > > > memorized. I would suggest that. > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike > > > > <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > > > I already said i tried Jessica's way... i don't really > > understand > > > > it. > > > > > > > > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > rubxmastr@n... > > > wrote: > > > > > > have you ever tried jessica's way? > > > > > http://www.ssie.binghamton.edu/fridrich/cube.html a lot of > algs > > > to > > > > > memorize, but its a good method. if your ready to learn all > the > > > > > algs, then go for it. If you're not, do the cross, > corner/edge > > > > > pairs, and then use the algs for the last layer from the old > > > method > > > > > (at www.rubiks.com ) i went with this before i started > learning > > > OLL > > > > > and PLL algs. > > > > > > > > > > > > > > > > > > > > > > > > "drunkenpike <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > > > > > > > > > > >i've started cubing for like a couple weeks now.. and my > > > average > > > > > > >time is like 4:30.  I've been using the solution from the > > book > > > > > where > > > > > > >u first do the cross, then line up the edge with the > > centers, > > > > > then > > > > > > >put the corner piece in one at a time, then middle layer, > > then > > > > > > >last.. so its like solving piece by piece, or layer by > layer. > > > > > > > > > > > > > >It takes about 2 minutes for me to do the F2l with this > > > method, > > > > i > > > > > > >wanted a new way, a faster way to do this. > > > > > > > > > > > > > >When I go to almost all of the speed-cubing websites, I > get > > > > > really > > > > > > >confuse about what to do.. for the 2x2x2 method (Lars > > Petrus), > > > i > > > > > > >can't get past the 3rd step, and i'm having some trouble > on > > > the > > > > > > >first step, like averaging 20 or some moves.. > > > > > > > > > > > > > >Also, i tried this page : > > > > > > >http://www.ssie.binghamton.edu/fridrich/cube.html > > > > > > >and i read it thourougly many times.. but didn't get far. > > > > > > > > > > > > > > > > > > > > >Are there any tips for speed-cubing, or solutions?  Also, > > how > > > do > > > > > you > > > > > > >make the cube ready for speed-cubing? > > > > > > > > > > > > > > > > > > > > >To unsubscribe from this group, send an email to: > > > > > > >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > > > > > > > > > >Your use of Yahoo! Groups is subject to > > > > > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > __________________________________________________________________ > > > > > > The NEW Netscape 7.0 browser is now available. Upgrade > now! > > > > > http://channels.netscape.com/ns/browsers/download.jsp > > > > > > > > > > > > Get your own FREE, personal Netscape Mail account today at > > > > > http://webmail.netscape.com/
680. Re: New To The Cube
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Feb 2003 17:09:04 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > Hi Chris, welcome to the cube and to the group! There are quite a few > corners first people in the group who average around the 25 second mark, and > a few who average even less than that, so good luck, and keep us posted on > your progress! Hope you enjoy the 5x5x5 ... > > S. > PS Hope you enjoy the 5x5x5 ... Was that postscript really necessary? > > > Hi all! Just wanted to see what this group was all about. I'm > >a first year college student at University of Maine in Orono, and > >bought my first Cube from Toys R Us over Thanksgiving break. A few > >weeks later, I converted it into a makeshift speedcube (makeshift > >because department store cubes are most definitely NOT made to be > >speedcubed with... ;) )Since then, I have gone from not being able to > >get two like colors side by side, to being able to solve the standard > >3x3x3 in 1:03. Not a bad time, but not a good time either, as I'm > >seeing from the sites I've visited. The method I use is the layers > >method as prescribed by the book that came with the Cube. I am, > >however, working on the corners method, and hope to chisel my time > >down with that. > > I purchased a 4x4x4 cube a few weeks ago, and I'm down to 5:19 > >on that, using a method similar to the corners method, but a bit more > >elaborate due to multiple edge/center pieces. I also have a 5x5x5 in > >the mail (SHOULD BE HERE TOMORROW!!!!) that I hope to be able to > >break 10 minutes with. If anyone has any tips, algorithims, > >orienting moves, permutations, etc. I'd love to hear them! I'm > >always on the lookout for new and exciting techniques! Have fun and > >keep cubing! > > > >Chris Lafferty > > > > > _________________________________________________________________ > Stay in touch with absent friends - get MSN Messenger > http://messenger.msn.co.uk
681. No Subject
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Feb 2003 17:16:33 +0000

Hi all: I did not know whether to post this here, or at the wc page, or at the official-cubing-society page. So anyway ... I have been thinking about how to establish an "official" timing process for speedcubing. It seems we need a system which: 1. can be agreed by the majority of speedcubers 2. is fair, i.e. does not have a loophole that a nasty speedcuber can use to his/her advantage. 3. can produce accurate, regular times, using fancy equipment (for official records, etc.) 4. can be imitated at home without too much trouble / inconvenience The thing is, we can all cube in our living rooms and have our times, but there is no harm in trying to get together some sort of official set of rules that are sensible, and are not made up by some hack over at Guiness. If there was an official society we could work it out through that, but there is no society at the moment, it seems. So, how about this, just to see if the ball can get rolling ... 1. The solving of the cube is preceded by a 15 second inspection period during which time the speedcuber (SC) may examine the cube. 2. The cube is not visible to the SC before the 15 second inspection period. 3. The 15 second inspection starts as the SC sees the cube. 4. The cube starts inside circle 1 (15 cm diameter) that is itself inside another circle (circle 2, 30 cm diameter), that is on a table (or any flat surface). 5. During the 15 second inspection period the cube can be handled and rotated by the SC but the SC may not move a single face of the cube in any way, at any time. 6. Before 15 seconds has elapsed the CS must: a) return the cube to the inside of circle 1 b) place both hands on the table outside circle 2 7. If at the moment that the speed time starts, the cube is not inside circle 1, the SC is disqualified; if any part of the cube is touching circle 2, the SC is disqualified. 8. If the SC's hands are not both placed on the table outside the circle at the moment that the timer starts, the SC is disqualified. 9. If any part of the CS's hands is inside circle 2 at the moment that the timer starts, the SC is disqualified. 10. The 15 second inspection period is followed immediately by the solving time, without any time laspe. 11. Once the SC has finished solving the cube the SC places the cube anywhere inside circle 2 12. The solving time stops once the cube touches the circle and is no longer in contact with the SC. 13. The SC's time will be disqualified if: a) any part of the cube is not inside circle 2 (the area of circle 2 includes circle 1) b) there are not four corners touching the surface of circle 2 (i.e. one of the faces is misalligned) As far as the substance goes, what do you all think? Weaknesses? Strengths? S. _________________________________________________________________ Use MSN Messenger to send music and pics to your friends http://messenger.msn.co.uk
682. "techy poopy" timming
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Feb 2003 17:24:52 -0000

That may be fine and dandy for competition but at home i dont think it is really that relevant. Its just more stress and home solves are supposed to be relaxed. but thats just me. If i were going to do timings of myself and at home i still wouldn't use the cirlce thing, its just to much to remember and disqualifications is just another way to give some one the boot. Lets not make things too technical but i also forgot my brain at home today :( jake --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > Hi all: I did not know whether to post this here, or at the wc page, or at > the official-cubing-society page. > > So anyway ... I have been thinking about how to establish an "official" > timing process for speedcubing. It seems we need a system which: > > 1. can be agreed by the majority of speedcubers > 2. is fair, i.e. does not have a loophole that a nasty speedcuber can use to > his/her advantage. > 3. can produce accurate, regular times, using fancy equipment (for official > records, etc.) > 4. can be imitated at home without too much trouble / inconvenience > > The thing is, we can all cube in our living rooms and have our times, but > there is no harm in trying to get together some sort of official set of > rules that are sensible, and are not made up by some hack over at Guiness. > If there was an official society we could work it out through that, but > there is no society at the moment, it seems. > > So, how about this, just to see if the ball can get rolling ... > > 1. The solving of the cube is preceded by a 15 second inspection period > during which time the speedcuber (SC) may examine the cube. > > 2. The cube is not visible to the SC before the 15 second inspection > period. > > 3. The 15 second inspection starts as the SC sees the cube. > > 4. The cube starts inside circle 1 (15 cm diameter) that is itself inside > another circle (circle 2, 30 cm diameter), that is on a table (or any flat > surface). > > 5. During the 15 second inspection period the cube can be handled and > rotated by the SC but the SC may not move a single face of the cube in any > way, at any time. > > 6. Before 15 seconds has elapsed the CS must: > a) return the cube to the inside of circle 1 > b) place both hands on the table outside circle 2 > > 7. If at the moment that the speed time starts, the cube is not inside > circle 1, the SC is disqualified; if any part of the cube is touching circle > 2, the SC is disqualified. > > 8. If the SC's hands are not both placed on the table outside the circle at > the moment that the timer starts, the SC is disqualified. > > 9. If any part of the CS's hands is inside circle 2 at the moment that the > timer starts, the SC is disqualified. > > 10. The 15 second inspection period is followed immediately by the solving > time, without any time laspe. > > 11. Once the SC has finished solving the cube the SC places the cube > anywhere inside circle 2 > > 12. The solving time stops once the cube touches the circle and is no longer > in contact with the SC. > > 13. The SC's time will be disqualified if: > a) any part of the cube is not inside circle 2 (the area of circle 2 > includes circle 1) > b) there are not four corners touching the surface of circle 2 (i.e. one of > the faces is misalligned) > > As far as the substance goes, what do you all think? > > Weaknesses? > > Strengths? > > S. > > _________________________________________________________________ > Use MSN Messenger to send music and pics to your friends > http://messenger.msn.co.uk
683. Stickers
From: "triggercross4891 <triggercross4891@...>" <triggercross4891@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Feb 2003 19:01:44 -0000

I got my cube from Toys R Us and the stick on the cube is very bad. It's basically a colored paper covered with a layer of film on top. The color will fade out very quickly if the film is peeled off, which also happen to be very easily occuring. I purchased stickers from Rubiks.com and they are the same type. I know one friend that has really good stickers (plastic) that stayed on for a long time. Where can I get those stickers?
684. Re: "techy poopy" timming
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Feb 2003 19:14:46 -0000

i'd have to agree that this seems a little too "techy poopy". i can envision dan knights shattering the "official" record of 22 seconds (not hard to imagine of course), then setting his cube down... "oh, i'm sorry dan, we cannot accept your time of 9.67 seconds, because the corner of your cube is touching the wrong circle" where he places his cube on the table has absolutely no correlation with how fast he can solve the cube. and who cares where my hands go after i'm done? positioning my hands takes time, albeit a small amount of time. but we're timing how long it takes to solve a cube, not how long it takes to solve a cube and place your hands onto the table. granted, placing the cube onto a device that stops the clock takes time as well, but that is a necessary procedure. you wouldn't tell a quarter-mile sprinter, "the time stops when you cross the finish line, remove your shoes, retie the laces, then place your feet within these 2 circles." i understand your desire for a standardized timing procedure...and i agree it's crucial. and i do appreciate the fact you recognized that tournament timing and home timing are acceptably different scenarios. but i thought most of the timing bugs (excluding, perhaps, what exactly constitutes a lucky case) have been worked out. there is a 15 second study time. then you pick it up, which starts the clock, solve it, then put it down, which stops the clock. seems pretty good to me.
685. My Cube Colours
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Feb 2003 21:16:46 -0000

i've been using a cube that a friend of mine gave me about 2 years ago...i absolutely love it for speed cubing. it has a great tension level, and turns very smooth. and i've never done a thing to it. and the stickers haven't even curled!! my friend owned a daycare, and one day i noticed it sitting in a box off toys, and asked for it. she gladly gave it to me. but this has no relevance to my question. the colours are: t=purple, f=green, r=red, l=orange, b=blue, d=yellow from this colour scheme, can anyone tell me anything about the cube? maker...year...anything thanks
686. Re: Stickers
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Feb 2003 21:47:32 -0000

What i found to be a lot better than stickers is model paint. It is a lengthy procedure but definately worth it. You can spend 5-6 bucks and have enough paint to do a bunch of cubes. I think this is much more better than stickers. But thats just me jake --- In speedsolvingrubikscube@yahoogroups.com, "triggercross4891 <triggercross4891@y...>" <triggercross4891@y...> wrote: > I got my cube from Toys R Us and the stick on the cube is very bad. > It's basically a colored paper covered with a layer of film on top. > The color will fade out very quickly if the film is peeled off, which > also happen to be very easily occuring. I purchased stickers from > Rubiks.com and they are the same type. I know one friend that has > really good stickers (plastic) that stayed on for a long time. Where > can I get those stickers?
687. New video
From: "Gilles Roux <gilles.roux@...>" <gilles.roux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Feb 2003 23:22:51 -0000

"Outrun^3" my third short movie is available at . http://grrroux.free.fr/videos/videos.html This time, I was not very inspired, but I had 2 hours to waste. Gilles.
688. Re: "techy poopy" timming
From: "James Potter <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Feb 2003 00:11:44 -0000

I think that those are very good rules, except for the circle part. That's a bit too 'strict.' --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > i'd have to agree that this seems a little too "techy poopy". > i can envision dan knights shattering the "official" record of 22 > seconds (not hard to imagine of course), then setting his cube down... > > "oh, i'm sorry dan, we cannot accept your time of 9.67 seconds, > because the corner of your cube is touching the wrong circle" > > where he places his cube on the table has absolutely no correlation > with how fast he can solve the cube. and who cares where my hands go > after i'm done? positioning my hands takes time, albeit a small > amount of time. but we're timing how long it takes to solve a cube, > not how long it takes to solve a cube and place your hands onto the > table. granted, placing the cube onto a device that stops the clock > takes time as well, but that is a necessary procedure. > > you wouldn't tell a quarter-mile sprinter, "the time stops when you > cross the finish line, remove your shoes, retie the laces, then place > your feet within these 2 circles." > > i understand your desire for a standardized timing procedure...and i > agree it's crucial. and i do appreciate the fact you recognized that > tournament timing and home timing are acceptably different scenarios. > but i thought most of the timing bugs (excluding, perhaps, what > exactly constitutes a lucky case) have been worked out. there is a 15 > second study time. then you pick it up, which starts the clock, solve > it, then put it down, which stops the clock. seems pretty good to me.
689. Re: [Speed cubing group] Stickers
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Feb 2003 16:47:12 -0800 (PST)

I suggest you go to a local sign shop and ask them if you can have or purchase some high performance vinyl film. This is what they use on signs and pinstripes on cars. The sign shop here gave it to me for free, they just made me solve the cube for them a few times. It works great, and the colors come in many different shades. It has yet to wear out at all, it is very light, and you should be able to get enough to resurface a hundred cubes. I also tried PlastiCote paint, but it sucked. It was comfortable and it had great grip, but it picked up dirt and dust so much that I nearly ended up with a brown cube before it had a chance to wear out. I love the vinyl film. Adam Sherwood --------------------------------- Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, and more [Non-text portions of this message have been removed]
690. Re: solving the cube
From: "drunkenpike <Pikes2k@...>" <Pikes2k@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Feb 2003 01:25:47 -0000

argh... i don't like brinkster with its 16 MB bandwith.... --- In speedsolvingrubikscube@yahoogroups.com, "James Potter <speed_cuber@y...>" <speed_cuber@y...> wrote: > Step 4 is quite difficult to explain, but I'll see if I can make it > make more sense. > And the step three rules on Lars' site still work. > --- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike > <Pikes2k@h...>" <Pikes2k@h...> wrote: > > speed-cuber, > > ur explanation on Lars Petrus's solution helped me a lot, but i > get > > kinda confused on step 4, (could u elaborate more) where u say.. > > "First get it into the position below, with the top color facing > the > > bottom. Put that cube right underneath it's correct position. In > the > > example, the top color is orange." > > > > and, "get the edge that goes right below the corner piece so the > > white facelet is facing the white center".. are u that talking > about > > the middle layer's edge piece and the white piece on the same > plane > > as the center white piece? > > > > (btw, on step 3, where u find out if the edges are incorrect, the > > four rules that Lars said also works, right?, and when u > say "facing > > the center", do u mean the edge piece is on the same layer or > plane > > as the center piece?) > > > > oh yea, i think ur missing the pic near the bottom in step 4. :) > > thanks > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter > > <speed_cuber@y...>" <speed_cuber@y...> wrote: > > > I have a site with a few different solutions, you might want to > > see > > > it: http://www31.brinkster.com/rubiks82 > > > What I would do if I were you is just keep solving it the way > you > > are > > > until you are very familiar with the cube. You know what happens > > when > > > you do certain algorithms, and all that. That way, you'll be > able > > to > > > understand other solutions much, MUCH better. Hopefully. That's > > > basically what I did. > > > --- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike > > > <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > > well, i'm having trouble with the first couple steps, he > doesn't > > > > really go into detail, and i'm having problems with it. I can > > > barely > > > > get the 2x2x2 in about 10 or less steps, i get around 25 or > > > > something. and i always need to follow the exmaple and put > the > > > > pieces where he puts the pieces. i can't figure out another > way. > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter > > > > <speed_cuber@y...>" <speed_cuber@y...> wrote: > > > > > I use Lars Petrus' method, it can be found here: > > > > > http://www.lar5.com/cube > > > > > His is a really fast method that requires very few algs to > be > > > > > memorized. I would suggest that. > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike > > > > > <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > > > > I already said i tried Jessica's way... i don't really > > > understand > > > > > it. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > > rubxmastr@n... > > > > wrote: > > > > > > > have you ever tried jessica's way? > > > > > > http://www.ssie.binghamton.edu/fridrich/cube.html a lot of > > algs > > > > to > > > > > > memorize, but its a good method. if your ready to learn > all > > the > > > > > > algs, then go for it. If you're not, do the cross, > > corner/edge > > > > > > pairs, and then use the algs for the last layer from the > old > > > > method > > > > > > (at www.rubiks.com ) i went with this before i started > > learning > > > > OLL > > > > > > and PLL algs. > > > > > > > > > > > > > > > > > > > > > > > > > > > > "drunkenpike <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > > > > > > > > > > > > >i've started cubing for like a couple weeks now.. and > my > > > > average > > > > > > > >time is like 4:30.  I've been using the solution from > the > > > book > > > > > > where > > > > > > > >u first do the cross, then line up the edge with the > > > centers, > > > > > > then > > > > > > > >put the corner piece in one at a time, then middle > layer, > > > then > > > > > > > >last.. so its like solving piece by piece, or layer by > > layer. > > > > > > > > > > > > > > > >It takes about 2 minutes for me to do the F2l with this > > > > method, > > > > > i > > > > > > > >wanted a new way, a faster way to do this. > > > > > > > > > > > > > > > >When I go to almost all of the speed-cubing websites, I > > get > > > > > > really > > > > > > > >confuse about what to do.. for the 2x2x2 method (Lars > > > Petrus), > > > > i > > > > > > > >can't get past the 3rd step, and i'm having some > trouble > > on > > > > the > > > > > > > >first step, like averaging 20 or some moves.. > > > > > > > > > > > > > > > >Also, i tried this page : > > > > > > > >http://www.ssie.binghamton.edu/fridrich/cube.html > > > > > > > >and i read it thourougly many times.. but didn't get > far. > > > > > > > > > > > > > > > > > > > > > > > >Are there any tips for speed-cubing, or > solutions?  Also, > > > how > > > > do > > > > > > you > > > > > > > >make the cube ready for speed-cubing? > > > > > > > > > > > > > > > > > > > > > > > >To unsubscribe from this group, send an email to: > > > > > > > >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > > > > > > > > > > > > >Your use of Yahoo! Groups is subject to > > > > > > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > __________________________________________________________________ > > > > > > > The NEW Netscape 7.0 browser is now available. Upgrade > > now! > > > > > > http://channels.netscape.com/ns/browsers/download.jsp > > > > > > > > > > > > > > Get your own FREE, personal Netscape Mail account today > at > > > > > > http://webmail.netscape.com/
691. Re: solving the cube
From: "James Potter <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Feb 2003 01:59:55 -0000

I know what you mean... I wish I could get a better server, but my parents won't let me get a domain name or anything like that. They won't let me pay a dime to get more space. --- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike <Pikes2k@h...>" <Pikes2k@h...> wrote: > argh... i don't like brinkster with its 16 MB bandwith.... > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter > <speed_cuber@y...>" <speed_cuber@y...> wrote: > > Step 4 is quite difficult to explain, but I'll see if I can make > it > > make more sense. > > And the step three rules on Lars' site still work. > > --- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike > > <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > speed-cuber, > > > ur explanation on Lars Petrus's solution helped me a lot, but i > > get > > > kinda confused on step 4, (could u elaborate more) where u say.. > > > "First get it into the position below, with the top color facing > > the > > > bottom. Put that cube right underneath it's correct position. In > > the > > > example, the top color is orange." > > > > > > and, "get the edge that goes right below the corner piece so the > > > white facelet is facing the white center".. are u that talking > > about > > > the middle layer's edge piece and the white piece on the same > > plane > > > as the center white piece? > > > > > > (btw, on step 3, where u find out if the edges are incorrect, > the > > > four rules that Lars said also works, right?, and when u > > say "facing > > > the center", do u mean the edge piece is on the same layer or > > plane > > > as the center piece?) > > > > > > oh yea, i think ur missing the pic near the bottom in step 4. :) > > > thanks > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter > > > <speed_cuber@y...>" <speed_cuber@y...> wrote: > > > > I have a site with a few different solutions, you might want > to > > > see > > > > it: http://www31.brinkster.com/rubiks82 > > > > What I would do if I were you is just keep solving it the way > > you > > > are > > > > until you are very familiar with the cube. You know what > happens > > > when > > > > you do certain algorithms, and all that. That way, you'll be > > able > > > to > > > > understand other solutions much, MUCH better. Hopefully. > That's > > > > basically what I did. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike > > > > <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > > > well, i'm having trouble with the first couple steps, he > > doesn't > > > > > really go into detail, and i'm having problems with it. I > can > > > > barely > > > > > get the 2x2x2 in about 10 or less steps, i get around 25 or > > > > > something. and i always need to follow the exmaple and put > > the > > > > > pieces where he puts the pieces. i can't figure out another > > way. > > > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter > > > > > <speed_cuber@y...>" <speed_cuber@y...> wrote: > > > > > > I use Lars Petrus' method, it can be found here: > > > > > > http://www.lar5.com/cube > > > > > > His is a really fast method that requires very few algs to > > be > > > > > > memorized. I would suggest that. > > > > > > > > > > > > --- In > speedsolvingrubikscube@yahoogroups.com, "drunkenpike > > > > > > <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > > > > > I already said i tried Jessica's way... i don't really > > > > understand > > > > > > it. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > > > rubxmastr@n... > > > > > wrote: > > > > > > > > have you ever tried jessica's way? > > > > > > > http://www.ssie.binghamton.edu/fridrich/cube.html a lot > of > > > algs > > > > > to > > > > > > > memorize, but its a good method. if your ready to learn > > all > > > the > > > > > > > algs, then go for it. If you're not, do the cross, > > > corner/edge > > > > > > > pairs, and then use the algs for the last layer from the > > old > > > > > method > > > > > > > (at www.rubiks.com ) i went with this before i started > > > learning > > > > > OLL > > > > > > > and PLL algs. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > "drunkenpike <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > > > > > > > > > > > > > > >i've started cubing for like a couple weeks now.. and > > my > > > > > average > > > > > > > > >time is like 4:30.  I've been using the solution from > > the > > > > book > > > > > > > where > > > > > > > > >u first do the cross, then line up the edge with the > > > > centers, > > > > > > > then > > > > > > > > >put the corner piece in one at a time, then middle > > layer, > > > > then > > > > > > > > >last.. so its like solving piece by piece, or layer > by > > > layer. > > > > > > > > > > > > > > > > > >It takes about 2 minutes for me to do the F2l with > this > > > > > method, > > > > > > i > > > > > > > > >wanted a new way, a faster way to do this. > > > > > > > > > > > > > > > > > >When I go to almost all of the speed-cubing websites, > I > > > get > > > > > > > really > > > > > > > > >confuse about what to do.. for the 2x2x2 method (Lars > > > > Petrus), > > > > > i > > > > > > > > >can't get past the 3rd step, and i'm having some > > trouble > > > on > > > > > the > > > > > > > > >first step, like averaging 20 or some moves.. > > > > > > > > > > > > > > > > > >Also, i tried this page : > > > > > > > > >http://www.ssie.binghamton.edu/fridrich/cube.html > > > > > > > > >and i read it thourougly many times.. but didn't get > > far. > > > > > > > > > > > > > > > > > > > > > > > > > > >Are there any tips for speed-cubing, or > > solutions?  Also, > > > > how > > > > > do > > > > > > > you > > > > > > > > >make the cube ready for speed-cubing? > > > > > > > > > > > > > > > > > > > > > > > > > > >To unsubscribe from this group, send an email to: > > > > > > > > >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > > > > > > > > > > > > > > > >Your use of Yahoo! Groups is subject to > > > > > > > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > __________________________________________________________________ > > > > > > > > The NEW Netscape 7.0 browser is now available. Upgrade > > > now! > > > > > > > http://channels.netscape.com/ns/browsers/download.jsp > > > > > > > > > > > > > > > > Get your own FREE, personal Netscape Mail account > today > > at > > > > > > > http://webmail.netscape.com/
692. Re: New video
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Feb 2003 02:34:34 -0000

i don't see it there yet, gilles don't leave me hangin
693. Re: solving the cube
From: "drunkenpike <Pikes2k@...>" <Pikes2k@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Feb 2003 02:55:20 -0000

ugh.. i have to wait until 2morrow to visit ur site.. i'm guessing u have 30 MB of free space in brinkster? also, check out www.crosswinds.net --- In speedsolvingrubikscube@yahoogroups.com, "James Potter <speed_cuber@y...>" <speed_cuber@y...> wrote: > I know what you mean... I wish I could get a better server, but my > parents won't let me get a domain name or anything like that. They > won't let me pay a dime to get more space. > --- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike > <Pikes2k@h...>" <Pikes2k@h...> wrote: > > argh... i don't like brinkster with its 16 MB bandwith.... > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter > > <speed_cuber@y...>" <speed_cuber@y...> wrote: > > > Step 4 is quite difficult to explain, but I'll see if I can make > > it > > > make more sense. > > > And the step three rules on Lars' site still work. > > > --- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike > > > <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > > speed-cuber, > > > > ur explanation on Lars Petrus's solution helped me a lot, but > i > > > get > > > > kinda confused on step 4, (could u elaborate more) where u > say.. > > > > "First get it into the position below, with the top color > facing > > > the > > > > bottom. Put that cube right underneath it's correct position. > In > > > the > > > > example, the top color is orange." > > > > > > > > and, "get the edge that goes right below the corner piece so > the > > > > white facelet is facing the white center".. are u that talking > > > about > > > > the middle layer's edge piece and the white piece on the same > > > plane > > > > as the center white piece? > > > > > > > > (btw, on step 3, where u find out if the edges are incorrect, > > the > > > > four rules that Lars said also works, right?, and when u > > > say "facing > > > > the center", do u mean the edge piece is on the same layer or > > > plane > > > > as the center piece?) > > > > > > > > oh yea, i think ur missing the pic near the bottom in step > 4. :) > > > > thanks > > > > > > > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter > > > > <speed_cuber@y...>" <speed_cuber@y...> wrote: > > > > > I have a site with a few different solutions, you might want > > to > > > > see > > > > > it: http://www31.brinkster.com/rubiks82 > > > > > What I would do if I were you is just keep solving it the > way > > > you > > > > are > > > > > until you are very familiar with the cube. You know what > > happens > > > > when > > > > > you do certain algorithms, and all that. That way, you'll be > > > able > > > > to > > > > > understand other solutions much, MUCH better. Hopefully. > > That's > > > > > basically what I did. > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike > > > > > <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > > > > well, i'm having trouble with the first couple steps, he > > > doesn't > > > > > > really go into detail, and i'm having problems with it. I > > can > > > > > barely > > > > > > get the 2x2x2 in about 10 or less steps, i get around 25 > or > > > > > > something. and i always need to follow the exmaple and > put > > > the > > > > > > pieces where he puts the pieces. i can't figure out > another > > > way. > > > > > > > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James > Potter > > > > > > <speed_cuber@y...>" <speed_cuber@y...> wrote: > > > > > > > I use Lars Petrus' method, it can be found here: > > > > > > > http://www.lar5.com/cube > > > > > > > His is a really fast method that requires very few algs > to > > > be > > > > > > > memorized. I would suggest that. > > > > > > > > > > > > > > --- In > > speedsolvingrubikscube@yahoogroups.com, "drunkenpike > > > > > > > <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > > > > > > I already said i tried Jessica's way... i don't really > > > > > understand > > > > > > > it. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > > > > rubxmastr@n... > > > > > > wrote: > > > > > > > > > have you ever tried jessica's way? > > > > > > > > http://www.ssie.binghamton.edu/fridrich/cube.html a > lot > > of > > > > algs > > > > > > to > > > > > > > > memorize, but its a good method. if your ready to > learn > > > all > > > > the > > > > > > > > algs, then go for it. If you're not, do the cross, > > > > corner/edge > > > > > > > > pairs, and then use the algs for the last layer from > the > > > old > > > > > > method > > > > > > > > (at www.rubiks.com ) i went with this before i started > > > > learning > > > > > > OLL > > > > > > > > and PLL algs. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > "drunkenpike <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > > > > > > > > > > > > > > > > >i've started cubing for like a couple weeks now.. > and > > > my > > > > > > average > > > > > > > > > >time is like 4:30.  I've been using the solution > from > > > the > > > > > book > > > > > > > > where > > > > > > > > > >u first do the cross, then line up the edge with > the > > > > > centers, > > > > > > > > then > > > > > > > > > >put the corner piece in one at a time, then middle > > > layer, > > > > > then > > > > > > > > > >last.. so its like solving piece by piece, or layer > > by > > > > layer. > > > > > > > > > > > > > > > > > > > >It takes about 2 minutes for me to do the F2l with > > this > > > > > > method, > > > > > > > i > > > > > > > > > >wanted a new way, a faster way to do this. > > > > > > > > > > > > > > > > > > > >When I go to almost all of the speed-cubing > websites, > > I > > > > get > > > > > > > > really > > > > > > > > > >confuse about what to do.. for the 2x2x2 method > (Lars > > > > > Petrus), > > > > > > i > > > > > > > > > >can't get past the 3rd step, and i'm having some > > > trouble > > > > on > > > > > > the > > > > > > > > > >first step, like averaging 20 or some moves.. > > > > > > > > > > > > > > > > > > > >Also, i tried this page : > > > > > > > > > >http://www.ssie.binghamton.edu/fridrich/cube.html > > > > > > > > > >and i read it thourougly many times.. but didn't > get > > > far. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >Are there any tips for speed-cubing, or > > > solutions?  Also, > > > > > how > > > > > > do > > > > > > > > you > > > > > > > > > >make the cube ready for speed-cubing? > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >To unsubscribe from this group, send an email to: > > > > > > > > > >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >Your use of Yahoo! Groups is subject to > > > > > > > > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > __________________________________________________________________ > > > > > > > > > The NEW Netscape 7.0 browser is now available. > Upgrade > > > > now! > > > > > > > > http://channels.netscape.com/ns/browsers/download.jsp > > > > > > > > > > > > > > > > > > Get your own FREE, personal Netscape Mail account > > today > > > at > > > > > > > > http://webmail.netscape.com/
694. Re: solving the cube
From: "James Potter <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Feb 2003 04:14:12 -0000

I'll check that site out. How much bandwidth does that one provide? --- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike <Pikes2k@h...>" <Pikes2k@h...> wrote: > ugh.. i have to wait until 2morrow to visit ur site.. i'm guessing > u have 30 MB of free space in brinkster? also, check out > www.crosswinds.net > > > > --- In speedsolvingrubikscube@...m, "James Potter > <speed_cuber@y...>" <speed_cuber@y...> wrote: > > I know what you mean... I wish I could get a better server, but my > > parents won't let me get a domain name or anything like that. They > > won't let me pay a dime to get more space. > > --- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike > > <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > argh... i don't like brinkster with its 16 MB bandwith.... > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter > > > <speed_cuber@y...>" <speed_cuber@y...> wrote: > > > > Step 4 is quite difficult to explain, but I'll see if I can > make > > > it > > > > make more sense. > > > > And the step three rules on Lars' site still work. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike > > > > <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > > > speed-cuber, > > > > > ur explanation on Lars Petrus's solution helped me a lot, > but > > i > > > > get > > > > > kinda confused on step 4, (could u elaborate more) where u > > say.. > > > > > "First get it into the position below, with the top color > > facing > > > > the > > > > > bottom. Put that cube right underneath it's correct > position. > > In > > > > the > > > > > example, the top color is orange." > > > > > > > > > > and, "get the edge that goes right below the corner piece so > > the > > > > > white facelet is facing the white center".. are u that > talking > > > > about > > > > > the middle layer's edge piece and the white piece on the > same > > > > plane > > > > > as the center white piece? > > > > > > > > > > (btw, on step 3, where u find out if the edges are > incorrect, > > > the > > > > > four rules that Lars said also works, right?, and when u > > > > say "facing > > > > > the center", do u mean the edge piece is on the same layer > or > > > > plane > > > > > as the center piece?) > > > > > > > > > > oh yea, i think ur missing the pic near the bottom in step > > 4. :) > > > > > thanks > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter > > > > > <speed_cuber@y...>" <speed_cuber@y...> wrote: > > > > > > I have a site with a few different solutions, you might > want > > > to > > > > > see > > > > > > it: http://www31.brinkster.com/rubiks82 > > > > > > What I would do if I were you is just keep solving it the > > way > > > > you > > > > > are > > > > > > until you are very familiar with the cube. You know what > > > happens > > > > > when > > > > > > you do certain algorithms, and all that. That way, you'll > be > > > > able > > > > > to > > > > > > understand other solutions much, MUCH better. Hopefully. > > > That's > > > > > > basically what I did. > > > > > > --- In > speedsolvingrubikscube@yahoogroups.com, "drunkenpike > > > > > > <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > > > > > well, i'm having trouble with the first couple steps, he > > > > doesn't > > > > > > > really go into detail, and i'm having problems with it. > I > > > can > > > > > > barely > > > > > > > get the 2x2x2 in about 10 or less steps, i get around 25 > > or > > > > > > > something. and i always need to follow the exmaple and > > put > > > > the > > > > > > > pieces where he puts the pieces. i can't figure out > > another > > > > way. > > > > > > > > > > > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James > > Potter > > > > > > > <speed_cuber@y...>" <speed_cuber@y...> wrote: > > > > > > > > I use Lars Petrus' method, it can be found here: > > > > > > > > http://www.lar5.com/cube > > > > > > > > His is a really fast method that requires very few > algs > > to > > > > be > > > > > > > > memorized. I would suggest that. > > > > > > > > > > > > > > > > --- In > > > speedsolvingrubikscube@yahoogroups.com, "drunkenpike > > > > > > > > <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > > > > > > > I already said i tried Jessica's way... i don't > really > > > > > > understand > > > > > > > > it. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > > > > > rubxmastr@n... > > > > > > > wrote: > > > > > > > > > > have you ever tried jessica's way? > > > > > > > > > http://www.ssie.binghamton.edu/fridrich/cube.html a > > lot > > > of > > > > > algs > > > > > > > to > > > > > > > > > memorize, but its a good method. if your ready to > > learn > > > > all > > > > > the > > > > > > > > > algs, then go for it. If you're not, do the cross, > > > > > corner/edge > > > > > > > > > pairs, and then use the algs for the last layer from > > the > > > > old > > > > > > > method > > > > > > > > > (at www.rubiks.com ) i went with this before i > started > > > > > learning > > > > > > > OLL > > > > > > > > > and PLL algs. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > "drunkenpike <Pikes2k@h...>" <Pikes2k@h...> wrote: > > > > > > > > > > > > > > > > > > > > >i've started cubing for like a couple weeks now.. > > and > > > > my > > > > > > > average > > > > > > > > > > >time is like 4:30.  I've been using the solution > > from > > > > the > > > > > > book > > > > > > > > > where > > > > > > > > > > >u first do the cross, then line up the edge with > > the > > > > > > centers, > > > > > > > > > then > > > > > > > > > > >put the corner piece in one at a time, then > middle > > > > layer, > > > > > > then > > > > > > > > > > >last.. so its like solving piece by piece, or > layer > > > by > > > > > layer. > > > > > > > > > > > > > > > > > > > > > >It takes about 2 minutes for me to do the F2l > with > > > this > > > > > > > method, > > > > > > > > i > > > > > > > > > > >wanted a new way, a faster way to do this. > > > > > > > > > > > > > > > > > > > > > >When I go to almost all of the speed-cubing > > websites, > > > I > > > > > get > > > > > > > > > really > > > > > > > > > > >confuse about what to do.. for the 2x2x2 method > > (Lars > > > > > > Petrus), > > > > > > > i > > > > > > > > > > >can't get past the 3rd step, and i'm having some > > > > trouble > > > > > on > > > > > > > the > > > > > > > > > > >first step, like averaging 20 or some moves.. > > > > > > > > > > > > > > > > > > > > > >Also, i tried this page : > > > > > > > > > > >http://www.ssie.binghamton.edu/fridrich/cube.html > > > > > > > > > > >and i read it thourougly many times.. but didn't > > get > > > > far. > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >Are there any tips for speed-cubing, or > > > > solutions?  Also, > > > > > > how > > > > > > > do > > > > > > > > > you > > > > > > > > > > >make the cube ready for speed-cubing? > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >To unsubscribe from this group, send an email to: > > > > > > > > > > >speedsolvingrubikscube- unsubscribe@yahoogroups.com > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >Your use of Yahoo! Groups is subject to > > > > > > > > > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > __________________________________________________________________ > > > > > > > > > > The NEW Netscape 7.0 browser is now available. > > Upgrade > > > > > now! > > > > > > > > > > http://channels.netscape.com/ns/browsers/download.jsp > > > > > > > > > > > > > > > > > > > > Get your own FREE, personal Netscape Mail account > > > today > > > > at > > > > > > > > > http://webmail.netscape.com/
695. Re: [Speed cubing group] Re: New video
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Feb 2003 00:56:55 -0800 (PST)

Hey Gilles, when watching the video, all i see is the Main title.. I can hear sound though. Am i the only one having this problem? "Gilles Roux <gilles.roux@...>" <gilles.roux@...> wrote:--- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > i don't see it there yet, gilles > don't leave me hangin You mean the new movie does not appear, but you can see the page with the old ones? It must be a problem with your browser cache. Force it to reload the page. Gilles. Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, and more [Non-text portions of this message have been removed]
696. [Speed cubing group] Re: New video
From: "Gilles Roux <gilles.roux@...>" <gilles.roux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Feb 2003 09:08:14 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Frank Morris <ephem825@y...> wrote: > > Hey Gilles, when watching the video, all i see is the Main title.. I can hear sound though. Am i the only one having this problem? I guess you're trying to watch it with an "old" divx codec. You need to install version 5.0.3.
697. Re: [Speed cubing group] Re: New video
From: "Jean-Baptiste ROQUEFERE*" <henrydes@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 21 Feb 2003 11:36:44 +0100

I've seen it without any probleme : Nimo codec Zoomplayer and that's all :p REALY great your video... __________ HenryDeS` http://henrydes.stalkr.net for WEB henrydes@... for EMAIL #henrydes on quakenet for IRC ----- Original Message ----- From: Gilles Roux <gilles.roux@...> To: speedsolvingrubikscube@yahoogroups.com Sent: Friday, February 21, 2003 10:08 AM Subject: [Speed cubing group] Re: New video --- In speedsolvingrubikscube@yahoogroups.com, Frank Morris <ephem825@y...> wrote: > > Hey Gilles, when watching the video, all i see is the Main title.. I can hear sound though. Am i the only one having this problem? I guess you're trying to watch it with an "old" divx codec. You need to install version 5.0.3. Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
698. Help With My 5x5
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Feb 2003 13:41:52 -0000

well, i've done fine up until this point...which "can" be called the last step...cause after this, it's just solved as a 3x3 here's my problem: XXXXX gWXXXWg gWXXXBo oBXXXBo XXXXX that represents the face of my cube the edges along the left side (top to bottom), are g/w,g/w,o/b the edges along the right side (top to bottom), are w/g,b/o,b/o i need to swap the left o/b with the right w/g...and make sure the colours are correct...without killing the rest of my edges. ALL my centers are solved, and ALL my 3-cubie edges are solved. I just need to swap those 2, then solve as a 3x3. please help me thanks MTP
699. Re: Help With My 5x5
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Feb 2003 14:59:21 -0000

Hi I don't have real 5x5x5 with me right now. But I think this will help you. u'B2-L2u'L2u'L2u'L2u'-B2dF2d'B2dF2d'-B2u Good luck. --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > well, i've done fine up until this point...which "can" be called the > last step...cause after this, it's just solved as a 3x3 > > here's my problem: > > XXXXX > gWXXXWg > gWXXXBo > oBXXXBo > XXXXX > > that represents the face of my cube > the edges along the left side (top to bottom), are g/w,g/w,o/b > the edges along the right side (top to bottom), are w/g,b/o,b/o > > i need to swap the left o/b with the right w/g...and make sure the > colours are correct...without killing the rest of my edges. ALL my > centers are solved, and ALL my 3-cubie edges are solved. I just need > to swap those 2, then solve as a 3x3. > > please help me > thanks > MTP
700. Re: Help With My 5x5
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Feb 2003 16:37:39 -0000

That almost works, but I think you missed one u' move, before the last B2. I think this is what you meant: u'B2-L2u'L2u'L2u'L2u'-B2dF2d'B2dF2d'-u'B2u mrtrickypants, what you've encountered here is the parity problem. You can use the alg above (which does exactly what you're looking for) or you could put one of the two edges at the UF position, and use: r2 B2 U2 l U2 r' U2 r U2 F2 r F2 l' B2 r2 Then, you should be able to pair them up without a problem. --- makimoto2000us wrote: > Hi > > I don't have real 5x5x5 with me right now. > But I think this will help you. > > u'B2-L2u'L2u'L2u'L2u'-B2dF2d'B2dF2d'-B2u > > Good luck.
701. Re: Help With My 5x5
From: addicted_2_my_rubiks_cube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Feb 2003 17:36:35 -0000

--- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > well, i've done fine up until this point...which "can" be called the > last step...cause after this, it's just solved as a 3x3 > > here's my problem: > > XXXXX > gWXXXWg > gWXXXBo > oBXXXBo > XXXXX > > that represents the face of my cube > the edges along the left side (top to bottom), are g/w,g/w,o/b > the edges along the right side (top to bottom), are w/g,b/o,b/o > > i need to swap the left o/b with the right w/g...and make sure the > colours are correct...without killing the rest of my edges. ALL my > centers are solved, and ALL my 3-cubie edges are solved. I just need > to swap those 2, then solve as a 3x3. > > please help me > thanks > MTP d R F' U R' F d' that should be what you want -Heath
702. Re: Help With My 5x5
From: addicted_2_my_rubiks_cube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Feb 2003 17:38:20 -0000

--- In speedsolvingrubikscube@yahoogroups.com, addicted_2_my_rubiks_cube <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants > <no_reply@y...> wrote: > > > > well, i've done fine up until this point...which "can" be called > the > > last step...cause after this, it's just solved as a 3x3 > > > > here's my problem: > > > > XXXXX > > gWXXXWg > > gWXXXBo > > oBXXXBo > > XXXXX > > > > that represents the face of my cube > > the edges along the left side (top to bottom), are g/w,g/w,o/b > > the edges along the right side (top to bottom), are w/g,b/o,b/o > > > > i need to swap the left o/b with the right w/g...and make sure the > > colours are correct...without killing the rest of my edges. ALL my > > centers are solved, and ALL my 3-cubie edges are solved. I just > need > > to swap those 2, then solve as a 3x3. > > > > please help me > > thanks > > MTP > > d R F' U R' F d' > > that should be what you want > > -Heath oh and make sure that the edges are in the FR and FL spots when you do this.
703. Re: Help With My 5x5
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Feb 2003 18:27:03 -0000

thank you fellas i used grant's move to fix the parity, and heath's to pair the final 2 edge groups...now on to finishing it up thanks again
704. Re: Help With My 5x5
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Feb 2003 18:52:34 -0000

LIFE IS GREAT
705. Re: Help With My 5x5
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Feb 2003 20:02:07 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay <Grant@T...>" <Grant@T...> wrote: > That almost works, but I think you missed one u' move, before the > last B2. I think this is what you meant: > u'B2-L2u'L2u'L2u'L2u'-B2dF2d'B2dF2d'-u'B2u Yes, you are right! Thanks Grant.
706. DIFFERENT Help With The 5x5x5
From: "clubjugglingguy <clubjugglingguy@...>" <clubjugglingguy@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Feb 2003 20:44:59 -0000

Hey All! Just wondering if anyone has any useful tips before I disassemble the 5x5x5. I want to take it apart and lube it up before actually using it too much, cause I've found that the stickers last a lot longer if you lube it right off the bat. I just don't want it to turn out like the 2x2x2...... that was not fun at all. Anyone who has taken one apart will stand beside me on this one I think... More parts than the 4x4x4... Sheesh... Anyway, yeah, I just want to know if anyone has taken theirs apart before, and what kind of mechanism I'm expecting. I've taken apart everything up to the 4x4x4, and would like to know which it's most closely related to. Thanks a lot! Chris Lafferty
707. Re: [Speed cubing group] DIFFERENT Help With The 5x5x5
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Feb 2003 22:57:36 +0000

I've taken apart my Meffert's 5x5x5 cube several times and it isn't that difficult. The mechanism is much easier to deal with, in my oppinion, than a 4x4x4. When putting it together, just make sure you get the outer edge pieces on the correct side of the center edge pieces, as they only fit one way. If you have any questions, feel free to post or e-mail me. >From: "clubjugglingguy <clubjugglingguy@...>" ><clubjugglingguy@...> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: [Speed cubing group] DIFFERENT Help With The 5x5x5 >Date: Fri, 21 Feb 2003 20:44:59 -0000 > >Hey All! > Just wondering if anyone has any useful tips before I >disassemble the 5x5x5. I want to take it apart and lube it up before >actually using it too much, cause I've found that the stickers last a >lot longer if you lube it right off the bat. I just don't want it to >turn out like the 2x2x2...... that was not fun at all. Anyone who >has taken one apart will stand beside me on this one I think... More >parts than the 4x4x4... Sheesh... > Anyway, yeah, I just want to know if anyone has taken theirs >apart before, and what kind of mechanism I'm expecting. I've taken >apart everything up to the 4x4x4, and would like to know which it's >most closely related to. Thanks a lot! > >Chris Lafferty > _________________________________________________________________ Tired of spam? Get advanced junk mail protection with MSN 8. http://join.msn.com/?page=features/junkmail
708. Re: [Speed cubing group] DIFFERENT Help With The 5x5x5
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Feb 2003 00:35:44 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > I've taken apart my Meffert's 5x5x5 cube several times and it isn't that > difficult. The mechanism is much easier to deal with, in my oppinion, than > a 4x4x4. When putting it together, just make sure you get the outer edge > pieces on the correct side of the center edge pieces, as they only fit one > way. If you have any questions, feel free to post or e-mail me. > > I agree much easier than 4x4 but might take more time, because there are so many pieces. It does resemble the 3x3 more than any other sized cube. Also to get it back, I first put in the Corners and middle edges, and then assembled it in layers. Once you get one layer, put it on a table, and then go up. Good luck, Kenneth ps when you assemble it, time yourself and post your time, there is a record for it at speedcubing.com
709. Sub 20 At Last !
From: "Wayne <mylib_2000@...>" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Feb 2003 15:28:30 -0000

I set a new personal record for a single time this morning with 19.80sec. using two looks for the LL(orient all, the permute all). I had three times before in about 20 but those were luck cases. Not so on this one, I had to put all 4 pairs in and two steps for the LL. Maybe now I can finally settle on a method. I hate to clear the stopwatch !!
710. Easy case recognition?
From: Kåre Krig <karkr936@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Feb 2003 17:06:17 +0100

I'm trying to get from my current 4-look LL down to Dan Knights 3-look system. But I cant really figure out how to see the permutation fast, how do you fast cubers do it? My best idea right now is to identify the corner permutation first and then look for the edges but I thought I should ask for ideas before spending to much time geting bad habits. I allways do the cross for F2L on the white side so I allways have the same side (blue) as LL if that make any difference. /Kåre
711. Re: Easy case recognition?
From: "Gilles Roux <gilles.roux@...>" <gilles.roux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Feb 2003 17:00:29 -0000

Just look for similar colors next to each others (a 2x2x1 corner already built, 3 cubies in a row, two 2x1x1 and so on). Gilles. --- In speedsolvingrubikscube@yahoogroups.com, Kåre Krig <karkr936@s...> wrote: > > I'm trying to get from my current 4-look LL down to Dan Knights 3-look system. But I cant really figure out how to see the permutation fast, how do you fast cubers do it? My best idea right now is to identify the corner permutation first and then look for the edges but I thought I should ask for ideas before spending to much time geting bad habits. > > I allways do the cross for F2L on the white side so I allways have the same side (blue) as LL if that make any difference. > > /Kåre
712. Re: Easy case recognition?
From: "Jessica Fridrich <jess340@...>" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Feb 2003 17:03:13 -0000

If I can retro-analyze how I learned to recognize them fast, I would say that I first look at any regularities: Is there a 1x3 block solved? Is there one 1x2 block or two? Does the pattern on the sides involve only colors from the same or opposite sides? Basically, I look at color patterns rather than permutations of edges and corners. I hope this helps. Jessica > I'm trying to get from my current 4-look LL down to Dan Knights 3- look system. But I cant really figure out how to see the permutation fast, how do you fast cubers do it? My best idea right now is to identify the corner permutation first and then look for the edges but I thought I should ask for ideas before spending to much time geting bad habits. > > I allways do the cross for F2L on the white side so I allways have the same side (blue) as LL if that make any difference. > > /Kåre
713. mtv commercial
From: rubxmastr@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Feb 2003 13:29:33 -0500

posted the commercial in the files section. doesnt have sound and its sorta staticy, but at least you get to see it. ryguy __________________________________________________________________ The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
714. Re: mtv commercial
From: "James Potter <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Feb 2003 20:50:43 -0000

... That's it?? Shorter than I thought, but still pretty cool. --- In speedsolvingrubikscube@yahoogroups.com, rubxmastr@n... wrote: > posted the commercial in the files section. doesnt have sound and its sorta staticy, but at least you get to see it. > > ryguy > > __________________________________________________________________ > The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp > > Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
715. Bottom cross method...
From: lightmareo <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Feb 2003 21:42:20 -0000

Which of these two methods do you think takes less time/moves and is easier... A) Place all peices on top face, rotate with corisponding center peice and turn face 180 degrees. B) Locate peices and move directly to bottom faece. B seems faster then A of course but A is a lot easier... for example.. In A, if you need to move FU to FD and you have the correct peice in RD, you need to do FRUR'F2 and that happens alot. Plus it's harder to keep track of the peices on the bottom and locate them. But in A of course it wastes moves puting them on top THEN bottom, but the number of moves is almost the same if not less most of time time, due to that FRUR'F2 move in A. So which one?
716. Re: Bottom cross method...
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Feb 2003 23:10:54 -0000

--- In speedsolvingrubikscube@yahoogroups.com, lightmareo <no_reply@y...> wrote: > Which of these two methods do you think takes less time/moves and is > easier... > > A) Place all peices on top face, rotate with corisponding center > peice and turn face 180 degrees. > > B) Locate peices and move directly to bottom faece. > Sorry, I don't have anything useful to say as I don't understand the question. I noticed an unfortunate typographical error in B though (and a less unfortunate one). Can you explain what you mean by the two methods? Which face are you solving, top or bottom? > B seems faster then A of course but A is a lot easier... for > example.. In A, if you need to move FU to FD and you have the correct > peice in RD, you need to do FRUR'F2 and that happens alot. Plus it's > harder to keep track of the peices on the bottom and locate them. But > in A of course it wastes moves puting them on top THEN bottom, but > the number of moves is almost the same if not less most of time time, > due to that FRUR'F2 move in A. So which one?
717. Re: Bottom cross method...
From: lightmareo <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Feb 2003 00:11:26 -0000

I am talking about solving the starting cross on the BOTTOM face.
718. A cube has been murdered!
From: "Gilles Roux <gilles.roux@...>" <gilles.roux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Feb 2003 01:18:28 -0000

Who killed it? Find it out in my last movie, "Death of Cube". As usual: http://grrroux.free.fr/videos/videos.html Gilles.
719. Re: A cube has been murdered!
From: addicted_2_my_rubiks_cube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Feb 2003 02:03:33 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux <gilles.roux@a...>" <gilles.roux@a...> wrote: > Who killed it? > > Find it out in my last movie, "Death of Cube". > > As usual: http://grrroux.free.fr/videos/videos.html > > > Gilles. it looks awesome... cept it the video stops playing when that one door starts opening :S sound keeps going tho........and what do i need to make "outrun" play, all i get is sound and the opening frame -Heath ps i liked your other videos too!...keep em comin :D
720. Re: A cube has been murdered!
From: "James Potter <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Feb 2003 03:40:42 -0000

You ought to change the format from *.avi to *.mov or *.mpg. It's a smaller file that way. You can find places that change file formats on the internet, just look up '.avi to .mov' on a search engine. --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux <gilles.roux@a...>" <gilles.roux@a...> wrote: > Who killed it? > > Find it out in my last movie, "Death of Cube". > > As usual: http://grrroux.free.fr/videos/videos.html > > > Gilles.
721. Re: Bottom cross method...
From: eligeon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Feb 2003 12:48:51 -0000

Ok. Solving the cross on the bottom face or the top face is your question? I once asked that question in the chat myself, and yup yup yup, go with it on the bottom. Takes about a month to get used to if u speedcube a lot, and when u feel comfortable with it down there you have elimated one more turn of the cube, which means more precious seconds are saved. Even if you only average a 1:00 I still suggest doing it on the bottom for the long run ;-)
722. Questions for the Star
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Feb 2003 17:33:43 -0000

I have had an Alexander's Star for a while now, and it is broken. A piece broke off!! So here are my questions: 1. I have solved the entire star but the last layer (last star) is it possible to know what orientation the missing piece needs to be? (The piece is not in the last star.) 2. Is it possible to glue the broken piece to the puzzle? 3. How do I solve the last layer, is there ever a parity problem? Thanks for the help!! -Kenneth
723. lookin for an alg....
From: addicted_2_my_rubiks_cube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Feb 2003 02:12:21 -0000

Im tryin to find an alg for the 2x2x2 cube... for LL permutation (LL already oriented) that switches 2 diagonal corners. I know that some of the regular permutation algs will work, but im looking for something shorter. Anyone got any ideas? thanks.. -Heath
724. Re: [Speed cubing group] Re: New F2L method (sort of)
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Feb 2003 14:18:54 +1100

On Sun, Feb 16, 2003, cmhardw wrote: > Well anyway I got the idea to start the F2L by doing a 2x2x2 > cube first, then placing the remaining two edges. I found that this > was at times very quick and at times extremely inefficient. So then I > started thinking about it and now I just direct solve the cross and > the first corner/edge pair (which is effectively direct solving the > 2x2x2 cube and the adjacent edges for you 2x2x2 people). --snip-- > By the way if anyone else has come up with > this method let me know. A few years ago somebody posted to this list a description of Anthony Snyder's 40 move solution, which begins by building a 2x2x2 block and adding the remaining two edges of a face. Unfortunately, a few sizable chunks of messages were deleted from the archives in the transition to Yahoo! Groups, and that particular message seems to be missing. I know somebody must have a copy of it still... Would they care to post it? While searching the net, I came across another description of Snyder's solution in the French rubiklub forum: http://fr.groups.yahoo.com/group/rubiklub/message/209 I also wondered about the definition of "direct solve". Is it a common word? http://www.google.com/search?q=%22direct+solve%22+%22rubik%27s+cube%22 Ryan
725. Re: lookin for an alg....
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Feb 2003 04:07:36 -0000

--- In speedsolvingrubikscube@yahoogroups.com, addicted_2_my_rubiks_cube <no_reply@y...> wrote: > Im tryin to find an alg for the 2x2x2 cube... > > for LL permutation (LL already oriented) that switches 2 diagonal > corners. I know that some of the regular permutation algs will > work, but im looking for something shorter. Anyone got any ideas? Well the best alg to switch two diagonal corners that I know is: Keep the solved 4 corners on D and the ones needing switching in U; R' F' U'F U R(6,6). In your case If they are already oriented, the best I know is: With the ones needing switching in the U: R2 U F'U F U'R2 U'F'U'F(11,13) Although I do not know if they are the best algs, I assume they are cuz they are from www.speedcubing.com under the corner's first algs. Some other things to think about. If you do a two-look approach for the corners, what would be better: orientations then permutations? Or permutations, then orientations? While thinking about this I came up with pros and cons for both methods. Orientations then permutation: 7algs for orientation, and 2 algs (one 9 moves, and one 11moves) for permutation; 9algs total. I think this would be easier to recognize, because for me it is easier to recognize the permutations when the corners are already oriented. The down side is the two permutation algs are longer. Permutations then Orientations: 2 algs (one 7 move, and one 6 move) for Permutation, same 7 algs for orientation; 9algs total. I think this is a little harder to recognize, because one must see the permutations with out the comfort of having them already oriented. The good side is that the algs for the permutations are much shorter. Or you could do it all in one step and it would take more time for the recognition and 41algs, but would save many moves! I think I over answered your question, sorry, -Kenneth
726. Tony Snyder's system (36 moves!)
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Feb 2003 20:37:55 -0800

At 14:18 +1100 2/24/03, Ryan Heise wrote: > >A few years ago somebody posted to this list a description of Anthony >Snyder's 40 move solution, which begins by building a 2x2x2 block and >adding the remaining two edges of a face. Unfortunately, a few sizable >chunks of messages were deleted from the archives in the transition to >Yahoo! Groups, and that particular message seems to be missing. I know >somebody must have a copy of it still... Would they care to post it? You probably mean this one. I find a 5 move average for the 2x2x2 hard to believe. I don't think I can do better than 6. /Lars _____________________________________________________________ Date: Tue, 19 Sep 2000 05:53:04 -0700 (PDT) From: ilovemycube <clubs-mail@...> Subject: Tony Snyder's system (36 moves!) [Yahoo! Clubs: Speed Solving Rubik's Cube] I exchanged e-mails with Anthony Snyder. His system works like this: A: 2x2x2 block (same as Lars Petrus) B: last two edges of first layer C: last three corner edge pairs of F2L D: four edges and one corner of top layer E: last three corners of top layer According to Tony, this system averages 36 moves. This 36 consists of: A: 5 moves B+C: 13 moves D: 8 moves E: 10 moves So Tony builds up two layers in 18 moves! And his top layer system also takes 18 moves! Frankly, I find it hard to believe stage B+C can be done in on average 13 moves. In my opinion B would take about 3.5 moves. And C would take about three quarters of 26 moves, so 19.5 moves. That would total 23 moves. Which would still be quite good, because added to the 5 moves of stage A, would build up F2L in 28 moves (compared to my 32 moves). Cubin4speed and I already discussed this system. And I thought it would take about the same number of moves as the F2L system. His top layer system is also interesting. I will try to figure out how many different algorithms stage D takes. Stage E is rather straight forward. I asked Tony to tell about his secrets on our club. Hopefully he will join us. On http://www.speedcubing.com I added a page with algorithms for the 'corners first' method. It describes how to solve the corners of the top layer in one algorithm. The average number of moves is 8.61. These algorithms may disturb the edges of the first two layers. But that will not be a problem. Next step is a list of algorithms for the edges. Any help to complete my algorithm lists will be appreciated!!! There is still a lot to do. Ilovemycube -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com
727. Re: Questions for the Star
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Feb 2003 09:00:04 -0000

Re: Alexander's star with piece broken off. > 1. I have solved the entire star but the last layer (last star) is > it possible to know what orientation the missing piece needs to > be? The star is similar to the Rubik's cube - an even number of flips only. Count how many of the pieces in the last unsolved layer are flipped (for each piece turn the layer so that that piece is in the correct position and see if it needs flipping). If this is an odd number, then the missing piece should be flipped, otherwise it isn't. > 2. Is it possible to glue the broken piece to the puzzle? Don't know. > 3. How do I solve the last layer, is there ever a parity problem? There can be, since pieces on opposite sides of the puzzle have the same colours. If the last layer needs two pieces swapped, then you must swap two identical pieces as well to accomplish this. Jaap
728. Re: [Speed cubing group] Sub 20 At Last !
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Feb 2003 10:01:10 +0000

Congratulations on hitting sub-20!! I'm REALLY jealous! I hope that one day I can post a message like yours, but I don't think it will be for a while. Wow, amazing! S. > >I set a new personal record for a single time this morning with >19.80sec. using two looks for the LL(orient all, the permute all). I >had three times before in about 20 but those were luck cases. Not so >on this one, I had to put all 4 pairs in and two steps for the LL. >Maybe now I can finally settle on a method. I hate to clear the >stopwatch !! > _________________________________________________________________ MSN Messenger - fast, easy and FREE! http://messenger.msn.co.uk
729. speedcubing.com !
From: lightmareo <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Feb 2003 13:50:56 -0000

When the heck is www.speedcubing.com gonna be back up!? It's been down for like a week! :(
730. RE: [Speed cubing group] speedcubing.com !
From: Tyler Robbins <sum1else@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Feb 2003 09:01:16 -0500

Uuuuuuhhhh... it works for me -----Original Message----- From: lightmareo [mailto:no_reply@yahoogroups.com] Sent: Monday, February 24, 2003 8:51 AM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] speedcubing.com ! When the heck is www.speedcubing.com gonna be back up!? It's been down for like a week! :( To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
731. Re: [Speed cubing group] speedcubing.com !
From: "James Potter <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Feb 2003 15:47:27 -0000

Me too. There must be something wrong with your internet. --- In speedsolvingrubikscube@yahoogroups.com, Tyler Robbins <sum1else@o...> wrote: > Uuuuuuhhhh... it works for me > > > > -----Original Message----- > From: lightmareo [mailto:no_reply@yahoogroups.com] > Sent: Monday, February 24, 2003 8:51 AM > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] speedcubing.com ! > > When the heck is www.speedcubing.com gonna be back up!? It's been > down for like a week! :( > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/
732. Re: lookin for an alg....
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Feb 2003 18:32:53 -0000

--- In speedsolvingrubikscube@yahoogroups.com, addicted_2_my_rubiks_cube <no_reply@y...> wrote: > Im tryin to find an alg for the 2x2x2 cube... > > for LL permutation (LL already oriented) that switches 2 diagonal > corners. I know that some of the regular permutation algs will > work, but im looking for something shorter. Anyone got any ideas? > > thanks.. > > -Heath Hi Heath, I don't know whether this is useful to you or not. There is a sequence that swaps two adjacent corners keeping them upright and minimizing changes to the other cubies: R U2 R' U' R U2 L' U R' U' L If you precede this with L2 B F2 and undo it afterwards F2 B' L2 you get the diagonal upright corner swap. I realize that L2 B F2 R U2 R' U' R U2 L' U R' U' L F2 B' L2 is 17 moves, but it's clean. If you don't like 17 moves, I've an 18 move one.try R U2 L' U R' U' L U' R U' R' L U L' U L U2 L'! I'm still looking for sharter ones that only involve the last level. David J
733. Re: lookin for an alg....
From: addicted_2_my_rubiks_cube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Feb 2003 19:10:04 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia <d_j_salvia@y...>" <d_j_salvia@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, > addicted_2_my_rubiks_cube <no_reply@y...> wrote: > > Im tryin to find an alg for the 2x2x2 cube... > > > > for LL permutation (LL already oriented) that switches 2 diagonal > > corners. I know that some of the regular permutation algs will > > work, but im looking for something shorter. Anyone got any ideas? > > > > thanks.. > > > > -Heath > > Hi Heath, > > I don't know whether this is useful to you or not. > There is a sequence that swaps two adjacent corners keeping them > upright and minimizing changes to the other cubies: R U2 R' U' R U2 L' > U R' U' L > If you precede this with L2 B F2 and undo it afterwards F2 B' L2 you > get the diagonal upright corner swap. > > I realize that L2 B F2 R U2 R' U' R U2 L' U R' U' L F2 B' L2 is 17 > moves, but it's clean. > > If you don't like 17 moves, I've an 18 move one.try R U2 L' U R' U' > L U' R U' R' L U L' U L U2 L'! > > I'm still looking for sharter ones that only involve the last level. > > David J Thanks for the replys. I want this alg for the homer simpson cube in particular, thats why i want the shortest alg i can find. (its very awkward to turn). And since its a 2x2 cube you dont have to worry about it messing up the edges.. I tried using cube explorer to find the alg, but since you cant ignore parts of the cube i'll have to try alot of different combinations....i found one that was 14 moves. Then I tried Rons cube solver, which would be great because you can ignore parts of the cube ya know. but i didnt have time for it to search through all the possible combinations... i think i'll keep looking :D this is just an update on my search for an alg. and to thank the people who posted -Heath
734. Learning new LL algorithms
From: "pi3p14159265 <swedishlf@...>" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Feb 2003 20:54:57 -0000

Hey all, I've been meaning to learn some new LL algorithms for quite some time. I presently use this method: Orient edges Place corners orient corners place edges Slow as all hell. The most common method is Orient all, Permute all, but I have problems with this. It is very difficult for me to see the permutation. That's why I've been reluctant to learn this. I ran across another method that involves Orient and permute corners, Orient and permute edges. 2 steps. The beauty of this method is that it involves only the permutations I already know how to recognize. So do you think it's one method is better than the other? And does anyone have any tips on memorizing the new algorithms? Thanks all!
735. Re: [Speed cubing group] Learning new LL algorithms
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Feb 2003 12:59:48 -0800 (PST)

starting with a 3 look last layer is good. 1. orient edges 2. orient corners 3. Permute all. speedcubing.com has great algorithms for this method. Also, look at Dan Knights page. "pi3p14159265 <swedishlf@...>" <swedishlf@...> wrote:Hey all, I've been meaning to learn some new LL algorithms for quite some time. I presently use this method: Orient edges Place corners orient corners place edges Slow as all hell. The most common method is Orient all, Permute all, but I have problems with this. It is very difficult for me to see the permutation. That's why I've been reluctant to learn this. I ran across another method that involves Orient and permute corners, Orient and permute edges. 2 steps. The beauty of this method is that it involves only the permutations I already know how to recognize. So do you think it's one method is better than the other? And does anyone have any tips on memorizing the new algorithms? Thanks all! Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, and more [Non-text portions of this message have been removed]
736. Re: lookin for an alg....
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Feb 2003 21:21:33 -0000

> > --- addicted_2_my_rubiks_cube wrote: > > > Im tryin to find an alg ... > > > for LL permutation (LL already oriented) that switches 2 > > > diagonal corners. --- addicted_2_my_rubiks_cube wrote: > Thanks for the replys .... i want the shortest alg i can find ... > Then I tried Ron's cube solver ... but i didnt have time for it to > search through all the possible combinations... Heath, At some point in the past, I was trying to improve my 2x2x2 method as well - I used Ron's mini-cube solver, and let it find the shortest solution, which is unfortunately 11 moves. What I use is actually very close to what Kenneth gave. Here's my alg (with trigger groupings and cube rotations): (R2 U') y (R U' R' U) y' (R2 U) y (R U R') If you don't like the fact that there are 3 cube rotations in that, and don't mind D face turns, this is a slight alteration that can be used instead to eliminate 2 cube rotations: (R2 D') (R U' R' D) (R2 U) y (R U R') Hope these help. - Grant
737. Re: Learning new LL algorithms
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Feb 2003 22:30:34 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265 <swedishlf@h...>" <swedishlf@h...> wrote: > Hey all, I've been meaning to learn some new LL algorithms for quite > some time. I presently use this method: > > Orient edges > Place corners > orient corners > place edges > > Slow as all hell. > > The most common method is Orient all, Permute all, but I have > problems with this. It is very difficult for me to see the > permutation. That's why I've been reluctant to learn this. > > I ran across another method that involves Orient and permute corners, > Orient and permute edges. 2 steps. The beauty of this method is > that it involves only the permutations I already know how to > recognize. > > So do you think it's one method is better than the other? And does > anyone have any tips on memorizing the new algorithms? Thanks all! Hi I agree 3 look last layer is better choice. Because you can develop this to 2 look in future. 1. orient edges 2. orient corners 3. Permute all. If you don't like the third step, you can try Orient and permute corners, Orient and permute edges. 2 steps. Acutually, I use the latter method. It is because I already knew most of the last step. This is an alternative but not many people chose because only a few resources are available. So in my web site I focused on how to recognize the first step (orient and permute corners). Most of the algorythms I learned from Ron's site. Anyway you need to learn more than 40 algorythms! Good luck. http://rokumentai.akimoto3.com Recently, I added small videos of my permution of last edges. You can see that from ELL page.
738. lucky time
From: addicted_2_my_rubiks_cube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Feb 2003 23:21:35 -0000

ahh, dont you just hate it when you get a lucky solve!! i just solved the cube in 12.76 seconds... 2 look LL, but quite a bit of the f2l was already together and all i had to do was place it. I wish this solve wouldnt of been luck. still i almost cant believe how fast i got it, it beats my best lucky time by 5 seconds, and my best non lucky time by 6 seconds. well i guess i just wanted to tell someone about this time lol :D...now i gotta try and get that without luck. haha -Heath
739. Re: lucky time
From: "James Potter <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Feb 2003 23:44:07 -0000

Do you realize that would get you either 3rd or 2nd place on the Speedcubing.com high score list? Bet that makes you feel even more mad about it. LOL My best REEAALLY lucky time was 20 seconds, and my average time is 35. --- In speedsolvingrubikscube@yahoogroups.com, addicted_2_my_rubiks_cube <no_reply@y...> wrote: > ahh, dont you just hate it when you get a lucky solve!! > > i just solved the cube in 12.76 seconds... 2 look LL, but quite a > bit of the f2l was already together and all i had to do was place > it. I wish this solve wouldnt of been luck. still i almost cant > believe how fast i got it, it beats my best lucky time by 5 seconds, > and my best non lucky time by 6 seconds. > > well i guess i just wanted to tell someone about this time > lol :D...now i gotta try and get that without luck. > haha > > -Heath
740. Re: lucky time
From: addicted_2_my_rubiks_cube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Feb 2003 04:25:47 -0000

yeah! lol...actually it would get me 6th place, i looked at the records page right after i got that time. Too bad i cant count it, 6th place would be awesome! --- In speedsolvingrubikscube@yahoogroups.com, "James Potter <speed_cuber@y...>" <speed_cuber@y...> wrote: > Do you realize that would get you either 3rd or 2nd place on the > Speedcubing.com high score list? Bet that makes you feel even more > mad about it. LOL > My best REEAALLY lucky time was 20 seconds, and my average time is 35. > --- In speedsolvingrubikscube@yahoogroups.com, > addicted_2_my_rubiks_cube <no_reply@y...> wrote: > > ahh, dont you just hate it when you get a lucky solve!! > > > > i just solved the cube in 12.76 seconds... 2 look LL, but quite a > > bit of the f2l was already together and all i had to do was place > > it. I wish this solve wouldnt of been luck. still i almost cant > > believe how fast i got it, it beats my best lucky time by 5 > seconds, > > and my best non lucky time by 6 seconds. > > > > well i guess i just wanted to tell someone about this time > > lol :D...now i gotta try and get that without luck. > > haha > > > > -Heath
741. LL algorithms
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Feb 2003 09:40:49 +0000

>I ran across another method that involves Orient and permute corners, >Orient and permute edges. 2 steps. The beauty of this method is >that it involves only the permutations I already know how to >recognize. > >So do you think it's one method is better than the other? And does >anyone have any tips on memorizing the new algorithms? Thanks all! Hi. There are lots of ways to solve the last layer in two looks, perhaps the most obvious four being: 1. orient all, permute all 2. permute all, orient all 3. permute and orient corners, permute and orient edges 4. permute and orient edges, permute and orient corners Jessica's method (1) actually requires learning a lot more algorithms than options (2) or (3)! Despite this, in my opinion it is the superior of the four listed because the recognition factor is weighted the best. But that's partly personal, and if you find it really difficult / unintuitive to identify permutations of corners and edges together, then go for one of the other two! Corners first, then edges, is just under half a move quicker, on average ... Details are: orient all: 41 algs., average 9.22 moves permute all: 14 algs., average 11.21 moves Total: 55 algs, 20.42 moves permute all: 14 algs., average 8.10 orient all: 30 algs., average 12.80 Total: 44 algs, 20.90 moves permute and orient corners: 25 algs., average 9.18 permute and orient edges: 19 algs., average 11.27 Total: 44 algs., 20.45 moves permute and orient edges: 13 algs., average 7.87 permute and orient corners: 42 algs., average 11.73 Total: 55 algs., 19.60 moves Good luck! S. _________________________________________________________________ MSN Messenger - fast, easy and FREE! http://messenger.msn.co.uk
742. 5x5x5 and DIY 3x3x3
From: jess_bonde <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Feb 2003 12:20:03 -0000

I just recieved a 5x5x5 and a DIY 3x3x3 kit from rubiks.com The 5x5x5 is much better than my previous meffert cube. A good quality cube. Also the DIY kit is pretty good. The 3x3x3 is smoother than their old ones and the lubricant works pretty good also. Just wanted to share if someone is looking for speedcubes. Of course nothing beats a cube that has been worked for months and months but these are potential very good speedcubes. Jess.
743. The U2D2F2B2R2L2 Group
From: "pi3p14159265 <swedishlf@...>" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Feb 2003 19:54:10 -0000

Has anyone tried to mix and solve using only the U2D2F2B2R2L2 group? Only making full turns that is? Usually solving takes me quite a while, I don't exactly have a method yet, I work on intuition or logic. One of my main problems is I get to the last layer situation in which everything is solved except the 4 last layer edges. They are orient but are all opposite of where they need to be. The + permutation. Problem with that is, the algorithm I know and all the one's I've found for that contain either a u, a u', a d, or d'... which is not in the group. Does anyone have any tips on solving this group? It's quite a fun little change from the regular cubing!
744. Re: LL algorithms
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Feb 2003 20:27:43 -0000

I have a question on the following method: > permute and orient corners: 25 algs., average 9.18 > permute and orient edges: 19 algs., average 11.27 > Total: 44 algs., 20.45 moves I was wondering why there are only 25 algs for permute and orient the corners. Are there only 26 cases for the corners when the f2L are complete? The reason I was wondering was, I solve corners first, and there are 42 algs for me to permute and orient corners. So why is there a difference? Thanks, -Kenneth
745. Re: The U2D2F2B2R2L2 Group
From: "Gilles Roux <gilles.roux@...>" <gilles.roux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Feb 2003 20:42:14 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265 <swedishlf@h...>" <swedishlf@h...> wrote: > Has anyone tried to mix and solve using only the U2D2F2B2R2L2 group? > Only making full turns that is? > Never before today, thank you for the idea. > Usually solving takes me quite a while, I don't exactly have a method > yet, I work on intuition or logic. One of my main problems is I get > to the last layer situation in which everything is solved except the > 4 last layer edges. They are orient but are all opposite of where > they need to be. The + permutation. Problem with that is, the > algorithm I know and all the one's I've found for that contain either > a u, a u', a d, or d'... which is not in the group. > > Does anyone have any tips on solving this group? It's quite a fun > little change from the regular cubing! (B2 R2 U2 B2 R2 B2 R2 B2 R2 U2 R2 B2) for the "+ permutation". I can't find a shorter sequence. Someone else? Gilles.
746. Re: The U2D2F2B2R2L2 Group
From: krrash <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Feb 2003 20:55:17 -0000

I verified with Ron's solver that there are no solutions shorter than 12 moves (which was the length of your solution). > (B2 R2 U2 B2 R2 B2 R2 B2 R2 U2 R2 B2) for the "+ permutation". I can't > find a shorter sequence. Someone else? > > > Gilles.
747. Re: [Speed cubing group] Re: The U2D2F2B2R2L2 Group
From: "Ron van Bruchem" <rvb@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 25 Feb 2003 21:58:38 +0100

> > Usually solving takes me quite a while, I don't exactly have a method > > yet, I work on intuition or logic. One of my main problems is I get > > to the last layer situation in which everything is solved except the > > 4 last layer edges. They are orient but are all opposite of where > > they need to be. The + permutation. Problem with that is, the > > algorithm I know and all the one's I've found for that contain either > > a u, a u', a d, or d'... which is not in the group. > > > > Does anyone have any tips on solving this group? It's quite a fun > > little change from the regular cubing! > (B2 R2 U2 B2 R2 B2 R2 B2 R2 U2 R2 B2) for the "+ permutation". I can't > find a shorter sequence. Someone else? The CubeSolver applet can find solutions for this group within the blink of an eye. There are no solutions shorter than 12 moves. But there are hundreds of solutions of 12 moves. This is my favorite solution because of the pattern (almost the same as Gilles's solution): R2F2U2 F2R2F2R2F2R2 U2F2R2 (12,24) Another useful algorithm is the edges three cycle (UF, DB, DF): R2D2R2 F2R2D2R2F2 (8,16) In general I use the following solution: = permute corners = solve several double pairs of edges (using R2U2R2U2R2U2, M2U2M2U2 and rotations) = solve + permutation or 3 cycle Have fun, Ron http://www.speedcubing.com
748. Re: The U2D2F2B2R2L2 Group
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Feb 2003 22:01:08 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265 <swedishlf@h...>" <swedishlf@h...> wrote: > Has anyone tried to mix and solve using only the U2D2F2B2R2L2 group? > Only making full turns that is? > > Usually solving takes me quite a while, I don't exactly have a method > yet, I work on intuition or logic. One of my main problems is I get > to the last layer situation in which everything is solved except the > 4 last layer edges. They are orient but are all opposite of where > they need to be. The + permutation. Problem with that is, the > algorithm I know and all the one's I've found for that contain either > a u, a u', a d, or d'... which is not in the group. > > Does anyone have any tips on solving this group? It's quite a fun > little change from the regular cubing! I use two sequences: 1. r2 U2 r2 U r2 U2 r2 U' where r is the center slice next to R. Counted in the usual way is 12 moves. If the center slice is equal to the other layers it's only 8 moves. 2. R' L' D2 R L U R' L' D2 R L U also 12 moves. I've used the first one for a long time the second one for a shorter time. The second one may prove faster in the long run, but I don't know. David J
749. Re: The U2D2F2B2R2L2 Group
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 25 Feb 2003 17:32:52 -0600

Exactly the kind of information I was looking for everyone! Thanks so much! Is there a UWR for this anywhere? [Non-text portions of this message have been removed]
750. Ralph Laue On Guiness
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Feb 2003 23:48:12 -0000

well, i was going to upload this vid clip, but the file is way too big i guess...i have it as a wmv. if any of you guys that have vid clips can give me some advice on how to make decent clips that aren't bigger than the web itself that would be great. such as what programs you use...or prefered formats... thanks
751. Re: [Speed cubing group] Ralph Laue On Guiness
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Feb 2003 15:53:09 -0800 (PST)

i use MGI Videowave for my clips. It is a very easy program to learn. If you need someone to compress the file, I can do it. I'm not all that good at explaining how to compress video, but I can do it myself. Frank mrtrickypants <no_reply@yahoogroups.com> wrote: well, i was going to upload this vid clip, but the file is way too big i guess...i have it as a wmv. if any of you guys that have vid clips can give me some advice on how to make decent clips that aren't bigger than the web itself that would be great. such as what programs you use...or prefered formats... thanks Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, and more [Non-text portions of this message have been removed]
752. Re: Ralph Laue On Guiness
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 25 Feb 2003 18:03:56 -0600

Here's a good site on the subject: http://www.dvdrhelp.com/forum/userguides/98704.php You might try using VirtualDub, It can convert all kinds of stuff to and from avi/mpg/etc, I'm not sure if it supports wmv though. ----- Original Message ----- From: mrtrickypants To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, February 25, 2003 5:48 PM Subject: [Speed cubing group] Ralph Laue On Guiness well, i was going to upload this vid clip, but the file is way too big i guess...i have it as a wmv. if any of you guys that have vid clips can give me some advice on how to make decent clips that aren't bigger than the web itself that would be great. such as what programs you use...or prefered formats... thanks Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
753. Lucky times (please, all sub-30 cubers, respond!)
From: "Jessica Fridrich <jess340@...>" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 02:10:37 -0000

Heath, your posting inspired me to write this message. It seems to me that a 5 seconds gap between the best time and the second best is too big for a "legal lucky time". I am imagining here a fictitious pyramid of best times that get progressively more frequent as the times increase. I would like to collect some statistical data from all sub-30 cubers about their shortest times. I will do some statistical analysis of it and post it here. Here is what I have in mind: My best times: 11-12 2 in 20 years of cubing 12-13 10-15 times in 20 years of cubing 13-14 1 in 50 14-15 1 in 20 15-16 1 in 10 16-17 1 in 5 17-18 1 in 2-3 Please, post your data (your best guess) so that we can get some idea about the lucky times and thus have a better understanding of the chances involved. Thanks! Jessica > ahh, dont you just hate it when you get a lucky solve!! > > i just solved the cube in 12.76 seconds... 2 look LL, but quite a > bit of the f2l was already together and all i had to do was place > it. I wish this solve wouldnt of been luck. still i almost cant > believe how fast i got it, it beats my best lucky time by 5 seconds, > and my best non lucky time by 6 seconds. > > well i guess i just wanted to tell someone about this time > lol :D...now i gotta try and get that without luck. > haha > > -Heath
754. Re: Lucky times (please, all sub-30 cubers, respond!)
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 03:26:29 -0000

Hi All, I didn't want to post this the next of Jessica. But I will be absent in the next few days. So I am going to. >I am imagining here a fictitious pyramid > of best times that get progressively more frequent as the times > increase. > > I would like to collect some statistical data from all sub-30 cubers > about their shortest times. I will do some statistical analysis of > it and post it here. Here is what I have in mind: > Since I don't have exact record, this is rough estimation. My best times: 11-12 never 12-13 never 13-14 3 times in 20 years cubing 14-15 about 10 times or more? 15-16 1 in 60 16-17 1 in 24 17-18 1 in 12 18-19 1 in 10 19-20 1 in 3 20-21 1 in 2-3 I hope this will help your idea. I know Katsu has very nice record of his recent trials! Hey Katsu. Could you please post your data?
755. Re: Lucky times (please, all sub-30 cubers, respond!)
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 04:00:23 -0000

Wow, so my stats are nowhere near as impressive as you guys but here's what I got. 11-12 never 12-13 never 13-14 never 14-15 1 time in 4 years 8 1/2 months 15-16 3 times in 4 years 8 1/2 months 16-17 10-15 times " " 17-18 1/200 18-19 1/70 19-20 1/25 20-21 1/6 Chris
756. Re: Lucky times (please, all sub-30 cubers, respond!)
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 04:38:33 -0000

11-12; never 12-13; never 13-14; never 14-15; never 15-16; 1 in 1.5years of cubing 16-17; 3 in 1.5years of cubing 17-18; Maybe around 10 times in 1.5years 18-19; 1/200 19-20; 1/100 20-21; 1/25 21-22; 1/9 23-24; 1/6 25-26; 1/2 Everyone has a barrier, for some it might be 1min, 35s, or 30s; but mine is 20s! Hopefully my barrier will drop even more! -Kenneth
757. Re: Lucky times (please, all sub-30 cubers, respond!)
From: "Jessica Fridrich <jess340@...>" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 05:34:21 -0000

Thank you for responding. Please, keep posting. Also, you do not need to start with 11-12 ... Start with your best and go up. THANKS! This looks interesting already and it seems that the luckiest time is, after all, not that lucky, right? I see the second best time to be just one second worse. Also, there seems to be a definite shape of the distribution. I am wondering if it can be derived theoretically based on some reasonable assumptions. Mathematicians, anyone would take a shot at this? Richard? Jessica
758. Re: [Speed cubing group] Re: Lucky times (please, all sub-30 cubers, respond!)
From: maeda@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 15:03:35 +0900

> Thank you for responding. Please, keep posting. Also, you do not > need to start with 11-12 ... Start with your best and go up. Hi, I have some plots of my progress on the web. * recent plot: http://www.cc.rim.or.jp/~midorin/mad-p/cube.png * plot since converting to LBL: http://www.cc.rim.or.jp/~midorin/mad-p/cubeall.png * real-time for x axis: http://www.cc.rim.or.jp/~midorin/mad-p/cubedate.png * moving average of 10avg: http://www.cc.rim.or.jp/~midorin/mad-p/avg.png I use a tricky (and cheat-ish) algorithm to judge "miss" records. First calculate standard deviation. Mark times slower than 2sd from average as "miss" records; e.g. poped out and recovered, OLL misrecognition, etc. Then recalculate average and sd excluding these "misses". (What cheat-ish is that I do not exclude the other extreme :P). I am also interested in "theoretical" distribution and how it varies among solving methods. ____ ------------------------------- Avatar Md+ d/ HH \. Md+ Kaoru "Mad Player" MAEDA 75t 145km/h AFC50 O \#oo#/ " LG+ LG+ maeda@... HeatSink 13 LRM10 .=X~~X=. LRM10 ------------------------------- Armor 19.5t Md+ _|_ _|_ Md+
759. Interesting challenge
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 18:22:49 +1100

Maybe this is one for the "Crazy Records", but I think you'll find it an interesting and complex puzzle in itself: How many quarter turns of one face can you perform with both hands fixed on the cube? That is, without letting go or changing grip? I presented this challenge to some friends, first to see if they could manage just one full turn. They succeeded with not the best grip, so it was a bit awkward for them. They were totally shocked to see me do two full turns with complete ease. My most recent record, though, is actually 3 complete turns, or 12 quarter turns. Am I the first person to perform the move "R12"? This is really a one-off challenge, so it would be interesting to note, how many attempts did it take you to reach: R4 : R6 : R8 : R10: R12: I believe that R16 might be possible (ie. 4 complete turns). Discover the complexity of this unlikely puzzle! Ryan
760. Re: [Speed cubing group] Re: Lucky times (please, all sub-30 cubers, respond!)
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Feb 2003 23:32:26 -0800 (PST)

Here Goes... 13-14 1 time in 10 months(Lucky) 18-19 2 times in 10 months 20-22 10 times in 10 months 23-24 1 out of 25 solves 25-26 1 out of 10 solves 27-30 very often Still working hard!!! Frank maeda@... wrote:> Thank you for responding. Please, keep posting. Also, you do not > need to start with 11-12 ... Start with your best and go up. Hi, I have some plots of my progress on the web. * recent plot: http://www.cc.rim.or.jp/~midorin/mad-p/cube.png * plot since converting to LBL: http://www.cc.rim.or.jp/~midorin/mad-p/cubeall.png * real-time for x axis: http://www.cc.rim.or.jp/~midorin/mad-p/cubedate.png * moving average of 10avg: http://www.cc.rim.or.jp/~midorin/mad-p/avg.png I use a tricky (and cheat-ish) algorithm to judge "miss" records. First calculate standard deviation. Mark times slower than 2sd from average as "miss" records; e.g. poped out and recovered, OLL misrecognition, etc. Then recalculate average and sd excluding these "misses". (What cheat-ish is that I do not exclude the other extreme :P). I am also interested in "theoretical" distribution and how it varies among solving methods. ____ ------------------------------- Avatar Md+ d/ HH \. Md+ Kaoru "Mad Player" MAEDA 75t 145km/h AFC50 O \#oo#/ " LG+ LG+ maeda@... HeatSink 13 LRM10 .=X~~X=. LRM10 ------------------------------- Armor 19.5t Md+ _|_ _|_ Md+ Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, and more [Non-text portions of this message have been removed]
761. Re: [Speed cubing group] Interesting challenge
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Feb 2003 23:36:19 -0800

I did that way back in the craze years. I don't remember my record, but I did 4.75 turns, or R19 on my first attempt now. And on my second. It may be hard to improve on with these arms. Makes me wonder what other long forgotten bizarre things I did with the cube back then... /Lars At 18:22 +1100 2/26/03, Ryan Heise wrote: >Maybe this is one for the "Crazy Records", but I think you'll find it an >interesting and complex puzzle in itself: > >How many quarter turns of one face can you perform with both hands fixed >on the cube? That is, without letting go or changing grip? > >I presented this challenge to some friends, first to see if they could >manage just one full turn. They succeeded with not the best grip, so it >was a bit awkward for them. They were totally shocked to see me do two >full turns with complete ease. My most recent record, though, is >actually 3 complete turns, or 12 quarter turns. > >Am I the first person to perform the move "R12"? > >This is really a one-off challenge, so it would be interesting to note, >how many attempts did it take you to reach: > >R4 : >R6 : >R8 : >R10: >R12: > >I believe that R16 might be possible (ie. 4 complete turns). > >Discover the complexity of this unlikely puzzle! > >Ryan -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com
762. RE: [Speed cubing group] Interesting challenge
From: rubxmastr@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 02:40:01 -0500

I can do R12, but you gotta get your arms and elbows all weird like those twisty fellas. Ow, my arms hurt now. Ryguy Ryan Heise <rheise@...> wrote: >Maybe this is one for the "Crazy Records", but I think you'll find it an >interesting and complex puzzle in itself: > >How many quarter turns of one face can you perform with both hands fixed >on the cube? That is, without letting go or changing grip? > >I presented this challenge to some friends, first to see if they could >manage just one full turn. They succeeded with not the best grip, so it >was a bit awkward for them. They were totally shocked to see me do two >full turns with complete ease. My most recent record, though, is >actually 3 complete turns, or 12 quarter turns. > >Am I the first person to perform the move "R12"? > >This is really a one-off challenge, so it would be interesting to note, >how many attempts did it take you to reach: > >R4 : >R6 : >R8 : >R10: >R12: > >I believe that R16 might be possible (ie. 4 complete turns). > >Discover the complexity of this unlikely puzzle! > >Ryan > >To unsubscribe from this group, send an email to: >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > __________________________________________________________________ The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
763. Re: Lucky times (please, all sub-30 cubers, respond!)
From: planet_katsu <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 08:18:11 -0000

Hello all, > I hope this will help your idea. > I know Katsu has very nice record of his recent trials! > Hey Katsu. Could you please post your data? Thank you Mr. Akimoto. I contribute my data even though my English is not good. (^^; http://www5.gateway.ne.jp/~katsu-k/times/resut_from_june_2002.gif I am starting the Speed-Cubing in the LBL method from May in 2001. And, I started daily lesson measuring from June in 2002. The result until this month and this month are this. http://www5.gateway.ne.jp/~katsu-k/times/resut_feb_2003.gif As for I, my job becomes very busy and practice time is decreasing. However, I am evolving little by little because I received good advice from Mr. Ron. Thanks a lot, Have fun. Katsu PLANET PUZZLE http://www5.gateway.ne.jp/~katsu-k/
764. Re: [Speed cubing group] Interesting challenge
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 19:26:07 +1100

On Tue, Feb 25, 2003 at 11:36:19PM -0800, Lars Petrus wrote: > I did that way back in the craze years. I don't remember my record, > but I did 4.75 turns, or R19 on my first attempt now. And on my > second. It may be hard to improve on with these arms. Wow! After trying a bit harder I managed to do R20. That's 5 complete turns. I used a thumb and forefinger grip to do the turning, although my thumb had to roll sideways 90 degrees to make the last quarter turn. But R19 can definitely be done without any thumb rolling. Ryan
765. Anyone play Atari?
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 08:59:25 -0000

Anyone who looks at Ebay would see the Rubik's Cube Atari game for sale. I went to Atariage.com and found out that you can download most of the games as a rom. So I downloaded it and an emulator, and it is kind of fun. I will put them in the file section of the cubic- puzzles group. http://groups.yahoo.com/group/cubic-puzzles/ It took me a while to figure out how to play, so if you do play here is how it works: First unzip the zip file. Then drag the .bin file into the .exe file. It will then load up. The game is like taking the stickers off of a Rubik's cube. The little man has a color. Move him around with the up down left right. When you click he will swap colors with the color he is on. You cannot go onto a color that you are. Hit F1 to start and hit F2 to change games. All odd number games count moves; all even number games are timed. My favorite game is number 12, because it fast, and it is timed. I got 2min and 30s can anyone beat me? Have fun!! -Kenneth
766. Re: Anyone play Atari?
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 09:05:30 -0000

I assumed that these files would be to big for this clubs file section, but was wrong. I also posted both the emulator and the rom in the file section of this group. Have Fun!! -Kenneth > I will put them in the file section of the cubic- > puzzles group. > > http://groups.yahoo.com/group/cubic-puzzles/ >
767. Re: Lucky times (please, all sub-30 cubers, respond!)
From: "Gilles Roux <gilles.roux@...>" <gilles.roux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 09:26:06 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich <jess340@h...>" <jess340@h...> wrote: > > Please, post your data (your best guess) so that we can get some > idea about the lucky times and thus have a better understanding of > the chances involved. Thanks! > > Jessica > 13-14 2 times in 1 year of cubing 14-15 never 15-16 3 times 16-17 5 times 17-18 15 times 18-19 1/30 19-20 1/15 20-22 1/8 22-24 1/3 Btw, I often don't agree with the usual definition of "lucky". Of course, a skipped step is nice, but "non lucky" configurations can be very fast too. The best example is Konishi's: http://www5.gateway.ne.jp/~katsu-k/cube_video.html I consider times as lucky if I can't reproduce them at will. They are outliers regarding standard deviation. But I think the usual definition makes more sense for sub-20 cubists. Gilles.
768. U2D2L2R2FB group question
From: krrash <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 14:36:27 -0000

Ron will probably answer this question. :) What is the shortest move sequence from the Superflip position into the U2D2L2R2FB group?
769. Re: U2D2L2R2FB group question
From: "Gilles Roux <gilles.roux@...>" <gilles.roux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 14:55:46 -0000

--- In speedsolvingrubikscube@yahoogroups.com, krrash <no_reply@y...> wrote: > Ron will probably answer this question. :) > > What is the shortest move sequence from the Superflip position into > the U2D2L2R2FB group? If Ron's applet can find a solution to this one, I think I'll ask for the source code to be fixed! ;-)
770. Re: Ralf Laue On Guinness
From: ralf_laue <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 15:44:00 -0000

Hello, Great to read that the show was aired. Is there someone who has it on VHS? If not, a file on CD would be great as well. I have never seen the show which was produced two years ago when there were only about 5 people who have ever done a cube blindfolded. It's great to see the increasing number in the unofficial record list. Ralf Laue --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > well, i was going to upload this vid clip
771. World Championship 2003 Status
From: "gosd123 <dgosbee@...>" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 15:46:26 -0000

Well Ladies and Gentleman, Its been 4 months being away from this group. There has been alot happening with the organizing of the upcoming World Rubik's Games Championship Event. Answers to your Questions and Status: The event is a GO. Confirmed!!!! We are crossing the tee's and dotting the eyes with the sponsors(3 big ones). There will be major updates to the web site and a major press release along with a big announcement coming very very soon. I cant commit to any dates for the announcements at this time but I can say the following for sure: Dates: Confirmed August 23,24,2003(i suggest competitors arriving the day before) Venue: Ontario Science Centre 770 Don Mills Road Toronto Ontario www.OSC.ca (i strongly urge all contestants to print a layout of the venue for your own personal use) . see their website for pics and layout diagrams. The Imperial Oil Auditorium is where inside of the venue our event will be held. Prizes: to date: 10,000CAD total prize money plus more(items,trips maybe). Sponsors: KroegerInc,Hessport,SevenTowns and more. Organization team(Dan Gosbee - Toronto Canada- Chief, Ron Lancaster - Head of Judging/Scrambling,(3 main sponsors from above - control of all financial's surrounding event,media relations etc). Issues: Guiness - We are experiencing issues surrounding the event with Guiness and we hope to have them sorted out within the next 30-60 days. all for now more to follow danG chief
772. Re: World Championship 2003 Status
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 17:49:41 -0000

Congratulations, Dan, that's w6onderful news! I am slowly getting myself ready to display some fairly decent design. Wil, there be others who will exhibit? I hope so. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "gosd123 <dgosbee@s...>" <dgosbee@s...> wrote: > Well Ladies and Gentleman, > > Its been 4 months being away from this group. !!There has been alot > happening with the organizing of the upcoming World Rubik's Games > Championship Event. > > Answers to your Questions and Status: > > The event is a GO. Confirmed!!!! We are crossing the tee's and > dotting the eyes with the sponsors(3 big ones). > > There will be major updates to the web site and a major press release > along with a big announcement coming very very soon. > > I cant commit to any dates for the announcements at this time but I > can say the following for sure: > > Dates: Confirmed August 23,24,2003(i suggest competitors arriving the > day before) > Venue: Ontario Science Centre 770 Don Mills Road Toronto Ontario > www.OSC.ca (i strongly urge all contestants to print a layout of the > venue for your own personal use) . see their website for pics and > layout diagrams. The Imperial Oil Auditorium is where inside of the > venue our event will be held. > Prizes: to date: 10,000CAD total prize money plus more(items,trips > maybe). > Sponsors: KroegerInc,Hessport,SevenTowns and more. > > Organization team(Dan Gosbee - Toronto Canada- Chief, Ron Lancaster - > Head of Judging/Scrambling,(3 main sponsors from above - control of > all financial's surrounding event,media relations etc). > > > Issues: > > Guiness - We are experiencing issues surrounding the event with > Guiness and we hope to have them sorted out within the next 30-60 > days. > > > all for now more to follow > > danG > chief
773. Re: [Speed cubing group] World Championship 2003 Status
From: "Ron van Bruchem" <rvb@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 26 Feb 2003 19:14:22 +0100

Hi Dan, I would like to thank you very very much for making this all possible. Congratulations on this fantastic achievement! You make miracles happen. Also many thanks to the sponsors. To all other cubists: I can't wait to meet you all. You are not alone ;-) There are more stupid guys/girls like us, wasting their time with puzzling. If you are still in doubt about joining the event: make a decision! You don't want to miss it all, and then afterwards hear all the attendants talk about how great it was! It will be a life time memory. Of course we all want to win, but there will also be lots of fun for those who are not capable of winning. And remember that competitions are different from cubing at home: anything can happen. So go to http://www.rubikswc2003.com and register. I will fly over to Toronto a few days before the event. So maybe we can have some kind of pre-event or warming-up. Have fun, Ron http://www.speedcubing.com
774. Recommended Hotel for Championships and....
From: "gosd123 <dgosbee@...>" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 18:34:53 -0000

gang, I forgot to mention... Our recommended hotel for the championships is the Holiday Inn: DO NOT BOOK HERE YET AS WE ARE NEGOTIATING A SPECIAL RATE FOR CONTESTANTS!!!!!!!! BUT KEEP THIS HOTEL ON YOUR LIST FOR THE SPECIAL RATE.... The Holiday Inn Toronto – Don Valley is a 298 room upscale hotel surrounded by 600 acres of parkland, with easy access to all Toronto's splendors: Conveniently located very close to many major Attractions including the Ontario Science Centre, Toronto Zoo, Casa Loma, Paramount Canada's Wonderland, Royal Ontario Museum, CN Tower, Skydome, and the Air Canada Centre Easily accessible from the airport via Hwy 401(50 dollarCAD cab ride) and 10 minutes from Downtown Toronto via the Don Valley Parkway (non rush hour) Complimentary Parking Phone: (416) 446-3700 Fax: (416) 446-3701 Toll Free: 1 800 465-4329 Holiday Inn Toronto-Don Valley 1100 Eglinton Avenue East, Toronto, Ontario, M3C 1H8 visit our website at www.holidayinndonvalley.com This hotel is on the corner of Eglinton Ave and Don Mills Road....5 minute walk to venue.... I would strongly advise everyone to print a copy of the venue site at www.osc.ca The venue will be formally making the announcement of our event on their web site once the contract is fully signed etc.... any question please contact me... oh by the way......2 months ago I was asked by my colleague the purpose of the different age categories for the event...as one of you out there had an issue surrounding that. my response is as follows: if we have 100 people coming from all parts of the world WHY would they come all the way over to Canada with a chance of them leaving here with nothing. The reason for the grouping was to have more of an opportunity to walk away being a winner. therefore if we group into 3 categories we now have 4 winners ie 3 winners of each category along with an overall champion in addition to individual awards for acheivements etc. This way we give everyone more of a chance. One thing i am creating is a Rubik's Gift pac for all competitors which will see memorabilia,tee shirts and other items.. therefore 1: everyone walks away a winner and there are more chances to cash in on a larger prize..... We had to do it this way to make everyone happy and to get more people to come(hence the need for more variance in prizes). If anyone has any other items we should be aware of please contact us at wc2003@.... all for now... danG
775. Ontario Science Centre URL
From: "gosd123 <dgosbee@...>" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 18:45:50 -0000

should read www.osc.ca and not .com as listed in previous emails check the layout of the Imperial Oil Auditorium. Contestants will be house underkneath the stands...fyi...away from the audience... and I have successfully designed a podium where contestants WILL NOT SEE the spectators. Only the spectators will see the contestants. ie you will be behind the glass(1 way)..... this should reduce the nerves for those who fall into that category. (JF,O,P,RVB??) danG
776. Re: Ralf Laue On Guinness
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 18:59:50 -0000

hey ralph i have it on vhs...if you email me with your address, i'd be glad to send you a copy. --- In speedsolvingrubikscube@yahoogroups.com, ralf_laue <no_reply@y...> wrote: > Hello, > > Great to read that the show was aired. Is there someone who > has it on VHS? If not, a file on CD would be great as well. > I have never seen the show which was produced two years ago > when there were only about 5 people who have ever done a > cube blindfolded. It's great to see the increasing number > in the unofficial record list. > > Ralf Laue > > --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants > <no_reply@y...> wrote: > > > > well, i was going to upload this vid clip
777. Re: [Speed cubing group] World Championship 2003 Status
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 19:06:00 -0000

Hi, Ron. I plan to go to Toronto, but not to compete in speedcubing. My pitiful average of 5 minutes would have to speedily disqualify me. Instead I will exhibit some cube art. I started to save my money since the beginning of January.:-) Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" <rvb@c...> wrote: > Hi Dan, > > I would like to thank you very very much for making this all possible. > Congratulations on this fantastic achievement! You make miracles happen. Also > many thanks to the sponsors. > > To all other cubists: > I can't wait to meet you all. You are not alone ;-) There are more stupid > guys/girls like us, wasting their time with puzzling. > If you are still in doubt about joining the event: make a decision! You don't > want to miss it all, and then afterwards hear all the attendants talk about how > great it was! It will be a life time memory. Of course we all want to win, but > there will also be lots of fun for those who are not capable of winning. And > remember that competitions are different from cubing at home: anything can > happen. > So go to http://www.rubikswc2003.com and register. > > I will fly over to Toronto a few days before the event. So maybe we can have > some kind of pre-event or warming-up. > > Have fun, > > Ron > http://www.speedcubing.com
778. Re: Ralf Laue On Guinness
From: "gosd123 <dgosbee@...>" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 19:10:49 -0000

would you be able to send the championship team that same video.?? please send email to wc2003@... and i will reply with address etc.... danG chief --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > hey ralph > i have it on vhs...if you email me with your address, i'd be glad to > send you a copy. > > > --- In speedsolvingrubikscube@yahoogroups.com, ralf_laue > <no_reply@y...> wrote: > > Hello, > > > > Great to read that the show was aired. Is there someone who > > has it on VHS? If not, a file on CD would be great as well. > > I have never seen the show which was produced two years ago > > when there were only about 5 people who have ever done a > > cube blindfolded. It's great to see the increasing number > > in the unofficial record list. > > > > Ralf Laue > > > > --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants > > <no_reply@y...> wrote: > > > > > > well, i was going to upload this vid clip
779. CALLING ALL VIDEO / PICTURE HOLDERS!!!!!!
From: "gosd123 <dgosbee@...>" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 19:15:18 -0000

The WC2003 Championship team requires!!! Any person with any video in any format from when it all started 25 years ago to now. We are compiling a colleague of video's,pictures for the championship.. Send everything you got folks to wc2003@... or send email and we will reply with address info to send your video's/pics etc. danG chief
780. Blindfold method
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 19:54:47 -0000

I finished writing up the main details of my advanced system for blindfold cubing. Assuming no collapsing between stages (of course, it is possible that this will occur) the average number of moves (face turn metric) is 94 21369829/28740096. In particular, the real average number of moves will be slightly less.
781. Re: Lucky times (please, all sub-30 cubers, respond!)
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 20:40:00 -0000

Hello Jessica, I don't know if these times count because I'm not back up to speed yet. I didn't track lucky times. After about 11 months of cubing in August of 1982: 15-18 a handful of times 18-19 5 times 20-22 1/10 22-24 3/20 24-26 1/4 26-28 2/5 Regards, David J --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich <jess340@h...>" <jess340@h...> wrote: > Heath, > > your posting inspired me to write this message. It seems to me that > a 5 seconds gap between the best time and the second best is too big > for a "legal lucky time". I am imagining here a fictitious pyramid > of best times that get progressively more frequent as the times > increase. > > I would like to collect some statistical data from all sub-30 cubers > about their shortest times. I will do some statistical analysis of > it and post it here. Here is what I have in mind: > > My best times: > > 11-12 2 in 20 years of cubing > 12-13 10-15 times in 20 years of cubing > 13-14 1 in 50 > 14-15 1 in 20 > 15-16 1 in 10 > 16-17 1 in 5 > 17-18 1 in 2-3 > > Please, post your data (your best guess) so that we can get some > idea about the lucky times and thus have a better understanding of > the chances involved. Thanks! > > Jessica > > > ahh, dont you just hate it when you get a lucky solve!! > > > > i just solved the cube in 12.76 seconds... 2 look LL, but quite a > > bit of the f2l was already together and all i had to do was place > > it. I wish this solve wouldnt of been luck. still i almost cant > > believe how fast i got it, it beats my best lucky time by 5 > seconds, > > and my best non lucky time by 6 seconds. > > > > well i guess i just wanted to tell someone about this time > > lol :D...now i gotta try and get that without luck. > > haha > > > > -Heath
782. Re: [Speed cubing group] World Championship 2003 Status
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 23:17:21 -0000

I too want to take the time thank you Dan for all the work you've done for the competition. I'm definitely glad that it is going through and I know I speak for everyone when I say thanks for all the work you've done to get this thing rolling. I definitely can't wait to meet all of you guys. I agree with Ron, anyone who wants to go, who has the means to go, definitely should. Yeah the competitions are going to be cool and exciting, but meeting all the other cube people that you know will be even cooler and more exciting. This is definitely going to be a life memory for everyone who goes. That being said if there's a get-together a few days before with Ron, I'll definitely come a few days early to be a part of that. Can't wait to meet you guys, Chris --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek <hanabizek@e...>" <hanabizek@e...> wrote: > Hi, Ron. > I plan to go to Toronto, but not to compete in speedcubing. My > pitiful average of 5 minutes would have to speedily disqualify me. > Instead I will exhibit some cube art. > I started to save my money since the beginning of January.:-) > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" > <rvb@c...> wrote: > > Hi Dan, > > > > I would like to thank you very very much for making this all > possible. > > Congratulations on this fantastic achievement! You make miracles > happen. Also > > many thanks to the sponsors. > > > > To all other cubists: > > I can't wait to meet you all. You are not alone ;-) There are more > stupid > > guys/girls like us, wasting their time with puzzling. > > If you are still in doubt about joining the event: make a decision! > You don't > > want to miss it all, and then afterwards hear all the attendants > talk about how > > great it was! It will be a life time memory. Of course we all want > to win, but > > there will also be lots of fun for those who are not capable of > winning. And > > remember that competitions are different from cubing at home: > anything can > > happen. > > So go to http://www.rubikswc2003.com and register. > > > > I will fly over to Toronto a few days before the event. So maybe we > can have > > some kind of pre-event or warming-up. > > > > Have fun, > > > > Ron > > http://www.speedcubing.com
783. Re: [Speed cubing group] World Championship 2003 Status
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 15:42:19 -0800 (PST)

Thanks Dan!! I will be there early to meet everyone. I cant wait! Frank Morris cmhardw <no_reply@yahoogroups.com> wrote:I too want to take the time thank you Dan for all the work you've done for the competition. I'm definitely glad that it is going through and I know I speak for everyone when I say thanks for all the work you've done to get this thing rolling. I definitely can't wait to meet all of you guys. I agree with Ron, anyone who wants to go, who has the means to go, definitely should. Yeah the competitions are going to be cool and exciting, but meeting all the other cube people that you know will be even cooler and more exciting. This is definitely going to be a life memory for everyone who goes. That being said if there's a get-together a few days before with Ron, I'll definitely come a few days early to be a part of that. Can't wait to meet you guys, Chris --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek <hanabizek@e...>" <hanabizek@e...> wrote: > Hi, Ron. > I plan to go to Toronto, but not to compete in speedcubing. My > pitiful average of 5 minutes would have to speedily disqualify me. > Instead I will exhibit some cube art. > I started to save my money since the beginning of January.:-) > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" > <rvb@c...> wrote: > > Hi Dan, > > > > I would like to thank you very very much for making this all > possible. > > Congratulations on this fantastic achievement! You make miracles > happen. Also > > many thanks to the sponsors. > > > > To all other cubists: > > I can't wait to meet you all. You are not alone ;-) There are more > stupid > > guys/girls like us, wasting their time with puzzling. > > If you are still in doubt about joining the event: make a decision! > You don't > > want to miss it all, and then afterwards hear all the attendants > talk about how > > great it was! It will be a life time memory. Of course we all want > to win, but > > there will also be lots of fun for those who are not capable of > winning. And > > remember that competitions are different from cubing at home: > anything can > > happen. > > So go to http://www.rubikswc2003.com and register. > > > > I will fly over to Toronto a few days before the event. So maybe we > can have > > some kind of pre-event or warming-up. > > > > Have fun, > > > > Ron > > http://www.speedcubing.com Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, and more [Non-text portions of this message have been removed]
784. Re: Lucky times (please, all sub-30 cubers, respond!)
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 23:47:09 -0000

11-12 never 12-13 never 13-14 never 14-15 1 time in 1-1/2 years 15-16 5-8 times in 1-1/2 years 16-17 15-20 times 17-18 1/100 18-19 1/50 19-20 1/12 20-21 1/5 jon
785. Re: World Championship 2003 Status
From: "gosd123 <dgosbee@...>" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Feb 2003 00:01:27 -0000

One more thing guys...I even have a band(80's retro) coming over from England and will be providing us with music....... there name....... The Rubik's band --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I too want to take the time thank you Dan for all the work you've > done for the competition. I'm definitely glad that it is going > through and I know I speak for everyone when I say thanks for all the > work you've done to get this thing rolling. I definitely can't wait > to meet all of you guys. I agree with Ron, anyone who wants to go, > who has the means to go, definitely should. Yeah the competitions > are going to be cool and exciting, but meeting all the other cube > people that you know will be even cooler and more exciting. This is > definitely going to be a life memory for everyone who goes. That > being said if there's a get-together a few days before with Ron, I'll > definitely come a few days early to be a part of that. > > Can't wait to meet you guys, > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek > <hanabizek@e...>" <hanabizek@e...> wrote: > > Hi, Ron. > > I plan to go to Toronto, but not to compete in speedcubing. My > > pitiful average of 5 minutes would have to speedily disqualify me. > > Instead I will exhibit some cube art. > > I started to save my money since the beginning of January.:-) > > Hana a kostky > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" > > <rvb@c...> wrote: > > > Hi Dan, > > > > > > I would like to thank you very very much for making this all > > possible. > > > Congratulations on this fantastic achievement! You make miracles > > happen. Also > > > many thanks to the sponsors. > > > > > > To all other cubists: > > > I can't wait to meet you all. You are not alone ;-) There are > more > > stupid > > > guys/girls like us, wasting their time with puzzling. > > > If you are still in doubt about joining the event: make a > decision! > > You don't > > > want to miss it all, and then afterwards hear all the attendants > > talk about how > > > great it was! It will be a life time memory. Of course we all > want > > to win, but > > > there will also be lots of fun for those who are not capable of > > winning. And > > > remember that competitions are different from cubing at home: > > anything can > > > happen. > > > So go to http://www.rubikswc2003.com and register. > > > > > > I will fly over to Toronto a few days before the event. So maybe > we > > can have > > > some kind of pre-event or warming-up. > > > > > > Have fun, > > > > > > Ron > > > http://www.speedcubing.com
786. Re: CALLING ALL VIDEO / PICTURE HOLDERS!!!!!!
From: "James Potter <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Feb 2003 00:01:48 -0000

I have a video of myself cubing, but it's a HUGE file, about 7 megabytes. Does anyone know a way to make it smaller? It's currently a .mov, but I don't know if that matters. Maybe I could convert it to .mpg or something. --- In speedsolvingrubikscube@yahoogroups.com, "gosd123 <dgosbee@s...>" <dgosbee@s...> wrote: > The WC2003 Championship team requires!!! > > Any person with any video in any format from when it all started 25 > years ago to now. > > We are compiling a colleague of video's,pictures for the > championship.. > > Send everything you got folks to wc2003@r... or send > email and we will reply with address info to send your video's/pics > etc. > > danG > chief
787. Re: CALLING ALL VIDEO / PICTURE HOLDERS!!!!!!
From: "gosd123 <dgosbee@...>" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Feb 2003 00:03:19 -0000

dump it onto a cd and stick it in the mail to us...... d --- In speedsolvingrubikscube@yahoogroups.com, "James Potter <speed_cuber@y...>" <speed_cuber@y...> wrote: > I have a video of myself cubing, but it's a HUGE file, about 7 > megabytes. Does anyone know a way to make it smaller? It's currently > a .mov, but I don't know if that matters. Maybe I could convert it > to .mpg or something. > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123 > <dgosbee@s...>" <dgosbee@s...> wrote: > > The WC2003 Championship team requires!!! > > > > Any person with any video in any format from when it all started > 25 > > years ago to now. > > > > We are compiling a colleague of video's,pictures for the > > championship.. > > > > Send everything you got folks to wc2003@r... or send > > email and we will reply with address info to send your > video's/pics > > etc. > > > > danG > > chief
788. Re: World Championship 2003 Status
From: "James Potter <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Feb 2003 00:04:32 -0000

Will they be playing that Rubiks Cube song in the cubic-puzzles group files? LOL --- In speedsolvingrubikscube@yahoogroups.com, "gosd123 <dgosbee@s...>" <dgosbee@s...> wrote: > One more thing guys...I even have a band(80's retro) coming over > from England and will be providing us with music....... > > > there name....... > > > The Rubik's band > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw > <no_reply@y...> wrote: > > I too want to take the time thank you Dan for all the work you've > > done for the competition. I'm definitely glad that it is going > > through and I know I speak for everyone when I say thanks for all > the > > work you've done to get this thing rolling. I definitely can't > wait > > to meet all of you guys. I agree with Ron, anyone who wants to > go, > > who has the means to go, definitely should. Yeah the competitions > > are going to be cool and exciting, but meeting all the other cube > > people that you know will be even cooler and more exciting. This > is > > definitely going to be a life memory for everyone who goes. That > > being said if there's a get-together a few days before with Ron, > I'll > > definitely come a few days early to be a part of that. > > > > Can't wait to meet you guys, > > Chris > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek > > <hanabizek@e...>" <hanabizek@e...> wrote: > > > Hi, Ron. > > > I plan to go to Toronto, but not to compete in speedcubing. My > > > pitiful average of 5 minutes would have to speedily disqualify > me. > > > Instead I will exhibit some cube art. > > > I started to save my money since the beginning of January.:-) > > > Hana a kostky > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" > > > <rvb@c...> wrote: > > > > Hi Dan, > > > > > > > > I would like to thank you very very much for making this all > > > possible. > > > > Congratulations on this fantastic achievement! You make > miracles > > > happen. Also > > > > many thanks to the sponsors. > > > > > > > > To all other cubists: > > > > I can't wait to meet you all. You are not alone ;-) There are > > more > > > stupid > > > > guys/girls like us, wasting their time with puzzling. > > > > If you are still in doubt about joining the event: make a > > decision! > > > You don't > > > > want to miss it all, and then afterwards hear all the > attendants > > > talk about how > > > > great it was! It will be a life time memory. Of course we all > > want > > > to win, but > > > > there will also be lots of fun for those who are not capable > of > > > winning. And > > > > remember that competitions are different from cubing at home: > > > anything can > > > > happen. > > > > So go to http://www.rubikswc2003.com and register. > > > > > > > > I will fly over to Toronto a few days before the event. So > maybe > > we > > > can have > > > > some kind of pre-event or warming-up. > > > > > > > > Have fun, > > > > > > > > Ron > > > > http://www.speedcubing.com
789. Re: [Speed cubing group] Re: CALLING ALL VIDEO / PICTURE HOLDERS!!!!!!
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 26 Aug 2003 19:28:09 -0500

----- Original Message ----- From: gosd123 <dgosbee@...> To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, February 26, 2003 7:03 PM Subject: [Speed cubing group] Re: CALLING ALL VIDEO / PICTURE HOLDERS!!!!!! dump it onto a cd and stick it in the mail to us...... d --- In speedsolvingrubikscube@yahoogroups.com, "James Potter <speed_cuber@y...>" <speed_cuber@y...> wrote: > I have a video of myself cubing, but it's a HUGE file, about 7 > megabytes. Does anyone know a way to make it smaller? It's currently > a .mov, but I don't know if that matters. Maybe I could convert it > to .mpg or something. > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123 > <dgosbee@s...>" <dgosbee@s...> wrote: > > The WC2003 Championship team requires!!! > > > > Any person with any video in any format from when it all started > 25 > > years ago to now. > > > > We are compiling a colleague of video's,pictures for the > > championship.. > > > > Send everything you got folks to wc2003@r... or send > > email and we will reply with address info to send your > video's/pics > > etc. > > > > danG > > chief Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
790. Re: [Speed cubing group] CALLING ALL VIDEO / PICTURE HOLDERS!!!!!!
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 26 Aug 2003 19:29:40 -0500

Hey, I got several movies and pictures on my website if you want to check them out. http://web.ics.purdue.edu/~viningjc/cube And if you dont like those I can always make more :) -justin vining ----- Original Message ----- From: gosd123 <dgosbee@...> To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, February 26, 2003 2:15 PM Subject: [Speed cubing group] CALLING ALL VIDEO / PICTURE HOLDERS!!!!!! The WC2003 Championship team requires!!! Any person with any video in any format from when it all started 25 years ago to now. We are compiling a colleague of video's,pictures for the championship.. Send everything you got folks to wc2003@... or send email and we will reply with address info to send your video's/pics etc. danG chief Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
791. self reliant?
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Feb 2003 01:25:27 -0000

Geettings, I'm wondering how many speedcubers are working things out for themselves. Is anyone here working out their own sequences/algs etc, and not using what has been developed by others or by computers? David J
792. Re: [Speed cubing group] self reliant?
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 26 Aug 2003 20:33:19 -0500

Who has the time for that? ----- Original Message ----- From: d_j_salvia <d_j_salvia@...> To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, February 26, 2003 8:25 PM Subject: [Speed cubing group] self reliant? Geettings, I'm wondering how many speedcubers are working things out for themselves. Is anyone here working out their own sequences/algs etc, and not using what has been developed by others or by computers? David J Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
793. Re: LL algorithms
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Feb 2003 01:42:08 -0000

Hi Simon, Did I understand you correctly a while back that you're halfway through the algorithms you are memorising? How many are there? Which is your LL strategy? David J --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > >I ran across another method that involves Orient and permute corners, > >Orient and permute edges. 2 steps. The beauty of this method is > >that it involves only the permutations I already know how to > >recognize. > > > >So do you think it's one method is better than the other? And does > >anyone have any tips on memorizing the new algorithms? Thanks all! > > Hi. There are lots of ways to solve the last layer in two looks, perhaps > the most obvious four being: > 1. orient all, permute all > 2. permute all, orient all > 3. permute and orient corners, permute and orient edges > 4. permute and orient edges, permute and orient corners > > Jessica's method (1) actually requires learning a lot more algorithms than > options (2) or (3)! Despite this, in my opinion it is the superior of the > four listed because the recognition factor is weighted the best. But that's > partly personal, and if you find it really difficult / unintuitive to > identify permutations of corners and edges together, then go for one of the > other two! Corners first, then edges, is just under half a move quicker, on > average ... > > Details are: > > orient all: 41 algs., average 9.22 moves > permute all: 14 algs., average 11.21 moves > Total: 55 algs, 20.42 moves > > permute all: 14 algs., average 8.10 > orient all: 30 algs., average 12.80 > Total: 44 algs, 20.90 moves > > permute and orient corners: 25 algs., average 9.18 > permute and orient edges: 19 algs., average 11.27 > Total: 44 algs., 20.45 moves > > permute and orient edges: 13 algs., average 7.87 > permute and orient corners: 42 algs., average 11.73 > Total: 55 algs., 19.60 moves > > Good luck! > S. > > _________________________________________________________________ > MSN Messenger - fast, easy and FREE! http://messenger.msn.co.uk
794. Re: Lucky times (please, all sub-30 cubers, respond!)
From: planet_katsu <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Feb 2003 02:44:17 -0000

Hello, everybody This is the result in January, 2003. Appearance rate Time Count Rate 11-12 2 0.23% 12-13 0 0.00% 13-14 1 0.12% 14-15 1 0.12% 15-16 9 1.06% 16-17 29 3.40% 17-18 78 9.15% 18-19 128 15.02% 19-20 131 15.38% 20-21 121 14.20% 21-22 105 12.32% 22-23 75 8.80% 23-24 57 6.69% 24-25 35 4.11% 25-26 19 2.23% 26-27 22 2.58% 27-28 12 1.41% 28-29 12 1.41% 29-30 3 0.35% 30< 12 1.41% Total 852 100% I am doing many big mistakes yet. Thanks, Katsu PLANET PUZZLE http://www5.gateway.ne.jp/~katsu-k/
795. Lost 2x2 Website
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Feb 2003 04:38:29 -0000

the other day, i was surfing around and came across a great site for solving a 2x2. now, i can easily solve a 2x2, but i loved the way this site presented it...very nice graphics, and only 2 sets of moves. on 1 page it showed how to swap 2 pieces, and on the next page, how to cycle 3. i wish i could give a better description, but i'm falling asleep at my desk here.... anyway, if someone thinks they know what site i'm talking about, please tell me...cause i forgot to "favourite" it. thanks
796. Re: self reliant?
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Feb 2003 04:49:31 -0000

I'm trying to work without help from people or computers to test my extended cross F2L idea. I haven't tried to be self-reliant for my entire method though. Chris --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia <d_j_salvia@y...>" <d_j_salvia@y...> wrote: > Geettings, > > I'm wondering how many speedcubers are working things out for > themselves. > > Is anyone here working out their own sequences/algs etc, and not > using what has been developed by others or by computers? > > David J
797. Re: [Speed cubing group] Interesting challenge
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 23:18:28 -0800 (PST)

r14 is about as far as i can go, for right now.... Brent Ryan Heise <rheise@...> wrote:Maybe this is one for the "Crazy Records", but I think you'll find it an interesting and complex puzzle in itself: How many quarter turns of one face can you perform with both hands fixed on the cube? That is, without letting go or changing grip? I presented this challenge to some friends, first to see if they could manage just one full turn. They succeeded with not the best grip, so it was a bit awkward for them. They were totally shocked to see me do two full turns with complete ease. My most recent record, though, is actually 3 complete turns, or 12 quarter turns. Am I the first person to perform the move "R12"? This is really a one-off challenge, so it would be interesting to note, how many attempts did it take you to reach: R4 : R6 : R8 : R10: R12: I believe that R16 might be possible (ie. 4 complete turns). Discover the complexity of this unlikely puzzle! Ryan Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, and more [Non-text portions of this message have been removed]
798. Re: [Speed cubing group] Interesting challenge
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Feb 2003 07:23:16 -0000

I can only manage an R12
799. Re: [Speed cubing group] self reliant?
From: Kiet Nguyen <triggercross4891@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 23:27:45 -0800 (PST)

As of recently, I've created all the algorithms for F2L. I'm sure many others are doing this. It's a very good way to be flexible with the cube, not rigid follow memory cubing. And since I'm strangely comfortable with left hand as well as right hand (i'm not ambidextrous) while cubing, I'm making up my own trigger notations for orientations (just as I feel the need to). As for perms, Ross Palmer's list is pretty much dead on for right handers. --- "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...> wrote: > Geettings, > > I'm wondering how many speedcubers are working > things out for > themselves. > > Is anyone here working out their own > sequences/algs etc, and not > using what has been developed by others or by > computers? > > David J > > __________________________________________________ Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, more http://taxes.yahoo.com/
800. Re: [Speed cubing group] Interesting challenge
From: Kiet Nguyen <triggercross4891@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Feb 2003 23:31:03 -0800 (PST)

Can you lube the cube and then "walk" your fingers along the face? (if so, infinite turn is possible, lol). But seriously, what position does the turning hand suppose to be in? --- Brent Morgan <brentmorganmaster@...> wrote: > > r14 is about as far as i can go, for right now.... > Brent > Ryan Heise <rheise@...> wrote:Maybe > this is one for the "Crazy Records", but I think > you'll find it an > interesting and complex puzzle in itself: > > How many quarter turns of one face can you perform > with both hands fixed > on the cube? That is, without letting go or changing > grip? > > I presented this challenge to some friends, first to > see if they could > manage just one full turn. They succeeded with not > the best grip, so it > was a bit awkward for them. They were totally > shocked to see me do two > full turns with complete ease. My most recent > record, though, is > actually 3 complete turns, or 12 quarter turns. > > Am I the first person to perform the move "R12"? > > This is really a one-off challenge, so it would be > interesting to note, > how many attempts did it take you to reach: > > R4 : > R6 : > R8 : > R10: > R12: > > I believe that R16 might be possible (ie. 4 complete > turns). > > Discover the complexity of this unlikely puzzle! > > Ryan > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! > Terms of Service. > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > Yahoo! Tax Center - forms, calculators, tips, and > more > > [Non-text portions of this message have been > removed] > > __________________________________________________ Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, more http://taxes.yahoo.com/
801. Re: Ralf Laue On Guinness
From: ralf_laue <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Feb 2003 08:54:11 -0000

--- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > hey ralph > i have it on vhs...if you email me with your address, i'd be glad to > send you a copy. Unfortunately, I cannot reply to you directly, because your e-mail address is not visible with this Yahoo Group posting. Could you please send me an e-mail to info@...? Thank you very much. By the way: next week, I will be in another German TV show together with Dror Vomberg from Israel who is also one of the fastest blindfold solver. I am sure it will be a great fun to meet each other. Ralf
802. Re: [Speed cubing group] Re: LL algorithms
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Feb 2003 15:21:36 +0000

>Hi Simon, > > Did I understand you correctly a while back that you're halfway >through the algorithms you are memorising? How many are there? > Which is your LL strategy? > > David J Hi David. I am just a sheep, following in the paths of the mighty -- I am learning Jessica's system and ... I am almost there!!! Only THREE orientation algorithms to go!! As far as how many algorithms, I am not sure: f2l: they are not really algorithms, but if you call them that then about 60 or so oll: about 65 (there are only 59 but I have learnt a few extras to avoid cube rotations, so still 3 to go) pll: about 25 (only 21 but again have learnt a few extras) ... so that's a rough total of about 145 algorithms. It will be sooo good to complete f2l and know that a solved state is only 2 looks away. Also, I can't wait to get back to f2l, although I must say that I am starting to enjoy the orientation algorithms, they're kind of neat. The other thing is, I have not yet actually started to experiment proper with speedcubing: right from the start I have always just concentrated on developing a relaxed, smooth technique, and my times are hovering around the 35 second mark. (I am tackling the cube the same way that I would prepare very fast piece of music). Anyway, sometime soon I am going to start cranking up the speed, and that should be excellent fun. But for now, patience, and finish of these orientation algorithms. S. _________________________________________________________________ Stay in touch with absent friends - get MSN Messenger http://messenger.msn.co.uk
803. Re: LL algorithms
From: "simonlcube <simonlcube@...>" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Feb 2003 15:32:28 -0000

--- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > I have a question on the following method: > > > permute and orient corners: 25 algs., average 9.18 > > permute and orient edges: 19 algs., average 11.27 > > Total: 44 algs., 20.45 moves > > I was wondering why there are only 25 algs for permute and orient the > corners. Are there only 26 cases for the corners when the f2L are > complete? The reason I was wondering was, I solve corners first, and > there are 42 algs for me to permute and orient corners. So why is > there a difference? > Hi Kenneth. I think I know why there is a differece: I am using "algorithms" more widely than you are. There are 25 algorithms, but you will need to also execute inversions and reflections with some of them to resolve all possible cube states. Presumably if you include inversions and reflections the number rises to 42? S.
804. Re: Lucky times (please, all sub-30 cubers, respond!)
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Feb 2003 19:40:39 -0000

Well, my average is still hovering around 30 seconds, not consistently sub-30, and I don't even have a reasonable guess as to those numbers. However, I can give exact numbers from my attempts on the oiklebureger applet! :-) I realize this may not be useful for your statistics, but I did it and thought the results were interesting, so I thought I'd share it. First, this is my average time for all solves during each of the last 6 months: 2002-09 44.3 2002-10 41.7 2002-11 38.4 2002-12 36.6 2003-01 34.9 2003-02 31.6 It's nice to see that I'm still progressing steadily - looks like about 2 or 3 seconds better each month! Here's the breakdown for the last month only (since I've done it over 700 times this month) in the requested format: 20-21 1 0.13% 21-22 0 0.00% 22-23 3 0.39% 23-24 2 0.26% 24-25 7 0.92% 25-26 19 2.50% 26-27 38 5.00% 27-28 36 4.74% 28-29 68 8.95% 29-30 98 12.89% 30-31 77 10.13% 31-32 72 9.47% 32-33 95 12.50% 33-34 61 8.03% 34-35 63 8.29% 35-36 32 4.21% 36-37 30 3.95% 37-38 25 3.29% 38-39 9 1.18% 39-40 11 1.45% 40+ 13 1.71% 760 total solves Average: 31.6 Like I said - I'm not sub 30 on average, but I thought this was interesting information anyways. --- Jessica Fridrich wrote: > I would like to collect some statistical data from all sub-30 > cubers about their shortest times. I will do some statistical > analysis of it and post it here. > > Please, post your data (your best guess) so that we can get some > idea about the lucky times and thus have a better understanding of > the chances involved. Thanks! > > Jessica
805. Dedication
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Feb 2003 21:03:45 -0000

I just got back from a jazz improvisation talk with Slide Hampton and Scott Wendholt. Anyway I was thinking something while I was listening to everyone play during their solos (we jammed for a song), and then when I listened to myself when I took a solo. Everyone else was so amazing, and I played alright, didn't hit any really raunch wrong notes or anything, but I wasn't great. Anyway I was thinking about dedication and how much work it takes to get good at something. Well ever since the cube has come along I don't have a whole lot of dedication to anything else. I mean the cube I practice as often as my wrist permits, which is usually pretty close to daily, and I have practiced daily for the past almost 5 years. Anyway I was thinking while I was listening to all these great jazz players is that I don't think I'll ever get to their level, not because I'm genetically meant to be an inferior saxophone player or anything, but because after having dedicated myself to the cube as much as I have, and realized exactly how much WORK it takes to get good, I don't think I could bring myself to that level of dedication to something else. I don't know it's like I'm still dedicated to the cube because I haven't reached my goals yet (short term, sub-20 average; long term 17 average). Does anyone else get this? I'm mean I'm still dedicated to school and getting the best grades I can, but I don't really put a lot of time into anything else, just because one the cube sucks up all my thoughts and available daily practice time :), and two I only seem to have the dedication for the cube. I was just wondering if anyone else is losing dedication to their previous pursuits and hobbies that they were previously extremely dedicated to (like the saxophone for me)? Chris
806. RE: [Speed cubing group] Dedication
From: "Chazzz" <chazzzle1@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 27 Feb 2003 16:23:13 -0500

I play the saxophone as well, Alto for concert band, Tenor for jazz band, and Bari for the quartet I'm in. I've noticed that I don't practice everyday like I used to, so, yeah I'm losing dedication or whatever you'd like to call it. I used to practice half an hour everyday when I started, which eventually raised to an hour, and then more than an hour everyday. Now there are just some days that I miss practice all together, but I intend to pick that back up. It's cool that there's someone else here who plays the saxophone and cubes too :-D -----Original Message----- From: cmhardw [mailto:no_reply@yahoogroups.com] Sent: Thursday, February 27, 2003 4:04 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Dedication I just got back from a jazz improvisation talk with Slide Hampton and Scott Wendholt. Anyway I was thinking something while I was listening to everyone play during their solos (we jammed for a song), and then when I listened to myself when I took a solo. Everyone else was so amazing, and I played alright, didn't hit any really raunch wrong notes or anything, but I wasn't great. Anyway I was thinking about dedication and how much work it takes to get good at something. Well ever since the cube has come along I don't have a whole lot of dedication to anything else. I mean the cube I practice as often as my wrist permits, which is usually pretty close to daily, and I have practiced daily for the past almost 5 years. Anyway I was thinking while I was listening to all these great jazz players is that I don't think I'll ever get to their level, not because I'm genetically meant to be an inferior saxophone player or anything, but because after having dedicated myself to the cube as much as I have, and realized exactly how much WORK it takes to get good, I don't think I could bring myself to that level of dedication to something else. I don't know it's like I'm still dedicated to the cube because I haven't reached my goals yet (short term, sub-20 average; long term 17 average). Does anyone else get this? I'm mean I'm still dedicated to school and getting the best grades I can, but I don't really put a lot of time into anything else, just because one the cube sucks up all my thoughts and available daily practice time :), and two I only seem to have the dedication for the cube. I was just wondering if anyone else is losing dedication to their previous pursuits and hobbies that they were previously extremely dedicated to (like the saxophone for me)? Chris Yahoo! Groups Sponsor ADVERTISEMENT <http://rd.yahoo.com/M=245454.2994396.4323964.2848452/D=egroupweb/S=1705 297356:HM/A=1457554/R=0/*http:/ipunda.com/clk/beibunmaisuiyuiwabei> <http://us.adserver.yahoo.com/l?M=245454.2994396.4323964.2848452/D=egrou pmail/S=:HM/A=1457554/rand=880548073> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! <http://docs.yahoo.com/info/terms/> Terms of Service. [Non-text portions of this message have been removed]
807. Re: Dedication
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Feb 2003 15:19:45 -0000

Looks like we could start out own little cube/sax club :-) Well, I suppose I can't really claim to still play saxophone, but I did, until I graduated college about 4 years ago. I still have my alto and could probably play okay if I picked it up again, but who knows. I was really a bari-sax guy myself - jazz band, concert band, marching band, pep band (only pep band in college) - I much preferred the bari sax to the others (though I must admit I never actually played a tenor or soprano, or even laid eyes on a bass sax). Back on topic, though, I have noticed that my dedication to the cube has exceeded my dedication to other things in the past - I was never this into improving when playing the saxophone or my other instruments! - Grant --- Chazzz wrote: > I play the saxophone as well > From: cmhardw [mailto:no_reply@yahoogroups.com] > I just got back from a jazz improvisation talk ... > (like the saxophone for me)?
808. Re: Dedication
From: "Heath <funny_guy32@...>" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Feb 2003 15:24:12 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Chazzz" <chazzzle1@i...> wrote: > I play the saxophone as well, Alto for concert band, Tenor for jazz > band, and Bari for the quartet I'm in. I've noticed that I don't > practice everyday like I used to, so, yeah I'm losing dedication or > whatever you'd like to call it. I used to practice half an hour > everyday when I started, which eventually raised to an hour, and then > more than an hour everyday. Now there are just some days that I miss > practice all together, but I intend to pick that back up. It's cool > that there's someone else here who plays the saxophone and cubes too :-D I play the sax too. Played it for band in school, I didnt take band this year so i might be a little out of practice. I started off playing alto, but the last couple years I played almost all bari sax -Heath
809. Re: Dedication
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Feb 2003 17:10:34 -0000

Funny there are so many sax people. In high School, they used to call me Kenney B. in jazz band. -Kenneth
810. Re: Dedication
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Feb 2003 17:25:05 -0000

I too, though I switch to tenor a lot, almost always seem to end up playing bari. It just sounds cooler :) Chris --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay <Grant@T...>" <Grant@T...> wrote: > Looks like we could start out own little cube/sax club :-) Well, I > suppose I can't really claim to still play saxophone, but I did, > until I graduated college about 4 years ago. I still have my alto > and could probably play okay if I picked it up again, but who knows. > I was really a bari-sax guy myself - jazz band, concert band, > marching band, pep band (only pep band in college) - I much preferred > the bari sax to the others (though I must admit I never actually > played a tenor or soprano, or even laid eyes on a bass sax). > > Back on topic, though, I have noticed that my dedication to the cube > has exceeded my dedication to other things in the past - I was never > this into improving when playing the saxophone or my other > instruments! > > - Grant > > --- Chazzz wrote: > > I play the saxophone as well > > > From: cmhardw [mailto:no_reply@yahoogroups.com] > > I just got back from a jazz improvisation talk ... > > (like the saxophone for me)?
811. Re: [Speed cubing group] self reliant?
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Feb 2003 22:58:37 -0000

Hi Justin, You wrote, > Who has the time for that? < Excellent question. I've thought about it and the answer seems anything but simple. I'm not sure at all that it would be any faster for me to learn what others have worked out. On the other hand, there is enough variation in the way people learn that I can't say that any one thing is automatically true. Some people might learn more quickly figuring it out themselves. As to how much time anyone has to do this at all, I can't say. The world nowadays seems made up of people who don't have enough time. You make time for what you want, and some of that depends on your timetable. Are you aiming for August or have you given yourself more time than that to get sub 20 seconds? I hope I have confused the issue thoroughly! :) David J "A rolling stone gathers momentum." --- In speedsolvingrubikscube@yahoogroups.com, "Justin Vining" <viningjc@p...> wrote: > Who has the time for that? > ----- Original Message ----- > From: d_j_salvia <d_j_salvia@y...> > To: speedsolvingrubikscube@yahoogroups.com > Sent: Wednesday, February 26, 2003 8:25 PM > Subject: [Speed cubing group] self reliant? > > > Geettings, > > I'm wondering how many speedcubers are working things out for > themselves. > > Is anyone here working out their own sequences/algs etc, and not > using what has been developed by others or by computers? > > David J > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed]
812. Megaminx question
From: "Chris Moyer-Grice <christopher.moyergrice@...>" <christopher.moyergrice@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Mar 2003 03:43:28 -0000

Has anyone else successfully lubed a Mefferts Megaminx? I would assume it works, I'm just checking :) -Chris
813. Re: Megaminx question
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Mar 2003 10:37:21 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Chris Moyer-Grice <christopher.moyergrice@h...>" <christopher.moyergrice@h...> wrote: > Has anyone else successfully lubed a Mefferts Megaminx? I would > assume it works, I'm just checking :) > > -Chris Yes and it does. It's a lot smoother. Still no high speed moves though.
814. Concentration
From: "clubjugglingguy <clubjugglingguy@...>" <clubjugglingguy@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Mar 2003 17:16:24 -0000

Anyone know the link to that nifty concentration game that for some reason many cubers enjoy? I was talking to some people in the chatroom about it, and since then have lost the link. Does anyone know the URL offhand that can post it? I'd be much obliged! Thanks (In advance!) Chris
815. Re: Concentration
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Mar 2003 18:56:41 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "clubjugglingguy <clubjugglingguy@y...>" <clubjugglingguy@y...> wrote: > Anyone know the link to that nifty concentration game that for some > reason many cubers enjoy? I was talking to some people in the > chatroom about it, and since then have lost the link. Does anyone > know the URL offhand that can post it? I'd be much obliged! Thanks > (In advance!) > > Chris I put it in the Links part of this group. -Kenneth
816. memorization
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 1 Mar 2003 20:03:16 -0800 (PST)

this question may have no relevance to any importance, but i was just curious. i was just wondering what the longest algorithm was that anyone has memorized (for any cube and/or 3x3x3 cube). Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, and more [Non-text portions of this message have been removed]
817. Re: memorization
From: "Wayne <mylib_2000@...>" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Mar 2003 04:16:23 -0000

I would say the longest alg I use is LL permutation that exchanges two adjacent corner with two diagonal edges. I think it's about 12 moves. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > this question may have no relevance to any importance, but i was just curious. i was just wondering what the longest algorithm was that anyone has memorized (for any cube and/or 3x3x3 cube). > Brent > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > Yahoo! Tax Center - forms, calculators, tips, and more > > [Non-text portions of this message have been removed]
818. Re: memorization
From: "Chris Moyer-Grice <christopher.moyergrice@...>" <christopher.moyergrice@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Mar 2003 05:55:29 -0000

I'd say the longest alg I've memorized is 16 moves long, the ring pattern for the 3x3x3: U L U' L2 B' D' R B L F R B' U' R B R2 (I had to think about that- I don't even think of it as a sequence anymore :-D ) btw, if you ask me it looks just like the Gamecube logo- a perfect representation of the original gamecube :) --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > this question may have no relevance to any importance, but i was just curious. i was just wondering what the longest algorithm was that anyone has memorized (for any cube and/or 3x3x3 cube). > Brent > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > Yahoo! Tax Center - forms, calculators, tips, and more > > [Non-text portions of this message have been removed]
819. Re: memorization
From: "Heath <funny_guy32@...>" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Mar 2003 06:48:20 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Chris Moyer-Grice <christopher.moyergrice@h...>" <christopher.moyergrice@h...> wrote: > I'd say the longest alg I've memorized is 16 moves long, the ring > pattern for the 3x3x3: > > U L U' L2 B' D' R B L F R B' U' R B R2 > > (I had to think about that- I don't even think of it as a sequence > anymore :-D ) > > btw, if you ask me it looks just like the Gamecube logo- a perfect > representation of the original gamecube :) > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > <brentmorganmaster@y...> wrote: > > > > this question may have no relevance to any importance, but i was > just curious. i was just wondering what the longest algorithm was > that anyone has memorized (for any cube and/or 3x3x3 cube). > > Brent > > > > > > :) > > --Brent > > > > > > --------------------------------- > > Do you Yahoo!? > > Yahoo! Tax Center - forms, calculators, tips, and more > > > > [Non-text portions of this message have been removed] one time i memorized a certain solution to a particular scramble, about 35 moves long, in around 17 seconds...not really an alg though, because i couldn begin to so it now......but i knew it for a lil while :D
820. Re: memorization
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Mar 2003 11:55:33 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > this question may have no relevance to any importance, but i was just curious. i was just wondering what the longest algorithm was that anyone has memorized (for any cube and/or 3x3x3 cube). > Brent > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > Yahoo! Tax Center - forms, calculators, tips, and more > > [Non-text portions of this message have been removed] For a 2nx2nx2n it would be at least 24n-22 moves. For a (2n+1)x(2n+1) x(2n+1) cube it would be at least 24n-14 moves. (Larger of course for 2x2x2 and 3x3x3). I'd rarely get a chance to use such long moves though. I've never had to use the 218 move algorithm in solving a 20x20x20 for instance, but I know it for if the situation should arise.
821. Re: memorization
From: "Hana M. Bizek <hanabizek@...>" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Mar 2003 13:52:43 -0000

Oh dear, memorization is a dirty word in my vocabulary. :-) In cube art, you need thre things: * set of sequences to move the cubies around * those zequences are used to build patterns oin individual cubes * make sure there is a proper match from cube to cube (particularly vicious for 3D non-cubical designs, such as Vasarely) To acommodate those needs, you don't memorize, you visualize. And don't you dare to peel patches off mabually and rearrange them manually, because I say so! And, far more importantly, because such mishandling could very easily produce a pattern that ius not in the Rubik's cube group! That is not cube art at all. You start with a solved cube. That means you have to be a cubist, although you don't have to be as fast. Now, I wonder why there are so few cube artists, and even fewer 3D Rubik's cube designers? Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > this question may have no relevance to any importance, but i was just curious. i was just wondering what the longest algorithm was that anyone has memorized (for any cube and/or 3x3x3 cube). > Brent > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > Yahoo! Tax Center - forms, calculators, tips, and more > > [Non-text portions of this message have been removed]
822. Re: [Speed cubing group] memorization
From: "Ron van Bruchem" <rvb@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 2 Mar 2003 16:49:35 +0100

Hi, The longest sequence that I memorized is: F'RU2R'U'BU2B'UFBL'D2LDF'D2FD'B' (20,24). It is the first nice pattern that I learned in 1981. Years later I still know and use the algorithm, even though it is not optimal. The stupid thing is that I learned this algorithm by saying it loud. I can only execute it while saying it softly. Of course I know much longer sequences, but these are not algorithms. They are more like easy regular ways to achieve something without learning a difficult but shorter algorithm. Actually for most other puzzles I always look for easy to remember sequences, hardly ever for shorter ones. My favorite long sequence is: (M2UM2D')3 x' (M2UM2D')3 ME'M'E M2E2S2 which is (slice 31, full 50, quarter 80). With this sequence you can fool someone who just learned the easy M2E2S2 pattern. Btw. This week speedcubing.com welcomed its 100,000 visitor since the start. We had visitors from 127 countries. Thanks to all! Cubing is alive! Have fun, Ron http://www.speedcubing.com ----- Original Message ----- From: "Brent Morgan" <brentmorganmaster@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Sunday, March 02, 2003 5:03 AM Subject: [Speed cubing group] memorization > > this question may have no relevance to any importance, but i was just curious. i was just wondering what the longest algorithm was that anyone has memorized (for any cube and/or 3x3x3 cube). > Brent > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > Yahoo! Tax Center - forms, calculators, tips, and more > > [Non-text portions of this message have been removed] > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
823. My Life as a Cube
From: "Gilles Roux <gilles.roux@...>" <gilles.roux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Mar 2003 21:13:21 -0000

New video available on my site. Only if you've got broadband, sorry. http://grrroux.free.fr
824. those numbers in parenthesis....
From: "drunkenpike <Pikes2k@...>" <Pikes2k@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Mar 2003 00:40:42 -0000

those numbers in parenthesis.. what do they mean? ex: (14,17,14,5), i saw it before the moves of the rubik's cube.. off of jessica's page.
825. Re: those numbers in parenthesis....
From: "Wayne <mylib_2000@...>" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Mar 2003 00:43:34 -0000

Those indicate the number of moves in the related algorithm. One number counts 180 degree turns as one and another counts them as two moves. That's why there is more than one number per alg. --- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike <Pikes2k@h...>" <Pikes2k@h...> wrote: > those numbers in parenthesis.. what do they mean? ex: (14,17,14,5), > i saw it before the moves of the rubik's cube.. off of jessica's page.
826. RE: [Speed cubing group] those numbers in parenthesis....
From: rubxmastr@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Mar 2003 19:43:24 -0500

they mean number of slices, turns, etc. its in the legend at the end of the page at jessicas site ryguy "drunkenpike <Pikes2k@...>" <Pikes2k@...> wrote: >those numbers in parenthesis.. what do they mean? �ex: (14,17,14,5), >i saw it before the moves of the rubik's cube.. off of jessica's page. > > >To unsubscribe from this group, send an email to: >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > __________________________________________________________________ The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
827. Re: Megaminx question
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Mar 2003 00:49:57 -0000

> --- Chris Moyer-Grice wrote: > Has anyone else successfully lubed a Mefferts Megaminx? I would > assume it works, I'm just checking :) --- GameOfDeath2 wrote: > Yes and it does. It's a lot smoother. Still no high speed moves > though. I'm sure this depends on how much your puzzle has been used (and therefore how loose it is), but I can perform triggers on my megaminx after having lubed it. It's definately not as quick as a cube, though. My megaminx is a couple years old now, and "well-loved" - it's the old 12-color, tiled Mefferts version.
828. Re: Megaminx question
From: "Chris Moyer-Grice <christopher.moyergrice@...>" <christopher.moyergrice@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Mar 2003 01:50:51 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay <Grant@T...>" <Grant@T...> wrote: > > --- Chris Moyer-Grice wrote: > > Has anyone else successfully lubed a Mefferts Megaminx? I would > > assume it works, I'm just checking :) > > --- GameOfDeath2 wrote: > > Yes and it does. It's a lot smoother. Still no high speed moves > > though. > > I'm sure this depends on how much your puzzle has been used (and > therefore how loose it is), but I can perform triggers on my megaminx > after having lubed it. It's definately not as quick as a cube, > though. My megaminx is a couple years old now, and "well-loved" - > it's the old 12-color, tiled Mefferts version. Thanks- I've had it since christmas and it's pretty used, but not really loose. It moved really quick after lubing- almost faster than the cube I have that I just lubed on the same day. :)
829. Re: Megaminx question
From: cubacca1972 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Mar 2003 05:11:29 -0000

> --- GameOfDeath2 wrote: My megaminx is a couple years old now, and "well-loved" - > it's the old 12-color, tiled Mefferts version. What was the color scheme on the 12 color tiled megaminx? I just ordered a megaminx and a set of tiles, and am wondering if there is an official color scheme. Lucas
830. Re: Megaminx question
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Mar 2003 05:46:22 -0000

--- cubacca1972 wrote: > What was the color scheme on the 12 color tiled megaminx? I just > ordered a megaminx and a set of tiles, and am wondering if there is > an official color scheme. I don't know about it being an official color scheme, but it's like this: Northern hemisphere = dark colors - dark green (U face) clockwise around U face: - dark blue - red - brown - dark pink - purple Southern hemisphere = light colors - light green (D face - opposite dark green) clockwise around D face - light blue (opposite dark blue) - white - yellow - orange - light pink
831. Re: [Speed cubing group] another memorization
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 2 Mar 2003 22:02:51 -0800 (PST)

Just curiosity leads me to ask this question. HOw MANY algs does everyone have memorized at this point (an estimation, of course) for any cube and/or 3x3x3 rubiks' cube. Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, and more [Non-text portions of this message have been removed]
832. Re: [Speed cubing group] another memorization
From: rubxmastr@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Mar 2003 01:08:10 -0500

i have memorized about 60 algs for the rubiks cube. but i dont think there is a limit... Brent Morgan <brentmorganmaster@...> wrote: > >Just curiosity leads me to ask this question. �HOw MANY algs does everyone have memorized at this point �(an estimation, of course) for any cube and/or 3x3x3 rubiks' cube. >Brent > > >:) >--Brent > > >--------------------------------- >Do you Yahoo!? >Yahoo! Tax Center - forms, calculators, tips, and more > >[Non-text portions of this message have been removed] > > > >To unsubscribe from this group, send an email to: >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > __________________________________________________________________ The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
833. video info question
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 2 Mar 2003 22:13:47 -0800 (PST)

Anyone that has made a video of them solving the cube and put it on the computer, what did u use (video camera, DIGITAL video camera, webcam)? Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, and more [Non-text portions of this message have been removed]
834. Re: another memorization
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Mar 2003 14:09:25 -0000

--- In speedsolvingrubikscube@yahoogroups.com, rubxmastr@n... wrote: > i have memorized about 60 algs for the rubiks cube. but i dont think there is a limit... There's a limit, but it's big, at least assuming all the algorithms have finite length then there can only be countably many algorithms and finitely manyones with distinct effects. > > > Brent Morgan <brentmorganmaster@y...> wrote: > > > > >Just curiosity leads me to ask this question.  HOw MANY algs does everyone have memorized at this point  (an estimation, of course) for any cube and/or 3x3x3 rubiks' cube. > >Brent > > > > > >:) > >--Brent > > > > > >--------------------------------- > >Do you Yahoo!? > >Yahoo! Tax Center - forms, calculators, tips, and more > > > >[Non-text portions of this message have been removed] > > > > > > > >To unsubscribe from this group, send an email to: > >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > >Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > > > > > > __________________________________________________________________ > The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp > > Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
835. Re: video info question
From: "James Potter <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Mar 2003 15:44:04 -0000

I used a digital camera, but I think most people use webcams. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Anyone that has made a video of them solving the cube and put it on the computer, what did u use (video camera, DIGITAL video camera, webcam)? > Brent > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > Yahoo! Tax Center - forms, calculators, tips, and more > > [Non-text portions of this message have been removed]
836. Re: [Speed cubing group] Re: video info question
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 3 Mar 2003 10:37:48 -0800 (PST)

I have used both.. at times. I prefer to use my digital video camera. The frame rate is better. "James Potter <speed_cuber@...>" <speed_cuber@...> wrote:I used a digital camera, but I think most people use webcams. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Anyone that has made a video of them solving the cube and put it on the computer, what did u use (video camera, DIGITAL video camera, webcam)? > Brent > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > Yahoo! Tax Center - forms, calculators, tips, and more > > [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, and more [Non-text portions of this message have been removed]
837. Re: video info question
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Mar 2003 18:59:00 -0000

I used my webcam. I guess from what others have said, my webcam gives pretty decent videos. Check 'em out at: http://www.Tregay.net/Grant/Cube/videos.shtml --- Brent Morgan wrote: > Anyone that has made a video of them solving the cube and put it on > the computer, what did u use (video camera, DIGITAL video camera, > webcam)?
838. Re: [Speed cubing group] another memorization
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Mar 2003 20:58:57 -0000

Short answer? About 90-100 for just the 3x3x3, with a total of around 130-135 including other size cubes and the megaminx. Here's the long answer - for the 3x3x3, I memorized: - 5 algs for the F2L (for cases where edge and corner are already in position), although I know how to solve the other 36 cases (I just didn't memorize any algs for them) - 7 for LL corner orientation - 3 for LL edge orientation - 11 other LL orientation cases (I think) - 21 permutations So, I know and use 47 total algs for the 3x3x3 - 83 if you count the other F2L stuff that I didn't really memorize, but can still do. Additionally, there are things like the checkerboard pattern, or other algs that I don't use during a solution, which would probably add no more than about 5 or 10 to this number. There are a few LL permutations which I can do in a couple different ways, especially depending on whether I'm doing a real cube, or an applet cube. Throwing this all together, I'd say about 90-100 algs for the 3x3x3, if you count everything. For the 2x2x2 cube, I use a different approach, and some different algs, but I'd say it probably only adds about 5 permutation cases and 2 or 3 orientation cases. For larger cubes, there are 2 parity algs, plus 3-4 different algs that I use to piece together centers and edges. So for all cubes, I'd say I'm at a total of around 110-115. If you add non-cubes to the mix (specifically the megaminx), then I've got some more: - 3 LL edge orientation algs (though two translate directly from the cube, so they aren't extras) - 5 LL edge permutations (though they are all very similar, so they should hardly count separately) - 8 LL corner orientations - 4 LL corner permutations (though, like the edge permutations, they are very similar, and should hardly count as more than 1) This adds 20, so I guess that in total, I'm up to around 130-135 algs for my puzzles. --- Brent Morgan wrote: > Just curiosity leads me to ask this question. HOw MANY algs does > everyone have memorized at this point (an estimation, of course) > for any cube and/or 3x3x3 rubiks' cube.
839. Anyone take apart the larger 2x2x2?
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Mar 2003 21:31:34 -0000

Anyone take apart the larger 2x2x2? Wanted to lube it, wondering if anyone has and how. thanks, -Kenneth
840. Re: Anyone take apart the larger 2x2x2?
From: "Gilles Roux <gilles.roux@...>" <gilles.roux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Mar 2003 21:36:22 -0000

--- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > Anyone take apart the larger 2x2x2? Wanted to lube it, wondering if > anyone has and how. > > thanks, > > -Kenneth I had a super 2x2x2 from Rubik's. I discovered too late it was assembled with glue and you can't take it apart without breaking it. Gilles.
841. Re: Anyone take apart the larger 2x2x2?
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Mar 2003 22:06:50 -0000

I asked this question a while ago, and somebody said it comes apart pretty easily - but breaks in the process... I just sprayed some silicon in without taking it apart, and that worked great. If you really want to, Mefferts.com now sells the larger 2x2x2 (I assume you refer to the Eastsheen one), as an assembly puzzle for $9, and it would come with assembly/disassembly instructions. Check it out at http://shoppingcart.mefferts.com/index.cfm? fuseaction=detail&id=2564&product=120 to see a picture with all the pieces and/or to order. Maybe from that you can even figure out how it comes apart/goes together. --- redkbrandon wrote: > Anyone take apart the larger 2x2x2? Wanted to lube it, wondering > if anyone has and how.
842. OT.....3.141592653589793238462.......and so on
From: "Heath <funny_guy32@...>" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Mar 2003 04:59:00 -0000

this is really off topic i know, but I remember a few people in this club(back before our archives got deleted by the switch to yahoo groups) said they had memorized pi to quite a few decimal places. Well i kinda wanna c how many i can memorize (and sorta have a bet with some one). so how hard is it to learn 100 decimal places? Any tips from anyone here who has done it? I know to not just learn them as 100 separate numbers, but to make them more like triggers on the cube :D (hey atleast i mentioned the cube in this post) but im sure some of you guys can give me a little more help. i found a site that has pi to 50,000 decimal points! So im sure im not going to run out of numbers to learn :D thanks in advance -Heath
843. Re: [Speed cubing group] OT.....3.141592653589793238462.......and so on
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 3 Mar 2003 21:15:15 -0800 (PST)

I've caclulated PI into 3 million digits, and i even printed it out (40 some pages front and back with size 2 for the letters). Really, i think the world record for the most digits being memorized was by a chinese or japanese guy who memorized thousands (iv'e read it somewhere) and there is even a PI day! (3.14- 3rd month, 14th day, or March 14). i've calculated PI into 15 million once, but it froze up my computer every time i tried to print it out. Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, and more [Non-text portions of this message have been removed]
844. RE: [Speed cubing group] OT.....3.141592653589793238462.......and so on
From: rubxmastr@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Mar 2003 00:16:55 -0500

I think there is a infinite digits in pi. I memorized 75 digits in school for pi day, March 14 (3/14 3.14 haha get it?) last year. Its also coming up this year too. It was fun. I got a piece of pie and 3 dollars and 14 cents. lol Fun, fun times... well any way i memorized them in sets of 5. pretty easy, i memorized the 75 digits the day i went to school to do the contest. ryguy "Heath <funny_guy32@...>" <funny_guy32@...> wrote: >this is really off topic i know, but I remember a few people in this >club(back before our archives got deleted by the switch to yahoo >groups) said they had memorized pi to quite a few decimal places. � >Well i kinda wanna c how many i can memorize (and sorta have a bet >with some one). �so how hard is it to learn 100 decimal places? Any >tips from anyone here who has done it? > >I know to not just learn them as 100 separate numbers, but to make >them more like triggers on the cube :D (hey atleast i mentioned the >cube in this post) >but im sure some of you guys can give me a little more help. > >i found a site that has pi to 50,000 decimal points! �So im sure im >not going to run out of numbers to learn :D > >thanks in advance > >-Heath > > >To unsubscribe from this group, send an email to: >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > __________________________________________________________________ The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
845. Re: Lucky times
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Mar 2003 05:56:16 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux <gilles.roux@a...>" <gilles.roux@a...> wrote: > Btw, I often don't agree with the usual definition of "lucky". Of > course, a skipped step is nice, but "non lucky" configurations can be > very fast too. The best example is Konishi's: > http://www5.gateway.ne.jp/~katsu-k/cube_video.html > I consider times as lucky if I can't reproduce them at will. They are > outliers regarding standard deviation. > But I think the usual definition makes more sense for sub-20 cubists. I want to say Katsu's 6 sec video is not lucky case according to the current unofficial rule. But this attempt does not match the criteria of No.4 (All record times must be achieved on a thoroughly and randomly scrambled puzzle.) http://www.speedcubing.com/chris/records-rules.html That's why he does not post this record. He tried how fast he can solve 3x3x3 physically in some condition. I know Jessica should post this. I just did some math. These records are from top 5 averages of 3x3x3. I agree with Gilles SD is mathematically reasonable. But some people can solve consistently. (I mean very small SD. ) So 70-75% of best average seems reasonable time for the best. 1 2 3 4 5 16.44 17 16 16.31 16.86 16.25 16 14 18.73 17.84 17.1 18 17 14.5 17.85 17.18 17 16 17.47 15.6 16.47 16 18 16.09 19.17 15.19 19 16 18.73 19.33 14.25 16 17 19.06 16.37 17.08 17 17 21.15 18.45 17.11 15 18 17.41 22.13 18 17 23 19.12 18.28 18.24 16 16 16.58 17.24 18.09 16 17 17.03 15.6 average 16.78 16.67 17.08 17.68 17.89 SD 1.18 1.07 2.15 1.77 1.82 Ave-2SD 14.43 14.52 12.78 14.14 14.25 85% 14.27 14.17 14.52 15.03 15.21 80% 13.43 13.33 13.67 14.15 14.31 75% 12.59 12.50 12.81 13.26 13.42 70% 11.75 11.67 11.96 12.38 12.53 average 20 25 27 30 85% 17 21.25 22.95 25.5 80% 16 20 21.6 24 75% 15 18.75 20.25 22.5 70% 14 17.5 18.9 21 P.S. I also want to say The new official record could be LUCKY CASE for her or him.
846. Re: OT.....3.141592653589793238462.......and so on
From: "Heath <funny_guy32@...>" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Mar 2003 06:00:43 -0000

well I have 42 so far, im memorizing them in sets of 3 and 4...here goes without cheating 3. 1415 926 535 8979 323 8462 6433 832 795 0288 419 7169... thanks to those who posted...oh and thats with about 30 mins of trying to memorize...i bet i forget it all over night. well im off to bed im still shootin for 100 :D --- In speedsolvingrubikscube@yahoogroups.com, "Heath <funny_guy32@h...>" <funny_guy32@h...> wrote: > this is really off topic i know, but I remember a few people in this > club(back before our archives got deleted by the switch to yahoo > groups) said they had memorized pi to quite a few decimal places. > Well i kinda wanna c how many i can memorize (and sorta have a bet > with some one). so how hard is it to learn 100 decimal places? Any > tips from anyone here who has done it? > > I know to not just learn them as 100 separate numbers, but to make > them more like triggers on the cube :D (hey atleast i mentioned the > cube in this post) > but im sure some of you guys can give me a little more help. > > i found a site that has pi to 50,000 decimal points! So im sure im > not going to run out of numbers to learn :D > > thanks in advance > > -Heath
847. More off topic . . .
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Mar 2003 06:05:40 -0000

I am reading a book called Bring Down the House, by: Ben Mezrich. It is a story how some MIT students went to Vegas and won millions of Dollars by counting cards. It is very easy and fun reading. The cool thing is that I think speedcubers would be very good at card counting. Here is an excerpt from the book where Kevin, the main character, is learning how to count cards, and it starts to become an obsession: "Five Hours a day, seven days a week, Kevin matched high and low cards, then divided by the number of decks left in the shoe. Over and over again until the technique became more instinct than skill." Sounds familiar doesn't it. Anyway if anyone wants to go make some money in Vegas, and wants to make a counting team, I turn 21 in October, so give me a call. :) -Kenneth
848. Re: [Speed cubing group] More off topic . . .
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 4 Mar 2003 01:49:34 -0600

LOVE THAT BOOK! sorry for yelling. I'm up for some card counting fun, downloaded a program called Casino Verite to teach me BS, haven't got the hang of hi-lo counting though. But yes, GREAT BOOK. Swedishlf ----- Original Message ----- From: redkbrandon To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, March 04, 2003 12:05 AM Subject: [Speed cubing group] More off topic . . . I am reading a book called Bring Down the House, by: Ben Mezrich. It is a story how some MIT students went to Vegas and won millions of Dollars by counting cards. It is very easy and fun reading. The cool thing is that I think speedcubers would be very good at card counting. Here is an excerpt from the book where Kevin, the main character, is learning how to count cards, and it starts to become an obsession: "Five Hours a day, seven days a week, Kevin matched high and low cards, then divided by the number of decks left in the shoe. Over and over again until the technique became more instinct than skill." Sounds familiar doesn't it. Anyway if anyone wants to go make some money in Vegas, and wants to make a counting team, I turn 21 in October, so give me a call. :) -Kenneth Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
849. Re: [Speed cubing group] OT.....3.141592653589793238462.......and so on
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 4 Mar 2003 01:56:28 -0600

Well, back in 8th grade (around 6 years ago now) in a single night I memorized 60 decimal places of pi for the heck of it. I can rattle these 60 off without thinking at all. If I type it into a keypad I can get as far as 80 sometimes. I have memorized up to 100 places but I forget it in a matter of days. But the first 60 are cemented into my head for some reason: 3.141592653589793238462643383279502884197169399375105820974944/592306 the / comes after the 60th place and then I went as far as I could without expending any mental effort. I think the first couple numbers have a nice rythm first with a kind of "bouncing" 5's : 15926535 then "bouncing" 9's:8979 then 3's 323 and so on. Just find the natural rythm of the numbers. Maybe I should try memorizing some more.... Thanks a lot, that's all I need is another obsession (or rather a rekindled old obsession) to take away from memorizing my cube algorithms. Might also be of interest to you that one day in 8th grade, sitting in my earth science class, I memorized the periodic table to the end of the lanthanide series. Same thing with them, i can ramble those off in my sleep if I feel like it, but I can't seem to get anything after the lanthanides to stick! Weird. Good luck to you! Daniel (swedishlf) ----- Original Message ----- From: Heath <funny_guy32@...> To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, March 03, 2003 10:59 PM Subject: [Speed cubing group] OT.....3.141592653589793238462.......and so on this is really off topic i know, but I remember a few people in this club(back before our archives got deleted by the switch to yahoo groups) said they had memorized pi to quite a few decimal places. Well i kinda wanna c how many i can memorize (and sorta have a bet with some one). so how hard is it to learn 100 decimal places? Any tips from anyone here who has done it? I know to not just learn them as 100 separate numbers, but to make them more like triggers on the cube :D (hey atleast i mentioned the cube in this post) but im sure some of you guys can give me a little more help. i found a site that has pi to 50,000 decimal points! So im sure im not going to run out of numbers to learn :D thanks in advance -Heath Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
850. Re: OT.....3.141592653589793238462.......and so on
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Mar 2003 13:18:37 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Heath <funny_guy32@h...>" <funny_guy32@h...> wrote: > this is really off topic i know, but I remember a few people in this > club(back before our archives got deleted by the switch to yahoo > groups) said they had memorized pi to quite a few decimal places. > Well i kinda wanna c how many i can memorize (and sorta have a bet > with some one). so how hard is it to learn 100 decimal places? Any > tips from anyone here who has done it? 830 places learn them in batches of 10 (3-3-4). Sometimes you get palindromes or squares or primes. You can learn them pretty fast. > > I know to not just learn them as 100 separate numbers, but to make > them more like triggers on the cube :D (hey atleast i mentioned the > cube in this post) > but im sure some of you guys can give me a little more help. > > i found a site that has pi to 50,000 decimal points! So im sure im > not going to run out of numbers to learn :D You can get it to a few hundred million places if you look around. There used to be a site with over 6 billion places but I don't know if it still exists. > > thanks in advance > > -Heath
851. Re: memorization
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Mar 2003 14:12:57 -0000

I know an alg that is 30 moves. It's one that I learnt about 15 years ago and for some reason it stuck in my head, despite the fact that I rarely use it (because it's so long obviously). If I think ahead when I'm doing the LL then I can always avoid it. It's an LL edge alg which flips two opposite edges and leaves the rest of the cube intact. I'm sure there's a more efficient alg which does the same thing but I'm too slack to check! Dearie me. I'll never improve my times with an attitude like that will I!! Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > this question may have no relevance to any importance, but i was just curious. i was just wondering what the longest algorithm was that anyone has memorized (for any cube and/or 3x3x3 cube). > Brent > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > Yahoo! Tax Center - forms, calculators, tips, and more > > [Non-text portions of this message have been removed]
852. Re: [Speed cubing group] another memorization
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Mar 2003 14:26:31 -0000

When I solve, I don't really think of F2L as solved by algs, just by intuition so I have no idea how many 'algs' I'd use there. For the LL I know about 10 (this doesn't include inversions). The way I solve is a fairly minimalist approach. I have 4 main LL algs. Any LL state can be solved with a combinations of these algs (including repetitions and inversions of the 4 main algs). The other half dozen algs just mean that I can solve certain cases a little faster. It doesn't seem like many algs, but if I'm warmed up and 'in the zone', I can get under a minute with this minimalist approach. If I wanted to get down to under 40s then I'd definitely have to expand my alg repertoire, but I don't think I have the commitment for that at the moment! Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Just curiosity leads me to ask this question. HOw MANY algs does everyone have memorized at this point (an estimation, of course) for any cube and/or 3x3x3 rubiks' cube. > Brent > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > Yahoo! Tax Center - forms, calculators, tips, and more > > [Non-text portions of this message have been removed]
853. Re: More off topic . . .
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Mar 2003 14:35:22 -0000

I hate to break it too yah but i think they changed their dealing standards so people can't count cards anymore. I know they did in Wisconsin at least:( jake --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > LOVE THAT BOOK! sorry for yelling. I'm up for some card counting fun, downloaded a program called Casino Verite to teach me BS, haven't got the hang of hi-lo counting though. But yes, GREAT BOOK. > Swedishlf > ----- Original Message ----- > From: redkbrandon > To: speedsolvingrubikscube@yahoogroups.com > Sent: Tuesday, March 04, 2003 12:05 AM > Subject: [Speed cubing group] More off topic . . . > > > I am reading a book called Bring Down the House, by: Ben Mezrich. It > is a story how some MIT students went to Vegas and won millions of > Dollars by counting cards. It is very easy and fun reading. The > cool thing is that I think speedcubers would be very good at card > counting. Here is an excerpt from the book where Kevin, the main > character, is learning how to count cards, and it starts to become an > obsession: "Five Hours a day, seven days a week, Kevin matched high > and low cards, then divided by the number of decks left in the shoe. > Over and over again until the technique became more instinct than > skill." Sounds familiar doesn't it. Anyway if anyone wants to go > make some money in Vegas, and wants to make a counting team, I turn > 21 in October, so give me a call. :) > -Kenneth > > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed]
854. Re: More off topic . . .
From: "James Potter <speed_cuber@...>" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Mar 2003 15:30:50 -0000

What is counting cards, anyway? --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > I hate to break it too yah but i think they changed their dealing > standards so people can't count cards anymore. I know they did in > Wisconsin at least:( > jake > > --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" > <swedishlf@h...> wrote: > > LOVE THAT BOOK! sorry for yelling. I'm up for some card counting > fun, downloaded a program called Casino Verite to teach me BS, > haven't got the hang of hi-lo counting though. But yes, GREAT BOOK. > > Swedishlf > > ----- Original Message ----- > > From: redkbrandon > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Tuesday, March 04, 2003 12:05 AM > > Subject: [Speed cubing group] More off topic . . . > > > > > > I am reading a book called Bring Down the House, by: Ben > Mezrich. It > > is a story how some MIT students went to Vegas and won millions > of > > Dollars by counting cards. It is very easy and fun reading. The > > cool thing is that I think speedcubers would be very good at card > > counting. Here is an excerpt from the book where Kevin, the main > > character, is learning how to count cards, and it starts to > become an > > obsession: "Five Hours a day, seven days a week, Kevin matched > high > > and low cards, then divided by the number of decks left in the > shoe. > > Over and over again until the technique became more instinct than > > skill." Sounds familiar doesn't it. Anyway if anyone wants to > go > > make some money in Vegas, and wants to make a counting team, I > turn > > 21 in October, so give me a call. :) > > -Kenneth > > > > > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > [Non-text portions of this message have been removed]
855. SUnday COntest
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Mar 2003 17:17:39 -0000

Hey guys!!! I'm glad to see that the sunday contests have been more active the past couple sundays!!! For a while it was only 6 or 7 people but now there is close to 15-20. Thats great!!! SHow of your cubing patriatism!!! Jake
856. Re: [Speed cubing group] Re: OT.....3.141592653589793238462.......and so on
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 4 Mar 2003 11:31:47 -0600

Why would you want to learn to solve a rubik's cube in under 30 seconds? ;) ----- Original Message ----- From: Gilles Roux <gilles.roux@...> To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, March 04, 2003 10:34 AM Subject: [Speed cubing group] Re: OT.....3.141592653589793238462.......and so on --- In speedsolvingrubikscube@yahoogroups.com, "Heath <funny_guy32@h...>" <funny_guy32@h...> wrote: > this is really off topic i know, but I remember a few people in this > club(back before our archives got deleted by the switch to yahoo > groups) said they had memorized pi to quite a few decimal places. > Well i kinda wanna c how many i can memorize (and sorta have a bet > with some one). so how hard is it to learn 100 decimal places? Any > tips from anyone here who has done it? > > I know to not just learn them as 100 separate numbers, but to make > them more like triggers on the cube :D (hey atleast i mentioned the > cube in this post) > but im sure some of you guys can give me a little more help. > > i found a site that has pi to 50,000 decimal points! So im sure im > not going to run out of numbers to learn :D > > thanks in advance > > -Heath Why would someone want to learn the decimals of PI?!? Gilles. (if you want to decimals of 4/3, maybe I can help you) Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
857. Re: memorization
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Mar 2003 19:13:09 -0000

Hi Jasmine, There's a generic sequence for flipping two edges. Instead of giving you specifics I'll try to put this in English. :) Turn one side to put one of the last level edges on the middle level. Moving only the middle level, remove the edge piece from that side. Flip that side over. Moving only the middle level replace the edge piece to its place on that side. Turn that side to return the edge (and its two corners) to the LL. Rotate LL to put the other edge piece to be flipped on that side. Do in reverse what you did to the first edge. I hope my description works. David J --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I know an alg that is 30 moves. It's one that I learnt about 15 years > ago and for some reason it stuck in my head, despite the fact that I > rarely use it (because it's so long obviously). If I think ahead when > I'm doing the LL then I can always avoid it. > > It's an LL edge alg which flips two opposite edges and leaves the > rest of the cube intact. I'm sure there's a more efficient alg which > does the same thing but I'm too slack to check! Dearie me. I'll never > improve my times with an attitude like that will I!! > > Jasmine. >
858. Re: memorization
From: "d_j_salvia <d_j_salvia@...>" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Mar 2003 19:15:50 -0000

Hi Brent, At the moment I use several 15 move sequences for specific corner swaps on the last level. David J --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > this question may have no relevance to any importance, but i was just curious. i was just wondering what the longest algorithm was that anyone has memorized (for any cube and/or 3x3x3 cube). > Brent > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > Yahoo! Tax Center - forms, calculators, tips, and more > > [Non-text portions of this message have been removed]
859. Re: SUnday COntest
From: "Grant Tregay <Grant@...>" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Mar 2003 19:26:37 -0000

Jake, I agree - I actually stopped doing it for a while (call me lazy), but it's great to see more participation again. I thought for those who may not know about it, this would be a good opportunity to provide some information and a link. Basically, each week, there is a set of 13 scrambling algorithms. Go to the page, use the scrambling algs provided, and time yourself (13 are provided, in case you pop on one of the first 12). The results are posted by the middle of the week, as well as the scrambling algs for the following Sunday contest. For more information or rules, or to participate, go to: http://www-eleves.iie.cnam.fr/formet/contest/ - Grant --- j_rueth wrote: > Hey guys!!! I'm glad to see that the sunday contests have been more > active the past couple sundays!!! For a while it was only 6 or 7 > people but now there is close to 15-20. Thats great!!! SHow of > your cubing patriatism!!! > Jake
860. Re: [Speed cubing group] Re: Lucky times
From: "Ron van Bruchem" <rvb@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 4 Mar 2003 21:12:02 +0100

Hi friendz, I want to add another point to this discussion. You could learn several algorithms for each case of a step, and try to achieve an easier next step. You could f.e. orient all LL edges while solving the last corner/edge pair of F2L. Most of the time these new algorithms are longer on average than the shortest algorithm for each case of a step. But the benefit could be that either the next step is easy (in this case the corner orientations are easy) or that you could even skip the next step (you will have a bigger chance of skipping the OLL). I have been working on such improvements and the things I have noticed are: 1) I have many more (what Jessica calls) "spikes": very good times, several seconds better than the normal averages. If I get the cases that I already know, then I have a 1 in 12 chance of skipping PLL. 2) Anticipating the next step takes some extra time. Most of the time a second or so. But after a looooooooooooot of practice it should be possible to get this second down to almost zero. At the moment the spikes and the extra anticipation almost cancel each other. But the SD will be influenced by the spikes. I am not sure if in the end these extra tricks will pay off. I hope so!!! Have fun, Ron http://www.speedcubing.com > I want to say Katsu's 6 sec video is not lucky case according to the > current unofficial rule. But this attempt does not match the criteria > of No.4 (All record times must be achieved on a thoroughly and > randomly scrambled puzzle.) > http://www.speedcubing.com/chris/records-rules.html > That's why he does not post this record. > He tried how fast he can solve 3x3x3 physically in some condition. > > I know Jessica should post this. > I just did some math. > These records are from top 5 averages of 3x3x3. > I agree with Gilles SD is mathematically reasonable. > But some people can solve consistently. > (I mean very small SD. ) > So 70-75% of best average seems reasonable time for the best.
861. Re: [Speed cubing group] OT.....3.141592653589793238462.......and so on
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 4 Mar 2003 17:45:47 -0600

Hey, I just remembered this think on the net that helped me learn: http://wissrech.iam.uni-bonn.de/people/arndt/pitrainer/pitrainer_form.html using this for about 5 minutes and I can now do fully 100 digits (again). It should be noted that in my first reply to this post, my 66th digit was wrong, I typed a 6 and it should be 7. At any rate, I'll have forgotten the last 40 digits by morning most likely, but still it's nice to know that they're there somewhere in my head. Good luck! Daniel ----- Original Message ----- From: Heath <funny_guy32@...> To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, March 03, 2003 10:59 PM Subject: [Speed cubing group] OT.....3.141592653589793238462.......and so on this is really off topic i know, but I remember a few people in this club(back before our archives got deleted by the switch to yahoo groups) said they had memorized pi to quite a few decimal places. Well i kinda wanna c how many i can memorize (and sorta have a bet with some one). so how hard is it to learn 100 decimal places? Any tips from anyone here who has done it? I know to not just learn them as 100 separate numbers, but to make them more like triggers on the cube :D (hey atleast i mentioned the cube in this post) but im sure some of you guys can give me a little more help. i found a site that has pi to 50,000 decimal points! So im sure im not going to run out of numbers to learn :D thanks in advance -Heath Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
862. Re: [Speed cubing group] OT.....3.141592653589793238462.......and so on
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Mar 2003 00:46:07 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > Hey, I just remembered this think on the net that helped me learn: http://wissrech.iam.uni- bonn.de/people/arndt/pitrainer/pitrainer_form.html > > using this for about 5 minutes and I can now do fully 100 digits (again). It should be noted that in my first reply to this post, my 66th digit was wrong, I typed a 6 and it should be 7. At any rate, I'll have forgotten the last 40 digits by morning most likely, but still it's nice to know that they're there somewhere in my head. > thanks man, i'll use that site just to make sure i do everything right..... those first 42 were still in my head when i woke up:D....i went through them b4 i even got out of bed this morning haha... i know 92 now just 8 more till 100 maybe i'll go past 100 :S, we'll just see
863. [Speed cubing group] Re: OT.....3.141592653589793238462.......and so on
From: "Sam Fontana" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Mar 2003 01:11:53 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > Why would you want to learn to solve a rubik's cube in under 30 seconds? ;) i don't know about the others but my experience is that the chicks dig speed cubers!!!
864. Re: [Speed cubing group] OT.....3.141592653589793238462.......and so on
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Mar 2003 01:27:49 -0000

wow...i made it all the way to 101 :D correct me if im wrong 3.1415 926 535 8979 323 8462 6433 832 795 419 7169 3993 7510 582 0974 9445 923 0781 6406 2862 0899 8628 0348 2534 2117 0679 8
865. Re: [Speed cubing group] OT.....3.141592653589793238462.......and so on
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Mar 2003 02:38:27 -0000

ahh, i dont know why i left it out!.... --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > wow...i made it all the way to 101 :D > > correct me if im wrong > > 3.1415 926 535 8979 323 8462 6433 832 795 0288 > 419 7169 3993 7510 582 > 0974 9445 923 0781 6406 2862 0899 8628 0348 2534 2117 0679 8
866. Re: [Speed cubing group] OT.....3.141592653589793238462.......and so on
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 4 Mar 2003 21:13:10 -0600

I'm up to 130 now, but I'm about to sleep, so God Help me! You weren't entirely right with your post though: 3.1415 926 535 8979 323 8462 6433 832 795 !0288! 419 7169 3993 7510 582 0974 9445 923 0781 6406 2862 0899 8628 0348 2534 2117 0679 8 You left out the part in exclamations. Everything else is right though. And yes, chicks do dig speedcubers, that was my whole motivation ;) ----- Original Message ----- From: Heath To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, March 04, 2003 7:27 PM Subject: Re: [Speed cubing group] OT.....3.141592653589793238462.......and so on wow...i made it all the way to 101 :D correct me if im wrong 3.1415 926 535 8979 323 8462 6433 832 795 419 7169 3993 7510 582 0974 9445 923 0781 6406 2862 0899 8628 0348 2534 2117 0679 8 Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
867. Re: [Speed cubing group] OT.....3.141592653589793238462.......and so on
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Mar 2003 04:17:04 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > I'm up to 130 now, but I'm about to sleep, so God Help me! > > You weren't entirely right with your post though: > 3.1415 926 535 8979 323 8462 6433 832 795 !0288! 419 7169 3993 7510 582 0974 9445 923 0781 6406 2862 0899 8628 0348 2534 2117 0679 8 > You left out the part in exclamations. Everything else is right though. > > And yes, chicks do dig speedcubers, that was my whole motivation ;) yeah i noticed i left that out :( your up to 130 huh? i bet i can beat that,lol....what are you trying to make it to?
868. Re: [Speed cubing group] OT.....3.141592653589793238462.......and so on
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 4 Mar 2003 23:11:40 -0600

I don't really have a goal actually... Just wish I could get the first 100 to stick ;) Good job, and keep it up! I guess I should get back to the algorithms for now! ----- Original Message ----- From: Heath To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, March 04, 2003 10:17 PM Subject: Re: [Speed cubing group] OT.....3.141592653589793238462.......and so on --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > I'm up to 130 now, but I'm about to sleep, so God Help me! > > You weren't entirely right with your post though: > 3.1415 926 535 8979 323 8462 6433 832 795 !0288! 419 7169 3993 7510 582 0974 9445 923 0781 6406 2862 0899 8628 0348 2534 2117 0679 8 > You left out the part in exclamations. Everything else is right though. > > And yes, chicks do dig speedcubers, that was my whole motivation ;) yeah i noticed i left that out :( your up to 130 huh? i bet i can beat that,lol....what are you trying to make it to? Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
869. Re: [Speed cubing group] OT.....3.141592653589793238462.......and so on
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Mar 2003 08:17:54 -0000

If you're up to 100, you could join the 100 club. http://www.acc.umu.se/~olletg/pi/club_100.htm
870. Re: [Speed cubing group] OT.....3.141592653589793238462.......and so on
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 5 Mar 2003 03:01:27 -0600

I applied for the 100 club, and I'm calling it a night at 150 digits, guess we'll see how many I can remember in the morning! Daniel ----- Original Message ----- From: GameOfDeath2 To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, March 05, 2003 2:17 AM Subject: Re: [Speed cubing group] OT.....3.141592653589793238462.......and so on If you're up to 100, you could join the 100 club. http://www.acc.umu.se/~olletg/pi/club_100.htm Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
871. Re: OT.....3.141592653589793238462.......and so on
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Mar 2003 14:08:13 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana" <robot8387@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" > <swedishlf@h...> wrote: > > Why would you want to learn to solve a rubik's cube in under 30 > seconds? ;) > i don't know about the others but my experience is that the chicks > dig speed cubers!!! Speed cubing is the oldest discipline in Cubreland, but others are emerging. Cube art and computer stuff are examples. The former is my discipline, and the latter refers to computer programs written by people dealing with the cube. There is also recreational mathematics, dealing wuth application of mathematical reasoning to solving Rubik's games and other puzzles. Maybe it is wrong of me to say so, but speed cubing is tge most obvious challenge and therefore the most developed. You need two things: a fast algorithm and a fast cube. Beyond that, it is the sill of the speed cubist to beat the others in a setting, where miliseconds may cout, such as in Toronto. To be able to contribute to the other areas, one has to be a cubist (not neccessarily a speedcubist) PLUS possess some specialized knowlrdge (computer programming, mathematics) that will be needed in those disciplines. Hana a kostky
872. Re: OT.....3.141592653589793238462.......and so on
From: "Jason" <layaway@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Mar 2003 19:37:40 -0000

Why use the website with 50,000 digits? Try 220 Million. http://3.1415926535897932384626433832795028841971693993751058209.autop ron.org/pi jason
873. More Progress!!!!
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Mar 2003 22:12:37 -0000

Update on the extended cross method. I just got a time of 17.66 (non- lucky) which is the fastest I've achieved using this new method so far. The breakdown was a 10 second F2L and a 7 second LL. Also I almost tied my record with it yesterday. I was timing how long it took me to do the F2L, and I got a 9 second F2L then stopped the timer. It turns out though that the LL was in a very good position, so I started the timer again and finished the LL in 5 seconds, which would've been a 14, or a 15 at least had I not stopped. So anyway this new method is showing progress. I'm getting better at seeing the solutions, or most of the way through the solution, to the extended cross before the 15 seconds is up. I've gotten several 9 second F2L's so far (which I almost NEVER got using the cross method). So anyway I think when I get used to this method I can average 10 seconds for the F2L, maybe even 9.75 or something :) So anyway in case any of you were interested the method is showing progress. I'll post if I get a faster time, or average, or whatever. Later, Chris
874. Re: [Speed cubing group] More Progress!!!!
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 5 Mar 2003 17:59:45 -0500

This might be a dumb questions but what do you mean by the extended cross? -justin ----- Original Message ----- From: cmhardw To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, March 05, 2003 5:12 PM Subject: [Speed cubing group] More Progress!!!! Update on the extended cross method. I just got a time of 17.66 (non- lucky) which is the fastest I've achieved using this new method so far. The breakdown was a 10 second F2L and a 7 second LL. Also I almost tied my record with it yesterday. I was timing how long it took me to do the F2L, and I got a 9 second F2L then stopped the timer. It turns out though that the LL was in a very good position, so I started the timer again and finished the LL in 5 seconds, which would've been a 14, or a 15 at least had I not stopped. So anyway this new method is showing progress. I'm getting better at seeing the solutions, or most of the way through the solution, to the extended cross before the 15 seconds is up. I've gotten several 9 second F2L's so far (which I almost NEVER got using the cross method). So anyway I think when I get used to this method I can average 10 seconds for the F2L, maybe even 9.75 or something :) So anyway in case any of you were interested the method is showing progress. I'll post if I get a faster time, or average, or whatever. Later, Chris Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
875. Re: [Speed cubing group] More Progress!!!!
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Mar 2003 23:03:46 -0000

It's a 2x2x2 with the remaining two edges in one of the faces. It's also the same as the cross and 1 corner/edge pair. On a side note I finally solved the bandaged cube for the first time!! I'm so happy! I've had it for a while, but never worked on it seriously until yesterday actually. I got a lot of ideas for it and today, when I picked it up, I was able to do it! I'm afraid to scramble it again but I know I have to :) So anyway just a random side note. Chris --- In speedsolvingrubikscube@yahoogroups.com, "Justin Vining" <viningjc@p...> wrote: > This might be a dumb questions but what do you mean by the extended cross? > -justin > ----- Original Message ----- > From: cmhardw > To: speedsolvingrubikscube@yahoogroups.com > Sent: Wednesday, March 05, 2003 5:12 PM > Subject: [Speed cubing group] More Progress!!!! > > > Update on the extended cross method. I just got a time of 17.66 (non- > lucky) which is the fastest I've achieved using this new method so > far. The breakdown was a 10 second F2L and a 7 second LL. Also I > almost tied my record with it yesterday. I was timing how long it > took me to do the F2L, and I got a 9 second F2L then stopped the > timer. It turns out though that the LL was in a very good position, > so I started the timer again and finished the LL in 5 seconds, which > would've been a 14, or a 15 at least had I not stopped. So anyway > this new method is showing progress. I'm getting better at seeing > the solutions, or most of the way through the solution, to the > extended cross before the 15 seconds is up. I've gotten several 9 > second F2L's so far (which I almost NEVER got using the cross > method). So anyway I think when I get used to this method I can > average 10 seconds for the F2L, maybe even 9.75 or something :) So > anyway in case any of you were interested the method is showing > progress. I'll post if I get a faster time, or average, or whatever. > > Later, > Chris > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed]
876. Re: More Progress!!!!
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Mar 2003 02:23:49 -0000

> I'm getting better at seeing > the solutions, or most of the way through the solution, to the > extended cross before the 15 seconds is up. So can you see the entire solution beforehand if you take about a minute? Can you solve it blindfolded this way, without memorizing any numbers?
877. Re: OT.....3.141592653589793238462.......and so on
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Mar 2003 08:27:53 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Jason" <layaway@h...> wrote: > Why use the website with 50,000 digits? Try 220 Million. > > http://3.1415926535897932384626433832795028841971693993751058209.autop > ron.org/pi > > jason Why 220 million? Why not 400 million. http://www.hepl.phys.nagoya-u.ac.jp/~mitsuru/pi-e.html
878. Re: OT.....3.141592653589793238462.......and so on
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Mar 2003 08:31:03 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Jason" <layaway@h...> wrote: > Why use the website with 50,000 digits? Try 220 Million. > > http://3.1415926535897932384626433832795028841971693993751058209.autop > ron.org/pi > > jason Better yet - get 4.2 billion digits here. ftp://pi.super-computing.org/
879. [Speed cubing group] Re: OT.....3.141592653589793238462.......and so on
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Mar 2003 01:23:55 -0800

At 8:27 +0000 3/6/03, GameOfDeath2 wrote: >--- In speedsolvingrubikscube@yahoogroups.com, "Jason" <layaway@h...> >wrote: > > Why use the website with 50,000 digits? Try 220 Million. > > >> jason > >Why 220 million? Why not 400 million. Please. That would be silly. More than 220 million is not useful. /Lars (knew 50 decimals once) -- "Before you criticize someone, you should walk a mile in their shoes. That way, when you criticize them, you're a mile away and you have their shoes" Lars Petrus, San Francisco - lars@... http://lar5.com
880. Re: More Progress!!!!
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Mar 2003 15:02:49 -0000

I hadn't even thought of that before but I seriously doubt it. Maybe if I sat down for several hours I could figure out the solution to the whole cube but I don't know. I definitely can't do that though. Chris --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > > I'm getting better at seeing > > the solutions, or most of the way through the solution, to the > > extended cross before the 15 seconds is up. > So can you see the entire solution beforehand if you take about a > minute? Can you solve it blindfolded this way, without memorizing any > numbers?
881. Re: More Progress!!!!
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Mar 2003 15:08:33 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I hadn't even thought of that before but I seriously doubt it. Maybe > if I sat down for several hours I could figure out the solution to > the whole cube but I don't know. I definitely can't do that though. > > Chris > Hi Chris, Seen on speedcubing.com: "December 16, 2002 Chris Hardwick solved a Rubik's cube blindfolded using his normal solving system. Amazing!" So, you can do it or not? Gilles. > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <speed_cuber@y...> wrote: > > > I'm getting better at seeing > > > the solutions, or most of the way through the solution, to the > > > extended cross before the 15 seconds is up. > > So can you see the entire solution beforehand if you take about a > > minute? Can you solve it blindfolded this way, without memorizing > any > > numbers?
882. Re: More Progress!!!!
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Mar 2003 16:27:03 -0000

What I did for that blindfolded solve (using my normal system) was to lay a coordinate system on the cube ULB is "1" UB is "2" UBR is "3" UL is "4" UR is "5" UFL is "6" DLB is "7" DB is "8" DBR is "9" DL is "10" DR is "11" DFL is "12" DF is "13" DFR is "14" FL is "15" FR is "16" BL is "17" BR is "18" I don't memorize any information for UF and UFR because I can infer their location and orientation before I do the OLL based on the positions and orientations of the pieces I have memorized. The first letter of the location represents where I place the number. So when the cube is scrambled, white is the bottom color, and I see the DB piece (the DB piece when solved) is in FR, and I see the white sticker of that piece is on the R face, then in the FR slot, on the right face side of that piece I memorize the number 8. I do the same for each piece. So on the scrambled cube I have 18 numbers memorized in various locations. Then each time I turn a face I shuffle the numbers of the 8 pieces on that slice in my head. So if I do the move "R" then UFR moves to UBR, UR moves to BR, etc.. I would either do that for each turn or for several turns in a group (like PLL and OLL). That's how I did that solve. I didn't plan the solution at all before I started. All I did before I put the blindfold on was to memorize the position the cube was in. What I meant by my last post is that I definitely cannot plan the entire solution to a cube before I start. All I meant to say was that for the first 6 pieces I solve when I speed solve, that I am getting better at planning the solution to those and only those 6 pieces. Sorry if what I said was confusing. Chris --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> > wrote: > > I hadn't even thought of that before but I seriously doubt it. Maybe > > if I sat down for several hours I could figure out the solution to > > the whole cube but I don't know. I definitely can't do that though. > > > > Chris > > > > Hi Chris, > > Seen on speedcubing.com: "December 16, 2002 Chris Hardwick solved a > Rubik's cube blindfolded using his normal solving system. Amazing!" > > So, you can do it or not? > > Gilles. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > <speed_cuber@y...> wrote: > > > > I'm getting better at seeing > > > > the solutions, or most of the way through the solution, to the > > > > extended cross before the 15 seconds is up. > > > So can you see the entire solution beforehand if you take about a > > > minute? Can you solve it blindfolded this way, without memorizing > > any > > > numbers?
883. Re: More Progress!!!!
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Mar 2003 16:49:42 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > What I did for that blindfolded solve (using my normal system) was to > lay a coordinate system on the cube > ULB is "1" > UB is "2" > UBR is "3" > UL is "4" > UR is "5" > UFL is "6" > DLB is "7" > DB is "8" > DBR is "9" > DL is "10" > DR is "11" > DFL is "12" > DF is "13" > DFR is "14" > FL is "15" > FR is "16" > BL is "17" > BR is "18" > > I don't memorize any information for UF and UFR because I can infer > their location and orientation before I do the OLL based on the > positions and orientations of the pieces I have memorized. > > The first letter of the location represents where I place the > number. So when the cube is scrambled, white is the bottom color, > and I see the DB piece (the DB piece when solved) is in FR, and I see > the white sticker of that piece is on the R face, then in the FR > slot, on the right face side of that piece I memorize the number 8. > I do the same for each piece. So on the scrambled cube I have 18 > numbers memorized in various locations. Then each time I turn a face > I shuffle the numbers of the 8 pieces on that slice in my head. So > if I do the move "R" then UFR moves to UBR, UR moves to BR, etc.. I > would either do that for each turn or for several turns in a group > (like PLL and OLL). That's how I did that solve. I didn't plan the > solution at all before I started. All I did before I put the > blindfold on was to memorize the position the cube was in. > > What I meant by my last post is that I definitely cannot plan the > entire solution to a cube before I start. All I meant to say was > that for the first 6 pieces I solve when I speed solve, that I am > getting better at planning the solution to those and only those 6 > pieces. Sorry if what I said was confusing. > > Chris > I often get confused by very simple things, *I* am sorry. Now it's clear, thanks, and still quite impressive!! But if you can solve the cube blindfolded using your normal technique, then maybe you can just do it virtually in your head, remember the 50 moves you do, and forget all but this sequence (remember macros, of course). Then solve the cube very fast. Ok ok, it would take more than the minute James was dreaming about ;-) Gilles. > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > <grrroux@f...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw > <no_reply@y...> > > wrote: > > > I hadn't even thought of that before but I seriously doubt it. > Maybe > > > if I sat down for several hours I could figure out the solution > to > > > the whole cube but I don't know. I definitely can't do that > though. > > > > > > Chris > > > > > > > Hi Chris, > > > > Seen on speedcubing.com: "December 16, 2002 Chris Hardwick solved a > > Rubik's cube blindfolded using his normal solving system. Amazing!" > > > > So, you can do it or not? > > > > Gilles. > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > > <speed_cuber@y...> wrote: > > > > > I'm getting better at seeing > > > > > the solutions, or most of the way through the solution, to > the > > > > > extended cross before the 15 seconds is up. > > > > So can you see the entire solution beforehand if you take about > a > > > > minute? Can you solve it blindfolded this way, without > memorizing > > > any > > > > numbers?
884. 25!
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Mar 2003 17:04:11 -0000

THis past week or two i have done several public solves and yesturday solved the cube in 25 sec. It was a little lucky. I had to go through all the steps but most of my f2l pairs were extremly easy cases. My other public solves were hanging around 30-35 sec. one 40 though for a pop. My average has been lingering right above the 30 sec. I need a bit more thrust to get my av down sub 30. I'm close but not close enough. jake
885. Extended cross!
From: "triggercross4891" <triggercross4891@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Mar 2003 19:52:44 -0000

What is the extended cross method, i'm interested in learning it....Someone please help? Chris?
886. How lucky is this time?
From: "triggercross4891" <triggercross4891@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Mar 2003 23:49:55 -0000

I got 18 sec once last week, but i didn't have to do LLO. I guess if I did have to...it'd be like 23 or so...
887. Re: memorization
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Mar 2003 13:16:47 -0000

This sounds familiar David J. I remember someone showing me a more efficient alg for opposite edge swaps years ago. I was quite impressive actually because the friend who showed me couldn't actually solve a whole cube! He just happened to know a few very useful algs. One of them was an adjacent corner swap and the other (I think) was this one. For some reason the corner swap stuck in my head and I've been using it ever since then (since 1997). Unfortunately I forgot about the opposite edge flip. I was getting a bit confused by your description. I followed the gist of it enough for it to seem kinda familiar, but not enough to actually implement it properly. Perhaps you could give me the notation? And the orientation of the cube at the start of the alg (eg. hold the cube with the two edges to be flipped in the left/right of the top layer) Thanks. :) --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia <d_j_salvia@y...>" <d_j_salvia@y...> wrote: > Hi Jasmine, > > There's a generic sequence for flipping two edges. > > Instead of giving you specifics I'll try to put this in English. :) > > Turn one side to put one of the last level edges on the middle > level. Moving only the middle level, remove the edge piece from that > side. Flip that side over. Moving only the middle level replace the > edge piece to its place on that side. Turn that side to return the > edge (and its two corners) to the LL. > > Rotate LL to put the other edge piece to be flipped on that side. > > Do in reverse what you did to the first edge. > > I hope my description works. > > David J > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > I know an alg that is 30 moves. It's one that I learnt about 15 years > > ago and for some reason it stuck in my head, despite the fact that I > > rarely use it (because it's so long obviously). If I think ahead when > > I'm doing the LL then I can always avoid it. > > > > It's an LL edge alg which flips two opposite edges and leaves the > > rest of the cube intact. I'm sure there's a more efficient alg which > > does the same thing but I'm too slack to check! Dearie me. I'll never > > improve my times with an attitude like that will I!! > > > > Jasmine. > >
888. Re: [Speed cubing group] Re: memorization
From: "Ron van Bruchem" <rvb@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 7 Mar 2003 14:27:50 +0100

Hi Jasmine, Do you have a home page? I think David means the following algorithm: LEL2E2L (now the edge at UL is flipped) U2 (prepare another edge, in this case UR) L'E2L2E'L' (inverse of 1st part) U2 (correction move) Have fun, Ron http://www.speedcubing.com ----- Original Message ----- From: "jasmine_ellen" <no_reply@yahoogroups.com> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Friday, March 07, 2003 2:16 PM Subject: [Speed cubing group] Re: memorization > This sounds familiar David J. I remember someone showing me a more > efficient alg for opposite edge swaps years ago. I was quite > impressive actually because the friend who showed me couldn't > actually solve a whole cube! He just happened to know a few very > useful algs. One of them was an adjacent corner swap and the other (I > think) was this one. For some reason the corner swap stuck in my head > and I've been using it ever since then (since 1997). Unfortunately I > forgot about the opposite edge flip. > > I was getting a bit confused by your description. I followed the gist > of it enough for it to seem kinda familiar, but not enough to > actually implement it properly. Perhaps you could give me the > notation? And the orientation of the cube at the start of the alg > (eg. hold the cube with the two edges to be flipped in the left/right > of the top layer) > > Thanks. :) > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia > <d_j_salvia@y...>" <d_j_salvia@y...> wrote: > > Hi Jasmine, > > > > There's a generic sequence for flipping two edges. > > > > Instead of giving you specifics I'll try to put this in > English. :) > > > > Turn one side to put one of the last level edges on the middle > > level. Moving only the middle level, remove the edge piece from that > > side. Flip that side over. Moving only the middle level replace the > > edge piece to its place on that side. Turn that side to return the > > edge (and its two corners) to the LL. > > > > Rotate LL to put the other edge piece to be flipped on that side. > > > > Do in reverse what you did to the first edge. > > > > I hope my description works. > > > > David J > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > I know an alg that is 30 moves. It's one that I learnt about 15 > years > > > ago and for some reason it stuck in my head, despite the fact > that I > > > rarely use it (because it's so long obviously). If I think ahead > when > > > I'm doing the LL then I can always avoid it. > > > > > > It's an LL edge alg which flips two opposite edges and leaves the > > > rest of the cube intact. I'm sure there's a more efficient alg > which > > > does the same thing but I'm too slack to check! Dearie me. I'll > never > > > improve my times with an attitude like that will I!! > > > > > > Jasmine. > > > > > > Yahoo! Groups Sponsor > > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
889. [Speed cubing group] Re: memorization
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Mar 2003 15:25:21 -0000

Hey, it works! Thanks guys. Now that I've tried the alg with my cube using Ron's notation, I understand David's explanation in prose. :) As for your other question Ron, the answer is 'sort of'. I don't really have a site in the way that many other people here have a site. I have a random collection of links and pages. A few years ago a thought it would be good to learn HTML so I signed up for some cyberspace with Yahoo and started experimenting. I didn't really have anything I particularly wanted to say online, so the webpages were just a means to an end (ie. learn HTML). Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" <rvb@c...> wrote: > Hi Jasmine, > > Do you have a home page? > > I think David means the following algorithm: > LEL2E2L (now the edge at UL is flipped) > U2 (prepare another edge, in this case UR) > L'E2L2E'L' (inverse of 1st part) > U2 (correction move) > > Have fun, > > Ron > http://www.speedcubing.com > > ----- Original Message ----- > From: "jasmine_ellen" <no_reply@yahoogroups.com> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Friday, March 07, 2003 2:16 PM > Subject: [Speed cubing group] Re: memorization > > > > This sounds familiar David J. I remember someone showing me a more > > efficient alg for opposite edge swaps years ago. I was quite > > impressive actually because the friend who showed me couldn't > > actually solve a whole cube! He just happened to know a few very > > useful algs. One of them was an adjacent corner swap and the other (I > > think) was this one. For some reason the corner swap stuck in my head > > and I've been using it ever since then (since 1997). Unfortunately I > > forgot about the opposite edge flip. > > > > I was getting a bit confused by your description. I followed the gist > > of it enough for it to seem kinda familiar, but not enough to > > actually implement it properly. Perhaps you could give me the > > notation? And the orientation of the cube at the start of the alg > > (eg. hold the cube with the two edges to be flipped in the left/right > > of the top layer) > > > > Thanks. :) > > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia > > <d_j_salvia@y...>" <d_j_salvia@y...> wrote: > > > Hi Jasmine, > > > > > > There's a generic sequence for flipping two edges. > > > > > > Instead of giving you specifics I'll try to put this in > > English. :) > > > > > > Turn one side to put one of the last level edges on the middle > > > level. Moving only the middle level, remove the edge piece from that > > > side. Flip that side over. Moving only the middle level replace the > > > edge piece to its place on that side. Turn that side to return the > > > edge (and its two corners) to the LL. > > > > > > Rotate LL to put the other edge piece to be flipped on that side. > > > > > > Do in reverse what you did to the first edge. > > > > > > I hope my description works. > > > > > > David J > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > > <no_reply@y...> wrote: > > > > I know an alg that is 30 moves. It's one that I learnt about 15 > > years > > > > ago and for some reason it stuck in my head, despite the fact > > that I > > > > rarely use it (because it's so long obviously). If I think ahead > > when > > > > I'm doing the LL then I can always avoid it. > > > > > > > > It's an LL edge alg which flips two opposite edges and leaves the > > > > rest of the cube intact. I'm sure there's a more efficient alg > > which > > > > does the same thing but I'm too slack to check! Dearie me. I'll > > never > > > > improve my times with an attitude like that will I!! > > > > > > > > Jasmine. > > > > > > > > > > Yahoo! Groups Sponsor > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > >
890. World Championship update chat - WC2003 site
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Mar 2003 17:10:06 -0000

all, Tommorrow , i am holding a conference over at the yahoo wc2003 web site chat room to bring you all up to date with our event. I am aware that this is short notice but i have an immediate action item on my plate which i need your input from. I will bring you all up todate of the event. For those not able to attend, please email the org team for a copy of the minutes (wc2003@...) after next wednesday. Therefore your attendance is requested on Saturday March 8th at 13:00pm EST(canada - Toronto) DanG chief
891. World Championship update chat - WC2003 site
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Mar 2003 17:11:14 -0000

all, Tommorrow , i am holding a conference over at the yahoo wc2003 web site chat room to bring you all up to date with our event. I am aware that this is short notice but i have an immediate action item on my plate which i need your input from. I will bring you all up todate of the event. For those not able to attend, please email the org team for a copy of the minutes (wc2003@...) after next wednesday. Therefore your attendance is requested on Saturday March 8th at 13:00pm EST(canada - Toronto) DanG chief
892. Re: memorization
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Mar 2003 18:20:43 -0000

Here are algorithms for flipping 2 edges (the first two are for edges in the same layer): LF'UL'B'FUR'FU'RBF'U' (UF & UB) FU2F2D'U'L'ULDF2U'F'U' (UF & UR) L2R2DB'LD'BL2R2F'UL'FU' (UF & DB) R'U'RU2R2D'U'F'UFDR2U' (UF & BR) --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I know an alg that is 30 moves. It's one that I learnt about 15 years > ago and for some reason it stuck in my head, despite the fact that I > rarely use it (because it's so long obviously). If I think ahead when > I'm doing the LL then I can always avoid it. > > It's an LL edge alg which flips two opposite edges and leaves the > rest of the cube intact. I'm sure there's a more efficient alg which > does the same thing but I'm too slack to check! Dearie me. I'll never > improve my times with an attitude like that will I!! > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > <brentmorganmaster@y...> wrote: > > > > this question may have no relevance to any importance, but i was > just curious. i was just wondering what the longest algorithm was > that anyone has memorized (for any cube and/or 3x3x3 cube). > > Brent > > > > > > :) > > --Brent > > > > > > --------------------------------- > > Do you Yahoo!? > > Yahoo! Tax Center - forms, calculators, tips, and more > > > > [Non-text portions of this message have been removed]
893. Re: flips, was memorization
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Mar 2003 21:58:58 -0000

Hi Jasmine, I use a slightly different notation from Ron's cause I can never remember what his middle layer slice letters mean. I use r for the slice next to R, u for the slice under U, and b for the slice in front of B. Using Q for "cube" I also use QR, QU, and QB for rotating the whole cube. So the notation for the two flip I described is R'u R2 u2 R' (then U, U2 or U') R u2 R 2u' R (U', U2 or U). Another quick one of the same length I know for flipping two across from each other on the same level is r U r U r U2 r' U r' U r' U2. This one seems quicker for the hands than the other. David J --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > This sounds familiar David J. I remember someone showing me a more > efficient alg for opposite edge swaps years ago. I was quite > impressive actually because the friend who showed me couldn't > actually solve a whole cube! He just happened to know a few very > useful algs. One of them was an adjacent corner swap and the other (I > think) was this one. For some reason the corner swap stuck in my head > and I've been using it ever since then (since 1997). Unfortunately I > forgot about the opposite edge flip. > > I was getting a bit confused by your description. I followed the gist > of it enough for it to seem kinda familiar, but not enough to > actually implement it properly. Perhaps you could give me the > notation? And the orientation of the cube at the start of the alg > (eg. hold the cube with the two edges to be flipped in the left/right > of the top layer) > > Thanks. :) > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia > <d_j_salvia@y...>" <d_j_salvia@y...> wrote: > > Hi Jasmine, > > > > There's a generic sequence for flipping two edges. > > > > Instead of giving you specifics I'll try to put this in > English. :) > > > > Turn one side to put one of the last level edges on the middle > > level. Moving only the middle level, remove the edge piece from that > > side. Flip that side over. Moving only the middle level replace the > > edge piece to its place on that side. Turn that side to return the > > edge (and its two corners) to the LL. > > > > Rotate LL to put the other edge piece to be flipped on that side. > > > > Do in reverse what you did to the first edge. > > > > I hope my description works. > > > > David J > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > I know an alg that is 30 moves. It's one that I learnt about 15 > years > > > ago and for some reason it stuck in my head, despite the fact > that I > > > rarely use it (because it's so long obviously). If I think ahead > when > > > I'm doing the LL then I can always avoid it. > > > > > > It's an LL edge alg which flips two opposite edges and leaves the > > > rest of the cube intact. I'm sure there's a more efficient alg > which > > > does the same thing but I'm too slack to check! Dearie me. I'll > never > > > improve my times with an attitude like that will I!! > > > > > > Jasmine. > > >
894. Re: World Championship update chat - WC2003 site
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Mar 2003 22:06:54 -0000

What's the URL for the web site? DJ --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > all, > > Tommorrow , i am holding a conference over at the yahoo wc2003 web > site chat room to bring you all up to date with our event. > > > I am aware that this is short notice but i have an immediate action > item on my plate which i need your input from. > > > I will bring you all up todate of the event. For those not able to > attend, please email the org team for a copy of the minutes > (wc2003@r...) after next wednesday. > > > Therefore your attendance is requested on Saturday March 8th at > 13:00pm EST(canada - Toronto) > > > DanG > chief
895. Re: World Championship update chat - WC2003 site
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Mar 2003 22:33:42 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > What's the URL for the web site? > DJ http://groups.yahoo.com/group/wc2003/join
896. Re: World Championship update chat - WC2003 site
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Mar 2003 22:40:43 -0000

www.rubikswc2003.com --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > What's the URL for the web site? > DJ > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > all, > > > > Tommorrow , i am holding a conference over at the yahoo wc2003 web > > site chat room to bring you all up to date with our event. > > > > > > I am aware that this is short notice but i have an immediate action > > item on my plate which i need your input from. > > > > > > I will bring you all up todate of the event. For those not able to > > attend, please email the org team for a copy of the minutes > > (wc2003@r...) after next wednesday. > > > > > > Therefore your attendance is requested on Saturday March 8th at > > 13:00pm EST(canada - Toronto) > > > > > > DanG > > chief
897. Re: World Championship update chat - WC2003 site
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Mar 2003 22:41:47 -0000

www.rubikswc2003.com for the championship site and http://groups.yahoo.com/group/wc2003/join for the chat danG --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > What's the URL for the web site? > > DJ > > > http://groups.yahoo.com/group/wc2003/join
898. Is it a bird? Is it a plane?
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Mar 2003 01:04:30 -0000

No, it's a flying cube! New video available at http://grrroux.free.fr/videos/videos.html Have fun, Gilles.
899. Re: Is it a bird? Is it a plane?
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Mar 2003 02:47:37 -0000

Gilles I just have to say your videos are absolutely great! I always enjoy it when a new one comes out. This last one was really good, it definitely brought a smile to my face! Don't stop making the movies, they're great! Chris --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > No, it's a flying cube! > > New video available at > http://grrroux.free.fr/videos/videos.html > > Have fun, > > Gilles.
900. Re: Is it a bird? Is it a plane?
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Mar 2003 03:09:30 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Gilles I just have to say your videos are absolutely great! I always > enjoy it when a new one comes out. This last one was really good, it > definitely brought a smile to my face! Don't stop making the movies, > they're great! > > Chris I totally agree with Chirs!!!!! :D -Heath
901. Re: [Speed cubing group] 25!
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 7 Mar 2003 21:15:18 -0800 (PST)

I made a solve today of 25 seconds, but I didn't even have to do a permutation OR an orientation, so the possibility of this lucky case is very rare. Brent j_rueth <no_reply@yahoogroups.com> wrote:THis past week or two i have done several public solves and yesturday solved the cube in 25 sec. It was a little lucky. I had to go through all the steps but most of my f2l pairs were extremly easy cases. My other public solves were hanging around 30-35 sec. one 40 though for a pop. My average has been lingering right above the 30 sec. I need a bit more thrust to get my av down sub 30. I'm close but not close enough. jake Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, and more [Non-text portions of this message have been removed]
902. WC2003 questin................
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 7 Mar 2003 22:01:46 -0800 (PST)

How exactly are the people approved to compete at the Championship? I heard you have to solve a 3x3 cube in 30 seconds or less to be approved just to compete?? I need all the info here... Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, and more [Non-text portions of this message have been removed]
903. waterman method
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 7 Mar 2003 22:04:57 -0800 (PST)

what exactly is the Mark Waterman method? I see that very few people use this system.... Does anyone know any website of it? Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, and more [Non-text portions of this message have been removed]
904. Re: waterman method
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Mar 2003 06:15:12 -0000

All I know is that it's an extremely fast corners first method. There's a short description at this site: http://homepage.ntlworld.com/angela.hayden/cube/cube_frontpage.html --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > what exactly is the Mark Waterman method? I see that very few people use this system.... Does anyone know any website of it? > Brent > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > Yahoo! Tax Center - forms, calculators, tips, and more > > [Non-text portions of this message have been removed]
905. Re: Is it a bird? Is it a plane?
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Mar 2003 16:07:23 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Gilles I just have to say your videos are absolutely great! I always > enjoy it when a new one comes out. This last one was really good, it > definitely brought a smile to my face! Don't stop making the movies, > they're great! > > Chris > Sunny days will come back soon, and I'll have other things to do. But everyone can do this, all you need is a low-end video camera and a free evaluation version of a video editing software. Anyone? > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > <grrroux@f...> wrote: > > No, it's a flying cube! > > > > New video available at > > http://grrroux.free.fr/videos/videos.html > > > > Have fun, > > > > Gilles.
906. Re: Is it a bird? Is it a plane?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Mar 2003 16:17:29 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> > wrote: > > Gilles I just have to say your videos are absolutely great! I always > > enjoy it when a new one comes out. This last one was really good, it > > definitely brought a smile to my face! Don't stop making the movies, > > they're great! > > > > Chris > > > > Sunny days will come back soon, and I'll have other things to do. > But everyone can do this, all you need is a low-end video camera and a > free evaluation version of a video editing software. > Anyone? Also need some creativity and a sense of humour! :) Great videos Gilles. Jasmine.
907. Re: Is it a bird? Is it a plane?
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Mar 2003 18:19:24 -0000

Where can you get a video editing software? there's a sort of one on my computer, but it's really bad. Can't do much with it. > > Sunny days will come back soon, and I'll have other things to do. > But everyone can do this, all you need is a low-end video camera and a > free evaluation version of a video editing software. > Anyone? > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > > <grrroux@f...> wrote: > > > No, it's a flying cube! > > > > > > New video available at > > > http://grrroux.free.fr/videos/videos.html > > > > > > Have fun, > > > > > > Gilles.
908. Re: Lost 2x2 Website (and Braille)
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Mar 2003 23:37:32 -0000

ok....everyone calm down...i found the site i was looking for. it was hiding at the very obvious website -- puzzlesolver.com phew! btw: just got back from the domincan (a moment to brag)...while i was laying on the beach, i worked on my "braille" cube. was a perfect time to do it...just lying there with my eyes closed anyway. my 1st attempt was really slow, cause i kept falling asleep. but just wondering how many of you have worked with a cube like this (textured somehow), and what your times are. --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > the other day, i was surfing around and came across a great site for > solving a 2x2. now, i can easily solve a 2x2, but i loved the way > this site presented it...very nice graphics, and only 2 sets of > moves. on 1 page it showed how to swap 2 pieces, and on the next > page, how to cycle 3. > > i wish i could give a better description, but i'm falling asleep at > my desk here.... > > anyway, if someone thinks they know what site i'm talking about, > please tell me...cause i forgot to "favourite" it. > > thanks
909. Re: waterman method
From: "Wayne" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Mar 2003 03:32:15 -0000

You should ask Ron Van Bruchem about the Wateman method. He can tell you the details. Wayne --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > All I know is that it's an extremely fast corners first method. > There's a short description at this site: > http://homepage.ntlworld.com/angela.hayden/cube/cube_frontpage.html > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > <brentmorganmaster@y...> wrote: > > > > what exactly is the Mark Waterman method? I see that very few > people use this system.... Does anyone know any website of it? > > Brent > > > > > > :) > > --Brent > > > > > > --------------------------------- > > Do you Yahoo!? > > Yahoo! Tax Center - forms, calculators, tips, and more > > > > [Non-text portions of this message have been removed]
910. Re: Lost 2x2 Website (and Braille)
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Mar 2003 17:56:38 -0000

There was once an 'invention convention' at my school, and I invented a Braille Rubiks Cube for blind people. It didn't work very well, though. I couldn't solve it. But there's a category on speedcubing.com's records list of braille cubing. --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > ok....everyone calm down...i found the site i was looking for. > it was hiding at the very obvious website -- puzzlesolver.com > > phew! > > btw: just got back from the domincan (a moment to brag)...while i was > laying on the beach, i worked on my "braille" cube. was a perfect > time to do it...just lying there with my eyes closed anyway. my 1st > attempt was really slow, cause i kept falling asleep. but just > wondering how many of you have worked with a cube like this (textured > somehow), and what your times are. > > > --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants > <no_reply@y...> wrote: > > > > the other day, i was surfing around and came across a great site > for > > solving a 2x2. now, i can easily solve a 2x2, but i loved the way > > this site presented it...very nice graphics, and only 2 sets of > > moves. on 1 page it showed how to swap 2 pieces, and on the next > > page, how to cycle 3. > > > > i wish i could give a better description, but i'm falling asleep at > > my desk here.... > > > > anyway, if someone thinks they know what site i'm talking about, > > please tell me...cause i forgot to "favourite" it. > > > > thanks
911. Re: waterman method
From: "Wayne" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Mar 2003 18:23:32 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Wayne" <mylib_2000@y...> wrote: > You should ask Ron Van Bruchem about the Waterman method. He can tell > you the details. > > Wayne > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <speed_cuber@y...> wrote: > > All I know is that it's an extremely fast corners first method. > > There's a short description at this site: > > http://homepage.ntlworld.com/angela.hayden/cube/cube_frontpage.html > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > > <brentmorganmaster@y...> wrote: > > > > > > what exactly is the Mark Waterman method? I see that very few > > people use this system.... Does anyone know any website of it? > > > Brent > > > > > > > > > :) > > > --Brent > > > > > > > > > --------------------------------- > > > Do you Yahoo!? > > > Yahoo! Tax Center - forms, calculators, tips, and more > > > > > > [Non-text portions of this message have been removed]
912. Club rules
From: "Ron" <rvb@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Mar 2003 20:19:36 -0000

Hi friendz, Being one of the moderators of this club, I decided to delete some recent and older posts on the message board. Messages on this club will be found by search engines, years after, so any private or personal talks will not be allowed. There are some unwritten rules here: = we are all friends, and our club is supposed to be fun = our club is about (speed) cubing, so please try to stay on topic = some off topic posts are allowed of course, if at least a little related to cubing = the message board is not a chatroom nor an e-mail system Oh wait: now we have some written rules ;-) Thanks to all people who are helping each other. Anyway, I hope we will have a great cube season! The chat room is getting busier and busier, with new guys on the block. Please join us during the weekends. It is fun, and you can learn a lot from other guys. Have fun, Ron http://www.speedcubing.com
913. Still got the Cube, for you
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Mar 2003 21:59:00 -0000

Never wanted to hear what Fridrich's method sounds like? New "musical" video available at: http://grrroux.free.fr/videos/videos.html Gilles. PS: this has little to do with cubing, feel free to erase this post in the archives ;-)
914. Cube Preperation
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Mar 2003 22:57:22 -0000

I've only been cubing since last october, and I have taken great interest in the cube. I've tried all the helpful hints from everyone. As far as lubrication goes, the only thing i use now is silicone spray, which is not uncommon among speed cubers. Every month or so I swab my cube with the silicone. Also comes the problem of stickers coming off. The idea of using the model paint in place of the stickers is definetly a good one. Anyways, getting to the point. I'm designing a prep. kit for the cube which would include silicone spray and the paints. There are a few more additions i'm making to it, but i would love to get some advice and feedback on what should go in the prep kit. thnx to all -Richard
915. New Cube Lube
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Mar 2003 00:50:47 -0000

Hey everyone. I just got some new cube lube. I've always used Black Magic Professional Protectant (Dashboard cleaner). However I've read that pure silicone is good stuff so I bought some ACE brand pure silicone. Anyway I want to lube my new studio cubes, but I've heard that there's an ingredient in some silicone sprays that reacts with studio cubes to create a LOT of cube dust. Anyway I don't want to mess up my new studio cubes, but I REALLY want to start breaking them in. Has anyone else used ACE brand silicone spray on a studio cube? Did it work out all right? Also the lube I'm used to is a liquid, I haven't used a spray before. Do I spray it directly on the pieces, or spray a paper towel and spread it on the pieces? Seems weird to be asking about how to lube a cube :) But I haven't used this brand and type before. If anyone has any tips, etc. then let me know. Chris
916. RE: [Speed cubing group] New Cube Lube
From: "Chazzz" <chazzzle1@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 9 Mar 2003 21:01:13 -0500

I use Snap Silicon Spray. When I lube I just take out a corner, spray it a couple of times, and pop the corner back in. -----Original Message----- From: cmhardw [mailto:no_reply@yahoogroups.com] Sent: Sunday, March 09, 2003 7:51 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] New Cube Lube Hey everyone. I just got some new cube lube. I've always used Black Magic Professional Protectant (Dashboard cleaner). However I've read that pure silicone is good stuff so I bought some ACE brand pure silicone. Anyway I want to lube my new studio cubes, but I've heard that there's an ingredient in some silicone sprays that reacts with studio cubes to create a LOT of cube dust. Anyway I don't want to mess up my new studio cubes, but I REALLY want to start breaking them in. Has anyone else used ACE brand silicone spray on a studio cube? Did it work out all right? Also the lube I'm used to is a liquid, I haven't used a spray before. Do I spray it directly on the pieces, or spray a paper towel and spread it on the pieces? Seems weird to be asking about how to lube a cube :) But I haven't used this brand and type before. If anyone has any tips, etc. then let me know. Chris Yahoo! Groups Sponsor ADVERTISEMENT <http://rd.yahoo.com/M=246920.2960106.4328965.2848452/D=egroupweb/S=1705 297356:HM/A=1481646/R=0/*http:/www.gotomypc.com/u/tr/yh/cpm/grp/300_flak e/g22lp?Target=mm/g22lp.tmpl> <http://us.adserver.yahoo.com/l?M=246920.2960106.4328965.2848452/D=egrou pmail/S=:HM/A=1481646/rand=143165615> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! <http://docs.yahoo.com/info/terms/> Terms of Service. [Non-text portions of this message have been removed]
917. RE: [Speed cubing group] New Cube Lube
From: "Chazzz" <chazzzle1@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 9 Mar 2003 21:03:21 -0500

By "spray it" I mean stick the nozzle in the cube and spray in, not put the spray on the corner piece, lol. -----Original Message----- From: Chazzz [mailto:chazzzle1@...] Sent: Sunday, March 09, 2003 9:01 PM To: speedsolvingrubikscube@yahoogroups.com Subject: RE: [Speed cubing group] New Cube Lube I use Snap Silicon Spray. When I lube I just take out a corner, spray it a couple of times, and pop the corner back in. -----Original Message----- From: cmhardw [mailto:no_reply@yahoogroups.com] Sent: Sunday, March 09, 2003 7:51 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] New Cube Lube Hey everyone. I just got some new cube lube. I've always used Black Magic Professional Protectant (Dashboard cleaner). However I've read that pure silicone is good stuff so I bought some ACE brand pure silicone. Anyway I want to lube my new studio cubes, but I've heard that there's an ingredient in some silicone sprays that reacts with studio cubes to create a LOT of cube dust. Anyway I don't want to mess up my new studio cubes, but I REALLY want to start breaking them in. Has anyone else used ACE brand silicone spray on a studio cube? Did it work out all right? Also the lube I'm used to is a liquid, I haven't used a spray before. Do I spray it directly on the pieces, or spray a paper towel and spread it on the pieces? Seems weird to be asking about how to lube a cube :) But I haven't used this brand and type before. If anyone has any tips, etc. then let me know. Chris Yahoo! Groups Sponsor ADVERTISEMENT <http://rd.yahoo.com/M=246920.2960106.4328965.2848452/D=egroupweb/S=1705 297356:HM/A=1481646/R=0/*http:/www.gotomypc.com/u/tr/yh/cpm/grp/300_flak e/g22lp?Target=mm/g22lp.tmpl> <http://us.adserver.yahoo.com/l?M=246920.2960106.4328965.2848452/D=egrou pmail/S=:HM/A=1481646/rand=143165615> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! <http://docs.yahoo.com/info/terms/> Terms of Service. [Non-text portions of this message have been removed] Yahoo! Groups Sponsor ADVERTISEMENT <http://rd.yahoo.com/M=248676.3045811.4372626.2848452/D=egroupweb/S=1705 297356:HM/A=1481290/R=0/*http:/webhosting.yahoo.com/ps/wh3/prod/> <http://us.adserver.yahoo.com/l?M=248676.3045811.4372626.2848452/D=egrou pmail/S=:HM/A=1481290/rand=488254470> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! <http://docs.yahoo.com/info/terms/> Terms of Service. [Non-text portions of this message have been removed]
918. Re: New Cube Lube
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Mar 2003 02:10:20 -0000

Sometimes a good swabbing does the job every now and then. I also do the occasional squirt, but i also like to dismantle my whole cube and with some qtips and dip them into the silicone and cover every piece let dry, then put back together jake --- In speedsolvingrubikscube@yahoogroups.com, "Chazzz" <chazzzle1@i...> wrote: > By "spray it" I mean stick the nozzle in the cube and spray in, not put > the spray on the corner piece, lol. > > -----Original Message----- > From: Chazzz [mailto:chazzzle1@i...] > Sent: Sunday, March 09, 2003 9:01 PM > To: speedsolvingrubikscube@yahoogroups.com > Subject: RE: [Speed cubing group] New Cube Lube > > I use Snap Silicon Spray. When I lube I just take out a corner, spray > it a couple of times, and pop the corner back in. > > -----Original Message----- > From: cmhardw [mailto:no_reply@yahoogroups.com] > Sent: Sunday, March 09, 2003 7:51 PM > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] New Cube Lube > > Hey everyone. I just got some new cube lube. I've always used Black > Magic Professional Protectant (Dashboard cleaner). However I've read > that pure silicone is good stuff so I bought some ACE brand pure > silicone. Anyway I want to lube my new studio cubes, but I've heard > that there's an ingredient in some silicone sprays that reacts with > studio cubes to create a LOT of cube dust. Anyway I don't want to > mess up my new studio cubes, but I REALLY want to start breaking them > in. Has anyone else used ACE brand silicone spray on a studio cube? > Did it work out all right? > > Also the lube I'm used to is a liquid, I haven't used a spray > before. Do I spray it directly on the pieces, or spray a paper towel > and spread it on the pieces? > > Seems weird to be asking about how to lube a cube :) But I haven't > used this brand and type before. If anyone has any tips, etc. then > let me know. > > Chris > > > > > > Yahoo! Groups Sponsor > > > ADVERTISEMENT > > <http://rd.yahoo.com/M=246920.2960106.4328965.2848452/D=egroupweb/S=17 05 > 297356:HM/A=1481646/R=0/*http:/www.gotomypc.com/u/tr/yh/cpm/grp/300_fl ak > e/g22lp?Target=mm/g22lp.tmpl> > > > <http://us.adserver.yahoo.com/l? M=246920.2960106.4328965.2848452/D=egrou > pmail/S=:HM/A=1481646/rand=143165615> > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! > <http://docs.yahoo.com/info/terms/> Terms of Service. > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Sponsor > > > ADVERTISEMENT > > <http://rd.yahoo.com/M=248676.3045811.4372626.2848452/D=egroupweb/S=17 05 > 297356:HM/A=1481290/R=0/*http:/webhosting.yahoo.com/ps/wh3/prod/> > > > <http://us.adserver.yahoo.com/l? M=248676.3045811.4372626.2848452/D=egrou > pmail/S=:HM/A=1481290/rand=488254470> > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! > <http://docs.yahoo.com/info/terms/> Terms of Service. > > > [Non-text portions of this message have been removed]
919. Re: Cube Preperation
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Mar 2003 04:08:29 -0000

That's a great idea! I once saw a cube holder kit. It was like a suitcase with places for a 2x2, two 3x3's, and a 4x4. You could do something like that. Then also include the lube, paint, and you might consider vinyl tape, as replacement for stickers. --- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000" <richy_jr_2000@y...> wrote: > I've only been cubing since last october, and I have taken great > interest in the cube. I've tried all the helpful hints from > everyone. As far as lubrication goes, the only thing i use now is > silicone spray, which is not uncommon among speed cubers. Every > month or so I swab my cube with the silicone. Also comes the > problem of stickers coming off. The idea of using the model paint > in place of the stickers is definetly a good one. Anyways, getting > to the point. I'm designing a prep. kit for the cube which would > include silicone spray and the paints. There are a few more > additions i'm making to it, but i would love to get some advice and > feedback on what should go in the prep kit. thnx to all > -Richard
920. Re: WC2003 questin................
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Mar 2003 04:34:42 -0000

Brent, This is an unfortunate rumor/misunderstanding. If you can solve the cube, come to the world championships, and you will be able to compete. To paraphrase the main organizer - "anyone I see walk in the door with a cube in their hand is getting up on stage to compete" - so there it is. You will set a time when you get there, so as to have competitors of similar abilities competing together. - Grant --- Brent Morgan wrote: > How exactly are the people approved to compete at the > Championship? I heard you have to solve a 3x3 cube in 30 seconds > or less to be approved just to compete?? I need all the info > here... > Brent
921. Re: [Speed cubing group] Re: Cube Preperation
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 9 Mar 2003 22:21:15 -0800 (PST)

all great ideas, but you might want to add a few cube pieces as well! Brent James Potter <speed_cuber@...> wrote:That's a great idea! I once saw a cube holder kit. It was like a suitcase with places for a 2x2, two 3x3's, and a 4x4. You could do something like that. Then also include the lube, paint, and you might consider vinyl tape, as replacement for stickers. --- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000" <richy_jr_2000@y...> wrote: > I've only been cubing since last october, and I have taken great > interest in the cube. I've tried all the helpful hints from > everyone. As far as lubrication goes, the only thing i use now is > silicone spray, which is not uncommon among speed cubers. Every > month or so I swab my cube with the silicone. Also comes the > problem of stickers coming off. The idea of using the model paint > in place of the stickers is definetly a good one. Anyways, getting > to the point. I'm designing a prep. kit for the cube which would > include silicone spray and the paints. There are a few more > additions i'm making to it, but i would love to get some advice and > feedback on what should go in the prep kit. thnx to all > -Richard Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, and more [Non-text portions of this message have been removed]
922. Cube on the Loose!
From: "triggercross4891" <triggercross4891@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Mar 2003 08:25:08 -0000

Hey guys, just wondering if there's a way to fix a loose cube. My cube has become so loose, it's almost uncubable (this might not be a word), especially after lubing...It get stuck constantly when i try to go fast...If I go slow (which is what i suppose to do), it's not so bad, but I would really rather get rid of this problem. Maybe buying a new cube is the only solution?
923. ACE brand silicone
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Mar 2003 08:48:46 -0000

Wow so apparently ACE Brand silicone doubles as an excellent glue. I took my cube apart and lubed it with some ACE brand silicone and some of the pieces got a white film on them, which I could scrape off if I tried hard enough. I put the cube together, and the lube hadn't done much at all, the cube was still pretty stiff. So I took an edge out and sprayed a good deal of lube in there (not thinking since with my other lube if I spray a lot, the excess just leaks out and the cube is well lubed). Well now my cube is glued together. I have a hard time getting a RAZOR blade in between any two pieces. I'm pretty sure I've completely ruined this cube. So yeah ACE brand lube definitely sucks for cubes. I'm going back to my old lube, and maybe I just might be able to salvage this glued cube for some purpose. Chris
924. Re: [Speed cubing group] Cube on the Loose!
From: Kåre Krig <karkr936@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Mar 2003 10:34:01 +0100

If you have an assembley cube like me I think you have to get a new one. In Sweden I can buy them for about us$4 so I just buy new ones now and then. If you have a cube with springs I guess you can just tighten them. /Kåre ----- Original Message ----- From: triggercross4891 <triggercross4891@yahoo.com> Date: Monday, March 10, 2003 9:25 am Subject: [Speed cubing group] Cube on the Loose! > Hey guys, just wondering if there's a way to fix a loose cube. My > cube has become so loose, it's almost uncubable (this might not be > a > word), especially after lubing...It get stuck constantly when i > try > to go fast...If I go slow (which is what i suppose to do), it's > not > so bad, but I would really rather get rid of this problem. Maybe > buying a new cube is the only solution? > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ > > >
925. Re: WC2003 questin................
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Mar 2003 12:25:32 -0000

I am with Grant on this. I will not walk into the championship with one cube, but with a suitcase full of them. Do do and display 3D designs I have no choice. I would love to bring just one (or even fve) cubes, but alas, you cannot do 3D designns from five cubes. You need minimum eight cubes. Designs from 8 cubes are raher boring, and if there is just one soul I may impress, I have to do it with at least 27 cubes, so as to have corners, edges and centers present. Actually, if the design ia to be "interesting" I hav to bring far more than that. :-( Hana a kostky = Hana and CUBES --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > Brent, > > This is an unfortunate rumor/misunderstanding. If you can solve the > cube, come to the world championships, and you will be able to > compete. To paraphrase the main organizer - "anyone I see walk in > the door with a cube in their hand is getting up on stage to > compete" - so there it is. You will set a time when you get there, > so as to have competitors of similar abilities competing together. > > - Grant > > --- Brent Morgan wrote: > > How exactly are the people approved to compete at the > > Championship? I heard you have to solve a 3x3 cube in 30 seconds > > or less to be approved just to compete?? I need all the info > > here... > > Brent
926. Re: [Speed cubing group] ACE brand silicone
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 10 Mar 2003 08:13:33 -0500

Dude, that sucks chris! Sorry about your cube. I personally use a Prestone brand silicone spray. It can be found at any walmart or kmart. Ive heard of others using this same spray and having great results too. Although I don't know how it would work with a studio cube. -justin ----- Original Message ----- From: cmhardw To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, March 10, 2003 3:48 AM Subject: [Speed cubing group] ACE brand silicone Wow so apparently ACE Brand silicone doubles as an excellent glue. I took my cube apart and lubed it with some ACE brand silicone and some of the pieces got a white film on them, which I could scrape off if I tried hard enough. I put the cube together, and the lube hadn't done much at all, the cube was still pretty stiff. So I took an edge out and sprayed a good deal of lube in there (not thinking since with my other lube if I spray a lot, the excess just leaks out and the cube is well lubed). Well now my cube is glued together. I have a hard time getting a RAZOR blade in between any two pieces. I'm pretty sure I've completely ruined this cube. So yeah ACE brand lube definitely sucks for cubes. I'm going back to my old lube, and maybe I just might be able to salvage this glued cube for some purpose. Chris Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
927. RE: [Speed cubing group] ACE brand silicone
From: Tyler Robbins <sum1else@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Mar 2003 08:28:40 -0500

Try another brand of pure silicone... the stuff I use works amazingly. The cube is hard to turn for about 20 minutes, then amazingly loose. You really are going to have to do a little trial and error to find the right stuff, but its worth it. Tyler Robbins ----- Original Message ----- From: cmhardw To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, March 10, 2003 3:48 AM Subject: [Speed cubing group] ACE brand silicone Wow so apparently ACE Brand silicone doubles as an excellent glue. I took my cube apart and lubed it with some ACE brand silicone and some of the pieces got a white film on them, which I could scrape off if I tried hard enough. I put the cube together, and the lube hadn't done much at all, the cube was still pretty stiff. So I took an edge out and sprayed a good deal of lube in there (not thinking since with my other lube if I spray a lot, the excess just leaks out and the cube is well lubed). Well now my cube is glued together. I have a hard time getting a RAZOR blade in between any two pieces. I'm pretty sure I've completely ruined this cube. So yeah ACE brand lube definitely sucks for cubes. I'm going back to my old lube, and maybe I just might be able to salvage this glued cube for some purpose. Chris Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed] To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
928. silicone
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Mar 2003 16:39:02 -0000

I use 3M silicone spray, and I also use armor all. The plastic on the deluxe cubes is different from the studio cube and from Hessports cubes, so I don't know how other cubes will react to both. I take the cube apart, and clean it then spray it with armor all and let it dry somewhat and play with it for a day, that alone makes it fast. Then I take it apart again pray it *lightly* with the silcone, let it dry in the sun for a while then reassemble it. The cube's movement seem a little tacky for a bit then it's really nice. When the cube is apart you can avoid spraying the stickers. David J
929. RE: [Speed cubing group] ACE brand silicone
From: Christopher MoyerGrice <christopher.moyergrice@...>
To: "'speedsolvingrubikscube@yahoogroups.com'" <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 10 Mar 2003 12:28:14 -0500

Sorry to hear about your cube :( I use Solder Seal Gunk silicone spray, sold in the Home Depot. It's also excellent for lubing. I use the method on Ton's Puzzle Building Corner and it works great. -----Original Message----- From: cmhardw [mailto:no_reply@yahoogroups.com] Sent: Monday, March 10, 2003 12:49 AM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] ACE brand silicone Wow so apparently ACE Brand silicone doubles as an excellent glue. I took my cube apart and lubed it with some ACE brand silicone and some of the pieces got a white film on them, which I could scrape off if I tried hard enough. I put the cube together, and the lube hadn't done much at all, the cube was still pretty stiff. So I took an edge out and sprayed a good deal of lube in there (not thinking since with my other lube if I spray a lot, the excess just leaks out and the cube is well lubed). Well now my cube is glued together. I have a hard time getting a RAZOR blade in between any two pieces. I'm pretty sure I've completely ruined this cube. So yeah ACE brand lube definitely sucks for cubes. I'm going back to my old lube, and maybe I just might be able to salvage this glued cube for some purpose. Chris Yahoo! Groups Sponsor ADVERTISEMENT <http://rd.yahoo.com/M=246920.2960106.4328965.2848452/D=egroupweb/S=17052973 56:HM/A=1481646/R=0/*http://www.gotomypc.com/u/tr/yh/cpm/grp/300_flake/g22lp ?Target=mm/g22lp.tmpl> <http://us.adserver.yahoo.com/l?M=246920.2960106.4328965.2848452/D=egroupmai l/S=:HM/A=1481646/rand=674182033> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
930. Re: ACE brand silicone
From: krrash <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Mar 2003 17:58:38 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > So I took an edge out > and sprayed a good deal of lube in there (not thinking since with my > other lube if I spray a lot, the excess just leaks out and the cube > is well lubed). Well now my cube is glued together. I have a hard > time getting a RAZOR blade in between any two pieces. I'm pretty > sure I've completely ruined this cube. So yeah ACE brand lube > definitely sucks for cubes. The same thing happened to me (with ACE brand). With enough brute force, I was able to turn each of the faces, breaking the bonds the lube had formed. The cube works great now. I doubt that you have ruined the cube. My theory is that there was some residue in the cube, either from old lubricant or worn down pieces, that turned into cement when added to the lube. Perhaps cleaning out the cube well before lubricating will help me in the future.
931. WC2003 Meeting minutes March 8th,2003
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Mar 2003 21:05:33 -0000

The Following items were discussed during the recent status meeting of the World Championships: 1- Megaminx Category - Dropped from event(however a platform will be created for those wishing to establish a record). 2- Color Scheme - Cubes used must be official color scheme in order for any records to stand. 3 -Competitors may use there own cubes(stickers must be new), and there will also be a newly designed special competition cube for the event provided if desired. 4-Flash Devices - no flash devices permitted inside of auditorium during actual event. danG chief
932. Re: [Speed cubing group] WC2003 Meeting minutes March 8th,2003
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 10 Mar 2003 16:51:29 -0600

A few questions on your listed items: Could you please list the "official color scheme?" Also, are we to understand that painted cubes are not allowed? And when is the registration deadline? Thank you very much! Daniel ----- Original Message ----- From: gosd123 To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, March 10, 2003 3:05 PM Subject: [Speed cubing group] WC2003 Meeting minutes March 8th,2003 The Following items were discussed during the recent status meeting of the World Championships: 1- Megaminx Category - Dropped from event(however a platform will be created for those wishing to establish a record). 2- Color Scheme - Cubes used must be official color scheme in order for any records to stand. 3 -Competitors may use there own cubes(stickers must be new), and there will also be a newly designed special competition cube for the event provided if desired. 4-Flash Devices - no flash devices permitted inside of auditorium during actual event. danG chief Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
933. Re: [Speed cubing group] Re: Lost 2x2 Website (and Braille)
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 10 Mar 2003 17:09:26 -0600

Funny you should mention that, I just made a 3x3x3 textured cube. The textures include: sponge, sandpaper, velcro, cotton, foam, and felt. I haven't even had it for 24 hours, but I had the idea over a few months ago. I just timed myself and for my 3rd or so time solving it I got a 4:45, very very slow, but I wasn't exactly turning on the juice or anything. I'll practice some and post an average for you later. For the record my regular 3x3x3 record hovers around 35-40 seconds. Daniel ----- Original Message ----- From: mrtrickypants To: speedsolvingrubikscube@yahoogroups.com Sent: Saturday, March 08, 2003 5:37 PM Subject: [Speed cubing group] Re: Lost 2x2 Website (and Braille) ok....everyone calm down...i found the site i was looking for. it was hiding at the very obvious website -- puzzlesolver.com phew! btw: just got back from the domincan (a moment to brag)...while i was laying on the beach, i worked on my "braille" cube. was a perfect time to do it...just lying there with my eyes closed anyway. my 1st attempt was really slow, cause i kept falling asleep. but just wondering how many of you have worked with a cube like this (textured somehow), and what your times are. --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > the other day, i was surfing around and came across a great site for > solving a 2x2. now, i can easily solve a 2x2, but i loved the way > this site presented it...very nice graphics, and only 2 sets of > moves. on 1 page it showed how to swap 2 pieces, and on the next > page, how to cycle 3. > > i wish i could give a better description, but i'm falling asleep at > my desk here.... > > anyway, if someone thinks they know what site i'm talking about, > please tell me...cause i forgot to "favourite" it. > > thanks Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
934. Re: WC2003 Meeting minutes March 8th,2003
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Mar 2003 23:43:08 -0000

> 2- Color Scheme - Cubes used must be official color scheme in order > for any records to stand. For the record to stand, it has to be a certain colro scheme. But can we use our own preferred color scheme if we don't care about setting the record? Because I certainly won't. > 3 -Competitors may use there own cubes(stickers must be new), and > there will also be a newly designed special competition cube for the > event provided if desired. How, exactly, can the stickers be new? Do you want us to buy new stickers and replace them, and does that mean that we can't paint our cubes? This is a rather stupid rule, if you ask me. It won't make any difference of the time if you have old stickers or new stickers.
935. Re: [Speed cubing group] WC2003 Meeting minutes March 8th,2003
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Mar 2003 00:22:34 -0000

Official color scheme can be found in the legal section of the Rubiks.com site. Official color scheme has been in effect since 2000. Stickers will be supplied to contestants. no paint. paint is not a part of an official Rubik's product. No registration deadline however i would suggest signing up asap for hotel rooms rates. danG --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > A few questions on your listed items: > Could you please list the "official color scheme?" Also, are we to understand that painted cubes are not allowed? > > And when is the registration deadline? Thank you very much! > > Daniel > ----- Original Message ----- > From: gosd123 > To: speedsolvingrubikscube@yahoogroups.com > Sent: Monday, March 10, 2003 3:05 PM > Subject: [Speed cubing group] WC2003 Meeting minutes March 8th,2003 > > > The Following items were discussed during the recent status meeting > of the World Championships: > > 1- Megaminx Category - Dropped from event(however a platform will be > created for those wishing to establish a record). > 2- Color Scheme - Cubes used must be official color scheme in order > for any records to stand. > 3 -Competitors may use there own cubes(stickers must be new), and > there will also be a newly designed special competition cube for the > event provided if desired. > 4-Flash Devices - no flash devices permitted inside of auditorium > during actual event. > > > > danG > chief > > > Yahoo! Groups Sponsor > > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed]
936. Re: WC2003 Meeting minutes March 8th,2003
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Mar 2003 00:25:04 -0000

Stickers will be supplied to the contestant prior to the event. Its for the camera's only guys.........requested by the sponsors therefore no stupid... danG --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > > 2- Color Scheme - Cubes used must be official color scheme in order > > for any records to stand. > For the record to stand, it has to be a certain colro scheme. But can > we use our own preferred color scheme if we don't care about setting > the record? Because I certainly won't. > > > 3 -Competitors may use there own cubes(stickers must be new), and > > there will also be a newly designed special competition cube for > the > > event provided if desired. > How, exactly, can the stickers be new? Do you want us to buy new > stickers and replace them, and does that mean that we can't paint our > cubes? This is a rather stupid rule, if you ask me. It won't make any > difference of the time if you have old stickers or new stickers.
937. 1982 Canadian Champion
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Mar 2003 00:26:37 -0000

FOUND, Duc Tran has been found and will be making a comeback. that makes 7 - 1982 returning. He is even bringing his younger brother.
938. Re: [Speed cubing group] WC2003 Meeting minutes March 8th,2003
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Mar 2003 16:32:58 -0800 (PST)

Silicone based spray lubricant is not an official Rubik's product. May we use that? I use vinyl film stickers. Is that satisfactory? Adam --------------------------------- Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, and more [Non-text portions of this message have been removed]
939. Re: WC2003 Meeting minutes March 8th,2003
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Mar 2003 01:00:44 -0000

Oh, well that makes more sense. --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > Stickers will be supplied to the contestant prior to the event. Its > for the camera's only guys.........requested by the sponsors > therefore no stupid... > > > danG > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <speed_cuber@y...> wrote: > > > 2- Color Scheme - Cubes used must be official color scheme in > order > > > for any records to stand. > > For the record to stand, it has to be a certain colro scheme. But > can > > we use our own preferred color scheme if we don't care about > setting > > the record? Because I certainly won't. > > > > > 3 -Competitors may use there own cubes(stickers must be new), > and > > > there will also be a newly designed special competition cube for > > the > > > event provided if desired. > > How, exactly, can the stickers be new? Do you want us to buy new > > stickers and replace them, and does that mean that we can't paint > our > > cubes? This is a rather stupid rule, if you ask me. It won't make > any > > difference of the time if you have old stickers or new stickers.
940. Re: WC2003 Meeting minutes March 8th,2003
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Mar 2003 01:27:06 -0000

Will the competition cube be available for purchase? I would *love* many such cubes for creating designs. I assume those cubes will be easy to twiddle... Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > The Following items were discussed during the recent status meeting > of the World Championships: > > 1- Megaminx Category - Dropped from event(however a platform will be > created for those wishing to establish a record). > 2- Color Scheme - Cubes used must be official color scheme in order > for any records to stand. > 3 -Competitors may use there own cubes(stickers must be new), and > there will also be a newly designed special competition cube for the > event provided if desired. > 4-Flash Devices - no flash devices permitted inside of auditorium > during actual event. > > > > danG > chief
941. Re: WC2003 Meeting minutes March 8th,2003
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Mar 2003 01:47:48 -0000

that is fine......d --- In speedsolvingrubikscube@yahoogroups.com, Adam Sherwood <atomickeg@y...> wrote: > > Silicone based spray lubricant is not an official Rubik's product. May we use that? I use vinyl film stickers. Is that satisfactory? > > Adam > > > > --------------------------------- > Do you Yahoo!? > Yahoo! Tax Center - forms, calculators, tips, and more > > [Non-text portions of this message have been removed]
942. Re: WC2003 Meeting minutes March 8th,2003
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Mar 2003 01:52:56 -0000

At this time there are no plans on having a retail version of the competion cube.....d --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > > Will the competition cube be available for purchase? I would *love* > many such cubes for creating designs. I assume those cubes will be > easy to twiddle... > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > The Following items were discussed during the recent status meeting > > of the World Championships: > > > > 1- Megaminx Category - Dropped from event(however a platform will > be > > created for those wishing to establish a record). > > 2- Color Scheme - Cubes used must be official color scheme in order > > for any records to stand. > > 3 -Competitors may use there own cubes(stickers must be new), and > > there will also be a newly designed special competition cube for > the > > event provided if desired. > > 4-Flash Devices - no flash devices permitted inside of auditorium > > during actual event. > > > > > > > > danG > > chief
943. Our own stickers for the event...wow
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Mar 2003 03:20:24 -0000

i don't know why people are complaining about anything. those people know who they are. i honestly don't feel like stickering my cube, but since i'm going to break the world record, with my 40+ seconds average, it has to be done...on a more serious note tho, i more upset and the megaminx category being removed. I didn't want just a platform for such things, but its all good.
944. Anyone out there?
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Mar 2003 03:23:51 -0000

I'm still working on designing a prep kit for the everyday cuber, but to my dismay only a few people have offered suggestions. I'm begging all you guys out there to give me a hand on this one. Anyway...yeh...the end
945. RE: [Speed cubing group] Anyone out there?
From: rubxmastr@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Mar 2003 22:37:57 -0500

id make like a holder with for all your stuff in a suitcase thingy mabobber out of that black material thats sorta spongey but made out of plastic... i cant really explain it. i think i saw something like that on gilles page though. its be really cool if you made something like that. like a compartment for your cubes and stuff and put some extra pieces in a plastic box with a latch. wasnt really responding to emails, sorry for being late. yeah it would be cool. ryguy "richy_jr_2000" <richy_jr_2000@...> wrote: >I'm still working on designing a prep kit for the everyday cuber, >but to my dismay only a few people have offered suggestions. �I'm >begging all you guys out there to give me a hand on this one. � >Anyway...yeh...the end > > >To unsubscribe from this group, send an email to: >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > __________________________________________________________________ The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
946. Re: [Speed cubing group] Anyone out there?
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Mar 2003 04:39:48 -0000

I think we've given you all the information you should need. Include spray, stickers (possibly paint as well), replacement stickers, and have places to hold 2x2's. 3x3's, and maybe a 4x4 and 5x5. Make it a big suitcase kind of thing. And if you go to Gilles site and watch the cowboyish video, there's a cubeholder that you can fit on your belt. That woudl be cool to include as well. > "richy_jr_2000" <richy_jr_2000@y...> wrote: > > >I'm still working on designing a prep kit for the everyday cuber, > >but to my dismay only a few people have offered suggestions.  I'm > >begging all you guys out there to give me a hand on this one.   > >Anyway...yeh...the end > > > > > >To unsubscribe from this group, send an email to: > >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > >Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > > > > > > __________________________________________________________________ > The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp > > Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/
947. Re: WC2003 Meeting minutes March 8th,2003
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Mar 2003 04:43:59 -0000

Excellent, the official color orientation is the way I like it. But won't different color orientations make it alot easier for some, and harder for others? Because with your preferred color scheme, it's alot easier to see the exact cubie that you want. I once saw a website of a person who actually used a cube with purple and black on it. LOL By the way, will the competition cubes be 'studio cubes'? I'm also assuming they'll be lubed, right? --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > At this time there are no plans on having a retail version of the > competion cube.....d > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > > > Will the competition cube be available for purchase? I would > *love* > > many such cubes for creating designs. I assume those cubes will > be > > easy to twiddle... > > Hana a kostky > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > <dgosbee@s...> wrote: > > > The Following items were discussed during the recent status > meeting > > > of the World Championships: > > > > > > 1- Megaminx Category - Dropped from event(however a platform > will > > be > > > created for those wishing to establish a record). > > > 2- Color Scheme - Cubes used must be official color scheme in > order > > > for any records to stand. > > > 3 -Competitors may use there own cubes(stickers must be new), > and > > > there will also be a newly designed special competition cube for > > the > > > event provided if desired. > > > 4-Flash Devices - no flash devices permitted inside of > auditorium > > > during actual event. > > > > > > > > > > > > danG > > > chief
948. Re: [Speed cubing group] Anyone out there?
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Mar 2003 21:30:15 -0800 (PST)

Don't forget a couple of cube spare pieces! Brent James Potter <speed_cuber@...> wrote:I think we've given you all the information you should need. Include spray, stickers (possibly paint as well), replacement stickers, and have places to hold 2x2's. 3x3's, and maybe a 4x4 and 5x5. Make it a big suitcase kind of thing. And if you go to Gilles site and watch the cowboyish video, there's a cubeholder that you can fit on your belt. That woudl be cool to include as well. > "richy_jr_2000" <richy_jr_2000@y...> wrote: > > >I'm still working on designing a prep kit for the everyday cuber, > >but to my dismay only a few people have offered suggestions. I'm > >begging all you guys out there to give me a hand on this one. > >Anyway...yeh...the end > > > > > >To unsubscribe from this group, send an email to: > >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > >Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > > > > > > __________________________________________________________________ > The NEW Netscape 7.0 browser is now available. Upgrade now! http://channels.netscape.com/ns/browsers/download.jsp > > Get your own FREE, personal Netscape Mail account today at http://webmail.netscape.com/ Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Web Hosting - establish your business online [Non-text portions of this message have been removed]
949. Re: [Speed cubing group] Re: Lost 2x2 Website (and Braille)
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 11 Mar 2003 02:33:31 -0600

I just did a run of 12 solves all with my eyes closed, 10 second inspection time on all. I lubed the cube too before this run, which may have been a factor in the much faster times than I previously posted. Also I was using a First layer, second layer, last layer method, but I moved on to a F2l, LL method. This proved much easier than I thought it would be blind. Anyway, here are my times: 3:02.20 High, Discarded 2:29.45 2:50.09 2:26.50 2:34.67 2:23.44 2:36.02 2:30.78 2:27.61 2:51.16 2:21.14 Low, Discarded 2:50.13 Average 2:35.98 An interesting challeng indeed! Anyone who can should try it. Regards, Daniel ----- Original Message ----- From: Daniel Hayes To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, March 10, 2003 5:09 PM Subject: Re: [Speed cubing group] Re: Lost 2x2 Website (and Braille) Funny you should mention that, I just made a 3x3x3 textured cube. The textures include: sponge, sandpaper, velcro, cotton, foam, and felt. I haven't even had it for 24 hours, but I had the idea over a few months ago. I just timed myself and for my 3rd or so time solving it I got a 4:45, very very slow, but I wasn't exactly turning on the juice or anything. I'll practice some and post an average for you later. For the record my regular 3x3x3 record hovers around 35-40 seconds. Daniel ----- Original Message ----- From: mrtrickypants To: speedsolvingrubikscube@yahoogroups.com Sent: Saturday, March 08, 2003 5:37 PM Subject: [Speed cubing group] Re: Lost 2x2 Website (and Braille) ok....everyone calm down...i found the site i was looking for. it was hiding at the very obvious website -- puzzlesolver.com phew! btw: just got back from the domincan (a moment to brag)...while i was laying on the beach, i worked on my "braille" cube. was a perfect time to do it...just lying there with my eyes closed anyway. my 1st attempt was really slow, cause i kept falling asleep. but just wondering how many of you have worked with a cube like this (textured somehow), and what your times are. --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > the other day, i was surfing around and came across a great site for > solving a 2x2. now, i can easily solve a 2x2, but i loved the way > this site presented it...very nice graphics, and only 2 sets of > moves. on 1 page it showed how to swap 2 pieces, and on the next > page, how to cycle 3. > > i wish i could give a better description, but i'm falling asleep at > my desk here.... > > anyway, if someone thinks they know what site i'm talking about, > please tell me...cause i forgot to "favourite" it. > > thanks Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed] Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
950. Re: WC2003 Meeting minutes March 8th,2003
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Mar 2003 10:44:21 -0000

competition cubes are not studio cubes.. they are a newly designed cube for competitions only. of course they will be lubed guys!!.. d --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > Excellent, the official color orientation is the way I like it. But > won't different color orientations make it alot easier for some, and > harder for others? Because with your preferred color scheme, it's > alot easier to see the exact cubie that you want. I once saw a > website of a person who actually used a cube with purple and black on > it. LOL > By the way, will the competition cubes be 'studio cubes'? I'm also > assuming they'll be lubed, right? > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > At this time there are no plans on having a retail version of the > > competion cube.....d > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > > <hanabizek@e...> wrote: > > > > > > Will the competition cube be available for purchase? I would > > *love* > > > many such cubes for creating designs. I assume those cubes will > > be > > > easy to twiddle... > > > Hana a kostky > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > > <dgosbee@s...> wrote: > > > > The Following items were discussed during the recent status > > meeting > > > > of the World Championships: > > > > > > > > 1- Megaminx Category - Dropped from event(however a platform > > will > > > be > > > > created for those wishing to establish a record). > > > > 2- Color Scheme - Cubes used must be official color scheme in > > order > > > > for any records to stand. > > > > 3 -Competitors may use there own cubes(stickers must be new), > > and > > > > there will also be a newly designed special competition cube > for > > > the > > > > event provided if desired. > > > > 4-Flash Devices - no flash devices permitted inside of > > auditorium > > > > during actual event. > > > > > > > > > > > > > > > > danG > > > > chief
951. [Speed cubing group] Re: Lost 2x2 Website (and Braille)
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Mar 2003 11:12:07 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > I just did a run of 12 solves all with my eyes closed, 10 second inspection time on all. not that i think it would make a huge difference on your times or anything, but just a small point; i don't think you should have an inspection time. unless you mean a 10 second inspection time while your eyes are closed...which may have been what you meant. pick up cube, close eyes, mix like crazy, inspect, solve, open eyes...cheer at least that's how i do it and nice times btw. mine aren't that fast yet. of course, i've only done the thing on the beach, topped up with dominican rum...and no watch...
952. Re: WC2003 Meeting minutes March 8th,2003
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Mar 2003 14:23:02 -0000

will the skewb and pyraminx be a platform event? Also will all events be considered into the guiness book of world records, or is it just the 3x3? jake
953. Re: [Speed cubing group] Anyone out there?
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Mar 2003 14:29:47 -0000

I think this cube case is a good idea. But idont think it needs to be that big! I mean if we are on the go, i don't wanna lug a big honking suitcase around. I think a small set would be more preferable. Paints, silicone, brushes and q tips, and maybe one spot for a cube, because a spot for a 2x2 3x3 4x4 5x5 would be cool, but just waisted space. Maybe if you had a customizable case or different cases a cuber can choose one, so everyone is happy. I'd like something small but some of you might want something bigger. Compramize? Jake --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Don't forget a couple of cube spare pieces! > Brent > James Potter <speed_cuber@y...> wrote:I think we've given you all the information you should need. > Include spray, stickers (possibly paint as well), replacement > stickers, and have places to hold 2x2's. 3x3's, and maybe a 4x4 and > 5x5. Make it a big suitcase kind of thing. > And if you go to Gilles site and watch the cowboyish video, there's a > cubeholder that you can fit on your belt. That woudl be cool to > include as well. > > > "richy_jr_2000" <richy_jr_2000@y...> wrote: > > > > >I'm still working on designing a prep kit for the everyday cuber, > > >but to my dismay only a few people have offered suggestions. I'm > > >begging all you guys out there to give me a hand on this one. > > >Anyway...yeh...the end > > > > > > > > >To unsubscribe from this group, send an email to: > > >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > >Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > __________________________________________________________________ > > The NEW Netscape 7.0 browser is now available. Upgrade now! > http://channels.netscape.com/ns/browsers/download.jsp > > > > Get your own FREE, personal Netscape Mail account today at > http://webmail.netscape.com/ > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > Yahoo! Web Hosting - establish your business online > > [Non-text portions of this message have been removed]
954. Re: [Speed cubing group] Anyone out there?
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Mar 2003 15:14:52 -0000

You "don't wana lug a big honking suitcase around"? If you are a 3d cube designer, you have no choice! Hana a kostky ---n speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > I think this cube case is a good idea. But idont think it needs to > be that big! I mean if we are on the go, i don't wanna lug a big > honking suitcase around. I think a small set would be more > preferable. Paints, silicone, brushes and q tips, and maybe one spot > for a cube, because a spot for a 2x2 3x3 4x4 5x5 would be cool, but > just waisted space. Maybe if you had a customizable case or different > cases a cuber can choose one, so everyone is happy. I'd like > something small but some of you might want something bigger. > Compramize? > Jake > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > <brentmorganmaster@y...> wrote: > > > > Don't forget a couple of cube spare pieces! > > Brent > > James Potter <speed_cuber@y...> wrote:I think we've given you all > the information you should need. > > Include spray, stickers (possibly paint as well), replacement > > stickers, and have places to hold 2x2's. 3x3's, and maybe a 4x4 and > > 5x5. Make it a big suitcase kind of thing. > > And if you go to Gilles site and watch the cowboyish video, there's > a > > cubeholder that you can fit on your belt. That woudl be cool to > > include as well. > > > > > "richy_jr_2000" <richy_jr_2000@y...> wrote: > > > > > > >I'm still working on designing a prep kit for the everyday > cuber, > > > >but to my dismay only a few people have offered suggestions. > I'm > > > >begging all you guys out there to give me a hand on this one. > > > >Anyway...yeh...the end > > > > > > > > > > > >To unsubscribe from this group, send an email to: > > > >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > >Your use of Yahoo! Groups is subject to > > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > > > > __________________________________________________________________ > > > The NEW Netscape 7.0 browser is now available. Upgrade now! > > http://channels.netscape.com/ns/browsers/download.jsp > > > > > > Get your own FREE, personal Netscape Mail account today at > > http://webmail.netscape.com/ > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > :) > > --Brent > > > > > > --------------------------------- > > Do you Yahoo!? > > Yahoo! Web Hosting - establish your business online > > > > [Non-text portions of this message have been removed]
955. Re: WC2003 Meeting minutes March 8th,2003
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Mar 2003 15:43:09 -0000

all rubiks products are actual events while non and special are for record attempts/establishments... yes all for the guiness book.. d --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > will the skewb and pyraminx be a platform event? Also will all > events be considered into the guiness book of world records, or is it > just the 3x3? > jake
956. Re: WC2003 Meeting minutes March 8th,2003
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Mar 2003 15:55:18 -0000

Cool!! --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > all rubiks products are actual events while non and special are for > record attempts/establishments... > > yes all for the guiness book.. > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > will the skewb and pyraminx be a platform event? Also will all > > events be considered into the guiness book of world records, or is > it > > just the 3x3? > > jake
957. Re: [Speed cubing group] Anyone out there?
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Mar 2003 15:58:03 -0000

Hehehe indeed! Do you lube your cubes? That would be a lot of lubing! esprcially when your dealing with 200ish cubes for a spectacular design! Jake --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > > You "don't wana lug a big honking suitcase around"? If you are a 3d > cube designer, you have no choice! > Hana a kostky > > ---n speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> > wrote: > > I think this cube case is a good idea. But idont think it needs to > > be that big! I mean if we are on the go, i don't wanna lug a big > > honking suitcase around. I think a small set would be more > > preferable. Paints, silicone, brushes and q tips, and maybe one > spot > > for a cube, because a spot for a 2x2 3x3 4x4 5x5 would be cool, but > > just waisted space. Maybe if you had a customizable case or > different > > cases a cuber can choose one, so everyone is happy. I'd like > > something small but some of you might want something bigger. > > Compramize? > > Jake > > > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > > <brentmorganmaster@y...> wrote: > > > > > > Don't forget a couple of cube spare pieces! > > > Brent > > > James Potter <speed_cuber@y...> wrote:I think we've given you > all > > the information you should need. > > > Include spray, stickers (possibly paint as well), replacement > > > stickers, and have places to hold 2x2's. 3x3's, and maybe a 4x4 > and > > > 5x5. Make it a big suitcase kind of thing. > > > And if you go to Gilles site and watch the cowboyish video, > there's > > a > > > cubeholder that you can fit on your belt. That woudl be cool to > > > include as well. > > > > > > > "richy_jr_2000" <richy_jr_2000@y...> wrote: > > > > > > > > >I'm still working on designing a prep kit for the everyday > > cuber, > > > > >but to my dismay only a few people have offered suggestions. > > I'm > > > > >begging all you guys out there to give me a hand on this one. > > > > >Anyway...yeh...the end > > > > > > > > > > > > > > >To unsubscribe from this group, send an email to: > > > > >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > > > >Your use of Yahoo! Groups is subject to > > > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > > > > > > > > > > ____________________________________________________________ ______ > > > > The NEW Netscape 7.0 browser is now available. Upgrade now! > > > http://channels.netscape.com/ns/browsers/download.jsp > > > > > > > > Get your own FREE, personal Netscape Mail account today at > > > http://webmail.netscape.com/ > > > > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service. > > > > > > > > > :) > > > --Brent > > > > > > > > > --------------------------------- > > > Do you Yahoo!? > > > Yahoo! Web Hosting - establish your business online > > > > > > [Non-text portions of this message have been removed]
958. Re: [Speed cubing group] Anyone out there?
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Mar 2003 16:38:46 -0000

--- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > Hehehe indeed! Do you lube your cubes? No.I don't know how to do it. I m the leasr dextrous person that has walked on this earth. All I can do is judicious twiddling. > That would be a lot of > lubing! esprcially when your dealing with 200ish cubes for a spectacular > design! Wait a minute! I wouldn't call those designs spectacular. I am looking for people who can do that. I hope to find them in Toronto. I seem to be unable to find them on the Web. But thanks, anyway. Hana a kostky > Jake > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > > > You "don't wana lug a big honking suitcase around"? If you are a 3d > > cube designer, you have no choice! > > Hana a kostky > > > > ---n speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> > > wrote: > > > I think this cube case is a good idea. But idont think it needs to > > > be that big! I mean if we are on the go, i don't wanna lug a big > > > honking suitcase around. I think a small set would be more > > > preferable. Paints, silicone, brushes and q tips, and maybe one > > spot > > > for a cube, because a spot for a 2x2 3x3 4x4 5x5 would be cool, > but > > > just waisted space. Maybe if you had a customizable case or > > different > > > cases a cuber can choose one, so everyone is happy. I'd like > > > something small but some of you might want something bigger. > > > Compramize? > > > Jake > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > > > <brentmorganmaster@y...> wrote: > > > > > > > > Don't forget a couple of cube spare pieces! > > > > Brent > > > > James Potter <speed_cuber@y...> wrote:I think we've given you > > all > > > the information you should need. > > > > Include spray, stickers (possibly paint as well), replacement > > > > stickers, and have places to hold 2x2's. 3x3's, and maybe a 4x4 > > and > > > > 5x5. Make it a big suitcase kind of thing. > > > > And if you go to Gilles site and watch the cowboyish video, > > there's > > > a > > > > cubeholder that you can fit on your belt. That woudl be cool to > > > > include as well. > > > > > > > > > "richy_jr_2000" <richy_jr_2000@y...> wrote: > > > > > > > > > > >I'm still working on designing a prep kit for the everyday > > > cuber, > > > > > >but to my dismay only a few people have offered > suggestions. > > > I'm > > > > > >begging all you guys out there to give me a hand on this one. > > > > > >Anyway...yeh...the end > > > > > > > > > > > > > > > > > >To unsubscribe from this group, send an email to: > > > > > >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > > > > > > >Your use of Yahoo! Groups is subject to > > > > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > ____________________________________________________________ > ______ > > > > > The NEW Netscape 7.0 browser is now available. Upgrade > now! > > > > http://channels.netscape.com/ns/browsers/download.jsp > > > > > > > > > > Get your own FREE, personal Netscape Mail account today at > > > > http://webmail.netscape.com/ > > > > > > > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > > > > > To unsubscribe from this group, send an email to: > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > > Service. > > > > > > > > > > > > :) > > > > --Brent > > > > > > > > > > > > --------------------------------- > > > > Do you Yahoo!? > > > > Yahoo! Web Hosting - establish your business online > > > > > > > > [Non-text portions of this message have been removed]
959. Re: memorization
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Mar 2003 17:01:11 -0000

Hi Jasmine, I just found one that's getting quicker for me: r U r U r U r U2 r U r U r U r (15/23/24). DJ --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > This sounds familiar David J. I remember someone showing me a more > efficient alg for opposite edge swaps years ago. I was quite > impressive actually because the friend who showed me couldn't > actually solve a whole cube! He just happened to know a few very > useful algs. One of them was an adjacent corner swap and the other (I > think) was this one. For some reason the corner swap stuck in my head > and I've been using it ever since then (since 1997). Unfortunately I > forgot about the opposite edge flip. > > I was getting a bit confused by your description. I followed the gist > of it enough for it to seem kinda familiar, but not enough to > actually implement it properly. Perhaps you could give me the > notation? And the orientation of the cube at the start of the alg > (eg. hold the cube with the two edges to be flipped in the left/right > of the top layer) > > Thanks. :) > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia > <d_j_salvia@y...>" <d_j_salvia@y...> wrote: > > Hi Jasmine, > > > > There's a generic sequence for flipping two edges. > > > > Instead of giving you specifics I'll try to put this in > English. :) > > > > Turn one side to put one of the last level edges on the middle > > level. Moving only the middle level, remove the edge piece from that > > side. Flip that side over. Moving only the middle level replace the > > edge piece to its place on that side. Turn that side to return the > > edge (and its two corners) to the LL. > > > > Rotate LL to put the other edge piece to be flipped on that side. > > > > Do in reverse what you did to the first edge. > > > > I hope my description works. > > > > David J > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > I know an alg that is 30 moves. It's one that I learnt about 15 > years > > > ago and for some reason it stuck in my head, despite the fact > that I > > > rarely use it (because it's so long obviously). If I think ahead > when > > > I'm doing the LL then I can always avoid it. > > > > > > It's an LL edge alg which flips two opposite edges and leaves the > > > rest of the cube intact. I'm sure there's a more efficient alg > which > > > does the same thing but I'm too slack to check! Dearie me. I'll > never > > > improve my times with an attitude like that will I!! > > > > > > Jasmine. > > >
960. Keyboard designed for computer cubing
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Mar 2003 20:19:16 -0000

http://grrroux.free.fr/pictures/keybcube.jpg Don't need more keys.
961. Re: Keyboard designed for computer cubing
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Mar 2003 20:55:48 -0000

Gilles! Thats Great!!! Your videos are hilarious! Jake
962. Re: Keyboard designed for computer cubing
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Mar 2003 21:24:09 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > > http://grrroux.free.fr/pictures/keybcube.jpg > > Don't need more keys. I would put in a " ' " key as well. nascarjon
963. Re: [Speed cubing group] Re: Lost 2x2 Website (and Braille)
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 11 Mar 2003 16:16:26 -0600

Yeah, my inspection times are not visual. I use the Ultimate Rubik's Cube Timer, I scramble it under my desk where I can't see it using the supplied algorithm, then I hold it by the corners so I can't feel the textures. then I hit The start button and start feeling around on the cube (you don't get much done in 10 seconds). Then when it dings I start solving, still under the desk, so I can't see it. When I think it's solved I stop the timer, then I look at it, if it really is solved, I accept the time. And I do think the dominican rum might be a bit of a set back, albeit a fun one ;) Hehehe. More people need to try their hand (really bad pun) at texture cubing though. It sure is neat! Regards, Daniel ----- Original Message ----- From: mrtrickypants To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, March 11, 2003 5:12 AM Subject: [Speed cubing group] Re: Lost 2x2 Website (and Braille) --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > I just did a run of 12 solves all with my eyes closed, 10 second inspection time on all. not that i think it would make a huge difference on your times or anything, but just a small point; i don't think you should have an inspection time. unless you mean a 10 second inspection time while your eyes are closed...which may have been what you meant. pick up cube, close eyes, mix like crazy, inspect, solve, open eyes...cheer at least that's how i do it and nice times btw. mine aren't that fast yet. of course, i've only done the thing on the beach, topped up with dominican rum...and no watch... Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
964. Re: [Speed cubing group] Re: Lost 2x2 Website (and Braille)
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 11 Mar 2003 17:37:46 -0600

Update: New average 2:05.23 Min: 1:58 Max: 2:32.17 Woohoo! I hit Sub 2 minutes 4 times during that sequence! This thing is really annoying cause I can do a run of 12 regular cubes in about 10 minutes, but this takes me at least half an hour to do! ----- Original Message ----- From: mrtrickypants To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, March 11, 2003 5:12 AM Subject: [Speed cubing group] Re: Lost 2x2 Website (and Braille) --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > I just did a run of 12 solves all with my eyes closed, 10 second inspection time on all. not that i think it would make a huge difference on your times or anything, but just a small point; i don't think you should have an inspection time. unless you mean a 10 second inspection time while your eyes are closed...which may have been what you meant. pick up cube, close eyes, mix like crazy, inspect, solve, open eyes...cheer at least that's how i do it and nice times btw. mine aren't that fast yet. of course, i've only done the thing on the beach, topped up with dominican rum...and no watch... Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
965. Time
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Mar 2003 22:20:12 -0800 (PST)

Just curious here guys, but how many (an estimation, of course) HOURS do you think you put into cubing in YOUR LIFE? Me, so far, would probably be between 100-150 hours or so, but im not stopping yet.... Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Web Hosting - establish your business online [Non-text portions of this message have been removed]
966. RE: [Speed cubing group] Time
From: rubxmastr@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Mar 2003 01:38:25 -0500

i would say 250 for me or so (but this is only 3 months for me). but i have to ammitt, im a cube junkie :p ryguy Brent Morgan <brentmorganmaster@...> wrote: > >Just curious here guys, but how many (an estimation, of course) HOURS do you think you put into cubing in YOUR LIFE? �Me, so far, would probably be between 100-150 hours or so, but im not stopping yet.... >Brent > > >:) >--Brent > > >--------------------------------- >Do you Yahoo!? >Yahoo! Web Hosting - establish your business online > >[Non-text portions of this message have been removed] > > >To unsubscribe from this group, send an email to: >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > __________________________________________________________________ Try AOL and get 1045 hours FREE for 45 days! http://free.aol.com/tryaolfree/index.adp?375380 Get AOL Instant Messenger 5.1 for FREE! Download Now! http://aim.aol.com/aimnew/Aim/register.adp?promos=380455
967. WC2003 Color Scheme Issues RESOLVED!!
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Mar 2003 15:41:08 -0000

All WC2003 Competitors Please Take note!! ------------------------------------------- Since I am one of the ones who uses a now non official color scheme (Blue/White), and from the outpour received, since the announcement last weekend, I took it to heart and went to bat with the higher up's regarding the issues surrounding the color schemes of the cube(which in my opinion makes no different what so ever - manufacturer's produced it that way)................................................................. ..................................................................... ........................AND I WON!!!!!......................... Therefore there is now "NO COLOR SCHEMES RESTRICTIONS" for this championship. - Two types of cubes can be used for this event: ------------------------------------------------ 1-Newly Designed Competion cubes or 2-Your own cube in your own colored scheme(must use original color's) and new stickers will be supplied(Documentary/Camera's). Tiles ok (stickers will fit over tiles for those C4 Cubists) 3-no cutting corners or rounding of edges on any facelet of the cube (includes atom). 3x3x3 cubes will be preinspected(dismantled) prior to each event round. Sanding imperfections of the plastic permitted. DanG Chief WC2003ORGTEAM
968. WC2003 Color Scheme Issue - RESOLVED!!!
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Mar 2003 13:31:59 -0000

All WC2003 Competitors Please Take note!! ------------------------------------------- Since I am one of the ones who uses a now non official color scheme (Blue/White), and from the outpour received, since the announcement last weekend, I took it to heart and went to bat with the Owners regarding the issues surrounding the color schemes of the cube(which in my opinion makes no different what so ever - manufacturer's produced it that way)................................................................. ..................................................................... ........................AND I WON!!!!!......................... Therefore there is now "NO COLOR SCHEMES RESTRICTIONS" for this championship. - Two types of cubes can be used for this event: ------------------------------------------------ 1-Newly Designed Competion cubes or 2-Your own cube in your own colored scheme(must use original color's) and new stickers will be supplied(Documentary/Camera's). Tiles ok (stickers will fit over tiles for those C4 Cubists) 3-no cutting corners or rounding of edges on any facelet of the cube (includes atom). 3x3x3 cubes will be preinspected(dismantled) prior to each event round. Sanding imperfections of the plastic permitted. DanG Chief WC2003ORGTEAM
969. Re: WC2003 Color Scheme Issue - RESOLVED!!!
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Mar 2003 20:09:28 -0000

I've got a couple questions: 1) Cubes may have tiles (stickers will be provided to put on over them), but are painted cubes allowed (with the provided stickers on top, as with tiles)? 2) Does this sticker vs. paint/tile restriction apply to all puzzles (Cubes, megaminx, etc.), all cubes (2x2x2 - 5x5x5), or only the 3x3x3 cubes? Specifically, I have a tiled megaminx (though I know that's not an official event, I'll be making a record attempt), and would like to paint (with nail polish) my other-sized cubes, since their stickers are wearing off. Will these puzzles not qualify for records, if painted? 3) Do all size cubes need to use the "original" colors (Blue, Green, Red, Orange, White, & Yellow)? I recently got the Eastsheen cube set from Mefferts (2x2x2, 4x4x4, & 5x5x5), and they have purple in place of orange. Is this okay? --- gosd123 wrote: > All WC2003 Competitors Please Take note!! > ... > there is now "NO COLOR SCHEMES RESTRICTIONS" for this > championship. > > - Two types of cubes can be used for this event: > ------------------------------------------------ > > 1-Newly Designed Competion cubes or > 2-Your own cube in your own colored scheme(must use original colors) > and new stickers will be supplied(Documentary/Camera's). Tiles ok > (stickers will fit over tiles for those C4 Cubists) > 3-no cutting corners or rounding of edges on any facelet of the cube > (includes atom). 3x3x3 cubes will be preinspected(dismantled) prior > to each event round. Sanding imperfections of the plastic permitted. > > DanG > Chief > WC2003ORGTEAM
970. Re: WC2003 Color Scheme Issue - RESOLVED!!!
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Mar 2003 20:17:27 -0000

Thanks Dan. I stil have question about coloring. If someone has problem in recognition of coloring like red/green blindness or weakness (which is very common!), still need to follow OFFICIAL COLORS? Is that possible to use alternative color? > > 1-Newly Designed Competion cubes or > > 2-Your own cube in your own colored scheme(must use original colors) > > and new stickers will be supplied(Documentary/Camera's). Tiles ok > > (stickers will fit over tiles for those C4 Cubists) > > 3-no cutting corners or rounding of edges on any facelet of the cube > > (includes atom). 3x3x3 cubes will be preinspected(dismantled) prior > > to each event round. Sanding imperfections of the plastic permitted. > > > > DanG > > Chief > > WC2003ORGTEAM
971. Question for everybody
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Mar 2003 20:23:55 -0000

If someone started today, having never seen a cube before, get into the low twenty second range by August 23? DJ
972. Re: Question for everybody
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Mar 2003 21:21:00 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > > If someone started today, having never seen a cube before, get into > the low twenty second range by August 23? > > DJ I think that they could. In under 6 months. But one would have to be totally dedicated, quit their job, or drop out of school, and practice 5-8 hours a day! It took me about 10 months from my first solve to get to 25s average. I was devoted for the last 8 of the 10 months to improving my speed. It took me around an hour to 3 hours of practice a day. So I think that theoretically this could be done, but realistically it would be very difficult. -Kenneth
973. Re: WC2003 Color Scheme Issue - RESOLVED!!!
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Mar 2003 22:02:35 -0000

color scheme applies to 3x3x3 only. --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > I've got a couple questions: > > 1) Cubes may have tiles (stickers will be provided to put on over > them), but are painted cubes allowed (with the provided stickers on > top, as with tiles)? > > 2) Does this sticker vs. paint/tile restriction apply to all puzzles > (Cubes, megaminx, etc.), all cubes (2x2x2 - 5x5x5), or only the 3x3x3 > cubes? Specifically, I have a tiled megaminx (though I know that's > not an official event, I'll be making a record attempt), and would > like to paint (with nail polish) my other-sized cubes, since their > stickers are wearing off. Will these puzzles not qualify for > records, if painted? > > 3) Do all size cubes need to use the "original" colors (Blue, Green, > Red, Orange, White, & Yellow)? I recently got the Eastsheen cube set > from Mefferts (2x2x2, 4x4x4, & 5x5x5), and they have purple in place > of orange. Is this okay? > > --- gosd123 wrote: > > All WC2003 Competitors Please Take note!! > > ... > > there is now "NO COLOR SCHEMES RESTRICTIONS" for this > > championship. > > > > - Two types of cubes can be used for this event: > > ------------------------------------------------ > > > > 1-Newly Designed Competion cubes or > > 2-Your own cube in your own colored scheme(must use original colors) > > and new stickers will be supplied(Documentary/Camera's). Tiles ok > > (stickers will fit over tiles for those C4 Cubists) > > 3-no cutting corners or rounding of edges on any facelet of the cube > > (includes atom). 3x3x3 cubes will be preinspected(dismantled) prior > > to each event round. Sanding imperfections of the plastic permitted. > > > > DanG > > Chief > > WC2003ORGTEAM
974. Re: WC2003 Color Scheme Issue - RESOLVED!!!
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Mar 2003 22:04:10 -0000

that would mean that they have a red/green deficiency in their eyes and should have it looked at... the color stickers which will be used are the newer ones out now a days..and apply to 3x3x3 only... d --- In speedsolvingrubikscube@yahoogroups.com, makimoto2000us <no_reply@y...> wrote: > Thanks Dan. > > I stil have question about coloring. > If someone has problem in recognition of coloring like red/green > blindness or weakness (which is very common!), still need to follow > OFFICIAL COLORS? > Is that possible to use alternative color? > > > > > 1-Newly Designed Competion cubes or > > > 2-Your own cube in your own colored scheme(must use original > colors) > > > and new stickers will be supplied(Documentary/Camera's). Tiles ok > > > (stickers will fit over tiles for those C4 Cubists) > > > 3-no cutting corners or rounding of edges on any facelet of the > cube > > > (includes atom). 3x3x3 cubes will be preinspected(dismantled) > prior > > > to each event round. Sanding imperfections of the plastic > permitted. > > > > > > DanG > > > Chief > > > WC2003ORGTEAM
975. Re: [Speed cubing group] Anyone out there?
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Mar 2003 14:55:47 -0800 (PST)

I have a suggestion on cases. Check on Pelican Cases. You can get the 1120 with pick and pluck foam for only 27 dollars. It has unconditional lifetime gaurantee, is completely sealed, and corrosion proofed. That may be a bit extreme, but these cases are excelent considering the price. You can also get the foam custom cut to fit your needs. Adam --------------------------------- Do you Yahoo!? Yahoo! Web Hosting - establish your business online [Non-text portions of this message have been removed]
976. Re: [Speed cubing group] Anyone out there?
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Mar 2003 15:35:40 -0800 (PST)

Adam, Thanks for the suggestion I'll definetly be looking into that within the near future. As of right now I'm designing my own custom mini-prep kits. It won't be big for travel purposes, and its got a classy look. -Richard --- Adam Sherwood <atomickeg@...> wrote: > > I have a suggestion on cases. Check on Pelican > Cases. You can get the 1120 with pick and pluck foam > for only 27 dollars. It has unconditional lifetime > gaurantee, is completely sealed, and corrosion > proofed. That may be a bit extreme, but these cases > are excelent considering the price. You can also get > the foam custom cut to fit your needs. > > Adam > > > > --------------------------------- > Do you Yahoo!? > Yahoo! Web Hosting - establish your business online > > [Non-text portions of this message have been > removed] > > __________________________________________________ Do you Yahoo!? Yahoo! Web Hosting - establish your business online http://webhosting.yahoo.com
977. nores on color schene
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Mar 2003 01:17:07 -0000

Color scheme is colors on opppsite faces. Two cubes having identical colors do not neccessarily have identical colot schemes. A Rubik's cube solution is independebt of color schreme, prompting Singmaster to devise his notation for faces and rotations. I see this notation used by speed cubists in this club. For this reason, I think having an official color scheme is not really neccessary. However, if we are to have such a scheme, then it is god of Dan to announce it at this early stage. I recommend that those speed cubists who wiosh to participate in Toronto use this color scheme as part of their training to "get in into the system", nd improve the chance of winning. is pontification sounds almost sacriligeous coming from a mere cube artist, who will exhibit, not compete, and therefore win no records. Make no mistake, though: color scheme is very important in cube art. Color scheme determines the appearance of the 3D design. there is something called opposite colors and adjacent colors. For example, the Landry Staircas in http://cube.misto.cz has gren-yellow as opposite colors and red,orange,white and blue as adjacent colors. Only white and red is seem by the outside world. If I were to use the Rubik's color scheme, and retain red and white as adgacent colors, I would have blue-gren as opposite colors. Hana a kostky Aquestion for Dan: do cube artists have to adhere to the official color scheme for them to exhibit? I guess this would not apply to a single-cube art, such as picture cubes.
978. RE: [Speed cubing group] Question for everybody
From: rubxmastr@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Mar 2003 20:28:58 -0500

this would be possible if you had 100% dedication. youd need a month or 2 to get used to the cube and the method and youd probably see you times slowly getting better every week. this has been happening to me for quite a while. my times went from >1 min to 1 min to 50 sec to 45, 40, 37 and now im at 37 but feel they will now drop to 35 and am still learning or improving approx. 20 algs in the past 1.5 months. of course, i spend all of my time with the cube and practice for 3-8 hours a day with school and all day without. definitely possible. "d_j_salvia" <d_j_salvia@...> wrote: > >If someone started today, having never seen a cube before, get into >the low twenty second range by August 23? > >DJ > > >To unsubscribe from this group, send an email to: >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > __________________________________________________________________ Try AOL and get 1045 hours FREE for 45 days! http://free.aol.com/tryaolfree/index.adp?375380 Get AOL Instant Messenger 5.1 for FREE! Download Now! http://aim.aol.com/aimnew/Aim/register.adp?promos=380455
979. Re: [Speed cubing group] WC2003 Color Scheme Issue - RESOLVED!!!
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 12 Mar 2003 20:45:52 -0600

excellent job! All of us here owe you a debt of gratitude for all the work you've put into getting this going. I'm going to do everything I can to get there and be a part of the fun! Cheers! Daniel ----- Original Message ----- From: gosd123 To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, March 12, 2003 7:31 AM Subject: [Speed cubing group] WC2003 Color Scheme Issue - RESOLVED!!! All WC2003 Competitors Please Take note!! ------------------------------------------- Since I am one of the ones who uses a now non official color scheme (Blue/White), and from the outpour received, since the announcement last weekend, I took it to heart and went to bat with the Owners regarding the issues surrounding the color schemes of the cube(which in my opinion makes no different what so ever - manufacturer's produced it that way)................................................................. ..................................................................... ........................AND I WON!!!!!......................... Therefore there is now "NO COLOR SCHEMES RESTRICTIONS" for this championship. - Two types of cubes can be used for this event: ------------------------------------------------ 1-Newly Designed Competion cubes or 2-Your own cube in your own colored scheme(must use original color's) and new stickers will be supplied(Documentary/Camera's). Tiles ok (stickers will fit over tiles for those C4 Cubists) 3-no cutting corners or rounding of edges on any facelet of the cube (includes atom). 3x3x3 cubes will be preinspected(dismantled) prior to each event round. Sanding imperfections of the plastic permitted. DanG Chief WC2003ORGTEAM Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
980. Re: [Speed cubing group] Question for everybody
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Mar 2003 19:46:35 -0800

At 20:23 +0000 3/12/03, d_j_salvia wrote: >If someone started today, having never seen a cube before, get into >the low twenty second range by August 23? Somebody who is very talented and did nothing else could probably do that in half the time, with help of all the Internet resources available these days. I'd hope that somebody that talented would have some better use for their time and talent, though... -- "The power of accurate observation is commonly called cynicism by those who have not got it." -- George Bernard Shaw Lars Petrus, San Francisco - lars@... http://lar5.com
981. [Speed cubing group] Question about the WC2003
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 12 Mar 2003 21:53:54 -0600

Hey, I've heard several people from the 1982 championship will be attendance, who will they be? Also, will the distinguished Mr. Rubik himself be attending? Thanks! Daniel ----- Original Message ----- From: gosd123 To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, March 12, 2003 9:41 AM Subject: [Speed cubing group] WC2003 Color Scheme Issues RESOLVED!! All WC2003 Competitors Please Take note!! ------------------------------------------- Since I am one of the ones who uses a now non official color scheme (Blue/White), and from the outpour received, since the announcement last weekend, I took it to heart and went to bat with the higher up's regarding the issues surrounding the color schemes of the cube(which in my opinion makes no different what so ever - manufacturer's produced it that way)................................................................. ..................................................................... ........................AND I WON!!!!!......................... Therefore there is now "NO COLOR SCHEMES RESTRICTIONS" for this championship. - Two types of cubes can be used for this event: ------------------------------------------------ 1-Newly Designed Competion cubes or 2-Your own cube in your own colored scheme(must use original color's) and new stickers will be supplied(Documentary/Camera's). Tiles ok (stickers will fit over tiles for those C4 Cubists) 3-no cutting corners or rounding of edges on any facelet of the cube (includes atom). 3x3x3 cubes will be preinspected(dismantled) prior to each event round. Sanding imperfections of the plastic permitted. DanG Chief WC2003ORGTEAM Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
982. Re: [Speed cubing group] Time
From: "triggercross4891" <triggercross4891@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Mar 2003 04:04:03 -0000

Eh...let's see, started in Nov 2002...now it's been 4 months...cubed like 4 hours aday...ave...4x30x4=120x4=480...I think it might be more cuz i cubed a whole lot in the beginning, now that i'm in the 20s...it's slower...So maybe 500 hours!!! Man, that just made me realize how much time I have spent on this THING. Should we be such addicts? --- In speedsolvingrubikscube@yahoogroups.com, rubxmastr@n... wrote: > i would say 250 for me or so (but this is only 3 months for me). but i have to ammitt, im a cube junkie :p > > ryguy > > > Brent Morgan <brentmorganmaster@y...> wrote: > > > > >Just curious here guys, but how many (an estimation, of course) HOURS do you think you put into cubing in YOUR LIFE?  Me, so far, would probably be between 100-150 hours or so, but im not stopping yet.... > >Brent > > > > > >:) > >--Brent > > > > > >--------------------------------- > >Do you Yahoo!? > >Yahoo! Web Hosting - establish your business online > > > >[Non-text portions of this message have been removed] > > > > > >To unsubscribe from this group, send an email to: > >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > >Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > > > > > > __________________________________________________________________ > Try AOL and get 1045 hours FREE for 45 days! > http://free.aol.com/tryaolfree/index.adp?375380 > > Get AOL Instant Messenger 5.1 for FREE! Download Now! > http://aim.aol.com/aimnew/Aim/register.adp?promos=380455
983. All experienced cubers, please help....
From: "triggercross4891" <triggercross4891@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Mar 2003 04:11:08 -0000

I've asked this question before...but didn't get any reply, so here it is again. I've heard that some sub 20s cubers are either learning or using something called "extended cross" method. I don't know if this is a little trick to help or a whole method by itself, but I would really like to know. Btw, how many sub 20s cubers are using no-rotate F2L method (assuming you use layer by layer solving algs)
984. NEone here from Malaysia?
From: "quekbc" <quekbc@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Mar 2003 10:39:46 -0000

if yes... Do you know where i can get one Rubik's Cube for myself... NEwhere in Selangor if possible
985. Re: [Speed cubing group] Question about the WC2003
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Mar 2003 15:37:52 -0000

I'm almost positive that Erno Rubik will be there. I'm gonna get my cube autographed! :) --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > Hey, I've heard several people from the 1982 championship will be attendance, who will they be? Also, will the distinguished Mr. Rubik himself be attending? Thanks! > > Daniel > ----- Original Message ----- > From: gosd123 > To: speedsolvingrubikscube@yahoogroups.com > Sent: Wednesday, March 12, 2003 9:41 AM > Subject: [Speed cubing group] WC2003 Color Scheme Issues RESOLVED!! > > > All WC2003 Competitors Please Take note!! > ------------------------------------------- > Since I am one of the ones who uses a now non official color scheme > (Blue/White), and from the outpour received, since the announcement > last weekend, I took it to heart and went to bat with the higher up's > regarding the issues surrounding the color schemes of the cube (which > in my opinion makes no different what so ever - manufacturer's > produced it that > way)................................................................. > ................................................................. .... > ........................AND I WON!!!!!......................... > > > Therefore there is now "NO COLOR SCHEMES RESTRICTIONS" for this > championship. > > - Two types of cubes can be used for this event: > ------------------------------------------------ > > 1-Newly Designed Competion cubes or > 2-Your own cube in your own colored scheme(must use original color's) > and new stickers will be supplied(Documentary/Camera's). Tiles ok > (stickers will fit over tiles for those C4 Cubists) > 3-no cutting corners or rounding of edges on any facelet of the cube > (includes atom). 3x3x3 cubes will be preinspected(dismantled) prior > to each event round. Sanding imperfections of the plastic permitted. > > > DanG > Chief > WC2003ORGTEAM > > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed]
986. Re: All experienced cubers, please help....
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Mar 2003 15:40:55 -0000

I'm not positive, but I think that this is a combination between Lars Petrus'' method and Jessica Fridrich's method. I think you get the 2x2x2 portion, then you get the rest of the edges for that layer, so you have a cross + a 2x2x2 cube. You should ask Chris about it. I think he made it up. Again, I'm not positive. --- In speedsolvingrubikscube@yahoogroups.com, "triggercross4891" <triggercross4891@y...> wrote: > I've asked this question before...but didn't get any reply, so here > it is again. I've heard that some sub 20s cubers are either > learning or using something called "extended cross" method. I don't > know if this is a little trick to help or a whole method by itself, > but I would really like to know. Btw, how many sub 20s cubers are > using no-rotate F2L method (assuming you use layer by layer solving > algs)
987. Re: All experienced cubers, please help....
From: "AdaM" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Mar 2003 16:29:44 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > I'm not positive, but I think that this is a combination between > Lars Petrus'' method and Jessica Fridrich's method. I think you get > the 2x2x2 portion, then you get the rest of the edges for that > layer, so you have a cross + a 2x2x2 cube. > You should ask Chris about it. I think he made it up. Again, I'm not > positive. Chris said SEVERAL times the "extended cross" method is NOT a 2*2*2 with two edges to complete the cross (he only said that he HAD tried it but it was'nt always efficient). So he decided to build ONE of the 4 corner+edge pairs DURING the cross, but he doesn't try to insert the pair all the time, it depends. The goal is to build CROSS + 1st PAIR in the same time, that's all. The advantage is you can continue solving just after the cross, and look for 2nd PAIR while you are inserting the first, WITHOUT any pause. I hope my english is understood, bye
988. Re: [Speed cubing group] Re: All experienced cubers, please help....
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 13 Mar 2003 12:35:29 -0500

Your english is rude! ----- Original Message ----- From: AdaM To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, March 13, 2003 11:29 AM Subject: [Speed cubing group] Re: All experienced cubers, please help.... --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > I'm not positive, but I think that this is a combination between > Lars Petrus'' method and Jessica Fridrich's method. I think you get > the 2x2x2 portion, then you get the rest of the edges for that > layer, so you have a cross + a 2x2x2 cube. > You should ask Chris about it. I think he made it up. Again, I'm not > positive. Chris said SEVERAL times the "extended cross" method is NOT a 2*2*2 with two edges to complete the cross (he only said that he HAD tried it but it was'nt always efficient). So he decided to build ONE of the 4 corner+edge pairs DURING the cross, but he doesn't try to insert the pair all the time, it depends. The goal is to build CROSS + 1st PAIR in the same time, that's all. The advantage is you can continue solving just after the cross, and look for 2nd PAIR while you are inserting the first, WITHOUT any pause. I hope my english is understood, bye Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
989. White Noise
From: kleinphi <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Mar 2003 20:45:54 -0000

Someone mentioned on another website that he speed-solves the cube while listening to white noise. I just tried it (listening to a white noise CD through headphones). And not only did I solve it in what is a very good time for me (35 seconds), but it felt really cool in my fingers, like the cube was doing everything by itself. Or maybe it's the lubricant making me dizzy... Seriously, have any of you achieved better results when listening to white noise?
990. Re: White Noise
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Mar 2003 22:50:18 -0000

Whats white noise? --- In speedsolvingrubikscube@yahoogroups.com, kleinphi <no_reply@y...> wrote: > Someone mentioned on another website that he speed-solves the cube > while listening to white noise. I just tried it (listening to a > white noise CD through headphones). And not only did I solve it in > what is a very good time for me (35 seconds), but it felt really cool > in my fingers, like the cube was doing everything by itself. > > Or maybe it's the lubricant making me dizzy... > > Seriously, have any of you achieved better results when listening to > white noise?
991. RE: [Speed cubing group] Re: White Noise
From: Christopher MoyerGrice <christopher.moyergrice@...>
To: "'speedsolvingrubikscube@yahoogroups.com'" <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 13 Mar 2003 18:04:02 -0500

Sounds like a music group or genre maybe? -----Original Message----- From: j_rueth [mailto:no_reply@yahoogroups.com] Sent: Thursday, March 13, 2003 2:50 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Re: White Noise Whats white noise? --- In speedsolvingrubikscube@yahoogroups.com, kleinphi <no_reply@y...> wrote: > Someone mentioned on another website that he speed-solves the cube > while listening to white noise. I just tried it (listening to a > white noise CD through headphones). And not only did I solve it in > what is a very good time for me (35 seconds), but it felt really cool > in my fingers, like the cube was doing everything by itself. > > Or maybe it's the lubricant making me dizzy... > > Seriously, have any of you achieved better results when listening to > white noise? Yahoo! Groups Sponsor ADVERTISEMENT <http://rd.yahoo.com/M=246920.2960106.4328965.2848452/D=egroupweb/S=17052973 56:HM/A=1481646/R=0/*http://www.gotomypc.com/u/tr/yh/cpm/grp/300_flake/g22lp ?Target=mm/g22lp.tmpl> <http://us.adserver.yahoo.com/l?M=246920.2960106.4328965.2848452/D=egroupmai l/S=:HM/A=1481646/rand=373904738> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
992. RE: [Speed cubing group] Re: White Noise
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Mar 2003 15:40:37 -0800 (PST)

I believe white noise is a complex tone generated by adding many frequencies to one tone. It ends up sounding like a waterfall. The beauty of it is, it contains enough frequencies to destructively interfere with many other noises. It greatly lowers distraction. I think a lot of people play it loudly at night to better their sleep. Just my $.02 Adam --------------------------------- Do you Yahoo!? Yahoo! Web Hosting - establish your business online [Non-text portions of this message have been removed]
993. Re: White Noise
From: "Sam Fontana" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Mar 2003 01:26:17 -0000

White noise is all frequencies of sound playing at the same time.It helps to drown other sound out because you cant focus on a certain sound such as a voice or other sound that might be a distraction. i found a site that might help expain it more clearly www.howstuffworks.com/question47.htm
994. [Speed cubing group] Re: All experienced cubers, please help....
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Mar 2003 10:14:50 -0000

There seems to be some confusion about the new method I'm trying, and I know I've already used a lot of message space about it already so I'll try to keep this short. Basically this "extended cross" method you've been hearing about is the name I gave to an idea I came up with. I think that Tony Snyder also uses this approach in the beginning of his solution, though I don't know if he does the direct solve or not. The only thing to the extended cross method is that I combined the first two steps of Jessica's F2L strategy into one step. Instead of solving the cross, saying "ok I'm done with the cross," then solving a corner edge pair (which once you've done those two steps you've created a 2x2x2 block with the remaining two edges in your first layer) I just do it all in one step. Yes it is true that sometimes I form the corner edge pair while solving the cross and then I place the pair to finish the cross and first pair (which I call the "extended cross"). But I also do it a number of other ways. Depending on the setup of the cube I try different approaches. My goal is to be able to direct solve the cross and 1st pair (the "extended cross") every time. By direct solve I simply mean to solve those 6 pieces in the fewest number of moves possible. So the only thing I do for this method is just to try to solve the shape that the cross and first pair form (which I call the extended cross) rather than solve a cross, and then after that solve a corner/edge pair. To address your other question, triggercross, as far as I know no one else uses this method (except maybe Tony Snyder). If anyone else does use this approach please let me know! I don't want to take credit for an idea someone else might have already come up with. But this is not a trick that all the sub-20 people know and use. It is very very possible to achieve an average of sub-20 seconds without using this approach to the F2L. Also for your other question I think most, if not all, sub-20 cubers try not to rotate the cube during the F2L. I might be wrong but I think it's true to say that. Hope this helps clear up about the "extended cross" method, which is really just the term I give for the shape that is made up of the cross and the first pair. If anyone still has any questions feel free to e-mail me at foozman17@... and I'll answer you through personal correspondence. later all, Chris --- In speedsolvingrubikscube@yahoogroups.com, "Justin Vining" <viningjc@p...> wrote: > Your english is rude! > ----- Original Message ----- > From: AdaM > To: speedsolvingrubikscube@yahoogroups.com > Sent: Thursday, March 13, 2003 11:29 AM > Subject: [Speed cubing group] Re: All experienced cubers, please help.... > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <speed_cuber@y...> wrote: > > I'm not positive, but I think that this is a combination between > > Lars Petrus'' method and Jessica Fridrich's method. I think you > get > > the 2x2x2 portion, then you get the rest of the edges for that > > layer, so you have a cross + a 2x2x2 cube. > > You should ask Chris about it. I think he made it up. Again, I'm > not > > positive. > > Chris said SEVERAL times the "extended cross" method is NOT a 2*2*2 > with two edges to complete the cross (he only said that he HAD tried > it but it was'nt always efficient). > > So he decided to build ONE of the 4 corner+edge pairs DURING the > cross, but he doesn't try to insert the pair all the time, it > depends. The goal is to build CROSS + 1st PAIR in the same time, > that's all. > > The advantage is you can continue solving just after the cross, and > look for 2nd PAIR while you are inserting the first, WITHOUT any > pause. > > I hope my english is understood, bye > > > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed]
995. [Speed cubing group] Re: All experienced cubers, please help....
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Mar 2003 11:16:02 -0000

I have a similar problem. I cannot find anyine, who creates 3d designs by using parity-pair induced design symmetry and judicious twiddling. I don't want to deny anybody credit, but where are they? To see what is involved, look athttp://cube.misto.cz . Han a kostky --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > There seems to be some confusion about the new method I'm trying, and > I know I've already used a lot of message space about it already so > I'll try to keep this short. Basically this "extended cross" method > you've been hearing about is the name I gave to an idea I came up > with. I think that Tony Snyder also uses this approach in the > beginning of his solution, though I don't know if he does the direct > solve or not. The only thing to the extended cross method is that I > combined the first two steps of Jessica's F2L strategy into one > step. Instead of solving the cross, saying "ok I'm done with the > cross," then solving a corner edge pair (which once you've done those > two steps you've created a 2x2x2 block with the remaining two edges > in your first layer) I just do it all in one step. Yes it is true > that sometimes I form the corner edge pair while solving the cross > and then I place the pair to finish the cross and first pair (which I > call the "extended cross"). But I also do it a number of other > ways. Depending on the setup of the cube I try different > approaches. My goal is to be able to direct solve the cross and 1st > pair (the "extended cross") every time. By direct solve I simply > mean to solve those 6 pieces in the fewest number of moves possible. > So the only thing I do for this method is just to try to solve the > shape that the cross and first pair form (which I call the extended > cross) rather than solve a cross, and then after that solve a > corner/edge pair. > > To address your other question, triggercross, as far as I know no one > else uses this method (except maybe Tony Snyder). If anyone else > does use this approach please let me know! I don't want to take > credit for an idea someone else might have already come up with. But > this is not a trick that all the sub-20 people know and use. It is > very very possible to achieve an average of sub-20 seconds without > using this approach to the F2L. > > Also for your other question I think most, if not all, sub-20 cubers > try not to rotate the cube during the F2L. I might be wrong but I > think it's true to say that. > > Hope this helps clear up about the "extended cross" method, which is > really just the term I give for the shape that is made up of the > cross and the first pair. If anyone still has any questions feel > free to e-mail me at foozman17@h... and I'll answer you > through personal correspondence. > > later all, > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "Justin Vining" > <viningjc@p...> wrote: > > Your english is rude! > > ----- Original Message ----- > > From: AdaM > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Thursday, March 13, 2003 11:29 AM > > Subject: [Speed cubing group] Re: All experienced cubers, please > help.... > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > <speed_cuber@y...> wrote: > > > I'm not positive, but I think that this is a combination > between > > > Lars Petrus'' method and Jessica Fridrich's method. I think you > > get > > > the 2x2x2 portion, then you get the rest of the edges for that > > > layer, so you have a cross + a 2x2x2 cube. > > > You should ask Chris about it. I think he made it up. Again, > I'm > > not > > > positive. > > > > Chris said SEVERAL times the "extended cross" method is NOT a > 2*2*2 > > with two edges to complete the cross (he only said that he HAD > tried > > it but it was'nt always efficient). > > > > So he decided to build ONE of the 4 corner+edge pairs DURING the > > cross, but he doesn't try to insert the pair all the time, it > > depends. The goal is to build CROSS + 1st PAIR in the same > time, > > that's all. > > > > The advantage is you can continue solving just after the cross, > and > > look for 2nd PAIR while you are inserting the first, WITHOUT any > > pause. > > > > I hope my english is understood, bye > > > > > > > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > [Non-text portions of this message have been removed]
996. HAPPY PI DAY!
From: "Daniel Hayes" <swedishlf@...>
To: "Thane Knutson" <javajawa16@...>, "Swedishlf" <swedishlf@...>, <speedsolvingrubikscube@yahoogroups.com>, "Sarah" <sarahkatheryn@...>, "Ron van Bruchem" <ron@...>, "Misty" <mippy98@...>, "Lindsay Smith" <littlelindsay1@...>, "Lindsay" <littlelindsay1@...>, "Laura Stone" <OU_Laura@...>, "Larry" <dapmaster1@...>, "Kristel Wittmayer" <KWittmayer@...>, "Kel" <kellaspenny@...>, "John Conner" <jc3883@...>, "If your on the right track don't just sit there, kuz u just might get run over" <golden_dawn_@...>, "George" <spathe82@...>, "CHH" <huffmandep12@...>, "CHH" <studious101@...>, "Aimee'" <ajgroene@...>, "-> Sum <-" <sum_thespian@...>
Date: Fri, 14 Mar 2003 10:39:36 -0600

Today is March 14th.... or 3/14, national pi day. Pi is the mathematical constant found when you take any circle and divide its circumference (the distance around) by its diameter (the distance across). Pi is most usually approximated as 3.14 but is in fact a transcendental number meaning it goes on forever without repeating. Other notables of today include that it Is the birthday of: Albert Einstein Sam Card (if memory serves me) Hether K Henserling And many more, I'm sure. So from me to you, have a happy pi day! Cause pi is one of the greatest numbers ever! -Danny [Non-text portions of this message have been removed]
997. Re: HAPPY PI DAY!
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Mar 2003 00:29:17 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > Today is March 14th.... or 3/14, national pi day. > > Pi is the mathematical constant found when you take any circle and divide its circumference (the distance around) by its diameter (the distance across). > Actually, that's only true in Euclidean geometry. In non-Euclidean geometries it isn't true - in fact, the ratio is never equal to pi and isn't constant either. e.g. in spherical geometry the ratio can be anything in the interval [2,pi), depending on the circle. > Pi is most usually approximated as 3.14 but is in fact a transcendental number meaning it goes on forever without repeating. > Partly true except transcendental means rather more than this. For instance the cube (I guess I'd better make this on topic, in a very tenuous way) root of two is not transcendental but it's decimal expansion doesn't repeat. Indeed any real irrational number has a decimal expansion that doesn't repeat. In fact, pi is transcendental (over Q) because it doesn't satisfy a polynomial equation (over Q). > Other notables of today include that it Is the birthday of: > Albert Einstein > Sam Card (if memory serves me) > Hether K Henserling I'm afraid I've only heard of Albert. Who are the other two? > > And many more, I'm sure. > > So from me to you, have a happy pi day! Thanks. >Cause pi is one of the greatest numbers ever! > > -Danny > > [Non-text portions of this message have been removed]
998. Re: [Speed cubing group] Re: HAPPY PI DAY!
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 14 Mar 2003 19:07:40 -0600

hehehe, sorry, I had many non-technicals on my mailing list so I had to dum it down a bit. But good points all! I actually didn't intend to send this here either though, just forgot the group would get mailed when I mailed my entire addy book ;) Sorry guys! Hope your pi day was better than mine! Daniel ----- Original Message ----- From: GameOfDeath2 To: speedsolvingrubikscube@yahoogroups.com Sent: Friday, March 14, 2003 6:29 PM Subject: [Speed cubing group] Re: HAPPY PI DAY! --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > Today is March 14th.... or 3/14, national pi day. > > Pi is the mathematical constant found when you take any circle and divide its circumference (the distance around) by its diameter (the distance across). > Actually, that's only true in Euclidean geometry. In non-Euclidean geometries it isn't true - in fact, the ratio is never equal to pi and isn't constant either. e.g. in spherical geometry the ratio can be anything in the interval [2,pi), depending on the circle. > Pi is most usually approximated as 3.14 but is in fact a transcendental number meaning it goes on forever without repeating. > Partly true except transcendental means rather more than this. For instance the cube (I guess I'd better make this on topic, in a very tenuous way) root of two is not transcendental but it's decimal expansion doesn't repeat. Indeed any real irrational number has a decimal expansion that doesn't repeat. In fact, pi is transcendental (over Q) because it doesn't satisfy a polynomial equation (over Q). > Other notables of today include that it Is the birthday of: > Albert Einstein > Sam Card (if memory serves me) > Hether K Henserling I'm afraid I've only heard of Albert. Who are the other two? > > And many more, I'm sure. > > So from me to you, have a happy pi day! Thanks. >Cause pi is one of the greatest numbers ever! > > -Danny > > [Non-text portions of this message have been removed] Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
999. Color Scheme
From: "Wayne" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Mar 2003 01:55:33 -0000

I love the site's new color scheme. Green is my favorite color, it's the one I always finish with.
1000. 4x4x4 parity
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Mar 2003 00:31:24 +1100

If you pair up all the edge pieces in a 4x4x4 cube and view it as a 3x3x3 cube, sometimes the total edge orientation will be odd. I'm wondering, what is the shortest sequence of moves to make this even, ignoring the placement of the cubies? Chris Hardwick has a solution on his page that preserves placement: r2 B2 U2 l U2 r' U2 r U2 F2 r F2 l' B2 r2 Chris, did you figure this out, or is there some computer program that can help? Thanks, Ryan
1001. So good to be here!
From: "braziliancuber" <jdalmaschio@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Mar 2003 18:55:03 -0000

Hi, everybody! This is my first message. I!ve been visiting this page and only now I decided to write. I bought my first cube in 1982, when it was really a world fever. I solved it ( with the help of a small book - I have to tell the truth) and put it appart. In the last three years I began again my contact with this wonder puzzle. I have bought several cubes, because the quality is very poor and here in Brazil we can't find good ones. When I see cubers on this page that can solve in 20 or 30 seconds and are really speedcubers, I think that I should never join this group because my lowest time is 2 minutes (please don't laugh, I try to do my best). Anyway, that's alright. How many persons in your city can solve the cube? In the LL e began with a cross, because we'll have only six algorithms to do in order to orient the LL. A hug from brazil to all cubers of this page!!!
1002. Something interesting about 5x5x5 edge swaps
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Mar 2003 19:13:12 -0000

I am sure someone has already noticed this, but on the 3x3x3 there are two ways to do a three-edge swap, RU2RURUR2U'R'U'R2 and then R2U'S'U2SU'R2. However I found that on the 5x5x5, the first of these two moves DOES swap three edges, but the second swaps JUST the centers of these edges. I dunno, kind of interesting (this is because the second alg moves JUST the center slice during the algorithm, whereas the first one will do the same but the center on that one is the same as 3 central edges on the 5x5x5).
1003. In space, no one can hear you cube
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Mar 2003 18:08:38 -0000

New video uploaded. http://grrroux.free.fr
1004. Re: Something interesting about 5x5x5 edge swaps
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Mar 2003 20:45:29 -0000

--- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > I am sure someone has already noticed this, but on the 3x3x3 there > are two ways to do a three-edge swap, RU2RURUR2U'R'U'R2 and then > R2U'S'U2SU'R2. However I found that on the 5x5x5, the first of these > two moves DOES swap three edges, but the second swaps JUST the > centers of these edges. I dunno, kind of interesting (this is because > the second alg moves JUST the center slice during the algorithm, > whereas the first one will do the same but the center on that one is > the same as 3 central edges on the 5x5x5). It does change some of the centre pieces too. Namely, two of the centre pieces on the U face are swapped (those not on the edge slice, nor corners of the centre) and two on the R face (those on the S slice).
1005. championship question
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Mar 2003 21:46:38 -0800 (PST)

Is there a fee or something to compete? also, where exactly IN Toronto will the championships be held? Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Web Hosting - establish your business online [Non-text portions of this message have been removed]
1006. youngest cubers
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Mar 2003 21:57:51 -0800 (PST)

how young does everybody think that the youngest cubist will be at the championship? just wondering cuz i have a cousin that is 8 years old that can solve it in like 15 minutes. anybody have an answer??/ anybody?? brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Web Hosting - establish your business online [Non-text portions of this message have been removed]
1007. Re: youngest cubers
From: "Ryan Mah" <ryguycubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Mar 2003 07:33:50 -0000

i heard there was a 6 year old.... i dunno --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > how young does everybody think that the youngest cubist will be at the championship? just wondering cuz i have a cousin that is 8 years old that can solve it in like 15 minutes. anybody have an answer??/ anybody?? > brent > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > Yahoo! Web Hosting - establish your business online > > [Non-text portions of this message have been removed]
1008. Re: championship question
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Mar 2003 11:50:48 -0000

No, this is not Dan Gosbee, the Chiwef, but Hana Bizek, the mere cube artist. :-) But I can answer those questions for you, I think. 1. There is a fee of 20 Canadian dollars to cover some sort of a gift pack that will be given out, so "no one leaves without a prize." 2. The event will be held at the Ontario Science Centre in Toronto. There is a website, periodically updated, that's how I know. Its URL is http://www.rubikswc2003.com where this and more is written for those who desire such information. If you forget the URL, go to http://www.speedcubing.com . It is there as clickable link. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Is there a fee or something to compete? also, where exactly IN Toronto will the championships be held? > Brent > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > Yahoo! Web Hosting - establish your business online > > [Non-text portions of this message have been removed]
1009. Re: youngest cubers
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Mar 2003 12:01:12 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > how young does everybody think that the youngest cubist will be at the championship? just wondering cuz i have a cousin that is 8 years old that can solve it in like 15 minutes. anybody have an answer??/ anybody?? > brent I guess there is no age limit, either youngest or oldest. The criterion is that you have to be omething lke sub 30, really fast! If you can meet the time limit, they will take youregardless of age, although they have age categories. Hana a kostky Keep in mind that this is a very high-class, international competition to which those with my average don't belong. I wull be exhibiting cube art, not competing. Hana a kostky > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > Yahoo! Web Hosting - establish your business online > > [Non-text portions of this message have been removed]
1010. Re: youngest cubers
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Mar 2003 15:55:06 -0000

Wrong. This is an open event and all are most welcome to attend. There is also "No Time limits" or qualifications/pre requisites other than being able to solve the cube to enter. If you can do it we expect you there....If you show up with one in your hand, your on the stage......! fyi danG ------------------------------------------------------ --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > <brentmorganmaster@y...> wrote: > > > > how young does everybody think that the youngest cubist will be at > the championship? just wondering cuz i have a cousin that is 8 years > old that can solve it in like 15 minutes. anybody have an answer??/ > anybody?? > > brent > > I guess there is no age limit, either youngest or oldest. The > criterion is that you have to be omething lke sub 30, really fast! > If you can meet the time limit, they will take youregardless of age, > although they have age categories. > Hana a kostky > > Keep in mind that this is a very high-class, international > competition to which those with my average don't belong. I wull be > exhibiting cube art, not competing. > Hana a kostky > > > > > > :) > > --Brent > > > > > > --------------------------------- > > Do you Yahoo!? > > Yahoo! Web Hosting - establish your business online > > > > [Non-text portions of this message have been removed]
1011. Its green! and Chess State
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Mar 2003 16:00:30 -0000

Wow! I didn't know that the group changed colors hehehe anyway green is pretty cool. reminds me of a green popsicle or a lime lifesavor. ANyway... I went to oshkosh wi. with my old high school chess team as a shaperone(?) and since i couldn't play any games i cubed. I drew in bunches of crowds and handed out my email address and directed them to speedcubing.com as well as this forum. I estimated i solved the cube around 200 times on sat and sunday. They really drank that up, our team placed 4th so it was good weekend for everyone! Jake "If you see a walking tangerine, it might just be a moldy brocolli!"
1012. Re: White Noise
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Mar 2003 21:28:38 -0000

Where exactly can you get a CD or casette tape playing white noise? --- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana" <robot8387@y...> wrote: > White noise is all frequencies of sound playing at the same time.It > helps to drown other sound out because you cant focus on a certain > sound such as a voice or other sound that might be a distraction. i > found a site that might help expain it more clearly > www.howstuffworks.com/question47.htm
1013. Re: youngest cubers
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Mar 2003 21:30:56 -0000

I heard there was a five year old coming who could solve it in somehting like 1 or 2 minutes. --- In speedsolvingrubikscube@yahoogroups.com, "Ryan Mah" <ryguycubist@y...> wrote: > i heard there was a 6 year old.... i dunno > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > <brentmorganmaster@y...> wrote: > > > > how young does everybody think that the youngest cubist will be at > the championship? just wondering cuz i have a cousin that is 8 > years old that can solve it in like 15 minutes. anybody have an > answer??/ anybody?? > > brent > > > > > > :) > > --Brent > > > > > > --------------------------------- > > Do you Yahoo!? > > Yahoo! Web Hosting - establish your business online > > > > [Non-text portions of this message have been removed]
1014. Re: White Noise
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Mar 2003 23:14:17 -0000

How 'bout playing it on your computer? http://www.dogstar.dantimax.dk/testwavs/ There, you can even hear pink, brown, blue, and violet noise. I don't know if that's technically what they're called, but that's what that site calls them. --- James Potter wrote: > Where exactly can you get a CD or casette tape playing white noise?
1015. GOSD123. Let us use our own cubes at the WC!!
From: "markclark56" <markclark56@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Mar 2003 23:25:19 -0000

I Sand. the oddzone cubes I'm using were so tight when I bought them I had to sand to make usable. I hear you use studio cubes which spring tension can be adjusted, but not mine. I wanna show up at the Championships using the cube I've been using and am used to. OTHERS PLEASE voice your opinion on this.
1016. Re: GOSD123. Let us use our own cubes at the WC!!
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Mar 2003 23:49:48 -0000

MY opinion on this is... you should go to www.rubikswc2003.com. We are allowed to use our own cubes. And the championship cubes are not studio cubes, either. --- In speedsolvingrubikscube@yahoogroups.com, "markclark56" <markclark56@y...> wrote: > I Sand. the oddzone cubes I'm using were so tight when I bought them > I had to sand to make usable. I hear you use studio cubes which > spring tension can be adjusted, but not mine. I wanna show up at the > Championships using the cube I've been using and am used to. OTHERS > PLEASE voice your opinion on this.
1017. Opinions on this 5x5x5
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Mar 2003 00:35:52 -0000

http://shoppingcart.mefferts.com/index.cfm? fuseaction=detail&id=3927&product=107 Is this worth getting? I am willing to pay the money... just curious about the quality. I don't plan on speedcubing it.
1018. RE: [Speed cubing group] Re: White Noise
From: Tyler Robbins <sum1else@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Mar 2003 22:02:45 -0500

I don't see how you could listen to that sound for more than 10 seconds... its so terrible. Gave me a headache that lasted for about 5 mins Tyler Robbins http://www.thepuzzlestore.com Specializing in Custom Sequential Movement Puzzles Ebay ID: Sum1else -----Original Message----- From: Grant Tregay [mailto:Grant@...] Sent: Monday, March 17, 2003 6:14 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Re: White Noise How 'bout playing it on your computer? http://www.dogstar.dantimax.dk/testwavs/ There, you can even hear pink, brown, blue, and violet noise. I don't know if that's technically what they're called, but that's what that site calls them. --- James Potter wrote: > Where exactly can you get a CD or casette tape playing white noise? To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
1019. New online timer!!
From: jess_bonde <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Mar 2003 12:53:04 -0000

Hi everybody. I am currently working on an online timer that saves all records in a database. This is a modyfication of my previous timers that are available on my website. I think it'll be ready in about 2 weeks time. It'll be pretty neat I think. There will be lists showing all members best times, best averages etc. Jess. http://www.rubiks.dk
1020. Re: GOSD123. Let us use our own cubes at the WC!!
From: "markclark56" <markclark56@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Mar 2003 16:51:33 -0000

By sanding my cube I have rounded the edges. In message 3447 DAN G states "no cutting corners or rounding of edges on any facelet of the cube (includes atom). 3x3x3 cubes will be preinspected(dismantled) prior to each event round." I want to show up and use my cube. I don't care if others use silicone spray, sand, solve a keychain version, whatever. It's still a cube.
1021. Re: GOSD123. Let us use our own cubes at the WC!!
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Mar 2003 17:19:56 -0000

Oh, I see what you mean now. Well, I don't sand my cubes, but I still agree. You should be able to use your own sanded cube. --- In speedsolvingrubikscube@yahoogroups.com, "markclark56" <markclark56@y...> wrote: > By sanding my cube I have rounded the edges. > In message 3447 DAN G states "no cutting corners or rounding of > edges on any facelet of the cube > (includes atom). 3x3x3 cubes will be preinspected(dismantled) prior > to each event round." I want to show up and use my cube. I don't > care if others use silicone spray, sand, solve a keychain version, > whatever. It's still a cube.
1022. Re: New online timer!!
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Mar 2003 17:51:28 -0000

Jess, Thanks for the great timer! As a frequent user, I just had a couple suggestions to think about, since you're working on it :-) I thought I'd share them here, in case anyone else had opinions on my thoughts that they'd like to express. Here they are: 1) Allow the user to add puzzles to the list. I use the timer for my 5x5x5 cube and the megaminx (and may for use it for other puzzles some time), but I just select a different puzzle from the list, while timing these. 2) Update 2x2x2 scrambling alg generation, so that you don't get things like U D, which is really just U2, or even worse U D', which is equivalent to a mere cube rotation. There is also a similar problem with the 4x4x4 scrambling algs, such that you'll get things like U u U2, which can be condensed to U' u. Also, I don't know if your generator would possibly make an alg with something like D d u U, but that should be caught as well - only N-1 of available parallel slices should be moved without a move of at least one perpendicular slice. 3) Have a checkbox, or something, to indicate that you are doing a Sunday Contest run. Checking the box would clear the display of previous attempts, change to a 3x3x3 cube, and not show any scrambling algs. I sometimes find while doing the Sunday Contest, and using your timer, that I start to just mix up with the timer's alg, and have to undo it before using the correct scrambling alg. Anything else I've missed? --- jess_bonde wrote: > I am currently working on an online timer that saves all records in > a database.
1023. Very Cool 3D Rubik's cube game..
From: "Erbu?" "?elebi" <erbugcelebi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Mar 2003 12:30:34 -0800 (PST)

Hi All, You may be interested with simulation of rubik cube. It is the best game I ever seen since now. Here is the link. http://www.niersoft.com/r3dcube/ __________________________________________________ Do you Yahoo!? Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! http://platinum.yahoo.com
1024. CUBE RULES CLARIFICATION - WC2003
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Mar 2003 20:58:03 -0000

I will state this again for clarification on cubes for the championships... all competitors have 2 choices. a-you bring your own cube or b-you use a supplied competition cube designed especially for this championship by myself and Mr. Rubik. Cube Rules: NO EXCEPTIONS!!! -use any color scheme you choose -no rounding of edges ie: if the plastic has a right angle then your not allowed to sand the angle portion down....you are only permitted to sand imperfections in the plastic. All 3x3x3 cubes WILL be dismantled prior to each round. -STICKERS - MUST BE NEW AND YOU MUST USE THE NEW RUBIK's LOGO. new Stickers will be supplied to competitors prior to the event. Please note that the type of stickers is irrelevant. -Tiles- permitted. Will be stickered if required(over top of tile). Please note that these rules have been in place for years and the sticker portion was a request of our sponsor's for the camera's. Championship cubes which are to be supplied are "NOT" the Studio cubes as everyone has been saying. For further discussion surrounding this matter please direct the questions to the wc2003 org team at the wc2003 yahoo site. WC2003Team
1025. Re: New online timer!!
From: jess_bonde <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Mar 2003 00:20:50 -0000

I'll see what I can do. It will not be possible to add new puzzles yourself. Right now I'm thinking about only making this for the 3x3x3 but maybe I'll expand. Good idea to switch off the algs. but should the times then still be recorded? I don't know. But I have saved your suggestions for when I get that far. Thanks, Jess.
1026. Peter's Black Hole Puzzle
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Mar 2003 11:52:28 -0000

Has anyone ever heard of or seen a puzzle called Peter's Black Hole? My friend and I were on a road trip over the weekend and I found this at the puzzle shop in a little country town. For anyone who's interested, the town was Cowra (in New South Wales, Australia). I'd never seen this puzzle before, so obviously I just had to buy it. I've posted a picture in the Photos section in a folder called Other puzzles. I did a quick net search and found this: http://www.petersblackhole.com/peter.htm Jasmine.
1027. Re: [Speed cubing group] Peter's Black Hole Puzzle
From: Kåre Krig <karkr936@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Mar 2003 17:35:40 +0100

I have one of those too. I got mine from Toys 'r' us in Linköping, Sweden. I must say I think its a bit too easy actually, its like those . After solving it four or five times I have not touched it at all. It seems like it exist a twin version also, mabye that is more of a challenge. /Kåre ----- Original Message ----- From: jasmine_ellen <no_reply@yahoogroups.com> Date: Wednesday, March 19, 2003 12:52 pm Subject: [Speed cubing group] Peter's Black Hole Puzzle > Has anyone ever heard of or seen a puzzle called Peter's Black Hole? > > My friend and I were on a road trip over the weekend and I found > this > at the puzzle shop in a little country town. For anyone who's > interested, the town was Cowra (in New South Wales, Australia). > > I'd never seen this puzzle before, so obviously I just had to buy > it. > I've posted a picture in the Photos section in a folder called > Other > puzzles. > > I did a quick net search and found this: > http://www.petersblackhole.com/peter.htm > > Jasmine. > > > ------------------------ Yahoo! Groups Sponsor -------------------- > -~--> > Make Money Online Auctions! Make $500.00 or We Will Give You > Thirty Dollars for Trying! > http://us.click.yahoo.com/yMx78A/fNtFAA/46VHAA/MXMplB/TM > ------------------------------------------------------------------- > --~-> > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ > > >
1028. Re: [Speed cubing group] Peter's Black Hole Puzzle
From: Ryan Mah <ryguycubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Mar 2003 08:39:56 -0800 (PST)

ive heard about it on rubiks.com, though ive never actually played with 1. jasmine_ellen <no_reply@yahoogroups.com> wrote:Has anyone ever heard of or seen a puzzle called Peter's Black Hole? My friend and I were on a road trip over the weekend and I found this at the puzzle shop in a little country town. For anyone who's interested, the town was Cowra (in New South Wales, Australia). I'd never seen this puzzle before, so obviously I just had to buy it. I've posted a picture in the Photos section in a folder called Other puzzles. I did a quick net search and found this: http://www.petersblackhole.com/peter.htm Jasmine. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ --------------------------------- Do you Yahoo!? Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! [Non-text portions of this message have been removed]
1029. CUBE POPPAGE!!! - CORNER PIECES!!
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Mar 2003 22:48:38 -0000

Out of 500,000 plus cube solves in my lifetime, I have never come across a corner piece popping(rotating) until a competitor advised me of its occurance today and asked what the rules are surrounding it for the upcoming championships. Well needless to say I was stumped as I never knew this was possible and have never heard or read of it happening in any of the cube discussions I have ever been in. But after trying other cubes from people who cube using a layered type of solving method where the cube tends to be a bit more "loose" versus someone using a cornered method, I am now thinking that something like this could very well be occuring with those who use loose cubes. I would like to impose the following question to all and perhaps open it up for discussion. Answers will determine how the WC2003 Org Team will implement into the upcoming Championships. Question: "What are the rules surrounding a corner piece rotation during one's run, thus making the cube impossible to solve" ? danG
1030. Re: [Speed cubing group] CUBE POPPAGE!!! - CORNER PIECES!!
From: Ryan Mah <ryguycubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Mar 2003 14:52:38 -0800 (PST)

i would say that person should do the run over again, but should be like a piece pop. Like a person can be allowed 1 corner pop and 1 edge pop. Corner pops have never happened to me, so my view on this might be wrong. ryguy gosd123 <dgosbee@...> wrote:Out of 500,000 plus cube solves in my lifetime, I have never come across a corner piece popping(rotating) until a competitor advised me of its occurance today and asked what the rules are surrounding it for the upcoming championships. Well needless to say I was stumped as I never knew this was possible and have never heard or read of it happening in any of the cube discussions I have ever been in. But after trying other cubes from people who cube using a layered type of solving method where the cube tends to be a bit more "loose" versus someone using a cornered method, I am now thinking that something like this could very well be occuring with those who use loose cubes. I would like to impose the following question to all and perhaps open it up for discussion. Answers will determine how the WC2003 Org Team will implement into the upcoming Championships. Question: "What are the rules surrounding a corner piece rotation during one's run, thus making the cube impossible to solve" ? danG To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ --------------------------------- Do you Yahoo!? Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! [Non-text portions of this message have been removed]
1031. Re: [Speed cubing group] CUBE POPPAGE!!! - CORNER PIECES!!
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Mar 2003 23:03:16 -0000

That's happened to me a few times. It's really creepy, because the cube is perfectly solvable, but then at the end it's impossible. And you can't actually feel the corner piece turn, you just hear a sort of click. But I agree, it should count like a piece pop. --- In speedsolvingrubikscube@yahoogroups.com, Ryan Mah <ryguycubist@y...> wrote: > > i would say that person should do the run over again, but should be like a piece pop. Like a person can be allowed 1 corner pop and 1 edge pop. Corner pops have never happened to me, so my view on this might be wrong. > > ryguy > gosd123 <dgosbee@s...> wrote:Out of 500,000 plus cube solves in my lifetime, I have never come > across a corner piece popping(rotating) until a competitor advised > me of its occurance today and asked what the rules are surrounding > it for the upcoming championships. > > Well needless to say I was stumped as I never knew this was possible > and have never heard or read of it happening in any of the cube > discussions I have ever been in. > > But after trying other cubes from people who cube using a layered > type of solving method where the cube tends to be a bit more "loose" > versus someone using a cornered method, I am now thinking that > something like this could very well be occuring with those who use > loose cubes. > > > I would like to impose the following question to all and perhaps > open it up for discussion. Answers will determine how the WC2003 Org > Team will implement into the upcoming Championships. > > Question: "What are the rules surrounding a corner piece rotation > during one's run, thus making the cube impossible to solve" ? > > > danG > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > > > --------------------------------- > Do you Yahoo!? > Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! > > [Non-text portions of this message have been removed]
1032. Re: [Speed cubing group] CUBE POPPAGE!!! - CORNER PIECES!!
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Mar 2003 15:13:25 -0800 (PST)

Perhaps it could be treated as a time penalty-to be completely solve excepting one corner's parity. Since it only takes about one second to fix manually it could be something along the lines of a 2 second penalty per absolute value of finished cube corner parity. Wait a second, that's way to in depth. There are already to many rules to detract from cubing itself, so I agree with the treating it as a pop idea. Sorry for the wasted space, I just thought I'd throw in my $.02 USD. Adam ===== Blind faith runs into things!!! __________________________________________________ Do you Yahoo!? Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! http://platinum.yahoo.com
1033. Re: Opinions on this 5x5x5
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Mar 2003 23:47:24 -0000

--- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > http://shoppingcart.mefferts.com/index.cfm? > fuseaction=detail&id=3927&product=107 > > Is this worth getting? I am willing to pay the money... just curious > about the quality. I don't plan on speedcubing it. Anyone?
1034. Re: [Speed cubing group] Re: Opinions on this 5x5x5
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Mar 2003 00:59:23 +0000

My Experience with purchasing from mefferts have been a bit mixed: I purchased a 4x4x4 a 5x5x5 and a square 1 puzzle. I recieved the 4z4z4 cube and the 5x5x5 cube about 2 days before the square 1. I had ordered the yellow-opp white 5x5x5 but I recieved the white-opp blue color scheme. The cube worked beautifully, but the scheme was wrong. I cantacted them about this and they sent me a replacement right away. The only problem with the replacement was that its construction was far worse than my other cube. I can scramble it and start solving and it will at some times literally fall apart in my hands. I've re assembled it, tried tightening things down, but still if I turn it enough, it falls apart in my hands. I kept the blue-opp white cube and sent the other one back. The cube I kept works beautifull and the only problem I ever encounter is the occaisional twisting of any one of the center corner pieces. It is very easily fixed in sub 1 second time. I have dis assmebled and reassembled this cube a few times, I have also lubed it. I am completely pleased with this cube (except the color scheme, but I got used to it). So do be careful, one cube was absolutely wonderful, but the other one I would pay 15 cents for. Anyone else had issues like this? Thanks! Hope that helps. >From: kyuubree <no_reply@yahoogroups.com> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: [Speed cubing group] Re: Opinions on this 5x5x5 >Date: Wed, 19 Mar 2003 23:47:24 -0000 > >--- In speedsolvingrubikscube@yahoogroups.com, kyuubree ><no_reply@y...> wrote: > > http://shoppingcart.mefferts.com/index.cfm? > > fuseaction=detail&id=3927&product=107 > > > > Is this worth getting? I am willing to pay the money... just >curious > > about the quality. I don't plan on speedcubing it. > >Anyone? > _________________________________________________________________ STOP MORE SPAM with the new MSN 8 and get 2 months FREE* http://join.msn.com/?page=features/junkmail
1035. Re: CUBE POPPAGE!!! - CORNER PIECES!!
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Mar 2003 01:03:06 -0000

Hi Dan, How funny that this should come up. For the first time in a long time this happened to me this morning. I thought that there would be no manually twisting corners allowed, since someone could rotate two in place pretty quickly. If I get this right one competition will be twelve cubes, throwing out the high and low times. May I make a suggestion that it be thirteen cubes and each competitor gets to throw out one score of their choosing. This way everyone gets one mistake or bad take or popped or rotated corner piece, or whatever. Regards, David J --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > Out of 500,000 plus cube solves in my lifetime, I have never come > across a corner piece popping(rotating) until a competitor advised > me of its occurance today and asked what the rules are surrounding > it for the upcoming championships. > > Well needless to say I was stumped as I never knew this was possible > and have never heard or read of it happening in any of the cube > discussions I have ever been in. > > But after trying other cubes from people who cube using a layered > type of solving method where the cube tends to be a bit more "loose" > versus someone using a cornered method, I am now thinking that > something like this could very well be occuring with those who use > loose cubes. > > > I would like to impose the following question to all and perhaps > open it up for discussion. Answers will determine how the WC2003 Org > Team will implement into the upcoming Championships. > > Question: "What are the rules surrounding a corner piece rotation > during one's run, thus making the cube impossible to solve" ? > > > danG
1036. Re: CUBE POPPAGE!!! - CORNER PIECES!!
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Mar 2003 02:42:11 -0000

Dan, corners _can_ get twisted involuntarily by rough cubing. It happened to me, too, but very very rarely. Treating it as a pop makes sense. I have another question. Unless I am mistaken, the rules say that the fastest average out of 10 (total 12 attempts) will determine the winner (one pop allowed). So, if you get two pops, you are out, correct? I would like to discuss this a bit more. Most of us will bring our own cubes, well lubed, easy to turn, and, unfortunately, also easy to pop. We will all be under huge pressure trying our best. As most of you noticed, poppage is much more frequent when there is something in stake in front of people at a big event than during your practice runs in the privacy of your home. The chances of getting two poppages in 12 attempts are, IMHO, pretty high. During the 1st championship, we had three attempts and the best time determined the winner. Because the cubes were new and only three attempts allowed, poppage was rare. My guess is that if we are going to disqualify everybody who gets two poppages, we may experience heavy loss here ... I agree that average is more important than the best time, but for the WC, I would rather see the BEST time out of 10 to determine the winner. This would allow more than 2 pops, it would keep the championship interesting and undecided till the very end, and, on top of this, the one who manages to achieve the shortest time, wins. Under the current conditions, I can see somebody winning with an average of 20 simply because that person went slower to prevent "catastrophic" solves that would either ruin the average or lead to disqualification. Opinions? Jessica
1037. MY PAGE HAS BEEN MOVED!!!
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Mar 2003 02:45:05 -0000

Everybody, please, change your links to my page to http://www.ws.binghamton.edu/fridrich/ My page has just been moved to a different server. I was told that the old server will contain redirection links, but so far I do not see anything there ... Thanks a lot! Jessica
1038. my 1st video!
From: Ryan Mah <ryguycubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Mar 2003 18:50:17 -0800 (PST)

i made a video while i was home sick. its at my website, www.geocities.com/ryguycubist under the video section. a funny little video with my homer simpsons head. I do some PRETTY weird things when im bored... lol. thanks gilles, for giving me the idea! ryguy P.S. ENJOY!!! "Ideas are all around you, just open your eyes." --------------------------------- Do you Yahoo!? Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! [Non-text portions of this message have been removed]
1039. Re: [Speed cubing group] Re: CUBE POPPAGE!!! - CORNER PIECES!!
From: "aWAKEn" <a_wake_n@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 19 Mar 2003 21:59:18 -0500

I agree that this sounds like the right idea for the championships. As this competition will be setting the standard for future competitions, just like the first competition, I think the same guidelines should be followed. We want record times, not record averages, right? If a pop disqualifies the time, and you have perhaps 5 attempts, 4 pops would be allowble to still acheive a record time. This might just add a nice edge to the competition. sixpoint ----- Original Message ----- From: Jessica Fridrich To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, March 19, 2003 9:42 PM Subject: [Speed cubing group] Re: CUBE POPPAGE!!! - CORNER PIECES!! Dan, corners _can_ get twisted involuntarily by rough cubing. It happened to me, too, but very very rarely. Treating it as a pop makes sense. I have another question. Unless I am mistaken, the rules say that the fastest average out of 10 (total 12 attempts) will determine the winner (one pop allowed). So, if you get two pops, you are out, correct? I would like to discuss this a bit more. Most of us will bring our own cubes, well lubed, easy to turn, and, unfortunately, also easy to pop. We will all be under huge pressure trying our best. As most of you noticed, poppage is much more frequent when there is something in stake in front of people at a big event than during your practice runs in the privacy of your home. The chances of getting two poppages in 12 attempts are, IMHO, pretty high. During the 1st championship, we had three attempts and the best time determined the winner. Because the cubes were new and only three attempts allowed, poppage was rare. My guess is that if we are going to disqualify everybody who gets two poppages, we may experience heavy loss here ... I agree that average is more important than the best time, but for the WC, I would rather see the BEST time out of 10 to determine the winner. This would allow more than 2 pops, it would keep the championship interesting and undecided till the very end, and, on top of this, the one who manages to achieve the shortest time, wins. Under the current conditions, I can see somebody winning with an average of 20 simply because that person went slower to prevent "catastrophic" solves that would either ruin the average or lead to disqualification. Opinions? Jessica Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1040. [Speed cubing group] Re: CUBE POPPAGE!!! - CORNER PIECES!!
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Mar 2003 04:25:58 -0000

My only fear with having the best time win the championship is what happens if someone happens to get an 8 or 9 second F2L (not impossible but difficult from what I understand) and then the last layer happens to solve after that? Would the world record then stand as a lucky 8 seconds? Would that person be declared "the fastest cubist in the world?" Personally I think that one of the unofficial top ten cubists, or someone who comes and doesn't happen to be part of the internet community (and happens to be ridiculously fast) should walk away with that title. Or say someone gets just an "OK" F2L for you real pros (10 or 11) seconds and the same thing happens. What do we do with that time even though some other cubist is CLEARLY the faster of the two. Also I have had the corners twist on my cube when I was careless or not paying attention during a trigger. Since it happens for the same reasons as a piece pop (being careless or nervous) I count it as a piece pop. From my experience with these I've noticed that I can usually feel that I've twisted a corner, or I can spot them readily during the OLL step at which point I stop and count the time as a piece pop. Should the cubist stop as soon as they realize and say "I've twisted a corner" or should they solve the cube until only that corner is twisted and then say "I've twisted a corner" ? Just my two cents. Chris --- In speedsolvingrubikscube@yahoogroups.com, "aWAKEn" <a_wake_n@h...> wrote: > I agree that this sounds like the right idea for the championships. As this competition will be setting the standard for future competitions, just like the first competition, I think the same guidelines should be followed. We want record times, not record averages, right? If a pop disqualifies the time, and you have perhaps 5 attempts, 4 pops would be allowble to still acheive a record time. This might just add a nice edge to the competition. > > sixpoint > ----- Original Message ----- > From: Jessica Fridrich > To: speedsolvingrubikscube@yahoogroups.com > Sent: Wednesday, March 19, 2003 9:42 PM > Subject: [Speed cubing group] Re: CUBE POPPAGE!!! - CORNER PIECES!! > > > Dan, > > corners _can_ get twisted involuntarily by rough cubing. It happened > to me, too, but very very rarely. Treating it as a pop makes sense. > > I have another question. Unless I am mistaken, the rules say that > the fastest average out of 10 (total 12 attempts) will determine the > winner (one pop allowed). So, if you get two pops, you are out, > correct? I would like to discuss this a bit more. > > Most of us will bring our own cubes, well lubed, easy to turn, and, > unfortunately, also easy to pop. We will all be under huge pressure > trying our best. As most of you noticed, poppage is much more > frequent when there is something in stake in front of people at a > big event than during your practice runs in the privacy of your > home. The chances of getting two poppages in 12 attempts are, IMHO, > pretty high. During the 1st championship, we had three attempts and > the best time determined the winner. Because the cubes were new and > only three attempts allowed, poppage was rare. My guess is that if > we are going to disqualify everybody who gets two poppages, we may > experience heavy loss here ... > > I agree that average is more important than the best time, but for > the WC, I would rather see the BEST time out of 10 to determine the > winner. This would allow more than 2 pops, it would keep the > championship interesting and undecided till the very end, and, on > top of this, the one who manages to achieve the shortest time, wins. > Under the current conditions, I can see somebody winning with an > average of 20 simply because that person went slower to > prevent "catastrophic" solves that would either ruin the average or > lead to disqualification. > > Opinions? > > Jessica > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed]
1041. Re: CUBE POPPAGE!!! - CORNER PIECES!!
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Mar 2003 04:59:07 -0000

Chris, you can construct "unjust" situations with every system. You can ruin an obviously best average with another pop, which would be unfortunate, too. I personally think that the chances of seeing an 8 or 9 seconds are astronomically small given that something like that likely never happened to anyone (at least not to me). Yes, we may see a 12 or 13, but that is, actually OK, because those times do happen on ocassion. Another idea would be to take an average of the 3 fastest times to prevent what you mentioned. This would give us a chance to have more than one pop but still stabilize the outliers. What do you think? Jessica > My only fear with having the best time win the championship is what > happens if someone happens to get an 8 or 9 second F2L (not > impossible but difficult from what I understand) and then the last > layer happens to solve after that? Would the world record then stand > as a lucky 8 seconds? Would that person be declared "the fastest > cubist in the world?" Personally I think that one of the unofficial > top ten cubists, or someone who comes and doesn't happen to be part > of the internet community (and happens to be ridiculously fast) > should walk away with that title. Or say someone gets just an "OK" > F2L for you real pros (10 or 11) seconds and the same thing happens. > What do we do with that time even though some other cubist is CLEARLY > the faster of the two. > > Also I have had the corners twist on my cube when I was careless or > not paying attention during a trigger. Since it happens for the same > reasons as a piece pop (being careless or nervous) I count it as a > piece pop. From my experience with these I've noticed that I can > usually feel that I've twisted a corner, or I can spot them readily > during the OLL step at which point I stop and count the time as a > piece pop. Should the cubist stop as soon as they realize and > say "I've twisted a corner" or should they solve the cube until only > that corner is twisted and then say "I've twisted a corner" ? > > Just my two cents. > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "aWAKEn" > <a_wake_n@h...> wrote: > > I agree that this sounds like the right idea for the > championships. As this competition will be setting the standard for > future competitions, just like the first competition, I think the > same guidelines should be followed. We want record times, not record > averages, right? If a pop disqualifies the time, and you have > perhaps 5 attempts, 4 pops would be allowble to still acheive a > record time. This might just add a nice edge to the competition. > > > > sixpoint > > ----- Original Message ----- > > From: Jessica Fridrich > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Wednesday, March 19, 2003 9:42 PM > > Subject: [Speed cubing group] Re: CUBE POPPAGE!!! - CORNER > PIECES!! > > > > > > Dan, > > > > corners _can_ get twisted involuntarily by rough cubing. It > happened > > to me, too, but very very rarely. Treating it as a pop makes > sense. > > > > I have another question. Unless I am mistaken, the rules say that > > the fastest average out of 10 (total 12 attempts) will determine > the > > winner (one pop allowed). So, if you get two pops, you are out, > > correct? I would like to discuss this a bit more. > > > > Most of us will bring our own cubes, well lubed, easy to turn, > and, > > unfortunately, also easy to pop. We will all be under huge > pressure > > trying our best. As most of you noticed, poppage is much more > > frequent when there is something in stake in front of people at a > > big event than during your practice runs in the privacy of your > > home. The chances of getting two poppages in 12 attempts are, > IMHO, > > pretty high. During the 1st championship, we had three attempts > and > > the best time determined the winner. Because the cubes were new > and > > only three attempts allowed, poppage was rare. My guess is that > if > > we are going to disqualify everybody who gets two poppages, we > may > > experience heavy loss here ... > > > > I agree that average is more important than the best time, but > for > > the WC, I would rather see the BEST time out of 10 to determine > the > > winner. This would allow more than 2 pops, it would keep the > > championship interesting and undecided till the very end, and, on > > top of this, the one who manages to achieve the shortest time, > wins. > > Under the current conditions, I can see somebody winning with an > > average of 20 simply because that person went slower to > > prevent "catastrophic" solves that would either ruin the average > or > > lead to disqualification. > > > > Opinions? > > > > Jessica > > > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > [Non-text portions of this message have been removed]
1042. Houston cubist
From: "wildninej2000" <wild_nine0@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Mar 2003 05:32:36 -0000

Is there anyone here from Houston Texas? I'm a novice cubist looking for someone to share some ideas with.
1043. illegal positions
From: "simonlcube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Mar 2003 05:58:29 -0000

I know how many legal positions there are on a cube. But, if you were allowed to put the stickers anywhere at all, how many different positions would there be on a 3x3x3 with six colours? Is it 12xnumber of legal positions?? I seem to remember hearing that somewhere. S.
1044. [Speed cubing group] Re: CUBE POPPAGE!!! - CORNER PIECES!!
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Mar 2003 23:02:40 -0800

Maybe these discussions can seem annoying to some, but I think it's awesome if we can hammer out the details as long beforehand as possible. At 2:42 +0000 3/20/03, Jessica Fridrich wrote: >Dan, > >corners _can_ get twisted involuntarily by rough cubing. It happened >to me, too, but very very rarely. Treating it as a pop makes sense. I would be inclined to just finish the cube with a corner out of place. It's the easy way to proceed. Ruleswise, that could mean that the time would count even if one corner was twisted wrong. Yeah, it's a little weird, but I don't see how it could be abused. >I have another question. Unless I am mistaken, the rules say that >the fastest average out of 10 (total 12 attempts) will determine the >winner (one pop allowed). So, if you get two pops, you are out, >correct? I would like to discuss this a bit more. I thought it was 12 attempts plus one possible pop? You can (almost) always reassemble the cube and finish with a 5-10 seconds worse time. Don't know if that will be legal, but I can't see why it shouldn't be. So if you pop twice, it will hurt your average with 0.5-1.0 seconds. That seems appropriate to me. I think part of cubing skill, both in solving and preparing your cube, is to not break the cube while solving. If you get two pops in less that 13 attempts, you should probably slow down a bit. The competition has to be by some average, IMAO! -- "The mind is like a parachute. It doesn't work unless it's open." --- Frank Zappa Lars Petrus, San Francisco - lars@... http://lar5.com
1045. Re: illegal positions
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Mar 2003 08:30:13 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "simonlcube" <simonlcube@h...> wrote: > I know how many legal positions there are on a cube. > > But, if you were allowed to put the stickers anywhere at all, how > many different positions would there be on a 3x3x3 with six > colours? Is it 12xnumber of legal positions?? I seem to remember > hearing that somewhere. > S. No - it is a lot more than that if you can change the stickers. e.g. You could have a green-green-green corner etc. If you can change the pieces but not the stickers then it is 12*number of solvable positions.
1046. Re: my 1st video!
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Mar 2003 08:51:22 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Ryan Mah <ryguycubist@y...> wrote: > > i made a video while i was home sick. > > its at my website, www.geocities.com/ryguycubist under the video section. a funny little video with my homer simpsons head. I do some PRETTY weird things when im bored... lol. thanks gilles, for giving me the idea! > > ryguy > > P.S. ENJOY!!! > > "Ideas are all around you, just open your eyes." > Hi, I can't download the file, here's the answer from the webserver: "The web site you are trying to access has exceeded its allocated data transfer." I'll try again in a few hours. Gilles.
1047. [Speed cubing group] Re: CUBE POPPAGE!!! - CORNER PIECES!!
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Mar 2003 13:54:46 -0000

Hi Lars, it is good to see your input on this. > You can (almost) always reassemble the cube and finish with a 5-10 > seconds worse time. Don't know if that will be legal, but I can't see > why it shouldn't be. > So if you pop twice, it will hurt your average with 0.5-1.0 seconds. It depends on the type of the "pop". You can easily lose 3 cubies depending on when and how the pop occurs. That can add MUCH more than 5-10 seconds and I doubt that the jury would accept the time as valid, albeit long. I also think that an average of some sort is probably a good idea, but not from 10, but say 3 best times. This makes a lot of sense because it is the middle ground solution. It allows for more pops, yet eliminates the influence of very lucky times. Another thing I am concerned about is the time schedule. I am surprised that nobody has done this math yet. I mean, each contestant would have to solve the cube 12 times, right? If we get one hundred contestants, which does not seem as an overkill given the recent popularity of the cube, we have 100x12x1=1200 minutes= 20h of PURE competition. And that assumes 1 minute per person, including the person coming to stage, inspecting the cube, solving, replacing the cube. Actually, I think 1 minute is WAY optimistic referring to Dan Gosbee's words "if you come and have the cube, you are on stage". We would need 3 full days just for the 3x3x3 cube to do this. On top of this, keeping track of whose cube is whose will not be that easy. You will need a lot of people who will mix the cube (those should also be able to solve the cube reasonably fast in case they mess up the mixing). Who will do that?? Considering the time constraints, based on the number of contestants, it might be the case that solving the cube 3 times and counting the fastest will be the ONLY plausible way, in the end! Yes, we could do multiple parallel sessions in different rooms or have 10 people on stage doing the cube at the same time and that would help solve this problem. But if we do this, we need to talk about this ahead of time because arrangements like that will require big changes in the physical setup of the competition and a large number of cube mixers. DanG, what is your view on this? Jessica > That seems appropriate to me. > > I think part of cubing skill, both in solving and preparing your > cube, is to not break the cube while solving. If you get two pops in > less that 13 attempts, you should probably slow down a bit. > > The competition has to be by some average, IMAO! > > -- > "The mind is like a parachute. It doesn't work unless it's open." > --- Frank Zappa > > Lars Petrus, San Francisco - lars@l... http://lar5.com
1048. Re: my 1st video!
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Mar 2003 14:41:34 -0000

That's because geocities.com has a VERY limited amount of bandwidth available. This used to happen to me all the time. RyGuy, try(heehee, that rhymed) moving your site to www.brinkster.com. It's also free, and it has no ads at alll. Plus alot of bandwidth. --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Ryan Mah > <ryguycubist@y...> wrote: > > > > i made a video while i was home sick. > > > > its at my website, www.geocities.com/ryguycubist under the video > section. a funny little video with my homer simpsons head. I do some > PRETTY weird things when im bored... lol. thanks gilles, for giving me > the idea! > > > > ryguy > > > > P.S. ENJOY!!! > > > > "Ideas are all around you, just open your eyes." > > > > Hi, > > I can't download the file, here's the answer from the webserver: > "The web site you are trying to access has exceeded its allocated data > transfer." > > I'll try again in a few hours. > > Gilles.
1049. Re: illegal positions
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Mar 2003 15:43:43 -0000

Sorry if you already got this - posted it once, and the equation didn't work right, so I deleted it and am reposting: True enough. If I figured this out right, then allowing the stickers to be put anywhere, you would get: (54!) / ((9!)^6) ~= 1.010973e+38 possibilities. This is about 194783583359964179 times as many possibilities as if you just have freedom of moving pieces, and not the stickers themselves. --- simonlcube wrote: > ... if you were allowed to put the stickers anywhere at all, how > many different positions would there be on a 3x3x3 with six > colours? Is it 12xnumber of legal positions?? I seem to > remember hearing that somewhere. > S. --- GameOfDeath2 wrote: > No - it is a lot more than that if you can change the stickers. > e.g. You could have a green-green-green corner etc. > > If you can change the pieces but not the stickers then it is > 12*number of solvable positions.
1050. [Speed cubing group] Re: CUBE POPPAGE!!! - CORNER PIECES!!
From: "stiff_hands" <angela.hayden@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Mar 2003 17:35:48 -0000

Regarding a good method of choosing the winner of a cube championship, my own view is that doing 13 cubes and discarding the worst two and best one time would be fairest: no extra cubes for when you pop. If you pop then that either reconstruct the cube and then complete it or declare that as a cube you are discarding if you can't be bothered to complete it. The cubes you choose to discard should be chosen after the 13 cubes have been solved (although if you don't finish a cube then that should be one of your discards). If you did 15 and discarded worst 3 and best 2 then I think many people would be too exhausted to do well. If you did 11 cubes and discarded the worst, or the worst two and best one then I think it would be too random, but I am not too convinced by my own argument here, so perhaps it would be okay. Personally I am VERY likely to pop 2 cubes in a set of 12, and on some cubes also have a high chance of rotating a corner in one or more solves so I think pops should be manually corrected. I don't agree that you should get an extra cube because it is your own fault. I have experimented for a while with manually twisting the corners instead of using algs to try and finish the cube quicker, but I don't think it gains except in a few specific cases. A rule whereby unethical manipulation of the cube is not allowed and would be dealt with by a predetermined commitee may have some relevance here. Also, most of my cubes have rounded insides but I am not a world- beater in regards to my times. What is the problem with sanding inside the cube, can anybody else see that an unfair advantage would be gained? This restriction only benefits those that don't sand. What do other people think? - stiff_hands
1051. Re: CUBE POPPAGE!!! - CORNER PIECES!! / contest time schedule
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Mar 2003 18:04:31 -0000

--- Jessica Fridrich wrote: > Another thing I am concerned about is the time schedule.... If we > get one hundred contestants, ... we have 100x12x1=1200 minutes= > 20h of PURE competition. And that assumes 1 minute per person, > including the person coming to stage, inspecting the cube, solving, > replacing the cube. If I understand the way the contest is going to work, it would actually be much longer per person. I believe that for each attempt, you will walk on stage, give up your cube for judges' inspection/scrambling, preinspect, and solve. I'd think that would take an easy minute even for the fastest of cubists. > I also think that an average of some sort is probably a good idea, > but not from 10, but say 3 best times. This makes a lot of sense > because it is the middle ground solution. It allows for more pops, > yet eliminates the influence of very lucky times. Perhaps this doesn't give as accurate of a sampling as an average of 10, but I agree that if there are really that many contestants that want to participate in the "average" event, we may need to skip on 12 attempts (13 with a pop). To accomidate the possibility of multiple pops, avoid taking too long, and avoid the "un-fair" advantage someone may incur by an intentional pop, maybe we could do it something like this: - 6 attempts (no extras for piece pops) - Best average of "middle" 3 wins - drop best time and worst two times - Pops can be discarded, by choice of contestant, or reassembled and solved the rest of the way. This would include fixing the accidental rotation of a single corner. I think it's reasonable to say that if you pop 3 or more times in 6 solves, and it drastically affects your average, then that's probably fairly representative of your abilities, right (except, of course, the nerves involved)? Also, only doing 5 (or 6) attempts, reduces the likelihood that an extremely lucky case would be included in the average. Thoughts? Btw, I tried rotating one corner in place and couldn't do it. I was able to it on my old OddzOn cube (with silver metal screws), but my new one (Also OddzOn, but with black plastic screws) won't do it, even though it is well broken in. I think OddzOn cubes are a bit better now than they were a year or two back - I hardly ever pop pieces, even though the cube is plenty loose for triggers. If you have problems with a lot of piece pops, you could still break in a new cube in time for the competition :-)
1052. Re: CUBE POPPAGE!!! - CORNER PIECES!!
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Mar 2003 20:07:41 -0000

run count has been in existance for some time now and wont be changed.. 12 runs, 1 popp permitted....highest/lowest out then average of the 10... d --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Dan, > > How funny that this should come up. For the first time in a long > time this happened to me this morning. > > I thought that there would be no manually twisting corners allowed, > since someone could rotate two in place pretty quickly. > > If I get this right one competition will be twelve cubes, throwing > out the high and low times. May I make a suggestion that it be > thirteen cubes and each competitor gets to throw out one score of > their choosing. This way everyone gets one mistake or bad take or > popped or rotated corner piece, or whatever. > > Regards, > > David J > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > Out of 500,000 plus cube solves in my lifetime, I have never come > > across a corner piece popping(rotating) until a competitor advised > > me of its occurance today and asked what the rules are surrounding > > it for the upcoming championships. > > > > Well needless to say I was stumped as I never knew this was possible > > and have never heard or read of it happening in any of the cube > > discussions I have ever been in. > > > > But after trying other cubes from people who cube using a layered > > type of solving method where the cube tends to be a bit more "loose" > > versus someone using a cornered method, I am now thinking that > > something like this could very well be occuring with those who use > > loose cubes. > > > > > > I would like to impose the following question to all and perhaps > > open it up for discussion. Answers will determine how the WC2003 Org > > Team will implement into the upcoming Championships. > > > > Question: "What are the rules surrounding a corner piece rotation > > during one's run, thus making the cube impossible to solve" ? > > > > > > danG
1053. Re: CUBE POPPAGE!!! - CORNER PIECES!!
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Mar 2003 20:10:01 -0000

Excellent response jessica...exactly what i am looking for.... LETS GET THIS ALL OUT ON THE TABLE NOW FOLKS... keep the responses coming.........looks like a chat discussion for the weekend.... danG --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" <jess340@h...> wrote: > Dan, > > corners _can_ get twisted involuntarily by rough cubing. It happened > to me, too, but very very rarely. Treating it as a pop makes sense. > > I have another question. Unless I am mistaken, the rules say that > the fastest average out of 10 (total 12 attempts) will determine the > winner (one pop allowed). So, if you get two pops, you are out, > correct? I would like to discuss this a bit more. > > Most of us will bring our own cubes, well lubed, easy to turn, and, > unfortunately, also easy to pop. We will all be under huge pressure > trying our best. As most of you noticed, poppage is much more > frequent when there is something in stake in front of people at a > big event than during your practice runs in the privacy of your > home. The chances of getting two poppages in 12 attempts are, IMHO, > pretty high. During the 1st championship, we had three attempts and > the best time determined the winner. Because the cubes were new and > only three attempts allowed, poppage was rare. My guess is that if > we are going to disqualify everybody who gets two poppages, we may > experience heavy loss here ... > > I agree that average is more important than the best time, but for > the WC, I would rather see the BEST time out of 10 to determine the > winner. This would allow more than 2 pops, it would keep the > championship interesting and undecided till the very end, and, on > top of this, the one who manages to achieve the shortest time, wins. > Under the current conditions, I can see somebody winning with an > average of 20 simply because that person went slower to > prevent "catastrophic" solves that would either ruin the average or > lead to disqualification. > > Opinions? > > Jessica
1054. Cube Solver Needed in Florida
From: "tjncj2" <tjin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Mar 2003 20:20:27 -0000

Our company is exhibiting at a conference in Orlando, Florida - March 31-April 2. We would like to have a cube solver join our booth for a few hours each day. Anyone interested please contact me at tjin@... ASAP. Thank you.
1055. Re: CUBE POPPAGE!!! - CORNER PIECES!! / contest time schedule
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Mar 2003 20:21:02 -0000

> I believe that for each attempt, > you will walk on stage, give up your cube for judges' > inspection/scrambling, preinspect, and solve. I thought this would be done only in the beginning. During the contest, you do not get to touch the cube, I suppose, with the exception of competing, of course. Inspections before each attempt would make the event impossible and boring to watch. > - 6 attempts (no extras for piece pops) > - Best average of "middle" 3 wins - drop best time and worst two times > - Pops can be discarded, by choice of contestant, or reassembled and > solved the rest of the way. This would include fixing the accidental > rotation of a single corner. Several points here. Do we want the winner to be the one who gets frequent very good spikes but also bad spikes (due to trying hard to go as fast as possible) or the most consistent, but a slower winner? To put it another way, would you be comfortable with having the winner someone who solved the cube 6 times between 17 and 18 seconds (which gives the average between 17 and 18) rather than a person who will have 15.8, 16.7, 16.9, and 21.0, 19.8, 18.5 (average 18.12)? I personally think that the winner should be the second person. After all, that 15.8 will likely be one of the fastest times during the competition. I am still in favor of taking the average of the fastest three as the rule. Finally, I also believe that rules must be simple and non-ambiguous. Once we start allowing pops, twisted corners, as valid times or even give the contestants chance to count/discard at their will, the competition will be less "clean". All times that will count should be clean solves, IMHO. Also, the rules should not force the contestants to go slower just because two pops will disqualify them. The rules should promote the fastest times and not consistency. By going for average of three best times out of 6 or 7, we get a chance to speed up, to take risks, to try to do the impossible while not risking your neck. If you get the first three pops, yes, you will be under pressure to not have any pops because you need at least three valid attempts to not be disqualified. Jessica
1056. Re: CUBE POPPAGE!!! - CORNER PIECES!! / contest time schedule
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Mar 2003 20:47:52 -0000

dont know where you got those rules jessica but its : Inspections before each round(not each solve).... looks like a major chat with all old school folks as well as the next generation...... keep them coming... d --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" <jess340@h...> wrote: > > I believe that for each attempt, > > you will walk on stage, give up your cube for judges' > > inspection/scrambling, preinspect, and solve. > > I thought this would be done only in the beginning. During the > contest, you do not get to touch the cube, I suppose, with the > exception of competing, of course. Inspections before each attempt > would make the event impossible and boring to watch. > > > - 6 attempts (no extras for piece pops) > > - Best average of "middle" 3 wins - drop best time and worst two > times > > - Pops can be discarded, by choice of contestant, or reassembled > and > > solved the rest of the way. This would include fixing the > accidental > > rotation of a single corner. > > Several points here. Do we want the winner to be the one who gets > frequent very good spikes but also bad spikes (due to trying hard to > go as fast as possible) or the most consistent, but a slower winner? > To put it another way, would you be comfortable with having the > winner someone who solved the cube 6 times between 17 and 18 seconds > (which gives the average between 17 and 18) rather than a person who > will have 15.8, 16.7, 16.9, and 21.0, 19.8, 18.5 (average 18.12)? I > personally think that the winner should be the second person. After > all, that 15.8 will likely be one of the fastest times during the > competition. I am still in favor of taking the average of the fastest > three as the rule. > > Finally, I also believe that rules must be simple and non- ambiguous. > Once we start allowing pops, twisted corners, as valid times or even > give the contestants chance to count/discard at their will, the > competition will be less "clean". All times that will count should be > clean solves, IMHO. > > Also, the rules should not force the contestants to go slower just > because two pops will disqualify them. The rules should promote the > fastest times and not consistency. By going for average of three best > times out of 6 or 7, we get a chance to speed up, to take risks, to > try to do the impossible while not risking your neck. If you get the > first three pops, yes, you will be under pressure to not have any > pops because you need at least three valid attempts to not be > disqualified. > > Jessica
1057. Dan Gosbee, call me ...
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Mar 2003 21:01:21 -0000

607 777 2577 (till 4:50pm)
1058. Re: Dan Gosbee, call me ...
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Mar 2003 22:55:14 -0000

jessica, i missed ya......but can call you in the morning . can you email me at my other private address with the details ie a number versus disclosing it on this forum.. thanks d --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" <jess340@h...> wrote: > 607 777 2577 (till 4:50pm)
1059. Re: Any Oregonian cubers?
From: "mjsnively2000" <mjsnively@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Mar 2003 01:01:06 -0000

Yeah, I'm an Oregonian cuber. I'm 14 and can solve it in less than a minute.
1060. Re: Any Oregonian cubers?
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Mar 2003 01:35:53 -0000

I'm also an Oregonian cuber
1061. preventing sticker fallage
From: "drunkenpike" <Pikes2k@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Mar 2003 01:57:31 -0000

what should i do to prevent the stickers from peeling off.. so far some of the sticker's corners are peeling off.
1062. Re: CUBE POPPAGE!!! - CORNER PIECES!!
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Mar 2003 02:15:24 -0000

Hi all, This discussion seems similar to Guiness or cube association things to me! WHAT IS THE PURPOSE OF WC2003? I think to get together and transfer each experience and see other's techniques are more more important than just competition. Is WC2003 the last cube contest forever? If we could hold WC2003 successfully, we can keep holding this kind of event hopefully. This is my opinion. I mostly agree Lars comment. I rarely meet corner rotation but this can not be abused. I often met more when I used corner first method before I changed to Guus's. Probably this not dependent on method, just by cube condition. According to official rule, "If a puzzle-defect occurs, the contestant should still do his/her best to fix the defect and finish the attempt. No help is allowed to fix the cube." corner rotation can be treated as same as other pop. I believe average of 6 or 10 is better for our contest. (I prefer not allowing extra trial for pop. We, Japanese cubist, have own Sunday contest so far 59 times, we do not allow 13th trial. ) To do slower is one of the strategy to avoid any kind of pops. Jessica, I have a question. A lot of sub20 cubist, like you and Ron, say to do slower! Isn't it true? In competition, you guy do much quicker? I propose one prize for best average, one for the best time ever. So contestant can think and choose how to compete in WC. Masayuki
1063. Re: [Speed cubing group] preventing sticker fallage
From: "aWAKEn" <a_wake_n@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 20 Mar 2003 21:55:36 -0500

That has been brought up a lot. I think the best idea I have heard so far is to use clear coat nail polish on the stickers after putting new ones on. (Haven't tried it myself yet though). Has anyone ever tried super-glue? (I would recommend taking the cube apart before using super glue.) sixpoint ----- Original Message ----- From: drunkenpike To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, March 20, 2003 8:57 PM Subject: [Speed cubing group] preventing sticker fallage what should i do to prevent the stickers from peeling off.. so far some of the sticker's corners are peeling off. Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1064. Re: [Speed cubing group] preventing sticker fallage
From: Ryan Mah <ryguycubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Mar 2003 19:05:43 -0800 (PST)

yeah, you should take your cube apart before using superglue, i tried that once with my cube assembled and got some in the crack, ripped open my cube and almost glued my fingers together during the process... i would assume it would work. ryguy aWAKEn <a_wake_n@...> wrote:That has been brought up a lot. I think the best idea I have heard so far is to use clear coat nail polish on the stickers after putting new ones on. (Haven't tried it myself yet though). Has anyone ever tried super-glue? (I would recommend taking the cube apart before using super glue.) sixpoint ----- Original Message ----- From: drunkenpike To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, March 20, 2003 8:57 PM Subject: [Speed cubing group] preventing sticker fallage what should i do to prevent the stickers from peeling off.. so far some of the sticker's corners are peeling off. Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed] To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ --------------------------------- Do you Yahoo!? Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! [Non-text portions of this message have been removed]
1065. Re: [Speed cubing group] Re: my 1st video!
From: Ryan Mah <ryguycubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Mar 2003 19:08:39 -0800 (PST)

thats for the website, works for me. my new website url is www20.brinkster.com/ryguycubist the only problem for me is i dont know how to upload my videos, seems it can only accept files less than 1 mb... ryguy James Potter <speed_cuber@...> wrote:That's because geocities.com has a VERY limited amount of bandwidth available. This used to happen to me all the time. RyGuy, try(heehee, that rhymed) moving your site to www.brinkster.com. It's also free, and it has no ads at alll. Plus alot of bandwidth. --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Ryan Mah > wrote: > > > > i made a video while i was home sick. > > > > its at my website, www.geocities.com/ryguycubist under the video > section. a funny little video with my homer simpsons head. I do some > PRETTY weird things when im bored... lol. thanks gilles, for giving me > the idea! > > > > ryguy > > > > P.S. ENJOY!!! > > > > "Ideas are all around you, just open your eyes." > > > > Hi, > > I can't download the file, here's the answer from the webserver: > "The web site you are trying to access has exceeded its allocated data > transfer." > > I'll try again in a few hours. > > Gilles. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ --------------------------------- Do you Yahoo!? Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! [Non-text portions of this message have been removed]
1066. WC competition rules (renamed the subject)
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Mar 2003 14:25:21 -0000

Dear Masayuki, > I think to get together and transfer each experience and see other's > techniques are more more important than just competition. I agree. If majority of people think that this discussion is not needed, let's not discuss it further. > If we could hold WC2003 successfully, we can keep holding this kind > of event hopefully. Interesting idea. I am somehow skeptical that we will be able to hold WC every year, but perhaps, we could have annual meetings, where the cubers from all over the world would gather. Something like the Dutch Cube day. > I mostly agree Lars comment. > I rarely meet corner rotation but this can not be abused. Imagine this: The cuber breaks the world record and slams the cube on the sensor, cameras looking closely, and ... there is a twisted corner on the cube ... Now, you need to explain people, including the press, that this is what happened "by accident" that the cube is now unsolvable, and that it did not give any advantage to the solver. Hmmm ... This is why I think that all times that count should be clean solves. > Jessica, I have a question. > A lot of sub20 cubist, like you and Ron, say to do slower! > Isn't it true? > In competition, you guy do much quicker? No. It is not the speed that causes the break ups, it is the NERVES!! And, BTW, the "go slower" rule applies ONLY to the F2L. In the LL, you can and should speed up as much as you can because that step is more "mechanical" than the F2L where you have many different choices to choose from. > I propose one prize for best average, one for the best time ever. > So contestant can think and choose how to compete in WC. That's an EXCELLENT idea. I like it. Jessica
1067. WC competition rules
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Mar 2003 14:34:20 -0000

Dan, I think we should try to estimate the number of contestants, at least roughly, because this will likely determine the competition rules. Assuming we get around 100 people, I think we need to think seriously about how the competition will look. Ideas: 1. Parallel runs 2. More than 1 person on stage 3. Qualifying round based on best of three attempts to get the fastest 20 people and then those 20 compete in the finals, or something like this I insist that if we want to keep 12 attempts for everybody with cube preinspections before every round, the total amount of time for the competition will be totally unreasonable. Remember, we are planning many other interesting categories, yet the competition is for two days. Jessica
1068. Re: WC competition rules
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Mar 2003 15:17:45 -0000

Hi Jessica Thanks for your comments. I wish WE, NOT GUINESS, COULD decide competition rules. > I think we should try to estimate the number of contestants, at least > roughly, because this will likely determine the competition rules. > > Assuming we get around 100 people, I think we need to think seriously > about how the competition will look. > > Ideas: > > 1. Parallel runs > 2. More than 1 person on stage > 3. Qualifying round based on best of three attempts to get the > fastest 20 people and then those 20 compete in the finals, or > something like this That's true, Jessica. Number of contestants is also important to decide how to have competition. At least, final or semifinal should be held in the standard which we decide. I also don't think WC every year, hope to have every 4 year like olympic. (I don't think I can keep my average, but it is still interesting to see.) I got an idea about corner rotation based on "If a contestant puts an unsolved cube back on the timing device / table, then: - if the cube needs only one move to solve, 2 seconds are added to the contestants time. " Why we do not follow this, not allowing manual correction, just add 2 second. Masayuki
1069. Re: WC competition rules
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Mar 2003 15:23:31 -0000

Jessica, I am light years ahead of you in thought surrounding how the event will run. The actual announcement will be made as to rounds and how many contestants are going at one time etc etc... i estimate approx 100 contestants who actually appear and i have it all timed out to the last minute. However, I would like to continue these discussions as the end point will result in a much highly tuned event for all....I gather so much info from it all and I am fine tuning how things will actually run. We are doing this for US cubists so i need and appreciate these comments.. Please kepe in mind that we have 2 days worth of time. therefore timing is everything... Lets continue... d --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" <jess340@h...> wrote: > Dan, > > I think we should try to estimate the number of contestants, at least > roughly, because this will likely determine the competition rules. > > Assuming we get around 100 people, I think we need to think seriously > about how the competition will look. > > Ideas: > > 1. Parallel runs > 2. More than 1 person on stage > 3. Qualifying round based on best of three attempts to get the > fastest 20 people and then those 20 compete in the finals, or > something like this > > I insist that if we want to keep 12 attempts for everybody with cube > preinspections before every round, the total amount of time for the > competition will be totally unreasonable. Remember, we are planning > many other interesting categories, yet the competition is for two > days. > > Jessica
1070. Re: WC competition rules
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Mar 2003 16:37:34 -0000

Hi Dan, I don't know how you decide the details. You can discuss with small number of members. But I think it is very difficult to get conclusion. However, you can get all the opinions. I don't know why this group does not have "poll" tag, whereas some other groups have it. You may want to have poll and ask everybody which is better? Ex. Number of trials, how many excuse are allowed?, Best of three or average of midlled, etc. Masayuki P.S. Hi Ron, do you know how to use poll function here?
1071. Re: WC competition rules
From: "atomickeg" <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Mar 2003 16:38:04 -0000

>>I also don't think WC every year, hope to have every 4 year like olympic. We could try to get cubing added as an official olympic event. :D Seriously, thought, every four years sounds just about right, but greated that 20 is just a bit to much. Adam
1072. Scramblers
From: "atomickeg" <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Mar 2003 16:40:30 -0000

Who will be scrambling the cubes? I would be interested in finding out how to acquire that job. Adam
1073. Polls
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Mar 2003 17:19:12 -0000

I just looked into setting up a poll but unfortunately our group won't support one. This is direct from the Yahoo! help section (My Group has no Polls feature. Why?) Your group allows members to hide their email address from the group moderators. Unfortunately, the Polls feature is not compatible with this type of membership so it is not allowed on groups which allow this type of membership. So if we want to run a Poll we have to do it somewhere else. Chris --- In speedsolvingrubikscube@yahoogroups.com, makimoto2000us <no_reply@y...> wrote: > Hi Dan, > > I don't know how you decide the details. > You can discuss with small number of members. > But I think it is very difficult to get conclusion. > However, you can get all the opinions. > > I don't know why this group does not have "poll" tag, > whereas some other groups have it. > > You may want to have poll and ask everybody which is better? > > Ex. Number of trials, how many excuse are allowed?, Best of three or > average of midlled, etc. > > Masayuki > > P.S. Hi Ron, do you know how to use poll function here?
1074. Re: [Speed cubing group] WC competition rules
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Mar 2003 09:20:33 -0800

I would divide the 12 tries into 3 groups of 4, or possibly 4 groups of 3. After the first group you can weed out as many as you need to make the schedule work. -- "Nearly all men can stand adversity, but if you want to test a man's character, give him power." --- Abraham Lincoln Lars Petrus, San Francisco - lars@... http://lar5.com
1075. Re: Polls
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Mar 2003 17:49:44 -0000

Hi Chris, Thanks for checking. I found we can run a poll at wc2003 group! This seems the place to do. How do you think Dan and everybody?
1076. Re: WC competition rules
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Mar 2003 18:16:29 -0000

Dan, if you are lightyears ahead, why do not you share with us the details proposed by you? All I have seen are the provisional rules and regulations on the WC2003 page. While they do answer some of the questions and issues raised here in the last few days, much remains to be answered. I noticed the head-to-head elimination-style competitions. How do you plan to use them? To eliminate the number of contestants? Are you going to use seeds? Based on what? Most importnatly, how do you manage to do so many disciplines and so many rounds (12) in just TWO days? A PIECE OF THOUGHT FOR EVERYBODY: The first championship in 1982 took place in two days and this was just the 3x3x3 cube, 19 contestants, and 3 solves. We also have two days in Toronto, however many more disciplines, possibly over 100 contestants and many more rounds. Jessica > Jessica, > > I am light years ahead of you in thought surrounding how the event > will run. > > The actual announcement will be made as to rounds and how many > contestants are going at one time etc etc... > > i estimate approx 100 contestants who actually appear and i have it > all timed out to the last minute. > > However, I would like to continue these discussions as the end point > will result in a much highly tuned event for all....I gather so much > info from it all and I am fine tuning how things will actually run. > > We are doing this for US cubists so i need and appreciate these > comments.. > > Please kepe in mind that we have 2 days worth of time. therefore > timing is everything... > > Lets continue... > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" > <jess340@h...> wrote: > > Dan, > > > > I think we should try to estimate the number of contestants, at > least > > roughly, because this will likely determine the competition rules. > > > > Assuming we get around 100 people, I think we need to think > seriously > > about how the competition will look. > > > > Ideas: > > > > 1. Parallel runs > > 2. More than 1 person on stage > > 3. Qualifying round based on best of three attempts to get the > > fastest 20 people and then those 20 compete in the finals, or > > something like this > > > > I insist that if we want to keep 12 attempts for everybody with > cube > > preinspections before every round, the total amount of time for > the > > competition will be totally unreasonable. Remember, we are > planning > > many other interesting categories, yet the competition is for two > > days. > > > > Jessica
1077. Re: Polls
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Mar 2003 18:51:56 -0000

Chris, I thought hiding email addresses was for the protection of minors. This feature isn't retained when answering posts. This page begins > Warning: If you reply to the message author or the group owner, your email address will be displayed in the message you send. < Is the hiding of email addresses necessary? Can you change over? David J --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I just looked into setting up a poll but unfortunately our group > won't support one. This is direct from the Yahoo! help section > > (My Group has no Polls feature. Why?) > Your group allows members to hide their email address from the group > moderators. Unfortunately, the Polls feature is not compatible with > this type of membership so it is not allowed on groups which allow > this type of membership. > > So if we want to run a Poll we have to do it somewhere else. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, makimoto2000us > <no_reply@y...> wrote: > > Hi Dan, > > > > I don't know how you decide the details. > > You can discuss with small number of members. > > But I think it is very difficult to get conclusion. > > However, you can get all the opinions. > > > > I don't know why this group does not have "poll" tag, > > whereas some other groups have it. > > > > You may want to have poll and ask everybody which is better? > > > > Ex. Number of trials, how many excuse are allowed?, Best of three > or > > average of midlled, etc. > > > > Masayuki > > > > P.S. Hi Ron, do you know how to use poll function here?
1078. 4D rubiks cube
From: "nineteen_9" <nineteen_9@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Mar 2003 22:35:39 -0000

Just out of curiosity, I hear people talk about how the 4D rubiks cube is so hard and only like 15 people have solved it. Is it really that hard? I look at it and I know I cant do it without a lot of work but it dosen't seem to be that hard, is it?
1079. Re: preventing sticker fallage
From: "drunkenpike" <Pikes2k@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Mar 2003 22:51:32 -0000

any particular stickers or just go with the cheap, cheap ones.. cheap as cheap can be --- In speedsolvingrubikscube@yahoogroups.com, Ryan Mah <ryguycubist@y...> wrote: > > yeah, you should take your cube apart before using superglue, i tried that once with my cube assembled and got some in the crack, ripped open my cube and almost glued my fingers together during the process... i would assume it would work. > ryguy > aWAKEn <a_wake_n@h...> wrote:That has been brought up a lot. I think the best idea I have heard so far is to use clear coat nail polish on the stickers after putting new ones on. (Haven't tried it myself yet though). Has anyone ever tried super-glue? (I would recommend taking the cube apart before using super glue.) > > sixpoint > ----- Original Message ----- > From: drunkenpike > To: speedsolvingrubikscube@yahoogroups.com > Sent: Thursday, March 20, 2003 8:57 PM > Subject: [Speed cubing group] preventing sticker fallage > > > what should i do to prevent the stickers from peeling off.. so far > some of the sticker's corners are peeling off. > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed] > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > > --------------------------------- > Do you Yahoo!? > Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! > > [Non-text portions of this message have been removed]
1080. Re: [Speed cubing group] 4D rubiks cube
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Mar 2003 02:07:02 +0000

Hey, I've solved it, I'm number 14 or 15, Daniel Hayes. No it isn't as hard as it's made out to be. if you play around with it a bit, you get the hang of it pretty quick. I'm working on a "layer" solution for it, but I don't have much time to play with it anymore. But yeah, it's far easier than the website would have you believe. But it's neat when you do, makes you feel all special like and they let you join an invite-only yahoo group for people who have solved it :). But go for it man! Make the club larger! >From: "nineteen_9" <nineteen_9@...> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: [Speed cubing group] 4D rubiks cube >Date: Fri, 21 Mar 2003 22:35:39 -0000 > >Just out of curiosity, I hear people talk about how the 4D rubiks >cube is so hard and only like 15 people have solved it. Is it really >that hard? I look at it and I know I cant do it without a lot of work >but it dosen't seem to be that hard, is it? > _________________________________________________________________ The new MSN 8: smart spam protection and 2 months FREE* http://join.msn.com/?page=features/junkmail
1081. Re: [Speed cubing group] Re: preventing sticker fallage
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Mar 2003 02:08:48 +0000

I always use clear nail polish on my new cubes, it lasts for quite a while, but not indefinately. It flakes off after a bit. I just ended up painting my first cube, but my second cube, my 4x4x4 and my square 1 have all been nail polished for about 10 months and the stickers are in good condition. >From: "drunkenpike" <Pikes2k@...> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: [Speed cubing group] Re: preventing sticker fallage >Date: Fri, 21 Mar 2003 22:51:32 -0000 > >any particular stickers or just go with the cheap, cheap ones.. >cheap as cheap can be > > > > >--- In speedsolvingrubikscube@yahoogroups.com, Ryan Mah ><ryguycubist@y...> wrote: > > > > yeah, you should take your cube apart before using superglue, i >tried that once with my cube assembled and got some in the crack, >ripped open my cube and almost glued my fingers together during the >process... i would assume it would work. > > ryguy > > aWAKEn <a_wake_n@h...> wrote:That has been brought up a lot. I >think the best idea I have heard so far is to use clear coat nail >polish on the stickers after putting new ones on. (Haven't tried it >myself yet though). Has anyone ever tried super-glue? (I would >recommend taking the cube apart before using super glue.) > > > > sixpoint > > ----- Original Message ----- > > From: drunkenpike > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Thursday, March 20, 2003 8:57 PM > > Subject: [Speed cubing group] preventing sticker fallage > > > > > > what should i do to prevent the stickers from peeling off.. so far > > some of the sticker's corners are peeling off. > > > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of >Service. > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to >http://docs.yahoo.com/info/terms/ > > > > > > > > --------------------------------- > > Do you Yahoo!? > > Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your >desktop! > > > > [Non-text portions of this message have been removed] > _________________________________________________________________ Add photos to your e-mail with MSN 8. Get 2 months FREE*. http://join.msn.com/?page=features/featuredemail
1082. Re: [Speed cubing group] WC competition rules
From: maeda@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Mar 2003 17:49:44 +0900

Jessica> 3. Qualifying round based on best of three attempts to get the Jessica> fastest 20 people and then those 20 compete in the finals, or Jessica> something like this I thought there were some qualifying rounds written on wc2003 page a long ago... I suggest parallel qualification. 1. Divide contestants into two groups. Make 50 pairs if we have 100 contestants. 2. In each pair, one solves and the other scrambles. 3. After 13 solves, exchange rolls in pairs. 4. We may need 10 inspectors to watch any pairs won't cheat. It has a (possibly big) disadvantage that we will need 50 timing devices! 10 sets of timer, scrambler, and judge to run qualification parallel in 10 would be better... According to my experiences with world campionships on a video game called BattleTech (see www.virtualworld.com), I suggest: a. Do not keep contestants wait long. It will distract everyone. b. Schedule WILL be delaying. Make the timetable with a lot of allowances. c. Prepare enough timing devices, spare batteries, etc. Having one broken is quite easy. d. Food, drink, restrooms, ... There should be at least several "caretakers" whose responsibilities are not for records or rules. Just my two cents. ____ ------------------------------- Avatar Md+ d/ HH \. Md+ Kaoru "Mad Player" MAEDA 75t 145km/h AFC50 O \#oo#/ " LG+ LG+ maeda@... HeatSink 13 LRM10 .=X~~X=. LRM10 ------------------------------- Armor 19.5t Md+ _|_ _|_ Md+
1083. Re: [Speed cubing group] 4D rubiks cube
From: "david_cubemaster" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Mar 2003 09:19:48 -0000

What is the URL to this 4d cube? > Hey, I've solved it, I'm number 14 or 15, Daniel Hayes. No it isn't as hard > as it's made out to be. if you play around with it a bit, you get the hang > of it pretty quick. I'm working on a "layer" solution for it, but I don't > have much time to play with it anymore. But yeah, it's far easier than the > website would have you believe. But it's neat when you do, makes you feel > all special like and they let you join an invite-only yahoo group for people > who have solved it :). But go for it man! Make the club larger! > > > > > > > >From: "nineteen_9" <nineteen_9@y...> > >Reply-To: speedsolvingrubikscube@yahoogroups.com > >To: speedsolvingrubikscube@yahoogroups.com > >Subject: [Speed cubing group] 4D rubiks cube > >Date: Fri, 21 Mar 2003 22:35:39 -0000 > > > >Just out of curiosity, I hear people talk about how the 4D rubiks > >cube is so hard and only like 15 people have solved it. Is it really > >that hard? I look at it and I know I cant do it without a lot of work > >but it dosen't seem to be that hard, is it? > > > > > _________________________________________________________________ > The new MSN 8: smart spam protection and 2 months FREE* > http://join.msn.com/?page=features/junkmail
1084. Re: [Speed cubing group] Re: illegal positions
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Mar 2003 11:52:40 +0000

> >This is about 194783583359964179 times as many possibilities as if >you just have freedom of moving pieces, and not the stickers >themselves. > > > ... if you were allowed to put the stickers anywhere at all, how > > many different positions would there be on a 3x3x3 with six > > colours? Is it 12xnumber of legal positions?? I seem to > > remember hearing that somewhere. > > S. wow, quite a big number! thanks, grant+dr.c. S. _________________________________________________________________ Worried what your kids see online? Protect them better with MSN 8 http://join.msn.com/?page=features/parental&pgmarket=en-gb&XAPID=186&DI=1059
1085. WC2003 "RULES" Discussion March 29th,2003
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Mar 2003 15:18:01 -0000

There will be a Championship "RULES" discussion next saturday march 29th at 13:00pm EST over at the WC2003 yahoo Chat Room. The purpuse of this discussion is to finalize rules and event round formats for the upcoming championships. This Discussion is open to Competitors only! wishing to provide input to the rules database for this event. For those not being able to attaend, if you have any comments or concerns please send the org team and email stating your items. Please forward all comments/suggestions to wc2003@.... This is your opportunity to provide input to how this event will be run from a timing perspective and actual event flows etc etc. If you are unable to attend for whatever reason and have items you wish to put on the table for discussion it is imperative that you send your comments/suggestions in, as failure to do so will forfit any issues/complaints you might have as a result of any discussions made based on the outcome of this discussion and emails received. This is/will be the final opportunity for those wishing to view their thoughts for consideration into the ruloe book for this upcoming event. We look forward to a large turnout for this discussion. WC2003Orgteam
1086. Re: [Speed cubing group] 4D rubiks cube
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Mar 2003 17:00:57 +0000

http://www.superliminal.com/cube/cube.htm looks like I'm number 14 now that I checked back. The linux version is much better, so if you have linux installed, use that. The windows version only allows a 3x3x3x3 cube, the linux version allowes from 2x2x2x2 to either 5x5x5x5 or 6x6x6x6. Good luck! >From: "david_cubemaster" <davidwesley@...> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: Re: [Speed cubing group] 4D rubiks cube >Date: Sat, 22 Mar 2003 09:19:48 -0000 > >What is the URL to this 4d cube? > > > Hey, I've solved it, I'm number 14 or 15, Daniel Hayes. No it >isn't as hard > > as it's made out to be. if you play around with it a bit, you get >the hang > > of it pretty quick. I'm working on a "layer" solution for it, but >I don't > > have much time to play with it anymore. But yeah, it's far easier >than the > > website would have you believe. But it's neat when you do, makes >you feel > > all special like and they let you join an invite-only yahoo group >for people > > who have solved it :). But go for it man! Make the club larger! > > > > > > > > > > > > > > >From: "nineteen_9" <nineteen_9@y...> > > >Reply-To: speedsolvingrubikscube@yahoogroups.com > > >To: speedsolvingrubikscube@yahoogroups.com > > >Subject: [Speed cubing group] 4D rubiks cube > > >Date: Fri, 21 Mar 2003 22:35:39 -0000 > > > > > >Just out of curiosity, I hear people talk about how the 4D rubiks > > >cube is so hard and only like 15 people have solved it. Is it >really > > >that hard? I look at it and I know I cant do it without a lot of >work > > >but it dosen't seem to be that hard, is it? > > > > > > > > > _________________________________________________________________ > > The new MSN 8: smart spam protection and 2 months FREE* > > http://join.msn.com/?page=features/junkmail > _________________________________________________________________ Add photos to your messages with MSN 8. Get 2 months FREE*. http://join.msn.com/?page=features/featuredemail
1087. Re: [Speed cubing group] 4D rubiks cube
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Mar 2003 21:27:20 -0000

To all those youngsters eager to solve a 4D Rubik's cube, take an advice from an old lady: you cannot go to Toys'R'Us and purchase a 4D cube, for Pete's sake! This is a very high physics combined wih mnathematics. The subject is knwn as general relativity. I am not really familiar with the subject. All I know is that a boundary of a 4D cube is our ordinry 3D cube in the same way as a 2D 'cut up' cube is a boundary of a 3D cube. I visualize and solve a 3D cube, but once a computer program must be employed for me to do something, then I do not consider that a full understanding of the subject, unless I develop and formulate the program (and the algorithms behind the program) myself. Old ladies have their own funny ways. :-) Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > http://www.superliminal.com/cube/cube.htm > > looks like I'm number 14 now that I checked back. The linux version is much > better, so if you have linux installed, use that. The windows version only > allows a 3x3x3x3 cube, the linux version allowes from 2x2x2x2 to either > 5x5x5x5 or 6x6x6x6. Good luck! > > > > > > > >From: "david_cubemaster" <davidwesley@s...> > >Reply-To: speedsolvingrubikscube@yahoogroups.com > >To: speedsolvingrubikscube@yahoogroups.com > >Subject: Re: [Speed cubing group] 4D rubiks cube > >Date: Sat, 22 Mar 2003 09:19:48 -0000 > > > >What is the URL to this 4d cube? > > > > > Hey, I've solved it, I'm number 14 or 15, Daniel Hayes. No it > >isn't as hard > > > as it's made out to be. if you play around with it a bit, you get > >the hang > > > of it pretty quick. I'm working on a "layer" solution for it, but > >I don't > > > have much time to play with it anymore. But yeah, it's far easier > >than the > > > website would have you believe. But it's neat when you do, makes > >you feel > > > all special like and they let you join an invite-only yahoo group > >for people > > > who have solved it :). But go for it man! Make the club larger! > > > > > > > > > > > > > > > > > > > > > >From: "nineteen_9" <nineteen_9@y...> > > > >Reply-To: speedsolvingrubikscube@yahoogroups.com > > > >To: speedsolvingrubikscube@yahoogroups.com > > > >Subject: [Speed cubing group] 4D rubiks cube > > > >Date: Fri, 21 Mar 2003 22:35:39 -0000 > > > > > > > >Just out of curiosity, I hear people talk about how the 4D rubiks > > > >cube is so hard and only like 15 people have solved it. Is it > >really > > > >that hard? I look at it and I know I cant do it without a lot of > >work > > > >but it dosen't seem to be that hard, is it? > > > > > > > > > > > > > _________________________________________________________________ > > > The new MSN 8: smart spam protection and 2 months FREE* > > > http://join.msn.com/?page=features/junkmail > > > > > _________________________________________________________________ > Add photos to your messages with MSN 8. Get 2 months FREE*. > http://join.msn.com/?page=features/featuredemail
1088. [Speed cubing group] Re: my 1st video!
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Mar 2003 00:43:34 -0000

Oh yeah, that's right... One thing you can do is go to yet ANOTHER site and upload vids there, then make a link to those ones. That's the problem I had with uploading my video. I can't figure out how other Rubiks Cube video's that are of much higher quality, and only slightly shorter than mine, are about 5 megabytes smaller. --- In speedsolvingrubikscube@yahoogroups.com, Ryan Mah <ryguycubist@y...> wrote: > > thats for the website, works for me. my new website url is www20.brinkster.com/ryguycubist > the only problem for me is i dont know how to upload my videos, seems it can only accept files less than 1 mb... > ryguy > James Potter <speed_cuber@y...> wrote:That's because geocities.com has a VERY limited amount of bandwidth > available. This used to happen to me all the time. > RyGuy, try(heehee, that rhymed) moving your site to > www.brinkster.com. It's also free, and it has no ads at alll. Plus > alot of bandwidth. > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, Ryan Mah > > wrote: > > > > > > i made a video while i was home sick. > > > > > > its at my website, www.geocities.com/ryguycubist under the video > > section. a funny little video with my homer simpsons head. I do > some > > PRETTY weird things when im bored... lol. thanks gilles, for > giving me > > the idea! > > > > > > ryguy > > > > > > P.S. ENJOY!!! > > > > > > "Ideas are all around you, just open your eyes." > > > > > > > Hi, > > > > I can't download the file, here's the answer from the webserver: > > "The web site you are trying to access has exceeded its allocated > data > > transfer." > > > > I'll try again in a few hours. > > > > Gilles. > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > > > --------------------------------- > Do you Yahoo!? > Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! > > [Non-text portions of this message have been removed]
1089. Re: [Speed cubing group] Re: my 1st video!
From: Ryan Mah <ryguycubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Mar 2003 16:45:36 -0800 (PST)

the files are probably smaller cuz they are encoded with divx or something like that. James Potter <speed_cuber@...> wrote:Oh yeah, that's right... One thing you can do is go to yet ANOTHER site and upload vids there, then make a link to those ones. That's the problem I had with uploading my video. I can't figure out how other Rubiks Cube video's that are of much higher quality, and only slightly shorter than mine, are about 5 megabytes smaller. --- In speedsolvingrubikscube@yahoogroups.com, Ryan Mah wrote: > > thats for the website, works for me. my new website url is www20.brinkster.com/ryguycubist > the only problem for me is i dont know how to upload my videos, seems it can only accept files less than 1 mb... > ryguy > James Potter wrote:That's because geocities.com has a VERY limited amount of bandwidth > available. This used to happen to me all the time. > RyGuy, try(heehee, that rhymed) moving your site to > www.brinkster.com. It's also free, and it has no ads at alll. Plus > alot of bandwidth. > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, Ryan Mah > > wrote: > > > > > > i made a video while i was home sick. > > > > > > its at my website, www.geocities.com/ryguycubist under the video > > section. a funny little video with my homer simpsons head. I do > some > > PRETTY weird things when im bored... lol. thanks gilles, for > giving me > > the idea! > > > > > > ryguy > > > > > > P.S. ENJOY!!! > > > > > > "Ideas are all around you, just open your eyes." > > > > > > > Hi, > > > > I can't download the file, here's the answer from the webserver: > > "The web site you are trying to access has exceeded its allocated > data > > transfer." > > > > I'll try again in a few hours. > > > > Gilles. > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > > > --------------------------------- > Do you Yahoo!? > Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! > > [Non-text portions of this message have been removed] To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ --------------------------------- Do you Yahoo!? Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! [Non-text portions of this message have been removed]
1090. [Speed cubing group] Re: my 1st video!
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Mar 2003 00:49:07 -0000

How do you get your video's like that? I know that mose people use a webcam, while I'm using a digital camera. Could that be making the difference? --- In speedsolvingrubikscube@yahoogroups.com, Ryan Mah <ryguycubist@y...> wrote: > > the files are probably smaller cuz they are encoded with divx or something like that. > James Potter <speed_cuber@y...> wrote:Oh yeah, that's right... One thing you can do is go to yet ANOTHER > site and upload vids there, then make a link to those ones. > That's the problem I had with uploading my video. I can't figure out > how other Rubiks Cube video's that are of much higher quality, and > only slightly shorter than mine, are about 5 megabytes smaller. > --- In speedsolvingrubikscube@yahoogroups.com, Ryan Mah > wrote: > > > > thats for the website, works for me. my new website url is > www20.brinkster.com/ryguycubist > > the only problem for me is i dont know how to upload my videos, > seems it can only accept files less than 1 mb... > > ryguy > > James Potter wrote:That's because > geocities.com has a VERY limited amount of bandwidth > > available. This used to happen to me all the time. > > RyGuy, try(heehee, that rhymed) moving your site to > > www.brinkster.com. It's also free, and it has no ads at alll. Plus > > alot of bandwidth. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > > wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, Ryan Mah > > > wrote: > > > > > > > > i made a video while i was home sick. > > > > > > > > its at my website, www.geocities.com/ryguycubist under the > video > > > section. a funny little video with my homer simpsons head. I do > > some > > > PRETTY weird things when im bored... lol. thanks gilles, for > > giving me > > > the idea! > > > > > > > > ryguy > > > > > > > > P.S. ENJOY!!! > > > > > > > > "Ideas are all around you, just open your eyes." > > > > > > > > > > Hi, > > > > > > I can't download the file, here's the answer from the webserver: > > > "The web site you are trying to access has exceeded its > allocated > > data > > > transfer." > > > > > > I'll try again in a few hours. > > > > > > Gilles. > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ > > > > > > > > > > --------------------------------- > > Do you Yahoo!? > > Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your > desktop! > > > > [Non-text portions of this message have been removed] > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > > > --------------------------------- > Do you Yahoo!? > Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! > > [Non-text portions of this message have been removed]
1091. [Speed cubing group] Re: my 1st video!
From: "Ryan Mah" <ryguycubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Mar 2003 00:51:59 -0000

not sure, i use a video editing software for a digital camera that allows me to create avi files encoded with encoders downloaded on my comp. --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > How do you get your video's like that? > I know that mose people use a webcam, while I'm using a digital > camera. Could that be making the difference? > --- In speedsolvingrubikscube@yahoogroups.com, Ryan Mah > <ryguycubist@y...> wrote: > > > > the files are probably smaller cuz they are encoded with divx or > something like that. > > James Potter <speed_cuber@y...> wrote:Oh yeah, that's right... > One thing you can do is go to yet ANOTHER > > site and upload vids there, then make a link to those ones. > > That's the problem I had with uploading my video. I can't figure > out > > how other Rubiks Cube video's that are of much higher quality, and > > only slightly shorter than mine, are about 5 megabytes smaller. > > --- In speedsolvingrubikscube@yahoogroups.com, Ryan Mah > > wrote: > > > > > > thats for the website, works for me. my new website url is > > www20.brinkster.com/ryguycubist > > > the only problem for me is i dont know how to upload my videos, > > seems it can only accept files less than 1 mb... > > > ryguy > > > James Potter wrote:That's because > > geocities.com has a VERY limited amount of bandwidth > > > available. This used to happen to me all the time. > > > RyGuy, try(heehee, that rhymed) moving your site to > > > www.brinkster.com. It's also free, and it has no ads at alll. > Plus > > > alot of bandwidth. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > > > wrote: > > > > --- In speedsolvingrubikscube@yahoogroups.com, Ryan Mah > > > > wrote: > > > > > > > > > > i made a video while i was home sick. > > > > > > > > > > its at my website, www.geocities.com/ryguycubist under the > > video > > > > section. a funny little video with my homer simpsons head. I > do > > > some > > > > PRETTY weird things when im bored... lol. thanks gilles, for > > > giving me > > > > the idea! > > > > > > > > > > ryguy > > > > > > > > > > P.S. ENJOY!!! > > > > > > > > > > "Ideas are all around you, just open your eyes." > > > > > > > > > > > > > Hi, > > > > > > > > I can't download the file, here's the answer from the > webserver: > > > > "The web site you are trying to access has exceeded its > > allocated > > > data > > > > transfer." > > > > > > > > I'll try again in a few hours. > > > > > > > > Gilles. > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to > > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > --------------------------------- > > > Do you Yahoo!? > > > Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your > > desktop! > > > > > > [Non-text portions of this message have been removed] > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ > > > > > > > > > > --------------------------------- > > Do you Yahoo!? > > Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your > desktop! > > > > [Non-text portions of this message have been removed]
1092. [Speed cubing group] Re: my 1st video!
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Mar 2003 00:55:06 -0000

Where did you get the software? --- In speedsolvingrubikscube@yahoogroups.com, "Ryan Mah" <ryguycubist@y...> wrote: > not sure, i use a video editing software for a digital camera that > allows me to create avi files encoded with encoders downloaded on my > comp. > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <speed_cuber@y...> wrote: > > How do you get your video's like that? > > I know that mose people use a webcam, while I'm using a digital > > camera. Could that be making the difference? > > --- In speedsolvingrubikscube@yahoogroups.com, Ryan Mah > > <ryguycubist@y...> wrote: > > > > > > the files are probably smaller cuz they are encoded with divx or > > something like that. > > > James Potter <speed_cuber@y...> wrote:Oh yeah, that's right... > > One thing you can do is go to yet ANOTHER > > > site and upload vids there, then make a link to those ones. > > > That's the problem I had with uploading my video. I can't figure > > out > > > how other Rubiks Cube video's that are of much higher quality, > and > > > only slightly shorter than mine, are about 5 megabytes smaller. > > > --- In speedsolvingrubikscube@yahoogroups.com, Ryan Mah > > > wrote: > > > > > > > > thats for the website, works for me. my new website url is > > > www20.brinkster.com/ryguycubist > > > > the only problem for me is i dont know how to upload my > videos, > > > seems it can only accept files less than 1 mb... > > > > ryguy > > > > James Potter wrote:That's because > > > geocities.com has a VERY limited amount of bandwidth > > > > available. This used to happen to me all the time. > > > > RyGuy, try(heehee, that rhymed) moving your site to > > > > www.brinkster.com. It's also free, and it has no ads at alll. > > Plus > > > > alot of bandwidth. > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > > > > wrote: > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Ryan Mah > > > > > wrote: > > > > > > > > > > > > i made a video while i was home sick. > > > > > > > > > > > > its at my website, www.geocities.com/ryguycubist under the > > > video > > > > > section. a funny little video with my homer simpsons head. I > > do > > > > some > > > > > PRETTY weird things when im bored... lol. thanks gilles, for > > > > giving me > > > > > the idea! > > > > > > > > > > > > ryguy > > > > > > > > > > > > P.S. ENJOY!!! > > > > > > > > > > > > "Ideas are all around you, just open your eyes." > > > > > > > > > > > > > > > > Hi, > > > > > > > > > > I can't download the file, here's the answer from the > > webserver: > > > > > "The web site you are trying to access has exceeded its > > > allocated > > > > data > > > > > transfer." > > > > > > > > > > I'll try again in a few hours. > > > > > > > > > > Gilles. > > > > > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > Your use of Yahoo! Groups is subject to > > > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > > > > > > --------------------------------- > > > > Do you Yahoo!? > > > > Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your > > > desktop! > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to > > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > --------------------------------- > > > Do you Yahoo!? > > > Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your > > desktop! > > > > > > [Non-text portions of this message have been removed]
1093. Re: [Speed cubing group] 4D rubiks cube
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Mar 2003 02:40:43 -0000

If you want to play with an applet version, instead of downloading and installing it, go to: http://www.hadron.org/~hatch/MagicCube4dApplet/ --- Daniel Hayes wrote: > http://www.superliminal.com/cube/cube.htm > > looks like I'm number 14 now that I checked back. The linux > version is much better, so if you have linux installed, use that. > The windows version only allows a 3x3x3x3 cube, the linux version > allowes from 2x2x2x2 to either 5x5x5x5 or 6x6x6x6. Good luck! --- david_cubemaster wrote: > What is the URL to this 4d cube?
1094. 5x5x5 parity problems
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Mar 2003 04:26:27 -0000

Hey, I was curious if anyone knew some ways to solve parity problems on a professor cube, that is, after solving 10 edges you are left with only two, but sometimes they have incorrectly permuted and/or disoriented wings/center edges. Any ideas?
1095. Re: 5x5x5 parity problems
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Mar 2003 08:57:25 -0000

--- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > Hey, I was curious if anyone knew some ways to solve parity problems > on a professor cube, that is, after solving 10 edges you are left > with only two, but sometimes they have incorrectly permuted and/or > disoriented wings/center edges. Any ideas? "If you cannot find any other unmatched edge, then do the sequence R2uR2uR2uR2uR2uR2 and try again." -- Jaap's Puzzle Page
1096. Re: 4D rubiks cube
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Mar 2003 16:16:51 -0000

The 4D Cube is not particularly difficult, just takes significantly more time. Took a week the first time I solved it, 1-2 days now. the 5^4 may take a month without macros. Does anyone know if this is an official event at wc2003? On computer of course... -Doug --- In speedsolvingrubikscube@yahoogroups.com, "nineteen_9" <nineteen_9@y...> wrote: > Just out of curiosity, I hear people talk about how the 4D rubiks > cube is so hard and only like 15 people have solved it. Is it really > that hard? I look at it and I know I cant do it without a lot of work > but it dosen't seem to be that hard, is it?
1097. 2-generator group
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Mar 2003 13:33:07 -0000

Hello, I like 2-generator groups, and I'm try to use them as much as possible (not for speedcubing). Does somebody know what are the mathematical constraints a configuration has to satisfy, in order to belong to such a group? Edges orientation of course, this constraint is not the problem. As an example in the UR group, if a cube is solved except its U and R sides, with its edges orientation already fixed in regard to the U and R sides, what additional constraint on corners position do you need? Thanks, Gilles.
1098. Re: 2-generator group
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Mar 2003 14:23:08 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > > Hello, > > I like 2-generator groups, and I'm try to use them as much as possible > (not for speedcubing). > Does somebody know what are the mathematical constraints a > configuration has to satisfy, in order to belong to such a group? > Depends on the generators. The entire cube group is a 2-generator group. (Not sure about the supergroup - I'd have to check that.) > Edges orientation of course, this constraint is not the problem. > As an example in the UR group, if a cube is solved except its U and R > sides, with its edges orientation already fixed in regard to the U and > R sides, what additional constraint on corners position do you need? > > Thanks, > > Gilles.
1099. Re: 2-generator group
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Mar 2003 15:00:56 -0000

> --- "Gilles Roux" wrote: > I like 2-generator groups, and I'm try to use them as much as > possible (not for speedcubing). > Does somebody know what are the mathematical constraints a > configuration has to satisfy, in order to belong to such a group? I am assuming that you mean the standard two-generator group such as <U,R>. You already mentioned edge orientation being fixed. The edge positions are unconstrained, apart from the usual total parity constraint on edges+corners. The corner orientations are not constrained further - i.e. you only need the total twist to be zero as usual. The corner positions are interesting though. Of the 6! permutations, only 5! are really possible (ignoring the total parity constraint again). I won't go into details (see Singmaster's Notes on the Rubik's Cube for example), but what it means in practice is this: If you solve the RDF/RDB corners, the four U corners can be put into position with a single turn of the U face. If this is not the case, then it cannot be solved using only U and R moves. The <U,R2> group has the above constraints, but also has fixed corner orientation, and the FR/BR edges form a separate orbit. --- GameOfDeath2 wrote: > Depends on the generators. The entire cube group is a 2-generator > group. (Not sure about the supergroup - I'd have to check that.) I don't think the supergroup can be a 2-generator group. In particular C4xC4xC4 is not a 2-generator group, and as this occurs as a normal subgroup of the supergroup. Jaap
1100. Re: 2-generator group
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Mar 2003 15:28:17 -0000

--- In speedsolvingrubikscube@yahoogroups.com, _jaap <no_reply@y...> wrote: > > --- "Gilles Roux" wrote: > > I like 2-generator groups, and I'm try to use them as much as > > possible (not for speedcubing). > > Does somebody know what are the mathematical constraints a > > configuration has to satisfy, in order to belong to such a group? > > I am assuming that you mean the standard two-generator group such as > <U,R>. > > You already mentioned edge orientation being fixed. The edge > positions are unconstrained, apart from the usual total parity > constraint on edges+corners. > > The corner orientations are not constrained further - i.e. you only > need the total twist to be zero as usual. > > The corner positions are interesting though. Of the 6! permutations, > only 5! are really possible (ignoring the total parity constraint > again). I won't go into details (see Singmaster's Notes on the > Rubik's Cube for example), but what it means in practice is this: > If you solve the RDF/RDB corners, the four U corners can be put into > position with a single turn of the U face. If this is not the case, > then it cannot be solved using only U and R moves. > > The <U,R2> group has the above constraints, but also has fixed corner > orientation, and the FR/BR edges form a separate orbit. > > --- GameOfDeath2 wrote: > > Depends on the generators. The entire cube group is a 2-generator > > group. (Not sure about the supergroup - I'd have to check that.) > Which generators? > I don't think the supergroup can be a 2-generator group. In > particular C4xC4xC4 is not a 2-generator group, and as this occurs as > a normal subgroup of the supergroup. > > Jaap Indeed, it's easy to see if the cube is solvable by moves taken from <U,R>, ONCE you have solved 2 additional corners. But I was looking for some equation (labeling corners and their positions maybe) that can tell you directly. As I asked: "What additional constraint on corners position do you need?" Where can I find the "Singmaster's Notes"? Gilles.
1101. Re: 2-generator group
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Mar 2003 18:34:01 -0000

--- In speedsolvingrubikscube@yahoogroups.com, _jaap <no_reply@y...> wrote: > > --- "Gilles Roux" wrote: > > I like 2-generator groups, and I'm try to use them as much as > > possible (not for speedcubing). > > Does somebody know what are the mathematical constraints a > > configuration has to satisfy, in order to belong to such a group? > > I am assuming that you mean the standard two-generator group such as > <U,R>. > > You already mentioned edge orientation being fixed. The edge > positions are unconstrained, apart from the usual total parity > constraint on edges+corners. > > The corner orientations are not constrained further - i.e. you only > need the total twist to be zero as usual. > > The corner positions are interesting though. Of the 6! permutations, > only 5! are really possible (ignoring the total parity constraint > again). I won't go into details (see Singmaster's Notes on the > Rubik's Cube for example), but what it means in practice is this: > If you solve the RDF/RDB corners, the four U corners can be put into > position with a single turn of the U face. If this is not the case, > then it cannot be solved using only U and R moves. > > The <U,R2> group has the above constraints, but also has fixed corner > orientation, and the FR/BR edges form a separate orbit. > > --- GameOfDeath2 wrote: > > Depends on the generators. The entire cube group is a 2- generator > > group. (Not sure about the supergroup - I'd have to check that.) > > I don't think the supergroup can be a 2-generator group. In > particular C4xC4xC4 is not a 2-generator group, and as this occurs as > a normal subgroup of the supergroup. > > Jaap There are many 2-generator groups with subgroups that are not 2-generator groups though. (I haven't thought about whether that would be true of normal subgroups.)
1102. Records at the championships
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Mar 2003 19:59:43 -0000

Does anyone know which records in the championships will get into the Guinness Book of Records? I have been told that I will get a day's holiday for each record I set at the championships that gets into the book. (PS I tried this on the wc2003 group which I joined for the purpose of asking this question, but it didn't show up, so please don't refer me to ask the question there.)
1103. Re: 2-generator group
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Mar 2003 20:06:03 -0000

--- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, _jaap <no_reply@y...> > wrote: > > > --- "Gilles Roux" wrote: > > > I like 2-generator groups, and I'm try to use them as much as > > > possible (not for speedcubing). > > > Does somebody know what are the mathematical constraints a > > > configuration has to satisfy, in order to belong to such a group? > > > > I am assuming that you mean the standard two-generator group such > as > > <U,R>. > > > > You already mentioned edge orientation being fixed. The edge > > positions are unconstrained, apart from the usual total parity > > constraint on edges+corners. > > > > The corner orientations are not constrained further - i.e. you > only > > need the total twist to be zero as usual. > > > > The corner positions are interesting though. Of the 6! > permutations, > > only 5! are really possible (ignoring the total parity constraint > > again). I won't go into details (see Singmaster's Notes on the > > Rubik's Cube for example), but what it means in practice is this: > > If you solve the RDF/RDB corners, the four U corners can be put > into > > position with a single turn of the U face. If this is not the > case, > > then it cannot be solved using only U and R moves. > > > > The <U,R2> group has the above constraints, but also has fixed > corner > > orientation, and the FR/BR edges form a separate orbit. > > > > --- GameOfDeath2 wrote: > > > Depends on the generators. The entire cube group is a 2- > generator > > > group. (Not sure about the supergroup - I'd have to check that.) > > > > I don't think the supergroup can be a 2-generator group. In > > particular C4xC4xC4 is not a 2-generator group, and as this occurs > as > > a normal subgroup of the supergroup. > > > > Jaap > > There are many 2-generator groups with subgroups that are not > 2-generator groups though. (I haven't thought about whether that > would be true of normal subgroups.) To add to what I wrote above: http://www.mat.bham.ac.uk/J.N.Bray/Pres/A6.html see the subgroup M2 of S6 for example (my original examples that I had been thinking of were for infinite groups, but this, like the cube group, is a finite group).
1104. Re: Records at the championships
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Mar 2003 20:11:50 -0000

Your question may show up there later on - I believe that group is moderated, meaning that all posts go through the moderator prior to showing up for general reading/response. Unfortunately, though, I have nothing to share in response to your question. --- GameOfDeath2 wrote: > Does anyone know which records in the championships will get into > the Guinness Book of Records? > I have been told that I will get a day's holiday for each record I > set at the championships that gets into the book. > > (PS I tried this on the wc2003 group which I joined for the purpose > of asking this question, but it didn't show up, so please don't > refer me to ask the question there.)
1105. Re: illegal positions
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Mar 2003 20:23:43 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > Sorry if you already got this - posted it once, and the equation > didn't work right, so I deleted it and am reposting: > > True enough. If I figured this out right, then allowing the stickers > to be put anywhere, you would get: > (54!) / ((9!)^6) ~= 1.010973e+38 possibilities. That's probably true. At first I thought that it may not be because the possibility of twisting the entire cube non-trivially but having a cube that looked the same because of the stickering, but now I think that that is unlikely to be possible. > > This is about 194783583359964179 times as many possibilities as if > you just have freedom of moving pieces, and not the stickers > themselves. > > --- simonlcube wrote: > > ... if you were allowed to put the stickers anywhere at all, how > > many different positions would there be on a 3x3x3 with six > > colours? Is it 12xnumber of legal positions?? I seem to > > remember hearing that somewhere. > > S. > > --- GameOfDeath2 wrote: > > No - it is a lot more than that if you can change the stickers. > > e.g. You could have a green-green-green corner etc. > > > > If you can change the pieces but not the stickers then it is > > 12*number of solvable positions.
1106. Re: illegal positions
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Mar 2003 21:16:22 -0000

--- Grant Tregay wrote: > True enough. If I figured this out right, then allowing the > stickers to be put anywhere, you would get: > (54!) / ((9!)^6) ~= 1.010973e+38 possibilities. --- GameOfDeath2 wrote: > That's probably true. At first I thought that it may not be because > the possibility of twisting the entire cube non-trivially but > having a cube that looked the same because of the stickering, but > now I think that that is unlikely to be possible. Actually, I think you're on to something there. I came up with this equation by multiplying together the number of combinations for each color and then simplifying. I didn't take into consideration the fact that there are 24 different orientations of the cube. For example, take a solved cube. In my case, I have: U=Blue F=Red L=White R=Yellow B=Orange D=Green I could take off the stickers from F, B, L, and R, and move them to L, R, B, and F respectively, and come up with a different configuration of stickers. However, a simple rotation around y will bring it back to the initial state. I don't know if this is possible with all sticker configurations, but it seems to make sense that it would be. This could divide the above equation by as much as 24. Am I wrong, here?
1107. Re: illegal positions
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Mar 2003 00:11:54 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- Grant Tregay wrote: > > True enough. If I figured this out right, then allowing the > > stickers to be put anywhere, you would get: > > (54!) / ((9!)^6) ~= 1.010973e+38 possibilities. > > --- GameOfDeath2 wrote: > > That's probably true. At first I thought that it may not be because > > the possibility of twisting the entire cube non-trivially but > > having a cube that looked the same because of the stickering, but > > now I think that that is unlikely to be possible. > > Actually, I think you're on to something there. I came up with this > equation by multiplying together the number of combinations for each > color and then simplifying. I didn't take into consideration the > fact that there are 24 different orientations of the cube. For > example, take a solved cube. In my case, I have: > U=Blue > F=Red > L=White > R=Yellow > B=Orange > D=Green > I could take off the stickers from F, B, L, and R, and move them to > L, R, B, and F respectively, and come up with a different > configuration of stickers. However, a simple rotation around y will > bring it back to the initial state. I don't know if this is possible > with all sticker configurations, but it seems to make sense that it > would be. This could divide the above equation by as much as 24. > > Am I wrong, here? This problem is a real pain in the butt! Good going guys, How am I supposed to sleep tonight? :) So, anyway I'm looking for a way to get a handle on this. If I start with a 1x1x1 cube and six different-color stickers I get (1 fixed position * 1 color) * (1 position * 5 stickers) * (1 position * 4 stickers) * (1 position * 3 Stickers) * ( 1 position * 2 stickers) * (1 position * 1 sticker) = 120 possibilities. Am I picturing this right? If I can see the 2x2x2 clearly I'll try to post later. Please feel free to do this ahead of me. David J
1108. Re: Records at the championships
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Mar 2003 01:02:47 -0000

Not too long sgo, when Dan happily broke the news that the Championship will go as planned, he mentioned something about Guiness deciding n 30-60 (or did he say 30-90?) days. Anyway, they are probably still deciding. Which records will they recognize? I think surely the 3x3x3, since they have recognized it at the last championzship, if they can accept the being-your-own-cube policy. My advice to all your record-seekers is this: wait for their anouncement or for Dan's announcement. You can do nothing else. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > > Does anyone know which records in the championships will get into > the Guinness Book of Records? > I have been told that I will get a day's holiday for each record I > set at the championships that gets into the book. > > (PS I tried this on the wc2003 group which I joined for the purpose > of asking this question, but it didn't show up, so please don't > refer me to ask the question there.)
1109. Re: Records at the championships
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Mar 2003 02:36:34 -0000

Look up the messages about Jess breaking the world record, and the marathon cubing world record. Someone posted the official world record requirements for the Rubiks Cube, and APPARENTLY you need to use a brand new cube. Yeah right. --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > > Not too long sgo, when Dan happily broke the news that the > Championship will go as planned, he mentioned something about Guiness > deciding n 30-60 (or did he say 30-90?) days. Anyway, they are > probably still deciding. > Which records will they recognize? I think surely the 3x3x3, since > they have recognized it at the last championzship, if they can accept > the being-your-own-cube policy. > My advice to all your record-seekers is this: wait for their > anouncement or for Dan's announcement. You can do nothing else. > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > <no_reply@y...> wrote: > > > > Does anyone know which records in the championships will get into > > the Guinness Book of Records? > > I have been told that I will get a day's holiday for each record I > > set at the championships that gets into the book. > > > > (PS I tried this on the wc2003 group which I joined for the purpose > > of asking this question, but it didn't show up, so please don't > > refer me to ask the question there.)
1110. pieces falling out
From: "drunkenpike" <Pikes2k@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Mar 2003 04:34:30 -0000

i am wondering if this happens to other ppl.. occasionally when i perform a F R' F' R move, the front right's middle piece pops out usually along with the two adjacent pieces. anyway to fix this or not?
1111. Re: 2-generator group
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Mar 2003 07:29:29 -0000

> > --- GameOfDeath2 wrote: > > > Depends on the generators. The entire cube group is a 2- generator > > > group. (Not sure about the supergroup - I'd have to check that.) > > > > Which generators? The cube group is generated by the two move sequences R2FLD'R' = (URF,BDR,LFD,LDB,LBU,LUF,FRD) (FU,DR,FR,UR,DF,BD,RB,DL,BL,UL,FL) and UBLUL'U'B' = (UBR,LUF)- (ULB)+ (UR,BU)+ (UL)+ There are many others too. > Indeed, it's easy to see if the cube is solvable by moves taken from > <U,R>, ONCE you have solved 2 additional corners. But I was looking > for some equation (labeling corners and their positions maybe) that > can tell you directly. > As I asked: "What additional constraint on corners position do you need?" I don't think there is such an easy way to do this. When I've had to write part of a computer program that checks for solvability, I simply took the corner permutation, applied some permutations that I know are possible in order to solve three of the corners, and then check if the other three are correct. > Where can I find the "Singmaster's Notes"? It's out of print. You'll have to try to find it second hand. > > I don't think the supergroup can be a 2-generator group. In > > particular C4xC4xC4 is not a 2-generator group, and as this occurs as > > a normal subgroup of the supergroup. I'm not sure normal is enough either. However C4^3 occurs as a normal subgroup of the centre of the supergroup, and that probably is enough to show the supergroup is not a 2-generator group. BTW, I did find C2^13 as a subgroup of the ordinary cube group. http://www.geocities.com/jaapsch/puzzles/subgroup.htm
1112. Re: pieces falling out
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Mar 2003 15:53:15 -0000

That happens all the time. You should just try to go slower, and not turn the faces so sharply. --- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike" <Pikes2k@h...> wrote: > i am wondering if this happens to other ppl.. occasionally when i > perform a F R' F' R move, the front right's middle piece pops out > usually along with the two adjacent pieces. anyway to fix this or > not?
1113. new 3x3x3 contest
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Mar 2003 20:13:24 -0000

Greetings Everyone, I would like to make a suggestion for one more event at the wc2003 tournament. The absolute 3x3x3. In this event there would be no looking at the cube beforehand. In the regular event there is a 15 second examination prior to the solving. In this event there is no prior look. You get a cube you solve it, how long does it take? Regards, David J
1114. Re: pieces falling out
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Mar 2003 20:22:21 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike" <Pikes2k@h...> wrote: > i am wondering if this happens to other ppl.. occasionally when i > perform a F R' F' R move, the front right's middle piece pops out > usually along with the two adjacent pieces. anyway to fix this or > not? Either a) slow down b) grip the cube more gently c) make sure that a move is complete, that is, lined up, before making the next move d) tighten the cube up DJ
1115. Re: illegal positions
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Mar 2003 23:51:10 -0000

Well, I think you're close, but not quite there. If you take my original equation {(54!) / ((9!)^6)}, adjust it to compensate for cube rotations (divide by 24), take into consideration that there are only 6 stickers (not 54), and finally consider that there is only 1 sticker per color (not 9), you get a new equation of: [(6!) / ((1!)^6)] / 24 which simplifies quite nicely: (6!) / (6 * 4) = 5 * 3 * 2 = 30 So, if my equation is right, there are only 30 possibilities, not 120. Let's look at why... First, it's easier for me to look at the colors as fixed and the positions as varying than the other way around. Hopefully this doesn't confuse things too much. To make this a little shorter, I'll call the colors C1, C2, C3, etc. For starters, let's place C1 - there are 6 available positions, but allowing for cube rotations, you can always move it to U, leaving just one possible "configuration". Next, place C2 - With C1 on U there are 5 available positions, but for four of them (F, B, L, and R) the cube can always be rotated so that C2 is on F. So, with two colors, there are two possible configurations, U=C1, D=C2 or U=C1, F=C2. Now, it gets a little more confusing with this approach. If C2 is on F, then the cube rotation is fixed, and there are four different possibile positions for C3. If C2 is on D, however, any of the possible positions for C3 (again F, B, L, and R) can be rotated to F, so there is only one possible position for C3. For C1, C2, and C3, this leave a total of 5 possible configurations. Now, things are much simpler. Because the first 3 colors are placed, the orientation of the cube is fixed. C4 has 3 possible positions, C5 has 2, and C6 has just one, for a grand total of: 5 * 3 * 2 * 1 = 30 This has the same end result of ignoring cube rotations while placing stickers (6!), and then accounting for it at the end (divide by 24). Hopefully this makes sense. --- d_j_salvia wrote: > So, anyway I'm looking for a way to get a handle on this. > If I start with a 1x1x1 cube and six different-color stickers I > get (1 fixed position * 1 color) * (1 position * 5 stickers) * (1 > position * 4 stickers) * (1 position * 3 Stickers) * ( 1 position * > 2 stickers) * (1 position * 1 sticker) = 120 possibilities. Am I > picturing this right?
1116. WC2003 Championship Updates!! March 8th
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Mar 2003 23:54:30 -0000

For those interested , I have updates on the championships in addition to the Rules Discussion for this coming weekend's chat. See everyone there. If you want to be a part of the final rules debate, please attend.
1117. Lubing a Professor Cube?
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Mar 2003 02:55:19 -0000

What would be the best way to lube one of these so it doesn't turn so stiffly? It's a meffert's cube and I don't like how much i have to align it to get it to turn
1118. Lubing a professor cube
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Mar 2003 02:56:38 -0000

Is there a good way to lubricate a Meffert's professor cube? I don't want to break it; but I don't like how it turns because of tiny misalignments preventing me from turning a face. Any way I can do this? I have silicone spray.
1119. Re: [Speed cubing group] Lubing a professor cube
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 26 Mar 2003 21:16:01 -0600

I just spritzed some silicon in between the cubies and that seemes to work for me. I worked the cube in quite a bit after spraying and then let it sit. just used a quick sprites on each side about as close to the center cubie as I could. Good luck! ----- Original Message ----- From: kyuubree To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, March 26, 2003 8:56 PM Subject: [Speed cubing group] Lubing a professor cube Is there a good way to lubricate a Meffert's professor cube? I don't want to break it; but I don't like how it turns because of tiny misalignments preventing me from turning a face. Any way I can do this? I have silicone spray. Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1120. Re: 2-generator group
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Mar 2003 08:26:13 -0000

--- In speedsolvingrubikscube@yahoogroups.com, _jaap <no_reply@y...> wrote: > > > > --- GameOfDeath2 wrote: > > > > Depends on the generators. The entire cube group is a 2- > generator > > > > group. (Not sure about the supergroup - I'd have to check that.) > > > > > > > Which generators? > > The cube group is generated by the two move sequences > > R2FLD'R' = > (URF,BDR,LFD,LDB,LBU,LUF,FRD) (FU,DR,FR,UR,DF,BD,RB,DL,BL,UL,FL) > > and > > UBLUL'U'B' = > (UBR,LUF)- (ULB)+ (UR,BU)+ (UL)+ > > There are many others too. > > > Indeed, it's easy to see if the cube is solvable by moves taken from > > <U,R>, ONCE you have solved 2 additional corners. But I was looking > > for some equation (labeling corners and their positions maybe) that > > can tell you directly. > > As I asked: "What additional constraint on corners position do you > need?" > > I don't think there is such an easy way to do this. When I've had to > write part of a computer program that checks for solvability, I > simply took the corner permutation, applied some permutations that I > know are possible in order to solve three of the corners, and then > check if the other three are correct. > > > Where can I find the "Singmaster's Notes"? > It's out of print. You'll have to try to find it second hand. > > > > > I don't think the supergroup can be a 2-generator group. Actually, I gave this some thought last night and after heading along the wrong track concluded that it is trivial that the supergroup is not a 2-generator group. In fact, it is easy to show that it can't be an n-generator group for n<6 and since it is clearly generated by {U,D,F,B,R,L} it follows that the supergroup is a 6-generator group. To see that a set of 5 generators {v,w,x,y,z} can't generate the supergroup consider their action on the centres. In this regard they all commute and have order 1, 2 or 4. Thus the centres can be in at most 5^4=1024 configurations with 5 generators but the centres can be in 2048 configurations in the supergroup, so 5 generators does not suffice. >In > > > particular C4xC4xC4 is not a 2-generator group, and as this > occurs as > > > a normal subgroup of the supergroup. > > I'm not sure normal is enough either. However C4^3 occurs as a normal > subgroup of the centre of the supergroup, and that probably is enough > to show the supergroup is not a 2-generator group. > BTW, I did find C2^13 as a subgroup of the ordinary cube group. > http://www.geocities.com/jaapsch/puzzles/subgroup.htm
1121. Rubik's Album Solution
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Mar 2003 12:15:09 -0000

hey all does anyone here have that old album "how to solve the cube puzzle"? i've converted most of the tracks to mp3, but cause of a warp, the first 2 tracks on each side won't play. so if you do have it, do you think you could mp3 the tracks i need? let me know thanks mtp
1122. WC2003 "RULES" Discussion March 29th,2003 1300pm EST
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Mar 2003 12:23:23 -0000

For those interested , I have updates on the championships in addition to the Rules Discussion for this coming weekend's chat. See everyone there. If you want to be a part of the final rules debate, please attend.
1123. Re: WC2003 "RULES" Discussion March 29th,2003 1300pm EST
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Mar 2003 13:44:23 -0000

I am interested. May I have the updates, please? Unfortunately, I will not be able to attend this weekend. It's just as well, since I am not competing, merely exhibiting cube art. But I am interested in the minutes. Please, if you can, send me the indfoermation at my email address. Thank you Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > For those interested , I have updates on the championships in > addition to the Rules Discussion for this coming weekend's chat. > > See everyone there. If you want to be a part of the final rules > debate, please attend.
1124. Drying Paint?
From: "triggercross4891" <triggercross4891@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Mar 2003 18:41:26 -0000

I now paint my cube after weeks of frustration with the stickers. I use the spray paint, and it looks quite nice on the cube. However, to my horror, the paint could be scratched rather easily with finger nails, and soon the cube is dirtied because my hands scrape the scratched out paint on other colors. How long does it normal take for spray paint to really dry and is that the best paint type for cube?
1125. Re: Drying Paint?
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Mar 2003 19:04:19 -0000

--- triggercross4891 wrote: > I now paint my cube... However... the paint could be scratched > rather easily with finger nails... How long does it normal take > for spray paint to really dry and is that the best paint type for > cube? Well, I don't know about spray paint. I got the suggestion of trying nail polish. It's a little more tedious, but it looks nice and doesn't seem to scratch very easily. To get it to look right and be strong, though, I had to play around with it a bit. So far, I've only painted onto a test cube, and not the one that I carry around, but I will soon need to do that - my stickers are losing their color. I put on a few coats of color, then clear nail enamel, then some hard as nails, let it sit overnight, and finally I put it in the oven to set it. It seems to work well.
1126. Re: Drying Paint?
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Mar 2003 20:23:41 -0000

Trestors works very very good! I have never been so impressed with the colors on a cube before. I think its better than the old vinyl stickers! jake --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- triggercross4891 wrote: > > I now paint my cube... However... the paint could be scratched > > rather easily with finger nails... How long does it normal take > > for spray paint to really dry and is that the best paint type for > > cube? > > Well, I don't know about spray paint. I got the suggestion of trying > nail polish. It's a little more tedious, but it looks nice and > doesn't seem to scratch very easily. To get it to look right and be > strong, though, I had to play around with it a bit. So far, I've > only painted onto a test cube, and not the one that I carry around, > but I will soon need to do that - my stickers are losing their > color. I put on a few coats of color, then clear nail enamel, then > some hard as nails, let it sit overnight, and finally I put it in the > oven to set it. It seems to work well.
1127. Re: Drying Paint?
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Mar 2003 20:32:53 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- triggercross4891 wrote: > > I now paint my cube... However... the paint could be scratched > > rather easily with finger nails... How long does it normal take > > for spray paint to really dry and is that the best paint type for > > cube? > > Well, I don't know about spray paint. I got the suggestion of trying > nail polish. It's a little more tedious, but it looks nice and > doesn't seem to scratch very easily. To get it to look right and be > strong, though, I had to play around with it a bit. So far, I've > only painted onto a test cube, and not the one that I carry around, > but I will soon need to do that - my stickers are losing their > color. I put on a few coats of color, then clear nail enamel, then > some hard as nails, let it sit overnight, and finally I put it in the > oven to set it. It seems to work well. In the oven? Doesn't it melt? PS I am coming after the 21x21x21 time soon - as soon as my shoulder is recovered anyway. : )
1128. Re: Drying Paint?
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Mar 2003 21:29:20 -0000

--- GameOfDeath2 wrote: > In the oven? Doesn't it melt? Use the lowest possible heat setting (under 150 degrees Fahrenheit) and only leave it in there for 15-30 minutes... It's just fine. The cube is a little warm when it comes out, but I let it sit overnight after that, so there's no problem. > PS I am coming after the 21x21x21 time soon - as soon as my > shoulder is recovered anyway. : ) Shouldn't be too hard for ya - 3 days isn't much of a record :-P I wonder what I'd get if I actually had the time to sit down and just do it straight through...
1129. Dan Gosbee...
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Mar 2003 22:05:35 -0800 (PST)

Hey Dan Gosbee: Will you be participating in the Championships? just wondering, of course.. Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! [Non-text portions of this message have been removed]
1130. For any webcam users
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Mar 2003 22:17:36 -0800 (PST)

FOR ANYONE THAT HAS MADE A VIDEO WITH A WEBCAM: I know I have asked this before, but I have lost the replies of such answers just recently in my email database, but I was wondering what webcam is mainly used by speedcubers, or the best for making videos for cubing. Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! [Non-text portions of this message have been removed]
1131. Re: 2-generator group
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Mar 2003 12:02:02 -0000

--- In speedsolvingrubikscube@yahoogroups.com, _jaap <no_reply@y...> wrote: > > > > --- GameOfDeath2 wrote: > > > > Depends on the generators. The entire cube group is a 2- > generator > > > > group. (Not sure about the supergroup - I'd have to check that.) > > > > > > > Which generators? > > The cube group is generated by the two move sequences > > R2FLD'R' = > (URF,BDR,LFD,LDB,LBU,LUF,FRD) (FU,DR,FR,UR,DF,BD,RB,DL,BL,UL,FL) > > and > > UBLUL'U'B' = > (UBR,LUF)- (ULB)+ (UR,BU)+ (UL)+ > > There are many others too. > > > Indeed, it's easy to see if the cube is solvable by moves taken from > > <U,R>, ONCE you have solved 2 additional corners. But I was looking > > for some equation (labeling corners and their positions maybe) that > > can tell you directly. > > As I asked: "What additional constraint on corners position do you > need?" > > I don't think there is such an easy way to do this. When I've had to > write part of a computer program that checks for solvability, I > simply took the corner permutation, applied some permutations that I > know are possible in order to solve three of the corners, and then > check if the other three are correct. > > > Where can I find the "Singmaster's Notes"? > It's out of print. You'll have to try to find it second hand. > > > > > I don't think the supergroup can be a 2-generator group. In > > > particular C4xC4xC4 is not a 2-generator group, and as this > occurs as > > > a normal subgroup of the supergroup. > > I'm not sure normal is enough either. However C4^3 occurs as a normal > subgroup of the centre of the supergroup, and that probably is enough > to show the supergroup is not a 2-generator group. Any subgroup of the centre is going to be normal, of course. C4xC4xC4 is also a subgroup of the ordinary cube group, although the ones I found were not normal. e.g. <U,D,FUD'LB2L'U'DFUD'B2L2U2> is such a subgroup. > BTW, I did find C2^13 as a subgroup of the ordinary cube group. > http://www.geocities.com/jaapsch/puzzles/subgroup.htm
1132. Re: Dan Gosbee...
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Mar 2003 12:18:21 -0000

duh!!!! I am the chief organizor. of course i am participating... but if your asking if i am competing the answer is no....reason: Conflict of Interest and Guiness will not except any records from me as a result...... therrefore if i am not there you should win then correct???? Dan --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Hey Dan Gosbee: > Will you be participating in the Championships? just wondering, of course.. > Brent > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! > > [Non-text portions of this message have been removed]
1133. Re: For any webcam users
From: "Thomas Guillier" <b_shop_1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Mar 2003 13:52:37 -0000

I recently bought a Creative Labs WebCam Pro eX I think it's a very good WebCam. I can capture videos in 640*480 at about 25-30 frame/sec. There are many settings so you can perfectly customize colors, brightness,... I use Virtualdub for capture. Hope this will help you (in spite of my approximate english :) ) Thomas --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > FOR ANYONE THAT HAS MADE A VIDEO WITH A WEBCAM: > I know I have asked this before, but I have lost the replies of such answers just recently in my email database, but I was wondering what webcam is mainly used by speedcubers, or the best for making videos for cubing. > Brent > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! > > [Non-text portions of this message have been removed]
1134. Re: 2-generator group
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Mar 2003 14:46:16 -0000

I wrote: > I'm not sure normal is enough either. However C4^3 occurs as a > normal > subgroup of the centre of the supergroup, and that probably is > enough > to show the supergroup is not a 2-generator group. GameOfDeath2 wrote: > Any subgroup of the centre is going to be normal, of course. Doh! > C4xC4xC4 is also a subgroup of the ordinary cube group, although > the ones I found were not normal. > e.g. <U,D,FUD'LB2L'U'DFUD'B2L2U2> is such a subgroup. In fact, you can find C4^4 as a (non-normal) subgroup, e.g. (UFR,ULF,UBL,URB)(FR,FL) (UF,UL,UB,UR)(FR,FL) (DFR,DLF,DBL,DRB)(FR,FL) (DF,DL,DB,DR)(FR,FL) I'm not sure if C4^5 is possible by using edge flips. Jaap
1135. Re: Dan Gosbee...
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Mar 2003 16:17:32 -0000

Let me get the teminology straight.. a contestant (or competitor)is a person who competes in the championship in one or more of the speedcubing events. a participant is a person, who participates in the championship, without neccesarily competing. therefore: a cube arist is a participant but not a contestant, because he merely exhibits cube art (unless he also doubles as a speed cubist and competes). you are a participant, but not contestant, because of conflict of interest, as you say (and I understand perfectly)... Right or wrong? Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > duh!!!! > > > I am the chief organizor. of course i am participating... > > but if your asking if i am competing the answer is no....reason: > Conflict of Interest and Guiness will not except any records from me > as a result...... > > > therrefore if i am not there you should win then correct???? > > > Dan > > > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > <brentmorganmaster@y...> wrote: > > > > Hey Dan Gosbee: > > Will you be participating in the Championships? just wondering, of > course.. > > Brent > > > > > > :) > > --Brent > > > > > > --------------------------------- > > Do you Yahoo!? > > Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your > desktop! > > > > [Non-text portions of this message have been removed]
1136. Re: Dan Gosbee...
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Mar 2003 21:36:38 -0000

i am the organizor.....not a participant,not a competitor.. just the low on the totum pole organizor..... If i choose to compete then its a conflict of interest...but i have chosen not to because i cant do both.... hope this helps.... --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > > Let me get the teminology straight.. > > a contestant (or competitor)is a person who competes in the > championship in one or more of the speedcubing events. > a participant is a person, who participates in the championship, > without neccesarily competing. > therefore: > a cube arist is a participant but not a contestant, because he merely > exhibits cube art (unless he also doubles as a speed cubist and > competes). > you are a participant, but not contestant, because of conflict of > interest, as you say (and I understand perfectly)... > Right or wrong? > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > duh!!!! > > > > > > I am the chief organizor. of course i am participating... > > > > but if your asking if i am competing the answer is no....reason: > > Conflict of Interest and Guiness will not except any records from > me > > as a result...... > > > > > > therrefore if i am not there you should win then correct???? > > > > > > Dan > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > > <brentmorganmaster@y...> wrote: > > > > > > Hey Dan Gosbee: > > > Will you be participating in the Championships? just wondering, > of > > course.. > > > Brent > > > > > > > > > :) > > > --Brent > > > > > > > > > --------------------------------- > > > Do you Yahoo!? > > > Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your > > desktop! > > > > > > [Non-text portions of this message have been removed]
1137. God's Algorithm Average
From: "Josh" <yetifromthedeep@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Mar 2003 23:14:41 -0000

Hi all, I was reading some of the earlier posts on this subject and got curious about it myself. Using Cube Explorer I found the optimal solution lengths for 100 random cubes. Here's what I found: 16 moves - 6 17 moves - 29 18 moves - 62 19 moves - 3 Average: 17.62 moves. This average is lower than what was predicted in the previous posts. Although this was only done for 100 cubes out of much greater number of possible cube positions, I don't think that the value of the average should be too far off. What do you all think? Thanks, -Josh
1138. I'll say it's going to be at least 19
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Mar 2003 01:27:43 -0000

If you think that a sample of 100 out of 43252003274489900000 is going to be representative you are being very naive. "Ideal Toy Company stated on the package of the original Rubik cube that there were more than three billion possible states the cube could attain. It's analogous to Mac Donald's proudly announcing that they've sold more than 120 hamburgers." (J. A. Paulos, Innumeracy)
1139. Re: I'll say it's going to be at least 19
From: noeticnode <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Mar 2003 02:46:48 -0000

Hmmmmmm.... someone is naive? Game, have you had an elementary statistics course? What would you estimate that the 95% confidence level interval around the mean given by yeti would be?? the standard error of the mean?? and, given the "small" (as you implied) sample, what is the probability that the true mean for the entire number of possible cubes would be 19? please share your calculations...
1140. Re: God's Algorithm Average
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Mar 2003 02:49:48 -0000

Well, this brings up an interesting question - the one of "what is a random position on the cube and how is it generated in Cube Explorer". The low average and "too high" number of 16's _could_ be caused by the mixing algorithm in Cube Explorer. Say, the program makes 25 random moves to generate the "random" position. However, among all possible 18^25 positions one can obtain this way, each particular position will be generated different number of times. What I am saying is that some positions will be obtained more often than other positions. Thus, the random 25-move does not sample the space of possible positions uniformly but in some biased way. What is almost obvious (Richard, can you prove it?) is that those more frequently generated positions will be those that have "shorter" optimal solves. Consequently, you will see an unusual number of short optimal solves. If Cube Explorer generated random positions by simulating what happens when you take the cube apart and then randomly assemble while paying attention to the last three cubies (two corners and one edge) to make the cube solvable, we would see different statistics. Jessica and Mirek > Hi all, > I was reading some of the earlier posts on this subject and got > curious about it myself. Using Cube Explorer I found the optimal > solution lengths for 100 random cubes. Here's what I found: > 16 moves - 6 > 17 moves - 29 > 18 moves - 62 > 19 moves - 3 > Average: 17.62 moves. > This average is lower than what was predicted in the previous posts. > Although this was only done for 100 cubes out of much greater number > of possible cube positions, I don't think that the value of the > average should be too far off. What do you all think? > Thanks, > -Josh
1141. Re: I'll say it's going to be at least 19
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Mar 2003 05:03:30 -0000

--- In speedsolvingrubikscube@yahoogroups.com, noeticnode <no_reply@y...> wrote: > Hmmmmmm.... > > someone is naive? > > Game, have you had an elementary statistics course? > I think my level of mathematical sophistication is probably more than yours.
1142. Re: God's Algorithm Average
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Mar 2003 11:39:30 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Josh" <yetifromthedeep@y...> wrote: > Hi all, > I was reading some of the earlier posts on this subject and got > curious about it myself. Using Cube Explorer I found the optimal > solution lengths for 100 random cubes. Here's what I found: > 16 moves - 6 > 17 moves - 29 > 18 moves - 62 > 19 moves - 3 > Average: 17.62 moves. > This average is lower than what was predicted in the previous posts. This is roughly what I would expect. When Richard Korf did this 6 years ago using only 10 positions, he got 17.5 average. Personally I think there are no positions that need more than 20 moves. All of this is of course speculation, and a proof of this is very far away. I think cube explorer does mix the cube by building it up randomly and not by using random moves. I'll have to check the source code to be sure. Jaap
1143. Re: God's Algorithm Average
From: noeticnode <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Mar 2003 15:39:51 -0000

Based on Yeti's results: average of "God's algorithm": 17.62 standard deviation: .6479 95% confidence interval (17.493, 17.747) margin of error = .127 Test of the hypothesis that population mean is 19, as proposed by Game: z= -21.2296 critical z = +-1.96 p-value = 0.0000 (or so close to it, that my software couldn't tell the difference) The hypothesis that the population mean is 19 is rejected. The sampling distribution looks skewed, but the means of samples of n=100 will distribute normally.
1144. Re: I'll say it's going to be at least 19
From: noeticnode <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Mar 2003 16:18:11 -0000

The primary purpose of statistical inference is making generalizations about populations using data from samples. Is there some reason that we can't do that here? Am I missing something?
1145. Re: God's Algorithm Average
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Mar 2003 16:42:58 -0000

--- In speedsolvingrubikscube@yahoogroups.com, noeticnode <no_reply@y...> wrote: > Based on Yeti's results: > > > average of "God's algorithm": 17.62 > standard deviation: .6479 > > 95% confidence interval (17.493, 17.747) > > margin of error = .127 > > Test of the hypothesis that population mean is 19, as proposed by > Game: > > z= -21.2296 > critical z = +-1.96 > p-value = 0.0000 (or so close to it, that my software couldn't > tell the difference) > > The hypothesis that the population mean is 19 is rejected. > > The sampling distribution looks skewed, but the means of samples of > n=100 will distribute normally. Let's see - confidence intervals. 16-17 years old, right? You're making a whole load of unwarranted assumptions here. For a start, you're assuming you know the distribution of the number of moves required to solve the cube. You're trying to use tests without specifying your distribution. You're ignoring the type I and type II errors of the test. You're trying to apply some kind of version of the central limit theorem. You don't know if the scrambles are independent, what degree of randomness they have (and computers, don't forget, can't actually generate random numbers, only pseudo- random numbers, and what would the distribution of those numbers be? Do you know? 100 is a small sample size, whatever yuo might say - it's roughly 0.00000000000000023120% of the size of the space. Moreover, the actual question in hand is deterministic, not probablistic anyway. Have you made numerical estimates of upper bounds of the number of positions that can be reached in a given number of moves? Have you noted that as well as the reduced word in the group there are going to be other equivalent words of different lengths? Have you considered the number of relators in the cube group (relative to your set of generators)? Have you tried to figure out how many equivalent moves there are within a certain distance of each other? Have you ever considered any formality in your arguments - made explicit your assumptions and so forth? Have you considered the size of the isomorphism classes of each of the various cases that were looked at? The fact is that nobody knows the answer to this question, but it could be worked out. To argue on the evidence of a very small number of cases - and with some very dubious statistical assumptions at that - is not going to convince me. As far as I'm aware, the diameter hasn't been proven to be less than 29 (in the face-turn metric) yet. There may be a certain amount of empirical evidence that it is less, but there is a whole lot more of unchecked cases. It hasn't even been proved that the diameter of the group is less than
1146. Re: [Speed cubing group] Re: Dan Gosbee...
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Mar 2003 21:41:19 -0800 (PST)

OF COURSE I knew you were going to participate in the championships (being the Chief Organizer and all), but i just meant to ask if you were competing, thats all Brent gosd123 <dgosbee@...> wrote:duh!!!! I am the chief organizor. of course i am participating... but if your asking if i am competing the answer is no....reason: Conflict of Interest and Guiness will not except any records from me as a result...... therrefore if i am not there you should win then correct???? Dan --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Hey Dan Gosbee: > Will you be participating in the Championships? just wondering, of course.. > Brent > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! > > [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! [Non-text portions of this message have been removed]
1147. New silly video
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Mar 2003 20:47:13 -0000

"Cubies #2" http://grrroux.free.fr/videos/videos.html Gilles.
1148. New file uploaded to speedsolvingrubikscube
From: speedsolvingrubikscube@yahoogroups.com
To: speedsolvingrubikscube@yahoogroups.com
Date: 31 Mar 2003 06:06:01 -0000

Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the speedsolvingrubikscube group. File : /cubes!!!!!.bmp Uploaded by : addicted_2_my_rubiks_cube <funny_guy32@...> Description : This is a cube background I made in paint, check it out. You can access this file at the URL http://groups.yahoo.com/group/speedsolvingrubikscube/files/cubes%21%21%21%21%21.bmp To learn more about file sharing for your group, please visit http://help.yahoo.com/help/us/groups/files Regards, addicted_2_my_rubiks_cube <funny_guy32@...>
1149. Re: [Speed cubing group] Re: God's Algorithm Average
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 31 Mar 2003 12:01:38 +0100

> >Personally I >think there are no positions that need more than 20 moves. Hi Jaap. Does this mean you have a 20-move solution to the superflip? Or are you counting RL' as one move? S. _________________________________________________________________ Get Hotmail on your mobile phone http://www.msn.co.uk/msnmobile/mobilehotmail
1150. [Speed cubing group] Re: God's Algorithm Average
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 31 Mar 2003 11:45:08 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > >Personally I > >think there are no positions that need more than 20 moves. > > Hi Jaap. Does this mean you have a 20-move solution to the > superflip? Or are you counting RL' as one move? > S. See Mike Reid's patterns page: http://hedgehog.math.arizona.edu/~reid/Rubik/m_symmetric.html It is 20 face turns or 24 quarter turns.
1151. Re: [Speed cubing group] Re: God's Algorithm Average
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 31 Mar 2003 13:43:20 +0100

> >--- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" ><simonlcube@h...> wrote: > > >Personally I > > >think there are no positions that need more than 20 moves. > > > > Hi Jaap. Does this mean you have a 20-move solution to the > > superflip? Or are you counting RL' as one move? > > S. > >See Mike Reid's patterns page: >http://hedgehog.math.arizona.edu/~reid/Rubik/m_symmetric.html >It is 20 face turns or 24 quarter turns. Yep. And the 20 face turn solution needs 28 quarter turns: the shortest solution uses 22 face turns, and takes 24 quarter turns (R'U2BL'FU'BDFUD'LD2F'RB'DF'U'B'UD'). I personally consider the superflip to be a position for which the shortest known solution is 24 moves, but it depends on whether you classify a half turn as one move or two. I take it in your books a half turn is one move? S. _________________________________________________________________ It's fast, it's easy and it's free. Get MSN Messenger today! http://www.msn.co.uk/messenger
1152. [Speed cubing group] Re: God's Algorithm Average
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 31 Mar 2003 14:08:06 -0000

This may be a misconception on my part, but I thought most people used a face turn metric (considering R, R', and R2 equally) when counting total number of moves in a solution or algorithm. I think that most/all would agree that the average would be much higher than 19, and the maximum much greater than 20, if you were counting quarter turns. Just my 2 cents. - Grant --- simonl cube wrote: > I take it in your books a half turn is one move? > S.
1153. Stuck Cubies
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 31 Mar 2003 23:33:52 GMT

I am able to solve Rubik's cube with an average of one minute and thirty seconds. I know of a few ways to cut down on my time.. all of them I can work on but one. Since I first played with one Christmas, I have been having a problem of getting the cubies to lock up when I am turning. I put some vaseline in the cube to make it turn better but that made the problem worse because I overturn the cube. I am having trouble fixing my problem.. has anyone else experienced the same problem? How did you fix it? Sometimes one face will turn as a result of my finger being in the way (like I turn the left face but before I complete it, the right and back face will half way turn and mess up what I am doing) James Sibley ________________________________________________________________ Sign Up for Juno Platinum Internet Access Today Only $9.95 per month! Visit www.juno.com
1154. Re: Stuck Cubies
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 01 Apr 2003 03:33:34 -0000

It sounds like a: your hands aren't used to the way your cube is turning. This takes some time to grow on you and you will soon be able to hoan your overturning to your advantage. Your hands are probably used to a stiff cube so you are still turning like it is a stiff cube, i dunno if this is making sense. b: vaseline is an ok lubricant, instead you should use silicon or something else that won't eat you plastic. Try wiping the inside out and see how your cube turns, and then if you want to lube it try silicon. What method are you using? jake > I am able to solve Rubik's cube with an average of one minute and thirty seconds. I know of a few ways to cut down on my time.. all of them I can work on but one. Since I first played with one Christmas, I have been having a problem of getting the cubies to lock up when I am turning. I put some vaseline in the cube to make it turn better but that made the problem worse because I overturn the cube. I am having trouble fixing my problem.. has anyone else experienced the same problem? How did you fix it? Sometimes one face will turn as a result of my finger being in the way (like I turn the left face but before I complete it, the right and back face will half way turn and mess up what I am doing) > > James Sibley > > > > > ________________________________________________________________ > Sign Up for Juno Platinum Internet Access Today > Only $9.95 per month! > Visit www.juno.com
1155. Re: [Speed cubing group] Stuck Cubies
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 01 Apr 2003 13:58:52 +0100

Hi James: welcome to the club. As far as this problem you have posted goes, I wonder: what is your non-dominant hand doing? When I am doing a trigger with one hand, my passive hand is holding the cube in a way that seems to stop other faces from moving incorrectly. Hope that helps: good luck!. What method are you using to solve the cube? S. PS check out these trigger videos, maybe they will help: http://benjerry.middlebury.edu/~knights/Cube/CubeInfo1.html#hints PPS you might find a dry silicon-based luibricant works better than a petroleum-based one >From: James Sibley <rocketkid14@...> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: [Speed cubing group] Stuck Cubies >Date: Mon, 31 Mar 2003 23:33:52 GMT > >I am able to solve Rubik's cube with an average of one minute and thirty >seconds. I know of a few ways to cut down on my time.. all of them I can >work on but one. Since I first played with one Christmas, I have been >having a problem of getting the cubies to lock up when I am turning. I put >some vaseline in the cube to make it turn better but that made the problem >worse because I overturn the cube. I am having trouble fixing my problem.. >has anyone else experienced the same problem? How did you fix it? Sometimes >one face will turn as a result of my finger being in the way (like I turn >the left face but before I complete it, the right and back face will half >way turn and mess up what I am doing) > >James Sibley > > > > >________________________________________________________________ >Sign Up for Juno Platinum Internet Access Today >Only $9.95 per month! >Visit www.juno.com _________________________________________________________________ Worried what your kids see online? Protect them better with MSN 8 http://join.msn.com/?page=features/parental&pgmarket=en-gb&XAPID=186&DI=1059
1156. Combintion Generator
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 01 Apr 2003 15:51:02 -0000

does anyone know of any programs that will generate and list combinations? for example, if i wanted a combination that used the digits 0-9, i could tell the program that, and also if i wanted 3 digit combos or 4 digit combos. i haven't been able to find anything online, but i'm sure there must be something out there. thanks
1157. Re: Combintion Generator
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 01 Apr 2003 16:15:04 -0000

ok...i found one...finally it only lets me start it up 10 times, but that's all i need...once really. but if anyone knows of anything online, i'd like to hear about it thanks again --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > does anyone know of any programs that will generate and list > combinations? for example, if i wanted a combination that used the > digits 0-9, i could tell the program that, and also if i wanted 3 > digit combos or 4 digit combos. > > i haven't been able to find anything online, but i'm sure there must > be something out there. > > thanks
1158. Re: [Speed cubing group] Combintion Generator
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 1 Apr 2003 14:19:01 -0600

you could write a very simple basic or qbasic program to do this... what would you like done with the combinations? Save them? Display them? Count them (though a math formula would be far less trouble for this)? Elaborate on what you want the program to do. I'm no master programmer (I learned qbasic when I was about 10 and haven't ever moved on from that), but if it looks simple enough, I could attempt to whip one up for you. Unless there is a better, willing programmer listening... I don't know of any programs that do this already thouhg. Just to be clear, as in your example, you would tell it to use the numbers 1-4 and it would output: 1111 1112 1113 1114 1121 1122 1123 ... 4441 4442 4443 4444 Am I understanding you right? Good luck to you! ----- Original Message ----- From: mrtrickypants To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, April 01, 2003 9:51 AM Subject: [Speed cubing group] Combintion Generator does anyone know of any programs that will generate and list combinations? for example, if i wanted a combination that used the digits 0-9, i could tell the program that, and also if i wanted 3 digit combos or 4 digit combos. i haven't been able to find anything online, but i'm sure there must be something out there. thanks Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1159. Re: [Speed cubing group] Combintion Generator
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 02 Apr 2003 01:36:16 -0000

hey, thanks for offering, but i found what i was looking for http://www.ggonsalves.com/combin.html so i can say i want 3 digit combos that use the numbers 1-4, and it will give me just that...which i can print or save...yeah thanks again --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > you could write a very simple basic or qbasic program to do this... what would you like done with the combinations? Save them? Display them? Count them (though a math formula would be far less trouble for this)? Elaborate on what you want the program to do. I'm no master programmer (I learned qbasic when I was about 10 and haven't ever moved on from that), but if it looks simple enough, I could attempt to whip one up for you. Unless there is a better, willing programmer listening... > > I don't know of any programs that do this already thouhg. Just to be clear, as in your example, you would tell it to use the numbers 1- 4 and it would output: > 1111 > 1112 > 1113 > 1114 > 1121 > 1122 > 1123 > ... > 4441 > 4442 > 4443 > 4444 > > Am I understanding you right? > > Good luck to you! > ----- Original Message ----- > From: mrtrickypants > To: speedsolvingrubikscube@yahoogroups.com > Sent: Tuesday, April 01, 2003 9:51 AM > Subject: [Speed cubing group] Combintion Generator > > > > does anyone know of any programs that will generate and list > combinations? for example, if i wanted a combination that used the > digits 0-9, i could tell the program that, and also if i wanted 3 > digit combos or 4 digit combos. > > i haven't been able to find anything online, but i'm sure there must > be something out there. > > thanks > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed]
1160. Re:[Speed cubing group] Re: Stuck Cubies
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 2 Apr 2003 03:31:33 GMT

The method I use was invented by Lars Petrus. http://lar5.com/cube/ I assume it is popular next to Jessica's method.. I never looked at hers but I read that her method is popular. I am going to stick with Lars's because I like it. Would sanding down some of the cube help with the stuck cubies? I opened my cube some and noticed where it might be getting hung up and if I could round it out, it would help me. Any advice in this area? What method do you use? And I am curious. Is there a method out there that basically makes the cube look "random" until the last few moves where everything is put together? I think it would be fun to impress people with this type of method. Especially people that never played with Rubik's cube before. Because every method I have seen you notice a pattern in the cube so everything looks rehearsed to anyone paying attention :) James Sibley ---------- j_rueth <no_reply@yahoogroups.com> writes: <html><body> <tt> It sounds like a:  your hands aren't used to the way your cube is <BR> turning.  This takes some time to grow on you and you will soon be <BR> able to hoan your overturning to your advantage.  Your hands are <BR> probably used to a stiff cube so you are still turning like it is a <BR> stiff cube, i dunno if this is making sense.<BR> b: vaseline is an ok lubricant, instead you should use silicon or <BR> something else that won't eat you plastic.  Try wiping the inside out <BR> and see how your cube turns, and then if you want to lube it try <BR> silicon.<BR> <BR> What method are you using?<BR> jake<BR> <BR> > I am able to solve Rubik's cube with an average of one minute and <BR> thirty seconds. I know of a few ways to cut down on my time.. all of <BR> them I can work on but one. Since I first played with one Christmas, <BR> I have been having a problem of getting the cubies to lock up when I <BR> am turning. I put some vaseline in the cube to make it turn better <BR> but that made the problem worse because I overturn the cube. I am <BR> having trouble fixing my problem.. has anyone else experienced the <BR> same problem? How did you fix it? Sometimes one face will turn as a <BR> result of my finger being in the way (like I turn the left face but <BR> before I complete it, the right and back face will half way turn and <BR> mess up what I am doing)<BR> > <BR> > James Sibley<BR> > <BR> > <BR> > <BR> > <BR> > ________________________________________________________________<BR> > Sign Up for Juno Platinum Internet Access Today<BR> > Only $9.95 per month!<BR> > Visit www.juno.com<BR> <BR> </tt>
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1161. Mr. Rubik solving a cube???
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 1 Apr 2003 21:11:50 -0800 (PST)

I was wondering if anyone knew if Mr. Rubik can solve the Cube himself... Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Tax Center - File online, calculators, forms, and more [Non-text portions of this message have been removed]
1162. Re:[Speed cubing group] Re: Stuck Cubies
From: Ryan Mah <ryguycubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 1 Apr 2003 21:16:06 -0800 (PST)

James Sibley <rocketkid14@...> wrote: The method I use was invented by Lars Petrus. http://lar5.com/cube/ I assume it is popular next to Jessica's method.. I never looked at hers but I read that her method is popular. I am going to stick with Lars's because I like it. Would sanding down some of the cube help with the stuck cubies? I opened my cube some and noticed where it might be getting hung up and if I could round it out, it would help me. Any advice in this area? What method do you use? And I am curious. Is there a method out there that basically makes the cube look "random" until the last few moves where everything is put together? only takes 19 moves average... if you want to memorize all that lol its called the God method or something. except, theres more than a million (billion? TRILLION?) that you have to learn I think it would be fun to impress people with this type of method. Especially people that never played with Rubik's cube before. Because every method I have seen you notice a pattern in the cube so everything looks rehearsed to anyone paying attention :) James Sibley ---------- j_rueth writes: It sounds like a: your hands aren't used to the way your cube is turning. This takes some time to grow on you and you will soon be able to hoan your overturning to your advantage. Your hands are probably used to a stiff cube so you are still turning like it is a stiff cube, i dunno if this is making sense. b: vaseline is an ok lubricant, instead you should use silicon or something else that won't eat you plastic. Try wiping the inside out and see how your cube turns, and then if you want to lube it try silicon. What method are you using? jake > I am able to solve Rubik's cube with an average of one minute and thirty seconds. I know of a few ways to cut down on my time.. all of them I can work on but one. Since I first played with one Christmas, I have been having a problem of getting the cubies to lock up when I am turning. I put some vaseline in the cube to make it turn better but that made the problem worse because I overturn the cube. I am having trouble fixing my problem.. has anyone else experienced the same problem? How did you fix it? Sometimes one face will turn as a result of my finger being in the way (like I turn the left face but before I complete it, the right and back face will half way turn and mess up what I am doing) > > James Sibley > > > > > ________________________________________________________________ > Sign Up for Juno Platinum Internet Access Today > Only $9.95 per month! > Visit www.juno.com Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. ________________________________________________________________ Sign Up for Juno Platinum Internet Access Today Only $9.95 per month! Visit www.juno.com To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ --------------------------------- Do you Yahoo!? Yahoo! Tax Center - File online, calculators, forms, and more [Non-text portions of this message have been removed]
1163. Re: [Speed cubing group] Mr. Rubik solving a cube???
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 02 Apr 2003 09:44:00 +0100

The story goes that Rubik did not want to market a puzzle that was impossible, so did not release the puzzle until he himself managed to solve it. It took him a month to solve it, first time round. S. >I was wondering if anyone knew if Mr. Rubik can solve the Cube himself... >Brent _________________________________________________________________ Hotmail messages direct to your mobile phone http://www.msn.co.uk/mobile
1164. Re: Re:[Speed cubing group] Re: Stuck Cubies
From: Kåre Krig <karkr936@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 02 Apr 2003 12:23:17 +0200

----- Original Message ----- From: James Sibley <rocketkid14@...> Date: Wednesday, April 2, 2003 5:31 am Subject: Re:[Speed cubing group] Re: Stuck Cubies > And I am curious. Is there a method out there that basically makes > the cube look "random" until the last few moves where everything > is put together? I think it would be fun to impress people with > this type of method. Especially people that never played with > Rubik's cube before. Because every method I have seen you notice a > pattern in the cube so everything looks rehearsed to anyone paying > attention :) Just learn to do the cube fast without any stops. If you can see what last layer moves to use without having to stop turning the cube most non-cubers wont notice that the cube is getting quite ordered. /Kåre
1165. Re: Combintion Generator
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 02 Apr 2003 11:59:01 -0000

--- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > does anyone know of any programs that will generate and list > combinations? for example, if i wanted a combination that used the > digits 0-9, i could tell the program that, and also if i wanted 3 > digit combos or 4 digit combos. > > i haven't been able to find anything online, but i'm sure there must > be something out there. > > thanks http://groups.google.com/groups?q=C+%22variable+number+of+loops% 22&hl=en&lr=&ie=UTF-8&selm=mds.742312826%40cs.wisc.edu&rnum=1
1166. Re: [Speed cubing group] Mr. Rubik solving a cube???
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 2 Apr 2003 12:20:28 GMT

It is rumored he solved it himself :-) I wonder if he plays with them today. If so, can he speed cube? I am 18 and not really an 80s person... I just love the cube. I even got 5 of my friends to buy cubes at school in one week!! I am starting a fad ;-) James Sibley ---------- "simonl cube" <simonlcube@...> writes: <html><body> <tt> The story goes that Rubik did not want to market a puzzle that was <BR> impossible, so did not release the puzzle until he himself managed to solve <BR> it.  It took him a month to solve it, first time round.<BR> S.<BR> <BR> >I was wondering if anyone knew if Mr. Rubik can solve the Cube himself...<BR> >Brent<BR> <BR> <BR> _________________________________________________________________<BR> Hotmail messages direct to your mobile phone http://www.msn.co.uk/mobile<BR> <BR> </tt>
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1167. Re: [Speed cubing group] Mr. Rubik solving a cube???
From: "Ron van Bruchem" <rvb@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 2 Apr 2003 17:20:06 +0200

Hi friendz, > I was wondering if anyone knew if Mr. Rubik can solve the Cube himself... I have a lot of paper articles in my collection. In one of the articles, dated october 1981, there is a photograph of Mr. Rubik solving a cube, accompanied by the following story (translated from Dutch): " Mr. Rubik, the inventor of the cube, the puzzle that drives many people mad, tried to solve his own invention in 1 minute, in the London department-store Harrods. He failed. He had been swanking to many customers in the department-store, that he could solve the puzzle in 1 minute. While he was solving it, his face became very red. It took him 2 minutes and 22 seconds to solve it, while moving like a madman. " So yes, Mr. Rubik was able to solve it. And yes, he probably could normally solve it in 1 minute. Have fun, Ron http://www.speedcubing.com
1168. Singmaster's book
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 02 Apr 2003 17:54:33 -0000

Hey Gilles, Singmaster's book just came up on ebay. http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=3511375102&category=11446 David J --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, _jaap <no_reply@y...> > wrote: > > > --- "Gilles Roux" wrote: > > > I like 2-generator groups, and I'm try to use them as much as > > > possible (not for speedcubing). > > > Does somebody know what are the mathematical constraints a > > > configuration has to satisfy, in order to belong to such a group? > > > > I am assuming that you mean the standard two-generator group such as > > <U,R>. > > > > You already mentioned edge orientation being fixed. The edge > > positions are unconstrained, apart from the usual total parity > > constraint on edges+corners. > > > > The corner orientations are not constrained further - i.e. you only > > need the total twist to be zero as usual. > > > > The corner positions are interesting though. Of the 6! permutations, > > only 5! are really possible (ignoring the total parity constraint > > again). I won't go into details (see Singmaster's Notes on the > > Rubik's Cube for example), but what it means in practice is this: > > If you solve the RDF/RDB corners, the four U corners can be put into > > position with a single turn of the U face. If this is not the case, > > then it cannot be solved using only U and R moves. > > > > The <U,R2> group has the above constraints, but also has fixed corner > > orientation, and the FR/BR edges form a separate orbit. > > > > --- GameOfDeath2 wrote: > > > Depends on the generators. The entire cube group is a 2-generator > > > group. (Not sure about the supergroup - I'd have to check that.) > > > > Which generators? > > > I don't think the supergroup can be a 2-generator group. In > > particular C4xC4xC4 is not a 2-generator group, and as this occurs as > > a normal subgroup of the supergroup. > > > > Jaap > > > Indeed, it's easy to see if the cube is solvable by moves taken from > <U,R>, ONCE you have solved 2 additional corners. But I was looking > for some equation (labeling corners and their positions maybe) that > can tell you directly. > As I asked: "What additional constraint on corners position do you need?" > > Where can I find the "Singmaster's Notes"? > > Gilles.
1169. Re: [Speed cubing group] Mr. Rubik solving a cube???
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 02 Apr 2003 23:13:13 -0000

Hi, Ron, I am sure this question is on the minds of everyone going to Toronto: will Mr. Rubik attend? And I have a personsl question of my own: did Mr. Rubik see my designs and what does he think about them? If you wish, you may answer privately at hanabizek@... . Thank you. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Ron van Bruchem" <rvb@c...> wrote: > Hi friendz, > > > I was wondering if anyone knew if Mr. Rubik can solve the Cube himself... > I have a lot of paper articles in my collection. > In one of the articles, dated october 1981, there is a photograph of Mr. Rubik > solving a cube, accompanied by the following story (translated from Dutch): > " > Mr. Rubik, the inventor of the cube, the puzzle that drives many people mad, > tried to solve his own invention in 1 minute, in the London department-store > Harrods. > He failed. > He had been swanking to many customers in the department-store, that he could > solve the puzzle in 1 minute. While he was solving it, his face became very red. > It took him 2 minutes and 22 seconds to solve it, while moving like a madman. > " > > So yes, Mr. Rubik was able to solve it. And yes, he probably could normally > solve it in 1 minute. > > Have fun, > > Ron > http://www.speedcubing.com
1170. talking/singing while cubing
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 03 Apr 2003 01:30:22 -0000

Hey everyone I have a question. Lately my averages have been improving a lot and I'm trying a lot of different things while I cube. Whenever I try something and get a fast average, or series of fast times, I keep trying it for all my solves. Anyway I just set a new record average trying something new, and I was wondering if anyone else did this. I noticed that almost always I have a tendency to go "too fast" and this causes my times to slow down. Even when I try to concentrate to slow down, after 3 or 4 trials I speed up and go "too fast" again. Anyway today I tried singing one of my favorite songs while I was taking an average. I was singing the Nanook suite off of Frank Zappa's album Apostrophe, which is really the first 4 songs, so I could sing for a while. Anyway I noticed that if I tried to go at my usualy pace (too fast) that it was so fast I couldn't concentrate on singing the song and doing the cube so I was forced to slow down on the cube. Then 'lo and behold I was getting really really fast times!! Well I finished that song and another one and it kept working. I realized I can't sing the same song all the time or else I'll get sick of it so I started counting aloud how many moves I was doing during the F2L. This worked the same way, if I tried to go my usual "too fast" pace I couldn't count intelligibly so I had to slow down on the cube. Also I noticed that I tend to go "too fast" during the LL too and lock up my cube a lot. So now I've started saying out loud "slow down" every time I feel I'm starting to go too quickly during the LL or when I lock up the cube. Sometimes I say it 3 times during the LL and sometimes only once. Anyway it actually helps! If I slow down just a little but I don't lock up the cube and the LL goes smoother and quicker. I guess I was just curious if anyone else has tried talking or singing while they cube. Chris
1171. Nail Polish?
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 03 Apr 2003 02:43:36 -0000

Hey, I (like everyone) am having trouble with my rubik's cube stickers. I read that nail polish works as a good substitute for the clear film covering the stickers, but i don't know any more than that. Also, my new 4x4 cube's stickers are starting to peel a little. I'd like to prevent this, but don't want to ruin my cube because i don't know what to do. Does anyone have any tips for how to apply the clear nailpolish? Thanks a lot.
1172. Underwater cubing record
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 03 Apr 2003 03:53:38 -0000

Hi all. Since I began cubing six months ago I've been looking for a way to make my mark on the cubing world. I've come up with something that should do that. This summer I plan on having a underwater cube solving marathon. I will be using a customized snorkel, and I will be underwater for 12 hours. In this time frame I will not take any breaks from the water, but only try to solve as many cubes as possible. I will be using two cubes that will have some modifications for underwater purposes, and i will have a few people responsible for scrambling and to tally up solves. All opinions are welcome on this...and criticism (constructive) is welcome too. I would enjoy some feedback on this. -Richard
1173. Re: [Speed cubing group] Underwater cubing record
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 2 Apr 2003 22:11:49 -0600

good luck on that... But maybe you should paint yourself purple and pretend you're a raisin. You'll be very very wrinkled by the time you're done. What kind of mods on the cubes though? And will this be in a local public pool? A bathtub? Sounds exciting! -Danny ----- Original Message ----- From: richy_jr_2000 To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, April 02, 2003 9:53 PM Subject: [Speed cubing group] Underwater cubing record Hi all. Since I began cubing six months ago I've been looking for a way to make my mark on the cubing world. I've come up with something that should do that. This summer I plan on having a underwater cube solving marathon. I will be using a customized snorkel, and I will be underwater for 12 hours. In this time frame I will not take any breaks from the water, but only try to solve as many cubes as possible. I will be using two cubes that will have some modifications for underwater purposes, and i will have a few people responsible for scrambling and to tally up solves. All opinions are welcome on this...and criticism (constructive) is welcome too. I would enjoy some feedback on this. -Richard Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1174. Re: [Speed cubing group] Underwater cubing record
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 2 Apr 2003 20:19:39 -0800 (PST)

I was thinking about the whole being wrinkly thing. Worse things are at hand tho...like the need to go to the bathroom...hopefully there's no need to piss in the pool..lol...The modifications to the cube are quite simply this: weighted pieces...i guess thats the only real modification...i may put tiles on it or paint it, im not sure if model paint will wear away in the water. This attempt will take place in a friends pool. I'm not sure public pools would take so kindly to me solving cubes at the bottom. --- Daniel Hayes <swedishlf@...> wrote: > good luck on that... But maybe you should paint > yourself purple and pretend you're a raisin. You'll > be very very wrinkled by the time you're done. > > What kind of mods on the cubes though? And will > this be in a local public pool? A bathtub? Sounds > exciting! > -Danny > > ----- Original Message ----- > From: richy_jr_2000 > To: speedsolvingrubikscube@yahoogroups.com > Sent: Wednesday, April 02, 2003 9:53 PM > Subject: [Speed cubing group] Underwater cubing > record > > > Hi all. > Since I began cubing six months ago I've been > looking for a way to > make my mark on the cubing world. I've come up > with something that > should do that. This summer I plan on having a > underwater cube > solving marathon. I will be using a customized > snorkel, and I will > be underwater for 12 hours. In this time frame I > will not take any > breaks from the water, but only try to solve as > many cubes as > possible. I will be using two cubes that will > have some > modifications for underwater purposes, and i will > have a few people > responsible for scrambling and to tally up solves. > All opinions are > welcome on this...and criticism (constructive) is > welcome too. I > would enjoy some feedback on this. > > -Richard > > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! > Terms of Service. > > > [Non-text portions of this message have been > removed] > > __________________________________________________ Do you Yahoo!? Yahoo! Tax Center - File online, calculators, forms, and more http://tax.yahoo.com
1175. Re: Underwater cubing record
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 03 Apr 2003 04:33:12 -0000

Richard approached me with this idea and hopefully our Cube Crew in Jefferson will be able to help him out with his goal. Hopefully my parents will let me use the pool for a cubing event, and don't worry i am a certified life gaurd, we are taking safety considerations seriously and trying to make it a fun event. For the cube modifications, i got thinking if we use lubed cubes that the silicone will just wash out, making the cubes stiffer than usual. We are hoping to break in cubes just for this event, and add weights, and we will have to expeiriment with the colors and see if the paint will work. The whole bathroom break could be the biggest chalenge, anyone who was spent any amount of time in a pool, or lake, or ocean, can understand the ambundunt amount of trips to the bathroom, unless yo decide to contaminate the H2O. The snorkel idear won't be too hard to rig up... and our last problem is communication. Richard had a cool idea of putting a penny in a container at the bottom of the pool after each solve. If you guys have any ideas for tallying up solves, that would muchly be thanked upon :) Also feel free to comment on anything, we would like to hear everyones ideas, good or bad, naughty or nice, helpful or hateful, criticizum or support, we want it all!!!! I've talked too much jake --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson <richy_jr_2000@y...> wrote: > I was thinking about the whole being wrinkly thing. > Worse things are at hand tho...like the need to go to > the bathroom...hopefully there's no need to piss in > the pool..lol...The modifications to the cube are > quite simply this: weighted pieces...i guess thats the > only real modification...i may put tiles on it or > paint it, im not sure if model paint will wear away in > the water. This attempt will take place in a friends > pool. I'm not sure public pools would take so kindly > to me solving cubes at the bottom. > > --- Daniel Hayes <swedishlf@h...> wrote: > > good luck on that... But maybe you should paint > > yourself purple and pretend you're a raisin. You'll > > be very very wrinkled by the time you're done. > > > > What kind of mods on the cubes though? And will > > this be in a local public pool? A bathtub? Sounds > > exciting! > > -Danny > > > > ----- Original Message ----- > > From: richy_jr_2000 > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Wednesday, April 02, 2003 9:53 PM > > Subject: [Speed cubing group] Underwater cubing > > record > > > > > > Hi all. > > Since I began cubing six months ago I've been > > looking for a way to > > make my mark on the cubing world. I've come up > > with something that > > should do that. This summer I plan on having a > > underwater cube > > solving marathon. I will be using a customized > > snorkel, and I will > > be underwater for 12 hours. In this time frame I > > will not take any > > breaks from the water, but only try to solve as > > many cubes as > > possible. I will be using two cubes that will > > have some > > modifications for underwater purposes, and i will > > have a few people > > responsible for scrambling and to tally up solves. > > All opinions are > > welcome on this...and criticism (constructive) is > > welcome too. I > > would enjoy some feedback on this. > > > > -Richard > > > > > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! > > Terms of Service. > > > > > > [Non-text portions of this message have been > > removed] > > > > > > > __________________________________________________ > Do you Yahoo!? > Yahoo! Tax Center - File online, calculators, forms, and more > http://tax.yahoo.com
1176. Solved 3x3x3!
From: "utln" <steve@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 03 Apr 2003 04:38:24 -0000

My time: 22 Years! WOOOOOOOO! Now to see if I can lower my time... :) What method did you first solve the cube with? I solved the cube layer by layer. I'll probably spend more time trying to mastering this approach before trying something new. Time to email everyone I know!
1177. Re: talking/singing while cubing
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 03 Apr 2003 05:36:18 -0000

I can talk while cubing, but waht you need to do is teach yourself to turn off your brain while doing the cube. It's like letting your hands have a brain of their own. You can talk or do anything while doing it, but you also watch the cube. But your hands should be doing it, not your brain. Hoep this doesn't confuse you alot, because it did to me while Iw as typing it. ;) --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey everyone I have a question. Lately my averages have been > improving a lot and I'm trying a lot of different things while I > cube. Whenever I try something and get a fast average, or series of > fast times, I keep trying it for all my solves. Anyway I just set a > new record average trying something new, and I was wondering if > anyone else did this. I noticed that almost always I have a tendency > to go "too fast" and this causes my times to slow down. Even when I > try to concentrate to slow down, after 3 or 4 trials I speed up and > go "too fast" again. Anyway today I tried singing one of my favorite > songs while I was taking an average. I was singing the Nanook suite > off of Frank Zappa's album Apostrophe, which is really the first 4 > songs, so I could sing for a while. Anyway I noticed that if I tried > to go at my usualy pace (too fast) that it was so fast I couldn't > concentrate on singing the song and doing the cube so I was forced to > slow down on the cube. Then 'lo and behold I was getting really > really fast times!! Well I finished that song and another one and it > kept working. I realized I can't sing the same song all the time or > else I'll get sick of it so I started counting aloud how many moves I > was doing during the F2L. This worked the same way, if I tried to go > my usual "too fast" pace I couldn't count intelligibly so I had to > slow down on the cube. > > Also I noticed that I tend to go "too fast" during the LL too and > lock up my cube a lot. So now I've started saying out loud "slow > down" every time I feel I'm starting to go too quickly during the LL > or when I lock up the cube. Sometimes I say it 3 times during the LL > and sometimes only once. Anyway it actually helps! If I slow down > just a little but I don't lock up the cube and the LL goes smoother > and quicker. > > I guess I was just curious if anyone else has tried talking or > singing while they cube. > > Chris
1178. Re: Solved 3x3x3!
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 03 Apr 2003 05:41:12 -0000

Did you solve it alone, or with an instruction manual? I assume it was alone, as it took you 22 years. :) If you used the book called The Simple Solution to the Rubiks cube, then I personally would advise you burn it or something similar. It has a good method, but the last layer alone takes about a minute using it. Try the book Conquer the Cube, or check out Lars Petrus' page and Jessica Fridrich's page. Or you can use the Simple Solution book if you find a new way to do the last layer. Now, to answer your question: I think I used a layer by layer way the first time I solved it, but I don't remember. I sort of twisted it in a solving-ish manner until it was done. Then I used that book I told you about, then I turned to Lars Petrus' solution. --- In speedsolvingrubikscube@yahoogroups.com, "utln" <steve@r...> wrote: > My time: 22 Years! WOOOOOOOO! Now to see if I can lower my time... :) > > What method did you first solve the cube with? I solved the cube layer by layer. I'll probably spend more time trying to mastering this approach before trying something new. > > Time to email everyone I know!
1179. [Speed cubing group] Re: Underwater cubing record
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 3 Apr 2003 01:43:47 -0800 (PST)

I assume you've thought of this, but in case you didn't, be careful not to make the snorkel very long, unless you have a check valve. Breathing your own CO2, if even just a little more per breath, I believe would be very exhausting over the coarse of 12 hours, or 10 minutes for that matter. On the bathroom subject, it's chlorinated... who cares. :-) How do you intend to stay under water? Perhaps sitting with a cinder block on your lap would help. Just floating, face down at the top, I think would suck. Just my $0.02 USD. Adam Blind faith runs into things!!! --------------------------------- Do you Yahoo!? Yahoo! Tax Center - File online, calculators, forms, and more [Non-text portions of this message have been removed]
1180. Re: Solved 3x3x3!
From: "quekbc" <quekbc@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 03 Apr 2003 10:14:13 -0000

well... i managed to solve it in about.. cant remember how many years.. finally getting the hang of it... which way is better? layer by layer method? building a 2x2x2.. then to 2x2x3 then the last layer? and which is the best way to solve the last layer??? so far my record is bout... 2 minutes... average :) trying to bet the crap outta my friend...
1181. Re: talking/singing while cubing
From: "quekbc" <quekbc@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 03 Apr 2003 10:18:56 -0000

true... its kinda like tuning ur head off while letting ur hands do the work... im able to cube while talking... but i havent tried singing.... --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > I can talk while cubing, but waht you need to do is teach yourself to > turn off your brain while doing the cube. It's like letting your > hands have a brain of their own. You can talk or do anything while > doing it, but you also watch the cube. But your hands should be doing > it, not your brain. > Hoep this doesn't confuse you alot, because it did to me while Iw as > typing it. ;) > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw > <no_reply@y...> wrote: > > Hey everyone I have a question. Lately my averages have been > > improving a lot and I'm trying a lot of different things while I > > cube. Whenever I try something and get a fast average, or series > of > > fast times, I keep trying it for all my solves. Anyway I just set > a > > new record average trying something new, and I was wondering if > > anyone else did this. I noticed that almost always I have a > tendency > > to go "too fast" and this causes my times to slow down. Even when > I > > try to concentrate to slow down, after 3 or 4 trials I speed up and > > go "too fast" again. Anyway today I tried singing one of my > favorite > > songs while I was taking an average. I was singing the Nanook > suite > > off of Frank Zappa's album Apostrophe, which is really the first 4 > > songs, so I could sing for a while. Anyway I noticed that if I > tried > > to go at my usualy pace (too fast) that it was so fast I couldn't > > concentrate on singing the song and doing the cube so I was forced > to > > slow down on the cube. Then 'lo and behold I was getting really > > really fast times!! Well I finished that song and another one and > it > > kept working. I realized I can't sing the same song all the time > or > > else I'll get sick of it so I started counting aloud how many moves > I > > was doing during the F2L. This worked the same way, if I tried to > go > > my usual "too fast" pace I couldn't count intelligibly so I had to > > slow down on the cube. > > > > Also I noticed that I tend to go "too fast" during the LL too and > > lock up my cube a lot. So now I've started saying out loud "slow > > down" every time I feel I'm starting to go too quickly during the > LL > > or when I lock up the cube. Sometimes I say it 3 times during the > LL > > and sometimes only once. Anyway it actually helps! If I slow down > > just a little but I don't lock up the cube and the LL goes smoother > > and quicker. > > > > I guess I was just curious if anyone else has tried talking or > > singing while they cube. > > > > Chris
1182. concentration game
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 03 Apr 2003 11:24:18 +0100

This might seem incredible, but doing the 5x5 on the concentration game I just got a minimum time (for number "9") of 1 ms! Anyone ever beat that ;-) or equalled it? Shame my overall times are rubbish though ... I have still not managed to get into the 12 second zone, although once I got 13.996 with a maximum time (for number 2) of 4.5 seconds, so I know it is possible, though how Ron managed a sub-6 second time is beyond me. Ron: do you lubricate your mouse as well? S. PS for those who do not know what I'm talking about: http://h222n2fls31o933.telia.com/games/concentration/ _________________________________________________________________ Hotmail messages direct to your mobile phone http://www.msn.co.uk/mobile
1183. Re:[Speed cubing group] Re: Solved 3x3x3!
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 3 Apr 2003 12:30:30 GMT

I am not a Rubik's cube expert, but I will offer my 2 cents. The layer-by-layer method is a great mthod if you want to just solve the cube whenever you feel like it. Most other methods like the one you described is great for trying to solve the cube as fast as possible. If you want to go for speed, do not use the layer-by-layer method. As for the last layer... I never could figure out how to fix the bottom edges with the layer-by-layer method. I use the-build-a-2x2x2-cube-and-then-build-a-2x2x3-then-finish-the-two-layers method... What is nice about it is that when I finish the two layers (rather quickly), the bottom edges are already orriented right and it only takes one 9-12 move sequence to fix those. James Sibley ---------- "quekbc" <quekbc@...> writes: <html><body> <tt> well... i managed to solve it in about.. cant remember how many <BR> years.. finally getting the hang of it... which way is better? layer <BR> by layer method? building a 2x2x2.. then to 2x2x3 then the last <BR> layer?<BR> <BR> and which is the best way to solve the last layer???<BR> <BR> so far my record is bout... 2 minutes... average :)<BR> <BR> trying to bet the crap outta my friend...<BR> <BR> </tt>
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1184. Re:[Speed cubing group] Re: Solved 3x3x3!
From: "quekbc" <quekbc@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 03 Apr 2003 15:00:22 -0000

crap... i cant seem to understand the 2x2x2 method... does anyone here have a website that has a good explanation using this method? --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > I am not a Rubik's cube expert, but I will offer my 2 cents. > > The layer-by-layer method is a great mthod if you want to just solve the cube whenever you feel like it. Most other methods like the one you described is great for trying to solve the cube as fast as possible. If you want to go for speed, do not use the layer-by- layer method. > > As for the last layer... I never could figure out how to fix the bottom edges with the layer-by-layer method. I use the-build-a-2x2x2- cube-and-then-build-a-2x2x3-then-finish-the-two-layers method... What is nice about it is that when I finish the two layers (rather quickly), the bottom edges are already orriented right and it only takes one 9-12 move sequence to fix those. > > James Sibley > ---------- "quekbc" <quekbc@y...> writes: > > <html><body> > > > <tt> > well... i managed to solve it in about.. cant remember how many <BR> > years.. finally getting the hang of it... which way is better? layer <BR> > by layer method? building a 2x2x2.. then to 2x2x3 then the last <BR> > layer?<BR> > <BR> > and which is the best way to solve the last layer???<BR> > <BR> > so far my record is bout... 2 minutes... average :)<BR> > <BR> > trying to bet the crap outta my friend...<BR> > <BR> > </tt> > >
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1185. Re:[Speed cubing group] Re: Solved 3x3x3!
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 03 Apr 2003 16:04:53 -0000

It is possible for someone to use a layer by layer method and achieve sub 50-40 times, but i don't think you can get anylower. the good thing about the layer by layer method is that you can easily adapt it to the F2l or the Lars method. jake --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > I am not a Rubik's cube expert, but I will offer my 2 cents. > > The layer-by-layer method is a great mthod if you want to just solve the cube whenever you feel like it. Most other methods like the one you described is great for trying to solve the cube as fast as possible. If you want to go for speed, do not use the layer-by-layer method. > > As for the last layer... I never could figure out how to fix the bottom edges with the layer-by-layer method. I use the-build-a-2x2x2- cube-and-then-build-a-2x2x3-then-finish-the-two-layers method... What is nice about it is that when I finish the two layers (rather quickly), the bottom edges are already orriented right and it only takes one 9-12 move sequence to fix those. > > James Sibley > ---------- "quekbc" <quekbc@y...> writes: > > <html><body> > > > <tt> > well... i managed to solve it in about.. cant remember how many <BR> > years.. finally getting the hang of it... which way is better? layer <BR> > by layer method? building a 2x2x2.. then to 2x2x3 then the last <BR> > layer?<BR> > <BR> > and which is the best way to solve the last layer???<BR> > <BR> > so far my record is bout... 2 minutes... average :)<BR> > <BR> > trying to bet the crap outta my friend...<BR> > <BR> > </tt> > >
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1186. Re: Underwater cubing record
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 03 Apr 2003 21:53:46 -0000

You might try a waterproof car wax. Take the cube apart, wax it, let it dry, and work the cube for about a week. Then try it out underwater. DJ --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: [snip] > For the cube modifications, i got thinking if we use lubed cubes that > the silicone will just wash out, making the cubes stiffer than > usual.
1187. Re:Re:[Speed cubing group] Re: Solved 3x3x3!
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 4 Apr 2003 01:37:38 GMT

http://lar5.com/cube/index.html Is the 2x2x2 method. I think it is great. James Sibley ---------- "quekbc" <quekbc@...> writes: <html><body> <tt> crap... i cant seem to understand the 2x2x2 method... does anyone <BR> here have a website that has a good explanation using this method?<BR> <BR> --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <BR> <rocketkid14@j...> wrote:<BR> > I am not a Rubik's cube expert, but I will offer my 2 cents.<BR> > <BR> > The layer-by-layer method is a great mthod if you want to just <BR> solve the cube whenever you feel like it. Most other methods like <BR> the one you described is great for trying to solve the cube as fast <BR> as possible. If you want to go for speed, do not use the layer-by-<BR> layer method. <BR> > <BR> > As for the last layer... I never could figure out how to fix the <BR> bottom edges with the layer-by-layer method. I use the-build-a-2x2x2-<BR> cube-and-then-build-a-2x2x3-then-finish-the-two-layers method... <BR> What is nice about it is that when I finish the two layers (rather <BR> quickly), the bottom edges are already orriented right and it only <BR> takes one 9-12 move sequence to fix those. <BR> > <BR> > James Sibley<BR> > ---------- "quekbc" <quekbc@y...> writes:<BR> > <BR> > <html><body><BR> > <BR> > <BR> > <tt><BR> > well... i managed to solve it in about.. cant remember how many <BR> <BR><BR> > years.. finally getting the hang of it... which way is better? <BR> layer <BR><BR> > by layer method? building a 2x2x2.. then to 2x2x3 then the last <BR> <BR><BR> > layer?<BR><BR> > <BR><BR> > and which is the best way to solve the last layer???<BR><BR> > <BR><BR> > so far my record is bout... 2 minutes... average :)<BR><BR> > <BR><BR> > trying to bet the crap outta my friend...<BR><BR> > <BR><BR> > </tt><BR> > <BR> >
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1188. Re: [Speed cubing group] Re: Underwater cubing record
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 3 Apr 2003 20:35:07 -0800 (PST)

In the midst of things, I actually did not take the C02 thing into consideration. The tubing will be relatively long (8-9 feet), but not very thick, so less air will be in the way for the whole exhale part. That's what I'm thinking anyway. There are a lot of things i have to experiment with for this one. As far as it being exhausting cuz of the C02, It's going to be tiresome regardless. Maybe not as much physically but mentally, I'm not sure what the effects are of being underwater for 12 hours and knowing your goal is not to reach the surface. Regarding the whole cinder block thing. I will be using a weight to keep me under better, but it will be a padded weight most likely. We don't want any cinder blocks hurting the pool ;)...thnx for the reply -richard --- Adam Sherwood <atomickeg@...> wrote: > > I assume you've thought of this, but in case you > didn't, be careful not to make the snorkel very > long, unless you have a check valve. Breathing your > own CO2, if even just a little more per breath, I > believe would be very exhausting over the coarse of > 12 hours, or 10 minutes for that matter. > > On the bathroom subject, it's chlorinated... who > cares. :-) > > How do you intend to stay under water? Perhaps > sitting with a cinder block on your lap would help. > Just floating, face down at the top, I think would > suck. Just my $0.02 USD. > > Adam > > > Blind faith runs into things!!! > > > --------------------------------- > Do you Yahoo!? > Yahoo! Tax Center - File online, calculators, forms, > and more > > [Non-text portions of this message have been > removed] > > __________________________________________________ Do you Yahoo!? Yahoo! Tax Center - File online, calculators, forms, and more http://tax.yahoo.com
1189. World recognition of speedcubing...
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 3 Apr 2003 22:04:58 -0800 (PST)

Hey everyone, but I was wondering (like i always do): In the Guiness book, (or just plain common knowledge all over the world), will speedcubing be considered a 'sport'? Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Tax Center - File online, calculators, forms, and more [Non-text portions of this message have been removed]
1190. Re: [Speed cubing group] Re: Underwater cubing record
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 04 Apr 2003 10:51:26 +0100

>I'm not sure what the effects are of >being underwater for 12 hours and knowing your goal is >not to reach the surface. Are you going to be wearing a wet suit? How about using a weighted belt to help stay down / retain buoyancy? S. _________________________________________________________________ Use MSN Messenger to send music and pics to your friends http://www.msn.co.uk/messenger
1191. Re: [Speed cubing group] Re: Underwater cubing record
From: Kåre Krig <karkr936@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 04 Apr 2003 13:24:51 +0200

----- Original Message ----- From: Richard Patterson <richy_jr_2000@yahoo.com> Date: Friday, April 4, 2003 6:35 am Subject: Re: [Speed cubing group] Re: Underwater cubing record > In the midst of things, I actually did not take the > C02 thing into consideration. The tubing will be > relatively long (8-9 feet), but not very thick, so > less air will be in the way for the whole exhale part. I think this will be quite dangerous eaven if you avoid the CO2 problem. Normaly if you dive while holding your breath the increased presure will compress your lungs untill the pressure in your lungs are equal to the water pressure around them. If you plan on breathing via a long snorkel your lungs will be connected to the surface and the presure cant build up. So at 2m deapth you will have a 20% higer water pressure than lung pressure and I think this will put to much stress on your lungs. At least I remember reading about this beeing a reason to avoid long thin snorkels when diving. /Kåre > That's what I'm thinking anyway. There are a lot of > things i have to experiment with for this one. As far > as it being exhausting cuz of the C02, It's going to > be tiresome regardless. Maybe not as much physically > but mentally, I'm not sure what the effects are of > being underwater for 12 hours and knowing your goal is > not to reach the surface. Regarding the whole cinder > block thing. I will be using a weight to keep me > under better, but it will be a padded weight most > likely. We don't want any cinder blocks hurting the > pool ;)...thnx for the reply > -richard > --- Adam Sherwood <atomickeg@...> wrote: > > > > I assume you've thought of this, but in case you > > didn't, be careful not to make the snorkel very > > long, unless you have a check valve. Breathing your > > own CO2, if even just a little more per breath, I > > believe would be very exhausting over the coarse of > > 12 hours, or 10 minutes for that matter. > > > > On the bathroom subject, it's chlorinated... who > > cares. :-) > > > > How do you intend to stay under water? Perhaps > > sitting with a cinder block on your lap would help. > > Just floating, face down at the top, I think would > > suck. Just my $0.02 USD. > > > > Adam > > > > > > Blind faith runs into things!!! > > > > > > --------------------------------- > > Do you Yahoo!? > > Yahoo! Tax Center - File online, calculators, forms, > > and more > > > > [Non-text portions of this message have been > > removed] > > > > > > > __________________________________________________ > Do you Yahoo!? > Yahoo! Tax Center - File online, calculators, forms, and more > http://tax.yahoo.com > > ------------------------ Yahoo! Groups Sponsor -------------------- > -~--> > Save Smiley. Help put Messenger back in the office. > http://us.click.yahoo.com/4PqtEC/anyFAA/i5gGAA/MXMplB/TM > ------------------------------------------------------------------- > --~-> > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ > > >
1192. Re: World recognition of speedcubing...
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 04 Apr 2003 12:19:10 -0000

i think it would be in the same category as juggling, or card-house building....which i think is something like "human endeavors"...altho i don't have a guiness book handy --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Hey everyone, but I was wondering (like i always do): In the Guiness book, (or just plain common knowledge all over the world), will speedcubing be considered a 'sport'? > Brent > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > Yahoo! Tax Center - File online, calculators, forms, and more > > [Non-text portions of this message have been removed]
1193. [Speed cubing group] Re: Underwater cubing record
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 04 Apr 2003 12:21:14 -0000

have you looked into just renting a tank? not sure the cost or duration of one, but it's something to consider --- In speedsolvingrubikscube@yahoogroups.com, Kåre Krig <karkr936@s...> wrote: > > > ----- Original Message ----- > From: Richard Patterson <richy_jr_2000@y...> > Date: Friday, April 4, 2003 6:35 am > Subject: Re: [Speed cubing group] Re: Underwater cubing record > > > In the midst of things, I actually did not take the > > C02 thing into consideration. The tubing will be > > relatively long (8-9 feet), but not very thick, so > > less air will be in the way for the whole exhale part. > > I think this will be quite dangerous eaven if you avoid the CO2 problem. Normaly if you dive while holding your breath the increased presure will compress your lungs untill the pressure in your lungs are equal to the water pressure around them. If you plan on breathing via a long snorkel your lungs will be connected to the surface and the presure cant build up. So at 2m deapth you will have a 20% higer water pressure than lung pressure and I think this will put to much stress on your lungs. At least I remember reading about this beeing a reason to avoid long thin snorkels when diving. >
1194. [Speed cubing group] Re: Underwater cubing record
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 04 Apr 2003 15:48:29 -0000

I'm glad someone else said something about this. I thought I remembered hearing that long snorkels were dangerous, but I wasn't sure. However, I did a little searching, and DON'T USE A LONG SNORKEL!! From an info page on snorkeling: > Once a diver gets down to about three feet of depth the water > pressure on the outside of the chest cavity is too much for the > body to overcome and makes breathing very difficult or not > possible. For the full text, go to http://supersnorkel.com/new_page_6.htm . To say "I think this will put to much stress on your lungs" is probably the nice way of putting it. If you are 5-7 feet down from the surface (at the pool's bottom), you would probably not be able to breathe through your snorkel, and would have to come up after just a couple cubes. You may want to consider doing this in a very shallow section of the pool and/or sit on a chair in the water, so that your head is just below the surface of the water, and use a normal length snorkel. However, I imagine that even the pressure at that depth would get very physically tiring over the course of 12 hours. You may have more success if you could find some way to float, face down in the water for 12 hours, thus virtually eliminating the water pressure factor. ---Richard Patterson wrote: > In the midst of things, I actually did not take the C02 thing into > consideration. The tubing will be relatively long (8-9 feet), but > not very thick, so less air will be in the way for the whole exhale > part. --- Kåre Krig wrote: > I think this will be quite dangerous eaven if you avoid the CO2 > problem. Normaly if you dive while holding your breath the > increased presure will compress your lungs untill the pressure in > your lungs are equal to the water pressure around them. If you plan > on breathing via a long snorkel your lungs will be connected to the > surface and the presure cant build up. So at 2m deapth you will > have a 20% higer water pressure than lung pressure and I think this > will put to much stress on your lungs. At least I remember reading > about this beeing a reason to avoid long thin snorkels when diving.
1195. [Speed cubing group] Re: Underwater cubing record
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 4 Apr 2003 14:56:46 -0800 (PST)

Okay, you guys found a point I hadn't even thought of with the pressure differential, but it still stands with short snorkels, what I was saying. Even with a short snorkel make sure not to exhale out the same way that you inhaled. It would lower you VO2 max for each consecutive breath, because you would always be inhaling your last breath's exhaust. I think that the chair on the bottom of the shallow section is the best idea by far. Maybe I'll try this same endeavor in the ergonomic seats of my spa. What a great feeling, solving cubes with jets on my back. :-) ===== Blind faith runs into things!!! __________________________________________________ Do you Yahoo!? Yahoo! Tax Center - File online, calculators, forms, and more http://tax.yahoo.com
1196. [Speed cubing group] Re: Underwater cubing record
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 05 Apr 2003 00:36:00 -0000

Well, I know nothing about underwater activities, but of couse I know that the index of refraction is water is different from the indx of refraction of air. I suppose if a speed cubist and a scuba diver are one and the same person, underwater cubing could be done. I really would like ro see it, but I don't want anyone to be hurt because of laws of physics. I am certainly unable to do it myself. Just a nice, sedentary, cube art is as far as I dare to go. :-) Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > I'm glad someone else said something about this. I thought I > remembered hearing that long snorkels were dangerous, but I wasn't > sure. However, I did a little searching, and DON'T USE A LONG > SNORKEL!! From an info page on snorkeling: > > Once a diver gets down to about three feet of depth the water > > pressure on the outside of the chest cavity is too much for the > > body to overcome and makes breathing very difficult or not > > possible. > > For the full text, go to http://supersnorkel.com/new_page_6.htm . To > say "I think this will put to much stress on your lungs" is probably > the nice way of putting it. If you are 5-7 feet down from the > surface (at the pool's bottom), you would probably not be able to > breathe through your snorkel, and would have to come up after just a > couple cubes. > > You may want to consider doing this in a very shallow section of the > pool and/or sit on a chair in the water, so that your head is just > below the surface of the water, and use a normal length snorkel. > However, I imagine that even the pressure at that depth would get > very physically tiring over the course of 12 hours. You may have > more success if you could find some way to float, face down in the > water for 12 hours, thus virtually eliminating the water pressure > factor. > > ---Richard Patterson wrote: > > In the midst of things, I actually did not take the C02 thing into > > consideration. The tubing will be relatively long (8-9 feet), but > > not very thick, so less air will be in the way for the whole exhale > > part. > > --- Kåre Krig wrote: > > I think this will be quite dangerous eaven if you avoid the CO2 > > problem. Normaly if you dive while holding your breath the > > increased presure will compress your lungs untill the pressure in > > your lungs are equal to the water pressure around them. If you plan > > on breathing via a long snorkel your lungs will be connected to the > > surface and the presure cant build up. So at 2m deapth you will > > have a 20% higer water pressure than lung pressure and I think this > > will put to much stress on your lungs. At least I remember reading > > about this beeing a reason to avoid long thin snorkels when diving.
1197. Underwater cubing record
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 05 Apr 2003 18:40:24 -0000

Hey all, I'm glad that so many of you have informed me of the snorkel problem. I will have to experiment with different lengths (making sure they are not too long). The one thing I cannot do, is float belly down for 12 hours. I want to actually be under the water. With all this new information I think the only way to perform what I'm attempting, is to definetly be in the shallow end. I'm hoping it doesn't take away from the experience. Does anyone have any idea what should be done for communication purposes? If I need to tell someone something, I'd like to be able to write them a message or something. Also...I had a dream I was snorkeling...and a wasp went in my snorkel and I inhaled it. WORST DREAM EVER! So something will have to be put over the top to keep insects from attacking me. To keep from floating to the top I'll either make a weighted belt or put a padded weight in my lap or something...a lot of time for planning yet...so its all good. Thnx for the input everyone :) -richard
1198. Re: Underwater cubing record
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 05 Apr 2003 19:57:05 -0000

I doubt that an insect would fly down your snorkel. LOL Anyway, for communication you could use those signs that are waterproof, but washable. They're sort of like Whiteboards, but I don't kow where you'd get one. --- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000" <richy_jr_2000@y...> wrote: > Hey all, > I'm glad that so many of you have informed me of the snorkel > problem. I will have to experiment with different lengths (making > sure they are not too long). The one thing I cannot do, is float > belly down for 12 hours. I want to actually be under the water. > With all this new information I think the only way to perform what > I'm attempting, is to definetly be in the shallow end. I'm hoping > it doesn't take away from the experience. Does anyone have any idea > what should be done for communication purposes? If I need to tell > someone something, I'd like to be able to write them a message or > something. Also...I had a dream I was snorkeling...and a wasp went > in my snorkel and I inhaled it. WORST DREAM EVER! So something > will have to be put over the top to keep insects from attacking me. > To keep from floating to the top I'll either make a weighted belt or > put a padded weight in my lap or something...a lot of time for > planning yet...so its all good. Thnx for the input everyone :) > -richard
1199. Speed Cubing
From: "Wayne" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 06 Apr 2003 02:46:36 -0000

Does anyone know what happened to Ron's site - Speedcubing.com ?
1200. Re:[Speed cubing group] Speed Cubing
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 6 Apr 2003 03:35:56 GMT

AH... That is weird. It was only earlier today that I was on that site. Maybe he is reconfiguring his server or something. I run my own server and I have to do that sometimes. James Sibley ---------- "Wayne" <mylib_2000@...> writes: <html><body> <tt> Does anyone know what happened to Ron's site - Speedcubing.com ?<BR> <BR> </tt>
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1201. A new idea...
From: "nineteen_9" <nineteen_9@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 06 Apr 2003 05:17:37 -0000

Ok I have an idea for speed sloving. Now it's just an idea so don't bark at me. Anyway, if both the top and bottom are solved (left and right for finger tricks) I can solve it in about 5 seconds (about 1/12 of my total solving time). I use this as my default method although I am begining to realize that solving the top and bottom layers can be pretty inefficent (corners and then place all top and bottom layer edges indiviually). I was wondering if there is anybody out there that knows of a fast approach to this. This might be a nice Sunday afternoon kind of project for someone with someone with free time on their hands. Another approach might just be solving the top and bottom layer edges after solving the corners because I can solve the corners relativly fast. All constructive input will be appriciated. I'd like to make sure my method is not good before I memorie all 40 some odd orientation and umpteen premutation combinations.
1202. Re: Underwater cubing record
From: "nineteen_9" <nineteen_9@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 06 Apr 2003 05:56:34 -0000

Ok, well I'm really frusterated. I just deleated a very lengthy decription of what you need to do. So this time I will simply list the problems I see. 1) The need to go to the bathroom (including a sit down session) 2) Food and water 3) Comfort (temprature and moving around) 4) The fogg in your goggles (I though this one to be a big deal) 5) The insanity caused by the #1 #2 #3 #4 problems on my list plus the droning of speed cubing itself added with no noise. Near the end of your merathon you might become a little bit anxious to get out of there (adding major seconds to your times). Well I wish you could see my longer paragraph form of this but I accidenty deleated it so this is all I can give you. Because this is a computer and you can not tell tone of voice, this is in all ways constructive and in no way bashing. Personally I love the idea.
1203. Re: Speed Cubing
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 06 Apr 2003 06:10:40 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Wayne" <mylib_2000@y...> wrote: > Does anyone know what happened to Ron's site - Speedcubing.com ? the site works fine for me :S
1204. Re: [Speed cubing group] Re: Underwater cubing record
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 5 Apr 2003 22:11:46 -0800 (PST)

Thnx for the reply...sorry the more descriptive bit got deleted. I know the frustrations that come with deleting stuff by accident...anyway, i will adress your list of problems. 1) going to the bathroom. This seems to be one of the biggest issues...not really much i can do about controling that area. 2) food and water, although there is a need for such things, I won't be able to have either. People around the world go weeks without food, i think i can go 12 hours :P. 3) comfort (temp, etc) The marathon will take place during the warm hours of june or july, the pool should be at a somewhat warm temperature by then. I'll be able to move around down there as much as I need to. As suggested earlier by someone, I will probably wear a weighted belt to keep me under, I don't want to float to the surface during this one. I'm going to be in the shallow end with my head only a couple feet from the surface. 4)foggy goggles. to be honest with you, i never thought of that, and it's a good thing you brought it to my attention. Unfortunately tho, I don't know how to prevent them from fogging up...if anyone knows how to stop that plz share. 5) The insanity. This one i think scares me the most. As i've mentioned before, I'm not sure how i will react to being underwater for 12 hours and knowing my goal is not to reach the surface. Thats the beauty of this tho, to test mental boundries. By no means will this be any extraordinary physical achievment. I'm curious to see how much my times will drop tho. As of now I have a sub-35 second average with F2L and 4 look, and by then i will have my 3-look down, so I'll most likely be sub-30. Anyways... If everything works out allright, I may bring this all to guiness, but june is far away, only time will tell. --- nineteen_9 <nineteen_9@...> wrote: > Ok, well I'm really frusterated. I just deleated a > very lengthy > decription of what you need to do. So this time I > will simply list > the problems I see. > 1) The need to go to the bathroom (including a sit > down session) > 2) Food and water > 3) Comfort (temprature and moving around) > 4) The fogg in your goggles (I though this one to be > a big deal) > 5) The insanity caused by the #1 #2 #3 #4 problems > on my list plus > the droning of speed cubing itself added with no > noise. Near the end > of your merathon you might become a little bit > anxious to get out of > there (adding major seconds to your times). > > Well I wish you could see my longer paragraph form > of this but I > accidenty deleated it so this is all I can give you. > > Because this is a computer and you can not tell tone > of voice, this > is in all ways constructive and in no way bashing. > Personally I love > the idea. > > __________________________________________________ Do you Yahoo!? Yahoo! Tax Center - File online, calculators, forms, and more http://tax.yahoo.com
1205. [Speed cubing group] Re: Underwater cubing record
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 06 Apr 2003 06:28:40 -0000

4)foggy goggles. to be > honest with you, i never thought of that, and it's a > good thing you brought it to my attention. > Unfortunately tho, I don't know how to prevent them > from fogging up...if anyone knows how to stop that plz > share. anti-fog spray!...spary the inside of the goggles. You should be able to find this at a local paintball store, if there are any around, or you can order it off the net.. http://store.yahoo.com/actionvillage/024-4020.html or im sure if you think on it for awhile you can think of another place that would carry anti-fog spray. hope this helps.
1206. Re: [Speed cubing group] Re: Underwater cubing record
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 5 Apr 2003 22:30:24 -0800 (PST)

Never thought the answer would be so simple :P thnx loads -richard --- Heath <funny_guy32@...> wrote: > 4)foggy goggles. to be > > honest with you, i never thought of that, and it's > a > > good thing you brought it to my attention. > > Unfortunately tho, I don't know how to prevent > them > > from fogging up...if anyone knows how to stop that > plz > > share. > > anti-fog spray!...spary the inside of the goggles. > > You should be able to find this at a local paintball > store, if there > are any around, or you can order it off the net.. > http://store.yahoo.com/actionvillage/024-4020.html > > or im sure if you think on it for awhile you can > think of another > place that would carry anti-fog spray. > > hope this helps. > > __________________________________________________ Do you Yahoo!? Yahoo! Tax Center - File online, calculators, forms, and more http://tax.yahoo.com
1207. Re: God's Algorithm Average
From: bmcgaugh49 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 06 Apr 2003 06:46:48 -0000

Just for fun I used Cube Explorer to solve 10 random last layers, optimally. The mean was 12.8 moves one case required 11 moves, 2 cases required 12, 4 were 13, 2 were 14. Because of the small sample, the 95% confidence level was relatively wide, (12.23,13.37)...but, according to Helmsetter, the average of the 1212 last layer cases is 12.58, so the true mean does fall within our confidence interval, as we would expect.
1208. [Speed cubing group] Re: Underwater cubing record
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 06 Apr 2003 13:42:27 -0000

just a few things...this whole thing is very do-able...all the concerns that keep being mentioned are important to consider, but most have been overcome several times by other people. David Blaine: 1 week in a coffin style encloser, 61 hours and 40 minutes standing surrounded by ice, and almost 35 hours standing on a pole and that's just a quick recollection of the most obvious modern example...browse though a guinness book for endurance records....you'll find tons. not too mention such people as Seshu Babu, who stood still for 25 hours in Delhi. something a little closer: http://www.laurelmarina.com/guiness (note: he ate and drank, and averaged 3 hours/tank) i guess i'm just saying that there are a few things to take care of before jumping in there, but you can do it in the deep end, you can eat and drink if you need to, peeing in a pool is no big deal (but there are ways around it), bowel movements can easily be avoided (with limited eating anyway), scuba tanks can be rented...and i think if you do this (which no question that you should),you should go all out...make it look great! if you break a record, you want to look as pro as possible...aim to get on guinness prime time...and make us all proud cubers!!
1209. Re: [Speed cubing group] Re: Underwater cubing record
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 6 Apr 2003 11:35:32 -0700 (PDT)

I respect the endurance achievments of David Blaine and countless others. Also I know my attempt is very small compared to other things that have taken place. At any rate, the biggest thing for me is to prove to myself I can do this. After this I may go on to try 18 hours, 24 hours, etc. Only time will tell in that case. It would be unrealistic of me to try something on a large scale right away... i can't picture myself underwater for 2 days. When and if i complete my task, guiness will be my next step. As far as renting the tanks go...I dont have the money for such things...otherwise i would have been all over that...unless...any sponsors out there? lol thnx for the email -richard --- mrtrickypants <no_reply@yahoogroups.com> wrote: > > just a few things...this whole thing is very > do-able...all the > concerns that keep being mentioned are important to > consider, but > most have been overcome several times by other > people. > > David Blaine: 1 week in a coffin style encloser, 61 > hours and 40 > minutes standing surrounded by ice, and almost 35 > hours standing on a > pole > > and that's just a quick recollection of the most > obvious modern > example...browse though a guinness book for > endurance > records....you'll find tons. not too mention such > people as Seshu > Babu, who stood still for 25 hours in Delhi. > > something a little closer: > http://www.laurelmarina.com/guiness > (note: he ate and drank, and averaged 3 hours/tank) > > i guess i'm just saying that there are a few things > to take care of > before jumping in there, but you can do it in the > deep end, you can > eat and drink if you need to, peeing in a pool is no > big deal (but > there are ways around it), bowel movements can > easily be avoided > (with limited eating anyway), scuba tanks can be > rented...and i think > if you do this (which no question that you > should),you should go all > out...make it look great! if you break a record, you > want to look as > pro as possible...aim to get on guinness prime > time...and make us all > proud cubers!! > > > > > > __________________________________________________ Do you Yahoo!? Yahoo! Tax Center - File online, calculators, forms, and more http://tax.yahoo.com
1210. Online timer
From: jess_bonde <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 07 Apr 2003 13:12:23 -0000

Hi everybody. I'm having problems with the scrambling algs. for 4x4x4, 5x5x5, pyraminx and Megaminx. I can launch the timer now without directions for these puzzles or if someone could help making a javascript scrambler that writes the alg. from a variable. I could take the scrambler for the 4x4x4 and 5x5x5 from my previous timer but in some cases it will generate neutralizing moves. Right now it has working scrambling algs for 2x2x2 and of course 3x3x3. Jess.
1211. Re: [Speed cubing group] Re: God's Algorithm Average
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 07 Apr 2003 14:46:00 +0100

OK ... Test 1: 100 cases out of 43252003274489900000, margin of error = 0.127 moves. Test 2: 10 cases out of 1212, margin of error = 0.57 moves. Can someone please explain what seems to me an anomaly? In both tests the margin of results was four [moves] (16-19; 11-14) with similar distribution. Why is the margin of error not wider in the first test, considering the tiny sample space that it occupies? Mr Confused Person, S. > >Just for fun I used Cube Explorer to solve 10 random last layers, >optimally. > >The mean was 12.8 moves > >one case required 11 moves, 2 cases required 12, 4 were 13, 2 were 14. > >Because of the small sample, the 95% confidence level was relatively >wide, > >(12.23,13.37)...but, according to Helmsetter, the average of the 1212 >last layer cases is 12.58, so the true mean does fall within our >confidence interval, as we would expect. > _________________________________________________________________ Overloaded with spam? With MSN 8, you can filter it out http://join.msn.com/?page=features/junkmail&pgmarket=en-gb&XAPID=32&DI=1059
1212. Re: [Speed cubing group] Re: Underwater cubing record
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 7 Apr 2003 10:04:03 -0700

A pad to write under water can be found in any diver store, on land or on line. They can also advice you on how to not get killed by your snorkel, anti fog cyclops techniques, and other options. I suspect the water temperature alone can be a big problem. Even in "warm" water, you get very cold over time. Most Guinness endurance records allow a few minutes bio-break here and there. I tried to find a generic rule for that on the Guinness web site, but couldn't. Drinking through a straw should be simple to rig up. A good laxative before can take care of any danger of that kind of embarrassment. You should do a test run of 1 hour or so before you do the full 12 hours. -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com
1213. [Speed cubing group] Re: Underwater cubing record
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 07 Apr 2003 17:26:04 -0000

Hi Richard, You might want to pracice for a few hours with your hands underwater, but your head above. The reason for this, beside testing which cubes will work underwater for a long time, is that your hands might swell up. This can happen within an hour and a half. David J --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson <richy_jr_2000@y...> wrote: > Thnx for the reply...sorry the more descriptive bit > got deleted. I know the frustrations that come with > deleting stuff by accident...anyway, i will adress > your list of problems. 1) going to the bathroom. > This seems to be one of the biggest issues...not > really much i can do about controling that area. 2) > food and water, although there is a need for such > things, I won't be able to have either. People around > the world go weeks without food, i think i can go 12 > hours :P. 3) comfort (temp, etc) The marathon will > take place during the warm hours of june or july, the > pool should be at a somewhat warm temperature by then. > I'll be able to move around down there as much as I > need to. As suggested earlier by someone, I will > probably wear a weighted belt to keep me under, I > don't want to float to the surface during this one. > I'm going to be in the shallow end with my head only a > couple feet from the surface. 4)foggy goggles. to be > honest with you, i never thought of that, and it's a > good thing you brought it to my attention. > Unfortunately tho, I don't know how to prevent them > from fogging up...if anyone knows how to stop that plz > share. 5) The insanity. This one i think scares me > the most. As i've mentioned before, I'm not sure how > i will react to being underwater for 12 hours and > knowing my goal is not to reach the surface. Thats > the beauty of this tho, to test mental boundries. By > no means will this be any extraordinary physical > achievment. I'm curious to see how much my times will > drop tho. As of now I have a sub-35 second average > with F2L and 4 look, and by then i will have my 3-look > down, so I'll most likely be sub-30. Anyways... If > everything works out allright, I may bring this all to > guiness, but june is far away, only time will tell. > --- nineteen_9 <nineteen_9@y...> wrote: > > Ok, well I'm really frusterated. I just deleated a > > very lengthy > > decription of what you need to do. So this time I > > will simply list > > the problems I see. > > 1) The need to go to the bathroom (including a sit > > down session) > > 2) Food and water > > 3) Comfort (temprature and moving around) > > 4) The fogg in your goggles (I though this one to be > > a big deal) > > 5) The insanity caused by the #1 #2 #3 #4 problems > > on my list plus > > the droning of speed cubing itself added with no > > noise. Near the end > > of your merathon you might become a little bit > > anxious to get out of > > there (adding major seconds to your times). > > > > Well I wish you could see my longer paragraph form > > of this but I > > accidenty deleated it so this is all I can give you. > > > > Because this is a computer and you can not tell tone > > of voice, this > > is in all ways constructive and in no way bashing. > > Personally I love > > the idea. > > > > > > > __________________________________________________ > Do you Yahoo!? > Yahoo! Tax Center - File online, calculators, forms, and more > http://tax.yahoo.com
1214. Yay
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 7 Apr 2003 21:54:51 GMT

I finally broke the 60 second barrier.. after two weeks of practice. My time was 56.83 seconds!!!! My average is about 1:15 but this 56.83 was not a bunch of lucky set ups... Yay!! ok.. calm down. James Sibley ________________________________________________________________ Sign Up for Juno Platinum Internet Access Today Only $9.95 per month! Visit www.juno.com
1215. [Speed cubing group] Re: Underwater cubing record
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 07 Apr 2003 23:01:23 -0000

Lars! You do have a sense of humor. Now what do you think about my 3d designs as they appear in http://cube.misto.cz ? Just a nice, easygoing pastime, like the artists themselves. Guinness is nnot involved at all. We are just exhibiting, not competing. BYW, I fail to understand the scramble for records. All you need to know in 3d design construction is parity-pair induced design symmetry and some judicious twiddling. No program exist to accomplish this task. That is another thung I don't understand. Why rely so much on computer prgrams, when we have brains to figure things ourselves. Please comment, Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > A pad to write under water can be found in any diver store, on land > or on line. They can also advice you on how to not get killed by your > snorkel, anti fog cyclops techniques, and other options. I suspect > the water temperature alone can be a big problem. Even in "warm" > water, you get very cold over time. > > Most Guinness endurance records allow a few minutes bio-break here > and there. I tried to find a generic rule for that on the Guinness > web site, but couldn't. > > Drinking through a straw should be simple to rig up. A good laxative > before can take care of any danger of that kind of embarrassment. > > You should do a test run of 1 hour or so before you do the full 12 hours. > > -- > "They say the grass is greener on the other side, but have you ever > flipped it over?" > > Lars Petrus, San Francisco - lars@l... http://lar5.com
1216. Re: Online timer
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 07 Apr 2003 23:19:52 -0000

--- jess_bonde wrote: > Hi everybody. > I'm having problems with the scrambling algs. for 4x4x4, 5x5x5, > pyraminx and Megaminx. This is an idea I came up with a while ago for scrambling larger cubes. I'm not going to offer to code it at this point, but it shouldn't be too hard. The basic idea is to define a priority to each of the slices in the cube (faces included), kind of like what Richard did for blindfold cubing, and restrict allowed scrambling moves based on this priority. For example, the slices on a 4x4x4, in order of priority (highest to lowest), would be U, u, d, D, F, f, b, B, R, r, l, L. After any given move is applied, the next move must be either: 1) perpendicular to the previous move or 2) parallel to the previous move, but of lower priority In other words, if my first random move is d2, then it cannot be followed by any moves of U, u, or d. Another restriction is that you'd have to make sure you only move N-1 parallel slices in succession on an NxNxN cube. For example, on a 4x4x4 cube, the sequence U2 u' d D' should not be allowed, even though it is in proper, descending order, based on priority. That sequence would be the same as y' U' D2, which is only 2 moves, instead of the desired 4. A similar approach can be used for the megaminx, I think, though I haven't thought this through as much. Define priorities for each side, starting with U, ending with D, and numbering the upper faces higher than the lower faces. Then, instead of worrying about parallel vs. perpendicular (as on the cubes), only allow moves of adjacent or lower priority faces. For example, after a move of the U face, any other face may be moved. However, after a move of the D face, only one of the 5 lower faces may be moved. I think this will avoid any negating moves. Make sense? With the pyraminx, you could almost just pick a random state, and create the generator for it, since minimal solutions are so short for it. Just my two cents. - Grant
1217. [Speed cubing group] Re: God's Algorithm Average
From: bmcgaugh49 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 07 Apr 2003 23:51:19 -0000

The margin of error is the z-score of half the alpha level multiplied by the standard deviation divided by the square root of the number of trials. The alpha level we picked was 0.05, so the z-score used is 1.96. So, the first case is 1.96*(.65/10)= .127 The second case is 1.96*(.92/3.16) = .57 There is a big difference between 100 trials and 10 trials.
1218. Re: Online timer
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Apr 2003 00:19:07 -0000

Hi Jess, Thanks for your timer. I made my own program but I lost. In my case, I used three variables for one move. 1. dimension (FB), (RL), (UD) 2. slice F or B, etc. 3. turns 1,2,3 (F, F2, F' , etc) Then, I avoid consecutive dimensions. So neutralizing moves should not happen. (I can't remember I added one more thing) For 4x4x4 and 5x5x5, you can add more slices. This is not real randomization but I think it is good enough. Hope this will help.
1219. Re: Yay
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Apr 2003 00:04:28 -0000

Congratulations! I remember back when I first broke the 5 minute barrier... I was happy. LOL Now go for the legendary 30 seconds. --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > I finally broke the 60 second barrier.. after two weeks of practice. My time was 56.83 seconds!!!! My average is about 1:15 but this 56.83 was not a bunch of lucky set ups... > > Yay!! > > ok.. calm down. > > James Sibley > > > > > ________________________________________________________________ > Sign Up for Juno Platinum Internet Access Today > Only $9.95 per month! > Visit www.juno.com
1220. <30 second Cubes
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Apr 2003 00:42:54 -0000

Just wondering what types of cubes everyone uses (mainly the people that get under 30 seconds average). Personally I just use a standard cube that I bought at target, (lubricated and sanded) but it's starting to slow me down. At speedcubing.com the have a cube that you can order from an online website (in the Ton's puzzle building corner, and in a speedcube tab). And i was wondering, is that a studio cube. Any other ideas for a new cube for me? thanks.
1221. 100x100x100 cube challenge - WC2003
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Apr 2003 00:52:34 -0000

We are currently looking for a few to try the above to get some feedback.... any interest?. email wc2003@...
1222. WC2003 Competition cube prototypes
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Apr 2003 00:54:28 -0000

WC2003 is looking for a few to try the new competition cubes i have had produced.. any interest.....email wc2003@...
1223. taking apart a 2x2
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Apr 2003 03:18:03 -0000

Is there any easy way to take a 2x2 cube apart? Mine is real stiff, and I'd like to lube it, but can't find directions anywhere.
1224. [Speed cubing group] taking apart a 2x2
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 7 Apr 2003 20:28:36 -0700 (PDT)

I made the mistake of dissembling mine before ever solving it. When peices, unexpectidly, went everywhere, I tried to put it back together, but ended up throwing the brand new cube in the trash. :-) I think I'll just do some hand workouts and deal with the stiffness. Adam ===== Blind faith runs into things!!! __________________________________________________ Do you Yahoo!? Yahoo! Tax Center - File online, calculators, forms, and more http://tax.yahoo.com
1225. Re: [Speed cubing group] taking apart a 2x2
From: Ryan Mah <ryguycubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 7 Apr 2003 20:35:31 -0700 (PDT)

i found some instructions for to take it apart at ton's section at speedcubing.com. i think its in the part for how to build a 3x2x2 cubiod... not sure... ferret511 <ferret511@...> wrote:Is there any easy way to take a 2x2 cube apart? Mine is real stiff, and I'd like to lube it, but can't find directions anywhere. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ --------------------------------- Do you Yahoo!? Yahoo! Tax Center - File online, calculators, forms, and more [Non-text portions of this message have been removed]
1226. Re:[Speed cubing group] taking apart a 2x2
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 8 Apr 2003 03:36:53 GMT

I have never touched a 2x2x2 cube; I am new to cubing. However, I assume that to take it apart, you need to work it a bit. Like my 3x3x3, it will wear down some and you can pop out a corner piece every once in a while. You just have to twist it right... but the only pieces that pop are the edges. It could be possible that it was assembled in such a way that it will not come apart once put together... Again, I am not speaking from experience! James Sibley ---------- "ferret511" <ferret511@...> writes: <html><body> <tt> Is there any easy way to take a 2x2 cube apart? Mine is real stiff, <BR> and I'd like to lube it, but can't find directions anywhere. <BR> <BR> </tt>
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1227. Re:[Speed cubing group] taking apart a 2x2
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Apr 2003 03:46:32 -0000

--- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > I have never touched a 2x2x2 cube; I am new to cubing. However, I assume that to take it apart, you need to work it a bit. Like my 3x3x3, it will wear down some and you can pop out a corner piece every once in a while. You just have to twist it right... but the only pieces that pop are the edges. It could be possible that it was assembled in such a way that it will not come apart once put together... Again, I am not speaking from experience! > > James Sibley the 2x2 cube has a very different mechanism than the 3x3 does. So its different when trying to take them apart. Taking apart the 2x2 isnt the hard part, the hard part is putting it back together just right. What I would do is just see if you can open up a little gap in the cube without taking it apart, and sparying in some lube then. then work the cube around for awhile, let the lube dry inside the cube. After that have fun. You wont even have to worry about taking the stupid thing apart. -heath
1228. Re:Re:[Speed cubing group] taking apart a 2x2
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 8 Apr 2003 03:57:51 GMT

You could use the little straw that comes with the lubricant to spray in there. You just have to make the gap big enough but not enough where it will break the cube. James Sibley ---------- "Heath" <funny_guy32@...> writes: <html><body> <tt> --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <BR> <rocketkid14@j...> wrote:<BR> > I have never touched a 2x2x2 cube; I am new to cubing. However, I <BR> assume that to take it apart, you need to work it a bit. Like my <BR> 3x3x3, it will wear down some and you can pop out a corner piece <BR> every once in a while. You just have to twist it right... but the <BR> only pieces that pop are the edges. It could be possible that it was <BR> assembled in such a way that it will not come apart once put <BR> together... Again, I am not speaking from experience!<BR> > <BR> > James Sibley<BR> <BR> the 2x2 cube has a very different mechanism than the 3x3 does.  So <BR> its different when trying to take them apart.  Taking apart the 2x2 <BR> isnt the hard part, the hard part is putting it back together just <BR> right.  What I would do is just see if you can open up a little gap <BR> in the cube without taking it apart, and sparying in some lube <BR> then.  then work the cube around for awhile, let the lube dry inside <BR> the cube.  After that have fun.  You wont even have to worry about <BR> taking the stupid thing apart.<BR> <BR> -heath<BR> <BR> </tt>
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1229. Re: 100x100x100 cube challenge - WC2003
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Apr 2003 04:21:24 -0000

--- gosd123 wrote: > We are currently looking for a few to try the above to get some > feedback.... > > any interest?. email wc2003@r... Here's my feedback - I think that your expectation is unrealistic! Just for fun, I pulled up a 100x100x100 cube on my screen. Even with the cube overlapping the top and bottom of my screen, the larger facelets were only 2-3 pixels, at best. I think the only way that this would be reasonably possible is on a 25" or larger monitor running with 1600+pixels vertically. Even then, I don't think I'd be interested in spending the months of my time on it that it would take (not to mention time for sleeping, eating, etc.).
1230. Re: [Speed cubing group] Yay
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Apr 2003 09:49:57 +0100

>I finally broke the 60 second barrier.. after two weeks of practice. >My time was 56.83 seconds!!!! My average is about 1:15 but this 56.83 >was not a bunch of lucky set ups... > Congratulations! That's great progress!! You will be down to 45 seconds in no time ... :-) S. _________________________________________________________________ On the move? Get Hotmail on your mobile phone http://www.msn.co.uk/mobile
1231. Re: 100x100x100 cube challenge - WC2003
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Apr 2003 11:52:06 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > We are currently looking for a few to try the above to get some > feedback.... > > any interest?. email wc2003@r... I don't think it can be done in two days - even working around the clock - unless there are people around who are amazingly fast that we don't know about. Also, you'd need an enormous, high resolution monitor. I think you might be pushing it to get a 50x50x50 done in the time the championships last. Remember that the time taken to solve a cube is going to be roughly quadratic in the size of the cube (because the centres take quadratic time, the edges linear time and the corners constant time). Therefore, a 100x100x100 cube should take approximately 9 times as long as a 33x33x33 cube (although you will also lose time counting which layer you are on, so it may be longer yet). It would probably take over 3 days of non-stop cubing and maybe up to 4. Given that nobody, as far as I know can finish the 33x33x33 in under 5.5 hours (or even quite a bit longer) it follows that it should take well over 2 days to solve this. If teams are working on it then their strategies may not be compatible either - e.g. centres first vs centres last. 40x40x40 may be realistic - but I wouldn't be going for it as I need to try and set a few records to get some free holiday and if I have a go at 40x40x40 I may use up almost all of my time in Canada (which will probably, at the time of writing, be under 30 hours). Almost certainly it would have to be done by somebody who doesn't submit times on oinkleburger because I don't think there who could get that size done in the allotted time. As far as I'm aware nobody has done bigger than 31x31x31 so far so 40x40x40 would be well above that anyway - but unless you know of someone (or indeed a team of people) who can solve the 33x33x33 in under 5.5 hours (and have round-the-clock access to the venue) I don't think the 100x100x100 can be done.
1232. Re: [Speed cubing group] Yay
From: "quekbc" <quekbc@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Apr 2003 12:19:25 -0000

i still cant go below the 1 and half minute barrier --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > >I finally broke the 60 second barrier.. after two weeks of practice. > >My time was 56.83 seconds!!!! My average is about 1:15 but this 56.83 > >was not a bunch of lucky set ups... > > > > Congratulations! That's great progress!! You will be down to 45 seconds in > no time ... :-) > S. > > _________________________________________________________________ > On the move? Get Hotmail on your mobile phone http://www.msn.co.uk/mobile
1233. Re:Re: [Speed cubing group] Yay
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 8 Apr 2003 19:06:23 GMT

I hope so :-) James Sibley ---------- "simonl cube" <simonlcube@...> writes: <html><body> <tt> >I finally broke the 60 second barrier.. after two weeks of practice.<BR> >My time was 56.83 seconds!!!! My average is about 1:15 but this 56.83<BR> >was not a bunch of lucky set ups...<BR> ><BR> <BR> Congratulations!  That's great progress!!  You will be down to 45 seconds in <BR> no time ... :-)<BR> S.<BR> <BR> _________________________________________________________________<BR> On the move? Get Hotmail on your mobile phone http://www.msn.co.uk/mobile<BR> <BR> </tt>
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1234. Re:Re: [Speed cubing group] Yay
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 8 Apr 2003 19:05:18 GMT

How long have you been trying to solve it fast? James Sibley ---------- "quekbc" <quekbc@...> writes: <html><body> <tt> i still cant go below the 1 and half minute barrier<BR> <BR> --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <BR> <simonlcube@h...> wrote:<BR> > >I finally broke the 60 second barrier.. after two weeks of <BR> practice.<BR> > >My time was 56.83 seconds!!!! My average is about 1:15 but this <BR> 56.83<BR> > >was not a bunch of lucky set ups...<BR> > ><BR> > <BR> > Congratulations!  That's great progress!!  You will be down to 45 <BR> seconds in <BR> > no time ... :-)<BR> > S.<BR> > <BR> > _________________________________________________________________<BR> > On the move? Get Hotmail on your mobile phone <BR> http://www.msn.co.uk/mobile<BR> <BR> </tt>
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1235. how fast??
From: "nineteen_9" <nineteen_9@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Apr 2003 22:03:48 -0000

Just curious, I want to know where I stand. My record time is 45 seconds. What is everybody elses?
1236. Re: how fast??
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Apr 2003 22:23:34 -0000

This gorup ranges from sub-20 times to 5 minutes. I would say you're pretty good. I have an average of about 30 seconds, but right now I don't have a sufficient speedcube, so my times are around 40 seconds. --- In speedsolvingrubikscube@yahoogroups.com, "nineteen_9" <nineteen_9@y...> wrote: > Just curious, I want to know where I stand. My record time is 45 > seconds. What is everybody elses?
1237. DanG and WC2003!
From: "AdaM" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Apr 2003 22:36:32 -0000

Hey DanG! I've just seen you wouldn't compete at the WC2003 this summer!? I understand your "conflict of interest", but maybe you could solve only one cube for the "opening ceremony"? That's would be fun! Bye all! /Adam
1238. 3-look
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Apr 2003 22:38:04 -0000

Hey all, As of now I'm using the F2L and 4-look, with a best average of 34.8, althought more realistically it's around 36. I'm just looking on opinions on whether or not the 3 look will put me sub 30...how much time can it really cut off?
1239. a new method?
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Apr 2003 23:21:40 -0000

I was playing around with my cube today, but unlike everyday, i first completed my whole f2l not worrying about the cross. I think this could possibbly be an effiecent method to some extent. I know some of you are gonna say... "youll end up wasting more algs putting in the edges to the cross," and yes, you probably will. Unless you come with some sort of algs that places an edge for your cross integrated with a final layer alg. I was thinking that possibly you could perform one alg that places edge1 and orientates corners, edge 2 cross edge and permute corners, than since youre left with only edges to fix, how bout an alg to place the last 2 cross pieces, and an alg to complete the edges? This may be way to crazy, but all in all the f2l will be a lot easier, and faster, but you are left with a messy final step. I dunno, just a pondering... hmmm how bout an F3L? jake:)
1240. Re: how fast??
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Apr 2003 23:24:09 -0000

I've noticed this question comes up every now and then and was wondering if there is anything we can attach to this club that has a membership list and a place to submit times. The unofficial records is the closest thing that i can think of, but it would be cool if we could some sort have an updatable list direct on the club. Pondering still.... Jake :P
1241. Showing up early in Toronto
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Apr 2003 00:33:55 -0000

Hey I know some of you guys have talked about showing up early in Toronto. If people are showing up early I definitely want to as well. I wanted to write this post to, hopefully, solidify the date that we all plan to be there. Personally I'd like to go ahead and get the plane tickets and maybe even start looking for some lodgings so as to get a cheaper price (at least for the plane tickets). I've heard people mention that they were going to be 5 days early, is that the general consensus? I'm sure some people will show up early and some later but is 5 days about when everyone plans on being there? So everyone has set Monday August 18th as the day to show up (for all us early people)? I only ask for the specifics because I would like to go ahead and buy my plane tickets. Also is there a plan for lodgings? Does everyone want to stay in the same hotel? Can we all stay in the "competitiors'" hotel if we show up early? I'd like to start the ball rolling to see if we can maybe figure this out. Everyone let me know what your plans are, if you plan on showing up early that is. Thanks, Chris
1242. Re:[Speed cubing group] Re: how fast??
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 9 Apr 2003 00:51:32 GMT

Maybe post the file to the files list and someone could update it like every 2 weeks or so... James Sibley ---------- j_rueth <no_reply@yahoogroups.com> writes: <html><body> <tt> I've noticed this question comes up every now and then and was <BR> wondering if there is anything we can attach to this club that has a <BR> membership list and a place to submit times.  The unofficial records <BR> is the closest thing that i can think of, but it would be cool if we <BR> could some sort have an updatable list direct on the club.<BR> Pondering still....<BR> Jake :P<BR> <BR> </tt>
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1243. Re: Showing up early in Toronto
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Apr 2003 01:11:18 -0000

Sorry to take up a lot of space with posts but I have one more thing to add. I just talked to Dan Gosbee through e-mail and he said that as far as the hotel goes, the Holiday Inn where the competitors will be staying will allow the same lowered rate for competitors regardless if you show up early or not. I assume that means as long as you show up within a certain time frame. Anyway Dan said that the website for the competition will show all the info about lodging after it has been updated (I think around May 15th or so). So I guess if anyone knows for sure when they want to arrive in Toronto then go ahead and let me know (I'm curious when to show up myself) but I guess it would also work to wait until we know more about lodgings. Later all, Chris --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey I know some of you guys have talked about showing up early in > Toronto. If people are showing up early I definitely want to as > well. I wanted to write this post to, hopefully, solidify the date > that we all plan to be there. Personally I'd like to go ahead and > get the plane tickets and maybe even start looking for some lodgings > so as to get a cheaper price (at least for the plane tickets). I've > heard people mention that they were going to be 5 days early, is that > the general consensus? I'm sure some people will show up early and > some later but is 5 days about when everyone plans on being there? > So everyone has set Monday August 18th as the day to show up (for all > us early people)? > > I only ask for the specifics because I would like to go ahead and buy > my plane tickets. Also is there a plan for lodgings? Does everyone > want to stay in the same hotel? Can we all stay in > the "competitiors'" hotel if we show up early? I'd like to start the > ball rolling to see if we can maybe figure this out. > > Everyone let me know what your plans are, if you plan on showing up > early that is. > > Thanks, > Chris
1244. Re: Showing up early in Toronto
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Apr 2003 01:22:06 -0000

Im going to try and be there the 20th or 21st. I havn't made any plans yet though. I think i'll stay for a day after the whole thing is over too, mainly because there is a really cool paintball field in Toronto. haha
1245. Re: how fast??
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Apr 2003 01:36:32 -0000

i just quickly added a table in the database section stop by, throw in your name and times...we can have a nice record of how we're all doing...let me know if you want any other headings, but i think the idea of just names and times is enough really see everyone in T.O. --- In speedsolvingrubikscube@yahoogroups.com, "nineteen_9" <nineteen_9@y...> wrote: > Just curious, I want to know where I stand. My record time is 45 > seconds. What is everybody elses?
1246. F2l
From: "nineteen_9" <nineteen_9@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Apr 2003 02:23:20 -0000

Ok, I've been getting sick of my method, which seems like you cant use if you want sub-30. I've been wondering, what exactly is the F2L? Does anyone have any other methods that are effective? What is the best way to solve the first two layers if you solve that way?
1247. Re: F2l
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Apr 2003 02:51:15 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "nineteen_9" <nineteen_9@y...> wrote: > Ok, I've been getting sick of my method, which seems like you cant > use if you want sub-30. I've been wondering, what exactly is the F2L? > Does anyone have any other methods that are effective? What is the > best way to solve the first two layers if you solve that way? F2L (first two layers) basically describes any method in which you solve the first and second layer at the same time. The two most popular methods are starting with a cross(solve all 4 edges) on the first layer, and then inserting each of the 4 corner-edge pairs. Most known as the Fridrich method. http://www.ws.binghamton.edu/fridrich/cube.html Then there is Lars Petrus's method. In which you solve a 2x2x2 corner on the cube, expand it to a 2x2x3 block, and so on. http://www.lar5.com/cube/index.html Or some people (like me) use a varation of those two methods.
1248. WC2003 Age group competition
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Apr 2003 03:42:20 -0000

As most of you guys know, there will be 3 age groups for WC2003. 18 and under, 19-39, and 40+. I'll be 15 at the time of the competetion, and hope to be averaging under 30 (i haven't decided if I'll compete yet), but are there a lot of sub 22ers that are under 18. Do I have any chance at being decent compared to the competition? I'm just curious, how old are the best people (aka: sub 22, and sub 20 second averages)? Thanks-
1249. Re:[Speed cubing group] Re: how fast??
From: "quekbc" <quekbc@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Apr 2003 06:37:12 -0000

hmm... looks like im the slowest cuber so far... --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > Maybe post the file to the files list and someone could update it like every 2 weeks or so... > > James Sibley > ---------- j_rueth <no_reply@yahoogroups.com> writes: > > <html><body> > > > <tt> > I've noticed this question comes up every now and then and was <BR> > wondering if there is anything we can attach to this club that has a <BR> > membership list and a place to submit times.  The unofficial records <BR> > is the closest thing that i can think of, but it would be cool if we <BR> > could some sort have an updatable list direct on the club.<BR> > Pondering still....<BR> > Jake :P<BR> > <BR> > </tt> > >
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1250. Re:Re:[Speed cubing group] Re: how fast??
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 9 Apr 2003 07:11:51 GMT

Ah man... I want to add my age now. I do not remember seeing "age" when I added my time. Dang. If anyone has the ability to add it for me, I am 18 years old (will be 19 in september). James Sibley ---------- "quekbc" <quekbc@...> writes: <html><body> <tt> hmm... looks like im the slowest cuber so far...<BR> <BR> --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <BR> <rocketkid14@j...> wrote:<BR> > Maybe post the file to the files list and someone could update it <BR> like every 2 weeks or so...<BR> > <BR> > James Sibley<BR> > ---------- j_rueth <no_reply@yahoogroups.com> writes:<BR> > <BR> > <html><body><BR> > <BR> > <BR> > <tt><BR> > I've noticed this question comes up every now and then and was <BR><BR> > wondering if there is anything we can attach to this club that has <BR> a <BR><BR> > membership list and a place to submit times.&nbsp; The unofficial <BR> records <BR><BR> > is the closest thing that i can think of, but it would be cool if <BR> we <BR><BR> > could some sort have an updatable list direct on the club.<BR><BR> > Pondering still....<BR><BR> > Jake :P<BR><BR> > <BR><BR> > </tt><BR> > <BR> >
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1251. 4x4x4 Pieces
From: "clubjugglingguy" <clubjugglingguy@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Apr 2003 12:16:23 -0000

I recently contacted Meffert's about purchasing individual pieces for a 4x4x4 cube. Mr. Meffert, although extremely helpful, was not able to find anything, as he is discontinuing his line of Revenge cubes. Before I go through the tedious, weeklong process of e-mailing Hessport's on the subject, does anyone know where I can purchase a SINGLE cubie for my 4x4x4 cube? It's one of the four middle pieces that fits inside the track on the center orb. It only has one face showing on the outside of the cube, as opposed to edges that have 2 and corners that have 3. Does anyone have this piece laying around that they could sell? Or can anyone point me in the right direction for a vendor of such randomness? Any input would be much appreciated! Chris Lafferty
1252. Re: WC2003 Age group competition
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Apr 2003 12:39:43 -0000

please dont not let the fact that there are many sub 20 cubists out there prevent you from coming... keep this simple thing in your mind.. sub 20 means nothing when your up on stage in front of the world.. see you in the summer time.. d --- In speedsolvingrubikscube@yahoogroups.com, "ferret511" <ferret511@y...> wrote: > As most of you guys know, there will be 3 age groups for WC2003. 18 > and under, 19-39, and 40+. I'll be 15 at the time of the > competetion, and hope to be averaging under 30 (i haven't decided if > I'll compete yet), but are there a lot of sub 22ers that are under > 18. Do I have any chance at being decent compared to the > competition? > > I'm just curious, how old are the best people (aka: sub 22, and sub > 20 second averages)? > > Thanks-
1253. Re: Showing up early in Toronto
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Apr 2003 12:42:13 -0000

The Holiday INN will be the Official event hotel but do not book there yet as we are doing it for the competitors. also feel free to purchase your plane tickets. its set,locked,loaded and ready to go. watch for the new web site launch which details everything May 15th danG --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey I know some of you guys have talked about showing up early in > Toronto. If people are showing up early I definitely want to as > well. I wanted to write this post to, hopefully, solidify the date > that we all plan to be there. Personally I'd like to go ahead and > get the plane tickets and maybe even start looking for some lodgings > so as to get a cheaper price (at least for the plane tickets). I've > heard people mention that they were going to be 5 days early, is that > the general consensus? I'm sure some people will show up early and > some later but is 5 days about when everyone plans on being there? > So everyone has set Monday August 18th as the day to show up (for all > us early people)? > > I only ask for the specifics because I would like to go ahead and buy > my plane tickets. Also is there a plan for lodgings? Does everyone > want to stay in the same hotel? Can we all stay in > the "competitiors'" hotel if we show up early? I'd like to start the > ball rolling to see if we can maybe figure this out. > > Everyone let me know what your plans are, if you plan on showing up > early that is. > > Thanks, > Chris
1254. Re:Re:[Speed cubing group] Re: how fast??
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Apr 2003 16:37:10 -0000

I cant add my age either. Im 18 for whoever can edit the database. thanks
1255. Memorization Methods
From: "nineteen_9" <nineteen_9@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Apr 2003 20:11:01 -0000

Ok I know all of you sub-25 cubists out there didn't just learn all 50 some odd total algorythems over night. I finally got out a pen last night and copied the orientations and premutations from Jessica's site. As all you you know it's a brain full. I was wondering if anyone had a sufficent method for memorizing these. I know everyone is going to say hard work bla bla bla, and I know it won't come to me overnight but I was wondering if you had ideas on how you memorized it. Thanks.
1256. Re:[Speed cubing group] Memorization Methods
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 9 Apr 2003 20:19:10 GMT

It requires hard work. haha... I just had to say that to annoy you :) Here is what I do. Take notice that if you do R'U over and over with a solved cube, it will eventual solve itself. The same principle applies with learning these methods. I always did the sequence over and over again, one right after the other from the state that needs to be solved. The method keeps applying itself over and over and you will solve it once, mess it up a few times, and it will solve itself again. I was able to memorize two sequences a day with this method. I am not sure if anyone else does it this way. This ia lot better than trying to solve the cube, apply the sequence to help solve it, mess up the cube, then solve it again. That is a waste of time. Plus, what are you going to do if you are learning sequences that need to be applied once every 20 times or so? You would waste a lot of time trying to solve the cube to the desired state :) James Sibley ---------- "nineteen_9" <nineteen_9@...> writes: <html><body> <tt> Ok I know all of you sub-25 cubists out there didn't just learn all <BR> 50 some odd total algorythems over night. I finally got out a pen <BR> last night and copied the orientations and premutations from <BR> Jessica's site. As all you you know it's a brain full. I was <BR> wondering if anyone had a sufficent method for memorizing these. I <BR> know everyone is going to say hard work bla bla bla, and I know it <BR> won't come to me overnight but I was wondering if you had ideas on <BR> how you memorized it. Thanks.<BR> <BR> </tt>
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1257. Re: Memorization Methods
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Apr 2003 20:25:53 -0000

I memorized them by association. You can use either a story or the algorithm itself. For example when you see the situation that you want to know the algorithm for, pick some random object that happens to be nearby; the subject of what's on TV, or radio, or whatever song you're listening to and associate it with the situation. By associate just sort of think of them together and consider them the "same" thing. That way when you think of one you'll think of the other. Then do one move and either pick a new object, or how the subject changed on TV, the song, the radio, etc. and do a new association. It also works to associate the visual image you see after you do the first turn to the image you see before you do any turns. For example I see a situation for the alg I just tried to memorize. Once I see the situation, I recall what the cube looks like after I do the first turn. I've associated what the cube looks like after the first turn to what I see before I do anything. Then after I do the first turn I recall what the cube looks like after the second turn. After the second turn I recall the third, etc. etc.. I don't know if that makes any sense at all but it worked for me. After a while I started to think of the algorithms as macros of hand movements, rather that single turns. So I would group maybe 5 moves together and say "well those just feel sort of like this" and I would remember the algs based on how it felt to do them. Hope that helps some, Chris --- In speedsolvingrubikscube@yahoogroups.com, "nineteen_9" <nineteen_9@y...> wrote: > Ok I know all of you sub-25 cubists out there didn't just learn all > 50 some odd total algorythems over night. I finally got out a pen > last night and copied the orientations and premutations from > Jessica's site. As all you you know it's a brain full. I was > wondering if anyone had a sufficent method for memorizing these. I > know everyone is going to say hard work bla bla bla, and I know it > won't come to me overnight but I was wondering if you had ideas on > how you memorized it. Thanks.
1258. Re: Memorization Methods
From: "ter3esa" <email276@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Apr 2003 20:32:38 -0000

I used index cards. Drawing on the front, algorithm on the back broken down by lines to make the memorization easier. Start with the ones that appear more frequently and then memorize the seldom used ones. Review the cards one or twice a day. Memorize the permutations first, then the orientations.
1259. Re: WC2003 Age group competition
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Apr 2003 23:51:46 -0000

I'm 14, and my average is about 30 seconds. With a good cube, anyway. Right now I don't have a good cube, so my times are around 40 to fifty seconds. I think that most of the sub 20 cubists are over 18, but there are probably a few out there. I would definitely suggest you to compete. Anyone who has a time under a minute should compete, in my opinion. I've heard that the youngest cuber coming is five years old who can solve it in 2 minutes or so. Cool, huh? --- In speedsolvingrubikscube@yahoogroups.com, "ferret511" <ferret511@y...> wrote: > As most of you guys know, there will be 3 age groups for WC2003. 18 > and under, 19-39, and 40+. I'll be 15 at the time of the > competetion, and hope to be averaging under 30 (i haven't decided if > I'll compete yet), but are there a lot of sub 22ers that are under > 18. Do I have any chance at being decent compared to the > competition? > > I'm just curious, how old are the best people (aka: sub 22, and sub > 20 second averages)? > > Thanks-
1260. Re: Memorization Methods
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Apr 2003 00:22:40 -0000

My favorite way is first just completely clear your mind of everything, then do the algorithm, then do it again, then do it again, then do it again, then do it again, then do it again, then do it again, and so forth and so forth and so forth and so forth and so forth and so forth... After a while, look away from the paper or screen or whatever, then do it. Wow, you've memorized to do it! Usually. If not, then do it again with the paper, and look away whenever you feel comfortable. Then once you can do it without the paper, then DON'T STOP doing it. If you go away at this point, you will forget EVERYTHING. Usually. Just do it without looking at the paper over and over and over and over and over and over and over. And over. THEN leave. Go do something else, come back a half hour later, and do it again and again and again and again and again and again and again. You should have it COMPLETELY imprinted into your subconcious mind now, so you'll never have to look at the stupid piece of paper again, which by now you doubtlessly hate with a passion. That paragraph took a lot of copying and pasting.
1261. Re: Memorization Methods
From: "nineteen_9" <nineteen_9@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Apr 2003 01:18:10 -0000

Thank you all for your replies. Just for arguments sake I'd have to say that I like James' of just doing 1 algorythem over and over untill it's down. I've got 2 so far! :-) Chris' idea while seems to be good, just seems to be a little corny :-) Plus this seems a little more efficent. Well again thanks (espically you James for all of your cutting and pasting :-)
1262. One handed
From: "nineteen_9" <nineteen_9@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Apr 2003 01:30:28 -0000

Well hello again. Curiosity has stabed me in the back again and I was curious, how exactly do you get so fast one handed? What kind of finger tricks do you use? If someone has a video of this I would much appricate it. Maybe it's just a severe case of too much free time (pot calling the kettle black).
1263. Re: WC2003 Age group competition
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Apr 2003 01:48:59 -0000

> I've heard that the youngest cuber coming is five years old who can > solve it in 2 minutes or so. Cool, huh? > Im going to try and teach my little sister how to solve the cube..shes three. I doubt i do though
1264. Re:[Speed cubing group] Re: Memorization Methods
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Apr 2003 02:04:39 GMT

I have to admit that Chris's method does work remarkable well. I do not memorize things that way,however, because it requires a some effort (lol.. maybe less then my method... but it is a mental thing). James Sibley ---------- "nineteen_9" <nineteen_9@...> writes: <html><body> <tt> Thank you all for your replies. Just for arguments sake I'd have to <BR> say that I like James' of just doing 1 algorythem over and over <BR> untill it's down. I've got 2 so far! :-) Chris' idea while seems to <BR> be good, just seems to be a little corny :-) Plus this seems a little <BR> more efficent. Well again thanks (espically you James for all of your <BR> cutting and pasting :-)<BR> <BR> </tt>
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1265. Re:[Speed cubing group] One handed
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Apr 2003 02:07:25 GMT

I tried it one handed once. I kept dropping the cube. I dropped it so many times I threw my cube down on the desk in frustration and then cursed for almost breaking my only cube (I think I have an anger management problem ;) James Sibley ---------- "nineteen_9" <nineteen_9@...> writes: <html><body> <tt> Well hello again. Curiosity has stabed me in the back again and I was <BR> curious, how exactly do you get so fast one handed? What kind of <BR> finger tricks do you use? If someone has a video of this I would much <BR> appricate it. Maybe it's just a severe case of too much free time <BR> (pot calling the kettle black). <BR> <BR> </tt>
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1266. Re:[Speed cubing group] One handed
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Apr 2003 02:45:28 -0000

I've started practicing one handed pretty seriously lately and the only secret is to 1) use a good cube and 2) practice a lot. That is if you want to get fast. As far as finger tricks your cube has to be very very very loose. They're not really finger tricks (at least what I do when I "trigger" one handed). I can do turns like (U'R) and (R'D) pretty quickly by doing the first turn with my index finger and then doing the second turn with my ring finger. Seriously though the only secret is a very loose cube and lots of practice, at least from what I've noticed. So it really is just a case of having too much time on your hands :) Chris P.S. for everyone that's asked me about a video of me doing the cube one handed, I'm working on getting it on the internet, but I do have a video. I might be able to get that up pretty soon, anyway I'll let everyone know. --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > I tried it one handed once. I kept dropping the cube. I dropped it so many times I threw my cube down on the desk in frustration and then cursed for almost breaking my only cube (I think I have an anger management problem ;) > > James Sibley > ---------- "nineteen_9" <nineteen_9@y...> writes: > > <html><body> > > > <tt> > Well hello again. Curiosity has stabed me in the back again and I was <BR> > curious, how exactly do you get so fast one handed? What kind of <BR> > finger tricks do you use? If someone has a video of this I would much <BR> > appricate it. Maybe it's just a severe case of too much free time <BR> > (pot calling the kettle black). <BR> > <BR> > </tt> > >
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1267. Re:Re:[Speed cubing group] One handed
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Apr 2003 03:16:11 GMT

Cubing one handed would be fun and a nice trick to show your friends. Maybe you can even bet you can solve the Rubik's cube one handed in under a minute (I believe it is possible). The thing I do not get is solving it using your feet. That, in my opinion, is being too obsessed with the cube. Note: anyone that is doing this, by all means do it, I am not going to make fun of you :) I cannot find any videos of people solving the cube blindfolded. I know some can do it in 3 minutes. I would not mind seeing such a video. I have been thinking about trying to solve the cube in a mirror.. but I might hold off on that. I am trying to get fast the normal way and I do not need to go off and confuse myself :) James Sibley ---------- cmhardw <no_reply@yahoogroups.com> writes: <html><body> <tt> I've started practicing one handed pretty seriously lately and the <BR> only secret is to 1) use a good cube and 2) practice a lot.  That is <BR> if you want to get fast.  As far as finger tricks your cube has to be <BR> very very very loose.  They're not really finger tricks (at least <BR> what I do when I "trigger" one handed).  I can do turns like (U'R) <BR> and (R'D) pretty quickly by doing the first turn with my index finger <BR> and then doing the second turn with my ring finger.  Seriously though <BR> the only secret is a very loose cube and lots of practice, at least <BR> from what I've noticed.  So it really is just a case of having too <BR> much time on your hands :)<BR> <BR> Chris<BR> <BR> P.S. for everyone that's asked me about a video of me doing the cube <BR> one handed, I'm working on getting it on the internet, but I do have <BR> a video.  I might be able to get that up pretty soon, anyway I'll let <BR> everyone know.<BR> <BR> --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <BR> <rocketkid14@j...> wrote:<BR> > I tried it one handed once. I kept dropping the cube. I dropped it <BR> so many times I threw my cube down on the desk in frustration and <BR> then cursed for almost breaking my only cube (I think I have an anger <BR> management problem ;)<BR> > <BR> > James Sibley<BR> > ---------- "nineteen_9" <nineteen_9@y...> writes:<BR> > <BR> > <html><body><BR> > <BR> > <BR> > <tt><BR> > Well hello again. Curiosity has stabed me in the back again and I <BR> was <BR><BR> > curious, how exactly do you get so fast one handed? What kind of <BR> <BR><BR> > finger tricks do you use? If someone has a video of this I would <BR> much <BR><BR> > appricate it. Maybe it's just a severe case of too much free time <BR> <BR><BR> > (pot calling the kettle black). <BR><BR> > <BR><BR> > </tt><BR> > <BR> >
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1268. RE: [Speed cubing group] One handed
From: Christopher MoyerGrice <christopher.moyergrice@...>
To: "'speedsolvingrubikscube@yahoogroups.com'" <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 9 Apr 2003 23:30:16 -0400

There are five or six people at my 1200 student college who can solve the cube at all, and most of us are under 1:30. I am the fastest, at 48 seconds. That is with two hands. I have tried to do it one handed and I can't break 5 minutes. People think I'm amazing enough being able to do it (two handed) at all. If I even tried to learn how to be quick one handed it would turn me into a celebrity(like I'm not one already, and I hate being one :-p). Of course, that's what got me into my situation in the first place. I just liked the prospect of being able to solve it at all, let alone in under a minute. I'm rambling. Anyway, like I said, I can't even break 5 minutes, but I would suspect that you need a loose cube, large hands (mine are way too small to do it one handed effectively(as far as I know), even though they are a decent size), and a heck of a lot more time on your hands than if you were just learning regular. But we already knew that, didn't we? -Chris M-G -----Original Message----- From: nineteen_9 [mailto:nineteen_9@...] Sent: Wednesday, April 09, 2003 9:30 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] One handed Well hello again. Curiosity has stabed me in the back again and I was curious, how exactly do you get so fast one handed? What kind of finger tricks do you use? If someone has a video of this I would much appricate it. Maybe it's just a severe case of too much free time (pot calling the kettle black). Yahoo! Groups Sponsor ADVERTISEMENT <http://rd.yahoo.com/M=246920.2960106.4328965.1728375/D=egroupweb/S=17052973 56:HM/A=1513703/R=0/*http://www.gotomypc.com/u/tr/yh/cpm/grp/300_06F/g22lp?T arget=mm/g22lp.tmpl> <http://us.adserver.yahoo.com/l?M=246920.2960106.4328965.1728375/D=egroupmai l/S=:HM/A=1513703/rand=868469632> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
1269. Re:Re:[Speed cubing group] One handed
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Apr 2003 03:43:11 -0000

It's really fun to think of the sptupidest, weirdest things you can do with the cube. One handed, with feet, underwater, pogo-sticking(I ALMOST did this, I was about five moves away then I fell...) unicycling(I'm learning how to do this), jumproping(never tried this, the idea popped into my head today) in a mirror, etc. I've done all of these, except the ones I said that I haven't. Another fun thing is to race with your left hand against your right hand. Not at the same time, as this would be haard, but separately. For me, the left hand is faster, for most, the right hand is faster. But it would be cool to improve your non-dominant hand to the point where it's about as good as your dominant one. --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > Cubing one handed would be fun and a nice trick to show your friends. Maybe you can even bet you can solve the Rubik's cube one handed in under a minute (I believe it is possible). The thing I do not get is solving it using your feet. That, in my opinion, is being too obsessed with the cube. Note: anyone that is doing this, by all means do it, I am not going to make fun of you :) > > I cannot find any videos of people solving the cube blindfolded. I know some can do it in 3 minutes. I would not mind seeing such a video. > > I have been thinking about trying to solve the cube in a mirror.. but I might hold off on that. I am trying to get fast the normal way and I do not need to go off and confuse myself :) > > James Sibley > ---------- cmhardw <no_reply@yahoogroups.com> writes: > > <html><body> > > > <tt> > I've started practicing one handed pretty seriously lately and the <BR> > only secret is to 1) use a good cube and 2) practice a lot.  That is <BR> > if you want to get fast.  As far as finger tricks your cube has to be <BR> > very very very loose.  They're not really finger tricks (at least <BR> > what I do when I "trigger" one handed).  I can do turns like (U'R) <BR> > and (R'D) pretty quickly by doing the first turn with my index finger <BR> > and then doing the second turn with my ring finger.  Seriously though <BR> > the only secret is a very loose cube and lots of practice, at least <BR> > from what I've noticed.  So it really is just a case of having too <BR> > much time on your hands :)<BR> > <BR> > Chris<BR> > <BR> > P.S. for everyone that's asked me about a video of me doing the cube <BR> > one handed, I'm working on getting it on the internet, but I do have <BR> > a video.  I might be able to get that up pretty soon, anyway I'll let <BR> > everyone know.<BR> > <BR> > --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <BR> > rocketkid14@j... wrote:<BR> > > I tried it one handed once. I kept dropping the cube. I dropped it <BR> > so many times I threw my cube down on the desk in frustration and <BR> > then cursed for almost breaking my only cube (I think I have an anger <BR> > management problem ;)<BR> > > <BR> > > James Sibley<BR> > > ---------- "nineteen_9" nineteen_9@y... writes:<BR> > > <BR> > > <html><body><BR> > > <BR> > > <BR> > > <tt><BR> > > Well hello again. Curiosity has stabed me in the back again and I <BR> > was <BR><BR> > > curious, how exactly do you get so fast one handed? What kind of <BR> > <BR><BR> > > finger tricks do you use? If someone has a video of this I would <BR> > much <BR><BR> > > appricate it. Maybe it's just a severe case of too much free time <BR> > <BR><BR> > > (pot calling the kettle black). <BR><BR> > > <BR><BR> > > </tt><BR> > > <BR> > >
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1270. Re:Re:[Speed cubing group] One handed
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Apr 2003 04:39:19 -0000

for awhile now, although not all that often, i've been attempting to solve a cube while juggling a cube and 2 balls. the juggling pattern needs to be adjusted a bit, but it is do-able...takes about 3 weeks, but it's do-able never finished tho...got f2l done, and had enough. maybe someday also, juggling with one hand, and solving with the other is a good challenge --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > It's really fun to think of the sptupidest, weirdest things you can > do with the cube. One handed, with feet, underwater, pogo-sticking (I > ALMOST did this, I was about five moves away then I fell...) > unicycling(I'm learning how to do this), jumproping(never tried > this, the idea popped into my head today) in a mirror, etc. I've > done all of these, except the ones I said that I haven't. > Another fun thing is to race with your left hand against your right > hand. Not at the same time, as this would be haard, but separately. > For me, the left hand is faster, for most, the right hand is faster. > But it would be cool to improve your non-dominant hand to the point > where it's about as good as your dominant one.
1271. Re:[Speed cubing group] One handed
From: "simonlcube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Apr 2003 11:18:23 -0000

> > P.S. for everyone that's asked me about a video of me doing the cube > one handed, I'm working on getting it on the internet, but I do have > a video. I might be able to get that up pretty soon, anyway I'll let > everyone know. Hi Chris. I am sure that I have seen this video, though! I seem to remember that James posted it at his site www.geocities.com/rubiks81/ Or am I remembering it wrong? The site isn't working at the moment ... S.
1272. Re:Re:[Speed cubing group] One handed
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Apr 2003 14:25:28 GMT

There is a link to see him do it one handed, but that link is broken :( James Sibley ---------- "simonlcube" <simonlcube@...> writes: <html><body> <tt> > <BR> > P.S. for everyone that's asked me about a video of me doing the cube <BR> > one handed, I'm working on getting it on the internet, but I do have <BR> > a video.  I might be able to get that up pretty soon, anyway I'll<BR> let <BR> > everyone know.<BR> <BR> Hi Chris.  I am sure that I have seen this video, though!  I seem to<BR> remember that James posted it at his site www.geocities.com/rubiks81/<BR> Or am I remembering it wrong?  The site isn't working at the moment<BR> ...<BR> S.<BR> <BR> </tt>
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1273. Re:[Speed cubing group] One handed
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Apr 2003 14:41:58 -0000

That was my site, but I changed it to www31.brinkster.com/rubiks82. Loads more bandwidth. But you can also see Chris' one handed video at his part of speedcubing.com. Click on Chris' Corner. --- In speedsolvingrubikscube@yahoogroups.com, "simonlcube" <simonlcube@h...> wrote: > Hi Chris. I am sure that I have seen this video, though! I seem to > remember that James posted it at his site www.geocities.com/rubiks81/ > Or am I remembering it wrong? The site isn't working at the moment > ... > S.
1274. Re:Re:[Speed cubing group] One handed
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Apr 2003 14:47:35 GMT

Every link to a video does not work. Forgot to upload them? :P I run my own server... no need to worry about someone limiting how much or what I can upload... James Sibley ---------- "James Potter" <speed_cuber@...> writes: <html><body> <tt> That was my site, but  I changed it to www31.brinkster.com/rubiks82. <BR> Loads more bandwidth.<BR> But you can also see Chris' one handed video at his part of <BR> speedcubing.com. Click on Chris' Corner.<BR> <BR> --- In speedsolvingrubikscube@yahoogroups.com, "simonlcube" <BR> <simonlcube@h...> wrote:<BR> > Hi Chris.  I am sure that I have seen this video, though!  I seem <BR> to<BR> > remember that James posted it at his site <BR> www.geocities.com/rubiks81/<BR> > Or am I remembering it wrong?  The site isn't working at the moment<BR> > ...<BR> > S.<BR> <BR> </tt>
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1275. Re:Re:Re:[Speed cubing group] One handed
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Apr 2003 14:49:28 GMT

Sorry for the extra message.. but I paid more attention to what the page from Yahoo is saying... your page has "exceeded its allocated data transfer." Again.. why I run my own server :) James Sibley ---------- James Sibley <rocketkid14@...> writes: <html><body> <tt> Every link to a video does not work. Forgot to upload them? :P<BR> <BR> I run my own server... no need to worry about someone limiting how much or what I can upload...<BR> <BR> James Sibley<BR> ---------- "James Potter" <speed_cuber@...> writes:<BR> <BR> <html><body><BR> <BR> <BR> <tt><BR> That was my site, but&nbsp; I changed it to www31.brinkster.com/rubiks82. <BR><BR> Loads more bandwidth.<BR><BR> But you can also see Chris' one handed video at his part of <BR><BR> speedcubing.com. Click on Chris' Corner.<BR><BR> <BR><BR> --- In speedsolvingrubikscube@yahoogroups.com, &quot;simonlcube&quot; <BR><BR> &lt;simonlcube@h...&gt; wrote:<BR><BR> &gt; Hi Chris.&nbsp; I am sure that I have seen this video, though!&nbsp; I seem <BR><BR> to<BR><BR> &gt; remember that James posted it at his site <BR><BR> www.geocities.com/rubiks81/<BR><BR> &gt; Or am I remembering it wrong?&nbsp; The site isn't working at the moment<BR><BR> &gt; ...<BR><BR> &gt; S.<BR><BR> <BR><BR> </tt><BR> <BR>
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1276. Sticker quality
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Apr 2003 20:26:46 -0000

Do your stickers look old and dirty? Here's a solution you can try: http://grrroux.free.fr/me/me.html Gilles.
1277. Re:[Speed cubing group] Sticker quality
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Apr 2003 21:04:37 GMT

Instead of neoprene glue, could I use super glue? Thank you for the link! James Sibley ---------- "Gilles Roux" <grrroux@...> writes: <html><body> <tt> Do your stickers look old and dirty?<BR> <BR> Here's a solution you can try:<BR> <BR> http://grrroux.free.fr/me/me.html<BR> <BR> <BR> <BR> Gilles.<BR> <BR> </tt>
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1278. Re: [Speed cubing group] Re: Showing up early in Toronto
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Apr 2003 23:00:10 -0700 (PDT)

HOW is everyone going? I mean, if you booked airplane tickets, which website did you go to get the tickets? expedia.com or.......Brent gosd123 <dgosbee@...> wrote:The Holiday INN will be the Official event hotel but do not book there yet as we are doing it for the competitors. also feel free to purchase your plane tickets. its set,locked,loaded and ready to go. watch for the new web site launch which details everything May 15th danG --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey I know some of you guys have talked about showing up early in > Toronto. If people are showing up early I definitely want to as > well. I wanted to write this post to, hopefully, solidify the date > that we all plan to be there. Personally I'd like to go ahead and > get the plane tickets and maybe even start looking for some lodgings > so as to get a cheaper price (at least for the plane tickets). I've > heard people mention that they were going to be 5 days early, is that > the general consensus? I'm sure some people will show up early and > some later but is 5 days about when everyone plans on being there? > So everyone has set Monday August 18th as the day to show up (for all > us early people)? > > I only ask for the specifics because I would like to go ahead and buy > my plane tickets. Also is there a plan for lodgings? Does everyone > want to stay in the same hotel? Can we all stay in > the "competitiors'" hotel if we show up early? I'd like to start the > ball rolling to see if we can maybe figure this out. > > Everyone let me know what your plans are, if you plan on showing up > early that is. > > Thanks, > Chris Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Tax Center - File online, calculators, forms, and more [Non-text portions of this message have been removed]
1279. Re: [Speed cubing group] Re: Showing up early in Toronto
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Apr 2003 23:00:24 -0700 (PDT)

HOW is everyone going? I mean, if you booked airplane tickets, which website did you go to get the tickets? expedia.com or.......Brent gosd123 <dgosbee@...> wrote:The Holiday INN will be the Official event hotel but do not book there yet as we are doing it for the competitors. also feel free to purchase your plane tickets. its set,locked,loaded and ready to go. watch for the new web site launch which details everything May 15th danG --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey I know some of you guys have talked about showing up early in > Toronto. If people are showing up early I definitely want to as > well. I wanted to write this post to, hopefully, solidify the date > that we all plan to be there. Personally I'd like to go ahead and > get the plane tickets and maybe even start looking for some lodgings > so as to get a cheaper price (at least for the plane tickets). I've > heard people mention that they were going to be 5 days early, is that > the general consensus? I'm sure some people will show up early and > some later but is 5 days about when everyone plans on being there? > So everyone has set Monday August 18th as the day to show up (for all > us early people)? > > I only ask for the specifics because I would like to go ahead and buy > my plane tickets. Also is there a plan for lodgings? Does everyone > want to stay in the same hotel? Can we all stay in > the "competitiors'" hotel if we show up early? I'd like to start the > ball rolling to see if we can maybe figure this out. > > Everyone let me know what your plans are, if you plan on showing up > early that is. > > Thanks, > Chris Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Tax Center - File online, calculators, forms, and more [Non-text portions of this message have been removed]
1280. Re:Re: [Speed cubing group] Re: Showing up early in Toronto
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Apr 2003 06:52:10 GMT

Are they going have people from Guinness show up? As for as I know.. 22.95 is still the official world record. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright ________________________________________________________________ Sign Up for Juno Platinum Internet Access Today Only $9.95 per month! Visit www.juno.com
1281. Re: Sticker quality
From: "clubjugglingguy" <clubjugglingguy@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Apr 2003 08:41:23 -0000

Gilles- I downloaded the video (I LOVE the rest of your vids, BTW!!!) and it showed that you spread the glue across the entire face of the cube with wreckless abandon. Now, it may just be that I'm a newbie to cubing, but I've always conisdered the inside of the cube, the parts that rub together, to be 'holy ground' of sorts, and I never let ANYTHING that isn't super-slick get within a 5 foot radius of this area. How is it that you can just spread the glue on the cube, ignoring the fact that it could, and probably will seep down into the face of the cube? Being a newbie, I disassembled my 3x3x3 (just a new Oddizon,) sanded down every surface of the interior mechanism, then before putting it together, superglued vinyl electrical tape to the surface, making sure, of course, not to let any glue leak onto the 'holy land' of the inside surface. Thanks! Chris Lafferty
1282. Re: Sticker quality
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Apr 2003 09:02:47 -0000

Don't worry, I have respect for the "holy ground" too ;-) Neoprene glue does not seep down into the cube. Just rub your finger over the excess glue. --- In speedsolvingrubikscube@yahoogroups.com, "clubjugglingguy" <clubjugglingguy@y...> wrote: > Gilles- > > I downloaded the video (I LOVE the rest of your vids, BTW!!!) and > it showed that you spread the glue across the entire face of the cube > with wreckless abandon. Now, it may just be that I'm a newbie to > cubing, but I've always conisdered the inside of the cube, the parts > that rub together, to be 'holy ground' of sorts, and I never let > ANYTHING that isn't super-slick get within a 5 foot radius of this > area. How is it that you can just spread the glue on the cube, > ignoring the fact that it could, and probably will seep down into the > face of the cube? > > Being a newbie, I disassembled my 3x3x3 (just a new Oddizon,) > sanded down every surface of the interior mechanism, then before > putting it together, superglued vinyl electrical tape to the surface, > making sure, of course, not to let any glue leak onto the 'holy land' > of the inside surface. > > Thanks! > Chris Lafferty
1283. Re:Re: [Speed cubing group] Re: Showing up early in Toronto
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Apr 2003 11:46:40 -0000

22.95 is still the official record however the record we are targeting amongst club members is of course 16.92 set by our very own Jesse Bonde last December and OF COURSE GUINESS WILL BE THERE..ITS A WORLD CHAMPIONSHIP danG chief --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > Are they going have people from Guinness show up? As for as I know.. 22.95 is still the official world record. > > James Sibley > > > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > > ________________________________________________________________ > Sign Up for Juno Platinum Internet Access Today > Only $9.95 per month! > Visit www.juno.com
1284. Underwate cubing search!!!!
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Apr 2003 11:48:43 -0000

ok which person was doing the underwater thing. The world championship team is requesting ALL underwater cubists to sign up as we are providing the platform for which to perform a record attempt while under water.. havent figured out all the details however the sponsors are eating this up... so whom ever the person was please contact me asap. danG
1285. weird cubists
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Apr 2003 11:49:44 -0000

ok, who is the cubist who does the cube while on a unicycle ..... sponsors are requesting your attendance please identify asap danG
1286. 1 handed and with feet
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Apr 2003 11:50:41 -0000

calling all one handed and feet cubists.. please identify yourselfs asap. your presence is requested for our event. Media wants your video footage. contact danG asap thanks
1287. Re: weird cubists
From: "clubjugglingguy" <clubjugglingguy@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Apr 2003 12:34:49 -0000

I *can* do it on a unicycle. I'm probably not the guy you're looking for though. Chris Lafferty
1288. Re:Re: [Speed cubing group] Re: Showing up early in Toronto
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Apr 2003 12:57:32 -0000

So Guiness will be there? Really? Last time you wrote that they were still deciding. Well, they must have decided. And how about cube art? How many people are exhibiting in that category? Recently Ifound a connection between chiral symmetry and parity pairs. But this is more interdisciplinary science than cbe art. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > 22.95 is still the official record however the record we are > targeting amongst club members is of course 16.92 set by our very own > Jesse Bonde last December > > > and OF COURSE GUINESS WILL BE THERE..ITS A WORLD CHAMPIONSHIP > > > danG > chief > > > > --- In speedsolvingrubikscube@yahoogroups.com, James Sibley > <rocketkid14@j...> wrote: > > Are they going have people from Guinness show up? As for as I > know.. 22.95 is still the official world record. > > > > James Sibley > > > > > > --------- > > "My mother never saw the irony in calling me a son of a bitch" - > Jack Nicholson > > --------- > > "Black holes are where God divided by zero" - Steven Wright > > > > > > ________________________________________________________________ > > Sign Up for Juno Platinum Internet Access Today > > Only $9.95 per month! > > Visit www.juno.com
1289. Re:[Speed cubing group] Re: Memorization Methods
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Apr 2003 13:04:38 -0000

Memorization is a bad word in my vocabulary. I scrupulously try to avoid it. In cube art you don't memorize, you visualize. But then again, you don't have to be as fast. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > I have to admit that Chris's method does work remarkable well. I do not memorize things that way,however, because it requires a some effort (lol.. maybe less then my method... but it is a mental thing). > > James Sibley > ---------- "nineteen_9" <nineteen_9@y...> writes: > > <html><body> > > > <tt> > Thank you all for your replies. Just for arguments sake I'd have to <BR> > say that I like James' of just doing 1 algorythem over and over <BR> > untill it's down. I've got 2 so far! :-) Chris' idea while seems to <BR> > be good, just seems to be a little corny :-) Plus this seems a little <BR> > more efficent. Well again thanks (espically you James for all of your <BR> > cutting and pasting :-)<BR> > <BR> > </tt> > >
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1290. Re: weird cubists
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Apr 2003 13:53:44 -0000

if we have more than 1, then there will be a category.... email the wc2003 team with your info and your in..... ps-we need a pic... danG --- In speedsolvingrubikscube@yahoogroups.com, "clubjugglingguy" <clubjugglingguy@y...> wrote: > I *can* do it on a unicycle. I'm probably not the guy you're looking > for though. > > Chris Lafferty
1291. Re: 1 handed and with feet
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Apr 2003 14:32:22 -0000

I can do both. Chris is the master at one handed, though, so you'll probably want him. --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > calling all one handed and feet cubists.. > > please identify yourselfs asap. > > your presence is requested for our event. Media wants your video > footage. > > contact danG > > asap > > thanks
1292. Re: weird cubists
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Apr 2003 14:33:41 -0000

By the TIme of the championships, I will hopefully be able to do that. I'm currently learning how to idle on a unicycle so I can solve a Rubiks Cube. --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > ok, who is the cubist who does the cube while on a unicycle ..... > > sponsors are requesting your attendance > > > please identify asap > > danG
1293. Re:Re:Re: [Speed cubing group] Re: Showing up early in Toronto
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Apr 2003 15:53:39 GMT

*and OF COURSE GUINESS WILL BE THERE..ITS A WORLD CHAMPIONSHIP hehe.. I have no knowledge of this "championship." I just figured this thing was popular and I was tired of seeing 22.95 the record when I have seen countless videos of people solving it under. How could that have stood as the record for 21 years is my question... James Sibley ---------- "gosd123" <dgosbee@...> writes: <html><body> <tt> 22.95 is still the official record however the record we are <BR> targeting amongst club members is of course 16.92 set by our very own <BR> Jesse Bonde last December<BR> <BR> <BR> and OF COURSE GUINESS WILL BE THERE..ITS A WORLD CHAMPIONSHIP<BR> <BR> <BR> danG<BR> chief<BR> <BR> <BR> <BR> --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <BR> <rocketkid14@j...> wrote:<BR> > Are they going have people from Guinness show up? As for as I <BR> know.. 22.95 is still the official world record.<BR> > <BR> > James Sibley<BR> > <BR> > <BR> > ---------<BR> > "My mother never saw the irony in calling me a son of a bitch" - <BR> Jack Nicholson<BR> > ---------<BR> > "Black holes are where God divided by zero" - Steven Wright <BR> > <BR> > <BR> > ________________________________________________________________<BR> > Sign Up for Juno Platinum Internet Access Today<BR> > Only $9.95 per month!<BR> > Visit www.juno.com<BR> <BR> </tt>
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1294. 22.95
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Apr 2003 16:09:58 -0000

it stood for 21 years because there was never another championship...which is where i come into the picture....by setting up the platform so this and other records can either be broken or established..... d --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > *and OF COURSE GUINESS WILL BE THERE..ITS A WORLD CHAMPIONSHIP > > hehe.. I have no knowledge of this "championship." I just figured this thing was popular and I was tired of seeing 22.95 the record when I have seen countless videos of people solving it under. > > How could that have stood as the record for 21 years is my question... > > James Sibley > ---------- "gosd123" <dgosbee@s...> writes: > > <html><body> > > > <tt> > 22.95 is still the official record however the record we are <BR> > targeting amongst club members is of course 16.92 set by our very own <BR> > Jesse Bonde last December<BR> > <BR> > <BR> > and OF COURSE GUINESS WILL BE THERE..ITS A WORLD CHAMPIONSHIP<BR> > <BR> > <BR> > danG<BR> > chief<BR> > <BR> > <BR> > <BR> > --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <BR> > rocketkid14@j... wrote:<BR> > > Are they going have people from Guinness show up? As for as I <BR> > know.. 22.95 is still the official world record.<BR> > > <BR> > > James Sibley<BR> > > <BR> > > <BR> > > ---------<BR> > > "My mother never saw the irony in calling me a son of a bitch" - <BR> > Jack Nicholson<BR> > > ---------<BR> > > "Black holes are where God divided by zero" - Steven Wright <BR> > > <BR> > > <BR> > > ________________________________________________________________<BR> > > Sign Up for Juno Platinum Internet Access Today<BR> > > Only $9.95 per month!<BR> > > Visit www.juno.com<BR> > <BR> > </tt> > >
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1295. Re: [Speed cubing group] 4x4x4 Pieces
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 11 Apr 2003 11:21:24 -0500

Best thing I can think to tell you is to get a skilled wood/metal worker to make you one. If you have a friend just take them in one of the pieces you do have and see if he can duplicate it... other than that I'm not sure. ----- Original Message ----- From: clubjugglingguy To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, April 09, 2003 7:16 AM Subject: [Speed cubing group] 4x4x4 Pieces I recently contacted Meffert's about purchasing individual pieces for a 4x4x4 cube. Mr. Meffert, although extremely helpful, was not able to find anything, as he is discontinuing his line of Revenge cubes. Before I go through the tedious, weeklong process of e-mailing Hessport's on the subject, does anyone know where I can purchase a SINGLE cubie for my 4x4x4 cube? It's one of the four middle pieces that fits inside the track on the center orb. It only has one face showing on the outside of the cube, as opposed to edges that have 2 and corners that have 3. Does anyone have this piece laying around that they could sell? Or can anyone point me in the right direction for a vendor of such randomness? Any input would be much appreciated! Chris Lafferty Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1296. Re:[Speed cubing group] 22.95
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Apr 2003 16:22:31 GMT

I went to the Guinness site last night to see if I could answer my own question, but that site has no record of it because they want you to buy the book. But they also have a form that you can fill out to claim your attempt at breaking a record. I thought one could just fill that out and if the committee or whatever thought it is highly possible (s)he will break the record, they will come out without a Championship. But, I don't know. It is not like I every tried breaking a record :) James Sibley ---------- "gosd123" <dgosbee@...> writes: <html><body> <tt> it stood for 21 years because there was never another <BR> championship...which is where i come into the picture....by setting <BR> up the platform so this and other records can either be broken or <BR> established.....<BR> <BR> <BR> d<BR> <BR> <BR> <BR> --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <BR> <rocketkid14@j...> wrote:<BR> > *and OF COURSE GUINESS WILL BE THERE..ITS A WORLD CHAMPIONSHIP<BR> > <BR> > hehe.. I have no knowledge of this "championship." I just figured <BR> this thing was popular and I was tired of seeing 22.95 the record <BR> when I have seen countless videos of people solving it under.<BR> > <BR> > How could that have stood as the record for 21 years is my <BR> question...<BR> > <BR> > James Sibley<BR> > ---------- "gosd123" <dgosbee@s...> writes:<BR> > <BR> > <html><body><BR> > <BR> > <BR> > <tt><BR> > 22.95 is still the official record however the record we are <BR><BR> > targeting amongst club members is of course 16.92 set by our very <BR> own <BR><BR> > Jesse Bonde last December<BR><BR> > <BR><BR> > <BR><BR> > and OF COURSE GUINESS WILL BE THERE..ITS A WORLD CHAMPIONSHIP<BR><BR> > <BR><BR> > <BR><BR> > danG<BR><BR> > chief<BR><BR> > <BR><BR> > <BR><BR> > <BR><BR> > --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <BR><BR> > rocketkid14@j... wrote:<BR><BR> > &gt; Are they going have people from Guinness show up? As for as I <BR> <BR><BR> > know.. 22.95 is still the official world record.<BR><BR> > &gt; <BR><BR> > &gt; James Sibley<BR><BR> > &gt; <BR><BR> > &gt; <BR><BR> > &gt; ---------<BR><BR> > &gt; &quot;My mother never saw the irony in calling me a son of a <BR> bitch&quot; - <BR><BR> > Jack Nicholson<BR><BR> > &gt; ---------<BR><BR> > &gt; &quot;Black holes are where God divided by zero&quot; - Steven <BR> Wright <BR><BR> > &gt; <BR><BR> > &gt; <BR><BR> > &gt; <BR> ________________________________________________________________<BR><BR> > &gt; Sign Up for Juno Platinum Internet Access Today<BR><BR> > &gt; Only $9.95 per month!<BR><BR> > &gt; Visit www.juno.com<BR><BR> > <BR><BR> > </tt><BR> > <BR> >
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1297. What method do you use for onehanded cubing?
From: "stiff_hands" <angela.hayden@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Apr 2003 16:59:45 -0000

For all those who have solved a cube one-handed (no matter how slowly), I was wondering what what was your method? I am particularly interested in what Chris hardwick does since he is so fast, but everyone please respond. I do F2L as per normal system that Jessica made popular (ie cross then 4 corner-edge pairs), but the last layer I do by permuting corners, orientating corners, permuting edges, orientating edges. There is no way I could do a 2-look last layer (orient all then permute all) as I don't consciously know what any of the algorithms are. Does anybody else do a 2-look last layer, and if so did you have to relearn them to do one-handed? - stiff_hands
1298. Re:[Speed cubing group] What method do you use for onehanded cubing?
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Apr 2003 17:07:17 GMT

*to relearn them to do one-handed? *- stiff_hands Stiff hands is not going to help you solve it one-handed ;) James Sibley ---------- "stiff_hands" <angela.hayden@...> writes: <html><body> <tt> For all those who have solved a cube one-handed (no matter how <BR> slowly), I was wondering what what was your method?<BR> I am particularly interested in what Chris hardwick does since he is <BR> so fast, but everyone please respond.<BR> I do F2L as per normal system that Jessica made popular (ie cross <BR> then 4 corner-edge pairs), but the last layer I do by permuting <BR> corners, orientating corners, permuting edges, orientating edges. <BR> There is no way I could do a 2-look last layer (orient all then <BR> permute all) as I don't consciously know what any of the algorithms <BR> are. Does anybody else do a 2-look last layer, and if so did you have <BR> to relearn them to do one-handed?<BR> - stiff_hands<BR> <BR> </tt>
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1299. Re: What method do you use for onehanded cubing?
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Apr 2003 20:18:35 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "stiff_hands" <angela.hayden@n...> wrote: > For all those who have solved a cube one-handed (no matter how > slowly), I was wondering what what was your method? To use only one hand.
1300. Re:[Speed cubing group] Re: What method do you use for onehanded cubin g?
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Apr 2003 20:59:47 GMT

---------- GameOfDeath2 <no_reply@yahoogroups.com> writes: <html><body> <tt> --- In speedsolvingrubikscube@yahoogroups.com, "stiff_hands" <BR> <angela.hayden@n...> wrote:<BR> > For all those who have solved a cube one-handed (no matter how <BR> > slowly), I was wondering what what was your method?<BR> <BR> To use only one hand.<BR> <BR> </tt> The best method I have come across so far. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright ________________________________________________________________ Sign Up for Juno Platinum Internet Access Today Only $9.95 per month! Visit www.juno.com
1301. Re: What method do you use for onehanded cubing?
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Apr 2003 21:03:43 -0000

I guess for the most part I use the Fridrich speed system, the only exception being that I pay a lot of attention to fewest moves as well. When I see a pair during the F2L I don't just automatically solve that one (which I would do in speedcubing). I try to see if there is pair that takes less moves, or is in a better position for however my hand is gripping the cube at that time. I do use extended cross solves a lot when doing it one handed, however my personal fastest time (38.37 sec) I did just solving the cross and 4 pairs. I do use the normal 2-look LL for one handed. Most of the algs translated well over to one hand for me and were not hard to get used to, however some of them I found I knew but I didn't. When I had the cube in both hands I can do the alg, but with only one hand I would draw a blank. I think I only have maybe 2 or 3 algs left that still give me problems, but yeah I basically just had to practice the algs with one hand and "re-learn" them as you say. Most of the algs were easy to get used to though. The real secret, in my opinion, is not in the method or cool finger tricks, it's having a good cube. If you have a good, looooose, cube and you practice a lot anyone could get sub-50 second times. I suppose the only unique thing to one handed cubing, that I do, is one handed "triggers". Really all this is, is utilizing all of my fingers to turn sequences of two faces in quick succession. Just try to use all your fingers and you can do some cool stuff. Hope this helps, Chris --- In speedsolvingrubikscube@yahoogroups.com, "stiff_hands" <angela.hayden@n...> wrote: > For all those who have solved a cube one-handed (no matter how > slowly), I was wondering what what was your method? > I am particularly interested in what Chris hardwick does since he is > so fast, but everyone please respond. > I do F2L as per normal system that Jessica made popular (ie cross > then 4 corner-edge pairs), but the last layer I do by permuting > corners, orientating corners, permuting edges, orientating edges. > There is no way I could do a 2-look last layer (orient all then > permute all) as I don't consciously know what any of the algorithms > are. Does anybody else do a 2-look last layer, and if so did you have > to relearn them to do one-handed? > - stiff_hands
1302. Re: What method do you use for onehanded cubing?
From: "nineteen_9" <nineteen_9@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Apr 2003 21:32:53 -0000

Well I used to use this up untill about 3 days ago when I decided to learn the orientations and premutations. This isn't the best way for speed solving but it might be better opted for one handed. I don't recall the web site although I think there is a link to it in speedcubing.com It's called "Adam's speed solving solution" or something like that. Basically what you do is solve the corners, then top side, bottom side and then middle layer. If you can't find the site or just can't understand it e-mail me at eagles10101@...
1303. Re: 4x4x4 Pieces
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Apr 2003 22:21:16 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "clubjugglingguy" <clubjugglingguy@y...> wrote: > I recently contacted Meffert's about purchasing individual pieces for > a 4x4x4 cube. Mr. Meffert, although extremely helpful, was not able > to find anything, as he is discontinuing his line of Revenge cubes. > Before I go through the tedious, weeklong process of e-mailing > Hessport's on the subject, does anyone know where I can purchase a > SINGLE cubie for my 4x4x4 cube? It's one of the four middle pieces > that fits inside the track on the center orb. It only has one face > showing on the outside of the cube, as opposed to edges that have 2 > and corners that have 3. Does anyone have this piece laying around > that they could sell? Or can anyone point me in the right direction > for a vendor of such randomness? Any input would be much appreciated! > > Chris Lafferty Hi Chris L, If the Mefferts cube is the same size and type as the Rubik's 4x4x4 then you can get replacement pieces at rubiks.com David J
1304. Just a thought
From: "nineteen_9" <nineteen_9@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Apr 2003 01:54:28 -0000

Well this has been somewhat bugging me for awhile. It seems like there arn't that many people who can achive sub-25 or so. Would this be in fact because it is such a hard thing to do, or is the speed cubing community so small, and that most people within don't spend excessive amouts of time with it (I'm talking 5-6 hours a day not an hour or 2). Mostly I'm just trying to spark new conversation. That also leads me to another question. Is the rubiks cube getting popular enough again that they are going to hold another tournament after Toranto? Unfortunatly I can't go to Toranto because of money and my ability as of now. I'm assuming that if I stick with it I could be competiton ability in maybe a few months. Is this going to become an anual event?
1305. Re:[Speed cubing group] Just a thought
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Apr 2003 02:56:02 GMT

Three or four weeks ago I figured why don't I try the Rubik's cube (I had it since Christmas but lost interest shortly afterwards). It took two weeks, but I got all my friends to buy a cube.. and I am sure they all will get their friends to buy cubes. I, a shy and unnoticable person, has started some fad in my school :) I practice everyday when I can. I am practicing hoping that I will be a sub-25 seconds cuber. I hope that it becomes an annual event... I doubt I could make it to Toronto. I will be starting college at the same time. However, if I do go it will be a last minute decision :) I won't compete but just hang around and meet some of you :) James Sibley ---------- "nineteen_9" <nineteen_9@...> writes: <html><body> <tt> Well this has been somewhat bugging me for awhile. It seems like <BR> there arn't that many people who can achive sub-25 or so. Would this <BR> be in fact because it is such a hard thing to do, or is the speed <BR> cubing community so small, and that most people within don't spend <BR> excessive amouts of time with it (I'm talking 5-6 hours a day not an <BR> hour or 2). Mostly I'm just trying to spark new conversation. That <BR> also leads me to another question. Is the rubiks cube getting <BR> popular enough again that they are going to hold another tournament <BR> after Toranto? Unfortunatly I can't go to Toranto because of money <BR> and my ability as of now. I'm assuming that if I stick with it I <BR> could be competiton ability in maybe a few months. Is this going to <BR> become an anual event?<BR> <BR> </tt>
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1306. SIAMESE RUBIK'S CUBE for sale on ebay. Check it out.
From: "dcash75060" <DCash10181@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Apr 2003 04:48:03 -0000

I have a Siamese Rubik's Cube for sale on ebay. It's different than the usual Siamese cubes. It's joined at 1 corner with a specially made joint. It has completely new stickers and has been lubed for speedcubing. It turns nicely. Here's the link below: http://cgi.ebay.com/ws/eBayISAPI.dll? ViewItem&category=19187&item=3126839182&rd=1 Copy & paste the entire link into your web browser to see it. Happy Bidding! Thanks.
1307. Re: [Speed cubing group] Just a thought
From: Ryan Mah <ryguycubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Apr 2003 21:50:25 -0700 (PDT)

i am close to achieving sub-25 (i'm at 28-30 avg). i've been cubing since xmas and have been cubing approx. 6 hours a day (hey, im an addict). I use fridrich's method.ryguy nineteen_9 <nineteen_9@...> wrote:Well this has been somewhat bugging me for awhile. It seems like there arn't that many people who can achive sub-25 or so. Would this be in fact because it is such a hard thing to do, or is the speed cubing community so small, and that most people within don't spend excessive amouts of time with it (I'm talking 5-6 hours a day not an hour or 2). Mostly I'm just trying to spark new conversation. That also leads me to another question. Is the rubiks cube getting popular enough again that they are going to hold another tournament after Toranto? Unfortunatly I can't go to Toranto because of money and my ability as of now. I'm assuming that if I stick with it I could be competiton ability in maybe a few months. Is this going to become an anual event? To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ --------------------------------- Do you Yahoo!? Yahoo! Tax Center - File online, calculators, forms, and more [Non-text portions of this message have been removed]
1308. Re:Re: [Speed cubing group] Just a thought
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Apr 2003 05:10:41 GMT

Dang.. 30 seconds in 3 months? Crap man. lol. I need to practice 6 hours a day :) With Fridrich's method... do you have to memorize a lot? That is a lot of work. James Sibley ---------- Ryan Mah <ryguycubist@...> writes: <html><body> <tt> i am close to achieving sub-25 (i'm at 28-30 avg).  i've been cubing since xmas and have been cubing approx. 6 hours a day (hey, im an addict).  I use fridrich's method.ryguy<BR> <BR> nineteen_9 <nineteen_9@...> wrote:Well this has been somewhat bugging me for awhile. It seems like <BR> there arn't that many people who can achive sub-25 or so. Would this <BR> be in fact because it is such a hard thing to do, or is the speed <BR> cubing community so small, and that most people within don't spend <BR> excessive amouts of time with it (I'm talking 5-6 hours a day not an <BR> hour or 2). Mostly I'm just trying to spark new conversation. That <BR> also leads me to another question. Is the rubiks cube getting <BR> popular enough again that they are going to hold another tournament <BR> after Toranto? Unfortunatly I can't go to Toranto because of money <BR> and my ability as of now. I'm assuming that if I stick with it I <BR> could be competiton ability in maybe a few months. Is this going to <BR> become an anual event?<BR> <BR> <BR> <BR> To unsubscribe from this group, send an email to:<BR> speedsolvingrubikscube-unsubscribe@yahoogroups.com<BR> <BR> <BR> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ <BR> <BR> <BR> <BR> <BR> ---------------------------------<BR> Do you Yahoo!?<BR> Yahoo! Tax Center - File online, calculators, forms, and more<BR> <BR> [Non-text portions of this message have been removed]<BR> <BR> </tt>
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1309. Re:Re: [Speed cubing group] Just a thought
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Apr 2003 22:38:11 -0700 (PDT)

Tell me about it. I had to work 6-10 hours a day since the same time around Christmas. I was improving so well i personally received an email from Ron saying how well (and fast) i improved. the real fact is that anyone can DO it, it's just the fact of DOING it. instead of sleep, you work your brain (maybe not for like a genius, but for me it was tuff). im in the same area as Ryan (30 second average), however i haven't had the time to practice lately... Brent James Sibley <rocketkid14@...> wrote:Dang.. 30 seconds in 3 months? Crap man. lol. I need to practice 6 hours a day :) With Fridrich's method... do you have to memorize a lot? That is a lot of work. James Sibley ---------- Ryan Mah <ryguycubist@...> writes: <html><body> <tt> i am close to achieving sub-25 (i'm at 28-30 avg).�� i've been cubing since xmas and have been cubing approx. 6 hours a day (hey, im an addict).�� I use fridrich's method.ryguy<BR> <BR> nineteen_9 <nineteen_9@...> wrote:Well this has been somewhat bugging me for awhile. It seems like <BR> there arn't that many people who can achive sub-25 or so. Would this <BR> be in fact because it is such a hard thing to do, or is the speed <BR> cubing community so small, and that most people within don't spend <BR> excessive amouts of time with it (I'm talking 5-6 hours a day not an <BR> hour or 2). Mostly I'm just trying to spark new conversation. That <BR> also leads me to another question. Is the rubiks cube getting <BR> popular enough again that they are going to hold another tournament <BR> after Toranto? Unfortunatly I can't go to Toranto because of money <BR> and my ability as of now. I'm assuming that if I stick with it I <BR> could be competiton ability in maybe a few months. Is this going to <BR> become an anual event?<BR> <BR> <BR> <BR> To unsubscribe from this group, send an email to:<BR> speedsolvingrubikscube-unsubscribe@yahoogroups.com<BR> <BR> <BR> Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ <BR> <BR> <BR> <BR> <BR> ---------------------------------<BR> Do you Yahoo!?<BR> Yahoo! Tax Center - File online, calculators, forms, and more<BR> <BR> [Non-text portions of this message have been removed]<BR> <BR> </tt>
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<tt>Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.</tt> </br> </body></html> --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright ________________________________________________________________ Sign Up for Juno Platinum Internet Access Today Only $9.95 per month! Visit www.juno.com Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! Tax Center - File online, calculators, forms, and more [Non-text portions of this message have been removed]
1310. A little help with impoving my cube speed.
From: "chucuber" <chucur@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Apr 2003 08:09:58 -0000

I have a rubik's studio cube, and as far as I'm concerned, its really great. I just have a little question. I have a couple faces that move really great, but the other 4 just turn with a little more resistance. I have narrowed the problem down to the center pieces. It seems that the smoother the center pieces turn (when the cube is apart), the smoother that face turns when the whole cube is put back together. Has anyone else observed this? And if so, does anyone have any advice as to how to get the other 4 center pieces to move more smoothly. I can turn the slow center pieces and hear the "creaking" of the spring. I dunno if this has anything to do with it. I'm hesitant to unscrew the center pieces, because the plastic is so soft I fear that from previous times of unscrewing and re-tightening will lead to the stripping of the inside. Thanks for your help in advance! -Chu
1311. Re:Re: [Speed cubing group] Just a thought
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Apr 2003 14:19:38 -0000

It's taken me about 2 1/2 years to get to 30 seconds. But that's because I started out with a baad solution method. And right now I don't have a good cube, so my average is 40-50. :( --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > Dang.. 30 seconds in 3 months? Crap man. lol. I need to practice 6 hours a day :) With Fridrich's method... do you have to memorize a lot? That is a lot of work. > > James Sibley > ---------- Ryan Mah <ryguycubist@y...> writes: > > <html><body> > > > <tt> > i am close to achieving sub-25 (i'm at 28-30 avg).  i've been cubing since xmas and have been cubing approx. 6 hours a day (hey, im an addict).  I use fridrich's method.ryguy<BR> > <BR> > nineteen_9 nineteen_9@y... wrote:Well this has been somewhat bugging me for awhile. It seems like <BR> > there arn't that many people who can achive sub-25 or so. Would this <BR> > be in fact because it is such a hard thing to do, or is the speed <BR> > cubing community so small, and that most people within don't spend <BR> > excessive amouts of time with it (I'm talking 5-6 hours a day not an <BR> > hour or 2). Mostly I'm just trying to spark new conversation. That <BR> > also leads me to another question. Is the rubiks cube getting <BR> > popular enough again that they are going to hold another tournament <BR> > after Toranto? Unfortunatly I can't go to Toranto because of money <BR> > and my ability as of now. I'm assuming that if I stick with it I <BR> > could be competiton ability in maybe a few months. Is this going to <BR> > become an anual event?<BR> > <BR> > <BR> > <BR> > To unsubscribe from this group, send an email to:<BR> > speedsolvingrubikscube-unsubscribe@yahoogroups.com<BR> > <BR> > <BR> > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/te rms/ <BR> > <BR> > <BR> > <BR> > <BR> > ---------------------------------<BR> > Do you Yahoo!?<BR> > Yahoo! Tax Center - File online, calculators, forms, and more<BR> > <BR> > [Non-text portions of this message have been removed]<BR> > <BR> > </tt> > >
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1312. Re: A little help with impoving my cube speed.
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Apr 2003 14:25:22 -0000

You can see a full method of how to make a perfect speedcube on Topn Dennebroek's site. I spelled his name wrong I think. Go to speedcubing.com and click on Ton's Puzzle Building Page, then click on Speedcubing, then click on How to Make a Speedcube. --- In speedsolvingrubikscube@yahoogroups.com, "chucuber" <chucur@w...> wrote: > I have a rubik's studio cube, and as far as I'm concerned, its > really great. I just have a little question. I have a couple faces > that move really great, but the other 4 just turn with a little more > resistance. I have narrowed the problem down to the center pieces. > It seems that the smoother the center pieces turn (when the cube is > apart), the smoother that face turns when the whole cube is put back > together. Has anyone else observed this? And if so, does anyone > have any advice as to how to get the other 4 center pieces to move > more smoothly. I can turn the slow center pieces and hear > the "creaking" of the spring. I dunno if this has anything to do > with it. > > I'm hesitant to unscrew the center pieces, because the plastic is so > soft I fear that from previous times of unscrewing and re- tightening > will lead to the stripping of the inside. > > Thanks for your help in advance! > > -Chu
1313. Re:Re:Re: [Speed cubing group] Just a thought
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Apr 2003 14:33:20 GMT

I am starting to seriously think that the cube I got, being my only one and the first one I even owned, is one of those bad apples you guys get every once in a while :( I played with it for a while, loosened it up (pieces pop out now), and lubed it afterward. I even sanded it some. The center pieces are real loose now... but when I put the whole cube together, it twists with the same resistance it always has :( Any suggestions? My pieces rug against each other with too much resistance. James Sibley ---------- "James Potter" <speed_cuber@...> writes: <html><body> <tt> It's taken me about 2 1/2 years to get to 30 seconds. But that's <BR> because I started out with a baad solution method. And right now I <BR> don't have a good cube, so my average is 40-50. :(<BR> <BR> --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <BR> <rocketkid14@j...> wrote:<BR> > Dang.. 30 seconds in 3 months? Crap man. lol. I need to practice 6 <BR> hours a day :) With Fridrich's method... do you have to memorize a <BR> lot? That is a lot of work.<BR> > <BR> > James Sibley<BR> > ---------- Ryan Mah <ryguycubist@y...> writes:<BR> > <BR> > <html><body><BR> > <BR> > <BR> > <tt><BR> > i am close to achieving sub-25 (i'm at 28-30 avg).&nbsp; i've been <BR> cubing since xmas and have been cubing approx. 6 hours a day (hey, im <BR> an addict).&nbsp; I use fridrich's method.ryguy<BR><BR> > <BR><BR> > nineteen_9 nineteen_9@y... wrote:Well this has been somewhat <BR> bugging me for awhile. It seems like <BR><BR> > there arn't that many people who can achive sub-25 or so. Would <BR> this <BR><BR> > be in fact because it is such a hard thing to do, or is the speed <BR> <BR><BR> > cubing community so small, and that most people within don't spend <BR> <BR><BR> > excessive amouts of time with it (I'm talking 5-6 hours a day not <BR> an <BR><BR> > hour or 2). Mostly I'm just trying to spark new conversation. That <BR> <BR><BR> > also leads me to another question. Is the rubiks cube getting <BR><BR> > popular enough again that they are going to hold another tournament <BR> <BR><BR> > after Toranto? Unfortunatly I can't go to Toranto because of money <BR> <BR><BR> > and my ability as of now. I'm assuming that if I stick with it I <BR> <BR><BR> > could be competiton ability in maybe a few months. Is this going to <BR> <BR><BR> > become an anual event?<BR><BR> > <BR><BR> > <BR><BR> > <BR><BR> > To unsubscribe from this group, send an email to:<BR><BR> > speedsolvingrubikscube-unsubscribe@yahoogroups.com<BR><BR> > <BR><BR> > <BR><BR> > Your use of Yahoo! Groups is subject to href="http://docs.yahoo.com/info/terms/">http://docs.yahoo.com/info/te<BR> rms/ <BR><BR> > <BR><BR> > <BR><BR> > <BR><BR> > <BR><BR> > ---------------------------------<BR><BR> > Do you Yahoo!?<BR><BR> > Yahoo! Tax Center - File online, calculators, forms, and more<BR><BR> > <BR><BR> > [Non-text portions of this message have been removed]<BR><BR> > <BR><BR> > </tt><BR> > <BR> >
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1314. Re:Re:Re: [Speed cubing group] Just a thought
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Apr 2003 16:30:42 -0000

There are some brands of cubes that are just baad. The ones on Rubiks.com are good, and I've heard that Studio Cubes are the best. You can get those at speedcubing.com/ton. --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > I am starting to seriously think that the cube I got, being my only one and the first one I even owned, is one of those bad apples you guys get every once in a while :( I played with it for a while, loosened it up (pieces pop out now), and lubed it afterward. I even sanded it some. The center pieces are real loose now... but when I put the whole cube together, it twists with the same resistance it always has :( Any suggestions? My pieces rug against each other with too much resistance. > > James Sibley > ---------- "James Potter" <speed_cuber@y...> writes: > > <html><body> > > > <tt> > It's taken me about 2 1/2 years to get to 30 seconds. But that's <BR> > because I started out with a baad solution method. And right now I <BR> > don't have a good cube, so my average is 40-50. :(<BR> > <BR> > --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <BR> > rocketkid14@j... wrote:<BR> > > Dang.. 30 seconds in 3 months? Crap man. lol. I need to practice 6 <BR> > hours a day :) With Fridrich's method... do you have to memorize a <BR> > lot? That is a lot of work.<BR> > > <BR> > > James Sibley<BR> > > ---------- Ryan Mah ryguycubist@y... writes:<BR> > > <BR> > > <html><body><BR> > > <BR> > > <BR> > > <tt><BR> > > i am close to achieving sub-25 (i'm at 28-30 avg).&nbsp; i've been <BR> > cubing since xmas and have been cubing approx. 6 hours a day (hey, im <BR> > an addict).&nbsp; I use fridrich's method.ryguy<BR><BR> > > <BR><BR> > > nineteen_9 nineteen_9@y... wrote:Well this has been somewhat <BR> > bugging me for awhile. It seems like <BR><BR> > > there arn't that many people who can achive sub-25 or so. Would <BR> > this <BR><BR> > > be in fact because it is such a hard thing to do, or is the speed <BR> > <BR><BR> > > cubing community so small, and that most people within don't spend <BR> > <BR><BR> > > excessive amouts of time with it (I'm talking 5-6 hours a day not <BR> > an <BR><BR> > > hour or 2). Mostly I'm just trying to spark new conversation. That <BR> > <BR><BR> > > also leads me to another question. Is the rubiks cube getting <BR><BR> > > popular enough again that they are going to hold another tournament <BR> > <BR><BR> > > after Toranto? Unfortunatly I can't go to Toranto because of money <BR> > <BR><BR> > > and my ability as of now. I'm assuming that if I stick with it I <BR> > <BR><BR> > > could be competiton ability in maybe a few months. Is this going to <BR> > <BR><BR> > > become an anual event?<BR><BR> > > <BR><BR> > > <BR><BR> > > <BR><BR> > > To unsubscribe from this group, send an email to:<BR><BR> > > speedsolvingrubikscube- unsubscribe@yahoogroups.com<BR><BR> > > <BR><BR> > > <BR><BR> > > Your use of Yahoo! Groups is subject to > href="http://docs.yahoo.com/info/te rms/">http://docs.yahoo.com/info/te <BR> > rms/ <BR><BR> > > <BR><BR> > > <BR><BR> > > <BR><BR> > > <BR><BR> > > ---------------------------------<BR><BR> > > Do you Yahoo!?<BR><BR> > > Yahoo! Tax Center - File online, calculators, forms, and more<BR><BR> > > <BR><BR> > > [Non-text portions of this message have been removed] <BR><BR> > > <BR><BR> > > </tt><BR> > > <BR> > >
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1315. Re:Re:Re:Re: [Speed cubing group] Just a thought
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Apr 2003 18:22:26 GMT

Mine came from Walmart. I cannot get a bigger picture of what the cube looks like at Rubiks.com, so I am not sure if they are the same. The logo looks the same... but I am not sure. James Sibley ---------- "James Potter" <speed_cuber@...> writes: <html><body> <tt> There are some brands of cubes that are just baad. The ones on <BR> Rubiks.com are good, and I've heard that Studio Cubes are the best. <BR> You can get those at speedcubing.com/ton.<BR> <BR> --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <BR> <rocketkid14@j...> wrote:<BR> > I am starting to seriously think that the cube I got, being my only <BR> one and the first one I even owned, is one of those bad apples you <BR> guys get every once in a while :( I played with it for a while, <BR> loosened it up (pieces pop out now), and lubed it afterward. I even <BR> sanded it some. The center pieces are real loose now... but when I <BR> put the whole cube together, it twists with the same resistance it <BR> always has :( Any suggestions? My pieces rug against each other with <BR> too much resistance.<BR> > <BR> > James Sibley<BR> > ---------- "James Potter" <speed_cuber@y...> writes:<BR> > <BR> > <html><body><BR> > <BR> > <BR> > <tt><BR> > It's taken me about 2 1/2 years to get to 30 seconds. But that's <BR> <BR><BR> > because I started out with a baad solution method. And right now I <BR> <BR><BR> > don't have a good cube, so my average is 40-50. :(<BR><BR> > <BR><BR> > --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <BR><BR> > rocketkid14@j... wrote:<BR><BR> > &gt; Dang.. 30 seconds in 3 months? Crap man. lol. I need to <BR> practice 6 <BR><BR> > hours a day :) With Fridrich's method... do you have to memorize a <BR> <BR><BR> > lot? That is a lot of work.<BR><BR> > &gt; <BR><BR> > &gt; James Sibley<BR><BR> > &gt; ---------- Ryan Mah ryguycubist@y... writes:<BR><BR> > &gt; <BR><BR> > &gt; &lt;html&gt;&lt;body&gt;<BR><BR> > &gt; <BR><BR> > &gt; <BR><BR> > &gt; &lt;tt&gt;<BR><BR> > &gt; i am close to achieving sub-25 (i'm at 28-30 avg).&amp;nbsp; <BR> i've been <BR><BR> > cubing since xmas and have been cubing approx. 6 hours a day (hey, <BR> im <BR><BR> > an addict).&amp;nbsp; I use fridrich's method.ryguy&lt;BR&gt;<BR><BR> > &gt; &lt;BR&gt;<BR><BR> > &gt; nineteen_9 nineteen_9@y... wrote:Well this has been somewhat <BR> <BR><BR> > bugging me for awhile. It seems like &lt;BR&gt;<BR><BR> > &gt; there arn't that many people who can achive sub-25 or so. <BR> Would <BR><BR> > this &lt;BR&gt;<BR><BR> > &gt; be in fact because it is such a hard thing to do, or is the <BR> speed <BR><BR> > &lt;BR&gt;<BR><BR> > &gt; cubing community so small, and that most people within don't <BR> spend <BR><BR> > &lt;BR&gt;<BR><BR> > &gt; excessive amouts of time with it (I'm talking 5-6 hours a day <BR> not <BR><BR> > an &lt;BR&gt;<BR><BR> > &gt; hour or 2). Mostly I'm just trying to spark new conversation. <BR> That <BR><BR> > &lt;BR&gt;<BR><BR> > &gt; also leads me to another question. Is the rubiks cube getting <BR> &lt;BR&gt;<BR><BR> > &gt; popular enough again that they are going to hold another <BR> tournament <BR><BR> > &lt;BR&gt;<BR><BR> > &gt; after Toranto? Unfortunatly I can't go to Toranto because of <BR> money <BR><BR> > &lt;BR&gt;<BR><BR> > &gt; and my ability as of now. I'm assuming that if I stick with it <BR> I <BR><BR> > &lt;BR&gt;<BR><BR> > &gt; could be competiton ability in maybe a few months. Is this <BR> going to <BR><BR> > &lt;BR&gt;<BR><BR> > &gt; become an anual event?&lt;BR&gt;<BR><BR> > &gt; &lt;BR&gt;<BR><BR> > &gt; &lt;BR&gt;<BR><BR> > &gt; &lt;BR&gt;<BR><BR> > &gt; To unsubscribe from this group, send an email to:&lt;BR&gt;<BR><BR> > &gt; speedsolvingrubikscube-<BR> unsubscribe@yahoogroups.com&lt;BR&gt;<BR><BR> > &gt; &lt;BR&gt;<BR><BR> > &gt; &lt;BR&gt;<BR><BR> > &gt; Your use of Yahoo! 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1316. I tried one video.
From: planet_katsu <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Apr 2003 18:23:35 -0000

Hello, Everybody! I finished shooting one video. http://www5.gateway.ne.jp/~katsu-k/a_solved.html For the non frame browser. http://www5.gateway.ne.jp/~katsu-k/solved_real_no_cut.html Please have fun! Katsu PLANET PUZZLE http://www5.gateway.ne.jp/~katsu-k/
1317. Re: A little help with impoving my cube speed.
From: "chucuber" <chucur@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Apr 2003 18:24:07 -0000

I already tried his method, it did speed up my cube to what it is now, but again, I don't want to tweak the screws anymore than I have to right now. And spraying silicone on the pieces has nothing to do with getting the CENTER pieces to twist smoother, it has something to do with the springs inside the centers I think. Thanks though James. -Chu --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > You can see a full method of how to make a perfect speedcube on Topn > Dennebroek's site. I spelled his name wrong I think. Go to > speedcubing.com and click on Ton's Puzzle Building Page, then click > on Speedcubing, then click on How to Make a Speedcube.
1318. Re: Re:Re:[Speed cubing group] One handed
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 12 Apr 2003 13:36:16 -0500

The mirror thing is wicked confusing. Tried this a while back. Also, when we talk about one handed here, are we holding the cube in one hand and not letting it touch anything else? Or are you allowed to use say your lap or a table to push against? The latter is much much more difficult. Daniel ----- Original Message ----- From: James Sibley To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, April 09, 2003 10:16 PM Subject: Re:Re:[Speed cubing group] One handed Cubing one handed would be fun and a nice trick to show your friends. Maybe you can even bet you can solve the Rubik's cube one handed in under a minute (I believe it is possible). The thing I do not get is solving it using your feet. That, in my opinion, is being too obsessed with the cube. Note: anyone that is doing this, by all means do it, I am not going to make fun of you :) I cannot find any videos of people solving the cube blindfolded. I know some can do it in 3 minutes. I would not mind seeing such a video. I have been thinking about trying to solve the cube in a mirror.. but I might hold off on that. I am trying to get fast the normal way and I do not need to go off and confuse myself :) James Sibley ---------- cmhardw <no_reply@yahoogroups.com> writes: <html><body> <tt> I've started practicing one handed pretty seriously lately and the <BR> only secret is to 1) use a good cube and 2) practice a lot.�� That is <BR> if you want to get fast.�� As far as finger tricks your cube has to be <BR> very very very loose.�� They're not really finger tricks (at least <BR> what I do when I "trigger" one handed).�� I can do turns like (U'R) <BR> and (R'D) pretty quickly by doing the first turn with my index finger <BR> and then doing the second turn with my ring finger.�� Seriously though <BR> the only secret is a very loose cube and lots of practice, at least <BR> from what I've noticed.�� So it really is just a case of having too <BR> much time on your hands :)<BR> <BR> Chris<BR> <BR> P.S. for everyone that's asked me about a video of me doing the cube <BR> one handed, I'm working on getting it on the internet, but I do have <BR> a video.�� I might be able to get that up pretty soon, anyway I'll let <BR> everyone know.<BR> <BR> --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <BR> <rocketkid14@j...> wrote:<BR> > I tried it one handed once. I kept dropping the cube. I dropped it <BR> so many times I threw my cube down on the desk in frustration and <BR> then cursed for almost breaking my only cube (I think I have an anger <BR> management problem ;)<BR> > <BR> > James Sibley<BR> > ---------- "nineteen_9" <nineteen_9@y...> writes:<BR> > <BR> > <html><body><BR> > <BR> > <BR> > <tt><BR> > Well hello again. Curiosity has stabed me in the back again and I <BR> was <BR><BR> > curious, how exactly do you get so fast one handed? What kind of <BR> <BR><BR> > finger tricks do you use? If someone has a video of this I would <BR> much <BR><BR> > appricate it. Maybe it's just a severe case of too much free time <BR> <BR><BR> > (pot calling the kettle black). <BR><BR> > <BR><BR> > </tt><BR> > <BR> >
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1319. Re: I tried one video.
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Apr 2003 18:57:25 -0000

Excellent work!!!!... Maybe this is what we should be doing when submitting averages for the record lists...... ps-you in the Japanese Championships in august? DanG --- In speedsolvingrubikscube@yahoogroups.com, planet_katsu <no_reply@y...> wrote: > Hello, Everybody! > > I finished shooting one video. > http://www5.gateway.ne.jp/~katsu-k/a_solved.html > > For the non frame browser. > http://www5.gateway.ne.jp/~katsu-k/solved_real_no_cut.html > > Please have fun! > > Katsu > > PLANET PUZZLE > http://www5.gateway.ne.jp/~katsu-k/
1320. Memorization
From: "nineteen_9" <nineteen_9@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Apr 2003 21:00:33 -0000

Well I don't reamember if any of you reamember my question a few days ago on how to memorize all these sequences, but since Wednesday I've memorized 14 algorythems. This is pretty much just a follow-up thank you to all the people who replied but I was also curious as to if you think this is good. And I don't want "thats pretty good" when it sucks. I just want your honest opinion. Other wise why ask :-)
1321. Re:[Speed cubing group] Memorization
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Apr 2003 21:12:56 GMT

I believe you asked about five days ago or something. That is about 3 per day. That is one more than I what I did.. but I stopped after I learn about 6.. lol. I have been meaning to learn more. But yes, I personally think you are doing very well :) James Sibley ---------- "nineteen_9" <nineteen_9@...> writes: <html><body> <tt> Well I don't reamember if any of you reamember my question a few <BR> days ago on how to memorize all these sequences, but since Wednesday <BR> I've memorized 14 algorythems. This is pretty much just a follow-up <BR> thank you to all the people who replied but I was also curious as to <BR> if you think this is good. And I don't want "thats pretty good" when <BR> it sucks. I just want your honest opinion. Other wise why ask :-)<BR> <BR> </tt>
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1322. RE: [Speed cubing group] Memorization
From: Christopher MoyerGrice <christopher.moyergrice@...>
To: "'speedsolvingrubikscube@yahoogroups.com'" <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 12 Apr 2003 17:15:49 -0400

Sounds great to me- I have only learned one or two since then- I am a college student at the end of a semester after all :) -Chris -----Original Message----- From: nineteen_9 [mailto:nineteen_9@...] Sent: Saturday, April 12, 2003 5:01 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Memorization Well I don't reamember if any of you reamember my question a few days ago on how to memorize all these sequences, but since Wednesday I've memorized 14 algorythems. This is pretty much just a follow-up thank you to all the people who replied but I was also curious as to if you think this is good. And I don't want "thats pretty good" when it sucks. I just want your honest opinion. Other wise why ask :-) Yahoo! Groups Sponsor <http://us.ard.yahoo.com/M=249982.3083889.4452939.1728375/D=egroupweb/S=1705 297356:HM/A=1524963/R=0/*http://hits.411web.com/cgi-bin/autoredir?camp=556&l ineid=3083889&prop=egroupweb&pos=HM> <http://us.adserver.yahoo.com/l?M=249982.3083889.4452939.1728375/D=egroupmai l/S=:HM/A=1524963/rand=607766112> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
1323. Re: Memorization
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 13 Apr 2003 03:05:43 -0000

That is good. Better than I could do, but I have an awwful memory. LOL --- In speedsolvingrubikscube@yahoogroups.com, "nineteen_9" <nineteen_9@y...> wrote: > Well I don't reamember if any of you reamember my question a few > days ago on how to memorize all these sequences, but since Wednesday > I've memorized 14 algorythems. This is pretty much just a follow-up > thank you to all the people who replied but I was also curious as to > if you think this is good. And I don't want "thats pretty good" when > it sucks. I just want your honest opinion. Other wise why ask :-)
1324. Re: Memorization
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 13 Apr 2003 04:17:46 -0000

--- nineteen_9 wrote: > since Wednesday I've memorized 14 algorythems. > ... I was also curious as to if you think this is good. Wow!! That pretty much sums up my opinion :-) I'm lucky if I can memorize more than 3-4 in a week and not get them confused, so I'd say you're doing great. Of course, I don't have hours per day to spend on it, which you may - how much time per day do you spend on cubing?
1325. Re: [Speed cubing group] 1 handed and with feet
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 13 Apr 2003 01:29:51 -0500

I'm not too quick one handed or two footed: Feet : roughly 8 minutes (but I've only done it like twice) 1 hand free handed (not touching anything but the one hand): roughly 2:30 1 hand touching lap/table/chest : roughly 2:00 ----- Original Message ----- From: gosd123 To: speedsolvingrubikscube@yahoogroups.com Sent: Friday, April 11, 2003 6:50 AM Subject: [Speed cubing group] 1 handed and with feet calling all one handed and feet cubists.. please identify yourselfs asap. your presence is requested for our event. Media wants your video footage. contact danG asap thanks Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1326. Re:Re:[Speed cubing group] One handed
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 13 Apr 2003 07:13:27 -0000

I always hold the cube in one hand and don't allow it to touch anything else. I've never tried it where it rests on something, I think I'll give it a shot, see how it goes. Chris --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > The mirror thing is wicked confusing. Tried this a while back. Also, when we talk about one handed here, are we holding the cube in one hand and not letting it touch anything else? Or are you allowed to use say your lap or a table to push against? The latter is much much more difficult. > > Daniel > ----- Original Message ----- > From: James Sibley > To: speedsolvingrubikscube@yahoogroups.com > Sent: Wednesday, April 09, 2003 10:16 PM > Subject: Re:Re:[Speed cubing group] One handed > > > Cubing one handed would be fun and a nice trick to show your friends. Maybe you can even bet you can solve the Rubik's cube one handed in under a minute (I believe it is possible). The thing I do not get is solving it using your feet. That, in my opinion, is being too obsessed with the cube. Note: anyone that is doing this, by all means do it, I am not going to make fun of you :) > > I cannot find any videos of people solving the cube blindfolded. I know some can do it in 3 minutes. I would not mind seeing such a video. > > I have been thinking about trying to solve the cube in a mirror.. but I might hold off on that. I am trying to get fast the normal way and I do not need to go off and confuse myself :) > > James Sibley > ---------- cmhardw <no_reply@yahoogroups.com> writes: > > <html><body> > > > <tt> > I've started practicing one handed pretty seriously lately and the <BR> > only secret is to 1) use a good cube and 2) practice a lot.  That is <BR> > if you want to get fast.  As far as finger tricks your cube has to be <BR> > very very very loose.  They're not really finger tricks (at least <BR> > what I do when I "trigger" one handed).  I can do turns like (U'R) <BR> > and (R'D) pretty quickly by doing the first turn with my index finger <BR> > and then doing the second turn with my ring finger.  Seriously though <BR> > the only secret is a very loose cube and lots of practice, at least <BR> > from what I've noticed.  So it really is just a case of having too <BR> > much time on your hands :)<BR> > <BR> > Chris<BR> > <BR> > P.S. for everyone that's asked me about a video of me doing the cube <BR> > one handed, I'm working on getting it on the internet, but I do have <BR> > a video.  I might be able to get that up pretty soon, anyway I'll let <BR> > everyone know.<BR> > <BR> > --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <BR> > rocketkid14@j... wrote:<BR> > > I tried it one handed once. I kept dropping the cube. I dropped it <BR> > so many times I threw my cube down on the desk in frustration and <BR> > then cursed for almost breaking my only cube (I think I have an anger <BR> > management problem ;)<BR> > > <BR> > > James Sibley<BR> > > ---------- "nineteen_9" nineteen_9@y... writes:<BR> > > <BR> > > <html><body><BR> > > <BR> > > <BR> > > <tt><BR> > > Well hello again. Curiosity has stabed me in the back again and I <BR> > was <BR><BR> > > curious, how exactly do you get so fast one handed? What kind of <BR> > <BR><BR> > > finger tricks do you use? If someone has a video of this I would <BR> > much <BR><BR> > > appricate it. Maybe it's just a severe case of too much free time <BR> > <BR><BR> > > (pot calling the kettle black). <BR><BR> > > <BR><BR> > > </tt><BR> > > <BR> > >
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1327. Re:Re:[Speed cubing group] One handed
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 13 Apr 2003 17:47:54 -0000

P ersonally don't like having the cube touch anyhting else. I find it to be cheating. I mean, if it can touch another table to push one of the sides, can it touch your other hand to push one of the sides? Just my opinion. --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I always hold the cube in one hand and don't allow it to touch > anything else. I've never tried it where it rests on something, I > think I'll give it a shot, see how it goes. > > Chris > > > --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" > <swedishlf@h...> wrote: > > The mirror thing is wicked confusing. Tried this a while back. > Also, when we talk about one handed here, are we holding the cube in > one hand and not letting it touch anything else? Or are you allowed > to use say your lap or a table to push against? The latter is much > much more difficult. > > > > Daniel > > ----- Original Message ----- > > From: James Sibley > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Wednesday, April 09, 2003 10:16 PM > > Subject: Re:Re:[Speed cubing group] One handed > > > > > > Cubing one handed would be fun and a nice trick to show your > friends. Maybe you can even bet you can solve the Rubik's cube one > handed in under a minute (I believe it is possible). The thing I do > not get is solving it using your feet. That, in my opinion, is being > too obsessed with the cube. Note: anyone that is doing this, by all > means do it, I am not going to make fun of you :) > > > > I cannot find any videos of people solving the cube blindfolded. > I know some can do it in 3 minutes. I would not mind seeing such a > video. > > > > I have been thinking about trying to solve the cube in a mirror.. > but I might hold off on that. I am trying to get fast the normal way > and I do not need to go off and confuse myself :) > > > > James Sibley > > ---------- cmhardw <no_reply@yahoogroups.com> writes: > > > > <html><body> > > > > > > <tt> > > I've started practicing one handed pretty seriously lately and > the <BR> > > only secret is to 1) use a good cube and 2) practice a lot.  > That is <BR> > > if you want to get fast.  As far as finger tricks your cube > has to be <BR> > > very very very loose.  They're not really finger tricks (at > least <BR> > > what I do when I "trigger" one handed).  I can do > turns like (U'R) <BR> > > and (R'D) pretty quickly by doing the first turn with my index > finger <BR> > > and then doing the second turn with my ring finger.  > Seriously though <BR> > > the only secret is a very loose cube and lots of practice, at > least <BR> > > from what I've noticed.  So it really is just a case of > having too <BR> > > much time on your hands :)<BR> > > <BR> > > Chris<BR> > > <BR> > > P.S. for everyone that's asked me about a video of me doing the > cube <BR> > > one handed, I'm working on getting it on the internet, but I do > have <BR> > > a video.  I might be able to get that up pretty soon, anyway > I'll let <BR> > > everyone know.<BR> > > <BR> > > --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <BR> > > rocketkid14@j... wrote:<BR> > > > I tried it one handed once. I kept dropping the cube. I > dropped it <BR> > > so many times I threw my cube down on the desk in frustration and > <BR> > > then cursed for almost breaking my only cube (I think I have an > anger <BR> > > management problem ;)<BR> > > > <BR> > > > James Sibley<BR> > > > ---------- "nineteen_9" nineteen_9@y... writes:<BR> > > > <BR> > > > <html><body><BR> > > > <BR> > > > <BR> > > > <tt><BR> > > > Well hello again. Curiosity has stabed me in the back again > and I <BR> > > was <BR><BR> > > > curious, how exactly do you get so fast one handed? What > kind of <BR> > > <BR><BR> > > > finger tricks do you use? If someone has a video of this I > would <BR> > > much <BR><BR> > > > appricate it. Maybe it's just a severe case of too much free > time <BR> > > <BR><BR> > > > (pot calling the kettle black). <BR><BR> > > > <BR><BR> > > > </tt><BR> > > > <BR> > > >
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> > <tt>Your use of Yahoo! Groups is subject to the href="http://docs.yahoo.com/info/terms/">Yahoo! Terms of > Service.</tt> > > </br> > > > > </body></html> > > > > > > > > > > "Capital punishment turns the state into a murderer. But > imprisonment turns the state into a gay dungeon-master." - Emo Philips > > > > > > ________________________________________________________________ > > Sign Up for Juno Platinum Internet Access Today > > Only $9.95 per month! > > Visit www.juno.com > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > [Non-text portions of this message have been removed]
1328. Re: [Speed cubing group] 1 handed and with feet
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 13 Apr 2003 17:51:08 -0000

Those times aren't bad. My average for feet would be about 7-8 minutes I think. With one hand, my average is 1 minute 30 seconds. What's your time with two hands? --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > I'm not too quick one handed or two footed: > Feet : roughly 8 minutes (but I've only done it like twice) > 1 hand free handed (not touching anything but the one hand): roughly 2:30 > 1 hand touching lap/table/chest : roughly 2:00 > ----- Original Message ----- > From: gosd123 > To: speedsolvingrubikscube@yahoogroups.com > Sent: Friday, April 11, 2003 6:50 AM > Subject: [Speed cubing group] 1 handed and with feet > > > calling all one handed and feet cubists.. > > please identify yourselfs asap. > > your presence is requested for our event. Media wants your video > footage. > > contact danG > > asap > > thanks > > > Yahoo! Groups Sponsor > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed]
1329. Re: Memorization Methods
From: "david_cubemaster" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 13 Apr 2003 20:26:42 -0000

I think it is a good idea to try different algs for the same situation and then pick the one you like the best. Don't just take the ones from Jessicas page, also check out other algs on other pages... an excellent one is "http://home01.wxs.nl/~janse625/PetersCubePage.html" > Ok I know all of you sub-25 cubists out there didn't just learn all > 50 some odd total algorythems over night. I finally got out a pen > last night and copied the orientations and premutations from > Jessica's site. As all you you know it's a brain full. I was > wondering if anyone had a sufficent method for memorizing these. I > know everyone is going to say hard work bla bla bla, and I know it > won't come to me overnight but I was wondering if you had ideas on > how you memorized it. Thanks.
1330. Re: I tried one video.
From: planet_katsu <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 13 Apr 2003 20:56:48 -0000

Thank you DanG, This video is the one that thought that I want to shoot from the first. However, it is the sample of in the meantime because it might not be an official measuring method. Needless to say, I am enjoying the Speed Cubing. And, I think that should there are many persons who are able to shoot the one that is excellent even from my video. I want to see those videos really. And I want to learn many case. > ps-you in the Japanese Championships in august? There is not the feeling that I have august. Even in the Championships of Japan, I am enjoying the Speed Cubing. Speed Cubists are increasing little by little, even in Japan. This is a very desirable case, needless to say even I am the one. I am starting the LBL method from about May, 2001. The speed cube is really interesting. Katsu PLANET PUZZLE http://www5.gateway.ne.jp/~katsu-k/ --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > Excellent work!!!!... > > Maybe this is what we should be doing when submitting averages for > the record lists...... > > ps-you in the Japanese Championships in august? > > DanG > > > > --- In speedsolvingrubikscube@yahoogroups.com, planet_katsu > <no_reply@y...> wrote: > > Hello, Everybody! > > > > I finished shooting one video. > > http://www5.gateway.ne.jp/~katsu-k/a_solved.html > > > > For the non frame browser. > > http://www5.gateway.ne.jp/~katsu-k/solved_real_no_cut.html > > > > Please have fun! > > > > Katsu > > > > PLANET PUZZLE > > http://www5.gateway.ne.jp/~katsu-k/
1331. Re: [Speed cubing group] I tried one video.
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 13 Apr 2003 17:43:39 -0500

Well done, and an impressive time as well. Just curious if there is a reason why you always solve your blue side first and your white side last though? Congrats, an admirable performance! ----- Original Message ----- From: planet_katsu To: speedsolvingrubikscube@yahoogroups.com Sent: Saturday, April 12, 2003 1:23 PM Subject: [Speed cubing group] I tried one video. Hello, Everybody! I finished shooting one video. http://www5.gateway.ne.jp/~katsu-k/a_solved.html For the non frame browser. http://www5.gateway.ne.jp/~katsu-k/solved_real_no_cut.html Please have fun! Katsu PLANET PUZZLE http://www5.gateway.ne.jp/~katsu-k/ Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1332. 142 skewbs
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 14 Apr 2003 01:59:04 -0000

Hey all. Me and my cube club started to do hour solves, or seeing how many times we can solve the cube in an hour. So far weve been sticking with just 3x3s but last night i decided to try skewbs. That was a blast! My current best with 3x3s is 93 cubes, and with skewbs 142 is my best. The skewb av. including pops, inbetween time, and jams, is right around 25 sec! Not bad, i am happy. I was wondering if there is anybody else out there that skewbs often and what times are you getting? thanks much, jake
1333. Re: [Speed cubing group] 142 skewbs
From: steven forrest <legaltech@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 13 Apr 2003 19:52:18 -0700 (PDT)

Hello, Jake. I'm Steve and I am new to the group. Do you have a pattern on doing the cube? I had one about 20 years ago, but can't remember and can't find anywhere. I used to be able to do the 3x3 in about 20 seconds, but now I am hopelessly frustrated. Can you assist> Steve Forrest j_rueth <no_reply@yahoogroups.com> wrote:Hey all. Me and my cube club started to do hour solves, or seeing how many times we can solve the cube in an hour. So far weve been sticking with just 3x3s but last night i decided to try skewbs. That was a blast! My current best with 3x3s is 93 cubes, and with skewbs 142 is my best. The skewb av. including pops, inbetween time, and jams, is right around 25 sec! Not bad, i am happy. I was wondering if there is anybody else out there that skewbs often and what times are you getting? thanks much, jake Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! Tax Center - File online, calculators, forms, and more [Non-text portions of this message have been removed]
1334. Re: 142 skewbs
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 14 Apr 2003 03:28:19 -0000

--- In speedsolvingrubikscube@yahoogroups.com, steven forrest <legaltech@y...> wrote: > Hello, Jake. I'm Steve and I am new to the group. Do you have a pattern on doing the cube? I had one about 20 years ago, but can't remember and can't find anywhere. I used to be able to do the 3x3 in about 20 seconds, but now I am hopelessly frustrated. Can you assist> Steve Forrest > Welcome to the group Steve! wow, you used to do the cube in 20 seconds but now you cant remember anything?? jeez, i guess 20 years is a long time. Check out the links section of this group. There you will find many sites with information.
1335. Re: 142 skewbs
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 14 Apr 2003 04:37:42 -0000

Do you remember exactly what method you used? Probably either a corners first or one similar to Jessica Fridrich's. I would also suggest trying the links section. --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, steven forrest > <legaltech@y...> wrote: > > Hello, Jake. I'm Steve and I am new to the group. Do you have a > pattern on doing the cube? I had one about 20 years ago, but can't > remember and can't find anywhere. I used to be able to do the 3x3 > in about 20 seconds, but now I am hopelessly frustrated. Can you > assist> Steve Forrest > > > > Welcome to the group Steve! wow, you used to do the cube in 20 > seconds but now you cant remember anything?? jeez, i guess 20 years > is a long time. Check out the links section of this group. There > you will find many sites with information.
1336. Cubist genders
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 14 Apr 2003 04:47:43 -0500

Just out of curiosity, why aren't there more female cubists? There's not a single video on www.rubiks.dk of a woman solving the cube, and now that I think about it, Jessica is the only female cubist I've ever really heard of. Any ideas? [Non-text portions of this message have been removed]
1337. Re: Cubist genders
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 14 Apr 2003 13:14:42 -0000

Well, Dan, I am a female cubist. I even plan to go to Toronto, although I will not compete. I will exhibit 3-dimensional, sculpture- like cube art.You cinstruct your sculpture and create a pattern that has to be symmetric on all the design's faces. To see those designs, visit http://cube.misto.cz and look around. Can you guys lay aside your cubes for a few minutes and find for mwe other designers who can do this? I am unable to fiund anyone and I have been looking for 5-6 years. A name and contact information will be appreciated. Thanks. Well, that's woman's work...it never gets done. :-) Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > Just out of curiosity, why aren't there more female cubists? There's not a single video on www.rubiks.dk of a woman solving the cube, and now that I think about it, Jessica is the only female cubist I've ever really heard of. Any ideas? > > [Non-text portions of this message have been removed]
1338. Re: Cubist genders
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 14 Apr 2003 13:37:36 -0000

I'm still here. I haven't posted for a while, but I'm definitely still here and still reading all the messages! :) I remember a conversation thread a while ago pointing out that there were very few female speedcubers. I don't know why this is so. I love the cube, and the Revenge and the Professor cube. It's obviously something that attracts guys more often than girls. But, to reiterate your question, WHY? I'm sure that there are just as many girls who have the ability/intelligence to solve a cube, but if this group is anything to go by, the girls just don't seem to be interested! What do others (particularly other female cubers) think? Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > Just out of curiosity, why aren't there more female cubists? There's not a single video on www.rubiks.dk of a woman solving the cube, and now that I think about it, Jessica is the only female cubist I've ever really heard of. Any ideas? > > [Non-text portions of this message have been removed]
1339. Re: [Speed cubing group] Re: 142 skewbs
From: steven forrest <legaltech@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 14 Apr 2003 07:05:22 -0700 (PDT)

Thanks. Yes, many years ago when I was at UCLA, I was in a group. There was a pattern where you would locate only two squares on the cube and from there it was a matter of a definite pattern. I could hold the cube behind my back and complete the pattern - amazed everyone. I just rediscovered the cube and have been playing with it for a week or so. I can solve it in about 5-10 minutes, but it is very frustrating not to do as well as I did years ago. I'll check out the links section. Thanks again. Steve James Potter <speed_cuber@...> wrote:Do you remember exactly what method you used? Probably either a corners first or one similar to Jessica Fridrich's. I would also suggest trying the links section. --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, steven forrest > <legaltech@y...> wrote: > > Hello, Jake. I'm Steve and I am new to the group. Do you have a > pattern on doing the cube? I had one about 20 years ago, but can't > remember and can't find anywhere. I used to be able to do the 3x3 > in about 20 seconds, but now I am hopelessly frustrated. Can you > assist> Steve Forrest > > > > Welcome to the group Steve! wow, you used to do the cube in 20 > seconds but now you cant remember anything?? jeez, i guess 20 years > is a long time. Check out the links section of this group. There > you will find many sites with information. Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! Tax Center - File online, calculators, forms, and more [Non-text portions of this message have been removed]
1340. Re: [Speed cubing group] I tried one video.
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 14 Apr 2003 16:42:36 +0100

> >I finished shooting one video. >http://www5.gateway.ne.jp/~katsu-k/a_solved.html WOW!!!! I mean ... WOOOOOOOOW!!!!!!! That is amazing! I have never seen a video of a best of 10 before. I really enjoyed seeing it. Thank's Katsu, for posting such a big file. wow S. _________________________________________________________________ Express yourself with cool emoticons http://www.msn.co.uk/messenger
1341. Re: Cubist genders
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 14 Apr 2003 17:48:54 -0000

You are female cubist, I am a femle cubist, and Jessica Fridrich is a female cubist. Of the three of us, Jessica is probably the best known, particularly in speed cubing, where she is the author of one of the speed cubing methods. I am not a speed cubist at all, just a cube artist. :-) Why so few femles? Beats me. Probably for the same reason there are few female mathematicians, physicists and engineers. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I'm still here. I haven't posted for a while, but I'm definitely > still here and still reading all the messages! :) > > I remember a conversation thread a while ago pointing out that there > were very few female speedcubers. I don't know why this is so. I love > the cube, and the Revenge and the Professor cube. It's obviously > something that attracts guys more often than girls. But, to reiterate > your question, WHY? I'm sure that there are just as many girls who > have the ability/intelligence to solve a cube, but if this group is > anything to go by, the girls just don't seem to be interested! > > What do others (particularly other female cubers) think? > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" > <swedishlf@h...> wrote: > > Just out of curiosity, why aren't there more female cubists? > There's not a single video on www.rubiks.dk of a woman solving the > cube, and now that I think about it, Jessica is the only female > cubist I've ever really heard of. Any ideas? > > > > [Non-text portions of this message have been removed]
1342. Re: [Speed cubing group] 1 handed and with feet
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 14 Apr 2003 14:35:42 -0500

Best two handed time is around 23 seconds, best average would be about 33, average average, closer to 35 :) I switched to my smoother cube for 1 handed and my times have become much better, closer to the 1.5-2 minute range. I've finally bit down and started to memorize a 2 look LL algorithm set though, so hopefully I will soon be at competative times! (or at least 25 second area). -Daniel ----- Original Message ----- From: James Potter To: speedsolvingrubikscube@yahoogroups.com Sent: Sunday, April 13, 2003 12:51 PM Subject: Re: [Speed cubing group] 1 handed and with feet Those times aren't bad. My average for feet would be about 7-8 minutes I think. With one hand, my average is 1 minute 30 seconds. What's your time with two hands? --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > I'm not too quick one handed or two footed: > Feet : roughly 8 minutes (but I've only done it like twice) > 1 hand free handed (not touching anything but the one hand): roughly 2:30 > 1 hand touching lap/table/chest : roughly 2:00 > ----- Original Message ----- > From: gosd123 > To: speedsolvingrubikscube@yahoogroups.com > Sent: Friday, April 11, 2003 6:50 AM > Subject: [Speed cubing group] 1 handed and with feet > > > calling all one handed and feet cubists.. > > please identify yourselfs asap. > > your presence is requested for our event. Media wants your video > footage. > > contact danG > > asap > > thanks > > > Yahoo! Groups Sponsor > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1343. Re: Cubist genders
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 14 Apr 2003 20:09:10 -0000

One would think that females would be better speedcubers then males because of their stronger sense of intuition. I dunno its kinda weird, maybe more females will pick up the sport along the way, kinda like the whole video game craze. The genders have fairly balanced out in that area, maybe it will with the cube too some day. Jake --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > You are female cubist, I am a femle cubist, and Jessica Fridrich is > a female cubist. Of the three of us, Jessica is probably the best > known, particularly in speed cubing, where she is the author of one > of the speed cubing methods. I am not a speed cubist at all, just a > cube artist. :-) > > Why so few femles? Beats me. Probably for the same reason there are > few female mathematicians, physicists and engineers. > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > I'm still here. I haven't posted for a while, but I'm definitely > > still here and still reading all the messages! :) > > > > I remember a conversation thread a while ago pointing out that > there > > were very few female speedcubers. I don't know why this is so. I > love > > the cube, and the Revenge and the Professor cube. It's obviously > > something that attracts guys more often than girls. But, to > reiterate > > your question, WHY? I'm sure that there are just as many girls who > > have the ability/intelligence to solve a cube, but if this group is > > anything to go by, the girls just don't seem to be interested! > > > > What do others (particularly other female cubers) think? > > > > Jasmine. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" > > <swedishlf@h...> wrote: > > > Just out of curiosity, why aren't there more female cubists? > > There's not a single video on www.rubiks.dk of a woman solving the > > cube, and now that I think about it, Jessica is the only female > > cubist I've ever really heard of. Any ideas? > > > > > > [Non-text portions of this message have been removed]
1344. Re:[Speed cubing group] Re: Cubist genders
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 14 Apr 2003 20:44:33 GMT

Males, in general, are better at spatial activities, hence the Rubik's cube. Males are also better with logic. Both skills are required to solve the cube unless the intuition abilities are way more advanced than a normal human being. Me, for example, I solve puzzles mainly on intuition. I am fairly good at it. I am working my way to solve Square-1. Last night I fooled around with it and it took me about 5 minutes to get it into a square shape. Today I figure out how to get the top corners in and a few edges. I did not use much logic. The logic I use is to either confirm what my intution says or to solve it because my intuition is not much help. However, girls may not find puzzles as interesting mainly because a majority is more interested in looks, socializing, and boys. I do not know many girls that like math (one to be exact). James Sibley ---------- j_rueth <no_reply@yahoogroups.com> writes: <html><body> <tt> One would think that females would be better speedcubers then males <BR> because of their stronger sense of intuition.  I dunno its kinda <BR> weird, maybe more females will pick up the sport along the way, kinda <BR> like the whole video game craze.  The genders have fairly balanced <BR> out in that area, maybe it will with the cube too some day.<BR> Jake<BR> --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <BR> <hanabizek@e...> wrote:<BR> > You are  female cubist, I am a femle cubist, and Jessica Fridrich <BR> is <BR> > a female cubist. Of the three of us, Jessica is probably the best <BR> > known, particularly in speed cubing, where she is the author of one <BR> > of the speed cubing methods. I am not a speed cubist at all, just a <BR> > cube artist. :-)<BR> > <BR> > Why so few femles? Beats me. Probably for the same reason there are <BR> > few female mathematicians, physicists and engineers.<BR> > Hana a kostky<BR> > <BR> > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <BR> > <no_reply@y...> wrote:<BR> > > I'm still here. I haven't posted for a while, but I'm definitely <BR> > > still here and still reading all the messages!  :)<BR> > > <BR> > > I remember a conversation thread a while ago pointing out that <BR> > there <BR> > > were very few female speedcubers. I don't know why this is so. I <BR> > love <BR> > > the cube, and the Revenge and the Professor cube. It's obviously <BR> > > something that attracts guys more often than girls. But, to <BR> > reiterate <BR> > > your question, WHY? I'm sure that there are just as many girls <BR> who <BR> > > have the ability/intelligence to solve a cube, but if this group <BR> is <BR> > > anything to go by, the girls just don't seem to be interested!<BR> > > <BR> > > What do others (particularly other female cubers) think?<BR> > > <BR> > > Jasmine.<BR> > > <BR> > > --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <BR> > > <swedishlf@h...> wrote:<BR> > > > Just out of curiosity, why aren't there more female cubists?  <BR> > > There's not a single video on www.rubiks.dk of a woman solving <BR> the <BR> > > cube, and now that I think about it, Jessica is the only female <BR> > > cubist I've ever really heard of.  Any ideas?<BR> > > > <BR> > > > [Non-text portions of this message have been removed]<BR> <BR> </tt>
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1345. Re:[Speed cubing group] Re: Cubist genders
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 14 Apr 2003 21:55:38 -0000

--- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > Males, in general, are better at spatial activities, hence the Rubik's cube. Males are also better with logic. Both skills are required to solve the cube unless the intuition abilities are way more advanced than a normal human being. Me, for example, I solve puzzles mainly on intuition. I am fairly good at it. I am working my way to solve Square-1. Last night I fooled around with it and it took me about 5 minutes to get it into a square shape. Today I figure out how to get the top corners in and a few edges. I did not use much logic. The logic I use is to either confirm what my intution says or to solve it because my intuition is not much help. > > However, girls may not find puzzles as interesting mainly because a majority is more interested in looks, socializing, and boys. I do not know many girls that like math (one to be exact). Make it two girls. I like math very much, in spite of the fact that I am a physicist (and a cube rtist). you have to be able to formulate math principles, if you want to go 3-dimensional. Hana a kostky > > James Sibley > ---------- j_rueth <no_reply@yahoogroups.com> writes: > > <html><body> > > > <tt> > One would think that females would be better speedcubers then males <BR> > because of their stronger sense of intuition.  I dunno its kinda <BR> > weird, maybe more females will pick up the sport along the way, kinda <BR> > like the whole video game craze.  The genders have fairly balanced <BR> > out in that area, maybe it will with the cube too some day.<BR> > Jake<BR> > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <BR> > hanabizek@e... wrote:<BR> > > You are  female cubist, I am a femle cubist, and Jessica Fridrich <BR> > is <BR> > > a female cubist. Of the three of us, Jessica is probably the best <BR> > > known, particularly in speed cubing, where she is the author of one <BR> > > of the speed cubing methods. I am not a speed cubist at all, just a <BR> > > cube artist. :-)<BR> > > <BR> > > Why so few femles? Beats me. Probably for the same reason there are <BR> > > few female mathematicians, physicists and engineers.<BR> > > Hana a kostky<BR> > > <BR> > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <BR> > > no_reply@y... wrote:<BR> > > > I'm still here. I haven't posted for a while, but I'm definitely <BR> > > > still here and still reading all the messages!  :) <BR> > > > <BR> > > > I remember a conversation thread a while ago pointing out that <BR> > > there <BR> > > > were very few female speedcubers. I don't know why this is so. I <BR> > > love <BR> > > > the cube, and the Revenge and the Professor cube. It's obviously <BR> > > > something that attracts guys more often than girls. But, to <BR> > > reiterate <BR> > > > your question, WHY? I'm sure that there are just as many girls <BR> > who <BR> > > > have the ability/intelligence to solve a cube, but if this group <BR> > is <BR> > > > anything to go by, the girls just don't seem to be interested!<BR> > > > <BR> > > > What do others (particularly other female cubers) think? <BR> > > > <BR> > > > Jasmine.<BR> > > > <BR> > > > --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <BR> > > > swedishlf@h... wrote:<BR> > > > > Just out of curiosity, why aren't there more female cubists?  <BR> > > > There's not a single video on www.rubiks.dk of a woman solving <BR> > the <BR> > > > cube, and now that I think about it, Jessica is the only female <BR> > > > cubist I've ever really heard of.  Any ideas?<BR> > > > > <BR> > > > > [Non-text portions of this message have been removed] <BR> > <BR> > </tt> > >
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1346. 1 handed
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 14 Apr 2003 23:32:45 -0000

I just solved the cube one handed for the first time. It took just under 4 minutes. It was interesting. DJ --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > Best two handed time is around 23 seconds, best average would be about 33, average average, closer to 35 :) > > I switched to my smoother cube for 1 handed and my times have become much better, closer to the 1.5-2 minute range. > > I've finally bit down and started to memorize a 2 look LL algorithm set though, so hopefully I will soon be at competative times! (or at least 25 second area). > > -Daniel > ----- Original Message ----- > From: James Potter > To: speedsolvingrubikscube@yahoogroups.com > Sent: Sunday, April 13, 2003 12:51 PM > Subject: Re: [Speed cubing group] 1 handed and with feet > > > Those times aren't bad. My average for feet would be about 7-8 > minutes I think. With one hand, my average is 1 minute 30 seconds. > What's your time with two hands? > --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" > <swedishlf@h...> wrote: > > I'm not too quick one handed or two footed: > > Feet : roughly 8 minutes (but I've only done it like twice) > > 1 hand free handed (not touching anything but the one hand): > roughly 2:30 > > 1 hand touching lap/table/chest : roughly 2:00 > > ----- Original Message ----- > > From: gosd123 > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Friday, April 11, 2003 6:50 AM > > Subject: [Speed cubing group] 1 handed and with feet > > > > > > calling all one handed and feet cubists.. > > > > please identify yourselfs asap. > > > > your presence is requested for our event. Media wants your video > > footage. > > > > contact danG > > > > asap > > > > thanks > > > > > > Yahoo! Groups Sponsor > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > [Non-text portions of this message have been removed] > > > Yahoo! Groups Sponsor > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed]
1347. cubing in public
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Apr 2003 02:25:32 -0000

I've always thought its cool to cube in public so people who dont know you can solve the cube can see. This weekend about 30 or maybe 40 new people saw me cube. hehe... People seem to be impressed when your doing the PLL and are turned around talkin to someone behind you, and finish the cube and keep talkin w/o looking at the cube. lol, ahh that was fun. :) There is no real point to this post, im just sorta bored and wanted to post something just so everyone doesnt' forget about me. lol Oh and its getting easier and easier to cube infront of new people. I used to get nervous when i cubed infront of new people. This weekend was totally different. I think a few more times doing this and i'll be ready for the WC :D viva la cube -Heath
1348. Re: 1 handed
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Apr 2003 05:36:18 -0000

It's always very interesting doing the cube a new way. when I first did the cube with my feet, I did it while watching a two hour movie. I finished just before the movie ended. Now, I can do it in eight minutes. --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > I just solved the cube one handed for the first time. It took just > under 4 minutes. It was interesting. > > DJ >
1349. Re: cubing in public
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Apr 2003 05:41:02 -0000

It is sometimes hard to do it in public, but it's very fun. When you look away during the LL, people are always like, "YOU'RE NOT EVEN LOOKING!!!" LOL --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > I've always thought its cool to cube in public so people who dont > know you can solve the cube can see. This weekend about 30 or maybe > 40 new people saw me cube. hehe... People seem to be impressed when > your doing the PLL and are turned around talkin to someone behind > you, and finish the cube and keep talkin w/o looking at the cube. > lol, ahh that was fun. :) > > There is no real point to this post, im just sorta bored and wanted > to post something just so everyone doesnt' forget about me. lol > > Oh and its getting easier and easier to cube infront of new people. > I used to get nervous when i cubed infront of new people. This > weekend was totally different. I think a few more times doing this > and i'll be ready for the WC :D > > viva la cube > -Heath
1350. [Speed cubing group] Re: cubing in public
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 14 Apr 2003 23:14:40 -0700

At 5:41 AM +0000 4/15/03, James Potter wrote: >It is sometimes hard to do it in public, but it's very fun. When you >look away during the LL, people are always like, "YOU'RE NOT EVEN >LOOKING!!!" LOL They tend to say that even when you're mixing it... Most people are (by our standards) very easy to impress by cubing. -- "If you think education is expensive, try ignorance" --- Derek Bok Lars Petrus, San Francisco - lars@... http://lar5.com
1351. Re: [Speed cubing group] Re: cubing in public
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Apr 2003 09:34:58 -0700 (PDT)

Cubing in public is a lot of fun and good practice...You have to keep something in mind tho, we don't want to convince everyone who sees us with the cube, that its near impossible to solve. That will only scare people away, and we want our speedsolving group to grow. Kinda on a side note tho, i encourage anyone who has "stagefright" with the cube should cube in public A LOT b4 the championships (if you're going) My first solves in public were brutal. My hands shook and it was really hard to concentrate. After a while you can just get used to it and now i'm fine. It seems like its easier to do in front of strangers tho. I've never been arrogant enough to look away at people during the solve but i'm sure thats fun too. I'll be impressed when someone solves the WHOLE cube while giving me a stare, not just the PLL. --- James Potter <speed_cuber@...> wrote: > It is sometimes hard to do it in public, but it's > very fun. When you > look away during the LL, people are always like, > "YOU'RE NOT EVEN > LOOKING!!!" LOL > > --- In speedsolvingrubikscube@yahoogroups.com, > "Heath" > <funny_guy32@h...> wrote: > > I've always thought its cool to cube in public so > people who dont > > know you can solve the cube can see. This weekend > about 30 or > maybe > > 40 new people saw me cube. hehe... People seem to > be impressed > when > > your doing the PLL and are turned around talkin to > someone behind > > you, and finish the cube and keep talkin w/o > looking at the cube. > > lol, ahh that was fun. :) > > > > There is no real point to this post, im just sorta > bored and wanted > > to post something just so everyone doesnt' forget > about me. lol > > > > Oh and its getting easier and easier to cube > infront of new > people. > > I used to get nervous when i cubed infront of new > people. This > > weekend was totally different. I think a few more > times doing this > > and i'll be ready for the WC :D > > > > viva la cube > > -Heath > > __________________________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo http://search.yahoo.com
1352. Re: [Speed cubing group] Re: cubing in public
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Apr 2003 10:03:22 -0700

At 9:34 AM -0700 4/15/03, Richard Patterson wrote: >I've never been arrogant enough to look away at >people during the solve but i'm sure thats fun too. I do that all the time. Also, talking while solving impresses many. Be sure to act cool, relaxed and casual. Don't *ever* say "see, I don't even have to look". Just casually look at the person you're talking to. You want to give the impression that if you *really* tried you could do this twice as fast. Yes, I aim to be shameless... A real cheesy trick is to not show the cube when it's done, but throw it, spinning fast, to a spectator. They just see a blur while the cube is solved, an even blurrier blur while it's in the air, and then it materializes solved in their hands. You have to be sure the person has enough skill and monkey reflexes to catch it. -- I want to die peacefully in my sleep like my grandfather... not screaming in terror like his passengers. Lars Petrus, San Francisco - lars@... http://lar5.com
1353. Re: [Speed cubing group] Re: cubing in public
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Apr 2003 10:12:02 -0700 (PDT)

--- Lars Petrus <lars@...> wrote: > At 9:34 AM -0700 4/15/03, Richard Patterson wrote: > >I've never been arrogant enough to look away at > >people during the solve but i'm sure thats fun too. > > I do that all the time. Also, talking while solving > impresses many. -Really? I guess cubing is all about impressing people. I was just saying it may scare people off, but if I wanted to do that, I'd show them your method. > Be sure to act cool, relaxed and casual. Don't > *ever* say "see, I > don't even have to look". Just casually look at the > person you're > talking to. You want to give the impression that if > you *really* > tried you could do this twice as fast. -Ahhh deception. > > Yes, I aim to be shameless... -I know > > A real cheesy (-You're cheesy) trick is to not show the cube when > it's done, but throw > it, spinning fast, to a spectator. They just see a > blur while the > cube is solved, an even blurrier blur while it's in > the air, and then > it materializes (-thats what they think?) solved in their hands. You have to > be sure the person > has enough skill and monkey reflexes to catch it. -One of these days someone WILL drop your cube, and you will cry. > > -- > I want to die peacefully in my sleep like my > grandfather... > not screaming in terror like his passengers. > > Lars Petrus, San Francisco - lars@... > http://lar5.com > __________________________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo http://search.yahoo.com
1354. Re:[Speed cubing group] Re: Cubist genders
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Apr 2003 10:15:44 -0700

At 8:44 PM +0000 4/14/03, James Sibley wrote: > >However, girls may not find puzzles as interesting mainly because a >majority is more interested in looks, socializing, and boys. I do >not know many girls that like math (one to be exact). To be fair, a majority of boys are interested in video games, girls and fart jokes. The math nerds are a small minority there as well. Some say that maniacal single minded obsessiveness is far more common among boys/men. And that that's the trait that gave us both Einstein and Hitler... -- "The power of accurate observation is commonly called cynicism by those who have not got it." -- George Bernard Shaw Lars Petrus, San Francisco - lars@... http://lar5.com
1355. Re: cubing in public
From: "david_cubemaster" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Apr 2003 20:46:48 -0000

"Where" do you cube in front of people you don't know? On the bus? Or do you just walk towards them on the street and asks: May I solve a cube when you're looking? hehe --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > I've always thought its cool to cube in public so people who dont > know you can solve the cube can see. This weekend about 30 or maybe > 40 new people saw me cube. hehe... People seem to be impressed when > your doing the PLL and are turned around talkin to someone behind > you, and finish the cube and keep talkin w/o looking at the cube. > lol, ahh that was fun. :) > > There is no real point to this post, im just sorta bored and wanted > to post something just so everyone doesnt' forget about me. lol > > Oh and its getting easier and easier to cube infront of new people. > I used to get nervous when i cubed infront of new people. This > weekend was totally different. I think a few more times doing this > and i'll be ready for the WC :D > > viva la cube > -Heath
1356. Re:Re:[Speed cubing group] Re: Cubist genders
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Apr 2003 21:14:31 GMT

>Some say that maniacal single minded obsessiveness is far more common >among boys/men. And that that's the trait that gave us both Einstein >and Hitler... Hehe. This reminds me about an online temperament test I took about two weeks ago. It told me I was an INTJ. I researched that type over the Internet and found out I am the same type that Hitler was. I am represent a small minority; 1% of the population. SCARY. But I am always obsessed about something. For two years it was rocketry. For another few years, computers. Now it is math, but this has lasted longer than any other. Rubik's cube is it for now. I hope to stay with this for many years :) James Sibley --- Lars Petrus <lars@...> wrote: <html><body> <tt> At 8:44 PM +0000 4/14/03, James Sibley wrote:<BR> ><BR> >However, girls may not find puzzles as interesting mainly because a <BR> >majority is more interested in looks, socializing, and boys. I do <BR> >not know many girls that like math (one to be exact).<BR> <BR> To be fair, a majority of boys are interested in video games, girls <BR> and fart jokes. The math nerds are a small minority there as well.<BR> <BR> Some say that maniacal single minded obsessiveness is far more common <BR> among boys/men. And that that's the trait that gave us both Einstein <BR> and Hitler...<BR> <BR> -- <BR> "The power of accurate observation is commonly called cynicism<BR>   by those who have not got it."     -- George Bernard Shaw<BR> <BR> Lars Petrus, San Francisco - lars@... http://lar5.com<BR> </tt>
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1357. Re:[Speed cubing group] Re: cubing in public
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Apr 2003 21:17:30 GMT

One could always go to a popular movie theater in town and solve it in the lobby. The AMC here in Atlanta, GA USA can get very crowded on weekends. Concerts, malls, ect are good too. I am too nervous to try that with people right now. I can solve the cube around a minute now... impressive to people that can't solve the cube but not so impressive to myself. James Sibley --- "david_cubemaster" <davidwesley@...> wrote: <html><body> <tt> "Where" do you cube in front of people you don't know? On the bus? <BR> Or do you just walk towards them on the street and asks: May I solve <BR> a cube when you're looking? hehe<BR> --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <BR> <funny_guy32@h...> wrote:<BR> > I've always thought its cool to cube in public so people who dont <BR> > know you can solve the cube can see.  This weekend about 30 or <BR> maybe <BR> > 40 new people saw me cube. hehe...  People seem to be impressed <BR> when <BR> > your doing the PLL and are turned around talkin to someone behind <BR> > you, and finish the cube and keep talkin w/o looking at the cube.  <BR> > lol, ahh that was fun.  :)<BR> > <BR> > There is no real point to this post, im just sorta bored and <BR> wanted <BR> > to post something just so everyone doesnt' forget about me.  lol  <BR> > <BR> > Oh and its getting easier and easier to cube infront of new <BR> people.  <BR> > I used to get nervous when i cubed infront of new people.  This <BR> > weekend was totally different.  I think a few more times doing <BR> this <BR> > and i'll be ready for the WC :D<BR> > <BR> > viva la cube<BR> > -Heath<BR> <BR> </tt>
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1358. FINALLY BROKE 20!!!
From: kyubeman <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Apr 2003 21:43:09 -0000

I hadn't taken an average in more than a month, but finally last week I broke 20 seconds for an average of 12! It was 19.75 seconds! See my times on speedcubing.com. I had to kind of lay off the cube for a while after having several plays and many many ridiculous things to do, but finally I had time to take an average, and I couldn't believe it! Now all that's left is to once again join the top ten! Ohh, it feels so good! -Ross
1359. Re: FINALLY BROKE 20!!!
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Apr 2003 21:58:22 -0000

--- In speedsolvingrubikscube@yahoogroups.com, kyubeman <no_reply@y...> wrote: > I hadn't taken an average in more than a month, but finally last week > I broke 20 seconds for an average of 12! It was 19.75 seconds! See > my times on speedcubing.com. I had to kind of lay off the cube for a > while after having several plays and many many ridiculous things to > do, but finally I had time to take an average, and I couldn't believe > it! Now all that's left is to once again join the top ten! Ohh, it > feels so good! > > -Ross Congrats, Ross! Jon
1360. See how fast you can solve this cube!
From: "dcash75060" <DCash10181@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Apr 2003 22:09:57 -0000

Check out this Siamese Cube I'm selling on ebay. Because of it's construction you will have to a find a slightly different solving method than usual. It will mix up alright but you will not be able to use the same algorithms to solve it. Siamese Cube on Ebay or copy/paste link below: http://cgi.ebay.com/ws/eBayISAPI.dll? ViewItem&category=19187&item=3127543028&rd=1 It's been lubed for speedcubing if you can do it!
1361. Re:[Speed cubing group] Re: cubing in public
From: "nineteen_9" <nineteen_9@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Apr 2003 22:54:07 -0000

Well I don't think you have to accuatually ask someone to watch you solve it but it is a little hard sometimes to catch people's attention. I reamember hearing somewhere that the average attention span of someone living in America is somewhere around 17 seconds. This is probobally way off but if it isn't then you'll need to solve it under 20 seconds for someone to spot you in a croud. Although once you get someones attention it snowballs.
1362. Re: See how fast you can solve this cube!
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Apr 2003 23:13:48 -0000

I'm sorry but I personally think that this is not the place to advertise your stuff. And I am sure that many other people will agree! But since we are on the topic of Siamese cubes, how many people have them and what kind of time do you get? I have one and I use all of my same algs. Solving corners first helps a lot on the Siamese. I haven't played with it for a while, but I remember being very pleased with my times. I think that I will go play with it some more and post my times. Anyway I bought a Siamese from Mefferts, and it was a piece of junk!! So I used the connecting pieces form the Mefferts cube and the pieces of two of my speedcubes to make the Siamese cube. The end result was a very nice Siamese speedcube. -Kenneth
1363. Re: cubing in public
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Apr 2003 23:31:35 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "david_cubemaster" <davidwesley@s...> wrote: > "Where" do you cube in front of people you don't know? On the bus? > Or do you just walk towards them on the street and asks: May I solve > a cube when you're looking? hehe Well this past weekend I went to a prom w/ a friend who lives sorta far away, and took the cube to the after prom thing sponosored by the school. I knew quite a few people there, but there were wayyy more that i didn't know. I was told to show some ppl the cube. So they would mix it up and ask, "okay whos gonna solve this thing?" I said..umm i dont know, i cant do it lol. Then they made me do it....then again, and again. After that we went to a party and a couple of the people there knew i could do the cube, so they told me to do it some more. So usually when i do the cube infront of people i dont know, friends i know want to see me solve it again and tell every body to come watch this! haha, its always fun:) -heath
1364. Re: [Speed cubing group] Re: Cubist genders
From: Gil Hartrick <gilsterasx1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Apr 2003 09:55:27 +1000 (EST)

You are correct, there should be more female cubists, but dont your fingernails get in the way, lol --- "Hana M. Bizek" <hanabizek@...> wrote: --------------------------------- You are female cubist, I am a femle cubist, and Jessica Fridrich is a female cubist. Of the three of us, Jessica is probably the best known, particularly in speed cubing, where she is the author of one of the speed cubing methods. I am not a speed cubist at all, just a cube artist. :-) Why so few femles? Beats me. Probably for the same reason there are few female mathematicians, physicists and engineers. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I'm still here. I haven't posted for a while, but I'm definitely > still here and still reading all the messages! :) > > I remember a conversation thread a while ago pointing out that there > were very few female speedcubers. I don't know why this is so. I love > the cube, and the Revenge and the Professor cube. It's obviously > something that attracts guys more often than girls. But, to reiterate > your question, WHY? I'm sure that there are just as many girls who > have the ability/intelligence to solve a cube, but if this group is > anything to go by, the girls just don't seem to be interested! > > What do others (particularly other female cubers) think? > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" > <swedishlf@h...> wrote: > > Just out of curiosity, why aren't there more female cubists? > There's not a single video on www.rubiks.dk of a woman solving the > cube, and now that I think about it, Jessica is the only female > cubist I've ever really heard of. Any ideas? > > > > [Non-text portions of this message have been removed] Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. http://mobile.yahoo.com.au - Yahoo! Mobile - Check & compose your email via SMS on your Telstra or Vodafone mobile.
1365. New Puzzle
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Apr 2003 23:59:41 -0000

Okay, I didn't say anything, because I wanted to solve it first, but I got a new puzzle! I didn't even have to pay for it; it just showed up in my mailbox!! Apparently, somebody found my website amongst other Rubiks related stuff, and thought I might like it, so they sent it to me. They (the company that makes it) were wondering if I thought other people that are into the cube would enjoy the puzzle. Check it out at http://www.brain-chek.com/ - I got the PhD version, and can now successfully solve the "PhD with Honors" difficulty. Tell me what you think of the concept of the puzzle, and if you think you'd enjoy it. Grant P.S. I agree with Kenneth - this isn't really the place to advertise your puzzles for sale... Note: I don't work for the seller - I just got the puzzle for free, out of the blue, and wondered what others might think of it.
1366. Re: [Speed cubing group] Just a thought
From: Gil Hartrick <gilsterasx1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Apr 2003 10:09:16 +1000 (EST)

Hey everyone, i have been cubing since its release, early 80's i think, i still have my original cube. I lubed it with vaseline and it is very free moving and fast. i have had many low 20 second achievements but to get times around 14, 15, 16 seconds like i have been reading......I think that those cubes arent messed-up enough aaaaaaahahaha. I do have some short cut moves that might help some of you, they can place several colours in their correct positions, no matter where they are. I will post them tomorrow. To all, happy twisting plastic blocks. --- nineteen_9 <nineteen_9@...> wrote: --------------------------------- Well this has been somewhat bugging me for awhile. It seems like there arn't that many people who can achive sub-25 or so. Would this be in fact because it is such a hard thing to do, or is the speed cubing community so small, and that most people within don't spend excessive amouts of time with it (I'm talking 5-6 hours a day not an hour or 2). Mostly I'm just trying to spark new conversation. That also leads me to another question. Is the rubiks cube getting popular enough again that they are going to hold another tournament after Toranto? Unfortunatly I can't go to Toranto because of money and my ability as of now. I'm assuming that if I stick with it I could be competiton ability in maybe a few months. Is this going to become an anual event? Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. http://mobile.yahoo.com.au - Yahoo! Mobile - Check & compose your email via SMS on your Telstra or Vodafone mobile.
1367. Re: Re:[Speed cubing group] Re: Cubist genders
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 15 Apr 2003 23:05:11 -0500

Hope I haven't started a gender war :( . I never meant to imply that I believe women are less capable. just curious as to why there were so few. But yes, as a general rule, most mathematicians and engineers and physicists are male. The thought of love for math and devotion to the cube never really clicked as being mutually inclusive though... [Non-text portions of this message have been removed]
1368. Re: [Speed cubing group] cubing in public
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 16 Apr 2003 00:12:30 -0500

Nothing like sitting on campus between classes and having both students and faculty go "so, have you solved that yet?" And saying, "Yeah, once or twice" As you proceed to do it in seconds before their eyes... always a good conversation starter. And it even got me a phone number once :) And it's good to help work out the nervous jitters for competition! Daniel [Non-text portions of this message have been removed]
1369. Re: FINALLY BROKE 20!!!
From: "stiff_hands" <angela.hayden@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Apr 2003 12:07:50 -0000

Brilliant news Ross. Are you going to do the mandatory post that tells everybody what you think your secrets to getting so fast are? btw, what do you think your lower limit is for an average (14-15 secs?), and how near to that lower limit are you aiming to get (16-17 secs?) ?? - stiff_hands
1370. Re: FINALLY BROKE 20!!!
From: "Lars Vandenbergh" <lars.vandenbergh@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Apr 2003 13:51:33 -0000

Well done, Ross! You seem to have inspired me, because I also broke 20 seconds for the first time today: 19.08 seconds. It will be added to the records list soon. Lars --- In speedsolvingrubikscube@yahoogroups.com, "stiff_hands" <angela. hayden@n...> wrote: > Brilliant news Ross. Are you going to do the mandatory post that > tells everybody what you think your secrets to getting so fast are? > > btw, what do you think your lower limit is for an average (14-15 > secs?), and how near to that lower limit are you aiming to get (16-17 > secs?) ?? > > - stiff_hands
1371. Re: FINALLY BROKE 20!!!
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Apr 2003 14:43:40 -0000

It looks like breaking 20 sec. average is very contagious. Congratulations to both of you! Jessica > You seem to have inspired me, because I also broke 20 seconds for the > first time today: 19.08 seconds. It will be added to the records list > soon.
1372. [Speed cubing group] Re: cubing in public
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Apr 2003 14:48:47 -0000

> Kinda on a side note tho, i encourage > anyone who has "stagefright" with the cube should cube > in public A LOT b4 the championships (if you're going) It is not the people that make you nervous, IMHO, it is that desperate wish to do it as fast as possible RIGHT NOW because it matters so much. That can spoil your times even when you are alone trying to get the last two times to break the record average. Happy cubing! Jessica
1373. Re: FINALLY BROKE 20!!!
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Apr 2003 19:42:56 -0000

Forgive me if I'm wrong, but you're fairly new around here, right? I think most people here probably use Jess Bonde's timer when taking an average (Go to the downloads section at http://www.Rubiks.dk to get it). It provides a random 25 move scrambling algorithm that fairly effectively scrambles the cube. In the past, however, this group has gone through several discussions about how long the longest and average solutions would be using God's algorithm (shortest possible solution for any given cube state), as well as how many random moves are enough to sufficiently scramble the cube. I think that during the discussions, most people agreed that we don't really know enough to determine how many moves are sufficient for scrambling algorithms, but 25 has long been the standard. I have often wondered if we should use something more like 30-40 random moves for scrambling, but there has yet to be any definitive statement on this from anyone. Regardless of how many moves are required by God's algorithm, though, these averages are requiring people to go through their entire solution on a majority of the cases. Excuse my bluntness, but your statement seems just a bit rude to me - have you ever considered that these people may just be better than you ever were? They are definately better than I will ever be! Another consideration is that their cubes may be significantly better or even just better lubricated. As one who used to lube with vaseline, I can say that silicone provides a much faster cube (not to mention a longer lasting lube). Also, better cubes are available than those you can buy at your local Walmart or Target. Just my 2 cents. --- Gil Hartrick wrote: > Congratulations, 20 seconds,WOW........i think the > cube wasnt messed up enough..........thats my opinion > anyway.
1374. [Speed cubing group] Re: FINALLY BROKE 20!!!
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Apr 2003 23:01:34 -0000

i don't back gil's remarks. but maybe we shouldn't chastise him and his family so quickly. i think about some of the comments i get after a performance that contains some magic element..."you know, it's all done with lasers"..."how much did you have to pay that audience member to help you"...things like that obviously to anyone "in the know", those explanations are ridiculous. but to the people who say them, it's just a reaction...a way of rationalizing something they can't quickly explain...and no one likes to be "fooled", so they just say the first theory that comes to mind. and without thinking any further, they accept that as the method. so maybe that's what happen with gil maybe he wasn't meaning to slam those of us who have worked many many hours to increase our skills by tossing out a theory that negates our efforts...maybe > --- Gil Hartrick <gilsterasx1@y...> wrote: > > Congratulations, 20 seconds,WOW........i think the > > cube wasnt messed up enough..........thats my > > opinion > > anyway.
1375. Gil...
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Apr 2003 02:02:26 -0000

Hey Gil, Im not going to bash you at all like some other people have done, but if your reaching times in the low 20s then whats wrong with people averaging 20 or less? When I was first learning how to solve the cube I thought it was impossible to solve the cube as fast I had seen in some videos. But i was averaging a few minutes then. Now I realize just how much work these people who average under 20 seconds have went through. Please dont get scared away by people gettin a little hot headed about this, because you must understand that when you say they are cheating like you did, people get a little angry because they put so much work into something you just dismiss without giving it the time of day. This group almost never gets the way we have been the past couple days, so stick around and tell some of your triks. You can even learn a few tricks while your here. -Heath
1376. Re: Gil...
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Apr 2003 02:18:23 -0000

I have to agree with Heath. I don't know what is going on in the club, but there certainly has been a rise of lashing and bashing instead of the support and friendliness that is usually expressed in the club. I dunno if its a full moon or what (hehehe) but lets try and keep hostility out of this club or if you feel like ripping on someone, email them directly so it affects nobody else who frequently watches posts. I also offer any of you to email me directly if you like to send criticism or need help understanding something. But if this bashing continues people are going to be afraid to even post a message, and that is something we don't want. Jake you can email me at j_rueth@... or cubecrazy2@... --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > Hey Gil, > > Im not going to bash you at all like some other people have done, > but if your reaching times in the low 20s then whats wrong with > people averaging 20 or less? When I was first learning how to solve > the cube I thought it was impossible to solve the cube as fast I had > seen in some videos. But i was averaging a few minutes then. Now I > realize just how much work these people who average under 20 seconds > have went through. Please dont get scared away by people gettin a > little hot headed about this, because you must understand that when > you say they are cheating like you did, people get a little angry > because they put so much work into something you just dismiss > without giving it the time of day. > > This group almost never gets the way we have been the past couple > days, so stick around and tell some of your triks. You can even > learn a few tricks while your here. > > -Heath
1377. the best cubes (again)
From: "nineteen_9" <nineteen_9@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Apr 2003 02:47:28 -0000

Ok, I know this has come up countless times throughout the group history and I can't penpoint any good posts. My question is the ever popular question of the best cubes. I have a cube that my mom bought me for Vaneltines Day. I don't know that any of you will know what I'm talking about but it's one of those off brand ones with glittery stickers. Well I am determined to use this cube untill it gets so loose that pieces just fall off. But I know if I want to get faster I need a better cube. It's becoming very difficuly to precicly carry out an algorythem without a snag. Anyway, I know a bit of luck is involved but I was just curious, what do you think the best cubes are for speed cubing? I'd like to anwser this question once and for all so when someone posts about it we can just say the post number and go on with it. Hope to hear from you.
1378. Re: FINALLY BROKE 20!!!
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Apr 2003 03:51:51 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Gil Hartrick <gilsterasx1@y...> wrote: > Congratulations, 20 seconds,WOW........i think the > cube wasnt messed up enough..........thats my opinion > anyway. You obviosusly haven't met anybody who is world-class then. I've seen the cube been solved under 20 seconds many, many times this week after lots of scrambling one of which was solved in 13.09 seconds.
1379. Re: FINALLY BROKE 20!!!
From: "stiff_hands" <angela.hayden@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Apr 2003 11:22:04 -0000

Congratulations to you too Lars. I am not suprised you have got so fast as you were so smooth in your cubing when we met at the Dutch Cube Day - stiff_hands
1380. [Speed cubing group] Re: Gil...
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Apr 2003 12:22:34 -0000

THis is getting ridiculous. Gil i respect that you are older than me and actually lived through the craze, but some of the things you are saying just isn't true. TO the rest of the club, even though he is a newcomer and has his doubts, let him be, How old exactly are we?!? We sound like a bunch of kindergartners! But really come on now, and play nice, before you scare every one away, I'm on the verge of packing my bags from this group! I know the frustration that you get when someone says something stupid or assumes something that is not true. There is a way to correct someone without sounding like a jerk or to make matters any worse. Gil you also have to watch what you say and how you word them, your at fault here too. Lets just drop this whole argument and start with a fresh page, Peace, Love, and the Grateful Dead! Jake
1381. Re: FINALLY BROKE 20!!!
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Apr 2003 12:53:27 -0000

Yes! Congrats to all of yah! I took a stroll throught the unofficial records and everyone is improving! That is super Great! Way to go Justin, is this your first sub 30 av? All this improvments is tottaly absorbing! I have to go and do some cubing ;) jake --- In speedsolvingrubikscube@yahoogroups.com, "stiff_hands" <angela.hayden@n...> wrote: > Congratulations to you too Lars. I am not suprised you have got so > fast as you were so smooth in your cubing when we met at the Dutch > Cube Day > > - stiff_hands
1382. Faster time
From: Jacob <phantomphreak4@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Apr 2003 09:46:34 -0700 (PDT)

I've just learned how to solve the Rubik's Cube and my fastest time so far is a whopping 2 minutes 17 seconds. Are there any websites that any of you would recommend on how to improve my time? Thanks in advance. ~Jacob __________________________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo http://search.yahoo.com
1383. Re: [Speed cubing group] Re: Gil...
From: "aWAKEn" <a_wake_n@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 17 Apr 2003 13:26:44 -0400

People people people. If you step back and look at your argumentative postings, you will surely see that there is only one solution to this problem. Simply shake hands, and forget about it. This club gives us the opportunity to discuss something we all enjoy, and that is all. Further, the club is not moderated, and we can exchang information quickly, without having our posts approved. This is a priviledge, and one which I would like to keep. I am sure you can all agree. sixpoint ----- Original Message ----- From: j_rueth To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, April 17, 2003 8:22 AM Subject: [Speed cubing group] Re: Gil... THis is getting ridiculous. Gil i respect that you are older than me and actually lived through the craze, but some of the things you are saying just isn't true. TO the rest of the club, even though he is a newcomer and has his doubts, let him be, How old exactly are we?!? We sound like a bunch of kindergartners! But really come on now, and play nice, before you scare every one away, I'm on the verge of packing my bags from this group! I know the frustration that you get when someone says something stupid or assumes something that is not true. There is a way to correct someone without sounding like a jerk or to make matters any worse. Gil you also have to watch what you say and how you word them, your at fault here too. Lets just drop this whole argument and start with a fresh page, Peace, Love, and the Grateful Dead! Jake Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1384. reflections tips
From: "drunkenpike" <Pikes2k@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Apr 2003 19:22:38 -0000

Any tips on how to learn the reflections when its x or y axis refection? thx in advance
1385. Re: the best cubes (again)
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Apr 2003 19:54:50 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "nineteen_9" <nineteen_9@y...> wrote: > Ok, I know this has come up countless times throughout the group > history and I can't penpoint any good posts. My question is the ever > popular question of the best cubes. I have a cube that my mom bought > me for Vaneltines Day. I don't know that any of you will know what > I'm talking about but it's one of those off brand ones with glittery > stickers. Well I am determined to use this cube untill it gets so > loose that pieces just fall off. But I know if I want to get faster I > need a better cube. It's becoming very difficuly to precicly carry > out an algorythem without a snag. Anyway, I know a bit of luck is > involved but I was just curious, what do you think the best cubes are > for speed cubing? I'd like to anwser this question once and for all > so when someone posts about it we can just say the post number and go > on with it. Hope to hear from you. Hi nineteen, I use the Deluxe model Rubik's cube that was made in the early 1980's by ideal. There is a deluxe model in Rubik's Game as well. Both of these have plastic tiles (the game model has peg holes in the tiles) which don't wear out or fall off. These are adjustable cubes, which most of the newer cubes are not, a little bit heavier than regular cubes and very durable. they rarely catch, or snag, and can be looser than regular cubes without popping pieces out. Add a little bit of non-oil-based silicone lube and they are very quick cubes. These come up fairly regularly on ebay. Some people have great success with Studio cubes from Hungary, but I can't vouch for them. Regards, David J
1386. Re: Faster time
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Apr 2003 20:10:01 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Jacob <phantomphreak4@y...> wrote: > I've just learned how to solve the Rubik's Cube and my > fastest time so far is a whopping 2 minutes 17 > seconds. Are there any websites that any of you would > recommend on how to improve my time? Thanks in > advance. > > ~Jacob Hi there Jacob, and welcome to the club. Now there are many many websites out there that can teach you to solve much faster. First thing to do is choose a good speed method. There are three main ones: Jessica Fridrich's method: http://www.ws.binghamton.edu/fridrich/cube.html Lars Petrus' method: http://www.lar5.com/cube/index.html Corners First method: Email me for a detailed explanation at redkbrandon@... There have been long debates on which is the best method. The answer is that it is all personal preference. If you learned doing corners first (either solving all corners first and then the edges, or solving the first layer, and then the opposite corners and then the rest of the edges,) then I would just expand that method to a good speed method. (I solve corners first) On the other hand, if you learned a layer by layer method, I would suggest learning either Jessica's method or Lars' method. Good luck, and the best way to get fast is to practice. I have spent countless hours doing this little cube, and still don't get tired of it! One last thing. Go to www.Speedcubing.com it has so much info there, and a complete set of links. Have fun, -Kenneth
1387. Re: Faster time
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Apr 2003 20:48:13 -0000

Jacob, Congratulations on your achievement and welcome to the group. I'd say what websites to hit depends partly on your current approach. There are 3 main methods when it comes to speedcubing - corners first, Lars Petrus' method, and Jessica Fridrich's method. The Petrus and Fridrich methods are kind of modified layer-by-layer approaches in which the first two layers are done semi- simultaneously. For more on each of these methods go to: Corners First - http://www.rubikscuberecord.com/ Fridrich - http://www.ws.binghamton.edu/fridrich/cube.html Petrus - http://www.lar5.com/cube/index.html For more/different algorithms (that may work better for you), check out: - http://home01.wxs.nl/~janse625/PetersCubePage.html - http://www.speedcubing.com/algorithms.html Peter's page won't really help you much if you are pursuing a corners first approach, but the second will. I personally use the Fridrich system (or I'm working on it anyways). Someone else may recommend a different site for corners first, or a variation on Petrus' method. One last recommendation - check out Dan Knights' page to get help on how to execute finger tricks. He's also got some great general tips on speedcubing. His site is http://benjerry.middlebury.edu/~knights/CubeInfo.html . --- Jacob wrote: > I've just learned how to solve the Rubik's Cube and my > fastest time so far is a whopping 2 minutes 17 > seconds. Are there any websites that any of you would > recommend on how to improve my time? Thanks in > advance.
1388. Re: I tried one video.
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Apr 2003 21:18:41 -0000

Very nice cubing video! I don't have the talent of Master Katsu, but I'll try to record a video of my next Sunday Contest and put it online. Maybe other people can do it too? (with good compression, 10 megabytes should be enough) http://www.iiens.net/formet/contest/ Gilles. --- In speedsolvingrubikscube@yahoogroups.com, planet_katsu <no_reply@y...> wrote: > Hello, Everybody! > > I finished shooting one video. > http://www5.gateway.ne.jp/~katsu-k/a_solved.html > > For the non frame browser. > http://www5.gateway.ne.jp/~katsu-k/solved_real_no_cut.html > > Please have fun! > > Katsu > > PLANET PUZZLE > http://www5.gateway.ne.jp/~katsu-k/
1389. Sub-20 and Cube Zen????
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Apr 2003 22:47:15 -0000

Hey I have a question for you magical sub-20 averaging folks. I've actually wondered this for quite some time, but didn't think to ask it before. When I cube "on automatic", without thinking about the cube really, and just try to keep a good pace then I can usually get times around the mid twenties, somtimes a low twenty or sub-20 time. However, for all my really good averages, good for me, I was concentrating with every fiber in my brain to try to look ahead and "see" the cube during the F2L, and to make sure my hands were executing the algs as smoothly as possible. My question is whether or not sub-20 people can cube "on automatic" and still get a sub-20 average. Or, do you have to concentrate with every fiber that is your brain to achieve those averages? It seems to me as if, once you know how to be a sub-20 cubist it's like falling off a log, it becomes easy and you never forget how. I've heard really really fast cubists say that they haven't cubed in a very long time, then they pick up their cube and magically it's a VERY good average. When I took that long break from the cube because of my wrist, my averages had suffered considerably and it took me a while to get back to where I had left off. So is it really a sort of cube enlightenment, that once you reach you can always solve the cube in under 20 seconds, even while thinking about how your day went, and wondering what you want for dinner? Or is it a sort of habitual state of "super concentration" that you always use while cubing, so that eventually every time you pick up the cube your brain switches into this "super concentration" mode and you can always achieve these times? Chris
1390. Re: [Speed cubing group] Sub-20 and Cube Zen????
From: steven forrest <legaltech@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Apr 2003 18:21:46 -0700 (PDT)

Hello, Chris. I'm Steve and new to the group. About 20 years ago - during the craze - I was cubing on automatic and was around 20-25 seconds. But that was before age set in and I haven't been playing with the cube in 20 years. Would it be too much to ask for your algs that you use for automatic cubing so I can get "back in the grove?" Best regards, Steve Forrest cmhardw <no_reply@yahoogroups.com> wrote:Hey I have a question for you magical sub-20 averaging folks. I've actually wondered this for quite some time, but didn't think to ask it before. When I cube "on automatic", without thinking about the cube really, and just try to keep a good pace then I can usually get times around the mid twenties, somtimes a low twenty or sub-20 time. However, for all my really good averages, good for me, I was concentrating with every fiber in my brain to try to look ahead and "see" the cube during the F2L, and to make sure my hands were executing the algs as smoothly as possible. My question is whether or not sub-20 people can cube "on automatic" and still get a sub-20 average. Or, do you have to concentrate with every fiber that is your brain to achieve those averages? It seems to me as if, once you know how to be a sub-20 cubist it's like falling off a log, it becomes easy and you never forget how. I've heard really really fast cubists say that they haven't cubed in a very long time, then they pick up their cube and magically it's a VERY good average. When I took that long break from the cube because of my wrist, my averages had suffered considerably and it took me a while to get back to where I had left off. So is it really a sort of cube enlightenment, that once you reach you can always solve the cube in under 20 seconds, even while thinking about how your day went, and wondering what you want for dinner? Or is it a sort of habitual state of "super concentration" that you always use while cubing, so that eventually every time you pick up the cube your brain switches into this "super concentration" mode and you can always achieve these times? Chris Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1391. Favorite Cube
From: "nineteen_9" <nineteen_9@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 02:19:47 -0000

well I have a feeling that most everyone like the 3x3 the best because if everyone liked the square-1 or the 5x5 there would be more amazingly fast times. What I am wondering is what is your favorite cube other than the 3x3. I've started to pick up my 5x5 cube again (partially just because it lookes cool :-). This isn't one of those "help help!" kind of posts, it's just to keep conversation flowing. Dylan
1392. Re: reflections tips
From: "nineteen_9" <nineteen_9@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 03:32:11 -0000

Well frankly I'm not an expert on this, I'm just bringing it up again to have someone who knows what they're doing reply to it. But from what I do know is that it helps to know the algorythems visaually. This has helped me a lot. For instance the easiest one to translate was the orientation which has a 2x2 cube oriented correcty. (L' B2 R B R' B L) You need to see it happening instead of looking away or at the piece of paper. This way you can see 2 bottom face pieces rotate around the cube untill you finally reposition it. Well I hope this helps, it's just my opinion, personally I'm only half way through memorization of all 55. Dylan
1393. Re: reflections tips
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 03:44:01 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike" <Pikes2k@h...> wrote: > Any tips on how to learn the reflections when its x or y axis > refection? thx in advance Heres what to do... Say we have the alg- L D' B L' D2 R F' R' D2 L2 B' L' D L' If you want to reflect it to use R's rather than L's then heres what I do. you'll need to change all the L moves to the opposite side, and they turn the opposite way too. So L becomes R' and L' becomes R, L2 turns into R2. Moves like U, B, F, D still turn the same face after reflected, only they go the opposite way. So U would be U' and so on, and also a move like U2 would still be U2 So That alg above reflected would be: R' D B' R D2 L' F L D2 L2 B R D' R Play around with that and you will be able to reflect any alg which ever way you want to. Hope this helps... -Heath
1394. Video compression
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Apr 2003 20:59:32 -0700 (PDT)

This question may be 'repetitive', but uh, how do you guys (that have made a video) make your videos so small in size (as in bytes)? I mean, on Jess's videolist there are 30 second videos like 1 megabyte. How do you compress it THAT much? I made a video of 24 seconds, and i can't compress it enouph to my satisfaction (i can get it to 3.9-4 megs, but i want it to be lower than 3 megs). Any help from the Masters? Brent :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1395. corner-edge pair times...
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 05:00:19 -0000

Ok for those of you who use the Fridrich method, how long does it take you to place each of the 4 corner-edge pairs? Do the first one or two take a little longer than the last one or two? -heath
1396. New Triple Rubi-X Cube on ebay
From: "dcash75060" <DCash10181@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 05:17:33 -0000

There's a new rare Triple Rubi-X Cube on ebay. Also if you are interested in something different, I have a new Siamese Cube for sale that provides a very good challenge above a 3x3x3. Although my times for the cube are sub-60 and my best is 41 Seconds, I made another one of these Siamese Cubes for myself and I cannot use my normal algorithms. It's causing me to rethink my whole system of solving for this Siamese Cube. It's very interesting. Here's a link to the Triple Rubi-X: http://cgi.ebay.com/ws/eBayISAPI.dll? ViewItem&category=19187&item=3127945077&rd=1 Here'e the address for the Unusual Siamese Cube: http://cgi.ebay.com/ws/eBayISAPI.dll? ViewItem&category=19187&item=3127543028&rd=1
1397. Can't chat :(
From: "launchxyz1" <launchxyz1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 05:22:46 -0000

Whenever I try to chat it says: Unable to load applet You may need to download an updated version of Microsoft VM from: http://www.microsoft.com/java/vm/dl_vm32.htm I tried going to that link and its not a microsoft page, I don't know what to do.
1398. Back again
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 11:11:27 -0000

Over the last month or so I've been downloading the speedcube posts to my iPAQ and reading them off there. I keep meaning to reply to posts later on when I'm at a computer, but then I forget! As a result, I've hardly been posting at all for the past few months. Anyway, I'm just writing this to tell you that I've been missing taking part in the cube conversations so I'm going to stop reading the posts to my iPAQ, and start actually posting again! Jasmine.
1399. Re:[Speed cubing group] Re: Cubist genders
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 11:22:18 -0000

--- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > However, girls may not find puzzles as interesting mainly because a majority is more interested in looks, socializing, and boys. I do not know many girls that like math (one to be exact). > > James Sibley These things aren't mutually exclusive though. At school, I loved math, science and cubes, but I was also interested in clothes, hair, socialising, etc. Jasmine.
1400. [Speed cubing group] Re: cubing in public
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 11:30:23 -0000

Lars, I love your suggestion about throwing the cube to a spectator. That's fantastic! I'll have to keep this one in mind. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > At 9:34 AM -0700 4/15/03, Richard Patterson wrote: > >I've never been arrogant enough to look away at > >people during the solve but i'm sure thats fun too. > > I do that all the time. Also, talking while solving impresses many. > Be sure to act cool, relaxed and casual. Don't *ever* say "see, I > don't even have to look". Just casually look at the person you're > talking to. You want to give the impression that if you *really* > tried you could do this twice as fast. > > Yes, I aim to be shameless... > > A real cheesy trick is to not show the cube when it's done, but throw > it, spinning fast, to a spectator. They just see a blur while the > cube is solved, an even blurrier blur while it's in the air, and then > it materializes solved in their hands. You have to be sure the person > has enough skill and monkey reflexes to catch it. > > -- > I want to die peacefully in my sleep like my grandfather... > not screaming in terror like his passengers. > > Lars Petrus, San Francisco - lars@l... http://lar5.com
1401. Re: Favorite Cube
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 12:16:45 -0000

Yeah, the 3x3x3 is the classic! I think my next favourite would be the 4x4x4, followed closely by the 5x5x5. Actually, it depends what I'm in the mood for. If I'm in the mood for a puzzle that is going to take me a while to solve, then I'd definitely grab the 5x5x5. I've worked on this one enough to be able to solve it, but it still takes me ages. I can say that I definitely prefer cubic puzzles. I've got a few non- cubic puzzles, like the megaminx and impossiball, but I just don't get into these as much. In fact, I've hardly touched my megaminx since I bought it late last year. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "nineteen_9" <nineteen_9@y...> wrote: > well I have a feeling that most everyone like the 3x3 the best > because if everyone liked the square-1 or the 5x5 there would be more > amazingly fast times. What I am wondering is what is your favorite > cube other than the 3x3. I've started to pick up my 5x5 cube again > (partially just because it lookes cool :-). This isn't one of > those "help help!" kind of posts, it's just to keep conversation > flowing. > > Dylan
1402. [Speed cubing group] Re: Gil...
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 12:55:07 -0000

Everyone else has commented on this so I decided I wanted to throw in my thoughts too. When I first joined this group, I was surprised at the amazing times people posted. The best I had ever done was around 40s, but usually my times were around a minute or more. I had never ever actually met anyone who could do it faster than a minute, so obviously I thought I was pretty good. It was quite humbling to discover that as far as the cubing community goes, I'm actually not good at all! So I can understand that you may find some of these times surprising. One reaction to this might be to simply dismiss them as not true. My reaction, on the other hand, was to think that there must be a whole lot of algorithms and tricks that these people know that I don't (I quickly discovered that this was very true!). It just made me realise that there's a lot I don't know and a lot I can learn from other cubers. Something else I can say about this group is that people are very helpful and supportive. They never make new or less experienced cubers feel bad or stupid. On the contrary, people are always very keen to offer helpful tips and algorithms, and to congratulate others when they achieve new target times. I think this is great. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "aWAKEn" <a_wake_n@h...> wrote: > People people people. If you step back and look at your argumentative postings, you will surely see that there is only one solution to this problem. Simply shake hands, and forget about it. This club gives us the opportunity to discuss something we all enjoy, and that is all. Further, the club is not moderated, and we can exchang information quickly, without having our posts approved. This is a priviledge, and one which I would like to keep. I am sure you can all agree. > > sixpoint > ----- Original Message ----- > From: j_rueth > To: speedsolvingrubikscube@yahoogroups.com > Sent: Thursday, April 17, 2003 8:22 AM > Subject: [Speed cubing group] Re: Gil... > > > THis is getting ridiculous. Gil i respect that you are older than me > and actually lived through the craze, but some of the things you are > saying just isn't true. > TO the rest of the club, even though he is a newcomer and has his > doubts, let him be, How old exactly are we?!? We sound like a bunch > of kindergartners! But really come on now, and play nice, before you > scare every one away, I'm on the verge of packing my bags from this > group! I know the frustration that you get when someone says > something stupid or assumes something that is not true. There is a > way to correct someone without sounding like a jerk or to make > matters any worse. > Gil you also have to watch what you say and how you word them, your > at fault here too. Lets just drop this whole argument and start with > a fresh page, > Peace, Love, and the Grateful Dead! > Jake > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed]
1403. Gil, if you are skeptical about the times, check out WC2003
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 13:02:15 -0000

So many posts from me. All in a row! I must be in a different timezone to the rest of you! Anyway, what I was going to say is... Gil, if you are still skeptical about the 20s times, why don't you check out the World Championships in August? If you are in Toronto for the WC2003, you will see these amazing times for yourself! :) I realise that you may well live on the other side of the world, so this may not be a viable plan!! Oh well, just a suggestion. Jasmine.
1404. Age when started cubing?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 13:09:36 -0000

Me again. I was just wondering, how old was everyone when they started cubing? The age range of people in this group seems to be quite varied, so we can say that people of all ages enjoy cubing. However, I was wondering whether this is the sort of thing people get into when they're fairly young and it just carries through later in life? I was 10 when I first solved the cube. I'm now 26 and I still love the cube. However, if I saw a cube for the first time tomorrow, I don't think that I would be committed enough to it to get into speedsolving. What about everyone else? Jasmine.
1405. Re: Favorite Cube
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 14:23:48 -0000

That is an excellent and tough question. I play with so many different cubes at one time its hard to actually say which is my favorite. My guess is that it has to be the skewb. It is an easy puazzle and I'm unofficially ranked first for this puzzle :) But i think the tougher puzzles are just as equal in value to me as well. I love my 4x4 and 5x5, i love my megaminx, i love my 2x2 hehehehe, i guess all in all, i can't decide, but a part of me says the skewb because its one of my better qualities hehehhe jake
1406. Re: Age when started cubing?
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 14:30:05 -0000

I remember getting my very first cube when i was 12. I didn't really dive into it untill i was about 15, when i first solved it. I thought it was cool that i was the only person i ever knew who could solve the cube. I didn't get into speedcubing untill i taught some of my friends, and we kind of grew along the same path, improving our times and teaching more people. I am 19 now and with my 4 years of cubing only about 1-2 years have been focused on speed and gradual learining of the F2l and the 2 look. I'm almost there hovering over the 30sec makr, and i'm hoping once i get this 2 look mastered i will be down in the 20s for sure. Jake --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Me again. I was just wondering, how old was everyone when they > started cubing? The age range of people in this group seems to be > quite varied, so we can say that people of all ages enjoy cubing. > However, I was wondering whether this is the sort of thing people get > into when they're fairly young and it just carries through later in > life? > > I was 10 when I first solved the cube. I'm now 26 and I still love > the cube. However, if I saw a cube for the first time tomorrow, I > don't think that I would be committed enough to it to get into > speedsolving. > > What about everyone else? > > Jasmine.
1407. Re: Age when started cubing?
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 14:47:35 -0000

I was eleven when I solved the cube. That was three years ago, and it took me 6 months. Now it takes me 30 seconds. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Me again. I was just wondering, how old was everyone when they > started cubing? The age range of people in this group seems to be > quite varied, so we can say that people of all ages enjoy cubing. > However, I was wondering whether this is the sort of thing people get > into when they're fairly young and it just carries through later in > life? > > I was 10 when I first solved the cube. I'm now 26 and I still love > the cube. However, if I saw a cube for the first time tomorrow, I > don't think that I would be committed enough to it to get into > speedsolving. > > What about everyone else? > > Jasmine.
1408. Re: Favorite Cube
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 14:52:55 -0000

I actually don't have very many cubes other than the 3x3. My friend has a 4x4x4, my other friend has a Square-1, and I have a 2x2x2. A puzzle that's fun just to fool around with is the Rubiks Snake, just to see what designs you can make(that rhymed :). And I also like the 4x4x4 alot.
1409. Re: [Speed cubing group] Age when started cubing?
From: Ryan Mah <ryguycubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 08:48:16 -0700 (PDT)

I was 13 when i started... I am 13 now... enough said.... lol4 months ago i took 15 mins to solve the cube. now my avg to solve the cube is 25-29 --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1410. Re: [Speed cubing group] Age when started cubing?
From: "thomas TEMPLIER" <thomas_templier@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 18:09:39 +0200

I learned to solve the cube when I was 15 .... and i'm 15 .( ;) ryguy) I took me 5 min and now my best average (sunday contest) is 27.1 But I still have to learn the OLL.I know only 1 oll :( It takes me around 8-15 seconds to do Later Layer :( I will maybe learn OLL one of these day ......... Thomas _________________________________________________________________ Trouvez l'�me soeur sur MSN Rencontres ! http://g.msn.fr/FR1000/9551
1411. Re: FINALLY BROKE 20!!!
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 17:52:09 -0000

--- In speedsolvingrubikscube@yahoogroups.com, kyubeman <no_reply@y...> wrote: > I hadn't taken an average in more than a month, but finally last week > I broke 20 seconds for an average of 12! It was 19.75 seconds! See > my times on speedcubing.com. I had to kind of lay off the cube for a > while after having several plays and many many ridiculous things to > do, but finally I had time to take an average, and I couldn't believe > it! Now all that's left is to once again join the top ten! Ohh, it > feels so good! > > -Ross That's excellent Ross. Congratulations. And Congratulations to Lars too. Impressive. I've a question for everyone. What is the time that you can always break (ignore pops)? And how far off this is your best average of 10 (12) and your best? When I joined the group in December my answers were: always = 1:35 best average = 1:20 best = 55 seconds now: always = 48 seconds (some days 45) best average (s) = about 37 best 29.5 I've had faster ones, but they were fairly lucky. David J
1412. Re: reflections tips
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 19:13:11 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "drunkenpike" > <Pikes2k@h...> wrote: > > Any tips on how to learn the reflections when its x or y axis > > refection? thx in advance > > > Heres what to do... > > Say we have the alg- L D' B L' D2 R F' R' D2 L2 B' L' D L' > > If you want to reflect it to use R's rather than L's then heres what > I do. > > you'll need to change all the L moves to the opposite side, and they > turn the opposite way too. So L becomes R' and L' becomes R, L2 > turns into R2. Moves like U, B, F, D still turn the same face after > reflected, only they go the opposite way. So U would be U' and so > on, and also a move like U2 would still be U2 > > So That alg above reflected would be: > > R' D B' R D2 L' F L D2 L2 B R D' R > > > Play around with that and you will be able to reflect any alg which > ever way you want to. > > Hope this helps... > > -Heath Hi Heath, Cool way to do a reflection. In your reflection: > R' D B' R D2 L' F L D2 L2 B R D' R you forgot to flip the last L2 to R2 It should be R' D B' R D2 L' F L D2 R2 B R D' R Another way to reflect L D' B L' D2 R F' R' D2 L2 B' L' D L' turns up: L' D F' L D2 R' B R D2 L2 F L D' L Everything turns the other way and F and B switch. Thanks, David J
1413. Re:[Speed cubing group] Re: Cubist genders
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 20:17:31 GMT

Yes. I was not trying to imply that those are always the main interests of girls. I know there are some more interested in other things that 90% of other girls like (mainly to conform I guess). JS --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
1414. Re: [Speed cubing group] Age when started cubing?
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 20:20:06 GMT

I would say that I was 7-10 when I first saw the Rubik's cube (back in 91). I was able to solve a face, but at my age I was not aware that I had actually accomplished nothing. I am 18 now... and this is when I guess you could say I actually got interested in it. I can even do more than one face! Six faces to be more exact :) James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
1415. Re: Age when started cubing?
From: "nineteen_9" <nineteen_9@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 20:35:51 -0000

I'm 15 and just started just before Valentine's Day. I hope to speed cube for years to come but coming from my speratic personality I jump from thing to thing usually lasting a year or so. So while I would like to speed cube for as long and as possible I don't exactly see myself doing this 5 years from now.
1416. Re: [Speed cubing group] Re: Age when started cubing?
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 21:46:41 GMT

Well five years from now you could use your speedcubing skills as a bar bet :-P "$5 says I can solve this cube in under 3 minutes." Barely make the time... and do it again saying "Al right... since I was close on this, you guys have a chance to win your money back..." Bust out 20 seconds. Walk out with $10 (unless people pay you to see you solve it again). ;) I am like you, my interests jump around all the time! I cannot count how many things I have been obsessed about and then lost interest. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
1417. Re: corner-edge pair times...
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 23:22:35 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > Ok for those of you who use the Fridrich method, how long does it > take you to place each of the 4 corner-edge pairs? Do the first one > or two take a little longer than the last one or two? > > -heath I think that the first two corner-edge pairs takes me slightly longer than the last two, with the very last pair being the fastest. jon
1418. Re: Age when started cubing?
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 23:39:02 -0000

I was about 8 or 9 when I first started playing with a cube and 10 or 11 when I first solved it. Then I was away from the cube for many years. I started cubing again when I was 26 and now I'm 27 with a 21 second average. jon
1419. Name and Times
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 23:43:41 -0000

hey...just a reminder to anyone who may be brand spankin new here...or anyone who hasn't read posts for awhile...there's a table in the database section to record your name and times...just so we can keep somewhat of a record.
1420. Re: FINALLY BROKE 20!!!
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 23:43:50 -0000

always = 28 best average (s) = 21.05 best = 14.24 jon
1421. [Speed cubing group] Re: Age when started cubing?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Apr 2003 00:32:45 -0000

Remember a while ago when we were discussing similarities between cubers (eg. good at math, music, chess, etc.)? I'm seeing a new trend here. I think perhaps there is something else we can add to the list -- obsessive! (I too have many obsessions). :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > Well five years from now you could use your speedcubing skills as a bar bet :-P "$5 says I can solve this cube in under 3 minutes." Barely make the time... and do it again saying "Al right... since I was close on this, you guys have a chance to win your money back..." Bust out 20 seconds. Walk out with $10 (unless people pay you to see you solve it again). ;) > > I am like you, my interests jump around all the time! I cannot count how many things I have been obsessed about and then lost interest. > > James Sibley > > > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > Please note: message attached > > > > [Non-text portions of this message have been removed]
1422. Re: [Speed cubing group] Re: Age when started cubing?
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Apr 2003 00:45:00 GMT

Haha. It annoys my dad because every other day I hint that I want to go play pool with him. He says it costs too much money to be around me. Hehe. I used to also drag him out of bed every weekend or so to launch my rockets. Hehe. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
1423. [Speed cubing group] Re: Age when started cubing?
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Apr 2003 03:42:52 -0000

I'm obsessed with several things. Harry Potter, Rubiks Cubes, unicycling, juggling, magic, card manipulation( I suppose you could put this into the magic category too) etc. I also like to mix my obsessions. For example, I'm learning how to solve a Rubiks Cube on a unicycle, and I'm going to try to juggle two balls in one hand and solve a rubiks cube in the other while on a unicycle. --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > Haha. It annoys my dad because every other day I hint that I want to go play pool with him. He says it costs too much money to be around me. Hehe. I used to also drag him out of bed every weekend or so to launch my rockets. Hehe. > > James Sibley > > > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > Please note: message attached > > > > [Non-text portions of this message have been removed]
1424. Java Cubes
From: "nineteen_9" <nineteen_9@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Apr 2003 03:58:19 -0000

Well I have been looking throughout the internet for a good 5x5 java cube. I was hoping to find one on Rubiks.com because I like their 3x3 java cube. I don't like the oinkleburger java cube because it's too confusing. I think that I can significantly drop times with a java cube because slices are much easier. Thanks. Dylan
1425. Fridrich Method tips
From: "nineteen_9" <nineteen_9@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Apr 2003 04:09:48 -0000

Hi everyone. I'm just starting to learn the F2L methods, half way through memorization of the orientations and premutations of the last layer. I can never make up mind of the F2L, Jessica's method or Lars' method. As of now I'm using a combination proposed by Chris Hardwick. Create a 2x2 section, then bottom edges, and continue to the Fridrich method. (BTW thanks Chris (along with Jessica and Lars for the original methods)) Well anyway, when I try to learn how do efficently pair up 2 pieces and then place those 2 in place (kinda redundent ain't it?) all I really get is a familiar voice in my head: "huh". I was wondering if there was a more "English" way of putting this process into words. I hope you followed all this. Thanks Dylan
1426. Re: [Speed cubing group] Re: corner-edge pair times...
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Apr 2003 22:36:35 -0700 (PDT)

--- nascarjon2001 <no_reply@yahoogroups.com> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, > "Heath" > <funny_guy32@h...> wrote: > > Ok for those of you who use the Fridrich method, > how long does it > > take you to place each of the 4 corner-edge pairs? > Do the first > one > > or two take a little longer than the last one or > two? > > > > -heath > I wasn't sure at first Heath, but I went thru and my F2L looks like this(i threw my LL in there too if that helps: cross: 2-4 seconds 1st pair: 4-5 seconds 2nd pair: 4-5 seconds 3rd pair: 3-4 seconds 4th pair: 2-3 seconds *F2L total: 15-21 seconds LL: 13-15 seconds TOTAL: 28-36 seconds *it usually falls in the middle area...around 18 seconds total (F2L). but there are the extremes. I think the sub-20 ppl out there aren't spending more than 12 seconds total on F2L* __________________________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo http://search.yahoo.com
1427. Re: Name and Times
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Apr 2003 12:51:47 -0000

I think this might have been discussed before, but I must have missed it. Is it correct that we aren't meant to be able to edit our own entries in this table? For the Avg, I just noted that I hadn't done an average in ages but guessed that it would be over 1 minute. Anyway, I was thinking that I might do an avg later and then go back and update the table. I hit 'edit' on my entry and it said I didn't have permission to! Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > hey...just a reminder to anyone who may be brand spankin new > here...or anyone who hasn't read posts for awhile...there's a table > in the database section to record your name and times...just so we > can keep somewhat of a record.
1428. [Speed cubing group] Re: Age when started cubing?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Apr 2003 12:54:04 -0000

That's amazing! You'll have to do video when you achieve this feat. I'm sure we'd all love to see it! Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > I'm obsessed with several things. Harry Potter, Rubiks Cubes, > unicycling, juggling, magic, card manipulation( I suppose you could > put this into the magic category too) etc. > I also like to mix my obsessions. For example, I'm learning how to > solve a Rubiks Cube on a unicycle, and I'm going to try to juggle > two balls in one hand and solve a rubiks cube in the other while on > a unicycle. > > --- In speedsolvingrubikscube@yahoogroups.com, James Sibley > <rocketkid14@j...> wrote: > > Haha. It annoys my dad because every other day I hint that I want > to go play pool with him. He says it costs too much money to be > around me. Hehe. I used to also drag him out of bed every weekend or > so to launch my rockets. Hehe. > > > > James Sibley > > > > > > --------- > > "My mother never saw the irony in calling me a son of a bitch" - > Jack Nicholson > > --------- > > "Black holes are where God divided by zero" - Steven Wright > > > > Please note: message attached > > > > > > > > [Non-text portions of this message have been removed]
1429. Re: Name and Times
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Apr 2003 13:28:22 -0000

yeah...it's kind of dumb they way the edit options are set-up...it can be the table creator, the group owner, or any member...but if it's any member, any member can edit any listing, not just their own. which could lead to some problems. so if u want any changes, feel free to email me. be happy to adjust anything for you --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I think this might have been discussed before, but I must have missed > it. Is it correct that we aren't meant to be able to edit our own > entries in this table? For the Avg, I just noted that I hadn't done > an average in ages but guessed that it would be over 1 minute. > Anyway, I was thinking that I might do an avg later and then go back > and update the table. I hit 'edit' on my entry and it said I didn't > have permission to! > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants > <no_reply@y...> wrote: > > > > hey...just a reminder to anyone who may be brand spankin new > > here...or anyone who hasn't read posts for awhile...there's a table > > in the database section to record your name and times...just so we > > can keep somewhat of a record.
1430. [Speed cubing group] Re: Age when started cubing?
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Apr 2003 13:33:16 -0000

just wondering how far you've got with the 2 in one hand and a cube in the other...i've done that a few times, but never on a uni. i found that alone a hard enough task. what pattern do u use for the 2 balls? i use clockwise in my right, even tho i'm better doing the cube in my right, i'm much better with the 2 in my right and the cube in my left. --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > I'm obsessed with several things. Harry Potter, Rubiks Cubes, > unicycling, juggling, magic, card manipulation( I suppose you could > put this into the magic category too) etc. > I also like to mix my obsessions. For example, I'm learning how to > solve a Rubiks Cube on a unicycle, and I'm going to try to juggle > two balls in one hand and solve a rubiks cube in the other while on > a unicycle.
1431. [Speed cubing group] Re: Age when started cubing?
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Apr 2003 15:05:15 -0000

Juggling + cubing is hard. I can almost always do two layers now. The hardest part is that I need to be able to juggle two balls without looking at them, which I'm bad at. I juggle two balls in my left hand in a counter clockwise pattern. --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > just wondering how far you've got with the 2 in one hand and a cube > in the other...i've done that a few times, but never on a uni. i > found that alone a hard enough task. what pattern do u use for the 2 > balls? i use clockwise in my right, even tho i'm better doing the > cube in my right, i'm much better with the 2 in my right and the cube > in my left. > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <speed_cuber@y...> wrote: > > I'm obsessed with several things. Harry Potter, Rubiks Cubes, > > unicycling, juggling, magic, card manipulation( I suppose you could > > put this into the magic category too) etc. > > I also like to mix my obsessions. For example, I'm learning how to > > solve a Rubiks Cube on a unicycle, and I'm going to try to juggle > > two balls in one hand and solve a rubiks cube in the other while on > > a unicycle.
1432. NEW WEBSITE (Rubix Corner) AND SIAMESE CUBE 2
From: "dcash75060" <DCash10181@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Apr 2003 15:47:10 -0000

I have a new website at: www.dilaigraphics.com/rubix.htm. Cube-Related stuff, transformations, links and solutions (looking to expand), and more! There's a cube I made that I call the Siamese Cube 2 that I constructed that I am still having trouble even solving it. When it's mixed, you soon realize that you cannot use your normal algorithms for solving it. Here's where you can see pictures of it: http://www.dilaigraphics.com/rubix_shop.htm -and- http://www.dilaigraphics.com/rubix_sales.htm I have a personal best time of 41 seconds so far on the 3x3x3, but I haven't even been able to solve the Siamese Cube 2 that I constructed for myself. I would eventually like to put up solutions for this Siamese Cube 2 on my solutions page, but I have to figure it out first. I may later announce a contest to possibly find a good name for this new Siamese Cube 2 since it's unique design causes this interesting case. At first I thought would be easy, but now I am not so sure. I may also want to send a free Siamese Cube 2 to a chosen speedcubist and solver to see if they can figure it out a good solution for it. (This might be another contest-I'll decide)
1433. Re: [Speed cubing group] Re: Age when started cubing?
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Apr 2003 15:48:49 GMT

I have been wanting to see videos of odd-ball cubing but I cannot find any! All I find are people just solving the cube. I would like to see someone do it in the mirror or something. I would also like to see one blindfolded. I know that video would be 3 minutes long or more, but I think it would be worth it. One-handed would be cool, too :) James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
1434. Re: NEW WEBSITE (Rubix Corner) AND SIAMESE CUBE 2
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Apr 2003 16:27:09 -0000

I have made my own version of this a couple summers ago. I can solve it and can help you out if you want. You also got a cool website goin, very nice! Jake --- In speedsolvingrubikscube@yahoogroups.com, "dcash75060" <DCash10181@a...> wrote: > I have a new website at: > > www.dilaigraphics.com/rubix.htm. > > Cube-Related stuff, transformations, links and solutions (looking to > expand), and more! > > There's a cube I made that I call the Siamese Cube 2 that I > constructed that I am still having trouble even solving it. When > it's mixed, you soon realize that you cannot use your normal > algorithms for solving it. > > Here's where you can see pictures of it: > > http://www.dilaigraphics.com/rubix_shop.htm > -and- > http://www.dilaigraphics.com/rubix_sales.htm > > I have a personal best time of 41 seconds so far on the 3x3x3, but I > haven't even been able to solve the Siamese Cube 2 that I constructed > for myself. > > I would eventually like to put up solutions for this Siamese Cube 2 > on my solutions page, but I have to figure it out first. I may later > announce a contest to possibly find a good name for this new Siamese > Cube 2 since it's unique design causes this interesting case. At > first I thought would be easy, but now I am not so sure. I may also > want to send a free Siamese Cube 2 to a chosen speedcubist and solver > to see if they can figure it out a good solution for it. (This might > be another contest-I'll decide)
1435. Re: Java Cubes
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Apr 2003 20:34:12 -0000

I've spent a lot of time on Oinkleburger, but you're right - at first it is quite confusing. It takes a lot of getting used to (or did for me). Once you are used to it, though, you can do without quite a few cube rotations while looking for pieces. I can do a real 5x5x5 in just under 4 minutes on average, but can do the oinkleburger version in under 3 minutes fairly regularly. That said, if you don't want to take the time to get used the oinkleburger applet, I would highly recommend getting the Rubiks Games CD. It's not java, I realize, but they have a very nice 5x5x5 cube that you can play with in there. I don't know about java versions, though. --- nineteen_9 wrote: > Well I have been looking throughout the internet for a good 5x5 > java cube. I was hoping to find one on Rubiks.com because I like > their 3x3 java cube. I don't like the oinkleburger java cube > because it's too confusing. I think that I can significantly drop > times with a java cube because slices are much easier. Thanks.
1436. Re: [Speed cubing group] Re: Name and Times
From: "Ron van Bruchem" <rvb@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 20 Apr 2003 00:31:23 +0200

Hi to all, I updated the table, so now anyone can edit the records of the table. Have fun, Ron http://www.speedcubing.com ----- Original Message ----- From: "jasmine_ellen" <no_reply@yahoogroups.com> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, April 19, 2003 2:51 PM Subject: [Speed cubing group] Re: Name and Times > I think this might have been discussed before, but I must have missed > it. Is it correct that we aren't meant to be able to edit our own > entries in this table? For the Avg, I just noted that I hadn't done > an average in ages but guessed that it would be over 1 minute. > Anyway, I was thinking that I might do an avg later and then go back > and update the table. I hit 'edit' on my entry and it said I didn't > have permission to! > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants > <no_reply@y...> wrote: > > > > hey...just a reminder to anyone who may be brand spankin new > > here...or anyone who hasn't read posts for awhile...there's a table > > in the database section to record your name and times...just so we > > can keep somewhat of a record. > > > Yahoo! Groups Sponsor > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
1437. Re: [Speed cubing group] Re: NEW WEBSITE (Rubix Corner) AND SIAMESE CUBE 2
From: DCash10181@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Apr 2003 18:52:21 EDT

Hello Jake, Thanks for writing back. How was your Siamese Cube connected? If it was assembled the same as it basicly, I would certainly welcome some solutions or solving methods on it. I think it would still be important to display it here on the site. Always Cubing, Rubix (Duane) [Non-text portions of this message have been removed]
1438. Re: [Speed cubing group] Re: Name and Times
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Apr 2003 00:15:58 GMT

Let us just hope that no one edits the records of others. That would not be cool. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
1439. Sunday video
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Apr 2003 00:59:05 -0000

Done. I uploaded the video: http://grrroux.free.fr/me/me.html A good start, but 12 cubes in a row is a bit too much. Lars, Chris, Frédérick and the other sunday cubers, have you got a webcam? :-) Gilles. --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > Very nice cubing video! > > I don't have the talent of Master Katsu, but I'll try to record a > video of my next Sunday Contest and put it online. > > Maybe other people can do it too? (with good compression, 10 megabytes > should be enough) > > http://www.iiens.net/formet/contest/ > > Gilles. > > > --- In speedsolvingrubikscube@yahoogroups.com, planet_katsu > <no_reply@y...> wrote: > > Hello, Everybody! > > > > I finished shooting one video. > > http://www5.gateway.ne.jp/~katsu-k/a_solved.html > > > > For the non frame browser. > > http://www5.gateway.ne.jp/~katsu-k/solved_real_no_cut.html > > > > Please have fun! > > > > Katsu > > > > PLANET PUZZLE > > http://www5.gateway.ne.jp/~katsu-k/
1440. Sunday Contest
From: "nineteen_9" <nineteen_9@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Apr 2003 03:47:08 -0000

Do you need a video proof for the sunday contest or are you just trusted?
1441. Re: [Speed cubing group] Sunday Contest
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Apr 2003 04:16:32 GMT

You are trusted. You will only be cheating yourself if you lie (plus the guy that came behind you will wonder why he is not ahead of you, esspecially if you are first). James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
1442. 5x5x5 problem last layer
From: "launchxyz1" <launchxyz1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Apr 2003 05:29:31 -0000

Alright this is what the last layer looks like if its on top(U) **+** ***** +**** ****- ***-* err imagine that as a cube. The *'s are squares which are correct, the +'s are two squares that need to be flipped(correctly oriented), and the two -'s need be switched AND flipped. I don't know how to do this!! I don't want to mess up the trying it. Someone help
1443. algorithm help
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Apr 2003 05:39:56 -0000

I've finally decided to start memorizing some LL algs to lower my times. There's a page with the sequences for the last layer to orient and permute corners without flipping edges on speedcubing.com, and I need those ones since I use Lars' method. But I just can't figure out what the notation means. The site is right here: http://www.speedcubing.com/final_layer_corners_no_edge_flips.html Can anyone translate this? Part of the explanation says The two letters in the left column correspond with the corner stickers at UBL, UFL and FUL. The two stickers in the right column correspond with the corner at UBR, UFR and FUR. I learned that UFL stands for up-front-left, as in the corner. So wouldn't FUL just mean Front-up-left? Same with UFR and FUR.
1444. Re: [Speed cubing group] 5x5x5 last layer problem
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Apr 2003 00:33:27 -0700 (PDT)

My reply to this message: good question.Brent launchxyz1 <launchxyz1@...> wrote:This is the last layer as the top(U) **+** ***** +**** ****- ***-* The *'s are correct, the +'s need to be correctly oriented but stay where they are, and the -'s need to be switched and oriented, I don't know how to do this.... Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1445. Re: 5x5x5 last layer problem
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Apr 2003 12:25:13 -0000

SInce your + are middle edge pieces, you can perform normal 3x3 algs to move them and orientate them. YOur _ is a different story. There are a couple of ways of going aabout it. I once knew an alg that switches 2 opposite edge pieces but i forgot it after learning the centers first method. Since all your centers are together your gonna want to put you_ on opposite sides so it looks like this ***** ***** ***** _***_ ***** Hold this on the F face and perform this move: d R F' U R' F d' (d is the 2nd row from the bottom) THis will mess up your cube, but from that point you can solve it as a normal 3x3. Check out Chris's solution on speedcubing.com, Good luck! Jake --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > My reply to this message: good question.Brent > > launchxyz1 <launchxyz1@y...> wrote:This is the last layer as the top (U) > > **+** > ***** > +**** > ****- > ***-* > > The *'s are correct, the +'s need to be correctly oriented but stay > where they are, and the -'s need to be switched and oriented, I don't > know how to do this.... > > > Yahoo! Groups Sponsor > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Search - Faster. Easier. Bingo. > > [Non-text portions of this message have been removed]
1446. Re: FINALLY BROKE 20!!!
From: "david_cubemaster" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Apr 2003 15:44:01 -0000

always = 26 best avg = 18.53 best = 13.78 > now: > always = 48 seconds (some days 45) > best average (s) = about 37 > best 29.5
1447. Re: 5x5x5 last layer problem
From: "nineteen_9" <nineteen_9@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Apr 2003 18:59:38 -0000

Well that is a good question, most people that I know group the center, the corners,and the edges into different steps. Thats why there arent many post and such on the subject.
1448. Online timer
From: jess_bonde <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 21 Apr 2003 00:52:46 -0000

Hi everybody. I have finished the online timer but I'm working on a new design for rubiks.dk. I will release the timer along with the new design, it'll have some new cool features. But it will still be some days maybe weeks before I'm all done with it. Jess.
1449. Re: [Speed cubing group] algorithm help
From: "Ron van Bruchem" <rvb@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 21 Apr 2003 09:11:02 +0200

Hi James, Yes, the four letter system is a little hard at first, but in the end it will be very fast to see what to do next. UFL and FUL are referring to the same corner, but not to the same sticker. UFL means the U sticker of the UFL corner. FUL means the F sticker of the UFL corner. If you have the cube tilted so that you only see the U and F face, then you can see 6 stickers of U layer corners. On the left you have UBL, UFL and FUL. On the right you have UBR, UFR, FUR. For almost all cases there are exactly two stickers of each column that do not have the U layer color. In the case at the top left these stickers are: UBL, FUL, UBR, FUR. UFL and UFR have the U layer color. Let's take the 4th situation of the upper left case at http://www.speedcubing.com/final_layer_corners_no_edge_flips.html It says: FL FR And the algorithm is BLF'L'B'LFL'. Now do the inverse of that algorithm from a solved cube. So do LF'L'BLFL'B'. Check the stickers at UBL and FUL. They are the same. Therefore that color becomes the F color, so we have F and F on the left. Now check the stickers at UBR and FUR. They have opposite colors. These colors are not the opposite of F (B), so they are L and R. Try to do the inverses of some more algorithms and check the corresponding four letters. You will then understand what the four letters mean and which stickers to look for. I always end with yellow on top, so I just look for other than yellow stickers. Good luck, Ron http://www.speedcubing.com
1450. 6 cubes under water ?
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 21 Apr 2003 15:52:27 -0000

Congratulations Dan! Maybe I can do more than 5, but I certainly won't be able to stay cubing under water for more than 4 minutes. How many could you solve in 4 minutes? 7 or 8? Before starting, I had a 15-second inspection time that allowed me to see the beginning of the 2 first cubes (I solved them in 2*30 secs I guess). But the 5th cube maybe took me 45 seconds, because of the panic that freezes your neurons when you desperatly need to breath ;-) Gilles.
1451. 46.67 second one handed video
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 21 Apr 2003 22:29:05 -0000

Hey everyone, I finally posted a video of me doing the cube one handed. The time was 46.67 seconds and it was not lucky at all, I had to do every step. You can find it on my section of www.speedcubing.com I know some people wanted to see it, so this is just to let everyone know that the video is up. Chris
1452. Re: NEW WEBSITE (Rubix Corner) AND SIAMESE CUBE 2
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 21 Apr 2003 23:36:49 -0000

I completly forgot to dig my conectors back out this weekend when i was home but anyway the solution is farely easy. It takes some getting used to and you can pretty much solve it like any other cube, you just have to take into consideration the bandaged corner edge group. Here is how i would go about it: Step one: make cross step 2: F2L, Use the bandaged pair as a corner edge pair, that gets it out of the way for the most part Step 3: final layer: I think most algs are able to be used but not all. Sometimes you can use the alg just by turning the top out of the way so when you execute your turns, you can avoid the bandaged pair. I highly recomend a 4 look on this guy because each step is pretty simple, and you can easily find out which moves to make that wont interfere with that pair. I hope this makes some sense, good luck! Jake --- In speedsolvingrubikscube@yahoogroups.com, DCash10181@a... wrote: > Hello Jake, > > Thanks for writing back. How was your Siamese Cube connected? If it was > assembled the same as it basicly, I would certainly welcome some solutions or > solving methods on it. I think it would still be important to display it > here on the site. > > Always Cubing, > Rubix (Duane) > > > [Non-text portions of this message have been removed]
1453. [Speed cubing group] 46.67 second one handed video
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 21 Apr 2003 16:37:56 -0700 (PDT)

Chris, That video has some very impressive stunts in it. I can only do about two types of triggers so far, one handed. Maybe you've given me some hints. :) Anyway, nice work. Great video. Adam Sherwood ===== Blind faith runs into things!!! __________________________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo http://search.yahoo.com
1454. Re: 46.67 second one handed video
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 21 Apr 2003 23:42:19 -0000

It may just be me but the video seems corrupted; I can't see anything
1455. RE: [Speed cubing group] 46.67 second one handed video
From: "Chazzz" <chazzzle1@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 21 Apr 2003 19:32:51 -0500

You rock. - Chazzz -----Original Message----- From: cmhardw [mailto:no_reply@yahoogroups.com] Sent: Monday, April 21, 2003 5:29 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] 46.67 second one handed video Hey everyone, I finally posted a video of me doing the cube one handed. The time was 46.67 seconds and it was not lucky at all, I had to do every step. You can find it on my section of www.speedcubing.com I know some people wanted to see it, so this is just to let everyone know that the video is up. Chris Yahoo! Groups Sponsor <http://rd.yahoo.com/M=249982.3179269.4495679.1728375/D=egroupweb/S=1705 297356:HM/A=1524963/R=0/*http:/hits.411web.com/cgi-bin/autoredir?camp=55 6&lineid=3179269∝=egroupweb&pos=HM> <http://us.adserver.yahoo.com/l?M=249982.3179269.4495679.1728375/D=egrou pmail/S=:HM/A=1524963/rand=225997761> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! <http://docs.yahoo.com/info/terms/> Terms of Service. [Non-text portions of this message have been removed]
1456. sub-20!
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 22 Apr 2003 01:08:39 -0000

Hey everyone! I just wanted to post and say that I finally set a sub- 20 average! My new fastest average is 19.74 seconds. Here were the times, 23.45 20.65 19.44 21.55 (24.55) 18.33 18.13 (17.77) 19.84 18.24 18.84 18.92 I don't know, for some reason things just "clicked" for me this average. I warmed up a bunch of times without timing myself and then just took a go at the timer. And this is what happened! I still need to get rid of the bad times, but I'm still happy! Don't ever get discouraged, you can achieve anything if you want it bad enough. Chris
1457. Re: 5x5x5 problem last layer
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 22 Apr 2003 01:17:57 -0000

Alright, I realize I may be a little late on my response, but here's the moves needed to solve your situation, along with what each part of the long sequence does. In the first part, move only the center slice for S and M moves. Note that what you have here is the parity problem requiring that you swap just two outer edge pieces. Also, note that I move UL and BL when I flip them, and them move them back - I don't have a sequence that just flips them in place. Oh, yeah... One last note - small letters refer to just the slice, not the slice and the face (just a clarification, since some people do this the opposite way around). Flip & Move UL and BU - L' B L S' L' B' L S Re-position UL and BU - B2 U M U2 M' U B2 Swap URf and UFr (3 steps) 1) Put UFr into URb - b L F' L' b' 2) Swap URf and URb - f2 D2 R2 b R2 f' R2 f R2 U2 f U2 b' D2 f2 3) Put URb back into UFr - b L F L' b' So, to solve your situation (putting all the moves together), it's (L' B L S' L' B' L S) (B2 U M U2 M' U B2) (b L F' L' b') (f2 D2 R2 b R2 f' R2 f R2 U2 f U2 b' D2 f2) (b L F L' b') I'm relatively sure of my typing accuracy, but forgive me if I messed something up amidst the 40 moves listed ;-) - Grant --- launchxyz1 wrote: > Alright this is what the last layer looks like if its on top(U) > > **+** > ***** > +**** > ****- > ***-* > > err imagine that as a cube. The *'s are squares which are correct, > the +'s are two squares that need to be flipped(correctly oriented), > and the > two -'s need be switched AND flipped. I don't know how to do > this!! I don't want to mess up the trying it. Someone help
1458. Re: Age when started cubing?
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 22 Apr 2003 01:29:10 -0000

Well, I was about 20 when I first saw a book on how to solve the cube. Previously, I had thought it a puzzle only to be played with - not solved (unless you were much brighter than I, and somehow came up with your own solution, which is a concept that is still beyond me). So, that's when I started (I'm 26 now), but had I been given/come across the book earlier, I anticipate I would have started much earlier. That said, after months of working on it (maybe even a whole year), I was still averaging over 1:30. I eventually lost interest for a while (maybe a year or two), because I didn't see how I could really get any better (I couldn't see doing all that memorization), and being that far from "the good cubists" I just lacked any motivation to go on. I just got back into it probably about 2 years ago, and still didn't improve much until I had a bit of local competition (got a coworker involved), finally pushing me under a minute. Now, I'm still having trouble trying to crack that 30 second barrier, but I don't think I'll be dropping this obsession any time soon. Well, I've taken a simple question, yet again, and said too much :-P - Grant --- jasmine_ellen wrote: > Me again. I was just wondering, how old was everyone when they > started cubing?
1459. Re: sub-20!
From: "Lars Vandenbergh" <lars.vandenbergh@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 22 Apr 2003 01:51:28 -0000

Well done, Chris! I'm so glad you finally made it sub-20 because I know you've been wanting it so badly. And I'm sure - with your talent - you can go even faster. Lars (BTW: if seen your video, nice ponytail ;) --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey everyone! I just wanted to post and say that I finally set a sub- > 20 average! My new fastest average is 19.74 seconds. Here were the > times, > > 23.45 20.65 19.44 21.55 (24.55) 18.33 18.13 (17.77) 19.84 18.24 18. 84 > 18.92 > > I don't know, for some reason things just "clicked" for me this > average. I warmed up a bunch of times without timing myself and then > just took a go at the timer. And this is what happened! I still > need to get rid of the bad times, but I'm still happy! > > Don't ever get discouraged, you can achieve anything if you want it > bad enough. > > Chris
1460. Re: [Speed cubing group] Re: sub-20!
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 21 Apr 2003 20:58:47 -0500

Congrats man! You know, your video is the first speedcubing video I ever saw, so you're kinda responsible for my interest in cubing. And therefor my grades falling, my girlfriend leaving, and my general disinterest in hygene.. ok, not really, but still, you're the guy, and I'm glad to see that even someone as talented as you can still improve. I'm working toward my first sub-30 average, been at the cube for a year now. Best average I've logged was 32.58 seconds so far, best time is 23.08, so I'm working on sub-30 average and sub-20 time :) Congrats man. And btw, the hair rocks. Daniel ----- Original Message ----- From: Lars Vandenbergh To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, April 21, 2003 8:51 PM Subject: [Speed cubing group] Re: sub-20! Well done, Chris! I'm so glad you finally made it sub-20 because I know you've been wanting it so badly. And I'm sure - with your talent - you can go even faster. Lars (BTW: if seen your video, nice ponytail ;) --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey everyone! I just wanted to post and say that I finally set a sub- > 20 average! My new fastest average is 19.74 seconds. Here were the > times, > > 23.45 20.65 19.44 21.55 (24.55) 18.33 18.13 (17.77) 19.84 18.24 18. 84 > 18.92 > > I don't know, for some reason things just "clicked" for me this > average. I warmed up a bunch of times without timing myself and then > just took a go at the timer. And this is what happened! I still > need to get rid of the bad times, but I'm still happy! > > Don't ever get discouraged, you can achieve anything if you want it > bad enough. > > Chris Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1461. Re: sub-20!
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 22 Apr 2003 02:48:08 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey everyone! I just wanted to post and say that I finally set a sub- > 20 average! My new fastest average is 19.74 seconds. Here were the > times, > > 23.45 20.65 19.44 21.55 (24.55) 18.33 18.13 (17.77) 19.84 18.24 18.84 > 18.92 > > I don't know, for some reason things just "clicked" for me this > average. I warmed up a bunch of times without timing myself and then > just took a go at the timer. And this is what happened! I still > need to get rid of the bad times, but I'm still happy! > > Don't ever get discouraged, you can achieve anything if you want it > bad enough. > > Chris Sweet!!!! Im Glad you finally did it Chris. it seems like everyone is improving lately. Thats awesome! I really need to get motivated to learn algs again, and then work on the F2L. I guess i need someone to keep telling me to work on them. haha..im still improving though, eventhough theres about 7 algs for the LL i need to re-learn.. congrats again Chris, keep up the hard work.. -heath
1462. Re: Age when started cubing?
From: "Erdinc " <erdincerdinc@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 22 Apr 2003 06:42:16 -0000

Hi there I was 14 or 15 when i first solved the cube. by i never used anyones rules or solitions. I found my way and my best is 16 sec. Now 50-70 sc because of my cube :)) its too old. --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > Well, I was about 20 when I first saw a book on how to solve the > cube. Previously, I had thought it a puzzle only to be played with - > not solved (unless you were much brighter than I, and somehow came up > with your own solution, which is a concept that is still beyond me). > So, that's when I started (I'm 26 now), but had I been given/come > across the book earlier, I anticipate I would have started much > earlier. > > That said, after months of working on it (maybe even a whole year), I > was still averaging over 1:30. I eventually lost interest for a > while (maybe a year or two), because I didn't see how I could really > get any better (I couldn't see doing all that memorization), and > being that far from "the good cubists" I just lacked any motivation > to go on. > > I just got back into it probably about 2 years ago, and still didn't > improve much until I had a bit of local competition (got a coworker > involved), finally pushing me under a minute. Now, I'm still having > trouble trying to crack that 30 second barrier, but I don't think > I'll be dropping this obsession any time soon. > > Well, I've taken a simple question, yet again, and said too much :-P > > - Grant > > --- jasmine_ellen wrote: > > Me again. I was just wondering, how old was everyone when they > > started cubing?
1463. Re: Online timer
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 22 Apr 2003 23:51:37 -0000

--- In speedsolvingrubikscube@yahoogroups.com, jess_bonde <no_reply@y...> wrote: > Hi everybody. > I have finished the online timer but I'm working on a new design for > rubiks.dk. > I will release the timer along with the new design, it'll have some > new cool features. But it will still be some days maybe weeks before > I'm all done with it. > > Jess. hopefully you added a place that can save all the times, show the date. Like a Timer log. I would really like that feature...
1464. Re: 6 cubes under water ?
From: "hatadey" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Apr 2003 01:08:27 -0000

in 4 minutes, I could solve 8, but of course that would mean going at full speed, and the more you rush, the shorter time you can hold your breath for. It is imperative not to panic, no matter what the situation, you must remember that you can take air immediately if you need to, so just really relax and push yourself to solve the next cube. It's all about relaxation and minimal movement! DanH --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > > Congratulations Dan! > > Maybe I can do more than 5, but I certainly won't be able to stay > cubing under water for more than 4 minutes. > How many could you solve in 4 minutes? 7 or 8? > > Before starting, I had a 15-second inspection time that allowed me to > see the beginning of the 2 first cubes (I solved them in 2*30 secs I > guess). But the 5th cube maybe took me 45 seconds, because of the > panic that freezes your neurons when you desperatly need to breath ;-) > > Gilles.
1465. Meeting with Ron
From: "hatadey" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Apr 2003 01:10:44 -0000

Hello everybody, over the Easter weekend I was privileged enough to spend some time in Holland with Ron van Bruchem, and I have put up a web page about my visit. Please take a look, there is a small article and a photo gallery! Follow the link from http://homepage.ntlworld.com/dan_j_harris See you around, DanH
1466. "Lucky" ~ Formula
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Apr 2003 01:18:33 GMT

I derived a math formula the other day that may be used to help determine if a time is "lucky" or not. t = m_a/m_s + r*m_l Allow me to explain this. t is a function that returns the times you should expect when cubing. m_a is the number of average moves you do that are part of your repitwar (how exactly do you spell this?!?). That is... moves you do all the time and can do without looking. m_s is the number of moves per second you perform, on average, for the moves that is described by m_a. r is the interesting variable. It is your average reaction time. If you are unsure, visit www.brainconnection.com, click on the brain teasers tab, and find one of the two games that test your reaction time. I like the dunk tank :-P m_l is the number of moves you do that are not part of your repitwar. For the experienced cubist (unlike myself), this number may be zero if not close to it. For the purpose of correct units for t, consider this number to be unit-less. I have tried this with my times and I get remarkably close to my actual average (I was off by only one tenth of a second!). I am not sure how it will work with others, but that is why I am posting it. If this DOES work, I would say that anyone that goes 10% below this time (or some other range.. I am picking a number out of the air), the time is considered lucky. Same for unlucky cases. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright ________________________________________________________________ The best thing to hit the internet in years - Juno SpeedBand! Surf the web up to FIVE TIMES FASTER! Only $14.95/ month - visit www.juno.com to sign up today!
1467. Re: [Speed cubing group] "Lucky" ~ Formula
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 22 Apr 2003 20:51:35 -0500

good work, I'll give it a shot.... repertoire btw, crazy French ;) Daniel ----- Original Message ----- From: James Sibley To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, April 22, 2003 8:18 PM Subject: [Speed cubing group] "Lucky" ~ Formula I derived a math formula the other day that may be used to help determine if a time is "lucky" or not. t = m_a/m_s + r*m_l Allow me to explain this. t is a function that returns the times you should expect when cubing. m_a is the number of average moves you do that are part of your repitwar (how exactly do you spell this?!?). That is... moves you do all the time and can do without looking. m_s is the number of moves per second you perform, on average, for the moves that is described by m_a. r is the interesting variable. It is your average reaction time. If you are unsure, visit www.brainconnection.com, click on the brain teasers tab, and find one of the two games that test your reaction time. I like the dunk tank :-P m_l is the number of moves you do that are not part of your repitwar. For the experienced cubist (unlike myself), this number may be zero if not close to it. For the purpose of correct units for t, consider this number to be unit-less. I have tried this with my times and I get remarkably close to my actual average (I was off by only one tenth of a second!). I am not sure how it will work with others, but that is why I am posting it. If this DOES work, I would say that anyone that goes 10% below this time (or some other range.. I am picking a number out of the air), the time is considered lucky. Same for unlucky cases. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright ________________________________________________________________ The best thing to hit the internet in years - Juno SpeedBand! Surf the web up to FIVE TIMES FASTER! Only $14.95/ month - visit www.juno.com to sign up today! Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1468. online timer
From: "yasmaramichiel" <blonkm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Apr 2003 02:13:23 -0000

Hi Wat I would really like is a. the applet from werner randelshofer (http://www.randelshofer.ch) to be on the page, with a text box where I can paste a sequence. b. some other controls to the cube applet I am working on something myself, by lack of a really good timer page (sorry Jess, your's IS great!). see http://utopia.knoware.nl/users/blonkm/cube.htm The cube on the page has a little bug in the perform action, but I have just to post it. The applet helps me to find out if I did turn every move correctly. BTW: all you have to do is change the sequence shown to a text box, so I can edit it. Ok I hope to hear from you. ciao Michiel
1469. 2x2x2 assembly
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Apr 2003 02:13:45 -0000

Can anyone help me assemble the last piece for a 2x2 cube? I broke mine, and can't fix it completely. Everything is completly assembled except one piece, i can't fit it around the little pie shaped pieces. I anyone can help, or knows a link that will help me, please reply
1470. Re: 2x2x2 assembly
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Apr 2003 02:23:52 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "ferret511" <ferret511@y...> wrote: > Can anyone help me assemble the last piece for a 2x2 cube? > I broke mine, and can't fix it completely. Everything is completly > assembled except one piece, i can't fit it around the little pie > shaped pieces. > > I anyone can help, or knows a link that will help me, please reply If it is made by Rubik, PUSH REAL HARD!!! btw I would make sure that all the pie pieces are in right, cuz if not your 2x2x2 will not function correctly. While we are on this subject, my Esthen(spelling?) 2x2x2 broke and my brother put the broken cap back on, and now I can't put the last piece in do I have to pry the cap back off? I don't know really how to go about it. Any help is much appreciated! Thanks, -Kenneth P.S. Anyone else on Academic Probation because of their RUBIK's CUBE?
1471. Re:[Speed cubing group] Re: cubing in public
From: "yasmaramichiel" <blonkm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Apr 2003 02:37:21 -0000

Right, I also cube in public. I still feel a little awkward cause I'm used to thinking that people think I'm weird. I notice that they're absolutely not. Don't be ashamed of a talent. Everybody should be proud to have such a stamina and determination at a goal. I usually sit in front of the hotel near my work, where lots of tourists find it an interestig site seeing :-) Michiel --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > One could always go to a popular movie theater in town and solve it in the lobby. The AMC here in Atlanta, GA USA can get very crowded on weekends. Concerts, malls, ect are good too. I am too nervous to try that with people right now. I can solve the cube around a minute now... impressive to people that can't solve the cube but not so impressive to myself. > > James Sibley > --- "david_cubemaster" <davidwesley@s...> wrote: > > <html><body> > > > <tt> > "Where" do you cube in front of people you don't know? On the bus? <BR> > Or do you just walk towards them on the street and asks: May I solve <BR> > a cube when you're looking? hehe<BR> > --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <BR> > funny_guy32@h... wrote:<BR> > > I've always thought its cool to cube in public so people who dont <BR> > > know you can solve the cube can see.  This weekend about 30 or <BR> > maybe <BR> > > 40 new people saw me cube. hehe...  People seem to be impressed <BR> > when <BR> > > your doing the PLL and are turned around talkin to someone behind <BR> > > you, and finish the cube and keep talkin w/o looking at the cube.  <BR> > > lol, ahh that was fun.  :)<BR> > > <BR> > > There is no real point to this post, im just sorta bored and <BR> > wanted <BR> > > to post something just so everyone doesnt' forget about me.  lol  <BR> > > <BR> > > Oh and its getting easier and easier to cube infront of new <BR> > people.  <BR> > > I used to get nervous when i cubed infront of new people.  This <BR> > > weekend was totally different.  I think a few more times doing <BR> > this <BR> > > and i'll be ready for the WC :D<BR> > > <BR> > > viva la cube<BR> > > -Heath<BR> > <BR> > </tt> > >
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1472. Re:[Speed cubing group] Re: cubing in public
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Apr 2003 03:18:47 -0000

I just got back from hanging out with some friends and cubing in public. The friends I was with have known me for a while so I am comfortable cubing around them. We went to a coffee shop and I cubed while my friends played chess with each other. Anyway, it was weird. I must not be the type of person to draw attention because no one in the coffee shop commented on my cubing. I was a little nervous at first, wondering whether people were staring or whatever. But I noticed after doing it a few times that everyone seemed to be occupied with whatever it was they were doing so I just relaxed. I timed myself near the end and I was getting some really good times! I got a 17, lots of 18's and 19's and only a few times above 20 seconds. I think the nervousness of wondering whether people were looking at me or not helped me to go faster, even though I was trying to relax. Anyway I must not put on much of a performance when I cube, because no one seemed to notice, so I guess the public nervousness thing is all in my head :) Do most of you guys try to get the attention of others around you, or do you just cube? I guess I came across as the hard to approach type of person and nobody wanted to comment, or maybe no one really noticed. Anyway I thought it was curious, but still a lot of fun. Chris --- In speedsolvingrubikscube@yahoogroups.com, "yasmaramichiel" <blonkm@h...> wrote: > Right, > > I also cube in public. I still feel a little awkward cause I'm used > to thinking that people think I'm weird. I notice that they're > absolutely not. Don't be ashamed of a talent. Everybody should be > proud to have such a stamina and determination at a goal. > > I usually sit in front of the hotel near my work, where lots of > tourists find it an interestig site seeing :-) > > Michiel > > --- In speedsolvingrubikscube@yahoogroups.com, James Sibley > <rocketkid14@j...> wrote: > > One could always go to a popular movie theater in town and solve it > in the lobby. The AMC here in Atlanta, GA USA can get very crowded on > weekends. Concerts, malls, ect are good too. I am too nervous to try > that with people right now. I can solve the cube around a minute > now... impressive to people that can't solve the cube but not so > impressive to myself. > > > > James Sibley > > --- "david_cubemaster" <davidwesley@s...> wrote: > > > > <html><body> > > > > > > <tt> > > "Where" do you cube in front of people you don't know? On > the bus? <BR> > > Or do you just walk towards them on the street and asks: May I > solve <BR> > > a cube when you're looking? hehe<BR> > > --- In speedsolvingrubikscube@yahoogroups.com, "Heath" > <BR> > > funny_guy32@h... wrote:<BR> > > > I've always thought its cool to cube in public so people who > dont <BR> > > > know you can solve the cube can see.  This weekend about > 30 or <BR> > > maybe <BR> > > > 40 new people saw me cube. hehe...  People seem to be > impressed <BR> > > when <BR> > > > your doing the PLL and are turned around talkin to someone > behind <BR> > > > you, and finish the cube and keep talkin w/o looking at the > cube.  <BR> > > > lol, ahh that was fun.  :)<BR> > > > <BR> > > > There is no real point to this post, im just sorta bored and > <BR> > > wanted <BR> > > > to post something just so everyone doesnt' forget about > me.  lol  <BR> > > > <BR> > > > Oh and its getting easier and easier to cube infront of new > <BR> > > people.  <BR> > > > I used to get nervous when i cubed infront of new > people.  This <BR> > > > weekend was totally different.  I think a few more times > doing <BR> > > this <BR> > > > and i'll be ready for the WC :D<BR> > > > <BR> > > > viva la cube<BR> > > > -Heath<BR> > > <BR> > > </tt> > > > >
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1473. Re:[Speed cubing group] Re: cubing in public
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Apr 2003 04:21:26 -0000

No offense, but you must have looked like nerds. Playing chess, solving Rubiks Cubes... LOL :) I also love to cube in public. I did it once in an airport, and there were two people staring at me, whispering to each other, thinking I couldn't see them. LOL --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I just got back from hanging out with some friends and cubing in > public. The friends I was with have known me for a while so I am > comfortable cubing around them. We went to a coffee shop and I cubed > while my friends played chess with each other. Anyway, it was > weird. I must not be the type of person to draw attention because no > one in the coffee shop commented on my cubing. I was a little > nervous at first, wondering whether people were staring or whatever. > But I noticed after doing it a few times that everyone seemed to be > occupied with whatever it was they were doing so I just relaxed. I > timed myself near the end and I was getting some really good times! > I got a 17, lots of 18's and 19's and only a few times above 20 > seconds. I think the nervousness of wondering whether people were > looking at me or not helped me to go faster, even though I was trying > to relax. Anyway I must not put on much of a performance when I > cube, because no one seemed to notice, so I guess the public > nervousness thing is all in my head :) > > Do most of you guys try to get the attention of others around you, or > do you just cube? I guess I came across as the hard to approach type > of person and nobody wanted to comment, or maybe no one really > noticed. Anyway I thought it was curious, but still a lot of fun. > > Chris > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "yasmaramichiel" > <blonkm@h...> wrote: > > Right, > > > > I also cube in public. I still feel a little awkward cause I'm used > > to thinking that people think I'm weird. I notice that they're > > absolutely not. Don't be ashamed of a talent. Everybody should be > > proud to have such a stamina and determination at a goal. > > > > I usually sit in front of the hotel near my work, where lots of > > tourists find it an interestig site seeing :-) > > > > Michiel > > > > --- In speedsolvingrubikscube@yahoogroups.com, James Sibley > > <rocketkid14@j...> wrote: > > > One could always go to a popular movie theater in town and solve > it > > in the lobby. The AMC here in Atlanta, GA USA can get very crowded > on > > weekends. Concerts, malls, ect are good too. I am too nervous to > try > > that with people right now. I can solve the cube around a minute > > now... impressive to people that can't solve the cube but not so > > impressive to myself. > > > > > > James Sibley > > > --- "david_cubemaster" <davidwesley@s...> wrote: > > > > > > <html><body> > > > > > > > > > <tt> > > > "Where" do you cube in front of people you don't know? > On > > the bus? <BR> > > > Or do you just walk towards them on the street and asks: May I > > solve <BR> > > > a cube when you're looking? hehe<BR> > > > --- In speedsolvingrubikscube@yahoogroups.com, "Heath" > > <BR> > > > funny_guy32@h... wrote:<BR> > > > > I've always thought its cool to cube in public so people who > > dont <BR> > > > > know you can solve the cube can see.  This weekend > about > > 30 or <BR> > > > maybe <BR> > > > > 40 new people saw me cube. hehe...  People seem to be > > impressed <BR> > > > when <BR> > > > > your doing the PLL and are turned around talkin to someone > > behind <BR> > > > > you, and finish the cube and keep talkin w/o looking at the > > cube.  <BR> > > > > lol, ahh that was fun.  :)<BR> > > > > <BR> > > > > There is no real point to this post, im just sorta bored and > > <BR> > > > wanted <BR> > > > > to post something just so everyone doesnt' forget about > > me.  lol  <BR> > > > > <BR> > > > > Oh and its getting easier and easier to cube infront of new > > <BR> > > > people.  <BR> > > > > I used to get nervous when i cubed infront of new > > people.  This <BR> > > > > weekend was totally different.  I think a few more > times > > doing <BR> > > > this <BR> > > > > and i'll be ready for the WC :D<BR> > > > > <BR> > > > > viva la cube<BR> > > > > -Heath<BR> > > > <BR> > > > </tt> > > > > > >
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1474. Re:[Speed cubing group] Re: cubing in public
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 22 Apr 2003 23:48:07 -0700 (PDT)

Hey everyone,When you cube in public, and you actually solve it, what do you do to make sure that people could see you could solve it? I mean, they could look, and see me just turning like crazy- but when i solve it, what, am i gonna wave it around and said 'wow, pretty easy nonsense'? Like Chris in the coffee shop, when you solved it, how did you make sure that people could see it was solved?by the way, when i time myself, or get bored, i sometimes 'pretend' im on stage at wc2003, and EVERYTIME i get like 25 or something. it's crazy- i guess it's ALL in your head.Brent cmhardw <no_reply@yahoogroups.com> wrote:I just got back from hanging out with some friends and cubing in public. The friends I was with have known me for a while so I am comfortable cubing around them. We went to a coffee shop and I cubed while my friends played chess with each other. Anyway, it was weird. I must not be the type of person to draw attention because no one in the coffee shop commented on my cubing. I was a little nervous at first, wondering whether people were staring or whatever. But I noticed after doing it a few times that everyone seemed to be occupied with whatever it was they were doing so I just relaxed. I timed myself near the end and I was getting some really good times! I got a 17, lots of 18's and 19's and only a few times above 20 seconds. I think the nervousness of wondering whether people were looking at me or not helped me to go faster, even though I was trying to relax. Anyway I must not put on much of a performance when I cube, because no one seemed to notice, so I guess the public nervousness thing is all in my head :) Do most of you guys try to get the attention of others around you, or do you just cube? I guess I came across as the hard to approach type of person and nobody wanted to comment, or maybe no one really noticed. Anyway I thought it was curious, but still a lot of fun. Chris --- In speedsolvingrubikscube@yahoogroups.com, "yasmaramichiel" <blonkm@h...> wrote: > Right, > > I also cube in public. I still feel a little awkward cause I'm used > to thinking that people think I'm weird. I notice that they're > absolutely not. Don't be ashamed of a talent. Everybody should be > proud to have such a stamina and determination at a goal. > > I usually sit in front of the hotel near my work, where lots of > tourists find it an interestig site seeing :-) > > Michiel > > --- In speedsolvingrubikscube@yahoogroups.com, James Sibley > <rocketkid14@j...> wrote: > > One could always go to a popular movie theater in town and solve it > in the lobby. The AMC here in Atlanta, GA USA can get very crowded on > weekends. Concerts, malls, ect are good too. I am too nervous to try > that with people right now. I can solve the cube around a minute > now... impressive to people that can't solve the cube but not so > impressive to myself. > > > > James Sibley > > --- "david_cubemaster" <davidwesley@s...> wrote: > > > > <html><body> > > > > > > <tt> > > "Where" do you cube in front of people you don't know? On > the bus? <BR> > > Or do you just walk towards them on the street and asks: May I > solve <BR> > > a cube when you're looking? hehe<BR> > > --- In speedsolvingrubikscube@yahoogroups.com, "Heath" > <BR> > > funny_guy32@h... wrote:<BR> > > > I've always thought its cool to cube in public so people who > dont <BR> > > > know you can solve the cube can see.�� This weekend about > 30 or <BR> > > maybe <BR> > > > 40 new people saw me cube. hehe...�� People seem to be > impressed <BR> > > when <BR> > > > your doing the PLL and are turned around talkin to someone > behind <BR> > > > you, and finish the cube and keep talkin w/o looking at the > cube.�� <BR> > > > lol, ahh that was fun.�� :)<BR> > > > <BR> > > > There is no real point to this post, im just sorta bored and > <BR> > > wanted <BR> > > > to post something just so everyone doesnt' forget about > me.�� lol�� <BR> > > > <BR> > > > Oh and its getting easier and easier to cube infront of new > <BR> > > people.�� <BR> > > > I used to get nervous when i cubed infront of new > people.�� This <BR> > > > weekend was totally different.�� I think a few more times > doing <BR> > > this <BR> > > > and i'll be ready for the WC :D<BR> > > > <BR> > > > viva la cube<BR> > > > -Heath<BR> > > <BR> > > </tt> > > > >
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> > <tt> > > To unsubscribe from this group, send an email to:<BR> > > speedsolvingrubikscube-unsubscribe@yahoogroups.com<BR> > > </tt> > >
> > > >
> > <tt>Your use of Yahoo! Groups is subject to the href="http://docs.yahoo.com/info/terms/">Yahoo! Terms of > Service.</tt> > > </br> > > > > </body></html> > > > > > > > > > > --------- > > "My mother never saw the irony in calling me a son of a bitch" - > Jack Nicholson > > --------- > > "Black holes are where God divided by zero" - Steven Wright > > > > > > ________________________________________________________________ > > Sign Up for Juno Platinum Internet Access Today > > Only $9.95 per month! > > Visit www.juno.com Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1475. Re:[Speed cubing group] Re: cubing in public
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Apr 2003 00:13:25 -0700 (PDT)

alright guys, has ANYONE bought the $40 DOLLAR studio cube that Ton fixes up for you? has anyone got that???????? was it nice, or worth it, or not worth it... it's just $40 BUCKS is alot for me right now, but im dear search for a good cube. later Brent :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1476. Re:[Speed cubing group] Re: cubing in public
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Apr 2003 02:43:59 -0700 (PDT)

I bought the studio cube that Ton recommended to me. I had it shipped from Hungary, but I thought he only prepared cubes for Ron. I don't know. Anyway, it only cost me 18.00 and it is by far the most awesome cube I've yet to own. It is not as fast as my Oddzone yet. It is, however, the smoothest cube I've ever felt(once I got the screws tuned). Last night, the night after I got it tuned and had it going decently fast, I broke my record by nearly three seconds. I imagine a good portion of that is my actual improvement, but part of it is that I got no catches. My point is, it is a very nice cube for the price(18.00 including shipping). Adam Sherwood Blind faith runs into things!!! --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1477. SDtudio cubes...what are they?
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Apr 2003 12:14:32 -0000

Sorry if this queston seems dumb, but what are studio cubes? What distinguishes them from ordinary cubes? I presume studio cubes are more expensive, so they ought to be better, that means more durable and easier to twiddle. You speedcubing guys are lucky. You need to own one such cube. Cube artists, particularly multi-cube ones, would like to have as many good cubes as there are cubes they have. In my caae, that means 450 cubes. Multiply this by 18 dollars/cube and the number you get is awesome. :-( So I just juggle the cubes I have. Hana a kostky
1478. RE: [Speed cubing group] Re: cubing in public
From: Christopher MoyerGrice <christopher.moyergrice@...>
To: "'speedsolvingrubikscube@yahoogroups.com'" <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 23 Apr 2003 08:47:47 -0400

I also have bought this cube, and it has worked extraordinarily well. I've improved my times so far by a good 20 seconds. -----Original Message----- From: Adam Sherwood [mailto:atomickeg@...] Sent: Wednesday, April 23, 2003 5:44 AM To: speedsolvingrubikscube@yahoogroups.com Subject: Re:[Speed cubing group] Re: cubing in public I bought the studio cube that Ton recommended to me. I had it shipped from Hungary, but I thought he only prepared cubes for Ron. I don't know. Anyway, it only cost me 18.00 and it is by far the most awesome cube I've yet to own. It is not as fast as my Oddzone yet. It is, however, the smoothest cube I've ever felt(once I got the screws tuned). Last night, the night after I got it tuned and had it going decently fast, I broke my record by nearly three seconds. I imagine a good portion of that is my actual improvement, but part of it is that I got no catches. My point is, it is a very nice cube for the price(18.00 including shipping). Adam Sherwood Blind faith runs into things!!! --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed] Yahoo! Groups Sponsor <http://rd.yahoo.com/M=249675.3194322.4504043.1501205/D=egroupweb/S=17052973 56:HM/A=1542901/R=0/*http://hits.411web.com/cgi-bin/autoredir?camp=590&linei d=3194322&prop=egroupweb&pos=HM> <http://us.adserver.yahoo.com/l?M=249675.3194322.4504043.1501205/D=egroupmai l/S=:HM/A=1542901/rand=450203735> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
1479. Re:[Speed cubing group] Re: cubing in public
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Apr 2003 13:25:41 -0000

Chris, oh my goodness what an amazing coincidence! I was just about to write a post (before I saw yours below) and turns out that the first paragraph would have been almost identical!! This evening I was also at a coffee shop with friends. They were playing chess and I was cubing. No one really paid much attention to us either. I imagine we must have looked like a table of geeks though. ;) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I just got back from hanging out with some friends and cubing in > public. The friends I was with have known me for a while so I am > comfortable cubing around them. We went to a coffee shop and I cubed > while my friends played chess with each other. Anyway, it was > weird. I must not be the type of person to draw attention because no > one in the coffee shop commented on my cubing. I was a little > nervous at first, wondering whether people were staring or whatever. > But I noticed after doing it a few times that everyone seemed to be > occupied with whatever it was they were doing so I just relaxed. I > timed myself near the end and I was getting some really good times! > I got a 17, lots of 18's and 19's and only a few times above 20 > seconds. I think the nervousness of wondering whether people were > looking at me or not helped me to go faster, even though I was trying > to relax. Anyway I must not put on much of a performance when I > cube, because no one seemed to notice, so I guess the public > nervousness thing is all in my head :) > > Do most of you guys try to get the attention of others around you, or > do you just cube? I guess I came across as the hard to approach type > of person and nobody wanted to comment, or maybe no one really > noticed. Anyway I thought it was curious, but still a lot of fun. > > Chris > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "yasmaramichiel" > <blonkm@h...> wrote: > > Right, > > > > I also cube in public. I still feel a little awkward cause I'm used > > to thinking that people think I'm weird. I notice that they're > > absolutely not. Don't be ashamed of a talent. Everybody should be > > proud to have such a stamina and determination at a goal. > > > > I usually sit in front of the hotel near my work, where lots of > > tourists find it an interestig site seeing :-) > > > > Michiel > > > > --- In speedsolvingrubikscube@yahoogroups.com, James Sibley > > <rocketkid14@j...> wrote: > > > One could always go to a popular movie theater in town and solve > it > > in the lobby. The AMC here in Atlanta, GA USA can get very crowded > on > > weekends. Concerts, malls, ect are good too. I am too nervous to > try > > that with people right now. I can solve the cube around a minute > > now... impressive to people that can't solve the cube but not so > > impressive to myself. > > > > > > James Sibley > > > --- "david_cubemaster" <davidwesley@s...> wrote: > > > > > > <html><body> > > > > > > > > > <tt> > > > "Where" do you cube in front of people you don't know? > On > > the bus? <BR> > > > Or do you just walk towards them on the street and asks: May I > > solve <BR> > > > a cube when you're looking? hehe<BR> > > > --- In speedsolvingrubikscube@yahoogroups.com, "Heath" > > <BR> > > > funny_guy32@h... wrote:<BR> > > > > I've always thought its cool to cube in public so people who > > dont <BR> > > > > know you can solve the cube can see.  This weekend > about > > 30 or <BR> > > > maybe <BR> > > > > 40 new people saw me cube. hehe...  People seem to be > > impressed <BR> > > > when <BR> > > > > your doing the PLL and are turned around talkin to someone > > behind <BR> > > > > you, and finish the cube and keep talkin w/o looking at the > > cube.  <BR> > > > > lol, ahh that was fun.  :)<BR> > > > > <BR> > > > > There is no real point to this post, im just sorta bored and > > <BR> > > > wanted <BR> > > > > to post something just so everyone doesnt' forget about > > me.  lol  <BR> > > > > <BR> > > > > Oh and its getting easier and easier to cube infront of new > > <BR> > > > people.  <BR> > > > > I used to get nervous when i cubed infront of new > > people.  This <BR> > > > > weekend was totally different.  I think a few more > times > > doing <BR> > > > this <BR> > > > > and i'll be ready for the WC :D<BR> > > > > <BR> > > > > viva la cube<BR> > > > > -Heath<BR> > > > <BR> > > > </tt> > > > > > >
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1480. Re: [Speed cubing group] SDtudio cubes...what are they?
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Apr 2003 09:08:01 -0700 (PDT)

I beleive a studio cube is nothing more than a cube manufactured by the Rubik's Studio in Hungary. Something like that anyway. Check out Ton's section on www.speedcubing.com. By the way, if you by them in mass quantities, the price lowers since the shipping is less. Still, 450 is a lot. Adam Sherwood ===== Blind faith runs into things!!! __________________________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo http://search.yahoo.com
1481. Re:[Speed cubing group] Re: cubing in public
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Apr 2003 17:56:33 -0000

Hi Guys, Yesterday I rode two buses that I took two months ago. At that time the best I could do was 46 seconds. Yesterday I did a 33.7 and a 32.8 so I guess I am improving. I got all kinds of good reactions. People noticed when the cube was solved, and it started conversations. I noticed that some people, especially children, really like it, and I saw people timing me. One fellow thought that it was trick, that no one could really solve it like that, but I had someone else mix it. When I solved it (about 42) he apologised! DJ --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I just got back from hanging out with some friends and cubing in > public. The friends I was with have known me for a while so I am > comfortable cubing around them. We went to a coffee shop and I cubed > while my friends played chess with each other. Anyway, it was > weird. I must not be the type of person to draw attention because no > one in the coffee shop commented on my cubing. I was a little > nervous at first, wondering whether people were staring or whatever. > But I noticed after doing it a few times that everyone seemed to be > occupied with whatever it was they were doing so I just relaxed. I > timed myself near the end and I was getting some really good times! > I got a 17, lots of 18's and 19's and only a few times above 20 > seconds. I think the nervousness of wondering whether people were > looking at me or not helped me to go faster, even though I was trying > to relax. Anyway I must not put on much of a performance when I > cube, because no one seemed to notice, so I guess the public > nervousness thing is all in my head :) > > Do most of you guys try to get the attention of others around you, or > do you just cube? I guess I came across as the hard to approach type > of person and nobody wanted to comment, or maybe no one really > noticed. Anyway I thought it was curious, but still a lot of fun. > > Chris > > > --- In speedsolvingrubikscube@yahoogroups.com, "yasmaramichiel" > <blonkm@h...> wrote: > > Right, > > > > I also cube in public. I still feel a little awkward cause I'm used > > to thinking that people think I'm weird. I notice that they're > > absolutely not. Don't be ashamed of a talent. Everybody should be > > proud to have such a stamina and determination at a goal. > > > > I usually sit in front of the hotel near my work, where lots of > > tourists find it an interestig site seeing :-) > > > > Michiel > > > > --- In speedsolvingrubikscube@yahoogroups.com, James Sibley > > <rocketkid14@j...> wrote: > > > One could always go to a popular movie theater in town and solve > it > > in the lobby. The AMC here in Atlanta, GA USA can get very crowded > on > > weekends. Concerts, malls, ect are good too. I am too nervous to > try > > that with people right now. I can solve the cube around a minute > > now... impressive to people that can't solve the cube but not so > > impressive to myself. > > > > > > James Sibley > > > --- "david_cubemaster" <davidwesley@s...> wrote: > > > > > > <html><body> > > > > > > > > > <tt> > > > "Where" do you cube in front of people you don't know? > On > > the bus?
1482. Re:[Speed cubing group] Re: cubing in public
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Apr 2003 21:37:51 -0000

I cube a lot on campus and had times were no one will come up to talk to me, and others where there have been crowds watching me. I think a way to get people to talk to you (if you want them too) is to time your last moves, so you are done solving just as someone walks by, and you know that you are being watched. Then as you finish look up to see the look on their face. Normally they will be really surprised and embarrassed to know that you know that they were staring at you, and then they will say something like "How fast was that," or just "WOW!!!" -Kenneth
1483. S.A.R.S.?
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Apr 2003 21:57:42 -0000

Hey I heard that there was an advisory to not to travel to toronto anyone hear? -Kenneth
1484. Re: [Speed cubing group] S.A.R.S.?
From: Ryan Mah <ryguycubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Apr 2003 15:10:12 -0700 (PDT)

yup, all over the news. mom's freaked out about it, and if it doesnt die down i might not go :-( NNOOO redkbrandon <no_reply@yahoogroups.com> wrote:Hey I heard that there was an advisory to not to travel to toronto anyone hear? -Kenneth To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1485. Re:[Speed cubing group] Re: cubing in public
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Apr 2003 22:16:15 -0000

Something that I occasionally do when cubing in front of others is announce the number of turns I have left of the solution when I'm down to the final LL alg. This seems to impress. I haven't memorised many LL algs (I use a several look LL) but the ones I have memorised I've also counted the moves. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > I cube a lot on campus and had times were no one will come up to talk > to me, and others where there have been crowds watching me. I think > a way to get people to talk to you (if you want them too) is to time > your last moves, so you are done solving just as someone walks by, > and you know that you are being watched. Then as you finish look up > to see the look on their face. Normally they will be really > surprised and embarrassed to know that you know that they were > staring at you, and then they will say something like "How fast was > that," or just "WOW!!!" > > -Kenneth
1486. Re: S.A.R.S.?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Apr 2003 22:21:40 -0000

Yep. I just checked a few Australia Govt websites (Dept of Foreign Affairs and Dept of Health) and saw that they "strongly recommends that Australians consider deferring non-essential travel to Toronto" due to SARS. I was just hoping that this sorts itself out before the Championship. Not that I'm competing, I just didn't want it to mess things up for all you guys. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > Hey I heard that there was an advisory to not to travel to toronto > anyone hear? > > -Kenneth
1487. Re:[Speed cubing group] Re: cubing in public
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Apr 2003 22:25:00 GMT

What I thought would be very impressive is to memorize a "random" position that requires only 10 moves to solve or so. When you do get people's attention for solving the cube you always do, solve the cube to that "ramdom" position and then solve the cube from there. It will look like you just kept turning the cube without knowing what you were doing and then it just somehow got solved :) This way, people do not catch on to "the trick" as many like to put it. I will do this when I feel motivated. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
1488. Re:[Speed cubing group] Re: cubing in public
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Apr 2003 22:25:03 GMT

What I thought would be very impressive is to memorize a "random" position that requires only 10 moves to solve or so. When you do get people's attention for solving the cube you always do, solve the cube to that "ramdom" position and then solve the cube from there. It will look like you just kept turning the cube without knowing what you were doing and then it just somehow got solved :) This way, people do not catch on to "the trick" as many like to put it. I will do this when I feel motivated. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
1489. Re: [Speed cubing group] S.A.R.S.?
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 02:32:10 -0000

I don't want to sound like an idiot, but what is SARS? And how can this affect the championship? --- In speedsolvingrubikscube@yahoogroups.com, Ryan Mah <ryguycubist@y...> wrote: > yup, all over the news. mom's freaked out about it, and if it doesnt die down i might not go :-( NNOOO > > redkbrandon <no_reply@yahoogroups.com> wrote:Hey I heard that there was an advisory to not to travel to toronto > anyone hear? > > -Kenneth > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Search - Faster. Easier. Bingo. > > [Non-text portions of this message have been removed]
1490. Re: [Speed cubing group] S.A.R.S.?
From: Ryan Mah <ryguycubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Apr 2003 19:43:08 -0700 (PDT)

S.A.R.S. stands for severe acute respiratory syndrome. it is contagious and officials dont want people to go to other countries to get it. infected people have gone to toronto and i think there have been some fatalities. there are warnings going around to not go to toronto or bejing or hong kong for fear of spreading it somemore. READ THE NEWS! --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1491. Re: [Speed cubing group] S.A.R.S.?
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 02:56:55 -0000

Okay, 16 fatalities, contagious disease, big trouble for WC2003. I just read the newspaper. This is defenently trouble... I really hope this all clears up by august. I'm still going to plan on going though, I'll cancel if it gets close to the championship, and the virus is still spreading.
1492. > 30 someodd moves
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 03:27:29 -0000

Hi everyone. This is nineteen_9 on another screen name because my other account got backed up with e-mails and I got lazy. But anyway I've been thinking about moves alot lately and I've been wondering. You people who have been solving for the past 20 years using the same method seem, in my perspective at least, do it over and over again without change. I would think that after awhile you would sub- conciously be learning more complex algorythems for moves. For example, if you use Jessica's method and you're on the step that pairs up and places the rest of the bottom pieces, you see a pattern such as 4 pieces out of place and in one algorythem place them all 4 simotaniously. In more simpilar terms, shortcuts. From my perspective there can be shortcuts cutting esentially 30+ moves off. Lets just say for arguments sake that 40 years from now I'm seated in my rocking chair with my rubiks cube that I have throughally mastered. So lets say 35 moves is reasonable. Seeing that some people can cube at 4 moves a second that gets you comfortabally under a magical 10 seconds. At first I just kind of blew this idea off but the more I think about it the cooler and more realisitc it seems. Dylan
1493. Re: [Speed cubing group] S.A.R.S.?
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 04:18:02 -0000

Thanks for asking, Ryan. I have also worried about that. Japanese government raised the warning level today. They recommend not to go to Toronto unless emergency or very important reasons. (WC2003 might be very important!?) DanG, are you in Toronto? I wish you could keep informining us about the situation. Thanks. Masayuki
1494. Re: > 30 someodd moves
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 04:23:50 -0000

Hmm... That's a kinda fun idea, but I don't think it stands up to the math. According to Jessica's site, the cross takes 7 moves (if done properly), OLL takes 9 moves, and PLL takes 12 moves (on average). So, in all, you get 7 + 9 + 12 = 28 moves. This ignores solving the rest of the F2L. In order to do that in an average of 7 moves (if that's even possible), you would have to know all possible combinations to place all four pairs in one sequence. For argument's sake, let's say that you could combine placement of corner edge pairs together, and instead of averaging 7 moves per pair (as indicated on her site as the average), you could do two pairs in that time - that would land you at 7 (cross) + 14 (F2L) + 9 (OLL) + 12 (PLL) = 42 moves on average. Even at 4 moves per second, you're still not quite hitting 10 seconds, aside from "easier than average" cases. Besides - that would be an aweful lot of cases to "understand" for the F2L. --- anti_stickers wrote: > Hi everyone. This is nineteen_9 on another screen name because my > other account got backed up with e-mails and I got lazy. But anyway > I've been thinking about moves alot lately and I've been wondering. > You people who have been solving for the past 20 years using the same > method seem, in my perspective at least, do it over and over again > without change. I would think that after awhile you would sub- > conciously be learning more complex algorythems for moves. For > example, if you use Jessica's method and you're on the step that > pairs up and places the rest of the bottom pieces, you see a pattern > such as 4 pieces out of place and in one algorythem place them all 4 > simotaniously. In more simpilar terms, shortcuts. From my perspective > there can be shortcuts cutting esentially 30+ moves off. Lets just > say for arguments sake that 40 years from now I'm seated in my > rocking chair with my rubiks cube that I have throughally mastered. > So lets say 35 moves is reasonable. Seeing that some people can cube > at 4 moves a second that gets you comfortabally under a magical 10 > seconds. At first I just kind of blew this idea off but the more I > think about it the cooler and more realisitc it seems. > > Dylan
1495. MR. DAN GOSBEE
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Apr 2003 23:07:00 -0700 (PDT)

Mr. Gosbee: Will actually 'cancelling' the wc2003 at Toronto be a possiblity because of this 'S.A.R.S.' chaos? Is it a considerable thought, or will we be entering on our own risk to meet death? (hm...) Brent :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1496. Re: S.A.R.S.?
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 11:46:28 -0000

hey all. here are some of the latest figures on SARS. in all of canada: 324 probable cases - with a population of appx. 31.5 million people in ontario: 136 probable, and 125 suspect (total is 261; 129 of those have now been released from hospital) - ontario population is appx. 12 million number of cases actually in toronto: i'm not sure, but probably a high percentage of the ontario cases - toronto population appx. 5 million to keep updated, you can check out this site: http://www.hc-sc.gc.ca/english/protection/warnings/sars/update36.html MTP --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > Hey I heard that there was an advisory to not to travel to toronto > anyone hear? > > -Kenneth
1497. Re: S.A.R.S.?
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 12:14:13 -0000

They just what the Canadians to win ;) hehehehe Okay, maybe that wasn't funny, but man, i got a letter from my school warning about S.A.R.S and dorm life. This thing seems very easy to spread, so lets all hope that this thing ends by august! I'd rather be a slow cuber, than a dead one! (maybe thats a little funnier) Jake --- In speedsolvingrubikscube@yahoogroups.com, makimoto2000us <no_reply@y...> wrote: > Thanks for asking, Ryan. > I have also worried about that. > Japanese government raised the warning level today. > They recommend not to go to Toronto unless emergency or very > important reasons. > (WC2003 might be very important!?) > > DanG, are you in Toronto? > I wish you could keep informining us about the situation. > > Thanks. > > Masayuki
1498. SARS - WC2003
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 12:49:18 -0000

Ladies and Gentlemen, I am only going to say this 1 time and 1 time only. First off, If anyone has issues surrounding the WC2003 event, you are to bring forth your comments to wc2003 org team NOT THIS FORUM!!!! I dont read this forum like you all think I do. With that said, I have noticed some rediculous statements on this site pertaining the the SARS issue here in Toronto. Yes I live in Toronto and I have to say the entire city of outraged at the World Health Organization statements pertaining to SARS and this city. There is no warrant of their comments nor does any of your governments have anything other than media reports when they based their advisory decisions. The SARS problem originated from south east asia and i will not disclose the country. There is no epidemic, its only an isolated issue with 12 hospital here in the greater toronto area 25 miles from the central core of the city and miles away from the venue. Competitors will miles aware from the actual area. This has been contained and their is no need for anyone to cancel their plans for this event. The organization team is appauled of this issue and are advising all competitors to continue with their plans. The city is safe and what you have read in the media is insulting and not correct. I look forward to seeing ALL of you here in the summer time. DanG chief
1499. Re: SARS - WC2003
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 12:57:26 -0000

thats 1 hospital and not 12...typo....danG --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > Ladies and Gentlemen, > > I am only going to say this 1 time and 1 time only. > > First off, If anyone has issues surrounding the WC2003 event, you are > to bring forth your comments to wc2003 org team NOT THIS FORUM!!!! > > I dont read this forum like you all think I do. > > With that said, I have noticed some rediculous statements on this > site pertaining the the SARS issue here in Toronto. Yes I live in > Toronto and I have to say the entire city of outraged at the World > Health Organization statements pertaining to SARS and this city. > > There is no warrant of their comments nor does any of your > governments have anything other than media reports when they based > their advisory decisions. > > The SARS problem originated from south east asia and i will not > disclose the country. > > There is no epidemic, its only an isolated issue with 12 hospital > here in the greater toronto area 25 miles from the central core of > the city and miles away from the venue. > > Competitors will miles aware from the actual area. This has been > contained and their is no need for anyone to cancel their plans for > this event. > > The organization team is appauled of this issue and are advising all > competitors to continue with their plans. > > The city is safe and what you have read in the media is insulting and > not correct. > > I look forward to seeing ALL of you here in the summer time. > > DanG > chief
1500. Re: > 30 someodd moves
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 13:08:15 -0000

In order get around a 30 turn solution, i think the corners first method has less turns per solve then f2l. The reason most f2l solvers are faster is because of the fast recognition and limiting to face turns, which are much faster than slices. Thats how i'm seeing it at least jake
1501. Re: MR. DAN GOSBEE
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 13:21:09 -0000

Oh, please, Brent, don't be so dramatic. Dan cannot make us come to the wc2003 if we don't want to. Don't forget the sponsors. They wouldn't want a competitor to cimpete, earn a world record, then die if this S.A.R.S. as a result of coming. Can you imagine what it would do to their image? I suggest we wait till August. In the best case it will blow over and we can do our twiddling as planned. In the absolutely WORST case this will bean epidemic and people will be dying everywhere. You, I, Dan and our sponsors cannot do anything about this. Neither can the million other activities planned in Toronto. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Mr. Gosbee: > > Will actually 'cancelling' the wc2003 at Toronto be a possiblity because of this 'S.A.R.S.' chaos? Is it a considerable thought, or will we be entering on our own risk to meet death? (hm...) > > Brent > > > :) > --Brent > > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Search - Faster. Easier. Bingo. > > [Non-text portions of this message have been removed]
1502. I want to bu a new cube but
From: "Erdinc " <erdincerdinc@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 14:38:13 -0000

Do u know anywhere that i can buy a new one . but i live in ISTANBUL/TURKIYE I cant find any contact me
1503. I want to buy a new cube but
From: "Erdinc " <erdincerdinc@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 14:38:31 -0000

Do u know anywhere that i can buy a new one . but i live in ISTANBUL/TURKIYE I cant find any contact me
1504. Re: SARS - WC2003
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 16:02:39 -0000

dan, i don't think you need to be mad at the questions people are asking on this forum (or for asking them on THIS forum...i would have thought you would be a regular reader of this forum, considering it's topic and relevance to your current undertaking). people are only asking these questions in response to the images they are being presented with by the media...which pretty much always show masses of torontonians or canadians running around with masks, gowns, and goggles on. of course, you and i and most other people in the toronto area know there aren't any wheelbarrows of victims being dumped in the streets, but that's because we're here. if you want to be angry at anyone, express that anger to the media, for being a manipulative control mechanism, rather than a tool to properly inform people. i'd rather people ask, and give us the opportunity to calmly answer them, rather than just not show up out of fear and ignorance. i'm sure this is a stressful time for you. so once again, thank you for all the working you are doing for us in the cubing community. MTP --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > Ladies and Gentlemen, > > I am only going to say this 1 time and 1 time only. > > First off, If anyone has issues surrounding the WC2003 event, you are > to bring forth your comments to wc2003 org team NOT THIS FORUM!!!! > > I dont read this forum like you all think I do. > > With that said, I have noticed some rediculous statements on this > site pertaining the the SARS issue here in Toronto. Yes I live in > Toronto and I have to say the entire city of outraged at the World > Health Organization statements pertaining to SARS and this city. > > There is no warrant of their comments nor does any of your > governments have anything other than media reports when they based > their advisory decisions. > > The SARS problem originated from south east asia and i will not > disclose the country. > > There is no epidemic, its only an isolated issue with 12 hospital > here in the greater toronto area 25 miles from the central core of > the city and miles away from the venue. > > Competitors will miles aware from the actual area. This has been > contained and their is no need for anyone to cancel their plans for > this event. > > The organization team is appauled of this issue and are advising all > competitors to continue with their plans. > > The city is safe and what you have read in the media is insulting and > not correct. > > I look forward to seeing ALL of you here in the summer time. > > DanG > chief
1505. Re: SARS - WC2003
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 16:09:36 -0000

Mr Tricky, I am not mad at anything. i am however concerns when someone asks me a question on this forum when i dont view this forum all that often. As to my involvement in this forum, since i am the chief organizor i have had to excuse myself from this forum. I cant be a competitor AND an organizor at the same time. The question was directed to myself on this foroum and the question pertained to the wc2003 event. The question should have been directed to the wc2003@... address and not this forum. I have also indicated my involvement in this forum many months ago therefore you would have know what my involvement is with this forrum if you had of read all the messages in the database..... Currently i am searching for a way to clam everyone... With yourself being an active member of this forum could you possible assist(since your basically a local to Toronto) us in the calming of everyone..... in return...free cubes from myself.. danG --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > dan, i don't think you need to be mad at the questions people are > asking on this forum (or for asking them on THIS forum...i would have > thought you would be a regular reader of this forum, considering it's > topic and relevance to your current undertaking). > > people are only asking these questions in response to the images they > are being presented with by the media...which pretty much always show > masses of torontonians or canadians running around with masks, gowns, > and goggles on. of course, you and i and most other people in the > toronto area know there aren't any wheelbarrows of victims being > dumped in the streets, but that's because we're here. > > if you want to be angry at anyone, express that anger to the media, > for being a manipulative control mechanism, rather than a tool to > properly inform people. > > i'd rather people ask, and give us the opportunity to calmly answer > them, rather than just not show up out of fear and ignorance. > > i'm sure this is a stressful time for you. so once again, thank you > for all the working you are doing for us in the cubing community. > > MTP > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > Ladies and Gentlemen, > > > > I am only going to say this 1 time and 1 time only. > > > > First off, If anyone has issues surrounding the WC2003 event, you > are > > to bring forth your comments to wc2003 org team NOT THIS FORUM!!!! > > > > I dont read this forum like you all think I do. > > > > With that said, I have noticed some rediculous statements on this > > site pertaining the the SARS issue here in Toronto. Yes I live in > > Toronto and I have to say the entire city of outraged at the World > > Health Organization statements pertaining to SARS and this city. > > > > There is no warrant of their comments nor does any of your > > governments have anything other than media reports when they based > > their advisory decisions. > > > > The SARS problem originated from south east asia and i will not > > disclose the country. > > > > There is no epidemic, its only an isolated issue with 12 hospital > > here in the greater toronto area 25 miles from the central core of > > the city and miles away from the venue. > > > > Competitors will miles aware from the actual area. This has been > > contained and their is no need for anyone to cancel their plans for > > this event. > > > > The organization team is appauled of this issue and are advising > all > > competitors to continue with their plans. > > > > The city is safe and what you have read in the media is insulting > and > > not correct. > > > > I look forward to seeing ALL of you here in the summer time. > > > > DanG > > chief
1506. Re: MR. DAN GOSBEE
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 16:11:11 -0000

thank you hana! d --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > Oh, please, Brent, don't be so dramatic. Dan cannot make us come to > the wc2003 if we don't want to. Don't forget the sponsors. They > wouldn't want a competitor to cimpete, earn a world record, then die > if this S.A.R.S. as a result of coming. Can you imagine what it would > do to their image? > I suggest we wait till August. In the best case it will blow over and > we can do our twiddling as planned. In the absolutely WORST case this > will bean epidemic and people will be dying everywhere. You, I, Dan > and our sponsors cannot do anything about this. Neither can the > million other activities planned in Toronto. > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > <brentmorganmaster@y...> wrote: > > > > Mr. Gosbee: > > > > Will actually 'cancelling' the wc2003 at Toronto be a possiblity > because of this 'S.A.R.S.' chaos? Is it a considerable thought, or > will we be entering on our own risk to meet death? (hm...) > > > > Brent > > > > > > :) > > --Brent > > > > > > --------------------------------- > > Do you Yahoo!? > > The New Yahoo! Search - Faster. Easier. Bingo. > > > > [Non-text portions of this message have been removed]
1507. SARS note 2
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 16:52:01 -0000

ok, now that i have calmed down a bit after recieving over 100 hundred emails regarding sars here is some more info: Our first and foremost concern is everyones health and safety. With that said, if anything came up which required you all to be concerned about, then I will be the one who sends out an email to all competitors. The country where sars originated from is hosting an upcoming Summer Olympics. This country is also under World Heath "Advisory" however we dont see the olympics being cancelled. What i am trying to say here folks is that you should not take everything you see,read in the media to heart. Of course the championship organizors will advise, but we have nothing to advise you on... The city is perfectly safe. The problem was an isolated issue at one of the area hospitals(which by the way is not even in the city of Toronto). The hospital is in the city next door in the greater Toronto area. Toronto has a population of 4.5 million including suburbs. Our event is being held at the opposite side of the city which is 40 miles from 1 end to the other approx. Yes there have been deaths as a result of sars but all deaths had other outlining problems which factored into the deaths. I/The mayor of City, along with all city officials indicate to myself (as I have made the calls) that the city is perfectly safe to hold our event. The city officials are now in Brussels or Belguim(where ever the World Heath Org is located) to have the advisory reversed as it was certainely unwarranted. We even have the American Centre for Disease control up here and they have also indicated the city is perfectly safe and have said the decisions from WHO are also false and unwarranted..... I trust everyone will make their own decisions and i look forward to seeing all of you.....in the summer time when this sars things is all blown over... danG
1508. Re: [Speed cubing group] Re: SARS - WC2003
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 24 Apr 2003 13:49:03 -0500

Perhaps this is just me but I don't understand how being the chief organizor has anything to do with your involvment in this forum. Is there some kind of rule that says the chief organizer is prohibited from reading and posting messages in the speedsolvingrubikscube forum. Because if so, that really sucks for you because you've already broken that rule several times, so you might as well keep doing it now. ----- Original Message ----- From: gosd123 To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, April 24, 2003 11:09 AM Subject: [Speed cubing group] Re: SARS - WC2003 Mr Tricky, I am not mad at anything. i am however concerns when someone asks me a question on this forum when i dont view this forum all that often. As to my involvement in this forum, since i am the chief organizor i have had to excuse myself from this forum. I cant be a competitor AND an organizor at the same time. The question was directed to myself on this foroum and the question pertained to the wc2003 event. The question should have been directed to the wc2003@... address and not this forum. I have also indicated my involvement in this forum many months ago therefore you would have know what my involvement is with this forrum if you had of read all the messages in the database..... Currently i am searching for a way to clam everyone... With yourself being an active member of this forum could you possible assist(since your basically a local to Toronto) us in the calming of everyone..... in return...free cubes from myself.. danG --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > dan, i don't think you need to be mad at the questions people are > asking on this forum (or for asking them on THIS forum...i would have > thought you would be a regular reader of this forum, considering it's > topic and relevance to your current undertaking). > > people are only asking these questions in response to the images they > are being presented with by the media...which pretty much always show > masses of torontonians or canadians running around with masks, gowns, > and goggles on. of course, you and i and most other people in the > toronto area know there aren't any wheelbarrows of victims being > dumped in the streets, but that's because we're here. > > if you want to be angry at anyone, express that anger to the media, > for being a manipulative control mechanism, rather than a tool to > properly inform people. > > i'd rather people ask, and give us the opportunity to calmly answer > them, rather than just not show up out of fear and ignorance. > > i'm sure this is a stressful time for you. so once again, thank you > for all the working you are doing for us in the cubing community. > > MTP > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > Ladies and Gentlemen, > > > > I am only going to say this 1 time and 1 time only. > > > > First off, If anyone has issues surrounding the WC2003 event, you > are > > to bring forth your comments to wc2003 org team NOT THIS FORUM!!!! > > > > I dont read this forum like you all think I do. > > > > With that said, I have noticed some rediculous statements on this > > site pertaining the the SARS issue here in Toronto. Yes I live in > > Toronto and I have to say the entire city of outraged at the World > > Health Organization statements pertaining to SARS and this city. > > > > There is no warrant of their comments nor does any of your > > governments have anything other than media reports when they based > > their advisory decisions. > > > > The SARS problem originated from south east asia and i will not > > disclose the country. > > > > There is no epidemic, its only an isolated issue with 12 hospital > > here in the greater toronto area 25 miles from the central core of > > the city and miles away from the venue. > > > > Competitors will miles aware from the actual area. This has been > > contained and their is no need for anyone to cancel their plans for > > this event. > > > > The organization team is appauled of this issue and are advising > all > > competitors to continue with their plans. > > > > The city is safe and what you have read in the media is insulting > and > > not correct. > > > > I look forward to seeing ALL of you here in the summer time. > > > > DanG > > chief Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1509. Re: > 30 someodd moves
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 20:03:29 -0000

Hmmm well interesting idea. I used to use the corners first method but I dropped that for that very same reason- it took too many moves. I still currently use it for cubing in public untill I finnish learning the Orientations and Premutations of the Last layer. If you have some other thoughts on how to get a small number of moves using the corners first method let me know. I could never get under 65. The placing of the top and bottom edges seemed to take to long. Dylan --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > > In order get around a 30 turn solution, i think the corners first > method has less turns per solve then f2l. The reason most f2l solvers > are faster is because of the fast recognition and limiting to face > turns, which are much faster than slices. Thats how i'm seeing it at > least > jake
1510. Puzzle
From: "Ron" <rvb@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 20:32:00 -0000

Hi friends, Here is a puzzle. I found it by coincidence. Find an algorithm that from a solved cube: = gives back a solved cube after executing it twice AND = gives back a solved cube after adding the move U at the end of the algorithm and executing that new algorithm three times I think this is rather interesting because 3 U moves do not strike out each other. There are actually many solutions to this puzzles. Have fun, Ron http://www.speedcubing.com
1511. Re: Puzzle
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 20:56:13 -0000

One of the normal perms for the Fridrich method works, B2 L U L' B2 R D' R D R2 solves the cube if you do it twice and (B2 L U L' B2 R D' R D R2) (U) does indeed solve the cube if you do it three times. This is cool, I want to see if there are more. Perhaps someone can come up with a generalized alg with all the necessary properties. Perhaps Richard or another math person who knows group theory? Chris --- In speedsolvingrubikscube@yahoogroups.com, "Ron" <rvb@c...> wrote: > Hi friends, > > Here is a puzzle. I found it by coincidence. > > Find an algorithm that from a solved cube: > > = gives back a solved cube after executing it twice > > AND > > = gives back a solved cube after adding the move U at the end of the > algorithm and executing that new algorithm three times > > > I think this is rather interesting because 3 U moves do not strike > out each other. > There are actually many solutions to this puzzles. > > Have fun, > > Ron > http://www.speedcubing.com
1512. Re: Puzzle
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 21:10:06 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Ron" <rvb@c...> wrote: > Hi friends, > > Here is a puzzle. I found it by coincidence. > > Find an algorithm that from a solved cube: > > = gives back a solved cube after executing it twice > > AND > > = gives back a solved cube after adding the move U at the end of the > algorithm and executing that new algorithm three times > > > I think this is rather interesting because 3 U moves do not strike > out each other. > There are actually many solutions to this puzzles. > > Have fun, > > Ron > http://www.speedcubing.com R2 U2 R2 U2 R2 U2
1513. Re: Puzzle
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 21:14:14 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Ron" <rvb@c...> > wrote: > > Hi friends, > > > > Here is a puzzle. I found it by coincidence. > > > > Find an algorithm that from a solved cube: > > > > = gives back a solved cube after executing it twice > > > > AND > > > > = gives back a solved cube after adding the move U at the end of > the > > algorithm and executing that new algorithm three times > > > > > > I think this is rather interesting because 3 U moves do not strike > > out each other. > > There are actually many solutions to this puzzles. > > > > Have fun, > > > > Ron > > http://www.speedcubing.com > > R2 U2 R2 U2 R2 U2 oops i didnt think that one through very well, you have to do it 4 times to solve again
1514. [Speed cubing group] Re: SARS - WC2003
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 22:06:38 -0000

as indicated in previous posts, i cant be a competitor/organizor at the same time... its called "conflict of interest" i had to seperate myself from this forum for the above reason...i only check the forum once in a while to see how the gang is doing and to get feedback on issues surrounding our event...if i see issues i look for resolvement, then take that issue and make a ruling from what i read in the posts.... you see i am doing this all for the cubists out there ie yourself If Guiness were to watch everything, they could very well say the organizor had something to do with the results of the event thus cancelling any records being set at the event..... see where i am coming from..... have a good one... d --- In speedsolvingrubikscube@yahoogroups.com, "Justin Vining" <viningjc@p...> wrote: > Perhaps this is just me but I don't understand how being the chief organizor has anything to do with your involvment in this forum. Is there some kind of rule that says the chief organizer is prohibited from reading and posting messages in the speedsolvingrubikscube forum. Because if so, that really sucks for you because you've already broken that rule several times, so you might as well keep doing it now. > ----- Original Message ----- > From: gosd123 > To: speedsolvingrubikscube@yahoogroups.com > Sent: Thursday, April 24, 2003 11:09 AM > Subject: [Speed cubing group] Re: SARS - WC2003 > > > Mr Tricky, > > I am not mad at anything. i am however concerns when someone asks me > a question on this forum when i dont view this forum all that often. > > As to my involvement in this forum, since i am the chief organizor i > have had to excuse myself from this forum. > > I cant be a competitor AND an organizor at the same time. > > The question was directed to myself on this foroum and the question > pertained to the wc2003 event. > > The question should have been directed to the wc2003@r... > address and not this forum. > > I have also indicated my involvement in this forum many months ago > therefore you would have know what my involvement is with this forrum > if you had of read all the messages in the database..... > > > Currently i am searching for a way to clam everyone... > > With yourself being an active member of this forum could you possible > assist(since your basically a local to Toronto) us in the calming of > everyone..... > > in return...free cubes from myself.. > > danG > > > > --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants > <no_reply@y...> wrote: > > > > dan, i don't think you need to be mad at the questions people are > > asking on this forum (or for asking them on THIS forum...i would > have > > thought you would be a regular reader of this forum, considering > it's > > topic and relevance to your current undertaking). > > > > people are only asking these questions in response to the images > they > > are being presented with by the media...which pretty much always > show > > masses of torontonians or canadians running around with masks, > gowns, > > and goggles on. of course, you and i and most other people in the > > toronto area know there aren't any wheelbarrows of victims being > > dumped in the streets, but that's because we're here. > > > > if you want to be angry at anyone, express that anger to the media, > > for being a manipulative control mechanism, rather than a tool to > > properly inform people. > > > > i'd rather people ask, and give us the opportunity to calmly answer > > them, rather than just not show up out of fear and ignorance. > > > > i'm sure this is a stressful time for you. so once again, thank you > > for all the working you are doing for us in the cubing community. > > > > MTP > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > <dgosbee@s...> wrote: > > > Ladies and Gentlemen, > > > > > > I am only going to say this 1 time and 1 time only. > > > > > > First off, If anyone has issues surrounding the WC2003 event, you > > are > > > to bring forth your comments to wc2003 org team NOT THIS FORUM!!!! > > > > > > I dont read this forum like you all think I do. > > > > > > With that said, I have noticed some rediculous statements on this > > > site pertaining the the SARS issue here in Toronto. Yes I live in > > > Toronto and I have to say the entire city of outraged at the > World > > > Health Organization statements pertaining to SARS and this city. > > > > > > There is no warrant of their comments nor does any of your > > > governments have anything other than media reports when they > based > > > their advisory decisions. > > > > > > The SARS problem originated from south east asia and i will not > > > disclose the country. > > > > > > There is no epidemic, its only an isolated issue with 12 hospital > > > here in the greater toronto area 25 miles from the central core > of > > > the city and miles away from the venue. > > > > > > Competitors will miles aware from the actual area. This has been > > > contained and their is no need for anyone to cancel their plans > for > > > this event. > > > > > > The organization team is appauled of this issue and are advising > > all > > > competitors to continue with their plans. > > > > > > The city is safe and what you have read in the media is insulting > > and > > > not correct. > > > > > > I look forward to seeing ALL of you here in the summer time. > > > > > > DanG > > > chief > > > Yahoo! Groups Sponsor > > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed]
1515. Re: I want to bu a new cube but
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 22:15:02 -0000

I see your problem. You cannot get aRubik's cube in Ankarsa/Turkey. Not so long ago you couyldn't find a Rubik's cube in Chicago,Illinois/USA. You need to go online. Iam told Owe Meffert sells good cubes. Go to http://www.speedcubing.com and look around. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Erdinc " <erdincerdinc@y...> wrote: > Do u know anywhere that i can buy a new one . > but i live in ISTANBUL/TURKIYE > I cant find any > contact me
1516. Re: > 30 someodd moves
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 23:08:25 -0000

I don't use the corners first method either, but i have experimented with it and talked to other corners first people. Sorry i can't supply any algs, but i really don't know any that would be beneficial. jake --- In speedsolvingrubikscube@yahoogroups.com, "anti_stickers" <eagles10101@a...> wrote: > Hmmm well interesting idea. I used to use the corners first method > but I dropped that for that very same reason- it took too many moves. > I still currently use it for cubing in public untill I finnish > learning the Orientations and Premutations of the Last layer. If you > have some other thoughts on how to get a small number of moves using > the corners first method let me know. I could never get under 65. The > placing of the top and bottom edges seemed to take to long. > > Dylan > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > > > In order get around a 30 turn solution, i think the corners first > > method has less turns per solve then f2l. The reason most f2l > solvers > > are faster is because of the fast recognition and limiting to face > > turns, which are much faster than slices. Thats how i'm seeing it > at > > least > > jake
1517. Re: [Speed cubing group] Re: > 30 someodd moves
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 17:16:12 -0700 (PDT)

Try placing three edges on one layer before doing any of the corners. That leaves the slot open and putting the corners in shouldn't affect that to much. I think. What do I know? I use Petrus Method. ===== Blind faith runs into things!!! __________________________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo http://search.yahoo.com
1518. Saturday Contest
From: "hatadey" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Apr 2003 00:43:57 -0000

Hi there! Just a short post to let you know that I intend to run a fewest moves contest on Saturdays, the section is already on my site... http://homepage.ntlworld.com/dan_j_harris/index.html , and follow the link to Saturday Contest. The contest will begin on Saturday 26th April! Please, check it out, and I hope you will take part in what should be a fun contest each week! If you have any queries or comments, please drop me a line at dan_j_harris@..., or simply reply to this post! Happy cubing, DanH
1519. My current times
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Apr 2003 01:07:45 GMT

These are my current times (for those of you dying to know :-P) 1:01.91 1:05.16 59.63 58.8 1:02.62 1:08.65 1:00.98 53.74 1:09.64 (1:10.31) (50.39) 59.03 => For an average of 1:02.02. Down 13 seconds in one week :) James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright ________________________________________________________________ The best thing to hit the internet in years - Juno SpeedBand! Surf the web up to FIVE TIMES FASTER! Only $14.95/ month - visit www.juno.com to sign up today!
1520. Re: [Speed cubing group] My current times
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 19:17:07 -0700 (PDT)

That was only like three or four months ago for me. You'll be sub-30 in no time. Nice work. Adam Sherwood ===== Blind faith runs into things!!! __________________________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo http://search.yahoo.com
1521. Re: [Speed cubing group] My current times
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Apr 2003 02:34:59 GMT

Thank you! I continued finding my average after that. I did a total of 18 solves, then I got tired of solving the cube :) My fastest time after that was 45.8 (no steps skipped). The average of the 18 solves is 59.16 without the fastest and slowest times. I will still consider 1:02.02 to be my average. I read that if I give cubing a one day or two day break that my times will improve simply because my subconscious has time to process the information. How true is that? I do not need to try experimenting with it if it will not help (might as well cube hard!). James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
1522. Re: [Speed cubing group] SARS
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 19:36:32 -0700

An other way to look at it is that this can only make our travel and hotel costs cheaper if we book the next few weeks! I think the situation will be pretty clear by August. Either SARS is defeated, or we have a world wide epidemic. -- "The power of accurate observation is commonly called cynicism by those who have not got it." -- George Bernard Shaw Lars Petrus, San Francisco - lars@... http://lar5.com
1523. Re: [Speed cubing group] My current times
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Apr 2003 02:44:31 -0000

I remember that when I first joined this group, my times were around 1:30. Now I can do it in 30 seconds! You'll get better quickly. I don't know if taking a break from cubing helps, but take a break from timing. If you don't time yourself for a week, but continue practicing fast, then you do it again timing yourself, it'll be reeaally fast times, often setting a new record. --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > Thank you! I continued finding my average after that. I did a total of 18 solves, then I got tired of solving the cube :) My fastest time after that was 45.8 (no steps skipped). The average of the 18 solves is 59.16 without the fastest and slowest times. I will still consider 1:02.02 to be my average. > > I read that if I give cubing a one day or two day break that my times will improve simply because my subconscious has time to process the information. How true is that? I do not need to try experimenting with it if it will not help (might as well cube hard!). > > James Sibley > > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > Please note: message attached > > > > [Non-text portions of this message have been removed]
1524. Re: [Speed cubing group] My current times
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Apr 2003 02:45:55 -0000

--- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > Thank you! I continued finding my average after that. I did a total of 18 solves, then I got tired of solving the cube :) My fastest time after that was 45.8 (no steps skipped). The average of the 18 solves is 59.16 without the fastest and slowest times. I will still consider 1:02.02 to be my average. > > I read that if I give cubing a one day or two day break that my times will improve simply because my subconscious has time to process the information. How true is that? I do not need to try experimenting with it if it will not help (might as well cube hard!). > > James Sibley Sometimes taking a few days break from cubing works for me. I dont think it has anything to do with the subconscious though, maybe gives the hands/wrists some time to relax. I wouldnt take a couple days off if your improving right now. The only time I do it is when my times start to go up.
1525. Re: [Speed cubing group] Re: S.A.R.S.?
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 20:17:03 -0700 (PDT)

I think right now the whole world is a bit paranoid. I'm sure we all have a better chance of dying on the way to toronto than getting there and dying from SARS. --- j_rueth <no_reply@yahoogroups.com> wrote: > They just what the Canadians to win ;) hehehehe > Okay, maybe that wasn't funny, but man, i got a > letter from my school > warning about S.A.R.S and dorm life. This thing > seems very easy to > spread, so lets all hope that this thing ends by > august! I'd rather > be a slow cuber, than a dead one! (maybe thats a > little funnier) > Jake > > --- In speedsolvingrubikscube@yahoogroups.com, > makimoto2000us > <no_reply@y...> wrote: > > Thanks for asking, Ryan. > > I have also worried about that. > > Japanese government raised the warning level > today. > > They recommend not to go to Toronto unless > emergency or very > > important reasons. > > (WC2003 might be very important!?) > > > > DanG, are you in Toronto? > > I wish you could keep informining us about the > situation. > > > > Thanks. > > > > Masayuki > > __________________________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo http://search.yahoo.com
1526. RE: [Speed cubing group] Re: S.A.R.S.?
From: Jason Feng <jason.feng@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Apr 2003 23:26:20 -0700

This pretty much says it all. For all the hard work and planning that Mr. Gosbee has accomplished, it would be a travesty for people to not come because of paranoia. We are not holding the championships in China or Hong Kong, and even if we were, there are many steps you can take to avoid everything. I'm sorry to my friends across the border, but reading all this crap in some American newspapers about avoiding Toronto makes me sick. That's like saying I should avoid flying to New York because "you never know". "This thing seems very easy to spread" is about the same as saying "Airplanes are dangerous because of all the terrorism". Four unfortunate incidents on one September day two years ago and people are scared. How many airplanes fly across the skies each day? People die crossing the street, riding a bus, taking a train. Anyways I'm sorry to ramble but I am sickened by all these emails by people who really don't really know about SARS except what they read in the papers. Ironically I don't think I can make it to the championships, and the only reason for this is that my cousin is getting married in November and I can only take my holidays then. And if you must know, my cousin lives in Toronto. I tried convincing him to move his wedding three months earlier but he couldn't despite my pleading. Jason Feng Vancouver, Canada -----Original Message----- From: Richard Patterson [mailto:richy_jr_2000@...] Sent: April 24, 2003 8:17 PM To: speedsolvingrubikscube@yahoogroups.com Subject: Re: [Speed cubing group] Re: S.A.R.S.? I think right now the whole world is a bit paranoid. I'm sure we all have a better chance of dying on the way to toronto than getting there and dying from SARS. --- j_rueth <no_reply@yahoogroups.com> wrote: > They just what the Canadians to win ;) hehehehe > Okay, maybe that wasn't funny, but man, i got a > letter from my school > warning about S.A.R.S and dorm life. This thing > seems very easy to > spread, so lets all hope that this thing ends by > august! I'd rather > be a slow cuber, than a dead one! (maybe thats a > little funnier) > Jake > [Non-text portions of this message have been removed]
1527. preparing for WC2003
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 25 Apr 2003 01:31:28 -0500

Hey all, Just curious as to how everyone has started preparing for the event. I'm learning some new algorithms and will soon take the paint off my cube and put some new stickers. If I can learn the 50 or so algorithms I have left to learn within the month, I might very well try to compete. But how is everyone preparing for the timing method? Because the method I use, with the Ultimate Rubik's cube (r) timer Version 2.1 is as follows: 1. Scramble the cube according to the algorithm. 2. Press the space bar to start countdown for inspection time (I use 10 seconds). 3. Examine the cube while holding it, without turning until I hear the final beep. 4. Solve like a crazy mofo. 5. Press the space bar to stop the timer. Seems pretty straight forward, but won't this cause problems with the WC2003 protocol? If I remember reading the rules correctly, the contestants will have 15 seconds to inspect, but them must set the cube down. They wait for a few seconds, and time begins when they pick the cube up (presumably some sort of pressure sensing surface?). The time stops when the cube is set down, solved. So how are you guys preparing for that lag between inspection and solving, if you are currently unfamiliar with it? Becuase I know that during my inspection time, I get my fingers all set up for my first move. Also, I've paid special attention lately, and I may well be starting 2 or so 10ths of a second before the last beep, a bad habit I need to break. Has anyone constructed a timing platform similar to what will be used at WC2003? If so, how? Then again, am I just making up the whole timing method thing? Hehehe, it's late... or early.. or whatever. Any advice is appreciated! Daniel [Non-text portions of this message have been removed]
1528. Re: [wc2003] Re: SARS
From: Brent Morgan <brentmorganmaster@...>
To: wc2003@yahoogroups.com
Date: Thu, 24 Apr 2003 23:59:24 -0700 (PDT)

I agree Lars. Im sure that this SARS thing WILL be cleared up though. Im sure if it were too dangerous chief Mr. Gosbee will let us know- but Im sure this SARS will be cleared by August, so my chances of going to the championships: looks good. How bout everybody else? I hear Jason Feng can't make it. Is everyone else making it there? I hope so. Brent Lars Petrus <lars@...> wrote: An other way to look at it is that this can only make our travel and hotel costs cheaper if we book the next few weeks! I think the situation will be pretty clear by August. Either SARS is defeated, or we have a world wide epidemic. -- "The power of accurate observation is commonly called cynicism by those who have not got it." -- George Bernard Shaw Lars Petrus, San Francisco - lars@... http://lar5.com :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1529. 4x4x4 tips
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 25 Apr 2003 02:06:18 -0500

Hey all, I did my first actual average of 12 solves for a 4x4x4 cube ever. I've solved the cube several times, but always got too impatient to do the whole 12 in a row. My average was 2:58.14 and my best time I have logged is 2:20.16. I lose a lot of time when I fix the edges though, and I was looking for some advice. My solution method is: 1. Repair 4 center cubies of one color (say red). 2. Repair 4 center cubies of opposite color (orange). 3. Repair 4 center cubies of one of the remaining colors (say yellow). 4. Repair 4 center cubies of the opposite color (white). 5. Place 1 corner to check where the last two colors should be relative to the first four. 6. Repair remaining 8 center cubies simultaneously. This is where it gets tough to describe: 7. Repair all edges (except for possibly 2) in the following manner: (Reflections are not listed, but perfectly acceptable) 7a. Position an unsolved edge pair in the UF position. As an example we shall say the UFl cubie is Blue/Yellow with yellow on F and the UFr cubie is yellow/orange with orange on F. 7b. Position an edge pair with at least one match to the first edge pair in the FL position such that the matching piece has the same color on F as the first edge pair piece. Ex. uFL is Blue/yellow with yellow on F dFL is Whit/Green with Green on F 7c. Position the edge pair with the cubie matching the second cubie of the first pair in the FD position such that the matching cubie has the opposite color on F as the cubie in the first pair. Ex. DFl is orange/yellow with yellow on F, DFr is yellow/green with green on F. 7d. Perform the following L'l'F'LFl That will solve at least two edge pairs at a time. 8. If at the end of repeating this sequence, there are only two unsolved edge pieces, do the following: 8a. Position one of the edge pairs in the FL position. Ex. uFL green/white with white on F, and dFL is yellow/red with red on F. 8b. Position the other piece in the FR position with the same colors as the first edge pair on F. Ex. uFR is Green/white with white on F, and dFR is yellow/red with red on F. 8c. Perform UuFU'F'u'U2 8d. Solve via an F' rotaion of the entire cube, then step 7d. 9. Solve as a standard 3x3x3 cube until LL. 10. If one edge is flipped incorrectly, hold that edge in the UF position and perform r2B2U2lU2r'U2rU2F2rF2l'B2r2 (thank you Chris Hardwick) 11. If after all else is solved, two edges have swapped places, perform r2U2r2u2U2r2u2 (Thank you again Chris Hardwick) Your cube is solved. I'm not sure how similar this is to Chris's solution, but this is the way I set about solving it the first night I got it. I did have to look up the last two algorithms though, those situations were driving me insane. Also it should be noted that in a different set up of step 7b will lead to a different algorithm in 7d, which would be L'rF'Lfr. I will leave out the description of that for simplicity. Also in step 8c, the first U is optional, but if omitted it chenges the last U2 to a U'. I find it easier to turn both slices at once. So, if you understood a single word of that solution, first off congratulations, second off rip it to shreds :). Any pointers, especially on how to speed up the step 7-8 sequences. I have problems locating the appropriate cubies in a hurry, and if there is a way to place more than two edges at a time, I'd like to know. Any other suggestions are very very welcome. And btw, how are those times? not superb I'd imagine, but are they consistent with my solving a 3x3x3 in about 30-35 seconds on average? Thanks all! Regards, Daniel PS, If anyone knows of a similar algorithm to the one in step 10 that is shorter, even if it changes messes up the rest of the 3x3x3 aspect of the cube, I'd like to know, for use in the 5x5x5 cube. [Non-text portions of this message have been removed]
1530. Wanted!! - Underwater Challenge!!
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Apr 2003 11:36:41 -0000

WC2003 Org Team is looking for someone to perform an underwater challenge. We will fly you to Toronto if you can perform the following feat: more than 3 cubes underwater in 1 breathe. We recently found someone who claimed they have done 6 underwater but this person has baulked at the opportunity. All expenses paid for this feat guys and gals... any takers? how about Gilles? please email the wc2003@... danG
1531. [Speed cubing group] Re: S.A.R.S.?
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Apr 2003 12:57:40 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Jason Feng <jason.feng@s...> wrote: > This pretty much says it all. For all the hard work and planning that Mr. > Gosbee has accomplished, it would be a travesty for people to not come > because of paranoia. We are not holding the championships in China or Hong > Kong, and even if we were, there are many steps you can take to avoid > everything. I'm sorry to my friends across the border, but reading all this > crap in some American newspapers about avoiding Toronto makes me sick. > That's like saying I should avoid flying to New York because "you never > know". > > "This thing seems very easy to spread" is about the same as saying > "Airplanes are dangerous because of all the terrorism". Four unfortunate > incidents on one September day two years ago and people are scared. How many > airplanes fly across the skies each day? People die crossing the street, > riding a bus, taking a train. > > Anyways I'm sorry to ramble but I am sickened by all these emails by people > who really don't really know about SARS except what they read in the papers. > > Ironically I don't think I can make it to the championships, and the only > reason for this is that my cousin is getting married in November and I can > only take my holidays then. And if you must know, my cousin lives in > Toronto. I tried convincing him to move his wedding three months earlier but > he couldn't despite my pleading. Weddings are complicated affairs, planned well in advance. Maybe your cousin couldn't chage his plans, even if he wanted to. However, since you will be in Toronto, you can drop by and see the event. I will be exhibiting cube art. You can come and see me. :-) Now, to the rest of you: have you considered the people, who live in Toronto? They cannot just get up and move because of S.A.R.S. They have to grin and bear it. Hana a kostky > > Jason Feng > Vancouver, Canada > -----Original Message----- > From: Richard Patterson [mailto:richy_jr_2000@y...] > Sent: April 24, 2003 8:17 PM > To: speedsolvingrubikscube@yahoogroups.com > Subject: Re: [Speed cubing group] Re: S.A.R.S.? > > > I think right now the whole world is a bit paranoid. > I'm sure we all have a better chance of dying on the > way to toronto than getting there and dying from SARS. > > --- j_rueth <no_reply@yahoogroups.com> wrote: > > They just what the Canadians to win ;) hehehehe > > Okay, maybe that wasn't funny, but man, i got a > > letter from my school > > warning about S.A.R.S and dorm life. This thing > > seems very easy to > > spread, so lets all hope that this thing ends by > > august! I'd rather > > be a slow cuber, than a dead one! (maybe thats a > > little funnier) > > Jake > > > > > > [Non-text portions of this message have been removed]
1532. [Speed cubing group] 4x4x4 tips
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Apr 2003 06:16:51 -0700 (PDT)

My only suggestion is not to place a corner to find out your center positions. If you can solve the Revenge that quickly, than you either know, or will learn quickly, the color scheme. For instance, If blue centers are on top, than white is to the right of orange, and so on. I personally use something very similar to Chris's method on edge repair, but your method seems fine there. Nice times. Adam Sherwood ===== Blind faith runs into things!!! __________________________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo http://search.yahoo.com
1533. How to protect your stickers
From: "Ron" <rvb@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Apr 2003 15:18:05 -0000

Hi friends, I was making some videos and when I looked back I thought my stickers were too ugly to post the videos. So since then I have been experimenting how to protect my stickers. First I tried transparent nail polish on top of the stickers. I used the little nail brush and applied three layers of polish. This makes your cube very beautiful and shiny. But the nail polish (at least the one I tried) isn't strong enough. After a few days you begin to see some cracks and then it gets worse. The next thing I tried was transparent lacquer spray. You just spray from a foot distance and if necessary add some more layers. Lacquer spray doesn't make your cube as shiny as nail polish, but it is much stronger. So this really works and after more than a week of speedcubing, I still do not see any cracks. Another good thing is that lacquer stays a little sticky, which gives great grip on the cube. You should try it. I am also going to try the glue that Gilles Roux proposed on his page http://grrroux.free.fr/me/me.html Gilles, are you still happy with the glue? Any other suggestions are very welcome. Have fun, Ron http://www.speedcubing.com PS: ChrisH, beautiful solution to my little puzzle. I still think it is very interesting that it actually works.
1534. New Videos
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 25 Apr 2003 11:48:26 -0500

I made 4 new solving videos and posted them on my site if anyone wants to check them out. They're under the Fun Videos Section on my main cube page and i just numbered 1-4. I appologize, I did not decompress them so they are rather large files. http://web.ics.purdue.edu/~viningjc/cube.html happy cubing, justin [Non-text portions of this message have been removed]
1535. properties of the cube
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Apr 2003 17:47:36 -0000

I have a puzzle that I've been trying to figure out, that I am now almost completely positive is impossible. Do the move U on your cube. Now, solve your cube using an even number of quarter turns. Or you can also try to come up with an algorithm that scrambles and solves your cube in an odd number of algorithms (from a solved position). It is possible to do this if you count center slice turns as one quarter turn, namely just do E' D', however I am fairly convinced that it is impossible if a center slice turn counts as turning the two outside faces once. So anyway I'm guessing this is just a property of the cube. If this is true, then there seem to be these "odd" and "even" states to the cube. Does that mean that when you scrambled your cube it is in one of these two states and every time you do a quarter turn you switch to the other state? Are there any states that are both even and odd, or is it impossible to have one that is both, hence it would be impossible to solve the above puzzle? Also if having these "odd" and "even" states were true then it would be true that scrambling and returning the cube back to the solved state by repeating the same algorithm will always be done in an even number of quarter turns. I also noticed one other thing about the cube. When you scramble and solve the cube simply by repeating the same algorithm from a solved state, the number of quarter turns seems to always be divisible by three, and I think the number of face turns as well. It would also have to be an even number of turns, since you could consider repeating the alg n times as one alg that is n*(the number of moves in the original alg) moves long. Is this different for larger cubes? For cubes in different dimensions? Can the 4D cube be solved in a different number if you always repeat the same alg? Does this "even" and "oddness" extend to other cubes and cubes in other dimensions? Does group theory have the same properties in 4D, 5D, N dimensions? LoL I guess you guys must be thinking "wow, Hardwick is weird" I guess this stuff is all explained rather simply using group theory, which I have not got around to trying to learn yet (laziness). I was curious if anyone else has ever noticed this, or if there are other cool properties to the cube that people have noticed. Also anyone let me know if I've said something that is blatantly false (like the stuff about the number of moves being divisible by 3). It just seems that the number 3 comes up a lot there. Chris
1536. Re: properties of the cube
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Apr 2003 17:51:56 -0000

Oops.. For the repeating algorthm part in my previous message I forgot to mention that the number of quarter turns being divisible by 3 only works when your alg includes two or more intersecting faces. Otherwise you could just do R 4 times and have an alg (R) that solves the cube in 4 turns. Chris --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I have a puzzle that I've been trying to figure out, that I am now > almost completely positive is impossible. Do the move U on your > cube. Now, solve your cube using an even number of quarter turns. > Or you can also try to come up with an algorithm that scrambles and > solves your cube in an odd number of algorithms (from a solved > position). > > It is possible to do this if you count center slice turns as one > quarter turn, namely just do E' D', however I am fairly convinced > that it is impossible if a center slice turn counts as turning the > two outside faces once. > > So anyway I'm guessing this is just a property of the cube. If this > is true, then there seem to be these "odd" and "even" states to the > cube. Does that mean that when you scrambled your cube it is in one > of these two states and every time you do a quarter turn you switch > to the other state? Are there any states that are both even and odd, > or is it impossible to have one that is both, hence it would be > impossible to solve the above puzzle? > > Also if having these "odd" and "even" states were true then it would > be true that scrambling and returning the cube back to the solved > state by repeating the same algorithm will always be done in an even > number of quarter turns. > > I also noticed one other thing about the cube. When you scramble and > solve the cube simply by repeating the same algorithm from a solved > state, the number of quarter turns seems to always be divisible by > three, and I think the number of face turns as well. It would also > have to be an even number of turns, since you could consider > repeating the alg n times as one alg that is n*(the number of moves > in the original alg) moves long. > > Is this different for larger cubes? For cubes in different > dimensions? Can the 4D cube be solved in a different number if you > always repeat the same alg? Does this "even" and "oddness" extend to > other cubes and cubes in other dimensions? Does group theory have > the same properties in 4D, 5D, N dimensions? LoL I guess you guys > must be thinking "wow, Hardwick is weird" > > I guess this stuff is all explained rather simply using group theory, > which I have not got around to trying to learn yet (laziness). I was > curious if anyone else has ever noticed this, or if there are other > cool properties to the cube that people have noticed. Also anyone > let me know if I've said something that is blatantly false (like the > stuff about the number of moves being divisible by 3). It just seems > that the number 3 comes up a lot there. > > Chris
1537. Yes!
From: "Ron" <rvb@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Apr 2003 17:18:25 -0000

Hi friends, I finally did it: a sub 17 seconds average. See http://www.speedcubing.com/chris/recs_cube_333av.html It was hard work. Three years of practice. Thanks to many people for their ideas, among them Pejave, Jessica, DanK, Mirek, Katsu, Grant, Dave/Dave, ChrisH and all others. I feel so happy that I decided to make a fool of myself by posting this message. ;-) Soon I will use a laptop computer and time myself in hundredths of a second, using Jess's timer. The light in my computer room is too bad for speedcubing. Have fun, Ron http://www.speedcubing.com
1538. Re: Puzzle
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Apr 2003 18:31:09 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Ron" <rvb@c...> wrote: > Hi friends, > > Here is a puzzle. I found it by coincidence. > > Find an algorithm that from a solved cube: > > = gives back a solved cube after executing it twice > > AND > > = gives back a solved cube after adding the move U at the end of the > algorithm and executing that new algorithm three times > > > I think this is rather interesting because 3 U moves do not strike > out each other. > There are actually many solutions to this puzzles. > > Have fun, > > Ron > http://www.speedcubing.com HI Ron, I only found one so far, the one Chris posted, but I know a sort of related sequence where 3 algorithms balance out. You probably already know a version of this. If you do r U r U r U r U It flips over two edge cubies opposite each other on the Down side and two adjacent cubies on the Up side. If you do it again they flip back upright. Now if you do r U r U r U r U then rotate the cube QU QR' do it again r U r U r U r U rotate the cube again QU QR' then do it again r U r U r U r U then all twelve edge cubies are flipped over. note: r = turn the center slice next to R 1/4 turn clockwise, like you would turn the R side. QR' = rotate the whole cube 1/4 turn counterclockwise like you would turn the R side. David J
1539. Re: [Speed cubing group] Yes!
From: DCash10181@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Apr 2003 15:15:46 EDT

Great Job! You have a performed a SPECTACULAR FEAT! You even had a 14 second time on the quickest run. How many moves did you do these in, if you can remember some of the sequences? Always Cubing, Rubix (Duane Cash) <A HREF="www.dilaigraphics.com/rubix.htm">www.dilaigraphics.com/rubix.htm</A> [Non-text portions of this message have been removed]
1540. Re: 4x4x4 tips
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Apr 2003 21:56:26 -0000

Stage 7 - pair up 3 edges at once, instead of 2. That should save you some time. Frequently you can do 3 edges, 3 edges, 2 edges and 2 edges and will be left either with 2 or none. Sometimes you can even get 4 edges at once. Occasionally, this strategy will not be possible to implement like this - generally in this situation a pair of edges will have each have one half of each of two edges (e.g. both have one half of the UF edge and both have one half of the FR edge) or possibly 3 edges will have similar problems (like UF-FR, FR-FL, FL- UF), but you should be able to get a minimum of 2 edges completed at each stage and usually it will be possible to go a little better.
1541. Re: properties of the cube
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Apr 2003 22:05:29 -0000

Don't be lazy - learn some group theory! Note that if there were any position that is both odd and even then every position would be odd and even. Also, consider the sorts of positions that are impossible to solve the cube from.
1542. **Fewest Moves Challenge (aka Saturday Contest)**
From: "hatadey" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Apr 2003 23:01:49 -0000

Hey there everyone Just to let you know that the Fewest Moves Challenge, along with a full list of regulations has now been launched on my website: http://homepage.ntlworld.com/dan_j_harris/index.html Take a look and hopefully you will decide to pit yourself against everyone else! Please let me know what you think, drop me a line to cubestation@..., I would be very glad to hear from you Good Luck everyone! DanH :) http://homepage.ntlworld.com/dan_j_harris/index.html
1543. Re: properties of the cube
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Apr 2003 23:25:24 -0000

Hi Chris, --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I have a puzzle that I've been trying to figure out, that I am now > almost completely positive is impossible. Do the move U on your > cube. Now, solve your cube using an even number of quarter turns. > Or you can also try to come up with an algorithm that scrambles and > solves your cube in an odd number of algorithms (from a solved > position). [snip] Try (U) F B U2 B' U' B U2 F' U B' U' 14 quarter turns > I also noticed one other thing about the cube. When you scramble and > solve the cube simply by repeating the same algorithm from a solved > state, the number of quarter turns seems to always be divisible by > three, and I think the number of face turns as well. [snip] Same alg: F B U2 B' U' B U2 F' U B' U' done twice is 26 David J
1544. Re: **Fewest Moves Challenge (aka Saturday Contest)**
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Apr 2003 23:51:51 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "hatadey" <dan_j_harris@n...> wrote: > Hey there everyone > > Just to let you know that the Fewest Moves Challenge, along with a > full list of regulations has now been launched on my website: > > http://homepage.ntlworld.com/dan_j_harris/index.html > > Take a look and hopefully you will decide to pit yourself against > everyone else! Please let me know what you think, drop me a line to > cubestation@n..., I would be very glad to hear from you > > Good Luck everyone! > > DanH :) > > http://homepage.ntlworld.com/dan_j_harris/index.html sounds very interesting! what do you mean "Please use (x) (y) (z) R L F B U D r l f b u d ' notation." x y and z are cube rotations i take it, what are the lower case letters for? I want to make sure I do it right :)
1545. Re: Wanted!! - Underwater Challenge!!
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Apr 2003 00:32:23 -0000

I /might/ be able to do that. I'll need to try first. My record for holding my breath is just over 2 minutes, and it'll only take me around 1:45 to solve three. But I suggest you get Gilles to do it. --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > WC2003 Org Team is looking for someone to perform an underwater > challenge. > > We will fly you to Toronto if you can perform the following feat: > > more than 3 cubes underwater in 1 breathe. We recently found someone > who claimed they have done 6 underwater but this person has baulked > at the opportunity. > > > All expenses paid for this feat guys and gals... > > any takers? > > how about Gilles? > > please email the wc2003@r... > > danG
1546. Re: properties of the cube
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Apr 2003 04:20:40 -0000

Good thought Chris. I have been thinking along those lines for awhile now just haven't given it much thought. I also seemed to notice that each pattern is divisable by 3 as you said. For instance R U done repetivily 105 times solves it again. It might be more important to know that if each face move counts then with R U you would do it 210 times which is divisable by 6. This stuff is kind of fun. Is there a web site that talks about group theroy. I would much rather know nothing about the cube and be able to do it in 15 seconds but while I'm working on it I think it will help.
1547. Re: [Speed cubing group] Re: properties of the cube
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 25 Apr 2003 23:29:52 -0500

R U repeated 63 times will yield a solved cube, R U R' U' 6 times will result in a solved cube. 63 comes up a whole lot in my experience with repeating patterns though... Daniel ----- Original Message ----- From: anti_stickers To: speedsolvingrubikscube@yahoogroups.com Sent: Friday, April 25, 2003 11:20 PM Subject: [Speed cubing group] Re: properties of the cube Good thought Chris. I have been thinking along those lines for awhile now just haven't given it much thought. I also seemed to notice that each pattern is divisable by 3 as you said. For instance R U done repetivily 105 times solves it again. It might be more important to know that if each face move counts then with R U you would do it 210 times which is divisable by 6. This stuff is kind of fun. Is there a web site that talks about group theroy. I would much rather know nothing about the cube and be able to do it in 15 seconds but while I'm working on it I think it will help. Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1548. Re: Wanted!! - Underwater Challenge!!
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Apr 2003 04:59:00 -0000

who is gilles and how can we contact him? d --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > I /might/ be able to do that. I'll need to try first. My record for > holding my breath is just over 2 minutes, and it'll only take me > around 1:45 to solve three. But I suggest you get Gilles to do it. > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > WC2003 Org Team is looking for someone to perform an underwater > > challenge. > > > > We will fly you to Toronto if you can perform the following feat: > > > > more than 3 cubes underwater in 1 breathe. We recently found > someone > > who claimed they have done 6 underwater but this person has > baulked > > at the opportunity. > > > > > > All expenses paid for this feat guys and gals... > > > > any takers? > > > > how about Gilles? > > > > please email the wc2003@r... > > > > danG
1549. extended cross solution page
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Apr 2003 07:18:09 -0000

Hey everyone. I just sat down today and wrote an extended cross solution page. It uses those cool little interactive cubes and shows examples of different level solves (medium/easy to difficult). I also show a good example of some strategy for how to get used to solving the extended cross (whether you start with the 2x2x2 or cross now). Anyway this is the first time I've ever used these cubes, so I'm wondering if the website works for everyone. Also, assuming it works, I'd be interested in some feedback about the site. If anyone is interested in the extended cross at all this page should help show pretty much exactly what I do. I hope anyone who was interested in my idea likes this page, and others as well. I'd be interested in any feedback you guys have (good or bad). The page is in my section of speedcubing.com linked from my site, or can go to it directly at http://www.speedcubing.com/chris/f2l.html Thanks, Chris
1550. Re: **Fewest Moves Challenge (aka Saturday Contest)**
From: "hatadey" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Apr 2003 07:35:40 -0000

Hi Heath! yes you are right, x y z are whole cube rotations about their respective axes. the lower case letters indicate turns of two layers... so for example an r would mean the R slice AND the middle slice next to it turned clockwise TOGETHER. Another example, a u' would mean the U slice AND the middle slice below it, turned anti- clockwise TOGETHER. I hope this clears up any issues you have! Best of Luck, DanH :) --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "hatadey" > <dan_j_harris@n...> wrote: > > Hey there everyone > > > > Just to let you know that the Fewest Moves Challenge, along with a > > full list of regulations has now been launched on my website: > > > > http://homepage.ntlworld.com/dan_j_harris/index.html > > > > Take a look and hopefully you will decide to pit yourself against > > everyone else! Please let me know what you think, drop me a line > to > > cubestation@n..., I would be very glad to hear from you > > > > Good Luck everyone! > > > > DanH :) > > > > http://homepage.ntlworld.com/dan_j_harris/index.html > > sounds very interesting! > > what do you mean "Please use (x) (y) (z) R L F B U D r l f b u d ' > notation." > > x y and z are cube rotations i take it, what are the lower case > letters for? I want to make sure I do it right :)
1551. Website Links
From: "hatadey" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Apr 2003 07:43:24 -0000

Hi guys, DanH again... I am looking for sites to link to from my website, please, if you have a website devoted to some aspect of puzzling, and would like me to add a link to it from my site, drop me a line at cubestation@... ! I would be happy to give others the opportunity to visit your site from mine, and I would also appreciate it if you would also add a link to my page from your page! That way we can all have more visits to our pages! Many thanks in advance, DanH :)
1552. Re: Wanted!! - Underwater Challenge!!
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Apr 2003 07:53:58 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > who is gilles and how can we contact him? > > > d > I've already written an answer to the appropriate address (wc2003@...) and you sent a message back. Gilles.
1553. Re: Website Links
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Apr 2003 13:57:10 -0000

My site is www31.brinkster.com/rubiks82. What's your site? I'll be happy to add your link to mine. Also you need to add speedcubing.com. --- In speedsolvingrubikscube@yahoogroups.com, "hatadey" <dan_j_harris@n...> wrote: > Hi guys, DanH again... > > I am looking for sites to link to from my website, please, if you > have a website devoted to some aspect of puzzling, and would like me > to add a link to it from my site, drop me a line at > cubestation@n... ! I would be happy to give others the > opportunity to visit your site from mine, and I would also > appreciate it if you would also add a link to my page from your > page! That way we can all have more visits to our pages! > > Many thanks in advance, > > DanH :)
1554. Re: **Fewest Moves Challenge (aka Saturday Contest)**
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Apr 2003 14:19:59 -0000

R R' U2 R L2 B F' U2 D' L D2 R B' U' F' B2 U R L' B R' F2 B' L D2 L2 B Originally my solution was shorter, but then I read the rule about not inverting the scrambling algorithm, so I had to modify it a bit.
1555. Re: 46.67 second one handed video
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Apr 2003 15:11:36 -0000

I've been trying to download this file all week but for some reason it kept crashing. :/ Finally got it downloaded now. Very impressive Chris!! :) I was attempting one-handed solves a few months ago. It was going okay, although rather slowly, until I got to the LL. I couldn't get through the LL!! My brain knew the LL algs as a whole unit, including how the cube moves/feels in my hands. When I tried to do it with one hand, which obviously requires holding/moving the cube differently, I couldn't retrieve the algs from my brain!! Bizarre! Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey everyone, I finally posted a video of me doing the cube one > handed. The time was 46.67 seconds and it was not lucky at all, I > had to do every step. You can find it on my section of > www.speedcubing.com > > I know some people wanted to see it, so this is just to let everyone > know that the video is up. > > Chris
1556. Re: [Speed cubing group] Re: **Fewest Moves Challenge (aka Saturday Co ntest)**
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Apr 2003 15:24:11 GMT

27 moves?!? Luck or can you really see many moves ahead? What is your method? James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
1557. Re: Website Links
From: "hatadey" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Apr 2003 15:58:05 -0000

My website is at http://homepage.ntlworld.com/dan_j_harris , I have now provided a link to your lovely page. P.S. speedcubing.com has been on there for ages ;) DanH :) --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > My site is www31.brinkster.com/rubiks82. What's your site? I'll be > happy to add your link to mine. > Also you need to add speedcubing.com. > > --- In speedsolvingrubikscube@yahoogroups.com, "hatadey" > <dan_j_harris@n...> wrote: > > Hi guys, DanH again... > > > > I am looking for sites to link to from my website, please, if you > > have a website devoted to some aspect of puzzling, and would like > me > > to add a link to it from my site, drop me a line at > > cubestation@n... ! I would be happy to give others the > > opportunity to visit your site from mine, and I would also > > appreciate it if you would also add a link to my page from your > > page! That way we can all have more visits to our pages! > > > > Many thanks in advance, > > > > DanH :)
1558. [Speed cubing group] Re: **Fewest Moves Challenge (aka Saturday Contest)**
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Apr 2003 10:23:37 -0700 (PDT)

I am assuming you are being facecious, but if not, perhaps you should read the rules more diligently. Adam Sherwood ===== Blind faith runs into things!!! __________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. http://search.yahoo.com
1559. teflon cube/corners first algorithms
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Apr 2003 18:27:18 -0000

Hi all, I have some extra teflon (1 micron thick sheet) lying arouns and was wonderings how well my cube would perform if I coated all the inside surfaces with it. It would be a lot of work but I thing the cube would turn very smoothly. The extra depth it adds to the cubies would also be nice because my cube is getting way too loose and pieces are popping left and right. Has anyone ever coated the inside of their cube with anything besides just lubing it? Any thoughts would be appreciated. Also, I need some more algorithms for my corners first method. I base my method on Adam's solution from -- http://www.ai.sri.com/~cheyer/rubiks/rubiks.html and average about 1:10 but I'm getting faster every day! I would like the algorithms to solve all the center slice edges in one algorithm (I'm too lazy to figure it out myself) and any shortcuts to place the edges faster would be appreciated. --barefoot Chris
1560. [Speed cubing group] teflon cube/corners first algorithms
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Apr 2003 11:50:23 -0700 (PDT)

I tried placing three edges on one face before placing any corners, but was still terrible with corners first, so I switched to Petrus Method. The teflon idea sounds awesome. It may not make it faster, but it seems like it would make it a lot smoother. Let us know how it goes if you do it. Adam Sherwood ===== Blind faith runs into things!!! __________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. http://search.yahoo.com
1561. Re: teflon cube/corners first algorithms
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Apr 2003 19:37:57 -0000

> Also, I need some more algorithms for my corners first method. I > base my method on Adam's solution from -- > http://www.ai.sri.com/~cheyer/rubiks/rubiks.html and average about > 1:10 but I'm getting faster every day! I would like the algorithms > to solve all the center slice edges in one algorithm (I'm too lazy > to figure it out myself) and any shortcuts to place the edges faster > would be appreciated. Glad to see another Corners-First solver!!!! Sometimes I feel so lonely. Just to let you and everyone else know Corners-First is just as fast as any-other method!!!! Here are some tips (from quickly going over Adam's method.) I solve the corners differently than you, and I am willing to bet that my way takes less moves on average. The way I solve the corners is I solve 4 adjacent corners completely, using intuition, then I solve the opposite 4 using 1 alg of 42. I used the algs found on www.speedcubing.com under corners first. Now for placing edges, what you want is found on www.speedcubing.com as well. It has all the algs to fill in the keyhole and orient the edges at the same time. It will save you the last move you have to do to orient 2 or 4 edges. Hope I make sense, -Kenneth
1562. [Speed cubing group] Re: teflon cube/corners first algorithms
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Apr 2003 12:47:39 -0700 (PDT)

Darn you speedy reaction. I'll never be a successful Petrus Method missionary. :-) Now I'm curious. What is you average number of moves to solve cubes? Adam Sherwood ===== Blind faith runs into things!!! __________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. http://search.yahoo.com
1563. Re: [Speed cubing group] Website Links
From: Ryan Mah <ryguycubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Apr 2003 12:58:23 -0700 (PDT)

www.freewebs.com/ryguycubist last website ill stick too... because ive went through 5. hatadey <dan_j_harris@...> wrote:Hi guys, DanH again... I am looking for sites to link to from my website, please, if you have a website devoted to some aspect of puzzling, and would like me to add a link to it from my site, drop me a line at cubestation@... ! I would be happy to give others the opportunity to visit your site from mine, and I would also appreciate it if you would also add a link to my page from your page! That way we can all have more visits to our pages! Many thanks in advance, DanH :) To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1564. Tips for F2L
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Apr 2003 21:59:29 -0000

I am curious what your hints are for the corner-edge placements of the F2L. For me, this is the "meat" of my time and if I do poorly here I do poorly overall. There has to be a faster way to do this. What do you look for first (corner? edge?) and what do you find the quickest/easiest methods are for locating and placing these pieces at an optimum pace?
1565. Re: [Speed cubing group] "Lucky" ~ Formula
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 26 Apr 2003 17:00:27 -0500

I finally counted up all of my average moves in my repertoire and such and applied the formula. It was indeed surprisingly accurate. I got 32.5 seconds or so from the formula and i have been (as of late) getting times right around 31-34 seconds as averages. that's about a +- 5% deviation from your formula's projected value. Very cool :) ----- Original Message ----- From: James Sibley To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, April 22, 2003 8:18 PM Subject: [Speed cubing group] "Lucky" ~ Formula I derived a math formula the other day that may be used to help determine if a time is "lucky" or not. t = m_a/m_s + r*m_l Allow me to explain this. t is a function that returns the times you should expect when cubing. m_a is the number of average moves you do that are part of your repitwar (how exactly do you spell this?!?). That is... moves you do all the time and can do without looking. m_s is the number of moves per second you perform, on average, for the moves that is described by m_a. r is the interesting variable. It is your average reaction time. If you are unsure, visit www.brainconnection.com, click on the brain teasers tab, and find one of the two games that test your reaction time. I like the dunk tank :-P m_l is the number of moves you do that are not part of your repitwar. For the experienced cubist (unlike myself), this number may be zero if not close to it. For the purpose of correct units for t, consider this number to be unit-less. I have tried this with my times and I get remarkably close to my actual average (I was off by only one tenth of a second!). I am not sure how it will work with others, but that is why I am posting it. If this DOES work, I would say that anyone that goes 10% below this time (or some other range.. I am picking a number out of the air), the time is considered lucky. Same for unlucky cases. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright ________________________________________________________________ The best thing to hit the internet in years - Juno SpeedBand! Surf the web up to FIVE TIMES FASTER! Only $14.95/ month - visit www.juno.com to sign up today! Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1566. Re: teflon cube/corners first algorithms
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Apr 2003 23:35:40 -0000

Hi barefoot Chris, I use armorall, which can take about a week of playing to dry/set up completely. Then I use silicone spray lube from 3M. Teflon should make the cube very quick. In fact you might be able to get the cube tight enought that it won't pop. One micron isn't very thick how will you stick it to the plastic and how thick will the glue layer be? Look for glues that don't eat plastic. David J --- In speedsolvingrubikscube@yahoogroups.com, "dishwashersafe22" <s2chris2@h...> wrote: > Hi all, > > I have some extra teflon (1 micron thick sheet) lying arouns and was > wonderings how well my cube would perform if I coated all the inside > surfaces with it. It would be a lot of work but I thing the cube > would turn very smoothly. The extra depth it adds to the cubies > would also be nice because my cube is getting way too loose and > pieces are popping left and right. Has anyone ever coated the inside > of their cube with anything besides just lubing it? Any thoughts > would be appreciated. > > Also, I need some more algorithms for my corners first method. I > base my method on Adam's solution from -- > http://www.ai.sri.com/~cheyer/rubiks/rubiks.html and average about > 1:10 but I'm getting faster every day! I would like the algorithms > to solve all the center slice edges in one algorithm (I'm too lazy > to figure it out myself) and any shortcuts to place the edges faster > would be appreciated. > > --barefoot Chris
1567. Re: teflon cube/corners first algorithms
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 27 Apr 2003 00:43:39 -0000

Hi barefoot Chris, I use armorall, which can take about a week of playing to dry/set up completely. Then I use silicone spray lube from 3M. Teflon should make the cube very quick. In fact you might be able to get the cube tight enought that it won't pop. One micron isn't very thick how will you stick it to the plastic and how thick will the glue layer be? Look for glues that don't eat plastic. David J --- In speedsolvingrubikscube@yahoogroups.com, "dishwashersafe22" <s2chris2@h...> wrote: > Hi all, > > I have some extra teflon (1 micron thick sheet) lying arouns and was > wonderings how well my cube would perform if I coated all the inside > surfaces with it. It would be a lot of work but I thing the cube > would turn very smoothly. The extra depth it adds to the cubies > would also be nice because my cube is getting way too loose and > pieces are popping left and right. Has anyone ever coated the inside > of their cube with anything besides just lubing it? Any thoughts > would be appreciated. > > Also, I need some more algorithms for my corners first method. I > base my method on Adam's solution from -- > http://www.ai.sri.com/~cheyer/rubiks/rubiks.html and average about > 1:10 but I'm getting faster every day! I would like the algorithms > to solve all the center slice edges in one algorithm (I'm too lazy > to figure it out myself) and any shortcuts to place the edges faster > would be appreciated. > > --barefoot Chris
1568. Re: 4x4x4 tips
From: "david_cubemaster" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 27 Apr 2003 09:58:51 -0000

Won't it take a lot of time to locate all the deges if you place them three and three? Besides, can you give me an example how to do this (with an algorithm)? I get the idea, but... Thanks --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > > Stage 7 - pair up 3 edges at once, instead of 2. That should save you > some time. Frequently you can do 3 edges, 3 edges, 2 edges and 2 > edges and will be left either with 2 or none. Sometimes you can even > get 4 edges at once. Occasionally, this strategy will not be possible > to implement like this - generally in this situation a pair of edges > will have each have one half of each of two edges (e.g. both have one > half of the UF edge and both have one half of the FR edge) or > possibly 3 edges will have similar problems (like UF-FR, FR-FL, FL- > UF), but you should be able to get a minimum of 2 edges completed at > each stage and usually it will be possible to go a little better.
1569. Re: [Speed cubing group] "Lucky" ~ Formula
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 27 Apr 2003 13:30:37 GMT

Hello. Thank you for giving it a try. That is one more confirmed case for me :-) If you average what you gave me, 31 seconds and 34 seconds, that gives 32.5 seconds, which you obtained from the formula. I thought that this formula might could be used to find out where you are suppposed to be time-wise or even define where a lucky time would fall. Of course, this formula cannot account for situations you know that will cut the time by a big facot but for most solves, it works. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
1570. Methods
From: "harrypotter8464" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 27 Apr 2003 14:40:00 -0000

Hey, Im a new speedcubist and I need a better method for faster times. Can anyone help me find a good method so I can speed up my times?
1571. Re: [Speed cubing group] Methods
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 27 Apr 2003 15:19:48 GMT

What method are you currently using? I will not suggest a method for you but I will give you some advice: Research all the methods you can and find the one you are willing to work at. For example, if you don't want to memorize a lot of algorithms, don't expect to get very good at the Fridrich method. If you are not motivated enough to learn more than 20 algorithms, stick with what you are doing. You cannot speedcube without a bit of motivation :) James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
1572. Ron's puzzle and Chris's interesting observation(s)
From: Jacob Enget <vinjuran@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 27 Apr 2003 13:40:39 -0700 (PDT)

Hello, interestingly, the ONLY solutions to Ron's puzzle: > Find an algorithm that from a solved cube: > > = gives back a solved cube after executing it twice > > AND > > = gives back a solved cube after adding the move U at the end of the > algorithm and executing that new algorithm three times are Fridrich's L permutation ( B^2 L U L'B^2 R D'R D R^2 is one way of doing this) and Fridrich's R permutation (this can be done with B' U^2 B U'R'F R B'R'F'R U'B U') along with all of their reflections/ symetries. (which leads to only 16 possible 'different' answers!. 'different' meaning that they do different things to the cube). I have a proof of this if anyone is interested...(it's not that slick, but it does exhibit some interesting qualities of the cube and it's group theory). and Chris, your observations are very interesting ones. And your idea of 'odd' and 'even' IS the natural way of thinking about it. People studying groups use a similar idea...which I'll try to explain here. As you may have noticed, a single quarter-face turn moves the four aproppriate corners in a cycle and the four corners in a cycle. (at this point we're ignoring the idea of orientation) We could say that these cycles are of length 4 because they move four pieces in a cycle, and becasue doing this move four times ( example R^4) brings every piece back to where it started. So we have a permutation of cube pieces (not an extremely interesting one because it's only a quarter turn, but it's still a permutation). Now a four cycle includes a lot of pieces ( 4 = a lot?..just bear with me) So can we look at this more clearly by breaking it up? Well, the smallest possible permutation would have only two pieces, where two pieces just swap, and we'll call this simple swapping a transposition. An interesting fact is that every permutation (no matter how large) can be broken down into a sequence of succesive transpositions. In english: Instead of studying the 4-cycles in our quarter turn, or any large permutation for that matter, we could just break it up into lots of tranpositions, just little 2-cycles, and study them instead. An illustrative example of how permutations can be broken down into transpositions is to consider R^2 B^2 R F R'B^2 R F'R on the cube (my favorite 3-cycle of corners) Label the corners involved A, B, and C, and label them so this sequence of moves sends A to B's spot, B to C's spot, and C back to A's spot. Well, instead of doing all the 'switching spots' at once we could have A and C switch places and THEN have A and B switch places (I emphasize the THEN because the order in which these are performed does matter) and these two swaps have the same result as the whole 3-cycle. So we've factored our 3-cycle down into 2 transpositions. And in the same fashion, every permutation can be broken down into just a sequence of transpositions. The way that you might break a permutation down is not unique...for our 3-cycle, we could've swapped B and C, and then swapped A and C to get the same result. But an incredibly interesting fact is that NO MATTER HOW you break a permutation down into tranpositions, the NUMBER of transpositions you get in the end is always the same! (and here, I finally hit the punch line) Which led people to classify permutations: a permutation is considered 'odd' if it breaks into an odd number of transpositions, and called 'even' if it breaks into an even number of transpositions. And, as one can verify, a 4-cycle will always break down into 3 transpositions....so any 4-cycle will always be an ODD permutation. Which tells us any one quarter-face turn on the cube is an odd permutation of the corners and on the edges. But the solved cube has 0 corners and edges permuted, which breaks down into 0 transpositions, so to get from a solved cube to a solved cube you must do an even permutation. (you could posible be doing the simplest permutation out there: doing nothing!, but that's still an even permutation) And as one may also notice, strings of permutations (doing one first and then the other) follow the same odd/even rule of addition of integers....odd permutation followed by an odd permutation is an even permutation. odd + odd = even.... So this tells us that in using quarter-face turns (an odd permutation) to reach any even state of the cube (or specifically, the solved cube) we MUST perform an even number of them. I hope that helps a little. I would definately suggest picking up a book on group theory if you want a deeper understanding of this. When dealing with the cube you might be specifically interesed in the Symetric groups and conjugation of group elements. But overall, don't think that learning group theory is a mountain you need to climb in order to understand something else, Group theory is incredibly interesting in itself! And with your curiousity, I would bet that you wouldn't find it boring. And, all in all, it WILL help you uderstand the personality of the cube much better. Many of those "hmmm, why does this happen?" questions will be answered much quicker when you understand some universal properties of groups. WISH I was always cubing, Jake Enget _____________________________________________________________ Get Free Email from http://mail.eforu.com _____________________________________________________________ Select your own custom email address for FREE! Get you@... w/No Ads, 6MB, POP & more! http://www.everyone.net/selectmail?campaign=tag
1573. Re: Methods
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 27 Apr 2003 22:25:54 -0000

What method do you use? I personally like Lars Petrus' method, but some people like Fridrich's better. With the Petrus one, you don't need to memorize NEARLY as many algorithms. And I think it uses less moves. --- In speedsolvingrubikscube@yahoogroups.com, "harrypotter8464" <harrypotter8464@y...> wrote: > Hey, > Im a new speedcubist and I need a better method for faster times. > Can anyone help me find a good method so I can speed up my times?
1574. Re: [Speed cubing group] Re: Methods
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 27 Apr 2003 22:31:51 GMT

The Petrus method is good for fewest moves. It also great for speedcubing. However, I have found myself trying to memorize more moves than found on Mr. Petrus's site. I would suggest that if you are going to learn his method, learn all the moves in the beginner and advanced sections (about 7 I think.. maybe more) and then learn many others outside that site to assist you in the F2L. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
1575. [Speed cubing group] Re: Methods
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 27 Apr 2003 16:45:15 -0700 (PDT)

About Petrus method. You shouldn't need any algorithms for the F2L, except maybe placing the last corner-edge pair, but even this you don't need algorithms. My take on this method is, it is all based upon logic. You do what you see needs to go on. After a while the F2L just feels like one giant algorithm that you never tried to learn. Everything starts to make sense. That is when the seconds started going away for me, once I really understood why things realed the way they did. I wouldn't speak out against other methods though; they all have their perks. I can see how it would shave some moves off to combine methods. How many move does it take you, generally, to do the F2L? Adam Sherwood ===== Blind faith runs into things!!! __________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. http://search.yahoo.com
1576. [Speed cubing group] Re: Methods
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 27 Apr 2003 23:49:53 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Adam Sherwood <atomickeg@y...> wrote: > About Petrus method. You shouldn't need any algorithms > for the F2L, except maybe placing the last corner-edge > pair, but even this you don't need algorithms. My take > on this method is, it is all based upon logic. You do > what you see needs to go on. After a while the F2L > just feels like one giant algorithm that you never > tried to learn. Everything starts to make sense. That > is when the seconds started going away for me, once I > really understood why things realed the way they did. > I wouldn't speak out against other methods though; > they all have their perks. > > I can see how it would shave some moves off to combine > methods. How many move does it take you, generally, to > do the F2L? > > Adam Sherwood > with the petrus method you need algs to "fix" the edges dont you?
1577. [Speed cubing group] Re: Methods
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 28 Apr 2003 02:03:01 -0000

You kidn of need an algorithm to fix the edges, but that's really easy. The algorithm is R T R', or L' T' L depending on where the edges are. That's one of the good things about the Petrus method, is that you orient the edges during the F2L, so the LL is reeaally simple. --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Adam Sherwood > <atomickeg@y...> wrote: > > About Petrus method. You shouldn't need any algorithms > > for the F2L, except maybe placing the last corner-edge > > pair, but even this you don't need algorithms. My take > > on this method is, it is all based upon logic. You do > > what you see needs to go on. After a while the F2L > > just feels like one giant algorithm that you never > > tried to learn. Everything starts to make sense. That > > is when the seconds started going away for me, once I > > really understood why things realed the way they did. > > I wouldn't speak out against other methods though; > > they all have their perks. > > > > I can see how it would shave some moves off to combine > > methods. How many move does it take you, generally, to > > do the F2L? > > > > Adam Sherwood > > > > with the petrus method you need algs to "fix" the edges dont you?
1578. [Speed cubing group] Re: Methods
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 27 Apr 2003 19:46:05 -0700 (PDT)

No, you don't need algorithms at all to fix edges. Not once you understand how the exchange it happening. One quarter turn of any of the three planes that contain a 2x2 of the 2x2x3 can be turned one quarter turn and still leave one of two moveable faces. So you just move one of those planes swap a bad edge with the new good edge and return that plane to the 2x2x3. On the flipside, in the sense that an algorithm is a step by step procedure for solving a problem, you do need algorithms, I agree. However, if somebody said to move the drf to ulb you would know to do something like 2r u'. It is an algorithm, but it is not one that you need to know. It just makes sense that you would move it there. So yes you are right, you do need algorithms, I only meant to imply that one can avoid feeling as though they have to memorize procedures when the procedures can be done by reasoning alone. I've meant no offense to any person or method. :) Adam Sherwood ===== Blind faith runs into things!!! __________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. http://search.yahoo.com
1579. Re: [Speed cubing group] Tips for F2L
From: "justin" <wild_nine0@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 27 Apr 2003 22:02:40 -0500

That's the "meat" of everyone's time. The F2L is the most challenging part of solving a cube. I'm really not that experienced. I'm in the mid 40 sec range. So anyone feel free to disagree, but it seems to me that the only real way to get better at solving the pairs is practice and experience. But here are some of my thoughts: 1. After awhile the pairs just sort of pop out at you, so you don't really have to look like crazy to find them (but sometimes it seems like the opposite of this happens). 2. After the cross I always look straight at the top layer (I keep the cross on the bottom), for a pair. If I find one, I solve it and look at some of the other slots on the bottom two layers for pieces that I need. 3. I pay close attention to the pieces that get sent to the top layer after I solve a pair, as well as pieces on the top layer that are missing their corresponding piece. That way, I'll know which pieces I should be looking for when I get towards the end of an algorithm. ----- Original Message ----- From: kyuubree To: speedsolvingrubikscube@yahoogroups.com Sent: Saturday, April 26, 2003 4:59 PM Subject: [Speed cubing group] Tips for F2L I am curious what your hints are for the corner-edge placements of the F2L. For me, this is the "meat" of my time and if I do poorly here I do poorly overall. There has to be a faster way to do this. What do you look for first (corner? edge?) and what do you find the quickest/easiest methods are for locating and placing these pieces at an optimum pace? Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1580. How long should it be taking me to solve?
From: "Chazzz" <chazzzle1@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 28 Apr 2003 00:29:53 -0500

I've been solving for moves lately, and I've found that on average it takes me 60 moves to solve the cube. I was wondering what times I should be getting while I'm speed cubing if I'm solving it at about 60 moves every time. I use the Petrus method. [Non-text portions of this message have been removed]
1581. Re: [Speed cubing group] "Lucky" ~ Formula
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 27 Apr 2003 23:35:21 -0700 (PDT)

I think Jessica (Fridrich) was looking for a 'lucky' case formula about a month ago or so. this is cool stuff. James Sibley <rocketkid14@...> wrote:Hello. Thank you for giving it a try. That is one more confirmed case for me :-) If you average what you gave me, 31 seconds and 34 seconds, that gives 32.5 seconds, which you obtained from the formula. I thought that this formula might could be used to find out where you are suppposed to be time-wise or even define where a lucky time would fall. Of course, this formula cannot account for situations you know that will cut the time by a big facot but for most solves, it works. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1582. Re: [Speed cubing group] How long should it be taking me to solve?
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 28 Apr 2003 00:41:04 -0700 (PDT)

I think it depends a lot on your dexterity and how much time you spend searching, but I solve in about that same number of moves using the same method. I generally solve in around 40 with a personal best of 29.84. I spend way to much time evaluating which way will yield the best results, so I bet you could go a lot faster than I can. Adam Sherwood Blind faith runs into things!!! --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1583. [Speed cubing group] Re: Methods
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 28 Apr 2003 12:07:42 -0000

I'm totally with you on the F2L algs not feeling likes algs in the way that the LL algs do. For any layer based method, whether it be Jessica's, Lars' or a less efficient 'complete 1st layer then complete 2nd layer' method, I think the F2L is really more about intuition. This is quite different to solving the LL, in my opinion anyway. ;) My guess is that many people who have spent a lot of time playing with layer-based methods would probably feel that solving F2L is different to LL (please correct me if I'm wrong!) Or maybe it's just different ways that people think about things? When I was studying Jessica's F2L method, I didn't actually read each alg step-by-step. I just read the general idea, ie. (1) form the cross, (2) group an edge + corner, (3) insert edge + corner (4) repeat steps 2 and 3 until F2L complete. I then just played around with my cube until I got comfortable with the idea. I found that I could fairly quickly get comfortable with the idea for general solving, but not speedsolving. It takes a while for algs to sink in enough for me to be comfortable using them for speed solving. When stuff feels more like 'just what you do' (ie. F2L intuition) rather than strict sequences (ie. complex LL algs), it kinda makes me feel more 'at one' with the cube. Probably because I'm actually understanding what I'm doing rather than just blinding applying. What do others think? Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, Adam Sherwood <atomickeg@y...> wrote: > No, you don't need algorithms at all to fix edges. Not > once you understand how the exchange it happening. One > quarter turn of any of the three planes that contain a > 2x2 of the 2x2x3 can be turned one quarter turn and > still leave one of two moveable faces. So you just > move one of those planes swap a bad edge with the new > good edge and return that plane to the 2x2x3. > > On the flipside, in the sense that an algorithm is a > step by step procedure for solving a problem, you do > need algorithms, I agree. However, if somebody said to > move the drf to ulb you would know to do something > like 2r u'. It is an algorithm, but it is not one that > you need to know. It just makes sense that you would > move it there. > > So yes you are right, you do need algorithms, I only > meant to imply that one can avoid feeling as though > they have to memorize procedures when the procedures > can be done by reasoning alone. I've meant no offense > to any person or method. :) > > Adam Sherwood > > ===== > Blind faith runs into things!!! > > __________________________________ > Do you Yahoo!? > The New Yahoo! Search - Faster. Easier. Bingo. > http://search.yahoo.com
1584. 1 handed solving - standards
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 28 Apr 2003 12:48:06 -0000

having just watched a 1 handed video, i would like to have a small debate on 1 handed standards which will be set forth as the guidelines for the event. first thing is the use of the other hand supporting the hand/arm that is performing the solve. if everyone would view the video of cmhardw performing the 1 handed solve, you will see what i am referring to... if the consensious is that this technique is acceptable then we will bring that rule forward. if anyone has issues with that please bring them forward now so a decision can be made to permit the use of the other hand or not.... thanks wc2003 org team
1585. [Speed cubing group] Re: Methods
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 28 Apr 2003 06:12:00 -0700 (PDT)

Exactly. Well put. 'Nuff said. ===== Blind faith runs into things!!! __________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. http://search.yahoo.com
1586. [Speed cubing group] 1 handed solving - standards
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 28 Apr 2003 06:14:34 -0700 (PDT)

I think as long as nothing but the solving hand touches the cube, than no harm no foul. The other hand could be pushing the fingers that are turning the faces for all I care as long as they do not touch the cube. Just my $0.02 USD. Adam Sherwood ===== Blind faith runs into things!!! __________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. http://search.yahoo.com
1587. Re: 1 handed solving - standards
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 28 Apr 2003 15:10:05 -0000

I just laid my hand on my arm to visibly show that I wasn't using that hand during the solve. If you think that it's a kind of cheating I can assure you it isn't but I'd be more than happy to record another video where I lay my other hand on the table or something. I assure you, I can go just as fast no matter where I place my other hand. Chris --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > having just watched a 1 handed video, i would like to have a small > debate on 1 handed standards which will be set forth as the > guidelines for the event. > > first thing is the use of the other hand supporting the hand/arm > that is performing the solve. > > if everyone would view the video of cmhardw performing the 1 handed > solve, you will see what i am referring to... > > if the consensious is that this technique is acceptable then we will > bring that rule forward. > > if anyone has issues with that please bring them forward now so a > decision can be made to permit the use of the other hand or not.... > > thanks > > wc2003 org team
1588. Re: 1 handed solving - standards
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 28 Apr 2003 17:04:24 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: >...I assure you, I can go just as fast no matter where I > place my other hand. > > Chris over your eyes? sorry, had to be said ;) to me, i have to agree, i don't care where the person puts their other hand...it doesn't matter really. i'm not sure about pushing the fingers of the other hand, but boy that made me laugh...would like to see that video. so that's my "vote" do what you want with your other hand.
1589. Re: 1 handed solving - standards
From: "simonlcube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 28 Apr 2003 17:15:30 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > having just watched a 1 handed video, i would like to have a small > debate on 1 handed standards which will be set forth as the > guidelines for the event. > wc2003 org team Dan / wc2003 org team: a short time ago you posted the following: "Ladies and Gentlemen,/I am only going to say this 1 time and 1 time only./First off, If anyone has issues surrounding the WC2003 event, you are to bring forth your comments to wc2003 org team NOT THIS FORUM!!!!" Although I personally do not mind the speedsolvingrubikscube forum being used to raise issues about the coming competition I remain sympathetic with you on this one: we have an official forum and we should all use it to our advantage. BUT I also think that if you - DanG - use the speedsolvingrubikscube forum to talk about "issues surrounding the wc2003 event" then others will too, whether you want to or not! Even if there is some logic behind why your posts (like this one, about standards for 1 handed solving) are acceptable and others are not, the distinction must be a fairly subtle one, so don't be surprised if posts about the event continue to surface in this forum, even if you would prefer that they did not. Also, I wouldn't be too worried about reading and replying to emails from this forum, although it is reassuring to hear from you how badly you do not want to jeopadise any result. Because you are the main organisor of the event it will be expected that there will be ommunication between yourself and the people competing. And afterall, everything that is exchanged here is hardly private. AND A NOTE TO EVERYONE ELSE If you are interested in the coming world championships and are not a member of the yahoo wc2003 forum then why not join up? The forum is moderated, but that means that what appears there is more reliable then this one regarding event matters. S.
1590. Re: 1 handed solving - standards
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 28 Apr 2003 20:45:25 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "simonlcube" <simonlcube@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > having just watched a 1 handed video, i would like to have a small > > debate on 1 handed standards which will be set forth as the > > guidelines for the event. > > > wc2003 org team > > Dan / wc2003 org team: a short time ago you posted the following: > > "Ladies and Gentlemen,/I am only going to say this 1 time and 1 time > only./First off, If anyone has issues surrounding the WC2003 event, > you are to bring forth your comments to wc2003 org team NOT THIS > FORUM!!!!" > > Although I personally do not mind the speedsolvingrubikscube forum > being used to raise issues about the coming competition I remain > sympathetic with you on this one: we have an official forum and we > should all use it to our advantage. BUT I also think that if you - > DanG - use the speedsolvingrubikscube forum to talk about "issues > surrounding the wc2003 event" then others will too, whether you want > to or not! Even if there is some logic behind why your posts (like > this one, about standards for 1 handed solving) are acceptable and > others are not, the distinction must be a fairly subtle one, so don't > be surprised if posts about the event continue to surface in this > forum, even if you would prefer that they did not. > > Also, I wouldn't be too worried about reading and replying to emails > from this forum, although it is reassuring to hear from you how badly > you do not want to jeopadise any result. Because you are the main > organisor of the event it will be expected that there will be > ommunication between yourself and the people competing. And afterall, > everything that is exchanged here is hardly private. > > AND A NOTE TO EVERYONE ELSE > > If you are interested in the coming world championships and are not a > member of the yahoo wc2003 forum then why not join up? The forum is > moderated, but that means that what appears there is more reliable > then this one regarding event matters. > S. I think the main reason people use this forum to talk about issues surrounding the upcoming world championship because this forum has many more members, and this this forum is used much more than the official world championship forum. I myself very rarely check the WC forum. I do have the posts for that forum emailed to me though. So I completely understand why people post these issues here. I also dont think makes much difference, because the main organizer for the WC still checks this forum occasionally. Unless Dan insists on all questions for the WC being brought up on that forum. I think doing that would cut down on the amount of replys to the questions though. These are just my thoughts on it. -Heath
1591. Re: How long should it be taking me to solve?
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Apr 2003 01:31:46 -0000

Most cubists cube at 2-3 moves per second. so you should be going between 20 and 30 seconds per solve. If you're not in this range(which you probably are, most cubers are), then you should probably learn finger tricks and lube your cube. --- In speedsolvingrubikscube@yahoogroups.com, "Chazzz" <chazzzle1@i...> wrote: > I've been solving for moves lately, and I've found that on average it > takes me 60 moves to solve the cube. I was wondering what times I > should be getting while I'm speed cubing if I'm solving it at about 60 > moves every time. I use the Petrus method. > > > [Non-text portions of this message have been removed]
1592. Re: [Speed cubing group] "Lucky" ~ Formula
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 28 Apr 2003 22:58:31 -0700 (PDT)

I don't think we can set a formula for a "lucky time". What about those times where we perform the extent of our solution, and beat our lucky time barrier (according to the formula). Some solves I just have a sharper mind, and execute algs more effectively. doesn't mean i was lucky. maybe im just tired...im going to sleep --- Brent Morgan <brentmorganmaster@...> wrote: > I think Jessica (Fridrich) was looking for a 'lucky' > case formula about a month ago or so. this is cool > stuff. > > James Sibley <rocketkid14@...> wrote:Hello. > Thank you for giving it a try. That is one more > confirmed case for me :-) > If you average what you gave me, 31 seconds and 34 > seconds, that gives 32.5 seconds, which you obtained > from the formula. > > I thought that this formula might could be used to > find out where you are suppposed to be time-wise or > even define where a lucky time would fall. Of > course, this formula cannot account for situations > you know that will cut the time by a big facot but > for most solves, it works. > > James Sibley > --------- > "My mother never saw the irony in calling me a son > of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven > Wright > > Please note: message attached > > > > [Non-text portions of this message have been > removed] > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! > Terms of Service. > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Search - Faster. Easier. Bingo. > > [Non-text portions of this message have been > removed] > > __________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. http://search.yahoo.com
1593. Re: [Speed cubing group] Re: 1 handed solving - standards
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 28 Apr 2003 23:47:49 -0700 (PDT)

i totally agree, simonlcubeman. my vote for one hand- it doesn't matter where u put your other hand. Brent "Although I personally do not mind the speedsolvingrubikscube forum being used to raise issues about the coming competition I remain sympathetic with you on this one: we have an official forum and we should all use it to our advantage. BUT I also think that if you - DanG - use the speedsolvingrubikscube forum to talk about "issues surrounding the wc2003 event" then others will too, whether you want to or not! Even if there is some logic behind why your posts (like this one, about standards for 1 handed solving) are acceptable and others are not, the distinction must be a fairly subtle one, so don't be surprised if posts about the event continue to surface in this forum, even if you would prefer that they did not. :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1594. Re: **Fewest Moves Challenge (aka Saturday Contest)**
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Apr 2003 17:17:30 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Adam Sherwood <atomickeg@y...> wrote: > I am assuming you are being facecious, but if not, > perhaps you should read the rules more diligently. > > Adam Sherwood > > ===== > Blind faith runs into things!!! > > __________________________________ > Do you Yahoo!? > The New Yahoo! Search - Faster. Easier. Bingo. > http://search.yahoo.com I did read the rules: the rules have changed since I posted the 27 move solution, perhaps to prevent it. Unfortunately the rules now disallow any solution as any solution is equivalent to the inverse of the scrambling algorithm (in the cube group - there may be solutions that are not equivalent in the supergroup, but surely that isn't what is being sort). A more specific equivalence relation could be set up. Thus two words might be considered equivalent not if they are equivalent in the group in the ordinary sense but if they differ by insertion of subwords that are equivalent to the identity (so that you can't just stick in things like RR' or RLR'L' or R2F2R2F2R2F2R2F2R2F2R2F2 etc.). Of course, a formal definition of the relation would be required.
1595. Re: Ron's puzzle and Chris's interesting observation(s)
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Apr 2003 16:43:53 -0000

Hi Jake, Thanks for posting this. Very interesting. How does this account for slice moves? I count slice moves as one move - equal to the outer layers, and this creates a problem for some of what you wrote. L' R equates to r'(with a whole cube rotation) So first I do L' R U R' U' L U2 R U2 L' R' U R U' L U R' which is 17 moves (I know it's not as efficient as Fridrich's L permutation) If I rotate the cube QR' I can then go: r' U R' U' L U2 R U2 L' R' U R U' L U R' which is only 16 moves. And it solves itself. Also, has anyone applied group theory to the 2x2x2? Thanks again, David J --- In speedsolvingrubikscube@yahoogroups.com, Jacob Enget <vinjuran@e...> wrote: > Hello, > > interestingly, the ONLY solutions to Ron's puzzle: > > > Find an algorithm that from a solved cube: > > > > = gives back a solved cube after executing it twice > > > > AND > > > > = gives back a solved cube after adding the move U at the end of the > > algorithm and executing that new algorithm three times > > are Fridrich's L permutation ( B^2 L U L'B^2 R D'R D R^2 is one way of doing this) and Fridrich's R permutation (this can be done with B' U^2 B U'R'F R B'R'F'R U'B U') along with all of their reflections/ symetries. (which leads to only 16 possible 'different' answers!. 'different' meaning that they do different things to the cube). > > I have a proof of this if anyone is interested...(it's not that slick, but it does exhibit some interesting qualities of the cube and it's group theory). > > and Chris, your observations are very interesting ones. And your idea of 'odd' and 'even' IS the natural way of thinking about it. People studying groups use a similar idea...which I'll try to explain here. > > As you may have noticed, a single quarter-face turn moves the four aproppriate corners in a cycle and the four corners in a cycle. (at this point we're ignoring the idea of orientation) We could say that these cycles are of length 4 because they move four pieces in a cycle, and becasue doing this move four times ( example R^4) brings every piece back to where it started. So we have a permutation of cube pieces (not an extremely interesting one because it's only a quarter turn, but it's still a permutation). > > Now a four cycle includes a lot of pieces ( 4 = a lot?..just bear with me) So can we look at this more clearly by breaking it up? Well, the smallest possible permutation would have only two pieces, where two pieces just swap, and we'll call this simple swapping a transposition. An interesting fact is that every permutation (no matter how large) can be broken down into a sequence of succesive transpositions. In english: Instead of studying the 4-cycles in our quarter turn, or any large permutation for that matter, we could just break it up into lots of tranpositions, just little 2-cycles, and study them instead. > > An illustrative example of how permutations can be broken down into transpositions is to consider R^2 B^2 R F R'B^2 R F'R on the cube (my favorite 3-cycle of corners) Label the corners involved A, B, and C, and label them so this sequence of moves sends A to B's spot, B to C's spot, and C back to A's spot. Well, instead of doing all the 'switching spots' at once we could have A and C switch places and THEN have A and B switch places (I emphasize the THEN because the order in which these are performed does matter) and these two swaps have the same result as the whole 3-cycle. > > So we've factored our 3-cycle down into 2 transpositions. And in the same fashion, every permutation can be broken down into just a sequence of transpositions. The way that you might break a permutation down is not unique...for our 3-cycle, we could've swapped B and C, and then swapped A and C to get the same result. But an incredibly interesting fact is that NO MATTER HOW you break a permutation down into tranpositions, the NUMBER of transpositions you get in the end is always the same! (and here, I finally hit the punch line) Which led people to classify permutations: a permutation is considered 'odd' if it breaks into an odd number of transpositions, and called 'even' if it breaks into an even number of transpositions. > > And, as one can verify, a 4-cycle will always break down into 3 transpositions....so any 4-cycle will always be an ODD permutation. Which tells us any one quarter-face turn on the cube is an odd permutation of the corners and on the edges. But the solved cube has 0 corners and edges permuted, which breaks down into 0 transpositions, so to get from a solved cube to a solved cube you must do an even permutation. (you could posible be doing the simplest permutation out there: doing nothing!, but that's still an even permutation) And as one may also notice, strings of permutations (doing one first and then the other) follow the same odd/even rule of addition of integers....odd permutation followed by an odd permutation is an even permutation. odd + odd = even.... So this tells us that in using quarter-face turns (an odd permutation) to reach any even state of the cube (or specifically, the solved cube) we MUST perform an even number of them. > > I hope that helps a little. I would definately suggest picking up a book on group theory if you want a deeper understanding of this. When dealing with the cube you might be specifically interesed in the Symetric groups and conjugation of group elements. But overall, don't think that learning group theory is a mountain you need to climb in order to understand something else, Group theory is incredibly interesting in itself! And with your curiousity, I would bet that you wouldn't find it boring. And, all in all, it WILL help you uderstand the personality of the cube much better. Many of those "hmmm, why does this happen?" questions will be answered much quicker when you understand some universal properties of groups. > > WISH I was always cubing, > > Jake Enget > > _____________________________________________________________ > Get Free Email from http://mail.eforu.com > > _____________________________________________________________ > Select your own custom email address for FREE! Get you@y... w/No Ads, 6MB, POP & more! http://www.everyone.net/selectmail?campaign=tag
1596. Re: Ron's puzzle and Chris's interesting observation(s)
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Apr 2003 17:40:04 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Jacob Enget <vinjuran@e...> wrote: > But an incredibly interesting fact is that NO MATTER HOW you break >a permutation down into tranpositions, the NUMBER of transpositions >you get in the end is always the same! That's not completely accurate. It's always the same modulo 2 but not always the same. That is to say, if you break a permutation up into a product of j transpositions and if you break the same permutation up into a product of k transpositions then j-k will be even, but j-k need not be 0. It's a fairly trivial matter to see that the uniqueness problem is equivalent to showing that the identity permutation can't be expressed as a product of an odd number of transpositions - so this is the key thing to show. The existence problem is fairly straightforward (for finite permutation groups - it's not true for infinite permutation groups). The easiest way to get existence is to observe that it suffices to show the result for cycles and then to use induction on the length of the cycle, together with (a1 ... a {n+1}) =(a1 ... an)(a1 a{n+1}) (or =(a1 a{n+1})(a1 ... an), depending on which direction you read your groups). You also need the (almost) obvious detail that every permutation can be expressed as a product of disjoint cycles. Sorry if your post touched on this - I did look at it, but then I cut out most of it to object to the one line so I can't recall if you mentioned this. One obtains that there is a homomorphism from any (finite) permutation group into the group of 2 elements {0,1} under addition modulo 2. The kernel of the homomorphism is the alternating group. Since it has index 2 in the full symmetric group it is a normal subgroup. The alternating group is generated by 3-cycles. In particular, if you have the disjoint cycle decomposition of the permutation you can quickly figure out if it is odd or even since even cycles have odd length and odd cycles have even length. (For infinite permutation groups, transpositions don't generate since any finite word in transpositions permutes only finitely many elements.) In fact the symmetric group is generated by close transpositions (1 2), (2 3), (3 4), ..., (n 1). Similar results hold for the alternating group and 3-cycles.
1597. Re: Puzzle
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Apr 2003 17:00:45 -0000

Hi Chris and Ron, There's an interesting symmetry inside the algorithm B2 L U L' B2 R D' R D R2 can be seen if you do it in a 2x2x2 cube, since B2 and F2, for instance have the same effect on the cube. So if you lay that algorithm out like this: F2 R U R' B2 R U'R' U R2 You might see the symmetry I'm talking about. David J --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > One of the normal perms for the Fridrich method works, > > B2 L U L' B2 R D' R D R2 solves the cube if you do it twice and > (B2 L U L' B2 R D' R D R2) (U) does indeed solve the cube if you do > it three times. > > This is cool, I want to see if there are more. Perhaps someone can > come up with a generalized alg with all the necessary properties. > Perhaps Richard or another math person who knows group theory? > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "Ron" <rvb@c...> wrote: > > Hi friends, > > > > Here is a puzzle. I found it by coincidence. > > > > Find an algorithm that from a solved cube: > > > > = gives back a solved cube after executing it twice > > > > AND > > > > = gives back a solved cube after adding the move U at the end of > the > > algorithm and executing that new algorithm three times > > > > > > I think this is rather interesting because 3 U moves do not strike > > out each other. > > There are actually many solutions to this puzzles. > > > > Have fun, > > > > Ron > > http://www.speedcubing.com
1598. Re: Ron's puzzle and Chris's interesting observation(s)
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Apr 2003 17:52:53 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Jake, > > Thanks for posting this. Very interesting. > > How does this account for slice moves? I count slice moves as one > move - equal to the outer layers, and this creates a problem for some > of what you wrote. L' R equates to r'(with a whole cube rotation) > > So first I do L' R U R' U' L U2 R U2 L' R' U R U' L U R' which is > 17 moves (I know it's not as efficient as Fridrich's L permutation) > If I rotate the cube QR' I can then go: r' U R' U' L U2 R U2 L' R' > U R U' L U R' which is only 16 moves. And it solves itself. > You're in a different permutation group when you allow slices as the centres can get permuted also. In any case the actual generators you are using are not the transpositions themselves. There is no reason why a move can't be done one way with an odd number of moves by your counting method and another way with an even number of counting moves. You need to count things like L'R, LR and R2 as 2 moves if you want to get the number of moves to be equal modulo 2. > Also, has anyone applied group theory to the 2x2x2? Lots of it. The diameter is known for a start. The 2x2x2 has a fairly small group. It may well have been "fully" analyzed - depending on what you want "fully" to mean. In terms of the cube, I'd have thought optimal solutions would have been worked out for every position. It's certainly feasible. So also the average number of moves needed and the standard deviation of such etc. could be worked out, if that's what you're after. If you had a lot of time, you could probably get CubeSolver to do a lot of the work for you - except it is for 3x3x3 cubes - maybe Ron's solver would be more effective here. You can effectively fix one corner in position and mess the other stuff around. That would give you 7!*3^6 possibilities to play around with. The 7! stuff you could work out by building up the permutations from transpositions. Then to each you could apply orientation algorithms and then cut it down. You can build up a list of longer algorithms in, for instance, an Excel sheet (need about 61 sheets or so at 12*5040 per sheet - of course, you could do less, but it will be harder to organize things) and then get the solver to cut the length down for you. > > Thanks again, > > David J >
1599. Re: 1 handed solving - standards
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Apr 2003 17:58:05 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > having just watched a 1 handed video, i would like to have a small > debate on 1 handed standards which will be set forth as the > guidelines for the event. > > first thing is the use of the other hand supporting the hand/arm > that is performing the solve. > > if everyone would view the video of cmhardw performing the 1 handed > solve, you will see what i am referring to... > > if the consensious is that this technique is acceptable then we will > bring that rule forward. > > if anyone has issues with that please bring them forward now so a > decision can be made to permit the use of the other hand or not.... > > thanks > > wc2003 org team I finally got to see the Hardwick movie at pace - in Schiphol airport where I was stranded for almost 10 hours on Saturday the connection was too slow so I didn't actually see any twisting. It was like still photography with the cube occasionally changing. Anyway, after this I'm not sure Chris is human - he's not much slower than I am if I use 2 hands! Are machines/androids allowed to compete?
1600. Re: Ron's puzzle and Chris's interesting observation(s)
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Apr 2003 18:07:26 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Jake, > > Thanks for posting this. Very interesting. > > How does this account for slice moves? I count slice moves as one > move - equal to the outer layers, and this creates a problem for some > of what you wrote. L' R equates to r'(with a whole cube rotation) > > So first I do L' R U R' U' L U2 R U2 L' R' U R U' L U R' which is > 17 moves (I know it's not as efficient as Fridrich's L permutation) > If I rotate the cube QR' I can then go: r' U R' U' L U2 R U2 L' R' > U R U' L U R' which is only 16 moves. And it solves itself. > > Also, has anyone applied group theory to the 2x2x2? Group theory is applicable to any cube, from 21x2x2 to 5x5x5. As a matter of fact, you can apply a corner-solution algorithm to corners of any cube. Apply a given sequence to a cube to produce a pattern. Another sequence will produce a different pattern. ll those patterns constitute elements of a mathematical group, whose identity element is a solved cube. Hana a kostky > > Thanks again, > > David J > > --- In speedsolvingrubikscube@yahoogroups.com, Jacob Enget > <vinjuran@e...> wrote: > > Hello, > > > > interestingly, the ONLY solutions to Ron's puzzle: > > > > > Find an algorithm that from a solved cube: > > > > > > = gives back a solved cube after executing it twice > > > > > > AND > > > > > > = gives back a solved cube after adding the move U at the end of the > > > algorithm and executing that new algorithm three times > > > > are Fridrich's L permutation ( B^2 L U L'B^2 R D'R D R^2 is one way > of doing this) and Fridrich's R permutation (this can be done with > B' U^2 B U'R'F R B'R'F'R U'B U') along with all of their reflections/ > symetries. (which leads to only 16 possible 'different' answers!. > 'different' meaning that they do different things to the cube). > > > > I have a proof of this if anyone is interested...(it's not that > slick, but it does exhibit some interesting qualities of the cube and > it's group theory). > > > > and Chris, your observations are very interesting ones. And your > idea of 'odd' and 'even' IS the natural way of thinking about it. > People studying groups use a similar idea...which I'll try to explain > here. > > > > As you may have noticed, a single quarter-face turn moves the four > aproppriate corners in a cycle and the four corners in a cycle. (at > this point we're ignoring the idea of orientation) We could say that > these cycles are of length 4 because they move four pieces in a cycle, > and becasue doing this move four times ( example R^4) brings every > piece back to where it started. So we have a permutation of cube > pieces (not an extremely interesting one because it's only a quarter > turn, but it's still a permutation). > > > > Now a four cycle includes a lot of pieces ( 4 = a lot?..just bear > with me) So can we look at this more clearly by breaking it up? Well, > the smallest possible permutation would have only two pieces, where > two pieces just swap, and we'll call this simple swapping a > transposition. An interesting fact is that every permutation (no > matter how large) can be broken down into a sequence of succesive > transpositions. In english: Instead of studying the 4-cycles in our > quarter turn, or any large permutation for that matter, we could just > break it up into lots of tranpositions, just little 2-cycles, and > study them instead. > > > > An illustrative example of how permutations can be broken down into > transpositions is to consider R^2 B^2 R F R'B^2 R F'R on the cube (my > favorite 3-cycle of corners) Label the corners involved A, B, and C, > and label them so this sequence of moves sends A to B's spot, B to C's > spot, and C back to A's spot. Well, instead of doing all the > 'switching spots' at once we could have A and C switch places and THEN > have A and B switch places (I emphasize the THEN because the order in > which these are performed does matter) and these two swaps have the > same result as the whole 3-cycle. > > > > So we've factored our 3-cycle down into 2 transpositions. And in > the same fashion, every permutation can be broken down into just a > sequence of transpositions. The way that you might break a > permutation down is not unique...for our 3-cycle, we could've swapped > B and C, and then swapped A and C to get the same result. But an > incredibly interesting fact is that NO MATTER HOW you break a > permutation down into tranpositions, the NUMBER of transpositions you > get in the end is always the same! (and here, I finally hit the punch > line) Which led people to classify permutations: a permutation is > considered 'odd' if it breaks into an odd number of transpositions, > and called 'even' if it breaks into an even number of transpositions. > > > > And, as one can verify, a 4-cycle will always break down into 3 > transpositions....so any 4-cycle will always be an ODD permutation. > Which tells us any one quarter-face turn on the cube is an odd > permutation of the corners and on the edges. But the solved cube has 0 > corners and edges permuted, which breaks down into 0 transpositions, > so to get from a solved cube to a solved cube you must do an even > permutation. (you could posible be doing the simplest permutation out > there: doing nothing!, but that's still an even permutation) And as > one may also notice, strings of permutations (doing one first and then > the other) follow the same odd/even rule of addition of > integers....odd permutation followed by an odd permutation is an even > permutation. odd + odd = even.... So this tells us that in using > quarter-face turns (an odd permutation) to reach any even state of the > cube (or specifically, the solved cube) we MUST perform an even number > of them. > > > > I hope that helps a little. I would definately suggest picking up a > book on group theory if you want a deeper understanding of this. When > dealing with the cube you might be specifically interesed in the > Symetric groups and conjugation of group elements. But overall, don't > think that learning group theory is a mountain you need to climb in > order to understand something else, Group theory is incredibly > interesting in itself! And with your curiousity, I would bet that you > wouldn't find it boring. And, all in all, it WILL help you uderstand > the personality of the cube much better. Many of those "hmmm, why > does this happen?" questions will be answered much quicker when you > understand some universal properties of groups. > > > > WISH I was always cubing, > > > > Jake Enget > > > > _____________________________________________________________ > > Get Free Email from http://mail.eforu.com > > > > _____________________________________________________________ > > Select your own custom email address for FREE! Get you@y... w/No > Ads, 6MB, POP & more! http://www.everyone.net/selectmail? campaign=tag
1601. Re: Ron's puzzle and Chris's interesting observation(s)
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Apr 2003 19:14:14 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > Hi Jake, > > > > Thanks for posting this. Very interesting. > > > > How does this account for slice moves? I count slice moves as one > > move - equal to the outer layers, and this creates a problem for > some > > of what you wrote. L' R equates to r'(with a whole cube rotation) > > > > So first I do L' R U R' U' L U2 R U2 L' R' U R U' L U R' which is > > 17 moves (I know it's not as efficient as Fridrich's L permutation) > > If I rotate the cube QR' I can then go: r' U R' U' L U2 R U2 L' > R' > > U R U' L U R' which is only 16 moves. And it solves itself. > > > > Also, has anyone applied group theory to the 2x2x2? > Group theory is applicable to any cube, from 21x2x2 to 5x5x5. There are technical issues here. I tried to post before on this but the post didn't come through so I guess it was blocked or something. Anyway, the usual 4x4x4 and 5x5x5 aren't groups if you identify positions that look the same.
1602. Algs. for online timer
From: jess_bonde <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Apr 2003 19:26:42 -0000

Hi everybody. Some of you know that I am developing a new online timer. I would like to get some oppinions on what the scrambling algs should look like and how many moves to be applied on the puzzles. the puzzles: 2x2x2 3x3x3 4x4x4 5x5x5 Pyraminx Megaminx How many moves should be applied to the cubes? How would a scrambling alg for Pyraminx and Megaminx look and how many moves? Hope to get some response :o) Jess.
1603. Re: Ron's puzzle and Chris's interesting observation(s)
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Apr 2003 18:57:04 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > Hi Jake, > > > > Thanks for posting this. Very interesting. > > > > How does this account for slice moves? I count slice moves as one > > move - equal to the outer layers, and this creates a problem for > some > > of what you wrote. L' R equates to r'(with a whole cube rotation) > > > > So first I do L' R U R' U' L U2 R U2 L' R' U R U' L U R' which is > > 17 moves (I know it's not as efficient as Fridrich's L permutation) > > If I rotate the cube QR' I can then go: r' U R' U' L U2 R U2 L' > R' > > U R U' L U R' which is only 16 moves. And it solves itself. > > > > Also, has anyone applied group theory to the 2x2x2? > Group theory is applicable to any cube, from 21x2x2 to 5x5x5. As a > matter of fact, you can apply a corner-solution algorithm to corners > of any cube. That's not entirely true. If we mark the centres then it is, but if we identify two positions that look the same (as in the usual solving of 4x4x4 or 5x5x5) then the cubes don't have a group structure anymore. For instance, you can do this x=r'drd2r'drFr'd'rd2r'd'rF2r'drd2r'drFr'd'rd2r'd'r On a solved 4x4x4 this will result in a solved 4x4x4. In general, though, it will change the position of the cube. For instance, suppose y=r'd'rd2r'drF'r'drd2r'drF. Note that if you do y on a solved cube the lower right centre of the F face is a L centre. If you then apply x you will see that this centre becomes the upper right centre of the F face. So x moves some centres around, but it doesn't visually change the solved cube. As a result if you identify positions that look the same then you won;t get a group. > Apply a given sequence to a cube to produce a pattern. Another > sequence will produce a different pattern. ll those patterns > constitute elements of a mathematical group, whose identity element > is a solved cube. > Hana a kostky > > > > Thanks again, > > > > David J > > > > --- In speedsolvingrubikscube@yahoogroups.com, Jacob Enget > > <vinjuran@e...> wrote: > > > Hello, > > > > > > interestingly, the ONLY solutions to Ron's puzzle: > > > > > > > Find an algorithm that from a solved cube: > > > > > > > > = gives back a solved cube after executing it twice > > > > > > > > AND > > > > > > > > = gives back a solved cube after adding the move U at the end > of the > > > > algorithm and executing that new algorithm three times > > > > > > are Fridrich's L permutation ( B^2 L U L'B^2 R D'R D R^2 is one > way > > of doing this) and Fridrich's R permutation (this can be done with > > B' U^2 B U'R'F R B'R'F'R U'B U') along with all of their > reflections/ > > symetries. (which leads to only 16 possible 'different' answers!. > > 'different' meaning that they do different things to the cube). > > > > > > I have a proof of this if anyone is interested...(it's not that > > slick, but it does exhibit some interesting qualities of the cube > and > > it's group theory). > > > > > > and Chris, your observations are very interesting ones. And your > > idea of 'odd' and 'even' IS the natural way of thinking about it. > > People studying groups use a similar idea...which I'll try to > explain > > here. > > > > > > As you may have noticed, a single quarter-face turn moves the four > > aproppriate corners in a cycle and the four corners in a cycle. (at > > this point we're ignoring the idea of orientation) We could say that > > these cycles are of length 4 because they move four pieces in a > cycle, > > and becasue doing this move four times ( example R^4) brings every > > piece back to where it started. So we have a permutation of cube > > pieces (not an extremely interesting one because it's only a quarter > > turn, but it's still a permutation). > > > > > > Now a four cycle includes a lot of pieces ( 4 = a lot?..just bear > > with me) So can we look at this more clearly by breaking it up? > Well, > > the smallest possible permutation would have only two pieces, where > > two pieces just swap, and we'll call this simple swapping a > > transposition. An interesting fact is that every permutation (no > > matter how large) can be broken down into a sequence of succesive > > transpositions. In english: Instead of studying the 4-cycles in our > > quarter turn, or any large permutation for that matter, we could > just > > break it up into lots of tranpositions, just little 2-cycles, and > > study them instead. > > > > > > An illustrative example of how permutations can be broken down > into > > transpositions is to consider R^2 B^2 R F R'B^2 R F'R on the cube > (my > > favorite 3-cycle of corners) Label the corners involved A, B, and > C, > > and label them so this sequence of moves sends A to B's spot, B to > C's > > spot, and C back to A's spot. Well, instead of doing all the > > 'switching spots' at once we could have A and C switch places and > THEN > > have A and B switch places (I emphasize the THEN because the order > in > > which these are performed does matter) and these two swaps have the > > same result as the whole 3-cycle. > > > > > > So we've factored our 3-cycle down into 2 transpositions. And in > > the same fashion, every permutation can be broken down into just a > > sequence of transpositions. The way that you might break a > > permutation down is not unique...for our 3-cycle, we could've > swapped > > B and C, and then swapped A and C to get the same result. But an > > incredibly interesting fact is that NO MATTER HOW you break a > > permutation down into tranpositions, the NUMBER of transpositions > you > > get in the end is always the same! (and here, I finally hit the > punch > > line) Which led people to classify permutations: a permutation is > > considered 'odd' if it breaks into an odd number of transpositions, > > and called 'even' if it breaks into an even number of > transpositions. > > > > > > And, as one can verify, a 4-cycle will always break down into 3 > > transpositions....so any 4-cycle will always be an ODD permutation. > > Which tells us any one quarter-face turn on the cube is an odd > > permutation of the corners and on the edges. But the solved cube > has 0 > > corners and edges permuted, which breaks down into 0 transpositions, > > so to get from a solved cube to a solved cube you must do an even > > permutation. (you could posible be doing the simplest permutation > out > > there: doing nothing!, but that's still an even permutation) And as > > one may also notice, strings of permutations (doing one first and > then > > the other) follow the same odd/even rule of addition of > > integers....odd permutation followed by an odd permutation is an > even > > permutation. odd + odd = even.... So this tells us that in using > > quarter-face turns (an odd permutation) to reach any even state of > the > > cube (or specifically, the solved cube) we MUST perform an even > number > > of them. > > > > > > I hope that helps a little. I would definately suggest picking > up a > > book on group theory if you want a deeper understanding of this. > When > > dealing with the cube you might be specifically interesed in the > > Symetric groups and conjugation of group elements. But overall, > don't > > think that learning group theory is a mountain you need to climb in > > order to understand something else, Group theory is incredibly > > interesting in itself! And with your curiousity, I would bet that > you > > wouldn't find it boring. And, all in all, it WILL help you > uderstand > > the personality of the cube much better. Many of those "hmmm, why > > does this happen?" questions will be answered much quicker when you > > understand some universal properties of groups. > > > > > > WISH I was always cubing, > > > > > > Jake Enget > > > > > > _____________________________________________________________ > > > Get Free Email from http://mail.eforu.com > > > > > > _____________________________________________________________ > > > Select your own custom email address for FREE! Get you@y... w/No > > Ads, 6MB, POP & more! http://www.everyone.net/selectmail? > campaign=tag
1604. SARS Travel ALERT!! - LIFTED by WHO
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Apr 2003 21:23:38 -0000

The World Health Organization tommorrow will lift the travel advisory to Toronto after hearing compelling facts that they in turn were WRONG!!!.. City is safe to live in AND travel to... hope this lifts the burden off everyone's shoulder's.. sure made my day....! see you all in the summer.. danG
1605. Video link of cube contest in NYC
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Apr 2003 21:27:54 -0000

middle school contest in nyc.........fastest time was like 3 minutes but hey the contests are popping up everywhere... http://www.trevor.org/trevor_this_week/march_31_april_4/rubiks.htm d
1606. Re: [Speed cubing group] Algs. for online timer
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Apr 2003 14:54:13 -0700 (PDT)

This is my opinion on it all...i hope it helps a bit. > 2x2x2- 10 scrambling moves any more than that and you're just gonna end up getting closer to the solution > 3x3x3- 20 scrambling a little more than i'm used to, but it wouldn't hurt > 4x4x4- 30 scrambling lets get this mixed real well :P > 5x5x5- 40 scrambling I'm starting to think people won't wanna scramble so much... > Pyraminx- 15 scrambling turns i'm not a big fan of this puzzle anyway...what about twisting corners? > Megaminx- 50 scrambling turns other than the 3x3, i've dealt the most with this puzzle. To get pieces sufficently randomized among 12 faces will take at least this much scrambling. As far as notation for scrambling, i think it would go something like: U-up face D-down face L-left face R-right face F-front face Dr-down right face Dl-down left face Ul-up left face Ur-up right face (from here you could just put axis turns to get everything mixed up well. this is something i would prefer. but otherwise....: B-back face Br-Back right face Bl-back left face >>>as far as multiple turns, clockwise/counter-clockwise turns should be signified by - and +. multiple turns could be shown by number of -s or +s Part of a scrambling alg could look like this: Br++ D- F-- Fr+ Fl-- D+ etc etc ++there ya go jess, i hope that helps -Richard --- jess_bonde <no_reply@yahoogroups.com> wrote: > Some of you know that I am developing a new online > timer. > I would like to get some oppinions on what the > scrambling algs should > look like and how many moves to be applied on the > puzzles. > > the puzzles: > 2x2x2 > 3x3x3 > 4x4x4 > 5x5x5 > Pyraminx > Megaminx > > How many moves should be applied to the cubes? > > How would a scrambling alg for Pyraminx and Megaminx > look and how > many moves? > > Hope to get some response :o) > > Jess. > > __________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. http://search.yahoo.com
1607. Fewest Moves Challenge Submission Form
From: "hatadey" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Apr 2003 21:55:51 -0000

Hi everyone! If you haven't had a look at this week's Fewest Moves Challenge, do it now! :) http://homepage.ntlworld.com/dan_j_harris and follow the links For all those who have been having trouble with the entry form, I have now changed it so that it will support all browsers, so now hopefully you will all be able to use the form with no problems! If you STILL have a problem, please email me at cubestation@... so I can try and put it right! Have a go, and, Good Luck! DanH :)
1608. Re: Website Links
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Apr 2003 22:55:33 -0000

My website has moved to http://my.voyager.net/~jonm/cube . Jon --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > My site is www31.brinkster.com/rubiks82. What's your site? I'll be > happy to add your link to mine. > Also you need to add speedcubing.com. > > --- In speedsolvingrubikscube@yahoogroups.com, "hatadey" > <dan_j_harris@n...> wrote: > > Hi guys, DanH again... > > > > I am looking for sites to link to from my website, please, if you > > have a website devoted to some aspect of puzzling, and would like > me > > to add a link to it from my site, drop me a line at > > cubestation@n... ! I would be happy to give others the > > opportunity to visit your site from mine, and I would also > > appreciate it if you would also add a link to my page from your > > page! That way we can all have more visits to our pages! > > > > Many thanks in advance, > > > > DanH :)
1609. Re: [Speed cubing group] Algs. for online timer
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Apr 2003 23:51:08 -0000

--- Richard Patterson wrote: > As far as notation for scrambling, i think it would go > something like: > U-up face > D-down face > L-left face > R-right face > F-front face > Dr-down right face > Dl-down left face I'm with you so far!! > Ul-up left face > Ur-up right face > (from here you could just put axis turns to get > everything mixed up well. this is something i would > prefer. but otherwise....: > B-back face > Br-Back right face > Bl-back left face Here we differ - I think I'd have a hard time keeping Ur and Ul straight from Br and Bl. I think I would recommend clarifying this with a 3 letter representation - Bur, Bul, Bdl, and Bdr. To avoid confusion on Dl and Dr, you could even make those Fdr and Fdl. However, I think those are probably unnecessary, and the others are fairly straightforward (U, F, R, L, B, and D). > as far as multiple turns, > clockwise/counter-clockwise turns should be signified > by - and +. multiple turns could be shown by number of > -'s or +'s Yes!!
1610. Re: Algs. for online timer
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Apr 2003 23:38:26 -0000

--- jess_bonde wrote: > Some of you know that I am developing a new online timer. > I would like to get some oppinions on what the scrambling algs > should look like and how many moves to be applied on the puzzles. [snip] > How many moves should be applied to the cubes? Well, for the competition in the fall, it's going to be: 2x2x2/3x3x3 - 25 moves 4x4x4 - 40 moves 5x5x5/megaminx - 60 moves I'd say 25 is more than necessary for the 2x2x2 (maybe only 15 for that one), but I've often wondered if 25 for the 3x3x3 and 60 for the megaminx are really enough. I realize "random" human scrambling and random scrambles provided by a computer are different, but I've found that a megaminx still seems too "together" after only 60 moves - I aim for more like 70-80 when scrambling. The pyraminx doesn't have very much scrambling to be done - maybe 10-15 for that one as well. I'd say just make sure that each "tip" is offset from it's "peak", and that not more than 2 "peaks" are pre-aligned and each "peak" (tip = 1 layer, peak = 2 layers). As far as notation, I'd say that you could hold the puzzle with a face directed toward you, and one toward the table (down). Then, use upper and lower case to specify "peak" or "tip" moves respectively. With the puzzle in this configuration, you would have peaks U, L, R, and B, and tips u, l, r, and b. An example scrambling alg could be: u l' r' b U R U L' B etc. The first four moves offset the tips from the peaks, and the rest messes up the peaks/edges. After thinking about it, I think I'd lean more toward 15 moves to scramble this (rather than 10 moves).
1611. Studio Cubes
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Apr 2003 03:02:39 -0000

Does anyone know where I can buy a studio cube on-line?
1612. Re: [Speed cubing group] Re: **Fewest Moves Challenge (aka Saturday Contest)**
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Apr 2003 20:06:09 -0700 (PDT)

Ah now I see. I just look at it as though I am going to apply my method to the best of my ability and see how I fair. Adam Sherwood ===== Blind faith runs into things!!! __________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. http://search.yahoo.com
1613. [Speed cubing group] Studio Cubes
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Apr 2003 20:13:28 -0700 (PDT)

Check out Ton's corner on www.speedcubing.com. He should be able to help you out. Adam ===== Blind faith runs into things!!! __________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. http://search.yahoo.com
1614. Re: [Speed cubing group] Re: Ron's puzzle and Chris's interesting observation(s)
From: Jacob Enget <vinjuran@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Apr 2003 02:55:37 -0700 (PDT)

Hello, First, thanks for the correction GameOfDeath2 (interestingly, I wasn't able to locate your name). I also like the fact that since the collection of close transposition (1 2), (2 3), ... (n 1) generate the symmetric group, they you can quickly get that the two elements (1 2) and (1 2 3 ... n) generate the whole symmetric group. (of course, the choice of the transposition (1 2) is arbitrary) Second, I admit that my claim that I had found ALL 16 possible solutions to Ron's puzzle was a little overzealous and premature. Those 16 answers do, in fact, work. But in my 'proof' that that was all I made a few incorrect assumptions. Now, after fixing those mistakes, I find that there are truthfully 100,320 different answers. (you could say I was a bit off at first!) And below is a proof that all 100,320 of them exist, and are, infact, the only solutions. But first I figure I'll mention something else. Today I was computing the number of elements in the cube group with order 2 (this means all possible different actions (sequences) done on the cube which when done twice will bring you back to a solved cube) and I had some fun producing these sequences: F2 U' F2 U2 F' R D' B' R2 U2 L2 R2 U2 F' R U2 F' L D' according to our eyes, doing this once on the cube messes it up quite well. But do it a second time. B2 R2 U' F2 D2 U F D' R D2 B' L R D' B' R2 U2 F2 doing this twice results in the superflip (from a solved cube we've flipped every edge) and F2 R2 D2 U' L B' D' B' L2 U' B L R' F2 L' D' L F U' this one done twice results in a supertwist (top four corners have been twisted clockwise a third of a turn, bottom corners have been twisted counterclockwise a third of a turn). And is the process of looking at what a certain sequence can 'leave behind' when it is done twice (it can be said that those above 'leave behind' a solved cube, a superflip, and a supertwist respectivily). I figured out that no sequence of moves can ever 'leave behind' (when executed twice) just a flip of two edges or just a twist of two corners. Of course, these flips and twists CAN be done to a cube. But just not in the manner that I'm suggesting. That's what I find interesting. I wonder what states of the cube CAN be 'left behind' as a result of doing a sequence twice. (obviously, no 'odd' states of the cube (where an odd number of face turns will be used to reach a solved cube) because we've already performed an even number of face turns to get what's 'left behind'). Oh, and I did get the result that there are 170,911,549,183 different elements of the cube group with order 2....is that consistent with an answer anyone else can come up with? Anyhow, on with my proof: So Ron proposed the problem: > Find an algorithm that from a solved cube: > > = gives back a solved cube after executing it twice > > AND > > = gives back a solved cube after adding the move U at the end of the > algorithm and executing that new algorithm three times > > > I think this is rather interesting because 3 U moves do not strike > out each other. well first let's suppose that we have a sequence of moves/an action on the cube called X that satisfies both of these criteria. So doing X twice results in a solved cube, and performing X followed by U three times results in a solved cube. Note: I am going to write "X followed by U" as UX. This may seem backwards but just think of it as reading right to left...you'll quickly see why I use this notation. Now a few important points that I will use multiple times: *1) X^2 results in a solved cube means that X only swaps corners and swaps edges....in other words, if piece A went to spot B, then B must've gove to A's spot. *2) X cannot swap two edges (or corners) that both reside in the bottom two layers. Why? well suppose X did swap two edges (or corners) that both lived in the bottom two layer. Since U doesn't affect the bottom two layers then X and UX both have the same effect on these pieces. So (UX) swaps them while (UX)^2 puts them both back in their spots, but then (UX)^3 swaps them again...and we know that (UX)^3 must result in a solved cube...contradiction, so X cannot send two bottom pieces to each other. Now suppose that X DOES affect an edge piece in the bottom two layers (by affect I mean 'move'...I'll deal with the idea of orientation later). By *2 this edge piece must exchange places with something in the top layer. Without loss of generality I'll assume that 'UF' is the edge from the top layer involved in this swapping. (to aviod confusion of notation I use these little guys, '', when talking about a certain cube piece or spot on the cube and won't use them when speaking about face movements of the cube...'UF' as opposed to UF). So we have the swapping ('UF' 'z') where 'z' is some edge piece in the bottom two layers. (the parenthesis are short hand for a permutation). And now I also want to introduce the notation for cube actions acting on a certain cube piece...for this I will use square brackets. So U['UF'] = 'UL' means that U done on a cube moves the piece 'UF' to the spot 'UL'. So our cycle above, ('UF' 'z'), could be writen as X['UF']='z'. And the 'movement' part of Ron's initial criteria (ignoring orientation) could be restated as X^3['p']=XXX['p']='p' and (UX)^3['p']='p' no matter what piece 'p' is. Hopefuly now you can see why I've choosen to write UX instead of XU for 'do X and then U'. Because with the square brackets we want to opperate from right to left. So that first doing X and then U on a piece 'p' can be performed step by step with this notation, moving out from the brackets. UX['p'] = U(X['p'])...you first do X and then U. So, back to the cycle ('UF' 'z') where 'z' is some piece from the bottom two layers. Now I am going to prove that if this cycle exists then ('UL' 'UR') must also be a cycle in X. That is, that X['UL']='UR' Now we have that UXUXUX['UF']= 'UF', Along with the fact that X['UF']='z'. So UXUXU(X['UF']) = UXUXU['z']. - U doesn't affect 'z' (it's in the bottom two layers) so U['z']='z'. And then with this we have that UXUXU['z'] = UXUX(U['z']) = UXUX['z'] = 'UF' <-(this last 'UF' is because of the first line of this paragraph...in these steps we've only affected the left side of my original equality) ....(Honestly, pulling out your cube and picturing whats happening here might help you out a little, and I'll try to be a non-cryptic as possible) So UXUX['z'] = U(XUX['z']) = 'UF' (what we got above) and notice that the only thing which U sends to 'UF' is 'UR' (....U['UR'] = 'UF'). so U(XUX['z']) = 'UF' = U['UR'] and so XUX['z'] = 'UR' ( you can think about it as doing the inverse of U ( U') to both sides. ) Again, X['UF']='z', and X can only swap pieces, So X['z']='UF' So 'UR' = XUX['z'] = XU(X['z']) = XU['UF'] And, we know that U['UF'] ='UL' So 'UR' = X(U['UF']) = X['UL'] Therefore, we have finally shown that if X exchanges 'UF' and 'z' then it must also exchange 'UL' and 'UR'. Now, in the same manner, using the fact that X['UL']='UR' and that (UR)^3['UL'] = UXUXUX['UL'] = 'UL' and all the same ideas that I used in the preceeding arguement you can get that X['UB'] = 'y' where 'y' is some edge piece other than 'z' in the bottom two layer. (basically, what you get is that because of the first two statements in my first sentence of this paragraph, X MUST move the piece 'UB'. It can't move 'UB' to any place on the top layer becasue 'UF', 'UL', and 'UR' are already sent somewhere else. So X['UB']='y' where 'y' is not in the top layer and it's not already being sent some where else....i.e. 'y' is a piece in the bottom two layers that's not 'z'.) So what all of this gives us is that if X touches the bottom layer...3 swappings X stays in the top layer Same thing with edges Orientations- cannot affect corners X doesn't move, cannot affect the edges in the bottom two layers that X doesn't move Describe 2,3 cycles of edges Case 1, Case 2, Decsribe 2,3 cycles of corners Case 1, Case 2, Altogether Final sequence --- message from GameOfDeath2 <no_reply@yahoogroups.com> attached: _____________________________________________________________ Get Free Email from http://mail.eforu.com _____________________________________________________________ Select your own custom email address for FREE! Get you@... w/No Ads, 6MB, POP & more! http://www.everyone.net/selectmail?campaign=tag
1615. Re: [Speed cubing group] Re: Ron's puzzle and Chris's interesting observation(s)
From: Jacob Enget <vinjuran@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Apr 2003 03:51:38 -0700 (PDT)

Hello, as you may notice, my response that was sent a few minutes ago kind of trains off. It IS 5 in the morning over here and I'm extremely tired, but, sadly, that's not the reason. This is due to another one of those horrible "my email just disappeared, and now I want to set fire to the monitor" stories...(I never thought I'd be a victim). Well, I DID have the rest of that proof typed out (and, OF COURSE, it was elegant). I was reading back over it when my email account closed itself because it had been idle for more than 10 minutes. Luckily I had saved part of it earlier so I reluctantly went back to that...figured I'd just type myself some notes on where I went from there before I lost it all, and go back and finish tomorrow....the best part about this plan being that I'd get some sleep. Well, that was working OK until my computer brings me more bad news...It's decided to do a routine shut-down, and tells me that I'd better use my last few sorry seconds to save everything I can...a sorta 'get the kids down into the seller and make sure the cows tied up' situation. Well, I wasn't too calm at that point, so the best I managed was a few frantic clicks at anything that was in front of me. At this point I think I should be grateful, with such careless clicking an accidentally sent email could be the least of my worries (In fact, I think I might've made a bid on a complete set of smurf figurines on ebay in those last few seconds, but I can't be too sure). So anyhow, I apologize. If anyone seriously gets through as much of the proof as I've already sent, and is hanging on the edge of their seat for the rest. Then I'll try to organize my thoughts again and get it out to you. I do want to include one last thought though. Here's a sequence that I found which solves Ron's puzzle and exhibits the wildest behavior possible ( it swaps 3 pairs of edges and 3 pairs of corners while flipping everything it can....now WHY that's the 'wildest behavior possible', well, see! I can tell. you're just dying with anticipation.) U' L2 D R' D2 U B U' B' D2 U' R D' L2 U' OK, good night Jake Enget --- message from Jacob Enget <vinjuran@...> attached: _____________________________________________________________ Get Free Email from http://mail.eforu.com _____________________________________________________________ Select your own custom email address for FREE! Get you@... w/No Ads, 6MB, POP & more! http://www.everyone.net/selectmail?campaign=tag
1616. Re: Ron's puzzle and Chris's interesting observation(s)
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Apr 2003 12:35:35 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Jacob Enget <vinjuran@e...> wrote: > Hello, > > First, thanks for the correction GameOfDeath2 (interestingly, I wasn't able to locate your name). I also like the fact that since the collection of close transposition (1 2), (2 3), ... (n 1) generate the symmetric group, they you can quickly get that the two elements (1 2) and (1 2 3 ... n) generate the whole symmetric group. (of course, the choice of the transposition (1 2) is arbitrary) Well, that's not entirely true either. For instance, if the n-cycle is (1 2 3 ... n) then not any transposition will do, in general (although for some n any will do). Any close transposition would do with this n-cycle. To illustrate this consider n=4 and take the the transposition (1 3) along with (1 2 3 4). You'll find that these do not generate the symmetric group. (More generally, (1 2 3 ... n) and (1 k) will not generate S_n if k-1 and n are not coprime - here k<=n, of course.)
1617. Re: Algs. for online timer
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Apr 2003 12:45:48 -0000

--- In speedsolvingrubikscube@yahoogroups.com, jess_bonde <no_reply@y...> wrote: > Hi everybody. > > Some of you know that I am developing a new online timer. > I would like to get some oppinions on what the scrambling algs should > look like and how many moves to be applied on the puzzles. > > the puzzles: > 2x2x2 At least 14 - since the diameter of the group is 14 (of course, it depends on what you count as one move). If you go less than the diameter of the group then you are excluding some cases so you will get a biased scramble. Also, you'd do well to sometimes use an odd number and sometimes an even number of moves (if you use QTM anyway) - similarly later. > 3x3x3 I'd go for about 30 (HTM) here again as you'll probably be sure of getting everything covered (I think diameter here is proven only to about 42 (QTM) and maybe 29 (HTM), but I may be wrong on the latter.) > 4x4x4 It's got to be a fair bit higher here. Maybe some stats on average number of moves to solve would be useful. Since we aren't efficient you could probably reduce that number by 30-40% or more and you'd likely still be OK. > 5x5x5 And again here. Really, an awful lot of moves. > Pyraminx Don't know the notation here so I can't make any suggestions. > Megaminx Again, I'm not sure of any results on the diameter here. My guess is take someone who solves it a lot and well (like Grant) and again discount the average number of moves by a certain percentage because the theoretically best methods are not the ones people use in practice. > > How many moves should be applied to the cubes? > > How would a scrambling alg for Pyraminx and Megaminx look and how > many moves? I can maybe give some ideas to a megaminx one - would have to check some notes. Another way to do it would be to randomly assemble the cube into a solvable state and then use some kind of program to solve it to get your scrambling algorithm. > > Hope to get some response :o) > > Jess.
1618. Re: Algs. for online timer
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Apr 2003 15:10:26 -0000

> --- jess_bonde wrote: > I would like to get some opinions on ... how many moves to be > applied on the puzzles. ... the puzzles: > 2x2x2 --- GameOfDeath2 wrote: > At least 14 - since the diameter of the group is 14 (of course, it > depends on what you count as one move). If you go less than the > diameter of the group then you are excluding some cases so you will > get a biased scramble. Also, you'd do well to sometimes use an odd > number and sometimes an even number of moves (if you use QTM > anyway) - similarly later. Actually, scrambling algs usually use a face turn metric, not a quarter turn metric, so 11 should be the bare minimum. This would also cover the need to sometimes have an even number and sometimes have an odd number of quarter turns.
1619. Re: Algs. for online timer
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Apr 2003 17:17:18 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > > --- jess_bonde wrote: > > I would like to get some opinions on ... how many moves to be > > applied on the puzzles. ... the puzzles: > > 2x2x2 > > --- GameOfDeath2 wrote: > > At least 14 - since the diameter of the group is 14 (of course, it > > depends on what you count as one move). If you go less than the > > diameter of the group then you are excluding some cases so you will > > get a biased scramble. Also, you'd do well to sometimes use an odd > > number and sometimes an even number of moves (if you use QTM > > anyway) - similarly later. > > Actually, scrambling algs usually use a face turn metric, not a > quarter turn metric, so 11 should be the bare minimum. This would > also cover the need to sometimes have an even number and sometimes > have an odd number of quarter turns. Yes, but the quarter turn metric seems more pure in some sense. e.g. R2 does take longer to execute than R. Perhaps, things like R2 could count somewhere between 1 and 2 moves. Of course the triangle inequality would need to be checked and it is also arguable that moves like RU' are as fast (or faster) than R2 anyway. The last point is true enough. On the other hand, I don't see why scrambling should always be a fixed length. As long as they are sufficient in length varying the lengths occasionally may be useful. For instance, it may not be the case that every cube can be solved in exactly n moves (FTM) where n is 25 or 30 or whatever, even if every one could be solved in under 25 or 30 moves (respectively).
1620. Re: [Speed cubing group] Re: Ron's puzzle and Chris's interesting observation(s)
From: Jacob Enget <vinjuran@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Apr 2003 12:22:55 -0700 (PDT)

yes, I meant the choice of this transposition from this collection of close transpositions is arbitrary. --- message from GameOfDeath2 <no_reply@yahoogroups.com> attached: _____________________________________________________________ Get Free Email from http://mail.eforu.com _____________________________________________________________ Select your own custom email address for FREE! Get you@... w/No Ads, 6MB, POP & more! http://www.everyone.net/selectmail?campaign=tag [Non-text portions of this message have been removed]
1621. [Speed cubing group] Re: Ron's puzzle and Chris's interesting observation(s)
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Apr 2003 21:36:04 -0000

Hello Jake, How did you find these algorithms? More to the point, how did you recognize them when they'd been done once? David J > Today I was computing the number of elements in the cube group with order 2 (this means all possible different actions (sequences) done on the cube which when done twice will bring you back to a solved cube) and I had some fun producing these sequences: > > F2 U' F2 U2 F' R D' B' R2 U2 L2 R2 U2 F' R U2 F' L D' > > according to our eyes, doing this once on the cube messes it up quite well. But do it a second time. > > B2 R2 U' F2 D2 U F D' R D2 B' L R D' B' R2 U2 F2 > > doing this twice results in the superflip (from a solved cube we've flipped every edge) > > and > > F2 R2 D2 U' L B' D' B' L2 U' B L R' F2 L' D' L F U' > > this one done twice results in a supertwist (top four corners have been twisted clockwise a third of a turn, bottom corners have been twisted counterclockwise a third of a turn). > > And is the process of looking at what a certain sequence can 'leave behind' when it is done twice (it can be said that those above 'leave behind' a solved cube, a superflip, and a supertwist respectivily). I figured out that no sequence of moves can ever 'leave behind' (when executed twice) just a flip of two edges or just a twist of two corners.
1622. [Speed cubing group] Re: Ron's puzzle and Chris's interesting observation(s)
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 01 May 2003 06:23:46 -0000

Jake wrote: > I figured out that no sequence of moves can ever 'leave behind' > (when executed twice) just a flip of two edges or just a twist > of two corners. Maybe I'm lifting this out of context, or you are using some extra restrictions, but this is not true. Try: U' L2 R2 D' F2 D' L' R F U2 F' L' R U' twice for a edge pair flip, or this classic: L' F2 L U' B2 U twice for a corner pair twist. Jaap
1623. No Subject
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 1 May 2003 10:45:31 -0500

Updated my site again and the perm page is almost finished if anyone wants to check it out. I also got a "non-lucky" 22 seconds caught on video which is posted on the site along with 4 other "average" times. http://web.ics.purdue.edu/~viningjc/cube.html -justin [Non-text portions of this message have been removed]
1624. Places to buy
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 1 May 2003 13:03:09 -0500

Hey all, Just curious if anyone knew of a place that sold either megaminx or the pocket cube (or any other cool puzzles) that accepts paypal. Don't have a CC and I'm too impatient to send a check :). I've also had a less than marvelous experience with ordering from mefferts. Suggestions? Thanks! Daniel [Non-text portions of this message have been removed]
1625. SV: [Speed cubing group] Places to buy
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 01 May 2003 21:36:07 +0200

Hi, Try Ton dennenbroek! R ----- Original Message ----- From: Daniel Hayes To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, May 01, 2003 8:03 PM Subject: [Speed cubing group] Places to buy Hey all, Just curious if anyone knew of a place that sold either megaminx or the pocket cube (or any other cool puzzles) that accepts paypal. Don't have a CC and I'm too impatient to send a check :). I've also had a less than marvelous experience with ordering from mefferts. Suggestions? Thanks! Daniel [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1626. Re: [Speed cubing group] Places to buy
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 1 May 2003 16:22:22 -0500

Thanks, will do :) ----- Original Message ----- From: Rune Wesström To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, May 01, 2003 2:36 PM Subject: SV: [Speed cubing group] Places to buy Hi, Try Ton dennenbroek! R ----- Original Message ----- From: Daniel Hayes To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, May 01, 2003 8:03 PM Subject: [Speed cubing group] Places to buy Hey all, Just curious if anyone knew of a place that sold either megaminx or the pocket cube (or any other cool puzzles) that accepts paypal. Don't have a CC and I'm too impatient to send a check :). I've also had a less than marvelous experience with ordering from mefferts. Suggestions? Thanks! Daniel [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1627. One handed
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 1 May 2003 16:25:48 -0500

Hey everyone, I just got bored today and decided to try a few different puzzles one handed. The 3x3x3 took 2:07.47 The Homer 2x2x2 took 3:04.33 The 5x5x5 took 19:13.47 (And really really made my hand sore) I did do the 4x4x4 once, without timing, but on my second run, when I did use the timer, it exploded. One of my center cubies broke a while back and I had it superglued together, but it broke with catastrophic effects. Also, the Square-1 is just about impossible 1 handed (for me at least). I can solve it, but it's kind of hit and miss, especially on the collapsing to a cube part. Anyone else got times for their cubes? Oh, and I did make a one-handed video as well, but I have nowhere to upload it to. So if anyone would like to host it for me, or if I can post it here (what's the max file size?) I will :) Thanks all! Daniel [Non-text portions of this message have been removed]
1628. **Fewest Moves Challenge**
From: "hatadey" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 01 May 2003 21:58:44 -0000

Hi guys, the deadline is fast approaching! Please, if you haven't had a go at the challenge on my website yet http://homepage.ntlworld.com/dan_j_harris ,then... have a go! It is a chance to exercise your mind and hone your solving skills :) The challenge closes on Friday 12 noon UK time, but I shall launch another one on midnight for those who cant make it! Thanks - I hope to make it a success, and I hope you are/will be pleased with the results of my time and efforts :) Speak soon, DanH :) dan_j_harris@...
1629. Re: [Speed cubing group] Places to buy
From: DCash10181@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 1 May 2003 18:22:19 EDT

Hey Daniel, Rubix Corner ( <A HREF="www.dilaigraphics.com/rubix.htm">www.dilaigraphics.com/rubix.htm</A> ) ONLY accepts PayPal because it's the easiest method for internet transactions! I have Rubik's cubes, Square 1 puzzles from Zhaofeng, Siamese Cube 2's, the Triple Rubi-X and others. I even have items on ebay. Just look up "Rubik" using the BROWSE option. If there is something specific you are looking for, let me know and I will see what I can do for you! Always Cubing, Rubix (Duane Cash) <A HREF="www.dilaigraphics.com/rubix.htm">www.dilaigraphics.com/rubix.htm</A> [Non-text portions of this message have been removed]
1630. Re: One handed
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 01 May 2003 23:06:18 -0000

--- Daniel Hayes wrote: > I just got bored today and decided to try a few different > puzzles one handed. [snip] > Anyone else got times for their cubes? Well, these are my times as posted to to the unofficial records at http://www.speedcubing.com . Check out other's times in the "dexterity records" area. Oh, and of course I've done my favorite puzzle one handed (the megaminx): 2x2x2 - 0:22.76 3x3x3 - 0:53.96 4x4x4 - 4:02.66 5x5x5 - 6:51.88 megaminx - 5:47.34
1631. Re: One handed
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 00:31:39 -0000

If you're bored, try it with your feet! My best time one handed is 57 seconds, and with feet it's something like 6.5 minutes. --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- Daniel Hayes wrote: > > I just got bored today and decided to try a few different > > puzzles one handed.
1632. Re: [Speed cubing group] Re: One handed
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 1 May 2003 20:43:13 -0500

Great Times Grant, I'll have to practice to get anywhere near your 5x5x5 times. james, I've tried it with my feet, I usually hover around 5-7 minutes as well. It's way tough when your cube skews itself and won't turn nicely. That was my problem with the square 1 one handed as well. Daniel ----- Original Message ----- From: James Potter To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, May 01, 2003 7:31 PM Subject: [Speed cubing group] Re: One handed If you're bored, try it with your feet! My best time one handed is 57 seconds, and with feet it's something like 6.5 minutes. --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- Daniel Hayes wrote: > > I just got bored today and decided to try a few different > > puzzles one handed. Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1633. Re: One handed
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 02:01:35 -0000

How about one-footed? :) --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > If you're bored, try it with your feet! > My best time one handed is 57 seconds, and with feet it's something > like 6.5 minutes. > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > <Grant@T...> wrote: > > --- Daniel Hayes wrote: > > > I just got bored today and decided to try a few different > > > puzzles one handed.
1634. Your IQ
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 2 May 2003 01:51:25 -0700 (PDT)

Hey everyone, I was just thought to see everyone's IQ would be interesting, so it would be cool if everyone went to: www.iqtest.com and took the test (just a 15 minute test), and then (if they wanted, of course) post their iq. Just an interesting idea. I got a score of 138 from this test. Brent :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1635. Your IQ
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 2 May 2003 02:27:13 -0700 (PDT)

Hey everyone, I was just thought to see everyone's IQ would be interesting, so it would be cool if everyone went to: www.iqtest.com and took the test (just a 15 minute test), and then (if they wanted, of course) post their iq. Just an interesting idea. I got a score of 138 from this test. Brent :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1636. Re: Your IQ
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 11:11:42 -0000

--- Brent Morgan wrote: > so it would be cool if everyone went to: > www.iqtest.com > and took the test ... and then ... post their iq. It seems you have to provide an email address where they send the result to. They do not just give the result on the final webpage (just some spiel about buying a worthless certificate). I trust this site even less than I trust the validity of such a simple test, so I just gave my spammy email address, and they did send the result to it. I got 167, whatever that is worth. Let's see if this generates more spam to that address. Jaap
1637. Re: Places to buy
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 11:49:52 -0000

What were your problems when ordering from Mefferts? I ordered from them once (the 2x2x2 + 4x4x4 + 5x5x5 Xmas Special late last year) and it was fine. In fact, I was surprised that it only took two weeks. I live in Australia and so I expected it to take longer that. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > Hey all, > Just curious if anyone knew of a place that sold either megaminx or the pocket cube (or any other cool puzzles) that accepts paypal. Don't have a CC and I'm too impatient to send a check :). I've also had a less than marvelous experience with ordering from mefferts. Suggestions? Thanks! > > Daniel > > [Non-text portions of this message have been removed]
1638. Re: Your IQ
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 11:57:54 -0000

When they ask me to buy something like that on the Internet, I run the other way! No offense to you, Jaap, but a score of 167 would probably qualify you as a member of MENSA (and maybe you are). However, had I received such a score, I would wonder, if they didn't hike it up in order to make me buy that certificate, just to frame it,and hang it over my bed to inflate my ego. "Look, world, how smart I am." Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, _jaap <no_reply@y...> wrote: > > > > --- Brent Morgan wrote: > > so it would be cool if everyone went to: > > www.iqtest.com > > and took the test ... and then ... post their iq. > > It seems you have to provide an email address where they send the > result to. They do not just give the result on the final webpage > (just some spiel about buying a worthless certificate). > > I trust this site even less than I trust the validity of such a > simple test, so I just gave my spammy email address, and they did > send the result to it. I got 167, whatever that is worth. Let's see > if this generates more spam to that address. > > Jaap
1639. Re: Age when started cubing?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 12:01:50 -0000

I posted this question about 2 weeks ago and pretty much everyone who replied said they started cubing some time between ages 10-20 years. I'm sure that there are people who started older/younger than this, but the replies make me think that, generally, speedcubing is something that attracts teenagers more than any other age group. We get hooked at a young age and then can't stop!! :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Me again. I was just wondering, how old was everyone when they > started cubing? The age range of people in this group seems to be > quite varied, so we can say that people of all ages enjoy cubing. > However, I was wondering whether this is the sort of thing people get > into when they're fairly young and it just carries through later in > life? > > I was 10 when I first solved the cube. I'm now 26 and I still love > the cube. However, if I saw a cube for the first time tomorrow, I > don't think that I would be committed enough to it to get into > speedsolving. > > What about everyone else? > > Jasmine.
1640. Re: Your IQ
From: "stiff_hands" <angela.hayden@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 12:18:16 -0000

A number in itself is pretty meaningless, what matters (assuming an IQ score matters at all) is what percentage of people can beat a particular score. For instance, the top 2% (ie eligible to join mensa) of the population could be those scoring above 147 on one test but above 132 on another test. I think those numbers are somewhere in the ballpark for the two main tests used in the world. Knowing a little about Jaaps background it is almost certain that he would be in the mensa bracket. One thing I used to do to amuse myself is try to get IQs in the 300+ range. This is quite achievable by people with a reasonably high IQ by taking tests that don't discriminate well at the top range of the test are are really designed for testing those in the middle 60-80% of the population. Get hold of some tests and try for yourself! The world record on the Standford-Binet test is 180 in the two main areas of that test ie word knowledge and number stuff. It is unable to distinguish between IQs above that level and hence that is the maximum score. Less reputable tests may claim to assess an IQ but the score they give you may be in an area where the test itself does not distinguish well. There are a number of tests available (look on the internet for sites - I assume there are still many there) that purport to be able to test people with super-IQs. I am not sure of the validity of such claims as there are too few people to be able to check the tests are accurate (whatever accurate means in this context). My own definition of cleverness lies in creativity, and although the Mind Olympics try to measure this I feel it is beyond measurement. - stiff_hands ps did you know that IQ tests were created to increase the proportion of people from lower income families getting into higher education, or is that just a popular misconception?
1641. Re: Your IQ
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 12:32:10 -0000

In psycoholgy we are currently toalking about IQ and how it is just a jumbled biase meaningless number. You can't judge how smart someone is. BUT you can figure out how well the perform in school. THus higher scores mean they are probably gonna be better learners then other students. The test was created back in the day when All childeren were supposed to go to school. When that passed, the schools were flooded with kids! So some dude made a test to see which students would benefit from school the most. Those that scored poorly, went back to farming. Interesting stuff!!! Jake
1642. Re: Your IQ
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 12:33:59 -0000

I got a 145 haha thats funny --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > In psycoholgy we are currently toalking about IQ and how it is just a > jumbled biase meaningless number. You can't judge how smart someone > is. BUT you can figure out how well the perform in school. THus > higher scores mean they are probably gonna be better learners then > other students. > > The test was created back in the day when All childeren were supposed > to go to school. When that passed, the schools were flooded with > kids! So some dude made a test to see which students would benefit > from school the most. Those that scored poorly, went back to > farming. > Interesting stuff!!! > Jake
1643. Re: Your IQ
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 12:57:22 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Hey everyone, > > I was just thought to see everyone's IQ would be interesting, so it would be cool if everyone went to: > > www.iqtest.com > > and took the test (just a 15 minute test), and then (if they wanted, of course) post their iq. Just an interesting idea. I got a score of 138 from this test. > > Brent > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Search - Faster. Easier. Bingo. > > [Non-text portions of this message have been removed] I've had it done by Mensa before, when I was in my teens (probably early-mid teens). It was 174 then but I'm sure it's meaningless. The first part was easier than the second which seemed to rely more on acquired knowledge.
1644. Re: [Speed cubing group] Your IQ
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 14:12:07 +0100

The higher the IQ score, the more developed the test needs to be. This very short test is not really reliable for any score over, I reckon, about 130. Considering the nature of this group, I suspect that that would be almost everyone. Simon --now-apparently-with-genius-iq-of-154-- lcube > >I was just thought to see everyone's IQ would be interesting, so it would >be cool if everyone went to: > >www.iqtest.com > >and took the test (just a 15 minute test), and then (if they wanted, of >course) post their iq. Just an interesting idea. I got a score of 138 >from this test. > >Brent > > >:) >--Brent > >--------------------------------- >Do you Yahoo!? >The New Yahoo! Search - Faster. Easier. Bingo. > >[Non-text portions of this message have been removed] > _________________________________________________________________ Worried what your kids see online? Protect them better with MSN 8 http://join.msn.com/?page=features/parental&pgmarket=en-gb&XAPID=186&DI=1059
1645. Gliding Cube
From: "mapperizer" <pzheng@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 14:30:10 -0000

Hi everyone, Currently on Rubik's Cube the only move you can do is twist and spin the slices, 90 degrees a time. Can you image what it will be like if the color tiles can also slide across the face? Yes, that will be a new puzzle! Think about it, if the tiles slide by just one tile position then no Rubik's Cube algorithm can solve it. This is actually an extremely challenging puzzle. No one has been able to solve it. www.glidingcube.com has all the information about this fascinating new puzzle. Ping Zheng Inventor of the Gliding Cube http://www.glidingcube.com
1646. Re: [Speed cubing group] Your IQ
From: DCash10181@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 2 May 2003 10:56:34 EDT

That was a fun and quick test! I received a score of 160. It's consistent with other tests I've taken. Everyone should try it - at least as a good exercise. Always Cubing, Rubix (Duane Cash) <A HREF="www.diliagraphics.com/rubix.htm">www.diliagraphics.com/rubix.htm</A> [Non-text portions of this message have been removed]
1647. Re: Gliding Cube
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 15:44:49 -0000

this reminds me of something i've seen before...at least i think i have. not quite the same but close. an actual physical cube that has sliding tiles. one is missing, kind of like the 15 puzzles, and the cube twists the same as always, but the tiles can be shifted in and out of that slot. kind of like a missing link and cube as one puzzle. so, am i the only one that knows what i'm talking about, or has anyone else seen this? --- In speedsolvingrubikscube@yahoogroups.com, "mapperizer" <pzheng@a...> wrote: > Hi everyone, > Currently on Rubik's Cube the only move you can do is twist and spin > the slices, 90 degrees a time. Can you image what it will be like if > the color tiles can also slide across the face? Yes, that will be a > new puzzle! Think about it, if the tiles slide by just one tile > position then no Rubik's Cube algorithm can solve it. This is > actually an extremely challenging puzzle. No one has been able to > solve it. www.glidingcube.com has all the information about this > fascinating new puzzle. > > Ping Zheng > Inventor of the Gliding Cube > http://www.glidingcube.com
1648. Re: Gliding Cube
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 16:02:51 -0000

Your description reminds me a little of a puzzle I found a few months ago called Peter's Black Hole. The 'cubies' slide around inside. I posted a pic in the Photos section in a folder called 'Other puzzles'. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > this reminds me of something i've seen before...at least i think i > have. not quite the same but close. an actual physical cube that has > sliding tiles. one is missing, kind of like the 15 puzzles, and the > cube twists the same as always, but the tiles can be shifted in and > out of that slot. kind of like a missing link and cube as one puzzle. > > so, am i the only one that knows what i'm talking about, or has > anyone else seen this? > > > --- In speedsolvingrubikscube@yahoogroups.com, "mapperizer" > <pzheng@a...> wrote: > > Hi everyone, > > Currently on Rubik's Cube the only move you can do is twist and > spin > > the slices, 90 degrees a time. Can you image what it will be like > if > > the color tiles can also slide across the face? Yes, that will be > a > > new puzzle! Think about it, if the tiles slide by just one tile > > position then no Rubik's Cube algorithm can solve it. This is > > actually an extremely challenging puzzle. No one has been able to > > solve it. www.glidingcube.com has all the information about this > > fascinating new puzzle. > > > > Ping Zheng > > Inventor of the Gliding Cube > > http://www.glidingcube.com
1649. Re: One handed
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 16:02:55 -0000

How about one-footed blindfolded? :^) --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" <jess340@h...> wrote: > How about one-footed? :) > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <speed_cuber@y...> wrote: > > If you're bored, try it with your feet! > > My best time one handed is 57 seconds, and with feet it's > something > > like 6.5 minutes. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > > <Grant@T...> wrote: > > > --- Daniel Hayes wrote: > > > > I just got bored today and decided to try a few different > > > > puzzles one handed.
1650. Re: [Speed cubing group] Re: One handed
From: Kåre Krig <karkr936@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 18:13:23 +0200

All done under water... /Kåre ----- Original Message ----- From: d_j_salvia <d_j_salvia@...> Date: Friday, May 2, 2003 6:02 pm Subject: [Speed cubing group] Re: One handed > How about one-footed blindfolded? :^) > > --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" > <jess340@h...> wrote: > > How about one-footed? :) > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > <speed_cuber@y...> wrote: > > > If you're bored, try it with your feet! > > > My best time one handed is 57 seconds, and with feet it's > > something > > > like 6.5 minutes. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > > > <Grant@T...> wrote: > > > > --- Daniel Hayes wrote: > > > > > I just got bored today and decided to try a few different > > > > > puzzles one handed. > > > ------------------------ Yahoo! Groups Sponsor -------------------- > -~--> > Rent DVDs from home. > Over 14,500 titles. Free Shipping > & No Late Fees. Try Netflix for FREE! > http://us.click.yahoo.com/BVVfoB/hP.FAA/uetFAA/MXMplB/TM > ------------------------------------------------------------------- > --~-> > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ > > >
1651. Re: One handed
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 16:15:29 -0000

How about one-footed blind-folded and juggling? Sorry, couldn't resist ;) --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > How about one-footed blindfolded? :^) > > --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" > <jess340@h...> wrote: > > How about one-footed? :) > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > <speed_cuber@y...> wrote: > > > If you're bored, try it with your feet! > > > My best time one handed is 57 seconds, and with feet it's > > something > > > like 6.5 minutes. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > > > <Grant@T...> wrote: > > > > --- Daniel Hayes wrote: > > > > > I just got bored today and decided to try a few different > > > > > puzzles one handed.
1652. Re: Your IQ
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 16:16:32 -0000

Hi Brent, Everyone, I recommend the book "The Mismeasure of Man" by Stephen Jay Gould. One of the main points is that the "intelligent quotient" of a person can and *grow* and change (aptitude moves into other areas) but since the early 1900's the tests have given people the idea that if their score is low that's where they are stuck at for the rest of their lives. Considering the inadequacy of these tests to measure accurately this is a real drag. David J --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Hey everyone, > > I was just thought to see everyone's IQ would be interesting, so it would be cool if everyone went to: > > www.iqtest.com > > and took the test (just a 15 minute test), and then (if they wanted, of course) post their iq. Just an interesting idea. I got a score of 138 from this test. > > Brent > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Search - Faster. Easier. Bingo. > > [Non-text portions of this message have been removed]
1653. Re: Your IQ
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 16:51:26 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Hey everyone, > > I was just thought to see everyone's IQ would be interesting, so it would be cool if everyone went to: > > www.iqtest.com > > and took the test (just a 15 minute test), and then (if they wanted, of course) post their iq. Just an interesting idea. I got a score of 138 from this test. > > Brent > > I got a 143.
1654. Re: [Speed cubing group] Re: One handed
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 17:41:45 +0100

on a unicycle ... S. > > >All done under water... > >/K�re > >----- Original Message ----- >From: d_j_salvia <d_j_salvia@...> >Date: Friday, May 2, 2003 6:02 pm >Subject: [Speed cubing group] Re: One handed > > > How about one-footed blindfolded? :^) > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" > > <jess340@h...> wrote: > > > How about one-footed? :) > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > > <speed_cuber@y...> wrote: > > > > If you're bored, try it with your feet! > > > > My best time one handed is 57 seconds, and with feet it's > > > something > > > > like 6.5 minutes. > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > > > > <Grant@T...> wrote: > > > > > --- Daniel Hayes wrote: > > > > > > I just got bored today and decided to try a few different > > > > > > puzzles one handed. > > > > > > ------------------------ Yahoo! Groups Sponsor -------------------- > > -~--> > > Rent DVDs from home. > > Over 14,500 titles. Free Shipping > > & No Late Fees. Try Netflix for FREE! > > http://us.click.yahoo.com/BVVfoB/hP.FAA/uetFAA/MXMplB/TM > > ------------------------------------------------------------------- > > --~-> > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to > > http://docs.yahoo.com/info/terms/ > > > > > > > > > >To unsubscribe from this group, send an email to: >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > _________________________________________________________________ Get Hotmail on your mobile phone http://www.msn.co.uk/mobile
1655. Re: Gliding Cube
From: "mapperizer" <pzheng@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 17:00:48 -0000

No they are totally different. Guess my description sucks :-) Take a look at the animation here http://www.glidingcube.com . --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Your description reminds me a little of a puzzle I found a few months > ago called Peter's Black Hole. The 'cubies' slide around inside. I > posted a pic in the Photos section in a folder called 'Other puzzles'. > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants > <no_reply@y...> wrote: > > > > this reminds me of something i've seen before...at least i think i > > have. not quite the same but close. an actual physical cube that > has > > sliding tiles. one is missing, kind of like the 15 puzzles, and the > > cube twists the same as always, but the tiles can be shifted in and > > out of that slot. kind of like a missing link and cube as one > puzzle. > > > > so, am i the only one that knows what i'm talking about, or has > > anyone else seen this? > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mapperizer" > > <pzheng@a...> wrote: > > > Hi everyone, > > > Currently on Rubik's Cube the only move you can do is twist and > > spin > > > the slices, 90 degrees a time. Can you image what it will be > like > > if > > > the color tiles can also slide across the face? Yes, that will > be > > a > > > new puzzle! Think about it, if the tiles slide by just one tile > > > position then no Rubik's Cube algorithm can solve it. This is > > > actually an extremely challenging puzzle. No one has been able > to > > > solve it. www.glidingcube.com has all the information about this > > > fascinating new puzzle. > > > > > > Ping Zheng > > > Inventor of the Gliding Cube > > > http://www.glidingcube.com
1656. Re: Gliding Cube
From: "mapperizer" <pzheng@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 16:58:38 -0000

Yes you are right. There is a puzzle like you said. But the big difference is on Glidig Cube there are no empty slots. Tiles bent when they slide over the edges. Have you seen the animation? http://www.glidingcube.com --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > this reminds me of something i've seen before...at least i think i > have. not quite the same but close. an actual physical cube that has > sliding tiles. one is missing, kind of like the 15 puzzles, and the > cube twists the same as always, but the tiles can be shifted in and > out of that slot. kind of like a missing link and cube as one puzzle. > > so, am i the only one that knows what i'm talking about, or has > anyone else seen this? > > > --- In speedsolvingrubikscube@yahoogroups.com, "mapperizer" > <pzheng@a...> wrote: > > Hi everyone, > > Currently on Rubik's Cube the only move you can do is twist and > spin > > the slices, 90 degrees a time. Can you image what it will be like > if > > the color tiles can also slide across the face? Yes, that will be > a > > new puzzle! Think about it, if the tiles slide by just one tile > > position then no Rubik's Cube algorithm can solve it. This is > > actually an extremely challenging puzzle. No one has been able to > > solve it. www.glidingcube.com has all the information about this > > fascinating new puzzle. > > > > Ping Zheng > > Inventor of the Gliding Cube > > http://www.glidingcube.com
1657. Re: Gliding Cube
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 17:56:05 -0000

yes already, i've seen your animation --- In speedsolvingrubikscube@yahoogroups.com, "mapperizer" <pzheng@a...> wrote: > Yes you are right. There is a puzzle like you said. But the big > difference is on Glidig Cube there are no empty slots. Tiles bent > when they slide over the edges. Have you seen the animation? > http://www.glidingcube.com > > > --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants > <no_reply@y...> wrote: > > > > this reminds me of something i've seen before...at least i think i > > have. not quite the same but close. an actual physical cube that > has > > sliding tiles. one is missing, kind of like the 15 puzzles, and the > > cube twists the same as always, but the tiles can be shifted in and > > out of that slot. kind of like a missing link and cube as one > puzzle. > > > > so, am i the only one that knows what i'm talking about, or has > > anyone else seen this? > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mapperizer" > > <pzheng@a...> wrote: > > > Hi everyone, > > > Currently on Rubik's Cube the only move you can do is twist and > > spin > > > the slices, 90 degrees a time. Can you image what it will be > like > > if > > > the color tiles can also slide across the face? Yes, that will > be > > a > > > new puzzle! Think about it, if the tiles slide by just one tile > > > position then no Rubik's Cube algorithm can solve it. This is > > > actually an extremely challenging puzzle. No one has been able > to > > > solve it. www.glidingcube.com has all the information about this > > > fascinating new puzzle. > > > > > > Ping Zheng > > > Inventor of the Gliding Cube > > > http://www.glidingcube.com
1658. Re: [Speed cubing group] Re: Places to buy
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 2 May 2003 14:37:47 -0500

When I ordered from Mefferts, the 4x4x4 cube and the Square-1 I ordered showed up just fine and in a timely manner, however the 5x5x5 cube I ordered was the wrong color scheme when it showed up. So I contacted the site and mentioned this to them. They took their time sending me the replacement and when I finally did recieve it, the quality was far less than that of the one I had already. After about 15 or so twists the puzzle got very very loose, and eventually disintegrated in my hands. So I sent them back the "correct" color scheme one and kept the other puzzle, which works very well. I'm just a bit wary now is all. And they don't accept paypal anyway, or I'd have ordered from them a long time ago :) Cause the other two puzzles work great, and you just can't beat his selection really. Daniel ----- Original Message ----- From: jasmine_ellen To: speedsolvingrubikscube@yahoogroups.com Sent: Friday, May 02, 2003 6:49 AM Subject: [Speed cubing group] Re: Places to buy What were your problems when ordering from Mefferts? I ordered from them once (the 2x2x2 + 4x4x4 + 5x5x5 Xmas Special late last year) and it was fine. In fact, I was surprised that it only took two weeks. I live in Australia and so I expected it to take longer that. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > Hey all, > Just curious if anyone knew of a place that sold either megaminx or the pocket cube (or any other cool puzzles) that accepts paypal. Don't have a CC and I'm too impatient to send a check :). I've also had a less than marvelous experience with ordering from mefferts. Suggestions? Thanks! > > Daniel > > [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1659. Re: Gliding Cube
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 19:58:05 -0000

Ping, That's a pretty neat idea. It looks very nice too. However, I didn't find much difficulty in coming up with a solution. Based on what I figured out, I'd say that it is possible to solve any given state with only sliding moves, if you so desire. I was going to solve your 10x10x10 challenge (problem #3), but found that the puzzle moved much too slowly. Is there any way I can speed up or eliminate the animation so that I'm not constantly waiting for moves to finish? Another thing I noticed, is that when I saved my solution part way through, reloaded the pattern file, and loaded in the solution file, and played it, it didn't get me back to where I had been - is this the way it should be? I was thinking maybe I could do the challenge in parts. Any help you can offer? - Grant --- mapperizer wrote: > Hi everyone, > Currently on Rubik's Cube the only move you can do is twist and > spin the slices, 90 degrees a time. Can you image what it will be > like if the color tiles can also slide across the face? Yes, that > will be a new puzzle! Think about it, if the tiles slide by just > one tile position then no Rubik's Cube algorithm can solve it. > This is actually an extremely challenging puzzle. No one has been > able to solve it. www.glidingcube.com has all the information > about this fascinating new puzzle. > > Ping Zheng > Inventor of the Gliding Cube > http://www.glidingcube.com
1660. Re: Your IQ
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 20:22:13 -0000

I think the results from this site are not very accurate. I took the test when I was 13 and got a 169 and I'm definately not a genius. --barefoot Chris --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Hey everyone, > > I was just thought to see everyone's IQ would be interesting, so it would be cool if everyone went to: > > www.iqtest.com > > and took the test (just a 15 minute test), and then (if they wanted, of course) post their iq. Just an interesting idea. I got a score of 138 from this test. > > Brent > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Search - Faster. Easier. Bingo. > > [Non-text portions of this message have been removed]
1661. **26/04/03 FMC Challenge Results**
From: "hatadey" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 20:42:45 -0000

Congratulations to all those who entered... the results for the 26/04/03 Fewest Moves Challenge have now been launched! Check out the winners and runners-up at http://homepage.ntlworld.com/dan_j_harris/260403results.html :) And if you didn't enter this week, why not have a go this week! It has been a real success. I shall launch this weeks challenge at midnight tonight on http://homepage.ntlworld.com/dan_j_harris/index.html#scontest Speak soon friends - DanH :)
1662. Re: [Speed cubing group] Re: Gliding Cube
From: pzheng@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 17:06:52 -0400

Hi Grant, Congratulations for figuring out solutions for the gliding cube. In fact early today someone already proved that the whole puzzle can be solved by sliding moves only. I just haven't had chance to update my website yet. Generally graphics speed is limited by the capacity of the graphics card on your PC. In the help file there is a section that talks about how to improve your graphics speed. Please try those tricks. Regards, Ping In a message dated 5/2/2003 2:58:05 PM Eastern Standard Time, Grant@... writes: > > > Ping, > > That's a pretty neat idea. It looks very nice too. However, I > didn't find much difficulty in coming up with a solution. Based on > what I figured out, I'd say that it is possible to solve any given > state with only sliding moves, if you so desire. I was going to > solve your 10x10x10 challenge (problem #3), but found that the puzzle > moved much too slowly. Is there any way I can speed up or eliminate > the animation so that I'm not constantly waiting for moves to finish? > > Another thing I noticed, is that when I saved my solution part way > through, reloaded the pattern file, and loaded in the solution file, > and played it, it didn't get me back to where I had been - is this > the way it should be? I was thinking maybe I could do the challenge > in parts. Any help you can offer? > > - Grant > > --- mapperizer wrote: > > Hi everyone, > > Currently on Rubik's Cube the only move you can do is twist and > > spin the slices, 90 degrees a time. Can you image what it will be > > like if the color tiles can also slide across the face? Yes, that > > will be a new puzzle! Think about it, if the tiles slide by just > > one tile position then no Rubik's Cube algorithm can solve it. > > This is actually an extremely challenging puzzle. No one has been > > able to solve it. www.glidingcube.com has all the information > > about this fascinating new puzzle. > > > > Ping Zheng > > Inventor of the Gliding Cube > > http://www.glidingcube.com > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/
1663. Practice routine for LL
From: "odabrun" <odabrun@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 21:19:28 -0000

Hi everyone, I've just memorized all LL algorithms (orientation & permutation) and now I need to practice every day each alg to don't forget it, so I'm looking for a practice routine that I should go through every alg. Any idea? Thanks, Odair
1664. Re: [Speed cubing group] Practice routine for LL
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 2 May 2003 22:33:19 +0100

A routine I use is to pick an alg, and execute it consecutively on the cube until the particular case comes up... then you should be able to solve it very consistently :) Repeat for all algorithms, some take longer to come round the cycle than others :) DanH - :D ----- Original Message ----- From: odabrun To: speedsolvingrubikscube@yahoogroups.com Sent: Friday, May 02, 2003 10:19 PM Subject: [Speed cubing group] Practice routine for LL Hi everyone, I've just memorized all LL algorithms (orientation & permutation) and now I need to practice every day each alg to don't forget it, so I'm looking for a practice routine that I should go through every alg. Any idea? Thanks, Odair Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1665. Re: [Speed cubing group] Re: Gliding Cube
From: pzheng@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 18:03:27 -0400

Grant, I'm sorry I missed your second question. Your problem is strange. I cannot duplicate it. Could you double check your steps? Please not that when you are ready to solve, and the pattern file is ready(either loaded from a file, or created and saved by yourself), you need to click on the "Record Solution" button to start recording. When you finished solving you can click on "Stop Recording" and save the solution. This should work. However, currently my game file does not store solution command buffer. So if you closed the program and later reopen it, you cannot continue to record solution from where you left anymore. Sorry, this is a little bit inconvenient. Regards, Ping In a message dated 5/2/2003 2:58:05 PM Eastern Standard Time, Grant@... writes: > > > Ping, > > That's a pretty neat idea. It looks very nice too. However, I > didn't find much difficulty in coming up with a solution. Based on > what I figured out, I'd say that it is possible to solve any given > state with only sliding moves, if you so desire. I was going to > solve your 10x10x10 challenge (problem #3), but found that the puzzle > moved much too slowly. Is there any way I can speed up or eliminate > the animation so that I'm not constantly waiting for moves to finish? > > Another thing I noticed, is that when I saved my solution part way > through, reloaded the pattern file, and loaded in the solution file, > and played it, it didn't get me back to where I had been - is this > the way it should be? I was thinking maybe I could do the challenge > in parts. Any help you can offer? > > - Grant > > --- mapperizer wrote: > > Hi everyone, > > Currently on Rubik's Cube the only move you can do is twist and > > spin the slices, 90 degrees a time. Can you image what it will be > > like if the color tiles can also slide across the face? Yes, that > > will be a new puzzle! Think about it, if the tiles slide by just > > one tile position then no Rubik's Cube algorithm can solve it. > > This is actually an extremely challenging puzzle. No one has been > > able to solve it. www.glidingcube.com has all the information > > about this fascinating new puzzle. > > > > Ping Zheng > > Inventor of the Gliding Cube > > http://www.glidingcube.com > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/
1666. Re: Your IQ
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 02 May 2003 22:22:55 -0000

I agree, I think that the score is altered by adding about 50 points, thereby making you want to buy that certificate more. I took it and got a 177. The average IQ is about 100-110, and a genius is above 130. Boy, I'm smart. LOL Actually, I did take a test when I was in 5th grade to get into the Gifted and Talented program, and my teacher said I scored reeaally high. Maybe I am a genius. --- In speedsolvingrubikscube@yahoogroups.com, "dishwashersafe22" <s2chris2@h...> wrote: > I think the results from this site are not very accurate. I took the > test when I was 13 and got a 169 and I'm definately not a genius. > > --barefoot Chris > > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > <brentmorganmaster@y...> wrote: > > > > Hey everyone, > > > > I was just thought to see everyone's IQ would be interesting, so > it would be cool if everyone went to: > > > > www.iqtest.com > > > > and took the test (just a 15 minute test), and then (if they > wanted, of course) post their iq. Just an interesting idea. I got > a score of 138 from this test. > > > > Brent > > > > > > :) > > --Brent > > > > --------------------------------- > > Do you Yahoo!? > > The New Yahoo! Search - Faster. Easier. Bingo. > > > > [Non-text portions of this message have been removed]
1667. Re: [Speed cubing group] Re: Ron's puzzle and Chris's interesting observation(s)
From: Jacob Enget <vinjuran@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 2 May 2003 17:31:37 -0700 (PDT)

Hello, d_j_salvia wrote: "How did you find these algorithms? More to the point, how did you recognize them when they'd been done once?" -I didn't actually invent them myself (I wish I had that capacity though). I just figured out what I wanted the cube to look like, so that perfoming twice the sequence that got us there would produce the desired outcome. Then I used "Cube Explorer" to find the algorithms that would generate the cube that I had constructed. I don't know if you've had the joy of working with 'cube explorer' before, but I've found it to be extremely useful. You can download this at www.home.t-online.de/home/Kociemba/cube.htm or, as I usually do, you can follow the link off of Jessica Fridrich's web page. Jaap wrote: "Maybe I'm lifting this out of context, or you are using some extra restrictions, but this is not true. Try: U' L2 R2 D' F2 D' L' R F U2 F' L' R U' twice for a edge pair flip, or this classic: L' F2 L U' B2 U twice for a corner pair twist." -you are right. I was working with sequences that were only allowed to flip/twist pieces if they also moved them. With this restriction my statement is correct...but I was wrong in assuming that this covered all possible sequences, so I was forgetting that I'd restricted myself....I'm feeling a little ignorant at this point. -Jake --- message from "d_j_salvia" <d_j_salvia@...> attached: _____________________________________________________________ Get Free Email from http://mail.eforu.com _____________________________________________________________ Select your own custom email address for FREE! Get you@... w/No Ads, 6MB, POP & more! http://www.everyone.net/selectmail?campaign=tag [Non-text portions of this message have been removed]
1668. Re: [Speed cubing group] Your IQ
From: Ryan Mah <ryguycubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 2 May 2003 17:40:19 -0700 (PDT)

me got 177. me genie-us. ;) Brent Morgan <brentmorganmaster@...> wrote: Hey everyone, I was just thought to see everyone's IQ would be interesting, so it would be cool if everyone went to: www.iqtest.com and took the test (just a 15 minute test), and then (if they wanted, of course) post their iq. Just an interesting idea. I got a score of 138 from this test. Brent :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed] To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1669. Re: Gliding Cube
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 03 May 2003 01:03:58 -0000

No, your description was fine. My post was replying to MrTrickyPants. MrTrickyPants was talking about the type of puzzle where one item (tiles in his case) is missing and and the other tiles use the blank slot to shift around. I was just making the point that there is some similarity between what he described and the puzzle I saw because the puzzle I saw had one cubie missing and the other cubies used that empty space to move around the 3D space in the whole cube. MrTrickyPants was talking about the cube twisting as well. The puzzle I saw doesn't do this, which is why I said his description "reminds me a little of a puzzle I found". Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "mapperizer" <pzheng@a...> wrote: > No they are totally different. Guess my description sucks :-) Take a > look at the animation here http://www.glidingcube.com . > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > Your description reminds me a little of a puzzle I found a few > months > > ago called Peter's Black Hole. The 'cubies' slide around inside. I > > posted a pic in the Photos section in a folder called 'Other > puzzles'. > > > > Jasmine. > > > > --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants > > <no_reply@y...> wrote: > > > > > > this reminds me of something i've seen before...at least i think > i > > > have. not quite the same but close. an actual physical cube that > > has > > > sliding tiles. one is missing, kind of like the 15 puzzles, and > the > > > cube twists the same as always, but the tiles can be shifted in > and > > > out of that slot. kind of like a missing link and cube as one > > puzzle. > > > > > > so, am i the only one that knows what i'm talking about, or has > > > anyone else seen this? > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mapperizer" > > > <pzheng@a...> wrote: > > > > Hi everyone, > > > > Currently on Rubik's Cube the only move you can do is twist and > > > spin > > > > the slices, 90 degrees a time. Can you image what it will be > > like > > > if > > > > the color tiles can also slide across the face? Yes, that will > > be > > > a > > > > new puzzle! Think about it, if the tiles slide by just one > tile > > > > position then no Rubik's Cube algorithm can solve it. This is > > > > actually an extremely challenging puzzle. No one has been able > > to > > > > solve it. www.glidingcube.com has all the information about > this > > > > fascinating new puzzle. > > > > > > > > Ping Zheng > > > > Inventor of the Gliding Cube > > > > http://www.glidingcube.com
1670. Example of Corner's First
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 03 May 2003 06:59:33 -0000

Hello Everyone, I had a lot of fun doing the fewest moves challenge, and anyway, I know a lot of people out there wonder if corner's first method is any good or not, and some may not even understand how it works. Well now you can see for yourself. Go get your favorite cube, put your favorite color on B and scramble, B' L2 D2 L' B F2 R B' L R' U' B2 F U B R' D2 L' D U2 F B' L2 R' U2 Using this scramble, here is the solution I came up with(look below if you want to do it in steps): B2 L2 U2 B' U B U' F' (U'D) R' B' (U'D) (F2B2) (RL') U' F' U F L F2 U' (F2B2) D F D (F'B) R' F2 R (F'B) U' F2 D (FB') L' (F'B) D' (FB') L (F'B) L2 (FB') U2 This solve was just my speedcubing method. It was not a lucky case, I would say it was average. Step 1: Solve first four corners (this time on F): B2 L2 U2 B' U B U' Step 2: Solve center and three edges for first four corners (this time on B): F' (U'D) R' B' (U'D) (F2B2) (R Step3: Solve opposite corners (this time on F)(1 alg of 42): L') U' F' U F L Step4: Solve three edges on second set of corners, and last edge on first set of corners: F2 U' (F2B2) D F D (F'B) R' F2 R (F'B) U' Step5: Solve last edge on second set of corners, and orient middle layer edges(1alg of 21): F2 D (FB') L' (F'B) D' (FB') L Step6: Position middle layer edges: (F'B) L2 (FB') U2 Step7: Smile, scramble, and repeat. Pros for corners first: 1. Corners take only 15 moves on average(13 for this case.) 2. Lots of slice moves that can be executed lightning fast, saving other moves. 3. Short solution (43 moves on this case.) Cons for corners first: 1. Hard to get used to finding edges and placing them quickly. 2. Lots of slice moves. Slices are hard to get used to, but once mastered can be very fast, and can save moves! So what does everyone think? Also am I the only one who thinks that slice moves should count as one move? Have a nice day, -Kenneth
1671. Just solved the 10x10x10 gliding cube
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 03 May 2003 09:13:48 -0000

Hey everyone, I'm pretty tired right now; I just solved the 10x10x10 gliding cube in one sitting. I only stopped once because someone set off the fire alarm in my building and I had to go outside for about 15 minutes. Anyway it took me 5 hours and 13 minutes. Solving this 10x10x10 cube was VERY different from solving a normal 10x10x10 cube. It was much easier during the beginning, solving the first two centers was cake because I could slide the stickers around on one face to line them up. However, as each center was finished it became a lot harder to solve each successive center. I had to do some specialized moves to solve the last half of the last center, which took quite a while. The edges were very easy compared to a 10x10x10 except for the last 4, which weren't so much difficult just time consuming. Basically what I did was to figure out a solution to the 3x3x3 gliding cube, took about an hour, then I expanded it to the 10x10x10. My solution to the 3x3x3 is very likely not very efficient, so using it as the basis for my 10x10x10 solve is probably disugstingly inefficient. I'm sure Richard could easily solve the 10x10x10 in the cube root of my time :) Anyway this cube was a LOT of fun, so much in fact that I did it in one sitting without getting bored. Anyone who likes larger cubes I recommend you try this puzzle. If anyone else has the gliding cube program and would like to watch my 10x10x10 solution let me know and I'll e-mail to you. I don't know if anyone is interested in sitting through several thousand moves on a gliding cube but hey just thought I'd offer :) Later everyone, I'm off to sleep now...... very..........tired................. Chris
1672. RE: [Speed cubing group] Just solved the 10x10x10 gliding cube
From: Christopher MoyerGrice <christopher.moyergrice@...>
To: "'speedsolvingrubikscube@yahoogroups.com'" <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 3 May 2003 08:53:46 -0400

Chris- Great job- I bow to your genius! It would take me forever to do something like that. Anyway could you send me that solution? I'll need something to do after college finals when all I have left in my brain is basic motor skills :). Thanks a lot. -Chris (lol- I never thought I'd be saying that :) ) -----Original Message----- From: cmhardw [mailto:no_reply@yahoogroups.com] Sent: Saturday, May 03, 2003 4:14 AM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Just solved the 10x10x10 gliding cube Hey everyone, I'm pretty tired right now; I just solved the 10x10x10 gliding cube in one sitting. I only stopped once because someone set off the fire alarm in my building and I had to go outside for about 15 minutes. Anyway it took me 5 hours and 13 minutes. Solving this 10x10x10 cube was VERY different from solving a normal 10x10x10 cube. It was much easier during the beginning, solving the first two centers was cake because I could slide the stickers around on one face to line them up. However, as each center was finished it became a lot harder to solve each successive center. I had to do some specialized moves to solve the last half of the last center, which took quite a while. The edges were very easy compared to a 10x10x10 except for the last 4, which weren't so much difficult just time consuming. Basically what I did was to figure out a solution to the 3x3x3 gliding cube, took about an hour, then I expanded it to the 10x10x10. My solution to the 3x3x3 is very likely not very efficient, so using it as the basis for my 10x10x10 solve is probably disugstingly inefficient. I'm sure Richard could easily solve the 10x10x10 in the cube root of my time :) Anyway this cube was a LOT of fun, so much in fact that I did it in one sitting without getting bored. Anyone who likes larger cubes I recommend you try this puzzle. If anyone else has the gliding cube program and would like to watch my 10x10x10 solution let me know and I'll e-mail to you. I don't know if anyone is interested in sitting through several thousand moves on a gliding cube but hey just thought I'd offer :) Later everyone, I'm off to sleep now...... very..........tired................. Chris Yahoo! Groups Sponsor <http://rd.yahoo.com/M=251812.3170658.4537139.1261774/D=egroupweb/S=17052973 56:HM/A=1564415/R=0/*http://www.netflix.com/Default?mqso=60164784&partid=317 0658> <http://us.adserver.yahoo.com/l?M=251812.3170658.4537139.1261774/D=egroupmai l/S=:HM/A=1564415/rand=319185866> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
1673. Re: [Speed cubing group] Just solved the 10x10x10 gliding cube
From: pzheng@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 3 May 2003 09:09:58 EDT

Wow, on the third day I made Gliding Cube invention public, all secrets are gone! Great job. I knew my puzzle will be solved, but I never thought it would be so fast with this much ease. I am amazed by the incredible intelligence level human has reached. Chris, if you don't mind, could you send your solution to solutions@...? I will post it to my website. By the way, for those who have used my program, do you have any comments about it? Is it good, bad, or just so so? Any improvement ideas? Please let me know. Best regards, Ping In a message dated 5/3/2003 7:56:08 AM Central Daylight Time, christopher.moyergrice@... writes: > > Chris- > Great job- I bow to your genius! It would take me forever to do > something like that. Anyway could you send me that solution? I'll need > something to do after college finals when all I have left in my brain is > basic motor skills :). Thanks a lot. > -Chris (lol- I never thought I'd be saying that :) ) > > -----Original Message----- > From: cmhardw [mailto:no_reply@yahoogroups.com] > Sent: Saturday, May 03, 2003 4:14 AM > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] Just solved the 10x10x10 gliding cube > > > Hey everyone, I'm pretty tired right now; I just solved the 10x10x10 > gliding cube in one sitting. I only stopped once because someone set > off the fire alarm in my building and I had to go outside for about > 15 minutes. Anyway it took me 5 hours and 13 minutes. Solving this > 10x10x10 cube was VERY different from solving a normal 10x10x10 > cube. It was much easier during the beginning, solving the first two > centers was cake because I could slide the stickers around on one > face to line them up. However, as each center was finished it became > a lot harder to solve each successive center. I had to do some > specialized moves to solve the last half of the last center, which > took quite a while. The edges were very easy compared to a 10x10x10 > except for the last 4, which weren't so much difficult just time > consuming. Basically what I did was to figure out a solution to the > 3x3x3 gliding cube, took about an hour, then I expanded it to the > 10x10x10. My solution to the 3x3x3 is very likely not very > efficient, so using it as the basis for my 10x10x10 solve is probably > disugstingly inefficient. I'm sure Richard could easily solve the > 10x10x10 in the cube root of my time :) Anyway this cube was a LOT > of fun, so much in fact that I did it in one sitting without getting > bored. Anyone who likes larger cubes I recommend you try this puzzle. > > If anyone else has the gliding cube program and would like to watch > my 10x10x10 solution let me know and I'll e-mail to you. I don't > know if anyone is interested in sitting through several thousand > moves on a gliding cube but hey just thought I'd offer :) > > Later everyone, I'm off to sleep now...... > very..........tired................. > > Chris > > > > Yahoo! Groups Sponsor > > < > http://rd.yahoo.com/M=251812.3170658.4537139.1261774/D=egroupweb/S=17052973 > 56:HM/A=1564415/R=0/*http://www.netflix.com/Default?mqso=60164784& > partid=317 > 0658> > > < > http://us.adserver.yahoo.com/l?M=251812.3170658.4537139.1261774/D=egroupmai > l/S=:HM/A=1564415/rand=319185866> > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service > <http://docs.yahoo.com/info/terms/> . > > > > > [Non-text portions of this message have been removed] > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > [Non-text portions of this message have been removed]
1674. RE: [Speed cubing group] Just solved the 10x10x10 gliding cube
From: Christopher MoyerGrice <christopher.moyergrice@...>
To: "'speedsolvingrubikscube@yahoogroups.com'" <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 3 May 2003 09:15:32 -0400

As far as I've seen, not much needs inprovement. It runs a little slow on my machine, but that is only because my laptop is in the shop and until it's fixed I'm stuck with an ancient "calculator" with only 56 megs RAM :) Anyway, great job with the program! -Chris -----Original Message----- From: pzheng@... [mailto:pzheng@...] Sent: Saturday, May 03, 2003 8:10 AM To: speedsolvingrubikscube@yahoogroups.com Subject: Re: [Speed cubing group] Just solved the 10x10x10 gliding cube Wow, on the third day I made Gliding Cube invention public, all secrets are gone! Great job. I knew my puzzle will be solved, but I never thought it would be so fast with this much ease. I am amazed by the incredible intelligence level human has reached. Chris, if you don't mind, could you send your solution to solutions@...? I will post it to my website. By the way, for those who have used my program, do you have any comments about it? Is it good, bad, or just so so? Any improvement ideas? Please let me know. Best regards, Ping In a message dated 5/3/2003 7:56:08 AM Central Daylight Time, christopher.moyergrice@... writes: > > Chris- > Great job- I bow to your genius! It would take me forever to do > something like that. Anyway could you send me that solution? I'll need > something to do after college finals when all I have left in my brain is > basic motor skills :). Thanks a lot. > -Chris (lol- I never thought I'd be saying that :) ) > > -----Original Message----- > From: cmhardw [mailto:no_reply@yahoogroups.com] > Sent: Saturday, May 03, 2003 4:14 AM > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] Just solved the 10x10x10 gliding cube > > > Hey everyone, I'm pretty tired right now; I just solved the 10x10x10 > gliding cube in one sitting. I only stopped once because someone set > off the fire alarm in my building and I had to go outside for about > 15 minutes. Anyway it took me 5 hours and 13 minutes. Solving this > 10x10x10 cube was VERY different from solving a normal 10x10x10 > cube. It was much easier during the beginning, solving the first two > centers was cake because I could slide the stickers around on one > face to line them up. However, as each center was finished it became > a lot harder to solve each successive center. I had to do some > specialized moves to solve the last half of the last center, which > took quite a while. The edges were very easy compared to a 10x10x10 > except for the last 4, which weren't so much difficult just time > consuming. Basically what I did was to figure out a solution to the > 3x3x3 gliding cube, took about an hour, then I expanded it to the > 10x10x10. My solution to the 3x3x3 is very likely not very > efficient, so using it as the basis for my 10x10x10 solve is probably > disugstingly inefficient. I'm sure Richard could easily solve the > 10x10x10 in the cube root of my time :) Anyway this cube was a LOT > of fun, so much in fact that I did it in one sitting without getting > bored. Anyone who likes larger cubes I recommend you try this puzzle. > > If anyone else has the gliding cube program and would like to watch > my 10x10x10 solution let me know and I'll e-mail to you. I don't > know if anyone is interested in sitting through several thousand > moves on a gliding cube but hey just thought I'd offer :) > > Later everyone, I'm off to sleep now...... > very..........tired................. > > Chris > > > > Yahoo! Groups Sponsor > > < > http://rd.yahoo.com/M=251812.3170658.4537139.1261774/D=egroupweb/S=17052973 <http://rd.yahoo.com/M=251812.3170658.4537139.1261774/D=egroupweb/S=17052973 > > 56:HM/A=1564415/R=0/* http://www.netflix.com/Default?mqso=60164784 <http://www.netflix.com/Default?mqso=60164784&> & > partid=317 > 0658> > > < > http://us.adserver.yahoo.com/l?M=251812.3170658.4537139.1261774/D=egroupmai <http://us.adserver.yahoo.com/l?M=251812.3170658.4537139.1261774/D=egroupmai > > l/S=:HM/A=1564415/rand=319185866> > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service > < http://docs.yahoo.com/info/terms/ <http://docs.yahoo.com/info/terms/> > . > > > > > [Non-text portions of this message have been removed] > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ <http://docs.yahoo.com/info/terms/> > > > [Non-text portions of this message have been removed] Yahoo! Groups Sponsor <http://us.adserver.yahoo.com/l?M=247865.3003379.4507215.1261774/D=egroupmai l/S=:HM/A=1482387/rand=898743620> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
1675. Re: [Speed cubing group] Just solved the 10x10x10 gliding cube
From: pzheng@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 3 May 2003 09:24:01 EDT

FYI, for those who wants to playback a solution, it is strongly recommended that you enable both reverse mirrors otherwise it is very hard (and therefore, boring) to watch the playback because you have no idea what pieces are being put together.
1676. Where are they?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 03 May 2003 13:40:54 -0000

I was at a friend's place this evening. I knew most of the people there, but there were a few I didn't know. At one point in the conversation, cubes came up. One of the people there (whom I didn't know) asked if I had one with me. Usually I do carry one with me, but I didn't tonight. Damn! Missed an opportunity for some semi-public cubing. Oh well. Anyway, he sounded genuinely interested and he said he was going to get one. I recommended a shop in town that sells good cubes. This guy works in a building right near my work so I offered to give him a tutorial at lunchtime when he gets his cube. I hope he does get a cube. I've been trying to get people into it but no one has really taken to it. :( I feel like I'm the only one in Canberra, Australia who is obsessed by Rubik's cubes! There must be others, but I don't know where they are hiding! Jasmine.
1677. Re: Where are they?
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 03 May 2003 14:15:23 -0000

I've taught two people to solve a cube, and one of those people taught someone else. But I think the reason no one really wants to try it is because everyone always spends months or years on Rubiks Cubes, so they think they will need to spend even longer to get good at it. I taught someone to solve it in one hour, though. Learning to solve it fast does take practice, but not as much as people think. So next time people are watching you solve it, tell them that they should learn and explain that it really isn't that hard. Even though they won't believe you. But when people don't believe it's easy, what I do is I go step by step showing them that I only use about three algorithms. That usually convinces them. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I was at a friend's place this evening. I knew most of the people > there, but there were a few I didn't know. At one point in the > conversation, cubes came up. One of the people there (whom I didn't > know) asked if I had one with me. Usually I do carry one with me, but > I didn't tonight. Damn! Missed an opportunity for some semi-public > cubing. Oh well. Anyway, he sounded genuinely interested and he said > he was going to get one. I recommended a shop in town that sells good > cubes. This guy works in a building right near my work so I offered > to give him a tutorial at lunchtime when he gets his cube. > > I hope he does get a cube. I've been trying to get people into it but > no one has really taken to it. :( I feel like I'm the only one in > Canberra, Australia who is obsessed by Rubik's cubes! There must be > others, but I don't know where they are hiding! > > Jasmine.
1678. Re: Where are they?
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 03 May 2003 14:25:14 -0000

I've taught two people to solve a cube, and one of those people taught someone else. But I think the reason no one really wants to try it is because everyone always spends months or years on Rubiks Cubes, so they think they will need to spend even longer to get good at it. I taught someone to solve it in one hour, though. Learning to solve it fast does take practice, but not as much as people think. So next time people are watching you solve it, tell them that they should learn and explain that it really isn't that hard. Even though they won't believe you. But when people don't believe it's easy, what I do is I go step by step showing them that I only use about three algorithms. That usually convinces them. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I was at a friend's place this evening. I knew most of the people > there, but there were a few I didn't know. At one point in the > conversation, cubes came up. One of the people there (whom I didn't > know) asked if I had one with me. Usually I do carry one with me, but > I didn't tonight. Damn! Missed an opportunity for some semi-public > cubing. Oh well. Anyway, he sounded genuinely interested and he said > he was going to get one. I recommended a shop in town that sells good > cubes. This guy works in a building right near my work so I offered > to give him a tutorial at lunchtime when he gets his cube. > > I hope he does get a cube. I've been trying to get people into it but > no one has really taken to it. :( I feel like I'm the only one in > Canberra, Australia who is obsessed by Rubik's cubes! There must be > others, but I don't know where they are hiding! > > Jasmine.
1679. Re: [Speed cubing group] Just solved the 10x10x10 gliding cube
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 03 May 2003 16:41:36 -0000

Personally I think the program is great! The puzzle is a very cool idea and I think the program not only looks great but runs great too. I guess my only real complaint is I was wondering during the 10x10x10 solve if there is a way to cut corners on slice moves? So if a slice is in the middle of spinning (normal move not sliding move) can I spin another slice while the first one is moving and the animation skips to the end for the first slice and the second one just starts spinning, to save time? Or to make it easier can you make an option that allows you to turn the animation for spinning moves off, or an option to control the speed of how fast the slices spin? That would save a lot of time when trying to do the larger puzzles. Other than that I think the program is really cool and I like it a lot. Chris --- In speedsolvingrubikscube@yahoogroups.com, pzheng@a... wrote: > Wow, on the third day I made Gliding Cube invention public, all secrets are > gone! Great job. I knew my puzzle will be solved, but I never thought it > would be so fast with this much ease. I am amazed by the incredible > intelligence level human has reached. Chris, if you don't mind, could you > send your solution to solutions@g...? I will post it to my > website. By the way, for those who have used my program, do you have any > comments about it? Is it good, bad, or just so so? Any improvement ideas? > Please let me know. > > Best regards, > Ping > > > In a message dated 5/3/2003 7:56:08 AM Central Daylight Time, > christopher.moyergrice@h... writes: > > > > > > Chris- > > Great job- I bow to your genius! It would take me forever to do > > something like that. Anyway could you send me that solution? I'll need > > something to do after college finals when all I have left in my brain is > > basic motor skills :). Thanks a lot. > > -Chris (lol- I never thought I'd be saying that :) ) > > > > -----Original Message----- > > From: cmhardw [mailto:no_reply@yahoogroups.com] > > Sent: Saturday, May 03, 2003 4:14 AM > > To: speedsolvingrubikscube@yahoogroups.com > > Subject: [Speed cubing group] Just solved the 10x10x10 gliding cube > > > > > > Hey everyone, I'm pretty tired right now; I just solved the 10x10x10 > > gliding cube in one sitting. I only stopped once because someone set > > off the fire alarm in my building and I had to go outside for about > > 15 minutes. Anyway it took me 5 hours and 13 minutes. Solving this > > 10x10x10 cube was VERY different from solving a normal 10x10x10 > > cube. It was much easier during the beginning, solving the first two > > centers was cake because I could slide the stickers around on one > > face to line them up. However, as each center was finished it became > > a lot harder to solve each successive center. I had to do some > > specialized moves to solve the last half of the last center, which > > took quite a while. The edges were very easy compared to a 10x10x10 > > except for the last 4, which weren't so much difficult just time > > consuming. Basically what I did was to figure out a solution to the > > 3x3x3 gliding cube, took about an hour, then I expanded it to the > > 10x10x10. My solution to the 3x3x3 is very likely not very > > efficient, so using it as the basis for my 10x10x10 solve is probably > > disugstingly inefficient. I'm sure Richard could easily solve the > > 10x10x10 in the cube root of my time :) Anyway this cube was a LOT > > of fun, so much in fact that I did it in one sitting without getting > > bored. Anyone who likes larger cubes I recommend you try this puzzle. > > > > If anyone else has the gliding cube program and would like to watch > > my 10x10x10 solution let me know and I'll e-mail to you. I don't > > know if anyone is interested in sitting through several thousand > > moves on a gliding cube but hey just thought I'd offer :) > > > > Later everyone, I'm off to sleep now...... > > very..........tired................. > > > > Chris > > > > > > > > Yahoo! Groups Sponsor > > > > < > > http://rd.yahoo.com/M=251812.3170658.4537139.1261774/D=egroupweb/S=170 52973 > > 56:HM/A=1564415/R=0/*http://www.netflix.com/Default?mqso=60164784& > > partid=317 > > 0658> > > > > < > > http://us.adserver.yahoo.com/l? M=251812.3170658.4537139.1261774/D=egroupmai > > l/S=:HM/A=1564415/rand=319185866> > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service > > <http://docs.yahoo.com/info/terms/> . > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > > > > > > > > [Non-text portions of this message have been removed]
1680. Re: Where are they?
From: "hanabizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 03 May 2003 17:31:28 -0000

In the place where I live, there are no cubists at all. I nknow no one personally, who can solve the cube. They all whine that it's "too difficult." Oh yes, there is Grant, Jake and JUstin, but those are Inteenet friends. We have not yet met. Cube art? Forget it. For the past few days I ince again went to Google and once again I searched. Nothing new. As far as 3d cube art it's zip, zilch, zero! Well, sorry I am the one doing 3d designs. The other two, Fred Holly (now deceased) and Jacob Davenport are doing 2d cube art. Is that all in this whole wide world? Please, help me look. THANKS!!!!!!!!!!!!! Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I was at a friend's place this evening. I knew most of the people > there, but there were a few I didn't know. At one point in the > conversation, cubes came up. One of the people there (whom I didn't > know) asked if I had one with me. Usually I do carry one with me, but > I didn't tonight. Damn! Missed an opportunity for some semi-public > cubing. Oh well. Anyway, he sounded genuinely interested and he said > he was going to get one. I recommended a shop in town that sells good > cubes. This guy works in a building right near my work so I offered > to give him a tutorial at lunchtime when he gets his cube. > > I hope he does get a cube. I've been trying to get people into it but > no one has really taken to it. :( I feel like I'm the only one in > Canberra, Australia who is obsessed by Rubik's cubes! There must be > others, but I don't know where they are hiding! > > Jasmine.
1681. Re: [Speed cubing group] Just solved the 10x10x10 gliding cube
From: pzheng@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 3 May 2003 16:26:05 EDT

Chris, I have received your 10x10x10 solution file. You know, I did not expect to see what I saw. Yes I already knew 2 days agao that this puzzle could be solved and I saw the solution from another twisty puzzle master. But your solution surprised me, again! I was expecting to see a layer solution because that should be the most intuitive one. But yours is not. It looks like you are going by all 6 faces simultaneously! How in the world do you do the thinking like this??? Please shed some lights. Best regards, Ping
1682. Re: Where are they?
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 03 May 2003 21:25:14 -0000

Yep Hana, I think you are the only one in the world who is doing 3d cube art. Why that is I have no idea. "Is that all in this whole wide world?"
1683. Re: [Speed cubing group] Just solved the 10x10x10 gliding cube
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 03 May 2003 22:26:32 -0000

Ironically I just today thought of the layer-by-layer solution. I'm in the process of recording another solution that will be MUCH shorter. Basically what I did for the sliding 10x10x10 cube was to try to solve it the same way as I do the normal 10x10x10 cube (only adapted for the different features of the sliding cube). My strategy was to solve two opposite centers simultaneously in rows. Then once I get those two centers done I solved one other center, then another. Then on a normal cube I solve the last two centers simultaneously, but here since the center pieces are also along the edges I had to solve the 5th center by itself, then the 6th center by itself. The second half of the 6th center gave me some problems until I figured out how to go about it. After that I found a way to put the edges together one half at a time and did the edges for the bottom row, then the corners for the bottom row. Then I completed the 1st 9 layers (like F2L) by using sliding moves. Then I used a really stupidly inefficient way to flip around the pieces of the top layer and move them to their correct spots. I've done a lot of thinking and I see how to improve the speed of solving the last layer by a LOT and also I want to try the layer by layer solution. Solving the centers I think could also be made to be pretty fast too, I'll have to mess with this and see which way works better. I'm trying a layer-by-layer solution have with my improved last layer and I'll have that recorded pretty soon (the last layer might take around half the time my first solution took). See http://www.speedcubing.com/chris/20cube.html to see my normal solution to a larger cube. I simply tried to adapt this solution to the sliding cube moves, which worked up until the last layer, which I hope my new way will be much better. Very cool puzzle by the way, I like it a lot :) Chris --- In speedsolvingrubikscube@yahoogroups.com, pzheng@a... wrote: > Chris, > I have received your 10x10x10 solution file. You know, I did not expect to > see what I saw. Yes I already knew 2 days agao that this puzzle could be > solved and I saw the solution from another twisty puzzle master. But your > solution surprised me, again! I was expecting to see a layer solution > because that should be the most intuitive one. But yours is not. It looks > like you are going by all 6 faces simultaneously! How in the world do you > do the thinking like this??? Please shed some lights. > > Best regards, > Ping
1684. Re: Just solved the 10x10x10 gliding cube
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 03 May 2003 22:30:16 -0000

Great job chris. I love this puzzle and when i get some time and patients i'll go ahead and work with it. This cube is spreading like wild fire and if it gets much more established I think it would be nice to have a section in the unofficial recors on speedcubing.com Chris you've got me curious... can i see your solution?
1685. Re: Where are they?
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 03 May 2003 22:44:24 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > Yep Hana, I think you are the only one in the world who is doing 3d > cube art. Why that is I have no idea. I don't either. Typically I am quite an ordinary person with the slowest average in the whole club. :-) But cube art is not speedcubing; different criteria apply here. For 3d cube art you need to undewrstand things that are considered very high math. Very recently I found out that parity pairs have something to do with chiral symmetry. I developed the concept on a very basic, elementary level but I can see the connection to chirality. Hana a kostky > > "Is that all in this whole wide world?"
1686. Re: [Speed cubing group] Just solved the 10x10x10 gliding cube
From: pzheng@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 3 May 2003 19:58:29 EDT

Man this is all fascinating stuff. I don't care how fast it is, for a brand new puzzle with 1000 pieces of tiles, it is just amazing a strategy like your could be applied. I have to admit though, the only algorithm I could mater on a Rubik's Cube is a layered one, so I really did not know much :-) Have you heard of a guy named Ton Dennenbroek? He's the one who first solved the 3x3x3 GC. He only used sliding moves with layed approach because he said it'd be too trivial if he used spin moves as well. I still can't see how. Here is his website http://www.speedcubing.com/ton/. By the way I have a bad news, for some reason your solution file is not a finished one. The cube is left about 95% done. I can't see why this happened. All the recorded instructions were good ones, they were just cut short. The solution, pattern and game file features should work, but currently they are not flexible enough. In other words, the program it quite stupid in doing these things right now. So, my recommendation is you use them very carefully. Do not try to complicated operations like save, record, save, record... etc... Just save your pattern file before you are ready, click on "Record" button, then after you finished solving, click on "Stop Recording", then save your solution. I'm very busy with my own work right now (still trying to make a living, you know), I will work on these issues soon. Ping In a message dated 5/3/2003 5:28:08 PM Central Daylight Time, no_reply@yahoogroups.com writes: > Ironically I just today thought of the layer-by-layer solution. I'm > in the process of recording another solution that will be MUCH > shorter. Basically what I did for the sliding 10x10x10 cube was to > try to solve it the same way as I do the normal 10x10x10 cube (only > adapted for the different features of the sliding cube). My strategy > was to solve two opposite centers simultaneously in rows. Then once > I get those two centers done I solved one other center, then > another. Then on a normal cube I solve the last two centers > simultaneously, but here since the center pieces are also along the > edges I had to solve the 5th center by itself, then the 6th center by > itself. The second half of the 6th center gave me some problems > until I figured out how to go about it. After that I found a way to > put the edges together one half at a time and did the edges for the > bottom row, then the corners for the bottom row. Then I completed > the 1st 9 layers (like F2L) by using sliding moves. Then I used a > really stupidly inefficient way to flip around the pieces of the top > layer and move them to their correct spots. I've done a lot of > thinking and I see how to improve the speed of solving the last layer > by a LOT and also I want to try the layer by layer solution. Solving > the centers I think could also be made to be pretty fast too, I'll > have to mess with this and see which way works better. I'm trying a > layer-by-layer solution have with my improved last layer and I'll > have that recorded pretty soon (the last layer might take around half > the time my first solution took). See > http://www.speedcubing.com/chris/20cube.html to see my normal > solution to a larger cube. I simply tried to adapt this solution to > the sliding cube moves, which worked up until the last layer, which I > hope my new way will be much better. > > Very cool puzzle by the way, I like it a lot :) > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, pzheng@a... wrote: > > Chris, > > I have received your 10x10x10 solution file. You know, I did not > expect to > > see what I saw. Yes I already knew 2 days agao that this puzzle > could be > > solved and I saw the solution from another twisty puzzle master. > But your > > solution surprised me, again! I was expecting to see a layer > solution > > because that should be the most intuitive one. But yours is not. > It looks > > like you are going by all 6 faces simultaneously! How in the > world do you > > do the thinking like this??? Please shed some lights. > > > > Best regards, > > Ping > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > [Non-text portions of this message have been removed]
1687. Re: [Speed cubing group] Re: Just solved the 10x10x10 gliding cube
From: pzheng@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 3 May 2003 20:05:58 EDT

I wonder if any of you guys are going to the Rubik's World Championship this year. They are going to have a software cubing session. I sent them my software coupe of month ago but have not heard anything. You know my software can just be played like a Rubik's Cube too. If you like it please help me tell them. Here is their yahoo group: http://groups.yahoo.com/group/wc2003/join. Thanks, Ping In a message dated 5/3/2003 5:30:36 PM Central Daylight Time, eagles10101@... writes: > Great job chris. I love this puzzle and when i get some time and > patients i'll go ahead and work with it. This cube is spreading like > wild fire and if it gets much more established I think it would be > nice to have a section in the unofficial recors on speedcubing.com > Chris you've got me curious... can i see your solution? > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > [Non-text portions of this message have been removed]
1688. Re: Where are they?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 04 May 2003 00:22:10 -0000

I think the problem is related to my earlier post 'Age when started cubing'. I'm 26. Most of my friends and workmates are a similiar age, or older. I think people in their 20s and 30s just can't be bothered. The only people who've shown more than a vague interest are people who were interested in cubes when they were younger and my partner's little brother (who's 14). This again supports my theory that the cube is something people get into as teenagers, but can't be bothered learning when they get older. If I was still at university then I'd definitely start a club, but I graduated several years ago. I wish I'd thought of it then. Oh well. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > I've taught two people to solve a cube, and one of those people > taught someone else. But I think the reason no one really wants to > try it is because everyone always spends months or years on Rubiks > Cubes, so they think they will need to spend even longer to get good > at it. I taught someone to solve it in one hour, though. Learning to > solve it fast does take practice, but not as much as people think. > So next time people are watching you solve it, tell them that they > should learn and explain that it really isn't that hard. Even though > they won't believe you. But when people don't believe it's easy, what > I do is I go step by step showing them that I only use about three > algorithms. That usually convinces them. > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > I was at a friend's place this evening. I knew most of the people > > there, but there were a few I didn't know. At one point in the > > conversation, cubes came up. One of the people there (whom I didn't > > know) asked if I had one with me. Usually I do carry one with me, > but > > I didn't tonight. Damn! Missed an opportunity for some semi- public > > cubing. Oh well. Anyway, he sounded genuinely interested and he > said > > he was going to get one. I recommended a shop in town that sells > good > > cubes. This guy works in a building right near my work so I offered > > to give him a tutorial at lunchtime when he gets his cube. > > > > I hope he does get a cube. I've been trying to get people into it > but > > no one has really taken to it. :( I feel like I'm the only one in > > Canberra, Australia who is obsessed by Rubik's cubes! There must be > > others, but I don't know where they are hiding! > > > > Jasmine.
1689. Re: [Speed cubing group] Re: Where are they?
From: "justin" <wild_nine0@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 3 May 2003 20:25:23 -0500

Of course there is an exception to every rule. I recently got my father (41) into cubing. He has yet to break a minute, but the interest is there. ----- Original Message ----- From: jasmine_ellen To: speedsolvingrubikscube@yahoogroups.com Sent: Saturday, May 03, 2003 7:22 PM Subject: [Speed cubing group] Re: Where are they? I think the problem is related to my earlier post 'Age when started cubing'. I'm 26. Most of my friends and workmates are a similiar age, or older. I think people in their 20s and 30s just can't be bothered. The only people who've shown more than a vague interest are people who were interested in cubes when they were younger and my partner's little brother (who's 14). This again supports my theory that the cube is something people get into as teenagers, but can't be bothered learning when they get older. If I was still at university then I'd definitely start a club, but I graduated several years ago. I wish I'd thought of it then. Oh well. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > I've taught two people to solve a cube, and one of those people > taught someone else. But I think the reason no one really wants to > try it is because everyone always spends months or years on Rubiks > Cubes, so they think they will need to spend even longer to get good > at it. I taught someone to solve it in one hour, though. Learning to > solve it fast does take practice, but not as much as people think. > So next time people are watching you solve it, tell them that they > should learn and explain that it really isn't that hard. Even though > they won't believe you. But when people don't believe it's easy, what > I do is I go step by step showing them that I only use about three > algorithms. That usually convinces them. > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > I was at a friend's place this evening. I knew most of the people > > there, but there were a few I didn't know. At one point in the > > conversation, cubes came up. One of the people there (whom I didn't > > know) asked if I had one with me. Usually I do carry one with me, > but > > I didn't tonight. Damn! Missed an opportunity for some semi- public > > cubing. Oh well. Anyway, he sounded genuinely interested and he > said > > he was going to get one. I recommended a shop in town that sells > good > > cubes. This guy works in a building right near my work so I offered > > to give him a tutorial at lunchtime when he gets his cube. > > > > I hope he does get a cube. I've been trying to get people into it > but > > no one has really taken to it. :( I feel like I'm the only one in > > Canberra, Australia who is obsessed by Rubik's cubes! There must be > > others, but I don't know where they are hiding! > > > > Jasmine. Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1690. Raiders of the Lost Cube
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 04 May 2003 01:30:36 -0000

New cube movie on my site (the 10th): http://grrroux.free.fr/videos/videos.html Have fun (I hope), Gilles.
1691. [Speed cubing group] Re: Where are they?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 04 May 2003 01:44:04 -0000

I definitely expect that there are exceptions. I just haven't found any of them yet! Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "justin" <wild_nine0@h...> wrote: > Of course there is an exception to every rule. I recently got my father (41) into cubing. He has yet to break a minute, but the interest is there. > ----- Original Message ----- > From: jasmine_ellen > To: speedsolvingrubikscube@yahoogroups.com > Sent: Saturday, May 03, 2003 7:22 PM > Subject: [Speed cubing group] Re: Where are they? > > > I think the problem is related to my earlier post 'Age when started > cubing'. I'm 26. Most of my friends and workmates are a similiar age, > or older. I think people in their 20s and 30s just can't be bothered. > The only people who've shown more than a vague interest are people > who were interested in cubes when they were younger and my partner's > little brother (who's 14). This again supports my theory that the > cube is something people get into as teenagers, but can't be bothered > learning when they get older. > > If I was still at university then I'd definitely start a club, but I > graduated several years ago. I wish I'd thought of it then. Oh well. > > Jasmine. > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <speed_cuber@y...> wrote: > > I've taught two people to solve a cube, and one of those people > > taught someone else. But I think the reason no one really wants to > > try it is because everyone always spends months or years on Rubiks > > Cubes, so they think they will need to spend even longer to get > good > > at it. I taught someone to solve it in one hour, though. Learning > to > > solve it fast does take practice, but not as much as people think. > > So next time people are watching you solve it, tell them that they > > should learn and explain that it really isn't that hard. Even > though > > they won't believe you. But when people don't believe it's easy, > what > > I do is I go step by step showing them that I only use about three > > algorithms. That usually convinces them. > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > I was at a friend's place this evening. I knew most of the people > > > there, but there were a few I didn't know. At one point in the > > > conversation, cubes came up. One of the people there (whom I > didn't > > > know) asked if I had one with me. Usually I do carry one with me, > > but > > > I didn't tonight. Damn! Missed an opportunity for some semi- > public > > > cubing. Oh well. Anyway, he sounded genuinely interested and he > > said > > > he was going to get one. I recommended a shop in town that sells > > good > > > cubes. This guy works in a building right near my work so I > offered > > > to give him a tutorial at lunchtime when he gets his cube. > > > > > > I hope he does get a cube. I've been trying to get people into it > > but > > > no one has really taken to it. :( I feel like I'm the only one in > > > Canberra, Australia who is obsessed by Rubik's cubes! There must > be > > > others, but I don't know where they are hiding! > > > > > > Jasmine. > > > Yahoo! Groups Sponsor > > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed]
1692. Re: [Speed cubing group] Just solved the 10x10x10 gliding cube
From: pzheng@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 3 May 2003 23:08:11 EDT

Chris, Yes I could implement the options for you to reduce graphics quality so that to speed up the moves. There are tons of ways to improve speed. But to be honest I did not think it was necessary because I thought it was a fiction that anyone would be able to do this puzzle at 10x10x10. Guess what? A member in the World Rubik's Game Championship asked me if I could do a 100x100x100 cube. That's 1,000,000 sub cubes to move around. But I think it can be done and it will give you reasonable speed even on your 50 meg laptop. It's just that it will take me almost rewrite the rendering engine. My optimization will come from the fact that a person can only see 3 faces of the cube at any time, and you also cannot see cubes that are hidden behind others. That should cut the number of to be rendered objects by about 90%. However it will take some very tricky coding. Spinning multiple sliecs at the same time is an intrigueing idea. It isn't easy for me because of the way I implemented my code. But it definitely could be done. However it will not increase performance whatsoever in your case because when a slice is struggling with spinning it's taking up all the CPU resources. Spinning another slice will just cut the speed of your current one by half. So in all you still get the same speed. When there still head room in CPU power doing multiple spinning does help you. I will think about it. Thanks for the comments. Ping In a message dated 5/3/2003 11:44:08 AM Central Daylight Time, no_reply@yahoogroups.com writes: > Personally I think the program is great! The puzzle is a very cool > idea and I think the program not only looks great but runs great > too. I guess my only real complaint is I was wondering during the > 10x10x10 solve if there is a way to cut corners on slice moves? So > if a slice is in the middle of spinning (normal move not sliding > move) can I spin another slice while the first one is moving and the > animation skips to the end for the first slice and the second one > just starts spinning, to save time? Or to make it easier can you > make an option that allows you to turn the animation for spinning > moves off, or an option to control the speed of how fast the slices > spin? That would save a lot of time when trying to do the larger > puzzles. Other than that I think the program is really cool and I > like it a lot. > > Chris > [Non-text portions of this message have been removed]
1693. Gliding cube again
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 04 May 2003 04:06:17 -0000

>It's just that it will take me almost rewrite the rendering >engine Whoa, I didn't realize that those simple suggestions would take so much work. I guess would it be easier just to add a toggle switch for the animation? So that on the larger cubes, dragging a face will simply result in the sliding move or normal move having already been performed after you let go of the mouse button, rather than watching the animation of it happening? By the way I just did the 10x10x10 cube using a layer-by-layer approach, the solution file is maybe a little over half the size of my original one, so it is much shorter. I'm still not sure if doing a layer by layer approach is faster than doing all the centers first, then the edges. I'll practice both for a while and then take some times to find out. Solving layer-by-layer has a lot of long sliding move sequences, whereas solving the centers adds a lot of restrictions on the last center. Maybe they both balance out, but I have a feeling one is probably a good deal faster than the other. Has anyone else attempted this puzzle? Are there any other strategies for ways to do this puzzle? If anyone wants the shorter solution file let me know, it will probably take a lot less time to play back. Also I didn't do anything extra other than just hit record solution then stop solution when I was done. I didn't really time myself very accurately, but I'd say it might have taken maybe 2 1/2 hours or so, maybe 3 hours. I think there might be a good way to combine parts of the layer-by- layer approach with the solving centers first approach. Anyway I'm still very interested in this puzzle and want to try to work on an efficient solution. Later all, Chris --- In speedsolvingrubikscube@yahoogroups.com, pzheng@a... wrote: > Chris, > Yes I could implement the options for you to reduce graphics quality so that > to speed up the moves. There are tons of ways to improve speed. But to be > honest I did not think it was necessary because I thought it was a fiction > that anyone would be able to do this puzzle at 10x10x10. > > Guess what? A member in the World Rubik's Game Championship asked me if I > could do a 100x100x100 cube. That's 1,000,000 sub cubes to move around. But > I think it can be done and it will give you reasonable speed even on your 50 > meg laptop. It's just that it will take me almost rewrite the rendering > engine. My optimization will come from the fact that a person can only see 3 > faces of the cube at any time, and you also cannot see cubes that are hidden > behind others. That should cut the number of to be rendered objects by about > 90%. However it will take some very tricky coding. > > Spinning multiple sliecs at the same time is an intrigueing idea. It isn't > easy for me because of the way I implemented my code. But it definitely > could be done. > However it will not increase performance whatsoever in your case because when > a slice is struggling with spinning it's taking up all the CPU resources. > Spinning another slice will just cut the speed of your current one by half. > So in all you still get the same speed. When there still head room in CPU > power doing multiple spinning does help you. I will think about it. > > Thanks for the comments. > > Ping > > > In a message dated 5/3/2003 11:44:08 AM Central Daylight Time, > no_reply@yahoogroups.com writes: > > > > Personally I think the program is great! The puzzle is a very cool > > idea and I think the program not only looks great but runs great > > too. I guess my only real complaint is I was wondering during the > > 10x10x10 solve if there is a way to cut corners on slice moves? So > > if a slice is in the middle of spinning (normal move not sliding > > move) can I spin another slice while the first one is moving and the > > animation skips to the end for the first slice and the second one > > just starts spinning, to save time? Or to make it easier can you > > make an option that allows you to turn the animation for spinning > > moves off, or an option to control the speed of how fast the slices > > spin? That would save a lot of time when trying to do the larger > > puzzles. Other than that I think the program is really cool and I > > like it a lot. > > > > Chris > > > > > > [Non-text portions of this message have been removed]
1694. Re: [Speed cubing group] Gliding cube again
From: pzheng@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 4 May 2003 11:39:57 EDT

I have posted solutions at my website http://www.glidingcube.com/feedbacks.htm. Chris, your second solution file is perfect. The puzzle was solved completely. It is especially entertaining to watch when the puzzle gets closed to the end. I also posted your algorithm file that swaps two tiles. Enjoy! Ping [Non-text portions of this message have been removed]
1695. New Page
From: "harrypotter8464" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 04 May 2003 16:43:08 -0000

Hi all, I just made a new page. it is at http://rubiksfreak.tripod.com/ rubikscube Tell me what you think Brayden
1696. Re: New Page
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 04 May 2003 17:49:40 -0000

That's a pretty good site. Needs work, of course. I like the part on the instructions page where it says: Step 1: Make a cross on top of the cube Step 2: Put jack under car LOL I'm assuming you're using an automatic website maker, right? If I were you, I would learn HTML. You can make better sites. If you're interested in learning it, go to www.htmlgoodies.com or to www.larissaexplains.com. Those tw oare my favorite HTML help pages. --- In speedsolvingrubikscube@yahoogroups.com, "harrypotter8464" <harrypotter8464@y...> wrote: > Hi all, > > I just made a new page. it is at http://rubiksfreak.tripod.com/ > rubikscube > > Tell me what you think > > Brayden
1697. [Speed cubing group] Re: Where are they?
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 04 May 2003 18:45:58 -0000

Hi Jasmine, I was in my 30's when I started. I noted at the time that those who thought they could solve it solved it, and that those who thought they couldn't solve it didn't. In general the older the person was the less he or she believed they could solve it. There were exceptions of course. I think there was a fellow in his sixties at the world championship round at Magic Mountain in 1981. I think the interest may be there at any age, but the deciding factor may be faith in oneself... David J --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I definitely expect that there are exceptions. I just haven't found > any of them yet! > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, "justin" > <wild_nine0@h...> wrote: > > Of course there is an exception to every rule. I recently got my > father (41) into cubing. He has yet to break a minute, but the > interest is there. > > ----- Original Message ----- > > From: jasmine_ellen > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Saturday, May 03, 2003 7:22 PM > > Subject: [Speed cubing group] Re: Where are they? > > > > > > I think the problem is related to my earlier post 'Age when > started > > cubing'. I'm 26. Most of my friends and workmates are a similiar > age, > > or older. I think people in their 20s and 30s just can't be > bothered. > > The only people who've shown more than a vague interest are > people > > who were interested in cubes when they were younger and my > partner's > > little brother (who's 14). This again supports my theory that the > > cube is something people get into as teenagers, but can't be > bothered > > learning when they get older. > > > > If I was still at university then I'd definitely start a club, > but I > > graduated several years ago. I wish I'd thought of it then. Oh > well. > > > > Jasmine. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > <speed_cuber@y...> wrote: > > > I've taught two people to solve a cube, and one of those people > > > taught someone else. But I think the reason no one really wants > to > > > try it is because everyone always spends months or years on > Rubiks > > > Cubes, so they think they will need to spend even longer to get > > good > > > at it. I taught someone to solve it in one hour, though. > Learning > > to > > > solve it fast does take practice, but not as much as people > think. > > > So next time people are watching you solve it, tell them that > they > > > should learn and explain that it really isn't that hard. Even > > though > > > they won't believe you. But when people don't believe it's > easy, > > what > > > I do is I go step by step showing them that I only use about > three > > > algorithms. That usually convinces them. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > > <no_reply@y...> wrote: > > > > I was at a friend's place this evening. I knew most of the > people > > > > there, but there were a few I didn't know. At one point in > the > > > > conversation, cubes came up. One of the people there (whom I > > didn't > > > > know) asked if I had one with me. Usually I do carry one with > me, > > > but > > > > I didn't tonight. Damn! Missed an opportunity for some semi- > > public > > > > cubing. Oh well. Anyway, he sounded genuinely interested and > he > > > said > > > > he was going to get one. I recommended a shop in town that > sells > > > good > > > > cubes. This guy works in a building right near my work so I > > offered > > > > to give him a tutorial at lunchtime when he gets his cube. > > > > > > > > I hope he does get a cube. I've been trying to get people > into it > > > but > > > > no one has really taken to it. :( I feel like I'm the only > one in > > > > Canberra, Australia who is obsessed by Rubik's cubes! There > must > > be > > > > others, but I don't know where they are hiding! > > > > > > > > Jasmine. > > > > > > Yahoo! Groups Sponsor > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > [Non-text portions of this message have been removed]
1698. Lubing the Cube
From: "Jacob Clark" <jacob@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 4 May 2003 13:29:45 -0600

How does one "Lube" a cube? I've been speed cubing for about a week and have about a 2 minute (!) average, and I'm wondering how I can lube up my cube so that I can get faster times. Finger tricks are welcome as well. :) [Non-text portions of this message have been removed]
1699. [Speed cubing group] Re: Where are they?
From: "heretogame" <heretogame@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 04 May 2003 22:05:29 -0000

i agree that it is not so much as the age thing in learning to solve a cube than it is a mental thing... when i started i was 24 and i had it in my mind that i could solve it in a minute so i learned to do it... then i told myself i've gone this far i can do it in 50 seconds... i did that with the doubt that i would ever get under 40.... well so on and so on... i set new goals everytime i reach the old one... i've been cubing a little over a year and i'm down to 24 seconds pb and 32.6 average... shooting to break 20 and 30 in each division.... sorry had to create a new account my other account heretocube won't let me post a message cuz of email problems
1700. WEb Page
From: "harrypotter8464" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 04 May 2003 23:45:02 -0000

I updated my web page at http://rubiksfreak.tripod.com
1701. Petrus Method
From: "harrypotter8464" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 05 May 2003 00:31:12 -0000

I really wanna learn the Petrus method, but lar5.com is to complicated for me. Can someone give me an easier method? Brayden
1702. [Speed cubing group] Petrus Method
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 4 May 2003 17:37:36 -0700 (PDT)

The method is terribly hard to grasp at first, but it is like math. You may not understand it for a long time, but with enough reading, all of the sudden one day, the light just comes. I suggest you just keep trying. Maybe you'll get. It really is a great explanation. My site should be up soon, assuming I attain Lars's approval. It is geared toward teaching Petrus Method to right handed cubers, but it still will be nearly as intricate as Lars's site. I'll let you know when it is up. Adam Sherwood ===== Blind faith runs into things!!! __________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. http://search.yahoo.com
1703. Re:Petrus Method
From: "harrypotter8464" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 05 May 2003 00:42:31 -0000

Ok thanks do you use the Lars method maybe you can teach me? Brayden
1704. Re: [Speed cubing group] Petrus Method
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 5 May 2003 01:29:32 GMT

I am a right-handed cuber. I did not have a problem learning his method. Maybe I am an odd case? James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
1705. [Speed cubing group] Petrus Method
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 4 May 2003 18:52:50 -0700 (PDT)

Oh no, I didn't mean to say it was hard for RH cubers, just that Lars cubes LH. My applets all show the progression RH. It won't be better in function than his site, but perhaps, easier to learn. Then one would reference his for more intricate details. ===== Blind faith runs into things!!! __________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. http://search.yahoo.com
1706. [Speed cubing group] Re:Petrus Method
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 4 May 2003 18:54:28 -0700 (PDT)

Sure, I would be happy to help. You can direct any questions my way. Or you can join the yahoo! group "PetrusMethod" where you will find numerous people who successfully use the method. ===== Blind faith runs into things!!! __________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. http://search.yahoo.com
1707. Minx Tiles
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 4 May 2003 22:46:42 -0500

I was wondering if anyone out there had an extra set or two of the megaminx colored tiles that they would be willing to sell, or if someone knew how to get a hold of them. Thanks, Justin Vining http://web.ics.purdue.edu/~viningjc/cube.html [Non-text portions of this message have been removed]
1708. Re: Minx Tiles
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 05 May 2003 05:23:00 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Justin Vining" <viningjc@p...> wrote: > I was wondering if anyone out there had an extra set or two of the megaminx colored tiles that they would be willing to sell, or if someone knew how to get a hold of them. I would much like to know as well!!! -Kenneth
1709. Re: [Speed cubing group] Re: Minx Tiles
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 5 May 2003 00:24:02 -0500

I got first dibs :) ----- Original Message ----- From: redkbrandon To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, May 05, 2003 12:23 AM Subject: [Speed cubing group] Re: Minx Tiles --- In speedsolvingrubikscube@yahoogroups.com, "Justin Vining" <viningjc@p...> wrote: > I was wondering if anyone out there had an extra set or two of the megaminx colored tiles that they would be willing to sell, or if someone knew how to get a hold of them. I would much like to know as well!!! -Kenneth Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1710. Gliding cube
From: "justin" <wild_nine0@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 5 May 2003 00:35:20 -0500

Would anyone mind helping me out a little with the gliding cube. I downloaded the software and played with it for about an hour without solving it. I've been trying to solve by layers, and I can get the first two layers easily, but I've only figured out how to do a few things with the last layer. How do you guys solve it? Is layer-by-layer best? If so, do you just solve the last layer logically, or are there some algorithms out there that could help me out? [Non-text portions of this message have been removed]
1711. RE: [Speed cubing group] Just solved the 10x10x10 gliding cube
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 4 May 2003 23:11:21 -0700 (PDT)

Hey guys: Where can I get this 'gliding' program? also, chris, can you send me that solution as well? thankx in advance. later Brent Christopher MoyerGrice <christopher.moyergrice@...> wrote:Chris- Great job- I bow to your genius! It would take me forever to do something like that. Anyway could you send me that solution? I'll need something to do after college finals when all I have left in my brain is basic motor skills :). Thanks a lot. -Chris (lol- I never thought I'd be saying that :) ) -----Original Message----- From: cmhardw [mailto:no_reply@yahoogroups.com] Sent: Saturday, May 03, 2003 4:14 AM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Just solved the 10x10x10 gliding cube Hey everyone, I'm pretty tired right now; I just solved the 10x10x10 gliding cube in one sitting. I only stopped once because someone set off the fire alarm in my building and I had to go outside for about 15 minutes. Anyway it took me 5 hours and 13 minutes. Solving this 10x10x10 cube was VERY different from solving a normal 10x10x10 cube. It was much easier during the beginning, solving the first two centers was cake because I could slide the stickers around on one face to line them up. However, as each center was finished it became a lot harder to solve each successive center. I had to do some specialized moves to solve the last half of the last center, which took quite a while. The edges were very easy compared to a 10x10x10 except for the last 4, which weren't so much difficult just time consuming. Basically what I did was to figure out a solution to the 3x3x3 gliding cube, took about an hour, then I expanded it to the 10x10x10. My solution to the 3x3x3 is very likely not very efficient, so using it as the basis for my 10x10x10 solve is probably disugstingly inefficient. I'm sure Richard could easily solve the 10x10x10 in the cube root of my time :) Anyway this cube was a LOT of fun, so much in fact that I did it in one sitting without getting bored. Anyone who likes larger cubes I recommend you try this puzzle. If anyone else has the gliding cube program and would like to watch my 10x10x10 solution let me know and I'll e-mail to you. I don't know if anyone is interested in sitting through several thousand moves on a gliding cube but hey just thought I'd offer :) Later everyone, I'm off to sleep now...... very..........tired................. Chris Yahoo! Groups Sponsor <http://rd.yahoo.com/M=251812.3170658.4537139.1261774/D=egroupweb/S=17052973 56:HM/A=1564415/R=0/*http://www.netflix.com/Default?mqso=60164784&partid=317 0658> <http://us.adserver.yahoo.com/l?M=251812.3170658.4537139.1261774/D=egroupmai l/S=:HM/A=1564415/rand=319185866> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1712. Solved the Gliding Cube
From: "justin" <wild_nine0@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 5 May 2003 04:45:00 -0500

Well, I just solved that gliding cube (3x3x3), so I guess I don't need any help afterall. It was a really simple way of solving it though, but I did figure out an algorithm to switch two tiles. Actually, it switches three, but if you do it a few times with a couple of extra moves thrown in, you can make it just switch two. Chris, I wanted to see your algorithm for this to see if it was the same as mine, but the link on the website was dead. Like I said, I solved it in a pretty basic way, but I still feel pretty smart for figuring out that algorithm lol. -- and to finally solve that thing. It's about 4:30 am. Think I'll try to get some sleep now, before I get started on a 4x4x4. [Non-text portions of this message have been removed]
1713. [Speed cubing group] Re: Where are they?
From: "blindfoldcubist" <jmittan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 05 May 2003 14:14:48 -0000

Jasmine, I too was older when I first solved a cube. Of course, that was because I was 28 when they became available in my area for the first time. I agree that belief in your ability to solve them is important. Many people tried them at the height of the initial cubing craze with no success. So many of the people who remember this period became convinced either that solving them was impossible, or required the solver to be a genius. These people are essentially permanently "innoculated" from picking up the cubing "bug". And of course there was no internet available to share solutions, provide encouragement, or even to estimate how many people had been successful. Jim M --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Jasmine, > > I was in my 30's when I started. > > I noted at the time that those who thought they could solve it > solved it, and that those who thought they couldn't solve it didn't. > In general the older the person was the less he or she believed they > could solve it. There were exceptions of course. I think there was a > fellow in his sixties at the world championship round at Magic > Mountain in 1981. > > I think the interest may be there at any age, but the deciding > factor may be faith in oneself... > > David J > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > I definitely expect that there are exceptions. I just haven't found > > any of them yet! > > > > Jasmine. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "justin" > > <wild_nine0@h...> wrote: > > > Of course there is an exception to every rule. I recently got my > > father (41) into cubing. He has yet to break a minute, but the > > interest is there. > > > ----- Original Message ----- > > > From: jasmine_ellen > > > To: speedsolvingrubikscube@yahoogroups.com > > > Sent: Saturday, May 03, 2003 7:22 PM > > > Subject: [Speed cubing group] Re: Where are they? > > > > > > > > > I think the problem is related to my earlier post 'Age when > > started > > > cubing'. I'm 26. Most of my friends and workmates are a similiar > > age, > > > or older. I think people in their 20s and 30s just can't be > > bothered. > > > The only people who've shown more than a vague interest are > > people > > > who were interested in cubes when they were younger and my > > partner's > > > little brother (who's 14). This again supports my theory that the > > > cube is something people get into as teenagers, but can't be > > bothered > > > learning when they get older. > > > > > > If I was still at university then I'd definitely start a club, > > but I > > > graduated several years ago. I wish I'd thought of it then. Oh > > well. > > > > > > Jasmine. > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > > <speed_cuber@y...> wrote: > > > > I've taught two people to solve a cube, and one of those people > > > > taught someone else. But I think the reason no one really wants > > to > > > > try it is because everyone always spends months or years on > > Rubiks > > > > Cubes, so they think they will need to spend even longer to get > > > good > > > > at it. I taught someone to solve it in one hour, though. > > Learning > > > to > > > > solve it fast does take practice, but not as much as people > > think. > > > > So next time people are watching you solve it, tell them that > > they > > > > should learn and explain that it really isn't that hard. Even > > > though > > > > they won't believe you. But when people don't believe it's > > easy, > > > what > > > > I do is I go step by step showing them that I only use about > > three > > > > algorithms. That usually convinces them. > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > > > <no_reply@y...> wrote: > > > > > I was at a friend's place this evening. I knew most of the > > people > > > > > there, but there were a few I didn't know. At one point in > > the > > > > > conversation, cubes came up. One of the people there (whom I > > > didn't > > > > > know) asked if I had one with me. Usually I do carry one with > > me, > > > > but > > > > > I didn't tonight. Damn! Missed an opportunity for some semi- > > > public > > > > > cubing. Oh well. Anyway, he sounded genuinely interested and > > he > > > > said > > > > > he was going to get one. I recommended a shop in town that > > sells > > > > good > > > > > cubes. This guy works in a building right near my work so I > > > offered > > > > > to give him a tutorial at lunchtime when he gets his cube. > > > > > > > > > > I hope he does get a cube. I've been trying to get people > > into it > > > > but > > > > > no one has really taken to it. :( I feel like I'm the only > > one in > > > > > Canberra, Australia who is obsessed by Rubik's cubes! There > > must > > > be > > > > > others, but I don't know where they are hiding! > > > > > > > > > > Jasmine. > > > > > > > > > Yahoo! Groups Sponsor > > > > > > > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service. > > > > > > > > > > > > [Non-text portions of this message have been removed]
1714. Re: [Speed cubing group] Re: Where are they?
From: pzheng@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 05 May 2003 10:25:23 -0400

I totally agree with you David. Take myself for example, I came up with the gliding cube idea almost a year ago, but I just couldn't believe I could solve it. After seeing the algorithms by Chris and Ton, it seems so easy... Ping In a message dated 5/4/2003 1:45:58 PM Eastern Standard Time, d_j_salvia@... writes: > > Hi Jasmine, > > I was in my 30's when I started. > > I noted at the time that those who thought they could solve it > solved it, and that those who thought they couldn't solve it didn't. > In general the older the person was the less he or she believed they > could solve it. There were exceptions of course. I think there was a > fellow in his sixties at the world championship round at Magic > Mountain in 1981. > > I think the interest may be there at any age, but the deciding > factor may be faith in oneself... > > David J
1715. Re: [Speed cubing group] Solved the Gliding Cube
From: pzheng@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 05 May 2003 10:20:09 -0400

Hi, Sorry I added a '.' at the end of the link and that confused the Yahoo editor. Please try this one again: http://www.glidingcube.com/feedbacks.htm Congratulations for solving the 3x3x3 on your own, wild_nine. As fas as I know you are the third person who has done it. To Chris, I have received a few emails asking me to post your center approach solution. I did not post it because it was unfinished. If you want to finish it I can send you the pattern file where the puzzle was left at, and I will stitch together the two solution files to make it complete. If you are tired of it by now, I would just post it as is, which is still amazing to watch. Regards, Ping In a message dated 5/5/2003 4:45:00 AM Eastern Standard Time, wild_nine0@... writes: > > > Well, I just solved that gliding cube (3x3x3), so I guess I don't need any help afterall. It was a really simple way of solving it though, but I did figure out an algorithm to switch two tiles. Actually, it switches three, but if you do it a few times with a couple of extra moves thrown in, you can make it just switch two. > Chris, I wanted to see your algorithm for this to see if it was the same as mine, but the link on the website was dead. > Like I said, I solved it in a pretty basic way, but I still feel pretty smart for figuring out that algorithm lol. -- and to finally solve that thing. It's about 4:30 am. Think I'll try to get some sleep now, before I get started on a 4x4x4. > > > [Non-text portions of this message have been removed] > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/
1716. Re: [Speed cubing group] Just solved the 10x10x10 gliding cube
From: pzheng@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 05 May 2003 11:40:06 -0400

www.glidingcube.com Look for Chris' solution file in the feedbacks page. Ping In a message dated 5/5/2003 1:11:21 AM Eastern Standard Time, brentmorganmaster@... writes: > > > Hey guys: Where can I get this 'gliding' program? also, chris, can you send me that solution as well? thankx in advance. later Brent > > Christopher MoyerGrice <christopher.moyergrice@...> wrote:Chris- > Great job- I bow to your genius! It would take me forever to do > something like that. Anyway could you send me that solution? I'll need > something to do after college finals when all I have left in my brain is > basic motor skills :). Thanks a lot. > -Chris (lol- I never thought I'd be saying that :) ) > > -----Original Message----- > From: cmhardw [mailto:no_reply@yahoogroups.com] > Sent: Saturday, May 03, 2003 4:14 AM > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] Just solved the 10x10x10 gliding cube > > > Hey everyone, I'm pretty tired right now; I just solved the 10x10x10 > gliding cube in one sitting. I only stopped once because someone set > off the fire alarm in my building and I had to go outside for about > 15 minutes. Anyway it took me 5 hours and 13 minutes. Solving this > 10x10x10 cube was VERY different from solving a normal 10x10x10 > cube. It was much easier during the beginning, solving the first two > centers was cake because I could slide the stickers around on one > face to line them up. However, as each center was finished it became > a lot harder to solve each successive center. I had to do some > specialized moves to solve the last half of the last center, which > took quite a while. The edges were very easy compared to a 10x10x10 > except for the last 4, which weren't so much difficult just time > consuming. Basically what I did was to figure out a solution to the > 3x3x3 gliding cube, took about an hour, then I expanded it to the > 10x10x10. My solution to the 3x3x3 is very likely not very > efficient, so using it as the basis for my 10x10x10 solve is probably > disugstingly inefficient. I'm sure Richard could easily solve the > 10x10x10 in the cube root of my time :) Anyway this cube was a LOT > of fun, so much in fact that I did it in one sitting without getting > bored. Anyone who likes larger cubes I recommend you try this puzzle. > > If anyone else has the gliding cube program and would like to watch > my 10x10x10 solution let me know and I'll e-mail to you. I don't > know if anyone is interested in sitting through several thousand > moves on a gliding cube but hey just thought I'd offer :) > > Later everyone, I'm off to sleep now...... > very..........tired................. > > Chris > > > > Yahoo! Groups Sponsor > > <http://rd.yahoo.com/M=251812.3170658.4537139.1261774/D=egroupweb/S=17052973 > 56:HM/A=1564415/R=0/*http://www.netflix.com/Default?mqso=60164784&partid=317 > 0658> > > <http://us.adserver.yahoo.com/l?M=251812.3170658.4537139.1261774/D=egroupmai > l/S=:HM/A=1564415/rand=319185866> > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service > <http://docs.yahoo.com/info/terms/> . > > > > > [Non-text portions of this message have been removed] > > > Yahoo! Groups Sponsor > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Search - Faster. Easier. Bingo. > > [Non-text portions of this message have been removed] > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/
1717. Re: [Speed cubing group] Solved the Gliding Cube
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 05 May 2003 15:36:03 -0000

Actually I'll be trying a center approach the next time I attempt it, with a much more thought out approach to the last layer. This one might end up being about as long as my layer by layer solution, or at least fairly close. I might have that done by the end of today so I'll just send you a copy of the new one. Chris --- In speedsolvingrubikscube@yahoogroups.com, pzheng@a... wrote: > Hi, > Sorry I added a '.' at the end of the link and that confused the Yahoo editor. Please try this one again: http://www.glidingcube.com/feedbacks.htm > > Congratulations for solving the 3x3x3 on your own, wild_nine. As fas as I know you are the third person who has done it. > > To Chris, I have received a few emails asking me to post your center approach solution. I did not post it because it was unfinished. If you want to finish it I can send you the pattern file where the puzzle was left at, and I will stitch together the two solution files to make it complete. If you are tired of it by now, I would just post it as is, which is still amazing to watch. > > Regards, > Ping > > > In a message dated 5/5/2003 4:45:00 AM Eastern Standard Time, wild_nine0@h... writes: > > > > > > > Well, I just solved that gliding cube (3x3x3), so I guess I don't need any help afterall. It was a really simple way of solving it though, but I did figure out an algorithm to switch two tiles. Actually, it switches three, but if you do it a few times with a couple of extra moves thrown in, you can make it just switch two. > > Chris, I wanted to see your algorithm for this to see if it was the same as mine, but the link on the website was dead. > > Like I said, I solved it in a pretty basic way, but I still feel pretty smart for figuring out that algorithm lol. -- and to finally solve that thing. It's about 4:30 am. Think I'll try to get some sleep now, before I get started on a 4x4x4. > > > > > > [Non-text portions of this message have been removed] > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to > > http://docs.yahoo.com/info/terms/
1718. math of the gliding cube
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 05 May 2003 17:50:41 -0000

Hey all you math people I have a question. I've been thinking about the number of combinations to the gliding cube in various forms, and I wanted to write and see if I'm on the right track. For the normal gliding cube, with stickers and looks just like a rubik's cube when solved, I think it has 54!/(9!)^6 combinations. This is because you can use a move to switch three tiles, and if you include two tiles of the same color it appears as if you've switched only two. So any position of the stickers is allowable, thus the 54!, and then dividing by (9!)^6 accounts for the fact that the nine stickers of each color are indistinguishable from eachother, so you have to divide out all possible permutations the stickers of the same colors can have with each other, 6 sets of 9 stickers. For the gliding cube that has pictures or numbers on each sticker, so that every one is distinguishable from every other, I think it has 54!/2! combinations. This accounts for the fact that you permute 52 of the pieces, then because you can only switch three at a time, the positions of the last two stickers are already decided after permuting the first 52 stickers. This is where I have a problem. I don't know for sure whether or not it actually is impossible to switch just two stickers. It seems like that would be impossible given the nature of the cube shape and the normal cube puzzle, but without a proof I don't think it's very smart to just make the assumption that this is true. Can you inded switch the positions of only two stickers using the movement rules of the gliding cube or is it limited to 3 or more, which would mean that 54!/2! would be the number of combinations? I'm still working on finding a group theory book, I looked around at the school library and found one that lightly grazed over the theory of the cube, but it didn't really go into much depth, so I decided to keep looking. You guys have me interested in trying to find a book and learning it though. If I could get some help with these questions though, that would be great. I think the first one part is right, but I'm not sure about my answer for the gliding cube with pictures or numbers. Anyway thanks for the help for anyone who answers. Chris
1719. Sub-60
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 5 May 2003 21:35:01 GMT

I can now join the sub-60 average club! I just took an average and I averaged 53.46 seconds. It took me a week to get used to the new algorithms that I was learning to help solve the F2L of the Petrus method. Here are my times: (1:03.95) 55 55.39 55.35 51.69 55.97 52.48 48.56 (48.56) 49.82 1:00.06 50.32 Hehe.. vary consistant times now. :) James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright ________________________________________________________________ The best thing to hit the internet in years - Juno SpeedBand! Surf the web up to FIVE TIMES FASTER! Only $14.95/ month - visit www.juno.com to sign up today!
1720. A Cube At Rest...
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 05 May 2003 21:07:45 -0000

hey all. nothing important here by any means, i'm just wondering if people have a preferred or usual way of keeping their cube. i mean if it's just sitting there, minding it's own business, is it usually solved or mixed. do you feel a "need" to have it solved when your done, or is it fine if it's just mixed and sitting there. just curious.
1721. RE: [Speed cubing group] A Cube At Rest...
From: Christopher MoyerGrice <christopher.moyergrice@...>
To: "'speedsolvingrubikscube@yahoogroups.com'" <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 5 May 2003 17:53:04 -0400

...Stays At Rest Unless Acted On By An Outside Force. Just kidding. I don't have much of a preference, but I usually keep it solved. Not much of a difference really, a minute and it can be solved anyway :) -Chris -----Original Message----- From: mrtrickypants [mailto:no_reply@yahoogroups.com] Sent: Monday, May 05, 2003 4:08 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] A Cube At Rest... hey all. nothing important here by any means, i'm just wondering if people have a preferred or usual way of keeping their cube. i mean if it's just sitting there, minding it's own business, is it usually solved or mixed. do you feel a "need" to have it solved when your done, or is it fine if it's just mixed and sitting there. just curious. Yahoo! Groups Sponsor <http://rd.yahoo.com/M=249982.3179269.4495679.1261774/D=egroupweb/S=17052973 56:HM/A=1524963/R=0/*http://hits.411web.com/cgi-bin/autoredir?camp=556&linei d=3179269&prop=egroupweb&pos=HM> <http://us.adserver.yahoo.com/l?M=249982.3179269.4495679.1261774/D=egroupmai l/S=:HM/A=1524963/rand=150773202> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
1722. Re: Lubing the Cube
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 05 May 2003 21:37:22 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Jacob Clark" <jacob@p...> wrote: > How does one "Lube" a cube? I've been speed cubing for about a week and have about a 2 minute (!) average, and I'm wondering how I can lube up my cube so that I can get faster times. > > Finger tricks are welcome as well. :) > > > [Non-text portions of this message have been removed] In order to lube your cube, you must have a wholey silicon based lubricant spray. I use SNAP silicon spray. Remove one piece from the rubik's cube, and either spray a little in the whole of the cube, or on the one piece that you are holding. Then insert the piece back into the cube, and play with it for a few seconds just to spread the lube around. Wait 10 or so minutes for the lube to dry, then you are ready to go.
1723. Re: [Speed cubing group] A Cube At Rest...
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 5 May 2003 22:00:29 GMT

I would say that about 80% of the time I leave it scrambled. However, with how bad my cube looks, in public places (like my school) I leave it solved... for various reasons (think about it). I like to leave it sitting around scrammbled because later I don't want to have to bother mixing it up; it's already done. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
1724. Re: [Speed cubing group] Re: Lubing the Cube
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 5 May 2003 22:04:13 GMT

Fairly interesting I think is how my cube got lubed. First I used some sort of lubricant. I do not know the name. Next I used vaseline... that works OK. I used silcone. None of the lubricants worked very well for weeks.. my cube still did not turn very well. Then, just the other day I left the cube on the car dashboard with the sun shining on it. I came back a few hours and noticed my cube was hotter than hell. I let it cool down (trook about 20 minutes). I turned the faces and noticed how well they turned. Also, all the solicone and stuff was all over in the inside. I guess since the last time I cleaned out my cube I did not get all the lubricants out. Oh Well! James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
1725. Re: [Speed cubing group] A Cube At Rest...
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 05 May 2003 22:17:45 -0000

I used to leave it either scrambled or solved when I was done with it, but over the past three years or so I switched. For some reason I leave it solved maybe 99% of the time now. It's weird, it's like I feel that when it's solved I can stop thinking about it and go do other things, but if it's scrambled the first thing I do when I look at it is to plan my solution, and if I'm doing something else like homework, and I see the cube and start planning my solution, then it distracts me and I figure well I might as well solve it one time... gee that wasn't a very good time let me try again :) and the cycle continues for a while. So I leav it solved now, that's like my marker that I'm done. Maybe I'm just weird but it's like I'm so conditioned to solve a scrambled cube that if I leave it scrambled I feel COMPELLED to solve it no matter what the cost. lol ok maybe I really am weird, but hey it's fun to be weird :) Chris --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > I would say that about 80% of the time I leave it scrambled. However, with how bad my cube looks, in public places (like my school) I leave it solved... for various reasons (think about it). > > I like to leave it sitting around scrammbled because later I don't want to have to bother mixing it up; it's already done. > > James Sibley > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > Please note: message attached > > > > [Non-text portions of this message have been removed]
1726. Re: [Speed cubing group] A Cube At Rest...
From: pzheng@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 05 May 2003 18:23:38 -0400

Always solved! More, whenever I see my colleges leave their cubes unsolved in their offices, I'd grab and solve for them. I used to work as a contractor and change places a lot. Whenever I go to a new place, I'd put my cube in a beautiful pattern. So a lot of my first conversations with new friends started with "Wow, you know how to do this?!". Trust me, it helps :) Ping In a message dated 5/5/2003 4:07:45 PM Eastern Standard Time, no_reply@yahoogroups.com writes: > > > > hey all. > nothing important here by any means, i'm just wondering if people > have a preferred or usual way of keeping their cube. i mean if it's > just sitting there, minding it's own business, is it usually solved > or mixed. do you feel a "need" to have it solved when your done, or > is it fine if it's just mixed and sitting there. > > just curious. > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/
1727. Videos for beginners
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 05 May 2003 22:26:00 -0000

I just added some videos to my page and more details: http://grrroux.free.fr/example/example.html Gilles.
1728. Re: [Speed cubing group] A Cube At Rest...
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 05 May 2003 22:33:22 +0000

I feel the same way chris. If I leave a cube unsolved, it does kind of bug me until I solve it. Probably not exactly a good sign, but still. Especially if it's just the LL that's unsolved, that really bugs me. One time, during a lab group, one of the members of my group had a cube in his dorm. About half an hour after lab, which we had held in his room that day, called me and asked me if I had solved his cube. But I didn't remember doing it. I remember noticing it was scrambled, but I don't think I picked it up. But nobody else in my group can do the cube, so it must've been me. That was kinda freaky. Feel like I've lost a little control over my body :) or maybe my mind... Daniel >From: cmhardw <no_reply@yahoogroups.com> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: Re: [Speed cubing group] A Cube At Rest... >Date: Mon, 05 May 2003 22:17:45 -0000 > >I used to leave it either scrambled or solved when I was done with >it, but over the past three years or so I switched. For some reason >I leave it solved maybe 99% of the time now. It's weird, it's like I >feel that when it's solved I can stop thinking about it and go do >other things, but if it's scrambled the first thing I do when I look >at it is to plan my solution, and if I'm doing something else like >homework, and I see the cube and start planning my solution, then it >distracts me and I figure well I might as well solve it one time... >gee that wasn't a very good time let me try again :) and the cycle >continues for a while. So I leav it solved now, that's like my >marker that I'm done. Maybe I'm just weird but it's like I'm so >conditioned to solve a scrambled cube that if I leave it scrambled I >feel COMPELLED to solve it no matter what the cost. lol ok maybe I >really am weird, but hey it's fun to be weird :) > >Chris > >--- In speedsolvingrubikscube@yahoogroups.com, James Sibley ><rocketkid14@j...> wrote: > > I would say that about 80% of the time I leave it scrambled. >However, with how bad my cube looks, in public places (like my >school) I leave it solved... for various reasons (think about it). > > > > I like to leave it sitting around scrammbled because later I don't >want to have to bother mixing it up; it's already done. > > > > James Sibley > > --------- > > "My mother never saw the irony in calling me a son of a bitch" - >Jack Nicholson > > --------- > > "Black holes are where God divided by zero" - Steven Wright > > > > Please note: message attached > > > > > > > > [Non-text portions of this message have been removed] > _________________________________________________________________ Add photos to your messages with MSN 8. Get 2 months FREE*. http://join.msn.com/?page=features/featuredemail
1729. Re: [Speed cubing group] A Cube At Rest...
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 05 May 2003 22:34:52 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I used to leave it either scrambled or solved when I was done with > it, but over the past three years or so I switched. For some reason > I leave it solved maybe 99% of the time now. It's weird, it's like I > feel that when it's solved I can stop thinking about it and go do > other things, but if it's scrambled the first thing I do when I look > at it is to plan my solution, and if I'm doing something else like > homework, and I see the cube and start planning my solution, then it > distracts me and I figure well I might as well solve it one time... > gee that wasn't a very good time let me try again :) and the cycle > continues for a while. So I leav it solved now, that's like my > marker that I'm done. Maybe I'm just weird but it's like I'm so > conditioned to solve a scrambled cube that if I leave it scrambled I > feel COMPELLED to solve it no matter what the cost. lol ok maybe I > really am weird, but hey it's fun to be weird :) > > Chris Im alot like Chis H. here. Most the time my cube is left solved. When im tryin to do homework i have to take my cubes somewhere else, or i'll keep messing with the cubes. lol
1730. Re: A Cube At Rest...
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 05 May 2003 23:21:52 -0000

--- mrtrickypants wrote: > hey all. > nothing important here by any means, i'm just wondering if people > have a preferred or usual way of keeping their cube. i mean if it's > just sitting there, minding it's own business, is it usually solved > or mixed. do you feel a "need" to have it solved when your done, or > is it fine if it's just mixed and sitting there. My cubes tend to sit and travel in the solved state. Only when I'm standing/sitting around will I scramble/solve. Sometimes while I'm walking around/talking, I may mess with a cube without solving it, but when I take it out of my pocket later, I kind of feel the need to solve it before putting it down. I've thought it'd be nice to let my cubes sit at home or travel "in pocket" scrambled, so that if I feel like showing someone, I don't have to mix it first - it's ready. However, I have yet to overcome the "need" to have it fixed! ;-)
1731. Re: [Speed cubing group] Re: A Cube At Rest...
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 5 May 2003 16:29:29 -0700 (PDT)

I never really payed much attention to how i left things, but im pretty sure i've never left my cube in a scrambled state. not recently at least. Last night i had 6 mixed cubes, a mini cube, and a megaminx scrambled on my desk. instead of going to sleep like i would have liked to do, i had to solve all of them first....wierdness --- Grant Tregay <Grant@...> wrote: > --- mrtrickypants wrote: > > hey all. > > nothing important here by any means, i'm just > wondering if people > > have a preferred or usual way of keeping their > cube. i mean if it's > > just sitting there, minding it's own business, is > it usually solved > > or mixed. do you feel a "need" to have it solved > when your done, or > > is it fine if it's just mixed and sitting there. > > My cubes tend to sit and travel in the solved state. > Only when I'm > standing/sitting around will I scramble/solve. > Sometimes while I'm > walking around/talking, I may mess with a cube > without solving it, > but when I take it out of my pocket later, I kind of > feel the need to > solve it before putting it down. I've thought it'd > be nice to let my > cubes sit at home or travel "in pocket" scrambled, > so that if I feel > like showing someone, I don't have to mix it first - > it's ready. > However, I have yet to overcome the "need" to have > it fixed! ;-) > > __________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. http://search.yahoo.com
1732. [Speed cubing group] Re: Where are they?
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 05 May 2003 23:32:13 -0000

Hi Ping, Well I tried your sliding cube, and I like it. I guess I may be the fourth person to solve it. It was the first virtual cube I ever tried, but I finally got used to the commands. I thought I had recorded my solution, but apparently I hadn't, so you need to wait until next time. You must sit down and solve it. Get yourself a pile of snackfood fopr energy and just do it. Believe me if you can program it you can solve it. I've figured a way to make this cube physically, and I'm trying to improve it. I'll try to post you a solution tomorrow. David J --- In speedsolvingrubikscube@yahoogroups.com, pzheng@a... wrote: > I totally agree with you David. Take myself for example, I came up with the gliding cube idea almost a year ago, but I just couldn't believe I could solve it. After seeing the algorithms by Chris and Ton, it seems so easy... > > Ping > > In a message dated 5/4/2003 1:45:58 PM Eastern Standard Time, d_j_salvia@y... writes: > > > > > Hi Jasmine, > > > > I was in my 30's when I started. > > > > I noted at the time that those who thought they could solve it > > solved it, and that those who thought they couldn't solve it didn't. > > In general the older the person was the less he or she believed they > > could solve it. There were exceptions of course. I think there was a > > fellow in his sixties at the world championship round at Magic > > Mountain in 1981. > > > > I think the interest may be there at any age, but the deciding > > factor may be faith in oneself... > > > > David J
1733. [Speed cubing group] Re: A Cube At Rest...
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 06 May 2003 00:44:30 -0000

Seeing an unsolved cube really bugs me. I was once at a WalMart, and I saw a cube inside of a car. I wanted to reach in and solve it, but I somehow restrained from doing so. I can't stand seeing an unsolved cube, or a cube solved, but not by me. I try to ignore it, but my mind just keep wandering back to it, until my hands absent-mindedly pick it up, and solve it. LOL I'm weird. --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson <richy_jr_2000@y...> wrote: > I never really payed much attention to how i left > things, but im pretty sure i've never left my cube in > a scrambled state. not recently at least. Last night > i had 6 mixed cubes, a mini cube, and a megaminx > scrambled on my desk. instead of going to sleep like > i would have liked to do, i had to solve all of them > first....wierdness > > --- Grant Tregay <Grant@T...> wrote: > > --- mrtrickypants wrote: > > > hey all. > > > nothing important here by any means, i'm just > > wondering if people > > > have a preferred or usual way of keeping their > > cube. i mean if it's > > > just sitting there, minding it's own business, is > > it usually solved > > > or mixed. do you feel a "need" to have it solved > > when your done, or > > > is it fine if it's just mixed and sitting there. > > > > My cubes tend to sit and travel in the solved state. > > Only when I'm > > standing/sitting around will I scramble/solve. > > Sometimes while I'm > > walking around/talking, I may mess with a cube > > without solving it, > > but when I take it out of my pocket later, I kind of > > feel the need to > > solve it before putting it down. I've thought it'd > > be nice to let my > > cubes sit at home or travel "in pocket" scrambled, > > so that if I feel > > like showing someone, I don't have to mix it first - > > it's ready. > > However, I have yet to overcome the "need" to have > > it fixed! ;-) > > > > > > > __________________________________ > Do you Yahoo!? > The New Yahoo! Search - Faster. Easier. Bingo. > http://search.yahoo.com
1734. GC solved
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 5 May 2003 19:57:17 -0500

I know I'm a bit slow on the uptake, but I did in fact, finally solve the gliding cube :) A little bit of thought presented a very simple solution indeed, though probably not an efficient one. Now to takle that 10x10x10 cube ;) Great program btw. Daniel [Non-text portions of this message have been removed]
1735. [Speed cubing group] Re: A Cube At Rest...
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 06 May 2003 01:30:06 -0000

The Cube must be SOLVED!!!!!! If my cube is scrambled, it calls my name twice as loud as it does when it is solved!!! It is starting to drive me CRAZY!!!! HELP!!! HELP!!! :) Is anyone just as obsessive when it comes to who touches your best cube? (I made my little brother wash his hands before he touched my cube, and it still bothered me so much that I bought him his own!!) -Kenneth
1736. Re: [Speed cubing group] math of the gliding cube
From: pzheng@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 5 May 2003 21:33:29 EDT

Chris, Your formula for the normal GC looks correct to me. Has anyone of you got a sense of how big this number is? That is roughly 10^38. According to the official Rubik's Cube facts page http://www.rubiks.com/cubefacts.html , a 3x3x3 Rubik's Cube has a total of 4.3*10^19 configurations. So the GC has more than 2.5*10^18 times the total configurations of the RC! But isn't it ironic that GC is actually easier to solve? Sorry obviously I can't help you with your problem for the "tagged" cube. I think it would be helpful if you could have an actual tagged GC in front of you. I will be working on that soon. Meanwhile if you are looking for help with theories, you might find this website interesting : http://www.cut-the-knot.com/pythagoras/sliders.shtml Regards, Ping In a message dated 5/5/2003 12:52:44 PM Central Daylight Time, no_reply@yahoogroups.com writes: > Hey all you math people I have a question. I've been thinking about > the number of combinations to the gliding cube in various forms, and > I wanted to write and see if I'm on the right track. For the normal > gliding cube, with stickers and looks just like a rubik's cube when > solved, I think it has 54!/(9!)^6 combinations. This is because you > can use a move to switch three tiles, and if you include two tiles of > the same color it appears as if you've switched only two. So any > position of the stickers is allowable, thus the 54!, and then > dividing by (9!)^6 accounts for the fact that the nine stickers of > each color are indistinguishable from eachother, so you have to > divide out all possible permutations the stickers of the same colors > can have with each other, 6 sets of 9 stickers. > > For the gliding cube that has pictures or numbers on each sticker, so > that every one is distinguishable from every other, I think it has > 54!/2! combinations. This accounts for the fact that you permute 52 > of the pieces, then because you can only switch three at a time, the > positions of the last two stickers are already decided after > permuting the first 52 stickers. This is where I have a problem. I > don't know for sure whether or not it actually is impossible to > switch just two stickers. It seems like that would be impossible > given the nature of the cube shape and the normal cube puzzle, but > without a proof I don't think it's very smart to just make the > assumption that this is true. Can you inded switch the positions of > only two stickers using the movement rules of the gliding cube or is > it limited to 3 or more, which would mean that 54!/2! would be the > number of combinations? > > I'm still working on finding a group theory book, I looked around at > the school library and found one that lightly grazed over the theory > of the cube, but it didn't really go into much depth, so I decided to > keep looking. You guys have me interested in trying to find a book > and learning it though. > > If I could get some help with these questions though, that would be > great. I think the first one part is right, but I'm not sure about > my answer for the gliding cube with pictures or numbers. > > Anyway thanks for the help for anyone who answers. > > Chris > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > [Non-text portions of this message have been removed]
1737. Re: [Speed cubing group] Re: Where are they?
From: pzheng@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 5 May 2003 22:02:02 EDT

Hi Dave, After watching the solution playbacks so many times I think I can solve the puzzle now, just haven't got time to try it myself. I definitely will do it. Yes if you send me your solution file you will be the fourth person who has solved the puzzle. Ping In a message dated 5/5/2003 6:33:43 PM Central Daylight Time, d_j_salvia@... writes: > > Hi Ping, > > Well I tried your sliding cube, and I like it. > > I guess I may be the fourth person to solve it. It was the first > virtual cube I ever tried, but I finally got used to the commands. I > thought I had recorded my solution, but apparently I hadn't, so you > need to wait until next time. > > You must sit down and solve it. Get yourself a pile of snackfood > fopr energy and just do it. Believe me if you can program it you can > solve it. > > I've figured a way to make this cube physically, and I'm trying to > improve it. > > I'll try to post you a solution tomorrow. > > David J > [Non-text portions of this message have been removed]
1738. Re: GC solved
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 06 May 2003 02:43:53 -0000

Solved the Gliding Cube also today. Tried out the 3x3x3 to get warmed up and then went straight for the 10x10x10, it took about 5 hours. It was interesting to solve the last center. The edges were fun to do. I turned it into a 3x3x3 but then kept making stupid errors. (due to the lack of resposiveness of the controls.) About 1/3 of my solving time was watching the animation of the turns, that's very annoying. (I used a method that I would imagine uses more mechanical turns and less sliding then most methods.) There needs to be a toggle switch to speed that up. BTW a warning and notice for the creator of the game: If during an animated turn, you change zoom, the cube resets to the PREVIOUS state before the move even if it is almost complete. That screwed me up a few times at the end and probably added 20 minutes to my time. I had everything done except for one corner, which takes at most 4 "glides" (a hint for those out there yet to solve one) and some twists. Since it's been a while since I posted, here's an update... I'm averaging about 23s now (on the non-gliding cube :-))! -Doug Li --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > I know I'm a bit slow on the uptake, but I did in fact, finally solve the gliding cube :) A little bit of thought presented a very simple solution indeed, though probably not an efficient one. Now to takle that 10x10x10 cube ;) Great program btw. > > Daniel > > [Non-text portions of this message have been removed]
1739. Re: [Speed cubing group] Re: GC solved
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 5 May 2003 21:50:26 -0500

My earlier post was in reference to the 3x3x3 gc, but I just tackled the 10x10x10 and it took roughly 1 hour 50 minutes. straight through. My computer was compressing divx at the same time though, so it lagged a bit when it turned. I didn't record my solution though, I wanted a warm up run to see how much more difficult than the 3x3x3 it would be. Not much, just more tedious. I'll record a solution tomorrow, or later tonight if I get bored :) Cheers all! Daniel ----- Original Message ----- From: d_funny007 To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, May 05, 2003 9:43 PM Subject: [Speed cubing group] Re: GC solved Solved the Gliding Cube also today. Tried out the 3x3x3 to get warmed up and then went straight for the 10x10x10, it took about 5 hours. It was interesting to solve the last center. The edges were fun to do. I turned it into a 3x3x3 but then kept making stupid errors. (due to the lack of resposiveness of the controls.) About 1/3 of my solving time was watching the animation of the turns, that's very annoying. (I used a method that I would imagine uses more mechanical turns and less sliding then most methods.) There needs to be a toggle switch to speed that up. BTW a warning and notice for the creator of the game: If during an animated turn, you change zoom, the cube resets to the PREVIOUS state before the move even if it is almost complete. That screwed me up a few times at the end and probably added 20 minutes to my time. I had everything done except for one corner, which takes at most 4 "glides" (a hint for those out there yet to solve one) and some twists. Since it's been a while since I posted, here's an update... I'm averaging about 23s now (on the non-gliding cube :-))! -Doug Li --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > I know I'm a bit slow on the uptake, but I did in fact, finally solve the gliding cube :) A little bit of thought presented a very simple solution indeed, though probably not an efficient one. Now to takle that 10x10x10 cube ;) Great program btw. > > Daniel > > [Non-text portions of this message have been removed] Yahoo! Groups Sponsor What's new? To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1740. GC Mod
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 5 May 2003 22:51:45 -0500

Well not actually a mod, as much a different way to play. When using the 3x3x3 GC try to scramble and solve while keeping the center tiles stationary. That is only do moves and slides of the fbudlr group, no m's. Does that make sense? That is don't mix or solve by sliding the middle slices. Just the outer ones, that way the center tiles are always in the same place relative to each other, like in a regular cube. This makes it much more difficult, IMHO. the first two layers are quite simple, but the LL is a fun challenge. Let me know what you think! Daniel [Non-text portions of this message have been removed]
1741. Re: [Speed cubing group] A Cube At Rest...
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 05 May 2003 21:08:11 -0700

I find it very hard to leave a cube unsolved. It's just... undignified. I also find it hard to leave a cube solved without mixing it, which together with the urge mentioned above can lead to entire days spent in an eternal solve/mix loop if you're not careful. I can control that now, really. But it wasn't always the case... -- "Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life." --- Terry Pratchett Lars Petrus, San Francisco - lars@... http://lar5.com
1742. Re: [Speed cubing group] A Cube At Rest...
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 5 May 2003 21:24:38 -0700 (PDT)

Lars speaks the truth. After extensive therapy he recovered from his urge to continue in a never ending cycle of cube solving. After his recovery the world crushed his hopes and dreams, and he slipped into an unstable state of mind once again. This is when the "Lars" method was given birth to. If it was a child and it looked like the newborn method, it would be quite a disturbing image. But the madness didn't stop there.... Along came a man with 469 algs in his backpack. These 469 algs are all you need to be a great cuber..they are what you might call "revolutionary". When the carrier of the bag of algs was asked, "why don't you learn one more alg to make it an even 470?" he proceeded in telling us of his secret revolutionary book. And to watch a movie based on his life, in which he traveled the great universe and parallel demensions and brought the cube back to the people of earth. To be continued... DISCLAIMER- ALL SIMILARITIES BETWEEN THIS STORY AND REAL LIFE SITUATIONS ARE MERELY A COINCEDENCE. --- Lars Petrus <lars@...> wrote: > I find it very hard to leave a cube unsolved. It's > just... undignified. > > I also find it hard to leave a cube solved without > mixing it, which > together with the urge mentioned above can lead to > entire days spent > in an eternal solve/mix loop if you're not careful. > I can control > that now, really. But it wasn't always the case... > > -- > "Build a man a fire, and he'll be warm for a day. > Set a man on fire, > and he'll be warm for the rest of his life." > --- Terry Pratchett > > Lars Petrus, San Francisco - lars@... > http://lar5.com > __________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. http://search.yahoo.com
1743. Re: math of the gliding cube
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 06 May 2003 06:12:50 -0000

Hi Chris, --- cmhardw wrote: > I've been thinking about the number of combinations > to the gliding cube in various forms ... > I think it has 54!/(9!)^6 combinations. I agree. > that every one is distinguishable from every other, I think it has > 54!/2! combinations. I think it is 54! if the tiles are distinguishable, no visible orientations. A glide move is a 12-cycle, which is an odd permutation. You can swap 2 tiles by doing a single glide move and solving it again. This is similar to a 4x4x4 cube where you can fix edge parity by doing a slice move and then solving the centres and edges again. If you include orientations of the tiles, then I think all 4^54 orientations are possible. If you turn a face, and then undo the side tiles with 3 glide moves, then you will have rotated 9 tiles a quarter turn. This is an odd number. It is already known that it is possible to give two tiles a quarter turn on the normal Rubik's cube (and therefore on the gliding cube ANY two tiles can be given a quarter turn). By combining this it should be possible to give a single tile a quarter turn. I don't know if things are any different when you restrict yourself to only glide moves. > I'm still working on finding a group theory book, If you want pure math, any good book on Algebra will have a group theory in it. If you want group theory as applied to puzzles, then take a look at this recent book: 1. "Adventures in Group Theory" by David Joyner. Available from good academic bookshops, or amazon. Second edition is in preparation. If you get the first edition, do check on David's homepage for the (many) errata of the book. or these older books: 2. "Cubik Math" by Singmaster and Frey (available from David Singmaster directly) 3. "Notes on the Rubik's Cube"(5th edition) by David Singmaster (out of print, fairly hard to find) 4. "Inside Rubik's Cube and Beyond" by Christoph Bandelow (out of print. German version probably still available from the author, english version very hard to find). Jaap
1744. Gliding Cube updated!
From: pzheng@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 6 May 2003 03:31:16 EDT

Hi, Per request from users I have updated the Gliding Cube software. Most of the changes are for advanced players who would like to play with very high dimensions. You don't have to delete your current program since the new one will just install over it. Your program's registration status will not be affected. In other words, if you have registered your program it will remain registered, otherwise you still have the same number of remaining free runs. Changes include: 1. Added an option to reduce animation quality. If you turn on this mode, spin moves will not be animated, slide moves will only take one middle step. I found slide moves could become very confusing if there is no animation at all, having just one middle step makes it a lot clearer, and it does not take much time. 2. As a result of change 1, I increased the maximum dimension to 20x20x20. I think when running in reduced animation mode the game is still very much playable in this dimension on most decent machines. 3. Added text to indicate the number of recorded steps. This just makes recording puzzle solvings more interesting. 4. Improved the solution file saving code. Before the solution file could only be saved once. If you continue to record you will lose the history before the first save. In the new program you can save your solutions over and over to the same file, no history will be lost. Later on I will put these updates to my own web page. Thanks! Ping
1745. Re: math of the gliding cube
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 06 May 2003 07:59:57 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey all you math people I have a question. I've been thinking about > the number of combinations to the gliding cube in various forms, and > I wanted to write and see if I'm on the right track. For the normal > gliding cube, with stickers and looks just like a rubik's cube when > solved, I think it has 54!/(9!)^6 combinations. This is because you > can use a move to switch three tiles, and if you include two tiles of > the same color it appears as if you've switched only two. So any > position of the stickers is allowable, thus the 54!, and then > dividing by (9!)^6 accounts for the fact that the nine stickers of > each color are indistinguishable from eachother, so you have to > divide out all possible permutations the stickers of the same colors > can have with each other, 6 sets of 9 stickers. > I think 54!/(9!)^6 is too high. In the set you describe, you'll find cubes you can consider identical, because they'll only differ by rotations of the whole cube (ok, they won't be technically identical, but there's no difference if orientation is free). > For the gliding cube that has pictures or numbers on each sticker, so > that every one is distinguishable from every other, I think it has > 54!/2! combinations. This accounts for the fact that you permute 52 > of the pieces, then because you can only switch three at a time, the > positions of the last two stickers are already decided after > permuting the first 52 stickers. This is where I have a problem. I > don't know for sure whether or not it actually is impossible to > switch just two stickers. It seems like that would be impossible > given the nature of the cube shape and the normal cube puzzle, but > without a proof I don't think it's very smart to just make the > assumption that this is true. Can you inded switch the positions of > only two stickers using the movement rules of the gliding cube or is > it limited to 3 or more, which would mean that 54!/2! would be the > number of combinations? > > I'm still working on finding a group theory book, I looked around at > the school library and found one that lightly grazed over the theory > of the cube, but it didn't really go into much depth, so I decided to > keep looking. You guys have me interested in trying to find a book > and learning it though. > > If I could get some help with these questions though, that would be > great. I think the first one part is right, but I'm not sure about > my answer for the gliding cube with pictures or numbers. > > Anyway thanks for the help for anyone who answers. > > Chris
1746. Re: [Speed cubing group] A Cube At Rest...
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 06 May 2003 10:07:47 -0000

Totally agree with you Chris. I always leave it solved. It feels incomplete to walk away from a scrambled cube. Sometimes my friends tease me about this. I'll finish cubing and leave it solved sitting on the table and they'll say (as they pick up my cube), "hey, if I messed this, you wouldn't be able to leave it messed would you? You'd just HAVE to pick it up and solve it again wouldn't you!!" They know it's true, so they mess it and then I have to fix it again! : Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I used to leave it either scrambled or solved when I was done with > it, but over the past three years or so I switched. For some reason > I leave it solved maybe 99% of the time now. It's weird, it's like I > feel that when it's solved I can stop thinking about it and go do > other things, but if it's scrambled the first thing I do when I look > at it is to plan my solution, and if I'm doing something else like > homework, and I see the cube and start planning my solution, then it > distracts me and I figure well I might as well solve it one time... > gee that wasn't a very good time let me try again :) and the cycle > continues for a while. So I leav it solved now, that's like my > marker that I'm done. Maybe I'm just weird but it's like I'm so > conditioned to solve a scrambled cube that if I leave it scrambled I > feel COMPELLED to solve it no matter what the cost. lol ok maybe I > really am weird, but hey it's fun to be weird :) > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, James Sibley > <rocketkid14@j...> wrote: > > I would say that about 80% of the time I leave it scrambled. > However, with how bad my cube looks, in public places (like my > school) I leave it solved... for various reasons (think about it). > > > > I like to leave it sitting around scrammbled because later I don't > want to have to bother mixing it up; it's already done. > > > > James Sibley > > --------- > > "My mother never saw the irony in calling me a son of a bitch" - > Jack Nicholson > > --------- > > "Black holes are where God divided by zero" - Steven Wright > > > > Please note: message attached > > > > > > > > [Non-text portions of this message have been removed]
1747. Re: [Speed cubing group] A Cube At Rest...
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 06 May 2003 10:14:59 -0000

Actually, reading Ping's post made me realise I need to correct what I said in my previous post. I actually always leave it in an ordered state. Most of the time I leave it solved, but sometimes I leave it in the checkerboard pattern or some other pattern. Like Ping, I also sometimes leave it in a pattern if it's on my desk at work. My thinking was that if I leave it in a pattern then that's more interesting because it suggests that I can cube. If I leave it messed then people might think that I just don't know how to solve it (unless they already know I'm a cuber), if I leave it solved then it could well have just come out of the box that way. So yeah, Ping, looks like we had the same idea! :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, pzheng@a... wrote: > Always solved! More, whenever I see my colleges leave their cubes unsolved in their offices, I'd grab and solve for them. I used to work as a contractor and change places a lot. Whenever I go to a new place, I'd put my cube in a beautiful pattern. So a lot of my first conversations with new friends started with "Wow, you know how to do this?!". Trust me, it helps :) > > Ping > > > > In a message dated 5/5/2003 4:07:45 PM Eastern Standard Time, no_reply@yahoogroups.com writes: > > > > > > > > > hey all. > > nothing important here by any means, i'm just wondering if people > > have a preferred or usual way of keeping their cube. i mean if it's > > just sitting there, minding it's own business, is it usually solved > > or mixed. do you feel a "need" to have it solved when your done, or > > is it fine if it's just mixed and sitting there. > > > > just curious. > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to > > http://docs.yahoo.com/info/terms/
1748. [Speed cubing group] Re: A Cube At Rest...
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 06 May 2003 10:30:23 -0000

I'm not too fussed about other people touching my good speedcube -- as long as it doesn't leave my sight. I want to make sure they don't do anything stupid like pull the stickers off or pull it apart and accidentally damaged it -- I'd be REALLY UNIMPRESSED! When I found a really good cube (the best I've ever had in 15 years of cubing) I went back to the store and bought spares (3 cubes in total) so if something did happen to it I've got more. If I'm demonstrating, I actually tend to give the cube to someone else to scramble. I kinda think it makes it more fun for the observer if they get to be part of the demonstration. J. --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > The Cube must be SOLVED!!!!!! If my cube is scrambled, it calls my > name twice as loud as it does when it is solved!!! It is starting to > drive me CRAZY!!!! HELP!!! HELP!!! > :) > > Is anyone just as obsessive when it comes to who touches your best > cube? (I made my little brother wash his hands before he touched my > cube, and it still bothered me so much that I bought him his own!!) > > > -Kenneth
1749. 4x4 Parity Precognition
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 06 May 2003 12:11:45 -0000

hey chris (or anyone else i guess...i just say chris cause i'm going to refer to his pge, but i'm sure other people can probably help of course...hello rambling man) when i solve my 4x4, i almost always seem to end up with a parity problem. specifically, the one where a single edge pair if flipped. now i love doing that 150 move algorithm to fix that as much as the next guy, but i seem to remember somewhere in your pages you mentioning there's a way to avoid that early on in the solution. it's been a long time since i've glanced thru your pages, but i'm pretty sure you said that. so, is there anyway to avoid this? thanks
1750. Re: math of the gliding cube
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 06 May 2003 12:15:30 -0000

--- cmhardw wrote: > For the normal gliding cube, ... > I think it has 54!/(9!)^6 combinations --- Gilles Roux wrote: > I think 54!/(9!)^6 is too high. In the set you describe, you'll find > cubes you can consider identical, because they'll only differ by > rotations of the whole cube I forgot about that too. Just divide the number by 24 to get the approximate number of positions then. The actual number of positions is not exactly 54!/[ 24 * (9!)^6 ] but a bit more, because some positions are symmetric so that they don't look different in all 24 possible orientations. The first few digits of the number will be correct though, and it gives roughly 4.21 *10^36 positions. For the exact number you would need to apply Burnside's Lemma, which I don't particularly feel like doing right now. Jaap
1751. Mini Cube
From: "harrypotter8464" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 06 May 2003 14:15:51 -0000

I just got a mini cube and when I was playing with it, it burst into a million pieces. How do I fix it so that it is normal again? Brayden
1752. Mini Cube
From: "harrypotter8464" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 06 May 2003 14:20:39 -0000

I just got a mini cube and while I was playing with it, it burst into a million pieces. What should I do? How can I fix it so that it works normal again? Thanks Brayden :)
1753. Need help to solve 1x1x2
From: appolo20003 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 06 May 2003 15:51:43 -0000

has anybody tried to solve a 1x1x2 gliding cube? i am a rubik's cube beginner, thought starting from a small size might make it easier. doesn't seem that way though. i looked at the solutions at glidingcube.com, they are all for big puzzles. i can't apply those moves on the small one because i'm out of room. -appolo
1754. Re: Mini Cube
From: "clubjugglingguy" <clubjugglingguy@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 06 May 2003 16:51:52 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "harrypotter8464" <harrypotter8464@y...> wrote: > I just got a mini cube and while I was playing with it, it burst into a > million pieces. What should I do? How can I fix it so that it works > normal again? > > > > Thanks > > Brayden :) Brayden, Yes, yes, I think all of us have been there at one point or another.... that blasted 2x2.... Unfortunately there's not MUCH you can do. The 2x2 is a surprisingly complex mechanism, and to reassemble it back to perfectly functioning order usually proves to be an effort in futility. At this point, I would recommend saving up another $6 dollars and buying a new one. Tinker around with the old one, but be careful, as this tinkering is exactly what broke my first 2x2 beyond recognition. Good luck with your future cubing! Chris
1755. Sky-dive Speedcubing
From: cubin4speed <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 06 May 2003 19:21:05 -0000

Hey Everyone! I hope you are all doing well. I just wanted to let you know that on Sunday, May 4th, I managed to speed-solve a cube during freefall! While falling at approximately 130 Miles per hour (209 km per hour), it took me 32 seconds, with only 8 seconds remaining until we had to open the chute. The hardest part was dealing with the wind. It was my first time skydiving, but I wasn't nervous because I was concentrating on the cube! hahaaaaa. I have a video of it, and might try to post some photos online. Dan
1756. Re: [Speed cubing group] Sky-dive Speedcubing
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 6 May 2003 14:24:45 -0500

You are nuts! What would have happened if you dropped the cube?? ----- Original Message ----- From: cubin4speed To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, May 06, 2003 2:21 PM Subject: [Speed cubing group] Sky-dive Speedcubing Hey Everyone! I hope you are all doing well. I just wanted to let you know that on Sunday, May 4th, I managed to speed-solve a cube during freefall! While falling at approximately 130 Miles per hour (209 km per hour), it took me 32 seconds, with only 8 seconds remaining until we had to open the chute. The hardest part was dealing with the wind. It was my first time skydiving, but I wasn't nervous because I was concentrating on the cube! hahaaaaa. I have a video of it, and might try to post some photos online. Dan Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1757. Re: Sky-dive Speedcubing
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 06 May 2003 19:33:51 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cubin4speed <no_reply@y...> wrote: > Hey Everyone! > > I hope you are all doing well. I just wanted to let you know that on > Sunday, May 4th, I managed to speed-solve a cube during freefall! > While falling at approximately 130 Miles per hour (209 km per hour), > it took me 32 seconds, with only 8 seconds remaining until we had to > open the chute. The hardest part was dealing with the wind. > > It was my first time skydiving, but I wasn't nervous because I was > concentrating on the cube! hahaaaaa. I have a video of it, and > might try to post some photos online. > > Dan Nevermind dropping the cube, what if you took over 41 seconds to solve it? DJ
1758. RE: [Speed cubing group] Sky-dive Speedcubing
From: Christopher MoyerGrice <christopher.moyergrice@...>
To: "'speedsolvingrubikscube@yahoogroups.com'" <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 6 May 2003 15:39:27 -0400

Dare I see a new category in the UWR? *hint-hint* That's nuts man! Must have been cool though :) -Chris M-G -----Original Message----- From: cubin4speed [mailto:no_reply@yahoogroups.com] Sent: Tuesday, May 06, 2003 3:21 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Sky-dive Speedcubing Hey Everyone! I hope you are all doing well. I just wanted to let you know that on Sunday, May 4th, I managed to speed-solve a cube during freefall! While falling at approximately 130 Miles per hour (209 km per hour), it took me 32 seconds, with only 8 seconds remaining until we had to open the chute. The hardest part was dealing with the wind. It was my first time skydiving, but I wasn't nervous because I was concentrating on the cube! hahaaaaa. I have a video of it, and might try to post some photos online. Dan Yahoo! Groups Sponsor <http://rd.yahoo.com/M=251812.3170658.4537139.1261774/D=egroupweb/S=17052973 56:HM/A=1564416/R=0/*http://www.netflix.com/Default?mqso=60164797&partid=317 0658> <http://us.adserver.yahoo.com/l?M=251812.3170658.4537139.1261774/D=egroupmai l/S=:HM/A=1564416/rand=417877083> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
1759. Solved the 4x4x4 GC
From: "david_cubemaster" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 06 May 2003 19:36:07 -0000

I just solved the 3x3 gliding cube and then the 4x4. The F2L and F3L on the 4x4 was easy, but the LL was a bit tricky. It was challenging to find an alg that switched two stickers, anyway that's how I did. I haven't read the former posts, but what special algs do you other guys use? Mine is: a sticker twist, then two "Sunes" (three corner twist)and then the sticker twist backwards, After that another Sune and the only thing that happened is two stickers swapping! Wouldn't you put it up on your site or something Chris? Well anyway if someone hasn't tried it I think you should. Have fun! David Wesley
1760. Re: [Speed cubing group] Sky-dive Speedcubing
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 06 May 2003 19:56:29 -0000

Dan that is awesome! Did you go tandem or alone? Yeah I totally understand about the wind, the first time I went skydiving it really shocked me exactly how strong the wind is. Dude! That is so amazing, I really want to see pictures of that! Chris --- In speedsolvingrubikscube@yahoogroups.com, Christopher MoyerGrice <christopher.moyergrice@h...> wrote: > Dare I see a new category in the UWR? *hint-hint* > That's nuts man! Must have been cool though :) > -Chris M-G > > -----Original Message----- > From: cubin4speed [mailto:no_reply@yahoogroups.com] > Sent: Tuesday, May 06, 2003 3:21 PM > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] Sky-dive Speedcubing > > > Hey Everyone! > > I hope you are all doing well. I just wanted to let you know that on > Sunday, May 4th, I managed to speed-solve a cube during freefall! > While falling at approximately 130 Miles per hour (209 km per hour), > it took me 32 seconds, with only 8 seconds remaining until we had to > open the chute. The hardest part was dealing with the wind. > > It was my first time skydiving, but I wasn't nervous because I was > concentrating on the cube! hahaaaaa. I have a video of it, and > might try to post some photos online. > > Dan > > > > Yahoo! Groups Sponsor > > <http://rd.yahoo.com/M=251812.3170658.4537139.1261774/D=egroupweb/S=17 052973 > 56:HM/A=1564416/R=0/*http://www.netflix.com/Default? mqso=60164797&partid=317 > 0658> > > <http://us.adserver.yahoo.com/l? M=251812.3170658.4537139.1261774/D=egroupmai > l/S=:HM/A=1564416/rand=417877083> > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service > <http://docs.yahoo.com/info/terms/> . > > > > > [Non-text portions of this message have been removed]
1761. Important Rules for taking averages
From: cubin4speed <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 06 May 2003 19:22:28 -0000

I have another unrelated point: I was just using Jess Bonde's timer, and I realized that it's using what I call a "rolling average". This means you can select ANY 12 consecutive times for your average. I used to do this in 1999, until Mirek Goljan told me it was a BIG NO-NO. In order to consider an average as a personal record, here is my simple criterium: "You must decide BEFORE you start the first time in the average that you are going to do an average." This means that if you're doing an average of 12 times, and partway through you realize you'd rather start counting the average on your 3rd time, you are not allowed to do it. Technically you are allowed to stop in the middle of an average and start a new one whenever you want, as long as you follow the above rule. We are trying to simulate competition standards when obtaining personal averages. Does anyone still use the "rolling average"? What are people's thoughts about this?
1762. Solved the 4x4x4 GC
From: "david_cubemaster" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 06 May 2003 19:14:46 -0000

I just sat down and solved the 3x3 gliding cube and then also the 4x4. It was a fun challenge to figure out an alg to swap two stickers. The F2L and the F3L on the 4x4 cube was easy, but the LL required some thinking. I haven't checked the former messages about this but which alg do you guys use for the sticker swap? I use two Sunes (three corner twist) with a sticker move at first and then backwards after the two Sunes. Would you put it up on your site or something Chris? Well anyway if you haven't tried this I think you should! David Wesley
1763. Re: Sky-dive Speedcubing
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 06 May 2003 20:43:58 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cubin4speed <no_reply@y...> wrote: > Hey Everyone! > > I hope you are all doing well. I just wanted to let you know that on > Sunday, May 4th, I managed to speed-solve a cube during freefall! > While falling at approximately 130 Miles per hour (209 km per hour), > it took me 32 seconds, with only 8 seconds remaining until we had to > open the chute. The hardest part was dealing with the wind. > > It was my first time skydiving, but I wasn't nervous because I was > concentrating on the cube! hahaaaaa. I have a video of it, and > might try to post some photos online. > > Dan Dan thats awesome man!! Post that on the unofficial records page. Someday im gonna try skydiving i'll be sure to take my cube :D I wanna see the pictures/video too
1764. Re: Important Rules for taking averages
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 06 May 2003 21:14:25 -0000

I'd say that I use "rolling" averages about half the time. I only recently started using rolling averages, maybe within the last year. I guess when I first started doing them I sorted of considered it "cheating" yet most people I had heard defined an average as 12 consecutive times so after a while I didn't think much of it. I think an average is more "intense" if it is done as an average, (i.e. record 12 times and no matter what, your average is the average of those twelve times, not 13 times and your average is the average of the last twelve). I guess I still sort of consider a rolling average cheating in a way, yet it doesn't seem to break any rules since you are still recording 12 consecutive times. I guess it would be better training for competitions and the mental aspects of knowing you have to get a fast time if you only allowed yourself the 12 times of an average, not just take 25 times and average the fastest consecutive 12. I guess I think they both are legitimate averages, but that the normal average of 12 is purer in a sense, if that makes any sense at all. just my two cents, Chris --- In speedsolvingrubikscube@yahoogroups.com, cubin4speed <no_reply@y...> wrote: > I have another unrelated point: > > I was just using Jess Bonde's timer, and I realized that it's using > what I call a "rolling average". This means you can select ANY 12 > consecutive times for your average. I used to do this in 1999, until > Mirek Goljan told me it was a BIG NO-NO. In order to consider an > average as a personal record, here is my simple criterium: > > "You must decide BEFORE you start the first time in the average that > you are going to do an average." > > This means that if you're doing an average of 12 times, and partway > through you realize you'd rather start counting the average on your > 3rd time, you are not allowed to do it. Technically you are allowed > to stop in the middle of an average and start a new one whenever you > want, as long as you follow the above rule. We are trying to > simulate competition standards when obtaining personal averages. > > Does anyone still use the "rolling average"? What are people's > thoughts about this?
1765. Re: [Speed cubing group] Important Rules for taking averages
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 6 May 2003 16:20:31 -0500

I actually was thinking about this not too long ago and asked someone about it but I didn't get any feedback. After that I decided that I wouldnt use a rolling average until just the other day I noticed Lars Petrus's screen shot of his latest average and it looked as if he was using a rolling average to count as his personal best. So after that I figured it was okay and have been using it ever since. I also just got my best average of 12 with the rolling average method. Now after reading your email I agree with you, I think it makes sense to do averages that way if you want them to count as your personal record. Just my two cents, Justin Vining http://web.ics.purdue.edu/~viningjc/cube.html [Non-text portions of this message have been removed]
1766. Re: Mini Cube
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 06 May 2003 22:01:02 -0000

> Yes, yes, I think all of us have been there at one point or > another.... that blasted 2x2.... Unfortunately there's not MUCH you > can do. The 2x2 is a surprisingly complex mechanism, and to > reassemble it back to perfectly functioning order usually proves to > be an effort in futility. At this point, I would recommend saving up > another $6 dollars and buying a new one. Tinker around with the old > one, but be careful, as this tinkering is exactly what broke my first > 2x2 beyond recognition. Good luck with your future cubing! > > Chris If we are talking about the Rubik's 2x2x2 then I am sorry Chris but you are mistaken! After much time one can figure it out. Notice there are two pie pieces that are different and larger, and mine has one that is in-between. Also there are three prongs that do not twist. What you do is you put the two long pie pieces in one cubie, and also put the medium size pie piece in that cubie. Then wedge that cubie in-between the three prongs that do not twist. Then continue to put the puzzle together. Then at the end the trick is to push HARD!!! Kind of push hard and up at the same time. Reply if you get it back together and save your $6! -Kenneth
1767. Re:Mini Cube
From: "harrypotter8464" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 06 May 2003 23:19:30 -0000

The method you said to solve the 2x2x2 cube didnt work.Do the pie pieces go in a specail spot on the cubie? Does it go in any cubie or a certain one? Please give me more detailed instructions. I have a mini cube that I ordered from the Hessport Rubiks shop if that helps you. Brayden
1768. Re: Sky-dive Speedcubing
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 06 May 2003 23:29:49 -0000

Hey Dan, Since your now into jumping out of planes, may I offer you an attempt to solve a 2x2x2 while jumping(parachuting) off the CN Tower for $ during our event... Man could i ever get some bigtime airplay out of that one.... just kidding....... How about we do that for the movie??...I'll pitch it to the producers.... danG --- In speedsolvingrubikscube@yahoogroups.com, cubin4speed <no_reply@y...> wrote: > Hey Everyone! > > I hope you are all doing well. I just wanted to let you know that on > Sunday, May 4th, I managed to speed-solve a cube during freefall! > While falling at approximately 130 Miles per hour (209 km per hour), > it took me 32 seconds, with only 8 seconds remaining until we had to > open the chute. The hardest part was dealing with the wind. > > It was my first time skydiving, but I wasn't nervous because I was > concentrating on the cube! hahaaaaa. I have a video of it, and > might try to post some photos online. > > Dan
1769. Re: [Speed cubing group] Re: Sky-dive Speedcubing
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 6 May 2003 16:56:02 -0700 (PDT)

maybe the ultimate cuber suicide...jump out of a plane and solve ur cube...without a parachute. not something i reccomend --- gosd123 <dgosbee@...> wrote: > Hey Dan, > > Since your now into jumping out of planes, may I > offer you an > attempt to solve a 2x2x2 while jumping(parachuting) > off the CN Tower > for $ during our event... > > Man could i ever get some bigtime airplay out of > that one.... > > > just kidding....... > > How about we do that for the movie??...I'll pitch it > to the > producers.... > > danG > > > > --- In speedsolvingrubikscube@yahoogroups.com, > cubin4speed > <no_reply@y...> wrote: > > Hey Everyone! > > > > I hope you are all doing well. I just wanted to > let you know that > on > > Sunday, May 4th, I managed to speed-solve a cube > during freefall! > > While falling at approximately 130 Miles per hour > (209 km per > hour), > > it took me 32 seconds, with only 8 seconds > remaining until we had > to > > open the chute. The hardest part was dealing with > the wind. > > > > It was my first time skydiving, but I wasn't > nervous because I was > > concentrating on the cube! hahaaaaa. I have a > video of it, and > > might try to post some photos online. > > > > Dan > > __________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. http://search.yahoo.com
1770. Re:Mini Cube
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 07 May 2003 00:21:46 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "harrypotter8464" <harrypotter8464@y...> wrote: > The method you said to solve the 2x2x2 cube didnt work.Do the pie > pieces go in a specail spot on the cubie? Does it go in any cubie or a > certain one? Please give me more detailed instructions. I have a mini > cube that I ordered from the Hessport Rubiks shop if that helps you. > > Brayden If you have a flashlight it might help, but if you look into the cubies, on every one of mine there are two deep slots and one shallow one. As long as the two long pie pieces are in the deep slots and the medium pie piece in the shallow slot, all on the same cubie, you should be fine. Hope this helps. -Kenneth
1771. Re: Mini Cube
From: "harrypotter8464" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 07 May 2003 00:28:52 -0000

It still dosnt work. It will twist horizontally but not vertically. Brayden
1772. Re: [Speed cubing group] Re:Mini Cube
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 6 May 2003 19:38:08 -0500

Long ago I had the same problem Brayden and what I eventually did was just buy another cube because I could never get the pie pieces back into the right spots. However when I got the second cube it broke too and what I ended up doing was making 1 2x2 with no pie pieces in it. It works great and its the smoothest 2x2 I have played with besides an Eastsheen. Hope this helps, Justin Vining http://web.ics.purdue.edu/~viningjc/cube.html [Non-text portions of this message have been removed]
1773. Re: Mini Cube
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 07 May 2003 00:40:00 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "harrypotter8464" <harrypotter8464@y...> wrote: > It still dosnt work. It will twist horizontally but not vertically. > > Brayden Are you sure that you put the three larger pie pieces in one cubie, and are you sure that you then wedged that cubie in-between the three prongs that do not spin? If you indeed did that, it should work, or we have different cubes. I hope you get it. -Kenneth
1774. Re: Mini Cube
From: "harrypotter8464" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 07 May 2003 00:44:12 -0000

I dont understand that slots thing. I have a piece that has a notch in it and I am guessing that, that is the piece that is the middle piece. Which cube colors is your big and little slot on? Brayden
1775. Re: [Speed cubing group] Re:Mini Cube
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 7 May 2003 00:48:09 GMT

I have not been following this thread but I may be able to help you on the 2x2 cube thing. I have never picked up a 2x2x2 cube before but I already know how to solve it. Here is what I would do (and I am sure everyone else does this): Solve the top layer, permutate the corners, orient the corners. I assume you know how to do all the algorithms. Look at it this way: the 2x2 is a 3x3 without the edges and centers. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
1776. Re: Mini Cube
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 07 May 2003 01:16:43 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "harrypotter8464" <harrypotter8464@y...> wrote: > I dont understand that slots thing. I have a piece that has a notch in > it and I am guessing that, that is the piece that is the middle piece. > Which cube colors is your big and little slot on? > > Brayden Look into the photos section under fix your 2x2x2. The third picture is the one you are having trouble with. The picture is called First. You can put the large pie pieces in any cubie, as long as they are all in one cubie. Then put that cubie in between the three non-twisting prongs and you are home free. Hope you get it! -Kenneth
1777. Re: [Speed cubing group] A Cube At Rest...
From: "heretogame" <heretogame@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 07 May 2003 03:01:00 -0000

I'm going to have to agree that a cube should be in a solved position at all times.. that is the reason that all of us are learning all of those algs to solve it as fast as possible so it can be happy again... :) i have the virus that chris has... people see my solved cube and scramble it just for the fact that they know as soon as i see it unsolved i will solve it, and they might laugh at me but at least i have a happy cube 100% of the time that can only be brought onto it by my 2 hands... hehe heretocube
1778. Re: Mini Cube
From: "heretogame" <heretogame@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 07 May 2003 03:07:49 -0000

after reading all the posts i agree with the one post that says spend the extra 3 bucks to get another 2x2 and if "it" breaks then don't even worry about the pie pieces... it will give you a smoother cube that you don't have to worry about breaking every other time you solve it...
1779. Re: [Speed cubing group] A Cube At Rest...
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 7 May 2003 13:46:13 +1000

On Wed, May 07, 2003 at 03:01:00AM -0000, heretogame wrote: > I'm going to have to agree that a cube should be in a solved > position at all times.. I like to leave a scrambled cube out on the coffee table. This encourages other people to play with it. Ryan
1780. RE: [Speed cubing group] A Cube At Rest...
From: "Chazzz" <chazzzle1@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 6 May 2003 23:00:06 -0500

I keep a cube in my pants… so if the ladies want to play with it they can just reach in and pull it out -----Original Message----- From: mrtrickypants [mailto:no_reply@yahoogroups.com] Sent: Monday, May 05, 2003 4:08 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] A Cube At Rest... hey all. nothing important here by any means, i'm just wondering if people have a preferred or usual way of keeping their cube. i mean if it's just sitting there, minding it's own business, is it usually solved or mixed. do you feel a "need" to have it solved when your done, or is it fine if it's just mixed and sitting there. just curious. Yahoo! Groups Sponsor <http://rd.yahoo.com/M=249982.3179269.4495679.1261774/D=egroupweb/S=1705 297356:HM/A=1524963/R=0/*http:/hits.411web.com/cgi-bin/autoredir?camp=55 6&lineid=3179269∝=egroupweb&pos=HM> <http://us.adserver.yahoo.com/l?M=249982.3179269.4495679.1261774/D=egrou pmail/S=:HM/A=1524963/rand=150773202> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! <http://docs.yahoo.com/info/terms/> Terms of Service. [Non-text portions of this message have been removed]
1781. Re: [Speed cubing group] A Cube At Rest...
From: "blindfoldcubist" <jmittan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 07 May 2003 04:12:07 -0000

Although I really do understand how most of you prefer to leave your cubes in the solved state, I must confess that in my house the rule is "If you find a scrambled cube, don't touch it. If it's solved, feel free to play with it." The reason is this: When someone is learning blindfold cubing, there are really two skills that must be mastered. (1) Being able to remember how the cube is scrambled, and (2) For a given scramble, executing the moves required to solve it without looking. Clearly skill #1 must be mastered before #2. And the best way to be very certain that you have really memorized a cube is to put it down for a time, go do something else, then return to see how well you remember it. Also, when you are working on skill #2, there are times when you find yourself in new situations, for which you must develop a new approach, and this takes time. Hence the rule. Besides, consider the other 43,252,003,274,489,855,999 possible cube states other than solved. Assuming that the cube is totally scrambled, then it is extremely likely that no other cube on earth has ever been in this exact state. I for one would like to get to know each scramble in some detail before I destroy it by solving my cube once again. --- In speedsolvingrubikscube@yahoogroups.com, "heretogame" <heretogame@y...> wrote: > I'm going to have to agree that a cube should be in a solved > position at all times.. that is the reason that all of us are > learning all of those algs to solve it as fast as possible so it can > be happy again... :) i have the virus that chris has... people > see my solved cube and scramble it just for the fact that they know > as soon as i see it unsolved i will solve it, and they might laugh > at me but at least i have a happy cube 100% of the time that can > only be brought onto it by my 2 hands... hehe > > heretocube
1782. Re: [Speed cubing group] A Cube At Rest...
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 7 May 2003 08:34:13 -0500

I think I'm different from most of you when it comes to this issue. I almost always leave my cube scrambled. I do this for several reasons but probably the biggest is when I cube in public people never see the cube solved. In public I rarely solve the cube, most generally I just work on F2L. I don't know what it is but I'm a little embarrassed about my ability to solve the cube so fast. Anyone else feel like this? Justin Vining http://web.ics.purdue.edu/~viningjc/cube.html To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, May 06, 2003 10:01 PM Subject: Re: [Speed cubing group] A Cube At Rest... I'm going to have to agree that a cube should be in a solved position at all times.. that is the reason that all of us are learning all of those algs to solve it as fast as possible so it can be happy again... :) i have the virus that chris has... people see my solved cube and scramble it just for the fact that they know as soon as i see it unsolved i will solve it, and they might laugh at me but at least i have a happy cube 100% of the time that can only be brought onto it by my 2 hands... hehe heretocube Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1783. Re: Mini Cube
From: "harrypotter8464" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 07 May 2003 14:26:13 -0000

It Worked!!!!!!!!!!!!!!!! Sometimes my mini will still get stuck though, what can I do for that?
1784. Re: Mini Cube
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 07 May 2003 14:37:39 -0000

--- harrypotter8464 wrote: > It Worked!!!!!!!!!!!!!!!! Sometimes my mini will still get stuck > though, what can I do for that? Get an EastSheen ($9.00 with free shipping from mefferts.com ) ;-) Honestly, though, I've played with several Rubik's brand 2x2x2 cubes, and they all seem to have that same property of just getting stuck in certain positions.
1785. Re: Sky-dive Speedcubing
From: "uweren2000" <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 07 May 2003 14:46:03 -0000

The late Jung, Carl Gustav, would have said: "An unconscious wish to free yourself from a certain unbearable burden". speedsolvingrubikscube@yahoogroups.com, cubin4speed <no_reply@y...> wrote: > hey Everyone! > > I hope you are all doing well. I just wanted to let you know that on > Sunday, May 4th, I managed to speed-solve a cube during freefall! > While falling at approximately 130 Miles per hour (209 km per hour), > it took me 32 seconds, with only 8 seconds remaining until we had to > open the chute. The hardest part was dealing with the wind. > > It was my first time skydiving, but I wasn't nervous because I was > concentrating on the cube! hahaaaaa. I have a video of it, and > might try to post some photos online. > > Dan
1786. Re: [Speed cubing group] Important Rules for taking averages
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 7 May 2003 08:58:34 -0700

I understand the arguments against rolling averages, and I have some sympathy for them, but to me they're perfectly OK. Mostly because it's more fun that way. And it seems wrong that you shouldn't be able to count it as your best 12 consecutive, when in fact it *is* your best 12 consecutive. What you said to yourself before it doesn't change that, and doesn't feel very relevant to me. That solemn private oath may make it a bit more like a competition, but it's still far from a real competition in many ways. I would keep competition record separate from training records in any case. My bigger concern with the Bonde timer times is that they're 0.5-1.0 seconds faster than any time you will measure using a watch or other timer you operate yourself. As long as it's clear which records are made under what conditions, I think we can all be happy. /Lars At 16:20 -0500 5/6/03, Justin Vining wrote: >I actually was thinking about this not too long ago and asked >someone about it but I didn't get any feedback. After that I >decided that I wouldnt use a rolling average until just the other >day I noticed Lars Petrus's screen shot of his latest average and it >looked as if he was using a rolling average to count as his personal >best. So after that I figured it was okay and have been using it >ever since. I also just got my best average of 12 with the rolling >average method. > >Now after reading your email I agree with you, I think it makes >sense to do averages that way if you want them to count as your >personal record. > >Just my two cents, >Justin Vining ><http://web.ics.purdue.edu/~viningjc/cube.html>http://web.ics.purdue.edu/~viningjc/cube.html -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com [Non-text portions of this message have been removed]
1787. Re: [Speed cubing group] Important Rules for taking averages
From: cubin4speed <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 07 May 2003 17:20:48 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > I understand the arguments against rolling averages, and I have some > sympathy for them, but to me they're perfectly OK. Mostly because > it's more fun that way. And it seems wrong that you shouldn't be able > to count it as your best 12 consecutive, when in fact it *is* your > best 12 consecutive. What you said to yourself before it doesn't > change that, and doesn't feel very relevant to me. That solemn > private oath may make it a bit more like a competition, but it's > still far from a real competition in many ways. I would keep > competition record separate from training records in any case. > > My bigger concern with the Bonde timer times is that they're 0.5- 1.0 > seconds faster than any time you will measure using a watch or other > timer you operate yourself. > > As long as it's clear which records are made under what conditions, I > think we can all be happy. > > /Lars > Hi Lars! I agree. I would rather do rolling averages, because they are easier and more fun, so maybe I will start doing them in the future. It's a little frustrating, because if I had been using rolling averages I think my best would have been 17.1 instead of 17.3, but no biggie - I have to beat it anyway! haha. Dan
1788. Re: [Speed cubing group] Important Rules for taking averages
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 7 May 2003 12:31:03 -0500

So does this mean rolling averages are going to be acceptable for personal records.. or not? Also Dan, I hear your into climbing. Next week I'm building a bouldering cave in my dorm room its going to be pretty sweet! -justin vining ----- Original Message ----- From: cubin4speed To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, May 07, 2003 12:20 PM Subject: Re: [Speed cubing group] Important Rules for taking averages --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > I understand the arguments against rolling averages, and I have some > sympathy for them, but to me they're perfectly OK. Mostly because > it's more fun that way. And it seems wrong that you shouldn't be able > to count it as your best 12 consecutive, when in fact it *is* your > best 12 consecutive. What you said to yourself before it doesn't > change that, and doesn't feel very relevant to me. That solemn > private oath may make it a bit more like a competition, but it's > still far from a real competition in many ways. I would keep > competition record separate from training records in any case. > > My bigger concern with the Bonde timer times is that they're 0.5- 1.0 > seconds faster than any time you will measure using a watch or other > timer you operate yourself. > > As long as it's clear which records are made under what conditions, I > think we can all be happy. > > /Lars > Hi Lars! I agree. I would rather do rolling averages, because they are easier and more fun, so maybe I will start doing them in the future. It's a little frustrating, because if I had been using rolling averages I think my best would have been 17.1 instead of 17.3, but no biggie - I have to beat it anyway! haha. Dan Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1789. Re: GC solved
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 07 May 2003 18:49:18 -0000

Well, I've solved the 10x10x10 gliding cube, and I recorded the solution. It was 3145 moves, and took me 1:04:03, using the high quality animation mode. I think I'll see how much faster I can do it in the reduced animation quality - that should help a lot! --- Daniel Hayes wrote: > My earlier post was in reference to the 3x3x3 gc, but I just > tackled the 10x10x10 and it took roughly 1 hour 50 minutes.
1790. RE: [Speed cubing group] A Cube At Rest...
From: "Chazzz" <chazzzle1@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 7 May 2003 15:11:55 -0500

Nope, I strut my stuff all around Lafayette, haha. A pretty good spot to do it is sitting outside the entrances of stores like Meijer and stuff. -----Original Message----- From: Justin Vining [mailto:viningjc@...] Sent: Wednesday, May 07, 2003 8:34 AM To: speedsolvingrubikscube@yahoogroups.com Subject: Re: [Speed cubing group] A Cube At Rest... I think I'm different from most of you when it comes to this issue.  I almost always leave my cube scrambled.  I do this for several reasons but probably the biggest is when I cube in public people never see the cube solved.  In public I rarely solve the cube, most generally I just work on F2L.  I don't know what it is but I'm a little embarrassed about my ability to solve the cube so fast.  Anyone else feel like this? Justin Vining http://web.ics.purdue.edu/~viningjc/cube.html   To: speedsolvingrubikscube@yahoogroups.com   Sent: Tuesday, May 06, 2003 10:01 PM   Subject: Re: [Speed cubing group] A Cube At Rest...   I'm going to have to agree that a cube should be in a solved   position at all times.. that is the reason that all of us are   learning all of those algs to solve it as fast as possible so it can   be happy again...  :)     i have the virus that chris has... people   see my solved cube and scramble it  just for the fact that they know   as soon as i see it unsolved i will solve it, and they might laugh   at me but at least i have a happy cube 100% of the time that can   only be brought onto it by my 2 hands...   hehe   heretocube         Yahoo! Groups Sponsor                              To unsubscribe from this group, send an email to:   speedsolvingrubikscube-unsubscribe@yahoogroups.com   Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
1791. Re: Mini Cube
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 07 May 2003 20:20:21 -0000

I find it ironic that all the people on this list can solve a rubik's cube and many of them can do it astonoshingly fast and work very hard yet would rather waste money a new 2x2 rather than fix it. Someone was playing with my 2x2 an took it apart after seeing me take apart my 3x3. Putting it back together was a puzzle all in itself and was as fun as solving it. I discovered that the 2 big pie pieces had to go in the same cubie and the stationary prongs had to go around that but the notched piece I put somewhere else and it doesn't seem to matter where it goes. Does anyone know what that notch is for any way? --barefoot Chris --- In speedsolvingrubikscube@yahoogroups.com, "heretogame" <heretogame@y...> wrote: > after reading all the posts i agree with the one post that says > spend the extra 3 bucks to get another 2x2 and if "it" breaks then > don't even worry about the pie pieces... it will give you a smoother > cube that you don't have to worry about breaking every other time > you solve it...
1792. Re: [Speed cubing group] A Cube At Rest...
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 07 May 2003 21:56:25 -0000

You guys have it cozy. You really don't need more than one cube. at about me? I own 470 and still not have enough! When I dismantle a design, I solve some cubes and some I leave unsolved. They could serve as pieces for another desin. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Chazzz" <chazzzle1@i...> wrote: > Nope, I strut my stuff all around Lafayette, haha. A pretty good spot > to do it is sitting outside the entrances of stores like Meijer and > stuff. > > -----Original Message----- > From: Justin Vining [mailto:viningjc@p...] > Sent: Wednesday, May 07, 2003 8:34 AM > To: speedsolvingrubikscube@yahoogroups.com > Subject: Re: [Speed cubing group] A Cube At Rest... > > I think I'm different from most of you when it comes to this issue.  I > almost always leave my cube scrambled.  I do this for several reasons > but probably the biggest is when I cube in public people never see the > cube solved.  In public I rarely solve the cube, most generally I just > work on F2L.  I don't know what it is but I'm a little embarrassed about > my ability to solve the cube so fast.  Anyone else feel like this? > > Justin Vining > http://web.ics.purdue.edu/~viningjc/cube.html >   To: speedsolvingrubikscube@yahoogroups.com >   Sent: Tuesday, May 06, 2003 10:01 PM >   Subject: Re: [Speed cubing group] A Cube At Rest... > > >   I'm going to have to agree that a cube should be in a solved >   position at all times.. that is the reason that all of us are >   learning all of those algs to solve it as fast as possible so it can >   be happy again...  :)     i have the virus that chris has... people >   see my solved cube and scramble it  just for the fact that they know >   as soon as i see it unsolved i will solve it, and they might laugh >   at me but at least i have a happy cube 100% of the time that can >   only be brought onto it by my 2 hands...   hehe > >   heretocube > > >         Yahoo! Groups Sponsor > >              >        >        > >   To unsubscribe from this group, send an email to: >   speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >   Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed] > > > > Yahoo! Groups Sponsor > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
1793. Re: [Speed cubing group] A Cube At Rest...
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 7 May 2003 17:38:35 -0500

Just out of curiosity, Hana, how did you obtain so many cubes? For me that would cost roughly $4000-$5000 to buy that many. Did you get a bulk deal? Do you use less expensive off-brand cubes? ----- Original Message ----- From: Hana M. Bizek To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, May 07, 2003 4:56 PM Subject: Re: [Speed cubing group] A Cube At Rest... You guys have it cozy. You really don't need more than one cube. at about me? I own 470 and still not have enough! When I dismantle a design, I solve some cubes and some I leave unsolved. They could serve as pieces for another desin. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Chazzz" <chazzzle1@i...> wrote: > Nope, I strut my stuff all around Lafayette, haha. A pretty good spot > to do it is sitting outside the entrances of stores like Meijer and > stuff. > > -----Original Message----- > From: Justin Vining [mailto:viningjc@p...] > Sent: Wednesday, May 07, 2003 8:34 AM > To: speedsolvingrubikscube@yahoogroups.com > Subject: Re: [Speed cubing group] A Cube At Rest... > > I think I'm different from most of you when it comes to this issue. I > almost always leave my cube scrambled. I do this for several reasons > but probably the biggest is when I cube in public people never see the > cube solved. In public I rarely solve the cube, most generally I just > work on F2L. I don't know what it is but I'm a little embarrassed about > my ability to solve the cube so fast. Anyone else feel like this? > > Justin Vining > http://web.ics.purdue.edu/~viningjc/cube.html > To: speedsolvingrubikscube@yahoogroups.com > Sent: Tuesday, May 06, 2003 10:01 PM > Subject: Re: [Speed cubing group] A Cube At Rest... > > > I'm going to have to agree that a cube should be in a solved > position at all times.. that is the reason that all of us are > learning all of those algs to solve it as fast as possible so it can > be happy again... :) i have the virus that chris has... people > see my solved cube and scramble it just for the fact that they know > as soon as i see it unsolved i will solve it, and they might laugh > at me but at least i have a happy cube 100% of the time that can > only be brought onto it by my 2 hands... hehe > > heretocube > > > Yahoo! Groups Sponsor > > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed] > > > > Yahoo! Groups Sponsor > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1794. Re: Mini Cube
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 08 May 2003 00:22:50 -0000

> Does anyone know what that > notch is for any way? I have a guess. I too have notice that it does not matter where you put it. But my guess is that one cubie is not supposed to move. I have observed that all cubies have two deep slits, and one shallow one. I bet that the best solution would have been to have one cubie that had three deep slits, and a large pie piece in all of them. I guess that they probably wanted to make all of the cubies alike, so then they made every cubie with two deep and one shallow. So then they could not have three large pie pieces, but only two, and one medium sized. Do I make sense? Does anyone know if I am right? -Kenneth
1795. Re: Mini Cube
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 08 May 2003 00:31:13 -0000

The 2 large and the one with the notch all go in one cubie to lock the kernal in place so it doesn't get stuck at a diagonal inside the cube making it impossible to turn. The reason one has a notch in it is because of molding inside the cubie. If you look inside the cubie you'll see a bump in it. I hope this makes sense jake --- In speedsolvingrubikscube@yahoogroups.com, redkbrandon <no_reply@y...> wrote: > > Does anyone know what that > > notch is for any way? > > I have a guess. I too have notice that it does not matter where you > put it. But my guess is that one cubie is not supposed to move. I > have observed that all cubies have two deep slits, and one shallow > one. I bet that the best solution would have been to have one cubie > that had three deep slits, and a large pie piece in all of them. I > guess that they probably wanted to make all of the cubies alike, so > then they made every cubie with two deep and one shallow. So then > they could not have three large pie pieces, but only two, and one > medium sized. Do I make sense? Does anyone know if I am right? > > -Kenneth
1796. Re: GC solved
From: "mapperizer" <pzheng@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 08 May 2003 01:48:37 -0000

Grant, you are such a modest guy. In the email you did not say anything about how you solved this puzzle so I almost let the playback run by itself and go watch TV. But you got a fine solution. It is amazing to see this puzzle being solved one face at a time! --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > Well, I've solved the 10x10x10 gliding cube, and I recorded the > solution. It was 3145 moves, and took me 1:04:03, using the high > quality animation mode. I think I'll see how much faster I can do it > in the reduced animation quality - that should help a lot! > > --- Daniel Hayes wrote: > > My earlier post was in reference to the 3x3x3 gc, but I just > > tackled the 10x10x10 and it took roughly 1 hour 50 minutes.
1797. Re: [Speed cubing group] Re: math of the gliding cube
From: pzheng@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 7 May 2003 22:13:40 EDT

I think the number 54! has grossly underestimated the total possible patterns of a tagged GC. We forgot one important fact: tiles cannot change orientation when only one type of move is used, but they will change orientation when both silde and spin are used. Say, we set a mark ^ on a tile, no matter you use spin or slide, when this tile comes back to its original position, the mark always remain the same ^ . But if you use mixed moves, when the tile comes back, it could become <, >, v, or ^ ! I think a tagged GC will be hack of a puzzle. Ping
1798. GC
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 08 May 2003 02:36:11 -0000

How many people on here have bought the gliding cube? it kind of sukcs, I never had very much time to work on the cube. So i would open the program and mess with it for 5 or 10 mins, then save and exit. Not to mention i accidentially hit exit a few times when the registeration thing popped up. Now all my free trials are used up and I cant play with the cube :(
1799. RE: [Speed cubing group] A Cube At Rest...
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 7 May 2003 20:56:09 -0700 (PDT)

yeh...im not sure how to respond to that. I'm pretty sure you're the type of person that might scare people away from cubing. --- Chazzz <chazzzle1@...> wrote: > I keep a cube in my pants������ so if the ladies want to > play with it they > can just reach in and pull it out > > -----Original Message----- > From: mrtrickypants > [mailto:no_reply@yahoogroups.com] > Sent: Monday, May 05, 2003 4:08 PM > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] A Cube At Rest... > > > hey all. > nothing important here by any means, i'm just > wondering if people > have a preferred or usual way of keeping their cube. > i mean if it's > just sitting there, minding it's own business, is it > usually solved > or mixed. do you feel a "need" to have it solved > when your done, or > is it fine if it's just mixed and sitting there. > > just curious. > > > > > > Yahoo! Groups Sponsor > > > <http://rd.yahoo.com/M=249982.3179269.4495679.1261774/D=egroupweb/S=1705 > 297356:HM/A=1524963/R=0/*http:/hits.411web.com/cgi-bin/autoredir?camp=55 > 6&lineid=3179269������=egroupweb&pos=HM> > > > <http://us.adserver.yahoo.com/l?M=249982.3179269.4495679.1261774/D=egrou > pmail/S=:HM/A=1524963/rand=150773202> > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! > <http://docs.yahoo.com/info/terms/> Terms of > Service. > > > [Non-text portions of this message have been > removed] > > __________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. http://search.yahoo.com
1800. Re: [Speed cubing group] A Cube At Rest...
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 7 May 2003 21:01:17 -0700 (PDT)

That's an impressive amount of cubes Hana. I couldn't help but to notice you have one more cube than Dan Gosbee has algs in his revolutionary method. But seriously...just imagine if some of these obsessive guys had to be around 470 cubes. Not to mention if someone came in and scrambled all of them as some sort of cruel joke.... --- "Hana M. Bizek" <hanabizek@...> wrote: > You guys have it cozy. You really don't need more > than one cube. at > about me? I own 470 and still not have enough! When > I dismantle a > design, I solve some cubes and some I leave > unsolved. They could > serve as pieces for another desin. > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, > "Chazzz" > <chazzzle1@i...> wrote: > > Nope, I strut my stuff all around Lafayette, haha. > A pretty good > spot > > to do it is sitting outside the entrances of > stores like Meijer and > > stuff. > > > > -----Original Message----- > > From: Justin Vining [mailto:viningjc@p...] > > Sent: Wednesday, May 07, 2003 8:34 AM > > To: speedsolvingrubikscube@yahoogroups.com > > Subject: Re: [Speed cubing group] A Cube At > Rest... > > > > I think I'm different from most of you when it > comes to this > issue.��� I > > almost always leave my cube scrambled.��� I do this > for several > reasons > > but probably the biggest is when I cube in public > people never see > the > > cube solved.��� In public I rarely solve the cube, > most generally I > just > > work on F2L.��� I don't know what it is but I'm a > little embarrassed > about > > my ability to solve the cube so fast.��� Anyone else > feel like this? > > > > Justin Vining > > http://web.ics.purdue.edu/~viningjc/cube.html > > ��� To: speedsolvingrubikscube@yahoogroups.com > > ��� Sent: Tuesday, May 06, 2003 10:01 PM > > ��� Subject: Re: [Speed cubing group] A Cube At > Rest... > > > > > > ��� I'm going to have to agree that a cube should be > in a solved > > ��� position at all times.. that is the reason that > all of us are > > ��� learning all of those algs to solve it as fast > as possible so it > can > > ��� be happy again...��� :)������������ i have the virus that > chris has... > people > > ��� see my solved cube and scramble it��� just for the > fact that they > know > > ��� as soon as i see it unsolved i will solve it, > and they might > laugh > > ��� at me but at least i have a happy cube 100% of > the time that can > > ��� only be brought onto it by my 2 hands...������ hehe > > > > ��� heretocube > > > > > > ��������������������� Yahoo! Groups Sponsor > > > > ������������������������������������ > > ������������������ > > ������������������ > > > > ��� To unsubscribe from this group, send an email > to: > > ��� > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > ��� Your use of Yahoo! Groups is subject to the > Yahoo! Terms of > Service. > > > > > > > > [Non-text portions of this message have been > removed] > > > > > > > > Yahoo! Groups Sponsor > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! > Terms of Service. > > __________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. http://search.yahoo.com
1801. Re: [Speed cubing group] Re: Mini Cube
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 7 May 2003 21:03:05 -0700 (PDT)

Jake knows what he's doing. When i exploded my 2x2 he fixed it...by the way jake....my 2x2 exploded again. which brings me to my next point. don't let ur 2x2 explode. its absolutely frightening to see your 2x2 flipped inside out. --- j_rueth <no_reply@yahoogroups.com> wrote: > The 2 large and the one with the notch all go in one > cubie to lock > the kernal in place so it doesn't get stuck at a > diagonal inside the > cube making it impossible to turn. The reason one > has a notch in it > is because of molding inside the cubie. If you look > inside the cubie > you'll see a bump in it. I hope this makes sense > jake > --- In speedsolvingrubikscube@yahoogroups.com, > redkbrandon > <no_reply@y...> wrote: > > > Does anyone know what that > > > notch is for any way? > > > > I have a guess. I too have notice that it does > not matter where > you > > put it. But my guess is that one cubie is not > supposed to move. I > > have observed that all cubies have two deep slits, > and one shallow > > one. I bet that the best solution would have been > to have one > cubie > > that had three deep slits, and a large pie piece > in all of them. I > > guess that they probably wanted to make all of the > cubies alike, so > > then they made every cubie with two deep and one > shallow. So then > > they could not have three large pie pieces, but > only two, and one > > medium sized. Do I make sense? Does anyone know > if I am right? > > > > -Kenneth > > __________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. http://search.yahoo.com
1802. Re: GC solved
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 08 May 2003 05:01:17 -0000

Just did the 10x10x10 GC cube using a centers approach. Took 1hr:18min:27sec to solve it and 3400 something moves, I forgot to write it down but it was something around there. I'm still learning a lot about how to handle each step and I had to take several times to stop and think about how to continue. I still need to work on this, Grant I can never seem to solve these larger puzzles in a few moves as you or Richard :) Maybe one day heh heh. Anyway this is a very cool puzzle. Some day I'll tackle the 20x20x20 but my brain is kinda fried right now. I recorded the solution if anyone is interested in seeing it. Chris --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > Well, I've solved the 10x10x10 gliding cube, and I recorded the > solution. It was 3145 moves, and took me 1:04:03, using the high > quality animation mode. I think I'll see how much faster I can do it > in the reduced animation quality - that should help a lot! > > --- Daniel Hayes wrote: > > My earlier post was in reference to the 3x3x3 gc, but I just > > tackled the 10x10x10 and it took roughly 1 hour 50 minutes.
1803. Re: [Speed cubing group] Re: GC solved
From: pzheng@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 8 May 2003 01:54:14 EDT

Never mind, found it.
1804. Re: [Speed cubing group] Re: GC solved
From: pzheng@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 8 May 2003 02:02:36 EDT

Sorry about my previous post. It was intended for someone else from my email...
1805. puzzle purchases and Good Computer programs
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 8 May 2003 01:36:34 -0500

Hey all, I am in the puzzle market and some puzzles just don't seem too fun to me. I am definately getting: Megaminx Pocket Cube Pyramix Bart Cube (I love the simpsons and have a homer cube already) Just making sure there is nothing from either Mefferts or Rubik's that I need to get, the "must have" puzzles. I have: 5x5x5 4x4x4 3x3x3 square-1 Instant Insanity Home-made texture 3x3x3 Walgreens picture cube (with pictures of my lady on it) any suggestions on other puzzles I would like, please let me know. Now for the other part of the topic. I would like good java/any other language simulations of puzzles. Oinkleburger has the most favored cube simulation as I understand it, and I like that one. But are there any java simulations or other programs for the megaminx, pyraminx, rubiks barrel, pyramorphix or so on? I ask because I ran into a very very poorly done simulation of the rubiks barrel, and I have to say it was more fun than I imagined and I might end up buying one now. I would like other "try before you buy" things like this. Any suggestions are welcome! Cheers all, Daniel [Non-text portions of this message have been removed]
1806. Re: puzzle purchases and Good Computer programs
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 08 May 2003 14:30:24 -0000

If you like computer cube-like puzzles, you might want to try something I came across a while ago called Puzzler. With the free version, you can only use one puzzle, but if you register for $20 you can try all sorts of different puzzles, including all the puzzles that you mentioned. This isn't entirely try before you buy, but for the initial purchase you can try all the other puzzles before you buy, and you can figure out which puzzles you might like to actually own in physical form. The current version has 43 different puzzles available, and they are listed at http://www.mud.ca/puzzler/features.html . For general Puzzler information or to download it, go to http://www.mud.ca/puzzler/puzzler.html . --- Daniel Hayes wrote: > I am in the puzzle market ... > any suggestions on other puzzles I would like, please let me know. ... > I would like good java/any other language simulations of puzzles. ... > But are there any java simulations or other programs for the > megaminx, pyraminx, rubiks barrel, pyramorphix or so on?
1807. Re: [Speed cubing group] A Cube At Rest...
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 08 May 2003 14:30:55 -0000

Boy, if I saw 470 unsolved cubes, that would just be awful... I wouldn't leave until all of them were solved. And about 100 of them have cool patterns, like X's or O's on them. --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson <richy_jr_2000@y...> wrote: > That's an impressive amount of cubes Hana. I couldn't > help but to notice you have one more cube than Dan > Gosbee has algs in his revolutionary method. But > seriously...just imagine if some of these obsessive > guys had to be around 470 cubes. Not to mention if > someone came in and scrambled all of them as some sort > of cruel joke.... > --- "Hana M. Bizek" <hanabizek@e...> wrote: > > You guys have it cozy. You really don't need more > > than one cube. at > > about me? I own 470 and still not have enough! When > > I dismantle a > > design, I solve some cubes and some I leave > > unsolved. They could > > serve as pieces for another desin. > > Hana a kostky > > > > --- In speedsolvingrubikscube@yahoogroups.com, > > "Chazzz" > > <chazzzle1@i...> wrote: > > > Nope, I strut my stuff all around Lafayette, haha. > > A pretty good > > spot > > > to do it is sitting outside the entrances of > > stores like Meijer and > > > stuff. > > > > > > -----Original Message----- > > > From: Justin Vining [mailto:viningjc@p...] > > > Sent: Wednesday, May 07, 2003 8:34 AM > > > To: speedsolvingrubikscube@yahoogroups.com > > > Subject: Re: [Speed cubing group] A Cube At > > Rest... > > > > > > I think I'm different from most of you when it > > comes to this > > issue.  I > > > almost always leave my cube scrambled.  I do this > > for several > > reasons > > > but probably the biggest is when I cube in public > > people never see > > the > > > cube solved.  In public I rarely solve the cube, > > most generally I > > just > > > work on F2L.  I don't know what it is but I'm a > > little embarrassed > > about > > > my ability to solve the cube so fast.  Anyone else > > feel like this? > > > > > > Justin Vining > > > http://web.ics.purdue.edu/~viningjc/cube.html > > >   To: speedsolvingrubikscube@yahoogroups.com > > >   Sent: Tuesday, May 06, 2003 10:01 PM > > >   Subject: Re: [Speed cubing group] A Cube At > > Rest... > > > > > > > > >   I'm going to have to agree that a cube should be > > in a solved > > >   position at all times.. that is the reason that > > all of us are > > >   learning all of those algs to solve it as fast > > as possible so it > > can > > >   be happy again...  :)     i have the virus that > > chris has... > > people > > >   see my solved cube and scramble it  just for the > > fact that they > > know > > >   as soon as i see it unsolved i will solve it, > > and they might > > laugh > > >   at me but at least i have a happy cube 100% of > > the time that can > > >   only be brought onto it by my 2 hands...   hehe > > > > > >   heretocube > > > > > > > > >         Yahoo! Groups Sponsor > > > > > >              > > >        > > >        > > > > > >   To unsubscribe from this group, send an email > > to: > > >   > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > >   Your use of Yahoo! Groups is subject to the > > Yahoo! Terms of > > Service. > > > > > > > > > > > > [Non-text portions of this message have been > > removed] > > > > > > > > > > > > Yahoo! Groups Sponsor > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! > > Terms of Service. > > > > > > > __________________________________ > Do you Yahoo!? > The New Yahoo! Search - Faster. Easier. Bingo. > http://search.yahoo.com
1808. [Speed cubing group] Re: math of the gliding cube
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 08 May 2003 17:13:37 -0000

Hi ping, You wrote, > Say, we set a mark ^ on a > tile, no matter you use spin or slide, when this tile comes back to its original position, the mark always remain the same ^ If a tile slides from the Up face to the Back face to the Left Face and to the Up face it will have rotated from ^ to < Use your palm as a tile and you should see what I mean. David J --- In speedsolvingrubikscube@yahoogroups.com, pzheng@a... wrote: > I think the number 54! has grossly underestimated the total possible patterns > of a tagged GC. We forgot one important fact: tiles cannot change > orientation when only one type of move is used, but they will change > orientation when both silde and spin are used. Say, we set a mark ^ on a > tile, no matter you use spin or slide, when this tile comes back to its > original position, the mark always remain the same ^ . But if you use mixed > moves, when the tile comes back, it could become <, >, v, or ^ ! I think a > tagged GC will be hack of a puzzle. > > Ping
1809. Re: [Speed cubing group] A Cube At Rest...
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 08 May 2003 17:29:53 -0000

You must realize that I am a multi-cube designer. I use all those cubes to construct three dimensional, sculpture-like designs. Look in http://cube.misto.cz . I have found only 2 other multi-cube designers on the web, they create two dimensional, picture-like designs. I may be the only one to do "sculptures." if you can find anyone doing that, please let me know. Thank you. --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > Boy, if I saw 470 unsolved cubes, that would just be awful... I > wouldn't leave until all of them were solved. And about 100 of them > have cool patterns, like X's or O's on them. > > --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson > <richy_jr_2000@y...> wrote: > > That's an impressive amount of cubes Hana. I couldn't > > help but to notice you have one more cube than Dan > > Gosbee has algs in his revolutionary method. But > > seriously...just imagine if some of these obsessive > > guys had to be around 470 cubes. Not to mention if > > someone came in and scrambled all of them as some sort > > of cruel joke.... > > --- "Hana M. Bizek" <hanabizek@e...> wrote: > > > You guys have it cozy. You really don't need more > > > than one cube. at > > > about me? I own 470 and still not have enough! When > > > I dismantle a > > > design, I solve some cubes and some I leave > > > unsolved. They could > > > serve as pieces for another desin. > > > Hana a kostky > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > > > "Chazzz" > > > <chazzzle1@i...> wrote: > > > > Nope, I strut my stuff all around Lafayette, haha. > > > A pretty good > > > spot > > > > to do it is sitting outside the entrances of > > > stores like Meijer and > > > > stuff. > > > > > > > > -----Original Message----- > > > > From: Justin Vining [mailto:viningjc@p...] > > > > Sent: Wednesday, May 07, 2003 8:34 AM > > > > To: speedsolvingrubikscube@yahoogroups.com > > > > Subject: Re: [Speed cubing group] A Cube At > > > Rest... > > > > > > > > I think I'm different from most of you when it > > > comes to this > > > issue.  I > > > > almost always leave my cube scrambled.  I do this > > > for several > > > reasons > > > > but probably the biggest is when I cube in public > > > people never see > > > the > > > > cube solved.  In public I rarely solve the cube, > > > most generally I > > > just > > > > work on F2L.  I don't know what it is but I'm a > > > little embarrassed > > > about > > > > my ability to solve the cube so fast.  Anyone else > > > feel like this? > > > > > > > > Justin Vining > > > > http://web.ics.purdue.edu/~viningjc/cube.html > > > >   To: speedsolvingrubikscube@yahoogroups.com > > > >   Sent: Tuesday, May 06, 2003 10:01 PM > > > >   Subject: Re: [Speed cubing group] A Cube At > > > Rest... > > > > > > > > > > > >   I'm going to have to agree that a cube should be > > > in a solved > > > >   position at all times.. that is the reason that > > > all of us are > > > >   learning all of those algs to solve it as fast > > > as possible so it > > > can > > > >   be happy again...  :)     i have the virus that > > > chris has... > > > people > > > >   see my solved cube and scramble it  just for the > > > fact that they > > > know > > > >   as soon as i see it unsolved i will solve it, > > > and they might > > > laugh > > > >   at me but at least i have a happy cube 100% of > > > the time that can > > > >   only be brought onto it by my 2 hands...   hehe > > > > > > > >   heretocube > > > > > > > > > > > >         Yahoo! Groups Sponsor > > > > > > > >              > > > >        > > > >        > > > > > > > >   To unsubscribe from this group, send an email > > > to: > > > >   > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > >   Your use of Yahoo! Groups is subject to the > > > Yahoo! Terms of > > > Service. > > > > > > > > > > > > > > > > [Non-text portions of this message have been > > > removed] > > > > > > > > > > > > > > > > Yahoo! Groups Sponsor > > > > > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! > > > Terms of Service. > > > > > > > > > > > > __________________________________ > > Do you Yahoo!? > > The New Yahoo! Search - Faster. Easier. Bingo. > > http://search.yahoo.com
1810. Re: [Speed cubing group] Re: puzzle purchases and Good Computer programs
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 8 May 2003 12:59:17 -0500

I did download and try puzzler for a bit, I thought the controls were very touch and go. It was very difficult to get it to actually perform a move on the demo puzzle. So much that I got frustrated and gave up. I also found this site: http://byrden.com/puzzles/ which has several java puzzles. The only problem here is it is almost impossible to figure out how to get an entire puzzle rotation to happen and it is almost impossible to get the correct slice to move on anything other than a cube shaped puzzle. The megaminx gave me a headache here just because the control scheme was so very very very terrible. Thanks though, I might give puzzler another shot in the harsh light of day ;) Daniel ----- Original Message ----- From: Grant Tregay To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, May 08, 2003 9:30 AM Subject: [Speed cubing group] Re: puzzle purchases and Good Computer programs If you like computer cube-like puzzles, you might want to try something I came across a while ago called Puzzler. With the free version, you can only use one puzzle, but if you register for $20 you can try all sorts of different puzzles, including all the puzzles that you mentioned. This isn't entirely try before you buy, but for the initial purchase you can try all the other puzzles before you buy, and you can figure out which puzzles you might like to actually own in physical form. The current version has 43 different puzzles available, and they are listed at http://www.mud.ca/puzzler/features.html . For general Puzzler information or to download it, go to http://www.mud.ca/puzzler/puzzler.html . --- Daniel Hayes wrote: > I am in the puzzle market ... > any suggestions on other puzzles I would like, please let me know. ... > I would like good java/any other language simulations of puzzles. ... > But are there any java simulations or other programs for the > megaminx, pyraminx, rubiks barrel, pyramorphix or so on? Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1811. Re: [Speed cubing group] puzzle purchases and Good Computer programs
From: DCash10181@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 8 May 2003 13:59:27 EDT

Hi, Have you tried the Rubix Corner website ( <A HREF="www.dilaigraphics.com/rubix.htm">www.dilaigraphics.com/rubix.htm</A> )? There are Siamese Cube 2's, Siamese Speed Cubes, Siamese Homer Puzzles, Square 1's, and also home of the Triple Rubi-X (a triplet cube). These items are also available on ebay as well as the Meta-Fusion Siamese Cube and the 5x3x3 extended cube,where you might even get a better deal on them. Check it out. Thanks. Always Cubing, Rubix ( <A HREF="www.dilaigraphics.com/rubix.htm">www.dilaigraphics.com/rubix.htm</A> ) Rubix Corner [Non-text portions of this message have been removed]
1812. [Speed cubing group] Re: math of the gliding cube
From: "mapperizer" <pzheng@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 08 May 2003 18:34:54 -0000

Oh yeah, you are right Dave. I was wrong at saying sliding moves don't alter tile orientations. But spin moves really do not. So the number 54! for tagged GC is still too low. Also this means most of the GC algorithms you guys have come up with will probably not work if the tiles are tagged, right? Ping --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi ping, > > You wrote, > Say, we set a mark ^ on a > > tile, no matter you use spin or slide, when this tile comes back to > its original position, the mark always remain the same ^ > > If a tile slides from the Up face to the Back face to the Left Face > and to the Up face it will have rotated from ^ to < > > Use your palm as a tile and you should see what I mean. > > David J > > > > --- In speedsolvingrubikscube@yahoogroups.com, pzheng@a... wrote: > > I think the number 54! has grossly underestimated the total possible > patterns > > of a tagged GC. We forgot one important fact: tiles cannot change > > orientation when only one type of move is used, but they will change > > orientation when both silde and spin are used. Say, we set a mark > ^ on a > > tile, no matter you use spin or slide, when this tile comes back to its > > original position, the mark always remain the same ^ . But if you > use mixed > > moves, when the tile comes back, it could become <, >, v, or ^ ! > I think a > > tagged GC will be hack of a puzzle. > > > > Ping
1813. Solving challenge
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 08 May 2003 18:59:43 -0000

I just thought of an interesting challenge for anyone out there who can solve a cube quickly while blindfolded - I would love to see if anyone can solve a cube underwater while blindfolded. You would pretty much have to be one of the best at blindfold cubing to even come close, but here's what I'm thinking... - Memorize the cube - Put on blacked out goggles (as a blindfold) - Go underwater and solve the cube - Come up when it's solved! I know that normally when doing a cube blindfolded inspection time counts in the time, but I think it would be enough of a challenge to solve it all underwater, much less adding in the memorization time. So, anyone think this is possible?
1814. [Speed cubing group] Re: puzzle purchases and Good Computer programs
From: "mapperizer" <pzheng@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 08 May 2003 18:57:10 -0000

Daniel, Your experience in those cube simulator software is very typical. It is actually very difficult to manipulate a 3D puzzle on a computer screen because the mouse moves in 2D space. It is not easy to develop a good algorithm that makes the puzzle spin and twist exactly as you intend to. But mathematically it is possible. I may sound trying to sell my program, but do you have any control problems when playing the GC puzzle? Unfortunately most all of the cube puzzle simulation software out there (be it Java, C++) did not implement the correct algorithm. It has even created an impression among some puzzle designers that that virtual cubing is not possible ( http://www.scottkim.com/thinkinggames/fromphysicaltocomputer/index.htm l ). While it is impossible to make up 100% for the missing of a physical object, virtual cubing certainly has its advantages, such as auto undo, redo, save, playback etc. So a well designed virtul 3D puzzle should have its own place. By the way, as a 3D game developer myself, I kept wondering why Oinkleburger's 2D Rubik's Cube Java software is so popular. Could you cubists care to explain? Ping --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > I did download and try puzzler for a bit, I thought the controls were very touch and go. It was very difficult to get it to actually perform a move on the demo puzzle. So much that I got frustrated and gave up. > I also found this site: http://byrden.com/puzzles/ which has several java puzzles. The only problem here is it is almost impossible to figure out how to get an entire puzzle rotation to happen and it is almost impossible to get the correct slice to move on anything other than a cube shaped puzzle. The megaminx gave me a headache here just because the control scheme was so very very very terrible. > > Thanks though, I might give puzzler another shot in the harsh light of day ;) > > Daniel > ----- Original Message ----- > From: Grant Tregay > To: speedsolvingrubikscube@yahoogroups.com > Sent: Thursday, May 08, 2003 9:30 AM > Subject: [Speed cubing group] Re: puzzle purchases and Good Computer programs > > > If you like computer cube-like puzzles, you might want to try > something I came across a while ago called Puzzler. With the free > version, you can only use one puzzle, but if you register for $20 you > can try all sorts of different puzzles, including all the puzzles > that you mentioned. > > This isn't entirely try before you buy, but for the initial purchase > you can try all the other puzzles before you buy, and you can figure > out which puzzles you might like to actually own in physical form. > The current version has 43 different puzzles available, and they are > listed at http://www.mud.ca/puzzler/features.html . For general > Puzzler information or to download it, go to > http://www.mud.ca/puzzler/puzzler.html . > > --- Daniel Hayes wrote: > > I am in the puzzle market > ... > > any suggestions on other puzzles I would like, please let me know. > ... > > I would like good java/any other language simulations of puzzles. > ... > > But are there any java simulations or other programs for the > > megaminx, pyraminx, rubiks barrel, pyramorphix or so on? > > > > Yahoo! Groups Sponsor > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed]
1815. [Speed cubing group] Re: math of the gliding cube
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 08 May 2003 19:43:05 -0000

I came up with an alg that flips the orientations of two stickers on the same corner, so it is possible to flip just two stickers. The two have to flip opposite directions. The catch is that it also switches 6 other stickers around (2 separate cycles of 3). The U sticker of UFR rotates clockwise, the F sticker of UFR rotates counter clockwise. The L sticker of FL, the L sticker of UFL, the L sticker of UL all permute counterclockwise as you're looking at the L face. Also the B stickers of each piece RB, URB, UB all permute clockwise as you're looking at the B face. Anyway here's the alg, f u' f' u r' u r u' where the lowercase letters stand for the sliding move corresponding to that letter. If you solve the F2L correctly (positions and orientations) just by intuition then after you solve the positions of the last layer pieces you can use the algs that rotate the centers only (by face moves from the normal 3x3x3 with designs) with a combo of slide moves to fix the orientations of the U face stickers of the cross. Then you might be able to use this alg combined with lots of similar algs and the normal 3x3x3 picture cube center rotators to fix the last orientations. The positions might fix automatically just by fixing the orientations using this alg but it might be possible that you can end up with a 3 cycle permutation of three pieces and all orientations are corret (No idea if this is true or not). There might even be a way of just moving around the stickers in the U face that places them and orients them, without having to solve them ignoring orientation first. I think this alg and the slice move center rotators are enough to fix all the orientations and positions, though I'm not sure. I think it would be very cool to try to fix the positions and orientations of a larger cube, say 5x5x5. I wonder how difficult it would be, or if it is more time consuming than difficult. It seems you could extend the alg above to use inner slide moves rather than outer face slide moves and extensions of that idea to get some moves to fix the orientations of edge and center pieces. anyway this is just my random two cents, Chris --- In speedsolvingrubikscube@yahoogroups.com, "mapperizer" <pzheng@a...> wrote: > Oh yeah, you are right Dave. I was wrong at saying sliding moves > don't alter tile orientations. But spin moves really do not. So the > number 54! for tagged GC is still too low. Also this means most of > the GC algorithms you guys have come up with will probably not work > if the tiles are tagged, right? > > Ping > > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > Hi ping, > > > > You wrote, > Say, we set a mark ^ on a > > > tile, no matter you use spin or slide, when this tile comes back > to > > its original position, the mark always remain the same ^ > > > > If a tile slides from the Up face to the Back face to the Left > Face > > and to the Up face it will have rotated from ^ to < > > > > Use your palm as a tile and you should see what I mean. > > > > David J > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, pzheng@a... wrote: > > > I think the number 54! has grossly underestimated the total > possible > > patterns > > > of a tagged GC. We forgot one important fact: tiles cannot > change > > > orientation when only one type of move is used, but they will > change > > > orientation when both silde and spin are used. Say, we set a > mark > > ^ on a > > > tile, no matter you use spin or slide, when this tile comes back > to its > > > original position, the mark always remain the same ^ . But if you > > use mixed > > > moves, when the tile comes back, it could become <, >, v, or > ^ ! > > I think a > > > tagged GC will be hack of a puzzle. > > > > > > Ping
1816. Re: Solving challenge
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 08 May 2003 19:51:44 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > I just thought of an interesting challenge for anyone out there who > can solve a cube quickly while blindfolded - I would love to see if > anyone can solve a cube underwater while blindfolded. You would > pretty much have to be one of the best at blindfold cubing to even > come close, but here's what I'm thinking... > - Memorize the cube > - Put on blacked out goggles (as a blindfold) > - Go underwater and solve the cube > - Come up when it's solved! > > I know that normally when doing a cube blindfolded inspection time > counts in the time, but I think it would be enough of a challenge to > solve it all underwater, much less adding in the memorization time. > So, anyone think this is possible? And why not blindfolded, freefalling in a bathtub, with a timebomb set to explode after 20 seconds? Think big.
1817. Re: [Speed cubing group] Re: puzzle purchases and Good Computer programs
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 8 May 2003 15:23:41 -0500

Ping, I can understand the difficulty in making a 3d manipulation in a 2d medium, otherwise I would've tried to write a program myself by now :). As for the GC program, I found manipulation of the cube very very pleasing as compared to some other programs. There were a few times where I was slightly annoyed that the wrong slice would move, I noticed this especially when the cube was oriented so that one of the faces was virtually parallel to the screen (no pun intended). On those occasions it seemed that every now and then a slice that was perpendicular to the slice I was actually trying to move would move instead. But a simple reorintation of the cube solved that. I do believe GC had one of the better interfaces I've tried on the whole though. As for Oinkleburger, I personally think it is good because of a few things. First and foremost it is very scaleable, you can do a cube of any size you wish, though above a certain number it becomes difficult for me to figure out how the center cubies and edge cubies match up, because of the "inside out" projection, but that can be chalked up to inexperience. Second, once you understand how the cube moves on the projection, it is very very easy to make whatever move you want. That is, the program "knows" very well what move you are trying to perform, unlike the java programs I mentioned. My only complaint with the program is that it does take some getting used to with the odd projection method. That is why when I first started cubing, I could not figure that applet out. But now that I am more familiar with how the cube moves, it makes sense to me. One of my absolute favorite implementations of a 3d (actually a 4D) puzzle is the Magic Cube 4D: http://www.superliminal.com/cube/cube.htm . I prefer the windows version because it is very easy to move the hypercube around, whereas in the linux version the cube is fixed and it is difficult to see some things (There is a way to move it in the linux version if I remember correctly, but it's not as nice an interface as windows IMHO). There are 3 kinds of twists you can make on this hypercube, you can twist about a centerpiece of a solid "Face", you can twist about an edge piece of a solid "face", or you can twist about a corner piece of a solid "face". The interface is very simple. To twist clockwise about a centerpiece you right click the center piece, to twist anti-clockwise, you left click. The same applies to each piece. For cubes larger than 3x3x3x3 you simply hold down the number of the layer you want to twist, then click the piece representing the axis. To rotate the puzzle in 3 dimensions, you click and drag. To rotate the puzzle in 4 dimensions, you ctrl+click (if I remember correctly). No need to drag in 4d, for reasons that are difficult to explain, but obvious if you use the program. This is nice because there is NO confusion about which direction you would like to rotate which hyperface. And I believe that this could be easily implemented to many virtual programs. In fact, it could be implemented on any magic polyhedron with static centers (cube, megaminx, even a pyraminx if you got creative). I'll stop ranting now. :) Just thought I'd give you an implementation of a 3d puzzle that I find very easy to use, since you asked. And while it is difficult to represent and manipulate 3d objects on a 2d monitor, this program successfully represents and allows simple manipulation of a 3d representation of a 4d object on a 2d monitor, which is impressive! Hope that is constructive feedback! And BTW, ALL CUBISTS HERE need to go to that site above and solve the MC4D. Only 16 people in the world have EVER solved it. I know that if I'm one of them (which I am) the puzzle is not that hard. You get to join a secret little Yahoo group, you get the satisfaction of solving a tough puzzle, you get your name in the "hall of fame", and you get a pretty fun understanding of the movement and geometry of 4d objects. We really need some more people to solve and and some of your brilliant minds to play with this puzzle and bring some new ideas to the group. And as I said, it isnt' that tough at all. Cheers! Daniel ----- Original Message ----- From: mapperizer To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, May 08, 2003 1:57 PM Subject: [Speed cubing group] Re: puzzle purchases and Good Computer programs Daniel, Your experience in those cube simulator software is very typical. It is actually very difficult to manipulate a 3D puzzle on a computer screen because the mouse moves in 2D space. It is not easy to develop a good algorithm that makes the puzzle spin and twist exactly as you intend to. But mathematically it is possible. I may sound trying to sell my program, but do you have any control problems when playing the GC puzzle? Unfortunately most all of the cube puzzle simulation software out there (be it Java, C++) did not implement the correct algorithm. It has even created an impression among some puzzle designers that that virtual cubing is not possible ( http://www.scottkim.com/thinkinggames/fromphysicaltocomputer/index.htm l ). While it is impossible to make up 100% for the missing of a physical object, virtual cubing certainly has its advantages, such as auto undo, redo, save, playback etc. So a well designed virtul 3D puzzle should have its own place. By the way, as a 3D game developer myself, I kept wondering why Oinkleburger's 2D Rubik's Cube Java software is so popular. Could you cubists care to explain? Ping --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > I did download and try puzzler for a bit, I thought the controls were very touch and go. It was very difficult to get it to actually perform a move on the demo puzzle. So much that I got frustrated and gave up. > I also found this site: http://byrden.com/puzzles/ which has several java puzzles. The only problem here is it is almost impossible to figure out how to get an entire puzzle rotation to happen and it is almost impossible to get the correct slice to move on anything other than a cube shaped puzzle. The megaminx gave me a headache here just because the control scheme was so very very very terrible. > > Thanks though, I might give puzzler another shot in the harsh light of day ;) > > Daniel > ----- Original Message ----- > From: Grant Tregay > To: speedsolvingrubikscube@yahoogroups.com > Sent: Thursday, May 08, 2003 9:30 AM > Subject: [Speed cubing group] Re: puzzle purchases and Good Computer programs > > > If you like computer cube-like puzzles, you might want to try > something I came across a while ago called Puzzler. With the free > version, you can only use one puzzle, but if you register for $20 you > can try all sorts of different puzzles, including all the puzzles > that you mentioned. > > This isn't entirely try before you buy, but for the initial purchase > you can try all the other puzzles before you buy, and you can figure > out which puzzles you might like to actually own in physical form. > The current version has 43 different puzzles available, and they are > listed at http://www.mud.ca/puzzler/features.html . For general > Puzzler information or to download it, go to > http://www.mud.ca/puzzler/puzzler.html . > > --- Daniel Hayes wrote: > > I am in the puzzle market > ... > > any suggestions on other puzzles I would like, please let me know. > ... > > I would like good java/any other language simulations of puzzles. > ... > > But are there any java simulations or other programs for the > > megaminx, pyraminx, rubiks barrel, pyramorphix or so on? > > > > Yahoo! Groups Sponsor > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1818. Re: [Speed cubing group] Re: Solving challenge
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 8 May 2003 15:25:54 -0500

Because I'm not that good, I have a fear of heights, bathtubs, and things exploding after 20 seconds :-D. Which brings my next question... Good blindfolded solving sites? Been wanting to learn that for a while now. You know, to impress chicks... ----- Original Message ----- From: Gilles Roux To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, May 08, 2003 2:51 PM Subject: [Speed cubing group] Re: Solving challenge --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > I just thought of an interesting challenge for anyone out there who > can solve a cube quickly while blindfolded - I would love to see if > anyone can solve a cube underwater while blindfolded. You would > pretty much have to be one of the best at blindfold cubing to even > come close, but here's what I'm thinking... > - Memorize the cube > - Put on blacked out goggles (as a blindfold) > - Go underwater and solve the cube > - Come up when it's solved! > > I know that normally when doing a cube blindfolded inspection time > counts in the time, but I think it would be enough of a challenge to > solve it all underwater, much less adding in the memorization time. > So, anyone think this is possible? And why not blindfolded, freefalling in a bathtub, with a timebomb set to explode after 20 seconds? Think big. Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1819. Re: Solving challenge
From: "AdaM" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 08 May 2003 20:34:19 -0000

> And why not blindfolded, freefalling in a bathtub, with a timebomb set > to explode after 20 seconds? > > Think big. Gilles you have forgotten "one handed" ;-)
1820. [Speed cubing group] Re: puzzle purchases and Good Computer programs
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 08 May 2003 20:49:30 -0000

--- mapperizer wrote: > ... I may sound trying to sell my program, but do you have any > control problems when playing the GC puzzle? Yes! I had quite a bit of control problems, actually. Don't take this wrong, I think it's a great program, but I don't want you to get the idea that your approach to puzzle control is flawless. 1) If I had the puzzle oriented so that I saw mostly just one face, I'd often try to do a glide move to that front face, and it'd move something (that I can't see) in the background. 2) I found it extremely difficult to get it to respond naturally to my click/drag operations. Sometimes, I'd click/drag, and it wouldn't go, while other times it would go two spaces. This is especially true with reduced animation quality. 3) When doing a long glide movement, I found that if I accidentally moved off of the row I intended to be gliding, it would glide the next row over, instead of continuing to move the row I had originally clicked on. Each of these could use some improvement.
1821. [Speed cubing group] Re: puzzle purchases and Good Computer programs
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 08 May 2003 20:53:22 -0000

--- mapperizer wrote: > By the way, as a 3D game developer myself, I kept wondering why > Oinkleburger's 2D Rubik's Cube Java software is so popular. Could > you cubists care to explain? I think the greatest advantage of a 2D layout like the one at oinkleburger.com is the fact that you can see and apply moves to all sides of the puzzle without rotating it. Mirrors are great, but they slow down the graphics, and aren't interactive. Also, it's nice that the Oinkleburger.com applet has built in timing and move counting, as well as replay capabilities, and a high score list (although some features are temporarily disabled). One last thing - it's free! You can't beat free as far as cost is concerned.
1822. [Speed cubing group] Re: puzzle purchases and Good Computer programs
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 08 May 2003 20:57:53 -0000

I like the Oinkleburger applet for a few reasons. The number one reason is because you can see all the sides at the cube without having to rotate the cube. Also, I like it because it keeps track of all your times, and even records your solutions. The records page is very nice to have too. It does take alot of getting used to, but after awhile you just picture it as a normal cube. Oh, and you never really have to worry about the wrong face turning. -Heath > By the way, as a 3D game developer myself, I kept wondering why > Oinkleburger's 2D Rubik's Cube Java software is so popular. Could > you cubists care to explain?
1823. [Speed cubing group] Re: puzzle purchases and Good Computer programs
From: "mapperizer" <pzheng@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 08 May 2003 20:59:55 -0000

Daniel, Thanks for your reply. It is very informative! I knew about the 4D cube a few years back, tried their program, never figured out how to use it. They are saying it's been improved now. So I'll give it a try. Their translation of 3D twisting to 4D is very interesting. I wonder what it will be like if sliding moves are added... :-) Oinkleburger does solve the 2D 3D mismatch problem completely in a very creative way. Ping
1824. Re: puzzle purchases and Good Computer programs
From: "mapperizer" <pzheng@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 08 May 2003 21:26:09 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- mapperizer wrote: > > ... I may sound trying to sell my program, but do you have any > > control problems when playing the GC puzzle? > > Yes! I had quite a bit of control problems, actually. Don't take > this wrong, I think it's a great program, but I don't want you to get > the idea that your approach to puzzle control is flawless. I must have given you the idea that I think my program is flawless. Don't all salesmen think/talk like that? :-) Actually I know my program is not perfect, but it is better than most of the 3D virtual cube puzzle programs out there. Hey just yesterday there was a long conversation about how bad a design a 2x2x2 mini cube was. So even a physical cube has flaws (and every physical cube eventually wears out too!). I'll keep trying to make it better though, thanks!
1825. [Speed cubing group] Re: math of the gliding cube
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 08 May 2003 22:35:28 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "mapperizer" <pzheng@a...> wrote: > Oh yeah, you are right Dave. I was wrong at saying sliding moves > don't alter tile orientations. But spin moves really do not. So the > number 54! for tagged GC is still too low. Also this means most of > the GC algorithms you guys have come up with will probably not work > if the tiles are tagged, right? > > Ping Hi Ping, I didn't check my algorithms for orientation, so I don't know. Spin moves can't on a 3x3x3 but you can alter the center tiles on a 4x4x4. There is a conservation of parity, so what you do to one tile you can do backwards to another tile. I'm not sure about parity on your gliding cube, but it seems likely. David J > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > Hi ping, > > > > You wrote, > Say, we set a mark ^ on a > > > tile, no matter you use spin or slide, when this tile comes back > to > > its original position, the mark always remain the same ^ > > > > If a tile slides from the Up face to the Back face to the Left > Face > > and to the Up face it will have rotated from ^ to < > > > > Use your palm as a tile and you should see what I mean. > > > > David J > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, pzheng@a... wrote: > > > I think the number 54! has grossly underestimated the total > possible > > patterns > > > of a tagged GC. We forgot one important fact: tiles cannot > change > > > orientation when only one type of move is used, but they will > change > > > orientation when both silde and spin are used. Say, we set a > mark > > ^ on a > > > tile, no matter you use spin or slide, when this tile comes back > to its > > > original position, the mark always remain the same ^ . But if you > > use mixed > > > moves, when the tile comes back, it could become <, >, v, or > ^ ! > > I think a > > > tagged GC will be hack of a puzzle. > > > > > > Ping
1826. Rubik's Studio Cubes
From: "Brian Liyanto" <chickenpotpie412@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 09 May 2003 04:02:54 -0000

My friend recently bought a Rubik's Studio Cube from Hungary, and I tried to fix it up for her, but for some reason it isn't as good as it should be. I think the reason is the screws. I want to loosen them so it will turn better, but whenever I turn it counterclockwise with the screws slightly loosened, the screw gets looser and looser until 8 or 9 pieces pop at once. Any suggestions? I tried using silicon-based lubricant, it helps a little but not much.
1827. [Speed cubing group] Re: math of the gliding cube
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 09 May 2003 06:06:29 -0000

--- "mapperizer" wrote: > Oh yeah, you are right Dave. I was wrong at saying sliding moves > don't alter tile orientations. But spin moves really do not. Spin moves (normal cube moves) can change the orientations of tiles, as long as they are face centres, and you do an even number of quarter turns in total. See for example the move sequences in phase 8 of the solution on my page: http://www.geocities.com/jaapsch/puzzles/cube3.htm By glide moves we can move any two tiles to the centres of two faces, use turns to twist those two tiles without disturbing anything else, and then undo the glide moves we did before to bring everything back to where it was. This shows that any two tiles can be twisted. Let me also just repeat part of an earlier post of mine: -- If you include orientations of the tiles, then I think all 4^54 orientations are possible. If you turn a face, and then undo the side tiles with 3 glide moves, then you will have rotated 9 tiles a quarter turn. This is an odd number. It is already known that it is possible to give two tiles a quarter turn on the normal Rubik's cube (and therefore on the gliding cube ANY two tiles can be given a quarter turn). By combining this it should be possible to give a single tile a quarter turn. -- Jaap
1828. SV: [Speed cubing group] Rubik's Studio Cubes
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 09 May 2003 09:39:36 +0200

Fill the screw hole with epoxy glue. It usually helps. R ----- Original Message ----- From: Brian Liyanto To: speedsolvingrubikscube@yahoogroups.com Sent: Friday, May 09, 2003 6:02 AM Subject: [Speed cubing group] Rubik's Studio Cubes My friend recently bought a Rubik's Studio Cube from Hungary, and I tried to fix it up for her, but for some reason it isn't as good as it should be. I think the reason is the screws. I want to loosen them so it will turn better, but whenever I turn it counterclockwise with the screws slightly loosened, the screw gets looser and looser until 8 or 9 pieces pop at once. Any suggestions? I tried using silicon-based lubricant, it helps a little but not much. Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1829. Re: Sky-dive Speedcubing
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 09 May 2003 13:27:29 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cubin4speed <no_reply@y...> wrote: > Hey Everyone! > > I hope you are all doing well. I just wanted to let you know that on > Sunday, May 4th, I managed to speed-solve a cube during freefall! > While falling at approximately 130 Miles per hour (209 km per hour), > it took me 32 seconds, with only 8 seconds remaining until we had to > open the chute. The hardest part was dealing with the wind. > > It was my first time skydiving, but I wasn't nervous because I was > concentrating on the cube! hahaaaaa. I have a video of it, and > might try to post some photos online. > > Dan Bet you're glad a piece didn't pop out.
1830. Big Cubes
From: "justin" <wild_nine0@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 9 May 2003 15:35:33 -0500

Ok, I just got my first 4x4x4 and 5x5x5 cubes in the mail today. Where do I go to learn how to solve them? [Non-text portions of this message have been removed]
1831. ** 09/05/03 Fewest Moves Challenge! **
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 9 May 2003 22:23:51 +0100

Just to let everyone know that this week's FMC has been launched on the website http://homepage.ntlworld.com/dan_j_harris/index.html#scontest The aim is to scramble your cube using the scramble alg provided, and then solve your cube in the fewest number of moves! Once you;ve found your solution, complete the form on the webpage, and submit. It's as easy as that! You are competing against everyone else and a league table of results will be published the following week! I hope you all take a look and decide to participate, the more the merrier :) DanH :) http://homepage.ntlworld.com/dan_j_harris [Non-text portions of this message have been removed]
1832. [Speed cubing group] Re: math of the gliding cube
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 09 May 2003 19:19:06 -0000

Hi Ping, To clarify: The the corners and edges of the regular 3x3x3 cubes are attached to other tiles so they can't be rotated alone, but the centers, not being firmely attached to other colors, can be rotated [in pairs, but opposite directions]. David J --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "mapperizer" > <pzheng@a...> wrote: > > Oh yeah, you are right Dave. I was wrong at saying sliding moves > > don't alter tile orientations. But spin moves really do not. So the > > number 54! for tagged GC is still too low. Also this means most of > > the GC algorithms you guys have come up with will probably not work > > if the tiles are tagged, right? > > > > Ping > > Hi Ping, > > I didn't check my algorithms for orientation, so I don't know. > > Spin moves can't on a 3x3x3 but you can alter the center tiles on a > 4x4x4. There is a conservation of parity, so what you do to one tile > you can do backwards to another tile. I'm not sure about parity on > your gliding cube, but it seems likely. > > David J > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > > <d_j_salvia@y...> wrote: > > > Hi ping, > > > > > > You wrote, > Say, we set a mark ^ on a > > > > tile, no matter you use spin or slide, when this tile comes back > > to > > > its original position, the mark always remain the same ^ > > > > > > If a tile slides from the Up face to the Back face to the Left > > Face > > > and to the Up face it will have rotated from ^ to < > > > > > > Use your palm as a tile and you should see what I mean. > > > > > > David J > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, pzheng@a... wrote: > > > > I think the number 54! has grossly underestimated the total > > possible > > > patterns > > > > of a tagged GC. We forgot one important fact: tiles cannot > > change > > > > orientation when only one type of move is used, but they will > > change > > > > orientation when both silde and spin are used. Say, we set a > > mark > > > ^ on a > > > > tile, no matter you use spin or slide, when this tile comes back > > to its > > > > original position, the mark always remain the same ^ . But if you > > > use mixed > > > > moves, when the tile comes back, it could become <, >, v, or > > ^ ! > > > I think a > > > > tagged GC will be hack of a puzzle. > > > > > > > > Ping
1833. Re: Big Cubes
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 09 May 2003 22:40:21 -0000

well, do you have any interest in attempting to solve them yourself first? cause that's usually a little more exciting than just following some directions. --- In speedsolvingrubikscube@yahoogroups.com, "justin" <wild_nine0@h...> wrote: > Ok, I just got my first 4x4x4 and 5x5x5 cubes in the mail today. Where do I go to learn how to solve them? > > > [Non-text portions of this message have been removed]
1834. Re: Big Cubes
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 10 May 2003 00:22:24 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "justin" <wild_nine0@h...> wrote: > Ok, I just got my first 4x4x4 and 5x5x5 cubes in the mail today. > Where do I go to learn how to solve them? You go into your bedroom for a few days, and don't come out until they're solved.
1835. Re: [Speed cubing group] Re: math of the gliding cube
From: pzheng@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 9 May 2003 23:03:32 EDT

You are right, Dave and Jaap. Yes, what about the center piece, guess I stand corrected again :-( In a message dated 5/9/2003 4:53:54 PM Central Daylight Time, d_j_salvia@... writes: > Hi Ping, > > To clarify: The the corners and edges of the regular 3x3x3 cubes > are attached to other tiles so they can't be rotated alone, but the > centers, not being firmely attached to other colors, can be rotated > [in pairs, but opposite directions]. > > David [Non-text portions of this message have been removed]
1836. irregular cubes (and crazy records)
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 10 May 2003 04:35:04 -0000

1) (the main subject)- I've been looking for "irregular" cubes such as the Megaminx and the scewb (however you spell that) and the bangaged cube and puzzles such as that to buy online. My budget is not that high so even the cheepest "cubes" you know of would be helpful. As another note I have the Square-1, but does any have anything more than a "basic" solution such as the one posed on speedcubing.com? 2) I know this is an almost dead convorsation of crazy records involving bombs and stuff like that. I haven't been here in awhile so I'm still going to get in on this stupid crazy record idea... What about... dropping out of an airplane into the Atlantic. In your right hand you have a 5x5x5 rubiks cube and in the other hand you have a Megaminx. (as a side not you haven't gotten any sleep for the past 3 days) You are blindfolded and scilicone spray and vasoline are sprayed on your fingers before you jump. While you have your 1:00 free fall till you hit the water you need to break dance with your legs and do the macarena with your arms. When you get to the parachute opening you need to 1) have both cubes solved and 2) open it with your toe while still break dancing. Inside are 187 cublets and 6 axles. Now in the water you quickly cut your parachute off and while compleatly submerged, with no goggles, (this part of the process needs to be memorized too) assemble 6 cubes excluding the 7 extra pieces and then scramble using a premeditated scrambeling algorythem for each. NOW while floating on your stomach still with no breathing equipment you must juggle the 6 cubes behind your back AND solve each of them. Now go home and gloat :-). **** Do not try this**** Sorry... had to say it :-)
1837. Re: Sky-dive Speedcubing
From: cubin4speed <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 10 May 2003 08:04:46 -0000

I just uploaded the sky-diving video to the "Files" folder. Dan --- In speedsolvingrubikscube@yahoogroups.com, cubin4speed <no_reply@y...> wrote: > Hey Everyone! > > I hope you are all doing well. I just wanted to let you know that on > Sunday, May 4th, I managed to speed-solve a cube during freefall! > While falling at approximately 130 Miles per hour (209 km per hour), > it took me 32 seconds, with only 8 seconds remaining until we had to > open the chute. The hardest part was dealing with the wind. > > It was my first time skydiving, but I wasn't nervous because I was > concentrating on the cube! hahaaaaa. I have a video of it, and > might try to post some photos online. > > Dan
1838. Re: Sky-dive Speedcubing
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 10 May 2003 12:47:21 -0000

This video is a milestone in the history of speed-cubing! What next? Gilles. --- In speedsolvingrubikscube@yahoogroups.com, cubin4speed <no_reply@y...> wrote: > > > > I just uploaded the sky-diving video to the "Files" folder. > > Dan > > > > > --- In speedsolvingrubikscube@yahoogroups.com, cubin4speed > <no_reply@y...> wrote: > > Hey Everyone! > > > > I hope you are all doing well. I just wanted to let you know that > on > > Sunday, May 4th, I managed to speed-solve a cube during freefall! > > While falling at approximately 130 Miles per hour (209 km per > hour), > > it took me 32 seconds, with only 8 seconds remaining until we had > to > > open the chute. The hardest part was dealing with the wind. > > > > It was my first time skydiving, but I wasn't nervous because I was > > concentrating on the cube! hahaaaaa. I have a video of it, and > > might try to post some photos online. > > > > Dan
1839. Re: [Speed cubing group] Re: Sky-dive Speedcubing
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 10 May 2003 08:44:40 -0500

That is absolutly amazing! Congrats on the accomplishment! ----- Original Message ----- From: cubin4speed To: speedsolvingrubikscube@yahoogroups.com Sent: Saturday, May 10, 2003 3:04 AM Subject: [Speed cubing group] Re: Sky-dive Speedcubing I just uploaded the sky-diving video to the "Files" folder. Dan --- In speedsolvingrubikscube@yahoogroups.com, cubin4speed <no_reply@y...> wrote: > Hey Everyone! > > I hope you are all doing well. I just wanted to let you know that on > Sunday, May 4th, I managed to speed-solve a cube during freefall! > While falling at approximately 130 Miles per hour (209 km per hour), > it took me 32 seconds, with only 8 seconds remaining until we had to > open the chute. The hardest part was dealing with the wind. > > It was my first time skydiving, but I wasn't nervous because I was > concentrating on the cube! hahaaaaa. I have a video of it, and > might try to post some photos online. > > Dan Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1840. Re: Sky-dive Speedcubing
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 10 May 2003 13:49:32 -0000

I would like to see him doing it without the Tandem. Be more of a challenge. --- In speedsolvingrubikscube@yahoogroups.com, "Justin Vining" <viningjc@p...> wrote: > That is absolutly amazing! Congrats on the accomplishment! > ----- Original Message ----- > From: cubin4speed > To: speedsolvingrubikscube@yahoogroups.com > Sent: Saturday, May 10, 2003 3:04 AM > Subject: [Speed cubing group] Re: Sky-dive Speedcubing > > > > > > I just uploaded the sky-diving video to the "Files" folder. > > Dan > > > > > --- In speedsolvingrubikscube@yahoogroups.com, cubin4speed > <no_reply@y...> wrote: > > Hey Everyone! > > > > I hope you are all doing well. I just wanted to let you know that > on > > Sunday, May 4th, I managed to speed-solve a cube during freefall! > > While falling at approximately 130 Miles per hour (209 km per > hour), > > it took me 32 seconds, with only 8 seconds remaining until we had > to > > open the chute. The hardest part was dealing with the wind. > > > > It was my first time skydiving, but I wasn't nervous because I was > > concentrating on the cube! hahaaaaa. I have a video of it, and > > might try to post some photos online. > > > > Dan > > > Yahoo! Groups Sponsor > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed]
1841. Re: Sky-dive Speedcubing
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 10 May 2003 14:13:44 -0000

considering all of the skydiving solves i've done [said with dripping sarcasm!], i'd say it's absolutly amazing just as it is. an amazing video!! --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > I would like to see him doing it without the Tandem. Be more of a > challenge. > >
1842. Re: Sky-dive Speedcubing
From: "AdaM" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 10 May 2003 14:45:39 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > I would like to see him doing it without the Tandem. Be more of a > challenge. DanG : This is impossible because of security problems. (I thought you didn't read this group) /Adam
1843. improving my cube
From: "gregvdyke" <gordon.dyke@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 10 May 2003 16:16:50 -0000

Hi, I "met" the cube some six or seven years ago, when I was about twelve. I must have played with it for some time, learnt a solution. (something which I'm rather ashamed of, because I really enjoyed finding the solutions for the 4x4x4, the 5x5x5 and the megaminx on my own). I got down to average times of around 60s using an algorithm which probably comprised about 90-100 moves. (I'm not sure, but I know that I knew very few LL algs because I didn't know "exchange two diagonal corners" and I only knew one alg for corner orientating. It then took two or three algs to do the edges) About a week ago, a friend of mine was learning to do the cube and was getting times of around two minutes, so I swaggered up and showed him what I could do. (a painful process, but I got lucky and did it in 100s) I couldn't find my old cube, so I went and bought a new one. Basically, it sucks. It is not too stiff, but it "clicks" as I turn a face. It has some "natural states" which are situated 1/4 and 3/4 of the way along a quarter turn. I've been thinking that some filing of some of the pieces might help, but I'm rather anxious not to break it (I switzerland, it cost some 15 euros/$). I was wondering whether anyone has any tips on making it faster. I can solve with fewer than 60 moves going for fewest moves and probably around 70 when going for speed (I've given some thought to F2L and I learnt a couple more algs for LL - basically using variations on the Petrus method: ensuring that all my edge cubies are orientated before finishing F2L). I'm still stuck on 70-80 s and some part of this is due to lack of vision of the peices for f2l, but I then can't speed up my LL because I can't get the damn cube to go fast enough. Help! Gregory
1844. Re: [Speed cubing group] Re: Sky-dive Speedcubing
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 10 May 2003 12:26:15 -0500

Dan, You're amazing. That was one of the coolest things I've ever seen. ----- Original Message ----- From: mrtrickypants To: speedsolvingrubikscube@yahoogroups.com Sent: Saturday, May 10, 2003 9:13 AM Subject: [Speed cubing group] Re: Sky-dive Speedcubing considering all of the skydiving solves i've done [said with dripping sarcasm!], i'd say it's absolutly amazing just as it is. an amazing video!! --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > I would like to see him doing it without the Tandem. Be more of a > challenge. > > Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1845. Re: improving my cube
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 10 May 2003 19:17:07 -0000

Stiff cubes is a big problem. Check out http://www.speedcubing.com/ton and click on Speedcubing. It tells you how to oil it, how to loose the screws, and the best cubes to use. --- In speedsolvingrubikscube@yahoogroups.com, "gregvdyke" <gordon.dyke@b...> wrote: > Hi, > > I "met" the cube some six or seven years ago, when I was about twelve. > I must have played with it for some time, learnt a solution. > (something which I'm rather ashamed of, because I really enjoyed > finding the solutions for the 4x4x4, the 5x5x5 and the megaminx on my > own). I got down to average times of around 60s using an algorithm > which probably comprised about 90-100 moves. (I'm not sure, but I know > that I knew very few LL algs because I didn't know "exchange two > diagonal corners" and I only knew one alg for corner orientating. It > then took two or three algs to do the edges) > > About a week ago, a friend of mine was learning to do the cube and was > getting times of around two minutes, so I swaggered up and showed him > what I could do. (a painful process, but I got lucky and did it in 100s) > > I couldn't find my old cube, so I went and bought a new one. > Basically, it sucks. It is not too stiff, but it "clicks" as I turn a > face. It has some "natural states" which are situated 1/4 and 3/4 of > the way along a quarter turn. I've been thinking that some filing of > some of the pieces might help, but I'm rather anxious not to break it > (I switzerland, it cost some 15 euros/$). I was wondering whether > anyone has any tips on making it faster. > > I can solve with fewer than 60 moves going for fewest moves and > probably around 70 when going for speed (I've given some thought to > F2L and I learnt a couple more algs for LL - basically using > variations on the Petrus method: ensuring that all my edge cubies are > orientated before finishing F2L). I'm still stuck on 70-80 s and some > part of this is due to lack of vision of the peices for f2l, but I > then can't speed up my LL because I can't get the damn cube to go fast > enough. Help! > > Gregory
1846. Oh no! I've Lost it!
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 10 May 2003 17:11:46 -0500

Ok, 3 weeks ago I was doing times in the low 30s. I was getting an average of 32-34 on a regular basis. Then, about a week and a half ago, I woke up one morning and completely lost it. I'm getting 35-37 times and sometimes I struggle to keep it under 40. WHAT HAPPENED? Odd thing was, about 2 months ago, I had a huge leap where I went from 35-37 averages to 33 averages over night. Now I'm back. Suggestions anyone? This bites! Daniel [Non-text portions of this message have been removed]
1847. Re: Oh no! I've Lost it!
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 10 May 2003 22:36:38 -0000

That happened to me once. I think the reason it happens is because you're trying to go fast. Just go slowly during F2L, adn speed up at the LL. Hopefully that will help. --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > Ok, 3 weeks ago I was doing times in the low 30s. I was getting an average of 32-34 on a regular basis. Then, about a week and a half ago, I woke up one morning and completely lost it. > I'm getting 35-37 times and sometimes I struggle to keep it under 40. WHAT HAPPENED? Odd thing was, about 2 months ago, I had a huge leap where I went from 35-37 averages to 33 averages over night. Now I'm back. > Suggestions anyone? This bites! > > Daniel > > [Non-text portions of this message have been removed]
1848. Re: Rubik's Studio Cubes
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 10 May 2003 23:04:30 -0000

Please check http://www.speedcubing.com/ton/makinga.htm and look at Throuble Shooting tips. --- In speedsolvingrubikscube@yahoogroups.com, "Brian Liyanto" <chickenpotpie412@y...> wrote: > My friend recently bought a Rubik's Studio Cube from Hungary, and I > tried to fix it up for her, but for some reason it isn't as good as it > should be. I think the reason is the screws. I want to loosen them so > it will turn better, but whenever I turn it counterclockwise with the > screws slightly loosened, the screw gets looser and looser until 8 or > 9 pieces pop at once. Any suggestions? I tried using silicon-based > lubricant, it helps a little but not much.
1849. Official Cubist Group
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 11 May 2003 00:05:13 -0000

Whatever happened to the WSCA, or whatever? You know, the official cubist group we were considering when Jess set that record.
1850. [Speed cubing group] Re: Sky-dive Speedcubing
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 11 May 2003 00:52:50 -0000

So impressive Dan. Absolutely amazing. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > Dan, You're amazing. That was one of the coolest things I've ever seen. > ----- Original Message ----- > From: mrtrickypants > To: speedsolvingrubikscube@yahoogroups.com > Sent: Saturday, May 10, 2003 9:13 AM > Subject: [Speed cubing group] Re: Sky-dive Speedcubing > > > > considering all of the skydiving solves i've done [said with dripping > sarcasm!], i'd say it's absolutly amazing just as it is. > > an amazing video!! > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > I would like to see him doing it without the Tandem. Be more of a > > challenge. > > > > > > > > Yahoo! Groups Sponsor > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed]
1851. Re: Official Cubist Group
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 11 May 2003 01:22:50 -0000

Was it official? Relative to what office? :-) That group was born as a result of the ciecus resulting from Jess Bonde controversy. It died when people realized, thzt much more would need to be done than jusat talk. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > Whatever happened to the WSCA, or whatever? You know, the official > cubist group we were considering when Jess set that record.
1852. Re: Official Cubist Group
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 11 May 2003 03:29:16 -0000

It wasn't officially official, but everyone was talking about how to make one. That would be cool to have one, but I don't know how we would go about creating it. --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > > Was it official? Relative to what office? :-) > That group was born as a result of the ciecus resulting from Jess > Bonde controversy. It died when people realized, thzt much more would > need to be done than jusat talk. > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <speed_cuber@y...> wrote: > > Whatever happened to the WSCA, or whatever? You know, the official > > cubist group we were considering when Jess set that record.
1853. [Speed cubing group] Re: Sky-dive Speedcubing
From: cubin4speed <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 11 May 2003 03:43:27 -0000

thanks. haha - I'm just glad I did it on the first try, so that I didn't have to go back up again! ;) --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > So impressive Dan. Absolutely amazing. > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" > <swedishlf@h...> wrote: > > Dan, You're amazing. That was one of the coolest things I've ever > seen.
1854. Re: Oh no! I've Lost it!
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 11 May 2003 07:04:02 -0000

I know exactly what your talking about. This seems to happen to everything you take part in over a period of time. It's probobally some pshychological principle. What I do know about this is that it will come back. Think of it as something being downloaded. The first time it takes a long time. And then something happens to it. But when you go back to do it again it dosent take nearly as long to download because it has been done before. I know the kind of, depressive mood you get into after that happens to you. What I usually do when something like this comes up is a good indication to take a break. Take a 2 or 3 day break. But don't by any means expect to solve the problem. Next clear your mind a little bit. Don't think about doing it too hard because your times will slip a little, then you'll get one of those little headaches right on the sides of your head, and then you get frusterated and that is probobally one of the worst feeling ever. So anyway, just take a break for a few days and compleatly forget about it. Hope this helps :-) Dylan
1855. Re: [Speed cubing group] Re: Oh no! I've Lost it!
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 11 May 2003 02:36:29 -0500

3 whole days without cubing, my god man, are you mad?! Hehehe. I probably will end up taking a break anyway, what with finals and all next week, but still. I'll give that a shot, I've noticed my right wrist acting up quite a bit at the mouse lately anyway. Looks like I'll have to pop in the 'ol Sports Night/Daria/Undergrads/Boondock Saints and let my mind go numb for a bit. Thanks for the tip! (does this include virtual cubes? All twisty puzzles (ie, can I still professor cube or revenge, or megaminx (when it gets here))? Hehehe, I'll miss the puzzles. Maybe I need to jump out of a plane... ----- Original Message ----- From: anti_stickers To: speedsolvingrubikscube@yahoogroups.com Sent: Sunday, May 11, 2003 2:04 AM Subject: [Speed cubing group] Re: Oh no! I've Lost it! I know exactly what your talking about. This seems to happen to everything you take part in over a period of time. It's probobally some pshychological principle. What I do know about this is that it will come back. Think of it as something being downloaded. The first time it takes a long time. And then something happens to it. But when you go back to do it again it dosent take nearly as long to download because it has been done before. I know the kind of, depressive mood you get into after that happens to you. What I usually do when something like this comes up is a good indication to take a break. Take a 2 or 3 day break. But don't by any means expect to solve the problem. Next clear your mind a little bit. Don't think about doing it too hard because your times will slip a little, then you'll get one of those little headaches right on the sides of your head, and then you get frusterated and that is probobally one of the worst feeling ever. So anyway, just take a break for a few days and compleatly forget about it. Hope this helps :-) Dylan Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1856. Re: Official Cubist Group
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 11 May 2003 14:51:22 -0000

I don't know how to create one, either, but Jessica Fridrich wrote an email to rhis group, outlining the things that would have to be done. She is a professor at SUNY-Binghamton. At universities they are always forming some sort of associations, so she knows what she is talking about. I myself went to a university, even making it as far as grad school. :-)What needs is ORGANIZATION and MONEY, the latter coming from dues of members. Having this association may be cool, but paying $50 a year to maintain it may not be so cool. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > It wasn't officially official, but everyone was talking about how to > make one. That would be cool to have one, but I don't know how we > would go about creating it. > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > > > Was it official? Relative to what office? :-) > > That group was born as a result of the ciecus resulting from Jess > > Bonde controversy. It died when people realized, thzt much more > would > > need to be done than jusat talk. > > Hana a kostky > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > <speed_cuber@y...> wrote: > > > Whatever happened to the WSCA, or whatever? You know, the > official > > > cubist group we were considering when Jess set that record.
1857. Watercubing video
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 11 May 2003 23:06:34 -0000

It's uploaded and available on my page: http://grrroux.free.fr/me/me.html Not as fantastic and exotic as skydiving, sorry ;-) Gilles.
1858. Re: Puzzle
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 11 May 2003 23:08:12 -0000

Hi Everybody, Here is a puzzle. Find an algorithm that from a solved cube: returns to a solved cube after executing it twice AND returns to a solved cube after executing it once right-handed and then executing the left-handed version of the algorithm. (Or left-handed, then right-handed.) David J
1859. Re: [Speed cubing group] Re: Puzzle
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 12 May 2003 09:46:25 +1000

On Sun, May 11, 2003 at 11:08:12PM -0000, d_j_salvia wrote: > Hi Everybody, > > Here is a puzzle. > > Find an algorithm that from a solved cube: > > returns to a solved cube after executing it twice > > AND > > returns to a solved cube after executing it once right-handed and > then executing the left-handed version of the algorithm. > (Or left-handed, then right-handed.) L2R2 Ryan
1860. Re: Oh no! I've Lost it!
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 12 May 2003 02:22:28 -0000

last night i left my cube in my friends car....i miss the cube already :( so i havn't been able to cube at all today....i picked up my 5x5 again though, i havn't messed with it in around a month or two. so i guess it isnt too bad
1861. A few puzzles
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>, <MC4D@yahoogroups.com>
Date: Mon, 12 May 2003 00:32:14 -0500

Here's a good website with a few good puzzles I thought you guys might enjoy. It took me a couple days to get past all the levels in Theseus and the Minotaur, but it's a solid puzzle, and I reccomend you try it! www.logicmazes.com Cheers all, Daniel [Non-text portions of this message have been removed]
1862. Re: [Speed cubing group] Re: Puzzle
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 12 May 2003 10:03:06 +0100

>From: "d_j_salvia" <d_j_salvia@...> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: [Speed cubing group] Re: Puzzle >Date: Sun, 11 May 2003 23:08:12 -0000 > >Hi Everybody, > > Here is a puzzle. > > Find an algorithm that from a solved cube: > > returns to a solved cube after executing it twice > > AND > > returns to a solved cube after executing it once right-handed and >then executing the left-handed version of the algorithm. > (Or left-handed, then right-handed.) > U2 S. _________________________________________________________________ It's fast, it's easy and it's free. Get MSN Messenger today! http://www.msn.co.uk/messenger
1863. Re: [Speed cubing group] Watercubing video
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 12 May 2003 10:04:58 +0100

>It's uploaded and available on my page: > >http://grrroux.free.fr/me/me.html > >Not as fantastic and exotic as skydiving, sorry ;-) > No no don't be sorry: it's very impressive! S. _________________________________________________________________ On the move? Get Hotmail on your mobile phone http://www.msn.co.uk/msnmobile
1864. Anyone Tried This Yet?
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 12 May 2003 13:23:22 -0000

i have to say, i'm fairly excited about this. http://www.krylon.com/product/gp_product_detail.asp?sgID=GP07 16 colours!! (and great for you underwater guys)
1865. [Speed cubing group] Re: Puzzle
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 12 May 2003 16:15:32 -0000

Hi Ryan and Simon, :) Clever, you guys. Close, but no cigar. L2R2 = r2 and is a single move; U2 is a single move, and a rock group to boot! An algorithm is a *series of moves* not a single move. C'mon, if it was on that IQ test you would have solved it, especially since there's a glaring hint in the puzzle itself. David J --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Sun, May 11, 2003 at 11:08:12PM -0000, d_j_salvia wrote: > > Hi Everybody, > > > > Here is a puzzle. > > > > Find an algorithm that from a solved cube: > > > > returns to a solved cube after executing it twice > > > > AND > > > > returns to a solved cube after executing it once right-handed and > > then executing the left-handed version of the algorithm. > > (Or left-handed, then right-handed.) > > L2R2 > > Ryan AND > U2 > S.
1866. Re: Puzzle
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 12 May 2003 16:16:22 -0000

--- d_j_salvia wrote: > Find an algorithm that from a solved cube: > - returns to a solved cube after executing it twice > AND > - returns to a solved cube after executing it once right-handed and > then executing the left-handed version of the algorithm. > (Or left-handed, then right-handed.) --- Ryan Heise wrote: > L2R2 --- simonl cube wrote: > U2 Ha ha! ;-) I can think of five "real" answers off the top of my head, the first four of which are LL algs (rotated appropriately): 1) R' U R U' R2 F' U' F U R U' R2 B' R' B 2) R L U2 R' L' F' B' U2 F B 3) R B L B' R' B F R F' L' F R' F' B' 4) B2 U B2 U' B2 U' D B2 U' B2 U B2 D' 5) F' B U2 F2 B2 D2 F' B For each of these, I'm sure there are different cube orientations that could be used, giving a different alg. Also, you could use a different alg to produce the same situation, but that's kinda cheap. Anyways, there are likely very many solutions to this puzzle - Basically, any situation that has an effect on the cube that is symmetric across the slice between L and R and swaps pairs of pieces would be a valid answer.
1867. Re: Puzzle
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 12 May 2003 19:21:54 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Ryan and Simon, > > :) Clever, you guys. Close, but no cigar. > > L2R2 = r2 and is a single move; U2 is a single move, and a rock > group to boot! > > An algorithm is a *series of moves* not a single move. What's to stop it having just one move? Besides, it all depends on your set of generators whether it's one move or not. (Also L2R2=r2? What's that?) You should really define your terms. > > C'mon, if it was on that IQ test you would have solved it, > especially since there's a glaring hint in the puzzle itself. > > David J > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise > <rheise@p...> wrote: > > On Sun, May 11, 2003 at 11:08:12PM -0000, d_j_salvia wrote: > > > Hi Everybody, > > > > > > Here is a puzzle. > > > > > > Find an algorithm that from a solved cube: > > > > > > returns to a solved cube after executing it twice > > > > > > AND > > > > > > returns to a solved cube after executing it once right- handed and > > > then executing the left-handed version of the algorithm. > > > (Or left-handed, then right-handed.) > > > > L2R2 > > > > Ryan > > AND > > > U2 > > > S.
1868. Re: Puzzle
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 12 May 2003 20:53:29 -0000

Hi GoD2, > (Also L2R2=r2? What's that?) > > You should really define your terms. Oops. I thought it was known. "r" is the center slice next to R, clockwise, same direction as R done clockwise. Borrowed from 4x4x4 notation. Since x,y,z xx yy zz M,E etc and the others are so hard for people to remember. Here's the whole notation. The three basic turns: the single letter, for 90 degree clockwise turns, the letter and number "2" 180 degree turns, the letter and the single quotation mark " ' " for 90 degree counter-clockwise turns. For example: R = Right layer clockwise R2 = Right layer 180 degrees R' = Right layer counterclockwise Then there are six sides: R = Right layer clockwise U = Top layer clockwise L = Left layer clockwise D = Lowest layer clockwise F = Front layer clockwise B = Back layer clockwise Then there are the middle layers or slices: r = center slice next to R u = center slice under U b = center slice in front of B so r' would mean turning the center slice next to R counter-clockwise as you would turn R. Note: I see no problem if someone uses l, d, and f for convenience. And finally, rotating the whole cube in your hand (Q stands for cube) QR = Rotate the whole cube clockwise from the right QU = Rotate the whole cube clockwise from the top QB = Rotate the whole cube clockwise from the back OK? David J --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > Hi Ryan and Simon, > > > > :) Clever, you guys. Close, but no cigar. > > > > L2R2 = r2 and is a single move; U2 is a single move, and a rock > > group to boot! > > > > An algorithm is a *series of moves* not a single move. > > What's to stop it having just one move? Besides, it all depends on > your set of generators whether it's one move or not. > > (Also L2R2=r2? What's that?) > > You should really define your terms. > > > > > C'mon, if it was on that IQ test you would have solved it, > > especially since there's a glaring hint in the puzzle itself. > > > > David J > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise > > <rheise@p...> wrote: > > > On Sun, May 11, 2003 at 11:08:12PM -0000, d_j_salvia wrote: > > > > Hi Everybody, > > > > > > > > Here is a puzzle. > > > > > > > > Find an algorithm that from a solved cube: > > > > > > > > returns to a solved cube after executing it twice > > > > > > > > AND > > > > > > > > returns to a solved cube after executing it once right- > handed and > > > > then executing the left-handed version of the algorithm. > > > > (Or left-handed, then right-handed.) > > > > > > L2R2 > > > > > > Ryan > > > > AND > > > > > U2 > > > > > S.
1869. speedcubing.com records pages
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 12 May 2003 22:37:24 -0000

I just had this idea. It came to me because sometimes it takes me awhile to find which page a certain record is on. I think it would be cool if there was a page that had a list of all the categories on the records list, and maybe have the list link back to that specific category. I know this might be alot of work you dont want to do Ron, but I know it would help me out and possibly some other people also. I thought another way to keep Ron busy too. That is, if there was a list of the different people who have posted records, and has a list of every record a person has on the entire list. This is similar to the archives for the Oinkleburger applet. :D just a thought. Ok i'll go back to my 5x5x5 now. -heath
1870. Re: [Speed cubing group] Re: Puzzle
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 08:58:02 +1000

On Mon, May 12, 2003 at 04:15:32PM -0000, d_j_salvia wrote: > An algorithm is a *series of moves* not a single move. U2F2U2F2U2F2 Ryan
1871. speedcubing.com records pages
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 11:55:07 +1000

On Tue May 13, 2003 8:37 am, Heath wrote: > I just had this idea. It came to me because sometimes it takes me > awhile to find which page a certain record is on. I think it would > be cool if there was a page that had a list of all the categories on > the records list, and maybe have the list link back to that specific > category. I know this might be alot of work you dont want to do > Ron, but I know it would help me out and possibly some other people > also. I thought another way to keep Ron busy too. That is, if > there was a list of the different people who have posted records, > and has a list of every record a person has on the entire list. Great idea. I think you would need some custom software to maintain it, though. I'd also like to see a menu of just the serious records, without all the crazy ones. Something like: 3x3x3 cube - fastest time - fewest moves - fastest blindfold time - fastest noinspect time Each of these with a separate table for best single record, and best average record. Right now, it's quite hard to find the "fewest moves" category. When I forget where it is, "Statistical records" is always the last place I look. Speaking of fewest moves, I think there need to be two subcategories: 1. Fewest moves in a single attempt. That is, you are not allowed to take back moves. (this is how I do it). 2. Fewest moves with as many attempts as you like. Ryan
1872. Re: speedcubing.com records pages
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 03:08:29 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Tue May 13, 2003 8:37 am, Heath wrote: > > > I just had this idea. It came to me because sometimes it takes me > > awhile to find which page a certain record is on. I think it would > > be cool if there was a page that had a list of all the categories on > > the records list, and maybe have the list link back to that specific > > category. I know this might be alot of work you dont want to do > > Ron, but I know it would help me out and possibly some other people > > also. I thought another way to keep Ron busy too. That is, if > > there was a list of the different people who have posted records, > > and has a list of every record a person has on the entire list. Maybe an easy way to do the first part of my idea would be to just have the different records in the category display in a list when you hold the mouse over the link. Im not sure what that type of list is called, I havn't gotten that indepth in webpage developmet. Do you know what I mean though?
1873. Re: speedcubing.com records pages
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 03:51:00 -0000

The easiest way to do this is an alt message. Just type something like: Clickable text here I know there's another way, but I don't know what it is. --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise > <rheise@p...> wrote: > > On Tue May 13, 2003 8:37 am, Heath wrote: > > > > > I just had this idea. It came to me because sometimes it takes me > > > awhile to find which page a certain record is on. I think it > would > > > be cool if there was a page that had a list of all the > categories on > > > the records list, and maybe have the list link back to that > specific > > > category. I know this might be alot of work you dont want to do > > > Ron, but I know it would help me out and possibly some other > people > > > also. I thought another way to keep Ron busy too. That is, if > > > there was a list of the different people who have posted records, > > > and has a list of every record a person has on the entire list. > > > Maybe an easy way to do the first part of my idea would be to just > have the different records in the category display in a list when > you hold the mouse over the link. Im not sure what that type of > list is called, I havn't gotten that indepth in webpage developmet. > Do you know what I mean though?
1874. Just curious
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 03:53:25 -0000

Well I've been thinking of this for awhile but never actually tried it... I sat down and counted the number of moves it took to solve the 5x5. Suprisingly not that many. My best was 301. I know my record will be SHATTERD but I was just curious what everyone eles could do :-) Dylan
1875. Solving the last layer in one step
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 15:46:18 +1000

I know there are a few people now (Lars, Zbigniew, and maybe Ron?) who are trying to learn all 177 last layer cases where the edges are already oriented. If I can understand the Helmstetter index properly (which I probably can't), it looks like 85 of the 177 cases account for 70% of the situations. Why not just learn optimal algorithms for those cases, and learn simpler compound moves for the rest? (ie. like the compound moves Lars' has worked out on his site) I'm not one of the people trying to learn these 177 cases (it seems too much to me, and I have a different approach anyway), but I thought I'd put the idea out there for other people. Ryan
1876. Re: [Speed cubing group] Re: RON AND speedcubing.com records pages
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 00:56:01 -0700 (PDT)

I have to say that Ron's site, speedcubing.com, is good enouph for me. Just because it takes me about 3 minutes to find something im looking for, that doesn't bother me too much. And i think that Ron has put enouph energy in updating the site every day and enhance his cube skills and have a good life with his family. My vote? - the site is perfect, and i don't think that table and chart nonsense is even necessary. :) Though i could be wrong...it's just my 3 cents. Brent James Potter <speed_cuber@...> wrote:The easiest way to do this is an alt message. Just type something like: Clickable text here I know there's another way, but I don't know what it is. --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise > <rheise@p...> wrote: > > On Tue May 13, 2003 8:37 am, Heath wrote: > > > > > I just had this idea. It came to me because sometimes it takes me > > > awhile to find which page a certain record is on. I think it > would > > > be cool if there was a page that had a list of all the > categories on > > > the records list, and maybe have the list link back to that > specific > > > category. I know this might be alot of work you dont want to do > > > Ron, but I know it would help me out and possibly some other > people > > > also. I thought another way to keep Ron busy too. That is, if > > > there was a list of the different people who have posted records, > > > and has a list of every record a person has on the entire list. > > > Maybe an easy way to do the first part of my idea would be to just > have the different records in the category display in a list when > you hold the mouse over the link. Im not sure what that type of > list is called, I havn't gotten that indepth in webpage developmet. > Do you know what I mean though? Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1877. Re: [Speed cubing group] Re: Puzzle
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 09:54:23 +0100

> >Hi Ryan and Simon, > :) Clever, you guys. Close, but no cigar. > L2R2 = r2 and is a single move; U2 is a single move, and a rock >group to boot! > An algorithm is a *series of moves* not a single move. > C'mon, if it was on that IQ test you would have solved it, >especially since there's a glaring hint in the puzzle itself. OK David, if you want a series of moves ... UU Seriously, with any puzzle I am always attracted to the simplest, most elegant solution. U2 seems to be it, in my books. If that constitutes "cheating" then you probably need to re-word the puzzle to exclude such solutions. That's having a genius-level IQ for you :-D best, S. > > > > > > Here is a puzzle. > > > > > > Find an algorithm that from a solved cube: > > > > > > returns to a solved cube after executing it twice > > > > > > AND > > > > > > returns to a solved cube after executing it once right-handed and > > > then executing the left-handed version of the algorithm. > > > (Or left-handed, then right-handed.) > > > > L2R2 > > > > Ryan > >AND > > > U2 > > > S. > > > _________________________________________________________________ Use MSN Messenger to send music and pics to your friends http://www.msn.co.uk/messenger
1878. Re: [Speed cubing group] Re: RON AND speedcubing.com records pages
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 21:15:04 +1000

On Tue, May 13, 2003 at 12:56:01AM -0700, Brent Morgan wrote: > I have to say that Ron's site, speedcubing.com, is good enouph for me. > Just because it takes me about 3 minutes to find something im looking > for, that doesn't bother me too much. And i think that Ron has put > enouph energy in updating the site every day and enhance his cube > skills and have a good life with his family. My vote? - the site is > perfect, and i don't think that table and chart nonsense is even > necessary. :) Though i could be wrong...it's just my 3 cents. I agree, making the site look fancy is not really important, and doing anything that requires custom software is not necessary. But if someone wants these things, maybe someone can volunteer? (I'm personally not interested in a fancy site, but I am interested in structure and navigation) As for custom software, if someone wants these features (eg. a user database, automatically generated statistics, etc.), I'll volunteer. Ron, the idea is to create a tool that generates the static content out of a database of plain xml files. This means you don't need to run a server program, yet everything still appears to be dynamically generated to the user. Ryan
1879. Introduction and help.
From: "bubblegrass" <bubblegrass@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 12:43:07 -0000

Hello guys, I've just picked up a rubiks cube from a friend who was going to dump it. I want to be able to solve it without using a computer or refering to notes. At the moment I can completer the top and middle slices leaving the bottom one, without references. However, I get totally lost at the bottom slice. I have tried to have a look at some internet resources and follow them but my cube gets even more messed up. The only I can solve it is by putting the cube configuration into a program and then getting it to solve it for me. Has anyone got any hints or tips on how to do this last layer intuitively? I'm not looking for speed at the moment, just being able to complete it would be nice. Thanks, Rav.
1880. Re: [Speed cubing group] Introduction and help.
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 14:18:31 +0100

>Has anyone got any hints or tips on how to do this last layer >intuitively? I'm not looking for speed at the moment, just being able >to complete it would be nice. Sure. First off, divide the final layer process into two parts: 1. getting the cubies into their correct places (positioning pieces, sometimes called permuting) 2. twisting or flipping the pieces so that they are oriented correctly It does not matter which bit you do first, and which bit second. When starting off, it is usually a good idea to divide each of these two stages into two further divisions: corners and edges. So for example you could: 1. ORIENT edges (affects edge positions and corners; two algorithms) 2. POSITION corners (affects corner orientations and edge positions; two algorithms) 3. ORIENT corners (affects edge positions; two algorithms plus one inversion) 4. POSITION edges (affects nothing else; three algorithms) Such a method is called a four-look last layer, because you are finishing off the last layer in four steps. The fewer steps you take, the more algorithms you need to remember. A place that tells you how to do the last layer in four looks, as I have described above, can be found here: http://benjerry.middlebury.edu/~knights/Cube/Intermediate.html It also gives more general info about the last layer, and a link to explain the notation, if that is confusing you at all. Hope that helps, and good luck! S. _________________________________________________________________ Overloaded with spam? With MSN 8, you can filter it out http://join.msn.com/?page=features/junkmail&pgmarket=en-gb&XAPID=32&DI=1059
1881. Re: [Speed cubing group] Just curious
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 09:45:49 -0400

My website, http://www.oinkleburger.com, has a cube applet that keeps track of how many moves it takes to solve. The applet has been running for almost 3 1/2 years, and in that time, the record for the fewest number of moves required to solve a 5x5x5 was 216 moves in 2 minutes 5 seconds, set by Dr. Richard Carr on March 20, 2003. This applet counts quarter turns, so a slice move is one move, and a 180 degree turn is two moves. Here's another Dr. C solution that is 235 moves long: http://www.oinkleburger.com/Cube/Net/turnlists/show.cgi?file=75c5ed73b28aacbec8872d5e49f26dae Another interesting statistic, here are the 10 most active solvers on my site, along with the number of recorded scores for each of them: 262 christophe goudey 270 joe allen 321 david barr 497 duane cash 508 mike h 605 chris hardwick 711 heath 2234 ron 5104 grant tregay 6085 dr. c ----- Original Message ----- From: anti_stickers <eagles10101@...> Date: Monday, May 12, 2003 11:53 pm Subject: [Speed cubing group] Just curious > Well I've been thinking of this for awhile but never actually > tried > it... I sat down and counted the number of moves it took to solve > the > 5x5. Suprisingly not that many. My best was 301. I know my record > will be SHATTERD but I was just curious what everyone eles could > do > :-) > > Dylan
1882. Re: [Speed cubing group] Just curious
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 15:06:12 +0100

David, is the person in the videos doing the alg. at http://www.oinkleburger.com/vids/ you? Sorry if its really obvious! I was just curious. I am going through them all and comparing them to what I do myself ... S. _________________________________________________________________ Worried what your kids see online? Protect them better with MSN 8 http://join.msn.com/?page=features/parental&pgmarket=en-gb&XAPID=186&DI=1059
1883. Re: [Speed cubing group] Just curious
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 10:21:47 -0400

Yes. ----- Original Message ----- From: simonl cube <simonlcube@...> Date: Tuesday, May 13, 2003 10:06 am Subject: Re: [Speed cubing group] Just curious > David, is the person in the videos doing the alg. at > > http://www.oinkleburger.com/vids/ > > you? > > Sorry if its really obvious! I was just curious. I am going > through them > all and comparing them to what I do myself ... > S. > > _________________________________________________________________ > Worried what your kids see online? Protect them better with MSN 8 > http://join.msn.com/?page=features/parental&pgmarket=en- > gb&XAPID=186&DI=1059 > > ------------------------ Yahoo! Groups Sponsor -------------------- > -~--> > Rent DVDs Online - Over 14,500 titles. > No Late Fees & Free Shipping. > Try Netflix for FREE! > http://us.click.yahoo.com/YoVfrB/XP.FAA/uetFAA/MXMplB/TM > ------------------------------------------------------------------- > --~-> > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ > > >
1884. Re: Introduction and help.
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 14:29:54 -0000

Yeah, the lsst layer is really the part that stumps beginners. That's the part you need to use algorithms for. Go to speedcubing.com, and click on algorithms. That should help you. --- In speedsolvingrubikscube@yahoogroups.com, "bubblegrass" <bubblegrass@y...> wrote: > Hello guys, > > I've just picked up a rubiks cube from a friend who was going to dump > it. I want to be able to solve it without using a computer or > refering to notes. > > At the moment I can completer the top and middle slices leaving the > bottom one, without references. However, I get totally lost at the > bottom slice. I have tried to have a look at some internet resources > and follow them but my cube gets even more messed up. The only I can > solve it is by putting the cube configuration into a program and then > getting it to solve it for me. > > Has anyone got any hints or tips on how to do this last layer > intuitively? I'm not looking for speed at the moment, just being able > to complete it would be nice. > > Thanks, > > Rav.
1885. Re: Puzzle
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 16:01:56 -0000

Hi Ryan and Simon, I find it interesting that you both misunderstood. I guess that there is a difference in usage of some language terms. The idea of "right handed then left handed" is mirror images. U2F2U2F2U2F2 becomes U2B2U2B2U2B2 UU becomes DD Which both fail the second part of the puzzle. Even if you don't get the idea that left hand and right hand are mirror images it should have been clear that simply repeating the same moves was was excluded from the second part of the puzzle because that was covered in the first part of the puzzle. Grant's examples were all spot on. The algorithms which flip over two edges - front and back or left and right on the last level would also be examples. But there are others. Two very interesting ones... Best regards, David J --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > > > >Hi Ryan and Simon, > > :) Clever, you guys. Close, but no cigar. > > L2R2 = r2 and is a single move; U2 is a single move, and a rock > >group to boot! > > An algorithm is a *series of moves* not a single move. > > C'mon, if it was on that IQ test you would have solved it, > >especially since there's a glaring hint in the puzzle itself. > > OK David, if you want a series of moves ... > > UU > > Seriously, with any puzzle I am always attracted to the simplest, most > elegant solution. U2 seems to be it, in my books. If that constitutes > "cheating" then you probably need to re-word the puzzle to exclude such > solutions. > > That's having a genius-level IQ for you :-D > > best, > S. > > > > > > > > > > Here is a puzzle. > > > > > > > > Find an algorithm that from a solved cube: > > > > > > > > returns to a solved cube after executing it twice > > > > > > > > AND > > > > > > > > returns to a solved cube after executing it once right-handed and > > > > then executing the left-handed version of the algorithm. > > > > (Or left-handed, then right-handed.) > > > > > > L2R2 > > > > > > Ryan > > > >AND > > > > > U2 > > > > > S. --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Mon, May 12, 2003 at 04:15:32PM -0000, d_j_salvia wrote: > > > An algorithm is a *series of moves* not a single move. > > U2F2U2F2U2F2 > > Ryan
1886. Re: Introduction and help.
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 16:10:07 -0000

Hi Rav. Welcome to the board. There are two approaches to cubing, learn from someone else or do it yourself. If you believe you can solve it on your own you probably can. From a do it yourself point of view the key you may be looking for is this: Once two levels are solved, if you want to do more than rotate the last level in place, you must involve what you already have solved. That means you need to take something out of place one way and put it back another way. Regards, David J --- In speedsolvingrubikscube@yahoogroups.com, "bubblegrass" <bubblegrass@y...> wrote: > Hello guys, > > I've just picked up a rubiks cube from a friend who was going to dump > it. I want to be able to solve it without using a computer or > refering to notes. > > At the moment I can completer the top and middle slices leaving the > bottom one, without references. However, I get totally lost at the > bottom slice. I have tried to have a look at some internet resources > and follow them but my cube gets even more messed up. The only I can > solve it is by putting the cube configuration into a program and then > getting it to solve it for me. > > Has anyone got any hints or tips on how to do this last layer > intuitively? I'm not looking for speed at the moment, just being able > to complete it would be nice. > > Thanks, > > Rav.
1887. Re: Puzzle
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 16:27:58 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- d_j_salvia wrote: > > Find an algorithm that from a solved cube: > > - returns to a solved cube after executing it twice > > AND > > - returns to a solved cube after executing it once right-handed and > > then executing the left-handed version of the algorithm. > > (Or left-handed, then right-handed.) > > --- Ryan Heise wrote: > > L2R2 > > --- simonl cube wrote: > > U2 > > Ha ha! ;-) > > I can think of five "real" answers off the top of my head, the first > four of which are LL algs (rotated appropriately): > > 1) R' U R U' R2 F' U' F U R U' R2 B' R' B > 2) R L U2 R' L' F' B' U2 F B > 3) R B L B' R' B F R F' L' F R' F' B' > 4) B2 U B2 U' B2 U' D B2 U' B2 U B2 D' > 5) F' B U2 F2 B2 D2 F' B > > For each of these, I'm sure there are different cube orientations > that could be used, giving a different alg. Also, you could use a > different alg to produce the same situation, but that's kinda cheap. > Anyways, there are likely very many solutions to this puzzle - > Basically, any situation that has an effect on the cube that is > symmetric across the slice between L and R and swaps pairs of pieces > would be a valid answer. Excellent! For no particular reason, for #2 above try L' R' D2 L R U' L' R' D2 L R U' I know it's two more moves than your alg but it's similar. And for #5 try D2 b2 D2 b2 Thanks, David J
1888. Re: Puzzle
From: "simonlcube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 16:41:19 -0000

> > --- d_j_salvia wrote: > > > Find an algorithm that from a solved cube: > > > - returns to a solved cube after executing it twice > > > AND > > > - returns to a solved cube after executing it once right-handed and > > > then executing the left-handed version of the algorithm. > > > (Or left-handed, then right-handed.) > > > > --- Ryan Heise wrote: > > > L2R2 > > > > --- simonl cube wrote: > > > U2 > > > > Ha ha! ;-) > > > > I can think of five "real" answers off the top of my head, the first > > four of which are LL algs (rotated appropriately): > > > > 1) R' U R U' R2 F' U' F U R U' R2 B' R' B > > 2) R L U2 R' L' F' B' U2 F B > > 3) R B L B' R' B F R F' L' F R' F' B' > > 4) B2 U B2 U' B2 U' D B2 U' B2 U B2 D' > > 5) F' B U2 F2 B2 D2 F' B > > > > For each of these, I'm sure there are different cube orientations > > that could be used, giving a different alg. Also, you could use a > > different alg to produce the same situation, but that's kinda cheap. > > Anyways, there are likely very many solutions to this puzzle - OK David, if U2 does not count I canalways convert it to a 2- generator group. That presumably makes it count as a solution? S. 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F'L'DRR2F'L'DRU'B'L'U'LUBR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L 'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F 'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRUBLUL'U'B 'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD 'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2F LD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'U'B'L'U'LUBR2F'L'DRR2F'L'DRR2F'L' DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F' L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2 F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DR R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRUBLUL'U'B'R2FLD'R'R2FLD'R'R2FLD'R'R2FL D'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2 FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R' R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD' R'R2FLD'R'R2FLD'R'R2FLD'R'U'B'L'U'LUBR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR 2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'D RR2F'L'DRUBLUL'U'B'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2F LD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'U'B'L'U'L UBR2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FL D'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2 FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R' R2FLD'R'R2FLD'R'UBLUL'U'B'R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F' L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2 F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DR R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRU'B'L'U'LUBR2FLD'R'R2FLD'R'R2F LD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R 2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R 'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'UBLUL 'U'B'R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR 2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'D RR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2FLD 'R''R2F'L'DRR2F'L'DRUBLUL'U'B'R2F'L'DRU'B'L'U'LUBR2FLD'R'UBLUL'U'B'R2F 'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRU'B'L'U'LUBR2FLD'R'R2FLD'R'R2FLD' R'R2FLD'R'R2FLD'R'UBLUL'U'B'R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRU' B'L'U'LUBR2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'U'B'L'U'LUBU'B'L'U'LU BU'B'L'U'LUBU'B'L'U'LUBR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRUBLUL'U 'B'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'U'B'L'U'LUBR2F'L'DRR2F'L'DR R2F'L'DRR2F'L'DRR2F'L'DRUBLUL'U'B'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FL D'R'U'B'L'U'LUBR2F'L'DRUBLUL'U'B'R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRU'B'L 'U'LUBR2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'UBLUL'U'B'UBLUL'U'B'UBLU L'U'B'UBLUL'U'B'R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRUBLUL'U'B'R2FL D'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'U'B'L'U'LUBU'B'L'U'LUBU'B' L'U'LUBU'B'L'U'LUBR2F'L'DRR2F'L'DRU'B'L'U'LUBU'B'L'U'LUBU'B'L'U'LUBU'B 'L'U'LUBR2FLD'R'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'UBLU L'U'B'R2FLD'R'R2FLD'R'R2FLD'R'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B' UBLUL'U'B'UBLUL'U'B'R2F'L'DRR2F'L'DRR2F'L'DRU'B'L'U'LUBR2F'L'DRR2F'L'D RR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L 'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F 'L'DRR2F'L'DRR2F'L'DRUBLUL'U'B'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R 'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD 'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'U'B 'L'U'LUBR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L' DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F' L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2 F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRUBLUL'U' B'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FL D'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2 FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R' R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'U'B'L'U'LUBR2F 'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR 2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRUBLUL'U'B'R2FLD'R'R2FLD'R'R2FLD 'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2F LD'R'R2FLD'R'R2FLD'R'U'B'L'U'LUBR2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD' R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FL D'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2 FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'UBLUL'U'B'R2F'L'DRR2F'L' DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F' L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2 F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DR U'B'L'U'LUBR2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2F LD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R 2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R 'R2FLD'R'R2FLD'R'R2FLD'R'UBLUL'U'B'R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F 'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR 2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'D RR2F'L'DRR2F'L'DRR2F'L'DRR2FLD'R''R2F'L'DRR2F'L'DRUBLUL'U'B' trust me, it works. S.
1889. Re: Just curious
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 17:05:50 -0000

--- In speedsolvingrubikscube@yahoogroups.com, David Barr <david20708@c...> wrote: > My website, http://www.oinkleburger.com, has a cube applet that keeps > track of how many moves it takes to solve. The applet has been running > for almost 3 1/2 years, and in that time, the record for the fewest > number of moves required to solve a 5x5x5 was 216 moves in 2 minutes 5 > seconds, set by Dr. Richard Carr on March 20, 2003. > > This applet counts quarter turns, so a slice move is one move, and a 180 > degree turn is two moves. > > Here's another Dr. C solution that is 235 moves long: > > http://www.oinkleburger.com/Cube/Net/turnlists/show.cgi? file=75c5ed73b28aacbec8872d5e49f26dae > It's not particularly efficient though. For instance, twice there is a move followed by its inverse and also the orientation of the last layer was done in two steps. Further, since the aim was for speed, things were probably missed. I'm sure that it would be possible to drop the number of moves a bit if speed wasn't an issue. Also by learning the OLL algorithms the number of moves in general would fall. > Another interesting statistic, here are the 10 most active solvers on my > site, along with the number of recorded scores for each of them: > > 262 christophe goudey > 270 joe allen > 321 david barr > 497 duane cash > 508 mike h > 605 chris hardwick > 711 heath > 2234 ron > 5104 grant tregay > 6085 dr. c That's a rather sad commentary on the life of Dr. C. Really ought to do something else. Still, only 103 days to go and then can be done with the cube. > > ----- Original Message ----- > From: anti_stickers <eagles10101@a...> > Date: Monday, May 12, 2003 11:53 pm > Subject: [Speed cubing group] Just curious > > > Well I've been thinking of this for awhile but never actually > > tried > > it... I sat down and counted the number of moves it took to solve > > the > > 5x5. Suprisingly not that many. My best was 301. I know my record > > will be SHATTERD but I was just curious what everyone eles could > > do > > :-) > > > > Dylan
1890. Re: Solving the last layer in one step
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 17:24:51 -0000

I believe your talking about the combined step 5 and 6 of Lar's method, or is that 5, 6, and 7. (Please clarify) I don't know where the number 177 is from, but if you are refering to doing corners while preserving edge flip, then I am one of the people doing this. If you read the Helmstetter index carefully, some of the algorithms ARE compound moves of simpler algs. -Doug --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > I know there are a few people now (Lars, Zbigniew, and maybe Ron?) who > are trying to learn all 177 last layer cases where the edges are already > oriented. > > If I can understand the Helmstetter index properly (which I probably > can't), it looks like 85 of the 177 cases account for 70% of the > situations. Why not just learn optimal algorithms for those cases, and > learn simpler compound moves for the rest? (ie. like the compound moves > Lars' has worked out on his site) > > I'm not one of the people trying to learn these 177 cases (it seems too > much to me, and I have a different approach anyway), but I thought I'd > put the idea out there for other people. > > Ryan
1891. Re: Puzzle
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 17:31:14 -0000

Hi Simon, If it really does satisfy the rules (I'm not going to try it) I guess I can accept it as a computer's solution to the puzzle, but then computers don't get things like context. I'm still waiting for *your* solution. The puzzle was for people not computers. Do you really think in terms of L'DRR2F' instead of L'DR'F'? The spirit of the puzzle is not found in the computer. It wasn't a trick question. There are reasonable assumptions that humans make that are implicit, not explicit. I would have thought I didn't have to explain that an interpretation such as yours wasn't within of the rules. It really isn't a solution to the puzzle because if the end result of your long string is U2, it is already excluded. One could do any algorithm forwards, then backwards, then add U2, at the end. If you don't realize that that *isn't* what I was after I don't know what to tell you. Regards, David J --- In speedsolvingrubikscube@yahoogroups.com, "simonlcube" <simonlcube@h...> wrote: > > > > --- d_j_salvia wrote: > > > > Find an algorithm that from a solved cube: > > > > - returns to a solved cube after executing it twice > > > > AND > > > > - returns to a solved cube after executing it once right-handed > and > > > > then executing the left-handed version of the algorithm. > > > > (Or left-handed, then right-handed.) > > > > > > --- Ryan Heise wrote: > > > > L2R2 > > > > > > --- simonl cube wrote: > > > > U2 > > > > > > Ha ha! ;-) > > > > > > I can think of five "real" answers off the top of my head, the > first > > > four of which are LL algs (rotated appropriately): > > > > > > 1) R' U R U' R2 F' U' F U R U' R2 B' R' B > > > 2) R L U2 R' L' F' B' U2 F B > > > 3) R B L B' R' B F R F' L' F R' F' B' > > > 4) B2 U B2 U' B2 U' D B2 U' B2 U B2 D' > > > 5) F' B U2 F2 B2 D2 F' B > > > > > > For each of these, I'm sure there are different cube orientations > > > that could be used, giving a different alg. Also, you could use > a > > > different alg to produce the same situation, but that's kinda > cheap. > > > Anyways, there are likely very many solutions to this puzzle - > > > OK David, if U2 does not count I canalways convert it to a 2- > generator group. That presumably makes it count as a solution? > S. > > R2F'L'DRU'B'L'U'LUBR2FLD'R'UBLUL'U'B'R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR > 2F'L'DRU'B'L'U'LUBR2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'UBLUL'U'B'R2 > F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRU'B'L'U'LUBR2FLD'R'R2FLD'R'R2FLD > 'R'R2FLD'R'R2FLD'R'U'B'L'U'LUBU'B'L'U'LUBU'B'L'U'LUBU'B'L'U'LUBR2F'L'D > RR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRUBLUL'U'B'R2FLD'R'R2FLD'R'R2FLD'R'R2F > LD'R'R2FLD'R'U'B'L'U'LUBR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRUBLUL' > U'B'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'U'B'L'U'LUBR2F'L'DRUBLUL'U > 'B'R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRU'B'L'U'LUBR2FLD'R'R2FLD'R'R2FLD'R' > R2FLD'R'R2FLD'R'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'R2F'L'DRR2F'L' > DRR2F'L'DRR2F'L'DRR2F'L'DRUBLUL'U'B'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2 > FLD'R'R2FLD'R'U'B'L'U'LUBU'B'L'U'LUBU'B'L'U'LUBU'B'L'U'LUBR2F'L'DRR2F' > L'DRU'B'L'U'LUBU'B'L'U'LUBU'B'L'U'LUBU'B'L'U'LUBR2FLD'R'UBLUL'U'B'UBLU > L'U'B'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'R2FLD'R'R2FLD'R'R2FLD'R' > UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'R2F'L'DRR2 > F'L'DRR2F'L'DRU'B'L'U'LUBR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L > 'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F > 'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRUBLUL'U'B > 'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD > 'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2F > LD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'U'B'L'U'LUBR2F'L'DRR2F'L'DRR2F'L' > DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F' > L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2 > F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DR > R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRUBLUL'U'B'R2FLD'R'R2FLD'R'R2FLD'R'R2FL > D'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2 > FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R' > R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD' > R'R2FLD'R'R2FLD'R'R2FLD'R'U'B'L'U'LUBR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR > 2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'D > RR2F'L'DRUBLUL'U'B'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2F > LD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'U'B'L'U'L > UBR2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FL > D'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2 > FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R' > R2FLD'R'R2FLD'R'UBLUL'U'B'R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F' > L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2 > F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DR > R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRU'B'L'U'LUBR2FLD'R'R2FLD'R'R2F > LD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R > 2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R > 'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'UBLUL > 'U'B'R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR > 2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'D > RR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2FLD > 'R''R2F'L'DRR2F'L'DRUBLUL'U'B'R2F'L'DRU'B'L'U'LUBR2FLD'R'UBLUL'U'B'R2F > 'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRU'B'L'U'LUBR2FLD'R'R2FLD'R'R2FLD' > R'R2FLD'R'R2FLD'R'UBLUL'U'B'R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRU' > B'L'U'LUBR2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'U'B'L'U'LUBU'B'L'U'LU > BU'B'L'U'LUBU'B'L'U'LUBR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRUBLUL'U > 'B'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'U'B'L'U'LUBR2F'L'DRR2F'L'DR > R2F'L'DRR2F'L'DRR2F'L'DRUBLUL'U'B'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FL > D'R'U'B'L'U'LUBR2F'L'DRUBLUL'U'B'R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRU'B'L > 'U'LUBR2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'UBLUL'U'B'UBLUL'U'B'UBLU > L'U'B'UBLUL'U'B'R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRUBLUL'U'B'R2FL > D'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'U'B'L'U'LUBU'B'L'U'LUBU'B' > L'U'LUBU'B'L'U'LUBR2F'L'DRR2F'L'DRU'B'L'U'LUBU'B'L'U'LUBU'B'L'U'LUBU'B > 'L'U'LUBR2FLD'R'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'UBLU > L'U'B'R2FLD'R'R2FLD'R'R2FLD'R'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B' > UBLUL'U'B'UBLUL'U'B'R2F'L'DRR2F'L'DRR2F'L'DRU'B'L'U'LUBR2F'L'DRR2F'L'D > RR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L > 'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F > 'L'DRR2F'L'DRR2F'L'DRUBLUL'U'B'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R > 'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD > 'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'U'B > 'L'U'LUBR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L' > DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F' > L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2 > F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRUBLUL'U' > B'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FL > D'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2 > FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R' > R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'U'B'L'U'LUBR2F > 'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR > 2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRUBLUL'U'B'R2FLD'R'R2FLD'R'R2FLD > 'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2F > LD'R'R2FLD'R'R2FLD'R'U'B'L'U'LUBR2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD' > R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FL > D'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2 > FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'UBLUL'U'B'R2F'L'DRR2F'L' > DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F' > L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2 > F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DR > U'B'L'U'LUBR2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2F > LD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R > 2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R > 'R2FLD'R'R2FLD'R'R2FLD'R'UBLUL'U'B'R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F > 'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR > 2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'D > RR2F'L'DRR2F'L'DRR2F'L'DRR2FLD'R''R2F'L'DRR2F'L'DRUBLUL'U'B' > > trust me, it works. > S.
1892. Re: Puzzle
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 17:32:20 -0000

"The idea of "right handed then left handed" IS mirror images." But I thought it was understood to mean symmetry through a plane. What your talking about is symmetry through a line or perhaps point (does U become D in your usage?). I don't believe this to be the standard usage. Ok so if it's mirror through a line then a move isomorphic to RLD2R'L'F'B'D2FB should work (among many others). If it is mirror through the origin, then it is just the "center" of the group, which consists of precisely two elements: the identity and the superfilp. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Ryan and Simon, > > I find it interesting that you both misunderstood. > > I guess that there is a difference in usage of some language terms. > The idea of "right handed then left handed" is mirror images. > > U2F2U2F2U2F2 becomes U2B2U2B2U2B2 > > UU becomes DD > > Which both fail the second part of the puzzle. > > Even if you don't get the idea that left hand and right hand are > mirror images it should have been clear that simply repeating the same > moves was was excluded from the second part of the puzzle because that > was covered in the first part of the puzzle. > > Grant's examples were all spot on. > > The algorithms which flip over two edges - front and back or left > and right on the last level would also be examples. But there are > others. Two very interesting ones... > > Best regards, > > David J > > > --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" > <simonlcube@h...> wrote: > > > > > >Hi Ryan and Simon, > > > :) Clever, you guys. Close, but no cigar. > > > L2R2 = r2 and is a single move; U2 is a single move, and a rock > > >group to boot! > > > An algorithm is a *series of moves* not a single move. > > > C'mon, if it was on that IQ test you would have solved it, > > >especially since there's a glaring hint in the puzzle itself. > > > > OK David, if you want a series of moves ... > > > > UU > > > > Seriously, with any puzzle I am always attracted to the simplest, most > > elegant solution. U2 seems to be it, in my books. If that constitutes > > "cheating" then you probably need to re-word the puzzle to exclude such > > solutions. > > > > That's having a genius-level IQ for you :-D > > > > best, > > S. > > > > > > > > > > > > > > Here is a puzzle. > > > > > > > > > > Find an algorithm that from a solved cube: > > > > > > > > > > returns to a solved cube after executing it twice > > > > > > > > > > AND > > > > > > > > > > returns to a solved cube after executing it once > right-handed and > > > > > then executing the left-handed version of the algorithm. > > > > > (Or left-handed, then right-handed.) > > > > > > > > L2R2 > > > > > > > > Ryan > > > > > >AND > > > > > > > U2 > > > > > > > S. > > --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise > <rheise@p...> wrote: > > On Mon, May 12, 2003 at 04:15:32PM -0000, d_j_salvia wrote: > > > > > An algorithm is a *series of moves* not a single move. > > > > U2F2U2F2U2F2 > > > > Ryan
1893. Re: Puzzle
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 17:54:40 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "simonlcube" <simonlcube@h...> wrote: > > > > --- d_j_salvia wrote: > > > > Find an algorithm that from a solved cube: > > > > - returns to a solved cube after executing it twice > > > > AND > > > > - returns to a solved cube after executing it once right- handed > and > > > > then executing the left-handed version of the algorithm. > > > > (Or left-handed, then right-handed.) > > > > > > --- Ryan Heise wrote: > > > > L2R2 > > > > > > --- simonl cube wrote: > > > > U2 > > > > > > Ha ha! ;-) > > > > > > I can think of five "real" answers off the top of my head, the > first > > > four of which are LL algs (rotated appropriately): > > > > > > 1) R' U R U' R2 F' U' F U R U' R2 B' R' B > > > 2) R L U2 R' L' F' B' U2 F B > > > 3) R B L B' R' B F R F' L' F R' F' B' > > > 4) B2 U B2 U' B2 U' D B2 U' B2 U B2 D' > > > 5) F' B U2 F2 B2 D2 F' B > > > > > > For each of these, I'm sure there are different cube orientations > > > that could be used, giving a different alg. Also, you could use > a > > > different alg to produce the same situation, but that's kinda > cheap. > > > Anyways, there are likely very many solutions to this puzzle - > > > OK David, if U2 does not count I canalways convert it to a 2- > generator group. That presumably makes it count as a solution? > S. > > R2F'L'DRU'B'L'U'LUBR2FLD'R'UBLUL'U'B'R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR > 2F'L'DRU'B'L'U'LUBR2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'UBLUL'U'B'R2 > F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRU'B'L'U'LUBR2FLD'R'R2FLD'R'R2FLD > 'R'R2FLD'R'R2FLD'R'U'B'L'U'LUBU'B'L'U'LUBU'B'L'U'LUBU'B'L'U'LUBR2F'L 'D > RR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRUBLUL'U'B'R2FLD'R'R2FLD'R'R2FLD'R'R2F > LD'R'R2FLD'R'U'B'L'U'LUBR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRUBLUL' > U'B'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'U'B'L'U'LUBR2F'L'DRUBLUL'U > 'B'R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRU'B'L'U'LUBR2FLD'R'R2FLD'R'R2FLD' R' > R2FLD'R'R2FLD'R'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'R2F'L'DRR2F'L' > DRR2F'L'DRR2F'L'DRR2F'L'DRUBLUL'U'B'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2 > FLD'R'R2FLD'R'U'B'L'U'LUBU'B'L'U'LUBU'B'L'U'LUBU'B'L'U'LUBR2F'L'DRR2F' > L'DRU'B'L'U'LUBU'B'L'U'LUBU'B'L'U'LUBU'B'L'U'LUBR2FLD'R'UBLUL'U'B'UBLU > L'U'B'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'R2FLD'R'R2FLD'R'R2FLD'R' > UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'R2F'L'DRR2 > F'L'DRR2F'L'DRU'B'L'U'LUBR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L > 'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR 2F > 'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRUBLUL'U 'B > 'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2F LD > 'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R 2F > LD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'U'B'L'U'LUBR2F'L'DRR2F'L'DRR2F'L' > DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F' > L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2 > F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DR > R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRUBLUL'U'B'R2FLD'R'R2FLD'R'R2FLD'R'R2FL > D'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2 > FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R' > R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD' > R'R2FLD'R'R2FLD'R'R2FLD'R'U'B'L'U'LUBR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR > 2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'D > RR2F'L'DRUBLUL'U'B'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2F > LD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'U'B'L'U'L > UBR2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FL > D'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2 > FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R' > R2FLD'R'R2FLD'R'UBLUL'U'B'R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F' > L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2 > F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DR > R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRU'B'L'U'LUBR2FLD'R'R2FLD'R'R2F > LD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R > 2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R > 'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'UBL UL > 'U'B'R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'D RR > 2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'D > RR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2FLD > 'R''R2F'L'DRR2F'L'DRUBLUL'U'B'R2F'L'DRU'B'L'U'LUBR2FLD'R'UBLUL'U'B'R 2F > 'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRU'B'L'U'LUBR2FLD'R'R2FLD'R'R2FL D' > R'R2FLD'R'R2FLD'R'UBLUL'U'B'R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRU' > B'L'U'LUBR2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'U'B'L'U'LUBU'B'L'U'LU > BU'B'L'U'LUBU'B'L'U'LUBR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRUBLUL'U > 'B'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'U'B'L'U'LUBR2F'L'DRR2F'L' DR > R2F'L'DRR2F'L'DRR2F'L'DRUBLUL'U'B'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FL > D'R'U'B'L'U'LUBR2F'L'DRUBLUL'U'B'R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRU'B'L > 'U'LUBR2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'UBLUL'U'B'UBLUL'U'B'UB LU > L'U'B'UBLUL'U'B'R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRUBLUL'U'B'R2FL > D'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'U'B'L'U'LUBU'B'L'U'LUBU'B' > L'U'LUBU'B'L'U'LUBR2F'L'DRR2F'L'DRU'B'L'U'LUBU'B'L'U'LUBU'B'L'U'LUBU'B > 'L'U'LUBR2FLD'R'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'UB LU > L'U'B'R2FLD'R'R2FLD'R'R2FLD'R'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B'UBLUL'U'B' > UBLUL'U'B'UBLUL'U'B'R2F'L'DRR2F'L'DRR2F'L'DRU'B'L'U'LUBR2F'L'DRR2F'L'D > RR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L > 'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR 2F > 'L'DRR2F'L'DRR2F'L'DRUBLUL'U'B'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD 'R > 'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2F LD > 'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'U 'B > 'L'U'LUBR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F' L' > DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F' > L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2 > F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRUBLUL'U' > B'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FL > D'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2 > FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R' > R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'U'B'L'U'LUBR2F > 'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'D RR > 2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRUBLUL'U'B'R2FLD'R'R2FLD'R'R2FLD > 'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R 2F > LD'R'R2FLD'R'R2FLD'R'U'B'L'U'LUBR2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD' > R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FL > D'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2 > FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'UBLUL'U'B'R2F'L'DRR2F'L' > DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F' > L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2 > F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DR > U'B'L'U'LUBR2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2F > LD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R > 2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R'R2FLD'R > 'R2FLD'R'R2FLD'R'R2FLD'R'UBLUL'U'B'R2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR 2F > 'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'D RR > 2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'DRR2F'L'D > RR2F'L'DRR2F'L'DRR2F'L'DRR2FLD'R''R2F'L'DRR2F'L'DRUBLUL'U'B' > > trust me, it works. > S. Why not just write R instead of R'' (last line) or even R' instead of R''R2 and then later in that same line R' instead of RR2?
1894. Re: Introduction and help.
From: "bubblegrass" <bubblegrass@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 20:18:49 -0000

Thanks for all the messages guys, I really want to be able to solve the cube as it is one of those things that has bugged me since I was a kid. I'll keep on giving it a go. Thanks, Rav.
1895. Re: Introduction and help.
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 21:45:30 -0000

A very easy but very inefficient last layer solution can be found here http://jjorg.chem.unc.edu/personal/monroe/cube/Denny3x3/bottomplace/b ottomplace.html You only really need to memerize 3 algorithms. The diagonal corner switch isn't neccesary, just find 2 corners next to each other with a common color except the LL color and see if they need to be switched.(Do I make any sense?)The "H" and "Fish" algorithms are basically the same. Hope this helps! --barefoot Chris > > Has anyone got any hints or tips on how to do this last layer > intuitively? I'm not looking for speed at the moment, just being able > to complete it would be nice. > > Thanks, > > Rav.
1896. [Speed cubing group] Re: RON AND speedcubing.com records pages
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 23:10:29 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Tue, May 13, 2003 at 12:56:01AM -0700, Brent Morgan wrote: > > I have to say that Ron's site, speedcubing.com, is good enouph for me. > > Just because it takes me about 3 minutes to find something im looking > > for, that doesn't bother me too much. And i think that Ron has put > > enouph energy in updating the site every day and enhance his cube > > skills and have a good life with his family. My vote? - the site is > > perfect, and i don't think that table and chart nonsense is even > > necessary. :) Though i could be wrong...it's just my 3 cents. > > I agree, making the site look fancy is not really important, and doing > anything that requires custom software is not necessary. But if someone > wants these things, maybe someone can volunteer? (I'm personally not > interested in a fancy site, but I am interested in structure and > navigation) > > As for custom software, if someone wants these features (eg. a user > database, automatically generated statistics, etc.), I'll volunteer. > Ron, the idea is to create a tool that generates the static content out > of a database of plain xml files. This means you don't need to run a > server program, yet everything still appears to be dynamically generated > to the user. > > Ryan I didn't say it had to be fancy, I just thought it would be nice to be able to see what records are in each category without having to click and search through everyone.
1897. Re: [Speed cubing group] Re: Puzzle
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 May 2003 10:26:16 +1000

On Tue, May 13, 2003 at 04:01:56PM -0000, d_j_salvia wrote: > Hi Ryan and Simon, > > I find it interesting that you both misunderstood. > > I guess that there is a difference in usage of some language terms. > The idea of "right handed then left handed" is mirror images. > > U2F2U2F2U2F2 becomes U2B2U2B2U2B2 > > UU becomes DD > > Which both fail the second part of the puzzle. Notice that you're flipping front-to-back in the first case, and top-to-bottom in the second case. Surely you want to flip left-to-right so that: U2F2U2F2U2F2 becomes U2F2U2F2U2F2 UU becomes U'U' > Grant's examples were all spot on. When you flipped U2F2U2F2U2F2 front-to-back (instead of left-to-right) it failed. Not surprisingly, if you flip Grant's first example front-to-back (instead of left-to-right) it will also fail: 1) R' U R U' R2 F' U' F U R U' R2 B' R' B However, the question was asked in terms of left and right hands (not front and back hands, or top and bottom hands), so it seems to me that all of the examples so far are spot on. > The algorithms which flip over two edges - front and back or left > and right on the last level would also be examples. But there are > others. Two very interesting ones... To be exact, what is the shortest algorithm you'll allow? In my books, L2R2 is an algorithm (I even have it written down as such in my notebook). Is it too short? How about U2F2U2F2U2F2? Are slice moves counted as one? If so, how about U2M2U2M2? (Same effect as Grant's example 5, but only 4 slice moves, or 6 normal moves instead of 8). How about Simon's perfect U2 solution? Ryan
1898. Re: [Speed cubing group] Re: Solving the last layer in one step
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 May 2003 11:04:23 +1000

On Tue, May 13, 2003 at 05:24:51PM -0000, d_funny007 wrote: > is that 5, 6, and 7. (Please clarify) Yes, that's the one. > I don't know where > the number 177 is from, It's the number of unique configurations that are possible in the last layer when the edges are already oriented (just search for the number "177" on http://www.ai.univ-paris8.fr/~bh/cube/) Ryan
1899. A new challenge
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 14 May 2003 00:25:34 -0500

Hey all I'm packing up to go home from college and I already packed away my cube(s). So I have to settle for my little keychain cube that I had on my suitcase. Then I got to thinking. I wonder if it's possible to solve the entire cube by using only twists with the keychain part. That is, hold the cube in your left hand and slip one of your fingers through the keychain hole. Then twist the puzzle only by gripping with the left hand, and changing your grip with the left hand, but pulling with the ring. Do you follow? It would be equivalent of trying to solve a regular cube with your fingers glued to one of the corner cubies and not allowing turns of any faces that don't contain that cubie. ie if the cubie is in the UFR position, you are only allowed to perform UFR, not BLD. This changes of course after you perform a move. For example If the piece is in UFR and you perform R2, you may then perform B, D, or R but not U,L, or F. I have as yet been unsuccsessful, but I've been at it for a solid 10 minutes. Anyone anyone? Daniel [Non-text portions of this message have been removed]
1900. Re: [Speed cubing group] A new challenge
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 13 May 2003 22:32:47 -0700 (PDT)

This seems interesting. Im gonna see if I can do this. Ron or Chris will probably come with a solution in a matter of few days ;) This is a cool challenge. cool idea. Brent Daniel Hayes <swedishlf@...> wrote: Hey all I'm packing up to go home from college and I already packed away my cube(s). So I have to settle for my little keychain cube that I had on my suitcase. Then I got to thinking. I wonder if it's possible to solve the entire cube by using only twists with the keychain part. That is, hold the cube in your left hand and slip one of your fingers through the keychain hole. Then twist the puzzle only by gripping with the left hand, and changing your grip with the left hand, but pulling with the ring. Do you follow? It would be equivalent of trying to solve a regular cube with your fingers glued to one of the corner cubies and not allowing turns of any faces that don't contain that cubie. ie if the cubie is in the UFR position, you are only allowed to perform UFR, not BLD. This changes of course after you perform a move. For example If the piece is in UFR and you perform R2, you may then perform B, D, or R but not U,L, or F. I have as yet been unsuccsessful, but I've been at it for a solid 10 minutes. Anyone anyone? Daniel [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1901. Re: A new challenge
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 May 2003 06:28:32 -0000

--- "Daniel Hayes" wrote: > I wonder if it's possible to solve the entire cube by using only twists with the keychain part. This post contains a bit of a spoiler, so stop reading now if you want to try this out. . . . . . . . . . . . . . . . . . . . . . . . Solving the cube by only turning faces containing a particular corner piece is not always possible. In fact, it is not even possible on a 2x2x2 cube. To see this you first have to realise that if you do a sequence of moves that bring the corner back to where it started, then that sequence must have an even number of quarter turns. This is because you can give a 2x2x2 cube a chekcerboard colouring and each quarter turn moves the corner from a white position to a black position or vice versa. To end up where it started it must have changed colour an even number of times, and so you must have done an even number of quarter turns to bring it back. There is no move sequence that has the same effect as turning a face not containing the corner by a quarter turn. Such a move sequence would have to perform an odd permutation on the corners (after all its effect is just a single quarter turn). However we have just seen that this sequence must consist of an even number of quarter turns because the corner piece is back where it started. An even number of quarter turns must result in an even permutation of the corners. This is a contradiction, so there cannot be such a move sequence. This shows that there is a parity constraint - the permutation of the corners must be even or odd depending on whether the corner is an even or odd number of quarter turns away from its home position. There is still a very difficult question - is this the only restriction? Is it possible to put the edges in any position while leaving the corners in place? Is it possible to just twist corners without doing anything else? etc. Jaap
1902. Re: [Speed cubing group] Re: A new challenge
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 14 May 2003 01:44:12 -0500

How does 1 man get to be so smart? ;) Honestly, what kind of background/training (if any) do you have that lets you figure these things out? Especially so fast? That's the kind of thing I'd like to be able to do. QUESTIONS PERTAINING TO SPOILER BELOW! . . . . . . . . . . . . . . . . . . . . . . . . . . . Well since that is not always possible, perhaps mixing it up in that way, then trying to solve it would prove fun. That HAS to be possible. Also, would the original challange be possible if you were allowed a up to a set number of other twists, not within the specified group? Like maybe you are allowed to twist the cube 5 quarter turns that are not in the group? That might also be fun... Thanks Jaap! ----- Original Message ----- From: _jaap To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, May 14, 2003 1:28 AM Subject: [Speed cubing group] Re: A new challenge --- "Daniel Hayes" wrote: > I wonder if it's possible to solve the entire cube by using only twists with the keychain part. This post contains a bit of a spoiler, so stop reading now if you want to try this out. . . . . . . . . . . . . . . . . . . . . . . . Solving the cube by only turning faces containing a particular corner piece is not always possible. In fact, it is not even possible on a 2x2x2 cube. To see this you first have to realise that if you do a sequence of moves that bring the corner back to where it started, then that sequence must have an even number of quarter turns. This is because you can give a 2x2x2 cube a chekcerboard colouring and each quarter turn moves the corner from a white position to a black position or vice versa. To end up where it started it must have changed colour an even number of times, and so you must have done an even number of quarter turns to bring it back. There is no move sequence that has the same effect as turning a face not containing the corner by a quarter turn. Such a move sequence would have to perform an odd permutation on the corners (after all its effect is just a single quarter turn). However we have just seen that this sequence must consist of an even number of quarter turns because the corner piece is back where it started. An even number of quarter turns must result in an even permutation of the corners. This is a contradiction, so there cannot be such a move sequence. This shows that there is a parity constraint - the permutation of the corners must be even or odd depending on whether the corner is an even or odd number of quarter turns away from its home position. There is still a very difficult question - is this the only restriction? Is it possible to put the edges in any position while leaving the corners in place? Is it possible to just twist corners without doing anything else? etc. Jaap Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1903. [Speed cubing group] Re: A new challenge
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 May 2003 08:32:35 -0000

--- "Daniel Hayes" wrote: > How does 1 man get to be so smart? ;) Honestly, what kind of background/training (if any) do you have that lets you figure these things out? Especially so fast? That's the kind of thing I'd like to be able to do. I didn't have to think much about this problem because I had already done it some time ago. The exact same thing occurs on the Bandaged Cube. There each corner is glued to an edge piece, except for one. This free corner has to be in the face you are turning. Same problem, same solution. The first time it took me ages to realise what was happening though. As for training, I studied maths at university. You don't need that for this kind of stuff of course, all you need is a few books, patience, and lots of practice so that you train your insight. Jaap
1904. [Speed cubing group] Re: A new challenge
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 May 2003 08:50:43 -0000

--- "Daniel Hayes" wrote: > QUESTIONS PERTAINING TO SPOILER BELOW! > > . > . > . > . > . > . > . > . > . > . > . > . > . > . > . > . > . > . > . > . > . > . > . > . > . > . > . > Well since that is not always possible, perhaps mixing it up in > that way, then trying to solve it would prove fun. That HAS to > be possible. Certainly, and it is very difficult I think. I haven't really tried out out properly. It will be hard because you always have to involve so many faces. If you only use to faces you couldn't do more than RU'RU'RU'RU' etc. > Also, would the original challange be possible if you were allowed a up to a set number of other twists, not within the specified group? Just a quick remark - mathematically speaking it is not a group, because not all moves are allowed at all times. If however we hold the cube at the corner, and the moves are given by turning two slices in unison then it does become a group (which also involves the centres as moving pieces). Tomorrow I'll put it into GAP and see how big this group is. > Like maybe you are allowed to twist the cube 5 quarter turns that are not in the group? That might also be fun... For the restriction I found, a single quarter turn would be enough to fix it. If there are other unresolved restrictions remains to be seen. Jaap
1905. Re: [Speed cubing group] Introduction and help.
From: "bubblegrass" <bubblegrass@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 May 2003 09:56:07 -0000

Guys, Just wanted to say that I've just completed my first Rubiks cube without using a computer program. I printed out the last layer solution below and followed it through. Now I will scramble up my cube and try it again a few times and then try and comit the algorithms to memory. Does anyone have any tips for this? I'm pretty sure that I'll never become an expert so the intermediate level will be fine. Thanks everyone, Rav. --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: A place that tells you how to do the last layer in four looks, as I have described above, can be found here: http://benjerry.middlebury.edu/~knights/Cube/Intermediate.html It also gives more general info about the last layer, and a link to explain the notation, if that is confusing you at all.
1906. Re: [Speed cubing group] Introduction and help.
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 May 2003 13:22:17 +0100

> >Just wanted to say that I've just completed my first Rubiks cube >without using a computer program. That's super! Congratulations > >Now I will scramble up my cube and try it again a few times and then >try and comit the algorithms to memory. Does anyone have any tips for >this? Well the obvious thing is just to do them lots of times: starting with a solved cube, any of the algorithms will eventually "cycle" back to a solved state pretty quickly: usually after 2, 3, or 4 goes. You will find that different people will have various tips on this, here is mine: Before you start memorizing an algorithm, take time to find a way to execute it in a way that suits your hands; this may mean doing the moves with the cube facing in a different direction, or rotating the cube in the middle of doing the algorithm. Using a good lubricated cube, you will find that groups of moves will naturally flow together (triggers), and so instead of memorizing lots of single moves you may only need to remember two triggers plus one connecting rotation. For example take alg. 7 in the orienting corners: Ri U2 R U Ri Ui R U Ri U R If I use brackets to show the triggers that I use I do this in basically two moves (actually I do this on my left side but whatever): ((Ri U2) (R U Ri)) (Ui (R U Ri) U R) ... and that's all I need to remember: two moves, not eleven. I may have already seen Dan Knight's stuff on triggers, if not that are worth a visit: http://benjerry.middlebury.edu/~knights/Cube/CubeInfo1.html S. _________________________________________________________________ On the move? Get Hotmail on your mobile phone http://www.msn.co.uk/msnmobile
1907. [Speed cubing group] Re: Puzzle
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 May 2003 17:01:09 -0000

Hi Ryan, Sheesh. I thought that this was simple idea. --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Tue, May 13, 2003 at 04:01:56PM -0000, d_j_salvia wrote: > > Hi Ryan and Simon, > > > > I find it interesting that you both misunderstood. > > > > I guess that there is a difference in usage of some language terms. > > The idea of "right handed then left handed" is mirror images. > > > > U2F2U2F2U2F2 becomes U2B2U2B2U2B2 > > > > UU becomes DD > > > > Which both fail the second part of the puzzle. > > Notice that you're flipping front-to-back in the first case, and > top-to-bottom in the second case. Surely you want to flip left-to-right > so that: > > U2F2U2F2U2F2 becomes U2F2U2F2U2F2 One can do any single algorithm with both hands. Can't you tell that that's not what I'm talking about? I understand that you can do U2 clockwise with your right hand and counterclockwise with your left, but there are two points that you are missing. The first is that doing the same algorithm is only *half* the puzzle. You aren't doing the other half. The word "and" means an addition . "And" doing the left handed version means a *different* algorithm, not the same one. The second is that a cube may be rotated. When the Up face becomes the Right face then naturally the left handed counterpart to R is L'. There was no restriction placed on rotating the cube, just using a genuine flip over. > UU becomes U'U' Yes, in an algorithm, but not in isolation. This is an error in notation. > > Grant's examples were all spot on. > > When you flipped U2F2U2F2U2F2 front-to-back (instead of left-to-right) it failed. > > Not surprisingly, if you flip Grant's first example front-to-back > (instead of left-to-right) it will also fail: > > 1) R' U R U' R2 F' U' F U R U' R2 B' R' B One real flip will suffice. > However, the question was asked in terms of left and right hands (not front and back hands, or top and bottom hands), You can't rotate the whole cube? > so it seems to me that all of the examples so far are spot on. Lay on your side or or your back an think about it. > > The algorithms which flip over two edges - front and back or left and right on the last level would also be examples. But there are others. Two very interesting ones... > > To be exact, what is the shortest algorithm you'll allow? In my books L2R2 is an algorithm (I even have it written down as such in my notebook). Is it too short? You are talking about a limitation, in this case, in your notation method, not a limit to the puzzle. L2 R2 is r2 - one move. > How about U2F2U2F2U2F2? Are slice moves counted as one? Yes. If so, how about U2M2U2M2? (Same effect as Grant's example 5, but only 4 slice moves, or 6 normal moves instead of 8). Turn it on it side (QB') and do R2 b2 R2 b2, then left handed is L2 b2 L2 b2. > How about Simon's perfect U2 solution? I answered him separately. Look, it's no big deal. I developed B' R' F R' F' R2 U' R' U R B (and another one) and thought it was really neat and I wanted to share it. I liked the way Ron presented his puzzle and I thought you guys would enjoy working it out. Regards, David J
1908. Another Non-Cubist Quote
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 May 2003 20:49:38 -0000

"I'm adding to the entropy of the universe." - My boss while scrambling the cube that had been sitting on my desk at work.
1909. Re: Another Non-Cubist Quote
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 May 2003 21:53:56 -0000

This is delicious! Your boss doesn't mind you having the Rubik's cube on your desk??I wish all bosses were like that.... Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > "I'm adding to the entropy of the universe." > > - My boss while scrambling the cube that had been sitting on my desk > at work.
1910. Re: [Speed cubing group] Re: Puzzle
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 May 2003 10:17:00 +1000

d_j_salvia, it seems that we've all failed to understand the true challenge of your puzzle, except for Grant. But even then: Grant wrote: > Basically, any situation that has an effect on the cube that is > symmetric across the slice between L and R and swaps pairs of pieces > would be a valid answer. He seems to be contradicting you. Both of my solutions satisfy his definition, but fail your approval: - L2R2 is symmetric across the slice between L and R, and swaps 4 pairs of edges and 4 pairs of corners. - U2F2U2F2U2F2 is symmetric across the slice between L and R and swaps two pairs of edges. So would it be fair to say that none of us fully understand your question? Was it a trick question? If not, I think we'd all be grateful if you could rephrase it for clarity. I also have some other questions: > > U2F2U2F2U2F2 becomes U2F2U2F2U2F2 > > One can do any single algorithm with both hands. Can't you tell > that that's not what I'm talking about? > > I understand that you can do U2 clockwise with your right hand and > counterclockwise with your left, but there are two points that you are > missing. > > The first is that doing the same algorithm is only *half* the > puzzle. You aren't doing the other half. The word "and" means an > addition . "And" doing the left handed version means a *different* > algorithm, not the same one. Now let's be clear. Does every algorithm have a left handed version? If so, what is the formula to derive it? I assume we can use a single formula to derive the left handed version for any algorithm. > The second is that a cube may be rotated. When the Up face becomes > the Right face then naturally the left handed counterpart to R is L'. > > There was no restriction placed on rotating the cube, just using a > genuine flip over. Grant has shown (to your satisfaction) that some solutions do not require a cube rotation. In fact, all of his algorithms were already pre-rotated to the position he knew would work if they were flipped from left-to-right. Mine too. To be honest, I did not know that you were going to flip my algorithm from top-to-bottom. If I had known so, I would have given you F2R2F2R2F2R2 or F2L2F2L2F2L2 or B2R2B2R2B2R2 or B2L2B2L2B2L2. Maybe part of the trick is that we do not know which way you will flip it and we must be prepared. In that case, how about: L2R2F2B2U2D2 ? > One real flip will suffice. Ok, so much for that :-) --snip-- > > How about U2F2U2F2U2F2? Are slice moves counted as one? Yes. If so, > how about U2M2U2M2? (Same effect as Grant's example 5, but only 4 > slice moves, or 6 normal moves instead of 8). > > Turn it on it side (QB') and do R2 b2 R2 b2, then left handed is L2 > b2 L2 b2. This algorithm can be flipped without rotating it and it still works. Does that mean this example (along with Grant's example 5 since it's equivalent) has "two real flips"? Since only one real flip is required, I suppose the rotation is not necessary to prove that it is a valid solution. > Look, it's no big deal. I developed ... <solution ommitted> I decided not to look your solution. I'm not giving up yet! !! Ryan
1911. 5x5 parity problems
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 May 2003 01:01:22 -0000

Hi everyone. Well I've dropped my time on the 4x4 to 4:30 and actually on my way to post it on speedcubing.com Well anyway, I love the 5x5 simpily because it has so many pieces and looks soo omonous when scrambled. But as I draw close to the end I always seem to run into some interesting parity problems that I haven't seen. Does anyone have any suggestions or web site refrences? Thank you! Dylan
1912. Anti-locking cube
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 May 2003 01:04:42 -0000

This is just an idea for a specially made 3x3 rubiks cube that I thought of durring school today: basically all it is, is a cube with magnetic inner pieces. The magnets would be sheets of metal, + on the corners and - on the negatives. This, i think would reduce locking because the sclices would automatically align. I don't have the materials to make one but I want to know what everyone thinks :-) Dylan
1913. Anti-locking cube
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 May 2003 01:04:36 -0000

This is just an idea for a specially made 3x3 rubiks cube that I thought of durring school today: basically all it is, is a cube with magnetic inner pieces. The magnets would be sheets of metal, + on the corners and - on the negatives. This, i think would reduce locking because the sclices would automatically align. I don't have the materials to make one but I want to know what everyone thinks :-) Dylan
1914. Re: [Speed cubing group] 5x5 parity problems
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 14 May 2003 20:41:03 -0500

I gotta the two parity algs on my site and I know others also have them and explain them in more detail. http://web.ics.purdue.edu/~viningjc/cube.html Justin Vining From: anti_stickers To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, May 14, 2003 8:01 PM Subject: [Speed cubing group] 5x5 parity problems Hi everyone. Well I've dropped my time on the 4x4 to 4:30 and actually on my way to post it on speedcubing.com Well anyway, I love the 5x5 simpily because it has so many pieces and looks soo omonous when scrambled. But as I draw close to the end I always seem to run into some interesting parity problems that I haven't seen. Does anyone have any suggestions or web site refrences? Thank you! Dylan Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1915. More Questions and Ideas. . .
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 May 2003 01:53:51 -0000

I was looking at Jaap's website, and found info on the 2x2x2, that told how many positions are different lengths from being solved. I was wondering if anyone has ever figured out the answer to the same question for the 3x3x3? Correct me if I am wrong, but I believe no one has done this because this would take forever!! The reason I am asking is I have an idea on how to do this. Has anyone ever heard of the Seti At Home project? Anyway using this Idea of having many computers split up the work, they have completed 1453526.260 years of CPU time. Now I know I said forever, but wouldn't 1453526.260 years of CPU time be enough to figure out God's Algorithm for the Rubik's cube? It sure would be cool to have a Cube At Home Project that would be a neat little screen saver! AHHHHHHH I can't study my brain is to distracted!!!! :) -Kenneth PS here is the seti@home project's website: http://setiathome.ssl.berkeley
1916. Re: More Questions and Ideas. . .
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 May 2003 05:36:06 -0000

sorry i got the website wrong, i forgot the .edu http://setiathome.ssl.berkeley.edu/ -kenneth
1917. Re: More Questions and Ideas. . .
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 May 2003 05:51:33 -0000

Hi Kenneth, --- redkbrandon wrote: > I was looking at Jaap's website, and found info on the 2x2x2, that > told how many positions are different lengths from being solved. I > was wondering if anyone has ever figured out the answer to the same > question for the 3x3x3? Correct me if I am wrong, but I believe no > one has done this because this would take forever!! It is not just the time it takes that is the problem. It is also the memory (or hard disk) requirements. When you calculate such things in a reasonable time you would usually need at least 2 bits per position, which still means 10070391761.71875 Megabytes for the cube. If you don't have that kind of disk space it will take a bit longer because you would have to many more calculations because for every position you have to recreate data that you would otherwise simply look up. By the way, the numbers up to 9 moves are known, and were calculated by Jerry Brian I think. Look at the cube notes on Mark Longridge's site: http://www.cubeman.org/ > CPU time. Now I know I said forever, but wouldn't 1453526.260 years > of CPU time be enough to figure out God's Algorithm for the Rubik's > cube? I doubt it. Wait another 20 years and it might be possible. Jaap
1918. [Speed cubing group] Re: A new challenge
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 May 2003 05:55:56 -0000

--- In _jaap wrote: > Tomorrow I'll put it into GAP and see how big this group is. Done that. The parity restriction I found is the only one. According to GAP, exactly half of all the cube positions can be reached by moving only by dragging the keychain corner. If you allow at most one quarter turn of a face without the corner then it can always be solved. Jaap
1919. Re: [Speed cubing group] Re: A new challenge
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 14 May 2003 23:23:05 -0700 (PDT)

Hey Jaap, In comparison with your great knowledge and intelligence, I may sound like a moron here, but I was wondering- If you mix up the cube only moving the keychain corner, couldn't you solve it (however difficult it is) using only the keychain corner? Im just wondering. Brent _jaap <no_reply@yahoogroups.com> wrote: --- In _jaap wrote: > Tomorrow I'll put it into GAP and see how big this group is. Done that. The parity restriction I found is the only one. According to GAP, exactly half of all the cube positions can be reached by moving only by dragging the keychain corner. If you allow at most one quarter turn of a face without the corner then it can always be solved. Jaap Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1920. [Speed cubing group] Re: A new challenge
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 May 2003 07:07:16 -0000

--- Brent Morgan wrote: > If you mix up the cube only moving the keychain corner, couldn't you solve it (however difficult it is) using only the keychain corner? Yes, I was just saying that a normally mixed cube is only solvable half the time by keychain dragging, or in other words, if you mix a cube by the keychain then you can reach only half of all possible positions. I have no idea how to actually solve it this way for real. I'll put it on my list of things to do when I have the time. Jaap
1921. Re: [Speed cubing group] Re: More Questions and Ideas. . .
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 May 2003 09:33:13 +0100

> > > CPU time. Now I know I said forever, but wouldn't 1453526.260 >years > > of CPU time be enough to figure out God's Algorithm for the Rubik's > > cube? > >I doubt it. Wait another 20 years and it might be possible. > If you think it might be possible in 20 years, why doubt that we could do it in 1,453,526? ;-) S. _________________________________________________________________ Express yourself with cool emoticons http://www.msn.co.uk/messenger
1922. Re: 4x4 Parity Precognition
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 May 2003 12:07:19 -0000

I know there is a way to avoid this, but i have no idea, I'm suprised that no one else has replied yet. I too remember reading somewhere about it. If anyone can help out with this, cause i would be interested in avoiding this as well!!! Jake --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > hey chris (or anyone else i guess...i just say chris cause i'm going > to refer to his pge, but i'm sure other people can probably help of > course...hello rambling man) > > when i solve my 4x4, i almost always seem to end up with a parity > problem. specifically, the one where a single edge pair if flipped. > now i love doing that 150 move algorithm to fix that as much as the > next guy, but i seem to remember somewhere in your pages you > mentioning there's a way to avoid that early on in the solution. it's > been a long time since i've glanced thru your pages, but i'm pretty > sure you said that. > > so, is there anyway to avoid this? > thanks
1923. Re: More Questions and Ideas. . .
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 May 2003 18:54:48 -0000

--- simonl cube wrote: > > > Now I know I said forever, but wouldn't 1453526.260 years > > > of CPU time be enough to figure out God's Algorithm for the > > > Rubik's cube? > > I doubt it. Wait another 20 years and it might be possible. > If you think it might be possible in 20 years, why doubt that we > could do it in 1,453,526? ;-) Well, if you consider that computers just about double in speed each year, one year of computing time for a single computer in 20 years would be equivalent to about 1,048,576 computers of today running for a year. You can also bet that 20 years from now computers will have lots more memory and hard drive space.
1924. [Speed cubing group] Re: Puzzle
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 May 2003 19:40:25 -0000

Hi Ryan, I can tell that Grant understood it because he responded. Where there is no response I don't know. Did Ron or Chris or Gilles understand? I have no idea. L2R2 failed because it's only one move - r2. An algorithm is defined as a series of moves. > - U2F2U2F2U2F2 is symmetric across the slice between L and R and swaps two pairs of edges. < The result has symmetry, but it fails because it isn't another algorithm; it is the same one done left handed. > So would it be fair to say that none of us fully understand your question? No. I don't even know if others tried to understand. It's not a trick question. The word "and" really does mean "and." I'll think about rephrasing it. No promises though. > Now let's be clear. Does every algorithm have a left handed version? If so, what is the formula to derive it? The following is not a solution to the puzzle, but I present it to illustrate what I mean by right and left handed. With your right hand turn R U R' U R U2 R'. That's right handed. Now with your left hand turn L' U' L U' L' U2 L. That's the left-handed version. How the cube is facing isn't important. You could turn the cube 180 degrees and the left handed version would still be the left handed version. > To be honest, I did not know that you were going to flip my algorithm from top-to-bottom. If I had known so, I would have given you F2R2F2R2F2R2 or F2L2F2L2F2L2 or B2R2B2R2B2R2 or B2L2B2L2B2L2. Yes, you could rotate the cube QU and solve it left handed F2L2F2L2F2L2 but renotating it after rotating the cube doesn't change the fact that *it's the same algorithm.* > Maybe part of the trick is that we do not know which way you will flip it and we must be prepared. < No it's a matter of understanding a property of the cube. > In that case, how about: > > L2R2F2B2U2D2 This is exactly the right one to show that property. I write that r2 b2 u2. The outcome is certainly symmetrical. I'd love for this one to qualify, by virtue of its elasticity and symmetry, but it doesn't. The order of the turns in the algorithm is not relevant. All of the different ways of notating that algorithm, r2 b2 u2, r2 u2 b2, u2 r2 b2, u2 b2 r2, b2 r2 u2, and b2 u2 r2, are exactly the same thing done with the cube facing different ways: so it fails the puzzle requirement because the "left handed version" is the same algorithm. > > One real flip will suffice. > > Ok, so much for that :-) I meant flipping over the algorithm right to left.. > > Turn it on it side (QB') and do R2 b2 R2 b2, then left handed is L2 b2 L2 b2. > > This algorithm can be flipped without rotating it and it still works. > Does that mean this example (along with Grant's example 5 since it's equivalent) has "two real flips"? I don't know what you mean by "flipped without rotating." > Since only one real flip is required, I suppose the rotation is not > necessary to prove that it is a valid solution. Cube rotation is allowed, not required. > > Look, it's no big deal. I developed ... <solution ommitted> > > I decided not to look your solution. I'm not giving up yet! Cool. The purpose of the puzzle is to explore the cube and expand one's understanding. Your questions have that effect on me. Thanks. Regards, David J --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > d_j_salvia, it seems that we've all failed to understand the true > challenge of your puzzle, except for Grant. But even then: > > Grant wrote: > > > Basically, any situation that has an effect on the cube that is > > symmetric across the slice between L and R and swaps pairs of pieces would be a valid answer. > > He seems to be contradicting you. Both of my solutions satisfy his > definition, but fail your approval: > > - L2R2 is symmetric across the slice between L and R, and swaps 4 pairs of edges and 4 pairs of corners. > > - U2F2U2F2U2F2 is symmetric across the slice between L and R and swaps two pairs of edges. > > So would it be fair to say that none of us fully understand your > question? Was it a trick question? If not, I think we'd all be grateful if you could rephrase it for clarity. > > I also have some other questions: > > > > U2F2U2F2U2F2 becomes U2F2U2F2U2F2 > > > > One can do any single algorithm with both hands. Can't you tell > > that that's not what I'm talking about? > > > > I understand that you can do U2 clockwise with your right hand and counterclockwise with your left, but there are two points that you are missing. > > > > The first is that doing the same algorithm is only *half* the > > puzzle. You aren't doing the other half. The word "and" means an > > addition . "And" doing the left handed version means a *different* > > algorithm, not the same one. > > Now let's be clear. Does every algorithm have a left handed version? If so, what is the formula to derive it? > > I assume we can use a single formula to derive the left handed version for any algorithm. > > > The second is that a cube may be rotated. When the Up face becomes the Right face then naturally the left handed counterpart to R is L'. > > > > There was no restriction placed on rotating the cube, just using a genuine flip over. > > Grant has shown (to your satisfaction) that some solutions do not > require a cube rotation. In fact, all of his algorithms were already > pre-rotated to the position he knew would work if they were flipped from left-to-right. Mine too. > > To be honest, I did not know that you were going to flip my algorithm from top-to-bottom. If I had known so, I would have given you F2R2F2R2F2R2 or F2L2F2L2F2L2 or B2R2B2R2B2R2 or B2L2B2L2B2L2. > > Maybe part of the trick is that we do not know which way you will flip it and we must be prepared. In that case, how about: > > L2R2F2B2U2D2 > > ? > > > One real flip will suffice. > > Ok, so much for that :-) > > --snip-- > > > > How about U2F2U2F2U2F2? Are slice moves counted as one? Yes. If so, > > how about U2M2U2M2? (Same effect as Grant's example 5, but only 4 > > slice moves, or 6 normal moves instead of 8). > > > > Turn it on it side (QB') and do R2 b2 R2 b2, then left handed is L2 > > b2 L2 b2. > > This algorithm can be flipped without rotating it and it still works. > Does that mean this example (along with Grant's example 5 since it's > equivalent) has "two real flips"? > > Since only one real flip is required, I suppose the rotation is not > necessary to prove that it is a valid solution. > > > Look, it's no big deal. I developed ... <solution ommitted> > > I decided not to look your solution. I'm not giving up yet! > > !! > > Ryan
1925. Re: Puzzle
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 May 2003 23:17:15 -0000

Okay, I remained silent after my initial post, because I didn't feel like getting in the middle of the "squabbling" and was hoping it would just end quickly. However, since I see that it's continuing to live, and there have been many misunderstandings (and/or blatant errors) along the way, I felt that I should try my hand at clearing the air. --- d_j_salvia wrote: > L2R2 failed because it's only one move - r2. An algorithm is > defined as a series of moves. FYI, David, most people use a "face turn" metric, which would count slice moves as two moves not a single move. Regardless, see my next point which would still eliminate this case as a valid answer. > > - U2F2U2F2U2F2 is symmetric across the slice between L and R and > swaps two pairs of edges. < > > The result has symmetry, but it fails because it isn't another > algorithm; it is the same one done left handed. Perhaps we could have eliminated a lot of the unneccessary discussion simply by adding a requirement that the algorithm not be the same when done "left handed" vs. "right handed". > > So would it be fair to say that none of us fully understand your > > question? > No. I don't even know if others tried to understand. > It's not a trick question. The word "and" really does mean "and." > I'll think about rephrasing it. No promises though. I think, in a way, it could be considered as a trick question. There are apparently implied restrictions that are not stated explicitly in the rules of the puzzle. While answers like R2L2 or U2 would be correct as the puzzle was originally stated, if you understand the spirit of the puzzle, you should know that the person asking the question isn't looking for an answer as simple as U2, etc., etc. > > Now let's be clear. Does every algorithm have a left handed > > version? > > If so, what is the formula to derive it? > The following is not a solution to the puzzle, but I present it to > illustrate what I mean by right and left handed. With your right > hand > turn R U R' U R U2 R'. That's right handed. Now with your left hand > turn L' U' L U' L' U2 L. That's the left-handed version. How the > cube is facing isn't important. You could turn the cube 180 degrees > and the left handed version would still be the left handed version. Here, I think you've made a bit of a mistake in dictating what defines right and left handed. Typically, if you want to refer to right and left handed, you would simply take the mirror of the algorithm across the slice between R and L, so "how the cube is facing" does matter! I thought more that what you were looking for was an effect on the cube that was symetrical across that slice, where the mirror image of the algs was not the same. To expect more, the puzzle must be better defined. If you take some of the algs I provided, and hold the cube the way I normally would to execute them, and then do them left handed, they would no longer be correct solutions. > > Maybe part of the trick is that we do not know which way you will > > flip it and we must be prepared. < > No it's a matter of understanding a property of the cube. As the only person who supposedly understood your puzzle, I don't understand ;-) Again, I would say that right vs. left handed is doing the alg's mirror across the slice between R & L. I don't understand where cube rotations or mirrors in other directions come into play. > > In that case, how about: > > > L2R2F2B2U2D2 Again, rather than a long discourse on this, I think we merely need to state the the left handed version of the alg must differ from the original alg. > > Since only one real flip is required, I suppose the rotation is > > not necessary to prove that it is a valid solution. > Cube rotation is allowed, not required. Okay, I may have completely missed something, but I still don't think cube rotations should be coming into play. My understanding from the way the puzzle was stated was that I needed to find an alg such that I could: - start with a solved cube - execute the same alg twice, returning to a solved cube - execute the alg once (right handed - original sequence) - execute the alg once left handed (mirror across slice between L & R) - return to the solved cube Implicatied rules being that the mirror is not to be the same as the original algorithm, and the algorithm should not solve the cube after being executed once. Perhaps we could restate the puzzle as such - Find an algorithm that meets these requirements: 1) Executed once on a solved cube it does not result in a solved cube. 2) Repeated twice on a solved cube, it does result in a solved cube. 3) It is not identical when mirrored across the slice between the L and R. 4) Executed once right handed and then left handed, it results in a solved cube where "left handed" implies a mirror of the original (right handed) algorithm across the slice between the L and R faces. I think this eliminates the "simple" cases that were not desired originally, but still keeps intact the remainder of the puzzle. Does this seem right now?
1926. Re: [Speed cubing group] Re: Puzzle
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 May 2003 09:38:44 +1000

On Thu, May 15, 2003 at 07:40:25PM -0000, d_j_salvia wrote: > > In that case, how about: > > > L2R2F2B2U2D2 > > This is exactly the right one to show that property. > > I write that r2 b2 u2. The outcome is certainly symmetrical. I'd > love for this one to qualify, by > virtue of its elasticity and symmetry, but it doesn't. The order of > the turns in the algorithm is not relevant. All of the different ways > of notating that algorithm, r2 b2 u2, r2 u2 b2, u2 r2 b2, u2 b2 r2, b2 > r2 u2, and b2 u2 r2, are exactly the same thing done with the cube > facing different ways: so it fails the puzzle requirement because the > "left handed version" is the same algorithm. Didn't you previously accept U2M2U2M2? According to your latest definition, the left-handed version of U2M2U2M2 is the same algorithm. Confused. Ryan
1927. Re: More Questions and Ideas. . .
From: "blindfoldcubist" <jmittan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 May 2003 00:41:19 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- simonl cube wrote: > > > > Now I know I said forever, but wouldn't 1453526.260 years > > > > of CPU time be enough to figure out God's Algorithm for the > > > > Rubik's cube? > > > I doubt it. Wait another 20 years and it might be possible. > > If you think it might be possible in 20 years, why doubt that we > > could do it in 1,453,526? ;-) > > Well, if you consider that computers just about double in speed each > year, one year of computing time for a single computer in 20 years > would be equivalent to about 1,048,576 computers of today running for > a year. You can also bet that 20 years from now computers will have > lots more memory and hard drive space. Just because computers have doubled in speed roughly every year (which is known as Moore's law in the computer biz), may not be something that you can count on in the coming years. This is because the sizes of circuits have to be reduced in order for the speeds to double. At some point, no further reduction is possible, because there are too few atoms involved for the transistors to continue to function. Quantum mechanical effects kick in eventually, and at that point Moore's law is no longer something that you can bank on. For more info, you can start with this website: http://www.intel.com/research/silicon/mooreslaw.htm Intel does not predict that Moore's law will hold beyond the end of the decade.
1928. Re: Puzzle
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 May 2003 00:46:25 -0000

Hi Grant, Sorry if it seems like squabbling. I like it that Ryan and Simon disagreed with me. In no way do I take offense, sorry if that hasn't been clear. I didn't know that most people use the "face turn metric" I thought there was no consensus on which variation is used. > Perhaps we could have eliminated a lot of the unneccessary discussion simply by adding a requirement that the algorithm not be the same when done "left handed" vs. "right handed". It was explicit in the wording. The whole point was using two different algortithms, otherwise there is no puzzle, and no point to the exercise. > Here, I think you've made a bit of a mistake in dictating what defines right and left handed. I wasn't. I was only stating *what I meant* in terms of the puzzle. Perhaps that was too limiting. > Typically, if you want to refer to > right and left handed, you would simply take the mirror of the > algorithm across the slice between R and L, so "how the cube is > facing" does matter! It does matter in terms of defining what a mirror image is. The way I thought about it first "how the cube faced" mattered, then I found I case where I could rotate the cube and apply the left handed algorithm which worked. This changed my thinking on the problem. But you are right I should stick with the original idea. > Find an algorithm that meets these requirements: > 1) Executed once on a solved cube it does not result in a solved cube. > 2) Repeated twice on a solved cube, it does result in a solved cube. > 3) It is not identical when mirrored across the slice between the L > and R. > 4) Executed once right handed and then left handed, it results in a > solved cube where "left handed" implies a mirror of the original > (right handed) algorithm across the slice between the L and R faces. > That works. Thank you. Sorry about the fuss. David J --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > Okay, I remained silent after my initial post, because I didn't feel > like getting in the middle of the "squabbling" and was hoping it > would just end quickly. However, since I see that it's continuing to > live, and there have been many misunderstandings (and/or blatant > errors) along the way, I felt that I should try my hand at clearing > the air. > > --- d_j_salvia wrote: > > L2R2 failed because it's only one move - r2. An algorithm is > > defined as a series of moves. > > FYI, David, most people use a "face turn" metric, which would count > slice moves as two moves not a single move. Regardless, see my next > point which would still eliminate this case as a valid answer. > > > > - U2F2U2F2U2F2 is symmetric across the slice between L and R and > > swaps two pairs of edges. < > > > > The result has symmetry, but it fails because it isn't another > > algorithm; it is the same one done left handed. > > Perhaps we could have eliminated a lot of the unneccessary discussion > simply by adding a requirement that the algorithm not be the same > when done "left handed" vs. "right handed". > > > > So would it be fair to say that none of us fully understand your > > > question? > > No. I don't even know if others tried to understand. > > It's not a trick question. The word "and" really does mean "and." > > I'll think about rephrasing it. No promises though. > > I think, in a way, it could be considered as a trick question. There > are apparently implied restrictions that are not stated explicitly in > the rules of the puzzle. While answers like R2L2 or U2 would be > correct as the puzzle was originally stated, if you understand the > spirit of the puzzle, you should know that the person asking the > question isn't looking for an answer as simple as U2, etc., etc. > > > > Now let's be clear. Does every algorithm have a left handed > > > version? > > > If so, what is the formula to derive it? > > The following is not a solution to the puzzle, but I present it to > > illustrate what I mean by right and left handed. With your right > > hand > > turn R U R' U R U2 R'. That's right handed. Now with your left hand > > turn L' U' L U' L' U2 L. That's the left-handed version. How the > > cube is facing isn't important. You could turn the cube 180 degrees > > and the left handed version would still be the left handed version. > > Here, I think you've made a bit of a mistake in dictating what > defines right and left handed. Typically, if you want to refer to > right and left handed, you would simply take the mirror of the > algorithm across the slice between R and L, so "how the cube is > facing" does matter! > > I thought more that what you were looking for was an effect on the > cube that was symetrical across that slice, where the mirror image of > the algs was not the same. To expect more, the puzzle must be better > defined. If you take some of the algs I provided, and hold the cube > the way I normally would to execute them, and then do them left > handed, they would no longer be correct solutions. > > > > Maybe part of the trick is that we do not know which way you will > > > flip it and we must be prepared. < > > No it's a matter of understanding a property of the cube. > > As the only person who supposedly understood your puzzle, I don't > understand ;-) Again, I would say that right vs. left handed is > doing the alg's mirror across the slice between R & L. I don't > understand where cube rotations or mirrors in other directions come > into play. > > > > In that case, how about: > > > > L2R2F2B2U2D2 > > Again, rather than a long discourse on this, I think we merely need > to state the the left handed version of the alg must differ from the > original alg. > > > > Since only one real flip is required, I suppose the rotation is > > > not necessary to prove that it is a valid solution. > > Cube rotation is allowed, not required. > > Okay, I may have completely missed something, but I still don't think > cube rotations should be coming into play. My understanding from the > way the puzzle was stated was that I needed to find an alg such that > I could: > - start with a solved cube > - execute the same alg twice, returning to a solved cube > - execute the alg once (right handed - original sequence) > - execute the alg once left handed (mirror across slice between L & R) > - return to the solved cube > > Implicatied rules being that the mirror is not to be the same as the > original algorithm, and the algorithm should not solve the cube after > being executed once. Perhaps we could restate the puzzle as such - > Find an algorithm that meets these requirements: > 1) Executed once on a solved cube it does not result in a solved cube. > 2) Repeated twice on a solved cube, it does result in a solved cube. > 3) It is not identical when mirrored across the slice between the L > and R. > 4) Executed once right handed and then left handed, it results in a > solved cube where "left handed" implies a mirror of the original > (right handed) algorithm across the slice between the L and R faces. > > I think this eliminates the "simple" cases that were not desired > originally, but still keeps intact the remainder of the puzzle. Does > this seem right now?
1929. Giant Cube
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 May 2003 00:25:55 -0000

Hi group, It's been a while since I've created a positive message thru this forum. I'm not here to send a positive message NOW either, but it won't be negative so hopefully that works itself out. I needed just an overall opinion on this. I'm making a fully functional giant wooden rubiks cube. Giant by my standards anyway. The individual pieces in the cube will all be about the size of a normal 3x3. I'm just curious to know if anyone would be willing to buy or trade for such a puzzle when I'm finished.
1930. Re: [Speed cubing group] 5x5 parity problems
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 May 2003 02:52:13 +0000

If it involves two of the outer edge cubies being twisted opposite the inner edge cubie, then the solution is the same as for a 4x4x4 edge parity problem. You can find it on Chris Hardwick's site. :) >From: "anti_stickers" <eagles10101@...> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: [Speed cubing group] 5x5 parity problems >Date: Thu, 15 May 2003 01:01:22 -0000 > >Hi everyone. Well I've dropped my time on the 4x4 to 4:30 and >actually on my way to post it on speedcubing.com Well anyway, I love >the 5x5 simpily because it has so many pieces and looks soo omonous >when scrambled. But as I draw close to the end I always seem to run >into some interesting parity problems that I haven't seen. Does >anyone have any suggestions or web site refrences? Thank you! > >Dylan > _________________________________________________________________ The new MSN 8: smart spam protection and 2 months FREE* http://join.msn.com/?page=features/junkmail
1931. Re: [Speed cubing group] Re: Solving the last layer in one step
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 15 May 2003 23:15:05 -0700

At 11:04 AM +1000 5/14/03, Ryan Heise wrote: >On Tue, May 13, 2003 at 05:24:51PM -0000, d_funny007 wrote: >> is that 5, 6, and 7. (Please clarify) > >Yes, that's the one. > >> I don't know where >> the number 177 is from, > >It's the number of unique configurations that are possible in the last >layer when the edges are already oriented (just search for the number >"177" on ><http://www.ai.univ-paris8.fr/~bh/cube/)>http://www.ai.univ-paris8.fr/~bh/cube/) But I think 177 is excluding inverses. So the number of distinct positions is probably around 250, but I haven't counted. I did plan to try to learn all 250 for the WC, but that has turned out to be completely unrealistic. I hardly have time to take out the trash... But it would be a very good way to exploit the advantage of the Petrus method. With the edges oriented right in the LL, there are 1/6 as many positions as in the general case. About 250 vs 1500, I guess. So any algorithm you learn will be 6 times as useful, and learning all 250 would be the way to maximize that advantage. I think it's perfectly doable, and actually very little compared to what an elite chess player memorizes about openings. But someone else than me will have to actually do it... -- "Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life." --- Terry Pratchett Lars Petrus, San Francisco - lars@... http://lar5.com [Non-text portions of this message have been removed]
1932. Re: Another Non-Cubist Quote
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 May 2003 06:36:49 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > "I'm adding to the entropy of the universe." > I've heard that before, when I was in New York this April! > - My boss while scrambling the cube that had been sitting on my desk > at work.
1933. Re: Another Non-Cubist Quote
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 May 2003 06:37:43 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > "I'm adding to the entropy of the universe." > Sorry, I think it (that I hear in April) was the other way round about reducing entropy whilst solving and the conundrum therein. > - My boss while scrambling the cube that had been sitting on my desk > at work.
1934. [Speed cubing group] Re: Solving the last layer in one step
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 May 2003 06:40:55 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Tue, May 13, 2003 at 05:24:51PM -0000, d_funny007 wrote: > > is that 5, 6, and 7. (Please clarify) > > Yes, that's the one. > > > I don't know where > > the number 177 is from, > > It's the number of unique configurations that are possible in the last > layer when the edges are already oriented (just search for the number > "177" on http://www.ai.univ-paris8.fr/~bh/cube/) > > Ryan Actually, there aer 7776 unique configurations. Perhaps you mean isomorphism classes of configurations (under an appropriate isomorphism).
1935. Re: Giant Cube
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 May 2003 14:29:35 -0000

--- richy_jr_2000 wrote: > I'm making a fully functional giant wooden rubiks cube.... The > individual pieces in the cube will all be about the size of a > normal 3x3.... Cool! I probably wouldn't want to pay enough to own one, but I would love to have such a puzzle. One has already been made, but not of wood. For a picture, look at Ton's pictures from the 2002 Dutch Cube Day at http://www.speedcubing.com/ton/newpage1.htm .
1936. Re: [Speed cubing group] Re: Puzzle
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 May 2003 16:23:58 +0100

> > Find an algorithm that meets these requirements: > > 1) Executed once on a solved cube it does not result in a solved cube. > > 2) Repeated twice on a solved cube, it does result in a solved cube. > > 3) It is not identical when mirrored across the slice between the L > > and R. > > 4) Executed once right handed and then left handed, it results in a > > solved cube where "left handed" implies a mirror of the original > > (right handed) algorithm across the slice between the L and R faces. > > > > That works. Thank you. Sorry about the fuss. > >David J OK David, here's the first one to pop into my head. Does this fit the bill? LRFBLRFBLRFBR'L'F'B'R'L'F'B'R'L'F'B' the "mirror" being, as I understand it: L'R'F'B'L'R'F'B'L'R'F'B'RLFBRLFBRLFB S. _________________________________________________________________ Use MSN Messenger to send music and pics to your friends http://www.msn.co.uk/messenger
1937. [Speed cubing group] Re: Puzzle
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 16 May 2003 16:22:52 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > > > Find an algorithm that meets these requirements: > > > 1) Executed once on a solved cube it does not result in a solved cube. > > > 2) Repeated twice on a solved cube, it does result in a solved cube. > > > 3) It is not identical when mirrored across the slice between the L > > > and R. > > > 4) Executed once right handed and then left handed, it results in a > > > solved cube where "left handed" implies a mirror of the original > > > (right handed) algorithm across the slice between the L and R faces. > > > > > > > That works. Thank you. Sorry about the fuss. > > > >David J > > OK David, here's the first one to pop into my head. Does this fit the bill? > > LRFBLRFBLRFBR'L'F'B'R'L'F'B'R'L'F'B' > > the "mirror" being, as I understand it: > L'R'F'B'L'R'F'B'L'R'F'B'RLFBRLFBRLFB > > S. Simon, Marvelous, simply marvelous! David J
1938. ** 09/05/03 FMC results are now on-line! **
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 16 May 2003 23:07:09 +0100

http://homepage.ntlworld.com/dan_j_harris/fmc.html and click on the link! Congrats to everyone who entered, and for those of you that didn't, have a go this week and see how you fare/compare! - DanH :) [Non-text portions of this message have been removed]
1939. **16/05/03 FMC has been launched!**
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 17 May 2003 00:02:30 +0100

Check it out at http://homepage.ntlworld.com/dan_j_harris/fmc.html Go on, have a go! DanH :) [Non-text portions of this message have been removed]
1940. Re: [Speed cubing group] Re: Puzzle
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 May 2003 13:04:38 +1000

On Fri, May 16, 2003 at 12:46:25AM -0000, d_j_salvia wrote: > > Find an algorithm that meets these requirements: > > 1) Executed once on a solved cube it does not result in a solved cube. > > 2) Repeated twice on a solved cube, it does result in a solved cube. > > 3) It is not identical when mirrored across the slice between the L > > and R. > > 4) Executed once right handed and then left handed, it results in a > > solved cube where "left handed" implies a mirror of the original > > (right handed) algorithm across the slice between the L and R faces. > > > > That works. Thank you. Sorry about the fuss. How about with some asymmetric padding: FD2U2B'U2B2U2B2U2B'U2D2F' It's more than twice as long as the original U2F2U2F2U2F2, but overcomes the challenge. (If you rewrite it as FD2U2B'-U2B2U2B2U2B2-BU2D2F' the padding is symetrical, but in an acceptable way still) Ryan
1941. cubestation.co.uk has been launched!
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 17 May 2003 10:35:26 +0100

Hi friends, DanH here... Dan's Cube Station now resides under the cool domain address www.cubestation.co.uk check it out! Also the site has undergone a redesign, all the sections originally on the homepage now have their dedicated pages! Also, the Speedcuber Profiles section is now open and ready for business, add your profile so we can all find out about each others cubing prowess! Click on the link from www.cubestation.co.uk Any queries/concerns, please feel free to email me @ cubestation@... Cheers everyone! - DanH :) [Non-text portions of this message have been removed]
1942. Cube Movie
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 May 2003 14:17:43 -0000

I Think if anyone should be in a cube movie, it should be Justin, with his gigantic cube club, thats pretty cool!!! :) What is this movie going to be about? I'd kinda like to know what this thing is about. IF the movie is going to be about cubers then deffinately Ron and Jessica and some of the elite cubers should be involoved!
1943. Mr. Rubik's solving system
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 17 May 2003 20:30:21 -0700 (PDT)

Hey everyone: I know that Mr. Rubik solved the cube on his own before he started selling the 'awesome puzzle', but did he solve it using mathematics? If so, how exactly did he figure it? Does anyone know? (Im sure Ron's database has an answer...). How exactly did he figure it out? How long did it take him? I hope someone out there knows, because I think is would be interesting to know! Brent :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1944. Re: Mr. Rubik's solving system
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 May 2003 05:08:53 -0000

I'm interested in this as well. The only thing I know is that it took him about one month. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Hey everyone: > > I know that Mr. Rubik solved the cube on his own before he started selling the 'awesome puzzle', but did he solve it using mathematics? If so, how exactly did he figure it? Does anyone know? (Im sure Ron's database has an answer...). How exactly did he figure it out? How long did it take him? I hope someone out there knows, because I think is would be interesting to know! > > Brent > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Search - Faster. Easier. Bingo. > > [Non-text portions of this message have been removed]
1945. Re: Mr. Rubik's solving system
From: cubin4speed <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 May 2003 10:26:04 -0000

I had the opportunity to travel a bit with Mr. Rubik in 1999, and I asked him to solve it for me. His method was to solve the corners of the first layer, then insert three of the four edges in the first layer. Then he solved the other four corners. Then he used the "empty" edge slot in the first layer and the unsolved "middle layer" to insert 3 of the top layer edges. He inserted the last "top" layer edge piece simultaneously with the missing "first layer" edge piece. Then he swapped the "middle layer" edges into the right locations. If any of them were flipped, he would flip them, and then the cube was solved! This solution is by far the most "intuitive" solution I know. The only part that takes any sort of algorithm is the flipping/permuting of the LL corners, and the flipping of the middle layer edges. Thus you only really need 3 algorithms. In fact, you can even get by with one or two if you get lucky with the LL corner permutation (skipped 1/6) or the middle-layer edge flippage (skipped 1/8). I have also heard that it took him about a month to figure out a solution. Once he knew how to solve it, he says he could do it in about a minute. He never claimed to be able to do it quickly - hasn't he done enough just by inventing it and being the first person to solve it? (heheh!) I had heard a rumor that after a month he was only stuck on the last step, flipping two edges in place. Supposedly when he finally solved it, he used this move: Rx U Rx U Rx U2 Lx U Lx U Lx U2 (where Rx means turning the middle- layer slice in between the R and L faces clockwise RELATIVE to R, and Lx means Rx inverse). I had heard that this algorithm was called "Rubik's Maneuver", because it was the crux and final step of his solution. I told him this story, and showed him the algorithm, and he said, in his heavy hungarian accent and typically stoic manner, "Yes, eed-iz pozzible zat I invented zat." I really recommend that you try this method - it's SO much fun! I often teach this to beginners when I notice that they are naturally "corners-fixated". Sometimes, when I need a break from speed-solving, but I still want to play with the cube, I just solve it over and over using "Rubik's Method", doing it as intuitively as possible. Dan --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > I'm interested in this as well. The only thing I know is that it took > him about one month. > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > <brentmorganmaster@y...> wrote: > > > > Hey everyone: > > > > I know that Mr. Rubik solved the cube on his own before he started > selling the 'awesome puzzle', but did he solve it using mathematics? > If so, how exactly did he figure it? Does anyone know? (Im sure > Ron's database has an answer...). How exactly did he figure it out? > How long did it take him? I hope someone out there knows, because I > think is would be interesting to know! > > > > Brent > > > > > > > > :) > > --Brent > > > > --------------------------------- > > Do you Yahoo!? > > The New Yahoo! Search - Faster. Easier. Bingo. > > > > [Non-text portions of this message have been removed]
1946. Re: Mr. Rubik's solving system
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 May 2003 13:04:16 -0000

Is this the same method as the Ideal solution? I don't have my book here at the moment. Sounds very familiar though! jake --- In speedsolvingrubikscube@yahoogroups.com, cubin4speed <no_reply@y...> wrote: > I had the opportunity to travel a bit with Mr. Rubik in 1999, and I > asked him to solve it for me. His method was to solve the corners of > the first layer, then insert three of the four edges in the first > layer. Then he solved the other four corners. Then he used > the "empty" edge slot in the first layer and the unsolved "middle > layer" to insert 3 of the top layer edges. He inserted the last "top" > layer edge piece simultaneously with the missing "first layer" edge > piece. Then he swapped the "middle layer" edges into the right > locations. If any of them were flipped, he would flip them, and then > the cube was solved! > > This solution is by far the most "intuitive" solution I know. The > only part that takes any sort of algorithm is the flipping/permuting > of the LL corners, and the flipping of the middle layer edges. Thus > you only really need 3 algorithms. In fact, you can even get by with > one or two if you get lucky with the LL corner permutation (skipped > 1/6) or the middle-layer edge flippage (skipped 1/8). > > I have also heard that it took him about a month to figure out a > solution. Once he knew how to solve it, he says he could do it in > about a minute. He never claimed to be able to do it quickly - > hasn't he done enough just by inventing it and being the first person > to solve it? (heheh!) > > I had heard a rumor that after a month he was only stuck on the last > step, flipping two edges in place. Supposedly when he finally solved > it, he used this move: > Rx U Rx U Rx U2 Lx U Lx U Lx U2 (where Rx means turning the middle- > layer slice in between the R and L faces clockwise RELATIVE to R, and > Lx means Rx inverse). I had heard that this algorithm was > called "Rubik's Maneuver", because it was the crux and final step of > his solution. > > I told him this story, and showed him the algorithm, and he said, in > his heavy hungarian accent and typically stoic manner, "Yes, eed-iz > pozzible zat I invented zat." > > I really recommend that you try this method - it's SO much fun! I > often teach this to beginners when I notice that they are > naturally "corners-fixated". Sometimes, when I need a break from > speed-solving, but I still want to play with the cube, I just solve > it over and over using "Rubik's Method", doing it as intuitively as > possible. > > Dan > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <speed_cuber@y...> wrote: > > I'm interested in this as well. The only thing I know is that it > took > > him about one month. > > > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > > <brentmorganmaster@y...> wrote: > > > > > > Hey everyone: > > > > > > I know that Mr. Rubik solved the cube on his own before he > started > > selling the 'awesome puzzle', but did he solve it using > mathematics? > > If so, how exactly did he figure it? Does anyone know? (Im sure > > Ron's database has an answer...). How exactly did he figure it > out? > > How long did it take him? I hope someone out there knows, because > I > > think is would be interesting to know! > > > > > > Brent > > > > > > > > > > > > :) > > > --Brent > > > > > > --------------------------------- > > > Do you Yahoo!? > > > The New Yahoo! Search - Faster. Easier. Bingo. > > > > > > [Non-text portions of this message have been removed]
1947. My poor thumb!
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 May 2003 13:54:23 -0000

I know this is a bit offf topic but, I've been playing Rampage, the classic arcade game where you go around leveling buildings to the ground, for about 8 hours off and on, and i am around 300 levels into the game with over 6 and a half million points, my thumb is just about raw so i was wondering if anybody new if this game ever ENDS!!!! Jake
1948. Re: Mr. Rubik's solving system
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 May 2003 14:32:05 -0000

Wow, that is almost exactly like my solution. I think it is very good and fairly fast- good for a beginner. You would need to learn a fourth algorithm to cycle through the last edged to solve it but that is easy -M U2 M' U2. I use about 15 to solve the corners faster, though. Because of it's intuitiveness there is always room for improvement, it's just a matter of how fast you can find pieces but like Mr. Rubik, my time seems to be stuck around 1 minute and I can't seem to get below 50 seconds. I am trying to switch to Fidrich method but too many algorithms!!! AAHHHH! --barefoot Chris > --- In speedsolvingrubikscube@yahoogroups.com, cubin4speed > <no_reply@y...> wrote: > > I had the opportunity to travel a bit with Mr. Rubik in 1999, and I > > asked him to solve it for me. His method was to solve the corners > of > > the first layer, then insert three of the four edges in the first > > layer. Then he solved the other four corners. Then he used > > the "empty" edge slot in the first layer and the unsolved "middle > > layer" to insert 3 of the top layer edges. He inserted the > last "top" > > layer edge piece simultaneously with the missing "first layer" edge > > piece. Then he swapped the "middle layer" edges into the right > > locations. If any of them were flipped, he would flip them, and > then > > the cube was solved! > > > > This solution is by far the most "intuitive" solution I know. The > > only part that takes any sort of algorithm is the > flipping/permuting > > of the LL corners, and the flipping of the middle layer edges. > Thus > > you only really need 3 algorithms. In fact, you can even get by > with > > one or two if you get lucky with the LL corner permutation (skipped > > 1/6) or the middle-layer edge flippage (skipped 1/8). > > > > I have also heard that it took him about a month to figure out a > > solution. Once he knew how to solve it, he says he could do it in > > about a minute. He never claimed to be able to do it quickly - > > hasn't he done enough just by inventing it and being the first > person > > to solve it? (heheh!) > > > > I had heard a rumor that after a month he was only stuck on the > last > > step, flipping two edges in place. Supposedly when he finally > solved > > it, he used this move: > > Rx U Rx U Rx U2 Lx U Lx U Lx U2 (where Rx means turning the middle- > > layer slice in between the R and L faces clockwise RELATIVE to R, > and > > Lx means Rx inverse). I had heard that this algorithm was > > called "Rubik's Maneuver", because it was the crux and final step > of > > his solution. > > > > I told him this story, and showed him the algorithm, and he said, > in > > his heavy hungarian accent and typically stoic manner, "Yes, eed- iz > > pozzible zat I invented zat." > > > > I really recommend that you try this method - it's SO much fun! I > > often teach this to beginners when I notice that they are > > naturally "corners-fixated". Sometimes, when I need a break from > > speed-solving, but I still want to play with the cube, I just solve > > it over and over using "Rubik's Method", doing it as intuitively as > > possible. > > > > Dan > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > <speed_cuber@y...> wrote: > > > I'm interested in this as well. The only thing I know is that it > > took > > > him about one month. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > > > <brentmorganmaster@y...> wrote: > > > > > > > > Hey everyone: > > > > > > > > I know that Mr. Rubik solved the cube on his own before he > > started > > > selling the 'awesome puzzle', but did he solve it using > > mathematics? > > > If so, how exactly did he figure it? Does anyone know? (Im sure > > > Ron's database has an answer...). How exactly did he figure it > > out? > > > How long did it take him? I hope someone out there knows, > because > > I > > > think is would be interesting to know! > > > > > > > > Brent > > > > > > > > > > > > > > > > :) > > > > --Brent > > > > > > > > --------------------------------- > > > > Do you Yahoo!? > > > > The New Yahoo! Search - Faster. Easier. Bingo. > > > > > > > > [Non-text portions of this message have been removed]
1949. Re: My poor thumb!
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 May 2003 15:23:36 -0000

Yeah, I'd say that that's fairly off topic! Anyway, I've played that game before. I'm almost sure that I know someone who's beaten it, so just keep trying! --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > I know this is a bit offf topic but, I've been playing Rampage, the > classic arcade game where you go around leveling buildings to the > ground, for about 8 hours off and on, and i am around 300 levels into > the game with over 6 and a half million points, my thumb is just > about raw so i was wondering if anybody new if this game ever ENDS!!!! > Jake
1950. Re: Mr. Rubik's solving system
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 May 2003 17:37:00 -0000

> His method was to solve the corners of > the first layer, then insert three of the four edges in the first > layer. Then he solved the other four corners. Then he used > the "empty" edge slot in the first layer and the unsolved "middle > layer" to insert 3 of the top layer edges. He inserted the last "top" > layer edge piece simultaneously with the missing "first layer" edge > piece. Then he swapped the "middle layer" edges into the right > locations. If any of them were flipped, he would flip them, and then > the cube was solved! > > This solution is by far the most "intuitive" solution I know. The > only part that takes any sort of algorithm is the flipping/permuting > of the LL corners, and the flipping of the middle layer edges. Thus > you only really need 3 algorithms. In fact, you can even get by with > one or two if you get lucky with the LL corner permutation (skipped > 1/6) or the middle-layer edge flippage (skipped 1/8). > > I have also heard that it took him about a month to figure out a > solution. Once he knew how to solve it, he says he could do it in > about a minute. He never claimed to be able to do it quickly - > hasn't he done enough just by inventing it and being the first person > to solve it? (heheh!) > > I had heard a rumor that after a month he was only stuck on the last > step, flipping two edges in place. Supposedly when he finally solved > it, he used this move: > Rx U Rx U Rx U2 Lx U Lx U Lx U2 (where Rx means turning the middle- > layer slice in between the R and L faces clockwise RELATIVE to R, and > Lx means Rx inverse). I had heard that this algorithm was > called "Rubik's Maneuver", because it was the crux and final step of > his solution. > > I told him this story, and showed him the algorithm, and he said, in > his heavy hungarian accent and typically stoic manner, "Yes, eed-iz > pozzible zat I invented zat." > > I really recommend that you try this method - it's SO much fun! I > often teach this to beginners when I notice that they are > naturally "corners-fixated". Sometimes, when I need a break from > speed-solving, but I still want to play with the cube, I just solve > it over and over using "Rubik's Method", doing it as intuitively as > possible. > > Dan Not only is this method easy to learn, it translates into a good speed-method! I use almost the same exact system, except that I have memorized all the LL corner possibilities (42). And I can do the Rubik's Move in less than 2 seconds (12 moves with slice counting as 1 move, and 18 moves counting slice as 2 moves.) With this system I am currently averaging 25 seconds, and still improving (although very slowly). Here is a website that goes into detail on that method: http://jjorg.chem.unc.edu/personal/monroe/cube/rubik.html -Kenneth
1951. Re: Mr. Rubik's solving system
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 May 2003 18:41:49 -0000

> > Not only is this method easy to learn, it translates into a good > speed-method! I use almost the same exact system, except that I have > memorized all the LL corner possibilities (42). And I can do the > Rubik's Move in less than 2 seconds (12 moves with slice counting as > 1 move, and 18 moves counting slice as 2 moves.) With this system I > am currently averaging 25 seconds, and still improving (although very > slowly). Here is a website that goes into detail on that method: > http://jjorg.chem.unc.edu/personal/monroe/cube/rubik.html > > -Kenneth Less than 2 secs for 18 moves is *very* fast. Have you got a video showing the finger tricks? Gilles.
1952. Re: My poor thumb!
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 May 2003 19:26:57 -0000

Now I'm on day 454, one website claims the game ends on day 768. GOt a ways to go but this weekend aint over yet. I have to take more frequent breaks because my thumb is pretty dead. Jake --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > Yeah, I'd say that that's fairly off topic! > Anyway, I've played that game before. I'm almost sure that I know > someone who's beaten it, so just keep trying! > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > I know this is a bit offf topic but, I've been playing Rampage, the > > classic arcade game where you go around leveling buildings to the > > ground, for about 8 hours off and on, and i am around 300 levels > into > > the game with over 6 and a half million points, my thumb is just > > about raw so i was wondering if anybody new if this game ever > ENDS!!!! > > Jake
1953. Re: [Speed cubing group] Re: My poor thumb!
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 May 2003 15:22:58 -0700 (PDT)

What game is this? I mean, an arcade game, or for a nintendo system? Plz let me know! Brent j_rueth <no_reply@yahoogroups.com> wrote: Now I'm on day 454, one website claims the game ends on day 768. GOt a ways to go but this weekend aint over yet. I have to take more frequent breaks because my thumb is pretty dead. Jake --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > Yeah, I'd say that that's fairly off topic! > Anyway, I've played that game before. I'm almost sure that I know > someone who's beaten it, so just keep trying! > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > I know this is a bit offf topic but, I've been playing Rampage, the > > classic arcade game where you go around leveling buildings to the > > ground, for about 8 hours off and on, and i am around 300 levels > into > > the game with over 6 and a half million points, my thumb is just > > about raw so i was wondering if anybody new if this game ever > ENDS!!!! > > Jake Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1954. Re: My poor thumb!
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 18 May 2003 22:45:06 -0000

It is a reborn arcade game on the playstaion, its the same exact thing as the arcade rampage. Theres some other classic games on there like Klax and pole position. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > What game is this? I mean, an arcade game, or for a nintendo system? Plz let me know! > Brent > > j_rueth <no_reply@yahoogroups.com> wrote: > Now I'm on day 454, one website claims the game ends on day 768. > GOt a ways to go but this weekend aint over yet. I have to take more > frequent breaks because my thumb is pretty dead. > Jake > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <speed_cuber@y...> wrote: > > Yeah, I'd say that that's fairly off topic! > > Anyway, I've played that game before. I'm almost sure that I know > > someone who's beaten it, so just keep trying! > > > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > > <no_reply@y...> wrote: > > > I know this is a bit offf topic but, I've been playing Rampage, > the > > > classic arcade game where you go around leveling buildings to the > > > ground, for about 8 hours off and on, and i am around 300 levels > > into > > > the game with over 6 and a half million points, my thumb is just > > > about raw so i was wondering if anybody new if this game ever > > ENDS!!!! > > > Jake > > > Yahoo! Groups Sponsor > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Search - Faster. Easier. Bingo. > > [Non-text portions of this message have been removed]
1955. Re: [Speed cubing group] Re: Mr. Rubik's solving system
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 May 2003 10:06:09 +0100

> > Rx U Rx U Rx U2 Lx U Lx U Lx U2 (where Rx means turning the middle- > > layer slice in between the R and L faces clockwise RELATIVE to R, >and > > Lx means Rx inverse). >And I can do the >Rubik's Move in less than 2 seconds (12 moves with slice counting as >1 move, and 18 moves counting slice as 2 moves.) *Please* can you try to teach me how to do this move so quickly? I would love to be able to do slice moves as fast as you can. How do you do it, Kenneth? S. _________________________________________________________________ It's fast, it's easy and it's free. Get MSN Messenger today! http://www.msn.co.uk/messenger
1956. 2 Cubes At Once
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 May 2003 09:37:15 -0000

i posted this (close to the same question) on the blindfold-solving group, but it doesn't seem to be very active over there. so i'll ask it over here. has anyone had any luck solving 2 cubes at once? i mean 1 in the left and 1 in the right at the same time...i guess that's obviously what i meant... how about doing this blind? or is this just stupidly impossible? or so simple it's not even worth the time? ;-)
1957. fast times are coming?
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 May 2003 10:45:10 +0100

Hello everyone. On Saturday, at 2.36 in the afternoon, I smashed to complete smithereens my one-off (i.e. NOT an average of 10) personal best time with ... ... a non-lucky time (all four corner/edge pairs to be inserted; orientation "29" and permutation "F" on Jessica's page) ... ... of 14.98 seconds. I would have done a dance around the room, but I was in total shock! S. _________________________________________________________________ Use MSN Messenger to send music and pics to your friends http://www.msn.co.uk/messenger
1958. Re: fast times are coming?
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 May 2003 10:02:08 -0000

Holy Crap!!! congrats man...that's great! (i dream of someday knowing the algs so well that i could tell you the number and letter reference...ha) awesome time!! > > ... a non-lucky time (all four corner/edge pairs to be inserted; > orientation "29" and permutation "F" on Jessica's page) ... > > ... of 14.98 seconds. > > I would have done a dance around the room, but I was in total shock! > S. > > _________________________________________________________________ > Use MSN Messenger to send music and pics to your friends > http://www.msn.co.uk/messenger
1959. [Speed cubing group] Re: Puzzle
From: "simonlcube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 May 2003 10:12:34 -0000

> Simon, > > Marvelous, simply marvelous! > > David J Phew! David, some time before you joined (I think) Jessica posted a puzzle you may find interesting. You can find it in the archives as message 567, but I will paste it in here to save time. "While solving the LL, I noticed one interesting position in the LL. After a simple 4-move commutator B'U'BU, you get the same position except on a different face - on B instead on U. I wonder what other solutions there might be for this problem and how this problem could be generalized. Ideas?" At first no-one managed to solve it, so after a bit she posted an answer (of sorts) together with a further aspect to the puzzle (message 895). I posted what I think is a proof (message 937) that completes all aspects of the puzzle, but maybe not? Whatever: I thought you---and anyone else---may enjoy tackling it yourself. best, S.
1960. Re: [Speed cubing group] 2 Cubes At Once
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 May 2003 11:27:00 GMT

I do not think solving two at the same time blindfolded is impossible... I read about people that can write about two diffrerent things at one time, a pen in each hand... anyone can do it, really... just with some practice of course and a bowl of cold water to cool down your fried brain! ;) James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
1961. [Speed cubing group] Re: Mr. Rubik's solving system
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 May 2003 19:33:09 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > > > > Rx U Rx U Rx U2 Lx U Lx U Lx U2 (where Rx means turning the middle- > > > layer slice in between the R and L faces clockwise RELATIVE to R, > >and > > > Lx means Rx inverse). > > >And I can do the > >Rubik's Move in less than 2 seconds (12 moves with slice counting as > >1 move, and 18 moves counting slice as 2 moves.) > > *Please* can you try to teach me how to do this move so quickly? I would > love to be able to do slice moves as fast as you can. How do you do it, > Kenneth? > Yeah me too, I did find a shortcut to that move though. I find M U'(M U for all you right handed people) much easier th and M' U'(M' U) so instead of doing the U2 in the middle turn the bottom 2 layers of the cube instead and repeat the first half of the algorithm. This still doesn't get me even close to two seconds. I'd like to video too --barefoot Chris
1962. Re: fast times are coming?
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 May 2003 20:52:11 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > Hello everyone. On Saturday, at 2.36 in the afternoon, I smashed to > complete smithereens my one-off (i.e. NOT an average of 10) personal best > time with ... > > ... a non-lucky time (all four corner/edge pairs to be inserted; > orientation "29" and permutation "F" on Jessica's page) ... > > ... of 14.98 seconds. > > I would have done a dance around the room, but I was in total shock! > S. > Hi Simon, Looks like your patience and practice have paid off. Congratulations!!! David J
1963. Hi everyone...
From: "razordu30" <razordu30@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 May 2003 01:08:14 -0000

I've been reading this yahoogroup for the past month, but swore I wouldn't post until I had at least one sub-60 time. With my first sub-60 time of 56.08 seconds, I just wanted to say hi. I'm using the Petrus method, and I'm in the process of memorizing the combined 6 and 7 steps. Thanks for the great info in the past month; I hope to contribute some myself. -Ramon
1964. Re: fast times are coming?
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 May 2003 02:39:11 -0000

Whoa, that's great! Something similar happened to me recently. My average suddenly decided to drop about five seconds. My last average was about 32 seconds, then I took a new one and it came out to be 28 seconds. It was really weird, because I'm not doing anything different... --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > Hello everyone. On Saturday, at 2.36 in the afternoon, I smashed to > complete smithereens my one-off (i.e. NOT an average of 10) personal best > time with ... > > ... a non-lucky time (all four corner/edge pairs to be inserted; > orientation "29" and permutation "F" on Jessica's page) ... > > ... of 14.98 seconds. > > I would have done a dance around the room, but I was in total shock! > S. > > _________________________________________________________________ > Use MSN Messenger to send music and pics to your friends > http://www.msn.co.uk/messenger
1965. Re: Hi everyone...
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 May 2003 02:41:23 -0000

Welcome to the group! Seems like most new people here have an average of about 1 minute. But your time will go down quickly. I've more than cut my times in half since I joined. --- In speedsolvingrubikscube@yahoogroups.com, "razordu30" <razordu30@r...> wrote: > I've been reading this yahoogroup for the past month, but swore I > wouldn't post until I had at least one sub-60 time. > > With my first sub-60 time of 56.08 seconds, I just wanted to say hi. > > I'm using the Petrus method, and I'm in the process of memorizing the > combined 6 and 7 steps. > > Thanks for the great info in the past month; I hope to contribute > some myself. > > -Ramon
1966. Re: [Speed cubing group] 2 Cubes At Once
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 May 2003 22:14:39 -0700 (PDT)

What is the blindfolding group? CAn you email me the link so i can sign up? Or do i have to be a Master at blindfold cubing first? ;( Brent mrtrickypants <no_reply@yahoogroups.com> wrote: i posted this (close to the same question) on the blindfold-solving group, but it doesn't seem to be very active over there. so i'll ask it over here. has anyone had any luck solving 2 cubes at once? i mean 1 in the left and 1 in the right at the same time...i guess that's obviously what i meant... how about doing this blind? or is this just stupidly impossible? or so simple it's not even worth the time? ;-) Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1967. Re: [Speed cubing group] Re: fast times are coming?
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 19 May 2003 22:21:51 -0700 (PDT)

dAng, THAT'S really fast! But how did you perform the 'F' permutation so FAST? That's my slowest one from the list... Brent mrtrickypants <no_reply@yahoogroups.com> wrote: Holy Crap!!! congrats man...that's great! (i dream of someday knowing the algs so well that i could tell you the number and letter reference...ha) awesome time!! > > ... a non-lucky time (all four corner/edge pairs to be inserted; > orientation "29" and permutation "F" on Jessica's page) ... > > ... of 14.98 seconds. > > I would have done a dance around the room, but I was in total shock! > S. > > _________________________________________________________________ > Use MSN Messenger to send music and pics to your friends > http://www.msn.co.uk/messenger Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1968. Re: [Speed cubing group] 2 Cubes At Once
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 May 2003 05:45:14 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > What is the blindfolding group? CAn you email me the link so i can sign up? just in case anyone else is interested, i'll post it here for you: http://groups.yahoo.com/group/blindfoldsolving-rubiks-cube/join but be warned, there hasn't been a post there since february 15th :0 >Or do i have to be a Master at blindfold cubing first? ;( > Brent well, i can't do it blindfolded at all, let alone be considered a master. but learning is what these boards are all about. MTP
1969. F permutation
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 May 2003 11:15:28 +0100

>dAng, THAT'S really fast! But how did you perform the 'F' permutation so >FAST? That's my slowest one from the list... >Brent > Hi Brent! I guess one measure of difficulty for the permutations is how long it takes actually to execute the algorithm, and in that sense I too find the F permutation to be one of the harder ones. But another measure is how easy a permutation is to identify while finishing off the orientation algorithm that precedes it, and in that sense the F permutation is, I find, one of the easiest (perhaps because it is symmetrical, so has no inversion?) Anyway, this is the algorithm I used: L2F'L D2R'B R D2L B L F L'B' I'm left-handed; using what I see as standard notation (plus 2' means rotate the face anticlockwise), I do it: x' (L2 U'r U2')(L'U l U2'r U) (L D L'U ) right handed: y2x(R2'U l'U2 )(R U'r'U2 l'U')(R'D'R U') I have put brackets around parts where I need to shift grip, but I change my hold while doing the moves around it, so there is no need for any pause at all. I trigger the down face at the end with my left ring finger. I hope I have converted it to the right side correctly, but I havn't checked it! Does anyone else do it this way? How do others do the F permutation, which is awkward? I would be really interested to know how other people do it, and what you think of the way I am doing it at the moment. Anything to help shave a tenth of a second off my average ... S. _________________________________________________________________ Express yourself with cool emoticons - download MSN Messenger today! http://www.msn.co.uk/messenger
1970. Re: F permutation
From: "Lars Vandenbergh" <lars.vandenbergh@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 May 2003 12:11:00 -0000

I used to hate this permutation, but now it's among one of my favorites since Peter Jansen showed me a very fast way to perform it at the Dutch Cube Day. It's also listed on his excellent site: ((R'U)(RU'R2))y'(R'U'RU)yx(RUR'U'R2B') You have to do 2 cube rotations, but the moves in between are all standard triggers that can be performed very fast. My average execution time is about 2.5 seconds. Lars --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > > >dAng, THAT'S really fast! But how did you perform the 'F' permutation so > >FAST? That's my slowest one from the list... > >Brent > > > > Hi Brent! > I guess one measure of difficulty for the permutations is how long it takes > actually to execute the algorithm, and in that sense I too find the F > permutation to be one of the harder ones. But another measure is how easy a > permutation is to identify while finishing off the orientation algorithm > that precedes it, and in that sense the F permutation is, I find, one of the > easiest (perhaps because it is symmetrical, so has no inversion?) > > Anyway, this is the algorithm I used: > > L2F'L D2R'B R D2L B L F L'B' > > I'm left-handed; using what I see as standard notation (plus 2' means rotate > the face anticlockwise), I do it: > > x' (L2 U'r U2')(L'U l U2'r U) (L D L'U ) > right handed: > y2x(R2'U l'U2 )(R U'r'U2 l'U')(R'D'R U') > > I have put brackets around parts where I need to shift grip, but I change my > hold while doing the moves around it, so there is no need for any pause at > all. I trigger the down face at the end with my left ring finger. I hope I > have converted it to the right side correctly, but I havn't checked it! > > Does anyone else do it this way? How do others do the F permutation, which > is awkward? I would be really interested to know how other people do it, > and what you think of the way I am doing it at the moment. Anything to help > shave a tenth of a second off my average ... > S. > > _________________________________________________________________ > Express yourself with cool emoticons - download MSN Messenger today! > http://www.msn.co.uk/messenger
1971. AAAI
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 May 2003 12:42:36 -0000

Found this dude today while surfing the http://www.engineer.ucla.edu/press/1997/korfcube.html Interesting Jake
1972. Re: Mr. Rubik's solving system
From: "gregvdyke" <gordon.dyke@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 May 2003 13:55:14 -0000

> This solution is by far the most "intuitive" solution I know. The > only part that takes any sort of algorithm is the flipping/permuting > of the LL corners, and the flipping of the middle layer edges. Thus > you only really need 3 algorithms. In fact, you can even get by with > one or two if you get lucky with the LL corner permutation (skipped > 1/6) or the middle-layer edge flippage (skipped 1/8). I tried this and found I needed 1 algorithm. I don't count the LL corners flipping and permuting as an algorithm, because it's just the "obvious" stuff of first layer corner placing. I found that bringing a FL corner down on the right face and bringing it back on the front face switched two LL corners: R'D'R D FDF' Hardly an algorithm. I then used "do a sequence then do it in reverse order brings it back the way it was" to twirl pairs of corners. (same as orienting a corner on the FL): RU'R'URU'R' (first twirl) D RUR'U'RUR' Would you count that as an algorithm (it's not as if you have to memorize it or anything)? Then, I found I could use (RL')F(R'L)D2(RL')F(R'L) - cycle three edges on bottom face/flips adjacent positions - to finish the cube. This requires some carefull thinking and "premoving" (and because I have no patience, I also used the reverse of this algorithm, instead of doing it twice). Question: are the "premove" problems more complicated to work out than learning more algorithms? IOW, is this "one alg" solution easier for a beginner to learn (obviously not to perform with the instructions in front of him) than a 7 or 8 step alg? Greg p.s. If you don't know what I mean by premove, perform F2U(R'L)F2(RL')U'F2 on a solve cube to get to a position where you just need to cycle three edges *without* flipping to solve the cube. Seems like my *single* algorithm will no longer work? try premoving (LR'). It will now (with appropriate F and U sides)!. p.p.s I asked some time ago about lubing my cube, complaining about the bad times I was getting. I checked out speedcubing.com and I now have an acceptable cube (I don't think it could possibly be used for a sub-twenty time, but I'll live till then). As could be predicted, my times have gotten better: frequently sub-60 and once, a fluke 39. (non fluke, I got a 48.99) :)
1973. Re: Mr. Rubik's solving system
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 May 2003 15:29:02 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "gregvdyke" <gordon.dyke@b...> wrote: > > > > This solution is by far the most "intuitive" solution I know. The > > only part that takes any sort of algorithm is the flipping/permuting > > of the LL corners, and the flipping of the middle layer edges. Thus > > you only really need 3 algorithms. In fact, you can even get by with > > one or two if you get lucky with the LL corner permutation (skipped > > 1/6) or the middle-layer edge flippage (skipped 1/8). > > I tried this and found I needed 1 algorithm. > > I don't count the LL > corners flipping and permuting as an algorithm, because it's just the > "obvious" stuff of first layer corner placing. I found that bringing a > FL corner down on the right face and bringing it back on the front > face switched two LL corners: R'D'R D FDF' Hardly an algorithm. I then > used "do a sequence then do it in reverse order brings it back the way > it was" to twirl pairs of corners. (same as orienting a corner on the > FL): RU'R'URU'R' (first twirl) D RUR'U'RUR' Would you count that as an > algorithm (it's not as if you have to memorize it or anything)? > > Then, I found I could use (RL')F(R'L)D2(RL')F(R'L) - cycle three edges > on bottom face/flips adjacent positions - to finish the cube. This > requires some carefull thinking and "premoving" (and because I have no > patience, I also used the reverse of this algorithm, instead of doing > it twice). > > Question: are the "premove" problems more complicated to work out than > learning more algorithms? IOW, is this "one alg" solution easier for a > beginner to learn (obviously not to perform with the instructions in > front of him) than a 7 or 8 step alg? > > Greg > > p.s. If you don't know what I mean by premove, perform > F2U(R'L)F2(RL')U'F2 on a solve cube to get to a position where you > just need to cycle three edges *without* flipping to solve the cube. > Seems like my *single* algorithm will no longer work? try premoving > (LR'). It will now (with appropriate F and U sides)!. > > p.p.s I asked some time ago about lubing my cube, complaining about > the bad times I was getting. I checked out speedcubing.com and I now > have an acceptable cube (I don't think it could possibly be used for a > sub-twenty time, but I'll live till then). As could be predicted, my > times have gotten better: frequently sub-60 and once, a fluke 39. (non > fluke, I got a 48.99) :) What is an "algorithm" (i.e. a sequence of moves you don't really understand), and what is not? The answer may vary. You can say you don't need any "magic move sequence", all you need is basic commutators (that can 3-cycle corners or edges, or flip them) and rigor (at least for the Megaminx, because a minor parity problem could occur with the 3^3). But I doubt a beginner would consider such a solution very easy. There are a lot of moves and tricks that seem obvious to the experienced cuber, but out of reach for beginners because they require a deeper understanding of the cube's psychology. That's why I consider a method with a moderate number of magic sequences (5) is a good way to start. Gilles.
1974. Re: F permutation
From: pejave <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 May 2003 17:00:29 -0000

Thanks Lars. This is not my fastest permutation, but it's the one I like the most. I use the alg Lars mentioned. If you are lefthanded you can try this: (LU')(L'UL2)y(LUL'U')y'x(L'U'LUL2B) or (L'U)(LU'L2)y'(L'U'LU)yx'(LUL'U'L2F') I think both algs can be done in 2-2,5 seconds You should find an alg you like and learn that one. Relearning takes a lot of time. Peter --- In speedsolvingrubikscube@yahoogroups.com, "Lars Vandenbergh" <lars.vandenbergh@s...> wrote: > I used to hate this permutation, but now it's among one of my > favorites since Peter Jansen showed me a very fast way to perform it > at the Dutch Cube Day. It's also listed on his excellent site: > > ((R'U)(RU'R2))y'(R'U'RU)yx(RUR'U'R2B') > > You have to do 2 cube rotations, but the moves in between are all > standard triggers that can be performed very fast. My average > execution time is about 2.5 seconds. > > Lars > > --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" > <simonlcube@h...> wrote: > > > > >dAng, THAT'S really fast! But how did you perform the 'F' > permutation so > > >FAST? That's my slowest one from the list... > > >Brent > > > > > > > Hi Brent! > > I guess one measure of difficulty for the permutations is how long > it takes > > actually to execute the algorithm, and in that sense I too find the > F > > permutation to be one of the harder ones. But another measure is > how easy a > > permutation is to identify while finishing off the orientation > algorithm > > that precedes it, and in that sense the F permutation is, I find, > one of the > > easiest (perhaps because it is symmetrical, so has no inversion?) > > > > Anyway, this is the algorithm I used: > > > > L2F'L D2R'B R D2L B L F L'B' > > > > I'm left-handed; using what I see as standard notation (plus 2' > means rotate > > the face anticlockwise), I do it: > > > > x' (L2 U'r U2')(L'U l U2'r U) (L D L'U ) > > right handed: > > y2x(R2'U l'U2 )(R U'r'U2 l'U')(R'D'R U') > > > > I have put brackets around parts where I need to shift grip, but I > change my > > hold while doing the moves around it, so there is no need for any > pause at > > all. I trigger the down face at the end with my left ring finger. > I hope I > > have converted it to the right side correctly, but I havn't checked > it! > > > > Does anyone else do it this way? How do others do the F > permutation, which > > is awkward? I would be really interested to know how other people > do it, > > and what you think of the way I am doing it at the moment. Anything > to help > > shave a tenth of a second off my average ... > > S. > > > > _________________________________________________________________ > > Express yourself with cool emoticons - download MSN Messenger today! > > http://www.msn.co.uk/messenger
1975. Re: [Speed cubing group] AAAI
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 20 May 2003 14:08:44 -0500

I read the article... what about the Cube Explorer program? That finds optimal solutions to "random instances" and on my machine takes much much less than a month or even a day. Most cubes I put in can find an optimal solution within an hour, no matter what depth. Just a thought... Daniel ----- Original Message ----- From: j_rueth To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, May 20, 2003 7:42 AM Subject: [Speed cubing group] AAAI Found this dude today while surfing the http://www.engineer.ucla.edu/press/1997/korfcube.html Interesting Jake Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
1976. Re: [Speed cubing group] AAAI
From: Kåre Krig <karkr936@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 May 2003 21:24:27 +0200

The article is dated 1997, I bet your computer is lots faster and have more memory than computers those days. Mabye Cube Explorer is a faster program too. /Kåre ----- Original Message ----- From: Daniel Hayes <swedishlf@...> Date: Tuesday, May 20, 2003 9:08 pm Subject: Re: [Speed cubing group] AAAI > I read the article... what about the Cube Explorer program? That > finds optimal solutions to "random instances" and on my machine > takes much much less than a month or even a day. Most cubes I put > in can find an optimal solution within an hour, no matter what depth. > > Just a thought... > Daniel > ----- Original Message ----- > From: j_rueth > To: speedsolvingrubikscube@yahoogroups.com > Sent: Tuesday, May 20, 2003 7:42 AM > Subject: [Speed cubing group] AAAI > > > Found this dude today while surfing the > > http://www.engineer.ucla.edu/press/1997/korfcube.html > > Interesting > Jake > > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > [Non-text portions of this message have been removed] > > > ------------------------ Yahoo! Groups Sponsor -------------------- > -~--> > Get A Free Psychic Reading! > Your Online Answer To Life's Important Questions. > http://us.click.yahoo.com/aM1XQD/od7FAA/uetFAA/MXMplB/TM > ------------------------------------------------------------------- > --~-> > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ > > >
1977. Re: [Speed cubing group] AAAI
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 20 May 2003 14:27:20 -0500

Ahhh, my mistake, didn't see the date. ----- Original Message ----- From: "K�re Krig" <karkr936@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Tuesday, May 20, 2003 2:24 PM Subject: Re: [Speed cubing group] AAAI The article is dated 1997, I bet your computer is lots faster and have more memory than computers those days. Mabye Cube Explorer is a faster program too. /K�re ----- Original Message ----- From: Daniel Hayes <swedishlf@...> Date: Tuesday, May 20, 2003 9:08 pm Subject: Re: [Speed cubing group] AAAI > I read the article... what about the Cube Explorer program? That > finds optimal solutions to "random instances" and on my machine > takes much much less than a month or even a day. Most cubes I put > in can find an optimal solution within an hour, no matter what depth. > > Just a thought... > Daniel > ----- Original Message ----- > From: j_rueth > To: speedsolvingrubikscube@yahoogroups.com > Sent: Tuesday, May 20, 2003 7:42 AM > Subject: [Speed cubing group] AAAI > > > Found this dude today while surfing the > > http://www.engineer.ucla.edu/press/1997/korfcube.html > > Interesting > Jake > > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > [Non-text portions of this message have been removed] > > > ------------------------ Yahoo! Groups Sponsor -------------------- > -~--> > Get A Free Psychic Reading! > Your Online Answer To Life's Important Questions. > http://us.click.yahoo.com/aM1XQD/od7FAA/uetFAA/MXMplB/TM > ------------------------------------------------------------------- > --~-> > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ > > > To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
1978. White noise vs. Static
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 May 2003 02:57:02 -0000

A few months ago there were some posts on white noise and its positive effects while cubing. While listening to white noise i noticed it sounds a lot like static on the TV. I'm sure that the frequencies between static noise and white noise do not differ greatly. To support this idea I took four averages for comparison purposes. The first avg. was done in COMPLETE silence: > 35.39 The 2nd avg. was done while listenin to my fav. cubing music: > 33.81 The third avg. was done while listening to white noise: > 34.45 The fourth avg. was done while listening to static on the TV: > 34.19 I don't usually speedsolve in complete silence so it kind of threw me off. My average was better while listening to the static on the TV than the white noise! What does this mean? probably nothing. I guess its all a matter of personal opinion. If anyone is interested in the my fav. speedcubing music, if you have kazaa, download: > MatrixII trance mix (my favorite of all) > Sandstorm > Ameno > Halloween dance mix > Phantom of the opera techno remix Like i said before, its all a matter of personal preference, but i've found that techno works pretty well as far as pace goes
1979. Re: [Speed cubing group] White noise vs. Static
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 May 2003 03:54:14 GMT

I usually have my TV on in the background (random stuff... news, comedy..). When it is off... I am cubing to heavy metal music. Static-X rules! I gots to have something making noise.. I cannot stand complete silence.. yet, I never really pay attention to the noises.. maybe my subconscious "needs" to noises to work (for me).. my conscious sure doesn't! I could not tell you what was going on two seconds ago. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
1980. Re: [Speed cubing group] Re: F permutation
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 May 2003 22:20:39 -0700 (PDT)

EXCELLENT! I happen to be a Left Handed person myself, and I find these very efficient to my speed system. Thanks guys. Brent pejave <no_reply@yahoogroups.com> wrote: Thanks Lars. This is not my fastest permutation, but it's the one I like the most. I use the alg Lars mentioned. If you are lefthanded you can try this: (LU')(L'UL2)y(LUL'U')y'x(L'U'LUL2B) or (L'U)(LU'L2)y'(L'U'LU)yx'(LUL'U'L2F') I think both algs can be done in 2-2,5 seconds You should find an alg you like and learn that one. Relearning takes a lot of time. Peter --- In speedsolvingrubikscube@yahoogroups.com, "Lars Vandenbergh" <lars.vandenbergh@s...> wrote: > I used to hate this permutation, but now it's among one of my > favorites since Peter Jansen showed me a very fast way to perform it > at the Dutch Cube Day. It's also listed on his excellent site: > > ((R'U)(RU'R2))y'(R'U'RU)yx(RUR'U'R2B') > > You have to do 2 cube rotations, but the moves in between are all > standard triggers that can be performed very fast. My average > execution time is about 2.5 seconds. > > Lars > > --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" > <simonlcube@h...> wrote: > > > > >dAng, THAT'S really fast! But how did you perform the 'F' > permutation so > > >FAST? That's my slowest one from the list... > > >Brent > > > > > > > Hi Brent! > > I guess one measure of difficulty for the permutations is how long > it takes > > actually to execute the algorithm, and in that sense I too find the > F > > permutation to be one of the harder ones. But another measure is > how easy a > > permutation is to identify while finishing off the orientation > algorithm > > that precedes it, and in that sense the F permutation is, I find, > one of the > > easiest (perhaps because it is symmetrical, so has no inversion?) > > > > Anyway, this is the algorithm I used: > > > > L2F'L D2R'B R D2L B L F L'B' > > > > I'm left-handed; using what I see as standard notation (plus 2' > means rotate > > the face anticlockwise), I do it: > > > > x' (L2 U'r U2')(L'U l U2'r U) (L D L'U ) > > right handed: > > y2x(R2'U l'U2 )(R U'r'U2 l'U')(R'D'R U') > > > > I have put brackets around parts where I need to shift grip, but I > change my > > hold while doing the moves around it, so there is no need for any > pause at > > all. I trigger the down face at the end with my left ring finger. > I hope I > > have converted it to the right side correctly, but I havn't checked > it! > > > > Does anyone else do it this way? How do others do the F > permutation, which > > is awkward? I would be really interested to know how other people > do it, > > and what you think of the way I am doing it at the moment. Anything > to help > > shave a tenth of a second off my average ... > > S. > > > > _________________________________________________________________ > > Express yourself with cool emoticons - download MSN Messenger today! > > http://www.msn.co.uk/messenger Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1981. Re: [Speed cubing group] AAAI
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 May 2003 22:31:53 -0700 (PDT)

I wonder who wrote the Cube Explorer Program? Brent Morgan Daniel Hayes <swedishlf@...> wrote: Ahhh, my mistake, didn't see the date. ----- Original Message ----- From: "K�re Krig" To: Sent: Tuesday, May 20, 2003 2:24 PM Subject: Re: [Speed cubing group] AAAI The article is dated 1997, I bet your computer is lots faster and have more memory than computers those days. Mabye Cube Explorer is a faster program too. /K�re ----- Original Message ----- From: Daniel Hayes Date: Tuesday, May 20, 2003 9:08 pm Subject: Re: [Speed cubing group] AAAI > I read the article... what about the Cube Explorer program? That > finds optimal solutions to "random instances" and on my machine > takes much much less than a month or even a day. Most cubes I put > in can find an optimal solution within an hour, no matter what depth. > > Just a thought... > Daniel > ----- Original Message ----- > From: j_rueth > To: speedsolvingrubikscube@yahoogroups.com > Sent: Tuesday, May 20, 2003 7:42 AM > Subject: [Speed cubing group] AAAI > > > Found this dude today while surfing the > > http://www.engineer.ucla.edu/press/1997/korfcube.html > > Interesting > Jake > > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > [Non-text portions of this message have been removed] > > > ------------------------ Yahoo! Groups Sponsor -------------------- > -~--> > Get A Free Psychic Reading! > Your Online Answer To Life's Important Questions. > http://us.click.yahoo.com/aM1XQD/od7FAA/uetFAA/MXMplB/TM > ------------------------------------------------------------------- > --~-> > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ > > > To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1982. Solving System using Mathematics!?!!!
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 20 May 2003 22:37:32 -0700 (PDT)

OK guys, I may be the fool of the group here, but I have no idea, and I thought about this. I've been around some cubing stuff and books, and they said: "This solving system can be solved using mathematics". Now, HOW in the world can you solve it using mathematics. Is there a site or something so I can learn how to solve it JUST using mathematics? Or is there some master (many in this group im sure) than can show how this works? I would love to learn how to solve a cube just using Physics/Mathematics. Awesome stuff. Brent :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
1983. Basic commutators (Re: Solving System using Mathematics!?!!!)
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 May 2003 09:18:34 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > > OK guys, I may be the fool of the group here, but I have no idea, and I thought about this. I've been around some cubing stuff and books, and they said: "This solving system can be solved using mathematics". Now, HOW in the world can you solve it using mathematics. Is there a site or something so I can learn how to solve it JUST using mathematics? Or is there some master (many in this group im sure) than can show how this works? I would love to learn how to solve a cube just using Physics/Mathematics. Awesome stuff. > > Brent > > > > :) > --Brent http://www.geocities.com/jaapsch/puzzles/groups.htm Read the chapter about commutators. "Lets see how far the Cube could be solved by using only commutators. It is fairly straightforward to find commutators that flip two edges, or twist two corners. As conjugates of commutators are still commutators, all the orientations can be solved using only commutators. A three-cycle of edges or corners can also be done by commutation, and so conjugates give every possible three-cycle. By 5.7 every even permutation of edges and every even permutation of corners is possible. Commutators cannot generate odd permutations as it is easily seen that every commutator is even. Therefore the Rubik's Cube can be solved completely using commutators only, except possibly for a single quarter turn." For example, if you want to flip 2 edges (UF and UR), you can do: . (RER2E2R) U' (RER2E2R)' U i.e. (RER2E2R) U' (R'E2R2E'R') U The (RER2E2R) that flips an U edge leaving all the other U cubies intact is easy to imagine and remember. Same kind of algs if you want to flip corners, or 3-cycle cubies. Example of a naive 3-cycle edge permutation (UF, UR and UB): . (MSDS'D2M') U (MSDS'D2M')' U' (MSDS'D2M') permutes 2 U edges leaving all the other U cubies intact (maybe you can think of more intuitive moves that reach the same goal). Following the same technique, you can 3-cycle U corner-edge pairs too. It's like swapping 2 corners and 2 edges (minus a U move). . (LU'R(DE)2R'UL') U (LU'R(DE)2R'UL')' U' == (LU'R(DE)2R'UL') U (LU'R(DE)2R'UL') U' It's easy to see how and why it works. You've got a formula that looks like " MovSeq U MovSeq' U' ". MovSeq makes a transformation of the U side and scrambles the rest of the cube. MovSeq' will make a similar transformation of the U side and restore the rest of the cube, because the rest was not affected by the U move preceding MovSeq'. Powerful local transformations, all you need for blindfold cubing! Gilles. PS: I don't know if this precisely answers your question. Is that enough mathematical?..
1984. Driving tips?
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 May 2003 16:10:04 +0100

Does anyone have any tips / suggestions on what I could do that would help my speedcubing, that I could do while driving my car? S. _________________________________________________________________ Use MSN Messenger to send music and pics to your friends http://www.msn.co.uk/messenger
1985. [Speed cubing group] Driving tips?
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 May 2003 08:30:02 -0700 (PDT)

I think while sitting parked you could solve it normally. Aside from that, the only tip that comes to my mind is, "Don't." If there isn't anyone else around fine, but while other drivers are around it is them and their children distracted drivers kill. Pardon me if my answer seems rude, but that seems like asking, "Any tips on minimizing spills while drinking and driving." ===== Blind faith runs into things!!! __________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. http://search.yahoo.com
1986. Re: [Speed cubing group] Driving tips?
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 May 2003 08:33:51 -0700 (PDT)

I've decided that I am a dumbass for assuming you are less intelligent than anyone else here. Please strike my last message for stupidity, as I went back and read your question again and realized what you meant. I feel like a retard, heh. Sorry. Perhaps reciting algs aloud would help. Once again, I'm terribly sorry for my lack of perspicacity after a longs night's work. ===== Blind faith runs into things!!! __________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. http://search.yahoo.com
1987. [Speed cubing group] Driving tips?
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 May 2003 08:35:03 -0700 (PDT)

Gosh I hate the taste of foot. :) ===== Blind faith runs into things!!! __________________________________ Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. http://search.yahoo.com
1988. Re: [Speed cubing group] Driving tips?
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 May 2003 17:04:46 +0100

>I've decided that I am a dumbass for assuming you are >less intelligent than anyone else here. Please strike >my last message for stupidity, as I went back and read >your question again and realized what you meant. Aww ... I don't mind! 'tis fine, Adam, relax I >feel like a retard, heh. Sorry. Perhaps reciting algs >aloud would help. hmm ... the problem is, I do not know my algorithms that way -- at all. >===== >Blind faith runs into things!!! > Yes, and so would a maniac solving a cube while clocking 70 m/h up the A34 :-) S. _________________________________________________________________ Sign-up for a FREE BT Broadband connection today! http://www.msn.co.uk/specials/btbroadband
1989. Basic commutators (Re: Solving System using Mathematics!?!!!)
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 May 2003 16:37:24 -0000

> --- Brent Morgan wrote: > Is there a site or something so I can learn how to solve > it JUST using mathematics? --- In Gilles Roux wrote: > http://www.geocities.com/jaapsch/puzzles/groups.htm > Read the chapter about commutators. That page might be a bit tough to start with. Try my 'simple' math page first: http://www.geocities.com/jaapsch/puzzles/theory.htm The commutation/conjugation sections essentially deduce a way of solving the cube, though these techniques apply to all twisty puzzles. Jaap
1990. Re: Driving tips?
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 May 2003 19:16:09 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > Does anyone have any tips / suggestions on what I could do that would help > my speedcubing, that I could do while driving my car? > S. > > _________________________________________________________________ > Use MSN Messenger to send music and pics to your friends > http://www.msn.co.uk/messenger Hi Simon, I just drove 83 miles. Learn to read traffic well. Drive as smoothly as possible. See how centered in the lane you can be. See how few corrections you need on a curve. Doing stuff like that, you know, that exercises your facilities for looking ahead, pattern recognition, smoothness etc. David J
1991. Re: [Speed cubing group] Driving tips?
From: "Chazzz Smith" <chazzzle1@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 21 May 2003 14:56:32 -0500

solve it one handed while you're driving like I do. just don't fuck up. ----- Original Message ----- From: simonl cube To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, May 21, 2003 10:10 AM Subject: [Speed cubing group] Driving tips? Does anyone have any tips / suggestions on what I could do that would help my speedcubing, that I could do while driving my car? S. _________________________________________________________________ Use MSN Messenger to send music and pics to your friends http://www.msn.co.uk/messenger [Non-text portions of this message have been removed]
1992. Re: Driving tips?
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 May 2003 20:06:58 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" > <simonlcube@h...> wrote: > > Does anyone have any tips / suggestions on what I could do that > would help > > my speedcubing, that I could do while driving my car? > > S. > > > > _________________________________________________________________ > > Use MSN Messenger to send music and pics to your friends > > http://www.msn.co.uk/messenger > > Hi Simon, > > I just drove 83 miles. > > Learn to read traffic well. Drive as smoothly as possible. See how > centered in the lane you can be. See how few corrections you need on a > curve. Doing stuff like that, you know, that exercises your facilities > for looking ahead, pattern recognition, smoothness etc. car accidents, etc. > > David J
1993. RAMPAGE >:{
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 May 2003 20:22:52 -0000

Well, i got through all 768 days of Rampage. I finally got to turn off my playstation. My thumb is doin pretty good today. Thats about all. BISH BISH BISH Jake
1994. Re: [Speed cubing group] Driving tips?
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 May 2003 21:05:04 GMT

Drive down the highway really fast, blindfolded. Helps you to remember where things are. :-P James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
1995. [Speed cubing group] Re: Puzzle
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 May 2003 21:19:05 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Fri, May 16, 2003 at 12:46:25AM -0000, d_j_salvia wrote: > > > > Find an algorithm that meets these requirements: > > > 1) Executed once on a solved cube it does not result in a solved cube. > > > 2) Repeated twice on a solved cube, it does result in a solved cube. > > > 3) It is not identical when mirrored across the slice between the L > > > and R. > > > 4) Executed once right handed and then left handed, it results in a > > > solved cube where "left handed" implies a mirror of the original > > > (right handed) algorithm across the slice between the L and R faces. > > > > > > > That works. Thank you. Sorry about the fuss. > > How about with some asymmetric padding: > > FD2U2B'U2B2U2B2U2B'U2D2F' > > It's more than twice as long as the original U2F2U2F2U2F2, but overcomes > the challenge. > > (If you rewrite it as FD2U2B'-U2B2U2B2U2B2-BU2D2F' the padding is > symetrical, but in an acceptable way still) > > Ryan Hi Ryan, I like the first one especially. The B' B2 B2 B' spread through it adds a bit to it 'cause it's uneven. There are interesting aspects to single positions having multiple solutions. The inverse, sort of, to what you did applied to Simon's solution has a Star Wars feel to it: U2 b2 r2 D2 b2 r2 what with r2 D2 in the middle. This is one of those where it doesn't matter whether b2 or r2 goes first, U2 b2 r2 D2 r2 b2 does the same thing. Also U2 and D2 can swap and can be done as the third and last moves instead of the first and fourth moves. David J
1996. Re: [Speed cubing group] Driving tips?
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 May 2003 21:53:08 -0000

Adam! Your first message wasn't dumb at all! If you speedcubers must speedcube, pull into a rest area, grab something to eat and drink, and indulge! But don't do it while driving, when you attention should be on the driving. In a heavy traffic, when you have to stnd a long time, you may pick up your cube, but make sure no policeman is i sight, or you may get a ticket. I can just see the message on the ticket:"Did some judicious twiuddling in heavy traffic." Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Adam Sherwood <atomickeg@y...> wrote: > I've decided that I am a dumbass for assuming you are > less intelligent than anyone else here. Please strike > my last message for stupidity, as I went back and read > your question again and realized what you meant. I > feel like a retard, heh. Sorry. Perhaps reciting algs > aloud would help. Once again, I'm terribly sorry for > my lack of perspicacity after a longs night's work. > > ===== > Blind faith runs into things!!! > > __________________________________ > Do you Yahoo!? > The New Yahoo! Search - Faster. Easier. Bingo. > http://search.yahoo.com
1997. Re: Driving tips?
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 May 2003 22:25:59 -0000

well, i drive around town all day for a living. and i always have a cube sitting in the cup holder. either a 3 or a 4...but always one of them. and i find i'm sometimes wishing that i don't make the light so i have a chance to cube for a minute! and, as mentioned already, one handed cubing is great to practice, as long as it's the moves you memorized at the previous light. as far as tickets: i once got out of a ticket because my cube. when the officer asked to see my license, he noticed my cube and made the usual comment, "i haven't seen one of those in years!" he asked if i'd solved it yet, and i offered to show him. he let me go. Rubik: The Amazing Cube!! --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > Does anyone have any tips / suggestions on what I could do that would help > my speedcubing, that I could do while driving my car? > S. > > _________________________________________________________________ > Use MSN Messenger to send music and pics to your friends > http://www.msn.co.uk/messenger
1998. Warning: Worst Cube EVER...
From: "razordu30" <razordu30@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 May 2003 00:33:24 -0000

My brother is starting to get into cubing, so I tried to find one all over my town; they either didn't have it or "were out of stock". So I bought the only thing left, a no-name "Magic Cube". It is, by far, the most horribly constructed mathematical shape ever to be molded into plastic. The monstrosity is available for you viewing displeasure here: http://www-eden.rutgers.edu/~rduterte/magiccube.jpg I've lubed it, and it actually turns now, but unless it's lined up perfectly it locks up. I'm going to try to stretch the springs (if there are any). In any case, the stickers are just really stupid, and hard to see without really good light. The good news is it came with a miniature "keychain" Magic Cube, which is the SECOND most horribly constructed mathematical shape ever to be molded into plastic. If anybody has any experience with these that doesn't involve pelting them into the concrete in slow-turning-frustration, I'm open to ideas. -Ramon
1999. Re: Warning: Worst Cube EVER...
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 May 2003 01:44:38 -0000

I think i might have purchased the same exact thing at a walgreens. A normal cube and a mini cube with reflective stickers, incredibly stiff to turn but with one squirt of silicone loosens right up, jams if not alligned to the exact, cannot cut corners. Yeah... You probably don't want to attempt streching the springs on that cube cause there aint any. I tried that as well and ended up breaking off my center piece. There are no springs just a plastic rod thingy. very cheap. It probably would do ok for any beginer, but getting into speedcubing with that thing would be hard jake -- In speedsolvingrubikscube@yahoogroups.com, "razordu30" <razordu30@r...> wrote: > My brother is starting to get into cubing, so I tried to find one all > over my town; they either didn't have it or "were out of stock". > > So I bought the only thing left, a no-name "Magic Cube". > > It is, by far, the most horribly constructed mathematical shape ever > to be molded into plastic. > > The monstrosity is available for you viewing displeasure here: > http://www-eden.rutgers.edu/~rduterte/magiccube.jpg > > I've lubed it, and it actually turns now, but unless it's lined up > perfectly it locks up. I'm going to try to stretch the springs (if > there are any). > > In any case, the stickers are just really stupid, and hard to see > without really good light. > > The good news is it came with a miniature "keychain" Magic Cube, > which is the SECOND most horribly constructed mathematical shape ever > to be molded into plastic. > > If anybody has any experience with these that doesn't involve pelting > them into the concrete in slow-turning-frustration, I'm open to ideas. > > -Ramon
2000. Re: Warning: Worst Cube EVER...
From: "razordu30" <razordu30@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 May 2003 01:52:26 -0000

Nevermind. I tried to stretch the springs of the very cheap cube, and came to a horrible realization. It has no springs. It doesn't even have any metal holding the middle cube in; it had (yes, past tense...you know where this is going) little plastic things holding it in. Needles to say, with two vicegrips trying to bend them a bit, it snapped like a twig. It's a shame, because when properly aligned, it was actually turning very well; as well as a cube with ball bearings would probably spin. The only problem was the alignment thing...oh well; maybe this will make an interesting DIYer; I've never modded a cube before, so it could be interesting. thanks anyhoo. -Ramon
2001. Re: Warning: Worst Cube EVER...
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 May 2003 04:51:59 -0000

I find that cubes that I find at a store in my town tend to suck, while cubes I hear about people buying in their town work amazingly. My solution is to buy one over the net. Try Rubiks.com, or if you're willing to spend a few extra bucks for a great one, buy a studio cube at Ton's site: speedcubing.com/ton --- In speedsolvingrubikscube@yahoogroups.com, "razordu30" <razordu30@r...> wrote: > Nevermind. > > I tried to stretch the springs of the very cheap cube, and came to a > horrible realization. > > It has no springs. > > It doesn't even have any metal holding the middle cube in; it had > (yes, past tense...you know where this is going) little plastic > things holding it in. > > Needles to say, with two vicegrips trying to bend them a bit, it > snapped like a twig. > > It's a shame, because when properly aligned, it was actually turning > very well; as well as a cube with ball bearings would probably spin. > > The only problem was the alignment thing...oh well; maybe this will > make an interesting DIYer; I've never modded a cube before, so it > could be interesting. > > thanks anyhoo. > > -Ramon
2002. Re: [Speed cubing group] Warning: Worst Cube EVER...
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 21 May 2003 22:01:12 -0700 (PDT)

Hey Ramon: I have had experience with these myself. 'Stretching the springs is not even necessary. I have gone through about 5 of these when I was just practicing as a beginner (poured hours in them). It's REALLY terrible when you first buy them (well, most of them are, but some can be considerably well), but if they're just for practice and no speed then they're okay. If you load some vaseline in one and wear it down for about a week, then i find mine okay (i have one with vaseline i can get under 30 secs easy). They do break very easily, and yes, they are cheap, but they're not that bad:) Brent razordu30 <razordu30@...> wrote: My brother is starting to get into cubing, so I tried to find one all over my town; they either didn't have it or "were out of stock". So I bought the only thing left, a no-name "Magic Cube". It is, by far, the most horribly constructed mathematical shape ever to be molded into plastic. The monstrosity is available for you viewing displeasure here: http://www-eden.rutgers.edu/~rduterte/magiccube.jpg I've lubed it, and it actually turns now, but unless it's lined up perfectly it locks up. I'm going to try to stretch the springs (if there are any). In any case, the stickers are just really stupid, and hard to see without really good light. The good news is it came with a miniature "keychain" Magic Cube, which is the SECOND most horribly constructed mathematical shape ever to be molded into plastic. If anybody has any experience with these that doesn't involve pelting them into the concrete in slow-turning-frustration, I'm open to ideas. -Ramon Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
2003. Re: [Speed cubing group] Warning: Worst Cube EVER...
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 May 2003 09:36:24 -0000

I use those az interior cubes in my designs. I do this for economy. They ARE cheap. But as design cubes? Forget it. I much prefer the colors on ordinary cubes. You will see that in Toronto. I am not rich and cannot afford not to practise economy. I acquired those cubes over the years. I would like more, to construct Landry Staircase made of 125 blcks with 8 cubes/block requires 1000 cubes. For a third iteration Menger Sponge I would need 729 cubes. Etc, etc.... I would not be expected to keep those cubes, but return them with a design twiddled on them. :-) Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > Hey Ramon: > > I have had experience with these myself. 'Stretching the springs is not even necessary. I have gone through about 5 of these when I was just practicing as a beginner (poured hours in them). It's REALLY terrible when you first buy them (well, most of them are, but some can be considerably well), but if they're just for practice and no speed then they're okay. If you load some vaseline in one and wear it down for about a week, then i find mine okay (i have one with vaseline i can get under 30 secs easy). They do break very easily, and yes, they are cheap, but they're not that bad:) > Brent > > razordu30 <razordu30@r...> wrote: > My brother is starting to get into cubing, so I tried to find one all > over my town; they either didn't have it or "were out of stock". > > So I bought the only thing left, a no-name "Magic Cube". > > It is, by far, the most horribly constructed mathematical shape ever > to be molded into plastic. > > The monstrosity is available for you viewing displeasure here: > http://www-eden.rutgers.edu/~rduterte/magiccube.jpg > > I've lubed it, and it actually turns now, but unless it's lined up > perfectly it locks up. I'm going to try to stretch the springs (if > there are any). > > In any case, the stickers are just really stupid, and hard to see > without really good light. > > The good news is it came with a miniature "keychain" Magic Cube, > which is the SECOND most horribly constructed mathematical shape ever > to be molded into plastic. > > If anybody has any experience with these that doesn't involve pelting > them into the concrete in slow-turning-frustration, I'm open to ideas. > > -Ramon > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Search - Faster. Easier. Bingo. > > [Non-text portions of this message have been removed]
2004. FMC deadline
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 22 May 2003 19:24:14 +0100

Hey everyone, just to remind you that the deadline for this weeks Fewest Moves Challenge is fast approaching! The cube is definitely a tougher scramble this week, check it out and post a solution, you may come top of the pile this week! http://www.cubestation.co.uk and follow the starred link! Good luck everyone, the more the merrier - DanH :) [Non-text portions of this message have been removed]
2005. Re: Warning: Worst Cube EVER...
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 May 2003 20:17:15 -0000

If the anything that drives me crazy it's a bad cube. I just solved a couple of new rubik's cubes for my friend. Turning the thing almost drove me mad! and my hand hurt after I was done. My old cube (which I have gotten quite attacehd to) is just about dead and pops every couple of solves so it's time to get another cube. I was wondering what kind of cube you people use and what you would recommend. Is it worth spending a lot of money on an old Hungarian cube from Ebay or will a new oddzon cube work well with a little work? How about a studio cube? Any opinions would be appreciated. --the constanty barefoot ©H®Ï§
2006. Re: Driving tips?
From: "razordu30" <razordu30@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 May 2003 21:36:04 -0000

> when the officer asked to see my license, he noticed my cube and made > the usual comment, "i haven't seen one of those in years!" > he asked if i'd solved it yet, and i offered to show him. > he let me go. I am now never going to leave my house without my cube in my cup holder =) -Ramon
2007. Re: Warning: Worst Cube EVER...
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 22 May 2003 22:37:04 -0000

I can personally vouch for the "magic cube" with the glittery stickers. This was my origional cube. I poured tons of vasoline on it. And dropped my time down from about 2:30 seconds to 1:45 seconds. I used it for the next couple of weeks and you will come to realize that it will get vveerrry loose. You're subconcious is constantly adjusting to the ammount of preassure applied for a quarter turn. The only real problem that I noticed was that it locked up bad... a lot. But if you could learn to adjust and know exactly when to turn it, it turns very fast. I was able to get a face about 7/8 of the way around by just using a quick flick of the finger. My fastest time on that cube, which is still my current record was 45 seconds. I'm in the long process of learning the F2L, orientations, and premutations so that record has been a month or so ago. Anyway just a few days ago I came to senses that it is... in fact, a cheap cube. While applying a trigger (R U') the cube locked, flew out of my hand and gracefully smashed into the floor. One of the centers broke off and rendered the cube useless. I still haven't bought a nice cube but I could safely say that it is a good beginer to intermediate cube. It's very good to teach you to align correctly. It's not the worst cube and you should by no means discard it. Hope this long winded explination helps :-) -Dylan
2008. Re: Cubes.
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 May 2003 00:18:39 -0000

The new cubes from Rubik.com are made of pretty smooth plastic, but have no adjusting screws. They come pretty tight and speed up when lubed. The white plastic versions offered occasionally on ebay, with vinyl stickers are set up a tad looser and feel pretty good. I find them tiring to work as I am pretty spoiled. Except for the Rubik's Studio Cubes I don't know of any that are made today with the adjustable screws. I've heard horror stories about the stickers on *all* new cubes. You can order Studio cubes at Ton's site. He likes them fine. I use the 20 year old Deluxe cubes, which come with plastic tiles, both the regular and the Rubiks Game versions which has little peg holes. They are adjustable and made of harder plastic than other cubes. They're a little heavier, too so they're not for everyone. I use Armorall and 3M silicone lube (the non oil-based kind) and the cubes are very fast, rarely lock up and almost never pop. The older cubes (authentic Rubik's not counterfeits) which have the adjustable screws were made in Korea, Hong Kong, Taiwan, Hungary, and I think, England. People have made speed cubes out of all of these. It comes down to a matter of taste I think. There are good older cubes on ebay, but don't pay through the nose. Look at what they've gone for during the last few months, and bid judiciously. There were *hundreds of millions* of cubes made, so there are still lots of good unopened Ideal cubes out there. Be patient and you might get one for a good price. David J
2009. 5x5x5 matinence
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 May 2003 03:08:02 -0000

Alright, I've gotten to frusterated to figure this out on my own. Sometime last week my 5x5x5, which I really was afraid of breaking for fear of the inside mechanics... did in fact break. Luckily there were no little joints as in the 2x2 or balls like the 4x4. It was pretty straight forward (altough my mom swears that I need to be an engineer now). The problem was after I got it put back together it shattered again, just a few solves later. Now you people that have like 2:30 averages. I know you don't go out and buy another 5x5 cube everytime one gets loose. Is there anything I can do to keep my cube from splitting into a zillion pieces? I can't locate the "weak spot" if that was it is, although I think I can attribute it to the "center- corners" if you know what I'm talking about. The only other information that I can see is that as I'm doing (Rr) a 2x2x5 chunk explodes out of nowhere (with the 5 being 5 deep). Hope you can help. --Dylan
2010. Re: [Speed cubing group] 5x5x5 matinence
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 22 May 2003 23:56:11 -0500

I had one that did this right out of the box. No solution to it yet. But when it's all apart, you might try twisting just the center tiles a couple times, I've found it may be possible to screw them in a bit. Any other suggestions guys? Daniel ----- Original Message ----- From: anti_stickers To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, May 22, 2003 10:08 PM Subject: [Speed cubing group] 5x5x5 matinence Alright, I've gotten to frusterated to figure this out on my own. Sometime last week my 5x5x5, which I really was afraid of breaking for fear of the inside mechanics... did in fact break. Luckily there were no little joints as in the 2x2 or balls like the 4x4. It was pretty straight forward (altough my mom swears that I need to be an engineer now). The problem was after I got it put back together it shattered again, just a few solves later. Now you people that have like 2:30 averages. I know you don't go out and buy another 5x5 cube everytime one gets loose. Is there anything I can do to keep my cube from splitting into a zillion pieces? I can't locate the "weak spot" if that was it is, although I think I can attribute it to the "center- corners" if you know what I'm talking about. The only other information that I can see is that as I'm doing (Rr) a 2x2x5 chunk explodes out of nowhere (with the 5 being 5 deep). Hope you can help. --Dylan Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2011. Re: Solving System using Mathematics!?!!!
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 May 2003 11:25:56 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > > OK guys, I may be the fool of the group here, but I have no idea, and I thought about this. I've been around some cubing stuff and books, and they said: "This solving system can be solved using mathematics". Now, HOW in the world can you solve it using mathematics. Is there a site or something so I can learn how to solve it JUST using mathematics? Or is there some master (many in this group im sure) than can show how this works? I would love to learn how to solve a cube just using Physics/Mathematics. Awesome stuff. > > Brent > > > > :) > --Brent > Shouldn't be too surprising. Apparently Mr. Rubik invented the cube to illustrate group theory so it is quite natural to solve it using mathematics.
2012. Re: Cubes.
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 May 2003 12:38:53 -0000

I prefer the older cubes as well, but i wore outmy old on so i went out and got a bunch of rubiks.com/hessport cubes and after months of turning and lubing, it is an awesome cube. The adjustable centers would be nice, so i will hopefully be getting a studio cube as well. One cheep knock of brand that was fairly decent for me at least were the WONDERFUL PUZZLER in the black boxes, the ones in the blue boxes really suck, I mean REALLY suck, probably the worst cubes ever made, unless i got some factory rejects or somethin :) Jake --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > The new cubes from Rubik.com are made of pretty smooth plastic, but > have no adjusting screws. They come pretty tight and speed up when > lubed. The white plastic versions offered occasionally on ebay, with > vinyl stickers are set up a tad looser and feel pretty good. I find > them tiring to work as I am pretty spoiled. > > Except for the Rubik's Studio Cubes I don't know of any that are > made today with the adjustable screws. I've heard horror stories about > the stickers on *all* new cubes. > > You can order Studio cubes at Ton's site. He likes them fine. > > I use the 20 year old Deluxe cubes, which come with plastic tiles, > both the regular and the Rubiks Game versions which has little peg > holes. They are adjustable and made of harder plastic than other > cubes. They're a little heavier, too so they're not for everyone. I > use Armorall and 3M silicone lube (the non oil-based kind) and the > cubes are very fast, rarely lock up and almost never pop. > > The older cubes (authentic Rubik's not counterfeits) which have the > adjustable screws were made in Korea, Hong Kong, Taiwan, Hungary, and > I think, England. People have made speed cubes out of all of these. > > It comes down to a matter of taste I think. There are good older > cubes on ebay, but don't pay through the nose. Look at what they've > gone for during the last few months, and bid judiciously. There were > *hundreds of millions* of cubes made, so there are still lots of good > unopened Ideal cubes out there. Be patient and you might get one for a > good price. > > David J
2013. Re: Solving System using Mathematics!?!!!
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 May 2003 12:35:46 -0000

I thought he was an interior design professor, showing the concept of using the negative space and stuff. Or a 3D object in motion or some weird design concept, not group theory, i dunno. Maybe my source is wrong... Jake -- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > <brentmorganmaster@y...> wrote: > > > > > > OK guys, I may be the fool of the group here, but I have no idea, > and I thought about this. I've been around some cubing stuff and > books, and they said: "This solving system can be solved using > mathematics". Now, HOW in the world can you solve it using > mathematics. Is there a site or something so I can learn how to > solve it JUST using mathematics? Or is there some master (many in > this group im sure) than can show how this works? I would love to > learn how to solve a cube just using Physics/Mathematics. Awesome > stuff. > > > > Brent > > > > > > > > :) > > --Brent > > > > Shouldn't be too surprising. Apparently Mr. Rubik invented the cube > to illustrate group theory so it is quite natural to solve it using > mathematics.
2014. Robocubing
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 May 2003 15:27:39 -0000

Has anyone tried this? http://jpbrown.i8.com/cubesolver.html
2015. Puzzle-thon
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 23 May 2003 16:28:30 -0500

Ok, so i ran the gauntlet today since I finally got my pocket cube and my bart-head in the mail... Still waiting on my Pyraminx and Megaminx, but this was just a test run anyway :) I know I'm not the fastest puzzler around, far from it, but I'm proud of my time, I solved (in this order): Bart's head 2x2x2 Homer's Head 2x2x2 15 puzzle 5x5x5 4x4x4 3x3x3 3x3x3 3x3x3 miniature 3x3x3 Texture cube, without looking 2x2x2 square-1 that's 11 puzzles in a row with no breaks in between (save when my screen saver came on while solving the texture cube and I had to type in my password, timer kept running though). All eleven in a row took 21:39.30 Just under 2 minutes per puzzle on average. Not bad for a first try I think. I know some others could do better thouhg. But I got to thinking, what about having a Magic-Cub-a-thon section on www.speedcubing.com in which one would have to solve: 5x5x5 4x4x4 3x3x3 2x2x2 In whatever order they wish, all in a row? that might be a fun challenge. Any thoughts? I LOVE my pocket cube btw :) Daniel [Non-text portions of this message have been removed]
2016. ** 23/05/03 FMC **
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 24 May 2003 00:10:46 +0100

Hey people, This week's Fewest Moves Challenge is now ready for all competitors. It's a really great mind exercise, try it out and compete against all the other puzzlers out there! Night - DanH :) www.cubestation.co.uk [Non-text portions of this message have been removed]
2017. Re: Puzzle-thon
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 May 2003 01:02:34 -0000

Great job Daniel! I think it's just as much of an acomplistment to solve many puzzles fast as solving one puzzle really fast. Just out of curiosity, you said you "loved your pocket cube" how exactly can you be on good terms with a puzzle that seems, through my and many other peoples expierences, a very poorly made puzzle. Is there some way you modified it? Just curious. And good job again! Dylan
2018. Re: [Speed cubing group] Re: Puzzle-thon
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 23 May 2003 20:08:04 -0500

Well I got it just 2 or 3 days ago in the mail, and the only modification I've made is to spritz some silicon lubricant into it. It turns super smooth, but I do get "stuffed" occaisionally. I do have a bit of fear about it popping apart from all the horror stories I've heard, but it seems solid enough to not give too much thought too just yet. I got it from hesseports rubiks shop btw. My records with the 2x2 so far are: Best non-lucky time, 7.83 Best average 14.53. I love it because it requires no thought :) Also, I tried the 2-3-4-5 challenge and got about 9:54, so I'm going to try to kick it up a notch first before I submit my time. Daniel ----- Original Message ----- From: anti_stickers To: speedsolvingrubikscube@yahoogroups.com Sent: Friday, May 23, 2003 8:02 PM Subject: [Speed cubing group] Re: Puzzle-thon Great job Daniel! I think it's just as much of an acomplistment to solve many puzzles fast as solving one puzzle really fast. Just out of curiosity, you said you "loved your pocket cube" how exactly can you be on good terms with a puzzle that seems, through my and many other peoples expierences, a very poorly made puzzle. Is there some way you modified it? Just curious. And good job again! Dylan Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2019. 4D cube help
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 May 2003 01:08:50 -0000

Hi everyone. Just recently I've gotten back to the 4 dimentional cube trying to solve it again. Summer is just right around the corner and I was wondering if anyone, that seems to be at the stage I am at with solving it, wanted to exchange a few e-mails just to combine heads and try to maybe share credit of the 20th someodd people to solve it (if in fact we do). I would like it if you had at least looked at the puzzle and given it some thought. Again I don't want someone who has already solved it. If you are interested please e-mail me at eagles10101@... thank you and have a great day!
2020. Re: [Speed cubing group] 4D cube help
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 May 2003 01:16:57 GMT

I spent about 2 weeks thinking about the forth dimension. It kept my mind busy for that whole time (Chris Hardwick started it for me... he wanted to derive the formula for the volume of a 4D hypersphere). In that time, without outside help, I derived formulas to describe any dimension, how a 4D cube would look and why we could not keep a 4D person in jail in the 3D world. I did a lot of cool stuff. I even looked at the 4D cube puzzle. It much conforms to what I discovered, however that does not mean I know how to solve it! I cannot figure out how the move the pieces the way I want right now. If I learned how to use that program, I might try solving it! Like, I tell the program to scramble it with 2 moves... I can see how to solve it.. I just do not know how to move the cubical faces (yes.. the faces on a 4D cube are in fact 3D cubes). James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2021. Re: [Speed cubing group] 4D cube help
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 23 May 2003 19:36:47 -0700 (PDT)

This sounds like a very interesting new project to put my brain into thought. Where can i get this 4D cube program? James Sibley <rocketkid14@...> wrote:I spent about 2 weeks thinking about the forth dimension. It kept my mind busy for that whole time (Chris Hardwick started it for me... he wanted to derive the formula for the volume of a 4D hypersphere). In that time, without outside help, I derived formulas to describe any dimension, how a 4D cube would look and why we could not keep a 4D person in jail in the 3D world. I did a lot of cool stuff. I even looked at the 4D cube puzzle. It much conforms to what I discovered, however that does not mean I know how to solve it! I cannot figure out how the move the pieces the way I want right now. If I learned how to use that program, I might try solving it! Like, I tell the program to scramble it with 2 moves... I can see how to solve it.. I just do not know how to move the cubical faces (yes.. the faces on a 4D cube are in fact 3D cubes). James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
2022. Re: [Speed cubing group] 4D cube help
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 May 2003 04:24:32 -0000

The two places that I know of that you can try a 4D cube are superliminal.com and hadron.org will navigate you to one. Superliminal.com is a downloadable version that I think you can save positions and come back to it but I'm not sure. I use hadron.org which is just an applet. I'm pretty sure it's hadron.org athough you might want to try hadron.org/~hatch if that dosen't work. Still looking for someone with some ideas, thanks. P.S. I would like to know how that 4D person in the 3D jail works. Thanks again. --Dylan eagles10101@...
2023. Finding cubes
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 May 2003 05:54:54 -0000

Hi Guys, Gals, this is for some who are having trouble finding cubes. I know it's different in different places, but where I live there are cubes available in large drug stores (toy section) kid's educational stores, as well as the regular Toy stores and Game stores. DJ
2024. Re: [Speed cubing group] 4D cube help
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 May 2003 20:00:52 +0000

I know you guys will get it, probably pretty quickly. When I tried it last October (I think), it only took a week of fiddling to get it solved. My second try, I did it in four hours straight. And I know that many of the puzzlers here are smarter than I. Fourth dimensional theory has held a great fascination for me for quite some time... I don't exactly clame to be an expert, just a little more knowledgable than someone who has never thought about it before :). A few very good books on the subject: Hyperspace, by Michio Kaku Surfing through hyperspace, by Clifford A Pickover (the book I deam responsible for my obsession with the rubik's cube, oddly enough) Flatland, by Edwin Abbot Abbot The Boy Who Reversed Himself, By William Sleator (the book responsible for my obsession with the 4th dimension). The last two are story books, the last one of which is actually a children's story book I read in 4th grade. Ever since then I've read all things I could get my hands on about the fourth dimension. Since then I've driven geometry and calculus teachers crazy in high school and vector calculus teachers to drink in college :-D. At any rate, to answer the 4-D person in a 3-d jail thing: As is always the case when visualizing 4-d problems, take it down one dimension. Draw a circle on a piece of paper, then draw a stick figure inside that circle. You have a 2-d person in a 2-d jail. As long as that stick figure is bound to the 2 dimensions of the paper (north-south, east-west), it cannot pass through the "jail" created by the circle. Now place a physical small object inside the drawn circle. If this physical small object (I'll use a pocket cube ;) ) is confined to the 2-dimensions of the paper, it also cannot pass throught the "jail." However, since it is a three dimensional object, it is possible to lift it up into the third dimension, off the paper, move it over, and place it down again on the other side of the "jail" wall. Simple enough, right? Well if we do the same thing with a 3d object in a 3d jail and a 4-d object in a 3-d jail, the same thing happens. the 3-d object is bound to the 3 dimensions of our world: up-down, north-south, east-west. The four dimensional object can however move in another direction "over" the 3-d jail wall, and re-enter the 3-d plane of existence on the other side of the cell. My personal favorite description of this extra degree of freedom is "ana-kata" which I first heard in _The Boy Who Reversed Himself_, though the terms were coined some time before that book was written. That is not to say a 2-d object couldn't escape a 2-d jail in the same manner if it could figure out a way to move in a 3-d direction, exactly as a 3-d object could escape a 3-d jail if it could figure out how to move in a 4-d direction. It may also help to remember that a direction that defines an n+1 dimensional space is the direction that is orthoganol (perpendicular) to all directions in n-space. In 1-D space (a line) a line orthoganol to that line will create 2-d Space. In 2-D space, a line orhtoganol to 2 already orthoganol lines in 2-d space, will define 3-d space. So in 3-d Space if you have 3 perpendicular lines (like the corner of a rubik's cube) a line that is orhtoganol to all three of those lines simultaneously, will create 4-d space. If you figure out how to point to this line, please show me. Hope that helps! And good luck on the 4-D Cube!!! You can do it! Daniel Hayes >From: "anti_stickers" <eagles10101@...> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: Re: [Speed cubing group] 4D cube help >Date: Sat, 24 May 2003 04:24:32 -0000 > >The two places that I know of that you can try a 4D cube are >superliminal.com and hadron.org will navigate you to one. >Superliminal.com is a downloadable version that I think you can save >positions and come back to it but I'm not sure. I use hadron.org >which is just an applet. I'm pretty sure it's hadron.org athough you >might want to try hadron.org/~hatch if that dosen't work. Still >looking for someone with some ideas, thanks. P.S. I would like to >know how that 4D person in the 3D jail works. Thanks again. >--Dylan >eagles10101@... > _________________________________________________________________ Tired of spam? Get advanced junk mail protection with MSN 8. http://join.msn.com/?page=features/junkmail
2025. Re: [Speed cubing group] 4D cube help
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 May 2003 13:33:25 -0700 (PDT)

Hey Daniel: Yes, I agree with Michio Kaku's HYPERSPACE- AN EXCELLENT BOOK. Have you ever listened to that guy on Artbell? Brent Daniel Hayes <swedishlf@...> wrote: I know you guys will get it, probably pretty quickly. When I tried it last October (I think), it only took a week of fiddling to get it solved. My second try, I did it in four hours straight. And I know that many of the puzzlers here are smarter than I. Fourth dimensional theory has held a great fascination for me for quite some time... I don't exactly clame to be an expert, just a little more knowledgable than someone who has never thought about it before :). A few very good books on the subject: Hyperspace, by Michio Kaku Surfing through hyperspace, by Clifford A Pickover (the book I deam responsible for my obsession with the rubik's cube, oddly enough) Flatland, by Edwin Abbot Abbot The Boy Who Reversed Himself, By William Sleator (the book responsible for my obsession with the 4th dimension). The last two are story books, the last one of which is actually a children's story book I read in 4th grade. Ever since then I've read all things I could get my hands on about the fourth dimension. Since then I've driven geometry and calculus teachers crazy in high school and vector calculus teachers to drink in college :-D. At any rate, to answer the 4-D person in a 3-d jail thing: As is always the case when visualizing 4-d problems, take it down one dimension. Draw a circle on a piece of paper, then draw a stick figure inside that circle. You have a 2-d person in a 2-d jail. As long as that stick figure is bound to the 2 dimensions of the paper (north-south, east-west), it cannot pass through the "jail" created by the circle. Now place a physical small object inside the drawn circle. If this physical small object (I'll use a pocket cube ;) ) is confined to the 2-dimensions of the paper, it also cannot pass throught the "jail." However, since it is a three dimensional object, it is possible to lift it up into the third dimension, off the paper, move it over, and place it down again on the other side of the "jail" wall. Simple enough, right? Well if we do the same thing with a 3d object in a 3d jail and a 4-d object in a 3-d jail, the same thing happens. the 3-d object is bound to the 3 dimensions of our world: up-down, north-south, east-west. The four dimensional object can however move in another direction "over" the 3-d jail wall, and re-enter the 3-d plane of existence on the other side of the cell. My personal favorite description of this extra degree of freedom is "ana-kata" which I first heard in _The Boy Who Reversed Himself_, though the terms were coined some time before that book was written. That is not to say a 2-d object couldn't escape a 2-d jail in the same manner if it could figure out a way to move in a 3-d direction, exactly as a 3-d object could escape a 3-d jail if it could figure out how to move in a 4-d direction. It may also help to remember that a direction that defines an n+1 dimensional space is the direction that is orthoganol (perpendicular) to all directions in n-space. In 1-D space (a line) a line orthoganol to that line will create 2-d Space. In 2-D space, a line orhtoganol to 2 already orthoganol lines in 2-d space, will define 3-d space. So in 3-d Space if you have 3 perpendicular lines (like the corner of a rubik's cube) a line that is orhtoganol to all three of those lines simultaneously, will create 4-d space. If you figure out how to point to this line, please show me. Hope that helps! And good luck on the 4-D Cube!!! You can do it! Daniel Hayes >From: "anti_stickers" <eagles10101@...> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: Re: [Speed cubing group] 4D cube help >Date: Sat, 24 May 2003 04:24:32 -0000 > >The two places that I know of that you can try a 4D cube are >superliminal.com and hadron.org will navigate you to one. >Superliminal.com is a downloadable version that I think you can save >positions and come back to it but I'm not sure. I use hadron.org >which is just an applet. I'm pretty sure it's hadron.org athough you >might want to try hadron.org/~hatch if that dosen't work. Still >looking for someone with some ideas, thanks. P.S. I would like to >know how that 4D person in the 3D jail works. Thanks again. >--Dylan >eagles10101@... > _________________________________________________________________ Tired of spam? Get advanced junk mail protection with MSN 8. http://join.msn.com/?page=features/junkmail Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
2026. Re: [Speed cubing group] 4D cube help
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 May 2003 21:53:04 +0000

No I have not, but I will now :) >From: Brent Morgan <brentmorganmaster@...> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: Re: [Speed cubing group] 4D cube help >Date: Sat, 24 May 2003 13:33:25 -0700 (PDT) > >Hey Daniel: > >Yes, I agree with Michio Kaku's HYPERSPACE- AN EXCELLENT BOOK. Have you >ever listened to that guy on Artbell? >Brent > >Daniel Hayes <swedishlf@...> wrote: >I know you guys will get it, probably pretty quickly. When I tried it last >October (I think), it only took a week of fiddling to get it solved. My >second try, I did it in four hours straight. And I know that many of the >puzzlers here are smarter than I. > >Fourth dimensional theory has held a great fascination for me for quite >some >time... I don't exactly clame to be an expert, just a little more >knowledgable than someone who has never thought about it before :). A few >very good books on the subject: >Hyperspace, by Michio Kaku >Surfing through hyperspace, by Clifford A Pickover (the book I deam >responsible for my obsession with the rubik's cube, oddly enough) >Flatland, by Edwin Abbot Abbot >The Boy Who Reversed Himself, By William Sleator (the book responsible for >my obsession with the 4th dimension). > >The last two are story books, the last one of which is actually a >children's >story book I read in 4th grade. Ever since then I've read all things I >could get my hands on about the fourth dimension. Since then I've driven >geometry and calculus teachers crazy in high school and vector calculus >teachers to drink in college :-D. > >At any rate, to answer the 4-D person in a 3-d jail thing: > As is always the case when visualizing 4-d problems, take it down one >dimension. Draw a circle on a piece of paper, then draw a stick figure >inside that circle. You have a 2-d person in a 2-d jail. As long as that >stick figure is bound to the 2 dimensions of the paper (north-south, >east-west), it cannot pass through the "jail" created by the circle. Now >place a physical small object inside the drawn circle. If this physical >small object (I'll use a pocket cube ;) ) is confined to the 2-dimensions >of >the paper, it also cannot pass throught the "jail." However, since it is a >three dimensional object, it is possible to lift it up into the third >dimension, off the paper, move it over, and place it down again on the >other >side of the "jail" wall. Simple enough, right? Well if we do the same >thing with a 3d object in a 3d jail and a 4-d object in a 3-d jail, the >same >thing happens. the 3-d object is bound to the 3 dimensions of our world: >up-down, north-south, east-west. The four dimensional object can however >move in another direction "over" the 3-d jail wall, and re-enter the 3-d >plane of existence on the other side of the cell. My personal favorite >description of this extra degree of freedom is "ana-kata" which I first >heard in _The Boy Who Reversed Himself_, though the terms were coined some >time before that book was written. That is not to say a 2-d object >couldn't >escape a 2-d jail in the same manner if it could figure out a way to move >in >a 3-d direction, exactly as a 3-d object could escape a 3-d jail if it >could figure out how to move in a 4-d direction. > >It may also help to remember that a direction that defines an n+1 >dimensional space is the direction that is orthoganol (perpendicular) to >all >directions in n-space. In 1-D space (a line) a line orthoganol to that >line >will create 2-d Space. In 2-D space, a line orhtoganol to 2 already >orthoganol lines in 2-d space, will define 3-d space. So in 3-d Space if >you have 3 perpendicular lines (like the corner of a rubik's cube) a line >that is orhtoganol to all three of those lines simultaneously, will create >4-d space. If you figure out how to point to this line, please show me. > >Hope that helps! And good luck on the 4-D Cube!!! You can do it! > >Daniel Hayes > > > >From: "anti_stickers" <eagles10101@...> > >Reply-To: speedsolvingrubikscube@yahoogroups.com > >To: speedsolvingrubikscube@yahoogroups.com > >Subject: Re: [Speed cubing group] 4D cube help > >Date: Sat, 24 May 2003 04:24:32 -0000 > > > >The two places that I know of that you can try a 4D cube are > >superliminal.com and hadron.org will navigate you to one. > >Superliminal.com is a downloadable version that I think you can save > >positions and come back to it but I'm not sure. I use hadron.org > >which is just an applet. I'm pretty sure it's hadron.org athough you > >might want to try hadron.org/~hatch if that dosen't work. Still > >looking for someone with some ideas, thanks. P.S. I would like to > >know how that 4D person in the 3D jail works. Thanks again. > >--Dylan > >eagles10101@... > > > >_________________________________________________________________ >Tired of spam? Get advanced junk mail protection with MSN 8. >http://join.msn.com/?page=features/junkmail > > >Yahoo! Groups Sponsor >To unsubscribe from this group, send an email to: >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >:) >--Brent > >--------------------------------- >Do you Yahoo!? >The New Yahoo! Search - Faster. Easier. Bingo. > >[Non-text portions of this message have been removed] > _________________________________________________________________ MSN 8 helps eliminate e-mail viruses. Get 2 months FREE*. http://join.msn.com/?page=features/virus
2027. Re: [Speed cubing group] 4D cube help
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 24 May 2003 22:05:06 GMT

If anyone cares, over this weekend I might compile all the information I figured out on my own about the 4th dimension, all of which appears to be logical. :) James SIbley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2028. FMC solution
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 25 May 2003 01:29:16 GMT

For last week's scramble, I decided to see how Cube Explorer would solve it. I gave the program about 10 minutes to solve it. Here was last weeks scramble: B' F' U R2 U2 R' F2 B' D U2 R' U D B2 F' R' B' L2 U R2 B' L2 B' U B Here is Cube Explorer's solution (19 moves): D2 F D R' F2 U2 L2 F' B' R U L2 U' L' R2 B2 U2 D2 R2 My soltion was 50 moves :) See how I solved it on Dan's site if you want.. e-mail me if anyone wants to show how I could improve on that solution (since I have just started a fewest moves solving.. any help would be nice!!!) James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright ________________________________________________________________ The best thing to hit the internet in years - Juno SpeedBand! Surf the web up to FIVE TIMES FASTER! Only $14.95/ month - visit www.juno.com to sign up today!
2029. colors of a cube
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 25 May 2003 22:10:17 -0700 (PDT)

Has anyone seen or heard of this kind of cube: Yellow opposite white red opposite green (or blue, can't remmeber) orange opposite blue (or green) this color configuration i never seen before, and someone at school got it from who knows where. there's no brand name on the cube or anything. is this relate to anything of significance? brent. :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
2030. Re: [Speed cubing group] My poor thumb!
From: Ryan Mah <ryguycubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 May 2003 00:37:34 -0700 (PDT)

i know this is a REALLY late reply, but i just had to do it. i've beaten the game before, and it only took 4-5 hours to complete. you just have to go on world tours (those flags to punch) A LOT and destroy the boss guys chemical plants in foreign cities and then after that he shows up and theres a map of the world and some cities flagged where youve destroyed his plants. also, you can turn into a flying purple monster that can do loads of damage. at the end, youre on the moon and... ill let you find out the ending yourself. ryguy (aka the gaming freak ) j_rueth <no_reply@yahoogroups.com> wrote: I know this is a bit offf topic but, I've been playing Rampage, the classic arcade game where you go around leveling buildings to the ground, for about 8 hours off and on, and i am around 300 levels into the game with over 6 and a half million points, my thumb is just about raw so i was wondering if anybody new if this game ever ENDS!!!! Jake To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
2031. Re: [Speed cubing group] My poor thumb!
From: Ryan Mah <ryguycubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 May 2003 01:01:34 -0700 (PDT)

ah man im stupid, this message was a complete waste. i had 91 messages to read and hadnt gone through all of em to see that jake already beat the game... ryguy (aka the dumbass) lol Ryan Mah <ryguycubist@...> wrote: i know this is a REALLY late reply, but i just had to do it. i've beaten the game before, and it only took 4-5 hours to complete. you just have to go on world tours (those flags to punch) A LOT and destroy the boss guys chemical plants in foreign cities and then after that he shows up and theres a map of the world and some cities flagged where youve destroyed his plants. also, you can turn into a flying purple monster that can do loads of damage. at the end, youre on the moon and... ill let you find out the ending yourself. ryguy (aka the gaming freak ) j_rueth wrote: I know this is a bit offf topic but, I've been playing Rampage, the classic arcade game where you go around leveling buildings to the ground, for about 8 hours off and on, and i am around 300 levels into the game with over 6 and a half million points, my thumb is just about raw so i was wondering if anybody new if this game ever ENDS!!!! Jake To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed] To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
2032. Re: colors of a cube
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 May 2003 16:33:20 -0000

There are all sorts of different color orientations. Usually the uncommon ones like you described are just made cheaply from some place. The real ones, of course, are yellow-white/blue-green/ornage- red. A friend of mine has a cube that has purple and pink, and all the other normal colors are really neon-y. It's a pretty good speedcube, too. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Has anyone seen or heard of this kind of cube: > > Yellow opposite white > > red opposite green (or blue, can't remmeber) > > orange opposite blue (or green) > > this color configuration i never seen before, and someone at school got it from who knows where. there's no brand name on the cube or anything. is this relate to anything of significance? > > brent. > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Search - Faster. Easier. Bingo. > > [Non-text portions of this message have been removed]
2033. Re: [Speed cubing group] Re: colors of a cube
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 May 2003 16:41:17 GMT

I believe that the different color schemes are an attempt to claim originality and say that their cube puzzle is not a Rubik's cube. No one can beat the original :) Yellow-White/Green-White/Red-Orange - My cube... always will be my cube. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2034. Re: [Speed cubing group] My poor thumb!
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 May 2003 16:54:44 -0000

Nope your talking about a newer Rampage, I'm playing the "old school" arcade Rampage. --- In speedsolvingrubikscube@yahoogroups.com, Ryan Mah <ryguycubist@y...> wrote: > i know this is a REALLY late reply, but i just had to do it. i've beaten the game before, and it only took 4-5 hours to complete. you just have to go on world tours (those flags to punch) A LOT and destroy the boss guys chemical plants in foreign cities and then after that he shows up and theres a map of the world and some cities flagged where youve destroyed his plants. also, you can turn into a flying purple monster that can do loads of damage. at the end, youre on the moon and... ill let you find out the ending yourself. > > ryguy (aka the gaming freak ) > > j_rueth <no_reply@yahoogroups.com> wrote: > I know this is a bit offf topic but, I've been playing Rampage, the > classic arcade game where you go around leveling buildings to the > ground, for about 8 hours off and on, and i am around 300 levels into > the game with over 6 and a half million points, my thumb is just > about raw so i was wondering if anybody new if this game ever ENDS!!!! > Jake > > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Search - Faster. Easier. Bingo. > > [Non-text portions of this message have been removed]
2035. [Speed cubing group] Re: colors of a cube
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 May 2003 18:12:14 -0000

It ius insane to suppose that a cube with "original" color scheme ius not a Rubik's cube. A Rubik;'s cube can have any cilors on its six faces as long as they are unique. Speec cubist need their cubes to turn as fast as possible, particularly in Toronto, where precious seconds count. Cube artist are far mnore cncerned about color schemes for esthetic reasoons. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > I believe that the different color schemes are an attempt to claim originality and say that their cube puzzle is not a Rubik's cube. No one can beat the original :) > > Yellow-White/Green-White/Red-Orange - My cube... always will be my cube. > > James Sibley > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > Please note: message attached > > > > [Non-text portions of this message have been removed]
2036. Re: colors of a cube
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 May 2003 18:26:22 -0000

The color scheme you describe is the original Rubik's color scheme. With all due respect to Mr.Rubik, I prefer the scheme with highest contrast. The problem with Rubik's scheme is that it has two opposite light colors (white/yrllow) and two opposite dark colors (green/blue). Such colorcombination photograph rather poorly, particularly with a lousy camera used by a lousy photograoher (me :- ) ). Hana a kistky --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > There are all sorts of different color orientations. Usually the > uncommon ones like you described are just made cheaply from some > place. The real ones, of course, are yellow-white/blue-green/ornage- > red. > A friend of mine has a cube that has purple and pink, and all the > other normal colors are really neon-y. It's a pretty good speedcube, > too. > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > <brentmorganmaster@y...> wrote: > > > > Has anyone seen or heard of this kind of cube: > > > > Yellow opposite white > > > > red opposite green (or blue, can't remmeber) > > > > orange opposite blue (or green) > > > > this color configuration i never seen before, and someone at school > got it from who knows where. there's no brand name on the cube or > anything. is this relate to anything of significance? > > > > brent. > > > > > > > > :) > > --Brent > > > > --------------------------------- > > Do you Yahoo!? > > The New Yahoo! Search - Faster. Easier. Bingo. > > > > [Non-text portions of this message have been removed]
2037. [Speed cubing group] Re: colors of a cube
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 May 2003 01:44:42 -0000

I think you mistyped that, unless your cube has two white sides on it. Which I doubt it does. --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > I believe that the different color schemes are an attempt to claim originality and say that their cube puzzle is not a Rubik's cube. No one can beat the original :) > > Yellow-White/Green-White/Red-Orange - My cube... always will be my cube. > > James Sibley > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > Please note: message attached > > > > [Non-text portions of this message have been removed]
2038. Re: [Speed cubing group] Re: colors of a cube
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 May 2003 02:07:05 GMT

Well, all the blue came off the stickrs, leaving just the white part... No, seriously.. it SHOULD have said > Yellow-White/Green-BLUE/Red-Orange I painted it blue because all the white was showing. --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2039. Hana Bizek
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 26 May 2003 23:45:34 -0700 (PDT)

Hey Hana: I see that you are very talented in the PATTERNS you are capable of making on the Cube, and a phycisist as well, but I was wondering, did dan gosbee tell you if you would be in the Record book or not for such an event? Also, do you have a website on your ( probably massive) library of patterns, or of the physics of the cube? Brent "Hana M. Bizek" <hanabizek@...> wrote: It ius insane to suppose that a cube with "original" color scheme ius not a Rubik's cube. A Rubik;'s cube can have any cilors on its six faces as long as they are unique. Speec cubist need their cubes to turn as fast as possible, particularly in Toronto, where precious seconds count. Cube artist are far mnore cncerned about color schemes for esthetic reasoons. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > I believe that the different color schemes are an attempt to claim originality and say that their cube puzzle is not a Rubik's cube. No one can beat the original :) > > Yellow-White/Green-White/Red-Orange - My cube... always will be my cube. > > James Sibley > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > Please note: message attached > > > > [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
2040. Re: Hana Bizek
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 May 2003 11:55:04 -0000

Hey, Brent, Dan Gosbee and I never discussed the possibility oif my designs being included in the Guinness's Book of World Records. That is up to Guinness, not Dan. What I did learn is that evidently no one except myself is exhibiting in the cube art category. After an extensive search I am unable to find anyone on the web who does what I do. I was hoping to find some 3d designers in Toronto, but it looks as if no one comes forward even here. :-(( I did write to one of the 2d designers, but he declined coming to Toronto. The website to look at for pictures of my designs is http://cube.misto.cz . It is an English-Czech site. My nationality is Czech, same as Jessica Fridrich's. :-) You can find this site among the links to speedcubing.com .I have no site devoted specifically to the patterns, but you can find that n Chapter 4 of my book. I have no "physics of the Rubik's cube" site. All I can say is that luricating the cube is good for speedcubing, but make sure it doesn't get too loose so it falls apart.In Toronto, that could do you in. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > Hey Hana: > > I see that you are very talented in the PATTERNS you are capable of making on the Cube, and a phycisist as well, but I was wondering, did dan gosbee tell you if you would be in the Record book or not for such an event? Also, do you have a website on your ( probably massive) library of patterns, or of the physics of the cube? > Brent > > "Hana M. Bizek" <hanabizek@e...> wrote: > > It ius insane to suppose that a cube with "original" color scheme ius > not a Rubik's cube. A Rubik;'s cube can have any cilors on its six > faces as long as they are unique. > > Speec cubist need their cubes to turn as fast as possible, > particularly in Toronto, where precious seconds count. Cube artist > are far mnore cncerned about color schemes for esthetic reasoons. > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, James Sibley > <rocketkid14@j...> wrote: > > I believe that the different color schemes are an attempt to claim > originality and say that their cube puzzle is not a Rubik's cube. No > one can beat the original :) > > > > Yellow-White/Green-White/Red-Orange - My cube... always will be my > cube. > > > > James Sibley > > --------- > > "My mother never saw the irony in calling me a son of a bitch" - > Jack Nicholson > > --------- > > "Black holes are where God divided by zero" - Steven Wright > > > > Please note: message attached > > > > > > > > [Non-text portions of this message have been removed] > > > Yahoo! Groups Sponsor > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Search - Faster. Easier. Bingo. > > [Non-text portions of this message have been removed]
2041. Re: colors of a cube
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 May 2003 16:48:57 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Has anyone seen or heard of this kind of cube: > > Yellow opposite white > > red opposite green (or blue, can't remmeber) > > orange opposite blue (or green) > > this color configuration i never seen before, and someone at school got it from who knows where. there's no brand name on the cube or anything. is this relate to anything of significance? > > brent. Hi Brent, It may. Is this what you're talking about? http://www.speedcubing.com/ton/pages/Rubik%27s%2011%20Ideal%20US%20red%20next%20to%20organe%201980.htm This was a rare variation that appears once in awhile on ebay. Most of the cubes made by Ideal for the US and Britain were Red/Orange - Blue/White - Green/Yellow. One corner was the primary colors Red Blue and Green clockwise. This is the color scheme seen on the cylindrical cardboard container used primarily in Britain. There were some variations made and the odd mistake made. At one point this became the defacto "official" colors for they then used this color scheme for the Deluxe and Rubik's Game Deluxe with tiles which are more permanent than stickers. In addition they addressed the contrast problem and Green is much lighter and brighter than Blue. The genuine cubes in Continental Europe had a different color scheme. This was Orange/Red - Yellow/white - Blue/Green with one corner reading Red - White - Green clockwise. But soon errors crept in and though the European cube remained Orange/Red - Yellow/white - Blue/Green the Orange and Red sides were switched and then the cube read Red - Green - White clockwise. I don't know why, since they solved the problem once, they recently reverted to this last color scheme which they declared as the new "Official" scheme. But they stayed with the sticker colors which have the contrast problem. David J
2042. Re: [Speed cubing group] Re: colors of a cube
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 May 2003 12:44:39 -0700 (PDT)

Excellent. I didn't know this before. This is probably the cube i'm talking about. Brent d_j_salvia <d_j_salvia@...> wrote: --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Has anyone seen or heard of this kind of cube: > > Yellow opposite white > > red opposite green (or blue, can't remmeber) > > orange opposite blue (or green) > > this color configuration i never seen before, and someone at school got it from who knows where. there's no brand name on the cube or anything. is this relate to anything of significance? > > brent. Hi Brent, It may. Is this what you're talking about? http://www.speedcubing.com/ton/pages/Rubik%27s%2011%20Ideal%20US%20red%20next%20to%20organe%201980.htm This was a rare variation that appears once in awhile on ebay. Most of the cubes made by Ideal for the US and Britain were Red/Orange - Blue/White - Green/Yellow. One corner was the primary colors Red Blue and Green clockwise. This is the color scheme seen on the cylindrical cardboard container used primarily in Britain. There were some variations made and the odd mistake made. At one point this became the defacto "official" colors for they then used this color scheme for the Deluxe and Rubik's Game Deluxe with tiles which are more permanent than stickers. In addition they addressed the contrast problem and Green is much lighter and brighter than Blue. The genuine cubes in Continental Europe had a different color scheme. This was Orange/Red - Yellow/white - Blue/Green with one corner reading Red - White - Green clockwise. But soon errors crept in and though the European cube remained Orange/Red - Yellow/white - Blue/Green the Orange and Red sides were switched and then the cube read Red - Green - White clockwise. I don't know why, since they solved the problem once, they recently reverted to this last color scheme which they declared as the new "Official" scheme. But they stayed with the sticker colors which have the contrast problem. David J Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
2043. Mega Minx solution
From: "meat15k" <Go_Boy@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 May 2003 20:44:20 -0000

I've been using the solution method listed on Meffert's to solve the MegaMinx. I keep running into a problem. I get to a point where four of the top edges are corectly oriented, and the southern equatorial edge is correct, but I can't seem to flip the last edge. I know a move sequence ot flip two edges at a time, but that case has never come up. I will take pictures if this doesn't make sense. Any help would be appreciated. Thanks, -Neal.
2044. New WC2003 site late
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 May 2003 23:03:19 -0000

All, The new web site is up however, before we can place it online in a live state there are a number of "tweaks" that we are performing. Yes the site is late and rest assured the event is a "GO" and the waiting will be well worth it. A complete overall has been performed on the site. Thats all I am able to endulge you on at this time. Hopefully in another week the site will go live...... d
2045. Re: Mega Minx solution
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 27 May 2003 23:23:35 -0000

I havent tried the mefferts solution before, but from what it sounds is that maybe your megaminx might have popped and you put in the edge piece wrong, maybe... i dunno. If i were you I'd solve it as far as you can go, and if that piece is the only piece that needs to be orientated then you know the puzzle wasn't put together in a solved state. Thats my guess Jake --- In speedsolvingrubikscube@yahoogroups.com, "meat15k" <Go_Boy@h...> wrote: > I've been using the solution method listed on Meffert's to solve the > MegaMinx. I keep running into a problem. I get to a point where four > of the top edges are corectly oriented, and the southern equatorial > edge is correct, but I can't seem to flip the last edge. I know a > move sequence ot flip two edges at a time, but that case has never > come up. I will take pictures if this doesn't make sense. Any help > would be appreciated. Thanks, > > -Neal.
2046. Ultimate mix Professor
From: planet_katsu <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 May 2003 06:45:15 -0000

Hello, Finally, I completed Solution of Ultimate Mix Professor. Please make The Ultimate mix Professor (5x5x5) http://www5.gateway.ne.jp/~katsu-k/cubeothers_top.html However, the solution is only the Excel sheet yet. Please get sleep a lot. Katsu PLANET PUZZLE http://www5.gateway.ne.jp/~katsu-k/ p.s. T.O.C. is Tukuda Original's Cube coloring. R.C.C. is rubiks.com's Cube coloring.
2047. First sub-20 time!!!
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 28 May 2003 11:44:18 -0500

yay! I'm ways stoked! I just got my first sub-20 second solve. 18.95 seconds. Unfortunately it was a tad lucky, I got to skip a 6 move step in my last layer solution (still using a 4-look method until I finish learning the new algs). other than that though, it was a normal solve :). Still haven't broken the 30 second average though. Although on this particular set with my new personal best, I averaged 30.99 seconds. My times are all over the place Several mid 20's and a few low 30's then 2 or 3 mid 30's. Weird stuff. Anyway, i'm happy. Yay! [Non-text portions of this message have been removed]
2048. Re: [Speed cubing group] First sub-20 time!!!
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 28 May 2003 17:51:39 GMT

Congraduations! I have got 35 seconds before.. I skipped one step.. but I did get 39 seconds before... no steps skipped. My times are very consistant though.. always around 52-53 seconds. Inconsistant times might mean that your brain is not keeping up with what you are wanting to do.. which is quite alright... I used to be very inconsistant... Learning new algorithms helped a lot. Learning to recognize patterns very quickly will help. I have a question about your FMC real quick... for this week, right now I have a 44 move solve with the F2L done in 19 moves. Assuming I send it in right at this moment, could I send in a better solution if I happen to get one and you would post my best solve? How does that work? Thank you and congraduations! James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2049. Re: First sub-20 time!!!
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 May 2003 00:14:26 -0000

Cool! I recently got a sub 20 time, but it was TREMENDOUSLY lucky. My best non lucky time is 24 seconds. My times are also going all over the place. The range of my average times is from about 27-35. --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > yay! I'm ways stoked! I just got my first sub-20 second solve. 18.95 seconds. Unfortunately it was a tad lucky, I got to skip a 6 move step in my last layer solution (still using a 4-look method until I finish learning the new algs). other than that though, it was a normal solve :). Still haven't broken the 30 second average though. Although on this particular set with my new personal best, I averaged 30.99 seconds. > > My times are all over the place Several mid 20's and a few low 30's then 2 or 3 mid 30's. Weird stuff. > > Anyway, i'm happy. Yay! > > [Non-text portions of this message have been removed]
2050. Re: [Speed cubing group] First sub-20 time!!!
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 May 2003 03:49:06 -0000

James, I believe your mistakened. Daniel Harris hosts the FMC not Daniel Hayes. --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > Congraduations! I have got 35 seconds before.. I skipped one step.. but I did get 39 seconds before... no steps skipped. My times are very consistant though.. always around 52-53 seconds. Inconsistant times might mean that your brain is not keeping up with what you are wanting to do.. which is quite alright... I used to be very inconsistant... Learning new algorithms helped a lot. Learning to recognize patterns very quickly will help. > > I have a question about your FMC real quick... for this week, right now I have a 44 move solve with the F2L done in 19 moves. Assuming I send it in right at this moment, could I send in a better solution if I happen to get one and you would post my best solve? How does that work? > > Thank you and congraduations! > James Sibley > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > Please note: message attached > > > > [Non-text portions of this message have been removed]
2051. A new challenge!!
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 May 2003 05:26:37 -0000

Ok here's something new to do, and even these posts are getting a little old, it'll still help to relive a little summer boredom for all of you who still go to school. Anyway here you go: using the "A" premutation compleatly scramble the cube. Try to fully scramble the 8 corners so that no stickers are facing toward their side. To put it more simpily, the corner pieces can't be the same color as the edge pieces on all 6 sides (and those corners do not need to be the same color). I'm pretty sure it can be done using a corners first method or something similar... that's why I'm saying do it using the "A"pre- mutation :-) reamember the corners do not need to be in any kind of order. Have a great day/night/evening/morning/mid-day (depending on your geographical location) :-)
2052. Re: [Speed cubing group] First sub-20 time!!!
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 May 2003 08:15:04 +0100

EXCELLENT!! S. > >yay! I'm ways stoked! I just got my first sub-20 second solve. 18.95 >seconds. Unfortunately it was a tad lucky, I got to skip a 6 move step in >my last layer solution (still using a 4-look method until I finish learning >the new algs). other than that though, it was a normal solve :). Still >haven't broken the 30 second average though. Although on this particular >set with my new personal best, I averaged 30.99 seconds. > >My times are all over the place Several mid 20's and a few low 30's then 2 >or 3 mid 30's. Weird stuff. > >Anyway, i'm happy. Yay! > >[Non-text portions of this message have been removed] > _________________________________________________________________ Hotmail messages direct to your mobile phone http://www.msn.co.uk/msnmobile
2053. MY SITE
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 May 2003 02:39:13 -0700 (PDT)

EVERYONE: MY WEBSITE IS UP AND RUNNING. It's not done yet, but the main lay-out is set up. If you have a site of your own, it would be cool to have a link to my site on your page, and email me to have your link up on my site! I also have a new cool 21.9 second video on my site too (only the 580k video works for now...), in the speedcubing section, if you want to check it out.. Have fun cubing people! www.freewebs.com/brentsuniverse Brent Morgan :) --Brent --------------------------------- Do you Yahoo!? Free online calendar with sync to Outlook(TM). [Non-text portions of this message have been removed]
2054. Re: A new challenge!!
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 May 2003 14:19:38 -0000

--- anti_stickers wrote: > Anyway here you go: using the "A" premutation compleatly scramble > the cube. Okay, I'm confused - two questions: 1) What's the "A" permutation? Explain in terms of which pieces are swapped (e.g. FR<-> FL, etc). 2) Is the point of this challenge merely to scramble the cube, and not to resolve it? Thanks, Grant
2055. Re: [Speed cubing group] First sub-20 time!!!
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 May 2003 20:39:59 +0000

He is correct, this is not me :) I'm not even a contender for this challeng yet ;) >From: d_funny007 <no_reply@yahoogroups.com> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: Re: [Speed cubing group] First sub-20 time!!! >Date: Thu, 29 May 2003 03:49:06 -0000 > >James, I believe your mistakened. Daniel Harris hosts the FMC not >Daniel Hayes. > >--- In speedsolvingrubikscube@yahoogroups.com, James Sibley ><rocketkid14@j...> wrote: > > Congraduations! I have got 35 seconds before.. I skipped one >step.. but I did get 39 seconds before... no steps skipped. My times >are very consistant though.. always around 52-53 seconds. >Inconsistant times might mean that your brain is not keeping up with >what you are wanting to do.. which is quite alright... I used to be >very inconsistant... Learning new algorithms helped a lot. Learning >to recognize patterns very quickly will help. > > > > I have a question about your FMC real quick... for this week, >right now I have a 44 move solve with the F2L done in 19 moves. >Assuming I send it in right at this moment, could I send in a better >solution if I happen to get one and you would post my best solve? >How does that work? > > > > Thank you and congraduations! > > James Sibley > > --------- > > "My mother never saw the irony in calling me a son of a bitch" - >Jack Nicholson > > --------- > > "Black holes are where God divided by zero" - Steven Wright > > > > Please note: message attached > > > > > > > > [Non-text portions of this message have been removed] > _________________________________________________________________ The new MSN 8: advanced junk mail protection and 2 months FREE* http://join.msn.com/?page=features/junkmail
2056. Megaminx Pyraminx, Mefferts :(
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 May 2003 21:00:51 +0000

Hey all, my Megaminx and Pyraminx came in today, I was way excited. Ordered them both from mefferts, despite my previous experience with less-than-wonderful service. The first time I ordered from them, it was a 5x5x5, a 4x4x4 and a square-1. The 5x5x5 that showed up was the wrong color scheme, so after a little prodding I got them to send a replacement. The replacement showed up and it was the right color scheme, but it would fall apart after about 10 twists. So I kept the one with the incorrect color scheme (which functions very well) and retiled it myself. Sent the other one back to him after I reassembled it. So I was a bit timid. But today when I got my megaminx (which is considerably smaller than I expected), 3 of the stickers had fallen off. This was kind of ok since I wanted to redo it to a 12 color version, the one I got was only 6. But the kicker was that one of the edge pieces was actually glued to one of the center pieces. This made any turn that tried to separate those two pieces completely impossible, which turned out to be more annoying than you might expect. So I eventually got them separated using a very sharp pocket knife. But I don't feel that that is something the end user should have to do. As for the Pyraminx, I'm going to need some help. I solved it once after my girlfriend scrambled it for me, took a bit, but I got the hang of it after maybe 5 or so minutes. Then she was scrambling it again and it burst to pieces. 3 of the pyramid points are still firmly connected to the central ball. On of the points has however, come off. This in turn made the center piece of the second layer fall off by nature of construction, which made 3 of the edge pieces fall off. So if the pyraminx is supposed to look like this: /\ /\/\ /\/\/\ It looks like this: /\/\/\ with various other pieces laying about. Now I have figured out how it's supposed to go together, the problem is, getting it back together. The construction is a ball with 4 screw holes in in. Each of the 4 peak pieces has a screw coming out the bottom with the screw head imbedded in the peak puzzle piece. the screw threads goe through the "middle" piece (of which there are 3 on each side if that makes sense), and screws into the central ball. The problem is this: The Peak piece, which houses the screw head, turns independantly of the screw itself. So there is no way to assemble the puzzle, 100% and screw the screw back in. The way I see it, I have 3 options. I can, drill a hole in the top of the peak piece, and try to tighten the screw while the puzzle is assembled with a screw driver through the hole (assuming this is a normal screw with a phillips or slot head, which is not certain). I can try to pry off the bottom part of the peak, screw the puzzle back together, and glue the peak back onto its base (this is very similar to the way I assume the puzzle was first assembled). Or I can simply drop some glue on the screw shaft, making it stick to the peak piece and use the puzzle piece itself as a screw head. The problem with this is that it will make two pieces of the puzzle glued together. Granted those two pieces are the peak piece and the only other piece it touches, so it's not exactly a challenging part of the puzzle that I lose, but still, then it's not a 100% functioning puzzle. If anyone has any ideas on how to reassemble a pyraminx, please please please let me know. I can take pictures on sunday, maybe sooner, if anyone needs to see exactly what I'm talking about. Thanks. So in conclusion, because of my personal experience, and my personal oppinions on those experiences, it will be a long time before I order anything, or reccomend anyone else to order anything from www.mefferts.com. Just my oppinion. Btw, it took about an hour, but I did end up solving the megaminx, with no help from anyone :-D. Daniel _________________________________________________________________ Add photos to your messages with MSN 8. Get 2 months FREE*. http://join.msn.com/?page=features/featuredemail
2057. Re: Megaminx Pyraminx, Mefferts :(
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 29 May 2003 23:09:55 -0000

I have to say that i have had nothing but exceptional services from mefferts. I never had any problems, well major ones at least, they were fast and easy to work with. It seems that you have some sort of "bad karma" with mefferts hehe. I dunno what to say man except see if mefferts will send you a replacement. I've ordered a bunch of stuff (8 to be exact, i dunno what constitutes a bunch ;) ) anyway, i'm sure they'll be kind about the whole bit, I understand your trust is probably at an all time low with them, but from my experiences, they are eager to help and correct any mistakes. Jake
2058. Re: Megaminx Pyraminx, Mefferts :(
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 01:03:10 -0000

Well, I found that they are eager to help. However, from my experience, they have made several mistakes. The most irritating is that most of the time they take 4 weeks to deliver. When, ever I specify things like: do not attach the tiles, they don't comply. My Revenge broke the first month I got it (two of the centers snaped off). My Megaminx was ok after a couple hours of sanding, But during normal use edge tiles kept falling off. Eventually after most of them, and some corner ones, fell off and got reglued. I rarely ever touch the two tiled 3x3's I got from them, because they have no springs, and after heavy use some of the little pink chunks came off inside the centers. The center caps themself fall off constantly until I glued them in. Also those holes are kinda unsightly. -Doug, waiting eagerly for my Studio Cube to come in the mail --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > I have to say that i have had nothing but exceptional services from > mefferts. I never had any problems, well major ones at least, they > were fast and easy to work with. It seems that you have some sort > of "bad karma" with mefferts hehe. I dunno what to say man except > see if mefferts will send you a replacement. I've ordered a bunch of > stuff (8 to be exact, i dunno what constitutes a bunch ;) ) anyway, > i'm sure they'll be kind about the whole bit, I understand your trust > is probably at an all time low with them, but from my experiences, > they are eager to help and correct any mistakes. > > Jake
2059. Re: Megaminx Pyraminx, Mefferts :(
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 01:49:36 -0000

Yes, some of their puzzles they cannot send them dismantled or untiled, I've asked special orders like that as well, and they couldn't do them for some odd reason. You just learn to deal with things like that. 4 weeks! Have you ordered from there recently??? My orders have gotten hear in 1 to 2 weeks!!! Jake --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Well, I found that they are eager to help. However, from my > experience, they have made several mistakes. The most irritating is > that most of the time they take 4 weeks to deliver. When, ever I > specify things like: do not attach the tiles, they don't comply. My > Revenge broke the first month I got it (two of the centers snaped > off). My Megaminx was ok after a couple hours of sanding, But during > normal use edge tiles kept falling off. Eventually after most of > them, and some corner ones, fell off and got reglued. I rarely ever > touch the two tiled 3x3's I got from them, because they have no > springs, and after heavy use some of the little pink chunks came off > inside the centers. The center caps themself fall off constantly > until I glued them in. Also those holes are kinda unsightly. > > -Doug, waiting eagerly for my Studio Cube to come in the mail > > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > I have to say that i have had nothing but exceptional services > from > > mefferts. I never had any problems, well major ones at least, > they > > were fast and easy to work with. It seems that you have some sort > > of "bad karma" with mefferts hehe. I dunno what to say man except > > see if mefferts will send you a replacement. I've ordered a bunch > of > > stuff (8 to be exact, i dunno what constitutes a bunch ;) ) > anyway, > > i'm sure they'll be kind about the whole bit, I understand your > trust > > is probably at an all time low with them, but from my experiences, > > they are eager to help and correct any mistakes. > > > > Jake
2060. Re: [Speed cubing group] Re: Megaminx Pyraminx, Mefferts :(
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 03:00:39 +0000

I must admit, they were pretty quick. It got here in 11 days, which is right about on the nose for their 7-14 day prediction. I think it'll be a while before I order any more puzzles from anywhere though, no flo ;). But still I'd rather try to fix the pyraminx than wait for a replacement, so if anyone has a suggestion, I'd appreciate it! Daniel >From: j_rueth <no_reply@yahoogroups.com> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: [Speed cubing group] Re: Megaminx Pyraminx, Mefferts :( >Date: Fri, 30 May 2003 01:49:36 -0000 > >Yes, some of their puzzles they cannot send them dismantled or >untiled, I've asked special orders like that as well, and they >couldn't do them for some odd reason. You just learn to deal with >things like that. 4 weeks! Have you ordered from there recently??? >My orders have gotten hear in 1 to 2 weeks!!! >Jake > >--- In speedsolvingrubikscube@yahoogroups.com, d_funny007 ><no_reply@y...> wrote: > > Well, I found that they are eager to help. However, from my > > experience, they have made several mistakes. The most irritating is > > that most of the time they take 4 weeks to deliver. When, ever I > > specify things like: do not attach the tiles, they don't comply. My > > Revenge broke the first month I got it (two of the centers snaped > > off). My Megaminx was ok after a couple hours of sanding, But >during > > normal use edge tiles kept falling off. Eventually after most of > > them, and some corner ones, fell off and got reglued. I rarely ever > > touch the two tiled 3x3's I got from them, because they have no > > springs, and after heavy use some of the little pink chunks came >off > > inside the centers. The center caps themself fall off constantly > > until I glued them in. Also those holes are kinda unsightly. > > > > -Doug, waiting eagerly for my Studio Cube to come in the mail > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > > <no_reply@y...> wrote: > > > I have to say that i have had nothing but exceptional services > > from > > > mefferts. I never had any problems, well major ones at least, > > they > > > were fast and easy to work with. It seems that you have some >sort > > > of "bad karma" with mefferts hehe. I dunno what to say man >except > > > see if mefferts will send you a replacement. I've ordered a >bunch > > of > > > stuff (8 to be exact, i dunno what constitutes a bunch ;) ) > > anyway, > > > i'm sure they'll be kind about the whole bit, I understand your > > trust > > > is probably at an all time low with them, but from my >experiences, > > > they are eager to help and correct any mistakes. > > > > > > Jake > _________________________________________________________________ The new MSN 8: advanced junk mail protection and 2 months FREE* http://join.msn.com/?page=features/junkmail
2061. Re: A new challenge!!
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 03:27:26 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- anti_stickers wrote: > > Anyway here you go: using the "A" premutation compleatly scramble > > the cube. > > Okay, I'm confused - two questions: > > 1) What's the "A" permutation? Explain in terms of which pieces are > swapped (e.g. FR<-> FL, etc). > > 2) Is the point of this challenge merely to scramble the cube, and > not to resolve it? > > Thanks, > > Grant ------------------------------------- Sorry, I knew I was going to have trouble explaining it. Ok first of all the "A" premutation is described on Jessica's site but this is the algorythem (L F' L B2 L' F L B2 L2). This should shuffle the BUL- FUL and the BUR pieces. The second question is yes. You do not need to solve the cube again just try to have no corner sticker corresponding with an edge sticker (edge stickers should be the same on each face). After you're done with that it might also be fun to solve it the same way :-). Hope this helps
2062. [Speed cubing group] Re: Megaminx Pyraminx, Mefferts :(
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 03:35:30 -0000

Well I guess I'm just lucky :-) My puzzles get to my house in KC Missouri in 3 buisness days every time. Like clockwork. All of my puzzles are working pretty well exept for the 5x5 which keeps exploding. I'm especially peased with the 4x4. I don't have a studio cube or good speed cube right now so the 4x4 is the fastest turning puzzle I have right now. It pops less than the 3x3 does. I'm excited now, i didn't know you could order Megaminx from Merrifets (or however you spell it). Have a great (day/mid-day/ afternoon/evening/ night/morning). Dylan
2063. Learned all algorithms
From: "Travis Waddell" <speedcubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 07:15:06 -0000

Yes! I finally learned all the last layer algorithms for Jessica Fridrich's system. I first learned the permutations a long time ago and slowly but surely learned all the orientations. Now I will just do a lot of practice and try to get my times down. Right now I average about 28 seconds for solving the rubik's cube. Travis Waddell
2064. Re: Ultimate mix Professor
From: planet_katsu <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 09:30:47 -0000

Hello, I added the development image. http://www5.gateway.ne.jp/~katsu-k/ultmix_5x5x5_solution.html Please have fun! Katsu PLANET PUZZLE http://www5.gateway.ne.jp/~katsu-k/ --- In speedsolvingrubikscube@yahoogroups.com, planet_katsu <no_reply@y...> wrote: > Hello, > > Finally, I completed Solution of Ultimate Mix Professor. > > Please make The Ultimate mix Professor (5x5x5) > http://www5.gateway.ne.jp/~katsu-k/cubeothers_top.html > However, the solution is only the Excel sheet yet. > > Please get sleep a lot. > > Katsu > > PLANET PUZZLE > http://www5.gateway.ne.jp/~katsu-k/ > > p.s. > T.O.C. is Tukuda Original's Cube coloring. > R.C.C. is rubiks.com's Cube coloring.
2065. Re: Megaminx Pyraminx, Mefferts :(
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 11:35:27 -0000

Their 5x5's are unstable for sure. not the east sheen ones, but the bigger tiled ones. it feels perfect though in your hands, the size the weight, and it even turns somewhat nicely, it just exploades a lot, and an explosion on the 5x5 is way worse than on the 3x3 :( jake -- In speedsolvingrubikscube@yahoogroups.com, "anti_stickers" <eagles10101@a...> wrote: > Well I guess I'm just lucky :-) My puzzles get to my house in KC > Missouri in 3 buisness days every time. Like clockwork. All of my > puzzles are working pretty well exept for the 5x5 which keeps > exploding. I'm especially peased with the 4x4. I don't have a studio > cube or good speed cube right now so the 4x4 is the fastest turning > puzzle I have right now. It pops less than the 3x3 does. I'm excited > now, i didn't know you could order Megaminx from Merrifets (or > however you spell it). Have a great (day/mid-day/ afternoon/evening/ > night/morning). > > Dylan
2066. Unsolvable
From: "Brayden Blue" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 13:10:22 -0000

Is there any way to make the cube unsolvable without flipping pieces? Also it it possible to have none of the same color touching the same color? Ex: White touching a white, blue touching a blue. Thx Guys, Brayden
2067. Re: [Speed cubing group] Unsolvable
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 09:45:47 -0400

----- Original Message ----- From: Brayden Blue <harrypotter8464@...> Date: Friday, May 30, 2003 9:10 am Subject: [Speed cubing group] Unsolvable > Is there any way to make the cube unsolvable without flipping > pieces? You could take two pieces out and swap them without flipping them. If your cube is really loose, you might be able to twist a single corner in place without removing it. You could take stickers off and put them back on in the wrong places. You could scramble the cube and super-glue the pieces together so the cube no longer turns. > Also it it possible to have none of the same color touching the > same > color? Ex: White touching a white, blue touching a blue. > Sure. From a solved cube, execute these turns: U2 D2 L2 R2 F2 B2 Here's another challenge someone gave me that took a little bit of work: try to arrange the cube so that no color appears on any face more than twice.
2068. JASC (Just Another Stupid Challenge) ... :)
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 14:38:13 -0000

OK, here is a new discipline. Someone scrambles the cube for you and is allowed to remove pieces, too. Your task is to tell as fast as you can if the cube is solvable and if it is not, what is it that happened (i.e., one twisted corner, flipped edge, or swapped two cubies, or combinations of those). You can average 10 attempts, as with regular cube solving, and calculate average. If you guess wrong, it will be treated as a "pop" in calculating the average. What would be your strategy? What do you think is the fastest possible average for this? Jessica P.S.: On another thought, this would be really boring because you need to either have someone to mix the cube for you or disassemble it yourself and then assemble it randomly ... so you need some junk cube for this. But still, I am quite curious, for example, if there is a faster strategy than solving, say the F2L, and then telling, or simply quickly calculating some invariants right from the colved cube, ... any ideas?
2069. Re: Learned all algorithms
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 14:39:29 -0000

Trevis, good luck with squeezing your times below 20 :) You WILL get there, do not worry! Jessica > Yes! I finally learned all the last layer algorithms for Jessica > Fridrich's system. I first learned the permutations a long time ago > and slowly but surely learned all the orientations. Now I will just > do a lot of practice and try to get my times down. Right now I > average about 28 seconds for solving the rubik's cube. > > Travis Waddell
2070. Re: JASC (Just Another Stupid Challenge) ... :)
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 15:17:46 -0000

> Someone scrambles the cube for you and is allowed to remove pieces, > too. Your task is to tell as fast as you can if the cube is solvable > and if it is not, what is it that happened > (i.e., one twisted corner, Easy and very fast (sum of orientations modulo 3 != 0). > flipped edge, Easy too (odd number of orientations/LRUDF2B2 for example). > or swapped two cubies, or combinations of those). Ok, that's the problem. Blindfold cubists can tell if 2 cubies have been swapped (length of permutation cycles), but can they be faster than someone solving the cube in 17secs? Maybe Dave? Gilles. P.S.: If you swap an edge and a corner, I think I can tell pretty fast what's wrong with the "cube" ;-)
2071. is this cheating?
From: "ridesideways1" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 15:31:06 -0000

is it illegal to paint a thin stripe on the edge of each face using the color of the adjacent face? for example, take the red/white edge cubie. on the red face you paint a thin white stripe along the edge to indicate that the other face is white, and on the white face you paint a thin red stripe along the edge to indicate the other face is red. you could do the same for corners (there would be 2 colored thin stripes along the edges on each of the 3 corner faces. i assume this is cheating. does it say anywhere in the rules for the 2003 championship where this is explicitly disallowed?
2072. **23/05/03 FMC results are now online**
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 30 May 2003 17:49:35 +0100

Hihi, Check out the solutions to this weeks challenge, which are now online on my website at http://www.cubestation.co.uk ! Now you can see at a glance how the competitors solve the cube, courtesy of Lars' java applet, and David Barr's (www.oinkleburger.com) excellent move translator! There will be a new challenge launched at midnight, why not participate, it is an excellent exercise of your cubing skills! Best of Luck, DanH :) [Non-text portions of this message have been removed]
2073. Re: [Speed cubing group] Unsolvable
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 16:59:13 GMT

>Here's another challenge someone gave me that took a little bit of >work: >try to arrange the cube so that no color appears on any face more than >twice. I thought about this for a few seconds and came up with a solution: Start with a solved cube. U2 D2 R2 L2 F2 B2 R L D U R If you meant to puzzle to be slightly different than what my solution provides, please let me know.. so I will have something else to work on :) James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2074. Re: [Speed cubing group] **23/05/03 FMC results are now online**
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 17:06:36 GMT

I am not sure if it is just me, but the Java applet will not load for me :( I would REALLY love to see it. Neat idea, Mr. Harris! Maybe I can see it soon :-p By the way, the FMC is a great exercise! It is fun and a good challenge. I find it more fun than speed cubing, but obviously more time consuming (I guess that is why they don't call it speed-fewest moves challenge) James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2075. Re: [Speed cubing group] Unsolvable
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 13:31:52 -0400

----- Original Message ----- From: James Sibley <rocketkid14@...> Date: Friday, May 30, 2003 12:59 pm Subject: Re: [Speed cubing group] Unsolvable > >Here's another challenge someone gave me that took a little bit > of >work: > >try to arrange the cube so that no color appears on any face more > than>twice. > > I thought about this for a few seconds and came up with a solution: > Start with a solved cube. > U2 D2 R2 L2 F2 B2 R L D U R > > If you meant to puzzle to be slightly different than what my > solution provides, please let me know.. so I will have something > else to work on :) Yes, that works. Here's another one I haven't tried yet. Try to get every side to contain at least one square of every color.
2076. Re: [Speed cubing group] Learned all algorithms
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 10:37:03 -0700 (PDT)

WEll...good job....i guess i'm too lazy to learn more orientations or something...I can average 25, and i BARELY know HALF the orienations :( lol Brent Travis Waddell <speedcubist@...> wrote: Yes! I finally learned all the last layer algorithms for Jessica Fridrich's system. I first learned the permutations a long time ago and slowly but surely learned all the orientations. Now I will just do a lot of practice and try to get my times down. Right now I average about 28 seconds for solving the rubik's cube. Travis Waddell Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Free online calendar with sync to Outlook(TM). [Non-text portions of this message have been removed]
2077. Re: [Speed cubing group] Unsolvable
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 17:40:31 GMT

Getting every color on the cube to appear on one side appears to be slightly harder. :) I will think about it. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2078. Re: [Speed cubing group] Learned all algorithms
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 17:43:05 GMT

Yes well.. I know none of the algorithms! lol. I have this summer off before starting college (woo hoo). I plan to learn all 21 PLL algorithms and all the algorithms that assume the edges are oriented correctly (since I use the Petrus system). James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2079. Re: [Speed cubing group] Unsolvable
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 17:57:08 -0000

I've done this one before, here's the added challenge: have it so that in addition to each of the 6 colors appearing on each side, get it so that no same color touches adjacently or diagonally anywhere. Good luck. -Doug (Almost done learning all PLL's and ave 23) --- In speedsolvingrubikscube@yahoogroups.com, David Barr <david20708@c...> wrote: > ----- Original Message ----- > From: James Sibley <rocketkid14@j...> > Date: Friday, May 30, 2003 12:59 pm > Subject: Re: [Speed cubing group] Unsolvable > > > >Here's another challenge someone gave me that took a little bit > > of >work: > > >try to arrange the cube so that no color appears on any face more > > than>twice. > > > > I thought about this for a few seconds and came up with a solution: > > Start with a solved cube. > > U2 D2 R2 L2 F2 B2 R L D U R > > > > If you meant to puzzle to be slightly different than what my > > solution provides, please let me know.. so I will have something > > else to work on :) > > Yes, that works. Here's another one I haven't tried yet. Try to get > every side to contain at least one square of every color.
2080. reassembling a pyraminx, HELP Please!
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 19:03:39 +0000

I recently got a pyraminx and a megaminx from Mefferts, but the pyraminx fell apart after a single solve. I'm looking for ideas on how to reassemble it, as I don't want to wait for a replacement, due to past experience with mefferts (just my humble oppinion/preference). So here's an exerpt from my other thread, in case anyone who might be able to help me missed it: I solved it once after my girlfriend scrambled it for me, took a bit, but I got the hang of it after maybe 5 or so minutes. Then she was scrambling it again and it burst to pieces. 3 of the pyramid points are still firmly connected to the central ball. On of the points has however, come off. This in turn made the center piece of the second layer fall off by nature of construction, which made 3 of the edge pieces fall off. So if the pyraminx is supposed to look like this: /\ /\/\ /\/\/\ It looks like this: /\/\/\ with various other pieces laying about. Now I have figured out how it's supposed to go together, the problem is, getting it back together. The construction is a ball with 4 screw holes in in. Each of the 4 peak pieces has a screw coming out the bottom with the screw head imbedded in the peak puzzle piece. the screw threads goe through the "middle" piece (of which there are 3 on each side if that makes sense), and screws into the central ball. The problem is this: The Peak piece, which houses the screw head, turns independantly of the screw itself. So there is no way to assemble the puzzle, 100% and screw the screw back in. The way I see it, I have 3 options. I can, drill a hole in the top of the peak piece, and try to tighten the screw while the puzzle is assembled with a screw driver through the hole (assuming this is a normal screw with a phillips or slot head, which is not certain). I can try to pry off the bottom part of the peak, screw the puzzle back together, and glue the peak back onto its base (this is very similar to the way I assume the puzzle was first assembled). Or I can simply drop some glue on the screw shaft, making it stick to the peak piece and use the puzzle piece itself as a screw head. The problem with this is that it will make two pieces of the puzzle glued together. Granted those two pieces are the peak piece and the only other piece it touches, so it's not exactly a challenging part of the puzzle that I lose, but still, then it's not a 100% functioning puzzle. Thanks for any help! BTW, I officially have formulated a solution to the megaminx. I've solved it about 5 times with no problems. And it is now a 12 color version :). Gotta go time myself now! _________________________________________________________________ Help STOP SPAM with the new MSN 8 and get 2 months FREE* http://join.msn.com/?page=features/junkmail
2081. Re: [Speed cubing group] Unsolvable
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 19:16:24 -0000

or try to get it so no colour is repeated on any one side..... i once watched a friend play with my cube for the first time, and she thought that was the idea...which is funny for a few reasons. --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > I've done this one before, here's the added challenge: have it so > that in addition to each of the 6 colors appearing on each side, get > it so that no same color touches adjacently or diagonally anywhere. > Good luck. > > -Doug (Almost done learning all PLL's and ave 23) >
2082. Re: JASC (Just Another Stupid Challenge) ... :)
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 19:55:59 -0000

Hi Jessica, Good question. I tried it, and I could only quickly tell if a corner had been twisted or an edge flipped. In trying to determine whether two corners/two edges had been swapped I ran into a problem regarding the edges - "one in/three out" on the LL can look like "two in/two out" with a quarter turn. I had to sort the LL corners, so even getting the F2L solved didn't help. I would guess that most would find the quickest way would be to solve the cube. You can try it after a pop where you didn't note where the popped pieces had been and/or were facing. Or you could do it after cleaning and lubing your cube, just put it back together unsolved. Thanks, David J --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" <jess340@h...> wrote: > OK, here is a new discipline. > > Someone scrambles the cube for you and is allowed to remove pieces, > too. Your task is to tell as fast as you can if the cube is solvable > and if it is not, what is it that happened (i.e., one twisted corner, > flipped edge, or swapped two cubies, or combinations of those). You > can average 10 attempts, as with regular cube solving, and calculate > average. If you guess wrong, it will be treated as a "pop" in > calculating the average. > > What would be your strategy? What do you think is the fastest > possible average for this? > > Jessica > > P.S.: On another thought, this would be really boring because you > need to either have someone to mix the cube for you or disassemble it > yourself and then assemble it randomly ... so you need some junk cube > for this. But still, I am quite curious, for example, if there is a > faster strategy than solving, say the F2L, and then telling, or > simply quickly calculating some invariants right from the colved > cube, ... any ideas?
2083. Re: [Speed cubing group] Unsolvable
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 20:29:45 GMT

Hahah. "This puzzle is too hard.. I mean, I have 9 colors and 6 sides... Maybe is I can move the centers all on to one side....." haha. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2084. Re: reassembling a pyraminx, HELP Please!
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 20:38:58 -0000

Like i replied before, you should probably try and pry the cap off so you can possibly save your whole puzzle without much outside damage. The only other way is sawing are drilling through that top peak so you can screw it down, but that would make the puzzle very unatractive. I suggest trying the first way, and using a really sharp knife or a razor blade or something and try and pry through the seems of the peek. the only other suggestions is to try a post on the twisty megasite forum where they deal more with puzzle building techniques. jake --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > I recently got a pyraminx and a megaminx from Mefferts, but the pyraminx > fell apart after a single solve. I'm looking for ideas on how to reassemble > it, as I don't want to wait for a replacement, due to past experience with > mefferts (just my humble oppinion/preference). So here's an exerpt from my > other thread, in case anyone who might be able to help me missed it: > > I solved it once after my > girlfriend scrambled it for me, took a bit, but I got the hang of it after > maybe 5 or so minutes. Then she was scrambling it again and it burst to > pieces. 3 of the pyramid points are still firmly connected to the central > ball. On of the points has however, come off. This in turn made the center > piece of the second layer fall off by nature of construction, which made 3 > of the edge pieces fall off. So if the pyraminx is supposed to look like > this: > /\ > /\/\ > /\/\/\ > > It looks like this: > /\/\/\ > > with various other pieces laying about. Now I have figured out how it's > supposed to go together, the problem is, getting it back together. The > construction is a ball with 4 screw holes in in. Each of the 4 peak pieces > has a screw coming out the bottom with the screw head imbedded in the peak > puzzle piece. the screw threads goe through the "middle" piece (of which > there are 3 on each side if that makes sense), and screws into the central > ball. The problem is this: The Peak piece, which houses the screw head, > turns independantly of the screw itself. So there is no way to assemble the > puzzle, 100% and screw the screw back in. The way I see it, I have 3 > options. I can, drill a hole in the top of the peak piece, and try to > tighten the screw while the puzzle is assembled with a screw driver through > the hole (assuming this is a normal screw with a phillips or slot head, > which is not certain). I can try to pry off the bottom part of the peak, > screw the puzzle back together, and glue the peak back onto its base (this > is very similar to the way I assume the puzzle was first assembled). Or I > can simply drop some glue on the screw shaft, making it stick to the peak > piece and use the puzzle piece itself as a screw head. The problem with > this is that it will make two pieces of the puzzle glued together. Granted > those two pieces are the peak piece and the only other piece it touches, so > it's not exactly a challenging part of the puzzle that I lose, but still, > then it's not a 100% functioning puzzle. > > > Thanks for any help! > > BTW, I officially have formulated a solution to the megaminx. I've solved > it about 5 times with no problems. And it is now a 12 color version :). > Gotta go time myself now! > > _________________________________________________________________ > Help STOP SPAM with the new MSN 8 and get 2 months FREE* > http://join.msn.com/?page=features/junkmail
2085. Re: [Speed cubing group] **23/05/03 FMC results are now online**
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 30 May 2003 21:56:43 +0100

:P Thanks for the compliments... I'm really glad that people are enjoying the challenge I set up :) There was a problem with the java cubes... i had been very stupid hehe. They should work now, but if there is still a problem for anyone, please let me know @ cubestation@... :D DanH :) ----- Original Message ----- From: James Sibley To: speedsolvingrubikscube@yahoogroups.com Sent: Friday, May 30, 2003 6:06 PM Subject: Re: [Speed cubing group] **23/05/03 FMC results are now online** I am not sure if it is just me, but the Java applet will not load for me :( I would REALLY love to see it. Neat idea, Mr. Harris! Maybe I can see it soon :-p By the way, the FMC is a great exercise! It is fun and a good challenge. I find it more fun than speed cubing, but obviously more time consuming (I guess that is why they don't call it speed-fewest moves challenge) James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed] Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2086. Re: [Speed cubing group] **23/05/03 FMC results are now online**
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 21:12:24 GMT

It works now. I am glad, too. It is easier for me to go through other's solutions with the applet than do it on my own cube because I tend to forget what move I need to do next. This way, I can go along with the applet. It is ammusing to see my solution in Java applet form :) I just love it. I cannot wait for the next challenge. I do need to learn more algorithms though... See ya (off to graduation.. goodbye Eagle's Landing High School!) James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2087. **30/05/03 FMC has been launched!**
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 30 May 2003 22:52:47 +0100

The 30/05/03 Fewest Moves Challenge is now open and awaiting particpants! I want to make this the best week yet, not only can you now show everyone how well you can solve the cube, but they can also play through and analyse your solution by using the java applet! Please, any comments, email me at cubestation@..., I appreciate your input :) Good Luck everyone! - DanH :) [Non-text portions of this message have been removed]
2088. Re: [Speed cubing group] Re: reassembling a pyraminx, HELP Please!
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 22:24:28 +0000

Thanks very much, I will try both :) >From: j_rueth <no_reply@yahoogroups.com> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: [Speed cubing group] Re: reassembling a pyraminx, HELP Please! >Date: Fri, 30 May 2003 20:38:58 -0000 > >Like i replied before, you should probably try and pry the cap off so >you can possibly save your whole puzzle without much outside damage. >The only other way is sawing are drilling through that top peak so >you can screw it down, but that would make the puzzle very >unatractive. I suggest trying the first way, and using a really >sharp knife or a razor blade or something and try and pry through the >seems of the peek. the only other suggestions is to try a post on >the twisty megasite forum where they deal more with puzzle building >techniques. >jake > >--- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" ><swedishlf@h...> wrote: > > I recently got a pyraminx and a megaminx from Mefferts, but the >pyraminx > > fell apart after a single solve. I'm looking for ideas on how to >reassemble > > it, as I don't want to wait for a replacement, due to past >experience with > > mefferts (just my humble oppinion/preference). So here's an exerpt >from my > > other thread, in case anyone who might be able to help me missed it: > > > > I solved it once after my > > girlfriend scrambled it for me, took a bit, but I got the hang of >it after > > maybe 5 or so minutes. Then she was scrambling it again and it >burst to > > pieces. 3 of the pyramid points are still firmly connected to the >central > > ball. On of the points has however, come off. This in turn made >the center > > piece of the second layer fall off by nature of construction, which >made 3 > > of the edge pieces fall off. So if the pyraminx is supposed to >look like > > this: > > /\ > > /\/\ > > /\/\/\ > > > > It looks like this: > > /\/\/\ > > > > with various other pieces laying about. Now I have figured out how >it's > > supposed to go together, the problem is, getting it back together. >The > > construction is a ball with 4 screw holes in in. Each of the 4 >peak pieces > > has a screw coming out the bottom with the screw head imbedded in >the peak > > puzzle piece. the screw threads goe through the "middle" piece (of >which > > there are 3 on each side if that makes sense), and screws into the >central > > ball. The problem is this: The Peak piece, which houses the screw >head, > > turns independantly of the screw itself. So there is no way to >assemble the > > puzzle, 100% and screw the screw back in. The way I see it, I have >3 > > options. I can, drill a hole in the top of the peak piece, and try >to > > tighten the screw while the puzzle is assembled with a screw driver >through > > the hole (assuming this is a normal screw with a phillips or slot >head, > > which is not certain). I can try to pry off the bottom part of the >peak, > > screw the puzzle back together, and glue the peak back onto its >base (this > > is very similar to the way I assume the puzzle was first >assembled). Or I > > can simply drop some glue on the screw shaft, making it stick to >the peak > > piece and use the puzzle piece itself as a screw head. The problem >with > > this is that it will make two pieces of the puzzle glued together. >Granted > > those two pieces are the peak piece and the only other piece it >touches, so > > it's not exactly a challenging part of the puzzle that I lose, but >still, > > then it's not a 100% functioning puzzle. > > > > > > Thanks for any help! > > > > BTW, I officially have formulated a solution to the megaminx. I've >solved > > it about 5 times with no problems. And it is now a 12 color >version :). > > Gotta go time myself now! > > > > _________________________________________________________________ > > Help STOP SPAM with the new MSN 8 and get 2 months FREE* > > http://join.msn.com/?page=features/junkmail > _________________________________________________________________ STOP MORE SPAM with the new MSN 8 and get 2 months FREE* http://join.msn.com/?page=features/junkmail
2089. Is this solve lucky?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 22:39:42 -0000

I want to post my last solve on the Records page, but don't know if it's too lucky. I want some opinions on this. Choosing from 4 corners, I completed a 2x2x2 block in 4 moves. The middle was normal. I solved the LL in one look/alg. in 9-10 turns. I have been able to solve the LL in one alg. about 20% of the time (I do some preprocessing similar to what Lar's does, but I am not using his method or the Fridrich method). Memorized over 120 or the 1211 cases. I solve all corners and leave something simple like the Z,H,U permutation over 66% of the time just to give you an idea of what memorizing dozons of alg. does to a person... Besides drive them mad. This is a genuine question/occurence, mixed thourougly. I wasn't sure when I re-read this post on my percentages so I decided to mix up my cube (thourougly) again and again solved the LL in just one alg in exactly 10 turns, no adjustment. I'm begining to scare myself. Last week I learned about 30 more algs. -Doug
2090. Re: Is this solve lucky?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 22:41:41 -0000

Oh and BTW, the solve was 12.26 seconds. -Doug --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > I want to post my last solve on the Records page, but don't know if > it's too lucky. I want some opinions on this. Choosing from 4 > corners, I completed a 2x2x2 block in 4 moves. The middle was > normal. I solved the LL in one look/alg. in 9-10 turns. > > I have been able to solve the LL in one alg. about 20% of the time > (I do some preprocessing similar to what Lar's does, but I am not > using his method or the Fridrich method). Memorized over 120 or the > 1211 cases. I solve all corners and leave something simple like the > Z,H,U permutation over 66% of the time just to give you an idea of > what memorizing dozons of alg. does to a person... Besides drive > them mad. > > This is a genuine question/occurence, mixed thourougly. I wasn't > sure when I re-read this post on my percentages so I decided to mix > up my cube (thourougly) again and again solved the LL in just one > alg in exactly 10 turns, no adjustment. I'm begining to scare > myself. Last week I learned about 30 more algs. > > -Doug
2091. Re: Is this solve lucky?
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 30 May 2003 23:30:53 -0000

--- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > I want to post my last solve on the Records page, but don't know if > it's too lucky. I want some opinions on this. Choosing from 4 > corners, I completed a 2x2x2 block in 4 moves. The middle was > normal. I solved the LL in one look/alg. in 9-10 turns. > > I have been able to solve the LL in one alg. about 20% of the time > (I do some preprocessing similar to what Lar's does, but I am not > using his method or the Fridrich method). Memorized over 120 or the > 1211 cases. I solve all corners and leave something simple like the > Z,H,U permutation over 66% of the time just to give you an idea of > what memorizing dozons of alg. does to a person... Besides drive > them mad. > > This is a genuine question/occurence, mixed thourougly. I wasn't > sure when I re-read this post on my percentages so I decided to mix > up my cube (thourougly) again and again solved the LL in just one > alg in exactly 10 turns, no adjustment. I'm begining to scare > myself. Last week I learned about 30 more algs. > > -Doug Very nice time! 4 moves for the 2x2x2 isnt all that lucky. I'd say since you have learned algs to be able to solve the LL in one step then you should be able to count that as a non lucky time. way to go. theres my take on the situation. -heath
2092. How geeky are you??
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 31 May 2003 01:28:23 -0000

A friend sent this too me: http://www.innergeek.us/geek.html I thought I'd post it here because (i) anyone involved in this group is undoubtably at least a bit of a geek; and (ii) a few of the geek questions mention Rubik's cubes. You'll notice that the Rubik's cube questions are very basic and I reckon *everyone* in this group would answer 'yes' to all of them. I emailed the webmaster and suggested a few more geeky Rubik's questions (including solving blindfolded, solving one-handed, owning + solving the Rubik's family of cubes from 2x2x2 to 5x5x5). In case you are curious, I just scrapped into the Total Geek category. Have fun! Jasmine.
2093. Re: Megaminx Mefferts :(
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 31 May 2003 02:00:28 -0000

I too recently bought a magaminx from mefferts. It did seem a little small. The quality was horrible. Many stickers fell off and I wasn't too happy with the bright pink and 2 shades of orange. What's up with that? I could barely turn it. After some lubing and sanding, it turned okay but exploded on every turn. I found out this was due to a loose screw. One of the center caps actually fell off but the one over the screw that I needed to tighten almost broke when I tried to pry it off I mow can't get the cap to stay back in. It's not worth it in my opinion. The old Hungarian Supernova looks better. I like the fact that the corners are thicker and the edged com more to a point. It seems easier to turn. How's the quality? --The constantly barefoot ©H®Ï§ > But today when I got my megaminx (which is considerably smaller than I > expected), 3 of the stickers had fallen off. This was kind of ok since I > wanted to redo it to a 12 color version, the one I got was only 6. But the > kicker was that one of the edge pieces was actually glued to one of the > center pieces. This made any turn that tried to separate those two pieces > completely impossible, which turned out to be more annoying than you might > expect. So I eventually got them separated using a very sharp pocket knife. > But I don't feel that that is something the end user should have to do. > > Add photos to your messages with MSN 8. Get 2 months FREE*. > http://join.msn.com/?page=features/featuredemail
2094. Re: How geeky are you??
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 31 May 2003 04:58:46 -0000

I should have scored higher on that. I only got a 19%, just because I don't like Star Trek or Lord of the Rings. I only count as 'geek'. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > A friend sent this too me: > > http://www.innergeek.us/geek.html > > I thought I'd post it here because (i) anyone involved in this group > is undoubtably at least a bit of a geek; and (ii) a few of the geek > questions mention Rubik's cubes. > > You'll notice that the Rubik's cube questions are very basic and I > reckon *everyone* in this group would answer 'yes' to all of them. I > emailed the webmaster and suggested a few more geeky Rubik's > questions (including solving blindfolded, solving one-handed, owning > + solving the Rubik's family of cubes from 2x2x2 to 5x5x5). > > In case you are curious, I just scrapped into the Total Geek category. > > Have fun! > > Jasmine.
2095. Re: [Speed cubing group] Unsolvable
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 31 May 2003 05:04:29 -0000

This actually is impossible. There are 6 sides, and 9 squares on each side. So you would need nine different colors for none to be repeated. --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > or try to get it so no colour is repeated on any one side..... > i once watched a friend play with my cube for the first time, and she > thought that was the idea...which is funny for a few reasons. > > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > I've done this one before, here's the added challenge: have it so > > that in addition to each of the 6 colors appearing on each side, > get > > it so that no same color touches adjacently or diagonally anywhere. > > Good luck. > > > > -Doug (Almost done learning all PLL's and ave 23) > >
2096. Re: Is this solve lucky?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 31 May 2003 05:43:09 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > I want to post my last solve on the Records page, but don't know > if > > it's too lucky. I want some opinions on this. Choosing from 4 > > corners, I completed a 2x2x2 block in 4 moves. The middle was > > normal. I solved the LL in one look/alg. in 9-10 turns. > > > > I have been able to solve the LL in one alg. about 20% of the time > > (I do some preprocessing similar to what Lar's does, but I am not > > using his method or the Fridrich method). Memorized over 120 or > the > > 1211 cases. I solve all corners and leave something simple like > the > > Z,H,U permutation over 66% of the time just to give you an idea of > > what memorizing dozons of alg. does to a person... Besides drive > > them mad. > > > > This is a genuine question/occurence, mixed thourougly. I wasn't > > sure when I re-read this post on my percentages so I decided to > mix > > up my cube (thourougly) again and again solved the LL in just one > > alg in exactly 10 turns, no adjustment. I'm begining to scare > > myself. Last week I learned about 30 more algs. > > > > -Doug > > Very nice time! 4 moves for the 2x2x2 isnt all that lucky. I'd say > since you have learned algs to be able to solve the LL in one step > then you should be able to count that as a non lucky time. way to go. > theres my take on the situation. > > -heath Thanks. Ok great, but since people have different opinions on what is and isn't a lucky time I'd appriciate more opinions from others. I decided that those estimates seemed iffy and decided to do 50 consecutive solves to determine some more accurate numbers. I think it would also be nice to have other people post some of their interesting statistics here. Especially that of the people in the top 10. For example, I remember reading somewhere that Jessica employed over 100 algs in her prime. And Gosbee's secret system has over 300 algs. Speaking of which there is probably no consensus on how to count algs. For example on Lar's site inverses are usually shown separatly and in the Fridrich system some people not count the c/e insertion sequences as algs. Speaking of which, although I don't use the Fridrich system competitively I've rarely ever encountered a situation that took longer then 7 turns to do the cross in face metric. In my usage the term algorithm will denote a sequence of moves >=6 turns but with in a reasonable length that's end effect only changes one layer AND not counting mirrors, inverses, or mirrored-inveres as different. (In gerneral, I would find it perfectly fine to call one turn an alg but it is not a big deal to say you memorized trivial stuff like: U,U2,U'... referring to a disagreement I saw in a post last week.) So I realized I was exagerating earlier when I said I knew more then 120 algs. I think more than 90 now, realizing that even the OLL/PLL requires precisely 53 algs, but my number will raise in the comming days. Ok so out of 50 consecutive solves today here are some of my interesting stats: But first I should clearify somethings. This is not OLL/PLL btw, even thought I sometimes apply those algs. Hehe, I guess this way I can count it non-lucky when OLL stage is skipped because I follow tighter with CLL/ELL. Some of these stats will look wrong due to occassional preprocessing during F2L. Speaking of which I do not usually use the Fridrich F2L, but do when I see that it is possible to do so in >=4 turns or there's an Extended Cross easily attainable. The edges were orientated correctly 13/50 which is about double what is normal. 12% the corners were placed correctly relative to each other, less then the usual 17%. I was doing 4% during the first half of the session, with I found strange. This might have affected my overall stats since it is in these 1/6 that I am more likely to solve in one look/alg. Similarly, only 12% were of Diagonaly Swapped corners. So I categorized each solve into three groups: Bad, Easy, and 1- Look. These had 30%, 62%, and 8% respectively. I define Easy in the following manner: all corners are orientated and placed AND the edges are in a simple arrangment requiring about 7 moves in slice metric and less then 2.5s, 3.2 for the "Z". Simple edge cases include, but are not limited to The "Z" permutation, "+" permutation, and Allan. To maintain consistancy in these LL statistics I limited myself to solving the F2L not too fast or too slow since I would then do more or less pre-processing. The majority of F2Ls were kept 11-16s with a median at about 15. A few F2Ls less then 10s were disregarded since it meant I was greedy and just wanted to finish the F2L quick and leave myself with a crappy LL. The LL execution was also timed... summing with the F2L and compensating for inspection pause most of these were my natural sub- 25 solves. I hope you find this type of stuff interesting, feel free to e-mail me with any questions. Oh and I do have all 50 encountered LL senerios well documented. Kinda rough doing 50 solves a day when I already probably did over 100 earlier. So I'm still pondering the question of wheather my 12.26 solves was lucky. There's another supporting detail that it is not: I did another sub-13 later today! But that one was probably lucky. -Doug Li (Slowly but surely working on his cube site, btw any one want to host? I had ads.)
2097. Re: [Speed cubing group] is this cheating?
From: "Ron van Bruchem" <rvb@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 31 May 2003 07:43:40 +0200

Hi, > is it illegal to paint a thin stripe on the edge of each face using > the color of the adjacent face? Yes, this is cheating. With a lot of practice it may help you get better times. There will be a rule against this or other puzzle enhancements. It would be much cooler if you would be able to predict/know what color is on the back side of a cubie. Try it! Especially during F2L it is very possible and useful. Have fun, Ron http://www.speedcubing.com ----- Original Message ----- From: "ridesideways1" <ejohanson@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Friday, May 30, 2003 5:31 PM Subject: [Speed cubing group] is this cheating? > > is it illegal to paint a thin stripe on the edge of each face using > the color of the adjacent face? for example, take the red/white > edge cubie. on the red face you paint a thin white stripe along the > edge to indicate that the other face is white, and on the white face > you paint a thin red stripe along the edge to indicate the other > face is red. you could do the same for corners (there would be 2 > colored thin stripes along the edges on each of the 3 corner faces. > > i assume this is cheating. does it say anywhere in the rules for > the 2003 championship where this is explicitly disallowed? > > > > Yahoo! Groups Sponsor > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
2098. Re: [Speed cubing group] Unsolvable
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 31 May 2003 05:46:46 -0000

Yes his IS impossible, that's why he said that's funny. But I assure you, my challenge IS possible. "Anyone..., anyone....". -Doug (PS check out my last post, the long one about the dreaded LL) --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > This actually is impossible. There are 6 sides, and 9 squares on each > side. So you would need nine different colors for none to be repeated. > > --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants > <no_reply@y...> wrote: > > > > or try to get it so no colour is repeated on any one side..... > > i once watched a friend play with my cube for the first time, and > she > > thought that was the idea...which is funny for a few reasons. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > > <no_reply@y...> wrote: > > > I've done this one before, here's the added challenge: have it so > > > that in addition to each of the 6 colors appearing on each side, > > get > > > it so that no same color touches adjacently or diagonally > anywhere. > > > Good luck. > > > > > > -Doug (Almost done learning all PLL's and ave 23) > > >
2099. Re: Is this solve lucky?
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 31 May 2003 05:53:30 -0000

Wow that is amazing. Has anyone ever learned all 1200 someodd algorythems for the LL? If not who is the closest. Don't you think that after awhile it would take so long to see what pieces are where and reamember the corresponding algorythem that you actually lose time? If you can learn all 1200 someodd algorythems that would be amazing. Good Luck. Dylan
2100. Re: Is this solve lucky?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 31 May 2003 06:02:59 -0000

Not to my knowledge. I do believe the closest was Robert Pergl with about half of them. As for recgonition it would be differetn for different people. I found that I was able to recognize Corner cases in a split second, often I would forget or never fully regester which I was doing, I would just start doing them while whatching edge movement. Many times I'd know what to expect from none flipped, all flipped, and two flipped. So I felt that this would be a natural progression for me and I have been working on it for the past couple months, but I have planned for it over a year ago. I don't get good speed on the CLL thought, and probably don't execute the CLL too fast either. I timed my LL's to be 9 seconds factoring for pauses. But I have got my 13s F2L down and sometimes do it in under 10s. So with some more practice I should be ready for the Competition. -Doug Li --- In speedsolvingrubikscube@yahoogroups.com, "anti_stickers" <eagles10101@a...> wrote: > Wow that is amazing. Has anyone ever learned all 1200 someodd > algorythems for the LL? If not who is the closest. Don't you think > that after awhile it would take so long to see what pieces are where > and reamember the corresponding algorythem that you actually lose > time? If you can learn all 1200 someodd algorythems that would be > amazing. Good Luck. > Dylan
2101. Re: [Speed cubing group] Unsolvable
From: "Ron van Bruchem" <rvb@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 31 May 2003 08:04:52 +0200

Hi friendz, > I've done this one before, here's the added challenge: have it > so that in addition to each of the 6 colors appearing on each > side, get it so that no same color touches adjacently or diagonally > anywhere. I posted this puzzle on the club on december 9, 2000. Unfortunately we lost the archive. Katsu and Kondo were the first to post a solution. See http://www5.gateway.ne.jp/~katsu-k/cubekyukan3x3.html Have fun, Ron http://www.speedcubing.com ----- Original Message ----- From: "d_funny007" <no_reply@yahoogroups.com> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, May 31, 2003 7:46 AM Subject: Re: [Speed cubing group] Unsolvable > > Yes his IS impossible, that's why he said that's funny. But I assure > you, my challenge IS possible. "Anyone..., anyone....". > > -Doug (PS check out my last post, the long one about the dreaded LL) > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <speed_cuber@y...> wrote: > > This actually is impossible. There are 6 sides, and 9 squares on > each > > side. So you would need nine different colors for none to be > repeated. > > > > --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants > > <no_reply@y...> wrote: > > > > > > or try to get it so no colour is repeated on any one side..... > > > i once watched a friend play with my cube for the first time, > and > > she > > > thought that was the idea...which is funny for a few reasons. > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > > > <no_reply@y...> wrote: > > > > I've done this one before, here's the added challenge: have it > so > > > > that in addition to each of the 6 colors appearing on each > side, > > > get > > > > it so that no same color touches adjacently or diagonally > > anywhere. > > > > Good luck. > > > > > > > > -Doug (Almost done learning all PLL's and ave 23) > > > > > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
2102. Re: [Speed cubing group] Re: JASC (Just Another Stupid Challenge) ... :)
From: "Ron van Bruchem" <rvb@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 31 May 2003 08:13:07 +0200

Hi friendz, > > Someone scrambles the cube for you and is allowed to remove pieces, > > too. Your task is to tell as fast as you can if the cube is solvable > > and if it is not, what is it that happened (i.e., one twisted corner, > > flipped edge, or swapped two cubies, or combinations of those). You > > can average 10 attempts, as with regular cube solving, and calculate > > average. If you guess wrong, it will be treated as a "pop" in > > calculating the average. > > > > What would be your strategy? What do you think is the fastest > > possible average for this? Corner orientation: 2 seconds. Edge orientation: 4 seconds. (Recognition would be easier by always starting from the same angle.) Total permutation: 15 seconds by counting the number of swaps. But maybe the blindfold guys can do this faster. Have fun, Ron http://www.speedcubing.com
2103. Re: How geeky are you??
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 31 May 2003 11:44:00 -0000

you know jasmine, i would think emailing and suggesting ways to score higher on a geek test would bump you up AT LEAST another level ;-) > I > > emailed the webmaster and suggested a few more geeky Rubik's > > questions (including solving blindfolded, solving one-handed, > owning > > + solving the Rubik's family of cubes from 2x2x2 to 5x5x5). > > > > In case you are curious, I just scrapped into the Total Geek > category. > > > > Have fun! > > > > Jasmine.
2104. Re: [Speed cubing group] Re: How geeky are you??
From: Kåre Krig <karkr936@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 31 May 2003 14:47:30 +0200

Strange test, I get points for knowledge in mainstream computer languages like C++ but not for my Fortran skills. /Kåre ----- Original Message ----- From: mrtrickypants <no_reply@yahoogroups.com> Date: Saturday, May 31, 2003 1:44 pm Subject: [Speed cubing group] Re: How geeky are you?? > > you know jasmine, i would think emailing and suggesting ways to > score > higher on a geek test would bump you up AT LEAST another level ;-) > > > I > > > emailed the webmaster and suggested a few more geeky Rubik's > > > questions (including solving blindfolded, solving one-handed, > > owning > > > + solving the Rubik's family of cubes from 2x2x2 to 5x5x5). > > > > > > In case you are curious, I just scrapped into the Total Geek > > category. > > > > > > Have fun! > > > > > > Jasmine. > > > ------------------------ Yahoo! Groups Sponsor -------------------- > -~--> > Get A Free Psychic Reading! Your Online Answer To Life's Important > Questions.http://us.click.yahoo.com/Lj3uPC/Me7FAA/ySSFAA/MXMplB/TM > ------------------------------------------------------------------- > --~-> > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ > > >
2105. Re: [Speed cubing group] Re: Megaminx Mefferts :(
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 31 May 2003 16:59:16 +0000

My megaminx is a little on the stiff side, but no more than I would expect. Occaisionally I have a misalligned twist that pops a piece about half out of place, and only once has a piece come completely out. But overall I'm very satisfied with the construction of the puzzle. I am debating lubing it though, as that may make it a bit too loose. Other than the stickers, and the two pieces being glued together, I was happy with this puzzle. >From: "dishwashersafe22" <s2chris2@...> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: [Speed cubing group] Re: Megaminx Mefferts :( >Date: Sat, 31 May 2003 02:00:28 -0000 > >I too recently bought a magaminx from mefferts. It did seem a little >small. The quality was horrible. Many stickers fell off and I wasn't >too happy with the bright pink and 2 shades of orange. What's up >with that? I could barely turn it. After some lubing and sanding, it >turned okay but exploded on every turn. I found out this was due to >a loose screw. One of the center caps actually fell off but the one >over the screw that I needed to tighten almost broke when I tried to >pry it off I mow can't get the cap to stay back in. It's not worth >it in my opinion. The old Hungarian Supernova looks better. I like >the fact that the corners are thicker and the edged com more to a >point. It seems easier to turn. How's the quality? > >--The constantly barefoot �H�ϧ > > > > But today when I got my megaminx (which is considerably smaller >than I > > expected), 3 of the stickers had fallen off. This was kind of ok >since I > > wanted to redo it to a 12 color version, the one I got was only >6. But the > > kicker was that one of the edge pieces was actually glued to one >of the > > center pieces. This made any turn that tried to separate those >two pieces > > completely impossible, which turned out to be more annoying than >you might > > expect. So I eventually got them separated using a very sharp >pocket knife. > > But I don't feel that that is something the end user should have >to do. > > > > Add photos to your messages with MSN 8. Get 2 months FREE*. > > http://join.msn.com/?page=features/featuredemail > _________________________________________________________________ STOP MORE SPAM with the new MSN 8 and get 2 months FREE* http://join.msn.com/?page=features/junkmail
2106. [Speed cubing group] Re: How geeky are you??
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 31 May 2003 17:01:43 -0000

Me too. I know C++, HTML, and a little bit of Javascript. That test had so many questions about Hobbits and Lord of the Rings. They should have had more on Harry Potter, which is the best book ever written in the entire world. There is a nerdity test at www.nerdparadise.com. I took it once, but I forgot my score. --- In speedsolvingrubikscube@yahoogroups.com, Kåre Krig <karkr936@s...> wrote: > > Strange test, I get points for knowledge in mainstream computer languages like C++ but not for my Fortran skills. > > /Kåre > > ----- Original Message ----- > From: mrtrickypants <no_reply@yahoogroups.com> > Date: Saturday, May 31, 2003 1:44 pm > Subject: [Speed cubing group] Re: How geeky are you?? > > > > > you know jasmine, i would think emailing and suggesting ways to > > score > > higher on a geek test would bump you up AT LEAST another level ;- ) > > > > > I > > > > emailed the webmaster and suggested a few more geeky Rubik's > > > > questions (including solving blindfolded, solving one- handed, > > > owning > > > > + solving the Rubik's family of cubes from 2x2x2 to 5x5x5). > > > > > > > > In case you are curious, I just scrapped into the Total Geek > > > category. > > > > > > > > Have fun! > > > > > > > > Jasmine. > > > > > > ------------------------ Yahoo! Groups Sponsor ------------------ -- > > -~--> > > Get A Free Psychic Reading! Your Online Answer To Life's Important > > Questions.http://us.click.yahoo.com/Lj3uPC/Me7FAA/ySSFAA/MXMplB/TM > > ----------------------------------------------------------------- -- > > --~-> > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to > > http://docs.yahoo.com/info/terms/ > > > > > >
2107. Re: [Speed cubing group] Re: How geeky are you??
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 31 May 2003 17:20:27 +0000

I feel bad, 73.65002%, Geek God. There should've been more rubik's cube questions though, I agree :). All the Douglas Adams stuff, "You know that the Answer is 42", or "you can count to 31 on one hand", all of that stuff made me laugh, that was great! >From: "James Potter" <speed_cuber@...> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: [Speed cubing group] Re: How geeky are you?? >Date: Sat, 31 May 2003 17:01:43 -0000 > >Me too. I know C++, HTML, and a little bit of Javascript. >That test had so many questions about Hobbits and Lord of the Rings. >They should have had more on Harry Potter, which is the best book >ever written in the entire world. >There is a nerdity test at www.nerdparadise.com. I took it once, but >I forgot my score. > >--- In speedsolvingrubikscube@yahoogroups.com, K�re Krig ><karkr936@s...> wrote: > > > > Strange test, I get points for knowledge in mainstream computer >languages like C++ but not for my Fortran skills. > > > > /K�re > > > > ----- Original Message ----- > > From: mrtrickypants <no_reply@yahoogroups.com> > > Date: Saturday, May 31, 2003 1:44 pm > > Subject: [Speed cubing group] Re: How geeky are you?? > > > > > > > > you know jasmine, i would think emailing and suggesting ways to > > > score > > > higher on a geek test would bump you up AT LEAST another level ;- >) > > > > > > > I > > > > > emailed the webmaster and suggested a few more geeky Rubik's > > > > > questions (including solving blindfolded, solving one- >handed, > > > > owning > > > > > + solving the Rubik's family of cubes from 2x2x2 to 5x5x5). > > > > > > > > > > In case you are curious, I just scrapped into the Total Geek > > > > category. > > > > > > > > > > Have fun! > > > > > > > > > > Jasmine. > > > > > > > > > ------------------------ Yahoo! Groups Sponsor ------------------ >-- > > > -~--> > > > Get A Free Psychic Reading! Your Online Answer To Life's >Important > > > >Questions.http://us.click.yahoo.com/Lj3uPC/Me7FAA/ySSFAA/MXMplB/TM > > > ----------------------------------------------------------------- >-- > > > --~-> > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to > > > http://docs.yahoo.com/info/terms/ > > > > > > > > > > _________________________________________________________________ Add photos to your messages with MSN 8. Get 2 months FREE*. http://join.msn.com/?page=features/featuredemail
2108. Re: How geeky are you??
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 31 May 2003 17:37:00 -0000

I had a webpage that won the coveted "Geek Site of the Day" page a while back. Do you think that would count? --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > A friend sent this too me: > > http://www.innergeek.us/geek.html > > I thought I'd post it here because (i) anyone involved in this group > is undoubtably at least a bit of a geek; and (ii) a few of the geek > questions mention Rubik's cubes. > > You'll notice that the Rubik's cube questions are very basic and I > reckon *everyone* in this group would answer 'yes' to all of them. I > emailed the webmaster and suggested a few more geeky Rubik's > questions (including solving blindfolded, solving one-handed, owning > + solving the Rubik's family of cubes from 2x2x2 to 5x5x5). > > In case you are curious, I just scrapped into the Total Geek category. > > Have fun! > > Jasmine.
2109. [Speed cubing group] Re: How geeky are you??
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 31 May 2003 22:54:13 -0000

I don't know how to count to 31 on one hand. I assume that has to do with Binary, right? But I DO know that the answer is 42. I mean, duhh! --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > I feel bad, 73.65002%, Geek God. There should've been more rubik's cube > questions though, I agree :). All the Douglas Adams stuff, "You know that > the Answer is 42", or "you can count to 31 on one hand", all of that stuff > made me laugh, that was great! > > > >From: "James Potter" <speed_cuber@y...> > >Reply-To: speedsolvingrubikscube@yahoogroups.com > >To: speedsolvingrubikscube@yahoogroups.com > >Subject: [Speed cubing group] Re: How geeky are you?? > >Date: Sat, 31 May 2003 17:01:43 -0000 > > > >Me too. I know C++, HTML, and a little bit of Javascript. > >That test had so many questions about Hobbits and Lord of the Rings. > >They should have had more on Harry Potter, which is the best book > >ever written in the entire world. > >There is a nerdity test at www.nerdparadise.com. I took it once, but > >I forgot my score. > > > >--- In speedsolvingrubikscube@yahoogroups.com, Kåre Krig > ><karkr936@s...> wrote: > > > > > > Strange test, I get points for knowledge in mainstream computer > >languages like C++ but not for my Fortran skills. > > > > > > /Kåre > > > > > > ----- Original Message ----- > > > From: mrtrickypants <no_reply@yahoogroups.com> > > > Date: Saturday, May 31, 2003 1:44 pm > > > Subject: [Speed cubing group] Re: How geeky are you?? > > > > > > > > > > > you know jasmine, i would think emailing and suggesting ways to > > > > score > > > > higher on a geek test would bump you up AT LEAST another level ;- > >) > > > > > > > > > I > > > > > > emailed the webmaster and suggested a few more geeky Rubik's > > > > > > questions (including solving blindfolded, solving one- > >handed, > > > > > owning > > > > > > + solving the Rubik's family of cubes from 2x2x2 to 5x5x5). > > > > > > > > > > > > In case you are curious, I just scrapped into the Total Geek > > > > > category. > > > > > > > > > > > > Have fun! > > > > > > > > > > > > Jasmine. > > > > > > > > > > > > ------------------------ Yahoo! Groups Sponsor --------------- --- > >-- > > > > -~--> > > > > Get A Free Psychic Reading! Your Online Answer To Life's > >Important > > > > > >Questions.http://us.click.yahoo.com/Lj3uPC/Me7FAA/ySSFAA/MXMplB/TM > > > > -------------------------------------------------------------- --- > >-- > > > > --~-> > > > > > > > > To unsubscribe from this group, send an email to: > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > Your use of Yahoo! Groups is subject to > > > > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > > _________________________________________________________________ > Add photos to your messages with MSN 8. Get 2 months FREE*. > http://join.msn.com/?page=features/featuredemail
2110. Re: [Speed cubing group] Re: How geeky are you??
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 01 Jun 2003 00:36:14 +0000

yes use each finger as a binary bit, wach out for 4 though ;) but can you tell me the question to which the answer is 42. "No one makes jokes in base 13" -D. Adams Daniel >From: "James Potter" <speed_cuber@...> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: [Speed cubing group] Re: How geeky are you?? >Date: Sat, 31 May 2003 22:54:13 -0000 > >I don't know how to count to 31 on one hand. I assume that has to do >with Binary, right? >But I DO know that the answer is 42. I mean, duhh! > >--- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" ><swedishlf@h...> wrote: > > I feel bad, 73.65002%, Geek God. There should've been more rubik's >cube > > questions though, I agree :). All the Douglas Adams stuff, "You >know that > > the Answer is 42", or "you can count to 31 on one hand", all of >that stuff > > made me laugh, that was great! > > > > > > >From: "James Potter" <speed_cuber@y...> > > >Reply-To: speedsolvingrubikscube@yahoogroups.com > > >To: speedsolvingrubikscube@yahoogroups.com > > >Subject: [Speed cubing group] Re: How geeky are you?? > > >Date: Sat, 31 May 2003 17:01:43 -0000 > > > > > >Me too. I know C++, HTML, and a little bit of Javascript. > > >That test had so many questions about Hobbits and Lord of the >Rings. > > >They should have had more on Harry Potter, which is the best book > > >ever written in the entire world. > > >There is a nerdity test at www.nerdparadise.com. I took it once, >but > > >I forgot my score. > > > > > >--- In speedsolvingrubikscube@yahoogroups.com, K�re Krig > > ><karkr936@s...> wrote: > > > > > > > > Strange test, I get points for knowledge in mainstream computer > > >languages like C++ but not for my Fortran skills. > > > > > > > > /K�re > > > > > > > > ----- Original Message ----- > > > > From: mrtrickypants <no_reply@yahoogroups.com> > > > > Date: Saturday, May 31, 2003 1:44 pm > > > > Subject: [Speed cubing group] Re: How geeky are you?? > > > > > > > > > > > > > > you know jasmine, i would think emailing and suggesting ways >to > > > > > score > > > > > higher on a geek test would bump you up AT LEAST another >level ;- > > >) > > > > > > > > > > > I > > > > > > > emailed the webmaster and suggested a few more geeky >Rubik's > > > > > > > questions (including solving blindfolded, solving one- > > >handed, > > > > > > owning > > > > > > > + solving the Rubik's family of cubes from 2x2x2 to >5x5x5). > > > > > > > > > > > > > > In case you are curious, I just scrapped into the Total >Geek > > > > > > category. > > > > > > > > > > > > > > Have fun! > > > > > > > > > > > > > > Jasmine. > > > > > > > > > > > > > > > ------------------------ Yahoo! Groups Sponsor --------------- >--- > > >-- > > > > > -~--> > > > > > Get A Free Psychic Reading! Your Online Answer To Life's > > >Important > > > > > > > >Questions.http://us.click.yahoo.com/Lj3uPC/Me7FAA/ySSFAA/MXMplB/TM > > > > > -------------------------------------------------------------- >--- > > >-- > > > > > --~-> > > > > > > > > > > To unsubscribe from this group, send an email to: > > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > > > > Your use of Yahoo! Groups is subject to > > > > > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > > > > > > > > _________________________________________________________________ > > Add photos to your messages with MSN 8. Get 2 months FREE*. > > http://join.msn.com/?page=features/featuredemail > _________________________________________________________________ Tired of spam? Get advanced junk mail protection with MSN 8. http://join.msn.com/?page=features/junkmail
2111. [Speed cubing group] Re: How geeky are you??
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 01 Jun 2003 03:34:04 -0000

12.something something something something %. That was funny. But I've been to museum like once with my 2nd grade class and I hate startrek so I did pretty good. My friend got like under 2 %. She swore that she wasn't lying.
2112. My geek and IQ scores
From: "Travis Waddell" <speedcubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 01 Jun 2003 07:24:43 -0000

For the geek test I got a score of "geek". I think about 13%. For the IQ test I got a score of 151. My brother said IQ tests on the internet aren't very reliable, and that you have to pay for a real IQ test that would give an accurate score. Jessica- Thanks for the motivation. I'll surely get my average under 20 seconds one day.
2113. my geek level
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 1 Jun 2003 00:57:55 -0700 (PDT)

I got a little over 25 percent (25.2...%)= Total Geek. i find this 'geek test' a bit of a 'waste of my time'... Brent :) --Brent --------------------------------- Do you Yahoo!? Free online calendar with sync to Outlook(TM). [Non-text portions of this message have been removed]
2114. Random Order
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 01 Jun 2003 12:28:43 -0000

the other day i was just mixing the cube, not paying attention to any turns....just turning for the sake of having it my hands and turning it...no goal in mind. well, after awhile i just stopped turning and when i looked at the cube, the center slice was solved all the way around. so i started to wonder if this happens to anyone else...if other's have noticed certain patterns occuring after random mixes. i know it happens all the time with shuffled decks of cards, so why not the cube...
2115. Re: My geek and IQ scores
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 01 Jun 2003 14:15:54 -0000

Was the IQ Test the one on www.iqtest.com? I think they purposely make the IQ scores higher so you'll want to buy that scoresheet thing. I got a score of 177. --- In speedsolvingrubikscube@yahoogroups.com, "Travis Waddell" <speedcubist@c...> wrote: > For the geek test I got a score of "geek". I think about 13%. > > For the IQ test I got a score of 151. My brother said IQ tests on > the internet aren't very reliable, and that you have to pay for a > real IQ test that would give an accurate score. > > Jessica- Thanks for the motivation. I'll surely get my average > under 20 seconds one day.
2116. CUBE 2 Hypercube
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 01 Jun 2003 14:48:18 -0000

Ok, what can i say, i loved the first Cube movie, and the same goes for the 2nd. I just watched Cube 2 for the first time last night, and it is pretty awesome! I know when i posted way back about seeing the first one, the initial reaction was, "that movie was a total waste of time" or "the ending sucked" and you are kinda right, the ending did suck in the first one but i still like it, and theoretically isn't all movies a waste of our time? So i advise you to see CUBE 2 and if you havent seen the first one, watch that one as well. Let me know what you think!!!! Jake^2
2117. Re: My geek and IQ scores
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 01 Jun 2003 14:55:47 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > Was the IQ Test the one on www.iqtest.com? I think they purposely > make the IQ scores higher so you'll want to buy that scoresheet > thing. I got a score of 177. > > --- In speedsolvingrubikscube@yahoogroups.com, "Travis Waddell" > <speedcubist@c...> wrote: > > For the geek test I got a score of "geek". I think about 13%. > > > > For the IQ test I got a score of 151. My brother said IQ tests on > > the internet aren't very reliable, and that you have to pay for a > > real IQ test that would give an accurate score. > > > > Jessica- Thanks for the motivation. I'll surely get my average > > under 20 seconds one day. This IQ test is bullshit, the average oyster would get >150 points. Anyway, it has nothing to do with cubing. Gilles.
2118. Re: [Speed cubing group] CUBE 2 Hypercube
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 1 Jun 2003 09:58:02 -0700 (PDT)

Yo Jake: Yes, I also had the same thoughts of the Cube series: they were a waste of time, yet they were still good. Though they are not the 'best' movies I have ever seen, they are considered classics. Cube 2 Hyperspace had an excellent story line, and yes, I agree with you Jake: awesome, yet not the best... Brent j_rueth <no_reply@yahoogroups.com> wrote: Ok, what can i say, i loved the first Cube movie, and the same goes for the 2nd. I just watched Cube 2 for the first time last night, and it is pretty awesome! I know when i posted way back about seeing the first one, the initial reaction was, "that movie was a total waste of time" or "the ending sucked" and you are kinda right, the ending did suck in the first one but i still like it, and theoretically isn't all movies a waste of our time? So i advise you to see CUBE 2 and if you havent seen the first one, watch that one as well. Let me know what you think!!!! Jake^2 Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Free online calendar with sync to Outlook(TM). [Non-text portions of this message have been removed]
2119. PI memorization
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 1 Jun 2003 11:13:50 -0700 (PDT)

Hey guys, I just memorized 100 digits of PI, so I was wondering if I memorized the RIGHT stuf... WEll, here is what I have: [let me know if it is wrong:)] 3. 1415926535 8979323846 2643383279 5028841971 6939937510 5820974944 5923078164 0628620899 8628034825 3421170679 :) --Brent --------------------------------- Do you Yahoo!? Free online calendar with sync to Outlook(TM). [Non-text portions of this message have been removed]
2120. Re: How geeky are you??
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 01 Jun 2003 20:37:30 -0000

I took the test, and did not lie. I made about 17.94% and placed in the geek category. Maybe if I lied a little I could make total geek,. but I had no desire to. I know next to nothing about vampires, smurfs,Star Trek, etc. there were very few cube questions and they were trivial. Do you own 2+ Rubik's cubes? I own about 470. Can anyone in this group beat me and have more? :-)))) Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > A friend sent this too me: > > http://www.innergeek.us/geek.html > > I thought I'd post it here because (i) anyone involved in this group > is undoubtably at least a bit of a geek; and (ii) a few of the geek > questions mention Rubik's cubes. > > You'll notice that the Rubik's cube questions are very basic and I > reckon *everyone* in this group would answer 'yes' to all of them. I > emailed the webmaster and suggested a few more geeky Rubik's > questions (including solving blindfolded, solving one-handed, owning > + solving the Rubik's family of cubes from 2x2x2 to 5x5x5). > > In case you are curious, I just scrapped into the Total Geek category. > > Have fun! > > Jasmine.
2121. Re: PI memorization
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 01 Jun 2003 21:31:15 -0000

I only know about 25. 3.1415926535897932384626433 So your first 25 are correct. My friend knows about 70, and a math teacher at my school knows about 250. I ought to learn more, but I'm too lazy and my memory is bad. How many does Richard Carr know? He's the blindfold cubing master, right? He must know about a billion, then. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Hey guys, I just memorized 100 digits of PI, so I was wondering if I memorized the RIGHT stuf... WEll, here is what I have: [let me know if it is wrong:)] > > 3. > > 1415926535 8979323846 2643383279 5028841971 6939937510 5820974944 5923078164 0628620899 8628034825 3421170679 > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Free online calendar with sync to Outlook(TM). > > [Non-text portions of this message have been removed]
2122. Re: How geeky are you??
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 01 Jun 2003 21:33:17 -0000

I only have about 5 cubes, and not a SINGLE good one for speed. I'm saving my money for a Studio Cube. And a ticket to Toronto. and a magic video. And a Mountain Unicycle. Altogether, that will cost- I don't know, maybe around a billion dollars. --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > I took the test, and did not lie. I made about 17.94% and placed in > the geek category. Maybe if I lied a little I could make total geek,. > but I had no desire to. I know next to nothing about vampires, > smurfs,Star Trek, etc. there were very few cube questions and they > were trivial. Do you own 2+ Rubik's cubes? I own about 470. Can > anyone in this group beat me and have more? :-)))) > Hana a kostky > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > A friend sent this too me: > > > > http://www.innergeek.us/geek.html > > > > I thought I'd post it here because (i) anyone involved in this > group > > is undoubtably at least a bit of a geek; and (ii) a few of the geek > > questions mention Rubik's cubes. > > > > You'll notice that the Rubik's cube questions are very basic and I > > reckon *everyone* in this group would answer 'yes' to all of them. > I > > emailed the webmaster and suggested a few more geeky Rubik's > > questions (including solving blindfolded, solving one-handed, > owning > > + solving the Rubik's family of cubes from 2x2x2 to 5x5x5). > > > > In case you are curious, I just scrapped into the Total Geek > category. > > > > Have fun! > > > > Jasmine.
2123. Re: [Speed cubing group] Random Order
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 1 Jun 2003 17:29:43 -0500

Quite often after "randomly mixing" i will look down and the cube will have one of the sides solved around a different center. ie, the yellow center will be surrounded by a completely layer solved red... or something like that. ----- Original Message ----- From: mrtrickypants To: speedsolvingrubikscube@yahoogroups.com Sent: Sunday, June 01, 2003 7:28 AM Subject: [Speed cubing group] Random Order the other day i was just mixing the cube, not paying attention to any turns....just turning for the sake of having it my hands and turning it...no goal in mind. well, after awhile i just stopped turning and when i looked at the cube, the center slice was solved all the way around. so i started to wonder if this happens to anyone else...if other's have noticed certain patterns occuring after random mixes. i know it happens all the time with shuffled decks of cards, so why not the cube... Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2124. Re: [Speed cubing group] Re: How geeky are you??
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 1 Jun 2003 17:32:26 -0500

yes, your 100 are correct, I have 160 memorized :) i get bored easily :). Keep at it man! Type in "Pi Trainer" on google too. Search this forum, the subject has come up before :) ----- Original Message ----- From: Hana M. Bizek To: speedsolvingrubikscube@yahoogroups.com Sent: Sunday, June 01, 2003 3:37 PM Subject: [Speed cubing group] Re: How geeky are you?? I took the test, and did not lie. I made about 17.94% and placed in the geek category. Maybe if I lied a little I could make total geek,. but I had no desire to. I know next to nothing about vampires, smurfs,Star Trek, etc. there were very few cube questions and they were trivial. Do you own 2+ Rubik's cubes? I own about 470. Can anyone in this group beat me and have more? :-)))) Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > A friend sent this too me: > > http://www.innergeek.us/geek.html > > I thought I'd post it here because (i) anyone involved in this group > is undoubtably at least a bit of a geek; and (ii) a few of the geek > questions mention Rubik's cubes. > > You'll notice that the Rubik's cube questions are very basic and I > reckon *everyone* in this group would answer 'yes' to all of them. I > emailed the webmaster and suggested a few more geeky Rubik's > questions (including solving blindfolded, solving one-handed, owning > + solving the Rubik's family of cubes from 2x2x2 to 5x5x5). > > In case you are curious, I just scrapped into the Total Geek category. > > Have fun! > > Jasmine. Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2125. Re: How geeky are you??
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 02 Jun 2003 01:20:53 -0000

I use those cubes to create designs. See http://cube.misto.cz . If you plan to go to the Chsmpionship, you eill need more than a ticket to Toronto. You will need lodgings and meals (unless you can stay with somebody in Toronto.) If you come, please see my designs. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > I only have about 5 cubes, and not a SINGLE good one for speed. I'm > saving my money for a Studio Cube. And a ticket to Toronto. and a > magic video. And a Mountain Unicycle. Altogether, that will cost- I > don't know, maybe around a billion dollars. > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > I took the test, and did not lie. I made about 17.94% and placed > in > > the geek category. Maybe if I lied a little I could make total > geek,. > > but I had no desire to. I know next to nothing about vampires, > > smurfs,Star Trek, etc. there were very few cube questions and they > > were trivial. Do you own 2+ Rubik's cubes? I own about 470. Can > > anyone in this group beat me and have more? :-)))) > > Hana a kostky > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > A friend sent this too me: > > > > > > http://www.innergeek.us/geek.html > > > > > > I thought I'd post it here because (i) anyone involved in this > > group > > > is undoubtably at least a bit of a geek; and (ii) a few of the > geek > > > questions mention Rubik's cubes. > > > > > > You'll notice that the Rubik's cube questions are very basic and > I > > > reckon *everyone* in this group would answer 'yes' to all of > them. > > I > > > emailed the webmaster and suggested a few more geeky Rubik's > > > questions (including solving blindfolded, solving one-handed, > > owning > > > + solving the Rubik's family of cubes from 2x2x2 to 5x5x5). > > > > > > In case you are curious, I just scrapped into the Total Geek > > category. > > > > > > Have fun! > > > > > > Jasmine.
2126. Re: PI memorization
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 02 Jun 2003 03:42:27 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > I only know about 25. > 3.1415926535897932384626433 > So your first 25 are correct. My friend knows about 70, and a math > teacher at my school knows about 250. I ought to learn more, but I'm > too lazy and my memory is bad. > How many does Richard Carr know? He's the blindfold cubing master, > right? He must know about a billion, then. > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > <brentmorganmaster@y...> wrote: > > > > Hey guys, I just memorized 100 digits of PI, so I was wondering if > I memorized the RIGHT stuf... WEll, here is what I have: [let me > know if it is wrong:)] > > > > 3. > > > > 1415926535 8979323846 2643383279 5028841971 6939937510 5820974944 > 5923078164 0628620899 8628034825 3421170679 > > Yeah thats the right stuff. A while back I learned all the way to 314 decimal places, now i remember around the first 100
2127. Re: [Speed cubing group] Random Order
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 02 Jun 2003 04:03:05 -0000

I don't notice cirtian patterns but I do seem to get into a rythem, or algorythem what ever you want to call it. (R' D' (D+ middle slice 2) B) I notice I do it all the time while I'm scrambeling. ---Dylan
2128. Re: [Speed cubing group] Re: PI memorization
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 1 Jun 2003 23:10:54 -0500

Responded with the wrong header: yes, your 100 are correct, I have 160 memorized :) i get bored easily :). Keep at it man! ----- Original Message ----- From: Heath To: speedsolvingrubikscube@yahoogroups.com Sent: Sunday, June 01, 2003 10:42 PM Subject: [Speed cubing group] Re: PI memorization --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > I only know about 25. > 3.1415926535897932384626433 > So your first 25 are correct. My friend knows about 70, and a math > teacher at my school knows about 250. I ought to learn more, but I'm > too lazy and my memory is bad. > How many does Richard Carr know? He's the blindfold cubing master, > right? He must know about a billion, then. > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > <brentmorganmaster@y...> wrote: > > > > Hey guys, I just memorized 100 digits of PI, so I was wondering if > I memorized the RIGHT stuf... WEll, here is what I have: [let me > know if it is wrong:)] > > > > 3. > > > > 1415926535 8979323846 2643383279 5028841971 6939937510 5820974944 > 5923078164 0628620899 8628034825 3421170679 > > Yeah thats the right stuff. A while back I learned all the way to 314 decimal places, now i remember around the first 100 Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2129. Re: PI memorization
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 02 Jun 2003 04:57:19 -0000

Haha, 314 decimals of 3.14! Did you do that on purpose? --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <speed_cuber@y...> wrote: > > I only know about 25. > > 3.1415926535897932384626433 > > So your first 25 are correct. My friend knows about 70, and a math > > teacher at my school knows about 250. I ought to learn more, but > I'm > > too lazy and my memory is bad. > > How many does Richard Carr know? He's the blindfold cubing master, > > right? He must know about a billion, then. > > > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > > <brentmorganmaster@y...> wrote: > > > > > > Hey guys, I just memorized 100 digits of PI, so I was wondering > if > > I memorized the RIGHT stuf... WEll, here is what I have: [let me > > know if it is wrong:)] > > > > > > 3. > > > > > > 1415926535 8979323846 2643383279 5028841971 6939937510 > 5820974944 > > 5923078164 0628620899 8628034825 3421170679 > > > > > Yeah thats the right stuff. A while back I learned all the way to > 314 decimal places, now i remember around the first 100
2130. Re: How geeky are you??
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 02 Jun 2003 04:59:49 -0000

Yeah, my mom has a cousin in Toronto. But I don't know if we will stay with her. Actually, I think we already have reservations at a hotel. I let my parents do all the work. ;) j/k I am planning on seeing your artwork. That will be really cool! How big is each sculpture on average? --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > I use those cubes to create designs. See http://cube.misto.cz . > If you plan to go to the Chsmpionship, you eill need more than a > ticket to Toronto. You will need lodgings and meals (unless you can > stay with somebody in Toronto.) > If you come, please see my designs. > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <speed_cuber@y...> wrote: > > I only have about 5 cubes, and not a SINGLE good one for speed. I'm > > saving my money for a Studio Cube. And a ticket to Toronto. and a > > magic video. And a Mountain Unicycle. Altogether, that will cost- I > > don't know, maybe around a billion dollars. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > > <hanabizek@e...> wrote: > > > I took the test, and did not lie. I made about 17.94% and placed > > in > > > the geek category. Maybe if I lied a little I could make total > > geek,. > > > but I had no desire to. I know next to nothing about vampires, > > > smurfs,Star Trek, etc. there were very few cube questions and > they > > > were trivial. Do you own 2+ Rubik's cubes? I own about 470. Can > > > anyone in this group beat me and have more? :-)))) > > > Hana a kostky > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > > <no_reply@y...> wrote: > > > > A friend sent this too me: > > > > > > > > http://www.innergeek.us/geek.html > > > > > > > > I thought I'd post it here because (i) anyone involved in this > > > group > > > > is undoubtably at least a bit of a geek; and (ii) a few of the > > geek > > > > questions mention Rubik's cubes. > > > > > > > > You'll notice that the Rubik's cube questions are very basic > and > > I > > > > reckon *everyone* in this group would answer 'yes' to all of > > them. > > > I > > > > emailed the webmaster and suggested a few more geeky Rubik's > > > > questions (including solving blindfolded, solving one- handed, > > > owning > > > > + solving the Rubik's family of cubes from 2x2x2 to 5x5x5). > > > > > > > > In case you are curious, I just scrapped into the Total Geek > > > category. > > > > > > > > Have fun! > > > > > > > > Jasmine.
2131. Re: PI memorization
From: "Travis Waddell" <speedcubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 02 Jun 2003 06:44:54 -0000

I learned 100 decimal digits of pi too, months ago. I think it's neat how when I say the digits, I don't have to think about them at all, they just come out of my mouth. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Hey guys, I just memorized 100 digits of PI, so I was wondering if I memorized the RIGHT stuf... WEll, here is what I have: [let me know if it is wrong:)] > > 3. > > 1415926535 8979323846 2643383279 5028841971 6939937510 5820974944 5923078164 0628620899 8628034825 3421170679 > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Free online calendar with sync to Outlook(TM). > > [Non-text portions of this message have been removed]
2132. rubiks99 is ready !
From: rubiks99ca <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 02 Jun 2003 07:00:59 -0000

It is so fast to solve a 2x2x2 cube to solved it with or without inspection. The fastest persons will tell you that it is twice longer by the chronometer. Several people believe that the two-step corner method is faster. Putting 3 exact corners around the 4th corner to complete one layer. I have 3 steps, but my first step is faster. I direct the 8 corners right from the beginning to a precise and frequent. The method opens up on a second step which is simple and super fast. I am certain I can achieve it faster in 3 steps. It is absolutly certain that there is only one other method that can equal it: true or false? Without having practiced. Using the same amount of moves besides, I have fewer algorythms to memoryse. Dan Gosbee the fastest rubik's cube? I was not present at the October 6 CUBE DAY, but my inquires lead me to believe that none of the cube expert who attended was able to solve in less that 30 seconds, Why do you keep your method secret? You say that the chairperson connot participate. Well then, why not deliver it on the web? 16.89 average ! The group set the championship to Toronto. I already had picture of rubik'cube competition Toronto on my web site. I don't no but funny for me. I'm the fisrt & last cubist with the blindfull+behind back+fast TV & public, Magic or not ! The rubik's cube is the magic cube! http://www.rubikscuberecord.com/video3.wmv Toronto is no far for me. I'm ready! It is important to be most quickly to be the best?. Thai, petrus is very good to and more cubists. Korf is the first man with program algorythms god. I' m not the fastest with the rubik' s cube popular. I figured myself driving in a limousine, winning trips & money. I'm not one star. My name is not Michael Jackson. I had a madman's record. I want to count numbers randomly ( at random) while solving my cube. scrambled my cube and give me the numbers. Ex: 329 X 258= 84882 yes I am and no cheat and fast, about 30 seconds. I'm ready at the championsip 2003. Anticipe a long time ago this record for the moment at the championsip. I don't like robot translations. I had to find a friend who would write this for me. In the forum, I would like to be less limited. It seems that everything will happen during the tournament but no french cubists guys(speak english). Ron seems to be the only one, he speak french. I wouldn't want to impose to much on him. I would like to share something more than a hand-shake. I fear I'll be to lonely in my corner. http://www.rubikscuberecord.com/ Gaétan Guimond
2133. Scoring system for the avg of 10 solves
From: "Terje Kristensen" <terje@...>
To: "Speedsolvingrubikscube@Yahoogroups. Com" <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 2 Jun 2003 12:06:22 +0200

I'm new to this group, but i've been following the speedcube community for a while. I enjoy looking at the best scores on the "Unofficial World Records" page, especially the 3x3 avg page, but i feel that the 2 different ways of calculating the average time of the 10 cubes can be used to better your score. I have 2 examples of Dan Gosbees, and David Wesleys numbers, using both the real numbers with 2 decimals, and the ones without decimals and .5 sec addition to the time : Dan 16.44 16.25 17.10 17.18 16.47 15.19 17.08 17.11 18.00 18.09 => avg 16.89 16 16 17 17 16 15 17 17 18 18 => avg 16.7 + 0.5 => 17.2 David 16.33 18.13 17.86 18.44 16.75 16.88 17.05 16.99 17.31 17.85 => avg 17.36 16 18 17 18 16 16 17 16 17 17 => 16.8 + 0.5 => 17.3 In Dan's case his best score comes from using the system with decimals, but in David's case he would get a better score from removing the decimals and addind .5 of a sec. I'm not saying that anyone on this list takes advantage of this to get a better placing than he deserves, but i feel that it would be more fair if everyone uses the same system. Regards Terje K
2134. where's Jessica's page?
From: "justin" <wild_nine0@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 2 Jun 2003 08:38:07 -0500

Hey Jessica, I couldn't seem to get to your web page. Is it being moved? And when are we going to finally see a video of you speed-solving a cube? Or is there one out there that I'm not aware of? [Non-text portions of this message have been removed]
2135. Re: rubiks99 is ready !
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 02 Jun 2003 14:55:19 -0000

Hey Gaetan! Cool video, I've been to your site several times and your corner method is pretty interesting. What i don't understand is that you didn't say anything about fixing any of the edge pieces, maybe i missed something. Any way very impressive!!!!!!! Jake --- In speedsolvingrubikscube@yahoogroups.com, rubiks99ca <no_reply@y...> wrote: > > > It is so fast to solve a 2x2x2 cube to solved it with or without > inspection. The fastest persons will tell you that it is twice > longer by the chronometer. > > Several people believe that the two-step corner method is faster. > > Putting 3 exact corners around the 4th corner to complete one layer. > > I have 3 steps, but my first step is faster. I direct the 8 corners > right from the beginning to a precise and frequent. The method > opens up on a second step which is simple and super fast. I am > certain I can achieve it faster in 3 steps. > > It is absolutly certain that there is only one other method that can > equal it: true or false? Without having practiced. > > Using the same amount of moves besides, I have fewer algorythms to > memoryse. > > Dan Gosbee the fastest rubik's cube? > > I was not present at the October 6 CUBE DAY, but my inquires lead me > to believe that none of the cube expert who attended was able to > solve in less that 30 seconds, > > Why do you keep your method secret? You say that the chairperson > connot participate. Well then, why not deliver it on the web? 16.89 > average ! > > The group set the championship to Toronto. I already had picture of > rubik'cube competition Toronto on my web site. I don't no but funny > for me. I'm the fisrt & last cubist with the blindfull+behind > back+fast TV & public, Magic or not ! The rubik's cube is the > magic cube! > > http://www.rubikscuberecord.com/video3.wmv > > Toronto is no far for me. I'm ready! > > It is important to be most quickly to be the best?. Thai, petrus is > very good to and more cubists. Korf is the first man with program > algorythms god. I' m not the fastest with the rubik' s cube > popular. > > I figured myself driving in a limousine, winning trips & money. I'm > not one star. My name is not Michael Jackson. > > I had a madman's record. I want to count numbers randomly ( at > random) while solving my cube. scrambled my cube and give me the > numbers. Ex: 329 X 258= 84882 yes I am and no cheat and fast, > about 30 seconds. I'm ready at the championsip 2003. Anticipe a > long time ago this record for the moment at the championsip. > > I don't like robot translations. I had to find a friend who would > write this for me. In the forum, I would like to be less limited. > It seems that everything will happen during the tournament but no > french cubists guys(speak english). Ron seems to be the only one, > he speak french. I wouldn't want to impose to much on him. I would > like to share something more than a hand-shake. I fear I'll be to > lonely in my corner. > > http://www.rubikscuberecord.com/ > > Gaétan Guimond
2136. Re: Scoring system for the avg of 10 solves
From: "david_cubemaster" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 02 Jun 2003 15:20:44 -0000

Very interesting! I agree and think that everybody should use decimals. Otherwise we don't compete at the same conditions. I have noticed that using only whole seconds usually lead to slightly faster avg. For me anyway. > I'm new to this group, but i've been following the speedcube community for a > while. > > I enjoy looking at the best scores on the "Unofficial World Records" page, > especially the 3x3 avg page, but i feel that the 2 different ways of > calculating the average time of the 10 cubes can be used to better your > score. > > I have 2 examples of Dan Gosbees, and David Wesleys numbers, using both the > real numbers with 2 decimals, and the ones without decimals and .5 sec > addition to the time : > > Dan > 16.44 16.25 17.10 17.18 16.47 15.19 17.08 17.11 18.00 18.09 => avg 16.89 > 16 16 17 17 16 15 17 17 18 18 => avg 16.7 + 0.5 => 17.2 > > David > 16.33 18.13 17.86 18.44 16.75 16.88 17.05 16.99 17.31 17.85 => avg 17.36 > 16 18 17 18 16 16 17 16 17 17 => 16.8 + 0.5 => 17.3 > > In Dan's case his best score comes from using the system with decimals, but > in David's case he would get a better score from removing the decimals and > addind .5 of a sec. > > I'm not saying that anyone on this list takes advantage of this to get a > better placing than he deserves, but i feel that it would be more fair if > everyone uses the same system. > > > Regards > > Terje K
2137. Improvements and a new record
From: "david_cubemaster" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 02 Jun 2003 16:26:44 -0000

Today I set another new avg record: 17.04 secs My times were: 15.89 16.95 (14.41) 20.00 14.88 (24.53) 16.64 17.58 20.55 16.25 14.49 17.17 As you can see very uneven times, but no one was by definition "lucky". I lubed my cube for the first time for several weeks, and that made a very big difference! I also made an avg of 16.80 but one of the solves had a skipped "OLL", so I didn't post it. The last month I have improved from 18.23 to 17.04, and now I wonder if my improvements will ever stop. I guess that the main reason for me becoming faster so quickly is that I train A LOT, often several hours a day. Ron has always said that going slow is the key, and I must agree. At least trying to look ahead as far as possible. It's in the F2L you can save the most time. Hopefully I will put out a video of me cubing some time soon on the net, so you can see my technique or style and who I am. Anyway I just want to encourage everybody to keep on practising, because that's what makes you faster! David Wesley
2138. Re: where's Jessica's page?
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 02 Jun 2003 17:20:50 -0000

This is the second time I am responding because my postings did not show up! :-O I hope the system is working. Anayway, my page has been moved to http://www.ws.binghamton.edu/fridrich/ I have posted this here but you probably missed it. Video? Yeah, I know am the biggest procrastinator in this group. Give more time. I will ask one of my students to tape me and process the video and post it. I prefer to meet people in real life as opposed to on-line videos ... Happy cubing Jessica > Hey Jessica, > I couldn't seem to get to your web page. Is it being moved? And when are we going to finally see a video of you speed-solving a cube? Or is there one out there that I'm not aware of? > > > [Non-text portions of this message have been removed]
2139. Re: How geeky are you??
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 02 Jun 2003 17:23:15 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > I only have about 5 cubes, and not a SINGLE good one for speed. I'm > saving my money for a Studio Cube. And a ticket to Toronto. and a > magic video. And a Mountain Unicycle. Altogether, that will cost- I > don't know, maybe around a billion dollars. Shades of Rain Man? Perhaps you're too fond of the number a billion or don't really appreciate its magnitude. (There isn't enough time to learn a billion places of pi. If you learnt one per second without any interruptions, which in itself is impossible, and could recall them all it would take over 31 years.) I was never too into learning pi. I only got to 830 (after the 3), not even enough to get into the 1000 club. Maybe I will try again after I'm done cubing. > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > I took the test, and did not lie. I made about 17.94% and placed > in > > the geek category. Maybe if I lied a little I could make total > geek,. > > but I had no desire to. I know next to nothing about vampires, > > smurfs,Star Trek, etc. there were very few cube questions and they > > were trivial. Do you own 2+ Rubik's cubes? I own about 470. Can > > anyone in this group beat me and have more? :-)))) > > Hana a kostky > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > A friend sent this too me: > > > > > > http://www.innergeek.us/geek.html > > > > > > I thought I'd post it here because (i) anyone involved in this > > group > > > is undoubtably at least a bit of a geek; and (ii) a few of the > geek > > > questions mention Rubik's cubes. > > > > > > You'll notice that the Rubik's cube questions are very basic and > I > > > reckon *everyone* in this group would answer 'yes' to all of > them. > > I > > > emailed the webmaster and suggested a few more geeky Rubik's > > > questions (including solving blindfolded, solving one-handed, > > owning > > > + solving the Rubik's family of cubes from 2x2x2 to 5x5x5). > > > > > > In case you are curious, I just scrapped into the Total Geek > > category. > > > > > > Have fun! > > > > > > Jasmine.
2140. Re: where's Jessica's page?
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 02 Jun 2003 17:25:33 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "justin" <wild_nine0@h...> wrote: > Hey Jessica, > I couldn't seem to get to your web page. Is it being moved? And when are we going to finally see a video of you speed-solving a cube? Or is there one out there that I'm not aware of? > > > [Non-text portions of this message have been removed] Jessica is amazingly fast. I saw her do the cube in 13.09 seconds.
2141. Re: My geek and IQ scores
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 02 Jun 2003 17:27:31 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > Anyway, it has nothing to do with cubing. > > Gilles. It does if you add "b" to the end.
2142. Re: Improvements and a new record
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 02 Jun 2003 17:29:27 -0000

Hello David, I have responded once already but the posting did not show up. If it eventually does, I apologize to everybody. I hope Yahoo works. David, your sudden improvement indicates that your brain is moving the system into a different level. You started "digesting" it and now you solve without any breaks, right? ;) Keep it up and do not try to change or "improve" anything at this point. That could set you back :) Also, go ahead and count that average with one lucky OLL. It is a valid position as any other. This applies to LLP as well. If you discount lucky cases, you should discount unlucky cases when you did 18.9 because you got a really baaad combination of algs that you hate ... That does not make sense, right? So, go ahead and post your 16.8 average ;) It is amazing how the vision of the championship motivates people to practice and become good. I doubt we would have that many people averaging close to 17 if there was no championship. You are 16, right? And possessed, too, right? ;) Congratulations!!! Jessica > Today I set another new avg record: 17.04 secs > My times were: > 15.89 16.95 (14.41) 20.00 14.88 (24.53) 16.64 17.58 20.55 16.25 > 14.49 17.17 > As you can see very uneven times, but no one was by > definition "lucky". I lubed my cube for the first time for several > weeks, and that made a very big difference! I also made an avg of > 16.80 but one of the solves had a skipped "OLL", so I didn't post > it. The last month I have improved from 18.23 to 17.04, and now I > wonder if my improvements will ever stop. I guess that the main > reason for me becoming faster so quickly is that I train A LOT, > often several hours a day. Ron has always said that going slow is > the key, and I must agree. At least trying to look ahead as far as > possible. It's in the F2L you can save the most time. Hopefully I > will put out a video of me cubing some time soon on the net, so you > can see my technique or style and who I am. > Anyway I just want to encourage everybody to keep on practising, > because that's what makes you faster! > David Wesley
2143. Re: [Speed cubing group] Improvements and a new record
From: "Ron van Bruchem" <rvb@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 2 Jun 2003 19:35:11 +0200

Hi David, Congratulations on your great improvements! The reason why we remove a best and worst time in an average run is to allow at least one error and lucky case. So all lucky cases can be counted during an average run. Please post your 16.80 seconds average. Have fun, Ron http://www.speedcubing.com ----- Original Message ----- From: "david_cubemaster" <davidwesley@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Monday, June 02, 2003 6:26 PM Subject: [Speed cubing group] Improvements and a new record > Today I set another new avg record: 17.04 secs > My times were: > 15.89 16.95 (14.41) 20.00 14.88 (24.53) 16.64 17.58 20.55 16.25 > 14.49 17.17 > As you can see very uneven times, but no one was by > definition "lucky". I lubed my cube for the first time for several > weeks, and that made a very big difference! I also made an avg of > 16.80 but one of the solves had a skipped "OLL", so I didn't post > it. The last month I have improved from 18.23 to 17.04, and now I > wonder if my improvements will ever stop. I guess that the main > reason for me becoming faster so quickly is that I train A LOT, > often several hours a day. Ron has always said that going slow is > the key, and I must agree. At least trying to look ahead as far as > possible. It's in the F2L you can save the most time. Hopefully I > will put out a video of me cubing some time soon on the net, so you > can see my technique or style and who I am. > Anyway I just want to encourage everybody to keep on practising, > because that's what makes you faster! > David Wesley > > > Yahoo! Groups Sponsor > > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
2144. Re: where's Jessica's page?
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 02 Jun 2003 17:36:40 -0000

Too bad you were not taping me, Richard :) Actually, I am getting pretty rusty these days and I need to prepare a new cube because the one I have right now should long be retired ... My apology for not posting the photos, BTW! Gees, I am procratinating on so many fronts ... I promise I will do that this week, as well. Jessica > > Hey Jessica, > > I couldn't seem to get to your web page. Is it being moved? > And when are we going to finally see a video of you speed-solving a > cube? Or is there one out there that I'm not aware of? > > > > > > [Non-text portions of this message have been removed] > > Jessica is amazingly fast. I saw her do the cube in 13.09 seconds.
2145. Re: [Speed cubing group] Scoring system for the avg of 10 solves
From: "Ron van Bruchem" <rvb@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 2 Jun 2003 20:06:23 +0200

Hi Terje, Welcome to the club! Please join us one day in the chatroom during the weekends and we can have a chat. I agree with you that it would be better to compare when all cubists would post averages using the same timing system. Still I would like to make the following remarks: = The list is FUN and useful to cubists, to see where they stand and to get motivated by the ever growing number of cube fools like us. It was Chris Hardwick's idea, and he is still amazed about the success of the list. We just had our 400th person on the 3x3x3 single solve record list! = The Unofficial World Records are, as the name already says, not official. You wouldn't even know how many cubists DID NOT post their records. There are still many unlisted members on the club. But the group of -to us- unknown cubists is huge. We only see the group with Internet access, and from that group only those who dare to post their records. I wouldn't be surprised if someone from a small town in Korea would win the world championship averaging 13 seconds. = All circumstances are different. Alone in your bed room, at the office with 5 colleagues watching, or on a stage with an audience. = Some cubists start cubing when they see the 0 of the timer, some start the timer by releasing a key on the keyboard, some try to start at exactly 0 seconds. = Some cubists take averages dozens of times a day. Some cubists take one average a month, on a sunday afternoon. Some take rolling averages, some don't. So records will always be hard to compare. But yes: everyone in decimals would be better. Actually many records were posted before we had Jess's fantastic timer. The reason why I don't post records in decimals is that I have very bad light in my computer room. But I hope to change that soon. What is your reason for not posting at all? ;-) Have fun, Ron http://www.speedcubing.com
2146. Pyraminx
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 2 Jun 2003 13:18:15 -0500

Hey all, I finally fixed my pyraminx :) Just thought I'd let you guys know. The threads were pretty weak, so i dobbed a bit of superglue into the hole and that fixed it pretty well. it's still a bit more loose than I'd like, but it hasn't fallen apart- yet. Thanks for all your help! Daniel [Non-text portions of this message have been removed]
2147. Re: [Speed cubing group] Scoring system for the avg of 10 solves
From: "thomas TEMPLIER" <thomas_templier@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 02 Jun 2003 20:28:53 +0200

Yes Ron, I totally agree with you ! All is right ! My next record will be with decimals. ;- ) Bye, Thomas >Hi Terje, > >Welcome to the club! Please join us one day in the chatroom during the >weekends >and we can have a chat. > >I agree with you that it would be better to compare when all cubists would >post >averages using the same timing system. >Still I would like to make the following remarks: >= The list is FUN and useful to cubists, to see where they stand and to get >motivated by the ever growing number of cube fools like us. It was Chris >Hardwick's idea, and he is still amazed about the success of the list. We >just >had our 400th person on the 3x3x3 single solve record list! >= The Unofficial World Records are, as the name already says, not official. >You >wouldn't even know how many cubists DID NOT post their records. There are >still >many unlisted members on the club. But the group of -to us- unknown cubists >is >huge. We only see the group with Internet access, and from that group only >those >who dare to post their records. I wouldn't be surprised if someone from a >small >town in Korea would win the world championship averaging 13 seconds. >= All circumstances are different. Alone in your bed room, at the office >with 5 >colleagues watching, or on a stage with an audience. >= Some cubists start cubing when they see the 0 of the timer, some start >the >timer by releasing a key on the keyboard, some try to start at exactly 0 >seconds. >= Some cubists take averages dozens of times a day. Some cubists take one >average a month, on a sunday afternoon. Some take rolling averages, some >don't. > >So records will always be hard to compare. > >But yes: everyone in decimals would be better. Actually many records were >posted >before we had Jess's fantastic timer. >The reason why I don't post records in decimals is that I have very bad >light in >my computer room. But I hope to change that soon. > >What is your reason for not posting at all? ;-) > >Have fun, > >Ron >http://www.speedcubing.com > > _________________________________________________________________ MSN Search, le moteur de recherche qui pense comme vous ! http://search.msn.fr/worldwide.asp
2148. FMC rarity
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 02 Jun 2003 18:44:50 -0000

Dan (Harris) I am surprised that you did not post to this forum what happened during the 5/16 Fewest Move Challenge. I think that what Mirek and David Barr did was absolutely incredible! :) Anyway, here is the story as it evolved in front of my eyes (Mirek Goljan sits next door here at Binghamton University). I remember Mirek telling me that this time the cube was mixed really well and he expressed his doubts that anyone will get below 30. I would like to remind everybody that the cube was randomly scrambled using 25 moves. Mirek found a 30-move solution and David Barr was second with 34 moves. Mirek looked at David's solution and quickly recognized the genius in the first 10 moves of David's approach. He finished the cube differently than David, embedded a three-cycle of corners, and got, believe or not, a solution in 21 (!!!) moves. That is 4 moves shorter than the scrambling algorithm (!!) and only slightly longer what Herbert Kociemba's Cube Explorer found! Perhaps, the tandem Mirek-David will once beat the Cube Explorer :) :) Jessica (still amazed)
2149. Re: [Speed cubing group] Scoring system for the avg of 10 solves
From: "AdaM" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 02 Jun 2003 18:59:26 -0000

LOL >I wouldn't be surprised if someone from a small town in Korea would >win the world championship averaging 13 seconds.
2150. Re: PI memorization
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 02 Jun 2003 19:05:50 -0000

Congratulations Brent that is correct. I have memorized up to 120 digits a while ago and I feel it has helped me learn algorithms easier. It does move to your subconsious pretty fast. After not reciting Pi for a few months, it came to me just as easily. It's a very usefull skill to be able to do stuff and not think about it. --the constantly barefoot ©H®Ï§ [100]+82148086513282306647 --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Hey guys, I just memorized 100 digits of PI, so I was wondering if I memorized the RIGHT stuf... WEll, here is what I have: [let me know if it is wrong:)] > > 3. > > 1415926535 8979323846 2643383279 5028841971 6939937510 5820974944 5923078164 0628620899 8628034825 3421170679 > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Free online calendar with sync to Outlook(TM). > > [Non-text portions of this message have been removed]
2151. Re: [Speed cubing group] Scoring system for the avg of 10 solves
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 02 Jun 2003 19:14:51 -0000

> >I wouldn't be surprised if someone from a small town in Korea would > >win the world championship averaging 13 seconds. I _would_ be VERY surprised!! :) 15, perhaps, but definitely not 13 ... Jessica
2152. Re: FMC rarity
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 02 Jun 2003 19:11:47 -0000

Wow that is awesome!!! Thats so cool, I'll have to try some day jake --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" <jess340@h...> wrote: > Dan (Harris) I am surprised that you did not post to this forum what > happened during the 5/16 Fewest Move Challenge. I think that what > Mirek and David Barr did was absolutely incredible! :) Anyway, here > is the story as it evolved in front of my eyes (Mirek Goljan sits > next door here at Binghamton University). > > I remember Mirek telling me that this time the cube was mixed really > well and he expressed his doubts that anyone will get below 30. I > would like to remind everybody that the cube was randomly scrambled > using 25 moves. Mirek found a 30-move solution and David Barr was > second with 34 moves. Mirek looked at David's solution and quickly > recognized the genius in the first 10 moves of David's approach. He > finished the cube differently than David, embedded a three-cycle of > corners, and got, believe or not, a solution in 21 (!!!) moves. That > is 4 moves shorter than the scrambling algorithm (!!) and only > slightly longer what Herbert Kociemba's Cube Explorer found! > > Perhaps, the tandem Mirek-David will once beat the Cube Explorer :) :) > > Jessica (still amazed)
2153. Re: [Speed cubing group] FMC rarity
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 2 Jun 2003 15:27:08 -0500

That really is amazing. How is everybody going about finding a fewest move solution? I don't even know where to start! ----- Original Message ----- From: Jessica Fridrich To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, June 02, 2003 1:44 PM Subject: [Speed cubing group] FMC rarity Dan (Harris) I am surprised that you did not post to this forum what happened during the 5/16 Fewest Move Challenge. I think that what Mirek and David Barr did was absolutely incredible! :) Anyway, here is the story as it evolved in front of my eyes (Mirek Goljan sits next door here at Binghamton University). I remember Mirek telling me that this time the cube was mixed really well and he expressed his doubts that anyone will get below 30. I would like to remind everybody that the cube was randomly scrambled using 25 moves. Mirek found a 30-move solution and David Barr was second with 34 moves. Mirek looked at David's solution and quickly recognized the genius in the first 10 moves of David's approach. He finished the cube differently than David, embedded a three-cycle of corners, and got, believe or not, a solution in 21 (!!!) moves. That is 4 moves shorter than the scrambling algorithm (!!) and only slightly longer what Herbert Kociemba's Cube Explorer found! Perhaps, the tandem Mirek-David will once beat the Cube Explorer :) :) Jessica (still amazed) Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2154. Re: Improvements and a new record
From: "david_cubemaster" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 02 Jun 2003 20:35:54 -0000

> Hello David, > > I have responded once already but the posting did not show up. If it > eventually does, I apologize to everybody. I hope Yahoo works. > > David, your sudden improvement indicates that your brain is moving > the system into a different level. You started "digesting" it and now > you solve without any breaks, right? ;) Keep it up and do not try to > change or "improve" anything at this point. That could set you back :) > > Also, go ahead and count that average with one lucky OLL. It is a > valid position as any other. This applies to LLP as well. If you > discount lucky cases, you should discount unlucky cases when you did > 18.9 because you got a really baaad combination of algs that you > hate ... That does not make sense, right? So, go ahead and post your > 16.8 average ;) Sorry, I haven't got my times left =( But I'll beat soon anyway... > > It is amazing how the vision of the championship motivates people to > practice and become good. I doubt we would have that many people > averaging close to 17 if there was no championship. > > You are 16, right? And possessed, too, right? ;) Congratulations!!! Yes I am young and cube often several hours a day =) Thanks for your help! I also want to see video of you! > Jessica > > > Today I set another new avg record: 17.04 secs > > My times were: > > 15.89 16.95 (14.41) 20.00 14.88 (24.53) 16.64 17.58 20.55 16.25 > > 14.49 17.17 > > As you can see very uneven times, but no one was by > > definition "lucky". I lubed my cube for the first time for several > > weeks, and that made a very big difference! I also made an avg of > > 16.80 but one of the solves had a skipped "OLL", so I didn't post > > it. The last month I have improved from 18.23 to 17.04, and now I > > wonder if my improvements will ever stop. I guess that the main > > reason for me becoming faster so quickly is that I train A LOT, > > often several hours a day. Ron has always said that going slow is > > the key, and I must agree. At least trying to look ahead as far as > > possible. It's in the F2L you can save the most time. Hopefully I > > will put out a video of me cubing some time soon on the net, so you > > can see my technique or style and who I am. > > Anyway I just want to encourage everybody to keep on practising, > > because that's what makes you faster! > > David Wesley
2155. Re: [Speed cubing group] Improvements and a new record
From: "david_cubemaster" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 02 Jun 2003 20:39:32 -0000

> Hi David, > > Congratulations on your great improvements! > > The reason why we remove a best and worst time in an average run is to allow at > least one error and lucky case. > So all lucky cases can be counted during an average run. > Please post your 16.80 seconds average. Sorry Ron, I never saved my times =( I have always thought that every lucky case should be discarded in an average run. Isn't that what the rules say?? But it doesn't matter, I'll probably beat it soon anyway. It's enough for myself to know how fast I am... > > Have fun, > > Ron > http://www.speedcubing.com > > ----- Original Message ----- > From: "david_cubemaster" <davidwesley@s...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Monday, June 02, 2003 6:26 PM > Subject: [Speed cubing group] Improvements and a new record > > > > Today I set another new avg record: 17.04 secs > > My times were: > > 15.89 16.95 (14.41) 20.00 14.88 (24.53) 16.64 17.58 20.55 16.25 > > 14.49 17.17 > > As you can see very uneven times, but no one was by > > definition "lucky". I lubed my cube for the first time for several > > weeks, and that made a very big difference! I also made an avg of > > 16.80 but one of the solves had a skipped "OLL", so I didn't post > > it. The last month I have improved from 18.23 to 17.04, and now I > > wonder if my improvements will ever stop. I guess that the main > > reason for me becoming faster so quickly is that I train A LOT, > > often several hours a day. Ron has always said that going slow is > > the key, and I must agree. At least trying to look ahead as far as > > possible. It's in the F2L you can save the most time. Hopefully I > > will put out a video of me cubing some time soon on the net, so you > > can see my technique or style and who I am. > > Anyway I just want to encourage everybody to keep on practising, > > because that's what makes you faster! > > David Wesley > > > > > > Yahoo! Groups Sponsor > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > >
2156. Re: [Speed cubing group] FMC rarity
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 2 Jun 2003 22:12:37 +0100

Yes, credit where credit is due, it was a fantastic solve, and something which I feel is going to be very difficult to repeat/beat! Mirek, David, I apologise for not posting in here about your solution, all I have in my defense is that I have my final A-level exams approaching and I am struggling to fit in time for everything i want/need to do! Also, thanks for Jessica for highlighting this marvellous achievement, i am so useless, sorry! DanH - :( ----- Original Message ----- From: Jessica Fridrich To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, June 02, 2003 7:44 PM Subject: [Speed cubing group] FMC rarity Dan (Harris) I am surprised that you did not post to this forum what happened during the 5/16 Fewest Move Challenge. I think that what Mirek and David Barr did was absolutely incredible! :) Anyway, here is the story as it evolved in front of my eyes (Mirek Goljan sits next door here at Binghamton University). I remember Mirek telling me that this time the cube was mixed really well and he expressed his doubts that anyone will get below 30. I would like to remind everybody that the cube was randomly scrambled using 25 moves. Mirek found a 30-move solution and David Barr was second with 34 moves. Mirek looked at David's solution and quickly recognized the genius in the first 10 moves of David's approach. He finished the cube differently than David, embedded a three-cycle of corners, and got, believe or not, a solution in 21 (!!!) moves. That is 4 moves shorter than the scrambling algorithm (!!) and only slightly longer what Herbert Kociemba's Cube Explorer found! Perhaps, the tandem Mirek-David will once beat the Cube Explorer :) :) Jessica (still amazed) Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2157. Re: [Speed cubing group] FMC rarity
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 02 Jun 2003 22:44:17 -0000

> Also, thanks for Jessica for highlighting this marvellous achievement, i am so useless, sorry! You are not useless! BTW, I should say _thank_you_ for starting this challenge! It is a wonderful idea, indeed. Also, I somehow do not believe that this was soooo lucky and will never be repeated. As more people participate and methods develop, we may see more short solutions (i.e., below 25). I just do not believe that the second scrambling Mirek got his hands on was THAT lucky. Perhaps, the abilities of humans are not that inferior to a computer. I am really curious how the scores in the FMC evolve. And I am happy to have someone like Mirek closeby to watch with fascination. Jessica P.S.: I hope you A all of your exams! This is more important than posting here.
2158. 1=2 ?
From: rubiks99ca <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 03 Jun 2003 01:53:05 -0000

Hi guys, In Chess game, human predetermined the position of the king and queen on the board. The cube is immuable in its movements and universal language. I know that most cube people consider the center move = 2 moves. That's the way computer count (poor). The cube allows but 1 move from the center rows, but it takes a longer move. But what would you say about 5x5x5 cube from center row? And 2x2x2 pocket cube L'+R= none ? Marc Waterman use 50 moves or 90 moves ? No chance for me and the slide cubists. It deprives you the opportunity of solving the cube with the fewest moves and a long inspection time for the layer by layer method. The Jedi
2159. New Contest??
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 2 Jun 2003 19:33:41 -0700 (PDT)

Everyone [and I mean EVERYONE]: Since school is out over here, I have decided to START a new contest for you cubers out there (I planned to call it the 'Friday contest'). The Sunday Contest and the Fewest moves contest are both very popular and exciting (both excellent ideas). [Yes Dan, a good idea to start the FMC indeed]. So I come to the thought: 'What should this new contest be about?'. So I come and ask you cube guys (and girls): What should this new contest be about? OR even, SHOULD there even BE ANOTHER contest? I would like all the inputs and info! Jessica, Ron, what do you think? I hope everyone has some ideas, good or bad... Thanks for your time...;) Brent! :) --Brent --------------------------------- Do you Yahoo!? Free online calendar with sync to Outlook(TM). [Non-text portions of this message have been removed]
2160. Re: New Contest??
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 03 Jun 2003 02:57:30 -0000

Well first of all I think maybe a Wednesday contest might work because it'll break up the long week, or for someone who is out of school and not working will give us something to do. Just a thought. Anyway you could do various challenges like, fewest moves for the square-1 the 4x4, 5x5, megaminx, or whatever challenges you like. Then maybe combine them saying : here are the scrambeling alogrythems for these (x number of puzzles), now find the shortest moves total. And if someone dosn't have all the puzzles then there will be a catagory for individual puzzles. Take my advice or not I don't care, this is your contest. Have a great day. -Dylan
2161. Re: New Contest??
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 03 Jun 2003 02:58:50 -0000

What about a 4x4 or 5x5 contest? 2x2? skewb, square 1, anything other than the 3x3 i guess jake --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Everyone [and I mean EVERYONE]: > > Since school is out over here, I have decided to START a new contest for you cubers out there (I planned to call it the 'Friday contest'). The Sunday Contest and the Fewest moves contest are both very popular and exciting (both excellent ideas). [Yes Dan, a good idea to start the FMC indeed]. So I come to the thought: 'What should this new contest be about?'. So I come and ask you cube guys (and girls): > > What should this new contest be about? OR even, SHOULD there even BE ANOTHER contest? I would like all the inputs and info! Jessica, Ron, what do you think? I hope everyone has some ideas, good or bad... Thanks for your time...;) > > Brent! > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Free online calendar with sync to Outlook(TM). > > [Non-text portions of this message have been removed]
2162. Re: New Contest??
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 03 Jun 2003 03:50:59 -0000

We could get five more aspects of cubing competition, and make a contest every day! Or not. But one handed, blindfold, underwater, with feet- I guess those last two are kind of not a good idea. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Everyone [and I mean EVERYONE]: > > Since school is out over here, I have decided to START a new contest for you cubers out there (I planned to call it the 'Friday contest'). The Sunday Contest and the Fewest moves contest are both very popular and exciting (both excellent ideas). [Yes Dan, a good idea to start the FMC indeed]. So I come to the thought: 'What should this new contest be about?'. So I come and ask you cube guys (and girls): > > What should this new contest be about? OR even, SHOULD there even BE ANOTHER contest? I would like all the inputs and info! Jessica, Ron, what do you think? I hope everyone has some ideas, good or bad... Thanks for your time...;) > > Brent! > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Free online calendar with sync to Outlook(TM). > > [Non-text portions of this message have been removed]
2163. Re: [Speed cubing group] Re: PI memorization
From: Jacob Enget <vinjuran@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 2 Jun 2003 21:41:36 -0700 (PDT)

Hello Brent, At this point I just seem to be another in a long list of people to verify your first hundred digits of pi. So in fear of being redundant, I'll also mention how such a cognitive thing as pi memorization had an impact on my life. A few years ago when I was in high school I participatetd in a pi memorization contest. In the end I recited 5005 digits from momory...a lot of public attention quickly followed and I was even flown out to New York to be a guest on the "Today Show." ( I also won the competition ). So besides getting you an extra point on a geek test and being extremely correct when calculating the earth's circumference by hand, I guess memorizing pi can possibly do many other things for you! Jake E. _____________________________________________________________ Get Free Email from http://mail.eforu.com _____________________________________________________________ Select your own custom email address for FREE! Get you@... w/No Ads, 6MB, POP & more! http://www.everyone.net/selectmail?campaign=tag
2164. Re: New Contest??
From: bmcgaugh49 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 03 Jun 2003 04:43:32 -0000

We could have a "handicap" competition. That would be something everyone would have a chance to win...everyone would have to use their best average that they have posted at speedcubing.com...you could come up with the set of scrambles. If my best average is 28.95, I subtract that from my time for your set. Low score wins. People would need to have their best average posted at speedcubing... It seems like this competition would work to the advantage of fast improving novices...which would be good for the cubing community... every week would probably see people with scores below zero, that is, personal bests...that would be fun. Bill --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Everyone [and I mean EVERYONE]: > > Since school is out over here, I have decided to START a new contest for you cubers out there (I planned to call it the 'Friday contest'). The Sunday Contest and the Fewest moves contest are both very popular and exciting (both excellent ideas). [Yes Dan, a good idea to start the FMC indeed]. So I come to the thought: 'What should this new contest be about?'. So I come and ask you cube guys (and girls): > > What should this new contest be about? OR even, SHOULD there even BE ANOTHER contest? I would like all the inputs and info! Jessica, Ron, what do you think? I hope everyone has some ideas, good or bad... Thanks for your time...;) > > Brent! > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Free online calendar with sync to Outlook(TM). > > [Non-text portions of this message have been removed]
2165. Re: [Speed cubing group] Re: PI memorization
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 2 Jun 2003 21:50:58 -0700 (PDT)

Hello JAKE: Man, this is awesome stuff! Do you have a website or something where you have strategies of memorizing 5000 digits of PI? I really would have the devotion for memorizing such a large amount, but unfortunately I don't have the TIME for it... That's amazing, really! How many digits can you remember by hand now? Just curious... I find this interesting. How did you get enough attention to get flown to NEW YORK? Amazing stuff man! Brent Jacob Enget <vinjuran@...> wrote: Hello Brent, At this point I just seem to be another in a long list of people to verify your first hundred digits of pi. So in fear of being redundant, I'll also mention how such a cognitive thing as pi memorization had an impact on my life. A few years ago when I was in high school I participatetd in a pi memorization contest. In the end I recited 5005 digits from momory...a lot of public attention quickly followed and I was even flown out to New York to be a guest on the "Today Show." ( I also won the competition ). So besides getting you an extra point on a geek test and being extremely correct when calculating the earth's circumference by hand, I guess memorizing pi can possibly do many other things for you! Jake E. _____________________________________________________________ Get Free Email from http://mail.eforu.com _____________________________________________________________ Select your own custom email address for FREE! Get you@... w/No Ads, 6MB, POP & more! http://www.everyone.net/selectmail?campaign=tag Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Free online calendar with sync to Outlook(TM). [Non-text portions of this message have been removed]
2166. Re: New Contest??
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 03 Jun 2003 04:57:03 -0000

--- In speedsolvingrubikscube@yahoogroups.com, bmcgaugh49 <no_reply@y...> wrote: > We could have a "handicap" competition. That would be something > everyone would have a chance to win...everyone would have to use > their best average that they have posted at speedcubing.com...you > could come up with the set of scrambles. If my best average is > 28.95, I subtract that from my time for your set. Low score wins. > > People would need to have their best average posted at speedcubing... > It seems like this competition would work to the advantage of fast > improving novices...which would be good for the cubing community... > every week would probably see people with scores below zero, that > is, personal bests...that would be fun. > > Bill > I like this idea for the handicap thing. I also think it would be a good idea to have the contest on wednesday. I'd like to see a variety of contests, a different one every week...here are my ideas for different contsts; -different puzzles(one time or average) -doing puzzles with only looking into a mirror -have a list of places to solve a cube through the week(underwater, infront of a group of 20+, on a roller coaster....im not going to think of too many right now, but this could get creative! -# of cubes per hour -biggest crowd to cube infront of through out the week (this would ecnourage people to cube in public more) -most people to teach how to cube through the week(i know this would make me want to teach someone how to cube) -fastest time on a computer cube -largest cube solved ---basically you could just go through the Unofficial Worlds Records Pages and find a ton of different categories. -Heath
2167. Re: Scoring system for the avg of 10 solves
From: cubin4speed <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 03 Jun 2003 05:31:06 -0000

>I have 2 examples of Dan Gosbees, and David Wesleys numbers, using both the >real numbers with 2 decimals, and the ones without decimals and .5 sec >addition to the time : > >Dan >16.44 16.25 17.10 17.18 16.47 15.19 17.08 17.11 18.00 18.09 => avg 16.89 >16 16 17 17 16 15 17 17 18 18 => avg 16.7 + 0.5 => 17.2 > >David >16.33 18.13 17.86 18.44 16.75 16.88 17.05 16.99 17.31 17.85 => avg 17.36 >16 18 17 18 16 16 17 16 17 17 => 16.8 + 0.5 => 17.3 > >In Dan's case his best score comes from using the system with decimals, but >in David's case he would get a better score from removing the decimals and >addind .5 of a sec. Hi Terje! I agree that it would be better to have a standard, although I like to cube in a cafe, so I don't have a good sub-second timer yet. But I don't think there is as much of a problem with using the integer method as you might think -- you happened to choose an example average that is a bit of an anomaly. The 16.89 average is unusual in that the average decimal portion of the times is 0.2 (when you truncate the integer portion). Assuming there is a normal distribution of decimals between .0 and .99999999 with a mean value of .5, the standard deviation for the average decimal portion in a sample size of 12 times is about 0.083 seconds. This means that the 16.89 average is over 3.6 standard deviations from the mean. (Probability 1 in 5000). That's why there is such a big difference between the real average and the integer average. The 17.36 average, on the other hand, has an average decimal portion of 0.559, which is 0.71 standard deviations away from the mean, falling in the middle 52.2% of averages. That's why the decimal-to- integer discrepancy is much smaller. Approximately: 87% of integer averages are accurate to within +/- 0.1 seconds. 98.3% of integer averages are accurate to within +/- 0.2 seconds. 99.96% of integer averages are accurate to within +/- 0.3 seconds. So that's why I think the situation that you brought up is kind of unusual. Here are some other averages in the top 20, comparing the real average to the integer average + 0.5: Katsuyuki Konishi: 17.49 versus 17.60 (+0.11) Jess Bonde: 17.70 versus 17.70 (same!) Masayuki Akimoto: 18.22 versus 18.30 (-0.08) Lars Vandenbergh: 19.01 versus 19.00 (+0.01) Ross Palmer: 19.75 versus 19.70 (+0.05) Another good statistical measure is the maximum of the 12 decimal portions from each average. Again assuming a normal distribution, the mean value of the maximum decimal for an average of 12 times is .923. But for the 16.89 average, the max is only 0.47. The probability of getting an average like this is actually fewer than 1 in 10,000 averages, so the big discrepancy is pretty rare. Of course I agree that the online records are officially "unofficial" anyway - that's why they should just be for fun! Dan
2168. Re: [Speed cubing group] New Contest??
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 3 Jun 2003 00:07:42 -0700

It's hard to come up with original contest ideas. One I've thought about is pair or team solving. It could be most fun in person, but over then net you could do it so that the people in a team make every other move, without conferring of course. Or more than one each to lower boredom. Note that I called it 'original', not 'good'. -- "Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life." --- Terry Pratchett Lars Petrus, San Francisco - lars@... http://lar5.com
2169. RE: [Speed cubing group] Scoring system for the avg of 10 solves
From: "Terje Kristensen" <terje@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 3 Jun 2003 10:43:35 +0200

Hi Ron Thanks for the invite. I'll stop by the chatroom next time :) I was cubing a lot in the early 80's, using a layer by layer method but didnt really try to get the fastest, just had a lot of fun with the cube. I got my avg below the minute but not much. I've been sporadicly cubing since then but got the bug again a couple of weeks ago, but have a totally unusable cube for speedcubing. I have clocked myself to 49 sec on a layer by layer method with this cube but i wont post any scores before i have a better cube. I have ordered a prepared studio cube from Ton, so when i get it i'll post my scores :) If i get fast enough i might even try to learn a few more algos, but right now i'm too lazy and have too much other stuff going on. Terje p.s. I agree with you on that there are many different reasons to why the scores are hard to compare accurately, and that's why they are indeed unofficial records :) > -----Original Message----- > From: Ron van Bruchem [mailto:rvb@...] > Sent: Monday, June 02, 2003 8:06 PM > To: speedsolvingrubikscube@yahoogroups.com > Subject: Re: [Speed cubing group] Scoring system for the avg of 10 > solves > > > Hi Terje, > > Welcome to the club! Please join us one day in the chatroom > during the weekends > and we can have a chat. > > I agree with you that it would be better to compare when all > cubists would post > averages using the same timing system. > Still I would like to make the following remarks: > = The list is FUN and useful to cubists, to see where they stand > and to get > motivated by the ever growing number of cube fools like us. It was Chris > Hardwick's idea, and he is still amazed about the success of the > list. We just > had our 400th person on the 3x3x3 single solve record list! > = The Unofficial World Records are, as the name already says, not > official. You > wouldn't even know how many cubists DID NOT post their records. > There are still > many unlisted members on the club. But the group of -to us- > unknown cubists is > huge. We only see the group with Internet access, and from that > group only those > who dare to post their records. I wouldn't be surprised if > someone from a small > town in Korea would win the world championship averaging 13 seconds. > = All circumstances are different. Alone in your bed room, at the > office with 5 > colleagues watching, or on a stage with an audience. > = Some cubists start cubing when they see the 0 of the timer, > some start the > timer by releasing a key on the keyboard, some try to start at exactly 0 > seconds. > = Some cubists take averages dozens of times a day. Some cubists take one > average a month, on a sunday afternoon. Some take rolling > averages, some don't. > > So records will always be hard to compare. > > But yes: everyone in decimals would be better. Actually many > records were posted > before we had Jess's fantastic timer. > The reason why I don't post records in decimals is that I have > very bad light in > my computer room. But I hope to change that soon. > > What is your reason for not posting at all? ;-) > > Have fun, > > Ron > http://www.speedcubing.com > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > >
2170. Re: [Speed cubing group] New Contest??
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 03 Jun 2003 11:46:16 -0000

Of the ideas proposed so far I really like the handicap contest and the cubing in different scenarios idea. When I had a club at my high school I used to do handicap races among people a lot, since everyone was at a different skill levels. The handicap races were usually head to head or maybe 3 or 4 people but I'm sure they can be expanded to more. Anyway they really are a lot of fun because if you do the handicap right, then pretty much anyone has a good chance of winning that round, which makes everyone nervous and try to cube faster :) We could make the handicap include unique stuff too, like one handed or solving 2 or more cubes, in addition to the typical head start idea. I also think it would be cool to have to cube in those different scenarios every week (in front of 20+ people, etc.). Just my two cents. Chris --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > It's hard to come up with original contest ideas. > > One I've thought about is pair or team solving. It could be most fun > in person, but over then net you could do it so that the people in a > team make every other move, without conferring of course. Or more > than one each to lower boredom. > > Note that I called it 'original', not 'good'. > > -- > "Build a man a fire, and he'll be warm for a day. Set a man on fire, > and he'll be warm for the rest of his life." > --- Terry Pratchett > > Lars Petrus, San Francisco - lars@l... http://lar5.com
2171. Re: Scoring system for the avg of 10 solves
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 03 Jun 2003 12:01:22 -0000

This is always the problem in high-class competitions, where fractions of a second count. Whztever you do, make sure Gyinness approves of the sveraging method. Maybe the timer should be hooked to a computer, that would automatically calculate the aversge. The program that does the calculating should be written by Guinness. Use those numbers to deterine the winner. (PS. I am merely a cube artist - thanks God!) Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, cubin4speed <no_reply@y...> wrote: > >I have 2 examples of Dan Gosbees, and David Wesleys numbers, using > both the > >real numbers with 2 decimals, and the ones without decimals and .5 > sec > >addition to the time : > > > >Dan > >16.44 16.25 17.10 17.18 16.47 15.19 17.08 17.11 18.00 18.09 => avg > 16.89 > >16 16 17 17 16 15 17 17 18 18 => avg 16.7 + 0.5 => 17.2 > > > >David > >16.33 18.13 17.86 18.44 16.75 16.88 17.05 16.99 17.31 17.85 => avg > 17.36 > >16 18 17 18 16 16 17 16 17 17 => 16.8 + 0.5 => 17.3 > > > >In Dan's case his best score comes from using the system with > decimals, but > >in David's case he would get a better score from removing the > decimals and > >addind .5 of a sec. > > > > Hi Terje! > > I agree that it would be better to have a standard, although I like > to cube in a cafe, so I don't have a good sub-second timer yet. But > I don't think there is as much of a problem with using the integer > method as you might think -- you happened to choose an example > average that is a bit of an anomaly. > > The 16.89 average is unusual in that the average decimal > portion of the times is 0.2 (when you truncate the integer portion). > Assuming there is a normal distribution of decimals between .0 > and .99999999 with a mean value of .5, the standard deviation for the > average decimal portion in a sample size of 12 times is about 0.083 > seconds. This means that the 16.89 average is over 3.6 standard > deviations from the mean. (Probability 1 in 5000). That's why there > is such a big difference between the real average and the integer > average. > > The 17.36 average, on the other hand, has an average decimal portion > of 0.559, which is 0.71 standard deviations away from the mean, > falling in the middle 52.2% of averages. That's why the decimal-to- > integer discrepancy is much smaller. > > Approximately: > > 87% of integer averages are accurate to within +/- 0.1 seconds. > 98.3% of integer averages are accurate to within +/- 0.2 seconds. > 99.96% of integer averages are accurate to within +/- 0.3 seconds. > > So that's why I think the situation that you brought up is kind of > unusual. Here are some other averages in the top 20, comparing the > real average to the integer average + 0.5: > > Katsuyuki Konishi: 17.49 versus 17.60 (+0.11) > Jess Bonde: 17.70 versus 17.70 (same!) > Masayuki Akimoto: 18.22 versus 18.30 (-0.08) > Lars Vandenbergh: 19.01 versus 19.00 (+0.01) > Ross Palmer: 19.75 versus 19.70 (+0.05) > > > Another good statistical measure is the maximum of the 12 decimal > portions from each average. Again assuming a normal distribution, > the mean value of the maximum decimal for an average of 12 times > is .923. But for the 16.89 average, the max is only 0.47. The > probability of getting an average like this is actually fewer than 1 > in 10,000 averages, so the big discrepancy is pretty rare. > > Of course I agree that the online records are > officially "unofficial" anyway - that's why they should just be for > fun! > > Dan
2172. Re: New Contest??
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 03 Jun 2003 16:11:40 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Everyone [and I mean EVERYONE]: > > Since school is out over here, I have decided to START a new contest for you cubers out there (I planned to call it the 'Friday contest'). The Sunday Contest and the Fewest moves contest are both very popular and exciting (both excellent ideas). [Yes Dan, a good idea to start the FMC indeed]. So I come to the thought: 'What should this new contest be about?'. So I come and ask you cube guys (and girls): > > What should this new contest be about? OR even, SHOULD there even BE ANOTHER contest? I would like all the inputs and info! Jessica, Ron, what do you think? I hope everyone has some ideas, good or bad... Thanks for your time...;) > > Brent! Hi Brent, New contest? A cube may be held with each of the six colors as the Up side and rotated with four different colors facing Front; therefore we have 24 overall facings. Take a scramble and apply it to all 24 facings and do 24 solves, use it as a double 12 fastest: throw out the slowest two and fastest two, and average the remaining twenty. David J
2173. First Megaminx Average
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 3 Jun 2003 12:47:33 -0500

Hey all, as you may have heard from my incessant babbling, I recently got a megaminx. So I finally settled down and took my first average of 12 solutions. To scramble I just twisted probably about 200 times while not looking. I then had 10 seconds inspection, and started twisting like crazy :). So my first average is 4:59.68. Times were: 4:36.52 5:39.86 POP (4:24.58) 5:05.99 5:41.69 4:58.74 (6:11.22) 5:13.71 4:47.19 4:30.58 4:31.92 4:50.58 I had piece pops a couple times, but only counted the one. It is a 12 color megaminx as well. I used the solution I came up with, which is a mixture of my solution to the 3x3x3 cube and a few last layer steps that I just kinda made up. If anyone is interested in my solution, I typed it all out last night. At any rate, I'm looking for pointers to get closer to that record of 2:11.56 set by Grant Tregay! (Yeah right, that's a long way off for me!) Cheers! Daniel Hayes BTW, I'm not sure if I mentioned it, but the pyraminx is effectively fixed... a bit more loose than I'd like, but still, it works at least :) [Non-text portions of this message have been removed]
2174. Re: [Speed cubing group] New Contest??
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 03 Jun 2003 19:06:14 -0000

Team solving...I like that idea-very original. That would be rather hard if you can't talk to eachother and don't even know what method the other people are doing. Each person should be able to do up to 10 moves (or 1 alg) before handing the cube off to make it a little faster and easier. Doing this in person with 1 cube would be a lot easier but there are ways to do it over the net. This would work for fastest time or fewest moves. The later being easier to do through the net. --the constantly barefoot ©H®Ï§ P.S. I like the cubing using feet idea for a contest. I have good dexterity in my toes and with a little practice and a slick cube, I could break some records :) --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > It's hard to come up with original contest ideas. > > One I've thought about is pair or team solving. It could be most fun > in person, but over then net you could do it so that the people in a > team make every other move, without conferring of course. Or more > than one each to lower boredom. > > Note that I called it 'original', not 'good'. > > -- > "Build a man a fire, and he'll be warm for a day. Set a man on fire, > and he'll be warm for the rest of his life." > --- Terry Pratchett > > Lars Petrus, San Francisco - lars@l... http://lar5.com
2175. Re: [Speed cubing group] New Contest??
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 03 Jun 2003 19:25:01 -0000

> <lars@l...> wrote: > > It's hard to come up with original contest ideas. > > One I've thought about is pair or team solving. Instead of several people doing one move each on one cube, how about one person doing one move each on several cubes? What I mean is this: Have a row of say 10 cubes, all mixed differently. Do one move on the first cube, one move on the second, and so on, repeat until all are solved. I suppose it would be a bit like blindfold chess, in that you have to remember what you were doing on each cube. Jaap
2176. Page update (video-clips are coming!)
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 03 Jun 2003 19:34:51 -0000

Hello, I just posted some pictures from April when I met with Richard Carr (master of blindfold cubing and Oinkleburger) here in Binghamton. Richard did the 3x3x3 cube blindfolded in a little over 5 minutes including memorization. It was fascinating seeing this in real life! The pictures are at http://www.ws.binghamton.edu/fridrich/blindfold.html Also, I just asked a friend of mine to tape me so that I can stop this procrastination and post some movies. We did some closeups of my hands and whole views, as well. They were mostly 16's. I also did 4 of my favorite lightning fast finger tricks! I am curious if I can beat the 8 moves per second record set by Dan Knights! :) For this, we need to analyze the video frame-by-frame, however. The person who taped this told me that the movie looked like fast-forwarded already ... :) Anyway, I hope to post the movies tomorrow. I will let you know! Jessica
2177. Re: [Speed cubing group] New Contest??
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 03 Jun 2003 23:25:15 -0000

I've done team solving before. My idea needs work, as both people don't do the same amount of work. For mine, I did the F2L and my friend did the LL. Our time was 37 seconds. But that would be better to do only ten moves or so before handing the cube off. --- In speedsolvingrubikscube@yahoogroups.com, "dishwashersafe22" <s2chris2@h...> wrote: > Team solving...I like that idea-very original. That would be rather > hard if you can't talk to eachother and don't even know what method > the other people are doing. Each person should be able to do up to > 10 moves (or 1 alg) before handing the cube off to make it a little > faster and easier. Doing this in person with 1 cube would be a lot > easier but there are ways to do it over the net. This would work for > fastest time or fewest moves. The later being easier to do through > the net. > > --the constantly barefoot ©H®Ï§ > P.S. I like the cubing using feet idea for a contest. I have good > dexterity in my toes and with a little practice and a slick cube, I > could break some records :) > > --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus > <lars@l...> wrote: > > It's hard to come up with original contest ideas. > > > > One I've thought about is pair or team solving. It could be most > fun > > in person, but over then net you could do it so that the people in > a > > team make every other move, without conferring of course. Or more > > than one each to lower boredom. > > > > Note that I called it 'original', not 'good'. > > > > -- > > "Build a man a fire, and he'll be warm for a day. Set a man on > fire, > > and he'll be warm for the rest of his life." > > --- Terry Pratchett > > > > Lars Petrus, San Francisco - lars@l... http://lar5.com
2178. Re: Page update (video-clips are coming!)
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 04 Jun 2003 03:20:57 -0000

Geez, eight moves per second? That's crazy! Cool. What's your average moves per second, and average number of moves? Just curious. That's probably what I need to work on the most. I'm looking forward to your video tomorrow! --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" <jess340@h...> wrote: > Hello, > > I just posted some pictures from April when I met with Richard Carr > (master of blindfold cubing and Oinkleburger) here in Binghamton. > Richard did the 3x3x3 cube blindfolded in a little over 5 minutes > including memorization. It was fascinating seeing this in real life! > > The pictures are at > > http://www.ws.binghamton.edu/fridrich/blindfold.html > > Also, I just asked a friend of mine to tape me so that I can stop > this procrastination and post some movies. We did some closeups of my > hands and whole views, as well. They were mostly 16's. I also did 4 > of my favorite lightning fast finger tricks! I am curious if I can > beat the 8 moves per second record set by Dan Knights! :) For this, > we need to analyze the video frame-by-frame, however. The person who > taped this told me that the movie looked like fast-forwarded > already ... :) > > Anyway, I hope to post the movies tomorrow. I will let you know! > > Jessica
2179. Pi and e
From: "Jackson" <jack16cam@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 04 Jun 2003 05:15:48 -0000

i have learned 75 decimals. i was wondering if anybody memorized e too?
2180. Re: [Speed cubing group] Page update (video-clips are coming!)
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 03 Jun 2003 22:33:27 -0700

Is that a real record? You can see me doing 7 moves in 0.70 seconds (yes I counted the frames) here: http://www.lar5.com/cube/speed.html /Lars >At 19:34 +0000 6/3/03, Jessica Fridrich wrote: >I am curious if I can beat the 8 moves per second record set by Dan >Knights! :) -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com
2181. Re: [Speed cubing group] Pi and e
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 3 Jun 2003 23:52:36 -0700 (PDT)

Nah, I haven't memorized e in 75 decimals... I'll probably memorize e in 25, and have PI in a 100 (already got), just to know it... Brent Jackson <jack16cam@...> wrote: i have learned 75 decimals. i was wondering if anybody memorized e too? Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Free online calendar with sync to Outlook(TM). [Non-text portions of this message have been removed]
2182. New Contest decision, so far...
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 4 Jun 2003 00:13:41 -0700 (PDT)

Everyone; Well, so far, I have decided to stick with the idea of having a 'handicap' contest with your fastest 3x3x3 average posted on speedcubing.com (possibly with larger cubes as well...) Also, it WILL be called the Wednesday Contest, and each day will have a seperate contest on cubing in front of the most people, cubing with one hand, etc. I will have ALL the details, AND the contest UP and RUNNING by June 25, by the ABSOLUTE latest (since I am loaded with summer assignments, etc.). So, if you have any suggestions, or criticisms about this, just let me know so far ;). So it is: The Wednesday Contest! :) Brent :) --Brent --------------------------------- Do you Yahoo!? Free online calendar with sync to Outlook(TM). [Non-text portions of this message have been removed]
2183. San Francisco Speed-cubing
From: cubin4speed <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 04 Jun 2003 07:17:20 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > Is that a real record? > > You can see me doing 7 moves in 0.70 seconds (yes I counted the frames) here: > > http://www.lar5.com/cube/speed.html > > /Lars > > >At 19:34 +0000 6/3/03, Jessica Fridrich wrote: > >I am curious if I can beat the 8 moves per second record set by Dan > >Knights! :) > Hey Lars, I once timed my execution of Ri Ui R Ui Ri U2 R (7 moves) in 0.86 seconds using a video. So it looks like you've got me beat! BTW, I am living in San Francisco now, and I would love to meet up sometime. Is there anyone else reading this list in the bay area who would like to get together? Dan
2184. Re: [Speed cubing group] Page update (video-clips are coming!)
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 4 Jun 2003 00:31:19 -0700 (PDT)

Jessica: 8 moves a second?? AHHHH. I am also looking forward to these videos from..the legend...lol Brent >I am curious if I can beat the 8 moves per second record set by Dan >Knights! :) :) --Brent --------------------------------- Do you Yahoo!? Free online calendar with sync to Outlook(TM). [Non-text portions of this message have been removed]
2185. Re: [Speed cubing group] Page update (video-clips are coming!)
From: "Thomas" <thomas_templier@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 04 Jun 2003 15:12:41 -0000

Hi ! A few minutes ago i timed my OLL and here are the results : (R'U'RU'R'URU'R'U2R) : I made this 4 times >>> 5.01 sec. Then 8.8Moves/s. And the famous Antisune® : R U2 R' U' R U' R' >>>> 0.58 . Then 12.07M/s :) I timed this thanks to my watch.I pressed the button with my feet. :) I think there isn't errors about my counting system. My feet has a good timing ;) Bye, Thomas (Sorry for my very bad english) --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > Is that a real record? > > You can see me doing 7 moves in 0.70 seconds (yes I counted the frames) here: > > http://www.lar5.com/cube/speed.html > > /Lars > > >At 19:34 +0000 6/3/03, Jessica Fridrich wrote: > >I am curious if I can beat the 8 moves per second record set by Dan > >Knights! :) > > -- > "They say the grass is greener on the other side, but have you ever > flipped it over?" > > Lars Petrus, San Francisco - lars@l... http://lar5.com
2186. Jessica's videos
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 04 Jun 2003 16:31:00 +0100

Jessica: I was one of those asking you some months ago to put up some videos. It was well worth the wait (the last 12 hours were the hardest). You are awesome. Thank you very much for posting them, and thanks for hosting such a great cube site. One day, I would love to see you speedcube in person! :-) S. _________________________________________________________________ Tired of 56k? Get a FREE BT Broadband connection http://www.msn.co.uk/specials/btbroadband
2187. Video page ready
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 04 Jun 2003 15:30:11 -0000

http://www.ws.binghamton.edu/fridrich/video.html I just put 4 solves (two closeups) and three fingertricks on my page. In one of the finger trick that I call "The Stick", I perform 30 moves in 89 videoframes (3 seconds). This is a repetitive move, so it is easier to do it fast. But it is FUN to watch. I think that Lars' Sune is really really amazing because it is over 10 moves per second while doing a non-trivial move. Anyway, come and enjoy the clips that I have been promising for almost 7 years since 1997 when I established my cube page. Sorry for the delay! :) :) Jessica
2188. Re: Video page ready
From: "Thomas Guillier" <b_shop_1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 04 Jun 2003 16:03:08 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" <jess340@h...> wrote: > http://www.ws.binghamton.edu/fridrich/video.html > > I just put 4 solves (two closeups) and three fingertricks on my page. > In one of the finger trick that I call "The Stick", I perform 30 > moves in 89 videoframes (3 seconds). This is a repetitive move, so it > is easier to do it fast. But it is FUN to watch. I think that Lars' > Sune is really really amazing because it is over 10 moves per second > while doing a non-trivial move. > > Anyway, come and enjoy the clips that I have been promising for > almost 7 years since 1997 when I established my cube page. Sorry for > the delay! :) :) > > Jessica No need to apologize, this was a privilege to see these videos :) I was looking forward to see you cubing, just as many other people. You achieve very good times with delays between algs, I'm sure that you could easily place first on speedcubing list if you manage to cut this delays. Thomas
2189. Re: [Speed cubing group] Re: PI memorization
From: Jacob Enget <vinjuran@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 4 Jun 2003 10:31:22 -0700 (PDT)

Brent, No, sadly, I don't have a web page with strategies for memorizing. But I know something that really helped me was to keep a rhythm while reciting the digits. Going at full speed I kindof sounded like I was rapping the digits. This is also something I enjoy doing while cubing, to get my finger tricks to punch out a rhythm....does anyone else do this? At this point I only remember the first few hundred digits of pi. In fact, it had probably been a good year since I last recited it when you first posted and I tried to check your digits. So in a way I'm still surprised that I know as many as I do! About the time commitment. It might not take you so long to memorize so many digits as you think if you really have an insane passion for it. I really memorized most of those 5000 digits in the span of a week, and even averaged more than 1000 digits a day on the weekend (this was the week before the competition, so I gave it my all) But I'm not sure if I would recommend such an extreme approach either, my head hurt for a few weeks after and I had a hard time doing simple daily neccesites for a while. I did forget those last couple thousand digits a few days after reciting, which goes to show you that I probably just have a good short term memory....which is also why I now enjoy spending most of my cubing time solving blindfolded. I got so much attention with the memorizing because my home town paper (the 'Fargo Forum,' yeah, I live in Fargo, ND) wrote an article that made its way to the associated press; and then any paper/TV station in world has my contact info and can print the information (I have newspapers from both Taiwan and New Zealand where I'm on the front page!). So with New York, I just got a call from the Today show a few days after I'd won the competition and they said "hey, ya wanna be on our show?" And, well, how can you resist that? Good luck on all you memorizing and cubing, Jake E. --- message from Brent Morgan <brentmorganmaster@...> attached: _____________________________________________________________ Get Free Email from http://mail.eforu.com _____________________________________________________________ Select your own custom email address for FREE! Get you@... w/No Ads, 6MB, POP & more! http://www.everyone.net/selectmail?campaign=tag [Non-text portions of this message have been removed]
2190. Re: Pi and e
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 04 Jun 2003 19:37:54 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Jackson" <jack16cam@y...> wrote: > i have learned 75 decimals. i was wondering if anybody memorized e > too? The start of e is pretty easy at least. I only ever really learned to about 40, but I guess I could go a lot further. Anyway, now I only remember the start as it is fairly simple: 2.718281828459045 Note: 27=3^3 or 3*3^2, 18=2*3^2, 28=3^+1, then 1828 again. 45-90-45 are the angles (in degrees) of a (Euclidean) right-angled isoceles triangle with the right angle in the middle. A much easier transcendental number to learn is Liouville's number.
2191. Re: [Speed cubing group] Re: Video page ready
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 4 Jun 2003 15:44:30 -0700 (PDT)

Jessica: Excellent videos!!! I have to say, as I watched these 'lightning fast' videos i fell off the chair. It was a privelage. I know I won't get a 'top' placing at the championships, but I will be glad to see all the pros be there, and see them in person. (Jessica, Ron, Katsu, Chris, Knights..and many others). Brent Thomas Guillier <b_shop_1@...> wrote: --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" <jess340@h...> wrote: > http://www.ws.binghamton.edu/fridrich/video.html > > I just put 4 solves (two closeups) and three fingertricks on my page. > In one of the finger trick that I call "The Stick", I perform 30 > moves in 89 videoframes (3 seconds). This is a repetitive move, so it > is easier to do it fast. But it is FUN to watch. I think that Lars' > Sune is really really amazing because it is over 10 moves per second > while doing a non-trivial move. > > Anyway, come and enjoy the clips that I have been promising for > almost 7 years since 1997 when I established my cube page. Sorry for > the delay! :) :) > > Jessica No need to apologize, this was a privilege to see these videos :) I was looking forward to see you cubing, just as many other people. You achieve very good times with delays between algs, I'm sure that you could easily place first on speedcubing list if you manage to cut this delays. Thomas Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Free online calendar with sync to Outlook(TM). [Non-text portions of this message have been removed]
2192. Re: rubiks99 is ready !
From: rzoom2003 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 05 Jun 2003 05:37:55 -0000

I am very impressed to of The greatess one... --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > Hey Gaetan! Cool video, I've been to your site several times and > your corner method is pretty interesting. What i don't understand is > that you didn't say anything about fixing any of the edge pieces, > maybe i missed something. Any way very impressive!!!!!!! > Jake > > --- In speedsolvingrubikscube@yahoogroups.com, rubiks99ca > <no_reply@y...> wrote: > > > > > > It is so fast to solve a 2x2x2 cube to solved it with or without > > inspection. The fastest persons will tell you that it is twice > > longer by the chronometer. > > > > Several people believe that the two-step corner method is faster. > > > > Putting 3 exact corners around the 4th corner to complete one > layer. > > > > I have 3 steps, but my first step is faster. I direct the 8 corners > > right from the beginning to a precise and frequent. The method > > opens up on a second step which is simple and super fast. I am > > certain I can achieve it faster in 3 steps. > > > > It is absolutly certain that there is only one other method that > can > > equal it: true or false? Without having practiced. > > > > Using the same amount of moves besides, I have fewer algorythms to > > memoryse. > > > > Dan Gosbee the fastest rubik's cube? > > > > I was not present at the October 6 CUBE DAY, but my inquires lead > me > > to believe that none of the cube expert who attended was able to > > solve in less that 30 seconds, > > > > Why do you keep your method secret? You say that the chairperson > > connot participate. Well then, why not deliver it on the web? > 16.89 > > average ! > > > > The group set the championship to Toronto. I already had picture of > > rubik'cube competition Toronto on my web site. I don't no but funny > > for me. I'm the fisrt & last cubist with the blindfull+behind > > back+fast TV & public, Magic or not ! The rubik's cube is the > > magic cube! > > > > http://www.rubikscuberecord.com/video3.wmv > > > > Toronto is no far for me. I'm ready! > > > > It is important to be most quickly to be the best?. Thai, petrus is > > very good to and more cubists. Korf is the first man with program > > algorythms god. I' m not the fastest with the rubik' s cube > > popular. > > > > I figured myself driving in a limousine, winning trips & money. I'm > > not one star. My name is not Michael Jackson. > > > > I had a madman's record. I want to count numbers randomly ( at > > random) while solving my cube. scrambled my cube and give me the > > numbers. Ex: 329 X 258= 84882 yes I am and no cheat and fast, > > about 30 seconds. I'm ready at the championsip 2003. Anticipe a > > long time ago this record for the moment at the championsip. > > > > I don't like robot translations. I had to find a friend who would > > write this for me. In the forum, I would like to be less limited. > > It seems that everything will happen during the tournament but no > > french cubists guys(speak english). Ron seems to be the only one, > > he speak french. I wouldn't want to impose to much on him. I would > > like to share something more than a hand-shake. I fear I'll be to > > lonely in my corner. > > > > http://www.rubikscuberecord.com/ > > > > Gaétan Guimond
2193. SUB- 25 AVERAGE!!!
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 4 Jun 2003 23:01:04 -0700 (PDT)

That's right everyone, I got my first sub - 25 average, all UNLUCKY). my average- 24.53, And here's the best part- I don't even know all the ORIENTATIONS yet... i wonder how much faster i can get knowing them... Brent :) --Brent --------------------------------- Do you Yahoo!? Free online calendar with sync to Outlook(TM). [Non-text portions of this message have been removed]
2194. Re: SUB- 25 AVERAGE!!!
From: "Travis Waddell" <speedcubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 05 Jun 2003 06:14:48 -0000

Congratulations! I can't wait until I get that fast. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > That's right everyone, I got my first sub - 25 average, all UNLUCKY). > > my average- 24.53, > > And here's the best part- I don't even know all the ORIENTATIONS yet... i wonder how much faster i can get knowing them... > > Brent > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Free online calendar with sync to Outlook(TM). > > [Non-text portions of this message have been removed]
2195. Re: [Speed cubing group] Re: SUB- 25 AVERAGE!!!
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 5 Jun 2003 16:44:53 +0100

nice one brent, i kno sub-25 has been your target for a while! now, sub 20? :) Well done m8 - DanH ----- Original Message ----- From: Travis Waddell To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, June 05, 2003 7:14 AM Subject: [Speed cubing group] Re: SUB- 25 AVERAGE!!! Congratulations! I can't wait until I get that fast. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > That's right everyone, I got my first sub - 25 average, all UNLUCKY). > > my average- 24.53, > > And here's the best part- I don't even know all the ORIENTATIONS yet... i wonder how much faster i can get knowing them... > > Brent > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Free online calendar with sync to Outlook(TM). > > [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2196. F2L 1st Pair
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 5 Jun 2003 16:48:47 +0100

Hey everyone, something I have grown curious about recently... and especially after watching Jessica's videos (marvellous stuff btw Jessica) - After placing the cross, since all F2L slots are empty, do the faster cubers use the shortest (or perhaps fastest given finger tricks) algorithm to solve any F2L case? What I am basically asking is did you find it necessary to learn a new set of algorithms which take advantage of the fact that all slots are empty, and then use your more standard ones later on. - DanH :) http://www.cubestation.co.uk [Non-text portions of this message have been removed]
2197. Re: F2L 1st Pair
From: "david_cubemaster" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 05 Jun 2003 19:26:04 -0000

> Hey everyone, something I have grown curious about recently... and especially after watching Jessica's videos (marvellous stuff btw Jessica) - > > After placing the cross, since all F2L slots are empty, do the faster cubers use the shortest (or perhaps fastest given finger tricks) algorithm to solve any F2L case? What I am basically asking is did you find it necessary to learn a new set of algorithms which take advantage of the fact that all slots are empty, and then use your more standard ones later on. Well it could be useful to learn some new algs, at least the simplest, but for me it takes more time thinking about what alg to use than if I had used the normal alg. So the total time may still not be faster, although you perform less moves. > > - DanH :) http://www.cubestation.co.uk
2198. Windows Cube Timer
From: cubin4speed <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 05 Jun 2003 20:13:44 -0000

Hi Everyone, I have just posted a Windows Cube Timer application. Anyone is welcome to try it out, but it's a test version so I can't promise it will work! You need an Pentium-class (or better) processor. I wrote this in Visual Basic 6 using the "QueryPerformanceCounter" function, which is accurate to nearly 1 millionth of a second. I developed this because I wanted to fix some faults with all of the other available cube timers: 1. Only the space bar makes the time start and stop. Thus, it is not possible to mess up your time by hitting other keys. Sometimes when I'm using Ron's timer, it deletes my time as soon as I stop the timer, so that I can't write it down. 2. The timer starts as soon as the space bar is RELEASED. The timer ends as soon as the space bar is PRESSED. Although I really like the functionality and presentation of Jess Bonde's timer, it stops the time when the key has been pressed and released, which means you lose some time if you forget to tap the key quickly. Notes for usage: - The Cube Timer keeps your times and average copied to the system clipboard, so you can just go into a text document and paste them in! - The Cube Timer allows you to delete times, in case one of them was a pop, or the time was produced by mistake. - I made this in about 4 hours as my first Visual Basic project, so it's just a test version. - I like to use a Microsoft Ergonomic keyboard, which has a nice big space bar for slamming down the cube! Let me know your comments and suggestions: dan_knights@...
2199. Re: SUB- 25 AVERAGE!!!
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 05 Jun 2003 23:48:02 -0000

Congrats, Brent. I don't know all of the Orientations yet either (about 4 more to learn) and my best average is 20.53. Jon --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > That's right everyone, I got my first sub - 25 average, all UNLUCKY). > > my average- 24.53, > > And here's the best part- I don't even know all the ORIENTATIONS yet... i wonder how much faster i can get knowing them... > > Brent > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Free online calendar with sync to Outlook(TM). > > [Non-text portions of this message have been removed]
2200. Re: Video page ready
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 06 Jun 2003 00:54:50 -0000

Jessica, watching you perform the PLL and OLL algs was like watching Dan Knights' finger tricks videos for the first time. Even though I know (in theory) what you're doing I still can't believe my eyes! I wish I could do the LL algs that quickly. Very impressed, Chris --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" <jess340@h...> wrote: > http://www.ws.binghamton.edu/fridrich/video.html > > I just put 4 solves (two closeups) and three fingertricks on my page. > In one of the finger trick that I call "The Stick", I perform 30 > moves in 89 videoframes (3 seconds). This is a repetitive move, so it > is easier to do it fast. But it is FUN to watch. I think that Lars' > Sune is really really amazing because it is over 10 moves per second > while doing a non-trivial move. > > Anyway, come and enjoy the clips that I have been promising for > almost 7 years since 1997 when I established my cube page. Sorry for > the delay! :) :) > > Jessica
2201. RE: [Speed cubing group] Windows Cube Timer
From: gordon.dyke@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 6 Jun 2003 11:47:22 +0200

Dan Knights wrote: >2. The timer starts as soon as the space bar is RELEASED. The timer > >ends as soon as the space bar is PRESSED. Although I really like the > >functionality and presentation of Jess Bonde's timer, it stops the >time when the key has been pressed and released, which means you lose >some time if you forget to tap the key quickly. This is a really good functionality. There is one problem: The time indicator doesn't change fast enough. I've got a best average at 55 - although just yesterday and today I've improved a big step whereby I'm actually *disappointed* when it's as high as 55. I should be able to get a sub-50 average (another 10 seconds less and it'll be speedcubing!! ;) So I have lotsa time to check how I'm getting on mid-solution. (unlike you guys who clock in at 17s regularly). I would get to an easy PLL at 39s, think "wahey, looking good" and clock a 45, wondering what I did wrong. The answer is that the timer doesn't tick over quick enough. In fact it loses about 3 seconds every 40s. Is there anything that can be done about this?? (Just in case, I'm in the computer lab at university where we've got some nice 2.4Ghz pentiums) Oh, yeah, and I checked: the final time is correct, it's just the ticking clock which doesn't work. Greg
2202. Re: [Speed cubing group] F2L 1st Pair
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 06 Jun 2003 15:53:02 +0100

> >After placing the cross, since all F2L slots are empty, do the faster >cubers use the shortest (or perhaps fastest given finger tricks) algorithm >to solve any F2L case? What I am basically asking is did you find it >necessary to learn a new set of algorithms which take advantage of the fact >that all slots are empty, and then use your more standard ones later on. > I reckon some shortcuts (i.e. using empty slots to do different moves from the basic set of 41 F2L algorithms) are so much faster you really should become familiar with them; especially the ones where the edge cubie is in the wrong slot and the corner is on the top face (R'F2R, for example), but exactly how far it is worth travelling down this path will depend on each individual. But of course you won't be able to decide for yourself without looking into it yourself. And some of the standard moves are the same length, regardless of how many corners are free. Lots of the best speed cubists use shortcuts, confirmed by going through examples of their F2Ls, like this one of Jessica's: http://www.ws.binghamton.edu/fridrich/examples.html In one of these examples she even uses odd pairs to speed things up! (I think Olly also uses odd pairs, but when I asked Ron about this he said he only does so very rarely.) For all those who have not explored these shortcuts, a basic set can be found here: http://www.oinkleburger.com/cube/f2l/. Some other good ones can be found at www.speedcubing.com: Algorithms --> First two layers --> Advanced tricks for F2L As a consequence of learning these my F2L got significantly slower at first, but the recognition is definitely speeding up now, as it becomes more automatic. If I ever get it fully automatic I reckon I would be looking at a dramatic improvement compared to if I had just stuck to the basic 41. So what are the problems / advantages of incorporating more algorithms? If you think about it, the F2L goes through two stages, up to four times: 1a. finding a corner / edge pair that needs inserting, AND 1b. deciding which algorithm to use 2a executing the algorithm, AND 2b starting again on 1a and 1b (or OLL if last corner) The first stage may happen more often, because you may spot more than one corner / edge pair, and want to select the optimal pair. Now, familiarizing yourself with a whole load of extra moves that use empty slots means, for each step: 1a. no change 1b. more complicated, and potentially slower 2a. potentially faster, but of course fewer moves does not necessarily mean fewer seconds, because some moves and algorithms can be done much faster than others. 2b. potentially *slightly* harder, but perhaps no change (?) So it is all up to you!! ==== Another (more personal) thought about number of moves in F2L ... Say you are just starting on F2L and notice that you can insert your first corner / edge slot with the following: L U2 L' I no longer do this. Now I would do: U' L U' L' This is an extra move, but for some reason I find it much much easier to look ahead (step 2b) if I break the U2 into two separate moves. With LU2L' I find it a lot harder to follow the pieces and anticipate where they will end up; with ULU'L' sometimes I have already found the next pair before finishing up. So, by adding moves to my F2L some of my F2L solves are up to 2 seconds faster than before. Wierd, huh? I wonder if anyone else might be the same ... S. _________________________________________________________________ Get Hotmail on your mobile phone http://www.msn.co.uk/msnmobile
2203. Re: Windows Cube Timer
From: cubin4speed <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 06 Jun 2003 15:23:46 -0000

> The answer is that the timer doesn't tick over quick enough. In fact it loses > about 3 seconds every 40s. Is there anything that can be done about this?? > > > (Just in case, I'm in the computer lab at university where we've got some > nice 2.4Ghz pentiums) Oh, yeah, and I checked: the final time is correct, > it's just the ticking clock which doesn't work. > > > Greg Hi Greg, yah, you're right. The time is definitely correct, but the update is too slow. I was lazy about that... I'll see what I can do! Thanks for the feedback. Dan
2204. Re: Windows Cube Timer
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 06 Jun 2003 16:47:09 -0000

Dan, I like this timer. It is more idiot proof then the others out there. However I have a few ideas. I think it should follow tradition and only go out to the hundredths, or at least give and option to change this. My major issue is that it should have and option to beep during the timing similar to Bonde's timer. Is the average given, the session average or the average of the last X times? Also how is the trimmed average calculated, within all the times or the last 12? The timer should take into account that some people do running averages while others do not. It would be nice to add and option on how the times are copied into the clipboard, I prefer the times to be separated by returns for example. Thanks for the timer. I think I'll use it as my default cube timer. -Doug P.S. oh and if it's not too much trouble, how about a progress graph... No just kidding. P.S.S. I know you helped make the diagrams on Helmstetter's site. I would like to know if I could use them on my upcomming website. Also I am working on a script to generate my own based on my own notation. It was probably ages ago when you worked on that, but I was wondering if I could have a copy of that, assuming that's what you used and that you or Helmstetter still have it. BTW any one who is an expert on ASP, please e-mail me (d_funny007@...). --- In speedsolvingrubikscube@yahoogroups.com, cubin4speed <no_reply@y...> wrote: > Hi Everyone, > > I have just posted a Windows Cube Timer application. Anyone is > welcome to try it out, but it's a test version so I can't promise it > will work! You need an Pentium-class (or better) processor. I wrote > this in Visual Basic 6 using the "QueryPerformanceCounter" function, > which is accurate to nearly 1 millionth of a second. > > I developed this because I wanted to fix some faults with all of the > other available cube timers: > > 1. Only the space bar makes the time start and stop. Thus, it is not > possible to mess up your time by hitting other keys. Sometimes when > I'm using Ron's timer, it deletes my time as soon as I stop the > timer, so that I can't write it down. > > 2. The timer starts as soon as the space bar is RELEASED. The timer > ends as soon as the space bar is PRESSED. Although I really like the > functionality and presentation of Jess Bonde's timer, it stops the > time when the key has been pressed and released, which means you lose > some time if you forget to tap the key quickly. > > Notes for usage: > - The Cube Timer keeps your times and average copied to the system > clipboard, so you can just go into a text document and paste them in! > - The Cube Timer allows you to delete times, in case one of them was > a pop, or the time was produced by mistake. > - I made this in about 4 hours as my first Visual Basic project, so > it's just a test version. > - I like to use a Microsoft Ergonomic keyboard, which has a nice big > space bar for slamming down the cube! > > > Let me know your comments and suggestions: dan_knights@h...
2205. Re: [Speed cubing group] Re: Windows Cube Timer
From: G Dyke <gordon.dyke@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 06 Jun 2003 19:05:37 +0200

cubin4speed wrote: > > yah, you're right. The time is definitely correct, but the update is > too slow. I was lazy about that... I'll see what I can do! Thanks > for the feedback. I expect just putting the updates at the nearest tenth should cure it. I've been wondering what the worth of average times is. Surely it's the least interesting information, particularly without adding standard deviation. Surely it's more interesting to know the median or the mode, or even the worst time. The median says: there is a 50-50 chance that if you time me, I'll get better than this The mode says: this is the sort of time I get most often. The worst time says: If I go on tv and don't get the shakes, I'll do this well. I did a set of 21 times this afternoon: mean: 50.8 (trimmed) median: 51 mode: (45-50)s AND (55-60)s account for 75% of times (8 each) best time 39.74 (wahey, non-lucky) worst time 72 Basically, if I don't mess up (through my own fault or unlucky positions) the f2l or ll, I get a sub-45 time if I mess up one of them, I get a sub-50 time. If I mess up both or get an PLL that I'm not used to, I get a time over 55. the only times I got between 50 and 55 were 3 51s. How do I best describe this without doing a chart? Greg
2206. [Speed cubing group] Re: Windows Cube Timer
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 06 Jun 2003 18:07:43 -0000

Hi Greg, I know what you mean. Excluding pops and mistakes, which fortunately are rare, the I times I record: Always beat: 45seconds Usually beat: 40 seconds My average: about 34 or 35seconds The most common times: 42, 37, 34, 31 The best unlucky: 24.27 The best lucky: 21.00 Aiming for: 30 sec or less, frequency: 2 or 3 times a day. Does this provide a good enough picture? My most common times fall roughly into 4 groups depending on what algoritms I know for particular scrambles. Somethings I'm quicker at than others. I don't have a full set of LL algorithms yet. I'm happy that I'm finally beating 40 seconds on a regular basis, but I know that's real slow compared to many. David J --- In speedsolvingrubikscube@yahoogroups.com, G Dyke <gordon.dyke@b...> wrote: > cubin4speed wrote: > > > > > yah, you're right. The time is definitely correct, but the update is > > too slow. I was lazy about that... I'll see what I can do! Thanks > > for the feedback. > > I expect just putting the updates at the nearest tenth should cure it. > > I've been wondering what the worth of average times is. Surely it's the > least interesting information, particularly without adding standard > deviation. > > Surely it's more interesting to know the median or the mode, or even the > worst time. > > The median says: there is a 50-50 chance that if you time me, I'll get > better than this > The mode says: this is the sort of time I get most often. > The worst time says: If I go on tv and don't get the shakes, I'll do > this well. > > I did a set of 21 times this afternoon: > > mean: 50.8 (trimmed) > median: 51 > mode: (45-50)s AND (55-60)s account for 75% of times (8 each) > > best time 39.74 (wahey, non-lucky) > worst time 72 > > Basically, if I don't mess up (through my own fault or unlucky > positions) the f2l or ll, I get a sub-45 time if I mess up one of them, > I get a sub-50 time. If I mess up both or get an PLL that I'm not used > to, I get a time over 55. the only times I got between 50 and 55 were 3 > 51s. How do I best describe this without doing a chart? > > Greg
2207. I hate memorization
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 06 Jun 2003 18:09:00 -0000

Recently some members of this group ere boasting that they could memorize 100 decimals of pi. Voices of admiration were heard. Sorry, I will not join those folks. Personally I do not care for memorization. I prefer to visualize, derive and formulate. Take pi, for example. A very easy and derivable formula reads: 1=tan(pi/4) reshuffling, oine gets pi=4*arc tan (1) you can plug this formula in a program and presto, the computer will give you a value of pi. You choose the decimal precision. So why bother to memorize? By now you know me and know what I do. Maybe some of you think I have to memorize a lot of design strategies. Wrong. I memorize nothing or very little. I just build those patterns on individual cubes by judicious twiddling. Soif you hand me a picture of a design like Jaroslav and ask me how I construct it, I would say:"Here are some clean cubes I brought from home. Let me show you. Sorry, I don't have those things memorized." Hana a kostky
2208. 30/05/03 FMC results have been posted!
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 6 Jun 2003 22:13:26 +0100

Hey everyone, just to let you know that the results along with java displayed solutions for the 30/05/03 Fewest Moves Challenge are now available from www.cubestation.co.uk (Congratulations Zbigniew Zborowski!) Also, as per usual, a new cube will be launched at midnight. But this time, it is a cube with a difference! Let's have some great participance and more importantly, have fun! Happy cubing and fewest move solving - DanH :) [Non-text portions of this message have been removed]
2209. Re: [Speed cubing group] I hate memorization
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 6 Jun 2003 21:18:49 GMT

Pi is useless to memorize. Hell... I used to know 30+ decimal digits of Pi, but now I know a little less... 3.14159265358979323846... Yes, pi=4*arctan(1). However, why use that formula? It is very inefficient. It takes 628 terms to approximate pi to just two decimal places. Ramanujan has a formula that add 8 digits of pi every iteration. Other methods exist. Like Euler's series for k = 4: 1/1^4 + 1/2^4 + 1/3^4 + 1/4^4 + ... = pi^4/90 "I prefer to visualize, derive and formulate." I think you would agree that memorization is needed for proficiency in anything. I hope you do not visualize, derive, and then formulate the multiplication table from one to ten every time you need to do simple multiplication. I love to do exactly what you said, but I memorize things once I understand them. This way, doing the next step is a bit easier. You make it sound to me as if you would try developing calculus by starting out with arithmetic, developing algebra, developing geometry and trig, then calculus without memorizing rules (once understood). Surely, you memorized a lot of things to develop new things. Here is how I work in math: I understand all of the topic. I memorize the rules. I work problems using techniques I figure out on my own. I rarely resort to memorizing techniques of others, however I do need to memorize things. Happy cubing, James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2210. Re: [Speed cubing group] 30/05/03 FMC results have been posted!
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 6 Jun 2003 21:22:21 GMT

I wish my name was up there on last week's FMC :( I was at Disney World... I had my cube with me and the scrammbling algorithm written down. I did not have time to sit down and solve the who time. I woke up this morning to try it but I realized it was too late to send it in to be counted. I will try this week. I did notice the scramble was difficult... I could not pull off anything close to a 19 F2L solve like I did last week :-P I know many can do better then 19 moves but that is good for me. I had something else to say but I forgot... damn memory. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2211. Re: [Speed cubing group] I hate memorization
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 06 Jun 2003 21:42:51 -0000

--- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > Pi is useless to memorize. Hell... I used to know 30+ decimal digits of Pi, but now I know a little less... 3.14159265358979323846... > > Yes, pi=4*arctan(1). However, why use that formula? It is very inefficient. It takes 628 terms to approximate pi to just two decimal places. Ramanujan has a formula that add 8 digits of pi every iteration. Other methods exist. Like Euler's series for k = 4: > 1/1^4 + 1/2^4 + 1/3^4 + 1/4^4 + ... = pi^4/90 > Machin's formula is quite good pi = 16*arctan 1/5 - 4*arctan 1/239 is quite good. The Chudnovsky's had a good formula for pi. The best known base 10 formulae have quadratic convergence or better, I think. If you want pi in base 16 then the Bailey-Borwein-Plouffe result is good. You can get places without calculating all the previous ones. > "I prefer to visualize, derive and formulate." > I think you would agree that memorization is needed for proficiency in anything. I hope you do not visualize, derive, and then formulate the multiplication table from one to ten every time you need to do simple multiplication. I love to do exactly what you Well if it were me, first of all, I'd prove that a function called multiplication exists. This would involve first proving that addition exists and that would be preceded by proving a recursion theorem. Also, I'd have to define the natural numbers and so forth. said, but I memorize things once I understand them. This way, doing the next step is a bit easier. You make it sound to me as if you would try developing calculus by starting out with arithmetic, developing algebra, developing geometry and trig, then calculus without memorizing rules (once understood). Surely, you memorized a lot of things to develop new things. > > Here is how I work in math: > I understand all of the topic. I memorize the rules. I work problems using techniques I figure out on my own. > > I rarely resort to memorizing techniques of others, however I do need to memorize things. Understanding all of the topic can be quite hard. So even can all the rest of that technique. Here's a text to prove it: Cardinal Arithmetic by Saharon Shelah. If you can understand all of the topic, memorize the rules or work the problems using techniques you figure out on your own (any one of them, I'm not even asking for all), I'd be fairly impressed. > > Happy cubing, > James Sibley > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > Please note: message attached > > > > [Non-text portions of this message have been removed]
2212. World Championships Entry Forms
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 06 Jun 2003 21:44:17 -0000

Anyone heard anything about this lately?
2213. Re: World Championships Entry Forms
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 06 Jun 2003 21:53:24 -0000

yes, i have and we are a bit late...more like a month but rest assured people the site is up however not turned on....tweaking to eliminate issues...... it will be well worth the wait guaranteed... ps- NO ENTRY FEE PEOPLE!!!!!!! thanks danG chief --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > > Anyone heard anything about this lately?
2214. Re: I hate memorization
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 06 Jun 2003 22:01:08 -0000

I don't think i would participate in memorizing the decimals of pi. I need some sort of reason to memorize something other than the sake knowing something. Hana, you shouldn't need to memorize much of anything to find your designs. they seem to be a lot of the classic 4 move center swap or 6 move checkerboard pattern. Some require more twisting then others but the individual cube patterns arent all that complicated. Please don't take offense to this but some of your designs just don't seem all that impressive, its just a bunch of simple cube patterns stacked up on each other. The main impressive thing about them is all the cubes you have for your designs! The few designs that i do find interesting are the ones you use to show a mathmatical concept like fractles and such! You definately have a unique perspective to the cubing world Hana, I am looking forward to seeing your designs in person some day! Jake --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > Recently some members of this group ere boasting that they could > memorize 100 decimals of pi. Voices of admiration were heard. Sorry, > I will not join those folks. Personally I do not care for > memorization. I prefer to visualize, derive and formulate. > > Take pi, for example. A very easy and derivable formula reads: > 1=tan(pi/4) > reshuffling, oine gets > pi=4*arc tan (1) > you can plug this formula in a program and presto, the computer will > give you a value of pi. You choose the decimal precision. So why > bother to memorize? > > By now you know me and know what I do. Maybe some of you think I have > to memorize a lot of design strategies. Wrong. I memorize nothing or > very little. I just build those patterns on individual cubes by > judicious twiddling. Soif you hand me a picture of a design like > Jaroslav and ask me how I construct it, I would say:"Here are some > clean cubes I brought from home. Let me show you. Sorry, I don't have > those things memorized." > Hana a kostky
2215. Re: [Speed cubing group] San Francisco Speed-cubing
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 6 Jun 2003 15:33:34 -0700

At 7:17 +0000 6/4/03, cubin4speed wrote: > >Hey Lars, > >I once timed my execution of Ri Ui R Ui Ri U2 R (7 moves) in 0.86 >seconds using a video. So it looks like you've got me beat! Glad to hear that :) >BTW, I am living in San Francisco now, and I would love to meet up >sometime. Is there anyone else reading this list in the bay area who >would like to get together? > >Dan I'm all for that. I haven't met any speed cubers in person since Budapest 1981. And even then I hardly talked to anyone. So some more exposure would be fun! Email me for details. -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com
2216. ** 06/06/03 FMC has been launched! **
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 6 Jun 2003 23:36:27 +0100

Check it out at www.cubestation.co.uk and follow the starred link! Make me work hard, by sending in loads of entries before the deadline of next Friday 12 noon! (UK time) Good luck everyone! - DanH :) [Non-text portions of this message have been removed]
2217. Re: World Championships Entry Forms
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 06 Jun 2003 22:43:26 -0000

Will people who already registered have to send an entry form in? And I heard that there will be a $20 entry fee. Did you get rid of this? --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > yes, i have and we are a bit late...more like a month but rest > assured people the site is up however not turned on....tweaking to > eliminate issues...... > > it will be well worth the wait guaranteed... > > ps- NO ENTRY FEE PEOPLE!!!!!!! > > thanks > > danG > chief > > > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > <no_reply@y...> wrote: > > > > Anyone heard anything about this lately?
2218. Re: World Championships Entry Forms
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 06 Jun 2003 23:46:41 -0000

What about hotels and stuff, cause i need to look into this as soon as possible! --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > yes, i have and we are a bit late...more like a month but rest > assured people the site is up however not turned on....tweaking to > eliminate issues...... > > it will be well worth the wait guaranteed... > > ps- NO ENTRY FEE PEOPLE!!!!!!! > > thanks > > danG > chief > > > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > <no_reply@y...> wrote: > > > > Anyone heard anything about this lately?
2219. Re: ** 06/06/03 FMC has been launched! **
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 06 Jun 2003 23:51:46 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Dan Harris" <dan_j_harris@n...> wrote: > Check it out at www.cubestation.co.uk and follow the starred link! > > Make me work hard, by sending in loads of entries before the deadline of next Friday 12 noon! (UK time) > > Good luck everyone! - DanH :) > > > [Non-text portions of this message have been removed] I see you made the scrambling algorithm very easy to remember... ...so there's going to be many many participants this week! Thanks Dan.
2220. Re: [Speed cubing group] Re: ** 06/06/03 FMC has been launched! **
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 7 Jun 2003 00:13:09 GMT

I feel bad for missing the last FMC. You will be sure to see my entry... although I know I will not place well :) James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2221. Calculating the average [was Re: Windows Cube Timer]
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 7 Jun 2003 10:14:57 +1000

Is there any sort of statistic that averages only the middle scores and ignores the extremes? On Fri, Jun 06, 2003 at 06:07:43PM -0000, d_j_salvia wrote: > My average: about 34 or 35seconds > The best unlucky: 24.27 > The best lucky: 21.00 I also wonder whether the accepted definitions of lucky and non-lucky are useful at all. IMHO, it looks like both of these were lucky in that they were much faster than your normal time. If someone performs every step of their solution, but encounters their "best" algorithm for their last two steps, surely this is lucky? I think looking at your times is the only way to know whether you were lucky or unlucky or normal. If we had some better definitions of lucky, nonlucky (normal) and unlucky, maybe we could just cancel out the lucky and unlucky times and average the rest. On the other hand, maybe we should only remove lucky times from the equation :-) In my opinion, people should be striving flatten out their times: - to prevent unlucky times, and - to not rely on the occasional lucky time to get a good average Counting only normal and unlucky times in your final average would seem to encourage that. Maybe one of mathematicians on this list can figure out how to calculate this statistic and even give it a name ;-) Ryan
2222. Re: World Championships Entry Forms
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 07 Jun 2003 00:15:19 -0000

yes, you will be required to re-register on the new site because there is a legal agreement thing you have to adhere to etc etc....nothing major...not to worry.... yes we have dropped the entry fee....there are now 2 hotels in the picture....you do not have to worry about hotels...we are booking blocks at either 99 or 109CAD per night....decision being made wednesday and we hope the site will be up by friday.... once the hotel is settled then we inform competitors to book...you will ask for "the rubiks cube" rate and identify yourself as a competitor to the hotel... piece of cake.....but not to worry ok.... i am itching for this site to go live... danG --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > Will people who already registered have to send an entry form in? > And I heard that there will be a $20 entry fee. Did you get rid of > this? > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > yes, i have and we are a bit late...more like a month but rest > > assured people the site is up however not turned on....tweaking to > > eliminate issues...... > > > > it will be well worth the wait guaranteed... > > > > ps- NO ENTRY FEE PEOPLE!!!!!!! > > > > thanks > > > > danG > > chief > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > > <no_reply@y...> wrote: > > > > > > Anyone heard anything about this lately?
2223. Re: World Championships Entry Forms
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 07 Jun 2003 00:23:06 -0000

Oh, I read about the fee, also. In fact, long time ago, I inquired about it, where to send it, etc. I was told I could pay at the time I go to the championship. I didn't mind paying then, and I don't minf paying now. :-) Whatevver is decided...Transpoyatiion, lodgings and meals will cost much more. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > Will people who already registered have to send an entry form in? > And I heard that there will be a $20 entry fee. Did you get rid of > this? > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > yes, i have and we are a bit late...more like a month but rest > > assured people the site is up however not turned on....tweaking to > > eliminate issues...... > > > > it will be well worth the wait guaranteed... > > > > ps- NO ENTRY FEE PEOPLE!!!!!!! > > > > thanks > > > > danG > > chief > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > > <no_reply@y...> wrote: > > > > > > Anyone heard anything about this lately?
2224. PLLmemorization
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 7 Jun 2003 00:25:39 GMT

I am about to start memorizing 17 of the 21 PLL algorithms. For all you that have memorized them all, how long did it take you? I plan to learn one to two a day... depending on my memory that day. I use the Petrus system and I want to do the LL with semi-2 looks. I say that because I will still flip the edges but only know 2 orientation cases (for the corners). If I figured it right... I will cut 9 moves average because I do not have to swap corners. In doing all of this, I will start averaging about 64 moves per solve. Later on I might memorize all the orientation cases for the corners so I can cut maybe 2-3 moves. What would you call this method... Semi-Petrich? After I learn the PLL cases, I will be able to solve the cube using Chris's extended cross with more proficiency. Using his method, I average maybe 100 moves because I have to flip the LL edges two at a time with my own 8 move sequence :( James SIbley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright ________________________________________________________________ The best thing to hit the internet in years - Juno SpeedBand! Surf the web up to FIVE TIMES FASTER! Only $14.95/ month - visit www.juno.com to sign up today!
2225. Re: World Championships Entry Forms
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 07 Jun 2003 00:48:40 -0000

Dan, will the reduced hotel rate also apply to me? I am not competing, but exhibiting designs, so I am a participant. Thanks, Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > yes, you will be required to re-register on the new site because > there is a legal agreement thing you have to adhere to etc > etc....nothing major...not to worry.... > > yes we have dropped the entry fee....there are now 2 hotels in the > picture....you do not have to worry about hotels...we are booking > blocks at either 99 or 109CAD per night....decision being made > wednesday and we hope the site will be up by friday.... > > once the hotel is settled then we inform competitors to book...you > will ask for "the rubiks cube" rate and identify yourself as a > competitor to the hotel... > > piece of cake.....but not to worry ok.... > > i am itching for this site to go live... > > > danG > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <speed_cuber@y...> wrote: > > Will people who already registered have to send an entry form in? > > And I heard that there will be a $20 entry fee. Did you get rid of > > this? > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > <dgosbee@s...> wrote: > > > yes, i have and we are a bit late...more like a month but rest > > > assured people the site is up however not turned on....tweaking > to > > > eliminate issues...... > > > > > > it will be well worth the wait guaranteed... > > > > > > ps- NO ENTRY FEE PEOPLE!!!!!!! > > > > > > thanks > > > > > > danG > > > chief > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > > > <no_reply@y...> wrote: > > > > > > > > Anyone heard anything about this lately?
2226. Re: World Championships Entry Forms
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 07 Jun 2003 00:51:27 -0000

I already have hotel reservations. It's called Inn on the Park, or something like that. Will this one have the Rubiks Cube Rate? --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > yes, you will be required to re-register on the new site because > there is a legal agreement thing you have to adhere to etc > etc....nothing major...not to worry.... > > yes we have dropped the entry fee....there are now 2 hotels in the > picture....you do not have to worry about hotels...we are booking > blocks at either 99 or 109CAD per night....decision being made > wednesday and we hope the site will be up by friday.... > > once the hotel is settled then we inform competitors to book...you > will ask for "the rubiks cube" rate and identify yourself as a > competitor to the hotel... > > piece of cake.....but not to worry ok.... > > i am itching for this site to go live... > > > danG > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <speed_cuber@y...> wrote: > > Will people who already registered have to send an entry form in? > > And I heard that there will be a $20 entry fee. Did you get rid of > > this? > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > <dgosbee@s...> wrote: > > > yes, i have and we are a bit late...more like a month but rest > > > assured people the site is up however not turned on....tweaking > to > > > eliminate issues...... > > > > > > it will be well worth the wait guaranteed... > > > > > > ps- NO ENTRY FEE PEOPLE!!!!!!! > > > > > > thanks > > > > > > danG > > > chief > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > > > <no_reply@y...> wrote: > > > > > > > > Anyone heard anything about this lately?
2227. Re: World Championships Entry Forms
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 07 Jun 2003 01:54:51 -0000

Of course you will be given the reduce rate!!.. danG --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > Dan, will the reduced hotel rate also apply to me? I am not > competing, but exhibiting designs, so I am a participant. > Thanks, > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > yes, you will be required to re-register on the new site because > > there is a legal agreement thing you have to adhere to etc > > etc....nothing major...not to worry.... > > > > yes we have dropped the entry fee....there are now 2 hotels in the > > picture....you do not have to worry about hotels...we are booking > > blocks at either 99 or 109CAD per night....decision being made > > wednesday and we hope the site will be up by friday.... > > > > once the hotel is settled then we inform competitors to book...you > > will ask for "the rubiks cube" rate and identify yourself as a > > competitor to the hotel... > > > > piece of cake.....but not to worry ok.... > > > > i am itching for this site to go live... > > > > > > danG > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > <speed_cuber@y...> wrote: > > > Will people who already registered have to send an entry form in? > > > And I heard that there will be a $20 entry fee. Did you get rid > of > > > this? > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > > <dgosbee@s...> wrote: > > > > yes, i have and we are a bit late...more like a month but rest > > > > assured people the site is up however not turned on....tweaking > > to > > > > eliminate issues...... > > > > > > > > it will be well worth the wait guaranteed... > > > > > > > > ps- NO ENTRY FEE PEOPLE!!!!!!! > > > > > > > > thanks > > > > > > > > danG > > > > chief > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > > > > <no_reply@y...> wrote: > > > > > > > > > > Anyone heard anything about this lately?
2228. Re: World Championships Entry Forms
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 07 Jun 2003 01:55:56 -0000

the Inn on the Park "IS" the Holiday INN(Don Valley)as it sits on a big parkland area...... danG --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <speed_cuber@y...> wrote: > I already have hotel reservations. It's called Inn on the Park, or > something like that. Will this one have the Rubiks Cube Rate? > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > yes, you will be required to re-register on the new site because > > there is a legal agreement thing you have to adhere to etc > > etc....nothing major...not to worry.... > > > > yes we have dropped the entry fee....there are now 2 hotels in the > > picture....you do not have to worry about hotels...we are booking > > blocks at either 99 or 109CAD per night....decision being made > > wednesday and we hope the site will be up by friday.... > > > > once the hotel is settled then we inform competitors to book...you > > will ask for "the rubiks cube" rate and identify yourself as a > > competitor to the hotel... > > > > piece of cake.....but not to worry ok.... > > > > i am itching for this site to go live... > > > > > > danG > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > <speed_cuber@y...> wrote: > > > Will people who already registered have to send an entry form in? > > > And I heard that there will be a $20 entry fee. Did you get rid > of > > > this? > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > > <dgosbee@s...> wrote: > > > > yes, i have and we are a bit late...more like a month but rest > > > > assured people the site is up however not turned on....tweaking > > to > > > > eliminate issues...... > > > > > > > > it will be well worth the wait guaranteed... > > > > > > > > ps- NO ENTRY FEE PEOPLE!!!!!!! > > > > > > > > thanks > > > > > > > > danG > > > > chief > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > > > > <no_reply@y...> wrote: > > > > > > > > > > Anyone heard anything about this lately?
2229. Re: [Speed cubing group] PLLmemorization
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 7 Jun 2003 12:02:49 +1000

On Sat, Jun 07, 2003 at 12:25:39AM +0000, James Sibley wrote: > I use the Petrus system and I want to do the LL with semi-2 looks. I > say that because I will still flip the edges but only know 2 > orientation cases (for the corners). If I figured it right... I will > cut 9 moves average because I do not have to swap corners. In doing > all of this, I will start averaging about 64 moves per solve. Later on > I might memorize all the orientation cases for the corners so I can > cut maybe 2-3 moves. What would you call this method... Semi-Petrich? I also used this system about 4 or 5 years ago. It didn't have a name back then, but people now call it the Petrich system (http://borntodie.free.fr/themethod.htm). That is, when you learn all 13 permutation and all 6 orientation algorithms. It's a good way to get fast without learning too many algorithms (only 19). You should learn the permutations in a useful order. Here's what I suggest (using the symbolic names on Jessica's site): First phase: - "A" for moving corners (If you do corners before edges, you can just rotate the LL around until one corner matches and apply this) - "U" for moving edges Second phase: - "E" for moving corners in special case - "Z" and "H" for moving edges in special cases Third phase: - Learn most common cases where you can move corners and edges in one go: "J", "R" and "G". J is easy, G is difficult because you need to learn how to do it forwards and backwards, left and right mirrored. However, it is the most common case so worth the effort. Fourth phase: - The rest: "T", "V", "F", "Y" and "N" For "H" in the second phase, I recommend learning: LRU2L'R' + B'F'U2BF which is easier to memorise. After you learn all those, you'll find the 6 orientation algorithms much easier to learn (they are relatively short). Ryan
2230. Re: [Speed cubing group] I hate memorization
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 7 Jun 2003 02:54:00 GMT

Cardinal Arithmetic by Saharon Shelah I will see if I can get a hold of it. I am up for the challenge :) Thank you for the recommendation, James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2231. Re: [Speed cubing group] Windows Cube Timer
From: cubin4speed <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 07 Jun 2003 04:37:16 -0000

> > This is a really good functionality. > > There is one problem: The time indicator doesn't change fast enough. I've I just uploaded a newer version with an accurate time indicator and a larger time display font. BTW, the average and the "trimmed average" refer to the whole list of times, not a rolling average of 12. I want this timer to mimic competition settings - that's why I didn't design it for rolling averages. Whenever I get to 12 I start a new average. I might do some more work on it in the future, though. Dan
2232. Re: [Speed cubing group] PLLmemorization
From: "Ron van Bruchem" <rvb@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 7 Jun 2003 07:26:31 +0200

Hi James, It took me three days to learn all PLL algorithms. I already knew the basic ones of course. And for the new ones I started with the easiest algorithm. F.i. for the cases P14-P17 (http://www.speedcubing.com/final_layer_permutation.html) I used one algorithm normal/mirrored/inverted/mirrored+inverted. Once you know all PLL algorithms, you will start learning better finger tricks and better algorithms. We are all still looking for better algorithms for our worst cases. It will probably never stop... Have fun, Ron http://www.speedcubing.com ----- Original Message ----- From: "James Sibley" <rocketkid14@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, June 07, 2003 2:25 AM Subject: [Speed cubing group] PLLmemorization > > I am about to start memorizing 17 of the 21 PLL algorithms. For all you that have memorized them all, how long did it take you? I plan to learn one to two a day... depending on my memory that day. > > I use the Petrus system and I want to do the LL with semi-2 looks. I say that because I will still flip the edges but only know 2 orientation cases (for the corners). If I figured it right... I will cut 9 moves average because I do not have to swap corners. In doing all of this, I will start averaging about 64 moves per solve. Later on I might memorize all the orientation cases for the corners so I can cut maybe 2-3 moves. > What would you call this method... Semi-Petrich? > > After I learn the PLL cases, I will be able to solve the cube using Chris's extended cross with more proficiency. Using his method, I average maybe 100 moves because I have to flip the LL edges two at a time with my own 8 move sequence :( > > James SIbley > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > > ________________________________________________________________ > The best thing to hit the internet in years - Juno SpeedBand! > Surf the web up to FIVE TIMES FASTER! > Only $14.95/ month - visit www.juno.com to sign up today! > > Yahoo! Groups Sponsor > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
2233. Re: [Speed cubing group] PLLmemorization
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 7 Jun 2003 05:37:00 GMT

Hello Ron, I would like to figure out finger tricks. It is much easier to pick them up as one is learning the algorithms. I have nice tricks for swaping two corners but when I learn all the PLL cases, there will ne no need for it anymore. I can do that with an average of 4 moves/second. I solve the whole cube with an average of 1.45 moves/second on average. I am about 2.8 for the LL right now. Just imagine my F2L :-p At the time of this writing.. I already knew 4 of the cases and I just learned 2. I am working on the 3rd one although it is 1:34 AM. I figured I will learn 4 a day. I will do it by learning one row at speedcubing.com a day. Since I know the last one on the first row... I will just assume I learned it today and call it quits :) James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2234. F2L Help
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 07 Jun 2003 05:40:55 -0000

I've been trying to reduce the numbers of moves I'm doing, so I'm trying to learn all the PLL algs. But my main problem is the F2L. I found out that it almost always takes me over 40, and often over 50. I use Lars' method, by the way. I think part of the trouble is putting together the 2x2x2 cube at the very beginning. but then step four, where you extend to 2 layers, also takes a great deal of moves. Fortunately I've devised a few moves with good finger tricks, so I can get through them very quickly. Does anyone have any tips on shortening my F2L?
2235. Re: [Speed cubing group] F2L Help
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 7 Jun 2003 06:21:53 GMT

[19 20 17 20 (14) (21) 20 18 14 20 15 20] / 10 = 18.3 moves for finishing the F2L. I have no idea how good this is for the Petrus system but it works :) My method is to place the top edge, then place the corners. Then, at the same time, I place both the remaining edges. I have had to memorize about 7 algorithms but it cut my average time by 7 seconds. The 2x2x2 can seem confusing at first. How many moves does it take you to create it? Generally, I take an average of about 10-12 moves. Again, I have a method for doing this. I create a 2x2x1 block, place the edge, then conect the two. Sometimes, I will notice I can create a corner/edge pair and slide that in for a 2x2x2 creation of about 6 moves. I love those :) The only downside I have, really, is that I start off with the same block... all the time. Most of the time it is not a problem. I would say that one in every ten solves I get a bad setup and it messes up my solve time by a few seconds because I have to do a lot of shuffling of cubuies to get the job done :( James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2236. Re: [Speed cubing group] PLLmemorization
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 7 Jun 2003 11:20:07 +0100

I also spent three days, like Ron I knew a few already, from having learnt simpler systems before, then I spent two days learning all of the cases minus the "3-corner + 3-edge cycles" (cases 18 to 21 on www.cubestation.co.uk) and then a day to learn the final four. Of course, the learning doesn't stop there, but once you confidently know an algorithm for each PLL case, you can be much happier about going on to learn new/better/different angle algorithms and add them to your armoury! Good luck mate - DanH (also no worries about last week's FMC, but hopefully there will be several more competitiors this week, yourself included! It's great to have you contesting) ----- Original Message ----- From: Ron van Bruchem To: speedsolvingrubikscube@yahoogroups.com Sent: Saturday, June 07, 2003 6:26 AM Subject: Re: [Speed cubing group] PLLmemorization Hi James, It took me three days to learn all PLL algorithms. I already knew the basic ones of course. And for the new ones I started with the easiest algorithm. F.i. for the cases P14-P17 (http://www.speedcubing.com/final_layer_permutation.html) I used one algorithm normal/mirrored/inverted/mirrored+inverted. Once you know all PLL algorithms, you will start learning better finger tricks and better algorithms. We are all still looking for better algorithms for our worst cases. It will probably never stop... Have fun, Ron http://www.speedcubing.com ----- Original Message ----- From: "James Sibley" <rocketkid14@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Saturday, June 07, 2003 2:25 AM Subject: [Speed cubing group] PLLmemorization > > I am about to start memorizing 17 of the 21 PLL algorithms. For all you that have memorized them all, how long did it take you? I plan to learn one to two a day... depending on my memory that day. > > I use the Petrus system and I want to do the LL with semi-2 looks. I say that because I will still flip the edges but only know 2 orientation cases (for the corners). If I figured it right... I will cut 9 moves average because I do not have to swap corners. In doing all of this, I will start averaging about 64 moves per solve. Later on I might memorize all the orientation cases for the corners so I can cut maybe 2-3 moves. > What would you call this method... Semi-Petrich? > > After I learn the PLL cases, I will be able to solve the cube using Chris's extended cross with more proficiency. Using his method, I average maybe 100 moves because I have to flip the LL edges two at a time with my own 8 move sequence :( > > James SIbley > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > > ________________________________________________________________ > The best thing to hit the internet in years - Juno SpeedBand! > Surf the web up to FIVE TIMES FASTER! > Only $14.95/ month - visit www.juno.com to sign up today! > > Yahoo! Groups Sponsor > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2237. Re: [Speed cubing group] F2L Help
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 07 Jun 2003 14:35:42 -0000

The way I do the 2x2x2 part is I get a corner-edge pair put together (either the blue-orange-yellow or the green-orange-yellow; I also find it helps to start with the same colors every time so I'm used to them). Then I put the corner-edge pair into the right place, then I add all the other edges. It's basically the same for extending to 2x2x3. Here's a list of my average number of moves: 2x2x2: 10 9 12 14 [7] [15] 11 11 7 10 12 11 = 10.7 2x2x3: 8 8 7 9 9 9 8 7 8 [4] [10] 9 = 8.2 Orient edges: 3 [8] 4 3 5 [0] 3 6 3 6 2 4 = 3.9 Extend to 2 layers: 20 [11] 14 22 21 24 12 [25] 24 23 18 21 = 20.8 TOTAL: 43.6 My worst part, obviously, is the 2 Layers. But I believe that the 2x2x2-2x2x3 can be much faster on average. But like I said before, since only two faces are being turned in step 4, I can do it really fast. I can't find my good cube right now, but on my bad cube step 4 takes about 7-8 seconds which is about 3 moves per second as opposed to my average 2 to 2.5 moves per second. --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > [19 20 17 20 (14) (21) 20 18 14 20 15 20] / 10 = 18.3 moves for finishing the F2L. I have no idea how good this is for the Petrus system but it works :) My method is to place the top edge, then place the corners. Then, at the same time, I place both the remaining edges. I have had to memorize about 7 algorithms but it cut my average time by 7 seconds. > > The 2x2x2 can seem confusing at first. How many moves does it take you to create it? Generally, I take an average of about 10-12 moves. Again, I have a method for doing this. I create a 2x2x1 block, place the edge, then conect the two. Sometimes, I will notice I can create a corner/edge pair and slide that in for a 2x2x2 creation of about 6 moves. I love those :) > > The only downside I have, really, is that I start off with the same block... all the time. Most of the time it is not a problem. I would say that one in every ten solves I get a bad setup and it messes up my solve time by a few seconds because I have to do a lot of shuffling of cubuies to get the job done :( > > James Sibley > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > Please note: message attached > > > > [Non-text portions of this message have been removed]
2238. Superhandz
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 07 Jun 2003 14:49:05 -0000

After looking at Jessica's finger tricks(amazing stuff, btw), I had a cool idea. There's a website, Superhandz.com, that is all about amazing hand manipulation. Their main thing is cards; it kind of started out as a magic site, but then grew more into just card manipulation, then grew into a everything manipulation. but anyway, they have cards, coins, cup stacking(yeah, like that girl), pen spinning, sunglasses manipulation (I'm eager to see this, but it's not up yet), lock picking, etc. I personally think that Speedcubers could easily fit on that site as well. I e-mailed the webmaster suggesting the idea already. What does everyone else here think?
2239. New Championship site!
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 07 Jun 2003 15:43:17 -0000

ladies and Gentlemen. The site is up.......please review and re-register. not all info is correct . there are a few tweaks still... have fun www.rubikschamps.com danG chief
2240. Finally got a vid
From: "James Potter" <speed_cuber@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 07 Jun 2003 16:39:28 -0000

I /finally/ got a program to convert my cubing video. Now it's less than a megabyte! Anyway, I just uploaded it here, it's called JamesP3x3x3.avi I also finally got my website working, it got messed up for a while. Check it out at http://www31.brinkster.com/rubiks82
2241. Re: [Speed cubing group] F2L Help
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 7 Jun 2003 17:41:34 GMT

It looks as if you are doing fine in terms of moves for the 2x2x2 block. I could learn how to do mine better :) I took an average last night on how many moves I do it in: [11 10 11 12 13 (14) 10 13 14 10 (7) 12] / 10 = 11.3 moves I used to average something like 20 because I did not know what I was doing. It took me a few days to figure out a strategy for making it. As for the 2x2x3, I place the top edge, then the corner, then the last edge. What I should work on is placing the top edge then the corner/edge pair. For speedsoloving, it looks like you are doing just fine in terms of moves. Competing step 4 in 7 seconds is great. I can complete it in about 8 seconds, which, for me, is 2.3 moves/sec. My last layer is about 3 moves/sec. I hate my speed for steps 1-3... it is something like 1 move/sec. I am working on improving that. I just had a thought... I notice that the number of moves you do for step 4 (extending to F2L) is not very consistent. I used to have that same problem. The method I used that caused such inconsistency was to place the top edge, place the corners, than place each edge in one at a time. I would vary between 18 moves and 32 moves (one or two times at 40!!). I have learned you do not have to turn just those two faces to finish the F2L. Mr. Petrus says on his site to make sure you turn only those faces, but I have one algorithm in which I don't, and it cuts about 3 moves. That is a lot for me :) You just have to make sure that the edges stay oriented correctly. If you want, I can find out the average number of moves I use to complete the F2L just for a comparsion. And, I hope I am not coming off as an expert of the Petrus system... hehe. I am still learning, too :) James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2242. Re: [Speed cubing group] F2L Help
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 07 Jun 2003 18:05:38 -0000

--- In speedsolvingrubikscube@yahoogroups.com, James Sibley > I have learned you do not have to turn just those two faces to finish the F2L. Mr. Petrus says on his site to make sure you turn only those faces, but I have one algorithm in which I don't, and it cuts about 3 moves. That is a lot for me :) You just have to make sure that the edges stay oriented correctly. > Yes, you can use sequences involving 3 sides (for example: Non matching pairs http://homepage.ntlworld.com/angela.hayden/cube/speed4.html). But I doubt you can save time doing this, because sequences based on R and U sides only (right hand & left index + never change the grip) are faster than light. And you know how fast light can be.
2243. Re: [Speed cubing group] F2L Help
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 07 Jun 2003 18:06:32 -0000

For step four, I came up with a few alorithms sort of by accident that are loaded with finger tricks. That's how I do it so quickly. I'll try to explain it, but it's kind of confusing: 1. Put the first selected corner on the last layer, facing downwards. So if the top color was orange, then the orange side of the corner will be on the bottom, or red, face. For this example, this corner will be orange-blue-white, and the edge will be blue- white. 2. I'm going to try to explain what the cube looks like now: The top color is orange, the front is white, the bottom is red, the left is green, and the right is blue. The corner is on the bottom layer facing down. Then you get the blue-white edge into the proper location, on the right side of the white face, and do the move F2. This way, the blue-white edge is in the green-white location. Make sure you don't move the blue-white-orange corner from it's position facing downwards on the LL. 3. Turn the LL until the blue-white-orange corner matches up with the blue-white edge. Then you can simply place the blue-white-orange corner-edge pair into the right place. This probably sounds reeaally confusing, but it makes sense after a while. Or maybe it's just because I made it up, is why it makes sense to me. Kind of like my 4x4x4 solution. The algorithm to pair up the edges is long and confusing, and the edges need to be in exactly the right place in relation to each other. And no one else understands it so far but me. :) --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > It looks as if you are doing fine in terms of moves for the 2x2x2 block. I could learn how to do mine better :) I took an average last night on how many moves I do it in: > [11 10 11 12 13 (14) 10 13 14 10 (7) 12] / 10 = 11.3 moves > I used to average something like 20 because I did not know what I was doing. It took me a few days to figure out a strategy for making it. As for the 2x2x3, I place the top edge, then the corner, then the last edge. What I should work on is placing the top edge then the corner/edge pair. > > For speedsoloving, it looks like you are doing just fine in terms of moves. Competing step 4 in 7 seconds is great. I can complete it in about 8 seconds, which, for me, is 2.3 moves/sec. My last layer is about 3 moves/sec. I hate my speed for steps 1-3... it is something like 1 move/sec. I am working on improving that. > > I just had a thought... I notice that the number of moves you do for step 4 (extending to F2L) is not very consistent. I used to have that same problem. The method I used that caused such inconsistency was to place the top edge, place the corners, than place each edge in one at a time. I would vary between 18 moves and 32 moves (one or two times at 40!!). I have learned you do not have to turn just those two faces to finish the F2L. Mr. Petrus says on his site to make sure you turn only those faces, but I have one algorithm in which I don't, and it cuts about 3 moves. That is a lot for me :) You just have to make sure that the edges stay oriented correctly. > > If you want, I can find out the average number of moves I use to complete the F2L just for a comparsion. And, I hope I am not coming off as an expert of the Petrus system... hehe. I am still learning, too :) > > James Sibley > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > Please note: message attached > > > > [Non-text portions of this message have been removed]
2244. Re: [Speed cubing group] I hate memorization
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 07 Jun 2003 21:43:10 +0100

> pi=4*arc tan (1) >you can plug this formula in a program and presto, the computer will >give you a value of pi. You choose the decimal precision. So why >bother to memorize? > My computer can solve my cube, so why should I bother doing it myself?? S. _________________________________________________________________ It's fast, it's easy and it's free. Get MSN Messenger today! http://www.msn.co.uk/messenger
2245. Combinatorics
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 7 Jun 2003 21:10:45 GMT

In the process of looking at the PLL algorithms for memorization, I noticed the odds in which each case will come up in terms of 288. With a little thinking, I figured out how they got 288. 288 = (4!4!)/2 I can see where (4!)^2 came from. There are 4! different permutations possible for corners and the same goes for edges. However, I know dividing by two has something to do with the limits on how the permutations can come up. Why 2? Or is it 2 factorial? And how did they get the odds like 16/288 and 4/288? I should read up on combinatorics :) James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright ________________________________________________________________ The best thing to hit the internet in years - Juno SpeedBand! Surf the web up to FIVE TIMES FASTER! Only $14.95/ month - visit www.juno.com to sign up today!
2246. Re: Combinatorics
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 08 Jun 2003 00:49:42 -0000

--- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > > In the process of looking at the PLL algorithms for memorization, I noticed the odds in which each case will come up in terms of 288. With a little thinking, I figured out how they got 288. > 288 = (4!4!)/2 > I can see where (4!)^2 came from. There are 4! different permutations possible for corners and the same goes for edges. However, I know dividing by two has something to do with the limits on how the permutations can come up. Why 2? Or is it 2 factorial? > And how did they get the odds like 16/288 and 4/288? I should read up on combinatorics :) > There's some in Cardinal Arithmetic, since you're up for it. : ) > James Sibley > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > ________________________________________________________________ > The best thing to hit the internet in years - Juno SpeedBand! > Surf the web up to FIVE TIMES FASTER! > Only $14.95/ month - visit www.juno.com to sign up today!
2247. Re: [Speed cubing group] I hate memorization
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 08 Jun 2003 01:09:31 -0000

I agree with that one! --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > > > pi=4*arc tan (1) > >you can plug this formula in a program and presto, the computer will > >give you a value of pi. You choose the decimal precision. So why > >bother to memorize? > > > My computer can solve my cube, so why should I bother doing it myself?? > S. > > _________________________________________________________________ > It's fast, it's easy and it's free. Get MSN Messenger today! > http://www.msn.co.uk/messenger
2248. Re: [Speed cubing group] ** 06/06/03 FMC has been launched! **
From: "justin" <wild_nine0@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 8 Jun 2003 05:57:39 -0500

Is this site still under construction? The links to the cross and f2l were dead, and so were alot of the links to the videos. ----- Original Message ----- From: Dan Harris To: speedsolvingrubikscube@yahoogroups.com Sent: Friday, June 06, 2003 5:36 PM Subject: [Speed cubing group] ** 06/06/03 FMC has been launched! ** Check it out at www.cubestation.co.uk and follow the starred link! Make me work hard, by sending in loads of entries before the deadline of next Friday 12 noon! (UK time) Good luck everyone! - DanH :) [Non-text portions of this message have been removed] Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2249. Re: [Speed cubing group] I hate memorization
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 08 Jun 2003 11:50:21 -0000

The difference is obvious! pi is a simple, easily-derived formula from common experience. I have always known pi as 3.14. Memorizing its 100 decimals is unnecessary. Oh, go ahead and memorize it, if it gives you pleasure. :-) Rubik's cube, on the other hand, is a puzzle, that many people consider hard. The c hallenge here is to solve it completely by yourself. If you were lost in nn the woods with nothing but a Rubik's cube, you should still silve it. And may I remind you that the woods is not a nastural habitat for computers? (Unless you have a laptop with a suitable program in your backpack.) Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > I agree with that one! > > --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" > <simonlcube@h...> wrote: > > > > > pi=4*arc tan (1) > > >you can plug this formula in a program and presto, the computer > will > > >give you a value of pi. You choose the decimal precision. So why > > >bother to memorize? > > > > > My computer can solve my cube, so why should I bother doing it > myself?? > > S. > > > > _________________________________________________________________ > > It's fast, it's easy and it's free. Get MSN Messenger today! > > http://www.msn.co.uk/messenger
2250. Re: [Speed cubing group] ** 06/06/03 FMC has been launched! **
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 8 Jun 2003 14:55:29 +0100

Yeah Justin, I have yet to write a cross page or an F2L page, now I have my final exams coming up, (6 A-levels) so I am leaving it until the summer holidays. Also, I have videos but have yet to post them. Sorry for the inconveniece, but on a good note I am still running the FMC as usual! DanH :) ----- Original Message ----- From: justin To: speedsolvingrubikscube@yahoogroups.com Sent: Sunday, June 08, 2003 11:57 AM Subject: Re: [Speed cubing group] ** 06/06/03 FMC has been launched! ** Is this site still under construction? The links to the cross and f2l were dead, and so were alot of the links to the videos. ----- Original Message ----- From: Dan Harris To: speedsolvingrubikscube@yahoogroups.com Sent: Friday, June 06, 2003 5:36 PM Subject: [Speed cubing group] ** 06/06/03 FMC has been launched! ** Check it out at www.cubestation.co.uk and follow the starred link! Make me work hard, by sending in loads of entries before the deadline of next Friday 12 noon! (UK time) Good luck everyone! - DanH :) [Non-text portions of this message have been removed] Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2251. Re: [Speed cubing group] I hate memorization
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 08 Jun 2003 19:30:40 -0000

I think the reaso nthat so many people here are memorizing it is because it helps improve the memory. Speed cubers need a good memory for algorithms, which makes sense as to why you don't need to do it. Because you don't memorize algorithms for artwork. I don't think you do, do you? --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > The difference is obvious! pi is a simple, easily-derived formula > from common experience. I have always known pi as 3.14. Memorizing > its 100 decimals is unnecessary. Oh, go ahead and memorize it, if it > gives you pleasure. :-) > Rubik's cube, on the other hand, is a puzzle, that many people > consider hard. The c hallenge here is to solve it completely by > yourself. If you were lost in nn the woods with nothing but a Rubik's > cube, you should still silve it. And may I remind you that the woods > is not a nastural habitat for computers? (Unless you have a laptop > with a suitable program in your backpack.) > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <theboywholived81@h...> wrote: > > I agree with that one! > > > > --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" > > <simonlcube@h...> wrote: > > > > > > > pi=4*arc tan (1) > > > >you can plug this formula in a program and presto, the computer > > will > > > >give you a value of pi. You choose the decimal precision. So why > > > >bother to memorize? > > > > > > > My computer can solve my cube, so why should I bother doing it > > myself?? > > > S. > > > > > > _________________________________________________________________ > > > It's fast, it's easy and it's free. Get MSN Messenger today! > > > http://www.msn.co.uk/messenger
2252. Re: [Speed cubing group] I hate memorization
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 08 Jun 2003 22:00:54 -0000

Yes, I can see why you needto memorize algorithms for speedcubing. Have you seen my designs in http://cube.misto.cz ? Because they are 3 dimensional, one cube has to contribute to more than one face of a design. This makes matters bit more complicated than for 2 d dezigners who worry about just one face. Non-cubical designs ar still more complicated. What I do to avoid needless mewmorization is to build patterns on individual cubes from sequences, and those I memorize. There is also color control that insures proper match from cube to cube. That you don't memorize. Keep in mind that cube artists are cubists. They cannot afford not to be. You don't have to solve the cube in seconds. However, if it takes too long, you don't get much cube art done. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > I think the reaso nthat so many people here are memorizing it is > because it helps improve the memory. Speed cubers need a good memory > for algorithms, which makes sense as to why you don't need to do it. > Because you don't memorize algorithms for artwork. > I don't think you do, do you? > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > The difference is obvious! pi is a simple, easily-derived formula > > from common experience. I have always known pi as 3.14. Memorizing > > its 100 decimals is unnecessary. Oh, go ahead and memorize it, if > it > > gives you pleasure. :-) > > Rubik's cube, on the other hand, is a puzzle, that many people > > consider hard. The c hallenge here is to solve it completely by > > yourself. If you were lost in nn the woods with nothing but a > Rubik's > > cube, you should still silve it. And may I remind you that the > woods > > is not a nastural habitat for computers? (Unless you have a laptop > > with a suitable program in your backpack.) > > Hana a kostky > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > <theboywholived81@h...> wrote: > > > I agree with that one! > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" > > > <simonlcube@h...> wrote: > > > > > > > > > pi=4*arc tan (1) > > > > >you can plug this formula in a program and presto, the > computer > > > will > > > > >give you a value of pi. You choose the decimal precision. So > why > > > > >bother to memorize? > > > > > > > > > My computer can solve my cube, so why should I bother doing it > > > myself?? > > > > S. > > > > > > > > > _________________________________________________________________ > > > > It's fast, it's easy and it's free. Get MSN Messenger today! > > > > http://www.msn.co.uk/messenger
2253. Re: [Speed cubing group] I hate memorization
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 08 Jun 2003 22:46:59 -0000

So you probably know alot of algorithms to make patterns on the cubes, right? I know a few, like the tic-tac-toe one, the O's, the H's, diagonal lines, etc. Those ones are simple. I like the pattern where it's a cube in a cube in a cube. But I don't know how to make that one yet. --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > Yes, I can see why you needto memorize algorithms for speedcubing. > > Have you seen my designs in http://cube.misto.cz ? Because they are > 3 dimensional, one cube has to contribute to more than one face of a > design. This makes matters bit more complicated than for 2 d dezigners > who worry about just one face. Non-cubical designs ar still more > complicated. What I do to avoid needless mewmorization is to build > patterns on individual cubes from sequences, and those I memorize. > There is also color control that insures proper match from cube to > cube. That you don't memorize. > Keep in mind that cube artists are cubists. They cannot afford not to > be. You don't have to solve the cube in seconds. However, if it takes > too long, you don't get much cube art done. > Hana a kostky > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <theboywholived81@h...> wrote: > > I think the reaso nthat so many people here are memorizing it is > > because it helps improve the memory. Speed cubers need a good > memory > > for algorithms, which makes sense as to why you don't need to do > it. > > Because you don't memorize algorithms for artwork. > > I don't think you do, do you? > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > > <hanabizek@e...> wrote: > > > The difference is obvious! pi is a simple, easily-derived formula > > > from common experience. I have always known pi as 3.14. > Memorizing > > > its 100 decimals is unnecessary. Oh, go ahead and memorize it, if > > it > > > gives you pleasure. :-) > > > Rubik's cube, on the other hand, is a puzzle, that many people > > > consider hard. The c hallenge here is to solve it completely by > > > yourself. If you were lost in nn the woods with nothing but a > > Rubik's > > > cube, you should still silve it. And may I remind you that the > > woods > > > is not a nastural habitat for computers? (Unless you have a > laptop > > > with a suitable program in your backpack.) > > > Hana a kostky > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > > <theboywholived81@h...> wrote: > > > > I agree with that one! > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" > > > > <simonlcube@h...> wrote: > > > > > > > > > > > pi=4*arc tan (1) > > > > > >you can plug this formula in a program and presto, the > > computer > > > > will > > > > > >give you a value of pi. You choose the decimal precision. So > > why > > > > > >bother to memorize? > > > > > > > > > > > My computer can solve my cube, so why should I bother doing > it > > > > myself?? > > > > > S. > > > > > > > > > > > > _________________________________________________________________ > > > > > It's fast, it's easy and it's free. Get MSN Messenger today! > > > > > http://www.msn.co.uk/messenger
2254. Re: [Speed cubing group] I hate memorization
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 8 Jun 2003 22:50:42 GMT

I believe the cube in a cube in a cube one is an impossible pattern, if I am thinking of the same one as you. I think you have to swap two corners or two edges... depending on the method you use to make it. James SIbley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2255. Re: [Speed cubing group] I hate memorization
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 08 Jun 2003 23:16:31 -0000

It's not, I saw a site with the algorithm once. But it's a cube in a cube in a cube on two opposite corners. I'll see if I can find the site again. --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > I believe the cube in a cube in a cube one is an impossible pattern, if I am thinking of the same one as you. I think you have to swap two corners or two edges... depending on the method you use to make it. > > James SIbley > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > Please note: message attached > > > > [Non-text portions of this message have been removed]
2256. Re: [Speed cubing group] I hate memorization
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 08 Jun 2003 23:23:18 -0000

Ah, here we go! http://hedgehog.math.arizona.edu/~reid/Rubik/patterns.html This site has a ton of really cool ones. --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > I believe the cube in a cube in a cube one is an impossible pattern, if I am thinking of the same one as you. I think you have to swap two corners or two edges... depending on the method you use to make it. > > James SIbley > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > Please note: message attached > > > > [Non-text portions of this message have been removed]
2257. Re: [Speed cubing group] I hate memorization
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 08 Jun 2003 23:34:45 -0000

If you mean what I call the six-0 pattern, you are partially right. 4-0 pattern on opposite faces is very easy, but the 2-9 pattern on opposite faces is impossible. However, you can make a 6-0 pattern on adjacent faces. I use those as corners and edges for the Menger Sponge, which appears to be the favorite of some club members. :-) This, of course, makes the Sponge 3-color design. That's another thing you speedcubists don't worry much about...opposite vs. adjacent faces and color schwmes. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > I believe the cube in a cube in a cube one is an impossible pattern, if I am thinking of the same one as you. I think you have to swap two corners or two edges... depending on the method you use to make it. > > James SIbley > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > Please note: message attached > > > > [Non-text portions of this message have been removed]
2258. Re: [Speed cubing group] I hate memorization
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 08 Jun 2003 23:49:37 -0000

I trust I know my share. :-) he tic-tac-toe pattern onopposite faces is extremely easy. It is lesss easy on adjacent faces. Did you know that you can do H on opposite and adjecent faces? If the cube within a cube within a cube is what *I* think it is, then I use that as a corner for Jarmila design. --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > So you probably know alot of algorithms to make patterns on the > cubes, right? I know a few, like the tic-tac-toe one, the O's, the > H's, diagonal lines, etc. Those ones are simple. > I like the pattern where it's a cube in a cube in a cube. But I don't > know how to make that one yet. > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > Yes, I can see why you needto memorize algorithms for speedcubing. > > > > Have you seen my designs in http://cube.misto.cz ? Because they > are > > 3 dimensional, one cube has to contribute to more than one face of > a > > design. This makes matters bit more complicated than for 2 d > dezigners > > who worry about just one face. Non-cubical designs ar still more > > complicated. What I do to avoid needless mewmorization is to build > > patterns on individual cubes from sequences, and those I memorize. > > There is also color control that insures proper match from cube to > > cube. That you don't memorize. > > Keep in mind that cube artists are cubists. They cannot afford not > to > > be. You don't have to solve the cube in seconds. However, if it > takes > > too long, you don't get much cube art done. > > Hana a kostky > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > <theboywholived81@h...> wrote: > > > I think the reaso nthat so many people here are memorizing it is > > > because it helps improve the memory. Speed cubers need a good > > memory > > > for algorithms, which makes sense as to why you don't need to do > > it. > > > Because you don't memorize algorithms for artwork. > > > I don't think you do, do you? > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > > > <hanabizek@e...> wrote: > > > > The difference is obvious! pi is a simple, easily-derived > formula > > > > from common experience. I have always known pi as 3.14. > > Memorizing > > > > its 100 decimals is unnecessary. Oh, go ahead and memorize it, > if > > > it > > > > gives you pleasure. :-) > > > > Rubik's cube, on the other hand, is a puzzle, that many people > > > > consider hard. The c hallenge here is to solve it completely by > > > > yourself. If you were lost in nn the woods with nothing but a > > > Rubik's > > > > cube, you should still silve it. And may I remind you that the > > > woods > > > > is not a nastural habitat for computers? (Unless you have a > > laptop > > > > with a suitable program in your backpack.) > > > > Hana a kostky > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > > > <theboywholived81@h...> wrote: > > > > > I agree with that one! > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" > > > > > <simonlcube@h...> wrote: > > > > > > > > > > > > > pi=4*arc tan (1) > > > > > > >you can plug this formula in a program and presto, the > > > computer > > > > > will > > > > > > >give you a value of pi. You choose the decimal precision. > So > > > why > > > > > > >bother to memorize? > > > > > > > > > > > > > My computer can solve my cube, so why should I bother doing > > it > > > > > myself?? > > > > > > S. > > > > > > > > > > > > > > > _________________________________________________________________ > > > > > > It's fast, it's easy and it's free. Get MSN Messenger > today! > > > > > > http://www.msn.co.uk/messenger
2259. Re: Combinatorics
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 09 Jun 2003 01:39:34 -0000

I thought this was obvious, the number is divided by 2 because you can't swap two corners without swapping two edges. It should however probably be divided by another 2, to factor out one symmetry. -Doug --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > > In the process of looking at the PLL algorithms for memorization, I noticed the odds in which each case will come up in terms of 288. With a little thinking, I figured out how they got 288. > 288 = (4!4!)/2 > I can see where (4!)^2 came from. There are 4! different permutations possible for corners and the same goes for edges. However, I know dividing by two has something to do with the limits on how the permutations can come up. Why 2? Or is it 2 factorial? > And how did they get the odds like 16/288 and 4/288? I should read up on combinatorics :) > > James Sibley > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > ________________________________________________________________ > The best thing to hit the internet in years - Juno SpeedBand! > Surf the web up to FIVE TIMES FASTER! > Only $14.95/ month - visit www.juno.com to sign up today!
2260. Cube Timer
From: "Wayne" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 09 Jun 2003 01:41:55 -0000

Hey, does anyone know where to get the timer with the countdown tones like in some of the videos ?
2261. Re: [Speed cubing group] I hate memorization
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 9 Jun 2003 01:49:06 GMT

Ah. I have not seen that one before. I was thinking of a different one. Happy cubing, James SIbley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2262. Re: [Speed cubing group] Cube Timer
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 8 Jun 2003 18:57:08 -0700 (PDT)

the timer you are looking for is Jess' timer from rubiks.dk Have fun Wayne <mylib_2000@...> wrote: Hey, does anyone know where to get the timer with the countdown tones like in some of the videos ? Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Free online calendar with sync to Outlook(TM). [Non-text portions of this message have been removed]
2263. Petrus and Fridrich differences
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 8 Jun 2003 22:45:50 -0700 (PDT)

Hey everyone, What is the difference between Lars' and Fridrich's last layer? Anything?? Or is it just the F2L different or...? (I haven't really looked into the Petrus system) :( Brent :) --Brent --------------------------------- Do you Yahoo!? Free online calendar with sync to Outlook(TM). [Non-text portions of this message have been removed]
2264. Sticker Nonsense
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 8 Jun 2003 22:47:36 -0700 (PDT)

Hey Everyoe: Has ANYONE found a FINAL solution to STOP the lame stickers from falling off???? Please let me know!! happy..cubing... Brent :) --Brent --------------------------------- Do you Yahoo!? Free online calendar with sync to Outlook(TM). [Non-text portions of this message have been removed]
2265. Re: [Speed cubing group] Petrus and Fridrich differences
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 9 Jun 2003 06:35:19 GMT

With the Petrus system, you orient all the edges before the final layer. Then, you swap two corners, orient corners (not need for edges.. already oriented), then permutate edges. With the Fridrich method you orient the whole LL and then permutate the whole LL. The Petrich method you ignore the swaping of two corners (and maybe orientation of edges if you know all OLL algorithms) and solve the LL like the Fridrich method. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2266. Re: [Speed cubing group] Petrus and Fridrich differences
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 09 Jun 2003 06:43:58 -0000

Petrich... Never thought of it that way... But if you ask me, a LL is a LL. You can solve it any way you want. But of course the Petrus method does have the edges oriented already, so you can orient corners, permute corners, permute edges, or you can orient AND permute corners, permute edges, or you can orient corners, permute corners AND edges, or do all three with the Petrus method. I don't know anyone who does all three, though. It would be pretty cool, because there can't be more than a couple hundred algorithms. So if you could do the F2L Petrus method, then do the LL in one alg, that would probably be a less than 16 second average! I think. --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > With the Petrus system, you orient all the edges before the final layer. Then, you swap two corners, orient corners (not need for edges.. already oriented), then permutate edges. > > With the Fridrich method you orient the whole LL and then permutate the whole LL. > > The Petrich method you ignore the swaping of two corners (and maybe orientation of edges if you know all OLL algorithms) and solve the LL like the Fridrich method. > > James Sibley > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > Please note: message attached > > > > [Non-text portions of this message have been removed]
2267. Re: Sticker Nonsense
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 09 Jun 2003 06:49:58 -0000

Paint. That works for me, but I've also heard that Studio Cubes have excellent stickers. And you can get cubes with the plastic colored, so there are no stickers, but those kinds are awwwful. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Hey Everyoe: > > Has ANYONE found a FINAL solution to STOP the lame stickers from falling off???? Please let me know!! happy..cubing... > > Brent > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Free online calendar with sync to Outlook(TM). > > [Non-text portions of this message have been removed]
2268. Re: [Speed cubing group] Sticker Nonsense
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 09 Jun 2003 09:38:34 +0100

Gilles has posted a video tutorial on how to get around this problem once and for all: http://grrroux.free.fr/me/me.html Maybe that will help? best, S. >From: Brent Morgan <brentmorganmaster@...> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: [Speed cubing group] Sticker Nonsense >Date: Sun, 8 Jun 2003 22:47:36 -0700 (PDT) > > >Hey Everyoe: > >Has ANYONE found a FINAL solution to STOP the lame stickers from falling >off???? Please let me know!! happy..cubing... > >Brent > > > >:) >--Brent > >--------------------------------- >Do you Yahoo!? >Free online calendar with sync to Outlook(TM). > >[Non-text portions of this message have been removed] > _________________________________________________________________ Stay in touch with absent friends - get MSN Messenger http://www.msn.co.uk/messenger
2269. Re: [Speed cubing group] Sticker Nonsense
From: "Travis Waddell" <speedcubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 09 Jun 2003 09:22:54 -0000

I tried Gilles' idea and it works great for me. I used super glue since I couldn't find neoprene glue. I cut out little squares from colored plastic dividers and super-glued them on my cube. Now I don't have to worry about the stickers. They have stayed in good shape so far (a few weeks). --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > Gilles has posted a video tutorial on how to get around this problem once > and for all: > > http://grrroux.free.fr/me/me.html > > Maybe that will help? > best, > S. > > > >From: Brent Morgan <brentmorganmaster@y...> > >Reply-To: speedsolvingrubikscube@yahoogroups.com > >To: speedsolvingrubikscube@yahoogroups.com > >Subject: [Speed cubing group] Sticker Nonsense > >Date: Sun, 8 Jun 2003 22:47:36 -0700 (PDT) > > > > > >Hey Everyoe: > > > >Has ANYONE found a FINAL solution to STOP the lame stickers from falling > >off???? Please let me know!! happy..cubing... > > > >Brent > > > > > > > >:) > >--Brent > > > >--------------------------------- > >Do you Yahoo!? > >Free online calendar with sync to Outlook(TM). > > > >[Non-text portions of this message have been removed] > > > > _________________________________________________________________ > Stay in touch with absent friends - get MSN Messenger > http://www.msn.co.uk/messenger
2270. Re: [Speed cubing group] I hate memorization
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 09 Jun 2003 13:03:18 -0000

If you are referring to Jarmila desiugn, it is to be found in Jessica's speed cubing page, not in cube.misto.cz . After you access it, go to Hana Bizek's cube art, tben click on Jarmila. There is another design that you will not find in cube.misto.cz and that is ctyrsprezi. No law against seeing that one either. :-)) Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > Ah. I have not seen that one before. I was thinking of a different one. > > Happy cubing, > James SIbley > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > Please note: message attached > > > > [Non-text portions of this message have been removed]
2271. I finally made a video =)
From: "david_cubemaster" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 09 Jun 2003 13:14:38 -0000

I finally made a video of myself solving the cube. I couldn't upload it to the files section, because there seems to be no file space left. Here's a link to a zip file: http://web.holmstroms.com/skogshyddan/david_kuben.zip I only had a few tries not warmed up, so the time 16.5 seconds was not too bad at all. The quality is not very good, and you can't see exactly what is happening to the cube, but I'll try to fix a better video some time in the summer. Enjoy the speedcubing! David Wesley
2272. Re: I finally made a video =)
From: "Terje Kristensen" <terje@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 09 Jun 2003 13:36:15 -0000

After watching that movie i have just one comment. AWESOME !!!!!! :) Terje --- In speedsolvingrubikscube@yahoogroups.com, "david_cubemaster" <davidwesley@s...> wrote: > I finally made a video of myself solving the cube. I couldn't upload > it to the files section, because there seems to be no file space > left. Here's a link to a zip file: > > http://web.holmstroms.com/skogshyddan/david_kuben.zip > > I only had a few tries not warmed up, so the time 16.5 seconds was > not too bad at all. The quality is not very good, and you can't see > exactly what is happening to the cube, but I'll try to fix a better > video some time in the summer. > Enjoy the speedcubing! > David Wesley
2273. Slashdot link to 4d cube
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 09 Jun 2003 13:51:49 -0000

http://games.slashdot.org/games/03/06/08/2344218.shtml?tid=127&tid=186&tid=208 I guess it's good for cube popularity.
2274. Jacob finally got in the water!!!
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 09 Jun 2003 18:44:11 -0000

I finally went to the pool today and tried out my underwater cubing skills. I have solved the cube underwater, but that was 2 years ago and my times were around a minute and a half. Now that i'm solving right around 30 secs i was able to scramble my cube and solve it again without taking any breaths! I will be trying 3 shortly but i think i should prep another underwater cube! Jake
2275. You know what? I'm happy.
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 09 Jun 2003 19:55:03 -0000

July 20, 1969: Man on the Moon. June 9, 2003: My first sub-20 average! Gilles. (still using 18 distinct last layer sequences)
2276. Re: [Speed cubing group] I hate memorization
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 09 Jun 2003 20:06:58 -0000

--- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > I believe the cube in a cube in a cube one is an impossible pattern, if I am thinking of the same one as you. I think you have to swap two corners or two edges... depending on the method you use to make it. > > James SIbley Hi James, Try U' L' U' F' R2 B' R F U B2 U B' L U' F U R F' David J
2277. Re: [Speed cubing group] You know what? I'm happy.
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 9 Jun 2003 20:39:32 GMT

Another milestone in history :) Congradulations Gilles! James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2278. Re: [Speed cubing group] You know what? I'm happy.
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 9 Jun 2003 15:40:59 -0500

Would you care to share either your algorithms or a site with those algorithms? I can't bring myself to memorize all 40 or so of a 2 look LL system yet, looking for an alternative :) Daniel ----- Original Message ----- From: Gilles Roux To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, June 09, 2003 2:55 PM Subject: [Speed cubing group] You know what? I'm happy. July 20, 1969: Man on the Moon. June 9, 2003: My first sub-20 average! Gilles. (still using 18 distinct last layer sequences) Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2279. Re: You know what? I'm happy.
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 09 Jun 2003 21:34:20 -0000

That's great! I'm learning all the PLL algs right now, but once I learn them I should hopefully have a 25 second average. Then I'm going to work on the F2L, and after that I'll have a sub-20 average! --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > July 20, 1969: Man on the Moon. > June 9, 2003: My first sub-20 average! > > Gilles. > > (still using 18 distinct last layer sequences)
2280. Woohoo, I'm a bit happy too!
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 9 Jun 2003 17:40:15 -0500

Today I broke the 3:00 minute barrier with my megaminx. I must say, I love this puzzle, lots and lots of fun. My average was 3:30.82 with my best time being 2:57.55. Only good enough for 5th or so on speedcubing.com, but still, admirable I think. And a huge thanks to Mr. Grant Tregay for helping out, sharing pointers and such. One question, is there a standard color scheme for these? When I got mine it was only a 6 color version, stickered. So I pealed off the stickers that hadn't fallen off already and painted it 12 colors: white/yellow, green/blue, orange/red, pink/purple, grey/black, neon green/neon orange. At any rate... yay! Daniel Hayes [Non-text portions of this message have been removed]
2281. Rubiks.dk
From: jess_bonde <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 00:43:21 -0000

I just saw someone asking for my timer. Rubiks.dk will be up again in very short time, I have to test and test again before revealing the application. It would be very bad if a lot of people signed up and I had to shut down to debug. So just a few days and it'll be ready. I have recieved both videos and mails, I have been very busy with exams so I'm very sorry I haven't been in cube world at all. I'll try and get back at it. If you need the timer send a mail to: jess@... Jess.
2282. Re: Rubiks.dk
From: jess_bonde <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 00:49:28 -0000

Sorry... you can still download it here: http://www.rubiks.dk/timer2_1.zip Jess.
2283. lubed cube
From: "Dan" <Dan5190@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 9 Jun 2003 21:10:56 -0400 (EDT)

I bought a cube last week and lubed it by taking out one of the edge pieces and spraying silicon spray into the cube. It worked pretty good; not quite as good as I wanted, but it was decent. After a week of heavy usage, it got a little "rusty" so I wanted to lube it again. This time I took apart the whole cube and sprayed each piece and the middle piece. Then I set them down for about 15 minutes and then put the cube back together. For some reason now my cube is slower than it was before. The faces don't move freely....like if I turn it by putting a little pressure on, it doesn't turn freely instead it kinda jumps a few times. Whats going on? _______________________________________________ Join Excite! - http://www.excite.com The most personalized portal on the Web!
2284. Re: [Speed cubing group] Slashdot link to 4d cube
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 01:18:22 GMT

I downloaded the 4D Rubik's cube after I saw this e-mail. Very fun. I can solve the 4D from a 4 move scramble right now. I am tgrying to plan out a solution method for it. I have a few ideas... I can solve it layer-by-layer (which in 4D is each cube.. but I have to solve them in the right order to make it easier).. I could try to implement the Petrus system into it somehow... or I might do other things that I am not sure of :) James SIbley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2285. Re: [Speed cubing group] Slashdot link to 4d cube
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 9 Jun 2003 21:04:17 -0500

The layer by layer system is tough, That was my first instinct too. I think I finally got it that way though, I'll have to route through my old notes and solution files to see if I can find that one :) Good luck! Daniel Hayes ----- Original Message ----- From: James Sibley To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, June 09, 2003 8:18 PM Subject: Re: [Speed cubing group] Slashdot link to 4d cube I downloaded the 4D Rubik's cube after I saw this e-mail. Very fun. I can solve the 4D from a 4 move scramble right now. I am tgrying to plan out a solution method for it. I have a few ideas... I can solve it layer-by-layer (which in 4D is each cube.. but I have to solve them in the right order to make it easier).. I could try to implement the Petrus system into it somehow... or I might do other things that I am not sure of :) James SIbley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2286. Re: lubed cube
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 02:31:27 -0000

Try letting them dry a bit longer. I do it at night, so in the morning 12 hours later I can put it back together. --- In speedsolvingrubikscube@yahoogroups.com, "Dan" <Dan5190@e...> wrote: > > I bought a cube last week and lubed it by taking out one of the edge pieces and spraying silicon spray into the cube. It worked pretty good; not quite as good as I wanted, but it was decent. After a week of heavy usage, it got a little "rusty" so I wanted to lube it again. This time I took apart the whole cube and sprayed each piece and the middle piece. Then I set them down for about 15 minutes and then put the cube back together. For some reason now my cube is slower than it was before. The faces don't move freely....like if I turn it by putting a little pressure on, it doesn't turn freely instead it kinda jumps a few times. Whats going on? > > > > > _______________________________________________ > Join Excite! - http://www.excite.com > The most personalized portal on the Web!
2287. Re: Woohoo, I'm a bit happy too!
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 02:49:50 -0000

--- Daniel Hayes wrote: > Today I broke the 3:00 minute barrier with my megaminx... > .. a huge thanks to Mr. Grant Tregay for helping out, sharing > pointers and such. You're improving very quickly - congratulations! Looks like maybe I should've kept my thoughts to myself ;-) > One question, is there a standard color scheme for these? I don't know about a standard color scheme, but mine was originally (is still) a 12 color tiled version from Mefferts. Someone was looking to tile theirs, so I put together a little image to show how mine is layed out. You can check it out here: http://www.Tregay.net/Grant/Cube/graphics/MegaminxLayout2.jpg .
2288. Re: lubed cube
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 02:51:16 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Dan" <Dan5190@e...> wrote: > > I bought a cube last week and lubed it by taking out one of the edge pieces and spraying silicon spray into the cube. It worked pretty good; not quite as good as I wanted, but it was decent. After a week of heavy usage, it got a little "rusty" so I wanted to lube it again. This time I took apart the whole cube and sprayed each piece and the middle piece. Then I set them down for about 15 minutes and then put the cube back together. For some reason now my cube is slower than it was before. The faces don't move freely....like if I turn it by putting a little pressure on, it doesn't turn freely instead it kinda jumps a few times. Whats going on? > I think you just used too much lube. Either take it apart and dab it a bit with a cloth, or work it out, which takes about a week. DJ
2289. More cube timers
From: "Dan" <Dan5190@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 9 Jun 2003 23:49:30 -0400 (EDT)

Right now I'm using the timer at http://www.rubiks.dk/timer.html. I like it a lot because it does averages, but I kinda want a timer that makes a beeping sound on the countdown like in Jessica's videos so I don't have to look at the screen in order to start. Anybody know of any good ones? _______________________________________________ Join Excite! - http://www.excite.com The most personalized portal on the Web!
2290. Re: More cube timers
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 04:10:13 -0000

--- Dan wrote: > Right now I'm using the timer at http://www.rubiks.dk/timer.html. > ... but I kinda want a timer that makes a beeping sound on the > countdown like in Jessica's videos ... Actually, time you use has been updated, but the new version can't be used online - it's downloadable. It has the beeping sounds you heard in her videos. It used to be in the downloads section, but while the site is under construction, Jess has made it available at: http://www.rubiks.dk/timer2_1.zip - Grant
2291. Re: More cube timers
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 04:12:49 -0000

--- Grant Tregay wrote: [clip] > Actually, time you use has been updated [clip] Yes, English is my first language :-P I meant "...the timer you use ...", in case you didn't figure that out. - Grant
2292. Re: [Speed cubing group] Slashdot link to 4d cube
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 04:28:52 GMT

How long did it take you to solve it and how much time did you spend on it each time you devoted time to it? Me, I am still trying to figure out a solution method. I doubt I will stop until I get my name up on the Hall of Fame :) This will be a nice summer project for me. Also, this would be great for bragging right ;) James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2293. Re: [Speed cubing group] I finally made a video =)
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 10:31:41 +0100

Hi David: you are truely a cubemaster!! wow!! S. >I finally made a video of myself solving the cube. I couldn't upload >it to the files section, because there seems to be no file space >left. Here's a link to a zip file: > >http://web.holmstroms.com/skogshyddan/david_kuben.zip > >I only had a few tries not warmed up, so the time 16.5 seconds was >not too bad at all. The quality is not very good, and you can't see >exactly what is happening to the cube, but I'll try to fix a better >video some time in the summer. >Enjoy the speedcubing! >David Wesley > _________________________________________________________________ On the move? Get Hotmail on your mobile phone http://www.msn.co.uk/msnmobile
2294. Re: F2L 1st Pair
From: "stiff_hands" <angela.hayden@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 12:00:13 -0000

Yes, Ron is right, I used odd pairs quite rarely as the extra thinking time doesn't seem to quite compensate for the decreased number of moves. About 1 cube in 5 could use odd pairs quite adequately but half of those are just as good with normal pairs so only 1 cube in 10 is this worth doing on. That was in reply to: --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: >(I think Olly also uses odd pairs, but when I asked Ron about this he said he only does so very rarely.) Anyway, that said, I think being able to do odd pairs is a) cool b) useful for the final pair or the first pair c) not useful for the middle 2 pairs (too hard to keep track and retain fluency for the last pair) d) a good way to reduce moves in the F2L Certainly, people should try it (you will have a few more cubes which are 'lucky'), but don't expect your times to tumble. - stiff_hands
2295. Calculating the average
From: "stiff_hands" <angela.hayden@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 12:14:59 -0000

Perhaps there is a difference between lucky and well-performed? This is in reply to: --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > I also wonder whether the accepted definitions of lucky and non- lucky are useful at all. IMHO, it looks like both of these were lucky in that they were much faster than your normal time <referring to times of 21 and 24 with an average of 34>.If someone performs every step of their solution, but encounters their "best" algorithm for their last two steps, surely this is lucky? I think looking at your times is the only way to know whether you were lucky or unlucky or normal. I do agree with your point about encountering your best algorithms meaning that you were lucky, but you still have to have performed it. My pb is 12 as opposed to an average of 22, and it required a full solution just I saw it really easily and didn't fumble. I sort of regard it as a bit lucky in that respect, but in other peoples eyes it is just a normal cube. I have a clutch of 13/14/15 all the same. Also, some people strive to get fast cubes whereas other people have been more striven to good averages hence the faster times may be by cubers who are slower on average just they took a lot of guesses that went right (instead of slowing down so that they could know for sure where the pieces were) and hence solved at fast speed. If you fastest time is less than 2/3rds of your average then I guess you are guessing or going too fast too often to get consistent times but you will probably get more freak times. No rigorous mathematics for this just a general feeling. - stiff_hands
2296. Number words
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 14:40:00 +0100

In about a month I am going to be doing the cube as a segment in an evening "show". It will be very very low key, mostly in front of friends, but I'm already feeling nervous! Anyway as part of my talking bit beforehand I want to say how many combinations there are, but I don't know how to say the number 43,252,003,274,489,856,000 in full (i.e. not just saying "four-three-two-five ..." etc). I think it starts "Forty-three quintillion ...", but then what? S. _________________________________________________________________ On the move? Get Hotmail on your mobile phone http://www.msn.co.uk/msnmobile
2297. Re: Number words
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 13:47:20 -0000

quintillion quadrillion trillion billion million thousand > In about a month I am going to be doing the cube as a segment in an evening > "show". It will be very very low key, mostly in front of friends, but I'm > already feeling nervous! Anyway as part of my talking bit beforehand I want > to say how many combinations there are, but I don't know how to say the > number 43,252,003,274,489,856,000 in full (i.e. not just saying > "four-three-two-five ..." etc). > > I think it starts "Forty-three quintillion ...", but then what? > S. > > _________________________________________________________________ > On the move? Get Hotmail on your mobile phone http://www.msn.co.uk/msnmobile
2298. Re: Number words
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 13:53:57 -0000

Answer found in 3 seconds with a search engine: http://www.grammarstation.com/KnowYourMath/numbers_symbols.html ("american" numbers on this page) --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > In about a month I am going to be doing the cube as a segment in an evening > "show". It will be very very low key, mostly in front of friends, but I'm > already feeling nervous! Anyway as part of my talking bit beforehand I want > to say how many combinations there are, but I don't know how to say the > number 43,252,003,274,489,856,000 in full (i.e. not just saying > "four-three-two-five ..." etc). > > I think it starts "Forty-three quintillion ...", but then what? > S. > > _________________________________________________________________ > On the move? Get Hotmail on your mobile phone http://www.msn.co.uk/msnmobile
2299. Re: [Speed cubing group] Re: Number words
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 15:04:25 +0100

> >Answer found in 3 seconds with a search engine: Yes, sorry, I should have checked. Congratulations on hitting sub-20, BTW. S. _________________________________________________________________ Hotmail messages direct to your mobile phone http://www.msn.co.uk/msnmobile
2300. Re: Number words
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 16:40:25 -0000

Instead of using giant number terms you can use this: To give you an idea: if you owned one Rubik's Cube for every possible position, you could cover the planet Earth not less than 270 times. this is from http://www.cubeland.fr.st/ interesting stuff! Jake
2301. Test The Nation
From: James Sibley <rocketkid14@...>
To: algebramath@yahoogroups.com
Date: Tue, 10 Jun 2003 18:11:06 GMT

I watched maybe the final ten minutes of Test the Nation on Fox (here in the USA). They said that the average IQ of females is 111 and for males is 113. Now, this looks a little fishy, eh? The average IQ is ALWAYS defined to be 100. They said during the show they calculated a norm and all that good stuff. a/x = 111 and b/y = 113 Assume the average IQ is 100 (like it SHOULD be) 100 = (a + b)/(x + y) 100 = (111x + 113y)/(x+y) 100x + 100y = 111x + 113y 0 = 11x + 13y This means that for the average to be 100, the number of males or females HAS to be negative. Assuming that the number of females in the US equals the number of males, the average IQ would be 112. Is my thinking right? It seems Fox rigged the show just right so many people feel happy about themselves and will watch Fox more. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright ________________________________________________________________ The best thing to hit the internet in years - Juno SpeedBand! Surf the web up to FIVE TIMES FASTER! Only $14.95/ month - visit www.juno.com to sign up today!
2302. Re: [Speed cubing group] Test The Nation
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 18:14:38 GMT

Sorry for this being off topic. I sent this to a math list and accidently included this group, too. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2303. Re: Number words
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 19:52:04 -0000

--- Gilles Roux wrote: > Answer found in 3 seconds with a search engine: > http://www.grammarstation.com/KnowYourMath/numbers_symbols.html > ("american" numbers on this page) I have one little question about an example on this page... In its 3 digit example, (472) it says to pronounce it 'four hundred and seventy two'. I've always been told that putting 'and' in the middle like that is not the correct way to do it. It should instead be 'four hundred seventy two', reserving an 'and' for a fraction, as in 'one and one third'. Anyone know proper usage? Just curious. That is a nice reference page, though. - Grant
2304. Re: Number words
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 20:00:21 -0000

I don't know if there's any proper number word etiquette(sp?), but it makes sense to not use and in the middle. That way you wouldn't get confused with fractions. as in: five hundred and fifteen million and three hundred thousand and fifty two and one third. That's too many and's... --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- Gilles Roux wrote: > > Answer found in 3 seconds with a search engine: > > http://www.grammarstation.com/KnowYourMath/numbers_symbols.html > > ("american" numbers on this page) > > I have one little question about an example on this page... In its 3 > digit example, (472) it says to pronounce it 'four hundred and > seventy two'. I've always been told that putting 'and' in the middle > like that is not the correct way to do it. It should instead > be 'four hundred seventy two', reserving an 'and' for a fraction, as > in 'one and one third'. > > Anyone know proper usage? Just curious. That is a nice reference > page, though. > > - Grant
2305. Re: [Speed cubing group] Re: Number words
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 19:59:20 GMT

One should not say 'four hundred and seventy two'. The word "and" is used to represent a decimal place, like "four and three tenths." Now, as for someone asking you what the colors of the US flag are and you say "red, white, and blue" and someone argues "and" is not a color, the person asking the question is either trying to be funny or is not thinking straight. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2306. Re: [Speed cubing group] Test The Nation
From: Terje Kristensen <terje@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 21:59:42 +0200

The average isnt 100 anymore .. that was a long time ago .. it's probably correct that the avg is now between 110 - 115 for US kids. I read a few years back that the avg for japanese were 116 but that has probably incresed since then too Terje On Tue, 10 Jun 2003 18:11:06 GMT, James Sibley <rocketkid14@...> wrote: > I watched maybe the final ten minutes of Test the Nation on Fox (here in > the USA). They said that the average IQ of females is 111 and for males > is 113. Now, this looks a little fishy, eh? The average IQ is ALWAYS > defined to be 100. They said during the show they calculated a norm and > all that good stuff. > Using M2, Opera's revolutionary e-mail client: http://www.opera.com/m2/
2307. Re: Number words
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 20:24:36 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- Gilles Roux wrote: > > Answer found in 3 seconds with a search engine: > > http://www.grammarstation.com/KnowYourMath/numbers_symbols.html > > ("american" numbers on this page) > > I have one little question about an example on this page... In its 3 > digit example, (472) it says to pronounce it 'four hundred and > seventy two'. I've always been told that putting 'and' in the middle > like that is not the correct way to do it. It should instead > be 'four hundred seventy two', reserving an 'and' for a fraction, as > in 'one and one third'. > > Anyone know proper usage? Just curious. That is a nice reference > page, though. > > - Grant Depends where you live. In the States there's no "and". In the UK it is. As to the possibility of confusion (mentioned in another post), if one can't tell that seventy two is an integer and two thirds is not then one ought to be worried about other things than the presence, or otherwise, of a conjunction.
2308. Rubiks.com cube with funny noise
From: "afn36816" <afn36816@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 20:28:21 -0000

First of all, this is my first cube that I bought at Wal-Mart (didn't know I would get into speed cubing!) After about a month of breaking in the cube, I did the standard silicon lube job on it (works wonders!). Now whenever I turn the side containing the orange center cube, it makes a funny noise: http://www.geocities.com/afn36816/cube.wav To me it sounds like a spring problem. (not that I would know how to fix it) Any suggestions? - Tinfask
2309. SV: [Speed cubing group] Re: Number words
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 22:28:00 +0200

I don´t know (or maybe; "dunno") anything about American English, in correct English, however, it should be: four hundred and seventy-two r ----- Original Message ----- From: James Sibley To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, June 10, 2003 9:59 PM Subject: Re: [Speed cubing group] Re: Number words One should not say 'four hundred and seventy two'. The word "and" is used to represent a decimal place, like "four and three tenths." Now, as for someone asking you what the colors of the US flag are and you say "red, white, and blue" and someone argues "and" is not a color, the person asking the question is either trying to be funny or is not thinking straight. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed] Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2310. [Speed cubing group] Re: Number words
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 20:36:13 -0000

--- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > One should not say 'four hundred and seventy two'. The word "and" is used to represent a decimal place, like "four and three tenths." > I'd have to say I disagree entirely. Also, English is a Germanic language (i.e. it has its roots in German). Think about numbers in German if you will. Vierhundertzweiundsiebzig. Note the "und" for "and". The omission of the "and" is very much like the omission of the "u" in colour - it is an American convention. (Besides, what if one is using a base other than ten? Then there can be no decimal place. Also, there is no decimal place in four and three tenths. Four point three would have a decimal place but four and three tenths does not. If we are to be really technical about things then fractions in the usual definition aren't real numbers anyway (although there is an isomorphic copy embedded in the real numbers) so they don't have decimal points.) > Now, as for someone asking you what the colors of the US flag are and you say "red, white, and blue" and someone argues "and" is not a color, the person asking the question is either trying to be funny or is not thinking straight. > Does the US flag have a decimal place, then? > James Sibley > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > Please note: message attached > > > > [Non-text portions of this message have been removed]
2311. Re: Rubiks.com cube with funny noise
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 20:38:25 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "afn36816" <afn36816@y...> wrote: > First of all, this is my first cube that I bought at Wal-Mart (didn't > know I would get into speed cubing!) > After about a month of breaking in the cube, I did the standard > silicon lube job on it (works wonders!). Now whenever I turn the > side containing the orange center cube, it makes a funny noise: > > http://www.geocities.com/afn36816/cube.wav > > To me it sounds like a spring problem. (not that I would know how to > fix it) > Any suggestions? > > - Tinfask I suggest that it may help in blindfold cubing. (Not that one should use a loaded cube of course.)
2312. Re: [Speed cubing group] Re: Number words
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 22:11:44 GMT

I was always taught that saying "and" with numbers implied a decimal placed. Saying "seven hundred and sixteen and thirty six hundreths" does not sound right to me... too many 'ands.' Now.. what if I said "nine hundred and sixteen?" What would that mean to you? Am I saying two numbers, 900 and 16 or am I saying 916? James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2313. Re: Rubiks.com cube with funny noise
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 22:27:19 -0000

That's a normal noise. It was present in each of the last 3 cubes I prepared on one of the faces. It will go away naturally. Also, try to spray loads of lube into the problem axle, that usually helps. --- In speedsolvingrubikscube@yahoogroups.com, "afn36816" <afn36816@y...> wrote: > First of all, this is my first cube that I bought at Wal-Mart (didn't > know I would get into speed cubing!) > After about a month of breaking in the cube, I did the standard > silicon lube job on it (works wonders!). Now whenever I turn the > side containing the orange center cube, it makes a funny noise: > > http://www.geocities.com/afn36816/cube.wav > > To me it sounds like a spring problem. (not that I would know how to > fix it) > Any suggestions? > > - Tinfask
2314. Re: Rubiks.com cube with funny noise
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 23:20:04 -0000

My cube does that too, on the yellow face. And another one on the red face. It's a bit annoying, but it won't hurt the cube at all. It should go away in a while. --- In speedsolvingrubikscube@yahoogroups.com, "afn36816" <afn36816@y...> wrote: > First of all, this is my first cube that I bought at Wal-Mart (didn't > know I would get into speed cubing!) > After about a month of breaking in the cube, I did the standard > silicon lube job on it (works wonders!). Now whenever I turn the > side containing the orange center cube, it makes a funny noise: > > http://www.geocities.com/afn36816/cube.wav > > To me it sounds like a spring problem. (not that I would know how to > fix it) > Any suggestions? > > - Tinfask
2315. Re: Number words
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 10 Jun 2003 23:52:19 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- Gilles Roux wrote: > > Answer found in 3 seconds with a search engine: > > http://www.grammarstation.com/KnowYourMath/numbers_symbols.html > > ("american" numbers on this page) > > I have one little question about an example on this page... In its 3 > digit example, (472) it says to pronounce it 'four hundred and > seventy two'. I've always been told that putting 'and' in the middle > like that is not the correct way to do it. It should instead > be 'four hundred seventy two', reserving an 'and' for a fraction, as > in 'one and one third'. > > Anyone know proper usage? Just curious. That is a nice reference > page, though. > > - Grant Hey Grant, The usage I grew up with was that "and" spoken in a year was for formal (read stuffy) situations, ala, "The year of Our Lord One Thousand Six Hundred and Thiry Five...blah, blah, and blah..." Such usage in daily life (in the US) ala, "Two Thousand and Three" smacks of putting on airs. However, the British are allowed such things on account of the Beatles being cool and all. :) DJ
2316. Re: [Speed cubing group] Slashdot link to 4d cube
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 11 Jun 2003 04:34:11 +0000

Total it took me about a week. I sat each night for maybe 2-3 hours figuring it out. That is a week to apply a solution to a single solved cube. I played with it for 3-4 days an hour or so at a time before tackling the fully scrambled cube. I'm sure you'll get it far faster than the end of the summer :). And yes, the bragging rights are great. My name on that list scored me a date like the very next week :). Good luck! Daniel >From: James Sibley <rocketkid14@...> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: Re: [Speed cubing group] Slashdot link to 4d cube >Date: Tue, 10 Jun 2003 04:28:52 GMT > >How long did it take you to solve it and how much time did you spend on it >each time you devoted time to it? Me, I am still trying to figure out a >solution method. I doubt I will stop until I get my name up on the Hall of >Fame :) This will be a nice summer project for me. Also, this would be >great for bragging right ;) > >James Sibley >--------- >"My mother never saw the irony in calling me a son of a bitch" - Jack >Nicholson >--------- >"Black holes are where God divided by zero" - Steven Wright > >Please note: message attached > > > >[Non-text portions of this message have been removed] > _________________________________________________________________ Help STOP SPAM with the new MSN 8 and get 2 months FREE* http://join.msn.com/?page=features/junkmail
2317. Re: [Speed cubing group] Slashdot link to 4d cube
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 11 Jun 2003 04:38:59 GMT

I hope to pick up the motivation to solve it sometime soon. Lately I have been too lazy to do anything. I have not speedcubed in a week and I have not memorized any new PLL algorithms yet. Shame on myself :-P Maybe a good nights rest will do... I have neglected sleep for a week. I am working out a solution method. I figure that if I am going to solve it layer-by-layer, I must first place the centers and then a corner and the edges around it in at the same time. It is all in theory.. in practice, I will see :) James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2318. Re: [Speed cubing group] Slashdot link to 4d cube
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 11 Jun 2003 05:13:58 -0000

I got there before you and it didn't get me any dates... --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > Total it took me about a week. I sat each night for maybe 2-3 hours > figuring it out. That is a week to apply a solution to a single solved > cube. I played with it for 3-4 days an hour or so at a time before tackling > the fully scrambled cube. I'm sure you'll get it far faster than the end of > the summer :). > > And yes, the bragging rights are great. My name on that list scored me a > date like the very next week :). Good luck! > > Daniel > > > >From: James Sibley <rocketkid14@j...> > >Reply-To: speedsolvingrubikscube@yahoogroups.com > >To: speedsolvingrubikscube@yahoogroups.com > >Subject: Re: [Speed cubing group] Slashdot link to 4d cube > >Date: Tue, 10 Jun 2003 04:28:52 GMT > > > >How long did it take you to solve it and how much time did you spend on it > >each time you devoted time to it? Me, I am still trying to figure out a > >solution method. I doubt I will stop until I get my name up on the Hall of > >Fame :) This will be a nice summer project for me. Also, this would be > >great for bragging right ;) > > > >James Sibley > >--------- > >"My mother never saw the irony in calling me a son of a bitch" - Jack > >Nicholson > >--------- > >"Black holes are where God divided by zero" - Steven Wright > > > >Please note: message attached > > > > > > > >[Non-text portions of this message have been removed] > > > > _________________________________________________________________ > Help STOP SPAM with the new MSN 8 and get 2 months FREE* > http://join.msn.com/?page=features/junkmail
2319. Re: Combinatorics
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 11 Jun 2003 16:21:48 -0000

i'll add that the numerator (above the 288) is always an integer divisible by 4 because the last layer can end up in any of the 21 permutations in one of 4 different LL rotational positions (since LL is 4-sided). if you add up all the probabilities of all 21 permutations, you find you get 284/288, leaving 4/288 for the "solved" final layer. obviously there aren't 4 ways to have the last layer already "solved", but there is 1.solved, 2.solved but LL 90 ccw out, 3. solved but LL 180 out, 4. solved but LL 90 cw out. as for why it is half of 4!4! divided by 2, it sounds like you're right-- it has to do with the fact that all 4!4! permutations are not reachable from a solved cube. i am not sure of the exact logistics of why it is exactly "half" though. take care, eric --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > > In the process of looking at the PLL algorithms for memorization, I noticed the odds in which each case will come up in terms of 288. With a little thinking, I figured out how they got 288. > 288 = (4!4!)/2 > I can see where (4!)^2 came from. There are 4! different permutations possible for corners and the same goes for edges. However, I know dividing by two has something to do with the limits on how the permutations can come up. Why 2? Or is it 2 factorial? > And how did they get the odds like 16/288 and 4/288? I should read up on combinatorics :) > > James Sibley > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > ________________________________________________________________ > The best thing to hit the internet in years - Juno SpeedBand! > Surf the web up to FIVE TIMES FASTER! > Only $14.95/ month - visit www.juno.com to sign up today!
2320. Re: [Speed cubing group] Slashdot link to 4d cube
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 11 Jun 2003 16:59:31 GMT

I think I will adopt the Petrus system for the 4D cube. If my math is right, I will have to build a 2x2x2 on each 3x3x3 cube that creates a vertex. The number of cubes that create a vertex in on a 4D cube is four 3D cubes, right? I just have to figure out how to convert the algorithms I know in 3D to a 4D cube :) James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2321. ** 06/06/03 FMC **
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 11 Jun 2003 20:00:04 +0100

Hey people, bad news first... unfortunately cubestation had a bit of problems earlier this week, and i may have lost solutions sent to me on saturday and sunday. If this affects any of you, please post again, I am sorry for the inconvenience. I have Zbigniew's and Charles Tsai's solutions If I don't have yours, you still have until Friday to post! Let's make this week's contest a popular one! DanH :) Good Luck [Non-text portions of this message have been removed]
2322. Re: [Speed cubing group] I hate memorization; Hana
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 11 Jun 2003 12:42:41 -0700 (PDT)

Hey Hana (aka Master with Cube designs): Sure PI is really useless memorize, and there really is no need at all to know it in 100 digits. Since i'm a kid, I like to learn new things and memorize it just for fun. PI in a 100 digits memorized IS useless, but to me so are spicy pork rhines ;). I hope to see your designs at the champs! Brent :) --Brent --------------------------------- Do you Yahoo!? Free online calendar with sync to Outlook(TM). [Non-text portions of this message have been removed]
2323. Re: [Speed cubing group] Slashdot link to 4d cube
From: "Daniel Hayes" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 11 Jun 2003 19:57:05 +0000

Tu che... Hehehe, you have to play it up though. Slip it into conversation. Like "Yeah, how about that weather, it's raining pretty hard eh? Well, You know, this one time it was raining really hard, to kill time I became the 14th person in recorded history to solve a 4 dimensional rubik's cube..." Well maybe a little less arrogant and obvious than that, but you get the drift ;). James, Applying the Petrus system is going to be difficult, but I have faith! I would love to see your solution file if/when you succeed in this. Very very impressive! Daniel >From: d_funny007 <no_reply@yahoogroups.com> >Reply-To: speedsolvingrubikscube@yahoogroups.com >To: speedsolvingrubikscube@yahoogroups.com >Subject: Re: [Speed cubing group] Slashdot link to 4d cube >Date: Wed, 11 Jun 2003 05:13:58 -0000 > >I got there before you and it didn't get me any dates... > > >--- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" ><swedishlf@h...> wrote: > > Total it took me about a week. I sat each night for maybe 2-3 >hours > > figuring it out. That is a week to apply a solution to a single >solved > > cube. I played with it for 3-4 days an hour or so at a time >before tackling > > the fully scrambled cube. I'm sure you'll get it far faster than >the end of > > the summer :). > > > > And yes, the bragging rights are great. My name on that list >scored me a > > date like the very next week :). Good luck! > > > > Daniel > > > > > > >From: James Sibley <rocketkid14@j...> > > >Reply-To: speedsolvingrubikscube@yahoogroups.com > > >To: speedsolvingrubikscube@yahoogroups.com > > >Subject: Re: [Speed cubing group] Slashdot link to 4d cube > > >Date: Tue, 10 Jun 2003 04:28:52 GMT > > > > > >How long did it take you to solve it and how much time did you >spend on it > > >each time you devoted time to it? Me, I am still trying to figure >out a > > >solution method. I doubt I will stop until I get my name up on >the Hall of > > >Fame :) This will be a nice summer project for me. Also, this >would be > > >great for bragging right ;) > > > > > >James Sibley > > >--------- > > >"My mother never saw the irony in calling me a son of a bitch" - >Jack > > >Nicholson > > >--------- > > >"Black holes are where God divided by zero" - Steven Wright > > > > > >Please note: message attached > > > > > > > > > > > >[Non-text portions of this message have been removed] > > > > > > > _________________________________________________________________ > > Help STOP SPAM with the new MSN 8 and get 2 months FREE* > > http://join.msn.com/?page=features/junkmail > _________________________________________________________________ Protect your PC - get McAfee.com VirusScan Online http://clinic.mcafee.com/clinic/ibuy/campaign.asp?cid=3963
2324. Re: [Speed cubing group] Slashdot link to 4d cube
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 11 Jun 2003 20:15:35 -0000

I had no problems applying the Petrus method to the 4D cube. But I thought it was easier (more moves) to solve it using an extended edges first method. I usually solve it by doing the 24 centers, 32 edges, then the 16 corners. I have an abundance of edge preserving corner algorithms, each of which translates into several 4D algorithms. Solving the edges took care though and was fun. I think it is harder then a 20x20x20 cube, but then again, the 3^4 has much more combinations. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > Tu che... > > Hehehe, you have to play it up though. Slip it into conversation. Like > "Yeah, how about that weather, it's raining pretty hard eh? Well, You know, > this one time it was raining really hard, to kill time I became the 14th > person in recorded history to solve a 4 dimensional rubik's cube..." Well > maybe a little less arrogant and obvious than that, but you get the drift > ;). > > James, Applying the Petrus system is going to be difficult, but I have > faith! I would love to see your solution file if/when you succeed in this. > Very very impressive! > > Daniel > > > >From: d_funny007 <no_reply@yahoogroups.com> > >Reply-To: speedsolvingrubikscube@yahoogroups.com > >To: speedsolvingrubikscube@yahoogroups.com > >Subject: Re: [Speed cubing group] Slashdot link to 4d cube > >Date: Wed, 11 Jun 2003 05:13:58 -0000 > > > >I got there before you and it didn't get me any dates... > > > > > >--- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" > ><swedishlf@h...> wrote: > > > Total it took me about a week. I sat each night for maybe 2-3 > >hours > > > figuring it out. That is a week to apply a solution to a single > >solved > > > cube. I played with it for 3-4 days an hour or so at a time > >before tackling > > > the fully scrambled cube. I'm sure you'll get it far faster than > >the end of > > > the summer :). > > > > > > And yes, the bragging rights are great. My name on that list > >scored me a > > > date like the very next week :). Good luck! > > > > > > Daniel > > > > > > > > > >From: James Sibley <rocketkid14@j...> > > > >Reply-To: speedsolvingrubikscube@yahoogroups.com > > > >To: speedsolvingrubikscube@yahoogroups.com > > > >Subject: Re: [Speed cubing group] Slashdot link to 4d cube > > > >Date: Tue, 10 Jun 2003 04:28:52 GMT > > > > > > > >How long did it take you to solve it and how much time did you > >spend on it > > > >each time you devoted time to it? Me, I am still trying to figure > >out a > > > >solution method. I doubt I will stop until I get my name up on > >the Hall of > > > >Fame :) This will be a nice summer project for me. Also, this > >would be > > > >great for bragging right ;) > > > > > > > >James Sibley > > > >--------- > > > >"My mother never saw the irony in calling me a son of a bitch" - > >Jack > > > >Nicholson > > > >--------- > > > >"Black holes are where God divided by zero" - Steven Wright > > > > > > > >Please note: message attached > > > > > > > > > > > > > > > >[Non-text portions of this message have been removed] > > > > > > > > > > _________________________________________________________________ > > > Help STOP SPAM with the new MSN 8 and get 2 months FREE* > > > http://join.msn.com/?page=features/junkmail > > > > _________________________________________________________________ > Protect your PC - get McAfee.com VirusScan Online > http://clinic.mcafee.com/clinic/ibuy/campaign.asp?cid=3963
2325. Re: [Speed cubing group] Slashdot link to 4d cube
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 11 Jun 2003 20:38:57 GMT

Translating the moves I do on the 3x3x3 to 3x3x3x3 will probably be the hardest part. Let me know how it was for you. I might start by analzying converted moves from a 3x3 Rubik's cube to a 3x3x3... if I notice patterns, it might work. I have started work on the 3^4 cube... a lot different than what I am used to! James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2326. Help with the "Y" PLL algorithm
From: "david_pastore" <david_pastore@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 11 Jun 2003 22:01:02 -0000

Can anyone offer me advice or finger tricks for the "Y" algorithm? Whenever I run into it it slows me way down and I'm having trouble getting any faster with it. Dave
2327. Re: [Speed cubing group] Help with the "Y" PLL algorithm
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 11 Jun 2003 22:13:13 GMT

Which one is the "Y" algorithm? Maybe the code will help me. I have the same problem with swaping two diagonal corners. Whenever I get to that, it really slows me down. One of the reasons I am TRYING to learn the PLL cases (I need to get of fmy butt...). James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2328. Re: [Speed cubing group] Help with the "Y" PLL algorithm
From: "david_pastore" <david_pastore@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 11 Jun 2003 22:21:43 -0000

Y algorithm: (13,15,13,5) R B U'B'R D B'L'B'L B²D'R² (14,15,14,4) (U2)L²U L'F L U'L'U'F'U'L'B'U B (13,18,13,4) (U3)B L B'R²B L'B'U²R²U'R²U'R² I had been using the first one and it's very clumsy to me, the other two aren't much better. I call it the Y algorithm in reference to jessica fridrich's page http://www.ws.binghamton.edu/fridrich/Mike/permute.html Dave
2329. Re: [Speed cubing group] Help with the "Y" PLL algorithm
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 11 Jun 2003 22:43:53 -0000

I'm learning those same algorithms, but I'm not up to Y yet. I had that problem with F, that my fingers couldn't do it very well. Just practice them and find the one you like the best, and do it slowly until your fingers pick it up. Then eventually you should know it reeaally well. I also find it helps to use an algorithm that doesn't turn very many faces, so the second one would be my first choice because it only turns the L face, the U face, and the F face, then the B face at the end. The first one uses R, B, U, D, and L, and the third one uses B, L, R, and U. But that's just my humble opinion. --- In speedsolvingrubikscube@yahoogroups.com, "david_pastore" <david_pastore@y...> wrote: > Y algorithm: > (13,15,13,5) R B U'B'R D B'L'B'L B²D'R² > (14,15,14,4) (U2)L²U L'F L U'L'U'F'U'L'B'U B > (13,18,13,4) (U3)B L B'R²B L'B'U²R²U'R²U'R² > > I had been using the first one and it's very clumsy to me, the other > two aren't much better. > > I call it the Y algorithm in reference to jessica fridrich's page > http://www.ws.binghamton.edu/fridrich/Mike/permute.html > > Dave
2330. God's algorithm
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 11 Jun 2003 22:56:30 -0000

In case anyone is interested, I've been running God's algorithm for a while now, and I've solved thousands of cubes, and here's the distribution so far: 6 15 106 16 1305 17 3483 18 203 19 These "samples" are not independent of one another though; essentially it's a random walk through cube space. I solve a cube, do one random move, solve that, etc.
2331. Re: Help with the "Y" PLL algorithm
From: "david_pastore" <david_pastore@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 11 Jun 2003 23:11:33 -0000

Ok, James is onto something. What I've done and seems to be working out nicely is to take the the X axis and then the Y axis as it's shown in the picture on jessica fridrich's page. Or more simple, reflected over the diagonal axis from the top left to bottom right of the picture. Anyway, that gives you the same move essentially but it's easier for me because I'm right handed. Using the second listed algorithm I now do: U2 R2 U R' B R U' R' U' B' U' R' F' U F this feels more comfortable, I like it. Should have thought about this a while ago I guess. Thanks for the help and try it for yourself. Dave
2332. Re: [Speed cubing group] God's algorithm
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 11 Jun 2003 16:21:34 -0700

I don't think you have to worry about people being interested :) I'm not sure what you're saying exactly. How do you know one 19 move solution is the shortest possible without testing every possible 18 move sequence? /Lars At 22:56 +0000 6/11/03, tomrokicki wrote: >In case anyone is interested, I've been running God's algorithm for a >while now, and I've solved thousands of cubes, and here's the >distribution so far: > > 6 15 > 106 16 > 1305 17 > 3483 18 > 203 19 > >These "samples" are not independent of one another though; >essentially it's a random walk through cube space. I solve a cube, >do one random move, solve that, etc. -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com
2333. Re: Help with the "Y" PLL algorithm
From: "david_pastore" <david_pastore@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 11 Jun 2003 23:22:28 -0000

I meant to say I flipped it over the X axis....not X an Y or diagonally as i described.
2334. Re: [Speed cubing group] God's algorithm
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 11 Jun 2003 23:30:41 -0000

> I'm not sure what you're saying exactly. How do you know one 19 move > solution is the shortest possible without testing every possible 18 > move sequence? I test every possible 18-move sequence. It's an implementation of God's algorithm much like cube explorer.
2335. Re: [Speed cubing group] I hate memorization; Hana
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 12 Jun 2003 01:08:17 -0000

Wow, Brent, what a title. :-)) If memorizing PI turns you on, go right ahead and memorize it. I mean it is usless to memorize such numbers, because no profit is gained from it (except, maybe ntellectual satisfaction, which is very relative). But as I said, if it urns you on, it's certainly fine with me. Unfortunately, I will not be able to exhibit all the designs I made, because I don't have enough cubes. :-( I wil show some pictures, but that is not the same as showing actual pieces. I hope to show Vasarely, Landry Staircase and the very simple Design for Pedestrians as actual designs, Hana a kstky --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Hey Hana (aka Master with Cube designs): > > Sure PI is really useless memorize, and there really is no need at all to know it in 100 digits. Since i'm a kid, I like to learn new things and memorize it just for fun. PI in a 100 digits memorized IS useless, but to me so are spicy pork rhines ;). I hope to see your designs at the champs! > > Brent > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Free online calendar with sync to Outlook(TM). > > [Non-text portions of this message have been removed]
2336. timers
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 12 Jun 2003 01:22:57 -0000

Eventhough there have been alot of posts about timers lately im making yet another one. Ever since Dan Knights posted his Cube timer i've been using it about 90% of the time. I really like it for a couple reasons. Number one being how you start the timer. I like it because you dont have to worry about starting before or after the timer actually starts. The other thing I really like is that it copies all your times so you can just paste them into a word document. Here are a couple ideas I have just come up with, i'd like to know if they are possible. If anyone has some free time and is willing to put it together I think it would be awesome. I like the layout of Jess's timer, so something like that would be good. I would want the option to have a countdown like jess's timer, with the beeping to tell you when to start. Also i'd want the option to start the timer by releasing the space bar, just like on Dan's timer. This timer would also have to be able to calculate averages and keep track of times. Now the new idea for the timer... It would be nice to just have a continuous log file for the times. I have a program(messenger plus 2) for MSN messenger that logs everything said during the chat. It saves it all in a notepad document. So the cube log could be about the same thing, but since sometimes you have a piece pop and things like that i'd like to just be able to hit a button that would automatically paste the times and date into a notepad document, after I complete an average. ok enough of my pointless babble. -heath
2337. Re: [Speed cubing group] timers
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 12 Jun 2003 01:28:43 GMT

The only problem I have with Mr. Bonde's timer is that I cannot save the times. Once I clicked the wrong button and I lost 11 times.. I was one short of an average.. :( I guess that is what one gets with an HTML "program." Someone can write one in C/C++ or even in Visual Basic. I could write on in VB, but I forgot about 90% of it... James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2338. Memorization tips?
From: "Dan" <Dan5190@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 12 Jun 2003 00:31:06 -0400 (EDT)

Do you experienced speedcubers out there have any tips for memorizing the algorithms? I mean, after awhile the LU'RU2L'UR'F'B'U2FBUs start to look a whole lot like the LRU2L'R'F'UB'U2FU'B(U)s, ya know? A lot of times its tough to find a way to get them tucked away in your head, but its even harder to keep them there once you start learning more. Anybody got any tips for making the memorization a little bit easier? _______________________________________________ Join Excite! - http://www.excite.com The most personalized portal on the Web!
2339. Re: [Speed cubing group] Memorization tips?
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 11 Jun 2003 21:46:04 -0700 (PDT)

try looking at each algorithm as a series of finger tricks, rather than as a series of face turns. That is what I have done any way.. Frank Dan <Dan5190@...> wrote: Do you experienced speedcubers out there have any tips for memorizing the algorithms? I mean, after awhile the LU'RU2L'UR'F'B'U2FBUs start to look a whole lot like the LRU2L'R'F'UB'U2FU'B(U)s, ya know? A lot of times its tough to find a way to get them tucked away in your head, but its even harder to keep them there once you start learning more. Anybody got any tips for making the memorization a little bit easier? _______________________________________________ Join Excite! - http://www.excite.com The most personalized portal on the Web! Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Free online calendar with sync to Outlook(TM). [Non-text portions of this message have been removed]
2340. Re: [Speed cubing group] Memorization tips?
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 12 Jun 2003 05:16:47 -0000

That's what I usually do, but in the algorithms that I'm learning there's alot that don't have any good finger tricks. So you should make sure to choose algs that are simple for your hands in particular. Most cube sites give three or four different ones to choose from for the same cube position. --- In speedsolvingrubikscube@yahoogroups.com, Frank Morris <ephem825@y...> wrote: > try looking at each algorithm as a series of finger tricks, rather than as a series of face turns. That is what I have done any way.. > > Frank > > Dan <Dan5190@e...> wrote: > > Do you experienced speedcubers out there have any tips for memorizing the algorithms? I mean, after awhile the LU'RU2L'UR'F'B'U2FBUs start to look a whole lot like the LRU2L'R'F'UB'U2FU'B(U)s, ya know? A lot of times its tough to find a way to get them tucked away in your head, but its even harder to keep them there once you start learning more. Anybody got any tips for making the memorization a little bit easier? > > > > _______________________________________________ > Join Excite! - http://www.excite.com > The most personalized portal on the Web! > > Yahoo! Groups Sponsor > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > --------------------------------- > Do you Yahoo!? > Free online calendar with sync to Outlook(TM). > > [Non-text portions of this message have been removed]
2341. Re: [Speed cubing group] Memorization tips?
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 12 Jun 2003 05:33:04 GMT

What I found out works is two things: 1) Run the algorithm over and over again... like after you do it once.. from that state the cube is in, do it again.. repeat step one. After a few times.. the cube will return to the solved state. 2) On your computer, write out the algorithm. Then using the spacebar and delete key if necessary, space out the algorithm into subalgorithsm that make sense. For example... LU'RD2R'UL'RU'LD2L'UR' = [LU'R D2 R'UL'][RU'L D2 L'UR'] Run that on a solved cube... to me, it is a lot easier to solve. I can make sense of the algorithm and I broke it into easy-to-remember chunks. With brackets it also shows I can remember half of the algorithm! If I wanted to, I can perform the first bracket, turn the cube around 180 degrees and do it again. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2342. Re: Memorization tips?
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 12 Jun 2003 05:49:55 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Dan" <Dan5190@e...> wrote: > > Do you experienced speedcubers out there have any tips for memorizing the algorithms? I mean, after awhile the LU'RU2L'UR'F'B'U2FBUs start to look a whole lot like the LRU2L'R'F'UB'U2FU'B(U)s, ya know? A lot of times its tough to find a way to get them tucked away in your head, but its even harder to keep them there once you start learning more. Anybody got any tips for making the memorization a little bit easier? > > > > _______________________________________________ > Join Excite! - http://www.excite.com > The most personalized portal on the Web! Like everyone else has said... 1. Try several different algs or the situation.( so that you find the one that fits your fingers the best) 2. Break the alg down into finger tricks that you can easily remember, then learn the move with your hands( dont learn the notation..."R2 B L' U' L'" or whatever) 3. practice, practice, practice! (until you dont have to even think about the moves and still do them TOP speed!!!)
2343. Re: [Speed cubing group] Calculating the average
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 12 Jun 2003 17:13:34 +1000

On Tue, Jun 10, 2003 at 12:14:59PM -0000, stiff_hands wrote: > I do agree with your point about encountering your best algorithms > meaning that you were lucky, but you still have to have performed it. > > My pb is 12 as opposed to an average of 22, and it required a full > solution just I saw it really easily and didn't fumble. I sort of > regard it as a bit lucky in that respect, but in other peoples eyes > it is just a normal cube. I have a clutch of 13/14/15 all the same. I think "luck" comes not only from being able to skip a step, or encountering your best algorithms, but also just finding that all the pieces you need for the next step are right in front of your eyes, and in a good position (particularly in the "intuitive" parts of your solution where genuine thinking time is spent). But standing back from all the technical reasons, these "This was not a lucky time..." records that shave 40% off their average time look a bit funny :-) Not to say that these records are invalid, of course. I hope one day I can achieve those times while performing the full extent of my solution. I just think we are using the word "lucky" in an unusual way (maybe we could just say "I performed the full extent of my solution", instead of "This was not lucky"??). Ryan
2344. Re: Memorization tips?
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 12 Jun 2003 12:04:08 -0000

I would also break it down further because steps of 2s and 3s are very simple to plug into your short term memory. like: [(LU'R) D2 (R'UL')][(RU'L) D2 (L'UR')] Looking at it you can find similarities that also helps you rememberit better like in (#1 ) and (#3) Are the same except the L and R are switched. same with (#2) and (#4) This little blurps arent neccesary but they help me :) jake --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > What I found out works is two things: > 1) Run the algorithm over and over again... like after you do it once.. from that state the cube is in, do it again.. repeat step one. After a few times.. the cube will return to the solved state. > 2) On your computer, write out the algorithm. Then using the spacebar and delete key if necessary, space out the algorithm into subalgorithsm that make sense. For example... > LU'RD2R'UL'RU'LD2L'UR' = [LU'R D2 R'UL'][RU'L D2 L'UR'] > Run that on a solved cube... to me, it is a lot easier to solve. I can make sense of the algorithm and I broke it into easy-to-remember chunks. With brackets it also shows I can remember half of the algorithm! If I wanted to, I can perform the first bracket, turn the cube around 180 degrees and do it again. > > James Sibley > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > Please note: message attached > > > > [Non-text portions of this message have been removed]
2345. Any patterns 20 face turns away other than superflip?
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 12 Jun 2003 15:17:38 -0000

Does anyone know of *any* pattern other than superflip that is 20 face turns from start?
2346. Re: [Speed cubing group] God's algorithm
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 12 Jun 2003 08:50:39 -0700

At 23:30 +0000 6/11/03, tomrokicki wrote: > > I'm not sure what you're saying exactly. How do you know one 19 >move >> solution is the shortest possible without testing every possible 18 >> move sequence? > >I test every possible 18-move sequence. That would do it :) >It's an implementation of >God's algorithm much like cube explorer. I though Cube Explorer didn't really do God's Algorithm, only something that came pretty close (Jesus' Algorithm?). I think it does two phases, where phase one is reaching some group theory state midway, and it keeps testing cases forever. It finds good ones fairly quick, but there is no guarantee that there isn't some better ones. Is this wrong? Going over 18 moves, each with 15 possible moves, is clearly impossible by brute force, so there's got to be something clever you do to make this work. Not that you have to reveal the details, of course. -- "I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it." -- Jack Handey Lars Petrus, San Francisco - lars@... http://lar5.com
2347. Re: [Speed cubing group] God's algorithm
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 12 Jun 2003 16:07:55 -0000

> I though Cube Explorer didn't really do God's Algorithm, only > something that came pretty close (Jesus' Algorithm?). There's an optimal solver built in to Cube Explorer that you can enable. Just click the little "optimal" box in the solver window. The default solver is indeed the fast two-phase solver; the optimal solver can take quite a bit longer. > Going over 18 moves, each with 15 possible moves, is clearly > impossible by brute force, so there's got to be something clever you > do to make this work. Not that you have to reveal the details, of > course. I'd reveal the details but they are pretty much the same as any other implementation of God's algorithm (see the source for the optimal solver in Cube Explorer, or Reid's solver). I just choose different groups, hash table sizes, and the like. If anyone's interested I can make source available, but it does require about 700 MB of RAM, and the input is not the colors of the facelets, but rather a sequence of moves. And it requires about an hour to precompute a large hashtable the first time you run it. And there's absolutely no UI (it's completely command-line driven).
2348. Re: [Speed cubing group] God's algorithm
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 12 Jun 2003 16:24:33 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > At 23:30 +0000 6/11/03, tomrokicki wrote: > > > I'm not sure what you're saying exactly. How do you know one 19 > >move > >> solution is the shortest possible without testing every possible 18 > >> move sequence? > > > >I test every possible 18-move sequence. > > That would do it :) > > >It's an implementation of > >God's algorithm much like cube explorer. > > I though Cube Explorer didn't really do God's Algorithm, only > something that came pretty close (Jesus' Algorithm?). I think it does > two phases, where phase one is reaching some group theory state > midway, and it keeps testing cases forever. It finds good ones fairly > quick, but there is no guarantee that there isn't some better ones. > > Is this wrong? > The 2-phase algorithm uses an intermediate subset G1=<U,D,R2,L2,F2,B2> . Of course, a solved cube belongs to G1, but phase 1 does not look at every sub-optimal (there are faster sequences that bring the scrambled cube to G1) solutions. BUT, there's an optimal solver too, based on a different strategy: http://home.t-online.de/home/Kociemba/cube.htm > Going over 18 moves, each with 15 possible moves, is clearly > impossible by brute force, so there's got to be something clever you > do to make this work. Not that you have to reveal the details, of > course. > > -- > "I can picture in my mind a world without war, a world without hate. > And I can picture us attacking that world, because they'd never > expect it." -- Jack Handey > > Lars Petrus, San Francisco - lars@l... http://lar5.com
2349. [Speed cubing group] Re: Memorization tips?
From: "Dan" <Dan5190@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 12 Jun 2003 13:03:16 -0400 (EDT)

Wow, lots of input. Thanks for all the tips, they help a lot. I had this one algorithm that I had "memorized" but sometimes I would forget it. But I started thinking of it as a series of finger tricks, and now I don't forget it anymore. Breaking the algs up more helps a lot too. Thanks again. --- On Thu 06/12, j_rueth < no_reply@yahoogroups.com > wrote: From: j_rueth [mailto: no_reply@yahoogroups.com] To: speedsolvingrubikscube@yahoogroups.com Date: Thu, 12 Jun 2003 12:04:08 -0000 Subject: [Speed cubing group] Re: Memorization tips? <html><body> <tt> I would also break it down further because steps of 2s and 3s are <BR> very simple to plug into your short term memory.��� like:<BR> [(LU'R)��� D2��� (R'UL')][(RU'L)��� D2��� (L'UR')]<BR> <BR> Looking at it you can find similarities that also helps you <BR> rememberit better like in (#1 ) and (#3)��� Are the same except the L <BR> and R are switched.��� same with (#2) and (#4)��� This little blurps <BR> arent neccesary but they help me :)<BR> jake<BR> <BR> --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <BR> <rocketkid14@j...> wrote:<BR> > What I found out works is two things:<BR> > 1) Run the algorithm over and over again... like after you do it <BR> once.. from that state the cube is in, do it again.. repeat step one. <BR> After a few times.. the cube will return to the solved state.<BR> > 2) On your computer, write out the algorithm. Then using the <BR> spacebar and delete key if necessary, space out the algorithm into <BR> subalgorithsm that make sense. For example...<BR> > LU'RD2R'UL'RU'LD2L'UR' = [LU'R��� D2��� R'UL'][RU'L��� D2��� L'UR']<BR> > Run that on a solved cube... to me, it is a lot easier to solve. I <BR> can make sense of the algorithm and I broke it into easy-to-remember <BR> chunks. With brackets it also shows I can remember half of the <BR> algorithm! If I wanted to, I can perform the first bracket, turn the <BR> cube around 180 degrees and do it again.<BR> > <BR> > James Sibley<BR> > ---------<BR> > "My mother never saw the irony in calling me a son of a bitch" - <BR> Jack Nicholson<BR> > ---------<BR> > "Black holes are where God divided by zero" - Steven Wright <BR> > <BR> > Please note: message attached<BR> > <BR> > <BR> > <BR> > [Non-text portions of this message have been removed]<BR> <BR> </tt>
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2350. Virus
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 12 Jun 2003 18:33:40 -0000

I wouldn't normally use this medium for a message like this, but I have been receiving quite a few e-mails lately that have viruses attached, and I'm not sure who is sending them. So far they're mostly coming from e-mail addresses of people I have contact with through this forum, but the virus sends itself from random e-mail addresses found on the infected computer to others found on the computer, so I'm not actually sure who it's coming from. If you have my e-mail address, along with those for Jake Rueth, Justin Vining, and whoever themax2k2@... is, then your computer may be the cultprit. >From looking at the mail headers, it looks like it's coming from someone with an Earthlink/MingSpring internet connection. If you fit these criteria, for my sake and yours (not to mention all the other people in your address book), please check to see if you can get rid of the virus! The particular virus I'm getting sent to me is the "W32.Klez.H@mm" worm - for more information on detecting the virus and for a removal tool, go to: http://securityresponse.symantec.com/avcenter/venc/data/w32.klez.h@mm. html .
2351. Re: Virus
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 12 Jun 2003 20:46:21 -0000

Something like that has been happening to my computer recently, but it was taken care of about a week ago. Not to mention that I've never E-Mailed you before. So I don't think it's me... --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > I wouldn't normally use this medium for a message like this, but I > have been receiving quite a few e-mails lately that have viruses > attached, and I'm not sure who is sending them. > > So far they're mostly coming from e-mail addresses of people I have > contact with through this forum, but the virus sends itself from > random e-mail addresses found on the infected computer to others > found on the computer, so I'm not actually sure who it's coming from. > > If you have my e-mail address, along with those for Jake Rueth, > Justin Vining, and whoever themax2k2@h... is, then your > computer may be the cultprit. > > From looking at the mail headers, it looks like it's coming from > someone with an Earthlink/MingSpring internet connection. If you fit > these criteria, for my sake and yours (not to mention all the other > people in your address book), please check to see if you can get rid > of the virus! > > The particular virus I'm getting sent to me is the "W32.Klez.H@mm" > worm - for more information on detecting the virus and for a removal > tool, go to: > http://securityresponse.symantec.com/avcenter/venc/data/w32.klez.h@mm . > html .
2352. Calculating the average [was Re: Windows Cube Timer]
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 12 Jun 2003 22:15:08 -0000

-- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > Is there any sort of statistic that averages only the middle scores and > ignores the extremes? > > On Fri, Jun 06, 2003 at 06:07:43PM -0000, d_j_salvia wrote: > > My average: about 34 or 35seconds > > The best unlucky: 24.27 > > The best lucky: 21.00 > > I also wonder whether the accepted definitions of lucky and non-lucky > are useful at all. IMHO, it looks like both of these were lucky in that > they were much faster than your normal time. > > If someone performs every step of their solution, but encounters their > "best" algorithm for their last two steps, surely this is lucky? I think > looking at your times is the only way to know whether you were lucky or > unlucky or normal. > > If we had some better definitions of lucky, nonlucky (normal) and > unlucky, maybe we could just cancel out the lucky and unlucky times and > average the rest. On the other hand, maybe we should only remove lucky > times from the equation :-) > > In my opinion, people should be striving flatten out their times: > > - to prevent unlucky times, and > - to not rely on the occasional lucky time to get a good average > > Counting only normal and unlucky times in your final average would seem > to encourage that. Maybe one of mathematicians on this list can figure > out how to calculate this statistic and even give it a name ;-) > > Ryan Ryan, There was nothing lucky about that 24.27. It was one of 16 sub 30 second solves. I didn't count that 24.27 in any average. If you wish to be so strict about "lucky" why not count any solve which involved an algorithm that you learned from someone else? DJ --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > Is there any sort of statistic that averages only the middle scores and > ignores the extremes? > > On Fri, Jun 06, 2003 at 06:07:43PM -0000, d_j_salvia wrote: > > My average: about 34 or 35seconds > > The best unlucky: 24.27 > > The best lucky: 21.00 > > I also wonder whether the accepted definitions of lucky and non-lucky > are useful at all. IMHO, it looks like both of these were lucky in that > they were much faster than your normal time. > > If someone performs every step of their solution, but encounters their > "best" algorithm for their last two steps, surely this is lucky? I think > looking at your times is the only way to know whether you were lucky or > unlucky or normal. > > If we had some better definitions of lucky, nonlucky (normal) and > unlucky, maybe we could just cancel out the lucky and unlucky times and > average the rest. On the other hand, maybe we should only remove lucky > times from the equation :-) > > In my opinion, people should be striving flatten out their times: > > - to prevent unlucky times, and > - to not rely on the occasional lucky time to get a good average > > Counting only normal and unlucky times in your final average would seem > to encourage that. Maybe one of mathematicians on this list can figure > out how to calculate this statistic and even give it a name ;-) > > Ryan
2353. Re: [Speed cubing group] Calculating the average [was Re: Windows Cube Timer]
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 13 Jun 2003 10:46:19 +1000

On Thu, Jun 12, 2003 at 10:15:08PM -0000, d_j_salvia wrote: > > There was nothing lucky about that 24.27. It was one of 16 sub 30 > second solves. Well, it seems that lucky is a pretty broad word, and there's bound to be something lucky about it. If he's one of your fastest times, I'm sure he feels lucky :-) If you had said it was non-lucky in just one particular respect (for example, that you did not skip a step), I'd understand. > If you wish to be so strict about "lucky" why not count any solve > which involved an algorithm that you learned from someone else? I am trying to make the definition simpler, not more complicated! Here is the current definition of lucky time published in the "rules" section of the speedcubing.com records pages: | A lucky time is any time you solve the puzzle and a step (3 or | more moves) of your normal solution is skipped. There are three | exceptions: 1) You worked for it, f.i. by anticipating the next | step. 2) The chance to skip the step is 20 percent or more. 3) | The skipped step represents 2 percent or less of the total moves | of the complete solution. Example: if you use the | cross/F2L/OLL/PLL system, then there are 7 steps, and skipping | one of the steps would be a lucky case. For blindfold solving a | lucky case is defined by: 1) no corners to be twisted and/or 2) | no edges to be flipped and/or 3) two or more corners correctly | placed in upper or lower layer and/or 4) more than two middle | layer edges already in middle layer. I propose that we replace that with something simpler, like: | A lucky time is any time that is "X percent" faster than your | average time. Or even just replace "X percent" with "significantly faster", "much faster", or "*way* faster" and let people's guilt decide :-) The advantage this has over the previous definition is that it is fair to all varieties of solving methods. The previous definition is unfair to some methods in which you would have to be unlucky to encounter all of your steps - the 20% threshold hasn't been proven to be fair on all methods with different numbers and sizes of steps. Also, the previous definition doesn't apply to methods that have no clear steps. Note: this definition is all about "time", as it should be since it is a definition for "lucky time". I think a definition for "lucky solution" would also be useful, for example, to use instead of "lucky time" on the 3x3x3 fastest time page. It would speak in terms of the length of move sequences instead of the length of time, so a "record time for a non-lucky solution" would be when your solution had enough moves or steps, but you were able to recognise and execute them more quickly than other non-lucky solutions. The previous definition for "lucky time" is sort of like a definition for "lucky solution". Maybe it can be used as a starting point. So, it seems important to be specific about what we mean by lucky: whether it be a lucky time or a lucky solution. To say "this record was not lucky" is slightly ambiguous. When someone says "this time was not lucky" and they really mean "this solution was not lucky", it can be misleading. I had not realised until now these two distinct meanings of lucky, but it seems to clear up any misunderstandings if we make the distinction. Just food for thought. Ryan
2354. Re: Any patterns 20 face turns away other than superflip?
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 13 Jun 2003 02:30:58 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "tomrokicki" <rokicki@c...> wrote: > Does anyone know of *any* pattern other than superflip that is 20 > face turns from start? what is superflip?
2355. Re: [Speed cubing group] Virus
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 12 Jun 2003 21:19:25 -0700 (PDT)

Hey Grant, I have been experiencing this problem just today matter of fact. Bunch of nonsense emails from 'familiar people' in this forum. Thanks for the 'removal tool'- really! ;) Brent Grant Tregay <Grant@...> wrote: I wouldn't normally use this medium for a message like this, but I have been receiving quite a few e-mails lately that have viruses attached, and I'm not sure who is sending them. So far they're mostly coming from e-mail addresses of people I have contact with through this forum, but the virus sends itself from random e-mail addresses found on the infected computer to others found on the computer, so I'm not actually sure who it's coming from. If you have my e-mail address, along with those for Jake Rueth, Justin Vining, and whoever themax2k2@... is, then your computer may be the cultprit. >From looking at the mail headers, it looks like it's coming from someone with an Earthlink/MingSpring internet connection. If you fit these criteria, for my sake and yours (not to mention all the other people in your address book), please check to see if you can get rid of the virus! The particular virus I'm getting sent to me is the "W32.Klez.H@mm" worm - for more information on detecting the virus and for a removal tool, go to: http://securityresponse.symantec.com/avcenter/venc/data/w32.klez.h@mm. html . Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Free online calendar with sync to Outlook(TM). [Non-text portions of this message have been removed]
2356. Re: Any patterns 20 face turns away other than superflip?
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 13 Jun 2003 06:57:11 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "tomrokicki" <rokicki@c...> wrote: > Does anyone know of *any* pattern other than superflip that is 20 > face turns from start? I have three more: F R L2 U' R2 L' U' D2 R2 F D B D F2 U' R' D' F2 D2 L2 (20f*) U R B U L F U2 F2 D B2 U' R' B2 D2 R U B D' R2 U' (20f*) L' R' U' F' D' R' U' L F L' F' D' U F' D U B' F R' U' (20f*) These are also highly symmetric patterns, though not quite as symmetric as the superflip. These are superflip+supertwist patterns, possibly with a 6H or 6X edge pattern thrown in. Jaap P.S. Superflip= pattern where all 12 edges are flipped but not otherwise moved. Supertwist= pattern where all 8 corners are twisted (adjacent corners in opposite directions) but not moved out of position.
2357. Re: Any patterns 20 face turns away other than superflip?
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 13 Jun 2003 14:13:26 -0000

--- ferret511 wrote: > what is superflip? I'm pretty sure the super flip is the state of the cube when all pieces are correct, except that the edges are flipped in place.
2358. Rubiks.dk is up again
From: jess_bonde <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 13 Jun 2003 16:07:51 -0000

Rubiks.dk is up again. Check it out and sign up on the new online timer. You'll also be able to update your self hosted video. I hope there are no more bugs (please god let there be no more bugs) Please go easy on me if there are ;o) Jess.
2359. [Speed cubing group] Calculating the average [was Re: Windows Cube Timer]
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 13 Jun 2003 16:22:29 -0000

Hi Ryan, --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Thu, Jun 12, 2003 at 10:15:08PM -0000, d_j_salvia wrote: > > > > There was nothing lucky about that 24.27. It was one of 16 sub 30 second solves. > > Well, it seems that lucky is a pretty broad word, and there's bound to be something lucky about it. If he's one of your fastest times, I'm sure he feels lucky :-) If you had said it was non-lucky in just one > particular respect (for example, that you did not skip a step), I'd > understand. I placed every piece, nothing just fell into place. No steps were skipped. I understood everything I did. I earned this time, especially since it was the culmination of a lot of work. All the differnt things I'm working on came together. > > If you wish to be so strict about "lucky" why not count any solve which involved an algorithm that you learned from someone else? > > I am trying to make the definition simpler, not more complicated! Actually you introduced the idea, albeit accidentally. You said, > [snip] (maybe we could just say "I performed the full extent of my solution", instead of "This was not lucky"??). < If you performed the full extent of Lars' or Jessica's solution it's not your solution, is it? Some people were lucky to find all the algs that other people developed. What would their times be if not for other's work? > Here is the current definition of lucky time published in the "rules" section of the speedcubing.com records pages: > > | A lucky time is any time you solve the puzzle and a step (3 or > | more moves) of your normal solution is skipped. There are three > | exceptions: 1) You worked for it, f.i. by anticipating the next > | step. 2) The chance to skip the step is 20 percent or more. 3) > | The skipped step represents 2 percent or less of the total moves > | of the complete solution. [snip] > > I propose that we replace that with something simpler, like: > > | A lucky time is any time that is "X percent" faster than your > | average time. > > Or even just replace "X percent" with "significantly faster", "much > faster", or "*way* faster" and let people's guilt decide :-) This is an terrible idea. Deleting *way* faster times from someone's stats isn't fair at all, espescially for arbitrary reasons, i.e. they're 40% faster. As individuals get faster these spikes happen, and they are important in showing the cubist that they can improve...and often *how* to improve. > The advantage this has over the previous definition is that it is fair to all varieties of solving methods. The previous definition is unfair to some methods in which you would have to be unlucky to encounter all of your steps - the 20% threshold hasn't been proven to be fair on all methods with different numbers and sizes of steps. Also, the previous definition doesn't apply to methods that have no clear steps. Yes. If I went by that definition I could claim a 13.25 as my non-lucky time, as the 20% that fell into place was my hardest 20%. > Note: this definition is all about "time", as it should be since it is a definition for "lucky time". > > I think a definition for "lucky solution" would also be useful, for > example, to use instead of "lucky time" on the 3x3x3 fastest time page. It would speak in terms of the length of move sequences instead of the length of time, so a "record time for a non-lucky solution" would be when your solution had enough moves or steps, but you were able to recognise and execute them more quickly than other non-lucky solutions. The previous definition for "lucky time" is sort of like a definition for "lucky solution". Maybe it can be used as a starting point. < Since everyone may apply the scramble differently, then a particular scramble can favor some solutions more than others. Suppose we used the same solutions, if you start on white and I start on blue the scramble may favor you simply from where you started. I suggested for a solving contest to apply the same scramble all 24 ways and solve them all. What are the chances that one or more of these would be lucky? Eventually a cubist could learn to recognize the shorter solves, but that takes the ability to start on any side. Eventually this would lead to a higher and higher proportion of "lucky" solves. I got no feedback about that idea so I don't know if there's any interest. > So, it seems important to be specific about what we mean by lucky: > whether it be a lucky time or a lucky solution. To say "this record was not lucky" is slightly ambiguous. When someone says "this time was not lucky" and they really mean "this solution was not lucky", it can be misleading. I had not realised until now these two distinct meanings of lucky, but it seems to clear up any misunderstandings if we make the distinction. Neither the time nor the solution was lucky. :) > Just food for thought. Just playing with ideas. > Ryan David J
2360. ** 06/06/03 Fewest Moves Challenge Results are now online! **
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 13 Jun 2003 18:52:18 +0100

Hi friends, This week's FMC results are now online at www.cubestation.co.uk Have a look to see how this week's competitors fared against the old school as they faced a challenge from an old edition of the CFF magazine! Congratulations to Charles Tsai! DanH :) [Non-text portions of this message have been removed]
2361. ** 13/06/03 Fewest Moves Challenge **
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 13 Jun 2003 23:44:23 +0100

Just a quick note to say that the 13/06/03 FMC is now online and ready for participation @ www.cubestation.co.uk Good luck to all those who play this week! DanH :) [Non-text portions of this message have been removed]
2362. Re: [Speed cubing group] Calculating the average [was Re: Windows Cube Timer]
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 14 Jun 2003 12:24:55 +1000

On Fri, Jun 13, 2003 at 04:22:29PM -0000, d_j_salvia wrote: > I placed every piece, nothing just fell into place. No steps were > skipped. I understood everything I did. I earned this time, especially > since it was the culmination of a lot of work. All the differnt things > I'm working on came together. > > > > If you wish to be so strict about "lucky" why not count any > solve which involved an algorithm that you learned from someone else? > > > > I am trying to make the definition simpler, not more complicated! > > Actually you introduced the idea, albeit accidentally. You said, > > [snip] (maybe we could just say "I performed the full extent of my > solution", instead of "This was not lucky"??). < Sorry, what I meant to say was that an alternative to coming up with a better definition of lucky would be to avoid using the word lucky in a vague sense, and use more specific words instead - in each case a different adjective would be appropriate. > If you performed the full extent of Lars' or Jessica's solution > it's not your solution, is it? Some people were lucky to find all the > algs that other people developed. What would their times be if not for > other's work? Your interesting point aside, you must be agreeing with me that the term "lucky" is vague. People should say what specifically is lucky or non-lucky about their record, if they want to use the word at all, otherwise it can be misinterpreted (even in the way that you just pointed out, but perhaps not as likely ;-) > > | A lucky time is any time that is "X percent" faster than your > > | average time. > > > > Or even just replace "X percent" with "significantly faster", "much > > faster", or "*way* faster" and let people's guilt decide :-) > > This is an terrible idea. Deleting *way* faster times from > someone's stats isn't fair at all, espescially for arbitrary reasons, > i.e. they're 40% faster. As individuals get faster these spikes > happen, and they are important in showing the cubist that they can > improve...and often *how* to improve. Ok, you've seen the negative possibilities are many. I'm not interested in those applications. You seem to be thinking that I wish to apply the constraint that all records in all categories must not be "lucky times". This is not the case. I was merely attempting to clarify what "lucky time" means and suggest that we only use that specific term when that's what we really mean (for example, in somebody's personal record description). Specifically, I don't think we should be saying "this was not a lucky time", if we really mean "this was not a lucky solution", or "I skipped no steps of my solution", or something else. Additionally, I am suggesting that the constraint on the "3x3x3 fastest times" records list be changed from excluding lucky times to excluding lucky solutions. That would more accurately describe how people are currently using that list (whereas currently, the casual observer may be mislead into thinking that these were not lucky, but typical times) Recall: > > I think a definition for "lucky solution" would also be useful, for > > example, to use instead of "lucky time" on the 3x3x3 fastest time > page. It would speak in terms of the length of move sequences instead > of the length of time, so a "record time for a non-lucky solution" > would be when your solution had enough moves or steps, but you were > able to recognise and execute them more quickly than other non-lucky > solutions. The previous definition for "lucky time" is sort of like a > definition for "lucky solution". Maybe it can be used as a starting > point. < > > Since everyone may apply the scramble differently, then a > particular scramble can favor some solutions more than others. Suppose > we used the same solutions, if you start on white and I start on blue > the scramble may favor you simply from where you started. > > I suggested for a solving contest to apply the same scramble all 24 > ways and solve them all. What are the chances that one or more of > these would be lucky? Eventually a cubist could learn to recognize the > shorter solves, but that takes the ability to start on any side. > > Eventually this would lead to a higher and higher proportion of > "lucky" solves. > > I got no feedback about that idea so I don't know if there's any > interest. Maybe you're lucky. Sorry, I couldn't resist ;-) If you solve a single scramble from 24 angles, maybe your chances of getting a lucky solve would increase by roughly the same amount as if you had solved 24 different scrambles, assuming all scrambles are random. I wonder? I suppose it is a useful to solve the same scramble in 24 ways if you are attempting the Fewest Moves Contest. (In the current FMC rules, you are allowed unlimited attempts, so attempting the same scramble in many ways would increase your chances of getting a lucky solution (most people's technique?). As I said before, I think it would be fair to have separate record lists for those who use unlimited attempts, and those who use a single attempt. But back to your idea...) Just a point of interest: I am able to solve the cube starting from any angle, and can find the optimal solution to the first step or two. However, and although you can rarely foresee this, sometimes suboptimal solutions to the first part can lead to better overall solutions, as is demonstrated by Herbert Kociemba's 2 phase algorithm. The algorithm starts out with an optimal solution to the first phase, and this usually leads to an overall solution of between 25 and 30 moves (I think). Then it continues to blindly test suboptimal solutions for the first phase, and by chance (not intelligence), the overall solution quickly drops down to about 20 moves in length. Why does the algorithm use chance here instead of intelligence? Apart from the fact that it gives results sooner, perhaps you would need to have God's intelligence and God's algorithm (or just a fast computer with the combined intelligence of many humans - see Mike Reid's optimal solver) to look that far ahead in reasonable time. I think your idea is interesting if you want to find out the best performance you can get out of any particular scramble. I think if you do that, you will benefit from luck (for example, if one of the worst openings turned out to lead to the best overall solve of 24), but you may also learn how to find the best start from any angle. Best starts are still useful, because that's all you've got - you can't realistically look ahead to the end of the whole solution. On the hand, maybe some day sombody will achieve the impossible... Tony Snyder seems to think it is possible. If you're only interested in the average, maybe 24 random scrambles is just as effective. > > So, it seems important to be specific about what we mean by lucky: > > whether it be a lucky time or a lucky solution. To say "this record > was not lucky" is slightly ambiguous. When someone says "this time was > not lucky" and they really mean "this solution was not lucky", it can > be misleading. I had not realised until now these two distinct > meanings of lucky, but it seems to clear up any misunderstandings if > we make the distinction. > > Neither the time nor the solution was lucky. :) I am guilty of imposing my definition of luck on you. What do you mean when you say "lucky time"? Is it just that the time threshold is different, or does your definition include many variables (like steps skipped) that are specific to your own solving style? Ryan
2363. limitless progress
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 14 Jun 2003 02:05:49 -0700 (PDT)

Everyone: I just made a new average of 100 on Jess' Rubik's timer 3.0 on his site, and it was below 27 seconds. So, in EXACTLY 3 months from today, i got rid of 10 seconds from my average (see speedcubing.com for my 'old' record of 100, of 37 seconds). Making this 'new' record of 100 solves today, i also made a new fastest time of 18.51 seconds (my brain exceeded to a new level today)- and i still have alot to work with. I just wanted to point out, for those of you who have goals of reaching sub 20 times and averages, that it is _V.E.R.Y._ possible, just practice and apply your mind (and fingers). ;) Brent :) --Brent --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2364. superflip
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 14 Jun 2003 12:21:33 -0000

In a separate message both Jaap and Grant provided nearly identical meanings of the word. I am using portion of the superflip (flip edges ion just 2 opposite pairs, not 6) as a building block to a very important pattern, which enables me to consteuct corners and edges on a number of designs. The designs are usually 4-color. Hana a kostky
2365. Re: limitless progress
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 14 Jun 2003 12:36:52 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > I just wanted to point out, for those of you who have goals of reaching sub 20 times and averages, that it is _V.E.R.Y._ possible, just practice and apply your mind (and fingers). ;) > The best(?) example is Adam Géhin: - He started cubing in September (2002). - 8 months later, his best average is 17.6 seconds.
2366. Two shortcuts
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 14 Jun 2003 14:25:16 +0100

These shortcuts are of limited value, because when they come up alongside other free corner / edge slots during the F2L you can just ignore them and treat that slot as another unsolved "empty" to speed up other F2L solves. But if no other corner / edge pair immediately evidences itself then why not find them while doing these solves ... S. L' F2 L F U F' L (R F2 R' F' U' F' R') A shortcut for F2L position a01x: both adjacent corner / edge slots are affected. The following alg. fits very well under the fingers and is easy to remember: F2 L U' F2 L' U F2 (F2 R' U F2 R U' F2) Together with its reverse you can use this as a shortcut for a11 and a21 positions. Opposite and one adjacent corner / edge slots are affected. _________________________________________________________________ Get Hotmail on your mobile phone http://www.msn.co.uk/msnmobile
2367. Re: limitless progress
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 14 Jun 2003 14:29:43 -0000

the same thing happened to me (sorta). When I joined this group a little less than a year ago, my average was over a minute and I struggled for sub-minute times. Now my average is around 30. After you get better, it makes you wonder how people with a system can solve it in more than about a minute! --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Everyone: > > I just made a new average of 100 on Jess' Rubik's timer 3.0 on his site, and it was below 27 seconds. So, in EXACTLY 3 months from today, i got rid of 10 seconds from my average (see speedcubing.com for my 'old' record of 100, of 37 seconds). Making this 'new' record of 100 solves today, i also made a new fastest time of 18.51 seconds (my brain exceeded to a new level today)- and i still have alot to work with. I just wanted to point out, for those of you who have goals of reaching sub 20 times and averages, that it is _V.E.R.Y._ possible, just practice and apply your mind (and fingers). ;) > > Brent > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > SBC Yahoo! DSL - Now only $29.95 per month! > > [Non-text portions of this message have been removed]
2368. Re: limitless progress
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 14 Jun 2003 19:07:26 -0000

Hi all! Just got back from vacation in California. It gave me a lot of plane time to memorize algorythems and stuff. Well a day or so before I left I took an average. My time was 1:01 with a new fastest time of :43. So I spent the down time of vacation working on memorizing and F2L stuff. On the plane ride back I decided to take a new average. My average came to :47.3 with a new fastest time of :37 seconds (done with a second hand of a watch so pinpoint times might not be accurate). To put this in a sense that everyone can understand that would be like droping 25% of your time in a week. I was wondering, does anyone eles have this kind of progress before the get really fast? My studio cube came in while I was on vacation so I'm going to get working on that now. Have a great day! --Dylan
2369. Re: [Speed cubing group] Re: limitless progress
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 14 Jun 2003 19:16:37 GMT

I got a 70% drop in my time. I went from 5 minutes to 90 seconds in one week. Then, I went to 1:10 in a week from 90 seconds. That is a 22.2% drop. From there on... I am cubes much less than I did in the first 4 weeks. Mainly because cubing is the same thing over and over again except with the fact that I get really fast. I dropped from 60 seconds to 53 seconds in 5 days merely by making one step of the method I use much more consistent. I still average 53 seconds. I should be in the averaging 40 seconds right now, but I don't cube as much as I should. I am working on increasing my motivation level :) James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2370. Matinence
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 14 Jun 2003 22:03:23 -0000

Hi everyone. As I posted a few hours ago, I'm going to go work on loosening up my studio cube. I've heard that Scilicone spray works very well in lubing cubes. Since I don't have any spray I was wondering if Vasoline works just as well. I've tried it before but I want a good opinion on how important Scilicone spray is over Vasoline. Thanks. --Dylan
2371. Re: Matinence
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 14 Jun 2003 22:32:50 -0000

Silicone spray works /awesomely/. I don't think that Vaseline works, there was a post here on it before. But I forgot what it said exactly. :) But I would recommend Silicone Spray, you can get it at a drug store or something. --- In speedsolvingrubikscube@yahoogroups.com, "anti_stickers" <eagles10101@a...> wrote: > Hi everyone. As I posted a few hours ago, I'm going to go work on > loosening up my studio cube. I've heard that Scilicone spray works > very well in lubing cubes. Since I don't have any spray I was > wondering if Vasoline works just as well. I've tried it before but I > want a good opinion on how important Scilicone spray is over > Vasoline. Thanks. > --Dylan
2372. Re: Two shortcuts
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 15 Jun 2003 02:51:52 -0000

Thanks for sharing those algs, I'll have to try and work them into my f2l! Thats awesome! Jake --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > These shortcuts are of limited value, because when they come up alongside > other free corner / edge slots during the F2L you can just ignore them and > treat that slot as another unsolved "empty" to speed up other F2L solves. > But if no other corner / edge pair immediately evidences itself then why not > find them while doing these solves ... > S. > > L' F2 L F U F' L > (R F2 R' F' U' F' R') > > A shortcut for F2L position a01x: both adjacent corner / edge slots are > affected. > > The following alg. fits very well under the fingers and is easy to remember: > F2 L U' F2 L' U F2 > (F2 R' U F2 R U' F2) > Together with its reverse you can use this as a shortcut for a11 and a21 > positions. Opposite and one adjacent corner / edge slots are affected. > > _________________________________________________________________ > Get Hotmail on your mobile phone http://www.msn.co.uk/msnmobile
2373. Re: Any patterns 20 face turns away other than superflip?
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 15 Jun 2003 04:59:30 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- ferret511 wrote: > > what is superflip? > > I'm pretty sure the super flip is the state of the cube when all > pieces are correct, except that the edges are flipped in place. Thanks, but does anyone know the series of moves that will get you to the superflip/supertwist posions? I can do the superflip on my own, but I don't have a set algorithm for it, so it takes about 50 moves.
2374. Re: [Speed cubing group] Re: Any patterns 20 face turns away other tha n superflip?
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 15 Jun 2003 05:07:23 GMT

You could always solve it to that state. That would be greater than your 50 moves I believe. Someone posted a sequence that you perform twice and it does it. In Cube Explorer, you can set the "scrambled" state such that all the edges are flipped and then reverse the algorithm it gives (I did it once and was able to do it without reversing...). I think I got a 20 move sequence. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2375. The Wednesday Contest is now up running
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 15 Jun 2003 03:12:08 -0700 (PDT)

Hi everyone: The Wednesday Contest is now up and running. This new contest has totally new ideas and various competitions to compete in. It is more designed to help everyone for the preparation for the Championships than 'just for speed'. The wednesday contest is a place where anyone can win. check it out. I will load the results on wed the 25. I hope everyone gets a chance to atleast check it out ;0) The site is either here: http://freewebs.com/wedcontest or http://freewebs.com/brentsuniverse (my personal site) and follow the link there. Have fun, Brent :) --Brent --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2376. [Speed cubing group] Re: Any patterns 20 face turns away other tha n superflip?
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 15 Jun 2003 13:47:18 -0000

--- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > You could always solve it to that state. That would be greater than your 50 moves I believe. > > Someone posted a sequence that you perform twice and it does it. > > In Cube Explorer, you can set the "scrambled" state such that all the edges are flipped and then reverse the algorithm it gives (I did it once and was able to do it without reversing...). I think I got a 20 move sequence. > Why reverse it? It is a move of order 2. > James Sibley > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > Please note: message attached > > > > [Non-text portions of this message have been removed]
2377. Re: [Speed cubing group] Re: Any patterns 20 face turns away other tha n superflip?
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 15 Jun 2003 16:17:51 GMT

I have no idea what a move of order 2 means. lol. Like I said though, I found a sequencewith Cube Explore and did not reverse it... it worked fine. James SIbley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2378. [Speed cubing group] Re: Any patterns 20 face turns away other tha n superflip?
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 15 Jun 2003 16:32:50 -0000

"Of order 2" just means, essentially, you do it twice and you get the original cube back; it is its own inverse. Which brings up an interesting question: are there sequences of order 3? (Do them three times and you're back where you started.) (yes) 4? (yes) 5? 6? etc. What are the shortest such sequences? I believe there are sequences of orders 1..12, certainly. I'm not so sure about 13; I'm not sure there *can* be a sequence of order 13. I think 14 exists, though, and 15, and 16, but the primes are problematic. How high can you go? For instance, what's the order of (UF)?
2379. Re: [Speed cubing group] Re: Any patterns 20 face turns away other tha n superflip?
From: G Dyke <gordon.dyke@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 15 Jun 2003 18:30:40 +0200

James Sibley wrote: > I have no idea what a move of order 2 means. lol. Like I said though, I > found a sequencewith Cube Explore and did not reverse it... it worked fine. Superflipping the cube from a solved state is reversing all the edge cubies Solving the cube from a superflipped state is reversing all the edge cubies So the same algorithm will do both. An algorithm of order two is one which when applied twice to a solved cube will solve it again: R2 R'L' U2 RL FB U2 F'B' The superflip algorithm will work like that: any edge flipping algorithm is orger two, moste corner flipping algorithms are order 3. The useful thing about an order 2 sequence is that both it and it's reverse have the same effect. This is good if you can't get your fingers to work well one way. Am I correct in saying that any algorithm is of a finite order? Is there any method to calculate this order without just repeating it until a solve comes? Greg
2380. Re: [Speed cubing group] Re: Any patterns 20 face turns away other tha n superflip?
From: G Dyke <gordon.dyke@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 15 Jun 2003 18:34:59 +0200

tomrokicki wrote: > "Of order 2" just means, essentially, you do it twice and you get the > original cube back; it is its own inverse. > > Which brings up an interesting question: are there sequences of > order 3? (Do them three times and you're back where you started.) > (yes) 4? (yes) 5? 6? etc. > > I believe there are sequences of orders 1..12, certainly. I'm not so > sure about 13; I'm not sure there *can* be a sequence of order 13. > > I think 14 exists, though, and 15, and 16, but the primes are > problematic. > > How high can you go? For instance, what's the order of (UF)? uf is of order 63. frbl is of order 243 if I was counting right.
2381. [Speed cubing group] Re: Any patterns 20 face turns away other tha n superflip?
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 15 Jun 2003 17:21:24 -0000

> uf is of order 63. frbl is of order 243 if I was counting right. Hmm, I get 105 for uf, 63 for uf', and 315 for frbl. My hands hurt, I'm gonna go lie down.
2382. [Speed cubing group] Re: Any patterns 20 face turns away other tha n superflip?
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 15 Jun 2003 19:02:04 -0000

At the moment, I believe all the following orders are possible: All factors (including the number itself) of any of the following numbers: 264 336 396 462 990 720 2520 This is: 1 2 3 4 5 6 7 8 9 10 11 12 14 15 16 18 20 21 22 24 28 30 33 35 36 40 42 44 45 48 55 56 60 63 66 70 72 77 80 84 88 90 99 105 110 112 120 126 132 140 144 154 165 168 180 198 210 231 240 252 264 280 315 330 336 360 396 420 462 495 504 630 720 840 990 1260 2520 for a total of 77 different possible orders. Of course, I'm not sure about this yet.
2383. Re: [Speed cubing group] Re: Any patterns 20 face turns away other tha n superflip?
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 15 Jun 2003 14:02:37 -0500

logically UF and UF' should be the same, as should any single rotation of two othoganol faces, which should be 63... U2F2 is 6 as is R'URU' . RU2 is 30 though... very interesting stuff... Daniel ----- Original Message ----- From: tomrokicki To: speedsolvingrubikscube@yahoogroups.com Sent: Sunday, June 15, 2003 12:21 PM Subject: [Speed cubing group] Re: Any patterns 20 face turns away other tha n superflip? > uf is of order 63. frbl is of order 243 if I was counting right. Hmm, I get 105 for uf, 63 for uf', and 315 for frbl. My hands hurt, I'm gonna go lie down. Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2384. [Speed cubing group] Re: Any patterns 20 face turns away other tha n superflip?
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 15 Jun 2003 19:03:24 -0000

> logically UF and UF' should be the same Can you explain why this is? I don't see it.
2385. Re: Any patterns 20 face turns away other tha n superflip?
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 15 Jun 2003 19:46:15 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > logically UF and UF' should be the same There's no logic there. >, as should any single rotation of two othoganol faces, which should be 63... U2F2 is 6 as is R'URU' . RU2 is 30 though... very interesting stuff... > > Daniel > ----- Original Message ----- > From: tomrokicki > To: speedsolvingrubikscube@yahoogroups.com > Sent: Sunday, June 15, 2003 12:21 PM > Subject: [Speed cubing group] Re: Any patterns 20 face turns away other tha n superflip? > > > > uf is of order 63. frbl is of order 243 if I was counting right. > > Hmm, I get 105 for uf, 63 for uf', and 315 for frbl. > > My hands hurt, I'm gonna go lie down. > > > > Yahoo! Groups Sponsor > > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed]
2386. [Speed cubing group] Re: Any patterns 20 face turns away other tha n superflip?
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 15 Jun 2003 19:52:48 -0000

--- In speedsolvingrubikscube@yahoogroups.com, G Dyke <gordon.dyke@b...> wrote: > James Sibley wrote: > > I have no idea what a move of order 2 means. lol. Like I said though, I > > found a sequencewith Cube Explore and did not reverse it... it worked fine. > > Superflipping the cube from a solved state is reversing all the edge cubies > > Solving the cube from a superflipped state is reversing all the edge cubies > > So the same algorithm will do both. > > An algorithm of order two is one which when applied twice to a solved > cube will solve it again: > > R2 > > R'L' U2 RL FB U2 F'B' > > The superflip algorithm will work like that: any edge flipping algorithm > is orger two, moste corner flipping algorithms are order 3. The useful > thing about an order 2 sequence is that both it and it's reverse have > the same effect. This is good if you can't get your fingers to work well > one way. > > Am I correct in saying that any algorithm is of a finite order? Is there > any method to calculate this order without just repeating it until a > solve comes? > > Greg Yes on both of these - since the cube group is finite every element has finite order. (There are also infinite groups where every element has finite order. Off the top of my head, I'd imagine that an infinite dimensional version of a rubik cube could give such a group but, if not, it is trivial to come up with examples anyway such as a direct product of infinitely many torsion groups.) In fact, this has come up before. If you work in the group generated by <U,D,F,B,R,L> then any element has order at most 1260. Ron found a move of higher order, as I recall, but he was working in <U,D,F,B,R,L,M,E,S> which is a different group.
2387. [Speed cubing group] Re: Any patterns 20 face turns away other tha n superflip?
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 15 Jun 2003 19:57:01 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "tomrokicki" <rokicki@c...> wrote: > "Of order 2" just means, essentially, you do it twice and you get the > original cube back; it is its own inverse. > > Which brings up an interesting question: are there sequences of > order 3? (Do them three times and you're back where you started.) > (yes) 4? (yes) 5? 6? etc. > > What are the shortest such sequences? > > I believe there are sequences of orders 1..12, certainly. I'm not so > sure about 13; I'm not sure there *can* be a sequence of order 13. > > I think 14 exists, though, and 15, and 16, but the primes are > problematic. > > How high can you go? For instance, what's the order of (UF)? There's no element of order p for any prime higher than 11 since the cyclic subgroup generated by an element must divide the order of the group by Lagrange's theorem and the order of the group is not divisible by any prime higher than 11. It's esy to see that the exponent of the group is 2^4*3^2*5*7*11 so any order would have to divide that. Even so the highest order of an element is less than the exponent for this group.
2388. Memorization of the Coloring
From: planet_katsu <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 15 Jun 2003 20:01:14 -0000

Hello, I uploaded the page of the practice where memorizes the Coloring of the Sticker. http://www5.gateway.ne.jp/~katsu-k/a_try.html For no frame browser. http://www5.gateway.ne.jp/~katsu-k/try/colors.html Please have fun although it might be too easy for one of this group. Katsu,
2389. Re: [Speed cubing group] Re: Any patterns 20 face turns away other tha n superflip?
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 15 Jun 2003 15:09:35 -0500

I don't mean to challenge, cause you're wicked smarter than me ;) but it makes sense to me. Coul you explain why those two shouldn't be the same order? UF is just a horizontal reflection of UF'. And it seems to me that any two intersecting faces rotated in this manner could either be a rotation of the cube or reflection across the cube, or rotation +reflection of UF. UR would just be UF after rotating the intire cube in a U' manner, UF' would be a reflection of UF. So it makes sense to me that any combination of a single quarter turn on two separate, intersecting faces regardless of the direction of the turn (as long as it's consistent) should all be of the same order, and in this case 63 repititions... If I have made an error in logic please do correct me :) Daniel ----- Original Message ----- From: GameOfDeath2 To: speedsolvingrubikscube@yahoogroups.com Sent: Sunday, June 15, 2003 2:46 PM Subject: [Speed cubing group] Re: Any patterns 20 face turns away other tha n superflip? --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > logically UF and UF' should be the same There's no logic there. >, as should any single rotation of two othoganol faces, which should be 63... U2F2 is 6 as is R'URU' . RU2 is 30 though... very interesting stuff... > > Daniel > ----- Original Message ----- > From: tomrokicki > To: speedsolvingrubikscube@yahoogroups.com > Sent: Sunday, June 15, 2003 12:21 PM > Subject: [Speed cubing group] Re: Any patterns 20 face turns away other tha n superflip? > > > > uf is of order 63. frbl is of order 243 if I was counting right. > > Hmm, I get 105 for uf, 63 for uf', and 315 for frbl. > > My hands hurt, I'm gonna go lie down. > > > > Yahoo! Groups Sponsor > > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2390. Re: Any patterns 20 face turns away other tha n superflip?
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 15 Jun 2003 20:14:26 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > I don't mean to challenge, cause you're wicked smarter than me ;) but it makes sense to me. Coul you explain why those two shouldn't be the same order? UF is just a horizontal reflection of UF'. I think you'll find that U'F, not UF, is a horizontal reflection of UF'. Note that in UF both faces are turned clockwise. In UF' only one of them is. You are correct about UR being like UF here but UF' is not like UF. And it seems to me that any two intersecting faces rotated in this manner could either be a rotation of the cube or reflection across the cube, or rotation +reflection of UF. UR would just be UF after rotating the intire cube in a U' manner, UF' would be a reflection of UF. So it makes sense to me that any combination of a single quarter turn on two separate, intersecting faces regardless of the direction of the turn (as long as it's consistent) should all be of the same order, and in this case 63 repititions... > If I have made an error in logic please do correct me :) > > Daniel > ----- Original Message ----- > From: GameOfDeath2 > To: speedsolvingrubikscube@yahoogroups.com > Sent: Sunday, June 15, 2003 2:46 PM > Subject: [Speed cubing group] Re: Any patterns 20 face turns away other tha n superflip? > > > --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" > <swedishlf@h...> wrote: > > logically UF and UF' should be the same > > There's no logic there. > > >, as should any single rotation of two othoganol faces, which should > be 63... U2F2 is 6 as is R'URU' . RU2 is 30 though... very > interesting stuff... > > > > Daniel > > ----- Original Message ----- > > From: tomrokicki > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Sunday, June 15, 2003 12:21 PM > > Subject: [Speed cubing group] Re: Any patterns 20 face turns away > other tha n superflip? > > > > > > > uf is of order 63. frbl is of order 243 if I was counting right. > > > > Hmm, I get 105 for uf, 63 for uf', and 315 for frbl. > > > > My hands hurt, I'm gonna go lie down. > > > > > > > > Yahoo! Groups Sponsor > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > > > [Non-text portions of this message have been removed] > > > Yahoo! Groups Sponsor > > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed]
2391. Re: [Speed cubing group] Re: Any patterns 20 face turns away other tha n superflip?
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 15 Jun 2003 15:21:48 -0500

I digress, thank you :) Daniel ----- Original Message ----- From: GameOfDeath2 To: speedsolvingrubikscube@yahoogroups.com Sent: Sunday, June 15, 2003 3:14 PM Subject: [Speed cubing group] Re: Any patterns 20 face turns away other tha n superflip? --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > I don't mean to challenge, cause you're wicked smarter than me ;) but it makes sense to me. Coul you explain why those two shouldn't be the same order? UF is just a horizontal reflection of UF'. I think you'll find that U'F, not UF, is a horizontal reflection of UF'. Note that in UF both faces are turned clockwise. In UF' only one of them is. You are correct about UR being like UF here but UF' is not like UF. And it seems to me that any two intersecting faces rotated in this manner could either be a rotation of the cube or reflection across the cube, or rotation +reflection of UF. UR would just be UF after rotating the intire cube in a U' manner, UF' would be a reflection of UF. So it makes sense to me that any combination of a single quarter turn on two separate, intersecting faces regardless of the direction of the turn (as long as it's consistent) should all be of the same order, and in this case 63 repititions... > If I have made an error in logic please do correct me :) > > Daniel > ----- Original Message ----- > From: GameOfDeath2 > To: speedsolvingrubikscube@yahoogroups.com > Sent: Sunday, June 15, 2003 2:46 PM > Subject: [Speed cubing group] Re: Any patterns 20 face turns away other tha n superflip? > > > --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" > <swedishlf@h...> wrote: > > logically UF and UF' should be the same > > There's no logic there. > > >, as should any single rotation of two othoganol faces, which should > be 63... U2F2 is 6 as is R'URU' . RU2 is 30 though... very > interesting stuff... > > > > Daniel > > ----- Original Message ----- > > From: tomrokicki > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Sunday, June 15, 2003 12:21 PM > > Subject: [Speed cubing group] Re: Any patterns 20 face turns away > other tha n superflip? > > > > > > > uf is of order 63. frbl is of order 243 if I was counting right. > > > > Hmm, I get 105 for uf, 63 for uf', and 315 for frbl. > > > > My hands hurt, I'm gonna go lie down. > > > > > > > > Yahoo! Groups Sponsor > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > > > [Non-text portions of this message have been removed] > > > Yahoo! Groups Sponsor > > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2392. [Speed cubing group] Re: Any patterns 20 face turns away other tha n superflip?
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 16 Jun 2003 05:58:25 -0000

--- "tomrokicki" <rokicki@c...> wrote: > At the moment, I believe all the following orders are possible: Take a look at the Cubic Circular, issue 3: http://www.geocities.com/jaapsch/puzzles/cubic3.htm#p34 It lists all possible orders, and how many permutations there are of each of them. Jaap
2393. [Speed cubing group] Re: Any patterns 20 face turns away other tha n superflip?
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 16 Jun 2003 15:50:26 -0000

Yes. What you are referring to is what I call cyclicity in my book. Any algorithm will produce an element of RCG (Rubik's Cube Group)/ Certain of those elemrnts, when done in suddession on a clean cube, will produce the clean cube again. tHE NUMBER OF TIMES THIS IS DONE IS CALLED THE ALGORITHM'S CYCLICITY. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, G Dyke <gordon.dyke@b...> wrote: > James Sibley wrote: > > I have no idea what a move of order 2 means. lol. Like I said though, I > > found a sequencewith Cube Explore and did not reverse it... it worked fine. > > Superflipping the cube from a solved state is reversing all the edge cubies > > Solving the cube from a superflipped state is reversing all the edge cubies > > So the same algorithm will do both. > > An algorithm of order two is one which when applied twice to a solved > cube will solve it again: > > R2 > > R'L' U2 RL FB U2 F'B' > > The superflip algorithm will work like that: any edge flipping algorithm > is orger two, moste corner flipping algorithms are order 3. The useful > thing about an order 2 sequence is that both it and it's reverse have > the same effect. This is good if you can't get your fingers to work well > one way. > > Am I correct in saying that any algorithm is of a finite order? Is there > any method to calculate this order without just repeating it until a > solve comes? > > Greg
2394. Re: Any patterns 20 face turns away other tha n superflip?
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 16 Jun 2003 19:55:01 -0000

both UF and UF' or any other alternating 90 degree rotations of 2 adjacent faces has order 105. I don't know where 63 comes from. I've counted a couple of times. If someone want's to explain where 63 comes from feel free to tell me. --The constantly barefoot ©H®Ï§ --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > I don't mean to challenge, cause you're wicked smarter than me ;) but it makes sense to me. Coul you explain why those two shouldn't be the same order? UF is just a horizontal reflection of UF'. And it seems to me that any two intersecting faces rotated in this manner could either be a rotation of the cube or reflection across the cube, or rotation +reflection of UF. UR would just be UF after rotating the intire cube in a U' manner, UF' would be a reflection of UF. So it makes sense to me that any combination of a single quarter turn on two separate, intersecting faces regardless of the direction of the turn (as long as it's consistent) should all be of the same order, and in this case 63 repititions... > If I have made an error in logic please do correct me :) > > Daniel > ----- Original Message ----- > From: GameOfDeath2 > To: speedsolvingrubikscube@yahoogroups.com > Sent: Sunday, June 15, 2003 2:46 PM > Subject: [Speed cubing group] Re: Any patterns 20 face turns away other tha n superflip? > > > --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" > <swedishlf@h...> wrote: > > logically UF and UF' should be the same > > There's no logic there. > > >, as should any single rotation of two othoganol faces, which should > be 63... U2F2 is 6 as is R'URU' . RU2 is 30 though... very > interesting stuff... > > > > Daniel > > ----- Original Message ----- > > From: tomrokicki > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Sunday, June 15, 2003 12:21 PM > > Subject: [Speed cubing group] Re: Any patterns 20 face turns away > other tha n superflip? > > > > > > > uf is of order 63. frbl is of order 243 if I was counting right. > > > > Hmm, I get 105 for uf, 63 for uf', and 315 for frbl. > > > > My hands hurt, I'm gonna go lie down. > > > > > > > > Yahoo! Groups Sponsor > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > > > [Non-text portions of this message have been removed] > > > Yahoo! Groups Sponsor > > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed]
2395. Re: Any patterns 20 face turns away other tha n superflip?
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 16 Jun 2003 20:02:33 -0000

sorry, UF has order 63 and UF' has order 105 I assumed they would be the same but I guess they're not. -BF Chris > both UF and UF' or any other alternating 90 degree rotations of 2 > adjacent faces has order 105. I don't know where 63 comes from. I've > counted a couple of times. If someone want's to explain where 63 > comes from feel free to tell me. > --The constantly barefoot ©H®Ï§ > > --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" > <swedishlf@h...> wrote: > > I don't mean to challenge, cause you're wicked smarter than me ;) > but it makes sense to me. Coul you explain why those two shouldn't > be the same order? UF is just a horizontal reflection of UF'. And > it seems to me that any two intersecting faces rotated in this > manner could either be a rotation of the cube or reflection across > the cube, or rotation +reflection of UF. UR would just be UF after > rotating the intire cube in a U' manner, UF' would be a reflection > of UF. So it makes sense to me that any combination of a single > quarter turn on two separate, intersecting faces regardless of the > direction of the turn (as long as it's consistent) should all be of > the same order, and in this case 63 repititions... > > If I have made an error in logic please do correct me :) > > > > Daniel > > ----- Original Message ----- > > From: GameOfDeath2 > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Sunday, June 15, 2003 2:46 PM > > Subject: [Speed cubing group] Re: Any patterns 20 face turns > away other tha n superflip? > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" > > <swedishlf@h...> wrote: > > > logically UF and UF' should be the same > > > > There's no logic there. > > > > >, as should any single rotation of two othoganol faces, which > should > > be 63... U2F2 is 6 as is R'URU' . RU2 is 30 though... very > > interesting stuff... > > > > > > Daniel > > > ----- Original Message ----- > > > From: tomrokicki > > > To: speedsolvingrubikscube@yahoogroups.com > > > Sent: Sunday, June 15, 2003 12:21 PM > > > Subject: [Speed cubing group] Re: Any patterns 20 face turns > away > > other tha n superflip? > > > > > > > > > > uf is of order 63. frbl is of order 243 if I was counting > right. > > > > > > Hmm, I get 105 for uf, 63 for uf', and 315 for frbl. > > > > > > My hands hurt, I'm gonna go lie down. > > > > > > > > > > > > Yahoo! Groups Sponsor > > > > > > > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Sponsor > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > [Non-text portions of this message have been removed]
2396. Cycle puzzle
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 17 Jun 2003 04:02:42 -0000

Every possible order of the cube has a short sequence (7 moves or less) of that order---except one. What is that order, how many moves does the shortest example sequence have, and what is one such sequence of moves?
2397. Re: [Speed cubing group] Cycle puzzle
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 17 Jun 2003 11:29:06 +0100

> >Every possible order of the cube has a short sequence (7 moves or >less) of that order---except one. > >What is that order, how many moves does the shortest example sequence >have, and what is one such sequence of moves? > Is there a shorter one for order 336 than: U2 R2 U R2 U F B L R ? S. _________________________________________________________________ Sign-up for a FREE BT Broadband connection today! http://www.msn.co.uk/specials/btbroadband
2398. New Guy
From: Matthew Cullen <bluln18@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 17 Jun 2003 08:38:02 -0700 (PDT)

I know that I'm the new guy, and that I may just be an amateur, but I want to improve my time a great deal. I taught myself a lot of different moves on the cube and have gotten my average below 1 and 1/2 minutes, but I know that is not nearly fast enough. I want to get it lower. Can you give me suggestions on how to do that? Do I not know the best combinations or are my hands just too slow? Maybe my solving method is the slow part. Any help would be greatly appreciated. --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
2399. Re: [Speed cubing group] Cycle puzzle
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 17 Jun 2003 16:01:18 -0000

And we have a player! > Is there a shorter one for order 336 than: > U2 R2 U R2 U F B L R ? Unless I've got a bug somewhere, I believe ufurl2 (you furl too) has that order. [I was amazed when I found out that all the orders have such short sequences. As a matter of fact, only *2* orders require more than 6 moves, and most can be done with only 3 or 4 moves.]
2400. Re: [Speed cubing group] New Guy
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 17 Jun 2003 17:12:57 +0100

Hi Matthew, welcome to the club. How are you currently solving the cube? Do you start with a face? corners? something else? then what? Is your cube lubricated? S. PS Also, when you say that you taught yourself, does that mean that the moves you are doing are ones that you have figured out all on your own? just interested ... >I know that I'm the new guy, and that I may just be an amateur, but I want >to improve my time a great deal. I taught myself a lot of different moves >on the cube and have gotten my average below 1 and 1/2 minutes, but I know >that is not nearly fast enough. I want to get it lower. Can you give me >suggestions on how to do that? Do I not know the best combinations or are >my hands just too slow? Maybe my solving method is the slow part. Any >help would be greatly appreciated. > > > >--------------------------------- >Do you Yahoo!? >The New Yahoo! Search - Faster. Easier. Bingo. > >[Non-text portions of this message have been removed] > _________________________________________________________________ Tired of 56k? Get a FREE BT Broadband connection http://www.msn.co.uk/specials/btbroadband
2401. World Championships
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 17 Jun 2003 17:49:26 -0000

Is the prize for winning 3x3x3 $5000 or $6000 (CAD, of course)? Both figures are mentioned on the official site at different areas.
2402. Re: New Guy
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 17 Jun 2003 18:37:43 -0000

There's plenty of people here who started out solving at several minute averages. When I joined, I struggled to get under a minute, but now my average is 30 seconds. First of all, what method are you using? Your cube also needs to be lubricated. See www.speedcubing.com/ton to learn how to do that. If you have a method with a First two layers and then a last layer, then solve the F2L slowly, make sure to look ahead, then speed up at the LL. Hope that makes sense.... --- In speedsolvingrubikscube@yahoogroups.com, Matthew Cullen <bluln18@y...> wrote: > I know that I'm the new guy, and that I may just be an amateur, but I want to improve my time a great deal. I taught myself a lot of different moves on the cube and have gotten my average below 1 and 1/2 minutes, but I know that is not nearly fast enough. I want to get it lower. Can you give me suggestions on how to do that? Do I not know the best combinations or are my hands just too slow? Maybe my solving method is the slow part. Any help would be greatly appreciated. > > > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Search - Faster. Easier. Bingo. > > [Non-text portions of this message have been removed]
2403. Re: World Championships
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 17 Jun 2003 18:45:45 -0000

--- GameOfDeath2 wrote: > Is the prize for winning 3x3x3 $5000 or $6000 (CAD, of course)? > Both figures are mentioned on the official site at different areas. I'm guessing it's $6000. - First place overall receives $5000 - First place in each age group receives $1000 The first place winner overall will also get first place in their age group, winning both prizes.
2404. Re: [Speed cubing group] Re: World Championships
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 17 Jun 2003 20:12:25 +0100

what are the age groups? Dan :) ----- Original Message ----- From: Grant Tregay To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, June 17, 2003 7:45 PM Subject: [Speed cubing group] Re: World Championships --- GameOfDeath2 wrote: > Is the prize for winning 3x3x3 $5000 or $6000 (CAD, of course)? > Both figures are mentioned on the official site at different areas. I'm guessing it's $6000. - First place overall receives $5000 - First place in each age group receives $1000 The first place winner overall will also get first place in their age group, winning both prizes. Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2405. Re: World Championships
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 17 Jun 2003 21:07:48 -0000

--- Dan Harris wrote: > what are the age groups? > Dan :) The age groups are (according to rubikschamps.com) : - 18 and under - 19 through 39 - 40 and above For details, check out the official site. Go to http://www.rubikschamps.com/rules.html , and click on "How prize money will be distributed" right near the middle of the page.
2406. Re: New Guy
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 17 Jun 2003 21:23:02 -0000

Hi, welcome to the club. When I joined about 3 months ago I was about 1:30 now my fastest average is 47.3 and about to change after I got some silicone spray for my studio cube. I've been building up beginner tips in my head for awhile now and now I think it's time to write them down for you. 1) Start with an off-brand cube, don't get a fancy 20$ cube yet. 2) Don't put silicone spray, vasoline, or any other lubricant. These first 2 steps will force you to slow down and not get ahead of yourself, learning to look ahead. 3) Start with a simple layer by layer method w/ a 4 step last layer. You can slowly translate that into a 2 step last layer and a very efficiant first two layers. 4) Learn the bulk of the first two layers on your own. That way you will be genuinely intutative with your solution. That does not include the last layer which you should learn patterns for. 5) Listen to all the more expierenced cubers when they give tips ( not just me but everyone) the faster that you realize that they REALLY know what their talking about, the better off you'll be (this attitude generally arises when you are switching to more efficiant methods (ex: "that won't be too much faster than my solution right now)) My average number of face moves was about 130 when I started, now my average is somewhere in the low 50's. 6) 7) The most important tip : PRATICE, PRATICE, PRATICE. On you're journey to "sub-whatever" you will spend a lot of time looking for tips and ideas. That is good to a cirtian extent but eventually you just need to sit down and do it. Thanks for listening to my long-winded explination. Here are some abreviations in the club that you might not understand: F2L-First Two Layers LL-Last Layer OLL- Orientation of Last Layer (used in the 2 step last layer solution) PLL- Premutation of the Last Layer ( " ") The only other thing that I can offer is that you WILL get there. And never be afraid to ask. There's no such thing as a stupid question.
2407. Re: [Speed cubing group] Cycle puzzle
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 18 Jun 2003 13:21:19 +0100

OK, just to clarify, what moves are allowed here? U,U',U2,D,D',D2,F,F',F2,B,B',B2,L,L',L2,R,R',R2? What about M,M',M2,E,E',E2,S,S',S2? S. > >And we have a player! > > > Is there a shorter one for order 336 than: > > > U2 R2 U R2 U F B L R ? > >Unless I've got a bug somewhere, I believe ufurl2 (you furl too) has >that order. > >[I was amazed when I found out that all the orders have such short >sequences. As a matter of fact, only *2* orders require more than 6 >moves, and most can be done with only 3 or 4 moves.] > _________________________________________________________________ Find a cheaper internet access deal - choose one to suit you. http://www.msn.co.uk/internetaccess
2408. Someone wants to share hotel room?
From: "david_cubemaster" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 18 Jun 2003 12:55:44 -0000

Hi. I wonder if anyone would like to share a hotel room during the WC in Toronto. It´s best if you are around my age (17 years). It costs so much to stay there, and I think a double room won´t be much more expensive than a single... Contact me... David Wesley
2409. Revenge
From: "Brayden Blue" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 18 Jun 2003 15:42:09 -0000

Hey, What is the cheapist place on the net to buy a Rubik's Revenge? Also if anyone wants to sell me theirs I'm really wanting and looking for one. See ya, Brayden
2410. Re: [Speed cubing group] Re: New Guy
From: Matthew Cullen <bluln18@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 18 Jun 2003 09:13:07 -0700 (PDT)

Thanks, I think these tips will be great. I remember when I got my average down to 1:30 I thought there was no way I could get it lower. I thought one needed to be able to forsee everything, like moves in chess, in order to get it lower. I'm not that great at chess, but the cube is more predictable than an opponent. I have many cubes already, I started out with a new one and didn't use it again after I solved it the first time. With learning the F2L, I am going slowly so that I can see and put it into my own "words" so to speak. I really think that I will be able to get there, eventually. I'll keep plugging away. Here's a question, is there a nickname for those who work with the cube? MC anti_stickers <eagles10101@...> wrote: Hi, welcome to the club. When I joined about 3 months ago I was about 1:30 now my fastest average is 47.3 and about to change after I got some silicone spray for my studio cube. I've been building up beginner tips in my head for awhile now and now I think it's time to write them down for you. 1) Start with an off-brand cube, don't get a fancy 20$ cube yet. 2) Don't put silicone spray, vasoline, or any other lubricant. These first 2 steps will force you to slow down and not get ahead of yourself, learning to look ahead. 3) Start with a simple layer by layer method w/ a 4 step last layer. You can slowly translate that into a 2 step last layer and a very efficiant first two layers. 4) Learn the bulk of the first two layers on your own. That way you will be genuinely intutative with your solution. That does not include the last layer which you should learn patterns for. 5) Listen to all the more expierenced cubers when they give tips ( not just me but everyone) the faster that you realize that they REALLY know what their talking about, the better off you'll be (this attitude generally arises when you are switching to more efficiant methods (ex: "that won't be too much faster than my solution right now)) My average number of face moves was about 130 when I started, now my average is somewhere in the low 50's. 6) 7) The most important tip : PRATICE, PRATICE, PRATICE. On you're journey to "sub-whatever" you will spend a lot of time looking for tips and ideas. That is good to a cirtian extent but eventually you just need to sit down and do it. Thanks for listening to my long-winded explination. Here are some abreviations in the club that you might not understand: F2L-First Two Layers LL-Last Layer OLL- Orientation of Last Layer (used in the 2 step last layer solution) PLL- Premutation of the Last Layer ( " ") The only other thing that I can offer is that you WILL get there. And never be afraid to ask. There's no such thing as a stupid question. Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
2411. [Speed cubing group] Re: New Guy
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 18 Jun 2003 16:34:55 -0000

It's weird, because when you have an average of 1.5 minutes or so, then you wonder how anyone could possibly go faster. But then when you get around 30 seconds, it's actually difficult to get over a minute! You wonder how anyone could go so slowly... LOL No offense, or anything. :) And I guess a nickname for someone who works with the cube would be cubist (like the artist term, but not the same). That's what we all call ourselves. --- In speedsolvingrubikscube@yahoogroups.com, Matthew Cullen <bluln18@y...> wrote: > Thanks, I think these tips will be great. I remember when I got my average down to 1:30 I thought there was no way I could get it lower. I thought one needed to be able to forsee everything, like moves in chess, in order to get it lower. I'm not that great at chess, but the cube is more predictable than an opponent. I have many cubes already, I started out with a new one and didn't use it again after I solved it the first time. With learning the F2L, I am going slowly so that I can see and put it into my own "words" so to speak. I really think that I will be able to get there, eventually. I'll keep plugging away. > Here's a question, is there a nickname for those who work with the cube? > MC
2412. Re: [Speed cubing group] Re: New Guy
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 18 Jun 2003 16:53:03 GMT

You will notice as you cube that even though you will get faster, you will never really feel like you are better. This is odd to say, but my cubing feels just the same now as it did when I was cubign at 1:30 seconds. You will see what I mean when you are a sub-60 solver :) James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2413. Re: [Speed cubing group] Re: New Guy
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 18 Jun 2003 18:13:00 +0100

Yeah, that is so true James, and is an important thing to notice. You will improve your cubing with practice, and you will tend to find that you improve in jumps, it won't necessarily be a gradual process. But the number one thing I have learnt in my quest to go faster, is to not try too hard. You would think to go fast you need to perform finger tricks exceedingly quick, do the moves as fast as you can, rush the LL etc. But in fact the opposite is true. If you take your time and relax, your mind will function much better, you will be able to concentrate more on the cube solution, and less of your brain will be devoted to thinking about going fast. When you try to go fast, you will inevitably encounter cube lock-ups, even on the best cubes, and these will slow you down immensely. So the moral is to go slow if you want to be fast, your solutions will be more fluent, and therefore end up being quicker in the long run! DanH :) www.cubestation.co.uk ----- Original Message ----- From: James Sibley To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, June 18, 2003 5:53 PM Subject: Re: [Speed cubing group] Re: New Guy You will notice as you cube that even though you will get faster, you will never really feel like you are better. This is odd to say, but my cubing feels just the same now as it did when I was cubign at 1:30 seconds. You will see what I mean when you are a sub-60 solver :) James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2414. Re: [Speed cubing group] Cycle puzzle
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 18 Jun 2003 17:21:44 -0000

> OK, just to clarify, what moves are allowed here? > U,U',U2,D,D',D2,F,F',F2,B,B',B2,L,L',L2,R,R',R2? That's the complete set I considered. > What about M,M',M2,E,E',E2,S,S',S2? This would be an interesting second puzzle---for what orders do the slice moves reduce the minimum sequence length? But for the moment, let's ignore them.
2415. Re: [Speed cubing group] Re: New Guy
From: Matthew Cullen <bluln18@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 18 Jun 2003 10:43:39 -0700 (PDT)

Cubist was the first term that came to mind for me. James Potter <theboywholived81@...> wrote:It's weird, because when you have an average of 1.5 minutes or so, then you wonder how anyone could possibly go faster. But then when you get around 30 seconds, it's actually difficult to get over a minute! You wonder how anyone could go so slowly... LOL No offense, or anything. :) And I guess a nickname for someone who works with the cube would be cubist (like the artist term, but not the same). That's what we all call ourselves. --- In speedsolvingrubikscube@yahoogroups.com, Matthew Cullen <bluln18@y...> wrote: > Thanks, I think these tips will be great. I remember when I got my average down to 1:30 I thought there was no way I could get it lower. I thought one needed to be able to forsee everything, like moves in chess, in order to get it lower. I'm not that great at chess, but the cube is more predictable than an opponent. I have many cubes already, I started out with a new one and didn't use it again after I solved it the first time. With learning the F2L, I am going slowly so that I can see and put it into my own "words" so to speak. I really think that I will be able to get there, eventually. I'll keep plugging away. > Here's a question, is there a nickname for those who work with the cube? > MC Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
2416. [Speed cubing group] Re: New Guy
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 18 Jun 2003 21:02:47 -0000

Here is the order fpr people who work withthe cube: star - a person who can get one side of the cube (LOL!) cubist - a person who can solve the cube completely speed cubist - a person who solves the cube really fast cubemeister - a person who contributes new and original stuff There are jst trwo cubemeisters known to me - Jessica Fridrich and Lars Petrus. I am a cubist, since I can slowly solve the cube. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Matthew Cullen <bluln18@y...> wrote: > Cubist was the first term that came to mind cfor me. > > James Potter <theboywholived81@h...> wrote:It's weird, because when you have an average of 1.5 minutes or so, > then you wonder how anyone could possibly go faster. But then when > you get around 30 seconds, it's actually difficult to get over a > minute! You wonder how anyone could go so slowly... LOL No offense, > or anything. :) > And I guess a nickname for someone who works with the cube would be > cubist (like the artist term, but not the same). That's what we all > call ourselves. > > --- In speedsolvingrubikscube@yahoogroups.com, Matthew Cullen > <bluln18@y...> wrote: > > Thanks, I think these tips will be great. I remember when I got my > average down to 1:30 I thought there was no way I could get it > lower. I thought one needed to be able to forsee everything, like > moves in chess, in order to get it lower. I'm not that great at > chess, but the cube is more predictable than an opponent. I have > many cubes already, I started out with a new one and didn't use it > again after I solved it the first time. With learning the F2L, I am > going slowly so that I can see and put it into my own "words" so to > speak. I really think that I will be able to get there, eventually. > I'll keep plugging away. > > Here's a question, is there a nickname for those who work with the > cube? > > MC > > > Yahoo! Groups Sponsor > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Search - Faster. Easier. Bingo. > > [Non-text portions of this message have been removed]
2417. Re: Revenge
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 18 Jun 2003 22:08:22 -0000

--- Brayden Blue wrote: > Hey, > > What is the cheapist place on the net to buy a Rubik's Revenge? > Also if anyone wants to sell me theirs I'm really wanting and > looking for one. I don't know about an actual Rubik's Revenge, but you can get a "master cube" (4x4x4) made by EastSheen (which is better than a Revenge, in my opinion) for $18, including shipping from Mefferts' Puzzles and Games. Check it out at: http://shoppingcart.mefferts.com/index.cfm? fuseaction=detail&id=12632&product=12
2418. Re: [Speed cubing group] Re: Revenge
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 18 Jun 2003 18:02:29 -0500

I have one of these cubes, and I'd say it's not a bad cube in the least. I've dropped it twice though and broken 2 middle cubies, but I superglued them back together and the cube is buttery smooth. The easiest gliding cube (of any size) I own. The stickers on my are kinda annoying though, as the red and orange as well as the blue and green look almost identical under anything but sunlight... Just my $0.02USD! Daniel ----- Original Message ----- From: Grant Tregay To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, June 18, 2003 5:08 PM Subject: [Speed cubing group] Re: Revenge --- Brayden Blue wrote: > Hey, > > What is the cheapist place on the net to buy a Rubik's Revenge? > Also if anyone wants to sell me theirs I'm really wanting and > looking for one. I don't know about an actual Rubik's Revenge, but you can get a "master cube" (4x4x4) made by EastSheen (which is better than a Revenge, in my opinion) for $18, including shipping from Mefferts' Puzzles and Games. Check it out at: http://shoppingcart.mefferts.com/index.cfm? fuseaction=detail&id=12632&product=12 Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2419. Re: Someone wants to share hotel room?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 00:10:34 -0000

That sounds good. I'm about your age, and almost as fast as you on a good day..., I mean a really good day. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "david_cubemaster" <davidwesley@s...> wrote: > Hi. I wonder if anyone would like to share a hotel room during the WC > in Toronto. It´s best if you are around my age (17 years). It costs > so much to stay there, and I think a double room won´t be much more > expensive than a single... Contact me... > David Wesley
2420. Finally!
From: "Brayden Blue" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 00:45:29 -0000

YAY I finally broke my record of 1:30 down to 1:24. It may not be much but it still is good. Any more advice about my cube would be apprecatied. Cya, Brayden
2421. Re: [Speed cubing group] Cycle puzzle
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 09:09:34 +0100

> > > OK, just to clarify, what moves are allowed here? > > U,U',U2,D,D',D2,F,F',F2,B,B',B2,L,L',L2,R,R',R2? > >That's the complete set I considered. Well this may take me some time. For cycle 3 can you get better than this: U2U Or is a move like that not allowed? S. _________________________________________________________________ Stay in touch with absent friends - get MSN Messenger http://www.msn.co.uk/messenger
2422. Re: [Speed cubing group] Cycle puzzle
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 09:19:22 -0000

--- "simonl cube" wrote: > For cycle 3 can you get better than this: > U2U > Or is a move like that not allowed? > S. That is of order 4. Of course any single face turn is the shortest order 4 move sequence. The shortest of order 3 may be R2U2R2U2. BTW, instead of 'cycle' you mean Order or in Hana's terminology, Cyclicity. The term Cycle has a more specific meaning, for example a 3-cycle is (part of) a permutation where three pieces are swapped about.
2423. Re: [Speed cubing group] New Guy
From: Matthew Cullen <bluln18@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 17 Jun 2003 09:36:39 -0700 (PDT)

I currently solve it layer by layer. 1. Top Layer - Edges then corners 2. Middle Layer - Edges 3. Bottom layer - Corners then edges I believe my brother does it differently than I do, but he is still a little slower than I am. I am not sure of any other ways to solve it. As for the moves I do, I would like to say that I figured them out all on my own, but it's not completely true. I did get some moves on my own, but I had help with others. I have devised, by recognizing certain arrangements, combinations of moves, but I am sure it is similar to what is in the help book. The first time I solved it, I did it on my own, but it took me 6 days. After that, I just wanted to get quicker. I couldn't tell you which moves are ones that I figured out without help, I know they are like the help book, but I don't remember that any more, just what I need to do when specific arrangements are present. I apologize, I have a tendency to say too much and bumble. Rambling Matt P.S. My cube is not lubricated. simonl cube <simonlcube@...> wrote: Hi Matthew, welcome to the club. How are you currently solving the cube? Do you start with a face? corners? something else? then what? Is your cube lubricated? S. PS Also, when you say that you taught yourself, does that mean that the moves you are doing are ones that you have figured out all on your own? just interested ... --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
2424. Re: New Guy
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 12:25:41 -0000

Wouldn't you be a cubemeister in the sense that you are a cube deigner and bring a new look on the cube in 3d art and design? ;) jake --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > Here is the order fpr people who work withthe cube: > star - a person who can get one side of the cube (LOL!) > cubist - a person who can solve the cube completely > speed cubist - a person who solves the cube really fast > cubemeister - a person who contributes new and original stuff > > There are jst trwo cubemeisters known to me - Jessica Fridrich and > Lars Petrus. > > I am a cubist, since I can slowly solve the cube. > Hana a kostky > > > --- In speedsolvingrubikscube@yahoogroups.com, Matthew Cullen > <bluln18@y...> wrote: > > Cubist was the first term that came to mind > cfor me. > > > > James Potter <theboywholived81@h...> wrote:It's weird, because when > you have an average of 1.5 minutes or so, > > then you wonder how anyone could possibly go faster. But then when > > you get around 30 seconds, it's actually difficult to get over a > > minute! You wonder how anyone could go so slowly... LOL No offense, > > or anything. :) > > And I guess a nickname for someone who works with the cube would be > > cubist (like the artist term, but not the same). That's what we all > > call ourselves. > > > > --- In speedsolvingrubikscube@yahoogroups.com, Matthew Cullen > > <bluln18@y...> wrote: > > > Thanks, I think these tips will be great. I remember when I got > my > > average down to 1:30 I thought there was no way I could get it > > lower. I thought one needed to be able to forsee everything, like > > moves in chess, in order to get it lower. I'm not that great at > > chess, but the cube is more predictable than an opponent. I have > > many cubes already, I started out with a new one and didn't use it > > again after I solved it the first time. With learning the F2L, I > am > > going slowly so that I can see and put it into my own "words" so to > > speak. I really think that I will be able to get there, > eventually. > > I'll keep plugging away. > > > Here's a question, is there a nickname for those who work with > the > > cube? > > > MC > > > > > > Yahoo! Groups Sponsor > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > --------------------------------- > > Do you Yahoo!? > > The New Yahoo! Search - Faster. Easier. Bingo. > > > > [Non-text portions of this message have been removed]
2425. Re: New Guy
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 12:38:05 -0000

Gee, whiz, I never thought of myself this way. :-) Awfully nice of you to say so, I am sure. I would chracterize myself as a plain, ordinary, average physicist. If indeed I have solved the designproblem, then I am the wrong person to do it. I lack thre ability and the training. However, I love the Rubik's cube. Thank you, Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > Wouldn't you be a cubemeister in the sense that you are a cube > deigner and bring a new look on the cube in 3d art and design? > ;) > jake > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > Here is the order fpr people who work withthe cube: > > star - a person who can get one side of the cube (LOL!) > > cubist - a person who can solve the cube completely > > speed cubist - a person who solves the cube really fast > > cubemeister - a person who contributes new and original stuff > > > > There are jst trwo cubemeisters known to me - Jessica Fridrich and > > Lars Petrus. > > > > I am a cubist, since I can slowly solve the cube. > > Hana a kostky > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Matthew Cullen > > <bluln18@y...> wrote: > > > Cubist was the first term that came to mind > > cfor me. > > > > > > James Potter <theboywholived81@h...> wrote:It's weird, because > when > > you have an average of 1.5 minutes or so, > > > then you wonder how anyone could possibly go faster. But then > when > > > you get around 30 seconds, it's actually difficult to get over a > > > minute! You wonder how anyone could go so slowly... LOL No > offense, > > > or anything. :) > > > And I guess a nickname for someone who works with the cube would > be > > > cubist (like the artist term, but not the same). That's what we > all > > > call ourselves. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Matthew Cullen > > > <bluln18@y...> wrote: > > > > Thanks, I think these tips will be great. I remember when I > got > > my > > > average down to 1:30 I thought there was no way I could get it > > > lower. I thought one needed to be able to forsee everything, > like > > > moves in chess, in order to get it lower. I'm not that great at > > > chess, but the cube is more predictable than an opponent. I have > > > many cubes already, I started out with a new one and didn't use > it > > > again after I solved it the first time. With learning the F2L, I > > am > > > going slowly so that I can see and put it into my own "words" so > to > > > speak. I really think that I will be able to get there, > > eventually. > > > I'll keep plugging away. > > > > Here's a question, is there a nickname for those who work with > > the > > > cube? > > > > MC > > > > > > > > > Yahoo! Groups Sponsor > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service. > > > > > > > > > > > > --------------------------------- > > > Do you Yahoo!? > > > The New Yahoo! Search - Faster. Easier. Bingo. > > > > > > [Non-text portions of this message have been removed]
2426. Re: [Speed cubing group] New Guy
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 12:48:30 -0000

My cubs, all 495 of them, are nit lubricated, either. I use those cubes to create designs. Often, when I was struggling with stiff cubes, I wished they could transfered to speedcubing cubes. BTW, I am not a speedcubist, but a cube artist specializing in 3d designs. See http://cube.misto.cz . Do you know anyone who does that? Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Matthew Cullen <bluln18@y...> wrote: > I currently solve it layer by layer. > 1. Top Layer - Edges then corners > 2. Middle Layer - Edges > 3. Bottom layer - Corners then edges > > I believe my brother does it differently than I do, but he is still a little slower than I am. I am not sure of any other ways to solve it. As for the moves I do, I would like to say that I figured them out all on my own, but it's not completely true. I did get some moves on my own, but I had help with others. I have devised, by recognizing certain arrangements, combinations of moves, but I am sure it is similar to what is in the help book. The first time I solved it, I did it on my own, but it took me 6 days. After that, I just wanted to get quicker. I couldn't tell you which moves are ones that I figured out without help, I know they are like the help book, but I don't remember that any more, just what I need to do when specific arrangements are present. I apologize, I have a tendency to say too much and bumble. > Rambling Matt > P.S. My cube is not lubricated. > > simonl cube <simonlcube@h...> wrote: > Hi Matthew, welcome to the club. > > How are you currently solving the cube? Do you start with a face? corners? > something else? then what? > > Is your cube lubricated? > > S. > > PS Also, when you say that you taught yourself, does that mean that the > moves you are doing are ones that you have figured out all on your own? > just interested ... > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Search - Faster. Easier. Bingo. > > [Non-text portions of this message have been removed]
2427. Re: [Speed cubing group] New Guy
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 13:52:05 +0100

> >I currently solve it layer by layer. >1. Top Layer - Edges then corners >2. Middle Layer - Edges >3. Bottom layer - Corners then edges OK, starting with the first two steps of your current method: if you sort of came up with a layer-by-layer method on your own, my recommendation is to have a look at Jessica's system. Her F2L system is brilliant, although I find it easier to follow the algorithms for this part of the solution at www.speedcubing.com then on her own pages. But here is a way you can do the F2L much faster and without learning any new algorithms. It is a key-hole system that combines part of step 1 and step 2 of your current method. To get the feel for it, start with this: 1. Top Layer - just to the edges (called a Cross) 2. Insert 3 corners ONLY 3. Using the free corner (the key-hole) insert 3 Middle edges. You will find that this can be done by moving the face with the Cross on it around, so that the unsolved corner is underneath (assuming that the Cross is now the down face) the spot where you want the next-to-be-solved Middle Edge to be, and moving the LL (the up face) around so that the edge is next to it. Then you can insert the edge using only three moves: if the edge is moving into FR then the moves will be either FU'F or RUR'. 4. Insert your last corner 5. Insert your last edge using the algorithms that you are doing at the moment for your step 2 This will be faster, but you can easily make it faster still, again with no extra algorithms, by doing this, which is the key-hole solution to the F2L proper: 1. Cross 2. 3 corners and 3 edges -- in any order (lots of free slots to start with) 3. last corner 4. last middle edge This can go pretty fast, because all the moves are triggers. I think that this is a good way to start getting your mind into thinking of the F2L the way Jessica's system solves it, too. For the LL, I presume you are doing a 4 looks system, corners first, then edges. You can speed this up by moving towards a 3 look system, and finally a 2 look system. LL in two looks can take some time to learn, but moving from four looks to three looks is not so bad. This link will help you do that, if you so desire: http://benjerry.middlebury.edu/~knights/Cube/CubeInfo1.html#method Finally: lubricate your cube, using silicon spray. That will take 10 seconds off, easy. Do it, and you will wonder how you ever coped without it. If I try and turn an unlubed cube I feel like my wrists are going to break. A lubed cube, keyhole method, and 4-look LL can get you sub-minute. But I reckon before long will will want to drop the keyhole for F2L proper, aka Jessica's system! Good luck! About 12 months ago my personal best time was 82 seconds. I now get lots of times between 20 and 30 seconds, and even one time of 14.98 seconds, so it is possible. S. _________________________________________________________________ Sign-up for a FREE BT Broadband connection today! http://www.msn.co.uk/specials/btbroadband
2428. Re: [Speed cubing group] Re: New Guy
From: Matthew Cullen <bluln18@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 18 Jun 2003 08:59:59 -0700 (PDT)

It does make sense. I printed the algorithims for the F2L. I am going to learn those. Then I'll work on the last layer ones. Will that make the difference? I have to lubricate my cube, it was fine for the first few days I worked it, but then it got choppy and jerky. Oh well. MC James Potter <theboywholived81@...> wrote: There's plenty of people here who started out solving at several minute averages. When I joined, I struggled to get under a minute, but now my average is 30 seconds. First of all, what method are you using? Your cube also needs to be lubricated. See www.speedcubing.com/ton to learn how to do that. If you have a method with a First two layers and then a last layer, then solve the F2L slowly, make sure to look ahead, then speed up at the LL. Hope that makes sense.... --- In speedsolvingrubikscube@yahoogroups.com, Matthew Cullen <bluln18@y...> wrote: > I know that I'm the new guy, and that I may just be an amateur, but I want to improve my time a great deal. I taught myself a lot of different moves on the cube and have gotten my average below 1 and 1/2 minutes, but I know that is not nearly fast enough. I want to get it lower. Can you give me suggestions on how to do that? Do I not know the best combinations or are my hands just too slow? Maybe my solving method is the slow part. Any help would be greatly appreciated. > > > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Search - Faster. Easier. Bingo. > > [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
2429. Key-Hole Method
From: Matthew Cullen <bluln18@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 06:14:00 -0700 (PDT)

I am not sure that I understand the key-hole method, it could be because it's early after a long drive into work. I'll continue to work on it and try to figure it out. The first few times I did it, I couldn't get the edge to stick. I'll keep plugging away. MC --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
2430. Re: [Speed cubing group] Key-Hole Method
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 14:29:19 +0100

> >I am not sure that I understand the key-hole method, it could be because >it's early after a long drive into work. I'll continue to work on it and >try to figure it out. The first few times I did it, I couldn't get the >edge to stick. I'll keep plugging away. this might help. http://cube.misto.cz/ then click on 4.1.2 Solving with the aid of the first corner S. _________________________________________________________________ Express yourself with cool emoticons - download MSN Messenger today! http://www.msn.co.uk/messenger
2431. Re: [Speed cubing group] Cycle puzzle
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 15:03:32 +0100

> >--- "simonl cube" wrote: > > For cycle 3 can you get better than this: > > U2U > > Or is a move like that not allowed? > > S. > >That is of order 4. Of course any single face turn is the shortest >order 4 move sequence. >The shortest of order 3 may be R2U2R2U2 Yes, I have been doing these in my head, to help my blindfold cubing, but obviously with mixed sucess. Yikes, am I a dope or what? S. > >BTW, instead of 'cycle' you mean Order or in Hana's terminology, >Cyclicity. The term Cycle has a more specific meaning, for example a >3-cycle is (part of) a permutation where three pieces are swapped >about. > Sure. And once I know the edge / corner cycles, I can use the lcm to get the order. I think someone once told me that some people use the word "period" instead of "order", in this context. S. _________________________________________________________________ Sign-up for a FREE BT Broadband connection today! http://www.msn.co.uk/specials/btbroadband
2432. Average moves
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 14:58:29 -0000

I was wondering how many moves it generally takes a top cuber to solve the cube, i averaged 10 solves and got 54.8 turns per cube (HTM). It is really odd looking at my personal stats because it shows just how slow i am :( My average times are 30-33ish so that means i am only turning the cube 1.5 -2 turns a sec!!! If i staayed at a constent 2 turns a sec, then i'd be under 30 sec, if i even turned 3 turns a sec id be under 20!!! So i guess my big poblem isn't my solution, its my recognition and speed! But anyway, sorry for the whole pathway of self discovery, i'd like to hear how many turns per cube they make and itd be nice to hear a turn per sec ratio too :) Thanks for hearing me out Jake
2433. Re: New Guy
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 14:59:23 -0000

--- Matthew Cullen wrote: > It does make sense. I printed the algorithms for the F2L. I am > going to learn those. Then I'll work on the last layer ones. Will > that make the difference? I have to lubricate my cube, it was fine > for the first few days I worked it, but then it got choppy and > jerky. Oh well. > MC I would recommend that before you start learning algorithms, you should learn how to perform triggers, if you haven't already. It's much easier to learn algorithms with triggers already in place then to add them in later. If you add them later, you almost need to relearn the algorithm. Also, in knowing how to perform triggers, you can remember algorithms as sequences of finger tricks, instead of individual moves, making the memorization process a little easier. However, for triggers to work, you may need to lubricate your cube first; it depends on just how stiff your cube really is. Here's my recommendation for anyone that wants to go from cube illiterate to "speed cubist": 1) Learn to solve the cube (you've done this already!) 2) Lube your cube 3) Learn to perform triggers 4) Assuming you learned a layer by layer approach, learn to do first layer corners and middle layer edges together. This may mean working out your own method of "line up corner & edge" and "insert pair" operations, or you can learn algorithms from plenty of different sources on the internet. 5) Learn a four look LL - I would recommend orienting first in two steps (corners and edges, in either order), and then permuting (positioning) everything in two steps)Orient corners then edges (or vice versa), then permute (position) corners then edges (or vice versa). 6) Learn additional permutation algs to get last layer down to 3 looks 7) Learn additional orientation algs to get last layer down to 2 looks 8) Practice, practice, practice... I think that most people find they waste the most time during their first two layers, even after learning all the algorithms. However, I would say don't worry about spending too much time on that part of your solution until you've at least gotten to a 4 look last layer. Then after stage 5, 6, or 7 in the learning process (perhaps after each of them), I'd recommend taking time to teach yourself how to minimize pauses during the first two layers by really slowing down and looking ahead. The reason I wouldn't recommend doing this earlier, though, is partly because you need the moves for the F2L to be in your subconscious before you can really start looking ahead effectively. I'm currently in stage 7 of the learning process. I guess I'm a slow learner, but it'll come eventually. I've been averaging just over 30 seconds for a long time now, but I remember when I didn't think I could do any better than about a minute and a half. I think if/when I finally get all the OLL (orientation) algs into my head, and can perform them solidly, I'll be able to shave at least 3-4 seconds off my average. Then, I can really concentrate on the F2L.
2434. Re: [Speed cubing group] Average moves
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 15:21:52 GMT

I average 1.42 move/sec per solve. I solve the cube in 75 moves. I really should shorten that down. When I learn all the PLL cases, I will be to 64 moves per solve, solving the cube in 43 seconds (in theory). I am very slow in the beginning part of the solve. As I get closer to the LL, my speed increases to about 2.5 moves/sec. I believe my final step is 3 moves/sec. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached Return-Path: <sentto-5583396-4891-1056034715-rocketkid14=juno.com@...> Received: from mx14.lax.untd.com (mx14.lax.untd.com [10.130.24.74]) by m2.nyc.untd.com with SMTP id AAA9RDV8EAPJYHYJ for <rocketkid14@...> (sender <sentto-5583396-4891-1056034715-rocketkid14=juno.com@...>); Thu, 19 Jun 2003 10:59:16 -0400 (EST) Received: from n4.grp.scd.yahoo.com (n4.grp.scd.yahoo.com [66.218.66.88]) by mx14.lax.untd.com with SMTP id AAA9RDV8DA4Q9MV2 for <rocketkid14@...> (sender <sentto-5583396-4891-1056034715-rocketkid14=juno.com@...>); Thu, 19 Jun 2003 07:59:15 -0700 (PST) X-eGroups-Return: sentto-5583396-4891-1056034715-rocketkid14=juno.com@... Received: from [66.218.67.195] by n4.grp.scd.yahoo.com with NNFMP; 19 Jun 2003 14:58:36 -0000 X-Apparently-To: speedsolvingrubikscube@yahoogroups.com Received: (qmail 8372 invoked from network); 19 Jun 2003 14:58:31 -0000 Received: from unknown (66.218.66.217) by m2.grp.scd.yahoo.com with QMQP; 19 Jun 2003 14:58:31 -0000 Received: from unknown (HELO n16.grp.scd.yahoo.com) (66.218.66.71) by mta2.grp.scd.yahoo.com with SMTP; 19 Jun 2003 14:58:30 -0000 Received: from [66.218.67.182] by n16.grp.scd.yahoo.com with NNFMP; 19 Jun 2003 14:58:30 -0000 To: speedsolvingrubikscube@yahoogroups.com Message-ID: <bcsj2l+68k0@...> In-Reply-To: <Law12-F66rGlZsCcgQH00001360@...> User-Agent: eGroups-EW/0.82 X-Mailer: Yahoo Groups Message Poster From: j_rueth <no_reply@yahoogroups.com> X-Yahoo-Profile: j_rueth MIME-Version: 1.0 Mailing-List: list speedsolvingrubikscube@yahoogroups.com; contact speedsolvingrubikscube-owner@yahoogroups.com Delivered-To: mailing list speedsolvingrubikscube@yahoogroups.com Precedence: bulk List-Unsubscribe: <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com> Date: Thu, 19 Jun 2003 14:58:29 -0000 Subject: [Speed cubing group] Average moves Reply-To: speedsolvingrubikscube@yahoogroups.com Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit [Non-text portions of this message have been removed]
2435. Algorithm
From: "Brayden Blue" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 16:03:33 -0000

What is the Algorthim for an edge piece that is in the right place but not correct? Brayden
2436. Re: [Speed cubing group] Re: New Guy
From: Matthew Cullen <bluln18@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 09:18:15 -0700 (PDT)

What exactly are triggers? I think that I have an idea, but I want to be sure. MC --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. [Non-text portions of this message have been removed]
2437. [Speed cubing group] Re: New Guy
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 09:30:23 -0700 (PDT)

It is a finger trick that makes doing a short series of moves very fast. For instance, the move R-U-R' can be done by turning the right face, and while still holding it, flipping the up face with the index finger, then turning the R face anticlockwise while still holding it from before. (toungetwister) Check out: http://benjerry.middlebury.edu/~knights/CubeInfo.html and click on finger tricks, triggers. Look around for other sites about finger tricks, there is some really good incite out there. Also check out, http://lar5.com/cube then click on physical at the bottom. It gives a great description and shows a video of Lars doing a seven move Sune in under a second. Great stuff. Hope this helps. Adam Sherwood Blind faith runs into things!!! --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2438. Re: Average moves
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 16:50:46 -0000

--- j_rueth wrote: > I was wondering how many moves it generally takes a top cuber to > solve the cube, i averaged 10 solves and got 54.8 turns per cube > (HTM). It is really odd looking at my personal stats because it > shows just how slow i am :( My average times are 30-33ish so that > means i am only turning the cube 1.5 -2 turns a sec!!! Well, as far as my times, I'm in about the same boat as you - 30-33 seconds for an average, depending on how good of a day I'm having. I too counted 10 solves, and averaged the move counts. I'll start with a detailed look at the parts of my solution, and then a summary: Solution Phase Moves --------------------- Cross 6.2 F2L - Pair 1 5.9 F2L - Pair 2 7.4 F2L - Pair 3 7.5 F2L - Pair 4 7.8 OLL - Look 1 8.4 OLL - Look 2 2.6 PLL 13.1 Or, in summary: F2L 34.8 OLL 11 PLL 13.1 ------------ Total 58.9 So, it looks like I move just a bit faster than you, but do it less efficiently. Note that the "OLL - Look 2" had a very low average move count, because I knew how to do 7 of the 10 cases presented in one look.
2439. Re: [Speed cubing group] Average moves
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 19 Jun 2003 11:59:13 -0500

About 3 months ago I was averaging 81.83 moves/cube (my LL solution sucks): 7.48 moves for the cross 8.8 moves per f2l corner/edge pair (x 4 = 35.2 for F2L) 5.8 for OLL edges 6.87 for PLL Corners 13.045 for OLL Corners 13.438 for PLL edges (39.153 for all LL) So my method is not very efficient, but I'm having problems memorizing my new LL algys. however with averages around 32-33 seconds, that's about 2.5 turns/second, which is ok but not wonderful. Those LL algs are a beast though, and hats off to all of you who have perfected a 2 step LL (or shorter)! Daniel ----- Original Message ----- From: James Sibley To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, June 19, 2003 10:21 AM Subject: Re: [Speed cubing group] Average moves I average 1.42 move/sec per solve. I solve the cube in 75 moves. I really should shorten that down. When I learn all the PLL cases, I will be to 64 moves per solve, solving the cube in 43 seconds (in theory). I am very slow in the beginning part of the solve. As I get closer to the LL, my speed increases to about 2.5 moves/sec. I believe my final step is 3 moves/sec. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached Return-Path: <sentto-5583396-4891-1056034715-rocketkid14=juno.com@...> Received: from mx14.lax.untd.com (mx14.lax.untd.com [10.130.24.74]) by m2.nyc.untd.com with SMTP id AAA9RDV8EAPJYHYJ for <rocketkid14@...> (sender <sentto-5583396-4891-1056034715-rocketkid14=juno.com@...>); Thu, 19 Jun 2003 10:59:16 -0400 (EST) Received: from n4.grp.scd.yahoo.com (n4.grp.scd.yahoo.com [66.218.66.88]) by mx14.lax.untd.com with SMTP id AAA9RDV8DA4Q9MV2 for <rocketkid14@...> (sender <sentto-5583396-4891-1056034715-rocketkid14=juno.com@...>); Thu, 19 Jun 2003 07:59:15 -0700 (PST) X-eGroups-Return: sentto-5583396-4891-1056034715-rocketkid14=juno.com@... Received: from [66.218.67.195] by n4.grp.scd.yahoo.com with NNFMP; 19 Jun 2003 14:58:36 -0000 X-Apparently-To: speedsolvingrubikscube@yahoogroups.com Received: (qmail 8372 invoked from network); 19 Jun 2003 14:58:31 -0000 Received: from unknown (66.218.66.217) by m2.grp.scd.yahoo.com with QMQP; 19 Jun 2003 14:58:31 -0000 Received: from unknown (HELO n16.grp.scd.yahoo.com) (66.218.66.71) by mta2.grp.scd.yahoo.com with SMTP; 19 Jun 2003 14:58:30 -0000 Received: from [66.218.67.182] by n16.grp.scd.yahoo.com with NNFMP; 19 Jun 2003 14:58:30 -0000 To: speedsolvingrubikscube@yahoogroups.com Message-ID: <bcsj2l+68k0@...> In-Reply-To: <Law12-F66rGlZsCcgQH00001360@...> User-Agent: eGroups-EW/0.82 X-Mailer: Yahoo Groups Message Poster From: j_rueth <no_reply@yahoogroups.com> X-Yahoo-Profile: j_rueth MIME-Version: 1.0 Mailing-List: list speedsolvingrubikscube@yahoogroups.com; contact speedsolvingrubikscube-owner@yahoogroups.com Delivered-To: mailing list speedsolvingrubikscube@yahoogroups.com Precedence: bulk List-Unsubscribe: <mailto:speedsolvingrubikscube-unsubscribe@yahoogroups.com> Date: Thu, 19 Jun 2003 14:58:29 -0000 Subject: [Speed cubing group] Average moves Reply-To: speedsolvingrubikscube@yahoogroups.com Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2440. Re: Cycle puzzle
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 17:16:22 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > > > > >--- "simonl cube" wrote: > > > For cycle 3 can you get better than this: > > > U2U > > > Or is a move like that not allowed? > > > S. > > > >That is of order 4. Of course any single face turn is the shortest > >order 4 move sequence. > >The shortest of order 3 may be R2U2R2U2 > > Yes, I have been doing these in my head, to help my blindfold cubing, but > obviously with mixed sucess. Yikes, am I a dope or what? > S. > > > > >BTW, instead of 'cycle' you mean Order or in Hana's terminology, > >Cyclicity. The term Cycle has a more specific meaning, for example a > >3-cycle is (part of) a permutation where three pieces are swapped > >about. > > > > Sure. And once I know the edge / corner cycles, I can use the lcm to get the > order. Not quite as straightforward. You may have to multiply by 1, 2, 3 or 6 depending on if corners and/or edges are twisted. >I think someone once told me that some people use the word "period" > instead of "order", in this context. > S. Depends if you're American or not. "Period" is used in the USA. > > _________________________________________________________________ > Sign-up for a FREE BT Broadband connection today! > http://www.msn.co.uk/specials/btbroadband
2441. Re: Algorithm
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 17:22:56 -0000

--- Brayden Blue wrote: > What is the Algorthim for an edge piece that is in the right place > but not correct? I assume you are talking about during the first 2 layers, when a corner and edge are in their correct places, but the edge is flipped? If this is the case, try this (hold the cube with your first layer on D, and the flipped edge in FR) : (R U R') U2 (R U2) (R' U) (F' U' F) If you prefer the cross on the left, as I do, then do this (cross on L, flipped edge in UF): (U' R' U) (R2 U') (R2 U) (R' F R F') In either case, it's easier to perform with a cube rotation before the last 3 (for the first sequence) or 4 moves (for the second).
2442. Re: [Speed cubing group] Cycle puzzle
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 18:07:24 -0000

> Well this may take me some time. Unfortunately, this puzzle is really no good unless you are willing to write a program to do it, or you are a *much* better mathematician than I am. There are just too many possibilities! > For cycle 3 can you get better than this: > U2U > Or is a move like that not allowed? > S. Hmm, for me U2U has a cycle of 4, since U2U is equivalent to U-. Oh, unless you mean at *any point* in the sequence it goes back to solved. Now that's interesting! No, I define the order of a sequence s to be the smallest natural number i such that (s)i == I. For a cycle of 3, I have a sequence of length 4. Anyone care to guess what it might be?
2443. Re: [Speed cubing group] Average moves
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 18:43:37 -0000

I'm kind of the opposite of everyone here. I always solve in about 70-80 moves, but I can do 2.6 moves per second, which is pretty good. Once I finish learning the PLL algs and get used to them, I should average 60-70 moves. That will bring my average down to around 25 seconds. --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > About 3 months ago I was averaging 81.83 moves/cube (my LL solution sucks): > 7.48 moves for the cross > 8.8 moves per f2l corner/edge pair (x 4 = 35.2 for F2L) > 5.8 for OLL edges > 6.87 for PLL Corners > 13.045 for OLL Corners > 13.438 for PLL edges (39.153 for all LL) > > So my method is not very efficient, but I'm having problems memorizing my new LL algys. however with averages around 32-33 seconds, that's about 2.5 turns/second, which is ok but not wonderful. Those LL algs are a beast though, and hats off to all of you who have perfected a 2 step LL (or shorter)! > > Daniel > > > ----- Original Message ----- > From: James Sibley > To: speedsolvingrubikscube@yahoogroups.com > Sent: Thursday, June 19, 2003 10:21 AM > Subject: Re: [Speed cubing group] Average moves > > > I average 1.42 move/sec per solve. I solve the cube in 75 moves. I really should shorten that down. When I learn all the PLL cases, I will be to 64 moves per solve, solving the cube in 43 seconds (in theory). I am very slow in the beginning part of the solve. As I get closer to the LL, my speed increases to about 2.5 moves/sec. I believe my final step is 3 moves/sec. > > James Sibley > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > Please note: message attached > > Return-Path: <sentto-5583396-4891-1056034715- rocketkid14=juno.com@r...> > Received: from mx14.lax.untd.com (mx14.lax.untd.com [10.130.24.74]) > by m2.nyc.untd.com with SMTP id AAA9RDV8EAPJYHYJ > for <rocketkid14@j...> (sender <sentto-5583396-4891- 1056034715-rocketkid14=juno.com@r...>); > Thu, 19 Jun 2003 10:59:16 -0400 (EST) > Received: from n4.grp.scd.yahoo.com (n4.grp.scd.yahoo.com [66.218.66.88]) > by mx14.lax.untd.com with SMTP id AAA9RDV8DA4Q9MV2 > for <rocketkid14@j...> (sender <sentto-5583396-4891- 1056034715-rocketkid14=juno.com@r...>); > Thu, 19 Jun 2003 07:59:15 -0700 (PST) > X-eGroups-Return: sentto-5583396-4891-1056034715- rocketkid14=juno.com@r... > Received: from [66.218.67.195] by n4.grp.scd.yahoo.com with NNFMP; 19 Jun 2003 14:58:36 -0000 > X-Apparently-To: speedsolvingrubikscube@yahoogroups.com > Received: (qmail 8372 invoked from network); 19 Jun 2003 14:58:31 -0000 > Received: from unknown (66.218.66.217) > by m2.grp.scd.yahoo.com with QMQP; 19 Jun 2003 14:58:31 -0000 > Received: from unknown (HELO n16.grp.scd.yahoo.com) (66.218.66.71) > by mta2.grp.scd.yahoo.com with SMTP; 19 Jun 2003 14:58:30 -0000 > Received: from [66.218.67.182] by n16.grp.scd.yahoo.com with NNFMP; 19 Jun 2003 14:58:30 -0000 > To: speedsolvingrubikscube@yahoogroups.com > Message-ID: <bcsj2l+68k0@e...> > In-Reply-To: <Law12-F66rGlZsCcgQH00001360@h...> > User-Agent: eGroups-EW/0.82 > X-Mailer: Yahoo Groups Message Poster > From: j_rueth <no_reply@yahoogroups.com> > X-Yahoo-Profile: j_rueth > MIME-Version: 1.0 > Mailing-List: list speedsolvingrubikscube@yahoogroups.com; contact speedsolvingrubikscube-owner@yahoogroups.com > Delivered-To: mailing list speedsolvingrubikscube@yahoogroups.com > Precedence: bulk > List-Unsubscribe: <mailto:speedsolvingrubikscube- unsubscribe@yahoogroups.com> > Date: Thu, 19 Jun 2003 14:58:29 -0000 > Subject: [Speed cubing group] Average moves > Reply-To: speedsolvingrubikscube@yahoogroups.com > Content-Type: text/html; charset=ISO-8859-1 > Content-Transfer-Encoding: 7bit > > > > [Non-text portions of this message have been removed] > > > Yahoo! Groups Sponsor > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed]
2444. Re: [Speed cubing group] Re: Algorithm
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 15:44:17 -0400

I prefer R2 U2 F R2 F' U2 R' U R'. ----- Original Message ----- From: Grant Tregay <Grant@...> Date: Thursday, June 19, 2003 1:22 pm Subject: [Speed cubing group] Re: Algorithm > flipped? If this is the case, try this (hold the cube with your > first layer on D, and the flipped edge in FR) : > (R U R') U2 (R U2) (R' U) (F' U' F)
2445. Re: [Speed cubing group] Re: Algorithm
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 19 Jun 2003 21:07:30 +0100

but we all know R U' R' d R' U2 R U2' R' U R is better :) DanH ----- Original Message ----- From: David Barr To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, June 19, 2003 8:44 PM Subject: Re: [Speed cubing group] Re: Algorithm I prefer R2 U2 F R2 F' U2 R' U R'. ----- Original Message ----- From: Grant Tregay <Grant@...> Date: Thursday, June 19, 2003 1:22 pm Subject: [Speed cubing group] Re: Algorithm > flipped? If this is the case, try this (hold the cube with your > first layer on D, and the flipped edge in FR) : > (R U R') U2 (R U2) (R' U) (F' U' F) Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2446. Re: [Speed cubing group] Average moves
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 19 Jun 2003 21:24:38 +0100

Well speaking as a top cuber... ;) hehe no, I am a fairly average speedcuber, averaging in the mid-twenties now. I have been meaning to take such a breakdown of my solutions for a while now, and since you asked, I thought what better time to do it but noe. Here is my breakdown: Step Number of turns Cross 7.4 F2L 30.5 OLL 9.1 PLL 12.9 ---------------------------- Total 59.9 I will at this time point out that a lot of the OLL and PLL cases were nasty, and so my average times would probably have been 1 or 2 sec higher than normal. So, assuming an average solve time of 28 secs, my turn/sec is 2.14. This also assumes that my solutions are fluent and constant, realistically I would estimate that I solve at around 3 turns/sec with pauses in between (especially with recognition of the PLL) DanH :) ----- Original Message ----- From: j_rueth To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, June 19, 2003 3:58 PM Subject: [Speed cubing group] Average moves I was wondering how many moves it generally takes a top cuber to solve the cube, i averaged 10 solves and got 54.8 turns per cube (HTM). It is really odd looking at my personal stats because it shows just how slow i am :( My average times are 30-33ish so that means i am only turning the cube 1.5 -2 turns a sec!!! If i staayed at a constent 2 turns a sec, then i'd be under 30 sec, if i even turned 3 turns a sec id be under 20!!! So i guess my big poblem isn't my solution, its my recognition and speed! But anyway, sorry for the whole pathway of self discovery, i'd like to hear how many turns per cube they make and itd be nice to hear a turn per sec ratio too :) Thanks for hearing me out Jake Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2447. Re: [Speed cubing group] Re: Algorithm
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 21:37:43 +0100

almost - but not quite - as good as L' U L' (Ud) l' U2 l (Ud) L2 :-) S. PS of course, this is assuming that the original questioner doesn't just need to go and get a screwdriver ... > >but we all know R U' R' d R' U2 R U2' R' U R is better :) > >DanH > ----- Original Message ----- > From: David Barr > To: speedsolvingrubikscube@yahoogroups.com > Sent: Thursday, June 19, 2003 8:44 PM > Subject: Re: [Speed cubing group] Re: Algorithm > > > I prefer R2 U2 F R2 F' U2 R' U R'. > > ----- Original Message ----- > From: Grant Tregay <Grant@...> > Date: Thursday, June 19, 2003 1:22 pm > Subject: [Speed cubing group] Re: Algorithm > > > flipped? If this is the case, try this (hold the cube with your > > first layer on D, and the flipped edge in FR) : > > (R U R') U2 (R U2) (R' U) (F' U' F) > > > > Yahoo! Groups Sponsor > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >[Non-text portions of this message have been removed] > _________________________________________________________________ Find a cheaper internet access deal - choose one to suit you. http://www.msn.co.uk/internetaccess
2448. Re: Someone wants to share hotel room?
From: "david_cubemaster" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 21:55:28 -0000

Yes I know who you are =) Have you booked your flight yet, and when will you arrive (what day)? I think I will be there from wednesday the 20th... > That sounds good. I'm about your age, and almost as fast as you on a > good day..., I mean a really good day. > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, "david_cubemaster" > <davidwesley@s...> wrote: > > Hi. I wonder if anyone would like to share a hotel room during the > WC > > in Toronto. It´s best if you are around my age (17 years). It > costs > > so much to stay there, and I think a double room won´t be much > more > > expensive than a single... Contact me... > > David Wesley
2449. blindfold event
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 21:55:43 -0000

all,, please be advised that I am contemplating dropping the blindfold event as an actual "event" due to lack of entries.. Our main blindfold specialists either cannot come or do not agree with rules etc for one reason or another. Decision will be made June 30th if we drop it as an actual event and just have it as a demonstration($ of course). Am a bit disappointed in the dropping out of our main guys and the web site rules are not finished yet therefore if we start loosing competitors for the blindfolding event at this time, I might as well drop it as an event before our promotions require changing.....We dont want to have to spend extra $ on promoting something that will not occur at the event. danG chief
2450. cheap cheap hotels - Toronto
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 21:57:50 -0000

If anyone is interested and dont mind a small drive to the venue, i can provide you with a list of el cheapo(but safe) motels at about half the cost of an actual hotel we have booked for the event... contact me if your financialy in need of cheaper accomodations.
2451. Re: [Speed cubing group] Re: Algorithm
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 19 Jun 2003 17:01:41 -0500

How about R2 D2 F' R2 F D2 R D' R? Just for instance... Daniel Hayes ----- Original Message ----- From: simonl cube To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, June 19, 2003 3:37 PM Subject: Re: [Speed cubing group] Re: Algorithm almost - but not quite - as good as L' U L' (Ud) l' U2 l (Ud) L2 :-) S. PS of course, this is assuming that the original questioner doesn't just need to go and get a screwdriver ... > >but we all know R U' R' d R' U2 R U2' R' U R is better :) > >DanH > ----- Original Message ----- > From: David Barr > To: speedsolvingrubikscube@yahoogroups.com > Sent: Thursday, June 19, 2003 8:44 PM > Subject: Re: [Speed cubing group] Re: Algorithm > > > I prefer R2 U2 F R2 F' U2 R' U R'. > > ----- Original Message ----- > From: Grant Tregay <Grant@...> > Date: Thursday, June 19, 2003 1:22 pm > Subject: [Speed cubing group] Re: Algorithm > > > flipped? If this is the case, try this (hold the cube with your > > first layer on D, and the flipped edge in FR) : > > (R U R') U2 (R U2) (R' U) (F' U' F) > > > > Yahoo! Groups Sponsor > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > >[Non-text portions of this message have been removed] > _________________________________________________________________ Find a cheaper internet access deal - choose one to suit you. http://www.msn.co.uk/internetaccess Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2452. Toronto
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 22:12:47 GMT

I am not going to register for Toronto, however I might make a last minute decision to just show up. I don't have to register to watch, do I? The site did not mention anything about it. I would just like to see people cube and meet some of you wonderful people. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright ________________________________________________________________ The best thing to hit the internet in years - Juno SpeedBand! Surf the web up to FIVE TIMES FASTER! Only $14.95/ month - visit www.juno.com to sign up today!
2453. Level
From: "Brayden Blue" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 22:50:58 -0000

Im probably not that good and I still cant go, but is there a time that you have to be able to beat in order to qualify? Brayden
2454. Re: blindfold event
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 22:54:40 -0000

--- gosd123 wrote: > please be advised that I am contemplating dropping the blindfold > event as an actual "event" due to lack of entries.. I just looked at the information on the blindfold cubing events, and I'm a little confused about the number of rounds and attempts per round. Am I to understand that the first round in the 3x3x3 blindfold event will have 10 attempts? According to the unofficial records, there are only 4 people that could do this in less that an hour. Perhaps you could get more participation if the first round was an elimination round, with only 1 required attempt, and 1-2 optional, additional attempts for contestants who want to try again. Then, you could just base it on each person's best time, and keep only people who can do it faster than a predetermined time or keep just a preset number of contestants. Even later rounds could have just one required attempt and be based on best time. For the larger cubes, according to the unofficial records, it looks like a single attempt could take at least 1/2 hour (4x4x4) or 2 1/2 hours (5x5x5) per person! With this amount of time put into a single attempt, I would think that this category could be based entirely on a single attempt, if the contestant is successful. Again, maybe these categories should be just a single attempt per round, with later rounds being optional (the contestant could just choose to let their existing time stand). These, being extended length events, could be compared to a 5k or 10k run - how many times do the runners do these in Olympic competition - Once? Twice?
2455. Re: Level
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 22:56:13 -0000

--- Brayden Blue wrote: > Im probably not that good and I still cant go, but is there a time > that you have to be able to beat in order to qualify? No! The organizer has repeatedly said that if you show up with a cube in your hands, you'll get up on stage (implication being that you'd compete). There is no limit - as long as you can solve it!
2456. WC Events
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 22:59:37 -0000

Speaking of eliminating events, what ever happened to the computer cubes category? It doesn't seem to be listed anywhere - I was looking forward to those events! - Grant
2457. Re: WC Events
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 23:33:24 -0000

There was also a cube art category. It got eliminated because I was the only one that applied. :-( Obviously, I cannot compete against myself, so they put me in promotions or whatever they call that. Maybe something similar has happened to he computer stuff category. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > Speaking of eliminating events, what ever happened to the computer > cubes category? It doesn't seem to be listed anywhere - I was > looking forward to those events! > > - Grant
2458. Re: Level
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 23:41:34 -0000

Some people are new to the group and don't know that. Of course, there is a website, www.rubikschamps.com , that should answer those questions. Please, dear new members, consult this site. What Grant is saying is true, but if I show up on the stand with my kostky in my hand, I will be kicked off it pronto. My 5-minute average would do it. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- Brayden Blue wrote: > > Im probably not that good and I still cant go, but is there a time > > that you have to be able to beat in order to qualify? > > No! The organizer has repeatedly said that if you show up with a > cube in your hands, you'll get up on stage (implication being that > you'd compete). There is no limit - as long as you can solve it!
2459. Wednesday contest....
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 19 Jun 2003 17:03:27 -0700 (PDT)

Everyone, The Wednesday contest will be loaded on the 25th (in 6 more days), next wednesday, so make sure you have a go and see where you place for Week #1. ;) Brent :0) :) --Brent --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2460. Re: blindfold event
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 00:32:40 -0000

as indicated many times earlier...the blindfold rules on the web site are not correct.. d --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- gosd123 wrote: > > please be advised that I am contemplating dropping the blindfold > > event as an actual "event" due to lack of entries.. > > I just looked at the information on the blindfold cubing events, and > I'm a little confused about the number of rounds and attempts per > round. Am I to understand that the first round in the 3x3x3 > blindfold event will have 10 attempts? According to the unofficial > records, there are only 4 people that could do this in less that an > hour. > > Perhaps you could get more participation if the first round was an > elimination round, with only 1 required attempt, and 1-2 optional, > additional attempts for contestants who want to try again. Then, you > could just base it on each person's best time, and keep only people > who can do it faster than a predetermined time or keep just a preset > number of contestants. Even later rounds could have just one > required attempt and be based on best time. > > For the larger cubes, according to the unofficial records, it looks > like a single attempt could take at least 1/2 hour (4x4x4) or 2 1/2 > hours (5x5x5) per person! With this amount of time put into a single > attempt, I would think that this category could be based entirely on > a single attempt, if the contestant is successful. Again, maybe > these categories should be just a single attempt per round, with > later rounds being optional (the contestant could just choose to let > their existing time stand). These, being extended length events, > could be compared to a 5k or 10k run - how many times do the runners > do these in Olympic competition - Once? Twice?
2461. Re: WC Events
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 00:33:54 -0000

another event with no interest(3) people...was dropped months ago.... d --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > Speaking of eliminating events, what ever happened to the computer > cubes category? It doesn't seem to be listed anywhere - I was > looking forward to those events! > > - Grant
2462. Re: WC Events
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 00:34:43 -0000

correct....computer cubing is now just a demonstration... d --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > There was also a cube art category. It got eliminated because I was > the only one that applied. :-( Obviously, I cannot compete against > myself, so they put me in promotions or whatever they call that. > Maybe something similar has happened to he computer stuff category. > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > <Grant@T...> wrote: > > Speaking of eliminating events, what ever happened to the computer > > cubes category? It doesn't seem to be listed anywhere - I was > > looking forward to those events! > > > > - Grant
2463. Re: Level
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 00:35:56 -0000

people who do show up will cube with the others as its like a family finally coming together....... d --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > Some people are new to the group and don't know that. Of course, > there is a website, www.rubikschamps.com , that should answer those > questions. Please, dear new members, consult this site. > What Grant is saying is true, but if I show up on the stand with my > kostky in my hand, I will be kicked off it pronto. My 5-minute > average would do it. > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > <Grant@T...> wrote: > > --- Brayden Blue wrote: > > > Im probably not that good and I still cant go, but is there a time > > > that you have to be able to beat in order to qualify? > > > > No! The organizer has repeatedly said that if you show up with a > > cube in your hands, you'll get up on stage (implication being that > > you'd compete). There is no limit - as long as you can solve it!
2464. Re: Level
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 01:57:55 -0000

--- Brayden Blue wrote: > Im probably not that good and I still cant go, but is there a time > that you have to be able to beat in order to qualify? --- Grant Tregay wrote: > No! The organizer has repeatedly said... --- Hana M. Bizek wrote: > Some people are new to the group and don't know that. Sorry, that did come across a little rude. I didn't mean it to.
2465. Re: blindfold event
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 05:36:00 -0000

DanG> > please be advised that I am contemplating dropping the blindfold > event as an actual "event" due to lack of entries.. > > Our main blindfold specialists either cannot come or do not agree > with rules etc for one reason or another. Wait, wait! I'll come! It's just taking me a while to register for WC because I'm 13 and I have to send some stuff and whatever... But I'll come to compete in blindfold events! Shotaro "Macky" Makisumi This is my first post... I saw your message and got all upset, so I decided to join the ML. I'm going to go by Macky, OK? Thanks!
2466. Using disjoint notation while blindfolded
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 06:22:33 -0000

For instance, if I have the notation of (145)(27638) for my corner permutations... I've noticed that when I do a corner-cycle of the first three corners in any given set n (in this case, 145), it correctly places the last two of the three given. For example, in the (27638) set I can do a corner-cycle and it would become (238)(6)(7), but the problem is, how do I know which cycle to perform (backward corner cycle or forward)? Because the wrong cycle here would yield (26738). How can I tell what to use based on this notation?
2467. Re: [Speed cubing group] Using disjoint notation while blindfolded
From: Jacob Enget <vinjuran@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 00:15:37 -0700 (PDT)

That depends on what your disjoint cylce notation for the corners means. Does it denote the permutation that was done to the corners in the scramble, or the permutation that must be done to fix them? (they are the inverse of each other). I memorize the permutation that must be done to correct them because I find this more handy in computations: So suppose you must do the permuation (16352)(784) on the corners to fix them. And seeing as that it's easiest to do cycles of three corners, you want to break this large permuation up into smaller steps. As you have conveniently noticed, doing the permuation (163) on the cube that's in this state correctly places corners 6 and 3, so now you remove these two numbers from your initial permuation...you now need to do (152)(784). you can just remove those two numbers (6 and 3) because, as you noted, those corners are now correct and what needed to go to place 5 has now gone from 3 to 1, and now needs to go from 1 to 5....so it's correct to just pull out the 3 and 6 from the permutation. Does that make sense? And does this answer your question? next I would do (152) and then finally the permutation (784) So generally, you can see that any cycle can be broken down into a sequence of three cylces, with a possible two cycle at the end (if the cylce is of even length then a 2 cycle needs to be there for parity). So (123456789) can be writen as (123)(145)(167)(189) where operations are done left to right (you do the permuation (123) before you do (145)....order here is quite important). So in this manner you can break down the entire corner permutation and know what steps you're going to do before you close your eyes. I find this method quite useful in blindfold cubing but wasn't sure anybody else used it. I just searched now and realized that Stiff hand's cube page explains this approach, is that where you picked it up at? Most people seem to favor Richard Carr's method which is a more 'follow the pieces (numbers) in your head' approach, but I choose this method for multiple reasons. Good luck, jake E. --- message from kyuubree <no_reply@yahoogroups.com> attached: _____________________________________________________________ Get Free Email from http://mail.eforu.com _____________________________________________________________ Select your own custom email address for FREE! Get you@..., No Ads, 6MB, IMAP, POP, SMTP & more! http://www.everyone.net/selectmail?campaign=tag [Non-text portions of this message have been removed]
2468. Re: blindfold event
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 07:45:14 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > DanG> > > please be advised that I am contemplating dropping the blindfold > > event as an actual "event" due to lack of entries.. > > > > Our main blindfold specialists either cannot come or do not agree > > with rules etc for one reason or another. > > Wait, wait! I'll come! It's just taking me a while to > register for WC because I'm 13 and I have to > send some stuff and whatever... > But I'll come to compete in blindfold events! > > Shotaro "Macky" Makisumi > This is my first post... > I saw your message and got all upset, > so I decided to join the ML. > I'm going to go by Macky, OK? Thanks! Sorry, I didn't realize that my potential non-entering of the championships would cause so much trouble. Since I had been mainly going to go for the computer contest and they were silently dropped, only to be revealed when the new webpage came up, and since I thought the rules (though apparently not yet decided) for 4x4x4 and 5x5x5 meant the contest would take too long, I decided provisionally not to enter until the rules were finalized, but this has been taken as a complete withdrawal and - it would seem - the loss of that contest. I'm not sure why one email questioning the rules has tipped the balance so much. Anyway, you seem to be very impressive at blindfold cubing. Have you tried a 4x4x4 yet?
2469. Re: [Speed cubing group] Using disjoint notation while blindfolded
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 08:16:22 -0000

Yes what you said is what I already knew hehe, I apologize. This is all I know currently... the problem is knowing which cycle-direction to use. One corner-swap alg is clockwise and the other is counter- clockwise. How to know which to use?
2470. Re: blindfold event
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 11:06:14 -0000

please be advised that it was not the result of 1 lost entry or 1 email pertaining to rules... how about 30 emails pertaining to rules from 2 competitors complaining about rules that were decided months ago along with web site comments..... d --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > DanG> > > > please be advised that I am contemplating dropping the blindfold > > > event as an actual "event" due to lack of entries.. > > > > > > Our main blindfold specialists either cannot come or do not > agree > > > with rules etc for one reason or another. > > > > Wait, wait! I'll come! It's just taking me a while to > > register for WC because I'm 13 and I have to > > send some stuff and whatever... > > But I'll come to compete in blindfold events! > > > > Shotaro "Macky" Makisumi > > This is my first post... > > I saw your message and got all upset, > > so I decided to join the ML. > > I'm going to go by Macky, OK? Thanks! > > Sorry, I didn't realize that my potential non-entering of the > championships would cause so much trouble. Since I had been mainly > going to go for the computer contest and they were silently dropped, > only to be revealed when the new webpage came up, and since I > thought the rules (though apparently not yet decided) for 4x4x4 and > 5x5x5 meant the contest would take too long, I decided provisionally > not to enter until the rules were finalized, but this has been taken > as a complete withdrawal and - it would seem - the loss of that > contest. I'm not sure why one email questioning the rules has tipped > the balance so much. > > Anyway, you seem to be very impressive at blindfold cubing. Have you > tried a 4x4x4 yet?
2471. Re: blindfold event
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 12:14:15 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > please be advised that it was not the result of 1 lost entry or 1 > email pertaining to rules... > > how about 30 emails pertaining to rules from 2 competitors > complaining about rules that were decided months ago along with web > site comments..... > > d Well, the other guy must have emailed a lot then. > > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > <no_reply@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > <mackymakisumi@y...> wrote: > > > DanG> > > > > please be advised that I am contemplating dropping the > blindfold > > > > event as an actual "event" due to lack of entries.. > > > > > > > > Our main blindfold specialists either cannot come or do not > > agree > > > > with rules etc for one reason or another. > > > > > > Wait, wait! I'll come! It's just taking me a while to > > > register for WC because I'm 13 and I have to > > > send some stuff and whatever... > > > But I'll come to compete in blindfold events! > > > > > > Shotaro "Macky" Makisumi > > > This is my first post... > > > I saw your message and got all upset, > > > so I decided to join the ML. > > > I'm going to go by Macky, OK? Thanks! > > > > Sorry, I didn't realize that my potential non-entering of the > > championships would cause so much trouble. Since I had been mainly > > going to go for the computer contest and they were silently > dropped, > > only to be revealed when the new webpage came up, and since I > > thought the rules (though apparently not yet decided) for 4x4x4 and > > 5x5x5 meant the contest would take too long, I decided > provisionally > > not to enter until the rules were finalized, but this has been > taken > > as a complete withdrawal and - it would seem - the loss of that > > contest. I'm not sure why one email questioning the rules has > tipped > > the balance so much. > > > > Anyway, you seem to be very impressive at blindfold cubing. Have > you > > tried a 4x4x4 yet?
2472. Re: WC Events
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 12:21:06 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > Speaking of eliminating events, what ever happened to the computer > cubes category? It doesn't seem to be listed anywhere - I was > looking forward to those events! > > - Grant It was listed once but when the official site came up a short while back it had been removed. Now we learn it was ditched months ago - the quote I got was that "computer-we havent successfully found a workable program to warrant the event at this time...." although I don't see why oinkleburger isn't workable. As I recall that was going to be used. Anyway, once that was out of the picture, the likelihood of my going was cut dramatically as winning that was my main reason for going. In fact, that on the chat several times it was discussed about the possibility or not of doing a 100x100x100 cube and later a 50x50x50 cube indicates (to me, in my naivety) that a workable program had been found. Doing more than one or two 5x5x5s blindfolded in a weekend seemed too much stress and I simply noted that I wasn't prepared to spend what the travel agents have quoted me to enter impossible challenges. Whatever, I'm not really too concerned with this now. I feel sorry for Shotaro but I was going to be finished with cubing after August 24th anyway, so it's not a big loss for me.
2473. Re: blindfold event
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 12:43:42 -0000

Macky, I disdn't want cube art to be eliminated, either. But this event has two important parameters, money and time. Each event costs money and if there are very few entries, itr gets eliminated for lack of interest. You can still dip in that pool, but you cannot compete. As for time, we have two days to accomplish qite a lot. A day has only 24 hours. Han a kostky PS I too will come, I am getting my kostky ready. :-) --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > DanG> > > please be advised that I am contemplating dropping the blindfold > > event as an actual "event" due to lack of entries.. > > > > Our main blindfold specialists either cannot come or do not agree > > with rules etc for one reason or another. > > Wait, wait! I'll come! It's just taking me a while to > register for WC because I'm 13 and I have to > send some stuff and whatever... > But I'll come to compete in blindfold events! > > Shotaro "Macky" Makisumi > This is my first post... > I saw your message and got all upset, > so I decided to join the ML. > I'm going to go by Macky, OK? Thanks!
2474. Looking ahead: how good are you?
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 13:57:49 +0100

Hello everyone. I have a challenge that some of you might like, all centred on the looking ahead part of speedsolving. It might be particularly useful for cubists like me, who are in that 25-40 second bracket and want to get sub-20 averages. It is a way of FORCING yourself to look ahead. To do this you need a metronome: a device that produces a regular beat which you can adjust to make faster or slower. Metronome numbers represent beats / minute, so 60 = 1 beat / second, 120 = 2 beats / second, etc. If you do not have a metronome, their is an excellent one online at: www.metronomeonline.com OK here is the challenge. What is the fastest metronome setting at which you can regularaly solve the cube as per your method, moving the cube STRICTLY -- no exceptions -- at one move per click? NB: * Random moves to fill up time are NOT allowed! (so no UU'UU' nonsense) * Mistakes / false moves are not allowed, so if you do e.g. the wrong F2L sequence the solve is discounted (you can decide for yourself how strict you want to be with this) * The absolute final step of your solution can be done at normal speed as there is no looking ahead left * One-off good times are great but don't count: this is about averages, not records This may be harder then you think, because if you pause for even a fraction more than one beat, the whole solve does not count. So if there is ONE spot where you find yourself slowing down, you will need to adjust the metronome setting down to accommodate that speed for your whole solve! But then, as that area improves, you can shift the speed of the metronome up a notch to a faster speed and try again. This is not only good practice for F2L (especially the first slot: must prepare for it while solving the cross!) but also for OLL and PLL: these are quite tricky because if the metronome is set to e.g. 88 it means that the OLL will pass excruciatingly slowly, then you suddenly have about 0.68 seconds to recognize which algorithm needs doing for the PLL (so again, forcing you to look ahead towards the end of the OLL). I'm not saying that this is the be-all and end-all of acquiring good looking ahead skills -- far from it!! -- but it is a fun thing to do, and it may help some people get faster times, too. But as far as I am aware, this is the first suggestion made as to how you can subjectively measure your looking ahead abilities (are you adagio, andante, or presto :-)?). It is also a way to track your improvement in this fairly crucial part of speedsolving (and set goals, if you are that kind of person) If anyone gives it a go, I would be interested to know what time you can do, so either post them or email me directly. These are my "levels" but I'm towards to bottom and they may need adjusting: I started at 48 and can now do 60 without too much effort. -48: looking ahead beginner: keep at it!! 48-60: learning to look ahead 60-96: getting their ... 96-152: good to very good 152-176: pro at anticipating next move 176+ : world champion?? Where do you fit in? :-) best, S. _________________________________________________________________ Tired of 56k? Get a FREE BT Broadband connection http://www.msn.co.uk/specials/btbroadband
2475. Re: Looking ahead: how good are you?
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 13:26:41 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > Hello everyone. > > I have a challenge that some of you might like, all centred on the looking > ahead part of speedsolving. It might be particularly useful for cubists > like me, who are in that 25-40 second bracket and want to get sub-20 > averages. It is a way of FORCING yourself to look ahead. > > To do this you need a metronome: a device that produces a regular beat which > you can adjust to make faster or slower. Metronome numbers represent beats > / minute, so 60 = 1 beat / second, 120 = 2 beats / second, etc. > > If you do not have a metronome, their is an excellent one online at: > www.metronomeonline.com > > OK here is the challenge. > > What is the fastest metronome setting at which you can regularaly solve the > cube as per your method, moving the cube STRICTLY -- no exceptions -- at one > move per click? > > NB: > * Random moves to fill up time are NOT allowed! (so no UU'UU' nonsense) > * Mistakes / false moves are not allowed, so if you do e.g. the wrong F2L > sequence the solve is discounted (you can decide for yourself how strict you > want to be with this) > * The absolute final step of your solution can be done at normal speed as > there is no looking ahead left > * One-off good times are great but don't count: this is about averages, not > records > > This may be harder then you think, because if you pause for even a fraction > more than one beat, the whole solve does not count. So if there is ONE spot > where you find yourself slowing down, you will need to adjust the metronome > setting down to accommodate that speed for your whole solve! But then, as > that area improves, you can shift the speed of the metronome up a notch to a > faster speed and try again. > > This is not only good practice for F2L (especially the first slot: must > prepare for it while solving the cross!) but also for OLL and PLL: these are > quite tricky because if the metronome is set to e.g. 88 it means that the > OLL will pass excruciatingly slowly, then you suddenly have about 0.68 > seconds to recognize which algorithm needs doing for the PLL (so again, > forcing you to look ahead towards the end of the OLL). > > I'm not saying that this is the be-all and end-all of acquiring good looking > ahead skills -- far from it!! -- but it is a fun thing to do, and it may > help some people get faster times, too. But as far as I am aware, this is > the first suggestion made as to how you can subjectively measure your > looking ahead abilities (are you adagio, andante, or presto :-)?). It is > also a way to track your improvement in this fairly crucial part of > speedsolving (and set goals, if you are that kind of person) > > If anyone gives it a go, I would be interested to know what time you can do, > so either post them or email me directly. These are my "levels" but I'm > towards to bottom and they may need adjusting: I started at 48 and can now > do 60 without too much effort. > > -48: looking ahead beginner: keep at it!! > 48-60: learning to look ahead > 60-96: getting their ... > 96-152: good to very good > 152-176: pro at anticipating next move > 176+ : world champion?? > > Where do you fit in? :-) > > best, > S. > > _________________________________________________________________ > Tired of 56k? Get a FREE BT Broadband connection > http://www.msn.co.uk/specials/btbroadband Hi, I definitely belong to the "-48: looking ahead beginner: keep at it!!" category. Extending a 2x2x2 block to 2x2x3 often requires more than a 1s inspection (locate 3 cubies and imagine the optimal sequence). If I split this step, I may get a much higher BPM rate. BTW, Metallica's "Disposable Heroes" is my favorite metronome ;-) Gilles.
2476. Re: [Speed cubing group] Looking ahead: how good are you?
From: "Ron van Bruchem" <rvb@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 20 Jun 2003 15:48:47 +0200

Hi Simon, > What is the fastest metronome setting at which you can regularly solve the > cube as per your method, moving the cube STRICTLY -- no exceptions -- at one > move per click? Nice idea! I tried http://www.metronomeonline.com a few times, and 120 is a very easy beat for me. At that beat I feel veeeeeeery slow DURING a stage. Also during F2L it is extremely slow for me. But when going from F2L to OLL and also from OLL to PLL, 120 is a normal beat for me. For a faster beat than that I sometimes am a little too slow. So I could surely beat 180 for the first two layers, but for last layer 120 - 140 is probably normal because of the pauses in between the stages. But of course I will practice this more and see where it ends. Thanks for yet another interesting contribution to this club! Have fun, Ron
2477. blindfold and computer cubing
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 15:32:20 -0000

decision will be made within the hour....meeting with sponsors starts at noon.. will report back with results. danG --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > Macky, I disdn't want cube art to be eliminated, either. But this > event has two important parameters, money and time. Each event costs > money and if there are very few entries, itr gets eliminated for lack > of interest. You can still dip in that pool, but you cannot compete. > As for time, we have two days to accomplish qite a lot. A day has > only 24 hours. > Han a kostky > PS I too will come, I am getting my kostky ready. :-) > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > DanG> > > > please be advised that I am contemplating dropping the blindfold > > > event as an actual "event" due to lack of entries.. > > > > > > Our main blindfold specialists either cannot come or do not agree > > > with rules etc for one reason or another. > > > > Wait, wait! I'll come! It's just taking me a while to > > register for WC because I'm 13 and I have to > > send some stuff and whatever... > > But I'll come to compete in blindfold events! > > > > Shotaro "Macky" Makisumi > > This is my first post... > > I saw your message and got all upset, > > so I decided to join the ML. > > I'm going to go by Macky, OK? Thanks!
2478. Re: blindfold event
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 16:08:18 -0000

--- gosd123 wrote: > please be advised that it was not the result of 1 lost entry or 1 > email pertaining to rules... > > how about 30 emails pertaining to rules from 2 competitors > complaining about rules that were decided months ago along with web > site comments..... > d Okay, I understand that a couple competitors have issues surrounding the rules. I do too, and I'm not even considering the event! I've got a few questions - please answer them: - In the original deciding of the rules, were there any experienced blindfold cubists involved? - Is there absolutely no chance of modifying the rules to keep such an interesting event alive? - What do you think about my ideas on the event rules? - If the website is not correct, then where can people find the official, and correct rules for WC events? One last thing - you've said that people don't need to pre-register for any events, but can instead register when they arrive. Isn't it possible that a large number of people will sign up for their events once they get there (including blindfold cubing)? I'm sure you're likely to have more participants once it is more widely advertised, and there are probably a large number of people who are unsure of their ability to attend, and as such will not sign up in advance.
2479. Re: [Speed cubing group] Re: Looking ahead: how good are you?
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 21 Jun 2003 02:24:31 +1000

On Fri, Jun 20, 2003 at 01:26:41PM -0000, Gilles Roux wrote: > Extending a 2x2x2 block to 2x2x3 often requires more than a 1s > inspection (locate 3 cubies and imagine the optimal sequence). If I > split this step, I may get a much higher BPM rate. If you insert just one of the edges first, or put it into a position where it is one move away from its correct place, you will probably end up with a close to optimal (or even optimal) sequence. My reason for thinking this is that the edge must get into that position anyway before the other corner-edge pair can join with it. And since it's just a lone edge piece, it will be resistant to other movement - you can't break it up since it's single, and if it temporarily moves, it probably won't flip, so it should be easy to restore. For speedcubing I think this is a good way to spend your time while you're looking around for options. I'd be interested to hear what other people do here. I'm not sure this strategy works if you always pick the same 3 cubies, though. Especially if both edges are in awkward positions. If you look at all three options for extending to the 2x2x3, the good edges are easy to spot. Of course, if I see a corner joined with an edge, that usually overrides this strategy (even if I see it after I've moved the lone edge (actually, it is sometimes the moving of the lone edge that accidentally forms a different corner-edge :-)). Ryan
2480. Re: [Speed cubing group] Looking ahead: how good are you?
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 21 Jun 2003 02:49:09 +1000

On Fri, Jun 20, 2003 at 01:57:49PM +0100, simonl cube wrote: > * The absolute final step of your solution can be done at normal speed as > there is no looking ahead left While experimenting with different ways of solving the cube, I developed a method that used memorised sequences for all but the final step, and then used intuition at the end! That meant the final step needed some looking ahead. On the other hand, the rest of it required no thought. It was a human version of the Thistlethwaite algorithm. I'm sure that if you memorised sequences for all final step positions, you could achieve an average of 40 moves without any thinking time. How boring! That's one reason why I chucked the idea into the bin. If anyone else is interested in it, I'd be glad to pass it on to someone else. Maybe someone can achieve 13 seconds average with it. Now I'm working on another method that currently uses about 42 moves and is intuition based. It is more attractive because it requires relatively few algorithms (about the same as the standard Fridrich system), and it also gives me the opportunity to think. Now for something on topic, I think the metronome idea is great. I wonder if someone can break a speed record that way? Ryan
2481. [Speed cubing group] Re: Looking ahead: how good are you?
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 17:07:29 -0000

Often, here's what I do: - find the corner - while looking for the corner, 1 of the 2 edges is located - while solving corner + 1st edge, locate 2nd edge - solve 2nd edge But, in many situations, it's faster to solve the 3 pieces in 1 pass. Because of the number of moves, or because you can plan shortcuts. I can't tell you exactly when, it's mostly intuitive. 1/2 sec wasted here can be a good decision. Gilles http://grrroux.free.fr Note: I always take the same colors for this 2x2x3. 17 moves on average. 7.5 secs. --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Fri, Jun 20, 2003 at 01:26:41PM -0000, Gilles Roux wrote: > > Extending a 2x2x2 block to 2x2x3 often requires more than a 1s > > inspection (locate 3 cubies and imagine the optimal sequence). If I > > split this step, I may get a much higher BPM rate. > > If you insert just one of the edges first, or put it into a position > where it is one move away from its correct place, you will probably end > up with a close to optimal (or even optimal) sequence. My reason for > thinking this is that the edge must get into that position anyway before > the other corner-edge pair can join with it. And since it's just a lone > edge piece, it will be resistant to other movement - you can't break it > up since it's single, and if it temporarily moves, it probably won't > flip, so it should be easy to restore. For speedcubing I think this is a > good way to spend your time while you're looking around for options. I'd > be interested to hear what other people do here. > > I'm not sure this strategy works if you always pick the same 3 cubies, > though. Especially if both edges are in awkward positions. If you look > at all three options for extending to the 2x2x3, the good edges are easy > to spot. Of course, if I see a corner joined with an edge, that usually > overrides this strategy (even if I see it after I've moved the lone > edge (actually, it is sometimes the moving of the lone edge that > accidentally forms a different corner-edge :-)). > > Ryan
2482. Re: WC Events
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 17:18:36 -0000

--- Grant Tregay wrote: > Speaking of eliminating events, what ever happened to the computer > cubes category? It doesn't seem to be listed anywhere - I was > looking forward to those events! --- gosd123 wrote: > another event with no interest(3) people...was dropped months > ago.... I realize I may be a little late on my reply (since you already went into a decision-making meeting), but I'll say my bit anyways. As I understand it, you were planning to only have two categories - 50x50x50 (or even 100x100x100) and 20x20x20. This would pretty much keep most people from being able to participate! I would like to see the event with categories in the normal cube size range (2x2x2 - 5x5x5), as well as a couple larger cubes (maybe 10x10x10, 15x15x15, and/or 20x20x20). I think anything at or above 20x20x20 is going to exclude too many people from being able to participate, as the current best time on even just a 20x20x20 is over 2 hours 45 minutes!
2483. Re: [Speed cubing group] Using disjoint notation while blindfolded
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 17:22:54 -0000

And yes I also may add that I obtained this method from stiff_hands' site; I thought it would be a lot better than simply "following the pieces"
2484. Re: [Speed cubing group] Looking ahead: how good are you?
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 11:02:45 -0700 (PDT)

this is a fun and interesting challenge.. I am hooked. Anyway, I can stick with 100. That is about as fast as I can be right now. What about everyone else? Frank simonl cube <simonlcube@...> wrote: Hello everyone. I have a challenge that some of you might like, all centred on the looking ahead part of speedsolving. It might be particularly useful for cubists like me, who are in that 25-40 second bracket and want to get sub-20 averages. It is a way of FORCING yourself to look ahead. To do this you need a metronome: a device that produces a regular beat which you can adjust to make faster or slower. Metronome numbers represent beats / minute, so 60 = 1 beat / second, 120 = 2 beats / second, etc. If you do not have a metronome, their is an excellent one online at: www.metronomeonline.com OK here is the challenge. What is the fastest metronome setting at which you can regularaly solve the cube as per your method, moving the cube STRICTLY -- no exceptions -- at one move per click? NB: * Random moves to fill up time are NOT allowed! (so no UU'UU' nonsense) * Mistakes / false moves are not allowed, so if you do e.g. the wrong F2L sequence the solve is discounted (you can decide for yourself how strict you want to be with this) * The absolute final step of your solution can be done at normal speed as there is no looking ahead left * One-off good times are great but don't count: this is about averages, not records This may be harder then you think, because if you pause for even a fraction more than one beat, the whole solve does not count. So if there is ONE spot where you find yourself slowing down, you will need to adjust the metronome setting down to accommodate that speed for your whole solve! But then, as that area improves, you can shift the speed of the metronome up a notch to a faster speed and try again. This is not only good practice for F2L (especially the first slot: must prepare for it while solving the cross!) but also for OLL and PLL: these are quite tricky because if the metronome is set to e.g. 88 it means that the OLL will pass excruciatingly slowly, then you suddenly have about 0.68 seconds to recognize which algorithm needs doing for the PLL (so again, forcing you to look ahead towards the end of the OLL). I'm not saying that this is the be-all and end-all of acquiring good looking ahead skills -- far from it!! -- but it is a fun thing to do, and it may help some people get faster times, too. But as far as I am aware, this is the first suggestion made as to how you can subjectively measure your looking ahead abilities (are you adagio, andante, or presto :-)?). It is also a way to track your improvement in this fairly crucial part of speedsolving (and set goals, if you are that kind of person) If anyone gives it a go, I would be interested to know what time you can do, so either post them or email me directly. These are my "levels" but I'm towards to bottom and they may need adjusting: I started at 48 and can now do 60 without too much effort. -48: looking ahead beginner: keep at it!! 48-60: learning to look ahead 60-96: getting their ... 96-152: good to very good 152-176: pro at anticipating next move 176+ : world champion?? Where do you fit in? :-) best, S. _________________________________________________________________ Tired of 56k? Get a FREE BT Broadband connection http://www.msn.co.uk/specials/btbroadband Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2485. ** 13/06/03 Fewest Moves Challenge results **
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 20 Jun 2003 20:15:31 +0100

Hi guys and girls, the results of the latest FMC are now online at www.cubestation.co.uk It has proved to be a very popular contest this week, and all the solutions have been of the very highest standards! Congratulations to all those who have taken part, and watch this space for the launching of the 20/06/03 FMC! DanH :) [Non-text portions of this message have been removed]
2486. Blindfold Event decisions - computer cubing
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 19:32:48 -0000

We have made a decision to proceed with the blindfold event. Rules for web site to be changed. Computer cubing - A challenge will be available for the event. 20x20x20 or 50x50x50(depends on video). Rules to follow guys and gals..your comments all have been noted and will be incorporated onto the web site. danG chief
2487. new rubikschamps web site feedback
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 19:33:56 -0000

gang, could everyone possible bombard the new web site and put in your suggestions for change..to rules and content etc... thanks danG
2488. Re: [Speed cubing group] Using disjoint notation while blindfolded
From: Jacob Enget <vinjuran@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 13:33:01 -0700 (PDT)

Sorry I didn't get your question correct the first time. First, do you understand what the notation means in terms of a permutation? '(276)' means that the corner is place 2 goes to spot 7, the corner in place 7 goes to place 6, and 6 goes back to 2. With this in mind you move the three pieces so they're all in the U face and then decide from there, depending on which direction they need to travel, which algorithm you are going to use. specifically doing (276), and assuming that we're using stiff hands' corner numbering system, I would do the face move F2 so that 6 and 7 take the place of 4 and 1 respectively. And then I would do an algorithm that moves the corners counterclockwise and doesn't include the RBU corner. If you have also decided to use stiff hands' algorithms then you'd break up (276) into (27)(26) and do each of these tranpositions individually. Also, with the situation you mentioned, trying to do (26738), you would break this up as (267)(238) and perform each of these three cycles individually as explained above. I hope that helps --- message from kyuubree <no_reply@yahoogroups.com> attached: _____________________________________________________________ Get Free Email from http://mail.eforu.com _____________________________________________________________ Select your own custom email address for FREE! Get you@..., No Ads, 6MB, IMAP, POP, SMTP & more! http://www.everyone.net/selectmail?campaign=tag [Non-text portions of this message have been removed]
2489. Re: [Speed cubing group] Using disjoint notation while blindfolded
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 20:45:06 -0000

Ahh I understand. Thank you very much for your help
2490. ** 20/06/03 Fewest Moves Challenge launched! **
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 21 Jun 2003 00:00:15 +0100

Hi friends, The 20/06/03 FMC is now up and running. :) Good Luck everyone! - DanH :) [Non-text portions of this message have been removed]
2491. New to the cube
From: "medusa1147" <medusa1147@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 20 Jun 2003 23:52:18 -0000

Been doing the cube for like 2 weeks now, figured I should find a forum or something about it and I found this place. I have as of now figured out the top and middle layers on my own easy enough, and memorized a few simple algorithms for the bottom that have to be repeated alot. I figured that those weren't the best since they required tons of moves. I went to cubestation.co.uk and used those algorithms, but I still can't get my cube down to under 80 turns. I know you guys can do it in like 40 or 50, but how? I've been doing my best and can't get under 80. I can, however, do the cube with the few repeated algorithms in under 2 minutes, so I think learning these new quicker algorithms will increase my time alot. Any help will be appreciated thanks :) By the way, when are you all on the chat room here, because I haven't seen anyone in it yet, and my AIM name is medusa1147. Thanks again! ~~GrEvEs
2492. Re: New to the cube
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 21 Jun 2003 00:14:08 -0000

What method are you using? And is your cube oiled? That has a lot to do with being able to go fast. I actually average about 70-80 moves too, but I can do 30 seconds. And if you want to lower your moves a lot, then don't time yourself for a while. For the next 2 weeks or so, just solve it slowly, trying to use as few moves as possible. Slowly you will lower your average to at most 70 moves. And you need to do the last layer in about 2 sequences, three at most. --- In speedsolvingrubikscube@yahoogroups.com, "medusa1147" <medusa1147@y...> wrote: > Been doing the cube for like 2 weeks now, figured I should find a > forum or something about it and I found this place. I have as of now > figured out the top and middle layers on my own easy enough, and > memorized a few simple algorithms for the bottom that have to be > repeated alot. I figured that those weren't the best since they > required tons of moves. > > I went to cubestation.co.uk and used those algorithms, but I still > can't get my cube down to under 80 turns. I know you guys can do it > in like 40 or 50, but how? I've been doing my best and can't get > under 80. I can, however, do the cube with the few repeated > algorithms in under 2 minutes, so I think learning these new quicker > algorithms will increase my time alot. Any help will be appreciated > thanks :) > > By the way, when are you all on the chat room here, because I haven't > seen anyone in it yet, and my AIM name is medusa1147. > > Thanks again! > > ~~GrEvEs
2493. Re: New to the cube
From: "medusa1147" <medusa1147@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 21 Jun 2003 02:03:22 -0000

The method is cross on top, top corners, middle 4 edges, bottom corners (position then orient) then bottom edges (position then orient). Yes my cube is lubed. I can do the last layer in usually 2 secquences for the corners, and 2 for the edges, which is 4. I haven't learned enough algorithms yet. Thanks for the advice. I'll keep it at. One of the guys on here is helping me on AIM now teaching the Petrus system. Not sure if I like it or not yet... we'll see. ~~GrEvEs --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > What method are you using? And is your cube oiled? That has a lot to > do with being able to go fast. I actually average about 70-80 moves > too, but I can do 30 seconds. And if you want to lower your moves a > lot, then don't time yourself for a while. For the next 2 weeks or > so, just solve it slowly, trying to use as few moves as possible. > Slowly you will lower your average to at most 70 moves. > And you need to do the last layer in about 2 sequences, three at most. > > --- In speedsolvingrubikscube@yahoogroups.com, "medusa1147" > <medusa1147@y...> wrote: > > Been doing the cube for like 2 weeks now, figured I should find a > > forum or something about it and I found this place. I have as of > now > > figured out the top and middle layers on my own easy enough, and > > memorized a few simple algorithms for the bottom that have to be > > repeated alot. I figured that those weren't the best since they > > required tons of moves. > > > > I went to cubestation.co.uk and used those algorithms, but I still > > can't get my cube down to under 80 turns. I know you guys can do > it > > in like 40 or 50, but how? I've been doing my best and can't get > > under 80. I can, however, do the cube with the few repeated > > algorithms in under 2 minutes, so I think learning these new > quicker > > algorithms will increase my time alot. Any help will be > appreciated > > thanks :) > > > > By the way, when are you all on the chat room here, because I > haven't > > seen anyone in it yet, and my AIM name is medusa1147. > > > > Thanks again! > > > > ~~GrEvEs
2494. Re: [Speed cubing group] Re: Looking ahead: how good are you?
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 21 Jun 2003 12:18:18 +1000

On Fri, Jun 20, 2003 at 05:07:29PM -0000, Gilles Roux wrote: > > Often, here's what I do: > - find the corner > - while looking for the corner, 1 of the 2 edges is located > - while solving corner + 1st edge, locate 2nd edge > - solve 2nd edge > > But, in many situations, it's faster to solve the 3 pieces in 1 pass. > Because of the number of moves, or because you can plan shortcuts. I > can't tell you exactly when, it's mostly intuitive. 1/2 sec wasted > here can be a good decision. I used to start looking for the corner first, but I just found it too difficult (have to recognise its three orientations). Maybe if I always picked the same colours it would be easier to find the corner. Since I use different colours every time, I find it easier to spot edges first. > Note: I always take the same colors for this 2x2x3. 17 moves on > average. 7.5 secs. Here is my move count for steps 1 and 2, placing the lone edge first for step 2: 4 + 6 = 10 5 + 7 = 12 7 + 6* = 13 5 + 6 = 11 6 + 6 = 12 Average= 11.6 moves (*) here I found a corner-edge already joined This wasn't going at full speed though, but I did go with the first edge I found. I've never counted moves for steps 1 and 2 at top speed because because my step 3 tends to get mixed in sometimes early, sometimes late (anywhere from step 0 to step 5). When I do steps 1-2-3 as a group, I do know that it takes 20 moves or less at top speed. Also, I haven't really taken average times because I haven't learnt the whole of my method. My best ever average was 40 seconds but that was back in 1998 using a different method. Ryan
2495. Re: blindfold event
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 21 Jun 2003 07:14:12 -0000

GameOfDeath2 > Sorry, I didn't realize that my potential non-entering of the > championships would cause so much trouble. Since I had been mainly > going to go for the computer contest and they were silently dropped, > only to be revealed when the new webpage came up, and since I > thought the rules (though apparently not yet decided) for 4x4x4 and > 5x5x5 meant the contest would take too long, I decided provisionally > not to enter until the rules were finalized, but this has been taken > as a complete withdrawal and - it would seem - the loss of that > contest. I'm not sure why one email questioning the rules has tipped > the balance so much. > > Anyway, you seem to be very impressive at blindfold cubing. Have you > tried a 4x4x4 yet? No, I haven't done a 4x4x4 yet, but I started giving some thoughts to it a couple of days ago. I actually registered for it in WC2003, so I guess I will have to master it pretty soon... I am really learning a lot from your site on 4x4x4. Since I prefer using cycle notation (less planning required, I think?), my biggest wall will be in the centers. I'm thinking of numbering the faces A-F and showing the permutation in a cycle with... it's still not solid, but I hope to be able to establish a method that fits me soon. But are you serious about dropping WC & giving the cube up all together? I am really shocked... You've given me great imspirations with all those great achievements... Sorry I never replied to some of your mails... My computer's network has been down for a long time now. (this isn't my computer I'm using right now) Macky
2496. Re: blindfold event
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 21 Jun 2003 07:31:29 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > Okay, I understand that a couple competitors have issues surrounding > the rules. I do too, and I'm not even considering the event! I've > got a few questions - please answer them: > - In the original deciding of the rules, were there any experienced > blindfold cubists involved? > - Is there absolutely no chance of modifying the rules to keep such > an interesting event alive? > - What do you think about my ideas on the event rules? > - If the website is not correct, then where can people find the > official, and correct rules for WC events? > > One last thing - you've said that people don't need to pre-register > for any events, but can instead register when they arrive. Isn't it > possible that a large number of people will sign up for their events > once they get there (including blindfold cubing)? I'm sure you're > likely to have more participants once it is more widely advertised, > and there are probably a large number of people who are unsure of > their ability to attend, and as such will not sign up in advance. I totally agree with that. Especially if Ron's site is publicly advertized, I bet a whole new group of cubers, from speed to computer and blindfold, will come into the world of Cube. Macky
2497. 3x4/5...extended?
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 21 Jun 2003 08:50:39 -0000

Does anyone know if those 3x4 and 3x5 cubes at rubikshop.com are fully working ones? Because if it's extended version, I'd rather just make them myself. Macky
2498. Re: [Speed cubing group] Re: New to the cube
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 21 Jun 2003 10:01:52 +0100

There are two main schools of thought as far as cube methods are concerned, Petrus method, and Fridrich method. The algorithms on my site www.cubestation.co.uk are designed to be used with the Fridrich First Two Layer system, which means that to complete the first two layers, rather than making the cross, solving the corners and then solving the edges, which takes moves and time, you proceed by solving both the Corner AND its adjacent middle layer Edge simultaneously. This obviously cuts down the number of moves required, but also requires the memorisation of at least 41 algorithms, if you want to experience the full benefits of the system for the first two layers. For the last layer, the majority of expert cubers use a standard 2-look last layer, which is seperated from the first two layers (F2L). The Last Layer is broken down into two distinct stages, Orient, then Permute. The reason that this method has become so popular is because of the ease of recognition of all the cases, which allows you to be able to become very fast once you have mastered it. In total however, and this is what may put some people off, there are no less than 57 Orientation algorithms, and 21 Permutation algorithms, but trust me, once you have had some practice and experience with the cube, gained some understanding about it, and you have these under your belt, it will seem like a piece of cake! Also, it would be a good idea, if you were to have a look at the Fridrich method, is to get into the habit of solving the cross on the bottom, or on the left, NOW. It is very difficult to get out of a habit once you have learned so much that depends on the cross on top! Any other help you want, or if you want to chat about the system and discuss ideas, please feel free to email me @ dan_j_harris@... or my Yahoo! ID is hatadey. DanH :>) ----- Original Message ----- From: medusa1147 To: speedsolvingrubikscube@yahoogroups.com Sent: Saturday, June 21, 2003 3:03 AM Subject: [Speed cubing group] Re: New to the cube The method is cross on top, top corners, middle 4 edges, bottom corners (position then orient) then bottom edges (position then orient). Yes my cube is lubed. I can do the last layer in usually 2 secquences for the corners, and 2 for the edges, which is 4. I haven't learned enough algorithms yet. Thanks for the advice. I'll keep it at. One of the guys on here is helping me on AIM now teaching the Petrus system. Not sure if I like it or not yet... we'll see. ~~GrEvEs --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > What method are you using? And is your cube oiled? That has a lot to > do with being able to go fast. I actually average about 70-80 moves > too, but I can do 30 seconds. And if you want to lower your moves a > lot, then don't time yourself for a while. For the next 2 weeks or > so, just solve it slowly, trying to use as few moves as possible. > Slowly you will lower your average to at most 70 moves. > And you need to do the last layer in about 2 sequences, three at most. > > --- In speedsolvingrubikscube@yahoogroups.com, "medusa1147" > <medusa1147@y...> wrote: > > Been doing the cube for like 2 weeks now, figured I should find a > > forum or something about it and I found this place. I have as of > now > > figured out the top and middle layers on my own easy enough, and > > memorized a few simple algorithms for the bottom that have to be > > repeated alot. I figured that those weren't the best since they > > required tons of moves. > > > > I went to cubestation.co.uk and used those algorithms, but I still > > can't get my cube down to under 80 turns. I know you guys can do > it > > in like 40 or 50, but how? I've been doing my best and can't get > > under 80. I can, however, do the cube with the few repeated > > algorithms in under 2 minutes, so I think learning these new > quicker > > algorithms will increase my time alot. Any help will be > appreciated > > thanks :) > > > > By the way, when are you all on the chat room here, because I > haven't > > seen anyone in it yet, and my AIM name is medusa1147. > > > > Thanks again! > > > > ~~GrEvEs Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2499. Square 1
From: "Brayden Blue" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 21 Jun 2003 14:06:57 -0000

Does anyone here have a Square 1? I was just wondering if it is remixable after it is solved. Brayden
2500. [Speed cubing group] Square 1
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 21 Jun 2003 09:26:20 -0700 (PDT)

I have one, but I guess I don't understand your question. Of course you can rescramble it, but I don't think that is what you mean, is it? Adam Sherwood Blind faith runs into things!!! --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2501. Re: [Speed cubing group] Re: New to the cube
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 21 Jun 2003 16:46:14 GMT

What do many solved the cube with the cross on the bottom or the 2x2x2 block on the bottom? Does it make it much easier to find the next piece? That is all I can thinkof right now. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2502. Re: [Speed cubing group] Re: New to the cube
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 21 Jun 2003 18:20:42 +0100

yes, of course it makes it easier to find the pieces. With the cross on bottom, you have a very good view of FR, FL, and the whole top layer, allowing you to look ahead for your first F2L pairing while you are making the cross :) Dan :) ----- Original Message ----- From: James Sibley To: speedsolvingrubikscube@yahoogroups.com Sent: Saturday, June 21, 2003 5:46 PM Subject: Re: [Speed cubing group] Re: New to the cube What do many solved the cube with the cross on the bottom or the 2x2x2 block on the bottom? Does it make it much easier to find the next piece? That is all I can thinkof right now. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2503. Re: [Speed cubing group] Square 1
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 21 Jun 2003 13:37:28 -0500

If you mean can you scramble it after you solve it, yes. I must admit though, it's tougher to scramble (especially to have other people scramble it for you) than the rubiks cube. This is mostly because it has to be lined up just right before it will turn. But it is a fun puzzle, and a bit challenging too. Daniel ----- Original Message ----- From: Brayden Blue To: speedsolvingrubikscube@yahoogroups.com Sent: Saturday, June 21, 2003 9:06 AM Subject: [Speed cubing group] Square 1 Does anyone here have a Square 1? I was just wondering if it is remixable after it is solved. Brayden Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2504. [Speed cubing group] Square 1
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 21 Jun 2003 12:58:36 -0700 (PDT)

Yeah, it is an awesome puzzle. I took me forever to solve it the first time, even cheating. I couldn't figure out the notation, and now I can read the notation but still can't solve it from memory. Good puzzle though. Adam Sherwood Blind faith runs into things!!! --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2505. Wednesday contest
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 22 Jun 2003 01:01:48 -0700 (PDT)

Hi Everyone, The deadline for the Wednesday contest is this coming wednesday, the 25th. Starting then, The Wednesday contest results will be uploaded every wednesday. Have a go and see where you place! http://www.freewebs.com/wedcontest Have fun. Brent :) --Brent --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2506. Timer
From: "Wayne" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 22 Jun 2003 20:45:51 -0000

Hi everyone, I downloaded the zipped timer from Jesse Bonde's site and can't figure out how to make the countdown sound the tones like in some of the videos. Can anyone help ?
2507. Re: new rubikschamps web site feedback
From: "Wayne" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 22 Jun 2003 21:57:39 -0000

Hey Dan, since you aren't going to be competing, why don't you post your 3x3 solution method on the site ? --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > gang, > > could everyone possible bombard the new web site and put in your > suggestions for change..to rules and content etc... > > thanks > > danG
2508. 5x5x5 question
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 23 Jun 2003 00:07:34 -0000

Hey I know this has probably already been asked, but what is a good 5x5x5 brand to get for a speedcube? I have one of the ones form puzzletts.com when it was still selling them and it is great, only I have abused it for several years so it is about time to get a new one. Just curious what brands people use and are happy/not happy with. Chris
2509. Re: [Speed cubing group] 5x5x5 question
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 22 Jun 2003 20:08:56 -0500

I would reccomend against mefferts. I have one that stays together, but is rather stiff, and one that doesn't stay together. Apart from that, if you DO find a good brand, let us know :) Daniel Hayes ----- Original Message ----- From: cmhardw To: speedsolvingrubikscube@yahoogroups.com Sent: Sunday, June 22, 2003 7:07 PM Subject: [Speed cubing group] 5x5x5 question Hey I know this has probably already been asked, but what is a good 5x5x5 brand to get for a speedcube? I have one of the ones form puzzletts.com when it was still selling them and it is great, only I have abused it for several years so it is about time to get a new one. Just curious what brands people use and are happy/not happy with. Chris Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2510. Re: [Speed cubing group] 5x5x5 question
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 22 Jun 2003 20:12:08 -0500

Though I forgot to mention, www.rubikshop.com has reinstated the 5x5x5 in their inventory: http://www.rubikshop.com/cgi-bin/shop.cgi/SID=1056330141.7507.r/cat=newrubiks Not sure about the quality though :) Daniel ----- Original Message ----- From: cmhardw To: speedsolvingrubikscube@yahoogroups.com Sent: Sunday, June 22, 2003 7:07 PM Subject: [Speed cubing group] 5x5x5 question Hey I know this has probably already been asked, but what is a good 5x5x5 brand to get for a speedcube? I have one of the ones form puzzletts.com when it was still selling them and it is great, only I have abused it for several years so it is about time to get a new one. Just curious what brands people use and are happy/not happy with. Chris Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2511. RE: [Speed cubing group] 5x5x5 question
From: Tyler Robbins <sum1else@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 22 Jun 2003 21:15:18 -0400

You're contradicting yourself with that statement. A Puzzletts cube IS a meffert cube... Tyler Robbins -----Original Message----- From: Daniel Hayes [mailto:swedishlf@...] Sent: Sunday, June 22, 2003 9:09 PM To: speedsolvingrubikscube@yahoogroups.com I would reccomend against mefferts. I have one that stays together, but is rather stiff, and one that doesn't stay together. Apart from that, if you DO find a good brand, let us know :) Daniel Hayes ----- Original Message ----- From: cmhardw To: speedsolvingrubikscube@yahoogroups.com Sent: Sunday, June 22, 2003 7:07 PM Subject: [Speed cubing group] 5x5x5 question Hey I know this has probably already been asked, but what is a good 5x5x5 brand to get for a speedcube? I have one of the ones form puzzletts.com when it was still selling them and it is great, only I have abused it for several years so it is about time to get a new one. Just curious what brands people use and are happy/not happy with. Chris Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed] To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
2512. [Speed cubing group] Re: Timer
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 22 Jun 2003 18:28:46 -0700 (PDT)

All of the .wav files have to be unzipped to the same directory as the executable, I believe. If you have already insured this, I don't know what to tell you. Hope that helps. Adam Sherwood Blind faith runs into things!!! --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2513. Re: 5x5x5 question
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 23 Jun 2003 01:57:57 -0000

> what is a good 5x5x5 brand to get for a speedcube? Hi Chris. A few people directly asked me about 4x4 and 5x5 which I am using. So I think this is good timing to post here. 4x4: I use rubiks.com's in my videos. But it is stiff when you opened the package and it takes long time to make it smooth. (I have never sanded it.) A few months ago I got Eastsheen's 4x4. It turns well and siliconization makes big difference. It changes in a day! Actually, I set 94 sec in average with Eastsheen before I get current record. Personally, I prefer rubiks.com's 4x4. Eastsheen's is too small for me, but it is also good alternative. 5x5: I also use rubiks.com's 5x5 in my video (mechanically same). I also got Eastsheen's 5x5. In regard to turn, it also turns well. But it often explodes!! Not just POP. When it happens, half of the parts spread to everywhere. I also had Meffert's tiled 5x5. I really don't like tiles. I removed all tiles and put new stickers instead. This is mechanically same as rubiks.com's 5x5. I unscrewed a little bit. It becomes better, but still not as good as my old one. I hope this becomes good speedcube.
2514. Re: 5x5x5 question
From: "mrcubist" <mrcubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 23 Jun 2003 03:14:19 -0000

> what is a good 5x5x5 brand to get for a speedcube? hElLo Christopher (jk Chris), I think a bandelow 5x5x5 is good. You can get one off Ebay from a seller named "5x5x5" (go figure). It is White opp Blue. ~X (Robert Smith) (http://www.freewebs.com/centralus)
2515. Re: 5x5x5 question
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 23 Jun 2003 05:10:01 -0000

I would have to agree, the bandelow cubes are nice. Mefferts and rubiks are pretty much the same, i personally like the tiles from mefferts but the mefferts cube explodes a lot on me. I think the eastsheen 5x5 is really good for people use to looser cubes, i've never had a pop when i use my eastsheen but my friends always pop it, so it just might be a question of force there. THe big problem with the eastsheen is that i get my fingers tangled up in it cause it is way to small, if they could make one with bigger cubies that would be awesome!!! --- In speedsolvingrubikscube@yahoogroups.com, "mrcubist" <mrcubist@y...> wrote: > > what is a good 5x5x5 brand to get for a speedcube? > > hElLo Christopher (jk Chris), > > I think a bandelow 5x5x5 is good. You can get one off Ebay from a > seller named "5x5x5" (go figure). It is White opp Blue. > > ~X (Robert Smith) > (http://www.freewebs.com/centralus)
2516. I'm excited!
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 23 Jun 2003 08:23:18 -0000

Guess what everybody?? Looks like I'm coming to Toronto!! :) Living in Canberra, Australia, it wasn't realistic for me to make it to Toronto. However, by sheer coincidence, I'm actually going to be travelling to Washington DC in August. I'm thinking that if I'm making the huge trip from Canberra to DC, then I've really got no excuse not to make the (much shorter) trip from DC to Toronto! I haven't registered yet as I've not been able to view the 'Competition Rules' link from the Registration page (I can see the rest of the site though). DanG, if you're reading this, I'll keep trying the site and if I can't get the page I'll send an email inquiry to the website (I assume this is what you'd prefer us to do). My times are still really bad compared to many of you so I'm not expecting to get very far, but I reckon it will be awesome to just be involved!! :) BTW, I've been really busy lately and I've got heaps of messages to catch up on. The main thing that's been keeping me busy is that I've moved house. I'm yet to get my computer set up again and my internet connection sorted which means it may take a while for me to catch up on the posts. I generally prefer not to do personal 'net stuff at work. This post is an exception because I just had to tell you my travel news! :) Jasmine.
2517. Re: [Speed cubing group] I'm excited!
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 23 Jun 2003 11:22:17 +0100

> >Guess what everybody?? Looks like I'm coming to Toronto!! :) That's great Jasmine!! If I manage to go, that would mean there will be TWO Australians there at least! I work at Oxford UK, so it is not quite so far for me, but by a bizarre twist of fate I might be in Australia at the end of August aarrggh ... Are any other Australians thinking of going, so you know? S. _________________________________________________________________ Tired of 56k? Get a FREE BT Broadband connection http://www.msn.co.uk/specials/btbroadband
2518. Re: 5x5x5 question
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 23 Jun 2003 16:50:39 -0000

--- Daniel Hayes wrote: > I would reccomend against mefferts. I have one that stays > together, but is rather stiff, and one that doesn't stay together. > Apart from that, if you DO find a good brand, let us know :) Mefferts sells two types of 5x5x5 cubes - ones similar to Rubik's professor cube and smaller ones. These smaller ones (by EastSheen) haven't given me any problems with falling apart, and are anything but stiff. Without lubing them, they are decent, and after a lube, some would actually argue that they move too freely.
2519. Re: 5x5x5 question
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 23 Jun 2003 16:52:25 -0000

--- j_rueth wrote: [snip] > I think the eastsheen 5x5 is really good for people use to looser > cubes, i've never had a pop when i use my eastsheen but my friends > always pop it, so it just might be a question of force there. [snip] I had a problem with a piece pop - once... I tightend the screws down a bit more, and haven't had any problems since. I know that when I put mine together after lubing it, it required a lot of force to really get it screwed together tightly enough again. I was afraid I was going to break it, or strip the threads, but neither happened and it's a great puzzle now. I just need to paint it, because the stickers are starting to wear off.
2520. Re: I'm excited!
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 23 Jun 2003 18:30:10 -0000

I am not from Australia. I originally come from what's now Czech Republic but I live near Chicago, Illinois, USA. Of course I will go to Toronto. I will exhibit cube art. Maybe I will show up with a Rubik's cube and'compete' but ONLY with a CLEAR understanding, that I cannot win. Just for the fun of it. If you have some time, please stop by my exhibit and discover,what else besides speedcubing can be done with the cube. Let's get to know each other! Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Guess what everybody?? Looks like I'm coming to Toronto!! :) > > Living in Canberra, Australia, it wasn't realistic for me to make it > to Toronto. However, by sheer coincidence, I'm actually going to be > travelling to Washington DC in August. I'm thinking that if I'm > making the huge trip from Canberra to DC, then I've really got no > excuse not to make the (much shorter) trip from DC to Toronto! > > I haven't registered yet as I've not been able to view > the 'Competition Rules' link from the Registration page (I can see > the rest of the site though). DanG, if you're reading this, I'll keep > trying the site and if I can't get the page I'll send an email > inquiry to the website (I assume this is what you'd prefer us to do). > > My times are still really bad compared to many of you so I'm not > expecting to get very far, but I reckon it will be awesome to just be > involved!! :) > > BTW, I've been really busy lately and I've got heaps of messages to > catch up on. The main thing that's been keeping me busy is that I've > moved house. I'm yet to get my computer set up again and my internet > connection sorted which means it may take a while for me to catch up > on the posts. I generally prefer not to do personal 'net stuff at > work. This post is an exception because I just had to tell you my > travel news! :) > > Jasmine.
2521. Cube Art
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 23 Jun 2003 21:14:05 -0000

I have done a couple paintings with the cube involed, as well as many art projects for school and stuff. Its not "cube art" but art of the cube ;) Do you think I should see if i can bring it to toronto and exhibit? It's nothing major but i figured i'd ask cause we are all cube freaks here. Jake
2522. Re: I'm excited!
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 24 Jun 2003 07:38:12 -0000

I'm definitely keen to check out your exhibits Hana! :) I have no chance of winning anything either, but I'm not concerned by this. My reasons for wanting to go are to meet other speedcubers (and one cube artist!), to know that I'd given it a go, and to have fun! :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > I am not from Australia. I originally come from what's now Czech > Republic but I live near Chicago, Illinois, USA. Of course I will go > to Toronto. I will exhibit cube art. Maybe I will show up with a > Rubik's cube and'compete' but ONLY with a CLEAR understanding, that I > cannot win. Just for the fun of it. > If you have some time, please stop by my exhibit and discover,what > else besides speedcubing can be done with the cube. > > Let's get to know each other! > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > Guess what everybody?? Looks like I'm coming to Toronto!! :) > > > > Living in Canberra, Australia, it wasn't realistic for me to make it > > to Toronto. However, by sheer coincidence, I'm actually going to be > > travelling to Washington DC in August. I'm thinking that if I'm > > making the huge trip from Canberra to DC, then I've really got no > > excuse not to make the (much shorter) trip from DC to Toronto! > > > > I haven't registered yet as I've not been able to view > > the 'Competition Rules' link from the Registration page (I can see > > the rest of the site though). DanG, if you're reading this, I'll > keep > > trying the site and if I can't get the page I'll send an email > > inquiry to the website (I assume this is what you'd prefer us to > do). > > > > My times are still really bad compared to many of you so I'm not > > expecting to get very far, but I reckon it will be awesome to just > be > > involved!! :) > > > > BTW, I've been really busy lately and I've got heaps of messages to > > catch up on. The main thing that's been keeping me busy is that > I've > > moved house. I'm yet to get my computer set up again and my > internet > > connection sorted which means it may take a while for me to catch > up > > on the posts. I generally prefer not to do personal 'net stuff at > > work. This post is an exception because I just had to tell you my > > travel news! :) > > > > Jasmine.
2523. My times are all over the place >:|
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 24 Jun 2003 07:59:48 -0000

I had my cube with me at a party on the weekend. Now that I'm going to Toronto, I thought it should get some practice speedcubing in front of people. I generally don't get too nervous cubing in front of people unless I know that there are other speedcubers around. Even if I do a really bad time, to someone who can't even solve a cube, it's still very impressive. Anyway, at the party my times were *all over the place*!! People were timing me at various points and my times ranged from 42 seconds to around 80 seconds. I did an average of 10 last night and got times from 50-90 seconds, with an average of around 68 seconds. I'm thinking that I really need to consolidate. In any cubing session, even if brief (say 10 solves) then I can usually get a few times under 60 seconds, but I also get a few shockers. The fact that I can get under 60 seconds on a semi-regular basis makes me think that if I just work on what I know (ie. not learn any more algs for now) I should be able to always get under 60 seconds. I know what my problem is, it's that I lose time moving from the cross to the rest of the F2L, and then when moving from the F2L to the LL. If I manage to do it all smoothly, then I always get under 60 seconds. I guess I'm not really asking for advice since I know what the problem is. I also know that the only answer is just to practice practice practice!! Just felt like sharing... Jasmine.
2524. Re: [Speed cubing group] My times are all over the place >:|
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 24 Jun 2003 19:21:23 +1000

On Tue, Jun 24, 2003 at 07:59:48AM -0000, jasmine_ellen wrote: > In any cubing session, even if brief (say 10 solves) then I can > usually get a few times under 60 seconds, but I also get a few > shockers. The fact that I can get under 60 seconds on a semi-regular > basis makes me think that if I just work on what I know (ie. not > learn any more algs for now) I should be able to always get under 60 > seconds. I remember going through the same stage, and my times were almost identical to yours (ranging from 50 to 90 seconds). > I know what my problem is, it's that I lose time moving from > the cross to the rest of the F2L, and then when moving from the F2L > to the LL. If I manage to do it all smoothly, then I always get under > 60 seconds. It might be effective to spend some time working out and memorising ways to solve each different case that can come up at each step. This does not involve learning any new algorithms, but simply memorising how and when to apply them. For example, if you only know one algorithm for twisting 3 corners on the last layer at a time, think about all the possible ways the corners can be twisted on the last layer (there are only 7 ways, and one of them is the solved state), and work out beforehand the sequence of algorithms you would apply to solve each case. Then practice each case so that next time you see it during a real solve, you will be able to solve it automatically. This should reduce or even elimate your delays. Another reason for delaying might be when you move on to the next step, and you don't remember what you're supposed to be doing. Here, you just need to insert a trigger into your memory that will fire as you are approaching the end of each step. With some focus, you can practice activating that trigger until it becomes routine and automatic. For example, as you're approaching the end of the cross, you should be remembering to look for a white corner piece on the opposite side of the cube (if white's your cross colour). Ryan
2525. what do you guys do for stickers?
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 24 Jun 2003 18:10:02 -0000

are the stickers from hessport (www.rubikshop.com) any good? these are the ones where you pay 4.99 for 3 sets of stickers? i've heard some people just paint the cube... does it wear off? what kind of paint do you use? where's a good place to buy colored vinyl tape? is it any good or does it end up peeling off? i tried buying 6 vinyl-covered notebooks in the appropriate colors and i cut up 54 squares and super-glued the vinyl squares onto my cube. but... the vinyl is partially transparent, so against the cube's black plastic, the colors are not bright at all. in fact they are so dull they are hard to recognize unless in bright light. so i ruined that cube. i since bought a new hungarian rubik's studio cube, but the colors weren't right for me, so i peeled the stickers and fixed them. but now the sticker edges are pulling up... what do you guys/gals do for stickers?
2526. Re: [Speed cubing group] what do you guys do for stickers?
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 24 Jun 2003 18:42:44 GMT

I put blue enamel from Testors on my cube, obviously to fix the blue side. It works great. I just had to take the white stickers off first because the paint kept coming off that. I plan to paint my whole cube later. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2527. Re: what do you guys do for stickers?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 24 Jun 2003 18:51:17 -0000

I believe you named all the top solutions to the problem. I personally have been using vinly tape for the past few years and love the brightness of the cube with them. I purchese an assortmant pack of 5 colors (all but orange) made by 3M, it's easy to find it at Target or Meijers. They last fairly long even with the abuse I give them, performing over 200 solves a day, 3 times a week. For orange I looked in several hardware shops. My orange ones run about a month after sticking them on. For the incredible look, I don't mind having to replace stickers every month or so. I would highly recommend against buying the rubikshop sets, since they are over priced and last for only 1-2 weeks. Paint wouldn't be a bad idea, I havn't tried it but with the right paint, would imagine that it would take a lot of time and care to get it looking right. Multiple coats of course, with drying time in between. I believe Vining uses this approach. Using the plastic off notebooks or dividers would probably be my second choice, definatly choose bright and thick ones though. Gilles site (http://grrroux.free.fr/me/me.html) details this method, and using neoprene glue means that you can still take the stickers off easily with a razor blade in the future. This may be the best permanent, but not too permenent solution. You say you runined that cube, but perhaps with a good razorblade you can that those off. I just got a Studio cube recently also, I'll be changing the stickers on it soon, before they get destroyed. Some of my screws are turning WITH the faces however, and I may need help with this problem. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > are the stickers from hessport (www.rubikshop.com) any good? these > are the ones where you pay 4.99 for 3 sets of stickers? > > i've heard some people just paint the cube... does it wear off? > what kind of paint do you use? > > where's a good place to buy colored vinyl tape? is it any good or > does it end up peeling off? > > i tried buying 6 vinyl-covered notebooks in the appropriate colors > and i cut up 54 squares and super-glued the vinyl squares onto my > cube. but... the vinyl is partially transparent, so against the > cube's black plastic, the colors are not bright at all. in fact > they are so dull they are hard to recognize unless in bright light. > so i ruined that cube. > > i since bought a new hungarian rubik's studio cube, but the colors > weren't right for me, so i peeled the stickers and fixed them. but > now the sticker edges are pulling up... > > what do you guys/gals do for stickers?
2528. Toronto video
From: "mrcubist" <mrcubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 24 Jun 2003 19:40:16 -0000

I am very unfortunate to go to toronto (although it is 600 miles away). I can't go because my dad is scared of SARS. Can any one make a video? I wish i could come. Does ne1 know any thing about SARS lately...i think 2 more cases were found. ~X (Robert Smith)
2529. Chat on yahoo. . .
From: "mrcubist" <mrcubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 24 Jun 2003 19:58:14 -0000

I can't chat on yahoo becuz it says i need microsoft VM...but vm is dis continued.... Any solutions? ~X (robert Smith)
2530. Re: Toronto video
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 24 Jun 2003 20:57:05 -0000

SARS is under control in Toronto. I have that from the sponsors and thd organizers also say so. I am not a medical doctor, and I only know what I read in the papers. I have not heard anything about it recently. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "mrcubist" <mrcubist@y...> wrote: > I am very unfortunate to go to toronto (although it is 600 miles > away). I can't go because my dad is scared of SARS. Can any one make > a video? I wish i could come. > > Does ne1 know any thing about SARS lately...i think 2 more cases > were found. > > ~X > (Robert Smith)
2531. Re: Toronto video
From: "AdaM" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 24 Jun 2003 21:44:59 -0000

> SARS is under control in Toronto. False > I have that from the sponsors and > thd organizers also say so. I am not a medical doctor, and I only > know what I read in the papers. I have not heard anything about it > recently. Robert is right, there were two more casualties 3 or maybe 4 days ago. I hope you didn't expect the organizers to say "SARS is not under control, it still kills some people, even in Toronto.". /Adam > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, "mrcubist" > <mrcubist@y...> wrote: > > I am very unfortunate to go to toronto (although it is 600 miles > > away). I can't go because my dad is scared of SARS. Can any one > make > > a video? I wish i could come. > > > > Does ne1 know any thing about SARS lately...i think 2 more cases > > were found. > > > > ~X > > (Robert Smith)
2532. Re: [Speed cubing group] Chat on yahoo. . .
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 24 Jun 2003 22:04:39 GMT

I have the same problem. I am sure no one has noticed I have not been in the chat for a long time, but I wish I could be there. I tried downloading VM off other sites but that doesn't solve the problem. :-/ James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2533. algorithms
From: "grendel_102" <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 25 Jun 2003 01:06:09 -0000

hi, i can solve the 3x3x3 cube in 3 minutes by the way the little book tells me. i have tried out the algorithms, but i cant make them work the way they are supposed to. someone please tell me how to do this.
2534. i forgot
From: "grendel_102" <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 25 Jun 2003 01:08:01 -0000

oh, and i forgot. i saw something on the internet on painting the cube, how do you do that? anytone who can tell me can e-mail me at grendel_102@... or IM me if im online.
2535. No Subject
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 24 Jun 2003 18:09:29 -0700 (PDT)

--------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2536. Minh Thai interview
From: "Terje Kristensen" <terje@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 25 Jun 2003 11:12:45 +0200

Did anyone read the Minh Thai Interview on www.rubikschamps.com ? (http://www.rubikschamps.com/interview.html) He states that "My record time in the World Competition in Hungary was 22 seconds. It will be very difficult, if not physically impossible, to beat this time." I think it's a load of crap and that the record will be broken, and with a large margin .. but mostly because of the fact that this time the competitors will be able to bring their own cubes. I dont want to discredit the competitors of the 82 WC because i know that they were very fast, and if they had used their own cubes i think the records would be much lower. Any comments on this ? Are the best cubers now faster than the best cubers were in 82 ? Terje
2537. Re: Toronto video
From: "AdaM" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 25 Jun 2003 09:54:37 -0000

>Where were those casualties? In Toronto? >Hana a kostky I don't mean it is dangerous to travel to Toronto, but still, those new casualties were in Toronto. /Adam >> >> > SARS is under control in Toronto. >> >> False >> >> > I have that from the sponsors and >> > thd organizers also say so. I am not a medical doctor, and I only >> > know what I read in the papers. I have not heard anything about it >> > recently. >> >> Robert is right, there were two more casualties 3 or maybe 4 days >> ago. I hope you didn't expect the organizers to say "SARS is not >> under control, it still kills some people, even in Toronto.". >> >> /Adam
2538. RE: [Speed cubing group] Re: what do you guys do for stickers?
From: "Terje Kristensen" <terje@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 25 Jun 2003 12:33:22 +0200

I've got the same problems with the screws .. i'm thinking of using glue to make them stick. Does anyone have any experience with that ? Terje > You say you runined that cube, but perhaps with a good razorblade > you can that those off. I just got a Studio cube recently also, I'll > be changing the stickers on it soon, before they get destroyed. Some > of my screws are turning WITH the faces however, and I may need help > with this problem. > > > -Doug >
2539. Re: Toronto video
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 25 Jun 2003 14:24:11 -0000

i'm sure this argument won't work with your dad. but... the reality is that statisticly speaking, you have a greater chance of being struck by lightning in toronto that being infected with SARS. --- In speedsolvingrubikscube@yahoogroups.com, "mrcubist" <mrcubist@y...> wrote: > I am very unfortunate to go to toronto (although it is 600 miles > away). I can't go because my dad is scared of SARS. Can any one make > a video? I wish i could come. > > Does ne1 know any thing about SARS lately...i think 2 more cases > were found. > > ~X > (Robert Smith)
2540. [Speed cubing group] Re: what do you guys do for stickers?
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 25 Jun 2003 14:17:27 -0000

yes the screws turned with the faces on my studio cube too. i used super glue on the screw threads to fix it. this is what i did to prepare my studio cube: 1. new cube, very stiff, totally unusable 2. disassemble cube and pop all six middle faces off with razor blade 3. assemble cube and tighten all the screws down all the way to make it extremely tight 4. turn the cube for an hour 5. disassemble cube and wash all the plastic bits out with water and assemble entire cube 6. unscrew one center and remove the center face so you have a complete cube except the hole in one center 7. put a drop of super glue in the screw threads 8. reinstall the center: tighten the screw all the way, then back it out 1.5 turns (or however loose/tight you like it) 9. repeat steps 6 - 8 for the other five sides 10. pop an edge and lubricate cube with castle 100% silicone spray the cube now turns like butter and the corners don't rattle and it rarely pops pieces. now if i could just figure out what to do about the stickers! i will probably try buying the vinyl tape. -eric --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje@w...> wrote: > I've got the same problems with the screws .. i'm thinking of using glue to > make them stick. Does anyone have any experience with that ? > > Terje > > > You say you runined that cube, but perhaps with a good razorblade > > you can that those off. I just got a Studio cube recently also, I'll > > be changing the stickers on it soon, before they get destroyed. Some > > of my screws are turning WITH the faces however, and I may need help > > with this problem. > > > > > > -Doug > >
2541. Re: Chat on yahoo. . .
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 25 Jun 2003 14:21:15 -0000

--- James Sibley wrote: > I have the same problem. I am sure no one has noticed I have not > been in the chat for a long time, but I wish I could be there. I > tried downloading VM off other sites but that doesn't solve the > problem. I had this problem as well, but when I moved over to a different web browser, that fixed my problem. Try using Netscape, if you've got it (or don't mind downloading it - www.netscape.com).
2542. Re: what do you guys do for stickers?
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 25 Jun 2003 14:55:42 -0000

--- d_funny007 wrote: > Paint wouldn't be > a bad idea, I havn't tried it but with the right paint, would > imagine that it would take a lot of time and care to get it looking > right. Multiple coats of course, with drying time in between. I > believe Vining uses this approach. Actually he uses nail polish, as do I. I think I've found my favorite polish, which I anticipate would be available to most people... Go to your local Walgreens and look for Capri nail polish (or go to their website at http://www.walgreens.com and do a search for "Capri"). You'll see about 50 color choices, and this nail polish dries quickly and seems to be pretty resistant to denting. My second choice would probably have to be "Wet-n-Wild" nail polish, available at all sorts of stores. The red, yellow, and white that I'm using are Wet-n-Wild (hadn't found Capri yet), but Capri has a great green and orange. The way I do it, I also put on a couple coats of "Hard as Nails" after I've put down enough polish to get the color right to give it a shiny look. Then, once it's all dried, I stick it in the oven at about 150 degrees (F) for 20-30 minutes. But make sure it's dry, though, because otherwise you might get some bubbles in it.
2543. Re: [Speed cubing group] Minh Thai interview
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 25 Jun 2003 07:57:29 -0700 (PDT)

we're much faster than them now, not because of their overall way of solving, but our technology-- silicone spray and stuff like that that helps us... Terje Kristensen <terje@...> wrote:Did anyone read the Minh Thai Interview on www.rubikschamps.com ? (http://www.rubikschamps.com/interview.html) He states that "My record time in the World Competition in Hungary was 22 seconds. It will be very difficult, if not physically impossible, to beat this time." I think it's a load of crap and that the record will be broken, and with a large margin .. but mostly because of the fact that this time the competitors will be able to bring their own cubes. I dont want to discredit the competitors of the 82 WC because i know that they were very fast, and if they had used their own cubes i think the records would be much lower. Any comments on this ? Are the best cubers now faster than the best cubers were in 82 ? Terje Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2544. Re: [Speed cubing group] Re: what do you guys do for stickers?
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 25 Jun 2003 08:06:21 -0700 (PDT)

im afraid of my paint being chipped or cracking-- will that happen? Grant Tregay <Grant@...> wrote:--- d_funny007 wrote: > Paint wouldn't be > a bad idea, I havn't tried it but with the right paint, would > imagine that it would take a lot of time and care to get it looking > right. Multiple coats of course, with drying time in between. I > believe Vining uses this approach. Actually he uses nail polish, as do I. I think I've found my favorite polish, which I anticipate would be available to most people... Go to your local Walgreens and look for Capri nail polish (or go to their website at http://www.walgreens.com and do a search for "Capri"). You'll see about 50 color choices, and this nail polish dries quickly and seems to be pretty resistant to denting. My second choice would probably have to be "Wet-n-Wild" nail polish, available at all sorts of stores. The red, yellow, and white that I'm using are Wet-n-Wild (hadn't found Capri yet), but Capri has a great green and orange. The way I do it, I also put on a couple coats of "Hard as Nails" after I've put down enough polish to get the color right to give it a shiny look. Then, once it's all dried, I stick it in the oven at about 150 degrees (F) for 20-30 minutes. But make sure it's dry, though, because otherwise you might get some bubbles in it. Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2545. Re: what do you guys do for stickers?
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 25 Jun 2003 15:09:53 -0000

The screws on my studio cube loosened up whenever I turned a face anticlockwise. To fix the problem, I used medium strengh thread lock which is designed exactly for that purpose. At first it didn't work well because some of the stuff stuck to the center piece also but I solved that problem by turning the cube a little while it was drying. It holds very well now. BTW, if you are having trouble keeping the center caps on, use silicon rubber sealant stuff. It holds very well but the cap will still easily pry off using a finger and the dried silicon will peel right off. --The constantly barefoot ©H®Ï§ --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje@w...> wrote: > I've got the same problems with the screws .. i'm thinking of using glue to > make them stick. Does anyone have any experience with that ? > > Terje > > > You say you runined that cube, but perhaps with a good razorblade > > you can that those off. I just got a Studio cube recently also, I'll > > be changing the stickers on it soon, before they get destroyed. Some > > of my screws are turning WITH the faces however, and I may need help > > with this problem. > > > > > > -Doug > >
2546. Re: My times are all over the place >:|
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 25 Jun 2003 15:22:40 -0000

My times used to be all over the place like yours but they have steadied out and I now average around 50 seconds. I use a corners first system so I can't help you out. I'm glad to hear you are going to Toronto. I will probably compete considering I live in Rhode Island which isn't to far away. I won't come close to winning but I want a free t-shrit :) It's good to know I wont be the only slow person there. --The constantly barefoot ©H®Ï§ --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I had my cube with me at a party on the weekend. Now that I'm going > to Toronto, I thought it should get some practice speedcubing in > front of people. > > I generally don't get too nervous cubing in front of people unless I > know that there are other speedcubers around. Even if I do a really > bad time, to someone who can't even solve a cube, it's still very > impressive. Anyway, at the party my times were *all over the place*!! > People were timing me at various points and my times ranged from 42 > seconds to around 80 seconds. I did an average of 10 last night and > got times from 50-90 seconds, with an average of around 68 seconds. > I'm thinking that I really need to consolidate. > > In any cubing session, even if brief (say 10 solves) then I can > usually get a few times under 60 seconds, but I also get a few > shockers. The fact that I can get under 60 seconds on a semi- regular > basis makes me think that if I just work on what I know (ie. not > learn any more algs for now) I should be able to always get under 60 > seconds. I know what my problem is, it's that I lose time moving from > the cross to the rest of the F2L, and then when moving from the F2L > to the LL. If I manage to do it all smoothly, then I always get under > 60 seconds. > > I guess I'm not really asking for advice since I know what the > problem is. I also know that the only answer is just to practice > practice practice!! Just felt like sharing... > > Jasmine.
2547. [Speed cubing group] Re: what do you guys do for stickers?
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 25 Jun 2003 15:39:43 -0000

--- patrick stinson wrote: > im afraid of my paint being chipped or cracking-- will that happen? Paint may crack/chip, I'm not sure... Also, I think Ron had a bad experience with nail polish. That's why I do it the way I do with several coats of nail polish, a couple top coats of hard as nails, and then, after it dries, putting it in the oven for a while. It makes the top surface smooth and hard. I haven't had it painted now for all that long (maybe a month), but I don't anticipate it will wear off sooner than I will need to get a new cube when this one gets too loose in a couple years.
2548. Re: [Speed cubing group] Re: what do you guys do for stickers?
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 25 Jun 2003 10:32:39 -0700 (PDT)

what kind of paint should i use for my cube if i just want to paint it, and not use dividers or any kind of paper? dishwashersafe22 <s2chris2@hotmail.com> wrote:The screws on my studio cube loosened up whenever I turned a face anticlockwise. To fix the problem, I used medium strengh thread lock which is designed exactly for that purpose. At first it didn't work well because some of the stuff stuck to the center piece also but I solved that problem by turning the cube a little while it was drying. It holds very well now. BTW, if you are having trouble keeping the center caps on, use silicon rubber sealant stuff. It holds very well but the cap will still easily pry off using a finger and the dried silicon will peel right off. --The constantly barefoot �H�ϧ --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje@w...> wrote: > I've got the same problems with the screws .. i'm thinking of using glue to > make them stick. Does anyone have any experience with that ? > > Terje > > > You say you runined that cube, but perhaps with a good razorblade > > you can that those off. I just got a Studio cube recently also, I'll > > be changing the stickers on it soon, before they get destroyed. Some > > of my screws are turning WITH the faces however, and I may need help > > with this problem. > > > > > > -Doug > > Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2549. Re: what do you guys do for stickers?
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 25 Jun 2003 18:03:30 -0000

Hi Guys, The basic basic problems with most cubes: 1. Stickers wear out easily, 2. The center caps are hard to get off, 3. The center cubies unscrew or tighten up, 4. The cubes pop pieces alot, 5. Lack of contrast between blue and green that they sometimes get mixed up. 6. The plastic is weak and thin and not very slick. All four of these problems were addressed by Ideal in 1980. The solutions were: 1. Stickers were replaced by plastic tiles, 2. There are no caps; the screws are underneath the tiles which are easy to pry off and easily reglued. 3. There is a small washer on the head of the screw, 4. They went back to the original design which is having a center cubie which is ached underneath. When you open your cube and remove one layer you should see a circle. If it's flat under the center cubie it's not a circle so the edge pieces can derail and pop out easily, 5. Green was made much brighter, 6. The plastic was 3 or 4 times as thick, and slicker. In 1981 was often beating 25 seconds with no lubrication. The solution was applied to the Deluxe cube in 1980, and in the Rubik's Game cube, from 1982, which is a Deluxe with little peg holes in the center of the tiles. These are excellent cubes. They come up fairly regularly on ebay. There is a "deluxe" that is made now but I don't know if it is at all like the original. David J --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > I believe you named all the top solutions to the problem. I > personally have been using vinly tape for the past few years and > love the brightness of the cube with them. I purchese an assortmant > pack of 5 colors (all but orange) made by 3M, it's easy to find it > at Target or Meijers. They last fairly long even with the abuse I > give them, performing over 200 solves a day, 3 times a week. For > orange I looked in several hardware shops. My orange ones run about > a month after sticking them on. For the incredible look, I don't > mind having to replace stickers every month or so. > > I would highly recommend against buying the rubikshop sets, since > they are over priced and last for only 1-2 weeks. Paint wouldn't be > a bad idea, I havn't tried it but with the right paint, would > imagine that it would take a lot of time and care to get it looking > right. Multiple coats of course, with drying time in between. I > believe Vining uses this approach. Using the plastic off notebooks > or dividers would probably be my second choice, definatly choose > bright and thick ones though. Gilles site > (http://grrroux.free.fr/me/me.html) > details this method, and using neoprene glue means that you can > still take the stickers off easily with a razor blade in the future. > This may be the best permanent, but not too permenent solution. > > You say you runined that cube, but perhaps with a good razorblade > you can that those off. I just got a Studio cube recently also, I'll > be changing the stickers on it soon, before they get destroyed. Some > of my screws are turning WITH the faces however, and I may need help > with this problem. > > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" > <ejohanson@a...> wrote: > > are the stickers from hessport (www.rubikshop.com) any good? > these > > are the ones where you pay 4.99 for 3 sets of stickers? > > > > i've heard some people just paint the cube... does it wear off? > > what kind of paint do you use? > > > > where's a good place to buy colored vinyl tape? is it any good or > > does it end up peeling off? > > > > i tried buying 6 vinyl-covered notebooks in the appropriate colors > > and i cut up 54 squares and super-glued the vinyl squares onto my > > cube. but... the vinyl is partially transparent, so against the > > cube's black plastic, the colors are not bright at all. in fact > > they are so dull they are hard to recognize unless in bright > light. > > so i ruined that cube. > > > > i since bought a new hungarian rubik's studio cube, but the colors > > weren't right for me, so i peeled the stickers and fixed them. > but > > now the sticker edges are pulling up... > > > > what do you guys/gals do for stickers?
2550. Chat fix
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 25 Jun 2003 18:20:18 GMT

I downloaded Mozilla Firebird. That fixed my chat problems. Yay! Expect to see me back in the chat rooms :) "Oh man,,, James is coming back. :(" :-p James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright ________________________________________________________________ The best thing to hit the internet in years - Juno SpeedBand! Surf the web up to FIVE TIMES FASTER! Only $14.95/ month - visit www.juno.com to sign up today!
2551. Re: [Speed cubing group] Minh Thai interview
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 25 Jun 2003 10:13:39 -0700

At 7:57 -0700 6/25/03, patrick stinson wrote: >we're much faster than them now, not because of their overall way of >solving, but our technology-- silicone spray and stuff like that >that helps us... I would say the opposite. The methods are better now, but the technology isn't. We had silicon spray back in those days, and the cubes were probably slightly better, if anything. The advantage the cuber today has over the old timers is the Internet. I had to discover pretty much every algorithm myself. Others were more in contact with other cubers, but even so someone had to discover everything by hand, and tell others about it either in person or possibly by mail. Today you can find all the algorithms you could possibly need online. And they're known to be perfect. The game today is mostly to learn to do a method real fast, not to develop a good method as it was much more back then. -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com
2552. Re: [Speed cubing group] Re: My times are all over the place >:|
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 25 Jun 2003 13:20:17 -0700 (PDT)

can someone please help me right now???! i took apart my rubik's cube, and now i cant get the last corner in! what should i do? dishwashersafe22 <s2chris2@...> wrote:My times used to be all over the place like yours but they have steadied out and I now average around 50 seconds. I use a corners first system so I can't help you out. I'm glad to hear you are going to Toronto. I will probably compete considering I live in Rhode Island which isn't to far away. I won't come close to winning but I want a free t-shrit :) It's good to know I wont be the only slow person there. --The constantly barefoot �H�ϧ --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I had my cube with me at a party on the weekend. Now that I'm going > to Toronto, I thought it should get some practice speedcubing in > front of people. > > I generally don't get too nervous cubing in front of people unless I > know that there are other speedcubers around. Even if I do a really > bad time, to someone who can't even solve a cube, it's still very > impressive. Anyway, at the party my times were *all over the place*!! > People were timing me at various points and my times ranged from 42 > seconds to around 80 seconds. I did an average of 10 last night and > got times from 50-90 seconds, with an average of around 68 seconds. > I'm thinking that I really need to consolidate. > > In any cubing session, even if brief (say 10 solves) then I can > usually get a few times under 60 seconds, but I also get a few > shockers. The fact that I can get under 60 seconds on a semi- regular > basis makes me think that if I just work on what I know (ie. not > learn any more algs for now) I should be able to always get under 60 > seconds. I know what my problem is, it's that I lose time moving from > the cross to the rest of the F2L, and then when moving from the F2L > to the LL. If I manage to do it all smoothly, then I always get under > 60 seconds. > > I guess I'm not really asking for advice since I know what the > problem is. I also know that the only answer is just to practice > practice practice!! Just felt like sharing... > > Jasmine. Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2553. construction problem
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 25 Jun 2003 22:02:41 +0100

take out the adjacent edge, slide the corner in, and then pop the edge back in :) DanH :) ----- Original Message ----- From: "patrick stinson" <grendel_102@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Wednesday, June 25, 2003 9:20 PM Subject: Re: [Speed cubing group] Re: My times are all over the place >:| can someone please help me right now???! i took apart my rubik's cube, and now i cant get the last corner in! what should i do?
2554. Re: Minh Thai interview
From: "mrcubist" <mrcubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 26 Jun 2003 01:26:26 -0000

I totally agree with mihn tiah........No one will beat that infintessimle 22.95 minutes(oops, seconds). I bet every one will mess up and do 1 of the folowing 1.)forget algorithms 2.)drop the cube 3.) forget there cube 4.) Bring a Dogic oe skewb instead 5.) Go to budepest, hungary If you agree (every1 will ) reply ~X (robert smith) jk...
2555. Re: [Speed cubing group] Re: Minh Thai interview
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 26 Jun 2003 01:38:04 GMT

If I were competing, I would end up dropping the cube. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2556. Re: Minh Thai interview
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 26 Jun 2003 02:49:56 -0000

Yeah.. thats a good point. On stage anything can happen. someone like me may have a freaky 11.3 second time hehehe. But breaking 22 sec is possible, its gonna be super tough but possible! If i knew that i was averaging 16-17 sec solves, i'd consider myself as totally owning the competition, but once you factor that you KNOW that you can achieve these times, means that you may PUSH yourself to achieve those times, and end up totally screwing up an alg, popping, or dropping the cube, or get a 23 sec time and barely beat the record. BUT i don't average 16-17 sec per solve, so i have nothing to worry about :) Jake --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > If I were competing, I would end up dropping the cube. > > James Sibley > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > Please note: message attached > > > > [Non-text portions of this message have been removed]
2557. Re: My times are all over the place >:|
From: evilbazza2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 26 Jun 2003 07:41:25 -0000

I'm with you, my times very rarely drop below 45 seconds but I'm still turning up in Toronto, and I'm coming over from the UK. Who cares where you finish? But it's nice to know there will be people of a similar standard as me. I think the main reason for me going is for laugh factor and to finally meet some other people fascinated by this strange little toy, plus it's an excuse to have a holiday :-) See you all there. --- In speedsolvingrubikscube@yahoogroups.com, "dishwashersafe22" <s2chris2@h...> wrote: > My times used to be all over the place like yours but they have > steadied out and I now average around 50 seconds. I use a corners > first system so I can't help you out. I'm glad to hear you are going > to Toronto. I will probably compete considering I live in Rhode > Island which isn't to far away. I won't come close to winning but I > want a free t-shrit :) It's good to know I wont be the only slow > person there. > --The constantly barefoot ©H®Ï§ > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > I had my cube with me at a party on the weekend. Now that I'm > going > > to Toronto, I thought it should get some practice speedcubing in > > front of people. > > > > I generally don't get too nervous cubing in front of people unless > I > > know that there are other speedcubers around. Even if I do a > really > > bad time, to someone who can't even solve a cube, it's still very > > impressive. Anyway, at the party my times were *all over the > place*!! > > People were timing me at various points and my times ranged from > 42 > > seconds to around 80 seconds. I did an average of 10 last night > and > > got times from 50-90 seconds, with an average of around 68 > seconds. > > I'm thinking that I really need to consolidate. > > > > In any cubing session, even if brief (say 10 solves) then I can > > usually get a few times under 60 seconds, but I also get a few > > shockers. The fact that I can get under 60 seconds on a semi- > regular > > basis makes me think that if I just work on what I know (ie. not > > learn any more algs for now) I should be able to always get under > 60 > > seconds. I know what my problem is, it's that I lose time moving > from > > the cross to the rest of the F2L, and then when moving from the > F2L > > to the LL. If I manage to do it all smoothly, then I always get > under > > 60 seconds. > > > > I guess I'm not really asking for advice since I know what the > > problem is. I also know that the only answer is just to practice > > practice practice!! Just felt like sharing... > > > > Jasmine.
2558. Putting the cube back together
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 26 Jun 2003 08:32:08 -0000

Try leaving an edge piece as the last one to put in. You should be able to put one side of the edge in the hole and then push hard to get the rest of it in. You're likely to break your cube if you leave a corner piece as the last one!! Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson <grendel_102@y...> wrote: > can someone please help me right now???! i took apart my rubik's cube, and now i cant get the last corner in! what should i do?
2559. Re: construction problem
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 26 Jun 2003 08:48:15 -0000

Sorry Dan, I replied to Patrick's email before I saw your reply. I didn't mean to be repetitive! Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Dan Harris" <dan_j_harris@n...> wrote: > take out the adjacent edge, slide the corner in, and then pop the edge back > in :) > > DanH :) > ----- Original Message ----- > From: "patrick stinson" <grendel_102@y...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Wednesday, June 25, 2003 9:20 PM > Subject: Re: [Speed cubing group] Re: My times are all over the place >:| > > > can someone please help me right now???! i took apart my rubik's cube, and > now i cant get the last corner in! what should i do?
2560. RE: [Speed cubing group] Putting the cube back together
From: "Terje Kristensen" <terje@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 26 Jun 2003 10:49:03 +0200

If you turn the side where your last edge piece is missing 1/8 turn, it will pop in much easier .. if you dont do this you might break the senter axis. Terje > > Try leaving an edge piece as the last one to put in. You should be > able to put one side of the edge in the hole and then push hard to > get the rest of it in. You're likely to break your cube if you leave > a corner piece as the last one!! > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson > <grendel_102@y...> wrote: > > can someone please help me right now???! i took apart my rubik's > cube, and now i cant get the last corner in! what should i do? > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > >
2561. Re: My times are all over the place >:|
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 26 Jun 2003 08:56:23 -0000

Yep, totally agree! I aim to have lots of fun! My fiance is keen to come and watch. He owns a cube (I gave it to him) but hasn't managed to solve it yet. He's not into cubing like I am, but he's certainly impressed by what I've told him about everyone here. He thinks I'm fast when I solve it in a minute, so he'll be totally astounded by seeing people do it in 20 seconds. :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, evilbazza2001 <no_reply@y...> wrote: > I'm with you, my times very rarely drop below 45 seconds but I'm > still turning up in Toronto, and I'm coming over from the UK. Who > cares where you finish? But it's nice to know there will be people of > a similar standard as me. I think the main reason for me going is for > laugh factor and to finally meet some other people fascinated by this > strange little toy, plus it's an excuse to have a holiday :-) > > See you all there. > > --- In speedsolvingrubikscube@yahoogroups.com, "dishwashersafe22" > <s2chris2@h...> wrote: > > My times used to be all over the place like yours but they have > > steadied out and I now average around 50 seconds. I use a corners > > first system so I can't help you out. I'm glad to hear you are > going > > to Toronto. I will probably compete considering I live in Rhode > > Island which isn't to far away. I won't come close to winning but I > > want a free t-shrit :) It's good to know I wont be the only slow > > person there. > > --The constantly barefoot ©H®Ï§ > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > I had my cube with me at a party on the weekend. Now that I'm > > going > > > to Toronto, I thought it should get some practice speedcubing in > > > front of people. > > > > > > I generally don't get too nervous cubing in front of people > unless > > I > > > know that there are other speedcubers around. Even if I do a > > really > > > bad time, to someone who can't even solve a cube, it's still very > > > impressive. Anyway, at the party my times were *all over the > > place*!! > > > People were timing me at various points and my times ranged from > > 42 > > > seconds to around 80 seconds. I did an average of 10 last night > > and > > > got times from 50-90 seconds, with an average of around 68 > > seconds. > > > I'm thinking that I really need to consolidate. > > > > > > In any cubing session, even if brief (say 10 solves) then I can > > > usually get a few times under 60 seconds, but I also get a few > > > shockers. The fact that I can get under 60 seconds on a semi- > > regular > > > basis makes me think that if I just work on what I know (ie. not > > > learn any more algs for now) I should be able to always get under > > 60 > > > seconds. I know what my problem is, it's that I lose time moving > > from > > > the cross to the rest of the F2L, and then when moving from the > > F2L > > > to the LL. If I manage to do it all smoothly, then I always get > > under > > > 60 seconds. > > > > > > I guess I'm not really asking for advice since I know what the > > > problem is. I also know that the only answer is just to practice > > > practice practice!! Just felt like sharing... > > > > > > Jasmine.
2562. RE: [Speed cubing group] Re: My times are all over the place >:|
From: "Terje Kristensen" <terje@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 26 Jun 2003 11:27:56 +0200

I'm really impressed with anyone that have the guts to get up on the stage Toronto even though they know that they might end up dead last. I'm way too competitive to be able to do that .. if i was able to average below 20 i would compete. Terje > > Yep, totally agree! I aim to have lots of fun! > > My fiance is keen to come and watch. He owns a cube (I gave it to > him) but hasn't managed to solve it yet. He's not into cubing like I > am, but he's certainly impressed by what I've told him about everyone > here. He thinks I'm fast when I solve it in a minute, so he'll be > totally astounded by seeing people do it in 20 seconds. :) > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, evilbazza2001 > <no_reply@y...> wrote: > > I'm with you, my times very rarely drop below 45 seconds but I'm > > still turning up in Toronto, and I'm coming over from the UK. Who > > cares where you finish? But it's nice to know there will be people > of > > a similar standard as me. I think the main reason for me going is > for > > laugh factor and to finally meet some other people fascinated by > this > > strange little toy, plus it's an excuse to have a holiday :-) > > > > See you all there. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "dishwashersafe22" > > <s2chris2@h...> wrote: > > > My times used to be all over the place like yours but they have > > > steadied out and I now average around 50 seconds. I use a corners > > > first system so I can't help you out. I'm glad to hear you are > > going > > > to Toronto. I will probably compete considering I live in Rhode > > > Island which isn't to far away. I won't come close to winning but > I > > > want a free t-shrit :) It's good to know I wont be the only slow > > > person there. > > > --The constantly barefoot �H�ϧ > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > > <no_reply@y...> wrote: > > > > I had my cube with me at a party on the weekend. Now that I'm > > > going > > > > to Toronto, I thought it should get some practice speedcubing > in > > > > front of people. > > > > > > > > I generally don't get too nervous cubing in front of people > > unless > > > I > > > > know that there are other speedcubers around. Even if I do a > > > really > > > > bad time, to someone who can't even solve a cube, it's still > very > > > > impressive. Anyway, at the party my times were *all over the > > > place*!! > > > > People were timing me at various points and my times ranged > from > > > 42 > > > > seconds to around 80 seconds. I did an average of 10 last night > > > and > > > > got times from 50-90 seconds, with an average of around 68 > > > seconds. > > > > I'm thinking that I really need to consolidate. > > > > > > > > In any cubing session, even if brief (say 10 solves) then I can > > > > usually get a few times under 60 seconds, but I also get a few > > > > shockers. The fact that I can get under 60 seconds on a semi- > > > regular > > > > basis makes me think that if I just work on what I know (ie. > not > > > > learn any more algs for now) I should be able to always get > under > > > 60 > > > > seconds. I know what my problem is, it's that I lose time > moving > > > from > > > > the cross to the rest of the F2L, and then when moving from the > > > F2L > > > > to the LL. If I manage to do it all smoothly, then I always get > > > under > > > > 60 seconds. > > > > > > > > I guess I'm not really asking for advice since I know what the > > > > problem is. I also know that the only answer is just to > practice > > > > practice practice!! Just felt like sharing... > > > > > > > > Jasmine. > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > >
2563. [Speed cubing group] Re: My times are all over the place >:|
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 26 Jun 2003 10:31:42 -0000

Oh, I might go up there on the stage, but just for the fun of it, knowing very well I could never win. Indeed, I would probably cime in the last. Competing in speedcubing CANNOT be my aim, becuse I am not a speedcubist! My interests lie elsewere. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje@w...> wrote: > I'm really impressed with anyone that have the guts to get up on the stage > Toronto even though they know that they might end up dead last. I'm way too > competitive to be able to do that .. if i was able to average below 20 i > would compete. > > Terje > > > > > Yep, totally agree! I aim to have lots of fun! > > > > My fiance is keen to come and watch. He owns a cube (I gave it to > > him) but hasn't managed to solve it yet. He's not into cubing like I > > am, but he's certainly impressed by what I've told him about everyone > > here. He thinks I'm fast when I solve it in a minute, so he'll be > > totally astounded by seeing people do it in 20 seconds. :) > > > > Jasmine. > > > > --- In speedsolvingrubikscube@yahoogroups.com, evilbazza2001 > > <no_reply@y...> wrote: > > > I'm with you, my times very rarely drop below 45 seconds but I'm > > > still turning up in Toronto, and I'm coming over from the UK. Who > > > cares where you finish? But it's nice to know there will be people > > of > > > a similar standard as me. I think the main reason for me going is > > for > > > laugh factor and to finally meet some other people fascinated by > > this > > > strange little toy, plus it's an excuse to have a holiday :-) > > > > > > See you all there. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "dishwashersafe22" > > > <s2chris2@h...> wrote: > > > > My times used to be all over the place like yours but they have > > > > steadied out and I now average around 50 seconds. I use a corners > > > > first system so I can't help you out. I'm glad to hear you are > > > going > > > > to Toronto. I will probably compete considering I live in Rhode > > > > Island which isn't to far away. I won't come close to winning but > > I > > > > want a free t-shrit :) It's good to know I wont be the only slow > > > > person there. > > > > --The constantly barefoot ©H®Ï§ > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > > > <no_reply@y...> wrote: > > > > > I had my cube with me at a party on the weekend. Now that I'm > > > > going > > > > > to Toronto, I thought it should get some practice speedcubing > > in > > > > > front of people. > > > > > > > > > > I generally don't get too nervous cubing in front of people > > > unless > > > > I > > > > > know that there are other speedcubers around. Even if I do a > > > > really > > > > > bad time, to someone who can't even solve a cube, it's still > > very > > > > > impressive. Anyway, at the party my times were *all over the > > > > place*!! > > > > > People were timing me at various points and my times ranged > > from > > > > 42 > > > > > seconds to around 80 seconds. I did an average of 10 last night > > > > and > > > > > got times from 50-90 seconds, with an average of around 68 > > > > seconds. > > > > > I'm thinking that I really need to consolidate. > > > > > > > > > > In any cubing session, even if brief (say 10 solves) then I can > > > > > usually get a few times under 60 seconds, but I also get a few > > > > > shockers. The fact that I can get under 60 seconds on a semi- > > > > regular > > > > > basis makes me think that if I just work on what I know (ie. > > not > > > > > learn any more algs for now) I should be able to always get > > under > > > > 60 > > > > > seconds. I know what my problem is, it's that I lose time > > moving > > > > from > > > > > the cross to the rest of the F2L, and then when moving from the > > > > F2L > > > > > to the LL. If I manage to do it all smoothly, then I always get > > > > under > > > > > 60 seconds. > > > > > > > > > > I guess I'm not really asking for advice since I know what the > > > > > problem is. I also know that the only answer is just to > > practice > > > > > practice practice!! Just felt like sharing... > > > > > > > > > > Jasmine. > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > >
2564. Re: Putting the cube back together
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 26 Jun 2003 14:33:55 -0000

--- jasmine_ellen wrote: > You're likely to break your cube if you leave > a corner piece as the last one!! I thought this comment was interesting. I actually have a cube that has become so loose that I can actually take out or put in a corner with all the other pieces still in place. I don't like to use this cube for timing, though, as it is very prone to piece pops. On my main cube, though, it would very likely break the puzzle to do this.
2565. Re: [Speed cubing group] Re: construction problem
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 26 Jun 2003 08:38:34 -0700 (PDT)

i figured it out while watching tv, i put the two corners in and then twisted the cube half-way and then put in the side cube. is vinyl tape without anything else good for sticker replacement? jasmine_ellen <no_reply@yahoogroups.com> wrote:Sorry Dan, I replied to Patrick's email before I saw your reply. I didn't mean to be repetitive! Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Dan Harris" <dan_j_harris@n...> wrote: > take out the adjacent edge, slide the corner in, and then pop the edge back > in :) > > DanH :) > ----- Original Message ----- > From: "patrick stinson" <grendel_102@y...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Wednesday, June 25, 2003 9:20 PM > Subject: Re: [Speed cubing group] Re: My times are all over the place >:| > > > can someone please help me right now???! i took apart my rubik's cube, and > now i cant get the last corner in! what should i do? Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2566. Broke the world record
From: "david_cubemaster" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 26 Jun 2003 20:34:18 -0000

Hi everyone. So now my dream has finally come true =)Today I broke the world record on the 3x3x3 cube with an avg of 16.5 seconds. I have been on vacation for two weeks and I didn't really cube much during. And when I got back home I lubed my cube (terrible before) and then I suddenly made very fast times! My style of solving the cube is a little bit of risktaking I suppose. I don't solve the cube as smooth as many other people, and I solve it "faster" when it comes to "going slowly". What I mean is that I don't really try to go slowly, just really concentrate on finding the next pair and still do all the F2L algs quite fast. Sometimes I can get an avg of up to 18 seconds. This happens when I am either tired or unfocused (which leads to bad looking ahead in the F2L and pauses between algs). But on the other hand when I am really concentrated I make very fast times since I have no pauses but still many face moves per second. Here were my times: (13) 15 17 14 18 18 15 17 15 16 (19) 15 => 16.0 + 0.5 No bad times, and that's more important than to make a few fast ones. I will try to make another (and much better) video of me solving the cube maybe in two weeks. My old one is dowmnloadable at: http://web.holmstroms.com/skogshyddan/david_kuben.zip It's not a very good quality nor solve, but it's the only one I got. As you can see I had bad recognition in the F2L, but anyway it was a descent time in front of people. I have no Rubik's cube home site if anyone wonders. At last: What is a reasonable limit for speedcubing? I would say that it's not impossible to brake 16 seconds in the future (although it would require a LOT of training and most of all learning more algs. I challenge you other guys to keep on practising until we reach the dream limit 16 seconds (for me it is). And enjoy the speedcubing! It's a lot of fun =) David Wesley
2567. Wednesday Contest Week 1 results
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 26 Jun 2003 14:21:08 -0700 (PDT)

Hey everyone, The Wednesday Week 1 results are now loaded. Hopefully this will be a more competitive contest in the near future... Visit the Wednesday Contest at http://www.freewebs.com/wedcontest Brent :) --Brent --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2568. Re: [Speed cubing group] Wednesday Contest Week 2
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 26 Jun 2003 14:37:21 -0700 (PDT)

The Wednesday Contest week 2 is now active, so if anyone would like to post their results/records, just visit the ol' Wednesday Contest at http://www.freewebs.com/wedcontest Have a go see ...where you place... Brent :) --Brent --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2569. Re: Broke the world record
From: "AdaM" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 26 Jun 2003 23:53:04 -0000

Hey David you're awesome, congratulations. You've improved very fast from 18.5 seconds to <17, and finally you have broken the unofficially WorldRecord. I don't care about your video, or you "style of solving", every good speedcubist (sub20) has is own style, and his own algs. I only look at the times, and they are really good. Congrats again! but! be careful at Ron's revenge ;-)) /Adam --- In speedsolvingrubikscube@yahoogroups.com, "david_cubemaster" <davidwesley@s...> wrote: > Hi everyone. So now my dream has finally come true =)Today I broke > the world record on the 3x3x3 cube with an avg of 16.5 seconds. I > have been on vacation for two weeks and I didn't really cube much > during. And when I got back home I lubed my cube (terrible before) > and then I suddenly made very fast times! > > My style of solving the cube is a little bit of risktaking I > suppose. I don't solve the cube as smooth as many other people, and > I solve it "faster" when it comes to "going slowly". What I mean is > that I don't really try to go slowly, just really concentrate on > finding the next pair and still do all the F2L algs quite fast. > Sometimes I can get an avg of up to 18 seconds. This happens when I > am either tired or unfocused (which leads to bad looking ahead in > the F2L and pauses between algs). But on the other hand when I am > really concentrated I make very fast times since I have no pauses > but still many face moves per second. > > Here were my times: > (13) 15 17 14 18 18 15 17 15 16 (19) 15 => 16.0 + 0.5 > No bad times, and that's more important than to make a few fast ones. > > I will try to make another (and much better) video of me solving the > cube maybe in two weeks. My old one is dowmnloadable at: > http://web.holmstroms.com/skogshyddan/david_kuben.zip > It's not a very good quality nor solve, but it's the only one I got. > As you can see I had bad recognition in the F2L, but anyway it was a > descent time in front of people. > I have no Rubik's cube home site if anyone wonders. > > At last: What is a reasonable limit for speedcubing? I would say > that it's not impossible to brake 16 seconds in the future (although > it would require a LOT of training and most of all learning more > algs. I challenge you other guys to keep on practising until we > reach the dream limit 16 seconds (for me it is). And enjoy the > speedcubing! It's a lot of fun =) > David Wesley
2570. Oh no, not another timer!
From: "yasmaramichiel" <blonkm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 27 Jun 2003 05:42:14 -0000

Hi Oh yeah, it's true. I have been looking for a timer that I can use especially for the sunday contest. This is it. Let me know of any improvements I could make, or even better: make them yourself. All code is javascript, so please be my guest. If you can figure out how it all works! :-D I will put the zipped source code there some time. In the mean time just grab it from the net. http://utopia.knoware.nl/users/blonkm/cube.htm http://utopia.knoware.nl/users/blonkm/model/svgvml3d.js http://utopia.knoware.nl/users/blonkm/model/colorbox3d.js http://utopia.knoware.nl/users/blonkm/model/cubeObjects.js http://utopia.knoware.nl/users/blonkm/model/cube.js Ok so it only works in internet explorer, and it is very slow. Maybe some java guy could make this in java, or tell me how to use the java applets to get the same effect. for email please reply to blonkm@... Michiel
2571. Re: Putting the cube back together
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 27 Jun 2003 07:54:31 -0000

Yeah, as I was writing my previous post I was thinking that some people probably do have old cubes that are so loose that they could put in a corner piece last. However, I just assumed that anyone initially attempted to restore a cube this way is probably new to cubing and therefore likely to have a fairly stiff cube. :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- jasmine_ellen wrote: > > You're likely to break your cube if you leave > > a corner piece as the last one!! > > I thought this comment was interesting. I actually have a cube that > has become so loose that I can actually take out or put in a corner > with all the other pieces still in place. I don't like to use this > cube for timing, though, as it is very prone to piece pops. On my > main cube, though, it would very likely break the puzzle to do this.
2572. RE: [Speed cubing group] Broke the world record
From: "Terje Kristensen" <terje@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 27 Jun 2003 10:31:54 +0200

Impressive .. i guess we have a new favorite for the WC, and Ron & co needs to start training hard , but you better watch out, because Adam is also improving fast :) I dont think 16 sec is an impossible limit, and maybe even 15 could be broken. the cube community is still very small, and with a larger numbers of "players" the number of very talented will also increase, and the times will drop. if there had been only like 1000 ppl running the 100 meters in the entire world, i dont think the world record would be 9.79 :) Terje > -----Original Message----- > From: david_cubemaster [mailto:davidwesley@...] > Sent: Thursday, June 26, 2003 10:34 PM > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] Broke the world record > > > Hi everyone. So now my dream has finally come true =)Today I broke > the world record on the 3x3x3 cube with an avg of 16.5 seconds. I > have been on vacation for two weeks and I didn't really cube much > during. And when I got back home I lubed my cube (terrible before) > and then I suddenly made very fast times! > > My style of solving the cube is a little bit of risktaking I > suppose. I don't solve the cube as smooth as many other people, and > I solve it "faster" when it comes to "going slowly". What I mean is > that I don't really try to go slowly, just really concentrate on > finding the next pair and still do all the F2L algs quite fast. > Sometimes I can get an avg of up to 18 seconds. This happens when I > am either tired or unfocused (which leads to bad looking ahead in > the F2L and pauses between algs). But on the other hand when I am > really concentrated I make very fast times since I have no pauses > but still many face moves per second. > > Here were my times: > (13) 15 17 14 18 18 15 17 15 16 (19) 15 => 16.0 + 0.5 > No bad times, and that's more important than to make a few fast ones. > > I will try to make another (and much better) video of me solving the > cube maybe in two weeks. My old one is dowmnloadable at: > http://web.holmstroms.com/skogshyddan/david_kuben.zip > It's not a very good quality nor solve, but it's the only one I got. > As you can see I had bad recognition in the F2L, but anyway it was a > descent time in front of people. > I have no Rubik's cube home site if anyone wonders. > > At last: What is a reasonable limit for speedcubing? I would say > that it's not impossible to brake 16 seconds in the future (although > it would require a LOT of training and most of all learning more > algs. I challenge you other guys to keep on practising until we > reach the dream limit 16 seconds (for me it is). And enjoy the > speedcubing! It's a lot of fun =) > David Wesley > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > >
2573. Re: Broke the world record
From: "david_cubemaster" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 27 Jun 2003 09:06:39 -0000

You are improving very fast too. Hopefully we will be seeing you sub 17 soon =) > Hey David you're awesome, congratulations. > > You've improved very fast from 18.5 seconds to <17, and finally you > have broken the unofficially WorldRecord. > > I don't care about your video, or you "style of solving", every good > speedcubist (sub20) has is own style, and his own algs. I only look > at the times, and they are really good. Congrats again! > > but! be careful at Ron's revenge ;-)) > > /Adam > > --- In speedsolvingrubikscube@yahoogroups.com, "david_cubemaster" > <davidwesley@s...> wrote: > > Hi everyone. So now my dream has finally come true =)Today I broke > > the world record on the 3x3x3 cube with an avg of 16.5 seconds. I > > have been on vacation for two weeks and I didn't really cube much > > during. And when I got back home I lubed my cube (terrible before) > > and then I suddenly made very fast times! > > > > My style of solving the cube is a little bit of risktaking I > > suppose. I don't solve the cube as smooth as many other people, > and > > I solve it "faster" when it comes to "going slowly". What I mean > is > > that I don't really try to go slowly, just really concentrate on > > finding the next pair and still do all the F2L algs quite fast. > > Sometimes I can get an avg of up to 18 seconds. This happens when > I > > am either tired or unfocused (which leads to bad looking ahead in > > the F2L and pauses between algs). But on the other hand when I am > > really concentrated I make very fast times since I have no pauses > > but still many face moves per second. > > > > Here were my times: > > (13) 15 17 14 18 18 15 17 15 16 (19) 15 => 16.0 + 0.5 > > No bad times, and that's more important than to make a few fast > ones. > > > > I will try to make another (and much better) video of me solving > the > > cube maybe in two weeks. My old one is dowmnloadable at: > > http://web.holmstroms.com/skogshyddan/david_kuben.zip > > It's not a very good quality nor solve, but it's the only one I > got. > > As you can see I had bad recognition in the F2L, but anyway it was > a > > descent time in front of people. > > I have no Rubik's cube home site if anyone wonders. > > > > At last: What is a reasonable limit for speedcubing? I would say > > that it's not impossible to brake 16 seconds in the future > (although > > it would require a LOT of training and most of all learning more > > algs. I challenge you other guys to keep on practising until we > > reach the dream limit 16 seconds (for me it is). And enjoy the > > speedcubing! It's a lot of fun =) > > David Wesley
2574. Re: [Speed cubing group] Broke the world record
From: "AdaM" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 27 Jun 2003 10:22:44 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje@w...> wrote: > Impressive .. i guess we have a new favorite for the WC, and Ron & co needs > to start training hard , but you better watch out, because Adam is also > improving fast :) > > I dont think 16 sec is an impossible limit, and maybe even 15 could be > broken. the cube community is still very small, and with a larger numbers of > "players" the number of very talented will also increase, and the times will > drop. > > if there had been only like 1000 ppl running the 100 meters in the entire > world, i dont think the world record would be 9.79 :) > > Terje I forgot talking about the limit of speedcubing. With JESSICA's method, I would say the limit is around 15, not much less, I'm sure it's sub 16. But if someone found a new method, averaging let's say 40 moves (why not???), it might be possible to get some 13 seconds averages (at about 3 moves per second). So we can't guess the limit of speedcubing, but we can imagine it must be 15-16 (maybe sub15 terje?), with the current methods. /Adam
2575. ** 20/06/03 FMC results are online **
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 27 Jun 2003 19:11:02 +0100

Hi everyone, the results of this weeks FMC are now online, and a new challenge will be launched at midnight. Check out how our friend Zbigniew Zborowski solved the cube in 24 moves! The fastest "individual" to date! Have fun! DanH :) [Non-text portions of this message have been removed]
2576. what to use for a 2x2x2 speedcube?
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 27 Jun 2003 19:30:24 -0000

where is the best type of cube to use for a 2x2x2 speedcube? i bought one from rubiks.com and it is the worst piece of rubbish i've ever laid fingers on. there is no hope for this thing. could anyone please give me some suggestions on what types of cubes will turn decent for a 2x2x2 speedcube? thanks in advance for suggestions! eric
2577. Re: what to use for a 2x2x2 speedcube?
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 27 Jun 2003 20:18:48 -0000

--- Eric Johanson wrote: > could anyone please give me some suggestions on what types of cubes > will turn decent for a 2x2x2 speedcube? I think many would agree with me when I say that you need to get an EastSheen 2x2x2 from Meffert's. They are $9 with free shipping. You can get one at (get both pieces of the URL): http://shoppingcart.mefferts.com/index.cfm? fuseaction=detail&id=255&product=18 - Grant
2578. Cube Timer
From: "Wayne" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 27 Jun 2003 22:27:32 -0000

Has anyone else downloaded Jesse Bonde's timer ? I can't make the countdown tones sound.
2579. I'mmmmmmmmmmmmmm BACK!
From: "cube_of_evil" <cube_of_evil@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 28 Jun 2003 04:40:32 -0000

Hey guys! Long time no see! I was over-seas w/ my pops while he was workin' It was EXCITING! If you don;t know me/remember me, I am the fellow who is determined to make a speed-solving method that is edges first... well... it isn;t dont yet, but alas I am still workin' hard! So you cants take it easy and I will keep y'all posted! BTW - I finally learned to learn a cube blindfolded, it just takes me a LONG time! :) 'Till next time! Mule (Austin Muhlestein)
2580. New file uploaded to speedsolvingrubikscube
From: speedsolvingrubikscube@yahoogroups.com
To: speedsolvingrubikscube@yahoogroups.com
Date: 28 Jun 2003 12:29:59 -0000

Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the speedsolvingrubikscube group. File : /Adamspecial17sec.avi Uploaded by : ganesh957 <daniel.gehin@...> Description : a special solving video, the quality is quite bad You can access this file at the URL http://groups.yahoo.com/group/speedsolvingrubikscube/files/Adamspecial17sec.avi To learn more about file sharing for your group, please visit http://help.yahoo.com/help/us/groups/files Regards, ganesh957 <daniel.gehin@...>
2581. solving method
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 28 Jun 2003 08:18:02 -0700 (PDT)

im using the fridrich method of solving, and i dont know what to do. i am putting the cross on the left side. do i do the left side untill it is solved and is the same color for the whole side instead of just being a cross and then sove it from bottom to top or from top to bottom? IM me if im online... --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2582. No Subject
From: "grendel_102" <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 28 Jun 2003 18:54:54 -0000

someone must IM me because i dont have VM for chat. i copied the algotithms for the fridrich method. i solve the cube with the cross on the left side. do i need to change these algoritms so they can be useful. because now, when i try to solve for a corner and an edge, i find no algorithm that lets me solve that cubie.
2583. Re: [Speed cubing group] (unknown)
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 29 Jun 2003 01:08:09 +0100

a question: do cubists who solve with the cross on the left... solve the LL on the right? or do you rotate so LL is at the top DanH :) ----- Original Message ----- From: grendel_102 To: speedsolvingrubikscube@yahoogroups.com Sent: Saturday, June 28, 2003 7:54 PM Subject: [Speed cubing group] (unknown) someone must IM me because i dont have VM for chat. i copied the algotithms for the fridrich method. i solve the cube with the cross on the left side. do i need to change these algoritms so they can be useful. because now, when i try to solve for a corner and an edge, i find no algorithm that lets me solve that cubie. Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2584. Re: [Speed cubing group] (unknown)
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 28 Jun 2003 18:03:39 -0700 (PDT)

i solve with the cross on the bottom Dan Harris <dan_j_harris@...> wrote:a question: do cubists who solve with the cross on the left... solve the LL on the right? or do you rotate so LL is at the top DanH :) ----- Original Message ----- From: grendel_102 To: speedsolvingrubikscube@yahoogroups.com Sent: Saturday, June 28, 2003 7:54 PM Subject: [Speed cubing group] (unknown) someone must IM me because i dont have VM for chat. i copied the algotithms for the fridrich method. i solve the cube with the cross on the left side. do i need to change these algoritms so they can be useful. because now, when i try to solve for a corner and an edge, i find no algorithm that lets me solve that cubie. Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2585. which brain?
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 29 Jun 2003 01:30:40 -0000

I just read the article on that Andy Camann 14 year old kid who can solve th cube consistantly under 20 sec. Good for Andy!!! But does he have any videos or website or anything? One thing that kind of bugged me is that they claim he is a genius for being able to do that. I don't believe that. You don't need to be smart to solve a cube, none the less fast. You just need a good memory and some skill. Another thing that really bugged me is that the Doctor guy said that it is all Right brained! I'm no doctor so correct me if I'm wrong, but isn't one half used to memorize a string of data, and the other side recognizes patterns. Even though the two are almost the same, they are considered different ways of thinking and the 2 are split between the 2 hemispheres? I'll have to dig up my old psychology book, but i'm pretty sure the data is bounced back and forth. Jake
2586. Re: [Speed cubing group] which brain?
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 28 Jun 2003 19:16:54 -0700 (PDT)

hey, im as old as andy, he has nothing on me when it comes to math! j_rueth <no_reply@yahoogroups.com> wrote:I just read the article on that Andy Camann 14 year old kid who can solve th cube consistantly under 20 sec. Good for Andy!!! But does he have any videos or website or anything? One thing that kind of bugged me is that they claim he is a genius for being able to do that. I don't believe that. You don't need to be smart to solve a cube, none the less fast. You just need a good memory and some skill. Another thing that really bugged me is that the Doctor guy said that it is all Right brained! I'm no doctor so correct me if I'm wrong, but isn't one half used to memorize a string of data, and the other side recognizes patterns. Even though the two are almost the same, they are considered different ways of thinking and the 2 are split between the 2 hemispheres? I'll have to dig up my old psychology book, but i'm pretty sure the data is bounced back and forth. Jake Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2587. Re: which brain?
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 29 Jun 2003 06:35:30 -0000

I'm no good at psychology, so can't say anything about that, but if Andy can solve the cube under 20 sec CONSISTENTLY, that's got mean his average is probably sub-19... Now that's really impressivce, but I don't see his record on speedcubing.com. I mean, he can probably be in the top 10, so why wouldn't he post? Doesn't he know about it? I'm just really curious since I'm 13 and just got 19.9 avg w/ some luck. I hope to beat my record soon. Macky --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > I just read the article on that Andy Camann 14 year old kid who can > solve th cube consistantly under 20 sec. Good for Andy!!! But does > he have any videos or website or anything? > One thing that kind of bugged me is that they claim he is a genius > for being able to do that. I don't believe that. You don't need to > be smart to solve a cube, none the less fast. You just need a good > memory and some skill. > Another thing that really bugged me is that the Doctor guy said that > it is all Right brained! I'm no doctor so correct me if I'm wrong, > but isn't one half used to memorize a string of data, and the other > side recognizes patterns. Even though the two are almost the same, > they are considered different ways of thinking and the 2 are split > between the 2 hemispheres? I'll have to dig up my old psychology > book, but i'm pretty sure the data is bounced back and forth. > > Jake
2588. Re: (unknown)
From: "Lars Vandenbergh" <lars.vandenbergh@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 29 Jun 2003 11:13:43 -0000

I make the cross on the bottom and keep it on the left when solving the 4 edge-corner pairs. Then I solve the LL on top. It's something I developped over time and it works pretty well for me. Sometimes I also do the first F2L-pair with the cross on the bottom if I know the moves. Lars --- In speedsolvingrubikscube@yahoogroups.com, "Dan Harris" <dan_j_harris@n...> wrote: > a question: > > do cubists who solve with the cross on the left... solve the LL on the right? or do you rotate so LL is at the top > > DanH :) > ----- Original Message ----- > From: grendel_102 > To: speedsolvingrubikscube@yahoogroups.com > Sent: Saturday, June 28, 2003 7:54 PM > Subject: [Speed cubing group] (unknown) > > > someone must IM me because i dont have VM for chat. i copied the > algotithms for the fridrich method. i solve the cube with the cross > on the left side. do i need to change these algoritms so they can > be useful. because now, when i try to solve for a corner and an > edge, i find no algorithm that lets me solve that cubie. > > > Yahoo! Groups Sponsor > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed]
2589. Re: which brain?
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 29 Jun 2003 11:59:07 -0000

Speedcubing is, shall we say, the oldest discipline in the Rubik's cube kingdom, but there are others, that yet need to be developed. I knew, that when they featured Andy, people will comment. The younger set, those whose age is less than or equal to 14 years, will complain: "Now wny am I not featured? I am at least as good, if not better, than Andy." (Please note the quotation marks. ) The championships in Toronto will resolve all those questions. Also, to resolve any doubts as to whether Minh Thai has been derhroned as world champion, he should come to Toronto to defend his title under the new rules. He says he is not going to. Well, that is his decision. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > I just read the article on that Andy Camann 14 year old kid who can > solve th cube consistantly under 20 sec. Good for Andy!!! But does > he have any videos or website or anything? > One thing that kind of bugged me is that they claim he is a genius > for being able to do that. I don't believe that. You don't need to > be smart to solve a cube, none the less fast. You just need a good > memory and some skill. > Another thing that really bugged me is that the Doctor guy said that > it is all Right brained! I'm no doctor so correct me if I'm wrong, > but isn't one half used to memorize a string of data, and the other > side recognizes patterns. Even though the two are almost the same, > they are considered different ways of thinking and the 2 are split > between the 2 hemispheres? I'll have to dig up my old psychology > book, but i'm pretty sure the data is bounced back and forth. > > Jake
2590. [Speed cubing group] Re: which brain?
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 29 Jun 2003 07:04:01 -0700

At 6:35 +0000 6/29/03, mackymakisumi wrote: >I'm no good at psychology, so can't say anything about that, but if >Andy can solve the cube under 20 sec CONSISTENTLY, that's got mean >his average is probably sub-19... >Now that's really impressivce, but I don't see his record on >speedcubing.com. I mean, he can probably be in the top 10, so why >wouldn't he post? Doesn't he know about it? Having some experience with the introverted nature of many people like us, I suspect there are several very fast people out there who don't see a need to talk about it online but may show up in Toronto and shock the established players. It'll be fun! -- "Good judgment comes from bad experience, and a lot of that comes from bad judgment." Lars Petrus, San Francisco - lars@... http://lar5.com
2591. Re: [Speed cubing group] Re: which brain?
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 29 Jun 2003 16:06:33 GMT

Which side of the brain... Well, to me I believe the right brain takes over. Just like when one drives a car. If the left-brain was in control of "speed cubing," it would not be very fast. The left brain is way too slow. The right brain will see the situation and quickly react. I would assume that when we start with cubing, we first use the left brain (or even for fewest moves). Once we get better, the right brain figures out how to do it faster. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2592. LL
From: "grendel_102" <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 29 Jun 2003 17:46:29 -0000

after i solve the F2L, should i rotate the cube so that the LL is on the bottom, or just keep my grip, like if i had the cross on the bottom, i would solve the LL on the top?
2593. Re: [Speed cubing group] LL
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 29 Jun 2003 18:05:44 GMT

I highly recommend solving the cube with the LL on top. This makes for fast recoginition. If the LL were on the bottom, you would have to turn the cube to get a look at the whole thing and you cannot plan ahead for the next step of the LL very easily. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2594. Re: [Speed cubing group] LL
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 29 Jun 2003 11:10:35 -0700 (PDT)

i got some algs for solving the cube on the bottom, so will i have to change the algs for the LL? James Sibley <rocketkid14@...> wrote:I highly recommend solving the cube with the LL on top. This makes for fast recoginition. If the LL were on the bottom, you would have to turn the cube to get a look at the whole thing and you cannot plan ahead for the next step of the LL very easily. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2595. Average moves for Ron's algorithms
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 30 Jun 2003 12:06:01 +1000

I am interested to know the average length of some of the algorithms listed on speedcubing.com. I will use this to compare different strategies. Particularly, I'd like to know about: 1. the algorithms that place the last F2L pair simultaneously with orienting the LL edges (also, how many cases are there?) 2. the algorithms that orient and place the LL corners without affecting the orientation of the LL edges. Ron, do you know these figures? It would be preferable to know the average length weighted by probability since that is more accurate, but otherwise I would still be interested to know the average algorithm length. Also for (1), between 0.5 to 0.75 of the time an alignment move needs to be inserted before doing the algorithm. I don't mind if it's excluded since I can add 0.75 onto the overall figure for a good estimate. Thanks, Ryan
2596. Re: [Speed cubing group] Average moves for Ron's algorithms
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 30 Jun 2003 12:38:18 +1000

On Mon, Jun 30, 2003 at 12:06:01PM +1000, Ryan Heise wrote: > 2. the algorithms that orient and place the LL corners without affecting > the orientation of the LL edges. Ok, I found the answer to this on the Helmstetter index. It is 9.78. But I still don't know about (1). So, considering two methods for the LL where edges are already oriented: method 1: orient/permute corners = 9.78 moves permute edges = 8.75 moves align = 0.75 moves TOTAL = 19.28 method 2 (Petrich): orient corners = 6.29 moves permute edges/corners = 11.21 moves align = 0.75 moves TOTAL = 18.25 So, the Petrich method uses fewer moves and fewer algorithms. Ryan
2597. Re: [Speed cubing group] Average moves, CORRECTION
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 30 Jun 2003 12:46:54 +1000

Sorry, my last email had a mistake: > method 1: > > orient/permute corners = 9.78 moves > permute edges = 8.75 moves > align = 0.75 moves > TOTAL = 19.28 > > method 2 (Petrich): which should be: orient corners = 8.08 moves permute edges/corners = 11.21 moves align = 0.75 moves TOTAL = 20.04 So method 1 uses fewer algorithms, not Petrich. Ryan
2598. centralus.tk .... new site
From: "mrcubist" <mrcubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 30 Jun 2003 08:09:56 -0000

My all new site it finally up. The URL is http://www.centralus.tk . Well, can you please pretend this post is a guestbook? Since i dont have 1 on me site yet... Thx ~X (aka Robert Smith
2599. Re: Cube Timer
From: "mrcubist" <mrcubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 30 Jun 2003 08:15:21 -0000

Wayne....first you have to play the sound in the zip file...then you play the timer ~X (aka Robert SMith) --- In speedsolvingrubikscube@yahoogroups.com, "Wayne" <mylib_2000@y...> wrote: > Has anyone else downloaded Jesse Bonde's timer ? I can't make the > countdown tones sound.
2600. the cross
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 30 Jun 2003 16:18:13 -0000

I am learning Fridrich method right now and deiciding where I should keep the cross. I find it easier to make the cross on the top but for the F2L, I think it would easiest to keep it at the right since I am left handed. Does anyone else do this because I've never heard of that done? I would use the same algorithms given at speedcubing.com for the cross at the left and just reflect them horizontally, right? --the constantly barefoot ©H®Ï§
2601. Re: which brain?
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 30 Jun 2003 16:28:24 -0000

--- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > I just read the article on that Andy Camann 14 year old kid who can > solve th cube consistantly under 20 sec. Good for Andy!!! But does > he have any videos or website or anything? > One thing that kind of bugged me is that they claim he is a genius > for being able to do that. I don't believe that. You don't need to > be smart to solve a cube, none the less fast. You just need a good > memory and some skill. > Another thing that really bugged me is that the Doctor guy said that > it is all Right brained! I'm no doctor so correct me if I'm wrong, > but isn't one half used to memorize a string of data, and the other > side recognizes patterns. Even though the two are almost the same, > they are considered different ways of thinking and the 2 are split > between the 2 hemispheres? I'll have to dig up my old psychology > book, but i'm pretty sure the data is bounced back and forth. > > Jake Hi Jake, "Popular" articles like that often get things wrong. You're right about memory and skill. Unfortunately people often confuse having a good memory with being intelligent, ala "Win Ben Stein's Money." There are lots of folks who have great memories who don't understand what they've memorised. As to whether one need to be smart to solve a cube, you need to make a distinction between the different ways of "solving" the cube, i.e. figuring it out yourself or following someone else's directions. Figuring it out yourself does take a modicum of brain cells. This is not to say that starting from memorized facts someone cannot grasp the material, but this is why I encourage people to figure it out themselves, at least initially. You're also right about the both the left and right brain being involved with solving the cube. David J
2602. Re: what do you guys do for stickers?
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 30 Jun 2003 17:53:13 -0000

This is an example of the Rubik's Game version of the Deluxe cube: http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=3136362937&category=19187&rd=1 --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Guys, > > The basic basic problems with most cubes: > 1. Stickers wear out easily, > 2. The center caps are hard to get off, > 3. The center cubies unscrew or tighten up, > 4. The cubes pop pieces alot, > 5. Lack of contrast between blue and green that they sometimes get > mixed up. > 6. The plastic is weak and thin and not very slick. > > All four of these problems were addressed by Ideal in 1980. The > solutions were: > 1. Stickers were replaced by plastic tiles, > 2. There are no caps; the screws are underneath the tiles which are > easy to pry off and easily reglued. > 3. There is a small washer on the head of the screw, > 4. They went back to the original design which is having a center > cubie which is ached underneath. When you open your cube and remove > one layer you should see a circle. If it's flat under the center cubie > it's not a circle so the edge pieces can derail and pop out easily, > 5. Green was made much brighter, > 6. The plastic was 3 or 4 times as thick, and slicker. In 1981 was > often beating 25 seconds with no lubrication. > > The solution was applied to the Deluxe cube in 1980, and in the > Rubik's Game cube, from 1982, which is a Deluxe with little peg holes > in the center of the tiles. > These are excellent cubes. They come up fairly regularly on ebay. > There is a "deluxe" that is made now but I don't know if it is at all > like the original. > > David J
2603. Someone has to be the last :-)
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 01 Jul 2003 01:32:46 -0000

Hello, I just returned from speedcubing.com and looked at the top 10 in speedsolving the 3x3x3. Except the file did not stop after the 19th oerson, but continued to list 142 people, in order f increasing times (and therefore decresing chance of winning a world record). he slowest person clocked in at 6 minutes. Wel, I aleays maintained an average of 5 mninutes. Unfortunately, such a number would put me anead of the slowest person, so I better increase my average to 6.5 minutes (6 minutes 30 seconds). Presto! Now I am truly the slowest. The pint is, that this frenzied chase after averages and timers rather spoils the fun, don't you think? So relax and stop worryung. Somebody HAS to be the slowest.:-) Hana a kstky
2604. Thistlethwaite, human version
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 1 Jul 2003 18:35:16 +1000

Over the past few years, I have been exploring new ways of solving the cube. I pretty much stopped speed cubing during this period, and just continued experimenting until I found a system I was willing to commit to. This is not it, but Ron suggested that I describe it to you all anyway. I have a habit of only revealing the systems that I have no intention of using (for instance, "tripod"). After all, I don't want to give my competitors the advantage :-) As I said, this system requires no thinking. All solutions to all cases can be memorised and applied, with an end result of maybe 13 seconds average. Maybe someone is interested in doing that. Personally, I find it hard to call that puzzle solving - it's more like running the 100 metres. (btw, I am not competing in this year's championships so people have suggested that I reveal the system I actually use- I agree. Stay tuned.) ----- Forwarded message from Ryan Heise <rheise@...> ----- From: Ryan Heise <rheise@...> Date: Sun, 22 Jun 2003 11:30:52 +1000 To: Ron van Bruchem <rvb@...> Subject: Thistlethwaite, human version On Sat, Jun 21, 2003 at 06:13:28PM +0200, Ron van Bruchem wrote: > Hi Ryan, > > I am very interested in the ideas you have. > Please tell me something about the systems you came up with, and how many > algorithms you need per stage. Phase 1 -> <U,D,L,R,F2,B2> group - simple, no algorithms Phase 2 -> <U,D,L2,R2,F2,B2> group - Direct up/down edges to up/down face (simple, no algs) - Direct corners to up/down face (between 8 and 60 algs) Phase 3 -> <U2,D2,L2,R2,F2,B2> group - Corners (between 1 and 2 algs) - Edges (between 1 and 4 algs) Phase 4 -> place pieces - Corners (intuitive) - Edges (intuitive) DETAILS OF STEPS * PHASE 1 This is solved in 4.6 moves on average. * PHASE 2 EDGES This is rather simple. You can learn all 20-30 cases if you wish. I forget the exact number. This can be solved in an average of 4 moves. * PHASE 2 CORNERS I used a method similar to Gaetan - first get 3 corners oriented on one side, and then apply one of 8 algorithms. It is possible to directly learn all 60 cases if you want (I can't remember the exact number). I think they have an average of 8.5 moves. * PHASE 3 CORNERS In phase 3, it is important to do the corners first, because it is difficult to see whether they have made it into the U2D2L2R2F2B2 group. Just getting opposite colours on each side isn't enough. The algorithms you learn to fix this are shorter when you don't have to worry about the edges. Here, I'll just describe the simplest technique that requires two algorithms, but is very quick for the fingers and brain: First, separate up/down colours (one colour on each side). Average 3.2 moves. There should be, for example, all red corners on top, and all orange corners on bottom. Now, pairs of adjacent corners will either match or mismatch. Our goal is to make them either all match, or all mismatch. So, in this step, we find the odd pairs out (whether they're matching or mismatching), and fix them so they match/mismatch like all the rest. There are 4 pairs. Either one pair is the odd one out, or two pairs are the odd ones out. For one pair: hold the pair at UF, and do R'FR'B2RF'R. It's a modification of the corner mover that doesn't care about the exact positions of corners. Two pairs: hold two pairs on F (you may need to move them there), and do R2UF2U2R2U. (if you needed to move them there first, there's also a trick to get it to work...) I looked for a long time to find other methods here that used fewer moves. I found some, but this way was definitely by far the quickest to perform. PHASE 3 EDGES 4 cases - simple (2,4,6 or 8 bad edges). Average 6.1 moves. Total moves so far: 33.4. Obviously, fewer moves are necessary to achieve an average of 40 moves overall. I worked out some shortcuts, but I don't think they're worth it, because I could perform the longer way faster. PHASE 4 (the end game) I think you already have a strategy for this. Corners, then edges. I think it's possible to learn all cases for the edges (about 150 I think, but easy to memorise). A downside is the number of double turns which are more difficult to perform. But I tried a few algorithms and they are possible to do quickly enough. I think the main benefit of this method is fast reaction time and no thinking. Another benefit is that it looks cool when you solve it. None of the pieces are placed until the very end. Above, I listed each individual step with no shortcuts. It is possible to combine steps, or do steps in different orders depending on opportunities. The basic method above, if you learnt all cases for each exact step, should give an average of 45.7 moves. Ryan ----- End forwarded message ----- Just a note I'd like to add: it is not necessary to stick to only moves within each group. For example, in phase 4, it is not necessary to stick to double turns. In fact, the shortest solutions for most cases involve single turns. The first half (phases 1-2) already has a lot of freedom of movement. I suppose it could be solved in 5 to 6 seconds. Maybe someone has a better way to finish phases 3-4? For example, one idea is to first get all red on top, and all orange on bottom, then permute. Another idea is to build up blocks like Fridrich and Petrus (more intuitive). Ryan
2605. "line"
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 1 Jul 2003 19:14:30 +1000

This is another idea I had a while ago. It similar to the Petrus idea of orienting edges early so that you only need to turn two sides. Instead, we orient all edges right at the beginning, create a "line" on the D side from front to back (or a cross if you wish), then we only need to turn three sides to solve the rest of the cube (L, U, R). This also means you don't ever need to rotate the cube. To see what I mean, have a look at this video by AdaM: http://borntodie.free.fr/videos/solvedin16.avi Either by plan or by chance, all of your F2L edges must have been oriented after your first few opening moves. We can deduce this because after that you only used L,U,R turns to solve the rest of the F2L. On the other hand, not all of your LL edges were oriented. I have to say seeing you solve the cube without rotating it looks pretty cool. Note, it only takes 4.6 moves on average to orient all edges at the beginning, and maybe you can combine this with placing parts of the "line" or "cross". (Ok, the next email will be about my system) Ryan
2606. My system
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 1 Jul 2003 19:33:13 +1000

Just a quick look at the steps and # of moves. My system has 6 steps: 1: 6 moves 2: 6 moves 3: 6 moves 4: 6 moves 5: 8.5 moves 6: 12.5 moves Total: 45 moves (around 40 moves if I think longer) There are only 53 algorithms, but you might consider this less or more depending on what you call an algorithm. Actual details will follow in my next email... Ryan
2607. Re: "line"
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 01 Jul 2003 09:49:46 -0000

If you don't want to rotate the cube or move your left hand, here's something you can do too: - Make a 1x1x3 line: DLB, DL, DLF (4 moves) - Make the 6 remaining corners solvable in <R,U> (3 moves) - Then, solve everything using R, U, r and u only. (Hint: siamese cubes) As an example, see my solution on this page: http://homepage.ntlworld.com/dan_j_harris/fmcresults/230503results.html Gilles. PS: This method is useless for sub20 cubing.
2608. N permutation
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 01 Jul 2003 15:12:31 -0000

I've been speedcubing for a while now, (36.5 second average) but everytime that I come across the N permuation (according to Jessica) I get a far worse time. That permutation takes my more than 10 seconds to do usually! I use the algorithm that Jess Bond has in his tutorials on his website. If anyone knows a more efficient way to do this, please reply. I also tried to solve a cube under water (I can't hold my breath for long) and when I got to this permutation, I almost drowned... my cube locked up, I couldn't think, plus I'm just slow with this one. Please help me!
2609. Details of my system
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 2 Jul 2003 01:15:27 +1000

Here is a description of my system. The basic idea is, rather than to leave the last layer until last, to work on the last layer while doing the first two layers (F2L). This makes it possible to "understand" what you're doing to the cube right up until close to the very end. Only the last 4 pieces require the assistance of mysterious algorithms. The design of the stages requires very few algorithms yet gives very short solutions. I will explain by modifying the Petrus method (since I first realised how to make this work last year with the Petrus method). Step 4 involves completing a 2x3 slice of the F2L, usually built in two parts: a 2x2 square (a corner and two edges) and a 2x1 rectangle (a corner and edge). The second section takes (corner/edge) about 7 moves to build. But if you only insert the edge, it only takes 2 moves average (when you blend this into the building of the previous section). This is a relatively cheap move, but puts the cube into a position that has 1/8th the number of permutations reduced by symmetries (1/4 because the U side can be turned independently of the edge, and 1/2 because the edge is correctly placed and the orientations of the edges are considered valid from twice as many angles). So now what can we do with that? Because the edges are already oriented, and because edges are generally more mobile than corners, it becomes extremely easy to recognise and manipulate the positions of the edges. We re-shuffle the LL edges while inserting the last F2L corner, as it is very easy to manipulate the edges in different ways as the corner is going in. There are in fact only 17 unique permutations of these 5 pieces (one is the solved state, so really 16), and they can be solved in an average of 8.5 moves. This average includes the alignment moves. After that, there are only 4 pieces left on the cube unsolved, and they take 12.5 moves on average to solve, including alignment moves (40 or 50 algorithms depending on whether you count inverses as unique). When compared with the original, inserting the last corner/edge pair of the F2L takes 3.5 moves longer, but it also solves half of the last layer in the process! So, the idea originated with the Petrus method, but what I actually use now is quite a bit different, especially in the opening steps. However, everything is the same from inserting the corner simultaneously with the last layer edges, to the end. Here are the other aspects of my system: - I start with a 2x2x2 block, but from there, I start building whatever I see. One path is to extend to a 2x2x3, but I have practiced several other alternative paths and pick whichever way jumps out at me. Here I avoid searching for pieces. - If nothing jumps out at me for each step, I have a fallback strategy so that I don't have to waste time searching. It works like this: basically I have learnt to orient edges at any stage throughout my solution. When I can't find anything to do at any particular stage, I just orient the edges, and then re-examine the situation. This orientation is definitely not wasted moves, and wherever I do it, it always gives around the same solution length. - I also learnt how to orient edges while doing the normal routine of building blocks. This means I can orient an edge here, and another one there, along the way (if it's worth it). My "normal" sequence is as follows: step 1: form any 2x2x2 block step 2: form any 2x2x1 block (preferrably attached to step 1) step 3: form any 2x2x1 block (limited by step 2 choice) step 4: insert last F2L edge and orient remaining edges step 5: insert last F2L corner and re-shuffle LL edges step 6: place LL corners (refer to previous email for move count) If in step 2, I don't see anything, I do some orientation. If in step 3, I don't see anything, I do some orientation. If I end up doing orientation early, I end up with a modified Petrus step 4 (as I described at the top of this email). Ryan
2610. Re: [Speed cubing group] N permutation
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 01 Jul 2003 16:36:50 +0100

>everytime that I come across the N permuation (according to Jessica) >I get a far worse time. Hi. This may help, I have pasted it from Chris's site at speedcubing.com. This is not how I do it, but I suspect this is faster than what I do, so I'm going to give it a try as well! S. 1) (R U' R2) (F2 U' R F2 R') (U F2) (R2 U R') (U') 1a) (R U' R2) (F2 U' R F2 R') (x2 y) (D R2) y (r2 U L') (U') [Chris writes:] "I just recently figured out the finger trick to #1 (Thanks to Justin Vining for the move). The last U' should be treated as an optional move. #1a lists the move noting where I do cube rotations. In order to do the 5 move trigger, turn the first F2 turn clockwise. Also, begin to do the rotation (x2 y) during the 5 move trigger. When doing r2 in the last trigger (r2 U L') in #1a try to turn both the L face and r at the same time, where r means to turn R as well as the middle face at the same time." _________________________________________________________________ Stay in touch with absent friends - get MSN Messenger http://www.msn.co.uk/messenger
2611. Re: Make your own speedcube!
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 01 Jul 2003 15:56:52 -0000

--- In speedsolvingrubikscube@yahoogroups.com, kyubeman <no_reply@y...> wrote: > No. I was searching around amazon.com, and searched under rubik. > What came up, was a product called "Rubik's Cube Deluxe"... I'm > curious if it is in anyway different? > > check it out, see what you think... > http://www.amazon.com > > -Ross Hi Ross, I asked Seven Towns, who own the right's to Rubik's stuff, and Winning Moves, who make that particular cube. The cube is a regular 3x3x3. Amazon attached the "deluxe" label. David J
2612. Re: Details of my system
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 01 Jul 2003 16:31:40 -0000

Hi Ryan, Very nice. What if the last F2L corner falls into place while inserting the last F2L edge? Do you take the corner out and put it back or do you jus place the egdes as step 5? David J --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > Here is a description of my system. > [snip] > My "normal" sequence is as follows: > > step 1: form any 2x2x2 block > step 2: form any 2x2x1 block (preferrably attached to step 1) > step 3: form any 2x2x1 block (limited by step 2 choice) > step 4: insert last F2L edge and orient remaining edges > step 5: insert last F2L corner and re-shuffle LL edges > step 6: place LL corners > [snip] > Ryan
2613. Re: [Speed cubing group] N permutation
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 01 Jul 2003 16:40:18 -0000

Hi Ferret, Simon, The algorithm I use is longer but for me much easier. I place tha last level on the right face and perform D' F2 (R U2 R' U' R U2 ) (L' U R' U' L) F2 D. If you perform (R U2 R' U' R U2 ) (L' U R' U' L) on the last level alone it does half the job! David J --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > >everytime that I come across the N permuation (according to Jessica) > >I get a far worse time. > > Hi. This may help, I have pasted it from Chris's site at speedcubing.com. > This is not how I do it, but I suspect this is faster than what I do, so I'm > going to give it a try as well! > S. > > 1) (R U' R2) (F2 U' R F2 R') (U F2) (R2 U R') (U') > 1a) (R U' R2) (F2 U' R F2 R') (x2 y) (D R2) y (r2 U L') (U') > [snip]
2614. Re: Details of my system
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 01 Jul 2003 19:39:57 -0000

Very interesting method! It's very similar to the Petrus method but you flip the edges 1 step after he does; although of course you seem to be able to do this at any step (when you don't see anything easy). I'm interested to know what algorithms you use for your step 5. I also use a Petrus variation. Did you come up with this on your own or after learning his method? Also, what times have you been getting with this, and what do you believe is the limit of your method? Oh, and just curious, why arn't you going to the WC? -Doug --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > Here is a description of my system. > > The basic idea is, rather than to leave the last layer until last, to > work on the last layer while doing the first two layers (F2L). This > makes it possible to "understand" what you're doing to the cube right up > until close to the very end. Only the last 4 pieces require the > assistance of mysterious algorithms. The design of the stages requires > very few algorithms yet gives very short solutions. > > I will explain by modifying the Petrus method (since I first realised > how to make this work last year with the Petrus method). Step 4 involves > completing a 2x3 slice of the F2L, usually built in two parts: a 2x2 > square (a corner and two edges) and a 2x1 rectangle (a corner and edge). > > The second section takes (corner/edge) about 7 moves to build. But if > you only insert the edge, it only takes 2 moves average (when you blend > this into the building of the previous section). > > This is a relatively cheap move, but puts the cube into a position that > has 1/8th the number of permutations reduced by symmetries (1/4 because > the U side can be turned independently of the edge, and 1/2 because the > edge is correctly placed and the orientations of the edges are > considered valid from twice as many angles). > > So now what can we do with that? > > Because the edges are already oriented, and because edges are generally > more mobile than corners, it becomes extremely easy to recognise and > manipulate the positions of the edges. We re-shuffle the LL edges while > inserting the last F2L corner, as it is very easy to manipulate the > edges in different ways as the corner is going in. There are in fact > only 17 unique permutations of these 5 pieces (one is the solved state, > so really 16), and they can be solved in an average of 8.5 moves. This > average includes the alignment moves. > > After that, there are only 4 pieces left on the cube unsolved, and they > take 12.5 moves on average to solve, including alignment moves (40 or 50 > algorithms depending on whether you count inverses as unique). > > When compared with the original, inserting the last corner/edge pair of > the F2L takes 3.5 moves longer, but it also solves half of the last > layer in the process! > > So, the idea originated with the Petrus method, but what I actually use > now is quite a bit different, especially in the opening steps. However, > everything is the same from inserting the corner simultaneously with the > last layer edges, to the end. > > Here are the other aspects of my system: > > - I start with a 2x2x2 block, but from there, I start building whatever > I see. One path is to extend to a 2x2x3, but I have practiced several > other alternative paths and pick whichever way jumps out at me. Here I > avoid searching for pieces. > - If nothing jumps out at me for each step, I have a fallback strategy > so that I don't have to waste time searching. It works like this: > basically I have learnt to orient edges at any stage throughout my > solution. When I can't find anything to do at any particular stage, I > just orient the edges, and then re-examine the situation. This > orientation is definitely not wasted moves, and wherever I do it, it > always gives around the same solution length. > - I also learnt how to orient edges while doing the normal routine of > building blocks. This means I can orient an edge here, and another one > there, along the way (if it's worth it). > > My "normal" sequence is as follows: > > step 1: form any 2x2x2 block > step 2: form any 2x2x1 block (preferrably attached to step 1) > step 3: form any 2x2x1 block (limited by step 2 choice) > step 4: insert last F2L edge and orient remaining edges > step 5: insert last F2L corner and re-shuffle LL edges > step 6: place LL corners > > (refer to previous email for move count) > > If in step 2, I don't see anything, I do some orientation. > If in step 3, I don't see anything, I do some orientation. If I end up > doing orientation early, I end up with a modified Petrus step 4 (as I > described at the top of this email). > > Ryan
2615. Re: "line"
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 01 Jul 2003 19:47:44 -0000

Ah yes, "the line." I never named it, or called it anything though. It is at the very heart of my method, and I've been using it for the last 4 years. Does anyone else out there use this actively? I do this >95% of the time, it is only when I see an easy cross or extended cross opportunity that I switch to the classic Razoux- Schultz method. -Doug --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > This is another idea I had a while ago. It similar to the Petrus idea of > orienting edges early so that you only need to turn two sides. > > Instead, we orient all edges right at the beginning, create a "line" on > the D side from front to back (or a cross if you wish), then we only > need to turn three sides to solve the rest of the cube (L, U, R). This > also means you don't ever need to rotate the cube. > > To see what I mean, have a look at this video by AdaM: > > http://borntodie.free.fr/videos/solvedin16.avi > > Either by plan or by chance, all of your F2L edges must have been > oriented after your first few opening moves. We can deduce this because > after that you only used L,U,R turns to solve the rest of the F2L. On > the other hand, not all of your LL edges were oriented. I have to say > seeing you solve the cube without rotating it looks pretty cool. > > Note, it only takes 4.6 moves on average to orient all edges at the > beginning, and maybe you can combine this with placing parts of the > "line" or "cross". > > (Ok, the next email will be about my system) > > Ryan
2616. Re: N permutation
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 01 Jul 2003 19:50:52 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "ferret511" <ferret511@y...> wrote: > I've been speedcubing for a while now, (36.5 second average) but > everytime that I come across the N permuation (according to Jessica) > I get a far worse time. That permutation takes my more than 10 > seconds to do usually! I use the algorithm that Jess Bond has in > his tutorials on his website. > > If anyone knows a more efficient way to do this, please reply. > > I also tried to solve a cube under water (I can't hold my breath for > long) and when I got to this permutation, I almost drowned... my > cube locked up, I couldn't think, plus I'm just slow with this one. > > Please help me! You don't like the obvious ((L'UR')U2(LU'R))2 ? At first, I had problems with this one. Now I can do it in 2.5s or 3s (max). But most of all, the macro L'UR'U2LU'R (or RU'LU2R'UL') is very useful for the "G" and "J" permutations (P14-P15-P16-P17-P8-P9) too. You can use it for "U", "A", "T" and others, but it's less interesting. Just do it 1000 times before going to bed tonight :-) Good luck with watercubing, Gilles.
2617. Re: [Speed cubing group] Re: Details of my system
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 2 Jul 2003 10:18:04 +1000

On Tue, Jul 01, 2003 at 04:31:40PM -0000, d_j_salvia wrote: > What if the last F2L corner falls into place while inserting the > last F2L edge? Do you take the corner out and put it back No, If the corner falls in by itself, that's a slightly better position than if I have to then put it in myself, because then it only takes only 6.3 moves average to reshuffle the LL edges instead of 8.5 when I'm doing it with the corner. If you wanted to, you could learn algorithms to insert the corner with the edge while orienting the LL edges (8.2 moves), then reshuffle the LL edges separately (6.3) moves. That would actually take slightly more moves on average: 14.5 instead of 14.4 (it takes me 5.9 moves to insert the last F2L edge and orient the LL edges, and 8.5 moves to insert the last F2L corner and reshuffle the LL edges). It is not much of a difference in terms of moves. But there is a HUGE difference in the number of algorithms required. There are 124 (symmetry reduced) algorithms to learn for inserting the last F2L corner/edge and simultaneously orienting LL edges, plus two more to reshuffle edges. For my method, there are only 16 algorithms to learn and that includes reshuffling the edges. Because orientation is done at a much easier time, no algorithms are required for that. It is very easy to insert the last F2L edge while orienting the LL edges, because you are just focusing on edges and you don't have to worry about destroying the corner. To compare different approaches: f2l+edge ori(8.2) + edges(6.3) + corners(12.48) = 26.98 (167 algs) redges(5.9) + corn+edges(8.5) + corners(12.48) = 26.88 (57 algs) f2l+edge ori(8.2) + ll(12.83) = 21.03 (300 algs) f2l+edge ori means insert last f2l pair and orient LL edges. redges (ryan's edges) means insert f2l edge and orient LL edges. The only way I know to beat my number of moves is to learn 300 algorithms. Note, all these figures are symmetry reduced (they're the only figures I have). I do know that the 300 increases by more than 100 algorithms if you treat inverses as distinct, but my 57 increases only by about 10. In my system, I spread the last layer work over (at the least) 3 steps, and so I also distribute the memorised sequences over 3 steps. Another advantage of this is that all of the cases come up more frequently and I can practice them more often. If all cases are concentrated into one or two steps, that means you might forget how to do rare cases, or when they come up you might take some time to access algorithms from your memory. I'd imagine with doing the LL in one step (with edges already oriented) that some cases would only occur once a week even if you cubed a lot. Maybe it is even less frequent (I'll leave someone else to figure that out exactly). Ryan
2618. Re: [Speed cubing group] Re: Details of my system
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 2 Jul 2003 10:40:52 +1000

On Tue, Jul 01, 2003 at 07:39:57PM -0000, d_funny007 wrote: > Very interesting method! It's very similar to the Petrus method but Of course, the Petrus method is also very interesting! > I also use a Petrus variation. Did you come up with this on your own > or after learning his method? I learnt his method first. > you flip the edges 1 step after he does; although of course you seem > to be able to do this at any step (when you don't see anything > easy). I'm interested to know what algorithms you use for your step > 5. The simplest one is RUR'. The next simplest one is FR'F'R. Another one is RU'R'F'U'F. They average 5.9 moves and are pretty easy to work out. > or after learning his method? Also, what times have you been getting > with this, and what do you believe is the limit of your method? Oh, > and just curious, why arn't you going to the WC? I am only just starting to practice speed cubing again now. For the past few years I haven't practiced at all. I guess I'm under a minute :-) It will be interesting to see whether this system can work in speed cubing. You realise, though, that it is possible to apply the second half of my system to most other openings other people use. For example, it is possible to use this with the fridrich system as well as the petrus system. Those have already been proven to give sub-20 times. I think the number of moves is a limiting factor in how fast people get. Sure, it may take more "thinking" to get fewer moves, but what alternative is there? It is just a matter of training your mind to be able to think more quickly. I think that's possible. Note that the 300 algorithm system uses fewer moves than mine, so maybe that will lead to more amazing times than mine. However, I still have a few improvements I plan to make - it is still in development. I definitely don't plan to learn 300 algorithms (my memory is not that big), but there are other ways to economise on moves. I believe the key is to work on the last layer simultaneously with the first two layers. Ryan
2619. Re: [Speed cubing group] Someone has to be the last :-)
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 1 Jul 2003 21:07:07 -0700 (PDT)

I found your post interesting, but I'd have to disagree with one thing in particular: "The pint is, that this frenzied chase after averages and timers rather spoils the fun, don't you think?" First of all, I wouldn't consider it a frenzied chase; I'd like to consider it as working towards a goal. Working toward a goal in speedcubing doesn't spoil the fun, it creates it! There is nothing more exhilarating than reaching a goal that you have set for yourself. "A frenzied chase" makes it sound barbaric and purely competetive. I'm very competetive with one person: Myself. And your frame of mind is what seperates you from speed cubists, not your times. I think someone who averages 3 minutes can consider themselves a speedcubist, depending on their attitude. Take you for example, your times are around 5 minutes avg. Everyone was there once, (or is still there) but your thought is "someone has to be the slowest". If you have accepted this frame of mind than maybe it's better that you only do cube art. Anyway, I'm done typing almost. I'm sorry if you found this reply to be offensive in any way, shape, or form. -Richard --- "Hana M. Bizek" <hanabizek@...> wrote: > Hello, > > I just returned from speedcubing.com and looked at > the top 10 in > speedsolving the 3x3x3. Except the file did not stop > after the 19th > oerson, but continued to list 142 people, in order f > increasing times > (and therefore decresing chance of winning a world > record). he > slowest person clocked in at 6 minutes. Wel, I > aleays maintained an > average of 5 mninutes. Unfortunately, such a number > would put me > anead of the slowest person, so I better increase my > average to 6.5 > minutes (6 minutes 30 seconds). Presto! Now I am > truly the slowest. > > The pint is, that this frenzied chase after averages > and timers > rather spoils the fun, don't you think? So relax and > stop worryung. > Somebody HAS to be the slowest.:-) > > Hana a kstky > > __________________________________ Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! http://sbc.yahoo.com
2620. I made a web page.
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 2 Jul 2003 17:24:32 +1000

http://www.progsoc.uts.edu.au/~rheise/cube/ There is a heavy use of Java on this site. I seriously think it will crash some browsers. But that is an issue properly fixed by getting a better browser, more memory, or a better operating system. :-) Ryan
2621. making a cube with just a subset of stickers for training
From: "Terje Kristensen" <terje@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 2 Jul 2003 10:34:30 +0200

I've been fiddling a bit with my cubes lately, trying to get them smoother, and fixing the stickers problem, and i struck me that maybe it would be a good idea to have a cube with just the first level of stickers, or the F2L to practise those algos. maybe even one with just the first level edges, to practise making the cross, or one with the last level .. etc. have anyone ever tried something like this, and if so, how did it work out ? Terje
2622. Re: [Speed cubing group] making a cube with just a subset of stickers for training
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 2 Jul 2003 01:49:43 -0700 (PDT)

I have done it with just F2L stickers... it actually works well for improving intuition... It was a little weird to go between a fully stickered cube and a 2/3 stickered cube. Frank Terje Kristensen <terje@...> wrote: I've been fiddling a bit with my cubes lately, trying to get them smoother, and fixing the stickers problem, and i struck me that maybe it would be a good idea to have a cube with just the first level of stickers, or the F2L to practise those algos. maybe even one with just the first level edges, to practise making the cross, or one with the last level .. etc. have anyone ever tried something like this, and if so, how did it work out ? Terje Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2623. Definition of Speedcuber (related to Richards last reply)
From: "mrcubist" <mrcubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 02 Jul 2003 09:25:14 -0000

I would have to agree for what Richard wrote (below). I am a reletively slow cuber compared to other cubers. I asked the question once, "What times should you be getting to be cosidered a speedcuber?". Answers were variable. So I came up with my own definition for speedcuber. Speedcuber [speed - kyew - ber] Noun.: 1.) One who is intentionally solving the Rubik's cube for speed. What this means is, if ur tryin to solve the cube to get faster, then your a speedcuber. Whether it takes you 10 seconds or 15 minutes. Please reply if you agree! ~X (Robert Smith) Richard Patterson wrote: > And your frame of mind is what seperates you > from speed cubists, not your times. I think someone > who averages 3 minutes can consider themselves a > speedcubist, depending on their attitude.
2624. Re: Definition of Speedcuber (related to Richards last reply)
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 02 Jul 2003 12:44:50 -0000

I agree with the definition, but I do not solve the cube for speed. As a cube artist using the cube as art medium, I MUST be able to solve it. In order to use judicious twiddling to construct patterns, your cube must be silved. If I went to my neighbors and qsked trhem to please solve the cube for me, they would tell me to get lost. It us also very easy to mess up the cube in the twiddling process. If that happens, the cube myst be re-solved. Make no mistake - cube artists must also be cubists. They do not have to be speed cubists. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "mrcubist" <mrcubist@y...> wrote: > I would have to agree for what Richard wrote (below). I am a > reletively slow cuber compared to other cubers. I asked the question > once, "What times should you be getting to be cosidered a > speedcuber?". Answers were variable. So I came up with my own > definition for speedcuber. > > Speedcuber [speed - kyew - ber] Noun.: 1.) One who is intentionally > solving the Rubik's cube for speed. > > What this means is, if ur tryin to solve the cube to get > faster, then your a speedcuber. Whether it takes you 10 seconds or > 15 minutes. > > Please reply if you agree! > > ~X (Robert Smith) > > > > Richard Patterson wrote: > > And your frame of mind is what seperates you > > from speed cubists, not your times. I think someone > > who averages 3 minutes can consider themselves a > > speedcubist, depending on their attitude.
2625. Re: [Speed cubing group] Re: Details of my system
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 2 Jul 2003 23:03:34 +1000

On Wed, Jul 02, 2003 at 10:40:52AM +1000, Ryan Heise wrote: > > you flip the edges 1 step after he does; although of course you seem > > to be able to do this at any step (when you don't see anything > > easy). I'm interested to know what algorithms you use for your step > > 5. > > The simplest one is RUR'. The next simplest one is FR'F'R. Another one > is RU'R'F'U'F. They average 5.9 moves and are pretty easy to work out. Sorry, I gave you the algorithms for orienting edges in step 4. I have put the step 5 algorithms on my web page: http://www.progsoc.uts.edu.au/~rheise/cube/ Ryan
2626. Re: [Speed cubing group] Someone has to be the last :-)
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 02 Jul 2003 13:05:18 -0000

The goal you are striving for - getting your name into Guinness - is too hard for most of you. Trouble is, that only the fastest is the winner. Suppose that you make a spectacularly short average, and smeone from the boondocks beat you to it by fraction of a second? You will be frustrated and angry. I know I would. Cube art is a new duscipline on the Rubik's cube spectrum.There are very few of us in the world today. But if you thini cube artists don't have to be able to manipulate the cube, then think again! You can only use conventional twiddling to achieve those pieces, that is, if you use the cube as art medium. No, I don't feel offended by your reply. I expected something like it. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson <richy_jr_2000@y...> wrote: > I found your post interesting, but I'd have to > disagree with one thing in particular: "The pint is, > that this frenzied chase after averages and timers > rather spoils the fun, don't you think?" First of > all, I wouldn't consider it a frenzied chase; I'd like > to consider it as working towards a goal. Working > toward a goal in speedcubing doesn't spoil the fun, it > creates it! There is nothing more exhilarating than > reaching a goal that you have set for yourself. "A > frenzied chase" makes it sound barbaric and purely > competetive. I'm very competetive with one person: > Myself. And your frame of mind is what seperates you > from speed cubists, not your times. I think someone > who averages 3 minutes can consider themselves a > speedcubist, depending on their attitude. Take you > for example, your times are around 5 minutes avg. > Everyone was there once, (or is still there) but your > thought is "someone has to be the slowest". If you > have accepted this frame of mind than maybe it's > better that you only do cube art. Anyway, I'm done > typing almost. I'm sorry if you found this reply to > be offensive in any way, shape, or form. > -Richard > --- "Hana M. Bizek" <hanabizek@e...> wrote: > > Hello, > > > > I just returned from speedcubing.com and looked at > > the top 10 in > > speedsolving the 3x3x3. Except the file did not stop > > after the 19th > > oerson, but continued to list 142 people, in order f > > increasing times > > (and therefore decresing chance of winning a world > > record). he > > slowest person clocked in at 6 minutes. Wel, I > > aleays maintained an > > average of 5 mninutes. Unfortunately, such a number > > would put me > > anead of the slowest person, so I better increase my > > average to 6.5 > > minutes (6 minutes 30 seconds). Presto! Now I am > > truly the slowest. > > > > The pint is, that this frenzied chase after averages > > and timers > > rather spoils the fun, don't you think? So relax and > > stop worryung. > > Somebody HAS to be the slowest.:-) > > > > Hana a kstky > > > > > > > __________________________________ > Do you Yahoo!? > SBC Yahoo! DSL - Now only $29.95 per month! > http://sbc.yahoo.com
2627. Re: making a cube with just a subset of stickers for training (Also a Challenge)
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 02 Jul 2003 15:46:43 -0000

Althought with a completely different intention, this lack of stickers reminds me of one of my inventions. Well, not really an invention, just used an old idea when I was to lazy to finish stickering a cube for my friend. It had the minimum number of stickers possible to still maintain the uniquness of each of the 4.3 quntillion positions. This is the challenge, who thinks they can solve this problem. So I finished it just in time to mention it as an interesting aspect of the cube during a little lecture I was giving at my university on group theory of the cube. I only briefly mentioned it, and at the end some grad students couldn't take their hands off it. One, claiming to be able to solve one, even drew diagrams to figure out the irregular color scheme I used, lol. (A professor questioned whether it would be EASIER, but I said that instead of getting stickers to where you want them, you would be trying to get stickers out of a certain face.) Has anyone else out there envisioned or created such a cube? -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje@w...> wrote: > I've been fiddling a bit with my cubes lately, trying to get them smoother, > and fixing the stickers problem, and i struck me that maybe it would be a > good idea to have a cube with just the first level of stickers, or the F2L > to practise those algos. > > maybe even one with just the first level edges, to practise making the > cross, or one with the last level .. etc. > > have anyone ever tried something like this, and if so, how did it work out ? > > Terje
2628. Re: ... Also a Challenge
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 02 Jul 2003 18:06:23 -0000

--- d_funny007 wrote: > Althought with a completely different intention, this lack of > stickers reminds me of one of my inventions. Well, not really an > invention, just used an old idea when I was to lazy to finish > stickering a cube for my friend. > > It had the minimum number of stickers possible to still maintain > the uniquness of each of the 4.3 quntillion positions. This is the > challenge, who thinks they can solve this problem. I never did this intentionally, but when I originally got my megaminx, tiles would occasionally fall off, and I wouldn't put them back on right away. I could still solve it, as long as no two pieces looked the same (e.g. two edges from the same face lost their other color). That said, I would expect that out of a total of 3x3x6=54 stickers, you would need only 31, if I figured it right. Here's my thinking: -Two adjacent center stickers (e.g.. D&F) can set the cube's orientation (-4) -One color can be completely replaced by "unstickered" (U = up = unstickered for simplicity) (-8) -Corners opposite U only need the D color, and one of the other stickers (-4) -One of the D corners only needs the D color, position being defined by the other D corners (-1) -Edges opposite U need the D color, but 1 can do without the other sticker (-1) -One of the U corners can be left completely unstickered because position and orientation are defined by the rest of the corners (-2) -The U corner diagonally opposite the unstickered corner needs only one sticker (-1) -One of the U edges can be left completely unstickered, being set by the other edges (-1) -One of the middle layer edges on the same face as the completely unstickered edge can go without it's other color (e.g. If UF is without stickers, FR can lose its R sticker, or FL can lose it's L sticker) (-1) 54-4-8-4-1-1-2-1-1-1 = 54 - 23 = 31 Is this the number you came up with?
2629. Re: ... Also a Challenge
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 02 Jul 2003 18:33:44 -0000

--- Grant Tregay wrote: I stand corrected (after talking with someone else). My previous solution to your puzzle assumes that we also want a unique solved state for the cube. If you are allowed to have multiple solved states, then each piece merely needs to be unique. In this case you need just 26 stickers: - 6 edges have 1 sticker (one of each color) - 5 edges have 2 stickers (all unique pairings) - 1 edge is unstickered - 6 corners have 1 sticker (one of each color) - 1 corner has 2 stickers - 1 corner is unstickered - 2 centers have stickers 6*1 + 5*2 + 6*1 + 1*2 + 2*1 = 6 + 10 + 6 + 2 + 2 = 26 This will still offer 43 quintillion unique configurations, but there will be multiple possible solved states. Here's a new puzzle for you - given a cube with 26 stickers, how many different ways can it be solved? I don't know, but it would probably depend on the configuration of the stickers.
2630. Re: [Speed cubing group] Re: making a cube with just a subset of stickers for training (Also a Challenge)
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 02 Jul 2003 14:43:23 -0400

> It had the minimum number of stickers possible to still maintain > the > uniquness of each of the 4.3 quntillion positions. This is the > challenge, who thinks they can solve this problem. http://www.oinkleburger.com/minstickers.gif
2631. Re: [Speed cubing group] N permutation
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 02 Jul 2003 15:03:36 -0400

> I've been speedcubing for a while now, (36.5 second average) but > everytime that I come across the N permuation (according to > Jessica) > I get a far worse time. That permutation takes my more than 10 > seconds to do usually! I use the algorithm that Jess Bond has in > his tutorials on his website. > > If anyone knows a more efficient way to do this, please reply. I've got a video showing how I do it here: http://www.oinkleburger.com/vids/ I use this algorithm: R'UL'U2RU'R'LUL'U2RU'LU'
2632. Re: [Speed cubing group] Someone has to be the last :-)
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 2 Jul 2003 17:24:25 -0700 (PDT)

It's also humorous, but I'd have to disagree with you again...First of all, you wrote this: > The goal you are striving for - getting your name > into Guinness - is too hard for most of you. My goal has never been to get into Guinness. And I think it's safe to say that's not the goal of the majority of speedcubists. > Trouble is, that only the fastest is the winner. Once again, the ultimate goal is not to be extremely competetive and beat everyone. > Suppose that you make a spectacularly short > average, and smeone from the boondocks beat you to > it by fraction of a second? I wouldn't be bitter about it. I would probably invite them to dinner with some fellow cubers to discuss methods or something. > You will be frustrated and angry. I know I would. I wouldn't be frustrated and angry...but you probably would be. > Cube art is a new duscipline on the Rubik's cube > spectrum.There are very few of us in the world > today. You're right, cube art is on the rubik's spectrum. But it's so far away from speedcubing that its almost astonishing. I wouldn't neccessarily call it a new discipline, because I've seen cube art. It's not complicated at all. I believe there are few cube artists because its too simple. (but thats what i believe not everyone else) I'm confident that if i had 500 extra cubes sitting around I could replicate any cube art I've seen so far. > But if you think cube artists don't have to be able > to manipulate the cube, then think again! You > can only use conventional twiddling to achieve > those pieces, that is, if you use the cube as art > medium. If you think about it, people who only know how to scramble a cube are capable of manipulating it. The cube is an interesting thing to use as an art medium. Some people make art with mashed potatoes. > No, I don't feel offended by your reply. I expected > something like it. then i'm sure you expected this reply from me. > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, > Richard Patterson > <richy_jr_2000@y...> wrote: > > I found your post interesting, but I'd have to > > disagree with one thing in particular: "The pint > is, > > that this frenzied chase after averages and timers > > rather spoils the fun, don't you think?" First of > > all, I wouldn't consider it a frenzied chase; I'd > like > > to consider it as working towards a goal. Working > > toward a goal in speedcubing doesn't spoil the > fun, it > > creates it! There is nothing more exhilarating > than > > reaching a goal that you have set for yourself. > "A > > frenzied chase" makes it sound barbaric and purely > > competetive. I'm very competetive with one > person: > > Myself. And your frame of mind is what seperates > you > > from speed cubists, not your times. I think > someone > > who averages 3 minutes can consider themselves a > > speedcubist, depending on their attitude. Take > you > > for example, your times are around 5 minutes avg. > > Everyone was there once, (or is still there) but > your > > thought is "someone has to be the slowest". If > you > > have accepted this frame of mind than maybe it's > > better that you only do cube art. Anyway, I'm done > > typing almost. I'm sorry if you found this reply > to > > be offensive in any way, shape, or form. > > -Richard > > --- "Hana M. Bizek" <hanabizek@e...> wrote: > > > Hello, > > > > > > I just returned from speedcubing.com and looked > at > > > the top 10 in > > > speedsolving the 3x3x3. Except the file did not > stop > > > after the 19th > > > oerson, but continued to list 142 people, in > order f > > > increasing times > > > (and therefore decresing chance of winning a > world > > > record). he > > > slowest person clocked in at 6 minutes. Wel, I > > > aleays maintained an > > > average of 5 mninutes. Unfortunately, such a > number > > > would put me > > > anead of the slowest person, so I better > increase my > > > average to 6.5 > > > minutes (6 minutes 30 seconds). Presto! Now I am > > > truly the slowest. > > > > > > The pint is, that this frenzied chase after > averages > > > and timers > > > rather spoils the fun, don't you think? So relax > and > > > stop worryung. > > > Somebody HAS to be the slowest.:-) > > > > > > Hana a kstky > > > > > > > > > > > > __________________________________ > > Do you Yahoo!? > > SBC Yahoo! DSL - Now only $29.95 per month! > > http://sbc.yahoo.com > > __________________________________ Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! http://sbc.yahoo.com
2633. Wednesday Contest week 2 loaded
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 3 Jul 2003 00:24:57 -0700 (PDT)

The Wednesday Contest Week #2 results are up and loaded!http://www.freewebs.com/wedcontest Brent :) --Brent --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2634. Wednesday Contest Week #3
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 3 Jul 2003 00:26:19 -0700 (PDT)

Everyone, The Wednesday Contest week #3 is now up for cubers. maybe you should have a go, and see ..where you place!.... http://www.freewebs.com/wedcontest brent :) --Brent --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2635. My Homepage is open!
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 03 Jul 2003 07:29:14 -0000

Hey cubers, it's me, Macky. I made my homepage: http://cubefreak.hp.infoseek.co.jp Check out my 2x2x2 blindfold-solving video(062603bld2110.MPG) in the video section! I know the name of the video clip is really confusing... I'll change it later. I'm hoping to add 3x3x3 blindfold video soon... Macky
2636. Re: Definition of Speedcuber (related to Richards last reply)
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 03 Jul 2003 10:03:39 -0000

I think I'd probably put the mark at a few minutes (maybe 2-3 minutes?) to be called a speedcuber. Don't know what I'm basing this on, it was just what popped into my head when I read the post. Maybe I'm thinking this because (in my mind) the maximum time it would take someone to solve the cube if they were using an inefficient method and going fast enough to show that they have a some knowledge of speedcubing, but not the sort of speed attained when algs have embedded themself into the subconscious or when fingertricks are applied. So, if we imagine someone using a layer-by-layer-by-layer method with a 4-6 look LL (as opposed to, say, a cross/F2L/LL method with a 2 look LL), it would often take 120+ turns. FYI, I'm basing this on figures from an inefficient method that I learnt years ago. If they were turning at an average of, say, around 0.75 turns/sec, this would take 160 seconds, ie. between 2-3 minutes. On the point of 'going for speed'. It's clearly a factor, but if someone was working on getting their times from 1 hr down to 1/2 hr, I wouldn't think them worthy of the title 'speedcuber'! Maybe they are just a 'cuber'? Or 'speed-cuber-in-training'? :) Here are some thoughts... BTW, I just made up these titles, but you probably get the idea: SpeedCubingGod: can regularly solve in 15-20 seconds UberSuperSpeedCuber: can regularly solve in 20-30 seconds SuperSpeedCuber: can regularly solve in 30-45 seconds SpeedCuber (1st class): can regularly solve in 45-60 seconds SpeedCuber (2nd class): can regularly solve in 1-2 minutes SpeedCuber (3rd class): can regularly solve in 2-3 minutes Cuber: can regularly solve in 3-10 minutes Cuber-in-training: can regularly solve in 10-30 minutes TryhardCuber: those people who claim that they can solve it but it takes them a day or two. I'm skeptical of these people. I kinda think that if you can do it, then you can do it in minutes (even if 30 minutes). I hope I haven't just offended anyone!!! :/ Geez, I really rambled on there didn't I?? Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "mrcubist" <mrcubist@y...> wrote: > I would have to agree for what Richard wrote (below). I am a > reletively slow cuber compared to other cubers. I asked the question > once, "What times should you be getting to be cosidered a > speedcuber?". Answers were variable. So I came up with my own > definition for speedcuber. > > Speedcuber [speed - kyew - ber] Noun.: 1.) One who is intentionally > solving the Rubik's cube for speed. > > What this means is, if ur tryin to solve the cube to get > faster, then your a speedcuber. Whether it takes you 10 seconds or > 15 minutes. > > Please reply if you agree! > > ~X (Robert Smith) > > > > Richard Patterson wrote: > > And your frame of mind is what seperates you > > from speed cubists, not your times. I think someone > > who averages 3 minutes can consider themselves a > > speedcubist, depending on their attitude.
2637. RE: [Speed cubing group] Re: Definition of Speedcuber (related to Richards last reply)
From: "Terje Kristensen" <terje@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 3 Jul 2003 12:32:16 +0200

I remember a few years back, i found a cube at a friends house (first time i had seen one since 83), and tried to see if i could still solve it. i got the first 2 layers, and after some fiddling i managed the top edges, but i had troubles with the corners. after some more fiddling i found an algo that rotated 3 corners. since one of my edge moving algos flipped one or more corners, in theory i could complete the cube by a combination of those algos. I didnt bother writing down the algos to figure out what combinations i had to make to get it complete, but just sat there for a while doing those algos until it was solved. i tried it again a few days later and made it again after a while. i think this would qualify as someone that can solve the cube, but it might take a long time. i didnt try the cube again until this spring. Terje TryhardCuber: those people who claim that they can solve it but it > takes them a day or two. I'm skeptical of these people. I kinda think > that if you can do it, then you can do it in minutes (even if 30 > minutes). I hope I haven't just offended anyone!!! :/ > > Geez, I really rambled on there didn't I?? > > Jasmine.
2638. Re: [Speed cubing group] the cross
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 3 Jul 2003 06:13:33 -0700 (PDT)

i always put the cross on the bottom, as most people do. putting the cross on the top is the worst thing you can do. if you cant stand the bottom, go for the left side, but nothing else. dishwashersafe22 <s2chris2@hotmail.com> wrote:I am learning Fridrich method right now and deiciding where I should keep the cross. I find it easier to make the cross on the top but for the F2L, I think it would easiest to keep it at the right since I am left handed. Does anyone else do this because I've never heard of that done? I would use the same algorithms given at speedcubing.com for the cross at the left and just reflect them horizontally, right? --the constantly barefoot �H�ϧ Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2639. Re: [Speed cubing group] the cross
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 3 Jul 2003 06:16:52 -0700 (PDT)

i went to peter jansen's page fro algs. i tried some of the algs that were in the notation of speedcubing.com, but the ones that require y or x'--stuff that you need to rotate the cube--and the algs dont work. can someone tell me if they really have the notation that speedcubing.com has? dishwashersafe22 <s2chris2@...> wrote:I am learning Fridrich method right now and deiciding where I should keep the cross. I find it easier to make the cross on the top but for the F2L, I think it would easiest to keep it at the right since I am left handed. Does anyone else do this because I've never heard of that done? I would use the same algorithms given at speedcubing.com for the cross at the left and just reflect them horizontally, right? --the constantly barefoot �H�ϧ Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2640. Re: [Speed cubing group] the cross
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 03 Jul 2003 16:53:30 +0100

> >i went to peter jansen's page fro algs. i tried some of the algs that were >in the notation of speedcubing.com, but the ones that require y or >x'--stuff that you need to rotate the cube--and the algs dont work. They work, and yes, they are the same as at speedcubing.com: this is spelt out on his own page here: http://home01.wxs.nl/~janse625/PetersCubePage.html Keep trying! S. _________________________________________________________________ Use MSN Messenger to send music and pics to your friends http://www.msn.co.uk/messenger
2641. Re: [Speed cubing group] the cross
From: pejave <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 03 Jul 2003 17:22:18 -0000

You can find a visual explanation of all the moves and rotations here: http://www.speedcubing.com/moves.html Peter --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson <grendel_102@y...> wrote: > i went to peter jansen's page fro algs. i tried some of the algs that were in the notation of speedcubing.com, but the ones that require y or x'--stuff that you need to rotate the cube--and the algs dont work. can someone tell me if they really have the notation that speedcubing.com has? > > dishwashersafe22 <s2chris2@h...> wrote:I am learning Fridrich method right now and deiciding where I should > keep the cross. I find it easier to make the cross on the top but > for the F2L, I think it would easiest to keep it at the right since > I am left handed. Does anyone else do this because I've never heard > of that done? I would use the same algorithms given at > speedcubing.com for the cross at the left and just reflect them > horizontally, right? > --the constantly barefoot ©H®Ï§ > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > --------------------------------- > Do you Yahoo!? > SBC Yahoo! DSL - Now only $29.95 per month! > > [Non-text portions of this message have been removed]
2642. Re: [Speed cubing group] Someone has to be the last :-)
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 04 Jul 2003 02:04:10 -0000

I take it you consider cube art as something less than speed cubing, where those Bohemians think that, by slapping a Rubik's cube on paper, they have created a first-class cube art masterpiece. Nothing could be more false. Because it is a new discipline, there are really no rules as to what constitutes cube art. Read about it in rubikschamps.com, what I define as cube art. It is a form that uses Rubik's cube as art medium. I repeat, ART MEDIUM. That means the art pieces are made from Rubik's cubes. Therefore, to manipulate the cube means more, than just scrambling it. In terms of 3d cube art you have to: • Solve it – and that means solve it completely. You `paint' patterns on each solved cube by judicious twiddling. If the cube is not solved, you have a problem. If your neighbor is a speed cubist, you can ask him for help. However, I am not fortunate enough to have such a neighbor. As I need to learn judicious twiddling anyway, I might as well learn how to solve the cube. End of justification. • Do judicious twiddling – you speed cubists use it all the time, except you call it F2L,LL, etc, etc.All that speed aside, basically what you are doing is to get the identity element of the Rubik's cube group. Once I get that element I use certain prescribed sequences to get another symmetric element – a pattern on the cube that will participate in a design. • Use parity pairs and parity-pair induced design symmetries- what? You have never herd of them? No mention is made of those pairs n speed cubing, but they are extremely important in 3d designs. You see, you deal only with one cube, but this property applies to two cubes, a pair. If you come to Toronto and condescend to stop by my exhibit, I will tell you what that is. • Use color control just to make sure the cubes color- synchronize properly, a part of judicious twiddling. • Fractals is just a sub problem of the design problem, will speak about it, if you are interested. What do you think now? Is this more or less complicated than speed cubing? THAT is what will be presented in Toronto. May I ask you a favor? You said that you saw some cube art. Based on that, you evidently came to your conclusions. What type of art did you see? Could you produce a website of that art? I to, saw a few pieces. The one, which left me in stitches, was a picture of a guy holding 4 cubes with a letter on each cube. The message was SHIT. That is roughly equivalent to putting a DO NOT DISTURB message on your door and calling it art. I would hope I am doing somewhat better than that. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson <richy_jr_2000@y...> wrote: > I found your post interesting, but I'd have to > disagree with one thing in particular: "The pint is, > that this frenzied chase after averages and timers > rather spoils the fun, don't you think?" First of > all, I wouldn't consider it a frenzied chase; I'd like > to consider it as working towards a goal. Working > toward a goal in speedcubing doesn't spoil the fun, it > creates it! There is nothing more exhilarating than > reaching a goal that you have set for yourself. "A > frenzied chase" makes it sound barbaric and purely > competetive. I'm very competetive with one person: > Myself. And your frame of mind is what seperates you > from speed cubists, not your times. I think someone > who averages 3 minutes can consider themselves a > speedcubist, depending on their attitude. Take you > for example, your times are around 5 minutes avg. > Everyone was there once, (or is still there) but your > thought is "someone has to be the slowest". If you > have accepted this frame of mind than maybe it's > better that you only do cube art. Anyway, I'm done > typing almost. I'm sorry if you found this reply to > be offensive in any way, shape, or form. > -Richard > --- "Hana M. Bizek" <hanabizek@e...> wrote: > > Hello, > > > > I just returned from speedcubing.com and looked at > > the top 10 in > > speedsolving the 3x3x3. Except the file did not stop > > after the 19th > > oerson, but continued to list 142 people, in order f > > increasing times > > (and therefore decresing chance of winning a world > > record). he > > slowest person clocked in at 6 minutes. Wel, I > > aleays maintained an > > average of 5 mninutes. Unfortunately, such a number > > would put me > > anead of the slowest person, so I better increase my > > average to 6.5 > > minutes (6 minutes 30 seconds). Presto! Now I am > > truly the slowest. > > > > The pint is, that this frenzied chase after averages > > and timers > > rather spoils the fun, don't you think? So relax and > > stop worryung. > > Somebody HAS to be the slowest.:-) > > > > Hana a kstky > > > > > > > __________________________________ > Do you Yahoo!? > SBC Yahoo! DSL - Now only $29.95 per month! > http://sbc.yahoo.com
2643. Re: ... Also a Challenge
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 04 Jul 2003 05:18:50 -0000

I completely agree with your figures for the centers and edges. I don't know about the corners, but your probably correct. I am still trying to figure out if it works, since it is different from what I concluded. It is kind of hard to visualize what my cube looks like with out certain stickers. However, I believe we're under different criteria. I had two additional criteria (that are most likely mutually dependent on each other) that I thought was assumed, but am now proven wrong. First, I did want a unique solved position, which is equivalent to saying that the stickering scheme FORCES a certain, predetermined color scheme. Secondly, it shouldn't have more then one solved postion (to address the other possibility in your other post). I think the two are probably equivalent conditions since they are so inter-related. That second post does pose and gives rise to an EXTREMELY difficult challenge - How many "solved" positions are there for a given 26 stickering with the broader criteria? Which 26 stickering(s) maximizes/minimizes this number?. So what I am left to determine is whether your 31 solution forces a color scheme. It is only the corners I care about now, but you don't explicitly specify how many edges are fully stickered. Form this I can determine how much adjacency is already forced. -Doug (waiting for the super glue to dry on my resurected 4x4... hemm, hope nobody poses the same questions on larger cubes) --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- d_funny007 wrote: > > Althought with a completely different intention, this lack of > > stickers reminds me of one of my inventions. Well, not really an > > invention, just used an old idea when I was to lazy to finish > > stickering a cube for my friend. > > > > It had the minimum number of stickers possible to still maintain > > the uniquness of each of the 4.3 quntillion positions. This is the > > challenge, who thinks they can solve this problem. > > I never did this intentionally, but when I originally got my > megaminx, tiles would occasionally fall off, and I wouldn't put them > back on right away. I could still solve it, as long as no two pieces > looked the same (e.g. two edges from the same face lost their other > color). > > That said, I would expect that out of a total of 3x3x6=54 stickers, > you would need only 31, if I figured it right. Here's my thinking: > -Two adjacent center stickers (e.g.. D&F) can set the cube's > orientation (-4) > -One color can be completely replaced by "unstickered" (U = up = > unstickered for simplicity) (-8) > -Corners opposite U only need the D color, and one of the other > stickers (-4) > -One of the D corners only needs the D color, position being defined > by the other D corners (-1) > -Edges opposite U need the D color, but 1 can do without the other > sticker (-1) > -One of the U corners can be left completely unstickered because > position and orientation are defined by the rest of the corners (- 2) > -The U corner diagonally opposite the unstickered corner needs only > one sticker (-1) > -One of the U edges can be left completely unstickered, being set by > the other edges (-1) > -One of the middle layer edges on the same face as the completely > unstickered edge can go without it's other color (e.g. If UF is > without stickers, FR can lose its R sticker, or FL can lose it's L > sticker) (-1) > > 54-4-8-4-1-1-2-1-1-1 = 54 - 23 = 31 > > Is this the number you came up with?
2644. Re: Wednesday Contest week 2 loaded
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 04 Jul 2003 05:50:56 -0000

Sorry, I haven't been here for ages {was on vacation}, but what is the Wednesday contest? I read the site but I don't quite understand it. You submit your times for all of those different competitions, or is it a different competition each week? --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > The Wednesday Contest Week #2 results are up and loaded! http://www.freewebs.com/wedcontest > > Brent > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > SBC Yahoo! DSL - Now only $29.95 per month! > > [Non-text portions of this message have been removed]
2645. Re: Definition of Speedcuber (and Blidfold Cuber)
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 04 Jul 2003 06:06:46 -0000

I think 2 minutes is a good place to put the mark, but this is purely an opinion (so no offense please). From my experience (nothing compared to those that started during the rage), when I was first able to solve the cube consistatly (I don't remember my randomly solving phase lasting for longer then 1 week), I was able to obtain sub-2min times with no more then ten simple algorithms, poor dexterity, and no outside resources/help (till maybe 1:20). Perhaps, it was my recognition that allowed for these good 'beginner' times, reaction times that eventually got me to where my times are today. Then again, many would agree: recognition is developed through practice. So someone who is not achieving under the 2min mark and wants to be a speedcubist is probably lacking in one of these attributes (that may or maynot be under their control): dexterity, recognition, memory, memory recall, or most likely lack of motivation and/or practice. (I am having some joint problems myself currently; somehow I got that idea that since I 'can' solve over 1,000 cubes in one day, I should do it. Advice, don't do something just because you can, lol.) Also, what do you suppose would qualify as a blindfold cubist? I am getting to around 40% of doing this feat, is that enought for me to use this title? Again, this is up to ones opinion. -Doug P.S. some people think I don't post enough, so I will be rambling on from time to time and perhaps contribute something occasionally P.S.S. the metronome thing was a big failure on my part, one turn for each tick even at 50 beats/min is too much for me, but I can still regularly solve in about 22s. I suppose I solve in bursts, 8 to be exact. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I think I'd probably put the mark at a few minutes (maybe 2-3 > minutes?) to be called a speedcuber. Don't know what I'm basing this > on, it was just what popped into my head when I read the post. Maybe > I'm thinking this because (in my mind) the maximum time it would take > someone to solve the cube if they were using an inefficient method > and going fast enough to show that they have a some knowledge of > speedcubing, but not the sort of speed attained when algs have > embedded themself into the subconscious or when fingertricks are > applied. > > So, if we imagine someone using a layer-by-layer-by-layer method with > a 4-6 look LL (as opposed to, say, a cross/F2L/LL method with a 2 > look LL), it would often take 120+ turns. FYI, I'm basing this on > figures from an inefficient method that I learnt years ago. If they > were turning at an average of, say, around 0.75 turns/sec, this would > take 160 seconds, ie. between 2-3 minutes. > > On the point of 'going for speed'. It's clearly a factor, but if > someone was working on getting their times from 1 hr down to 1/2 hr, > I wouldn't think them worthy of the title 'speedcuber'! Maybe they > are just a 'cuber'? Or 'speed-cuber-in-training'? :) > > Here are some thoughts... BTW, I just made up these titles, but you > probably get the idea: > > SpeedCubingGod: can regularly solve in 15-20 seconds > UberSuperSpeedCuber: can regularly solve in 20-30 seconds > SuperSpeedCuber: can regularly solve in 30-45 seconds > SpeedCuber (1st class): can regularly solve in 45-60 seconds > SpeedCuber (2nd class): can regularly solve in 1-2 minutes > SpeedCuber (3rd class): can regularly solve in 2-3 minutes > Cuber: can regularly solve in 3-10 minutes > Cuber-in-training: can regularly solve in 10-30 minutes > TryhardCuber: those people who claim that they can solve it but it > takes them a day or two. I'm skeptical of these people. I kinda think > that if you can do it, then you can do it in minutes (even if 30 > minutes). I hope I haven't just offended anyone!!! :/ > > Geez, I really rambled on there didn't I?? > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, "mrcubist" > <mrcubist@y...> wrote: > > I would have to agree for what Richard wrote (below). I am a > > reletively slow cuber compared to other cubers. I asked the > question > > once, "What times should you be getting to be cosidered a > > speedcuber?". Answers were variable. So I came up with my own > > definition for speedcuber. > > > > Speedcuber [speed - kyew - ber] Noun.: 1.) One who is intentionally > > solving the Rubik's cube for speed. > > > > What this means is, if ur tryin to solve the cube to get > > faster, then your a speedcuber. Whether it takes you 10 seconds or > > 15 minutes. > > > > Please reply if you agree! > > > > ~X (Robert Smith) > > > > > > > > Richard Patterson wrote: > > > And your frame of mind is what seperates you > > > from speed cubists, not your times. I think someone > > > who averages 3 minutes can consider themselves a > > > speedcubist, depending on their attitude.
2646. Re: [Speed cubing group] Re: Wednesday Contest week 2 loaded
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 3 Jul 2003 23:20:40 -0700 (PDT)

Hi James, Okay, for this contest, there are competitions... You DON'T have to compete in each one, it's just a variety of things to keep it interesting. The first 4 are always permenant, but the fifth changes every wednesday. 1) HandiCap 2) Most moves a minute 3) To solve any cube in the largest number of people 4) One hand-frenzy **5)** The weekly contest, which changes every week (every wednesday of course). People get ranked by the point system explained on the site. I hope this makes sense :) If you have any other problems let me know! ;) Brent :) --Brent --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2647. Re: [Speed cubing group] Someone has to be the last :-)
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 04 Jul 2003 13:35:37 +0100

>The one, which left me in stitches, was a picture of a guy >holding 4 cubes with a letter on each cube. The message was <snip> How did he do the letter "S"? S. _________________________________________________________________ On the move? Get Hotmail on your mobile phone http://www.msn.co.uk/msnmobile
2648. Re: [Speed cubing group] Someone has to be the last :-)
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 04 Jul 2003 13:07:47 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > > >The one, which left me in stitches, was a picture of a guy > >holding 4 cubes with a letter on each cube. The message was > <snip> > > How did he do the letter "S"? Ne did not say so. However, I know how to do it, at least for opposite clors. You do a diagonal that starts from the lower left- hand corner and proceds to the upper right hand corner. With the cube in this position you do L2 R2 U2 L2 R2 D2. This combination produces letter S. Hana a kostky > S. > > _________________________________________________________________ > On the move? Get Hotmail on your mobile phone http://www.msn.co.uk/msnmobile
2649. ** 27/06/03 Fewest Moves Challenge results **
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 4 Jul 2003 21:07:41 +0100

... can now be found online at www.cubestation.co.uk, and follow the starred Fewest Moves Challenge link! It was a very good competition this week, several different styles and methods of solving, well worth a look if you want to improve your technique, or just want to view a pretty cube solution :) New challenge launched at midnight UK time Take care - DanH :) [Non-text portions of this message have been removed]
2650. ** Independence Day FMC launched **
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 4 Jul 2003 23:34:14 +0100

Ok guys, its open and ready for you to compete :D Good Luck! Im now going to bed... DanH :) [Non-text portions of this message have been removed]
2651. solving video
From: "grendel_102" <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 05 Jul 2003 20:55:36 -0000

does anyone know a good solving video file that i can donload to see- -fridrich method is my method
2652. andy the GENIUS
From: "grendel_102" <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 05 Jul 2003 22:56:32 -0000

i feel pretty queasy after reading an article on the andy person. i wouldnt say that he is a GENIUS, pecked out on the article in all caps, but that he has worked and memorized many algs to perform these things. If a genius is someone that can perform things that others cannot, then stuntmen are all geniuses, and so are champion weightlifters.
2653. Re: [Speed cubing group] andy the GENIUS
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 6 Jul 2003 00:12:59 GMT

I am not trying to argue or be contradictory, but have you heard of the theory of multiple intelligences? Here they are: Linguistic intelligence ("word smart"): Logical-mathematical intelligence ("number/reasoning smart") Spatial intelligence ("picture smart") Bodily-Kinesthetic intelligence ("body smart") Musical intelligence ("music smart") Interpersonal intelligence ("people smart") Intrapersonal intelligence ("self smart") Naturalist intelligence ("nature smart") In theory, everyone is superior in something in there. I believe most of us fall in the spatial and logical-mathematical area. :) James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2654. Community records
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 6 Jul 2003 11:54:20 +1000

I noticed that rubikschamps.com, a commercial entity, is now running its own version of the unofficial records list for the Rubik's Cube (Rubik� and Rubik's Cube� are registered trademarks of Seven Towns Limited. etc. etc.) Does anyone else think that community activities should not be controlled by commercial interest? There is no guarantee that in the future we won't have to "pay" to post an unofficial record, or subscribe to their marketing. We may also find it difficult to discuss as a community what categories and rules we want, or even what we want the web pages to look like. Let's decide as a community what we want to do, in a place where we the community have control: this discussion forum. I think that as long as we have someone willing, such as Ron or anyone else, a community member should run our community records list. Ryan
2655. Re: Community records
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 06 Jul 2003 02:06:19 -0000

ron is the one on rubikschamps who will be running the records lists... not to worry.. and they of course WILL NOT be payable to post.... danG --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > I noticed that rubikschamps.com, a commercial entity, is now running its > own version of the unofficial records list for the Rubik's Cube (Rubik® > and Rubik's Cube® are registered trademarks of Seven Towns Limited. etc. > etc.) > > Does anyone else think that community activities should not be > controlled by commercial interest? There is no guarantee that in the > future we won't have to "pay" to post an unofficial record, or subscribe > to their marketing. We may also find it difficult to discuss as a > community what categories and rules we want, or even what we want the > web pages to look like. > > Let's decide as a community what we want to do, in a place where we the > community have control: this discussion forum. I think that as long as > we have someone willing, such as Ron or anyone else, a community member > should run our community records list. > > Ryan
2656. Re: [Speed cubing group] Re: Community records
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 6 Jul 2003 13:28:45 +1000

On Sun, Jul 06, 2003 at 02:06:19AM -0000, gosd123 wrote: > ron is the one on rubikschamps who will be running the records > lists... > > not to worry.. > > and they of course WILL NOT be payable to post.... > > danG Hi danG, thanks for joining this community discussion. There was also another concern that I expressed. Since rubikschamps.com is a commercial entity, there is no guarantee that we will not have to subscribe to marketing in the future. Can you guarantee this? I noticed I must join the Rubik's Club in order to have my unofficial record appear on this new records list. Surely we need only be a member of our own community to post a record to our own record list. I don't see the Rubik's Club as having necessary part of this. Isn't commercial interest sneaking its way into our community records list? Does Rubik's Club want to advertise their latest commercial offerings to us? You might try to convince me that the Rubik's Club is a good thing so I should not argue about joining it. But let's do things the proper way and let people join the Rubik's Club only if they want to. And more importantly, let's preserve our community. Let's maintain the feeling it has always had by keeping commercial interests separate from it. Thanks, Ryan PS. I'm not against commercial entities. I may even join Rubik's Club. But I think that the commercial side should be run separately from the community side.
2657. avoiding the parity???
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 06 Jul 2003 04:20:54 -0000

I was wondering if anyone knew how to avoid the 4x4 parity problem and could explain it to me. Thatd be nice. Feel free to email me privately j_rueth@... or I'm sure posting it on the club would help out some other people as well. Thanks much :) Jake
2658. Re: [Speed cubing group] Re: Community records
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 5 Jul 2003 21:29:18 -0700 (PDT)

it's not as though they are suppressing our rights or anything. Look at it from the company's point of view. So what if they throw a few extra offers our way or something. I may be out of my league on this one but i think we're making a big deal out of something very small. --- Ryan Heise <rheise@...> wrote: > On Sun, Jul 06, 2003 at 02:06:19AM -0000, gosd123 > wrote: > > ron is the one on rubikschamps who will be running > the records > > lists... > > > > not to worry.. > > > > and they of course WILL NOT be payable to post.... > > > > danG > > Hi danG, thanks for joining this community > discussion. > > There was also another concern that I expressed. > Since rubikschamps.com > is a commercial entity, there is no guarantee that > we will not have to > subscribe to marketing in the future. Can you > guarantee this? > > I noticed I must join the Rubik's Club in order to > have my unofficial > record appear on this new records list. Surely we > need only be a member > of our own community to post a record to our own > record list. I don't > see the Rubik's Club as having necessary part of > this. Isn't commercial > interest sneaking its way into our community records > list? Does Rubik's > Club want to advertise their latest commercial > offerings to us? > > You might try to convince me that the Rubik's Club > is a good thing so I > should not argue about joining it. But let's do > things the proper way > and let people join the Rubik's Club only if they > want to. And more > importantly, let's preserve our community. Let's > maintain the feeling it > has always had by keeping commercial interests > separate from it. > > Thanks, > > Ryan > > PS. I'm not against commercial entities. I may even > join Rubik's Club. > But I think that the commercial side should be run > separately from the > community side. > __________________________________ Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! http://sbc.yahoo.com
2659. Re: [Speed cubing group] Re: Community records
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 6 Jul 2003 15:56:51 +1000

On Sat, Jul 05, 2003 at 09:29:18PM -0700, Richard Patterson wrote: > it's not as though they are suppressing our rights or > anything. You're right. We have the right to maintain our own records list, no matter how hard that might be. > I may be out of my league on this > one but i think we're making a big deal out of > something very small. Ok, I might be alone on this. I will not be posting records on rubikschamp.com, but I understand that other people will not have a problem signing up with rubiks.com first. I am disappointed that there is no alternative to rubikschamps.com, though. Ryan
2660. Re: Community records
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 06 Jul 2003 08:22:20 -0000

Hi Dan, Sure it is not a good think to have two record site. But the Record pages is not only for 3x3x3 Rubik's Cubes. Are you sure rubikschamps.com is willing to post ALL the records even if it is not a Rubik's puzzle? I will ask Ron (he is on holiday) what the status will be of the record pages in the future. Ton --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > ron is the one on rubikschamps who will be running the records > lists... > > not to worry.. > > and they of course WILL NOT be payable to post.... > > danG > > > > --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise > <rheise@p...> wrote: > > I noticed that rubikschamps.com, a commercial entity, is now > running its > > own version of the unofficial records list for the Rubik's Cube > (Rubik® > > and Rubik's Cube® are registered trademarks of Seven Towns > Limited. etc. > > etc.) > > > > Does anyone else think that community activities should not be > > controlled by commercial interest? There is no guarantee that in > the > > future we won't have to "pay" to post an unofficial record, or > subscribe > > to their marketing. We may also find it difficult to discuss as a > > community what categories and rules we want, or even what we want > the > > web pages to look like. > > > > Let's decide as a community what we want to do, in a place where > we the > > community have control: this discussion forum. I think that as > long as > > we have someone willing, such as Ron or anyone else, a community > member > > should run our community records list. > > > > Ryan
2661. New Rubik's Cube Applet
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 06 Jul 2003 10:28:25 -0000

I updated my puzzle page just now. I don't usually announce it here, but I think this one might be of interest to you. The main highlight is a Rubik's Cube Java Applet. Yes, another one. This one is very different to any others you may have seen, as it includes a Kociemba solver, a choice of viewing modes, and a choice of subgroups with optimal solvers. Check it out. Jaap http://www.geocities.com/jaapsch/puzzles Full list of changes: UPDATED 06/07/2003. Added Cubie, a new Rubik's Cube Java Applet. New pages about the Circle Puzzle, Rotos, and the Zauberkreuz. Expanded the Lights Out pages with more info on the Deluxe, the theory of lit- only games and toggle games, as well as solutions. Added JavaScript for the Circle Puzzle, Zauberkreuz, and Rotos. Added dreamball, puzzle head, K8 ball and Octo to pocket cube page and Rubik's World to cube page.
2662. Re: Community records
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 06 Jul 2003 16:15:42 -0000

YES, i AM sure because i am part of the team that voted Ron to house all the records..... Only good records...not the offensive ones ie cubing while drinking etc.... If you dont believe me then by all means ask Ron!! --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > Hi Dan, > Sure it is not a good think to have two record site. But the Record > pages is not only for 3x3x3 Rubik's Cubes. Are you sure > rubikschamps.com is willing to post ALL the records even if it is not > a Rubik's puzzle? > > I will ask Ron (he is on holiday) what the status will be of the > record pages in the future. > > Ton > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > ron is the one on rubikschamps who will be running the records > > lists... > > > > not to worry.. > > > > and they of course WILL NOT be payable to post.... > > > > danG > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise > > <rheise@p...> wrote: > > > I noticed that rubikschamps.com, a commercial entity, is now > > running its > > > own version of the unofficial records list for the Rubik's Cube > > (Rubik® > > > and Rubik's Cube® are registered trademarks of Seven Towns > > Limited. etc. > > > etc.) > > > > > > Does anyone else think that community activities should not be > > > controlled by commercial interest? There is no guarantee that in > > the > > > future we won't have to "pay" to post an unofficial record, or > > subscribe > > > to their marketing. We may also find it difficult to discuss as a > > > community what categories and rules we want, or even what we want > > the > > > web pages to look like. > > > > > > Let's decide as a community what we want to do, in a place where > > we the > > > community have control: this discussion forum. I think that as > > long as > > > we have someone willing, such as Ron or anyone else, a community > > member > > > should run our community records list. > > > > > > Ryan
2663. [Speed cubing group] Re: Community records
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 06 Jul 2003 16:16:58 -0000

please voice this type of concern on the web site so the proper people can answer.......i dont run any commercial things....the sponsors do.. --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Sun, Jul 06, 2003 at 02:06:19AM -0000, gosd123 wrote: > > ron is the one on rubikschamps who will be running the records > > lists... > > > > not to worry.. > > > > and they of course WILL NOT be payable to post.... > > > > danG > > Hi danG, thanks for joining this community discussion. > > There was also another concern that I expressed. Since rubikschamps.com > is a commercial entity, there is no guarantee that we will not have to > subscribe to marketing in the future. Can you guarantee this? > > I noticed I must join the Rubik's Club in order to have my unofficial > record appear on this new records list. Surely we need only be a member > of our own community to post a record to our own record list. I don't > see the Rubik's Club as having necessary part of this. Isn't commercial > interest sneaking its way into our community records list? Does Rubik's > Club want to advertise their latest commercial offerings to us? > > You might try to convince me that the Rubik's Club is a good thing so I > should not argue about joining it. But let's do things the proper way > and let people join the Rubik's Club only if they want to. And more > importantly, let's preserve our community. Let's maintain the feeling it > has always had by keeping commercial interests separate from it. > > Thanks, > > Ryan > > PS. I'm not against commercial entities. I may even join Rubik's Club. > But I think that the commercial side should be run separately from the > community side.
2664. Re: Community records - rubikschamps site
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 06 Jul 2003 18:24:19 -0000

All, please be advised that i have no involvement with the content on Rubiks.com other than the wc2003 championships. Its all the sponsors doing. not mine..... As to the records lists. I suspect Ron will keep his records list on the speedcubing.com site but I am not 100 percent sure.Let wait til he returns before assuming... We can have as many lists as we want. Please dont worry about the legalities on the rubikschamps site. If you all have privacy issues etc like myself then hey, dont submit any records then....easy as that.... But after reading all the comments on this forum about the rubiks champs site, please by all means send your voices and opinions to the respective folks on rubikschamps....If they dont see your concerns then nothing will happen... each part of rubiks champs has a person who answers certain types of questions... if its regarding the rules for the event then i get the email...if its for the record list then patrick hess gets the email...if your concern is about privacy then Dave Jones from Seventowns gets the email...etc etc What we did with the rubiks champs is created a forum for you all to voice your concerns so by all means send them in to rubikschamps....we also have implemented many items to "protect" the rubiks name hence all the privacy items and legalities imposed on the site... This way you get heard by more than just myself.....you now have all the sponsors(licensee's and licensor) listening(BUT PLEASE KEEP IT PROFESSIONAL). I guess the biggest thing i have read on this forum is the privacy issues which i have brought forth to Seventowns as I personally have issues with that...All in all, Its their product and we all have to abide by certain standards and rules etc that they want to implement... What we all are able to do now it voice our concerns for change....Which took be 3 years to set the platform for you all to step up with your issues. Now that its all in place lets use it to our advantage. I personally dont like the fact that they want the right to use my name and personal info to their advantage without compensation or royalty for myself.... Its all issues i am fighting for us all on ...... But we can all be happy because in 6 weeks wc2003 will be reality and i can now say we are doing this all again in 2005 with myself stepping away from this organiser role(which i never want to do again) and coming back into competitor mode where i belong.. danG chief wc2003 --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > Hi Dan, > Sure it is not a good think to have two record site. But the Record > pages is not only for 3x3x3 Rubik's Cubes. Are you sure > rubikschamps.com is willing to post ALL the records even if it is not > a Rubik's puzzle? > > I will ask Ron (he is on holiday) what the status will be of the > record pages in the future. > > Ton > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > ron is the one on rubikschamps who will be running the records > > lists... > > > > not to worry.. > > > > and they of course WILL NOT be payable to post.... > > > > danG > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise > > <rheise@p...> wrote: > > > I noticed that rubikschamps.com, a commercial entity, is now > > running its > > > own version of the unofficial records list for the Rubik's Cube > > (Rubik® > > > and Rubik's Cube® are registered trademarks of Seven Towns > > Limited. etc. > > > etc.) > > > > > > Does anyone else think that community activities should not be > > > controlled by commercial interest? There is no guarantee that in > > the > > > future we won't have to "pay" to post an unofficial record, or > > subscribe > > > to their marketing. We may also find it difficult to discuss as a > > > community what categories and rules we want, or even what we want > > the > > > web pages to look like. > > > > > > Let's decide as a community what we want to do, in a place where > > we the > > > community have control: this discussion forum. I think that as > > long as > > > we have someone willing, such as Ron or anyone else, a community > > member > > > should run our community records list. > > > > > > Ryan
2665. RE: [Speed cubing group] solving video
From: "Dan" <Dan5190@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 6 Jul 2003 23:46:39 -0400 (EDT)

check out Jessica's videos, they are good quality, and very impressive. I don't know the address, but you can find a link to it at www.speedcubing.com. --- On Sat 07/05, grendel_102 < grendel_102@... > wrote: From: grendel_102 [mailto: grendel_102@...] To: speedsolvingrubikscube@yahoogroups.com Date: Sat, 05 Jul 2003 20:55:36 -0000 Subject: [Speed cubing group] solving video <html><body> <tt> does anyone know a good solving video file that i can donload to see-<BR> -fridrich method is my method<BR> <BR> </tt>
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2666. Whatever happened to....
From: "Dan" <Dan5190@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 6 Jul 2003 23:48:24 -0400 (EDT)

Whatever happened to Minh Thai? He was the world champion, I can't imagine he would've stopped cubing entirely. Has anyone heard from him? Also, whatever happened to Erno Rubik? Is he still alive? _______________________________________________ Join Excite! - http://www.excite.com The most personalized portal on the Web!
2667. Re: Whatever happened to....
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 07 Jul 2003 12:04:40 -0000

Minh Thai recently had an an interview with rubikschamps.com. Read it; the bottom line is he is not coming to Toronto to compete. Too busy with work and family, he says. Erno Rubik is still alive, but, according to the sponsors, he does not want tio be pestered by people. I would like to ask him, if he knows anybody, who creates 3d designs. Nobody else seems to know. :-( Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Dan" <Dan5190@e...> wrote: > > Whatever happened to Minh Thai? He was the world champion, I can't imagine he would've stopped cubing entirely. Has anyone heard from him? Also, whatever happened to Erno Rubik? Is he still alive? > > > > > _______________________________________________ > Join Excite! - http://www.excite.com > The most personalized portal on the Web!
2668. Re: Whatever happened to....
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 07 Jul 2003 15:26:28 -0000

On the Rubikschamps.com site: What is Minh Thai up to these days? Well, RUBIKS.COM found out through an interview via email that he is still cubing away. However, he states that the time of 22.95 seconds "will be very difficult, if not physically impossible to beat" as part of his responses to a variety of questions asked by RUBIKS.COM. Won't he be feeling a bit annoyed when Jessica or Ron or someone beats 22.95 by nearly ten seconds, and get's a 15 second time? LOL I don't understand how he could possibly think that 22.95 seconds would be hard to beat. By the way, I finally beat his record (22.95) yesterday. It made me feel happy inside. Now I only need to get a sub-20 time, and I'll feel much better. --- In speedsolvingrubikscube@yahoogroups.com, "Dan" <Dan5190@e...> wrote: > > Whatever happened to Minh Thai? He was the world champion, I can't imagine he would've stopped cubing entirely. Has anyone heard from him? Also, whatever happened to Erno Rubik? Is he still alive? > > > > > _______________________________________________ > Join Excite! - http://www.excite.com > The most personalized portal on the Web!
2669. Re: [Speed cubing group] solving video
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 07 Jul 2003 15:30:22 -0000

Also look in the files section on this site. It has tons of cubing videos. --- In speedsolvingrubikscube@yahoogroups.com, "Dan" <Dan5190@e...> wrote: > > check out Jessica's videos, they are good quality, and very impressive. I don't know the address, but you can find a link to it at www.speedcubing.com. > > > > > --- On Sat 07/05, grendel_102 < grendel_102@y... > wrote: > From: grendel_102 [mailto: grendel_102@y...] > To: speedsolvingrubikscube@yahoogroups.com > Date: Sat, 05 Jul 2003 20:55:36 -0000 > Subject: [Speed cubing group] solving video > > <html><body> > > > <tt> > does anyone know a good solving video file that i can donload to see-<BR> > -fridrich method is my method<BR> > <BR> > </tt> > >
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2670. Championships on TV
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 07 Jul 2003 15:36:19 -0000

I'm assuming that the Championship will be on TV, but does anyone know what television station will air it? I think it was NBC last time. On www.rubikschamps.com, it has a list of a few shows that will have something about it. There is a game show called Unusual Gaming Events, and two others are going to make a documentary on the entire history of the Rubiks Cube and include things about the current championships. If it was on Ripley's Believe it or Not, that would be really cool. They've had things like this before.
2671. Re: Championships on TV
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 07 Jul 2003 15:49:32 -0000

clarification!!! the film documentary that is being produced has no involvement with the championships and it is not about the history of the cube...FYI... the documentary is about 1 man's adventure bringing the world most famous puzzle back to life and one groups adventure in the search for god's algortyhm. the gaming show company you read about is there to shoot the event for an upcoming unusual gaming show out in LA. The finale will be webcasted and filmed however only the web cast will be "live" and that of tv stattions wishing to film.. but it will not be on tv the same time as the event... danG chief --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > I'm assuming that the Championship will be on TV, but does anyone > know what television station will air it? I think it was NBC last > time. > On www.rubikschamps.com, it has a list of a few shows that will have > something about it. There is a game show called Unusual Gaming > Events, and two others are going to make a documentary on the entire > history of the Rubiks Cube and include things about the current > championships. If it was on Ripley's Believe it or Not, that would > be really cool. They've had things like this before.
2672. Re: ... Also a Challenge
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 07 Jul 2003 16:55:12 -0000

--- d_funny007 wrote: > However, I believe we're under different criteria. I had two > additional criteria [snip] > So what I am left to determine is whether your 31 solution forces a > color scheme. It is only the corners I care about now, but you > don't explicitly specify how many edges are fully stickered. Form > this I can determine how much adjacency is already forced. I'm pretty sure my original answer of 31 stickers did force a certain, predetermined color scheme, except that one color was not provided (entire face was not stickered). I could see that you might have to be careful in which stickers you put on each of the corners/edges to make sure this is the case. Assuming the color scheme is set, then the solution would have only one solved position. For the solution I provided, there would be 3 fully stickered edges on one face, and 3 fully stickered edges in the adjacent layer. Of the remaining 6 edges, 5 would have 1 sticker, and 1 would be blank. 6 * 2 + 5 * 1 + 0 = 12 + 5 = 17 stickers for the edges. For the corners, you would have 3 on one face with two stickers, the last one on that face needing only the color of that face. The opposing face would have 2 corners with 2 stickers, 1 with 1 sticker, and 1 with none. 5 * 2 + 2 * 1 + 0 = 10 + 2 = 12 stickers for the corners.
2673. SV: [Speed cubing group] Re: ... Also a Challenge
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 07 Jul 2003 20:53:19 +0200

Hi, I have quite lazyly followed your discussion. Somebody said that stickers on two adjacent middles determes all the middles. How comes? Is a BOY-cube the same as a BOW-cube? R ----- Original Message ----- From: Grant Tregay To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, July 07, 2003 6:55 PM Subject: [Speed cubing group] Re: ... Also a Challenge --- d_funny007 wrote: > However, I believe we're under different criteria. I had two > additional criteria [snip] > So what I am left to determine is whether your 31 solution forces a > color scheme. It is only the corners I care about now, but you > don't explicitly specify how many edges are fully stickered. Form > this I can determine how much adjacency is already forced. I'm pretty sure my original answer of 31 stickers did force a certain, predetermined color scheme, except that one color was not provided (entire face was not stickered). I could see that you might have to be careful in which stickers you put on each of the corners/edges to make sure this is the case. Assuming the color scheme is set, then the solution would have only one solved position. For the solution I provided, there would be 3 fully stickered edges on one face, and 3 fully stickered edges in the adjacent layer. Of the remaining 6 edges, 5 would have 1 sticker, and 1 would be blank. 6 * 2 + 5 * 1 + 0 = 12 + 5 = 17 stickers for the edges. For the corners, you would have 3 on one face with two stickers, the last one on that face needing only the color of that face. The opposing face would have 2 corners with 2 stickers, 1 with 1 sticker, and 1 with none. 5 * 2 + 2 * 1 + 0 = 10 + 2 = 12 stickers for the corners. Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2674. SV: [Speed cubing group] Re: ... Also a Challenge
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 07 Jul 2003 19:28:41 -0000

Yes, but you must know the cube's color scheme.If you know the color of two adjacent stickers, that tells you thr opposite colors, which fixes fout colors out of the six. The remaining pair wil,l come on the third pair of faces. I myself don't now what a BOW/BOY cube is. Hana a kostky I have written a book about 3d designs. It is quite likeky I described some of those concepts there under another name. Is there a glossary of those cube terms somewhere? This is a new field, and its terminology should be standardized. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > Hi, > I have quite lazyly followed your discussion. Somebody said that stickers on two adjacent middles > determes all the middles. How comes? Is a BOY-cube the same as a BOW-cube? > R > ----- Original Message ----- > From: Grant Tregay > To: speedsolvingrubikscube@yahoogroups.com > Sent: Monday, July 07, 2003 6:55 PM > Subject: [Speed cubing group] Re: ... Also a Challenge > > > --- d_funny007 wrote: > > However, I believe we're under different criteria. I had two > > additional criteria > [snip] > > So what I am left to determine is whether your 31 solution forces a > > color scheme. It is only the corners I care about now, but you > > don't explicitly specify how many edges are fully stickered. Form > > this I can determine how much adjacency is already forced. > > I'm pretty sure my original answer of 31 stickers did force a > certain, predetermined color scheme, except that one color was not > provided (entire face was not stickered). I could see that you might > have to be careful in which stickers you put on each of the > corners/edges to make sure this is the case. Assuming the color > scheme is set, then the solution would have only one solved position. > > For the solution I provided, there would be 3 fully stickered edges > on one face, and 3 fully stickered edges in the adjacent layer. Of > the remaining 6 edges, 5 would have 1 sticker, and 1 would be blank. > 6 * 2 + 5 * 1 + 0 = 12 + 5 = 17 stickers for the edges. > > For the corners, you would have 3 on one face with two stickers, the > last one on that face needing only the color of that face. The > opposing face would have 2 corners with 2 stickers, 1 with 1 sticker, > and 1 with none. 5 * 2 + 2 * 1 + 0 = 10 + 2 = 12 stickers for the > corners. > > > > Yahoo! Groups Sponsor > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed]
2675. Re: ... Also a Challenge
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 07 Jul 2003 19:42:14 -0000

--- Hana M. Bizek wrote: > I myself don't now what a BOW/BOY cube is. I believe this would be a reference to a particular cube color orientation, perhaps going clockwise around a corner, the colors are Blue, Orange, and White/Yellow.
2676. SV: [Speed cubing group] Re: ... Also a Challenge
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 07 Jul 2003 20:15:14 -0000

--- Hana M. Bizek wrote: > Yes, but you must know the cube's color scheme.If you know the > color of two adjacent stickers, that tells you thr opposite colors, > which fixes fout colors out of the six. The remaining pair will, > come on the third pair of faces. You are correct that you can only deduce the remaining colors on a cube from two adjacent centers' stickers if you know the color scheme. However, in reference to my solution, there are other pieces to look at for determining the colors of the remaining faces, so knowing the color scheme is unnecessary.
2677. Re: ... Also a Challenge
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 07 Jul 2003 20:16:25 -0000

--- Rune Wesström wrote: > Hi, > I have quite lazyly followed your discussion. Somebody said that > stickers on two adjacent middles determes all the middles. How > comes? Is a BOY-cube the same as a BOW-cube? Actually, I didn't mean to imply that all the middles were set, but that the cube orientation was set based on two adjacent centers - BOY/BOW cubes are not the same, but both can be determined in the same way, assuming that other pieces on the cube also have stickers. If you remove all the stickers from the center pieces, any center could be U (6 possibilities) and any center adjacent to that could be F (4 possibilities), leaving 6*4 = 24 possible cube orientations. Putting a sticker on one of the centers restricts the rest of the face to that same color, but leaves four possibilities for the surrounding faces. By finally adding a sticker to one of the four adjacent faces, the cube orientation is set and the colors of the rest of the faces can be deduced through inspection of the other pieces (corners and edges) on the cube.
2678. Re: SV: [Speed cubing group] Re: ... Also a Challenge
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 7 Jul 2003 16:45:43 -0700 (PDT)

is there a group somewhere for cube art that we can banish you to? --- "Hana M. Bizek" <hanabizek@...> wrote: > Yes, but you must know the cube's color scheme.If > you know the color > of two adjacent stickers, that tells you thr > opposite colors, which > fixes fout colors out of the six. The remaining pair > wil,l come on > the third pair of faces. > I myself don't now what a BOW/BOY cube is. > Hana a kostky > I have written a book about 3d designs. It is quite > likeky I > described some of those concepts there under another > name. Is there a > glossary of those cube terms somewhere? This is a > new field, and its > terminology should be standardized. > Hana a kostky > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune > Wesstr���m > <rune.wesstrom@h...> wrote: > > Hi, > > I have quite lazyly followed your discussion. > Somebody said that > stickers on two adjacent middles > > determes all the middles. How comes? Is a BOY-cube > the same as a > BOW-cube? > > R > > ----- Original Message ----- > > From: Grant Tregay > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Monday, July 07, 2003 6:55 PM > > Subject: [Speed cubing group] Re: ... Also a > Challenge > > > > > > --- d_funny007 wrote: > > > However, I believe we're under different > criteria. I had two > > > additional criteria > > [snip] > > > So what I am left to determine is whether your > 31 solution > forces a > > > color scheme. It is only the corners I care > about now, but you > > > don't explicitly specify how many edges are > fully stickered. > Form > > > this I can determine how much adjacency is > already forced. > > > > I'm pretty sure my original answer of 31 > stickers did force a > > certain, predetermined color scheme, except that > one color was > not > > provided (entire face was not stickered). I > could see that you > might > > have to be careful in which stickers you put on > each of the > > corners/edges to make sure this is the case. > Assuming the color > > scheme is set, then the solution would have only > one solved > position. > > > > For the solution I provided, there would be 3 > fully stickered > edges > > on one face, and 3 fully stickered edges in the > adjacent layer. > Of > > the remaining 6 edges, 5 would have 1 sticker, > and 1 would be > blank. > > 6 * 2 + 5 * 1 + 0 = 12 + 5 = 17 stickers for the > edges. > > > > For the corners, you would have 3 on one face > with two stickers, > the > > last one on that face needing only the color of > that face. The > > opposing face would have 2 corners with 2 > stickers, 1 with 1 > sticker, > > and 1 with none. 5 * 2 + 2 * 1 + 0 = 10 + 2 = > 12 stickers for > the > > corners. > > > > > > > > Yahoo! Groups Sponsor > > > > > > > > To unsubscribe from this group, send an email > to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the > Yahoo! Terms of > Service. > > > > > > > > [Non-text portions of this message have been > removed] > > __________________________________ Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! http://sbc.yahoo.com
2679. The fascinating world of Cube Art! It's not as rare as you may think!
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 8 Jul 2003 01:39:31 +0100

Poor ol Hana, she does get some stick... I found this picture drawn by my ex girlfriend Helen, at first thought nothing of it, and then I realised and saw it for what it was, cube art! the juxtaposition of the cubes, the abstraction, the colours! See this amazing cube art at http://homepage.ntlworld.com/dan_j_harris/misc/Dan.bmp DanH :) [Non-text portions of this message have been removed]
2680. Re: [Speed cubing group] The fascinating world of Cube Art! It's not as rare as you may think!
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 7 Jul 2003 20:32:15 -0700 (PDT)

That is the most quality cube art I've seen. I laughed at it, realizing it's nothing short of entertaining. Not only that, it's art that can't be replicated...it's original. --- Dan Harris <dan_j_harris@...> wrote: > Poor ol Hana, she does get some stick... > > I found this picture drawn by my ex girlfriend > Helen, at first thought nothing of it, and then I > realised and saw it for what it was, cube art! the > juxtaposition of the cubes, the abstraction, the > colours! > > See this amazing cube art at > http://homepage.ntlworld.com/dan_j_harris/misc/Dan.bmp > > DanH :) > > [Non-text portions of this message have been > removed] > > __________________________________ Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! http://sbc.yahoo.com
2681. [Speed cubing group] The fascinating world of Cube Art! It's not as rare as you may think!
From: Adam Sherwood <atomickeg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 8 Jul 2003 00:06:00 -0700 (PDT)

OMG, That is hilarious. 'nuff said. Adam Blind faith runs into things!!! --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2682. Re: The fascinating world of Cube Art! It's not as rare as you may think!
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Jul 2003 10:45:15 -0000

Yeah, fascinating. :-) Except it has one problem: it does not use Rubik's cube as art mecdium. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Dan Harris" <dan_j_harris@n...> wrote: > Poor ol Hana, she does get some stick... > > I found this picture drawn by my ex girlfriend Helen, at first thought nothing of it, and then I realised and saw it for what it was, cube art! the juxtaposition of the cubes, the abstraction, the colours! > > See this amazing cube art at http://homepage.ntlworld.com/dan_j_harris/misc/Dan.bmp > > DanH :) > > [Non-text portions of this message have been removed]
2683. SV: [Speed cubing group] Re: ... Also a Challenge
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Jul 2003 10:56:40 -0000

Have you never heard of minorities? In decent societies ang groups they are tolerated. No, there is no cube art group I could be 'banished' to. Unless a person is very offensive, he or she is typically allowed to stay, otherwise it's censorship. I have answered your question. Please answer mine. --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson <richy_jr_2000@y...> wrote: > is there a group somewhere for cube art that we can > banish you to? > --- "Hana M. Bizek" <hanabizek@e...> wrote: > > Yes, but you must know the cube's color scheme.If > > you know the color > > of two adjacent stickers, that tells you thr > > opposite colors, which > > fixes fout colors out of the six. The remaining pair > > wil,l come on > > the third pair of faces. > > I myself don't now what a BOW/BOY cube is. > > Hana a kostky > > I have written a book about 3d designs. It is quite > > likeky I > > described some of those concepts there under another > > name. Is there a > > glossary of those cube terms somewhere? This is a > > new field, and its > > terminology should be standardized. > > Hana a kostky > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune > > Wesström > > <rune.wesstrom@h...> wrote: > > > Hi, > > > I have quite lazyly followed your discussion. > > Somebody said that > > stickers on two adjacent middles > > > determes all the middles. How comes? Is a BOY-cube > > the same as a > > BOW-cube? > > > R > > > ----- Original Message ----- > > > From: Grant Tregay > > > To: speedsolvingrubikscube@...m > > > Sent: Monday, July 07, 2003 6:55 PM > > > Subject: [Speed cubing group] Re: ... Also a > > Challenge > > > > > > > > > --- d_funny007 wrote: > > > > However, I believe we're under different > > criteria. I had two > > > > additional criteria > > > [snip] > > > > So what I am left to determine is whether your > > 31 solution > > forces a > > > > color scheme. It is only the corners I care > > about now, but you > > > > don't explicitly specify how many edges are > > fully stickered. > > Form > > > > this I can determine how much adjacency is > > already forced. > > > > > > I'm pretty sure my original answer of 31 > > stickers did force a > > > certain, predetermined color scheme, except that > > one color was > > not > > > provided (entire face was not stickered). I > > could see that you > > might > > > have to be careful in which stickers you put on > > each of the > > > corners/edges to make sure this is the case. > > Assuming the color > > > scheme is set, then the solution would have only > > one solved > > position. > > > > > > For the solution I provided, there would be 3 > > fully stickered > > edges > > > on one face, and 3 fully stickered edges in the > > adjacent layer. > > Of > > > the remaining 6 edges, 5 would have 1 sticker, > > and 1 would be > > blank. > > > 6 * 2 + 5 * 1 + 0 = 12 + 5 = 17 stickers for the > > edges. > > > > > > For the corners, you would have 3 on one face > > with two stickers, > > the > > > last one on that face needing only the color of > > that face. The > > > opposing face would have 2 corners with 2 > > stickers, 1 with 1 > > sticker, > > > and 1 with none. 5 * 2 + 2 * 1 + 0 = 10 + 2 = > > 12 stickers for > > the > > > corners. > > > > > > > > > > > > Yahoo! Groups Sponsor > > > > > > > > > > > > To unsubscribe from this group, send an email > > to: > > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the > > Yahoo! Terms of > > Service. > > > > > > > > > > > > [Non-text portions of this message have been > > removed] > > > > > > > __________________________________ > Do you Yahoo!? > SBC Yahoo! DSL - Now only $29.95 per month! > http://sbc.yahoo.com
2684. RE: [Speed cubing group] Re: ... Also a Challenge
From: "Terje Kristensen" <terje@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 8 Jul 2003 13:15:08 +0200

well .. define "offensive" .. i guess quite a few in here are getting tired of how you always add something about the "cube art" in all your posts regardless of what the message is about .. i think most of us in here have gotten the fact that you are into "cube art" .. you dont have to repeat it endlessly. Terje > -----Original Message----- > From: Hana M. Bizek [mailto:hanabizek@...] > Sent: Tuesday, July 08, 2003 12:57 PM > To: speedsolvingrubikscube@yahoogroups.com > Subject: SV: [Speed cubing group] Re: ... Also a Challenge > > > Have you never heard of minorities? In decent societies ang groups > they are tolerated. > No, there is no cube art group I could be 'banished' to. Unless a > person is very offensive, he or she is typically allowed to stay, > otherwise it's censorship. > I have answered your question. Please answer mine. > > --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson > <richy_jr_2000@y...> wrote: > > is there a group somewhere for cube art that we can > > banish you to? > > --- "Hana M. Bizek" <hanabizek@e...> wrote: > > > Yes, but you must know the cube's color scheme.If > > > you know the color > > > of two adjacent stickers, that tells you thr > > > opposite colors, which > > > fixes fout colors out of the six. The remaining pair > > > wil,l come on > > > the third pair of faces. > > > I myself don't now what a BOW/BOY cube is. > > > Hana a kostky > > > I have written a book about 3d designs. It is quite > > > likeky I > > > described some of those concepts there under another > > > name. Is there a > > > glossary of those cube terms somewhere? This is a > > > new field, and its > > > terminology should be standardized. > > > Hana a kostky > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune > > > Wesstr�m > > > <rune.wesstrom@h...> wrote: > > > > Hi, > > > > I have quite lazyly followed your discussion. > > > Somebody said that > > > stickers on two adjacent middles > > > > determes all the middles. How comes? Is a BOY-cube > > > the same as a > > > BOW-cube? > > > > R > > > > ----- Original Message ----- > > > > From: Grant Tregay > > > > To: speedsolvingrubikscube@yahoogroups.com > > > > Sent: Monday, July 07, 2003 6:55 PM > > > > Subject: [Speed cubing group] Re: ... Also a > > > Challenge > > > > > > > > > > > > --- d_funny007 wrote: > > > > > However, I believe we're under different > > > criteria. I had two > > > > > additional criteria > > > > [snip] > > > > > So what I am left to determine is whether your > > > 31 solution > > > forces a > > > > > color scheme. It is only the corners I care > > > about now, but you > > > > > don't explicitly specify how many edges are > > > fully stickered. > > > Form > > > > > this I can determine how much adjacency is > > > already forced. > > > > > > > > I'm pretty sure my original answer of 31 > > > stickers did force a > > > > certain, predetermined color scheme, except that > > > one color was > > > not > > > > provided (entire face was not stickered). I > > > could see that you > > > might > > > > have to be careful in which stickers you put on > > > each of the > > > > corners/edges to make sure this is the case. > > > Assuming the color > > > > scheme is set, then the solution would have only > > > one solved > > > position. > > > > > > > > For the solution I provided, there would be 3 > > > fully stickered > > > edges > > > > on one face, and 3 fully stickered edges in the > > > adjacent layer. > > > Of > > > > the remaining 6 edges, 5 would have 1 sticker, > > > and 1 would be > > > blank. > > > > 6 * 2 + 5 * 1 + 0 = 12 + 5 = 17 stickers for the > > > edges. > > > > > > > > For the corners, you would have 3 on one face > > > with two stickers, > > > the > > > > last one on that face needing only the color of > > > that face. The > > > > opposing face would have 2 corners with 2 > > > stickers, 1 with 1 > > > sticker, > > > > and 1 with none. 5 * 2 + 2 * 1 + 0 = 10 + 2 = > > > 12 stickers for > > > the > > > > corners. > > > > > > > > > > > > > > > > Yahoo! Groups Sponsor > > > > > > > > > > > > > > > > To unsubscribe from this group, send an email > > > to: > > > > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > Your use of Yahoo! Groups is subject to the > > > Yahoo! Terms of > > > Service. > > > > > > > > > > > > > > > > [Non-text portions of this message have been > > > removed] > > > > > > > > > > > > __________________________________ > > Do you Yahoo!? > > SBC Yahoo! DSL - Now only $29.95 per month! > > http://sbc.yahoo.com > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > >
2685. www.olympicube.com
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Jul 2003 09:21:54 -0400

Does anyone know anything about these cubes? I just got spammed about it this morning. Based on the use of illustrations rather than photographs, I assume they haven't built any yet.
2686. New cubes?
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Jul 2003 13:26:41 -0000

What do you think of this: http://www.olympicube.com/ A hoax? Someone of you having fun?
2687. RE: [Speed cubing group] New cubes?
From: "Terje Kristensen" <terje@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 8 Jul 2003 15:59:39 +0200

well ... the domain got registred on Jun 27'th this year, from Tessaloniki, greece. i guess someone might do this for fun, but i doubt it. my guess is that this guy have a system that might work, but havent put anything into production yet. Terje > -----Original Message----- > From: Gilles Roux [mailto:grrroux@...] > Sent: Tuesday, July 08, 2003 3:27 PM > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] New cubes? > > > What do you think of this: > > http://www.olympicube.com/ > > A hoax? Someone of you having fun? > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > >
2688. Can we talk about cube art and cube mathematics on this forum?
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 9 Jul 2003 01:00:23 +1000

On Tue, Jul 08, 2003 at 10:56:40AM -0000, Hana M. Bizek wrote: > Have you never heard of minorities? In decent societies ang groups > they are tolerated. > No, there is no cube art group I could be 'banished' to. Unless a > person is very offensive, he or she is typically allowed to stay, > otherwise it's censorship. Does anyone know what happened to the cube-lovers mailing list? And, is anyone interested in starting it up again? The cube-lovers mailing list discussed a wide range of topics relating to the cube, including the mathematics of the cube, the relationship between the cube and science, cube art, algorithms for solving the cube in the fewest moves, and yes, even speed cubing. (Only cube religion is missing from this list, yet it is the one that everybody worships!) Since there is no cube-lovers mailing list at the moment, those people interested in mathematics, cube art, and solving the cube in the fewest moves, have had no choice but to join this community here. I also wonder whether our discussions would be as interesting if those people left. Personally, I am interested in all topics relating to the cube if they can increase my understanding of the cube. Really, in the end, a better understanding of the cube may help you in speed cubing. Ryan
2689. [Speed cubing group] Re: ... Also a Challenge
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Jul 2003 16:32:25 -0000

"Ofensive" does not mean reoeating something endlessly. It means using bad language(swear words)in general or toward other members. I do not recommend it. First of all, itis uncultured. Secondly it's pointless. Basically, you are ranting against people you really don't know. And finally, the club is moderated. You risk getting your messages, and eventually yourself, thrown out. I am not saying, that your message is offensive, far from that. But you asked for a definition, and I oblige. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje@w...> wrote: > well .. define "offensive" .. i guess quite a few in here are getting tired > of how you always add something about the "cube art" in all your posts > regardless of what the message is about .. i think most of us in here have > gotten the fact that you are into "cube art" .. you dont have to repeat it > endlessly. > > Terje > > > -----Original Message----- > > From: Hana M. Bizek [mailto:hanabizek@e...] > > Sent: Tuesday, July 08, 2003 12:57 PM > > To: speedsolvingrubikscube@yahoogroups.com > > Subject: SV: [Speed cubing group] Re: ... Also a Challenge > > > > > > Have you never heard of minorities? In decent societies ang groups > > they are tolerated. > > No, there is no cube art group I could be 'banished' to. Unless a > > person is very offensive, he or she is typically allowed to stay, > > otherwise it's censorship. > > I have answered your question. Please answer mine. > > > > --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson > > <richy_jr_2000@y...> wrote: > > > is there a group somewhere for cube art that we can > > > banish you to? > > > --- "Hana M. Bizek" <hanabizek@e...> wrote: > > > > Yes, but you must know the cube's color scheme.If > > > > you know the color > > > > of two adjacent stickers, that tells you thr > > > > opposite colors, which > > > > fixes fout colors out of the six. The remaining pair > > > > wil,l come on > > > > the third pair of faces. > > > > I myself don't now what a BOW/BOY cube is. > > > > Hana a kostky > > > > I have written a book about 3d designs. It is quite > > > > likeky I > > > > described some of those concepts there under another > > > > name. Is there a > > > > glossary of those cube terms somewhere? This is a > > > > new field, and its > > > > terminology should be standardized. > > > > Hana a kostky > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune > > > > Wesström > > > > <rune.wesstrom@h...> wrote: > > > > > Hi, > > > > > I have quite lazyly followed your discussion. > > > > Somebody said that > > > > stickers on two adjacent middles > > > > > determes all the middles. How comes? Is a BOY-cube > > > > the same as a > > > > BOW-cube? > > > > > R > > > > > ----- Original Message ----- > > > > > From: Grant Tregay > > > > > To: speedsolvingrubikscube@yahoogroups.com > > > > > Sent: Monday, July 07, 2003 6:55 PM > > > > > Subject: [Speed cubing group] Re: ... Also a > > > > Challenge > > > > > > > > > > > > > > > --- d_funny007 wrote: > > > > > > However, I believe we're under different > > > > criteria. I had two > > > > > > additional criteria > > > > > [snip] > > > > > > So what I am left to determine is whether your > > > > 31 solution > > > > forces a > > > > > > color scheme. It is only the corners I care > > > > about now, but you > > > > > > don't explicitly specify how many edges are > > > > fully stickered. > > > > Form > > > > > > this I can determine how much adjacency is > > > > already forced. > > > > > > > > > > I'm pretty sure my original answer of 31 > > > > stickers did force a > > > > > certain, predetermined color scheme, except that > > > > one color was > > > > not > > > > > provided (entire face was not stickered). I > > > > could see that you > > > > might > > > > > have to be careful in which stickers you put on > > > > each of the > > > > > corners/edges to make sure this is the case. > > > > Assuming the color > > > > > scheme is set, then the solution would have only > > > > one solved > > > > position. > > > > > > > > > > For the solution I provided, there would be 3 > > > > fully stickered > > > > edges > > > > > on one face, and 3 fully stickered edges in the > > > > adjacent layer. > > > > Of > > > > > the remaining 6 edges, 5 would have 1 sticker, > > > > and 1 would be > > > > blank. > > > > > 6 * 2 + 5 * 1 + 0 = 12 + 5 = 17 stickers for the > > > > edges. > > > > > > > > > > For the corners, you would have 3 on one face > > > > with two stickers, > > > > the > > > > > last one on that face needing only the color of > > > > that face. The > > > > > opposing face would have 2 corners with 2 > > > > stickers, 1 with 1 > > > > sticker, > > > > > and 1 with none. 5 * 2 + 2 * 1 + 0 = 10 + 2 = > > > > 12 stickers for > > > > the > > > > > corners. > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Sponsor > > > > > > > > > > > > > > > > > > > > To unsubscribe from this group, send an email > > > > to: > > > > > > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > > > > Your use of Yahoo! Groups is subject to the > > > > Yahoo! Terms of > > > > Service. > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been > > > > removed] > > > > > > > > > > > > > > > > > __________________________________ > > > Do you Yahoo!? > > > SBC Yahoo! DSL - Now only $29.95 per month! > > > http://sbc.yahoo.com > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > >
2690. Re: The fascinating world of Cube Art! It's not as rare as you may think!
From: "david_pastore" <david_pastore@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Jul 2003 17:03:51 -0000

Does this count? http://wunderland.com/WTS/Jake/CubeArt/
2691. Re: Can we talk about cube art and cube mathematics on this forum?
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Jul 2003 17:09:13 -0000

> Does anyone know what happened to the cube-lovers mailing list? > And, is anyone interested in starting it up again? Oh, yes, *please*! Maybe we can start a yahoo group called "cube- lovers" and hijack the name, since it's been so inactive for so long. Obligatory speedcubing content: there's all these "methods" with all these "algorithms"---and I hate memorizing. On the other hand, some algorithms just make sense in that they are logically clear; one such is the algorithm to twist two corners: r-d+r+f+d+f- u+ f+d-f-r-d-r+ u- So what method requires the fewest algorithms that aren't "obvious" or logically clear? If I solve top corners, bottom corners, three top edges, three bottom edges, last top/bottom edge, then the middle edges, the only non-obvious algorithm I need is one to swap a pair of bottom corners. (Of course, this isn't really *speed* cubing, but I bring it up because I used to sort-of speed cube back in 1981 and thereabouts, but in the intervening 20 years I've forgotten *all* the nonobvious algorithms. It took me quite a while to even solve the cube again for the first time because I couldn't flip those bottom corners!)
2692. Re: [Speed cubing group] Re: Can we talk about cube art and cube mathematics on this forum?
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Jul 2003 15:20:14 -0400

> these "algorithms"---and I hate memorizing. On the other hand, > some > algorithms just make sense in that they are logically clear; one > such > is the algorithm to twist two corners: > > r-d+r+f+d+f- u+ f+d-f-r-d-r+ u- > > So what method requires the fewest algorithms that aren't > "obvious" > or logically clear? If I solve top corners, bottom corners, three > top edges, three bottom edges, last top/bottom edge, then the > middle > edges, the only non-obvious algorithm I need is one to swap a pair > of > bottom corners. Here's a fairly obvious (or intuitive, anyway) algorithm to swap a pair of corners: r+u+r-d-r+u-r-d-r+u+r-d++r+u-r-d-
2693. [Speed cubing group] Re: Can we talk about cube art and cube mathematics on this forum?
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Jul 2003 22:24:38 -0000

> Here's a fairly obvious (or intuitive, anyway) algorithm to swap a pair > of corners: r+u+r-d-r+u-r-d-r+u+r-d++r+u-r-d- Please walk me through this; why is it obvious? I don't see it.
2694. Re: Can we talk about cube art and cube mathematics on this forum?
From: smoothcuber <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Jul 2003 23:48:48 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "tomrokicki" <rokicki@c...> wrote: > > Does anyone know what happened to the cube-lovers mailing list? > > And, is anyone interested in starting it up again? > > Oh, yes, *please*! Maybe we can start a yahoo group called "cube- > lovers" and hijack the name, since it's been so inactive for so long. If there is a topic you wish to discuss, or feel has been missing, I encourage you to post a message about it. I suspect many of us (silent majority? ;)) lurk waiting to read messages that interest us. If a message generates absolutely no replies, then perhaps that would be a signal to start a new group (based on that topic, not the cube). But if it is even vaguely related to the cube, it'll probably get some interest. -Dave
2695. Re: [Speed cubing group] Re: Can we talk about cube art and cube mathematics on this forum?
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 9 Jul 2003 10:38:47 +1000

On Tue, Jul 08, 2003 at 05:09:13PM -0000, tomrokicki wrote: > Obligatory speedcubing content: there's all these "methods" with all > these "algorithms"---and I hate memorizing. On the other hand, some > algorithms just make sense in that they are logically clear; one such > is the algorithm to twist two corners: > > r-d+r+f+d+f- u+ f+d-f-r-d-r+ u- Here's one that twists two opposite corners: RF2R' UB2U' RF2R' UB2U' If you do d2 first (bottom two layers), you can twist two adjacent corners. Ryan
2696. Re: [Speed cubing group] Re: Can we talk about cube art and cube mathematics on this forum?
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 9 Jul 2003 11:14:55 +1000

On Tue, Jul 08, 2003 at 05:09:13PM -0000, tomrokicki wrote: > So what method requires the fewest algorithms that aren't "obvious" > or logically clear? If I solve top corners, bottom corners, three > top edges, three bottom edges, last top/bottom edge, then the middle > edges, the only non-obvious algorithm I need is one to swap a pair of > bottom corners. These ones might be short enough to study and understand.. If you swap corners before orienting them: R'U LU' RU L'U' If you swap corners after orienting them: R'FR B2 RF'R' B2R2 (For understanding, a better view is: RU'R D2 R'UR D2R2) Ryan
2697. Re: The fascinating world of Cube Art! It's not as rare as you may think!
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Jul 2003 01:15:49 -0000

Of course it does! This site belongs to Jacob Davenport, one of the respected cube artists on the web. If people out there think I only recognize my cube art, they'd better think again. he basic difference between his and my cube art is that his is 2d, whreas my ish 3d. Please, by all mens visit that page. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "david_pastore" <david_pastore@y...> wrote: > Does this count? > > http://wunderland.com/WTS/Jake/CubeArt/
2698. Re: www.olympicube.com
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Jul 2003 01:28:41 -0000

--- In speedsolvingrubikscube@yahoogroups.com, David Barr <david20708@c...> wrote: > Does anyone know anything about these cubes? I just got spammed about > it this morning. Based on the use of illustrations rather than > photographs, I assume they haven't built any yet. I also got spammed about the cubes. I emailed them back asking for more info, avalibility/prices ya know. They replied back saying the cubes are not into production yet, but the design is proven and can be made wayy cheaper than the larger cubes that are on the market today. Also they said it would stand up to speedcubing perfectly. They also said the email was an attempt to get someone to pay for the patent, so then they can start making the cube. -Heath
2699. Re: Can we talk about cube art and cube mathematics on this forum?
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Jul 2003 01:33:41 -0000

We should be able to discuss anything involving the RUBIK'S CUBE on this forum. That includes cube math and cube art. Math and art not involving the cube should probably be discussed elsewhere. Speed cubing is not everything in the Rubik's cube kingdom. Making this forum more general would be a good thing. I know some speed cubists don;t like the idea. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "tomrokicki" <rokicki@c...> wrote: > > Does anyone know what happened to the cube-lovers mailing list? > > And, is anyone interested in starting it up again? > > Oh, yes, *please*! Maybe we can start a yahoo group called "cube- > lovers" and hijack the name, since it's been so inactive for so long. > > Obligatory speedcubing content: there's all these "methods" with all > these "algorithms"---and I hate memorizing. On the other hand, some > algorithms just make sense in that they are logically clear; one such > is the algorithm to twist two corners: > > r-d+r+f+d+f- u+ f+d-f-r-d-r+ u- > > So what method requires the fewest algorithms that aren't "obvious" > or logically clear? If I solve top corners, bottom corners, three > top edges, three bottom edges, last top/bottom edge, then the middle > edges, the only non-obvious algorithm I need is one to swap a pair of > bottom corners. > > (Of course, this isn't really *speed* cubing, but I bring it up > because I used to sort-of speed cube back in 1981 and thereabouts, > but in the intervening 20 years I've forgotten *all* the nonobvious > algorithms. It took me quite a while to even solve the cube again > for the first time because I couldn't flip those bottom corners!)
2700. Re: [Speed cubing group] Re: Can we talk about cube art and cube mathematics on this forum?
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 08 Jul 2003 21:53:23 -0400

tomrokicki wrote: > > Here's a fairly obvious (or intuitive, anyway) algorithm to swap > a > pair > > of corners: r+u+r-d-r+u-r-d-r+u+r-d++r+u-r-d- > > Please walk me through this; why is it obvious? I don't see it. It is similar to your algorithm to twist two corners. In your algorithm, you move a corner from the third layer to the first layer, then put it back to the third layer, then you rotate the third layer 90 degrees and do your corner twist move in reverse which fixes the parts of the first two layers that you messed up while simultaneously rotating your second corner. It is impossible to swap two corners without affecting any edges, so my algorithm rotates three corners, then does a 90 degree turn which leaves two of the corners in the correct place. r+u+r- (moves DFR corner to top layer) d- (rotates bottom layer to prepare for second corner) r+u-r- (puts first corner back in a different position on the bottom layer while moving second corner to top layer and restores every other piece in the top two layers) d- (rotates bottom layer to prepare for third corner) r+u+r- (puts second corner back in a different position on the bottom layer while moving third corner to top layer) -d++ (rotates bottom layer preparing to return third corner) r+u-r- (puts third corner back in the first position on the bottom layer, and undoing previous moves that scrambled the top two layers) d- (orients bottom layer so that two corners are in the correct place, and two corners are swapped)
2701. Re: [Speed cubing group] Re: Can we talk about cube art and cube mathematics on this forum?
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 8 Jul 2003 19:26:08 -0700 (PDT)

I noticed the funniest thing...When I post a message on this forum it goes to: speedsolvingrubikscube@yahoogroups.com SPEED-SOLVING-rubiks-cube...@yahoogroups.com is it?: cubeartwithHana@yahoogroups.com or?: cubeartisuniqueandrare@yahoogroups.com I didn't think so. I joined this group to learn speedcubing...not to learn 3-d design. That is why I don't want to hear about cube art anymore. --- "Hana M. Bizek" <hanabizek@...> wrote: > We should be able to discuss anything involving the > RUBIK'S CUBE on > this forum. That includes cube math and cube art. > Math and art not > involving the cube should probably be discussed > elsewhere. > > Speed cubing is not everything in the Rubik's cube > kingdom. > > Making this forum more general would be a good > thing. I know some > speed cubists don;t like the idea. > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, > "tomrokicki" > <rokicki@c...> wrote: > > > Does anyone know what happened to the > cube-lovers mailing list? > > > And, is anyone interested in starting it up > again? > > > > Oh, yes, *please*! Maybe we can start a yahoo > group called "cube- > > lovers" and hijack the name, since it's been so > inactive for so > long. > > > > Obligatory speedcubing content: there's all these > "methods" with > all > > these "algorithms"---and I hate memorizing. On > the other hand, > some > > algorithms just make sense in that they are > logically clear; one > such > > is the algorithm to twist two corners: > > > > r-d+r+f+d+f- u+ f+d-f-r-d-r+ u- > > > > So what method requires the fewest algorithms that > aren't "obvious" > > or logically clear? If I solve top corners, > bottom corners, three > > top edges, three bottom edges, last top/bottom > edge, then the > middle > > edges, the only non-obvious algorithm I need is > one to swap a pair > of > > bottom corners. > > > > (Of course, this isn't really *speed* cubing, but > I bring it up > > because I used to sort-of speed cube back in 1981 > and thereabouts, > > but in the intervening 20 years I've forgotten > *all* the nonobvious > > algorithms. It took me quite a while to even > solve the cube again > > for the first time because I couldn't flip those > bottom corners!) > > __________________________________ Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! http://sbc.yahoo.com
2702. [Speed cubing group] Re: Can we talk about cube art and cube mathematics on this
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Jul 2003 04:27:33 -0000

> It is similar to your algorithm to twist two corners. Thanks for the wonderful explanation! -tom
2703. My Cube Site is UP!
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Jul 2003 04:35:41 -0000

I finally took the time to whip up a cube site today. It's *VERY* unfinished however. I only have the ELL algorithms entered, but did take time to show all the probablities of teh CLL and ELL senerios. Take a look at my new video, 20.8s. I'd appriciate any feed back. I'm really not targeting the newbies, it's very much a site for the more advanced, it details (or will detail) the CLL/ELL for the people that have always done OLL/PLL. I think I'll go through the abbriviations and terminology some where though, in an extensive manner more so then other sites. I think that as a community having a standard Dictionary would be great. Just recently I saw r+, r- in the posts, although I understood the notation eventually, even after studying many cubing sites for the past few yrs, I was initially baffled. -Doug
2704. New Speedsolver on the scene!
From: "cjhasbrouck" <cjhasbrouck@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Jul 2003 05:10:28 -0000

Alright, not quite a speedsolver yet (I average about 60 seconds and was told speedsolving starts at 40 seconds and below), but I'm definitely working my way towards it. I average 60 seconds without using any memorized algorithms, but just recently started practicing my F2L with paired corners/edges, and have started memorizing Fridrich's 53 fundamental algorithms. (I started this all today) After a few hours of practice my F2L takes an average of about 40 seconds and I have 3 orientation alorithms memorized. It takes me an average of about 6.5 seconds to fully execute any of those 3 algorithms I have memorized. Do you think I'm taking the algorithms in a little too fast? Because I was thinking I'd learn 5 a day, and in 2 weeks or so I'd be able to fully solve a cube in an average under my current 60 seconds using the speed solve method. I'm really looking forward to waking up tomorrow, just to see if I still remember the 3. Any advice for someone learning the Fridrich method completely fresh from the start would be greatly appreciated. My name is Christopher Joseph Hasbrouck, I'm 17 years old (as of two weeks ago) in California, USA. Got my first Rubik's Cube on April 20th of this year. Solved it within 4 days in under 2 minutes. My personal best time is 51.1 seconds. Nice to meet you all. :)
2705. Method with the fewest non-obvious algorithms - zero
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 9 Jul 2003 15:42:19 +1000

On Tue, Jul 08, 2003 at 05:09:13PM -0000, tomrokicki wrote: > So what method requires the fewest algorithms that aren't "obvious" > or logically clear? Using a simplified Thistlethwaite approach, it is possible to solve the cube without any mysterious algorithms. Step 1 uses no algorithms. Step 2 uses a 5 move algorithm. Step 3 uses a 7 move algorithm and a 4 move algorithm. Step 4 uses two 6 move algorithms. Because all algorithms are short and simple, someone who tries this method can say they solved the cube and understood how they did it! It's not too easy to follow, but it's an interesting way to solve the cube if you can do it. ** step 1 ** Put cube into <L2,R2,F,B,U,D> group, which I will call G1. That is to say, put the cube into a position where the cube can be solved by only using L2,R2,F,B,U,D moves. It helps in this method to think of opposite colours as the same colour up until you get to step 4. Let's call the left/right colours "green" (these are unimportant in step 1), the up/down colours red, and the front/back colours white. Once you get into G1, it is impossible to flip edges, and the only thing we need to do to get the cube into G1 is to make sure all the edges are flipped right. First you need to find bad edges that are flipped the wrong way. A bad edge is one that, if moved to its home position using only moves from G1, will be flipped the wrong way. (Of course, you don't need to move it there to see that) There are always an even number of bad edges, between 0 and 12, or 6 on average. The only way to flip edges to turn the left or right sides 90 degrees, and that will flip the 4 edges on that side. To flip 4 bad edges, you simply move them all into positions on the left side (for example), and turn that side 90 degrees. If you have only 2 bad edges, you can make that into 4 by moving just one of them onto the left side and turning it. That will change one of the bad edges into 3 (plus the other one it makes 4). At end of step 1, you should see no red edges facing to the front or back, and you should see no white edges facing to the top or bottom. To the untrained eye, it will look like you have accomplished nothing so far! Yet, these 12 edges are in a much better position now. ** step 2 ** Put cube into <L2,R2,F2,B2,U,D> group, which I will call G2. In this group, pieces in the middle layer will stay in the middle layer without flipping, and pieces in the top and bottom layers can only exchange between those layers without twisting or flipping. At the end of step 2, you should only see red on the top and bottom. In the middle layer, you should only see green on the left/right sides, and white on the front/back sides. Remember we are currently in G1, so to get to G2, we can only use moves from G1. To start with the edges, we want to get a red cross on the top and bottom. There are 8 red edges and because of limited space, at least 4 of those must already be forming part of the crosses. The general strategy is to first get 3 red edges on the top and 3 edges on the bottom, and align them so that the missing parts of both crosses are facing to the front. The other 2 red edges must be somewhere in the middle layer (if not, you must have 4 edges instead of 3 edges on the top or bottom). Using double turns around the L2,R2,F2,B2 sides, move those two remaining red edges over to the two front positions on the middle layer, and turn the front 90 degrees. With the edges done, we have created some symmetry so it is possible rotate the cube about the U-D axis and change your perception of what is the front and back. Very convenient. Now for the corners, we can twist two corners at a time. Start with one corner at LUF (corner A) and the other corner at FDR (corner B). Then do: R'D - twists the B corner L2 - swaps the B and A corners D'R - twists the A corner on the way back Do this repeatedly until all corners are twisted the right way. You should have all red on the top and bottom. ** step 3 ** Put cube into <L2,R2,F2,B2,U2,D2> group, named G3. In the previous step, you put only opposite colours on the top and bottom (red). In this step, you do the same for the front/back (white) and left/right (green). In G3, each corner can only move between one of 4 positions, which I call a circuit. There are only two circuits and each corner belongs to one of those circuits. Within G3, the only moves you can do (double turns) will swap two corners in one circuit, and two corners in the other circuit that overlap. This limits the permutations that are possible, and it means that simply getting opposite colours on all sides is not enough to satisfy G3. Since the corners are the tricky bit here, we will put the corners into G3 first, then the edges. You must now distinguish between opposite colours to know if G3 is satisfied. I will use red opposite to orange, white to yellow, and green to blue. An easy way to see if G3 is satisfied is to move all red corners to the top side, and all orange corners to the bottom side. Pairs of corners around the top and bottom will either match or mismatch. If they either all match, or they all mismatch, the corners are in a G3 position. There is only one way for all corners to match, and one way for all corners to mismatch (you swap a pair of opposite corners), and so when the exact pattern occurs on the top and bottom, the bottom corners should align exactly with the top corners. You can switch between all matched, and none matched, by doing R2L2R2 (that swaps a pair of opposite corners on the bottom, and a pair of opposite corners on the top). If you're not in either of those positions, here is a sequence that will swap a pair of opposite corners on the bottom, and an adjacent pair of corners on the top: R'FR' - move the 4 target corners to the back side B2 - swap! RF'R - move everything back This is one case where it is more efficient to temporarily break G2. At the end of the move, everything is restored. This move sequence will do swapping on the bottom side, and at the rear/back. The front/top pair of corners will be left alone. When you are looking for corners that match or mismatch, you will usually find a pair that are not like the rest of the pairs (eg. if all the other pairs match, this pair will mismatch). If you find this odd pair and hold it at the top/front, doing the above sequence will harmonise all the corners. Now for the edges, there is nothing special here. The edges also lie on circuits, but there are 12 edges and 3 circuits. The edges in the middle layer were already done in step 2 and haven't left their circuit. There are only 8 edges left do deal with, and we must move the white edges to the white sides (front/back), ie. into their circuit, and the green edges to the green sides (left/right). There must be an even number of edges that are facing in the wrong direction. The easiest move to do here is to swap two edges on the green sides for two edges on the white sides. The edges on the greens side must be positioned on the bottom, and the edges on the white sides must be positioned on the top. Then do: D' M2 (M is the slice between L and R) - swap! D This is self explanatory. Like in step 1, if you only have 2 bad edges, you can make it into 4 in a similar way. At the end of this step, you should only have two (opposite) colours on each side of the cube. Step 4. The cube can now be solved by only using double turns. However, we will break this rule when we see an obvious short cut. First, using only double turns, solve the corners. First, pick a side, then join two corners on that side and the other two corners for that side will automatically join (if you did step 3 properly). It is then easy to join the two pairs together, and the other 4 corners will be automatically joined (if you did step 3 properly). To solve the edges, there are two simple moves that are easy to understand: F2R2 F2R2 F2R2 - Swap two pairs of edges on different circuits. The other pieces return to normal. F2 M2 F2 M2 - Swap two pairs of edges on the same circuit. The second F2 returns the other pieces back to normal. Using variations of these, it is possible to solve all the edges. Variations of the first include: R (F2R2 F2R2 F2R2) R' L2B2R (F2R2 F2R2 F2R2) R'B2L2 Variations of the second include: F2 M F2 M' (the pairs overlap so as to rotate 3 edges) F (F2 M2 F2 M2) F' CUBE SOLVED Ryan
2706. Re: [Speed cubing group] New Speedsolver on the scene!
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 9 Jul 2003 15:57:15 +1000

On Wed, Jul 09, 2003 at 05:10:28AM -0000, cjhasbrouck wrote: > I average 60 seconds without using any memorized algorithms, Interesting. What was your approach? If you are about to learn a new speed cubing system, you should check out the following sites: Jessica Fridrich http://www.ws.binghamton.edu/fridrich/cube.html Lars Petrus http://lar5.com/cube/ Gaetan Guimond http://www.rubikscuberecord.com/ Zbigniew Zborowski http://www.zborowski.republika.pl/ Ryan Heise http://www.progsoc.uts.edu.au/~rheise/cube/ They are 5 different systems. Also, Doug, what is your url? Ryan
2707. Re: [Speed cubing group] New Speedsolver on the scene!
From: "cjhasbrouck" <cjhasbrouck@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Jul 2003 06:12:51 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > > I average 60 seconds without using any memorized algorithms, > > Interesting. What was your approach? > > > Ryan Thanks for all those links... I already checked out Fridrich's page and Lars Petrus' page (I prefer Fridrich's system so far, seems more streamlined to me). I'll definitely give the others a look over, too. Without using memorized algorithms, I used to form a cross on the top, solve 3 corners in the top, solve 3 edges in the middle, solve all remaining edge pieces, permute all remaining corner pieces, orient all remaining corner pieces. If you just go along with that order it should be pretty obvious how to do everything. I don't use that method at all anymore, though... I haven't actually solved the cube once since I started memorizing Fridrich's algorithms. Just practice, practice, practicing those algs. Thanks again for the links! :)
2708. Re: Method with the fewest non-obvious algorithms - zero
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Jul 2003 06:35:22 -0000

This is very insightful, as with many of your other posts. If impemented this method could be very useful for speed cubing, with an extended algorithm set for each step of course. It's good due to it's low number of moves, however I think recognition could be killer. I have practiced rapid determination of flipped edges for blindfold cubing, but would probably still have trouble doing this kind of stuff in speedcubing mode. It is fun (and perhaps a good exercise) to solve in the <U2,D2,F2,B2,R2,L2> generated group though. You are comming to Toronto, right? This article makes me want to use my site to host various insightful articles from experienced cubists, with due credit of course. I've only seen this on 1 or 2 sites, and believe that a categorized repository would be great to have. If not for anything else, then just to minimize that random repetitive, annoying posts we have that get the same answer the first dozen times it was asked: for instance "I am new at cubing, what resources/method do you people suggest?" or "I can't solve the cube, teach me/tell me your secrets?". I could look up the answers various people post here and collect them in one place. > Because all algorithms are short and simple, someone who tries this > method can say they solved the cube and understood how they did it! > You sort of imply that most speedcubist don't truly understand how they do it when using a highly structured method. I don't agree with this, at least I hope it is not the case. It would be sad to have a sub-20 cubist not understand the entirety of their method or algorithms and be blindly applying algorithms and a method found on the net. -Doug --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Tue, Jul 08, 2003 at 05:09:13PM -0000, tomrokicki wrote: > > > So what method requires the fewest algorithms that aren't "obvious" > > or logically clear? > > Using a simplified Thistlethwaite approach, it is possible to solve the > cube without any mysterious algorithms. > > Step 1 uses no algorithms. > Step 2 uses a 5 move algorithm. > Step 3 uses a 7 move algorithm and a 4 move algorithm. > Step 4 uses two 6 move algorithms. > > Because all algorithms are short and simple, someone who tries this > method can say they solved the cube and understood how they did it! > > It's not too easy to follow, but it's an interesting way to solve the > cube if you can do it. > > ** step 1 ** > > Put cube into <L2,R2,F,B,U,D> group, which I will call G1. That is to > say, put the cube into a position where the cube can be solved by only > using L2,R2,F,B,U,D moves. It helps in this method to think of opposite > colours as the same colour up until you get to step 4. Let's call the > left/right colours "green" (these are unimportant in step 1), the > up/down colours red, and the front/back colours white. > > Once you get into G1, it is impossible to flip edges, and the only thing > we need to do to get the cube into G1 is to make sure all the edges are > flipped right. First you need to find bad edges that are flipped the > wrong way. A bad edge is one that, if moved to its home position using > only moves from G1, will be flipped the wrong way. (Of course, you don't > need to move it there to see that) > > There are always an even number of bad edges, between 0 and 12, or 6 on > average. The only way to flip edges to turn the left or right sides 90 > degrees, and that will flip the 4 edges on that side. To flip 4 bad > edges, you simply move them all into positions on the left side (for > example), and turn that side 90 degrees. If you have only 2 bad edges, > you can make that into 4 by moving just one of them onto the left side > and turning it. That will change one of the bad edges into 3 (plus the > other one it makes 4). > > At end of step 1, you should see no red edges facing to the front or > back, and you should see no white edges facing to the top or bottom. To > the untrained eye, it will look like you have accomplished nothing so > far! Yet, these 12 edges are in a much better position now. > > ** step 2 ** > > Put cube into <L2,R2,F2,B2,U,D> group, which I will call G2. In this > group, pieces in the middle layer will stay in the middle layer without > flipping, and pieces in the top and bottom layers can only exchange > between those layers without twisting or flipping. At the end of step 2, > you should only see red on the top and bottom. In the middle layer, you > should only see green on the left/right sides, and white on the > front/back sides. > > Remember we are currently in G1, so to get to G2, we can only use moves > from G1. To start with the edges, we want to get a red cross on the top > and bottom. There are 8 red edges and because of limited space, at least > 4 of those must already be forming part of the crosses. The general > strategy is to first get 3 red edges on the top and 3 edges on the > bottom, and align them so that the missing parts of both crosses are > facing to the front. The other 2 red edges must be somewhere in the > middle layer (if not, you must have 4 edges instead of 3 edges on the > top or bottom). Using double turns around the L2,R2,F2,B2 sides, move > those two remaining red edges over to the two front positions on the > middle layer, and turn the front 90 degrees. With the edges done, we > have created some symmetry so it is possible rotate the cube about the > U-D axis and change your perception of what is the front and back. Very > convenient. > > Now for the corners, we can twist two corners at a time. Start with one > corner at LUF (corner A) and the other corner at FDR (corner B). Then > do: > > R'D - twists the B corner > L2 - swaps the B and A corners > D'R - twists the A corner on the way back > > Do this repeatedly until all corners are twisted the right way. You > should have all red on the top and bottom. > > ** step 3 ** > > Put cube into <L2,R2,F2,B2,U2,D2> group, named G3. In the previous step, > you put only opposite colours on the top and bottom (red). In this step, > you do the same for the front/back (white) and left/right (green). In > G3, each corner can only move between one of 4 positions, which I call a > circuit. There are only two circuits and each corner belongs to one of > those circuits. Within G3, the only moves you can do (double turns) will > swap two corners in one circuit, and two corners in the other circuit > that overlap. This limits the permutations that are possible, and it > means that simply getting opposite colours on all sides is not enough to > satisfy G3. > > Since the corners are the tricky bit here, we will put the corners into > G3 first, then the edges. You must now distinguish between opposite > colours to know if G3 is satisfied. I will use red opposite to orange, > white to yellow, and green to blue. An easy way to see if G3 is > satisfied is to move all red corners to the top side, and all orange > corners to the bottom side. Pairs of corners around the top and bottom > will either match or mismatch. If they either all match, or they all > mismatch, the corners are in a G3 position. There is only one way for > all corners to match, and one way for all corners to mismatch (you swap > a pair of opposite corners), and so when the exact pattern occurs on the > top and bottom, the bottom corners should align exactly with the top > corners. You can switch between all matched, and none matched, by doing > R2L2R2 (that swaps a pair of opposite corners on the bottom, and a pair > of opposite corners on the top). If you're not in either of those > positions, here is a sequence that will swap a pair of opposite corners > on the bottom, and an adjacent pair of corners on the top: > > R'FR' - move the 4 target corners to the back side > B2 - swap! > RF'R - move everything back > > This is one case where it is more efficient to temporarily break G2. At > the end of the move, everything is restored. This move sequence will > do swapping on the bottom side, and at the rear/back. The front/top pair > of corners will be left alone. When you are looking for corners that > match or mismatch, you will usually find a pair that are not like the > rest of the pairs (eg. if all the other pairs match, this pair will > mismatch). If you find this odd pair and hold it at the top/front, doing > the above sequence will harmonise all the corners. > > Now for the edges, there is nothing special here. The edges also lie on > circuits, but there are 12 edges and 3 circuits. The edges in the middle > layer were already done in step 2 and haven't left their circuit. There > are only 8 edges left do deal with, and we must move the white edges to > the white sides (front/back), ie. into their circuit, and the green > edges to the green sides (left/right). There must be an even number of > edges that are facing in the wrong direction. The easiest move to do > here is to swap two edges on the green sides for two edges on the white > sides. The edges on the greens side must be positioned on the bottom, > and the edges on the white sides must be positioned on the top. Then do: > > D' > M2 (M is the slice between L and R) - swap! > D > > This is self explanatory. Like in step 1, if you only have 2 bad edges, > you can make it into 4 in a similar way. > > At the end of this step, you should only have two (opposite) colours on > each side of the cube. > > Step 4. > > The cube can now be solved by only using double turns. However, we will > break this rule when we see an obvious short cut. > > First, using only double turns, solve the corners. First, pick a side, > then join two corners on that side and the other two corners for that > side will automatically join (if you did step 3 properly). It is then > easy to join the two pairs together, and the other 4 corners will be > automatically joined (if you did step 3 properly). > > To solve the edges, there are two simple moves that are easy to > understand: > > F2R2 F2R2 F2R2 - Swap two pairs of edges on different circuits. The > other pieces return to normal. > > F2 M2 F2 M2 - Swap two pairs of edges on the same circuit. The second > F2 returns the other pieces back to normal. > > Using variations of these, it is possible to solve all the edges. > Variations of the first include: > > R (F2R2 F2R2 F2R2) R' > L2B2R (F2R2 F2R2 F2R2) R'B2L2 > > Variations of the second include: > > F2 M F2 M' (the pairs overlap so as to rotate 3 edges) > F (F2 M2 F2 M2) F' > > CUBE SOLVED > > Ryan
2709. Ryan's system...
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 9 Jul 2003 01:13:15 -0700 (PDT)

Hi Ryan, Very interesting system... How long does it take you to speedsolve using your system? just wondering of course;) Brent :) --Brent --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2710. Doug Li's site
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 9 Jul 2003 01:14:04 -0700 (PDT)

Hey Doug, I see your site is up and running (though partially)... But, what is the link? :) Thanks. Brent :) --Brent --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2711. Re: [Speed cubing group] Ryan's system...
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 9 Jul 2003 18:59:39 +1000

On Wed, Jul 09, 2003 at 01:13:15AM -0700, Brent Morgan wrote: > Hi Ryan, > Very interesting system... How long does it take you to speedsolve > using your system? just wondering of course;) > Brent I wish I could give you some indication of how fast I am with my own system, but unfortunately I can't because I am still in the stage of learning and developing it. Let's say, I'm under a minute with it. Maybe soon I'll start doing weekly averages of 10, and post my progress on the web site. Ryan
2712. Re: www.olympicube.com
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Jul 2003 11:38:54 -0000

Please be advised that olympicube.com is a spam outfit producing a clone cube. They have no patent rights on the cube nor do they have any patents pending... Currently under investigation by Seventowns.. DONT NOT REPLY TO THEIR EMAILS as there is a trojan program in the background which captures info from your machines. danG --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, David Barr > <david20708@c...> wrote: > > Does anyone know anything about these cubes? I just got spammed > about > > it this morning. Based on the use of illustrations rather than > > photographs, I assume they haven't built any yet. > > > I also got spammed about the cubes. > > I emailed them back asking for more info, avalibility/prices ya > know. They replied back saying the cubes are not into production > yet, but the design is proven and can be made wayy cheaper than the > larger cubes that are on the market today. Also they said it would > stand up to speedcubing perfectly. They also said the email was an > attempt to get someone to pay for the patent, so then they can start > making the cube. > > -Heath
2713. [Speed cubing group] Re: Can we talk about cube art and cube mathematics on this forum?
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Jul 2003 12:58:01 -0000

If the name is that important to you, we can change it, but NOT to what you suggest. Let's call it cube_lovers@yahoogroups.com and widen the discussion to all things invcolving the Rubik's cube, including speedcubing AND cobe art AND cube math. I certainly don't want my name as part of a Yahoo group. Why should I? Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson <richy_jr_2000@y...> wrote: > I noticed the funniest thing...When I post a message > on this forum it goes to: > > speedsolvingrubikscube@yahoogroups.com > > SPEED-SOLVING-rubiks-cube...@yahoogroups.com > > is it?: cubeartwithHana@yahoogroups.com > or?: cubeartisuniqueandrare@yahoogroups.com > > I didn't think so. I joined this group to learn > speedcubing...not to learn 3-d design. That is why I > don't want to hear about cube art anymore. > > --- "Hana M. Bizek" <hanabizek@e...> wrote: > > We should be able to discuss anything involving the > > RUBIK'S CUBE on > > this forum. That includes cube math and cube art. > > Math and art not > > involving the cube should probably be discussed > > elsewhere. > > > > Speed cubing is not everything in the Rubik's cube > > kingdom. > > > > Making this forum more general would be a good > > thing. I know some > > speed cubists don;t like the idea. > > Hana a kostky > > > > --- In speedsolvingrubikscube@yahoogroups.com, > > "tomrokicki" > > <rokicki@c...> wrote: > > > > Does anyone know what happened to the > > cube-lovers mailing list? > > > > And, is anyone interested in starting it up > > again? > > > > > > Oh, yes, *please*! Maybe we can start a yahoo > > group called "cube- > > > lovers" and hijack the name, since it's been so > > inactive for so > > long. > > > > > > Obligatory speedcubing content: there's all these > > "methods" with > > all > > > these "algorithms"---and I hate memorizing. On > > the other hand, > > some > > > algorithms just make sense in that they are > > logically clear; one > > such > > > is the algorithm to twist two corners: > > > > > > r-d+r+f+d+f- u+ f+d-f-r-d-r+ u- > > > > > > So what method requires the fewest algorithms that > > aren't "obvious" > > > or logically clear? If I solve top corners, > > bottom corners, three > > > top edges, three bottom edges, last top/bottom > > edge, then the > > middle > > > edges, the only non-obvious algorithm I need is > > one to swap a pair > > of > > > bottom corners. > > > > > > (Of course, this isn't really *speed* cubing, but > > I bring it up > > > because I used to sort-of speed cube back in 1981 > > and thereabouts, > > > but in the intervening 20 years I've forgotten > > *all* the nonobvious > > > algorithms. It took me quite a while to even > > solve the cube again > > > for the first time because I couldn't flip those > > bottom corners!) > > > > > > > __________________________________ > Do you Yahoo!? > SBC Yahoo! DSL - Now only $29.95 per month! > http://sbc.yahoo.com
2714. Re: www.olympicube.com
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Jul 2003 13:06:47 -0000

I haven't heard of them, untilnow. What I cannot understand is how can they say that a 2x2x2 cube and a 3x3x3 cube can both have 27 pieces. It does not make much geometrical sense, at least to me. If they want benefits from the Championship, why don't they sponsor us? Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > Please be advised that olympicube.com is a spam outfit producing a > clone cube. They have no patent rights on the cube nor do they have > any patents pending... > > Currently under investigation by Seventowns.. > > DONT NOT REPLY TO THEIR EMAILS as there is a trojan program in the > background which captures info from your machines. > > danG > > > --- In speedsolvingrubikscube@yahoogroups.com, "Heath" > <funny_guy32@h...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, David Barr > > <david20708@c...> wrote: > > > Does anyone know anything about these cubes? I just got spammed > > about > > > it this morning. Based on the use of illustrations rather than > > > photographs, I assume they haven't built any yet. > > > > > > I also got spammed about the cubes. > > > > I emailed them back asking for more info, avalibility/prices ya > > know. They replied back saying the cubes are not into production > > yet, but the design is proven and can be made wayy cheaper than the > > larger cubes that are on the market today. Also they said it would > > stand up to speedcubing perfectly. They also said the email was an > > attempt to get someone to pay for the patent, so then they can > start > > making the cube. > > > > -Heath
2715. speedcubing in public
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Jul 2003 15:42:11 +0100

Hello everyone. On the weekend I did my first public speedcubing, in front of about 120 people. It is a bit different from doing it on your own, in the living room! It was a pretty relaxed atmosphere (everyone there was from my church) but that did not seem to stop me getting very nervous. I started with a bit of patter, which seemed to help wind them up a bit, so that was good. I wondered if it might be possible to solve it in under a minute, which gave me tons of breathing space. I got someone to scramble, and someone else to give a 15 second countdown and then time with a stopwatch. In one sense it was a bit of a disaster, because I ended up having to do one f2l slot twice, and a three-look LL (yikes!). But that is not how I feel at all: I didn't chicken out even though beforehand I sort of wanted to, I did it in 33 seconds, which is not a very good time for me, but in the end is not the point at all: it just felt great to be up there, doing something that no one else there could even conceive of doing themselves! It was fun, and I really enjoyed myself! So hooray! Happy speedcubing everybody! S. _________________________________________________________________ It's fast, it's easy and it's free. Get MSN Messenger today! http://www.msn.co.uk/messenger
2716. Re: speedcubing in public
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Jul 2003 15:51:20 -0000

Speedcubing in public is usually tough at first, because you're so nervous. I do it a lot, though, so I'm used to it. Also I'm a magician, so performing in front of a lot of people is regular for me. :) --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > Hello everyone. > > On the weekend I did my first public speedcubing, in front of about 120 > people. It is a bit different from doing it on your own, in the living > room! > > It was a pretty relaxed atmosphere (everyone there was from my church) but > that did not seem to stop me getting very nervous. I started with a bit of > patter, which seemed to help wind them up a bit, so that was good. I > wondered if it might be possible to solve it in under a minute, which gave > me tons of breathing space. I got someone to scramble, and someone else to > give a 15 second countdown and then time with a stopwatch. > > In one sense it was a bit of a disaster, because I ended up having to do one > f2l slot twice, and a three-look LL (yikes!). But that is not how I feel at > all: I didn't chicken out even though beforehand I sort of wanted to, I did > it in 33 seconds, which is not a very good time for me, but in the end is > not the point at all: it just felt great to be up there, doing something > that no one else there could even conceive of doing themselves! It was fun, > and I really enjoyed myself! > > So hooray! > Happy speedcubing everybody! > S. > > _________________________________________________________________ > It's fast, it's easy and it's free. Get MSN Messenger today! > http://www.msn.co.uk/messenger
2717. Re: Ryan's system...
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Jul 2003 15:54:49 -0000

oh how silly I forgot: http://www-personal.umich.edu/~dlli/ --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > Hi Ryan, > Very interesting system... How long does it take you to speedsolve using your system? just wondering of course;) > Brent > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > SBC Yahoo! DSL - Now only $29.95 per month! > > [Non-text portions of this message have been removed]
2718. Cube jewelry?
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Jul 2003 08:55:57 -0700

Say, is anyone doing cube jewelry? I would love to get a cube earring for ...a friend, for example. I would also consider getting some made, but don't know how to go about that. To make it more topical for the group we could also discuss how to get such jewelry real fast. -- "The mind is like a parachute. It doesn't work unless it's open." --- Frank Zappa Lars Petrus, San Francisco - lars@... http://lar5.com
2719. [Speed cubing group] Re: Can we talk about cube art and cube mathematics on this forum?
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Jul 2003 16:08:32 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson <richy_jr_2000@y...> wrote: > I noticed the funniest thing...When I post a message > on this forum it goes to: > > speedsolvingrubikscube@yahoogroups.com > > SPEED-SOLVING-rubiks-cube...@yahoogroups.com > > is it?: cubeartwithHana@yahoogroups.com > or?: cubeartisuniqueandrare@yahoogroups.com This name defies logic. If this topic is so unique and rare, why have a special grouop for it? As I said, all those trends hatve one thing in common - they re rew related to the Rubik's cube. > > I didn't think so. I joined this group to learn > speedcubing...not to learn 3-d design. That is have a special group for itwhy I > don't want to hear about cube art anymore. > > --- "Hana M. Bizek" <hanabizek@e...> wrote: > > We should be able to discuss anything involving the > > RUBIK'S CUBE on > > this forum. That includes cube math and cube art. > > Math and art not > > involving the cube should probably be discussed > > elsewhere. > > > > Speed cubing is not everything in the Rubik's cube > > kingdom. > > > > Making this forum more general would be a good > > thing. I know some > > speed cubists don;t like the idea. > > Hana a kostky > > > > --- In speedsolvingrubikscube@yahoogroups.com, > > "tomrokicki" > > <rokicki@c...> wrote: > > > > Does anyone know what happened to the > > cube-lovers mailing list? > > > > And, is anyone interested in starting it up > > again? > > > > > > Oh, yes, *please*! Maybe we can start a yahoo > > group called "cube- > > > lovers" and hijack the name, since it's been so > > inactive for so > > long. > > > > > > Obligatory speedcubing content: there's all these > > "methods" with > > all > > > these "algorithms"---and I hate memorizing. On > > the other hand, > > some > > > algorithms just make sense in that they are > > logically clear; one > > such > > > is the algorithm to twist two corners: > > > > > > r-d+r+f+d+f- u+ f+d-f-r-d-r+ u- > > > > > > So what method requires the fewest algorithms that > > aren't "obvious" > > > or logically clear? If I solve top corners, > > bottom corners, three > > > top edges, three bottom edges, last top/bottom > > edge, then the > > middle > > > edges, the only non-obvious algorithm I need is > > one to swap a pair > > of > > > bottom corners. > > > > > > (Of course, this isn't really *speed* cubing, but > > I bring it up > > > because I used to sort-of speed cube back in 1981 > > and thereabouts, > > > but in the intervening 20 years I've forgotten > > *all* the nonobvious > > > algorithms. It took me quite a while to even > > solve the cube again > > > for the first time because I couldn't flip those > > bottom corners!) > > > > > > > __________________________________ > Do you Yahoo!? > SBC Yahoo! DSL - Now only $29.95 per month! > http://sbc.yahoo.com
2720. Re: Cube jewelry?
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Jul 2003 16:28:16 -0000

:-)))))))))) Lars, you are great. Being out of sync with the group, I am afraid I cannot answeryour questions offhand. During the last cbe craze I have heard of a cbe pendant, a gold affair, whose tiles were colored gemstones. The price was n the millions as I recall. For earrings you will need two smaller Rubik's cubes. Please do me a favor....mak it a parity pair. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > Say, is anyone doing cube jewelry? I would love to get a cube earring > for ...a friend, for example. I would also consider getting some > made, but don't know how to go about that. > > To make it more topical for the group we could also discuss how to > get such jewelry real fast. > > -- > "The mind is like a parachute. It doesn't work unless it's open." > --- Frank Zappa > > Lars Petrus, San Francisco - lars@l... http://lar5.com
2721. This Group
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Jul 2003 21:01:35 -0000

Since there has been some heated debate about this lately I feel it's time I jump in and say something. First of all I started this group because I was completely obsessed with the cube at the time and thought it would be cool if I could start a group and have others join. I had NO IDEA that it would get as many members as it has now. The reason I named the group "Speed Solving Rubik's Cube" is because I wanted to draw in the attention of other cubists, not just have another "hey I'm into the cube too..." kind of group. So anyway my original goal with this group was to try to gather as many people as I could who were interested in the cube. The speed solving part was just an attention-getter. So I must say I'm dissapointed that the discussion environment sometimes isn't as open as I originally intended it. Since this is the case, I would like to change the name of this group to promote this more open discussion, and have those who do not wish to participate in the more diversified discussion start their own group on whatever specific topic they wish. Now this is just my opinion. So the purpose of this message is to ask all of you what you want to do. I can either change the name of this group to Cube Lovers or something to that affect, or we can keep this group as speed solving rubik's cube and start another group where topics such as the math of the cube, art, and any other interesting topics can be discussed. I absolutely do not want this group's discussion to be limited to just speed cubing and I would like to change it's name. What are everyone's opinion's on this? Chris
2722. Re: This Group
From: "cjhasbrouck" <cjhasbrouck@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Jul 2003 22:14:00 -0000

I like the name as it is. I haven't heard anyone complain about people talking about cube art or anything, either. I'm new though.
2723. Re: Cube jewelry?
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Jul 2003 22:35:49 -0000

that's one interesting idea. You could get that keychain cube and make it an earring, I guess.... I don't know how you could go about getting proper jewelry made, though. --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > Say, is anyone doing cube jewelry? I would love to get a cube earring > for ...a friend, for example. I would also consider getting some > made, but don't know how to go about that. > > To make it more topical for the group we could also discuss how to > get such jewelry real fast. > > -- > "The mind is like a parachute. It doesn't work unless it's open." > --- Frank Zappa > > Lars Petrus, San Francisco - lars@l... http://lar5.com
2724. Re: This Group
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Jul 2003 22:47:44 -0000

Hi Chris, I have no problem with the name or the present range of topics. My $0.02, David J --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Since there has been some heated debate about this lately I feel it's > time I jump in and say something. First of all I started this group > because I was completely obsessed with the cube at the time and > thought it would be cool if I could start a group and have others > join. I had NO IDEA that it would get as many members as it has > now. The reason I named the group "Speed Solving Rubik's Cube" is > because I wanted to draw in the attention of other cubists, not just > have another "hey I'm into the cube too..." kind of group. So anyway > my original goal with this group was to try to gather as many people > as I could who were interested in the cube. The speed solving part > was just an attention-getter. So I must say I'm dissapointed that > the discussion environment sometimes isn't as open as I originally > intended it. Since this is the case, I would like to change the name > of this group to promote this more open discussion, and have those > who do not wish to participate in the more diversified discussion > start their own group on whatever specific topic they wish. Now this > is just my opinion. So the purpose of this message is to ask all of > you what you want to do. I can either change the name of this group > to Cube Lovers or something to that affect, or we can keep this group > as speed solving rubik's cube and start another group where topics > such as the math of the cube, art, and any other interesting topics > can be discussed. > > I absolutely do not want this group's discussion to be limited to > just speed cubing and I would like to change it's name. What are > everyone's opinion's on this? > > Chris
2725. Re: This Group
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 09 Jul 2003 22:59:22 -0000

--- cmhardw wrote: > So the purpose of this message is to ask all of you what you want > to do. > > I absolutely do not want this group's discussion to be limited to > just speed cubing and I would like to change it's name. What are > everyone's opinion's on this? I personally think everything should be left as is. It's nice to have all the cube related discussions in one place, especially since discussion on speed-cubing can lead to questions/discussion on math or other topics. Besides, I think it's nice not to have to follow several different groups. I know that other groups that have been started in the past have failed to gain momentum. For example, look at the world championship group. In theory, all world championship related discussions and questions are supposed to be posted over there, but they end up here instead. Why? I'd say it's probably because this is the greatest concentration of people "in the know" when it comes to anything cube related, be it speed specific or not. I think the problem, here, is that people are getting sick of hearing about certain types of "off topic" content and forget that they themselves talk about quite a bit that is not actually within the context of "speed cubing" proper. I say if there's a discussion you don't want to hear about, then skip over it - don't even bother reading it. The name should still be SpeedSolvingRubiksCube, because in general, that's probably the main focus/goal of most people once they can solve the cube (get an interest in being able to do so). I think it describes our "community" well, and should stay, as well as the discussion that isn't necessarily focused on the "speed" part of the name. Besides, like you said - it's a good attention getter. Just my 2 cents. - Grant
2726. Hey Dave
From: "cjhasbrouck" <cjhasbrouck@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Jul 2003 02:13:15 -0000

Pleasant surprise to see you here. :)
2727. Re: This Group
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Jul 2003 02:28:09 -0000

I have to agree as well, the name is fine. I think the problem is that the topics that are being discussed are quite interesting but then they get twisted and distorted. I think we all can get along without changing the name. We just need to consider that interupting or changing the main focus of a certain post is just like being rude in a normal conversation. (not always, though) As far as Cube art goes, Hana, as you said, you are the minority and that is sad, I like that you have joined this group and are active in it, but i think you just have to simir down your cube art tangents in a "non cube art" discussion to a low roar. I think that is whats peeving everyone, for ex. when your concentrating on the posts for memorization tips, and then out of the middle no where someone says, "well i don't need to memorize anything for cube art" well that kind of bums some people out. And i shouldn't be aiming this just at you Hana, there are plenty others that like to include their own spin offs, (I raise my hand high as well).... As far as others go, we are lucky to have a group to discuss certain aspects of the cube, and this is not a battlefield of pety diferences and such. If you have a problem with something or someone just email them privately. Lets all be friends :) Jake --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- cmhardw wrote: > > So the purpose of this message is to ask all of you what you want > > to do. > > > > I absolutely do not want this group's discussion to be limited to > > just speed cubing and I would like to change it's name. What are > > everyone's opinion's on this? > > I personally think everything should be left as is. It's nice to > have all the cube related discussions in one place, especially since > discussion on speed-cubing can lead to questions/discussion on math > or other topics. Besides, I think it's nice not to have to follow > several different groups. > > I know that other groups that have been started in the past have > failed to gain momentum. For example, look at the world championship > group. In theory, all world championship related discussions and > questions are supposed to be posted over there, but they end up here > instead. Why? I'd say it's probably because this is the greatest > concentration of people "in the know" when it comes to anything cube > related, be it speed specific or not. > > I think the problem, here, is that people are getting sick of hearing > about certain types of "off topic" content and forget that they > themselves talk about quite a bit that is not actually within the > context of "speed cubing" proper. I say if there's a discussion you > don't want to hear about, then skip over it - don't even bother > reading it. The name should still be SpeedSolvingRubiksCube, because > in general, that's probably the main focus/goal of most people once > they can solve the cube (get an interest in being able to do so). I > think it describes our "community" well, and should stay, as well as > the discussion that isn't necessarily focused on the "speed" part of > the name. Besides, like you said - it's a good attention getter. > > Just my 2 cents. > > - Grant
2728. Re: [Speed cubing group] Re: Method with the fewest non-obvious algorithms - zero
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Jul 2003 12:28:20 +1000

On Wed, Jul 09, 2003 at 06:35:22AM -0000, d_funny007 wrote: > it's low number of moves, however I think recognition could be > killer. I have practiced rapid determination of flipped edges for > blindfold cubing, but would probably still have trouble doing this > kind of stuff in speedcubing mode. But fortunately the most difficult step for recognition can be worked out in pre-inspection :-) Also, part of the goal of step 1 is to make positions easier to recognise after that. Pieces tend to be easier to recognise after they've been oriented. > You are comming to Toronto, right? No. I would like to, but Toronto is on the other side of the planet, and that's too far to travel for someone who is not competing. > > Because all algorithms are short and simple, someone who tries this > > method can say they solved the cube and understood how they did it! > > > You sort of imply that most speedcubist don't truly understand how > they do it when using a highly structured method. I don't agree with > this, at least I hope it is not the case. For me, at least, it is true. Although I would like to understand how all my final step algorithms work, I don't. Some of them are just too complicated. Of course, the philosophy of my system is to reduce the mysterious part as much as possible so that you can participate more in the solving of the cube. Ryan
2729. Re: Hey Dave
From: "david_pastore" <david_pastore@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Jul 2003 03:20:38 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "cjhasbrouck" <cjhasbrouck@y...> wrote: > Pleasant surprise to see you here. :) Whoooooooooooo? meeeeeeeee?
2730. Re: [Speed cubing group] Re: This Group
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 9 Jul 2003 20:20:52 -0700 (PDT)

Hey all, I feel that there is no reason for the name to be changed. It is stupid to get irritated about such stupid things. Like everyone else has said, if you dont like the topics, dont read them. And for those who feel the same as Richard Patterson, dont read the responses by people who you know are going to irritate you. Frank j_rueth <no_reply@yahoogroups.com> wrote: I have to agree as well, the name is fine. I think the problem is that the topics that are being discussed are quite interesting but then they get twisted and distorted. I think we all can get along without changing the name. We just need to consider that interupting or changing the main focus of a certain post is just like being rude in a normal conversation. (not always, though) As far as Cube art goes, Hana, as you said, you are the minority and that is sad, I like that you have joined this group and are active in it, but i think you just have to simir down your cube art tangents in a "non cube art" discussion to a low roar. I think that is whats peeving everyone, for ex. when your concentrating on the posts for memorization tips, and then out of the middle no where someone says, "well i don't need to memorize anything for cube art" well that kind of bums some people out. And i shouldn't be aiming this just at you Hana, there are plenty others that like to include their own spin offs, (I raise my hand high as well).... As far as others go, we are lucky to have a group to discuss certain aspects of the cube, and this is not a battlefield of pety diferences and such. If you have a problem with something or someone just email them privately. Lets all be friends :) Jake --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- cmhardw wrote: > > So the purpose of this message is to ask all of you what you want > > to do. > > > > I absolutely do not want this group's discussion to be limited to > > just speed cubing and I would like to change it's name. What are > > everyone's opinion's on this? > > I personally think everything should be left as is. It's nice to > have all the cube related discussions in one place, especially since > discussion on speed-cubing can lead to questions/discussion on math > or other topics. Besides, I think it's nice not to have to follow > several different groups. > > I know that other groups that have been started in the past have > failed to gain momentum. For example, look at the world championship > group. In theory, all world championship related discussions and > questions are supposed to be posted over there, but they end up here > instead. Why? I'd say it's probably because this is the greatest > concentration of people "in the know" when it comes to anything cube > related, be it speed specific or not. > > I think the problem, here, is that people are getting sick of hearing > about certain types of "off topic" content and forget that they > themselves talk about quite a bit that is not actually within the > context of "speed cubing" proper. I say if there's a discussion you > don't want to hear about, then skip over it - don't even bother > reading it. The name should still be SpeedSolvingRubiksCube, because > in general, that's probably the main focus/goal of most people once > they can solve the cube (get an interest in being able to do so). I > think it describes our "community" well, and should stay, as well as > the discussion that isn't necessarily focused on the "speed" part of > the name. Besides, like you said - it's a good attention getter. > > Just my 2 cents. > > - Grant Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2731. Re: Hey Dave
From: "cjhasbrouck" <cjhasbrouck@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Jul 2003 03:28:00 -0000

Nono, I meant David Hedley Jones. Though it's a pleasure to see you, too. :) --- In speedsolvingrubikscube@yahoogroups.com, "david_pastore" <david_pastore@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "cjhasbrouck" > <cjhasbrouck@y...> wrote: > > Pleasant surprise to see you here. :) > > Whoooooooooooo? meeeeeeeee?
2732. The secret to F2L?
From: "cjhasbrouck" <cjhasbrouck@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Jul 2003 03:39:48 -0000

Well, after about two days of practice I've gotten my F2L consistently below 40 seconds (usually around 37). This is with an un- lubricated cube. While I am showing a lot of improvement compared to early yesterday when it always took me over 70 seconds, I still can't conceive of myself ever being able to do F2L in under 15 seconds. Are there any special techniques, or advantageous ways of holding the cube I should know about? Any really helpful finger shortcuts? I've noticed there is a lot of hesitation during my F2L. I think I actually spend more time hesitating than I do executing rotations. Can any experienced speedcubers give me tips on intuitive F2L? What I should be anticipating? I've been told I *shouldn't* be doing F2L based on memorized algorithms, so I don't. But it does seem like that might help a little. I'll buy some silicon-based spray lubricant this weekend and lube my cube, we'll see how that goes! -Chris
2733. Re: [Speed cubing group] This Group
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Jul 2003 14:01:19 +1000

On Wed, Jul 09, 2003 at 09:01:35PM -0000, cmhardw wrote: > I can either change the name of this group to Cube Lovers or something > to that affect, or we can keep this group as speed solving rubik's > cube and start another group where topics such as the math of the > cube, art, and any other interesting topics can be discussed. I vote for the second. If we are to start up the cube-lovers mailing list again, it has to be a continuation of the original, out of respect for one of the oldest and longest running mailing lists in the history of the Internet. If we simply renamed this Yahoo group to cube-lovers, it would not be the same list that it was. Not only that, an *important* historical fact about cube-lovers was that it was a "mailing list" and not a "Yahoo Group" :-) We should either ask someone at MIT if they could start it up again, or if there is no other option, I can probably host it here at progsoc. But.. if you want to rename this group, my suggestion is "cubists". Ryan
2734. Re: [Speed cubing group] The secret to F2L?
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 9 Jul 2003 22:32:54 -0700 (PDT)

it isnt bad to do F2L based on algs, in fact it can help you to grasp the concept better. (In my opinion) I just feel that if you do need to use algs to get the hang of it, then do so, but then start solving based on intuition... this is when you will start seeing drastic improvement in your times. That is how it was in my case anyway. Another big help would be to solve some example cubes with other people either in the weekend chat or through yahoo messenger. My sn is ephem825 if you ever feel like giving it a shot. Good Luck, Frank cjhasbrouck <cjhasbrouck@...> wrote: Well, after about two days of practice I've gotten my F2L consistently below 40 seconds (usually around 37). This is with an un- lubricated cube. While I am showing a lot of improvement compared to early yesterday when it always took me over 70 seconds, I still can't conceive of myself ever being able to do F2L in under 15 seconds. Are there any special techniques, or advantageous ways of holding the cube I should know about? Any really helpful finger shortcuts? I've noticed there is a lot of hesitation during my F2L. I think I actually spend more time hesitating than I do executing rotations. Can any experienced speedcubers give me tips on intuitive F2L? What I should be anticipating? I've been told I *shouldn't* be doing F2L based on memorized algorithms, so I don't. But it does seem like that might help a little. I'll buy some silicon-based spray lubricant this weekend and lube my cube, we'll see how that goes! -Chris Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2735. I hate flame wars!!!!!
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Jul 2003 11:57:05 -0000

If there is something I truly dislike, it is flame wars and heated discussions. I even more hate starting them. However, sometimes that is unavoidable in a group of diverse people and equally diverse opinions. I am a veteran of the USENET newsgroups, where flame wars habitually flare up. I sometimes got on and urged the combatants to please borrow some of my kostky and go twiddle with me. : -) Nothing like that, however, happened o me in cube-lovers mailing list. I joined it, hoping I would find some 3d designers. I found none, but the people there were nice and congenial. It was a very pleasant environment. Should MIT decide to start it again, of course I will join. I hope to see some academics there, math professors specializing in the mathematical aspects of the cube, and he like. The speed cubist hotheads that attacked me should also join, if only to get an idea, how things are run correctly. When I made the suggestion about the name change, I was responding to a poster, who used the present to suggest that `off-topic' posts should not be tolerated. I replied, if the name is that important to him, why not change it to something more general, and suggested cube_lovers. I have read Chris's post and various responses to it. There are two alternatives: change the name or create another group.. On creating the other group, I agree with Grant. This void would be filled, if they restarted cube lovers nailing list. I don't know what this would take. Certainly MIT would have to agree to it. BTW, is anyone on this group from MIT, who could answer this question? What caused the MIT to discontinue cube lovers mailing list in the first place? Does that condition still exist or can it be corrected? MIT is top school that likes to be top. Until something can be done about this, I am afraid you are stuck with me. : -( But don't despair. When my post comes to you from the server, just select it and press the DELETE key. Presto – the message that offends your sensibilities goes to the trashcan. Don't forget to empty the trash. Hana a kostky
2736. Re: I hate flame wars!!!!!
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Jul 2003 15:24:32 -0000

Hana, are you a member of cubism for fun? They deal with rubik like puzzles and math behind them as well as non rubiks puzzles and stuff. Its an interesting magazine. The downside of the magazine is that you only get 3 a year, and the price is kinda high, but the information is fascinating!!! I think that would be cool if someone started a mailing list and some articles. We could have a small yearly fee, but send out monthly newsletters or something. Maybe I'm just hoping too much ;) But this goes for everyone, if your not just souly focussed on speedcubing Cubism for Fun is definately a magazine to check out! Jake --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > If there is something I truly dislike, it is flame wars and heated > discussions. I even more hate starting them. However, sometimes that > is unavoidable in a group of diverse people and equally diverse > opinions. I am a veteran of the USENET newsgroups, where flame wars > habitually flare up. I sometimes got on and urged the combatants to > please borrow some of my kostky and go twiddle with me. : -) > > Nothing like that, however, happened o me in cube-lovers mailing > list. I joined it, hoping I would find some 3d designers. I found > none, but the people there were nice and congenial. It was a very > pleasant environment. Should MIT decide to start it again, of course > I will join. I hope to see some academics there, math professors > specializing in the mathematical aspects of the cube, and he like. > The speed cubist hotheads that attacked me should also join, if only > to get an idea, how things are run correctly. > > When I made the suggestion about the name change, I was responding to > a poster, who used the present to suggest that `off-topic' posts > should not be tolerated. I replied, if the name is that important to > him, why not change it to something more general, and suggested > cube_lovers. I have read Chris's post and various responses to it. > There are two alternatives: change the name or create another group.. > On creating the other group, I agree with Grant. This void would be > filled, if they restarted cube lovers nailing list. I don't know what > this would take. Certainly MIT would have to agree to it. BTW, is > anyone on this group from MIT, who could answer this question? What > caused the MIT to discontinue cube lovers mailing list in the first > place? Does that condition still exist or can it be corrected? MIT > is top school that likes to be top. > > Until something can be done about this, I am afraid you are stuck > with me. : -( But don't despair. When my post comes to you from the > server, just select it and press the DELETE key. Presto – the message > that offends your sensibilities goes to the trashcan. Don't forget to > empty the trash. > > Hana a kostky
2737. Televison appearances for Competitors!
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Jul 2003 22:43:06 -0000

For those arriving a few days before the event, could you possibly send me an email. We have a number of TV spots available to spread out, for those wishing to get some public cubing in, before the Championships on Saturday. Please let me know if you plan on arriving a few days before the event.. thanks danG
2738. F2L algorithms
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 11 Jul 2003 00:06:30 +0100

Some F2L algorithms are now available at my site www.cubestation.co.uk I hope you like the layout :) Although there is still a lot to do - DanH [Non-text portions of this message have been removed]
2739. A new personal record!
From: "cjhasbrouck" <cjhasbrouck@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Jul 2003 23:09:08 -0000

After a few nights of solid F2L practice and algorithm memorization, my new personal best time for solving a 3x3x3 Rubik's Cube is 45.13 seconds, down from my previous best time of 51.1 seconds!
2740. Re: Televison appearances for Competitors!
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Jul 2003 23:57:03 -0000

I was wondering....woud the TV people mind showing my 3d designs? I was planning to come on Thursday, and set up the exhibit on Friday, but as I haven't booked my flight yet, I am flexible. Please tell me what I should do, if I may do that. Please give me some time frame. The designs I plan to exhibt are Vasarely, Landry Staircase and Design for Pedestrians. They are all in http://cube.misto.cz . I hope this site is functional. Recently there was some sort of a server error, and the site did not display what it is supposed to display. It was working correctrly last time I looked. If worse comes to worse, you cn always show then the scanned photos sent you. I hope you still have them. Thank you, Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > For those arriving a few days before the event, could you possibly > send me an email. > We have a number of TV spots available to spread out, for those > wishing to get some public cubing in, before the Championships on > Saturday. > > Please let me know if you plan on arriving a few days before the > event.. > > thanks > > danG
2741. Re: A new personal record!
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 00:25:38 -0000

Congratulations! You'll be down to 30 seconds in no time. :) I also recently set a new record, of 22.92. Now I can brag to all the non-cubists that I broke the world record, and they'll think I'm amazing. ;) --- In speedsolvingrubikscube@yahoogroups.com, "cjhasbrouck" <cjhasbrouck@y...> wrote: > After a few nights of solid F2L practice and algorithm memorization, > my new personal best time for solving a 3x3x3 Rubik's Cube is 45.13 > seconds, down from my previous best time of 51.1 seconds!
2742. [Speed cubing group] Re: Cube jewelry?
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 10 Jul 2003 17:50:41 -0700

I found this MILLION DOLLAR CUBE by Googling, but that was the one and only thing I could find on the entire web. http://www.diamondcuttersintl.com/about_dci/portfolio.html I'll talk to my artist contacts about how to make some cool stuff when I meet them. It can't be that hard if you have the equipment. /Lars At 0:25 +0000 7/11/03, James Potter wrote: >Congratulations! You'll be down to 30 seconds in no time. :) >I also recently set a new record, of 22.92. Now I can brag to all >the non-cubists that I broke the world record, and they'll think I'm >amazing. ;) You know, we complain about the lame 22.95 Guiness record, but in it's defense it sure has allowed many of us to impress the hell out of people! -- Master: You were destined to die! It was written! Buffy: What can I say? I flunked the written. Lars Petrus, San Francisco - lars@... http://lar5.com
2743. Re: I hate flame wars!!!!!
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 02:01:08 -0000

No, I am not a member of the Dutch Cube Club (NKC). Cubism for Fun is their newsletter. I think this is one of he oldest cube clubs in the world. They existed even as the others folded. They are the organizers of the annual Cube Day. I have to level with you. In order to appear knowlegable I had to conxsult the web. I only went to links of speedcubng.com. Look at the section on clubs and companies. You should find it there. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > Hana, are you a member of cubism for fun? They deal with rubik like > puzzles and math behind them as well as non rubiks puzzles and > stuff. Its an interesting magazine. The downside of the magazine is > that you only get 3 a year, and the price is kinda high, but the > information is fascinating!!! I think that would be cool if someone > started a mailing list and some articles. We could have a small > yearly fee, but send out monthly newsletters or something. Maybe I'm > just hoping too much ;) > But this goes for everyone, if your not just souly focussed on > speedcubing Cubism for Fun is definately a magazine to check out! > Jake > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > If there is something I truly dislike, it is flame wars and heated > > discussions. I even more hate starting them. However, sometimes > that > > is unavoidable in a group of diverse people and equally diverse > > opinions. I am a veteran of the USENET newsgroups, where flame wars > > habitually flare up. I sometimes got on and urged the combatants to > > please borrow some of my kostky and go twiddle with me. : -) > > > > Nothing like that, however, happened o me in cube-lovers mailing > > list. I joined it, hoping I would find some 3d designers. I found > > none, but the people there were nice and congenial. It was a very > > pleasant environment. Should MIT decide to start it again, of > course > > I will join. I hope to see some academics there, math professors > > specializing in the mathematical aspects of the cube, and he like. > > The speed cubist hotheads that attacked me should also join, if > only > > to get an idea, how things are run correctly. > > > > When I made the suggestion about the name change, I was responding > to > > a poster, who used the present to suggest that `off-topic' posts > > should not be tolerated. I replied, if the name is that important > to > > him, why not change it to something more general, and suggested > > cube_lovers. I have read Chris's post and various responses to it. > > There are two alternatives: change the name or create another > group.. > > On creating the other group, I agree with Grant. This void would > be > > filled, if they restarted cube lovers nailing list. I don't know > what > > this would take. Certainly MIT would have to agree to it. BTW, is > > anyone on this group from MIT, who could answer this question? What > > caused the MIT to discontinue cube lovers mailing list in the first > > place? Does that condition still exist or can it be corrected? MIT > > is top school that likes to be top. > > > > Until something can be done about this, I am afraid you are stuck > > with me. : -( But don't despair. When my post comes to you from > the > > server, just select it and press the DELETE key. Presto – the > message > > that offends your sensibilities goes to the trashcan. Don't forget > to > > empty the trash. > > > > Hana a kostky
2744. [Speed cubing group] Re: Cube jewelry?
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 02:05:54 -0000

Will you bring those earings to Toronto and exhibit them? Or at least show them to us in private? Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > I found this MILLION DOLLAR CUBE by Googling, but that was the one > and only thing I could find on the entire web. > > http://www.diamondcuttersintl.com/about_dci/portfolio.html > > I'll talk to my artist contacts about how to make some cool stuff > when I meet them. It can't be that hard if you have the equipment. > > /Lars > > At 0:25 +0000 7/11/03, James Potter wrote: > >Congratulations! You'll be down to 30 seconds in no time. :) > >I also recently set a new record, of 22.92. Now I can brag to all > >the non-cubists that I broke the world record, and they'll think I'm > >amazing. ;) > > You know, we complain about the lame 22.95 Guiness record, but in > it's defense it sure has allowed many of us to impress the hell out > of people! > > -- > Master: You were destined to die! It was written! > Buffy: What can I say? I flunked the written. > > Lars Petrus, San Francisco - lars@l... http://lar5.com
2745. Re: I hate flame wars!!!!!
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 02:11:31 -0000

I figured you probably already did, but regardless, they have an interesting newsletter that isn't just cube related. Its a bummer that they hold the cube day in the Netherlands cause i would love to go! Have you tried asking them to see if you could include a column or something in their newsletter, i would think that they would eat that right up! :) Jake --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > No, I am not a member of the Dutch Cube Club (NKC). Cubism for Fun is > their newsletter. I think this is one of he oldest cube clubs in the > world. They existed even as the others folded. They are the > organizers of the annual Cube Day. > > I have to level with you. In order to appear knowlegable I had to > conxsult the web. I only went to links of speedcubng.com. Look at the > section on clubs and companies. You should find it there. > Hana a kostky > > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > Hana, are you a member of cubism for fun? They deal with rubik > like > > puzzles and math behind them as well as non rubiks puzzles and > > stuff. Its an interesting magazine. The downside of the magazine > is > > that you only get 3 a year, and the price is kinda high, but the > > information is fascinating!!! I think that would be cool if > someone > > started a mailing list and some articles. We could have a small > > yearly fee, but send out monthly newsletters or something. Maybe > I'm > > just hoping too much ;) > > But this goes for everyone, if your not just souly focussed on > > speedcubing Cubism for Fun is definately a magazine to check out! > > Jake > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > > <hanabizek@e...> wrote: > > > If there is something I truly dislike, it is flame wars and > heated > > > discussions. I even more hate starting them. However, sometimes > > that > > > is unavoidable in a group of diverse people and equally diverse > > > opinions. I am a veteran of the USENET newsgroups, where flame > wars > > > habitually flare up. I sometimes got on and urged the combatants > to > > > please borrow some of my kostky and go twiddle with me. : -) > > > > > > Nothing like that, however, happened o me in cube-lovers mailing > > > list. I joined it, hoping I would find some 3d designers. I found > > > none, but the people there were nice and congenial. It was a very > > > pleasant environment. Should MIT decide to start it again, of > > course > > > I will join. I hope to see some academics there, math professors > > > specializing in the mathematical aspects of the cube, and he > like. > > > The speed cubist hotheads that attacked me should also join, if > > only > > > to get an idea, how things are run correctly. > > > > > > When I made the suggestion about the name change, I was > responding > > to > > > a poster, who used the present to suggest that `off-topic' posts > > > should not be tolerated. I replied, if the name is that important > > to > > > him, why not change it to something more general, and suggested > > > cube_lovers. I have read Chris's post and various responses to > it. > > > There are two alternatives: change the name or create another > > group.. > > > On creating the other group, I agree with Grant. This void would > > be > > > filled, if they restarted cube lovers nailing list. I don't know > > what > > > this would take. Certainly MIT would have to agree to it. BTW, is > > > anyone on this group from MIT, who could answer this question? > What > > > caused the MIT to discontinue cube lovers mailing list in the > first > > > place? Does that condition still exist or can it be corrected? > MIT > > > is top school that likes to be top. > > > > > > Until something can be done about this, I am afraid you are stuck > > > with me. : -( But don't despair. When my post comes to you from > > the > > > server, just select it and press the DELETE key. Presto – the > > message > > > that offends your sensibilities goes to the trashcan. Don't > forget > > to > > > empty the trash. > > > > > > Hana a kostky
2746. lube
From: "grendel_102" <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 02:32:55 -0000

my friend says that someone told him that the best lube is the dust that collects in the cube. i seriously doubt him. who is right?
2747. vinyl tape
From: "grendel_102" <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 02:38:11 -0000

i have the stickers that came with my cube still on the cube, and they're comming off. I want to try vinyl tape as a replacement. how do i put the tape on? do i just cut it into a square and put it on or do i have to do something with dividers or do i have to put PVC stickers on it?
2748. Re: lube
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 02:47:23 -0000

I both agree and disagree with your friend. I think that the more you break in your cube (twisting etc.) then the more the inside will wear down and the more you will be able to cut corners, which is a major boon when going fast (at least I try to take advantage of it as much as possible). Since wearing in a cube and wearing down the hard edges builds up cube dust inside, I guess it could appear that the dust itself is lubing the cube, but I think it is just the fact that the dust has come off the pieces that helps. I used to think that the dust in the cube was the best lube, however the first time I applied some silicone based lubricant to my cube I changed my mind completely :) My two cents, Chris --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" <grendel_102@y...> wrote: > my friend says that someone told him that the best lube is the dust > that collects in the cube. i seriously doubt him. who is right?
2749. cube-lovers mailing list
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 15:21:29 +1000

For those who are interested, I found this little page, hiding in a far corner of the Internet: http://www.linearity.org/bawden/links.html Yes, cube-lovers appears to be alive again, just on a different server! I suppose that all of our subscriptions were lost when the old one shut down. But what would probably work best is if all speed cubing related discussions stayed here, and maths/science/art discussions happened over there. (They are probably not interested in our discussions anyway.) Ryan
2750. Re: cube-lovers mailing list
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 05:39:11 -0000

--- Ryan Heise wrote: > Yes, cube-lovers appears to be alive again, just on a different server! Huh? That just points to the archives, and no mails have been added to it since 1999 when it ended. Nevertheless, it is a great resource if you are prepared to sift through it to find the things that interest you. It is also fun from a historical perspective, seeing how people tackled the cube in the early beginning when cube notation was not standard, through to the first implementations of Kociemba's algorithm. Jaap
2751. Re: [Speed cubing group] Re: cube-lovers mailing list
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 15:43:00 +1000

On Fri, Jul 11, 2003 at 05:39:11AM -0000, _jaap wrote: > --- Ryan Heise wrote: > > Yes, cube-lovers appears to be alive again, just on a different > server! > > Huh? That just points to the archives, and no mails have been added > to it since 1999 when it ended. The new subscription address is: Cube-Lovers-Request@... Perhaps he only has archives for the old list at MIT. Ryan
2752. Re: [Speed cubing group] Re: The fascinating world of Cube Art! It's not as rare as you may think!
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 16:00:47 +1000

On Wed, Jul 09, 2003 at 01:15:49AM -0000, Hana M. Bizek wrote: > Of course it does! This site belongs to Jacob Davenport, one of the > respected cube artists on the web. If people out there think I only > recognize my cube art, they'd better think again. he basic difference > between his and my cube art is that his is 2d, whreas my ish 3d. > > Please, by all mens visit that page. Here is another interesting page: http://holly.wordthunder.com/ Ryan
2753. Re: [Speed cubing group] Re: cube-lovers mailing list
From: Mark Longridge <zero1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 02:14:33 -0400

The last message I remember seeing was der mouse's message on Jan. 27th, 2000. Has anyone seen anything since? It would be great if cube-lovers started up again. Mark On Friday 11 July 2003 01:39, _jaap wrote:> --- Ryan Heise wrote: > > Yes, cube-lovers appears to be alive again, just on a different > > server! > > Huh? That just points to the archives, and no mails have been added > to it since 1999 when it ended. > > Nevertheless, it is a great resource if you are prepared to sift > through it to find the things that interest you. It is also fun from > a historical perspective, seeing how people tackled the cube in the > early beginning when cube notation was not standard, through to the > first implementations of Kociemba's algorithm. > > Jaap > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
2754. [Speed cubing group] Re: The fascinating world of Cube Art! It's not as rare as you may think!
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 12:20:38 -0000

Thanks, guys, you are finally doing, what I always asaked you to do - providing me with resources on cube art on the web. However, I know this page also. It shows another 2d cube artist, who, alas, is now deceased. I think he is one of the first to have the idea to create multi-cube art, and from the website I suspect he was about ready to switch freom 2d to 3d. The end came too soon for him. :-( His name was Fred Holly. And that's it. As far as I know, Jacob Davenport, Fred Holly and I are the only multi-cube artists I could find. So the next site has to point to someone I don't know., Keep trying. :-) Please, by all means visit this page. Interesting pieces. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Wed, Jul 09, 2003 at 01:15:49AM -0000, Hana M. Bizek wrote: > > Of course it does! This site belongs to Jacob Davenport, one of the > > respected cube artists on the web. If people out there think I only > > recognize my cube art, they'd better think again. he basic difference > > between his and my cube art is that his is 2d, whreas my ish 3d. > > > > Please, by all mens visit that page. > > Here is another interesting page: > > http://holly.wordthunder.com/ > > Ryan
2755. [Speed cubing group] Re: cube-lovers mailing list
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 12:29:18 -0000

Yes, it would be great if cube-lovers started up again. I agre with that statement completely. Amd let us not make the mistske of excluding the speedcubists, just because they have their Yahoo group. In fact, everyone who loves the cube should belong to cube-lovers. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Mark Longridge <zero1@l...> wrote: > The last message I remember seeing was der mouse's > message on Jan. 27th, 2000. Has anyone seen anything > since? It would be great if cube-lovers started up again. > > Mark > > On Friday 11 July 2003 01:39, _jaap wrote:> --- Ryan Heise wrote: > > > Yes, cube-lovers appears to be alive again, just on a different > > > > server! > > > > Huh? That just points to the archives, and no mails have been added > > to it since 1999 when it ended. > > > > Nevertheless, it is a great resource if you are prepared to sift > > through it to find the things that interest you. It is also fun from > > a historical perspective, seeing how people tackled the cube in the > > early beginning when cube notation was not standard, through to the > > first implementations of Kociemba's algorithm. > > > > Jaap > > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
2756. Re: I hate flame wars!!!!!
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 12:37:41 -0000

I hope they will come to Toronto and that I can talk to them. And why is the fact that their cube day is not here, a bummer? Netherlands is a pretty country. You may enjoy the visit. Hana a kostky BTW, all Europe is pretty. :-) --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > I figured you probably already did, but regardless, they have an > interesting newsletter that isn't just cube related. Its a bummer > that they hold the cube day in the Netherlands cause i would love to > go! Have you tried asking them to see if you could include a column > or something in their newsletter, i would think that they would eat > that right up! > :) Jake > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > No, I am not a member of the Dutch Cube Club (NKC). Cubism for Fun > is > > their newsletter. I think this is one of he oldest cube clubs in > the > > world. They existed even as the others folded. They are the > > organizers of the annual Cube Day. > > > > I have to level with you. In order to appear knowlegable I had to > > conxsult the web. I only went to links of speedcubng.com. Look at > the > > section on clubs and companies. You should find it there. > > Hana a kostky > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > > <no_reply@y...> wrote: > > > Hana, are you a member of cubism for fun? They deal with rubik > > like > > > puzzles and math behind them as well as non rubiks puzzles and > > > stuff. Its an interesting magazine. The downside of the > magazine > > is > > > that you only get 3 a year, and the price is kinda high, but the > > > information is fascinating!!! I think that would be cool if > > someone > > > started a mailing list and some articles. We could have a small > > > yearly fee, but send out monthly newsletters or something. Maybe > > I'm > > > just hoping too much ;) > > > But this goes for everyone, if your not just souly focussed on > > > speedcubing Cubism for Fun is definately a magazine to check out! > > > Jake > > > > > > > > > --- In speedsolvingrubikscube@...m, "Hana M. Bizek" > > > <hanabizek@e...> wrote: > > > > If there is something I truly dislike, it is flame wars and > > heated > > > > discussions. I even more hate starting them. However, sometimes > > > that > > > > is unavoidable in a group of diverse people and equally diverse > > > > opinions. I am a veteran of the USENET newsgroups, where flame > > wars > > > > habitually flare up. I sometimes got on and urged the > combatants > > to > > > > please borrow some of my kostky and go twiddle with me. : -) > > > > > > > > Nothing like that, however, happened o me in cube-lovers > mailing > > > > list. I joined it, hoping I would find some 3d designers. I > found > > > > none, but the people there were nice and congenial. It was a > very > > > > pleasant environment. Should MIT decide to start it again, of > > > course > > > > I will join. I hope to see some academics there, math > professors > > > > specializing in the mathematical aspects of the cube, and he > > like. > > > > The speed cubist hotheads that attacked me should also join, if > > > only > > > > to get an idea, how things are run correctly. > > > > > > > > When I made the suggestion about the name change, I was > > responding > > > to > > > > a poster, who used the present to suggest that `off-topic' > posts > > > > should not be tolerated. I replied, if the name is that > important > > > to > > > > him, why not change it to something more general, and suggested > > > > cube_lovers. I have read Chris's post and various responses to > > it. > > > > There are two alternatives: change the name or create another > > > group.. > > > > On creating the other group, I agree with Grant. This void > would > > > be > > > > filled, if they restarted cube lovers nailing list. I don't > know > > > what > > > > this would take. Certainly MIT would have to agree to it. BTW, > is > > > > anyone on this group from MIT, who could answer this question? > > What > > > > caused the MIT to discontinue cube lovers mailing list in the > > first > > > > place? Does that condition still exist or can it be corrected? > > MIT > > > > is top school that likes to be top. > > > > > > > > Until something can be done about this, I am afraid you are > stuck > > > > with me. : -( But don't despair. When my post comes to you > from > > > the > > > > server, just select it and press the DELETE key. Presto – the > > > message > > > > that offends your sensibilities goes to the trashcan. Don't > > forget > > > to > > > > empty the trash. > > > > > > > > Hana a kostky
2757. Re: I hate flame wars!!!!!
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 13:51:21 -0000

Hehehe I'm just a poor college student and couldn't afford the trip (mope mope) I'm sure that the netherlands is a beautiful country and i hope to make it to a cube day jake --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > I hope they will come to Toronto and that I can talk to them. > And why is the fact that their cube day is not here, a bummer? > Netherlands is a pretty country. You may enjoy the visit. > Hana a kostky > BTW, all Europe is pretty. :-) > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > I figured you probably already did, but regardless, they have an > > interesting newsletter that isn't just cube related. Its a bummer > > that they hold the cube day in the Netherlands cause i would love > to > > go! Have you tried asking them to see if you could include a > column > > or something in their newsletter, i would think that they would eat > > that right up! > > :) Jake > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > > <hanabizek@e...> wrote: > > > No, I am not a member of the Dutch Cube Club (NKC). Cubism for > Fun > > is > > > their newsletter. I think this is one of he oldest cube clubs in > > the > > > world. They existed even as the others folded. They are the > > > organizers of the annual Cube Day. > > > > > > I have to level with you. In order to appear knowlegable I had to > > > conxsult the web. I only went to links of speedcubng.com. Look at > > the > > > section on clubs and companies. You should find it there. > > > Hana a kostky > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > > > <no_reply@y...> wrote: > > > > Hana, are you a member of cubism for fun? They deal with rubik > > > like > > > > puzzles and math behind them as well as non rubiks puzzles and > > > > stuff. Its an interesting magazine. The downside of the > > magazine > > > is > > > > that you only get 3 a year, and the price is kinda high, but > the > > > > information is fascinating!!! I think that would be cool if > > > someone > > > > started a mailing list and some articles. We could have a > small > > > > yearly fee, but send out monthly newsletters or something. > Maybe > > > I'm > > > > just hoping too much ;) > > > > But this goes for everyone, if your not just souly focussed on > > > > speedcubing Cubism for Fun is definately a magazine to check > out! > > > > Jake > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > > > > <hanabizek@e...> wrote: > > > > > If there is something I truly dislike, it is flame wars and > > > heated > > > > > discussions. I even more hate starting them. However, > sometimes > > > > that > > > > > is unavoidable in a group of diverse people and equally > diverse > > > > > opinions. I am a veteran of the USENET newsgroups, where > flame > > > wars > > > > > habitually flare up. I sometimes got on and urged the > > combatants > > > to > > > > > please borrow some of my kostky and go twiddle with me. : -) > > > > > > > > > > Nothing like that, however, happened o me in cube-lovers > > mailing > > > > > list. I joined it, hoping I would find some 3d designers. I > > found > > > > > none, but the people there were nice and congenial. It was a > > very > > > > > pleasant environment. Should MIT decide to start it again, of > > > > course > > > > > I will join. I hope to see some academics there, math > > professors > > > > > specializing in the mathematical aspects of the cube, and he > > > like. > > > > > The speed cubist hotheads that attacked me should also join, > if > > > > only > > > > > to get an idea, how things are run correctly. > > > > > > > > > > When I made the suggestion about the name change, I was > > > responding > > > > to > > > > > a poster, who used the present to suggest that `off-topic' > > posts > > > > > should not be tolerated. I replied, if the name is that > > important > > > > to > > > > > him, why not change it to something more general, and > suggested > > > > > cube_lovers. I have read Chris's post and various responses > to > > > it. > > > > > There are two alternatives: change the name or create another > > > > group.. > > > > > On creating the other group, I agree with Grant. This void > > would > > > > be > > > > > filled, if they restarted cube lovers nailing list. I don't > > know > > > > what > > > > > this would take. Certainly MIT would have to agree to it. > BTW, > > is > > > > > anyone on this group from MIT, who could answer this > question? > > > What > > > > > caused the MIT to discontinue cube lovers mailing list in the > > > first > > > > > place? Does that condition still exist or can it be > corrected? > > > MIT > > > > > is top school that likes to be top. > > > > > > > > > > Until something can be done about this, I am afraid you are > > stuck > > > > > with me. : -( But don't despair. When my post comes to you > > from > > > > the > > > > > server, just select it and press the DELETE key. Presto – the > > > > message > > > > > that offends your sensibilities goes to the trashcan. Don't > > > forget > > > > to > > > > > empty the trash. > > > > > > > > > > Hana a kostky
2758. Re: vinyl tape
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 16:03:54 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" <grendel_102@y...> wrote: > i have the stickers that came with my cube still on the cube, and > they're comming off. I want to try vinyl tape as a replacement. > how do i put the tape on? do i just cut it into a square and put it > on or do i have to do something with dividers or do i have to put > PVC stickers on it? On Rubiks.com you can get replacement stickers that are already the right shape. But you should measure the litte cubes on the cube, andthen cut the stickers to that size. I think it's 1.6 cm. Unfortunately for Americans, we're kinda dumb, so I don't know to to use the metric system. Maybe you do.
2759. Re: vinyl tape
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 17:11:52 -0000

1.54 CM equals 1 inch 3.3 meters equals 1 foot ------------------------------------------------------------------- --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" > <grendel_102@y...> wrote: > > i have the stickers that came with my cube still on the cube, and > > they're comming off. I want to try vinyl tape as a replacement. > > how do i put the tape on? do i just cut it into a square and put > it > > on or do i have to do something with dividers or do i have to put > > PVC stickers on it? > > On Rubiks.com you can get replacement stickers that are already the > right shape. But you should measure the litte cubes on the cube, > andthen cut the stickers to that size. I think it's 1.6 cm. > Unfortunately for Americans, we're kinda dumb, so I don't know to to > use the metric system. Maybe you do.
2760. Andi Bell
From: "stiff_hands" <family.hayden@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 17:13:55 -0000

I have recently bought the "Memory Pack" by Andi Bell (I wanted to try a different approach to that implememted by Harry Lorayne). I am sure that this topic has come up before but cannot find any references when searching the archives, but he uses a rubiks cube to represent the number 56, with the intriguing comment 'If you think about it, it has 56 squares'. There are 9 squares on each of the 6 facef which adds up to 54, so my question is how can you think that there are 56 squares? The only 2 possibilities I can come up with are: a) he made a mistake thinking 9 times 6 is 56, or b) his cube had two extra squares on it (eg on a logo on the centre piece of the white face), though I haven't seen a cube that does. Any replies (which remain on topic) will be gratefully received. thanks, stiff_hands
2761. Re: [Speed cubing group] Re: vinyl tape
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 10:16:14 -0700 (PDT)

3.3 metres equals 1 foot?? youre way off gosd123 <dgosbee@...> wrote: 1.54 CM equals 1 inch 3.3 meters equals 1 foot ------------------------------------------------------------------- --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" > <grendel_102@y...> wrote: > > i have the stickers that came with my cube still on the cube, and > > they're comming off. I want to try vinyl tape as a replacement. > > how do i put the tape on? do i just cut it into a square and put > it > > on or do i have to do something with dividers or do i have to put > > PVC stickers on it? > > On Rubiks.com you can get replacement stickers that are already the > right shape. But you should measure the litte cubes on the cube, > andthen cut the stickers to that size. I think it's 1.6 cm. > Unfortunately for Americans, we're kinda dumb, so I don't know to to > use the metric system. Maybe you do. Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2762. Re: [Speed cubing group] Re: vinyl tape
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 11 Jul 2003 18:28:19 +0100

whoops a daipsy hahaha 3 feet 3 inches = 1 metre, i think is what you're looking for :) Dan H ----- Original Message ----- From: gosd123 To: speedsolvingrubikscube@yahoogroups.com Sent: Friday, July 11, 2003 6:11 PM Subject: [Speed cubing group] Re: vinyl tape 1.54 CM equals 1 inch 3.3 meters equals 1 foot ------------------------------------------------------------------- --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" > <grendel_102@y...> wrote: > > i have the stickers that came with my cube still on the cube, and > > they're comming off. I want to try vinyl tape as a replacement. > > how do i put the tape on? do i just cut it into a square and put > it > > on or do i have to do something with dividers or do i have to put > > PVC stickers on it? > > On Rubiks.com you can get replacement stickers that are already the > right shape. But you should measure the litte cubes on the cube, > andthen cut the stickers to that size. I think it's 1.6 cm. > Unfortunately for Americans, we're kinda dumb, so I don't know to to > use the metric system. Maybe you do. Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2763. Re: [Speed cubing group] Re: vinyl tape
From: Terje Kristensen <terje@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 19:46:43 +0200

well .. 2.54 cm = 1 inch 12 inches in one foot 12 * 2.54 = 30.48 30.48 cm = 1 foot Terje On Fri, 11 Jul 2003 18:28:19 +0100, Dan Harris <dan_j_harris@...> wrote: > whoops a daipsy hahaha > > 3 feet 3 inches = 1 metre, i think is what you're looking for :) > > Dan H > ----- Original Message ----- From: gosd123 To: > speedsolvingrubikscube@yahoogroups.com Sent: Friday, July 11, 2003 6:11 > PM > Subject: [Speed cubing group] Re: vinyl tape > > > > 1.54 CM equals 1 inch > 3.3 meters equals 1 foot > > > > ------------------------------------------------------------------- > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <theboywholived81@h...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" > > <grendel_102@y...> wrote: > > > i have the stickers that came with my cube still on the cube, and > > > they're comming off. I want to try vinyl tape as a replacement. > > how > do i put the tape on? do i just cut it into a square and put > it > > on > or do i have to do something with dividers or do i have to put > > PVC > stickers on it? > > > On Rubiks.com you can get replacement stickers that are already the > > right shape. But you should measure the litte cubes on the cube, > > andthen cut the stickers to that size. I think it's 1.6 cm. > > Unfortunately for Americans, we're kinda dumb, so I don't know to to > > use the metric system. Maybe you do. > > > Yahoo! Groups Sponsor ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed] > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > -- Using M2, Opera's revolutionary e-mail client: http://www.opera.com/m2/
2764. Re: This Group
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 17:49:54 -0000

I agree with Jake, let's all be friends! :) Here are some more thoughts... Let's keep the existing name. This group has a life of it's own and I doubt a name change would have too much impact on how it evolves anyway. I'm certainly happy to see people initiate conversations on any cube related topic, not just speedcubing. However, when replying to someone else's topic, surely the reply should_be_a_reply? Isn't the reason you hit the 'reply' button because you want to engage in discussion on that issue? If you want to talk about something different, then perhaps you should start a new conversation string. Replying to a topic, and then cutting the conversation off and changing it to something unrelated to what everyone was discussing will frustrate people. I thought of an example to illustrate one of the points Jake was making (at least I think this is what you were getting at Jake, sorry if I misunderstoof)... Imagine someone saw a funny Rubik's cube t-shirt in a shop and wanted to tell everyone ("hey guys, guess what I saw when I was shopping today??"). I don't think there would be a problem creating a new conversation string and saying this. It's a different situation, however, if someone replied to an existing conversation where people were discussing group theory and said "yeah, well, that maths stuff can be interesting if you're into it, but I found this cool t-shirt and so let's all talk about that now" (not that anyone would say that exactly, but you get the idea). In the first example, it's likely to lead to a string of replies from others who have seen fun cube merchandise around (ie. a positive outcome!). In the second example, however, people will just get annoyed (definitely not a positive outcome!). So, I think the issue isn't so much the idea of talking about cube topics that aren't strictly speedcubing, it's more how you go about raising the topic, and not cutting off existing conversations. What do people think? Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > I have to agree as well, the name is fine. I think the problem is > that the topics that are being discussed are quite interesting but > then they get twisted and distorted. > I think we all can get along without changing the name. We just need > to consider that interupting or changing the main focus of a certain > post is just like being rude in a normal conversation. (not always, > though) > > As far as Cube art goes, Hana, as you said, you are the minority and > that is sad, I like that you have joined this group and are active in > it, but i think you just have to simir down your cube art tangents in > a "non cube art" discussion to a low roar. I think that is whats > peeving everyone, for ex. when your concentrating on the posts for > memorization tips, and then out of the middle no where someone > says, "well i don't need to memorize anything for cube art" well > that kind of bums some people out. And i shouldn't be aiming this > just at you Hana, there are plenty others that like to include their > own spin offs, (I raise my hand high as well).... > > As far as others go, we are lucky to have a group to discuss certain > aspects of the cube, and this is not a battlefield of pety diferences > and such. If you have a problem with something or someone just email > them privately. > > Lets all be friends :) > > Jake > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > <Grant@T...> wrote: > > --- cmhardw wrote: > > > So the purpose of this message is to ask all of you what you want > > > to do. > > > > > > I absolutely do not want this group's discussion to be limited to > > > just speed cubing and I would like to change it's name. What are > > > everyone's opinion's on this? > > > > I personally think everything should be left as is. It's nice to > > have all the cube related discussions in one place, especially > since > > discussion on speed-cubing can lead to questions/discussion on math > > or other topics. Besides, I think it's nice not to have to follow > > several different groups. > > > > I know that other groups that have been started in the past have > > failed to gain momentum. For example, look at the world > championship > > group. In theory, all world championship related discussions and > > questions are supposed to be posted over there, but they end up > here > > instead. Why? I'd say it's probably because this is the greatest > > concentration of people "in the know" when it comes to anything > cube > > related, be it speed specific or not. > > > > I think the problem, here, is that people are getting sick of > hearing > > about certain types of "off topic" content and forget that they > > themselves talk about quite a bit that is not actually within the > > context of "speed cubing" proper. I say if there's a discussion > you > > don't want to hear about, then skip over it - don't even bother > > reading it. The name should still be SpeedSolvingRubiksCube, > because > > in general, that's probably the main focus/goal of most people once > > they can solve the cube (get an interest in being able to do so). > I > > think it describes our "community" well, and should stay, as well > as > > the discussion that isn't necessarily focused on the "speed" part > of > > the name. Besides, like you said - it's a good attention getter. > > > > Just my 2 cents. > > > > - Grant
2765. [Speed cubing group] Re: Cube jewelry?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 18:01:07 -0000

I emailed Lars' link to my partner and he sent the following reply which I thought was very funny: >You'd need to put stickers over the gems for the Championships. ;-) (I had mentioned to him a while ago that competitors had to new stickers for the competition.) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > I found this MILLION DOLLAR CUBE by Googling, but that was the one > and only thing I could find on the entire web. > > http://www.diamondcuttersintl.com/about_dci/portfolio.html > > I'll talk to my artist contacts about how to make some cool stuff > when I meet them. It can't be that hard if you have the equipment. > > /Lars > > At 0:25 +0000 7/11/03, James Potter wrote: > >Congratulations! You'll be down to 30 seconds in no time. :) > >I also recently set a new record, of 22.92. Now I can brag to all > >the non-cubists that I broke the world record, and they'll think I'm > >amazing. ;) > > You know, we complain about the lame 22.95 Guiness record, but in > it's defense it sure has allowed many of us to impress the hell out > of people! > > -- > Master: You were destined to die! It was written! > Buffy: What can I say? I flunked the written. > > Lars Petrus, San Francisco - lars@l... http://lar5.com
2766. Re: This Group
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 18:24:50 -0000

Sorry Jake, in my post I should have said "I thought of another example" because obviously you provided an example yourself. :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I agree with Jake, let's all be friends! :) > > Here are some more thoughts... > > Let's keep the existing name. This group has a life of it's own and I > doubt a name change would have too much impact on how it evolves > anyway. > > I'm certainly happy to see people initiate conversations on any cube > related topic, not just speedcubing. However, when replying to > someone else's topic, surely the reply should_be_a_reply? Isn't the > reason you hit the 'reply' button because you want to engage in > discussion on that issue? If you want to talk about something > different, then perhaps you should start a new conversation string. > Replying to a topic, and then cutting the conversation off and > changing it to something unrelated to what everyone was discussing > will frustrate people. > > I thought of an example to illustrate one of the points Jake was > making (at least I think this is what you were getting at Jake, sorry > if I misunderstoof)... > Imagine someone saw a funny Rubik's cube t-shirt in a shop and wanted > to tell everyone ("hey guys, guess what I saw when I was shopping > today??"). I don't think there would be a problem creating a new > conversation string and saying this. It's a different situation, > however, if someone replied to an existing conversation where people > were discussing group theory and said "yeah, well, that maths stuff > can be interesting if you're into it, but I found this cool t-shirt > and so let's all talk about that now" (not that anyone would say that > exactly, but you get the idea). In the first example, it's likely to > lead to a string of replies from others who have seen fun cube > merchandise around (ie. a positive outcome!). In the second example, > however, people will just get annoyed (definitely not a positive > outcome!). > > So, I think the issue isn't so much the idea of talking about cube > topics that aren't strictly speedcubing, it's more how you go about > raising the topic, and not cutting off existing conversations. > > What do people think? > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > I have to agree as well, the name is fine. I think the problem is > > that the topics that are being discussed are quite interesting but > > then they get twisted and distorted. > > I think we all can get along without changing the name. We just > need > > to consider that interupting or changing the main focus of a > certain > > post is just like being rude in a normal conversation. (not > always, > > though) > > > > As far as Cube art goes, Hana, as you said, you are the minority > and > > that is sad, I like that you have joined this group and are active > in > > it, but i think you just have to simir down your cube art tangents > in > > a "non cube art" discussion to a low roar. I think that is whats > > peeving everyone, for ex. when your concentrating on the posts for > > memorization tips, and then out of the middle no where someone > > says, "well i don't need to memorize anything for cube art" well > > that kind of bums some people out. And i shouldn't be aiming this > > just at you Hana, there are plenty others that like to include > their > > own spin offs, (I raise my hand high as well).... > > > > As far as others go, we are lucky to have a group to discuss > certain > > aspects of the cube, and this is not a battlefield of pety > diferences > > and such. If you have a problem with something or someone just > email > > them privately. > > > > Lets all be friends :) > > > > Jake > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > > <Grant@T...> wrote: > > > --- cmhardw wrote: > > > > So the purpose of this message is to ask all of you what you > want > > > > to do. > > > > > > > > I absolutely do not want this group's discussion to be limited > to > > > > just speed cubing and I would like to change it's name. What > are > > > > everyone's opinion's on this? > > > > > > I personally think everything should be left as is. It's nice to > > > have all the cube related discussions in one place, especially > > since > > > discussion on speed-cubing can lead to questions/discussion on > math > > > or other topics. Besides, I think it's nice not to have to > follow > > > several different groups. > > > > > > I know that other groups that have been started in the past have > > > failed to gain momentum. For example, look at the world > > championship > > > group. In theory, all world championship related discussions and > > > questions are supposed to be posted over there, but they end up > > here > > > instead. Why? I'd say it's probably because this is the > greatest > > > concentration of people "in the know" when it comes to anything > > cube > > > related, be it speed specific or not. > > > > > > I think the problem, here, is that people are getting sick of > > hearing > > > about certain types of "off topic" content and forget that they > > > themselves talk about quite a bit that is not actually within the > > > context of "speed cubing" proper. I say if there's a discussion > > you > > > don't want to hear about, then skip over it - don't even bother > > > reading it. The name should still be SpeedSolvingRubiksCube, > > because > > > in general, that's probably the main focus/goal of most people > once > > > they can solve the cube (get an interest in being able to do > so). > > I > > > think it describes our "community" well, and should stay, as well > > as > > > the discussion that isn't necessarily focused on the "speed" part > > of > > > the name. Besides, like you said - it's a good attention getter. > > > > > > Just my 2 cents. > > > > > > - Grant
2767. [Speed cubing group] Re: vinyl tape
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 18:53:12 -0000

Corerect so far and: 30.48 cm = 1 fot 100 cm = x feet therefore 100/30.48 = 3.28 feet in 1 meter Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Terje Kristensen <terje@w...> wrote: > well .. 2.54 cm = 1 inch > 12 inches in one foot > 12 * 2.54 = 30.48 > 30.48 cm = 1 foot > > Terje > > On Fri, 11 Jul 2003 18:28:19 +0100, Dan Harris <dan_j_harris@n...> > wrote: > > > whoops a daipsy hahaha > > > > 3 feet 3 inches = 1 metre, i think is what you're looking for :) > > > > Dan H > > ----- Original Message ----- From: gosd123 To: > > speedsolvingrubikscube@yahoogroups.com Sent: Friday, July 11, 2003 6:11 > > PM > > Subject: [Speed cubing group] Re: vinyl tape > > > > > > > > 1.54 CM equals 1 inch > > 3.3 meters equals 1 foot > > > > > > > > ------------------------------------------------------------------ - > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > <theboywholived81@h...> wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" > > > <grendel_102@y...> wrote: > > > > i have the stickers that came with my cube still on the cube, and > > > > they're comming off. I want to try vinyl tape as a replacement. > > how > > do i put the tape on? do i just cut it into a square and put > it > > on > > or do i have to do something with dividers or do i have to put > > PVC > > stickers on it? > > > > On Rubiks.com you can get replacement stickers that are already the > > > right shape. But you should measure the litte cubes on the cube, > > > andthen cut the stickers to that size. I think it's 1.6 cm. > > > Unfortunately for Americans, we're kinda dumb, so I don't know to to > > > use the metric system. Maybe you do. > > > > > > Yahoo! Groups Sponsor ADVERTISEMENT > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > > > [Non-text portions of this message have been removed] > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > > > > > > > > -- > Using M2, Opera's revolutionary e-mail client: http://www.opera.com/m2/
2768. 1 foot
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 19:14:31 -0000

The exact number of centimetres depends on which version of foot you are using. http://www.wsdot.wa.gov/Metrics/ftmtr2.htm
2769. Re: [Speed cubing group] Re: vinyl tape
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 13:40:19 -0700 (PDT)

uh, i think you need to be taught in linear algebra again. "Hana M. Bizek" <hanabizek@...> wrote:Corerect so far and: 30.48 cm = 1 fot 100 cm = x feet therefore 100/30.48 = 3.28 feet in 1 meter Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Terje Kristensen <terje@w...> wrote: > well .. 2.54 cm = 1 inch > 12 inches in one foot > 12 * 2.54 = 30.48 > 30.48 cm = 1 foot > > Terje > > On Fri, 11 Jul 2003 18:28:19 +0100, Dan Harris <dan_j_harris@n...> > wrote: > > > whoops a daipsy hahaha > > > > 3 feet 3 inches = 1 metre, i think is what you're looking for :) > > > > Dan H > > ----- Original Message ----- From: gosd123 To: > > speedsolvingrubikscube@yahoogroups.com Sent: Friday, July 11, 2003 6:11 > > PM > > Subject: [Speed cubing group] Re: vinyl tape > > > > > > > > 1.54 CM equals 1 inch > > 3.3 meters equals 1 foot > > > > > > > > ------------------------------------------------------------------ - > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > <theboywholived81@h...> wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" > > > <grendel_102@y...> wrote: > > > > i have the stickers that came with my cube still on the cube, and > > > > they're comming off. I want to try vinyl tape as a replacement. > > how > > do i put the tape on? do i just cut it into a square and put > it > > on > > or do i have to do something with dividers or do i have to put > > PVC > > stickers on it? > > > > On Rubiks.com you can get replacement stickers that are already the > > > right shape. But you should measure the litte cubes on the cube, > > > andthen cut the stickers to that size. I think it's 1.6 cm. > > > Unfortunately for Americans, we're kinda dumb, so I don't know to to > > > use the metric system. Maybe you do. > > > > > > Yahoo! Groups Sponsor ADVERTISEMENT > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > > > [Non-text portions of this message have been removed] > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > > > > > > > > -- > Using M2, Opera's revolutionary e-mail client: http://www.opera.com/m2/ Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2770. [Speed cubing group] Re: vinyl tape
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 23:50:13 -0000

What linear algwbra? This is just a plain rule-f-three. --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson <grendel_102@y...> wrote: > uh, i think you need to be taught in linear algebra again. > > "Hana M. Bizek" <hanabizek@e...> wrote:Corerect so far and: > 30.48 cm = 1 fot > 100 cm = x feet > therefore > 100/30.48 = 3.28 feet in 1 meter > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, Terje Kristensen > <terje@w...> wrote: > > well .. 2.54 cm = 1 inch > > 12 inches in one foot > > 12 * 2.54 = 30.48 > > 30.48 cm = 1 foot > > > > Terje > > > > On Fri, 11 Jul 2003 18:28:19 +0100, Dan Harris <dan_j_harris@n...> > > wrote: > > > > > whoops a daipsy hahaha > > > > > > 3 feet 3 inches = 1 metre, i think is what you're looking for :) > > > > > > Dan H > > > ----- Original Message ----- From: gosd123 To: > > > speedsolvingrubikscube@yahoogroups.com Sent: Friday, July 11, > 2003 6:11 > > > PM > > > Subject: [Speed cubing group] Re: vinyl tape > > > > > > > > > > > > 1.54 CM equals 1 inch > > > 3.3 meters equals 1 foot > > > > > > > > > > > > ---------------------------------------------------------------- -- > - > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > > <theboywholived81@h...> wrote: > > > > --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" > > > > <grendel_102@y...> wrote: > > > > > i have the stickers that came with my cube still on the cube, > and > > > > > they're comming off. I want to try vinyl tape as a replacement. > > > how > > > do i put the tape on? do i just cut it into a square and put > > it > > on > > > or do i have to do something with dividers or do i have to put > > > PVC > > > stickers on it? > > > > > On Rubiks.com you can get replacement stickers that are > already the > > > > right shape. But you should measure the litte cubes on the cube, > > > > > andthen cut the stickers to that size. I think it's 1.6 cm. > > > > Unfortunately for Americans, we're kinda dumb, so I don't know to > to > > > > use the metric system. Maybe you do. > > > > > > > > > Yahoo! Groups Sponsor ADVERTISEMENT > > > > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > > > -- > > Using M2, Opera's revolutionary e-mail client: > http://www.opera.com/m2/ > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > --------------------------------- > Do you Yahoo!? > SBC Yahoo! DSL - Now only $29.95 per month! > > [Non-text portions of this message have been removed]
2771. ** 11/07/03 French National Day FMC is online! Vive la France! **
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 12 Jul 2003 01:01:08 +0100

The results for last weeks challenge, and this weeks new challenge are now online at www.cubestation.co.uk Congratulations Mirek! I apologise for the short (1 hour delay) in setting up the competition. Good Luck everybody! - DanH :) [Non-text portions of this message have been removed]
2772. Re: [Speed cubing group] Re: vinyl tape
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 17:42:48 -0700 (PDT)

i dont know how you pulled a meter out of that info. its linear algebra because you can set up a proportion. i tihnk "Hana M. Bizek" <hanabizek@...> wrote:What linear algwbra? This is just a plain rule-f-three. --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson <grendel_102@y...> wrote: > uh, i think you need to be taught in linear algebra again. > > "Hana M. Bizek" <hanabizek@e...> wrote:Corerect so far and: > 30.48 cm = 1 fot > 100 cm = x feet > therefore > 100/30.48 = 3.28 feet in 1 meter > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, Terje Kristensen > <terje@w...> wrote: > > well .. 2.54 cm = 1 inch > > 12 inches in one foot > > 12 * 2.54 = 30.48 > > 30.48 cm = 1 foot > > > > Terje > > > > On Fri, 11 Jul 2003 18:28:19 +0100, Dan Harris <dan_j_harris@n...> > > wrote: > > > > > whoops a daipsy hahaha > > > > > > 3 feet 3 inches = 1 metre, i think is what you're looking for :) > > > > > > Dan H > > > ----- Original Message ----- From: gosd123 To: > > > speedsolvingrubikscube@yahoogroups.com Sent: Friday, July 11, > 2003 6:11 > > > PM > > > Subject: [Speed cubing group] Re: vinyl tape > > > > > > > > > > > > 1.54 CM equals 1 inch > > > 3.3 meters equals 1 foot > > > > > > > > > > > > ---------------------------------------------------------------- -- > - > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > > <theboywholived81@h...> wrote: > > > > --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" > > > > <grendel_102@y...> wrote: > > > > > i have the stickers that came with my cube still on the cube, > and > > > > > they're comming off. I want to try vinyl tape as a replacement. > > > how > > > do i put the tape on? do i just cut it into a square and put > > it > > on > > > or do i have to do something with dividers or do i have to put > > > PVC > > > stickers on it? > > > > > On Rubiks.com you can get replacement stickers that are > already the > > > > right shape. But you should measure the litte cubes on the cube, > > > > > andthen cut the stickers to that size. I think it's 1.6 cm. > > > > Unfortunately for Americans, we're kinda dumb, so I don't know to > to > > > > use the metric system. Maybe you do. > > > > > > > > > Yahoo! Groups Sponsor ADVERTISEMENT > > > > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > > > -- > > Using M2, Opera's revolutionary e-mail client: > http://www.opera.com/m2/ > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > --------------------------------- > Do you Yahoo!? > SBC Yahoo! DSL - Now only $29.95 per month! > > [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2773. finger tricks
From: "grendel_102" <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Jul 2003 01:41:26 -0000

i cant do finger tricks because i dont have lube, so i have to take my index finger and thumb and grind pieces into place. i can only do a move in about 1/2 sec lke that. :( do you use your ring fingers for twisting D? and about that foot meter centimemter thing, i dont know anything about math.
2774. Re: finger tricks
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Jul 2003 02:07:25 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" <grendel_102@y...> wrote: > i cant do finger tricks because i dont have lube, so i have to take > my index finger and thumb and grind pieces into place. i can only > do a move in about 1/2 sec lke that. :( do you use your ring > fingers for twisting D? and about that foot meter centimemter > thing, i dont know anything about math. dude spend a few bucks on some silicone lube spray.
2775. goin to wc?
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Jul 2003 02:12:38 -0000

Hey, I need someone to convince me to go to the WC. Here are my problems, money is a little tight, i dont know if i want to spend 300-400$$ to go. I cant move into the college dorms until August 20th.(if i go im wanting to leave for Toronto on the 21st.) First day of college is August 25th.(I was wanting to leave Toronto on the 25th.) can anyone tell me why I should say screw it and just come to Toronto? It might take some good convincing. -Heath
2776. [Speed cubing group] Re: vinyl tape
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Jul 2003 02:20:51 -0000

1 meter = 100 cm. You have to keep your dimensionsconsistent n such calculations. Linear algebra is a branch of mathematics dealing with things like matrices, determinants, solving a set of linear equationd by using Craner's rule and zuch. It is not called for in this computation. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson <grendel_102@y...> wrote: > i dont know how you pulled a meter out of that info. its linear algebra because you can set up a proportion. i tihnk > > "Hana M. Bizek" <hanabizek@e...> wrote:What linear algwbra? This is just a plain rule-f-three. > > --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson > <grendel_102@y...> wrote: > > uh, i think you need to be taught in linear algebra again. > > > > "Hana M. Bizek" <hanabizek@e...> wrote:Corerect so far and: > > 30.48 cm = 1 fot > > 100 cm = x feet > > therefore > > 100/30.48 = 3.28 feet in 1 meter > > Hana a kostky > > > > --- In speedsolvingrubikscube@yahoogroups.com, Terje Kristensen > > <terje@w...> wrote: > > > well .. 2.54 cm = 1 inch > > > 12 inches in one foot > > > 12 * 2.54 = 30.48 > > > 30.48 cm = 1 foot > > > > > > Terje > > > > > > On Fri, 11 Jul 2003 18:28:19 +0100, Dan Harris > <dan_j_harris@n...> > > > wrote: > > > > > > > whoops a daipsy hahaha > > > > > > > > 3 feet 3 inches = 1 metre, i think is what you're looking for :) > > > > > > > > Dan H > > > > ----- Original Message ----- From: gosd123 To: > > > > speedsolvingrubikscube@yahoogroups.com Sent: Friday, July 11, > > 2003 6:11 > > > > PM > > > > Subject: [Speed cubing group] Re: vinyl tape > > > > > > > > > > > > > > > > 1.54 CM equals 1 inch > > > > 3.3 meters equals 1 foot > > > > > > > > > > > > > > > > -------------------------------------------------------------- -- > -- > > - > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > > > <theboywholived81@h...> wrote: > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" > > > > > > <grendel_102@y...> wrote: > > > > > > i have the stickers that came with my cube still on the > cube, > > and > > > > > > they're comming off. I want to try vinyl tape as a > replacement. > > > > how > > > > do i put the tape on? do i just cut it into a square and put > > > it > > on > > > > or do i have to do something with dividers or do i have to put > > > > > PVC > > > > stickers on it? > > > > > > On Rubiks.com you can get replacement stickers that are > > already the > > > > > right shape. But you should measure the litte cubes on the > cube, > > > > > > > andthen cut the stickers to that size. I think it's 1.6 cm. > > > > > Unfortunately for Americans, we're kinda dumb, so I don't know > to > > to > > > > > use the metric system. Maybe you do. > > > > > > > > > > > > Yahoo! Groups Sponsor ADVERTISEMENT > > > > > > > > > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service. > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > Your use of Yahoo! Groups is subject to > > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > > > > > > > > > > -- > > > Using M2, Opera's revolutionary e-mail client: > > http://www.opera.com/m2/ > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > --------------------------------- > > Do you Yahoo!? > > SBC Yahoo! DSL - Now only $29.95 per month! > > > > [Non-text portions of this message have been removed] > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > --------------------------------- > Do you Yahoo!? > SBC Yahoo! DSL - Now only $29.95 per month! > > [Non-text portions of this message have been removed]
2777. Re: goin to wc?
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Jul 2003 02:33:26 -0000

If you don't want to spend that money,stay at home, wherever that is. Do you have friends or relatives in Toronto who will provide room and bard? Those things cost, and plenty. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > Hey, > > I need someone to convince me to go to the WC. Here are my problems, > money is a little tight, i dont know if i want to spend 300-400$$ to > go. I cant move into the college dorms until August 20th.(if i go > im wanting to leave for Toronto on the 21st.) First day of college > is August 25th.(I was wanting to leave Toronto on the 25th.) > > can anyone tell me why I should say screw it and just come to > Toronto? It might take some good convincing. > > -Heath
2778. Re: [Speed cubing group] Re: vinyl tape
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 11 Jul 2003 20:04:08 -0700 (PDT)

you can use linear algebra for proportions. one was made, sort of, on some email. "Hana M. Bizek" <hanabizek@...> wrote:1 meter = 100 cm. You have to keep your dimensionsconsistent n such calculations. Linear algebra is a branch of mathematics dealing with things like matrices, determinants, solving a set of linear equationd by using Craner's rule and zuch. It is not called for in this computation. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson <grendel_102@y...> wrote: > i dont know how you pulled a meter out of that info. its linear algebra because you can set up a proportion. i tihnk > > "Hana M. Bizek" <hanabizek@e...> wrote:What linear algwbra? This is just a plain rule-f-three. > > --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson > <grendel_102@y...> wrote: > > uh, i think you need to be taught in linear algebra again. > > > > "Hana M. Bizek" <hanabizek@e...> wrote:Corerect so far and: > > 30.48 cm = 1 fot > > 100 cm = x feet > > therefore > > 100/30.48 = 3.28 feet in 1 meter > > Hana a kostky > > > > --- In speedsolvingrubikscube@yahoogroups.com, Terje Kristensen > > <terje@w...> wrote: > > > well .. 2.54 cm = 1 inch > > > 12 inches in one foot > > > 12 * 2.54 = 30.48 > > > 30.48 cm = 1 foot > > > > > > Terje > > > > > > On Fri, 11 Jul 2003 18:28:19 +0100, Dan Harris > <dan_j_harris@n...> > > > wrote: > > > > > > > whoops a daipsy hahaha > > > > > > > > 3 feet 3 inches = 1 metre, i think is what you're looking for :) > > > > > > > > Dan H > > > > ----- Original Message ----- From: gosd123 To: > > > > speedsolvingrubikscube@yahoogroups.com Sent: Friday, July 11, > > 2003 6:11 > > > > PM > > > > Subject: [Speed cubing group] Re: vinyl tape > > > > > > > > > > > > > > > > 1.54 CM equals 1 inch > > > > 3.3 meters equals 1 foot > > > > > > > > > > > > > > > > -------------------------------------------------------------- -- > -- > > - > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > > > <theboywholived81@h...> wrote: > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" > > > > > > <grendel_102@y...> wrote: > > > > > > i have the stickers that came with my cube still on the > cube, > > and > > > > > > they're comming off. I want to try vinyl tape as a > replacement. > > > > how > > > > do i put the tape on? do i just cut it into a square and put > > > it > > on > > > > or do i have to do something with dividers or do i have to put > > > > > PVC > > > > stickers on it? > > > > > > On Rubiks.com you can get replacement stickers that are > > already the > > > > > right shape. But you should measure the litte cubes on the > cube, > > > > > > > andthen cut the stickers to that size. I think it's 1.6 cm. > > > > > Unfortunately for Americans, we're kinda dumb, so I don't know > to > > to > > > > > use the metric system. Maybe you do. > > > > > > > > > > > > Yahoo! Groups Sponsor ADVERTISEMENT > > > > > > > > > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service. > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > Your use of Yahoo! Groups is subject to > > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > > > > > > > > > > -- > > > Using M2, Opera's revolutionary e-mail client: > > http://www.opera.com/m2/ > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > --------------------------------- > > Do you Yahoo!? > > SBC Yahoo! DSL - Now only $29.95 per month! > > > > [Non-text portions of this message have been removed] > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > --------------------------------- > Do you Yahoo!? > SBC Yahoo! DSL - Now only $29.95 per month! > > [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2779. Re: goin to wc?
From: "cjhasbrouck" <cjhasbrouck@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Jul 2003 06:31:04 -0000

I think you should definitely attend, as long as it's a possibility for you. I'm sure it'd be a great experience for anyone interested in the cube. For the rest of your life, you can carry that story along with you. I really want to go, but unfortunately it just isn't in the cards. :(
2780. Re: goin to wc?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Jul 2003 07:14:32 -0000

Think out this... if you don't go, and then after August, there are heaps and heaps of messages here about how much fun it was and what a great experience it was... will you be regetting your decision not to go? As history to date has shown, an international cubing competition is such a rare thing that I'm definitely keen to be involved! :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > Hey, > > I need someone to convince me to go to the WC. Here are my problems, > money is a little tight, i dont know if i want to spend 300-400$$ to > go. I cant move into the college dorms until August 20th.(if i go > im wanting to leave for Toronto on the 21st.) First day of college > is August 25th.(I was wanting to leave Toronto on the 25th.) > > can anyone tell me why I should say screw it and just come to > Toronto? It might take some good convincing. > > -Heath
2781. Re: vinyl tape
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Jul 2003 10:09:19 -0000

--- In speedsolvingrubikscube@yahoogroups.com, patrick stinson <grendel_102@y...> wrote: > uh, i think you need to be taught in linear algebra again. Why? > > "Hana M. Bizek" <hanabizek@e...> wrote:Corerect so far and: > 30.48 cm = 1 fot > 100 cm = x feet > therefore > 100/30.48 = 3.28 feet in 1 meter > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, Terje Kristensen > <terje@w...> wrote: > > well .. 2.54 cm = 1 inch > > 12 inches in one foot > > 12 * 2.54 = 30.48 > > 30.48 cm = 1 foot > > > > Terje > > > > On Fri, 11 Jul 2003 18:28:19 +0100, Dan Harris <dan_j_harris@n...> > > wrote: > > > > > whoops a daipsy hahaha > > > > > > 3 feet 3 inches = 1 metre, i think is what you're looking for :) > > > > > > Dan H > > > ----- Original Message ----- From: gosd123 To: > > > speedsolvingrubikscube@yahoogroups.com Sent: Friday, July 11, > 2003 6:11 > > > PM > > > Subject: [Speed cubing group] Re: vinyl tape > > > > > > > > > > > > 1.54 CM equals 1 inch > > > 3.3 meters equals 1 foot > > > > > > > > > > > > --------------------------------------------------------------- --- > - > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > > <theboywholived81@h...> wrote: > > > > --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" > > > > <grendel_102@y...> wrote: > > > > > i have the stickers that came with my cube still on the cube, > and > > > > > they're comming off. I want to try vinyl tape as a replacement. > > > how > > > do i put the tape on? do i just cut it into a square and put > > it > > on > > > or do i have to do something with dividers or do i have to put > > > PVC > > > stickers on it? > > > > > On Rubiks.com you can get replacement stickers that are > already the > > > > right shape. But you should measure the litte cubes on the cube, > > > > > andthen cut the stickers to that size. I think it's 1.6 cm. > > > > Unfortunately for Americans, we're kinda dumb, so I don't know to > to > > > > use the metric system. Maybe you do. > > > > > > > > > Yahoo! Groups Sponsor ADVERTISEMENT > > > > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > > > -- > > Using M2, Opera's revolutionary e-mail client: > http://www.opera.com/m2/ > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > --------------------------------- > Do you Yahoo!? > SBC Yahoo! DSL - Now only $29.95 per month! > > [Non-text portions of this message have been removed]
2782. Re: vinyl tape
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Jul 2003 10:20:55 -0000

--- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson > <grendel_102@y...> wrote: > > uh, i think you need to be taught in linear algebra again. > > Why? Good question. Beats me, too. Hana a kostky (I did the original calculation.) > > > > > "Hana M. Bizek" <hanabizek@e...> wrote:Corerect so far and: > > 30.48 cm = 1 fot > > 100 cm = x feet > > therefore > > 100/30.48 = 3.28 feet in 1 meter > > Hana a kostky > > > > --- In speedsolvingrubikscube@yahoogroups.com, Terje Kristensen > > <terje@w...> wrote: > > > well .. 2.54 cm = 1 inch > > > 12 inches in one foot > > > 12 * 2.54 = 30.48 > > > 30.48 cm = 1 foot > > > > > > Terje > > > > > > On Fri, 11 Jul 2003 18:28:19 +0100, Dan Harris > <dan_j_harris@n...> > > > wrote: > > > > > > > whoops a daipsy hahaha > > > > > > > > 3 feet 3 inches = 1 metre, i think is what you're looking > for :) > > > > > > > > Dan H > > > > ----- Original Message ----- From: gosd123 To: > > > > speedsolvingrubikscube@yahoogroups.com Sent: Friday, July 11, > > 2003 6:11 > > > > PM > > > > Subject: [Speed cubing group] Re: vinyl tape > > > > > > > > > > > > > > > > 1.54 CM equals 1 inch > > > > 3.3 meters equals 1 foot > > > > > > > > > > > > > > > > -------------------------------------------------------------- - > --- > > - > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > > > <theboywholived81@h...> wrote: > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" > > > > > > <grendel_102@y...> wrote: > > > > > > i have the stickers that came with my cube still on the > cube, > > and > > > > > > they're comming off. I want to try vinyl tape as a > replacement. > > > > how > > > > do i put the tape on? do i just cut it into a square and put > > > > it > > on > > > > or do i have to do something with dividers or do i have to put > > > > > PVC > > > > stickers on it? > > > > > > On Rubiks.com you can get replacement stickers that are > > already the > > > > > right shape. But you should measure the litte cubes on the > cube, > > > > > > > andthen cut the stickers to that size. I think it's 1.6 cm. > > > > > Unfortunately for Americans, we're kinda dumb, so I don't know > to > > to > > > > > use the metric system. Maybe you do. > > > > > > > > > > > > Yahoo! Groups Sponsor ADVERTISEMENT > > > > > > > > > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service. > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > Your use of Yahoo! Groups is subject to > > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > > > > > > > > > > -- > > > Using M2, Opera's revolutionary e-mail client: > > http://www.opera.com/m2/ > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > --------------------------------- > > Do you Yahoo!? > > SBC Yahoo! DSL - Now only $29.95 per month! > > > > [Non-text portions of this message have been removed]
2783. Re: goin to wc?
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Jul 2003 10:36:39 -0000

You and I are he lucky ones to be able to go to Toronto. Unfortunately, unless you live in, or have friends in Toronto, you need a place to sleep and food to eat. That costs money, which some of hose college kids just don't have. Let us not forget transportation. I think the original poster is from the US. But that could be Hawaii, Alaska, Florida or Texas. Pretty far from Toronto, as the map will tell you. Han a kostky --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Think out this... if you don't go, and then after August, there are > heaps and heaps of messages here about how much fun it was and what a > great experience it was... will you be regetting your decision not to > go? > > As history to date has shown, an international cubing competition is > such a rare thing that I'm definitely keen to be involved! :) > > Jasmine. > > > --- In speedsolvingrubikscube@yahoogroups.com, "Heath" > <funny_guy32@h...> wrote: > > Hey, > > > > I need someone to convince me to go to the WC. Here are my > problems, > > money is a little tight, i dont know if i want to spend 300-400$$ > to > > go. I cant move into the college dorms until August 20th.(if i go > > im wanting to leave for Toronto on the 21st.) First day of college > > is August 25th.(I was wanting to leave Toronto on the 25th.) > > > > can anyone tell me why I should say screw it and just come to > > Toronto? It might take some good convincing. > > > > -Heath
2784. Video
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 12 Jul 2003 12:42:59 +0100

I made a video, its pretty poor quality but still viewable :) im a novice a video technology, if only my friend were here... any how, it is at http://homepage.ntlworld.com/dan_j_harris/videos/danhsolve2.WMV it is between 19.5 and 20 sec, i dont know exactly... anyone got any tips for accurately measuring times using video? DanH :) [Non-text portions of this message have been removed]
2785. Re: goin to wc?
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Jul 2003 14:13:46 -0000

Do you have a job? If not, then you probably need to save your money. I'm going to assume you do, though. I got lucky, though, because my dad goes on so many business trips that he has roughly 5.7 billion frequent flier miles. So we got the plane tickets for just about nothing. But doesn't the hotel have a special Rubiks cuber rate for people participating? Since this topic is about people going/not going, I'm going to share something I find very annoying: I taught three of my friends how to solve the cube. They can each solve in about 45 seconds, and they enjoy it greatly. At first all three of them were going, then one dropped out for no reason. Another one lost interest, so he's not going either. Then the last friend, and the one that's best at the cube (besides me) decided not to go for no reason at all either. He says that he thinks it will be boring. He figures that we'll go to Toronto, go to the cube for time, then leave. Now I'm all alone.... --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > Hey, > > I need someone to convince me to go to the WC. Here are my problems, > money is a little tight, i dont know if i want to spend 300-400$$ to > go. I cant move into the college dorms until August 20th.(if i go > im wanting to leave for Toronto on the 21st.) First day of college > is August 25th.(I was wanting to leave Toronto on the 25th.) > > can anyone tell me why I should say screw it and just come to > Toronto? It might take some good convincing. > > -Heath
2786. lube
From: "grendel_102" <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Jul 2003 17:50:04 -0000

im gonig to get lube today. can i get it at a supermarket? im going to get silicone spray. how should i apply the lube?
2787. Re: lube
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Jul 2003 19:24:47 -0000

There are a few sites that list ways to do this. www.speedcubing.com/chris I think www.speedcubing.com/ton has how to lube it, right? --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" <grendel_102@y...> wrote: > im gonig to get lube today. can i get it at a supermarket? im going > to get silicone spray. how should i apply the lube?
2788. Re: Video
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Jul 2003 19:33:37 -0000

Cool vid. I've seen some people, like Lars Petrus and Gille(sp?) have a watch that they time themselves on screen with. And I think some computer movie editor things can let you put a timer on it. I don't know of any other way, though. --- In speedsolvingrubikscube@yahoogroups.com, "Dan Harris" <dan_j_harris@n...> wrote: > I made a video, its pretty poor quality but still viewable :) im a novice a video technology, if only my friend were here... > > any how, it is at http://homepage.ntlworld.com/dan_j_harris/videos/danhsolve2.WMV > > it is between 19.5 and 20 sec, i dont know exactly... anyone got any tips for accurately measuring times using video? > > DanH :) > > [Non-text portions of this message have been removed]
2789. Re: lube
From: "cjhasbrouck" <cjhasbrouck@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Jul 2003 19:54:46 -0000

The best place to buy a silicone spray lubricant is your local hardware store. I just got some today, and WOW what a difference! It really is great. Most people take it apart and spray each side, but the spray I got today came with a thin red plastic tube that you can attach to the spray-head, so my dad just attached that and gave it about a .5 second spray between each cubie. That worked perfectly. So if you don't want to go to the trouble of taking your cube apart, just buy a spray that comes with a little tube that you can attach to the spray-head. Make SURE the spray you buy is silicone-based. If it's not silicone- based, you'll have a lot of problems with it... at first I tried some WD-40, that's a petroleum-based lubricant, and it completely destroyed my second Rubik's Cube. -Chris
2790. Re: lube
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Jul 2003 20:13:49 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" <grendel_102@y...> wrote: > im gonig to get lube today. can i get it at a supermarket? im going > to get silicone spray. how should i apply the lube? I just take out an edge piece, and spray a little silicone inside, put the edge back in, and mix up the cube....do this 2 or 3 times. Then you need to let it set and dry for about 20 mins. -heath
2791. Re: [Speed cubing group] Re: lube
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Jul 2003 13:17:25 -0700 (PDT)

im going to put the lube into the cracks and moves the cube around and wait 20 minutes --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" <grendel_102@y...> wrote: > im gonig to get lube today. can i get it at a supermarket? im going > to get silicone spray. how should i apply the lube? I just take out an edge piece, and spray a little silicone inside, put the edge back in, and mix up the cube....do this 2 or 3 times. Then you need to let it set and dry for about 20 mins. -heath Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. Heath <funny_guy32@...> wrote: --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2792. rubik's playground
From: "grendel_102" <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Jul 2003 20:38:50 -0000

im playing rubiks playground, and i cant get past easy #20 detours. can someone tell me how to do this?
2793. [Speed cubing group] Re: lube
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Jul 2003 22:40:33 -0000

I personally don't suggest that way, but that's only because it doesn't work for me. The best way (in my humble opinion) is the way at www.speedcubing.com/chris, then click on Ways to Get Faster. --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson <grendel_102@y...> wrote: > im going to put the lube into the cracks and moves the cube around and wait 20 minutes > > > > --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" > <grendel_102@y...> wrote: > > im gonig to get lube today. can i get it at a supermarket? im > going > > to get silicone spray. how should i apply the lube? > > I just take out an edge piece, and spray a little silicone inside, > put the edge back in, and mix up the cube....do this 2 or 3 times. > Then you need to let it set and dry for about 20 mins. > > -heath > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > Heath <funny_guy32@h...> wrote: > > > --------------------------------- > Do you Yahoo!? > SBC Yahoo! DSL - Now only $29.95 per month! > > [Non-text portions of this message have been removed]
2794. i just lubed my cube
From: "grendel_102" <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Jul 2003 23:59:53 -0000

how long do i have to wait to clean it, and when i clean it, do i just put all the cubies in water?
2795. Re: i just lubed my cube
From: "AdaM" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 13 Jul 2003 01:37:31 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" <grendel_102@y...> wrote: > how long do i have to wait to clean it, and when i clean it, do i > just put all the cubies in water? Hi! Why don't you assemble your cube and practice, instead of cleaning/ drying/lubing/watching it and posting messages? Seriously beginners use to worry TOO MUCH about their cubes, but the cube is not so important (especially for beginners). /Adam
2796. Re: [Speed cubing group] Re: i just lubed my cube
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 12 Jul 2003 19:07:10 -0700 (PDT)

yeah. i know. i need to know algs first. ehin@...> wrote:--- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" <grendel_102@y...> wrote: > how long do i have to wait to clean it, and when i clean it, do i > just put all the cubies in water? Hi! Why don't you assemble your cube and practice, instead of cleaning/ drying/lubing/watching it and posting messages? Seriously beginners use to worry TOO MUCH about their cubes, but the cube is not so important (especially for beginners). /Adam Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2797. Re: i just lubed my cube
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 13 Jul 2003 05:26:06 -0000

NOO!!! Water will wash out the silicone spray, and also it will sort of mess up the stickers. That's the problem with doing it underwater, too. You shouldn't wash it. If it become slippery on the outside at all, then you might have used too much so just wipe it with a towel. After all, why would you wash the lubrication off when you just lubed it? --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" <grendel_102@y...> wrote: > how long do i have to wait to clean it, and when i clean it, do i > just put all the cubies in water?
2798. random stuff
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 13 Jul 2003 07:15:16 -0700 (PDT)

no, i meant a when the lube wears off. but i dont think i will wash it ever again. i need a substitute for stickers, because they're wearing out. i think vinyl tape is too thick and it peels up. should i use PVC tape for something? James Potter <theboywholived81@...> wrote:NOO!!! Water will wash out the silicone spray, and also it will sort of mess up the stickers. That's the problem with doing it underwater, too. You shouldn't wash it. If it become slippery on the outside at all, then you might have used too much so just wipe it with a towel. After all, why would you wash the lubrication off when you just lubed it? --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" <grendel_102@y...> wrote: > how long do i have to wait to clean it, and when i clean it, do i > just put all the cubies in water? Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2799. ryan's extended last layer
From: "jobigoud" <jobigoud@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 13 Jul 2003 15:16:03 -0000

Hi ! I'm about to improve the method I currently use and I'm looking for interresting new approaches... I do 44 sec AVG with a lucky PB of 33 sec. I use a light friedrich system with a LL in 4 looks. I average 23 in the F2L. I like the idea of starting to do the Last layer before the first two are completely done. Let's call it an extended LL, where instead of doing all the LL in 2 looks you do the last F2L pair and the LL in 3 looks. Based on this there is several possible approaches including your own, that is : last f2l edge + orient edges, last f2l corner + permute edges, orient and permute corners. I thought that if we could find a chronology that let us end with only the permutations, it would be easier to switch techniques from friedrich's. for example : last f2l edge + orient edges, last f2l corner + orient corners, permute all. it just spreads the orientation phase on the last pair... the problem with this one is the huge ammount of algs when the 5 corners are to be moved altogether... And we can't touch the LL edges before the last f2l edge is in place... or can we ? I'm sure there is a way...but I still don't see it... Think about someone able to do the Hardwick's extended cross, then 2 F2L pairs, then finish in 3 looks...it would be pretty fast !! joan.
2800. Re: random stuff
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 13 Jul 2003 20:14:18 -0000

Oh. You shouldn't wash it anyway. Sometimes dust collects in the cube, and that helps it turn better. So don't wash it out. As for the stickers, I personally like vinyl tape so I don't know why it isn't working for you. Some people paint their cube, and that wokrs quite well. --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson <grendel_102@y...> wrote: > no, i meant a when the lube wears off. but i dont think i will wash it ever again. i need a substitute for stickers, because they're wearing out. i think vinyl tape is too thick and it peels up. should i use PVC tape for something? > > James Potter <theboywholived81@h...> wrote:NOO!!! Water will wash out the silicone spray, and also it will sort > of mess up the stickers. That's the problem with doing it underwater, > too. > You shouldn't wash it. If it become slippery on the outside at all, > then you might have used too much so just wipe it with a towel. > After all, why would you wash the lubrication off when you just lubed > it? > > --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" > <grendel_102@y...> wrote: > > how long do i have to wait to clean it, and when i clean it, do i > > just put all the cubies in water? > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > --------------------------------- > Do you Yahoo!? > SBC Yahoo! DSL - Now only $29.95 per month! > > [Non-text portions of this message have been removed]
2801. Re: random stuff
From: "grendel_102" <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 13 Jul 2003 22:12:35 -0000

how do i cut the tape to make it a square? any specific tools? --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > Oh. You shouldn't wash it anyway. Sometimes dust collects in the > cube, and that helps it turn better. So don't wash it out. > As for the stickers, I personally like vinyl tape so I don't know why > it isn't working for you. Some people paint their cube, and that > wokrs quite well. > > --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson > <grendel_102@y...> wrote: > > no, i meant a when the lube wears off. but i dont think i will > wash it ever again. i need a substitute for stickers, because > they're wearing out. i think vinyl tape is too thick and it peels > up. should i use PVC tape for something? > > > > James Potter <theboywholived81@h...> wrote:NOO!!! Water will wash > out the silicone spray, and also it will sort > > of mess up the stickers. That's the problem with doing it > underwater, > > too. > > You shouldn't wash it. If it become slippery on the outside at all, > > then you might have used too much so just wipe it with a towel. > > After all, why would you wash the lubrication off when you just > lubed > > it? > > > > --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" > > <grendel_102@y...> wrote: > > > how long do i have to wait to clean it, and when i clean it, do i > > > just put all the cubies in water? > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > --------------------------------- > > Do you Yahoo!? > > SBC Yahoo! DSL - Now only $29.95 per month! > > > > [Non-text portions of this message have been removed]
2802. New fun video: Cube-O-Matic
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 13 Jul 2003 22:27:03 -0000

Quicklink: http://grrroux.free.fr/videos/videos.html I erased some uninteresting files and managed to find enough space to put it online.
2803. Re: random stuff
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 13 Jul 2003 23:57:55 -0000

Well, I would suggest an exacto knife or something. I've never done it before, though, so I can't say. But on rubiks.com, they have sticker replacement kits for $4.99. They come with enough stickers for three cubes, and since it will take several years for the stickers to wear out (I think), those will hold forever. Those stickers are already in the right shape. Here's the link: http://www.rubikshop.com/cgi- bin/shop.cgi/SID=1058140009.3466.r/num=stkcls Also, I'm working on a new way to resticker cubes that doesn't actually have anything to do with stickers. It has to do with super gluing colored index cards on to the cube. It should (hopefully) work well. --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" <grendel_102@y...> wrote: > how do i cut the tape to make it a square? any specific tools? > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <theboywholived81@h...> wrote: > > Oh. You shouldn't wash it anyway. Sometimes dust collects in the > > cube, and that helps it turn better. So don't wash it out. > > As for the stickers, I personally like vinyl tape so I don't know > why > > it isn't working for you. Some people paint their cube, and that > > wokrs quite well. > > > > --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson > > <grendel_102@y...> wrote: > > > no, i meant a when the lube wears off. but i dont think i will > > wash it ever again. i need a substitute for stickers, because > > they're wearing out. i think vinyl tape is too thick and it peels > > up. should i use PVC tape for something? > > > > > > James Potter <theboywholived81@h...> wrote:NOO!!! Water will > wash > > out the silicone spray, and also it will sort > > > of mess up the stickers. That's the problem with doing it > > underwater, > > > too. > > > You shouldn't wash it. If it become slippery on the outside at > all, > > > then you might have used too much so just wipe it with a towel. > > > After all, why would you wash the lubrication off when you just > > lubed > > > it? > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" > > > <grendel_102@y...> wrote: > > > > how long do i have to wait to clean it, and when i clean it, > do i > > > > just put all the cubies in water? > > > > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service. > > > > > > > > > > > > --------------------------------- > > > Do you Yahoo!? > > > SBC Yahoo! DSL - Now only $29.95 per month! > > > > > > [Non-text portions of this message have been removed]
2804. Re: ryan's extended last layer
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 14 Jul 2003 00:48:54 -0000

Ha! If you always flipped edges during F2L, you don't need a crappy 3 look LL, some people can then do it in one look - the 177 algorithm method as talked about in some previous posts, I'm working on it about 1/6 of the way there. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "jobigoud" <jobigoud@h...> wrote: > Hi ! > > I'm about to improve the method I currently use and I'm looking for > interresting new approaches... > > I do 44 sec AVG with a lucky PB of 33 sec. > I use a light friedrich system with a LL in 4 looks. > I average 23 in the F2L. > > I like the idea of starting to do the Last layer before the first two > are completely done. > > Let's call it an extended LL, where instead of doing all the LL in 2 > looks you do the last F2L pair and the LL in 3 looks. > > Based on this there is several possible approaches including your > own, that is : > > last f2l edge + orient edges, last f2l corner + permute edges, orient > and permute corners. > > I thought that if we could find a chronology that let us end with > only the permutations, it would be easier to switch techniques from > friedrich's. > > for example : > > last f2l edge + orient edges, last f2l corner + orient corners, > permute all. > > it just spreads the orientation phase on the last pair... > the problem with this one is the huge ammount of algs when the 5 > corners are to be moved altogether... > > And we can't touch the LL edges before the last f2l edge is in > place... > or can we ? > > I'm sure there is a way...but I still don't see it... > > > Think about someone able to do the Hardwick's extended cross, then 2 > F2L pairs, then finish in 3 looks...it would be pretty fast !! > > > > joan.
2805. Re: random stuff
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 14 Jul 2003 00:57:30 -0000

I don't particularly agree with this suggestion. I go through stickers like crazy and order them buy the hundreds. Those crappy rubiks.com ones are not worth the money, they will peel and lose pigmentation after 3 weeks of use. I recommend vinyl/electrical tape and a good pair of sissors. I call dibs on the signature deep fillet I've been using for the last 3 years :). I'm currently trying to work out a deal to obtain a bulk supply of cube stickers (with the good orange), I might run a service (little/no profit) similar to Ton's studio cubes to help remidy this problem we face in this community. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > Well, I would suggest an exacto knife or something. I've never done > it before, though, so I can't say. > But on rubiks.com, they have sticker replacement kits for $4.99. > They come with enough stickers for three cubes, and since it will > take several years for the stickers to wear out (I think), those > will hold forever. Those stickers are already in the right shape. > Here's the link: http://www.rubikshop.com/cgi- > bin/shop.cgi/SID=1058140009.3466.r/num=stkcls > > Also, I'm working on a new way to resticker cubes that doesn't > actually have anything to do with stickers. It has to do with super > gluing colored index cards on to the cube. It should (hopefully) > work well. > > --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" > <grendel_102@y...> wrote: > > how do i cut the tape to make it a square? any specific tools? > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > <theboywholived81@h...> wrote: > > > Oh. You shouldn't wash it anyway. Sometimes dust collects in the > > > cube, and that helps it turn better. So don't wash it out. > > > As for the stickers, I personally like vinyl tape so I don't > know > > why > > > it isn't working for you. Some people paint their cube, and that > > > wokrs quite well. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson > > > <grendel_102@y...> wrote: > > > > no, i meant a when the lube wears off. but i dont think i > will > > > wash it ever again. i need a substitute for stickers, because > > > they're wearing out. i think vinyl tape is too thick and it > peels > > > up. should i use PVC tape for something? > > > > > > > > James Potter <theboywholived81@h...> wrote:NOO!!! Water will > > wash > > > out the silicone spray, and also it will sort > > > > of mess up the stickers. That's the problem with doing it > > > underwater, > > > > too. > > > > You shouldn't wash it. If it become slippery on the outside at > > all, > > > > then you might have used too much so just wipe it with a towel. > > > > After all, why would you wash the lubrication off when you > just > > > lubed > > > > it? > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" > > > > <grendel_102@y...> wrote: > > > > > how long do i have to wait to clean it, and when i clean it, > > do i > > > > > just put all the cubies in water? > > > > > > > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > > > > > To unsubscribe from this group, send an email to: > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > > Service. > > > > > > > > > > > > > > > > --------------------------------- > > > > Do you Yahoo!? > > > > SBC Yahoo! DSL - Now only $29.95 per month! > > > > > > > > [Non-text portions of this message have been removed]
2806. Re: [Speed cubing group] ryan's extended last layer
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 14 Jul 2003 11:30:56 +1000

On Sun, Jul 13, 2003 at 03:16:03PM -0000, jobigoud wrote: > last f2l edge + orient edges, last f2l corner + orient corners, > permute all. > > it just spreads the orientation phase on the last pair... > the problem with this one is the huge ammount of algs when the 5 > corners are to be moved altogether... 14 orientation patterns * 5 corner positions = up to 70 algorithms. Also, corners are quite difficult to manipulate. You might find the algorithms are longer and more difficult to work out. I decided to permute edges instead, for a number of reasons: 1. The edge permutation is easy to recognise because the edges are oriented. 2. There are only 3 unique edge permutations because the F2L edge is in place. 3. Edges are easier to manipulate. Also, many of the algorithms are obvious and easy to work out: http://www.progsoc.uts.edu.au/~rheise/cube/step3.html Half of the algorithms require only 7 moves, and you probably know many of them from the Fridrich system. It is just a matter of knowing how they affect the edges. For step 4, you can if you wish split it into two stages, orienting corners (6 algs) then permuting (3 algs). 4 of the 6 orientation algs can be taken directly from Jessica's orientation algorithms (the ones that preserve the edges). And all 3 permutation algorithms can be taken from her list. Ryan
2807. Re: random stuff
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 14 Jul 2003 01:59:04 -0000

Don't you hate it when you have a good idea, and then you find out it's already been done? My colored note card idea, is wokring well so far, but on Gille's site there is something basically the same. Only he uses plastic dividers instead. You might want to check his site instead of vinyl tape anyway, as it sounds like a really good idea. > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <theboywholived81@h...> wrote: > > Well, I would suggest an exacto knife or something. I've never > done > > it before, though, so I can't say. > > But on rubiks.com, they have sticker replacement kits for $4.99. > > They come with enough stickers for three cubes, and since it will > > take several years for the stickers to wear out (I think), those > > will hold forever. Those stickers are already in the right shape. > > Here's the link: http://www.rubikshop.com/cgi- > > bin/shop.cgi/SID=1058140009.3466.r/num=stkcls > > > > Also, I'm working on a new way to resticker cubes that doesn't > > actually have anything to do with stickers. It has to do with > super > > gluing colored index cards on to the cube. It should (hopefully) > > work well. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" > > <grendel_102@y...> wrote: > > > how do i cut the tape to make it a square? any specific tools? > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > > <theboywholived81@h...> wrote: > > > > Oh. You shouldn't wash it anyway. Sometimes dust collects in > the > > > > cube, and that helps it turn better. So don't wash it out. > > > > As for the stickers, I personally like vinyl tape so I don't > > know > > > why > > > > it isn't working for you. Some people paint their cube, and > that > > > > wokrs quite well. > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson > > > > <grendel_102@y...> wrote: > > > > > no, i meant a when the lube wears off. but i dont think i > > will > > > > wash it ever again. i need a substitute for stickers, because > > > > they're wearing out. i think vinyl tape is too thick and it > > peels > > > > up. should i use PVC tape for something? > > > > > > > > > > James Potter <theboywholived81@h...> wrote:NOO!!! Water will > > > wash > > > > out the silicone spray, and also it will sort > > > > > of mess up the stickers. That's the problem with doing it > > > > underwater, > > > > > too. > > > > > You shouldn't wash it. If it become slippery on the outside > at > > > all, > > > > > then you might have used too much so just wipe it with a > towel. > > > > > After all, why would you wash the lubrication off when you > > just > > > > lubed > > > > > it? > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" > > > > > <grendel_102@y...> wrote: > > > > > > how long do i have to wait to clean it, and when i clean > it, > > > do i > > > > > > just put all the cubies in water? > > > > > > > > > > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > > > > > > > To unsubscribe from this group, send an email to: > > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > > > Service. > > > > > > > > > > > > > > > > > > > > --------------------------------- > > > > > Do you Yahoo!? > > > > > SBC Yahoo! DSL - Now only $29.95 per month! > > > > > > > > > > [Non-text portions of this message have been removed]
2808. Did anyone else notice this? [fairly off-topic]
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 14 Jul 2003 02:31:13 -0000

This post is entirely off topic, but it's something interesting I noticed, and this seemed like a good place to put it. I saw the movie Terminator 3 a few nights ago, and in the credits it listed some of the engineers who built the robots or something. One of them was named Chris Hardwick. Cool coincidence, no? I'm /assuming/ that it's not the Chris Hardwick we have here.... Right? :)
2809. Re: Did anyone else notice this? [very off-topic]
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 14 Jul 2003 03:40:31 -0000

No, but it is also the name of the host of some popular dating show on TV, so I suppose it's a very common name and just a coincidence it's found in the credits of T3. Very observant of you to notice though. --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > This post is entirely off topic, but it's something interesting I > noticed, and this seemed like a good place to put it. > I saw the movie Terminator 3 a few nights ago, and in the credits it > listed some of the engineers who built the robots or something. One > of them was named Chris Hardwick. Cool coincidence, no? > I'm /assuming/ that it's not the Chris Hardwick we have here.... > Right? :)
2810. Re: New fun video: Cube-O-Matic
From: "AdaM" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 14 Jul 2003 10:18:49 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > Quicklink: > http://grrroux.free.fr/videos/videos.html > > I erased some uninteresting files and managed to find enough space to > put it online. This video is awesome. Thanks Gilles! /Adam
2811. Re: [Speed cubing group] Re: random stuff
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 14 Jul 2003 13:45:44 +0100

use some damn scissors ----- Original Message ----- From: grendel_102 To: speedsolvingrubikscube@yahoogroups.com Sent: Sunday, July 13, 2003 11:12 PM Subject: [Speed cubing group] Re: random stuff how do i cut the tape to make it a square? any specific tools? --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > Oh. You shouldn't wash it anyway. Sometimes dust collects in the > cube, and that helps it turn better. So don't wash it out. > As for the stickers, I personally like vinyl tape so I don't know why > it isn't working for you. Some people paint their cube, and that > wokrs quite well. > > --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson > <grendel_102@y...> wrote: > > no, i meant a when the lube wears off. but i dont think i will > wash it ever again. i need a substitute for stickers, because > they're wearing out. i think vinyl tape is too thick and it peels > up. should i use PVC tape for something? > > > > James Potter <theboywholived81@h...> wrote:NOO!!! Water will wash > out the silicone spray, and also it will sort > > of mess up the stickers. That's the problem with doing it > underwater, > > too. > > You shouldn't wash it. If it become slippery on the outside at all, > > then you might have used too much so just wipe it with a towel. > > After all, why would you wash the lubrication off when you just > lubed > > it? > > > > --- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" > > <grendel_102@y...> wrote: > > > how long do i have to wait to clean it, and when i clean it, do i > > > just put all the cubies in water? > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > --------------------------------- > > Do you Yahoo!? > > SBC Yahoo! DSL - Now only $29.95 per month! > > > > [Non-text portions of this message have been removed] Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2812. my last post
From: "grendel_102" <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 14 Jul 2003 13:58:53 -0000

i was on the computer, and it decided to send an email! my computer is just sending emails i have already sent again. very weird
2813. Re: my last post
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 14 Jul 2003 14:15:51 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "grendel_102" <grendel_102@y...> wrote: > i was on the computer, and it decided to send an email! my computer > is just sending emails i have already sent again. very weird Maybe you should submit your problem to the "mycomputerisjust sendingemailsihavealreadysentgain" group?
2814. WC hotel options
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 14 Jul 2003 21:52:03 -0000

I was recently thinking I wouldn't be making it to the WC, but things are looking good to go! For those of you who have already made plans/reservations, where are you staying? Are you staying at the Crowne Plaza Don Valley Hotel as suggested by the RubiksChamps.com website, or is there another favorite amongst cubists? Reply here (so others hear it) or just e-mail me privately, if you don't want everyone knowing. Thanks! - Grant
2815. Re: WC hotel options
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 14 Jul 2003 22:42:35 -0000

fyi...there are only 2 immediate hotels in the area of the Science Centre close enough to walk.. they are both 5 minutes away..The Crown Plaza to the east and The Holiday Inn to the West.. The Crown is much nicer and cheaper along with the simple fact that there will be a gathering before and a party after... your ultimate choice in the end... d --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > I was recently thinking I wouldn't be making it to the WC, but things > are looking good to go! For those of you who have already made > plans/reservations, where are you staying? Are you staying at the > Crowne Plaza Don Valley Hotel as suggested by the RubiksChamps.com > website, or is there another favorite amongst cubists? Reply here > (so others hear it) or just e-mail me privately, if you don't want > everyone knowing. Thanks! > > - Grant
2816. Re: WC hotel options
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 14 Jul 2003 23:00:01 -0000

Yes, but what about people that are planning on arriving more then a week early and have cars? What would be a good cheap place to stay? And could you please elaborate on the TV appearances post you made a few days ago. How many people are actually driving to Toronto from the US through Michigan and wish to car pool? -Doug --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > fyi...there are only 2 immediate hotels in the area of the Science > Centre close enough to walk.. > > they are both 5 minutes away..The Crown Plaza to the east and The > Holiday Inn to the West.. > > The Crown is much nicer and cheaper along with the simple fact that > there will be a gathering before and a party after... > > your ultimate choice in the end... > > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > <Grant@T...> wrote: > > I was recently thinking I wouldn't be making it to the WC, but > things > > are looking good to go! For those of you who have already made > > plans/reservations, where are you staying? Are you staying at the > > Crowne Plaza Don Valley Hotel as suggested by the RubiksChamps.com > > website, or is there another favorite amongst cubists? Reply here > > (so others hear it) or just e-mail me privately, if you don't want > > everyone knowing. Thanks! > > > > - Grant
2817. Re: WC hotel options
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 14 Jul 2003 23:54:06 -0000

If your coming early and your from the US, everything is cheap here....pick a place... my recommendation would be at the venue hotel for 10 bucks more.. or if you want el cheapo motel, i could arrange that also...but please remember that your on your own once you get here, so be safe! as to TV appearances, the PR company has requested a list of people showing up early as media outlets will be wanting interviews(live) during the week before the event.. Thus far the TV stations here locally want to do the underwater on a week day at a local pool.. thus the reason for asking who is showing up when...... d --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Yes, but what about people that are planning on arriving more then a > week early and have cars? What would be a good cheap place to stay? > And could you please elaborate on the TV appearances post you made a > few days ago. > > How many people are actually driving to Toronto from the US through > Michigan and wish to car pool? > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > fyi...there are only 2 immediate hotels in the area of the Science > > Centre close enough to walk.. > > > > they are both 5 minutes away..The Crown Plaza to the east and The > > Holiday Inn to the West.. > > > > The Crown is much nicer and cheaper along with the simple fact > that > > there will be a gathering before and a party after... > > > > your ultimate choice in the end... > > > > > > d > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > > <Grant@T...> wrote: > > > I was recently thinking I wouldn't be making it to the WC, but > > things > > > are looking good to go! For those of you who have already made > > > plans/reservations, where are you staying? Are you staying at > the > > > Crowne Plaza Don Valley Hotel as suggested by the > RubiksChamps.com > > > website, or is there another favorite amongst cubists? Reply > here > > > (so others hear it) or just e-mail me privately, if you don't > want > > > everyone knowing. Thanks! > > > > > > - Grant
2818. Re: WC hotel options
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Jul 2003 01:57:23 -0000

Dan, I sent you an email privately. I hope you got it. Please respond. Some questions there you already answered here: 1. How far is it from venue to hotel? Answer: 5 minutes' walk 2. About TV company: will be here a week prior to the event. Further question Should they be interested in cube art,I will need to come earlier and et up the designs. I would like some time frame. Other questions are in the wmail I sent. Thank you, Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > If your coming early and your from the US, everything is cheap > here....pick a place... > > my recommendation would be at the venue hotel for 10 bucks more.. > > or if you want el cheapo motel, i could arrange that also...but > please remember that your on your own once you get here, so be safe! > > as to TV appearances, the PR company has requested a list of people > showing up early as media outlets will be wanting interviews(live) > during the week before the event.. > > Thus far the TV stations here locally want to do the underwater on a > week day at a local pool.. > > thus the reason for asking who is showing up when...... > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > Yes, but what about people that are planning on arriving more then > a > > week early and have cars? What would be a good cheap place to > stay? > > And could you please elaborate on the TV appearances post you made > a > > few days ago. > > > > How many people are actually driving to Toronto from the US > through > > Michigan and wish to car pool? > > > > -Doug > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > <dgosbee@s...> wrote: > > > fyi...there are only 2 immediate hotels in the area of the > Science > > > Centre close enough to walk.. > > > > > > they are both 5 minutes away..The Crown Plaza to the east and > The > > > Holiday Inn to the West.. > > > > > > The Crown is much nicer and cheaper along with the simple fact > > that > > > there will be a gathering before and a party after... > > > > > > your ultimate choice in the end... > > > > > > > > > d > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > > > <Grant@T...> wrote: > > > > I was recently thinking I wouldn't be making it to the WC, but > > > things > > > > are looking good to go! For those of you who have already > made > > > > plans/reservations, where are you staying? Are you staying at > > the > > > > Crowne Plaza Don Valley Hotel as suggested by the > > RubiksChamps.com > > > > website, or is there another favorite amongst cubists? Reply > > here > > > > (so others hear it) or just e-mail me privately, if you don't > > want > > > > everyone knowing. Thanks! > > > > > > > > - Grant
2819. Re: WC hotel options
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Jul 2003 02:00:24 -0000

I was also looking for hotels, and before I found the Crown Plaza I found one called Inn on the Lake (or something like that). Is that one any good? I'm staying at the Crown Plaza, but I just wanted to see if you know about this one. --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > fyi...there are only 2 immediate hotels in the area of the Science > Centre close enough to walk.. > > they are both 5 minutes away..The Crown Plaza to the east and The > Holiday Inn to the West.. > > The Crown is much nicer and cheaper along with the simple fact that > there will be a gathering before and a party after... > > your ultimate choice in the end... > > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > <Grant@T...> wrote: > > I was recently thinking I wouldn't be making it to the WC, but > things > > are looking good to go! For those of you who have already made > > plans/reservations, where are you staying? Are you staying at the > > Crowne Plaza Don Valley Hotel as suggested by the RubiksChamps.com > > website, or is there another favorite amongst cubists? Reply here > > (so others hear it) or just e-mail me privately, if you don't want > > everyone knowing. Thanks! > > > > - Grant
2820. Optimal solver in quarter-turns?
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Jul 2003 02:42:28 -0000

This is Mirek posting from Jessica's account. I really enjoy the Fewest Moves Challenge. I wonder if some 24 quarter-turn solutions I found are opptimal in that counting. Cube Explorer, of course, found shorter solutions but coudn't find anything better than 24 quarter-turns in about 10 minutes on my PC. Does anybody know about an optimal solver that finds otpimal solutions in terms of quarter-turns? Mirek
2821. Re: [Speed cubing group] Optimal solver in quarter-turns?
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Jul 2003 13:13:08 +1000

On Tue, Jul 15, 2003 at 02:42:28AM -0000, Jessica Fridrich wrote: > This is Mirek posting from Jessica's account. > > I really enjoy the Fewest Moves Challenge. I wonder if some 24 > quarter-turn solutions I found are opptimal in that counting. Cube > Explorer, of course, found shorter solutions but coudn't find > anything better than 24 quarter-turns in about 10 minutes on my PC. > Does anybody know about an optimal solver that finds otpimal > solutions in terms of quarter-turns? Hi Mirek, Mike Reid's optimal solver does that: http://hedgehog.math.arizona.edu/~reid/Rubik/optimal_solver.html By default it is configured for the quarter-turn metric. Ryan
2822. Re: WC hotel options and arriving early
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Jul 2003 03:57:42 -0000

I'm going to be staying at the Holiday Inn when I first arrive, sometime on Thursday, then I'll move over to the Crowne Plaza whenever everyone is set to get there (I assume the competitor rate starts Friday night). Hey by the way, like I said, I'll be arriving on Thursday, perhaps around noon or maybe early to mid afternoon. I'm very curious as to who else is arriving early as I would love to get together with other people before the championships and maybe tour the city or something. Have a sort of pseudo-Toronto cube day the first day everyone gets here before the competition starts. Who else is arriving early and would like to meet? Chris --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > I was recently thinking I wouldn't be making it to the WC, but things > are looking good to go! For those of you who have already made > plans/reservations, where are you staying? Are you staying at the > Crowne Plaza Don Valley Hotel as suggested by the RubiksChamps.com > website, or is there another favorite amongst cubists? Reply here > (so others hear it) or just e-mail me privately, if you don't want > everyone knowing. Thanks! > > - Grant
2823. Re: WC hotel options and arriving early
From: evilbazza2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Jul 2003 08:04:02 -0000

I'm also arriving early afternoon on the Thursday, flying in from the UK, it would be great to meet up and have a nose around the city, and do the touristy thing. I'll be staying at Crowne Plaza the whole time I'm there, so perhaps we could sort something out. Cheers Joe. --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I'm going to be staying at the Holiday Inn when I first arrive, > sometime on Thursday, then I'll move over to the Crowne Plaza > whenever everyone is set to get there (I assume the competitor rate > starts Friday night). Hey by the way, like I said, I'll be arriving > on Thursday, perhaps around noon or maybe early to mid afternoon. > I'm very curious as to who else is arriving early as I would love to > get together with other people before the championships and maybe > tour the city or something. Have a sort of pseudo-Toronto cube day > the first day everyone gets here before the competition starts. Who > else is arriving early and would like to meet? > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > <Grant@T...> wrote: > > I was recently thinking I wouldn't be making it to the WC, but > things > > are looking good to go! For those of you who have already made > > plans/reservations, where are you staying? Are you staying at the > > Crowne Plaza Don Valley Hotel as suggested by the RubiksChamps.com > > website, or is there another favorite amongst cubists? Reply here > > (so others hear it) or just e-mail me privately, if you don't want > > everyone knowing. Thanks! > > > > - Grant
2824. Re: WC hotel options
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Jul 2003 10:22:57 -0000

> How many people are actually driving to Toronto from the US through > Michigan and wish to car pool? > I'll be driving to Toronto and wouldn't mind a little company. Jon
2825. Re: WC hotel options and arriving early
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Jul 2003 13:59:35 -0000

fyi - taxi/limo from airport to venue/hotel area will run you 60 bucks CAD approx. thats if there are no traffic tie ups..... d --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I'm going to be staying at the Holiday Inn when I first arrive, > sometime on Thursday, then I'll move over to the Crowne Plaza > whenever everyone is set to get there (I assume the competitor rate > starts Friday night). Hey by the way, like I said, I'll be arriving > on Thursday, perhaps around noon or maybe early to mid afternoon. > I'm very curious as to who else is arriving early as I would love to > get together with other people before the championships and maybe > tour the city or something. Have a sort of pseudo-Toronto cube day > the first day everyone gets here before the competition starts. Who > else is arriving early and would like to meet? > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > <Grant@T...> wrote: > > I was recently thinking I wouldn't be making it to the WC, but > things > > are looking good to go! For those of you who have already made > > plans/reservations, where are you staying? Are you staying at the > > Crowne Plaza Don Valley Hotel as suggested by the RubiksChamps.com > > website, or is there another favorite amongst cubists? Reply here > > (so others hear it) or just e-mail me privately, if you don't want > > everyone knowing. Thanks! > > > > - Grant
2826. Re: WC hotel options
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Jul 2003 14:01:04 -0000

hana, working with dave C re delivery/storage of your supplies....all of the seventowns gear is being sent to dave at his office. would be better if we use 1 central point to send everything to... will get back to you later today with address info etc.. d --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > Dan, I sent you an email privately. I hope you got it. Please respond. > Some questions there you already answered here: > 1. How far is it from venue to hotel? Answer: 5 minutes' walk > 2. About TV company: will be here a week prior to the event. > Further question Should they be interested in cube art,I will need to > come earlier and et up the designs. I would like some time frame. > Other questions are in the wmail I sent. > Thank you, > Hana a kostky > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > If your coming early and your from the US, everything is cheap > > here....pick a place... > > > > my recommendation would be at the venue hotel for 10 bucks more.. > > > > or if you want el cheapo motel, i could arrange that also...but > > please remember that your on your own once you get here, so be safe! > > > > as to TV appearances, the PR company has requested a list of people > > showing up early as media outlets will be wanting interviews (live) > > during the week before the event.. > > > > Thus far the TV stations here locally want to do the underwater on > a > > week day at a local pool.. > > > > thus the reason for asking who is showing up when...... > > > > d > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > > <no_reply@y...> wrote: > > > Yes, but what about people that are planning on arriving more > then > > a > > > week early and have cars? What would be a good cheap place to > > stay? > > > And could you please elaborate on the TV appearances post you > made > > a > > > few days ago. > > > > > > How many people are actually driving to Toronto from the US > > through > > > Michigan and wish to car pool? > > > > > > -Doug > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > > <dgosbee@s...> wrote: > > > > fyi...there are only 2 immediate hotels in the area of the > > Science > > > > Centre close enough to walk.. > > > > > > > > they are both 5 minutes away..The Crown Plaza to the east and > > The > > > > Holiday Inn to the West.. > > > > > > > > The Crown is much nicer and cheaper along with the simple fact > > > that > > > > there will be a gathering before and a party after... > > > > > > > > your ultimate choice in the end... > > > > > > > > > > > > d > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > > > > <Grant@T...> wrote: > > > > > I was recently thinking I wouldn't be making it to the WC, > but > > > > things > > > > > are looking good to go! For those of you who have already > > made > > > > > plans/reservations, where are you staying? Are you staying > at > > > the > > > > > Crowne Plaza Don Valley Hotel as suggested by the > > > RubiksChamps.com > > > > > website, or is there another favorite amongst cubists? Reply > > > here > > > > > (so others hear it) or just e-mail me privately, if you don't > > > want > > > > > everyone knowing. Thanks! > > > > > > > > > > - Grant
2827. Re: WC hotel options
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Jul 2003 14:02:27 -0000

The Inn on the Lake is actually the Holiday INN at 1100 eglinton ave east... between the 2 hotels, the Crown is nicer in appearance as well as rates etc... d --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > I was also looking for hotels, and before I found the Crown Plaza I > found one called Inn on the Lake (or something like that). Is that > one any good? > I'm staying at the Crown Plaza, but I just wanted to see if you know > about this one. > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > fyi...there are only 2 immediate hotels in the area of the Science > > Centre close enough to walk.. > > > > they are both 5 minutes away..The Crown Plaza to the east and The > > Holiday Inn to the West.. > > > > The Crown is much nicer and cheaper along with the simple fact > that > > there will be a gathering before and a party after... > > > > your ultimate choice in the end... > > > > > > d > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > > <Grant@T...> wrote: > > > I was recently thinking I wouldn't be making it to the WC, but > > things > > > are looking good to go! For those of you who have already made > > > plans/reservations, where are you staying? Are you staying at > the > > > Crowne Plaza Don Valley Hotel as suggested by the > RubiksChamps.com > > > website, or is there another favorite amongst cubists? Reply > here > > > (so others hear it) or just e-mail me privately, if you don't > want > > > everyone knowing. Thanks! > > > > > > - Grant
2828. Re: Optimal solver in quarter-turns?
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Jul 2003 14:03:19 -0000

fyi...the contest will have a "fewest moves" challenge where you will have 1 scramble and 2 days to comeup with the solution in writing as well as demo.. danG --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" <jess340@h...> wrote: > This is Mirek posting from Jessica's account. > > I really enjoy the Fewest Moves Challenge. I wonder if some 24 > quarter-turn solutions I found are opptimal in that counting. Cube > Explorer, of course, found shorter solutions but coudn't find > anything better than 24 quarter-turns in about 10 minutes on my PC. > Does anybody know about an optimal solver that finds otpimal > solutions in terms of quarter-turns? > > Mirek
2829. Re: WC hotel options and arriving early
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Jul 2003 14:15:02 -0000

recommended things to see and do in the City of Toronto. 1-have fun 2-CN Tower(including Space Pod) 3-CNE Canadian National Exhibition starts the friday aug 22 4-Canada's Wonderland(20 roller coasters) 5-Queen Street West between Younge and Spadina Ave. 6-Speakers Corner - CityTv - 299 Queen West - leave a plug for the event. 7-Ontario Place - Take helicopter ride over the top of the City. 8-SkyDome Stadium - retractable roof 9-be safe! d --- In speedsolvingrubikscube@yahoogroups.com, evilbazza2001 <no_reply@y...> wrote: > I'm also arriving early afternoon on the Thursday, flying in from the > UK, it would be great to meet up and have a nose around the city, and > do the touristy thing. I'll be staying at Crowne Plaza the whole time > I'm there, so perhaps we could sort something out. > > Cheers > Joe. > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw > <no_reply@y...> wrote: > > I'm going to be staying at the Holiday Inn when I first arrive, > > sometime on Thursday, then I'll move over to the Crowne Plaza > > whenever everyone is set to get there (I assume the competitor rate > > starts Friday night). Hey by the way, like I said, I'll be > arriving > > on Thursday, perhaps around noon or maybe early to mid afternoon. > > I'm very curious as to who else is arriving early as I would love > to > > get together with other people before the championships and maybe > > tour the city or something. Have a sort of pseudo-Toronto cube day > > the first day everyone gets here before the competition starts. > Who > > else is arriving early and would like to meet? > > > > Chris > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > > <Grant@T...> wrote: > > > I was recently thinking I wouldn't be making it to the WC, but > > things > > > are looking good to go! For those of you who have already made > > > plans/reservations, where are you staying? Are you staying at > the > > > Crowne Plaza Don Valley Hotel as suggested by the > RubiksChamps.com > > > website, or is there another favorite amongst cubists? Reply > here > > > (so others hear it) or just e-mail me privately, if you don't > want > > > everyone knowing. Thanks! > > > > > > - Grant
2830. Re: WC hotel options
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Jul 2003 14:16:28 -0000

are you coming through the tunnel at windsor/detroit? d --- In speedsolvingrubikscube@yahoogroups.com, nascarjon2001 <no_reply@y...> wrote: > > > > How many people are actually driving to Toronto from the US > through > > Michigan and wish to car pool? > > > > I'll be driving to Toronto and wouldn't mind a little company. > > > Jon
2831. Re: [Speed cubing group] Re: WC hotel options and arriving early
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Jul 2003 10:56:21 -0400

I'll be arriving on Tuesday night. I haven't made reservations yet, but your plan sounds pretty good; I may try the same thing. ----- Original Message ----- From: cmhardw <no_reply@yahoogroups.com> Date: Monday, July 14, 2003 11:57 pm Subject: [Speed cubing group] Re: WC hotel options and arriving early > I'm going to be staying at the Holiday Inn when I first arrive, > sometime on Thursday, then I'll move over to the Crowne Plaza > whenever everyone is set to get there (I assume the competitor > rate > starts Friday night). Hey by the way, like I said, I'll be > arriving > on Thursday, perhaps around noon or maybe early to mid afternoon. > I'm very curious as to who else is arriving early as I would love > to > get together with other people before the championships and maybe > tour the city or something. Have a sort of pseudo-Toronto cube > day > the first day everyone gets here before the competition starts. > Who > else is arriving early and would like to meet? > > Chris
2832. **NEW** Speedcuber Gallery
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 15 Jul 2003 18:25:04 +0100

Hi everyone, DanH here :) I have set-up a gallery on my website, I would love everyone to send me a picture of themselves so I can post it on the gallery. It is designed so that you can show yourself to the world as a speedcuber, without the need for you to create a Speedcuber Profile. Everyone, send me your pictures today! Check out www.cubestation.co.uk and click the new Speedcuber Gallery link Best wishes to you all, DanH :) [Non-text portions of this message have been removed]
2833. Re: Optimal solver in quarter-turns?
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Jul 2003 17:51:48 -0000

> Does anybody know about an optimal solver that finds otpimal > solutions in terms of quarter-turns? I have an optimal solver that finds solutions in either the quarter turn metric or the half turn metric. I'm currently running it on random cubes (I'm up to 7000 cubes) but I'd be delighted to "optimize" any patterns that people here have. Input is a move sequence (of course, possibly non-optimal). I'd be happy to make source available too, but it requires 700MB of RAM to run. On an old Celeron 1.3GHz machine, it takes an average of about 15 minutes to solve a half-turn position and 6 minutes to solve a quarter turn position. (The median is quite a bit less than this.) It takes advantage of symmetry too so it works well for "pretty patterns". So just post the move sequences you'd like to optimize (or email them to me) and I'll send back the result.
2834. Re: WC hotel options
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Jul 2003 19:14:27 -0000

Either that or the Ambassador Bridge, makes no difference really. But I'm comming from the south, I assume that Jon, your comming from way north, so how is that going to work? I also have to see if my family wants to come early with me also. (The benefit of car pooling would be that we could alternate driver.) -Doug --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > are you coming through the tunnel at windsor/detroit? > > > d > > --- In speedsolvingrubikscube@yahoogroups.com, nascarjon2001 > <no_reply@y...> wrote: > > > > > > > How many people are actually driving to Toronto from the US > > through > > > Michigan and wish to car pool? > > > > > > > I'll be driving to Toronto and wouldn't mind a little company. > > > > > > Jon
2835. Re: WC hotel options and arriving early
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Jul 2003 19:35:16 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > recommended things to see and do in the City of Toronto. > > 1-have fun > > > 2-CN Tower(including Space Pod) > 3-CNE Canadian National Exhibition starts the friday aug 22 > 4-Canada's Wonderland(20 roller coasters) > 5-Queen Street West between Younge and Spadina Ave. > 6-Speakers Corner - CityTv - 299 Queen West - leave a plug for the > event. > 7-Ontario Place - Take helicopter ride over the top of the City. > 8-SkyDome Stadium - retractable roof > > > 9-be safe! > > > d Will there be anything in the vicinity of Toronto related to viewing Mars? Its closest approach in a very long time is that weekend. David J
2836. Remembering algorithms
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Jul 2003 21:05:19 -0000

To all the people using the fridrich system, do you ever have trouble remembering the algs? I was looking at the orientation ones, and there are a few that say they come up 1 in every 108 times. Wouldn't you forget the ones that you barely ever do? See, I'm trying to figure out a different way to do the method I'm using (petrus). During the F2L, the edges get oriented. Then for the last layer, I use two sequences. But if I didn't orient the edges during the first two layers, and I learned the LL orientation algs, it would be the same amount of time minus the edge orientation. That would hopefully cut off 2-5 seconds, bringing my average down to about 22-25 seconds. Hopefully. The problem is that the championships are in about 1 1/2 months, and I don't think that's enough time to get used to my new method. By the way, Brent Morgan, my grandma lives in Tucson and she sent me the newspaper with that article of you in it. That's pretty cool.
2837. Re: WC hotel options and arriving early
From: "david_cubemaster" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Jul 2003 21:20:22 -0000

I will be arriving at Wednesday and I am very interested in a nice cube get together :) > I'm going to be staying at the Holiday Inn when I first arrive, > sometime on Thursday, then I'll move over to the Crowne Plaza > whenever everyone is set to get there (I assume the competitor rate > starts Friday night). Hey by the way, like I said, I'll be arriving > on Thursday, perhaps around noon or maybe early to mid afternoon. > I'm very curious as to who else is arriving early as I would love to > get together with other people before the championships and maybe > tour the city or something. Have a sort of pseudo-Toronto cube day > the first day everyone gets here before the competition starts. Who > else is arriving early and would like to meet? > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > <Grant@T...> wrote: > > I was recently thinking I wouldn't be making it to the WC, but > things > > are looking good to go! For those of you who have already made > > plans/reservations, where are you staying? Are you staying at the > > Crowne Plaza Don Valley Hotel as suggested by the RubiksChamps.com > > website, or is there another favorite amongst cubists? Reply here > > (so others hear it) or just e-mail me privately, if you don't want > > everyone knowing. Thanks! > > > > - Grant
2838. Re: [Speed cubing group] Remembering algorithms
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 15 Jul 2003 22:55:37 +0100

Since you asked, I don't have trouble remembering the algs, and I know several for each case. But there is SUCH a difference between knowing the alg, and really KNOWING the alg, in the first case, you would see the case, and think, righttt, what do I do here... and then perform the algorithm. But in the second case, you would see the case, and not even thinking about it your hands would instantly apply the algorithms. This way, even if you have not seen the case for weeks, as soon as you see it, your hands would automatically start the algorithm off. This I'm afraid, only comes with lots and lots of practice. DanH :) ----- Original Message ----- From: James Potter To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, July 15, 2003 10:05 PM Subject: [Speed cubing group] Remembering algorithms To all the people using the fridrich system, do you ever have trouble remembering the algs? I was looking at the orientation ones, and there are a few that say they come up 1 in every 108 times. Wouldn't you forget the ones that you barely ever do? See, I'm trying to figure out a different way to do the method I'm using (petrus). During the F2L, the edges get oriented. Then for the last layer, I use two sequences. But if I didn't orient the edges during the first two layers, and I learned the LL orientation algs, it would be the same amount of time minus the edge orientation. That would hopefully cut off 2-5 seconds, bringing my average down to about 22-25 seconds. Hopefully. The problem is that the championships are in about 1 1/2 months, and I don't think that's enough time to get used to my new method. By the way, Brent Morgan, my grandma lives in Tucson and she sent me the newspaper with that article of you in it. That's pretty cool. Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2839. Re: Remembering algorithms
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Jul 2003 21:52:59 -0000

I'd say that I get the "amnesia" phenomenon every now and then. An alg that I have learned and applied several hundred, if not thousand, times before comes up and I have NO CLUE what to do. I usually just stop the timer if it is running and force myself to think through the alg until I can again remember how to do it. Sometimes it takes very little time to remember, sometimes it takes a LOT of time. That's the only weird thing I ever get about the memorized algs. I wouldn't worry about forgetting the rare algs, the rarest orientation of them all, the 7th one down on Jessica's list, only comes up 1 in every 216 times but it is one of my fastest finger trick algs. So as long as you memorize them well, there is very little chance of you forgetting them, except for the occasional bout of amnesia :) I say go for learning the LL algs if you're interested. However, you may want to wait until after the championships to really dive into that area, so that you won't confuse yourself when you're on stage. Chris --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > To all the people using the fridrich system, do you ever have > trouble remembering the algs? I was looking at the orientation ones, > and there are a few that say they come up 1 in every 108 times. > Wouldn't you forget the ones that you barely ever do? > See, I'm trying to figure out a different way to do the method I'm > using (petrus). During the F2L, the edges get oriented. Then for the > last layer, I use two sequences. But if I didn't orient the edges > during the first two layers, and I learned the LL orientation algs, > it would be the same amount of time minus the edge orientation. That > would hopefully cut off 2-5 seconds, bringing my average down to > about 22-25 seconds. Hopefully. The problem is that the > championships are in about 1 1/2 months, and I don't think that's > enough time to get used to my new method. > > By the way, Brent Morgan, my grandma lives in Tucson and she sent me > the newspaper with that article of you in it. That's pretty cool.
2840. Re: Remembering algorithms
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Jul 2003 21:59:45 -0000

It would probably take me a few months to have the system perfected. So I don't think I'll start working on it yet. Or maybe I'll start wokring on it, but just not /use/ it yet. Hmm.... --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I'd say that I get the "amnesia" phenomenon every now and then. An > alg that I have learned and applied several hundred, if not thousand, > times before comes up and I have NO CLUE what to do. I usually just > stop the timer if it is running and force myself to think through the > alg until I can again remember how to do it. Sometimes it takes very > little time to remember, sometimes it takes a LOT of time. That's > the only weird thing I ever get about the memorized algs. I wouldn't > worry about forgetting the rare algs, the rarest orientation of them > all, the 7th one down on Jessica's list, only comes up 1 in every 216 > times but it is one of my fastest finger trick algs. So as long as > you memorize them well, there is very little chance of you forgetting > them, except for the occasional bout of amnesia :) > > I say go for learning the LL algs if you're interested. However, you > may want to wait until after the championships to really dive into > that area, so that you won't confuse yourself when you're on stage. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <theboywholived81@h...> wrote: > > To all the people using the fridrich system, do you ever have > > trouble remembering the algs? I was looking at the orientation > ones, > > and there are a few that say they come up 1 in every 108 times. > > Wouldn't you forget the ones that you barely ever do? > > See, I'm trying to figure out a different way to do the method I'm > > using (petrus). During the F2L, the edges get oriented. Then for > the > > last layer, I use two sequences. But if I didn't orient the edges > > during the first two layers, and I learned the LL orientation algs, > > it would be the same amount of time minus the edge orientation. > That > > would hopefully cut off 2-5 seconds, bringing my average down to > > about 22-25 seconds. Hopefully. The problem is that the > > championships are in about 1 1/2 months, and I don't think that's > > enough time to get used to my new method. > > > > By the way, Brent Morgan, my grandma lives in Tucson and she sent > me > > the newspaper with that article of you in it. That's pretty cool.
2841. Re: **NEW** Speedcuber Gallery
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 15 Jul 2003 23:01:25 -0000

This is a cool idea Dan. :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Dan Harris" <dan_j_harris@n...> wrote: > Hi everyone, DanH here :) > > I have set-up a gallery on my website, I would love everyone to send me a picture of themselves so I can post it on the gallery. It is designed so that you can show yourself to the world as a speedcuber, without the need for you to create a Speedcuber Profile. > > Everyone, send me your pictures today! Check out www.cubestation.co.uk and click the new Speedcuber Gallery link > > Best wishes to you all, > > DanH :) > > [Non-text portions of this message have been removed]
2842. Re: Did anyone else notice this? [very off-topic]
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 00:01:26 -0000

Heh heh I wish I could build cool robots to be shown on a movie, but alas that's not me :) Chris --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > No, but it is also the name of the host of some popular dating show > on TV, so I suppose it's a very common name and just a coincidence > it's found in the credits of T3. Very observant of you to notice > though. > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <theboywholived81@h...> wrote: > > This post is entirely off topic, but it's something interesting I > > noticed, and this seemed like a good place to put it. > > I saw the movie Terminator 3 a few nights ago, and in the credits > it > > listed some of the engineers who built the robots or something. > One > > of them was named Chris Hardwick. Cool coincidence, no? > > I'm /assuming/ that it's not the Chris Hardwick we have here.... > > Right? :)
2843. Re: WC hotel options
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 00:04:29 -0000

Yep, I'm coming from the North and will cross over from Port Huron on I-69 E which becomes PROVINCIAL ROUTE 402 E in Canada. Works out to about a 420 mile/7 hour drive, which isn't too bad. I probably won't be able to leave until Thursday night or Friday morning. Jon --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Either that or the Ambassador Bridge, makes no difference really. > But I'm comming from the south, I assume that Jon, your comming from > way north, so how is that going to work? I also have to see if my > family wants to come early with me also. (The benefit of car pooling > would be that we could alternate driver.) > > -Doug > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > are you coming through the tunnel at windsor/detroit? > > > > > > d > > > > --- In speedsolvingrubikscube@yahoogroups.com, nascarjon2001 > > <no_reply@y...> wrote: > > > > > > > > > > How many people are actually driving to Toronto from the US > > > through > > > > Michigan and wish to car pool? > > > > > > > > > > I'll be driving to Toronto and wouldn't mind a little company. > > > > > > > > > Jon
2844. Look what My girlfriend did for me!
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 03:19:15 -0000

Hey all, I just uploaded a picture to the photo's section. This is a rack that my girlfriend and her parents made for my cubes, so they wouldn't clutter up the desk anymore. It's rubiksrack.jpg. On the very very top left are 2 keychain cubes and a novelty mini cube from a $.25 machine, then my underwatercube surrounded by my instant insanity, and my texture cube. Within the cubbies are my Homer cube, 5x5x5, bart cube, square-1, pretty 3x3x3, 2x2x2, megaminx, 4x4x4, and pyraminx. The cube I ACTUALLY use stays in the living room most of the time. Isn't that neat! I was excited, had to share. Thanks for endulging!
2845. Sub 20 Average
From: "Frank" <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 05:08:50 -0000

Well Gang, I achieved a sub 20 average this morning. Im pretty happy about it. My new fastest average is 19.72 with a fastest solve of 15.23. Ive been working alot with Mr. Dan Harris on F2L techniques and of course drawing inspiration from everyone in this group. A big thanks to Jessica for the use of her system and to everyone else that has given me advice along the way. Hope to see you in Toronto, finances willing. Frank
2846. Re: [Speed cubing group] Remembering algorithms
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 15:22:09 +1000

On Tue, Jul 15, 2003 at 09:05:19PM -0000, James Potter wrote: > To all the people using the fridrich system, do you ever have > trouble remembering the algs? I was looking at the orientation ones, > and there are a few that say they come up 1 in every 108 times. > Wouldn't you forget the ones that you barely ever do? What I do is practice the algorithms in groups. In your case, you can divide up your groups according to the orientation pattern of the edges, with each edge pattern representing a different group. Within each group, there will be many different patterns of corners, and in one day, you can practice one such group. The way to practice is to just do a normal speed cubing session, and when you get to the final layer, adjust the orientation of the edges to match the pattern your practicing (usually a 6 move algorithm is enough to do the trick). You should still end up in a random corner pattern, but you have just narrowed the possibilities. This way, you can make some of the rare cases occur more frequently while you're practicing. As for remembering algorithms, some algorithms are very easy to remember, while some are very difficult. I pick the ones that are very easy to remember. For example, in my last layer approach, there are a few basic algorithms that are very short, and it turns out that it is possible to solve most positions using a combination of these short algorithms. When they are combined together, a few moves in the middle cancel out giving an optimal solution, but an easy to remember one. Maybe this is possible in the Fridrich system too. > See, I'm trying to figure out a different way to do the method I'm > using (petrus). During the F2L, the edges get oriented. Then for the > last layer, I use two sequences. But if I didn't orient the edges > during the first two layers, and I learned the LL orientation algs, > it would be the same amount of time minus the edge orientation. Not exactly, the F2L can be finished more quickly if the edges are already oriented (single hand grip), and so can the last layer (most of the shortest orientation algorithms are when all of the edges are oriented). So maybe it all evens out... Ryan
2847. stuff
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 10:18:13 -0000

Am I the only one who thinks that the steps for registering an "under 18" individual is kind of annoying. RWC sounds like fun but next thing I know they'll be running DNA tests on me and my family members so I can go. 1. Have a parent/legal guardian write a letter of consent. (To whoever it goes to) -Has to be handwritten -It also must include the parent's driver's license. -Fax to the provided number. And it's not over yet. I haven't gotten past this first step yet, but from what I've gathered they send you an email clarifying your parents clarification that you can go to Toronto. In this email you are supposed to clarify that your parent is indeed your parent, or something. Credit card for identification i think was mentioned somewhere in the writings. Well, i hope this isn't the case. What if my mom doesn't have a credit card? Blindfold solving...I've come across websites that describe a blindfold solving method, but none of them go in depth, could someone provide me with a source? It would be much appreciated. Thanks all, -Richard
2848. Re: [Speed cubing group] Mars
From: "Ron van Bruchem" <rvb@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 16 Jul 2003 13:00:12 +0200

David J wrote: > Will there be anything in the vicinity of Toronto related to > viewing Mars? Its closest approach in a very long time is that weekend. See http://www.ontariosciencecentre.ca/plan/calendar/default.asp#event456 It is in the same venue as the world championship. Have fun, Ron
2849. Re: WC hotel options and arriving early
From: "Ron" <rvb@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 11:04:34 -0000

Hi friendz, The "Dutch gang" will arrive on August 19 (7:50pm) and fly back to Holland on August 26 (9:50pm). We booked our flights this morning. So Jaap, Ton, Peter and I will be very glad to have a meeting before the event starts. Have fun, Ron http://www.speedcubing.com
2850. WC Yahoo group
From: "adam_s_" <adam@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 11:16:43 -0000

All, I noticed that around half the posts to this group recently have been about WC details. There is actually another group, "wc2003", that was set up specifically to keep these sorts of topics out of the regular speedcubing group. That way people who aren't going to Toronto don't have to read all those posts, and even people who are have a better way of separating emails about speedcubing technique, and logistical topics related to the championships (lodging, transportation, etc.). I myself subscribe to both groups so I'm going to get all the posts anyway, but we should be mindful of the people who aren't going to Toronto (and the people who went to the trouble of setting up the wc2003 group) when making our posts. Take care, Adam
2851. Re: WC hotel options and arriving early
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 11:46:47 -0000

Hi, friends, I cannt welcome you to Canada, because I am a guest myself from across the border to the south. However, I would very much like to meet you. I take it you are staying at the hotel recommended by the organizers. Then we can look each other up easily. BTW, this is my first trip to Toronto, so I cannot come up with bright recommendations about the city. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Ron" <rvb@c...> wrote: > Hi friendz, > > The "Dutch gang" will arrive on August 19 (7:50pm) and fly back to > Holland on August 26 (9:50pm). We booked our flights this morning. > > So Jaap, Ton, Peter and I will be very glad to have a meeting before > the event starts. > > Have fun, > > Ron > http://www.speedcubing.com
2852. Re: WC Yahoo group
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 12:03:12 -0000

If you don't want to read posts qbout WC and Toronto, just throw them out and don't read them. Those going to Toronto are mostly speed cubists anyway. They ask about Toronto, then they pose a speueudcubing question. Maybe they don't want to use two groups, if one will do nicely. I agree, it is not very onsiderate to those who set up the WC2003 group, but such is human nature. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "adam_s_" <adam@s...> wrote: > All, > I noticed that around half the posts to this group recently have been > about WC details. There is actually another group, "wc2003", that > was set up specifically to keep these sorts of topics out of the > regular speedcubing group. That way people who aren't going to > Toronto don't have to read all those posts, and even people who are > have a better way of separating emails about speedcubing technique, > and logistical topics related to the championships (lodging, > transportation, etc.). I myself subscribe to both groups so I'm > going to get all the posts anyway, but we should be mindful of the > people who aren't going to Toronto (and the people who went to the > trouble of setting up the wc2003 group) when making our posts. > > Take care, > Adam
2853. Re: WC hotel options
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 12:22:42 -0000

Dan, trhe time flies by. Today is July 16. Wehave 15+23=38 days. In that time the cubes should be set up and ready for viewing. I am worried about Canadian customs. Those gentlemen don't know trhat there is a Championship going on in Toronto and the cubes are shipped for an exhibit. When confronted with not one, but 252 Rubik's cubs, they might think the world has gone crazy. That's why I would kike to send them out sooner. The post office here told me the maximum weight and box duimensions it will accept. When I figured it all out, I found all those cubes WILL STILL BE UNDER THOSE LIMITS. Isn't that cool? I may send the box via the Post Office. Thank you, Hana a kiostky PS. Who is Dave C? --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > hana, > > working with dave C re delivery/storage of your supplies....all of > the seventowns gear is being sent to dave at his office. > > would be better if we use 1 central point to send everything to... > > will get back to you later today with address info etc.. > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > Dan, I sent you an email privately. I hope you got it. Please > respond. > > Some questions there you already answered here: > > 1. How far is it from venue to hotel? Answer: 5 minutes' walk > > 2. About TV company: will be here a week prior to the event. > > Further question Should they be interested in cube art,I will need > to > > come earlier and et up the designs. I would like some time frame. > > Other questions are in the wmail I sent. > > Thank you, > > Hana a kostky > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > <dgosbee@s...> wrote: > > > If your coming early and your from the US, everything is cheap > > > here....pick a place... > > > > > > my recommendation would be at the venue hotel for 10 bucks more.. > > > > > > or if you want el cheapo motel, i could arrange that also...but > > > please remember that your on your own once you get here, so be > safe! > > > > > > as to TV appearances, the PR company has requested a list of > people > > > showing up early as media outlets will be wanting interviews > (live) > > > during the week before the event.. > > > > > > Thus far the TV stations here locally want to do the underwater > on > > a > > > week day at a local pool.. > > > > > > thus the reason for asking who is showing up when...... > > > > > > d > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > > > <no_reply@y...> wrote: > > > > Yes, but what about people that are planning on arriving more > > then > > > a > > > > week early and have cars? What would be a good cheap place to > > > stay? > > > > And could you please elaborate on the TV appearances post you > > made > > > a > > > > few days ago. > > > > > > > > How many people are actually driving to Toronto from the US > > > through > > > > Michigan and wish to car pool? > > > > > > > > -Doug > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > > > <dgosbee@s...> wrote: > > > > > fyi...there are only 2 immediate hotels in the area of the > > > Science > > > > > Centre close enough to walk.. > > > > > > > > > > they are both 5 minutes away..The Crown Plaza to the east and > > > The > > > > > Holiday Inn to the West.. > > > > > > > > > > The Crown is much nicer and cheaper along with the simple > fact > > > > that > > > > > there will be a gathering before and a party after... > > > > > > > > > > your ultimate choice in the end... > > > > > > > > > > > > > > > d > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > > > > > <Grant@T...> wrote: > > > > > > I was recently thinking I wouldn't be making it to the WC, > > but > > > > > things > > > > > > are looking good to go! For those of you who have already > > > made > > > > > > plans/reservations, where are you staying? Are you staying > > at > > > > the > > > > > > Crowne Plaza Don Valley Hotel as suggested by the > > > > RubiksChamps.com > > > > > > website, or is there another favorite amongst cubists? > Reply > > > > here > > > > > > (so others hear it) or just e-mail me privately, if you > don't > > > > want > > > > > > everyone knowing. Thanks! > > > > > > > > > > > > - Grant
2854. Re: stuff
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 12:54:35 -0000

have you addressed that to the proper person on the web site..;.. If you just produce an email from parents , thats fine...done...dont worry.. just a legality the sponsors wanted implemented. danG chief --- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000" <richy_jr_2000@y...> wrote: > Am I the only one who thinks that the steps for registering > an "under 18" individual is kind of annoying. RWC sounds like fun > but next thing I know they'll be running DNA tests on me and my > family members so I can go. > > 1. Have a parent/legal guardian write a letter of consent. (To > whoever it goes to) > -Has to be handwritten > -It also must include the parent's driver's license. > -Fax to the provided number. > > And it's not over yet. I haven't gotten past this first step yet, > but from what I've gathered they send you an email clarifying your > parents clarification that you can go to Toronto. In this email you > are supposed to clarify that your parent is indeed your parent, or > something. Credit card for identification i think was mentioned > somewhere in the writings. Well, i hope this isn't the case. What > if my mom doesn't have a credit card? > > > Blindfold solving...I've come across websites that describe a > blindfold solving method, but none of them go in depth, could > someone provide me with a source? It would be much appreciated. > > Thanks all, > -Richard
2855. Re: WC Yahoo group
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 12:56:40 -0000

adam, thank you d --- In speedsolvingrubikscube@yahoogroups.com, "adam_s_" <adam@s...> wrote: > All, > I noticed that around half the posts to this group recently have been > about WC details. There is actually another group, "wc2003", that > was set up specifically to keep these sorts of topics out of the > regular speedcubing group. That way people who aren't going to > Toronto don't have to read all those posts, and even people who are > have a better way of separating emails about speedcubing technique, > and logistical topics related to the championships (lodging, > transportation, etc.). I myself subscribe to both groups so I'm > going to get all the posts anyway, but we should be mindful of the > people who aren't going to Toronto (and the people who went to the > trouble of setting up the wc2003 group) when making our posts. > > Take care, > Adam
2856. Re: WC hotel options
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 12:59:06 -0000

hanna, Canada Customs has been alerted about our event. Dave C is one of the licensee's here in Canada and he is also a major sponsor. His office location will be used to deliver all the gear for the event which now includes your cubes... if you have my work email please send me a quicky so we can get you the address today for shipment... danG --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > Dan, trhe time flies by. Today is July 16. Wehave 15+23=38 days. In > that time the cubes should be set up and ready for viewing. I am > worried about Canadian customs. Those gentlemen don't know trhat > there is a Championship going on in Toronto and the cubes are shipped > for an exhibit. When confronted with not one, but 252 Rubik's cubs, > they might think the world has gone crazy. That's why I would kike to > send them out sooner. > > The post office here told me the maximum weight and box duimensions > it will accept. When I figured it all out, I found all those cubes > WILL STILL BE UNDER THOSE LIMITS. Isn't that cool? I may send the box > via the Post Office. > Thank you, > Hana a kiostky > PS. Who is Dave C? > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > hana, > > > > working with dave C re delivery/storage of your supplies....all of > > the seventowns gear is being sent to dave at his office. > > > > would be better if we use 1 central point to send everything to... > > > > will get back to you later today with address info etc.. > > > > d > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > > <hanabizek@e...> wrote: > > > Dan, I sent you an email privately. I hope you got it. Please > > respond. > > > Some questions there you already answered here: > > > 1. How far is it from venue to hotel? Answer: 5 minutes' walk > > > 2. About TV company: will be here a week prior to the event. > > > Further question Should they be interested in cube art,I will > need > > to > > > come earlier and et up the designs. I would like some time frame. > > > Other questions are in the wmail I sent. > > > Thank you, > > > Hana a kostky > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > > <dgosbee@s...> wrote: > > > > If your coming early and your from the US, everything is cheap > > > > here....pick a place... > > > > > > > > my recommendation would be at the venue hotel for 10 bucks > more.. > > > > > > > > or if you want el cheapo motel, i could arrange that also...but > > > > please remember that your on your own once you get here, so be > > safe! > > > > > > > > as to TV appearances, the PR company has requested a list of > > people > > > > showing up early as media outlets will be wanting interviews > > (live) > > > > during the week before the event.. > > > > > > > > Thus far the TV stations here locally want to do the underwater > > on > > > a > > > > week day at a local pool.. > > > > > > > > thus the reason for asking who is showing up when...... > > > > > > > > d > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > > > > <no_reply@y...> wrote: > > > > > Yes, but what about people that are planning on arriving more > > > then > > > > a > > > > > week early and have cars? What would be a good cheap place to > > > > stay? > > > > > And could you please elaborate on the TV appearances post you > > > made > > > > a > > > > > few days ago. > > > > > > > > > > How many people are actually driving to Toronto from the US > > > > through > > > > > Michigan and wish to car pool? > > > > > > > > > > -Doug > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > > > > <dgosbee@s...> wrote: > > > > > > fyi...there are only 2 immediate hotels in the area of the > > > > Science > > > > > > Centre close enough to walk.. > > > > > > > > > > > > they are both 5 minutes away..The Crown Plaza to the east > and > > > > The > > > > > > Holiday Inn to the West.. > > > > > > > > > > > > The Crown is much nicer and cheaper along with the simple > > fact > > > > > that > > > > > > there will be a gathering before and a party after... > > > > > > > > > > > > your ultimate choice in the end... > > > > > > > > > > > > > > > > > > d > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant > Tregay" > > > > > > <Grant@T...> wrote: > > > > > > > I was recently thinking I wouldn't be making it to the > WC, > > > but > > > > > > things > > > > > > > are looking good to go! For those of you who have > already > > > > made > > > > > > > plans/reservations, where are you staying? Are you > staying > > > at > > > > > the > > > > > > > Crowne Plaza Don Valley Hotel as suggested by the > > > > > RubiksChamps.com > > > > > > > website, or is there another favorite amongst cubists? > > Reply > > > > > here > > > > > > > (so others hear it) or just e-mail me privately, if you > > don't > > > > > want > > > > > > > everyone knowing. Thanks! > > > > > > > > > > > > > > - Grant
2857. Question to Fewest Moves champions
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 13:05:44 -0000

A solution that takes about 40 moves is always easy to find in a short time. Less than 35 is MUCH MORE difficult to reach. And when I see Fewest Moves Challenges solutions far below 30 (!$#@!%!), it makes me want to ask a simple question: How many time do you spend on it, in order to reach such incredible results? A good strategy and a developed intuition help a lot, of course. But you often can't come up with a nice ending, unless it has been conditioned many moves before, thanks to moves that seem completely useless at that stage. Massive backtracking is a key to better, but (sadly) unexpected, solutions. So, how many hours? 1,2,4,8..? Thanks, Gilles.
2858. WC2003 Event Timers
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 13:14:17 -0000

HEADS UP.... Speedstack timer pads will be used for our event to introduce total fairness during starts and stops. All competitors will be assigned time to get use to the pads upon arrival to the event hotel. Whats new on these pads which introduce total fairness you ask? there are hand pads where your hands have to be place on the pad to ready the timer...timer starts when hands are removed from pad and stops when hands are place back on the pad.... We are aware of possible fallout from this however in order to make things totally fair the RCC(rubisk championship committee) has decided to implement this type of timer. Each event podium will have one of these timers as well as 2 officials with stop watches as backups to the timer. in case of timer failure the lowest time on the backup stop watch will be the time for said run.... These pads in the future will be modified with the Rubiks logo etc and will be implemented onto the rubiks site for purchase and will be used for all future events... for mor einfo on these timer pads and external display units please visit www.speedstacks.com danG Chief
2859. Re: Question to Fewest Moves champions
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 13:17:36 -0000

The fewest moves event will run as follows: 1 scramble will be identified. person who produces the lowest move count wins... if you start on saturday you have until end of saturday to provide the finish result in writing as well as demonstrating... you are not permitted to leave the podium area's or consult with any third party device or person during your time. Brain only. same thing applies to Sunday... therefore you have basically 8 hours each day and i will permit attempts from both days... danG Chief --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > A solution that takes about 40 moves is always easy to find in a short > time. > > Less than 35 is MUCH MORE difficult to reach. > > And when I see Fewest Moves Challenges solutions far below 30 > (!$#@!%!), it makes me want to ask a simple question: How many time do > you spend on it, in order to reach such incredible results? > > A good strategy and a developed intuition help a lot, of course. But > you often can't come up with a nice ending, unless it has been > conditioned many moves before, thanks to moves that seem completely > useless at that stage. Massive backtracking is a key to better, but > (sadly) unexpected, solutions. > > So, how many hours? 1,2,4,8..? > > Thanks, > > Gilles.
2860. I broke the UWR
From: "david_cubemaster" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 14:03:44 -0000

Hi! I suspect alot of people aren't telling how fast they really are now near to the WC. But I think that it doesn't matter for me. When we will be on stage in the WC it won't matter what record we have. I think that most people will be maybe 2 seconds slower than their best avg. So that's why I post this. Don't think I will repeat this in the WC... Today I broke the unofficial world record. I haven't cubed much lately and I thought that I should practise some so I wouldn't be slower. So I made a few averages. At first my avg was something like 18.2 or so. But in an hour my times were much better. Here are my times: 15.74 17.83 17.53 14.69 16.99 16.25 (14.19) 15.7 18.7 14.83 14.83 (18.83) = 16.31 Four times below 15 seconds and no one above 19! That has never happened before. Non of the solves was lucky btw. The strange thing was that I during this session talked with a friend in the phone. I may not have been a very active speaker, but I answered questions and saying "yes " or "no" while I was solving the cube. This may have had the effect that I wasn't "thinking" so much, and instead my brain took care of the rest. I couldn't understand that it went so fast but it did. Someone else who have similar experiences? David Wesley
2861. Re: I broke the UWR
From: "AdaM" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 16:16:34 -0000

Hey David, congrats on breaking (your!) UWR again, the times were good. Talking with a friend or so helps to keep relaxed and achieve good/consistent times. I suppose your thought about WC ic completely true. Anyway I think the same. bye and congratulations again. /Adam --- In speedsolvingrubikscube@yahoogroups.com, "david_cubemaster" <davidwesley@s...> wrote: > Hi! > I suspect alot of people aren't telling how fast they really are now > near to the WC. But I think that it doesn't matter for me. When we > will be on stage in the WC it won't matter what record we have. I > think that most people will be maybe 2 seconds slower than their > best avg. So that's why I post this. Don't think I will repeat this > in the WC... > > Today I broke the unofficial world record. I haven't cubed much > lately and I thought that I should practise some so I wouldn't be > slower. So I made a few averages. At first my avg was something like > 18.2 or so. But in an hour my times were much better. Here are my > times: > > 15.74 17.83 17.53 14.69 16.99 16.25 (14.19) 15.7 18.7 14.83 14.83 > (18.83) = 16.31 > > Four times below 15 seconds and no one above 19! That has never > happened before. Non of the solves was lucky btw. > > The strange thing was that I during this session talked with a > friend in the phone. I may not have been a very active speaker, but > I answered questions and saying "yes " or "no" while I was solving > the cube. This may have had the effect that I wasn't "thinking" so > much, and instead my brain took care of the rest. I couldn't > understand that it went so fast but it did. Someone else who have > similar experiences? > > David Wesley
2862. Two Face Algorithm Generator
From: "Nathan" <collegenathan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 16:44:29 -0000

Does anybody know of or have algorithms (or a generator for different cases, cube orientation, etc.) that ONLY use two faces. I realize these algorithms are going to be much longer on some occasions, but nonetheless I would like to take a look at some. I am mainly interested in the permutation algorithms, but F2L or orientations would be cool as well. I have tried to develop a few on my own (with no luck), and I have never used any of the java applets and tools out there. Perhaps there is already something that generates algorithms (with specified faces only) for you that I am not aware of that somebody could fill me in on. Thanks in advance, Nathan Christie.
2863. Re: Look what My girlfriend did for me!
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 17:25:12 -0000

Wow, I'd say that beats the cube carrying case that I saw- somewhere.... :) Cool! --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > Hey all, I just uploaded a picture to the photo's section. This is a > rack that my girlfriend and her parents made for my cubes, so they > wouldn't clutter up the desk anymore. It's rubiksrack.jpg. > > On the very very top left are 2 keychain cubes and a novelty mini > cube from a $.25 machine, then my underwatercube surrounded by my > instant insanity, and my texture cube. Within the cubbies are my > Homer cube, 5x5x5, bart cube, square-1, pretty 3x3x3, 2x2x2, > megaminx, 4x4x4, and pyraminx. The cube I ACTUALLY use stays in the > living room most of the time. > > Isn't that neat! I was excited, had to share. Thanks for endulging!
2864. Re: [Speed cubing group] Remembering algorithms
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 17:52:52 -0000

My new and improved way will be to not orient the edges, then extend to two layers the way people do with the fridrich method. And I've heard that each corner-edge pair only takes about 3-4 seconds, so that will be about the same amount of time for that step. --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Tue, Jul 15, 2003 at 09:05:19PM -0000, James Potter wrote: The F2L can be finished more quickly if the edges are > already oriented (single hand grip), and so can the last layer (most of > the shortest orientation algorithms are when all of the edges are > oriented). So maybe it all evens out... > > Ryan
2865. Re: Two Face Algorithm Generator
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 18:40:25 -0000

--- Nathan wrote: > Does anybody know of or have algorithms (or a generator for > different cases, cube orientation, etc.) that ONLY use two faces. [snip] > I have never used any of the java applets and tools out there. Yeah - Try Ron's Cube Solver in the Tools section at Speedcubing.com http://www.speedcubing.com/CubeSolver/CubeSolver.html
2866. Re: [Speed cubing group] Re: Two Face Algorithm Generator
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 20:42:37 GMT

I used that to generate algorithms to finish the F2L of the Petrus method. I did cheat on one algorithm, where I use 3 faces... but it works :) James SIbley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2867. Re: [Speed cubing group] Re: Remembering algorithms
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 15:09:11 -0700 (PDT)

If you ask me, I could get the orientations memorized by the champs... learn about 5 algs a day or so and work nonstop, but... not really realistic... They are a PAIN to learn, but it really pays off in your times. Like Chris, I get the ""amnesia"" to come along sometimes, but I guess if you practice them for YEARS like Ron and others you don't get this ..... .....maybe...... Also James, that's pretty cool about your grandma ;)!! brent James Potter <theboywholived81@...> wrote: It would probably take me a few months to have the system perfected. So I don't think I'll start working on it yet. Or maybe I'll start wokring on it, but just not /use/ it yet. Hmm.... --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I'd say that I get the "amnesia" phenomenon every now and then. An > alg that I have learned and applied several hundred, if not thousand, > times before comes up and I have NO CLUE what to do. I usually just > stop the timer if it is running and force myself to think through the > alg until I can again remember how to do it. Sometimes it takes very > little time to remember, sometimes it takes a LOT of time. That's > the only weird thing I ever get about the memorized algs. I wouldn't > worry about forgetting the rare algs, the rarest orientation of them > all, the 7th one down on Jessica's list, only comes up 1 in every 216 > times but it is one of my fastest finger trick algs. So as long as > you memorize them well, there is very little chance of you forgetting > them, except for the occasional bout of amnesia :) > > I say go for learning the LL algs if you're interested. However, you > may want to wait until after the championships to really dive into > that area, so that you won't confuse yourself when you're on stage. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <theboywholived81@h...> wrote: > > To all the people using the fridrich system, do you ever have > > trouble remembering the algs? I was looking at the orientation > ones, > > and there are a few that say they come up 1 in every 108 times. > > Wouldn't you forget the ones that you barely ever do? > > See, I'm trying to figure out a different way to do the method I'm > > using (petrus). During the F2L, the edges get oriented. Then for > the > > last layer, I use two sequences. But if I didn't orient the edges > > during the first two layers, and I learned the LL orientation algs, > > it would be the same amount of time minus the edge orientation. > That > > would hopefully cut off 2-5 seconds, bringing my average down to > > about 22-25 seconds. Hopefully. The problem is that the > > championships are in about 1 1/2 months, and I don't think that's > > enough time to get used to my new method. > > > > By the way, Brent Morgan, my grandma lives in Tucson and she sent > me > > the newspaper with that article of you in it. That's pretty cool. Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2868. [Speed cubing group] Re: Remembering algorithms
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 23:15:11 -0000

It was pretty easy to learn the permutation algs, but that's because there are only 21 of them. I usually try to learn 2 algs per day, except when I have loads of free time when I do 3-5. So it would take about a month to learn alll of the OLL algs, but then it would take about 2 or 3 more months to get really used to them and be able to use them instantly when I see the proper pattern. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > If you ask me, I could get the orientations memorized by the champs... learn about 5 algs a day or so and work nonstop, but... not really realistic... They are a PAIN to learn, but it really pays off in your times. Like Chris, I get the ""amnesia"" to come along sometimes, but I guess if you practice them for YEARS like Ron and others you don't get this ..... .....maybe...... > Also James, that's pretty cool about your grandma ;)!! > brent > > James Potter <theboywholived81@h...> wrote: > It would probably take me a few months to have the system perfected. > So I don't think I'll start working on it yet. > Or maybe I'll start wokring on it, but just not /use/ it yet. Hmm.... > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw > <no_reply@y...> wrote: > > I'd say that I get the "amnesia" phenomenon every now and then. > An > > alg that I have learned and applied several hundred, if not > thousand, > > times before comes up and I have NO CLUE what to do. I usually > just > > stop the timer if it is running and force myself to think through > the > > alg until I can again remember how to do it. Sometimes it takes > very > > little time to remember, sometimes it takes a LOT of time. That's > > the only weird thing I ever get about the memorized algs. I > wouldn't > > worry about forgetting the rare algs, the rarest orientation of > them > > all, the 7th one down on Jessica's list, only comes up 1 in every > 216 > > times but it is one of my fastest finger trick algs. So as long > as > > you memorize them well, there is very little chance of you > forgetting > > them, except for the occasional bout of amnesia :) > > > > I say go for learning the LL algs if you're interested. However, > you > > may want to wait until after the championships to really dive into > > that area, so that you won't confuse yourself when you're on stage. > > > > Chris > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > <theboywholived81@h...> wrote: > > > To all the people using the fridrich system, do you ever have > > > trouble remembering the algs? I was looking at the orientation > > ones, > > > and there are a few that say they come up 1 in every 108 times. > > > Wouldn't you forget the ones that you barely ever do? > > > See, I'm trying to figure out a different way to do the method > I'm > > > using (petrus). During the F2L, the edges get oriented. Then for > > the > > > last layer, I use two sequences. But if I didn't orient the > edges > > > during the first two layers, and I learned the LL orientation > algs, > > > it would be the same amount of time minus the edge orientation. > > That > > > would hopefully cut off 2-5 seconds, bringing my average down to > > > about 22-25 seconds. Hopefully. The problem is that the > > > championships are in about 1 1/2 months, and I don't think > that's > > > enough time to get used to my new method. > > > > > > By the way, Brent Morgan, my grandma lives in Tucson and she > sent > > me > > > the newspaper with that article of you in it. That's pretty cool. > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > SBC Yahoo! DSL - Now only $29.95 per month! > > [Non-text portions of this message have been removed]
2869. What TV station will be carrying the WC?
From: lvlr_l2ubix <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 23:27:09 -0000

Does anyone know? If you do, let me know!, Thanks
2870. Re: [Speed cubing group] Remembering algorithms
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Jul 2003 09:34:18 +1000

On Wed, Jul 16, 2003 at 05:52:52PM -0000, James Potter wrote: > My new and improved way will be to not orient the edges, then extend > to two layers the way people do with the fridrich method. And I've > heard that each corner-edge pair only takes about 3-4 seconds, so > that will be about the same amount of time for that step. Did you include inserting the last edge on the first layer? There are 7 positions the edge can be in, either flipped or unflipped. Here are the move counts to insert (and possibly orient) the edge from different positions: When it's badly oriented: 5 4 4 4 3 3 4 When it's correctly oriented: 0 1 1 1 2 2 2 You seem to suggest that the orientation step does not contribute to the solution and it only wastes moves. I found in my system that wherever I do the orientation step, it always makes the following steps easier, so I don't consider it a waste of moves. In fact it seems to all even out in the end, wherever I do the orientation. It may be that you find it easier to do it one way than the other. It's all a matter of personal preference, but it doesn't necessarily mean one way is better than the other. Ryan
2871. Re: [Speed cubing group] Two Face Algorithm Generator
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Jul 2003 09:39:13 +1000

On Wed, Jul 16, 2003 at 04:44:29PM -0000, Nathan wrote: > I am mainly interested in the permutation algorithms, Using two faces, it is possible to permute the edges, but impossible to permute the corners. It is also impossible to orient the edges, but possible to orient the corners. Ryan
2872. Re: [Speed cubing group] Two Face Algorithm Generator
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 17 Jul 2003 00:57:01 +0100

why though? ----- Original Message ----- From: Ryan Heise To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, July 17, 2003 12:39 AM Subject: Re: [Speed cubing group] Two Face Algorithm Generator On Wed, Jul 16, 2003 at 04:44:29PM -0000, Nathan wrote: > I am mainly interested in the permutation algorithms, Using two faces, it is possible to permute the edges, but impossible to permute the corners. It is also impossible to orient the edges, but possible to orient the corners. Ryan Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2873. Re: [Speed cubing group] Remembering algorithms
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 23:55:35 -0000

I don't think that the edge orientation step is necessarily a waste of time, I just feel that is is not entirely needed. Right now, I'm averaging 65 moves. I do about 2.5 to 2.75 moves per second, which results in times of 25+ seconds, so without the edge orientation step (which I just think I'm bad at, for some reason) I can get my moves down to at most 60 moves. That will be about 22 to 25 seconds. Hopefully. And if it doesn't work out to lowering my times, then I doubt that it will raise my times at all. --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Wed, Jul 16, 2003 at 05:52:52PM -0000, James Potter wrote: > > My new and improved way will be to not orient the edges, then extend > > to two layers the way people do with the fridrich method. And I've > > heard that each corner-edge pair only takes about 3-4 seconds, so > > that will be about the same amount of time for that step. > > Did you include inserting the last edge on the first layer? There are 7 > positions the edge can be in, either flipped or unflipped. Here are the > move counts to insert (and possibly orient) the edge from different > positions: > > When it's badly oriented: 5 4 4 4 3 3 4 > When it's correctly oriented: 0 1 1 1 2 2 2 > > You seem to suggest that the orientation step does not contribute to the > solution and it only wastes moves. I found in my system that wherever I > do the orientation step, it always makes the following steps easier, so > I don't consider it a waste of moves. In fact it seems to all even out > in the end, wherever I do the orientation. > > It may be that you find it easier to do it one way than the other. It's > all a matter of personal preference, but it doesn't necessarily mean one > way is better than the other. > > Ryan
2874. Re: [Speed cubing group] Two Face Algorithm Generator
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Jul 2003 12:14:05 +1000

On Thu, Jul 17, 2003 at 12:57:01AM +0100, Dan Harris wrote: > why though? Here's an old thread I found on the same topic: http://groups.yahoo.com/group/speedsolvingrubikscube/message/3578 I don't know if the answer to your question is in there, but I hope you'll find some useful information in it. What I said about corner permutations applies specifically to last layer corner permutations which involve only 4 corners. If you do any U/R turns, and then return the 2 first layer corners to their home positions, the last layer corner permutation will not have changed from the original. Ryan
2875. Re: WC2003 Event Timers
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Jul 2003 03:00:13 -0000

fyi...forgot to mention re the timerpads... timerpads are only being used for the 3x3x3,4,5 speed events..not the blindfolding... d --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > HEADS UP.... > > Speedstack timer pads will be used for our event to introduce total > fairness during starts and stops. > > All competitors will be assigned time to get use to the pads upon > arrival to the event hotel. > > Whats new on these pads which introduce total fairness you ask? > > there are hand pads where your hands have to be place on the pad to > ready the timer...timer starts when hands are removed from pad and > stops when hands are place back on the pad.... > > We are aware of possible fallout from this however in order to make > things totally fair the RCC(rubisk championship committee) has > decided to implement this type of timer. > > Each event podium will have one of these timers as well as 2 > officials with stop watches as backups to the timer. in case of timer > failure the lowest time on the backup stop watch will be the time for > said run.... > > These pads in the future will be modified with the Rubiks logo etc > and will be implemented onto the rubiks site for purchase and will be > used for all future events... > > for mor einfo on these timer pads and external display units please > visit www.speedstacks.com > > > danG > Chief
2876. Re: WC2003 Event Timers
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Jul 2003 03:32:05 -0000

If you ask me, you should make it so that the timer starts when the cube is lifted and stops when the cube is put down. Because most of us aren't used to putting our hands in a specific location before, and putting them back after. --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > fyi...forgot to mention re the timerpads... > > timerpads are only being used for the 3x3x3,4,5 speed events..not > the blindfolding... > > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > HEADS UP.... > > > > Speedstack timer pads will be used for our event to introduce > total > > fairness during starts and stops. > > > > All competitors will be assigned time to get use to the pads upon > > arrival to the event hotel. > > > > Whats new on these pads which introduce total fairness you ask? > > > > there are hand pads where your hands have to be place on the pad > to > > ready the timer...timer starts when hands are removed from pad and > > stops when hands are place back on the pad.... > > > > We are aware of possible fallout from this however in order to > make > > things totally fair the RCC(rubisk championship committee) has > > decided to implement this type of timer. > > > > Each event podium will have one of these timers as well as 2 > > officials with stop watches as backups to the timer. in case of > timer > > failure the lowest time on the backup stop watch will be the time > for > > said run.... > > > > These pads in the future will be modified with the Rubiks logo etc > > and will be implemented onto the rubiks site for purchase and will > be > > used for all future events... > > > > for mor einfo on these timer pads and external display units > please > > visit www.speedstacks.com > > > > > > danG > > Chief
2877. RE: Subject: I broke the UWR
From: "Adam Slate" <adam@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 16 Jul 2003 23:55:32 -0400

David, I've had a similar experience. My faster time recently was running on a treadmill, wearing headphones. I was distracted from thinking too much, just like when you were on the phone. Congratulations, Adam Original message ---------------- Date: Wed, 16 Jul 2003 14:03:44 -0000 From: "david_cubemaster" <davidwesley@...> Subject: I broke the UWR Hi! I suspect alot of people aren't telling how fast they really are now near to the WC. But I think that it doesn't matter for me. When we will be on stage in the WC it won't matter what record we have. I think that most people will be maybe 2 seconds slower than their best avg. So that's why I post this. Don't think I will repeat this in the WC... Today I broke the unofficial world record. I haven't cubed much lately and I thought that I should practise some so I wouldn't be slower. So I made a few averages. At first my avg was something like 18.2 or so. But in an hour my times were much better. Here are my times: 15.74 17.83 17.53 14.69 16.99 16.25 (14.19) 15.7 18.7 14.83 14.83 (18.83) = 16.31 Four times below 15 seconds and no one above 19! That has never happened before. Non of the solves was lucky btw. The strange thing was that I during this session talked with a friend in the phone. I may not have been a very active speaker, but I answered questions and saying "yes " or "no" while I was solving the cube. This may have had the effect that I wasn't "thinking" so much, and instead my brain took care of the rest. I couldn't understand that it went so fast but it did. Someone else who have similar experiences? David Wesley
2878. Re: [Speed cubing group] Re: Question to Fewest Moves champions
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 16 Jul 2003 22:22:21 -0700 (PDT)

just a little side curve question here... will 180 degree turns count as 1 move, and what about slices? how will they be counted? just wondering of course brent gosd123 <dgosbee@...> wrote: The fewest moves event will run as follows: 1 scramble will be identified. person who produces the lowest move count wins... if you start on saturday you have until end of saturday to provide the finish result in writing as well as demonstrating... you are not permitted to leave the podium area's or consult with any third party device or person during your time. Brain only. same thing applies to Sunday... therefore you have basically 8 hours each day and i will permit attempts from both days... danG Chief --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > A solution that takes about 40 moves is always easy to find in a short > time. > > Less than 35 is MUCH MORE difficult to reach. > > And when I see Fewest Moves Challenges solutions far below 30 > (!$#@!%!), it makes me want to ask a simple question: How many time do > you spend on it, in order to reach such incredible results? > > A good strategy and a developed intuition help a lot, of course. But > you often can't come up with a nice ending, unless it has been > conditioned many moves before, thanks to moves that seem completely > useless at that stage. Massive backtracking is a key to better, but > (sadly) unexpected, solutions. > > So, how many hours? 1,2,4,8..? > > Thanks, > > Gilles. Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2879. Re: Question to Fewest Moves champions
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Jul 2003 05:28:42 -0000

Gilles, this is Mirek. You've got the point. I've solved cube in less than 30 moves several times recently. It usually takes me couple of hours and the overall time depends on my concentration, mind condition and luck. I am observing that the time for solution is shrinking with my experience, however. I looked into one challenge from Fewest Moves Challenges that had an old winner Guus Razoux with 27 moves solution (see FMC Results for 04/07/03) and I found my 24 moves solution in about 1 hour (between midnight and 1am). Scrambling Algorithm: R B L F (D' R)x6 (L B)x6 (U' F')x6 Solution: D2 L2 F D2 F' D B2 L' D' B' D' B U2 B' D' L' D' U' L U B L B' L2 Sure, I may struggle with other challenges for 4 hours to get under 30 moves. My solution for this week challenge took me little bit more. If I have measured the time it would have been about 2 to 3 hours. I am not revealing the number of moves now, you'll see on Friday. ;-) Mirek Goljan --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > A solution that takes about 40 moves is always easy to find in a short > time. > > Less than 35 is MUCH MORE difficult to reach. > > And when I see Fewest Moves Challenges solutions far below 30 > (!$#@!%!), it makes me want to ask a simple question: How many time do > you spend on it, in order to reach such incredible results? > > A good strategy and a developed intuition help a lot, of course. But > you often can't come up with a nice ending, unless it has been > conditioned many moves before, thanks to moves that seem completely > useless at that stage. Massive backtracking is a key to better, but > (sadly) unexpected, solutions. > > So, how many hours? 1,2,4,8..? > > Thanks, > > Gilles.
2880. Re: Two Face Algorithm Generator
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Jul 2003 05:40:00 -0000

> --- Nathan wrote: > > Does anybody know of or have algorithms (or a generator for > > different cases, cube orientation, etc.) that ONLY use two faces. --- Grant Tregay wrote: > Yeah - Try Ron's Cube Solver in the Tools section at Speedcubing.com > http://www.speedcubing.com/CubeSolver/CubeSolver.html For two-generator sequences you can also try my cube applet: http://www.geocities.com/jaapsch/puzzles/cubie.htm Jaap
2881. Re: [Speed cubing group] Re: WC2003 Event Timers
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Jul 2003 09:18:10 +0100

Some time ago I tried to start a thread about this, but without success: http://groups.yahoo.com/group/speedsolvingrubikscube/message/3153 It seems other speedcubists are not that interested in this aspect of defining records, which I find a bit a bit strange because it seems so crucial. Records need a definite start and a definite finish, and starting and finishing with the cube in your hands will make those two "instants" almost impossible to identify. I think the speedstack timers will probably work quite well but serious contenders had better start practicing! I could be wrong, but it seems to me that using the speedstack timers results in something fairly similar to what I proposed. S. > >If you ask me, you should make it so that the timer starts when the >cube is lifted and stops when the cube is put down. Because most of >us aren't used to putting our hands in a specific location before, >and putting them back after. > >--- In speedsolvingrubikscube@yahoogroups.com, "gosd123" ><dgosbee@s...> wrote: > > fyi...forgot to mention re the timerpads... > > > > timerpads are only being used for the 3x3x3,4,5 speed events..not > > the blindfolding... > > > > > > d > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > <dgosbee@s...> wrote: > > > HEADS UP.... > > > > > > Speedstack timer pads will be used for our event to introduce > > total > > > fairness during starts and stops. > > > > > > All competitors will be assigned time to get use to the pads upon > > > arrival to the event hotel. > > > > > > Whats new on these pads which introduce total fairness you ask? > > > > > > there are hand pads where your hands have to be place on the pad > > to > > > ready the timer...timer starts when hands are removed from pad >and > > > stops when hands are place back on the pad.... > > > > > > We are aware of possible fallout from this however in order to > > make > > > things totally fair the RCC(rubisk championship committee) has > > > decided to implement this type of timer. > > > > > > Each event podium will have one of these timers as well as 2 > > > officials with stop watches as backups to the timer. in case of > > timer > > > failure the lowest time on the backup stop watch will be the time > > for > > > said run.... > > > > > > These pads in the future will be modified with the Rubiks logo >etc > > > and will be implemented onto the rubiks site for purchase and >will > > be > > > used for all future events... > > > > > > for mor einfo on these timer pads and external display units > > please > > > visit www.speedstacks.com > > > > > > > > > danG > > > Chief > _________________________________________________________________ Find a cheaper internet access deal - choose one to suit you. http://www.msn.co.uk/internetaccess
2882. Re: Question to Fewest Moves champions
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Jul 2003 11:31:45 -0000

slice moves are 1 move....180 degree turns are 1 move... etc etc.... d --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > just a little side curve question here... will 180 degree turns count as 1 move, and what about slices? how will they be counted? just wondering of course > brent > > gosd123 <dgosbee@s...> wrote: > The fewest moves event will run as follows: > > 1 scramble will be identified. > > person who produces the lowest move count wins... > > if you start on saturday you have until end of saturday to provide > the finish result in writing as well as demonstrating... > > you are not permitted to leave the podium area's or consult with any > third party device or person during your time. Brain only. > > same thing applies to Sunday... > > therefore you have basically 8 hours each day and i will permit > attempts from both days... > > danG > Chief > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > <grrroux@f...> wrote: > > A solution that takes about 40 moves is always easy to find in a > short > > time. > > > > Less than 35 is MUCH MORE difficult to reach. > > > > And when I see Fewest Moves Challenges solutions far below 30 > > (!$#@!%!), it makes me want to ask a simple question: How many time > do > > you spend on it, in order to reach such incredible results? > > > > A good strategy and a developed intuition help a lot, of course. But > > you often can't come up with a nice ending, unless it has been > > conditioned many moves before, thanks to moves that seem completely > > useless at that stage. Massive backtracking is a key to better, but > > (sadly) unexpected, solutions. > > > > So, how many hours? 1,2,4,8..? > > > > Thanks, > > > > Gilles. > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > SBC Yahoo! DSL - Now only $29.95 per month! > > [Non-text portions of this message have been removed]
2883. Re: WC Yahoo group
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Jul 2003 11:38:52 -0000

Fair comment, Adam. However... I joined the the wc2003 group ages ago when it started, and was checking it regularly (not as often as this group). Then one day, my access suddenly disappeared. I couldn't get into it anymore. I never bothered trying to find out what happened though, because this group was so active that (sometimes) I had trouble keeping up with all the posts here. Don't know if this happened to anyone else, but if so, it might partially explain why people post stuff here instead of there?? Having said this, I suspect the main reason people post RWC stuff here because this is (at least I think it is?) the most active cube group, and probably the one that more people join and check. Probably most people would automatically post their cube topics here, regardless of whether there's a specific sub-group (eg. RWC, blind- folded cubing). Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "adam_s_" <adam@s...> wrote: > All, > I noticed that around half the posts to this group recently have been > about WC details. There is actually another group, "wc2003", that > was set up specifically to keep these sorts of topics out of the > regular speedcubing group. That way people who aren't going to > Toronto don't have to read all those posts, and even people who are > have a better way of separating emails about speedcubing technique, > and logistical topics related to the championships (lodging, > transportation, etc.). I myself subscribe to both groups so I'm > going to get all the posts anyway, but we should be mindful of the > people who aren't going to Toronto (and the people who went to the > trouble of setting up the wc2003 group) when making our posts. > > Take care, > Adam
2884. Re: WC Yahoo group
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Jul 2003 11:41:30 -0000

wc2003 yahoo group is for actual registered competitors of the wc2003 event which is why you were removed... but not to worry, wc2003 is not used much and there is only 5 weeks left at which time it will be shut down and reopened as "cornersfirstcubing" danG --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Fair comment, Adam. However... > > I joined the the wc2003 group ages ago when it started, and was > checking it regularly (not as often as this group). Then one day, my > access suddenly disappeared. I couldn't get into it anymore. I never > bothered trying to find out what happened though, because this group > was so active that (sometimes) I had trouble keeping up with all the > posts here. > > Don't know if this happened to anyone else, but if so, it might > partially explain why people post stuff here instead of there?? > Having said this, I suspect the main reason people post RWC stuff > here because this is (at least I think it is?) the most active cube > group, and probably the one that more people join and check. Probably > most people would automatically post their cube topics here, > regardless of whether there's a specific sub-group (eg. RWC, blind- > folded cubing). > > Jasmine. > > > --- In speedsolvingrubikscube@yahoogroups.com, "adam_s_" <adam@s...> > wrote: > > All, > > I noticed that around half the posts to this group recently have > been > > about WC details. There is actually another group, "wc2003", that > > was set up specifically to keep these sorts of topics out of the > > regular speedcubing group. That way people who aren't going to > > Toronto don't have to read all those posts, and even people who are > > have a better way of separating emails about speedcubing technique, > > and logistical topics related to the championships (lodging, > > transportation, etc.). I myself subscribe to both groups so I'm > > going to get all the posts anyway, but we should be mindful of the > > people who aren't going to Toronto (and the people who went to the > > trouble of setting up the wc2003 group) when making our posts. > > > > Take care, > > Adam
2885. Re: WC Yahoo group
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Jul 2003 12:03:15 -0000

Okay, I guess this explains it then. I guess this means that some people would have to post RWC questions here then. There are probably people who aren't going, but are still interested to ask about things. Also, from previous posts I gather that there are people who are interested to go but are still weighing up the financial side of things before committing. I guess these people would also have to post their RWC questions here? Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > wc2003 yahoo group is for actual registered competitors of the wc2003 > event which is why you were removed... > > but not to worry, wc2003 is not used much and there is only 5 weeks > left at which time it will be shut down and reopened > as "cornersfirstcubing" > > > danG > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > Fair comment, Adam. However... > > > > I joined the the wc2003 group ages ago when it started, and was > > checking it regularly (not as often as this group). Then one day, > my > > access suddenly disappeared. I couldn't get into it anymore. I > never > > bothered trying to find out what happened though, because this > group > > was so active that (sometimes) I had trouble keeping up with all > the > > posts here. > > > > Don't know if this happened to anyone else, but if so, it might > > partially explain why people post stuff here instead of there?? > > Having said this, I suspect the main reason people post RWC stuff > > here because this is (at least I think it is?) the most active cube > > group, and probably the one that more people join and check. > Probably > > most people would automatically post their cube topics here, > > regardless of whether there's a specific sub-group (eg. RWC, blind- > > folded cubing). > > > > Jasmine. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "adam_s_" > <adam@s...> > > wrote: > > > All, > > > I noticed that around half the posts to this group recently have > > been > > > about WC details. There is actually another group, "wc2003", > that > > > was set up specifically to keep these sorts of topics out of the > > > regular speedcubing group. That way people who aren't going to > > > Toronto don't have to read all those posts, and even people who > are > > > have a better way of separating emails about speedcubing > technique, > > > and logistical topics related to the championships (lodging, > > > transportation, etc.). I myself subscribe to both groups so I'm > > > going to get all the posts anyway, but we should be mindful of > the > > > people who aren't going to Toronto (and the people who went to > the > > > trouble of setting up the wc2003 group) when making our posts. > > > > > > Take care, > > > Adam
2886. Re: WC Yahoo group
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Jul 2003 13:24:16 -0000

correct - all wc2003 questions are now being filtered through this forum for the remaining 37 days leading up to the event... d --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Okay, I guess this explains it then. > > I guess this means that some people would have to post RWC questions > here then. There are probably people who aren't going, but are still > interested to ask about things. Also, from previous posts I gather > that there are people who are interested to go but are still weighing > up the financial side of things before committing. I guess these > people would also have to post their RWC questions here? > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > wc2003 yahoo group is for actual registered competitors of the > wc2003 > > event which is why you were removed... > > > > but not to worry, wc2003 is not used much and there is only 5 weeks > > left at which time it will be shut down and reopened > > as "cornersfirstcubing" > > > > > > danG > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > Fair comment, Adam. However... > > > > > > I joined the the wc2003 group ages ago when it started, and was > > > checking it regularly (not as often as this group). Then one day, > > my > > > access suddenly disappeared. I couldn't get into it anymore. I > > never > > > bothered trying to find out what happened though, because this > > group > > > was so active that (sometimes) I had trouble keeping up with all > > the > > > posts here. > > > > > > Don't know if this happened to anyone else, but if so, it might > > > partially explain why people post stuff here instead of there?? > > > Having said this, I suspect the main reason people post RWC stuff > > > here because this is (at least I think it is?) the most active > cube > > > group, and probably the one that more people join and check. > > Probably > > > most people would automatically post their cube topics here, > > > regardless of whether there's a specific sub-group (eg. RWC, > blind- > > > folded cubing). > > > > > > Jasmine. > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "adam_s_" > > <adam@s...> > > > wrote: > > > > All, > > > > I noticed that around half the posts to this group recently > have > > > been > > > > about WC details. There is actually another group, "wc2003", > > that > > > > was set up specifically to keep these sorts of topics out of > the > > > > regular speedcubing group. That way people who aren't going to > > > > Toronto don't have to read all those posts, and even people who > > are > > > > have a better way of separating emails about speedcubing > > technique, > > > > and logistical topics related to the championships (lodging, > > > > transportation, etc.). I myself subscribe to both groups so > I'm > > > > going to get all the posts anyway, but we should be mindful of > > the > > > > people who aren't going to Toronto (and the people who went to > > the > > > > trouble of setting up the wc2003 group) when making our posts. > > > > > > > > Take care, > > > > Adam
2887. Re: I broke the UWR
From: nviennefr <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Jul 2003 14:23:30 -0000

I > think that most people will be maybe 2 seconds slower than their > best avg. So that's why I post this. Don't think I will repeat this > in the WC... > I'm totaly agree with you ! I think you should add 2 or 3 secondes slower than your fatest average. For example I have competited for the French championship with an average of 24'56 ( My personnel best record is 21'56 for an average..) I will not surprise to see anyone less than 19 second at the World Championship in Toronto... Nicolas
2888. Re: [Speed cubing group] Re: I broke the UWR
From: "thomas TEMPLIER" <thomas_templier@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Jul 2003 16:29:01 +0200

Yes me too, i'm totally aggree with you ! At the same championship I did 28 seconds ! ans my best average was 22.6 sec ! Stress is very important ! Thomas > >I > > think that most people will be maybe 2 seconds slower than their > > best avg. So that's why I post this. Don't think I will repeat this > > in the WC... > > > >I'm totaly agree with you ! I think you should add 2 or 3 secondes >slower than your fatest average. For example I have competited for >the French championship with an average of 24'56 ( My personnel best >record is 21'56 for an average..) >I will not surprise to see anyone less than 19 second at the World >Championship in Toronto... > >Nicolas > > _________________________________________________________________ D�couvrez les nouvelles �motic�nes anim�es de http://g.msn.fr/FR1001/866 MSN Messenger nouvelle formule
2889. Re: Question to Fewest Moves champions
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Jul 2003 18:35:45 -0000

>From Mirek: Some of you noticed that the solution I gave in my previous posting was incorrect. This is because I rotated the cube before solving. The following move is correct (hopefully :-)): B2 D2 R B2 R' B L2 D' B' L' B' L F2 L' B' D' B' F' D F L D L' D2 (24) A short explanation: B2 D2 R B2 R' B L2 D' F2 B' L' . B2 D' B' F' D F L D L' D2 + 3-cycle of corners inserted after the dot as L F2 L' B' L F2 L' B Mirek Goljan > Gilles, > this is Mirek. > You've got the point. I've solved cube in less than 30 moves > several times recently. It usually takes me couple of hours and the > overall time depends on my concentration, mind condition and luck. I > am observing that the time for solution is shrinking with my > experience, however. I looked into one challenge from Fewest Moves > Challenges that had an old winner Guus Razoux with 27 moves solution > (see FMC Results for 04/07/03) and I found my 24 moves solution in > about 1 hour (between midnight and 1am). > Scrambling Algorithm: R B L F (D' R)x6 (L B)x6 (U' F')x6 > Solution: D2 L2 F D2 F' D B2 L' D' B' D' B U2 B' D' L' D' U' L U B L > B' L2 > Sure, I may struggle with other challenges for 4 hours to get under > 30 moves. > My solution for this week challenge took me little bit more. If I > have measured the time it would have been about 2 to 3 hours. I am > not revealing the number of moves now, you'll see on Friday. ;-) > Mirek Goljan > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > <grrroux@f...> wrote: > > A solution that takes about 40 moves is always easy to find in a > short > > time. > > > > Less than 35 is MUCH MORE difficult to reach. > > > > And when I see Fewest Moves Challenges solutions far below 30 > > (!$#@!%!), it makes me want to ask a simple question: How many > time do > > you spend on it, in order to reach such incredible results? > > > > A good strategy and a developed intuition help a lot, of course. > But > > you often can't come up with a nice ending, unless it has been > > conditioned many moves before, thanks to moves that seem completely > > useless at that stage. Massive backtracking is a key to better, but > > (sadly) unexpected, solutions. > > > > So, how many hours? 1,2,4,8..? > > > > Thanks, > > > > Gilles.
2890. im a beginner
From: rygar13 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Jul 2003 21:35:39 -0000

so i've known how to solve the rubik's cube for maybe 8 months or so now. i've never done any speedcubing stuff, i just know the long methods (where you only have to memorize 3 or 4 algorithms). i dont have a special cube or anything, just whatever kind they were selling at KB toys. no special lubes or anything. i can usually do the cube in under 3 minutes, but i'd like to get faster. memorizing all of those algorithms seems a bit more then im willing to take on right now, but i do have some questions that i think might help me out. one part that slows me down a lot is getting the first face. usually i solve for one color, and then swap some of the cubies around (take one out, then put it back in where it needs to go)... obviously the slow way of going about things. i've heard most speedcubers get the initial 'cross' in about 7 moves... but i dont see how to do that. does anyone have any tips for me? i dont know how to do it besides doing it one edge at a time, which would obviously take more than 7 moves. any helpful hints for the first face, or any part of the cube really... anything that i can do without having to memorize 40 algorithms... would be greatly appreciated. im shooting for a sub-2 minute time, and i think i'll be pretty happy. thanks, jeff
2891. Re: im a beginner
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Jul 2003 22:01:13 -0000

There are a few methods that require very few algorithms to be memorized. Lars Petrus' is the best, in my humble opinion. www.lar5.com/cube There is also a corners first method that requires very few algs. But to get fast, you will eventually need to learn at least 10, preferably more. --- In speedsolvingrubikscube@yahoogroups.com, rygar13 <no_reply@y...> wrote: > so i've known how to solve the rubik's cube for maybe 8 months or so > now. i've never done any speedcubing stuff, i just know the long > methods (where you only have to memorize 3 or 4 algorithms). i dont > have a special cube or anything, just whatever kind they were > selling at KB toys. no special lubes or anything. > > i can usually do the cube in under 3 minutes, but i'd like to get > faster. memorizing all of those algorithms seems a bit more then im > willing to take on right now, but i do have some questions that i > think might help me out. > > one part that slows me down a lot is getting the first face. > usually i solve for one color, and then swap some of the cubies > around (take one out, then put it back in where it needs to go)... > obviously the slow way of going about things. i've heard most > speedcubers get the initial 'cross' in about 7 moves... but i dont > see how to do that. does anyone have any tips for me? i dont know > how to do it besides doing it one edge at a time, which would > obviously take more than 7 moves. > > any helpful hints for the first face, or any part of the cube > really... anything that i can do without having to memorize 40 > algorithms... would be greatly appreciated. > > im shooting for a sub-2 minute time, and i think i'll be pretty > happy. > > > thanks, > jeff
2892. Re: im a beginner
From: "Nathan" <collegenathan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Jul 2003 22:14:52 -0000

> one part that slows me down a lot is getting the first face. > usually i solve for one color, and then swap some of the cubies > around (take one out, then put it back in where it needs to go)... > obviously the slow way of going about things. Yes, for the first layer, instead of just solving for one color only and replacing cubies until it is all solved, at first you might want to try using the standard cross (solving the edges). At this point in your cubing, don't even worry about using minimizing moves (for the cross), that number will go down the more you solve it. Also, for the cross part of your solution, take 10-15 seconds and examine the cube to try and plan out at least two edges of the cross, that will help your time as well. I would also recommend solving your cross on the bottom (or left) because you can see another face (as opposed to solving it on the top) and therefore more edges, leading to reduced time and moves for that part. If you are still solving the cross on the top, I suggest you adjust your method immediatly. Another benefit of solving the cross on the bottom, is the finger shorcuts associated with solving the corners (or corner-edge pairs). Just position the corner above (cross on bottom) the correct position, and do a three move finger shortcut (R U R' or L' U' L) to place the corner in the right spot. This will allow you to solve the first layer in 10 or 15 seconds once you get the hang of the shortcuts (you need some silicone spray, check out Dan Knight's page for instructions on creating a good, fast, loose cube). Once you have the first layer (with no algorithms mind you), you can solve the second layer using only one algorithm (and its inverse). With the first layer on bottom, just position the edge piece you want to solve (learn to avoid "seeing" edge pieces that have your last layer color in them) so that whatever color is not in the top layer lines up correctly with the center piece and do one of the following: (U' L') (U L' U) (R' U' R): places edge lined up with right face. or (U R) (U' R' U') (F' U F): places edge lined up with front face. For a better visual understanding of these algorithms/situations, check out the second and third algorithms (I think) on speedcubing.com's F2L algorithm section. For the last layer, just use (and speed up, "triggerize") the moves you already know. Using this method I averaged 40 seconds (that's the much improved second layer algorithms I listed, much better/shorter than the ones listed in the Rubik's hint book that comes with the cube, and I used the last four algs in the book: 2-corner swap, 3-corner shuffle, and right/left edge flip). Once you get this down and under a minte, I recommend learning Dan Knight's intermediate last layer solution (about 9 algorithms), then his Advanced (about 20), the you will be ready for the expert (2 look LL solution, 13/21 + 40/57 algorithms!). If you are unfamiliar or unclear about anything, you can post here to ask for clarification or email me. Basically the beginning of "the speed" starts with a well lubed cube, lots of research and reading, determination, and practice! Good luck and I hope this was somewhat helpful while longwinded. -Nathan.
2893. Square-1
From: "Nathan" <collegenathan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Jul 2003 23:09:39 -0000

I have searched the internet high and low (no eBay, I want a new one) for a place that has Square-1's, let alone has them in stock. Rubik's shop has been sold out of them for months. Does anybody know of a sure fire way to buy one...like right now? Any help would be appreciated. -Nathan.
2894. Re: im a beginner
From: rygar13 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Jul 2003 23:43:55 -0000

in response to james potter... the method i currently use is the one depicted at http://www.chrisloanshome.8m.com/Rubics_Cube/cube_complete.htm ...im not sure what it's called. i looked at the lars method earlier today, but it seems really different from what im already doing, i think id rather stick to the method i already use, modified a bit of course. thanks for your help tho =] in response to nathan... these hints seem like they should help me! i think i'll have to give them a lot of practice though. i usually work with the first layer on top (i dont do the 'cross' yet) until i solve the first two layers, then flip it over and have the bottom on top. i can see the benefit of adjusting it so the cross is on the left or bottom, but it will take some getting used to, since my finger already know the algorithm with the cross on top, so i dont have to think about it too much. ill get the hang of it though. sometimes when solving the cube i have a piece that should be in my top layer on bottom, and i have to mess up some of the top pieces to get the bottom one in place... if that makes sense. the same problem occurs when i have the piece i want in the 'top' row (so that the cubie is permuted incorrectly). are there any helpful algorithms for these? or am i just looking at this from the wrong perspective? and you have the three finger shortcuts for getting all of the corners in the right place... these seem helpful, but what algorithms do you use to permute the corner to make sure the colors are facing the right direction? also, the notation you mentioned (U R' F, etc) is always in relation to how you hold the cube, correct? or is it standard no matter how you hold the cube? thanks much! jeff z PS where is dan knight's page?
2895. Re: im a beginner
From: rygar13 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 00:28:45 -0000

im not sure how to edit my posts, so in response to my last post... i think i mixed up the definitions of permutation and orientation... but hopefully you will be able to figure it out.
2896. Re: im a beginner
From: "Nathan" <collegenathan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 00:43:58 -0000

> i can see the benefit of adjusting it so the cross > is on the left or bottom, but it will take some getting used to, > since my finger already know the algorithm with the cross on top, so > i dont have to think about it too much. ill get the hang of it > though. I remember when I used to solve the cross, I used have 'algorithms' as well. However, try not to think of/use algorithms to solve the cross. Try to do it intuitively. Just pick one edge at at time, line it up with the appropriate middle/center cubie, and rotate that face to the bottom...over and over and over and over and done. > sometimes when solving the cube i have a piece that should be in my > top layer on bottom, and i have to mess up some of the top pieces to > get the bottom one in place... if that makes sense. The only way I can see that happening is if you are not solving the cross 'correctly' (All four edge pieces lining up correctly with the middle/center cubie) or completely (all four edges solved = cross). Because once you have the cross, you don't have to remove/move any edge pieces to finish up the remaining first layer corners. Just double check to see if your cross is complete/correct. > the same problem occurs when i have the piece i want in the 'top' row (so > that the cubie is permuted incorrectly). are there any helpful > algorithms for these? or am i just looking at this from the wrong > perspective? I am not sure about this problem, could you clarify it a little bit more? > and you have the three finger shortcuts for getting all of the > corners in the right place... these seem helpful, but what > algorithms do you use to permute the corner to make sure the colors > are facing the right direction? Once again, they aren't really algorithms, just maniuplating the first layer corner pieces into positions. Once again, try to "not see" the corners for the last layer, only the first (ie: my bottom layer is white, and I only look ("see") white corner pieces. The key to positioning them and setting them up for the quick triggers I mentioned...is simply getting them in the top layer (cross on bottom) and having your bottom layer color facing either left or right. (Assume you use white for the cross from now on, and you have yellow opposite, for easier explanations) Once you have a white corner piece in the top layer and it is facing left or right (the white side of the cubie), simply rotate the top layer until that corner piece is directly above where it goes. Still assuming the white is facing left or right on the top layer, you will know that it is in the correct position because the color to the right/left of the white (on the same corner cube) will match the center/middle cubie. Then it is in the correct location, and do one of those triggers. Do it slowly and watch how it places the corner. If you have corners with white facing up (as opposed to left/right) in the top layer, just move the top layer so that that corner cubie is over an unsolved (empty) corner. Now you can do a quick move (you will eventually triggerize it) to fix it (make the white face left or right). You can do one of the following (with a corner where white is facing up and above an empty/unsolved corner: R U2 R' U' or L' U2 L U They both do exactly the same thing. But do them slowly at first and watch how thow four moves positions it correctly. > also, the notation you mentioned (U R' F, etc) is always in relation > to how you hold the cube, correct? or is it standard no matter how > you hold the cube? Yes, the "standard" notation always refers to your current orientation (how you are currently holding the cube). > PS where is dan knight's page? http://benjerry.middlebury.edu/~knights/CubeInfo.html Good luck and keep at it. -Nathan.
2897. moves without memory
From: "Jackson" <jack16cam@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 01:41:42 -0000

i cant remember any of my moves off the top of my head but when i have the cube in my hand i can just do it to the cube without thinking about it.i had a little trouble with the homer cube because i couldnt remember my moves for 3x3x3. does anyone else just do it without thinking about it?
2898. Importance of a good cube for speedy times
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 02:11:29 -0000

Hey everyone. I just wanted to make a quick post about a revelation of sorts that I have had recently. For anyone that is interested in speed solving, I want to take the time to emphasize exactly how utterly and completely important the quality of your cube is to your skill as a speed cubist. I have recently made some pretty big improvements, after a very very very long stretch of static times, and I now know why. Anyway for those of you who don't know, I had been stuck with a personal best average of 22.0 seconds for about 2 years straight. This was on a worn out cube that I had been using since I first started cubing (1998). Anyway I was able to improve down to the high 21's on this cube but then I switched to a studio cube. As I am continually breaking in this studio cube my times have gotten consistently better. What made me want to send this post is that I lubed my cube last night, then all of a sudden I set a new personal best average today. Compared to my old junky beat up cube, my new cube after this last lubing/cleaning is AMAZING! It is effortless to look ahead and go fast without having to worry about the alignment of the faces, not popping it because it is so loose, etc.. So anyway to make a long story short I was stuck in the low twenties for 2 years simply because I had a crappy cube. Now that I have seen what a really good cube feels like I know what was holding me back. So I just want to say that if any of you are like me and are cubing on a loose cube (the corners rattle when you shake it) and you're stuck at a barrier, don't do what I did!!! Don't keep using your old cube and getting frustrated that you're not improving! Chunk your old cube (well, save it for one handed cubing :-P) but get a new speed cube if you want to improve. I have now realized that a good speed cubist not only has to have all the algorithms come to you like second nature, dextrous hands and all that, but SOOOO much of getting good times is having a good cube. So in short, don't be like me. Chunk your cube when it wears out for a better one if you want to improve. I'll get off my soap box now, Chris
2899. Re: [Speed cubing group] Square-1
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 17 Jul 2003 23:09:47 -0700 (PDT)

I know that they sell them in KB toys here, so you may be able to get something from them, dont know if they do any online stuff or anything... that is where I had to get mine. Nathan <collegenathan@...> wrote:I have searched the internet high and low (no eBay, I want a new one) for a place that has Square-1's, let alone has them in stock. Rubik's shop has been sold out of them for months. Does anybody know of a sure fire way to buy one...like right now? Any help would be appreciated. -Nathan. Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2900. Re: Square-1
From: "dcash75060" <DCash10181@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 08:10:26 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Nathan" <collegenathan@y...> wrote: > I have searched the internet high and low (no eBay, I want a new one) > for a place that has Square-1's, let alone has them in stock. Rubik's > shop has been sold out of them for months. Does anybody know of a > sure fire way to buy one...like right now? Any help would be > appreciated. > > -Nathan. Search No More....here's a link! SQUARE-1 on EBAY: http://cgi.ebay.com/ws/eBayISAPI.dll? ViewItem&item=3139359802&category=19187&rd=1
2901. Re: Importance of a good cube for speedy times
From: "david_cubemaster" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 09:10:19 -0000

I use a half year old studio cube. Now I don't know how your old cube behaved, but for me the cube's condition doesn't matter so much. I set my new record on a bit loose but "not lubed in a long time" cube. This cube is not very good at all at the moment, but still I can make very fast times. Maybe it has to do with that it is getting a bit loose, so it doesn't matter so much that I haven't lubed it lately. I agree with you that it's much easier and feels better with a lubed cube though... > Hey everyone. I just wanted to make a quick post about a revelation > of sorts that I have had recently. For anyone that is interested in > speed solving, I want to take the time to emphasize exactly how > utterly and completely important the quality of your cube is to your > skill as a speed cubist. I have recently made some pretty big > improvements, after a very very very long stretch of static times, > and I now know why. Anyway for those of you who don't know, I had > been stuck with a personal best average of 22.0 seconds for about 2 > years straight. This was on a worn out cube that I had been using > since I first started cubing (1998). Anyway I was able to improve > down to the high 21's on this cube but then I switched to a studio > cube. As I am continually breaking in this studio cube my times have > gotten consistently better. What made me want to send this post is > that I lubed my cube last night, then all of a sudden I set a new > personal best average today. Compared to my old junky beat up cube, > my new cube after this last lubing/cleaning is AMAZING! It is > effortless to look ahead and go fast without having to worry about > the alignment of the faces, not popping it because it is so loose, > etc.. > > So anyway to make a long story short I was stuck in the low twenties > for 2 years simply because I had a crappy cube. Now that I have seen > what a really good cube feels like I know what was holding me back. > So I just want to say that if any of you are like me and are cubing > on a loose cube (the corners rattle when you shake it) and you're > stuck at a barrier, don't do what I did!!! Don't keep using your old > cube and getting frustrated that you're not improving! Chunk your > old cube (well, save it for one handed cubing :-P) but get a new > speed cube if you want to improve. I have now realized that a good > speed cubist not only has to have all the algorithms come to you like > second nature, dextrous hands and all that, but SOOOO much of getting > good times is having a good cube. > > So in short, don't be like me. Chunk your cube when it wears out for > a better one if you want to improve. > > I'll get off my soap box now, > Chris
2902. Re: [Speed cubing group] im a beginner
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 10:27:01 +0100

>i've heard most >speedcubers get the initial 'cross' in about 7 moves... but i dont >see how to do that. does anyone have any tips for me? Hi Jeff: some good stuff has been posted already. Here's a few other thoughts. S. 1. Always start with the same colour. That way you will start to learn where they go without having to aling the cross until it is finished. I always start with white. 2. Practice this: start with a cross, and without looking at the cube scramble it 2 moves, then look at it, solve it in you head, and then actually do it on the cube (OK that should be fairly easy). Move to 3, 4, and then 5 moves. Once you can do 5 moves this way, you will probably be able to do the cross for real in under 8 moves nearly all the time. And if you are really keen, see if can do it in your head for 6, or 7 moves! 3. Katsu has some tips on the cross that you might find helpful: http://www5.gateway.ne.jp/~katsu-k/cubemainf.html ... and then follow the link at the top "CROSS" You can run his page through a translator but there is no need to bother if all you want to do is look at his java applets on the cross. _________________________________________________________________ On the move? Get Hotmail on your mobile phone http://www.msn.co.uk/msnmobile
2903. Re: I broke the UWR
From: nviennefr <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 09:51:41 -0000

Congratulation David for your new record! what methode do you use ? and how many times you play with ? nicolas
2904. Re: Importance of a good cube for speedy times
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 09:56:52 -0000

You speedcubists are lucky. You only need to concentrte of one cube to mke it a good cube. But I have to worry about 490 of them, although if I had 490 lubed, easy-to-turn cubeus for speedcubing, it might make life asier for me as well. Oh yes, my cubes should be paired. 490 cubes, that makes 245 parity pairs. Oh, I wish I could have 1000 cubes in 500 such pairs! Than things like a third iteration Menger Sponge, more symmetric Bohemian Pyramid and a Ladry Staircase having 125 (27) blocks with 8 (27) cubes per block would be within my reach. Right now all I can do is drem about such designs. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey everyone. I just wanted to make a quick post about a revelation > of sorts that I have had recently. For anyone that is interested in > speed solving, I want to take the time to emphasize exactly how > utterly and completely important the quality of your cube is to your > skill as a speed cubist. I have recently made some pretty big > improvements, after a very very very long stretch of static times, > and I now know why. Anyway for those of you who don't know, I had > been stuck with a personal best average of 22.0 seconds for about 2 > years straight. This was on a worn out cube that I had been using > since I first started cubing (1998). Anyway I was able to improve > down to the high 21's on this cube but then I switched to a studio > cube. As I am continually breaking in this studio cube my times have > gotten consistently better. What made me want to send this post is > that I lubed my cube last night, then all of a sudden I set a new > personal best average today. Compared to my old junky beat up cube, > my new cube after this last lubing/cleaning is AMAZING! It is > effortless to look ahead and go fast without having to worry about > the alignment of the faces, not popping it because it is so loose, > etc.. > > So anyway to make a long story short I was stuck in the low twenties > for 2 years simply because I had a crappy cube. Now that I have seen > what a really good cube feels like I know what was holding me back. > So I just want to say that if any of you are like me and are cubing > on a loose cube (the corners rattle when you shake it) and you're > stuck at a barrier, don't do what I did!!! Don't keep using your old > cube and getting frustrated that you're not improving! Chunk your > old cube (well, save it for one handed cubing :-P) but get a new > speed cube if you want to improve. I have now realized that a good > speed cubist not only has to have all the algorithms come to you like > second nature, dextrous hands and all that, but SOOOO much of getting > good times is having a good cube. > > So in short, don't be like me. Chunk your cube when it wears out for > a better one if you want to improve. > > I'll get off my soap box now, > Chris
2905. Re: I broke the UWR
From: "david_cubemaster" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 10:13:05 -0000

> Congratulation David for your new record! > what methode do you use ? Thanks. I use Fridrich :) and how many times you play with ? I'm sorry but I don't understand what you mean here... =( > > nicolas
2906. corners-first cubing group
From: adam@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 11:07:29 -0400 (EDT)

A corners-first Yahoo group? Excellent. From what I understand I'm in the minority in that regard, and it would be great to connect with other people who use that method. There are some parts of my method that I know could be improved upon and want to bounce ideas off people. Original Message: Date: Thu, 17 Jul 2003 11:41:30 -0000 From: "gosd123" <dgosbee@...> Subject: Re: WC Yahoo group wc2003 yahoo group is for actual registered competitors of the wc2003 event which is why you were removed... but not to worry, wc2003 is not used much and there is only 5 weeks left at which time it will be shut down and reopened as "cornersfirstcubing" danG ______ Adam Slate (434)760-1346 adam@...
2907. 30 seconds+
From: adam@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 11:13:32 -0400 (EDT)

OK, from what I'm hearing it's ok to post WC questions here... :-) I've seen posts from a lot of sub-30 people who are attending the championships... I'm curious what kind of competition there will be in my speed range, say 35-45 seconds for a best-of-10 average. If I know who some of you are, I can make an effort to say hi at the WC. One other question for some other of you older competitors... anyone bringing families or kids to the competition? Adam ______ Adam Slate (434)760-1346 adam@...
2908. Re: 30 seconds+
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 15:24:49 -0000

I'm hoping to get my av down under 30 sec by the competition, but also said that 4 or 5 months ago :( my improvments aren't very much improvements. I'm pretty much stuck in a 30-33 range av wise. I'm gonna compete, hope to meet you as well as many others! Jake --- In speedsolvingrubikscube@yahoogroups.com, adam@s... wrote: > OK, from what I'm hearing it's ok to post WC questions here... > :-) > > I've seen posts from a lot of sub-30 people who are attending the > championships... I'm curious what kind of competition there will > be in my speed range, say 35-45 seconds for a best-of-10 average. > If I know who some of you are, I can make an effort to say hi at > the WC. > > One other question for some other of you older competitors... > anyone bringing families or kids to the competition? > Adam > > ______ > Adam Slate > (434)760-1346 > adam@s...
2909. Re: [Speed cubing group] 30 seconds+
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 13:27:31 -0400

I'm 33 years old. I guess that qualifies as older in this group. My best average (set a couple weeks ago) is 25.9. I'm arriving in Toronto on the Tuesday evening before the event, and my wife is coming in on Thursday evening. She doesn't cube much. I taught her how, but she has to read from the notes I made for her while she is solving. A while back, I used to see if I could solve a 5x5x5 before she finished the 3x3x3, and she started beeathing me, so she was probably solving in 4.5 or 5 minutes. She's hoping that I can participate in non-cubing activities with her on Friday. David ----- Original Message ----- From: adam@... Date: Friday, July 18, 2003 11:13 am Subject: [Speed cubing group] 30 seconds+ > OK, from what I'm hearing it's ok to post WC questions here... > :-) > > I've seen posts from a lot of sub-30 people who are attending the > championships... I'm curious what kind of competition there will > be in my speed range, say 35-45 seconds for a best-of-10 average. > If I know who some of you are, I can make an effort to say hi at > the WC. > > One other question for some other of you older competitors... > anyone bringing families or kids to the competition? > Adam > > > ______ > Adam Slate > (434)760-1346 > adam@... > > ------------------------ Yahoo! Groups Sponsor -------------------- > -~--> > Free shipping on all inkjet cartridge & refill kit orders to US & > Canada. Low prices up to 80% off. We have your brand: HP, Epson, > Lexmark & more. > http://www.c1tracking.com/l.asp?cid=5510 > http://us.click.yahoo.com/GHXcIA/n.WGAA/ySSFAA/MXMplB/TM > ------------------------------------------------------------------- > --~-> > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ > > >
2910. Re: Importance of a good cube for speedy times
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 17:37:57 -0000

I got a new cube and lubed it, but I think it's too loose now. The other sides turn when I don't want them to. How can you delube it, or make it not so loose? And this is a new one, so it doesn't have screws under the caps. By the way, where can I get a studio cube? I know Ton's site, but it's out of stock except for that $70 prelubed one. Is there any other place that I can get one? --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey everyone. I just wanted to make a quick post about a revelation > of sorts that I have had recently. For anyone that is interested in > speed solving, I want to take the time to emphasize exactly how > utterly and completely important the quality of your cube is to your > skill as a speed cubist. I have recently made some pretty big > improvements, after a very very very long stretch of static times, > and I now know why. Anyway for those of you who don't know, I had > been stuck with a personal best average of 22.0 seconds for about 2 > years straight. This was on a worn out cube that I had been using > since I first started cubing (1998). Anyway I was able to improve > down to the high 21's on this cube but then I switched to a studio > cube. As I am continually breaking in this studio cube my times have > gotten consistently better. What made me want to send this post is > that I lubed my cube last night, then all of a sudden I set a new > personal best average today. Compared to my old junky beat up cube, > my new cube after this last lubing/cleaning is AMAZING! It is > effortless to look ahead and go fast without having to worry about > the alignment of the faces, not popping it because it is so loose, > etc.. > > So anyway to make a long story short I was stuck in the low twenties > for 2 years simply because I had a crappy cube. Now that I have seen > what a really good cube feels like I know what was holding me back. > So I just want to say that if any of you are like me and are cubing > on a loose cube (the corners rattle when you shake it) and you're > stuck at a barrier, don't do what I did!!! Don't keep using your old > cube and getting frustrated that you're not improving! Chunk your > old cube (well, save it for one handed cubing :-P) but get a new > speed cube if you want to improve. I have now realized that a good > speed cubist not only has to have all the algorithms come to you like > second nature, dextrous hands and all that, but SOOOO much of getting > good times is having a good cube. > > So in short, don't be like me. Chunk your cube when it wears out for > a better one if you want to improve. > > I'll get off my soap box now, > Chris
2911. WC Cubes
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 17:44:55 -0000

I've heard that we'll need to resticker our cubes for the camera at the WC. What if we have a painted cube? Because my best one is painted. I've also heard you can get good cubes there to compete with, so I'll probably try that if I can't use a painted one. But I would prefer my own. So will we need to resticker painted cubes?
2912. Re: WC Cubes
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 18:32:56 -0000

painted cubes not permitted as they were never produced as painted. only stickered... this requirement comes from the sponsors/owners of the product... just have it stickered....its only for a few days....you might even get some faster times..you never know.... danG --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > I've heard that we'll need to resticker our cubes for the camera at > the WC. What if we have a painted cube? Because my best one is > painted. I've also heard you can get good cubes there to compete > with, so I'll probably try that if I can't use a painted one. But I > would prefer my own. So will we need to resticker painted cubes?
2913. Re: [Speed cubing group] Re: WC Cubes
From: "thomas TEMPLIER" <thomas_templier@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 20:50:15 +0200

You know there is time to adapt to the new stickers when we use a painted cube. I use a painted cube and I like this a lot. Where can I get stickers then ? I think the sponsors should send stickers before WC to the cubers. Thomas (sorry for my english) > >painted cubes not permitted as they were never produced as painted. >only stickered... > >this requirement comes from the sponsors/owners of the product... > > >just have it stickered....its only for a few days....you might even >get some faster times..you never know.... > > > >danG > > > >--- In speedsolvingrubikscube@yahoogroups.com, "James Potter" ><theboywholived81@h...> wrote: > > I've heard that we'll need to resticker our cubes for the camera at > > the WC. What if we have a painted cube? Because my best one is > > painted. I've also heard you can get good cubes there to compete > > with, so I'll probably try that if I can't use a painted one. But I > > would prefer my own. So will we need to resticker painted cubes? > _________________________________________________________________ MSN Search, le moteur de recherche qui pense comme vous ! http://search.msn.fr
2914. ** French National Day FMC results are now online **
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 18 Jul 2003 20:30:05 +0100

Hey everybody, you must check out the solutions to this week's FMC, they are awesome! The results are now available at www.cubestation.co.uk by following the starred FMC link! Also, check out the link to Mirek Goljan's 24 move solution for the 06/06/03 FMC, in which he shows how he beat Guus Razoux Schultz's 27 move solution from several years ago. This is available on the Cube Station homepage! A new challenge wil be launched at midnight, I hope you all find the time to take part! Best wishes, DanH :) [Non-text portions of this message have been removed]
2915. speed solving magic
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 19:38:43 -0000

I was looking at the times some people got speeding on a magic. I got two questions, is the timing of starting with the rings and end when they are linked, or just geting the rings together from a scrambeled state???? How can you get it under 2 seconds without breaking the darn thing!!!?!?!?! Jake
2916. [Speed cubing group] Re: WC Cubes
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 19:39:57 -0000

ok then contact then on the web site and request them since your the first to request them before hand... anyone else...seems like a good idea to have the cubes restickered before hand.. i will approach then then report back with an update... danG --- In speedsolvingrubikscube@yahoogroups.com, "thomas TEMPLIER" <thomas_templier@h...> wrote: > > > You know there is time to adapt to the new stickers when we use a painted > cube. I use a painted cube and I like this a lot. Where can I get stickers > then ? > I think the sponsors should send stickers before WC to the cubers. > Thomas (sorry for my english) > > > > > >painted cubes not permitted as they were never produced as painted. > >only stickered... > > > >this requirement comes from the sponsors/owners of the product... > > > > > >just have it stickered....its only for a few days....you might even > >get some faster times..you never know.... > > > > > > > >danG > > > > > > > >--- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > ><theboywholived81@h...> wrote: > > > I've heard that we'll need to resticker our cubes for the camera at > > > the WC. What if we have a painted cube? Because my best one is > > > painted. I've also heard you can get good cubes there to compete > > > with, so I'll probably try that if I can't use a painted one. But I > > > would prefer my own. So will we need to resticker painted cubes? > > > > _________________________________________________________________ > MSN Search, le moteur de recherche qui pense comme vous ! > http://search.msn.fr
2917. how were the F2L/OLL/PLL algs discovered back in 1980?
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 20:35:41 -0000

since i'm a software engineer, if the cube were invented today, i'd have a decent solution on paper within a couple days or so. because it's possible to write software that runs on 3 GHz computers to find algorithms. but back in the early 80's, i mean how the heck did the old-timers find some of those 10-14 move algs for OLL/PLL? i assume it wasn't done on the computers of the day... were they found by accident / trial and error (gasp)? or was there some organized system for discovering a reasonably short algorithm for a given orientation/permutation?
2918. Re: how were the F2L/OLL/PLL algs discovered back in 1980?
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 20:57:43 -0000

all trial and error and alot of nights with nothing to do but figure moves out.... for me anyway...... d --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > since i'm a software engineer, if the cube were invented today, i'd > have a decent solution on paper within a couple days or so. because > it's possible to write software that runs on 3 GHz computers to find > algorithms. > > but back in the early 80's, i mean how the heck did the old-timers > find some of those 10-14 move algs for OLL/PLL? i assume it wasn't > done on the computers of the day... were they found by accident / > trial and error (gasp)? or was there some organized system for > discovering a reasonably short algorithm for a given > orientation/permutation?
2919. Re: speed solving magic
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 20:59:20 -0000

starts when they are unlinked...ends when they are linked. its a quick flip motion with your right hand ans fingertips.....about 8 moves to solve..... master magic a different story.. d --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > I was looking at the times some people got speeding on a magic. I > got two questions, is the timing of starting with the rings and end > when they are linked, or just geting the rings together from a > scrambeled state???? > > How can you get it under 2 seconds without breaking the darn > thing!!!?!?!?! > > Jake
2920. Re: WC Cubes
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 21:11:08 -0000

I call this my "GIVE ME A BREAK" speech.... sorry if it offends anyone, which it probably will. Ok let me get a complete clearification on this (the sticker issue): 1. We are allowed to use any brand of cube we like. (Even if its dimensions are slightly bigger or larger? Or maybe a separate or sub- category competition for those using key chain cubes.) We are not allowed to sand the outside? One of my main cubes was accidently dropped last yr and there's bit of corner missing, would this be allowed? How about all WHITE plastic instead of black? 2. I know we must show the rubik's logo on the white side (would we get disqualified if we place the logo on a corner piece instead of center?). What about the tiled cubes? Can we just stick the stickers over the tiles? Are we allowed to to leave our normal stickers underneth? I use custom stickers, if the stickers are too large and show after placing "official" stickers over them will we be disquaified? What if a sticker or two falls off as we solve? We we be need to justify using group theory that it is in deed solved? Maybe people with tiled cubes or painted cubes need to razorblade or scratch them off before comming. If we want the official stickers early, will we have to pay the usual $4.99 for them? Probably not, then is there a limit to how many will be provided, if not I'd want a few dozen sets to resicker some of the nearly 20 cubes I have around the house (not including tiled or painted ones of course). 3. Do we need to use the official color scheme? What if I don't like their tint of orange? I heard that we ARE allowed our own color scheme. What about something like White opposite Black(no sticker)? I KNOW someone in the unofficial top 10 uses this on their main cubes. Heck, I bet someone wants Green opposite Purple! Opps no purple in the Hessport/Seventowns stash... Guess they'll just have to leave it blank. "Hemm not all 6 'official' colors are present, you are hearby disqualified!" Honestly though, the normal stickers that come with new Hessport cubes are terrible, crappy, and disturbingly tikalish to the fingers when they peel; wouldn't last a week on my cube (I solve ~250 times a day). It'd be a sad day when all the cubists in the world prescribe to the identical stickers and color scheme. Ultimately variety is the spice of life and diversity needs to be upheld. What's next...? "All competitors must solve corners first." !@#$ that. Anyone out there have an opinion on this issue? BTW I am working on obtaining a mass production of pre-cut VINYL stickers (1,200), I might bring part the stash to Toronto if it gets finished in time. (still seeking a satisfactory orange...) -Doug (attending an extremely liberal college has made me more proactive) --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > ok then contact then on the web site and request them since your the > first to request them before hand... > > anyone else...seems like a good idea to have the cubes restickered > before hand.. > > i will approach then then report back with an update... > > danG > > > --- In speedsolvingrubikscube@yahoogroups.com, "thomas TEMPLIER" > <thomas_templier@h...> wrote: > > > > > > You know there is time to adapt to the new stickers when we use a > painted > > cube. I use a painted cube and I like this a lot. Where can I get > stickers > > then ? > > I think the sponsors should send stickers before WC to the cubers. > > Thomas (sorry for my english) > > > > > > > > > >painted cubes not permitted as they were never produced as > painted. > > >only stickered... > > > > > >this requirement comes from the sponsors/owners of the product... > > > > > > > > >just have it stickered....its only for a few days....you might > even > > >get some faster times..you never know.... > > > > > > > > > > > >danG > > > > > > > > > > > >--- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > ><theboywholived81@h...> wrote: > > > > I've heard that we'll need to resticker our cubes for the > camera at > > > > the WC. What if we have a painted cube? Because my best one is > > > > painted. I've also heard you can get good cubes there to > compete > > > > with, so I'll probably try that if I can't use a painted one. > But I > > > > would prefer my own. So will we need to resticker painted > cubes? > > > > > > > _________________________________________________________________ > > MSN Search, le moteur de recherche qui pense comme vous ! > > http://search.msn.fr
2921. Re: WC Cubes
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 21:45:29 -0000

AND WE ARE OFF!!!! Here are some excellent questions!! But where have you been Man!!! Sleeping!!??? > I call this my "GIVE ME A BREAK" speech.... sorry if it offends > anyone, which it probably will. danG-not!! I had a really good laugh!!! for once!! > > Ok let me get a complete clearification on this (the sticker issue): > > 1. We are allowed to use any brand of cube we like. (Even if its > dimensions are slightly bigger or larger? Or maybe a separate or sub- > category competition for those using key chain cubes.) We are not > allowed to sand the outside? One of my main cubes was accidently > dropped last yr and there's bit of corner missing, would this be > allowed? How about all WHITE plastic instead of black? danG-good lord man - where have you been!!...Only Rubiks brand products are permitted!!..no clones!!..period....this has been indicated on this forum a million times along with the rubiks web site....Key Chain Cubes???? NOT!!! sanding - where have you been man....."no cutting corners" ie if an edge is 90 degree's your not permitted to round it off. sanding is only permitted to sand any imperfections of the plastic. 3x3x3 cubes will be inspected prior to each round. the plastic is black!!! anything else is a knockoff. if you break a cubie replace it or it will be replaced for you upon your arrival if you dont have spare parts.... > > 2. I know we must show the rubik's logo on the white side (would we > get disqualified if we place the logo on a corner piece instead of > center?). danG - where have you been man! ...The Rubiks brand places the logo on the white centre sticker. if you show up and its on a corner it will be relocated!!! I wont disqualify someone because of a sticker in the wrong place...... What about the tiled cubes? Can we just stick the stickers > over the tiles? danG-yes Are we allowed to to leave our normal stickers > underneth? I use custom stickers, if the stickers are too large and > show after placing "official" stickers over them will we be > disquaified? danG-where have you been man!! - would you like a couple of NEW cubes???? Can we have a closeup picture of this beast your referring to which you will be using as your primary cube for the event..If it looks like crap then we will resticker the whole thing before hand.. Its the sponsors that want all the cubes to look pretty(dont make no difference to me personally).. So for 2 days lets all just do what we have to do and get this over with..... What if a sticker or two falls off as we solve? danG-make that happen and i will give you 20 bucks!! you will be supplied stickers as required!!!........they ar enot for sale i dont believe but i can ask for them to bring a few hundred rolls ok!! danG-get a new cube for the event! 3. Do we need to use the official color scheme? What if I don't like > their tint of orange? danG-where have you been man!!! NO NO NO NO NO NO NO...if you dont like THEIR TINT OF ORANGE THEN BRING YOUR OWN!!!... come on dude!!!!..its a sticker.......you come here...we have camera's....if your cube looks like crap then like i said....we make it look good..... 2 days man 2 days...make the cube look good and forget the issues.....concentrate of giving us your best time....!! I heard that we ARE allowed our own color > scheme. danG-where have you been man !! WRONG!!! ONLY RUBIKS PRODUCED COLOR SCHEMES PERMITTED!! What about something like White opposite Black(no sticker)? > I KNOW someone in the unofficial top 10 uses this on their main > cubes. Heck, I bet someone wants Green opposite Purple! Opps no > purple in the Hessport/Seventowns stash... Guess they'll just have > to leave it blank. "Hemm not all 6 'official' colors are present, > you are hearby disqualified!" danG-buy a new cube!!!!! > > Honestly though, the normal stickers that come with new Hessport > cubes are terrible, crappy, and disturbingly tikalish to the fingers > when they peel; wouldn't last a week on my cube (I solve ~250 times > a day). danG-agreed!! good lord, i am agreeing.....but have been advised by hessport that they are now shipping the good stickers....just make sure you specify it when you order. It'd be a sad day when all the cubists in the world > prescribe to the identical stickers and color scheme. Ultimately > variety is the spice of life and diversity needs to be upheld. > What's next...? "All competitors must solve corners first." > !@#$ that. danG-good lord...the above is crap and you know it!!!...we have been adhearing to 2 color schemes in the mainstream for 25 years.... your the only one with a color scheme issue and sticker issue that all can be easlily resolved.... see you in a month......you just set yourself up for a major cube inspection when you get here...thats for sure.... haha d
2922. Re: how were the F2L/OLL/PLL algs discovered back in 1980?
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 22:33:10 -0000

Yes, it was primarily trial and error with some exceptions. For example, the three-cycle of edges and corners is a simple commutator. The permutations Z, H, E, and N (see my page) are "logical" moves as well. Some of the remaining permutation algorithms could be derived from algorithms that swap two corners and two edges and looking at cyclical versions of them. The trial and error is not that inefficient, btw, even though it might sound as the "monkey typing Shakespeare" example. What we did was to mess up the first two layers) using, say, 5-6 moves and then we tried to assemble them again but, of course, not using the inverse 5-6 moves. This is, actually, pretty efficient and one does not need THAT much time to invent most of the moves. What helps you is that with most moves, you killed two positions with one stone (the inverse usually solved a different position). Jessica > since i'm a software engineer, if the cube were invented today, i'd > have a decent solution on paper within a couple days or so. because > it's possible to write software that runs on 3 GHz computers to find > algorithms. > > but back in the early 80's, i mean how the heck did the old-timers > find some of those 10-14 move algs for OLL/PLL? i assume it wasn't > done on the computers of the day... were they found by accident / > trial and error (gasp)? or was there some organized system for > discovering a reasonably short algorithm for a given > orientation/permutation?
2923. Re: WC Cubes
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 22:40:49 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: >the plastic is black!!! anything else is a knockoff. < Doesn't Hessport produced specialty white cubes? DJ
2924. ... more thoughts about trial and error
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 22:46:45 -0000

The discussion about how the algorithms were discovered during the early 80's reminded me of our early attempts to find all short algorithms that swap two edges and two corners (e2c2). Such algorithms were important for LL permutations T, V, F, R, J, and Y. During the early 80's, we knew that the shortest algorithm of this type must have at least 13 quarter moves (the number of q-moves must be odd). By writing the algorithms in some alphabetically smallest form, we tried to find all different e2c2 moves that had 13 q-moves. Then, we started collecting all e2c2 moves with 15 q-moves. The list of algorithms that we collected is on my page http://www.ws.binghamton.edu/fridrich/c2e2.html All of those algorithms were found using the trial and error method I described in my previous posting, btw :) I am curious if the list for 13 q-moves is complete (I think it is). I suspect that the list of 15-q moves is not complete. I wonder if anyone was interested in writing a computer program that would find all such algorithms. (Note that inversions, reflections, face renaming, and cyclical permutations of one algorithms form one "class of equivalence" and thus should be identified as one algorithm). Jessica
2925. Re: speed solving magic
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 23:09:53 -0000

--- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > I was looking at the times some people got speeding on a magic. I > got two questions, is the timing of starting with the rings and end > when they are linked, or just geting the rings together from a > scrambeled state???? > > How can you get it under 2 seconds without breaking the darn > thing!!!?!?!?! > > Jake It's 9 moves start to end so 2 seconds is very achievable. Start with two columns and 4 rows: XX XX XX XX with the correct side opposite (there are two ways to do this but for one way up the moves won't work so you can quickly learn which way to go). 1. Push away from you to form a ring. 2. Rotate the ring once clockwise. 3. Push away from you to get a column like at the start. (As I recall, if it was the wrong way up to start with you can't get this far.) 4. Flip the top row and bottom row towards you. It'll now look like XX XX (each X is two squares deep). 5. Flip the two columns from the back round. XXXX XXXX 6. Continue with the right one. XXX XXX (the right column is 2 deep) 7. Flip the lower right X up XXX XXX (the upper right X is 3 deep) 8. and then left XXX XXX (the upper right X and the upper middle X are 2 deep) 9. Then pull the upper two X's up. XX XXX XXX It should now be solved (and I mean properly, not just into the correct shape.) It's years since I've seen one of these, but I'm sure that's the way I used to do it. What exactly constitutes a move is arguable. 1.-3. above can be done very fast and so can 4.-9. In some sense you can practically trigger the entire solution. You can solve it with your feet too. My best time was 18 seconds. It's better to do it on a fixed surface (not a rug for instance) but one with a bit of friction (not smooth wood) if you are solving with your feet.
2926. Re: WC Cubes
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 18 Jul 2003 23:20:18 -0000

main stream cubes are black...always have been always will be.... d --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: >the plastic is black!!! anything else is a > knockoff. < > > Doesn't Hessport produced specialty white cubes? > > DJ
2927. Re: WC Cubes
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Jul 2003 00:04:59 -0000

> danG-good lord man - where have you been!!...Only Rubiks brand > products are permitted!!..no clones!!..period....this has been > indicated on this forum a million times along with the rubiks web > site....Key Chain Cubes???? NOT!!! ***I don't know about millions of times, but I hope that seventowns/hessport isn't the only cube company sponsoring the event. I've bought a few cubes from Meffert's myself and most people here would agree that their Eastsheen 2x2 is the best 2x2 availible. Are you saying that if I bring a Meffert's cube (or something else if they are sponsoring) that it'll be trashed. > the plastic is black!!! anything else is a knockoff. ***actually no, as DJ also noticed, Rubiks.com manufactured a white plastic promotional cube. > danG - where have you been man! ...The Rubiks brand places the logo > on the white centre sticker. if you show up and its on a corner it > will be relocated!!! I wont disqualify someone because of a sticker > in the wrong place...... ***this brings me to the central question: is this a comittee controlled even or company/sponsor controlled even??? > danG-where have you been man!! - would you like a couple of NEW > cubes???? > > Can we have a closeup picture of this beast your referring to which > you will be using as your primary cube for the event..If it looks > like crap then we will resticker the whole thing before hand.. > > Its the sponsors that want all the cubes to look pretty(dont make no > difference to me personally).. ***I don't think people should be made to purchase a new cube for competition (if it comes to it I think if someone shows up cubeless, a speedcube should be made availible to them for the competition by the committee). Ok, my own main cubes are fine but I'm just asking these questions for my curiousity and to help others. I don't want somebody to get disqualified for something as stupid as not using the logo sticker. Also, according to your post (#3504), "Please note that these rules have been in place for years and the sticker portion was a request of our sponsor's for the camera's." If that is the case then why not leave it open-ended and subjective. I think if people here are smart enough to solve a cube then they should be able to tell if their cube looks like crap and do something about it. Beauty is in the eye of the beholder; I think my wacky stickers - 9/16" with deep 3/32" fillets, are AWSOME (at least less chance of accidental peeling). So the sponsors should just calm down; I don't think anyone here's going to intentionally make Erno's great invention look like it's been through hell. > What if a sticker or two falls off as we solve? > > danG-make that happen and i will give you 20 bucks!! you will be > supplied stickers as required!!!........they ar enot for sale i dont > believe but i can ask for them to bring a few hundred rolls ok!! ***USD or CAD? then again my stickers were custom made (non- rubiks.com) to prevent this. > danG-get a new cube for the event! ***Unless someone's main cube is pop-happy or in more then 21 pieces {27 if Studio, not counting screws/springs}, then I don't see the need. > danG-where have you been man!!! NO NO NO NO NO NO NO...if you dont > like THEIR TINT OF ORANGE THEN BRING YOUR OWN!!!... > > come on dude!!!!..its a sticker.......you come here...we have > camera's....if your cube looks like crap then like i said....we make > it look good..... ***according to post #3448: "2-Your own cube in your own colored scheme(must use original color's)." So perhaps bringing my own orange/pink will cause a hassle. Exactly, it IS a sticker so why is the committee making a big deal? > I heard that we ARE allowed our own color > > scheme. > > danG-where have you been man !! WRONG!!! ONLY RUBIKS PRODUCED COLOR > SCHEMES PERMITTED!! ***according to your post #3448: "Therefore there is now "NO COLOR SCHEMES RESTRICTIONS" for this championship." You say Rubik's produced... please clarify. There are/were several "rubiks" companies: Arxon, Ideal, Hessport, Meffert, etc... and some knock-offs I admit, but my first cube was a knock-off gift and I guess after 7-8 years it has stuck. > What about something like White opposite Black(no sticker)? > > I KNOW someone in the unofficial top 10 uses this on their main > > cubes. Heck, I bet someone wants Green opposite Purple! > danG-buy a new cube!!!!! ***I know of cubists faster then me that prefer odd color schemes. Heck, people I've taught want to get fast enough and make up their own 'signature' color schemes as I have done. > danG-good lord...the above is crap and you know it!!!...we have been > adhearing to 2 color schemes in the mainstream for 25 years.... > your the only one with a color scheme issue and sticker issue that > all can be easlily resolved.... ***I seriously doubt I'm the only one with these types of issues (which should be clarified before and not during the event), perhaps there are people out there that are just afraid to ask for fear of sounding like a nag. Also, when reading the official rules on Rubikschamps.com I was shocked at how short all of it was. > see you in a month......you just set yourself up for a major cube > inspection when you get here...thats for sure.... ***No my cube should be perfectly fine according to the various rules set by the committee, at least at one point in time or another (during redraftings of the rules)... > haha ***Another crucial point: I think the questions posed by people in this fourm shouldn't be taken lightly. If nothing else, at least it'll be good practice for when a crowd of cubists come up to the front desk with a marid of complaints. If questions were answered more carefully, we would have significantly least pots that start with "I still have a question about..." For instance back in March, someone asked about color blindness and special stickers, pointing out that just because you or I don't have it, that it is indeed common among the general population. [post #3450,3454] "that would mean that they have a red/green deficiency in their eyes and should have it looked at..." I think that condition is permenent and the responds could have been more forthcomming. Hopefully, when someone with other disabilities will get the proper attention at the event. ***By the way, in regards to the external sanding... After 4 years with the same cube, the sweat, amino acids, and soda in contact with my "standard Hessport" cube has surely left its edges and verticies noticibly rounded. Heck it's a millimeter or two smaller then the two new ones I bought last night. On a lighter note, Homer Heads arn't so great for speedcubing... as I just found out (as I was watching the Simpsons nontheless) :). -Doug P.S. [post #5436]"main stream cubes are black...always have been always will be...." ***What so great about mainstream? If everyone thought so, who would be brave enough to jump out of an airplane with a cube?
2928. anybody from new york city?
From: "enivaldo" <enivaldom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Jul 2003 01:01:26 -0000

Hello everybody: I love the cube and i'm planing to go to Toronto. However, I am interested to know if there is any cubist in New York City. Please, let me know...thanks.
2929. Re: [Speed cubing group] Re: speed solving magic
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Jul 2003 11:30:40 +1000

On Fri, Jul 18, 2003 at 11:09:53PM -0000, GameOfDeath2 wrote: > > How can you get it under 2 seconds without breaking the darn > > thing!!!?!?!?! I remember being able to get it done in close to 1 second. > with the correct side opposite (there are two ways to do this but > for one way up the moves won't work so you can quickly learn which > way to go). > > 1. Push away from you to form a ring. > 2. Rotate the ring once clockwise. > 3. Push away from you to get a column like at the start. (As I > recall, if it was the wrong way up to start with you can't get this > far.) > 4. Flip the top row and bottom row towards you. > It'll now look like > XX > XX > (each X is two squares deep). > 5. Flip the two columns from the back round. > XXXX > XXXX By taking advantage of how the wires criss-cross, it's possible to twist it in an abnormal way, and do all of the above in one move. This is what enables very fast times. (Be careful not to break it!) For this move, finger positions are very important. Looking from above, I'll lable the important squares: ABXC XXDE Thumbs on top: A = left thumb E = right thumb Fingers on bottom: A = left index finger B = left middle finger C = right index finger D = right middle finger Hold the thing flat in front of you, face up, like so: ---- With your fingers in place, bend it like this: -v- Move the left and right sides in closer until they meet in the middle, but keep your middle fingers firm, pushing their squares in opposite directions. Now, this is hard to draw in ascii art, but it should look something like this: __ /\ Now here's the trick, and be aware that this could damage your puzzle if done incorrectly, so don't hold me responsible! With your whole right hand, you need to twist the right half of the puzzle toward you, in an anti-clockwise (counter-clockwise) motion. This is assisted by your right thumb, right index finger, and left middle finger all applying force to twist it in that direction. DO NOT FORCE IT! With very little force, you can immediately see whether it's started to do the trick. If not, go back and make sure all the wires are aligned again. If done correctly, the wires should not come off. Now keep twisting. It should move very easily. Once you've almost twisted it the complete 180 degrees, you will need some further assistance from the back sides of your fingers, in both your left and right hands. Now touching the backs of your fingers, you'll see two flaps (each made up of two squares). Your right hand needs to flip the flap that's above it over to the left side, and your left hand needs to flip the flap that's below it (your left hand is upsidedown) to the right side. This should enable you to complete the 180 twist. Your thumbs will be pressed between the flaps. Remove them. You should now have a shape like this: XX XX Simply unfold it into: XXXX XXXX And proceed. Once you get better at it, you can use your thumbs to unfold it instead of removing them. This can all be done in a split second. Of course, the rest can be done very quickly since you just hold onto one X: > 6. Continue with the right one. > XXX > XXX > (the right column is 2 deep) > 7. Flip the lower right X up > XXX > XXX > (the upper right X is 3 deep) you mean flip the upper right X down XXX XXX (the lower right X is 3 deep and the upper right X is 1 deep) 8. and then left XX XXX There are also a few steps you missed after this one: 8.1 and then continue move the same X up XXX XXX (the upper middle X is 3 deep) 8.2 then right XXX XXX (the upper middle and upper right Xs are both 2 deep) Then your final step: > 9. Then pull the upper two X's up. > XX > XXX > XXX Ryan
2930. Re: WC Cubes
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Jul 2003 01:35:32 -0000

Truly no offense to anybody but i found this post utterly hilarious!!! What are we doing... entering a cube into a fasion show??? I think weird color schemes and tiles and paints are what makes the cube has its own personality reflected throught the cuber. I'm sure all of you know what i'm talking about. We knoe our cubes better then ourselves, a scratch on the yellow blue piece, a dimple on a red, a squeak from the green center. I think it would be neat as a person watching to see all the different 3x3s and what the cubers have done. It brings a kind of mysteryious ownership sense when seing someone elses cube. Maybe I'm just disgustingly obsessed with my Mercury... yes... some people name there cubes... jake --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > > danG-good lord man - where have you been!!...Only Rubiks brand > > products are permitted!!..no clones!!..period....this has been > > indicated on this forum a million times along with the rubiks web > > site....Key Chain Cubes???? NOT!!! > > ***I don't know about millions of times, but I hope that > seventowns/hessport isn't the only cube company sponsoring the > event. I've bought a few cubes from Meffert's myself and most people > here would agree that their Eastsheen 2x2 is the best 2x2 availible. > Are you saying that if I bring a Meffert's cube (or something else > if they are sponsoring) that it'll be trashed. > > > the plastic is black!!! anything else is a knockoff. > > ***actually no, as DJ also noticed, Rubiks.com manufactured a white > plastic promotional cube. > > > danG - where have you been man! ...The Rubiks brand places the > logo > > on the white centre sticker. if you show up and its on a corner it > > will be relocated!!! I wont disqualify someone because of a > sticker > > in the wrong place...... > > ***this brings me to the central question: is this a comittee > controlled even or company/sponsor controlled even??? > > > danG-where have you been man!! - would you like a couple of NEW > > cubes???? > > > > Can we have a closeup picture of this beast your referring to > which > > you will be using as your primary cube for the event..If it looks > > like crap then we will resticker the whole thing before hand.. > > > > Its the sponsors that want all the cubes to look pretty(dont make > no > > difference to me personally).. > > ***I don't think people should be made to purchase a new cube for > competition (if it comes to it I think if someone shows up cubeless, > a speedcube should be made availible to them for the competition by > the committee). Ok, my own main cubes are fine but I'm just asking > these questions for my curiousity and to help others. I don't want > somebody to get disqualified for something as stupid as not using > the logo sticker. Also, according to your post (#3504), "Please note > that these rules have been in place for years and the > sticker portion was a request of our sponsor's for the camera's." If > that is the case then why not leave it open-ended and subjective. I > think if people here are smart enough to solve a cube then they > should be able to tell if their cube looks like crap and do > something about it. Beauty is in the eye of the beholder; I think my > wacky stickers - 9/16" with deep 3/32" fillets, are AWSOME (at least > less chance of accidental peeling). So the sponsors should just calm > down; I don't think anyone here's going to intentionally make Erno's > great invention look like it's been through hell. > > > What if a sticker or two falls off as we solve? > > > > danG-make that happen and i will give you 20 bucks!! you will be > > supplied stickers as required!!!........they ar enot for sale i > dont > > believe but i can ask for them to bring a few hundred rolls ok!! > > ***USD or CAD? then again my stickers were custom made (non- > rubiks.com) to prevent this. > > > danG-get a new cube for the event! > > ***Unless someone's main cube is pop-happy or in more then 21 pieces > {27 if Studio, not counting screws/springs}, then I don't see the > need. > > > danG-where have you been man!!! NO NO NO NO NO NO NO...if you dont > > like THEIR TINT OF ORANGE THEN BRING YOUR OWN!!!... > > > > come on dude!!!!..its a sticker.......you come here...we have > > camera's....if your cube looks like crap then like i said....we > make > > it look good..... > > ***according to post #3448: "2-Your own cube in your own colored > scheme(must use original color's)." So perhaps bringing my own > orange/pink will cause a hassle. Exactly, it IS a sticker so why is > the committee making a big deal? > > > I heard that we ARE allowed our own color > > > scheme. > > > > danG-where have you been man !! WRONG!!! ONLY RUBIKS PRODUCED > COLOR > > SCHEMES PERMITTED!! > > ***according to your post #3448: "Therefore there is now "NO COLOR > SCHEMES RESTRICTIONS" for this > championship." You say Rubik's produced... please clarify. There > are/were several "rubiks" companies: Arxon, Ideal, Hessport, > Meffert, etc... and some knock-offs I admit, but my first cube was a > knock-off gift and I guess after 7-8 years it has stuck. > > > What about something like White opposite Black(no sticker)? > > > I KNOW someone in the unofficial top 10 uses this on their main > > > cubes. Heck, I bet someone wants Green opposite Purple! > > danG-buy a new cube!!!!! > > ***I know of cubists faster then me that prefer odd color schemes. > Heck, people I've taught want to get fast enough and make up their > own 'signature' color schemes as I have done. > > > danG-good lord...the above is crap and you know it!!!...we have > been > > adhearing to 2 color schemes in the mainstream for 25 years.... > > your the only one with a color scheme issue and sticker issue that > > all can be easlily resolved.... > > ***I seriously doubt I'm the only one with these types of issues > (which should be clarified before and not during the event), perhaps > there are people out there that are just afraid to ask for fear of > sounding like a nag. Also, when reading the official rules on > Rubikschamps.com I was shocked at how short all of it was. > > > see you in a month......you just set yourself up for a major cube > > inspection when you get here...thats for sure.... > > ***No my cube should be perfectly fine according to the various > rules set by the committee, at least at one point in time or another > (during redraftings of the rules)... > > > haha > > ***Another crucial point: I think the questions posed by people in > this fourm shouldn't be taken lightly. If nothing else, at least > it'll be good practice for when a crowd of cubists come up to the > front desk with a marid of complaints. If questions were answered > more carefully, we would have significantly least pots that start > with "I still have a question about..." For instance back in March, > someone asked about color blindness and special stickers, pointing > out that just because you or I don't have it, that it is indeed > common among the general population. [post #3450,3454] "that would > mean that they have a red/green deficiency in their eyes > and should have it looked at..." I think that condition is permenent > and the responds could have been more forthcomming. Hopefully, when > someone with other disabilities will get the proper attention at the > event. > > ***By the way, in regards to the external sanding... After 4 years > with the same cube, the sweat, amino acids, and soda in contact with > my "standard Hessport" cube has surely left its edges and verticies > noticibly rounded. Heck it's a millimeter or two smaller then the > two new ones I bought last night. > > On a lighter note, Homer Heads arn't so great for speedcubing... as > I just found out (as I was watching the Simpsons nontheless) :). > > -Doug > > P.S. [post #5436]"main stream cubes are black...always have been > always will be...." > > ***What so great about mainstream? If everyone thought so, who would > be brave enough to jump out of an airplane with a cube?
2931. Re: speed solving magic
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Jul 2003 02:10:22 -0000

THats Crazy!!! THanks for the help!!! I was able to solve it before, but never so fast! Getting 2 seconds is still hard to comprehend but shining in the distant ;) jake --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Fri, Jul 18, 2003 at 11:09:53PM -0000, GameOfDeath2 wrote: > > > How can you get it under 2 seconds without breaking the darn > > > thing!!!?!?!?! > > I remember being able to get it done in close to 1 second. > > > with the correct side opposite (there are two ways to do this but > > for one way up the moves won't work so you can quickly learn which > > way to go). > > > > 1. Push away from you to form a ring. > > 2. Rotate the ring once clockwise. > > 3. Push away from you to get a column like at the start. (As I > > recall, if it was the wrong way up to start with you can't get this > > far.) > > 4. Flip the top row and bottom row towards you. > > It'll now look like > > XX > > XX > > (each X is two squares deep). > > 5. Flip the two columns from the back round. > > XXXX > > XXXX > > By taking advantage of how the wires criss-cross, it's possible to twist > it in an abnormal way, and do all of the above in one move. This is what > enables very fast times. > > (Be careful not to break it!) > > For this move, finger positions are very important. Looking from above, > I'll lable the important squares: > > ABXC > XXDE > > Thumbs on top: > > A = left thumb > E = right thumb > > Fingers on bottom: > > A = left index finger > B = left middle finger > C = right index finger > D = right middle finger > > Hold the thing flat in front of you, face up, like so: > > ---- > > With your fingers in place, bend it like this: > > -v- > > Move the left and right sides in closer until they meet in the middle, > but keep your middle fingers firm, pushing their squares in opposite > directions. Now, this is hard to draw in ascii art, but it should look > something like this: > __ > /\ > > Now here's the trick, and be aware that this could damage your puzzle if > done incorrectly, so don't hold me responsible! With your whole right > hand, you need to twist the right half of the puzzle toward you, in an > anti-clockwise (counter-clockwise) motion. This is assisted by your > right thumb, right index finger, and left middle finger all applying > force to twist it in that direction. > > DO NOT FORCE IT! With very little force, you can immediately see whether > it's started to do the trick. If not, go back and make sure all the > wires are aligned again. If done correctly, the wires should not come > off. > > Now keep twisting. It should move very easily. Once you've almost > twisted it the complete 180 degrees, you will need some further > assistance from the back sides of your fingers, in both your left and > right hands. Now touching the backs of your fingers, you'll see two > flaps (each made up of two squares). Your right hand needs to flip the > flap that's above it over to the left side, and your left hand needs to > flip the flap that's below it (your left hand is upsidedown) to the > right side. This should enable you to complete the 180 twist. Your > thumbs will be pressed between the flaps. Remove them. You should now > have a shape like this: > > XX > XX > > Simply unfold it into: > > XXXX > XXXX > > And proceed. > > Once you get better at it, you can use your thumbs to unfold it instead > of removing them. This can all be done in a split second. > > Of course, the rest can be done very quickly since you just hold onto > one X: > > > 6. Continue with the right one. > > XXX > > XXX > > (the right column is 2 deep) > > 7. Flip the lower right X up > > XXX > > XXX > > (the upper right X is 3 deep) > > you mean flip the upper right X down > XXX > XXX > (the lower right X is 3 deep and the upper right X is 1 deep) > > 8. and then left > XX > XXX > > There are also a few steps you missed after this one: > > 8.1 and then continue move the same X up > XXX > XXX > (the upper middle X is 3 deep) > > 8.2 then right > XXX > XXX > (the upper middle and upper right Xs are both 2 deep) > > Then your final step: > > > 9. Then pull the upper two X's up. > > XX > > XXX > > XXX > > Ryan
2932. Re: WC Cubes
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Jul 2003 02:22:59 -0000

In chess tournaments aren't they supposed to use only vinyl chess boards, with only a limited number of chess sets available (they have to conform to certain specs)? I think we're fighting here over stuff so trivial, that we're not even really talking about anything. I agree that a cubist having their own cube and color scheme makes your cube personalized. A good chess player will probably have a "good board" that they are very proud of, yet they still use a vinyl chess board and an aproved chess set in a tournament. How is it any different for a cubist to have their own "good cube" but use an "official" cube in a competition? It seems to work for the chess community - why are we even fighting over this? Just do it the same way the chess players do, use your own personalized cube, but also train on a competition "approved" cube every now and then to be sharp if you choose to go to a competition. If a cubist decides to not go to a competition, they wouldn't have to worry about practicing on an approved cube. I just think all this bickering is getting no where. Blast me if you want, but seriously what's the problem here? Chris --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > Truly no offense to anybody but i found this post utterly > hilarious!!! What are we doing... entering a cube into a fasion > show??? I think weird color schemes and tiles and paints are what > makes the cube has its own personality reflected throught the cuber. > I'm sure all of you know what i'm talking about. We knoe our cubes > better then ourselves, a scratch on the yellow blue piece, a dimple > on a red, a squeak from the green center. I think it would be neat > as a person watching to see all the different 3x3s and what the > cubers have done. It brings a kind of mysteryious ownership sense > when seing someone elses cube. Maybe I'm just disgustingly obsessed > with my Mercury... yes... some people name there cubes... > > jake > > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > > danG-good lord man - where have you been!!...Only Rubiks brand > > > products are permitted!!..no clones!!..period....this has been > > > indicated on this forum a million times along with the rubiks web > > > site....Key Chain Cubes???? NOT!!! > > > > ***I don't know about millions of times, but I hope that > > seventowns/hessport isn't the only cube company sponsoring the > > event. I've bought a few cubes from Meffert's myself and most > people > > here would agree that their Eastsheen 2x2 is the best 2x2 > availible. > > Are you saying that if I bring a Meffert's cube (or something else > > if they are sponsoring) that it'll be trashed. > > > > > the plastic is black!!! anything else is a knockoff. > > > > ***actually no, as DJ also noticed, Rubiks.com manufactured a white > > plastic promotional cube. > > > > > danG - where have you been man! ...The Rubiks brand places the > > logo > > > on the white centre sticker. if you show up and its on a corner > it > > > will be relocated!!! I wont disqualify someone because of a > > sticker > > > in the wrong place...... > > > > ***this brings me to the central question: is this a comittee > > controlled even or company/sponsor controlled even??? > > > > > danG-where have you been man!! - would you like a couple of NEW > > > cubes???? > > > > > > Can we have a closeup picture of this beast your referring to > > which > > > you will be using as your primary cube for the event..If it looks > > > like crap then we will resticker the whole thing before hand.. > > > > > > Its the sponsors that want all the cubes to look pretty(dont make > > no > > > difference to me personally).. > > > > ***I don't think people should be made to purchase a new cube for > > competition (if it comes to it I think if someone shows up > cubeless, > > a speedcube should be made availible to them for the competition by > > the committee). Ok, my own main cubes are fine but I'm just asking > > these questions for my curiousity and to help others. I don't want > > somebody to get disqualified for something as stupid as not using > > the logo sticker. Also, according to your post (#3504), "Please > note > > that these rules have been in place for years and the > > sticker portion was a request of our sponsor's for the camera's." > If > > that is the case then why not leave it open-ended and subjective. I > > think if people here are smart enough to solve a cube then they > > should be able to tell if their cube looks like crap and do > > something about it. Beauty is in the eye of the beholder; I think > my > > wacky stickers - 9/16" with deep 3/32" fillets, are AWSOME (at > least > > less chance of accidental peeling). So the sponsors should just > calm > > down; I don't think anyone here's going to intentionally make > Erno's > > great invention look like it's been through hell. > > > > > What if a sticker or two falls off as we solve? > > > > > > danG-make that happen and i will give you 20 bucks!! you will be > > > supplied stickers as required!!!........they ar enot for sale i > > dont > > > believe but i can ask for them to bring a few hundred rolls ok!! > > > > ***USD or CAD? then again my stickers were custom made (non- > > rubiks.com) to prevent this. > > > > > danG-get a new cube for the event! > > > > ***Unless someone's main cube is pop-happy or in more then 21 > pieces > > {27 if Studio, not counting screws/springs}, then I don't see the > > need. > > > > > danG-where have you been man!!! NO NO NO NO NO NO NO...if you > dont > > > like THEIR TINT OF ORANGE THEN BRING YOUR OWN!!!... > > > > > > come on dude!!!!..its a sticker.......you come here...we have > > > camera's....if your cube looks like crap then like i said....we > > make > > > it look good..... > > > > ***according to post #3448: "2-Your own cube in your own colored > > scheme(must use original color's)." So perhaps bringing my own > > orange/pink will cause a hassle. Exactly, it IS a sticker so why is > > the committee making a big deal? > > > > > I heard that we ARE allowed our own color > > > > scheme. > > > > > > danG-where have you been man !! WRONG!!! ONLY RUBIKS PRODUCED > > COLOR > > > SCHEMES PERMITTED!! > > > > ***according to your post #3448: "Therefore there is now "NO COLOR > > SCHEMES RESTRICTIONS" for this > > championship." You say Rubik's produced... please clarify. There > > are/were several "rubiks" companies: Arxon, Ideal, Hessport, > > Meffert, etc... and some knock-offs I admit, but my first cube was > a > > knock-off gift and I guess after 7-8 years it has stuck. > > > > > What about something like White opposite Black(no sticker)? > > > > I KNOW someone in the unofficial top 10 uses this on their main > > > > cubes. Heck, I bet someone wants Green opposite Purple! > > > danG-buy a new cube!!!!! > > > > ***I know of cubists faster then me that prefer odd color schemes. > > Heck, people I've taught want to get fast enough and make up their > > own 'signature' color schemes as I have done. > > > > > danG-good lord...the above is crap and you know it!!!...we have > > been > > > adhearing to 2 color schemes in the mainstream for 25 years.... > > > your the only one with a color scheme issue and sticker issue > that > > > all can be easlily resolved.... > > > > ***I seriously doubt I'm the only one with these types of issues > > (which should be clarified before and not during the event), > perhaps > > there are people out there that are just afraid to ask for fear of > > sounding like a nag. Also, when reading the official rules on > > Rubikschamps.com I was shocked at how short all of it was. > > > > > see you in a month......you just set yourself up for a major cube > > > inspection when you get here...thats for sure.... > > > > ***No my cube should be perfectly fine according to the various > > rules set by the committee, at least at one point in time or > another > > (during redraftings of the rules)... > > > > > haha > > > > ***Another crucial point: I think the questions posed by people in > > this fourm shouldn't be taken lightly. If nothing else, at least > > it'll be good practice for when a crowd of cubists come up to the > > front desk with a marid of complaints. If questions were answered > > more carefully, we would have significantly least pots that start > > with "I still have a question about..." For instance back in March, > > someone asked about color blindness and special stickers, pointing > > out that just because you or I don't have it, that it is indeed > > common among the general population. [post #3450,3454] "that would > > mean that they have a red/green deficiency in their eyes > > and should have it looked at..." I think that condition is > permenent > > and the responds could have been more forthcomming. Hopefully, when > > someone with other disabilities will get the proper attention at > the > > event. > > > > ***By the way, in regards to the external sanding... After 4 years > > with the same cube, the sweat, amino acids, and soda in contact > with > > my "standard Hessport" cube has surely left its edges and verticies > > noticibly rounded. Heck it's a millimeter or two smaller then the > > two new ones I bought last night. > > > > On a lighter note, Homer Heads arn't so great for speedcubing... as > > I just found out (as I was watching the Simpsons nontheless) :). > > > > -Doug > > > > P.S. [post #5436]"main stream cubes are black...always have been > > always will be...." > > > > ***What so great about mainstream? If everyone thought so, who > would > > be brave enough to jump out of an airplane with a cube?
2933. Re: speed solving magic
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Jul 2003 02:24:20 -0000

After some hard core flapping, i achieved a couple 5 sec times on my magic. That still awesimofies me! thanks again jake --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > THats Crazy!!! THanks for the help!!! I was able to solve it > before, but never so fast! Getting 2 seconds is still hard to > comprehend but shining in the distant > ;) > jake > > --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise > <rheise@p...> wrote: > > On Fri, Jul 18, 2003 at 11:09:53PM -0000, GameOfDeath2 wrote: > > > > How can you get it under 2 seconds without breaking the darn > > > > thing!!!?!?!?! > > > > I remember being able to get it done in close to 1 second. > > > > > with the correct side opposite (there are two ways to do this but > > > for one way up the moves won't work so you can quickly learn > which > > > way to go). > > > > > > 1. Push away from you to form a ring. > > > 2. Rotate the ring once clockwise. > > > 3. Push away from you to get a column like at the start. (As I > > > recall, if it was the wrong way up to start with you can't get > this > > > far.) > > > 4. Flip the top row and bottom row towards you. > > > It'll now look like > > > XX > > > XX > > > (each X is two squares deep). > > > 5. Flip the two columns from the back round. > > > XXXX > > > XXXX > > > > By taking advantage of how the wires criss-cross, it's possible to > twist > > it in an abnormal way, and do all of the above in one move. This is > what > > enables very fast times. > > > > (Be careful not to break it!) > > > > For this move, finger positions are very important. Looking from > above, > > I'll lable the important squares: > > > > ABXC > > XXDE > > > > Thumbs on top: > > > > A = left thumb > > E = right thumb > > > > Fingers on bottom: > > > > A = left index finger > > B = left middle finger > > C = right index finger > > D = right middle finger > > > > Hold the thing flat in front of you, face up, like so: > > > > ---- > > > > With your fingers in place, bend it like this: > > > > -v- > > > > Move the left and right sides in closer until they meet in the > middle, > > but keep your middle fingers firm, pushing their squares in opposite > > directions. Now, this is hard to draw in ascii art, but it should > look > > something like this: > > __ > > /\ > > > > Now here's the trick, and be aware that this could damage your > puzzle if > > done incorrectly, so don't hold me responsible! With your whole > right > > hand, you need to twist the right half of the puzzle toward you, in > an > > anti-clockwise (counter-clockwise) motion. This is assisted by your > > right thumb, right index finger, and left middle finger all applying > > force to twist it in that direction. > > > > DO NOT FORCE IT! With very little force, you can immediately see > whether > > it's started to do the trick. If not, go back and make sure all the > > wires are aligned again. If done correctly, the wires should not > come > > off. > > > > Now keep twisting. It should move very easily. Once you've almost > > twisted it the complete 180 degrees, you will need some further > > assistance from the back sides of your fingers, in both your left > and > > right hands. Now touching the backs of your fingers, you'll see two > > flaps (each made up of two squares). Your right hand needs to flip > the > > flap that's above it over to the left side, and your left hand > needs to > > flip the flap that's below it (your left hand is upsidedown) to the > > right side. This should enable you to complete the 180 twist. Your > > thumbs will be pressed between the flaps. Remove them. You should > now > > have a shape like this: > > > > XX > > XX > > > > Simply unfold it into: > > > > XXXX > > XXXX > > > > And proceed. > > > > Once you get better at it, you can use your thumbs to unfold it > instead > > of removing them. This can all be done in a split second. > > > > Of course, the rest can be done very quickly since you just hold > onto > > one X: > > > > > 6. Continue with the right one. > > > XXX > > > XXX > > > (the right column is 2 deep) > > > 7. Flip the lower right X up > > > XXX > > > XXX > > > (the upper right X is 3 deep) > > > > you mean flip the upper right X down > > XXX > > XXX > > (the lower right X is 3 deep and the upper right X is 1 deep) > > > > 8. and then left > > XX > > XXX > > > > There are also a few steps you missed after this one: > > > > 8.1 and then continue move the same X up > > XXX > > XXX > > (the upper middle X is 3 deep) > > > > 8.2 then right > > XXX > > XXX > > (the upper middle and upper right Xs are both 2 deep) > > > > Then your final step: > > > > > 9. Then pull the upper two X's up. > > > XX > > > XXX > > > XXX > > > > Ryan
2934. Re: [Speed cubing group] Re: WC Cubes
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Jul 2003 14:07:07 +1000

On Sat, Jul 19, 2003 at 02:22:59AM -0000, cmhardw wrote: > Just do it the same way the chess players do, use your own > personalized cube, but also train on a competition "approved" cube > every now and then to be sharp if you choose to go to a competition. I once decided it would be a good idea to switch from the QWERTY keyboard layout to the DVORAK layout. After about a month, I was achieving 50 words per minute, down from 100 wpm with QWERTY. Then I decided I wanted to switch back to QWERTY. During my transition back, my mind became totally messed up and I couldn't type at all. I simply couldn't hold two layouts in my mind simultaneously as they were conflicting with each other. It took several weeks to rewire my brain back to QWERTY. My point is, I think cube colour layouts are similar to this. If you have two objects that are the same shape, but the elements are different, you may have trouble holding them both in your mind at once. This goes for different cubes, different keyboards, and different phone numbers (if they have the same number of digits). An exception to this is if the elements are completely different in each object. For example, if the colours in one cube are completely different colours from the other cube, not just a reordering. I can, for example, easily hold the QWERTY keyboard layout and the Korean Hangul keyboard layout in my mind simultaneously. Ryan
2935. [Speed cubing group] Re: speed solving magic
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Jul 2003 07:25:36 -0000

> By taking advantage of how the wires > criss-cross, it's possible to twist > it in an abnormal way, and do all of > the above in one move. This is what > enables very fast times. If you can't figure it out, I describe this move on my page here with a few drawings: http://www.geocities.com/jaapsch/puzzles/magic.htm#trans5 Jaap
2936. question for any cubist with a lot of time on their hands
From: rygar13 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Jul 2003 09:03:56 -0000

or maybe it wouldn't take that long, i don't really know. so if one can solve the cube, you should be able to plan out any sort of arrangement of the cube, and make your cube look like that. confused? here's what i mean. i was trying to get my cube to spell out JOY, but im not sure if it's even possible. i got the JO without too much trouble as seen at http://www.eden.rutgers.edu/~jzemla/cube.jpg but im having trouble seeing if it's even possible to spell out the Y on the last face (to the right of the O probably, but on top or bottom would work if the other way is impossible). ideally, the Y would have a 2 color contrast like the J and O, but im beginning to think that's not possible. any help would be much appreciated. thanks! jeff
2937. Re: [Speed cubing group] Re: WC Cubes
From: "thomas TEMPLIER" <thomas_templier@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Jul 2003 11:10:49 +0200

Chris, where is the problem if we use our own cube and if the camera can well see the colours ? I don't think that people who will see this at TV will say : "OH look, it's a wrong cube ! He is cheating" or another silly thing ! Thx thomas > >On Sat, Jul 19, 2003 at 02:22:59AM -0000, cmhardw wrote: > > Just do it the same way the chess players do, use your own > > personalized cube, but also train on a competition "approved" cube > > every now and then to be sharp if you choose to go to a competition. > >I once decided it would be a good idea to switch from the QWERTY >keyboard layout to the DVORAK layout. After about a month, I was >achieving 50 words per minute, down from 100 wpm with QWERTY. > >Then I decided I wanted to switch back to QWERTY. During my transition >back, my mind became totally messed up and I couldn't type at all. I >simply couldn't hold two layouts in my mind simultaneously as they were >conflicting with each other. It took several weeks to rewire my brain >back to QWERTY. > >My point is, I think cube colour layouts are similar to this. If you >have two objects that are the same shape, but the elements are >different, you may have trouble holding them both in your mind at once. >This goes for different cubes, different keyboards, and different phone >numbers (if they have the same number of digits). > >An exception to this is if the elements are completely different in each >object. For example, if the colours in one cube are completely different >colours from the other cube, not just a reordering. I can, for example, >easily hold the QWERTY keyboard layout and the Korean Hangul keyboard >layout in my mind simultaneously. > >Ryan _________________________________________________________________ Trouvez l'�me soeur sur MSN Rencontres http://g.msn.fr/FR1000/9551
2938. Re: speed solving magic
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Jul 2003 11:10:58 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Fri, Jul 18, 2003 at 11:09:53PM -0000, GameOfDeath2 wrote: > > > How can you get it under 2 seconds without breaking the darn > > > thing!!!?!?!?! > > I remember being able to get it done in close to 1 second. > > > with the correct side opposite (there are two ways to do this but > > for one way up the moves won't work so you can quickly learn which > > way to go). > > > > 1. Push away from you to form a ring. > > 2. Rotate the ring once clockwise. > > 3. Push away from you to get a column like at the start. (As I > > recall, if it was the wrong way up to start with you can't get this > > far.) > > 4. Flip the top row and bottom row towards you. > > It'll now look like > > XX > > XX > > (each X is two squares deep). > > 5. Flip the two columns from the back round. > > XXXX > > XXXX > > By taking advantage of how the wires criss-cross, it's possible to twist > it in an abnormal way, and do all of the above in one move. This is what > enables very fast times. > > (Be careful not to break it!) > > For this move, finger positions are very important. Looking from above, > I'll lable the important squares: > > ABXC > XXDE > > Thumbs on top: > > A = left thumb > E = right thumb > > Fingers on bottom: > > A = left index finger > B = left middle finger > C = right index finger > D = right middle finger > > Hold the thing flat in front of you, face up, like so: > > ---- > > With your fingers in place, bend it like this: > > -v- > > Move the left and right sides in closer until they meet in the middle, > but keep your middle fingers firm, pushing their squares in opposite > directions. Now, this is hard to draw in ascii art, but it should look > something like this: > __ > /\ > > Now here's the trick, and be aware that this could damage your puzzle if > done incorrectly, so don't hold me responsible! With your whole right > hand, you need to twist the right half of the puzzle toward you, in an > anti-clockwise (counter-clockwise) motion. This is assisted by your > right thumb, right index finger, and left middle finger all applying > force to twist it in that direction. > > DO NOT FORCE IT! With very little force, you can immediately see whether > it's started to do the trick. If not, go back and make sure all the > wires are aligned again. If done correctly, the wires should not come > off. > > Now keep twisting. It should move very easily. Once you've almost > twisted it the complete 180 degrees, you will need some further > assistance from the back sides of your fingers, in both your left and > right hands. Now touching the backs of your fingers, you'll see two > flaps (each made up of two squares). Your right hand needs to flip the > flap that's above it over to the left side, and your left hand needs to > flip the flap that's below it (your left hand is upsidedown) to the > right side. This should enable you to complete the 180 twist. Your > thumbs will be pressed between the flaps. Remove them. You should now > have a shape like this: > > XX > XX > > Simply unfold it into: > > XXXX > XXXX > > And proceed. > > Once you get better at it, you can use your thumbs to unfold it instead > of removing them. This can all be done in a split second. > > Of course, the rest can be done very quickly since you just hold onto > one X: > > > 6. Continue with the right one. > > XXX > > XXX > > (the right column is 2 deep) > > 7. Flip the lower right X up > > XXX > > XXX > > (the upper right X is 3 deep) > > you mean flip the upper right X down > XXX > XXX > (the lower right X is 3 deep and the upper right X is 1 deep) > Right, it's a long time since I did it. I thought my move count was a bit short. So it would be as you say. I've only seen them once in the last 13-15 years or so, so my memory is a bit rusty. > 8. and then left > XX > XXX > > There are also a few steps you missed after this one: > > 8.1 and then continue move the same X up > XXX > XXX > (the upper middle X is 3 deep) > > 8.2 then right > XXX > XXX > (the upper middle and upper right Xs are both 2 deep) > > Then your final step: > > > 9. Then pull the upper two X's up. > > XX > > XXX > > XXX > > Ryan
2939. Re: question for any cubist with a lot of time on their hands
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Jul 2003 11:21:16 -0000

--- In speedsolvingrubikscube@yahoogroups.com, rygar13 <no_reply@y...> wrote: > or maybe it wouldn't take that long, i don't really know. > > so if one can solve the cube, you should be able to plan out any > sort of arrangement of the cube, and make your cube look like that. > confused? here's what i mean. i was trying to get my cube to spell > out JOY, but im not sure if it's even possible. i got the JO > without too much trouble as seen at > > http://www.eden.rutgers.edu/~jzemla/cube.jpg > > but im having trouble seeing if it's even possible to spell out the > Y on the last face (to the right of the O probably, but on top or > bottom would work if the other way is impossible). > > ideally, the Y would have a 2 color contrast like the J and O, but > im beginning to think that's not possible. > > any help would be much appreciated. > > thanks! > jeff UB'L2F2BD2LD'FR'U2FU'D2L2D'B2UL2 but the Y isn't quite 2 colours. I'm fairly sure that you can't get them all 2 colours with the Y in any of the other 4 faces.
2940. Positions Of Prime Order
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Jul 2003 11:44:51 -0000

By which I mean a position which is reached using an algorithm w whose order is prime. My scribblings which (disclaimer) were calculated using pencil and paper without calculator etc. (and not checked) indicate that there are 170,911,549,183 positions of order 2 (and 10,938,339,147,775 in the supergroup) 59,807,090,449,754 positions of order 3 133,637,037,514,624 positions of order 5 153,245,476,454,400 positions of order 7 44,590,694,400 positions of order 11 Of course there are no positions of order p where p is a prime greater than 11. It follows that there are 346,905,106,662,361 positions of prime order and for the supergroup there are 357,672,534,260,953 positions of prime order. Now (I used Mathematica for this) 346,905,106,662,361 has just 3 prime factors (one is pretty easy to find, so I'm ashamed to say I went straight to the machine), 13 is the smallest and 3,400,087 and 7848331 are the other 2. 13 is the smallest prime not to divide the order of the group. According to Mathematica 357,672,534,260,953 is prime, though whether that just means it is a probable prime I'm not sure as I don't know what method it is using to test here. Since the number is quite small (having a square root of less than 1,900,000) I imagine it conceivably could have used a sieve of Erastosthenes method, although I'm sure it didn't, so I'm willing to believe it probably is prime and thus that the number of prime positions in the supergroup is prime.
2941. [Speed cubing group] Re: WC Cubes
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Jul 2003 13:51:57 -0000

If the cube has been re-stickered with officially provided stickers, including the centre white logo sticker, then would this be satisfactory (assuming that it's black plastic)? If someone had an old cube that had been restickered ages ago and they can't remember what the original stickers/packaging looked like, then how would the competitor know whether the cube was okay to use in the competition? If a cube has the official Rubik's stickers (as provided at the competition), including the Rubik's logo on the centre white, then would this cube be any less 'eligible' for competition than a new Rubik's cube? Also, when the stickers are provided, I assume that we're free to choose whether we want to use (for example) a white opp. yellow configuration or white opp. blue configuration? The rules seem to suggest that this is okay, so no need to reply on this point unless I've got it wrong. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "thomas TEMPLIER" <thomas_templier@h...> wrote: > > > > Chris, where is the problem if we use our own cube and if the camera can > well see the colours ? > I don't think that people who will see this at TV will say : "OH look, it's > a wrong cube ! He is cheating" or another silly thing ! > Thx > thomas > > > > > > >On Sat, Jul 19, 2003 at 02:22:59AM -0000, cmhardw wrote: > > > Just do it the same way the chess players do, use your own > > > personalized cube, but also train on a competition "approved" cube > > > every now and then to be sharp if you choose to go to a competition. > > > >I once decided it would be a good idea to switch from the QWERTY > >keyboard layout to the DVORAK layout. After about a month, I was > >achieving 50 words per minute, down from 100 wpm with QWERTY. > > > >Then I decided I wanted to switch back to QWERTY. During my transition > >back, my mind became totally messed up and I couldn't type at all. I > >simply couldn't hold two layouts in my mind simultaneously as they were > >conflicting with each other. It took several weeks to rewire my brain > >back to QWERTY. > > > >My point is, I think cube colour layouts are similar to this. If you > >have two objects that are the same shape, but the elements are > >different, you may have trouble holding them both in your mind at once. > >This goes for different cubes, different keyboards, and different phone > >numbers (if they have the same number of digits). > > > >An exception to this is if the elements are completely different in each > >object. For example, if the colours in one cube are completely different > >colours from the other cube, not just a reordering. I can, for example, > >easily hold the QWERTY keyboard layout and the Korean Hangul keyboard > >layout in my mind simultaneously. > > > >Ryan > > _________________________________________________________________ > Trouvez l'âme soeur sur MSN Rencontres http://g.msn.fr/FR1000/9551
2942. [Speed cubing group] Re: WC Cubes
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Jul 2003 14:00:49 -0000

I have two questions about the new cubes produced for the competition. I apologise if these questions have been asked and answered before, I had a bit of a look around and didn't see them, but I might have just missed something. Anyway... What colour configuration are the new cubes? What I'm most interested in is are they white opp. yellow or white opp. blue? (I'm assuming that they are one of these two?) If we did want to use one of the new cubes, when would we be able to purchase them? At registration? I assume we'd be allowed to have a play with one first before deciding whether to use it or the cube we've brought with us? Thanks, Jasmine.
2943. UWR -- Statistical Records
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Jul 2003 14:39:41 -0000

I was just looking at the Unofficial Records on speedcubing.com, specificially at the Statistical Records. In the "Fastest time from first seeing it to solving it" sections, is this where people have worked out their own solution? Or does it include when people may have used someone elses solution (or parts of) but learnt it well enough to be able to do it from their head without notes? Also, in the Statistical Records section, I'm very impressed with the "Most people trained to solve (in person)" list, especially Justin V! I'm still aiming for 1! Plenty of people *tell* me they are interested, but they always lose interest before getting to the LL, sometimes even before completing a full F2L! Jasmine.
2944. UWR -- another question
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Jul 2003 15:01:22 -0000

Question about the "2x2x2 cube - Fastest time from first seeing it to solving it" category... if when the cube first came out of it's packaging, the person spent 15 seconds scrambling it (because it was in a solved state in the box) and then 30 seconds solving it, would their time for this record be 30 seconds or 45 seconds? This question is probably not very relevant for something like the 4x4x4 because the initial scrambling time when it first comes out of the box is negligible (well, this was certainly true for me anyway), but with something like the 2x2x2, any 3x3x3 speedcuber would solve it quickly straight away (as long as they realised that it's basically just like solving the corners of a 3x3x3). Jasmine.
2945. Re: question for any cubist with a lot of time on their hands
From: "david_pastore" <david_pastore@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Jul 2003 17:05:09 -0000

I agree, I tried and you end up trying to orient only one corner in the last layer and I'm pretty sure that's not possible, you'll have to settle for two colors on one of the faces. > UB'L2F2BD2LD'FR'U2FU'D2L2D'B2UL2 but the Y isn't quite 2 colours. > I'm fairly sure that you can't get them all 2 colours with the Y in > any of the other 4 faces.
2946. [Speed cubing group] Re: WC Cubes
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Jul 2003 20:40:57 -0000

Wow, I've been gone for two days and I've missed the entire conversation that I started... :) On the official website or somewhere, they said that they think of having us use their own cube is similar to having someone use their own skis in a ski competition, or their own racket in a tennis competition. I can see it now.... All the skis have to be bright red!! The tennis racket strings need to be however tight!! The skiers have to wear blue snow caps!! I mean, you know? I agree with whoever said that thing about all cubes are different. I even saw someone who had a purple face and a black face on his cube. It's original, and it'll show whoever happens to be watching the TV that we care about our cubes, and we make them special for our own personal preferences. I for one don't want to depaint my cube (or whatever you would call it), so I'll probably use the cubes provided there. --- In speedsolvingrubikscube@yahoogroups.com, "thomas TEMPLIER" <thomas_templier@h...> wrote: > > > > Chris, where is the problem if we use our own cube and if the camera can > well see the colours ? > I don't think that people who will see this at TV will say : "OH look, it's > a wrong cube ! He is cheating" or another silly thing ! > Thx > thomas > > > > > > >On Sat, Jul 19, 2003 at 02:22:59AM -0000, cmhardw wrote: > > > Just do it the same way the chess players do, use your own > > > personalized cube, but also train on a competition "approved" cube > > > every now and then to be sharp if you choose to go to a competition. > > > >I once decided it would be a good idea to switch from the QWERTY > >keyboard layout to the DVORAK layout. After about a month, I was > >achieving 50 words per minute, down from 100 wpm with QWERTY. > > > >Then I decided I wanted to switch back to QWERTY. During my transition > >back, my mind became totally messed up and I couldn't type at all. I > >simply couldn't hold two layouts in my mind simultaneously as they were > >conflicting with each other. It took several weeks to rewire my brain > >back to QWERTY. > > > >My point is, I think cube colour layouts are similar to this. If you > >have two objects that are the same shape, but the elements are > >different, you may have trouble holding them both in your mind at once. > >This goes for different cubes, different keyboards, and different phone > >numbers (if they have the same number of digits). > > > >An exception to this is if the elements are completely different in each > >object. For example, if the colours in one cube are completely different > >colours from the other cube, not just a reordering. I can, for example, > >easily hold the QWERTY keyboard layout and the Korean Hangul keyboard > >layout in my mind simultaneously. > > > >Ryan > > _________________________________________________________________ > Trouvez l'âme soeur sur MSN Rencontres http://g.msn.fr/FR1000/9551
2947. Re: UWR -- Statistical Records
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Jul 2003 20:43:52 -0000

I think that it just means first solving it, however you choose to do it. I chose to work it out for myself, and it took me several months. I've taught three people to solve it, but they've all lost interest, so they don't cube any more. I feel sorry for them. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I was just looking at the Unofficial Records on speedcubing.com, > specificially at the Statistical Records. In the "Fastest time from > first seeing it to solving it" sections, is this where people have > worked out their own solution? Or does it include when people may > have used someone elses solution (or parts of) but learnt it well > enough to be able to do it from their head without notes? > > Also, in the Statistical Records section, I'm very impressed with > the "Most people trained to solve (in person)" list, especially > Justin V! I'm still aiming for 1! Plenty of people *tell* me they are > interested, but they always lose interest before getting to the LL, > sometimes even before completing a full F2L! > > Jasmine.
2948. Re: UWR -- another question
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Jul 2003 20:45:18 -0000

I'm pretty sure that it doesn't mean mixing it up first. Because you don't start the time with a 3x3x3 when it's solved, and stop it after it's been mixed up then solved again. So why would you with a 2x2x2? Even if it is right out of the box.... --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Question about the "2x2x2 cube - Fastest time from first seeing it to > solving it" category... if when the cube first came out of it's > packaging, the person spent 15 seconds scrambling it (because it was > in a solved state in the box) and then 30 seconds solving it, would > their time for this record be 30 seconds or 45 seconds? > > This question is probably not very relevant for something like the > 4x4x4 because the initial scrambling time when it first comes out of > the box is negligible (well, this was certainly true for me anyway), > but with something like the 2x2x2, any 3x3x3 speedcuber would solve > it quickly straight away (as long as they realised that it's > basically just like solving the corners of a 3x3x3). > > Jasmine.
2949. New Pics...
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Jul 2003 22:18:20 -0000

I've put some new pictures of myself and the birthday cake that my wife made for me last month, in my folder in the Photos section. My wife used three cake mix boxes to make the cube cake! Jon http://my.voyager.net/~jonm/cube
2950. Re: WC Cubes
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Jul 2003 22:40:15 -0000

I'm sorry... I didn't mean to come off as bickering about this subject, i just thought it was a funny topic because i'm sure all of us can pertain to the "grundgy" more "personalized" cube that we all prefer using. I thought it was kinda funny how the previous posts came off as we are dressing up our cubes for some sort of ritzi party wearing their expensive suites and dresses and makeup just to make them camera appealing. I;m totally cool with a spruced out cube but yeah... maybe its my sense of humor or something. Oh well. Speaking of sprucing up.. Are we competitors all going to have to be preped. I myself could use a new set of "stickers" to wear and maybe the rubik's logo slapped on my forehead.... hehehe ok I'm sorry, I'll put my sense of humor away for the moment. Are we all going to have to wear t shirts with our name and country and stuff? Jake --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > In chess tournaments aren't they supposed to use only vinyl chess > boards, with only a limited number of chess sets available (they have > to conform to certain specs)? I think we're fighting here over stuff > so trivial, that we're not even really talking about anything. I > agree that a cubist having their own cube and color scheme makes your > cube personalized. A good chess player will probably have a "good > board" that they are very proud of, yet they still use a vinyl chess > board and an aproved chess set in a tournament. How is it any > different for a cubist to have their own "good cube" but use > an "official" cube in a competition? It seems to work for the chess > community - why are we even fighting over this? > > Just do it the same way the chess players do, use your own > personalized cube, but also train on a competition "approved" cube > every now and then to be sharp if you choose to go to a competition. > If a cubist decides to not go to a competition, they wouldn't have to > worry about practicing on an approved cube. > > I just think all this bickering is getting no where. > > Blast me if you want, but seriously what's the problem here? > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > Truly no offense to anybody but i found this post utterly > > hilarious!!! What are we doing... entering a cube into a fasion > > show??? I think weird color schemes and tiles and paints are what > > makes the cube has its own personality reflected throught the > cuber. > > I'm sure all of you know what i'm talking about. We knoe our cubes > > better then ourselves, a scratch on the yellow blue piece, a dimple > > on a red, a squeak from the green center. I think it would be neat > > as a person watching to see all the different 3x3s and what the > > cubers have done. It brings a kind of mysteryious ownership sense > > when seing someone elses cube. Maybe I'm just disgustingly > obsessed > > with my Mercury... yes... some people name there cubes... > > > > jake > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > > <no_reply@y...> wrote: > > > > danG-good lord man - where have you been!!...Only Rubiks brand > > > > products are permitted!!..no clones!!..period....this has been > > > > indicated on this forum a million times along with the rubiks > web > > > > site....Key Chain Cubes???? NOT!!! > > > > > > ***I don't know about millions of times, but I hope that > > > seventowns/hessport isn't the only cube company sponsoring the > > > event. I've bought a few cubes from Meffert's myself and most > > people > > > here would agree that their Eastsheen 2x2 is the best 2x2 > > availible. > > > Are you saying that if I bring a Meffert's cube (or something > else > > > if they are sponsoring) that it'll be trashed. > > > > > > > the plastic is black!!! anything else is a knockoff. > > > > > > ***actually no, as DJ also noticed, Rubiks.com manufactured a > white > > > plastic promotional cube. > > > > > > > danG - where have you been man! ...The Rubiks brand places the > > > logo > > > > on the white centre sticker. if you show up and its on a corner > > it > > > > will be relocated!!! I wont disqualify someone because of a > > > sticker > > > > in the wrong place...... > > > > > > ***this brings me to the central question: is this a comittee > > > controlled even or company/sponsor controlled even??? > > > > > > > danG-where have you been man!! - would you like a couple of NEW > > > > cubes???? > > > > > > > > Can we have a closeup picture of this beast your referring to > > > which > > > > you will be using as your primary cube for the event..If it > looks > > > > like crap then we will resticker the whole thing before hand.. > > > > > > > > Its the sponsors that want all the cubes to look pretty(dont > make > > > no > > > > difference to me personally).. > > > > > > ***I don't think people should be made to purchase a new cube for > > > competition (if it comes to it I think if someone shows up > > cubeless, > > > a speedcube should be made availible to them for the competition > by > > > the committee). Ok, my own main cubes are fine but I'm just > asking > > > these questions for my curiousity and to help others. I don't > want > > > somebody to get disqualified for something as stupid as not using > > > the logo sticker. Also, according to your post (#3504), "Please > > note > > > that these rules have been in place for years and the > > > sticker portion was a request of our sponsor's for the camera's." > > If > > > that is the case then why not leave it open-ended and subjective. > I > > > think if people here are smart enough to solve a cube then they > > > should be able to tell if their cube looks like crap and do > > > something about it. Beauty is in the eye of the beholder; I think > > my > > > wacky stickers - 9/16" with deep 3/32" fillets, are AWSOME (at > > least > > > less chance of accidental peeling). So the sponsors should just > > calm > > > down; I don't think anyone here's going to intentionally make > > Erno's > > > great invention look like it's been through hell. > > > > > > > What if a sticker or two falls off as we solve? > > > > > > > > danG-make that happen and i will give you 20 bucks!! you will > be > > > > supplied stickers as required!!!........they ar enot for sale i > > > dont > > > > believe but i can ask for them to bring a few hundred rolls ok!! > > > > > > ***USD or CAD? then again my stickers were custom made (non- > > > rubiks.com) to prevent this. > > > > > > > danG-get a new cube for the event! > > > > > > ***Unless someone's main cube is pop-happy or in more then 21 > > pieces > > > {27 if Studio, not counting screws/springs}, then I don't see the > > > need. > > > > > > > danG-where have you been man!!! NO NO NO NO NO NO NO...if you > > dont > > > > like THEIR TINT OF ORANGE THEN BRING YOUR OWN!!!... > > > > > > > > come on dude!!!!..its a sticker.......you come here...we have > > > > camera's....if your cube looks like crap then like i said....we > > > make > > > > it look good..... > > > > > > ***according to post #3448: "2-Your own cube in your own colored > > > scheme(must use original color's)." So perhaps bringing my own > > > orange/pink will cause a hassle. Exactly, it IS a sticker so why > is > > > the committee making a big deal? > > > > > > > I heard that we ARE allowed our own color > > > > > scheme. > > > > > > > > danG-where have you been man !! WRONG!!! ONLY RUBIKS PRODUCED > > > COLOR > > > > SCHEMES PERMITTED!! > > > > > > ***according to your post #3448: "Therefore there is now "NO > COLOR > > > SCHEMES RESTRICTIONS" for this > > > championship." You say Rubik's produced... please clarify. There > > > are/were several "rubiks" companies: Arxon, Ideal, Hessport, > > > Meffert, etc... and some knock-offs I admit, but my first cube > was > > a > > > knock-off gift and I guess after 7-8 years it has stuck. > > > > > > > What about something like White opposite Black(no sticker)? > > > > > I KNOW someone in the unofficial top 10 uses this on their > main > > > > > cubes. Heck, I bet someone wants Green opposite Purple! > > > > danG-buy a new cube!!!!! > > > > > > ***I know of cubists faster then me that prefer odd color > schemes. > > > Heck, people I've taught want to get fast enough and make up > their > > > own 'signature' color schemes as I have done. > > > > > > > danG-good lord...the above is crap and you know it!!!...we have > > > been > > > > adhearing to 2 color schemes in the mainstream for 25 years.... > > > > your the only one with a color scheme issue and sticker issue > > that > > > > all can be easlily resolved.... > > > > > > ***I seriously doubt I'm the only one with these types of issues > > > (which should be clarified before and not during the event), > > perhaps > > > there are people out there that are just afraid to ask for fear > of > > > sounding like a nag. Also, when reading the official rules on > > > Rubikschamps.com I was shocked at how short all of it was. > > > > > > > see you in a month......you just set yourself up for a major > cube > > > > inspection when you get here...thats for sure.... > > > > > > ***No my cube should be perfectly fine according to the various > > > rules set by the committee, at least at one point in time or > > another > > > (during redraftings of the rules)... > > > > > > > haha > > > > > > ***Another crucial point: I think the questions posed by people > in > > > this fourm shouldn't be taken lightly. If nothing else, at least > > > it'll be good practice for when a crowd of cubists come up to the > > > front desk with a marid of complaints. If questions were answered > > > more carefully, we would have significantly least pots that start > > > with "I still have a question about..." For instance back in > March, > > > someone asked about color blindness and special stickers, > pointing > > > out that just because you or I don't have it, that it is indeed > > > common among the general population. [post #3450,3454] "that > would > > > mean that they have a red/green deficiency in their eyes > > > and should have it looked at..." I think that condition is > > permenent > > > and the responds could have been more forthcomming. Hopefully, > when > > > someone with other disabilities will get the proper attention at > > the > > > event. > > > > > > ***By the way, in regards to the external sanding... After 4 > years > > > with the same cube, the sweat, amino acids, and soda in contact > > with > > > my "standard Hessport" cube has surely left its edges and > verticies > > > noticibly rounded. Heck it's a millimeter or two smaller then the > > > two new ones I bought last night. > > > > > > On a lighter note, Homer Heads arn't so great for speedcubing... > as > > > I just found out (as I was watching the Simpsons nontheless) :). > > > > > > -Doug > > > > > > P.S. [post #5436]"main stream cubes are black...always have been > > > always will be...." > > > > > > ***What so great about mainstream? If everyone thought so, who > > would > > > be brave enough to jump out of an airplane with a cube?
2951. Re: WC Cubes
From: adam@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Jul 2003 22:03:42 -0400 (EDT)

DanG, Now I'm confused (but entertained too!)... does the sanding rule pertain to not being allowed to sand the inside of the cube, the outside, or both? I thought the issue was whether we could sand the inside, but this post now makes me wonder. Thanks, Adam Original Message: On 19 Jul 2003 00:05:02 -0000, speedsolvingrubikscube@yahoogroups.com wrote: Date: Fri, 18 Jul 2003 21:45:29 -0000 From: "gosd123" <dgosbee@...> Subject: Re: WC Cubes AND WE ARE OFF!!!! ______ Adam Slate (434)760-1346 adam@...
2952. message posting
From: "Mohandas" <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 02:06:37 -0000

this may seem a little bit off the topic, but a good point. i just got a message that had for its subject speed cubing group, so i thought that it was cube-related. but it was not, if you understand what im trying to say. i dont know how this could have happened, but we need to figure out how this can happen.
2953. Re: [Speed cubing group] Digest Number 494
From: adam@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 19 Jul 2003 22:17:21 -0400 (EDT)

All, I've read these posts, and thought I'd weigh in. This is not a traditional Olympic sport. This is a competition for a puzzle that is sold as a toy, and the sponsor is a toy company. Therefore, they want to make sure their product looks good--remember that they are sponsoring this because they're hoping it will make more people want to buy their product. If people want to exercise more flexibility here, the time to take up that issue is BEFORE any sponsor agreement is signed, not a month prior to the competition. Let's remember that if there's a contest next year and give Dan a break this year. And remember that it could be worse... I'm sure most of you have seen that picture of the 1982 competition with everyone wearing the same t-shirt with the tacky design that looked about a size too small on everyone! Original Message: Date: Sat, 19 Jul 2003 01:35:32 -0000 From: j_rueth Subject: Re: WC Cubes Truly no offense to anybody but i found this post utterly hilarious!!! What are we doing... entering a cube into a fasion show??? I think weird color schemes and tiles and paints are what makes the cube has its own personality reflected throught the cuber. I'm sure all of you know what i'm talking about. We knoe our cubes better then ourselves, a scratch on the yellow blue piece, a dimple on a red, a squeak from the green center. I think it would be neat as a person watching to see all the different 3x3s and what the cubers have done. It brings a kind of mysteryious ownership sense when seing someone elses cube. Maybe I'm just disgustingly obsessed with my Mercury... yes... some people name there cubes... jake ______ Adam Slate (434)760-1346 adam@...
2954. Re: [Speed cubing group] message posting
From: James Sibley <rocketkid14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 02:17:29 GMT

Well, there could be a couple of reasons. One, someone just put in the subject line " [Speed cubing group] " and sent a message. The second way could be that someone opened up a telnet program and spoofed an e-mail... like I could send an e-mail that looks like it came from you, with the e-mail address and everything looking right, but you did not send it. I could send an e-mail to this group such that Yahoo believes the e-mail came from Chris Hardwick because the e-mail is "from" him. The message could be "I am canceling this group." The less-wise would believe it. The only difference is my IP address could be looked up in the headers. James Sibley --------- "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson --------- "Black holes are where God divided by zero" - Steven Wright Please note: message attached [Non-text portions of this message have been removed]
2955. Re: WC Cubes
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 03:36:55 -0000

Simple, chess is a two-player competition and the cube is not. So for chess standards must be set. And even so, debated and agreed upon by a committee (hopefully without "company/sponsor" interference). And I'm sure back in '97, Deep Blue wouldn't have mined if Kasparov played it using his chose of board and pieces, brand and style. Because in this case it'd be the equivalent of a single player event as is cubing. -Doug --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > In chess tournaments aren't they supposed to use only vinyl chess > boards, with only a limited number of chess sets available (they have > to conform to certain specs)? I think we're fighting here over stuff > so trivial, that we're not even really talking about anything. I > agree that a cubist having their own cube and color scheme makes your > cube personalized. A good chess player will probably have a "good > board" that they are very proud of, yet they still use a vinyl chess > board and an aproved chess set in a tournament. How is it any > different for a cubist to have their own "good cube" but use > an "official" cube in a competition? It seems to work for the chess > community - why are we even fighting over this? > > Just do it the same way the chess players do, use your own > personalized cube, but also train on a competition "approved" cube > every now and then to be sharp if you choose to go to a competition. > If a cubist decides to not go to a competition, they wouldn't have to > worry about practicing on an approved cube. > > I just think all this bickering is getting no where. > > Blast me if you want, but seriously what's the problem here? > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > Truly no offense to anybody but i found this post utterly > > hilarious!!! What are we doing... entering a cube into a fasion > > show??? I think weird color schemes and tiles and paints are what > > makes the cube has its own personality reflected throught the > cuber. > > I'm sure all of you know what i'm talking about. We knoe our cubes > > better then ourselves, a scratch on the yellow blue piece, a dimple > > on a red, a squeak from the green center. I think it would be neat > > as a person watching to see all the different 3x3s and what the > > cubers have done. It brings a kind of mysteryious ownership sense > > when seing someone elses cube. Maybe I'm just disgustingly > obsessed > > with my Mercury... yes... some people name there cubes... > > > > jake > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > > <no_reply@y...> wrote: > > > > danG-good lord man - where have you been!!...Only Rubiks brand > > > > products are permitted!!..no clones!!..period....this has been > > > > indicated on this forum a million times along with the rubiks > web > > > > site....Key Chain Cubes???? NOT!!! > > > > > > ***I don't know about millions of times, but I hope that > > > seventowns/hessport isn't the only cube company sponsoring the > > > event. I've bought a few cubes from Meffert's myself and most > > people > > > here would agree that their Eastsheen 2x2 is the best 2x2 > > availible. > > > Are you saying that if I bring a Meffert's cube (or something > else > > > if they are sponsoring) that it'll be trashed. > > > > > > > the plastic is black!!! anything else is a knockoff. > > > > > > ***actually no, as DJ also noticed, Rubiks.com manufactured a > white > > > plastic promotional cube. > > > > > > > danG - where have you been man! ...The Rubiks brand places the > > > logo > > > > on the white centre sticker. if you show up and its on a corner > > it > > > > will be relocated!!! I wont disqualify someone because of a > > > sticker > > > > in the wrong place...... > > > > > > ***this brings me to the central question: is this a comittee > > > controlled even or company/sponsor controlled even??? > > > > > > > danG-where have you been man!! - would you like a couple of NEW > > > > cubes???? > > > > > > > > Can we have a closeup picture of this beast your referring to > > > which > > > > you will be using as your primary cube for the event..If it > looks > > > > like crap then we will resticker the whole thing before hand.. > > > > > > > > Its the sponsors that want all the cubes to look pretty(dont > make > > > no > > > > difference to me personally).. > > > > > > ***I don't think people should be made to purchase a new cube for > > > competition (if it comes to it I think if someone shows up > > cubeless, > > > a speedcube should be made availible to them for the competition > by > > > the committee). Ok, my own main cubes are fine but I'm just > asking > > > these questions for my curiousity and to help others. I don't > want > > > somebody to get disqualified for something as stupid as not using > > > the logo sticker. Also, according to your post (#3504), "Please > > note > > > that these rules have been in place for years and the > > > sticker portion was a request of our sponsor's for the camera's." > > If > > > that is the case then why not leave it open-ended and subjective. > I > > > think if people here are smart enough to solve a cube then they > > > should be able to tell if their cube looks like crap and do > > > something about it. Beauty is in the eye of the beholder; I think > > my > > > wacky stickers - 9/16" with deep 3/32" fillets, are AWSOME (at > > least > > > less chance of accidental peeling). So the sponsors should just > > calm > > > down; I don't think anyone here's going to intentionally make > > Erno's > > > great invention look like it's been through hell. > > > > > > > What if a sticker or two falls off as we solve? > > > > > > > > danG-make that happen and i will give you 20 bucks!! you will > be > > > > supplied stickers as required!!!........they ar enot for sale i > > > dont > > > > believe but i can ask for them to bring a few hundred rolls ok!! > > > > > > ***USD or CAD? then again my stickers were custom made (non- > > > rubiks.com) to prevent this. > > > > > > > danG-get a new cube for the event! > > > > > > ***Unless someone's main cube is pop-happy or in more then 21 > > pieces > > > {27 if Studio, not counting screws/springs}, then I don't see the > > > need. > > > > > > > danG-where have you been man!!! NO NO NO NO NO NO NO...if you > > dont > > > > like THEIR TINT OF ORANGE THEN BRING YOUR OWN!!!... > > > > > > > > come on dude!!!!..its a sticker.......you come here...we have > > > > camera's....if your cube looks like crap then like i said....we > > > make > > > > it look good..... > > > > > > ***according to post #3448: "2-Your own cube in your own colored > > > scheme(must use original color's)." So perhaps bringing my own > > > orange/pink will cause a hassle. Exactly, it IS a sticker so why > is > > > the committee making a big deal? > > > > > > > I heard that we ARE allowed our own color > > > > > scheme. > > > > > > > > danG-where have you been man !! WRONG!!! ONLY RUBIKS PRODUCED > > > COLOR > > > > SCHEMES PERMITTED!! > > > > > > ***according to your post #3448: "Therefore there is now "NO > COLOR > > > SCHEMES RESTRICTIONS" for this > > > championship." You say Rubik's produced... please clarify. There > > > are/were several "rubiks" companies: Arxon, Ideal, Hessport, > > > Meffert, etc... and some knock-offs I admit, but my first cube > was > > a > > > knock-off gift and I guess after 7-8 years it has stuck. > > > > > > > What about something like White opposite Black(no sticker)? > > > > > I KNOW someone in the unofficial top 10 uses this on their > main > > > > > cubes. Heck, I bet someone wants Green opposite Purple! > > > > danG-buy a new cube!!!!! > > > > > > ***I know of cubists faster then me that prefer odd color > schemes. > > > Heck, people I've taught want to get fast enough and make up > their > > > own 'signature' color schemes as I have done. > > > > > > > danG-good lord...the above is crap and you know it!!!...we have > > > been > > > > adhearing to 2 color schemes in the mainstream for 25 years.... > > > > your the only one with a color scheme issue and sticker issue > > that > > > > all can be easlily resolved.... > > > > > > ***I seriously doubt I'm the only one with these types of issues > > > (which should be clarified before and not during the event), > > perhaps > > > there are people out there that are just afraid to ask for fear > of > > > sounding like a nag. Also, when reading the official rules on > > > Rubikschamps.com I was shocked at how short all of it was. > > > > > > > see you in a month......you just set yourself up for a major > cube > > > > inspection when you get here...thats for sure.... > > > > > > ***No my cube should be perfectly fine according to the various > > > rules set by the committee, at least at one point in time or > > another > > > (during redraftings of the rules)... > > > > > > > haha > > > > > > ***Another crucial point: I think the questions posed by people > in > > > this fourm shouldn't be taken lightly. If nothing else, at least > > > it'll be good practice for when a crowd of cubists come up to the > > > front desk with a marid of complaints. If questions were answered > > > more carefully, we would have significantly least pots that start > > > with "I still have a question about..." For instance back in > March, > > > someone asked about color blindness and special stickers, > pointing > > > out that just because you or I don't have it, that it is indeed > > > common among the general population. [post #3450,3454] "that > would > > > mean that they have a red/green deficiency in their eyes > > > and should have it looked at..." I think that condition is > > permenent > > > and the responds could have been more forthcomming. Hopefully, > when > > > someone with other disabilities will get the proper attention at > > the > > > event. > > > > > > ***By the way, in regards to the external sanding... After 4 > years > > > with the same cube, the sweat, amino acids, and soda in contact > > with > > > my "standard Hessport" cube has surely left its edges and > verticies > > > noticibly rounded. Heck it's a millimeter or two smaller then the > > > two new ones I bought last night. > > > > > > On a lighter note, Homer Heads arn't so great for speedcubing... > as > > > I just found out (as I was watching the Simpsons nontheless) :). > > > > > > -Doug > > > > > > P.S. [post #5436]"main stream cubes are black...always have been > > > always will be...." > > > > > > ***What so great about mainstream? If everyone thought so, who > > would > > > be brave enough to jump out of an airplane with a cube?
2956. Re: [Speed cubing group] message posting
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 04:04:11 -0000

I deleted the message you're talking about. I've actually caught one of those before. Since we don't monitor who joins the group or anything this stuff slips past. I would rather not start monitoring every person that wants to join, so I guess we can just delete these messages when they happen. If anyone has issues with this contact me or Ron since we both are moderators of this group. Chris --- In speedsolvingrubikscube@yahoogroups.com, James Sibley <rocketkid14@j...> wrote: > Well, there could be a couple of reasons. One, someone just put in the subject line " [Speed cubing group] " and sent a message. The second way could be that someone opened up a telnet program and spoofed an e-mail... like I could send an e-mail that looks like it came from you, with the e-mail address and everything looking right, but you did not send it. I could send an e-mail to this group such that Yahoo believes the e-mail came from Chris Hardwick because the e- mail is "from" him. The message could be "I am canceling this group." The less-wise would believe it. The only difference is my IP address could be looked up in the headers. > > James Sibley > --------- > "My mother never saw the irony in calling me a son of a bitch" - Jack Nicholson > --------- > "Black holes are where God divided by zero" - Steven Wright > > Please note: message attached > > > > [Non-text portions of this message have been removed]
2957. Toronto
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 04:27:44 -0000

Hi Everyone, I want to thank Dan for all the work he's put into this upcoming tournament, and I hope that it all goes of very very well. Three Cheers!!! David J
2958. Re: WC Cubes
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 06:05:45 -0000

ummmm.....34 for days of this......hahah sanding...inside outside...dont matter... sanding.......no cutting corners!!......what this means is that if there is a 90 degree edge your not permitted to round it off....your only permitted to sand down imperfections in the plastic....where ever that might occur.... its like buying a model.....some pieces have that extra plastic that you have to shave off.... that same thing can occur on cubie pieces...........thats what we are referring to and thats all folks!!... just bring a normal cube...we will put the clothes on it upon arrival..... or the sponsors are i should say.......i will be running around with my head cut off for most of the weekend during the event.... 34 more days d --- In speedsolvingrubikscube@yahoogroups.com, adam@s... wrote: > DanG, > Now I'm confused (but entertained too!)... does the sanding rule > pertain to not being allowed to sand the inside of the cube, the > outside, or both? I thought the issue was whether we could sand > the inside, but this post now makes me wonder. > > Thanks, > Adam > > Original Message: > On 19 Jul 2003 00:05:02 -0000, > speedsolvingrubikscube@yahoogroups.com wrote: > Date: Fri, 18 Jul 2003 21:45:29 -0000 > From: "gosd123" <dgosbee@s...> > Subject: Re: WC Cubes > > AND WE ARE OFF!!!! > > ______ > Adam Slate > (434)760-1346 > adam@s...
2959. Re: Toronto
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 06:08:37 -0000

thank you... 34 more days...then i can come home...! back to earth d --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Everyone, > > I want to thank Dan for all the work he's put into this upcoming > tournament, and I hope that it all goes of very very well. > > Three Cheers!!! > > David J
2960. Re: UWR -- Statistical Records
From: rygar13 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 07:39:22 -0000

--- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Also, in the Statistical Records section, I'm very impressed with > the "Most people trained to solve (in person)" list, especially > Justin V! I'm still aiming for 1! Plenty of people *tell* me they are > interested, but they always lose interest before getting to the LL, > sometimes even before completing a full F2L! > > Jasmine. it's kind of funny, my friend taught me how to do one face back in 5th grade, i think it was. and just a week or two ago (9 years later), i taught that same friend how to do the whole cube =]
2961. Re: question for any cubist with a lot of time on their hands
From: rygar13 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 07:56:36 -0000

--- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > > UB'L2F2BD2LD'FR'U2FU'D2L2D'B2UL2 but the Y isn't quite 2 colours. > I'm fairly sure that you can't get them all 2 colours with the Y in > any of the other 4 faces. hi, thanks for your help, but i can't seem to recreate your reults. is that sequence to be done on a completed cube? i tried 3 times, and it doesn't seem to work :( i get the O, but no J or Y. are you sure you typed it right? thanks again jeff
2962. Re: Positions Of Prime Order
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 10:12:33 -0000

--- GameOfDeath2 wrote: > My scribblings which (disclaimer) were calculated > using pencil and paper without calculator etc. > (and not checked) indicate that there are > 170,911,549,183 positions of order 2 > (and 10,938,339,147,775 in the supergroup) > 59,807,090,449,754 positions of order 3 > 133,637,037,514,624 positions of order 5 > 153,245,476,454,400 positions of order 7 > 44,590,694,400 positions of order 11 According to info from the Cubic Circular, http://www.geocities.com/jaapsch/puzzles/cubic3.htm#p35 you got the numbers of order 2, 3, 5, 11 correct (and I think the supergroup number is correct too) but there are 33,894,540,622,394 of order 3 153,245,517,148,800 of order 7 Jaap
2963. Re: Positions Of Prime Order
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 11:40:07 -0000

--- In speedsolvingrubikscube@yahoogroups.com, _jaap <no_reply@y...> wrote: > --- GameOfDeath2 wrote: > > My scribblings which (disclaimer) were calculated > > using pencil and paper without calculator etc. > > (and not checked) indicate that there are > > 170,911,549,183 positions of order 2 > > (and 10,938,339,147,775 in the supergroup) > > 59,807,090,449,754 positions of order 3 > > 133,637,037,514,624 positions of order 5 > > 153,245,476,454,400 positions of order 7 > > 44,590,694,400 positions of order 11 > > According to info from the Cubic Circular, > http://www.geocities.com/jaapsch/puzzles/cubic3.htm#p35 > you got the numbers of order 2, 3, 5, 11 correct (and I think the > supergroup number is correct too) but there are > 33,894,540,622,394 of order 3 > 153,245,517,148,800 of order 7 > > Jaap
2964. Re: [Speed cubing group] Digest Number 494
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 12:38:27 -0000

Without financial backing from the sponsors, there is no Toronto! It is as simple as that. And who else but a toy company. a cube manufacturer, would sponsor such an event? It is logical. I think Dan is doing all he can to make this event a success, and I hope it is successful. The Championship does more than establish records. It brings new areas of the cube the attention of the world, such as new types of speedcubing, computer cubing and cube art. That no one could be found whodoes 3d cube art is somehing I did not foresee in my wildest dreams and I am truly amazed. I hope qe will also see underwater cubing, one-handed and feet cubing, and othertypes of cubing. It should be fun! Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, adam@s... wrote: > All, > I've read these posts, and thought I'd weigh in. This is not a > traditional Olympic sport. This is a competition for a puzzle > that is sold as a toy, and the sponsor is a toy company. > Therefore, they want to make sure their product looks > good--remember that they are sponsoring this because they're > hoping it will make more people want to buy their product. If > people want to exercise more flexibility here, the time to take > up that issue is BEFORE any sponsor agreement is signed, not a > month prior to the competition. Let's remember that if there's a > contest next year and give Dan a break this year. > > And remember that it could be worse... I'm sure most of you have > seen that picture of the 1982 competition with everyone wearing > the same t-shirt with the tacky design that looked about a size > too small on everyone! > > Original Message: > Date: Sat, 19 Jul 2003 01:35:32 -0000 > From: j_rueth > Subject: Re: WC Cubes > > Truly no offense to anybody but i found this post utterly > hilarious!!! What are we doing... entering a cube into a fasion > show??? I think weird color schemes and tiles and paints are > what > makes the cube has its own personality reflected throught the > cuber. > I'm sure all of you know what i'm talking about. We knoe our > cubes > better then ourselves, a scratch on the yellow blue piece, a > dimple > on a red, a squeak from the green center. I think it would be > neat > as a person watching to see all the different 3x3s and what the > cubers have done. It brings a kind of mysteryious ownership > sense > when seing someone elses cube. Maybe I'm just disgustingly > obsessed > with my Mercury... yes... some people name there cubes... > > jake > > ______ > Adam Slate > (434)760-1346 > adam@s...
2965. Re: question for any cubist with a lot of time on their hands
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 13:02:22 -0000

--- In speedsolvingrubikscube@yahoogroups.com, rygar13 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > <no_reply@y...> wrote: > > > > UB'L2F2BD2LD'FR'U2FU'D2L2D'B2UL2 but the Y isn't quite 2 colours. > > I'm fairly sure that you can't get them all 2 colours with the Y > in > > any of the other 4 faces. > > > hi, thanks for your help, but i can't seem to recreate your reults. > > is that sequence to be done on a completed cube? i tried 3 times, > and it doesn't seem to work :( i get the O, but no J or Y. are you > sure you typed it right? > Must have hit the wrong thing on the screen. Try it backwards from a solved cube. i.e. L2U'B2DL2D2UF'U2RF'DL'D2B'F2L2BU'. Actually, I just noticed that the J had 3 colours too. : ( This solves the J problem but the Y has 4 colours: YXY XYX WYZ L'U2R'U2B2D2L2F2U'B2F'LBF'L2D2RB'D2. > thanks again > jeff
2966. converting cash
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 14:45:25 -0000

I should have probably asked this a while ago, but is there a place near the Crowne plaza that will convert US curency to cad? jake
2967. RUbik's clock
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 14:49:45 -0000

Does anybody know where to get one other than ebay? jake
2968. Re: WC Cubes
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 14:54:41 -0000

But if we don't have a good lubed cube with stickers, you will lend us one for the competition, right? Two more questions: Will those ones be studio cubes? And are you going to have cubes for sale? --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > ummmm.....34 for days of this......hahah > > sanding...inside outside...dont matter... > > sanding.......no cutting corners!!......what this means is that if > there is a 90 degree edge your not permitted to round it off....your > only permitted to sand down imperfections in the plastic....where > ever that might occur.... > > its like buying a model.....some pieces have that extra plastic that > you have to shave off.... > > that same thing can occur on cubie pieces...........thats what we > are referring to and thats all folks!!... > > just bring a normal cube...we will put the clothes on it upon > arrival..... > > or the sponsors are i should say.......i will be running around with > my head cut off for most of the weekend during the event.... > > > 34 more days > > d > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, adam@s... wrote: > > DanG, > > Now I'm confused (but entertained too!)... does the sanding rule > > pertain to not being allowed to sand the inside of the cube, the > > outside, or both? I thought the issue was whether we could sand > > the inside, but this post now makes me wonder. > > > > Thanks, > > Adam > > > > Original Message: > > On 19 Jul 2003 00:05:02 -0000, > > speedsolvingrubikscube@yahoogroups.com wrote: > > Date: Fri, 18 Jul 2003 21:45:29 -0000 > > From: "gosd123" <dgosbee@s...> > > Subject: Re: WC Cubes > > > > AND WE ARE OFF!!!! > > > > ______ > > Adam Slate > > (434)760-1346 > > adam@s...
2969. Re: converting cash
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 15:54:39 -0000

Most hotels offer this for you.....including the Crowne That is an easy one...plus if you have an ATM card you can access both CAD and USD from alot of ATM's here in Toronto... plus alot of businesses here offer a US exchange rate.....even the venue will change it for you... best thing to do is bring a small amount of running cash and use plastic for everything else.... d --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > I should have probably asked this a while ago, but is there a place > near the Crowne plaza that will convert US curency to cad? > > jake
2970. Re: WC Cubes
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 16:00:20 -0000

we will supply you with stickers(free) and/or supply you with a cube (prelubed and official color scheme which you can change to another rubiks products color scheme(main stream)). studio cubes are not rubiks produced products currently in the main stream therefore no studio cubes will be offered for sale at the event by the sponsors or owners of the name... and to your final question.....hmmm...your at a world championship cube event as a competitor.....I would definately say that you will be able to buy a cube......but the term "buy" should be replaced with "aquire!!"...ie for free.....for being a competitor...... bring empty bags for the stuff you'll end up with for free.... I believe Seventowns is shipping like 2000 cubes(3,4,5's etc) d --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > But if we don't have a good lubed cube with stickers, you will lend > us one for the competition, right? > Two more questions: Will those ones be studio cubes? And are you > going to have cubes for sale? > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > ummmm.....34 for days of this......hahah > > > > sanding...inside outside...dont matter... > > > > sanding.......no cutting corners!!......what this means is that if > > there is a 90 degree edge your not permitted to round it > off....your > > only permitted to sand down imperfections in the plastic....where > > ever that might occur.... > > > > its like buying a model.....some pieces have that extra plastic > that > > you have to shave off.... > > > > that same thing can occur on cubie pieces...........thats what we > > are referring to and thats all folks!!... > > > > just bring a normal cube...we will put the clothes on it upon > > arrival..... > > > > or the sponsors are i should say.......i will be running around > with > > my head cut off for most of the weekend during the event.... > > > > > > 34 more days > > > > d > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, adam@s... wrote: > > > DanG, > > > Now I'm confused (but entertained too!)... does the sanding rule > > > pertain to not being allowed to sand the inside of the cube, the > > > outside, or both? I thought the issue was whether we could sand > > > the inside, but this post now makes me wonder. > > > > > > Thanks, > > > Adam > > > > > > Original Message: > > > On 19 Jul 2003 00:05:02 -0000, > > > speedsolvingrubikscube@yahoogroups.com wrote: > > > Date: Fri, 18 Jul 2003 21:45:29 -0000 > > > From: "gosd123" <dgosbee@s...> > > > Subject: Re: WC Cubes > > > > > > AND WE ARE OFF!!!! > > > > > > ______ > > > Adam Slate > > > (434)760-1346 > > > adam@s...
2971. No Subject
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 16:01:48 -0000

Wouldnt it be really cool if we all showed up at the event totally forgetting our cubes! Highlights - wc2003 event - no winner - reason - no cubes.. duh!.... haha d
2972. No Subject
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 16:03:08 -0000

how about we all show up with nude women on our cubes, just to #$%^ the sponsors off... hahahah d
2973. Re: WC Cubes
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 16:08:36 -0000

no lend - you get for free to keep.. but the cubes they are supplying are prelubed with good stickers and they are all blue/green color scheme...(but not endorsed by myself) if your color scheme dont match their, then you get to change it... hence reason for showing up early to the event..... i would also recomend showing up early to get use to the timers and you have a new way to stop the time...... d --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > But if we don't have a good lubed cube with stickers, you will lend > us one for the competition, right? > Two more questions: Will those ones be studio cubes? And are you > going to have cubes for sale? > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > ummmm.....34 for days of this......hahah > > > > sanding...inside outside...dont matter... > > > > sanding.......no cutting corners!!......what this means is that if > > there is a 90 degree edge your not permitted to round it > off....your > > only permitted to sand down imperfections in the plastic....where > > ever that might occur.... > > > > its like buying a model.....some pieces have that extra plastic > that > > you have to shave off.... > > > > that same thing can occur on cubie pieces...........thats what we > > are referring to and thats all folks!!... > > > > just bring a normal cube...we will put the clothes on it upon > > arrival..... > > > > or the sponsors are i should say.......i will be running around > with > > my head cut off for most of the weekend during the event.... > > > > > > 34 more days > > > > d > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, adam@s... wrote: > > > DanG, > > > Now I'm confused (but entertained too!)... does the sanding rule > > > pertain to not being allowed to sand the inside of the cube, the > > > outside, or both? I thought the issue was whether we could sand > > > the inside, but this post now makes me wonder. > > > > > > Thanks, > > > Adam > > > > > > Original Message: > > > On 19 Jul 2003 00:05:02 -0000, > > > speedsolvingrubikscube@yahoogroups.com wrote: > > > Date: Fri, 18 Jul 2003 21:45:29 -0000 > > > From: "gosd123" <dgosbee@s...> > > > Subject: Re: WC Cubes > > > > > > AND WE ARE OFF!!!! > > > > > > ______ > > > Adam Slate > > > (434)760-1346 > > > adam@s...
2974. Re: converting cash
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 17:56:27 -0000

I did a fair share of travelling unEurope, and you could always exchange currency at the hotel. Besides ATM, youcan also use regular credit cards such as VISA, MASTER CHARGE, etc, etc. If you plan to do shopping in Toronto, this is what I would do. Don't worry, tdy will send your bills right to your sweet old home in the USA. Now my question is even easier. I would like to bring my digital camera. I will also bring my chager to recharge my batteries. Wha current do the Canadians use? Is it the same as in the US or do I need a transformer? Thanks for responding, Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > Most hotels offer this for you.....including the Crowne > > That is an easy one...plus if you have an ATM card you can access > both CAD and USD from alot of ATM's here in Toronto... > > plus alot of businesses here offer a US exchange rate.....even the > venue will change it for you... > > best thing to do is bring a small amount of running cash and use > plastic for everything else.... > > d > > > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > I should have probably asked this a while ago, but is there a > place > > near the Crowne plaza that will convert US curency to cad? > > > > jake
2975. Re: question for any cubist with a lot of time on their hands
From: rygar13 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 18:09:21 -0000

thanks, it worked this time! =] just out of curiosity, how did you manage to find an algorithm to do that from the beginning cube. did you have to write it out all by hand while you were doing it? it seems a bit time consuming (especially if you mess up), but im a beginner to notation, so maybe it's easier than it looks...
2976. Re: question for any cubist with a lot of time on their hands
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 20:35:22 -0000

--- In speedsolvingrubikscube@yahoogroups.com, rygar13 <no_reply@y...> wrote: > thanks, it worked this time! =] > > just out of curiosity, how did you manage to find an algorithm to do > that from the beginning cube. did you have to write it out all by > hand while you were doing it? it seems a bit time consuming > (especially if you mess up), but im a beginner to notation, so maybe > it's easier than it looks... I stuck it into Cube Explorer.
2977. Re: converting cash
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 20:39:54 -0000

same power standards ..... d --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > I did a fair share of travelling unEurope, and you could always > exchange currency at the hotel. Besides ATM, youcan also use regular > credit cards such as VISA, MASTER CHARGE, etc, etc. If you plan to > do shopping in Toronto, this is what I would do. Don't worry, tdy > will send your bills right to your sweet old home in the USA. > > Now my question is even easier. I would like to bring my digital > camera. I will also bring my chager to recharge my batteries. Wha > current do the Canadians use? Is it the same as in the US or do I > need a transformer? Thanks for responding, > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > Most hotels offer this for you.....including the Crowne > > > > That is an easy one...plus if you have an ATM card you can access > > both CAD and USD from alot of ATM's here in Toronto... > > > > plus alot of businesses here offer a US exchange rate.....even the > > venue will change it for you... > > > > best thing to do is bring a small amount of running cash and use > > plastic for everything else.... > > > > d > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > > <no_reply@y...> wrote: > > > I should have probably asked this a while ago, but is there a > > place > > > near the Crowne plaza that will convert US curency to cad? > > > > > > jake
2978. Re: WC Cubes
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 21:06:20 -0000

So what will we get for free in all? I heard about a T-shirt, and you just said a 3x3x3, but will we get any other puzzles or gift items or whatever? --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > we will supply you with stickers(free) and/or supply you with a cube > (prelubed and official color scheme which you can change to another > rubiks products color scheme(main stream)). > > studio cubes are not rubiks produced products currently in the main > stream therefore no studio cubes will be offered for sale at the > event by the sponsors or owners of the name... > > and to your final question.....hmmm...your at a world championship > cube event as a competitor.....I would definately say that you will > be able to buy a cube......but the term "buy" should be replaced > with "aquire!!"...ie for free.....for being a competitor...... > > bring empty bags for the stuff you'll end up with for free.... > > I believe Seventowns is shipping like 2000 cubes(3,4,5's etc) > > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <theboywholived81@h...> wrote: > > But if we don't have a good lubed cube with stickers, you will > lend > > us one for the competition, right? > > Two more questions: Will those ones be studio cubes? And are you > > going to have cubes for sale? > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > <dgosbee@s...> wrote: > > > ummmm.....34 for days of this......hahah > > > > > > sanding...inside outside...dont matter... > > > > > > sanding.......no cutting corners!!......what this means is that > if > > > there is a 90 degree edge your not permitted to round it > > off....your > > > only permitted to sand down imperfections in the > plastic....where > > > ever that might occur.... > > > > > > its like buying a model.....some pieces have that extra plastic > > that > > > you have to shave off.... > > > > > > that same thing can occur on cubie pieces...........thats what > we > > > are referring to and thats all folks!!... > > > > > > just bring a normal cube...we will put the clothes on it upon > > > arrival..... > > > > > > or the sponsors are i should say.......i will be running around > > with > > > my head cut off for most of the weekend during the event.... > > > > > > > > > 34 more days > > > > > > d > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, adam@s... wrote: > > > > DanG, > > > > Now I'm confused (but entertained too!)... does the sanding > rule > > > > pertain to not being allowed to sand the inside of the cube, > the > > > > outside, or both? I thought the issue was whether we could > sand > > > > the inside, but this post now makes me wonder. > > > > > > > > Thanks, > > > > Adam > > > > > > > > Original Message: > > > > On 19 Jul 2003 00:05:02 -0000, > > > > speedsolvingrubikscube@yahoogroups.com wrote: > > > > Date: Fri, 18 Jul 2003 21:45:29 -0000 > > > > From: "gosd123" <dgosbee@s...> > > > > Subject: Re: WC Cubes > > > > > > > > AND WE ARE OFF!!!! > > > > > > > > ______ > > > > Adam Slate > > > > (434)760-1346 > > > > adam@s...
2979. Re: I broke the UWR
From: "AdaM" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 20 Jul 2003 22:53:55 -0000

I recently had a chat with Nicolas : > and how many times you play with ? = How long have you been able to solve the cube? hope it'll be more understandable :-D > I'm sorry but I don't understand what you mean here... =( > > > > nicolas /Adam
2980. Gods algorythem for other sizes of cubes
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 21 Jul 2003 06:19:00 -0000

Ok I think it's pretty safe to assume that the gods algorythem for any scrambeled cube is, most of the time going to be 18 moves. But what about other sizes. For instance, what is the general number for a 2x2x2 cube, or a 4x4x4? I wonder if there would be a way to graph this, just for lack of anything better to do. I think it might be interesting. On a compleatly irrelivant (or however you spell that) note I just reamembered that my mom's family is all from Toronto and I could have stayed there and gone to the WC as an observer and stuff. Dylan
2981. Location?
From: "anti_stickers" <eagles10101@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 21 Jul 2003 06:28:18 -0000

Well I was talking to a few friends the other day about just the idea of speed solving when one of them said "you're probablly the fastest one in the state (Missouri) who can do that." My initial reaction was no, but then I thought about it and I just might be. It's a pretty cool feeling being that good at something. So for everyone to know their radius I was just curious where everyone was from and their times. I live in Kansas City, Missouri, USA with a PR of 29sec.
2982. Re: I broke the UWR
From: "david_cubemaster" <davidwesley@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 21 Jul 2003 08:24:23 -0000

I have been able to solve cube for almost two years. For 1.5 years I have been very dedicated with lots of practise... > I recently had a chat with Nicolas : > > > and how many times you play with ? > = How long have you been able to solve the cube? > > hope it'll be more understandable :-D > > > I'm sorry but I don't understand what you mean here... =( > > > > > > nicolas > > /Adam
2983. Cats and Rubik's cubes
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 21 Jul 2003 10:34:58 -0000

My fiance found this poem on the net. It mentions two of my favourite things -- cats and Rubik's cubes! I love it! Check out the final verse: A cat is ... A bafflement, a puzzlement. A question mark with fur, A perplexity, a paradox, A Rubik's Cube that purrs. Virginia (Ginny) Ellis (the complete poem is at http://hometown.aol.com/mistidawn1998/cat.html) Jasmine.
2984. Re: Cats and Rubik's cubes
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 21 Jul 2003 12:40:34 -0000

Awww... that was cute, i too am a cat person :) mew jake --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen < no_reply@y...> wrote: > My fiance found this poem on the net. It mentions two of my favourite > things -- cats and Rubik's cubes! I love it! Check out the final > verse: > > A cat is ... > A bafflement, a puzzlement. > A question mark with fur, > A perplexity, a paradox, > A Rubik's Cube that purrs. > > Virginia (Ginny) Ellis > (the complete poem is at > http://hometown.aol.com/mistidawn1998/cat.html) > > Jasmine.
2985. Re: [Speed cubing group] Location?
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 21 Jul 2003 07:38:38 -0700 (PDT)

wow, i thought i was the only cubist in the south. i live in arkansas anti_stickers <eagles10101@...> wrote: Well I was talking to a few friends the other day about just the idea of speed solving when one of them said "you're probablly the fastest one in the state (Missouri) who can do that." My initial reaction was no, but then I thought about it and I just might be. It's a pretty cool feeling being that good at something. So for everyone to know their radius I was just curious where everyone was from and their times. I live in Kansas City, Missouri, USA with a PR of 29sec. Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? SBC Yahoo! DSL - Now only $29.95 per month! [Non-text portions of this message have been removed]
2986. Re: Cats and Rubik's cubes
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 21 Jul 2003 14:51:46 -0000

Cool! My neighbor is obsessed with cats.... She has two, but three have died, so she used to have five. Everyone is pretty sure that their neighbor killed them. :( Long, long, looong story. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > My fiance found this poem on the net. It mentions two of my favourite > things -- cats and Rubik's cubes! I love it! Check out the final > verse: > > A cat is ... > A bafflement, a puzzlement. > A question mark with fur, > A perplexity, a paradox, > A Rubik's Cube that purrs. > > Virginia (Ginny) Ellis > (the complete poem is at > http://hometown.aol.com/mistidawn1998/cat.html) > > Jasmine.
2987. Re: Cats and Rubik's cubes
From: "uweren2000" <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 21 Jul 2003 17:14:56 -0000

--- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > My fiance found this poem on the net. It mentions two of my favourite > things -- cats and Rubik's cubes! I love it! Check out the final > verse: > > A cat is ... > A bafflement, a puzzlement. > A question mark with fur, > A perplexity, a paradox, > A Rubik's Cube that purrs. > > Virginia (Ginny) Ellis > (the complete poem is at > http://hometown.aol.com/mistidawn1998/cat.html) > > Jasmine. You pet your cat and lube your cube but lubing your cat and petting your cube, you are met as being a rube. (Translated from a Swedish folk song)
2988. WC Attendance roster
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 21 Jul 2003 17:20:49 -0000

At Jessica's suggestion I have added a database table to this group that allows you to fill in your information for the world championship. Everyone who is going, or if you know someone who is going, please fill out this list to try and make it as comprehensive as possible. This will give competitors a good idea of where they stand for each event they are competing, as well as let us know how many people are going, and where we are all coming from. Just go to the database section to access the table. Chris
2989. Re: [Speed cubing group] Re: Cats and Rubik's cubes
From: Kåre Krig <karkr936@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 21 Jul 2003 20:08:17 +0200

----- Original Message ----- From: uweren2000 <rune.wesstrom@....se> Date: Monday, July 21, 2003 7:14 pm Subject: [Speed cubing group] Re: Cats and Rubik's cubes > You pet your cat > and lube your cube > but lubing your cat > and petting your cube, > you are met > as being a rube. > > (Translated from a Swedish folk song) > Could you post the song in Swedish too? I'm also a Swede but I have no idea what you are refering too here. /Kåre
2990. Re: 30 seconds+
From: "Keith" <ksauer@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 21 Jul 2003 19:19:11 -0000

Adam, I'm very close to your level. 32 seconds is my best average, but I'm training hard to beat the 30 second barrier at the competition. Good luck and see you there! Keith --- In speedsolvingrubikscube@yahoogroups.com, adam@s... wrote: > OK, from what I'm hearing it's ok to post WC questions here... > :-) > > I've seen posts from a lot of sub-30 people who are attending the > championships... I'm curious what kind of competition there will > be in my speed range, say 35-45 seconds for a best-of-10 average. > If I know who some of you are, I can make an effort to say hi at > the WC. > > One other question for some other of you older competitors... > anyone bringing families or kids to the competition? > Adam > > ______ > Adam Slate > (434)760-1346 > adam@s...
2991. Re: WC2003 Event Timers
From: "Keith Sauer" <ksauer@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 21 Jul 2003 19:38:53 -0000

Dan, Can you explain how the 15 second pre-inspection time will be incorporated into the timer pads? Thanks, Keith --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > fyi...forgot to mention re the timerpads... > > timerpads are only being used for the 3x3x3,4,5 speed events..not > the blindfolding... > > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > HEADS UP.... > > > > Speedstack timer pads will be used for our event to introduce > total > > fairness during starts and stops. > > > > All competitors will be assigned time to get use to the pads upon > > arrival to the event hotel. > > > > Whats new on these pads which introduce total fairness you ask? > > > > there are hand pads where your hands have to be place on the pad > to > > ready the timer...timer starts when hands are removed from pad and > > stops when hands are place back on the pad.... > > > > We are aware of possible fallout from this however in order to > make > > things totally fair the RCC(rubisk championship committee) has > > decided to implement this type of timer. > > > > Each event podium will have one of these timers as well as 2 > > officials with stop watches as backups to the timer. in case of > timer > > failure the lowest time on the backup stop watch will be the time > for > > said run.... > > > > These pads in the future will be modified with the Rubiks logo etc > > and will be implemented onto the rubiks site for purchase and will > be > > used for all future events... > > > > for mor einfo on these timer pads and external display units > please > > visit www.speedstacks.com > > > > > > danG > > Chief
2992. SV: [Speed cubing group] Re: Cats and Rubik's cubes
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 21 Jul 2003 21:36:06 +0200

Du smeker din katt du smorjer din kub men den som smorjer sin katt och som smeker sin kub, han har ju fott fnatt och er ju en nolla i kub*. * Merk vitsen! (Auther: The auther) ----- Original Message ----- From: Kåre Krig <karkr936@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Monday, July 21, 2003 8:08 PM Subject: Re: [Speed cubing group] Re: Cats and Rubik's cubes ----- Original Message ----- From: uweren2000 <rune.wesstrom@...> Date: Monday, July 21, 2003 7:14 pm Subject: [Speed cubing group] Re: Cats and Rubik's cubes > You pet your cat > and lube your cube > but lubing your cat > and petting your cube, > you are met > as being a rube. > > (Translated from a Swedish folk song) > Could you post the song in Swedish too? I'm also a Swede but I have no idea what you are refering too here. /Kåre To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
2993. Re: Cats and Rubik's cubes
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 21 Jul 2003 20:03:20 -0000

this is getting far off topic, but I found a website that shows you how to make fun of your cat without them knowing. I tried the one where you put a strip of masking tape on their back, and they think they're under something so they crawl around on their stomach all day. I couldn't find masking tape, so I tried duct tape but it didn't work. --- In speedsolvingrubikscube@yahoogroups.com, "uweren2000" <rune.wesstrom@h...> wrote: > You pet your cat > and lube your cube > but lubing your cat > and petting your cube, > you are met > as being a rube. > > (Translated from a Swedish folk song)
2994. SV: [Speed cubing group] Re: Cats and Rubik's cubes
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 21 Jul 2003 22:04:53 +0200

PS. Går "å" hem? ----- Original Message ----- From: Kåre Krig <karkr936@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Monday, July 21, 2003 8:08 PM Subject: Re: [Speed cubing group] Re: Cats and Rubik's cubes ----- Original Message ----- From: uweren2000 <rune.wesstrom@...> Date: Monday, July 21, 2003 7:14 pm Subject: [Speed cubing group] Re: Cats and Rubik's cubes > You pet your cat > and lube your cube > but lubing your cat > and petting your cube, > you are met > as being a rube. > > (Translated from a Swedish folk song) > Could you post the song in Swedish too? I'm also a Swede but I have no idea what you are refering too here. /Kåre To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
2995. Re: [Speed cubing group] Re: Cats and Rubik's cubes
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 21 Jul 2003 21:27:49 +0100

So, YOUR neighbour is obsessed with cats, and everyone thinks HER neighbour killed them... does that make you a cat murderer? :O DanH ;) ----- Original Message ----- From: James Potter To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, July 21, 2003 3:51 PM Subject: [Speed cubing group] Re: Cats and Rubik's cubes Cool! My neighbor is obsessed with cats.... She has two, but three have died, so she used to have five. Everyone is pretty sure that their neighbor killed them. :( Long, long, looong story. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > My fiance found this poem on the net. It mentions two of my favourite > things -- cats and Rubik's cubes! I love it! Check out the final > verse: > > A cat is ... > A bafflement, a puzzlement. > A question mark with fur, > A perplexity, a paradox, > A Rubik's Cube that purrs. > > Virginia (Ginny) Ellis > (the complete poem is at > http://hometown.aol.com/mistidawn1998/cat.html) > > Jasmine. Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
2996. Re: WC2003 Event Timers
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 21 Jul 2003 21:18:20 -0000

preinspection is done via stopwatch...not the timer pads... d--- In speedsolvingrubikscube@yahoogroups.com, "Keith Sauer" <ksauer@h...> wrote: > Dan, > > Can you explain how the 15 second pre-inspection time will be > incorporated into the timer pads? > > Thanks, > > Keith > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > fyi...forgot to mention re the timerpads... > > > > timerpads are only being used for the 3x3x3,4,5 speed events..not > > the blindfolding... > > > > > > d > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > <dgosbee@s...> wrote: > > > HEADS UP.... > > > > > > Speedstack timer pads will be used for our event to introduce > > total > > > fairness during starts and stops. > > > > > > All competitors will be assigned time to get use to the pads > upon > > > arrival to the event hotel. > > > > > > Whats new on these pads which introduce total fairness you ask? > > > > > > there are hand pads where your hands have to be place on the pad > > to > > > ready the timer...timer starts when hands are removed from pad > and > > > stops when hands are place back on the pad.... > > > > > > We are aware of possible fallout from this however in order to > > make > > > things totally fair the RCC(rubisk championship committee) has > > > decided to implement this type of timer. > > > > > > Each event podium will have one of these timers as well as 2 > > > officials with stop watches as backups to the timer. in case of > > timer > > > failure the lowest time on the backup stop watch will be the > time > > for > > > said run.... > > > > > > These pads in the future will be modified with the Rubiks logo > etc > > > and will be implemented onto the rubiks site for purchase and > will > > be > > > used for all future events... > > > > > > for mor einfo on these timer pads and external display units > > please > > > visit www.speedstacks.com > > > > > > > > > danG > > > Chief
2997. [Speed cubing group] Re: Cats and Rubik's cubes
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 21 Jul 2003 22:10:55 -0000

Hmm.... Didn't notice I typed it that way. :) Actually, Tteir old neighbors were the most annoying people on the planet, and about once a year my current neighbors cat got out and ran across the yard. The neighbors got annoyed, and then their cat disappeared. THREE cats disappeared, around the times the neighbor complained. And the neighbor constantly wrote letters, threatening their cats. That neighbor is the very reason they moved. --- In speedsolvingrubikscube@yahoogroups.com, "Dan Harris" <dan_j_harris@n...> wrote: > So, YOUR neighbour is obsessed with cats, and everyone thinks HER neighbour killed them... does that make you a cat murderer? :O > > DanH ;) > ----- Original Message ----- > From: James Potter > To: speedsolvingrubikscube@yahoogroups.com > Sent: Monday, July 21, 2003 3:51 PM > Subject: [Speed cubing group] Re: Cats and Rubik's cubes > > > Cool! My neighbor is obsessed with cats.... She has two, but three > have died, so she used to have five. Everyone is pretty sure that > their neighbor killed them. :( Long, long, looong story. > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > My fiance found this poem on the net. It mentions two of my > favourite > > things -- cats and Rubik's cubes! I love it! Check out the final > > verse: > > > > A cat is ... > > A bafflement, a puzzlement. > > A question mark with fur, > > A perplexity, a paradox, > > A Rubik's Cube that purrs. > > > > Virginia (Ginny) Ellis > > (the complete poem is at > > http://hometown.aol.com/mistidawn1998/cat.html) > > > > Jasmine. > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed]
2998. Re: WC2003 Event Timers
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 21 Jul 2003 22:14:14 -0000

We should ask the Rubiks company to make a special Rubiks timer pad. The cube is on it, then you pick it up and fifteen seconds later it will buzz. You put it back, then a countdown on the pad starts, then you pick it up, and when you put it back down solved, the timer starts. That would be coool. --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > preinspection is done via stopwatch...not the timer pads... > > d--- In speedsolvingrubikscube@yahoogroups.com, "Keith Sauer" > <ksauer@h...> wrote: > > Dan, > > > > Can you explain how the 15 second pre-inspection time will be > > incorporated into the timer pads? > > > > Thanks, > > > > Keith > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > <dgosbee@s...> wrote: > > > fyi...forgot to mention re the timerpads... > > > > > > timerpads are only being used for the 3x3x3,4,5 speed > events..not > > > the blindfolding... > > > > > > > > > d > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > > <dgosbee@s...> wrote: > > > > HEADS UP.... > > > > > > > > Speedstack timer pads will be used for our event to introduce > > > total > > > > fairness during starts and stops. > > > > > > > > All competitors will be assigned time to get use to the pads > > upon > > > > arrival to the event hotel. > > > > > > > > Whats new on these pads which introduce total fairness you ask? > > > > > > > > there are hand pads where your hands have to be place on the > pad > > > to > > > > ready the timer...timer starts when hands are removed from pad > > and > > > > stops when hands are place back on the pad.... > > > > > > > > We are aware of possible fallout from this however in order to > > > make > > > > things totally fair the RCC(rubisk championship committee) has > > > > decided to implement this type of timer. > > > > > > > > Each event podium will have one of these timers as well as 2 > > > > officials with stop watches as backups to the timer. in case > of > > > timer > > > > failure the lowest time on the backup stop watch will be the > > time > > > for > > > > said run.... > > > > > > > > These pads in the future will be modified with the Rubiks logo > > etc > > > > and will be implemented onto the rubiks site for purchase and > > will > > > be > > > > used for all future events... > > > > > > > > for mor einfo on these timer pads and external display units > > > please > > > > visit www.speedstacks.com > > > > > > > > > > > > danG > > > > Chief
2999. sticker question
From: rygar13 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 21 Jul 2003 23:26:26 -0000

i bought a cube about a week ago, and the stickers are already in shoddy condition. my previous cube became un-usable after some of the yellow and orange stickers became white from use (making them indistinguishable). how do you guys put your cube to constant use and still keep the stickers in good condition?
3000. Re: sticker question
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 21 Jul 2003 23:52:16 -0000

the only way is to get new stickers. I like to paint them, but if you are planning on using this cube for the WC, then you can't paint them. >:( Anyway, buy some vinyl tape and cut out squares with an Exacto knife. --- In speedsolvingrubikscube@yahoogroups.com, rygar13 <no_reply@y...> wrote: > i bought a cube about a week ago, and the stickers are already in > shoddy condition. my previous cube became un-usable after some of > the yellow and orange stickers became white from use (making them > indistinguishable). how do you guys put your cube to constant use > and still keep the stickers in good condition?
3001. No Subject
From: rygar13 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 22 Jul 2003 01:28:18 -0000

welp, im not going to be entering WC or anything, so i guess i could paint them. does the paint usually come off easily, or does it last a long time? what kind of paint do you use? also, where you get new stickers? am i going to have to get new stickers every month or so?
3002. No Subject
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 22 Jul 2003 02:13:39 -0000

Some stickers are bad, so you would have to change them once a month or so. But the good ones last for quite a while. I don't know what kind of paint I use. But it stays on for ages. What I did to my best cube is take off the plasticky layer on the sticker, then paint over only the paper part. This works very well, for me. --- In speedsolvingrubikscube@yahoogroups.com, rygar13 <no_reply@y...> wrote: > welp, im not going to be entering WC or anything, so i guess i could > paint them. does the paint usually come off easily, or does it last > a long time? what kind of paint do you use? > > also, where you get new stickers? am i going to have to get new > stickers every month or so?
3003. Re: WC2003 Event Timers
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 22 Jul 2003 02:17:32 -0000

ps-there is no such thing as a rubiks "company" persay... we have investigated the production of an actual Timer and it will cost 50k to produce and another 100k to market.... after the event some re engineering could occur on the speedstack pads which will match our needs a bit more however the it does introduce a standard for timing which is basically the same way we do now with hitting the space bar on a keyboard to stop our online timers.... danG chief --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > We should ask the Rubiks company to make a special Rubiks timer pad. > The cube is on it, then you pick it up and fifteen seconds later it > will buzz. You put it back, then a countdown on the pad starts, then > you pick it up, and when you put it back down solved, the timer > starts. That would be coool. > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > preinspection is done via stopwatch...not the timer pads... > > > > d--- In speedsolvingrubikscube@yahoogroups.com, "Keith Sauer" > > <ksauer@h...> wrote: > > > Dan, > > > > > > Can you explain how the 15 second pre-inspection time will be > > > incorporated into the timer pads? > > > > > > Thanks, > > > > > > Keith > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > > <dgosbee@s...> wrote: > > > > fyi...forgot to mention re the timerpads... > > > > > > > > timerpads are only being used for the 3x3x3,4,5 speed > > events..not > > > > the blindfolding... > > > > > > > > > > > > d > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > > > <dgosbee@s...> wrote: > > > > > HEADS UP.... > > > > > > > > > > Speedstack timer pads will be used for our event to > introduce > > > > total > > > > > fairness during starts and stops. > > > > > > > > > > All competitors will be assigned time to get use to the pads > > > upon > > > > > arrival to the event hotel. > > > > > > > > > > Whats new on these pads which introduce total fairness you > ask? > > > > > > > > > > there are hand pads where your hands have to be place on the > > pad > > > > to > > > > > ready the timer...timer starts when hands are removed from > pad > > > and > > > > > stops when hands are place back on the pad.... > > > > > > > > > > We are aware of possible fallout from this however in order > to > > > > make > > > > > things totally fair the RCC(rubisk championship committee) > has > > > > > decided to implement this type of timer. > > > > > > > > > > Each event podium will have one of these timers as well as 2 > > > > > officials with stop watches as backups to the timer. in case > > of > > > > timer > > > > > failure the lowest time on the backup stop watch will be the > > > time > > > > for > > > > > said run.... > > > > > > > > > > These pads in the future will be modified with the Rubiks > logo > > > etc > > > > > and will be implemented onto the rubiks site for purchase > and > > > will > > > > be > > > > > used for all future events... > > > > > > > > > > for mor einfo on these timer pads and external display units > > > > please > > > > > visit www.speedstacks.com > > > > > > > > > > > > > > > danG > > > > > Chief
3004. Re: sticker question
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 22 Jul 2003 02:18:30 -0000

replace the sitckers with one's that dont wear out... d --- In speedsolvingrubikscube@yahoogroups.com, rygar13 <no_reply@y...> wrote: > i bought a cube about a week ago, and the stickers are already in > shoddy condition. my previous cube became un-usable after some of > the yellow and orange stickers became white from use (making them > indistinguishable). how do you guys put your cube to constant use > and still keep the stickers in good condition?
3005. New video
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 21 Jul 2003 21:20:25 -0500

Just thought I'd let you guys know, I posted my newest solution video on www.ruibks.dk . In the videolist section, Daniel Hayes. The time was 24.2 seconds, pretty good for me. And the music's way cool ;) If I do say so myself. Let me know what you think! Daniel
3006. Cube music
From: lvlr_l2ubix <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 22 Jul 2003 02:26:14 -0000

I wnt to make a new cube video, but I don't know what song to use. All the songs I like have either been used before or have swearing in them. What is YOUR favorite song to cube to, maybe I could give it a try, any songs would be greatly appreciated.
3007. Re: New video
From: lvlr_l2ubix <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 22 Jul 2003 02:28:36 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > Just thought I'd let you guys know, I posted my newest solution video on > www.ruibks.dk . In the videolist section, Daniel Hayes. The time was 24.2 > seconds, pretty good for me. And the music's way cool ;) If I do say so > myself. Let me know what you think! > > Daniel AWESOME video dan. Love the music. Funny little pose ot the opening. good time, big fan. Lol. Good work man.
3008. Re: New video
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 21 Jul 2003 22:16:49 -0500

Hehe, thanks man. I thought the stoic pose would add a bit of humor :) Glad you liked it. On your other question, about the music: I for some reason enjoy cubing to metal or other comparable rough music, soft music just doesn't seem to fit to me... My first vid had Bodies by Drowning pool.... not a bad song to cube to :) Every now and then I'll cube to Enya or Enigma though. Mostly anything with a good fast beat... angry music :) -Daniel >AWESOME video dan. Love the music. Funny little >pose ot the opening. >good time, big fan. Lol. Good work man.
3009. Re: I broke the UWR
From: cubin4speed <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 22 Jul 2003 16:36:05 -0000

> I suspect alot of people aren't telling how fast they really are now > near to the WC. But I think that it doesn't matter for me. When we > will be on stage in the WC it won't matter what record we have. I > think that most people will be maybe 2 seconds slower than their > best avg. So that's why I post this. Don't think I will repeat this > in the WC... I sure hope not, for my sake! Just kidding....;) I agree, I think people will be at best within .5 seconds of their record average, most likely worse. > > Today I broke the unofficial world record. I haven't cubed much > lately and I thought that I should practise some so I wouldn't be > slower. So I made a few averages. At first my avg was something like > 18.2 or so. But in an hour my times were much better. Here are my > times: > > 15.74 17.83 17.53 14.69 16.99 16.25 (14.19) 15.7 18.7 14.83 14.83 > (18.83) = 16.31 > Awesome times. Congratulations! You are now unofficially the fastest cube solver on the planet, ever. > The strange thing was that I during this session talked with a > friend in the phone. I may not have been a very active speaker, but > I answered questions and saying "yes " or "no" while I was solving > the cube. This may have had the effect that I wasn't "thinking" so > much, and instead my brain took care of the rest. I couldn't > understand that it went so fast but it did. Someone else who have > similar experiences? Yes, I have had several experiences like this. A few days ago I was sitting around chatting with someone during lunch, and I got two averages in the 17's, in one of which the worst time was a 19. Another day after I played an exhausting soccer game, I sat in the back of an open convertible with an aggressive driver (again, not your best conditions,) and again got an average with only one 19, and the rest 14-18! I think this could have very interesting psychological implications for speedcubing - that it's good to be a little bit distracted. Maybe I should have my friend on a cell phone during the WC... :) Anyway, congrats again, and I look forward to meeting you at the WC! Dan
3010. Another new video
From: lvlr_l2ubix <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 22 Jul 2003 16:45:49 -0000

Hey, I just got my new best time this morning, and guess what, I got it 0n tape! I put music to it, and posted it under the 'files' section in theis forum. Feedback would be appreciated.
3011. Re: WC2003 Event Timers
From: cubin4speed <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 22 Jul 2003 16:53:38 -0000

Hi Dan, --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > ps-there is no such thing as a rubiks "company" persay... > As you may be aware, the company is actually named "Seven Towns, LTD.", and they are located in England, but they do manage all Rubik's products worldwide. > we have investigated the production of an actual Timer and it will > cost 50k to produce and another 100k to market.... > > after the event some re engineering could occur on the speedstack > pads which will match our needs a bit more however the it does > introduce a standard for timing which is basically the same way we > do now with hitting the space bar on a keyboard to stop our online > timers.... > > danG > chief This timer looks pretty good, although unfortunately I expect one will lose around half a second during the picking-up and putting- down times, so perhaps in the future we can do something about that. I have written a small program in Visual Basic (download the exe file from the "Files" section) that times quite well (It's a beta version, lacking many features). I also purchased a Microsoft Natural Ergonomic Keyboard, which has a very large central Space Bar, and I use this to do my timing. Can we just write our own custom program, and then use these keyboards at the WC? http://www.microsoft.com/hardware/keyboard/nke_info.asp If we must use the SPEEDSTACK pads, I think we can help reduce the time lost if we allow the competitor to place the cube on the table in whatever position he/she prefers after the inspection time has ended (I assume that will be the case?). Another important function required of the timer is that it should keep track of multiple end times, in case the competitor accidentally puts the cube down unsolved. Then the competitor must pick it up, finish solving, and put his/her hands back down. There should be a log of all of the timer events received during each solution, something that could easily be written in my custom program. -Dan
3012. Commercial with a cube
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 22 Jul 2003 18:53:11 -0000

I captured a TV commercial you can see almost everyday here on french TV. Download it from http://grrroux.free.fr/pub_pmu.avi (DivX 5.0.5). Gilles.
3013. Re: Cube music
From: "Nathan" <collegenathan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 22 Jul 2003 20:38:01 -0000

--- In speedsolvingrubikscube@yahoogroups.com, lvlr_l2ubix <no_reply@y...> wrote: > I wnt to make a new cube video, but I don't know what song to use. > All the songs I like have either been used before or have swearing in > them. What is YOUR favorite song to cube to, maybe I could give it a > try, any songs would be greatly appreciated. A really cool song to cube to is called Out of Control, by Darude. Also, if you're into DDR at all (or even if you're not) there is a song called "Drop Out" (just do a search "DDR Drop Out"). It gets the fingers and brain moving! -Nathan
3014. Re: WC2003 Event Timers
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 22 Jul 2003 20:39:18 -0000

yes and no dan re the Seventowns rubiks company....your correct when you say managed however your incorrect when you say they are an actual rubiks company.. a company manufacterers which Seventowns does not..SevenTowns manages inventions.... irrelevant to the question brough forth either way.. re your timer statements... today we reach over and hit the space bar(most) and reach over and hit the space bar after we perform the solve.. same thing with these timers.... personally i dont care where the cube is placed..just as long as its solved...there will be a square where the cube should be placed inside however we will not be hard on that respect...just as long as the timer stops and the cube is done..there will be 2 backups to the timers just in case so not to worry....i expect you best time either way..haha therefore we dont loose anything and will not increse anything by using these timers...... these timers look good for the camera and they sure beat out my home made design which is just like what you had described....since we did not have 150k to manaufacture our own design(in time for the championships) we decided to use speedstacks to introduce a brand new timing scheme which thus introduces total fairness in a competition... its all a done deal in 33 days anyway so lets just do it and get it all done and overwith.. we will leave the timer manufacturer to Seventowns for future production after the event... danG --- In speedsolvingrubikscube@yahoogroups.com, cubin4speed <no_reply@y...> wrote: > Hi Dan, > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > ps-there is no such thing as a rubiks "company" persay... > > > > As you may be aware, the company is actually named "Seven Towns, > LTD.", and they are located in England, but they do manage all > Rubik's products worldwide. > > > > we have investigated the production of an actual Timer and it will > > cost 50k to produce and another 100k to market.... > > > > after the event some re engineering could occur on the speedstack > > pads which will match our needs a bit more however the it does > > introduce a standard for timing which is basically the same way we > > do now with hitting the space bar on a keyboard to stop our online > > timers.... > > > > danG > > chief > > > This timer looks pretty good, although unfortunately I expect one > will lose around half a second during the picking-up and putting- > down times, so perhaps in the future we can do something about > that. I have written a small program in Visual Basic (download the > exe file from the "Files" section) that times quite well (It's a > beta version, lacking many features). > > I also purchased a Microsoft Natural Ergonomic Keyboard, which has a > very large central Space Bar, and I use this to do my timing. Can > we just write our own custom program, and then use these keyboards > at the WC? > http://www.microsoft.com/hardware/keyboard/nke_info.asp > > If we must use the SPEEDSTACK pads, I think we can help reduce the > time lost if we allow the competitor to place the cube on the table > in whatever position he/she prefers after the inspection time has > ended (I assume that will be the case?). > > Another important function required of the timer is that it should > keep track of multiple end times, in case the competitor > accidentally puts the cube down unsolved. Then the competitor must > pick it up, finish solving, and put his/her hands back down. There > should be a log of all of the timer events received during each > solution, something that could easily be written in my custom > program. > > -Dan
3015. Worst Case F2L
From: "Nathan" <collegenathan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 22 Jul 2003 20:40:23 -0000

I've been recording my average for the F2L lately trying to get it down (currently 24.5 non-speedy). I was wondering if there is an absolute worst case situation for the F2L, say where it takes 32 moves to solve it. I know that you can improvise a LOT during this stage, but I'm talking about essentially using the Fridrich system for matching corner edge pairs. Is there a worst case and if so, what is an example of as bad as it gets. Thanks in advance, Nathan.
3016. Turn Symbol
From: planet_katsu <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 22 Jul 2003 21:45:30 -0000

Hi, everyone This page is the page of Turn Symbol. And, I added the random window for the practice of Turn Symbol. http://www5.gateway.ne.jp/~katsu-k/cubekaiten.html Please push the button of [ Random ]. Probably, this page is for a beginner. However, the version in one second is able to have fun. Thanks, Katsu PLANET PUZZLE http://www5.gateway.ne.jp/~katsu-k/
3017. Re: Commercial with a cube
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 22 Jul 2003 21:46:27 -0000

That cube (or perhaps 2 cubes) does not appear to be of a standard color scheme, the one in his had had a white-yellow edge, and the solved one had a blue-green edge. The coloring of the shown corner of the solved cube does not match up with the white-blue scheme either (although matches up with mine). I deduce (frame-by-frame) that the cube in the guy's hand WAS of white-blue scheme and then physically restickered to show it solved (the film had several cuts). I suppose that the people who filmed that commercial can't solve or are too lazy to solve a cube since they had to incorrectly resticker it in the end. --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > I captured a TV commercial you can see almost everyday here on french TV. > > Download it from > http://grrroux.free.fr/pub_pmu.avi > (DivX 5.0.5). > > Gilles.
3018. Re: WC Attendance roster
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 22 Jul 2003 23:18:22 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > At Jessica's suggestion I have added a database table to this group > that allows you to fill in your information for the world > championship. Everyone who is going, or if you know someone who is > going, please fill out this list to try and make it as comprehensive > as possible. This will give competitors a good idea of where they > stand for each event they are competing, as well as let us know how > many people are going, and where we are all coming from. > > Just go to the database section to access the table. > > Chris Thanks for the info. I just put my name on the list. The scary thing is that all the competitors are gonna be older than me... Macky
3019. NYC cubers?
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Jul 2003 00:13:11 -0000

any speedy people from NYC... possible TV gig available.. please contact me asap.. d
3020. Re: Commercial with a cube
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Jul 2003 01:37:41 -0000

Thanks! That's hilarious. I do speak a little french, but not enough to translate. Can you give us unilinguals the gist of what is being said? Or at least what it's a commercial for? Thanks!
3021. A Cube Competition
From: bmcgaugh49 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Jul 2003 03:31:22 -0000

I am finally getting around to posting this ;-) On June 12, 2003, I held a Rubik's Cube competition in my classes at Temecula Valley High School (California). Many of the participants were people with less than 2 weeks of practice. They each got three trials, with other participants scrambling their cubes...fastest time was recorded. Results: 1. David Matics 49.02 2. Bill Aanestad 1:05.70 3. Bryan Curiel 1:07.00 The first three are experienced cubists...most of the others, as I said above, have about 2 weeks experience... 4. Matt Saul 1:21.79 5. John Randall 1:31.43 6. Robbie Elcome 1:39.97 Eric Totah 1:39.97 8. Kota Washiyama 1:44.10 (using his own corners first method) 9. Ty Yacoub 1:47.74 10. James Whiteside 2:00.32 11. Ryan Tracy 2:02.79 12. Mark Billhofer 2:28.72 13. John Wardlaw 2:53.20 Due to time constraints, I only allowed 3 minutes for solving...several other people could do the cube in 5-6 minutes... During my teaching career, I have probably taught a couple of hundred people to do the cube, but it would be difficult to get an exact number. I should have recorded all of their names ;-) I didn't teach David Matics to do the cube...he has been doing it for several years and has a best of about 35 seconds. Many of the people in this years competition are juniors (numbers 1, 2, 3, 5, and 9)...I am hoping that we have many sub one minute cubists next year... Bill
3022. F2L system - where did it come from?
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Jul 2003 13:48:08 +1000

I noticed that Guus Razoux Schultz and Jessica Fridrich both use the same approach for the first two layers, and I guess many other 1982 championship contestants also used it. My question is, who should I properly give credit to for thinking this idea up? Neither Guus' nor Jessica's writings say who it was that discovered this idea. Jessica mentioned "someone" showed it to her, but didn't mention who. Does anyone know the names of one or more people who thought up this idea? Ryan
3023. Re: F2L system - where did it come from?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Jul 2003 04:31:50 -0000

small, comment > and I guess many other 1982 championship contestants also used it. this is not true, very few contestants used that, many opted for a corners approach (according to David Singmaster in the Cubic Circular). This is indeed an interesting question, but I would guess that sevral people figured this out independently. -Doug --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > I noticed that Guus Razoux Schultz and Jessica Fridrich both use the > same approach for the first two layers, and I guess many other 1982 > championship contestants also used it. My question is, who should I > properly give credit to for thinking this idea up? Neither Guus' nor > Jessica's writings say who it was that discovered this idea. Jessica > mentioned "someone" showed it to her, but didn't mention who. > > Does anyone know the names of one or more people who thought up this > idea? > > Ryan
3024. Re: WC Attendance roster
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Jul 2003 05:24:33 -0000

I'm a year older than you. And there will be plenty of other people, besides the people on this group. Although you will probably be in the younger group, yes. I probably will be, too. --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > > Thanks for the info. I just put my name on the list. > The scary thing is that all the competitors are gonna be older than > me... > > Macky
3025. Re: [Speed cubing group] Re: F2L system - where did it come from?
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Jul 2003 17:19:17 +1000

On Wed, Jul 23, 2003 at 04:31:50AM -0000, d_funny007 wrote: > This is indeed an interesting question, but I would guess > that sevral people figured this out independently. I also guessed the same thing. For some context, if I were to create a web page describing the various advancements that people have made over the years in speed cubing, how would I describe this particular one? It would be easiest with some names, but otherwise I can say that the actual inventor(s) were lost in history, but that the idea has been adopted by many of the world's best speed cubists. Ryan
3026. Re: Commercial with a cube
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Jul 2003 08:20:41 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > Thanks! That's hilarious. I do speak a little french, but not enough > to translate. Can you give us unilinguals the gist of what is being > said? Or at least what it's a commercial for? Thanks! " 'Quinté+ Spot', un jeu tellement simple, qu'on aimerait que tout soit aussi simple! Pas besoin de sélectionner vos chevaux, 'Pariez Spot' le fait pour vous. 'Pariez Spot': tout le monde peut jouer, tout le monde peut gagner. PMU PMU PMU" " 'Quinté+ Spot', a game so easy, you'd like everything to be that easy. No need to select horses, 'Pariez Spot' does it for you. 'Pariez Spot': Everybody can play, everybody can win. " PMU = Pari Mutuel Urbain = Horse Races Quinté = You bet on the first 5 horses (I suppose, never played). BTW, are there bets on Toronto's winner? :-) Gilles.
3027. Re: [Speed cubing group] Re: Cube music
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 23 Jul 2003 10:18:16 +0100

Drop Out is cool, I have AAA on Maniac :D on the 5th Mix machine in town Just thought Id brag ;) - DanH ----- Original Message ----- From: Nathan To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, July 22, 2003 9:38 PM Subject: [Speed cubing group] Re: Cube music --- In speedsolvingrubikscube@yahoogroups.com, lvlr_l2ubix <no_reply@y...> wrote: > I wnt to make a new cube video, but I don't know what song to use. > All the songs I like have either been used before or have swearing in > them. What is YOUR favorite song to cube to, maybe I could give it a > try, any songs would be greatly appreciated. A really cool song to cube to is called Out of Control, by Darude. Also, if you're into DDR at all (or even if you're not) there is a song called "Drop Out" (just do a search "DDR Drop Out"). It gets the fingers and brain moving! -Nathan Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
3028. Re: F2L system - where did it come from?
From: "Jessica Fridrich" <jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Jul 2003 12:45:38 -0000

Ryan, I am quite sure that there are many people who came up with this idea for solving the F2L independently, so it will be next to impossible to find the "inventor". I learned about it when I joined the college. There were at least 5 guys (all coming from the same high school) doing the F2L this way. However, they solved the F2L kind of intuitively using lots of auxiliary moves with only a handful of basic intuitive moves. As a result, they were not too fast, and so I did not pay attention to this idea at first. Then, one day just for fun I tried to solve the F2L using this approach and quickly saw the _potential_ of this approach. However, it needed a substantial "overhaul". Thus, I developed over a dozen new, less obvious algorithms that you can see on my page. It must have been somebody from that high school from which the 5 guys came who "invented" the idea. Perhaps, we could find out the name if I contact those 5 guys and talk to them. Then, we would have to ask Guus about the origin of his system and try to decide who was "first" ... Any volunteers for this? :) Jessica > I noticed that Guus Razoux Schultz and Jessica Fridrich both use the > same approach for the first two layers, and I guess many other 1982 > championship contestants also used it. My question is, who should I > properly give credit to for thinking this idea up? Neither Guus' nor > Jessica's writings say who it was that discovered this idea. Jessica > mentioned "someone" showed it to her, but didn't mention who. > > Does anyone know the names of one or more people who thought up this > idea? > > Ryan
3029. Re: Commercial with a cube
From: nviennefr <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Jul 2003 14:15:30 -0000

what a coincidence !! My 2 principals hobbies are Rubik's cube Horse Races !! :-) Nicolas.
3030. [Speed cubing group] Re: Cube music && DDR
From: "Nathan" <collegenathan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Jul 2003 15:37:58 -0000

> Drop Out is cool, I have AAA on Maniac :D on the 5th Mix machine in town > > Just thought Id brag ;) - DanH Yeah DDR is awesome! I'm decent but not on that level. A very fun (and very hard) thing to do is cube while dancing though. It's a blue screen of death for your brain! -Nathan.
3031. Re: [Speed cubing group] Re: F2L system - where did it come from?
From: "Ron van Bruchem" <rvb@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 23 Jul 2003 17:50:35 +0200

Hi friends, In Holland F2L was first mentioned in the second issue of Cubism For Fun (see http://cff.helm.lu/), dated october 1981. In that issue Ren� Schoof is acknowledged as the 'inventor'. F2L is fully described in the book "De Hongaarse Kubus voor doordraaiers" ("The Hungarian Cube for those who cannot stop") by Frans Schiereck, dated december 1981. That is including pictures and algorithms. That book is the fourth in a set of four books from that author. See http://www.speedcubing.com/ton/collection/Books%20and%20Collectibles/pages/De%20 Hongaarse%20kubus%20voor%20Doordraaiers.htm in Ton's collection. OLL/PLL is first described in the third of the four books: "De Hongaarse Kubus voor Gevorderden" ("The Hungarian Cube for the experienced"), dated november 1981. Hans Dockhorn and Anneke treep were then acknowledges as the 'inventors'. The book features complete tables for OLL and PLL (included mirrored cases). But many algorithms are not optimal yet (all found by hand!!!). See http://www.speedcubing.com/ton/collection/Books%20and%20Collectibles/pages/De%20 Hongaarse%20kubus%20voor%20Gevorderden.htm Have fun, Ron ----- Original Message ----- From: "Jessica Fridrich" <jess340@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Wednesday, July 23, 2003 3:38 PM Subject: [Speed cubing group] Re: F2L system - where did it come from? > Ryan, > > I am quite sure that there are many people who came up with this > idea for solving the F2L independently, so it will be next to > impossible to find the "inventor". I learned about it when I joined > the college. There were at least 5 guys (all coming from the same > high school) doing the F2L this way. However, they solved the F2L > kind of intuitively using lots of auxiliary moves with only a > handful of basic intuitive moves. As a result, they were not too > fast, and so I did not pay attention to this idea at first. Then, > one day just for fun I tried to solve the F2L using this approach > and quickly saw the _potential_ of this approach. However, it needed > a substantial "overhaul". Thus, I developed over a dozen new, less > obvious algorithms that you can see on my page. > > It must have been somebody from that high school from which the 5 > guys came who "invented" the idea. Perhaps, we could find out the > name if I contact those 5 guys and talk to them. Then, we would have > to ask Guus about the origin of his system and try to decide who > was "first" ... Any volunteers for this? :) > > Jessica > > > I noticed that Guus Razoux Schultz and Jessica Fridrich both use > the > > same approach for the first two layers, and I guess many other 1982 > > championship contestants also used it. My question is, who should I > > properly give credit to for thinking this idea up? Neither Guus' > nor > > Jessica's writings say who it was that discovered this idea. > Jessica > > mentioned "someone" showed it to her, but didn't mention who. > > > > Does anyone know the names of one or more people who thought up > this > > idea? > > > > Ryan > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. >
3032. [Speed cubing group] Re: Cube music && DDR
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Jul 2003 19:09:14 -0000

I can AA anything :P I have quite a few AAA's too
3033. [Speed cubing group] Re: Cube music && DDR
From: "Nathan" <collegenathan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Jul 2003 19:45:03 -0000

--- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > I can AA anything :P I have quite a few AAA's too No way you can AA "Legend of Maxx" (DDRMAX2), that's like 500 beats per minute. The best in the world have a hard time even passing it on any skill level.
3034. [Speed cubing group] Re: Cube music && DDR
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Jul 2003 21:15:57 -0000

I have AA'ed LOM, yes. As well as Max300 and Unlimited :P PSM oni I have not yet AAed but I am getting there
3035. I am a dreamer
From: rubiks99ca <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 23 Jul 2003 23:45:48 -0000

I am a dreamer, but I hope some day to see a giant rubik's cube at Walt Disney. Coming in the first giant speed machine!. Cutting the ribbon and the opening show, M. Erno Rubik!!. That would make it possible to sell a lot of small rubik's cube. Gaétan Guimond
3036. Re: I am a dreamer
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Jul 2003 01:34:19 -0000

How about a Landry Staircase made of 125 blocks with 125(=5x5x5) cubes per block? The height of sucha design would vary, of course, but the highest point would be 45 cubes above ground, or about 2 meters. The required number of cubes would be 15,625. Qho ill twiddle such a design? I will! BTW, a modest version of such a design may be seen in http://cube.nisto.cz . Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, rubiks99ca <no_reply@y...> wrote: > I am a dreamer, but I hope some day to see a giant rubik's cube at > Walt Disney. Coming in the first giant speed machine!. Cutting the > ribbon and the opening show, M. Erno Rubik!!. > > That would make it possible to sell a lot of small rubik's cube. > > Gaétan Guimond
3037. To the guy in LEE.wmv
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 23 Jul 2003 22:39:17 -0500

Sorry, I couldn't for the life of me remember where I snagged your video, a very good one at that. But I was curious if you built the timing device you're using in said video, and if so, do you have schematics for it? I'd love to have one! Thanks! Daniel
3038. Re: To the guy in LEE.wmv
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Jul 2003 03:55:07 -0000

yes, I have that video too. It's a simple, but elegant timing device. Since that was at the Korean national Championships, I doubt the timer belongs to him though. Nontheless, timers have already been decided for the competition. I do wonder (the speedstack site doesn't give a good description) about the details of the pads. How wide apart are the palm rests spread? What actually stops the timer - pressure-sensitive, heat-sensitive, light-sensitve? Althought I might have heard something about our cubes needing to be inside some square, it's feasible that a competitor would use the solved cube to "tap" the part of the pad to stop the timer, what if any would be the consequence of such action? Most importantly of all, will teh timer stop after one hand is placed on a spot or after both hands are there? -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > Sorry, I couldn't for the life of me remember where I snagged your video, a > very good one at that. But I was curious if you built the timing device > you're using in said video, and if so, do you have schematics for it? I'd > love to have one! > > Thanks! > Daniel
3039. [Speed cubing group] Re: Cube music && DDR
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Jul 2003 03:56:03 -0000

You guys seen www.flashflashrevolution.com yet? Think you might like it...
3040. I registered for wc2003 this morning! Yay!
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Jul 2003 10:08:59 -0000

I registered for wc2003 this morning! Yay! I was just looking at the database here of people attending and I can see that I'm certainly one of the slow ones. I don't mind though, I'm sure it will be heaps of fun no matter what my time is on the day. :) I had a thought about the database. Would it be worth adding a column for 'arrival date'? I know there are quite a few people arriving early, but I've lost track of who's doing what and when. I look forward to meeting you all there! Jasmine.
3041. wc2003 timers
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Jul 2003 14:35:13 -0000

glad to finally see some comments about these timers... my response will be of 2 scenario's....first is my personal opinion and my Chief Organizor statement... my opinion and comments re these timers as i have used them are.. the hand pads were you place your hands, in my opinion could be spread a part a bit more.. the square box your referring to is only a guide(where the cube will be picked up from)......when you solve the cube and place your hands back on the hand pads to stop the timers, the cube can be placed anywhere on the pad........just make sure you put both hands on the hand pads to start and stop the timers... the resistance from your hands(body) closes the circuit at the start.....thus starting the timer once lifted off pads...... cube solved and hands placed back on pads to once again close circuit..........thus stopping timer.... when you look at the way we time ourselves these days with online timers..there is 1 small problem i have found.....it creates the possibility of "false" starts. speedstack timers eliminate this.... When we solve the cube, we have to reach over and bang on the space bar(most of us)......speedstack timers do the same thing....once the cube os solved you must reach over with both hands and stop the timer.... now the RCC team thought about timing. we looked at previous events,online timers,home made timers and speedstacks..... in a world class event and the fact that guiness is involved and we have record breaking attempts on the table we were faced with a number of issues.... 1-sponsors/owners of rubiks want something that lookes very presentable(hence the sticker issues)...the timer used in the Korean championships did not meet their "looks" standards(however i thought it was a cool looking timer - even though it looked like a bomb)...... 2-We did not want to put a timer issue on the table for Guiness to lay down the law thus the creating the possibility of us spending thousands on a professionally designed and manufactured timer....yes it is very simple to make a timer however in the eyes of guiness and the owners, presentation is the main key......not what the timer does... We even went to speedstacks and requested a specially made timer for our event with the possibility of future business down the road (which is still at this time a real possibility)... Speedstacks came back and indicated in order to produce a prototype it would cost over 50k to re-engineer and they also requested a 50,000 timer commitment order because of the Rubiks history..along with a 4 month turn around time..... Therefore we were left with only 1 option... To implement a "standard" for competitions with respect to timing. Speedstack timers suit our requirements at this time. In The future there could very well be changes. This timing pad does not apply to blindfold cubing..... there will be 2 backups to the main timer for everyones info...lowest time on the backups will take over in case of main timer failure... all competitors will be alocated time upon arrival to become familiar with timers.... hope this all helps....for now...once you have solve a cube...take the effort and purposely slap both hands on the table or your knee's or whatever to get use to it..... hope this all helps.... 30 days to go... danG Chief --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > yes, I have that video too. It's a simple, but elegant timing > device. Since that was at the Korean national Championships, I doubt > the timer belongs to him though. Nontheless, timers have already > been decided for the competition. I do wonder (the speedstack site > doesn't give a good description) about the details of the pads. How > wide apart are the palm rests spread? What actually stops the timer - > pressure-sensitive, heat-sensitive, light-sensitve? Althought I > might have heard something about our cubes needing to be inside some > square, it's feasible that a competitor would use the solved cube > to "tap" the part of the pad to stop the timer, what if any would be > the consequence of such action? Most importantly of all, will teh > timer stop after one hand is placed on a spot or after both hands > are there? > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" > <swedishlf@h...> wrote: > > Sorry, I couldn't for the life of me remember where I snagged your > video, a > > very good one at that. But I was curious if you built the timing > device > > you're using in said video, and if so, do you have schematics for > it? I'd > > love to have one! > > > > Thanks! > > Daniel
3042. Re: I registered for wc2003 this morning! Yay!
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Jul 2003 14:36:07 -0000

you refer to a database of registered competitors and their times, where can i find this? thanks, eric --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I registered for wc2003 this morning! Yay! > > I was just looking at the database here of people attending and I can > see that I'm certainly one of the slow ones. I don't mind though, I'm > sure it will be heaps of fun no matter what my time is on the day. :) > > I had a thought about the database. Would it be worth adding a column > for 'arrival date'? I know there are quite a few people arriving > early, but I've lost track of who's doing what and when. > > I look forward to meeting you all there! > > Jasmine.
3043. Re: I registered for wc2003 this morning! Yay!
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Jul 2003 14:53:44 -0000

left hand side of your screen.....in the menu their is an item called "database".. d --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > you refer to a database of registered competitors and their times, > where can i find this? > > thanks, eric > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > I registered for wc2003 this morning! Yay! > > > > I was just looking at the database here of people attending and I > can > > see that I'm certainly one of the slow ones. I don't mind though, > I'm > > sure it will be heaps of fun no matter what my time is on the > day. :) > > > > I had a thought about the database. Would it be worth adding a > column > > for 'arrival date'? I know there are quite a few people arriving > > early, but I've lost track of who's doing what and when. > > > > I look forward to meeting you all there! > > > > Jasmine.
3044. help me get below 35 secs
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Jul 2003 15:27:03 -0000

i've been cubing about 3 months and use a standard cross, f2l, oll, pll method. my oll is a 2-look (orient edges, orient corners), and my pll is the standard 1-look. a typical "good" solve for me is in the high 30's, i.e. no gross errors, no total loss of concentration. i spend 3 seconds on the cross, 20+ seconds on the f2l corner-edge pairs, 10 seconds on the last layer. cross and last layer are pretty consistent, all the variation in my times comes from the f2l corner-edge pairs. i know some of the non-intuitive algs for corner- edge pairs, but not all of them. i average about 28-30 moves to place all 4 corner-edge pairs, which is not too bad considering my experience level. but it is time-consuming due to all my pauses! i videotaped myself the other day and basicly what i noticed was a quick cross, followed by a lot of pauses during f2l, then a quick end (well, quick considering its a 3-look LL). any recommendations on practice? just cube and cube and cube? if i just keep "doing it" will i recognize the f2l positions quicker and have fewer pauses? or are there some drills/excercises that you would do if you were me?
3045. Re: [Speed cubing group] help me get below 35 secs
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Jul 2003 16:57:39 +0100

>any recommendations on practice? just cube and cube and cube? if i >just keep "doing it" will i recognize the f2l positions quicker and >have fewer pauses? Doing it lots of times does seem to help. Have you tried this: http://h222n2fls31o933.telia.com/games/concentration/ Some cubists (me being one of them) have found it helpful. On the smaller squares you will find that the pacing is similar to F2L. S. _________________________________________________________________ Find a cheaper internet access deal - choose one to suit you. http://www.msn.co.uk/internetaccess
3046. Re: I registered for wc2003 this morning! Yay!
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Jul 2003 16:05:12 -0000

I looked through several pages and didn't find it. What is the URL of the page with the database on the left hand side? (Or, of course, the URL of the database) DJ --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > left hand side of your screen.....in the menu their is an item > called "database".. > > > d > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" > <ejohanson@a...> wrote: > > you refer to a database of registered competitors and their times, > > where can i find this? > > > > thanks, eric > >
3047. Re: [Speed cubing group] wc2003 timers
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Jul 2003 17:07:30 +0100

> >hope this all helps....for now...once you have solve a cube...take >the effort and purposely slap both hands on the table or your knee's >or whatever to get use to it..... > Dan, thanks for this, which is a help. I suppose I need to just practice dropping the cube and slapping the table or something. Are you going to have those displays that plug into the mats, so everyone can see the time? They look ideal for this sort of event. S. _________________________________________________________________ Express yourself with cool emoticons - download MSN Messenger today! http://www.msn.co.uk/messenger
3048. Re: [Speed cubing group] help me get below 35 secs
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Jul 2003 16:41:55 -0000

Make sure to look ahead a /lot/. That's the most important thing for the F2L. And don't do the F2L at full speed. Slow down a bit so you can see the other cubes in order to look ahead. --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > > >any recommendations on practice? just cube and cube and cube? if i > >just keep "doing it" will i recognize the f2l positions quicker and > >have fewer pauses? > > Doing it lots of times does seem to help. > > Have you tried this: > http://h222n2fls31o933.telia.com/games/concentration/ > Some cubists (me being one of them) have found it helpful. On the smaller > squares you will find that the pacing is similar to F2L. > S. > > _________________________________________________________________ > Find a cheaper internet access deal - choose one to suit you. > http://www.msn.co.uk/internetaccess
3049. Re: I registered for wc2003 this morning! Yay!
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Jul 2003 17:11:04 -0000

you did the same thing i did-- i couldn't find it either at first. the database link is on *this* site-- the yahoo groups site- it's *not* on the www.rubikschamps.com site. it's right over there <------------------- --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > I looked through several pages and didn't find it. What is the URL > of the page with the database on the left hand side? (Or, of course, > the URL of the database) > > DJ > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > left hand side of your screen.....in the menu their is an item > > called "database".. > > > > > > d > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" > > <ejohanson@a...> wrote: > > > you refer to a database of registered competitors and their times, > > > where can i find this? > > > > > > thanks, eric > > >
3050. Re: I registered for wc2003 this morning! Yay!
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Jul 2003 17:22:15 -0000

http://groups.yahoo.com/group/speedsolvingrubikscube/database? method=reportRows&tbl=2 be sure to get both parts of the link (I know some people here use the fourm primarily through e-mail, so are not familiar with the actual fourm itself) --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > I looked through several pages and didn't find it. What is the URL > of the page with the database on the left hand side? (Or, of course, > the URL of the database) > > DJ > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > left hand side of your screen.....in the menu their is an item > > called "database".. > > > > > > d > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" > > <ejohanson@a...> wrote: > > > you refer to a database of registered competitors and their times, > > > where can i find this? > > > > > > thanks, eric > > >
3051. Re: I registered for wc2003 this morning! Yay!
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Jul 2003 19:06:11 -0000

the database is in the speedsolving group main screen... d --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > I looked through several pages and didn't find it. What is the URL > of the page with the database on the left hand side? (Or, of course, > the URL of the database) > > DJ > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > left hand side of your screen.....in the menu their is an item > > called "database".. > > > > > > d > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" > > <ejohanson@a...> wrote: > > > you refer to a database of registered competitors and their times, > > > where can i find this? > > > > > > thanks, eric > > >
3052. Re: [Speed cubing group] wc2003 timers
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Jul 2003 19:07:15 -0000

yes we are using the displays which were the key to the sponsors decision...they liked the look of the external display units.. d --- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > > > > >hope this all helps....for now...once you have solve a cube...take > >the effort and purposely slap both hands on the table or your knee's > >or whatever to get use to it..... > > > > Dan, thanks for this, which is a help. I suppose I need to just practice > dropping the cube and slapping the table or something. > > Are you going to have those displays that plug into the mats, so everyone > can see the time? They look ideal for this sort of event. > S. > > _________________________________________________________________ > Express yourself with cool emoticons - download MSN Messenger today! > http://www.msn.co.uk/messenger
3053. Megaminx move
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Jul 2003 19:50:41 -0000

Just curious if anybody knows a (shortish) move on the megaminx to do this (edges): X X Y Y X Cycle the 3 edges (X) without flipping them of altering any of the other pieces. The same sort of moves for corners would be R' U' U' R F' L' F R' F' L F U U R.
3054. Cross on bottom
From: Kåre Krig <karkr936@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Jul 2003 01:24:18 +0200

I solve the cube usin the F2L. Untill today I have built the cross on the top and then turned the entire cube to get it on the bottom. I guess it would be faster to solve the cross on the bottom. Anyone have any advice, except practice like hell, to learn about cross on bottom? /Kåre
3055. Re: [Speed cubing group] Cross on bottom
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Jul 2003 18:50:04 -0700 (PDT)

Within the last few months I made the transition from cross on top to cross on bottom. My advice is to quit doing the cross on top cold turkey. Incorporate cross on the bottom whether it be speedcubing or practice solves, and after awhile it becomes just as natural as if you were doing the cross on top. It took me about a week to be really comfortable with it. -Richard --- K���re_Krig <karkr936@...> wrote: > > I solve the cube usin the F2L. Untill today I have > built the cross on the top and then turned the > entire cube to get it on the bottom. I guess it > would be faster to solve the cross on the bottom. > Anyone have any advice, except practice like hell, > to learn about cross on bottom? > > /K���re > > > ------------------------ Yahoo! Groups Sponsor > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ > > __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com
3056. 4x4 alg generator
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Jul 2003 03:47:25 -0000

I've seen tons of 3x3 alg generators...can anyone point me in the direction of a 4x4 alg generator???? it would be greatly appreciated. Thank you all :) -Richard
3057. Re: [Speed cubing group] 4x4 alg generator
From: Upheaval42@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 24 Jul 2003 23:49:43 EDT

i need help to solve the cube faster, help me? [Non-text portions of this message have been removed]
3058. Re: [Speed cubing group] Re: F2L system - where did it come from?
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Jul 2003 14:49:42 +1000

On Wed, Jul 23, 2003 at 12:45:38PM -0000, Jessica Fridrich wrote: > I am quite sure that there are many people who came up with this > idea for solving the F2L independently, so it will be next to > impossible to find the "inventor". I learned about it when I joined > the college. There were at least 5 guys (all coming from the same > high school) doing the F2L this way. However, they solved the F2L > kind of intuitively using lots of auxiliary moves with only a > handful of basic intuitive moves. As a result, they were not too > fast, and so I did not pay attention to this idea at first. Then, > one day just for fun I tried to solve the F2L using this approach > and quickly saw the _potential_ of this approach. However, it needed > a substantial "overhaul". Thus, I developed over a dozen new, less > obvious algorithms that you can see on my page. I agree with your point that it would be next to impossible to find "the" inventor, although I'm not really interested in who came up with the idea first. In my view, all people who came up with it independently deserve equal credit. (If there were 20 years before rediscovery, that would be another story ;-) What I originally set out to do was to make a list of at least some of the people who came up with the idea, but even that sounds like it may be a difficult task. Schoof was one guy who is said to have discovered it, but if in reality there are more like 10 people who discovered it, then it may not be good to give all credit to Schoof. And also, the people who first gave you the idea to do the F2L this way only used the idea in a very primitive way, and so it seems to me that you really did all the work to make it into a world class speed cubing system. I think you deserve as much credit here. I looked everywhere on the Internet to find out this piece of history about your method, but I'm glad to finally read it in this email. Maybe you could add a bit to your short historical narrative? Ryan
3059. WC schedule, format, competitors
From: "adam_s_" <adam@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Jul 2003 14:53:27 -0000

Dan, as you can see in this group, people are trying to get a handle on the competitors for the WC. Several informal mechanisms have sprung up, like the database associated with this group. I assume at some point more official detail will be made available--I'm sure the media will want it at some point. It would be nice to know how many people are registered for each category of competition (e.g. 3x3 speed cubing, 4x4 speed cubing, 3x3 least moves, etc). Also, when will we be told the actual format for the 3x3 speed cubing event (and other events)? What we know now is that there is some elimination on Saturday, and finals on Sunday. What we don't is: 1) how the elimination works/what types of competition are going to be used for each round (e.g. best time out of 3, average of 10)? 2) approx. what time of day each of the heats are scheduled? 3) will the eliminations be based on a time target or # of competitors, or some combination? For example, will the first round narrow it down to, say, 30 people regardless of how fast or slow they solve it, or will there be a time target people are going to have to reach (in which case we won't know ahead of time whether 1 or 100 people are going to make it to the next round)? Don't feel obliged to answer questions here... if that info is going up on the WC site at some point, it would just be nice to know when. Thanks, Adam
3060. Switching Methods
From: Douglas Brasher <douglasbb@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Jul 2003 08:15:36 -0700 (PDT)

I have been using the Lars Petrus method and can consistantly solve the cube in under 1 minute (using only memorized algs). Does anyone have any advice on switching to the F2L method? Is this necessary for getting into the 20 second range? ===== Come see me at http://www.angelfire.com/ut2/thebrashers __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com
3061. Re: [Speed cubing group] Switching Methods
From: Douglas Brasher <douglasbb@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Jul 2003 08:17:33 -0700 (PDT)

Sorry, that was "using only 4 memorized algs" --- Douglas Brasher <douglasbb@...> wrote: > I have been using the Lars Petrus method and can > consistantly solve the cube in under 1 minute (using > only memorized algs). Does anyone have any advice > on > switching to the F2L method? Is this necessary for > getting into the 20 second range? > > ===== > Come see me at > http://www.angelfire.com/ut2/thebrashers > > __________________________________ > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site > design software > http://sitebuilder.yahoo.com > ===== Come see me at http://www.angelfire.com/ut2/thebrashers __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com
3062. Re: Switching Methods
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Jul 2003 17:03:12 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Douglas Brasher <douglasbb@y...> wrote: > I have been using the Lars Petrus method and can > consistantly solve the cube in under 1 minute (using > only memorized algs). Does anyone have any advice on > switching to the F2L method? Is this necessary for > getting into the 20 second range? > Using the basic Petrus method with only 3 (not so) magical last-layer sequences (switch 2 corners + 3-corner orientation + 3-edge permutation), it's possible to reach a sub25 average. If you want to switch to the standard F2L method... ...just do it ! :-) Gilles
3063. ** 18/07/03 Fewest Moves Challenge results **
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 25 Jul 2003 19:56:29 +0100

Hey everyone, the results of this week's FMC are now online at www.cubestation.co.uk , just follow the starred link! A new challenge will be launched at midnight tonight, good luck to all! DanH :) [Non-text portions of this message have been removed]
3064. Re: WC schedule, format, competitors
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Jul 2003 20:36:16 -0000

Adam, I appreciate your concerns and questions however, I am not obligated to reveal information pertaining to the amount of competitors. I will say however that the total official count is 68 with another 20 unregistered. Your media related questions are irrelevant to your concerns. If i did tell everyone everything that is planned then there would be no suprises. There is no elimination on Saturday. I dont know where you got that from as its not written by me anywhere..... Your questions have been answered here a million times regarding what is happening on each day. All competitors will be provided an email with start times etc and info 1 week prior to the event... For now I strongly suggest everyone concerntrating on their own performances and not worry about logistics.. Day 1 is meet and great day...you show up ,register,meet and greet and when your good and ready you step up to the podiums and give me your best average... This day 1 averaging is for seeding and means nothing..Day 1 is designed for all of you to relax so you can give your best performance. Day two will see the eliminations and without a final competitor count, I cant reveal the final format plan.... So not to worry Adam, we are light years ahead and on top of things.. Remember one thing.....Be happy!! and practise and be prepared to meet the gang. 30 days... d
3065. Re: WC schedule, format, competitors
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Jul 2003 20:52:26 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > Adam, > > I appreciate your concerns and questions however, I am not obligated > to reveal information pertaining to the amount of competitors. > > I will say however that the total official count is 68 with another > 20 unregistered. > > Your media related questions are irrelevant to your concerns. If i > did tell everyone everything that is planned then there would be no > suprises. > > There is no elimination on Saturday. I dont know where you got that > from as its not written by me anywhere..... > > Your questions have been answered here a million times regarding > what is happening on each day. > > All competitors will be provided an email with start times etc and > info 1 week prior to the event... > > For now I strongly suggest everyone concerntrating on their own > performances and not worry about logistics.. > > Day 1 is meet and great day...you show up ,register,meet and greet > and when your good and ready you step up to the podiums and give me > your best average... > > This day 1 averaging is for seeding and means nothing..Day 1 is > designed for all of you to relax so you can give your best > performance. > > Day two will see the eliminations and without a final competitor > count, I cant reveal the final format plan.... > > So not to worry Adam, we are light years ahead and on top of things.. > Isn't a light year a unit of distance? > > Remember one thing.....Be happy!! and practise and be prepared to > meet the gang. > > > > > 30 days... > > d
3066. crowne plaza hotel...
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Jul 2003 22:30:09 -0000

I just called the hotel to make reservations for a room for the WC. It turns out you have to be 19 years old or older to check into the room, no exceptions. I'll turn 19 five days after i'd check in, and they still wouldn't let me get a room. So Dan, could you check into this and figure out whats goin on? in the meantime, is there anyone here that is 19 or older and looking for someone to share a room with?....I want to be in Toronto on aug. 21st and leave the 25th. the only other alternatives is for Dan to find some way to bend the rules for the hotel and allow people under 19 to check into the hotel alone, or my dad will have to come with me, and i dont really want that to happen. Im sure this will effect more cubers than just me.
3067. Re: [Speed cubing group] crowne plaza hotel...
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 26 Jul 2003 00:06:24 +0100

Really? I will be 18, and I will check in by myself since my roommate will arrive one day after me. This is a big problem if this is the case! DanH (worried) ----- Original Message ----- From: Heath To: speedsolvingrubikscube@yahoogroups.com Sent: Friday, July 25, 2003 11:30 PM Subject: [Speed cubing group] crowne plaza hotel... I just called the hotel to make reservations for a room for the WC. It turns out you have to be 19 years old or older to check into the room, no exceptions. I'll turn 19 five days after i'd check in, and they still wouldn't let me get a room. So Dan, could you check into this and figure out whats goin on? in the meantime, is there anyone here that is 19 or older and looking for someone to share a room with?....I want to be in Toronto on aug. 21st and leave the 25th. the only other alternatives is for Dan to find some way to bend the rules for the hotel and allow people under 19 to check into the hotel alone, or my dad will have to come with me, and i dont really want that to happen. Im sure this will effect more cubers than just me. Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
3068. Re: crowne plaza hotel...
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 25 Jul 2003 22:59:49 -0000

Crap! Both me and my potential roommate, David, are under 19. Any idea's on how to get around this one? -Doug Li --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > I just called the hotel to make reservations for a room for the WC. > It turns out you have to be 19 years old or older to check into the > room, no exceptions. I'll turn 19 five days after i'd check in, and > they still wouldn't let me get a room. > > So Dan, could you check into this and figure out whats goin on? > > in the meantime, is there anyone here that is 19 or older and > looking for someone to share a room with?....I want to be in Toronto > on aug. 21st and leave the 25th. > > the only other alternatives is for Dan to find some way to bend the > rules for the hotel and allow people under 19 to check into the > hotel alone, or my dad will have to come with me, and i dont really > want that to happen. > > Im sure this will effect more cubers than just me.
3069. **25/07/03 FMC is go**
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 26 Jul 2003 00:07:23 +0100

Hi everyone, This weeks Fewest Moves Challenge is now online at www.cubestation.co.uk If you haven't tried this before, come on, have a go! Good Luck - DanH :) [Non-text portions of this message have been removed]
3070. Re: WC2003 Event Timers
From: cubin4speed <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Jul 2003 00:06:21 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > yes and no dan re the Seventowns rubiks company....your correct when > you say managed however your incorrect when you say they are an > actual rubiks company.. > > a company manufacterers which Seventowns does not..SevenTowns > manages inventions.... > > irrelevant to the question brough forth either way.. > > re your timer statements... > > today we reach over and hit the space bar(most) and reach over and > hit the space bar after we perform the solve.. > > same thing with these timers.... > > personally i dont care where the cube is placed..just as long as its > solved...there will be a square where the cube should be placed > inside however we will not be hard on that respect...just as long as > the timer stops and the cube is done..there will be 2 backups to the > timers just in case so not to worry....i expect you best time either > way..haha > > therefore we dont loose anything and will not increse anything by > using these timers...... > > > these timers look good for the camera and they sure beat out my home > made design which is just like what you had described....since we > did not have 150k to manaufacture our own design(in time for the > championships) we decided to use speedstacks to introduce a brand > new timing scheme which thus introduces total fairness in a > competition... > > its all a done deal in 33 days anyway so lets just do it and get it > all done and overwith.. > > we will leave the timer manufacturer to Seventowns for future > production after the event... > > danG > > > --- In speedsolvingrubikscube@yahoogroups.com, cubin4speed > <no_reply@y...> wrote: > > Hi Dan, > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > <dgosbee@s...> wrote: > > > ps-there is no such thing as a rubiks "company" persay... > > > > > > > As you may be aware, the company is actually named "Seven Towns, > > LTD.", and they are located in England, but they do manage all > > Rubik's products worldwide. > > > > > > > we have investigated the production of an actual Timer and it > will > > > cost 50k to produce and another 100k to market.... > > > > > > after the event some re engineering could occur on the > speedstack > > > pads which will match our needs a bit more however the it does > > > introduce a standard for timing which is basically the same way > we > > > do now with hitting the space bar on a keyboard to stop our > online > > > timers.... > > > > > > danG > > > chief > > > > > > This timer looks pretty good, although unfortunately I expect one > > will lose around half a second during the picking-up and putting- > > down times, so perhaps in the future we can do something about > > that. I have written a small program in Visual Basic (download > the > > exe file from the "Files" section) that times quite well (It's a > > beta version, lacking many features). > > > > I also purchased a Microsoft Natural Ergonomic Keyboard, which has > a > > very large central Space Bar, and I use this to do my timing. Can > > we just write our own custom program, and then use these keyboards > > at the WC? > > http://www.microsoft.com/hardware/keyboard/nke_info.asp > > > > If we must use the SPEEDSTACK pads, I think we can help reduce the > > time lost if we allow the competitor to place the cube on the > table > > in whatever position he/she prefers after the inspection time has > > ended (I assume that will be the case?). > > > > Another important function required of the timer is that it should > > keep track of multiple end times, in case the competitor > > accidentally puts the cube down unsolved. Then the competitor > must > > pick it up, finish solving, and put his/her hands back down. > There > > should be a log of all of the timer events received during each > > solution, something that could easily be written in my custom > > program. > > > > -Dan Okay, sounds good.
3071. Re: crowne plaza hotel...
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Jul 2003 00:51:08 -0000

take the issue and send it to the guys on the web site...they dealt with the hotel....guys name to reference to is Dave C.(member of the RCC team). I have no control over the hotels... but hey GUYS.......can anyone help Heath out here....seems like a simple re arranging is all that is required...... Heath, if worst comes to worst...i will take care of it..... freakin hotels!!! d --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > I just called the hotel to make reservations for a room for the WC. > It turns out you have to be 19 years old or older to check into the > room, no exceptions. I'll turn 19 five days after i'd check in, and > they still wouldn't let me get a room. > > So Dan, could you check into this and figure out whats goin on? > > in the meantime, is there anyone here that is 19 or older and > looking for someone to share a room with?....I want to be in Toronto > on aug. 21st and leave the 25th. > > the only other alternatives is for Dan to find some way to bend the > rules for the hotel and allow people under 19 to check into the > hotel alone, or my dad will have to come with me, and i dont really > want that to happen. > > Im sure this will effect more cubers than just me.
3072. Re: crowne plaza hotel...
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Jul 2003 00:54:13 -0000

its easy guys....just hang here and locate someone of age...... have them make the call...team up guys....lets get creative and get around this... hotel has the right......fyi...so its not their fault..... can someone(i will do the same) send a message on the web site so the other members of the RCC team can see the complaints... thanks dang --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Crap! Both me and my potential roommate, David, are under 19. Any > idea's on how to get around this one? > > -Doug Li > > > --- In speedsolvingrubikscube@yahoogroups.com, "Heath" > <funny_guy32@h...> wrote: > > I just called the hotel to make reservations for a room for the > WC. > > It turns out you have to be 19 years old or older to check into > the > > room, no exceptions. I'll turn 19 five days after i'd check in, > and > > they still wouldn't let me get a room. > > > > So Dan, could you check into this and figure out whats goin on? > > > > in the meantime, is there anyone here that is 19 or older and > > looking for someone to share a room with?....I want to be in > Toronto > > on aug. 21st and leave the 25th. > > > > the only other alternatives is for Dan to find some way to bend > the > > rules for the hotel and allow people under 19 to check into the > > hotel alone, or my dad will have to come with me, and i dont > really > > want that to happen. > > > > Im sure this will effect more cubers than just me.
3073. Re: crowne plaza hotel...
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Jul 2003 00:57:04 -0000

i have forwarded your situation to the other RCC team members... but i would urge you all to team up...... d --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Crap! Both me and my potential roommate, David, are under 19. Any > idea's on how to get around this one? > > -Doug Li > > > --- In speedsolvingrubikscube@yahoogroups.com, "Heath" > <funny_guy32@h...> wrote: > > I just called the hotel to make reservations for a room for the > WC. > > It turns out you have to be 19 years old or older to check into > the > > room, no exceptions. I'll turn 19 five days after i'd check in, > and > > they still wouldn't let me get a room. > > > > So Dan, could you check into this and figure out whats goin on? > > > > in the meantime, is there anyone here that is 19 or older and > > looking for someone to share a room with?....I want to be in > Toronto > > on aug. 21st and leave the 25th. > > > > the only other alternatives is for Dan to find some way to bend > the > > rules for the hotel and allow people under 19 to check into the > > hotel alone, or my dad will have to come with me, and i dont > really > > want that to happen. > > > > Im sure this will effect more cubers than just me.
3074. Re: WC schedule, format, competitors
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Jul 2003 01:20:52 -0000

> > So not to worry Adam, we are light years ahead and on top of > things.. > > > > Isn't a light year a unit of distance? A light year is a year with one-third fewer calories than a regular year.
3075. 1980's championship timers?
From: "rubiks4life" <rubiks4life@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Jul 2003 07:43:59 -0000

how did the 1980's championships get there timers ? did someone volunteer to make them? or did a company ? is there sites to look at the old timers ? i would like to see what the Korean championships timer looked like.
3076. wc2003 championship timers?
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Jul 2003 11:36:51 -0000

well gang, i just received the shipment of timers for the event.... man these things are huge!........you will all be impressed with these.... danG --- In speedsolvingrubikscube@yahoogroups.com, "rubiks4life" <rubiks4life@y...> wrote: > how did the 1980's championships get there timers ? did someone > volunteer to make them? or did a company ? is there sites to look at > the old timers ? i would like to see what the Korean > championships timer looked like.
3077. Re: WC schedule, format, competitors
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Jul 2003 12:15:18 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > > > > So not to worry Adam, we are light years ahead and on top of > > things.. > > > > > > > Isn't a light year a unit of distance? > > A light year is a year with one-third fewer calories than a regular > year. Isn't a calorie a unit of energy?
3078. Re: WC schedule, format, competitors
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Jul 2003 13:38:09 -0000

To contrlibute to thoseintelligent discussions.....a light year is indeed a unit of distance. It is the distance a light ray travels in a year. It is obtained by multiplying a speed of light and one year in appropriate units. If the speed of light is given in meters/sec and the year n seconds, then light-year ig given in meters. Light year is used in astronomy. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > > > > > So not to worry Adam, we are light years ahead and on top of > > > things.. > > > > > > > > > > Isn't a light year a unit of distance? > > > > A light year is a year with one-third fewer calories than a > regular > > year. > > Isn't a calorie a unit of energy?
3079. SV: [Speed cubing group] Re: WC schedule, format, competitors
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Jul 2003 17:31:30 +0200

But it could be a light-year between two persons as to intelligence. R ----- Original Message ----- From: Hana M. Bizek To: speedsolvingrubikscube@yahoogroups.com Sent: Saturday, July 26, 2003 3:38 PM Subject: [Speed cubing group] Re: WC schedule, format, competitors To contrlibute to thoseintelligent discussions.....a light year is indeed a unit of distance. It is the distance a light ray travels in a year. It is obtained by multiplying a speed of light and one year in appropriate units. If the speed of light is given in meters/sec and the year n seconds, then light-year ig given in meters. Light year is used in astronomy. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > > > > > So not to worry Adam, we are light years ahead and on top of > > > things.. > > > > > > > > > > Isn't a light year a unit of distance? > > > > A light year is a year with one-third fewer calories than a > regular > > year. > > Isn't a calorie a unit of energy? Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
3080. Re: WC schedule, format, competitors
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Jul 2003 20:16:02 -0000

--- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > > > > > So not to worry Adam, we are light years ahead and on top of > > > things.. > > > > > > > > > > Isn't a light year a unit of distance? > > > > A light year is a year with one-third fewer calories than a regular year. > > Isn't a calorie a unit of energy? Before the term "light year" was in common use the expression was "we are miles ahead...". Yes, a light year is a unit of distance. Yes, a calorie is a unit of energy, and in this particular case it is also part of a joke. And I have no idea what units jokes come in. Well... DJ
3081. Re: WC schedule, format, competitors
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Jul 2003 20:32:24 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > <no_reply@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > > <d_j_salvia@y...> wrote: > > > > > > > > So not to worry Adam, we are light years ahead and on top of > > > > things.. > > > > > > > > > > > > > Isn't a light year a unit of distance? > > > > > > A light year is a year with one-third fewer calories than a > regular year. > > > > Isn't a calorie a unit of energy? > > Before the term "light year" was in common use the expression was > "we are miles ahead...". > Yes, a light year is a unit of distance. > Yes, a calorie is a unit of energy, and in this particular case it > is also part of a joke. > And I have no idea what units jokes come in. > Well... > > DJ There's no SI unit for jokes. Jokes can be qualified but not quantified.
3082. Re: [Speed cubing group] Importance of a good cube for speedy times
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Jul 2003 16:30:40 -0700 (PDT)

Dr. Hardwick, This is very _interesting_, and I also have to agree through personal experience. Thank you dearly for the info. Brent cmhardw <no_reply@yahoogroups.com> wrote: Hey everyone. I just wanted to make a quick post about a revelation of sorts that I have had recently. For anyone that is interested in speed solving, I want to take the time to emphasize exactly how utterly and completely important the quality of your cube is to your skill as a speed cubist. I have recently made some pretty big improvements, after a very very very long stretch of static times, and I now know why. Anyway for those of you who don't know, I had been stuck with a personal best average of 22.0 seconds for about 2 years straight. This was on a worn out cube that I had been using since I first started cubing (1998). Anyway I was able to improve down to the high 21's on this cube but then I switched to a studio cube. As I am continually breaking in this studio cube my times have gotten consistently better. What made me want to send this post is that I lubed my cube last night, then all of a sudden I set a new personal best average today. Compared to my old junky beat up cube, my new cube after this last lubing/cleaning is AMAZING! It is effortless to look ahead and go fast without having to worry about the alignment of the faces, not popping it because it is so loose, etc.. So anyway to make a long story short I was stuck in the low twenties for 2 years simply because I had a crappy cube. Now that I have seen what a really good cube feels like I know what was holding me back. So I just want to say that if any of you are like me and are cubing on a loose cube (the corners rattle when you shake it) and you're stuck at a barrier, don't do what I did!!! Don't keep using your old cube and getting frustrated that you're not improving! Chunk your old cube (well, save it for one handed cubing :-P) but get a new speed cube if you want to improve. I have now realized that a good speed cubist not only has to have all the algorithms come to you like second nature, dextrous hands and all that, but SOOOO much of getting good times is having a good cube. So in short, don't be like me. Chunk your cube when it wears out for a better one if you want to improve. I'll get off my soap box now, Chris Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3083. Internation Conference On Thinkin XI - PLEASE READ EVERYONE!!!!
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 26 Jul 2003 16:45:40 -0700 (PDT)

Everyone, I just got back from the International Conference On Thinking XI in Phoenix, Arizona. Please see www.conferenceonthinking.org . I have to say it was the most exciting and _awesome_ experience I ever had in my life. By the way, for those of you who read Michio Kaku's books, he himself was there, and I got his autograph, etc etc... So much knowledge and wisdom just poured through the entire week... I feel my brain has just clicked 'on'. ALSO, I actually set up a room for me to do the cube for an hour session - so I was a speaker in the Conference On Thinking XI, and it was AWESOME. I made a few times in front of the huge crowd, like 23 flat, 28, 30, (but I haven't received my good cube from Ton yet ;)...) DOES ANYONE ELSE KNOW ABOUT THESE Conferences on Thinking? The last one was in England somewhere, so I thought ONE OF YOU did...;) Well, thanks to this conference, I am WAY more prepared for the champs coming... Just very excellent stuff, and I VERY MUCH plan to attend the next one in 2005 at Austrailia... Oh, for those Wednesday Contest players, I will just extend the current week into a 2 week competition... Thanks everyone. Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3084. Re: wc2003 championship timers?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 27 Jul 2003 02:56:26 -0000

Good for the audience, bad for personal use. The mat and display are a shocking $200 USD not including shipping. I hope the organizers got a good deal for them. How many timers were aquired for the event? Also, what are they going to do with all those timers afterwards - sell them, award them to contestants, save them for future cubing competitions? Even though I really don't like the mechanism of these timers (or their price) it'd be really sweet to have a setup like that in my dorm to peak people's interest in cubing and show that I am a professional, lol. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > well gang, i just received the shipment of timers for the event.... > > man these things are huge!........you will all be impressed with > these.... > > danG > > > > --- In speedsolvingrubikscube@yahoogroups.com, "rubiks4life" > <rubiks4life@y...> wrote: > > how did the 1980's championships get there timers ? did someone > > volunteer to make them? or did a company ? is there sites to look > at > > the old timers ? i would like to see what the Korean > > championships timer looked like.
3085. Re: Internation Conference On Thinkin XI - PLEASE READ EVERYONE!!!!
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 27 Jul 2003 03:00:18 -0000

I used to know Michio Kaku back at UC Berkeley, where he was a brilliant graduate student in the Physics Department. He wqas also very nice. I seriously doubt he remembers me, as I am not on his level at all. At trhat time the Rubik's cube was not known, Internet was not known, and the word email did not yet exist. I would like to exhibit some of my designs atsome such cnference as a companion to speedcubing. Wuld that be possible? Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y.. > wrote: > > Everyone, > > I just got back from the International Conference On Thinking XI in Phoenix, Arizona. Please see www.conferenceonthinking.org . I have to say it was the most exciting and _awesome_ experi, as I am not on his level at all.e way, for those of you who read Michio Kaku's books, he himself was there, and I got his autograph, etc etc... So much knowledge and wisdom just poured through the entire week... I feel my brain has just clicked 'on'. ALSO, I actually set up a room for me to do the cube for an hour session - so I was a speaker in the Conference On Thinking XI, and it was AWESOME. I made a few times in front of the huge crowd, like 23 flat, 28, 30, (but I haven't received my good cube from Ton yet ;)...) DOES ANYONE ELSE KNOW ABOUT THESE Conferences on Thinking? The last one was in England somewhere, so I thought ONE OF YOU did...;) Well, thanks to this conference, I am WAY more prepared for the champs coming... Just very excellent stuff, and I VERY MUCH plan to attend the > next one in 2005 at Austrailia... > > Oh, for those Wednesday Contest players, I will just extend the current week into a 2 week competition... Thanks everyone. > > Brent > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
3086. To those whose age is less than 19
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 27 Jul 2003 03:15:02 -0000

I heard that you have some difficulty at the Crowne Plaza Hoyel, because of their age requiements. I do not know Toronto, but I understand there is another hotel, the Holiday Inn, which is close to he venue. Why don't you ask there? I understand there will be events at the Crowne. You may need to walk back to your hotel at night. Walk in groups. There is always sfety in numbers. I don't think going to the Crowne, and hang around hoping siomeoine who is old enough wil take you in, is a good idea. What if no one takes you in? Then you are stranded in a strange city, with no place to sleep. You should have hotel reservation and plane ticket bbefore you leave your home. Just some advice frim an old lady. Good luck, both in securing your lodging, and at the hampionships. Hana a kostky
3087. Re: To those whose age is less than 19
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 27 Jul 2003 05:33:19 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > I heard that you have some difficulty at the Crowne Plaza Hoyel, > because of their age requiements. I do not know Toronto, but I > understand there is another hotel, the Holiday Inn, which is close to > he venue. Why don't you ask there? not a bad idea. > > I understand there will be events at the Crowne. You may need to > walk back to your hotel at night. Walk in groups. There is always > sfety in numbers. > > I don't think going to the Crowne, and hang around hoping siomeoine > who is old enough wil take you in, is a good idea. What if no one > takes you in? Then you are stranded in a strange city, with no place > to sleep. You should have hotel reservation and plane ticket bbefore > you leave your home. lol, I would never stand outside the hotel hoping someone would take me in. I dont know where you came up with that. Thats why I was asking on here for someone to room with. So I can get something set up beforehand, and plans made. > > Just some advice frim an old lady. Good luck, both in securing your > lodging, and at the hampionships. > > Hana a kostky
3088. Re: To those whose age is less than 19
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 27 Jul 2003 05:54:40 -0000

I think that it's not the hotel, but more of a Canada law where 18 is still considered a minor, but I could be wrong, I'm from the states. Perhaps, DanG could set that one straight. Anyways, I think that it's stupid that the hotel both want contestants to stay at their hotel (throwing a banquet and stuff), and enforces this age limit at the same time. It'd of been nice if a whole block of rooms could be reserved for us, it'd be like CUBE CENTRAL! But anyways, could the organizers play middle man and do reservations for the youngin's? I'm comming alone (under-aged), and perhaps my under-aged roommate (David) is also, and Heath is also in a similar bind; I really would like to stay with my potential roomate if at all possible. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > I heard that you have some difficulty at the Crowne Plaza Hoyel, > > because of their age requiements. I do not know Toronto, but I > > understand there is another hotel, the Holiday Inn, which is close > to > > he venue. Why don't you ask there? > > not a bad idea. > > > > I understand there will be events at the Crowne. You may need to > > walk back to your hotel at night. Walk in groups. There is always > > sfety in numbers. > > > > I don't think going to the Crowne, and hang around hoping > siomeoine > > who is old enough wil take you in, is a good idea. What if no one > > takes you in? Then you are stranded in a strange city, with no > place > > to sleep. You should have hotel reservation and plane ticket > bbefore > > you leave your home. > > lol, I would never stand outside the hotel hoping someone would take > me in. I dont know where you came up with that. Thats why I was > asking on here for someone to room with. So I can get something set > up beforehand, and plans made. > > > > Just some advice frim an old lady. Good luck, both in securing > your > > lodging, and at the hampionships. > > > > Hana a kostky
3089. Re: To those whose age is less than 19
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 27 Jul 2003 15:28:45 -0000

Its the Law guys...not the hotel.... d --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > I heard that you have some difficulty at the Crowne Plaza Hoyel, > > because of their age requiements. I do not know Toronto, but I > > understand there is another hotel, the Holiday Inn, which is close > to > > he venue. Why don't you ask there? > > not a bad idea. > > > > I understand there will be events at the Crowne. You may need to > > walk back to your hotel at night. Walk in groups. There is always > > sfety in numbers. > > > > I don't think going to the Crowne, and hang around hoping > siomeoine > > who is old enough wil take you in, is a good idea. What if no one > > takes you in? Then you are stranded in a strange city, with no > place > > to sleep. You should have hotel reservation and plane ticket > bbefore > > you leave your home. > > lol, I would never stand outside the hotel hoping someone would take > me in. I dont know where you came up with that. Thats why I was > asking on here for someone to room with. So I can get something set > up beforehand, and plans made. > > > > Just some advice frim an old lady. Good luck, both in securing > your > > lodging, and at the hampionships. > > > > Hana a kostky
3090. Re: To those whose age is less than 19
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 27 Jul 2003 15:29:40 -0000

if your underage then get your parents to book and pay for the room...you in turn pay your parents... this is a minor issues gang. lets get this cleared away.. d --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > I heard that you have some difficulty at the Crowne Plaza Hoyel, > > because of their age requiements. I do not know Toronto, but I > > understand there is another hotel, the Holiday Inn, which is close > to > > he venue. Why don't you ask there? > > not a bad idea. > > > > I understand there will be events at the Crowne. You may need to > > walk back to your hotel at night. Walk in groups. There is always > > sfety in numbers. > > > > I don't think going to the Crowne, and hang around hoping > siomeoine > > who is old enough wil take you in, is a good idea. What if no one > > takes you in? Then you are stranded in a strange city, with no > place > > to sleep. You should have hotel reservation and plane ticket > bbefore > > you leave your home. > > lol, I would never stand outside the hotel hoping someone would take > me in. I dont know where you came up with that. Thats why I was > asking on here for someone to room with. So I can get something set > up beforehand, and plans made. > > > > Just some advice frim an old lady. Good luck, both in securing > your > > lodging, and at the hampionships. > > > > Hana a kostky
3091. Re: To those whose age is less than 19
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 27 Jul 2003 15:32:27 -0000

sorry guys, its the law.....has nothing to do with canada or anything like that.... you will find this will all hotels!!! in both usa AND canada. if your under age then just get someone of age to book the room... this is not a show stopper guys...... your issues should be taken up with the folks on the web site responsible for the hotel bookings... to date i have seen no complaints on the web site. please dont expect them to be reading this forum when you all should be reporting this issue to the web site.. d --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > I think that it's not the hotel, but more of a Canada law where 18 > is still considered a minor, but I could be wrong, I'm from the > states. Perhaps, DanG could set that one straight. > > Anyways, I think that it's stupid that the hotel both want > contestants to stay at their hotel (throwing a banquet and stuff), > and enforces this age limit at the same time. It'd of been nice if a > whole block of rooms could be reserved for us, it'd be like CUBE > CENTRAL! But anyways, could the organizers play middle man and do > reservations for the youngin's? I'm comming alone (under-aged), and > perhaps my under-aged roommate (David) is also, and Heath is also in > a similar bind; I really would like to stay with my potential > roomate if at all possible. > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, "Heath" > <funny_guy32@h...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > > <hanabizek@e...> wrote: > > > I heard that you have some difficulty at the Crowne Plaza Hoyel, > > > because of their age requiements. I do not know Toronto, but I > > > understand there is another hotel, the Holiday Inn, which is > close > > to > > > he venue. Why don't you ask there? > > > > not a bad idea. > > > > > > I understand there will be events at the Crowne. You may need > to > > > walk back to your hotel at night. Walk in groups. There is > always > > > sfety in numbers. > > > > > > I don't think going to the Crowne, and hang around hoping > > siomeoine > > > who is old enough wil take you in, is a good idea. What if no > one > > > takes you in? Then you are stranded in a strange city, with no > > place > > > to sleep. You should have hotel reservation and plane ticket > > bbefore > > > you leave your home. > > > > lol, I would never stand outside the hotel hoping someone would > take > > me in. I dont know where you came up with that. Thats why I was > > asking on here for someone to room with. So I can get something > set > > up beforehand, and plans made. > > > > > > Just some advice frim an old lady. Good luck, both in securing > > your > > > lodging, and at the hampionships. > > > > > > Hana a kostky
3092. Re: Positions Of Prime Order
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 27 Jul 2003 17:31:21 -0000

--- In speedsolvingrubikscube@yahoogroups.com, _jaap <no_reply@y...> wrote: > --- GameOfDeath2 wrote: > > My scribblings which (disclaimer) were calculated > > using pencil and paper without calculator etc. > > (and not checked) indicate that there are > > 170,911,549,183 positions of order 2 > > (and 10,938,339,147,775 in the supergroup) > > 59,807,090,449,754 positions of order 3 > > 133,637,037,514,624 positions of order 5 > > 153,245,476,454,400 positions of order 7 > > 44,590,694,400 positions of order 11 > > According to info from the Cubic Circular, > http://www.geocities.com/jaapsch/puzzles/cubic3.htm#p35 In the ascending frequency table, 35 and 10 are switched. Also where it has 495 & 330 there are some missing: 495 & 990, 77 & 154, 45, 20, 165 & 330. What do you mean by "the median is 67.3"? > you got the numbers of order 2, 3, 5, 11 correct (and I think the > supergroup number is correct too) but there are > 33,894,540,622,394 of order 3 > 153,245,517,148,800 of order 7 > > Jaap
3093. Re: To those whose age is less than 19
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 27 Jul 2003 18:40:18 -0000

Oh, God, so that is the way it is.... But if I recall correctly, you had certain age categories. The competitors at the lower end of this age scale would all be minors. At that point you should have alerted them to those problems, so that they knew in advance they wilk nort be allowed to book a room in any hotel. Thy should plan someone of age to book a room for them. Then they would have knowbn ahead of time, and you would never have this discussion. But as you say, the show must go on. Just ine question I will ask for them. What happens at the border with Canada, if rhey come alone and their passport shows they are not of age? Will they be allowed to enter Canada? Their parents might not be able to accpmpany them, for whatever reasons. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > sorry guys, its the law.....has nothing to do with canada or > anything like that.... > > you will find this will all hotels!!! in both usa AND canada. > > if your under age then just get someone of age to book the room... > > this is not a show stopper guys...... > > your issues should be taken up with the folks on the web site > responsible for the hotel bookings... > > to date i have seen no complaints on the web site. please dont > expect them to be reading this forum when you all should be > reporting this issue to the web site.. > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > I think that it's not the hotel, but more of a Canada law where 18 > > is still considered a minor, but I could be wrong, I'm from the > > states. Perhaps, DanG could set that one straight. > > > > Anyways, I think that it's stupid that the hotel both want > > contestants to stay at their hotel (throwing a banquet and stuff), > > and enforces this age limit at the same time. It'd of been nice if > a > > whole block of rooms could be reserved for us, it'd be like CUBE > > CENTRAL! But anyways, could the organizers play middle man and do > > reservations for the youngin's? I'm comming alone (under-aged), > and > > perhaps my under-aged roommate (David) is also, and Heath is also > in > > a similar bind; I really would like to stay with my potential > > roomate if at all possible. > > > > -Doug > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Heath" > > <funny_guy32@h...> wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > > > <hanabizek@e...> wrote: > > > > I heard that you have some difficulty at the Crowne Plaza > Hoyel, > > > > because of their age requiements. I do not know Toronto, but I > > > > understand there is another hotel, the Holiday Inn, which is > > close > > > to > > > > he venue. Why don't you ask there? > > > > > > not a bad idea. > > > > > > > > I understand there will be events at the Crowne. You may need > > to > > > > walk back to your hotel at night. Walk in groups. There is > > always > > > > sfety in numbers. > > > > > > > > I don't think going to the Crowne, and hang around hoping > > > siomeoine > > > > who is old enough wil take you in, is a good idea. What if no > > one > > > > takes you in? Then you are stranded in a strange city, with no > > > place > > > > to sleep. You should have hotel reservation and plane ticket > > > bbefore > > > > you leave your home. > > > > > > lol, I would never stand outside the hotel hoping someone would > > take > > > me in. I dont know where you came up with that. Thats why I > was > > > asking on here for someone to room with. So I can get something > > set > > > up beforehand, and plans made. > > > > > > > > Just some advice frim an old lady. Good luck, both in securing > > > your > > > > lodging, and at the hampionships. > > > > > > > > Hana a kostky
3094. Re: To those whose age is less than 19
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 27 Jul 2003 20:50:00 -0000

Let me settle this !!! This is a fully open event. The Organization team is not responsible for anything outside of the actual event itself... We went out of way and setup hotels and things here and there.. It is the sole responsibility for any said competitor regardless of their age or status to see through any roadblocks that may arise... This includes border crossings: A: how can the Organization team be responsibly for getting people into Canada....answer: there is no such way. All we can do is "alert" canada customs of the fact that their is a world rubiks event where foriegn competitors are coming....we have done this and are jobs are done with respect to border crossings... Hotels: a: we went out of our way to make sure their were siutable accomodations available for everyone close to the venue... We have done this and our jobs are once again DONE!!! The new rubikschamps web site clearly states that it is the sole responsiblity for you to get here. The problem people are having with respect to legal age of majority is not our problem what so ever nor can we do anything about it. We do not set the laws here in Canada so please do not try to put the blame of the people setting this event up. How can you all try to hold us accountable for hotels?? We do not run hotels. Nor do we write the Laws. There is an easy way out of this problem which was identified earlier. Start talking to the other folks registered and get it resolved!!.. d --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > Oh, God, so that is the way it is.... But if I recall correctly, you > had certain age categories. The competitors at the lower end of this > age scale would all be minors. At that point you should have alerted > them to those problems, so that they knew in advance they wilk nort > be allowed to book a room in any hotel. Thy should plan someone of > age to book a room for them. Then they would have knowbn ahead of > time, and you would never have this discussion. > > But as you say, the show must go on. Just ine question I will ask > for them. What happens at the border with Canada, if rhey come alone > and their passport shows they are not of age? Will they be allowed to > enter Canada? Their parents might not be able to accpmpany them, for > whatever reasons. > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > sorry guys, its the law.....has nothing to do with canada or > > anything like that.... > > > > you will find this will all hotels!!! in both usa AND canada. > > > > if your under age then just get someone of age to book the room... > > > > this is not a show stopper guys...... > > > > your issues should be taken up with the folks on the web site > > responsible for the hotel bookings... > > > > to date i have seen no complaints on the web site. please dont > > expect them to be reading this forum when you all should be > > reporting this issue to the web site.. > > > > d > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > > <no_reply@y...> wrote: > > > I think that it's not the hotel, but more of a Canada law where > 18 > > > is still considered a minor, but I could be wrong, I'm from the > > > states. Perhaps, DanG could set that one straight. > > > > > > Anyways, I think that it's stupid that the hotel both want > > > contestants to stay at their hotel (throwing a banquet and > stuff), > > > and enforces this age limit at the same time. It'd of been nice > if > > a > > > whole block of rooms could be reserved for us, it'd be like CUBE > > > CENTRAL! But anyways, could the organizers play middle man and do > > > reservations for the youngin's? I'm comming alone (under- aged), > > and > > > perhaps my under-aged roommate (David) is also, and Heath is also > > in > > > a similar bind; I really would like to stay with my potential > > > roomate if at all possible. > > > > > > -Doug > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Heath" > > > <funny_guy32@h...> wrote: > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > > > > <hanabizek@e...> wrote: > > > > > I heard that you have some difficulty at the Crowne Plaza > > Hoyel, > > > > > because of their age requiements. I do not know Toronto, but > I > > > > > understand there is another hotel, the Holiday Inn, which is > > > close > > > > to > > > > > he venue. Why don't you ask there? > > > > > > > > not a bad idea. > > > > > > > > > > I understand there will be events at the Crowne. You may > need > > > to > > > > > walk back to your hotel at night. Walk in groups. There is > > > always > > > > > sfety in numbers. > > > > > > > > > > I don't think going to the Crowne, and hang around hoping > > > > siomeoine > > > > > who is old enough wil take you in, is a good idea. What if no > > > one > > > > > takes you in? Then you are stranded in a strange city, with > no > > > > place > > > > > to sleep. You should have hotel reservation and plane ticket > > > > bbefore > > > > > you leave your home. > > > > > > > > lol, I would never stand outside the hotel hoping someone would > > > take > > > > me in. I dont know where you came up with that. Thats why I > > was > > > > asking on here for someone to room with. So I can get > something > > > set > > > > up beforehand, and plans made. > > > > > > > > > > Just some advice frim an old lady. Good luck, both in > securing > > > > your > > > > > lodging, and at the hampionships. > > > > > > > > > > Hana a kostky
3095. Getting into Canada
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 28 Jul 2003 02:17:51 -0000

I'm 17, which makes me underage. I am going to be with a 19 year old. Can I get across the border if I am not with a parent or legal guardian? I have also been told that a license and birth certificate will be enough. I just want to get some clarification so that my heart may rest until toronto. thnx -Richard
3096. Re: To those whose age is less than 19
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 28 Jul 2003 02:54:26 -0000

Since im the one who brought this subject up, I'll be the first one to say im not putting the blame on the organizers of the competition. I just wanted everybody to know about the age limits and to see what, if anything Dan G could do about it for us. Im sure I can get things worked out so I'll have a place to stay. Either by staying with someone of age, or having my dad go to toronto with me. Dan G, i think you guys have done an excellent job getting this competition set up with all the sponsors and everything. -Heath --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > Let me settle this !!! > > > This is a fully open event. The Organization team is not responsible > for anything outside of the actual event itself... > > We went out of way and setup hotels and things here and there.. > > It is the sole responsibility for any said competitor regardless of > their age or status to see through any roadblocks that may arise... > > This includes border crossings: A: how can the Organization team be > responsibly for getting people into Canada....answer: there is no > such way. All we can do is "alert" canada customs of the fact that > their is a world rubiks event where foriegn competitors are > coming....we have done this and are jobs are done with respect to > border crossings... > > Hotels: a: we went out of our way to make sure their were siutable > accomodations available for everyone close to the venue... > > We have done this and our jobs are once again DONE!!! > > The new rubikschamps web site clearly states that it is the sole > responsiblity for you to get here. > > The problem people are having with respect to legal age of majority > is not our problem what so ever nor can we do anything about it. We > do not set the laws here in Canada so please do not try to put the > blame of the people setting this event up. How can you all try to > hold us accountable for hotels?? > > We do not run hotels. Nor do we write the Laws. > > There is an easy way out of this problem which was identified > earlier. > > Start talking to the other folks registered and get it resolved!!.. > > > d > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > Oh, God, so that is the way it is.... But if I recall correctly, > you > > had certain age categories. The competitors at the lower end of > this > > age scale would all be minors. At that point you should have > alerted > > them to those problems, so that they knew in advance they wilk > nort > > be allowed to book a room in any hotel. Thy should plan someone of > > age to book a room for them. Then they would have knowbn ahead of > > time, and you would never have this discussion. > > > > But as you say, the show must go on. Just ine question I will ask > > for them. What happens at the border with Canada, if rhey come > alone > > and their passport shows they are not of age? Will they be allowed > to > > enter Canada? Their parents might not be able to accpmpany them, > for > > whatever reasons. > > Hana a kostky > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > <dgosbee@s...> wrote: > > > sorry guys, its the law.....has nothing to do with canada or > > > anything like that.... > > > > > > you will find this will all hotels!!! in both usa AND canada. > > > > > > if your under age then just get someone of age to book the > room... > > > > > > this is not a show stopper guys...... > > > > > > your issues should be taken up with the folks on the web site > > > responsible for the hotel bookings... > > > > > > to date i have seen no complaints on the web site. please dont > > > expect them to be reading this forum when you all should be > > > reporting this issue to the web site.. > > > > > > d > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > > > <no_reply@y...> wrote: > > > > I think that it's not the hotel, but more of a Canada law > where > > 18 > > > > is still considered a minor, but I could be wrong, I'm from > the > > > > states. Perhaps, DanG could set that one straight. > > > > > > > > Anyways, I think that it's stupid that the hotel both want > > > > contestants to stay at their hotel (throwing a banquet and > > stuff), > > > > and enforces this age limit at the same time. It'd of been > nice > > if > > > a > > > > whole block of rooms could be reserved for us, it'd be like > CUBE > > > > CENTRAL! But anyways, could the organizers play middle man and > do > > > > reservations for the youngin's? I'm comming alone (under- > aged), > > > and > > > > perhaps my under-aged roommate (David) is also, and Heath is > also > > > in > > > > a similar bind; I really would like to stay with my potential > > > > roomate if at all possible. > > > > > > > > -Doug > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Heath" > > > > <funny_guy32@h...> wrote: > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. > Bizek" > > > > > <hanabizek@e...> wrote: > > > > > > I heard that you have some difficulty at the Crowne Plaza > > > Hoyel, > > > > > > because of their age requiements. I do not know Toronto, > but > > I > > > > > > understand there is another hotel, the Holiday Inn, which > is > > > > close > > > > > to > > > > > > he venue. Why don't you ask there? > > > > > > > > > > not a bad idea. > > > > > > > > > > > > I understand there will be events at the Crowne. You may > > need > > > > to > > > > > > walk back to your hotel at night. Walk in groups. There is > > > > always > > > > > > sfety in numbers. > > > > > > > > > > > > I don't think going to the Crowne, and hang around hoping > > > > > siomeoine > > > > > > who is old enough wil take you in, is a good idea. What if > no > > > > one > > > > > > takes you in? Then you are stranded in a strange city, > with > > no > > > > > place > > > > > > to sleep. You should have hotel reservation and plane > ticket > > > > > bbefore > > > > > > you leave your home. > > > > > > > > > > lol, I would never stand outside the hotel hoping someone > would > > > > take > > > > > me in. I dont know where you came up with that. Thats why > I > > > was > > > > > asking on here for someone to room with. So I can get > > something > > > > set > > > > > up beforehand, and plans made. > > > > > > > > > > > > Just some advice frim an old lady. Good luck, both in > > securing > > > > > your > > > > > > lodging, and at the hampionships. > > > > > > > > > > > > Hana a kostky
3097. WC question
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 28 Jul 2003 06:44:24 -0000

Is there a way to modify the categories I'm gonna be competing in WC? My mom says I gotta be in EVERYTHING I can (that is, even if I and everyone else know that I have absolutely no chance of even getting into finals). So now, I have to be in Square-1, 5x5x5, domino (I don't even have a domino!), etc... Thanks Macky
3098. Re: Getting into Canada
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 28 Jul 2003 10:09:44 -0000

I cannot answer border questions guys.....I do not recommend crossing without a passport............ i have seen people cross with just a license however due to all the world events that has been occuring, its not recommended.. d --- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000" <richy_jr_2000@y...> wrote: > I'm 17, which makes me underage. I am going to be with a 19 year > old. Can I get across the border if I am not with a parent or legal > guardian? I have also been told that a license and birth > certificate will be enough. I just want to get some clarification > so that my heart may rest until toronto. thnx > > -Richard
3099. Re: [Speed cubing group] Re: Getting into Canada
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 28 Jul 2003 04:58:01 -0700 (PDT)

Who can answer border questions then? I'm just going to end up mailing myself to Toronto at this rate. -Richard --- gosd123 <dgosbee@...> wrote: > I cannot answer border questions guys.....I do not > recommend > crossing without a passport............ > > i have seen people cross with just a license however > due to all the > world events that has been occuring, its not > recommended.. > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, > "richy_jr_2000" > <richy_jr_2000@y...> wrote: > > I'm 17, which makes me underage. I am going to be > with a 19 year > > old. Can I get across the border if I am not with > a parent or > legal > > guardian? I have also been told that a license > and birth > > certificate will be enough. I just want to get > some clarification > > so that my heart may rest until toronto. thnx > > > > -Richard > > __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com
3100. Re: [Speed cubing group] Re: Getting into Canada
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 28 Jul 2003 14:46:47 +0100

>Who can answer border questions then? I'm just going >to end up mailing myself to Toronto at this rate. > Don't mail yourself. That is very expensive and incredibly uncomfortable. If you have any questions you are probably best off phoning your nearest canadian embassy (you can find this from the link below). There are people on this email group who probably have the right answers to your questions, but I reckon you are best off getting your answers from a more official source. That way you will know for sure that everything is OK. If you are a minor travelling without your parents or guardian you will probably need something to help you get into the country (a letter or something). I could be wrong, but probably not: contact the embassy and find out. If you feel unsure about doing that then ask your folks / guardians to do so for you. There is an official site for these sorts of questions here: http://www.cic.gc.ca/english/visit/ This site also seems good: http://www.dfait-maeci.gc.ca/can-am/menu-en.asp?act=v&mid=8&cat=116&did=393 Best, S. _________________________________________________________________ Tired of 56k? Get a FREE BT Broadband connection http://www.msn.co.uk/specials/btbroadband
3101. Re: Importance of a good cube for speedy times
From: adam@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 28 Jul 2003 11:13:17 -0400 (EDT)

All, I've been cubing for years, but am not exactly sure what a "studio cube" is. Can someone enlighten me? Thanks, Adam > Message: 7 > Date: Sat, 26 Jul 2003 16:30:40 -0700 (PDT) > From: Brent Morgan <brentmorganmaster@...> > Subject: Re: Importance of a good cube for speedy times > > Dr. Hardwick, > This is very _interesting_, and I also have to agree through > personal experience. Thank you dearly for the info. > Brent > > cmhardw <no_reply@yahoogroups.com> wrote: > Hey everyone. I just wanted to make a quick post about a > revelation > of sorts that I have had recently. For anyone that is interested > in > speed solving, I want to take the time to emphasize exactly how > utterly and completely important the quality of your cube is to > your > skill as a speed cubist. I have recently made some pretty big > improvements, after a very very very long stretch of static > times, > and I now know why. Anyway for those of you who don't know, I > had > been stuck with a personal best average of 22.0 seconds for about > 2 > years straight. This was on a worn out cube that I had been > using > since I first started cubing (1998). Anyway I was able to > improve > down to the high 21's on this cube but then I switched to a > studio > cube. As I am continually breaking in this studio cube my times > have > gotten consistently better. What made me want to send this post > is > that I lubed my cube last night, then all of a sudden I set a new > personal best average today. Compared to my old junky beat up > cube, > my new cube after this last lubing/cleaning is AMAZING! It is > effortless to look ahead and go fast without having to worry > about > the alignment of the faces, not popping it because it is so > loose, > etc.. ______ Adam Slate (434)760-1346 adam@...
3102. Re: WC Cubes
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 28 Jul 2003 15:30:13 -0000

--- gosd123 wrote: > painted cubes not permitted as they were never produced as painted. > only stickered... Forgive my late reply to this, but I was on vacation for a while... If we have a painted cube, can we put stickers over the paint, or must we get a new cube? I know you said a while ago that tiled cubes could have stickers over tiles, but what about putting stickers over paint? - Grant
3103. Re: WC Cubes
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 28 Jul 2003 16:08:45 -0000

--- gosd123 wrote: > danG-Here are some excellent questions!! I have some more of my own. > danG-Only Rubiks brand products are permitted!!.. This is only true of the 3x3x3 competition, correct? What about stickers vs. tiles vs. painted - 3x3x3 only, again? What if our larger cubes (4x4x4/5x5x5) are getting a little worn out? Can we still use them as is? I don't know of any way to get replacement stickers for my cubes (not rubik's variety or size), and aside from that it would take me forever to resticker the 5x5x5. > danG-no clones!!..period....this has been indicated on this forum a > million times along with the rubiks web site.... I must say I didn't notice this here, and I don't read the rubik's web site. I was under the impression that we could all use our own cubes - brand not being a consideration. > I heard that we ARE allowed our own color scheme. > danG-where have you been man !! WRONG!!! ONLY RUBIKS PRODUCED COLOR > SCHEMES PERMITTED!! I must have been wherever he was, because I had the same understanding about color schemes. I guess that goes along with my not hearing that only Rubik's brand cubes were allowed. Again, is this only with the 3x3x3 cubes? My larger cubes are red opposite purple (made by EastSheen) - can I use these?
3104. Re: Getting into Canada
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 28 Jul 2003 19:43:08 -0000

i will answer your question: 1-YES 2-birth card and drivers license and any pice of picture id you have will get in across the border....it will also help if you can bring along something to provide your going to Toronto ie a page printout of the World Rubiks event.... I dont recommend crossing the corss without a vaild passport with all the problems in the world.. therefore i have answered your question but please take care and excercise some proper judgement... ps-it takes 3 days to get a passport here in canada....you have 29 days left...to get yourself one and avoid any potential border problems... we would like you to come and not in handcuffs..... d --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson <richy_jr_2000@y...> wrote: > Who can answer border questions then? I'm just going > to end up mailing myself to Toronto at this rate. > > -Richard > --- gosd123 <dgosbee@s...> wrote: > > I cannot answer border questions guys.....I do not > > recommend > > crossing without a passport............ > > > > i have seen people cross with just a license however > > due to all the > > world events that has been occuring, its not > > recommended.. > > > > d > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > > "richy_jr_2000" > > <richy_jr_2000@y...> wrote: > > > I'm 17, which makes me underage. I am going to be > > with a 19 year > > > old. Can I get across the border if I am not with > > a parent or > > legal > > > guardian? I have also been told that a license > > and birth > > > certificate will be enough. I just want to get > > some clarification > > > so that my heart may rest until toronto. thnx > > > > > > -Richard > > > > > > > __________________________________ > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > http://sitebuilder.yahoo.com
3105. Re: WC Cubes
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 28 Jul 2003 19:44:07 -0000

stickers ok..........d --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- gosd123 wrote: > > painted cubes not permitted as they were never produced as painted. > > only stickered... > > Forgive my late reply to this, but I was on vacation for a while... > > If we have a painted cube, can we put stickers over the paint, or > must we get a new cube? I know you said a while ago that tiled cubes > could have stickers over tiles, but what about putting stickers over > paint? > > - Grant
3106. COUNTDOWN TO WC2003!!!!
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 28 Jul 2003 23:19:33 -0000

27 days to go......... d
3107. Re: Getting into Canada
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 01:03:04 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000" <richy_jr_2000@y...> wrote: > I'm 17, which makes me underage. I am going to be with a 19 year > old. Can I get across the border if I am not with a parent or legal > guardian? I have also been told that a license and birth > certificate will be enough. I just want to get some clarification > so that my heart may rest until toronto. thnx > > -Richard heres a site i found with imformation about getting into canada... http://www.cic.gc.ca/english/visit/index.html looks like you just gotta have a passport, or some other way to prove who you are(picture ID)... heres something about minors getting into canada...i got it from the same site... "Children under the age of 16 should bring identification showing who they are. Bring a letter from the parent of a minor child you are travelling with, if you are not the child's parent or guardian. If you are coming with your child and are the only guardian, bring documentation showing the child has no other guardians. For example: a birth certificate that does not identify the father." -heath
3108. Re: Getting into Canada
From: "Adam Slate" <adam@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 28 Jul 2003 21:55:12 -0400

All, I'm coming from the US and was expecting to be able to travel with just my driver's license or other ID but not a passport. However I recently checked with a friend of mine who travels to Canada and he said I definitely should have a passport. I called the airline and they concurred. If you're driving it's possible you can get in without one, but if you're flying, forget it. And even if you are driving, it's probably not worth the risk that you'll get turned away. You can get a rush on a passport for an additional $60, which would get the application processed within a week or so. If you also make sure to overnight the application, you should be fine. Regarding the issue of 18-year-olds checking into the Crowne Plaza--in America it's hard to rent a car if you're under 25 years old, unless you have a major credit card. Has anyone checked whether having a major credit card allows one to sidestep the hotel check-in problem too? Adam >Date: Mon, 28 Jul 2003 10:09:44 -0000 >From: "gosd123" <dgosbee@...> >Subject: Re: Getting into Canada > >I cannot answer border questions guys.....I do not recommend >crossing without a passport............ > >i have seen people cross with just a license however due to all the >world events that has been occuring, its not recommended.. > >d
3109. Re: Getting into Canada
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 04:22:01 -0000

hmm.... I just got a flight to Toronto booked today....So I really should get a passport? Where do I need to go to get a passport? thanks -Heath --- In speedsolvingrubikscube@yahoogroups.com, "Adam Slate" <adam@s...> wrote: > All, > I'm coming from the US and was expecting to be able to travel with just my > driver's license or other ID but not a passport. However I recently checked > with a friend of mine who travels to Canada and he said I definitely should > have a passport. I called the airline and they concurred. If you're > driving it's possible you can get in without one, but if you're flying, > forget it. And even if you are driving, it's probably not worth the risk > that you'll get turned away. You can get a rush on a passport for an > additional $60, which would get the application processed within a week or > so. If you also make sure to overnight the application, you should be fine. > > Regarding the issue of 18-year-olds checking into the Crowne Plaza- -in > America it's hard to rent a car if you're under 25 years old, unless you > have a major credit card. Has anyone checked whether having a major credit > card allows one to sidestep the hotel check-in problem too? > Adam > > >Date: Mon, 28 Jul 2003 10:09:44 -0000 > >From: "gosd123" <dgosbee@s...> > >Subject: Re: Getting into Canada > > > >I cannot answer border questions guys.....I do not recommend > >crossing without a passport............ > > > >i have seen people cross with just a license however due to all the > >world events that has been occuring, its not recommended.. > > > >d
3110. Re: [Speed cubing group] Re: Getting into Canada
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 28 Jul 2003 21:32:26 -0700 (PDT)

I just thought I'd make an attempt at closing this chain that I started...From what I gathered... 1. Don't mail yourself to Canada. 2. If you're flying, you NEED a passport. 3. If you are driving you should still have a passport. >If you don't have a passport have your driver's license, birth certificate, etc. Whatever forms of identification you can get. 4. If you are underaged crossing the border without a parent or guardian, get some form of written consent from your parent/guardian. >It's not a bad idea if you're driving to bring a RWC flyer, as sort of a proof that's where you are going. 5. Common sense too people...no drugs, no toilets, and no small furry animals are to be taken across the border. :P So yeah...that should just about cover it. P.S. Does anyone know off hand when check-in is at the Crowne hotel? If no one knows I will call tommorow. Thnx all. -Richard --- Heath <funny_guy32@...> wrote: > hmm.... > > I just got a flight to Toronto booked today....So I > really should > get a passport? Where do I need to go to get a > passport? > thanks > > -Heath > > --- In speedsolvingrubikscube@yahoogroups.com, "Adam > Slate" > <adam@s...> wrote: > > All, > > I'm coming from the US and was expecting to be > able to travel with > just my > > driver's license or other ID but not a passport. > However I > recently checked > > with a friend of mine who travels to Canada and he > said I > definitely should > > have a passport. I called the airline and they > concurred. If > you're > > driving it's possible you can get in without one, > but if you're > flying, > > forget it. And even if you are driving, it's > probably not worth > the risk > > that you'll get turned away. You can get a rush > on a passport for > an > > additional $60, which would get the application > processed within a > week or > > so. If you also make sure to overnight the > application, you > should be fine. > > > > Regarding the issue of 18-year-olds checking into > the Crowne Plaza- > -in > > America it's hard to rent a car if you're under 25 > years old, > unless you > > have a major credit card. Has anyone checked > whether having a > major credit > > card allows one to sidestep the hotel check-in > problem too? > > Adam > > > > >Date: Mon, 28 Jul 2003 10:09:44 -0000 > > >From: "gosd123" <dgosbee@s...> > > >Subject: Re: Getting into Canada > > > > > >I cannot answer border questions guys.....I do > not recommend > > >crossing without a passport............ > > > > > >i have seen people cross with just a license > however due to all > the > > >world events that has been occuring, its not > recommended.. > > > > > >d > > __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com
3111. edges first method
From: "promethee2003" <promethee2003@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 08:40:37 -0000

Let's talk about something different (not the WC2003 !) I'm looking for a speed edges first method. Ok, I know it's not very used, but there's perhaps some interesting methods to try. If you have ideas or links for me (I know the Philip Marshall "ultimate" pages), I'm interested. In fact, the problem is in the second part of the resolution. Placing the edges is very quick, but after that I don't know what to do to place quickly the corners. Looking for, then placing corners with a 3-cube permutation isn't fast enough. Ideas ?
3112. Re: [Speed cubing group] Re: Getting into Canada
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 10:26:28 +0100

>It's not a bad idea if you're driving to bring a >RWC flyer, as sort of a proof that's where you are >going If they want proof, solving the cube in 20 seconds in front of them should do the trick! S. _________________________________________________________________ Sign-up for a FREE BT Broadband connection today! http://www.msn.co.uk/specials/btbroadband
3113. RE: [Speed cubing group] Digest Number 505
From: "Adam Slate" <adam@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 29 Jul 2003 07:21:56 -0400

Heath, You can go to the State Department web site at www.state.gov and download an application (there is one for a new passport and one for renewing) or look up the closest passport center where you can apply in person. Then go to Kinkos (or somewhere... I was looking for convenience because I had dragged my feet) to get your photos taken. Mail or bring the application along with a check for the regular fee and rush fee, and overnight mail fee if you think you're cutting it close, to a processing center. There's plenty of info on the site. Actually I'd start by calling your airline and confirming they will be insisting on a passport. Adam >Message: 11 > Date: Tue, 29 Jul 2003 04:22:01 -0000 > From: "Heath" <funny_guy32@...> >Subject: Re: Getting into Canada > >hmm.... > >I just got a flight to Toronto booked today....So I really should >get a passport? Where do I need to go to get a passport? >thanks > >-Heath
3114. Re: Digest Number 505
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 12:32:53 -0000

fyi - all airlines require passports when travelling internationally.. d --- In speedsolvingrubikscube@yahoogroups.com, "Adam Slate" <adam@s...> wrote: > Heath, > You can go to the State Department web site at www.state.gov and download an > application (there is one for a new passport and one for renewing) or look > up the closest passport center where you can apply in person. Then go to > Kinkos (or somewhere... I was looking for convenience because I had dragged > my feet) to get your photos taken. Mail or bring the application along with > a check for the regular fee and rush fee, and overnight mail fee if you > think you're cutting it close, to a processing center. There's plenty of > info on the site. > > Actually I'd start by calling your airline and confirming they will be > insisting on a passport. > Adam > > >Message: 11 > > Date: Tue, 29 Jul 2003 04:22:01 -0000 > > From: "Heath" <funny_guy32@h...> > >Subject: Re: Getting into Canada > > > >hmm.... > > > >I just got a flight to Toronto booked today....So I really should > >get a passport? Where do I need to go to get a passport? > >thanks > > > >-Heath
3115. Re: [Speed cubing group] Digest Number 505
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 12:36:35 -0000

Do this SOON! It will take a while ro go through tne procdures. I don't know how long, but better be safe than sorry. Even if the airline lets you through you will need a passport to register at the htel. In fact, you should not travel to a foreign country without it. How can anyone book a plane ticket to Toronto, Ontario, CANADA witgout a valid passport ready is totally beyond my comprehension. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Adam Slate" <adam@s...> wrote: > Heath, > You can go to the State Department web site at www.state.gov and download an > application (there is one for a new passport and one for renewing) or look > up the closest passport center where you can apply in person. Then go to > Kinkos (or somewhere... I was looking for convenience because I had dragged > my feet) to get your photos taken. Mail or bring the application along with > a check for the regular fee and rush fee, and overnight mail fee if you > think you're cutting it close, to a processing center. There's plenty of > info on the site. > > Actually I'd start by calling your airline and confirming they will be > insisting on a passport. > Adam > > >Message: 11 > > Date: Tue, 29 Jul 2003 04:22:01 -0000 > > From: "Heath" <funny_guy32@h...> > >Subject: Re: Getting into Canada > > > >hmm.... > > > >I just got a flight to Toronto booked today....So I really should > >get a passport? Where do I need to go to get a passport? > >thanks > > > >-Heath
3116. travel
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 12:54:47 -0000

To all US citizens, you need a passport when traveling to a foreign country. Canada is a friendly neighbor to the north, but still a foreign country, with its own government and its own laws. It is not the 51st state of the Unted States. Therefore you need a passport to travel to Canada and Canadians need a passport to travel the US. Canada does not require a visa of the US citizens, otherwise we all would need to get one. Time is running out. Only 26 days till the WC2003, counting today. So if you want to go to the Championships in Toronto, turns off your computers in order to get a passport in time. Hana a kostky
3117. [Speed cubing group] Re: Getting into Canada
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 13:00:10 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "simonl cube" <simonlcube@h...> wrote: > > >It's not a bad idea if you're driving to bring a > >RWC flyer, as sort of a proof that's where you are > >going > > If they want proof, solving the cube in 20 seconds in front of them should > do the trick! > S. I can't solve the cube in 20 seconds. Do you think a picture of Vasarely or Landry Staircase would do? :-) Hana a kostky > > _________________________________________________________________ > Sign-up for a FREE BT Broadband connection today! > http://www.msn.co.uk/specials/btbroadband
3118. Re: [Speed cubing group] Digest Number 505
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 13:06:18 -0000

some online airline sites sites dont ask the question which is most unfortunate...however in their fine print they do say passports required.. in toronto i can get a passport in 3-5 days.... d --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > Do this SOON! It will take a while ro go through tne procdures. I > don't know how long, but better be safe than sorry. Even if the > airline lets you through you will need a passport to register at the > htel. In fact, you should not travel to a foreign country without it. > > How can anyone book a plane ticket to Toronto, Ontario, CANADA > witgout a valid passport ready is totally beyond my comprehension. > Hana a kostky > > > --- In speedsolvingrubikscube@yahoogroups.com, "Adam Slate" > <adam@s...> wrote: > > Heath, > > You can go to the State Department web site at www.state.gov and > download an > > application (there is one for a new passport and one for renewing) > or look > > up the closest passport center where you can apply in person. Then > go to > > Kinkos (or somewhere... I was looking for convenience because I had > dragged > > my feet) to get your photos taken. Mail or bring the application > along with > > a check for the regular fee and rush fee, and overnight mail fee if > you > > think you're cutting it close, to a processing center. There's > plenty of > > info on the site. > > > > Actually I'd start by calling your airline and confirming they will > be > > insisting on a passport. > > Adam > > > > >Message: 11 > > > Date: Tue, 29 Jul 2003 04:22:01 -0000 > > > From: "Heath" <funny_guy32@h...> > > >Subject: Re: Getting into Canada > > > > > >hmm.... > > > > > >I just got a flight to Toronto booked today....So I really should > > >get a passport? Where do I need to go to get a passport? > > >thanks > > > > > >-Heath
3119. Re: travel
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 13:07:38 -0000

i agree........d --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > To all US citizens, > > you need a passport when traveling to a foreign country. > > Canada is a friendly neighbor to the north, but still a foreign > country, with its own government and its own laws. It is not the 51st > state of the Unted States. Therefore you need a passport to travel to > Canada and Canadians need a passport to travel the US. > > Canada does not require a visa of the US citizens, otherwise we all > would need to get one. > > Time is running out. Only 26 days till the WC2003, counting today. > So if you want to go to the Championships in Toronto, turns off your > computers in order to get a passport in time. > > Hana a kostky
3120. Re: [Speed cubing group] Digest Number 505
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 13:11:06 -0000

wouldnt this all "be most unfortunate" if 80 percent of the under 19 age groups couldnt not get here do to passport issues... oh darn......another panic attack....haha d --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > some online airline sites sites dont ask the question which is most > unfortunate...however in their fine print they do say passports > required.. > > in toronto i can get a passport in 3-5 days.... > > > d > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > Do this SOON! It will take a while ro go through tne procdures. I > > don't know how long, but better be safe than sorry. Even if the > > airline lets you through you will need a passport to register at > the > > htel. In fact, you should not travel to a foreign country without > it. > > > > How can anyone book a plane ticket to Toronto, Ontario, CANADA > > witgout a valid passport ready is totally beyond my comprehension. > > Hana a kostky > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Adam Slate" > > <adam@s...> wrote: > > > Heath, > > > You can go to the State Department web site at www.state.gov and > > download an > > > application (there is one for a new passport and one for > renewing) > > or look > > > up the closest passport center where you can apply in person. > Then > > go to > > > Kinkos (or somewhere... I was looking for convenience because I > had > > dragged > > > my feet) to get your photos taken. Mail or bring the > application > > along with > > > a check for the regular fee and rush fee, and overnight mail fee > if > > you > > > think you're cutting it close, to a processing center. There's > > plenty of > > > info on the site. > > > > > > Actually I'd start by calling your airline and confirming they > will > > be > > > insisting on a passport. > > > Adam > > > > > > >Message: 11 > > > > Date: Tue, 29 Jul 2003 04:22:01 -0000 > > > > From: "Heath" <funny_guy32@h...> > > > >Subject: Re: Getting into Canada > > > > > > > >hmm.... > > > > > > > >I just got a flight to Toronto booked today....So I really > should > > > >get a passport? Where do I need to go to get a passport? > > > >thanks > > > > > > > >-Heath
3121. My website updated
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Jul 2003 00:38:09 +1000

I have recently written a more detailed description of my "step 1" at: http://www.progsoc.uts.edu.au/~rheise/cube/ Sorry, I have done nothing about my step 3 description - I know it is currently a bit difficult to understand. You just have to figure it out yourself, for the moment. My next goal is to put my algorithms for step 1 online. These are algorithms for building a square consisting of a corner, two edges and a centre piece. Step 1 consists of building 3 squares. Unlike the standard F2L system which involves building 4 corner/edge pairs, it is practically impossible to memorise algorithms for every arrangement of the 3 independent pieces that contribute to the square. Instead, you need to come up with a solution as you're solving the cube. However, there are a few short algorithms that are useful to know, enabling you to think in terms of macros (not figure trick macros, but solution macros). Ryan
3122. Re: [Speed cubing group] My website updated
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Jul 2003 00:42:01 +1000

On Wed, Jul 30, 2003 at 12:38:09AM +1000, Ryan Heise wrote: > to think in terms of macros (not figure trick macros, but solution Sorry, that should read "finger trick". Ryan
3123. making detachable center caps with neodymium magnets
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 15:27:57 -0000

here is cool tip for people who like fussing with the center screws on the cube, but find it annoying to glue and break the center caps to access the screws. the solution i use is neodymium magnets (super high strength magnets) to hold the center caps on. basicly i bought a bunch of neodymium disk magnets (5mm diameter, 2.5mm thick) from an online retailer (see note at end). they cost $0.60 each-- pretty cheap. then i bought a bunch of small steel machine nuts (3mm) from my local hardware store. 1. super-glue a steel 3mm nut to the inside of each center cap 2. set a neodymium disk magnet on each steel 3mm nut 3. put the center caps on the neodymium magnet is attracted to both the 3mm nut and the center screw, thus holding the center cap on. works great-- my center caps have never fallen off and when i want to access the screw, i just pop an edge cubie and pull off the center cap. when the cube wears out, you just buy another set of 3mm nuts and glue them to the center caps of the new cube, and you can re-use the same neodymium magnets. you must be careful with neodymium magnets, since the attraction is so strong that they can shatter if allowed to come together uncontrolled. to buy neodymium mangets, i used the following retailer: http://www.indigo.com/magnets/neodymium-magnets.html and purchased several of part number 43512A. i wouldn't use anything but a neodymium magnet-- ferrite magnets won't be strong enough and your center caps are liable to fall off.
3124. Performance under pressure.
From: "dmswart1" <dave_and_cindy@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 15:45:16 -0000

Does anybody have any tips on how to deal with cubing under pressure. My times are significantly affected by people watching and I'd hate for that effect to be amplified at the WC. So I'm trying to practice in front of people as much as possible. Any other tips for keeping my brain from getting in the way of my fingers? -- David Swart
3125. Crossing the border into Canada from the US
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 15:50:07 -0000

As I imagine a couple people would be interested in this, I decided to post it here. I just called the The Consulate General of Canada in Atlanta Georgia and asked what the requirements are for driving across the border and he said all I would need is my birth certificate, some I.D. OR my passport. So if you're driving in from the US you CAN use just your birth certificate and some I.D. I did not ask about flying and I don't know what you need for that. The website I checked to find their phone number is http://www.canadianembassy.org/offices/index-en.asp I hope this helps those who were wondering, Chris
3126. Re: Performance under pressure.
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 15:53:11 -0000

As odd as it sounds, what works for me is to go slower. I once cubed on stage in front of the incoming junior class to my high school, as well as their parents, (a little over 1000 people) and I was of course so nervous that my hands were shaking badly. I intentionally slowed down a lot during the entire solve, however since I was so nervous and "adrenalined up" my "slow" solve was actually still pretty fast. Anyway by going what I felt was a lot slower I still pulled off what I considered to be a really fast time. So if you're nervous, slow down and the adrenaline will make up for your seemingly slower speed. my two cents, Chris --- In speedsolvingrubikscube@yahoogroups.com, "dmswart1" <dave_and_cindy@s...> wrote: > Does anybody have any tips on how to deal with cubing under > pressure. My times are significantly affected by people watching and > I'd hate for that effect to be amplified at the WC. > > So I'm trying to practice in front of people as much as possible. > > Any other tips for keeping my brain from getting in the way of my > fingers? > -- > David Swart
3127. Re: [Speed cubing group] Digest Number 505
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 16:29:59 -0000

Hi Hana, It is easy for me to comprehend someone not expecting to need a passport to go between the US and Canada. It was that way for a couple hundred years. Times change. In the 60's and 70's I used to visit Canada quite a bit. In 1969 I flew into Toronto with no ID at all, and was allowed in no problem. I don't know when passports became a requirement. David J --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > Do this SOON! It will take a while ro go through tne procdures. I > don't know how long, but better be safe than sorry. Even if the > airline lets you through you will need a passport to register at the > htel. In fact, you should not travel to a foreign country without it. > > How can anyone book a plane ticket to Toronto, Ontario, CANADA > witgout a valid passport ready is totally beyond my comprehension. > Hana a kostky >
3128. Re: Performance under pressure.
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 16:42:13 -0000

any psychologist will tell you the key is to visualize yourself actually performing every time you solve, even in your living room. don't just sit there and solve. you have to convince your mind before every solve that you are on stage and people are watching. they only way to do this is to practice visualizing. imagine the stage, imagine the timer, imagine the people-- you have to see it all in your head. then solve the cube. rinse and repeat. do not become complacent and just solve over and over. visualize every time. you must convince your unconcious mind that you are there. it is hard to do, but it can be done and it will take practice to visualize effectively. i guarantee if you put effort into this procedure a hundred times a day between now and wc2003, you'll be a lot less nervous than you would have been otherwise. --- In speedsolvingrubikscube@yahoogroups.com, "dmswart1" <dave_and_cindy@s...> wrote: > Does anybody have any tips on how to deal with cubing under > pressure. My times are significantly affected by people watching and > I'd hate for that effect to be amplified at the WC. > > So I'm trying to practice in front of people as much as possible. > > Any other tips for keeping my brain from getting in the way of my > fingers? > -- > David Swart
3129. Re: Digest Number 505
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 17:04:57 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > wouldnt this all "be most unfortunate" if 80 percent of the under 19 > age groups couldnt not get here do to passport issues... > > oh darn......another panic attack....haha > > d > Boy, I hope that won't happen... I already have a valid passport, so I'm OK with that, but Dan, you haven't answered my question yet. I wrote... > Is there a way to modify the categories I'm gonna be competing in WC? > My mom says I gotta be in EVERYTHING I can (that is, even if I and > everyone else know that I have absolutely no chance of even getting > into finals). So now, I have to be in Square-1, 5x5x5, domino (I > don't even have a domino!), etc... > > Thanks > Macky Any kind of answer is appreciated... Oh, and could you change my nationality to Japan? Thanks again Shotaro "Macky" Makisumi --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > wouldnt this all "be most unfortunate" if 80 percent of the under 19 > age groups couldnt not get here do to passport issues... > > oh darn......another panic attack....haha > > d >
3130. Re: Megaminx move
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 18:03:49 -0000

--- GameOfDeath2 wrote: > Just curious if anybody knows a (shortish) move on the megaminx to > do this (edges): > > > X X > > Y Y > X > > Cycle the 3 edges (X) without flipping them of altering any of the > other pieces. The same sort of moves for corners would be > > R' U' U' R F' L' F R' F' L F U U R. I know you asked me the same question via personal e-mail, but I was gone on vacation, so I couldn't reply last week. I figured I would respond here, in case anyone else wanted the same information. If you need a sequence that doesn't affect any other pieces (including corners), then I don't really have one, but I can construct one that isn't too terribly long. This sequence (obtained from http://web.idirect.com/~cubeman/megaminx.txt ) rotates three adjacent edges on F (uf, lf, rf), leaving all other pieces intact. . R+ F+ U+ F- U- R- L- U- F- U+ F+ L+ If you prepend R+ F+ R-, and append R+ F- R- it should do what you're looking for. Though I realize that 18 moves isn't really all that short, that's the best I can offer, since my typical approach messes with corner orientation and permutation when permuting edges. Hope this helps. If you don't mind messing with corners, I can give you something much shorter.
3131. Re: Crossing the border into Canada from the US
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 18:16:27 -0000

Yes, I live less than 30 minutes from the US-Canada border and know this to be true. --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > As I imagine a couple people would be interested in this, I decided > to post it here. I just called the The Consulate General of Canada > in Atlanta Georgia and asked what the requirements are for driving > across the border and he said all I would need is my birth > certificate, some I.D. OR my passport. So if you're driving in from > the US you CAN use just your birth certificate and some I.D. I did > not ask about flying and I don't know what you need for that. The > website I checked to find their phone number is > http://www.canadianembassy.org/offices/index-en.asp > > I hope this helps those who were wondering, > Chris
3132. Re: Megaminx move
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 18:52:02 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- GameOfDeath2 wrote: > > Just curious if anybody knows a (shortish) move on the megaminx to > > do this (edges): > > > > > > X X > > > > Y Y > > X > > > > Cycle the 3 edges (X) without flipping them of altering any of the > > other pieces. The same sort of moves for corners would be > > > > R' U' U' R F' L' F R' F' L F U U R. > > I know you asked me the same question via personal e-mail, but I was > gone on vacation, so I couldn't reply last week. I figured I would > respond here, in case anyone else wanted the same information. > > If you need a sequence that doesn't affect any other pieces > (including corners), then I don't really have one, but I can > construct one that isn't too terribly long. This sequence (obtained > from http://web.idirect.com/~cubeman/megaminx.txt ) rotates three > adjacent edges on F (uf, lf, rf), leaving all other pieces intact. > . R+ F+ U+ F- U- R- L- U- F- U+ F+ L+ > > If you prepend R+ F+ R-, and append R+ F- R- it should do what you're > looking for. Though I realize that 18 moves isn't really all that > short, that's the best I can offer, since my typical approach messes > with corner orientation and permutation when permuting edges. Hope > this helps. If you don't mind messing with corners, I can give you > something much shorter. That's exactly what I'm after - hadn't realized the conjugation was so short - except I'm cycling on the up face so I'll need to start F'U'F and finish F'UF (though I can cancel out the F of F'U'F with the initial F' of F'U'L'ULFSLUL'U'S'). I can't really mess with the corners since hopefully by the time I get to the edges the corners will be solved (or the other way around in which case I still don't want my corners messed up). So far, I haven't quite got the corners done (best is all oriented and 17 placed - so I got them done in 2 looks) but I think I shall soon and then this move will be of great use in getting the edges done. My other problem is to find an alphabet with 30 characters (Cambodian has over 90 but I don't know it) so I can label the edges more efficiently. (The other possibility is Greek and Latin to give 50 letters, but there'd be some overlap which is not ideal.)
3133. Re: WC Cubes
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 19:11:14 -0000

--- Grant Tregay wrote: > If we have a painted cube, can we put stickers over the paint, or > must we get a new cube? --- gosd123 wrote: > stickers ok..........d I've gotten the idea from your previous e-mails that stickers are okay. However, This doesn't clearly answer the question. Are STICKERS OVER PAINT ok? Thanks, - Grant
3134. Re: Getting into Canada
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 19:16:30 -0000

--- Heath wrote: > I just got a flight to Toronto booked today....So I really should > get a passport? Where do I need to go to get a passport? > thanks Go to http://iafdb.travel.state.gov/ to locate a passport facitily near you. - Grant
3135. Re: WC Cubes
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 20:03:25 -0000

Dan, I'm reposting my questions from message 5616 because you seem to have ignored/overlooked them in your responses. See below for my original message. The real question is, are the restrictions for puzzle brand and color scheme and the "new sticker" requirement only limitations for the 3x3x3 event or all events? ------------------- >From Message 5616< ------------------- > danG-Only Rubiks brand products are permitted!!.. This is only true of the 3x3x3 competition, correct? What about stickers vs. tiles vs. painted - 3x3x3 only, again? What if our larger cubes (4x4x4/5x5x5) are getting a little worn out? Can we still use them as is? I don't know of any way to get replacement stickers for my cubes (not rubik's variety or size), and aside from that it would take me forever to resticker the 5x5x5. > I heard that we ARE allowed our own color scheme. > danG-where have you been man !! WRONG!!! ONLY RUBIKS PRODUCED COLOR > SCHEMES PERMITTED!! I must have been wherever he was, because I had the same understanding about color schemes. I guess that goes along with my not hearing that only Rubik's brand cubes were allowed. Again, is this only with the 3x3x3 cubes? My larger cubes are red opposite purple (made by EastSheen) - can I use these?
3136. Re: WC Cubes
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 20:16:30 -0000

I did not ingnore anything ... Stickers - ALL Rubiks puzzles... The point of all this is for the camera's!!..Remember.. d --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > Dan, > > I'm reposting my questions from message 5616 because you seem to have > ignored/overlooked them in your responses. See below for my original > message. The real question is, are the restrictions for puzzle brand > and color scheme and the "new sticker" requirement only limitations > for the 3x3x3 event or all events? > > ------------------- > >From Message 5616< > ------------------- > > danG-Only Rubiks brand products are permitted!!.. > > This is only true of the 3x3x3 competition, correct? What about > stickers vs. tiles vs. painted - 3x3x3 only, again? What if our > larger cubes (4x4x4/5x5x5) are getting a little worn out? Can we > still use them as is? I don't know of any way to get replacement > stickers for my cubes (not rubik's variety or size), and aside from > that it would take me forever to resticker the 5x5x5. > > > I heard that we ARE allowed our own color scheme. > > danG-where have you been man !! WRONG!!! ONLY RUBIKS PRODUCED COLOR > > SCHEMES PERMITTED!! > > I must have been wherever he was, because I had the same > understanding about color schemes. I guess that goes along with my > not hearing that only Rubik's brand cubes were allowed. Again, is > this only with the 3x3x3 cubes? My larger cubes are red opposite > purple (made by EastSheen) - can I use these?
3137. Re: making detachable center caps with neodymium magnets
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 20:17:39 -0000

FYI - If anyone attempts this, your cube will be disqualified!! athe championships.... danG --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > here is cool tip for people who like fussing with the center screws > on the cube, but find it annoying to glue and break the center caps > to access the screws. the solution i use is neodymium magnets > (super high strength magnets) to hold the center caps on. > > basicly i bought a bunch of neodymium disk magnets (5mm diameter, > 2.5mm thick) from an online retailer (see note at end). they cost > $0.60 each-- pretty cheap. then i bought a bunch of small steel > machine nuts (3mm) from my local hardware store. > > 1. super-glue a steel 3mm nut to the inside of each center cap > 2. set a neodymium disk magnet on each steel 3mm nut > 3. put the center caps on > > the neodymium magnet is attracted to both the 3mm nut and the center > screw, thus holding the center cap on. works great-- my center caps > have never fallen off and when i want to access the screw, i just > pop an edge cubie and pull off the center cap. when the cube wears > out, you just buy another set of 3mm nuts and glue them to the > center caps of the new cube, and you can re-use the same neodymium > magnets. > > you must be careful with neodymium magnets, since the attraction is > so strong that they can shatter if allowed to come together > uncontrolled. > > to buy neodymium mangets, i used the following retailer: > http://www.indigo.com/magnets/neodymium-magnets.html > and purchased several of part number 43512A. i wouldn't use > anything but a neodymium magnet-- ferrite magnets won't be strong > enough and your center caps are liable to fall off.
3138. Re: Performance under pressure.
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 20:18:44 -0000

try talking to the people your performing for...will relax you even more if you can chat with folks your impressing...this in turn boasts your confidence level... d --- In speedsolvingrubikscube@yahoogroups.com, "dmswart1" <dave_and_cindy@s...> wrote: > Does anybody have any tips on how to deal with cubing under > pressure. My times are significantly affected by people watching and > I'd hate for that effect to be amplified at the WC. > > So I'm trying to practice in front of people as much as possible. > > Any other tips for keeping my brain from getting in the way of my > fingers? > -- > David Swart
3139. Re: WC Cubes
From: "AdaM" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 20:18:56 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > --- Grant Tregay wrote: > > If we have a painted cube, can we put stickers over the paint, or > > must we get a new cube? > > --- gosd123 wrote: > > stickers ok..........d > > --- Grant Tregay wrote: > Are STICKERS OVER PAINT ok? > > Thanks, > > - Grant Dan(G), Is PAINT OVER STICKERS ok? /Adam
3140. Re: [Speed cubing group] Digest Number 505
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 20:20:55 -0000

ever since idiots started to run airplanes into buildings is probobly when the rules are more stricter.... I have never seen anyone fly into canada with no id at all and i find that hard to believe...... d --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Hana, > > It is easy for me to comprehend someone not expecting to need a > passport to go between the US and Canada. It was that way for a couple > hundred years. > > Times change. In the 60's and 70's I used to visit Canada quite a > bit. In 1969 I flew into Toronto with no ID at all, and was allowed in > no problem. > > I don't know when passports became a requirement. > > David J > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > Do this SOON! It will take a while ro go through tne procdures. I > > don't know how long, but better be safe than sorry. Even if the > > airline lets you through you will need a passport to register at the > > htel. In fact, you should not travel to a foreign country without it. > > > > How can anyone book a plane ticket to Toronto, Ontario, CANADA > > witgout a valid passport ready is totally beyond my comprehension. > > Hana a kostky > >
3141. Re: Digest Number 505
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 20:23:19 -0000

that involves a web site change which cannot be make just for 1 person... If your mom requires something I will send her a confirmation email from myself and the wc2003 team indicating your exceptence into the championships and ALL categories.. how's that... let me know.. d --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > wouldnt this all "be most unfortunate" if 80 percent of the under > 19 > > age groups couldnt not get here do to passport issues... > > > > oh darn......another panic attack....haha > > > > d > > > > Boy, I hope that won't happen... I already have a valid passport, so > I'm OK with that, but Dan, you haven't answered my question yet. > > I wrote... > > Is there a way to modify the categories I'm gonna be competing in > WC? > > My mom says I gotta be in EVERYTHING I can (that is, even if I and > > everyone else know that I have absolutely no chance of even getting > > into finals). So now, I have to be in Square-1, 5x5x5, domino (I > > don't even have a domino!), etc... > > > > Thanks > > Macky > > Any kind of answer is appreciated... > Oh, and could you change my nationality to Japan? > > Thanks again > > Shotaro "Macky" Makisumi > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > wouldnt this all "be most unfortunate" if 80 percent of the under > 19 > > age groups couldnt not get here do to passport issues... > > > > oh darn......another panic attack....haha > > > > d > >
3142. Re: Digest Number 505
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 20:24:57 -0000

ps-your already marked down as a Japanese competitor...... --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > wouldnt this all "be most unfortunate" if 80 percent of the under > 19 > > age groups couldnt not get here do to passport issues... > > > > oh darn......another panic attack....haha > > > > d > > > > Boy, I hope that won't happen... I already have a valid passport, so > I'm OK with that, but Dan, you haven't answered my question yet. > > I wrote... > > Is there a way to modify the categories I'm gonna be competing in > WC? > > My mom says I gotta be in EVERYTHING I can (that is, even if I and > > everyone else know that I have absolutely no chance of even getting > > into finals). So now, I have to be in Square-1, 5x5x5, domino (I > > don't even have a domino!), etc... > > > > Thanks > > Macky > > Any kind of answer is appreciated... > Oh, and could you change my nationality to Japan? > > Thanks again > > Shotaro "Macky" Makisumi > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > wouldnt this all "be most unfortunate" if 80 percent of the under > 19 > > age groups couldnt not get here do to passport issues... > > > > oh darn......another panic attack....haha > > > > d > >
3143. Re: making detachable center caps with neodymium magnets
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 21:06:36 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > FYI - If anyone attempts this, your cube will be disqualified!! athe > championships.... > > > danG i would not have guessed that because this change creates less of an impact/advantage than modifying your cube by sanding off plastic burrs. and this has no impact on the sponsors showing off pretty cubes with new stickers... is someone going to try and take off everyone's center caps to see if there's a magnet holding them on instead of glue? does someone actually think that a magneticly attached center-cap offers a competitive advantage over a glue-attached center-cap? or is this more a matter that everyone must follow the letter of the law "thou shalt not modify thy cube" although i'm not seriously competitive (35-40 secs), i am registered to come to wc2003, so i guess i'm glad i haven't done this to all my cubes yet! if that is the rule then of course i will abide by it, but i must say that i never cease to be amazed at how far out the window common-sense goes once rules get involved.
3144. if eastsheen 2x2 cubes aren't allowed at wc2003
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 29 Jul 2003 21:18:41 -0000

i was just curious what 2x2 cube people will be using? i'm not a 2x2 fanatic, but i've heard that by far the best 2x2 is the eastsheen. what's the best rubiks-brand 2x2?
3145. Re: if eastsheen 2x2 cubes aren't allowed at wc2003
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Jul 2003 00:27:14 -0000

I dont recall the 2x2x2 being an actual event...... d --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > i was just curious what 2x2 cube people will be using? i'm not a > 2x2 fanatic, but i've heard that by far the best 2x2 is the > eastsheen. > > what's the best rubiks-brand 2x2?
3146. Re: [Speed cubing group] Digest Number 505
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Jul 2003 01:08:45 -0000

well.... I called Delta Air Lines today, all my flights are with them. I asked them if i needed a passport to fly to Toronto Canada, and they told me I didnt need it! :D....they said a drivers license and birth certificate would be enough. p.s. i guess thats why they call the US/Canada border an "open border" -heath --- In speedsolvingrubikscube@yahoogroups.com, "Adam Slate" <adam@s...> wrote: > Heath, > You can go to the State Department web site at www.state.gov and download an > application (there is one for a new passport and one for renewing) or look > up the closest passport center where you can apply in person. Then go to > Kinkos (or somewhere... I was looking for convenience because I had dragged > my feet) to get your photos taken. Mail or bring the application along with > a check for the regular fee and rush fee, and overnight mail fee if you > think you're cutting it close, to a processing center. There's plenty of > info on the site. > > Actually I'd start by calling your airline and confirming they will be > insisting on a passport. > Adam > > >Message: 11 > > Date: Tue, 29 Jul 2003 04:22:01 -0000 > > From: "Heath" <funny_guy32@h...> > >Subject: Re: Getting into Canada > > > >hmm.... > > > >I just got a flight to Toronto booked today....So I really should > >get a passport? Where do I need to go to get a passport? > >thanks > > > >-Heath
3147. Re: Digest Number 505
From: "Adam Slate" <adam@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 29 Jul 2003 21:14:01 -0400

Macky, You should probably make this request through the WC web site. Just because Dan participates in this group doesn't mean it's an official channel for communicating with the organizing committee. Also, Dan may not oversee registration; it may be someone else's area. Adam Message: 17 Date: Tue, 29 Jul 2003 17:04:57 -0000 From: "mackymakisumi" <mackymakisumi@...> Subject: Re: Digest Number 505 --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > wouldnt this all "be most unfortunate" if 80 percent of the under 19 > age groups couldnt not get here do to passport issues... > > oh darn......another panic attack....haha > > d > Boy, I hope that won't happen... I already have a valid passport, so I'm OK with that, but Dan, you haven't answered my question yet. I wrote... > Is there a way to modify the categories I'm gonna be competing in WC? > My mom says I gotta be in EVERYTHING I can (that is, even if I and > everyone else know that I have absolutely no chance of even getting > into finals). So now, I have to be in Square-1, 5x5x5, domino (I > don't even have a domino!), etc... > > Thanks > Macky Any kind of answer is appreciated... Oh, and could you change my nationality to Japan? Thanks again Shotaro "Macky" Makisumi
3148. RE: [Speed cubing group] Digest Number 506
From: "Adam Slate" <adam@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 29 Jul 2003 21:22:20 -0400

The following page shows how to get a US passport in 2 weeks. http://travel.state.gov/passport_expedite.html The costs are as follows: Regular fee - $55 First time applications - additional $35 Expedited service - additional $60 Including charge to overnight the passport back - around $10 Plus the costs to overnight the application to the state dept, and the cost of passport photos. However the upside of all this is you'll have your passport by mid-August. Adam -------------- Message: 3 Date: Tue, 29 Jul 2003 12:36:35 -0000 From: "Hana M. Bizek" <hanabizek@...> Subject: Re: Digest Number 505 Do this SOON! It will take a while ro go through tne procdures. I don't know how long, but better be safe than sorry. Even if the airline lets you through you will need a passport to register at the htel. In fact, you should not travel to a foreign country without it. How can anyone book a plane ticket to Toronto, Ontario, CANADA witgout a valid passport ready is totally beyond my comprehension. Hana a kostky
3149. Email showing in member list
From: "adam_s_" <adam@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Jul 2003 01:42:42 -0000

Anyone know why I can see my email when viewing the Members area of this group? I've edited my profile to not show my email. Thanks, Adam
3150. Re: Digest Number 505
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Jul 2003 02:07:52 -0000

thank you adam.....d --- In speedsolvingrubikscube@yahoogroups.com, "Adam Slate" <adam@s...> wrote: > Macky, > You should probably make this request through the WC web site. Just because > Dan participates in this group doesn't mean it's an official channel for > communicating with the organizing committee. Also, Dan may not oversee > registration; it may be someone else's area. > > Adam > > Message: 17 > Date: Tue, 29 Jul 2003 17:04:57 -0000 > From: "mackymakisumi" <mackymakisumi@y...> > Subject: Re: Digest Number 505 > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > wouldnt this all "be most unfortunate" if 80 percent of the under > 19 > > age groups couldnt not get here do to passport issues... > > > > oh darn......another panic attack....haha > > > > d > > > > Boy, I hope that won't happen... I already have a valid passport, so > I'm OK with that, but Dan, you haven't answered my question yet. > > I wrote... > > Is there a way to modify the categories I'm gonna be competing in > WC? > > My mom says I gotta be in EVERYTHING I can (that is, even if I and > > everyone else know that I have absolutely no chance of even getting > > into finals). So now, I have to be in Square-1, 5x5x5, domino (I > > don't even have a domino!), etc... > > > > Thanks > > Macky > > Any kind of answer is appreciated... > Oh, and could you change my nationality to Japan? > > Thanks again > > Shotaro "Macky" Makisumi
3151. adjusting the center screws
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 29 Jul 2003 22:52:14 -0500

Hey, I saw someone posted about the neodymium magnets, great idea! I have a question about adjusting the screws in general though. I recently pried off the center caps on a cube that's about 8 months old... no screws. It had caps on the heads of what looked like might be screws, but I was unable to get them off or to turn the screw underneath. Do only the studio cubes have adjustable screws? Thanks! Daniel
3152. Passport stuff
From: "Frank" <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Jul 2003 05:54:15 -0000

I also checked around to see if a passport was needed because quite frankly, the additional funds that are necessary just aren't in my budget. I am flying with Northwest air, and they said that a passport is not necessary. I also called the Canadian Consulate in D.C. and they also said that a passport isn't necessary. Just a heads up for anyone. Frank
3153. Re: Digest Number 505
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Jul 2003 06:56:03 -0000

Yeah, that'd be great. I don't think my mom would like her address posted here though, so I'll send it to you by personal e-mail. Thanks for your help Re p.s. I meant, in the Records section of www.rubikschamps.com And also, do I have to register for rubiks.com club to post more records? Thanks again Macky --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > that involves a web site change which cannot be make just for 1 > person... > > If your mom requires something I will send her a confirmation email > from myself and the wc2003 team indicating your exceptence into the > championships and ALL categories.. > > how's that... > > let me know.. > > d > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > <dgosbee@s...> wrote: > > > wouldnt this all "be most unfortunate" if 80 percent of the > under > > 19 > > > age groups couldnt not get here do to passport issues... > > > > > > oh darn......another panic attack....haha > > > > > > d > > > > > > > Boy, I hope that won't happen... I already have a valid passport, > so > > I'm OK with that, but Dan, you haven't answered my question yet. > > > > I wrote... > > > Is there a way to modify the categories I'm gonna be competing > in > > WC? > > > My mom says I gotta be in EVERYTHING I can (that is, even if I > and > > > everyone else know that I have absolutely no chance of even > getting > > > into finals). So now, I have to be in Square-1, 5x5x5, domino (I > > > don't even have a domino!), etc... > > > > > > Thanks > > > Macky > > > > Any kind of answer is appreciated... > > Oh, and could you change my nationality to Japan? > > > > Thanks again > > > > Shotaro "Macky" Makisumi > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > <dgosbee@s...> wrote: > > > wouldnt this all "be most unfortunate" if 80 percent of the > under > > 19 > > > age groups couldnt not get here do to passport issues... > > > > > > oh darn......another panic attack....haha > > > > > > d > > >
3154. Finally below 30 seconds
From: "Terje Kristensen" <terje@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 30 Jul 2003 09:29:11 +0200

I've just set a personal best time of 28.14 with a solve that was not technically lucky. I didnt skip any steps. It feels weird to be just just over 5 seconds away from the world record. I've changed from first doing the first level corners, and then the middle edges, to using a F2L system where i place the edges and corners at the same time, and it's paying off. it's taken me a few weeks to get it faster than my old method though. I'm not using Jessicas system though with all those algorithms, but a more intuitive system with no algos. I know it's not as fast but as long as i'm improving without having to learn any more algos, i'm happy :) Terje
3155. Re: adjusting the center screws
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Jul 2003 13:48:35 -0000

yes most modern cubes are held on by a rivet or something and are not very adjustable. studio cubes have a screw, plus the plastic is nice and soft so they break in quick and take lubricant well. also, the original 1980 ideal/arxon cubes that were made hungary have a screw. not sure about other 1980 ideal cubes that were made in taiwan. --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > Hey, I saw someone posted about the neodymium magnets, great idea! I have a > question about adjusting the screws in general though. > > I recently pried off the center caps on a cube that's about 8 months old... > no screws. It had caps on the heads of what looked like might be screws, > but I was unable to get them off or to turn the screw underneath. Do only > the studio cubes have adjustable screws? Thanks! > > Daniel
3156. Re: Passport stuff
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Jul 2003 15:09:31 -0000

Just a warning, that might only apply to US citizens. In most other cases a passport will be necessary. --- In speedsolvingrubikscube@yahoogroups.com, "Frank" <ephem825@y...> wrote: > I also checked around to see if a passport was needed because quite > frankly, the additional funds that are necessary just aren't in my > budget. I am flying with Northwest air, and they said that a > passport is not necessary. I also called the Canadian Consulate in > D.C. and they also said that a passport isn't necessary. Just a > heads up for anyone. > > Frank
3157. Re: Finally below 30 seconds
From: lvlr_l2ubix <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Jul 2003 15:44:28 -0000

You may be close to the world record NOW, but give it a month and you'll have a long ways to go, I expect one of them will shatter the WR at the championships, good luck everyone. --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje@w...> wrote: > I've just set a personal best time of 28.14 with a solve that was not > technically lucky. I didnt skip any steps. It feels weird to be just just > over 5 seconds away from the world record. > > I've changed from first doing the first level corners, and then the middle > edges, to using a F2L system where i place the edges and corners at the same > time, and it's paying off. it's taken me a few weeks to get it faster than > my old method though. > > I'm not using Jessicas system though with all those algorithms, but a more > intuitive system with no algos. I know it's not as fast but as long as i'm > improving without having to learn any more algos, i'm happy :) > > Terje
3158. More WC Q's
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Jul 2003 18:39:57 -0000

Hi Dan, I got your message. Thanks again! But I got a lot more questions now. I know, after reading these, you're gonna say, "Where were you man?" OK, I was in Reno then this camp place, and haven't been checking out much about WC, so please bear with me. This is what was said in the rule section of www.rubikschamps.com as the rule for 3x3x3 blindfold. Rules: Competitor will qualify to compete in future rounds through time trials based on overall placement against other competitors and average fastest time over 10 consecutively repeated attempts. Each round thereafter will use the best average of 5 consecutive attempts for further advancement. Final round competitors will be chosen based on age group and total number of competitors. Q's: So we do 10 consecutive solves and take the average? I mean, that's really intense. What if we mess up on one? Is it going to be like, that's it, or do we get a another trial? If so, up to how many times can we mess up? And does the middle 10 out of 12 rule apply here, too? Why don't we try like middle 3 out of 5 instead of 10 like in Clock, Magic, etc. I don't think it really makes sense that something that takes much concentration to do (at least for me) requires to be done more times than those that takes less (at least for me). Is the rules even right? If not, what's the correct one? Sorry for rambling on and on and on... It's just that the phrase "10 consecutively repeated attempts" freaked me out. Thanks, and again, any kind of answer is appreciated Macky
3159. Delubing the Cube
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Jul 2003 18:47:38 -0000

I just got a new cube, and lubed it. It worked really well for a while, but now it's gotten a bit TOO loose. The cubes are popping about once every four or five solves. And it's not the kind with screws under the caps, so I can't tighten it. How can delube my cube, but not completely? I want it to be tighter, but not much tighter.
3160. Re: Delubing the Cube
From: "Nathan" <collegenathan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Jul 2003 21:57:10 -0000

Try submerging it in clean (maybe mildly soapy) water and mess with it for a little while. Then let it dry for a while. It should help a little bit.
3161. Re: adjusting the center screws
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Jul 2003 22:40:09 -0000

Th 1978-1979 cubes from Hungary had the adjusting screws, and the early Ideal/Made-in-Taiwan cubes appear to have been made from identical molds, which means the cap over the screw can be hard to get off! With the other Ideal cubes it is easier to access the screw, with the Deluxe being the easiest, the screw being under the tile. The Ideal cubes made in England, in the cardboard cylinder, have a good feel to them, as do the ones made in Hungary in the clear plastic cylinder. I'm told that the Hong Kong version is also good. Several US models are cool, too, like the one with the circular Rubiks Logo. All of these have screws. --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > yes most modern cubes are held on by a rivet or something and are > not very adjustable. studio cubes have a screw, plus the plastic is > nice and soft so they break in quick and take lubricant well. > > also, the original 1980 ideal/arxon cubes that were made hungary > have a screw. not sure about other 1980 ideal cubes that were made > in taiwan. > > > --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" > <swedishlf@h...> wrote: > > Hey, I saw someone posted about the neodymium magnets, great > idea! I have a > > question about adjusting the screws in general though. > > > > I recently pried off the center caps on a cube that's about 8 > months old... > > no screws. It had caps on the heads of what looked like might be > screws, > > but I was unable to get them off or to turn the screw > underneath. Do only > > the studio cubes have adjustable screws? Thanks! > > > > Daniel
3162. Re: More WC Q's
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Jul 2003 23:19:49 -0000

email me personally please... d --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > Hi Dan, > > I got your message. Thanks again! > But I got a lot more questions now. I know, after reading > these, you're gonna say, "Where were you man?" OK, I was in Reno then > this camp place, and haven't been checking out much about WC, so > please bear with me. This is what was said in the rule section of > www.rubikschamps.com as the rule for 3x3x3 blindfold. > > Rules: Competitor will qualify to compete in future rounds through > time trials based on overall placement against other competitors and > average fastest time over 10 consecutively repeated attempts. Each > round thereafter will use the best average of 5 consecutive attempts > for further advancement. Final round competitors will be chosen based > on age group and total number of competitors. > > Q's: So we do 10 consecutive solves and take the average? I mean, > that's really intense. What if we mess up on one? Is it going to be > like, that's it, or do we get a another trial? If so, up to how many > times can we mess up? And does the middle 10 out of 12 rule apply > here, too? Why don't we try like middle 3 out of 5 instead of 10 like > in Clock, Magic, etc. I don't think it really makes sense that > something that takes much concentration to do (at least for me) > requires to be done more times than those that takes less (at least > for me). Is the rules even right? If not, what's the correct one? > > Sorry for rambling on and on and on... > It's just that the phrase "10 consecutively repeated attempts" > freaked me out. > > Thanks, and again, any kind of answer is appreciated > > Macky
3163. Ron == 16.3
From: "AdaM" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Jul 2003 23:31:22 -0000

Ron I find your last record amazing, congratulations. David Wesley is unofficially faster than you, so why do I find your record amazing? Because after a baaaad 21 seconds (discarded, fortunately), you got a baaad 20 seconds, and this one is NOT discarded. It's really really impressive to get a 16.3 average with a 20.5 in the list of the 10 times. When going for 16-17seconds average, even a 18 seconds slows you down A LOT. In general, when I get two bad times (= 18-19seconds or above) in an average, I immediately stop, and start a new one. Obviously I shouldn't. here are the times Ron got, (12) 15 17 15 16 14 (21) 15 20 14 18 14 => 15.8 + 0.5 try to replace the 20 seconds time with a normal time, let's say 16 or even 17, and then calculate the time Ron would have got...
3164. Re: [Speed cubing group] Re: if eastsheen 2x2 cubes aren't allowed at wc2003
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Jul 2003 17:33:32 -0700 (PDT)

I think that was a rude way to reply to his post......lol r --- gosd123 <dgosbee@...> wrote: > I dont recall the 2x2x2 being an actual event...... > > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, "Eric > Johanson" > <ejohanson@a...> wrote: > > i was just curious what 2x2 cube people will be > using? i'm not a > > 2x2 fanatic, but i've heard that by far the best > 2x2 is the > > eastsheen. > > > > what's the best rubiks-brand 2x2? > > __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com
3165. Re: [Speed cubing group] Re: if eastsheen 2x2 cubes aren't allowed at wc2003
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 30 Jul 2003 18:43:36 -0700 (PDT)

I fully agree. f Richard Patterson <richy_jr_2000@...> wrote: I think that was a rude way to reply to his post......lol r --- gosd123 <dgosbee@...> wrote: > I dont recall the 2x2x2 being an actual event...... > > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, "Eric > Johanson" > <ejohanson@a...> wrote: > > i was just curious what 2x2 cube people will be > using? i'm not a > > 2x2 fanatic, but i've heard that by far the best > 2x2 is the > > eastsheen. > > > > what's the best rubiks-brand 2x2? > > __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3166. Re: if eastsheen 2x2 cubes aren't allowed at wc2003
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 31 Jul 2003 01:59:48 -0000

he asked what kind of 2x2x2 people will be using , implying to the event(my thought). which is why he got the reply.... nothing rude about that at all..... d --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson <richy_jr_2000@y...> wrote: > I think that was a rude way to reply to his > post......lol > > r > > --- gosd123 <dgosbee@s...> wrote: > > I dont recall the 2x2x2 being an actual event...... > > > > > > d > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Eric > > Johanson" > > <ejohanson@a...> wrote: > > > i was just curious what 2x2 cube people will be > > using? i'm not a > > > 2x2 fanatic, but i've heard that by far the best > > 2x2 is the > > > eastsheen. > > > > > > what's the best rubiks-brand 2x2? > > > > > > > __________________________________ > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > http://sitebuilder.yahoo.com
3167. SV: [Speed cubing group] Re: More WC Q's
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 31 Jul 2003 09:20:09 +0200

How high above the floor will the cube approximately be placed (in metres)? Rune ----- Original Message ----- From: gosd123 To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, July 31, 2003 1:19 AM Subject: [Speed cubing group] Re: More WC Q's email me personally please... d --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > Hi Dan, > > I got your message. Thanks again! > But I got a lot more questions now. I know, after reading > these, you're gonna say, "Where were you man?" OK, I was in Reno then > this camp place, and haven't been checking out much about WC, so > please bear with me. This is what was said in the rule section of > www.rubikschamps.com as the rule for 3x3x3 blindfold. > > Rules: Competitor will qualify to compete in future rounds through > time trials based on overall placement against other competitors and > average fastest time over 10 consecutively repeated attempts. Each > round thereafter will use the best average of 5 consecutive attempts > for further advancement. Final round competitors will be chosen based > on age group and total number of competitors. > > Q's: So we do 10 consecutive solves and take the average? I mean, > that's really intense. What if we mess up on one? Is it going to be > like, that's it, or do we get a another trial? If so, up to how many > times can we mess up? And does the middle 10 out of 12 rule apply > here, too? Why don't we try like middle 3 out of 5 instead of 10 like > in Clock, Magic, etc. I don't think it really makes sense that > something that takes much concentration to do (at least for me) > requires to be done more times than those that takes less (at least > for me). Is the rules even right? If not, what's the correct one? > > Sorry for rambling on and on and on... > It's just that the phrase "10 consecutively repeated attempts" > freaked me out. > > Thanks, and again, any kind of answer is appreciated > > Macky Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
3168. SV: [Speed cubing group] Re: More WC Q's
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 31 Jul 2003 11:29:44 -0000

1 inch = 2.54 cm - 0.0254 meters If the response is given in inches, you can easily convert to meters by using this conversion factor. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > How high above the floor will the cube approximately be placed (in metres)? > > Rune > ----- Original Message ----- > From: gosd123 > To: speedsolvingrubikscube@yahoogroups.com > Sent: Thursday, July 31, 2003 1:19 AM > Subject: [Speed cubing group] Re: More WC Q's > > > email me personally please... > > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > Hi Dan, > > > > I got your message. Thanks again! > > But I got a lot more questions now. I know, after reading > > these, you're gonna say, "Where were you man?" OK, I was in Reno > then > > this camp place, and haven't been checking out much about WC, so > > please bear with me. This is what was said in the rule section of > > www.rubikschamps.com as the rule for 3x3x3 blindfold. > > > > Rules: Competitor will qualify to compete in future rounds > through > > time trials based on overall placement against other competitors > and > > average fastest time over 10 consecutively repeated attempts. Each > > round thereafter will use the best average of 5 consecutive > attempts > > for further advancement. Final round competitors will be chosen > based > > on age group and total number of competitors. > > > > Q's: So we do 10 consecutive solves and take the average? I mean, > > that's really intense. What if we mess up on one? Is it going to > be > > like, that's it, or do we get a another trial? If so, up to how > many > > times can we mess up? And does the middle 10 out of 12 rule apply > > here, too? Why don't we try like middle 3 out of 5 instead of 10 > like > > in Clock, Magic, etc. I don't think it really makes sense that > > something that takes much concentration to do (at least for me) > > requires to be done more times than those that takes less (at > least > > for me). Is the rules even right? If not, what's the correct one? > > > > Sorry for rambling on and on and on... > > It's just that the phrase "10 consecutively repeated attempts" > > freaked me out. > > > > Thanks, and again, any kind of answer is appreciated > > > > Macky > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed]
3169. Re: if eastsheen 2x2 cubes aren't allowed at wc2003
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 31 Jul 2003 11:38:30 -0000

We have 2 days, and quite a lot of ground to civer. Solving the 2x2x2 cube is really easy, at least for mrmbers of this club. No wonder this event was not considered. I relize the best solvers of a 2x2x2 cube will be disappoined, but such is life... Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > he asked what kind of 2x2x2 people will be using , implying to the > event(my thought). which is why he got the reply.... > > nothing rude about that at all..... > > > d > > --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson > <richy_jr_2000@y...> wrote: > > I think that was a rude way to reply to his > > post......lol > > > > r > > > > --- gosd123 <dgosbee@s...> wrote: > > > I dont recall the 2x2x2 being an actual event...... > > > > > > > > > d > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Eric > > > Johanson" > > > <ejohanson@a...> wrote: > > > > i was just curious what 2x2 cube people will be > > > using? i'm not a > > > > 2x2 fanatic, but i've heard that by far the best > > > 2x2 is the > > > > eastsheen. > > > > > > > > what's the best rubiks-brand 2x2? > > > > > > > > > > > > __________________________________ > > Do you Yahoo!? > > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > http://sitebuilder.yahoo.com
3170. Vintage Stuff
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 31 Jul 2003 11:38:48 -0000

well as the excitment grows, i thought i might mention something other than the fast-approaching championships. i'm always scowering for stuff from the golden age of cubing...way back early 80's (golden age in north america). right now, i'm wondering if anyone has any tv comercials for the cube. i know vcr's were still pretty new, but there's gotta be some out there somewhere. and there are a number of people on here quite good at compressing videos to a decent size. so who knows...maybe some will show up thanks
3171. SV: [Speed cubing group] Re: More WC Q's
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 31 Jul 2003 11:48:08 -0000

are you referring to how high the podiums are ?? 4 feet....and for those whom are tall and short..previsions will be made.. hope this helps.. d --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > How high above the floor will the cube approximately be placed (in metres)? > > Rune > ----- Original Message ----- > From: gosd123 > To: speedsolvingrubikscube@yahoogroups.com > Sent: Thursday, July 31, 2003 1:19 AM > Subject: [Speed cubing group] Re: More WC Q's > > > email me personally please... > > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > Hi Dan, > > > > I got your message. Thanks again! > > But I got a lot more questions now. I know, after reading > > these, you're gonna say, "Where were you man?" OK, I was in Reno > then > > this camp place, and haven't been checking out much about WC, so > > please bear with me. This is what was said in the rule section of > > www.rubikschamps.com as the rule for 3x3x3 blindfold. > > > > Rules: Competitor will qualify to compete in future rounds > through > > time trials based on overall placement against other competitors > and > > average fastest time over 10 consecutively repeated attempts. Each > > round thereafter will use the best average of 5 consecutive > attempts > > for further advancement. Final round competitors will be chosen > based > > on age group and total number of competitors. > > > > Q's: So we do 10 consecutive solves and take the average? I mean, > > that's really intense. What if we mess up on one? Is it going to > be > > like, that's it, or do we get a another trial? If so, up to how > many > > times can we mess up? And does the middle 10 out of 12 rule apply > > here, too? Why don't we try like middle 3 out of 5 instead of 10 > like > > in Clock, Magic, etc. I don't think it really makes sense that > > something that takes much concentration to do (at least for me) > > requires to be done more times than those that takes less (at > least > > for me). Is the rules even right? If not, what's the correct one? > > > > Sorry for rambling on and on and on... > > It's just that the phrase "10 consecutively repeated attempts" > > freaked me out. > > > > Thanks, and again, any kind of answer is appreciated > > > > Macky > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed]
3172. Re: if eastsheen 2x2 cubes aren't allowed at wc2003
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 31 Jul 2003 11:49:12 -0000

its not an actual event however your most welcome to set a record with it if you wish.... d --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > We have 2 days, and quite a lot of ground to civer. Solving the > 2x2x2 cube is really easy, at least for mrmbers of this club. No > wonder this event was not considered. I relize the best solvers of a > 2x2x2 cube will be disappoined, but such is life... > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > he asked what kind of 2x2x2 people will be using , implying to the > > event(my thought). which is why he got the reply.... > > > > nothing rude about that at all..... > > > > > > d > > > > --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson > > <richy_jr_2000@y...> wrote: > > > I think that was a rude way to reply to his > > > post......lol > > > > > > r > > > > > > --- gosd123 <dgosbee@s...> wrote: > > > > I dont recall the 2x2x2 being an actual event...... > > > > > > > > > > > > d > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Eric > > > > Johanson" > > > > <ejohanson@a...> wrote: > > > > > i was just curious what 2x2 cube people will be > > > > using? i'm not a > > > > > 2x2 fanatic, but i've heard that by far the best > > > > 2x2 is the > > > > > eastsheen. > > > > > > > > > > what's the best rubiks-brand 2x2? > > > > > > > > > > > > > > > > > __________________________________ > > > Do you Yahoo!? > > > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > > http://sitebuilder.yahoo.com
3173. SV: [Speed cubing group] Re: More WC Q's
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 31 Jul 2003 15:37:34 +0200

Thank you Hana, As I understand, one cm is always one cm, but one inch could be anything. But 12 inches is always one foot. Correct? Rune ----- Original Message ----- From: Hana M. Bizek To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, July 31, 2003 1:29 PM Subject: SV: [Speed cubing group] Re: More WC Q's 1 inch = 2.54 cm - 0.0254 meters If the response is given in inches, you can easily convert to meters by using this conversion factor. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > How high above the floor will the cube approximately be placed (in metres)? > > Rune > ----- Original Message ----- > From: gosd123 > To: speedsolvingrubikscube@yahoogroups.com > Sent: Thursday, July 31, 2003 1:19 AM > Subject: [Speed cubing group] Re: More WC Q's > > > email me personally please... > > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > Hi Dan, > > > > I got your message. Thanks again! > > But I got a lot more questions now. I know, after reading > > these, you're gonna say, "Where were you man?" OK, I was in Reno > then > > this camp place, and haven't been checking out much about WC, so > > please bear with me. This is what was said in the rule section of > > www.rubikschamps.com as the rule for 3x3x3 blindfold. > > > > Rules: Competitor will qualify to compete in future rounds > through > > time trials based on overall placement against other competitors > and > > average fastest time over 10 consecutively repeated attempts. Each > > round thereafter will use the best average of 5 consecutive > attempts > > for further advancement. Final round competitors will be chosen > based > > on age group and total number of competitors. > > > > Q's: So we do 10 consecutive solves and take the average? I mean, > > that's really intense. What if we mess up on one? Is it going to > be > > like, that's it, or do we get a another trial? If so, up to how > many > > times can we mess up? And does the middle 10 out of 12 rule apply > > here, too? Why don't we try like middle 3 out of 5 instead of 10 > like > > in Clock, Magic, etc. I don't think it really makes sense that > > something that takes much concentration to do (at least for me) > > requires to be done more times than those that takes less (at > least > > for me). Is the rules even right? If not, what's the correct one? > > > > Sorry for rambling on and on and on... > > It's just that the phrase "10 consecutively repeated attempts" > > freaked me out. > > > > Thanks, and again, any kind of answer is appreciated > > > > Macky > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed] Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
3174. I Love The 80's / NHL2003
From: "Nathan" <collegenathan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 31 Jul 2003 16:09:14 -0000

Does anybody have (in digital format) the VH1 special for "I Love The 80's" (1981 I think) that focuses on the Rubik's Cube. I have heard people telling me I need to see it, but have always missed it or saw the wrong year. Also, I doubt anybody will have experienced this, but if anybody ever plays EA Sports' NHL 2003 for PS2, one announcer randomly says something like, "Hey Jim, I just solved this Rubik's Cube!" I heard this while my friends were playing and I was intensly cubing. We just paused the game and looked at each other for about a minute before laughing hysterically. Thanks, Nathan.
3175. SV: [Speed cubing group] Re: More WC Q's
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 31 Jul 2003 17:21:59 -0000

Well in Eurpe they use the metric system. In America and the UK they use the English system. Centimeter/meter is metric, inch/foot is English. 1 foot = 12 inches, and 1 inch = 2.54 cm, and from this point you figure it out. Personally, I prefer the metric system, not because I was born in Europe, but because the conversion factors are just powers of 10 and much easier to manipulate with. This is particularly of compound dimension such as dynes (cgs units of force). Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > Thank you Hana, > As I understand, one cm is always one cm, but one inch could be anything. > But 12 inches is always one foot. > Correct? > > Rune > > ----- Original Message ----- > From: Hana M. Bizek > To: speedsolvingrubikscube@yahoogroups.com > Sent: Thursday, July 31, 2003 1:29 PM > Subject: SV: [Speed cubing group] Re: More WC Q's > > > 1 inch = 2.54 cm - 0.0254 meters > If the response is given in inches, you can easily convert to meters > by using this conversion factor. > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > <rune.wesstrom@h...> wrote: > > How high above the floor will the cube approximately be placed (in > metres)? > > > > Rune > > ----- Original Message ----- > > From: gosd123 > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Thursday, July 31, 2003 1:19 AM > > Subject: [Speed cubing group] Re: More WC Q's > > > > > > email me personally please... > > > > > > d > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > <mackymakisumi@y...> wrote: > > > Hi Dan, > > > > > > I got your message. Thanks again! > > > But I got a lot more questions now. I know, after reading > > > these, you're gonna say, "Where were you man?" OK, I was in > Reno > > then > > > this camp place, and haven't been checking out much about WC, > so > > > please bear with me. This is what was said in the rule section > of > > > www.rubikschamps.com as the rule for 3x3x3 blindfold. > > > > > > Rules: Competitor will qualify to compete in future rounds > > through > > > time trials based on overall placement against other > competitors > > and > > > average fastest time over 10 consecutively repeated attempts. > Each > > > round thereafter will use the best average of 5 consecutive > > attempts > > > for further advancement. Final round competitors will be chosen > > based > > > on age group and total number of competitors. > > > > > > Q's: So we do 10 consecutive solves and take the average? I > mean, > > > that's really intense. What if we mess up on one? Is it going > to > > be > > > like, that's it, or do we get a another trial? If so, up to how > > many > > > times can we mess up? And does the middle 10 out of 12 rule > apply > > > here, too? Why don't we try like middle 3 out of 5 instead of > 10 > > like > > > in Clock, Magic, etc. I don't think it really makes sense that > > > something that takes much concentration to do (at least for me) > > > requires to be done more times than those that takes less (at > > least > > > for me). Is the rules even right? If not, what's the correct > one? > > > > > > Sorry for rambling on and on and on... > > > It's just that the phrase "10 consecutively repeated attempts" > > > freaked me out. > > > > > > Thanks, and again, any kind of answer is appreciated > > > > > > Macky > > > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > [Non-text portions of this message have been removed] > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed]
3176. Studio cubes
From: adam@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 31 Jul 2003 14:14:19 -0400 (EDT)

I don't know if I missed someone's reply or nobody replied, but I was curious about what a "studio cube" is. Thanks, Adam ______ Adam Slate (434)760-1346 adam@...
3177. Re: Studio cubes
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 31 Jul 2003 18:49:18 -0000

These are new cubes imported from Europe that are made in the same way the old 80s cubes were made (adjustable screws and all). Typically members here get these from Ton at http://www.speedcubing.com/ton/buy1.htm. They might be a bit out of stock at the moment. Many of the very fast cubists use it. Differences with the new rubiks.com brand cubes are that the plastic is much softer and brittler (more cleaning), the orange side is bright pinkish, and that stickers are vinyl as opposed to laminated paper. Of course most notable the center caps can easily be removed for tension adjustment. I've found that these cubes can quickly be broken in, however, easily worn out. In regards to the 2x2 not being an event due to it's ease, shouldn't the same reasoning mean that there shouldn't be a rubik's magic event? I think it's not an actual even because of lack of interest and/or time constraints. -Doug --- In speedsolvingrubikscube@yahoogroups.com, adam@s... wrote: > I don't know if I missed someone's reply or nobody replied, but I > was curious about what a "studio cube" is. > > Thanks, > Adam > > ______ > Adam Slate > (434)760-1346 > adam@s...
3178. SV: [Speed cubing group] Re: Studio cubes
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 31 Jul 2003 21:40:07 +0200

What do you mean by "easily worn out"? In one year or three years? R ----- Original Message ----- From: d_funny007 To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, July 31, 2003 8:49 PM Subject: [Speed cubing group] Re: Studio cubes These are new cubes imported from Europe that are made in the same way the old 80s cubes were made (adjustable screws and all). Typically members here get these from Ton at http://www.speedcubing.com/ton/buy1.htm They might be a bit out of stock at the moment. Many of the very fast cubists use it. Differences with the new rubiks.com brand cubes are that the plastic is much softer and brittler (more cleaning), the orange side is bright pinkish, and that stickers are vinyl as opposed to laminated paper. Of course most notable the center caps can easily be removed for tension adjustment. I've found that these cubes can quickly be broken in, however, easily worn out. In regards to the 2x2 not being an event due to it's ease, shouldn't the same reasoning mean that there shouldn't be a rubik's magic event? I think it's not an actual even because of lack of interest and/or time constraints. -Doug --- In speedsolvingrubikscube@yahoogroups.com, adam@s... wrote: > I don't know if I missed someone's reply or nobody replied, but I > was curious about what a "studio cube" is. > > Thanks, > Adam > > ______ > Adam Slate > (434)760-1346 > adam@s... Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
3179. SV: [Speed cubing group] Re: Studio cubes
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 31 Jul 2003 19:53:51 -0000

About 2 yrs; my rubiks.com cubes peak at about 3 yrs so they last much longer. This doesn't say anything about their cube-ibility though. So maybe I exaggerated, but I prefer to think long-term. --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > What do you mean by "easily worn out"? In one year or three years? > > R > ----- Original Message ----- > From: d_funny007 > To: speedsolvingrubikscube@yahoogroups.com > Sent: Thursday, July 31, 2003 8:49 PM > Subject: [Speed cubing group] Re: Studio cubes > > > These are new cubes imported from Europe that are made in the same > way the old 80s cubes were made (adjustable screws and all). > Typically members here get these from Ton at > http://www.speedcubing.com/ton/buy1.htm They might be a bit out of > stock at the moment. Many of the very fast cubists use it. > Differences with the new rubiks.com brand cubes are that the plastic > is much softer and brittler (more cleaning), the orange side is > bright pinkish, and that stickers are vinyl as opposed to laminated > paper. Of course most notable the center caps can easily be removed > for tension adjustment. I've found that these cubes can quickly be > broken in, however, easily worn out. > > In regards to the 2x2 not being an event due to it's ease, shouldn't > the same reasoning mean that there shouldn't be a rubik's magic > event? I think it's not an actual even because of lack of interest > and/or time constraints. > > -Doug > > > > --- In speedsolvingrubikscube@yahoogroups.com, adam@s... wrote: > > I don't know if I missed someone's reply or nobody replied, but I > > was curious about what a "studio cube" is. > > > > Thanks, > > Adam > > > > ______ > > Adam Slate > > (434)760-1346 > > adam@s... > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed]
3180. Disassemble Homer Cube
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 31 Jul 2003 20:04:44 -0000

Does anyone here know how to do this? They are hard to turn enough already, so I thought sanding it would be a good idea, but I don't want to go about this recklessly and break something. I remember breaking my 2x2 this way. Does it disassemble the same way as a normal 2x2? -Doug
3181. Re: Disassemble Homer Cube
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 31 Jul 2003 20:19:17 -0000

--- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Does anyone here know how to do this? They are hard to turn enough > already, so I thought sanding it would be a good idea, but I don't > want to go about this recklessly and break something. I remember > breaking my 2x2 this way. Does it disassemble the same way as a > normal 2x2? > > > -Doug Just spray some silicone into the center of it, it will do wonders. -heath
3182. Re: Disassemble Homer Cube
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 31 Jul 2003 21:27:11 -0000

Yeah, the inside is a exactly the same as a normal rubiks.com 2x2. The problem with the homer heads is getting the peices back together. Even though the normal 2x2s are super easy to put back together, i dunno why the homer heads are so hard. Maybe because they aren't cubed shaped peices? jake --- In speedsolvingrubikscube@yahoogroups.com, "Heath" < funny_guy32@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > Does anyone here know how to do this? They are hard to turn enough > > already, so I thought sanding it would be a good idea, but I don't > > want to go about this recklessly and break something. I remember > > breaking my 2x2 this way. Does it disassemble the same way as a > > normal 2x2? > > > > > > -Doug > > Just spray some silicone into the center of it, it will do wonders. > > -heath
3183. ** 25/07/03 Fewest Moves Challenge results **
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 1 Aug 2003 18:15:06 +0100

Hey everyone, Results for this week's Fewest Moves Challenge are now online. Lots of wonderful solutions this week! Take a look at www.cubestation.co.uk, and follow the starred FMC link. Also, if anyone can tune into BBC1 in the UK, and can get the regional news for East Anglia, BBC Look East, I am being featured in a news report, about the cube and the WC, where i try to set a new "World Record". I even do an underwater solve in a fishtank at my local sealife centre! Speak soon everyone! Dan :) [Non-text portions of this message have been removed]
3184. Cube Report
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 1 Aug 2003 18:16:43 +0100

BY the way, it's on at half past 6!! (UK time: in 15 mins time) - Dan :) [Non-text portions of this message have been removed]
3185. August 1st Fewest Moves Challenge is GO
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 1 Aug 2003 23:16:53 +0100

Hey everyone just to let you know that the results of last week's challenge, and a new challenge are now online at www.cubestation.co.uk - just follow the starred link! If you have any problems with the submission form this week, click on the link below the submit button :) - any other worries, please email me! cubestation@... Good Luck, DanH :) [Non-text portions of this message have been removed]
3186. Sanding`
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 02 Aug 2003 01:14:20 -0000

There were some posts made about modifications to the cube and such...It seems to me that everything is super hellified strict...even to the point of not being able to have magnetic center caps. Which brings me to my question: I sanded the paint off of one of my speedcubes. I'm sure i sanded a very minimal amount of plastic off of the cube in the process...will i get nailed for that?
3187. Re: Sanding`
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 02 Aug 2003 04:34:08 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000" <richy_jr_2000@y...> wrote: > There were some posts made about modifications to the cube and > such...It seems to me that everything is super hellified > strict...even to the point of not being able to have magnetic center > caps. Which brings me to my question: > > I sanded the paint off of one of my speedcubes. I'm sure i sanded a > very minimal amount of plastic off of the cube in the process...will > i get nailed for that? There are two basic ideas behing the rules: 1. No cheating. If you sand the internal edges of the cubies so that you can turn one side way earlier than normal - before the prior turn of an adjacent side is complete - that is not allowed. This is only fair. 2. Seven Towns holds the marketing rights to Erno Rubik's product. Mr. Rubik and his marketing partners have lost several million dollars to counterfeit cubes. So, if you compete in the championship sponsored by them, then the cube you use has to *be* a genuine cube and *look* like one. I think this is only reasonable. David J
3188. replacement stickers
From: rygar13 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 02 Aug 2003 04:44:01 -0000

where can i purchase them? is there anywhere online where i can get them?
3189. Re: August 1st Fewest Moves Challenge is GO
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 02 Aug 2003 05:14:15 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Dan Harris" <dan_j_harris@n...> wrote: > Hey everyone > > just to let you know that the results of last week's challenge, and a new challenge are now online at www.cubestation.co.uk - just follow the starred link! > > If you have any problems with the submission form this week, click on the link below the submit button :) - any other worries, please email me! cubestation@n... > > Good Luck, DanH :) > > [Non-text portions of this message have been removed] I got 54 moves (HTM). Fairly useless, I expect. I used the cube applet on the page. I also came up with this blindfold solution (66 moves HTM) using my new method (all pre-worked out algorithms): L2BF2R2D2F'R2UF'U'B2L2U'B'U'B2U2F2R2F2U'F2R2F2U2B'FR'BF'R'U2LB2F2L2UB 2F2D'LD2L2R'U'D2R'FUF'RD2R'FU'F'R'F2U'F2L2B2L2R2U'F2
3190. Re: Sanding`
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 02 Aug 2003 05:23:24 -0000

thank you d --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000" > <richy_jr_2000@y...> wrote: > > There were some posts made about modifications to the cube and > > such...It seems to me that everything is super hellified > > strict...even to the point of not being able to have magnetic center > > caps. Which brings me to my question: > > > > I sanded the paint off of one of my speedcubes. I'm sure i sanded a > > very minimal amount of plastic off of the cube in the process...will > > i get nailed for that? > > There are two basic ideas behing the rules: > > 1. No cheating. If you sand the internal edges of the cubies so > that you can turn one side way earlier than normal - before the prior > turn of an adjacent side is complete - that is not allowed. This is > only fair. > > 2. Seven Towns holds the marketing rights to Erno Rubik's product. > Mr. Rubik and his marketing partners have lost several million dollars > to counterfeit cubes. So, if you compete in the championship sponsored > by them, then the cube you use has to *be* a genuine cube and *look* > like one. I think this is only reasonable. > > David J
3191. Methods
From: "Brayden Blue" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 02 Aug 2003 18:19:53 -0000

Is there a edegs first method on the internet that i can learn? Or can anybody tell me an edges first method? thx, Brayden
3192. lubricant?
From: "alex_72501" <alex_72501@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 02 Aug 2003 18:30:29 -0000

Would powdered graphite lubricant be okay for my 3x3 cube?
3193. Re: lubricant?
From: "patrick" <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 02 Aug 2003 18:40:16 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "alex_72501" <alex_72501@y...> wrote: > Would powdered graphite lubricant be okay for my 3x3 cube? i heard graphite was used, but i havent tried it. most of us use high viscosity silicone spray.
3194. Re: lubricant?
From: "alex_72501" <alex_72501@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 02 Aug 2003 18:45:54 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "patrick" <grendel_102@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "alex_72501" > <alex_72501@y...> wrote: > > Would powdered graphite lubricant be okay for my 3x3 cube? > > i heard graphite was used, but i havent tried it. most of us use > high viscosity silicone spray. yeah, I know, but I have some and just wondering
3195. Re: lubricant?
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 02 Aug 2003 19:02:39 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "alex_72501" <alex_72501@y...> wrote: > Would powdered graphite lubricant be okay for my 3x3 cube? Graphite works very, very well, however, it doesn't stay in the cube and gets all over your fingers.
3196. Re: [Speed cubing group] Re: Sanding`
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 2 Aug 2003 13:19:30 -0700 (PDT)

Thankyou for the clarification guys -Richard --- gosd123 <dgosbee@...> wrote: > thank you > > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, > "d_j_salvia" > <d_j_salvia@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, > "richy_jr_2000" > > <richy_jr_2000@y...> wrote: > > > There were some posts made about modifications > to the cube and > > > such...It seems to me that everything is super > hellified > > > strict...even to the point of not being able to > have magnetic > center > > > caps. Which brings me to my question: > > > > > > I sanded the paint off of one of my speedcubes. > I'm sure i > sanded a > > > very minimal amount of plastic off of the cube > in the > process...will > > > i get nailed for that? > > > > There are two basic ideas behing the rules: > > > > 1. No cheating. If you sand the internal edges > of the cubies so > > that you can turn one side way earlier than normal > - before the > prior > > turn of an adjacent side is complete - that is not > allowed. This is > > only fair. > > > > 2. Seven Towns holds the marketing rights to > Erno Rubik's > product. > > Mr. Rubik and his marketing partners have lost > several million > dollars > > to counterfeit cubes. So, if you compete in the > championship > sponsored > > by them, then the cube you use has to *be* a > genuine cube and > *look* > > like one. I think this is only reasonable. > > > > David J > > __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com
3197. TV Appearance #3
From: planet_katsu <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 02 Aug 2003 23:51:12 -0000

Hello, everyone. I appeared on the television of Japan yesterday.(August 2) This is a program for children. http://www5.gateway.ne.jp/~katsu-k/cubesolved..html Please have fun! Katsu PLANET PUZZLE http://www5.gateway.ne.jp/~katsu-k/
3198. cubex 3.0
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 2 Aug 2003 19:54:21 -0500

Not sure if everyone saw, but cube explorer 3.0 is out. Very nifty. It has a new feature that allows you to scan in the cube with a webcam, then it generates the solution algorithm. With 15 second inspection (scanning) I was able to solve scan, genrate, and solve the cube in 29 seconds (A not bad time for me, but far from great). Though scanning took slightly longer than the 15 seconds. Just thought it was neat, check it out: http://home.t-online.de/home/Kociemba/cube.htm Daniel
3199. The king on the stage
From: "rubitron2001" <rubitron2001@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 03 Aug 2003 02:08:33 -0000

My hero http://www.rubikscuberecord.com/video3.wmv Happy fun Bob
3200. Re: The king on the stage
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 03 Aug 2003 05:55:21 -0000

Thanks for the info! It's really awesome. Seems like he and I have a lot in common... cube, blindfold cube, and juggling It's super-amazing though, how he can solve the cube blindfolded in 30 seconds. I wonder how long it takes him to memorize the cube... I finally solved the 4x4x4 blindfolded today... I hope he can't do this one so good (because I can't) BTW, do you know if he's gonna come to WC? Oh, wait, he lives in Canada, so he must. Oh, this is not very good for me... Macky --- In speedsolvingrubikscube@yahoogroups.com, "rubitron2001" <rubitron2001@y...> wrote: > > My hero > > http://www.rubikscuberecord.com/video3.wmv > > Happy fun > > Bob
3201. cube get together pre WC..
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 03 Aug 2003 06:42:17 -0000

Hey, I think it would be cool if anyone arriving to Toronto early could get together in the Crowne Plaza hotel on the 21st and 22nd in the evening, around 8:00. Maybe in the bar area or something. So everyone can meet and show off our cubing. what does everyone think? -Heath
3202. Re: [Speed cubing group] TV Appearance #3
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 3 Aug 2003 11:00:07 +0100

Wonderful video, I love your speed in the LL! Also, where can I get the classic music they used while you were solving? I would love to use that in my own solves ;) DanH :) - www.cubestation.co.uk ----- Original Message ----- From: planet_katsu To: speedsolvingrubikscube@yahoogroups.com Sent: Sunday, August 03, 2003 12:51 AM Subject: [Speed cubing group] TV Appearance #3 Hello, everyone. I appeared on the television of Japan yesterday.(August 2) This is a program for children. http://www5.gateway.ne.jp/~katsu-k/cubesolved..html Please have fun! Katsu PLANET PUZZLE http://www5.gateway.ne.jp/~katsu-k/ Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
3203. Re: cube get together pre WC..
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 03 Aug 2003 11:38:09 -0000

Sounds great!! I am coming on the 20th in the afternoon. Although I am not a speed cubist, I sure would like to see the speedcubists cube. :-) Although my average is pitiful, I can bruing some pictures of my designs, which may be somewhat more impressive (I hope). Looking forward to meeting you, Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > Hey, I think it would be cool if anyone arriving to Toronto early > could get together in the Crowne Plaza hotel on the 21st and 22nd in > the evening, around 8:00. Maybe in the bar area or something. So > everyone can meet and show off our cubing. > > what does everyone think? > > -Heath
3204. Re: The king on the stage
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 03 Aug 2003 12:18:12 -0000

This is my first video I have watched and I am glad I did! It really is something! I hope that guy will pay us a visit andshows his skills to us at rhe hotel on tne 21st and/or 22nd of August. Let me know, so I don't miss it! Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "rubitron2001" <rubitron2001@y...> wrote: > > My hero > > http://www.rubikscuberecord.com/video3.wmv > > Happy fun > > Bob
3205. method i am starting
From: "Brayden Blue" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 03 Aug 2003 15:37:07 -0000

I am starting a new method. Tell me what you think about it. It is located at: http://home.earthlink.net/%7Eedanlewis/rcube/ Brady
3206. Corners Method
From: "Wayne" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 03 Aug 2003 18:04:17 -0000

I checked out your page and I used to use this same method. I learned the algs from Ron's site to orient/permute the second face corners in one alg and after practice it is without a doubt faster than permuting the top and bottom corners together. This is because you have to look the whole cube over to see which corners are already correct.
3207. SV: [Speed cubing group] Re: More WC Q's
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 03 Aug 2003 22:34:34 +0200

Hi, Let me clarify. I´ll be standing on something that we may conditionally define as a floor. If it actually is a podium or anything else is rather irrelevant. And the hight of the podium - 4 or 104 feet - doesn´t matter, I never turn giddy. I´m naturally interested in the vertical distance from the floor (from the soles of my feet) to the cube in the starting moment. Unclear? Rune ----- Original Message ----- From: gosd123 To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, July 31, 2003 1:48 PM Subject: SV: [Speed cubing group] Re: More WC Q's are you referring to how high the podiums are ?? 4 feet....and for those whom are tall and short..previsions will be made.. hope this helps.. d --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > How high above the floor will the cube approximately be placed (in metres)? > > Rune > ----- Original Message ----- > From: gosd123 > To: speedsolvingrubikscube@yahoogroups.com > Sent: Thursday, July 31, 2003 1:19 AM > Subject: [Speed cubing group] Re: More WC Q's > > > email me personally please... > > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > Hi Dan, > > > > I got your message. Thanks again! > > But I got a lot more questions now. I know, after reading > > these, you're gonna say, "Where were you man?" OK, I was in Reno > then > > this camp place, and haven't been checking out much about WC, so > > please bear with me. This is what was said in the rule section of > > www.rubikschamps.com as the rule for 3x3x3 blindfold. > > > > Rules: Competitor will qualify to compete in future rounds > through > > time trials based on overall placement against other competitors > and > > average fastest time over 10 consecutively repeated attempts. Each > > round thereafter will use the best average of 5 consecutive > attempts > > for further advancement. Final round competitors will be chosen > based > > on age group and total number of competitors. > > > > Q's: So we do 10 consecutive solves and take the average? I mean, > > that's really intense. What if we mess up on one? Is it going to > be > > like, that's it, or do we get a another trial? If so, up to how > many > > times can we mess up? And does the middle 10 out of 12 rule apply > > here, too? Why don't we try like middle 3 out of 5 instead of 10 > like > > in Clock, Magic, etc. I don't think it really makes sense that > > something that takes much concentration to do (at least for me) > > requires to be done more times than those that takes less (at > least > > for me). Is the rules even right? If not, what's the correct one? > > > > Sorry for rambling on and on and on... > > It's just that the phrase "10 consecutively repeated attempts" > > freaked me out. > > > > Thanks, and again, any kind of answer is appreciated > > > > Macky > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed] Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
3208. Re: [Speed cubing group] cube get together pre WC..
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 3 Aug 2003 15:22:34 -0700 (PDT)

yes indeed.. bm Heath <funny_guy32@...> wrote: Hey, I think it would be cool if anyone arriving to Toronto early could get together in the Crowne Plaza hotel on the 21st and 22nd in the evening, around 8:00. Maybe in the bar area or something. So everyone can meet and show off our cubing. what does everyone think? -Heath Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3209. Re: [Speed cubing group] cube get together pre WC..
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 03 Aug 2003 22:35:29 -0000

I'm coming on the 22nd. Might be able to meet some of you there. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > yes indeed.. > bm > > Heath <funny_guy32@h...> wrote: > Hey, I think it would be cool if anyone arriving to Toronto early > could get together in the Crowne Plaza hotel on the 21st and 22nd in > the evening, around 8:00. Maybe in the bar area or something. So > everyone can meet and show off our cubing. > > what does everyone think? > > -Heath > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
3210. Wednesday Contest news.
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 3 Aug 2003 15:45:48 -0700 (PDT)

Everyone, The Wednesday Contest will be TEMPORARILY shut down until after the championships... I apologize for being such a clutz, I have LOADS of books to read for school and I still have to practice on my cube..:( I am greatly sorry. I still have to load week 5... sorry for those who are desperatly waiting. :( Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3211. computer Solitaire
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 3 Aug 2003 15:46:57 -0700 (PDT)

Does anyone know of any competitions about computer solitaire? like beating a game in the fastest time...? my fastest is only 75 secs, but still its cool. Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3212. computer minesweeper?
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 3 Aug 2003 15:48:15 -0700 (PDT)

or how about computer minesweeper? Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3213. AT THE CHAMPS
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 3 Aug 2003 15:49:59 -0700 (PDT)

Okay, Mr. Gosbee,.... Can we like stroll around in the science center before the Big Event to get a picture in our minds to prepare ourselves on how the stage will look like and things like that? Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3214. Re: AT THE CHAMPS
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 04 Aug 2003 02:36:39 -0000

i have no control once your here...you can do what ever please .... we encourage a stroll around the facility.... have fun...d --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > Okay, Mr. Gosbee,.... > Can we like stroll around in the science center before the Big Event to get a picture in our minds to prepare ourselves on how the stage will look like and things like that? > Brent > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
3215. SV: [Speed cubing group] Re: More WC Q's
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 04 Aug 2003 02:38:32 -0000

and it will continue to be unclear as i/we have no idea how tall you are therefore determining distance from the soles of your feet to the podium table is impossible for us... so how tall are you rune? can we clear this one away please... d --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > Hi, > > Let me clarify. > I´ll be standing on something that we may conditionally define as a floor. If it actually is a podium or > anything else is rather irrelevant. And the hight of the podium - 4 or 104 feet - doesn´t matter, I never > turn giddy. > I´m naturally interested in the vertical distance from the floor (from the soles of my feet) to the cube > in the starting moment. > Unclear? > > Rune > ----- Original Message ----- > From: gosd123 > To: speedsolvingrubikscube@yahoogroups.com > Sent: Thursday, July 31, 2003 1:48 PM > Subject: SV: [Speed cubing group] Re: More WC Q's > > > are you referring to how high the podiums are ?? 4 feet....and for > those whom are tall and short..previsions will be made.. > > hope this helps.. > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > <rune.wesstrom@h...> wrote: > > How high above the floor will the cube approximately be placed (in > metres)? > > > > Rune > > ----- Original Message ----- > > From: gosd123 > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Thursday, July 31, 2003 1:19 AM > > Subject: [Speed cubing group] Re: More WC Q's > > > > > > email me personally please... > > > > > > d > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > <mackymakisumi@y...> wrote: > > > Hi Dan, > > > > > > I got your message. Thanks again! > > > But I got a lot more questions now. I know, after reading > > > these, you're gonna say, "Where were you man?" OK, I was in > Reno > > then > > > this camp place, and haven't been checking out much about WC, > so > > > please bear with me. This is what was said in the rule section > of > > > www.rubikschamps.com as the rule for 3x3x3 blindfold. > > > > > > Rules: Competitor will qualify to compete in future rounds > > through > > > time trials based on overall placement against other > competitors > > and > > > average fastest time over 10 consecutively repeated attempts. > Each > > > round thereafter will use the best average of 5 consecutive > > attempts > > > for further advancement. Final round competitors will be chosen > > based > > > on age group and total number of competitors. > > > > > > Q's: So we do 10 consecutive solves and take the average? I > mean, > > > that's really intense. What if we mess up on one? Is it going > to > > be > > > like, that's it, or do we get a another trial? If so, up to how > > many > > > times can we mess up? And does the middle 10 out of 12 rule > apply > > > here, too? Why don't we try like middle 3 out of 5 instead of > 10 > > like > > > in Clock, Magic, etc. I don't think it really makes sense that > > > something that takes much concentration to do (at least for me) > > > requires to be done more times than those that takes less (at > > least > > > for me). Is the rules even right? If not, what's the correct > one? > > > > > > Sorry for rambling on and on and on... > > > It's just that the phrase "10 consecutively repeated attempts" > > > freaked me out. > > > > > > Thanks, and again, any kind of answer is appreciated > > > > > > Macky > > > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > [Non-text portions of this message have been removed] > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed]
3216. SV: [Speed cubing group] Re: More WC Q's
From: "Lars Vandenbergh" <lars.vandenbergh@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 04 Aug 2003 03:36:26 -0000

You don't have to know how tall someone is to know high the cube will be from the floor, do you? Lars --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s... > wrote: > and it will continue to be unclear as i/we have no idea how tall you > are therefore determining distance from the soles of your feet to > the podium table is impossible for us... > > so how tall are you rune? > > can we clear this one away please... > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > <rune.wesstrom@h...> wrote: > > Hi, > > > > Let me clarify. > > I´ll be standing on something that we may conditionally define as > a floor. If it actually is a podium or > > anything else is rather irrelevant. And the hight of the podium - > 4 or 104 feet - doesn´t matter, I never > > turn giddy. > > I´m naturally interested in the vertical distance from the floor > (from the soles of my feet) to the cube > > in the starting moment. > > Unclear? > > > > Rune > > ----- Original Message ----- > > From: gosd123 > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Thursday, July 31, 2003 1:48 PM > > Subject: SV: [Speed cubing group] Re: More WC Q's > > > > > > are you referring to how high the podiums are ?? 4 feet....and > for > > those whom are tall and short..previsions will be made.. > > > > hope this helps.. > > > > d > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > > <rune.wesstrom@h...> wrote: > > > How high above the floor will the cube approximately be placed > (in > > metres)? > > > > > > Rune > > > ----- Original Message ----- > > > From: gosd123 > > > To: speedsolvingrubikscube@yahoogroups.com > > > Sent: Thursday, July 31, 2003 1:19 AM > > > Subject: [Speed cubing group] Re: More WC Q's > > > > > > > > > email me personally please... > > > > > > > > > d > > > > > > > > > --- In > speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > > <mackymakisumi@y...> wrote: > > > > Hi Dan, > > > > > > > > I got your message. Thanks again! > > > > But I got a lot more questions now. I know, after reading > > > > these, you're gonna say, "Where were you man?" OK, I was > in > > Reno > > > then > > > > this camp place, and haven't been checking out much about > WC, > > so > > > > please bear with me. This is what was said in the rule > section > > of > > > > www.rubikschamps.com as the rule for 3x3x3 blindfold. > > > > > > > > Rules: Competitor will qualify to compete in future > rounds > > > through > > > > time trials based on overall placement against other > > competitors > > > and > > > > average fastest time over 10 consecutively repeated > attempts. > > Each > > > > round thereafter will use the best average of 5 > consecutive > > > attempts > > > > for further advancement. Final round competitors will be > chosen > > > based > > > > on age group and total number of competitors. > > > > > > > > Q's: So we do 10 consecutive solves and take the average? > I > > mean, > > > > that's really intense. What if we mess up on one? Is it > going > > to > > > be > > > > like, that's it, or do we get a another trial? If so, up > to how > > > many > > > > times can we mess up? And does the middle 10 out of 12 > rule > > apply > > > > here, too? Why don't we try like middle 3 out of 5 instead > of > > 10 > > > like > > > > in Clock, Magic, etc. I don't think it really makes sense > that > > > > something that takes much concentration to do (at least > for me) > > > > requires to be done more times than those that takes less > (at > > > least > > > > for me). Is the rules even right? If not, what's the > correct > > one? > > > > > > > > Sorry for rambling on and on and on... > > > > It's just that the phrase "10 consecutively repeated > attempts" > > > > freaked me out. > > > > > > > > Thanks, and again, any kind of answer is appreciated > > > > > > > > Macky > > > > > > > > > Yahoo! Groups Sponsor > > > ADVERTISEMENT > > > > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service. > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > [Non-text portions of this message have been removed]
3217. SV: [Speed cubing group] Re: More WC Q's
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 04 Aug 2003 06:35:50 -0000

podium is 4 feet off the floor....person asked how high he will be with respect to the podium and floor from the soles of his feet... therefore is he wants an answer from me, i require his height.. d --- In speedsolvingrubikscube@yahoogroups.com, "Lars Vandenbergh" <lars.vandenbergh@s...> wrote: > You don't have to know how tall someone is to know high the cube will > be from the floor, do you? > > > > > Lars > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s... > > wrote: > > > > and it will continue to be unclear as i/we have no idea how tall you > > > > are therefore determining distance from the soles of your feet to > > > > the podium table is impossible for us... > > > > > > > > so how tall are you rune? > > > > > > > > can we clear this one away please... > > > > > > > > d > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > > > > <rune.wesstrom@h...> wrote: > > > > > Hi, > > > > > > > > > > Let me clarify. > > > > > I´ll be standing on something that we may conditionally define as > > > > a floor. If it actually is a podium or > > > > > anything else is rather irrelevant. And the hight of the podium - > > > > 4 or 104 feet - doesn´t matter, I never > > > > > turn giddy. > > > > > I´m naturally interested in the vertical distance from the floor > > > > (from the soles of my feet) to the cube > > > > > in the starting moment. > > > > > Unclear? > > > > > > > > > > Rune > > > > > ----- Original Message ----- > > > > > From: gosd123 > > > > > To: speedsolvingrubikscube@yahoogroups.com > > > > > Sent: Thursday, July 31, 2003 1:48 PM > > > > > Subject: SV: [Speed cubing group] Re: More WC Q's > > > > > > > > > > > > > > > are you referring to how high the podiums are ?? 4 feet....and > > > > for > > > > > those whom are tall and short..previsions will be made.. > > > > > > > > > > hope this helps.. > > > > > > > > > > d > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > > > > > <rune.wesstrom@h...> wrote: > > > > > > How high above the floor will the cube approximately be placed > > > > (in > > > > > metres)? > > > > > > > > > > > > Rune > > > > > > ----- Original Message ----- > > > > > > From: gosd123 > > > > > > To: speedsolvingrubikscube@yahoogroups.com > > > > > > Sent: Thursday, July 31, 2003 1:19 AM > > > > > > Subject: [Speed cubing group] Re: More WC Q's > > > > > > > > > > > > > > > > > > email me personally please... > > > > > > > > > > > > > > > > > > d > > > > > > > > > > > > > > > > > > --- In > > > > speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > > > > > <mackymakisumi@y...> wrote: > > > > > > > Hi Dan, > > > > > > > > > > > > > > I got your message. Thanks again! > > > > > > > But I got a lot more questions now. I know, after reading > > > > > > > these, you're gonna say, "Where were you man?" OK, I was > > > > in > > > > > Reno > > > > > > then > > > > > > > this camp place, and haven't been checking out much about > > > > WC, > > > > > so > > > > > > > please bear with me. This is what was said in the rule > > > > section > > > > > of > > > > > > > www.rubikschamps.com as the rule for 3x3x3 blindfold. > > > > > > > > > > > > > > Rules: Competitor will qualify to compete in future > > > > rounds > > > > > > through > > > > > > > time trials based on overall placement against other > > > > > competitors > > > > > > and > > > > > > > average fastest time over 10 consecutively repeated > > > > attempts. > > > > > Each > > > > > > > round thereafter will use the best average of 5 > > > > consecutive > > > > > > attempts > > > > > > > for further advancement. Final round competitors will be > > > > chosen > > > > > > based > > > > > > > on age group and total number of competitors. > > > > > > > > > > > > > > Q's: So we do 10 consecutive solves and take the average? > > > > I > > > > > mean, > > > > > > > that's really intense. What if we mess up on one? Is it > > > > going > > > > > to > > > > > > be > > > > > > > like, that's it, or do we get a another trial? If so, up > > > > to how > > > > > > many > > > > > > > times can we mess up? And does the middle 10 out of 12 > > > > rule > > > > > apply > > > > > > > here, too? Why don't we try like middle 3 out of 5 instead > > > > of > > > > > 10 > > > > > > like > > > > > > > in Clock, Magic, etc. I don't think it really makes sense > > > > that > > > > > > > something that takes much concentration to do (at least > > > > for me) > > > > > > > requires to be done more times than those that takes less > > > > (at > > > > > > least > > > > > > > for me). Is the rules even right? If not, what's the > > > > correct > > > > > one? > > > > > > > > > > > > > > Sorry for rambling on and on and on... > > > > > > > It's just that the phrase "10 consecutively repeated > > > > attempts" > > > > > > > freaked me out. > > > > > > > > > > > > > > Thanks, and again, any kind of answer is appreciated > > > > > > > > > > > > > > Macky > > > > > > > > > > > > > > > > > > Yahoo! Groups Sponsor > > > > > > ADVERTISEMENT > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > > > > Service. > > > > > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > > > > > > > Yahoo! Groups Sponsor > > > > > ADVERTISEMENT > > > > > > > > > > > > > > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > > > Service. > > > > > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed]
3218. SV: [Speed cubing group] Re: More WC Q's
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 04 Aug 2003 08:48:58 +0200

I surrender. R ----- Original Message ----- From: gosd123 To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, August 04, 2003 4:38 AM Subject: SV: [Speed cubing group] Re: More WC Q's and it will continue to be unclear as i/we have no idea how tall you are therefore determining distance from the soles of your feet to the podium table is impossible for us... so how tall are you rune? can we clear this one away please... d --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > Hi, > > Let me clarify. > I´ll be standing on something that we may conditionally define as a floor. If it actually is a podium or > anything else is rather irrelevant. And the hight of the podium - 4 or 104 feet - doesn´t matter, I never > turn giddy. > I´m naturally interested in the vertical distance from the floor (from the soles of my feet) to the cube > in the starting moment. > Unclear? > > Rune > ----- Original Message ----- > From: gosd123 > To: speedsolvingrubikscube@yahoogroups.com > Sent: Thursday, July 31, 2003 1:48 PM > Subject: SV: [Speed cubing group] Re: More WC Q's > > > are you referring to how high the podiums are ?? 4 feet....and for > those whom are tall and short..previsions will be made.. > > hope this helps.. > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > <rune.wesstrom@h...> wrote: > > How high above the floor will the cube approximately be placed (in > metres)? > > > > Rune > > ----- Original Message ----- > > From: gosd123 > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Thursday, July 31, 2003 1:19 AM > > Subject: [Speed cubing group] Re: More WC Q's > > > > > > email me personally please... > > > > > > d > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > <mackymakisumi@y...> wrote: > > > Hi Dan, > > > > > > I got your message. Thanks again! > > > But I got a lot more questions now. I know, after reading > > > these, you're gonna say, "Where were you man?" OK, I was in > Reno > > then > > > this camp place, and haven't been checking out much about WC, > so > > > please bear with me. This is what was said in the rule section > of > > > www.rubikschamps.com as the rule for 3x3x3 blindfold. > > > > > > Rules: Competitor will qualify to compete in future rounds > > through > > > time trials based on overall placement against other > competitors > > and > > > average fastest time over 10 consecutively repeated attempts. > Each > > > round thereafter will use the best average of 5 consecutive > > attempts > > > for further advancement. Final round competitors will be chosen > > based > > > on age group and total number of competitors. > > > > > > Q's: So we do 10 consecutive solves and take the average? I > mean, > > > that's really intense. What if we mess up on one? Is it going > to > > be > > > like, that's it, or do we get a another trial? If so, up to how > > many > > > times can we mess up? And does the middle 10 out of 12 rule > apply > > > here, too? Why don't we try like middle 3 out of 5 instead of > 10 > > like > > > in Clock, Magic, etc. I don't think it really makes sense that > > > something that takes much concentration to do (at least for me) > > > requires to be done more times than those that takes less (at > > least > > > for me). Is the rules even right? If not, what's the correct > one? > > > > > > Sorry for rambling on and on and on... > > > It's just that the phrase "10 consecutively repeated attempts" > > > freaked me out. > > > > > > Thanks, and again, any kind of answer is appreciated > > > > > > Macky > > > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > [Non-text portions of this message have been removed] > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed] Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
3219. Re: SV: [Speed cubing group] Re: More WC Q's
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 04 Aug 2003 11:06:51 +0100

dan ... how high will the stack mat be off the podium / floor? S. > >I surrender. > >R > ----- Original Message ----- > From: gosd123 > To: speedsolvingrubikscube@yahoogroups.com > Sent: Monday, August 04, 2003 4:38 AM > Subject: SV: [Speed cubing group] Re: More WC Q's > > > and it will continue to be unclear as i/we have no idea how tall you > are therefore determining distance from the soles of your feet to > the podium table is impossible for us... > > so how tall are you rune? > > can we clear this one away please... > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesstr�m > <rune.wesstrom@h...> wrote: > > Hi, > > > > Let me clarify. > > I�ll be standing on something that we may conditionally define as > a floor. If it actually is a podium or > > anything else is rather irrelevant. And the hight of the podium - > 4 or 104 feet - doesn�t matter, I never > > turn giddy. > > I�m naturally interested in the vertical distance from the floor > (from the soles of my feet) to the cube > > in the starting moment. > > Unclear? > > > > Rune > > ----- Original Message ----- > > From: gosd123 > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Thursday, July 31, 2003 1:48 PM > > Subject: SV: [Speed cubing group] Re: More WC Q's > > > > > > are you referring to how high the podiums are ?? 4 feet....and > for > > those whom are tall and short..previsions will be made.. > > > > hope this helps.. > > > > d > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesstr�m > > <rune.wesstrom@h...> wrote: > > > How high above the floor will the cube approximately be placed > (in > > metres)? > > > > > > Rune > > > ----- Original Message ----- > > > From: gosd123 > > > To: speedsolvingrubikscube@yahoogroups.com > > > Sent: Thursday, July 31, 2003 1:19 AM > > > Subject: [Speed cubing group] Re: More WC Q's > > > > > > > > > email me personally please... > > > > > > > > > d > > > > > > > > > --- In > speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > > <mackymakisumi@y...> wrote: > > > > Hi Dan, > > > > > > > > I got your message. Thanks again! > > > > But I got a lot more questions now. I know, after reading > > > > these, you're gonna say, "Where were you man?" OK, I was > in > > Reno > > > then > > > > this camp place, and haven't been checking out much about > WC, > > so > > > > please bear with me. This is what was said in the rule > section > > of > > > > www.rubikschamps.com as the rule for 3x3x3 blindfold. > > > > > > > > Rules: Competitor will qualify to compete in future > rounds > > > through > > > > time trials based on overall placement against other > > competitors > > > and > > > > average fastest time over 10 consecutively repeated > attempts. > > Each > > > > round thereafter will use the best average of 5 > consecutive > > > attempts > > > > for further advancement. Final round competitors will be > chosen > > > based > > > > on age group and total number of competitors. > > > > > > > > Q's: So we do 10 consecutive solves and take the average? > I > > mean, > > > > that's really intense. What if we mess up on one? Is it > going > > to > > > be > > > > like, that's it, or do we get a another trial? If so, up > to how > > > many > > > > times can we mess up? And does the middle 10 out of 12 > rule > > apply > > > > here, too? Why don't we try like middle 3 out of 5 instead > of > > 10 > > > like > > > > in Clock, Magic, etc. I don't think it really makes sense > that > > > > something that takes much concentration to do (at least > for me) > > > > requires to be done more times than those that takes less > (at > > > least > > > > for me). Is the rules even right? If not, what's the > correct > > one? > > > > > > > > Sorry for rambling on and on and on... > > > > It's just that the phrase "10 consecutively repeated > attempts" > > > > freaked me out. > > > > > > > > Thanks, and again, any kind of answer is appreciated > > > > > > > > Macky > > > > > > > > > Yahoo! Groups Sponsor > > > ADVERTISEMENT > > > > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service. > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > [Non-text portions of this message have been removed] > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > >[Non-text portions of this message have been removed] > _________________________________________________________________ Use MSN Messenger to send music and pics to your friends http://www.msn.co.uk/messenger
3220. Re: cube get together pre WC..
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 04 Aug 2003 12:48:37 -0000

I'm planning on the 22nd as well, can't wait!!! I'm so excited!!! jake --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > I'm coming on the 22nd. Might be able to meet some of you there. > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > <brentmorganmaster@y...> wrote: > > yes indeed.. > > bm > > > > Heath <funny_guy32@h...> wrote: > > Hey, I think it would be cool if anyone arriving to Toronto early > > could get together in the Crowne Plaza hotel on the 21st and 22nd > in > > the evening, around 8:00. Maybe in the bar area or something. So > > everyone can meet and show off our cubing. > > > > what does everyone think? > > > > -Heath > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > :) > > --Brent > > > > --------------------------------- > > Do you Yahoo!? > > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > > > [Non-text portions of this message have been removed]
3221. Re: More WC Q's
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 04 Aug 2003 15:29:58 -0000

--- simonl cube wrote: > how high will the stack mat be off the podium / floor? > S. I believe this question has already been answered (though perhaps the wording has confused people). My understanding is that the contestant will be standing on the floor and, prior to/after solving, the cube will be resting on the speedstack timing device, four feet above that same floor on which the contestant will stand. Dan, is this correct? Please answer yes or no (if no, then explain with details to clarify the solving environment). - Grant
3222. Re: More WC Q's
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 04 Aug 2003 15:55:25 -0000

all contestants will be standing on their heads several feet in the air... good lord people just show up and cube........where ever the podiums are placed. d --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- simonl cube wrote: > > how high will the stack mat be off the podium / floor? > > S. > > I believe this question has already been answered (though perhaps the > wording has confused people). > > My understanding is that the contestant will be standing on the floor > and, prior to/after solving, the cube will be resting on the > speedstack timing device, four feet above that same floor on which > the contestant will stand. > > Dan, is this correct? Please answer yes or no (if no, then explain > with details to clarify the solving environment). > > - Grant
3223. Re: [Speed cubing group] Re: More WC Q's
From: Jacob Enget <vinjuran@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 4 Aug 2003 09:26:16 -0700 (PDT)

Dan, at this point I think it's clear that we can't just 'show up and cube.'...but this is understandable. You and all the other organizers have to be meticulous to keep this competition running and the sponsors happy. But in the same light, respect others who may have the same attention to detail as you do. It's advisable that a person practice with the stack mats before the competition....in fact, wanting to reproduce the actual setup as close as possible is not that unreasonable. You've wondered a few times where all the questions have been. But now, as some people express their concern, you respond with frustration and ridicule. What's the deal, everybody wants the same thing as you: A very successful world competition...hopefully one that will revered as the rebirth of the cube and be a blueprint for all the other world competitions to come. -jake _____________________________________________________________ Get Free Email from http://mail.eforu.com [Non-text portions of this message have been removed]
3224. SV: [Speed cubing group] Re: More WC Q's
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 04 Aug 2003 18:26:11 +0200

OK then. Just two questions. Your words: "...and for those whom are small ore tall..previsions will be made". It seems to me that this phrase does indicate the existence of some "standard height". 1. If it does exist, what is it? 2. If it does not exist, how will you make the previsions for those, who are "tall" or "small"? R ----- Original Message ----- From: gosd123 To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, August 04, 2003 5:55 PM Subject: [Speed cubing group] Re: More WC Q's all contestants will be standing on their heads several feet in the air... good lord people just show up and cube........where ever the podiums are placed. d --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- simonl cube wrote: > > how high will the stack mat be off the podium / floor? > > S. > > I believe this question has already been answered (though perhaps the > wording has confused people). > > My understanding is that the contestant will be standing on the floor > and, prior to/after solving, the cube will be resting on the > speedstack timing device, four feet above that same floor on which > the contestant will stand. > > Dan, is this correct? Please answer yes or no (if no, then explain > with details to clarify the solving environment). > > - Grant Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
3225. Re: Corners Method
From: "Brayden Blue" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 04 Aug 2003 17:35:11 -0000

What is ron's web page? Brayden
3226. Re: Corners Method
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 04 Aug 2003 18:06:05 -0000

If you are referring to Ron van Bruchen, his web page is http://www.speedcubing.com . It is really excellent and cintains links to other excellent pages. I recommend it highly. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Brayden Blue" <harrypotter8464@y...> wrote: > What is ron's web page? > > > Brayden
3227. SV: [Speed cubing group] Re: More WC Q's
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 04 Aug 2003 18:35:08 -0000

Rune, once again, you have yet to identify your height after repeated requests so whats the point of this going back and forth if your not going to answer.... if a person is 2 feet tall and the podium is 4 feet OF COURSE WE ARE GOING TO PROVIDE A STOOL OR SOMETHING TO STAND ON.... same with a person 10 feet tall...we will raise the podium....!!! these questions are a bit repeatitive folks when you dont get right to the point..... there are other folks assigned to these types of questions on the web site. can we please utilize those people please. I dont have time to answer every question you all might have which is why the purpose of other people on the web site are there for.... do you all honestly think we are going to make people cube when they are uncomfortable.....or the podium is to tall or short.....good lord! d --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > OK then. Just two questions. > Your words: "...and for those whom are small ore tall..previsions will be made". > > It seems to me that this phrase does indicate the existence of some "standard height". > 1. If it does exist, what is it? > 2. If it does not exist, how will you make the previsions for those, who are "tall" or "small"? > > R > ----- Original Message ----- > From: gosd123 > To: speedsolvingrubikscube@yahoogroups.com > Sent: Monday, August 04, 2003 5:55 PM > Subject: [Speed cubing group] Re: More WC Q's > > > all contestants will be standing on their heads several feet in the > air... > > good lord people just show up and cube........where ever the podiums > are placed. > > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > <Grant@T...> wrote: > > --- simonl cube wrote: > > > how high will the stack mat be off the podium / floor? > > > S. > > > > I believe this question has already been answered (though perhaps > the > > wording has confused people). > > > > My understanding is that the contestant will be standing on the > floor > > and, prior to/after solving, the cube will be resting on the > > speedstack timing device, four feet above that same floor on which > > the contestant will stand. > > > > Dan, is this correct? Please answer yes or no (if no, then > explain > > with details to clarify the solving environment). > > > > - Grant > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed]
3228. [Speed cubing group] Re: More WC Q's
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 04 Aug 2003 18:39:52 -0000

jacob, coming from someone who has dropped out......... My point of this is the way the questions are coming ... we have created a web site to answer certain types of questions which in turn get answered by various RCC members... this forum and myself are getting the bulk of the questions and i in turn have to answer them all.. some of the questions are common sense questions which people should be able to answer on their own..... i dont mind answering questions however when i would like direct questions and not which require me to second guess people...which is all i have been getting... thank you d --- In speedsolvingrubikscube@yahoogroups.com, Jacob Enget <vinjuran@e...> wrote: > Dan, > > at this point I think it's clear that we can't just 'show up and cube.'...but this is understandable. You and all the other organizers have to be meticulous to keep this competition running and the sponsors happy. But in the same light, respect others who may have the same attention to detail as you do. It's advisable that a person practice with the stack mats before the competition....in fact, wanting to reproduce the actual setup as close as possible is not that unreasonable. > > You've wondered a few times where all the questions have been. But now, as some people express their concern, you respond with frustration and ridicule. What's the deal, everybody wants the same thing as you: A very successful world competition...hopefully one that will revered as the rebirth of the cube and be a blueprint for all the other world competitions to come. > > -jake > > > > _____________________________________________________________ > Get Free Email from http://mail.eforu.com > > > [Non-text portions of this message have been removed]
3229. Determining Case Counts
From: "Nathan" <collegenathan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 04 Aug 2003 19:50:06 -0000

I am curious, does anybody know (I'm not that good with cube probability & statistics) how I would go about figuring out the number of cases/algorithms required for a solution method? My real example/question is this one. If you were to place all four corners only, averaging 4 moves each, how many different cases would you have to account for if you wanted to correctly simultaneously place all four edges in one algorithm? How many different ways could they move? I am not thinking about this for a serious new method, just curious how many cases there are and how I would go about obtaining that answer. Somebody intelligent please respond, I have had a few good posts go unnoticed/unanswered among the array of WC questions as of late. Thanks in advance, Nathan.
3230. Re: Determining Case Counts
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 04 Aug 2003 20:39:10 -0000

If I understand this question correctly, you are asking for what is known as an amortized average for corner permutation that ignores edge permutation, edge orientation, and corner orientation, right? Ok then, how do you know that it averages "4 moves," doesn't this number answer your question? There are precicly 3 possible cases of CP, corners in place, corners swapped adjacently, corners swapped diagonally. These three have the weighted probablities (assuming uniform random distribution, i.e. no pertinent preprocessing during F2L) of 1/6, 2/3, and 1/6 respectively. Another important issue is weather you are counting the pre-adjusts or post-adjusts, which for practical purposes we may simply add .25 turns to the final result. I believe the shortest diagonal swap sequence is of length 6 in Half- Turn-Metric, 7 for adjacent swap, and of course 0 for corners in place (relatively). So it is easy to arrive as the final solution of (1/6)(0)+(2/3)(7)+(1/6)(6)+.25 = 11+11/12 turns in HTM. A similar calculation may be done for QTM, and for considering other more sophisticated scenarios. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Nathan" <collegenathan@y...> wrote: > I am curious, does anybody know (I'm not that good with cube > probability & statistics) how I would go about figuring out the > number of cases/algorithms required for a solution method? > > My real example/question is this one. If you were to place all four > corners only, averaging 4 moves each, how many different cases would > you have to account for if you wanted to correctly simultaneously > place all four edges in one algorithm? How many different ways could > they move? I am not thinking about this for a serious new method, > just curious how many cases there are and how I would go about > obtaining that answer. > > Somebody intelligent please respond, I have had a few good posts go > unnoticed/unanswered among the array of WC questions as of late. > > Thanks in advance, > Nathan.
3231. Re: Determining Case Counts
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 04 Aug 2003 21:08:32 -0000

What appears to be a miscalculation was actually a typo, I meant 5+11/12. --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > If I understand this question correctly, you are asking for what is > known as an amortized average for corner permutation that ignores > edge permutation, edge orientation, and corner orientation, right? > Ok then, how do you know that it averages "4 moves," doesn't this > number answer your question? There are precicly 3 possible cases of > CP, corners in place, corners swapped adjacently, corners swapped > diagonally. These three have the weighted probablities (assuming > uniform random distribution, i.e. no pertinent preprocessing during > F2L) of 1/6, 2/3, and 1/6 respectively. Another important issue is > weather you are counting the pre-adjusts or post-adjusts, which for > practical purposes we may simply add .25 turns to the final result. > I believe the shortest diagonal swap sequence is of length 6 in Half- > Turn-Metric, 7 for adjacent swap, and of course 0 for corners in > place (relatively). So it is easy to arrive as the final solution of > (1/6)(0)+(2/3)(7)+(1/6)(6)+.25 = 11+11/12 turns in HTM. A similar > calculation may be done for QTM, and for considering other more > sophisticated scenarios. > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, "Nathan" > <collegenathan@y...> wrote: > > I am curious, does anybody know (I'm not that good with cube > > probability & statistics) how I would go about figuring out the > > number of cases/algorithms required for a solution method? > > > > My real example/question is this one. If you were to place all > four > > corners only, averaging 4 moves each, how many different cases > would > > you have to account for if you wanted to correctly simultaneously > > place all four edges in one algorithm? How many different ways > could > > they move? I am not thinking about this for a serious new method, > > just curious how many cases there are and how I would go about > > obtaining that answer. > > > > Somebody intelligent please respond, I have had a few good posts > go > > unnoticed/unanswered among the array of WC questions as of late. > > > > Thanks in advance, > > Nathan.
3232. Re: Determining Case Counts
From: "Nathan" <collegenathan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 04 Aug 2003 21:14:28 -0000

Sorry but I got slightly lost in your terminology. In clarification, I am talking about using a layer by layer approach, like this: cross, place four first layer corners = first layer completed, OLL, PLL. In that stage where you just place the first layer corners, on average you can place each corner correctly in 4 moves each. So now you have to place all four edges in the middle layer correctly. It is this part where I was curious about the number of algorithms required to correctly move/place all second-layere edges simultaneously effectively solving the first two layers. If the situations and the algorithms to place all edges were reasonable (10-12 moves), one could solve the first two layers of the cube in the same amount of moves as the Fridrich system (which I currently use for F2L). So, how many situations are there for simultaneously placing all four second layer edges correctly once you have the first layer completed? Thanks in advance, Nathan.
3233. Re: Determining Case Counts
From: "Nathan" <collegenathan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 04 Aug 2003 21:24:12 -0000

I messed up as well: > I am talking about using a layer by layer approach, like this: > cross, place four first layer corners = first layer completed, <INSERT AFOREMENTIONED COOL SIMULTANEOUS 4-EDGE PLACEMENT ALGORITHMS HERE> > OLL, PLL.
3234. The Glowing Cube
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 04 Aug 2003 21:52:15 -0000

Please take a look at it and tell me if you've already seen something like this before: http://grrroux.free.fr/me/me.html Everyone should try this. Believe me, it's fun. Gilles.
3235. Re: Corners Method
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 04 Aug 2003 23:46:45 -0000

It is a very good method. I use it now but I am switching to Fridrich because it does have it's limits and I want to be faster. It's quite efficient though and most of the time I can place 2 or 3 bottom edges at the same time as the top ones. As for learning the orient/permute algs, I never bothered because placing the top corners completely takes much much longer than orienting them and recognition of the bottom corners is not easy. I disagree with you about having to look the whole cube over to purmute corners. The cube never has to be moved at all using a method described here http://cube.misto.cz/cfsm.html (stage I #3) --barefoot Chris --- In speedsolvingrubikscube@yahoogroups.com, "Wayne" <mylib_2000@y...> wrote: > I checked out your page and I used to use this same method. I learned > the algs from Ron's site to orient/permute the second face corners in > one alg and after practice it is without a doubt faster than > permuting the top and bottom corners together. This is because you > have to look the whole cube over to see which corners are already > correct.
3236. Re: computer minesweeper?
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 04 Aug 2003 23:54:54 -0000

minesweeper is awesome. My expert record is only 141 but there is some luck involved and i don't seem to finish it often going at full speed. There is a good site with videos and records and stuff here - http://www.metanoodle.com/minesweeper/ As for championships, there are none that i know of. --barefoot Chris --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > or how about computer minesweeper? > > Brent > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
3237. wc2005
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 05 Aug 2003 00:08:13 -0000

dan....A while ago you mentioned something about another world championship in 2005. Do you have anymore details on this like where it would be held. If it is nearby I will forget about wc2003 and go in 2005 when my times become more respectable. 2 years...I could be sub20 by then...maybe. As of right now, I am not planning to go to Toronto but I should decide soon. thanks, bare foot CHRIS
3238. Re: Determining Case Counts
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 05 Aug 2003 00:57:13 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Nathan" <collegenathan@y...> wrote: > Sorry but I got slightly lost in your terminology. In clarification, > I am talking about using a layer by layer approach, like this: cross, > place four first layer corners = first layer completed, OLL, PLL. > > In that stage where you just place the first layer corners, on > average you can place each corner correctly in 4 moves each. So now > you have to place all four edges in the middle layer correctly. > > It is this part where I was curious about the number of algorithms > required to correctly move/place all second-layere edges > simultaneously effectively solving the first two layers. > > If the situations and the algorithms to place all edges were > reasonable (10-12 moves), one could solve the first two layers of the > cube in the same amount of moves as the Fridrich system (which I > currently use for F2L). > > So, how many situations are there for simultaneously placing all four > second layer edges correctly once you have the first layer completed? > > Thanks in advance, > Nathan. heres what i was thinkin at first.... "well there are 8 possible spots each edge could be in... 4 edges...edge can be flipped one of 2 ways...8*4*2=64....but of course each edge cannot be in the same spot, so some adjusts will have to be made.. oh and you cannot flip a single edge. hmm..so less than 64" lol but after thinking about it some more tryin to figure it out there is going to be WAY more than 64 possibilities. this is over my head. haha ........i tried -heath
3239. Re: wc2005
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 05 Aug 2003 01:29:01 -0000

cant answer that at this time...sorry.... wc2003 first...! d --- In speedsolvingrubikscube@yahoogroups.com, "dishwashersafe22" <s2chris2@h...> wrote: > > dan....A while ago you mentioned something about another world > championship in 2005. Do you have anymore details on this like where > it would be held. If it is nearby I will forget about wc2003 and go > in 2005 when my times become more respectable. 2 years...I could be > sub20 by then...maybe. As of right now, I am not planning to go to > Toronto but I should decide soon. thanks, > bare foot CHRIS
3240. sanding
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 05 Aug 2003 01:32:49 -0000

My thoughts on some of the sanding posts I've seen here... the rule seems a little arbitrary. If someone uses their cube enough such that the inside edges wear down, there doesn't seem to be any rule against that, but if the cube gets to that state by sanding inside edges, it's a disqualification. That would be like having a rule in baseball that you can't oil your mitt... you have to let it break in from using it. What's the point of that, since you end up with the same product. I guess that's what comes from not having a governing committee to oversee the evolution of the standards. Adam
3241. Re: lubricant?
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 05 Aug 2003 01:37:13 -0000

I have not loved the silicone spray I use. I find that WD40 (a graphite based lubricant I think) works a lot better. I've seen posts that it breaks down the plastic faster but who cares... I want my cube to be fast now. It doesn't matter whether I have to buy a new one every 6 months or two years. Adam --- In speedsolvingrubikscube@yahoogroups.com, "patrick" <grendel_102@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "alex_72501" > <alex_72501@y...> wrote: > > Would powdered graphite lubricant be okay for my 3x3 cube? > > i heard graphite was used, but i havent tried it. most of us use > high viscosity silicone spray. yeah, I know, but I have some and just wondering
3242. Re: Corners Method
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 05 Aug 2003 02:12:59 -0000

Wayne, How many algorithms did you have to learn for this? Thanks, Adam Original Message: Date: Sun, 03 Aug 2003 18:04:17 -0000 From: "Wayne" <mylib_2000@...> Subject: Corners Method I checked out your page and I used to use this same method. I learned the algs from Ron's site to orient/permute the second face corners in one alg and after practice it is without a doubt faster than permuting the top and bottom corners together. This is because you have to look the whole cube over to see which corners are already correct.
3243. Re: Determining Case Counts
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 05 Aug 2003 02:13:20 -0000

Ok, I understand the question now, I'm breaking the cases up into 8 groups: 1 group for each of 0,1,3,4 edges in middle layer plus 4 groups where 2 edges are in the middle layer (mid edges adj OR diag)X (LL edges ajd OR opp). This is a really tedious calculation and there is realy no way of doing it other then going through almost cases by cases for the more sophisticated solution that accounts for both diagonal mirroring, vertical miroring, rotational isomorphisims, and other wacky isomorphisms. (There is no need to account for inverses for the purposes of recognition/speedcubing.) The stupid answer would be of course (8*7*6*5)(2^4) but I suppose this is not the value you desire. Allowing for a free pre-adjust of the LL, I believe the number of "distinct" cases for when all 4 edges are on mid is 60 (counting the solved one). If all 4 edges are on LL there should be 48 cases. No more then 144 for 1 edge in mid, 3 on LL. Precisely 11 permutation cases for 3 edges in mid, 1 on LL (but don't multiply that by 16 orientation cases just yet...). There rest of the calculations are quite tedious. All together there should be at least 100 "distinct" cases, which makes this approach quite illogical for a speedsolving method. Recognition itself should be a pain. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Nathan" <collegenathan@y...> wrote: > Sorry but I got slightly lost in your terminology. In clarification, > I am talking about using a layer by layer approach, like this: cross, > place four first layer corners = first layer completed, OLL, PLL. > > In that stage where you just place the first layer corners, on > average you can place each corner correctly in 4 moves each. So now > you have to place all four edges in the middle layer correctly. > > It is this part where I was curious about the number of algorithms > required to correctly move/place all second-layere edges > simultaneously effectively solving the first two layers. > > If the situations and the algorithms to place all edges were > reasonable (10-12 moves), one could solve the first two layers of the > cube in the same amount of moves as the Fridrich system (which I > currently use for F2L). > > So, how many situations are there for simultaneously placing all four > second layer edges correctly once you have the first layer completed? > > Thanks in advance, > Nathan.
3244. Daniel Harris on BBC1
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 05 Aug 2003 02:21:19 -0000

If anyone's interested I have the clip of Dan Harris on BBC1 Look East that was brodcasted last Friday 18:30 GMT. It's quite large, 6.72 MBs. I have the appropriate parts cut and pasted together for it to be just above 3.5 minutes. Be sure to get both parts of the following link: http://www-personal.umich.edu/~dlli/DanHarris_BBC1_LookEast.wmv -Doug Li
3245. Re: The Glowing Cube
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 05 Aug 2003 04:55:37 -0000

Whoa, that's a brilliant idea! Where did you get the glowy tile things? Probably something like Wal*Mart. I'm definitely going to try this. Did you post a time to the speedcubing.com records page yet? --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > Please take a look at it and tell me if you've already seen something > like this before: > > http://grrroux.free.fr/me/me.html > > Everyone should try this. Believe me, it's fun. > > > Gilles.
3246. Re: The Glowing Cube
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 05 Aug 2003 09:29:21 -0000

and lets not forget mark longridge...he makes an excellent glow-in- the-dark cube! http://www.cubeman.org it's under the "cubes for sale" section...and, for the record, i don't even know the guy. i just like his work. check it out. --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > Whoa, that's a brilliant idea! Where did you get the glowy tile > things? Probably something like Wal*Mart. > I'm definitely going to try this. Did you post a time to the > speedcubing.com records page yet? > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > <grrroux@f...> wrote: > > Please take a look at it and tell me if you've already seen > something > > like this before: > > > > http://grrroux.free.fr/me/me.html > > > > Everyone should try this. Believe me, it's fun. > > > > > > Gilles.
3247. Re: The Glowing Cube
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 05 Aug 2003 10:17:20 -0000

Mark Longridge's cubes should be added to the cube art category. This would be under single-cube art, not multi-cube art. The key requirement of using the Rubik's cube as art medium is satisfied here. And the glow adds interest ti it. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > and lets not forget mark longridge...he makes an excellent glow-in- > the-dark cube! > > http://www.cubeman.org > > it's under the "cubes for sale" section...and, for the record, i > don't even know the guy. i just like his work. check it out. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <theboywholived81@h...> wrote: > > Whoa, that's a brilliant idea! Where did you get the glowy tile > > things? Probably something like Wal*Mart. > > I'm definitely going to try this. Did you post a time to the > > speedcubing.com records page yet? > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > > <grrroux@f...> wrote: > > > Please take a look at it and tell me if you've already seen > > something > > > like this before: > > > > > > http://grrroux.free.fr/me/me.html > > > > > > Everyone should try this. Believe me, it's fun. > > > > > > > > > Gilles.
3248. Re: More WC Q's
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 05 Aug 2003 10:48:15 -0000

I'm with Grant on this one. Someone asked a question about podium height, Dan promptly answered four feet high. I'm not sure why there's been all these followup posts asking for clarification. Adam Original Post: Date: Mon, 04 Aug 2003 15:29:58 -0000 From: "Grant Tregay" <Grant@...> Subject: Re: More WC Q's --- simonl cube wrote: > how high will the stack mat be off the podium / floor? > S. I believe this question has already been answered (though perhaps the wording has confused people). My understanding is that the contestant will be standing on the floor and, prior to/after solving, the cube will be resting on the speedstack timing device, four feet above that same floor on which the contestant will stand. Dan, is this correct? Please answer yes or no (if no, then explain with details to clarify the solving environment). - Grant
3249. Re: Corners Method
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 05 Aug 2003 10:50:37 -0000

Barefoot Chris: How fast did you get with Corners First? Will you be at the WC? Adam Original message: Date: Mon, 04 Aug 2003 23:46:45 -0000 From: "dishwashersafe22" <s2chris2@...> Subject: Re: Corners Method It is a very good method. I use it now but I am switching to Fridrich because it does have it's limits and I want to be faster. It's quite efficient though and most of the time I can place 2 or 3 bottom edges at the same time as the top ones. As for learning the orient/permute algs, I never bothered because placing the top corners completely takes much much longer than orienting them and recognition of the bottom corners is not easy. I disagree with you about having to look the whole cube over to purmute corners. The cube never has to be moved at all using a method described here http://cube.misto.cz/cfsm.html (stage I #3) --barefoot Chris
3250. Re: The Glowing Cube
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 05 Aug 2003 11:29:36 -0000

> I'm definitely going to try this. Did you post a time to the > speedcubing.com records page yet? Yes, I posted a time, but it's not good because that was not the point. I just wanted to make something original. > and lets not forget mark longridge...he makes an excellent glow-in- > the-dark cube! Oh nooooo, so it has already been done before!!!! Ok, I'll try to imagine something else! Smell Cube? Naah. Gilles.
3251. Re: More WC Q's
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 05 Aug 2003 12:00:02 -0000

Remind ne to never, never, never, and I repeat the word once more NEVER consider the job of a chief organizer of any future WCs, in this life or the next.Some of those questions would try the patience of a saint! What I find particularly hilarious is a person whoasks a question, but fails to provide a key parameter needed to answer it - his height. In spite of all that, the show must go on.... Hana a koistky --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ <no_reply@y...> wrote: > I'm with Grant on this one. Someone asked a question about podium > height, Dan promptly answered four feet high. I'm not sure why > there's been all these followup posts asking for clarification. > Adam > > Original Post: > Date: Mon, 04 Aug 2003 15:29:58 -0000 > From: "Grant Tregay" <Grant@T...> > Subject: Re: More WC Q's > > --- simonl cube wrote: > > how high will the stack mat be off the podium / floor? > > S. > > I believe this question has already been answered (though perhaps > the > wording has confused people). > > My understanding is that the contestant will be standing on the > floor > and, prior to/after solving, the cube will be resting on the > speedstack timing device, four feet above that same floor on which > the contestant will stand. > > Dan, is this correct? Please answer yes or no (if no, then explain > with details to clarify the solving environment). > > - Grant
3252. Re: Determining Case Counts
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 05 Aug 2003 14:17:21 -0000

--- Heath wrote: > "well there are 8 possible spots each edge could be in... > > 4 edges...edge can be flipped one of 2 ways...8*4*2=64....but of > course each edge cannot be in the same spot, so some adjusts will > have to be made.. oh and you cannot flip a single edge. > > hmm..so less than 64" Actually, you can have just one flipped, because there are 4 additional unsolved edges on the cube at that point (LL edges). Let's look at that equation... There are 8 possible spots for each edge, I believe this would be 8^4 (8 possibilities for edge 1 * 8 possibilities for edge 2, etc.), not 8*4. To take into account the fact that you can't have two edges in the same place, however, you get more of a factorial type of equation. There are 8 possibilities for the first edge, but once it's placed, there are only 7 possibilities for edge 2, and so on. So instead of 8*4 (or 8^4), you get 8*7*6*5 = 1,680. Next, let's think about orientation. If each edge can be flipped one of two ways, then that would be not just 2, but 2*2*2*2 (a multiple of 2 for each edge involved). This would make the upper limit more like (8*7*6*5)*(2*2*2*2) = 1,680 * 16 = 26,880. The actual number of unique situations is quite far from this number, though, because of all the cases that are identical to each other. For example, there are four separate cases in which all edges are placed properly, but one is flipped (4 choices of which one to flip), even though these are all solved the same (and therefore are really just one case). Also, there are 32 possibilities for having 3 edges solved, and one edge on the LL (4 choices of which edge to put on the LL, 4 positions to choose from to put it in, and 2 possible flips = 4*4*2 = 32), even though we all know that if 3 edges are in the middle layer and the last is in the LL, there are only two possibilities that matter (orientation). Sorry to keep babbling, but I think you get the point. The number is no larger than 26,880, but I can gaurantee it's not even close to that limit. I just don't have any good ideas for narrowing it down any further than that without looking at specific cases.
3253. Re: The Glowing Cube
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 05 Aug 2003 17:22:12 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > > I'm definitely going to try this. Did you post a time to the > > speedcubing.com records page yet? > > Yes, I posted a time, but it's not good because that was not the > point. I just wanted to make something original. > > > and lets not forget mark longridge...he makes an excellent glow- in- > > the-dark cube! > > Oh nooooo, so it has already been done before!!!! Oh, gles, please stop whining. When did you prigte your idea? Mark Lngridge should provide this number and we can compare who actually IS the first. :-) > > Ok, I'll try to imagine something else! Smell Cube? Naah. How about in-darkness cubing? Thd contestant will enter a room, where it is pitch dark, nly the glowing cube glows. His aim is, as usual, to solve the cube as fast as possible. The cube should be anisotropic picture ccube, ssomething like you have. Only those pictures will glow, nothing else. The cube should be scrambled outside the dark room and handed n a bag to to the contestant. The contestant opens the bag, takes auot the cube,m inspeucts it nd starts cubing. When he is done, he opens the door and shows the solved cube. Like it, anyne? Hana a kostky Here is my brand new original cintribution to the cubing world. :-) Quick, now, I will post it before somebody beats me to iy! Click!! > > > Gilles.
3254. SV: [Speed cubing group] Re: More WC Q's
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 05 Aug 2003 19:57:35 +0200

Hi Hana, I think the whole discussion originates in a semantic misconception. I am convinced that we - for the TV, for the public - will be standing on some kind of a scene, on something that almost everybody but DanG would call a podium. And this scene has of course a floor. Then we have to put down the cube on something that in Canada is called a podium. If this interpretation is correct, it explains everything. R -- Original Message ----- From: Hana M. Bizek To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, August 05, 2003 2:00 PM Subject: [Speed cubing group] Re: More WC Q's Remind ne to never, never, never, and I repeat the word once more NEVER consider the job of a chief organizer of any future WCs, in this life or the next.Some of those questions would try the patience of a saint! What I find particularly hilarious is a person whoasks a question, but fails to provide a key parameter needed to answer it - his height. In spite of all that, the show must go on.... Hana a koistky --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ <no_reply@y...> wrote: > I'm with Grant on this one. Someone asked a question about podium > height, Dan promptly answered four feet high. I'm not sure why > there's been all these followup posts asking for clarification. > Adam > > Original Post: > Date: Mon, 04 Aug 2003 15:29:58 -0000 > From: "Grant Tregay" <Grant@T...> > Subject: Re: More WC Q's > > --- simonl cube wrote: > > how high will the stack mat be off the podium / floor? > > S. > > I believe this question has already been answered (though perhaps > the > wording has confused people). > > My understanding is that the contestant will be standing on the > floor > and, prior to/after solving, the cube will be resting on the > speedstack timing device, four feet above that same floor on which > the contestant will stand. > > Dan, is this correct? Please answer yes or no (if no, then explain > with details to clarify the solving environment). > > - Grant Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
3255. Podium WAS: More WC Q's
From: mjswart <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 05 Aug 2003 20:21:09 -0000

You're right Rune, I just looked up "podium" http://dictionary.reference.com/search?q=podium&r=67 The word podium has more than one meaning. And depending on context, you can stand *on* or *behind* a podium. But seriously, how are the other competitors going to cube "standing on their heads several feet in the air". As a gadfly, I'm not worried. Michael Swart --- I'll never forget the time Rune Wesström <rune.wesstrom@h...> wrote: > ... on something that almost everybody but DanG > would call a podium. > ... on something that in Canada is called a podium. > If this interpretation is correct, it explains everything.
3256. SV: [Speed cubing group] Podium WAS: More WC Q's
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 05 Aug 2003 23:29:21 +0200

Hi Michael, Thank you for your support! But I couldn´t find the article you are referring to. (I´m a little bit stupid). Could you possibly send it to me? Rune ----- Original Message ----- From: mjswart To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, August 05, 2003 10:21 PM Subject: [Speed cubing group] Podium WAS: More WC Q's You're right Rune, I just looked up "podium" http://dictionary.reference.com/search?q=podium&r=67 The word podium has more than one meaning. And depending on context, you can stand *on* or *behind* a podium. But seriously, how are the other competitors going to cube "standing on their heads several feet in the air". As a gadfly, I'm not worried. Michael Swart --- I'll never forget the time Rune Wesström <rune.wesstrom@h...> wrote: > ... on something that almost everybody but DanG > would call a podium. > ... on something that in Canada is called a podium. > If this interpretation is correct, it explains everything. Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
3257. SV: [Speed cubing group] Re: More WC Q's
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 05 Aug 2003 22:07:47 -0000

gonna make you all stand on your head for this... haha see you in 23 days.....if i dont go nuts first... d --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > Hi Hana, > I think the whole discussion originates in a semantic misconception. I am convinced that we - for the TV, for the public - will be standing on some kind of a scene, on something that almost everybody but DanG would call a podium. And this scene has of course a floor. Then we have to put down the cube on something that in Canada is called a podium. > If this interpretation is correct, it explains everything. > > R > > -- Original Message ----- > From: Hana M. Bizek > To: speedsolvingrubikscube@yahoogroups.com > Sent: Tuesday, August 05, 2003 2:00 PM > Subject: [Speed cubing group] Re: More WC Q's > > > Remind ne to never, never, never, and I repeat the word once more > NEVER consider the job of a chief organizer of any future WCs, in > this life or the next.Some of those questions would try the patience > of a saint! > What I find particularly hilarious is a person whoasks a question, > but fails to provide a key parameter needed to answer it - his height. > In spite of all that, the show must go on.... > Hana a koistky > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > <no_reply@y...> wrote: > > I'm with Grant on this one. Someone asked a question about podium > > height, Dan promptly answered four feet high. I'm not sure why > > there's been all these followup posts asking for clarification. > > Adam > > > > Original Post: > > Date: Mon, 04 Aug 2003 15:29:58 -0000 > > From: "Grant Tregay" <Grant@T...> > > Subject: Re: More WC Q's > > > > --- simonl cube wrote: > > > how high will the stack mat be off the podium / floor? > > > S. > > > > I believe this question has already been answered (though perhaps > > the > > wording has confused people). > > > > My understanding is that the contestant will be standing on the > > floor > > and, prior to/after solving, the cube will be resting on the > > speedstack timing device, four feet above that same floor on which > > the contestant will stand. > > > > Dan, is this correct? Please answer yes or no (if no, then explain > > with details to clarify the solving environment). > > > > - Grant > > > Yahoo! Groups Sponsor > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed]
3258. SV: [Speed cubing group] Re: More WC Q's
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 05 Aug 2003 22:09:03 -0000

and the man still doesnt tell me how tall he is....... ok Rune, you can sit if you wish...will have chair ready...Will that be a cushion seat or?? 23 more days...23 more days...23 more days... --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > Hi Hana, > I think the whole discussion originates in a semantic misconception. I am convinced that we - for the TV, for the public - will be standing on some kind of a scene, on something that almost everybody but DanG would call a podium. And this scene has of course a floor. Then we have to put down the cube on something that in Canada is called a podium. > If this interpretation is correct, it explains everything. > > R > > -- Original Message ----- > From: Hana M. Bizek > To: speedsolvingrubikscube@yahoogroups.com > Sent: Tuesday, August 05, 2003 2:00 PM > Subject: [Speed cubing group] Re: More WC Q's > > > Remind ne to never, never, never, and I repeat the word once more > NEVER consider the job of a chief organizer of any future WCs, in > this life or the next.Some of those questions would try the patience > of a saint! > What I find particularly hilarious is a person whoasks a question, > but fails to provide a key parameter needed to answer it - his height. > In spite of all that, the show must go on.... > Hana a koistky > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > <no_reply@y...> wrote: > > I'm with Grant on this one. Someone asked a question about podium > > height, Dan promptly answered four feet high. I'm not sure why > > there's been all these followup posts asking for clarification. > > Adam > > > > Original Post: > > Date: Mon, 04 Aug 2003 15:29:58 -0000 > > From: "Grant Tregay" <Grant@T...> > > Subject: Re: More WC Q's > > > > --- simonl cube wrote: > > > how high will the stack mat be off the podium / floor? > > > S. > > > > I believe this question has already been answered (though perhaps > > the > > wording has confused people). > > > > My understanding is that the contestant will be standing on the > > floor > > and, prior to/after solving, the cube will be resting on the > > speedstack timing device, four feet above that same floor on which > > the contestant will stand. > > > > Dan, is this correct? Please answer yes or no (if no, then explain > > with details to clarify the solving environment). > > > > - Grant > > > Yahoo! Groups Sponsor > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed]
3259. Re: Podium WAS: More WC Q's
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 05 Aug 2003 22:10:37 -0000

maybe we can have Rune cube in the corner in his new chair.....cushioned... the title should read Podium WARS not WAS...haha --- In speedsolvingrubikscube@yahoogroups.com, mjswart <no_reply@y...> wrote: > You're right Rune, I just looked up "podium" > http://dictionary.reference.com/search?q=podium&r=67 > The word podium has more than one meaning. And depending on context, > you can stand *on* or *behind* a podium. > > But seriously, how are the other competitors going to cube "standing > on their heads several feet in the air". As a gadfly, I'm not worried. > > Michael Swart > > --- I'll never forget the time Rune Wesström <rune.wesstrom@h...> > wrote: > > ... on something that almost everybody but DanG > > would call a podium. > > ... on something that in Canada is called a podium. > > If this interpretation is correct, it explains everything.
3260. Diameter of edges-with-centers?
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 05 Aug 2003 23:57:42 -0000

Has anyone finished exploring the space of edges-with-centers, and calculated the diameter and the distribution of distances?
3261. SV: [Speed cubing group] Re: More WC Q's
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 01:05:31 -0000

> you can sit if you wish...will have chair ready...Will that > be a cushion seat or?? > > chair really? :D ok how high is the chair?....how firm the coushions?...arm rests or not? lol...just tryin to add to the chaos of this thread. dont take me seriously :P -heath
3262. SV: [Speed cubing group] Re: More WC Q's
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 02:05:25 -0000

The mn is busy looking up the word 'podium.' Oh, this exchsnge is sweet! I have not enjoyed myself so muchg in a long time! :-))))))))))))))))))))))))))))) Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > and the man still doesnt tell me how tall he is....... > > ok Rune, you can sit if you wish...will have chair ready...Will that > be a cushion seat or?? > > > 23 more days...23 more days...23 more days... > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > <rune.wesstrom@h...> wrote: > > Hi Hana, > > I think the whole discussion originates in a semantic > misconception. I am convinced that we - for the TV, for the public - > will be standing on some kind of a scene, on something that almost > everybody but DanG would call a podium. And this scene has of course > a floor. Then we have to put down the cube on something that in > Canada is called a podium. > > If this interpretation is correct, it explains everything. > > > > R > > > > -- Original Message ----- > > From: Hana M. Bizek > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Tuesday, August 05, 2003 2:00 PM > > Subject: [Speed cubing group] Re: More WC Q's > > > > > > Remind ne to never, never, never, and I repeat the word once > more > > NEVER consider the job of a chief organizer of any future WCs, > in > > this life or the next.Some of those questions would try the > patience > > of a saint! > > What I find particularly hilarious is a person whoasks a > question, > > but fails to provide a key parameter needed to answer it - his > height. > > In spite of all that, the show must go on.... > > Hana a koistky > > > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > > <no_reply@y...> wrote: > > > I'm with Grant on this one. Someone asked a question about > podium > > > height, Dan promptly answered four feet high. I'm not sure > why > > > there's been all these followup posts asking for clarification. > > > Adam > > > > > > Original Post: > > > Date: Mon, 04 Aug 2003 15:29:58 -0000 > > > From: "Grant Tregay" <Grant@T...> > > > Subject: Re: More WC Q's > > > > > > --- simonl cube wrote: > > > > how high will the stack mat be off the podium / floor? > > > > S. > > > > > > I believe this question has already been answered (though > perhaps > > > the > > > wording has confused people). > > > > > > My understanding is that the contestant will be standing on > the > > > floor > > > and, prior to/after solving, the cube will be resting on the > > > speedstack timing device, four feet above that same floor on > which > > > the contestant will stand. > > > > > > Dan, is this correct? Please answer yes or no (if no, then > explain > > > with details to clarify the solving environment). > > > > > > - Grant > > > > > > Yahoo! Groups Sponsor > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > [Non-text portions of this message have been removed]
3263. SV: [Speed cubing group] Re: More WC Q's
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 02:17:35 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > and the man still doesnt tell me how tall he is....... > > ok Rune, you can sit if you wish...will have chair ready...Will that > be a cushion seat or?? > > > 23 more days...23 more days...23 more days... You sent this message on Aug. 5, right? The cxhanpionship starts on August 23, that is 18 more days. The Championship wnds August 24 and many peopole head home on the 25th. If tou take these numbers, it's 20 days. Just trying to cheer you up. Hana a kistky > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > <rune.wesstrom@h...> wrote: > > Hi Hana, > > I think the whole discussion originates in a semantic > misconception. I am convinced that we - for the TV, for the public - > will be standing on some kind of a scene, on something that almost > everybody but DanG would call a podium. And this scene has of course > a floor. Then we have to put down the cube on something that in > Canada is called a podium. > > If this interpretation is correct, it explains everything. > > > > R > > > > -- Original Message ----- > > From: Hana M. Bizek > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Tuesday, August 05, 2003 2:00 PM > > Subject: [Speed cubing group] Re: More WC Q's > > > > > > Remind ne to never, never, never, and I repeat the word once > more > > NEVER consider the job of a chief organizer of any future WCs, > in > > this life or the next.Some of those questions would try the > patience > > of a saint! > > What I find particularly hilarious is a person whoasks a > question, > > but fails to provide a key parameter needed to answer it - his > height. > > In spite of all that, the show must go on.... > > Hana a koistky > > > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > > <no_reply@y...> wrote: > > > I'm with Grant on this one. Someone asked a question about > podium > > > height, Dan promptly answered four feet high. I'm not sure > why > > > there's been all these followup posts asking for clarification. > > > Adam > > > > > > Original Post: > > > Date: Mon, 04 Aug 2003 15:29:58 -0000 > > > From: "Grant Tregay" <Grant@T...> > > > Subject: Re: More WC Q's > > > > > > --- simonl cube wrote: > > > > how high will the stack mat be off the podium / floor? > > > > S. > > > > > > I believe this question has already been answered (though > perhaps > > > the > > > wording has confused people). > > > > > > My understanding is that the contestant will be standing on > the > > > floor > > > and, prior to/after solving, the cube will be resting on the > > > speedstack timing device, four feet above that same floor on > which > > > the contestant will stand. > > > > > > Dan, is this correct? Please answer yes or no (if no, then > explain > > > with details to clarify the solving environment). > > > > > > - Grant > > > > > > Yahoo! Groups Sponsor > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > [Non-text portions of this message have been removed]
3264. Re: Determining Case Counts
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 06:02:37 -0000

> This would make the upper limit more > like (8*7*6*5)*(2*2*2*2) = 1,680 * 16 = 26,880. Correct. > The actual number of unique situations is quite far from this > number, though, because of all the cases that are identical to > each other. You could rotate the whole cube around its vertical axis, or turn just the bottom layer. The 26880 figure counts all these cases separately, i.e. those that differ by a cube turn and/or bottom layer turn are considered different. There are 4x4=16 combinations of cube/D-layer turns. If every case were non-symmetrical, then the number we had is 16 times too large, giving only 105 distinct cases. This is a slight underestimate because there are a few symmetrical cases (cases where a D-layer/cube turn does not have any effect). Still it won't be more than 200 I think. To get the exact number you would have to count them by hand, or apply Burnside's Lemma. See the Maths page on my site if you want details. Jaap http://www.geocities.com/jaapsch/puzzles
3265. SV: [Speed cubing group] Re: More WC Q's
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 08:43:41 +0200

Oh, problema no hay any more, Dan! Four feet will suit me perfectly. Btw my length is 173.27 cm. (Hana M. could help you translate it to feet and inches). See you Rune To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, August 06, 2003 12:09 AM Subject: SV: [Speed cubing group] Re: More WC Q's and the man still doesnt tell me how tall he is....... ok Rune, you can sit if you wish...will have chair ready...Will that be a cushion seat or?? 23 more days...23 more days...23 more days... --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > Hi Hana, > I think the whole discussion originates in a semantic misconception. I am convinced that we - for the TV, for the public - will be standing on some kind of a scene, on something that almost everybody but DanG would call a podium. And this scene has of course a floor. Then we have to put down the cube on something that in Canada is called a podium. > If this interpretation is correct, it explains everything. > > R > > -- Original Message ----- > From: Hana M. Bizek > To: speedsolvingrubikscube@yahoogroups.com > Sent: Tuesday, August 05, 2003 2:00 PM > Subject: [Speed cubing group] Re: More WC Q's > > > Remind ne to never, never, never, and I repeat the word once more > NEVER consider the job of a chief organizer of any future WCs, in > this life or the next.Some of those questions would try the patience > of a saint! > What I find particularly hilarious is a person whoasks a question, > but fails to provide a key parameter needed to answer it - his height. > In spite of all that, the show must go on.... > Hana a koistky > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > <no_reply@y...> wrote: > > I'm with Grant on this one. Someone asked a question about podium > > height, Dan promptly answered four feet high. I'm not sure why > > there's been all these followup posts asking for clarification. > > Adam > > > > Original Post: > > Date: Mon, 04 Aug 2003 15:29:58 -0000 > > From: "Grant Tregay" <Grant@T...> > > Subject: Re: More WC Q's > > > > --- simonl cube wrote: > > > how high will the stack mat be off the podium / floor? > > > S. > > > > I believe this question has already been answered (though perhaps > > the > > wording has confused people). > > > > My understanding is that the contestant will be standing on the > > floor > > and, prior to/after solving, the cube will be resting on the > > speedstack timing device, four feet above that same floor on which > > the contestant will stand. > > > > Dan, is this correct? Please answer yes or no (if no, then explain > > with details to clarify the solving environment). > > > > - Grant > > > Yahoo! Groups Sponsor > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed] Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
3266. SV: [Speed cubing group] Re: More WC Q's
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 10:12:00 -0000

none taken.....i think...d --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > > you can sit if you wish...will have chair ready...Will that > > be a cushion seat or?? > > > > > > chair really? :D > > ok how high is the chair?....how firm the coushions?...arm rests or > not? > > > lol...just tryin to add to the chaos of this thread. dont take me > seriously :P > > -heath
3267. SV: [Speed cubing group] Re: More WC Q's
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 10:14:17 -0000

ok hana, now that we know how tall rune is can you translate....i am to lazy today....ya ya i am living in canada and i should know the metric system....NOT!! haha a bunch of more days to go... d --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > Oh, problema no hay any more, Dan! > Four feet will suit me perfectly. Btw my length is 173.27 cm. (Hana M. could help you translate it to feet and inches). > > See you > Rune > To: speedsolvingrubikscube@yahoogroups.com > Sent: Wednesday, August 06, 2003 12:09 AM > Subject: SV: [Speed cubing group] Re: More WC Q's > > > and the man still doesnt tell me how tall he is....... > > ok Rune, you can sit if you wish...will have chair ready...Will that > be a cushion seat or?? > > > 23 more days...23 more days...23 more days... > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > <rune.wesstrom@h...> wrote: > > Hi Hana, > > I think the whole discussion originates in a semantic > misconception. I am convinced that we - for the TV, for the public - > will be standing on some kind of a scene, on something that almost > everybody but DanG would call a podium. And this scene has of course > a floor. Then we have to put down the cube on something that in > Canada is called a podium. > > If this interpretation is correct, it explains everything. > > > > R > > > > -- Original Message ----- > > From: Hana M. Bizek > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Tuesday, August 05, 2003 2:00 PM > > Subject: [Speed cubing group] Re: More WC Q's > > > > > > Remind ne to never, never, never, and I repeat the word once > more > > NEVER consider the job of a chief organizer of any future WCs, > in > > this life or the next.Some of those questions would try the > patience > > of a saint! > > What I find particularly hilarious is a person whoasks a > question, > > but fails to provide a key parameter needed to answer it - his > height. > > In spite of all that, the show must go on.... > > Hana a koistky > > > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > > <no_reply@y...> wrote: > > > I'm with Grant on this one. Someone asked a question about > podium > > > height, Dan promptly answered four feet high. I'm not sure > why > > > there's been all these followup posts asking for clarification. > > > Adam > > > > > > Original Post: > > > Date: Mon, 04 Aug 2003 15:29:58 -0000 > > > From: "Grant Tregay" <Grant@T...> > > > Subject: Re: More WC Q's > > > > > > --- simonl cube wrote: > > > > how high will the stack mat be off the podium / floor? > > > > S. > > > > > > I believe this question has already been answered (though > perhaps > > > the > > > wording has confused people). > > > > > > My understanding is that the contestant will be standing on > the > > > floor > > > and, prior to/after solving, the cube will be resting on the > > > speedstack timing device, four feet above that same floor on > which > > > the contestant will stand. > > > > > > Dan, is this correct? Please answer yes or no (if no, then > explain > > > with details to clarify the solving environment). > > > > > > - Grant > > > > > > Yahoo! Groups Sponsor > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > [Non-text portions of this message have been removed] > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed]
3268. Re: WC questions
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 11:15:50 -0000

Dan, If I were you I'd stay off this group for the next 20 days... I'm not sure you're going to survive it! :-) Adam
3269. SV: [Speed cubing group] Re: More WC Q's
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 12:55:02 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > ok hana, now that we know how tall rune is can you translate....i am > to lazy today....ya ya i am living in canada and i should know the > metric system....NOT!! With pleasure. 173.27 cm/2.54 cm per inch = 68.22 unches = 5 feet and 8.22 inches, rounded off to two decimal places. Therefore, a four- foot podium leaves 1 foot and 8.22 inches over, which is perfect for cubing. I live in the US but was born and lived in what is now Czech Republic,m so I, too, am familiar with the metric system. Besides, physicists rend to prefer the metric system, because of its ease of coversion, particularly when units like dynes, newtons, ergs and joules (etc) are involved. Hana a kostky > > haha > > a bunch of more days to go... The bunch is getting smaller..... > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > <rune.wesstrom@h...> wrote: > > Oh, problema no hay any more, Dan! > > Four feet will suit me perfectly. Btw my length is 173.27 cm. > (Hana M. could help you translate it to feet and inches). > > > > See you > > Rune > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Wednesday, August 06, 2003 12:09 AM > > Subject: SV: [Speed cubing group] Re: More WC Q's > > > > > > and the man still doesnt tell me how tall he is....... > > > > ok Rune, you can sit if you wish...will have chair ready...Will > that > > be a cushion seat or?? > > > > > > 23 more days...23 more days...23 more days... > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > > <rune.wesstrom@h...> wrote: > > > Hi Hana, > > > I think the whole discussion originates in a semantic > > misconception. I am convinced that we - for the TV, for the > public - > > will be standing on some kind of a scene, on something that > almost > > everybody but DanG would call a podium. And this scene has of > course > > a floor. Then we have to put down the cube on something that in > > Canada is called a podium. > > > If this interpretation is correct, it explains everything. > > > > > > R > > > > > > -- Original Message ----- > > > From: Hana M. Bizek > > > To: speedsolvingrubikscube@yahoogroups.com > > > Sent: Tuesday, August 05, 2003 2:00 PM > > > Subject: [Speed cubing group] Re: More WC Q's > > > > > > > > > Remind ne to never, never, never, and I repeat the word once > > more > > > NEVER consider the job of a chief organizer of any future > WCs, > > in > > > this life or the next.Some of those questions would try the > > patience > > > of a saint! > > > What I find particularly hilarious is a person whoasks a > > question, > > > but fails to provide a key parameter needed to answer it - > his > > height. > > > In spite of all that, the show must go on.... > > > Hana a koistky > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > > > <no_reply@y...> wrote: > > > > I'm with Grant on this one. Someone asked a question > about > > podium > > > > height, Dan promptly answered four feet high. I'm not > sure > > why > > > > there's been all these followup posts asking for > clarification. > > > > Adam > > > > > > > > Original Post: > > > > Date: Mon, 04 Aug 2003 15:29:58 -0000 > > > > From: "Grant Tregay" <Grant@T...> > > > > Subject: Re: More WC Q's > > > > > > > > --- simonl cube wrote: > > > > > how high will the stack mat be off the podium / floor? > > > > > S. > > > > > > > > I believe this question has already been answered (though > > perhaps > > > > the > > > > wording has confused people). > > > > > > > > My understanding is that the contestant will be standing > on > > the > > > > floor > > > > and, prior to/after solving, the cube will be resting on > the > > > > speedstack timing device, four feet above that same floor > on > > which > > > > the contestant will stand. > > > > > > > > Dan, is this correct? Please answer yes or no (if no, > then > > explain > > > > with details to clarify the solving environment). > > > > > > > > - Grant > > > > > > > > > Yahoo! Groups Sponsor > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service. > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > [Non-text portions of this message have been removed]
3270. Re: WC questions
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 13:00:34 -0000

--- In speedsolvingrubikscube@yahoogroups.com, adam_s_ <no_reply@y...> wrote: > Dan, > If I were you I'd stay off this group for the next 20 days... I'm not > sure you're going to survive it! :-) Only with a healthy dose of Czech sense of humor!!!!! Han a kostky As a chief organizer, Dan can hardly afford to stay off this group. What if something REALLY important came up? > > Adam
3271. Re: sanding
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 14:28:03 -0000

the rules *are* a little arbitrary. the world is not a black and white place. it would be impossible to make a rule that disqualifies a cube for a small amount of sanding when the same amount of wear could be attributed to normal use. also, there's no logic to magneticly-held center-caps being disqualified, but i'm told that they are illegal. so the rule is: the judge decides if your cube is ok based on some rough guidelines that have been laid out. basicly it seems that this is not some kind of olympic sport, and as you noted there is no governing committee that oversees standards and rules. you are solving a toy puzzle manufactured by a company that decided to try sponsoring a competition so they can get p.r. value and sell more toys. so whatever the company wants is what goes. if they don't want to take the time to assemble a governing committee and as a result the rules end up being a little arbitrary, then that's what happens. in the end, i don't think it's really going to matter much anyways. if someone shows up with a cube that is obviously sanded a lot it will be disqualified. if someone else shows up with a cube that was sanded but only enough that it looks like normal wear, it will probably not be noticed. oh well. if someone pulls at my center caps and notices that they're held on by a magnet and my cube gets disqualified, i'll use the cube they provide. i find it the "rules" more humorous than truly impactful. i'm not going to worry about it. in the end i just want to be there for the fun and competition so i can have the key competitors autograph something that will be in my framed shadow-box cube shrine. --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ <no_reply@y...> wrote: > My thoughts on some of the sanding posts I've seen here... the rule > seems a little arbitrary. If someone uses their cube enough such > that the inside edges wear down, there doesn't seem to be any rule > against that, but if the cube gets to that state by sanding inside > edges, it's a disqualification. > > That would be like having a rule in baseball that you can't oil your > mitt... you have to let it break in from using it. What's the point > of that, since you end up with the same product. > > I guess that's what comes from not having a governing committee to > oversee the evolution of the standards. > > Adam
3272. Re: Corners Method
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 14:32:51 -0000

The fastest I ever got with it is around 40 seconds but it is easily possible to average under 30-My best unlucky time is 35. If I took the time to learn more algs, I could go faster but I'm switching over to a layer system and will persue CF no longer. There is a 99% chance I will not be at WC because this is probably the slowest I will ever be but you can count on seeing me at the next WC. -.oooO ( ) Oooo. \ ( ( ) \_) ) / (_/ CHRIS --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ <no_reply@y...> wrote: > Barefoot Chris: > How fast did you get with Corners First? Will you be at the WC? > > Adam > > Original message: > Date: Mon, 04 Aug 2003 23:46:45 -0000 > From: "dishwashersafe22" <s2chris2@h...> > Subject: Re: Corners Method > > It is a very good method. I use it now but I am switching to > Fridrich because it does have it's limits and I want to be faster. > It's quite efficient though and most of the time I can place 2 or 3 > bottom edges at the same time as the top ones. As for learning the > orient/permute algs, I never bothered because placing the top > corners completely takes much much longer than orienting them and > recognition of the bottom corners is not easy. I disagree with you > about having to look the whole cube over to purmute corners. The > cube never has to be moved at all using a method described here > http://cube.misto.cz/cfsm.html (stage I #3) > --barefoot Chris
3273. live tv
From: "Alex" <alex_72501@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 15:08:36 -0000

Will the rubik's championship be live on tv?
3274. Rubik's Revenge
From: "Brayden Blue" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 17:31:08 -0000

I finally got it! My rubik's Revenge is great. I was wondering if you guys have any warings about it so I can keep it in top condition. (Ex: Dont speedcube with it, ect. ect.!) I was also wondering if you guys know of any good illustrated web pages to solving the Revenge. ( for a beginner of course. :) ) Thanks guys, Brayden
3275. Re: Rubik's Revenge
From: "Brayden Blue" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 17:36:21 -0000

Also, What can I lube it with? I have the offical rubik's cube lube but i dont know how to get it in there. Brayden
3276. Cubing Documentary
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 18:11:53 -0000

I haven't been to this site for a while, so this has probably already been asked, but I'm going to ask again: On the speedcubing.com home page, it has some trailers for a cubing documentary. When will this be on TV? Thanks.
3277. Re: live tv
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 18:16:43 -0000

There will be stuff about it on many channels, but I doubt the whole thing will be broadcast like the Olympics or something. --- In speedsolvingrubikscube@yahoogroups.com, "Alex" <alex_72501@y...> wrote: > Will the rubik's championship be live on tv?
3278. Re: Rubik's Revenge
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 18:49:33 -0000

--- Brayden Blue wrote: > Also, What can I lube it with? I have the offical rubik's cube lube > but I dont know how to get it in there. I would recommend taking the puzzle apart, but I never did figure out how to do that with a 4x4x4 without feeling like I was going to break it. Their lube is okay, but I would instead recommend a silicone spray - take the puzzle apart, spray it, let it dry, and then put it back together. Some will say not to take it apart, but I think it works better if you do - it can feel a little sticky if you don't. - Grant
3279. Re: Rubik's Revenge
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 18:51:55 -0000

--- Brayden Blue wrote: > I finally got it! My rubik's Revenge is great. I was wondering if > you guys have any warings about it so I can keep it in top > condition. > (Ex: Dont speedcube with it, ect. ect.!) Well, I can tell you that the centers break off fairly easily. To avoid it, I'd recommend that you avoid doing slice moves (instead, move slices with the surrounding face, and then turn the face back). That's how I broke mine. They do sell a part replacement kit for $5 at Rubiks's online store ( http://www.rubikshop.com/ ), but that only gets you 2 center pieces... If you think you'll go through a lot, buy a new 4x4x4 cube for $22, and you get 4 of each color, plus replacements for the other pieces, in case you lose any. - Grant
3280. SV: [Speed cubing group] edges first method
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 20:55:12 +0200

What times are you aiming at? You can relatively easily reach 10-11 secs (for the first layer) by putting in corner by corner without any algs. R ----- Original Message ----- From: promethee2003 To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, July 29, 2003 10:40 AM Subject: [Speed cubing group] edges first method Let's talk about something different (not the WC2003 !) I'm looking for a speed edges first method. Ok, I know it's not very used, but there's perhaps some interesting methods to try. If you have ideas or links for me (I know the Philip Marshall "ultimate" pages), I'm interested. In fact, the problem is in the second part of the resolution. Placing the edges is very quick, but after that I don't know what to do to place quickly the corners. Looking for, then placing corners with a 3-cube permutation isn't fast enough. Ideas ? Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
3281. Re: Rubik's Revenge
From: "Nathan" <collegenathan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 19:12:39 -0000

As far as a good site for solution methods, check out Chris Hardwick's page at speedcubing: http://www.speedcubing.com/chris/4-solution.html This explanation is simple enough, and if you really analyze his solution, you can survive and still solve it relatively fast using only about half of his listed 'algorithms.' Most of the stuff can be done intuitively. Good luck, Nathan.
3282. SV: [Speed cubing group] Re: More WC Q's
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 19:12:55 -0000

i was born in the usa also but living in canada for 27 years.....still cant get used to the metric system.... d --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > ok hana, now that we know how tall rune is can you translate....i > am > > to lazy today....ya ya i am living in canada and i should know the > > metric system....NOT!! > > With pleasure. 173.27 cm/2.54 cm per inch = 68.22 unches = 5 feet and > 8.22 inches, rounded off to two decimal places. Therefore, a four- > foot podium leaves 1 foot and 8.22 inches over, which is perfect for > cubing. > > I live in the US but was born and lived in what is now Czech > Republic,m so I, too, am familiar with the metric system. Besides, > physicists rend to prefer the metric system, because of its ease of > coversion, particularly when units like dynes, newtons, ergs and > joules (etc) are involved. > Hana a kostky > > > > > haha > > > > a bunch of more days to go... > The bunch is getting smaller..... > > > > d > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > > <rune.wesstrom@h...> wrote: > > > Oh, problema no hay any more, Dan! > > > Four feet will suit me perfectly. Btw my length is 173.27 cm. > > (Hana M. could help you translate it to feet and inches). > > > > > > See you > > > Rune > > > To: speedsolvingrubikscube@yahoogroups.com > > > Sent: Wednesday, August 06, 2003 12:09 AM > > > Subject: SV: [Speed cubing group] Re: More WC Q's > > > > > > > > > and the man still doesnt tell me how tall he is....... > > > > > > ok Rune, you can sit if you wish...will have chair ready...Will > > that > > > be a cushion seat or?? > > > > > > > > > 23 more days...23 more days...23 more days... > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > > > <rune.wesstrom@h...> wrote: > > > > Hi Hana, > > > > I think the whole discussion originates in a semantic > > > misconception. I am convinced that we - for the TV, for the > > public - > > > will be standing on some kind of a scene, on something that > > almost > > > everybody but DanG would call a podium. And this scene has of > > course > > > a floor. Then we have to put down the cube on something that in > > > Canada is called a podium. > > > > If this interpretation is correct, it explains everything. > > > > > > > > R > > > > > > > > -- Original Message ----- > > > > From: Hana M. Bizek > > > > To: speedsolvingrubikscube@yahoogroups.com > > > > Sent: Tuesday, August 05, 2003 2:00 PM > > > > Subject: [Speed cubing group] Re: More WC Q's > > > > > > > > > > > > Remind ne to never, never, never, and I repeat the word > once > > > more > > > > NEVER consider the job of a chief organizer of any future > > WCs, > > > in > > > > this life or the next.Some of those questions would try > the > > > patience > > > > of a saint! > > > > What I find particularly hilarious is a person whoasks a > > > question, > > > > but fails to provide a key parameter needed to answer it - > > his > > > height. > > > > In spite of all that, the show must go on.... > > > > Hana a koistky > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > > > > <no_reply@y...> wrote: > > > > > I'm with Grant on this one. Someone asked a question > > about > > > podium > > > > > height, Dan promptly answered four feet high. I'm not > > sure > > > why > > > > > there's been all these followup posts asking for > > clarification. > > > > > Adam > > > > > > > > > > Original Post: > > > > > Date: Mon, 04 Aug 2003 15:29:58 -0000 > > > > > From: "Grant Tregay" <Grant@T...> > > > > > Subject: Re: More WC Q's > > > > > > > > > > --- simonl cube wrote: > > > > > > how high will the stack mat be off the podium / floor? > > > > > > S. > > > > > > > > > > I believe this question has already been answered (though > > > perhaps > > > > > the > > > > > wording has confused people). > > > > > > > > > > My understanding is that the contestant will be standing > > on > > > the > > > > > floor > > > > > and, prior to/after solving, the cube will be resting on > > the > > > > > speedstack timing device, four feet above that same floor > > on > > > which > > > > > the contestant will stand. > > > > > > > > > > Dan, is this correct? Please answer yes or no (if no, > > then > > > explain > > > > > with details to clarify the solving environment). > > > > > > > > > > - Grant > > > > > > > > > > > > Yahoo! Groups Sponsor > > > > > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > > Service. > > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > Yahoo! Groups Sponsor > > > ADVERTISEMENT > > > > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service. > > > > > > > > > > > > [Non-text portions of this message have been removed]
3283. Re: WC questions
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 19:13:35 -0000

good one adam.... d --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > <no_reply@y...> wrote: > > Dan, > > If I were you I'd stay off this group for the next 20 days... I'm > not > > sure you're going to survive it! :-) > Only with a healthy dose of Czech sense of humor!!!!! > Han a kostky > > As a chief organizer, Dan can hardly afford to stay off this group. > What if something REALLY important came up? > > > > Adam
3284. Re: sanding
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 19:16:03 -0000

eric, just show up with a good looking cube and your in.......i have power over the sponsors however its been a solid fight and i have one every battle thus far... as to sanding....we are referring to the imperfections in the plastic.......i can tell wear from molding.... dont worry people...it will all work out....if any sponsor gives you grief during cube inspection...come and get me!!!! d --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > the rules *are* a little arbitrary. the world is not a black and > white place. it would be impossible to make a rule that > disqualifies a cube for a small amount of sanding when the same > amount of wear could be attributed to normal use. also, there's no > logic to magneticly-held center-caps being disqualified, but i'm > told that they are illegal. so the rule is: the judge decides if > your cube is ok based on some rough guidelines that have been laid > out. > > basicly it seems that this is not some kind of olympic sport, and as > you noted there is no governing committee that oversees standards > and rules. you are solving a toy puzzle manufactured by a company > that decided to try sponsoring a competition so they can get p.r. > value and sell more toys. so whatever the company wants is what > goes. if they don't want to take the time to assemble a governing > committee and as a result the rules end up being a little arbitrary, > then that's what happens. > > in the end, i don't think it's really going to matter much anyways. > if someone shows up with a cube that is obviously sanded a lot it > will be disqualified. if someone else shows up with a cube that was > sanded but only enough that it looks like normal wear, it will > probably not be noticed. oh well. if someone pulls at my center > caps and notices that they're held on by a magnet and my cube gets > disqualified, i'll use the cube they provide. i find it the "rules" > more humorous than truly impactful. i'm not going to worry about > it. in the end i just want to be there for the fun and competition > so i can have the key competitors autograph something that will be > in my framed shadow-box cube shrine. > > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > <no_reply@y...> wrote: > > My thoughts on some of the sanding posts I've seen here... the > rule > > seems a little arbitrary. If someone uses their cube enough such > > that the inside edges wear down, there doesn't seem to be any rule > > against that, but if the cube gets to that state by sanding inside > > edges, it's a disqualification. > > > > That would be like having a rule in baseball that you can't oil > your > > mitt... you have to let it break in from using it. What's the > point > > of that, since you end up with the same product. > > > > I guess that's what comes from not having a governing committee to > > oversee the evolution of the standards. > > > > Adam
3285. Re: live tv
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 19:17:38 -0000

there will be many stations picking up the news story...along with the finals being webcasted(so i am told)... video is being made of the entire event along with documentaries.... you wont miss anything.... but if your asking about a Rubiks TV show specifically for the event....no d --- In speedsolvingrubikscube@yahoogroups.com, "Alex" <alex_72501@y...> wrote: > Will the rubik's championship be live on tv?
3286. Re: Cubing Documentary
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 19:19:47 -0000

you will not see the actual documentaries on said tv station... documentaries will be shown in film festivals around the world. we are producing a pro quality video of the event for sale on rubiks.com. we do however have 2 stations interested...discovery and the documentary channel.... question to you all....do you get the above 2 channels and from which feed ie wktn, wfrn etc.. dan --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > I haven't been to this site for a while, so this has probably > already been asked, but I'm going to ask again: > On the speedcubing.com home page, it has some trailers for a cubing > documentary. When will this be on TV? Thanks.
3287. Re: Rubik's Revenge
From: "Brayden Blue" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 19:55:26 -0000

How do I take it apart? Brayden
3288. Re: Rubik's Revenge
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 20:09:58 -0000

Turn an outer layer about 35-40 deg and pop an edge closes the where the corner was. Carefully, of course. --- In speedsolvingrubikscube@yahoogroups.com, "Brayden Blue" <harrypotter8464@y...> wrote: > How do I take it apart? > > > Brayden
3289. Re: live tv
From: "Alex" <alex_72501@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 06 Aug 2003 20:42:01 -0000

Well, I'll listen for it, thanks --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > there will be many stations picking up the news story...along with > the finals being webcasted(so i am told)... > > video is being made of the entire event along with documentaries.... > > you wont miss anything.... > > but if your asking about a Rubiks TV show specifically for the > event....no > > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, "Alex" > <alex_72501@y...> wrote: > > Will the rubik's championship be live on tv?
3290. fewest moves competition on WC2003
From: "zbigniew_zborowski" <zbigniew_zborowski@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 07 Aug 2003 07:04:11 -0000

Hi everybody! This is my first message in this forum, so I am greeting you all very much. I am interested in fewest moves competition. Dan G. introduced us (on this forum - I could not find the item) the rules of this category. I have my large doubts about the rules. I know, we all are honest, but... let's suppose two possible situations: 1. One person solves the cube, gets the situation and then tells another person the situation. This another person takes his notebook and... 2. (much worse I think) A very honest person solves the cubes let's suppose in 21 moves. What if anybody (especially the judge) has doubts about the person's honest?!? Sorry about my bad English - I hope the above words are unambiguous for you. zz
3291. Re: fewest moves competition on WC2003
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 07 Aug 2003 12:21:44 -0000

zbigniew, there will be a scramble provided where you will be givin the duration of the day to a: provide us with your solution in alg form AND solving form...ie on paper then in demonstration form... competitors in this event will not be permitted to leave the area where the event is being held and you are not permitted to consult with any other competitors or means. fewest moves event is a challenge only with prizes being material items versus cash. contrary to what is on the web site. dan --- In speedsolvingrubikscube@yahoogroups.com, "zbigniew_zborowski" <zbigniew_zborowski@p...> wrote: > Hi everybody! > This is my first message in this forum, so I am greeting you all very > much. > > I am interested in fewest moves competition. Dan G. introduced us (on > this forum - I could not find the item) the rules of this category. I > have my large doubts about the rules. > > I know, we all are honest, but... let's suppose two possible > situations: > 1. One person solves the cube, gets the situation and then tells > another person the situation. This another person takes his notebook > and... > 2. (much worse I think) A very honest person solves the cubes let's > suppose in 21 moves. What if anybody (especially the judge) has > doubts about the person's honest?!? > > Sorry about my bad English - I hope the above words are unambiguous > for you. > > zz
3292. Re: WC questions
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 07 Aug 2003 14:40:09 -0000

Hana, I can't tell if you're being serious--probably both--so I don't know whether to respond to you seriously. I too was both being facetious but also making a serious point. Important questions should go through the web site (as Dan has requested--I think) in spite of Dan's generosity in keeping up with this group. One reason is that outstanding speedcubers who aren't participants in this group should have the same access to official WC info as we do--belonging this group is not a requirement for speedcubers. So my point was that if Dan got off this group, people would start asking their questions through official channels in a hurry! Adam Original post: Date: Wed, 06 Aug 2003 13:00:34 -0000 From: "Hana M. Bizek" <hanabizek@...> Subject: Re: WC questions --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ <no_reply@y...> wrote: > Dan, > If I were you I'd stay off this group for the next 20 days... I'm not > sure you're going to survive it! :-) Only with a healthy dose of Czech sense of humor!!!!! Han a kostky As a chief organizer, Dan can hardly afford to stay off this group. What if something REALLY important came up? > > Adam
3293. Re: sanding
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 07 Aug 2003 14:43:37 -0000

Eric, Amen to that. I find I need to remind myself to be grateful to the event sponsors for making this event happen. It's the first in- person cube competition I've ever been in, 22 years after starting to speed cube, so if they want me to participate floating upside down in the air, as Dan has suggested, you can still count me in! Adam Original post: Date: Wed, 06 Aug 2003 14:28:03 -0000 From: "Eric Johanson" <ejohanson@...> Subject: Re: sanding the rules *are* a little arbitrary. the world is not a black and white place. it would be impossible to make a rule that disqualifies a cube for a small amount of sanding when the same amount of wear could be attributed to normal use. also, there's no logic to magneticly-held center-caps being disqualified, but i'm told that they are illegal. so the rule is: the judge decides if your cube is ok based on some rough guidelines that have been laid out. basicly it seems that this is not some kind of olympic sport, and as you noted there is no governing committee that oversees standards and rules. you are solving a toy puzzle manufactured by a company that decided to try sponsoring a competition so they can get p.r. value and sell more toys. so whatever the company wants is what goes. if they don't want to take the time to assemble a governing committee and as a result the rules end up being a little arbitrary, then that's what happens. in the end, i don't think it's really going to matter much anyways. if someone shows up with a cube that is obviously sanded a lot it will be disqualified. if someone else shows up with a cube that was sanded but only enough that it looks like normal wear, it will probably not be noticed. oh well. if someone pulls at my center caps and notices that they're held on by a magnet and my cube gets disqualified, i'll use the cube they provide. i find it the "rules" more humorous than truly impactful. i'm not going to worry about it. in the end i just want to be there for the fun and competition so i can have the key competitors autograph something that will be in my framed shadow-box cube shrine.
3294. Re: Corners Method
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 07 Aug 2003 14:50:18 -0000

Barefoot Chris, I was curious because I also use corners first and have toyed with learning the F2L,LL method for the same reason. I average about 40 seconds, and my recent best is just under 30 seconds. In the end I decided that I would live by my favored method at the WC and if I don't go back into my second retirement from the cube after the WC, I'd learn the new method. Anyway, I'm trying to figure out whether I'm slower than other people because they're better at looking ahead and finger tricks, or whether Corners First is intrinsically slower. There's still more room for improvement for me (e.g, just saw a post about doing the position/orient bottom corners in a single look/algorithm rather than 2 looks), I think I can get at least another 5 seconds, but after that we'll see. If you are at the WC, find me and say hi. I wouldn't pass it up just because you're slow... how many other times are you going to get to participate in an world-class competition for something? Adam Original message: Date: Wed, 06 Aug 2003 14:32:51 -0000 From: "dishwashersafe22" <s2chris2@...> Subject: Re: Corners Method The fastest I ever got with it is around 40 seconds but it is easily possible to average under 30-My best unlucky time is 35. If I took the time to learn more algs, I could go faster but I'm switching over to a layer system and will persue CF no longer. There is a 99% chance I will not be at WC because this is probably the slowest I will ever be but you can count on seeing me at the next WC.
3295. Re: WC questions
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 07 Aug 2003 15:50:59 -0000

I take it that the official channel you refer to is the WC203 group. Correction, I should use the pst tense, WAS. I juat read that it has been changed to CornersFirst group. So where is the official channel now? It was us, not Dan, who forced him to participate in this group. We posted our questions here. I admit I am one of the guilty. I didn't start this trend, but fllow in the footsteps of others. All this is history. The WC2003 no longer exists. And of cxourse, Dan can be a member of whatever group he choses tro be. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ <no_reply@y...> wrote: > > Hana, I can't tell if you're being serious--probably both--so I don't > know whether to respond to you seriously. I too was both being > facetious but also making a serious point. Important questions > should go through the web site (as Dan has requested--I think) in > spite of Dan's generosity in keeping up with this group. One reason > is that outstanding speedcubers who aren't participants in this group > should have the same access to official WC info as we do--belonging > this group is not a requirement for speedcubers. So my point was > that if Dan got off this group, people would start asking their > questions through official channels in a hurry! > > Adam > > Original post: > Date: Wed, 06 Aug 2003 13:00:34 -0000 > From: "Hana M. Bizek" <hanabizek@e...> > Subject: Re: WC questions > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > <no_reply@y...> wrote: > > Dan, > > If I were you I'd stay off this group for the next 20 days... I'm > not > > sure you're going to survive it! :-) > Only with a healthy dose of Czech sense of humor!!!!! > Han a kostky > > As a chief organizer, Dan can hardly afford to stay off this group. > What if something REALLY important came up? > > > > Adam
3296. Re: Corners Method
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 07 Aug 2003 16:46:26 -0000

Hi Adam S and Barefoot Chris, I don't use the corners first approach, but here and there I try it and I'm only a little slower than usual, which is pretty good for something I don't practice. So I would guess that corners first is not an intrinsically slow method. I think that if I had a good 2x2x2 and learned all the efficient corner algs that my corners-first time would improve quite a bit. And there are so many possible way to do the edges... David J --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ <no_reply@y...> wrote: > Barefoot Chris, > I was curious because I also use corners first and have toyed with > learning the F2L,LL method for the same reason. I average about 40 > seconds, and my recent best is just under 30 seconds. In the end I > decided that I would live by my favored method at the WC and if I > don't go back into my second retirement from the cube after the WC, > I'd learn the new method. Anyway, I'm trying to figure out whether > I'm slower than other people because they're better at looking ahead > and finger tricks, or whether Corners First is intrinsically slower. > There's still more room for improvement for me (e.g, just saw a post > about doing the position/orient bottom corners in a single > look/algorithm rather than 2 looks), I think I can get at least > another 5 seconds, but after that we'll see. > > If you are at the WC, find me and say hi. I wouldn't pass it up just > because you're slow... how many other times are you going to get to > participate in an world-class competition for something? > Adam > > Original message: > Date: Wed, 06 Aug 2003 14:32:51 -0000 > From: "dishwashersafe22" <s2chris2@h...> > Subject: Re: Corners Method > > > The fastest I ever got with it is around 40 seconds but it is easily > possible to average under 30-My best unlucky time is 35. If I took > the time to learn more algs, I could go faster but I'm switching > over to a layer system and will persue CF no longer. There is a 99% > chance I will not be at WC because this is probably the slowest I > will ever be but you can count on seeing me at the next WC.
3297. Re: SV: [Speed cubing group] edges first method
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 07 Aug 2003 17:32:18 -0000

I solve edge first sometimes when I'm bored and think there could definately be a good speed edge first method. It's faster to place edges then corners in the 1st layer so why not the whole cube? To place corners, you could 1.first move the cubies to the correct top or bottom layer with a few algs(+ there are 3 dimensions to choose from) 2.orient 1 layer that would have to affect orientation of the other. I counted 37 possible situations but I'm sure that is wrong. 3. orinet the other layer using 1 of 7 algs. 4. permute all using a few algs. step 1 could also come after 2&3. --just an idea. I'm not an expert and it does seem a little lengthy. --BareFoot Chris --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > What times are you aiming at? You can relatively easily reach 10- 11 secs (for the first layer) by putting in corner by corner without any algs. > > R > > > ----- Original Message ----- > From: promethee2003 > To: speedsolvingrubikscube@yahoogroups.com > Sent: Tuesday, July 29, 2003 10:40 AM > Subject: [Speed cubing group] edges first method > > > Let's talk about something different (not the WC2003 !) > > I'm looking for a speed edges first method. Ok, I know it's not very > used, but there's perhaps some interesting methods to try. > If you have ideas or links for me (I know the Philip > Marshall "ultimate" pages), I'm interested. > > In fact, the problem is in the second part of the resolution. > Placing the edges is very quick, but after that I don't know what to > do to place quickly the corners. Looking for, then placing corners > with a 3-cube permutation isn't fast enough. > > Ideas ? > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed]
3298. Re: SV: [Speed cubing group] edges first method
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 07 Aug 2003 19:28:21 -0000

I think it'll take some time to determinin which layer (top/bottom) a corner has to go to. How about: 1. correct orientation of all corners in 1 alg. 2. move all corners to their correct side (top/bottom) in 1 alg. 3. permute all corners to their correct position in 1 alg. (part of step 3 can be done in step 2) The whole solving process: Cross: 6 moves avg. F2L Edge (1 pattern):3x4=12 ELL (13 patterns): 8 step 1: 10? (can someone figure these out?) step 2: 10? step 3: 10? Total: 56? I'm not sure about the # of moves for corner algs, but it seems like it takes about the same # of moves to solve the whole thing. The problem with this method is, though, that you need 4 major "looks", one before each of the last four alg. There must be some other ways to do the corners... Macky --- In speedsolvingrubikscube@yahoogroups.com, "dishwashersafe22" <s2chris2@h...> wrote: > I solve edge first sometimes when I'm bored and think there could > definately be a good speed edge first method. It's faster to place > edges then corners in the 1st layer so why not the whole cube? To > place corners, you could 1.first move the cubies to the correct top > or bottom layer with a few algs(+ there are 3 dimensions to choose > from) 2.orient 1 layer that would have to affect orientation of the > other. I counted 37 possible situations but I'm sure that is wrong. > 3. orinet the other layer using 1 of 7 algs. 4. permute all using a > few algs. step 1 could also come after 2&3. --just an idea. I'm not > an expert and it does seem a little lengthy. > --BareFoot Chris > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > <rune.wesstrom@h...> wrote: > > What times are you aiming at? You can relatively easily reach 10- > 11 secs (for the first layer) by putting in corner by corner > without any algs. > > > > R > > > > > > ----- Original Message ----- > > From: promethee2003 > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Tuesday, July 29, 2003 10:40 AM > > Subject: [Speed cubing group] edges first method > > > > > > Let's talk about something different (not the WC2003 !) > > > > I'm looking for a speed edges first method. Ok, I know it's not > very > > used, but there's perhaps some interesting methods to try. > > If you have ideas or links for me (I know the Philip > > Marshall "ultimate" pages), I'm interested. > > > > In fact, the problem is in the second part of the resolution. > > Placing the edges is very quick, but after that I don't know > what to > > do to place quickly the corners. Looking for, then placing > corners > > with a 3-cube permutation isn't fast enough. > > > > Ideas ? > > > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > [Non-text portions of this message have been removed]
3299. Re: TV Appearance #3
From: planet_katsu <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 07 Aug 2003 21:08:12 -0000

Hello, Dan Harris > Wonderful video, I love your speed in the LL! Sorry for my late reply. And, Thank you for seeing my video. > Also, where can I get the classic music they used while you were solving? I > would love to use that in my own solves ;) Because, They edited BGM. It doesn't know the method obtained by me. (sorry) By the way, Your video is also wonderful. And, You are a great master of Chess. Thanks, Katsu p.s. I uploaded the introductory chapter of the TV appearance video. http://www5.gateway.ne.jp/~katsu-k/cubesolved..html This is a variety program for children. My doubtful blindfold was a demand of the program side. Please have fun. PLANET PUZZLE http://www5.gateway.ne.jp/~katsu-k/
3300. Re: WC questions
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 07 Aug 2003 21:18:00 -0000

wrong adam, i tried to do that a few times...didnt work..... d --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ <no_reply@y...> wrote: > > Hana, I can't tell if you're being serious--probably both--so I don't > know whether to respond to you seriously. I too was both being > facetious but also making a serious point. Important questions > should go through the web site (as Dan has requested--I think) in > spite of Dan's generosity in keeping up with this group. One reason > is that outstanding speedcubers who aren't participants in this group > should have the same access to official WC info as we do-- belonging > this group is not a requirement for speedcubers. So my point was > that if Dan got off this group, people would start asking their > questions through official channels in a hurry! > > Adam > > Original post: > Date: Wed, 06 Aug 2003 13:00:34 -0000 > From: "Hana M. Bizek" <hanabizek@e...> > Subject: Re: WC questions > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > <no_reply@y...> wrote: > > Dan, > > If I were you I'd stay off this group for the next 20 days... I'm > not > > sure you're going to survive it! :-) > Only with a healthy dose of Czech sense of humor!!!!! > Han a kostky > > As a chief organizer, Dan can hardly afford to stay off this group. > What if something REALLY important came up? > > > > Adam
3301. Re: sanding
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 07 Aug 2003 21:19:23 -0000

thank you... i did it all for us......i just hope i dont get beat up when you all get here...haha d --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ <no_reply@y...> wrote: > Eric, > Amen to that. I find I need to remind myself to be grateful to the > event sponsors for making this event happen. It's the first in- > person cube competition I've ever been in, 22 years after starting to > speed cube, so if they want me to participate floating upside down in > the air, as Dan has suggested, you can still count me in! > > Adam > > Original post: > Date: Wed, 06 Aug 2003 14:28:03 -0000 > From: "Eric Johanson" <ejohanson@a...> > Subject: Re: sanding > > the rules *are* a little arbitrary. the world is not a black and > white place. it would be impossible to make a rule that > disqualifies a cube for a small amount of sanding when the same > amount of wear could be attributed to normal use. also, there's no > logic to magneticly-held center-caps being disqualified, but i'm > told that they are illegal. so the rule is: the judge decides if > your cube is ok based on some rough guidelines that have been laid > out. > > basicly it seems that this is not some kind of olympic sport, and as > you noted there is no governing committee that oversees standards > and rules. you are solving a toy puzzle manufactured by a company > that decided to try sponsoring a competition so they can get p.r. > value and sell more toys. so whatever the company wants is what > goes. if they don't want to take the time to assemble a governing > committee and as a result the rules end up being a little arbitrary, > then that's what happens. > > in the end, i don't think it's really going to matter much anyways. > if someone shows up with a cube that is obviously sanded a lot it > will be disqualified. if someone else shows up with a cube that was > sanded but only enough that it looks like normal wear, it will > probably not be noticed. oh well. if someone pulls at my center > caps and notices that they're held on by a magnet and my cube gets > disqualified, i'll use the cube they provide. i find it the "rules" > more humorous than truly impactful. i'm not going to worry about > it. in the end i just want to be there for the fun and competition > so i can have the key competitors autograph something that will be > in my framed shadow-box cube shrine.
3302. Re: WC questions
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 07 Aug 2003 21:22:21 -0000

wc2003 group(yahoo) is now cornersfirst as i have a huge corners first website coming out after our event which explains my method and marc waterman's method in super detail with all the video's you can handle.... take that!! all you NON believers!!! www.cornersfirst.com will be open upon my return from break after the event. ps-WC2005 .................and thats all i am gonna say at this time..... d --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > I take it that the official channel you refer to is the WC203 group. > Correction, I should use the pst tense, WAS. I juat read that it has > been changed to CornersFirst group. So where is the official channel > now? > It was us, not Dan, who forced him to participate in this group. We > posted our questions here. I admit I am one of the guilty. I didn't > start this trend, but fllow in the footsteps of others. > All this is history. The WC2003 no longer exists. And of cxourse, Dan > can be a member of whatever group he choses tro be. > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > <no_reply@y...> wrote: > > > > Hana, I can't tell if you're being serious--probably both--so I > don't > > know whether to respond to you seriously. I too was both being > > facetious but also making a serious point. Important questions > > should go through the web site (as Dan has requested--I think) in > > spite of Dan's generosity in keeping up with this group. One > reason > > is that outstanding speedcubers who aren't participants in this > group > > should have the same access to official WC info as we do-- belonging > > this group is not a requirement for speedcubers. So my point was > > that if Dan got off this group, people would start asking their > > questions through official channels in a hurry! > > > > Adam > > > > Original post: > > Date: Wed, 06 Aug 2003 13:00:34 -0000 > > From: "Hana M. Bizek" <hanabizek@e...> > > Subject: Re: WC questions > > > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > > <no_reply@y...> wrote: > > > Dan, > > > If I were you I'd stay off this group for the next 20 days... I'm > > not > > > sure you're going to survive it! :-) > > Only with a healthy dose of Czech sense of humor!!!!! > > Han a kostky > > > > As a chief organizer, Dan can hardly afford to stay off this group. > > What if something REALLY important came up? > > > > > > Adam
3303. Re: SV: [Speed cubing group] edges first method
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 07 Aug 2003 21:23:53 -0000

if you need info on corners first...talk to me.. danG cornersfirst.com --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > I think it'll take some time to determinin which layer (top/bottom) a > corner has to go to. How about: > > 1. correct orientation of all corners in 1 alg. > 2. move all corners to their correct side (top/bottom) in 1 alg. > 3. permute all corners to their correct position in 1 alg. > (part of step 3 can be done in step 2) > > The whole solving process: > > Cross: 6 moves avg. > F2L Edge (1 pattern):3x4=12 > ELL (13 patterns): 8 > step 1: 10? (can someone figure these out?) > step 2: 10? > step 3: 10? > Total: 56? > > I'm not sure about the # of moves for corner algs, but it seems like > it takes about the same # of moves to solve the whole thing. > The problem with this method is, though, that you need 4 > major "looks", one before each of the last four alg. > > There must be some other ways to do the corners... > > Macky > > > --- In speedsolvingrubikscube@yahoogroups.com, "dishwashersafe22" > <s2chris2@h...> wrote: > > I solve edge first sometimes when I'm bored and think there could > > definately be a good speed edge first method. It's faster to place > > edges then corners in the 1st layer so why not the whole cube? To > > place corners, you could 1.first move the cubies to the correct top > > or bottom layer with a few algs(+ there are 3 dimensions to choose > > from) 2.orient 1 layer that would have to affect orientation of the > > other. I counted 37 possible situations but I'm sure that is wrong. > > 3. orinet the other layer using 1 of 7 algs. 4. permute all using a > > few algs. step 1 could also come after 2&3. --just an idea. I'm not > > an expert and it does seem a little lengthy. > > --BareFoot Chris > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > > <rune.wesstrom@h...> wrote: > > > What times are you aiming at? You can relatively easily reach 10- > > 11 secs (for the first layer) by putting in corner by corner > > without any algs. > > > > > > R > > > > > > > > > ----- Original Message ----- > > > From: promethee2003 > > > To: speedsolvingrubikscube@yahoogroups.com > > > Sent: Tuesday, July 29, 2003 10:40 AM > > > Subject: [Speed cubing group] edges first method > > > > > > > > > Let's talk about something different (not the WC2003 !) > > > > > > I'm looking for a speed edges first method. Ok, I know it's not > > very > > > used, but there's perhaps some interesting methods to try. > > > If you have ideas or links for me (I know the Philip > > > Marshall "ultimate" pages), I'm interested. > > > > > > In fact, the problem is in the second part of the resolution. > > > Placing the edges is very quick, but after that I don't know > > what to > > > do to place quickly the corners. Looking for, then placing > > corners > > > with a 3-cube permutation isn't fast enough. > > > > > > Ideas ? > > > > > > > > > Yahoo! Groups Sponsor > > > ADVERTISEMENT > > > > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service. > > > > > > > > > > > > [Non-text portions of this message have been removed]
3304. restickering
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 07 Aug 2003 23:37:06 -0000

Hey all! I just restickered one of my cubes that was in pretty bad shape. Since the method worked really well, I thought I'd share. I bought 6 colored plastic folders from wal-mart $.49 each, one of each color (though finding a white proved far more difficult than it should've been) I reccomend going right around now since they have all their back-to-school stuff in heavy stock. These are the kinds with 3 holes and 2 pockets but no rings (except for the white one, which was the only thing I could find in white). The plastic is pretty stiff. I also bought some crazy glue. After pulling off all the stickers and cleaning the plastic with rubbing alcahol, I went into photoshop. I created a simple grid with squares measuring about 9/16" square. fit a total of 8x8 of these onto a sheet. This gives you 64 squares, or 10 extra in case you mess up. I uploaded this picture to the Files section of this yahoo group, it is stickertemplate.bmp . I printed this sheet out cut the squares into groups of 9, usually in two connected rows (8 & 1, 7 & 2, 6 & 3, and 5 & 4). I taped one of each of these onto the plastic folders, making sure the tape overlapped by a comfortable margin onto the plastic. Then it's simply cutting out the stickers along the templates. Once your stickers are cut out, just smear a thin layer of superglue onto the sticker and press onto the blank cube for a few seconds. Voila a waterproof nice-looking stickered cube. I did another cube without the template a few weeks ago and the stickers have yet to show any wear. And after 2 cubes (and a few mistakes in cutting the plastic due to trial and error) I'd say I still have enough material to cut 20+ cube's worth of stickers, at least. Total cost: Less than $5.00. I also have a template made for the megaminx, but I have yet to try it out, as it's tough to find 12 different colored folders (that remotely match the scheme I'm used to). Just thought I'd share! Hope this helps some people out.
3305. Re: restickering
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 07 Aug 2003 23:56:12 -0000

I tried that once, but I couldn't find the right colored folders. But I'm betting that they'll have them now that it's back to school time. My mom just bought me eight different colored folders, but she probably wouldn't be happy if I sliced them all up. LOL Thanks, though, this should help me alot! --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > Hey all! > I just restickered one of my cubes that was in pretty bad shape. > Since the method worked really well, I thought I'd share. > > I bought 6 colored plastic folders from wal-mart $.49 each, one of > each color (though finding a white proved far more difficult than it > should've been) I reccomend going right around now since they have > all their back-to-school stuff in heavy stock. These are the kinds > with 3 holes and 2 pockets but no rings (except for the white one, > which was the only thing I could find in white). The plastic is > pretty stiff. I also bought some crazy glue. > > After pulling off all the stickers and cleaning the plastic with > rubbing alcahol, I went into photoshop. I created a simple grid with > squares measuring about 9/16" square. fit a total of 8x8 of these > onto a sheet. This gives you 64 squares, or 10 extra in case you > mess up. I uploaded this picture to the Files section of this yahoo > group, it is stickertemplate.bmp . > > I printed this sheet out cut the squares into groups of 9, usually in > two connected rows (8 & 1, 7 & 2, 6 & 3, and 5 & 4). I taped one of > each of these onto the plastic folders, making sure the tape > overlapped by a comfortable margin onto the plastic. Then it's > simply cutting out the stickers along the templates. > > Once your stickers are cut out, just smear a thin layer of superglue > onto the sticker and press onto the blank cube for a few seconds. > Voila a waterproof nice-looking stickered cube. > > I did another cube without the template a few weeks ago and the > stickers have yet to show any wear. And after 2 cubes (and a few > mistakes in cutting the plastic due to trial and error) I'd say I > still have enough material to cut 20+ cube's worth of stickers, at > least. Total cost: Less than $5.00. > > I also have a template made for the megaminx, but I have yet to try > it out, as it's tough to find 12 different colored folders (that > remotely match the scheme I'm used to). > > Just thought I'd share! Hope this helps some people out.
3306. Re: [Speed cubing group] Re: restickering
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 7 Aug 2003 17:09:22 -0700 (PDT)

I've done this before...I couldn't find a glue that would hold them down correctly. At one point a tile piece came off and sliced me. I guess the folder got its revenge for me slicing it the first time. -Richard --- James Potter <theboywholived81@...> wrote: > I tried that once, but I couldn't find the right > colored folders. > But I'm betting that they'll have them now that it's > back to school > time. > My mom just bought me eight different colored > folders, but she > probably wouldn't be happy if I sliced them all up. > LOL > Thanks, though, this should help me alot! > > --- In speedsolvingrubikscube@yahoogroups.com, > "pi3p14159265" > <swedishlf@h...> wrote: > > Hey all! > > I just restickered one of my cubes that was in > pretty bad > shape. > > Since the method worked really well, I thought I'd > share. > > > > I bought 6 colored plastic folders from wal-mart > $.49 each, one of > > each color (though finding a white proved far more > difficult than > it > > should've been) I reccomend going right around > now since they > have > > all their back-to-school stuff in heavy stock. > These are the > kinds > > with 3 holes and 2 pockets but no rings (except > for the white one, > > which was the only thing I could find in white). > The plastic is > > pretty stiff. I also bought some crazy glue. > > > > After pulling off all the stickers and cleaning > the plastic with > > rubbing alcahol, I went into photoshop. I created > a simple grid > with > > squares measuring about 9/16" square. fit a total > of 8x8 of these > > onto a sheet. This gives you 64 squares, or 10 > extra in case you > > mess up. I uploaded this picture to the Files > section of this > yahoo > > group, it is stickertemplate.bmp . > > > > I printed this sheet out cut the squares into > groups of 9, usually > in > > two connected rows (8 & 1, 7 & 2, 6 & 3, and 5 & > 4). I taped one > of > > each of these onto the plastic folders, making > sure the tape > > overlapped by a comfortable margin onto the > plastic. Then it's > > simply cutting out the stickers along the > templates. > > > > Once your stickers are cut out, just smear a thin > layer of > superglue > > onto the sticker and press onto the blank cube for > a few seconds. > > Voila a waterproof nice-looking stickered cube. > > > > I did another cube without the template a few > weeks ago and the > > stickers have yet to show any wear. And after 2 > cubes (and a few > > mistakes in cutting the plastic due to trial and > error) I'd say I > > still have enough material to cut 20+ cube's worth > of stickers, at > > least. Total cost: Less than $5.00. > > > > I also have a template made for the megaminx, but > I have yet to > try > > it out, as it's tough to find 12 different colored > folders (that > > remotely match the scheme I'm used to). > > > > Just thought I'd share! Hope this helps some > people out. > > __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com
3307. Re: restickering
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 00:31:05 -0000

I'm sure a cube done this way will be disqualified from the wc though. Those rules are very strict. Also, it's not an original idea, Gilles came up with it a long time ago. I don't like like it (too permanent), but using the neoprene glue he suggests should provide for a semi-permanent solution so you won't have to scratch the plastic when/if razoring them off. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > Hey all! > I just restickered one of my cubes that was in pretty bad shape. > Since the method worked really well, I thought I'd share. > > I bought 6 colored plastic folders from wal-mart $.49 each, one of > each color (though finding a white proved far more difficult than it > should've been) I reccomend going right around now since they have > all their back-to-school stuff in heavy stock. These are the kinds > with 3 holes and 2 pockets but no rings (except for the white one, > which was the only thing I could find in white). The plastic is > pretty stiff. I also bought some crazy glue. > > After pulling off all the stickers and cleaning the plastic with > rubbing alcahol, I went into photoshop. I created a simple grid with > squares measuring about 9/16" square. fit a total of 8x8 of these > onto a sheet. This gives you 64 squares, or 10 extra in case you > mess up. I uploaded this picture to the Files section of this yahoo > group, it is stickertemplate.bmp . > > I printed this sheet out cut the squares into groups of 9, usually in > two connected rows (8 & 1, 7 & 2, 6 & 3, and 5 & 4). I taped one of > each of these onto the plastic folders, making sure the tape > overlapped by a comfortable margin onto the plastic. Then it's > simply cutting out the stickers along the templates. > > Once your stickers are cut out, just smear a thin layer of superglue > onto the sticker and press onto the blank cube for a few seconds. > Voila a waterproof nice-looking stickered cube. > > I did another cube without the template a few weeks ago and the > stickers have yet to show any wear. And after 2 cubes (and a few > mistakes in cutting the plastic due to trial and error) I'd say I > still have enough material to cut 20+ cube's worth of stickers, at > least. Total cost: Less than $5.00. > > I also have a template made for the megaminx, but I have yet to try > it out, as it's tough to find 12 different colored folders (that > remotely match the scheme I'm used to). > > Just thought I'd share! Hope this helps some people out.
3308. Is it possible to express the extent of my hatred for pops?
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 00:32:53 -0000

Since I'm an idiot and I can't get my studio cube tension adjusted properly, I'm posting on here to bitc...umm..complain. The venting will feel great, but please feel free to delete this, because I've never really supported non-speedcubing related posts. Originally I was told the positive effects of having a studio cube, but I've only encountered horrific effects, which again, is probably just my fault. I'm sure everyone else's studio cube makes them feel like a genuine cuber. Since I got my studio cube to replace my worse speedcube, the following has happend: My avg has gone from a consistent sub 34, to a fight to be sub40. I avg one piece coming out of my cube per solve. This is because when I do pop, it is a super mega ultron pop, like a super hero pop. On one occasion my cube ended up scattered in 30 different pieces across my room, something i didn't think possible. And when i first got my studio cube, in the process of getting off a center cap i stabbed myself, bled all over my favorite shorts, and ruined the center cap. Oh yeh, the knife hit the bone, that always feels good. But once again, this is because of my excessive stupidity. It's ok though cuz i found an old speedcube which I will be using for the RWC. I sanded the paint off of that beast, and now it's ready for some sticker action. If you are still reading this I don't know whether to congradulate you or laugh, but I'm done for now. Thnx all. -Richard
3309. Re: [Speed cubing group] Re: restickering
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 7 Aug 2003 17:36:27 -0700 (PDT)

I will give credit where credit is due...gilles is the one who came up with it. Anyway, I agree that such a cube will be disqualified. --- d_funny007 <no_reply@yahoogroups.com> wrote: > I'm sure a cube done this way will be disqualified > from the wc > though. Those rules are very strict. > > Also, it's not an original idea, Gilles came up with > it a long time > ago. I don't like like it (too permanent), but using > the neoprene > glue he suggests should provide for a semi-permanent > solution so you > won't have to scratch the plastic when/if razoring > them off. > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, > "pi3p14159265" > <swedishlf@h...> wrote: > > Hey all! > > I just restickered one of my cubes that was in > pretty bad > shape. > > Since the method worked really well, I thought I'd > share. > > > > I bought 6 colored plastic folders from wal-mart > $.49 each, one of > > each color (though finding a white proved far more > difficult than > it > > should've been) I reccomend going right around > now since they > have > > all their back-to-school stuff in heavy stock. > These are the > kinds > > with 3 holes and 2 pockets but no rings (except > for the white one, > > which was the only thing I could find in white). > The plastic is > > pretty stiff. I also bought some crazy glue. > > > > After pulling off all the stickers and cleaning > the plastic with > > rubbing alcahol, I went into photoshop. I created > a simple grid > with > > squares measuring about 9/16" square. fit a total > of 8x8 of these > > onto a sheet. This gives you 64 squares, or 10 > extra in case you > > mess up. I uploaded this picture to the Files > section of this > yahoo > > group, it is stickertemplate.bmp . > > > > I printed this sheet out cut the squares into > groups of 9, usually > in > > two connected rows (8 & 1, 7 & 2, 6 & 3, and 5 & > 4). I taped one > of > > each of these onto the plastic folders, making > sure the tape > > overlapped by a comfortable margin onto the > plastic. Then it's > > simply cutting out the stickers along the > templates. > > > > Once your stickers are cut out, just smear a thin > layer of > superglue > > onto the sticker and press onto the blank cube for > a few seconds. > > Voila a waterproof nice-looking stickered cube. > > > > I did another cube without the template a few > weeks ago and the > > stickers have yet to show any wear. And after 2 > cubes (and a few > > mistakes in cutting the plastic due to trial and > error) I'd say I > > still have enough material to cut 20+ cube's worth > of stickers, at > > least. Total cost: Less than $5.00. > > > > I also have a template made for the megaminx, but > I have yet to > try > > it out, as it's tough to find 12 different colored > folders (that > > remotely match the scheme I'm used to). > > > > Just thought I'd share! Hope this helps some > people out. > > __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com
3310. Revenge applet
From: "Brayden Blue" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 01:22:53 -0000

Is there an applet wher I can put my Revenge into and it helps me solve it similer to the one at www.roobik.com? thanks] Brayden
3311. Re: Is it possible to express the extent of my hatred for pops?
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 01:25:13 -0000

been there done that.....switched cubes.... try something from the 80's...arkon? wokks?....something with an old style center piece that comes off so you can get at the screw... what ever your preference..... can see the headlines now "Man stabbed by Rubik's Cube obsession" or something rediculous like that....haha d --- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000" <richy_jr_2000@y...> wrote: > Since I'm an idiot and I can't get my studio cube tension adjusted > properly, I'm posting on here to bitc...umm..complain. The venting > will feel great, but please feel free to delete this, because I've > never really supported non-speedcubing related posts. > > Originally I was told the positive effects of having a studio cube, > but I've only encountered horrific effects, which again, is probably > just my fault. I'm sure everyone else's studio cube makes them feel > like a genuine cuber. Since I got my studio cube to replace my > worse speedcube, the following has happend: > > My avg has gone from a consistent sub 34, to a fight to be sub40. > > I avg one piece coming out of my cube per solve. This is because > when I do pop, it is a super mega ultron pop, like a super hero > pop. On one occasion my cube ended up scattered in 30 different > pieces across my room, something i didn't think possible. > > And when i first got my studio cube, in the process of getting off a > center cap i stabbed myself, bled all over my favorite shorts, and > ruined the center cap. Oh yeh, the knife hit the bone, that always > feels good. But once again, this is because of my excessive > stupidity. > > It's ok though cuz i found an old speedcube which I will be using > for the RWC. I sanded the paint off of that beast, and now it's > ready for some sticker action. If you are still reading this I > don't know whether to congradulate you or laugh, but I'm done for > now. Thnx all. > > -Richard
3312. Re: Is it possible to express the extent of my hatred for pops?
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 01:30:49 -0000

Wow, that sounds bad. The best advice I can give you is to tighten the screws some more. Do it until they are too tight, so it won't pop, then loosen it a bit. But you might want to wear safety gloves, or something. Just in case. --- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000" <richy_jr_2000@y...> wrote: > Since I'm an idiot and I can't get my studio cube tension adjusted > properly, I'm posting on here to bitc...umm..complain. The venting > will feel great, but please feel free to delete this, because I've > never really supported non-speedcubing related posts. > > Originally I was told the positive effects of having a studio cube, > but I've only encountered horrific effects, which again, is probably > just my fault. I'm sure everyone else's studio cube makes them feel > like a genuine cuber. Since I got my studio cube to replace my > worse speedcube, the following has happend: > > My avg has gone from a consistent sub 34, to a fight to be sub40. > > I avg one piece coming out of my cube per solve. This is because > when I do pop, it is a super mega ultron pop, like a super hero > pop. On one occasion my cube ended up scattered in 30 different > pieces across my room, something i didn't think possible. > > And when i first got my studio cube, in the process of getting off a > center cap i stabbed myself, bled all over my favorite shorts, and > ruined the center cap. Oh yeh, the knife hit the bone, that always > feels good. But once again, this is because of my excessive > stupidity. > > It's ok though cuz i found an old speedcube which I will be using > for the RWC. I sanded the paint off of that beast, and now it's > ready for some sticker action. If you are still reading this I > don't know whether to congradulate you or laugh, but I'm done for > now. Thnx all. > > -Richard
3313. Re: Revenge applet
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 01:33:52 -0000

Why don't you just solve it yourself? --- In speedsolvingrubikscube@yahoogroups.com, "Brayden Blue" <harrypotter8464@y...> wrote: > Is there an applet wher I can put my Revenge into and it helps me solve > it similer to the one at www.roobik.com? > > > thanks] > > > Brayden
3314. Re: restickering
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 01:34:46 -0000

Why would you want it to be temporary? Don't you want to use that cube for, say, as long as humanly possible before it breaks? --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > I'm sure a cube done this way will be disqualified from the wc > though. Those rules are very strict. > > Also, it's not an original idea, Gilles came up with it a long time > ago. I don't like like it (too permanent), but using the neoprene > glue he suggests should provide for a semi-permanent solution so you > won't have to scratch the plastic when/if razoring them off. > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > <swedishlf@h...> wrote: > > Hey all! > > I just restickered one of my cubes that was in pretty bad > shape. > > Since the method worked really well, I thought I'd share. > > > > I bought 6 colored plastic folders from wal-mart $.49 each, one of > > each color (though finding a white proved far more difficult than > it > > should've been) I reccomend going right around now since they > have > > all their back-to-school stuff in heavy stock. These are the > kinds > > with 3 holes and 2 pockets but no rings (except for the white one, > > which was the only thing I could find in white). The plastic is > > pretty stiff. I also bought some crazy glue. > > > > After pulling off all the stickers and cleaning the plastic with > > rubbing alcahol, I went into photoshop. I created a simple grid > with > > squares measuring about 9/16" square. fit a total of 8x8 of these > > onto a sheet. This gives you 64 squares, or 10 extra in case you > > mess up. I uploaded this picture to the Files section of this > yahoo > > group, it is stickertemplate.bmp . > > > > I printed this sheet out cut the squares into groups of 9, usually > in > > two connected rows (8 & 1, 7 & 2, 6 & 3, and 5 & 4). I taped one > of > > each of these onto the plastic folders, making sure the tape > > overlapped by a comfortable margin onto the plastic. Then it's > > simply cutting out the stickers along the templates. > > > > Once your stickers are cut out, just smear a thin layer of > superglue > > onto the sticker and press onto the blank cube for a few seconds. > > Voila a waterproof nice-looking stickered cube. > > > > I did another cube without the template a few weeks ago and the > > stickers have yet to show any wear. And after 2 cubes (and a few > > mistakes in cutting the plastic due to trial and error) I'd say I > > still have enough material to cut 20+ cube's worth of stickers, at > > least. Total cost: Less than $5.00. > > > > I also have a template made for the megaminx, but I have yet to > try > > it out, as it's tough to find 12 different colored folders (that > > remotely match the scheme I'm used to). > > > > Just thought I'd share! Hope this helps some people out.
3315. Re: Revenge applet
From: "Brayden Blue" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 01:37:21 -0000

Cuz I just got it yesterday and cant solve it yet! Brayden
3316. Re: Revenge applet (and double parity issue)
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 02:53:18 -0000

I pity a person that would rather have have a program do their cube for them then to try the challenge themselves. Why else would you have bought the cube in the first place? Especially if you can solve the 3x3, the 4x4 could be solved by doing corners (no algs), paring edges (do algs, except for a little trick on the last two), solving as a 3x3, and then, maybe then coming to the fourm asking about the whole parity problem, which btw could anyone out there help me on an issue. I often end up on both types of parity issues (single edge flip AND two-edge swap), I know the optimal or near optimal methods for solving each individually, however is there a compound one for solving both symutaneously (or such that afterwards it can now be solved like a 3x3, hopefully only LL is altered), Hardwick or Akimoto might be able to offer a solution to this problem. So anyways, I suggests attempting it for yourself, and I kinda like that there isn't a program out there that can solve the 4x4 (that I know of), it makes attempts at it seem less trivial. Learn to be good enough (or understand it well enough) to write a program/applet that will do the 4x4! -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Brayden Blue" <harrypotter8464@y...> wrote: > Is there an applet wher I can put my Revenge into and it helps me solve > it similer to the one at www.roobik.com? > > > thanks] > > > Brayden
3317. Re: restickering
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 03:03:40 -0000

I don't mean 'temporary' in that it should fall off in a month. It just seems more flexible if it would be easy to take the plastic squares off when and if one wants/needs to. It's in the same logic that I wouldn't use a whole perimeter of superglue on the center caps, opting for just a small drop applied with the end of a needle. Also I don't intend on any of my main cubes breaking (unless sombody does something stupid like toss it out of a moving vehicle), I hope they last forever. (I add more cubes into the rotation so that newer cubes are used much more often then the older ones, which I eventually retire.) So I'd rather go for the not-as-permanent solution incase of an unforeseeable need..., say 10 yrs in the future. (For example, I once needed to prepare a minimally stickered cube to challenge another cubist.) -Doug --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > Why would you want it to be temporary? Don't you want to use that > cube for, say, as long as humanly possible before it breaks? > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > I'm sure a cube done this way will be disqualified from the wc > > though. Those rules are very strict. > > > > Also, it's not an original idea, Gilles came up with it a long > time > > ago. I don't like like it (too permanent), but using the neoprene > > glue he suggests should provide for a semi-permanent solution so > you > > won't have to scratch the plastic when/if razoring them off. > > > > -Doug > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > > <swedishlf@h...> wrote: > > > Hey all! > > > I just restickered one of my cubes that was in pretty bad > > shape. > > > Since the method worked really well, I thought I'd share. > > > > > > I bought 6 colored plastic folders from wal-mart $.49 each, one > of > > > each color (though finding a white proved far more difficult > than > > it > > > should've been) I reccomend going right around now since they > > have > > > all their back-to-school stuff in heavy stock. These are the > > kinds > > > with 3 holes and 2 pockets but no rings (except for the white > one, > > > which was the only thing I could find in white). The plastic is > > > pretty stiff. I also bought some crazy glue. > > > > > > After pulling off all the stickers and cleaning the plastic with > > > rubbing alcahol, I went into photoshop. I created a simple grid > > with > > > squares measuring about 9/16" square. fit a total of 8x8 of > these > > > onto a sheet. This gives you 64 squares, or 10 extra in case > you > > > mess up. I uploaded this picture to the Files section of this > > yahoo > > > group, it is stickertemplate.bmp . > > > > > > I printed this sheet out cut the squares into groups of 9, > usually > > in > > > two connected rows (8 & 1, 7 & 2, 6 & 3, and 5 & 4). I taped > one > > of > > > each of these onto the plastic folders, making sure the tape > > > overlapped by a comfortable margin onto the plastic. Then it's > > > simply cutting out the stickers along the templates. > > > > > > Once your stickers are cut out, just smear a thin layer of > > superglue > > > onto the sticker and press onto the blank cube for a few > seconds. > > > Voila a waterproof nice-looking stickered cube. > > > > > > I did another cube without the template a few weeks ago and the > > > stickers have yet to show any wear. And after 2 cubes (and a > few > > > mistakes in cutting the plastic due to trial and error) I'd say > I > > > still have enough material to cut 20+ cube's worth of stickers, > at > > > least. Total cost: Less than $5.00. > > > > > > I also have a template made for the megaminx, but I have yet to > > try > > > it out, as it's tough to find 12 different colored folders (that > > > remotely match the scheme I'm used to). > > > > > > Just thought I'd share! Hope this helps some people out.
3318. Re: Stickering
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 7 Aug 2003 22:14:54 -0500

Ah yes, Gilles's method is very similar! Didn't mean to steal it inadvertently! At any rate, I hope the template helps out at least. Daniel
3319. Re: restickering
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 03:23:11 -0000

--- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > I'm sure a cube done this way will be disqualified from the wc > though. Those rules are very strict. > > Also, it's not an original idea, Gilles came up with it a long time > ago. I don't like like it (too permanent), but using the neoprene > glue he suggests should provide for a semi-permanent solution so you > won't have to scratch the plastic when/if razoring them off. > > -Doug > A very strong glue would have been better in my opinion, but superglue just didn't work at all with the PVC film I found. I had inexpensive neoprene glue in my toolcase, so I tried it and was satisfied with the result. An advantage is you can't ruin your cube if glue is in excess. Just rub your finger over it after. But now, at last, I've found perfect self-adhesive vinyl film :-)
3320. Re: Stickering
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 03:24:12 -0000

Sorry to add this, but it's not to annoy you or anything like that. I just like ideas to get the proper credit, or more-proper as the case may be (like how we couldn't decide who actaully came up with the Fridrich F2L step). Although I'm sure people here may appriciate your efforts, I HAVE seen cube templates on the internet already, I believe several years ago someone had the same idea, the woman who was on the first U.S. national cube-a-thon on "That's Incredible" features it on her site. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > Ah yes, Gilles's method is very similar! Didn't mean to steal it > inadvertently! At any rate, I hope the template helps out at least. > > Daniel
3321. Getting stickers early
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 03:25:29 -0000

I have heard from a reliable source that you can request your stickers for the RWC to be sent to you early via mail. Who do I contact about this. Thnx All -Richard
3322. Re: sanding
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 03:50:53 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: . . . > dont worry people...it will all work out....if any sponsor gives you > grief during cube inspection...come and get me!!!! Thanks a lot, this is a very terrific offer. It'd be nice not to have to feel like one's trying to cheat the system. In my opinion, only other fellow cubists can truly tell/judge whether another one is 'cheating.' Perhaps all the rules were intentionally left vauge since it will be blantantly obvious if we see that someone is trying to pull a quick one. Although it doesn't apply to me (again with crossing DanG's direct questioning law), I am curious as to why a cube modified with magnets to hold the center caps would be in violation of the wc policy. Especially since it can't be seen by the camera. It's just a way to stick the center caps on (you'd see if a cheating cubist is swapping center caps while cubing). What's next, regulating the type&amount of glue people have to use to attach their center caps? (Like it has to be the same brand/consistancy as what the manufacturer (Hessport or else!!) applied...) Or is it that adding magnets, actaully changes the overall weight/inertia of the cube? Then all professional bowlers must use the same wieght bowling ball in official competitions...??? I know, I know..., again with comparing something that is a game/propriatory-toy/puzzle with an olympic sport... Actually I heard somewhere (well many places) that Erno's patent will expire soon (like less then 10 years), since patents don't last forever. Besides, competition is great for consumers! Hessport/Seven- Towns has a monopoly over the cube (currently for good reason of course), this is around the time many people say "Microsoft is Evil." If the cube was produced by many companies, we cubists would have access to better quality cubes. It IS nice that rubiks.com finally came out with longer-lasting stickers after an era of crudy ones. Erno's patent/copyrights can't last forever. Nothing against the man of course, he's BRILLIANT for creating this devil, but don't feel sorry for him either (be it suffered heafty losses due to all the generic clones that floated around) - he's no doubt quite wealthy. -Doug
3323. Re: WC questions
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 04:05:54 -0000

Oh, what...?! You mean you already have a whole site created, Dan? And, well, I didn't mean that I was a non-believer... This is gonna be great... looking forward to learning all I can from www.cornersfirst.com Thanks thanks thanks... (I guess I owe a lot of thanks to you...) Macky --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > wc2003 group(yahoo) is now cornersfirst as i have a huge corners > first website coming out after our event which explains my method > and marc waterman's method in super detail with all the video's you > can handle.... > > take that!! all you NON believers!!! > > www.cornersfirst.com will be open upon my return from break after > the event. > > ps-WC2005 .................and thats all i am gonna say at this > time..... > > > d > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > I take it that the official channel you refer to is the WC203 > group. > > Correction, I should use the pst tense, WAS. I juat read that it > has > > been changed to CornersFirst group. So where is the official > channel > > now? > > It was us, not Dan, who forced him to participate in this group. > We > > posted our questions here. I admit I am one of the guilty. I > didn't > > start this trend, but fllow in the footsteps of others. > > All this is history. The WC2003 no longer exists. And of cxourse, > Dan > > can be a member of whatever group he choses tro be. > > Hana a kostky > > > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > > <no_reply@y...> wrote: > > > > > > Hana, I can't tell if you're being serious--probably both--so I > > don't > > > know whether to respond to you seriously. I too was both being > > > facetious but also making a serious point. Important questions > > > should go through the web site (as Dan has requested--I think) > in > > > spite of Dan's generosity in keeping up with this group. One > > reason > > > is that outstanding speedcubers who aren't participants in this > > group > > > should have the same access to official WC info as we do-- > belonging > > > this group is not a requirement for speedcubers. So my point > was > > > that if Dan got off this group, people would start asking their > > > questions through official channels in a hurry! > > > > > > Adam > > > > > > Original post: > > > Date: Wed, 06 Aug 2003 13:00:34 -0000 > > > From: "Hana M. Bizek" <hanabizek@e...> > > > Subject: Re: WC questions > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > > > <no_reply@y...> wrote: > > > > Dan, > > > > If I were you I'd stay off this group for the next 20 days... > I'm > > > not > > > > sure you're going to survive it! :-) > > > Only with a healthy dose of Czech sense of humor!!!!! > > > Han a kostky > > > > > > As a chief organizer, Dan can hardly afford to stay off this > group. > > > What if something REALLY important came up? > > > > > > > > Adam
3324. Re: Is it possible to express the extent of my hatred for pops?
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 04:08:03 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > Wow, that sounds bad. The best advice I can give you is to tighten > the screws some more. Do it until they are too tight, so it won't > pop, then loosen it a bit. > But you might want to wear safety gloves, or something. Just in case. > > --- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000" > <richy_jr_2000@y...> wrote: > > Since I'm an idiot and I can't get my studio cube tension adjusted > > properly, I'm posting on here to bitc...umm..complain. The > venting > > will feel great, but please feel free to delete this, because I've > > never really supported non-speedcubing related posts. > > > > Originally I was told the positive effects of having a studio > cube, > > but I've only encountered horrific effects, which again, is > probably > > just my fault. I'm sure everyone else's studio cube makes them > feel > > like a genuine cuber. Since I got my studio cube to replace my > > worse speedcube, the following has happend: > > > > My avg has gone from a consistent sub 34, to a fight to be sub40. > > > > I avg one piece coming out of my cube per solve. This is because > > when I do pop, it is a super mega ultron pop, like a super hero > > pop. On one occasion my cube ended up scattered in 30 different > > pieces across my room, something i didn't think possible. > > > > And when i first got my studio cube, in the process of getting off > a > > center cap i stabbed myself, bled all over my favorite shorts, and > > ruined the center cap. Oh yeh, the knife hit the bone, that > always > > feels good. But once again, this is because of my excessive > > stupidity. > > > > It's ok though cuz i found an old speedcube which I will be using > > for the RWC. I sanded the paint off of that beast, and now it's > > ready for some sticker action. If you are still reading this I > > don't know whether to congradulate you or laugh, but I'm done for > > now. Thnx all. > > > > -Richard I think i cut myself atleast 3 times when i was trying to get the center caps off my studio cube. and yeah i ended up ruining one of the caps too, I just stole a cap off an old worn out cube. Them things are glued on there pretty good huh!.....i hope i never have to take mine off again....i superglued them all back on lol ...once you adjust the screws right it should stop poping. i feel your pain -heath
3325. Re: [Speed cubing group] Re: Is it possible to express the extent of my hatred for pops?
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 7 Aug 2003 21:34:17 -0700 (PDT)

thats awesome Heath...one question though. Hypothetically speaking; suppose one of your screws loosens so much a whole center piece comes off. You're going to be cutting yourself a lot more trying to get that cap off again. But yeh, those things do come glued super tight. It'd be nice if they could send the cube to you without the caps glued or even on at all. A friend of mine also cut himself getting a cap off of his studio cube. Those things should come with a warning. Or at least directions for those who don't know how to stop the bleeding. -Richard --- Heath <funny_guy32@...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, > "James Potter" > <theboywholived81@h...> wrote: > > Wow, that sounds bad. The best advice I can give > you is to tighten > > the screws some more. Do it until they are too > tight, so it won't > > pop, then loosen it a bit. > > But you might want to wear safety gloves, or > something. Just in > case. > > > > --- In speedsolvingrubikscube@yahoogroups.com, > "richy_jr_2000" > > <richy_jr_2000@y...> wrote: > > > Since I'm an idiot and I can't get my studio > cube tension > adjusted > > > properly, I'm posting on here to > bitc...umm..complain. The > > venting > > > will feel great, but please feel free to delete > this, because > I've > > > never really supported non-speedcubing related > posts. > > > > > > Originally I was told the positive effects of > having a studio > > cube, > > > but I've only encountered horrific effects, > which again, is > > probably > > > just my fault. I'm sure everyone else's studio > cube makes them > > feel > > > like a genuine cuber. Since I got my studio > cube to replace my > > > worse speedcube, the following has happend: > > > > > > My avg has gone from a consistent sub 34, to a > fight to be > sub40. > > > > > > I avg one piece coming out of my cube per solve. > This is > because > > > when I do pop, it is a super mega ultron pop, > like a super hero > > > pop. On one occasion my cube ended up scattered > in 30 different > > > pieces across my room, something i didn't think > possible. > > > > > > And when i first got my studio cube, in the > process of getting > off > > a > > > center cap i stabbed myself, bled all over my > favorite shorts, > and > > > ruined the center cap. Oh yeh, the knife hit > the bone, that > > always > > > feels good. But once again, this is because of > my excessive > > > stupidity. > > > > > > It's ok though cuz i found an old speedcube > which I will be > using > > > for the RWC. I sanded the paint off of that > beast, and now it's > > > ready for some sticker action. If you are still > reading this I > > > don't know whether to congradulate you or laugh, > but I'm done > for > > > now. Thnx all. > > > > > > -Richard > > I think i cut myself atleast 3 times when i was > trying to get the > center caps off my studio cube. and yeah i ended up > ruining one of > the caps too, I just stole a cap off an old worn out > cube. Them > things are glued on there pretty good huh!.....i > hope i never have > to take mine off again....i superglued them all back > on > lol > ...once you adjust the screws right it should stop > poping. > > i feel your pain > > -heath > > __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com
3326. Re: Revenge applet
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 05:02:20 -0000

Well, that's entirely the point. You're supposed to try it by yourself for, I dunno, a few months-years at least. --- In speedsolvingrubikscube@yahoogroups.com, "Brayden Blue" <harrypotter8464@y...> wrote: > Cuz I just got it yesterday and cant solve it yet! > > Brayden
3327. [Speed cubing group] Re: Is it possible to express the extent of my hatred for pops?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 06:54:12 -0000

Oh, I have heard of all sorts of horror stories about accidentally getting cut when removing center caps, some much worst then what you talk about (admittedly hiting bone is fairly severe). Some one said they took off a significant chunk of skin doing this. Personally, I've never had any such problem, and, believe me, I have done a lot of this type of stuff. (Taking the center tiles off the center caps is one of the worst..., oh wait this is almost never neccessary, for some reason I remember vaguely doing this a few yrs ago.) I think the worst I've done is split open a tile. Anyways, my suggestions (from a few years of experience and having re-schemed 2 Mefferts cubes) are to: a) Use a very sharp knife, preferably a razor blade for it's thinness (but strong enough not to break, because that could cause a much worst injury) b) Were some sort of eye protection: googles or glasses. Definately no gloves, direct finger contact gives better control/friction. I use my lap for stablizing so I put on thick jeans incase. c) Always, and I mean ALWAYS, direct force away from you (and make sure no one is in the vacinity to prvent from being sued...) d) Gradually, very gradually increase the force applied (set a limit, never go over that limit, up the limit after finding it futile but go at it from different directions first) e) Go at it from different directions before increasing the force (for center caps, know how deep the surfacee is before hitting the mortise - both in parallel and from the 45 deg angle, going from the corners of the caps seem to work well) f) Use a non-sharp, but preferably thin object to pry the cap or tile out once you make enough room (this way you can use a lot more pressure then doing so with a dangerous knife or razorblade) do this using the leverage but be careful not to damage the cap or the rest of the center piece (or tile as the case may be) (prying from the corner of a cap seem to give good results) g) Move on to another one if your stuck, some of these suckers are rediculously well bonded/melted/sub-atomically-binded together (ok, a bit of an exaggeration) h) Employ chemical means before resorting to excessive force: dip it in industrial strength nail-polish remover, expose it to excessive temperature changes (in the frezzer then oven, and vice-versa), knock it with a hammer a few times gently, etc. i) Fingers are so important for speedcubing, don't lose precious dexterity and suffer the pain of getting cut! HAPPY CUBING!!! (I'm sure many of you will find this a bit silly/excessive, but this is what sets us apart... goes with the very definition of a fanatic.) -Doug --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson <richy_jr_2000@y...> wrote: > thats awesome Heath...one question though. > Hypothetically speaking; suppose one of your screws > loosens so much a whole center piece comes off. > You're going to be cutting yourself a lot more trying > to get that cap off again. > > But yeh, those things do come glued super tight. It'd > be nice if they could send the cube to you without the > caps glued or even on at all. A friend of mine also > cut himself getting a cap off of his studio cube. > Those things should come with a warning. Or at least > directions for those who don't know how to stop the > bleeding. > -Richard > --- Heath <funny_guy32@h...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, > > "James Potter" > > <theboywholived81@h...> wrote: > > > Wow, that sounds bad. The best advice I can give > > you is to tighten > > > the screws some more. Do it until they are too > > tight, so it won't > > > pop, then loosen it a bit. > > > But you might want to wear safety gloves, or > > something. Just in > > case. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > > "richy_jr_2000" > > > <richy_jr_2000@y...> wrote: > > > > Since I'm an idiot and I can't get my studio > > cube tension > > adjusted > > > > properly, I'm posting on here to > > bitc...umm..complain. The > > > venting > > > > will feel great, but please feel free to delete > > this, because > > I've > > > > never really supported non-speedcubing related > > posts. > > > > > > > > Originally I was told the positive effects of > > having a studio > > > cube, > > > > but I've only encountered horrific effects, > > which again, is > > > probably > > > > just my fault. I'm sure everyone else's studio > > cube makes them > > > feel > > > > like a genuine cuber. Since I got my studio > > cube to replace my > > > > worse speedcube, the following has happend: > > > > > > > > My avg has gone from a consistent sub 34, to a > > fight to be > > sub40. > > > > > > > > I avg one piece coming out of my cube per solve. > > This is > > because > > > > when I do pop, it is a super mega ultron pop, > > like a super hero > > > > pop. On one occasion my cube ended up scattered > > in 30 different > > > > pieces across my room, something i didn't think > > possible. > > > > > > > > And when i first got my studio cube, in the > > process of getting > > off > > > a > > > > center cap i stabbed myself, bled all over my > > favorite shorts, > > and > > > > ruined the center cap. Oh yeh, the knife hit > > the bone, that > > > always > > > > feels good. But once again, this is because of > > my excessive > > > > stupidity. > > > > > > > > It's ok though cuz i found an old speedcube > > which I will be > > using > > > > for the RWC. I sanded the paint off of that > > beast, and now it's > > > > ready for some sticker action. If you are still > > reading this I > > > > don't know whether to congradulate you or laugh, > > but I'm done > > for > > > > now. Thnx all. > > > > > > > > -Richard > > > > I think i cut myself atleast 3 times when i was > > trying to get the > > center caps off my studio cube. and yeah i ended up > > ruining one of > > the caps too, I just stole a cap off an old worn out > > cube. Them > > things are glued on there pretty good huh!.....i > > hope i never have > > to take mine off again....i superglued them all back > > on > > lol > > ...once you adjust the screws right it should stop > > poping. > > > > i feel your pain > > > > -heath > > > > > > > __________________________________ > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > http://sitebuilder.yahoo.com
3328. Re: WC questions
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 10:11:00 -0000

wasnt directed to yourself.....d --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > Oh, what...?! > You mean you already have a whole site created, Dan? > And, well, I didn't mean that I was a non-believer... > This is gonna be great... > > looking forward to learning all I can from www.cornersfirst.com > > Thanks thanks thanks... (I guess I owe a lot of thanks to you...) > > Macky > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > wc2003 group(yahoo) is now cornersfirst as i have a huge corners > > first website coming out after our event which explains my method > > and marc waterman's method in super detail with all the video's you > > can handle.... > > > > take that!! all you NON believers!!! > > > > www.cornersfirst.com will be open upon my return from break after > > the event. > > > > ps-WC2005 .................and thats all i am gonna say at this > > time..... > > > > > > d > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > > <hanabizek@e...> wrote: > > > I take it that the official channel you refer to is the WC203 > > group. > > > Correction, I should use the pst tense, WAS. I juat read that it > > has > > > been changed to CornersFirst group. So where is the official > > channel > > > now? > > > It was us, not Dan, who forced him to participate in this group. > > We > > > posted our questions here. I admit I am one of the guilty. I > > didn't > > > start this trend, but fllow in the footsteps of others. > > > All this is history. The WC2003 no longer exists. And of cxourse, > > Dan > > > can be a member of whatever group he choses tro be. > > > Hana a kostky > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > > > <no_reply@y...> wrote: > > > > > > > > Hana, I can't tell if you're being serious--probably both-- so I > > > don't > > > > know whether to respond to you seriously. I too was both being > > > > facetious but also making a serious point. Important questions > > > > should go through the web site (as Dan has requested--I think) > > in > > > > spite of Dan's generosity in keeping up with this group. One > > > reason > > > > is that outstanding speedcubers who aren't participants in this > > > group > > > > should have the same access to official WC info as we do-- > > belonging > > > > this group is not a requirement for speedcubers. So my point > > was > > > > that if Dan got off this group, people would start asking their > > > > questions through official channels in a hurry! > > > > > > > > Adam > > > > > > > > Original post: > > > > Date: Wed, 06 Aug 2003 13:00:34 -0000 > > > > From: "Hana M. Bizek" <hanabizek@e...> > > > > Subject: Re: WC questions > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > > > > <no_reply@y...> wrote: > > > > > Dan, > > > > > If I were you I'd stay off this group for the next 20 days... > > I'm > > > > not > > > > > sure you're going to survive it! :-) > > > > Only with a healthy dose of Czech sense of humor!!!!! > > > > Han a kostky > > > > > > > > As a chief organizer, Dan can hardly afford to stay off this > > group. > > > > What if something REALLY important came up? > > > > > > > > > > Adam
3329. Re: WC questions
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 11:43:41 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > wc2003 group(yahoo) is now cornersfirst as i have a huge corners > first website coming out after our event which explains my method > and marc waterman's method in super detail with all the video's you > can handle.... Waterman's method is not "corners first", he begins with L side (or at least 8 pieces of it). A huge website? Nice!
3330. Re: restickering
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 14:14:13 -0000

when i did this, the colors were very dull because the plastic folders i used were somewhat translucent. and when placed against the black blank cube, the colors weren't very bright. did you find opaque folders at walmart?
3331. Re: Revenge applet (and double parity issue)
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 14:55:11 -0000

Hi Doug, Are you asking me about combined parity problem solutions? Sorry I don't have optimized algorithms either. I think you may not be comfortable with the center first method because you need 3 alorithms to solve in the most weird case: two adjuscent pairs are swapped and one edge pair is flipped. You need 3 rotations like 3x3 (7), Chris's two edge pairs swap (7), and permute one edge pair flip (15). Total slice moves is 29. With my solution, I don't care edges are paired or not, because I solve one edge by one. I do 3 edge rotation (12)(not edge pairs!), and permute two edges swap (21). I have four choices for the first 3 edges rotation but all are basically identical to me. My case is 33. In case two non-adjuscent pairs are swapped and one pair is flipped. You may want to do Chris's two edges pairs swap (7) and one edge pair flip (15). This is the shortest with unoptimized method (22). But I do two edges swap in same slice (17) and 3 edges rotation (10). (total=27) As you know the total move count does not often correlate to the time. I don't know how many people use the solution like me. In case someone may be interested in, http://rokumentai.akimoto3.com Masayuki Akimoto
3332. Re: restickering
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 15:01:07 -0000

You can either paint the cube white, or glue some plain white paper to the folders before applying them to the cube. That will make them very bright. --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > when i did this, the colors were very dull because the plastic > folders i used were somewhat translucent. and when placed against > the black blank cube, the colors weren't very bright. > > did you find opaque folders at walmart?
3333. Re: Revenge applet
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 15:02:46 -0000

It's definitely worth giving it a go yourself first. Once you get into it, you'll find that it's not much more difficult than the 3x3x3. You should be able to use all your 3x3x3 algs, and you only need a few more 4x4x4-specific algs and you're done! When I first bought a 4x4x4, I too was tempted to look up a solution. But I resisted because I knew it would be so much more satisfying to get there myself. I spent about 4-5 days going as far as I could, but then got stuck by the edge parity issue in the LL. This is where I looked up the answer (I looked at Chris H's LL Revenge solution). I'm a bit disappointed with myself that I didn't do the whole thing on my own, but I'm happy that I did *most* of it without looking up algs. :) BTW, same goes for the 5x5x5. If you get one of those, you'll be able to use all your 3x3x3 and 4x4x4 knowledge to solve it. In fact, I pretty much just use intuition + 3x3x3 + 4x4x4 algs to solve the 5x5x5. I'm sure there are 5x5x5-specific algs for faster solves, but I think it can be done with just 3x3x3 + 4x4x4 algs (adapted for the larger cube of course though). Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Brayden Blue" <harrypotter8464@y...> wrote: > Cuz I just got it yesterday and cant solve it yet! > > Brayden
3334. Re: Revenge applet (and double parity issue)
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 15:04:27 -0000

--- d_funny007 wrote: > I pity a person that would rather have have a program do their cube > for them then to try the challenge themselves. Why else would you > have bought the cube in the first place? [snip] Oh, don't pity us... Some of us are just wired differently. While we may want to be able to solve the puzzle (thus the reason for buying it), we don't necessarily want, or have the ability or time, to solve it on our own. Some of us simply don't enjoy the "challenge" (a.k.a. the "frustration") of trying to figure out a puzzle on our own. The only puzzle that I've figured out on my own so far is the pyraminx (well... Perhaps the 2x2x2, if that counts after knowing the 3x3x3). Even once I knew how to solve a 4x4x4, I couldn't figure out a 5x5x5 for the life of me. I guess perhaps I'm just a bit thick skulled. - Grant
3335. Yes it is possible
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 16:20:12 -0000

Hi Richard, You are not alone with your troubles with the studio cube. The first one i got was adjusted so tightly that it's not only hard to turn, but impossible to to take apart; so I can't even get at the center caps to try to adjust it. The second one I got had been made into a speedcube. when I told the person who made me the cube that it popped all the time he was really nice about it, but I don't think believed me. But this popping is a well-known problem, and the manufacturer just fixed it. Many of the older cubes are flat under the center cap which allows the edge cubies to derail, but Seven Towns has gone back to the original patent. The newest genuine cubes, which may not be in the stores near you yet, have the little arches underneath the center caps which prevent that derailing. So even though they don't have the adjustable screws they might be workable as speedcubes. Now if they just sold the centers to use on our older cubes... David J --- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000" <richy_jr_2000@y...> wrote: > Since I'm an idiot and I can't get my studio cube tension adjusted > properly, I'm posting on here to bitc...umm..complain. The venting > will feel great, but please feel free to delete this, because I've > never really supported non-speedcubing related posts. > > Originally I was told the positive effects of having a studio cube, > but I've only encountered horrific effects, which again, is probably > just my fault. I'm sure everyone else's studio cube makes them feel > like a genuine cuber. Since I got my studio cube to replace my > worse speedcube, the following has happend: > > My avg has gone from a consistent sub 34, to a fight to be sub40. > > I avg one piece coming out of my cube per solve. This is because > when I do pop, it is a super mega ultron pop, like a super hero > pop. On one occasion my cube ended up scattered in 30 different > pieces across my room, something i didn't think possible. > > And when i first got my studio cube, in the process of getting off a > center cap i stabbed myself, bled all over my favorite shorts, and > ruined the center cap. Oh yeh, the knife hit the bone, that always > feels good. But once again, this is because of my excessive > stupidity. > > It's ok though cuz i found an old speedcube which I will be using > for the RWC. I sanded the paint off of that beast, and now it's > ready for some sticker action. If you are still reading this I > don't know whether to congradulate you or laugh, but I'm done for > now. Thnx all. > > -Richard
3336. Re: WC questions
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 17:03:40 -0000

Yeah, i noticed... And I thought I posted a message saying, "Oh, I thought you were talking to me..." Where did that go? --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > wasnt directed to yourself.....d > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > Oh, what...?! > > You mean you already have a whole site created, Dan? > > And, well, I didn't mean that I was a non-believer... > > This is gonna be great... > > > > looking forward to learning all I can from www.cornersfirst.com > > > > Thanks thanks thanks... (I guess I owe a lot of thanks to you...) > > > > Macky > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > <dgosbee@s...> wrote: > > > wc2003 group(yahoo) is now cornersfirst as i have a huge corners > > > first website coming out after our event which explains my > method > > > and marc waterman's method in super detail with all the video's > you > > > can handle.... > > > > > > take that!! all you NON believers!!! > > > > > > www.cornersfirst.com will be open upon my return from break > after > > > the event. > > > > > > ps-WC2005 .................and thats all i am gonna say at this > > > time..... > > > > > > > > > d > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > > > <hanabizek@e...> wrote: > > > > I take it that the official channel you refer to is the WC203 > > > group. > > > > Correction, I should use the pst tense, WAS. I juat read that > it > > > has > > > > been changed to CornersFirst group. So where is the official > > > channel > > > > now? > > > > It was us, not Dan, who forced him to participate in this > group. > > > We > > > > posted our questions here. I admit I am one of the guilty. I > > > didn't > > > > start this trend, but fllow in the footsteps of others. > > > > All this is history. The WC2003 no longer exists. And of > cxourse, > > > Dan > > > > can be a member of whatever group he choses tro be. > > > > Hana a kostky > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > > > > <no_reply@y...> wrote: > > > > > > > > > > Hana, I can't tell if you're being serious--probably both-- > so I > > > > don't > > > > > know whether to respond to you seriously. I too was both > being > > > > > facetious but also making a serious point. Important > questions > > > > > should go through the web site (as Dan has requested--I > think) > > > in > > > > > spite of Dan's generosity in keeping up with this group. > One > > > > reason > > > > > is that outstanding speedcubers who aren't participants in > this > > > > group > > > > > should have the same access to official WC info as we do-- > > > belonging > > > > > this group is not a requirement for speedcubers. So my > point > > > was > > > > > that if Dan got off this group, people would start asking > their > > > > > questions through official channels in a hurry! > > > > > > > > > > Adam > > > > > > > > > > Original post: > > > > > Date: Wed, 06 Aug 2003 13:00:34 -0000 > > > > > From: "Hana M. Bizek" <hanabizek@e...> > > > > > Subject: Re: WC questions > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > > > > > <no_reply@y...> wrote: > > > > > > Dan, > > > > > > If I were you I'd stay off this group for the next 20 > days... > > > I'm > > > > > not > > > > > > sure you're going to survive it! :-) > > > > > Only with a healthy dose of Czech sense of humor!!!!! > > > > > Han a kostky > > > > > > > > > > As a chief organizer, Dan can hardly afford to stay off this > > > group. > > > > > What if something REALLY important came up? > > > > > > > > > > > > Adam
3337. Re: Revenge applet (and double parity issue)
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 17:06:52 -0000

Though I wasn't able to solve the revenge on my own originally, I did come up with my own algs for the two parity problems. Unfortunately, neither of them was overly optimal, and the alg I used to fix one actually fixed both (or caused the other if it wasn't present). For the sake of fixing both parity problems on the 4x4x4, try this (lower case means just the slice next to the face in this instance): d (F2 d' F2 d) (R2 d' R2 d) (L2 d L2 d') (L2 d2 u2 L2 d2 u2) This sequence flips the FR edge pair and swaps it with the FL edge pair. This is only 19 slice moves, as compared to Masayuki's 22. You'll notice that the edges and centers are all matched up again before the last set of 6 moves, but the edges are all out of position. The last 6 moves put things in place. --- makimoto2000us wrote: > Are you asking me about combined parity problem solutions? > Sorry I don't have optimized algorithms either. > I think you may not be comfortable with the center first method > because you need 3 alorithms to solve in the most weird case: two > adjuscent pairs are swapped and one edge pair is flipped. > > You need 3 rotations like 3x3 (7), Chris's two edge pairs swap (7), > and permute one edge pair flip (15). Total slice moves is 29. > > With my solution, I don't care edges are paired or not, because I > solve one edge by one. > I do 3 edge rotation (12)(not edge pairs!), and permute two edges > swap (21). I have four choices for the first 3 edges rotation but all > are basically identical to me. My case is 33. > > In case two non-adjuscent pairs are swapped and one pair is flipped. > You may want to do Chris's two edges pairs swap (7) and one edge pair > flip (15). > This is the shortest with unoptimized method (22). > But I do two edges swap in same slice (17) and 3 edges rotation (10). > (total=27) > As you know the total move count does not often correlate to the > time. > > I don't know how many people use the solution like me. > In case someone may be interested in, > http://rokumentai.akimoto3.com > > Masayuki Akimoto
3338. Re: restickering
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 17:09:34 -0000

Anyone here uses "marking films"/"cutting sheet"? I plan to stick them on my cube after WC, but do not know where to get them... Thanks Macky p.s. I went to Office Depot, but they didn't have any... --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > Hey all! > I just restickered one of my cubes that was in pretty bad shape. > Since the method worked really well, I thought I'd share. > > I bought 6 colored plastic folders from wal-mart $.49 each, one of > each color (though finding a white proved far more difficult than it > should've been) I reccomend going right around now since they have > all their back-to-school stuff in heavy stock. These are the kinds > with 3 holes and 2 pockets but no rings (except for the white one, > which was the only thing I could find in white). The plastic is > pretty stiff. I also bought some crazy glue. > > After pulling off all the stickers and cleaning the plastic with > rubbing alcahol, I went into photoshop. I created a simple grid with > squares measuring about 9/16" square. fit a total of 8x8 of these > onto a sheet. This gives you 64 squares, or 10 extra in case you > mess up. I uploaded this picture to the Files section of this yahoo > group, it is stickertemplate.bmp . > > I printed this sheet out cut the squares into groups of 9, usually in > two connected rows (8 & 1, 7 & 2, 6 & 3, and 5 & 4). I taped one of > each of these onto the plastic folders, making sure the tape > overlapped by a comfortable margin onto the plastic. Then it's > simply cutting out the stickers along the templates. > > Once your stickers are cut out, just smear a thin layer of superglue > onto the sticker and press onto the blank cube for a few seconds. > Voila a waterproof nice-looking stickered cube. > > I did another cube without the template a few weeks ago and the > stickers have yet to show any wear. And after 2 cubes (and a few > mistakes in cutting the plastic due to trial and error) I'd say I > still have enough material to cut 20+ cube's worth of stickers, at > least. Total cost: Less than $5.00. > > I also have a template made for the megaminx, but I have yet to try > it out, as it's tough to find 12 different colored folders (that > remotely match the scheme I'm used to). > > Just thought I'd share! Hope this helps some people out.
3339. Re: [Speed cubing group] Yes it is possible
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 8 Aug 2003 10:38:52 -0700 (PDT)

I have been reading all the replys to my post in enjoyment and interest. I have also been prying my brain for some positive attributes of having a cube that pops too much. I will most likely not be using my studio cube for RWC, which I believe I've posted allready, but I think that the studio cube (even with its immense pops) is good practice. Playing around with my studio cube so much has forced me to execute algorithms more exactly. It's hard to explain but praciticing with a "bad" cube may very well be a good thing. You fly that much faster when you get a cube that doesn't pop. Almost comparable would be when you put your hands in cold water, then immediately put them in warm water, the temperature seems higher. I think now I'm just rambling on. I've seen the eastsheen 2x2, 4x4, 5x5...they all are extremely resistent to popping...eastsheen should get together with rubiks and figure out a super cube. --- d_j_salvia <d_j_salvia@...> wrote: > Hi Richard, > > You are not alone with your troubles with the > studio cube. > > The first one i got was adjusted so tightly that > it's not only hard > to turn, but impossible to to take apart; so I can't > even get at the > center caps to try to adjust it. > > The second one I got had been made into a > speedcube. when I told > the person who made me the cube that it popped all > the time he was > really nice about it, but I don't think believed > me. > > But this popping is a well-known problem, and the > manufacturer just > fixed it. Many of the older cubes are flat under the > center cap which > allows the edge cubies to derail, but Seven Towns > has gone back to the > original patent. The newest genuine cubes, which may > not be in the > stores near you yet, have the little arches > underneath the center caps > which prevent that derailing. > > So even though they don't have the adjustable > screws they might be > workable as speedcubes. > Now if they just sold the centers to use on our > older cubes... > > David J > > > --- In speedsolvingrubikscube@yahoogroups.com, > "richy_jr_2000" > <richy_jr_2000@y...> wrote: > > Since I'm an idiot and I can't get my studio cube > tension adjusted > > properly, I'm posting on here to > bitc...umm..complain. The venting > > will feel great, but please feel free to delete > this, because I've > > never really supported non-speedcubing related > posts. > > > > Originally I was told the positive effects of > having a studio cube, > > but I've only encountered horrific effects, which > again, is probably > > just my fault. I'm sure everyone else's studio > cube makes them feel > > like a genuine cuber. Since I got my studio cube > to replace my > > worse speedcube, the following has happend: > > > > My avg has gone from a consistent sub 34, to a > fight to be sub40. > > > > I avg one piece coming out of my cube per solve. > This is because > > when I do pop, it is a super mega ultron pop, like > a super hero > > pop. On one occasion my cube ended up scattered > in 30 different > > pieces across my room, something i didn't think > possible. > > > > And when i first got my studio cube, in the > process of getting off a > > center cap i stabbed myself, bled all over my > favorite shorts, and > > ruined the center cap. Oh yeh, the knife hit the > bone, that always > > feels good. But once again, this is because of my > excessive > > stupidity. > > > > It's ok though cuz i found an old speedcube which > I will be using > > for the RWC. I sanded the paint off of that > beast, and now it's > > ready for some sticker action. If you are still > reading this I > > don't know whether to congradulate you or laugh, > but I'm done for > > now. Thnx all. > > > > -Richard > > __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com
3340. Revenge Algorithms
From: "Brayden Blue" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 17:46:55 -0000

At chris Hardwick's site on the Rubik's Revenge solution what do the ?'s mean?
3341. Revenge Algorithms
From: "Brayden Blue" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 17:46:56 -0000

At chris Hardwick's site on the Rubik's Revenge solution what do the ?'s mean?
3342. RR Notation
From: "Brayden Blue" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 18:15:14 -0000

On the Rubik's Revenge where would UFL, UBL, FRU be? Brayden
3343. **01/08/03 FMC technical hitch**
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 8 Aug 2003 20:23:49 +0100

Hi everyone... I've had a bit of trouble with the FMC this week, f*****g computers. Anyhow, anyone who submitted last week has another week to submit, please see my Fewest Moves Challenge page on www.cubestation.co.uk for the full details. Sorry for the inconvenience - DanH [Non-text portions of this message have been removed]
3344. SF Chronicle article
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 8 Aug 2003 12:36:27 -0700

There is an article on cubing in todays San Francisco Chronicle. It's mostly about handsome young Dan Knights, but there are a few 'quotes' from me too. http://www.sfgate.com/cgi-bin/article.cgi?file=/c/a/2003/08/08/DD251010.DTL -- "If you think education is expensive, try ignorance" --- Derek Bok Lars Petrus, San Francisco - lars@... http://lar5.com
3345. Re: SF Chronicle article
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 20:42:42 -0000

That is a very definitive (and well-humored) article on the life-and- times of cubists (particularly the hansomeness of one Dan Knights... lol). I highly recomend reading it in it's entirety. "In addition to having the hand speed of a concert pianist, top cubers must also have minds like computers, thinking several moves ahead." - San Fransico Chronicle, 8/8/03 -Doug --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > There is an article on cubing in todays San Francisco Chronicle. It's > mostly about handsome young Dan Knights, but there are a few 'quotes' > from me too. > > http://www.sfgate.com/cgi-bin/article.cgi? file=/c/a/2003/08/08/DD251010.DTL > > -- > "If you think education is expensive, try ignorance" > --- Derek Bok > > Lars Petrus, San Francisco - lars@l... http://lar5.com
3346. Re: SF Chronicle article
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 22:05:53 -0000

quotes from me too.....haha.. i thought it was a great article guys...good job.. danG --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > There is an article on cubing in todays San Francisco Chronicle. It's > mostly about handsome young Dan Knights, but there are a few 'quotes' > from me too. > > http://www.sfgate.com/cgi-bin/article.cgi? file=/c/a/2003/08/08/DD251010.DTL > > -- > "If you think education is expensive, try ignorance" > --- Derek Bok > > Lars Petrus, San Francisco - lars@l... http://lar5.com
3347. Re: SF Chronicle article
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 22:07:09 -0000

did everyone check out the rock climbing wall dan has in his living room......cool...... d --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > That is a very definitive (and well-humored) article on the life- and- > times of cubists (particularly the hansomeness of one Dan Knights... > lol). I highly recomend reading it in it's entirety. > > "In addition to having the hand speed of a concert pianist, top > cubers must also have minds like computers, thinking several moves > ahead." - San Fransico Chronicle, 8/8/03 > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus > <lars@l...> wrote: > > There is an article on cubing in todays San Francisco Chronicle. > It's > > mostly about handsome young Dan Knights, but there are a > few 'quotes' > > from me too. > > > > http://www.sfgate.com/cgi-bin/article.cgi? > file=/c/a/2003/08/08/DD251010.DTL > > > > -- > > "If you think education is expensive, try ignorance" > > --- Derek Bok > > > > Lars Petrus, San Francisco - lars@l... http://lar5.com
3348. Re: restickering
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 22:23:54 -0000

Uh, I got some more info on stickers. http://www.ultraflexx.com/html%20pages/Ultra_Marking_film_.html These guys seem to have pretty good marking films. The west coast office is not that far from where I live, so I'll try to check it out after WC. Macky --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > Anyone here uses "marking films"/"cutting sheet"? > I plan to stick them on my cube after WC, > but do not know where to get them... > > Thanks > Macky > p.s. I went to Office Depot, but they didn't have any... > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > <swedishlf@h...> wrote: > > Hey all! > > I just restickered one of my cubes that was in pretty bad > shape. > > Since the method worked really well, I thought I'd share. > > > > I bought 6 colored plastic folders from wal-mart $.49 each, one of > > each color (though finding a white proved far more difficult than > it > > should've been) I reccomend going right around now since they have > > all their back-to-school stuff in heavy stock. These are the kinds > > with 3 holes and 2 pockets but no rings (except for the white one, > > which was the only thing I could find in white). The plastic is > > pretty stiff. I also bought some crazy glue. > > > > After pulling off all the stickers and cleaning the plastic with > > rubbing alcahol, I went into photoshop. I created a simple grid > with > > squares measuring about 9/16" square. fit a total of 8x8 of these > > onto a sheet. This gives you 64 squares, or 10 extra in case you > > mess up. I uploaded this picture to the Files section of this > yahoo > > group, it is stickertemplate.bmp . > > > > I printed this sheet out cut the squares into groups of 9, usually > in > > two connected rows (8 & 1, 7 & 2, 6 & 3, and 5 & 4). I taped one > of > > each of these onto the plastic folders, making sure the tape > > overlapped by a comfortable margin onto the plastic. Then it's > > simply cutting out the stickers along the templates. > > > > Once your stickers are cut out, just smear a thin layer of > superglue > > onto the sticker and press onto the blank cube for a few seconds. > > Voila a waterproof nice-looking stickered cube. > > > > I did another cube without the template a few weeks ago and the > > stickers have yet to show any wear. And after 2 cubes (and a few > > mistakes in cutting the plastic due to trial and error) I'd say I > > still have enough material to cut 20+ cube's worth of stickers, at > > least. Total cost: Less than $5.00. > > > > I also have a template made for the megaminx, but I have yet to try > > it out, as it's tough to find 12 different colored folders (that > > remotely match the scheme I'm used to). > > > > Just thought I'd share! Hope this helps some people out.
3349. Re: restickering
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 08 Aug 2003 23:46:33 -0000

Check this stuff out. About halfway down the page... http://www.sciplus.com/category.cfm?category=111 1800 square inches for $3.50. Jon --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > Uh, I got some more info on stickers. > http://www.ultraflexx.com/html%20pages/Ultra_Marking_film_.html > These guys seem to have pretty good marking films. > The west coast office is not that far from where I live, > so I'll try to check it out after WC. > > Macky > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > Anyone here uses "marking films"/"cutting sheet"? > > I plan to stick them on my cube after WC, > > but do not know where to get them... > > > > Thanks > > Macky > > p.s. I went to Office Depot, but they didn't have any... > > > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > > <swedishlf@h...> wrote: > > > Hey all! > > > I just restickered one of my cubes that was in pretty bad > > shape. > > > Since the method worked really well, I thought I'd share. > > > > > > I bought 6 colored plastic folders from wal-mart $.49 each, one > of > > > each color (though finding a white proved far more difficult than > > it > > > should've been) I reccomend going right around now since they > have > > > all their back-to-school stuff in heavy stock. These are the > kinds > > > with 3 holes and 2 pockets but no rings (except for the white > one, > > > which was the only thing I could find in white). The plastic is > > > pretty stiff. I also bought some crazy glue. > > > > > > After pulling off all the stickers and cleaning the plastic with > > > rubbing alcahol, I went into photoshop. I created a simple grid > > with > > > squares measuring about 9/16" square. fit a total of 8x8 of > these > > > onto a sheet. This gives you 64 squares, or 10 extra in case you > > > mess up. I uploaded this picture to the Files section of this > > yahoo > > > group, it is stickertemplate.bmp . > > > > > > I printed this sheet out cut the squares into groups of 9, > usually > > in > > > two connected rows (8 & 1, 7 & 2, 6 & 3, and 5 & 4). I taped one > > of > > > each of these onto the plastic folders, making sure the tape > > > overlapped by a comfortable margin onto the plastic. Then it's > > > simply cutting out the stickers along the templates. > > > > > > Once your stickers are cut out, just smear a thin layer of > > superglue > > > onto the sticker and press onto the blank cube for a few > seconds. > > > Voila a waterproof nice-looking stickered cube. > > > > > > I did another cube without the template a few weeks ago and the > > > stickers have yet to show any wear. And after 2 cubes (and a few > > > mistakes in cutting the plastic due to trial and error) I'd say I > > > still have enough material to cut 20+ cube's worth of stickers, > at > > > least. Total cost: Less than $5.00. > > > > > > I also have a template made for the megaminx, but I have yet to > try > > > it out, as it's tough to find 12 different colored folders (that > > > remotely match the scheme I'm used to). > > > > > > Just thought I'd share! Hope this helps some people out.
3350. Re: restickering
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 09 Aug 2003 00:36:30 -0000

Thanks for the info, Jon. Cool...but do you think they won't get sticky/dirty or come off? Plus, I don't know exactly what colors they are. (I'm concerned about orange in particular) Have you bought this vinyl before? Macky --- In speedsolvingrubikscube@yahoogroups.com, nascarjon2001 <no_reply@y...> wrote: > Check this stuff out. About halfway down the page... > > http://www.sciplus.com/category.cfm?category=111 > > 1800 square inches for $3.50. > > > > > Jon > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > Uh, I got some more info on stickers. > > http://www.ultraflexx.com/html%20pages/Ultra_Marking_film_.html > > These guys seem to have pretty good marking films. > > The west coast office is not that far from where I live, > > so I'll try to check it out after WC. > > > > Macky > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > <mackymakisumi@y...> wrote: > > > Anyone here uses "marking films"/"cutting sheet"? > > > I plan to stick them on my cube after WC, > > > but do not know where to get them... > > > > > > Thanks > > > Macky > > > p.s. I went to Office Depot, but they didn't have any... > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > > > <swedishlf@h...> wrote: > > > > Hey all! > > > > I just restickered one of my cubes that was in pretty bad > > > shape. > > > > Since the method worked really well, I thought I'd share. > > > > > > > > I bought 6 colored plastic folders from wal-mart $.49 each, > one > > of > > > > each color (though finding a white proved far more difficult > than > > > it > > > > should've been) I reccomend going right around now since they > > have > > > > all their back-to-school stuff in heavy stock. These are the > > kinds > > > > with 3 holes and 2 pockets but no rings (except for the white > > one, > > > > which was the only thing I could find in white). The plastic > is > > > > pretty stiff. I also bought some crazy glue. > > > > > > > > After pulling off all the stickers and cleaning the plastic > with > > > > rubbing alcahol, I went into photoshop. I created a simple > grid > > > with > > > > squares measuring about 9/16" square. fit a total of 8x8 of > > these > > > > onto a sheet. This gives you 64 squares, or 10 extra in case > you > > > > mess up. I uploaded this picture to the Files section of this > > > yahoo > > > > group, it is stickertemplate.bmp . > > > > > > > > I printed this sheet out cut the squares into groups of 9, > > usually > > > in > > > > two connected rows (8 & 1, 7 & 2, 6 & 3, and 5 & 4). I taped > one > > > of > > > > each of these onto the plastic folders, making sure the tape > > > > overlapped by a comfortable margin onto the plastic. Then > it's > > > > simply cutting out the stickers along the templates. > > > > > > > > Once your stickers are cut out, just smear a thin layer of > > > superglue > > > > onto the sticker and press onto the blank cube for a few > > seconds. > > > > Voila a waterproof nice-looking stickered cube. > > > > > > > > I did another cube without the template a few weeks ago and > the > > > > stickers have yet to show any wear. And after 2 cubes (and a > few > > > > mistakes in cutting the plastic due to trial and error) I'd > say I > > > > still have enough material to cut 20+ cube's worth of > stickers, > > at > > > > least. Total cost: Less than $5.00. > > > > > > > > I also have a template made for the megaminx, but I have yet > to > > try > > > > it out, as it's tough to find 12 different colored folders > (that > > > > remotely match the scheme I'm used to). > > > > > > > > Just thought I'd share! Hope this helps some people out.
3351. Re: Revenge applet (and double parity issue)
From: "dmswart1" <dave_and_cindy@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 09 Aug 2003 01:23:31 -0000

Isn't this viewpoint somewhat equivalent to the hoards of people out there who "just take the stickers off"? As my brother once put it, if you just want a colourful plastic cube for your shelf, there are cheaper ones available ;) -- David Swart --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- d_funny007 wrote: > > I pity a person that would rather have have a program do their cube > > for them then to try the challenge themselves. Why else would you > > have bought the cube in the first place? > [snip] > > Oh, don't pity us... Some of us are just wired differently. While we > may want to be able to solve the puzzle (thus the reason for buying > it), we don't necessarily want, or have the ability or time, to solve > it on our own. Some of us simply don't enjoy the "challenge" (a.k.a. > the "frustration") of trying to figure out a puzzle on our own. The > only puzzle that I've figured out on my own so far is the pyraminx > (well... Perhaps the 2x2x2, if that counts after knowing the 3x3x3). > Even once I knew how to solve a 4x4x4, I couldn't figure out a 5x5x5 > for the life of me. I guess perhaps I'm just a bit thick skulled. > > - Grant
3352. rubiks stuff
From: "Alex" <alex_72501@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 09 Aug 2003 03:24:10 -0000

Hey, this has probably been asked before, but where is the best place online to buy cubes, including 2x2, 4x4, and 5x5? Hessports? ---thanks, Alex
3353. Re: Revenge applet (and double parity issue)
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 09 Aug 2003 03:50:45 -0000

I agree with Grant... so I don't fall into the "purist" category. Many disciplines--science, sports--move forward not because each new innovator recreates the wheel from scratch, but because they take full advantage of what's already been discovered, and then innovate from there. Not that there's anything wrong with trying to solve the cube on one's own as well... I think both approaches offer their own challenges and rewards. Date: Sat, 09 Aug 2003 01:23:31 -0000 From: "dmswart1" <dave_and_cindy@...> Subject: Re: Revenge applet (and double parity issue) Isn't this viewpoint somewhat equivalent to the hoards of people out there who "just take the stickers off"? As my brother once put it, if you just want a colourful plastic cube for your shelf, there are cheaper ones available ;) -- David Swart --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- d_funny007 wrote: > > I pity a person that would rather have have a program do their cube > > for them then to try the challenge themselves. Why else would you > > have bought the cube in the first place? > [snip] > > Oh, don't pity us... Some of us are just wired differently. While we > may want to be able to solve the puzzle (thus the reason for buying > it), we don't necessarily want, or have the ability or time, to solve > it on our own. Some of us simply don't enjoy the "challenge" (a.k.a. > the "frustration") of trying to figure out a puzzle on our own. The > only puzzle that I've figured out on my own so far is the pyraminx > (well... Perhaps the 2x2x2, if that counts after knowing the 3x3x3). > Even once I knew how to solve a 4x4x4, I couldn't figure out a 5x5x5 > for the life of me. I guess perhaps I'm just a bit thick skulled. > > - Grant
3354. Re: WC questions
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 09 Aug 2003 03:59:23 -0000

Hana, The WC committee doesn't have a formal relationship with, nor does it mention in its materials, any Yahoo discussion groups. Dan answers questions here simply because he wants to. My understanding is that the WC committee officially dispenses information and answers questions through the web site and the phone numbers listed on the web site. Having said that though, I'm glad to have the quick response we get from Dan here. Speaking of which, I'm going to ask on the WC web site, but I'll also ask here: should we expect to get anything in the mail about our entry into the competition? All I've got is the email reply to the form I filled out online. Adam > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > > <hanabizek@e...> wrote: > > > I take it that the official channel you refer to is the WC203 > > group. > > > Correction, I should use the pst tense, WAS. I juat read that it > > has > > > been changed to CornersFirst group. So where is the official > > channel > > > now? > > > It was us, not Dan, who forced him to participate in this group. > > We > > > posted our questions here. I admit I am one of the guilty. I > > didn't > > > start this trend, but fllow in the footsteps of others. > > > All this is history. The WC2003 no longer exists. And of cxourse, > > Dan > > > can be a member of whatever group he choses tro be. > > > Hana a kostky
3355. Re: Corners Method
From: rzoom2003 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 09 Aug 2003 09:11:52 -0000

http://www.rubikscuberecord.com/ No ! I solve the corner method top bottom , 9 sec. without inspection. M. Guimond solve 7 sec. same method with 2 step, I think (secret man). Aniway the first step is faster. Easy algorythm method. M. Guimond is the giant cubist on the stage at the world rubik's cube history. Alien or cubist&magic, the man is very hot! behind back, blindfull and fast, great feeling! M. Guimond, already had picture of rubik'cube competition Toronto 82 on rubikscuberecord.com. The W.C. 2003 at the toronto :)) --- In speedsolvingrubikscube@yahoogroups.com, "Wayne" <mylib_2000@y...> wrote: > I checked out your page and I used to use this same method. I learned > the algs from Ron's site to orient/permute the second face corners in > one alg and after practice it is without a doubt faster than > permuting the top and bottom corners together. This is because you > have to look the whole cube over to see which corners are already > correct. With 42 algorythm :)) The step 3 top bottom D&U ok! but easy 1 sec.!!.
3356. Re: restickering
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 09 Aug 2003 14:42:34 -0000

I just had an idea- I just bought custom vinyl self-adhering boat letters online. The stuff is good quality and not too expensive. Go to http://www.speedysigns.com/decals/ and click on bumper stickers. There you can upload the colors you want(you could even put a side of the cube in a scanner to get the color exact). When you get the sticker, just cut it up into squares and stick 'em on the cube! --barefoot Chris --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > Thanks for the info, Jon. > Cool...but do you think they won't get sticky/dirty or come off? > Plus, I don't know exactly what colors they are. > (I'm concerned about orange in particular) > Have you bought this vinyl before? > > Macky > > --- In speedsolvingrubikscube@yahoogroups.com, nascarjon2001 > <no_reply@y...> wrote: > > Check this stuff out. About halfway down the page... > > > > http://www.sciplus.com/category.cfm?category=111 > > > > 1800 square inches for $3.50. > > > > > > > > > > Jon > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > <mackymakisumi@y...> wrote: > > > Uh, I got some more info on stickers. > > > http://www.ultraflexx.com/html%20pages/Ultra_Marking_film_.html > > > These guys seem to have pretty good marking films. > > > The west coast office is not that far from where I live, > > > so I'll try to check it out after WC. > > > > > > Macky > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > > <mackymakisumi@y...> wrote: > > > > Anyone here uses "marking films"/"cutting sheet"? > > > > I plan to stick them on my cube after WC, > > > > but do not know where to get them... > > > > > > > > Thanks > > > > Macky > > > > p.s. I went to Office Depot, but they didn't have any... > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > > > > <swedishlf@h...> wrote: > > > > > Hey all! > > > > > I just restickered one of my cubes that was in pretty bad > > > > shape. > > > > > Since the method worked really well, I thought I'd share. > > > > > > > > > > I bought 6 colored plastic folders from wal-mart $.49 each, > > one > > > of > > > > > each color (though finding a white proved far more difficult > > than > > > > it > > > > > should've been) I reccomend going right around now since > they > > > have > > > > > all their back-to-school stuff in heavy stock. These are the > > > kinds > > > > > with 3 holes and 2 pockets but no rings (except for the white > > > one, > > > > > which was the only thing I could find in white). The plastic > > is > > > > > pretty stiff. I also bought some crazy glue. > > > > > > > > > > After pulling off all the stickers and cleaning the plastic > > with > > > > > rubbing alcahol, I went into photoshop. I created a simple > > grid > > > > with > > > > > squares measuring about 9/16" square. fit a total of 8x8 of > > > these > > > > > onto a sheet. This gives you 64 squares, or 10 extra in case > > you > > > > > mess up. I uploaded this picture to the Files section of > this > > > > yahoo > > > > > group, it is stickertemplate.bmp . > > > > > > > > > > I printed this sheet out cut the squares into groups of 9, > > > usually > > > > in > > > > > two connected rows (8 & 1, 7 & 2, 6 & 3, and 5 & 4). I taped > > one > > > > of > > > > > each of these onto the plastic folders, making sure the tape > > > > > overlapped by a comfortable margin onto the plastic. Then > > it's > > > > > simply cutting out the stickers along the templates. > > > > > > > > > > Once your stickers are cut out, just smear a thin layer of > > > > superglue > > > > > onto the sticker and press onto the blank cube for a few > > > seconds. > > > > > Voila a waterproof nice-looking stickered cube. > > > > > > > > > > I did another cube without the template a few weeks ago and > > the > > > > > stickers have yet to show any wear. And after 2 cubes (and a > > few > > > > > mistakes in cutting the plastic due to trial and error) I'd > > say I > > > > > still have enough material to cut 20+ cube's worth of > > stickers, > > > at > > > > > least. Total cost: Less than $5.00. > > > > > > > > > > I also have a template made for the megaminx, but I have yet > > to > > > try > > > > > it out, as it's tough to find 12 different colored folders > > (that > > > > > remotely match the scheme I'm used to). > > > > > > > > > > Just thought I'd share! Hope this helps some people out.
3357. Re: WC questions
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 09 Aug 2003 15:33:42 -0000

no Adam you wont be receiving anything in the mail...why should you?...its a fully open event and you received confirmation and you will be receiving an email of the agenda next week.... d --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ <no_reply@y...> wrote: > Hana, > The WC committee doesn't have a formal relationship with, nor does it > mention in its materials, any Yahoo discussion groups. Dan answers > questions here simply because he wants to. My understanding is that > the WC committee officially dispenses information and answers > questions through the web site and the phone numbers listed on the > web site. Having said that though, I'm glad to have the quick > response we get from Dan here. > > Speaking of which, I'm going to ask on the WC web site, but I'll also > ask here: should we expect to get anything in the mail about our > entry into the competition? All I've got is the email reply to the > form I filled out online. > > Adam > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > > > <hanabizek@e...> wrote: > > > > I take it that the official channel you refer to is the WC203 > > > group. > > > > Correction, I should use the pst tense, WAS. I juat read that > it > > > has > > > > been changed to CornersFirst group. So where is the official > > > channel > > > > now? > > > > It was us, not Dan, who forced him to participate in this > group. > > > We > > > > posted our questions here. I admit I am one of the guilty. I > > > didn't > > > > start this trend, but fllow in the footsteps of others. > > > > All this is history. The WC2003 no longer exists. And of > cxourse, > > > Dan > > > > can be a member of whatever group he choses tro be. > > > > Hana a kostky
3358. Re: Corners Method
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 09 Aug 2003 15:35:24 -0000

What are you talking about????? d --- In speedsolvingrubikscube@yahoogroups.com, rzoom2003 <no_reply@y...> wrote: > > > > http://www.rubikscuberecord.com/ > > No ! I solve the corner method top bottom , 9 sec. without > inspection. M. Guimond solve 7 sec. same method with 2 step, I > think (secret man). > > Aniway the first step is faster. Easy algorythm method. > > M. Guimond is the giant cubist on the stage at the world rubik's cube > history. Alien or cubist&magic, the man is very hot! behind back, > blindfull and fast, great feeling! > > M. Guimond, already had picture of rubik'cube competition Toronto 82 > on rubikscuberecord.com. The W.C. 2003 at the toronto :)) > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Wayne" > <mylib_2000@y...> wrote: > > I checked out your page and I used to use this same method. I > learned > > the algs from Ron's site to orient/permute the second face corners > in > > one alg and after practice it is without a doubt faster than > > permuting the top and bottom corners together. This is because you > > have to look the whole cube over to see which corners are already > > correct. > > With 42 algorythm :)) > > The step 3 top bottom D&U ok! but easy 1 sec.!!.
3359. Rubiks Revenge Chris' Method
From: "Brayden Blue" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 09 Aug 2003 19:52:36 -0000

When you do the last edge gorup of the first , how do you put the last one in?
3360. Re: restickering
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 09 Aug 2003 22:47:49 -0000

I haven't bought any. I was just looking around and found that site. Jon --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > Thanks for the info, Jon. > Cool...but do you think they won't get sticky/dirty or come off? > Plus, I don't know exactly what colors they are. > (I'm concerned about orange in particular) > Have you bought this vinyl before? > > Macky > > --- In speedsolvingrubikscube@yahoogroups.com, nascarjon2001 > <no_reply@y...> wrote: > > Check this stuff out. About halfway down the page... > > > > http://www.sciplus.com/category.cfm?category=111 > > > > 1800 square inches for $3.50. > > > > > > > > > > Jon > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > <mackymakisumi@y...> wrote: > > > Uh, I got some more info on stickers. > > > http://www.ultraflexx.com/html%20pages/Ultra_Marking_film_.html > > > These guys seem to have pretty good marking films. > > > The west coast office is not that far from where I live, > > > so I'll try to check it out after WC. > > > > > > Macky > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > > <mackymakisumi@y...> wrote: > > > > Anyone here uses "marking films"/"cutting sheet"? > > > > I plan to stick them on my cube after WC, > > > > but do not know where to get them... > > > > > > > > Thanks > > > > Macky > > > > p.s. I went to Office Depot, but they didn't have any... > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > > > > <swedishlf@h...> wrote: > > > > > Hey all! > > > > > I just restickered one of my cubes that was in pretty bad > > > > shape. > > > > > Since the method worked really well, I thought I'd share. > > > > > > > > > > I bought 6 colored plastic folders from wal-mart $.49 each, > > one > > > of > > > > > each color (though finding a white proved far more difficult > > than > > > > it > > > > > should've been) I reccomend going right around now since > they > > > have > > > > > all their back-to-school stuff in heavy stock. These are the > > > kinds > > > > > with 3 holes and 2 pockets but no rings (except for the white > > > one, > > > > > which was the only thing I could find in white). The plastic > > is > > > > > pretty stiff. I also bought some crazy glue. > > > > > > > > > > After pulling off all the stickers and cleaning the plastic > > with > > > > > rubbing alcahol, I went into photoshop. I created a simple > > grid > > > > with > > > > > squares measuring about 9/16" square. fit a total of 8x8 of > > > these > > > > > onto a sheet. This gives you 64 squares, or 10 extra in case > > you > > > > > mess up. I uploaded this picture to the Files section of > this > > > > yahoo > > > > > group, it is stickertemplate.bmp . > > > > > > > > > > I printed this sheet out cut the squares into groups of 9, > > > usually > > > > in > > > > > two connected rows (8 & 1, 7 & 2, 6 & 3, and 5 & 4). I taped > > one > > > > of > > > > > each of these onto the plastic folders, making sure the tape > > > > > overlapped by a comfortable margin onto the plastic. Then > > it's > > > > > simply cutting out the stickers along the templates. > > > > > > > > > > Once your stickers are cut out, just smear a thin layer of > > > > superglue > > > > > onto the sticker and press onto the blank cube for a few > > > seconds. > > > > > Voila a waterproof nice-looking stickered cube. > > > > > > > > > > I did another cube without the template a few weeks ago and > > the > > > > > stickers have yet to show any wear. And after 2 cubes (and a > > few > > > > > mistakes in cutting the plastic due to trial and error) I'd > > say I > > > > > still have enough material to cut 20+ cube's worth of > > stickers, > > > at > > > > > least. Total cost: Less than $5.00. > > > > > > > > > > I also have a template made for the megaminx, but I have yet > > to > > > try > > > > > it out, as it's tough to find 12 different colored folders > > (that > > > > > remotely match the scheme I'm used to). > > > > > > > > > > Just thought I'd share! Hope this helps some people out.
3361. Dan G Solution Method
From: "Wayne" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 10 Aug 2003 01:58:30 -0000

Hey Dan, I saw on the documentary trailers that you seem to finish the cube with the middle layer between the left and right face. I've heard you say that it's similar to Marc Waterman's method. Do you orient and postion the middle layer edges in one alg ?
3362. Re: Revenge applet (and double parity issue)
From: "dmswart1" <dave_and_cindy@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 10 Aug 2003 03:04:27 -0000

--- In speedsolvingrubikscube@yahoogroups.com, --- d_funny007 wrote: > I pity a person that would rather have have a program do their > cube for them then to try the challenge themselves. --- then <Grant@T...> wrote: > Oh, don't pity us... Some of us are just wired differently. > While we may want to be able to solve the puzzle (thus the > reason for buying it), we don't necessarily want, or have > the ability or time, to solve it on our own. --- then I wrote: > Isn't this viewpoint somewhat equivalent to the hoards > of people out there who "just take the stickers off"? > As my brother once put it, if you just want a colourful > plastic cube for your shelf, there are cheaper ones > available ;) --- then adam_s_ wisely wrote: > I agree with Grant... so I don't fall into the "purist" > category. Many disciplines--science, sports--move forward > not because each new innovator recreates the wheel from > scratch, but because they take full advantage of what's > already been discovered, and then innovate from there. You're absolutely write adam. In fact as soon as I posted my message a little voice reminded me of a quote from I. Newton. Something along the lines of 'standing on the shoulders of giants'. -- David "giants standing on his shoulders" Swart
3363. Re: Rubiks Revenge Chris' Method
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 10 Aug 2003 03:29:40 -0000

Since it itsn't specified that it's directed at Chris or anyone in particular, I'll offer an answer. This kinda depends on whether the remaining two edges are adjacent or diagonal of each other (hopefully both on a middle layer as Hardwick suggests). I usually grip such that one of the problem edges on the FL slot, and the other on one of the R slots (RF or RB). Then I apply R2 or not in order to get the same pieces on the same layers (read this twice, if you don't see what I mean). Then I apply (Uu)' or (Uu)2' to line up a skew pair, lets denote this manuver by P (because it could of just been u' or u2 also, doesn't matter). Then do a MONO-FLIP of that skew edge, call this X. Finish with P^-1. This is done mathematically as P*X*P^-1, a process known as conjugation. I'll let you figure out what a mono-flip is, that's the fun part, any monoflip that doesn't affect the u and d layers are fine (must not affect center rotation of F,L,R,B either) (Jaap's site is a good source for this group theory stuff by the way). I try to go for a mono-flip that starts me off in solving the partitioned 3x3x3. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Brayden Blue" <harrypotter8464@y...> wrote: > When you do the last edge gorup of the first , how do you put the last > one in?
3364. Giant Cube/Cube Art/Cube Prank
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 10 Aug 2003 03:58:24 -0000

There was a group of people that did this: http://www.alltooflat.com/pranks/cube/ and I assume it's recent since it's just on Ron's main page. It's interesting, I was thinking of doing something like that last year but didn't. Anyways I actually have an exact replica of that public art piece (I guess that what I'll call it) in front/near my building. Yep, same size, up close same features, and rotates on the tip too (no little square platform underneath though, but still amkes me think they were designed by the same people). I was going to decorate that and those people have given me a better idea on how to implement this though, in a better looking manner nevertheless. And just FYI what those people did arn't completely original, I've seen it done on that scale back in 1994 or so (on the aforementioned cube). That site does show it done much better, sadly it was torn down by the city of New York (a much better setting then my campus). -Doug
3365. Re: Giant Cube/Cube Art/Cube Prank
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 10 Aug 2003 04:56:03 -0000

There's also a huge cube in the city centre in Canberra. It's got (pale) coloured lights in side which respond to sound. It always reminded me of a huge Rubik's cube. Each side is made up of smaller glass squares. I'm not sure exactly how many glass squares are on each face -- it's probably about a 10x10x10 cube. I was trying to find a pic online to show you, but alas, I couldn't find any! Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > There was a group of people that did this: > http://www.alltooflat.com/pranks/cube/ > and I assume it's recent since it's just on Ron's main page. It's > interesting, I was thinking of doing something like that last year > but didn't. Anyways I actually have an exact replica of that public > art piece (I guess that what I'll call it) in front/near my > building. Yep, same size, up close same features, and rotates on the > tip too (no little square platform underneath though, but still > amkes me think they were designed by the same people). I was going > to decorate that and those people have given me a better idea on how > to implement this though, in a better looking manner nevertheless. > And just FYI what those people did arn't completely original, I've > seen it done on that scale back in 1994 or so (on the aforementioned > cube). That site does show it done much better, sadly it was torn > down by the city of New York (a much better setting then my campus). > > -Doug
3366. Re: Giant Cube/Cube Art/Cube Prank
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 10 Aug 2003 12:35:29 -0000

Even though this page is interesting in its own right, wrapping an already existing cube in cardboart to make it look like a Rubik's cube is not cube art, because this type of art does not use Rubik's cube as art medium. I admit that teiddling an 8'x8'x8' cube would be rather difficult, assuming it was built like the 3x3x3 cube. It would be fun to speed solve such a cube. Speedcubists, how about it? Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > There was a group of people that did this: > http://www.alltooflat.com/pranks/cube/ > and I assume it's recent since it's just on Ron's main page. It's > interesting, I was thinking of doing something like that last year > but didn't. Anyways I actually have an exact replica of that public > art piece (I guess that what I'll call it) in front/near my > building. Yep, same size, up close same features, and rotates on the > tip too (no little square platform underneath though, but still > amkes me think they were designed by the same people). I was going > to decorate that and those people have given me a better idea on how > to implement this though, in a better looking manner nevertheless. > And just FYI what those people did arn't completely original, I've > seen it done on that scale back in 1994 or so (on the aforementioned > cube). That site does show it done much better, sadly it was torn > down by the city of New York (a much better setting then my campus). > > -Doug
3367. Re: Giant Cube/Cube Art/Cube Prank
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 10 Aug 2003 12:38:47 -0000

Why don't you grab your digital casmera, take a picture, transfer it to your computer and end it to us via email? Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > There's also a huge cube in the city centre in Canberra. It's got > (pale) coloured lights in side which respond to sound. It always > reminded me of a huge Rubik's cube. Each side is made up of smaller > glass squares. I'm not sure exactly how many glass squares are on > each face -- it's probably about a 10x10x10 cube. I was trying to > find a pic online to show you, but alas, I couldn't find any! > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > There was a group of people that did this: > > http://www.alltooflat.com/pranks/cube/ > > and I assume it's recent since it's just on Ron's main page. It's > > interesting, I was thinking of doing something like that last year > > but didn't. Anyways I actually have an exact replica of that > public > > art piece (I guess that what I'll call it) in front/near my > > building. Yep, same size, up close same features, and rotates on > the > > tip too (no little square platform underneath though, but still > > amkes me think they were designed by the same people). I was going > > to decorate that and those people have given me a better idea on > how > > to implement this though, in a better looking manner nevertheless. > > And just FYI what those people did arn't completely original, I've > > seen it done on that scale back in 1994 or so (on the > aforementioned > > cube). That site does show it done much better, sadly it was torn > > down by the city of New York (a much better setting then my > campus). > > > > -Doug
3368. Re: Giant Cube/Cube Art/Cube Prank
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 10 Aug 2003 13:34:09 -0000

I would have done this, but I'm currently a very long way from Canberra, Australia! I'm on holiday in the US at the moment, and obviously will be in Canada later this month. :) Maybe when I get back to Canberra. :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > Why don't you grab your digital casmera, take a picture, transfer it > to your computer and end it to us via email? > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > There's also a huge cube in the city centre in Canberra. It's got > > (pale) coloured lights in side which respond to sound. It always > > reminded me of a huge Rubik's cube. Each side is made up of smaller > > glass squares. I'm not sure exactly how many glass squares are on > > each face -- it's probably about a 10x10x10 cube. I was trying to > > find a pic online to show you, but alas, I couldn't find any! > > > > Jasmine. > > > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > > <no_reply@y...> wrote: > > > There was a group of people that did this: > > > http://www.alltooflat.com/pranks/cube/ > > > and I assume it's recent since it's just on Ron's main page. It's > > > interesting, I was thinking of doing something like that last > year > > > but didn't. Anyways I actually have an exact replica of that > > public > > > art piece (I guess that what I'll call it) in front/near my > > > building. Yep, same size, up close same features, and rotates on > > the > > > tip too (no little square platform underneath though, but still > > > amkes me think they were designed by the same people). I was > going > > > to decorate that and those people have given me a better idea on > > how > > > to implement this though, in a better looking manner > nevertheless. > > > And just FYI what those people did arn't completely original, > I've > > > seen it done on that scale back in 1994 or so (on the > > aforementioned > > > cube). That site does show it done much better, sadly it was torn > > > down by the city of New York (a much better setting then my > > campus). > > > > > > -Doug
3369. Re: cube get together pre WC..
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 10 Aug 2003 14:02:20 -0000

Can someone remind me of the plan re meeting up pre-competition? The most recent message I can find it this one, which mentions 8pm in the Crowne Plaza bar on the 21st or 22nd. Did we decide which date? I'm probably going to be staying with a friend rather than at the hotel, but I'm definitely keen to meet up with people since I'm now planning on arriving a bit early too. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > I'm planning on the 22nd as well, can't wait!!! I'm so excited!!! > jake > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <theboywholived81@h...> wrote: > > I'm coming on the 22nd. Might be able to meet some of you there. > > > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > > <brentmorganmaster@y...> wrote: > > > yes indeed.. > > > bm > > > > > > Heath <funny_guy32@h...> wrote: > > > Hey, I think it would be cool if anyone arriving to Toronto early > > > could get together in the Crowne Plaza hotel on the 21st and 22nd > > in > > > the evening, around 8:00. Maybe in the bar area or something. > So > > > everyone can meet and show off our cubing. > > > > > > what does everyone think? > > > > > > -Heath > > > > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service. > > > > > > > > > :) > > > --Brent > > > > > > --------------------------------- > > > Do you Yahoo!? > > > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > > > > > [Non-text portions of this message have been removed]
3370. Non-cubers?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 10 Aug 2003 14:07:01 -0000

My fiance will be coming to Toronto as well. He's not a cuber, but he is keen to see the amazing cubing feats at the Championships. And the amazing cube art (I've told him about your work Hana!). Do other people have non-cubing family/friends travelling with them? Jasmine.
3371. Re: Dan G Solution Method
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 10 Aug 2003 15:19:26 -0000

depends....! d --- In speedsolvingrubikscube@yahoogroups.com, "Wayne" <mylib_2000@y...> wrote: > Hey Dan, I saw on the documentary trailers that you seem to finish > the cube with the middle layer between the left and right face. I've > heard you say that it's similar to Marc Waterman's method. Do you > orient and postion the middle layer edges in one alg ?
3372. Re: Dan G Solution Method
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 10 Aug 2003 17:30:57 -0000

I think he means that it depends on whether the center layer needs to be oriented and permuted. Translation: Yes. By the way, when will that corners first site be up? I'm anxious to see it. --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > depends....! > > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, "Wayne" > <mylib_2000@y...> wrote: > > Hey Dan, I saw on the documentary trailers that you seem to finish > > the cube with the middle layer between the left and right face. > I've > > heard you say that it's similar to Marc Waterman's method. Do you > > orient and postion the middle layer edges in one alg ?
3373. Re: Non-cubers?
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 10 Aug 2003 19:53:56 -0000

--- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > My fiance will be coming to Toronto as well. He's not a cuber, but > he is keen to see the amazing cubing feats at the Championships. And > the amazing cube art (I've told him about your work Hana!). Thank you. What surprises me is that no one, on or off the web, is able to find other cube artists who do 3d designs. Even here in Toronto there is no one, so I am told. If it were in Westmont, Illkinois, I would understand, but this is the gathering of the cubing elite! > > Do other people have non-cubing family/friends travelling with them? My motheur is coming with me.She is definitely not a cube, looks on cube art as an/ aberration of her crazy daughter. :-) Hana a kostky > > Jasmine.
3374. ARIZONA PEOPLE
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 10 Aug 2003 14:11:35 -0700 (PDT)

anyone from arizona?.............anyone? ANYONE??????????????????????????????????????????????????????????????????????????????????? bm :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3375. my 1st cube tv appearance..
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 10 Aug 2003 14:17:42 -0700 (PDT)

everyone, yeh like everyone else, i got a tv appearance on the news LOL (maybe i can get it on a computer file...). atleast i did a 17.8 on tv tho.... bm :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3376. F2L A0_Videos
From: planet_katsu <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 10 Aug 2003 23:27:49 -0000

Hello, everyone. I added the video of [F2L_A0=a01x]. http://www5.gateway.ne.jp/~katsu-k/a_cube_video.html (I am using two kinds of algorithm.) It is likely to become reference where there is a problem about the left thumb finger position change of A0=a01x. Thanks, Katsu
3377. Arkansans...anyone?
From: "Alex" <alex_72501@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 11 Aug 2003 00:45:40 -0000

hey, is there any Arkansas people out there? thanks for the idea, Brent.
3378. Re: Giant Cube/Cube Art/Cube Prank
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 11 Aug 2003 02:10:12 -0000

Found an online pic of the Canberra cube here: http://tsumakin.net/images/camera/canberra/?image=voice-activated- light-cube.jpg I just counted and saw that my guess of 10x10x10 was right! [Thanks to the guy who emailed me separately with a pic of the cube. After seeing your email I thought I'd have another search online for a good shot of the cube without any people in the way in the photo.] Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > There's also a huge cube in the city centre in Canberra. It's got > (pale) coloured lights in side which respond to sound. It always > reminded me of a huge Rubik's cube. Each side is made up of smaller > glass squares. I'm not sure exactly how many glass squares are on > each face -- it's probably about a 10x10x10 cube. I was trying to > find a pic online to show you, but alas, I couldn't find any! > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > There was a group of people that did this: > > http://www.alltooflat.com/pranks/cube/ > > and I assume it's recent since it's just on Ron's main page. It's > > interesting, I was thinking of doing something like that last year > > but didn't. Anyways I actually have an exact replica of that > public > > art piece (I guess that what I'll call it) in front/near my > > building. Yep, same size, up close same features, and rotates on > the > > tip too (no little square platform underneath though, but still > > amkes me think they were designed by the same people). I was going > > to decorate that and those people have given me a better idea on > how > > to implement this though, in a better looking manner nevertheless. > > And just FYI what those people did arn't completely original, I've > > seen it done on that scale back in 1994 or so (on the > aforementioned > > cube). That site does show it done much better, sadly it was torn > > down by the city of New York (a much better setting then my > campus). > > > > -Doug
3379. Re: cube get together pre WC..
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 11 Aug 2003 04:56:28 -0000

Heath's plan was that we meet on both 21nd & 22nd. I'm planning to come to the get-together on the 22nd just to say hello... See you in Toronto! Macky --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Can someone remind me of the plan re meeting up pre-competition? The > most recent message I can find it this one, which mentions 8pm in > the Crowne Plaza bar on the 21st or 22nd. Did we decide which date? > > I'm probably going to be staying with a friend rather than at the > hotel, but I'm definitely keen to meet up with people since I'm now > planning on arriving a bit early too. > > Jasmine. > > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > I'm planning on the 22nd as well, can't wait!!! I'm so excited!!! > > jake > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > <theboywholived81@h...> wrote: > > > I'm coming on the 22nd. Might be able to meet some of you there. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > > > <brentmorganmaster@y...> wrote: > > > > yes indeed.. > > > > bm > > > > > > > > Heath <funny_guy32@h...> wrote: > > > > Hey, I think it would be cool if anyone arriving to Toronto > early > > > > could get together in the Crowne Plaza hotel on the 21st and > 22nd > > > in > > > > the evening, around 8:00. Maybe in the bar area or > something. > > So > > > > everyone can meet and show off our cubing. > > > > > > > > what does everyone think? > > > > > > > > -Heath > > > > > > > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > > > > > To unsubscribe from this group, send an email to: > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > > Service. > > > > > > > > > > > > :) > > > > --Brent > > > > > > > > --------------------------------- > > > > Do you Yahoo!? > > > > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > > > > > > > [Non-text portions of this message have been removed]
3380. Wow a lot has happened in my absense...
From: rquethe <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 11 Aug 2003 09:58:37 -0000

I sort of stopped cubing after either messing up the hungy cubes I got, or getting messed up ones. In any case, I got more interested in video games(competitively though). I picked up a cube recently and found out I forgot most of the OLL. Maybe sometime in the future I'll pick it up again for kicks, but it just doesn't old any satisfaction for me anymore. Probably because I'm a pessimist. There can be only one person that's the best. You could be it, but the ammount of time to put into it is sickening. Even if you have a natural talent for it. So why even bother? Really 20 seconds, 19 seconds, 1 second doesn't have any meaning but what you give it. At least this is how I view it. I know other people view it differently and its fun to be as efficient as possible... I don't know. I know it can be addicting, but only for so long... I mean really, there's a point where addictions become unhealthy. Though I should speak, I spend 8 hours playing counter- strike, lol.... Anyway, cube on my friends, I still love watching other people solve it fast. And as long as I have my 27 second solve video for me to show people, I'll be satisified. ttfn
3381. Re: cube get together pre WC..
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 11 Aug 2003 13:03:00 -0000

Oops. You're right. I thought it said "21 or 22" but actually it said "21 and 22"! See you all there! Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > Heath's plan was that we meet on both 21nd & 22nd. > I'm planning to come to the get-together on the 22nd just to say > hello... > > See you in Toronto! > > Macky > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > Can someone remind me of the plan re meeting up pre-competition? > The > > most recent message I can find it this one, which mentions 8pm in > > the Crowne Plaza bar on the 21st or 22nd. Did we decide which date? > > > > I'm probably going to be staying with a friend rather than at the > > hotel, but I'm definitely keen to meet up with people since I'm now > > planning on arriving a bit early too. > > > > Jasmine. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > > <no_reply@y...> wrote: > > > I'm planning on the 22nd as well, can't wait!!! I'm so > excited!!! > > > jake > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > > <theboywholived81@h...> wrote: > > > > I'm coming on the 22nd. Might be able to meet some of you there. > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > > > > <brentmorganmaster@y...> wrote: > > > > > yes indeed.. > > > > > bm > > > > > > > > > > Heath <funny_guy32@h...> wrote: > > > > > Hey, I think it would be cool if anyone arriving to Toronto > > early > > > > > could get together in the Crowne Plaza hotel on the 21st and > > 22nd > > > > in > > > > > the evening, around 8:00. Maybe in the bar area or > > something. > > > So > > > > > everyone can meet and show off our cubing. > > > > > > > > > > what does everyone think? > > > > > > > > > > -Heath > > > > > > > > > > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > > > > > > > To unsubscribe from this group, send an email to: > > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > > > Service. > > > > > > > > > > > > > > > :) > > > > > --Brent > > > > > > > > > > --------------------------------- > > > > > Do you Yahoo!? > > > > > Yahoo! SiteBuilder - Free, easy-to-use web site design > software > > > > > > > > > > [Non-text portions of this message have been removed]
3382. Re: Is it possible to express the extent of my hatred for pops?
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 11 Aug 2003 13:06:44 -0000

THis has been probably the funniest post I've ever seen on here, I'd like to say that either you all must be super weird, or i am the only weird one cause i havent cut myself getting the center caps off yet!!! Hurrah to me!!! But man oh man, I think that this is the longest title for a pst i have ever seen. I'm gonna beat it ;) jake
3383. My super long title to beat Richard's super long title on his hatered of his cub
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 11 Aug 2003 13:09:02 -0000

Bummer the title bar ran out, oh well jake
3384. Re: restickering
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 11 Aug 2003 16:43:22 -0000

That's cool stuff! I'll order one after WC. Thanks! Macky --- In speedsolvingrubikscube@yahoogroups.com, "dishwashersafe22" <s2chris2@h...> wrote: > I just had an idea- I just bought custom vinyl self-adhering boat > letters online. The stuff is good quality and not too expensive. Go > to http://www.speedysigns.com/decals/ and click on bumper stickers. > There you can upload the colors you want(you could even put a side > of the cube in a scanner to get the color exact). When you get the > sticker, just cut it up into squares and stick 'em on the cube! > --barefoot Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > Thanks for the info, Jon. > > Cool...but do you think they won't get sticky/dirty or come off? > > Plus, I don't know exactly what colors they are. > > (I'm concerned about orange in particular) > > Have you bought this vinyl before? > > > > Macky > > > > --- In speedsolvingrubikscube@yahoogroups.com, nascarjon2001 > > <no_reply@y...> wrote: > > > Check this stuff out. About halfway down the page... > > > > > > http://www.sciplus.com/category.cfm?category=111 > > > > > > 1800 square inches for $3.50. > > > > > > > > > > > > > > > Jon > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > > <mackymakisumi@y...> wrote: > > > > Uh, I got some more info on stickers. > > > > http://www.ultraflexx.com/html% 20pages/Ultra_Marking_film_.html > > > > These guys seem to have pretty good marking films. > > > > The west coast office is not that far from where I live, > > > > so I'll try to check it out after WC. > > > > > > > > Macky > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > > > <mackymakisumi@y...> wrote: > > > > > Anyone here uses "marking films"/"cutting sheet"? > > > > > I plan to stick them on my cube after WC, > > > > > but do not know where to get them... > > > > > > > > > > Thanks > > > > > Macky > > > > > p.s. I went to Office Depot, but they didn't have any... > > > > > > > > > > --- In > speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > > > > > <swedishlf@h...> wrote: > > > > > > Hey all! > > > > > > I just restickered one of my cubes that was in pretty > bad > > > > > shape. > > > > > > Since the method worked really well, I thought I'd share. > > > > > > > > > > > > I bought 6 colored plastic folders from wal-mart $.49 > each, > > > one > > > > of > > > > > > each color (though finding a white proved far more > difficult > > > than > > > > > it > > > > > > should've been) I reccomend going right around now since > > they > > > > have > > > > > > all their back-to-school stuff in heavy stock. These are > the > > > > kinds > > > > > > with 3 holes and 2 pockets but no rings (except for the > white > > > > one, > > > > > > which was the only thing I could find in white). The > plastic > > > is > > > > > > pretty stiff. I also bought some crazy glue. > > > > > > > > > > > > After pulling off all the stickers and cleaning the > plastic > > > with > > > > > > rubbing alcahol, I went into photoshop. I created a > simple > > > grid > > > > > with > > > > > > squares measuring about 9/16" square. fit a total of 8x8 > of > > > > these > > > > > > onto a sheet. This gives you 64 squares, or 10 extra in > case > > > you > > > > > > mess up. I uploaded this picture to the Files section of > > this > > > > > yahoo > > > > > > group, it is stickertemplate.bmp . > > > > > > > > > > > > I printed this sheet out cut the squares into groups of 9, > > > > usually > > > > > in > > > > > > two connected rows (8 & 1, 7 & 2, 6 & 3, and 5 & 4). I > taped > > > one > > > > > of > > > > > > each of these onto the plastic folders, making sure the > tape > > > > > > overlapped by a comfortable margin onto the plastic. Then > > > it's > > > > > > simply cutting out the stickers along the templates. > > > > > > > > > > > > Once your stickers are cut out, just smear a thin layer of > > > > > superglue > > > > > > onto the sticker and press onto the blank cube for a few > > > > seconds. > > > > > > Voila a waterproof nice-looking stickered cube. > > > > > > > > > > > > I did another cube without the template a few weeks ago > and > > > the > > > > > > stickers have yet to show any wear. And after 2 cubes > (and a > > > few > > > > > > mistakes in cutting the plastic due to trial and error) > I'd > > > say I > > > > > > still have enough material to cut 20+ cube's worth of > > > stickers, > > > > at > > > > > > least. Total cost: Less than $5.00. > > > > > > > > > > > > I also have a template made for the megaminx, but I have > yet > > > to > > > > try > > > > > > it out, as it's tough to find 12 different colored folders > > > (that > > > > > > remotely match the scheme I'm used to). > > > > > > > > > > > > Just thought I'd share! Hope this helps some people out.
3385. Re: restickering
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 11 Aug 2003 16:49:06 -0000

I'm messing with the design right now, but how do you upload colors? Thanks, Macky --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > That's cool stuff! > I'll order one after WC. > > Thanks! > > Macky > > --- In speedsolvingrubikscube@yahoogroups.com, "dishwashersafe22" > <s2chris2@h...> wrote: > > I just had an idea- I just bought custom vinyl self-adhering boat > > letters online. The stuff is good quality and not too expensive. Go > > to http://www.speedysigns.com/decals/ and click on bumper stickers. > > There you can upload the colors you want(you could even put a side > > of the cube in a scanner to get the color exact). When you get the > > sticker, just cut it up into squares and stick 'em on the cube! > > --barefoot Chris > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > <mackymakisumi@y...> wrote: > > > Thanks for the info, Jon. > > > Cool...but do you think they won't get sticky/dirty or come off? > > > Plus, I don't know exactly what colors they are. > > > (I'm concerned about orange in particular) > > > Have you bought this vinyl before? > > > > > > Macky > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, nascarjon2001 > > > <no_reply@y...> wrote: > > > > Check this stuff out. About halfway down the page... > > > > > > > > http://www.sciplus.com/category.cfm?category=111 > > > > > > > > 1800 square inches for $3.50. > > > > > > > > > > > > > > > > > > > > Jon > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > > > <mackymakisumi@y...> wrote: > > > > > Uh, I got some more info on stickers. > > > > > http://www.ultraflexx.com/html% > 20pages/Ultra_Marking_film_.html > > > > > These guys seem to have pretty good marking films. > > > > > The west coast office is not that far from where I live, > > > > > so I'll try to check it out after WC. > > > > > > > > > > Macky > > > > > > > > > > --- In > speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > > > > <mackymakisumi@y...> wrote: > > > > > > Anyone here uses "marking films"/"cutting sheet"? > > > > > > I plan to stick them on my cube after WC, > > > > > > but do not know where to get them... > > > > > > > > > > > > Thanks > > > > > > Macky > > > > > > p.s. I went to Office Depot, but they didn't have any... > > > > > > > > > > > > --- In > > speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > > > > > > <swedishlf@h...> wrote: > > > > > > > Hey all! > > > > > > > I just restickered one of my cubes that was in pretty > > bad > > > > > > shape. > > > > > > > Since the method worked really well, I thought I'd share. > > > > > > > > > > > > > > I bought 6 colored plastic folders from wal-mart $.49 > > each, > > > > one > > > > > of > > > > > > > each color (though finding a white proved far more > > difficult > > > > than > > > > > > it > > > > > > > should've been) I reccomend going right around now since > > > they > > > > > have > > > > > > > all their back-to-school stuff in heavy stock. These are > > the > > > > > kinds > > > > > > > with 3 holes and 2 pockets but no rings (except for the > > white > > > > > one, > > > > > > > which was the only thing I could find in white). The > > plastic > > > > is > > > > > > > pretty stiff. I also bought some crazy glue. > > > > > > > > > > > > > > After pulling off all the stickers and cleaning the > > plastic > > > > with > > > > > > > rubbing alcahol, I went into photoshop. I created a > > simple > > > > grid > > > > > > with > > > > > > > squares measuring about 9/16" square. fit a total of 8x8 > > of > > > > > these > > > > > > > onto a sheet. This gives you 64 squares, or 10 extra in > > case > > > > you > > > > > > > mess up. I uploaded this picture to the Files section of > > > this > > > > > > yahoo > > > > > > > group, it is stickertemplate.bmp . > > > > > > > > > > > > > > I printed this sheet out cut the squares into groups of > 9, > > > > > usually > > > > > > in > > > > > > > two connected rows (8 & 1, 7 & 2, 6 & 3, and 5 & 4). I > > taped > > > > one > > > > > > of > > > > > > > each of these onto the plastic folders, making sure the > > tape > > > > > > > overlapped by a comfortable margin onto the plastic. > Then > > > > it's > > > > > > > simply cutting out the stickers along the templates. > > > > > > > > > > > > > > Once your stickers are cut out, just smear a thin layer > of > > > > > > superglue > > > > > > > onto the sticker and press onto the blank cube for a few > > > > > seconds. > > > > > > > Voila a waterproof nice-looking stickered cube. > > > > > > > > > > > > > > I did another cube without the template a few weeks ago > > and > > > > the > > > > > > > stickers have yet to show any wear. And after 2 cubes > > (and a > > > > few > > > > > > > mistakes in cutting the plastic due to trial and error) > > I'd > > > > say I > > > > > > > still have enough material to cut 20+ cube's worth of > > > > stickers, > > > > > at > > > > > > > least. Total cost: Less than $5.00. > > > > > > > > > > > > > > I also have a template made for the megaminx, but I have > > yet > > > > to > > > > > try > > > > > > > it out, as it's tough to find 12 different colored > folders > > > > (that > > > > > > > remotely match the scheme I'm used to). > > > > > > > > > > > > > > Just thought I'd share! Hope this helps some people out.
3386. Re: restickering
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 11 Aug 2003 16:50:59 -0000

Oh, I see where it is. Never mind. Thanks, Macky --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > I'm messing with the design right now, but how do you upload colors? > > Thanks, > Macky > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > That's cool stuff! > > I'll order one after WC. > > > > Thanks! > > > > Macky > > > > --- In speedsolvingrubikscube@yahoogroups.com, "dishwashersafe22" > > <s2chris2@h...> wrote: > > > I just had an idea- I just bought custom vinyl self-adhering boat > > > letters online. The stuff is good quality and not too expensive. > Go > > > to http://www.speedysigns.com/decals/ and click on bumper > stickers. > > > There you can upload the colors you want(you could even put a > side > > > of the cube in a scanner to get the color exact). When you get > the > > > sticker, just cut it up into squares and stick 'em on the cube! > > > --barefoot Chris > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > > <mackymakisumi@y...> wrote: > > > > Thanks for the info, Jon. > > > > Cool...but do you think they won't get sticky/dirty or come off? > > > > Plus, I don't know exactly what colors they are. > > > > (I'm concerned about orange in particular) > > > > Have you bought this vinyl before? > > > > > > > > Macky > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, nascarjon2001 > > > > <no_reply@y...> wrote: > > > > > Check this stuff out. About halfway down the page... > > > > > > > > > > http://www.sciplus.com/category.cfm?category=111 > > > > > > > > > > 1800 square inches for $3.50. > > > > > > > > > > > > > > > > > > > > > > > > > Jon > > > > > > > > > > > > > > > > > > > > --- In > speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > > > > <mackymakisumi@y...> wrote: > > > > > > Uh, I got some more info on stickers. > > > > > > http://www.ultraflexx.com/html% > > 20pages/Ultra_Marking_film_.html > > > > > > These guys seem to have pretty good marking films. > > > > > > The west coast office is not that far from where I live, > > > > > > so I'll try to check it out after WC. > > > > > > > > > > > > Macky > > > > > > > > > > > > --- In > > speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > > > > > <mackymakisumi@y...> wrote: > > > > > > > Anyone here uses "marking films"/"cutting sheet"? > > > > > > > I plan to stick them on my cube after WC, > > > > > > > but do not know where to get them... > > > > > > > > > > > > > > Thanks > > > > > > > Macky > > > > > > > p.s. I went to Office Depot, but they didn't have any... > > > > > > > > > > > > > > --- In > > > speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > > > > > > > <swedishlf@h...> wrote: > > > > > > > > Hey all! > > > > > > > > I just restickered one of my cubes that was in > pretty > > > bad > > > > > > > shape. > > > > > > > > Since the method worked really well, I thought I'd > share. > > > > > > > > > > > > > > > > I bought 6 colored plastic folders from wal-mart $.49 > > > each, > > > > > one > > > > > > of > > > > > > > > each color (though finding a white proved far more > > > difficult > > > > > than > > > > > > > it > > > > > > > > should've been) I reccomend going right around now > since > > > > they > > > > > > have > > > > > > > > all their back-to-school stuff in heavy stock. These > are > > > the > > > > > > kinds > > > > > > > > with 3 holes and 2 pockets but no rings (except for the > > > white > > > > > > one, > > > > > > > > which was the only thing I could find in white). The > > > plastic > > > > > is > > > > > > > > pretty stiff. I also bought some crazy glue. > > > > > > > > > > > > > > > > After pulling off all the stickers and cleaning the > > > plastic > > > > > with > > > > > > > > rubbing alcahol, I went into photoshop. I created a > > > simple > > > > > grid > > > > > > > with > > > > > > > > squares measuring about 9/16" square. fit a total of > 8x8 > > > of > > > > > > these > > > > > > > > onto a sheet. This gives you 64 squares, or 10 extra > in > > > case > > > > > you > > > > > > > > mess up. I uploaded this picture to the Files section > of > > > > this > > > > > > > yahoo > > > > > > > > group, it is stickertemplate.bmp . > > > > > > > > > > > > > > > > I printed this sheet out cut the squares into groups of > > 9, > > > > > > usually > > > > > > > in > > > > > > > > two connected rows (8 & 1, 7 & 2, 6 & 3, and 5 & 4). I > > > taped > > > > > one > > > > > > > of > > > > > > > > each of these onto the plastic folders, making sure the > > > tape > > > > > > > > overlapped by a comfortable margin onto the plastic. > > Then > > > > > it's > > > > > > > > simply cutting out the stickers along the templates. > > > > > > > > > > > > > > > > Once your stickers are cut out, just smear a thin layer > > of > > > > > > > superglue > > > > > > > > onto the sticker and press onto the blank cube for a > few > > > > > > seconds. > > > > > > > > Voila a waterproof nice-looking stickered cube. > > > > > > > > > > > > > > > > I did another cube without the template a few weeks ago > > > and > > > > > the > > > > > > > > stickers have yet to show any wear. And after 2 cubes > > > (and a > > > > > few > > > > > > > > mistakes in cutting the plastic due to trial and error) > > > I'd > > > > > say I > > > > > > > > still have enough material to cut 20+ cube's worth of > > > > > stickers, > > > > > > at > > > > > > > > least. Total cost: Less than $5.00. > > > > > > > > > > > > > > > > I also have a template made for the megaminx, but I > have > > > yet > > > > > to > > > > > > try > > > > > > > > it out, as it's tough to find 12 different colored > > folders > > > > > (that > > > > > > > > remotely match the scheme I'm used to). > > > > > > > > > > > > > > > > Just thought I'd share! Hope this helps some people out.
3387. Re: rubiks stuff
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 11 Aug 2003 17:02:32 -0000

--- Alex wrote: > Hey, this has probably been asked before, but where is the best > place online to buy cubes, including 2x2, 4x4, and 5x5? Hessports? If you want Rubik's brand cubes, then http://www.rubikshop.com is probably the place to go. If you want cubes that many would agree are better (made by EastSheen) go to http://www.mefferts.com . These cubes are also cheaper, including free shipping to anywhere in the world (it just takes a couple weeks to get it that way) .
3388. WC pressure
From: "Ron" <rvb@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 11 Aug 2003 17:15:43 -0000

Hi friends, Today after lunch break my colleagues surprised me by setting up a "full WC environment" in which I needed to set an average of 12 cubes. We followed the same rules, the only difference being that one of my colleagues used a stopwatch instead of a speedstacking timer. They were really putting pressure on me, and many colleagues were watching. It felt like I was on that stage, and I wasn't happy with my performance. Do not consider this a way to make you guys nervous, but here are some things that you have to take notice of. This experience helped me, so maybe it will help you too. 1) your hands may feel cold 2) your hands may feel wet 3) you may want to go too fast This may result in: a) many more mistakes than normal (like wrong order of cross edges, wrong corner/edge pairs, OLL/PLL going wrong) b) more time to find F2L pairs c) more cube lock-ups d) more cube pops Be prepared! He who performs better under pressure will win the WC. Tomorrow we will give it another try. Good luck and have fun, Ron http://www.speedcubing.com
3389. Re: WC pressure
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 11 Aug 2003 18:05:25 -0000

RIGHT ON the nose RON. He/Her whom is best mentally prepared will walk away with all the marbles....... d --- In speedsolvingrubikscube@yahoogroups.com, "Ron" <rvb@c...> wrote: > Hi friends, > > Today after lunch break my colleagues surprised me by setting up > a "full WC environment" in which I needed to set an average of 12 > cubes. We followed the same rules, the only difference being that > one of my colleagues used a stopwatch instead of a speedstacking > timer. > They were really putting pressure on me, and many colleagues were > watching. It felt like I was on that stage, and I wasn't happy with > my performance. > Do not consider this a way to make you guys nervous, but here are > some things that you have to take notice of. This experience helped > me, so maybe it will help you too. > > 1) your hands may feel cold > 2) your hands may feel wet > 3) you may want to go too fast > This may result in: > a) many more mistakes than normal (like wrong order of cross edges, > wrong corner/edge pairs, OLL/PLL going wrong) > b) more time to find F2L pairs > c) more cube lock-ups > d) more cube pops > > Be prepared! > He who performs better under pressure will win the WC. > > Tomorrow we will give it another try. > > Good luck and have fun, > > Ron > http://www.speedcubing.com
3390. Re: restickering
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 11 Aug 2003 18:29:19 -0000

Hi All, If any of you are tired of dealing with stickers you could always find a Rubik's Game cube, like: http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=3141894774&category=19187 These cubes are adjustable and don't have a tendency to pop, and the plastic is slick. They are a version of the deluxe cube, but aren't as expensive. David J --- In speedsolvingrubikscube@yahoogroups.com, nascarjon2001 <no_reply@y...> wrote: > > I haven't bought any. I was just looking around and found that site. > > > Jon > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > Thanks for the info, Jon. > > Cool...but do you think they won't get sticky/dirty or come off? > > Plus, I don't know exactly what colors they are. > > (I'm concerned about orange in particular) > > Have you bought this vinyl before? > > > > Macky > > > > --- In speedsolvingrubikscube@yahoogroups.com, nascarjon2001 > > <no_reply@y...> wrote: > > > Check this stuff out. About halfway down the page... > > > > > > http://www.sciplus.com/category.cfm?category=111 > > > > > > 1800 square inches for $3.50. > > > > > > > > > > > > > > > Jon > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > > <mackymakisumi@y...> wrote: > > > > Uh, I got some more info on stickers. > > > > http://www.ultraflexx.com/html%20pages/Ultra_Marking_film_.html > > > > These guys seem to have pretty good marking films. > > > > The west coast office is not that far from where I live, > > > > so I'll try to check it out after WC. > > > > > > > > Macky > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > > > <mackymakisumi@y...> wrote: > > > > > Anyone here uses "marking films"/"cutting sheet"? > > > > > I plan to stick them on my cube after WC, > > > > > but do not know where to get them... > > > > > > > > > > Thanks > > > > > Macky > > > > > p.s. I went to Office Depot, but they didn't have any... > > > > > > > > > > --- In > speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > > > > > <swedishlf@h...> wrote: > > > > > > Hey all! > > > > > > I just restickered one of my cubes that was in pretty > bad > > > > > shape. > > > > > > Since the method worked really well, I thought I'd share. > > > > > > > > > > > > I bought 6 colored plastic folders from wal-mart $.49 > each, > > > one > > > > of > > > > > > each color (though finding a white proved far more > difficult > > > than > > > > > it > > > > > > should've been) I reccomend going right around now since > > they > > > > have > > > > > > all their back-to-school stuff in heavy stock. These are > the > > > > kinds > > > > > > with 3 holes and 2 pockets but no rings (except for the > white > > > > one, > > > > > > which was the only thing I could find in white). The > plastic > > > is > > > > > > pretty stiff. I also bought some crazy glue. > > > > > > > > > > > > After pulling off all the stickers and cleaning the > plastic > > > with > > > > > > rubbing alcahol, I went into photoshop. I created a > simple > > > grid > > > > > with > > > > > > squares measuring about 9/16" square. fit a total of 8x8 > of > > > > these > > > > > > onto a sheet. This gives you 64 squares, or 10 extra in > case > > > you > > > > > > mess up. I uploaded this picture to the Files section of > > this > > > > > yahoo > > > > > > group, it is stickertemplate.bmp . > > > > > > > > > > > > I printed this sheet out cut the squares into groups of 9, > > > > usually > > > > > in > > > > > > two connected rows (8 & 1, 7 & 2, 6 & 3, and 5 & 4). I > taped > > > one > > > > > of > > > > > > each of these onto the plastic folders, making sure the > tape > > > > > > overlapped by a comfortable margin onto the plastic. Then > > > it's > > > > > > simply cutting out the stickers along the templates. > > > > > > > > > > > > Once your stickers are cut out, just smear a thin layer of > > > > > superglue > > > > > > onto the sticker and press onto the blank cube for a few > > > > seconds. > > > > > > Voila a waterproof nice-looking stickered cube. > > > > > > > > > > > > I did another cube without the template a few weeks ago > and > > > the > > > > > > stickers have yet to show any wear. And after 2 cubes > (and a > > > few > > > > > > mistakes in cutting the plastic due to trial and error) > I'd > > > say I > > > > > > still have enough material to cut 20+ cube's worth of > > > stickers, > > > > at > > > > > > least. Total cost: Less than $5.00. > > > > > > > > > > > > I also have a template made for the megaminx, but I have > yet > > > to > > > > try > > > > > > it out, as it's tough to find 12 different colored folders > > > (that > > > > > > remotely match the scheme I'm used to). > > > > > > > > > > > > Just thought I'd share! Hope this helps some people out.
3391. Re: SV: [Speed cubing group] edges first method
From: "promethee2003" <promethee2003@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 11 Aug 2003 19:23:20 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > 1. correct orientation of all corners in 1 alg. > 2. move all corners to their correct side (top/bottom) in 1 alg. > 3. permute all corners to their correct position in 1 alg. > (part of step 3 can be done in step 2) > > The whole solving process: > > Cross: 6 moves avg. > F2L Edge (1 pattern):3x4=12 > ELL (13 patterns): 8 > step 1: 10? (can someone figure these out?) > step 2: 10? > step 3: 10? > Total: 56? Can I find somewhere algorithms for these 3 steps ? Or tools/ideas to make them ?
3392. rules regarding pops
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 12 Aug 2003 02:15:27 -0000

Can someone tell me what the generally accepted rule is for pops? If a piece pops loose but stays in its spot, can I snap it back in and keep going, or do I have to throw out the time? Thanks, Adam
3393. Re: Wow a lot has happened in my absense...
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 12 Aug 2003 02:27:12 -0000

My friend did that, too. He just gave up. Cubing for all of us is just a hobby, nothing more or less. For you and for my friend it was apparently just something cool to do, not something you actually enjoy. Then again, you'll probably never read this. So why am I writing it? --- In speedsolvingrubikscube@yahoogroups.com, rquethe <no_reply@y...> wrote: > I sort of stopped cubing after either messing up the hungy cubes I > got, or getting messed up ones. In any case, I got more interested in > video games(competitively though). I picked up a cube recently and > found out I forgot most of the OLL. Maybe sometime in the future I'll > pick it up again for kicks, but it just doesn't old any satisfaction > for me anymore. > > Probably because I'm a pessimist. There can be only one person that's > the best. You could be it, but the ammount of time to put into it is > sickening. Even if you have a natural talent for it. So why even > bother? Really 20 seconds, 19 seconds, 1 second doesn't have any > meaning but what you give it. At least this is how I view it. I know > other people view it differently and its fun to be as efficient as > possible... I don't know. I know it can be addicting, but only for so > long... I mean really, there's a point where addictions become > unhealthy. Though I should speak, I spend 8 hours playing counter- > strike, lol.... > > Anyway, cube on my friends, I still love watching other people solve > it fast. And as long as I have my 27 second solve video for me to > show people, I'll be satisified. > > > ttfn
3394. Re: ARIZONA PEOPLE
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 12 Aug 2003 02:29:29 -0000

In the summers, I often go down there to visit my grandma. I was there earlier this year. Your home town, in fact. I probably won't be there at least until next summer, though. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > anyone from arizona?.............anyone? ANYONE??????????????????????????????????????????????????????????????? ???????????????????? > bm > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
3395. Re: cube get together pre WC..
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 12 Aug 2003 12:13:53 -0000

I plan to arrive in Toronto at either 5 or ll on Friday evening. If it's 5, I'll be interested in a get-together. I'm currently on the later flight but am hoping to stand-by on the earlier one. Jasmine, my older daughter starts first grade the day after the tournament so it didn't seem like a good idea to bring the whole family. I briefly thought about leaving her home with my wife and bringing my 4-year-old, but I was concerned about her getting bored during the all-day event... plus, being older than most of you, I didn't want to feel too much like Kevin Cosner in The Rookie, that scene where he was toting his young kids around during tryouts! Date: Sun, 10 Aug 2003 14:02:20 -0000 From: jasmine_ellen Subject: Re: cube get together pre WC.. Can someone remind me of the plan re meeting up pre-competition? The most recent message I can find it this one, which mentions 8pm in the Crowne Plaza bar on the 21st or 22nd. Did we decide which date? I'm probably going to be staying with a friend rather than at the hotel, but I'm definitely keen to meet up with people since I'm now planning on arriving a bit early too. Jasmine. Date: Sun, 10 Aug 2003 14:07:01 -0000 From: jasmine_ellen Subject: Non-cubers? My fiance will be coming to Toronto as well. He's not a cuber, but he is keen to see the amazing cubing feats at the Championships. And the amazing cube art (I've told him about your work Hana!). Do other people have non-cubing family/friends travelling with them? Jasmine.
3396. useful Toronto links and info
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 12 Aug 2003 15:29:20 -0000

- http://www.city.toronto.on.ca/ttc/ for all your public transit needs. - http://www.gotransit.com/publicroot/default.htm for all your commutor needs.... - http://www.gtaa.com/ to find out when your plane arrives or departs... - www.city.toronto.on.ca for all your city requirements - www.toronto.com for whats happening - www.citytv.com for your television needs(channel 57 cable 7, sattellitle 344) - www.eye.net and www.nowtoronto.com for all your underground needs. -Yonge Street is the main "strip" -Queen Street west past younge st is another main "strip" -Fashion district is Spadina/King Street area, Chinatown main area is Dundas/Spadina -Dance/nightclub district is Adelaide and Simcoe Streets. -Theatre District is King Street West at Simcoe. Please keep in mind folks that this is a Major Metropilis city with 4 million people(including burbs). Things occur in ALL cities therefore when travelling about, its always best to travel with a buddy, especially if your not familiar with the territory. have fun! danG
3397. I broke 30 seconds!
From: lvlr_l2ubix <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 12 Aug 2003 17:02:06 -0000

Hey, I finally broke 30 seconds, 28.42, I have it on video too! You can see it in the files section. Any feedback would be appreciated
3398. Re: I broke 30 seconds!
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 12 Aug 2003 17:29:21 -0000

Hey nice video. However I must say the cases seemed rather easy. The cross wasn't too complex to solve (in fact it was already half-done) and the F2L placements were utilizing short algorithms. Additionally once you reached the LL it instantly progressed into the point where all that was needed was a sune (cool but fairly hard to get). Aside from that it was a fun video to watch. You know what you're doing :P Keep it up
3399. Re: I broke 30 seconds!
From: "Alex" <alex_72501@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 12 Aug 2003 17:44:16 -0000

good video! I have yet to break a minute---got 1:26 this morning--I'm still pretty new at it. --- In speedsolvingrubikscube@yahoogroups.com, lvlr_l2ubix <no_reply@y...> wrote: > Hey, I finally broke 30 seconds, 28.42, I have it on video too! You > can see it in the files section. Any feedback would be appreciated
3400. Re: I broke 30 seconds!
From: "Alex" <alex_72501@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 12 Aug 2003 18:43:50 -0000

Do you have any tips for me or other beginners? --- In speedsolvingrubikscube@yahoogroups.com, "Alex" <alex_72501@y...> wrote: > good video! I have yet to break a minute---got 1:26 this morning-- I'm > still pretty new at it. > > --- In speedsolvingrubikscube@yahoogroups.com, lvlr_l2ubix > <no_reply@y...> wrote: > > Hey, I finally broke 30 seconds, 28.42, I have it on video too! You > > can see it in the files section. Any feedback would be appreciated
3401. Re: I broke 30 seconds!
From: lvlr_l2ubix <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 12 Aug 2003 21:09:39 -0000

Yeah they were almost all easy cases, but I had few pauses, thats what really made ME happy. Um, tips for beginners, um, well, I've only been cubing for 3 and a half months. So I'll tell you what I did.. I was avging about 1:15. So I learned the F2L, and continued using my old LL system. Then When I was avging a Minute, I learned the 4 look LL, I used that until I hit 45 seconds avg. Now I'm learning the 3 look LL, and once I can avg 30 on that I'm gonne switch ver to the 2 look. Just a suggestion, It seems to be working good for me. --- In speedsolvingrubikscube@yahoogroups.com, "Alex" <alex_72501@y...> wrote: > Do you have any tips for me or other beginners? > > > --- In speedsolvingrubikscube@yahoogroups.com, "Alex" > <alex_72501@y...> wrote: > > good video! I have yet to break a minute---got 1:26 this morning-- > I'm > > still pretty new at it. > > > > --- In speedsolvingrubikscube@yahoogroups.com, lvlr_l2ubix > > <no_reply@y...> wrote: > > > Hey, I finally broke 30 seconds, 28.42, I have it on video too! > You > > > can see it in the files section. Any feedback would be appreciated
3402. Another method
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 12 Aug 2003 21:20:58 -0000

A slightly different (speed)cubing method: http://grrroux.free.fr/method/Intro.html Gilles.
3403. Re: I broke 30 seconds!
From: "Alex" <alex_72501@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 12 Aug 2003 22:30:59 -0000

thanks, I am also using the 4 look method. What really slows me down is the cross and the F2L. When I learn some F2L algs, I sometimes forget when to use them, witch extremely slows you up in the long run. A suggestion for cubists is to learn not only the algs correctly, but also when to use them! It will clear up pauses. I am working on cubing smoothly for right now and the always at work memorization of algs.....ho humm... --- In speedsolvingrubikscube@yahoogroups.com, lvlr_l2ubix <no_reply@y...> wrote: > Yeah they were almost all easy cases, but I had few pauses, thats > what really made ME happy. Um, tips for beginners, um, well, I've > only been cubing for 3 and a half months. So I'll tell you what I > did.. I was avging about 1:15. So I learned the F2L, and continued > using my old LL system. Then When I was avging a Minute, I learned > the 4 look LL, I used that until I hit 45 seconds avg. Now I'm > learning the 3 look LL, and once I can avg 30 on that I'm gonne > switch ver to the 2 look. Just a suggestion, It seems to be working > good for me. > > > --- In speedsolvingrubikscube@yahoogroups.com, "Alex" > <alex_72501@y...> wrote: > > Do you have any tips for me or other beginners? > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Alex" > > <alex_72501@y...> wrote: > > > good video! I have yet to break a minute---got 1:26 this morning-- > > I'm > > > still pretty new at it. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, lvlr_l2ubix > > > <no_reply@y...> wrote: > > > > Hey, I finally broke 30 seconds, 28.42, I have it on video too! > > You > > > > can see it in the files section. Any feedback would be > appreciated
3404. Re: I broke 30 seconds!
From: lvlr_l2ubix <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 12 Aug 2003 22:37:52 -0000

I only learned the first 16, and then I was able to figure the rest out myself. And the cross I am still improving on. --- In speedsolvingrubikscube@yahoogroups.com, "Alex" <alex_72501@y...> wrote: > thanks, I am also using the 4 look method. What really slows me down > is the cross and the F2L. When I learn some F2L algs, I sometimes > forget when to use them, witch extremely slows you up in the long > run. A suggestion for cubists is to learn not only the algs > correctly, but also when to use them! It will clear up pauses. I am > working on cubing smoothly for right now and the always at work > memorization of algs.....ho humm... > > > --- In speedsolvingrubikscube@yahoogroups.com, lvlr_l2ubix > <no_reply@y...> wrote: > > Yeah they were almost all easy cases, but I had few pauses, thats > > what really made ME happy. Um, tips for beginners, um, well, I've > > only been cubing for 3 and a half months. So I'll tell you what I > > did.. I was avging about 1:15. So I learned the F2L, and continued > > using my old LL system. Then When I was avging a Minute, I learned > > the 4 look LL, I used that until I hit 45 seconds avg. Now I'm > > learning the 3 look LL, and once I can avg 30 on that I'm gonne > > switch ver to the 2 look. Just a suggestion, It seems to be > working > > good for me. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Alex" > > <alex_72501@y...> wrote: > > > Do you have any tips for me or other beginners? > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Alex" > > > <alex_72501@y...> wrote: > > > > good video! I have yet to break a minute---got 1:26 this > morning-- > > > I'm > > > > still pretty new at it. > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, lvlr_l2ubix > > > > <no_reply@y...> wrote: > > > > > Hey, I finally broke 30 seconds, 28.42, I have it on video > too! > > > You > > > > > can see it in the files section. Any feedback would be > > appreciated
3405. Re: I broke 30 seconds!
From: "Alex" <alex_72501@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 12 Aug 2003 23:28:16 -0000

yeah, I have about 20 F2L and LL algs memorized. there is a way I found to do the F2LL that only requires 2 algs, but it takes some thinking and moving corner pieces in by themselves, so it is kind of slow. I get mad at myself when I use those 2 too much and it slows me down. It is good to not get into a habbit of using the same ones over and over. --- In speedsolvingrubikscube@yahoogroups.com, lvlr_l2ubix <no_reply@y...> wrote: > I only learned the first 16, and then I was able to figure the rest > out myself. And the cross I am still improving on. > > > --- In speedsolvingrubikscube@yahoogroups.com, "Alex" > <alex_72501@y...> wrote: > > thanks, I am also using the 4 look method. What really slows me > down > > is the cross and the F2L. When I learn some F2L algs, I sometimes > > forget when to use them, witch extremely slows you up in the long > > run. A suggestion for cubists is to learn not only the algs > > correctly, but also when to use them! It will clear up pauses. I > am > > working on cubing smoothly for right now and the always at work > > memorization of algs.....ho humm... > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, lvlr_l2ubix > > <no_reply@y...> wrote: > > > Yeah they were almost all easy cases, but I had few pauses, thats > > > what really made ME happy. Um, tips for beginners, um, well, I've > > > only been cubing for 3 and a half months. So I'll tell you what I > > > did.. I was avging about 1:15. So I learned the F2L, and > continued > > > using my old LL system. Then When I was avging a Minute, I > learned > > > the 4 look LL, I used that until I hit 45 seconds avg. Now I'm > > > learning the 3 look LL, and once I can avg 30 on that I'm gonne > > > switch ver to the 2 look. Just a suggestion, It seems to be > > working > > > good for me. > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Alex" > > > <alex_72501@y...> wrote: > > > > Do you have any tips for me or other beginners? > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Alex" > > > > <alex_72501@y...> wrote: > > > > > good video! I have yet to break a minute---got 1:26 this > > morning-- > > > > I'm > > > > > still pretty new at it. > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, lvlr_l2ubix > > > > > <no_reply@y...> wrote: > > > > > > Hey, I finally broke 30 seconds, 28.42, I have it on video > > too! > > > > You > > > > > > can see it in the files section. Any feedback would be > > > appreciated
3406. Re: Another method
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 12 Aug 2003 23:35:03 -0000

cool method! So it's like Mark Waterman & Lar's Method put together! I'm not really familiar with building blocks, but it seems like pretty reasonable aproach considering that it took 48 moves on avg. --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > A slightly different (speed)cubing method: > > http://grrroux.free.fr/method/Intro.html > > > Gilles.
3407. sub-19
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 12 Aug 2003 23:40:46 -0000

Hi, guys! I got a new best average today: 16 19 16 17 20 19 19 19 (11)(23)18 21 =>18.4+0.5 =18.9 This is my first sub-19 average. The 11-second time was a PLL skip. It could even have been a non- lucky 13 second solve if I DIDN'T get lucky... I used the scrambling algorithms for Jan. 13, 2002! After WC, I'll upload a 3x3x3 blindfold-solving video to my site cubefreak.hp.infoseek.co.jp See you all in Toronto! Macky
3408. Re: [Speed cubing group] Another method
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 09:57:48 +1000

On Tue, Aug 12, 2003 at 09:20:58PM -0000, Gilles Roux wrote: > A slightly different (speed)cubing method: > > http://grrroux.free.fr/method/Intro.html I once experimented with a slight variation on this: to orient edges along the way. Without orienting edges, you are sort of building up the F2L without two of the edges down through the middle. It is not difficult, while building this much, to "drag in" the nearest already oriented edges into those holes (or by some other method). Ryan
3409. Re: Another method
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 00:21:26 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > A slightly different (speed)cubing method: > > http://grrroux.free.fr/method/Intro.html > > > Gilles. Hi Gilles, Very interesting. This is almost the same as the way I solve the 4x4x4. I wondered if it would be good for solving the 3x3x3, and now I see it can be. Vey cool. Your illustrations are the best I've seen. How much slower is this than your original solving style? David J
3410. Searching for the ultimate system.
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 12:47:48 +1000

I am really excited to see the new speed cubing systems that people have invented in the past year. I am interested in finding the ultimate system that will allow someone to break the 10 second barrier - average. Yes, it is more like a lifetime ambition, but that's good because it will be sure to maintain my interested in the cube long into the future. I predict that a 13 second average, or something close, will be achieved somewhere in the near future. The standard F2L+OLL+PLL has been tested and well proven. However, it is not the fastest system possible. We should not stop looking just because we have found something that is the fastest we have found so far. In my opinion, as we try to shave off more and more moves, it becomes limiting to divide the solution into rigid steps. There is no single sequence of steps that, if followed every time, will always produce an elegant solution. Thus, I think that an intuitive-based system will be the key for eventually breaking the 10 second barrier. We would need to have a more advanced understanding of the cube, to not blindly apply algorithms, and perhaps also to be fully aware of pieces all around the cube. Blindfolded cubing may be helpful practice for this. Ryan
3411. Re: Another method
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 03:01:43 -0000

I use a variation of this method. I swap some steps around depending on cases encountered, and do a few other optimizations like solving at least one edge piece while doing the LL corners. I came up with something similar a few years ago and have been using it ever since. -Doug Li --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > A slightly different (speed)cubing method: > > http://grrroux.free.fr/method/Intro.html > > > Gilles.
3412. Memorizing Algorithms
From: "gotsoup420" <gotsoup420@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 03:19:26 -0000

Hello. This is my first time posting, although ive been reading for about 2-3 weeks. Just for background info, I'm an ingoing 10th grader who's been moderately cubing for not very long. Ive only learned the solutions from <http://jeays.net/rubiks.htm>, both which are beginner level solutions, yet have broken the 1 minute barrier with the second solution and gotten a best of 35 seconds. A question which has been nagging me for quite some time is the process of memorizing algorithms. I tried learning the Fridrich method and got all the way to f2l pretty okay (without algorithms). My question is a fast and effective way to learn the rest of the algorithms. I am starting to get serious about the cube and hope to go the WC2005 (if there is one). Anything is appreciated. Thanks in advance. -soupkid
3413. i made a video....
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 05:11:32 -0000

i went to walmart today and got a webcam :D....today i havn't been getting very good times with the cube, but i managed to get a 23.22 sec solve on video. With one of my slowest PLL's. I tried to upload it to the group but it was too big (3.4 MB). hmmmm oh well i guess... hehe...i got a 24 sec vid solving the homer cube too :D -heath
3414. Re: i made a video....
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 06:23:54 -0000

Webcam... I'd love to get one, but how much are those? I'm looking forward to watching your video... You know what's really messed-up? Solving the Homer blindfolded... Oh yeah, I should definately make a video of that... Thanks for the idea! Macky --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > i went to walmart today and got a webcam :D....today i havn't been > getting very good times with the cube, but i managed to get a 23.22 > sec solve on video. With one of my slowest PLL's. I tried to > upload it to the group but it was too big (3.4 MB). hmmmm oh well i > guess... > > hehe...i got a 24 sec vid solving the homer cube too :D > > -heath
3415. Sitting vs standing?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 07:30:12 -0000

Got my first sub-60 average today (52.4 seconds). My fastest and slowest (ie. discarded) times were 39s and 59s. I did this average while standing in line for tickets to Rent on Broadway. The line was really long so there were heaps of people around. No one seemed to be paying any attention to my cubing. Usually I'm sitting down when cubing. For the sub-60 average today I was obviously standing. Later in the day, when sitting on a park bench, I pulled out my cube and did a solve which was around 70s. Whether I was standing or sitting seemed to make a noticeable difference to my times. Not sure if it was just coincidence today. I'll have to take notice in future and see. Do other people usually sit or stand when cubing? Jasmine.
3416. Re: rules regarding pops
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 09:15:29 -0000

DanG, I was hoping someone would give me the generally-accepted procedure for scoring the situation described below, but maybe you can just tell me how it would be ruled at the WC. In this week's Sunday Contest I did my best average of 10, but one of the times in the middle was a pop. The piece didn't come all the way off the cube so I pushed it back in and kept going. Just in case that time was going to be counted as a pop and thrown out, I did a 13th time. Either way it's going to be my best average but I'm not sure whether I can use the time from the pop or whether I have to throw it out and use my 13th time. Let me know if this isn't clear. Hope you're not too overwhelmed leading up to next week's event. Thanks, Adam --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ <no_reply@y...> wrote: > Can someone tell me what the generally accepted rule is for pops? > If a piece pops loose but stays in its spot, can I snap it back in > and keep going, or do I have to throw out the time? > > Thanks, > Adam
3417. Rubiks Revenge Last 2 edges
From: "Brayden Blue" <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 13:47:56 -0000

I have all the edges solved but 2. I need an alg to solve those last to edges. The are adjecent to each other and are the same color on both sides. Brady
3418. Sub-20
From: "thomas TEMPLIER" <thomas_templier@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 16:49:02 +0200

Hi all :-) I made a new best average. 17+18+21+18+18+18+21+17+(16)+22+19+(23) = 18.9 + 0.5 = 19.4 sec. When I did the last "19sec" , I was happy because I knew I broke my old average and I thought I did 12 cubes ! but I had still to do more one cube. I made the last attempt with a bit pressure :-) I still have to learn 19 OLL but I hope i'll learn this for toronto. I hope see you all in toronto ! Thomas _________________________________________________________________ MSN Search, le moteur de recherche qui pense comme vous ! http://search.msn.fr
3419. Re: Rubiks Revenge Last 2 edges
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 16:21:39 -0000

Sounds like you need this one: r2 B2 U2 l U2 r' U2 r U2 F2 r F2 l' B2 r2 It's from Chris H's Revenge solution (Solution Moves List --> Step 3 --> algorithm 3) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Brayden Blue" <harrypotter8464@y...> wrote: > I have all the edges solved but 2. I need an alg to solve those last to > edges. The are adjecent to each other and are the same color on both > sides. > > > Brady
3420. Re: Rubiks Revenge Last 2 edges
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 16:34:31 -0000

--- Brayden Blue wrote: > I have all the edges solved but 2. I need an alg to solve those > last to edges. The are adjecent to each other and are the same > color on both sides. Hold the cube so these pieces are at UF, and do this: r2 B2 U2 l U2 r' U2 r U2 F2 r F2 l' B2 r2 If you flip the edge prior to doing anything else on the LL, hold the cube so these pieces are at UF and the LL is on U. Then you can move the faces with the slice moves, and it won't mess anything else up. If you do the entire LL first, though, you will need to move just the slices as indicated. So, if you do it at the beginning of the LL, the sequence would be: (R2r2) B2 U2 (L l) U2 (R'r') U2 (R r) U2 F2 (R r) F2 (L'l') B2 (R2r2) - Grant
3421. Re: Sitting vs standing?
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 16:43:36 -0000

I usually sit... lets me relax and cube smoothly, I think... Macky --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Got my first sub-60 average today (52.4 seconds). My fastest and > slowest (ie. discarded) times were 39s and 59s. I did this average > while standing in line for tickets to Rent on Broadway. The line was > really long so there were heaps of people around. No one seemed to > be paying any attention to my cubing. > > Usually I'm sitting down when cubing. For the sub-60 average today I > was obviously standing. Later in the day, when sitting on a park > bench, I pulled out my cube and did a solve which was around 70s. > Whether I was standing or sitting seemed to make a noticeable > difference to my times. Not sure if it was just coincidence today. > I'll have to take notice in future and see. > > Do other people usually sit or stand when cubing? > > Jasmine.
3422. Re: Sitting vs standing?
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 16:58:20 -0000

I prefer standing. Usually my arms are sort of outish, so when I'm sitting, my elbows get crowded and I can't move my hands as fast. Weird how the position of my elbows can affect the movement of my hands. Also I think that we'll need to stand at the WC. So it's better to get used to that. --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > I usually sit... lets me relax and cube smoothly, I think... > > Macky > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > Got my first sub-60 average today (52.4 seconds). My fastest and > > slowest (ie. discarded) times were 39s and 59s. I did this average > > while standing in line for tickets to Rent on Broadway. The line > was > > really long so there were heaps of people around. No one seemed to > > be paying any attention to my cubing. > > > > Usually I'm sitting down when cubing. For the sub-60 average today > I > > was obviously standing. Later in the day, when sitting on a park > > bench, I pulled out my cube and did a solve which was around 70s. > > Whether I was standing or sitting seemed to make a noticeable > > difference to my times. Not sure if it was just coincidence today. > > I'll have to take notice in future and see. > > > > Do other people usually sit or stand when cubing? > > > > Jasmine.
3423. Re: Rubiks Revenge Last 2 edges
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 17:03:00 -0000

Congratulations on trying to solve it on your own! I think you were the one asking for a solution earlier, anyway.... It looks like you've got help from these two, but as long as your asking about the 4x4 I thought I might as well: Can someone give me an algorithm for orienting only one edge pair? That's the part that always holds me up at the end. --- In speedsolvingrubikscube@yahoogroups.com, "Brayden Blue" <harrypotter8464@y...> wrote: > I have all the edges solved but 2. I need an alg to solve those last to > edges. The are adjecent to each other and are the same color on both > sides. > > > Brady
3424. Re: Rubiks Revenge Last 2 edges
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 17:09:38 -0000

Orienting just one edge pair is exactly what Brayden just asked about (though worded differently)... See the earlier responses for the algorithm. --- James Potter wrote: > It looks like you've got help from these two, but as long as your > asking about the 4x4 I thought I might as well: Can someone give me > an algorithm for orienting only one edge pair? That's the part that > always holds me up at the end. > --- Brayden Blue wrote: > > I have all the edges solved but 2. I need an alg to solve those > > last to edges. The are adjecent to each other and are the same > > color on both sides.
3425. Re: [Speed cubing group] Sub-20
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 13 Aug 2003 18:39:50 +0100

how can you be sub20 and still not know all OLL sequences?? That is SO annoying?! Congratulations :D - DanH ----- Original Message ----- From: thomas TEMPLIER To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, August 13, 2003 3:49 PM Subject: [Speed cubing group] Sub-20 Hi all :-) I made a new best average. 17+18+21+18+18+18+21+17+(16)+22+19+(23) = 18.9 + 0.5 = 19.4 sec. When I did the last "19sec" , I was happy because I knew I broke my old average and I thought I did 12 cubes ! but I had still to do more one cube. I made the last attempt with a bit pressure :-) I still have to learn 19 OLL but I hope i'll learn this for toronto. I hope see you all in toronto ! Thomas _________________________________________________________________ MSN Search, le moteur de recherche qui pense comme vous ! http://search.msn.fr Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
3426. Re: Sub-20
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 19:14:11 -0000

I agree with that...!!! I've memorized every OLL&PLL (well, almost) and it still took me some time to get sub-20! I guess the SECRET is all in the F2L... Macky p.s. how many percent of the time do you do OLL in 1 step? >Thomas --- In speedsolvingrubikscube@yahoogroups.com, "Dan Harris" <dan_j_harris@n...> wrote: > how can you be sub20 and still not know all OLL sequences?? That is SO annoying?! > > Congratulations :D - DanH > ----- Original Message ----- > From: thomas TEMPLIER > To: speedsolvingrubikscube@yahoogroups.com > Sent: Wednesday, August 13, 2003 3:49 PM > Subject: [Speed cubing group] Sub-20 > > > Hi all :-) I made a new best average. > > 17+18+21+18+18+18+21+17+(16)+22+19+(23) = 18.9 + 0.5 = 19.4 sec. > > When I did the last "19sec" , I was happy because I knew I broke my old > average and I thought I did 12 cubes ! but I had still to do more one cube. > I made the last attempt with a bit pressure :-) > I still have to learn 19 OLL but I hope i'll learn this for toronto. > I hope see you all in toronto ! > Thomas > > _________________________________________________________________ > MSN Search, le moteur de recherche qui pense comme vous ! > http://search.msn.fr > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed]
3427. Re: Rubiks Revenge Last 2 edges
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 19:33:54 -0000

Oh, it is? Okay then. I guess I misunderstood. --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > Orienting just one edge pair is exactly what Brayden just asked about > (though worded differently)... See the earlier responses for the > algorithm. > > --- James Potter wrote: > > It looks like you've got help from these two, but as long as your > > asking about the 4x4 I thought I might as well: Can someone give me > > an algorithm for orienting only one edge pair? That's the part that > > always holds me up at the end. > > > --- Brayden Blue wrote: > > > I have all the edges solved but 2. I need an alg to solve those > > > last to edges. The are adjecent to each other and are the same > > > color on both sides.
3428. concentration type game
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 21:17:09 -0000

Hey everyone. I found this game while browsing the internet. The site it's on is a little weird and some of the stories are disturbing but the game itself is harmless and pretty cool. It reminds me of the concentration game that we all seem to love. Basically in this game you fly a helicopter around a bunch of obstacles. You have to think quickly for each one, and the controls aren't what you would expect. I guess it relates to thinking quickly while solving the F2L :) Anyway it's fun, try it. http://www.seethru.co.uk/zine/south_coast/helicopter_game.htm Chris
3429. Anyone driving from the west to Toronto?
From: "rknapton3" <rknapton3@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 21:27:08 -0000

my procrastinating has screwed me over... airline tickets are pretty expensive to Toronto, and my car hasn't been reliable lately. So if anyone is driving from the west on I-70 (through Denver) and wants to have someone help w/ gas... please email me at rknapton@... asap and give me some details.
3430. Re: Anyone driving from the west to Toronto?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 21:51:27 -0000

Like it was suggested several months ago, it is much cheaper to get a plane ticket to New York and take a cab or something to Toronto (so that it's not considered an international flight, but rather a domestic one). Cab fare might be a bit expensive, rent a car, or ask the many NY cubers if they could give you a ride (for gas money as you suggested). Just another idea to consider... -Doug --- In speedsolvingrubikscube@yahoogroups.com, "rknapton3" <rknapton3@y...> wrote: > my procrastinating has screwed me over... airline tickets are pretty > expensive to Toronto, and my car hasn't been reliable lately. So if > anyone is driving from the west on I-70 (through Denver) and wants to > have someone help w/ gas... please email me at rknapton@a... asap > and give me some details.
3431. Re: [Speed cubing group] concentration type game
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 14:52:41 -0700 (PDT)

pretty addictive game, my best was 988. i dont know if that's good or bad :-) cmhardw <no_reply@yahoogroups.com> wrote:Hey everyone. I found this game while browsing the internet. The site it's on is a little weird and some of the stories are disturbing but the game itself is harmless and pretty cool. It reminds me of the concentration game that we all seem to love. Basically in this game you fly a helicopter around a bunch of obstacles. You have to think quickly for each one, and the controls aren't what you would expect. I guess it relates to thinking quickly while solving the F2L :) Anyway it's fun, try it. http://www.seethru.co.uk/zine/south_coast/helicopter_game.htm Chris Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3432. Re: concentration type game
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 21:53:45 -0000

Pretty elegant/simple game, kind of addictive, after several tries, I got a best of 874. Can anyone here beat that? -Doug --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey everyone. I found this game while browsing the internet. The > site it's on is a little weird and some of the stories are disturbing > but the game itself is harmless and pretty cool. It reminds me of > the concentration game that we all seem to love. Basically in this > game you fly a helicopter around a bunch of obstacles. You have to > think quickly for each one, and the controls aren't what you would > expect. > > I guess it relates to thinking quickly while solving the F2L :) > Anyway it's fun, try it. > > http://www.seethru.co.uk/zine/south_coast/helicopter_game.htm > > Chris
3433. Re: Anyone driving from the west to Toronto?
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 22:36:47 -0000

try flying to buffalo.... d --- In speedsolvingrubikscube@yahoogroups.com, "rknapton3" <rknapton3@y...> wrote: > my procrastinating has screwed me over... airline tickets are pretty > expensive to Toronto, and my car hasn't been reliable lately. So if > anyone is driving from the west on I-70 (through Denver) and wants to > have someone help w/ gas... please email me at rknapton@a... asap > and give me some details.
3434. Re: Anyone driving from the west to Toronto?
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 22:38:18 -0000

A cab from nyc to Toronto...ya right...not in a million years.... closest US city is buffalo.....2 hours away(1.5+customs) check the fair to buffalo......... d --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Like it was suggested several months ago, it is much cheaper to get > a plane ticket to New York and take a cab or something to Toronto > (so that it's not considered an international flight, but rather a > domestic one). > Cab fare might be a bit expensive, rent a car, or ask the many NY > cubers if they could give you a ride (for gas money as you > suggested). Just another idea to consider... > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, "rknapton3" > <rknapton3@y...> wrote: > > my procrastinating has screwed me over... airline tickets are > pretty > > expensive to Toronto, and my car hasn't been reliable lately. So > if > > anyone is driving from the west on I-70 (through Denver) and wants > to > > have someone help w/ gas... please email me at rknapton@a... asap > > and give me some details.
3435. Re: Sitting vs standing?
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 22:40:08 -0000

Standing for the WC2003... except our youngest which will be sitting and anyone who "has" to sit due to circumstances. d --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Got my first sub-60 average today (52.4 seconds). My fastest and > slowest (ie. discarded) times were 39s and 59s. I did this average > while standing in line for tickets to Rent on Broadway. The line was > really long so there were heaps of people around. No one seemed to > be paying any attention to my cubing. > > Usually I'm sitting down when cubing. For the sub-60 average today I > was obviously standing. Later in the day, when sitting on a park > bench, I pulled out my cube and did a solve which was around 70s. > Whether I was standing or sitting seemed to make a noticeable > difference to my times. Not sure if it was just coincidence today. > I'll have to take notice in future and see. > > Do other people usually sit or stand when cubing? > > Jasmine.
3436. Youngest Cuber at WC
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 22:46:52 -0000

Anyone have any idea who the youngest cuber at WC is going to be? I've heard of a six-year-old kid in US... just curious because I started cubing when I was eight or nine... thanks, Macky
3437. Re: Youngest Cuber at WC
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 22:51:29 -0000

current registered youngest is female from Poland whom will be 8 when she arrives at the event..... where did you hear about this 6 y/o from the usa.... dont tell Zbigniew this......haha d --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > Anyone have any idea who the youngest cuber at WC is going to be? > I've heard of a six-year-old kid in US... > > just curious because I started cubing when I was eight or nine... > thanks, > > Macky
3438. Re: Anyone driving from the west to Toronto?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 23:32:02 -0000

Yes, Buffalo is in New York. Nowhere did I say NY City. --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > A cab from nyc to Toronto...ya right...not in a million years.... > > closest US city is buffalo.....2 hours away(1.5+customs) > > check the fair to buffalo......... > > d > > > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > Like it was suggested several months ago, it is much cheaper to > get > > a plane ticket to New York and take a cab or something to Toronto > > (so that it's not considered an international flight, but rather a > > domestic one). > > Cab fare might be a bit expensive, rent a car, or ask the many NY > > cubers if they could give you a ride (for gas money as you > > suggested). Just another idea to consider... > > > > -Doug > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "rknapton3" > > <rknapton3@y...> wrote: > > > my procrastinating has screwed me over... airline tickets are > > pretty > > > expensive to Toronto, and my car hasn't been reliable lately. > So > > if > > > anyone is driving from the west on I-70 (through Denver) and > wants > > to > > > have someone help w/ gas... please email me at rknapton@a... > asap > > > and give me some details.
3439. helicopter
From: "patrick" <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 14 Aug 2003 00:40:34 -0000

haha, in my second time at the computer today, i got 950 the first try, and 1115 on my second... how this pertains to cubing, i dont know :-D
3440. Re: helicopter
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 14 Aug 2003 00:43:27 -0000

I've noticed that when I am relaxed and not fully concentrating on the game, say talking to a friend while playing, then I got my best trials. That's why I thought it sort of kind of in a way related to the cube (like the F2L). The best trial I've gotten so far is 1900 but I found on a site that some people get into the 3000's. Chris --- In speedsolvingrubikscube@yahoogroups.com, "patrick" <grendel_102@y...> wrote: > haha, in my second time at the computer today, i got 950 the first > try, and 1115 on my second... how this pertains to cubing, i dont > know :-D
3441. Re: concentration type game
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 14 Aug 2003 01:09:51 -0000

I've found a few like that. There are several games that can help thinking quickly on www.neopets.com. You have to sign up, though, but it's fun anyway. --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Pretty elegant/simple game, kind of addictive, after several tries, > I got a best of 874. Can anyone here beat that? > > -Doug > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw > <no_reply@y...> wrote: > > Hey everyone. I found this game while browsing the internet. The > > site it's on is a little weird and some of the stories are > disturbing > > but the game itself is harmless and pretty cool. It reminds me of > > the concentration game that we all seem to love. Basically in > this > > game you fly a helicopter around a bunch of obstacles. You have > to > > think quickly for each one, and the controls aren't what you would > > expect. > > > > I guess it relates to thinking quickly while solving the F2L :) > > Anyway it's fun, try it. > > > > http://www.seethru.co.uk/zine/south_coast/helicopter_game.htm > > > > Chris
3442. Preinspection times?
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 14 Aug 2003 02:04:31 -0000

How many of you do a preinspection of your cube before you solve? How much slower would you be without it?
3443. Re: Preinspection times?
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 14 Aug 2003 02:44:12 -0000

I take time, but only for the first step. So it doesn't take much time, about 5-10 seconds. I could practice to be able to do it without preinspection, though. Anyone can. --- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > How many of you do a preinspection of your cube before you solve? > How much slower would you be without it?
3444. Re: helicopter (high score? and rev alg)
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 14 Aug 2003 02:58:30 -0000

Looks like I spoke too soon, 1938!!!, took a screen shoot to prove it too! Nice edge flip algorithm Grant (from Chris's site), length 15 but hard to remember. I've always use something like X r (D2r)^4 (F2lB2l')^2 X^-1, where X=(B2b2)(R2r2)(B2b2) (with edge on DF position), I got this one from Akimoto. -Doug --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I've noticed that when I am relaxed and not fully concentrating on > the game, say talking to a friend while playing, then I got my best > trials. That's why I thought it sort of kind of in a way related to > the cube (like the F2L). The best trial I've gotten so far is 1900 > but I found on a site that some people get into the 3000's. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "patrick" > <grendel_102@y...> wrote: > > haha, in my second time at the computer today, i got 950 the first > > try, and 1115 on my second... how this pertains to cubing, i dont > > know :-D
3445. Re: [Speed cubing group] Preinspection times?
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 20:05:00 -0700 (PDT)

i lose maybe 3-4 seconds on average when i solve without preinspection. --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3446. Re: Youngest Cuber at WC
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 14 Aug 2003 03:49:48 -0000

I'm not sure if he's gonna come to WC or not... They were talking of the 6-year-old at www.rubiks.com last year. For $1000 & Guiness world record, anyone could come... Macky --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > current registered youngest is female from Poland whom will be 8 > when she arrives at the event..... > > where did you hear about this 6 y/o from the usa.... > > dont tell Zbigniew this......haha > > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > Anyone have any idea who the youngest cuber at WC is going to be? > > I've heard of a six-year-old kid in US... > > > > just curious because I started cubing when I was eight or nine... > > thanks, > > > > Macky
3447. Re: Sub-20
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 14 Aug 2003 03:51:39 -0000

I'm still the youngest! lol (evil laugh) sorry, just wanted to say that... Macky --- In speedsolvingrubikscube@yahoogroups.com, "thomas TEMPLIER" <thomas_templier@h...> wrote: > Hi all :-) I made a new best average. > > 17+18+21+18+18+18+21+17+(16)+22+19+(23) = 18.9 + 0.5 = 19.4 sec. > > When I did the last "19sec" , I was happy because I knew I broke my old > average and I thought I did 12 cubes ! but I had still to do more one cube. > I made the last attempt with a bit pressure :-) > I still have to learn 19 OLL but I hope i'll learn this for toronto. > I hope see you all in toronto ! > Thomas > > _________________________________________________________________ > MSN Search, le moteur de recherche qui pense comme vous ! > http://search.msn.fr
3448. Re: [Speed cubing group] concentration type game
From: David Barr <david20708@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 13 Aug 2003 22:48:16 -0400

I got 1406. :P At 02:52 PM 8/13/2003 -0700, you wrote: >pretty addictive game, my best was 988. i dont know if that's good or bad :-) > >cmhardw <no_reply@yahoogroups.com> wrote:Hey everyone. I found this game >while browsing the internet. The >site it's on is a little weird and some of the stories are disturbing >but the game itself is harmless and pretty cool. It reminds me of >the concentration game that we all seem to love. Basically in this >game you fly a helicopter around a bunch of obstacles. You have to >think quickly for each one, and the controls aren't what you would >expect. > >I guess it relates to thinking quickly while solving the F2L :) >Anyway it's fun, try it. > >http://www.seethru.co.uk/zine/south_coast/helicopter_game.htm > >Chris > > >Yahoo! Groups SponsorADVERTISEMENT > >To unsubscribe from this group, send an email to: >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > >--------------------------------- >Do you Yahoo!? >Yahoo! SiteBuilder - Free, easy-to-use web site design software > >[Non-text portions of this message have been removed] > > > >To unsubscribe from this group, send an email to: >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
3449. Re: Sub-20
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 14 Aug 2003 04:07:40 -0000

no your not, DO YOU EVEN READ POSTS on this fourm? DanG posted something about an 8 year old, and your probably 13 or 14, if Mah didn't bow out he might beat you in that aspect also. Besides it's not nice to post short messages that do not contribute to the fourm OR don't extend properly with the same thread OR that are not really that interesting OR is double posting. (Other fourms have explicit rules for this type of stuff, but I guess we don't, so just a suggestion.) --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > I'm still the youngest! lol (evil laugh) > > sorry, just wanted to say that... > > Macky > > --- In speedsolvingrubikscube@yahoogroups.com, "thomas TEMPLIER" > <thomas_templier@h...> wrote: > > Hi all :-) I made a new best average. > > > > 17+18+21+18+18+18+21+17+(16)+22+19+(23) = 18.9 + 0.5 = 19.4 sec. > > > > When I did the last "19sec" , I was happy because I knew I broke my > old > > average and I thought I did 12 cubes ! but I had still to do more > one cube. > > I made the last attempt with a bit pressure :-) > > I still have to learn 19 OLL but I hope i'll learn this for toronto. > > I hope see you all in toronto ! > > Thomas > > > > _________________________________________________________________ > > MSN Search, le moteur de recherche qui pense comme vous ! > > http://search.msn.fr
3450. Re: Anyone driving from the west to Toronto?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 14 Aug 2003 04:49:04 -0000

My fiance just did a search on www.travelocity.com for Denver <--> Toronto roundtrip, leaving 22 Aug, returning 25 Aug and saw prices of $US368 and $US377 (not sure if this included taxes or not). It was flying Continental Airlines and had one connection (ie. not a direct flight). Most of the other prices he saw were around $US700 so I guess the fares above are pretty cheap. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "rknapton3" <rknapton3@y...> wrote: > my procrastinating has screwed me over... airline tickets are pretty > expensive to Toronto, and my car hasn't been reliable lately. So if > anyone is driving from the west on I-70 (through Denver) and wants to > have someone help w/ gas... please email me at rknapton@a... asap > and give me some details.
3451. Re: Sub-20
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 14 Aug 2003 05:08:08 -0000

He means the youngest sub 20 cubist. --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > no your not, DO YOU EVEN READ POSTS on this fourm? DanG posted > something about an 8 year old, and your probably 13 or 14, if Mah > didn't bow out he might beat you in that aspect also. > > Besides it's not nice to post short messages that do not contribute > to the fourm OR don't extend properly with the same thread OR that > are not really that interesting OR is double posting. (Other fourms > have explicit rules for this type of stuff, but I guess we don't, so > just a suggestion.) > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > I'm still the youngest! lol (evil laugh) > > > > sorry, just wanted to say that... > > > > Macky > > > > --- In speedsolvingrubikscube@yahoogroups.com, "thomas TEMPLIER" > > <thomas_templier@h...> wrote: > > > Hi all :-) I made a new best average. > > > > > > 17+18+21+18+18+18+21+17+(16)+22+19+(23) = 18.9 + 0.5 = 19.4 sec. > > > > > > When I did the last "19sec" , I was happy because I knew I broke > my > > old > > > average and I thought I did 12 cubes ! but I had still to do > more > > one cube. > > > I made the last attempt with a bit pressure :-) > > > I still have to learn 19 OLL but I hope i'll learn this for > toronto. > > > I hope see you all in toronto ! > > > Thomas > > > > > > _________________________________________________________________ > > > MSN Search, le moteur de recherche qui pense comme vous ! > > > http://search.msn.fr
3452. Re: Sub-20
From: nviennefr <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 14 Aug 2003 07:36:14 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > I'm still the youngest! lol (evil laugh) > > sorry, just wanted to say that... > > Macky > wrong !! I began the cube when I was 7 and I was abble to solve the cube in 15 minute with my own system ;-)) ha ah ... nicolas.
3453. RE: [Speed cubing group] Re: helicopter
From: "Terje Kristensen" <terje@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 14 Aug 2003 09:46:10 +0200

I've played that game a bit a few months back .. and i passed the 3000 mark .. cant remember my score exactly. There seem to be a bug in the game tho, since sometimes you will get into a section that is not posible to get through. Terje > -----Original Message----- > From: cmhardw [mailto:no_reply@yahoogroups.com] > Sent: Thursday, August 14, 2003 2:43 AM > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] Re: helicopter > > > I've noticed that when I am relaxed and not fully concentrating on > the game, say talking to a friend while playing, then I got my best > trials. That's why I thought it sort of kind of in a way related to > the cube (like the F2L). The best trial I've gotten so far is 1900 > but I found on a site that some people get into the 3000's. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "patrick" > <grendel_102@y...> wrote: > > haha, in my second time at the computer today, i got 950 the first > > try, and 1115 on my second... how this pertains to cubing, i dont > > know :-D > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > >
3454. Re: [Speed cubing group] Re: Sub-20
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 14 Aug 2003 11:28:01 +0100

yeah doug Dan ;) ----- Original Message ----- From: d_funny007 To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, August 14, 2003 5:07 AM Subject: [Speed cubing group] Re: Sub-20 no your not, DO YOU EVEN READ POSTS on this fourm? DanG posted something about an 8 year old, and your probably 13 or 14, if Mah didn't bow out he might beat you in that aspect also. Besides it's not nice to post short messages that do not contribute to the fourm OR don't extend properly with the same thread OR that are not really that interesting OR is double posting. (Other fourms have explicit rules for this type of stuff, but I guess we don't, so just a suggestion.) --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > I'm still the youngest! lol (evil laugh) > > sorry, just wanted to say that... > > Macky > > --- In speedsolvingrubikscube@yahoogroups.com, "thomas TEMPLIER" > <thomas_templier@h...> wrote: > > Hi all :-) I made a new best average. > > > > 17+18+21+18+18+18+21+17+(16)+22+19+(23) = 18.9 + 0.5 = 19.4 sec. > > > > When I did the last "19sec" , I was happy because I knew I broke my > old > > average and I thought I did 12 cubes ! but I had still to do more > one cube. > > I made the last attempt with a bit pressure :-) > > I still have to learn 19 OLL but I hope i'll learn this for toronto. > > I hope see you all in toronto ! > > Thomas > > > > _________________________________________________________________ > > MSN Search, le moteur de recherche qui pense comme vous ! > > http://search.msn.fr Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
3455. Help on Rubiks revenge, please?
From: "c0stre" <albin.thorning@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 14 Aug 2003 13:06:52 -0000

Hi everybody, my first post in this group will be an algorithm question: I have solved the rubiks revenge almost completely, I first turned it into a "3x3x3", but with one flaw. The yellow and white faces never got solved, still half the white face is yellow, and vice versa. The rest of the revenge is solved, though. My question is, does anyone have clue on how to solve this case? Since the rest of the cube is solved I cant afford to mess up any other cubies in favor of these last two faces. I dont have the revenge on me right now, and I havent looked at it for a few days, but it looks like one of these two alternatives (not sure which): F W W W W W W W W W Y Y W W W W W B Y Y Y Y Y W W Y Y Y Y Y Y Y Y Y or F W W W W W W W W W Y Y W W W W W B Y Y Y Y Y Y Y Y Y W W Y Y Y Y Y Reminder: The rest of the cube is SOLVED. Again, I cant use algorithms that mess up certain other cubies in favour of these two faces, unless I have further algorithms to use. So ... Any suggestions? If you want to help me out, best way is by mail, albin.thorning@h... It would be sooo sweet to get this thing over with .. So I can scramble it again and start over :p
3456. Re: Help on Rubiks revenge, please?
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 14 Aug 2003 13:24:33 -0000

> My question is, does anyone have clue on how to solve this case? The second case is solved by d2 r2 d2 r2. The first case is solved by B2 + case1 + B2. Jaap
3457. [Speed cubing group] Re: helicopter
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 14 Aug 2003 14:47:11 -0000

awesome and very simple yet addictive game. I like this version bettter. <http://www.sfcave.com/necroCave.php> It's a lot more interesting with the 2 worms goin at once :) --barefoot Chris --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje@w...> wrote: > I've played that game a bit a few months back .. and i passed the 3000 mark > .. cant remember my score exactly. There seem to be a bug in the game tho, > since sometimes you will get into a section that is not posible to get > through. > > Terje > > > -----Original Message----- > > From: cmhardw [mailto:no_reply@yahoogroups.com] > > Sent: Thursday, August 14, 2003 2:43 AM > > To: speedsolvingrubikscube@yahoogroups.com > > Subject: [Speed cubing group] Re: helicopter > > > > > > I've noticed that when I am relaxed and not fully concentrating on > > the game, say talking to a friend while playing, then I got my best > > trials. That's why I thought it sort of kind of in a way related to > > the cube (like the F2L). The best trial I've gotten so far is 1900 > > but I found on a site that some people get into the 3000's. > > > > Chris > > > > --- In speedsolvingrubikscube@yahoogroups.com, "patrick" > > <grendel_102@y...> wrote: > > > haha, in my second time at the computer today, i got 950 the first > > > try, and 1115 on my second... how this pertains to cubing, i dont > > > know :-D > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > >
3458. Re: Sub-20
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 14 Aug 2003 16:55:42 -0000

I meant youngest sub-20... look in the statistics record section Ron's Page. I guess that was not very clear? (Yes, I have read ALL THE POSTS posted in June/July/This month up to today...) Sorry about my short messages...Should I put them all in one post next time or something? Thanks, Macky p.s. If everyone else wants to make the rules you mentioned, I'm OK with that. --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > no your not, DO YOU EVEN READ POSTS on this fourm? DanG posted > something about an 8 year old, and your probably 13 or 14, if Mah > didn't bow out he might beat you in that aspect also. > > Besides it's not nice to post short messages that do not contribute > to the fourm OR don't extend properly with the same thread OR that > are not really that interesting OR is double posting. (Other fourms > have explicit rules for this type of stuff, but I guess we don't, so > just a suggestion.) > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > I'm still the youngest! lol (evil laugh) > > > > sorry, just wanted to say that... > > > > Macky > > > > --- In speedsolvingrubikscube@yahoogroups.com, "thomas TEMPLIER" > > <thomas_templier@h...> wrote: > > > Hi all :-) I made a new best average. > > > > > > 17+18+21+18+18+18+21+17+(16)+22+19+(23) = 18.9 + 0.5 = 19.4 sec. > > > > > > When I did the last "19sec" , I was happy because I knew I broke > my > > old > > > average and I thought I did 12 cubes ! but I had still to do > more > > one cube. > > > I made the last attempt with a bit pressure :-) > > > I still have to learn 19 OLL but I hope i'll learn this for > toronto. > > > I hope see you all in toronto ! > > > Thomas > > > > > > _________________________________________________________________ > > > MSN Search, le moteur de recherche qui pense comme vous ! > > > http://search.msn.fr
3459. Post your cross-formation methods
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 14 Aug 2003 17:15:03 -0000

I am having trouble getting a fast cross. How do you deal with pieces that may not be oriented correctly? Or those that, if you orient, DISorient another? Sometimes it seems like in order to make a cross it'd take too many moves. What are your methods?
3460. Re: Post your cross-formation methods
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 14 Aug 2003 17:59:42 -0000

n---, you might just have to get used to it: know how to deal with the basic patterns...know how a move to get in a cross piece might affect another cross piece...and see ahead... When you have mastered the cross, you should be able to take advantage of any combination of position/orientation the cross pieces are in... Almost all cross can be solved within 6 moves or so. The best advice I can give you is, keep trying! I hope that helps, Macky --- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > I am having trouble getting a fast cross. How do you deal with > pieces that may not be oriented correctly? Or those that, if you > orient, DISorient another? Sometimes it seems like in order to make > a cross it'd take too many moves. What are your methods?
3461. Popping pieces
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 14 Aug 2003 18:04:07 -0000

Hi Guys, I know that some cubes pop apart more easilty than others do, but this is ridiculous! http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=3142240336&category=19027 DJ
3462. Re: Popping pieces
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 14 Aug 2003 18:26:55 -0000

Thats hilarious!!! New in box, I don't think so. SOmeone had to have taken the thing out of the box. Unless they are super talented at breaking cubes.. cough!! (richard :) hehe) Jake --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Guys, > > I know that some cubes pop apart more easilty than others do, but > this is ridiculous! > > http://cgi.ebay.com/ws/eBayISAPI.dll? ViewItem&item=3142240336&category=19027 > > DJ
3463. Re: Post your cross-formation methods
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 14 Aug 2003 19:45:19 -0000

p.s. I make the cross on D-face. makes it harder to see ahead on cross, but less delay between cross and F2L. After much practice, even cross and F2L all in one smooth fingering becomes possible (I can almost never do that though) it might be a good option to think about... Macky --- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > I am having trouble getting a fast cross. How do you deal with > pieces that may not be oriented correctly? Or those that, if you > orient, DISorient another? Sometimes it seems like in order to make > a cross it'd take too many moves. What are your methods?
3464. Re: Post your cross-formation methods
From: bmcgaugh49 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 14 Aug 2003 21:13:23 -0000

Hi, I would suggest using Ron's Cube Solver Tool (go to speedcubing.com, click on tools and other stuff). You can set up different cross scenarios, making sure you ignore everything except the cross pieces by turning the other pieces gray. Have the Cube Solver find a solution...and you will see how to efficiently form a cross, given any situation...it's a wonderful tool. Bill
3465. Re: Sub-20
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 14 Aug 2003 21:16:46 -0000

Speaking of proper forum rules, has anyone here ever considered making a proper Rubiks forum? It could be on Rubiks.com, or maybe rubikschamps.com. It would be more organized and easier to follow messages. Just an idea. --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > I meant youngest sub-20... look in the statistics record section > Ron's Page. I guess that was not very clear? (Yes, I have read ALL > THE POSTS posted in June/July/This month up to today...) > Sorry about my short messages...Should I put them all in one post > next time or something? > > Thanks, > Macky > > p.s. If everyone else wants to make the rules you mentioned, I'm OK > with that. > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > no your not, DO YOU EVEN READ POSTS on this fourm? DanG posted > > something about an 8 year old, and your probably 13 or 14, if Mah > > didn't bow out he might beat you in that aspect also. > > > > Besides it's not nice to post short messages that do not contribute > > to the fourm OR don't extend properly with the same thread OR that > > are not really that interesting OR is double posting. (Other fourms > > have explicit rules for this type of stuff, but I guess we don't, > so > > just a suggestion.) > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > <mackymakisumi@y...> wrote: > > > I'm still the youngest! lol (evil laugh) > > > > > > sorry, just wanted to say that... > > > > > > Macky > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "thomas TEMPLIER" > > > <thomas_templier@h...> wrote: > > > > Hi all :-) I made a new best average. > > > > > > > > 17+18+21+18+18+18+21+17+(16)+22+19+(23) = 18.9 + 0.5 = 19.4 sec. > > > > > > > > When I did the last "19sec" , I was happy because I knew I > broke > > my > > > old > > > > average and I thought I did 12 cubes ! but I had still to do > > more > > > one cube. > > > > I made the last attempt with a bit pressure :-) > > > > I still have to learn 19 OLL but I hope i'll learn this for > > toronto. > > > > I hope see you all in toronto ! > > > > Thomas > > > > > > > > > _________________________________________________________________ > > > > MSN Search, le moteur de recherche qui pense comme vous ! > > > > http://search.msn.fr
3466. Re: Sub-20
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 14 Aug 2003 21:39:19 -0000

Isn't this a good forum? I certainly don't have a problem with it. No matter where you go somebuddy is gonna have some sort of confusion. --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" < theboywholived81@h...> wrote: > Speaking of proper forum rules, has anyone here ever considered > making a proper Rubiks forum? It could be on Rubiks.com, or maybe > rubikschamps.com. It would be more organized and easier to follow > messages. > Just an idea. > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > I meant youngest sub-20... look in the statistics record section > > Ron's Page. I guess that was not very clear? (Yes, I have read ALL > > THE POSTS posted in June/July/This month up to today...) > > Sorry about my short messages...Should I put them all in one post > > next time or something? > > > > Thanks, > > Macky > > > > p.s. If everyone else wants to make the rules you mentioned, I'm > OK > > with that. > > > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > > <no_reply@y...> wrote: > > > no your not, DO YOU EVEN READ POSTS on this fourm? DanG posted > > > something about an 8 year old, and your probably 13 or 14, if > Mah > > > didn't bow out he might beat you in that aspect also. > > > > > > Besides it's not nice to post short messages that do not > contribute > > > to the fourm OR don't extend properly with the same thread OR > that > > > are not really that interesting OR is double posting. (Other > fourms > > > have explicit rules for this type of stuff, but I guess we > don't, > > so > > > just a suggestion.) > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > > <mackymakisumi@y...> wrote: > > > > I'm still the youngest! lol (evil laugh) > > > > > > > > sorry, just wanted to say that... > > > > > > > > Macky > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "thomas > TEMPLIER" > > > > <thomas_templier@h...> wrote: > > > > > Hi all :-) I made a new best average. > > > > > > > > > > 17+18+21+18+18+18+21+17+(16)+22+19+(23) = 18.9 + 0.5 = 19.4 > sec. > > > > > > > > > > When I did the last "19sec" , I was happy because I knew I > > broke > > > my > > > > old > > > > > average and I thought I did 12 cubes ! but I had still to do > > > more > > > > one cube. > > > > > I made the last attempt with a bit pressure :-) > > > > > I still have to learn 19 OLL but I hope i'll learn this for > > > toronto. > > > > > I hope see you all in toronto ! > > > > > Thomas > > > > > > > > > > > > ____________________________________________________________ _____ > > > > > MSN Search, le moteur de recherche qui pense comme vous ! > > > > > http://search.msn.fr
3467. Re: [Speed cubing group] Re: concentration type game
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 15 Aug 2003 09:35:14 +1000

On Wed, Aug 13, 2003 at 09:53:45PM -0000, d_funny007 wrote: > Pretty elegant/simple game, kind of addictive, after several tries, > I got a best of 874. Can anyone here beat that? 3382! It was quite addictive at first, but not challenging enough to sustain my interest past 3382. If only I could transfer my helicopter flying skills over to speed cubing... Does anyone know how to do that? Ryan
3468. Re: [Speed cubing group] Re: Sub-20
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 15 Aug 2003 10:08:29 +1000

On Thu, Aug 14, 2003 at 09:16:46PM -0000, James Potter wrote: > Speaking of proper forum rules, has anyone here ever considered > making a proper Rubiks forum? Would we have to join Rubik's Club? > It could be on Rubiks.com, or maybe rubikschamps.com. It would be more > organized and easier to follow messages. Can you post a url so we can see for ourselves if it is more organised and easier to follow? Considering I could not find it, I doubt it's organised or easy to follow. On Rubik's Champs, the menu is: Venue, Rules/Info, Events, Register, Contact, Records, Competition, Information, Cube Links, Press. Which one would "forums" be under?? On Rubiks.com, the menu is: Products, Play Online, Information, Promotion, Contact, Links, plus some icons without labels. Which one would "forums" be under?? Of course, you know my opinion on all this ;-) I think neither Rubik's Champs nor Rubiks.com should be allowed to host our community forum because then there would be commercial interests involved (in the Rubik's cube specifically). They may be direct or indirect influences (in the case of rubiks.com via rubikschamps). I think it would be unfair for any single "cube company" to get into such a powerful position. You have already seen the effects of this at the championships, which not everybody is entirely happy with. For example, in that instance, Rubiks.com is in a position to stamp out any other brands of cube for the competition. For a discussion forum, we are not so helpless that we must turn to the help of a company that clearly wants to stamp out other brands of cube (or turn to one that is easily influenced by such a company). Ryan
3469. New Video
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 15 Aug 2003 06:41:03 -0000

Hi all, I made a new solving video. http://cubefreak.hp.infoseek.co.jp/081303318.MPG It's one of the smooth ones I get these days... I'd appreciate comments/criticism on this solve. Thanks, Macky
3470. New Pics also (sorry for double post, I guess...)
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 15 Aug 2003 07:10:37 -0000

I forgot... Check these out, too: http://cubefreak.hp.infoseek.co.jp/335ex_1_exanaconda.JPG http://cubefreak.hp.infoseek.co.jp/335ex_1_exanaconda_a.JPG http://cubefreak.hp.infoseek.co.jp/m555_1_checkerB.JPG http://cubefreak.hp.infoseek.co.jp/m555_1_checkerC.JPG http://cubefreak.hp.infoseek.co.jp/m555_1_anaconda.JPG http://cubefreak.hp.infoseek.co.jp/m555_1_anaconda_r.JPG My pretty & not-so-pretty patterns collection... hope you like it Macky
3471. Re: Sub-20
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 15 Aug 2003 10:00:04 -0000

Rubiks.com DOES NOT MANUFACTURE CUBES......they only sell them on behalf of the licensor... the cubes are all made in asia by a company contracted to do so... our forum is in the proper place....and should not be incorporated into rubiks.com or any other site.... we have made it 3.5 years as is without problems...why change a good thing... d --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Thu, Aug 14, 2003 at 09:16:46PM -0000, James Potter wrote: > > Speaking of proper forum rules, has anyone here ever considered > > making a proper Rubiks forum? > > Would we have to join Rubik's Club? > > > It could be on Rubiks.com, or maybe rubikschamps.com. It would be more > > organized and easier to follow messages. > > Can you post a url so we can see for ourselves if it is more organised > and easier to follow? Considering I could not find it, I doubt it's > organised or easy to follow. > > On Rubik's Champs, the menu is: Venue, Rules/Info, Events, Register, > Contact, Records, Competition, Information, Cube Links, Press. Which one > would "forums" be under?? > > On Rubiks.com, the menu is: Products, Play Online, Information, > Promotion, Contact, Links, plus some icons without labels. Which one > would "forums" be under?? > > Of course, you know my opinion on all this ;-) I think neither Rubik's > Champs nor Rubiks.com should be allowed to host our community forum > because then there would be commercial interests involved (in the > Rubik's cube specifically). They may be direct or indirect influences > (in the case of rubiks.com via rubikschamps). I think it would be unfair > for any single "cube company" to get into such a powerful position. You > have already seen the effects of this at the championships, which not > everybody is entirely happy with. For example, in that instance, > Rubiks.com is in a position to stamp out any other brands of cube for > the competition. For a discussion forum, we are not so helpless that we > must turn to the help of a company that clearly wants to stamp out other > brands of cube (or turn to one that is easily influenced by such a > company). > > Ryan
3472. Re: Sub-20 (hosting forum)
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 15 Aug 2003 11:58:19 -0000

I think Ryan makes a good point. There's a big difference between (a) aving a corporate sponsor for a not-for-profit group, event, forum, whatever (where the organizers decide to bring on the sponsor and negotiate a sponsorship relationship), and (b) putting a company in a position where they ARE the organizing group, and can shape the group, event, forum, whatever to fit their corporate interest. Now I realize that the current WC, and the RCC that's referred to on the Rubikschamps site, fall into the latter category, but I think this is a case where it's a good thing, since it's filling a void that was not being addressed previously. Ideally though Rubiks Cube enthusiasts would form their own not-for-profit group/committee and manage the sponsor relationships. I was actually thinking, after the WC, about seeing if there was interest in the US in forming a non-profit organization that would formalize competition standards, certify records, and organize annual or biennial American championships on a regular basis--I guess kind of like the speedstacking association. I thought about trying it in the US first because it minimizes travel issues (compared with a worldwide group), and because I am already familiar with the laws regarding forming a non-profit organization here. And because I like the idea of having regional and national championships in addition to world championships--their easier to pull together! Date: Fri, 15 Aug 2003 10:08:29 +1000 From: Ryan Heise <rheise@...> Subject: Re: Re: Sub-20 Of course, you know my opinion on all this ;-) I think neither Rubik's Champs nor Rubiks.com should be allowed to host our community forum because then there would be commercial interests involved (in the Rubik's cube specifically). They may be direct or indirect influences (in the case of rubiks.com via rubikschamps). I think it would be unfair for any single "cube company" to get into such a powerful position. You have already seen the effects of this at the championships, which not everybody is entirely happy with. For example, in that instance, Rubiks.com is in a position to stamp out any other brands of cube for the competition. For a discussion forum, we are not so helpless that we must turn to the help of a company that clearly wants to stamp out other brands of cube (or turn to one that is easily influenced by such a company).
3473. Re: Sub-20 (hosting forum)
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 15 Aug 2003 12:13:13 -0000

there is no need for a non profit group for cubing people... please remember that the Rubiks name is a very well protected name therefore anything that is done will be closely monitored..... the RCC committee after this event will have a representative from the cubing community for the next world championships....RCC will be and has set standards using input from our club. Where do you think the idea came from???? RCC was created specifically for this....from input from our club. As to cubes types etc....I am permitting Eastsheen cubes which are non rubiks. i have been the one fighting them to get what WE AS A CLUB WANT.... all they requested was good looking cubes and good stickers. i fought them tooth and nail on hundreds of issues surrounding their product and i won every battle.... they wanted 1 color scheme...we did not...i voice opinion....we now have multiple schemes permitted......... the way things are now IS JUST FINE to 85 plus percent of the people in this club....If we start something new it will only confuse the situation even more.... you are not obligated to follow any rules set forth by the RCC committe or the licensor's of the rubiks name but i must say that you will be fighting a long hard battle if you start up a non-profit club........to many clubs will confuse everyone..... keep in mind folks that 21 years ago there were 19 of them competing in a best of 3 contest.... 21 years later, i built a contest from 4 years of input from this club. what occure din 1982 WILL not happen at my event....There will always be those with issues.....But then again, maybe perhaps they can setup the next world championships to see just how difficult the role of "chief" actually is..... smile guys and gals 8 days left d --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ <no_reply@y...> wrote: > I think Ryan makes a good point. There's a big difference between > (a) aving a corporate sponsor for a not-for-profit group, event, > forum, whatever (where the organizers decide to bring on the sponsor > and negotiate a sponsorship relationship), and (b) putting a company > in a position where they ARE the organizing group, and can shape the > group, event, forum, whatever to fit their corporate interest. > > Now I realize that the current WC, and the RCC that's referred to on > the Rubikschamps site, fall into the latter category, but I think > this is a case where it's a good thing, since it's filling a void > that was not being addressed previously. Ideally though Rubiks Cube > enthusiasts would form their own not-for-profit group/committee and > manage the sponsor relationships. > > I was actually thinking, after the WC, about seeing if there was > interest in the US in forming a non-profit organization that would > formalize competition standards, certify records, and organize annual > or biennial American championships on a regular basis--I guess kind > of like the speedstacking association. I thought about trying it in > the US first because it minimizes travel issues (compared with a > worldwide group), and because I am already familiar with the laws > regarding forming a non-profit organization here. And because I like > the idea of having regional and national championships in addition to > world championships--their easier to pull together! > > Date: Fri, 15 Aug 2003 10:08:29 +1000 > From: Ryan Heise <rheise@p...> > Subject: Re: Re: Sub-20 > > Of course, you know my opinion on all this ;-) I think neither Rubik's > Champs nor Rubiks.com should be allowed to host our community forum > because then there would be commercial interests involved (in the > Rubik's cube specifically). They may be direct or indirect influences > (in the case of rubiks.com via rubikschamps). I think it would be > unfair > for any single "cube company" to get into such a powerful position. > You > have already seen the effects of this at the championships, which not > everybody is entirely happy with. For example, in that instance, > Rubiks.com is in a position to stamp out any other brands of cube for > the competition. For a discussion forum, we are not so helpless that > we > must turn to the help of a company that clearly wants to stamp out > other > brands of cube (or turn to one that is easily influenced by such a > company).
3474. Cube Sighting in Toronto
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 15 Aug 2003 13:24:44 -0000

For those competitors whom will be near CityTV Studio's at 299 Queen Street West at John Street, please look south on John Street towards the CN Tower and you will see what appears to be a Huge 5x5x5 cube as part of SilverCities Movie Complex on John Street. Chris H - when your doing your BT gig at CityTV, walk outside and look down John Street... I believe this to be the largest cube in the World. Will take a picture next time I am down there(next week).
3475. Re: New Video
From: lvlr_l2ubix <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 15 Aug 2003 15:57:19 -0000

Really good vid, a LITTLE too dark, but a good solve. Whats that crazy thing in the background??? --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > Hi all, > > I made a new solving video. > http://cubefreak.hp.infoseek.co.jp/081303318.MPG > > It's one of the smooth ones I get these days... > I'd appreciate comments/criticism on this solve. > > Thanks, > Macky
3476. Re: New Video
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 15 Aug 2003 16:30:38 -0000

Thanks, um, that's the lightest I can get the room to be at night... will try to fix that soon...(hopely) The "crazy thing" in the back is a building blocks (except they're not blocks). I've had it since when I was 4 or 5. It comes in 4 shapes (triangle, square, pentagon, and hexagon) and in 6 colors (colors of the cube when the orenge sticker has completely been peeled off). You can connect the sides of the blocks to create weird- looking 3-D objects. It's not like I play with it anymore, but I have to fix it every once in a while because I accidentaly destroy it with juggling balls/clubs/rings... Macky --- In speedsolvingrubikscube@yahoogroups.com, lvlr_l2ubix <no_reply@y...> wrote: > Really good vid, a LITTLE too dark, but a good solve. Whats that > crazy thing in the background??? > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > Hi all, > > > > I made a new solving video. > > http://cubefreak.hp.infoseek.co.jp/081303318.MPG > > > > It's one of the smooth ones I get these days... > > I'd appreciate comments/criticism on this solve. > > > > Thanks, > > Macky
3477. Re: Youngest Cuber at WC
From: "zbigniew_zborowski" <zbigniew_zborowski@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 15 Aug 2003 17:50:25 -0000

I can hear everything. One year ago Wiktoria (less then 6 years old) was competing in www.rubiks.com, but there was (was or was not, who knows except of rubiks.com) younger kid from us - Joshua. Wiktoria did not win. That's all I know. zz --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > current registered youngest is female from Poland whom will be 8 > when she arrives at the event..... > > where did you hear about this 6 y/o from the usa.... > > dont tell Zbigniew this......haha > > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > Anyone have any idea who the youngest cuber at WC is going to be? > > I've heard of a six-year-old kid in US... > > > > just curious because I started cubing when I was eight or nine... > > thanks, > > > > Macky
3478. Re: Youngest Cuber at WC
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 15 Aug 2003 20:24:59 -0000

Joshua...,yeah, that's the kid I was talking about... Let's hope he isn't gonna show up, shall we? BTW, does anyone know abou the oldest solver? The cube itself is only about 25 year old, so I bet there aren't that many over-80 cubists... Macky --- In speedsolvingrubikscube@yahoogroups.com, "zbigniew_zborowski" <zbigniew_zborowski@p...> wrote: > I can hear everything. > One year ago Wiktoria (less then 6 years old) was competing in > www.rubiks.com, but there was (was or was not, who knows except of > rubiks.com) younger kid from us - Joshua. Wiktoria did not win. > That's all I know. > zz > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > current registered youngest is female from Poland whom will be 8 > > when she arrives at the event..... > > > > where did you hear about this 6 y/o from the usa.... > > > > dont tell Zbigniew this......haha > > > > > > d > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > <mackymakisumi@y...> wrote: > > > Anyone have any idea who the youngest cuber at WC is going to be? > > > I've heard of a six-year-old kid in US... > > > > > > just curious because I started cubing when I was eight or nine... > > > thanks, > > > > > > Macky
3479. Re: Youngest Cuber at WC
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 15 Aug 2003 22:51:58 -0000

oldest, i heard was 82...but i dont see him registered... closest to him is Rune..... d --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > Joshua...,yeah, that's the kid I was talking about... > Let's hope he isn't gonna show up, shall we? > > BTW, does anyone know abou the oldest solver? > The cube itself is only about 25 year old, so I bet there aren't that > many over-80 cubists... > > Macky > > --- In speedsolvingrubikscube@yahoogroups.com, "zbigniew_zborowski" > <zbigniew_zborowski@p...> wrote: > > I can hear everything. > > One year ago Wiktoria (less then 6 years old) was competing in > > www.rubiks.com, but there was (was or was not, who knows except of > > rubiks.com) younger kid from us - Joshua. Wiktoria did not win. > > That's all I know. > > zz > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > <dgosbee@s...> wrote: > > > current registered youngest is female from Poland whom will be 8 > > > when she arrives at the event..... > > > > > > where did you hear about this 6 y/o from the usa.... > > > > > > dont tell Zbigniew this......haha > > > > > > > > > d > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > > <mackymakisumi@y...> wrote: > > > > Anyone have any idea who the youngest cuber at WC is going to > be? > > > > I've heard of a six-year-old kid in US... > > > > > > > > just curious because I started cubing when I was eight or > nine... > > > > thanks, > > > > > > > > Macky
3480. Slice moves - Videos?
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 15 Aug 2003 23:18:45 -0000

I'm looking for videos of *very fast* cubers using a lot of slice moves. If you've got some URL (!=UpRightLeft), could you please reply by e-mail? Thank you.
3481. News interview.
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 16 Aug 2003 00:08:12 -0000

One of the local Television News stations, http://www.9and10news.com , contacted me this morning about interveiwing me. We set up an appointment for Monday morning. I don't know what kind of questions they'll have for me and I don't know what I'm going to say. The only thing that is certain is that I will solve the cube as fast as I can for them and hopefully impress or get more people interested in Northern Michigan. Anybody else have interviews with news organazations? Any advise for me? Jon
3482. Re: [Speed cubing group] Slice moves - Videos?
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 16 Aug 2003 11:36:03 +1000

On Fri, Aug 15, 2003 at 11:18:45PM -0000, Gilles Roux wrote: > I'm looking for videos of *very fast* cubers using a lot of slice moves. > If you've got some URL (!=UpRightLeft), could you please reply by e-mail? Maybe the footage of the original 1982 world championships? Ryan
3483. Re: New Video
From: "gotsoup420" <gotsoup420@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 16 Aug 2003 02:52:51 -0000

the solve is great, but something seems wrong with the lighting... but a really smooth solve nonetheless
3484. Re: New Pics also (sorry for double post, I guess...)
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 16 Aug 2003 04:46:42 -0000

Pretty! I especially like the last two. Do you have an algorithm for these or did you build them from scratch? Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > I forgot... > > Check these out, too: > http://cubefreak.hp.infoseek.co.jp/335ex_1_exanaconda.JPG > http://cubefreak.hp.infoseek.co.jp/335ex_1_exanaconda_a.JPG > http://cubefreak.hp.infoseek.co.jp/m555_1_checkerB.JPG > http://cubefreak.hp.infoseek.co.jp/m555_1_checkerC.JPG > http://cubefreak.hp.infoseek.co.jp/m555_1_anaconda.JPG > http://cubefreak.hp.infoseek.co.jp/m555_1_anaconda_r.JPG > > My pretty & not-so-pretty patterns collection... > hope you like it > > Macky
3485. Re: New Pics also (sorry for double post, I guess...)
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 16 Aug 2003 05:39:16 -0000

You do the alg. for 3x3x3 anaconda twice... first one by looking at the 5x5x5 like 1-3-1 c-eee-c e-ooo-e e-ooo-e e-ooo-e c-eee-c and the second by 2-1-2 cc-e-cc cc-e-cc ee-o-ee cc-e-cc cc-e-cc wish you luck (if you mess up, you have to make the 5x5x5 first and then try again...) Macky --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Pretty! I especially like the last two. Do you have an algorithm for > these or did you build them from scratch? > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > I forgot... > > > > Check these out, too: > > http://cubefreak.hp.infoseek.co.jp/335ex_1_exanaconda.JPG > > http://cubefreak.hp.infoseek.co.jp/335ex_1_exanaconda_a.JPG > > http://cubefreak.hp.infoseek.co.jp/m555_1_checkerB.JPG > > http://cubefreak.hp.infoseek.co.jp/m555_1_checkerC.JPG > > http://cubefreak.hp.infoseek.co.jp/m555_1_anaconda.JPG > > http://cubefreak.hp.infoseek.co.jp/m555_1_anaconda_r.JPG > > > > My pretty & not-so-pretty patterns collection... > > hope you like it > > > > Macky
3486. Re: Youngest Cuber at WC
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 16 Aug 2003 05:45:06 -0000

Wow, 82... Thanks for the info, Dan. BTW, is there still blackout in Toronto? I'm pretty sure they'll work it out by next week, but if it happens again (which sounds very probable according to AOL news source...) and bunch of flights carrying competitors to Toronto get canceled, will the WC still go on? Thanks, Macky --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > oldest, i heard was 82...but i dont see him registered... > > closest to him is Rune..... > > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > Joshua...,yeah, that's the kid I was talking about... > > Let's hope he isn't gonna show up, shall we? > > > > BTW, does anyone know abou the oldest solver? > > The cube itself is only about 25 year old, so I bet there aren't > that > > many over-80 cubists... > > > > Macky > > > > --- In > speedsolvingrubikscube@yahoogroups.com, "zbigniew_zborowski" > > <zbigniew_zborowski@p...> wrote: > > > I can hear everything. > > > One year ago Wiktoria (less then 6 years old) was competing in > > > www.rubiks.com, but there was (was or was not, who knows except > of > > > rubiks.com) younger kid from us - Joshua. Wiktoria did not win. > > > That's all I know. > > > zz > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > > <dgosbee@s...> wrote: > > > > current registered youngest is female from Poland whom will be > 8 > > > > when she arrives at the event..... > > > > > > > > where did you hear about this 6 y/o from the usa.... > > > > > > > > dont tell Zbigniew this......haha > > > > > > > > > > > > d > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > > > <mackymakisumi@y...> wrote: > > > > > Anyone have any idea who the youngest cuber at WC is going > to > > be? > > > > > I've heard of a six-year-old kid in US... > > > > > > > > > > just curious because I started cubing when I was eight or > > nine... > > > > > thanks, > > > > > > > > > > Macky
3487. Re: New Video
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 16 Aug 2003 05:47:52 -0000

Thanks for watching the video. But, um-, can you be a little more specific? What's wrong with the lighting? It seemed all right on my computer... I'll try and fix whatever is wrong for my next videos... Macky --- In speedsolvingrubikscube@yahoogroups.com, "gotsoup420" <gotsoup420@y...> wrote: > the solve is great, but something seems wrong with the lighting... > but a really smooth solve nonetheless
3488. PLL n10=p13 (4side video)
From: planet_katsu <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 16 Aug 2003 06:05:50 -0000

Hello, everyone. I added PLL video (n10=p13). The OLL video is also new. http://www5.gateway.ne.jp/~katsu-k/a_cube_video.html Thanks, Katsu PLANET PUZZLE http://www5.gateway.ne.jp/~katsu-k/
3489. Re: PLL n10=p13 (4side video)
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 16 Aug 2003 08:20:18 -0000

You're too freaking fast. I want to bear your children.
3490. Re: Youngest Cuber at WC
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 16 Aug 2003 14:34:23 -0000

dont listen to everything you read in the news.... of course we have power, of course the venue has backup power.... as to the planes........they will be back in order in time.. and no the event will not be cancelled because 10 guys cant make it.... unless there is a bomb which blows the city up this event will take place next weekend.... see you all then... d --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > Wow, 82... > Thanks for the info, Dan. > > BTW, is there still blackout in Toronto? > I'm pretty sure they'll work it out by next week, but if it happens > again (which sounds very probable according to AOL news source...) > and bunch of flights carrying competitors to Toronto get canceled, > will the WC still go on? > > Thanks, > Macky > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > oldest, i heard was 82...but i dont see him registered... > > > > closest to him is Rune..... > > > > > > d > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > <mackymakisumi@y...> wrote: > > > Joshua...,yeah, that's the kid I was talking about... > > > Let's hope he isn't gonna show up, shall we? > > > > > > BTW, does anyone know abou the oldest solver? > > > The cube itself is only about 25 year old, so I bet there aren't > > that > > > many over-80 cubists... > > > > > > Macky > > > > > > --- In > > speedsolvingrubikscube@yahoogroups.com, "zbigniew_zborowski" > > > <zbigniew_zborowski@p...> wrote: > > > > I can hear everything. > > > > One year ago Wiktoria (less then 6 years old) was competing in > > > > www.rubiks.com, but there was (was or was not, who knows except > > of > > > > rubiks.com) younger kid from us - Joshua. Wiktoria did not win. > > > > That's all I know. > > > > zz > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > > > <dgosbee@s...> wrote: > > > > > current registered youngest is female from Poland whom will > be > > 8 > > > > > when she arrives at the event..... > > > > > > > > > > where did you hear about this 6 y/o from the usa.... > > > > > > > > > > dont tell Zbigniew this......haha > > > > > > > > > > > > > > > d > > > > > > > > > > > > > > > --- In > speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > > > > <mackymakisumi@y...> wrote: > > > > > > Anyone have any idea who the youngest cuber at WC is going > > to > > > be? > > > > > > I've heard of a six-year-old kid in US... > > > > > > > > > > > > just curious because I started cubing when I was eight or > > > nine... > > > > > > thanks, > > > > > > > > > > > > Macky
3491. Re: New Video
From: "gotsoup420" <gotsoup420@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 16 Aug 2003 15:18:16 -0000

well what seems to be the problem is that you are too far from the light maybe... well actually it looks fine on my computer too... maybe its just labtops that mess it up.... -soupkid --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > Thanks for watching the video. > But, um-, can you be a little more specific? > What's wrong with the lighting? > It seemed all right on my computer... > > I'll try and fix whatever is wrong for my next videos... > > Macky > > --- In speedsolvingrubikscube@yahoogroups.com, "gotsoup420" > <gotsoup420@y...> wrote: > > the solve is great, but something seems wrong with the lighting... > > but a really smooth solve nonetheless
3492. Re: [Speed cubing group] Re: Youngest Cuber at WC
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 16 Aug 2003 08:57:27 -0700 (PDT)

I taught my cousin who's 8, but his times are 15 mins LOL... bm mackymakisumi <mackymakisumi@...> wrote: Wow, 82... Thanks for the info, Dan. BTW, is there still blackout in Toronto? I'm pretty sure they'll work it out by next week, but if it happens again (which sounds very probable according to AOL news source...) and bunch of flights carrying competitors to Toronto get canceled, will the WC still go on? Thanks, Macky --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > oldest, i heard was 82...but i dont see him registered... > > closest to him is Rune..... > > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > Joshua...,yeah, that's the kid I was talking about... > > Let's hope he isn't gonna show up, shall we? > > > > BTW, does anyone know abou the oldest solver? > > The cube itself is only about 25 year old, so I bet there aren't > that > > many over-80 cubists... > > > > Macky > > > > --- In > speedsolvingrubikscube@yahoogroups.com, "zbigniew_zborowski" > > <zbigniew_zborowski@p...> wrote: > > > I can hear everything. > > > One year ago Wiktoria (less then 6 years old) was competing in > > > www.rubiks.com, but there was (was or was not, who knows except > of > > > rubiks.com) younger kid from us - Joshua. Wiktoria did not win. > > > That's all I know. > > > zz > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > > <dgosbee@s...> wrote: > > > > current registered youngest is female from Poland whom will be > 8 > > > > when she arrives at the event..... > > > > > > > > where did you hear about this 6 y/o from the usa.... > > > > > > > > dont tell Zbigniew this......haha > > > > > > > > > > > > d > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > > > <mackymakisumi@y...> wrote: > > > > > Anyone have any idea who the youngest cuber at WC is going > to > > be? > > > > > I've heard of a six-year-old kid in US... > > > > > > > > > > just curious because I started cubing when I was eight or > > nine... > > > > > thanks, > > > > > > > > > > Macky Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3493. Re: Sub-20 (hosting forum)
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 16 Aug 2003 16:40:13 -0000

Dan, Several times when someone who hasn't been registered for the WC has asked you a question about it, you've responded with something to the effect of "you're not even registered so what does it matter to you." In fact, you said that to me once before I was registered. So I think it's fair to turn that comment back around on you and ask why you care about whether American speedcubers decide to organize an American speedcubing club? You're from Canada! ;-) Seriously though... my primary interest is to develop a group that American speed cubers can join, that would promote speedcubing and organize national competitions where we could compete regularly in person. If someone is going to start that sort of club, you HAVE to incorporate (either as a non-profit or for-profit) or else the group won't actually exist... it would just be an informal association of individuals, which for a number of reasons doesn't always benefit the group or the members. I am envisioning an cube organization in the states to be a "membership organization" where anyone could join and have a say in the organization's activities. From what I understand, the RCC is (1) not a U.S. organization, (2) is not actually an officially (i.e. legally) organized entity (3) is not an open organization but rather a private group that restricts membership to a narrowly defined set of people. Look, like I said before, that's great...you all are organizing a spectacular event that I'm looking forward to attending. But I can tell you because I've been a member of several open membership clubs (such as the New York Road Runners Club, which puts on the New York Marathon) that it's a different type of thing. Let me reiterate... not better, just different. Perhaps you're right that 85% of people on this group aren't interested in a US speedcubing club. That's probably because 85% of the people on this group aren't from the US! Finally, remember America is a big spread-out country with a large percentage of speedcubers. It's harder for us to connect with each other and a club like this could help. Anyway, I brought this up in response to another post. My intent was to wait to propose this to the Americans in this group until after the WC, because I thought it would be useful for us all to meet each other in person first. I plan to table this until next month. "8 days left..." Holy cow! It sure has crept up on us fast. Talk to you (in person) soon. By the way, heard you all may have been part of the blackout. Hope you didn't lose power for too long. Best, Adam --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > there is no need for a non profit group for cubing people... > > please remember that the Rubiks name is a very well protected name > therefore anything that is done will be closely monitored..... > > the RCC committee after this event will have a representative from > the cubing community for the next world championships....RCC will be > and has set standards using input from our club. Where do you think > the idea came from???? RCC was created specifically for this....from > input from our club. > > As to cubes types etc....I am permitting Eastsheen cubes which are > non rubiks. i have been the one fighting them to get what WE AS A > CLUB WANT.... > > all they requested was good looking cubes and good stickers. i fought > them tooth and nail on hundreds of issues surrounding their product > and i won every battle.... > > they wanted 1 color scheme...we did not...i voice opinion....we now > have multiple schemes permitted......... > > the way things are now IS JUST FINE to 85 plus percent of the people > in this club....If we start something new it will only confuse the > situation even more.... > > you are not obligated to follow any rules set forth by the RCC > committe or the licensor's of the rubiks name but i must say that you > will be fighting a long hard battle if you start up a non-profit > club........to many clubs will confuse everyone..... > > > keep in mind folks that 21 years ago there were 19 of them competing > in a best of 3 contest.... > > 21 years later, i built a contest from 4 years of input from this > club. what occure din 1982 WILL not happen at my event....There will > always be those with issues.....But then again, maybe perhaps they > can setup the next world championships to see just how difficult the > role of "chief" actually is..... > > smile guys and gals 8 days left > > > d > > > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > <no_reply@y...> wrote: > > I think Ryan makes a good point. There's a big difference between > > (a) aving a corporate sponsor for a not-for-profit group, event, > > forum, whatever (where the organizers decide to bring on the > sponsor > > and negotiate a sponsorship relationship), and (b) putting a > company > > in a position where they ARE the organizing group, and can shape > the > > group, event, forum, whatever to fit their corporate interest. > > > > Now I realize that the current WC, and the RCC that's referred to > on > > the Rubikschamps site, fall into the latter category, but I think > > this is a case where it's a good thing, since it's filling a void > > that was not being addressed previously. Ideally though Rubiks > Cube > > enthusiasts would form their own not-for-profit group/committee and > > manage the sponsor relationships. > > > > I was actually thinking, after the WC, about seeing if there was > > interest in the US in forming a non-profit organization that would > > formalize competition standards, certify records, and organize > annual > > or biennial American championships on a regular basis--I guess kind > > of like the speedstacking association. I thought about trying it > in > > the US first because it minimizes travel issues (compared with a > > worldwide group), and because I am already familiar with the laws > > regarding forming a non-profit organization here. And because I > like > > the idea of having regional and national championships in addition > to > > world championships--their easier to pull together! > > > > Date: Fri, 15 Aug 2003 10:08:29 +1000 > > From: Ryan Heise <rheise@p...> > > Subject: Re: Re: Sub-20 > > > > Of course, you know my opinion on all this ;-) I think neither > Rubik's > > Champs nor Rubiks.com should be allowed to host our community forum > > because then there would be commercial interests involved (in the > > Rubik's cube specifically). They may be direct or indirect > influences > > (in the case of rubiks.com via rubikschamps). I think it would be > > unfair > > for any single "cube company" to get into such a powerful position. > > You > > have already seen the effects of this at the championships, which > not > > everybody is entirely happy with. For example, in that instance, > > Rubiks.com is in a position to stamp out any other brands of cube > for > > the competition. For a discussion forum, we are not so helpless > that > > we > > must turn to the help of a company that clearly wants to stamp out > > other > > brands of cube (or turn to one that is easily influenced by such a > > company).
3494. Piece pops... does ANYONE know the rule? ;-)
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 16 Aug 2003 16:43:20 -0000

So I still have gotten no feedback about my question on piece pops... if a piece pops out but not all the way and you can snap it right back down, can you finish and count that time or are you forced to do a 13th time? Does anyone have an opinion about what the rule is/should be, either for the WC or for any other competitions? Am I the first person this has ever happened to?! :-) Adam
3495. Re: Sub-20 (hosting forum)
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 16 Aug 2003 17:01:43 -0000

There was a discussion about an official club a while back. Everyone was planning on organizing it, but it kind of died. Also, why just an American Cube Club? Why not a world one? Sure, that might be harder to work out, but we should leave others out just because they're European or wherever. And about the forum VS yahoo group: There's nothing wrong with this group. I just think that forums are, well, better. I don't know why. It's just my humble opinion. And when Dan said he didn't want a cube forum to be with a profited organization like Rubiks.com or Rubikschamps.com, I suddenly had an idea: Why not speedcubing.com? That's, about the best speedcubing site out there anyway, so it would work. --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ <no_reply@y...> wrote: > Dan, > Several times when someone who hasn't been registered for the WC has > asked you a question about it, you've responded with something to the > effect of "you're not even registered so what does it matter to > you." In fact, you said that to me once before I was registered. So > I think it's fair to turn that comment back around on you and ask why > you care about whether American speedcubers decide to organize an > American speedcubing club? You're from Canada! ;-) > > Seriously though... my primary interest is to develop a group that > American speed cubers can join, that would promote speedcubing and > organize national competitions where we could compete regularly in > person. If someone is going to start that sort of club, you HAVE to > incorporate (either as a non-profit or for-profit) or else the group > won't actually exist... it would just be an informal association of > individuals, which for a number of reasons doesn't always benefit the > group or the members. I am envisioning an cube organization in the > states to be a "membership organization" where anyone could join and > have a say in the organization's activities. From what I understand, > the RCC is (1) not a U.S. organization, (2) is not actually an > officially (i.e. legally) organized entity (3) is not an open > organization but rather a private group that restricts membership to > a narrowly defined set of people. Look, like I said before, that's > great...you all are organizing a spectacular event that I'm looking > forward to attending. But I can tell you because I've been a member > of several open membership clubs (such as the New York Road Runners > Club, which puts on the New York Marathon) that it's a different type > of thing. Let me reiterate... not better, just different. Perhaps > you're right that 85% of people on this group aren't interested in a > US speedcubing club. That's probably because 85% of the people on > this group aren't from the US! > > Finally, remember America is a big spread-out country with a large > percentage of speedcubers. It's harder for us to connect with each > other and a club like this could help. > > Anyway, I brought this up in response to another post. My intent was > to wait to propose this to the Americans in this group until after > the WC, because I thought it would be useful for us all to meet each > other in person first. I plan to table this until next month. > > "8 days left..." Holy cow! It sure has crept up on us fast. Talk > to you (in person) soon. > > By the way, heard you all may have been part of the blackout. Hope > you didn't lose power for too long. > Best, > Adam > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > there is no need for a non profit group for cubing people... > > > > please remember that the Rubiks name is a very well protected name > > therefore anything that is done will be closely monitored..... > > > > the RCC committee after this event will have a representative from > > the cubing community for the next world championships....RCC will > be > > and has set standards using input from our club. Where do you think > > the idea came from???? RCC was created specifically for > this....from > > input from our club. > > > > As to cubes types etc....I am permitting Eastsheen cubes which are > > non rubiks. i have been the one fighting them to get what WE AS A > > CLUB WANT.... > > > > all they requested was good looking cubes and good stickers. i > fought > > them tooth and nail on hundreds of issues surrounding their product > > and i won every battle.... > > > > they wanted 1 color scheme...we did not...i voice opinion....we now > > have multiple schemes permitted......... > > > > the way things are now IS JUST FINE to 85 plus percent of the > people > > in this club....If we start something new it will only confuse the > > situation even more.... > > > > you are not obligated to follow any rules set forth by the RCC > > committe or the licensor's of the rubiks name but i must say that > you > > will be fighting a long hard battle if you start up a non-profit > > club........to many clubs will confuse everyone..... > > > > > > keep in mind folks that 21 years ago there were 19 of them > competing > > in a best of 3 contest.... > > > > 21 years later, i built a contest from 4 years of input from this > > club. what occure din 1982 WILL not happen at my event....There > will > > always be those with issues.....But then again, maybe perhaps they > > can setup the next world championships to see just how difficult > the > > role of "chief" actually is..... > > > > smile guys and gals 8 days left > > > > > > d > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > > <no_reply@y...> wrote: > > > I think Ryan makes a good point. There's a big difference > between > > > (a) aving a corporate sponsor for a not-for-profit group, event, > > > forum, whatever (where the organizers decide to bring on the > > sponsor > > > and negotiate a sponsorship relationship), and (b) putting a > > company > > > in a position where they ARE the organizing group, and can shape > > the > > > group, event, forum, whatever to fit their corporate interest. > > > > > > Now I realize that the current WC, and the RCC that's referred to > > on > > > the Rubikschamps site, fall into the latter category, but I think > > > this is a case where it's a good thing, since it's filling a void > > > that was not being addressed previously. Ideally though Rubiks > > Cube > > > enthusiasts would form their own not-for-profit group/committee > and > > > manage the sponsor relationships. > > > > > > I was actually thinking, after the WC, about seeing if there was > > > interest in the US in forming a non-profit organization that > would > > > formalize competition standards, certify records, and organize > > annual > > > or biennial American championships on a regular basis--I guess > kind > > > of like the speedstacking association. I thought about trying it > > in > > > the US first because it minimizes travel issues (compared with a > > > worldwide group), and because I am already familiar with the laws > > > regarding forming a non-profit organization here. And because I > > like > > > the idea of having regional and national championships in > addition > > to > > > world championships--their easier to pull together! > > > > > > Date: Fri, 15 Aug 2003 10:08:29 +1000 > > > From: Ryan Heise <rheise@p...> > > > Subject: Re: Re: Sub-20 > > > > > > Of course, you know my opinion on all this ;-) I think neither > > Rubik's > > > Champs nor Rubiks.com should be allowed to host our community > forum > > > because then there would be commercial interests involved (in the > > > Rubik's cube specifically). They may be direct or indirect > > influences > > > (in the case of rubiks.com via rubikschamps). I think it would be > > > unfair > > > for any single "cube company" to get into such a powerful > position. > > > You > > > have already seen the effects of this at the championships, which > > not > > > everybody is entirely happy with. For example, in that instance, > > > Rubiks.com is in a position to stamp out any other brands of cube > > for > > > the competition. For a discussion forum, we are not so helpless > > that > > > we > > > must turn to the help of a company that clearly wants to stamp > out > > > other > > > brands of cube (or turn to one that is easily influenced by such a > > > company).
3496. Re: [Speed cubing group] Piece pops... does ANYONE know the rule? ;-)
From: "Mark Longridge (general)" <zero1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 16 Aug 2003 13:51:11 -0400

One of the contestants in the original WC in 1982 popped a piece then put it back in and continued. I figure it would be permitted because your time is going to be slower if there's a piece pop. I know I've squeezed in pieces before. Mark On Saturday 16 August 2003 12:43, adam_s_ wrote: > So I still have gotten no feedback about my question on piece pops... > if a piece pops out but not all the way and you can snap it right > back down, can you finish and count that time or are you forced to do > a 13th time? > > Does anyone have an opinion about what the rule is/should be, either > for the WC or for any other competitions? Am I the first person this > has ever happened to?! :-) > > Adam
3497. ME ON NATIONAL TV
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 16 Aug 2003 11:07:04 -0700 (PDT)

What: Me on D'Backs Vs. Cinc. Reds Game, i'll be on around the __4th inning__ solving the cube (if not 4th inning, somewhere in the game..) When: Tuesday Night, 6:30 pm arizona time Where: Bank 1 ball park in phoenix. You guyz (in america that is) should get it on cable or something... Why: who knows...? how: .... I will not be attempting to make a sub 20 time on tv, because that would be just upsetting to the mind's course of thought. I will, however, be solving the cube in front of atleast 10,000 people.... and train myself to be 'not nervous..'... Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3498. Re: ME ON NATIONAL TV
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 16 Aug 2003 18:18:27 -0000

How did you pull that?! Did someone see you and asked if you wanted to be on TV, or something? That's awesome! Yesterday a reporter was here, so I'm going to be in the paper on Tuesday. Nowhere near as cool as being on tv, though.... :) I'll probably upload it to my site as well, for anyone who's interested. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > What: Me on D'Backs Vs. Cinc. Reds Game, i'll be on around the __4th inning__ solving the cube (if not 4th inning, somewhere in the game..) > > When: Tuesday Night, 6:30 pm arizona time > > Where: Bank 1 ball park in phoenix. You guyz (in america that is) should get it on cable or something... > > Why: who knows...? > > how: .... > > I will not be attempting to make a sub 20 time on tv, because that would be just upsetting to the mind's course of thought. I will, however, be solving the cube in front of atleast 10,000 people.... and train myself to be 'not nervous..'... > > Brent > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
3499. Re: [Speed cubing group] ME ON NATIONAL TV
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 16 Aug 2003 11:19:01 -0700 (PDT)

what channel will it be on? espn or espn2? Brent Morgan <brentmorganmaster@...> wrote: What: Me on D'Backs Vs. Cinc. Reds Game, i'll be on around the __4th inning__ solving the cube (if not 4th inning, somewhere in the game..) When: Tuesday Night, 6:30 pm arizona time Where: Bank 1 ball park in phoenix. You guyz (in america that is) should get it on cable or something... Why: who knows...? how: .... I will not be attempting to make a sub 20 time on tv, because that would be just upsetting to the mind's course of thought. I will, however, be solving the cube in front of atleast 10,000 people.... and train myself to be 'not nervous..'... Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3500. Re: Sub-20 (hosting forum)
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 16 Aug 2003 19:15:37 -0000

yes 8 days left and i wont have to answer these questions any more... what we have now enabled us to have a world competiion.... i dont see a need to change... if you want a contest...set one up...you dont need a forum for that.... plus i have stated a million times that the main content of that web site you kleep referring to is WRONG.. anyway, yell at me next week when you get here ok.... d --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ <no_reply@y...> wrote: > Dan, > Several times when someone who hasn't been registered for the WC has > asked you a question about it, you've responded with something to the > effect of "you're not even registered so what does it matter to > you." In fact, you said that to me once before I was registered. So > I think it's fair to turn that comment back around on you and ask why > you care about whether American speedcubers decide to organize an > American speedcubing club? You're from Canada! ;-) > > Seriously though... my primary interest is to develop a group that > American speed cubers can join, that would promote speedcubing and > organize national competitions where we could compete regularly in > person. If someone is going to start that sort of club, you HAVE to > incorporate (either as a non-profit or for-profit) or else the group > won't actually exist... it would just be an informal association of > individuals, which for a number of reasons doesn't always benefit the > group or the members. I am envisioning an cube organization in the > states to be a "membership organization" where anyone could join and > have a say in the organization's activities. From what I understand, > the RCC is (1) not a U.S. organization, (2) is not actually an > officially (i.e. legally) organized entity (3) is not an open > organization but rather a private group that restricts membership to > a narrowly defined set of people. Look, like I said before, that's > great...you all are organizing a spectacular event that I'm looking > forward to attending. But I can tell you because I've been a member > of several open membership clubs (such as the New York Road Runners > Club, which puts on the New York Marathon) that it's a different type > of thing. Let me reiterate... not better, just different. Perhaps > you're right that 85% of people on this group aren't interested in a > US speedcubing club. That's probably because 85% of the people on > this group aren't from the US! > > Finally, remember America is a big spread-out country with a large > percentage of speedcubers. It's harder for us to connect with each > other and a club like this could help. > > Anyway, I brought this up in response to another post. My intent was > to wait to propose this to the Americans in this group until after > the WC, because I thought it would be useful for us all to meet each > other in person first. I plan to table this until next month. > > "8 days left..." Holy cow! It sure has crept up on us fast. Talk > to you (in person) soon. > > By the way, heard you all may have been part of the blackout. Hope > you didn't lose power for too long. > Best, > Adam > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > there is no need for a non profit group for cubing people... > > > > please remember that the Rubiks name is a very well protected name > > therefore anything that is done will be closely monitored..... > > > > the RCC committee after this event will have a representative from > > the cubing community for the next world championships....RCC will > be > > and has set standards using input from our club. Where do you think > > the idea came from???? RCC was created specifically for > this....from > > input from our club. > > > > As to cubes types etc....I am permitting Eastsheen cubes which are > > non rubiks. i have been the one fighting them to get what WE AS A > > CLUB WANT.... > > > > all they requested was good looking cubes and good stickers. i > fought > > them tooth and nail on hundreds of issues surrounding their product > > and i won every battle.... > > > > they wanted 1 color scheme...we did not...i voice opinion....we now > > have multiple schemes permitted......... > > > > the way things are now IS JUST FINE to 85 plus percent of the > people > > in this club....If we start something new it will only confuse the > > situation even more.... > > > > you are not obligated to follow any rules set forth by the RCC > > committe or the licensor's of the rubiks name but i must say that > you > > will be fighting a long hard battle if you start up a non-profit > > club........to many clubs will confuse everyone..... > > > > > > keep in mind folks that 21 years ago there were 19 of them > competing > > in a best of 3 contest.... > > > > 21 years later, i built a contest from 4 years of input from this > > club. what occure din 1982 WILL not happen at my event....There > will > > always be those with issues.....But then again, maybe perhaps they > > can setup the next world championships to see just how difficult > the > > role of "chief" actually is..... > > > > smile guys and gals 8 days left > > > > > > d > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > > <no_reply@y...> wrote: > > > I think Ryan makes a good point. There's a big difference > between > > > (a) aving a corporate sponsor for a not-for-profit group, event, > > > forum, whatever (where the organizers decide to bring on the > > sponsor > > > and negotiate a sponsorship relationship), and (b) putting a > > company > > > in a position where they ARE the organizing group, and can shape > > the > > > group, event, forum, whatever to fit their corporate interest. > > > > > > Now I realize that the current WC, and the RCC that's referred to > > on > > > the Rubikschamps site, fall into the latter category, but I think > > > this is a case where it's a good thing, since it's filling a void > > > that was not being addressed previously. Ideally though Rubiks > > Cube > > > enthusiasts would form their own not-for-profit group/committee > and > > > manage the sponsor relationships. > > > > > > I was actually thinking, after the WC, about seeing if there was > > > interest in the US in forming a non-profit organization that > would > > > formalize competition standards, certify records, and organize > > annual > > > or biennial American championships on a regular basis--I guess > kind > > > of like the speedstacking association. I thought about trying it > > in > > > the US first because it minimizes travel issues (compared with a > > > worldwide group), and because I am already familiar with the laws > > > regarding forming a non-profit organization here. And because I > > like > > > the idea of having regional and national championships in > addition > > to > > > world championships--their easier to pull together! > > > > > > Date: Fri, 15 Aug 2003 10:08:29 +1000 > > > From: Ryan Heise <rheise@p...> > > > Subject: Re: Re: Sub-20 > > > > > > Of course, you know my opinion on all this ;-) I think neither > > Rubik's > > > Champs nor Rubiks.com should be allowed to host our community > forum > > > because then there would be commercial interests involved (in the > > > Rubik's cube specifically). They may be direct or indirect > > influences > > > (in the case of rubiks.com via rubikschamps). I think it would be > > > unfair > > > for any single "cube company" to get into such a powerful > position. > > > You > > > have already seen the effects of this at the championships, which > > not > > > everybody is entirely happy with. For example, in that instance, > > > Rubiks.com is in a position to stamp out any other brands of cube > > for > > > the competition. For a discussion forum, we are not so helpless > > that > > > we > > > must turn to the help of a company that clearly wants to stamp > out > > > other > > > brands of cube (or turn to one that is easily influenced by such a > > > company).
3501. Re: Piece pops... does ANYONE know the rule? ;-)
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 16 Aug 2003 19:24:06 -0000

adam, the questions has been answered a million times.... in a 12 run trial we remove the fastest and slowest...average of 10 is taken. piece popps....1 permitted per average run. if you only have 1 pop, your permitted to count that as your slowest time. if you choose to put it back then thats your doing......however if you have more than 1 pop you HAVE to put it back and continue. i will be watching for people forcing popps on purpose.... just show up and have fun and cube d --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ <no_reply@y...> wrote: > So I still have gotten no feedback about my question on piece pops... > if a piece pops out but not all the way and you can snap it right > back down, can you finish and count that time or are you forced to do > a 13th time? > > Does anyone have an opinion about what the rule is/should be, either > for the WC or for any other competitions? Am I the first person this > has ever happened to?! :-) > > Adam
3502. Re: Sub-20 (hosting forum)
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 16 Aug 2003 19:25:54 -0000

we already have a forum/club/group/chat blah blah... your only repeating what we already have..... --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > There was a discussion about an official club a while back. Everyone > was planning on organizing it, but it kind of died. > Also, why just an American Cube Club? Why not a world one? Sure, > that might be harder to work out, but we should leave others out > just because they're European or wherever. > > > And about the forum VS yahoo group: > There's nothing wrong with this group. I just think that forums are, > well, better. I don't know why. It's just my humble opinion. > And when Dan said he didn't want a cube forum to be with a profited > organization like Rubiks.com or Rubikschamps.com, I suddenly had an > idea: Why not speedcubing.com? That's, about the best speedcubing > site out there anyway, so it would work. > > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > <no_reply@y...> wrote: > > Dan, > > Several times when someone who hasn't been registered for the WC > has > > asked you a question about it, you've responded with something to > the > > effect of "you're not even registered so what does it matter to > > you." In fact, you said that to me once before I was registered. > So > > I think it's fair to turn that comment back around on you and ask > why > > you care about whether American speedcubers decide to organize an > > American speedcubing club? You're from Canada! ;-) > > > > Seriously though... my primary interest is to develop a group that > > American speed cubers can join, that would promote speedcubing and > > organize national competitions where we could compete regularly in > > person. If someone is going to start that sort of club, you HAVE > to > > incorporate (either as a non-profit or for-profit) or else the > group > > won't actually exist... it would just be an informal association > of > > individuals, which for a number of reasons doesn't always benefit > the > > group or the members. I am envisioning an cube organization in > the > > states to be a "membership organization" where anyone could join > and > > have a say in the organization's activities. From what I > understand, > > the RCC is (1) not a U.S. organization, (2) is not actually an > > officially (i.e. legally) organized entity (3) is not an open > > organization but rather a private group that restricts membership > to > > a narrowly defined set of people. Look, like I said before, > that's > > great...you all are organizing a spectacular event that I'm > looking > > forward to attending. But I can tell you because I've been a > member > > of several open membership clubs (such as the New York Road > Runners > > Club, which puts on the New York Marathon) that it's a different > type > > of thing. Let me reiterate... not better, just different. > Perhaps > > you're right that 85% of people on this group aren't interested in > a > > US speedcubing club. That's probably because 85% of the people on > > this group aren't from the US! > > > > Finally, remember America is a big spread-out country with a large > > percentage of speedcubers. It's harder for us to connect with > each > > other and a club like this could help. > > > > Anyway, I brought this up in response to another post. My intent > was > > to wait to propose this to the Americans in this group until after > > the WC, because I thought it would be useful for us all to meet > each > > other in person first. I plan to table this until next month. > > > > "8 days left..." Holy cow! It sure has crept up on us fast. > Talk > > to you (in person) soon. > > > > By the way, heard you all may have been part of the blackout. > Hope > > you didn't lose power for too long. > > Best, > > Adam > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > <dgosbee@s...> wrote: > > > there is no need for a non profit group for cubing people... > > > > > > please remember that the Rubiks name is a very well protected > name > > > therefore anything that is done will be closely monitored..... > > > > > > the RCC committee after this event will have a representative > from > > > the cubing community for the next world championships....RCC > will > > be > > > and has set standards using input from our club. Where do you > think > > > the idea came from???? RCC was created specifically for > > this....from > > > input from our club. > > > > > > As to cubes types etc....I am permitting Eastsheen cubes which > are > > > non rubiks. i have been the one fighting them to get what WE AS > A > > > CLUB WANT.... > > > > > > all they requested was good looking cubes and good stickers. i > > fought > > > them tooth and nail on hundreds of issues surrounding their > product > > > and i won every battle.... > > > > > > they wanted 1 color scheme...we did not...i voice opinion....we > now > > > have multiple schemes permitted......... > > > > > > the way things are now IS JUST FINE to 85 plus percent of the > > people > > > in this club....If we start something new it will only confuse > the > > > situation even more.... > > > > > > you are not obligated to follow any rules set forth by the RCC > > > committe or the licensor's of the rubiks name but i must say > that > > you > > > will be fighting a long hard battle if you start up a non- profit > > > club........to many clubs will confuse everyone..... > > > > > > > > > keep in mind folks that 21 years ago there were 19 of them > > competing > > > in a best of 3 contest.... > > > > > > 21 years later, i built a contest from 4 years of input from > this > > > club. what occure din 1982 WILL not happen at my event....There > > will > > > always be those with issues.....But then again, maybe perhaps > they > > > can setup the next world championships to see just how difficult > > the > > > role of "chief" actually is..... > > > > > > smile guys and gals 8 days left > > > > > > > > > d > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > > > <no_reply@y...> wrote: > > > > I think Ryan makes a good point. There's a big difference > > between > > > > (a) aving a corporate sponsor for a not-for-profit group, > event, > > > > forum, whatever (where the organizers decide to bring on the > > > sponsor > > > > and negotiate a sponsorship relationship), and (b) putting a > > > company > > > > in a position where they ARE the organizing group, and can > shape > > > the > > > > group, event, forum, whatever to fit their corporate interest. > > > > > > > > Now I realize that the current WC, and the RCC that's referred > to > > > on > > > > the Rubikschamps site, fall into the latter category, but I > think > > > > this is a case where it's a good thing, since it's filling a > void > > > > that was not being addressed previously. Ideally though > Rubiks > > > Cube > > > > enthusiasts would form their own not-for-profit > group/committee > > and > > > > manage the sponsor relationships. > > > > > > > > I was actually thinking, after the WC, about seeing if there > was > > > > interest in the US in forming a non-profit organization that > > would > > > > formalize competition standards, certify records, and organize > > > annual > > > > or biennial American championships on a regular basis--I guess > > kind > > > > of like the speedstacking association. I thought about trying > it > > > in > > > > the US first because it minimizes travel issues (compared with > a > > > > worldwide group), and because I am already familiar with the > laws > > > > regarding forming a non-profit organization here. And because > I > > > like > > > > the idea of having regional and national championships in > > addition > > > to > > > > world championships--their easier to pull together! > > > > > > > > Date: Fri, 15 Aug 2003 10:08:29 +1000 > > > > From: Ryan Heise <rheise@p...> > > > > Subject: Re: Re: Sub-20 > > > > > > > > Of course, you know my opinion on all this ;-) I think neither > > > Rubik's > > > > Champs nor Rubiks.com should be allowed to host our community > > forum > > > > because then there would be commercial interests involved (in > the > > > > Rubik's cube specifically). They may be direct or indirect > > > influences > > > > (in the case of rubiks.com via rubikschamps). I think it would > be > > > > unfair > > > > for any single "cube company" to get into such a powerful > > position. > > > > You > > > > have already seen the effects of this at the championships, > which > > > not > > > > everybody is entirely happy with. For example, in that > instance, > > > > Rubiks.com is in a position to stamp out any other brands of > cube > > > for > > > > the competition. For a discussion forum, we are not so > helpless > > > that > > > > we > > > > must turn to the help of a company that clearly wants to stamp > > out > > > > other > > > > brands of cube (or turn to one that is easily influenced by > such a > > > > company).
3503. Re: Piece pops... does ANYONE know the rule? ;-)
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 17 Aug 2003 00:35:42 -0000

Dan, thanks. I don't pop often, so it wasn't clear to me whether you could pop it back in and keep going. From what I've heard, I always got the impression that for most people, their cube just explodes all over the place when they pop... --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > adam, > > the questions has been answered a million times.... > > in a 12 run trial we remove the fastest and slowest...average of 10 > is taken. > > piece popps....1 permitted per average run. if you only have 1 pop, > your permitted to count that as your slowest time. > > if you choose to put it back then thats your doing......however if > you have more than 1 pop you HAVE to put it back and continue. > > i will be watching for people forcing popps on purpose.... > > > just show up and have fun and cube > > d > > > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > <no_reply@y...> wrote: > > So I still have gotten no feedback about my question on piece > pops... > > if a piece pops out but not all the way and you can snap it right > > back down, can you finish and count that time or are you forced to > do > > a 13th time? > > > > Does anyone have an opinion about what the rule is/should be, > either > > for the WC or for any other competitions? Am I the first person > this > > has ever happened to?! :-) > > > > Adam
3504. Re: Sub-20 (hosting forum)
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 17 Aug 2003 03:29:24 -0000

True, but I think what Adam (or whoever started this thread, oh ya Potter) is refering to is something much more sophisticated. Yahoo! groups are basically a monotonus list of posts, whereas I've seen "better" fourms (true fourms, as I like to think of it). For example, www.invisionboard.com/ offers a neat looking fourm. Nice features include, the avaliblity of editing your own posts after they have been posted (take care of sp errors b4 others nag about it), multiple/organized threads, user ratings (cubing exp/number of posts/cube ave), user icons/avatars, advanced search options (we know have over 6000 posts, many useless ones I'd like to eliminate, but we are nowhere near our 512Kb limit), a separate thread for off topic discussions (one for cube art also), more control over the look and feel, more compatible and flexible chatter, no more of Yahoo's irritating limited file and photo space, those ads are very annoying also, and private messaging (to the degree of practically having another e-mail inbox). So in this respect, I agree with Adam, that a (true)fourm would be better - stable, efficent, uncluttered by ads, etc.. But do we really need all that now? I think not, but a Yahoo! group was a good step in the right direction (from MIT, Cube Lovers for instance). Eventually we 'will' need something better (PHP, assuming we all want cubing to gain in popularity) and I know of several member that have large server space (heck I have 50Megs), a great domain address, and more importantly the programming skills to put it all together. I guess I spend a lot of time in various fourms - many with over 2000 members, over 60000 posts - being the geek I am. Also, I think we should of had more serious discourse about James's fourm question instead of quickly disregarding it, and to Ryan, of course it has to be not controlled or affiliated with some major toy company :). Just wanted to make sure we'd be ready for changes when and if they will be needed in the future. (I couldn't do much to initiate it, but I'd put in the time to maintain it.) Ahhhhhhhhhh..... just a week left!!!!! Good luck to Jon and Brent on their upcomming media engagements, I've been trying the Detriot Free Press and local tv stations will no luck, well it's too soon to see (either way it'll probably happen after wc for me; hemm, if I fail miserably, any possible interviews would be canceled so I better at least keep all my times under 30s....). -Doug Li --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > we already have a forum/club/group/chat blah blah... > > your only repeating what we already have..... > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <theboywholived81@h...> wrote: > > There was a discussion about an official club a while back. > Everyone > > was planning on organizing it, but it kind of died. > > Also, why just an American Cube Club? Why not a world one? Sure, > > that might be harder to work out, but we should leave others out > > just because they're European or wherever. > > > > > > And about the forum VS yahoo group: > > There's nothing wrong with this group. I just think that forums > are, > > well, better. I don't know why. It's just my humble opinion. > > And when Dan said he didn't want a cube forum to be with a > profited > > organization like Rubiks.com or Rubikschamps.com, I suddenly had > an > > idea: Why not speedcubing.com? That's, about the best speedcubing > > site out there anyway, so it would work. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > > <no_reply@y...> wrote: > > > Dan, > > > Several times when someone who hasn't been registered for the WC > > has > > > asked you a question about it, you've responded with something > to > > the > > > effect of "you're not even registered so what does it matter to > > > you." In fact, you said that to me once before I was > registered. > > So > > > I think it's fair to turn that comment back around on you and > ask > > why > > > you care about whether American speedcubers decide to organize > an > > > American speedcubing club? You're from Canada! ;-) > > > > > > Seriously though... my primary interest is to develop a group > that > > > American speed cubers can join, that would promote speedcubing > and > > > organize national competitions where we could compete regularly > in > > > person. If someone is going to start that sort of club, you > HAVE > > to > > > incorporate (either as a non-profit or for-profit) or else the > > group > > > won't actually exist... it would just be an informal association > > of > > > individuals, which for a number of reasons doesn't always > benefit > > the > > > group or the members. I am envisioning an cube organization in > > the > > > states to be a "membership organization" where anyone could join > > and > > > have a say in the organization's activities. From what I > > understand, > > > the RCC is (1) not a U.S. organization, (2) is not actually an > > > officially (i.e. legally) organized entity (3) is not an open > > > organization but rather a private group that restricts > membership > > to > > > a narrowly defined set of people. Look, like I said before, > > that's > > > great...you all are organizing a spectacular event that I'm > > looking > > > forward to attending. But I can tell you because I've been a > > member > > > of several open membership clubs (such as the New York Road > > Runners > > > Club, which puts on the New York Marathon) that it's a different > > type > > > of thing. Let me reiterate... not better, just different. > > Perhaps > > > you're right that 85% of people on this group aren't interested > in > > a > > > US speedcubing club. That's probably because 85% of the people > on > > > this group aren't from the US! > > > > > > Finally, remember America is a big spread-out country with a > large > > > percentage of speedcubers. It's harder for us to connect with > > each > > > other and a club like this could help. > > > > > > Anyway, I brought this up in response to another post. My > intent > > was > > > to wait to propose this to the Americans in this group until > after > > > the WC, because I thought it would be useful for us all to meet > > each > > > other in person first. I plan to table this until next month. > > > > > > "8 days left..." Holy cow! It sure has crept up on us fast. > > Talk > > > to you (in person) soon. > > > > > > By the way, heard you all may have been part of the blackout. > > Hope > > > you didn't lose power for too long. > > > Best, > > > Adam > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > > <dgosbee@s...> wrote: > > > > there is no need for a non profit group for cubing people... > > > > > > > > please remember that the Rubiks name is a very well protected > > name > > > > therefore anything that is done will be closely monitored..... > > > > > > > > the RCC committee after this event will have a representative > > from > > > > the cubing community for the next world championships....RCC > > will > > > be > > > > and has set standards using input from our club. Where do you > > think > > > > the idea came from???? RCC was created specifically for > > > this....from > > > > input from our club. > > > > > > > > As to cubes types etc....I am permitting Eastsheen cubes which > > are > > > > non rubiks. i have been the one fighting them to get what WE > AS > > A > > > > CLUB WANT.... > > > > > > > > all they requested was good looking cubes and good stickers. i > > > fought > > > > them tooth and nail on hundreds of issues surrounding their > > product > > > > and i won every battle.... > > > > > > > > they wanted 1 color scheme...we did not...i voice > opinion....we > > now > > > > have multiple schemes permitted......... > > > > > > > > the way things are now IS JUST FINE to 85 plus percent of the > > > people > > > > in this club....If we start something new it will only confuse > > the > > > > situation even more.... > > > > > > > > you are not obligated to follow any rules set forth by the RCC > > > > committe or the licensor's of the rubiks name but i must say > > that > > > you > > > > will be fighting a long hard battle if you start up a non- > profit > > > > club........to many clubs will confuse everyone..... > > > > > > > > > > > > keep in mind folks that 21 years ago there were 19 of them > > > competing > > > > in a best of 3 contest.... > > > > > > > > 21 years later, i built a contest from 4 years of input from > > this > > > > club. what occure din 1982 WILL not happen at my > event....There > > > will > > > > always be those with issues.....But then again, maybe perhaps > > they > > > > can setup the next world championships to see just how > difficult > > > the > > > > role of "chief" actually is..... > > > > > > > > smile guys and gals 8 days left > > > > > > > > > > > > d > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > > > > <no_reply@y...> wrote: > > > > > I think Ryan makes a good point. There's a big difference > > > between > > > > > (a) aving a corporate sponsor for a not-for-profit group, > > event, > > > > > forum, whatever (where the organizers decide to bring on the > > > > sponsor > > > > > and negotiate a sponsorship relationship), and (b) putting a > > > > company > > > > > in a position where they ARE the organizing group, and can > > shape > > > > the > > > > > group, event, forum, whatever to fit their corporate > interest. > > > > > > > > > > Now I realize that the current WC, and the RCC that's > referred > > to > > > > on > > > > > the Rubikschamps site, fall into the latter category, but I > > think > > > > > this is a case where it's a good thing, since it's filling a > > void > > > > > that was not being addressed previously. Ideally though > > Rubiks > > > > Cube > > > > > enthusiasts would form their own not-for-profit > > group/committee > > > and > > > > > manage the sponsor relationships. > > > > > > > > > > I was actually thinking, after the WC, about seeing if there > > was > > > > > interest in the US in forming a non-profit organization that > > > would > > > > > formalize competition standards, certify records, and > organize > > > > annual > > > > > or biennial American championships on a regular basis--I > guess > > > kind > > > > > of like the speedstacking association. I thought about > trying > > it > > > > in > > > > > the US first because it minimizes travel issues (compared > with > > a > > > > > worldwide group), and because I am already familiar with the > > laws > > > > > regarding forming a non-profit organization here. And > because > > I > > > > like > > > > > the idea of having regional and national championships in > > > addition > > > > to > > > > > world championships--their easier to pull together! > > > > > > > > > > Date: Fri, 15 Aug 2003 10:08:29 +1000 > > > > > From: Ryan Heise <rheise@p...> > > > > > Subject: Re: Re: Sub-20 > > > > > > > > > > Of course, you know my opinion on all this ;-) I think > neither > > > > Rubik's > > > > > Champs nor Rubiks.com should be allowed to host our > community > > > forum > > > > > because then there would be commercial interests involved > (in > > the > > > > > Rubik's cube specifically). They may be direct or indirect > > > > influences > > > > > (in the case of rubiks.com via rubikschamps). I think it > would > > be > > > > > unfair > > > > > for any single "cube company" to get into such a powerful > > > position. > > > > > You > > > > > have already seen the effects of this at the championships, > > which > > > > not > > > > > everybody is entirely happy with. For example, in that > > instance, > > > > > Rubiks.com is in a position to stamp out any other brands of > > cube > > > > for > > > > > the competition. For a discussion forum, we are not so > > helpless > > > > that > > > > > we > > > > > must turn to the help of a company that clearly wants to > stamp > > > out > > > > > other > > > > > brands of cube (or turn to one that is easily influenced by > > such a > > > > > company).
3505. Documentary on the world championship
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 17 Aug 2003 05:57:24 -0000

DanG -- I assume the email from Allan Munro that went to RWC competitors yesterday is real? (ie. not spam). It looks real, but then so does some spam. I thought it best to check. Thanks, Jasmine.
3506. Re: Sub-20 (hosting forum) & Stickers
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 17 Aug 2003 06:50:25 -0000

Thanks, Dan, for allowing non-Rubiks cubes! Does this also mean we can use cutting sheets with different colors from the official coloring as stickers, as long as the they look nice? I don't use cutting sheets, but there's been this type of question in JSCC (Japan Speed Cubing Club) Forum... thought I should ask and report back. Thanks, Macky --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > there is no need for a non profit group for cubing people... > > please remember that the Rubiks name is a very well protected name > therefore anything that is done will be closely monitored..... > > the RCC committee after this event will have a representative from > the cubing community for the next world championships....RCC will be > and has set standards using input from our club. Where do you think > the idea came from???? RCC was created specifically for this....from > input from our club. > > As to cubes types etc....I am permitting Eastsheen cubes which are > non rubiks. i have been the one fighting them to get what WE AS A > CLUB WANT.... > > all they requested was good looking cubes and good stickers. i fought > them tooth and nail on hundreds of issues surrounding their product > and i won every battle.... > > they wanted 1 color scheme...we did not...i voice opinion....we now > have multiple schemes permitted......... > > the way things are now IS JUST FINE to 85 plus percent of the people > in this club....If we start something new it will only confuse the > situation even more.... > > you are not obligated to follow any rules set forth by the RCC > committe or the licensor's of the rubiks name but i must say that you > will be fighting a long hard battle if you start up a non-profit > club........to many clubs will confuse everyone..... > > > keep in mind folks that 21 years ago there were 19 of them competing > in a best of 3 contest.... > > 21 years later, i built a contest from 4 years of input from this > club. what occure din 1982 WILL not happen at my event....There will > always be those with issues.....But then again, maybe perhaps they > can setup the next world championships to see just how difficult the > role of "chief" actually is..... > > smile guys and gals 8 days left > > > d > > > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > <no_reply@y...> wrote: > > I think Ryan makes a good point. There's a big difference between > > (a) aving a corporate sponsor for a not-for-profit group, event, > > forum, whatever (where the organizers decide to bring on the > sponsor > > and negotiate a sponsorship relationship), and (b) putting a > company > > in a position where they ARE the organizing group, and can shape > the > > group, event, forum, whatever to fit their corporate interest. > > > > Now I realize that the current WC, and the RCC that's referred to > on > > the Rubikschamps site, fall into the latter category, but I think > > this is a case where it's a good thing, since it's filling a void > > that was not being addressed previously. Ideally though Rubiks > Cube > > enthusiasts would form their own not-for-profit group/committee and > > manage the sponsor relationships. > > > > I was actually thinking, after the WC, about seeing if there was > > interest in the US in forming a non-profit organization that would > > formalize competition standards, certify records, and organize > annual > > or biennial American championships on a regular basis--I guess kind > > of like the speedstacking association. I thought about trying it > in > > the US first because it minimizes travel issues (compared with a > > worldwide group), and because I am already familiar with the laws > > regarding forming a non-profit organization here. And because I > like > > the idea of having regional and national championships in addition > to > > world championships--their easier to pull together! > > > > Date: Fri, 15 Aug 2003 10:08:29 +1000 > > From: Ryan Heise <rheise@p...> > > Subject: Re: Re: Sub-20 > > > > Of course, you know my opinion on all this ;-) I think neither > Rubik's > > Champs nor Rubiks.com should be allowed to host our community forum > > because then there would be commercial interests involved (in the > > Rubik's cube specifically). They may be direct or indirect > influences > > (in the case of rubiks.com via rubikschamps). I think it would be > > unfair > > for any single "cube company" to get into such a powerful position. > > You > > have already seen the effects of this at the championships, which > not > > everybody is entirely happy with. For example, in that instance, > > Rubiks.com is in a position to stamp out any other brands of cube > for > > the competition. For a discussion forum, we are not so helpless > that > > we > > must turn to the help of a company that clearly wants to stamp out > > other > > brands of cube (or turn to one that is easily influenced by such a > > company).
3507. Re: Sub-20 (hosting forum) & Stickers
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 17 Aug 2003 14:54:02 -0000

no no...i never said non rubiks.......only for the 4x4x4 and 5x5x5, will i except non rubiks....not the 3x3x3 event.... d --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > Thanks, Dan, for allowing non-Rubiks cubes! > Does this also mean we can use cutting sheets with different colors > from the official coloring as stickers, as long as the they look nice? > I don't use cutting sheets, but there's been this type of question in > JSCC (Japan Speed Cubing Club) Forum... > thought I should ask and report back. > > Thanks, > > Macky > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > there is no need for a non profit group for cubing people... > > > > please remember that the Rubiks name is a very well protected name > > therefore anything that is done will be closely monitored..... > > > > the RCC committee after this event will have a representative from > > the cubing community for the next world championships....RCC will > be > > and has set standards using input from our club. Where do you think > > the idea came from???? RCC was created specifically for > this....from > > input from our club. > > > > As to cubes types etc....I am permitting Eastsheen cubes which are > > non rubiks. i have been the one fighting them to get what WE AS A > > CLUB WANT.... > > > > all they requested was good looking cubes and good stickers. i > fought > > them tooth and nail on hundreds of issues surrounding their product > > and i won every battle.... > > > > they wanted 1 color scheme...we did not...i voice opinion....we now > > have multiple schemes permitted......... > > > > the way things are now IS JUST FINE to 85 plus percent of the > people > > in this club....If we start something new it will only confuse the > > situation even more.... > > > > you are not obligated to follow any rules set forth by the RCC > > committe or the licensor's of the rubiks name but i must say that > you > > will be fighting a long hard battle if you start up a non-profit > > club........to many clubs will confuse everyone..... > > > > > > keep in mind folks that 21 years ago there were 19 of them > competing > > in a best of 3 contest.... > > > > 21 years later, i built a contest from 4 years of input from this > > club. what occure din 1982 WILL not happen at my event....There > will > > always be those with issues.....But then again, maybe perhaps they > > can setup the next world championships to see just how difficult > the > > role of "chief" actually is..... > > > > smile guys and gals 8 days left > > > > > > d > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > > <no_reply@y...> wrote: > > > I think Ryan makes a good point. There's a big difference > between > > > (a) aving a corporate sponsor for a not-for-profit group, event, > > > forum, whatever (where the organizers decide to bring on the > > sponsor > > > and negotiate a sponsorship relationship), and (b) putting a > > company > > > in a position where they ARE the organizing group, and can shape > > the > > > group, event, forum, whatever to fit their corporate interest. > > > > > > Now I realize that the current WC, and the RCC that's referred to > > on > > > the Rubikschamps site, fall into the latter category, but I think > > > this is a case where it's a good thing, since it's filling a void > > > that was not being addressed previously. Ideally though Rubiks > > Cube > > > enthusiasts would form their own not-for-profit group/committee > and > > > manage the sponsor relationships. > > > > > > I was actually thinking, after the WC, about seeing if there was > > > interest in the US in forming a non-profit organization that > would > > > formalize competition standards, certify records, and organize > > annual > > > or biennial American championships on a regular basis--I guess > kind > > > of like the speedstacking association. I thought about trying it > > in > > > the US first because it minimizes travel issues (compared with a > > > worldwide group), and because I am already familiar with the laws > > > regarding forming a non-profit organization here. And because I > > like > > > the idea of having regional and national championships in > addition > > to > > > world championships--their easier to pull together! > > > > > > Date: Fri, 15 Aug 2003 10:08:29 +1000 > > > From: Ryan Heise <rheise@p...> > > > Subject: Re: Re: Sub-20 > > > > > > Of course, you know my opinion on all this ;-) I think neither > > Rubik's > > > Champs nor Rubiks.com should be allowed to host our community > forum > > > because then there would be commercial interests involved (in the > > > Rubik's cube specifically). They may be direct or indirect > > influences > > > (in the case of rubiks.com via rubikschamps). I think it would be > > > unfair > > > for any single "cube company" to get into such a powerful > position. > > > You > > > have already seen the effects of this at the championships, which > > not > > > everybody is entirely happy with. For example, in that instance, > > > Rubiks.com is in a position to stamp out any other brands of cube > > for > > > the competition. For a discussion forum, we are not so helpless > > that > > > we > > > must turn to the help of a company that clearly wants to stamp > out > > > other > > > brands of cube (or turn to one that is easily influenced by such a > > > company).
3508. Event Schedule/Final Changes
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 17 Aug 2003 17:26:52 -0000

Event schedule to be posted tommorrow AM or earlier which outlines times etc for both day one and day two. also depicts changes to categories to move in line with amount of competitors received for each event. some events will be scaled down and others will be rearranged. 6 more days... 91 officially registered thus far and about 20 more yet to do so.... danG
3509. Let there be light
From: "Keith Sauer" <ksauer@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 17 Aug 2003 19:11:53 -0000

Dan, How is the power situation in Toronto? Were you affected by the blackout? Are power levels normal now? I'll bring a flashlight just in case. ;) Keith
3510. Re: Let there be light
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 17 Aug 2003 19:40:49 -0000

should return to normal tommorrow....i was out for 24 like most.... timers have battery backups so if the venue power goes then we still have power to the timers along with the camera crew's battery pacs for lights.. will have this event out in the parking lot if i have to...haha what next can go wrong for this town.... d --- In speedsolvingrubikscube@yahoogroups.com, "Keith Sauer" <ksauer@h...> wrote: > Dan, > > How is the power situation in Toronto? Were you affected by the > blackout? Are power levels normal now? > > I'll bring a flashlight just in case. ;) > > Keith
3511. Re: [Speed cubing group] ME ON NATIONAL TV
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 17 Aug 2003 13:15:24 -0700 (PDT)

not sure at all man...sorry (about the station that is) patrick stinson <grendel_102@...> wrote:what channel will it be on? espn or espn2? Brent Morgan <brentmorganmaster@...> wrote: What: Me on D'Backs Vs. Cinc. Reds Game, i'll be on around the __4th inning__ solving the cube (if not 4th inning, somewhere in the game..) When: Tuesday Night, 6:30 pm arizona time Where: Bank 1 ball park in phoenix. You guyz (in america that is) should get it on cable or something... Why: who knows...? how: .... I will not be attempting to make a sub 20 time on tv, because that would be just upsetting to the mind's course of thought. I will, however, be solving the cube in front of atleast 10,000 people.... and train myself to be 'not nervous..'... Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3512. Re: [Speed cubing group] Re: ME ON NATIONAL TV
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 17 Aug 2003 13:16:54 -0700 (PDT)

James, yeh, it's gonna be the 2nd time being on tv now... but still, 10,000 people is like DAAAAANG. the owner of the D'backs game went to that InTERNATIONAL CONFERENCE ON THINKING XI (www.conferenceonthinking.org) that i went to, and my dad set it all up. ;) bm James Potter <theboywholived81@...> wrote: How did you pull that?! Did someone see you and asked if you wanted to be on TV, or something? That's awesome! Yesterday a reporter was here, so I'm going to be in the paper on Tuesday. Nowhere near as cool as being on tv, though.... :) I'll probably upload it to my site as well, for anyone who's interested. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > What: Me on D'Backs Vs. Cinc. Reds Game, i'll be on around the __4th inning__ solving the cube (if not 4th inning, somewhere in the game..) > > When: Tuesday Night, 6:30 pm arizona time > > Where: Bank 1 ball park in phoenix. You guyz (in america that is) should get it on cable or something... > > Why: who knows...? > > how: .... > > I will not be attempting to make a sub 20 time on tv, because that would be just upsetting to the mind's course of thought. I will, however, be solving the cube in front of atleast 10,000 people.... and train myself to be 'not nervous..'... > > Brent > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3513. Re: [Speed cubing group] Re: Let there be light
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 17 Aug 2003 13:19:24 -0700 (PDT)

a huge giant cube can crash into Earth itself and blow up, i suppose... but not likely. bm gosd123 <dgosbee@...> wrote: should return to normal tommorrow....i was out for 24 like most.... timers have battery backups so if the venue power goes then we still have power to the timers along with the camera crew's battery pacs for lights.. will have this event out in the parking lot if i have to...haha what next can go wrong for this town.... d --- In speedsolvingrubikscube@yahoogroups.com, "Keith Sauer" <ksauer@h...> wrote: > Dan, > > How is the power situation in Toronto? Were you affected by the > blackout? Are power levels normal now? > > I'll bring a flashlight just in case. ;) > > Keith Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3514. Re: [Speed cubing group] Re: concentration type game
From: alex cantrell <alex_72501@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 17 Aug 2003 13:37:18 -0700 (PDT)

yeah, my best was 954! it was very addictive James Potter <theboywholived81@...> wrote:I've found a few like that. There are several games that can help thinking quickly on www.neopets.com. You have to sign up, though, but it's fun anyway. --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Pretty elegant/simple game, kind of addictive, after several tries, > I got a best of 874. Can anyone here beat that? > > -Doug > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw > <no_reply@y...> wrote: > > Hey everyone. I found this game while browsing the internet. The > > site it's on is a little weird and some of the stories are > disturbing > > but the game itself is harmless and pretty cool. It reminds me of > > the concentration game that we all seem to love. Basically in > this > > game you fly a helicopter around a bunch of obstacles. You have > to > > think quickly for each one, and the controls aren't what you would > > expect. > > > > I guess it relates to thinking quickly while solving the F2L :) > > Anyway it's fun, try it. > > > > http://www.seethru.co.uk/zine/south_coast/helicopter_game.htm > > > > Chris Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. Alex Cantrell / ~~~~~~~~~~~~~~~/ --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3515. SV: [Speed cubing group] Re: Let there be light
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 17 Aug 2003 22:38:53 +0200

Maybe an apposite slogan for the WC; "Vedi Toronto e poi Muori" (ita.) R ----- Original Message ----- From: Brent Morgan To: speedsolvingrubikscube@yahoogroups.com Sent: Sunday, August 17, 2003 10:19 PM Subject: Re: [Speed cubing group] Re: Let there be light a huge giant cube can crash into Earth itself and blow up, i suppose... but not likely. bm gosd123 <dgosbee@...> wrote: should return to normal tommorrow....i was out for 24 like most.... timers have battery backups so if the venue power goes then we still have power to the timers along with the camera crew's battery pacs for lights.. will have this event out in the parking lot if i have to...haha what next can go wrong for this town.... d --- In speedsolvingrubikscube@yahoogroups.com, "Keith Sauer" <ksauer@h...> wrote: > Dan, > > How is the power situation in Toronto? Were you affected by the > blackout? Are power levels normal now? > > I'll bring a flashlight just in case. ;) > > Keith Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed] Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
3516. Re: [Speed cubing group] Re: ME ON NATIONAL TV
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 17 Aug 2003 14:11:25 -0700 (PDT)

i looked at my tv listings at my 2 sports channels, and all i saw was the world poker tour and little league world cup, or playoffs, i dont know what they call it ;-) Brent Morgan <brentmorganmaster@...> wrote:James, yeh, it's gonna be the 2nd time being on tv now... but still, 10,000 people is like DAAAAANG. the owner of the D'backs game went to that InTERNATIONAL CONFERENCE ON THINKING XI (www.conferenceonthinking.org) that i went to, and my dad set it all up. ;) bm James Potter <theboywholived81@...> wrote: How did you pull that?! Did someone see you and asked if you wanted to be on TV, or something? That's awesome! Yesterday a reporter was here, so I'm going to be in the paper on Tuesday. Nowhere near as cool as being on tv, though.... :) I'll probably upload it to my site as well, for anyone who's interested. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > What: Me on D'Backs Vs. Cinc. Reds Game, i'll be on around the __4th inning__ solving the cube (if not 4th inning, somewhere in the game..) > > When: Tuesday Night, 6:30 pm arizona time > > Where: Bank 1 ball park in phoenix. You guyz (in america that is) should get it on cable or something... > > Why: who knows...? > > how: .... > > I will not be attempting to make a sub 20 time on tv, because that would be just upsetting to the mind's course of thought. I will, however, be solving the cube in front of atleast 10,000 people.... and train myself to be 'not nervous..'... > > Brent > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3517. I need to know and I need to know soon
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 18 Aug 2003 00:31:40 -0000

This question has probably been asked, but because I'm too lazy to go back and check I'm going to ask it anyway. ARE THE RWC CHAMPIONSHIP CUBES SPEEDCUBING WORTHY? I need an honest answer as to whether or not the RWC cubes are going to work right. I was supposed to get one in the mail, but I prolly missed the post canceling that. Can the RWC cubes cut corners well? do they pop often? Is there much friction? Please get back to me whoever knows, I don't care who. -Richard
3518. Re: [Speed cubing group] Re: ME ON NATIONAL TV
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 17 Aug 2003 18:41:09 -0700 (PDT)

not sure about anything on what station or anything...but if worse comes to worse, i'm gonna put the clip on my site after i get the recorded version after the game. just look for d'backs vs reds game around 4th inning. i really have no clue how it's organized :( sorry guyz bm patrick stinson <grendel_102@...> wrote: i looked at my tv listings at my 2 sports channels, and all i saw was the world poker tour and little league world cup, or playoffs, i dont know what they call it ;-) Brent Morgan <brentmorganmaster@...> wrote:James, yeh, it's gonna be the 2nd time being on tv now... but still, 10,000 people is like DAAAAANG. the owner of the D'backs game went to that InTERNATIONAL CONFERENCE ON THINKING XI (www.conferenceonthinking.org) that i went to, and my dad set it all up. ;) bm James Potter <theboywholived81@...> wrote: How did you pull that?! Did someone see you and asked if you wanted to be on TV, or something? That's awesome! Yesterday a reporter was here, so I'm going to be in the paper on Tuesday. Nowhere near as cool as being on tv, though.... :) I'll probably upload it to my site as well, for anyone who's interested. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > What: Me on D'Backs Vs. Cinc. Reds Game, i'll be on around the __4th inning__ solving the cube (if not 4th inning, somewhere in the game..) > > When: Tuesday Night, 6:30 pm arizona time > > Where: Bank 1 ball park in phoenix. You guyz (in america that is) should get it on cable or something... > > Why: who knows...? > > how: .... > > I will not be attempting to make a sub 20 time on tv, because that would be just upsetting to the mind's course of thought. I will, however, be solving the cube in front of atleast 10,000 people.... and train myself to be 'not nervous..'... > > Brent > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3519. Re: I need to know and I need to know soon
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 18 Aug 2003 01:53:08 -0000

since i am the only(one of) one whom has tried them... its all personal opinion like everything else.... but not my endorsement.... d --- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000" <richy_jr_2000@y...> wrote: > This question has probably been asked, but because I'm too lazy to > go back and check I'm going to ask it anyway. > > ARE THE RWC CHAMPIONSHIP CUBES SPEEDCUBING WORTHY? > > I need an honest answer as to whether or not the RWC cubes are going > to work right. I was supposed to get one in the mail, but I prolly > missed the post canceling that. Can the RWC cubes cut corners > well? do they pop often? Is there much friction? Please get back > to me whoever knows, I don't care who. > > -Richard
3520. online updates from the WC
From: "Terje Kristensen" <terje@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 18 Aug 2003 12:26:16 +0200

The WC is almost here, just 5 days to go .. I wont even be there, but i'm still pretty excited about it. I was wondering if anyone that will be at the WC as spectators or competitors will be able to go online and give us others some info of what's going on, and who is doing what, outstading performances, the best times / leaders so far / info about the "get togethers" with pics .. etc etc .. Have anyone given any thought to this ? Terje
3521. Re: hosting forum
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 18 Aug 2003 12:05:23 -0000

Doug, Someone else started the thread about forums. My interest was in a Rubik's club that would be regional enough NOT to be Internet-based, not just a better Internet-based thing. Personally I like the Yahoo group, but I don't know all the possible features we could have with a better forum. On thing I don't like about this group... if you set the feature to hide your email address in the Members list, you can't post by email anymore. You have to use the web form. Adam Date: Sun, 17 Aug 2003 03:29:24 -0000 From: d_funny007 Subject: Re: Sub-20 (hosting forum) True, but I think what Adam (or whoever started this thread, oh ya Potter) is refering to is something much more sophisticated. Yahoo! groups are basically a monotonus list of posts, whereas I've seen "better" fourms (true fourms, as I like to think of it). For example, www.invisionboard.com/ offers a neat looking fourm. Nice features include, the avaliblity of editing your own posts after they have been posted (take care of sp errors b4 others nag about it), multiple/organized threads, user ratings (cubing exp/number of posts/cube ave), user icons/avatars, advanced search options (we know have over 6000 posts, many useless ones I'd like to eliminate, but we are nowhere near our 512Kb limit), a separate thread for off topic discussions (one for cube art also), more control over the look and feel, more compatible and flexible chatter, no more of Yahoo's irritating limited file and photo space, those ads are very annoying also, and private messaging (to the degree of practically having another e-mail inbox).
3522. Re: online updates from the WC
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 18 Aug 2003 13:03:48 -0000

Ron vB will be updating Speedcubing.com and the message boards....I will be providing him with the stats.. hope this helps... d --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje@w...> wrote: > The WC is almost here, just 5 days to go .. I wont even be there, but i'm > still pretty excited about it. > > I was wondering if anyone that will be at the WC as spectators or > competitors will be able to go online and give us others some info of what's > going on, and who is doing what, outstading performances, the best times / > leaders so far / info about the "get togethers" with pics .. etc etc .. > > Have anyone given any thought to this ? > > Terje
3523. Event Schedule Day 1
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 18 Aug 2003 13:07:09 -0000

World Rubiks Games Championship Schedule of Events: Day One. changes have been made ......you will receive an email from the org team as well as this one... Day 1 Saturday.(all times/categories starts subject to change) 9am-9:59am registration/sign-in/cube inspection/restickering completion.(945am - cuber meeting in isolation area) 10am - 5x5x5 speedsolving - average trials/round 1 -main podiums 10:30am - 4x4x4 speedsolve - average trials/round 1 - main podiums 11am - 3x3x3 1 handed speedsolve - average trials/round 1 - main podiums 12-1pm - non Rubiks and category challenges - Magic,Master,Megaminx,Pyramix,Clock 10am-5pm - Blindfolding 3x3x3,4x4x4,5x5x5 challenges. - rounds / blindfold booths. Competitors indicate readiness and start times. 1pm-5pm 3x3x3 speedsolve average runs/rounds - main podiums. 3D Cube art will be displayed throughout the day inside entrance to Galaxy room. Cube Lecturer to be given throughout the day in the cuber isolation area starting at approx 11-12noon. non Category challenges and non Rubiks record attempts can be done throughout the day at anytime a podium becomes available. 5 podiums will be available for the event and 2 blindfold area's seating multiple competitors. Ear plugs and blindfold masks will be made available to competitors. Competitors making non Rubik record attempts AND rubiks category challenge record attempts will also be required to attend day 2 finale to demonstrate there respective ability on said challenge from previous day. 3x3x3 Eliminations will occur on day 1. DanG Chief
3524. Re: Event Schedule Day 1
From: "Lars Vandenbergh" <lars.vandenbergh@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 18 Aug 2003 16:48:18 -0000

Thanks Dan for that usefull piece of information. However, I noticed that the Square-1 event is not listed in this schedule. And the pyraminx wasn't planned as an event, but it's in the schedule. Can you explain this further? Lars --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s... > wrote: > World Rubiks Games Championship Schedule of Events: Day One. > > changes have been made ......you will receive an email from the org > team as well as this one... > > > Day 1 Saturday.(all times/categories starts subject to change) > > 9am-9:59am registration/sign-in/cube inspection/restickering > completion.(945am - cuber meeting in isolation area) > > 10am - 5x5x5 speedsolving - average trials/round 1 -main podiums > 10:30am - 4x4x4 speedsolve - average trials/round 1 - main podiums > 11am - 3x3x3 1 handed speedsolve - average trials/round 1 - main > podiums > > 12-1pm - non Rubiks and category challenges - > Magic,Master,Megaminx,Pyramix,Clock > > 10am-5pm - Blindfolding 3x3x3,4x4x4,5x5x5 challenges. - rounds / > blindfold > booths. Competitors indicate readiness and start times. > > > 1pm-5pm 3x3x3 speedsolve average runs/rounds - main podiums. > > 3D Cube art will be displayed throughout the day inside entrance to > Galaxy > room. Cube Lecturer to be given throughout the day in the cuber > isolation > area starting at approx 11-12noon. > > non Category challenges and non Rubiks record attempts can be done > throughout the day at anytime a podium becomes available. > > 5 podiums will be available for the event and 2 blindfold area's > seating > multiple competitors. > > Ear plugs and blindfold masks will be made available to competitors. > > Competitors making non Rubik record attempts AND rubiks category > challenge > record attempts will also be required to attend day 2 finale to > demonstrate > there respective ability on said challenge from previous day. > > > 3x3x3 Eliminations will occur on day 1. > > > DanG > Chief
3525. Re: Event Schedule Day 1
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 18 Aug 2003 17:35:51 -0000

Dan, In post 5577 you discussed the following: "Day 1 is meet and great day...you show up ,register,meet and greet and when your good and ready you step up to the podiums and give me your best average... This day 1 averaging is for seeding and means nothing..Day 1 is designed for all of you to relax so you can give your best performance." In the post today you say: "3x3x3 Eliminations will occur on day 1." Is this a change in plans, or am I misinterpreting what you're saying below? Thanks! Adam --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > World Rubiks Games Championship Schedule of Events: Day One. > > changes have been made ......you will receive an email from the org > team as well as this one... > > > Day 1 Saturday.(all times/categories starts subject to change) > > 9am-9:59am registration/sign-in/cube inspection/restickering > completion.(945am - cuber meeting in isolation area) > > 10am - 5x5x5 speedsolving - average trials/round 1 -main podiums > 10:30am - 4x4x4 speedsolve - average trials/round 1 - main podiums > 11am - 3x3x3 1 handed speedsolve - average trials/round 1 - main > podiums > > 12-1pm - non Rubiks and category challenges - > Magic,Master,Megaminx,Pyramix,Clock > > 10am-5pm - Blindfolding 3x3x3,4x4x4,5x5x5 challenges. - rounds / > blindfold > booths. Competitors indicate readiness and start times. > > > 1pm-5pm 3x3x3 speedsolve average runs/rounds - main podiums. > > 3D Cube art will be displayed throughout the day inside entrance to > Galaxy > room. Cube Lecturer to be given throughout the day in the cuber > isolation > area starting at approx 11-12noon. > > non Category challenges and non Rubiks record attempts can be done > throughout the day at anytime a podium becomes available. > > 5 podiums will be available for the event and 2 blindfold area's > seating > multiple competitors. > > Ear plugs and blindfold masks will be made available to competitors. > > Competitors making non Rubik record attempts AND rubiks category > challenge > record attempts will also be required to attend day 2 finale to > demonstrate > there respective ability on said challenge from previous day. > > > 3x3x3 Eliminations will occur on day 1. > > > DanG > Chief
3526. Positions with many minimal solutions
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 18 Aug 2003 18:36:11 -0000

I've been computer-solving a bunch of different positions lately, including counting the number of minimal-length solutions to some positions. Typically a position will have a handful of minimal-length solutions, at best. Looking at some symmetrical positions, I've found some positions that have hundreds of solutions, including three that have 800-odd minimal length solutions. (I am not counting things like R2L2 and L2R2 as distinct solutions, but I am counting reflections and rotations as distinct solutions, for those patterns that are symmetrical.) Well, so this morning I log on and browse some of the numbers. I've found one position that has 28,544 minimal (length 17) solutions! The runner-up position (that I've examined so far) has only 1,416 solutions. Each of 8 different first moves from this new position gives a new position that beats the old runner up! The position is: U+F+B+D2R2D2R2F-B-R2D2R2U+F2B2R2L2
3527. Re: Event Schedule Day 1
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 18 Aug 2003 20:17:50 -0000

Adam - the very first sentence indicated "CHANGES HAVE BEEN MADE" enough said!...see you this weekend.... d --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ <no_reply@y...> wrote: > Dan, > In post 5577 you discussed the following: > "Day 1 is meet and great day...you show up ,register,meet and greet > and when your good and ready you step up to the podiums and give me > your best average... This day 1 averaging is for seeding and means > nothing..Day 1 is designed for all of you to relax so you can give > your best performance." > > In the post today you say: > "3x3x3 Eliminations will occur on day 1." > > Is this a change in plans, or am I misinterpreting what you're saying > below? > > Thanks! > Adam > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > World Rubiks Games Championship Schedule of Events: Day One. > > > > changes have been made ......you will receive an email from the org > > team as well as this one... > > > > > > Day 1 Saturday.(all times/categories starts subject to change) > > > > 9am-9:59am registration/sign-in/cube inspection/restickering > > completion.(945am - cuber meeting in isolation area) > > > > 10am - 5x5x5 speedsolving - average trials/round 1 -main podiums > > 10:30am - 4x4x4 speedsolve - average trials/round 1 - main podiums > > 11am - 3x3x3 1 handed speedsolve - average trials/round 1 - main > > podiums > > > > 12-1pm - non Rubiks and category challenges - > > Magic,Master,Megaminx,Pyramix,Clock > > > > 10am-5pm - Blindfolding 3x3x3,4x4x4,5x5x5 challenges. - rounds / > > blindfold > > booths. Competitors indicate readiness and start times. > > > > > > 1pm-5pm 3x3x3 speedsolve average runs/rounds - main podiums. > > > > 3D Cube art will be displayed throughout the day inside entrance to > > Galaxy > > room. Cube Lecturer to be given throughout the day in the cuber > > isolation > > area starting at approx 11-12noon. > > > > non Category challenges and non Rubiks record attempts can be done > > throughout the day at anytime a podium becomes available. > > > > 5 podiums will be available for the event and 2 blindfold area's > > seating > > multiple competitors. > > > > Ear plugs and blindfold masks will be made available to competitors. > > > > Competitors making non Rubik record attempts AND rubiks category > > challenge > > record attempts will also be required to attend day 2 finale to > > demonstrate > > there respective ability on said challenge from previous day. > > > > > > 3x3x3 Eliminations will occur on day 1. > > > > > > DanG > > Chief
3528. Re: Event Schedule Day 1
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 18 Aug 2003 20:19:29 -0000

Square one is there lars...falls under non category items along withpyramix,megaminx etc... not to worry...its there..... dan --- In speedsolvingrubikscube@yahoogroups.com, "Lars Vandenbergh" <lars.vandenbergh@s...> wrote: > Thanks Dan for that usefull piece of information. However, I noticed > that the Square-1 event is not listed in this schedule. And the > pyraminx wasn't planned as an event, but it's in the schedule. Can you > explain this further? > > > > > > > Lars > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s... > > wrote: > > > > World Rubiks Games Championship Schedule of Events: Day One. > > > > > > > > changes have been made ......you will receive an email from the org > > > > team as well as this one... > > > > > > > > > > > > Day 1 Saturday.(all times/categories starts subject to change) > > > > > > > > 9am-9:59am registration/sign-in/cube inspection/restickering > > > > completion.(945am - cuber meeting in isolation area) > > > > > > > > 10am - 5x5x5 speedsolving - average trials/round 1 -main podiums > > > > 10:30am - 4x4x4 speedsolve - average trials/round 1 - main podiums > > > > 11am - 3x3x3 1 handed speedsolve - average trials/round 1 - main > > > > podiums > > > > > > > > 12-1pm - non Rubiks and category challenges - > > > > Magic,Master,Megaminx,Pyramix,Clock > > > > > > > > 10am-5pm - Blindfolding 3x3x3,4x4x4,5x5x5 challenges. - rounds / > > > > blindfold > > > > booths. Competitors indicate readiness and start times. > > > > > > > > > > > > 1pm-5pm 3x3x3 speedsolve average runs/rounds - main podiums. > > > > > > > > 3D Cube art will be displayed throughout the day inside entrance to > > > > Galaxy > > > > room. Cube Lecturer to be given throughout the day in the cuber > > > > isolation > > > > area starting at approx 11-12noon. > > > > > > > > non Category challenges and non Rubiks record attempts can be done > > > > throughout the day at anytime a podium becomes available. > > > > > > > > 5 podiums will be available for the event and 2 blindfold area's > > > > seating > > > > multiple competitors. > > > > > > > > Ear plugs and blindfold masks will be made available to competitors. > > > > > > > > Competitors making non Rubik record attempts AND rubiks category > > > > challenge > > > > record attempts will also be required to attend day 2 finale to > > > > demonstrate > > > > there respective ability on said challenge from previous day. > > > > > > > > > > > > 3x3x3 Eliminations will occur on day 1. > > > > > > > > > > > > DanG > > > > Chief
3529. WC shirts
From: "patrick" <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 18 Aug 2003 20:28:40 -0000

will i be able to get a WC shirt even though i didnt go? :-( if so, how much will it be?
3530. Re: WC shirts
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 18 Aug 2003 20:56:10 -0000

you have to check the web site? i had no involvement other than design for the shirts.....the availability of them after the games are unknown by myself... d --- In speedsolvingrubikscube@yahoogroups.com, "patrick" <grendel_102@y...> wrote: > will i be able to get a WC shirt even though i didnt go? :-( > if so, how much will it be?
3531. Re: [Speed cubing group] Re: WC shirts
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 18 Aug 2003 14:12:17 -0700 (PDT)

which website? rubikswc2003.com doesnt work for some reason. gosd123 <dgosbee@...> wrote:you have to check the web site? i had no involvement other than design for the shirts.....the availability of them after the games are unknown by myself... d --- In speedsolvingrubikscube@yahoogroups.com, "patrick" <grendel_102@y...> wrote: > will i be able to get a WC shirt even though i didnt go? :-( > if so, how much will it be? Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3532. Re: [Speed cubing group] Re: WC shirts
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 18 Aug 2003 14:13:46 -0700 (PDT)

www.rubikschamps.com patrick stinson <grendel_102@...> wrote: which website? rubikswc2003.com doesnt work for some reason. gosd123 <dgosbee@...> wrote:you have to check the web site? i had no involvement other than design for the shirts.....the availability of them after the games are unknown by myself... d --- In speedsolvingrubikscube@yahoogroups.com, "patrick" <grendel_102@y...> wrote: > will i be able to get a WC shirt even though i didnt go? :-( > if so, how much will it be? Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3533. [Speed cubing group] Re: WC shirts
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 18 Aug 2003 21:25:07 -0000

rubikswc2003.com is not the web site....see rubikschamps.com --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson <grendel_102@y...> wrote: > which website? rubikswc2003.com doesnt work for some reason. > > gosd123 <dgosbee@s...> wrote:you have to check the web site? > > i had no involvement other than design for the shirts.....the > availability of them after the games are unknown by myself... > > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, "patrick" > <grendel_102@y...> wrote: > > will i be able to get a WC shirt even though i didnt go? :-( > > if so, how much will it be? > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
3534. Re: Event Schedule Day 1
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 01:26:45 -0000

Sorry, Dan. I deserved that. For some reason I thought that was referring to changes in an earlier version of the email that was sent today. It's been that kind of day. --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > Adam - the very first sentence indicated "CHANGES HAVE BEEN MADE" > > enough said!...see you this weekend.... > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > <no_reply@y...> wrote: > > Dan, > > In post 5577 you discussed the following: > > "Day 1 is meet and great day...you show up ,register,meet and > greet > > and when your good and ready you step up to the podiums and give > me > > your best average... This day 1 averaging is for seeding and means > > nothing..Day 1 is designed for all of you to relax so you can give > > your best performance." > > > > In the post today you say: > > "3x3x3 Eliminations will occur on day 1." > > > > Is this a change in plans, or am I misinterpreting what you're > saying > > below? > > > > Thanks! > > Adam > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > <dgosbee@s...> wrote: > > > World Rubiks Games Championship Schedule of Events: Day One. > > > > > > changes have been made ......you will receive an email from the > org > > > team as well as this one... > > > > > > > > > Day 1 Saturday.(all times/categories starts subject to change) > > > > > > 9am-9:59am registration/sign-in/cube inspection/restickering > > > completion.(945am - cuber meeting in isolation area) > > > > > > 10am - 5x5x5 speedsolving - average trials/round 1 -main podiums > > > 10:30am - 4x4x4 speedsolve - average trials/round 1 - main > podiums > > > 11am - 3x3x3 1 handed speedsolve - average trials/round 1 - main > > > podiums > > > > > > 12-1pm - non Rubiks and category challenges - > > > Magic,Master,Megaminx,Pyramix,Clock > > > > > > 10am-5pm - Blindfolding 3x3x3,4x4x4,5x5x5 challenges. - rounds / > > > blindfold > > > booths. Competitors indicate readiness and start times. > > > > > > > > > 1pm-5pm 3x3x3 speedsolve average runs/rounds - main podiums. > > > > > > 3D Cube art will be displayed throughout the day inside entrance > to > > > Galaxy > > > room. Cube Lecturer to be given throughout the day in the cuber > > > isolation > > > area starting at approx 11-12noon. > > > > > > non Category challenges and non Rubiks record attempts can be > done > > > throughout the day at anytime a podium becomes available. > > > > > > 5 podiums will be available for the event and 2 blindfold area's > > > seating > > > multiple competitors. > > > > > > Ear plugs and blindfold masks will be made available to > competitors. > > > > > > Competitors making non Rubik record attempts AND rubiks category > > > challenge > > > record attempts will also be required to attend day 2 finale to > > > demonstrate > > > there respective ability on said challenge from previous day. > > > > > > > > > 3x3x3 Eliminations will occur on day 1. > > > > > > > > > DanG > > > Chief
3535. Anyone live in Colorado?? I have a quick question.
From: "yuyoreeh2000" <yuyoreeh2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 02:26:16 -0000

First off let me say that what I have to say is really not so much of a question as a request. If there is anyone who lives in Colorado or knows someone who lives in Colorado and can solve a 3x3x3 Rubik's Cube Fairly well please contact me as I need to learn how to solve it at least once or twice with out using an applet program. If anyone is willing to help me with this task please send me an email at sk8er303d@... ASAP I am willing to pay whome ever is able to help me. Thank you and I hope to see you soon. Dustin
3536. 3x3x3 Blindfold-Solving Video
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 02:34:00 -0000

Hi, all, I finally made a 3x3x3 blindfold-solving video! I solved the cube in about 3:10 including memorization. Go to my homepage http://cubefreak.hp.infoseek.co.jp >videos section and you'll find it under where it says blindfold-solving video You can download it there. Thanks! Macky
3537. change of plans....
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 04:32:21 -0000

Well....now i wont be arriving to toronto till about 12:30AM...so that makes it the 22nd i'll be gettin there. Just wantin to give you all a heads up, so i wasn't just a no-show at the lil group thing on the 21st.... all this because i thought i was leaving the airport at 7 in the morning...and it turns out to be in the evening!....i would of sworn it said AM before! grrr... oh well i still have a flight...lol -heath
3538. WC laments.
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 19 Aug 2003 09:42:47 -0500

Hey all I didn't realize that there would be non-rubik's sections at the WC... specifically the minx. Now I"m all depressed! Hehe Anyway, is there a follow-up championship scheduled? I thought I heard 2005 rumors. Anyway, school and money prevent me from attending this year's WC :( So you better come back with good stories and lots of video for me to look at! Good luck to all competitors! Daniel Hayes
3539. Almost a minute.
From: "budlyxy" <jdreese@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 15:49:44 -0000

Hi Everybody, I've been cubing for a few months now and I can't seem to beat the 1:05 barrier. I've even created some of my own algorythms which cut off about 20 seconds. I'm using the basic three-layer technique and my hands are flying just to solve it in 65 seconds. So I know I gotta switch to the more elaborate F2L methods. What would be a logical first algorythm or first "few" algorythms to memorize as I step into this new technique. Thanks John Dreese
3540. Re: [Speed cubing group] Anyone live in Colorado?? I have a quick question.
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 09:23:19 -0700 (PDT)

W.H.O.A.! Looks like you're in quite a rush... Sorry I don't know anyone from Colorado (that can solve the cube), but you can find rather easy ways on the net in some places... it can only take a day if your determined enough to solve it. i have a beginner's solution on my site, but again, you said you don't want an applet program, but just _in_case_ your in the worst case scenario, go to my site ( www.freewebs.com/brentsuniverse ) and go to my speedcubing section. it's really not the best out there, cuz there's LOADS of sites, but mine is just _one_ that is sraight forward and as easy as i think it could be....sorry tho bm yuyoreeh2000 <yuyoreeh2000@...> wrote: First off let me say that what I have to say is really not so much of a question as a request. If there is anyone who lives in Colorado or knows someone who lives in Colorado and can solve a 3x3x3 Rubik's Cube Fairly well please contact me as I need to learn how to solve it at least once or twice with out using an applet program. If anyone is willing to help me with this task please send me an email at sk8er303d@... ASAP I am willing to pay whome ever is able to help me. Thank you and I hope to see you soon. Dustin Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3541. Re: Almost a minute.
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 16:25:41 -0000

--- budlyxy wrote: [snip] > I'm using the basic three-layer technique and my hands are flying > just to solve it in 65 seconds. [snip] > What would be a logical first algorythm or first "few" algorythms > to memorize as I step into this new technique. Try counting how many moves it takes to solve the cube. Keep in mind that an efficient (speed) solution can solve the cube in an average of under 60 moves. That said, I think a reasonable starting recommendation would be to learn a four look LL: Orient corners (7 algs) Orient edges (3 algs) Permute (position) corners (2-3 algs) Permute edges (4 algs) This is only 17 algs, and is a good first step toward a good LL. If this seems like too big of a step, then you can always cut that back a little by learning only some of the algs from each set, and applying 2 algs as necessary. For example, all 7 corner orientation cases can be solved in one or two steps with just 2 algs that rotate just 3 corners. You can then use this to work into a 4 look LL. Either way, algs can be found on countless websites... I'd start with http://www.SpeedCubing.com , and go to the links page there, if you find the algs there don't work for you (or just to see different options). Once you have a 4 look LL, I would recommend working on getting a solid F2L... Again, algs are everywhere!
3542. Re: [Speed cubing group] WC laments.
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 09:26:43 -0700 (PDT)

I'm taking _very_hard classes this year (5 ap) and missing the days for the champs might even cost me a letter grade (even if it is for 3 days)...:( Why it was organized to be on the 1st - 2nd week of school i really have no idea!!! bm Daniel Hayes <swedishlf@...> wrote: Hey all I didn't realize that there would be non-rubik's sections at the WC... specifically the minx. Now I"m all depressed! Hehe Anyway, is there a follow-up championship scheduled? I thought I heard 2005 rumors. Anyway, school and money prevent me from attending this year's WC :( So you better come back with good stories and lots of video for me to look at! Good luck to all competitors! Daniel Hayes Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3543. Re: [Speed cubing group] Almost a minute.
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 09:30:54 -0700 (PDT)

we were all (and some are still, respectively) at the point of 1 minute... I highly recommend the site of _Jessica Fridrich_... I'm not saying it will be the best for _you_, but it is for me. I really can't even start the _Lars Petrus_ way at all (well, maybe..) but stil, everyone will have different thoughts, but mine: Fridrich. (use search engine to find link). With the Fridrich system, my fastest f2l is probably 8 secs (and still people have gone faster). Brent budlyxy <jdreese@...> wrote: Hi Everybody, I've been cubing for a few months now and I can't seem to beat the 1:05 barrier. I've even created some of my own algorythms which cut off about 20 seconds. I'm using the basic three-layer technique and my hands are flying just to solve it in 65 seconds. So I know I gotta switch to the more elaborate F2L methods. What would be a logical first algorythm or first "few" algorythms to memorize as I step into this new technique. Thanks John Dreese Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3544. Departing for the WC
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 19 Aug 2003 17:44:53 +0100

Hi everybody!! I'm leaving for Toronto in 6 or so hours, i have my bag packed but there is still some room! Anybody have any recommendations of things that would fill in the gaps? Or things that I absolutely must not forget? Soon be there! - Dan [Non-text portions of this message have been removed]
3545. Re: Departing for the WC
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 16:50:07 -0000

cubes, silicone, stickers, ear plugs, something hot, gloves, camera, video camera, towels(believe it ro not, I mean for cubing), shampoo (this one is not for cubing), cocoa... and, oh yeah, flashlight (lol)! See you on the 21st! Macky --- In speedsolvingrubikscube@yahoogroups.com, "Dan Harris" <dan_j_harris@n...> wrote: > Hi everybody!! > > I'm leaving for Toronto in 6 or so hours, i have my bag packed but there is still some room! > > Anybody have any recommendations of things that would fill in the gaps? Or things that I absolutely must not forget? > > Soon be there! - Dan > > [Non-text portions of this message have been removed]
3546. solving the masterball
From: Terje Kristensen <terje@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 18:58:05 +0200

I found a masterball puzzle the other day, but i'm not sure when i can cosider the puzzle solved. I dont remember how it looked when it came out of the box, so i dont know in what order the colors should be. Does anyone know this puzzle, and are the order of the colors importtant after you have got all the "columns" solved ? Terje -- Using M2, Opera's revolutionary e-mail client: http://www.opera.com/m2/
3547. SV: [Speed cubing group] Departing for the WC
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 19:04:32 +0200

Worn out cubes for Hana! R ----- Original Message ----- From: Dan Harris To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, August 19, 2003 6:44 PM Subject: [Speed cubing group] Departing for the WC Hi everybody!! I'm leaving for Toronto in 6 or so hours, i have my bag packed but there is still some room! Anybody have any recommendations of things that would fill in the gaps? Or things that I absolutely must not forget? Soon be there! - Dan [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
3548. Superfast hands in Toronto?
From: "Jessica Fridrich" <Jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 17:33:48 -0000

I was just wondering if some of the guys with incredibly fast fingers reaching 12-14 moves per second (sustained rate) are going to be in Toronto. I would really love to see this. Nathan, Richard are you going? Jessica
3549. Re: WC laments.
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 18:36:04 -0000

championships are being held on the weekend...in canada there is no school during that time frame.. event was announced 1.5 years ago and the non rubiks items ARE and WERE included from day 1. where have ya been? d --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > I'm taking _very_hard classes this year (5 ap) and missing the days for the champs might even cost me a letter grade (even if it is for 3 days)...:( Why it was organized to be on the 1st - 2nd week of school i really have no idea!!! > bm > > Daniel Hayes <swedishlf@h...> wrote: > Hey all > I didn't realize that there would be non-rubik's sections at the WC... > specifically the minx. Now I"m all depressed! Hehe > Anyway, is there a follow-up championship scheduled? I thought I heard > 2005 rumors. Anyway, school and money prevent me from attending this year's > WC :( So you better come back with good stories and lots of video for me to > look at! Good luck to all competitors! > > Daniel Hayes > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
3550. Re: [Speed cubing group] Superfast hands in Toronto?
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 11:43:19 -0700 (PDT)

I hear that Master Katsu _isn't_going... Too bad ... bm Jessica Fridrich <Jess340@...> wrote: I was just wondering if some of the guys with incredibly fast fingers reaching 12-14 moves per second (sustained rate) are going to be in Toronto. I would really love to see this. Nathan, Richard are you going? Jessica Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3551. Re: Departing for the WC
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 18:37:27 -0000

dont forget batteries for that flashlight...there are no batteries left in this city..haha --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > cubes, silicone, stickers, ear plugs, something hot, gloves, camera, > video camera, towels(believe it ro not, I mean for cubing), shampoo > (this one is not for cubing), cocoa... and, oh yeah, flashlight (lol)! > > See you on the 21st! > > Macky > > --- In speedsolvingrubikscube@yahoogroups.com, "Dan Harris" > <dan_j_harris@n...> wrote: > > Hi everybody!! > > > > I'm leaving for Toronto in 6 or so hours, i have my bag packed but > there is still some room! > > > > Anybody have any recommendations of things that would fill in the > gaps? Or things that I absolutely must not forget? > > > > Soon be there! - Dan > > > > [Non-text portions of this message have been removed]
3552. Re: Departing for the WC
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 18:48:42 -0000

I'm leaving very early tomorrow morning. FYI, I don't know if I'll have much web access while I'm in Toronto so I may not see updates posted after tomorrow morning. I'll see you all Thursday or Friday (not sure if I'll be at both) at 8pm in the Crowne Plaza bar! (I assume this is still the plan?) Looking forward to meeting everyone, :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Dan Harris" <dan_j_harris@n...> wrote: > Hi everybody!! > > I'm leaving for Toronto in 6 or so hours, i have my bag packed but there is still some room! > > Anybody have any recommendations of things that would fill in the gaps? Or things that I absolutely must not forget? > > Soon be there! - Dan > > [Non-text portions of this message have been removed]
3553. Re: [Speed cubing group] Re: Departing for the WC
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 11:54:57 -0700 (PDT)

what city? bm gosd123 <dgosbee@...> wrote: dont forget batteries for that flashlight...there are no batteries left in this city..haha --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > cubes, silicone, stickers, ear plugs, something hot, gloves, camera, > video camera, towels(believe it ro not, I mean for cubing), shampoo > (this one is not for cubing), cocoa... and, oh yeah, flashlight (lol)! > > See you on the 21st! > > Macky > > --- In speedsolvingrubikscube@yahoogroups.com, "Dan Harris" > <dan_j_harris@n...> wrote: > > Hi everybody!! > > > > I'm leaving for Toronto in 6 or so hours, i have my bag packed but > there is still some room! > > > > Anybody have any recommendations of things that would fill in the > gaps? Or things that I absolutely must not forget? > > > > Soon be there! - Dan > > > > [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3554. Re: Superfast hands in Toronto?
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 18:58:11 -0000

Yeah, he is. There are gonna be three comlpetitors from JSCC (Japan Speed Cubing Club): Katsu, Aki, and me. Macky --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > I hear that Master Katsu _isn't_going... Too bad ... > bm > > Jessica Fridrich <Jess340@h...> wrote: > I was just wondering if some of the guys with incredibly fast fingers > reaching 12-14 moves per second (sustained rate) are going to be in > Toronto. I would really love to see this. Nathan, Richard are you > going? > > Jessica > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
3555. Re: Departing for the WC
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 19:01:43 -0000

got it, Dan. :D Macky BTW, I saw someone post that we're reaching the 512MB limit? We're only using 3% now! We can go for 30+ more years w/out deleting short messages! lol --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > dont forget batteries for that flashlight...there are no batteries > left in this city..haha > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > cubes, silicone, stickers, ear plugs, something hot, gloves, > camera, > > video camera, towels(believe it ro not, I mean for cubing), shampoo > > (this one is not for cubing), cocoa... and, oh yeah, flashlight > (lol)! > > > > See you on the 21st! > > > > Macky > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Dan Harris" > > <dan_j_harris@n...> wrote: > > > Hi everybody!! > > > > > > I'm leaving for Toronto in 6 or so hours, i have my bag packed > but > > there is still some room! > > > > > > Anybody have any recommendations of things that would fill in the > > gaps? Or things that I absolutely must not forget? > > > > > > Soon be there! - Dan > > > > > > [Non-text portions of this message have been removed]
3556. Re: Departing for the WC
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 19:04:21 -0000

I thought the post said that we were far from reaching the 512mb limit -- ie. everything is okay! Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > got it, Dan. :D > > Macky > > BTW, I saw someone post that we're reaching the 512MB limit? We're > only using 3% now! We can go for 30+ more years w/out deleting short > messages! lol > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > dont forget batteries for that flashlight...there are no batteries > > left in this city..haha > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > <mackymakisumi@y...> wrote: > > > cubes, silicone, stickers, ear plugs, something hot, gloves, > > camera, > > > video camera, towels(believe it ro not, I mean for cubing), > shampoo > > > (this one is not for cubing), cocoa... and, oh yeah, flashlight > > (lol)! > > > > > > See you on the 21st! > > > > > > Macky > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Dan Harris" > > > <dan_j_harris@n...> wrote: > > > > Hi everybody!! > > > > > > > > I'm leaving for Toronto in 6 or so hours, i have my bag packed > > but > > > there is still some room! > > > > > > > > Anybody have any recommendations of things that would fill in > the > > > gaps? Or things that I absolutely must not forget? > > > > > > > > Soon be there! - Dan > > > > > > > > [Non-text portions of this message have been removed]
3557. Re: WC laments.
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 19:10:40 -0000

--- gosd123 wrote: > championships are being held on the weekend...in canada there is no > school during that time frame.. > > event was announced 1.5 years ago and the non rubiks items ARE and > WERE included from day 1. > > where have ya been? I think you understand the problem here, even if you won't admit it. People need time to travel to the event and back home afterwards. Especially for those living far away (e.g. Australia, not Canada), they can't leave for the event after class on Friday, participate, and then arrive back home in time for class on Monday morning. Besides, many people are taking the opportunity to get together for a while before the event actually begins (or would like to, but can't because of class). I live in Illinois, USA (just 10 hours' drive away), and I'm still taking 2 days off work for the event, just to allow time to travel there and back. - Grant
3558. Re: Departing for the WC
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 19:26:30 -0000

did itHnot very sure now... sorry in that case Macky --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I thought the post said that we were far from reaching the 512mb > limit -- ie. everything is okay! > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > got it, Dan. :D > > > > Macky > > > > BTW, I saw someone post that we're reaching the 512MB limit? We're > > only using 3% now! We can go for 30+ more years w/out deleting > short > > messages! lol > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > <dgosbee@s...> wrote: > > > dont forget batteries for that flashlight...there are no > batteries > > > left in this city..haha > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > > <mackymakisumi@y...> wrote: > > > > cubes, silicone, stickers, ear plugs, something hot, gloves, > > > camera, > > > > video camera, towels(believe it ro not, I mean for cubing), > > shampoo > > > > (this one is not for cubing), cocoa... and, oh yeah, > flashlight > > > (lol)! > > > > > > > > See you on the 21st! > > > > > > > > Macky > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Dan Harris" > > > > <dan_j_harris@n...> wrote: > > > > > Hi everybody!! > > > > > > > > > > I'm leaving for Toronto in 6 or so hours, i have my bag > packed > > > but > > > > there is still some room! > > > > > > > > > > Anybody have any recommendations of things that would fill > in > > the > > > > gaps? Or things that I absolutely must not forget? > > > > > > > > > > Soon be there! - Dan > > > > > > > > > > [Non-text portions of this message have been removed]
3559. Venue Status Announcement - POWER!!!
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 19:52:35 -0000

The WC2003 RCC team has confirmed that the Venue(which is government owned and operated)will be opened for our event for the weekend. If anyone has heard,read or whatever with regards to power problems and the state of emergency here in the city of Toronto...IGNORE it please!!! We have confirmed our event is a GO!!! see you all in a few days...
3560. WEB SITE PRIZE PAYOUTS
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 21:53:31 -0000

all,, there has been an error made on the web site....to the prize payouts... do not go by what you see on the web site...prize payouts remain the same... do not be alarmed until they get changed back to what we original had them before... danG
3561. Cube Glossary
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 22:12:54 -0000

Hi all, I made a Cube Glossary page on my website. http://cubefreak.hp.infoseek.co.jp/ It's on the second row of the navbar, third from left. There's still only about 100 entries, a lot of those I haven't thought up of good definitions. I'd appreciate it if you could suggest/corrct entries/definition. I want this list to grow big enough to cover all the words in cube-related websites that ordinary people can't understand... Or is there already such a source of info? Thanks for your help, Macky p.s. Thanks to all of you who watched my 3x3x3 blindfold video.
3562. Media reporters hounds etc!!!
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 22:32:34 -0000

guys and gals, if by chance you arrive and you find yourself being hounded by reporters one after another, and you have issue with that, please come and see me as all reporters are to have there interviews prearranged via our PR company to avoid the constant disruption of your mental processes while your practising.... i have even set rules to how they can film the event to avoid you all getting freaked out by the camera's.. to date i have received over 25 emails from competitors requesting status on interviews and if they can be "alone and isolated" for the entire event. Some enjoy the spotlight , some dont... Either way, I can guarantee anyone whom does not want a camera shoved in their face, that it will not happen at this event..... Just see me upon arrival...... danG Chief WC2003
3563. Re: Cube Glossary
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 19 Aug 2003 23:01:07 -0000

Very good idea. I think other's have tried though, I saw one one Lars site and Olly's site for instance. Heck, I've even tried a bit. But I realized that there are going to be some major disputes on terminology. So it would be great if we could adopt what a majority of us decide on. And as long as everything is mathematically correct, I'll be happy. This should however prove to be easier to get a consensus on then Notation at least. (I found out that I've been incorrectly using "M" notation, grr... Olly does this also it seems.) Be sure to clear up confusions and myths, like the difference between layer and face as a basic one. And list multiple definitions for simple words like "twist" which can be used in multiple ways... This would probably be best host on a well-established site however. -Doug (...still packing, heading over to Toronto in about 12 hrs) --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > Hi all, > > I made a Cube Glossary page on my website. > http://cubefreak.hp.infoseek.co.jp/ > It's on the second row of the navbar, third from left. > There's still only about 100 entries, a lot of those I haven't > thought up of good definitions. I'd appreciate it if you could > suggest/corrct entries/definition. I want this list to grow big > enough to cover all the words in cube-related websites that ordinary > people can't understand... Or is there already such a source of info? > > Thanks for your help, > > Macky > > p.s. Thanks to all of you who watched my 3x3x3 blindfold video.
3564. Re: Media reporters hounds etc!!!
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 00:46:43 -0000

Hopefully we can all strike a good balance between being able concentrate on our cubing but also giving the media some interesting stories. Publicity from the championships should raise the profile and popularity of speedcubing and I think that's something we all want! :) I'm happy to talk to reporters, but they may not be too interested in talking to me since I'm slow compared to many competitors. On the other hand, I'm female and from Australia which I guess makes me a bit different to most other competitors. :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > guys and gals, > > if by chance you arrive and you find yourself being hounded by > reporters one after another, and you have issue with that, please > come and see me as all reporters are to have there interviews > prearranged via our PR company to avoid the constant disruption of > your mental processes while your practising.... > > i have even set rules to how they can film the event to avoid you > all getting freaked out by the camera's.. > > to date i have received over 25 emails from competitors requesting > status on interviews and if they can be "alone and isolated" for the > entire event. > > Some enjoy the spotlight , some dont... > > Either way, I can guarantee anyone whom does not want a camera > shoved in their face, that it will not happen at this event..... > > Just see me upon arrival...... > > danG > Chief > WC2003
3565. Re: Media reporters hounds etc!!!
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 01:41:45 -0000

I agree with Jasmine. The attention over this is going to die out pretty quickly once the event is over. Might as well enjoy our 15- minutes of fame. :-) --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Hopefully we can all strike a good balance between being able > concentrate on our cubing but also giving the media some interesting > stories. Publicity from the championships should raise the profile > and popularity of speedcubing and I think that's something we all > want! :) > > I'm happy to talk to reporters, but they may not be too interested > in talking to me since I'm slow compared to many competitors. On the > other hand, I'm female and from Australia which I guess makes me a > bit different to most other competitors. > > :) Jasmine. > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > guys and gals, > > > > if by chance you arrive and you find yourself being hounded by > > reporters one after another, and you have issue with that, please > > come and see me as all reporters are to have there interviews > > prearranged via our PR company to avoid the constant disruption of > > your mental processes while your practising.... > > > > i have even set rules to how they can film the event to avoid you > > all getting freaked out by the camera's.. > > > > to date i have received over 25 emails from competitors requesting > > status on interviews and if they can be "alone and isolated" for > the > > entire event. > > > > Some enjoy the spotlight , some dont... > > > > Either way, I can guarantee anyone whom does not want a camera > > shoved in their face, that it will not happen at this event..... > > > > Just see me upon arrival...... > > > > danG > > Chief > > WC2003
3566. Re: WC laments.
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 01:48:35 -0000

Grant, I'm in the same boat. I'm leaving after work Friday, and am flying home late Sunday to be able to see my daughter off for her first day of first grade on Monday morning. (She thinks I'm an absolute superstar just for being in the WC, but unfortunately I'm not able to bring her to Toronto because of her school schedule.) There just wasn't any leeway to be in Toronto for a longer period of time. However I know from organizing a 2,000-person footrace here in Virginia there's no way to get a perfect weekend. Usually for organizers it comes down to there being one weekend when you CAN have the event, rather than being able to pick from a number of dates. Anyway, I've heard about various get-togethers Thursday and Friday night. I hope there's something going on Saturday evening as well for those of us getting in late. Adam --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- gosd123 wrote: > > championships are being held on the weekend...in canada there is no > > school during that time frame.. > > > > event was announced 1.5 years ago and the non rubiks items ARE and > > WERE included from day 1. > > > > where have ya been? > > I think you understand the problem here, even if you won't admit it. > People need time to travel to the event and back home afterwards. > Especially for those living far away (e.g. Australia, not Canada), > they can't leave for the event after class on Friday, participate, > and then arrive back home in time for class on Monday morning. > > Besides, many people are taking the opportunity to get together for a > while before the event actually begins (or would like to, but can't > because of class). I live in Illinois, USA (just 10 hours' drive > away), and I'm still taking 2 days off work for the event, just to > allow time to travel there and back. > > - Grant
3567. Re: WC Laments
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 19 Aug 2003 22:27:49 -0500

Hey, never meant to imply that I think the way the WC was set up was wrong. Just wanted to express my increased desire to go in light of new facts I dug up. You've done a lot of work DanG and we all appreciate it! It is mostly the travel requiremnts on the preceding Friday that causes me problems in attending, as we don't have classes on weekends here either, but we don't have flights that way late enough after class on friday or early enough on saturday either. And if there IS going to be another competition in the future, I'll definately make arrangements to attend. And I do want stories and videos (is there an official video being made? I'll buy that!). Cheers! Daniel Hayes
3568. Re: WC laments.
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 15:29:25 -0000

still has nothing to do with the setup of the event.... and also not our issue to worry about....fully open event which was announced 1.5 years ago.,..the fact that someone cant make it becsue of school or whatever is not our issue... you all had the time to make changes and we as an org team held the event in the summer time.... ps-next championships - you can organize to see what it takes to do what took me 4 years to accomplish... wanna give it a shot next time around? by all means step up!! d --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- gosd123 wrote: > > championships are being held on the weekend...in canada there is no > > school during that time frame.. > > > > event was announced 1.5 years ago and the non rubiks items ARE and > > WERE included from day 1. > > > > where have ya been? > > I think you understand the problem here, even if you won't admit it. > People need time to travel to the event and back home afterwards. > Especially for those living far away (e.g. Australia, not Canada), > they can't leave for the event after class on Friday, participate, > and then arrive back home in time for class on Monday morning. > > Besides, many people are taking the opportunity to get together for a > while before the event actually begins (or would like to, but can't > because of class). I live in Illinois, USA (just 10 hours' drive > away), and I'm still taking 2 days off work for the event, just to > allow time to travel there and back. > > - Grant
3569. Good Luck
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 15:33:23 -0000

Hi All, I had hoped to compete and meet you all, but alas I won't be there, except in spirit. I want to wish everyone good luck in the tournament. When competing remember not to hurry and to let the adrenaline keep your speed and alertness up. Dan I wish you a special good luck: I hope that *too* many things don't go wrong! Best wishes, David J
3570. Re: Good Luck
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 15:56:42 -0000

only thing worrying me is the power...if power goes out then we have to move everything to another area of the venue...which will be a pain in the #$%^ i do also suspect a few minor issues with respect to cubes, stickers etc.. a few might complain about this and that...but we dont expect anything out of the norm... we are praying anyway.... The best thing about this whole venture which made everything worth all the hassle and effort over the last 4 years was receiving an email from Mr. Rubik last week personally thanking me for my efforts....plus I got an invite to visit him next time I am in Hungary (which will be in October as I am considering the Cube day thing again-might as well kill 2 birds with 1 stone) upon receiving that, there is basically nothing anyone can do or say to make things goes out of whack.... The competitors should now be the ones getting nervous....haha ps-all the sponsors are now in Toronto as well as alot of the competitors...... d --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi All, > > I had hoped to compete and meet you all, but alas I won't be there, > except in spirit. > > I want to wish everyone good luck in the tournament. When competing > remember not to hurry and to let the adrenaline keep your speed and > alertness up. > > Dan I wish you a special good luck: I hope that *too* many things > don't go wrong! > > Best wishes, > > David J
3571. Newspaper Article
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 16:42:27 -0000

Yesterday, there was an article about me in the paper about the Rubiks Cube. For anyone who's interested, I've uploaded it to my site here: http://www.geocities.com/speed_cuber/images/article.jpg Also, I was wondering something else: Going to the competition, I'm flying from Seattle to Chicago to Toronto. Is anyone else here taking that route? It would just be pretty cool if there was another cubist on the plane.
3572. WC questions
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 17:33:37 -0000

When solving (3x3 in my case) for the Championships how will this take place? On Day 1 of the competition, will we be solving on a stage, with a group of people? alone? in a solo room? I can't find anywhere that answers this. Also, will I be standing like in the Budapest championships, or sitting in a chair? On day 1 will I just solve the cube once, to advance to day 2's competition, or 3 solve average, 10? One more question, what are the rules regarding pops? Often, my cube will pop, but the piece will not fly out, just stay in and I just push it back in while solving. Is this legal here. The thing that scares me most is that sometime I'll be solving, and I'll hit a corner, and it will rotate. At the end, then I have to rotate it back. Is this legal? Because how would people know that I'm not cheating? sorry for all the questions, I couldn't find any answers, and would certainly like to know so that I can prepare myself. thanks. ferret
3573. From the airport 22nd at 10pm to hotel
From: "rknapton3" <rknapton3@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 18:52:17 -0000

I will be arriving at the lester B international airport at 10 pm on the 22nd. If anyone would like to split a cab to the hotel please email me @ rknapton@...
3574. WC stickers
From: "Thomas" <thomas_templier@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 19:11:10 -0000

Hi all and Hi dan First of all, i wish the WC2003 will be a great success dan :-) I think you did a good job (I hope ..... :D) For the stickers : when I come to toronto with my bad stickers at 9:Am, will I give you my cube and you will rescticker my cube ?Have I nothing to do ? Please answer clearly :-) (sorry for my bad english) Happy cubing and thx dan for the work you did :-)
3575. Crowne Plaza Hotel is booked... anyone need a roomate?
From: "rknapton3" <rknapton3@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 19:31:18 -0000

OHHHH Great... finally got a ticket to Toronto last night.. and now the Crowne Plaza Hotel is full. Anyone staying there that would like to split thier room? if so email me at rknapton@...
3576. Re: Crowne Plaza Hotel is booked... anyone need a roomate?
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 19:56:02 -0000

Maybe you could try the Holiday Inn? It's only 10-minutes-walk away from Crowne Plaza Hotel. If that one's full, maybe you could try the one right by the airport. Macky --- In speedsolvingrubikscube@yahoogroups.com, "rknapton3" <rknapton3@y...> wrote: > OHHHH Great... finally got a ticket to Toronto last night.. and now > the Crowne Plaza Hotel is full. Anyone staying there that would like > to split thier room? if so email me at rknapton@a...
3577. Re: Crowne Plaza Hotel is booked... anyone need a roomate?
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 20:30:08 -0000

--- rknapton3 wrote: > OHHHH Great... finally got a ticket to Toronto last night.. and > now the Crowne Plaza Hotel is full. Anyone staying there that > would like to split thier room? if so email me at rknapton@a... The hotel was full a month or two ago, but there is a block of rooms reserved specifically for Rubik's Championship competitors... If you don't ask specifically about this, they will say they are full. If the reserved rooms are also all booked, then I don't know what you can do aside from looking for a roommate or another hotel. - Grant
3578. Re: Cube Glossary
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 20:45:19 -0000

Thanks, Doug. I will try and make accurate definitions, but I need other people's help for that. There isn't yet a complete definition accepted by everyone set for anything...ex. the notation... Would be great if you or someone else could send me definitions or take a poll or something... http://cubefreak.hp.infoseek.co.jp/ Of course, I will put names of contributers on my site... Thanks, Macky --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Very good idea. I think other's have tried though, I saw one one > Lars site and Olly's site for instance. Heck, I've even tried a bit. > But I realized that there are going to be some major disputes on > terminology. So it would be great if we could adopt what a majority > of us decide on. And as long as everything is mathematically > correct, I'll be happy. This should however prove to be easier to > get a consensus on then Notation at least. (I found out that I've > been incorrectly using "M" notation, grr... Olly does this also it > seems.) > > Be sure to clear up confusions and myths, like the difference > between layer and face as a basic one. And list multiple definitions > for simple words like "twist" which can be used in multiple ways... > This would probably be best host on a well-established site however. > > -Doug (...still packing, heading over to Toronto in about 12 hrs) > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > Hi all, > > > > I made a Cube Glossary page on my website. > > http://cubefreak.hp.infoseek.co.jp/ > > It's on the second row of the navbar, third from left. > > There's still only about 100 entries, a lot of those I haven't > > thought up of good definitions. I'd appreciate it if you could > > suggest/corrct entries/definition. I want this list to grow big > > enough to cover all the words in cube-related websites that > ordinary > > people can't understand... Or is there already such a source of > info? > > > > Thanks for your help, > > > > Macky > > > > p.s. Thanks to all of you who watched my 3x3x3 blindfold video.
3579. Re: Good Luck
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 21:55:37 -0000

thank you....d --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi All, > > I had hoped to compete and meet you all, but alas I won't be there, > except in spirit. > > I want to wish everyone good luck in the tournament. When competing > remember not to hurry and to let the adrenaline keep your speed and > alertness up. > > Dan I wish you a special good luck: I hope that *too* many things > don't go wrong! > > Best wishes, > > David J
3580. Re: Newspaper Article
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 21:57:11 -0000

congrats on the article... --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > Yesterday, there was an article about me in the paper about the > Rubiks Cube. For anyone who's interested, I've uploaded it to my > site here: http://www.geocities.com/speed_cuber/images/article.jpg > > Also, I was wondering something else: Going to the competition, I'm > flying from Seattle to Chicago to Toronto. Is anyone else here > taking that route? It would just be pretty cool if there was another > cubist on the plane.
3581. Re: WC questions
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 22:04:58 -0000

my first thought was to say "see you in 2 days" but.... On Day 1 of the competition, will we be solving on a stage, with a group of people? alone? in a solo room? I can't find anywhere that answers this. danG- as in all competitions....yes...their is a stage,a group of people in an 2900 square foot room on day 1.. whats nice about this is the design of the podiums...there will be 5 and all 5 will be active through the entire day.. at each podium(you will be standing unless you have a medical reason) there will be 2 judges/officials. 1 to scramble the cube and 1 to man the stopwatch..... sequence will be explain when you arrive.... On day 1 will I just solve the cube once, to advance to day 2's competition, or 3 solve average, 10? danG-there have been changed made due to time constraints....the first round will be an average of 10.....total number of competitors registered will determine how many move forward into the next round. the rounds are...average of 10,7,5,3 One more question, what are the rules regarding pops? danG-we have been down this road many times.... Often, my cube will pop, but the piece will not fly out, just stay in and I just push it back in while solving. danG-your choice....you get 1 pop per round.....if you popp it twice then you are permitted to use that popp as your slowest time(which in turn will be discarded). ***however****.....we will be watching for "forced" popps.....be cautious and prepared The thing that scares me most is that sometime I'll be solving, and I'll hit a corner, and it will rotate. At the end, then I have to rotate it back. Is this legal? danG-treated as a pop...same rules apply. plus this is something that doesnt happen a whole lot.. Because how would people know that > I'm not cheating? danG-i want to see you solve it with it turned sorry for all the questions, I couldn't find any answers, and would > certainly like to know so that I can prepare myself. danG-you owe me a 20 for my time....!!! kidding... see you in a few days...good luck! danG
3582. Re: WC stickers
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 22:09:27 -0000

danG - hmmm..just had a big laugh and its nice to laugh again...2 more days...2 more days.. anyway.... question right back at ya....are you arriving in toronto the night before..if so get your stickers at the hotel from one of the sponsors who will be on sight friday night at the ge together.... > Hi all and Hi dan > First of all, i wish the WC2003 will be a great success dan :-) I > think you did a good job (I hope ..... :D) danG-thank you > > For the stickers : when I come to toronto with my bad stickers at > 9:Am, will I give you my cube and you will rescticker my cube ? danG-ya right...like i will have time to resticker a 100 cubes..haha....we supply the sitckers..you make it look good....best time for this is at the hotel the night before... Have > I nothing to do ? danG-yes you have much to do...PRACTISE and get into your Mental ZONE!! Please answer clearly :-) (sorry for my bad english) danG-oh no...thats my problem..cant write "clearly" which has gotten me into alot of arguements"..haha what language do you speak.....? > > Happy cubing and thx dan for the work you did :-) danG-your welcome
3583. Re: Crowne Plaza Hotel is booked... anyone need a roomate?
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 22:10:52 -0000

didnt they send you to the Holiday inn like they were suppose to?? I am PI##ed at the hotel...they messed us up with the bookings....... oh well...2 more days , then i get to smile again... d --- In speedsolvingrubikscube@yahoogroups.com, "rknapton3" <rknapton3@y...> wrote: > OHHHH Great... finally got a ticket to Toronto last night.. and now > the Crowne Plaza Hotel is full. Anyone staying there that would like > to split thier room? if so email me at rknapton@a...
3584. Re: Crowne Plaza Hotel is booked... anyone need a roomate?
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 22:12:05 -0000

do not book an airport hotel....to far away from venue... Holiday INN should be ok....OR there are other hotels in the area... d --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > Maybe you could try the Holiday Inn? > It's only 10-minutes-walk away from Crowne Plaza Hotel. > If that one's full, maybe you could try the one right by the airport. > > Macky > --- In speedsolvingrubikscube@yahoogroups.com, "rknapton3" > <rknapton3@y...> wrote: > > OHHHH Great... finally got a ticket to Toronto last night.. and > now > > the Crowne Plaza Hotel is full. Anyone staying there that would > like > > to split thier room? if so email me at rknapton@a...
3585. Re: Crowne Plaza Hotel is booked... anyone need a roomate?
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 22:16:57 -0000

Crowne Plaza hotel IS booked solid....the 40 or so rooms they reserved had a deadline for bookings......august 8th we were to get back to them with a request for more rooms as our 40 got booked fast by competetitors... We did not get back to them in time and now they are totally booked solid...this occured recently and we are sending the remaining competitors AND families etc to The Holiday INN. there should be no need to search for another hotel... The Holiday Inn is at 1100 Eglinton Ave East(at Don Mills Road) Person in charge of Hotel from the RCC team....NOT ME(i have zero involvement in the hotel , gatherings etc)....HAHAHA..I am safe from beatings on this one...haha d --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- rknapton3 wrote: > > OHHHH Great... finally got a ticket to Toronto last night.. and > > now the Crowne Plaza Hotel is full. Anyone staying there that > > would like to split thier room? if so email me at rknapton@a... > > The hotel was full a month or two ago, but there is a block of rooms > reserved specifically for Rubik's Championship competitors... If you > don't ask specifically about this, they will say they are full. If > the reserved rooms are also all booked, then I don't know what you > can do aside from looking for a roommate or another hotel. > > - Grant
3586. Re: [Speed cubing group] Re: WC questions
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 15:22:51 -0700 (PDT)

very quick question: on the avg of 10, will there be 12 attempts (taking out fastest/shortest) or just 10 flat on the table? just wondering. bm gosd123 <dgosbee@...> wrote: my first thought was to say "see you in 2 days" but.... On Day 1 of the competition, will we be solving on a stage, with a group of people? alone? in a solo room? I can't find anywhere that answers this. danG- as in all competitions....yes...their is a stage,a group of people in an 2900 square foot room on day 1.. whats nice about this is the design of the podiums...there will be 5 and all 5 will be active through the entire day.. at each podium(you will be standing unless you have a medical reason) there will be 2 judges/officials. 1 to scramble the cube and 1 to man the stopwatch..... sequence will be explain when you arrive.... On day 1 will I just solve the cube once, to advance to day 2's competition, or 3 solve average, 10? danG-there have been changed made due to time constraints....the first round will be an average of 10.....total number of competitors registered will determine how many move forward into the next round. the rounds are...average of 10,7,5,3 One more question, what are the rules regarding pops? danG-we have been down this road many times.... Often, my cube will pop, but the piece will not fly out, just stay in and I just push it back in while solving. danG-your choice....you get 1 pop per round.....if you popp it twice then you are permitted to use that popp as your slowest time(which in turn will be discarded). ***however****.....we will be watching for "forced" popps.....be cautious and prepared The thing that scares me most is that sometime I'll be solving, and I'll hit a corner, and it will rotate. At the end, then I have to rotate it back. Is this legal? danG-treated as a pop...same rules apply. plus this is something that doesnt happen a whole lot.. Because how would people know that > I'm not cheating? danG-i want to see you solve it with it turned sorry for all the questions, I couldn't find any answers, and would > certainly like to know so that I can prepare myself. danG-you owe me a 20 for my time....!!! kidding... see you in a few days...good luck! danG Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3587. Re: Crowne Plaza Hotel is booked... anyone need a roomate?
From: "Jessica Fridrich" <Jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 22:30:26 -0000

The phone No. for the Holiday Inn is 416 446 3700 and their rate is $99 CAD. It is walking distance from the Science Center. I am staying there Friday night with Mirek because Crowne plaza was booked. We stay at Crowne Plaza for the remainder of our stay in Toronto. Good luck with the hotel. Jessica <dgosbee@s...> wrote: > Crowne Plaza hotel IS booked solid....the 40 or so rooms they > reserved had a deadline for bookings......august 8th we were to get > back to them with a request for more rooms as our 40 got booked fast > by competetitors... > > We did not get back to them in time and now they are totally booked > solid...this occured recently and we are sending the remaining > competitors AND families etc to The Holiday INN. > > there should be no need to search for another hotel... > > The Holiday Inn is at 1100 Eglinton Ave East(at Don Mills Road) > > Person in charge of Hotel from the RCC team....NOT ME(i have zero > involvement in the hotel , gatherings etc)....HAHAHA..I am safe from > beatings on this one...haha > > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > <Grant@T...> wrote: > > --- rknapton3 wrote: > > > OHHHH Great... finally got a ticket to Toronto last night.. and > > > now the Crowne Plaza Hotel is full. Anyone staying there that > > > would like to split thier room? if so email me at rknapton@a... > > > > The hotel was full a month or two ago, but there is a block of > rooms > > reserved specifically for Rubik's Championship competitors... If > you > > don't ask specifically about this, they will say they are full. > If > > the reserved rooms are also all booked, then I don't know what you > > can do aside from looking for a roommate or another hotel. > > > > - Grant
3588. [Speed cubing group] Re: WC questions
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 23:10:01 -0000

Dan > Very quick question from me also...: For the blindfold categories, we will be competing on the "total solving time", which includes both the memorization and the solving, right? Just thought I should make sure... I can't mail on this computer, so decided post my Q here. See you there soon, Thanks, Macky
3589. Re: Cube Glossary
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 23:22:12 -0000

Hi Macky, Who ever told you there was an agreed upon notation? I know of several in use. I use: First off there are three basic turns. For example: R = Right layer clockwise R2 = Right layer 180 degrees R' = Right layer counterclockwise Then there are six sides: R = Right layer clockwise U = Top layer clockwise B = Back layer clockwise L = Left layer clockwise F = Front layer clockwise D = Lowest layer clockwise Then there are the middle layers or slices: r = center slice next to R u = center slice under U b = center slice in front of B l = center slice next to L d = center slice over D f = center slice in back of F And finally rotating the whole cube in your hand (used for "finger tricks") (Q stands for cube) QR = Rotate the whole cube clockwise from the right QU = Rotate the whole cube clockwise from the top QB = Rotate the whole cube clockwise from the back The reasons I prefer this notation are: 1. the consistant lettering means not having to figure out which is the x,y or z axis or the M S E slices etc. The slice are the same letter as either side adjacent. 2. There are provisions for rotating the cube. 3. This can be applied to the 4x4x4 with no changes. David J --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > Thanks, Doug. > I will try and make accurate definitions, but I need other people's > help for that. There isn't yet a complete definition accepted by > everyone set for anything...ex. the notation... > Would be great if you or someone else could send me definitions or > take a poll or something... > http://cubefreak.hp.infoseek.co.jp/ > Of course, I will put names of contributers on my site... > > Thanks, > Macky .
3590. [Speed cubing group] Re: WC questions
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 23:29:45 -0000

we are using the average standards in use for years. slowest and fastest and 1 popp for a total of 13 possible tries on a 10 average run... for an average run of 7..its 10.. for 5 its 8.. for 3 its 6 hows that.... d --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > very quick question: > on the avg of 10, will there be 12 attempts (taking out fastest/shortest) or just 10 flat on the table? just wondering. > bm > > > gosd123 <dgosbee@s...> wrote: > my first thought was to say "see you in 2 days" > > but.... > > > On Day 1 of the competition, will we be solving on a stage, with a > group of people? alone? in a solo room? I can't find anywhere that > answers this. > > danG- as in all competitions....yes...their is a stage,a group of > people in an 2900 square foot room on day 1.. > > whats nice about this is the design of the podiums...there will be 5 > and all 5 will be active through the entire day.. > > at each podium(you will be standing unless you have a medical > reason) there will be 2 judges/officials. 1 to scramble the cube and > 1 to man the stopwatch..... > > sequence will be explain when you arrive.... > > On day 1 will I just solve the cube once, to advance to day 2's > competition, or 3 solve average, 10? > > > danG-there have been changed made due to time constraints....the > first round will be an average of 10.....total number of competitors > registered will determine how many move forward into the next round. > the rounds are...average of 10,7,5,3 > > > > One more question, what are the rules regarding pops? > > danG-we have been down this road many times.... > > > > Often, my cube will pop, but the piece will not fly out, just stay > in > and I just push it back in while solving. > > danG-your choice....you get 1 pop per round.....if you popp it twice > then you are permitted to use that popp as your slowest time(which > in turn will be discarded). ***however****.....we will be watching > for "forced" popps.....be cautious and prepared > > The thing that scares me most is that sometime I'll be solving, and > I'll hit a corner, and it will rotate. At the end, then I have to > rotate it back. Is this legal? > > danG-treated as a pop...same rules apply. plus this is something > that doesnt happen a whole lot.. > > > > > Because how would people know that > > I'm not cheating? > > danG-i want to see you solve it with it turned > > > sorry for all the questions, I couldn't find any answers, and would > > certainly like to know so that I can prepare myself. > > danG-you owe me a 20 for my time....!!! > > > > kidding... > > > see you in a few days...good luck! > > > danG > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
3591. Whats The Gig?
From: evilbazza2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 23:29:25 -0000

Finally it's come around, 18 months seemed such a long time!!! Doesn't time fly!!! I've been looking forward to this for such a long time. Sorry if I seem over enthusiastic about this, but it's not every day you can say you have competed in a World Championship!! Even if your only goal is trying to avoid the wooden spoon!! :) Well, I'm flying in from the UK tomorrow, and hope to meet most of you, and hopefully pick up a few pointers!! :) Good luck everyone, have a gooden. Joe. P.S Cheers Dan G, you're a star for making this happen, remind me to buy you a drink, a small token I know, but the least I can do!
3592. [Speed cubing group] Re: WC questions
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 23:31:03 -0000

yes... easy one....haha d --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > Dan > > Very quick question from me also...: > For the blindfold categories, we will be competing on the "total > solving time", which includes both the memorization and the solving, > right? > > Just thought I should make sure... > I can't mail on this computer, so decided post my Q here. > > See you there soon, > Thanks, > > Macky
3593. Re: Whats The Gig?
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 23:33:43 -0000

a: thank you. i appreciate your words. b: whats the deal with the "wooden spoon"...never heard of that? c: i dont drink the "juice"...so a soda will be fine...haha danG --- In speedsolvingrubikscube@yahoogroups.com, evilbazza2001 <no_reply@y...> wrote: > Finally it's come around, 18 months seemed such a long time!!! > Doesn't time fly!!! I've been looking forward to this for such a long > time. > > Sorry if I seem over enthusiastic about this, but it's not every day > you can say you have competed in a World Championship!! Even if your > only goal is trying to avoid the wooden spoon!! :) > > Well, I'm flying in from the UK tomorrow, and hope to meet most of > you, and hopefully pick up a few pointers!! :) > > Good luck everyone, have a gooden. > > Joe. > > P.S Cheers Dan G, you're a star for making this happen, remind me to > buy you a drink, a small token I know, but the least I can do!
3594. Re: Cube Glossary
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 23:32:04 -0000

exactly!!!...my point for years...!! excellent....someone on my side with respect to notation... d --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Macky, > > Who ever told you there was an agreed upon notation? I know of > several in use. > > I use: > > First off there are three basic turns. For example: > R = Right layer clockwise > R2 = Right layer 180 degrees > R' = Right layer counterclockwise > > Then there are six sides: > > R = Right layer clockwise > U = Top layer clockwise > B = Back layer clockwise > L = Left layer clockwise > F = Front layer clockwise > D = Lowest layer clockwise > > > Then there are the middle layers or slices: > > r = center slice next to R > u = center slice under U > b = center slice in front of B > l = center slice next to L > d = center slice over D > f = center slice in back of F > > And finally rotating the whole cube in your hand (used for "finger > tricks") (Q stands for cube) > > QR = Rotate the whole cube clockwise from the right > QU = Rotate the whole cube clockwise from the top > QB = Rotate the whole cube clockwise from the back > > The reasons I prefer this notation are: > > 1. the consistant lettering means not having to figure out which is > the x,y or z axis or the M S E slices etc. The slice are the same > letter as either side adjacent. > > 2. There are provisions for rotating the cube. > > 3. This can be applied to the 4x4x4 with no changes. > > David J > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > Thanks, Doug. > > I will try and make accurate definitions, but I need other people's > > help for that. There isn't yet a complete definition accepted by > > everyone set for anything...ex. the notation... > > Would be great if you or someone else could send me definitions or > > take a poll or something... > > http://cubefreak.hp.infoseek.co.jp/ > > Of course, I will put names of contributers on my site... > > > > Thanks, > > Macky > .
3595. Re: Whats The Gig?
From: evilbazza2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 23:41:55 -0000

'The Wodden Spoon' is last place, ie. the boobey prize. Soda is good by me!! It's cheaper!! :) Joe. --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > a: thank you. i appreciate your words. > > b: whats the deal with the "wooden spoon"...never heard of that? > > c: i dont drink the "juice"...so a soda will be fine...haha > > > > danG > > > --- In speedsolvingrubikscube@yahoogroups.com, evilbazza2001 > <no_reply@y...> wrote: > > Finally it's come around, 18 months seemed such a long time!!! > > Doesn't time fly!!! I've been looking forward to this for such a > long > > time. > > > > Sorry if I seem over enthusiastic about this, but it's not every > day > > you can say you have competed in a World Championship!! Even if > your > > only goal is trying to avoid the wooden spoon!! :) > > > > Well, I'm flying in from the UK tomorrow, and hope to meet most of > > you, and hopefully pick up a few pointers!! :) > > > > Good luck everyone, have a gooden. > > > > Joe. > > > > P.S Cheers Dan G, you're a star for making this happen, remind me > to > > buy you a drink, a small token I know, but the least I can do!
3596. Re: Cube Glossary
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 23:47:47 -0000

Thanks for the info! but, mm... I use MSE, xyz, a & s, (FSC),-, w (for double layer. JSCC notation), and maybe some other stuff... This is hard... how should I do all this? Any ideas? Macky p.s. I will be leaving in about 12 hours from now. I got eat dinner, get packing, and get some sleep by then... will reply when I'm back. --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Macky, > > Who ever told you there was an agreed upon notation? I know of > several in use. > > I use: > > First off there are three basic turns. For example: > R = Right layer clockwise > R2 = Right layer 180 degrees > R' = Right layer counterclockwise > > Then there are six sides: > > R = Right layer clockwise > U = Top layer clockwise > B = Back layer clockwise > L = Left layer clockwise > F = Front layer clockwise > D = Lowest layer clockwise > > > Then there are the middle layers or slices: > > r = center slice next to R > u = center slice under U > b = center slice in front of B > l = center slice next to L > d = center slice over D > f = center slice in back of F > > And finally rotating the whole cube in your hand (used for "finger > tricks") (Q stands for cube) > > QR = Rotate the whole cube clockwise from the right > QU = Rotate the whole cube clockwise from the top > QB = Rotate the whole cube clockwise from the back > > The reasons I prefer this notation are: > > 1. the consistant lettering means not having to figure out which is > the x,y or z axis or the M S E slices etc. The slice are the same > letter as either side adjacent. > > 2. There are provisions for rotating the cube. > > 3. This can be applied to the 4x4x4 with no changes. > > David J > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > Thanks, Doug. > > I will try and make accurate definitions, but I need other people's > > help for that. There isn't yet a complete definition accepted by > > everyone set for anything...ex. the notation... > > Would be great if you or someone else could send me definitions or > > take a poll or something... > > http://cubefreak.hp.infoseek.co.jp/ > > Of course, I will put names of contributers on my site... > > > > Thanks, > > Macky > .
3597. Re: Cube Glossary
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 23:55:22 -0000

I meant that I understood there were lots of different ways... Sorry I keep writing hard-to-get-what-I-mean messages... In JSCC though, we seem to have a pretty solid thing for notation. (I'm the only one who uses x,u,y, etc.) Anyways, thanks for answering all my questions (including really obvious ones), Dan. Gotta thank you a lot for solving the sticker problems, the cube problems... all those things. I'll see you in Toronto! Macky --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > exactly!!!...my point for years...!! > > excellent....someone on my side with respect to notation... > > > d > > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > Hi Macky, > > > > Who ever told you there was an agreed upon notation? I know of > > several in use. > > > > I use: > > > > First off there are three basic turns. For example: > > R = Right layer clockwise > > R2 = Right layer 180 degrees > > R' = Right layer counterclockwise > > > > Then there are six sides: > > > > R = Right layer clockwise > > U = Top layer clockwise > > B = Back layer clockwise > > L = Left layer clockwise > > F = Front layer clockwise > > D = Lowest layer clockwise > > > > > > Then there are the middle layers or slices: > > > > r = center slice next to R > > u = center slice under U > > b = center slice in front of B > > l = center slice next to L > > d = center slice over D > > f = center slice in back of F > > > > And finally rotating the whole cube in your hand (used for "finger > > tricks") (Q stands for cube) > > > > QR = Rotate the whole cube clockwise from the right > > QU = Rotate the whole cube clockwise from the top > > QB = Rotate the whole cube clockwise from the back > > > > The reasons I prefer this notation are: > > > > 1. the consistant lettering means not having to figure out which is > > the x,y or z axis or the M S E slices etc. The slice are the same > > letter as either side adjacent. > > > > 2. There are provisions for rotating the cube. > > > > 3. This can be applied to the 4x4x4 with no changes. > > > > David J > > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > > <mackymakisumi@y...> wrote: > > > Thanks, Doug. > > > I will try and make accurate definitions, but I need other > people's > > > help for that. There isn't yet a complete definition accepted by > > > everyone set for anything...ex. the notation... > > > Would be great if you or someone else could send me definitions > or > > > take a poll or something... > > > http://cubefreak.hp.infoseek.co.jp/ > > > Of course, I will put names of contributers on my site... > > > > > > Thanks, > > > Macky > > .
3598. Anyone have any help??
From: "yuyoreeh2000" <yuyoreeh2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 21 Aug 2003 00:27:37 -0000

Wondering if anyone knows a place to find an applet to help me solve the 3rd/ bottom layer on my Rubiks cube I'm still stuck on getting the cubits where I need them to finish it. Anyone able to help with this please post a reply ASAP. Thank you much Dustin
3599. Re: Whats The Gig?
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 21 Aug 2003 00:32:45 -0000

here we call it "the big fat goose egg"...haha d --- In speedsolvingrubikscube@yahoogroups.com, evilbazza2001 <no_reply@y...> wrote: > 'The Wodden Spoon' is last place, ie. the boobey prize. > > Soda is good by me!! It's cheaper!! :) > > Joe. > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > a: thank you. i appreciate your words. > > > > b: whats the deal with the "wooden spoon"...never heard of that? > > > > c: i dont drink the "juice"...so a soda will be fine...haha > > > > > > > > danG > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, evilbazza2001 > > <no_reply@y...> wrote: > > > Finally it's come around, 18 months seemed such a long time!!! > > > Doesn't time fly!!! I've been looking forward to this for such a > > long > > > time. > > > > > > Sorry if I seem over enthusiastic about this, but it's not every > > day > > > you can say you have competed in a World Championship!! Even if > > your > > > only goal is trying to avoid the wooden spoon!! :) > > > > > > Well, I'm flying in from the UK tomorrow, and hope to meet most > of > > > you, and hopefully pick up a few pointers!! :) > > > > > > Good luck everyone, have a gooden. > > > > > > Joe. > > > > > > P.S Cheers Dan G, you're a star for making this happen, remind me > > to > > > buy you a drink, a small token I know, but the least I can do!
3600. Challenges
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 21 Aug 2003 02:14:41 -0000

I've seen a lot about "Non Category challenges and non Rubiks record attempts" in the rules. Anyone know what these are referring to? I'm planning to make a number of non-record attempts this weekend. In fact, I'm thinking most if not all of my times will be non- records. :-)
3601. Re: [Speed cubing group] Re: Cube Glossary
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 21 Aug 2003 12:28:05 +1000

On Wed, Aug 20, 2003 at 11:22:12PM -0000, d_j_salvia wrote: > r = center slice next to R Some people also use this for turning two layers at a time. What notation do you use for that? If we were to design a notation from scratch, here's one approach: U,D,R,L,F,B = turn a side [u], [d], ... = turn whole cube R,R',R2 = how far to turn u,d,r,l,f,b = turn two layers on that side Um, Dm, ... = turn middle layer from that side Example: R'uR[u2]Rm2U' I've seen [x] before to indicate rotations. I don't remember where but I liked it because it is visually much clearer. Rm2 rationale: add a small letter suffix "m" after the big letter "R" so it's obvious the "m" modifies the "R". If I wrote RMU instead, would it be clear whether the M modifies the R or the U? Ryan
3602. See you tomorrow....
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 20 Aug 2003 21:32:57 -0700

OK, I'll arrive in Toronto around 4pm on Thursday, and I'll be staying at the Crowne Plaza, like all the cool kids. My life has been an even more chaotic circus than usual lately, and the only thing I have had time to prepare seriously are my excuses for poor competition performance. But I'm just going for fun anyway. I haven't kept track of any pre competition gatherings that will come up, but I can probably be seen loitering around the hotel, probably most easily recognized by my pink haired wife. So if you see me, feel free to say hi. -- "A closed mouth gathers no foot" Lars Petrus, San Francisco - lars@... http://lar5.com
3603. TO ALL THOSE GOING TO TORONTO
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 21 Aug 2003 08:26:04 -0000

Hi all, I'm really excited about the upcoming events. For me, as for countless others, I'm not going there to win. I'm going to compete, hope for the best, and smile for the cameras. On my off time I will be either spending my money, or playing chess. (around the hotel maybe...i don't know) If you see me make sure to say, "Hi Richard, how are you this fine (morning, afternoon, evening, whichever applies) I'll be the fat guy with long hair and a grey top hat. Not hard to miss.:P but seriously...everyone have fun and i hope to see you there. -Richard "The yellow dart" Patterson
3604. Re: Challenges
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 21 Aug 2003 10:17:01 -0000

adam, non rubiks means non rubiks patented...ie magic,clock etc please read the emails and posts dan --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ <no_reply@y...> wrote: > I've seen a lot about "Non Category challenges and non Rubiks record > attempts" in the rules. Anyone know what these are referring to? > > I'm planning to make a number of non-record attempts this weekend. > In fact, I'm thinking most if not all of my times will be non- > records. :-)
3605. Re: Cube Glossary
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 21 Aug 2003 18:14:17 -0000

Hi Ryan, --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Wed, Aug 20, 2003 at 11:22:12PM -0000, d_j_salvia wrote: > > > r = center slice next to R > > Some people also use this for turning two layers at a time. What > notation do you use for that? Turning two layers at a time the notation (which would be the same for 4x4x4) would be Rr. After all, you're turning two layers, so using two letters can be less confusing. And if you choose they can be written separately. > If we were to design a notation from scratch, here's one approach: > > U,D,R,L,F,B = turn a side > [u], [d], ... = turn whole cube > R,R',R2 = how far to turn > u,d,r,l,f,b = turn two layers on that side > Um, Dm, ... = turn middle layer from that side > > Example: > > R'uR[u2]Rm2U' > > I've seen [x] before to indicate rotations. I don't remember where but I liked it because it is visually much clearer. For those who already know x, y and z axes it may be visually clearer at first, but you don't remember, and that's my point. I'm told that "Q" for cube is very easy to remember. > Rm2 rationale: add a small letter suffix "m" after the big letter "R" so it's obvious the "m" modifies the "R". If I wrote RMU instead, would it be clear whether the M modifies the R or the U? Why bother with a lower case letter of another set of letters? David J
3606. wc video
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 21 Aug 2003 23:00:14 -0000

Hi all, I just wanted to wish everyone luck that is going(or is already in) Toronto. It looks like a lot of fun. I won't be going unfortunately: ( but I want to see lots of pics and videos. I heard that the wc was going to be broadcast live on the internet. Is that still happening? and if so on what site would it be on? I would love to at least see it. --barefoot Chris p.s. Are there any other cubers in Rhode Island??
3607. Re: TO ALL THOSE GOING TO TORONTO
From: lvlr_l2ubix <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 21 Aug 2003 22:49:46 -0000

Hahaha, the yellow dart, good ol' Strong bad --- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000" <richy_jr_2000@y...> wrote: > Hi all, > I'm really excited about the upcoming events. For me, as for > countless others, I'm not going there to win. I'm going to compete, > hope for the best, and smile for the cameras. On my off time I will > be either spending my money, or playing chess. (around the hotel > maybe...i don't know) If you see me make sure to say, "Hi Richard, > how are you this fine (morning, afternoon, evening, whichever > applies) I'll be the fat guy with long hair and a grey top hat. > Not hard to miss.:P > > but seriously...everyone have fun and i hope to see you there. > > -Richard "The yellow dart" Patterson
3608. WC2003 TV gig results
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 22 Aug 2003 13:35:19 -0000

Today we saw Jess Bonde perform on CityTV Breakfast television channel with a time of 16.96 seconds. Jim Mittan did 1 side blindfolded for the host.... Anders Larsson did it with his feet.... Christine Trussel of Seventowns Represented the WC2003 Org Team. Over on CTV Canada AM we saw Chris Hardwick do the cube in 23.2 seconds along with Dror Vomberg doing it blindfolded in 1 minute(not including inspection). Dave Charbonneau represented the WC2003 org team.. Excellent work guys and gal... Today will see myself taking DR. Hana Bizek to the Science Centre so she may start her cube 3D designs. Then off the meet up with everyone at the Hotel for a quick appearance.... 1 more day!!! danG
3609. "Un-lubing" a cube?
From: fiveolddogs <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 22 Aug 2003 15:22:04 -0000

I purchased a vintage Pocket cube two years ago, and about two years ago sprayed it with silicone lubricant. After playing with it briefly, I put it away for a year and a half, I picked it up today and it WAY too loose for my liking. I didn't want to do any speedcubing with this thing. Is there any way to get back a little of that feel-good friction? Thanks, Scott
3610. Fastest Method Vs. Easiest to Learn
From: "budlyxy" <jdreese@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 22 Aug 2003 23:22:03 -0000

Thanks for the advice on Fridrichs method. I'm wondering, which method is faster: layer-by-layer (F2L) methods or the one where you solve a quarter of the cube first. I currently solve using a brute-force layer-by-layer method in about 65 seconds. I've been able to memorize one algorythm from Ms. Fridrichs website and I'm working on more, but I don't want to learn a method that is ultimately the slowest. Any suggestions?
3611. Re: Fastest Method Vs. Easiest to Learn
From: "gotsoup420" <gotsoup420@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 23 Aug 2003 01:56:08 -0000

definitely learn the fridrich method. its really the opinion of the cuber that makes something faster or slower. if you are scared to learn the 80+ algorithms of fridrichs method, you might want to try the 4-look LL from www.twistymegasite.com. im currently using this and its pretty good. course, lots of practice will need to go into it. it'll definitely decrease your time after you get used to it. but dont learn a method just because its not fast. learn for the experience of learning something. -soupkid
3612. THE DAY IS HERE!! THE WAIT IS OVER!!!
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 23 Aug 2003 10:59:10 -0000

The long awaited WC2003 event is now upon us!!!! The best mentally prepared winner will walk away with all the Glory!! GOOD LUCK FROM MYSELF AND THE ENTIRE WC2003 ORG TEAM. danG
3613. wc2003 stats thus far
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 24 Aug 2003 00:20:22 -0000

Well gang it was one hectic day.. started by someone stealing a timer pad and 300 plus cubes along with 24 rolls of stickers.. with that said and the fact the the 5x5x5 category took so long to complete the 3x3x3 format had to be changed. Also requiring changing was the non category challenges. Day 1 originally was to have those categories demonstrated and then once again on day 2 for the public.. Changes to be made due to time contraints are: all non category challenges are now only a part of the finale. the 4x4x4 and 5x5x5 categories were cut to best of 3 average and the finalists are now set to compete tommorrow(top 3 versus rounds). Finals will be best time out of 3. now for the 3x3x3 event. we had to run late at the venue(which by the way costs us a heck of alot of money) and were only able to get through 51 competitors. There are 32 competitors left to trial in the 3x3x3 event. Only the first 32 will be in the finals versus original rounds of 10,7,5,3. The high cubic puzzles killed us and since we lost our 5th timer due to theft we were hours behind once the day was finished. Only 2 complaints were received from competitors. All others had the most excellent time. Our own Jessica Fridrich even went up and gave us a best of 3 which was a complishment for myself to acheive her doing it versus standing on the side lines... All eye were on Jessica and everyone gathered around to watch our icon perform. We were all in AWE!!! when Jessica did her thing. Dan Knights had the best time of the day in the 3x3x3 event with a time of 16.71 seconds(something like that-left data sheet at the venue)...(note.....dan must think Canada has nothing but snow as he showed up wearing what looked to be a Parka jacket...was a good laugh when speaking with him however.... He is a good guy! - was nice meeting him after all these years...) only 6 people were able to break the 20 second barrier. Mr. Rubik must have designed some heavy kick ass scrambles or the guys were a bit nervous... Only 1 person was able to solve the cube blindfolded and only in the 3x3x3 category..I forget the guys name...(will report his name tommorrow). This was a disappointment to me as we had 30 people in those events. Tommorrow we get to see Jess Bonde do his thing along with Ron van Bruchem and David Wesley. Next time I will bring the data sheet home to provide the numbers for everyone.... ps-I had to scramble over 500 cubes today. wife is writing this email as i have no hands left.. all for now oh ps-we have a sort of a FMC and of course Mirek came back with 27 moves.....good for first place thus far...round 2 of that event goes tommorrow...Good work Mirek!! danG
3614. Re: wc2003 stats thus far
From: lvlr_l2ubix <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 24 Aug 2003 00:35:42 -0000

Awesome, sounds like you guys are having fun and doing well. The timeing poad theft kinda makes me sick. but it seems like you guys made out okay. Looking foreward to the results. Good luck everyone! --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > Well gang it was one hectic day.. > > started by someone stealing a timer pad and 300 plus cubes along > with 24 rolls of stickers.. > > with that said and the fact the the 5x5x5 category took so long to > complete the 3x3x3 format had to be changed. > > Also requiring changing was the non category challenges. Day 1 > originally was to have those categories demonstrated and then once > again on day 2 for the public.. > > Changes to be made due to time contraints are: > > all non category challenges are now only a part of the finale. > > the 4x4x4 and 5x5x5 categories were cut to best of 3 average and the > finalists are now set to compete tommorrow(top 3 versus rounds). > Finals will be best time out of 3. > > now for the 3x3x3 event. we had to run late at the venue(which by > the way costs us a heck of alot of money) and were only able to get > through 51 competitors. > > There are 32 competitors left to trial in the 3x3x3 event. Only the > first 32 will be in the finals versus original rounds of 10,7,5,3. > > The high cubic puzzles killed us and since we lost our 5th timer due > to theft we were hours behind once the day was finished. > > Only 2 complaints were received from competitors. All others had the > most excellent time. > > Our own Jessica Fridrich even went up and gave us a best of 3 which > was a complishment for myself to acheive her doing it versus > standing on the side lines... > > All eye were on Jessica and everyone gathered around to watch our > icon perform. > > We were all in AWE!!! when Jessica did her thing. > > Dan Knights had the best time of the day in the 3x3x3 event with a > time of 16.71 seconds(something like that-left data sheet at the > venue)...(note.....dan must think Canada has nothing but snow as he > showed up wearing what looked to be a Parka jacket...was a good > laugh when speaking with him however.... He is a good guy! - was > nice meeting him after all these years...) > > only 6 people were able to break the 20 second barrier. Mr. Rubik > must have designed some heavy kick ass scrambles or the guys were a > bit nervous... > > Only 1 person was able to solve the cube blindfolded and only in the > 3x3x3 category..I forget the guys name...(will report his name > tommorrow). This was a disappointment to me as we had 30 people in > those events. > > Tommorrow we get to see Jess Bonde do his thing along with Ron van > Bruchem and David Wesley. > > Next time I will bring the data sheet home to provide the numbers > for everyone.... > > ps-I had to scramble over 500 cubes today. wife is writing this > email as i have no hands left.. > > all for now > > oh ps-we have a sort of a FMC and of course Mirek came back with 27 > moves.....good for first place thus far...round 2 of that event goes > tommorrow...Good work Mirek!! > > > danG
3615. Re: wc2003 stats thus far
From: "budlyxy" <jdreese@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 24 Aug 2003 00:52:11 -0000

While it's morally unthinkable that somebody would steal a timer-pad, it's really great to see that you could triumph over this setback and go on with the show. Thanks for all your hard work on organizing the event and battling the obstacles. Can't wait to hear tomorrows results! John --- In speedsolvingrubikscube@yahoogroups.com, lvlr_l2ubix <no_reply@y...> wrote: > Awesome, sounds like you guys are having fun and doing well. The > timeing poad theft kinda makes me sick. but it seems like you guys > made out okay. Looking foreward to the results. Good luck everyone! > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > Well gang it was one hectic day.. > > > > started by someone stealing a timer pad and 300 plus cubes along > > with 24 rolls of stickers.. > > > > with that said and the fact the the 5x5x5 category took so long to > > complete the 3x3x3 format had to be changed. > > > > Also requiring changing was the non category challenges. Day 1 > > originally was to have those categories demonstrated and then once > > again on day 2 for the public.. > > > > Changes to be made due to time contraints are: > > > > all non category challenges are now only a part of the finale. > > > > the 4x4x4 and 5x5x5 categories were cut to best of 3 average and > the > > finalists are now set to compete tommorrow(top 3 versus rounds). > > Finals will be best time out of 3. > > > > now for the 3x3x3 event. we had to run late at the venue(which by > > the way costs us a heck of alot of money) and were only able to get > > through 51 competitors. > > > > There are 32 competitors left to trial in the 3x3x3 event. Only the > > first 32 will be in the finals versus original rounds of 10,7,5,3. > > > > The high cubic puzzles killed us and since we lost our 5th timer > due > > to theft we were hours behind once the day was finished. > > > > Only 2 complaints were received from competitors. All others had > the > > most excellent time. > > > > Our own Jessica Fridrich even went up and gave us a best of 3 which > > was a complishment for myself to acheive her doing it versus > > standing on the side lines... > > > > All eye were on Jessica and everyone gathered around to watch our > > icon perform. > > > > We were all in AWE!!! when Jessica did her thing. > > > > Dan Knights had the best time of the day in the 3x3x3 event with a > > time of 16.71 seconds(something like that-left data sheet at the > > venue)...(note.....dan must think Canada has nothing but snow as he > > showed up wearing what looked to be a Parka jacket...was a good > > laugh when speaking with him however.... He is a good guy! - was > > nice meeting him after all these years...) > > > > only 6 people were able to break the 20 second barrier. Mr. Rubik > > must have designed some heavy kick ass scrambles or the guys were a > > bit nervous... > > > > Only 1 person was able to solve the cube blindfolded and only in > the > > 3x3x3 category..I forget the guys name...(will report his name > > tommorrow). This was a disappointment to me as we had 30 people in > > those events. > > > > Tommorrow we get to see Jess Bonde do his thing along with Ron van > > Bruchem and David Wesley. > > > > Next time I will bring the data sheet home to provide the numbers > > for everyone.... > > > > ps-I had to scramble over 500 cubes today. wife is writing this > > email as i have no hands left.. > > > > all for now > > > > oh ps-we have a sort of a FMC and of course Mirek came back with 27 > > moves.....good for first place thus far...round 2 of that event > goes > > tommorrow...Good work Mirek!! > > > > > > danG
3616. Re: wc2003 stats thus far
From: "AdaM" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 24 Aug 2003 17:19:36 -0000

These are the results from the "first round", we don't really know the rules for the following. DanK set a new official world record for a single solve (the best of three times) 1. Dan Knights 16.71 2. Akimoto < 18 3. David Allen < 18 4. Lars Van den berg <20 5. Fridrich < 20 6. Jess Bonde > 20 7. `Macki` 8. Doug Li 9. Cammann le pote d` Allen 10. Katsuyuki Konishi 11. Ron van Bruchem 12. David Wesley 13. Chris hardwick < 22 14. Means ?? 15. Zbiniew le polonais 16. Jon Morris 17. Thomas Templier 23.90 18. Brent Morgan 19. Grant Tregay 20. David Barr 21. Van der Bronk 22. Goljan Mirek > 24 23. Atkinson ?? 24. Frank Morris 25. Lars Petrus > 26 26. Peters ?? 27. Frederick Badie ( moi Ouf !) 26.98 28. Dan Harris > 27 29. ... 30. ... 31. ... 32. ... Unfortunately Frederick and Thomas don't remember the 4 last qualified for the next round. It looks like the 1st will compete against the 32nd the 2nd against the 31st the 3rd against the 30th ... still, we are not sure of it. ;) /adam from the french group, thanks again to frederick and thomas
3617. allen 16.50
From: "AdaM" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 24 Aug 2003 20:28:01 -0000

Our French friends gave us new news from Toronto, here are some results : allen 16.50 bonde 16.53 van den berg 17.11 means 17.20 ron van b 17.25 knigths 17.36 david wesley 17.XX fridrich 18.07 morris jon 18.71 zbigniew 18.92 katsuyuki Konishi 18.XX cannam 19.39 akimoto 19.51 goljan mirek 19.XX doug li 24.18 chris hardwick 21.09 thomas templier 22.91 morgan brend 23.96 tregay grant 24.88 barr david 24.88 van der bonk > 26 ou 27 atkinson (??) morris frank 28.39 lars petrus 21.92 peters 25.56 frederick badie 23.32 dan harris 26.31 7 speedcubists are missing, Frederick and Thomas don't remember their times, but they were above 22seconds. we are sorry, but Frederick and Thomas are NOT official reporters from Toronto ;););) The 8 fastest of the list above will compete in the next round(s) Again, the times written above are the best of three solves. As you can see, and as Ron guessed, some "unknown" guys achieve really good times, with "unknown" solving method(s) (corners first (?)). New world record is 16.50. we can congratulate www.rubikschamps.com for the great stuff they do not do.
3618. Re: WC Results
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 24 Aug 2003 21:08:15 -0000

The Megaminx man, what of the megaminx? Hehehe, has Grant set a time that shall shame me forever! No really, can't wait to hear all about the results. Hope they made a video. Congrats to all competitors who appear to have done an amazing job in setting very admirable times. Pray for WC in '05! It sucks not being there! Daniel Hayes
3619. looks like Dan Knights is World Champion
From: "AdaM" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 24 Aug 2003 21:23:32 -0000

Here are the latest news from our friends : Average of the middle 3 out of 5 cubes. The 8 fastest speedcubists were competing, here is the podium 1. Dan Knights 19.69 21.13 26.12 18.45 18.76 19.93 22.07 2. Jessica Friidrich 2X.xx 22.22 17.33 17.12 21.88 3. David Wesley 24.87 21.82 19.81 19.84 21.22 the five other (the times are not sorted out) : Means 29.xx 20.92 21.48 22.48 23.xx 20.93 David Allen 22.13 17.45 27.xx 24.06 19.56 Lars VDB 21.42 19.27 21.49 22.19 21.70 Ron Van B 25.97 24.46 27.01 24.71 27.95 19.58 19.46 Jess Bonde 20.34 21.29 23.42 25.06 19.21 It looks like Allen didn't really perfom 16.50 seconds (video analizis), Jess Bonde would have the World record : 16.53 seconds. Congratulations to all of those who had the courage to compete, with a lot of nervousness and under a big pressure. bye!
3620. pop
From: "AdaM" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 24 Aug 2003 21:26:21 -0000

some had more than 5 times because of piece pops (?)
3621. Re: looks like Dan Knights is World Champion
From: lvlr_l2ubix <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 24 Aug 2003 21:30:36 -0000

Great job Dan and everyone else! Hope you guys had fun, and I hope to see you all in 2005 :p -fingers crossed- --- In speedsolvingrubikscube@yahoogroups.com, "AdaM" <daniel.gehin@f...> wrote: > Here are the latest news from our friends : > > Average of the middle 3 out of 5 cubes. > The 8 fastest speedcubists were competing, here is the podium > > > 1. Dan Knights > > 19.69 21.13 26.12 18.45 18.76 19.93 22.07 > > 2. Jessica Friidrich > > 2X.xx 22.22 17.33 17.12 21.88 > > 3. David Wesley > > 24.87 21.82 19.81 19.84 21.22 > > > > the five other (the times are not sorted out) : > > Means > > 29.xx 20.92 21.48 22.48 23.xx 20.93 > > > David Allen > > 22.13 17.45 27.xx 24.06 19.56 > > Lars VDB > > 21.42 19.27 21.49 22.19 21.70 > > Ron Van B > > 25.97 24.46 27.01 24.71 27.95 19.58 19.46 > > Jess Bonde > > 20.34 21.29 23.42 25.06 19.21 > > It looks like Allen didn't really perfom 16.50 seconds (video > analizis), Jess Bonde would have the World record : 16.53 seconds. > > > Congratulations to all of those who had the courage to compete, with > a lot of nervousness and under a big pressure. > > bye!
3622. Re: looks like Dan Knights is World Champion
From: "AdaM" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 24 Aug 2003 21:44:38 -0000

Sure they all did a great job, but please be aware I can't be sure of the results, I write them down as we receive them on the french group. I don't know anything about megaminx or even 4*4*4 or 5*5*5, ask "d" or "rubikschamps" --- In speedsolvingrubikscube@yahoogroups.com, lvlr_l2ubix <no_reply@y...> wrote: > Great job Dan and everyone else! Hope you guys had fun, and I hope to > see you all in 2005 :p -fingers crossed- > > --- In speedsolvingrubikscube@yahoogroups.com, "AdaM" > <daniel.gehin@f...> wrote: > > Here are the latest news from our friends : > > > > Average of the middle 3 out of 5 cubes. > > The 8 fastest speedcubists were competing, here is the podium > > > > > > 1. Dan Knights > > > > 19.69 21.13 26.12 18.45 18.76 19.93 22.07 > > > > 2. Jessica Friidrich > > > > 2X.xx 22.22 17.33 17.12 21.88 > > > > 3. David Wesley > > > > 24.87 21.82 19.81 19.84 21.22 > > > > > > > > the five other (the times are not sorted out) : > > > > Means > > > > 29.xx 20.92 21.48 22.48 23.xx 20.93 > > > > > > David Allen > > > > 22.13 17.45 27.xx 24.06 19.56 > > > > Lars VDB > > > > 21.42 19.27 21.49 22.19 21.70 > > > > Ron Van B > > > > 25.97 24.46 27.01 24.71 27.95 19.58 19.46 > > > > Jess Bonde > > > > 20.34 21.29 23.42 25.06 19.21 > > > > It looks like Allen didn't really perfom 16.50 seconds (video > > analizis), Jess Bonde would have the World record : 16.53 seconds. > > > > > > Congratulations to all of those who had the courage to compete, > with > > a lot of nervousness and under a big pressure. > > > > bye!
3623. Re: wc2003 stats thus far
From: "dave442000" <dave442000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 25 Aug 2003 02:07:57 -0000

Yay!! Macky got 7th!! And I'm sure he was the one too who was the only one able to do the blindfold 3x3x3 event. Hes good at that. See ya! --- In speedsolvingrubikscube@yahoogroups.com, "AdaM" <daniel.gehin@f...> wrote: > These are the results from the "first round", we don't really know > the rules for the following. > > DanK set a new official world record for a single solve (the best of > three times) > > 1. Dan Knights 16.71 > 2. Akimoto < 18 > 3. David Allen < 18 > 4. Lars Van den berg <20 > 5. Fridrich < 20 > 6. Jess Bonde > 20 > 7. `Macki` > 8. Doug Li > 9. Cammann le pote d` Allen > 10. Katsuyuki Konishi > 11. Ron van Bruchem > 12. David Wesley > 13. Chris hardwick < 22 > 14. Means ?? > 15. Zbiniew le polonais > 16. Jon Morris > 17. Thomas Templier 23.90 > 18. Brent Morgan > 19. Grant Tregay > 20. David Barr > 21. Van der Bronk > 22. Goljan Mirek > 24 > 23. Atkinson ?? > 24. Frank Morris > 25. Lars Petrus > 26 > 26. Peters ?? > 27. Frederick Badie ( moi Ouf !) 26.98 > 28. Dan Harris > 27 > 29. ... > 30. ... > 31. ... > 32. ... > > Unfortunately Frederick and Thomas don't remember the 4 last > qualified for the next round. > It looks like the 1st will compete against the 32nd > the 2nd against the 31st > the 3rd against the 30th > > ... > > still, we are not sure of it. > > ;) > > /adam from the french group, thanks again to frederick and thomas
3624. Re: allen 16.50
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 25 Aug 2003 02:23:38 -0000

david allens time of 16.5 was changed to 16.99. there was a timer failure and the stopwatch did not register th eproper time... video replay indicated a time of 16.99 fyi...d i will be posting results in the morning.....(official) --- In speedsolvingrubikscube@yahoogroups.com, "AdaM" <daniel.gehin@f...> wrote: > Our French friends gave us new news from Toronto, here are some > results : > > > allen 16.50 > bonde 16.53 > > van den berg 17.11 > means 17.20 > ron van b 17.25 > knigths 17.36 > david wesley 17.XX > > fridrich 18.07 > morris jon 18.71 > zbigniew 18.92 > katsuyuki Konishi 18.XX > > cannam 19.39 > akimoto 19.51 > goljan mirek 19.XX > > doug li 24.18 > chris hardwick 21.09 > thomas templier 22.91 > morgan brend 23.96 > tregay grant 24.88 > barr david 24.88 > van der bonk > 26 ou 27 > atkinson (??) > morris frank 28.39 > lars petrus 21.92 > peters 25.56 > frederick badie 23.32 > dan harris 26.31 > > 7 speedcubists are missing, Frederick and Thomas don't remember > their times, but they were above 22seconds. > we are sorry, but Frederick and Thomas are NOT official reporters > from Toronto ;););) > > The 8 fastest of the list above will compete in the next round(s) > Again, the times written above are the best of three solves. > > As you can see, and as Ron guessed, some "unknown" guys achieve > really good times, with "unknown" solving method(s) (corners first > (?)). New world record is 16.50. > > we can congratulate www.rubikschamps.com for the great stuff they do > not do.
3625. Re: looks like Dan Knights is World Champion
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 25 Aug 2003 02:30:32 -0000

i will post all results here tommorrow ... best success story of the event was jessica...... we now have official times for everything we have done in the club for the past 4 years... 3,4,5 speed 3,4 blindfold(no 5x5x5...dror was unsuccessful),1 hand,feet,oldest,youngest,FMC,clock,magic,masterM,pyra,mega,sq1 and even homer simpson.. all the above are now official record times... d --- In speedsolvingrubikscube@yahoogroups.com, "AdaM" <daniel.gehin@f...> wrote: > Sure they all did a great job, but please be aware I can't be sure > of the results, I write them down as we receive them on the french > group. > > I don't know anything about megaminx or even 4*4*4 or 5*5*5, ask "d" > or "rubikschamps" > > > > --- In speedsolvingrubikscube@yahoogroups.com, lvlr_l2ubix > <no_reply@y...> wrote: > > Great job Dan and everyone else! Hope you guys had fun, and I hope > to > > see you all in 2005 :p -fingers crossed- > > > > --- In speedsolvingrubikscube@yahoogroups.com, "AdaM" > > <daniel.gehin@f...> wrote: > > > Here are the latest news from our friends : > > > > > > Average of the middle 3 out of 5 cubes. > > > The 8 fastest speedcubists were competing, here is the podium > > > > > > > > > 1. Dan Knights > > > > > > 19.69 21.13 26.12 18.45 18.76 19.93 22.07 > > > > > > 2. Jessica Friidrich > > > > > > 2X.xx 22.22 17.33 17.12 21.88 > > > > > > 3. David Wesley > > > > > > 24.87 21.82 19.81 19.84 21.22 > > > > > > > > > > > > the five other (the times are not sorted out) : > > > > > > Means > > > > > > 29.xx 20.92 21.48 22.48 23.xx 20.93 > > > > > > > > > David Allen > > > > > > 22.13 17.45 27.xx 24.06 19.56 > > > > > > Lars VDB > > > > > > 21.42 19.27 21.49 22.19 21.70 > > > > > > Ron Van B > > > > > > 25.97 24.46 27.01 24.71 27.95 19.58 19.46 > > > > > > Jess Bonde > > > > > > 20.34 21.29 23.42 25.06 19.21 > > > > > > It looks like Allen didn't really perfom 16.50 seconds (video > > > analizis), Jess Bonde would have the World record : 16.53 > seconds. > > > > > > > > > Congratulations to all of those who had the courage to compete, > > with > > > a lot of nervousness and under a big pressure. > > > > > > bye!
3626. Re: looks like Dan Knights is World Champion
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 25 Aug 2003 03:30:20 -0000

Must've been something to be a part of! Congratulations to all competitors, esp. Dan K! Anyone know when the documentary will come out? Any word on '05 ;), cause classes be damned, I'm going. Exciting times. Daniel Hayes
3627. RE: [Speed cubing group] looks like Dan Knights is World Champion
From: "Terje Kristensen" <terje@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 25 Aug 2003 08:47:58 +0200

Congratulations Dan .. and Jessica's performance is also quite awesome. I feel a bit sorry for David Wesley with 2 second, and 1 third place .. so close, but still no first place .. But still an amazing performance to be so close to the top in all 3 categories. Terje -----Original Message----- From: AdaM [mailto:daniel.gehin@...] Sent: Sunday, August 24, 2003 11:24 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] looks like Dan Knights is World Champion Here are the latest news from our friends : Average of the middle 3 out of 5 cubes. The 8 fastest speedcubists were competing, here is the podium 1. Dan Knights 19.69 21.13 26.12 18.45 18.76 19.93 22.07 2. Jessica Friidrich 2X.xx 22.22 17.33 17.12 21.88 3. David Wesley 24.87 21.82 19.81 19.84 21.22 the five other (the times are not sorted out) : Means 29.xx 20.92 21.48 22.48 23.xx 20.93 David Allen 22.13 17.45 27.xx 24.06 19.56 Lars VDB 21.42 19.27 21.49 22.19 21.70 Ron Van B 25.97 24.46 27.01 24.71 27.95 19.58 19.46 Jess Bonde 20.34 21.29 23.42 25.06 19.21 It looks like Allen didn't really perfom 16.50 seconds (video analizis), Jess Bonde would have the World record : 16.53 seconds. Congratulations to all of those who had the courage to compete, with a lot of nervousness and under a big pressure. bye! Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
3628. new webpage
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 25 Aug 2003 17:26:14 +1000

(Firstly, congratulations to everyone who competed in the world championships!) To talk about something less exciting, I have added a new page to my site listing the algorithms I use for square building: http://www.progsoc.uts.edu.au/~rheise/cube/squares.html Enjoy, Ryan
3629. News from WC; promise of pictures (Long)
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 25 Aug 2003 07:31:41 -0000

Hello everybody, Ya it's kinda late, but there's nothing more to be done tomorrow (eh, perhaps visit OSC again since none of us really had a good opportunity to check the place out, btw it's 4-5 floors deep for those of you who havn't checked it out, a bit of a vertical maze perhaps). So I was just catching up on the ton of posts, so for all of you who didn't attend and have been requesting pictures/clips they will be up pretty fast (the two documentaries might take a while longer, appearently it takes up to a yr to cut/edit). I think Ron has a good supply of pictures up already. I just thought it'd be nice to have a competitor here give a bit of an update since it seems almost all of us don't have time/internet connection to get through. So about 1/3 of us didn't get to go yesterday (the Saturday), I was on of the last few in line. (Oh ya the pressure was on!) So just to give you folks an idea of the atmosphere here... Everybody seemed very nice. It was great to be able to put the faces behind the names. And it was very exciting to meet all these great people, to cube with them. Learned a few new tricks..., like how to solve the Magic fast (thanks Jaap), do the 5x5x5 under 30min (lol, thanks Akimoto), actaully get a 5x5x5 (thanks to Hasbro/Seven Towns Ltd.), see all these other great puzzles (pariminx, skewb, astrolabacus, Chris's nifty cube 2 triangles for each of the 6 square faces for center piece solving, seeing DanK want to prove that it is impossible to flip a single center only, it is not!, of course Grant's bloody bandaged cube that not even Ron could tackle, well Jake eventually got it, a PROPER 2x2x2, no more grabing Homer in the eyes for me, etc. can't think of much more now). So at the venue it was an exciting and friendly get-together. Well you know, we sort of over ran the entire hotel, couldn't walk out without hearing the clicking noises and eventually this became the background sound every where, one guy compared it to the chirping of crickets... And of course strange relationship with the front desk people, I had to do a cold solve after 7 hrs of driving for them, 23 something I recall. Typical, Ton had to cube in front of Customs. Turning in left over items (cubes, cube bags, etc. to the front desk). "Did anyone ask about a missing cube?," soundly like I'm yanking their chain with so many cubes in the building. But ya I almost lost my bag and there would be like 5 identical in the lost and found to pick from (all competitors were given 1 cube bag (gotta be stylin', stand, silver cube, shirt, and pin). The pins given out were apperanetly of the wrong color scheme! (Proud that I was the first to notice, and don't use the normal scheme.) They got it correct on the bags though. To my displaeasure, none of the 5 podiums were solvable even after great efforts by the sponsors. Yep two green stickers on the same edge piece ain't gona fly under the radar with us folks around. I suppose the lost of one of the 5 timing devices cost us a great deal of time, and it probably would have been cheaper to have purchesed a 6th one for backup then to have to pay the hefty fees of using the OSC facilities prolonged. So I pretty much got to chat with everybody, which was great. Open up the morning news to see say Ron on the 3rd page (stupid media mis- caption...) and fall asleep watching Hardwick solve a cube on TV (MOD, Canada equivalent of MTV). Of course there were a bunch of others I didn't notice, I heard of radio interviews, uhh other papers and tv programs. I guess know I can speak much more intelligently about all the cube related things, esp. cubing styles and people's preferences of speedcubes. Of course the first day was incredibly crowded; the second, with cameras in your face all the time. I enjoyed talking about my cubing experience with the documentary folks, just hope they don't make me look like a jerk or something as Ron has suggested (media slander). Of course the gift shop selling cubes to OSC visitors ran out pretty quick. I got to see the Lego cube solver. No Erno or Singmaster, but meeting Fridrich, Ron, Petrus, Knights, and Chris did just fine. The people who placed recieved his autographed photo. (Yes I know I'm going into a bit too much detail, but not every cubist in our community went.) Appearently the signatures of all the cubists is better then gold on E-bay, everybody had to exchange sigantures. Some suspected I dismantaled a podium, but those won't be used in the future anyways, :). Having people sign my cube was a bit to cliche for my taste and signing the little 5x5x5s were awful, the T-shirt idea: much better(suggestion for WC2005). Personally, I felt the commentation was awfully insensitive, btw. The guy told us to shutup and that if we did he would, and every body starts clapping/cheering loudly, lol. So anyways, I had a decent performance. I came in with two goals one of which I missed by a hair: to get one sub-20 time and to keep all my times under 30. No terrible times for me, but no great ones either. Interesting how the final round times were all very bad (realativly speacking). That round was very tense as you can all imagine. I think having the audience quiet down was damaging to people's performance, a louder crowd mean's less people paying attention to what your doing and your not as nervous. For me I have always known I would/could become incredibly nervous in public situations, esp. public speaking, but no problems today! (I just looked straight down at the floor or the cube.) The simple aspect of believing I would be nervous, made me not nervous somehow. Good paliminaries for me; got a bit frustrated during all the solves of my second round however, I think I got unlucky scrambles for my method or my chosen path, but it is difficult to perform in a new environment. A great deal of commotion about the poor lighting, I gave some suggestions and got some light from top. People still complained, but I had no trouble with it, it was more of something to talk about to not get nervous perhaps. So ya getting through the qualifying round automatically puts one into the top 32 in world rankings. So that makes me happy. Ok, enough random thoughts, this fourm shouldn't be my diary, so catch you later... -Doug Li
3630. No Subject
From: "Terje Kristensen" <terje@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 25 Aug 2003 09:53:16 +0200

Found a couple of articles of the WC on google. both are quite recent, and are mostly about Dan Knights as the World Champ. http://www.thestar.com/NASApp/cs/ContentServer?pagename=thestar/Layout/Artic le_Type1&c=Article&cid=1061763008881&call_pageid=968867495754&col=9687059257 35 http://www.newswire.ca/releases/August2003/24/c4079.html Terje
3631. WC2003 times...
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 25 Aug 2003 11:06:28 -0000

I have uploaded the event times for all to view...have fun d
3632. New file uploaded to speedsolvingrubikscube
From: speedsolvingrubikscube@yahoogroups.com
To: speedsolvingrubikscube@yahoogroups.com
Date: 25 Aug 2003 11:05:49 -0000

Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the speedsolvingrubikscube group. File : /wc2003times.xls Uploaded by : gosd123 <dgosbee@...> Description : WC2003 Times You can access this file at the URL http://groups.yahoo.com/group/speedsolvingrubikscube/files/wc2003times.xls To learn more about file sharing for your group, please visit http://help.yahoo.com/help/us/groups/files Regards, gosd123 <dgosbee@...>
3633. here are the 3x3x3 final stats
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 25 Aug 2003 11:08:06 -0000

3x3x3 Finals Fastest Average 00:20.00 Fastest Solve 00:17.12 1 Contestant Name Age Country Fastest Slowest One Two Three Four Five Average Time 1 Dan Knights 24 USA 00:18.76 00:22.07 00:21.13 00:19.93 00:18.95 00:22.07 00:18.76 00:20.00 2 Jessica Fridrich 39 USA 00:17.12 00:27.53 00:27.53 00:22.22 00:17.33 00:17.12 00:21.88 00:20.48 3 David Wesley 17 Sweden 00:19.81 00:24.87 00:24.87 00:21.82 00:19.81 00:19.84 00:21.22 00:20.96 4 Lars Vandenbergh 21 Belgium 00:19.27 00:22.19 00:21.42 00:19.27 00:21.49 00:22.19 00:21.70 00:21.54 5 Jess Bonde 28 Denmark 00:19.21 00:25.06 00:20.34 00:21.29 00:23.42 00:25.06 00:19.21 00:21.68 6 David Allen 39 USA 00:17.95 00:27.67 00:22.13 00:17.95 00:27.67 00:24.06 00:19.56 00:21.92 7 Gene Means 39 USA 00:20.92 00:29.28 00:29.28 00:20.92 00:21.48 00:23.88 00:20.93 00:22.10 8 Ron van Bruchem 36 Netherlands 00:19.46 00:25.97 00:25.97 00:24.46 00:24.71 00:19.58 00:19.46 00:22.92
3634. 3x3x3 blindfold results?
From: ralf_laue <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 25 Aug 2003 13:44:33 -0000

Hello, Thanks for uploading the result list. I am missing the 3x3x3 blindfold competition. Has anybody the results? (Also I wonder whether the blindfold times were measured with or without the time for memorising the cube. If they were measured without the memorising time - how long was the time for memorising?) Ralf Laue (who supposes that he is no more the official blindfold record holder now...)
3635. StackMat timing pad
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 25 Aug 2003 13:58:00 -0000

All, I was impressed with the timing pads at the WC so I went to the speedstacking site and looked them up. They're not too expensive if you don't get the fancy display. Here's the link: http://www.speedstacks.com/store/products/401.htm Glad I got a chance to meet a bunch of you this weekend. Adam Slate
3636. Timing pads
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 25 Aug 2003 14:35:29 -0000

Speedstacking timing pads were the easiest solution for the championships. Already manufactured. But, I don't see why you have to put your hands at a special place at the end (on the pad, in your pockets...) in order to stop the watch. In speedstacking, of course, you don't have choice. But in speedcubing, the proper way of stopping the watch would be with a sensor under the cube. After all, the most important thing is: All times measured with the same device (so, I guess speedstacking pads are now the official tool :-( ). Ok, but I certainly won't spend $60 for a $1 stopwatch and a mat with "speed stacks" written on it! :-) Gilles.
3637. New file uploaded to speedsolvingrubikscube
From: speedsolvingrubikscube@yahoogroups.com
To: speedsolvingrubikscube@yahoogroups.com
Date: 25 Aug 2003 14:44:24 -0000

Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the speedsolvingrubikscube group. File : /wc2003times.xls Uploaded by : gosd123 <dgosbee@...> Description : updated wc2003 stats file.. You can access this file at the URL http://groups.yahoo.com/group/speedsolvingrubikscube/files/wc2003times.xls To learn more about file sharing for your group, please visit http://help.yahoo.com/help/us/groups/files Regards, gosd123 <dgosbee@...>
3638. Re: 3x3x3 blindfold results?
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 25 Aug 2003 14:52:45 -0000

stats on updated wc2003 file... 1-name spelling corrections 2-FMC round 1 correction to follow....addition of BF 3x3x3....fyi only macky and dror were able to solve the 3x3x3 in round 1. final was between dror and macky which dror won... times were measured including memorization... d --- In speedsolvingrubikscube@yahoogroups.com, ralf_laue <no_reply@y...> wrote: > Hello, > Thanks for uploading the result list. > I am missing the 3x3x3 blindfold competition. Has anybody the results? > (Also I wonder whether the blindfold times were measured with or > without the time for memorising the cube. If they were measured > without the memorising time - how long was the time for memorising?) > > Ralf Laue > (who supposes that he is no more the official blindfold record holder > now...)
3639. Re: 3x3x3 blindfold results?
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 25 Aug 2003 14:53:32 -0000

also no 5x5x5 winner as dror failed on 2 attempts.....but came darn close....he was exhausted!... d --- In speedsolvingrubikscube@yahoogroups.com, ralf_laue <no_reply@y...> wrote: > Hello, > Thanks for uploading the result list. > I am missing the 3x3x3 blindfold competition. Has anybody the results? > (Also I wonder whether the blindfold times were measured with or > without the time for memorising the cube. If they were measured > without the memorising time - how long was the time for memorising?) > > Ralf Laue > (who supposes that he is no more the official blindfold record holder > now...)
3640. Re: StackMat timing pad
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 25 Aug 2003 14:54:57 -0000

hey adam, would you mind going to speed stacks and sending them an email to indicating your liking of their product... could mean a cube timer just for rubiks down the road.... d --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ <no_reply@y...> wrote: > All, > I was impressed with the timing pads at the WC so I went to the > speedstacking site and looked them up. They're not too expensive if > you don't get the fancy display. Here's the link: > http://www.speedstacks.com/store/products/401.htm > > Glad I got a chance to meet a bunch of you this weekend. > > Adam Slate
3641. Re: Timing pads
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 25 Aug 2003 14:56:19 -0000

they do the exact same thing we do now...we reach for the space bar.. plus it created a complete fairness off the start and finish.. and alot of people actually liked them.. d --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > Speedstacking timing pads were the easiest solution for the > championships. Already manufactured. > > But, I don't see why you have to put your hands at a special place at > the end (on the pad, in your pockets...) in order to stop the watch. > > In speedstacking, of course, you don't have choice. But in > speedcubing, the proper way of stopping the watch would be with a > sensor under the cube. > > After all, the most important thing is: All times measured with the > same device (so, I guess speedstacking pads are now the official tool > :-( ). > > Ok, but I certainly won't spend $60 for a $1 stopwatch and a mat with > "speed stacks" written on it! :-) > > > Gilles.
3642. Re: StackMat timing pad
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 25 Aug 2003 15:09:04 -0000

Dan, Great idea. I'll do that. Adam --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > hey adam, > > would you mind going to speed stacks and sending them an email to > indicating your liking of their product... > > could mean a cube timer just for rubiks down the road.... > > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, adam_s_ > <no_reply@y...> wrote: > > All, > > I was impressed with the timing pads at the WC so I went to the > > speedstacking site and looked them up. They're not too expensive > if > > you don't get the fancy display. Here's the link: > > http://www.speedstacks.com/store/products/401.htm > > > > Glad I got a chance to meet a bunch of you this weekend. > > > > Adam Slate
3643. Re: Timing pads
From: "Lars Vandenbergh" <lars.vandenbergh@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 25 Aug 2003 19:39:05 -0000

I also liked the StackMat timers from the first time I tried them. I don't think my times where suffering from it at all. Maybe they could make some slight adjustments so that the timer starts from the time the cube is picked up, and it stops when put down. But really, excellent timing device no matter what. Good choice. Lars --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > they do the exact same thing we do now...we reach for the space bar.. > > plus it created a complete fairness off the start and finish.. > > and alot of people actually liked them.. > > d > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > <grrroux@f...> wrote: > > Speedstacking timing pads were the easiest solution for the > > championships. Already manufactured. > > > > But, I don't see why you have to put your hands at a special place > at > > the end (on the pad, in your pockets...) in order to stop the > watch. > > > > In speedstacking, of course, you don't have choice. But in > > speedcubing, the proper way of stopping the watch would be with a > > sensor under the cube. > > > > After all, the most important thing is: All times measured with the > > same device (so, I guess speedstacking pads are now the official > tool > > :-( ). > > > > Ok, but I certainly won't spend $60 for a $1 stopwatch and a mat > with > > "speed stacks" written on it! :-) > > > > > > Gilles.
3644. New file uploaded to speedsolvingrubikscube
From: speedsolvingrubikscube@yahoogroups.com
To: speedsolvingrubikscube@yahoogroups.com
Date: 25 Aug 2003 20:45:55 -0000

Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the speedsolvingrubikscube group. File : /wc2003times.xls Uploaded by : gosd123 <dgosbee@...> Description : updated wc2003time file You can access this file at the URL http://groups.yahoo.com/group/speedsolvingrubikscube/files/wc2003times.xls To learn more about file sharing for your group, please visit http://help.yahoo.com/help/us/groups/files Regards, gosd123 <dgosbee@...>
3645. so...what now?
From: "Alex" <alex_72501@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 25 Aug 2003 23:44:20 -0000

so...what does everyone here do when there isn't a world championship coming up?
3646. Re: [Speed cubing group] so...what now?
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 25 Aug 2003 16:56:54 -0700 (PDT)

one word, cube, one number, 2005 Alex <alex_72501@...> wrote:so...what does everyone here do when there isn't a world championship coming up? Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3647. Re: [Speed cubing group] so...what now?
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 25 Aug 2003 18:55:54 -0500

I taught 6 people last week how to solve the 3x3x3 and I have many more who are learning and who want to learn. Its all about spreading the love :) btw: CONGRATS TO EVERYONE!! justin ----- Original Message ----- From: Alex To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, August 25, 2003 6:44 PM Subject: [Speed cubing group] so...what now? so...what does everyone here do when there isn't a world championship coming up? Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
3648. cube while travelling
From: "gotsoup420" <gotsoup420@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 00:49:26 -0000

question: how do you mess up your cube when you travel? do you like print out a couple of pages of algorithms or just mess it up randomly? somehow i seem to have a problem messing up my cube without an algorithm because i kinda can get a head start, which i feel is unfair. any ideas? -soupkid
3649. Re: cube while travelling
From: "AdaM" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 00:59:06 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "gotsoup420" <gotsoup420@y...> wrote: > question: how do you mess up your cube when you travel? do you like > print out a couple of pages of algorithms or just mess it up > randomly? somehow i seem to have a problem messing up my cube > without an algorithm because i kinda can get a head start, which i > feel is unfair. any ideas? > > -soupkid then try to have your cube scrambled by someone else ;)
3650. Re: [Speed cubing group] Re: cube while travelling
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 25 Aug 2003 18:04:04 -0700 (PDT)

scramble it behind your back and rotate a lot. i usually randomly scramble my cube, as i dont live at my computer, well usually not :P AdaM <daniel.gehin@...> wrote:--- In speedsolvingrubikscube@yahoogroups.com, "gotsoup420" <gotsoup420@y...> wrote: > question: how do you mess up your cube when you travel? do you like > print out a couple of pages of algorithms or just mess it up > randomly? somehow i seem to have a problem messing up my cube > without an algorithm because i kinda can get a head start, which i > feel is unfair. any ideas? > > -soupkid then try to have your cube scrambled by someone else ;) Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3651. [Speed cubing group] Re: cube while travelling
From: "Alex" <alex_72501@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 01:34:18 -0000

hey, where do you go on the internet for scrambling algs? I have never tried them by myself or for practicing purposes. Alex --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson <grendel_102@y...> wrote: > scramble it behind your back and rotate a lot. i usually randomly scramble my cube, as i dont live at my computer, well usually not :P > > AdaM <daniel.gehin@f...> wrote:--- In speedsolvingrubikscube@yahoogroups.com, "gotsoup420" > <gotsoup420@y...> wrote: > > question: how do you mess up your cube when you travel? do you > like > > print out a couple of pages of algorithms or just mess it up > > randomly? somehow i seem to have a problem messing up my cube > > without an algorithm because i kinda can get a head start, which i > > feel is unfair. any ideas? > > > > -soupkid > > then try to have your cube scrambled by someone else ;) > > > Yahoo! Groups Sponsor > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
3652. Re: [Speed cubing group] Re: cube while travelling
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 25 Aug 2003 18:39:52 -0700 (PDT)

jess bonde's online timer at rubiks.dk best timer ive ever used Alex <alex_72501@...> wrote:hey, where do you go on the internet for scrambling algs? I have never tried them by myself or for practicing purposes. Alex --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson <grendel_102@y...> wrote: > scramble it behind your back and rotate a lot. i usually randomly scramble my cube, as i dont live at my computer, well usually not :P > > AdaM <daniel.gehin@f...> wrote:--- In speedsolvingrubikscube@yahoogroups.com, "gotsoup420" > <gotsoup420@y...> wrote: > > question: how do you mess up your cube when you travel? do you > like > > print out a couple of pages of algorithms or just mess it up > > randomly? somehow i seem to have a problem messing up my cube > > without an algorithm because i kinda can get a head start, which i > > feel is unfair. any ideas? > > > > -soupkid > > then try to have your cube scrambled by someone else ;) > > > Yahoo! Groups Sponsor > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3653. Re: [Speed cubing group] so...what now?
From: "dmswart1" <dave_and_cindy@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 02:29:30 -0000

Speeking of spreading the love and such, One thing I learned through this whole experience is how accessible this little phenomenon of ours is. At first glance I can see how speed cubing may be intimidating but fortunately it's also very engrossing, captivating, etc. I was impressed with the attendee's as a group. I dare you to find a more friendlier bunch. Thanks Dan! -- David Swart --- In speedsolvingrubikscube@yahoogroups.com, "Justin Vining" <viningjc@p...> wrote: > I taught 6 people last week how to solve the 3x3x3 and I have many more who are learning and who want to learn. Its all about spreading the love :) > > btw: CONGRATS TO EVERYONE!! > justin > ----- Original Message ----- > From: Alex > To: speedsolvingrubikscube@yahoogroups.com > Sent: Monday, August 25, 2003 6:44 PM > Subject: [Speed cubing group] so...what now? > > > so...what does everyone here do when there isn't a world championship > coming up? > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed]
3654. Re: so...what now?
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 02:29:43 -0000

who said there wouldnt be another?? 2005 d --- In speedsolvingrubikscube@yahoogroups.com, "Alex" <alex_72501@y...> wrote: > so...what does everyone here do when there isn't a world championship > coming up?
3655. Re: Timing pads, 5x5 blindfolded, notation, fairness
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 04:01:13 -0000

Agreed, I liked the speedstack timers. People were complaining it added almost 2s to one's time, but it was probably just an excuse for bad times, lol. A bit expensive for my taste I must say, but I might still buy one (not enough features however, can't compare to Bonde's for recording and dynamic average). The media and audience were what slowed us down, I believe, and having total silence in the final round threw some competitors off; could of helped some of course. So ya, Dror was some machine! Too bad for the 5x5, but the 4x4 is hard enough. Might of been easier to do 2 or 3 3x3's then a 5x5, but I guess it takes a lot of of ya. And btw folks, we don't NEED another WC to keep on cubing so I don't want to hear anymore nonsense about "what's next?". WC2005 is a possiblity especially due to the success of this one (ok, I might get a list os disagreements there, but there really wasn't enough organizers and one man, DanG, can only do so much), but let's not speculate and wait for some sort of comformation that probably won't come very soon - remember, this one was pushed back twice. You know it was great to see the faces behind the SNs. Too bad Harris couldn't go around taking head shots of everybody (for cubestation / profiles / galley), but not all of us want our pic on the net. Although, I use MES notation (be it wrong on the M'), I think now after reading some of these posts that that could be abolished for the more friendly/intuitive subscript notation (m,s,a) It's not all that computer friendly, but better - what do you all think? And could someone please forget the xyz stuff! Why fix an coordinate system if it has no other uses then for the rotations. 'Q' I don't like either but could live with. Since I'm all for consistancy, mayby 'q' in subscript AFTER the letter? And please don't start using "R[m]" to indicate subscript if you can't embed it in the HTML, just go for "Rm". (m,s,a) is from Mirek as far as I can trace back. I have always used something like [r'] for that sort of stuff, I got it from Ross I suppose. Just anything to not add new letters to the standard Singmaster Notation! Um, that's a good point about "r" for 3x3 vs. "r" for 4x4. It 'should?' be pretty implicit, but just to avoid confusion something new like could be introduced, I was thinking "Rd" for deep but that is crap, right? (double meaning, conflict) Perhaps "Rp" for deeP since that letter is free. Ok that's just rambling.... So does anyone think there was anything unfair about the compition? I'd like to hear some opinions about this, couldn't really talk about it over the weekend right? Having to go to best of 3 for the first 2 rounds were an "interesting change." (It was planned to be like maybe average of 5 or whatever, so assuming there was a good reason for THAT, then there'd be a good reason for best of 3 being a bad idea.) Regardless of fairness or one's own performance I think it'd of been simply more fun to get to do more official times on the pads. (Well, I might have been thinking "Why am I here; just get this over with," lol, when in front of the huge crowd...) -Doug (just back in good old' US of A, had to dump a bunch of beef at customs... madcow?; I suppose Hardwick is not home yet as I write this even though he left much sooner then me for his 15hr drive back, shesshh... I zone out after 2hrs) --- In speedsolvingrubikscube@yahoogroups.com, "Lars Vandenbergh" <lars.vandenbergh@s...> wrote: > I also liked the StackMat timers from the first time I tried them. I > don't think my times where suffering from it at all. Maybe they could > make some slight adjustments so that the timer starts from the time > the cube is picked up, and it stops when put down. But really, > excellent timing device no matter what. Good choice. > > Lars > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > they do the exact same thing we do now...we reach for the space > bar.. > > > > plus it created a complete fairness off the start and finish.. > > > > and alot of people actually liked them.. > > > > d > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > > <grrroux@f...> wrote: > > > Speedstacking timing pads were the easiest solution for the > > > championships. Already manufactured. > > > > > > But, I don't see why you have to put your hands at a special > place > > at > > > the end (on the pad, in your pockets...) in order to stop the > > watch. > > > > > > In speedstacking, of course, you don't have choice. But in > > > speedcubing, the proper way of stopping the watch would be with a > > > sensor under the cube. > > > > > > After all, the most important thing is: All times measured with > the > > > same device (so, I guess speedstacking pads are now the official > > tool > > > :-( ). > > > > > > Ok, but I certainly won't spend $60 for a $1 stopwatch and a mat > > with > > > "speed stacks" written on it! :-) > > > > > > > > > Gilles.
3656. Re: [Speed cubing group] Re: notation
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 14:32:59 +1000

On Tue, Aug 26, 2003 at 04:01:13AM -0000, d_funny007 wrote: > Although, I use MES notation (be it wrong on the M'), I think now > after reading some of these posts that that could be abolished for > the more friendly/intuitive subscript notation (m,s,a) It's not all > that computer friendly, but better - what do you all think? And > could someone please forget the xyz stuff! Why fix an coordinate > system if it has no other uses then for the rotations. 'Q' I don't > like either but could live with. Since I'm all for consistancy, > mayby 'q' in subscript AFTER the letter? And please don't start > using "R[m]" to indicate subscript if you can't embed it in the > HTML, just go for "Rm". (m,s,a) is from Mirek as far as I can trace > back. I actually forgot that I had seen this notation before... http://www.ws.binghamton.edu/fridrich/Mike/notation.html I guess my proposal of Rm (middle) should be replaced with Rs (slice). We don't need both. On the other hand, the definition of Rs on Jessica's page was a little bit different from what I expected. It says Rs means: "Rotate the right side clockwise and the left side anti-clockwise". I expected it to mean: "rotate the middle slice clockwise, from the perspective of the right side". I'm sure corners first people would prefer the second meaning, because that way the corners stay still. Maybe we can use the Rm symbol after all to follow the second meaning. Ryan
3657. [Speed cubing group] Re: notation
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 05:41:57 -0000

Uh, we definately need both meanings, so both "s" and "m" but they are of course equivalent to each other after some whole cube rotation. There is just a subtle distinction. And yes I immediately noticed where the notation stemed from like I mentioned: Mirek, or maybe Jessica. I guess I just had a feealing it was from Mirek... I don't CARE what certain people's method PREFERS. Notation is notation, it should be independent of system, sort of our universal language. (Oh and I don't want to have to change to a different notation when I'm explaining my method to someone else, with a different method.) -Doug --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Tue, Aug 26, 2003 at 04:01:13AM -0000, d_funny007 wrote: > > > Although, I use MES notation (be it wrong on the M'), I think now > > after reading some of these posts that that could be abolished for > > the more friendly/intuitive subscript notation (m,s,a) It's not all > > that computer friendly, but better - what do you all think? And > > could someone please forget the xyz stuff! Why fix an coordinate > > system if it has no other uses then for the rotations. 'Q' I don't > > like either but could live with. Since I'm all for consistancy, > > mayby 'q' in subscript AFTER the letter? And please don't start > > using "R[m]" to indicate subscript if you can't embed it in the > > HTML, just go for "Rm". (m,s,a) is from Mirek as far as I can trace > > back. > > I actually forgot that I had seen this notation before... > > http://www.ws.binghamton.edu/fridrich/Mike/notation.html > > I guess my proposal of Rm (middle) should be replaced with Rs (slice). > We don't need both. > > On the other hand, the definition of Rs on Jessica's page was a little > bit different from what I expected. > > It says Rs means: "Rotate the right side clockwise and the left side > anti-clockwise". > > I expected it to mean: "rotate the middle slice clockwise, from the > perspective of the right side". > > I'm sure corners first people would prefer the second meaning, because > that way the corners stay still. Maybe we can use the Rm symbol after > all to follow the second meaning. > > Ryan
3658. Super exhustive wc2003 stats sheet of/for 3x3 qualifiers
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 05:59:05 -0000

Being the math geek I am, I took the time to do a more complicated stats sheet for the 32 qualifiers of the 3x3 category. This is not to single anyone out, well besides those 32. I just used a simple highlighting rule: green if placed 1,2,3 in one of the rankings and blue for the remainder if in top 10 in any one of the rankings (hope you see what I mean). I'll momentarily upload the excel file (I used the raw data from what DanG uploaded earlier, not sure if it's the most recent version with all the name corrections and stuff so please give me any errors you see, or better yet make them and re-upload/overwrite the file). So I did it in 7 distinct rankings: {best,ave} X {round 1, round 2, 1&2 combined} + {Official} in set notation. A bit too much to use average I know since some people didn't go right for the stop on their slowest times / throw out, but interesting nonetheless. The only thing I didn't do was to give some standard deviation values for completeness, but with only a size 3 sample size it would of been fairly useless. (Well..., with that you could better see the phenomena of inconsistant slower cubists beating out faster consistant cubists.) (by slower/faster I mean on average) Performing dozens of sortings and filterings, I am bound to have messed up on something, and I tried to keep everything value-based instead of formula-based. -Doug
3659. WC & BLD stuff
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 06:40:48 -0000

Hi all, I got back from Toronto this afternoon. It was really great to meet you cubers at WC! Much thanks to Dan G for organizing WC and taking all the questions from me...(lol) Congratulation to Dan K, the new champ, and all other winners and finalists of the varoius cubing categories. I did a 20.3 on Day 1, but couldn't get a single sub- 20...I guess I just got nervous. I messed up the cross once, did a wrong F2L combination once, and had a cube drop on 5x5x5(which killed my arms!). As for the blindfold event, I was told that I only had once chance, and if I mess up, I was to be disqualified. Jim went before me and missed two edges flipped, so I got really nervous and decided to go extra careful. I did it in 6:3?, including memorization, which was a terrible time for me, but managed to get into the finals. (I bombed the 4x4x4 on centers) Only Dror and I made it to the finals, and we had a face-off on Sunday. The results: Both of us messed up in the final, and since Dror had a better time on the qualifying round, he got the first place and I the second. The fact that we only got one try at it was the biggest mistake in the BLD categories. In BLD, you can never really be sure if you did it until you take off the blindfold, and I think it's safe to say that it's impossible to keep a 100% accuracy. This results in competitors getting nervous, going slowly, and the results not being of one's best performance. Also, even with the ear plugs I could still hear the sound of cube and people talking and feel some sets of eyes staring at me from behind the curtains and the cameras rolling... It really wasn't the perfect BLD condition. I think BLD cubers ought to discuss and set rules that are best for BLD sooner or later... OK, now I'm just rambling again... Anyway, Congratulation to all! Macky
3660. Re: [Speed cubing group] Re: Can we talk about cube art and cube mathematics on this forum?
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 16:48:43 +1000

On Wed, Jul 09, 2003 at 11:14:55AM +1000, Ryan Heise wrote: > On Tue, Jul 08, 2003 at 05:09:13PM -0000, tomrokicki wrote: > > > So what method requires the fewest algorithms that aren't "obvious" > > or logically clear? If I solve top corners, bottom corners, three > > top edges, three bottom edges, last top/bottom edge, then the middle > > edges, the only non-obvious algorithm I need is one to swap a pair of > > bottom corners. > > These ones might be short enough to study and understand.. > > If you swap corners before orienting them: > > R'U LU' RU L'U' > > If you swap corners after orienting them: > > R'FR B2 RF'R' B2R2 Sorry, that was a typo. It should be: R'FR' B2 RF'R' B2R2 > (For understanding, a better view is: RU'R D2 R'UR D2R2) > > Ryan
3661. Excel files
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 16:24:02 +1000

Small request: would someone who has Microsoft Excel be kind enough to save a copy of these xls files as html? This will allow more people to view them. (I'm still waiting to find out who came second and third in the fewest moves category, etc...) Thanks heaps, Ryan
3662. New file uploaded to speedsolvingrubikscube
From: speedsolvingrubikscube@yahoogroups.com
To: speedsolvingrubikscube@yahoogroups.com
Date: 26 Aug 2003 07:22:56 -0000

Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the speedsolvingrubikscube group. File : /official_rank.htm Uploaded by : dcash75060 <DCash10181@...> Description : I have uploaded in the file the Official Rank File w/avgs. in HTML format for those of you who wish to view it easier. --Always Cubing, Rubix (Duane Cash) You can access this file at the URL http://groups.yahoo.com/group/speedsolvingrubikscube/files/official_rank.htm To learn more about file sharing for your group, please visit http://help.yahoo.com/help/us/groups/files Regards, dcash75060 <DCash10181@...>
3663. Record Page Updated
From: ralf_laue <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 07:22:59 -0000

Hello, my web page about world records achieved in official competitions is now updated with the latest WC results: http://www.recordholders.org/en/list/rubik.html (The German and French version will follow soon.) I still need an information about the 3x3x3 speedcubing result by Dror. Best Wishes, Ralf
3664. New file uploaded to speedsolvingrubikscube
From: speedsolvingrubikscube@yahoogroups.com
To: speedsolvingrubikscube@yahoogroups.com
Date: 26 Aug 2003 07:26:32 -0000

Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the speedsolvingrubikscube group. File : /3x3x3_semi.htm Uploaded by : dcash75060 <DCash10181@...> Description : And here's the 3x3x3 Semi-Finals Round Two Stats in HTML format. -- Always Cubing, Rubix (Duane Cash) You can access this file at the URL http://groups.yahoo.com/group/speedsolvingrubikscube/files/3x3x3_semi.htm To learn more about file sharing for your group, please visit http://help.yahoo.com/help/us/groups/files Regards, dcash75060 <DCash10181@...>
3665. Re: Excel files
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 12:37:50 -0000

david barr came in second for the FMC challenge... only 2 entered.... d --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > Small request: would someone who has Microsoft Excel be kind enough to > save a copy of these xls files as html? This will allow more people to > view them. > > (I'm still waiting to find out who came second and third in the fewest > moves category, etc...) > > Thanks heaps, > > Ryan
3666. WC picture request.
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 13:02:51 -0000

If anyone has a video of my 18.71 second solve at the WC or a picture of me and the timer, could you please contact me. I know that somebody out there does. My wife is upset that our pictures didn't turn out. I new we should've went digital. Thanks, Jon
3667. Speedstack Timers
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 15:38:19 -0000

Just browsing around and saw a turn-around promotion of the WC on the Speedstacks site showing it's broader appeal. But they only changed the center item and not the final time on the pic, notice the implied 7.95s solve, where a '1' or '2' should have probably been added in front, lol. Shows how much these people know about cubing! http://www.speedstacks.com/news/articles/rubiks.htm It's easier to manipulate free moving cups then corners and edges stuck to a frame (mostly..., pop). That's CUBE PRIDE! -Doug
3668. [Speed cubing group] Re: notation
From: "mirek_goljan" <goljan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 18:16:56 -0000

You are right, "corners first" cubist like to have notation for middle layer move. I also developed and used a "corners first, edges last" system, not for serious speedcubing although it can be mastered to average below 20s. My notation was Sr for slice move, turning middle layer between right and left faces clockwise when facing right side of the cube. I used "r" for turning the whole cube clockwise holding right face. Thus, r = RsSr, u = UsSu and so on. But now I think that Rm is better notation for the same thing as Sr. Then, r = Rs Rm = R L' Rm. I would say, Rm is little bit more intuitive notation than Sr. Mirek -- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Tue, Aug 26, 2003 at 04:01:13AM -0000, d_funny007 wrote: > > > Although, I use MES notation (be it wrong on the M'), I think now > > after reading some of these posts that that could be abolished for > > the more friendly/intuitive subscript notation (m,s,a) It's not all > > that computer friendly, but better - what do you all think? And > > could someone please forget the xyz stuff! Why fix an coordinate > > system if it has no other uses then for the rotations. 'Q' I don't > > like either but could live with. Since I'm all for consistancy, > > mayby 'q' in subscript AFTER the letter? And please don't start > > using "R[m]" to indicate subscript if you can't embed it in the > > HTML, just go for "Rm". (m,s,a) is from Mirek as far as I can trace > > back. > > I actually forgot that I had seen this notation before... > > http://www.ws.binghamton.edu/fridrich/Mike/notation.html > > I guess my proposal of Rm (middle) should be replaced with Rs (slice). > We don't need both. > > On the other hand, the definition of Rs on Jessica's page was a little > bit different from what I expected. > > It says Rs means: "Rotate the right side clockwise and the left side > anti-clockwise". > > I expected it to mean: "rotate the middle slice clockwise, from the > perspective of the right side". > > I'm sure corners first people would prefer the second meaning, because > that way the corners stay still. Maybe we can use the Rm symbol after > all to follow the second meaning. > > Ryan
3669. Other Semifinalists
From: "Peter" <themax2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 18:25:26 -0000

Thank you all for making the RWC a complete success. I had a great time. I just wanted to ask about my semifinals time and why its not on the results page. I was ranked 34th after the qualifying round but got called up on stage after 2 people in the top 32 didnt come and I was just wondering if my times in the semi's got recorded. Peter Babcock
3670. numbering OLL&PLL
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 19:36:58 -0000

I have found lots of different ways people number OLL&PLL. Some do not include mirrors or inverses, some just inverses, and others both mirrors and inverses, and they all use different numbers/letters to indicate a pattern. I use the numbers used by JSCC (Japan Speed Cubing Club), but I get confused every time someone asks about a certain pattern in this forum. I'm pretty sure a lot of you have experienced that, too. These numbers exist to make it easier to talk to people online about a certain pattern, but right now it's just causing lots of misunderstanding (at least to me). I'm not saying that the ways of numbering OLL&PLL I'm not familiar with are incorrect, but I'm finding a need for a single OLL&PLL list everyone can use and agree on... Anyone with me? Macky
3671. Re: [Speed cubing group] Other Semifinalists
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 12:54:11 -0700 (PDT)

After the two people were disqualified you and jacob rueth got called up to participate. You only care about getting credit for your times, times that you got to take at the expense of two other people. You should feel great that you lucked out and had a chance to compete in the semi-finals any, considering you originally DID NOT QUALIFY. Instead you told me these things: "i want to get credit for what i did" "they called me up to get times and i want credit for it" "I just want to be recognized" OK, everyone recognize peter babcock right now. He was ranked 34th, lucked out and got to go up because two other people didn't show up. During the semi-finals he pulled a lucky 24.?? time. A time that is admirable because it's under his average. Also recognize he doesn't want to call over anyone's attention to all the great things that went on at the championships. I was angry too when I had to go on sunday for qualifying 3x3. i wasn't too happy that there was only one run for the megaminx, although i would have been killed by grant in the category anyway. To be in the same room with ron, jessica, dan, jess, and countless others, was a great experience. Meeting some of the people i only knew by screen name was something interesting all in itself. And being interviewed 187 times was...a new experience. i hope to see you all in 2005, wherever it ends up being. -Richard --- Peter <themax2000@...> wrote: > Thank you all for making the RWC a complete success. > I had a great > time. I just wanted to ask about my semifinals time > and why its not > on the results page. I was ranked 34th after the > qualifying round > but got called up on stage after 2 people in the top > 32 didnt come > and I was just wondering if my times in the semi's > got recorded. > > Peter Babcock > > __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com
3672. Ravishing weekend guys!!!
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 20:38:44 -0000

Hey all, I'd like to say Hi to all the wonderful super awesome people i met this weekend, it is great to have a 3D conversation with you. I would also like to express my congratulations to all the prize winners out there, you guys are great. Also thanks much Dan for pulling this event off, it was like a surreal dream being surrounded by rotating cubes and the beautiful noise of the plastic grinding. I couldn't have been any happier with times i got this weekend. I thought for sure that nervousness would take its toll, but yeah... The timers i feel are pretty cool, after getting used to them and such. I feel that the event went well for the most part, but i feel that 2 days is definately not enough to get everything done. I think the most fun was just getting together with some of you and swap algs and tips of the trade. I hope that we can all meet again, hopefully in 2005 if another competition brews and that i am able to go. You guys are awesome!!! Jake Rueth
3673. blaster worm
From: "patrick" <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 20:40:55 -0000

even though this doesnt seem *on topic* i just want to say i got about 10 emails from the worm, besides some spammer, who may be a worm too, anyway, those of you who have the group email in your address books, which may be done by default for some reason, or just put it in your address book, take it away. i think if it got hold of one of us, one of 400, it would sent it to 400. that would be bad. well, just heed my advice, or email me and tell me im wrong on this, and forgive my ramblings, runons, and superfluous commas :P <ps>
3674. Re: numbering OLL&PLL
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 21:01:45 -0000

I don't know about OLLs, but I think for the PLLs it's best to just use the lettering on Jessica's site. (U and A are a bit strange, and I always called the J one L, at least I've always called the R properly.) I don't seen any good way of numbering the OLLs, perhaps you should devise of some charting system and call them by letters representing two or more charicteristics. I found success in organizing the ELLs, but I'm no expert on OLLs. Perhaps by a letter for corner twist and one for edge flip followed by a number or lowercase letter within each category.... I don't know this is much more difficult. But, yes, it would be nice to see some standardization, just don't give too big a distintion between mirror cases, (maybe add an a) or b)). Due to the recognition aspect of the OLL step there needs to be differences in the inverse cases though. Personally, I won't use an algorithm just for it's primary effects and not know it's secondary effects (permutation in this case). -Doug --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > I have found lots of different ways people number OLL&PLL. Some do > not include mirrors or inverses, some just inverses, and others both > mirrors and inverses, and they all use different numbers/letters to > indicate a pattern. I use the numbers used by JSCC (Japan Speed > Cubing Club), but I get confused every time someone asks about a > certain pattern in this forum. I'm pretty sure a lot of you have > experienced that, too. > > These numbers exist to make it easier to talk to people online about > a certain pattern, but right now it's just causing lots of > misunderstanding (at least to me). I'm not saying that the ways of > numbering OLL&PLL I'm not familiar with are incorrect, but I'm > finding a need for a single OLL&PLL list everyone can use and agree > on... > > Anyone with me? > > Macky
3675. Re: blaster worm
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 21:00:04 -0000

if you would like info on how to catch a spammer and reading email headers etc please email me....d --- In speedsolvingrubikscube@yahoogroups.com, "patrick" <grendel_102@y...> wrote: > even though this doesnt seem *on topic* i just want to say i got > about 10 emails from the worm, besides some spammer, who may be a > worm too, anyway, those of you who have the group email in your > address books, which may be done by default for some reason, or just > put it in your address book, take it away. i think if it got hold > of one of us, one of 400, it would sent it to 400. that would be > bad. well, just heed my advice, or email me and tell me im wrong on > this, and forgive my ramblings, runons, and superfluous commas :P > > <ps>
3676. Re: [Speed cubing group] cube while travelling
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 14:26:03 -0700

One way to manually insure a random scramble is to throw the cube spinning in the air one or more times while you mix it. And not look at it while you mix, of course. /Lars At 0:49 +0000 8/26/03, gotsoup420 wrote: >question: how do you mess up your cube when you travel? do you like >print out a couple of pages of algorithms or just mess it up >randomly? somehow i seem to have a problem messing up my cube >without an algorithm because i kinda can get a head start, which i >feel is unfair. any ideas? > >-soupkid -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com
3677. Re: numbering OLL&PLL
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 22:11:53 -0000

Is that such a big problem if there are are different notations as long as you can find them next to sequences? Well, ok, it allows you to share faster (but too much standardization makes everybody cube the same way, same method, same sequences :-) ). > I don't seen any good way of numbering the OLLs, perhaps > you should devise of some charting system and call them by letters > representing two or more charicteristics. I found success in > organizing the ELLs, but I'm no expert on OLLs. Perhaps by a letter > for corner twist and one for edge flip followed by a number or > lowercase letter within each category.... I don't know this is much > more difficult. A lot of people proposed arbitrary codes labeling cube configuration. I think that logical and neutral rules like Helmstetter's notation is the best way: http://www.ai.univ-paris8.fr/~bh/cube/notations.html Gilles.
3678. We should do this more often!
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 16:17:25 -0700

Some hasty thoughts on the weekend before I go away to Nevada for a week... It was of course, by far, the best world championships ever! Inevitably some things worked less than perfectly. We'll learn from those mistakes next time (and make new ones). The important thing is that something finally happened. I'm immensely grateful to Dan G for doing that heavy and thankless groundwork. It will be easier for those who come after. After having been asked in an interview, I decided that my favorites were my fellow Swede David, my fellow San Franciscan Dan, my fellow Lars Lars V, and of course my fellow Budapest survivor Jessica. Really, I have witnesses! It's a little spooky that they took the first 4 spots! I'm especially amused that there was a Lars in fourth place again this time, though Lars V may see that differently. My only ambition was to get a result below 25 to feel I had at least a decent showing. That seemed unambitious enough, but when I started badly, it made me even more nervous. It was only in the second last attempt I got 24.99 and could relax a bit for the last attempt and get 21.91. It's weird, that nightmarish feeling when your brain, your hands and the cube all seem to move in different time frames, and everything jams, and the timer just races away the seconds. I saw it in myself and in many other contestants. I guess this was the first competition ever for most of the participants, and the first one in 20 years for most of the rest, and it showed. Aside from two championships I had barely met speed cubists in person before, and it was so much fun. Not only to be among likeminded people who would also just spin a cube around mindlessly when talking without even being aware of it (the film teams started asking us to not do that while being interviewed, since it screws up their sound). But also for seeing some things I could not have imagined. I thought the most unbelievable ones were David Allens index finger tricks, Chris Hardwick's one handed magic, and Dan Knights North Pole jacket. The final was a real intense drama!! I hope someone makes a good TV version of it all, that could be a thrilling half hour! One random fact no one has mentioned was that Dan Knights fastest time, his last, was achieved while putting back a popped piece! I don't know if anyone keeps track of these things, but i think that 18.76 has to be the world record for a popped solve! I was interviewed more times than I can remember, and I didn't always manage to stop my unfortunate impulse to say whatever outrageous thing that amuses me most, rather than more sensible things. So I'm a little worried what the documentaries will do with that. We'll see... -- "A closed mouth gathers no foot" Lars Petrus, San Francisco - lars@... http://lar5.com
3679. [Speed cubing group] Re: notation
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 23:42:54 -0000

Hi Mirek, Would you consider the notation I use? First off there are three basic turns. For example: R = Right layer clockwise R2 = Right layer 180 degrees R' = Right layer counterclockwise Then there are six sides: R = Right layer clockwise U = Top layer clockwise B = Back layer clockwise L = Left layer clockwise F = Front layer clockwise D = Lowest layer clockwise I think most people agree to this much. Then there are the middle layers or slices: r = center slice next to R u = center slice under U b = center slice in front of B l = center slice next to L d = center slice over D f = center slice in back of F And finally rotating the whole cube in your hand (used for "finger tricks") (Q stands for cube) QR = Rotate the whole cube clockwise from the right QU = Rotate the whole cube clockwise from the top QB = Rotate the whole cube clockwise from the back The reasons I prefer this notation are: 1. the consistant lettering means not having to figure out which is the x,y or z axis or the M S E slices etc. The slice are the same letter as either side adjacent. 2. There are provisions for rotating the cube. 3. This can be applied to the 4x4x4 with no changes. 4. There is one letter for moving one layer like "R' or "r" and the option of using two for two layers like "Rr". 5. Except for Q there are no other letters added to the main ones, and Q for cube seems easier to remember for most. David J --- In speedsolvingrubikscube@yahoogroups.com, "mirek_goljan" <goljan@s...> wrote: > You are right, "corners first" cubist like to have notation for middle > layer move. I also developed and used a "corners first, edges last" > system, not for serious speedcubing although it can be mastered to > average below 20s. My notation was Sr for slice move, turning middle > layer between right and left faces clockwise when facing right side of > the cube. I used "r" for turning the whole cube clockwise holding > right face. Thus, r = RsSr, u = UsSu and so on. > But now I think that Rm is better notation for the same thing as Sr. > Then, r = Rs Rm = R L' Rm. > I would say, Rm is little bit more intuitive notation than Sr. > Mirek > > > -- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> > wrote: > > On Tue, Aug 26, 2003 at 04:01:13AM -0000, d_funny007 wrote: > > > > > Although, I use MES notation (be it wrong on the M'), I think now > > > after reading some of these posts that that could be abolished for > > > the more friendly/intuitive subscript notation (m,s,a) It's not all > > > that computer friendly, but better - what do you all think? And > > > could someone please forget the xyz stuff! Why fix an coordinate > > > system if it has no other uses then for the rotations. 'Q' I don't > > > like either but could live with. Since I'm all for consistancy, > > > mayby 'q' in subscript AFTER the letter? And please don't start > > > using "R[m]" to indicate subscript if you can't embed it in the > > > HTML, just go for "Rm". (m,s,a) is from Mirek as far as I can trace > > > back. > > > > I actually forgot that I had seen this notation before... > > > > http://www.ws.binghamton.edu/fridrich/Mike/notation.html > > > > I guess my proposal of Rm (middle) should be replaced with Rs (slice). > > We don't need both. > > > > On the other hand, the definition of Rs on Jessica's page was a little > > bit different from what I expected. > > > > It says Rs means: "Rotate the right side clockwise and the left side > > anti-clockwise". > > > > I expected it to mean: "rotate the middle slice clockwise, from the > > perspective of the right side". > > > > I'm sure corners first people would prefer the second meaning, because > > that way the corners stay still. Maybe we can use the Rm symbol after > > all to follow the second meaning. > > > > Ryan
3680. Re: [Speed cubing group] cube while travelling
From: "gotsoup420" <gotsoup420@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 00:38:19 -0000

ahh... makes sense.. thanks to all who responded. -soupid ps btw can you reply to these through email? ive never tried, but it seems like it should work. does it?
3681. WC 2003 pictures from Andy Camann
From: "rubiks1938" <rubiks1938@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 00:50:45 -0000

Hello to everyone! It was great to meet everyone in Toronto. Here is a link to more pictures of the competition. http://www.angelfire.com/moon/ritz/Rubiks.html I'm in a lot of these pictures because they were taken by my parents. I also got lots of other competitors. Sorry if I missed anyone! I hope to see you all in 2005! I had a lot of fun hanging out with everyone for the weekend. Andy Camann
3682. Re: WC 2003 pictures from Camann; notation
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 01:44:18 -0000

WOW!!! Thanks a lot for the pics, very high quality too. In regards to notation, I know a lot of poeple use the lower case for deep turns so your (David J's) Rr thing has conflicting meaning. -Doug (still working on getting mine up, not as great quality and not digital, boohoo) --- In speedsolvingrubikscube@yahoogroups.com, "rubiks1938" <rubiks1938@y...> wrote: > Hello to everyone! > It was great to meet everyone in Toronto. Here is a link to more pictures of the > competition. > > http://www.angelfire.com/moon/ritz/Rubiks.html > > I'm in a lot of these pictures because they were taken by my parents. I also got > lots of other competitors. Sorry if I missed anyone! I hope to see you all in > 2005! > > I had a lot of fun hanging out with everyone for the weekend. > > Andy Camann
3683. Re: [Speed cubing group] WC 2003 pictures from Andy Camann
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 19:23:26 -0700 (PDT)

it says your site has been suspended for bandwidth reasons... too bad, but please tell us when it is up again... rubiks1938 <rubiks1938@...> wrote:Hello to everyone! It was great to meet everyone in Toronto. Here is a link to more pictures of the competition. http://www.angelfire.com/moon/ritz/Rubiks.html I'm in a lot of these pictures because they were taken by my parents. I also got lots of other competitors. Sorry if I missed anyone! I hope to see you all in 2005! I had a lot of fun hanging out with everyone for the weekend. Andy Camann Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. <ps> --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3684. Blindfold Contest Feedback and Suggestions
From: "blindfoldcubist" <jmittan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 04:42:20 -0000

Hi everyone!! It was good to meet all of you. It was extremely interesting for me to be around true speedcubists for the first time. It made me realize that I am probably better suited to blindfolding, (you speedcubers are so good!!) and at least for me, the two don't mix that well. I found it difficult to switch from warming up for the 4X4X4 speed cubing, then suddenly shifting gears to participate in the 3X3X3 blindfold, then going back immediately for 4X4X4 blindfold speedcubing then going back yet again for 4X4X4 blindfold. This left me with insufficient mental energy to have any chance at 4X4X4 blindfold. I, like Macky, was disappointed to learn that there would be only one round of the blindfold events. I wish I had thought to ask the number of rounds before going in for my attempt. Perhaps I would have been more careful to remember to flip those last two edges. (My miss was simple omission of 12 moves.) I just assumed that there would probably be three rounds. Having additional rounds would have given all of us a chance to adapt to the unique circumstances. There is also a disadvantage to going first, since subsequent competitors know what time (if any) they have to beat. This disparity is maximized in a one round contest. I also agree with Macky that the nerves that can cause slow times for speedcubists very often cause total failures for blindfolders. Multiple rounds are absolutely necessary, because even the best blindfolders miss every so often. I know that Geir Ugelstadt feels the same way on this point. In retrospect I can see why cameras were present in the blindfold booths, but that doesn't mean that they should have moved around, particularly during the memorization phase. Once the blindfold is on, if they wish to move around quietly, that's probably OK. Personally, the presence of noise was not a bother to me. It was variations in the noise that mattered. The sound of 4X4X4's hitting the tables is an example. A source of white noise to mask the sounds would have been better than earplugs. People coming in and out of blindfold area should be strictly prohibited during each attempt. The biggest surprise for me was when Geir Ugelstadt chose to withdraw from the 3X3X3 competition. It was my task to allow him to vent upon his finally realizing that for this competition, the analysis phase would count towards the total time of the solve. That choice of format put him at an insurmountable disadvantage. For most blindfolders, the rules that were in effect make perfectly good sense. But then again, no one else was trying to apply Jessica's system in a blindfold context, as was Geir. At present, I do not know enough about her system to estimate the number of piece placements that he would have had to correctly calculate in order to be plan all of his moves. But certainly, it would have been several times what I would have used in my system. It is very audacious for him (or for that matter, for Gaetan Guimond, possibly others) to attempt to use a speedcubing system for blindfold use, and I wish him/them well in his/their efforts. If both Geir and Gaetan had been there, we would have been perfectly justified to split the 3X3X3 blindfold into two events. Geir and Gaetan would have battled to create the shortest possible time for the solution phase only, and the rest of us would have competed in the shortest total time for both the analysis and solving phase format. Macky is also correct that we blindfolders must organize, and I would prefer sooner than later. I feel strongly enough about this that I might actually do something about it. (Shock!!) I hope that everyone enjoyed the seeing eye blindfold demo prior to the show on Sunday. There are several variations to this that we can discuss if people are interested, perhaps in a separate group. Thanks to Dan for putting the competition together. It was an privilege to meet you all. See you all in 2005. Jim Mittan
3685. Re: [Speed cubing group] Other Semifinalists
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 26 Aug 2003 22:13:19 -0700 (PDT)

I never really have to respond to my own posts, but I guess it is necessary. The post I made earlier today was rude, and not needed. I guess sometimes I am impulsive with what I say, as people on this forum would already know. but anyway...sorry pete, you deserved to be recognized, you were up on stage during the semi-finals, your times should be recorded. I may have been a bit unjust at times during the championships. It seems to me the interviewers only caught me when I was in a bad mood....I hope they don't bend that anyway they want, which they might,,,i dunno. That guy with the goofy hair was annoying tho...always chasing me down..."what do you think about the delays?" he asks, in 38 forms of a question. but anyway...sorry for adding negativity to the forum. -Richard --- Richard Patterson <richy_jr_2000@...> wrote: > After the two people were disqualified you and jacob > rueth got called up to participate. You only care > about getting credit for your times, times that you > got to take at the expense of two other people. You > should feel great that you lucked out and had a > chance > to compete in the semi-finals any, considering you > originally DID NOT QUALIFY. Instead you told me > these > things: > "i want to get credit for what i did" > "they called me up to get times and i want credit > for > it" > "I just want to be recognized" > > OK, everyone recognize peter babcock right now. He > was ranked 34th, lucked out and got to go up because > two other people didn't show up. During the > semi-finals he pulled a lucky 24.?? time. A time > that > is admirable because it's under his average. Also > recognize he doesn't want to call over anyone's > attention to all the great things that went on at > the > championships. I was angry too when I had to go on > sunday for qualifying 3x3. i wasn't too happy that > there was only one run for the megaminx, although i > would have been killed by grant in the category > anyway. To be in the same room with ron, jessica, > dan, jess, and countless others, was a great > experience. Meeting some of the people i only knew > by > screen name was something interesting all in itself. > > And being interviewed 187 times was...a new > experience. i hope to see you all in 2005, wherever > it ends up being. > -Richard > --- Peter <themax2000@...> wrote: > > Thank you all for making the RWC a complete > success. > > I had a great > > time. I just wanted to ask about my semifinals > time > > and why its not > > on the results page. I was ranked 34th after the > > qualifying round > > but got called up on stage after 2 people in the > top > > 32 didnt come > > and I was just wondering if my times in the semi's > > got recorded. > > > > Peter Babcock > > > > > > > __________________________________ > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site > design software > http://sitebuilder.yahoo.com > __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com
3686. Re: Timing pads
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 05:51:47 -0000

I can guess one fairly good reason why we had to start/stop the timers by placing both hands on the pads, rather than having them start/stop when the cube was picked up/put down... if the latter mechanism were used then the timer would be stopped every time there was a piece pop (as the cubie would fall onto the mat). And as anyone at the RWC could tell you, there were quite a few piece pops. As it was, even if there was a pop and the piece fell onto one of the pad circles (where we placed our hands at the start), the timer would still keep going. I think the speedstack timers were a good choice for RWC. I discovered that it was also very important that the officials were using stopwatches as back-ups. During one of my solves, the stackmat didn't trigger properly and so my time for that solve was taken from the stopwatch. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > Speedstacking timing pads were the easiest solution for the > championships. Already manufactured. > > But, I don't see why you have to put your hands at a special place at > the end (on the pad, in your pockets...) in order to stop the watch. > > In speedstacking, of course, you don't have choice. But in > speedcubing, the proper way of stopping the watch would be with a > sensor under the cube. > > After all, the most important thing is: All times measured with the > same device (so, I guess speedstacking pads are now the official tool > :-( ). > > Ok, but I certainly won't spend $60 for a $1 stopwatch and a mat with > "speed stacks" written on it! :-) > > > Gilles.
3687. Re: numbering OLL&PLL
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 06:39:31 -0000

mm..I recently got a mail from my friend saying that he started learning 2-step OLL from Jessica's page. I guess I had told him about finger short cut and things before, and he asked me for an advice on how he should turn OLL 35(H1 in Ron's page). I didn't know that he was learning the algs from Jessica's page, so took it to be the 35 I knew, which is N12 in Ron's page. So, I replied to him with my favorite alg for that corner pattern, 37 (The one I knew as 37), which is N13 in Ron's Page, and 24/25 in Jessica's page. So my friend looked at 37 in Jessica's Page, which is H3 in Ron's page and 25 I knew, found it totally different from what I gave him, and replied with "what the ??" after which I had to existance of JSCC OLL number etc... Are you following all this? If you are, I guess we don't need a standardized (or however you spell that) number for OLL&PLL. But if you are not (or had to go to four different sites and minimize and mazimize each window and scroll up or down every time you read a new number in this message), I believe you can understand what I meant in the first message... Macky --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > Is that such a big problem if there are are different notations as > long as you can find them next to sequences? > Well, ok, it allows you to share faster (but too much standardization > makes everybody cube the same way, same method, same sequences :- ) ). > > > I don't seen any good way of numbering the OLLs, perhaps > > you should devise of some charting system and call them by letters > > representing two or more charicteristics. I found success in > > organizing the ELLs, but I'm no expert on OLLs. Perhaps by a letter > > for corner twist and one for edge flip followed by a number or > > lowercase letter within each category.... I don't know this is much > > more difficult. > > A lot of people proposed arbitrary codes labeling cube configuration. > > I think that logical and neutral rules like Helmstetter's notation is > the best way: > > http://www.ai.univ-paris8.fr/~bh/cube/notations.html > > Gilles.
3688. Re: numbering OLL&PLL
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 06:44:46 -0000

Thanks for the suggestion, Doug. I used to use letters for PLL too, but now I use JSCC PLL numbering system which includes a lowercase letter (f,r,l,b) at the end to show the direction of the pattern. It's just much easier this way. The problem is, only JSCC cubers use the notation... Well, anyone got any good ideas? I'd hate to make something that no one likes... Thanks, Macky --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > I don't know about OLLs, but I think for the PLLs it's best to just > use the lettering on Jessica's site. (U and A are a bit strange, and > I always called the J one L, at least I've always called the R > properly.) I don't seen any good way of numbering the OLLs, perhaps > you should devise of some charting system and call them by letters > representing two or more charicteristics. I found success in > organizing the ELLs, but I'm no expert on OLLs. Perhaps by a letter > for corner twist and one for edge flip followed by a number or > lowercase letter within each category.... I don't know this is much > more difficult. > > But, yes, it would be nice to see some standardization, just don't > give too big a distintion between mirror cases, (maybe add an a) or > b)). Due to the recognition aspect of the OLL step there needs to be > differences in the inverse cases though. Personally, I won't use an > algorithm just for it's primary effects and not know it's secondary > effects (permutation in this case). > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" > <mackymakisumi@y...> wrote: > > I have found lots of different ways people number OLL&PLL. Some do > > not include mirrors or inverses, some just inverses, and others > both > > mirrors and inverses, and they all use different numbers/letters > to > > indicate a pattern. I use the numbers used by JSCC (Japan Speed > > Cubing Club), but I get confused every time someone asks about a > > certain pattern in this forum. I'm pretty sure a lot of you have > > experienced that, too. > > > > These numbers exist to make it easier to talk to people online > about > > a certain pattern, but right now it's just causing lots of > > misunderstanding (at least to me). I'm not saying that the ways of > > numbering OLL&PLL I'm not familiar with are incorrect, but I'm > > finding a need for a single OLL&PLL list everyone can use and > agree > > on... > > > > Anyone with me? > > > > Macky
3689. After Hours - Corners vs. Fridrich
From: "Keith Sauer" <ksauer@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 07:08:09 -0000

There was an impromptu after-hours event that took place after the WC around midnight last Sunday at the piano bar in the Crown Plaza. It was a sight to behold and one that will probably not happen again anytime soon. It was a good ol' gun slingin' showdown between the Corner's First folks (Dave Allen, Gene Means) and the Layers folks (Dan Knights, Jessica Fridrich, Lars Vandenbergh, Mirek Goljan and more). The battle went on for hours ('til 1:30am) and some incredible times were recorded. I was the "official" time keeper using Jasmine`s handy HP iPAQ Pocket PC (shameless plug for my employer) and Frank Morris caught it all on video and several stills where taken as well. Here were some of the fastest times that I remember… Dave Allen – 13.3 Dan Knights – 14.2 Dan Knights – 14.7 Gene Means – 14.9 Mirek Goljan – 15.6 (he was handicapped by starting with the cross in place!) ;) Just wanted to share this with everyone and end this post with an observation: Never, Ever go to bed early the night after a Rubik's Cube World Championship… Keith Out!
3690. Re: [Speed cubing group] Re: numbering OLL&PLL
From: maeda@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 16:44:21 +0900

I am rather against the idea establishing a global standard numbering. I have completely no number or code in my head. I really hate numbers everytime I see them in JSCC mailing-list. Macky> Well, anyone got any good ideas? I'd hate to make something that no Macky> one likes... Just put a link to gif files that you can find on Ron's or Katsu's pages. Prepare all rotational combination if you want everything. # People putting <img> tags here and there in mail messages # would be a nightmare for me, though. Please don't! Here are some of my random thoughts... OLL Example1: Ron's code: H5 http://www.speedcubing.com/images/tl_h6.gif (note the number difference!) JSCC code: O22 http://www5.gateway.ne.jp/~katsu-k/ollgazou/22.gif Helmsteller coding: [2 1 1 2] [0 0 0 0] Ascii-art: (might have problems with fonts) _ | X | X~ XXX (or XXX for saving 2 lines) | X | X_ ~ Hmm.. This ascii-art thing works for me. (I have blue on U-face) But people who have white U-faces might think it counter-intuitive. Perhaps, arranging Helmsteller coding in 2D might help: 101 -0- 000 or 000 or putting three lines as "101/000/202" 202 +0+ You cannot directly see whether the U-color of UBR cubie is on B or R. OLL Example2: Ron's code: N26 JSCC code: O47r Helmsteller coding: [1 2 2 1] [1 1 0 0] Ascii-art: _ X | ~X | | XX | XX | __ | ~~ 2d-helmsteller: 202 +0+ 100 100 111 -1- Here's another ascii-art. Do I stick to constant-width font too much? ____ ------------------------------- Avatar Md+ d/ HH \. Md+ Kaoru "Mad Player" MAEDA 75t 145km/h AFC50 O \#oo#/ " LG+ LG+ maeda@... HeatSink 13 LRM10 .=X~~X=. LRM10 ------------------------------- Armor 19.5t Md+ _|_ _|_ Md+
3691. RE: [Speed cubing group] WC 2003 pictures from Andy Camann
From: "Terje Kristensen" <terje@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 27 Aug 2003 09:57:58 +0200

the site is up again .. great pictures. Terje -----Original Message----- Subject: Re: [Speed cubing group] WC 2003 pictures from Andy Camann it says your site has been suspended for bandwidth reasons... too bad, but please tell us when it is up again... rubiks1938 <rubiks1938@...> wrote:Hello to everyone! It was great to meet everyone in Toronto. Here is a link to more pictures of the competition. http://www.angelfire.com/moon/ritz/Rubiks.html I'm in a lot of these pictures because they were taken by my parents. I also got lots of other competitors. Sorry if I missed anyone! I hope to see you all in 2005! I had a lot of fun hanging out with everyone for the weekend. Andy Camann Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. <ps> --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed] Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
3692. new world record
From: "Terje Kristensen" <terje@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 27 Aug 2003 12:40:59 +0200

I've been reading quite a few stories of the WC, and almost everyone have heard that the world record have been broken, but they all say that the 20.00 is the new world record, but this was Dan's 5 solve average in the final. The old 22.95 was the fastest time of three that Minh Thai got in the 82 WC. Shouldnt Jesse Bonde's 16.59 be accepted as the new world record, or should the fastest time in the final be the new record ? Terje
3693. Re: Blindfold Contest Feedback and Suggestions
From: ralf_laue <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 11:19:34 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "blindfoldcubist" <jmittan@c...> wrote: > Multiple rounds are absolutely > necessary, because even the best blindfolders miss every so often. I agree in this point. > If both Geir and Gaetan had been > there, we would have been perfectly justified to split the 3X3X3 > blindfold into two events. Geir and Gaetan would have battled to > create the shortest possible time for the solution phase only, and > the rest of us would have competed in the shortest total time for > both the analysis and solving phase format. Indeed, these are two different categories. Having two contests would be the best solution, however some maximum time for preparing and analyzing the cube should be set, even if it is as long as one hour. Another competition for the most cubes solved blindfolded without a single error would be cool as well (but it would take very long...) By the way: I am still searching for an information about Dror's winning time in the blindfold competition. Can anybody help??? Ralf Laue
3694. Re: [Speed cubing group] Re: numbering OLL&PLL
From: maeda@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 20:54:07 +0900

Oops, my "ascii-art" solution got messed up. This communication media seems not reliable with consecutive spaces. I could not read my "ascii-art" properly by neither text-only mail client nor IE via groups.yahoo.com. # You might be able to use "view source" to see what I meant, but I'm not sure. <pre> ------------------------------- Loki SRM6 q##<>-+p. Kaoru "Mad Player" MAEDA 75t 143km/h Sm+ Sm+ d |=\/=| @) Md Sm+ mail address omitted here HeatSink 11 PPC /~\/~\ PPC ------------------------------- Armor 1940 Md || || AFC50 </pre>
3695. Re: new world record
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 14:25:15 -0000

Terje, Mihn Thai's record was for a single solve. The 16.59 was the best for a single solve at this WC. Even if a best of 5 average was used to determine the outcome (I don't know how it was determined as I was ill and left early), there's not really an ongoing stat that we as speedcubers keep on that. As far as I know the main stats are best solve, and average of 10 (i.e. 12 solves). For the preliminaries, I wasn't even sure why the averages even appeared in the official results--in a way, showing them draws emphasis away from what not be clear to non-cubers who see the results... that the average means nothing, we only needed one good time. If the organizers had wanted us to care about our averages, the results of the preliminaries would have been an average of 3 rather than a best of 3. If you don't buy this arguement, look at Jess Bonde. He placed 6 in the preliminaries and went on to set a world record... if we went by averages, he would placed 30th, barely qualifying for the next round! I myself couldn't have cared less what my second and third fastest times were. I got one time I was really happy with, and two crappy times, and that's absolutely fine with me. I'll worry about averages for the competitions that are based on them, like the Sunday contest. ;-) Adam --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje@w...> wrote: > I've been reading quite a few stories of the WC, and almost everyone have > heard that the world record have been broken, but they all say that the > 20.00 is the new world record, but this was Dan's 5 solve average in the > final. > > The old 22.95 was the fastest time of three that Minh Thai got in the 82 WC. > Shouldnt Jesse Bonde's 16.59 be accepted as the new world record, or should > the fastest time in the final be the new record ? > > Terje
3696. Picture site not working
From: "Andy C" <rubiks1938@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 14:26:27 -0000

Sorry everyone that the site isn't working. This is because there isn't enough bandwidth to support all the visiters. Sometime Thursday it should be back up again. I'll let you know when it is up and what the new URL will be. Andy
3697. Bug?
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 14:36:55 -0000

http://www.speedcubing.com/records/recs_cube_333av.html I must have a bug in my browser!!! :-) What human being could possibly be that fast? Does "Ron" mean "Raised on Neptune" ? !! ! ! ! ! !!! ! !! ! !! !!!!!! ! ! !! ! ! !!!! ! ! !
3698. Stickers
From: "budlyxy" <jdreese@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 14:44:52 -0000

On many of the pictures on the web, they show what look like thick plastic colored stickers (more like buttons almost). Where can I get those? I've replaced my stickers with colored electrical tape which works okay, but it wears off just like the original stickers. Thanks, John
3699. One Handed Competition
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 14:48:13 -0000

First off, I would like to say how awesome last weekend was. It was fun to meet people in the real world. Anyway, on to the point: If it wasn't for Chris, then I sooo would have had the one handed record!!! Chris, I read on your site that you use one handed triggers? That's really cool. I would like to learn those to help my times. Also, do many of you use all of your fingers in solving one handed, or just a few? I use only my first finger and thumb.
3700. Re: One Handed Competition
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 14:54:14 -0000

Last weekend Was Awesome! Everyone was really cool! As for the one- handed competition, I was just in if for fun. I didnt know if i'd do very well. I barely ever practice one-handed. In the competition I got my personal best time 1 minute 20 seconds. I pretty much just use my thumb and first finger, I dont have any triggers. I only use 4 last layer algorithms for one-handed. ...I cant wait for 2005! -heath --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > First off, I would like to say how awesome last weekend was. It was > fun to meet people in the real world. > Anyway, on to the point: If it wasn't for Chris, then I sooo would > have had the one handed record!!! Chris, I read on your site that > you use one handed triggers? That's really cool. I would like to > learn those to help my times. > Also, do many of you use all of your fingers in solving one handed, > or just a few? I use only my first finger and thumb.
3701. Re: Blindfold Contest Feedback and Suggestions
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 15:08:09 -0000

next time you guys can organize the event..... and then you will see just how hard it was... freakin critics in every crowd....... --- In speedsolvingrubikscube@yahoogroups.com, ralf_laue <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "blindfoldcubist" > <jmittan@c...> wrote: > > > Multiple rounds are absolutely > > necessary, because even the best blindfolders miss every so often. > > I agree in this point. > > > If both Geir and Gaetan had been > > there, we would have been perfectly justified to split the 3X3X3 > > blindfold into two events. Geir and Gaetan would have battled to > > create the shortest possible time for the solution phase only, and > > the rest of us would have competed in the shortest total time for > > both the analysis and solving phase format. > > Indeed, these are two different categories. > Having two contests would be the best solution, however some maximum > time for preparing and analyzing the cube should be set, even if it is > as long as one hour. > > Another competition for the most cubes solved blindfolded without a > single error would be cool as well (but it would take very long...) > > By the way: I am still searching for an information about Dror's > winning time in the blindfold competition. Can anybody help??? > > Ralf Laue
3702. WC from my prespective
From: "Jessica Fridrich" <Jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 15:57:51 -0000

IMHO, Dan Gosbee did a tremendous job with organizing. If anyone disagrees, I would suggest to try to put an event of this extent together him/herself. I admired Dan how calm and professional he stayed the whole time and that he was responsive to the input provided by the competitors themselves. He tried to include all possible disciplines and a wide range of puzzles. This championship was not just about speedcubing of 3x3x3, but much more than that. Compared to the first championship, there was at least 100 times more actual cubing than in 1982! Also, the atmosphere was quite friendly with plenty of space to relax. The timing device felt weird at first but I learned to like it with time. If anybody has suggestions for the next event, let's discuss this in a creative way. Dan deserves one big hug and THANK YOU from all of us. I was fascinated by Chris Hardwick's one handed solving, I admired the 7y old Victoria Zborowska how she got on the stage and solved the cube surrounded by a swarm of cameras and journalists with stings, I absolutely love Lars Petrus' sense of humor as well as his T-shirt with an inscription "Front of Shirt" in the front, I was in awe when I watched Dror Vomberg memorize the cube in 1.5 minutes and then solve it in another 1.5 minutes, I was stunned to hear that Ron tried out the pad just twice before the competition - with times in 13's (both unlucky cases) and I am shocked by his latest average of 15.4, and I was blown away by finger tricks of David Allen. It was a lot of fun to observe the competition between David Wesley and Masayuki Akimoto in the 4x4x4 and 5x5x5 category, etc, etc, etc. I hope to post more with the pictures. All in all, the championship was a wonderful event and definitely a big success. I got to meet people with incredible skills and finally see the faces behind cryptic Yahoo nicknames. It felt so weird to see so many cube-crazy folks all in one room. Also, I have never realized what noise level can be created when 100+ people start twisting their cubes at the same time ... I just started to sift through the pictures Mirek and I took at the world championship while trying hard to recall everybody's names. I will need a few days to create the complete WC pages. Stick around. Jessica
3703. SV: [Speed cubing group] We should do this more often!
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 18:07:44 +0200

----- Original Message ----- From: Lars Petrus To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, August 27, 2003 1:17 AM Subject: [Speed cubing group] We should do this more often! Some hasty thoughts on the weekend before I go away to Nevada for a week... It was of course, by far, the best world championships ever! Inevitably some things worked less than perfectly. We'll learn from those mistakes next time (and make new ones). The important thing is that something finally happened. I'm immensely grateful to Dan G for doing that heavy and thankless groundwork. It will be easier for those who come after. After having been asked in an interview, I decided that my favorites were my fellow Swede David, my fellow San Franciscan Dan, my fellow Lars Lars V, and of course my fellow Budapest survivor Jessica. Really, I have witnesses! It's a little spooky that they took the first 4 spots! I'm especially amused that there was a Lars in fourth place again this time, though Lars V may see that differently. My only ambition was to get a result below 25 to feel I had at least a decent showing. That seemed unambitious enough, but when I started badly, it made me even more nervous. It was only in the second last attempt I got 24.99 and could relax a bit for the last attempt and get 21.91. It's weird, that nightmarish feeling when your brain, your hands and the cube all seem to move in different time frames, and everything jams, and the timer just races away the seconds. I saw it in myself and in many other contestants. I guess this was the first competition ever for most of the participants, and the first one in 20 years for most of the rest, and it showed. Aside from two championships I had barely met speed cubists in person before, and it was so much fun. Not only to be among likeminded people who would also just spin a cube around mindlessly when talking without even being aware of it (the film teams started asking us to not do that while being interviewed, since it screws up their sound). But also for seeing some things I could not have imagined. I thought the most unbelievable ones were David Allens index finger tricks, Yes,but you should have seen the Japanese (I don´t know his name) a couple of hours earlier outdoor. I wonder, who has the fastest fingers of the two! R Chris Hardwick's one handed magic, and Dan Knights North Pole jacket. The final was a real intense drama!! I hope someone makes a good TV version of it all, that could be a thrilling half hour! One random fact no one has mentioned was that Dan Knights fastest time, his last, was achieved while putting back a popped piece! I don't know if anyone keeps track of these things, but i think that 18.76 has to be the world record for a popped solve! I was interviewed more times than I can remember, and I didn't always manage to stop my unfortunate impulse to say whatever outrageous thing that amuses me most, rather than more sensible things. So I'm a little worried what the documentaries will do with that. We'll see... -- "A closed mouth gathers no foot" Lars Petrus, San Francisco - lars@... http://lar5.com Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
3704. Re: After Hours - Corners vs. Fridrich
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 16:28:56 -0000

Another fun thing late Sunday night (and just before the impromptu informal rematch Keith mentioned below) was watching Ron and DanH 'teamsolve' 1 move at a time! I believe they both use a cross/F2L/LL method, but from the looks of confusion during the LL I assume that they use a few different algs for the last layer. Their first teamsolve took ~8 minutes and was hilarious to watch as they both seemed to attempt to use different LL algs. Their second attempt was a much more successful 2 minutes. :) Teamsolving 1 move at a time was more than my brain was up for at midnight after 2 solid days of cubing, so I opted for an easier version (ie. teamsolve one alg at a time) with Lars V, Michiel, Jasmara and anyone else who happened to walk past the table at the time. :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Keith Sauer" <ksauer@h...> wrote: > There was an impromptu after-hours event that took place after the WC > around midnight last Sunday at the piano bar in the Crown Plaza. It > was a sight to behold and one that will probably not happen again > anytime soon. It was a good ol' gun slingin' showdown > between the > Corner's First folks (Dave Allen, Gene Means) and the Layers > folks > (Dan Knights, Jessica Fridrich, Lars Vandenbergh, Mirek Goljan and > more). The battle went on for hours ('til 1:30am) and some > incredible times were recorded. I was the "official" time > keeper > using Jasmine`s handy HP iPAQ Pocket PC (shameless plug for my > employer) and Frank Morris caught it all on video and several stills > where taken as well. Here were some of the fastest times that I > remember… > > Dave Allen – 13.3 > Dan Knights – 14.2 > Dan Knights – 14.7 > Gene Means – 14.9 > Mirek Goljan – 15.6 (he was handicapped by starting with the > cross in > place!) ;) > > Just wanted to share this with everyone and end this post with an > observation: > > Never, Ever go to bed early the night after a Rubik's Cube World > Championship… > > Keith Out!
3705. Re: WC from my prespective
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 16:42:36 -0000

thank you jessica! one of my biggest accomplishments was to have you up on the stage performing. you worked through whatever situations you had and you went right up there and got second place as a result. that impressed the heck out of me!! dan --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" <Jess340@h...> wrote: > IMHO, Dan Gosbee did a tremendous job with organizing. If anyone > disagrees, I would suggest to try to put an event of this extent > together him/herself. I admired Dan how calm and professional he > stayed the whole time and that he was responsive to the input > provided by the competitors themselves. He tried to include all > possible disciplines and a wide range of puzzles. This championship > was not just about speedcubing of 3x3x3, but much more than that. > Compared to the first championship, there was at least 100 times more > actual cubing than in 1982! Also, the atmosphere was quite friendly > with plenty of space to relax. The timing device felt weird at first > but I learned to like it with time. If anybody has suggestions for > the next event, let's discuss this in a creative way. Dan deserves > one big hug and THANK YOU from all of us. > > I was fascinated by Chris Hardwick's one handed solving, I admired > the 7y old Victoria Zborowska how she got on the stage and solved the > cube surrounded by a swarm of cameras and journalists with stings, I > absolutely love Lars Petrus' sense of humor as well as his T-shirt > with an inscription "Front of Shirt" in the front, I was in awe when > I watched Dror Vomberg memorize the cube in 1.5 minutes and then > solve it in another 1.5 minutes, I was stunned to hear that Ron tried > out the pad just twice before the competition - with times in 13's > (both unlucky cases) and I am shocked by his latest average of 15.4, > and I was blown away by finger tricks of David Allen. It was a lot of > fun to observe the competition between David Wesley and Masayuki > Akimoto in the 4x4x4 and 5x5x5 category, etc, etc, etc. I hope to > post more with the pictures. > > All in all, the championship was a wonderful event and definitely a > big success. I got to meet people with incredible skills and finally > see the faces behind cryptic Yahoo nicknames. It felt so weird to see > so many cube-crazy folks all in one room. Also, I have never realized > what noise level can be created when 100+ people start twisting their > cubes at the same time ... > > I just started to sift through the pictures Mirek and I took at the > world championship while trying hard to recall everybody's names. I > will need a few days to create the complete WC pages. Stick around. > > Jessica
3706. Re: Picture site not working; MIRRORED
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 16:53:32 -0000

Yep, bandwidth restriction is killing it! So I took the liberty of mirroring it on my site (I have 100MBs so just send me stuff that you want posted on the net if you don't have the space, I don't link stuff that's not mine and coded it so search sites don't find it). You'll find it here: http://www- personal.umich.edu/~dlli/Andy_Camann's_Pictures.zip Be sure to get both parts of the link, and you wan't find a link off my main site. It is zipped for those with slow connection (i.e. me). I think around 43 high quality pictures there... Ron has some good ones also. (About 1.76MBs) -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Andy C" <rubiks1938@y...> wrote: > Sorry everyone that the site isn't working. This is because there isn't enough > bandwidth to support all the visiters. Sometime Thursday it should be back up > again. I'll let you know when it is up and what the new URL will be. > > Andy
3707. More news articles about RWC2003
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 17:09:46 -0000

Peter (my fiance whom many of you met last weekend) did a search on Google's news site and found many news stories about the championships: http://news.google.com.au/news? hl=en&edition=au&q=rubik&btnG=Search+News And here's an article my brother sent me: http://news.com.au/common/printpage/0,6093,7058784,00.html Jasmine.
3708. Thanks to all who made the WC a success!
From: "Ron van Bruchem" <rvb@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 27 Aug 2003 19:01:12 +0200

Hi friendz, This whole week was wonderful! The idea of this world championship started in the 2nd half of 2000 among Dan Knights, Chris Hardwick, Matt Wilder and me. But it only came to life when Dan Gosbee took over the organization. He made it all happen. And it was bigger than we dreamt of. There was even a media hype. Not only did Dan make it happen, he also did the organization of the event. Which is a lousy job, because you will always get complaints (rightly or wrongly). The second day was almost perfect! We cannot thank you enough, Dan. We should also not forget the sponsors: KroegerInc (David Charbonneau and the other officials), Rubiks.com/Hessport.com (Patrick Hess), SevenTowns (Chrisi and David and managing director David Kremer). And on the background Hasbro also played a very very important role. Strategic Objectives (a.o. Stephen) were the important factor for the media attention. Thanks to the sponsors! Being part of the cubing community is great. It was so much fun to see the faces behind the nicknames and e-mail addresses. I haven't seen one single cubist that wasn't nice. The atmosphere in the hotel was really cool. I wonder what it looked like to outsiders. Some of us couldn't stop playing their cubes, even when they talked to each other or were in the middle of an interview. It was also great to see some guys/girls from the old school. Like David Allen and Gene Means: these two are fantastic cubists. I am sure they would make a lot of money as street artists. It was intimidating to cube next to them, because their finger speed is absolutely unequalled. I am sure many of you felt that cubing at the WC is much harder than at home on the sofa. You discover other factors than just your cube, your fingers and your system. An important factor is the nerves, where your heart starts bouncing, your fingers start trembling and your hands feel cold. The cameras and the big audience made that even worse. But there was also a lot of eagerness: you want to perform well in front of an audience, and a lot of cubists started to rush instead of doing their normal thing. In the first two rounds this extra pressure was still at a reasonable level. You only needed to be among the best 32 resp. 8 to qualify for next round. Still many of us performed (a little) worse than their normal level, but there were also some contestants who were able to break their personal bests. The final was completely different because of an extra factor: the idea that performing well could bring you the world title. I was stunned by the bad times we all achieved. But I am sure that even if I would have known that before the final, I still couldn't have changed my style to going a little slower. The pressure just took over. Dan Knights was the coolest in these difficult circumstances. Congratulations Dan! Also congratulations to David Wesley (3rd, 2nd and 2nd place!!) and Masayuki Akimoto (the master of the bigger puzzles, using a very interesting system). This experience will make a lot of difference for future competitions. I think the level of the next competition will be much higher. With more good contestants and better preparation. I hope the atmosphere will be the same. Thanks to everyone! Please send me your pictures or post them somewhere on the net. Have fun, Ron http://www.speedcubing.com
3709. Re: WC from my prespective; team solve; correct WR
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 17:39:43 -0000

First off I'd like to correct Terje and Adam on Jess Bonde's time, it was not 16.59s it was 16.53s. I didn't get to see the team solve craze, but I heard that people were undoing each other's last move, how annoying would that be! it wouldn't of really worked for me though, since I use a different method. The ~8-9 way cube battle / musical chairs with cubes (for scrambling) was my favorite part of the whole weekend. I got there a bit late. According to Keith it was a showdown between Corners First and Fridrich method, I got in there the last half-hour to represent a Lars or Lar's variant! I think I might have beaten David Allen...., uhh ONCE! (Lovin' his signature trigger.) Yes, I too am thankful for DanG's work on organizing the event. It is easy to criticize if you've never been to such a thing before. After hearing the opinions of Jessica and Lars (the only two returning from Budepest), I think everything ran well... you can't really plan for something like a timer getting stolen (having it would of boosted productivity by 25%). Even though I have little interest in the BLD event (besides to watch in amazement), I do agree with Macky's and Jim's opinion on the number of rounds and stuff. I don't believe they were all told about how there would only be one round! But why, oh why, did we have to write down a bibliography line if they wern't going to read it when your up on stage??? (I suppose too many comfilicting/overlaping starts.) So to sum it up: '82 was done great for the audience/tv, '03 was done well for the competitors (getting 3 continuous solves as opposed to waiting forever in between solves). You just can't compare, of course this one wasn't 'perfect,' but it's infinately better then the last! (category-wise) Yes, I think most of us actually liked the timers, and to quote DanG "created complete fairness." I judged that Jessica had one of the hardest time adjusting to it, but in the end, got the hang of it. I just kept telling people that "your hands should hit the mat before the cube does!" It looked cute and all to have a 7yr old reach way up to grab the cube, but somebody really should have given her something to stand on (chair, table, higher platform). (did they?, I only watched one of here solves) The whole distraction thing during BLD memorization was complete CRAP, no one should of been allowed back there! I have a hard enough time doing half of what's needed at home in a realxed environment. I am curious to know of #33 and #34's times (sorry about names, but beeter not to single anyone out) in the semi-round, they deserve to know and it doesn't appear to be on the provided spreedsheet. -Doug (regret not entering 4x4, but just happy to have earned a world ranking) p.s. this whole event has given me tons of new ideas to try, now I just need to find a swimming pool, blindfold (no more pulling a sweather over my head), 2x2, paraminx, and of course directions to go in the quest for humanity's ever elusive goal of solving the cube rediculously fast... :) --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" <Jess340@h...> wrote: > IMHO, Dan Gosbee did a tremendous job with organizing. If anyone > disagrees, I would suggest to try to put an event of this extent > together him/herself. I admired Dan how calm and professional he > stayed the whole time and that he was responsive to the input > provided by the competitors themselves. He tried to include all > possible disciplines and a wide range of puzzles. This championship > was not just about speedcubing of 3x3x3, but much more than that. > Compared to the first championship, there was at least 100 times more > actual cubing than in 1982! Also, the atmosphere was quite friendly > with plenty of space to relax. The timing device felt weird at first > but I learned to like it with time. If anybody has suggestions for > the next event, let's discuss this in a creative way. Dan deserves > one big hug and THANK YOU from all of us. > > I was fascinated by Chris Hardwick's one handed solving, I admired > the 7y old Victoria Zborowska how she got on the stage and solved the > cube surrounded by a swarm of cameras and journalists with stings, I > absolutely love Lars Petrus' sense of humor as well as his T-shirt > with an inscription "Front of Shirt" in the front, I was in awe when > I watched Dror Vomberg memorize the cube in 1.5 minutes and then > solve it in another 1.5 minutes, I was stunned to hear that Ron tried > out the pad just twice before the competition - with times in 13's > (both unlucky cases) and I am shocked by his latest average of 15.4, > and I was blown away by finger tricks of David Allen. It was a lot of > fun to observe the competition between David Wesley and Masayuki > Akimoto in the 4x4x4 and 5x5x5 category, etc, etc, etc. I hope to > post more with the pictures. > > All in all, the championship was a wonderful event and definitely a > big success. I got to meet people with incredible skills and finally > see the faces behind cryptic Yahoo nicknames. It felt so weird to see > so many cube-crazy folks all in one room. Also, I have never realized > what noise level can be created when 100+ people start twisting their > cubes at the same time ... > > I just started to sift through the pictures Mirek and I took at the > world championship while trying hard to recall everybody's names. I > will need a few days to create the complete WC pages. Stick around. > > Jessica
3710. WC and my two cents
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 18:40:33 -0000

I just wanted to send a post with my story in it, sorry if it seems redundant but I just couldn't believe how awesome last weekend was! I am incredibly thankful to Dan G for organizing this event, and for letting me compete in the 4x4x4 last minute, which held up everyone before going on to the next round :-( . I also have to say that I liked the timers a lot more than I expected to. I had practiced the setup at home before the championships but actually having the timer there was much cooler. I have a suggestion, though I have no idea how this might be done. Perhaps the speedstack people could manufacture a "cube" timer that is a much shorter area (maybe a 1ft. x 1ft. square) instead of the wide rectangular mat for an official cube timer. We cube people don't need all the space on the sides, which the cup stacking people need in order to build the three cup pyramids. This could be the official timer that they could sell through the rubiks.com site. Anyway, just an idea. Also I just wanted to say how amazing it was to meet everyone! I'm so used to people around school not really paying attention when I cube, or asking a couple questions with not a lot of real interest. It was amazing to be in the same room with like minded people who also cube when talking to other people without realizing :) I do have to say that it was awesome to race some of the "big names" in cubing, as well as to see David Allen's AMAZING finger tricks! I tried to do the same move but couldn't even get to a third or a fourth of his speed :) >From my perspective, nerves were a big issue. I remember having my knees feel slightly weak while at the timer. I'm amazed at all the people who achieved a sub-20 time under those conditions, especially the final round! I was nervous, and I wasn't even on stage! I can't imagine what that must have been like! So anyway I thought I was addicted to the cube before the WC but now, having met other people who are just as interested in the cube, I don't think I'll ever stop :) Last weekend was so incredibly amazing (thanks so much to Dan G for setting it up!) and I am very excited and very much looking forward to seeing all of you people, and hopefully more, in 2005. Chris
3711. Re: One Handed Competition
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 19:00:49 -0000

It was so cool to see other people doing the one handed! I get weird looks for practicing the cube at school, but even weirder looks when people see me doing it one handed :) It was fun to see other people who were also interested in this side aspect of the cube. Yes I do use one handed "finger tricks" though they aren't real finger tricks in the sense of when you do them two handed. Basically my strategy is to use all of my fingers, though I'm still working on incorporating my pinky finger in my cubing, right now I just use it to stabilize the cube. Anyway an example of what I mean by a one handed finger tricks is this, hold the cube (left handed) with your thumb on the center sticker of the F face. Hold your middle finger on the center sticker of the B face and your ring finger on the B sticker of the DBR piece. Place your index finger on the B sticker of the BUL piece. >From this setup you can do the moves U'R or RU' very quickly (for one handed). For the first move flick the U face with your index finger, then immediately after it is done turning flick the R turn with your ring finger. For the second move pull the R face with your ring finger first, then immediately after it stops turning pull the U face with your indx finger. There are lots of little tricks like this where you can do 2-3 turns very quickly in succession. It's kind of hard to explain but easy to show. Perhaps I can work on getting some videos up of what I mean if people are interested. Chris --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > Last weekend Was Awesome! Everyone was really cool! As for the one- > handed competition, I was just in if for fun. I didnt know if i'd > do very well. I barely ever practice one-handed. In the > competition I got my personal best time 1 minute 20 seconds. I > pretty much just use my thumb and first finger, I dont have any > triggers. I only use 4 last layer algorithms for one-handed. > > ...I cant wait for 2005! > -heath > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <theboywholived81@h...> wrote: > > First off, I would like to say how awesome last weekend was. It > was > > fun to meet people in the real world. > > Anyway, on to the point: If it wasn't for Chris, then I sooo would > > have had the one handed record!!! Chris, I read on your site that > > you use one handed triggers? That's really cool. I would like to > > learn those to help my times. > > Also, do many of you use all of your fingers in solving one > handed, > > or just a few? I use only my first finger and thumb.
3712. Re: Blindfold Contest Feedback and Suggestions
From: "blindfoldcubist" <jmittan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 19:36:05 -0000

Dan, I apologize if any of my comments hurt your feelings, as that was not my intent. My intent was totally constructive. Many of my comments are observations that could only be made AFTER my first blindfold competition, which was last Saturday. For example, because the blindfold cubists did not communicate AT ALL prior to the event, there was no way even for us to know that the 3X3X3 blindfold should really have been split into two different categories. It was only by getting us all together that this realization is now possible. It may seem that we are all ganging up against you telling you what you could have done better, but that is really not the case at all. The blindfolders who were there now understand each other's point of view, and are agreeing with each other rather than lobbying you for rules that favor their own brand of blindfolding. This could not have happened had you not created an event that would bring a significant number of us together. I am certain that I would not have had a chance to meet other blindfolders unless you had organized the contest. There were many other things that happened that I could not have anticipated had I been in your shoes, and I am a blindfold cubist. So I can not even blame you for not being one of our number. Knowing the blindfolders that I met, none of them (including me) were capable of making the event happen. We are just recording our suggestions for next time now, while they are still fresh in our minds. I hope this helps. I said it in my prior posting, but I had best say it again. "Thanks to Dan for putting the competition together." Jim --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > next time you guys can organize the event..... > > and then you will see just how hard it was... > > freakin critics in every crowd....... > > > > > --- In speedsolvingrubikscube@yahoogroups.com, ralf_laue > <no_reply@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "blindfoldcubist" > > <jmittan@c...> wrote: > > > > > Multiple rounds are absolutely > > > necessary, because even the best blindfolders miss every so > often. > > > > I agree in this point. > > > > > If both Geir and Gaetan had been > > > there, we would have been perfectly justified to split the 3X3X3 > > > blindfold into two events. Geir and Gaetan would have battled > to > > > create the shortest possible time for the solution phase only, > and > > > the rest of us would have competed in the shortest total time > for > > > both the analysis and solving phase format. > > > > Indeed, these are two different categories. > > Having two contests would be the best solution, however some > maximum > > time for preparing and analyzing the cube should be set, even if > it is > > as long as one hour. > > > > Another competition for the most cubes solved blindfolded without a > > single error would be cool as well (but it would take very long...) > > > > By the way: I am still searching for an information about Dror's > > winning time in the blindfold competition. Can anybody help??? > > > > Ralf Laue
3713. Re: Blindfold Contest Feedback and Suggestions
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 20:22:45 -0000

like i said...you all can do the setup of the next one.... d --- In speedsolvingrubikscube@yahoogroups.com, "blindfoldcubist" <jmittan@c...> wrote: > Dan, I apologize if any of my comments hurt your feelings, as that > was not my intent. My intent was totally constructive. Many of my > comments are observations that could only be made AFTER my first > blindfold competition, which was last Saturday. For example, because > the blindfold cubists did not communicate AT ALL prior to the event, > there was no way even for us to know that the 3X3X3 blindfold should > really have been split into two different categories. It was only by > getting us all together that this realization is now possible. It > may seem that we are all ganging up against you telling you what you > could have done better, but that is really not the case at all. The > blindfolders who were there now understand each other's point of > view, and are agreeing with each other rather than lobbying you for > rules that favor their own brand of blindfolding. This could not > have happened had you not created an event that would bring a > significant number of us together. I am certain that I would not > have had a chance to meet other blindfolders unless you had organized > the contest. There were many other things that happened that I could > not have anticipated had I been in your shoes, and I am a blindfold > cubist. So I can not even blame you for not being one of our > number. Knowing the blindfolders that I met, none of them (including > me) were capable of making the event happen. We are just recording > our suggestions for next time now, while they are still fresh in our > minds. I hope this helps. I said it in my prior posting, but I had > best say it again. "Thanks to Dan for putting the competition > together." > > Jim > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > next time you guys can organize the event..... > > > > and then you will see just how hard it was... > > > > freakin critics in every crowd....... > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, ralf_laue > > <no_reply@y...> wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, "blindfoldcubist" > > > <jmittan@c...> wrote: > > > > > > > Multiple rounds are absolutely > > > > necessary, because even the best blindfolders miss every so > > often. > > > > > > I agree in this point. > > > > > > > If both Geir and Gaetan had been > > > > there, we would have been perfectly justified to split the > 3X3X3 > > > > blindfold into two events. Geir and Gaetan would have battled > > to > > > > create the shortest possible time for the solution phase only, > > and > > > > the rest of us would have competed in the shortest total time > > for > > > > both the analysis and solving phase format. > > > > > > Indeed, these are two different categories. > > > Having two contests would be the best solution, however some > > maximum > > > time for preparing and analyzing the cube should be set, even if > > it is > > > as long as one hour. > > > > > > Another competition for the most cubes solved blindfolded without > a > > > single error would be cool as well (but it would take very > long...) > > > > > > By the way: I am still searching for an information about Dror's > > > winning time in the blindfold competition. Can anybody help??? > > > > > > Ralf Laue
3714. WC comments from Dan Knights
From: cubin4speed <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 21:22:33 -0000

Thanks again Dan G. for making this happen. You are the MAN! I had such an amazing time -- everyone was wonderful. The best part of the entire weekend, the part that I will remember forever, was the fun I had meeting all of the other "cube-geeks" from around the world. I think everyone was just happy to finally be in the presence of other speed-cubers! We had so much fun racing eachother on Sunday night at the hotel bar. It's too bad we can't to it all the time. I've been competing in other sports for many years, and I've never been to a competition with so much mutual support between the competitors. Whenever we weren't competing, we were hanging out swapping algorithms and sharing techniques. Everyone I met was very friendly. I agree that the finals really came down to a mental competition. All of the finalists can beat 20.00 in our sleep, yet none of us could do it under those high-pressure circumstances. I did a lot of public cubing in the last year, including street-performing in San Francisco. I think this and my meditation, yoga, and hypnosis work helped me recover faster from the "fight-or-flight" response (as Ron said, fast heartbeat, cold hands, loss of concentration). By the way Ron, if you get cold hands like I do, I suggest wearing a big winter jacket next time! ;) I also want to acknowledge all of the really fast speedcubists who competed. People like Ron, Lars Vandenbergh, Gene Means and David Allen, Jess Bonde, David Wesley, Jessica Fridrich, Andy Camann, Jon Morris, Adam Géhin (who couldn't come), and others, are all very fast too. A few of you are even faster than me at home, and I would especially like to acknowledge Ron who obtained a LEGENDARY average of 15.4 seconds at home before the championship. Congrats also to Jess Bonde with the new fastest single time in competition of 16.53. So, the cube is back. Popularity will only increase after all of the publicity surrounding the championships. And we are on the verge of a breakthrough in world of speedcubing. Ron, David Wesley, and Andy Camann have already begun to push the barriers. All of us using the Fridrich method were in awe of David Allen and Gene Means when we saw their cube handling techniques. I'm still not convinced that this style of "finger-pushing" (as Jess Fridrich called it) is good for competition settings, but it is certainly fast for use at home. Now we all have 2 years to improve our solution methods and work on steeling our nerves! Let's get some REAL averages in 2005!
3715. Yet another post raving about how fabulous the weekend was
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 22:13:30 -0000

What an AMAZING WEEKEND!! As I mentioned to many of you, RWC2003 was part of a month-long Nth American holiday for me. I'm flying back to Australia in 2 days and I can now say that of all the things I've done/seen on this trip, the Championships was BY FAR the highlight. Originally, I thought of RWC as something that I was just fitting into my trip, but I had such a fantastic time that I'm now thinking that I might aim to organise future holidays to coincide with international cubing events! (seriously!) Living in Canberra, Australia, I think I probably travelled the greatest distance to get to the competition. Canberra doesn't have an international airport so I first flew to Sydney where I caught an Air New Zealand flight which went to LA via Auckland NZ, then I got a flight from LA to Washington DC (my initial destination for this holiday). I spent approximately 30 hours straight in airports and on planes -- that was just getting to DC, then later in the month took another flight to Toronto (which went via Detroit). So, eventually getting to Toronto meant well over 30 hours in airports/on planes, flying with 4 different airlines, and going through 7 different airports (Canberra, Sydney, Auckland, LA, DC, Detroit, Toronto). No one can say that I'm not committed to cubing!! :) Despite the huge amount of travelling it took to get to RWC, it was definitely worth it. It was such a wonderful thing to be a part of. :) Prior to the competition, there were two things that I was hoping to get out of the weekend: (i) achieve some good personal times (even if my times were a long way off those of the superspeedcubers); and (ii) meet the people behind the emails here. On the first point, I was pretty happy with how I went. For the 3x3x3 qualification round, my average was a few seconds faster than most of my recent averages. For the 4x4x4, I got a personal best in the time trials. I entered the Clock event at the last minute and was quite happy with my result there too. :) As it turned out, point (ii) was the best part of the weekend. There were just so many really nice people. Everyone was so friendly and supportive and positive. It was so inspiring that everyone was so happy to share ideas, algs, advice with everyone else. I feel that I made some really good friends over the weekend. :) I miss you guys already! Thanks to DanG for making it all possible!! Jasmine. PS. Peter took heaps of high resolution photos over the weekend. It may be a little while before we get around to making low res versions for the web. I'll let you all know when they're online. :)
3716. RWC Pictures
From: cubacca1972 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 22:43:51 -0000

Hello everyone! I had a blast at the Championships, and was happy to meet so many fellow cubists. I posted some of my pictures (the ones that turned out ok anyway)in the album section of Speed Solving club. The album is called RWC Pictures. Lucas
3717. RUBIKS CHAMPS
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 16:46:11 -0700 (PDT)

Ok guyz, The Champs were _awesome_. I now have the urge to learn speedsolving the 4x4x4 and 5x5x5 and maybe more... It's so amazing how much faster you can improve when your with fellow 'cubers'. I had a great time, especially watching Master Katsu, Chris (one hand), Ron, Jessica, and _everyone_ with such different styles. It was really a 10 out of 10 experience. I still have pics to load, but, i don't have them yet... I also have more ideas in getting faster by : GETTING A DECENT CUBE (thnx to Heath for letting use his backup, cuz mine really was __bad__.). I really had one of the worst cubes around! it was amazing seeing all these 'loooose' cubes around. new ideas are just FLOWING. Brent (owner of the stiffest cube in this place!) :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3718. Professor failure
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 01:49:26 -0000

Okay, I got a 5x5 at WC, and yes, I have solved it twice. The first time it took about 5 hours split in 2 days, second try, over 3 hours. As you can tell, I don't fully understand the cube. Here's what I am trying to do. I generally follow Chris's method for the 4x4 on the 5x5: Solve all centers Pair edges Solve as 3x3. The problem is this: While pairing the edges, I can get the first 8 of them completed. I put all "paired" (or tripled for that matter)edges in the top and bottom layers, filling up all of the slots. What is a good logical way to solve the last 4? I've looked all over the net, and I don't understand what is expected when solving these. Can anyone give me a link to something that easily explains this the way Chris H does in his Revenge Solution? Or at least try to explain this to me. Any help is greatly appreciated Thanks, Cameron
3719. Re: Professor failure
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 02:30:59 -0000

You should be able to get down to two unsolved pairs, and then then you could use the alg for solving the last two, off of chris's revenge site...sorry this may not be much help, but im in a hurry lol. cant wait for 2005 -heath --- In speedsolvingrubikscube@yahoogroups.com, "ferret511" <ferret511@y...> wrote: > Okay, I got a 5x5 at WC, and yes, I have solved it twice. The first > time it took about 5 hours split in 2 days, second try, over 3 hours. > > As you can tell, I don't fully understand the cube. > > Here's what I am trying to do. > > I generally follow Chris's method for the 4x4 on the 5x5: > > Solve all centers > Pair edges > Solve as 3x3. > > The problem is this: > > While pairing the edges, I can get the first 8 of them completed. > > I put all "paired" (or tripled for that matter)edges in the top and > bottom layers, filling up all of the slots. > > What is a good logical way to solve the last 4? > > I've looked all over the net, and I don't understand what is expected > when solving these. > > Can anyone give me a link to something that easily explains this the > way Chris H does in his Revenge Solution? Or at least try to explain > this to me. > > Any help is greatly appreciated > > Thanks, > Cameron
3720. Re: One Handed Competition
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 03:15:32 -0000

It was really weird when I did a pretty good but not excellent time one handed, but everyone was really impressed by it. I think the reason I did good was just because not many people practice one handed. I hope you get some vids up, I couldn't see you very well on the stage. That finger trick will take ages to get used to, but I'm going to practice it a lot. --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > It was so cool to see other people doing the one handed! I get > weird looks for practicing the cube at school, but even weirder > looks when people see me doing it one handed :) It was fun to see > other people who were also interested in this side aspect of the > cube. > > Yes I do use one handed "finger tricks" though they aren't real > finger tricks in the sense of when you do them two handed. > Basically my strategy is to use all of my fingers, though I'm still > working on incorporating my pinky finger in my cubing, right now I > just use it to stabilize the cube. > > Anyway an example of what I mean by a one handed finger tricks is > this, hold the cube (left handed) with your thumb on the center > sticker of the F face. Hold your middle finger on the center > sticker of the B face and your ring finger on the B sticker of the > DBR piece. Place your index finger on the B sticker of the BUL > piece. > > From this setup you can do the moves U'R or RU' very quickly (for > one handed). For the first move flick the U face with your index > finger, then immediately after it is done turning flick the R turn > with your ring finger. For the second move pull the R face with > your ring finger first, then immediately after it stops turning pull > the U face with your indx finger. > > There are lots of little tricks like this where you can do 2-3 turns > very quickly in succession. > > It's kind of hard to explain but easy to show. Perhaps I can work > on getting some videos up of what I mean if people are interested. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "Heath" > <funny_guy32@h...> wrote: > > Last weekend Was Awesome! Everyone was really cool! As for the > one- > > handed competition, I was just in if for fun. I didnt know if i'd > > do very well. I barely ever practice one-handed. In the > > competition I got my personal best time 1 minute 20 seconds. I > > pretty much just use my thumb and first finger, I dont have any > > triggers. I only use 4 last layer algorithms for one-handed. > > > > ...I cant wait for 2005! > > -heath > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > <theboywholived81@h...> wrote: > > > First off, I would like to say how awesome last weekend was. It > > was > > > fun to meet people in the real world. > > > Anyway, on to the point: If it wasn't for Chris, then I sooo > would > > > have had the one handed record!!! Chris, I read on your site > that > > > you use one handed triggers? That's really cool. I would like to > > > learn those to help my times. > > > Also, do many of you use all of your fingers in solving one > > handed, > > > or just a few? I use only my first finger and thumb.
3721. Re: [Speed cubing group] Re: One Handed Competition
From: sapan you <gotsoup420@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 20:23:06 -0700 (PDT)

actually ive been trying one-handed for quite some time and being successful only at getting it under 5 minutes... anything would help -soupkid(can't wait for 2k5) cmhardw <no_reply@yahoogroups.com> wrote: It was so cool to see other people doing the one handed! I get weird looks for practicing the cube at school, but even weirder looks when people see me doing it one handed :) It was fun to see other people who were also interested in this side aspect of the cube. Yes I do use one handed "finger tricks" though they aren't real finger tricks in the sense of when you do them two handed. Basically my strategy is to use all of my fingers, though I'm still working on incorporating my pinky finger in my cubing, right now I just use it to stabilize the cube. Anyway an example of what I mean by a one handed finger tricks is this, hold the cube (left handed) with your thumb on the center sticker of the F face. Hold your middle finger on the center sticker of the B face and your ring finger on the B sticker of the DBR piece. Place your index finger on the B sticker of the BUL piece. >From this setup you can do the moves U'R or RU' very quickly (for one handed). For the first move flick the U face with your index finger, then immediately after it is done turning flick the R turn with your ring finger. For the second move pull the R face with your ring finger first, then immediately after it stops turning pull the U face with your indx finger. There are lots of little tricks like this where you can do 2-3 turns very quickly in succession. It's kind of hard to explain but easy to show. Perhaps I can work on getting some videos up of what I mean if people are interested. Chris --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > Last weekend Was Awesome! Everyone was really cool! As for the one- > handed competition, I was just in if for fun. I didnt know if i'd > do very well. I barely ever practice one-handed. In the > competition I got my personal best time 1 minute 20 seconds. I > pretty much just use my thumb and first finger, I dont have any > triggers. I only use 4 last layer algorithms for one-handed. > > ...I cant wait for 2005! > -heath > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <theboywholived81@h...> wrote: > > First off, I would like to say how awesome last weekend was. It > was > > fun to meet people in the real world. > > Anyway, on to the point: If it wasn't for Chris, then I sooo would > > have had the one handed record!!! Chris, I read on your site that > > you use one handed triggers? That's really cool. I would like to > > learn those to help my times. > > Also, do many of you use all of your fingers in solving one > handed, > > or just a few? I use only my first finger and thumb. Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3722. [Speed cubing group] Re: One Handed Competition
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 03:31:08 -0000

How fast do you do it two handed? If you can get under about 50 seconds two handed, then under 2 minutes won't be hard. If you can do it in 30 or so, then you can easily get down to 1:30 or less fairly quick. --- In speedsolvingrubikscube@yahoogroups.com, sapan you <gotsoup420@y...> wrote: > actually ive been trying one-handed for quite some time and being successful only at getting it under 5 minutes... anything would help > > -soupkid(can't wait for 2k5) > > cmhardw <no_reply@yahoogroups.com> wrote: > It was so cool to see other people doing the one handed! I get > weird looks for practicing the cube at school, but even weirder > looks when people see me doing it one handed :) It was fun to see > other people who were also interested in this side aspect of the > cube. > > Yes I do use one handed "finger tricks" though they aren't real > finger tricks in the sense of when you do them two handed. > Basically my strategy is to use all of my fingers, though I'm still > working on incorporating my pinky finger in my cubing, right now I > just use it to stabilize the cube. > > Anyway an example of what I mean by a one handed finger tricks is > this, hold the cube (left handed) with your thumb on the center > sticker of the F face. Hold your middle finger on the center > sticker of the B face and your ring finger on the B sticker of the > DBR piece. Place your index finger on the B sticker of the BUL > piece. > > From this setup you can do the moves U'R or RU' very quickly (for > one handed). For the first move flick the U face with your index > finger, then immediately after it is done turning flick the R turn > with your ring finger. For the second move pull the R face with > your ring finger first, then immediately after it stops turning pull > the U face with your indx finger. > > There are lots of little tricks like this where you can do 2-3 turns > very quickly in succession. > > It's kind of hard to explain but easy to show. Perhaps I can work > on getting some videos up of what I mean if people are interested. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "Heath" > <funny_guy32@h...> wrote: > > Last weekend Was Awesome! Everyone was really cool! As for the > one- > > handed competition, I was just in if for fun. I didnt know if i'd > > do very well. I barely ever practice one-handed. In the > > competition I got my personal best time 1 minute 20 seconds. I > > pretty much just use my thumb and first finger, I dont have any > > triggers. I only use 4 last layer algorithms for one-handed. > > > > ...I cant wait for 2005! > > -heath > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > <theboywholived81@h...> wrote: > > > First off, I would like to say how awesome last weekend was. It > > was > > > fun to meet people in the real world. > > > Anyway, on to the point: If it wasn't for Chris, then I sooo > would > > > have had the one handed record!!! Chris, I read on your site > that > > > you use one handed triggers? That's really cool. I would like to > > > learn those to help my times. > > > Also, do many of you use all of your fingers in solving one > > handed, > > > or just a few? I use only my first finger and thumb. > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
3723. Re: [Speed cubing group] Re: One Handed Competition
From: sapan you <gotsoup420@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 27 Aug 2003 20:40:11 -0700 (PDT)

well i average 45 seconds 2 handed, but cubing one handed seems to take a lot more effort and strains my arm.. any idea on why my arm gets cramped? -soupkid James Potter <theboywholived81@...> wrote: How fast do you do it two handed? If you can get under about 50 seconds two handed, then under 2 minutes won't be hard. If you can do it in 30 or so, then you can easily get down to 1:30 or less fairly quick. --- In speedsolvingrubikscube@yahoogroups.com, sapan you <gotsoup420@y...> wrote: > actually ive been trying one-handed for quite some time and being successful only at getting it under 5 minutes... anything would help > > -soupkid(can't wait for 2k5) > > cmhardw <no_reply@yahoogroups.com> wrote: > It was so cool to see other people doing the one handed! I get > weird looks for practicing the cube at school, but even weirder > looks when people see me doing it one handed :) It was fun to see > other people who were also interested in this side aspect of the > cube. > > Yes I do use one handed "finger tricks" though they aren't real > finger tricks in the sense of when you do them two handed. > Basically my strategy is to use all of my fingers, though I'm still > working on incorporating my pinky finger in my cubing, right now I > just use it to stabilize the cube. > > Anyway an example of what I mean by a one handed finger tricks is > this, hold the cube (left handed) with your thumb on the center > sticker of the F face. Hold your middle finger on the center > sticker of the B face and your ring finger on the B sticker of the > DBR piece. Place your index finger on the B sticker of the BUL > piece. > > From this setup you can do the moves U'R or RU' very quickly (for > one handed). For the first move flick the U face with your index > finger, then immediately after it is done turning flick the R turn > with your ring finger. For the second move pull the R face with > your ring finger first, then immediately after it stops turning pull > the U face with your indx finger. > > There are lots of little tricks like this where you can do 2-3 turns > very quickly in succession. > > It's kind of hard to explain but easy to show. Perhaps I can work > on getting some videos up of what I mean if people are interested. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "Heath" > <funny_guy32@h...> wrote: > > Last weekend Was Awesome! Everyone was really cool! As for the > one- > > handed competition, I was just in if for fun. I didnt know if i'd > > do very well. I barely ever practice one-handed. In the > > competition I got my personal best time 1 minute 20 seconds. I > > pretty much just use my thumb and first finger, I dont have any > > triggers. I only use 4 last layer algorithms for one-handed. > > > > ...I cant wait for 2005! > > -heath > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > <theboywholived81@h...> wrote: > > > First off, I would like to say how awesome last weekend was. It > > was > > > fun to meet people in the real world. > > > Anyway, on to the point: If it wasn't for Chris, then I sooo > would > > > have had the one handed record!!! Chris, I read on your site > that > > > you use one handed triggers? That's really cool. I would like to > > > learn those to help my times. > > > Also, do many of you use all of your fingers in solving one > > handed, > > > or just a few? I use only my first finger and thumb. > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3724. Re: RUBIKS CHAMPS
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 03:39:53 -0000

Yeah, it was awesome! I've solved the 5x5x5 already, it took me half an hour though. My method, which is the same as everyone else in the world's for big cubes, is very simple but very slow. It's the common centers then edges then big 3x3x3 method. I've worked out a plan for the 3x3x3. Heath and probably a few others already use it, but here's how it works: The Petrus method orients the edges during the F2L, and that usually takes 5-10 moves for me. If I don't orient them, but just complet the F2L as is, then I can learn the orientation algs and still solve a two-look LL. It should cut about 3-5 seconds off, eventually. Hopefully within two years. :) BTW, Brent, this is Mike. The one from Idaho that you met. Just to let you know. LOL --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Ok guyz, > > The Champs were _awesome_. I now have the urge to learn speedsolving the 4x4x4 and 5x5x5 and maybe more... It's so amazing how much faster you can improve when your with fellow 'cubers'. I had a great time, especially watching Master Katsu, Chris (one hand), Ron, Jessica, and _everyone_ with such different styles. It was really a 10 out of 10 experience. I still have pics to load, but, i don't have them yet... I also have more ideas in getting faster by : GETTING A DECENT CUBE (thnx to Heath for letting use his backup, cuz mine really was __bad__.). I really had one of the worst cubes around! it was amazing seeing all these 'loooose' cubes around. new ideas are just FLOWING. > > Brent (owner of the stiffest cube in this place!) > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
3725. Lefties?
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 03:43:51 -0000

At the WC, I noticed something reeaally weird. There were about a billion lefties there. Everyone signing the cubes were writing with their left hand. So I'm going to take a poll kind of thing. Tell me if you're left, right, or ambidextrous. I think there was one guy who was ambidextrous, because he was deciding whether to use his right or left hand at the one handed.
3726. Re: Lefties?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 03:49:16 -0000

I'm right-handed, but there are a few things I'm more comfortable using my left hand for (eg. clicking my fingers). Definitely not ambidextrous though. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > At the WC, I noticed something reeaally weird. There were about a > billion lefties there. Everyone signing the cubes were writing with > their left hand. So I'm going to take a poll kind of thing. Tell me > if you're left, right, or ambidextrous. I think there was one guy > who was ambidextrous, because he was deciding whether to use his > right or left hand at the one handed.
3727. [Speed cubing group] Re: One Handed Competition
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 03:52:53 -0000

Oh yeah, at first my arm/wrist/hand was sooo sore. You can imagine how sore it was during the WC, when I did it about 20 times a day to practice. But you just need to do it often. It takes a lot more dexterity for one handed. I've heard about these chinese ball things that you manipulate in your hands to strengthen them. So do anything requiring dexterity to practice. One thing that I did, but didn't consider to be dexterity improving until I got into it, was magic. Card sleights, and 'flourishes' as they're called, help a /ton/. That coin knuckle rolling thing is not only helpful, but it's fun and impressive. I can do it on both hands (at once), and two coins at once on my left hand. If you want to learn card stuff for dexterity practice, visit www.superhandz.com and www.handlordz.com. --- In speedsolvingrubikscube@yahoogroups.com, sapan you <gotsoup420@y...> wrote: > well i average 45 seconds 2 handed, but cubing one handed seems to take a lot more effort and strains my arm.. any idea on why my arm gets cramped? > > -soupkid > > James Potter <theboywholived81@h...> wrote: > How fast do you do it two handed? If you can get under about 50 > seconds two handed, then under 2 minutes won't be hard. If you can > do it in 30 or so, then you can easily get down to 1:30 or less > fairly quick. > > --- In speedsolvingrubikscube@yahoogroups.com, sapan you > <gotsoup420@y...> wrote: > > actually ive been trying one-handed for quite some time and being > successful only at getting it under 5 minutes... anything would help > > > > -soupkid(can't wait for 2k5) > > > > cmhardw <no_reply@yahoogroups.com> wrote: > > It was so cool to see other people doing the one handed! I get > > weird looks for practicing the cube at school, but even weirder > > looks when people see me doing it one handed :) It was fun to see > > other people who were also interested in this side aspect of the > > cube. > > > > Yes I do use one handed "finger tricks" though they aren't real > > finger tricks in the sense of when you do them two handed. > > Basically my strategy is to use all of my fingers, though I'm > still > > working on incorporating my pinky finger in my cubing, right now I > > just use it to stabilize the cube. > > > > Anyway an example of what I mean by a one handed finger tricks is > > this, hold the cube (left handed) with your thumb on the center > > sticker of the F face. Hold your middle finger on the center > > sticker of the B face and your ring finger on the B sticker of the > > DBR piece. Place your index finger on the B sticker of the BUL > > piece. > > > > From this setup you can do the moves U'R or RU' very quickly (for > > one handed). For the first move flick the U face with your index > > finger, then immediately after it is done turning flick the R turn > > with your ring finger. For the second move pull the R face with > > your ring finger first, then immediately after it stops turning > pull > > the U face with your indx finger. > > > > There are lots of little tricks like this where you can do 2-3 > turns > > very quickly in succession. > > > > It's kind of hard to explain but easy to show. Perhaps I can work > > on getting some videos up of what I mean if people are interested. > > > > Chris > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Heath" > > <funny_guy32@h...> wrote: > > > Last weekend Was Awesome! Everyone was really cool! As for the > > one- > > > handed competition, I was just in if for fun. I didnt know if > i'd > > > do very well. I barely ever practice one-handed. In the > > > competition I got my personal best time 1 minute 20 seconds. I > > > pretty much just use my thumb and first finger, I dont have any > > > triggers. I only use 4 last layer algorithms for one-handed. > > > > > > ...I cant wait for 2005! > > > -heath > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > > <theboywholived81@h...> wrote: > > > > First off, I would like to say how awesome last weekend was. > It > > > was > > > > fun to meet people in the real world. > > > > Anyway, on to the point: If it wasn't for Chris, then I sooo > > would > > > > have had the one handed record!!! Chris, I read on your site > > that > > > > you use one handed triggers? That's really cool. I would like > to > > > > learn those to help my times. > > > > Also, do many of you use all of your fingers in solving one > > > handed, > > > > or just a few? I use only my first finger and thumb. > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > --------------------------------- > > Do you Yahoo!? > > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > > > [Non-text portions of this message have been removed] > > > Yahoo! Groups Sponsor > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
3728. Re: Lefties?
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 03:56:33 -0000

Same with me (but opposite). It's weird, but I mainly hold the cube with my left hand and do all the twisting with my right. Very strange. And when I'm doing magic, I hold the cards in my left hand, but I do most of the sleights in my right. I can do a one handed fan reeaally well in my right hand, but not quite so well with my left. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I'm right-handed, but there are a few things I'm more comfortable > using my left hand for (eg. clicking my fingers). Definitely not > ambidextrous though. > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <theboywholived81@h...> wrote: > > At the WC, I noticed something reeaally weird. There were about a > > billion lefties there. Everyone signing the cubes were writing > with > > their left hand. So I'm going to take a poll kind of thing. Tell > me > > if you're left, right, or ambidextrous. I think there was one guy > > who was ambidextrous, because he was deciding whether to use his > > right or left hand at the one handed.
3729. Re: RUBIKS CHAMPS
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 04:11:49 -0000

(sorry for all these posts!) Do you lube your cube at all? If you do it more, then you could probably lower your times a lot, perhaps average sub-20 soon. Just an idea. And I was also inspired to learn basically all of the puzzles well enough to compete next time. I'm planning on being the Jack of All Trades but the Master of None (except the 3x3x3). LOL I'm going to get a magic, master magic, and a megaminx, and eventually a clock. Good luck with the lubing! --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Ok guyz, > > The Champs were _awesome_. I now have the urge to learn speedsolving the 4x4x4 and 5x5x5 and maybe more... It's so amazing how much faster you can improve when your with fellow 'cubers'. I had a great time, especially watching Master Katsu, Chris (one hand), Ron, Jessica, and _everyone_ with such different styles. It was really a 10 out of 10 experience. I still have pics to load, but, i don't have them yet... I also have more ideas in getting faster by : GETTING A DECENT CUBE (thnx to Heath for letting use his backup, cuz mine really was __bad__.). I really had one of the worst cubes around! it was amazing seeing all these 'loooose' cubes around. new ideas are just FLOWING. > > Brent (owner of the stiffest cube in this place!) > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
3730. David Allen
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 04:24:30 -0000

ERGH, So many questions, so many posts! I /swear/ this is the last one. Hopefully. But does anyone know if David Allen ever posts on here? Or if he will now that he's met lots of people? Because his fingers were awwesome, and it was cool to see a corners first cubist that was so fast. Other than Dan and any others I don't know about. One reason I'm wondering is this: A few months ago, I posted something about Superhandz. No one replied, probably because it was in the middle of a discussion about God's Algorithm or something. But superhandz.com is a site that is all about freaky good dexterity. They mainly focus on card manipulation, but they also have pen spinning, coins, cup stacking, and lock picking. I just sent an E-mail to the webmaster suggesting Cubes, because there are sort of cube flourishes one can do, like pointless but cool triggers and stuff.
3731. Where to get sticker/buttons?
From: "budlyxy" <jdreese@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 04:35:52 -0000

A lot of Rubiks cube pictures on the web depict stickers that look like thick plastic buttons. Where can I get those? The colored electrical tape just isn't lasting. Thanks, John
3732. Re: Lefties?
From: "Peter" <themax2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 04:40:05 -0000

I do just about everything with my right hand except cubing. I really dont know why but it just feels better turning with my left. I also play pool left handed. I wonder whether or not cubing and pool are connected... --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > Same with me (but opposite). It's weird, but I mainly hold the cube > with my left hand and do all the twisting with my right. Very > strange. > And when I'm doing magic, I hold the cards in my left hand, but I do > most of the sleights in my right. I can do a one handed fan reeaally > well in my right hand, but not quite so well with my left. > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > I'm right-handed, but there are a few things I'm more comfortable > > using my left hand for (eg. clicking my fingers). Definitely not > > ambidextrous though. > > > > Jasmine. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > <theboywholived81@h...> wrote: > > > At the WC, I noticed something reeaally weird. There were about > a > > > billion lefties there. Everyone signing the cubes were writing > > with > > > their left hand. So I'm going to take a poll kind of thing. Tell > > me > > > if you're left, right, or ambidextrous. I think there was one > guy > > > who was ambidextrous, because he was deciding whether to use his > > > right or left hand at the one handed.
3733. Media at RWC, male vs female cubers
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 04:40:27 -0000

I noticed that Lars P (and possibly some others?) commented that he was slightly concerned about how he came across during the all the interviews over the weekend. Me too. :/ I hope I didn't come across as too much of a weirdo!! Is anyone concerned by how they went in interviews? Being one of the few female cubers, pretty much every media person there asked me questions like "why do you think there are so few female speedcubers?" and "what is it like to be a female cuber in a competition dominated by males?" I didn't really have any good answers for these questions. I love puzzles, so it's not easy for me to come up with reasons why other people don't. As for the second question, I was just happy to meet other cubers, didn't matter if they were male or female. I never thought of cubing as a gender-specific activity, but the number of males vs females in this group and at the competition suggests that perhaps it is? What sort of questions was everyone else asked? I mean, besides the usual ones (eg. Why are you obsessed by cubing? How long have you been cubing? What sort of preparation have you done for the competition? etc. etc.) Jasmine.
3734. Re: Media at RWC, male vs female cubers
From: "Peter" <themax2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 04:57:36 -0000

All the reporters were asking me whether or not my blue hair had anything to do with the competition. One guy even wanted a shot of me and my group leaving the hotel holding cubes and talking (after an interview with the usual questions)! As for the male vs female issue, I dont really know. I'm curious to know what other people have to say about it though. Peter --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I noticed that Lars P (and possibly some others?) commented that he > was slightly concerned about how he came across during the all the > interviews over the weekend. Me too. :/ I hope I didn't come across > as too much of a weirdo!! Is anyone concerned by how they went in > interviews? > > Being one of the few female cubers, pretty much every media person > there asked me questions like "why do you think there are so few > female speedcubers?" and "what is it like to be a female cuber in a > competition dominated by males?" I didn't really have any good > answers for these questions. I love puzzles, so it's not easy for me > to come up with reasons why other people don't. As for the second > question, I was just happy to meet other cubers, didn't matter if > they were male or female. > > I never thought of cubing as a gender-specific activity, but the > number of males vs females in this group and at the competition > suggests that perhaps it is? > > What sort of questions was everyone else asked? I mean, besides the > usual ones (eg. Why are you obsessed by cubing? How long have you > been cubing? What sort of preparation have you done for the > competition? etc. etc.) > > Jasmine.
3735. Re: Lefties?
From: "dcash75060" <DCash10181@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 05:29:13 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > At the WC, I noticed something reeaally weird. There were about a > billion lefties there. Everyone signing the cubes were writing with > their left hand. So I'm going to take a poll kind of thing. Tell me > if you're left, right, or ambidextrous. I think there was one guy > who was ambidextrous, because he was deciding whether to use his > right or left hand at the one handed. -------- I only write with my left hand. But when it comes to throwing, bowling, golfing, batting, hammering and many other physical sports/activities, I am right-handed. I find that in cubing, I use my left hand for most slice turns, but I do alternate to the right hand when necessary. My right performs middle slices flips, finger tricks, etc, better than my left hand. In the Jeff Geotz article, it mentioned that speedcubist tend to be left-handed like chessplayers. I also happen to modestly be a decent chessplayer. In fact, I took up cubing because it was more of a single-player thinking game, than a two-player game. It gets hard to find really good chessplayers at my skill level that are actually willing to play. I do play anyone when the opportunity arises - novice or master. Most people would consider me left-handed because I write with my left hand. Some people call me ambidextrous because I do a lot other things with my right hand. Always Cubing, Duane Cash www.dilaigraphics.com/rubix.htm (Rubix Corner website)
3736. Yet more about WC2003
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 05:59:02 -0000

Like everyone else, I had a wonderful time. The best thing was just to meet all the different people, putting faces to all the names I see here (too many to mention) and in the twisty forum (Sandy, Carter, Oscar, Darren, etc). [Note: rest of post is repeat of my post on the twisty forum] As for the competitions, they were fun too despite the slightly chaotic first day. I didn't take part in the 3x3x3, but instead went for the easier events, Rubik's Magic, Rubik's Magic Master Edition, Rubik's Clock, and Pyraminx. I had actually only practised and planned for the Magics, the other two were a last minute decision. I hadn't touched a clock or a pyraminx in a year. I didn't really deserve to win at the clock, as I messed up and had a bad time (39 secs) but there were few participants in it. The Magics on the other hand were more competitive events, and hard to win. It is strange how being up on stage in a real competition affects your mind. For example, during the inspection time for the pyraminx I checked which face was which colour and how to turn the corners. The moment the timer started running and I picked it up, my mind went completely blank, and I had forgotten the colours of the faces again. On the clock I did so badly that I messed up the first side while solving the second, so I in fact had to solve three sides instead of two. At least with the magics there is no thinking involved and you can do it by rote. Anyway, I picked up three prizes, each consisting of a signed wc2003 rubik's cube, a signed photo, a framed Hungarian stamp with the cube on, and a cheque for 500 Canadian dollars. I think I must have won the most for the least effort of anyone there. All in all it was a great week. Jaap
3737. [Speed cubing group] Re: notation
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 06:08:33 -0000

As far as I know, Singmaster came up with Rs for the "slice" move RL', and Ra for the "anti-slice" RL. For cube rotations he often uses italics, but I prefer Rc for a cube rotation in the direction of an R face turn (what you call r) because it is clearer and can be used on cubes of any size. I use Rm for a turn of the middle slice in the direction of R. So Rc=RmRs=L'RmR etcetera. In my opinion we don't really need Rs since it was only invented to notate a middle layer slice turn without moving the centres. Jaap --- In speedsolvingrubikscube@yahoogroups.com, "mirek_goljan" <goljan@s...> wrote: > You are right, "corners first" cubist like to have notation for middle > layer move. I also developed and used a "corners first, edges last" > system, not for serious speedcubing although it can be mastered to > average below 20s. My notation was Sr for slice move, turning middle > layer between right and left faces clockwise when facing right side of > the cube. I used "r" for turning the whole cube clockwise holding > right face. Thus, r = RsSr, u = UsSu and so on. > But now I think that Rm is better notation for the same thing as Sr. > Then, r = Rs Rm = R L' Rm. > I would say, Rm is little bit more intuitive notation than Sr. > Mirek > > > -- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> > wrote: > > On Tue, Aug 26, 2003 at 04:01:13AM -0000, d_funny007 wrote: > > > > > Although, I use MES notation (be it wrong on the M'), I think now > > > after reading some of these posts that that could be abolished for > > > the more friendly/intuitive subscript notation (m,s,a) It's not all > > > that computer friendly, but better - what do you all think? And > > > could someone please forget the xyz stuff! Why fix an coordinate > > > system if it has no other uses then for the rotations. 'Q' I don't > > > like either but could live with. Since I'm all for consistancy, > > > mayby 'q' in subscript AFTER the letter? And please don't start > > > using "R[m]" to indicate subscript if you can't embed it in the > > > HTML, just go for "Rm". (m,s,a) is from Mirek as far as I can trace > > > back. > > > > I actually forgot that I had seen this notation before... > > > > http://www.ws.binghamton.edu/fridrich/Mike/notation.html > > > > I guess my proposal of Rm (middle) should be replaced with Rs (slice). > > We don't need both. > > > > On the other hand, the definition of Rs on Jessica's page was a little > > bit different from what I expected. > > > > It says Rs means: "Rotate the right side clockwise and the left side > > anti-clockwise". > > > > I expected it to mean: "rotate the middle slice clockwise, from the > > perspective of the right side". > > > > I'm sure corners first people would prefer the second meaning, because > > that way the corners stay still. Maybe we can use the Rm symbol after > > all to follow the second meaning. > > > > Ryan
3738. WC and cube art
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 12:34:41 -0000

I was sort of an anomaly here. I am not a speed cubist, I am a cube artist.. I came here hoping that more would come to exhibit. The area in front of the auditorium, where the competitions were held, was reserved with this purpose in mind, but I was the only one exhibiting. This gave me a jolt, because people also told me that they have never seen anything like this…so many cubes… I came here with 20 percent conviction that I just may be the only one in the world, who is doing 3d designs. Now that I am back home, that conviction has risen to 80 percent. If even here, at this high international forum, no one can give me the name and contact info of a person who can do it, then that means…that means…I may be the only one. Guinness was not here, so I could not talk to them to find out if I qualify for their `rare skills category', or whatever they call it. Too bad, I have to try reaching them. But how? Can anyone offer any suggestions? I am very grateful to people who helped me with my 345 design cubes, spanning 3 designs. David C. (forgive me, but I will never master the spelling of your last name) came to me at the airport in Toronto and took us and the cubes to the Crowne Plaza Hotel. I set up my designs in the Science Center on Friday afternoon and Saturday morning. On Saturday evening I learned, that the Championship is moving to a different venue within the Science Center. The timers, tables, everything had to go. Of course, my designs had to go, also. How am I going to move 3245 cubes in a timely manner, I worried. Another person saved the exhibit and my sanity. His name is Janos Kovacs. He bundled my designs (which I collapsed into cubical structures) and tied them up into boxes by a very clever way. The designs were delivered to the venue intact. And I set them up easily. He has my deep gratitude. Finally, there is Grant Tregay. He and his wife drove in his car from Chicago to Toronto, so they had to drive back.. Since I also live in the Chicago area, I asked him to take a suitcase full of cubes with him in his car, and I would pick it up. He said he had enough room in his car, no problem. Thanks, a lot, Grant and Betty. (For the inquiring minds, the number of cubes in that suitcase was 243.) There is a lesson to be learned here: I should have taken fewer cubes.. But I wanted to show my best. Fewer cubes mean less interesting designs. But what if there us another venue change? Next time Mr. Kovacs may not be around with his clever ideas and his willingness and ability to help. What then? (BTW, Mr Kovacs is an Executive Manager of the Rubik Studio in Budapest, Hungary. His boss is Mr, Rubik.) In spite of those problems, it was a great weekend.. I have never seen so many people twiddling the cube in one place. Congratulations to the winners. And thanks, Dan, for making this event possible. Also, I understand perfectly that this was a speed cubing event. Perhaps if there were more cube artists present, they could help each other out. Speed cubing is not the same as cube art. Speed cubists take much less cubes than cube artists. Technically, a speed cubist needs only one cube. A cube artist requires tens, perhaps hundreds of Rubik's cubes.
3739. sorry it took so long
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 12:53:04 -0000

I am sorry it took me so long to get to you, but would you believe I forgot how to get here?? Cube artists, you know, what can you expect?? Finally, I went to Google and that did the trick. In spite of the problems I faced, it was a greast wekend. On to 2005...but who will organize this thing? Will the sponsors sponsor us again? You know, no money, no music. If more people took 3d cube art, there would be more sales of cubes. For a viable 3d design, you need minimumn 8 cubes. As fot organizing the next WC, I canot do it. Artists are typically poor organizers. Happy cyubing, both fast and slow. Hana a kostky
3740. Re: Yet more about WC2003
From: mjswart <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 13:13:13 -0000

Jaap wrote: > I didn't take part in the 3x3x3, but instead > went for the easier events, Rubik's Magic, Rubik's > Magic Master Edition, Rubik's Clock, and Pyraminx. You call Rubik's clock easy! Wow! I'm impressed. I was introduced to the Rubik's clock this weekend and was very baffled. I still am! I did manage to get one side. I'm still determined to solve it without the aid of the internet. I just looked at your Rubik's clock time, congratulations! Michael Swart (5x and 3x competitor. Twin brother from Canada)
3741. Re: sorry it took so long
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 14:20:14 -0000

I'm assuming that the same people will organize it, because the location and stuff has already been decided. --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > I am sorry it took me so long to get to you, but would you believe I > forgot how to get here?? Cube artists, you know, what can you > expect?? Finally, I went to Google and that did the trick. > > In spite of the problems I faced, it was a greast wekend. On to > 2005...but who will organize this thing? Will the sponsors sponsor > us again? You know, no money, no music. If more people took 3d cube > art, there would be more sales of cubes. For a viable 3d design, you > need minimumn 8 cubes. > > As fot organizing the next WC, I canot do it. Artists are typically > poor organizers. > > Happy cyubing, both fast and slow. > > Hana a kostky
3742. Re: Professor failure
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 14:51:04 -0000

--- Heath wrote: > You should be able to get down to two unsolved pairs, and then then > you could use the alg for solving the last two, off of chris's > revenge site... Actually, you can use that alg for all of the last 4 sets of edges, but it's a bit more time consuming than necessary. Basically, while you still have 3 or more mismatched sets of edges, do this: - Put one mismatched edge set into FL - Put another into FR such that a slice move will align a new pair - Put a third onto either U or D (we just need it not to be in either BL or BR) - Do the slice move to make the new pair - Replace the new pair with the still-mismatched edge from U or D... Be sure not to mess up the centers in the process - use something like R U R' or F' D2 F for this purpose. - Reverse the slice move (to fix the centers) With this, you can get down to just 2 sets left. Make sure that along the way you don't undo something that you did previously. When you're down to the last two, use the alg previously mentioned from Chris Hardwick's page: http://www.speedcubing.com/chris/4-step2.html d² R F' U R' F d² Or, you can do it the way I like to: - Line up the edges in FL and FR (instead of using BR) - Apply this sequence: d (R U') (R' U y') (R' U R) d' His alg is shorter, but I find this much easier for speed applications. If you prefer, d and d' can be replaced by u' and u, respectively. Also, d and u (lowercase) can be taken to mean either slice only or both face and slice - it is unimportant. - Grant
3743. Re: One Handed Competition
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 14:58:43 -0000

--- sapan you wrote: > well i average 45 seconds 2 handed, but cubing one handed seems to > take a lot more effort and strains my arm.. any idea on why my arm > gets cramped? I think cramping is a normal thing, if you're really making an effort to go quickly one-handed... Another thing that may be at work here is hand size. I know I have a relatively easy time of doing puzzles one- handed, because I have large hands. If you have small hands, it may make the one-handed thing even more difficult than it already is for most people. - Grant
3744. Re: Lefties?
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 15:01:44 -0000

--- James Potter wrote: > At the WC, I noticed something reeaally weird. There were about a > billion lefties there. Everyone signing the cubes were writing with > their left hand. So I'm going to take a poll kind of thing. Tell me > if you're left, right, or ambidextrous. I think there was one guy > who was ambidextrous, because he was deciding whether to use his > right or left hand at the one handed. Actually, that may not have had anything to do with being ambidextrous. I believe we had a discussion about this a while ago and found that most right-handed cubists had an easier time solving one-handed with theif left hand. I am one of those, as well. I am right handed, but use my left for one-handed attempts (for all puzzles). - Grant
3745. Re: Yet more about WC2003
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 15:12:54 -0000

The Rubik's Clock is actually easier than it first appears. When you get the hang of it I'm sure you'll come to this conclusion too! :) I entered the Clock at the last minute. Like Jaap, I hadn't done any preparation for it (I never planned on entering and so I didn't even bring my Clock to Toronto). When I saw how few competitors there were for that category I thought "why not enter? I might go okay". I surprised myself by coming 2nd! I think Lars V (who came 3rd in the Clock), also just entered at the last minute and without any preparation. I suspect there will be far more people in the Clock event next time, and that much faster times will be achieved. :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, mjswart <no_reply@y...> wrote: > Jaap wrote: > > I didn't take part in the 3x3x3, but instead > > went for the easier events, Rubik's Magic, Rubik's > > Magic Master Edition, Rubik's Clock, and Pyraminx. > > You call Rubik's clock easy! Wow! I'm impressed. I was introduced to > the Rubik's clock this weekend and was very baffled. I still am! I > did manage to get one side. I'm still determined to solve it without > the aid of the internet. > > I just looked at your Rubik's clock time, congratulations! > > Michael Swart > (5x and 3x competitor. Twin brother from Canada)
3746. WC pictures are now on my site
From: "Jessica Fridrich" <Jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 15:18:08 -0000

Everybody, enjoy: http://www.ws.binghamton.edu/fridrich/wc2003main.html Jessica
3747. Re: Media at RWC, male vs female cubers
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 15:19:44 -0000

> --- Jasmine wrote: > Being one of the few female cubers, pretty much every media person > there asked me questions like "why do you think there are so few > female speedcubers?" and "what is it like to be a female cuber in a > competition dominated by males?" [snip] > I never thought of cubing as a gender-specific activity, but the > number of males vs females in this group and at the competition > suggests that perhaps it is? --- Peter wrote: > As for the male vs female issue, I dont really know. I'm curious > to know what other people have to say about it though. I wonder if there's any correlation to general game/puzzle interest. I've always thought that computer/video game enthusiasts are typically guys. I could very well be wrong, but if that's true, then perhaps more guys are interested in game/puzzle types of things in general. From this, I could see that guys are more likely to come across the cube with an interest in figuring it out, or even coming across websites that explain the possibilities, and wanting to see for themselves, so they get a cube and get hooked. Regardless, I've only taught 3 people to cube that I can think of (though I did spawn interest in another who taught himself), and 2 of those 3 were women (my wife being one of those, of course). Perhaps we are just not reaching out to the right people. It may be that guys are more likely to have an initial interest in cubing, but I think given the opportunity to learn, a lot of ladies would join the ranks. Just my 2 cents. - Grant
3748. Re: Lefties?
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 15:21:06 -0000

That's quite interesting. Oh well, I'll still take that as an option for the poll. Did you know that Ambidextrous is Latin for 'two right hands' or something? Just an interesting bit of trivia. --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- James Potter wrote: > > At the WC, I noticed something reeaally weird. There were about a > > billion lefties there. Everyone signing the cubes were writing with > > their left hand. So I'm going to take a poll kind of thing. Tell me > > if you're left, right, or ambidextrous. I think there was one guy > > who was ambidextrous, because he was deciding whether to use his > > right or left hand at the one handed. > > Actually, that may not have had anything to do with being > ambidextrous. I believe we had a discussion about this a while ago > and found that most right-handed cubists had an easier time solving > one-handed with theif left hand. I am one of those, as well. I am > right handed, but use my left for one-handed attempts (for all > puzzles). > > - Grant
3749. Re: One Handed Competition
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 15:21:58 -0000

I reckon larger hands really makes a difference. Maybe this is why there are no one-handed female cubers? I've given it a go, but I find it quite difficult and too much of a strain on my wrists (even though my cube is super-loose). I'd probably have to use a smaller size cube if I was going to do it. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- sapan you wrote: > > well i average 45 seconds 2 handed, but cubing one handed seems to > > take a lot more effort and strains my arm.. any idea on why my arm > > gets cramped? > > I think cramping is a normal thing, if you're really making an effort > to go quickly one-handed... Another thing that may be at work here is > hand size. I know I have a relatively easy time of doing puzzles one- > handed, because I have large hands. If you have small hands, it may > make the one-handed thing even more difficult than it already is for > most people. > > - Grant
3750. Re: Media at RWC, male vs female cubers
From: "Jessica Fridrich" <Jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 15:44:39 -0000

Regarding the gender issue, here is an interesting recent article: http://www.cnn.com/2003/TECH/fun.games/08/27/games.women.reut/index.ht ml Jessica <Grant@T...> wrote: > > --- Jasmine wrote: > > Being one of the few female cubers, pretty much every media person > > there asked me questions like "why do you think there are so few > > female speedcubers?" and "what is it like to be a female cuber in a > > competition dominated by males?" > [snip] > > I never thought of cubing as a gender-specific activity, but the > > number of males vs females in this group and at the competition > > suggests that perhaps it is? > > --- Peter wrote: > > As for the male vs female issue, I dont really know. I'm curious > > to know what other people have to say about it though. > > I wonder if there's any correlation to general game/puzzle interest. > I've always thought that computer/video game enthusiasts are > typically guys. I could very well be wrong, but if that's true, then > perhaps more guys are interested in game/puzzle types of things in > general. From this, I could see that guys are more likely to come > across the cube with an interest in figuring it out, or even coming > across websites that explain the possibilities, and wanting to see > for themselves, so they get a cube and get hooked. > > Regardless, I've only taught 3 people to cube that I can think of > (though I did spawn interest in another who taught himself), and 2 of > those 3 were women (my wife being one of those, of course). Perhaps > we are just not reaching out to the right people. It may be that > guys are more likely to have an initial interest in cubing, but I > think given the opportunity to learn, a lot of ladies would join the > ranks. > > Just my 2 cents. > > - Grant
3751. Re: Lefties?
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 15:56:19 -0000

I think the reason why most everyone uses their left hand for one- handed is because of two reasons. #1 being your used to mostly holding the cube in your left hand and just using your right for moves basically, so your used to holding it with your left for one- handed. #2 is the sides of the cube you are used to seeing while speedsolving, your used to holding it with your left hand so your used to seeing the right side and its easier to recognize the situations from that side possibly. I know this is a poll for lefties, but im just adding my 2cents :P.. im right handed in everything, but i one-hand cube with my left hand (i can also shoot pool left, but im better w/ my right). ...cant wait for 2005 -heath --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- James Potter wrote: > > At the WC, I noticed something reeaally weird. There were about a > > billion lefties there. Everyone signing the cubes were writing with > > their left hand. So I'm going to take a poll kind of thing. Tell me > > if you're left, right, or ambidextrous. I think there was one guy > > who was ambidextrous, because he was deciding whether to use his > > right or left hand at the one handed. > > Actually, that may not have had anything to do with being > ambidextrous. I believe we had a discussion about this a while ago > and found that most right-handed cubists had an easier time solving > one-handed with theif left hand. I am one of those, as well. I am > right handed, but use my left for one-handed attempts (for all > puzzles). > > - Grant
3752. Re: Media at RWC, male vs female cubers
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 16:01:58 -0000

After telling the documentary people that our cube cult sacrificies people on every full moon probably didn't help much in the normally sane people category... I can't wait to see how the documentary turned out jake --- In speedsolvingrubikscube@yahoogroups.com, "Peter" <themax2000@y...> wrote: > All the reporters were asking me whether or not my blue hair had > anything to do with the competition. One guy even wanted a shot of > me and my group leaving the hotel holding cubes and talking (after an > interview with the usual questions)! > As for the male vs female issue, I dont really know. I'm curious to > know what other people have to say about it though. > Peter > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > I noticed that Lars P (and possibly some others?) commented that he > > was slightly concerned about how he came across during the all the > > interviews over the weekend. Me too. :/ I hope I didn't come across > > as too much of a weirdo!! Is anyone concerned by how they went in > > interviews? > > > > Being one of the few female cubers, pretty much every media person > > there asked me questions like "why do you think there are so few > > female speedcubers?" and "what is it like to be a female cuber in a > > competition dominated by males?" I didn't really have any good > > answers for these questions. I love puzzles, so it's not easy for > me > > to come up with reasons why other people don't. As for the second > > question, I was just happy to meet other cubers, didn't matter if > > they were male or female. > > > > I never thought of cubing as a gender-specific activity, but the > > number of males vs females in this group and at the competition > > suggests that perhaps it is? > > > > What sort of questions was everyone else asked? I mean, besides the > > usual ones (eg. Why are you obsessed by cubing? How long have you > > been cubing? What sort of preparation have you done for the > > competition? etc. etc.) > > > > Jasmine.
3753. Re: One Handed Competition
From: "Peter" <themax2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 16:35:30 -0000

I tried a one handed solve on a cube that is about 1"x1" and did terribly. I do, however, have fairly large hands, so a cube like that may be better for people with smaller hands. Anyone wanna test my theory? Peter --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I reckon larger hands really makes a difference. Maybe this is why > there are no one-handed female cubers? > > I've given it a go, but I find it quite difficult and too much of a > strain on my wrists (even though my cube is super-loose). I'd > probably have to use a smaller size cube if I was going to do it. > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > <Grant@T...> wrote: > > --- sapan you wrote: > > > well i average 45 seconds 2 handed, but cubing one handed seems > to > > > take a lot more effort and strains my arm.. any idea on why my > arm > > > gets cramped? > > > > I think cramping is a normal thing, if you're really making an > effort > > to go quickly one-handed... Another thing that may be at work here > is > > hand size. I know I have a relatively easy time of doing puzzles > one- > > handed, because I have large hands. If you have small hands, it > may > > make the one-handed thing even more difficult than it already is > for > > most people. > > > > - Grant
3754. Re: Media at RWC, male vs female cubers
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 17:45:26 -0000

...yes, specifically females, that's why there are so few of them, lol. No just kindding. -Doug (right-handed but use left-hand for one-handed, becoming more ambidexterous everyday) --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > After telling the documentary people that our cube cult sacrificies > people on every full moon probably didn't help much in the normally > sane people category... > I can't wait to see how the documentary turned out > jake > > --- In speedsolvingrubikscube@yahoogroups.com, "Peter" > <themax2000@y...> wrote: > > All the reporters were asking me whether or not my blue hair had > > anything to do with the competition. One guy even wanted a shot of > > me and my group leaving the hotel holding cubes and talking (after > an > > interview with the usual questions)! > > As for the male vs female issue, I dont really know. I'm curious > to > > know what other people have to say about it though. > > Peter > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > I noticed that Lars P (and possibly some others?) commented that > he > > > was slightly concerned about how he came across during the all > the > > > interviews over the weekend. Me too. :/ I hope I didn't come > across > > > as too much of a weirdo!! Is anyone concerned by how they went in > > > interviews? > > > > > > Being one of the few female cubers, pretty much every media > person > > > there asked me questions like "why do you think there are so few > > > female speedcubers?" and "what is it like to be a female cuber in > a > > > competition dominated by males?" I didn't really have any good > > > answers for these questions. I love puzzles, so it's not easy for > > me > > > to come up with reasons why other people don't. As for the second > > > question, I was just happy to meet other cubers, didn't matter if > > > they were male or female. > > > > > > I never thought of cubing as a gender-specific activity, but the > > > number of males vs females in this group and at the competition > > > suggests that perhaps it is? > > > > > > What sort of questions was everyone else asked? I mean, besides > the > > > usual ones (eg. Why are you obsessed by cubing? How long have you > > > been cubing? What sort of preparation have you done for the > > > competition? etc. etc.) > > > > > > Jasmine.
3755. Newspaper Article
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 17:47:32 -0000

The day after competition (25th), we went to McDonald's for breakfast, down the street from the Science Center. On our table there was a newspaper with an article that had a picture of Dan Knights putting down the cube at the end of one of his solves. Did anyone else get a copy of this paper? If so, they may be able to get a copy up more quickly, but otherwise, I'll try to scan it sometime soon and post it for everyone's enjoyment. - Grant
3756. Jessica's pictures
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 17:49:38 -0000

Jessica, the Staircase design in your picture was never meant to look like this. It was a result of an accident not caused by me. To see what the Staircase looks like, see Ron's picture of consult http://cube.misto.cz. Hana a kostky
3757. Re: Media at RWC, male vs female cubers
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 17:56:39 -0000

Frankly, I wonder if there WILL be a documentary. Let's wait and see.... Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > After telling the documentary people that our cube cult sacrificies > people on every full moon probably didn't help much in the normally > sane people category... > I can't wait to see how the documentary turned out > jake > > --- In speedsolvingrubikscube@yahoogroups.com, "Peter" > <themax2000@y...> wrote: > > All the reporters were asking me whether or not my blue hair had > > anything to do with the competition. One guy even wanted a shot of > > me and my group leaving the hotel holding cubes and talking (after > an > > interview with the usual questions)! > > As for the male vs female issue, I dont really know. I'm curious > to > > know what other people have to say about it though. > > Peter > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > I noticed that Lars P (and possibly some others?) commented that > he > > > was slightly concerned about how he came across during the all > the > > > interviews over the weekend. Me too. :/ I hope I didn't come > across > > > as too much of a weirdo!! Is anyone concerned by how they went in > > > interviews? > > > > > > Being one of the few female cubers, pretty much every media > person > > > there asked me questions like "why do you think there are so few > > > female speedcubers?" and "what is it like to be a female cuber in > a > > > competition dominated by males?" I didn't really have any good > > > answers for these questions. I love puzzles, so it's not easy for > > me > > > to come up with reasons why other people don't. As for the second > > > question, I was just happy to meet other cubers, didn't matter if > > > they were male or female. > > > > > > I never thought of cubing as a gender-specific activity, but the > > > number of males vs females in this group and at the competition > > > suggests that perhaps it is? > > > > > > What sort of questions was everyone else asked? I mean, besides > the > > > usual ones (eg. Why are you obsessed by cubing? How long have you > > > been cubing? What sort of preparation have you done for the > > > competition? etc. etc.) > > > > > > Jasmine.
3758. Re: Super exhustive wc2003 stats sheet of/for 3x3 qualifiers
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 18:03:18 -0000

I hope you are being sarcastic. I am sorry if that made me seem like I was singling myself out (I processed the data so maybe I get that right...). All I did was follow a very simple rule (top 10 of any ranking highlighted), and I did get a good time (20.36) on round 1 among the other people in the bottom half of the 32 qualifiers. Your best time out of all 6 attempts was 23.32. So it is not nice of you to criticize someone who performed slightly better then you, average- wise too. But you are welcome to come up with some REASONABLE scheme that showcases..., say French cubists for instance. Ok, maybe a bit hasty, your official ranking is higher, but I got better averges in both rounds. Whatever, lets all just LET IT GO. The times get a bit meaningless when you stare at them too long, especially so few of them. (Using the sample size and computing standard deviations and stuff there actaully is a very, VERY terrible confidence interval for one person actaully being better then another based on the "offical rankings." That's not to say that any of you should go do a statistical anaysis on that stuff :).) Either way Dan Knights rocks! -Doug --- In speedsolvingrubikscube@yahoogroups.com, Frédérick BADIE <f_badie@y...> wrote: > I will post a new excel file too. > > With these following rules : > Highlighted in Yellow : Top 10 ranked by alphabetical order. > Highlighted in Red : Top 10 ranked by the multiplication of the 3 > results in the first round. > Highlighted in Green : Top 10 ranked by the multiplication of the 3 > results,except the middle one, in the second round. > Highlighted in Pink : All competitors whose best result is a prime > number. > Highlighted in Black : Top 10 ranked with competitors who used > glasses. > Highlighted in Blue : Top 10 ranked with competitors who camed from > countries with the first letter is beetwen D and P , except G, I and > K. > And with other several rules i have not decided yet..... > > But, be sure, i'll try to make a result with "Doug Li" multicolored > highlighted in the middle of the file, like a beautiful rainbow :- ). > > Frederick Badie. > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > Being the math geek I am, I took the time to do a more complicated > > stats sheet for the 32 qualifiers of the 3x3 category. This is not > > to single anyone out, well besides those 32. I just used a simple > > highlighting rule: green if placed 1,2,3 in one of the rankings and > > blue for the remainder if in top 10 in any one of the rankings > (hope > > you see what I mean). > > > > I'll momentarily upload the excel file (I used the raw data from > > what DanG uploaded earlier, not sure if it's the most recent > version > > with all the name corrections and stuff so please give me any > errors > > you see, or better yet make them and re-upload/overwrite the file). > > > > So I did it in 7 distinct rankings: {best,ave} X {round 1, round 2, > > 1&2 combined} + {Official} in set notation. A bit too much to use > > average I know since some people didn't go right for the stop on > > their slowest times / throw out, but interesting nonetheless. The > > only thing I didn't do was to give some standard deviation values > > for completeness, but with only a size 3 sample size it would of > > been fairly useless. (Well..., with that you could better see the > > phenomena of inconsistant slower cubists beating out faster > > consistant cubists.) (by slower/faster I mean on average) > > > > Performing dozens of sortings and filterings, I am bound to have > > messed up on something, and I tried to keep everything value- based > > instead of formula-based. > > > > -Doug
3759. Re: One Handed Competition
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 18:16:30 -0000

That's an interesting point. I think I might have some of the smallest hands among all competitors. Well there was little Wiktoria and maybe Jasmine (shoulda compared hand-size there). I did manage to get a left-handed solve of around one minute yesterday will little practice, but was really sore after. Well moving a ton of stuff back into the dorms and solving a stif new 5x5x5 for speed in bed probably added a lot to the pain... I was the only Chinese cubists there (didn't see any Korean cubists either) and statistically we have smaller hand sizes. These two aspects might be have some corrolation... I think it's not just hand size, but how you use them! Btw, I am right-handed but use left-hand for the one-handed stuff. I think it has to do with the left one being my better griping hand. Becomming more ambidexterous everyday now thanks to the cube. I found the U'R and RU' stuff Chris talked about is very useful. -Doug (finding how hard it is to reassemble a rubiks.com 5x5 for scratch) --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I reckon larger hands really makes a difference. Maybe this is why > there are no one-handed female cubers? > > I've given it a go, but I find it quite difficult and too much of a > strain on my wrists (even though my cube is super-loose). I'd > probably have to use a smaller size cube if I was going to do it. > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > <Grant@T...> wrote: > > --- sapan you wrote: > > > well i average 45 seconds 2 handed, but cubing one handed seems > to > > > take a lot more effort and strains my arm.. any idea on why my > arm > > > gets cramped? > > > > I think cramping is a normal thing, if you're really making an > effort > > to go quickly one-handed... Another thing that may be at work here > is > > hand size. I know I have a relatively easy time of doing puzzles > one- > > handed, because I have large hands. If you have small hands, it > may > > make the one-handed thing even more difficult than it already is > for > > most people. > > > > - Grant
3760. Re: One Handed Competition
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 18:33:16 -0000

About cramped hands, when I first started doing one handed cubing I literally could only do maybe 2-3 solves a day, on my loose cube. My hand would cramp up and my wrists would just feel sore afterward. It helps to do finger stretches before you start and between solves, you can just look up hand stretches or things like that on google. Also, just practicing a lot helps your hand to be able to last longer without tiring out. When I first started, I think 9 months ago, my hand would tire out near the end of the first solve, but now I can do an average of 10 all in a row. It's all about lots and lots of practice to build your hand strength. Chris --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > That's an interesting point. I think I might have some of the > smallest hands among all competitors. Well there was little Wiktoria > and maybe Jasmine (shoulda compared hand-size there). I did manage > to get a left-handed solve of around one minute yesterday will > little practice, but was really sore after. Well moving a ton of > stuff back into the dorms and solving a stif new 5x5x5 for speed in > bed probably added a lot to the pain... > > I was the only Chinese cubists there (didn't see any Korean cubists > either) and statistically we have smaller hand sizes. These two > aspects might be have some corrolation... I think it's not just hand > size, but how you use them! > > Btw, I am right-handed but use left-hand for the one-handed stuff. I > think it has to do with the left one being my better griping hand. > Becomming more ambidexterous everyday now thanks to the cube. I > found the U'R and RU' stuff Chris talked about is very useful. > > -Doug (finding how hard it is to reassemble a rubiks.com 5x5 for > scratch) > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > I reckon larger hands really makes a difference. Maybe this is why > > there are no one-handed female cubers? > > > > I've given it a go, but I find it quite difficult and too much of > a > > strain on my wrists (even though my cube is super-loose). I'd > > probably have to use a smaller size cube if I was going to do it. > > > > Jasmine. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > > <Grant@T...> wrote: > > > --- sapan you wrote: > > > > well i average 45 seconds 2 handed, but cubing one handed > seems > > to > > > > take a lot more effort and strains my arm.. any idea on why > my > > arm > > > > gets cramped? > > > > > > I think cramping is a normal thing, if you're really making an > > effort > > > to go quickly one-handed... Another thing that may be at work > here > > is > > > hand size. I know I have a relatively easy time of doing > puzzles > > one- > > > handed, because I have large hands. If you have small hands, it > > may > > > make the one-handed thing even more difficult than it already is > > for > > > most people. > > > > > > - Grant
3761. WC2003 - great, great event
From: "mirek_goljan" <goljan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 18:37:06 -0000

I am one of so many guys who want to thank Dan Gosbee for his great job organizing this event and his willingness to include so many competitions and categories so that everybody would be pleased having his or her chance to win. It?s not that I don?t criticize anything (like going behind the schedule on Saturday) because I?m one of the winners in one of the competitions but because I can imagine how tough it must have been for Dan to find compromises while trying to make the championship the best he could. Some of us wouldn?t even believe until the last moment that the second world championship would become reality. This thing, along with some of us ;-), just waited 21 years for somebody strong and determined ? a cubelover Dan G. Thank you, Dan, and thank you for doing it this year. I didn?t win the 40-and-up age speedcubing category only because I?m that fast but more because the championship was not postponed one more year. Notice that three of 8 finalists are 39! My luck! J I think this year was the right year. I didn?t know before that there was an advantage of getting older J. BTW, when the first championship took place in Budapest 1982 I thought I was somewhat old to play with the cube (being 22 years old) but now I do not think I am that old. What to say more? It was incredible experience to meet people who traveled hundred of miles to half way around the globe to meet and compete with other cubists and puzzle solvers. Thanks all who came and who enjoyed this gathering and thank to the sponsors. The most incredible and unexpected things I?ve seen? Somebody solving the cube 1. faster than my eyes can follow ? David Allen 2. blindfolded under 5 minutes - Dror Vormberg 3. being from a tropical island where people live in trees (joking :-)) - Yasmara Pourriek 4. blindfolded using Fridrich?s layer by layer method though it takes him about 2 hours - does anybody know the guy?s name? I didn?t actually see this but now I believe he can do it. Mirek
3762. New file uploaded to speedsolvingrubikscube
From: speedsolvingrubikscube@yahoogroups.com
To: speedsolvingrubikscube@yahoogroups.com
Date: 28 Aug 2003 18:39:01 -0000

Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the speedsolvingrubikscube group. File : /NoncategoryTimes.htm Uploaded by : d_funny007 Description : The weird times in HTML You can access this file at the URL http://groups.yahoo.com/group/speedsolvingrubikscube/files/NoncategoryTimes.htm To learn more about file sharing for your group, please visit http://help.yahoo.com/help/us/groups/files Regards, d_funny007
3763. Re: Professor failure
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 19:46:24 -0000

Wow! Thank you so much. I really didn't think that someone would take the time to write all of that. (and in easy terms too) Thanks a lot cameron
3764. Re: [Speed cubing group] WC 2003
From: "Mark Longridge (general)" <zero1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 15:58:33 -0400

WC 2003 was pretty amazing. I must admit I also had some doubt that a WC would ever take place, but after 20 years there was a major influence with the internet and of course Dan Gosbee's determination. This was like all the regional and country _and_ World championships all rolled into one tournament. It was a little chaotic but highly enjoyable. To put the speed of the cubists in some perspective I noticed in the qualifier the top 13 people solved the cube in under 20 seconds at least once. It also seemed that the Fridrich method was the method of choice for most competitors. My prediction before the tournament was either Jessica Fridrich, Dan Knight or David Allen would win the tournament, but Dan proved best when the pressure was on. Also David Wesley was very consistent for all 3 sizes of cube. I thought there was a slim chance that Erno Rubik himself might show up at the very end but Janos Kovacs told me later on that Professor Rubik was a little tired of travelling. I had a brief chat with Jessica and she confirmed what I pretty much had already discovered, that the working corner method was slower than combining edge pairs. Even so I think the extended Varasano method used by Gene Means and David Allen is still competitive with the Fridrich method. Marc Waterman himself used a corner starter system. Bob Peters started with the Varasano method and probably a few others used some other variation. All in all a great tournament, and I enjoyed meeting the other cubists. Next time I think I will give some other puzzles a try, like 4x4x4 and 5x5x5, or perhaps the clock. Mark
3765. Re: Professor failure
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 20:30:04 -0000

Actually, I have one more tiny question. I've solved all of the edges, except that for one of them, the center edge is flipped. I know that this is the parity, but I'm not sure how to solve it, and again, I cant find anything on the net. You'd be suprised how little info you can find about the 5x5 on the internet... Can someone just give me the algorithm for this edge fix? thanks again, cameron
3766. Re: [Speed cubing group] Re: sorry it took so long
From: sapan you <gotsoup420@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 13:44:30 -0700 (PDT)

the location has been decided? wow. anyone know it so i can start saving up? -soupkid (working on one-handed and 2 look LL) --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3767. Re: Professor failure
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 20:45:27 -0000

--- ferret511 wrote: > I've solved all of the edges, except that for one of them, the > center edge is flipped. I know that this is the parity, but I'm > not sure how to solve it [snip] > Can someone just give me the algorithm for this edge fix? Sure... It's actually the same one as the fix for having one edge flipped on the 4x4x4. This is from Chris' page at http://www.speedcubing.com/chris/4-step3.html : r² B² U² l U² r' U² r U² F² r F² l' B² r² Again, as long as you do this before solving like a 3x3x3 (or at least with only F2L solved and LL on U), the lower case letters (all r and l) can be taken as either slice only or both slice and face. If the cube is solved except for that one edge, it's got to be just slice moves. Either way, hold the cube with the messed up edge at UF. - Grant
3768. Re: sorry it took so long
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 20:48:21 -0000

--- sapan you wrote: > the location has been decided? wow. anyone know it so i can start > saving up? Well... I didn't hear for sure that it was decided, but I did hear two rumors about possible locations - Florida or Australia. I'd say the one most likely to be "in the know" in this group is Dan Gosbee, though. Dan? Know anything? Able/willing to share? Thanks again for setting it all up this time around! - Grant
3769. Cube "workload"
From: bmcgaugh49 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 21:45:42 -0000

I was thinking the other day about cube workload. Now...I know this might sound ridiculous to some people...but I think that it needs investigation... I find that it take me awhile to warm up for the day on the 3x3x3, sometimes 30 solves or so...but after about 60 or 70 solves, I definitely start losing something... What would you say your average number of solves was, per day, two months from the WC? In the last month, leading up to the championship? Did you "taper", as one would in many sports...or did you just solve and solve and solve...trying to learn new algorithms and new techniques? I am sure many of you have heard of concepts like periodization of training, and overtraining...when an athlete is overtrained, there is a definite loss of coordination...and our sport is all about coordination... I would be interested in hearing about the work load of the fast cubists...like...how did Dan K's compare to someone like Katsu... I would imagine that once someone was in Toronto, it was just cube and cube and cube and cube? do you think it was good for optimum performance to do that? or is solving the cube a hundred times a day for someone that is used to that, irrelevent? does anyone that competed feel they might have been overtrained...to the point where they had lost their zip...or their rhythm? or was it ALL nerves? What is the optimum number of solves per day? Should that load be cycled? Back in around 1984, I used to average over 500 solves a day during the summer( yes, all day, everyday) ...with the watch...recording each one...now I average about 100 a day, including some work on particular algs... Comments, please ;-) Bill
3770. Re: One Handed Competition
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 23:37:03 -0000

I can't quite do ten in a row without getting too sore. I've done it, but near the end my times were around 1:20 and 1:30. Chris, I saw you flexing each finger one at a time before the one handed. You know, just beinding them forward and back. Does this help? --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > About cramped hands, when I first started doing one handed cubing I > literally could only do maybe 2-3 solves a day, on my loose cube. > My hand would cramp up and my wrists would just feel sore > afterward. It helps to do finger stretches before you start and > between solves, you can just look up hand stretches or things like > that on google. Also, just practicing a lot helps your hand to be > able to last longer without tiring out. When I first started, I > think 9 months ago, my hand would tire out near the end of the first > solve, but now I can do an average of 10 all in a row. It's all > about lots and lots of practice to build your hand strength. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > That's an interesting point. I think I might have some of the > > smallest hands among all competitors. Well there was little > Wiktoria > > and maybe Jasmine (shoulda compared hand-size there). I did manage > > to get a left-handed solve of around one minute yesterday will > > little practice, but was really sore after. Well moving a ton of > > stuff back into the dorms and solving a stif new 5x5x5 for speed > in > > bed probably added a lot to the pain... > > > > I was the only Chinese cubists there (didn't see any Korean > cubists > > either) and statistically we have smaller hand sizes. These two > > aspects might be have some corrolation... I think it's not just > hand > > size, but how you use them! > > > > Btw, I am right-handed but use left-hand for the one-handed stuff. > I > > think it has to do with the left one being my better griping hand. > > Becomming more ambidexterous everyday now thanks to the cube. I > > found the U'R and RU' stuff Chris talked about is very useful. > > > > -Doug (finding how hard it is to reassemble a rubiks.com 5x5 for > > scratch) > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > I reckon larger hands really makes a difference. Maybe this is > why > > > there are no one-handed female cubers? > > > > > > I've given it a go, but I find it quite difficult and too much > of > > a > > > strain on my wrists (even though my cube is super-loose). I'd > > > probably have to use a smaller size cube if I was going to do it. > > > > > > Jasmine. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > > > <Grant@T...> wrote: > > > > --- sapan you wrote: > > > > > well i average 45 seconds 2 handed, but cubing one handed > > seems > > > to > > > > > take a lot more effort and strains my arm.. any idea on why > > my > > > arm > > > > > gets cramped? > > > > > > > > I think cramping is a normal thing, if you're really making an > > > effort > > > > to go quickly one-handed... Another thing that may be at work > > here > > > is > > > > hand size. I know I have a relatively easy time of doing > > puzzles > > > one- > > > > handed, because I have large hands. If you have small hands, > it > > > may > > > > make the one-handed thing even more difficult than it already > is > > > for > > > > most people. > > > > > > > > - Grant
3771. Re: Cube "workload"
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 00:17:41 -0000

It does take me a while to warm up. The second day of the WC, I was a bit worried because when I got up I couldn't get under 30. But then I finally got there. I would say that it's not a good idea to go over 100 solves per day, due to wrist injuries. I usually do about 60 two handed solves, and maybe 10-20 one handed per day. --- In speedsolvingrubikscube@yahoogroups.com, bmcgaugh49 <no_reply@y...> wrote: > I was thinking the other day about cube workload. Now...I know this > might sound ridiculous to some people...but I think that it needs > investigation... > > I find that it take me awhile to warm up for the day on the 3x3x3, > sometimes 30 solves or so...but after about 60 or 70 solves, I > definitely start losing something... > > What would you say your average number of solves was, per day, two > months from the WC? In the last month, leading up to the > championship? > > Did you "taper", as one would in many sports...or did you just solve > and solve and solve...trying to learn new algorithms and new > techniques? > > > I am sure many of you have heard of concepts like periodization of > training, and overtraining...when an athlete is overtrained, there is > a definite loss of coordination...and our sport is all about > coordination... > > I would be interested in hearing about the work load of the fast > cubists...like...how did Dan K's compare to someone like Katsu... > > I would imagine that once someone was in Toronto, it was just cube > and cube and cube and cube? do you think it was good for optimum > performance to do that? or is solving the cube a hundred times a day > for someone that is used to that, irrelevent? does anyone that > competed feel they might have been overtrained...to the point where > they had lost their zip...or their rhythm? or was it ALL nerves? > > What is the optimum number of solves per day? > > Should that load be cycled? > > Back in around 1984, I used to average over 500 solves a day during > the summer( yes, all day, everyday) ...with the watch...recording > each one...now I average about 100 a day, including some work on > particular algs... > > Comments, please ;-) > > > Bill
3772. trials of a stay at home cubist
From: bmcgaugh49 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 00:25:42 -0000

Hi Everyone, How I envy all of the people that were able to make it to Toronto! You all know each other now...and I feel like an outsider ;-) I knew the weekend would be difficult, because I wasn't going to be there...but it was much worse than I thought. I spent most of it scanning the net constantly, hoping for information...a lot of time in the Chatroom, checking Ron's site, checking this group, checking the french group...etc. On Saturday afternoon, a few of us had an alternative "world championship" in the chatroom...won by Dave O. ;-)22 seconds, if I recall correctly... Eventually, some information started trickling in...I think the best early info was on the French group (and Ron's pictures)...Sunday I was still glued to the computer...watching the clock...who won?...a great need to find out what was happening... Eventually, I had results...and studied them...and wondered ... would I have had a chance to reach the round of 32, with all of the pressure of cubing in public? I will never know... Some of the emotions have not subsided this week...I have enjoyed every report...every picture...and the envy and depression has grown ;-) I will not miss the next WC...whenever it is... Great job everyone! Thanks for all the reports and pictures! I hope this is all just the beginning! Bill McGaugh
3773. Re: sorry it took so long
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 00:44:16 -0000

Australia?? I can't imagine it would be Australia! Much too far away from everyone (except me of course). I haven't heard anything, but my first guess would be somewhere in the US. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- sapan you wrote: > > the location has been decided? wow. anyone know it so i can start > > saving up? > > Well... I didn't hear for sure that it was decided, but I did hear > two rumors about possible locations - Florida or Australia. I'd say > the one most likely to be "in the know" in this group is Dan Gosbee, > though. Dan? Know anything? Able/willing to share? > > Thanks again for setting it all up this time around! > > - Grant
3774. Fwd: (no subject)
From: brayden santo <harrypotter8464@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 28 Aug 2003 17:52:09 -0700 (PDT)

Note: forwarded message attached. __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com [Non-text portions of this message have been removed]
3775. Re: trials of a stay at home cubist
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 00:58:48 -0000

Sounds like torture! LOL The next ones are in 2005, in Florida. Apparently there is a big hotel with an 80's theme, and it has a giant Rubiks Cube in the lobby. Sounds perfect. Hope to see you there! --- In speedsolvingrubikscube@yahoogroups.com, bmcgaugh49 <no_reply@y...> wrote: > Hi Everyone, > > How I envy all of the people that were able to make it to Toronto! > > You all know each other now...and I feel like an outsider ;-) > > I knew the weekend would be difficult, because I wasn't going to be > there...but it was much worse than I thought. I spent most of it > scanning the net constantly, hoping for information...a lot of time > in the Chatroom, checking Ron's site, checking this group, checking > the french group...etc. > > On Saturday afternoon, a few of us had an alternative "world > championship" in the chatroom...won by Dave O. ;-)22 seconds, if I > recall correctly... > > Eventually, some information started trickling in...I think the best > early info was on the French group (and Ron's pictures)...Sunday I > was still glued to the computer...watching the clock...who won?...a > great need to find out what was happening... > > Eventually, I had results...and studied them...and wondered ... > would I have had a chance to reach the round of 32, with all of the > pressure of cubing in public? > > I will never know... > > Some of the emotions have not subsided this week...I have enjoyed > every report...every picture...and the envy and depression has grown > ;-) > > I will not miss the next WC...whenever it is... > > Great job everyone! Thanks for all the reports and pictures! I hope > this is all just the beginning! > > Bill McGaugh
3776. Any way to tighten a Rubik's Pocket cube?
From: fiveolddogs <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 01:03:46 -0000

I posted a similar question a couple days ago, but failed to mention that it was a Rubik's Pocket cube. I have an original early 80's pocket cube (2x2x2) which I lubed a year ago with silicone spray. After sitting all that time, I picked it up the other day and it is EXTREMELY loose. I would like to tighten it a bit if possible, but my recollection of its constuction is that it does not feature screws to tighten. Is there any way to tighten this thing up? Thanks!
3777. Re: Jessica's pictures
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 01:07:30 -0000

It looks awesome, anyway. Also, there is a picture of the oldest guy with a caption about Dan Knights. --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > Jessica, the Staircase design in your picture was never meant to > look like this. It was a result of an accident not caused by me. To > see what the Staircase looks like, see Ron's picture of consult > http://cube.misto.cz. > > Hana a kostky
3778. Re: Any way to tighten a Rubik's Pocket cube?
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 01:09:49 -0000

To delubricate it, you could try putting it in water. Then you'll probably need to lube it again. But at least it won't be so loose. --- In speedsolvingrubikscube@yahoogroups.com, fiveolddogs <no_reply@y...> wrote: > I posted a similar question a couple days ago, but failed to mention that it was a Rubik's Pocket cube. > > I have an original early 80's pocket cube (2x2x2) which I lubed a year ago with silicone spray. After sitting all that time, I picked it up the other day and it is EXTREMELY loose. I would like to tighten it a bit if possible, but my recollection of its constuction is that it does not feature screws to tighten. > > Is there any way to tighten this thing up? > > Thanks!
3779. Re: Any way to tighten a Rubik's Pocket cube?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 01:17:38 -0000

There is a big difference between tightness and smoothness. A cube can be tight and smooth at the same time (favored by the forceful style of ome of the fastest cubists) or could be loose and resistant. So de-lubing it isn't going to help much. Since there are no springs or screws that can be adjusted, I don't see how to tighten a 2x2. Perhaps puzzle builders like Ton could offer a better answer. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > To delubricate it, you could try putting it in water. Then you'll > probably need to lube it again. But at least it won't be so loose. > > --- In speedsolvingrubikscube@yahoogroups.com, fiveolddogs > <no_reply@y...> wrote: > > I posted a similar question a couple days ago, but failed to > mention that it was a Rubik's Pocket cube. > > > > I have an original early 80's pocket cube (2x2x2) which I lubed a > year ago with silicone spray. After sitting all that time, I picked > it up the other day and it is EXTREMELY loose. I would like to > tighten it a bit if possible, but my recollection of its constuction > is that it does not feature screws to tighten. > > > > Is there any way to tighten this thing up? > > > > Thanks!
3780. Re: Jessica's pictures
From: "Jessica Fridrich" <Jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 01:57:29 -0000

I fixed that earlier this afternoon. You can now see the correct picture. Regarding Hana's staircase, I thought that in the picture you were finishing it. Unfortunately, I do not have any other suitable picture of the sculptures taken at the championship. But I can include the links that you provided or simply completely remove the picture if you wish. I will do it (and fix one more discrepancy that Jon pointed out) tomorrow. My apology for any errors. They are not intentional and caused by my haste to put up the pictures as soon as possible. Jessica P.S.: BTW, if anyone wishes to have his/her picture removed for whatever reason, please let me know and I will gladly do it. <theboywholived81@h...> wrote: > It looks awesome, anyway. > Also, there is a picture of the oldest guy with a caption about Dan > Knights. > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > Jessica, the Staircase design in your picture was never meant to > > look like this. It was a result of an accident not caused by me. > To > > see what the Staircase looks like, see Ron's picture of consult > > http://cube.misto.cz. > > > > Hana a kostky
3781. Re: Any way to tighten a Rubik's Pocket cube?
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 02:14:51 -0000

That's true. But if a cube is badly lubricated and loose, then it might work just as well, or worse, or better, or something. --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > There is a big difference between tightness and smoothness. A cube > can be tight and smooth at the same time (favored by the forceful > style of ome of the fastest cubists) or could be loose and > resistant. So de-lubing it isn't going to help much. Since there are > no springs or screws that can be adjusted, I don't see how to > tighten a 2x2. Perhaps puzzle builders like Ton could offer a better > answer. > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <theboywholived81@h...> wrote: > > To delubricate it, you could try putting it in water. Then you'll > > probably need to lube it again. But at least it won't be so loose. > > > > --- In speedsolvingrubikscube@yahoogroups.com, fiveolddogs > > <no_reply@y...> wrote: > > > I posted a similar question a couple days ago, but failed to > > mention that it was a Rubik's Pocket cube. > > > > > > I have an original early 80's pocket cube (2x2x2) which I lubed > a > > year ago with silicone spray. After sitting all that time, I > picked > > it up the other day and it is EXTREMELY loose. I would like to > > tighten it a bit if possible, but my recollection of its > constuction > > is that it does not feature screws to tighten. > > > > > > Is there any way to tighten this thing up? > > > > > > Thanks!
3782. Re: Cube "workload"
From: "Keith Sauer" <ksauer@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 02:51:21 -0000

Bill, Sorry you missed the WC, was looking forward to meeting you after seeing all of your solves on Jess' timer. I was averaging about 100-120 timed solves a day for the last 8 weeks leading up to the competition. I slowed down to about 50 solves for the last few days but went berserk on Friday when I arrived in Toronto. Everyone had a cube. We solved constantly, in the hotel, walking down the streets of Toronto, and even raced while going up the elevator at the CN Tower. Unfortunately, I overdid it and by Sunday morning my right index finger was toast. I took 3 days off now that the competition is over and just now started turning the cube slowly. Still have some minor pain but I think it will be fine in a few days. So, Yes, I think I practiced too much on Friday and Saturday (My trial runs were at 6PM on Saturday) and that hurt my times some. But the pressure of the competition was the real problem. I don't even know how to prepare for it. Heart was beating, mind was racing, hands were clammy... everything you don't want when speedsolving. My strategy for 2005 is to get my average down to 12 seconds before the event so when I cave to the pressure I'll possibly still be sub 20 ;) See you then... Keith Out! --- In speedsolvingrubikscube@yahoogroups.com, bmcgaugh49 <no_reply@y...> wrote: > I was thinking the other day about cube workload. Now...I know this > might sound ridiculous to some people...but I think that it needs > investigation... > > I find that it take me awhile to warm up for the day on the 3x3x3, > sometimes 30 solves or so...but after about 60 or 70 solves, I > definitely start losing something... > > What would you say your average number of solves was, per day, two > months from the WC? In the last month, leading up to the > championship? > > Did you "taper", as one would in many sports...or did you just solve > and solve and solve...trying to learn new algorithms and new > techniques? > > > I am sure many of you have heard of concepts like periodization of > training, and overtraining...when an athlete is overtrained, there is > a definite loss of coordination...and our sport is all about > coordination... > > I would be interested in hearing about the work load of the fast > cubists...like...how did Dan K's compare to someone like Katsu... > > I would imagine that once someone was in Toronto, it was just cube > and cube and cube and cube? do you think it was good for optimum > performance to do that? or is solving the cube a hundred times a day > for someone that is used to that, irrelevent? does anyone that > competed feel they might have been overtrained...to the point where > they had lost their zip...or their rhythm? or was it ALL nerves? > > What is the optimum number of solves per day? > > Should that load be cycled? > > Back in around 1984, I used to average over 500 solves a day during > the summer( yes, all day, everyday) ...with the watch...recording > each one...now I average about 100 a day, including some work on > particular algs... > > Comments, please ;-) > > > Bill
3783. Big cube lube?
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 03:52:41 -0000

My 4x4 and 5x5s are really stiff, how do you guys prepare these large cubes for competition? I assume the same as a 3x3, and spray silicone lube, but I'm not sure. Is there anything else I can do to make these faster without causing too many pops? thanks, Cameron
3784. Re: Big cube lube?
From: "dmswart1" <dave_and_cindy@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 04:25:23 -0000

My brother and I got a lot of compliments on our 5x5x5's at the WC, which I learned are 'Bandelows' (sp?) (Bandelow was it's distributor but I think it was originally made by Arxon). I don't have any secret but there's a few things I can think of. 1) Work in your cube. We bought our cubes in '95 and I remember that it used to be stiff but isn't any more. 2) Lube your cube. As you've mentioned. 3) If you're lucky enough you can remove the centre caps without hurting yourself and adjust the tightness of the screws. I try to find that fine balance between too many lock-ups and too many piece pops (including those centre-corners). -- David Swart --- In speedsolvingrubikscube@yahoogroups.com, "ferret511" <ferret511@y...> wrote: > My 4x4 and 5x5s are really stiff, how do you guys prepare these large > cubes for competition? I assume the same as a 3x3, and spray > silicone lube, but I'm not sure. Is there anything else I can do to > make these faster without causing too many pops? > > thanks, > Cameron
3785. Re: Professor failure
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 04:33:28 -0000

I have one last question about the 5x5 method. When I have only 2 edge pairs left that need pairing, sometimes I get a situation which I can't solve (or at least quickly anyway). The situation is this: The upper and lower edges in the two unsolved edge pairs are completed. The only thing that is preventing them from being pairs are the center edges. If I were to do a horizontal slice move, i would solve one edge pair (but obviously, i would mess up everything else) Actually, there are a few situations mirroring this one, like, is it possible to have both middle edges flipped? Sorry for all of the questions about this. thanks for all the help Cameron
3786. Re: One Handed Competition
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 04:45:57 -0000

I know this is a response to one person, but in case anyone else is following I decided to post here. Yes, that is actually my preferred hand stretch before I start solving and in between each solve. Basically just bend one finger down and try to bend all your other fingers up. Do this for each finger one at a time. You can really feel it loosen up the tightness in your hand and it helps a lot, in my opinion. Chris --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > I can't quite do ten in a row without getting too sore. I've done > it, but near the end my times were around 1:20 and 1:30. > Chris, I saw you flexing each finger one at a time before the one > handed. You know, just beinding them forward and back. Does this > help? > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw > <no_reply@y...> wrote: > > About cramped hands, when I first started doing one handed cubing > I > > literally could only do maybe 2-3 solves a day, on my loose cube. > > My hand would cramp up and my wrists would just feel sore > > afterward. It helps to do finger stretches before you start and > > between solves, you can just look up hand stretches or things like > > that on google. Also, just practicing a lot helps your hand to be > > able to last longer without tiring out. When I first started, I > > think 9 months ago, my hand would tire out near the end of the > first > > solve, but now I can do an average of 10 all in a row. It's all > > about lots and lots of practice to build your hand strength. > > > > Chris > > > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > > <no_reply@y...> wrote: > > > That's an interesting point. I think I might have some of the > > > smallest hands among all competitors. Well there was little > > Wiktoria > > > and maybe Jasmine (shoulda compared hand-size there). I did > manage > > > to get a left-handed solve of around one minute yesterday will > > > little practice, but was really sore after. Well moving a ton of > > > stuff back into the dorms and solving a stif new 5x5x5 for speed > > in > > > bed probably added a lot to the pain... > > > > > > I was the only Chinese cubists there (didn't see any Korean > > cubists > > > either) and statistically we have smaller hand sizes. These two > > > aspects might be have some corrolation... I think it's not just > > hand > > > size, but how you use them! > > > > > > Btw, I am right-handed but use left-hand for the one-handed > stuff. > > I > > > think it has to do with the left one being my better griping > hand. > > > Becomming more ambidexterous everyday now thanks to the cube. I > > > found the U'R and RU' stuff Chris talked about is very useful. > > > > > > -Doug (finding how hard it is to reassemble a rubiks.com 5x5 for > > > scratch) > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > > <no_reply@y...> wrote: > > > > I reckon larger hands really makes a difference. Maybe this is > > why > > > > there are no one-handed female cubers? > > > > > > > > I've given it a go, but I find it quite difficult and too much > > of > > > a > > > > strain on my wrists (even though my cube is super-loose). I'd > > > > probably have to use a smaller size cube if I was going to do > it. > > > > > > > > Jasmine. > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > > > > <Grant@T...> wrote: > > > > > --- sapan you wrote: > > > > > > well i average 45 seconds 2 handed, but cubing one handed > > > seems > > > > to > > > > > > take a lot more effort and strains my arm.. any idea on > why > > > my > > > > arm > > > > > > gets cramped? > > > > > > > > > > I think cramping is a normal thing, if you're really making > an > > > > effort > > > > > to go quickly one-handed... Another thing that may be at > work > > > here > > > > is > > > > > hand size. I know I have a relatively easy time of doing > > > puzzles > > > > one- > > > > > handed, because I have large hands. If you have small > hands, > > it > > > > may > > > > > make the one-handed thing even more difficult than it > already > > is > > > > for > > > > > most people. > > > > > > > > > > - Grant
3787. Re: Professor failure
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 05:18:52 -0000

I don't know what your talking about. First off, I think it'd be great to standardize the following terminology for the 5x5: call the segmented edges, edge triples instead of edge pairs (this could be reserved for the 4x4 or a 5x5 edge minus the very middle one). If I'm reading this correctly it seems that at your level, you could do something as simple as a monoflip of on central edge piece and then turn the face to get to the other one and undo the monoflip on it. I amd assuming you mean that you have two middle edges flipped, similar problems could use a similar solution unless it is one or both of the two possible parity problems. Here is an example: Suppose you have two edges (small middle ones) flipped on U face, speciffically let's say UF and UB (tell by the adjacent edges, if there is an odd number of such then you have one of the parity problems that this will not fix). Then something like MD2M'DMD'M'-U2- MDM'D'MD2M'-U2 should work. (Here I use everybody else's meaning of M instead of my own inverted preference, M is turning the middle slice behind L cw.) Parity Problem #1, if two non-central edges are flipped relative to the middle one, I use Akimoto's alg... say they're on DFl and DFr... I get them opposite each other on the left slice by somthing like (Rr)^2(Ff)^2(Rr)^2 (undo this at the end)... Then perform r'(D2r')^4- (F2lB2l')^2. I showed my roommate David Wesley at Toronto and he immediately recognized it as Akimoto's... I cubed with him occasioanlly last year so it's not a suprise. (Everybody out there better know the R vs. r notation!!!) Parity Problem #2: Swap two edge "pairs" (I mean the triple minus the middle) (same problem as having to swap two corners) this one I like, it's easy and fast. (if on UF and UB) Just do r2U2r2U2-d2r2d2. (I figured this one out myself, but is probably the same as the one on Hardwick's site, a bit of a composite manuver where two r2's cancel out.) -Doug Li (trying very, VERY hard to break in my new 5x5... killin' my hands) --- In speedsolvingrubikscube@yahoogroups.com, "ferret511" <ferret511@y...> wrote: > I have one last question about the 5x5 method. When I have only 2 > edge pairs left that need pairing, sometimes I get a situation which > I can't solve (or at least quickly anyway). > > The situation is this: > > The upper and lower edges in the two unsolved edge pairs are > completed. > The only thing that is preventing them from being pairs are the > center edges. If I were to do a horizontal slice move, i would solve > one edge pair (but obviously, i would mess up everything else) > > Actually, there are a few situations mirroring this one, like, is it > possible to have both middle edges flipped? > > Sorry for all of the questions about this. > > thanks for all the help > > Cameron
3788. Re: Professor failure
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 05:34:24 -0000

Warning, CENTERS should be solved for these algorithms to work properly (unless your familiar with it's secondary effects), I just got some funky results (and I know their secondary effects - those on center pieces)... 2 central edge pieces must be swapped on my cube (central edge pieces are single stickered center pieces in my terminology (I use "central edge" and "central corner" and might use "center edge" or "middle edge" for true edge pieces)). Wonder if any of you know and alg for this one... The given algorithms are most suited for memorization purposes, not speed of execution... but judging by the parity algs shown to me by others last weekend, mine might be pretty darn fast too (it's all relative). -Doug (me thinks the 4x4 is more fun then the 5x5, cuz mine is acting a bit evil today) --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > I don't know what your talking about. First off, I think it'd be > great to standardize the following terminology for the 5x5: call the > segmented edges, edge triples instead of edge pairs (this could be > reserved for the 4x4 or a 5x5 edge minus the very middle one). > > If I'm reading this correctly it seems that at your level, you could > do something as simple as a monoflip of on central edge piece and > then turn the face to get to the other one and undo the monoflip on > it. I amd assuming you mean that you have two middle edges flipped, > similar problems could use a similar solution unless it is one or > both of the two possible parity problems. Here is an example: > > Suppose you have two edges (small middle ones) flipped on U face, > speciffically let's say UF and UB (tell by the adjacent edges, if > there is an odd number of such then you have one of the parity > problems that this will not fix). Then something like MD2M'DMD'M'- U2- > MDM'D'MD2M'-U2 should work. (Here I use everybody else's meaning of > M instead of my own inverted preference, M is turning the middle > slice behind L cw.) > > Parity Problem #1, if two non-central edges are flipped relative to > the middle one, I use Akimoto's alg... say they're on DFl and DFr... > I get them opposite each other on the left slice by somthing like > (Rr)^2(Ff)^2(Rr)^2 (undo this at the end)... Then perform r'(D2r') ^4- > (F2lB2l')^2. I showed my roommate David Wesley at Toronto and he > immediately recognized it as Akimoto's... I cubed with him > occasioanlly last year so it's not a suprise. (Everybody out there > better know the R vs. r notation!!!) > > Parity Problem #2: Swap two edge "pairs" (I mean the triple minus > the middle) (same problem as having to swap two corners) this one I > like, it's easy and fast. (if on UF and UB) Just do r2U2r2U2- d2r2d2. > (I figured this one out myself, but is probably the same as the one > on Hardwick's site, a bit of a composite manuver where two r2's > cancel out.) > > > -Doug Li (trying very, VERY hard to break in my new 5x5... killin' > my hands) > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "ferret511" > <ferret511@y...> wrote: > > I have one last question about the 5x5 method. When I have only 2 > > edge pairs left that need pairing, sometimes I get a situation > which > > I can't solve (or at least quickly anyway). > > > > The situation is this: > > > > The upper and lower edges in the two unsolved edge pairs are > > completed. > > The only thing that is preventing them from being pairs are the > > center edges. If I were to do a horizontal slice move, i would > solve > > one edge pair (but obviously, i would mess up everything else) > > > > Actually, there are a few situations mirroring this one, like, is > it > > possible to have both middle edges flipped? > > > > Sorry for all of the questions about this. > > > > thanks for all the help > > > > Cameron
3789. cross, F2L, memorizing, and speed cube
From: "Robert 13/m/usa" <mrcubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 10:37:56 -0000

Hi, I need a lot of help with the cross and F2L. I am tryin to convert my system into Fridrich's. I have a really bad intuition and it would take me more than 45 seconds to find an optimal algorithm (or close to optimal) to the cross. I dont want to memorize any algorithms for the cross (who would), so what do i do? And for the F2L. I believe if i lern the F2L (pairing) my time would greatly decrease. Should i memorise the F2L algorithms on www.speedcubing.com? The algorithms there are pretty good for me, has lots of F, U, anr R (LOL). ANd for memorizing. I want to be an excellent speed cuber and my rubiks goal is to get sub-25. As i said, im transfering into Fridrichs method. I have a really bad memory but i want to learn all OLL and PLL. What do you guys think a good rate of memorizing would be? (1 or 2 a day?) And last, i need a better speedcube. I dont want to spend 70 USD on a speedcube from Ton D. (but i bet there really really good). So, is it worth it to buy a 1980 rubiks cube? will it help my times? And also, do any of you guys have some 1980's cubes to sell for cheap? Im only 13 and i dont make alot of money. AND is Arxon cubes better than Ideal cubes? ok, im done ~Robert Smith (RSX)
3790. Re: cross, F2L, memorizing, and speed cube
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 13:00:45 -0000

don't start out by trying to find an optimal algorithm for the whole cross. start out by finding the optimal alg for 2 pieces of the cross in the pre-examination. then move on to 3 pieces. and once you've mastered that, then do all 4 pieces. my opinion is that memorizing loads of 6-8 move algs for f2l is not the way to start off if you're ultimitely going for speed. take the time to figure the algs out on your own-- it will be very slow at first, sometimes taking minutes to solve one corner edge pair. but you will eventually learn to see all the different cases. once you've categorized all the cases in your head (this may take months depending on how much you cube), then you can look at the f2l algs to see which ones you can improve on. there are a few f2l algs where the shortest solution is not intuitive. forget memorizing the actual moves for oll/pll. what you are after is memorizing the starting configuration for both hands (which facelets to put which fingers on) and then a series of finger/hand flexions. you will have no idea what faces you are actually turning- - it will just be a sequence of finger and wrist flexions. at first it will take you about an hour to totally dissect an alg into its sections and find the optimum cube rotations, grip positions, and finger tricks that work for *you*. forget what other people do-- learn only what you do best. although if you don't already know the various finger-tricks that are possible, then it might make sense to check out other cubist's sites to see what's possible. also, learning one alg a day is a good rate. then spend one day each week only reviewing algs you know-- let them 'solidify' in your head-- give your learning brain a break. each oll/pll alg must be done hundreds of times before it is sub-25 quality. you definitely don't need a $70 speed cube from ton-- it won't help your times right now. what you need is a cube that doesn't let you cut corners-- so that you learn the algs without the benefit of being able to make slight errors of incomplete/overcomplete turns. so just buy a new 2003 cube (or 1980's is fine), turn it for an hour, then lube it with silicone spray and your good to go. when you're sub-30, then worry about $70 for ton's cube. --- In speedsolvingrubikscube@yahoogroups.com, "Robert 13/m/usa" <mrcubist@y...> wrote: > Hi, > > I need a lot of help with the cross and F2L. I am tryin to convert > my system into Fridrich's. > > I have a really bad intuition and it would take me more than 45 > seconds to find an optimal algorithm (or close to optimal) to the > cross. I dont want to memorize any algorithms for the cross (who > would), so what do i do? > > And for the F2L. I believe if i lern the F2L (pairing) my time would > greatly decrease. Should i memorise the F2L algorithms on > www.speedcubing.com? The algorithms there are pretty good for me, > has lots of F, U, anr R (LOL). > > ANd for memorizing. I want to be an excellent speed cuber and my > rubiks goal is to get sub-25. As i said, im transfering into > Fridrichs method. I have a really bad memory but i want to learn all > OLL and PLL. What do you guys think a good rate of memorizing would > be? (1 or 2 a day?) > > And last, i need a better speedcube. I dont want to spend 70 USD on > a speedcube from Ton D. (but i bet there really really good). So, is > it worth it to buy a 1980 rubiks cube? will it help my times? And > also, do any of you guys have some 1980's cubes to sell for cheap? > Im only 13 and i dont make alot of money. AND is Arxon cubes better > than Ideal cubes? > > ok, im done > > ~Robert Smith (RSX)
3791. No Subject
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 13:11:52 -0000

i recommend just buying stickers from rubiks.com. in the past, the stickers sold by rubiks.com were awful, lasting only a week before the plastic coating would peel up. now, the stickers sold at rubiks.com are solid colored pvc. they are easily the best stickers that have ever been available. they are a little expensive though-- $4.99 USD for 3 cube's worth.
3792. Re: Lefties?
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 13:36:22 -0000

Ya I'm left handed and proud of it. I heard lefties are generally smarter or more creative because they use the right side of the brain more or something like that. I cube with my left hand ablout 80% of the time beacuse it is faster but over time I've learned to do some Right handed triggers pretty fast. I golf and bat right handed but I'm not very good at either of those things. --Barefoot Chris --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > At the WC, I noticed something reeaally weird. There were about a > billion lefties there. Everyone signing the cubes were writing with > their left hand. So I'm going to take a poll kind of thing. Tell me > if you're left, right, or ambidextrous. I think there was one guy > who was ambidextrous, because he was deciding whether to use his > right or left hand at the one handed.
3793. No Subject
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 14:09:41 -0000

eAre those stickers the ones that were at th WC? --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > i recommend just buying stickers from rubiks.com. in the past, the > stickers sold by rubiks.com were awful, lasting only a week before > the plastic coating would peel up. > > now, the stickers sold at rubiks.com are solid colored pvc. they > are easily the best stickers that have ever been available. they > are a little expensive though-- $4.99 USD for 3 cube's worth.
3794. Re: Lefties?
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 14:11:23 -0000

So far, it's about half and hlaf. And if 10% of the population is left handed, and fifty percent of us are, then that tells you something. --- In speedsolvingrubikscube@yahoogroups.com, "dishwashersafe22" <s2chris2@h...> wrote: > Ya I'm left handed and proud of it. I heard lefties are generally > smarter or more creative because they use the right side of the > brain more or something like that. I cube with my left hand ablout > 80% of the time beacuse it is faster but over time I've learned to > do some Right handed triggers pretty fast. I golf and bat right > handed but I'm not very good at either of those things. > > --Barefoot Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <theboywholived81@h...> wrote: > > At the WC, I noticed something reeaally weird. There were about a > > billion lefties there. Everyone signing the cubes were writing > with > > their left hand. So I'm going to take a poll kind of thing. Tell > me > > if you're left, right, or ambidextrous. I think there was one guy > > who was ambidextrous, because he was deciding whether to use his > > right or left hand at the one handed.
3795. Re: Lefties?
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 14:24:42 -0000

left handed people generally have a better spacial IQ than right handed people because the right brain is what does spacial orientation. so left handed people are more apt to take to the spacial problems associated with the cube. but that doesn't mean that there aren't plenty of gifted right- handed cubists. a gifted right-handed cubist would almost likely indicate that the person has both a high verbal/logical (left brain) and spacial (right brain) IQ. i hold the cube with either hand, do finger tricks with both hands equally well, and generally use both hands equally in gripping and turning the cube. that's only because i've practised from the beginning using both hands equally. i've been cubing for less than 4 months.
3796. Re: Cube "workload"
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 14:34:45 -0000

--- bmcgaugh49 wrote: > I was thinking the other day about cube workload. Now...I know > this might sound ridiculous to some people...but I think that it > needs investigation... > > I find that it take me awhile to warm up for the day on the 3x3x3, > sometimes 30 solves or so...but after about 60 or 70 solves, I > definitely start losing something... Well, I did probably only 5 solves to warm up before my qualifying round attempts on Sunday. Then, during that round, I did three better-than-average (for me) times of 26.33, 24.53, and 27.33... I guess I didn't take that long to warm up ;) > What would you say your average number of solves was, per day, two > months from the WC? In the last month, leading up to the > championship? As I work full time, I don't really have time that I dedicate to cubing. My approach to it (as has been pretty consistent for the past couple years) is to always have a cube with me, frequently fiddling (when not typing, etc.), and I probably don't solve the cube (or any puzzle, aside from the oinkleburger.com applet) more than 15- 20 times in a typical day. I may just not realize it, though, so I suppose this could be as high as 30-35, but I don't anticipate it's any higher than that. > Did you "taper", as one would in many sports...or did you just > solve and solve and solve...trying to learn new algorithms and new > techniques? I would've liked to spend more time practicing, leading up to the WC, but as work didn't allow that, I pretty much stuck to my regular "schedule". - Grant
3797. Re: Lefties?
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 14:36:32 -0000

Which hand do you write with? That's often how people see the difference. --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > left handed people generally have a better spacial IQ than right > handed people because the right brain is what does spacial > orientation. so left handed people are more apt to take to the > spacial problems associated with the cube. > > but that doesn't mean that there aren't plenty of gifted right- > handed cubists. a gifted right-handed cubist would almost likely > indicate that the person has both a high verbal/logical (left brain) > and spacial (right brain) IQ. > > i hold the cube with either hand, do finger tricks with both hands > equally well, and generally use both hands equally in gripping and > turning the cube. that's only because i've practised from the > beginning using both hands equally. i've been cubing for less than > 4 months.
3798. Re: Professor failure
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 15:57:24 -0000

--- d_funny007 wrote: > Suppose you have two edges (small middle ones) flipped on U face, > speciffically let's say UF and UB (tell by the adjacent edges, if > there is an odd number of such then you have one of the parity > problems that this will not fix). Then something like MD2M'DMD'M'- U2- > MDM'D'MD2M'-U2 should work. (Here I use everybody else's meaning of > M instead of my own inverted preference, M is turning the middle > slice behind L cw.) Assuming you fix this before solving like a 3x3x3, you could just put them at FL and FR and do: E (R U') (R' U y') (R' U R) E' - or - E (R F' U R' F) E' (if you prefer this approach) > Parity Problem #2: Swap two edge "pairs" (I mean the triple minus > the middle) (same problem as having to swap two corners) this one I > like, it's easy and fast. (if on UF and UB) Just do > r2U2r2U2-d2r2d2. Umm... I can't get this alg to work. It works on a 4x4x4, but not a 5x5x5. I've tried it with either r meaning just slice or both slice and face, and neither of them seems to work. Both ways, my centers get messed up. - Grant
3799. Re: Any way to tighten a Rubik's Pocket cube?
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 16:03:40 -0000

I think in the old 8o's 2x2s there is a ball with six circles screwed down on it with springs. You should be able to do something with tightening it but i'm not sure, Ton is the man to ask that question too. jake --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > There is a big difference between tightness and smoothness. A cube > can be tight and smooth at the same time (favored by the forceful > style of ome of the fastest cubists) or could be loose and > resistant. So de-lubing it isn't going to help much. Since there are > no springs or screws that can be adjusted, I don't see how to > tighten a 2x2. Perhaps puzzle builders like Ton could offer a better > answer. > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <theboywholived81@h...> wrote: > > To delubricate it, you could try putting it in water. Then you'll > > probably need to lube it again. But at least it won't be so loose. > > > > --- In speedsolvingrubikscube@yahoogroups.com, fiveolddogs > > <no_reply@y...> wrote: > > > I posted a similar question a couple days ago, but failed to > > mention that it was a Rubik's Pocket cube. > > > > > > I have an original early 80's pocket cube (2x2x2) which I lubed > a > > year ago with silicone spray. After sitting all that time, I > picked > > it up the other day and it is EXTREMELY loose. I would like to > > tighten it a bit if possible, but my recollection of its > constuction > > is that it does not feature screws to tighten. > > > > > > Is there any way to tighten this thing up? > > > > > > Thanks!
3800. Re: Professor failure
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 16:12:34 -0000

Ops, sorry, guess that's how one of my problems appeared last night. How about r2U2r2U2r2-.... I don't know, grrr. I am no 5x5 master. Hope someone like Chris can "jump on this one" (inside joke with Chris). -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- d_funny007 wrote: > > Suppose you have two edges (small middle ones) flipped on U face, > > speciffically let's say UF and UB (tell by the adjacent edges, if > > there is an odd number of such then you have one of the parity > > problems that this will not fix). Then something like MD2M'DMD'M'- > U2- > > MDM'D'MD2M'-U2 should work. (Here I use everybody else's meaning of > > M instead of my own inverted preference, M is turning the middle > > slice behind L cw.) > > Assuming you fix this before solving like a 3x3x3, you could just put > them at FL and FR and do: > E (R U') (R' U y') (R' U R) E' > - or - > E (R F' U R' F) E' (if you prefer this approach) > > > Parity Problem #2: Swap two edge "pairs" (I mean the triple minus > > the middle) (same problem as having to swap two corners) this one I > > like, it's easy and fast. (if on UF and UB) Just do > > r2U2r2U2-d2r2d2. > > Umm... I can't get this alg to work. It works on a 4x4x4, but not a > 5x5x5. I've tried it with either r meaning just slice or both slice > and face, and neither of them seems to work. Both ways, my centers > get messed up. > > - Grant
3801. Re: Lefties?
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 16:45:55 -0000

I'm right-handed. I use a lot of left triggers though... might be because I juggle.(??) Macky --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > So far, it's about half and hlaf. And if 10% of the population is > left handed, and fifty percent of us are, then that tells you > something. > > --- In speedsolvingrubikscube@yahoogroups.com, "dishwashersafe22" > <s2chris2@h...> wrote: > > Ya I'm left handed and proud of it. I heard lefties are generally > > smarter or more creative because they use the right side of the > > brain more or something like that. I cube with my left hand ablout > > 80% of the time beacuse it is faster but over time I've learned to > > do some Right handed triggers pretty fast. I golf and bat right > > handed but I'm not very good at either of those things. > > > > --Barefoot Chris > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > <theboywholived81@h...> wrote: > > > At the WC, I noticed something reeaally weird. There were about a > > > billion lefties there. Everyone signing the cubes were writing > > with > > > their left hand. So I'm going to take a poll kind of thing. Tell > > me > > > if you're left, right, or ambidextrous. I think there was one guy > > > who was ambidextrous, because he was deciding whether to use his > > > right or left hand at the one handed.
3802. No Subject
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 18:30:42 -0000

alright, that did it, I figured it all out now (with the help of you guys). I don't think I have any more questions, so thanks a lot, Cameron
3803. David Allen
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 12:06:51 -0700 (PDT)

David Allen said he knew about records being posted on the net (i.e. www.speedcubing.com), but he said he wouldn't post his records... He said back in 83 he averaged 17 and below. I was __amazed__ by his speed, and his style is so different. He doesn't have a website on the method either... Him and Gene worked on their system together, so i guess it would be the 'David Allen and Gene' method lol. But man he really was fast (i saw him get 14's like nothing!) Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3804. Re: [Speed cubing group] Re: Lefties?
From: DCash10181@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 15:08:07 EDT

Wow! I juggle too Macky. :) --Duane Cash [Non-text portions of this message have been removed]
3805. [Speed cubing group] Re: Lefties?
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 19:12:00 -0000

Cool! Seems like there are lots of cuber/juggler... A lot of peple at WC could solve 3x3x3 and juggle 3 balls. 3 is the charm... (lol) Macky --- In speedsolvingrubikscube@yahoogroups.com, DCash10181@a... wrote: > Wow! I juggle too Macky. :) > > --Duane Cash > > > [Non-text portions of this message have been removed]
3806. Re: David Allen
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 19:13:14 -0000

I heard he got a 14.8 avg... That's just insane... Macky --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > David Allen said he knew about records being posted on the net (i.e. www.speedcubing.com), but he said he wouldn't post his records... He said back in 83 he averaged 17 and below. I was __amazed__ by his speed, and his style is so different. He doesn't have a website on the method either... Him and Gene worked on their system together, so i guess it would be the 'David Allen and Gene' method lol. But man he really was fast (i saw him get 14's like nothing!) > > Brent > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
3807. Pizza Hut cubing
From: "Andy C" <rubiks1938@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 19:35:42 -0000

Earlier today I was at Pizza Hut and a guy at the counter saw me doing the cube. A few minutes later, he asked if I could solve it. I said "Yes, I can and I was just at the WC." He screwed up my cube and I solved it. Then he said if I did it again I would get FREE Cinnasticks. Of course I solved it in around 19 seconds and got the the free food! I've done this before on cruises at the snack bar and made bets for free sodas and snacks if I solved it in under 25 seconds. Every time I won. Try it sometime, because I'm sure they'll be amazed. Andy Camann
3808. something i just noticed...
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 19:41:16 -0000

I just went to all the sites with pictures from WC I could possibly find a link to, and found ABSOLUTELY NO, I MEAN 0, PICTURE OF ME! Not even in the last big group picture; I was sitting in the far right and got cut off... If anyone finds a picture of me (I don't care if I'm facing the other way or you can only see my feet), please give me a message. I was wearing a black cap that says "Speed Cuber Macky" ... Thanks, Macky
3809. Re: something i just noticed...
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 19:56:03 -0000

--- "mackymakisumi" wrote: > If anyone finds a picture of me (I don't care if I'm facing the other way > or you can only see my feet), please give me a message. I was wearing > a black cap that says "Speed Cuber Macky" ... On Sandy Thompson's page of day 2, you are in the group photo, #110, and in photo #107. Only your cap is visible in #102. http://www.prevalence.com/cgi-bin/view.cgi?sid=007&ipp=all I couldn't find a picture of you cubing though. I'm sure people have taken pictures of you juggling, but I haven't seen them. Jaap
3810. Re: cross, F2L, memorizing, and speed cube
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 19:56:08 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Robert 13/m/usa" <mrcubist@y...> wrote: > Hi, > > I need a lot of help with the cross and F2L. I am tryin to convert > my system into Fridrich's. > > I have a really bad intuition and it would take me more than 45 > seconds to find an optimal algorithm (or close to optimal) to the > cross. I dont want to memorize any algorithms for the cross (who > would), so what do i do? > > And for the F2L. I believe if i lern the F2L (pairing) my time would > greatly decrease. Should i memorise the F2L algorithms on > www.speedcubing.com? The algorithms there are pretty good for me, > has lots of F, U, anr R (LOL). > > ANd for memorizing. I want to be an excellent speed cuber and my > rubiks goal is to get sub-25. As i said, im transfering into > Fridrichs method. I have a really bad memory but i want to learn all > OLL and PLL. What do you guys think a good rate of memorizing would > be? (1 or 2 a day?) > > And last, i need a better speedcube. I dont want to spend 70 USD on > a speedcube from Ton D. (but i bet there really really good). So, is > it worth it to buy a 1980 rubiks cube? will it help my times? And > also, do any of you guys have some 1980's cubes to sell for cheap? > Im only 13 and i dont make alot of money. AND is Arxon cubes better > than Ideal cubes? > > ok, im done > > ~Robert Smith (RSX) Hi Robert, The Arxon cubes are Ideal cubes: http://www.speedcubing.com/ton/pages/Rubik%27s%2006%20White%20-%20Yellow,%20White%20next%20to%20Red%20next%20to%20Green%20Arxon%201980.htm I would recommend getting a 1980 vintage era Ideal cube because thay are adjustable and usually cheaper on ebay than a new studio cube which is the only authentic one made today with the screws. Sealed ones are getting a little expensive, but there are used ones that are OK. The easies to tell might be the British version they're the ones in the cardboard cylinder. This one is from the batch made in in the 1979 style (see the protruding lines under the edge cubie stickers?) which I personally don't recommend: http://www.speedcubing.com/ton/pages/Rubik%27s%2016%20Ideal%20UK%20(type%20like%20US)%201980.htm I prefer this one (see those lines aren't there?): http://www.speedcubing.com/ton/pages/Rubik%27s%2017%20Ideal%20UK.htm If you get one in a clear cylinder like this: http://www.speedcubing.com/ton/pages/Rubik%27s%2006%20White%20-%20Yellow,%20White%20next%20to%20Red%20next%20to%20Green%20Arxon%201980.htm make sure it's Ideal because some pirate firms copied the case too. Hope this helps: David J
3811. Re: something i just noticed...
From: "Jessica Fridrich" <Jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 20:00:45 -0000

Macky, I have found four images that I did not post where you can be seen. Plus, I updated my page and indicated you on my Page 2 of images from the WC. You can clearly be seen there. Send me your e-mail address and I will gladly send you the images! Jessica > I just went to all the sites with pictures from WC I could possibly find a > link to, and found ABSOLUTELY NO, I MEAN 0, PICTURE OF ME! Not > even in the last big group picture; I was sitting in the far right and got cut > off... > If anyone finds a picture of me (I don't care if I'm facing the other way > or you can only see my feet), please give me a message. I was wearing > a black cap that says "Speed Cuber Macky" ... > > Thanks, > Macky
3812. Re: something i just noticed...
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 20:02:38 -0000

--- mackymakisumi wrote: > I just went to all the sites with pictures from WC I could possibly > find a link to, and found ABSOLUTELY NO, I MEAN 0, PICTURE OF ME! > > If anyone finds a picture of me (I don't care if I'm facing the > other way or you can only see my feet), please give me a message. I > was wearing a black cap that says "Speed Cuber Macky" ... > > Thanks, > Macky I think that's you on the right of Chris Hardwick: http://www.ws.binghamton.edu/fridrich/wc2003_2.html You're sitting this side of the table on the right in this one: http://www.prevalence.com/cgi-bin/view.cgi? sid=007&iid=107&off=0&ipp=10000&size=m I really thought I had seen a better one, but that's all I could find now. - Grant
3813. Another thing I noticed ...
From: "Jessica Fridrich" <Jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 20:29:50 -0000

I am sure you all experienced "spikes" of activity on your cube pages. I was amazed to get over 14000 hits on my main cube page and almost 5000 hits on the video page in one single day - the 25th of August :) Jessica
3814. Re: something i just noticed...
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 20:41:13 -0000

Macky, Your in one of Lucas's pictures that he uplaoded to the photos section of this fourm. Too bad it doesn't show you cubing... -Doug --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > I just went to all the sites with pictures from WC I could possibly find a > link to, and found ABSOLUTELY NO, I MEAN 0, PICTURE OF ME! Not > even in the last big group picture; I was sitting in the far right and got cut > off... > If anyone finds a picture of me (I don't care if I'm facing the other way > or you can only see my feet), please give me a message. I was wearing > a black cap that says "Speed Cuber Macky" ... > > Thanks, > Macky
3815. thanks for finding pics that i can be seen in
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 21:28:00 -0000

Thanks, all, for finding pictures of me. Sorry for panicking in the last message and putting the long title on this message. Jaap> > On Sandy Thompson's page of day 2, you are in the group photo, #110, > and in photo #107. Only your cap is visible in #102. > > http://www.prevalence.com/cgi-bin/view.cgi?sid=007&ipp=all > > I couldn't find a picture of you cubing though. I'm sure people have > taken pictures of you juggling, but I haven't seen them. > > Jaap Thanks, Jaap! I thought I checked those pics before, but I guess I just overlooked myself (lol) Jessica> > I have found four images that I did not post where you can be seen. > Plus, I updated my page and indicated you on my Page 2 of images from > the WC. You can clearly be seen there. > > Send me your e-mail address and I will gladly send you the images! > > Jessica Thanks, Jessica! Again, I had seen your photos, but didn't notice I was in it (seems like I'm doing PLL?). I'd really like to see the other pics of me. I'll send you my e-mail address later. Thanks! Grant> > I think that's you on the right of Chris Hardwick: > http://www.ws.binghamton.edu/fridrich/wc2003_2.html > You're sitting this side of the table on the right in this one: > http://www.prevalence.com/cgi-bin/view.cgi? > sid=007&iid=107&off=0&ipp=10000&size=m > > I really thought I had seen a better one, but that's all I could find > now. It is me! I have bad eyes I guess. (lol again) Thank! Doug> > Macky, > > Your in one of Lucas's pictures that he uplaoded to the photos > section of this fourm. Too bad it doesn't show you cubing... > > -Doug Thanks, Doug! "Personal Network Storage and Backup" category is filtered on this computer. I will try checking the pics tonight. Thanks, all, for kindly finding pics of me that I couldn't find myself. I'll try to be in more pics in 2005. (lol) Macky
3816. For sale: WC2003 signed cube, stamp, photo
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 21:28:51 -0000

Dear all, Seeing as I won three events at WC2003, I am getting rid of two of the sets of prizes. I have traded one already, now is your chance to get the only one I'm selling. It consists of: - a signed WC2003 Rubik's Cube, in packaging. - a recent signed photo of Rubik - a framed Hungarian stamp of 1982 picturing the cube. http://cgi.ebay.nl/ws/eBayISAPI.dll?ViewItem&item=3144005975 Jaap
3817. Re: [Speed cubing group] cross, F2L, memorizing, and speed cube
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 13:38:59 -0700 (PDT)

for the F2L, i use pejave's algs, they are very good, mostly 2 gen for fastness. to memorize these, i just take a pair of 10 and cram it into my brain. maybe you dont want to do that, you could take 2 at a time and memorize. just try to think in groupings of finger tricks. for OLL and PLL, those are a lot of algs. im still working on them. try to do dan knight's 4 look method for beginners. these are really easy, only about 7. then learn his 3 look method which is the same OLL but you permute all. in 2 look, you have to memorize over 50 OLL algs. this will be pretty hard with someone with bad memory. it will take about a year or a year and a half to memorize them. for a speedcube, use the rubiks.com ones, they last the longest. get a few of those. when you get really good, you should buy a studio speedcube--about 20-24 bucks. good luck! Robert 13/m/usa <mrcubist@...> wrote: Hi, I need a lot of help with the cross and F2L. I am tryin to convert my system into Fridrich's. I have a really bad intuition and it would take me more than 45 seconds to find an optimal algorithm (or close to optimal) to the cross. I dont want to memorize any algorithms for the cross (who would), so what do i do? And for the F2L. I believe if i lern the F2L (pairing) my time would greatly decrease. Should i memorise the F2L algorithms on www.speedcubing.com? The algorithms there are pretty good for me, has lots of F, U, anr R (LOL). ANd for memorizing. I want to be an excellent speed cuber and my rubiks goal is to get sub-25. As i said, im transfering into Fridrichs method. I have a really bad memory but i want to learn all OLL and PLL. What do you guys think a good rate of memorizing would be? (1 or 2 a day?) And last, i need a better speedcube. I dont want to spend 70 USD on a speedcube from Ton D. (but i bet there really really good). So, is it worth it to buy a 1980 rubiks cube? will it help my times? And also, do any of you guys have some 1980's cubes to sell for cheap? Im only 13 and i dont make alot of money. AND is Arxon cubes better than Ideal cubes? ok, im done ~Robert Smith (RSX) Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. <ps> --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3818. 2003 vs. 1982 WC level of competition
From: "George" <gastrainga2001@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 22:01:28 -0000

I'm curious how people would compare the level of competitors that existed in 1982 vs. the recent competition. I realize that some of the same people competed, and some of the people, including 3 of the 8 finalists, were cubing during the initial cube craze. Of course we can't really compare official times since the intial competition had stiff cubes and a different format. I'd like to hear from people, especially people who were around for the first WC, if they think the group of cubers at this years competition were faster than in 1982 or not. - George Strain
3819. WC 2003 Pics
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 22:05:40 -0000

I've started uploading some pics to my site. http://my.voyager.net/~jonm/cube Jon
3820. Re: something i just noticed...
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 22:13:24 -0000

I have a picture of you on my site now. And I'll have some more in the next couple of days. http://my.voyager.net/~jonm/cube Jon --- In speedsolvingrubikscube@yahoogroups.com, "mackymakisumi" <mackymakisumi@y...> wrote: > I just went to all the sites with pictures from WC I could possibly find a > link to, and found ABSOLUTELY NO, I MEAN 0, PICTURE OF ME! Not > even in the last big group picture; I was sitting in the far right and got cut > off... > If anyone finds a picture of me (I don't care if I'm facing the other way > or you can only see my feet), please give me a message. I was wearing > a black cap that says "Speed Cuber Macky" ... > > Thanks, > Macky
3821. Re: Pizza Hut cubing
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 29 Aug 2003 22:43:18 -0000

LOL, I'll have to remember that. I've done it to waiters and stuff ,but they've never given me free stuff.... The most I've gotten was an old used cube from a friend. --- In speedsolvingrubikscube@yahoogroups.com, "Andy C" <rubiks1938@y...> wrote: > Earlier today I was at Pizza Hut and a guy at the counter saw me doing the > cube. A few minutes later, he asked if I could solve it. I said "Yes, I can and I > was just at the WC." He screwed up my cube and I solved it. Then he said if I > did it again I would get FREE Cinnasticks. Of course I solved it in around 19 > seconds and got the the free food! I've done this before on cruises at the > snack bar and made bets for free sodas and snacks if I solved it in under 25 > seconds. Every time I won. Try it sometime, because I'm sure they'll be > amazed. > > Andy Camann
3822. ** The 29/08/03 Fewest Moves Challenge has now been launched! **
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 30 Aug 2003 01:40:40 +0100

Hi guys and gals, the FMC is back! Make sure you check it out, have a go, and send your solutions to me using the form provided! It's a pleasure to hold this contest for you all. - DanH :) www.cubestation.co.uk [Non-text portions of this message have been removed]
3823. Re: [Speed cubing group] Another thing I noticed ...
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 30 Aug 2003 11:00:35 +1000

On Fri, Aug 29, 2003 at 08:29:50PM -0000, Jessica Fridrich wrote: > I am sure you all experienced "spikes" of activity on your cube > pages. I was amazed to get over 14000 hits on my main cube page and > almost 5000 hits on the video page in one single day - the 25th of > August :) Slashdot effect n. A sharp and often overwhelming increase in a Web site's traffic, particularly after the site is featured on http://slashdot.org On the 26th of August, slashdot featured one link to your main cube page, and a second link further down to your video page: http://games.slashdot.org/article.pl?sid=03/08/26/0438254&mode=thread&tid=127&tid=186&tid=208 The date is one day off, but that could be a timezone issue. Ryan
3824. Re: WC 2003 Pics
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 30 Aug 2003 01:01:53 -0000

Nice pictures. If you took a photo of my 3d cube art, could you, please, put it in our site? Thanks. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, nascarjon2001 <no_reply@y...> wrote: > I've started uploading some pics to my site. > > > http://my.voyager.net/~jonm/cube > > > > Jon
3825. Re: Pizza Hut cubing
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 30 Aug 2003 02:01:24 -0000

I remember two years ago at Cedar Point I got a bit of free food that I ended up sharing with my friends just for solving the cube. It really needs to be someone elses cube. (Like you show them your speed wiht yourone then they have you do their keychain cube or something.) Back then I was able to solve it around 1:00 now I'm jsut strange if I do it in public, once you solve it say faster then 35s people start not even believing it, like it's some trick your doing... (Btw, if your slower then 1:40 people tend not to wait around till your done (fond memories of 10th grade Calc class).) Solving it while shoping, perhaps in the mall, I jsut get some stares. Most people arn't brave enough to come up to me and ask for a demonstration, but may be this nifty T-shirt (wearing the wc shirt right now) will change things, lol. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > LOL, I'll have to remember that. I've done it to waiters and > stuff ,but they've never given me free stuff.... The most I've > gotten was an old used cube from a friend. > > --- In speedsolvingrubikscube@yahoogroups.com, "Andy C" > <rubiks1938@y...> wrote: > > Earlier today I was at Pizza Hut and a guy at the counter saw me > doing the > > cube. A few minutes later, he asked if I could solve it. I > said "Yes, I can and I > > was just at the WC." He screwed up my cube and I solved it. Then > he said if I > > did it again I would get FREE Cinnasticks. Of course I solved it > in around 19 > > seconds and got the the free food! I've done this before on > cruises at the > > snack bar and made bets for free sodas and snacks if I solved it > in under 25 > > seconds. Every time I won. Try it sometime, because I'm sure > they'll be > > amazed. > > > > Andy Camann
3826. Re: ** The 29/08/03 Fewest Moves Challenge has now been launched! **
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 30 Aug 2003 02:04:24 -0000

Yes, sounds great, I think I'll start entering, but COME ON!.... Mirek should be handy-capped for it! And maybe Zbigniew also, so that the rest of us actaully have a chance. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Dan Harris" <dan_j_harris@n...> wrote: > Hi guys and gals, the FMC is back! > > Make sure you check it out, have a go, and send your solutions to me using the form provided! > > It's a pleasure to hold this contest for you all. > > - DanH :) www.cubestation.co.uk > > [Non-text portions of this message have been removed]
3827. Re: Professor failure
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 30 Aug 2003 04:49:56 -0000

Thanks for that help, there is one more question though. On the last two edge "triplets" (unpaired yet in the FL and FR)I sometimes get a situation where the middle edge of the 3 in a single triplet belongs to the other unsolved triplet. How can I solve this, it usually take me more than 10 minutes of just playing with it. Say my last two unsolved triplets are in the FL and FR. In each of the 2 triplets I have correctly placed the 2 outer edges. The middle edges however need to be switched between the 2 triplets. This is the situation that I am trying to describe. Here is the situation in a 2-D Front face view FL FR * 0 0 * * 0 Here is what it should look like when solved * 0 * 0 * 0 Does anyone have an efficient way of solving this? That would be greatly appreciated. Thanks, Cameron
3828. Re: Professor failure
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 30 Aug 2003 05:35:23 -0000

(Sidenote: I deleted your unintentional double [identical] post.) This is analogous to my given parity problem #2... the algorithm I supplied is wrong, but appearnetly none of us know of a better one. Mine does what is needed (more for when it's closed to solved, as opposed to close to a segmented 3x3), but swaps two "central"-edges on opposite sides. I couldn't seem to get it to work, but thanks to Grant for pointing that out :). Um..., at least that is a very quick algorithm to perform... and I'm sure you can figure out one of the many ways of swapping two central-edge pieces (one-stickered-guys). I just made one up on the spot... love doing these that! But resouted to using my normal 3 cycle of center pieces on adjacent faces earlier, had to do that like 3 times to completely "carry it over." I don't recommend 3-cycles for speedcubing though. What I just did to swap two central-edge pieces was to get them mirrored directly accross the origin (on F and B), then do a bit of a "mini-H permutation or mini-+ permutation": (Dd)^2 M'U2M-d2M'U2MD2. I know...., I know (head-down in shame), this is fairly yukky... -Doug (sorry, this probably didn't help much for speed but it serves to show the resourcefulness/mathyness of us cubists :)) --- In speedsolvingrubikscube@yahoogroups.com, "ferret511" <ferret511@y...> wrote: > Thanks for that help, there is one more question though. On the last > two edge "triplets" (unpaired yet in the FL and FR)I sometimes get a > situation where the middle edge of the 3 in a single triplet belongs > to the other unsolved triplet. > > How can I solve this, it usually take me more than 10 minutes of just > playing with it. > > Say my last two unsolved triplets are in the FL and FR. In each of > the 2 triplets I have correctly placed the 2 outer edges. The middle > edges however need to be switched between the 2 triplets. This is > the situation that I am trying to describe. > > Here is the situation in a 2-D Front face view > > FL FR > * 0 > 0 * > * 0 > > > Here is what it should look like when solved > > * 0 > * 0 > * 0 > > Does anyone have an efficient way of solving this? That would be > greatly appreciated. > > Thanks, > Cameron
3829. Re: [Speed cubing group] After Hours - Corners vs. Fridrich
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 30 Aug 2003 16:28:10 +1000

On Wed, Aug 27, 2003 at 07:08:09AM -0000, Keith Sauer wrote: > There was an impromptu after-hours event that took place after the WC > around midnight last Sunday at the piano bar in the Crown Plaza. --snip-- > and Frank Morris caught it all on video and several stills > where taken as well. This is the one thing I'd most like to see! Everyone has been talking about Dave Allen's and Gene Means' amazing finger tricks, but I have no idea what they might look like. Is it possible to post some short snippets on the Internet from your video footage? Ryan
3830. Re: Cube "workload"
From: cubin4speed <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 30 Aug 2003 07:10:39 -0000

> What would you say your average number of solves was, per day, two > months from the WC? In the last month, leading up to the > championship? > > Did you "taper", as one would in many sports...or did you just solve > and solve and solve...trying to learn new algorithms and new > techniques? I think generous time off is often beneficial. I took off 17 months between September 2001 and May 2003. Then on 5/9/2003, after only 2 days of cubing 3 hours a day, I got my best average ever! I've heard that time off allows your brain to discard extraneous information, sort of like defragmenting a hard drive. Between May and August I only trained 1-2 days a week, 100 solves per day. I have carpal tunnel from typing, so if I cube too much I lose feeling in my hands and other really bad stuff happens. Instead I train with a focus, like using a metronome, performing in public, or simulating competition settings. I tried to solve the cube as little as possible in the week before the championship. I knew I wouldn't get faster at that point, so I iced my arms and focused instead on the mental aspect. On the first day of the competition, I only did 2 averages to warm up, one of which tied my best average ever (16.8). Of course now I'm totally inspired by everyone at the championship, so I haven't been able to put down my cube for more than an hour. I am already working on a new method for the next championship, but I really need to put my arms on ice for a month. I am like Linus with his blanket -- I need someone to take my cubes away from me! ;) -Dan K.
3831. Re: Professor failure
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 30 Aug 2003 07:19:25 -0000

Since these posts have come up on here I've been trying to look for an efficient way to do this, also to do it if one edge is flipped or if one edge is flipped and the other has the parity issue, things like that. Unfortunately I don't have special algs to do any of that. I always just solve that case by using my standard slice move followed by flipping an edge, followed by undoing the original slice move. If the edges are as you described and in FR and FL do d R F' U R' F d2 L' F U' L F' d which is 13 moves. This move only works if you haven't started solving like a 3x3x3 yet. Another way to do this move is put the two edge pieces on opposite diagonals, so put one piece in FL and one in BR then do d2 L' F U' L F' R' B U' R B' d2 which is 12 moves and also only works if you haven't started solving as a 3x3x3 yet. If you have the entire cube solved and you just need to switch the outer edge groups (same as above), without messing everything up, do d2 F2 d2 F2 f2 d2 f2 R2 s2 R' f2 R s2 R' f2 R' where s means just the innermost s slice. This move is a lot faster if you have the edges you need to swap in UF and UB and do the move like this, r2 U2 r2 U2 u2 r2 u2 F2 e2 F u2 F' e2 F u2 F The second move here is the same as the one above it just reflected. I'm sure there are faster (i.e. fewer moves) ways to solve all these cases but these are the best algs that I know. Hope this helps some, Chris --- In speedsolvingrubikscube@yahoogroups.com, "ferret511" <ferret511@y...> wrote: > Thanks for that help, there is one more question though. On the last > two edge "triplets" (unpaired yet in the FL and FR)I sometimes get a > situation where the middle edge of the 3 in a single triplet belongs > to the other unsolved triplet. > > How can I solve this, it usually take me more than 10 minutes of just > playing with it. > > Say my last two unsolved triplets are in the FL and FR. In each of > the 2 triplets I have correctly placed the 2 outer edges. The middle > edges however need to be switched between the 2 triplets. This is > the situation that I am trying to describe. > > Here is the situation in a 2-D Front face view > > FL FR > * 0 > 0 * > * 0 > > > Here is what it should look like when solved > > * 0 > * 0 > * 0 > > Does anyone have an efficient way of solving this? That would be > greatly appreciated. > > Thanks, > Cameron
3832. Simple to get to 1 min
From: "Robert 13/m/usa" <mrcubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 30 Aug 2003 12:27:08 -0000

Wen i read posts, i get the feeling that most cubers could get there times to only a minute in like a day. ITS TAKEM ME LONG TO GET TO ONE MINUTE. (with my method that is) So, honestly everyone, how long did it take you guys to get around one minute?
3833. WC Pictures
From: "Ian" <iwinoky@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 30 Aug 2003 13:05:00 -0000

First time poster here so bear with me if I make any mistakes. I just wanted to say how great it was meeting everyone at the WC. I couldn't believe how friendly everyone was! Thanks to Dan G. and congrats to Dan K. and all the other competitors. In a gross misuse of a company website, I've posted a bunch of pics of the event. I apologize in advance for the fact that most of them have me in them. Enjoy! http://home.manhattan.edu/~ian.winokur/ -Ian PS I'm on Yahoo chat once in a while...feel free to add iwinoky as a friend.
3834. Re: [Speed cubing group] Pizza Hut cubing
From: "thomas TEMPLIER" <thomas_templier@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 30 Aug 2003 12:22:12 +0200

This happened to me too (and frederick) in the airport. The guys scanned our bagages and he saw what there was in my pocket : my cube (solved of course :-) ) Then he asked me if I can solve it and he scrambled it for me and I solved it in the twenties.He was really amazed :-) then he called some guys in the airport :-) Yes, it's fun Don't forget your cube if you go to mc'donalds ;-) Thomas > >Earlier today I was at Pizza Hut and a guy at the counter saw me doing the >cube. A few minutes later, he asked if I could solve it. I said "Yes, I can >and I >was just at the WC." He screwed up my cube and I solved it. Then he said if >I >did it again I would get FREE Cinnasticks. Of course I solved it in around >19 >seconds and got the the free food! I've done this before on cruises at the >snack bar and made bets for free sodas and snacks if I solved it in under >25 >seconds. Every time I won. Try it sometime, because I'm sure they'll be >amazed. > >Andy Camann > _________________________________________________________________ Hotmail : un compte GRATUIT qui vous suit partout et tout le temps ! http://g.msn.fr/FR1000/9493
3835. Re: Simple to get to 1 min
From: "Andy C" <rubiks1938@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 30 Aug 2003 14:56:08 -0000

I started to cube in April 2001, but I barely ever practiced (I solved it about twice a month). Then in July 2002 I started again and by August, my avg went from 2 min to 1, so it took me about one month. I'm a very fast learner and improver because I learned the whole Fridrich method in 2 months and by Jan. 1st 2003, my avg. was 20.2 seconds. Andy C
3836. RE: [Speed cubing group] Simple to get to 1 min
From: "Christopher MoyerGrice" <christopher.moyergrice@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 30 Aug 2003 13:07:03 -0400

It took me about 2 1/2 months to get to a minute. I've gotten out of practice because of work, but I'm hovering around 50 seconds at this time. CMG -----Original Message----- From: Robert 13/m/usa [mailto:mrcubist@...] Sent: Sat 8/30/2003 8:27 AM To: speedsolvingrubikscube@yahoogroups.com Cc: Subject: [Speed cubing group] Simple to get to 1 min Wen i read posts, i get the feeling that most cubers could get there times to only a minute in like a day. ITS TAKEM ME LONG TO GET TO ONE MINUTE. (with my method that is) So, honestly everyone, how long did it take you guys to get around one minute? Yahoo! Groups Sponsor ADVERTISEMENT click here <http://rd.yahoo.com/M=259538.3793308.5048975.1261774/D=egroupweb/S=1705297356:HM/A=1712983/R=0/SIG=11u38u3s2/*http://hits.411web.com/cgi-bin/hit?page=1374-105951838331032> <http://us.adserver.yahoo.com/l?M=259538.3793308.5048975.1261774/D=egroupmail/S=:HM/A=1712983/rand=424556010> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
3837. My WC2003 Experience Page
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 30 Aug 2003 19:05:26 +0100

Hi everyone, My WC2003 Experience pages are now online, go to www.cubestation.co.uk and follow the link! I have a request, does anyone have a video still or a picture of me solving on stage on the second day, that I could use to finish off the page? I would be very thankful, it would make the page complete. FInally, the FMC is now online, so if the WC has inspired you to take up more cube disciplines than just the 3x3x3 speedsolve (I know it has for me!) then why not have a go! Simply follow the starred link on my site. Good Luck everyone, and thanks for a great time in Toronto! - DanH :) www.cubestation.co.uk [Non-text portions of this message have been removed]
3838. Re: Simple to get to 1 min
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 30 Aug 2003 17:27:09 -0000

--- Robert 13/m/usa wrote: > Wen i read posts, i get the feeling that most cubers could get > there times to only a minute in like a day. ITS TAKEM ME LONG TO > GET TO ONE MINUTE. (with my method that is) > > So, honestly everyone, how long did it take you guys to get around > one minute? Fear not, there are other slow(er) learners out there... I played with the cube for probably 1 1/2 - 2 years and only got my time down to 1:30 on average, never breaking about 1:15 or 1:20. I got to the point that I didn't think I'd get any faster, and lost interest for a while. I then picked it up again after a year or so off, and it took me probably another 6 months to a year (maybe even more) to get it down under 1 minute. For the last year, at least, I've been hovering with an average in the 28-33 second range. I'm hoping that I'll eventually get the chance to finish learning the other OLL cases (about 20 of 57 left), and that should drop my average consistently under 30.
3839. Re: Simple to get to 1 min
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 30 Aug 2003 17:57:25 -0000

Well I started speedcubing around Summer of 1998 and was immediatly doing a little over 2 minutes using a 4 look LL and intuitive F2L (combination of basic, basic layers and Petrus, would of been better if I knew about slant c/e pairing :)). Then I remember a long streach of 1:30 around 2.5 years ago... early 2001. Within 15 months I was averaging under 30s... so probably touched at bit under 1:10 in April of that year and touched under 1:00 minute around August. Probably averaged under 1 minute just as summer started, and after a ton of practice over that summer averaged 45s. Even remembering showing off a 46s solve to my molecular bio class in July... So getting around 1:00 isn't that hard, but I did it the gruling way of figuring out my own system and perfecting many of my own algorithms until coasting too long at 90s. With internet sites showing advanced systems already and perhaps a friend to guide you, it's only a matter of time. I got my friend to about 70s after teaching him for 5 weeks with absolutely no prior experience and not of a technical background. I practice much more now... solving over 250 cubes per day, but taking a bit of a break after wc. A bit obsessed with my 4x4 and breaking 50s left-handed on the 3x3.... still can't find a comfortable pool! Might get into the simpler stuff like 2x2 and pyraminx though. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Robert 13/m/usa" <mrcubist@y...> wrote: > Wen i read posts, i get the feeling that most cubers could get there > times to only a minute in like a day. ITS TAKEM ME LONG TO GET TO > ONE MINUTE. (with my method that is) > > So, honestly everyone, how long did it take you guys to get around > one minute?
3840. Re: [Speed cubing group] Re: David Allen
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 30 Aug 2003 10:54:23 -0700 (PDT)

very true, i heard something about the same. bm mackymakisumi <mackymakisumi@...> wrote: I heard he got a 14.8 avg... That's just insane... Macky --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > David Allen said he knew about records being posted on the net (i.e. www.speedcubing.com), but he said he wouldn't post his records... He said back in 83 he averaged 17 and below. I was __amazed__ by his speed, and his style is so different. He doesn't have a website on the method either... Him and Gene worked on their system together, so i guess it would be the 'David Allen and Gene' method lol. But man he really was fast (i saw him get 14's like nothing!) > > Brent > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3841. Re: For sale: WC2003 signed cube, stamp, photo
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 30 Aug 2003 20:03:09 -0000

--- _jaap wrote: > It consists of: > - a signed WC2003 Rubik's Cube, in packaging. > - a recent signed photo of Rubik > - a framed Hungarian stamp of 1982 picturing the cube. > > http://cgi.ebay.nl/ws/eBayISAPI.dll?ViewItem&item=3144005975 I should have use the ebay.com link instead of ebay.nl, so here it is: http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=3144005975 Jaap
3842. MY WC2003 Experience Pages
From: "Dan" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 30 Aug 2003 18:10:59 -0000

Sorry if this is the second time this appears... I don't trust my email anymore: Hi everyone, My WC2003 Experience pages are now online, go to www.cubestation.co.uk and follow the link! I have a request, does anyone have a video still or a picture of me solving on stage on the second day, that I could use to finish off the page? I would be very thankful, it would make the page complete. FInally, the FMC is now online, so if the WC has inspired you to take up more cube disciplines than just the 3x3x3 speedsolve (I know it has for me!) then why not have a go! Simply follow the starred link on my site. Good Luck everyone, and thanks for a great time in Toronto! - DanH :) www.cubestation.co.uk
3843. Re: Simple to get to 1 min
From: "AdaM" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 30 Aug 2003 18:25:34 -0000

It's possible to get times around 1 minute less than two weeks after the first solve. At least that's what I did, and it wouldn't have happened without a lot of free time to practice. /Adam --- In speedsolvingrubikscube@yahoogroups.com, "Robert 13/m/usa" <mrcubist@y...> wrote: > Wen i read posts, i get the feeling that most cubers could get there > times to only a minute in like a day. ITS TAKEM ME LONG TO GET TO > ONE MINUTE. (with my method that is) > > So, honestly everyone, how long did it take you guys to get around > one minute?
3844. Re: Simple to get to 1 min
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 31 Aug 2003 00:59:16 -0000

It took me sooooo long to get to a minute. I started with a terrible solution, one from a book, where I couldn't get anywhere below about 1.5 to 2 minutes. Also, I think people that start out with the Fridrich solution learn much quicker. I don't know why, but it could be because almost everyone uses that method. --- In speedsolvingrubikscube@yahoogroups.com, "Robert 13/m/usa" <mrcubist@y...> wrote: > Wen i read posts, i get the feeling that most cubers could get there > times to only a minute in like a day. ITS TAKEM ME LONG TO GET TO > ONE MINUTE. (with my method that is) > > So, honestly everyone, how long did it take you guys to get around > one minute?
3845. [Speed cubing group] Re: David Allen
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 31 Aug 2003 01:04:32 -0000

I heard him talking to the camera's, and he said something like, "I've broken ten several times." I'm praying that it was a lucky case, because if he broke ten with a completely normal solve, then that's just completely iinnssaannee. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > very true, i heard something about the same. > bm > > mackymakisumi <mackymakisumi@y...> wrote: > I heard he got a 14.8 avg... > That's just insane... > > Macky > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > <brentmorganmaster@y...> wrote: > > > > David Allen said he knew about records being posted on the net (i.e. > www.speedcubing.com), but he said he wouldn't post his records... He > said back in 83 he averaged 17 and below. I was __amazed__ by his > speed, and his style is so different. He doesn't have a website on the > method either... Him and Gene worked on their system together, so i > guess it would be the 'David Allen and Gene' method lol. But man he > really was fast (i saw him get 14's like nothing!) > > > > Brent > > > > > > > > :) > > --Brent > > > > --------------------------------- > > Do you Yahoo!? > > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > > > [Non-text portions of this message have been removed] > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
3846. Re: [Speed cubing group] After Hours - Corners vs. Fridrich
From: "Keith Sauer" <ksauer@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 31 Aug 2003 03:26:40 -0000

I have a 15.02 video of Gene Means solving on the timers between rounds. Email me personally and i will forward the clip (~400k). Keith --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Wed, Aug 27, 2003 at 07:08:09AM -0000, Keith Sauer wrote: > > There was an impromptu after-hours event that took place after the WC > > around midnight last Sunday at the piano bar in the Crown Plaza. > --snip-- > > and Frank Morris caught it all on video and several stills > > where taken as well. > > This is the one thing I'd most like to see! Everyone has been talking > about Dave Allen's and Gene Means' amazing finger tricks, but I have no > idea what they might look like. Is it possible to post some short > snippets on the Internet from your video footage? > > Ryan
3847. 2x2, 3x3 keychain, and 4x4
From: "Alex" <alex_72501@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 31 Aug 2003 02:44:34 -0000

I just ordered a 2x2, 3x3 keychain, and 4x4. Can anyone tell me how to lube these? I've heard the 2x2 has very small parts. How do I take it apart? If anyone knows any good websites to find this kind of stuff on, can you tell me? thanks -Alex
3848. Re: [Speed cubing group] After Hours - Corners vs. Fridrich
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 30 Aug 2003 20:55:12 -0700 (PDT)

Hey Keith, I would like that 15.02 of Gene.. Could you send it my way sir? thanks in advance, Frank ps- im down to 2:09 on the revenge :) Keith Sauer <ksauer@...> wrote: I have a 15.02 video of Gene Means solving on the timers between rounds. Email me personally and i will forward the clip (~400k). Keith --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Wed, Aug 27, 2003 at 07:08:09AM -0000, Keith Sauer wrote: > > There was an impromptu after-hours event that took place after the WC > > around midnight last Sunday at the piano bar in the Crown Plaza. > --snip-- > > and Frank Morris caught it all on video and several stills > > where taken as well. > > This is the one thing I'd most like to see! Everyone has been talking > about Dave Allen's and Gene Means' amazing finger tricks, but I have no > idea what they might look like. Is it possible to post some short > snippets on the Internet from your video footage? > > Ryan Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3849. Re: [Speed cubing group] Re: Professor failure
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 31 Aug 2003 00:48:31 -0700 (PDT)

So many posts on the professor cube...darn thing...i don't even like it. I learned how to solve the 4x4 less than a week ago, and the 5x5 a few days ago. My best times for both: 4x4: 2:30.05 5x5: 16:38.97 the professors cube can be an ugly thing. -r1C|-|/-\rD ps. i can't do the cool computer writing --- cmhardw <no_reply@yahoogroups.com> wrote: > Since these posts have come up on here I've been > trying to look for > an efficient way to do this, also to do it if one > edge is flipped or > if one edge is flipped and the other has the parity > issue, things > like that. Unfortunately I don't have special algs > to do any of > that. I always just solve that case by using my > standard slice move > followed by flipping an edge, followed by undoing > the original slice > move. > > If the edges are as you described and in FR and FL > do d R F' U R' F > d2 L' F U' L F' d which is 13 moves. This move only > works if you > haven't started solving like a 3x3x3 yet. > > Another way to do this move is put the two edge > pieces on opposite > diagonals, so put one piece in FL and one in BR then > do d2 L' F U' L > F' R' B U' R B' d2 which is 12 moves and also only > works if you > haven't started solving as a 3x3x3 yet. > > If you have the entire cube solved and you just need > to switch the > outer edge groups (same as above), without messing > everything up, do > d2 F2 d2 F2 f2 d2 f2 R2 s2 R' f2 R s2 R' f2 R' where > s means just > the innermost s slice. > > This move is a lot faster if you have the edges you > need to swap in > UF and UB and do the move like this, > r2 U2 r2 U2 u2 r2 u2 F2 e2 F u2 F' e2 F u2 F > > The second move here is the same as the one above it > just > reflected. I'm sure there are faster (i.e. fewer > moves) ways to > solve all these cases but these are the best algs > that I know. > > Hope this helps some, > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, > "ferret511" > <ferret511@y...> wrote: > > Thanks for that help, there is one more question > though. On the > last > > two edge "triplets" (unpaired yet in the FL and > FR)I sometimes get > a > > situation where the middle edge of the 3 in a > single triplet > belongs > > to the other unsolved triplet. > > > > How can I solve this, it usually take me more than > 10 minutes of > just > > playing with it. > > > > Say my last two unsolved triplets are in the FL > and FR. In each > of > > the 2 triplets I have correctly placed the 2 outer > edges. The > middle > > edges however need to be switched between the 2 > triplets. This is > > the situation that I am trying to describe. > > > > Here is the situation in a 2-D Front face view > > > > FL FR > > * 0 > > 0 * > > * 0 > > > > > > Here is what it should look like when solved > > > > * 0 > > * 0 > > * 0 > > > > Does anyone have an efficient way of solving this? > That would be > > greatly appreciated. > > > > Thanks, > > Cameron > > __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com
3850. Re: [Speed cubing group] Re: Simple to get to 1 min
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 31 Aug 2003 16:33:47 +1000

On Sun, Aug 31, 2003 at 12:59:16AM -0000, James Potter wrote: > Also, I think people that start out with the Fridrich solution learn > much quicker. I don't know why, I think one reason is that the Fridrich system includes a complete table of first two layer positions and their solutions. After you memorise this table, you will be able to react to any position very quickly. For the Petrus method, this sort of approach is impractical because there are too many different positions to memorise. Without such a table, learning is a very slow and difficult process. So why would anyone want to learn the slow and difficult way? Well, if you want to understand more about the cube, that's the best way! > > Wen i read posts, i get the feeling that most cubers could get there > > times to only a minute in like a day. ITS TAKEM ME LONG TO GET TO > > ONE MINUTE. (with my method that is) Is it a layers method? I think beginners generally lose most time in the last layer and not the first two layers. But for experts, it's the other way around. The first two layers can be done in very straightforward steps, without thinking: - first layer cross, one piece at a time. - first layer corners, one piece at a time. - second layer edges, one piece at a time. When you get to the last layer, you always need to consider 3 or 4 pieces at a time, so more thought is required. If you post the details of your method, I can give you further advice. Ryan
3851. Re: [Speed cubing group] Re: cross, F2L, memorizing, and speed cube
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 31 Aug 2003 00:58:39 -0700 (PDT)

--- d_j_salvia <d_j_salvia@...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, > "Robert 13/m/usa" > <mrcubist@y...> wrote: > > Hi, > > I need a lot of help with the cross and F2L. I am > tryin to convert > > my system into Fridrich's. > > > > I have a really bad intuition and it > would take me more than 45 > > seconds to find an optimal algorithm (or close to > optimal) to the > > cross. I dont want to memorize any algorithms for > the cross (who > > would), so what do i do? RP: In my personal opinion, you need to work on your cross before anything. A sharp and quick cross seems to set the pace for my solves. > > And for the F2L. I believe if i lern the F2L > (pairing) my time would > > greatly decrease. Should i memorise the F2L > algorithms on > > www.speedcubing.com? The algorithms there are > pretty good for me, > > has lots of F, U, anr R (LOL). RP: F2L algs are good, but also good is to discover some of the situations on your own. Also something to consider, doing your cross on the left. This makes it to where all your f2l algs can be rights and ups. Check www.rubiks.dk, jess has one of the finest sites i've seen, for f2l, OLL, and PLL. > > ANd for memorizing. I want to be an excellent > speed cuber and my > > rubiks goal is to get sub-25. As i said, im > transfering into > > Fridrichs method. I have a really bad memory but i > want to learn all > > OLL and PLL. What do you guys think a good rate of > memorizing would > > be? (1 or 2 a day?) RP: First off, you don't need to learn OLL to be a sub25 cuber. With a standard 3-look LL you should/would be able to pull it off. 13-14 sec F2L 10-11 sec LL As far as algorithms go, i think the number depends on what you're learning. If you are learning an F2L alg that has a mirror, it is good to get that in your head on the same day. If you are bad with memory, maybe only one LL alg a day would be fine. Just remember to practice all new algs often so as not to forget them easily. > > And last, i need a better speedcube. I dont want > to spend 70 USD on > > a speedcube from Ton D. (but i bet there really > really good). So, is > > it worth it to buy a 1980 rubiks cube? will it > help my times? And > > also, do any of you guys have some 1980's cubes to > sell for cheap? > > Im only 13 and i dont make alot of money. AND is > Arxon cubes better > > than Ideal cubes? RP: Finding good cubes can be tought, i can't really help you there.thats all the knowledge i have to offer -Richard > > ok, im done > > > > ~Robert Smith (RSX) > > Hi Robert, > > The Arxon cubes are Ideal cubes: > http://www.speedcubing.com/ton/pages/Rubik%27s%2006%20White%20-%20Yellow,%20White%20next%20to%20Red%20next%20to%20Green%20Arxon%201980.htm > > I would recommend getting a 1980 vintage era > Ideal cube because > thay are adjustable and usually cheaper on ebay than > a new studio cube > which is the only authentic one made today with the > screws. > > Sealed ones are getting a little expensive, but > there are used ones > that are OK. The easies to tell might be the British > version they're > the ones in the cardboard cylinder. > > This one is from the batch made in in the 1979 > style (see the > protruding lines under the edge cubie stickers?) > which I personally > don't recommend: > http://www.speedcubing.com/ton/pages/Rubik%27s%2016%20Ideal%20UK%20(type%20like%20US)%201980.htm > > I prefer this one (see those lines aren't > there?): > http://www.speedcubing.com/ton/pages/Rubik%27s%2017%20Ideal%20UK.htm > > If you get one in a clear cylinder like this: > http://www.speedcubing.com/ton/pages/Rubik%27s%2006%20White%20-%20Yellow,%20White%20next%20to%20Red%20next%20to%20Green%20Arxon%201980.htm > make sure it's Ideal because some pirate firms > copied the case too. > > Hope this helps: > David J > > > > > __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com
3852. Re: [Speed cubing group] Pizza Hut cubing
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 31 Aug 2003 01:01:32 -0700 (PDT)

The morally correct side of me would scold you for such things...if that side of me still existed anyway :P I got a free shot glass from the hard rock cafe in niagra falls for solving the cube...I couldn't eat my freebie...i wish i had gotten some free cinnasticks. -Richard --- Andy C <rubiks1938@...> wrote: > Earlier today I was at Pizza Hut and a guy at the > counter saw me doing the > cube. A few minutes later, he asked if I could solve > it. I said "Yes, I can and I > was just at the WC." He screwed up my cube and I > solved it. Then he said if I > did it again I would get FREE Cinnasticks. Of course > I solved it in around 19 > seconds and got the the free food! I've done this > before on cruises at the > snack bar and made bets for free sodas and snacks if > I solved it in under 25 > seconds. Every time I won. Try it sometime, because > I'm sure they'll be > amazed. > > Andy Camann > > __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com
3853. Re: Pizza Hut cubing
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 31 Aug 2003 11:03:06 -0000

When coming back from Toronto, I was cubing at an airport cafe while waiting for my connecting flight. I wasn't speedsolving, I was just solving. A waitress walked past and asked me if I thought that I'd ever be able to solve it. A question like this obviously calls for a demo -- so I solved for her. She was very impressed and asked if I could do another demo for her friend. So I did. Then someone at the bar asked me about it, so I did another solve. :) Maybe I should've asked for a free coffee! :) Same thing happened on several of my flights back to Canberra (took 4 flights getting from Washington DC to Canberra!). The scenario each time was along the lines... (1) I would play with my cube (2) Observer (flight attendant or another passenger) doesn't realise that I am actually solving-scrambling-solving-scrambling over and over again, and so makes a comment (eg. have you ever solved that thing?) (3) I do a demo and then tell them about RWC2003 (4) Observer thinks I'm a freak. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Andy C" <rubiks1938@y...> wrote: > Earlier today I was at Pizza Hut and a guy at the counter saw me doing the > cube. A few minutes later, he asked if I could solve it. I said "Yes, I can and I > was just at the WC." He screwed up my cube and I solved it. Then he said if I > did it again I would get FREE Cinnasticks. Of course I solved it in around 19 > seconds and got the the free food! I've done this before on cruises at the > snack bar and made bets for free sodas and snacks if I solved it in under 25 > seconds. Every time I won. Try it sometime, because I'm sure they'll be > amazed. > > Andy Camann
3854. [Speed cubing group] Re: David Allen
From: "AdaM" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 31 Aug 2003 02:44:28 -0000

:O :O :O :O :O :O :O :O :O :O :O :O :O :O :O :O :D lucky or not, he must be fast to have broken 10 seconds several times. happy to see this cube can be solved very fast using an other method than Fridrich's ;););) /a --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > I heard him talking to the camera's, and he said something > like, "I've broken ten several times." I'm praying that it was a > lucky case, because if he broke ten with a completely normal solve, > then that's just completely iinnssaannee.
3855. Re: [Speed cubing group] Re: Simple to get to 1 min
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 31 Aug 2003 00:38:53 -0700 (PDT)

It took me around 2 weeks to avg under a minute...It took me 8 months to avg under half minute...8 months is a long time, but i didn't work as hard as i should have. We can't all be like Adam and get sub20 in 8 months either :P -Richard --- AdaM <daniel.gehin@...> wrote: > It's possible to get times around 1 minute less than > two weeks after > the first solve. At least that's what I did, and it > wouldn't have > happened without a lot of free time to practice. > > /Adam > > > --- In speedsolvingrubikscube@yahoogroups.com, > "Robert 13/m/usa" > <mrcubist@y...> wrote: > > Wen i read posts, i get the feeling that most > cubers could get > there > > times to only a minute in like a day. ITS TAKEM ME > LONG TO GET TO > > ONE MINUTE. (with my method that is) > > > > So, honestly everyone, how long did it take you > guys to get around > > one minute? > > __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com
3856. Blindfold cubing
From: jess_bonde <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 31 Aug 2003 17:52:44 -0000

After doing YTV in Toronto with Dror Vormberg I really got hooked on learning to solve the 3x3x3 blidfolded. I'm looking at this website: http://homepage.ntlworld.com/angela.hayden/cube/cube_frontpage.html But I'm not sure I understand what to do. Does anyone know an easy to learn solution or is this the one? Any help would be appreciated. Thanks, Jess.
3857. Airport security and cubes
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 31 Aug 2003 11:08:06 -0000

I had my luggage searched several airports because of my cubes. I guess they look potentially suspicious when x-rayed? And maybe because I had so many cubes? It was all okay though because once the security people opened up my bags and saw that the cubic objects were just Rubik's cubes they weren't too concerned. Actually, they usually laughed once they saw what they were. Did this happen to anyone else? Jasmine.
3858. Re: Airport security and cubes
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 31 Aug 2003 20:10:50 -0000

When I was going through security, I was holding my cube so they told me to put it in my backpack. They noticed it was solved, and they thought that it was cool that I was going to the WC. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I had my luggage searched several airports because of my cubes. I > guess they look potentially suspicious when x-rayed? And maybe > because I had so many cubes? It was all okay though because once the > security people opened up my bags and saw that the cubic objects were > just Rubik's cubes they weren't too concerned. Actually, they usually > laughed once they saw what they were. > > Did this happen to anyone else? > > Jasmine.
3859. Re: [Speed cubing group] Re: David Allen
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 31 Aug 2003 13:18:13 -0700 (PDT)

he told me he got down to 7! really insane i agree. bm AdaM <daniel.gehin@...> wrote: :O :O :O :O :O :O :O :O :O :O :O :O :O :O :O :O :D lucky or not, he must be fast to have broken 10 seconds several times. happy to see this cube can be solved very fast using an other method than Fridrich's ;););) /a --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > I heard him talking to the camera's, and he said something > like, "I've broken ten several times." I'm praying that it was a > lucky case, because if he broke ten with a completely normal solve, > then that's just completely iinnssaannee. Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3860. Blindfold cubing
From: jess_bonde <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 31 Aug 2003 17:36:24 -0000

After doing YTV in Toronto with Dror Vormberg I really got hooked on learning to solve the 3x3x3 blidfolded. I'm looking at this website: http://homepage.ntlworld.com/angela.hayden/cube/cube_frontpage.html But I'm not sure I understand what to do. Does anyone know an easy to learn solution or is this the one? Any help would be appreciated. Thanks, Jess.
3861. DanK's website?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 31 Aug 2003 22:26:06 -0000

DanK -- I'm having trouble accessing your website. I clicked on the link from the Links page of this group (http://benjerry.middlebury.edu/~knights/CubeInfo.html) and got a 'page cannt be found' error. Has the URL changed? Thanks, Jasmine.
3862. Re: [Speed cubing group] After Hours - Corners vs. Fridrich
From: "promethee2003" <promethee2003@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 31 Aug 2003 17:31:54 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Keith Sauer" <ksauer@h...> wrote: > I have a 15.02 video of Gene Means solving on the timers between > rounds. Email me personally and i will forward the clip (~400k). > > Keith Could you post it here ? (it would be easier for you than sending the clip many times !).
3863. Re: Blindfold cubing
From: "fumba24" <vomberg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 31 Aug 2003 22:04:16 -0000

--- In speedsolvingrubikscube@yahoogroups.com, jess_bonde <no_reply@y...> wrote: > After doing YTV in Toronto with Dror Vormberg I really got hooked on > learning to solve the 3x3x3 blidfolded. > I'm looking at this website: > http://homepage.ntlworld.com/angela.hayden/cube/cube_frontpage.html > But I'm not sure I understand what to do. > Does anyone know an easy to learn solution or is this the one? > Any help would be appreciated. > Thanks, > Jess. Well, first of all, my family name is Vomberg. second, I am using stiff's hands method, so if you can tell me what exactly you got stuck with i'll try to help you. Dror Vomberg
3864. Re: Airport security and cubes
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 31 Aug 2003 23:01:59 -0000

I had no problems at all, but I} just traveled from Chicago to Toronto. I had 345 cubes with me for the three designs I exhibited. I am sory rhat we didn't talk. I had trouble setting up thedesigns and the move threw me completely off. Fortunately, I got help from Janos Kovacs and the move went all right. Did you see my designs? You know, I was told that nobody does those designs, so I am finally acceping their uniqueness. Sorry for my bragging. :-) Hana a kostky PS How many cubes did you bring? --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I had my luggage searched several airports because of my cubes. I > guess they look potentially suspicious when x-rayed? And maybe > because I had so many cubes? It was all okay though because once the > security people opened up my bags and saw that the cubic objects were > just Rubik's cubes they weren't too concerned. Actually, they usually > laughed once they saw what they were. > > Did this happen to anyone else? > > Jasmine.
3865. Re: [Speed cubing group] Simple to get to 1 min
From: sapan you <gotsoup420@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 31 Aug 2003 16:11:46 -0700 (PDT)

crap 3 days=3 weeks sorry bout the typo -soupkid --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3866. [Speed cubing group] Re: David Allen
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 31 Aug 2003 21:43:19 -0000

7 seconds?? Surely that has to be a lucky solve?? Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > he told me he got down to 7! really insane i agree. > bm > > AdaM <daniel.gehin@f...> wrote: > :O :O :O :O :O :O :O :O :O :O :O :O :O :O :O :O > :D > > lucky or not, he must be fast to have broken 10 seconds several > times. happy to see this cube can be solved very fast using an other > method than Fridrich's ;););) > > /a > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <theboywholived81@h...> wrote: > > I heard him talking to the camera's, and he said something > > like, "I've broken ten several times." I'm praying that it was a > > lucky case, because if he broke ten with a completely normal > solve, > > then that's just completely iinnssaannee. > > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
3867. [Speed cubing group] Re: David Allen
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Sep 2003 00:00:13 -0000

I'm betting it is, but even if it is lucky, then that's amaaazing. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > 7 seconds?? Surely that has to be a lucky solve?? > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > <brentmorganmaster@y...> wrote: > > he told me he got down to 7! really insane i agree. > > bm > > > > AdaM <daniel.gehin@f...> wrote: > > :O :O :O :O :O :O :O :O :O :O :O :O :O :O :O :O > > :D > > > > lucky or not, he must be fast to have broken 10 seconds several > > times. happy to see this cube can be solved very fast using an > other > > method than Fridrich's ;););) > > > > /a > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > <theboywholived81@h...> wrote: > > > I heard him talking to the camera's, and he said something > > > like, "I've broken ten several times." I'm praying that it was a > > > lucky case, because if he broke ten with a completely normal > > solve, > > > then that's just completely iinnssaannee. > > > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > :) > > --Brent > > > > --------------------------------- > > Do you Yahoo!? > > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > > > [Non-text portions of this message have been removed]
3868. Re: Blindfold cubing
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 31 Aug 2003 22:21:22 -0000

--- In speedsolvingrubikscube@yahoogroups.com, jess_bonde <no_reply@y...> wrote: > After doing YTV in Toronto with Dror Vormberg I really got hooked on > learning to solve the 3x3x3 blidfolded. > I'm looking at this website: > http://homepage.ntlworld.com/angela.hayden/cube/cube_frontpage.html > But I'm not sure I understand what to do. > Does anyone know an easy to learn solution or is this the one? > Any help would be appreciated. > Thanks, > Jess. I'm also very interested in learning blindfold so I began with a 2x2, but i cant find a good solution that's not too complicated. When I get more time though, I'd really like to learn that (especially if there is a straight forward way of doing it)
3869. Re: [Speed cubing group] Simple to get to 1 min
From: sapan you <gotsoup420@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 31 Aug 2003 16:09:07 -0700 (PDT)

oh i forgot to say.. i was using some beginers method at the time... maybe thats why.... -soupkid --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3870. Re: [Speed cubing group] Simple to get to 1 min
From: sapan you <gotsoup420@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 31 Aug 2003 16:04:35 -0700 (PDT)

took me like 3 days... after practicing when i woke up, during class, during homework, during dinner, during sleeping... actually just during class happy cubing -soupkid --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3871. Re: Blindfold cubing
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Sep 2003 02:19:17 -0000

I once found a PDF file somewhere on the net, with a very good description of Richard Carr's blindfold method. But now I can't find it anywhere. If it's still on my computer, I'll upload it to this group, but I don't know. --- In speedsolvingrubikscube@yahoogroups.com, "ferret511" <ferret511@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, jess_bonde > <no_reply@y...> wrote: > > After doing YTV in Toronto with Dror Vormberg I really got hooked > on > > learning to solve the 3x3x3 blidfolded. > > I'm looking at this website: > > http://homepage.ntlworld.com/angela.hayden/cube/cube_frontpage.html > > But I'm not sure I understand what to do. > > Does anyone know an easy to learn solution or is this the one? > > Any help would be appreciated. > > Thanks, > > Jess. > > I'm also very interested in learning blindfold so I began with a 2x2, > but i cant find a good solution that's not too complicated. When I > get more time though, I'd really like to learn that (especially if > there is a straight forward way of doing it)
3872. Re: Airport security and cubes
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Sep 2003 01:12:58 -0000

--- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I had my luggage searched several airports because of my cubes. I > guess they look potentially suspicious when x-rayed? And maybe > because I had so many cubes? It was all okay though because once the > security people opened up my bags and saw that the cubic objects were > just Rubik's cubes they weren't too concerned. Actually, they usually > laughed once they saw what they were. > > Did this happen to anyone else? > > Jasmine. On my way to Toronto I had two cubes on me when going through security (my shorts had big pockets). Since the thing beeped when i walked through, the guy had to sort of search me. Made me take out everything in my pockets...pulled out the cube in my right pocket, he didnt say much, took out some more stuff. Then took out the other cube, and he sort of laughed because i had two of them. He didnt say anything about it though... Going through security on my way home from the Toronto airport, i was holding my cube. When we made it to the guy in the desk who you have to sort of talk to a little bit, he asked me about the cube.. i told him i was just coming home from the WC. He made me solve it a couple times :D hehe cant wait till 2005 -heath
3873. Re: Blindfold cubing; LL cases
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Sep 2003 06:33:44 -0000

Ya I thought that looked funny; since your all for correctness, instead of stiff hands, it should be Olly Hayden to pay tribute to the method. I use this BLD method too, not much success, I am basically limited by my short-term memorization but that can be worked on... I can do about half of waht is needed, half the time, lol. My long-term memory is pretty good though - mapped out, memorized, and actively using algs for over 10% of all LL cases. (1212 of them but don't like that counting... >6000 with inverses, mirror, and both) And increasing :)... will be saying good bye to my 9s LL average, ok probably not... recognition will be rough. Curious... anyone else currently pursuing such a tedious goal? I just saw a picture of DanG juggling 3 cubes (must of been outside) on Day 1 alongside Macky. I just have to say.... very, very cool. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "fumba24" <vomberg@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, jess_bonde > <no_reply@y...> wrote: > > After doing YTV in Toronto with Dror Vormberg I really got hooked > on > > learning to solve the 3x3x3 blidfolded. > > I'm looking at this website: > > http://homepage.ntlworld.com/angela.hayden/cube/cube_frontpage.html > > But I'm not sure I understand what to do. > > Does anyone know an easy to learn solution or is this the one? > > Any help would be appreciated. > > Thanks, > > Jess. > > Well, first of all, my family name is Vomberg. > second, I am using stiff's hands method, so if you can tell me what > exactly you got stuck with i'll try to help you. > > Dror Vomberg
3874. [Speed cubing group] Re: David Allen
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Sep 2003 06:40:39 -0000

--- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > 7 seconds?? Surely that has to be a lucky solve?? Doug: Let's all hope and pray that it is so.... > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > <brentmorganmaster@y...> wrote: > > he told me he got down to 7! really insane i agree. > > bm > > > > AdaM <daniel.gehin@f...> wrote: > > :O :O :O :O :O :O :O :O :O :O :O :O :O :O :O :O > > :D > > > > lucky or not, he must be fast to have broken 10 seconds several > > times. happy to see this cube can be solved very fast using an > other > > method than Fridrich's ;););) > > > > /a > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > > <theboywholived81@h...> wrote: > > > I heard him talking to the camera's, and he said something > > > like, "I've broken ten several times." I'm praying that it was a > > > lucky case, because if he broke ten with a completely normal > > solve, > > > then that's just completely iinnssaannee. > > > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > :) > > --Brent
3875. Re: Blindfold cubing
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Sep 2003 06:43:23 -0000

--- "James Potter" <theboywholived81@h...> wrote: > I once found a PDF file somewhere on the net, with a very good > description of Richard Carr's blindfold method. But now I can't find > it anywhere. If it's still on my computer, I'll upload it to this > group, but I don't know. It is on the links page of this group, though you have to replace ssie with ws, or go to Jessica's page and follow the links there. Here is the direct link anyway: http://www.ws.binghamton.edu/fridrich/Richard/BlindfoldRevenge.pdf Jaap
3876. Re: DanK's website?
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Sep 2003 04:21:03 -0000

yeah, i noticed this too...it started about a day and a half after the champs ended. if i had just won a world championship, i would be updating my website for sure. so that's my guess --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > DanK -- I'm having trouble accessing your website. I clicked on the > link from the Links page of this group > (http://benjerry.middlebury.edu/~knights/CubeInfo.html) and got > a 'page cannt be found' error. Has the URL changed? > > Thanks, > > Jasmine.
3877. Re: Blindfold cubing
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Sep 2003 06:45:03 -0000

His site is no longer avalible, but can be partially found as an off- shoot of Jessica's site in a much, much less detailed, compressed, plain-text version. I read the 20-30 pg PDF, quite funny how he starts with the 1x1x1 for completeness! Don't use his method though, and can't stand the plain-text shortened version. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > I once found a PDF file somewhere on the net, with a very good > description of Richard Carr's blindfold method. But now I can't find > it anywhere. If it's still on my computer, I'll upload it to this > group, but I don't know. > > --- In speedsolvingrubikscube@yahoogroups.com, "ferret511" > <ferret511@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, jess_bonde > > <no_reply@y...> wrote: > > > After doing YTV in Toronto with Dror Vormberg I really got hooked > > on > > > learning to solve the 3x3x3 blidfolded. > > > I'm looking at this website: > > > > http://homepage.ntlworld.com/angela.hayden/cube/cube_frontpage.html > > > But I'm not sure I understand what to do. > > > Does anyone know an easy to learn solution or is this the one? > > > Any help would be appreciated. > > > Thanks, > > > Jess. > > > > I'm also very interested in learning blindfold so I began with a > 2x2, > > but i cant find a good solution that's not too complicated. When I > > get more time though, I'd really like to learn that (especially if > > there is a straight forward way of doing it)
3878. Re: Blindfold cubing
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Sep 2003 06:49:50 -0000

Thanks a lot Jaap. It's not linked on his main page though, but I suppose I could of browsed the directory to see it.... duh. I feel a bit stupid. -Doug --- In speedsolvingrubikscube@yahoogroups.com, _jaap <no_reply@y...> wrote: > --- "James Potter" <theboywholived81@h...> wrote: > > I once found a PDF file somewhere on the net, with a very good > > description of Richard Carr's blindfold method. But now I can't > find > > it anywhere. If it's still on my computer, I'll upload it to this > > group, but I don't know. > > It is on the links page of this group, though you have to replace > ssie with ws, or go to Jessica's page and follow the links there. > Here is the direct link anyway: > > http://www.ws.binghamton.edu/fridrich/Richard/BlindfoldRevenge.pdf > > Jaap
3879. Re: DanK's website?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Sep 2003 06:38:09 -0000

Yes, his website is no-longer being maintained... and it's off and on, from month to month in the last 3 years I've been visiting it. I think the "benjerry" got changed to "bj" from examining other people's sites in the same domain. But that got me no where too. He's an alum from that college and probably a busy guy, the school won't care if it gets say accidently deleted.... which really sucks for us. Very unreliable site. No offense to DanK of course, just towards the ITD of that school. -Doug --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > DanK -- I'm having trouble accessing your website. I clicked on the > link from the Links page of this group > (http://benjerry.middlebury.edu/~knights/CubeInfo.html) and got > a 'page cannt be found' error. Has the URL changed? > > Thanks, > > Jasmine.
3880. Re: Airport security and cubes
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Sep 2003 07:13:48 -0000

(Sidenote: Sorry for all these straight posts, not DP since of different threads, but just taking a break from all my move-in craze today.) Nothing quite like that, but then again I drove and it was only to a neighbooring frendly country. But let me list some weird things that happened to me anyways: 1) Entering, customs: "Why are you coming to Canada?" Me: "Here for the International Rubik's ...(cut off)" Dad: "Uh...., to see Niagra Falls!" 2) Waited half-hour for Wesley at the airport with no luck, appearently his luggage got lost or something and came out 5 min after I gave up. Got to that hotel at the same time (reminds me: forgot to fill-out the service servey to highlight their extreamly crapy bar service). So I take out my cube so that we can better introduce ourselves... as strange as that sounds but probably typical here :). The guy behind the counter askes: "So there's a cube convention here, eh?" Me (proudly): "NO, International Rubik's Cube Championships." So I had to do the cube for them and got a 23.xx cold and after 7 hrs of driving. "And can you [David] do it too?" Me: "Oh, he's much faster then me..." (lol) David didn't even have to perform! 3) Clerk at OSC Giftshop: "Interested in buying a Rubik's Cube?" Me: "I already have a dozen of these..." She turns away. Me: "I didn't say I wasn't interested!" 4) Leaving, Customs: "I was here for the International Rubik's Cube Competition." After some good/sensible conversation about times and winners, no performance needed. Customs: "Ok you story sounds too outlandish to be a lie." Then he makes me dump all my beef products... appearently a madcow problem in Canada... and probably why we were able to get free BigMacs at MacD. So nobody thought I had cocaine stuffed up my cube... (which I DIDN'T!). There was actaully a cube ban in many US penitentiaries back in the 80s due to this ACTUALLY HAPPENING. -Doug --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I had my luggage searched several airports because of my cubes. I > guess they look potentially suspicious when x-rayed? And maybe > because I had so many cubes? It was all okay though because once the > security people opened up my bags and saw that the cubic objects were > just Rubik's cubes they weren't too concerned. Actually, they usually > laughed once they saw what they were. > > Did this happen to anyone else? > > Jasmine.
3881. Re: After Hours - Corners vs. Fridrich
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Sep 2003 06:22:56 -0000

Or to someone like me with no shortage of FTP space (Yahoo is a bit limited, I even had to delete something once to post something in that files section). I'd be happy to post the David Allan clip, no questions asked, no links from my main site, hidden from search engines.... Oh and I am excited to see and show my friends that clip! -Doug (doesn't have to be me, anyone with a decent website/webspace and spare time should be fine) --- In speedsolvingrubikscube@yahoogroups.com, "promethee2003" <promethee2003@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Keith Sauer" > <ksauer@h...> wrote: > > I have a 15.02 video of Gene Means solving on the timers between > > rounds. Email me personally and i will forward the clip (~400k). > > > > Keith > > Could you post it here ? (it would be easier for you than sending > the clip many times !).
3882. Re: Blindfold cubing
From: jess_bonde <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Sep 2003 08:54:40 -0000

Sorry about that Dror, I pasted your name from another site to make sure I got It right. Do I orient the corners first and then move them around? Jess. --- In speedsolvingrubikscube@yahoogroups.com, "fumba24" <vomberg@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, jess_bonde > <no_reply@y...> wrote: > > After doing YTV in Toronto with Dror Vormberg I really got hooked > on > > learning to solve the 3x3x3 blidfolded. > > I'm looking at this website: > > http://homepage.ntlworld.com/angela.hayden/cube/cube_frontpage.html > > But I'm not sure I understand what to do. > > Does anyone know an easy to learn solution or is this the one? > > Any help would be appreciated. > > Thanks, > > Jess. > > Well, first of all, my family name is Vomberg. > second, I am using stiff's hands method, so if you can tell me what > exactly you got stuck with i'll try to help you. > > Dror Vomberg
3883. Re: Airport security and cubes
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Sep 2003 11:28:15 -0000

I didn't bring many cubes compared to you! I had 4 with me from Australia, and acquired a few more while over there -- including a sparkly keychain cube I found at a store in DC. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > I had no problems at all, but I} just traveled from Chicago to > Toronto. I had 345 cubes with me for the three designs I exhibited. > > I am sory rhat we didn't talk. I had trouble setting up thedesigns > and the move threw me completely off. Fortunately, I got help from > Janos Kovacs and the move went all right. Did you see my designs? > You know, I was told that nobody does those designs, so I am finally > acceping their uniqueness. Sorry for my bragging. :-) > Hana a kostky > > PS How many cubes did you bring? > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > I had my luggage searched several airports because of my cubes. I > > guess they look potentially suspicious when x-rayed? And maybe > > because I had so many cubes? It was all okay though because once > the > > security people opened up my bags and saw that the cubic objects > were > > just Rubik's cubes they weren't too concerned. Actually, they > usually > > laughed once they saw what they were. > > > > Did this happen to anyone else? > > > > Jasmine.
3884. Re: DanK's website?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Sep 2003 11:48:01 -0000

I remembered that DanK had something like this on his site about a beginner method, an intermediate method and an advanced method. This is actually what I was after. Who else has something like this on their site? Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > yeah, i noticed this too...it started about a day and a half after > the champs ended. if i had just won a world championship, i would be > updating my website for sure. so that's my guess > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > DanK -- I'm having trouble accessing your website. I clicked on > the > > link from the Links page of this group > > (http://benjerry.middlebury.edu/~knights/CubeInfo.html) and got > > a 'page cannt be found' error. Has the URL changed? > > > > Thanks, > > > > Jasmine.
3885. RE: [Speed cubing group] Re: DanK's website?
From: "Terje Kristensen" <terje@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 1 Sep 2003 14:53:20 +0200

here is google's cache on a few of dan's pages : http://216.239.51.104/search?q=cache:VjqzEeCaqa0J:benjerry.middlebury.edu/~k nights/CubeInfo.html+&hl=en&ie=UTF-8 http://216.239.51.104/search?q=cache:Dzi4uWJ847QJ:benjerry.middlebury.edu/~k nights/Cube/Advanced.html+&hl=en&ie=UTF-8 http://216.239.51.104/search?q=cache:r_xef_xhr3MJ:benjerry.middlebury.edu/~k nights/Cube/Intermediate.html+&hl=en&ie=UTF-8 the CubeInfo1.html page that is his main cube page were not in google's cache. The pages are missing the gifs, but i did find the first one i tried on google's image search. Terje -----Original Message----- I remembered that DanK had something like this on his site about a beginner method, an intermediate method and an advanced method. This is actually what I was after. Who else has something like this on their site? Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > yeah, i noticed this too...it started about a day and a half after > the champs ended. if i had just won a world championship, i would be > updating my website for sure. so that's my guess > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > DanK -- I'm having trouble accessing your website. I clicked on > the > > link from the Links page of this group > > (http://benjerry.middlebury.edu/~knights/CubeInfo.html) and got > > a 'page cannt be found' error. Has the URL changed? > > > > Thanks, > > > > Jasmine. Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
3886. Re: Airport security and cubes
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Sep 2003 13:09:08 -0000

Actually, 345 cube is the minimum I needed for the three designs. I brought about 360 cubes. I had the remaining 15 cubes for answering questions about how those designs are set up, parity pairs,and a few things I devoped as part of solving the deusign probeum. I came to Toronto looking for someone who can do this, and found no one. So I have to conclude that I am the only one in the world, at least 80 percent sure. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I didn't bring many cubes compared to you! I had 4 with me from > Australia, and acquired a few more while over there -- including a > sparkly keychain cube I found at a store in DC. > > Jasmine. > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > I had no problems at all, but I} just traveled from Chicago to > > Toronto. I had 345 cubes with me for the three designs I exhibited. > > > > I am sory rhat we didn't talk. I had trouble setting up thedesigns > > and the move threw me completely off. Fortunately, I got help from > > Janos Kovacs and the move went all right. Did you see my designs? > > You know, I was told that nobody does those designs, so I am > finally > > acceping their uniqueness. Sorry for my bragging. :-) > > Hana a kostky > > > > PS How many cubes did you bring? > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > I had my luggage searched several airports because of my cubes. I > > > guess they look potentially suspicious when x-rayed? And maybe > > > because I had so many cubes? It was all okay though because once > > the > > > security people opened up my bags and saw that the cubic objects > > were > > > just Rubik's cubes they weren't too concerned. Actually, they > > usually > > > laughed once they saw what they were. > > > > > > Did this happen to anyone else? > > > > > > Jasmine.
3887. Re: [Speed cubing group] Re: DanK's website?
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 1 Sep 2003 23:40:21 +1000

On Mon, Sep 01, 2003 at 11:48:01AM -0000, jasmine_ellen wrote: > I remembered that DanK had something like this on his site about a > beginner method, an intermediate method and an advanced method. This > is actually what I was after. Who else has something like this on > their site? I'll describe the beginner and intermediate methods that I once used. They are simplications of the Fridrich last layer system. You need to first understand how that system works: http://www.ws.binghamton.edu/fridrich/system.html#last This general strategy, orienting first, then permuting, is good because it is very easy to recognise the positions quickly. But instead of orienting all the pieces at once, you just orient the edges first, and the corners second. BEGINNER METHOD First, orient the 4 edges (ie. make a cross). There are only 4 patterns, and one algorithm to solve them all! To view this, you need to use a fixed width font: --- --- -x- -x- -x- xxx xx- xxx --- --- --- -x- For each pattern, apply the algorithm "R'U'F'U F R" and it will take you to the next pattern. Eventually you will end up with a cross. Improvement: notice that if you apply the algorithm when you already have the cross, you will end up with a line. That means that you can jump immediately from the 2nd pattern to the 4th pattern by applying the algorithm backwards! So, this step should take an average of 6 moves. Next, orient the corners. There are only 6 patterns apart from solved. Look through this complete list, and find all the patterns (and algorithms) that have a cross already formed: http://www.ws.binghamton.edu/fridrich/Mike/orient.html For the case when 3 corners need to be twisted, I recommend the Sune TM algorithm from Petrus. See the applet at the top/right of his page: http://lar5.com/cube/fas6.html I think it's useful to learn to twist them forwards and backwards: - R U R'U R U2 R' - R'U'R U'R'U2 R To see that done fast, have a look at the quicktime movies at the bottom of this page: http://lar5.com/cube/speed.html I recommend this algorithm because one of the other orientation cases can be solved by just applying this algorithm twice. To know which case I'm talking about, apply this to a solved cube: RU2R'U'RUR'U'RU'R'. Now, apply the sune (RUR'URU2R') twice: RUR'URU2R' + RUR'URU2R' Notice that the moves in the middle cancel out? So you can actually do: RUR'URU'R'URU2R' which is an "optimal" solution. Next, permute the corners (yes, before the edges). Most of the time there will be a 3 cycle of corners. In this case, look at the 4 sides of the last layer. On one of the sides, the two last layer corners will be matching in colour. Hold those two corners on the back side and do: R'FR' B2 RF'R' B2 R2 Now the corners should be solved. If you don't find any two corners that match, apply the above algorithm and that should result in a position where two corners match. Don't worry, this case rarely happens. If you want, you can learn a special algorithm for that case by picking the most attractive one from: http://www.ws.binghamton.edu/fridrich/Mike/permute.html The "Y" pattern on that page has the desired corner effect. Next, permute the edges. Again, most of the time, there will be a 3 cycle of edges. You need to learn to cycle the edges forwards and backwards: - R2U FB'R2F'BU R2 - R2U'FB'R2F'BU'R2 Sometimes, all 4 edges need to be swapped in opposite pairs. That's an easy case, so why not learn it: RLU2R'L' [U] R'L'U2RL The [U] means rotate the whole cube from the up side, 90 degrees. There's also a rare case where all 4 edges need to be swapped in adjacent pairs. The algorithm's difficult so it's not worth learning. INTERMEDIATE METHOD First, orient everything like the beginner method. Then permute everything like the full blown Fridrich method. How can you learn all the permutations? See my previous email: http://groups.yahoo.com/group/speedsolvingrubikscube/message/4736 There, I list which algorithms to learn first, and which algorithms to learn last. ADVANCED METHOD You already know enough! It is not necessary to learn 40 orientation algorithms. 6 is enough. Gilles Roux proved that it is possible to achieve sub-20 times with just these 6 orientation algorithms and 13 permutation algorithms. He used the petrus method for the first two layers which gives you a cross automatically when you get to the last layer. Using that strategy, those extra orientation algorithms are not needed. Ryan
3888. Re: Blindfold cubing
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Sep 2003 15:19:43 -0000

Oh, good! I guess I don't need to upload it now. Thanks! --- In speedsolvingrubikscube@yahoogroups.com, _jaap <no_reply@y...> wrote: > --- "James Potter" <theboywholived81@h...> wrote: > > I once found a PDF file somewhere on the net, with a very good > > description of Richard Carr's blindfold method. But now I can't > find > > it anywhere. If it's still on my computer, I'll upload it to this > > group, but I don't know. > > It is on the links page of this group, though you have to replace > ssie with ws, or go to Jessica's page and follow the links there. > Here is the direct link anyway: > > http://www.ws.binghamton.edu/fridrich/Richard/BlindfoldRevenge.pdf > > Jaap
3889. Re: Blindfold cubing
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Sep 2003 15:17:24 -0000

I found out that it's on my computer that just got messed up reeaally bad, so if all the files don't get deleted, then I'll upload it when my computer lives again. --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > His site is no longer avalible, but can be partially found as an off- > shoot of Jessica's site in a much, much less detailed, compressed, > plain-text version. I read the 20-30 pg PDF, quite funny how he > starts with the 1x1x1 for completeness! Don't use his method though, > and can't stand the plain-text shortened version. > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" > <theboywholived81@h...> wrote: > > I once found a PDF file somewhere on the net, with a very good > > description of Richard Carr's blindfold method. But now I can't > find > > it anywhere. If it's still on my computer, I'll upload it to this > > group, but I don't know. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "ferret511" > > <ferret511@y...> wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, jess_bonde > > > <no_reply@y...> wrote: > > > > After doing YTV in Toronto with Dror Vormberg I really got > hooked > > > on > > > > learning to solve the 3x3x3 blidfolded. > > > > I'm looking at this website: > > > > > > http://homepage.ntlworld.com/angela.hayden/cube/cube_frontpage.html > > > > But I'm not sure I understand what to do. > > > > Does anyone know an easy to learn solution or is this the one? > > > > Any help would be appreciated. > > > > Thanks, > > > > Jess. > > > > > > I'm also very interested in learning blindfold so I began with a > > 2x2, > > > but i cant find a good solution that's not too complicated. > When I > > > get more time though, I'd really like to learn that (especially > if > > > there is a straight forward way of doing it)
3890. Re: DanK's website?
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Sep 2003 15:23:07 -0000

It's working again now, but for how long I dunno. --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Yes, his website is no-longer being maintained... and it's off and > on, from month to month in the last 3 years I've been visiting it. I > think the "benjerry" got changed to "bj" from examining other > people's sites in the same domain. But that got me no where too. > He's an alum from that college and probably a busy guy, the school > won't care if it gets say accidently deleted.... which really sucks > for us. > > Very unreliable site. No offense to DanK of course, just towards the > ITD of that school. > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > DanK -- I'm having trouble accessing your website. I clicked on > the > > link from the Links page of this group > > (http://benjerry.middlebury.edu/~knights/CubeInfo.html) and got > > a 'page cannt be found' error. Has the URL changed? > > > > Thanks, > > > > Jasmine.
3891. Re: Blindfolded Cubing
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 1 Sep 2003 10:34:56 -0500

Hey, I got interested in blindfolded cubing maybe 2-3 weeks ago. I was confused by all of the different methods I had read, but finally worked out a system that works for me. As it stands I have solved several 2x2's blindfolded. No 3x3x3's yet. But last night, after taking a week of, I tried again. After about 20 minutes of memorization, and about 10 minutes of solving, I opened my eyes and I was 2 moves away! I was so excited and so depressed at the same time :) At any rate, my system is based largely on the PDF file from Richard Carr, but I'd be happy to post it if anyone would like. Daniel
3892. Re: Blindfold cubing
From: "fumba24" <vomberg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Sep 2003 16:04:15 -0000

No problem. I first orient and then premute, it's easyer to remember them like that. But don't forget when you permute to bring the corners and the edges to the last layer with moves that doesn't change the orientation of the pieces, I.E. for the corners do moves within the U,D,R2,L2,F2,B2 group and for the edges do moves within the U,D,F,B,R2,L2 group. then you do a three-cycle in the last layer and bring the pieces back by reverse the moves you needed to bring them up. you can give me an example of a scrambled cub and I will show you how the steps goes. Dror vomberg --- In speedsolvingrubikscube@yahoogroups.com, jess_bonde <no_reply@y...> wrote: > Sorry about that Dror, I pasted your name from another site to make > sure I got It right. > Do I orient the corners first and then move them around? > > Jess. > > --- In speedsolvingrubikscube@yahoogroups.com, "fumba24" > <vomberg@h...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, jess_bonde > > <no_reply@y...> wrote: > > > After doing YTV in Toronto with Dror Vormberg I really got > hooked > > on > > > learning to solve the 3x3x3 blidfolded. > > > I'm looking at this website: > > > > http://homepage.ntlworld.com/angela.hayden/cube/cube_frontpage.html > > > But I'm not sure I understand what to do. > > > Does anyone know an easy to learn solution or is this the one? > > > Any help would be appreciated. > > > Thanks, > > > Jess. > > > > Well, first of all, my family name is Vomberg. > > second, I am using stiff's hands method, so if you can tell me > what > > exactly you got stuck with i'll try to help you. > > > > Dror Vomberg
3893. 4 algorithm method, WC and how to get fast quickly
From: "Michiel van der Blonk" <yasmaramichiel@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Sep 2003 17:26:14 -0000

hi The WC was great! Thank God we also got to see a little bit of Canada too. We just arrived. Thanks everyone for a great time, and thanks DanG for making this possible.. How are we doing? I am bound to put my cube away a while to rest my arms (ouch) and to concentrate on other things in life... I am satisfied with my results, I had 6 runs and five of them were below my average. That must have been the lube doing that. I wasn't nervous at all. Last week Yasmara has set her personal record almost every day. That makes me envious, man! Times have developed as follows 8 days prior: first picked up a cube 7 days prior: able to do two layers 6 days prior: able to do LL orientation 5 days prior: able to do LL permutation 8 minutes (4 days prior) 6 minutes (3 days prior) 4 minutesa (2 days prior) 3.56 (at WC), 3.06, day later 2.42, day later 1.52, two days later So in two weeks anyone can do this. Maybe I will put up a beginners page to show you how you can do this. I have tried the method a couple of times for speed, and have gotten 30 seconds. When I choose not to use finger triggers and shortcuts, I can get to 1:30. In short, this is the method: 1. first layer - create cross, no algs 2. first layer - corners, no algs 3. second layer - (RD)2 R (D'R')2 4. third layer - edges orientation: RBUB'U'R' 5. third layer - corners permutation: RUL'U'R'U'L 6. third layer - corners orientation: RUR'URU2R' 7. third layer - edge permutation : same as 6, using it multiple times, combined with its mirror (try it!) I'll keep you all posted. Michiel
3894. A great tool, was " DanK's website"
From: bmcgaugh49 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Sep 2003 18:22:45 -0000

Hi All, If you want to see a website from the past, go to www.archive.org and put the URL into the Wayback Machine. It's one of the coolest web tools there is...you the date you want to see from a list...so, you can check out dan's site from a year or two ago or you can see what speedcubing.com looked like long ago..or spend time with past versions of any of your favorite cubing or no- cubing sites.. Bill
3895. Rubik's Studio Cube
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Sep 2003 19:30:05 -0000

HI As you might know many speedcubers uses a Rubiks Studio cube. I have some great news. Rubik's Studio is willing to sell me the new improved cubes for a low price so that I can offer them via my site wwww.speedcubing.com/ton again. This cube will be produce without the center caps be glued on! So it will not be very hard to get to the screws and prepare and tune the cubes! The price will be about $10 per cube, shipment is $7,50 world wide, for 2 to or more it will be $15-$20. As soon as I can give some details I will offer them to you all. I would like to express that the Rubiks.com cube is a fine cube if you do not need any special tuning. For the Rubik's Studio cubes it is recommended that you always adjust the screws to your liking. Happy cubing, Ton
3896. Re: Rubik's Studio Cube
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Sep 2003 23:07:26 -0000

Don't you sell cubes that are pre adjusted for $30-$40? I'm considering buying one of those, as I'm awful at lubing and tensioning. Wait, tension isn't a verb. Oh well. You know what I mean. --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > HI > > As you might know many speedcubers uses a Rubiks Studio cube. I have > some great news. Rubik's Studio is willing to sell me the new > improved cubes for a low price so that I can offer them via my site > wwww.speedcubing.com/ton again. This cube will be produce without the > center caps be glued on! So it will not be very hard to get to the > screws and prepare and tune the cubes! > > The price will be about $10 per cube, shipment is $7,50 world wide, > for 2 to or more it will be $15-$20. As soon as I can give some > details I will offer them to you all. > > I would like to express that the Rubiks.com cube is a fine cube if > you do not need any special tuning. For the Rubik's Studio cubes it > is recommended that you always adjust the screws to your liking. > > Happy cubing, > Ton
3897. Re: [Speed cubing group] Re: Rubik's Studio Cube
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 1 Sep 2003 16:35:16 -0700 (PDT)

No caps glued on! Thats great news. Not only is that more convenient, its a lot safer too! -Richard --- James Potter <theboywholived81@...> wrote: > Don't you sell cubes that are pre adjusted for > $30-$40? I'm > considering buying one of those, as I'm awful at > lubing and > tensioning. > Wait, tension isn't a verb. Oh well. You know what I > mean. > > --- In speedsolvingrubikscube@yahoogroups.com, > turnthatcube > <no_reply@y...> wrote: > > HI > > > > As you might know many speedcubers uses a Rubiks > Studio cube. I > have > > some great news. Rubik's Studio is willing to sell > me the new > > improved cubes for a low price so that I can offer > them via my > site > > wwww.speedcubing.com/ton again. This cube will be > produce without > the > > center caps be glued on! So it will not be very > hard to get to the > > screws and prepare and tune the cubes! > > > > The price will be about $10 per cube, shipment is > $7,50 world > wide, > > for 2 to or more it will be $15-$20. As soon as I > can give some > > details I will offer them to you all. > > > > I would like to express that the Rubiks.com cube > is a fine cube if > > you do not need any special tuning. For the > Rubik's Studio cubes > it > > is recommended that you always adjust the screws > to your liking. > > > > Happy cubing, > > Ton > > __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com
3898. Re: Pizza Hut cubing
From: mjswart <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 02 Sep 2003 01:40:58 -0000

The best I did was a free cab ride. The driver asked if I could do the cube and I said yes. I showed him my 5x cube and gave him some pointers on the 3x he was playing with and I left him his 3x cube solved so he could brag or whatever. It was nice... It get's me to thinking: the R.O.I. for this hobby has got to set another record itself. It's worse than taking up chess as a career! It's probably one of the reasons the RWC was so fun: no-one takes the cube tooooo seriously. :-) Michael --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > LOL, I'll have to remember that. I've done it to waiters and > stuff ,but they've never given me free stuff.... The most I've > gotten was an old used cube from a friend. > > --- In speedsolvingrubikscube@yahoogroups.com, "Andy C" > <rubiks1938@y...> wrote: > > Earlier today I was at Pizza Hut and a guy at the counter saw me > doing the > > cube. A few minutes later, he asked if I could solve it. I > said "Yes, I can and I > > was just at the WC." He screwed up my cube and I solved it. Then > he said if I > > did it again I would get FREE Cinnasticks. Of course I solved it > in around 19 > > seconds and got the the free food! I've done this before on > cruises at the > > snack bar and made bets for free sodas and snacks if I solved it > in under 25 > > seconds. Every time I won. Try it sometime, because I'm sure > they'll be > > amazed. > > > > Andy Camann
3899. Re: [Speed cubing group] Re: Pizza Hut cubing
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 1 Sep 2003 18:53:54 -0700 (PDT)

hehe, ive been thinking about this for a while. whenever im at a city, ive always wanted to street perform the cube. you could get a lot of money out of that :), well unless youre one of those people who have jobs :0 mjswart <no_reply@yahoogroups.com> wrote: The best I did was a free cab ride. The driver asked if I could do the cube and I said yes. I showed him my 5x cube and gave him some pointers on the 3x he was playing with and I left him his 3x cube solved so he could brag or whatever. It was nice... It get's me to thinking: the R.O.I. for this hobby has got to set another record itself. It's worse than taking up chess as a career! It's probably one of the reasons the RWC was so fun: no-one takes the cube tooooo seriously. :-) Michael --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > LOL, I'll have to remember that. I've done it to waiters and > stuff ,but they've never given me free stuff.... The most I've > gotten was an old used cube from a friend. > > --- In speedsolvingrubikscube@yahoogroups.com, "Andy C" > <rubiks1938@y...> wrote: > > Earlier today I was at Pizza Hut and a guy at the counter saw me > doing the > > cube. A few minutes later, he asked if I could solve it. I > said "Yes, I can and I > > was just at the WC." He screwed up my cube and I solved it. Then > he said if I > > did it again I would get FREE Cinnasticks. Of course I solved it > in around 19 > > seconds and got the the free food! I've done this before on > cruises at the > > snack bar and made bets for free sodas and snacks if I solved it > in under 25 > > seconds. Every time I won. Try it sometime, because I'm sure > they'll be > > amazed. > > > > Andy Camann Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. <ps> --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3900. Re: Blindfolded cubing
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 1 Sep 2003 22:27:18 -0500

Hey all, An addendum to my last post on the subject. My brain had ample time to cool since last night and I made another attempt. This one was successful! My first blindfolded 3x3x3 cube! Took about 20 minutes memorize and 10 solution. But the memorization didn't seem as tedious this time. I'm very very excited :) Good luck to everyone! Daniel
3901. Re: [Speed cubing group] Re: Pizza Hut cubing
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 1 Sep 2003 22:46:42 -0700

I got a few free meals back in the 80s, but my best story happened a few months back. My future wife met some teenage girls trying to solve a cube while waiting for me in a coffee shop in Gilroy. I arrived and did some speed solves. To break the stunned silence I mentioned that it was an unusually good cube. I don't know if the owner thought that meant I wanted it, that she wished it to have a good home, or if she just gave up after seeing me, but to my astonishment she insisted on giving me the cube after that!! And I think that was the cube I used for 3x3x3 speed in Toronto! For the one handed I used an other gift cube that David Wesley gave me after having felt the relative unsmoothness of my competition cube. It was too smooth for my brutal two handed style, but perfect for one hand. And I got 4 seconds from beating him with it! Thanx David! As so often, I sense there is probably some moral to these stories, but I can't quite make out what it is. This was just one of several recent cube sightings. I think I've seen more cubes this year among civilians than during the entire 90s. -- "Before you criticize someone, you should walk a mile in their shoes. That way, when you criticize them, you're a mile away and you have their shoes" Lars Petrus, San Francisco - lars@... http://lar5.com
3902. Petrus videos
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 2 Sep 2003 00:14:43 -0700

Several people asked me in Toronto for videos of me solving the cube. I have two that should be publicly accessible from this URL, if I have understood my Yahoo Briefcase correctly: http://f1.pg.briefcase.yahoo.com/bc/lpetrus@.../lst?.dir=/Stuff&.order=&.view=l&.src=bc&.done=http%3a//f1.pg.briefcase.yahoo.com/ One is 14.87 seconds, which is fun due to the speed of course, but the 18.51 one is far more typical and is filmed from a better angle. It also has the URL for my perhaps marginally obsessive frame by frame and turn by turn recap of these solutions. If I do any more videos, I'll put in one (or more) mirrors so you can see the entire cube. They're about 4MB each and in Quicktime. -- "He who refuses to do arithmetic is doomed to talk nonsense." --- John McCarthy Lars Petrus, San Francisco - lars@... http://lar5.com
3903. Re: 4 algorithm method, WC and how to get fast quickly
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 02 Sep 2003 11:00:46 -0000

Wow! That's fantastic progress! :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk" <yasmaramichiel@y...> wrote: > hi > > The WC was great! Thank God we also got to see a little bit of Canada > too. We just arrived. Thanks everyone for a great time, and thanks > DanG for making this possible.. > > How are we doing? I am bound to put my cube away a while to rest my > arms (ouch) and to concentrate on other things in life... > > I am satisfied with my results, I had 6 runs and five of them were > below my average. That must have been the lube doing that. I wasn't > nervous at all. > > Last week Yasmara has set her personal record almost every day. That > makes me envious, man! Times have developed as follows > > 8 days prior: first picked up a cube > 7 days prior: able to do two layers > 6 days prior: able to do LL orientation > 5 days prior: able to do LL permutation > > 8 minutes (4 days prior) > 6 minutes (3 days prior) > 4 minutesa (2 days prior) > 3.56 (at WC), > 3.06, day later > 2.42, day later > 1.52, two days later > > So in two weeks anyone can do this. Maybe I will put up a beginners > page to show you how you can do this. I have tried the method a > couple of times for speed, and have gotten 30 seconds. When I choose > not to use finger triggers and shortcuts, I can get to 1:30. > > In short, this is the method: > 1. first layer - create cross, no algs > 2. first layer - corners, no algs > 3. second layer - (RD)2 R (D'R')2 > 4. third layer - edges orientation: RBUB'U'R' > 5. third layer - corners permutation: RUL'U'R'U'L > 6. third layer - corners orientation: RUR'URU2R' > 7. third layer - edge permutation : same as 6, using it multiple > times, combined with its mirror (try it!) > > I'll keep you all posted. > > Michiel
3904. Re: 2003 vs. 1982 WC level of competition
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 02 Sep 2003 13:18:30 -0000

it's too hard to compare them. i wasn't there in '82, but cubing must be much different now than back then. there was no internet in '82 and there weren't computers that had found all the optimal algs. nowadays if you want to be fast, all you're really required to do is log on to the net and dial-a-method and its just a matter of practice. of course cubing is more than that to many people, but you can be fast by doing only that. in '82, things must gave been much different. --- In speedsolvingrubikscube@yahoogroups.com, "George" <gastrainga2001@y...> wrote: > I'm curious how people would compare the level of competitors that > existed in 1982 vs. the recent competition. I realize that some of > the same people competed, and some of the people, including 3 of the > 8 finalists, were cubing during the initial cube craze. Of course we > can't really compare official times since the intial competition had > stiff cubes and a different format. I'd like to hear from people, > especially people who were around for the first WC, if they think the > group of cubers at this years competition were faster than in 1982 or > not. > > - George Strain
3905. Re: 2003 vs. 1982 WC level of competition
From: "George" <gastrainga2001@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 02 Sep 2003 16:46:38 -0000

I agree that I think it is certainly "easier" to get fast now than it was in the early 80's, thanks to the internet and computer generated algorithms. But keep in mind that the cube was much, much more popular then and there were a lot more competitions going on. So while there was less "information", there were a lot more motivated people working on the cube. A number of this year's finalists were people that were for the most part doing the same methods they were using 20 years ago. From comments I've heard attributed to Jessica and David Allen, they were both "faster" 20 years ago, but they've made slight improvements to their methods over time so net times are still fairly close. So if Jessica is about as fast as she was in '82 (or maybe a little slower) and she was middle of the pack in '82 and she was 2nd this year, what happened? Was it luck, a different format, using your own cube, or slower competition? - George Strain --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > it's too hard to compare them. i wasn't there in '82, but cubing > must be much different now than back then. there was no internet > in '82 and there weren't computers that had found all the optimal > algs. nowadays if you want to be fast, all you're really required > to do is log on to the net and dial-a-method and its just a matter > of practice. of course cubing is more than that to many people, but > you can be fast by doing only that. in '82, things must gave been > much different. > > > --- In speedsolvingrubikscube@yahoogroups.com, "George" > <gastrainga2001@y...> wrote: > > I'm curious how people would compare the level of competitors that > > existed in 1982 vs. the recent competition. I realize that some > of > > the same people competed, and some of the people, including 3 of > the > > 8 finalists, were cubing during the initial cube craze. Of course > we > > can't really compare official times since the intial competition > had > > stiff cubes and a different format. I'd like to hear from people, > > especially people who were around for the first WC, if they think > the > > group of cubers at this years competition were faster than in 1982 > or > > not. > > > > - George Strain
3906. [Speed cubing group] Re: 2003 vs. 1982 WC level of competition
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 2 Sep 2003 10:47:27 -0700

Don't take the placements of the 82 competition too seriously. Any of 10-12 people could have won, and it was mostly based on luck who happened to get a good result during their three attempts. I expect that I would have ended up worse than my 4th place in a serious competition. But we'll never know that. I was used to bad cubes and only lost 2-4 seconds due to them, but people with different techniques must have lost a lot more, as would people used to a different color scheme. An other major difference was that only the national champions of 19 countries were invited, leaving at least hundreds of cubers who would have had a chance of winning out of the running. Yeah, kids today definitely have it easier, and no doubt use better systems that they didn't have to spend nearly as much time inventing. I guess that means that the most talented people would achieve better times today. Then again most of those most talented kids probably has never seen or heard of a cube today. I have no doubt that if this takes off as a serious professional sport, all our current records will be blown away, Tiger Woods style, by some amazingly skilled and well trained people. To answer the original question, I'll have to say I think the 2003 level was higher than 1982, mostly due to the one competitor per country rule. Just try to imagine how empty and dull it would have made this year. Or compare the 19th placed result in 2003 (22.60) with the one in 1982 (54.69). BTW, you should have seen the cubes for the Swedish 1981 competition. I won that one in over 40 seconds!! /Lars At 16:46 +0000 9/2/03, George wrote: >I agree that I think it is certainly "easier" to get fast now than it >was in the early 80's, thanks to the internet and computer generated >algorithms. But keep in mind that the cube was much, much more >popular then and there were a lot more competitions going on. So >while there was less "information", there were a lot more motivated >people working on the cube. A number of this year's finalists were >people that were for the most part doing the same methods they were >using 20 years ago. From comments I've heard attributed to Jessica >and David Allen, they were both "faster" 20 years ago, but they've >made slight improvements to their methods over time so net times are >still fairly close. So if Jessica is about as fast as she was in '82 >(or maybe a little slower) and she was middle of the pack in '82 and >she was 2nd this year, what happened? Was it luck, a different >format, using your own cube, or slower competition? > >- George Strain > >--- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" ><ejohanson@a...> wrote: >> it's too hard to compare them. i wasn't there in '82, but cubing >> must be much different now than back then. there was no internet >> in '82 and there weren't computers that had found all the optimal >> algs. nowadays if you want to be fast, all you're really required >> to do is log on to the net and dial-a-method and its just a matter >> of practice. of course cubing is more than that to many people, >but >> you can be fast by doing only that. in '82, things must gave been >> much different. >> >> >> --- In speedsolvingrubikscube@yahoogroups.com, "George" >> <gastrainga2001@y...> wrote: >> > I'm curious how people would compare the level of competitors >that >> > existed in 1982 vs. the recent competition. I realize that some >> of >> > the same people competed, and some of the people, including 3 of >> the >> > 8 finalists, were cubing during the initial cube craze. Of >course >> we >> > can't really compare official times since the intial competition >> had >> > stiff cubes and a different format. I'd like to hear from >people, >> > especially people who were around for the first WC, if they think >> the >> > group of cubers at this years competition were faster than in >1982 >> or >> > not. >> > >> > - George Strain > > > >To unsubscribe from this group, send an email to: >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com
3907. lucky solve
From: Terje Kristensen <terje@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 02 Sep 2003 20:24:58 +0200

i'm using a solution close to dan k's intermediate solution. on the last level i have quite a high probability that one of my 4 steps will be already solved orient edges 1/8 is solved position corner 1/6 is solved orient corner 1/27 permute edges 1/12 and the it's the F2L where i quite often end up with one of the corner / edge pairs are already solved .. not sure of the probability there but at least 1/30 i think. So in fact the probability of skipping at least one step is like one in four. It's getting quite hard to do a 12 solve average then without bumping into a few lucky cases. I understand that when you use only 2 steps in the last layer, skipping one of them will feel like a very lucky case, and that those cases should not be counted, but not in my case. Just my 2 cents. Terje -- Using M2, Opera's revolutionary e-mail client: http://www.opera.com/m2/
3908. Re: [Speed cubing group] Re: 2003 vs. 1982 WC level of competition
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 02 Sep 2003 20:01:57 +0200

Yes, there were millions and millions of cubists in the early 80´s, but only 19 of them got to the final. And that sometimes under dubious selections. Most of the participants had cubed only one or two years. Had they waited only one year with the WC (and the participants with there own cubes!), the results would have been far better. R ----- Original Message ----- From: George To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, September 02, 2003 6:46 PM Subject: [Speed cubing group] Re: 2003 vs. 1982 WC level of competition I agree that I think it is certainly "easier" to get fast now than it was in the early 80's, thanks to the internet and computer generated algorithms. But keep in mind that the cube was much, much more popular then and there were a lot more competitions going on. So while there was less "information", there were a lot more motivated people working on the cube. A number of this year's finalists were people that were for the most part doing the same methods they were using 20 years ago. From comments I've heard attributed to Jessica and David Allen, they were both "faster" 20 years ago, but they've made slight improvements to their methods over time so net times are still fairly close. So if Jessica is about as fast as she was in '82 (or maybe a little slower) and she was middle of the pack in '82 and she was 2nd this year, what happened? Was it luck, a different format, using your own cube, or slower competition? - George Strain --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > it's too hard to compare them. i wasn't there in '82, but cubing > must be much different now than back then. there was no internet > in '82 and there weren't computers that had found all the optimal > algs. nowadays if you want to be fast, all you're really required > to do is log on to the net and dial-a-method and its just a matter > of practice. of course cubing is more than that to many people, but > you can be fast by doing only that. in '82, things must gave been > much different. > > > --- In speedsolvingrubikscube@yahoogroups.com, "George" > <gastrainga2001@y...> wrote: > > I'm curious how people would compare the level of competitors that > > existed in 1982 vs. the recent competition. I realize that some > of > > the same people competed, and some of the people, including 3 of > the > > 8 finalists, were cubing during the initial cube craze. Of course > we > > can't really compare official times since the intial competition > had > > stiff cubes and a different format. I'd like to hear from people, > > especially people who were around for the first WC, if they think > the > > group of cubers at this years competition were faster than in 1982 > or > > not. > > > > - George Strain Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
3909. CUBERS
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 02 Sep 2003 18:48:58 -0000

Hey all, I was just wondering what happened to the Cubers trailer. I wanted to watch it again and can't find it. Thanks much Jake
3910. Re: [Speed cubing group] Rubik's Championships 2004?
From: "Mark Longridge (general)" <zero1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 3 Sep 2003 09:31:25 -0400

If there is a North American cube contest in 2004 this could be the sight you'll see: !!!!??? [Non-text portions of this message have been removed]
3911. My site
From: "stiff_hands" <family.hayden@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 02 Sep 2003 19:24:13 -0000

Just to let people know, I have updated my site a little bit and also moved it to the following location http://homepage.ntlworld.com/family.hayden/cube/cube_frontpage.html Can't get the link in the links section of this group to change. If anybody can do that I would be grateful. thanks, stiff_hands
3912. [Speed cubing group] Re: 2003 vs. 1982 WC level of competition
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 02 Sep 2003 22:10:27 -0000

Also, in the 80 there was just the Rubik's cube, what is now called the 3x3x3. Pocket cube, Revenge and the Professor's cube were unavsailable then. So were the other puzzles, Magnaminx, Pyraminx, etc. In the 2003 WC prizes were won in those puzzles. I introduced 3d cube art. In the 80s I just started to solve the design problem. At that time I had no idea that I will be toting 345 cube to Toronto. :-)) Hana a kosatky --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > Yes, there were millions and millions of cubists in the early 80´s, but only 19 of them got to the final. And that sometimes under dubious selections. Most of the participants had cubed only one or two years. Had they waited only one year with the WC (and the participants with there own cubes!), the results would have been far better. > > R > > > ----- Original Message ----- > From: George > To: speedsolvingrubikscube@yahoogroups.com > Sent: Tuesday, September 02, 2003 6:46 PM > Subject: [Speed cubing group] Re: 2003 vs. 1982 WC level of competition > > > I agree that I think it is certainly "easier" to get fast now than it > was in the early 80's, thanks to the internet and computer generated > algorithms. But keep in mind that the cube was much, much more > popular then and there were a lot more competitions going on. So > while there was less "information", there were a lot more motivated > people working on the cube. A number of this year's finalists were > people that were for the most part doing the same methods they were > using 20 years ago. From comments I've heard attributed to Jessica > and David Allen, they were both "faster" 20 years ago, but they've > made slight improvements to their methods over time so net times are > still fairly close. So if Jessica is about as fast as she was in '82 > (or maybe a little slower) and she was middle of the pack in '82 and > she was 2nd this year, what happened? Was it luck, a different > format, using your own cube, or slower competition? > > - George Strain > > --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" > <ejohanson@a...> wrote: > > it's too hard to compare them. i wasn't there in '82, but cubing > > must be much different now than back then. there was no internet > > in '82 and there weren't computers that had found all the optimal > > algs. nowadays if you want to be fast, all you're really required > > to do is log on to the net and dial-a-method and its just a matter > > of practice. of course cubing is more than that to many people, > but > > you can be fast by doing only that. in '82, things must gave been > > much different. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "George" > > <gastrainga2001@y...> wrote: > > > I'm curious how people would compare the level of competitors > that > > > existed in 1982 vs. the recent competition. I realize that some > > of > > > the same people competed, and some of the people, including 3 of > > the > > > 8 finalists, were cubing during the initial cube craze. Of > course > > we > > > can't really compare official times since the intial competition > > had > > > stiff cubes and a different format. I'd like to hear from > people, > > > especially people who were around for the first WC, if they think > > the > > > group of cubers at this years competition were faster than in > 1982 > > or > > > not. > > > > > > - George Strain > > > Yahoo! Groups Sponsor > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed]
3913. Re: [Speed cubing group] Rubik's Championships 2004?
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 02 Sep 2003 22:17:27 -0000

Forgive me for asking, but.... who's going to pay for all those contests? Ladies and gdntlemen,we need sponsors. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Mark Longridge (general)" <zero1@l...> wrote: > If there is a North American cube contest in 2004 > this could be the sight you'll see: > > !!!!??? > > > > [Non-text portions of this message have been removed]
3914. Re: CUBERS
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 02 Sep 2003 23:52:51 -0000

If I know what you're talking about, I think there's a link on speedcubing.com somewhere on the archives. --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > Hey all, I was just wondering what happened to the Cubers trailer. I > wanted to watch it again and can't find it. > Thanks much > Jake
3915. Cube supremecy...
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 2 Sep 2003 16:56:17 -0700 (PDT)

Guyz, Ok, I've been cubing for a while, and I know how difficult it can really get (4x4x4, 5x5x5 etc.). When I see records of Ron _averaging_ 15.4, and Wesly with a time of 1 minute 9 some seconds with 4x4x4, It is _Just _Insane_. I cannot even imagine myself averaging 7-8 minutes with the 5x5x5, and here Wesly is averaging less than 3. Another example, Lars V. _dominated_ the square-1 competition, and only a few _dominate_ the megaminx area (Grant for one..). I am just wondering, how do you guyz get so fast? I can improve my 3x3x3 average by a couple seconds, but it would take me __months___ and many __hours___ of just practicing. Just...how??? it is really insane...(i.e. David allen's and Gene's finger tricks for another). and who can forget Chris' 'one hand' solves? so much supremecy... and those blindfold guyz (i think Orser) tried 10 3x3x3 at one time blindfolded!! daaaaaaaang.... brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3916. Re: 2003 vs. 1982 WC level of competition
From: "Jessica Fridrich" <Jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Sep 2003 01:30:44 -0000

I think that cubers are much faster today than in June of 1982. It is because of all the sharing done via the Internet and the computer- generated algorithms. Back in 1982 there was no communication among the constestants prior to the championship. As a result, there was much bigger diversity in methods and cubing styles. Today, people share all kinds of details, improve existing systems, help each other to get faster. That was not the case in 1982. Also, it is a lot smaller psychological barrier to improve from average 19 to 17 IF you know that there are 20 other people who did it before you. You pretty much know that if you put in sufficient number of energy and concentration, you are likely to get there. To get to 15.4, of course, is another thing - that takes an immense talent and a HUGE amount of sweat. In 2003 WC there was much more actual cubing than in 1982. The conditions were much more fair than in 1982 - in 2003 we could have our own cubes and anybody could come and compete. In 1982, the stage was far more intimidating than in 2003. It was bigger, you were the only one there and the audience was bigger. Also, because the cube was at its peak popularity, stakes were kind of higher. So, if you were nervous in 2003, you can imagine the pressure in 1982 ... :) More below ... > A number of this year's finalists were > people that were for the most part doing the same methods they were > >using 20 years ago. From comments I've heard attributed to Jessica > >and David Allen, they were both "faster" 20 years ago, but they've > >made slight improvements to their methods over time so net times are > >still fairly close. So if Jessica is about as fast as she was in '82 > >(or maybe a little slower) and she was middle of the pack in '82 and > >she was 2nd this year, what happened? Was it luck, a different > >format, using your own cube, or slower competition? Well, first of all, I am now MUCH faster than I was in 1982. In 1982 I was averaging about 23 seconds. In June 1982, I have owned the cube for a mere 10 months! I was at my peak in 1983 and I have not really changed my method since then. So, the different placement then and this year does not mean anything ;) It would be very interesting to know how fast the contestants were (average) in 1982. Does anyone have this info? I think somebody was taking statistics at the championship regarding the methods and our performance. I remember that the corners-first method was more frequent among contestants in 1982 than the by-layer approach. Jessica
3917. Re: Cube supremecy...
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Sep 2003 02:17:30 -0000

It does take about a million years of practicing. But once you get down there, it's probably really easy. I remember when I thought it would be sooo cool to be able to average under a minute. LOL --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Guyz, > > Ok, I've been cubing for a while, and I know how difficult it can really get (4x4x4, 5x5x5 etc.). When I see records of Ron _averaging_ 15.4, and Wesly with a time of 1 minute 9 some seconds with 4x4x4, It is _Just _Insane_. I cannot even imagine myself averaging 7-8 minutes with the 5x5x5, and here Wesly is averaging less than 3. Another example, Lars V. _dominated_ the square-1 competition, and only a few _dominate_ the megaminx area (Grant for one..). I am just wondering, how do you guyz get so fast? I can improve my 3x3x3 average by a couple seconds, but it would take me __months___ and many __hours___ of just practicing. Just...how??? it is really insane...(i.e. David allen's and Gene's finger tricks for another). and who can forget Chris' 'one hand' solves? so much supremecy... and those blindfold guyz (i think Orser) tried 10 3x3x3 at one time blindfolded!! daaaaaaaang.... > > brent > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
3918. Re: [Speed cubing group] Re: 2003 vs. 1982 WC level of competition
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Sep 2003 10:26:02 +0200

As to ave. times 1982. Borsos (You) 34.03 Brinkman (BDR) 32.57 Chacon (Per) 31.51 Chilvers (GB) 28.00 Fridrich (Cze) 31.27 Galrinho (Por) 42.17 Jean-Charles (Fra) 28.04 Labas (Hun) 26.76 van Laethem (Bel) 32.54 Petrus (Swe) 31.03 Schultz (Hol) 27.33 Romeo (Ita) 34.70 Sandqvist (Fin) 31.37 Sebenski (Pol) 40.92 Tenev (Bul) 48.84 Thai (USA) 26.03 Trajber (Aus) 54.69 Trinh (Can) 33.39 Ueno (Jap) 26.79 Interesting: After the competition David Singmaster asked the participants about the quality of the cubes. All answered that they were perfect! ----- Original Message ----- From: Jessica Fridrich To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, September 03, 2003 3:30 AM Subject: [Speed cubing group] Re: 2003 vs. 1982 WC level of competition I think that cubers are much faster today than in June of 1982. It is because of all the sharing done via the Internet and the computer- generated algorithms. Back in 1982 there was no communication among the constestants prior to the championship. As a result, there was much bigger diversity in methods and cubing styles. Today, people share all kinds of details, improve existing systems, help each other to get faster. That was not the case in 1982. Also, it is a lot smaller psychological barrier to improve from average 19 to 17 IF you know that there are 20 other people who did it before you. You pretty much know that if you put in sufficient number of energy and concentration, you are likely to get there. To get to 15.4, of course, is another thing - that takes an immense talent and a HUGE amount of sweat. In 2003 WC there was much more actual cubing than in 1982. The conditions were much more fair than in 1982 - in 2003 we could have our own cubes and anybody could come and compete. In 1982, the stage was far more intimidating than in 2003. It was bigger, you were the only one there and the audience was bigger. Also, because the cube was at its peak popularity, stakes were kind of higher. So, if you were nervous in 2003, you can imagine the pressure in 1982 ... :) More below ... > A number of this year's finalists were > people that were for the most part doing the same methods they were > >using 20 years ago. From comments I've heard attributed to Jessica > >and David Allen, they were both "faster" 20 years ago, but they've > >made slight improvements to their methods over time so net times are > >still fairly close. So if Jessica is about as fast as she was in '82 > >(or maybe a little slower) and she was middle of the pack in '82 and > >she was 2nd this year, what happened? Was it luck, a different > >format, using your own cube, or slower competition? Well, first of all, I am now MUCH faster than I was in 1982. In 1982 I was averaging about 23 seconds. In June 1982, I have owned the cube for a mere 10 months! I was at my peak in 1983 and I have not really changed my method since then. So, the different placement then and this year does not mean anything ;) It would be very interesting to know how fast the contestants were (average) in 1982. Does anyone have this info? I think somebody was taking statistics at the championship regarding the methods and our performance. I remember that the corners-first method was more frequent among contestants in 1982 than the by-layer approach. Jessica Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
3919. Re: 2003 vs. 1982 WC level of competition
From: "Jessica Fridrich" <Jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Sep 2003 12:20:32 -0000

Oh, I was not asking about the averages at the competition. Those do not tell much not only because of the stiffer cubes but mostly due to the color scheme. The only information I have is from the 1982 WC brochure (of course, the times from national champs could be ooold for some competitors depending on when the champs took place. But even this info tells you about the level of the 1982 champs compared with 2003): Trajber (Austria): Best time 29 Luc van Laethem (Bel): Best 17, won the Belgium champs with 34 Svilen Tenev (Bulgaria): Best 40 Duc Trinh (Can): Won the Canadian champs with 26 Fridrich (Cze): Won Czech champ with 23.55. Jari Sandquist (Fin): Best 19 Jerome Jean Charles (France): Won French champ with 25.60 Julian Chilvers (Great Britain): Won GB champs with 25.79 Guus Razoux Schultz (Hol): Best 18 Zoltan Labas (Hun): ? Giuseppe Romeo (Italy): Won Italian champs with 26 Ken'ichi Ueno (Jap): Best 22, won Japanese champs with 42.30 Eduardo Valdivia Chacon (Peru): Best official time 26.80 Piotr Serbenski (Poland): Best 28.50 Lars Petrus (Swe): Recorded 24 in Swedish champs Minh Thai (USA): On That's Incredible 26.06 Roland Brinkman (Ger): Won German champs with 19 Jozsef Borsos (Yu): Winning times in Yugoslavian champs: 43, 38, 28 Portugal master: no info provided Jessica > As to ave. times 1982. > > Borsos (You) 34.03 > Brinkman (BDR) 32.57 > Chacon (Per) 31.51 > Chilvers (GB) 28.00 > Fridrich (Cze) 31.27 > Galrinho (Por) 42.17 > Jean-Charles (Fra) 28.04 > Labas (Hun) 26.76 > van Laethem (Bel) 32.54 > Petrus (Swe) 31.03 > Schultz (Hol) 27.33 > Romeo (Ita) 34.70 > Sandqvist (Fin) 31.37 > Sebenski (Pol) 40.92 > Tenev (Bul) 48.84 > Thai (USA) 26.03 > Trajber (Aus) 54.69 > Trinh (Can) 33.39 > Ueno (Jap) 26.79 > > Interesting: After the competition David Singmaster asked the participants about the quality of the cubes. All answered that they were perfect! > > > ----- Original Message ----- > From: Jessica Fridrich > To: speedsolvingrubikscube@yahoogroups.com > Sent: Wednesday, September 03, 2003 3:30 AM > Subject: [Speed cubing group] Re: 2003 vs. 1982 WC level of competition > > > I think that cubers are much faster today than in June of 1982. It > is because of all the sharing done via the Internet and the computer- > generated algorithms. Back in 1982 there was no communication among > the constestants prior to the championship. As a result, there was > much bigger diversity in methods and cubing styles. > > Today, people share all kinds of details, improve existing systems, > help each other to get faster. That was not the case in 1982. Also, > it is a lot smaller psychological barrier to improve from average 19 > to 17 IF you know that there are 20 other people who did it before > you. You pretty much know that if you put in sufficient number of > energy and concentration, you are likely to get there. To get to > 15.4, of course, is another thing - that takes an immense talent and > a HUGE amount of sweat. > > In 2003 WC there was much more actual cubing than in 1982. The > conditions were much more fair than in 1982 - in 2003 we could have > our own cubes and anybody could come and compete. In 1982, the stage > was far more intimidating than in 2003. It was bigger, you were the > only one there and the audience was bigger. Also, because the cube > was at its peak popularity, stakes were kind of higher. So, if you > were nervous in 2003, you can imagine the pressure in 1982 ... :) > > More below ... > > > A number of this year's finalists were > > people that were for the most part doing the same methods they were > > >using 20 years ago. From comments I've heard attributed to > Jessica > > >and David Allen, they were both "faster" 20 years ago, but they've > > >made slight improvements to their methods over time so net times > are > > >still fairly close. So if Jessica is about as fast as she was > in '82 > > >(or maybe a little slower) and she was middle of the pack in '82 > and > > >she was 2nd this year, what happened? Was it luck, a different > > >format, using your own cube, or slower competition? > > Well, first of all, I am now MUCH faster than I was in 1982. In 1982 > I was averaging about 23 seconds. In June 1982, I have owned the > cube for a mere 10 months! I was at my peak in 1983 and I have not > really changed my method since then. So, the different placement > then and this year does not mean anything ;) > > It would be very interesting to know how fast the contestants were > (average) in 1982. Does anyone have this info? I think somebody was > taking statistics at the championship regarding the methods and our > performance. I remember that the corners-first method was more > frequent among contestants in 1982 than the by-layer approach. > > Jessica > > > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed]
3920. Re: CUBERS
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Sep 2003 12:21:46 -0000

see me for the cuber files.....d --- In speedsolvingrubikscube@yahoogroups.com, "James Potter" <theboywholived81@h...> wrote: > If I know what you're talking about, I think there's a link on > speedcubing.com somewhere on the archives. > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > Hey all, I was just wondering what happened to the Cubers > trailer. I > > wanted to watch it again and can't find it. > > Thanks much > > Jake
3921. Re: Cube supremecy...
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Sep 2003 12:36:01 -0000

well, people tend to not like to hear this, but the plain and simple truth is that a lot of it is simply born talent. your genetics have a lot to do with how easily you can get to sub-20. some people's brains have high spacial IQ, some people have lower spacial IQ. some people have tremendous natural finger dexterity, others do not. you cannot teach yourself to increase your spacial IQ because it is something you are born with. however, you can increase your finger dexterity, but the *rate* at which your dexterity increases with practice is something that you are born with. some people learn motor skills quickly, others not so quickly. that doesn't mean that if your spacial IQ is average that you can't be a fast cuber. but you'll have to practice a lot more than someone with a high spacial IQ. spacial IQ is most involved with planning the formation of the cross and then following the pieces around during f2l. and then the LL is less affected by spacial IQ and more affected by finger dexterity. there is a cool free IQ test at http://www.emode.com/tests/uiq that is actually pretty accurate. you'll find that some of the questions are easy and some are pretty hard. and it has a subsection for spacial-visual IQ. you get your total IQ score for free, but if you want to read the subsection reports, then you have to pay a small fee. people who get sub-20 cube times within a year of picking up the cube probably have a spacial-visual IQ in the top 5 percentile. i took this test and scored an IQ of 142, and i'd suspect most people on this board probably have similar IQ scores. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Guyz, > > Ok, I've been cubing for a while, and I know how difficult it can really get (4x4x4, 5x5x5 etc.). When I see records of Ron _averaging_ 15.4, and Wesly with a time of 1 minute 9 some seconds with 4x4x4, It is _Just _Insane_. I cannot even imagine myself averaging 7-8 minutes with the 5x5x5, and here Wesly is averaging less than 3. Another example, Lars V. _dominated_ the square-1 competition, and only a few _dominate_ the megaminx area (Grant for one..). I am just wondering, how do you guyz get so fast? I can improve my 3x3x3 average by a couple seconds, but it would take me __months___ and many __hours___ of just practicing. Just...how??? it is really insane...(i.e. David allen's and Gene's finger tricks for another). and who can forget Chris' 'one hand' solves? so much supremecy... and those blindfold guyz (i think Orser) tried 10 3x3x3 at one time blindfolded!! daaaaaaaang.... > > brent > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
3922. Re: Rubik's Studio Cube
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Sep 2003 12:43:02 -0000

Ton, i thought you said earlier that next year's new studio cubes were going to be of lower quality than the ones you've had for sale due to manufacturing cost cuts, crooked screws, etc. did rubiks studio decide to make a higher quality cube this year? is it higher quality than the cubes we bought last year, or the same quality? -eric --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > HI > > As you might know many speedcubers uses a Rubiks Studio cube. I have > some great news. Rubik's Studio is willing to sell me the new > improved cubes for a low price so that I can offer them via my site > wwww.speedcubing.com/ton again. This cube will be produce without the > center caps be glued on! So it will not be very hard to get to the > screws and prepare and tune the cubes! > > The price will be about $10 per cube, shipment is $7,50 world wide, > for 2 to or more it will be $15-$20. As soon as I can give some > details I will offer them to you all. > > I would like to express that the Rubiks.com cube is a fine cube if > you do not need any special tuning. For the Rubik's Studio cubes it > is recommended that you always adjust the screws to your liking. > > Happy cubing, > Ton
3923. Re: Cube supremecy...
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Sep 2003 14:38:08 -0000

I've seen that test before, and I think that it's fairly inaccurate. It says something like a normal human has 110, and a genius is 130 or above. I've never seen anyone get below 140, and I've seen several people's scores. But I think that the cube probably does have a lot to do with how the brain you get when you're born. anyone could learn well enough to get as good as any genius, but it would probably be harder. --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > well, people tend to not like to hear this, but the plain and simple > truth is that a lot of it is simply born talent. your genetics have > a lot to do with how easily you can get to sub-20. some people's > brains have high spacial IQ, some people have lower spacial IQ. > some people have tremendous natural finger dexterity, others do > not. you cannot teach yourself to increase your spacial IQ because > it is something you are born with. however, you can increase your > finger dexterity, but the *rate* at which your dexterity increases > with practice is something that you are born with. some people > learn motor skills quickly, others not so quickly. > > that doesn't mean that if your spacial IQ is average that you can't > be a fast cuber. but you'll have to practice a lot more than > someone with a high spacial IQ. spacial IQ is most involved with > planning the formation of the cross and then following the pieces > around during f2l. and then the LL is less affected by spacial IQ > and more affected by finger dexterity. > > there is a cool free IQ test at http://www.emode.com/tests/uiq that > is actually pretty accurate. you'll find that some of the questions > are easy and some are pretty hard. and it has a subsection for > spacial-visual IQ. you get your total IQ score for free, but if you > want to read the subsection reports, then you have to pay a small > fee. > > people who get sub-20 cube times within a year of picking up the > cube probably have a spacial-visual IQ in the top 5 percentile. i > took this test and scored an IQ of 142, and i'd suspect most people > on this board probably have similar IQ scores. > > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > <brentmorganmaster@y...> wrote: > > > > Guyz, > > > > Ok, I've been cubing for a while, and I know how difficult it can > really get (4x4x4, 5x5x5 etc.). When I see records of Ron > _averaging_ 15.4, and Wesly with a time of 1 minute 9 some seconds > with 4x4x4, It is _Just _Insane_. I cannot even imagine myself > averaging 7-8 minutes with the 5x5x5, and here Wesly is averaging > less than 3. Another example, Lars V. _dominated_ the square-1 > competition, and only a few _dominate_ the megaminx area (Grant for > one..). I am just wondering, how do you guyz get so fast? I can > improve my 3x3x3 average by a couple seconds, but it would take me > __months___ and many __hours___ of just practicing. Just...how??? > it is really insane...(i.e. David allen's and Gene's finger tricks > for another). and who can forget Chris' 'one hand' solves? so much > supremecy... and those blindfold guyz (i think Orser) tried 10 > 3x3x3 at one time blindfolded!! daaaaaaaang.... > > > > brent > > > > > > > > :) > > --Brent > > > > --------------------------------- > > Do you Yahoo!? > > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > > > [Non-text portions of this message have been removed]
3924. Re: Cube supremecy...
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Sep 2003 14:46:44 -0000

--- Brent Morgan wrote: > Ok, I've been cubing for a while, and I know how difficult it can > really get (4x4x4, 5x5x5 etc.). [snip] > only a few _dominate_ the megaminx area (Grant for one..). I am > just wondering, how do you guyz get so fast? Okay, since you mentioned me, I'll respond :P Really, for the megaminx, it was a ton of practice, and working out my own, new algs. The first time I solved a megaminx, it took about 40 minutes. After I had a solution down, it was still taking me 7-8 minutes at best. To further improve, I played with different approaches to find out what worked best for me. After a long time working on it, though, my puzzle moves better than most, and I've gotten very used to what color is where on the puzzle. Lately, even though I haven't been practicing the megaminx much, I continue to improve gradually as my general cubing improves. I have one further goal in learning on the megaminx, and that is to orient last layer corners in 1 look. Then, I'll just keep practicing, and hope that I'm still in the running when the next WC comes around.
3925. Re: Rubik's Studio Cube
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Sep 2003 17:31:52 -0000

I have talked to the finacial Director of the Rubik's Studio and he ensured me that they resolved all problems and made some improvements. The poor quality was caused because they decided to move production to Rusia. But now is everything back to the old style production. I have to test the new style cubes, before I can make any quality statements. But I think that it will be as good as the old style cubes and maybe even better! Ton --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > Ton, > i thought you said earlier that next year's new studio cubes were > going to be of lower quality than the ones you've had for sale due > to manufacturing cost cuts, crooked screws, etc. did rubiks studio > decide to make a higher quality cube this year? is it higher > quality than the cubes we bought last year, or the same quality? > > -eric > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > <no_reply@y...> wrote: > > HI > > > > As you might know many speedcubers uses a Rubiks Studio cube. I > have > > some great news. Rubik's Studio is willing to sell me the new > > improved cubes for a low price so that I can offer them via my > site > > wwww.speedcubing.com/ton again. This cube will be produce without > the > > center caps be glued on! So it will not be very hard to get to the > > screws and prepare and tune the cubes! > > > > The price will be about $10 per cube, shipment is $7,50 world > wide, > > for 2 to or more it will be $15-$20. As soon as I can give some > > details I will offer them to you all. > > > > I would like to express that the Rubiks.com cube is a fine cube if > > you do not need any special tuning. For the Rubik's Studio cubes > it > > is recommended that you always adjust the screws to your liking. > > > > Happy cubing, > > Ton
3926. World Championship pictures
From: "Lars Vandenbergh" <lars.vandenbergh@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Sep 2003 17:49:46 -0000

Hi, I want to thank everyone for the great time we had in Toronto. After having some jet-lagged days, I finally managed to get my pictures online. Please visit my WC picture gallery on: http://lars.studentenweb.org/cube/wc2003/ Cheers and enjoy, Lars
3927. Video, anyone?
From: "Jessica Fridrich" <Jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Sep 2003 18:05:49 -0000

I have received an e-mail from a reporter from San Francisco. He is doing a story and is interested in anybody who would be willing to provide video from the championship. In case you are interested to get involved, please, send him an e-mail. Here is the contact info: Stoelk, David A <stoelk@...> Dave Stoelk, Correspondent "Evening Magazine" CBS 5 San Francisco
3928. [Speed cubing group] Re: 2003 vs. 1982 WC level of competition
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 3 Sep 2003 11:42:47 -0700

At 1:30 +0000 9/3/03, Jessica Fridrich wrote: > >I think somebody was >taking statistics at the championship regarding the methods and our >performance. I remember that the corners-first method was more >frequent among contestants in 1982 than the by-layer approach. Singmaster did that, and his old Cubic Circulars are online. The 1982 WC is described on pages 4-7 of this http://www.geocities.com/jaapsch/puzzles/cubic3.htm, with the method descriptions at the end. He got mine right, but I'm not sure about the rest. He also says that the contestants described the cubes as 'pretty good', but that may have been more polite than factual, perhaps on the side of the contestants as well as Singmaster. >Lars Petrus (Swe): Recorded 24 in Swedish champs Yes, it did say that, didn't it? It's not true at all, I won it in 40.43 seconds. I may have mentioned that I did 24 seconds on average to someone, and they passed that on. Or someone just made it up. -- "Reality is what refuses to go away when you stop believing in it" --- Philip K Dick Lars Petrus, San Francisco - lars@... http://lar5.com
3929. [Speed cubing group] Re: 2003 vs. 1982 WC level of competition
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Sep 2003 18:55:43 -0000

--- Lars Petrus wrote: > Singmaster did that, and his old Cubic Circulars are online. > The 1982 WC is described on pages 4-7 of this > http://www.geocities.com/jaapsch/puzzles/cubic3.htm, with the > method descriptions at the end. Let me just correct that link for you (the comma messed it up): http://www.geocities.com/jaapsch/puzzles/cubic3.htm#p4 Jaap
3930. new video
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Sep 2003 20:50:52 -0000

Last night I made a video of me solving the cube using my webcam. I dont have a stop watch so I cant time it, but i think its under 20 sec. Is there anyone I can send this to so i can get it posted on the net?..its 7.45mb thanks ...cant wait till 2005... -heath
3931. I haven't posted yet.....
From: "jason_nano" <jason_nano@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Sep 2003 21:54:52 -0000

Hey Everyone... Here is my long awaited message concerning the WC. I'm sure a lot of you have been wondering about me... hehe.. I had a blast in Toronto!! Unfortunately I had to leave the city and head back home, thus taking me away from a ton of new friends. Shoot, 15 people make a ton.... make that "tons". I walked away with a totally new outlook on the cube, thanks to so many conversations with people who have their own unique perspectives on the cube. A lot of people have talked about how well we got along and that we all bonded so easily. That has to be due to the fact that the cube has just made us happy people. A happiness which has come to each of us through those individuals that we have in turn made happy. Over the past year or more, we have all cubed for strangers, crowds, family, students, and coworkers so much that we have made hundreds of people smile, laugh, and just plain excited over something that everyone has a strong, if not, passion for. The elusive cube, which no one can solve. Sure, I used to peel the stickers off, (too bad I didn't know that it actually would not break if I forced it apart), but about 99.99% of the general public pretty much "freak out" when we solve the cube for them. So, for me, I kept thinking of that when I met each one of you... I didn't speak much of it, though. I always wanted to see a fast solve "in person" right before my eyes... But in all actuality, it was not too much more impressive than a video file online. The speed is surely something to behold, but no more clarity or ease of viewing is available in a real life setting. This was somewhat disappointing, since it was my original reason for becoming excited about the WC. Chris Hardwick's solving video was amazing to me over 2 years ago... But Chris less than 2 weeks ago, was the same blurry mess of fingers and plastic. I guess I can't complain too much about that. For it was awe inspiring nonetheless. Another thing for me was that I didn't recognize a lot of people's names when I met them, due to my extended absence from this club and all other online sites. So, I had no biased opinions about anyone that did not fall into the "famous" category. For instance, Frank Morris and Dan Harris were just ordinary people with cubes in their hands when I met them. I could tell that they were solving much faster than me indeed. It was only that night when I got online did I see the extent to which I underestimated their potential. The reason I even say this here is because it shows how easy it was for me and perhaps a lot of us to just becomes friends first. I never said, "Wow, Frank, it's nice to meet you!! Dude, how'd you get so fast??!!!". It was more of a "Hey, wasssup?!!?" Anyways, that was my ramblings.... I will have my hundreds of photos sorted and online ASAP... I'm too busy scrapping my old system and relearning all my algs... there's not enuf days until wc2005. You are all great, amazing people, Jason Hildebrand
3932. Mirek Goljan's WC2003 FMC winning solutions
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 3 Sep 2003 23:50:04 +0100

Hi everyone! I have been in touch with Mirek and it is thanks to him that I am now able to present his World Championship winning solution along with comments from the master of Fewest Moves himself. Check out www.cubestation.co.uk and click on the "blow-by-blow account" link in the news section on the front page. It is amazing stuff! Speak soon everyone! - DanH :) [Non-text portions of this message have been removed]
3933. Re: new video
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 00:25:10 -0000

Like I said a few times before, I am always willing to post files for people (provided they are about cubing, and of a decent nature). But over 7Mbs...., hemm try to E-mail me through CUBING[at]UMICH[dot] EDU with the file attached, or stream it through AIM direct conection (UMichSpeedCubist), or YIM file sending. I'm on T1 now so no more lag time, :). The 3rd id the best bet since I know you use YIM and I leave it on all day. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > Last night I made a video of me solving the cube using my webcam. I > dont have a stop watch so I cant time it, but i think its under 20 > sec. Is there anyone I can send this to so i can get it posted on > the net?..its 7.45mb > > thanks > ...cant wait till 2005... > -heath
3934. Mobile timing device
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 3 Sep 2003 19:25:56 -0500

Hey all, I just finished up writing a program for the TI-89. It's a cube timer that takes a rolling average of 12 solves, displays best, and worst solves, as well as an average. It has the capability to keep track of a pop, and it provides a 20 -25 move random scrambling algorithm. It is set at 10 second countdown, but unfortunately I haven't incorporated dynamic changing of this value yet. The program is as it stands functional, if not polished. If anyone else is interested, let me know and I'll finish to publishing standards and post it here! (It's TI basic so you guys can chop it up all you want.) Gotta do something while waiting for class to start. Daniel
3935. Re: lucky solve
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 00:28:40 -0000

Ya, I use a 3 look LL and know 13 oirentations so the probability of orienting the LL in one step is greater than 1/8 and for a couple of F2L cases, There's a 50% chance I can oreint the LL edges at the same time which makes the probability even higher. It would be hard for me calculate it exactly but it doesn't seem too lucky any more and I don't think I've ever done an average where I used 3 LL algs for every solve. --barefoot CHRIS --- In speedsolvingrubikscube@yahoogroups.com, Terje Kristensen <terje@w...> wrote: > i'm using a solution close to dan k's intermediate solution. > > on the last level i have quite a high probability that one of my 4 steps > will be already solved > orient edges 1/8 is solved > position corner 1/6 is solved > orient corner 1/27 > permute edges 1/12 > > and the it's the F2L where i quite often end up with one of the corner / > edge pairs are already solved .. not sure of the probability there but at > least 1/30 i think. > > So in fact the probability of skipping at least one step is like one in > four. > > It's getting quite hard to do a 12 solve average then without bumping into > a few lucky cases. > > I understand that when you use only 2 steps in the last layer, skipping one > of them will feel like a very lucky case, and that those cases should not > be counted, but not in my case. > > Just my 2 cents. > > Terje > > -- > Using M2, Opera's revolutionary e-mail client: http://www.opera.com/m2/
3936. Are there limits to speed?
From: "pyraminx14" <pyraminx14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 00:30:00 -0000

Recently I've been thinking...how fast is it acctually possible to solve any of these puzzles? Right now, Jessica has the unofficial record at 11 seconds, so 10 seconds shouldn't seem completely outside the relm of posibility, yet 5 seconds is. When people find out that I have solved the pyraminx in 3.98 seconds, most cannot comprehend that being possible, but 7 seconds is not unheard of. Why not go just one second faster? Where is the cutoff? Is it possible that there truly are no limits? Just my thoughts...anyone else think the same or different? ~Andy B Pyraminx14
3937. Sunday Contest?
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 01:06:13 -0000

Hey, Just wondering if anyone knows what happened to the Sunday contest? I hope the guy who was running it is ok! Daniel Hayes
3938. Best stickers?
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 01:13:54 -0000

Hi, what are the best stickers on the market and how much do they cost? When I unpacked my 243 cubes (out of the 345) I noticed thatI have about 40 cubes with this awful glittering color schewme. I wpuld like to get rid of that horror and replace the stickers with convwntional ones, as thre cubes themselves re rather nice and easy to twiddle. Any suggestions? Thanks, Hana a kostky
3939. Re: [Speed cubing group] new video
From: "Chazzz Smith" <chazzzle1@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 3 Sep 2003 19:07:57 -0500

sure dude, e-mail me at smith637@... if anyone else needs something hosted e-mail me at that addy ----- Original Message ----- From: Heath To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, September 03, 2003 3:50 PM Subject: [Speed cubing group] new video Last night I made a video of me solving the cube using my webcam. I dont have a stop watch so I cant time it, but i think its under 20 sec. Is there anyone I can send this to so i can get it posted on the net?..its 7.45mb thanks ...cant wait till 2005... -heath Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
3940. Re: Are there limits to speed?
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 01:25:12 -0000

Well, in Nature speed of light is the limit and nothing goes beyond it. As fr as those mechanical puzzles are concerned, ity depends on the puzzle and the puzzler. The puzzle should be conditioned to move fast, and the puzzler should be operating it fast. If those two criteria are satisfied, you can get fantasatic rewsuylts. If not, consider switching to cube art. :-) Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "pyraminx14" <pyraminx14@y...> wrote: > Recently I've been thinking...how fast is it acctually possible to > solve any of these puzzles? Right now, Jessica has the unofficial > record at 11 seconds, so 10 seconds shouldn't seem completely outside > the relm of posibility, yet 5 seconds is. When people find out that > I have solved the pyraminx in 3.98 seconds, most cannot comprehend > that being possible, but 7 seconds is not unheard of. Why not go > just one second faster? Where is the cutoff? Is it possible that > there truly are no limits? Just my thoughts...anyone else think the > same or different? > > ~Andy B > Pyraminx14
3941. Hi, it's Speed_Cuber
From: "unipsycho6" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 01:38:44 -0000

This is, what, my third name on this group? I've decided that every year or so, SPAM forces me to get a new E-Mail address. If I was smart, I would get an E-Mail address other than Yahoo or Hotmail. But I don't like others.
3942. Re: [Speed cubing group] Mobile timing device
From: sapan you <gotsoup420@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 3 Sep 2003 18:59:57 -0700 (PDT)

if you could actualy post it up, that would be awesome! but would i be able to take the code from the 89 and transfer it to an 86? -soupkid --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3943. Re: [Speed cubing group] Are there limits to speed?
From: sapan you <gotsoup420@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 3 Sep 2003 19:01:40 -0700 (PDT)

well... under 1 second seems a bit farfteched.... but thats just an opinion -soupkid --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3944. Re: Mobile timing device
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 02:26:48 -0000

Sweet!, I could do the transfer to 86 for that person that asked (I have an 86 also)..., unless you'd like to do this also. 86 actaully has a much more compact and simpler programing language (thus maybe more error pron), but I prefer that. This is encouraging some in-class cubing which is bad, btw. I'd be using it on the bus a lot and while studing or doing hw... -Doug (... for those who can't afford a PDA) --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > Hey all, I just finished up writing a program for the TI-89. > > It's a cube timer that takes a rolling average of 12 solves, displays best, > and worst solves, as well as an average. It has the capability to keep > track of a pop, and it provides a 20 -25 move random scrambling algorithm. > It is set at 10 second countdown, but unfortunately I haven't incorporated > dynamic changing of this value yet. > > The program is as it stands functional, if not polished. If anyone else is > interested, let me know and I'll finish to publishing standards and post it > here! > > (It's TI basic so you guys can chop it up all you want.) > > Gotta do something while waiting for class to start. > > Daniel
3945. Re: [Speed cubing group] Re: Cube supremecy...
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 4 Sep 2003 12:46:37 +1000

On Wed, Sep 03, 2003 at 12:36:01PM -0000, Eric Johanson wrote: > well, people tend to not like to hear this, but the plain and simple > truth is that a lot of it is simply born talent. your genetics have > a lot to do with how easily you can get to sub-20. Yes, this may be true. But there's a positive side: If "IQ" is a measure of how efficient the brain machinery is, then "Smart" is something different altogether. Someone who is smart can overcome the limitations of inefficient brain machinery. Fortunately, problem solving and puzzle solving can make you smarter. Ryan
3946. Re: Cube supremecy...
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 03:15:14 -0000

For the one handed stuff I have to agree with Grant in that it was, for me at least, just lots and lots and lots of practice. I started by just trying to find more efficient ways to do the normal moves, clockwise and counter clockwise on each face. Then after I felt comfortable with that I came up with the "finger tricks" that I mentioned in my last post by simply trying to do moves with my fingers instead of always alternating finger/thumb/finger/thumb. By practicing a lot I also noticed that my times got faster simply because my hand was getting stronger. Also by practicing a lot, hence making your hand a little stronger, it becomes easier to do even more kinds of "finger tricks". Then the next step was to practice each OLL and PLL to find the fastest ways to do each one with only the use of one hand. That also helped to make sure I would get "amnesia" less often, a nuisance which still comes up (I got one handed amnesia for the OLL of my second solve at the WC). I guess I decided to put a lot of time into it after breaking Matt Wilder's time of 48 seconds. I remember thinking that it would be almost impossible to get that fast, then after practicing off and on for a while I finally got it! I couldn't believe that I was able to do it, and each time I set a new record I always noticed something else that I could improve on. That started the whole snowball effect for my times. I don't think it's so much a question of inherent dexterity and visual spacial skill, at least for one handed, but more a question of just lots and lots of practice to improve your dexterity and your hand strength. That's just my two cents. I know its the piece of advice that no one likes to hear, but at least for one handed it is all about lots of practice. Chris --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Guyz, > > Ok, I've been cubing for a while, and I know how difficult it can really get (4x4x4, 5x5x5 etc.). When I see records of Ron _averaging_ 15.4, and Wesly with a time of 1 minute 9 some seconds with 4x4x4, It is _Just _Insane_. I cannot even imagine myself averaging 7-8 minutes with the 5x5x5, and here Wesly is averaging less than 3. Another example, Lars V. _dominated_ the square-1 competition, and only a few _dominate_ the megaminx area (Grant for one..). I am just wondering, how do you guyz get so fast? I can improve my 3x3x3 average by a couple seconds, but it would take me __months___ and many __hours___ of just practicing. Just...how??? it is really insane...(i.e. David allen's and Gene's finger tricks for another). and who can forget Chris' 'one hand' solves? so much supremecy... and those blindfold guyz (i think Orser) tried 10 3x3x3 at one time blindfolded!! daaaaaaaang.... > > brent > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
3947. Re: Hi, it's Speed_Cuber
From: "James Potter" <theboywholived81@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 03:17:04 -0000

Oh yeah, and also, anyone who knows me at theboywholived81 e-mail address at hotmail, send me e-mail at this one from now on. --- In speedsolvingrubikscube@yahoogroups.com, "unipsycho6" <unipsycho6@y...> wrote: > This is, what, my third name on this group? I've decided that every > year or so, SPAM forces me to get a new E-Mail address. If I was > smart, I would get an E-Mail address other than Yahoo or Hotmail. > But I don't like others.
3948. Re: Cube supremecy...
From: "unipsycho6" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 03:50:07 -0000

It was the same for me. My first one handed time was around eight minutes, when I was just joking around. I didn't actually plan on getting good at it. I think that being fast at the cube has a lot to do with brains, but if you're a genius but don't have good dexterity, you won't ever be tremendously good. And vice versa. BTW, Chris, about the finger tricks you talked about in your last post. I found out that when I'm actually going quickly one handed, my hands are never in the right position to use that. They're never in the right position to use any finger other than my thumb or first finger. It's probably just a habit I picked up as I learned to go fast. Did you encounter this? --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > For the one handed stuff I have to agree with Grant in that it was, > for me at least, just lots and lots and lots of practice. I started > by just trying to find more efficient ways to do the normal moves, > clockwise and counter clockwise on each face. Then after I felt > comfortable with that I came up with the "finger tricks" that I > mentioned in my last post by simply trying to do moves with my > fingers instead of always alternating finger/thumb/finger/thumb. By > practicing a lot I also noticed that my times got faster simply > because my hand was getting stronger. Also by practicing a lot, > hence making your hand a little stronger, it becomes easier to do > even more kinds of "finger tricks". Then the next step was to > practice each OLL and PLL to find the fastest ways to do each one > with only the use of one hand. That also helped to make sure I > would get "amnesia" less often, a nuisance which still comes up (I > got one handed amnesia for the OLL of my second solve at the WC). I > guess I decided to put a lot of time into it after breaking Matt > Wilder's time of 48 seconds. I remember thinking that it would be > almost impossible to get that fast, then after practicing off and on > for a while I finally got it! I couldn't believe that I was able to > do it, and each time I set a new record I always noticed something > else that I could improve on. That started the whole snowball > effect for my times. > > I don't think it's so much a question of inherent dexterity and > visual spacial skill, at least for one handed, but more a question > of just lots and lots of practice to improve your dexterity and your > hand strength. > > That's just my two cents. I know its the piece of advice that no > one likes to hear, but at least for one handed it is all about lots > of practice. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > <brentmorganmaster@y...> wrote: > > > > Guyz, > > > > Ok, I've been cubing for a while, and I know how difficult it can > really get (4x4x4, 5x5x5 etc.). When I see records of Ron > _averaging_ 15.4, and Wesly with a time of 1 minute 9 some seconds > with 4x4x4, It is _Just _Insane_. I cannot even imagine myself > averaging 7-8 minutes with the 5x5x5, and here Wesly is averaging > less than 3. Another example, Lars V. _dominated_ the square-1 > competition, and only a few _dominate_ the megaminx area (Grant for > one..). I am just wondering, how do you guyz get so fast? I can > improve my 3x3x3 average by a couple seconds, but it would take me > __months___ and many __hours___ of just practicing. Just...how??? > it is really insane...(i.e. David allen's and Gene's finger tricks > for another). and who can forget Chris' 'one hand' solves? so much > supremecy... and those blindfold guyz (i think Orser) tried 10 > 3x3x3 at one time blindfolded!! daaaaaaaang.... > > > > brent > > > > > > > > :) > > --Brent > > > > --------------------------------- > > Do you Yahoo!? > > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > > > [Non-text portions of this message have been removed]
3949. Re: Mobile timing device
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 04:12:29 -0000

Well, earlier Ian Winokur asked me for a copy, so I finished making sure everything works and made it nice and neat and so forth. It's still my first prog in a long while though. So be kind. As for the 86, I honestly have no experience with it, and I don't have access to one. I would be very pleased if you guys found a way to port it over there though! I'll post the final (for now) version in the files section under 89timer.zip As for in class cubing? Well, MWF I have 3-1 hour blocks between classes, perfect for cubing (or writing a cube program on your calc, or reading Douglas Adams' Long Dark Tea Time of the Soul, etc.) Besides, I think the teacher would notice... Hehehe, Disclaimer, you get in trouble using it in class, your fault! Have fun though! Daniel Hayes --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Sweet!, I could do the transfer to 86 for that person that asked (I > have an 86 also)..., unless you'd like to do this also. 86 actaully > has a much more compact and simpler programing language (thus maybe > more error pron), but I prefer that. > > This is encouraging some in-class cubing which is bad, btw. I'd be > using it on the bus a lot and while studing or doing hw... > > -Doug (... for those who can't afford a PDA) > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" > <swedishlf@h...> wrote: > > Hey all, I just finished up writing a program for the TI-89. > > > > It's a cube timer that takes a rolling average of 12 solves, > displays best, > > and worst solves, as well as an average. It has the capability to > keep > > track of a pop, and it provides a 20 -25 move random scrambling > algorithm. > > It is set at 10 second countdown, but unfortunately I haven't > incorporated > > dynamic changing of this value yet. > > > > The program is as it stands functional, if not polished. If > anyone else is > > interested, let me know and I'll finish to publishing standards > and post it > > here! > > > > (It's TI basic so you guys can chop it up all you want.) > > > > Gotta do something while waiting for class to start. > > > > Daniel
3950. New file uploaded to speedsolvingrubikscube
From: speedsolvingrubikscube@yahoogroups.com
To: speedsolvingrubikscube@yahoogroups.com
Date: 4 Sep 2003 04:17:42 -0000

Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the speedsolvingrubikscube group. File : /89timer.zip Uploaded by : pi3p14159265 <swedishlf@...> Description : Cube Timer for the TI-89 calculator You can access this file at the URL http://groups.yahoo.com/group/speedsolvingrubikscube/files/89timer.zip To learn more about file sharing for your group, please visit http://help.yahoo.com/help/us/groups/files Regards, pi3p14159265 <swedishlf@...>
3951. Article about Dror Vomberg at the WC
From: ralf_laue <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 07:32:39 -0000

There is a nice article about Dror who became the blindfold champion at the WC at: http://www.cjnews.com/viewarticle.asp?id=1499
3952. After the long absence
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 08:55:46 -0000

Hi All, Sorry for my long absence. WC was the last event of my American life. I had to move to Japan. So it took time to set up everything. I am getting started new life. Now I can't keep hiding anymore. Thanks to DanG and everyone else! It was really wondeful meeting not just because I could win. Everybody seemed my old friend eventhough this was our first meeting. I really enjoyed watching everybody solving cube and sharing time. I regret I could not take a lot of pictures because my digital camera has broken. But how nice! I can see the pictures several people posted on their web sites. Thanks to those who post their pictures. Even 2 years later, I will be still as old as Jessica, David A, and Gene are. I am going to try to get much faster, and really wish to get together with you guys again. Hope to meet again in WC2005 wherever. Masayuki Akimoto (Kyoto, Japan)
3953. assembling 2x2
From: "patrick" <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 12:07:23 -0000

i got a 2x2 yesterday, and took it apart to lube it, and now i cant get it back together. the only problem is getting the last corner in. if anyone can help me, id be grateful.
3954. Re: [Speed cubing group] Re: Cube supremecy...
From: "simonl cube" <simonlcube@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 13:36:16 +0100

>well, people tend to not like to hear this, but the plain and simple >truth is that a lot of it is simply born talent. One reason I don't like hearing this is because taken alone it is open to misinterpretation. Without certain qualifiers (you add them) people take on a fatalist approach towards their potential, which is very frustrating. As you say, it more reflects on how easy it is to do something, not whether you can do it at all. Of course this does not apply to the extremes of the scale: the very low and very high IQs. >your genetics have >a lot to do with how easily you can get to sub-20. Sure, but for most of us I wonder how much our IQ is influenced by our environment in the first few years of our lives? Heaps, I suspect. Of course, this factor is also pretty much beyond our control, as it all happens before we hit about 12 years of age. >that doesn't mean that if your spacial IQ is average that you can't >be a fast cuber. A crucial point. >there is a cool free IQ test at http://www.emode.com/tests/uiq that >is actually pretty accurate. Accurate compared to what? I don't regard this test as highly as your post suggests, I'm afraid. >i'd suspect most people >on this board probably have similar IQ scores. A while ago a load of us did some online IQ test: I recall the average was around the 150/160 mark. Best, S. _________________________________________________________________ Get Hotmail on your mobile phone http://www.msn.co.uk/msnmobile
3955. Re: Sunday Contest?
From: nviennefr <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 13:46:00 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > Hey, > Just wondering if anyone knows what happened to the Sunday contest? > I hope the guy who was running it is ok! > > Daniel Hayes possible it is again on holliday ??
3956. Re: Best stickers?
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 15:04:39 -0000

--- Hana M. Bizek wrote: > Hi, what are the best stickers on the market and how much do they > cost? When I unpacked my 243 cubes (out of the 345) I noticed thatI > have about 40 cubes with this awful glittering color schewme. I > wpuld like to get rid of that horror and replace the stickers with > convwntional ones, as thre cubes themselves re rather nice and easy > to twiddle. Any suggestions? > Thanks, > Hana a kostky Well, you can get stickers from http://www.rubikshop.com , but at $4.99 for 3 sets, that would cost $67 plus shipping. Also, these are supposed to be the good stickers (like they had available at the competition), but you may want to check before sinking any money into them. I suppose for your purposes, it's probably not as big of a deal, though, since you're not solving each cube dozens-100's of times per day like us crazy speed-cubists, so the stickers shouldn't wear off on you. - Grant
3957. Re: After the long absence
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 15:33:31 -0000

Didsn't you win in speeud solving the 4x4x4 and 5x5x5? Congratulations. Those are much harder than a 3x3x3. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, makimoto2000us <no_reply@y...> wrote: > Hi All, > > Sorry for my long absence. > WC was the last event of my American life. > I had to move to Japan. So it took time to set up everything. > I am getting started new life. > Now I can't keep hiding anymore. > > Thanks to DanG and everyone else! > > It was really wondeful meeting not just because I could win. > Everybody seemed my old friend eventhough this was our first meeting. > I really enjoyed watching everybody solving cube and sharing time. > > I regret I could not take a lot of pictures because my digital camera > has broken. But how nice! I can see the pictures several people > posted on their web sites. Thanks to those who post their pictures. > > Even 2 years later, I will be still as old as Jessica, David A, and > Gene are. > I am going to try to get much faster, > and really wish to get together with you guys again. > Hope to meet again in WC2005 wherever. > > Masayuki Akimoto (Kyoto, Japan)
3958. Foot-cubing (was: Cube supremecy...)
From: Anders Larsson <anders.larsson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 19:05:28 +0200

And speedcubing with the feet most probably requires the same thing as doing it with one hand: you have to practice a lot... I solved the cube with my feet the first time some 20 years or so ago when I got tired of doing it two-handed, with one hand, with the other hand... As I remember, I did it only once or twice at that time, and I didn't measured the time it took. When Andrea Craig of Strategic Objectives contacted Rune and me for promotions of the WC, she asked about my cube peculiarities, I happened to mention that I had done it with my feet. And she could not resist to persuade me to do it live on the CityTV Breakfast Television show on the Friday morning. And the rest is history... Before I agreed to do it on TV, I had to try it again and this time it took 1/2 h or more, since you easily get lost in the sequences. When I got the idea how to work it out, it took less than 15 minutes. When foot-cubing at the WC Banquet <http://lars.studentenweb.org/cube/wc2003/banquet.html#pic7> I solved the cube in more than 12 minutes, after embarrassing myself for some minute during the placement of the last edges. I have only solved the cube with my feet 10 time or so. With just a little more practice I should be able to do it securely within 10 minutes. With some serious practice, it should be no problem to beat 5 minutes. See you at WC2005 ;-) /Anders unipsycho6 wrote: > It was the same for me. My first one handed time was around eight > minutes, when I was just joking around. I didn't actually plan on > getting good at it. > > I think that being fast at the cube has a lot to do with brains, but > if you're a genius but don't have good dexterity, you won't ever be > tremendously good. And vice versa. > > BTW, Chris, about the finger tricks you talked about in your last > post. I found out that when I'm actually going quickly one handed, > my hands are never in the right position to use that. They're never > in the right position to use any finger other than my thumb or first > finger. It's probably just a habit I picked up as I learned to go > fast. Did you encounter this? > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw > <no_reply@y...> wrote: > > For the one handed stuff I have to agree with Grant in that it > was, > > for me at least, just lots and lots and lots of practice. I > started > > by just trying to find more efficient ways to do the normal moves, > > clockwise and counter clockwise on each face. Then after I felt > > comfortable with that I came up with the "finger tricks" that I > > mentioned in my last post by simply trying to do moves with my > > fingers instead of always alternating finger/thumb/finger/thumb. > By > > practicing a lot I also noticed that my times got faster simply > > because my hand was getting stronger. Also by practicing a lot, > > hence making your hand a little stronger, it becomes easier to do > > even more kinds of "finger tricks". Then the next step was to > > practice each OLL and PLL to find the fastest ways to do each one > > with only the use of one hand. That also helped to make sure I > > would get "amnesia" less often, a nuisance which still comes up (I > > got one handed amnesia for the OLL of my second solve at the WC). > I > > guess I decided to put a lot of time into it after breaking Matt > > Wilder's time of 48 seconds. I remember thinking that it would be > > almost impossible to get that fast, then after practicing off and > on > > for a while I finally got it! I couldn't believe that I was able > to > > do it, and each time I set a new record I always noticed something > > else that I could improve on. That started the whole snowball > > effect for my times. > > > > I don't think it's so much a question of inherent dexterity and > > visual spacial skill, at least for one handed, but more a question > > of just lots and lots of practice to improve your dexterity and > your > > hand strength. > > > > That's just my two cents. I know its the piece of advice that no > > one likes to hear, but at least for one handed it is all about > lots > > of practice. > > > > Chris > > > [Non-text portions of this message have been removed]
3959. Re: [Speed cubing group] Re: Cube supremecy...
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 4 Sep 2003 10:11:15 -0700

A lot of us here are designing our own methods or improving on existing ones. That obviously requires intelligence. But I don't know that it's particularly important for learning a well defined existing method. I'd guess anyone with good dexterity and memory, and above all time and interest to put in a few thousand hours of practice, can be a good speed cuber. Note that computers, which are completely unintelligent, can solve the cube better and faster than any human. -- "The mind is like a parachute. It doesn't work unless it's open." --- Frank Zappa Lars Petrus, San Francisco - lars@... http://lar5.com
3960. Re: Rubik's Studio Cube
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 17:56:27 -0000

Hi Ton, For how long have the "Made in Hungary" Rubik's Studio Cubes been made in Russia? It is good news about the improvements, and the caps not being glued on. Can you list the improvements incorporated into the new cubes? David J --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > I have talked to the finacial Director of the Rubik's Studio and he > ensured me that they resolved all problems and made some > improvements. The poor quality was caused because they decided to > move production to Rusia. But now is everything back to the old style > production. I have to test the new style cubes, before I can make any > quality statements. But I think that it will be as good as the old > style cubes and maybe even better! > > Ton > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" > <ejohanson@a...> wrote: > > Ton, > > i thought you said earlier that next year's new studio cubes were > > going to be of lower quality than the ones you've had for sale due > > to manufacturing cost cuts, crooked screws, etc. did rubiks studio > > decide to make a higher quality cube this year? is it higher > > quality than the cubes we bought last year, or the same quality? > > > > -eric > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > > <no_reply@y...> wrote: > > > HI > > > > > > As you might know many speedcubers uses a Rubiks Studio cube. I > > have > > > some great news. Rubik's Studio is willing to sell me the new > > > improved cubes for a low price so that I can offer them via my > > site > > > wwww.speedcubing.com/ton again. This cube will be produce without > > the > > > center caps be glued on! So it will not be very hard to get to > the > > > screws and prepare and tune the cubes! > > > > > > The price will be about $10 per cube, shipment is $7,50 world > > wide, > > > for 2 to or more it will be $15-$20. As soon as I can give some > > > details I will offer them to you all. > > > > > > I would like to express that the Rubiks.com cube is a fine cube > if > > > you do not need any special tuning. For the Rubik's Studio cubes > > it > > > is recommended that you always adjust the screws to your liking. > > > > > > Happy cubing, > > > Ton
3961. WC2005
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 19:55:07 -0000

Just to let everyone know, the WC2005 event will most likely be held in Europe versus North America. I have been informed that local championships will occur in 2004 and the Big anniversary(of the cube being in the main stream) for 2005... My guess is Budapest or London. We are also negotiating a special Rubiks timer from the folks over at speedstacks.....fyi all for now.....going on vacation.......as far south as i get get..haha d
3962. DanG
From: "uweren2000" <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 20:36:54 -0000

Hi Dan! The after-effect og the time-leg has gone... I had hoped to have some words with you at the WC, but scrambling cubes, talking to Jessica and other stars you seemed untouchable for ordinary mortals. I have nothing to add to what already has been said, everything was splendid. Even the delay on Saturday I took as a relief; I got tired looking at all those speed-cubers and hoped to start in good form on Sunday. Alas, I had intensively been training with a "podium" four feet high, but when it all came around it was only three feet. I´m joking, Dan. For bad times I can only blame bad nerves and slow fingers and brain. A poor consolation is the fact that even a man as Jess Bonde in a fit of nervousness could have a time about 50 secs. (By no means, I´m not comparing myself with him!) An unpleasant surprise was that the cube was covered after inspection. With my short memory I forgot the orientation and got still more frustrated. Maybe I should mention one thing. In the smoker-room, that is outdoors, on Sunday evening, a couple of hours before the Big battle indoors I saw a Japaneese showing his fingertricks. THAT was fantastic to me. Can that man really be much slower than David Allen? Anyhow, his name ought to be known. Well, Dan, thank you for two unforgettable days! Rune
3963. Re: new video
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 21:15:18 -0000

The video has been posted here: http://www-personal.umich.edu/~dlli/HeathLitton_3.avi it is a 20.8s solve, no sound, and not great encoding. No link from my main site (which I regret I have yet to update). And I'll be posting a few pictures here taken at WC. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > Last night I made a video of me solving the cube using my webcam. I > dont have a stop watch so I cant time it, but i think its under 20 > sec. Is there anyone I can send this to so i can get it posted on > the net?..its 7.45mb > > thanks > ...cant wait till 2005... > -heath
3964. Re: Rubik's Studio Cube
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 21:23:18 -0000

> For how long have the "Made in Hungary" Rubik's Studio Cubes been > made in Russia? I am not sure I guess from begining of this year, I always check the quality of the cube once in two months. Since feb this year I notice a drop in quality, in march I notice that about 10% of the cubes had some failures. So I decided to test and check all cubes before sending. In April I received 20 cubes with 50% failures. So I decided to stop selling the new type and sold my stock of 2001 versions instead. The new cubes will have a screw with a ring, it has the old style plastic. As soon as I have tested the cube I can list all the difference. Ton --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Ton, > > For how long have the "Made in Hungary" Rubik's Studio Cubes been > made in Russia? > > It is good news about the improvements, and the caps not being > glued on. Can you list the improvements incorporated into the new cubes? > > David J > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > <no_reply@y...> wrote: > > I have talked to the finacial Director of the Rubik's Studio and he > > ensured me that they resolved all problems and made some > > improvements. The poor quality was caused because they decided to > > move production to Rusia. But now is everything back to the old style > > production. I have to test the new style cubes, before I can make any > > quality statements. But I think that it will be as good as the old > > style cubes and maybe even better! > > > > Ton > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" > > <ejohanson@a...> wrote: > > > Ton, > > > i thought you said earlier that next year's new studio cubes were > > > going to be of lower quality than the ones you've had for sale due > > > to manufacturing cost cuts, crooked screws, etc. did rubiks studio > > > decide to make a higher quality cube this year? is it higher > > > quality than the cubes we bought last year, or the same quality? > > > > > > -eric > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > > > <no_reply@y...> wrote: > > > > HI > > > > > > > > As you might know many speedcubers uses a Rubiks Studio cube. I > > > have > > > > some great news. Rubik's Studio is willing to sell me the new > > > > improved cubes for a low price so that I can offer them via my > > > site > > > > wwww.speedcubing.com/ton again. This cube will be produce without > > > the > > > > center caps be glued on! So it will not be very hard to get to > > the > > > > screws and prepare and tune the cubes! > > > > > > > > The price will be about $10 per cube, shipment is $7,50 world > > > wide, > > > > for 2 to or more it will be $15-$20. As soon as I can give some > > > > details I will offer them to you all. > > > > > > > > I would like to express that the Rubiks.com cube is a fine cube > > if > > > > you do not need any special tuning. For the Rubik's Studio cubes > > > it > > > > is recommended that you always adjust the screws to your liking. > > > > > > > > Happy cubing, > > > > Ton
3965. Re: Rubik's Studio Cube
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 21:48:47 -0000

Last time I bought 3 Studio cubes, in April or May, 1 was broken inside, and I could not make speedcubes of the 2 others. And because of bad shipment (wrapped in 1 sheet of paper), many stickers were damaged. The ones I ordered before were good speedcubes. Gilles. --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > > For how long have the "Made in Hungary" Rubik's Studio Cubes been > > made in Russia? > > I am not sure I guess from begining of this year, I always check the > quality of the cube once in two months. Since feb this year I notice > a drop in quality, in march I notice that about 10% of the cubes had > some failures. So I decided to test and check all cubes before > sending. In April I received 20 cubes with 50% failures. So I decided > to stop selling the new type and sold my stock of 2001 versions > instead. > > The new cubes will have a screw with a ring, it has the old style > plastic. As soon as I have tested the cube I can list all the > difference. > > Ton > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > Hi Ton, > > > > For how long have the "Made in Hungary" Rubik's Studio Cubes been > > made in Russia? > > > > It is good news about the improvements, and the caps not being > > glued on. Can you list the improvements incorporated into the new > cubes? > > > > David J > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > > <no_reply@y...> wrote: > > > I have talked to the finacial Director of the Rubik's Studio and > he > > > ensured me that they resolved all problems and made some > > > improvements. The poor quality was caused because they decided to > > > move production to Rusia. But now is everything back to the old > style > > > production. I have to test the new style cubes, before I can make > any > > > quality statements. But I think that it will be as good as the > old > > > style cubes and maybe even better! > > > > > > Ton > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" > > > <ejohanson@a...> wrote: > > > > Ton, > > > > i thought you said earlier that next year's new studio cubes > were > > > > going to be of lower quality than the ones you've had for sale > due > > > > to manufacturing cost cuts, crooked screws, etc. did rubiks > studio > > > > decide to make a higher quality cube this year? is it higher > > > > quality than the cubes we bought last year, or the same quality? > > > > > > > > -eric > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > > > > <no_reply@y...> wrote: > > > > > HI > > > > > > > > > > As you might know many speedcubers uses a Rubiks Studio cube. > I > > > > have > > > > > some great news. Rubik's Studio is willing to sell me the new > > > > > improved cubes for a low price so that I can offer them via > my > > > > site > > > > > wwww.speedcubing.com/ton again. This cube will be produce > without > > > > the > > > > > center caps be glued on! So it will not be very hard to get > to > > > the > > > > > screws and prepare and tune the cubes! > > > > > > > > > > The price will be about $10 per cube, shipment is $7,50 world > > > > wide, > > > > > for 2 to or more it will be $15-$20. As soon as I can give > some > > > > > details I will offer them to you all. > > > > > > > > > > I would like to express that the Rubiks.com cube is a fine > cube > > > if > > > > > you do not need any special tuning. For the Rubik's Studio > cubes > > > > it > > > > > is recommended that you always adjust the screws to your > liking. > > > > > > > > > > Happy cubing, > > > > > Ton
3966. Re: WC2005
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 22:13:45 -0000

Sounds great. I reckon my next big overseas trip will have to be to Europe then. Thanks again for all your hard work DanG. I was a GREAT and fabulously FUN weekend! Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > Just to let everyone know, the WC2005 event will most likely be held > in Europe versus North America. > > I have been informed that local championships will occur in 2004 and > the Big anniversary(of the cube being in the main stream) for 2005... > > My guess is Budapest or London. > > We are also negotiating a special Rubiks timer from the folks over > at speedstacks.....fyi > > > all for now.....going on vacation.......as far south as i get > get..haha > > d
3967. Re: [Speed cubing group] Re: Rubik's Studio Cube
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 4 Sep 2003 15:16:21 -0700 (PDT)

i cant decide whether to supe up a rubiks.com cube that will last a lot longer, or get a better speedcube. i was originally going to get about 12 cubes from rubiks.com and work them in for about a week, then sand, lube, and resticker when needed. now if you have really good speedcubes, ton, i dont know what to do! Gilles Roux <grrroux@...> wrote:Last time I bought 3 Studio cubes, in April or May, 1 was broken inside, and I could not make speedcubes of the 2 others. And because of bad shipment (wrapped in 1 sheet of paper), many stickers were damaged. The ones I ordered before were good speedcubes. Gilles. --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > > For how long have the "Made in Hungary" Rubik's Studio Cubes been > > made in Russia? > > I am not sure I guess from begining of this year, I always check the > quality of the cube once in two months. Since feb this year I notice > a drop in quality, in march I notice that about 10% of the cubes had > some failures. So I decided to test and check all cubes before > sending. In April I received 20 cubes with 50% failures. So I decided > to stop selling the new type and sold my stock of 2001 versions > instead. > > The new cubes will have a screw with a ring, it has the old style > plastic. As soon as I have tested the cube I can list all the > difference. > > Ton > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > Hi Ton, > > > > For how long have the "Made in Hungary" Rubik's Studio Cubes been > > made in Russia? > > > > It is good news about the improvements, and the caps not being > > glued on. Can you list the improvements incorporated into the new > cubes? > > > > David J > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > > <no_reply@y...> wrote: > > > I have talked to the finacial Director of the Rubik's Studio and > he > > > ensured me that they resolved all problems and made some > > > improvements. The poor quality was caused because they decided to > > > move production to Rusia. But now is everything back to the old > style > > > production. I have to test the new style cubes, before I can make > any > > > quality statements. But I think that it will be as good as the > old > > > style cubes and maybe even better! > > > > > > Ton > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" > > > <ejohanson@a...> wrote: > > > > Ton, > > > > i thought you said earlier that next year's new studio cubes > were > > > > going to be of lower quality than the ones you've had for sale > due > > > > to manufacturing cost cuts, crooked screws, etc. did rubiks > studio > > > > decide to make a higher quality cube this year? is it higher > > > > quality than the cubes we bought last year, or the same quality? > > > > > > > > -eric > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > > > > <no_reply@y...> wrote: > > > > > HI > > > > > > > > > > As you might know many speedcubers uses a Rubiks Studio cube. > I > > > > have > > > > > some great news. Rubik's Studio is willing to sell me the new > > > > > improved cubes for a low price so that I can offer them via > my > > > > site > > > > > wwww.speedcubing.com/ton again. This cube will be produce > without > > > > the > > > > > center caps be glued on! So it will not be very hard to get > to > > > the > > > > > screws and prepare and tune the cubes! > > > > > > > > > > The price will be about $10 per cube, shipment is $7,50 world > > > > wide, > > > > > for 2 to or more it will be $15-$20. As soon as I can give > some > > > > > details I will offer them to you all. > > > > > > > > > > I would like to express that the Rubiks.com cube is a fine > cube > > > if > > > > > you do not need any special tuning. For the Rubik's Studio > cubes > > > > it > > > > > is recommended that you always adjust the screws to your > liking. > > > > > > > > > > Happy cubing, > > > > > Ton Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. <ps> --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3968. Re: Foot-cubing (was: Cube supremecy...)
From: "unipsycho6" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 22:20:08 -0000

I sort of sometimes practice with my feet. My record now is about 6 minutes, which is sort of good. There were more people who could cube with their feet than I expected at the WC. --- In speedsolvingrubikscube@yahoogroups.com, Anders Larsson <anders.larsson@i...> wrote: > And speedcubing with the feet most probably requires the same thing as > doing it with one hand: you have to practice a lot... > > I solved the cube with my feet the first time some 20 years or so ago > when I got tired of doing it two-handed, with one hand, with the other > hand... As I remember, I did it only once or twice at that time, and I > didn't measured the time it took. When Andrea Craig of Strategic > Objectives contacted Rune and me for promotions of the WC, she asked > about my cube peculiarities, I happened to mention that I had done it > with my feet. And she could not resist to persuade me to do it live on > the CityTV Breakfast Television show on the Friday morning. And the rest > is history... Before I agreed to do it on TV, I had to try it again and > this time it took 1/2 h or more, since you easily get lost in the > sequences. When I got the idea how to work it out, it took less than 15 > minutes. > > When foot-cubing at the WC Banquet > <http://lars.studentenweb.org/cube/wc2003/banquet.html#pic7> I solved > the cube in more than 12 minutes, after embarrassing myself for some > minute during the placement of the last edges. I have only solved the > cube with my feet 10 time or so. With just a little more practice I > should be able to do it securely within 10 minutes. With some serious > practice, it should be no problem to beat 5 minutes. See you at WC2005 ;-) > > /Anders > > unipsycho6 wrote: > > > It was the same for me. My first one handed time was around eight > > minutes, when I was just joking around. I didn't actually plan on > > getting good at it. > > > > I think that being fast at the cube has a lot to do with brains, but > > if you're a genius but don't have good dexterity, you won't ever be > > tremendously good. And vice versa. > > > > BTW, Chris, about the finger tricks you talked about in your last > > post. I found out that when I'm actually going quickly one handed, > > my hands are never in the right position to use that. They're never > > in the right position to use any finger other than my thumb or first > > finger. It's probably just a habit I picked up as I learned to go > > fast. Did you encounter this? > > > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw > > <no_reply@y...> wrote: > > > For the one handed stuff I have to agree with Grant in that it > > was, > > > for me at least, just lots and lots and lots of practice. I > > started > > > by just trying to find more efficient ways to do the normal moves, > > > clockwise and counter clockwise on each face. Then after I felt > > > comfortable with that I came up with the "finger tricks" that I > > > mentioned in my last post by simply trying to do moves with my > > > fingers instead of always alternating finger/thumb/finger/thumb. > > By > > > practicing a lot I also noticed that my times got faster simply > > > because my hand was getting stronger. Also by practicing a lot, > > > hence making your hand a little stronger, it becomes easier to do > > > even more kinds of "finger tricks". Then the next step was to > > > practice each OLL and PLL to find the fastest ways to do each one > > > with only the use of one hand. That also helped to make sure I > > > would get "amnesia" less often, a nuisance which still comes up (I > > > got one handed amnesia for the OLL of my second solve at the WC). > > I > > > guess I decided to put a lot of time into it after breaking Matt > > > Wilder's time of 48 seconds. I remember thinking that it would be > > > almost impossible to get that fast, then after practicing off and > > on > > > for a while I finally got it! I couldn't believe that I was able > > to > > > do it, and each time I set a new record I always noticed something > > > else that I could improve on. That started the whole snowball > > > effect for my times. > > > > > > I don't think it's so much a question of inherent dexterity and > > > visual spacial skill, at least for one handed, but more a question > > > of just lots and lots of practice to improve your dexterity and > > your > > > hand strength. > > > > > > That's just my two cents. I know its the piece of advice that no > > > one likes to hear, but at least for one handed it is all about > > lots > > > of practice. > > > > > > Chris > > > > > > > > [Non-text portions of this message have been removed]
3969. Re: WC2005
From: "unipsycho6" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 22:21:41 -0000

Some official lady at the WC told me it would be in Florida in some 80's hotel. Did you change your mind? --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > Just to let everyone know, the WC2005 event will most likely be held > in Europe versus North America. > > I have been informed that local championships will occur in 2004 and > the Big anniversary(of the cube being in the main stream) for 2005... > > My guess is Budapest or London. > > We are also negotiating a special Rubiks timer from the folks over > at speedstacks.....fyi > > > all for now.....going on vacation.......as far south as i get > get..haha > > d
3970. [Speed cubing group] Re: Rubik's Studio Cube
From: "unipsycho6" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 22:28:14 -0000

The only problem with the Rubiks.com cubes is the stickers. The ones with a plasticky film over them are awwwwful, and they wear away in a matter of days for speedcubers. Without those stickers, they would be fine. Except that they don't have a screw, but I've never had trouble with that. --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson <grendel_102@y...> wrote: > i cant decide whether to supe up a rubiks.com cube that will last a lot longer, or get a better speedcube. i was originally going to get about 12 cubes from rubiks.com and work them in for about a week, then sand, lube, and resticker when needed. now if you have really good speedcubes, ton, i dont know what to do! > > Gilles Roux <grrroux@f...> wrote:Last time I bought 3 Studio cubes, in April or May, 1 was broken > inside, and I could not make speedcubes of the 2 others. > And because of bad shipment (wrapped in 1 sheet of paper), many > stickers were damaged. > > The ones I ordered before were good speedcubes. > > Gilles. > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > <no_reply@y...> wrote: > > > For how long have the "Made in Hungary" Rubik's Studio Cubes been > > > made in Russia? > > > > I am not sure I guess from begining of this year, I always check the > > quality of the cube once in two months. Since feb this year I notice > > a drop in quality, in march I notice that about 10% of the cubes had > > some failures. So I decided to test and check all cubes before > > sending. In April I received 20 cubes with 50% failures. So I decided > > to stop selling the new type and sold my stock of 2001 versions > > instead. > > > > The new cubes will have a screw with a ring, it has the old style > > plastic. As soon as I have tested the cube I can list all the > > difference. > > > > Ton > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > > <d_j_salvia@y...> wrote: > > > Hi Ton, > > > > > > For how long have the "Made in Hungary" Rubik's Studio Cubes been > > > made in Russia? > > > > > > It is good news about the improvements, and the caps not being > > > glued on. Can you list the improvements incorporated into the new > > cubes? > > > > > > David J > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > > > <no_reply@y...> wrote: > > > > I have talked to the finacial Director of the Rubik's Studio and > > he > > > > ensured me that they resolved all problems and made some > > > > improvements. The poor quality was caused because they decided to > > > > move production to Rusia. But now is everything back to the old > > style > > > > production. I have to test the new style cubes, before I can make > > any > > > > quality statements. But I think that it will be as good as the > > old > > > > style cubes and maybe even better! > > > > > > > > Ton > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" > > > > <ejohanson@a...> wrote: > > > > > Ton, > > > > > i thought you said earlier that next year's new studio cubes > > were > > > > > going to be of lower quality than the ones you've had for sale > > due > > > > > to manufacturing cost cuts, crooked screws, etc. did rubiks > > studio > > > > > decide to make a higher quality cube this year? is it higher > > > > > quality than the cubes we bought last year, or the same quality? > > > > > > > > > > -eric > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > > > > > <no_reply@y...> wrote: > > > > > > HI > > > > > > > > > > > > As you might know many speedcubers uses a Rubiks Studio cube. > > I > > > > > have > > > > > > some great news. Rubik's Studio is willing to sell me the new > > > > > > improved cubes for a low price so that I can offer them via > > my > > > > > site > > > > > > wwww.speedcubing.com/ton again. This cube will be produce > > without > > > > > the > > > > > > center caps be glued on! So it will not be very hard to get > > to > > > > the > > > > > > screws and prepare and tune the cubes! > > > > > > > > > > > > The price will be about $10 per cube, shipment is $7,50 world > > > > > wide, > > > > > > for 2 to or more it will be $15-$20. As soon as I can give > > some > > > > > > details I will offer them to you all. > > > > > > > > > > > > I would like to express that the Rubiks.com cube is a fine > > cube > > > > if > > > > > > you do not need any special tuning. For the Rubik's Studio > > cubes > > > > > it > > > > > > is recommended that you always adjust the screws to your > > liking. > > > > > > > > > > > > Happy cubing, > > > > > > Ton > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > <ps> > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
3971. Re: Rubik's Studio Cube
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 22:32:36 -0000

Where did you bought them? Ton --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > Last time I bought 3 Studio cubes, in April or May, 1 was broken > inside, and I could not make speedcubes of the 2 others. > And because of bad shipment (wrapped in 1 sheet of paper), many > stickers were damaged. > > The ones I ordered before were good speedcubes. > > Gilles. > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > <no_reply@y...> wrote: > > > For how long have the "Made in Hungary" Rubik's Studio Cubes been > > > made in Russia? > > > > I am not sure I guess from begining of this year, I always check the > > quality of the cube once in two months. Since feb this year I notice > > a drop in quality, in march I notice that about 10% of the cubes had > > some failures. So I decided to test and check all cubes before > > sending. In April I received 20 cubes with 50% failures. So I decided > > to stop selling the new type and sold my stock of 2001 versions > > instead. > > > > The new cubes will have a screw with a ring, it has the old style > > plastic. As soon as I have tested the cube I can list all the > > difference. > > > > Ton > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > > <d_j_salvia@y...> wrote: > > > Hi Ton, > > > > > > For how long have the "Made in Hungary" Rubik's Studio Cubes been > > > made in Russia? > > > > > > It is good news about the improvements, and the caps not being > > > glued on. Can you list the improvements incorporated into the new > > cubes? > > > > > > David J > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > > > <no_reply@y...> wrote: > > > > I have talked to the finacial Director of the Rubik's Studio and > > he > > > > ensured me that they resolved all problems and made some > > > > improvements. The poor quality was caused because they decided to > > > > move production to Rusia. But now is everything back to the old > > style > > > > production. I have to test the new style cubes, before I can make > > any > > > > quality statements. But I think that it will be as good as the > > old > > > > style cubes and maybe even better! > > > > > > > > Ton > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" > > > > <ejohanson@a...> wrote: > > > > > Ton, > > > > > i thought you said earlier that next year's new studio cubes > > were > > > > > going to be of lower quality than the ones you've had for sale > > due > > > > > to manufacturing cost cuts, crooked screws, etc. did rubiks > > studio > > > > > decide to make a higher quality cube this year? is it higher > > > > > quality than the cubes we bought last year, or the same quality? > > > > > > > > > > -eric > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > > > > > <no_reply@y...> wrote: > > > > > > HI > > > > > > > > > > > > As you might know many speedcubers uses a Rubiks Studio cube. > > I > > > > > have > > > > > > some great news. Rubik's Studio is willing to sell me the new > > > > > > improved cubes for a low price so that I can offer them via > > my > > > > > site > > > > > > wwww.speedcubing.com/ton again. This cube will be produce > > without > > > > > the > > > > > > center caps be glued on! So it will not be very hard to get > > to > > > > the > > > > > > screws and prepare and tune the cubes! > > > > > > > > > > > > The price will be about $10 per cube, shipment is $7,50 world > > > > > wide, > > > > > > for 2 to or more it will be $15-$20. As soon as I can give > > some > > > > > > details I will offer them to you all. > > > > > > > > > > > > I would like to express that the Rubiks.com cube is a fine > > cube > > > > if > > > > > > you do not need any special tuning. For the Rubik's Studio > > cubes > > > > > it > > > > > > is recommended that you always adjust the screws to your > > liking. > > > > > > > > > > > > Happy cubing, > > > > > > Ton
3972. [Speed cubing group] Re: Rubik's Studio Cube
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 22:35:40 -0000

I am sure the new Rubik's Studio that I will get next month will be good. Else I can offer Rubik's Arxon Cube (1980) versions, they are extreemly good for speedcubing. Ton --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson <grendel_102@y...> wrote: > i cant decide whether to supe up a rubiks.com cube that will last a lot longer, or get a better speedcube. i was originally going to get about 12 cubes from rubiks.com and work them in for about a week, then sand, lube, and resticker when needed. now if you have really good speedcubes, ton, i dont know what to do! > > Gilles Roux <grrroux@f...> wrote:Last time I bought 3 Studio cubes, in April or May, 1 was broken > inside, and I could not make speedcubes of the 2 others. > And because of bad shipment (wrapped in 1 sheet of paper), many > stickers were damaged. > > The ones I ordered before were good speedcubes. > > Gilles. > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > <no_reply@y...> wrote: > > > For how long have the "Made in Hungary" Rubik's Studio Cubes been > > > made in Russia? > > > > I am not sure I guess from begining of this year, I always check the > > quality of the cube once in two months. Since feb this year I notice > > a drop in quality, in march I notice that about 10% of the cubes had > > some failures. So I decided to test and check all cubes before > > sending. In April I received 20 cubes with 50% failures. So I decided > > to stop selling the new type and sold my stock of 2001 versions > > instead. > > > > The new cubes will have a screw with a ring, it has the old style > > plastic. As soon as I have tested the cube I can list all the > > difference. > > > > Ton > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > > <d_j_salvia@y...> wrote: > > > Hi Ton, > > > > > > For how long have the "Made in Hungary" Rubik's Studio Cubes been > > > made in Russia? > > > > > > It is good news about the improvements, and the caps not being > > > glued on. Can you list the improvements incorporated into the new > > cubes? > > > > > > David J > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > > > <no_reply@y...> wrote: > > > > I have talked to the finacial Director of the Rubik's Studio and > > he > > > > ensured me that they resolved all problems and made some > > > > improvements. The poor quality was caused because they decided to > > > > move production to Rusia. But now is everything back to the old > > style > > > > production. I have to test the new style cubes, before I can make > > any > > > > quality statements. But I think that it will be as good as the > > old > > > > style cubes and maybe even better! > > > > > > > > Ton > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" > > > > <ejohanson@a...> wrote: > > > > > Ton, > > > > > i thought you said earlier that next year's new studio cubes > > were > > > > > going to be of lower quality than the ones you've had for sale > > due > > > > > to manufacturing cost cuts, crooked screws, etc. did rubiks > > studio > > > > > decide to make a higher quality cube this year? is it higher > > > > > quality than the cubes we bought last year, or the same quality? > > > > > > > > > > -eric > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > > > > > <no_reply@y...> wrote: > > > > > > HI > > > > > > > > > > > > As you might know many speedcubers uses a Rubiks Studio cube. > > I > > > > > have > > > > > > some great news. Rubik's Studio is willing to sell me the new > > > > > > improved cubes for a low price so that I can offer them via > > my > > > > > site > > > > > > wwww.speedcubing.com/ton again. This cube will be produce > > without > > > > > the > > > > > > center caps be glued on! So it will not be very hard to get > > to > > > > the > > > > > > screws and prepare and tune the cubes! > > > > > > > > > > > > The price will be about $10 per cube, shipment is $7,50 world > > > > > wide, > > > > > > for 2 to or more it will be $15-$20. As soon as I can give > > some > > > > > > details I will offer them to you all. > > > > > > > > > > > > I would like to express that the Rubiks.com cube is a fine > > cube > > > > if > > > > > > you do not need any special tuning. For the Rubik's Studio > > cubes > > > > > it > > > > > > is recommended that you always adjust the screws to your > > liking. > > > > > > > > > > > > Happy cubing, > > > > > > Ton > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > <ps> > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
3973. [Speed cubing group] Re: Rubik's Studio Cube
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 22:45:01 -0000

As I stated the Rubiks.com cube are fine if you do not need any special tuning. But with a Rubik's Studio you can tune the screws so that all faces turns the same. And you can make it stiff or loose and adjust it to your technique, after it wears down, you can adjust the screws, this is not possible with a Rubiks.com cube. Still the stickers remains a problem with the Rubiks.com cube. Ton --- In speedsolvingrubikscube@yahoogroups.com, "unipsycho6" <unipsycho6@y...> wrote: > The only problem with the Rubiks.com cubes is the stickers. The ones > with a plasticky film over them are awwwwful, and they wear away in > a matter of days for speedcubers. > Without those stickers, they would be fine. Except that they don't > have a screw, but I've never had trouble with that. > > --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson > <grendel_102@y...> wrote: > > i cant decide whether to supe up a rubiks.com cube that will last > a lot longer, or get a better speedcube. i was originally going to > get about 12 cubes from rubiks.com and work them in for about a > week, then sand, lube, and resticker when needed. now if you have > really good speedcubes, ton, i dont know what to do! > > > > Gilles Roux <grrroux@f...> wrote:Last time I bought 3 Studio > cubes, in April or May, 1 was broken > > inside, and I could not make speedcubes of the 2 others. > > And because of bad shipment (wrapped in 1 sheet of paper), many > > stickers were damaged. > > > > The ones I ordered before were good speedcubes. > > > > Gilles. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > > <no_reply@y...> wrote: > > > > For how long have the "Made in Hungary" Rubik's Studio Cubes > been > > > > made in Russia? > > > > > > I am not sure I guess from begining of this year, I always check > the > > > quality of the cube once in two months. Since feb this year I > notice > > > a drop in quality, in march I notice that about 10% of the cubes > had > > > some failures. So I decided to test and check all cubes before > > > sending. In April I received 20 cubes with 50% failures. So I > decided > > > to stop selling the new type and sold my stock of 2001 versions > > > instead. > > > > > > The new cubes will have a screw with a ring, it has the old > style > > > plastic. As soon as I have tested the cube I can list all the > > > difference. > > > > > > Ton > > > > > > > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > > > <d_j_salvia@y...> wrote: > > > > Hi Ton, > > > > > > > > For how long have the "Made in Hungary" Rubik's Studio > Cubes been > > > > made in Russia? > > > > > > > > It is good news about the improvements, and the caps not > being > > > > glued on. Can you list the improvements incorporated into the > new > > > cubes? > > > > > > > > David J > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > > > > <no_reply@y...> wrote: > > > > > I have talked to the finacial Director of the Rubik's Studio > and > > > he > > > > > ensured me that they resolved all problems and made some > > > > > improvements. The poor quality was caused because they > decided to > > > > > move production to Rusia. But now is everything back to the > old > > > style > > > > > production. I have to test the new style cubes, before I can > make > > > any > > > > > quality statements. But I think that it will be as good as > the > > > old > > > > > style cubes and maybe even better! > > > > > > > > > > Ton > > > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Eric > Johanson" > > > > > <ejohanson@a...> wrote: > > > > > > Ton, > > > > > > i thought you said earlier that next year's new studio > cubes > > > were > > > > > > going to be of lower quality than the ones you've had for > sale > > > due > > > > > > to manufacturing cost cuts, crooked screws, etc. did > rubiks > > > studio > > > > > > decide to make a higher quality cube this year? is it > higher > > > > > > quality than the cubes we bought last year, or the same > quality? > > > > > > > > > > > > -eric > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > turnthatcube > > > > > > <no_reply@y...> wrote: > > > > > > > HI > > > > > > > > > > > > > > As you might know many speedcubers uses a Rubiks Studio > cube. > > > I > > > > > > have > > > > > > > some great news. Rubik's Studio is willing to sell me > the new > > > > > > > improved cubes for a low price so that I can offer them > via > > > my > > > > > > site > > > > > > > wwww.speedcubing.com/ton again. This cube will be > produce > > > without > > > > > > the > > > > > > > center caps be glued on! So it will not be very hard to > get > > > to > > > > > the > > > > > > > screws and prepare and tune the cubes! > > > > > > > > > > > > > > The price will be about $10 per cube, shipment is $7,50 > world > > > > > > wide, > > > > > > > for 2 to or more it will be $15-$20. As soon as I can > give > > > some > > > > > > > details I will offer them to you all. > > > > > > > > > > > > > > I would like to express that the Rubiks.com cube is a > fine > > > cube > > > > > if > > > > > > > you do not need any special tuning. For the Rubik's > Studio > > > cubes > > > > > > it > > > > > > > is recommended that you always adjust the screws to your > > > liking. > > > > > > > > > > > > > > Happy cubing, > > > > > > > Ton > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > <ps> > > > > --------------------------------- > > Do you Yahoo!? > > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > > > [Non-text portions of this message have been removed]
3974. Re: WC2005
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 22:51:06 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > Just to let everyone know, the WC2005 event will most likely be held > in Europe versus North America. > > I have been informed that local championships will occur in 2004 and > the Big anniversary(of the cube being in the main stream) for 2005... > > My guess is Budapest or London. > > We are also negotiating a special Rubiks timer from the folks over > at speedstacks.....fyi > > > all for now.....going on vacation.......as far south as i get > get..haha > > d Hi Dan, 2005 Big Anniversary in Europe. Cool. Lots of people will undoubtedly put in lots of practice for it. From the spirited responses to the championships I'd to say that they were an unqualified success. Congratulations!!! It was reported in the media here. Your vacation is well deserved. Say hi to the penguins for me. :) DJ
3975. Re: Mobile timing device
From: "Ian" <iwinoky@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 22:52:13 -0000

I can't possibly get in trouble - I'm the teacher. Although if the Provost happened to walk by... Thanks for the program, Dan...I'll test it out soon. Ian --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > Well, earlier Ian Winokur asked me for a copy, so I finished making > sure everything works and made it nice and neat and so forth. It's > still my first prog in a long while though. So be kind. > > As for the 86, I honestly have no experience with it, and I don't > have access to one. I would be very pleased if you guys found a way > to port it over there though! > > I'll post the final (for now) version in the files section under > 89timer.zip > > As for in class cubing? Well, MWF I have 3-1 hour blocks between > classes, perfect for cubing (or writing a cube program on your calc, > or reading Douglas Adams' Long Dark Tea Time of the Soul, etc.) > Besides, I think the teacher would notice... > > Hehehe, Disclaimer, you get in trouble using it in class, your fault! > > Have fun though! > Daniel Hayes > > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > Sweet!, I could do the transfer to 86 for that person that asked (I > > have an 86 also)..., unless you'd like to do this also. 86 actaully > > has a much more compact and simpler programing language (thus maybe > > more error pron), but I prefer that. > > > > This is encouraging some in-class cubing which is bad, btw. I'd be > > using it on the bus a lot and while studing or doing hw... > > > > -Doug (... for those who can't afford a PDA) > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" > > <swedishlf@h...> wrote: > > > Hey all, I just finished up writing a program for the TI-89. > > > > > > It's a cube timer that takes a rolling average of 12 solves, > > displays best, > > > and worst solves, as well as an average. It has the capability > to > > keep > > > track of a pop, and it provides a 20 -25 move random scrambling > > algorithm. > > > It is set at 10 second countdown, but unfortunately I haven't > > incorporated > > > dynamic changing of this value yet. > > > > > > The program is as it stands functional, if not polished. If > > anyone else is > > > interested, let me know and I'll finish to publishing standards > > and post it > > > here! > > > > > > (It's TI basic so you guys can chop it up all you want.) > > > > > > Gotta do something while waiting for class to start. > > > > > > Daniel
3976. Re: Rubik's Studio Cube
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 22:54:41 -0000

Thanks, Ton. I look forward to the new ones. DJ --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > > For how long have the "Made in Hungary" Rubik's Studio Cubes been > > made in Russia? > > I am not sure I guess from begining of this year, I always check the > quality of the cube once in two months. Since feb this year I notice > a drop in quality, in march I notice that about 10% of the cubes had > some failures. So I decided to test and check all cubes before > sending. In April I received 20 cubes with 50% failures. So I decided > to stop selling the new type and sold my stock of 2001 versions > instead. > > The new cubes will have a screw with a ring, it has the old style > plastic. As soon as I have tested the cube I can list all the > difference. > > Ton > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > Hi Ton, > > > > For how long have the "Made in Hungary" Rubik's Studio Cubes been > > made in Russia? > > > > It is good news about the improvements, and the caps not being > > glued on. Can you list the improvements incorporated into the new > cubes? > > > > David J > >
3977. Re: WC2005
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 22:58:26 -0000

My GF is so happy about the Europe thing and I'm so happy that I'll actually get to go to one :) Can't wait. Have a good time on your well deserved vacation!
3978. You Java guyz..
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 4 Sep 2003 16:00:22 -0700 (PDT)

Okay, I have a goal in making a 3x3x3 java Rubik's Cube. Does anyone have a link or website or something where I can self-teach myself the right stuff? Or you can email me personally to help....thanx tho! Brent Dan Harris <dan_j_harris@...> wrote: Hi everyone! I have been in touch with Mirek and it is thanks to him that I am now able to present his World Championship winning solution along with comments from the master of Fewest Moves himself. Check out www.cubestation.co.uk and click on the "blow-by-blow account" link in the news section on the front page. It is amazing stuff! Speak soon everyone! - DanH :) [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3979. 5x5x5 chaos...
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 4 Sep 2003 16:08:53 -0700 (PDT)

Ok guyz, is there a site that has the __full___ system of the 5x5x5? If not, how do those speedmasters speedsolve the 5x5x5 less than 3 and 4 minutes? any reply would dearly help... Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3980. Re: Article about Dror Vomberg at the WC
From: cubin4speed <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 23:34:48 -0000

That's a great article. I was inspired by Dror to start training blindfolded again. What he does is amazing. BTW, I like this quote particularly. These newspaper reporters always put their foot in their mouth: "Once he memorizes where at least two squares are, he can figure out where the rest are supposed to go with a series of mathematical equations." --- In speedsolvingrubikscube@yahoogroups.com, ralf_laue <no_reply@y...> wrote: > There is a nice article about Dror who became the blindfold champion > at the WC at: > http://www.cjnews.com/viewarticle.asp?id=1499
3981. Re: 5x5x5 chaos...
From: "unipsycho6" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Sep 2003 23:46:03 -0000

There is a very simple method that you can solve it with, but not quickly. It's basically everyone's method of solving big cubes. You first solve all the centers, then the edges, then only twist the outer layers and pretend it's a big 3x3x3. There's also probably one here: http://www.geocities.com/jaapsch/puzzles/ But I haven't checked it out. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > > Ok guyz, > > is there a site that has the __full___ system of the 5x5x5? If not, how do those speedmasters speedsolve the 5x5x5 less than 3 and 4 minutes? any reply would dearly help... > > Brent > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
3982. Re: Article about Dror Vomberg at the WC
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 00:17:48 -0000

Yes, I noticed that too, it's so rediculously impossible.... -Doug --- In speedsolvingrubikscube@yahoogroups.com, cubin4speed <no_reply@y...> wrote: > That's a great article. I was inspired by Dror to start training > blindfolded again. What he does is amazing. > > BTW, I like this quote particularly. These newspaper reporters > always put their foot in their mouth: > "Once he memorizes where at least two squares are, he can figure out > where the rest are supposed to go with a series of mathematical > equations." > > > > --- In speedsolvingrubikscube@yahoogroups.com, ralf_laue > <no_reply@y...> wrote: > > There is a nice article about Dror who became the blindfold > champion > > at the WC at: > > http://www.cjnews.com/viewarticle.asp?id=1499
3983. Re: 5x5x5 chaos...
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 00:30:03 -0000

All the fastest cubists at 5x5 (with the exception of Akimoto) use the centers, pair-up edges, and finish as a 3x3 approach. You can catch the parity errors early for the 5x5 since you can judge it by the middle edge piece.... this allows for some flexiblity in fixing it, i.e. deep-slicing instead of single slices. Many also solve centers in opposite pairs, cutting down on piece-seeking. Chris told me he does two opposites, then one more and the last three in whatever way's most efficent. For these larger cubes, you have a chance to be creative and figure out some algorithms and variations of this system yourself. It's more fun that way. Oh, and fyi, there is no solution specific to the 5x5 on the web...., well perhaps Jaap, since he has "everything," but probably not too specificly designed. If you solve it enough, you'll develop some 5x5 intuition that will greatly improve your times..., when I first started doing the 5x5, it took me 35 minutes. Now it takes me much less time..., hard to measure since my 5x5 is still very stiff (I'll keep you posted). -Doug (taking a layers approach to the 5x5) --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > > Ok guyz, > > is there a site that has the __full___ system of the 5x5x5? If not, how do those speedmasters speedsolve the 5x5x5 less than 3 and 4 minutes? any reply would dearly help... > > Brent > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
3984. Re: (One handed) Cube supremecy...
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 00:30:32 -0000

I just went through a couple of solves and I noticed that my standard grip is to hold the cube with only my thumb and middle finger, with my thumb on the F face center and middle finger on the B face center. I also delibrately extend my ring finger away from the cube unless I'm doing moves with it. This leaves your hands almost always in the position to use your index and ring fingers in those kinds of triggers. I do know what you mean though in that it seems like only your thumb and index finger can do moves, I definitely felt that way as well. Try just practicing holding the cube with only your thumb and middle finger, see if that helps some. The goal is to hold the cube with as few fingers as possible, and turn the faces with as many as possible :) Chris --- In speedsolvingrubikscube@yahoogroups.com, "unipsycho6" <unipsycho6@y...> wrote: > It was the same for me. My first one handed time was around eight > minutes, when I was just joking around. I didn't actually plan on > getting good at it. > > I think that being fast at the cube has a lot to do with brains, but > if you're a genius but don't have good dexterity, you won't ever be > tremendously good. And vice versa. > > BTW, Chris, about the finger tricks you talked about in your last > post. I found out that when I'm actually going quickly one handed, > my hands are never in the right position to use that. They're never > in the right position to use any finger other than my thumb or first > finger. It's probably just a habit I picked up as I learned to go > fast. Did you encounter this? > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw > <no_reply@y...> wrote: > > For the one handed stuff I have to agree with Grant in that it > was, > > for me at least, just lots and lots and lots of practice. I > started > > by just trying to find more efficient ways to do the normal moves, > > clockwise and counter clockwise on each face. Then after I felt > > comfortable with that I came up with the "finger tricks" that I > > mentioned in my last post by simply trying to do moves with my > > fingers instead of always alternating finger/thumb/finger/thumb. > By > > practicing a lot I also noticed that my times got faster simply > > because my hand was getting stronger. Also by practicing a lot, > > hence making your hand a little stronger, it becomes easier to do > > even more kinds of "finger tricks". Then the next step was to > > practice each OLL and PLL to find the fastest ways to do each one > > with only the use of one hand. That also helped to make sure I > > would get "amnesia" less often, a nuisance which still comes up (I > > got one handed amnesia for the OLL of my second solve at the WC). > I > > guess I decided to put a lot of time into it after breaking Matt > > Wilder's time of 48 seconds. I remember thinking that it would be > > almost impossible to get that fast, then after practicing off and > on > > for a while I finally got it! I couldn't believe that I was able > to > > do it, and each time I set a new record I always noticed something > > else that I could improve on. That started the whole snowball > > effect for my times. > > > > I don't think it's so much a question of inherent dexterity and > > visual spacial skill, at least for one handed, but more a question > > of just lots and lots of practice to improve your dexterity and > your > > hand strength. > > > > That's just my two cents. I know its the piece of advice that no > > one likes to hear, but at least for one handed it is all about > lots > > of practice. > > > > Chris > > > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > > <brentmorganmaster@y...> wrote: > > > > > > Guyz, > > > > > > Ok, I've been cubing for a while, and I know how difficult it > can > > really get (4x4x4, 5x5x5 etc.). When I see records of Ron > > _averaging_ 15.4, and Wesly with a time of 1 minute 9 some seconds > > with 4x4x4, It is _Just _Insane_. I cannot even imagine myself > > averaging 7-8 minutes with the 5x5x5, and here Wesly is averaging > > less than 3. Another example, Lars V. _dominated_ the square-1 > > competition, and only a few _dominate_ the megaminx area (Grant > for > > one..). I am just wondering, how do you guyz get so fast? I can > > improve my 3x3x3 average by a couple seconds, but it would take me > > __months___ and many __hours___ of just practicing. > Just...how??? > > it is really insane...(i.e. David allen's and Gene's finger tricks > > for another). and who can forget Chris' 'one hand' solves? so > much > > supremecy... and those blindfold guyz (i think Orser) tried 10 > > 3x3x3 at one time blindfolded!! daaaaaaaang.... > > > > > > brent > > > > > > > > > > > > :) > > > --Brent > > > > > > --------------------------------- > > > Do you Yahoo!? > > > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > > > > > [Non-text portions of this message have been removed]
3985. Re: Are there limits to speed?
From: cubacca1972 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 00:41:33 -0000

Regarding limits, you might be able to get some idea of what is possible by doing a little experiment that I posted a while ago. Take a solved cube and apply the following mixing alg: F' L B R U B' R' D U R L2 D R F2 D R2 L' F D' L U' F' U' B' L2 Solve it over and over, using your speedsolving method, as opposed to just doing the mix in reverse. The idea is that you will eventually attain the desired state for a good solve (no delays between algs, near zero case recognition times, no delays of any sort really). While doing multiple solves, you will undoubtedly find that you can insert setup moves for later steps while completing earlier steps (i.e., assembling an edge corner pair while making the cross for F2L method, or inserting an edge or 2 while solving corners in corners first). This might simulate a state of mind where you are actually doing automatic solves of earlier stages while setting up and preparing for later steps. Just for fun, I would like to see what times people get with this exercise, especially those who are already freakishly fast. At the same time, I realize that this is just a speed solve simulation, but it might give some clues as to what ultimate speed solving would feel like, and perhaps give us some idea of what the lower time limit might be. Lucas
3986. Re: Are there limits to speed?
From: cubacca1972 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 01:58:48 -0000

I just tried this. My real average is 47.27, with a fastest time of 35.49. I am not that fast (yet). First run with the standard scramble below was an average of 46.78, with a fastest time of 33.11, and a slowest of 1:06.14 My second run was average 34.21, with a fastest of 29.22, and slowest of 39.91 for the top cubers, can you break a 0:13.00 average? --- In speedsolvingrubikscube@yahoogroups.com, cubacca1972 <no_reply@y...> wrote: > Regarding limits, you might be able to get some idea of what is > possible by doing a little experiment that I posted a while ago. > > Take a solved cube and apply the following mixing alg: > > F' L B R U B' R' D U R L2 D R F2 D R2 L' F D' L > U' F' U' B' L2 > > Solve it over and over, using your speedsolving method, as opposed > to just doing the mix in reverse. > > The idea is that you will eventually attain the desired state for a > good solve (no delays between algs, near zero case recognition > times, no delays of any sort really). > > While doing multiple solves, you will undoubtedly find that you can > insert setup moves for later steps while completing earlier steps > (i.e., assembling an edge corner pair while making the cross for F2L > method, or inserting an edge or 2 while solving corners in corners > first). This might simulate a state of mind where you are actually > doing automatic solves of earlier stages while setting up and > preparing for later steps. > > Just for fun, I would like to see what times people get with this > exercise, especially those who are already freakishly fast. > > At the same time, I realize that this is just a speed solve > simulation, but it might give some clues as to what ultimate speed > solving would feel like, and perhaps give us some idea of what the > lower time limit might be. > > Lucas
3987. Re: [Speed cubing group] Re: Mobile timing device
From: sapan you <gotsoup420@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 4 Sep 2003 19:09:44 -0700 (PDT)

well... you can't really do it during a lecture... most cubes arent really silent... the teacher/lecturer/idle watcher probably will be able to hear and see the cube... but if you could transfer to 86 that would be awesome. and btw, i dont erally cube in class, gotta watch my GPA. -soupkid (also can't afford anything) d_funny007 <no_reply@yahoogroups.com> wrote: Sweet!, I could do the transfer to 86 for that person that asked (I have an 86 also)..., unless you'd like to do this also. 86 actaully has a much more compact and simpler programing language (thus maybe more error pron), but I prefer that. This is encouraging some in-class cubing which is bad, btw. I'd be using it on the bus a lot and while studing or doing hw... -Doug (... for those who can't afford a PDA) --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > Hey all, I just finished up writing a program for the TI-89. > > It's a cube timer that takes a rolling average of 12 solves, displays best, > and worst solves, as well as an average. It has the capability to keep > track of a pop, and it provides a 20 -25 move random scrambling algorithm. > It is set at 10 second countdown, but unfortunately I haven't incorporated > dynamic changing of this value yet. > > The program is as it stands functional, if not polished. If anyone else is > interested, let me know and I'll finish to publishing standards and post it > here! > > (It's TI basic so you guys can chop it up all you want.) > > Gotta do something while waiting for class to start. > > Daniel Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
3988. Re: [Speed cubing group] You Java guyz..
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 5 Sep 2003 12:52:08 +1000

On Thu, Sep 04, 2003 at 04:00:22PM -0700, Brent Morgan wrote: > Okay, I have a goal in making a 3x3x3 java Rubik's Cube. Does anyone > have a link or website or something where I can self-teach myself the > right stuff? Or you can email me personally to help....thanx tho! http://java.sun.com/tutorial and http://java.sun.com/docs Ryan
3989. Re: new video
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 03:19:20 -0000

--- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > The video has been posted here: > > http://www-personal.umich.edu/~dlli/HeathLitton_3.avi > > it is a 20.8s solve, no sound, and not great encoding. No link from > my main site (which I regret I have yet to update). > And I'll be posting a few pictures here taken at WC. > > -Doug > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Heath" > <funny_guy32@h...> wrote: > > Last night I made a video of me solving the cube using my webcam. > I > > dont have a stop watch so I cant time it, but i think its under 20 > > sec. Is there anyone I can send this to so i can get it posted on > > the net?..its 7.45mb > > > > thanks > > ...cant wait till 2005... > > -heath Hey Doug was nice enough to host my video...it'd be cool if everyone would check it out.. thanks Doug -heath
3990. Re: DanG - Japanese guy
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 03:21:54 -0000

> Maybe I should mention one thing. In the smoker-room, that is > outdoors, on Sunday evening, a couple of hours before the Big battle > indoors I saw a Japaneese showing his fingertricks. THAT was > fantastic to me. Can that man really be much slower than David Allen? > Anyhow, his name ought to be known. Hi Rune, He is Katsuyuki Konishi. You can find great videos. http://www5.gateway.ne.jp/~katsu-k/
3991. Buying puzzles
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 4 Sep 2003 23:34:15 -0500

Hey all, I'm in the market for a new 4x4 and I figured I might as well buy some other puzzles while I'm at it. So I'm taking suggestions as to which puzzles to buy, and places to buy them. I have at present: 2x2x2 3x3x3 4x4x4(broken) 5x5x5 homer bart Pyraminx (kinda broken) Megaminx Instant insanity Square 1 So anything you think might be a fun addition to my list, please let me know, also places to buy said puzzles would be GREATLY appreciated! Also, does anyone know where I can get an Alexander's Star? Thanks again! Daniel
3992. Re: Article about Dror Vomberg at the WC
From: "fumba24" <vomberg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 04:38:21 -0000

I guess she got confused between the normal speedsolving system and the Blindfold system. Dror Vomberg --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Yes, I noticed that too, it's so rediculously impossible.... > > -Doug > > --- In speedsolvingrubikscube@yahoogroups.com, cubin4speed > <no_reply@y...> wrote: > > That's a great article. I was inspired by Dror to start training > > blindfolded again. What he does is amazing. > > > > BTW, I like this quote particularly. These newspaper reporters > > always put their foot in their mouth: > > "Once he memorizes where at least two squares are, he can figure > out > > where the rest are supposed to go with a series of mathematical > > equations." > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, ralf_laue > > <no_reply@y...> wrote: > > > There is a nice article about Dror who became the blindfold > > champion > > > at the WC at: > > > http://www.cjnews.com/viewarticle.asp?id=1499
3993. Re: Buying puzzles
From: "fumba24" <vomberg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 04:47:33 -0000

I saw a couple of Alexander's star on ebay, along with a lot of other things. You should check that out. Dror Vomberg --- In speedsolvingrubikscube@yahoogroups.com, "Daniel Hayes" <swedishlf@h...> wrote: > Hey all, I'm in the market for a new 4x4 and I figured I might as well buy > some other puzzles while I'm at it. So I'm taking suggestions as to which > puzzles to buy, and places to buy them. I have at present: > 2x2x2 > 3x3x3 > 4x4x4(broken) > 5x5x5 > homer > bart > Pyraminx (kinda broken) > Megaminx > Instant insanity > Square 1 > > So anything you think might be a fun addition to my list, please let me > know, also places to buy said puzzles would be GREATLY appreciated! Also, > does anyone know where I can get an Alexander's Star? > > Thanks again! > Daniel
3994. Re: Are there limits to speed?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 08:22:52 -0000

Great idea, I actaully thought about it a while back, but thoust it would be too impractical. It's fun nevertheless. I not have time to do it now, 4AM and just cubed for a 5 hours straight... Ok, I can't resist a good scrambling algorithm. (it is equivalent to the following length 19 one: F2D'R2D2LBFL'D2U'R'D2L2B'F'DF'D2U2) You'll see the following on F face: [yxx] [zxx] [xxy] 26.90 21.15 18.85 19.64 19.25 16.57 16.87 these where all using the same "path", same preinspaction, essentially same twists... (could of modified a bit to find better paths..., eh too tired now), same orientation when applying scramble -Doug Li --- In speedsolvingrubikscube@yahoogroups.com, cubacca1972 <no_reply@y...> wrote: > Regarding limits, you might be able to get some idea of what is > possible by doing a little experiment that I posted a while ago. > > Take a solved cube and apply the following mixing alg: > > F' L B R U B' R' D U R L2 D R F2 D R2 L' F D' L > U' F' U' B' L2 > > Solve it over and over, using your speedsolving method, as opposed > to just doing the mix in reverse. > > The idea is that you will eventually attain the desired state for a > good solve (no delays between algs, near zero case recognition > times, no delays of any sort really). > > While doing multiple solves, you will undoubtedly find that you can > insert setup moves for later steps while completing earlier steps > (i.e., assembling an edge corner pair while making the cross for F2L > method, or inserting an edge or 2 while solving corners in corners > first). This might simulate a state of mind where you are actually > doing automatic solves of earlier stages while setting up and > preparing for later steps. > > Just for fun, I would like to see what times people get with this > exercise, especially those who are already freakishly fast. > > At the same time, I realize that this is just a speed solve > simulation, but it might give some clues as to what ultimate speed > solving would feel like, and perhaps give us some idea of what the > lower time limit might be. > > Lucas
3995. FMC statistics
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 5 Sep 2003 11:50:58 +0100

Hi people, I have set-up some statistics on the Fewest Moves Challenge, and some of the results are quite interesting! Unfortunately it is still in the development stage, but most of the major stats are there, but I would love advice on how to improve this page (apart from the design perspective I can manage that on my won :D ) There is a link on the front page of my website at www.cubestation.co.uk Only 1/4 of an hour before this week's FMC deadline strikes! DanH :) - www.cubestation.co.uk P.S. I absolutely LOVE the idea of an event being held in London, and not just because of the ease of travel, honest :) [Non-text portions of this message have been removed]
3996. Working on learning a 3-look LL
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 11:04:42 -0000

What a very detailed reply Ryan! Here's where I'm up to at the moment... I've learnt several LL edge algs -- ones that mess with the corners (which doesn't matter if LL edges are oriented first). I already knew several LL edge algs that preserve the corners -- I guess these are useful if the corners are already done when you get to the LL. I already know the Sune and its mirror (can't imagine there'd be any cuber who doesn't know this alg?!). I've learnt the algs for the three LL corner orientation positions where 2 are corrent and 2 require twisting. Still need to learn the 2 algs for when all 4 require twisting. I'm aiming to learn the 13 PLL if my enthusiasm lasts that long. In case it doesn't, I planned the order that I would learn the algs. First I revised the algs that just move the edges since. I knew U and H, but for some reason was a bit iffy with Z. After that, I just ranked them by 'probability of occurrence'. So, of the remaining 10, I've memorised the algs with a frequency of 1/9 or greater (A, R, J, G). So, 7 down, 6 more to go. I think I need to take a break from new algs and spend some time getting the newly memorised algs firmly planted in my head. I'm finding that I can remember them without a problem, but I'm still taking a bit of time recognising the patterns. I'm not concerned though because I know that practise will fix this! Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Mon, Sep 01, 2003 at 11:48:01AM -0000, jasmine_ellen wrote: > > I remembered that DanK had something like this on his site about a > > beginner method, an intermediate method and an advanced method. This > > is actually what I was after. Who else has something like this on > > their site? > > I'll describe the beginner and intermediate methods that I once used. > They are simplications of the Fridrich last layer system. You need to > first understand how that system works: > > http://www.ws.binghamton.edu/fridrich/system.html#last > > This general strategy, orienting first, then permuting, is good because > it is very easy to recognise the positions quickly. But instead of > orienting all the pieces at once, you just orient the edges first, and > the corners second. > > BEGINNER METHOD > > First, orient the 4 edges (ie. make a cross). There are only 4 patterns, > and one algorithm to solve them all! To view this, you need to use a > fixed width font: > > --- --- -x- -x- > -x- xxx xx- xxx > --- --- --- -x- > > For each pattern, apply the algorithm "R'U'F'U F R" and it will take you > to the next pattern. Eventually you will end up with a cross. > > Improvement: notice that if you apply the algorithm when you already > have the cross, you will end up with a line. That means that you can > jump immediately from the 2nd pattern to the 4th pattern by applying the > algorithm backwards! So, this step should take an average of 6 moves. > > Next, orient the corners. There are only 6 patterns apart from solved. > Look through this complete list, and find all the patterns (and > algorithms) that have a cross already formed: > > http://www.ws.binghamton.edu/fridrich/Mike/orient.html > > For the case when 3 corners need to be twisted, I recommend the Sune TM > algorithm from Petrus. See the applet at the top/right of his page: > > http://lar5.com/cube/fas6.html > > I think it's useful to learn to twist them forwards and backwards: > > - R U R'U R U2 R' > - R'U'R U'R'U2 R > > To see that done fast, have a look at the quicktime movies at the bottom > of this page: > > http://lar5.com/cube/speed.html > > I recommend this algorithm because one of the other orientation cases > can be solved by just applying this algorithm twice. To know which case > I'm talking about, apply this to a solved cube: RU2R'U'RUR'U'RU'R'. > > Now, apply the sune (RUR'URU2R') twice: > > RUR'URU2R' + RUR'URU2R' > > Notice that the moves in the middle cancel out? So you can actually do: > > RUR'URU'R'URU2R' > > which is an "optimal" solution. > > Next, permute the corners (yes, before the edges). Most of the time > there will be a 3 cycle of corners. In this case, look at the 4 sides of > the last layer. On one of the sides, the two last layer corners will be > matching in colour. Hold those two corners on the back side and do: > > R'FR' B2 RF'R' B2 R2 > > Now the corners should be solved. If you don't find any two corners that > match, apply the above algorithm and that should result in a position > where two corners match. Don't worry, this case rarely happens. If you > want, you can learn a special algorithm for that case by picking the > most attractive one from: > > http://www.ws.binghamton.edu/fridrich/Mike/permute.html > > The "Y" pattern on that page has the desired corner effect. > > Next, permute the edges. Again, most of the time, there will be a 3 > cycle of edges. You need to learn to cycle the edges forwards and > backwards: > > - R2U FB'R2F'BU R2 > - R2U'FB'R2F'BU'R2 > > Sometimes, all 4 edges need to be swapped in opposite pairs. That's an > easy case, so why not learn it: > > RLU2R'L' [U] R'L'U2RL > > The [U] means rotate the whole cube from the up side, 90 degrees. > > There's also a rare case where all 4 edges need to be swapped in > adjacent pairs. The algorithm's difficult so it's not worth learning. > > INTERMEDIATE METHOD > > First, orient everything like the beginner method. Then permute > everything like the full blown Fridrich method. > > How can you learn all the permutations? See my previous email: > > c > > There, I list which algorithms to learn first, and which algorithms to > learn last. > > ADVANCED METHOD > > You already know enough! It is not necessary to learn 40 orientation > algorithms. 6 is enough. Gilles Roux proved that it is possible to > achieve sub-20 times with just these 6 orientation algorithms and 13 > permutation algorithms. He used the petrus method for the first two > layers which gives you a cross automatically when you get to the last > layer. Using that strategy, those extra orientation algorithms are not > needed. > > Ryan
3997. Re: WC2005
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 11:17:52 -0000

there were no "official ladies" at the event other than Christine from Seventowns.. Minds were never changed as everything was undecided and actually it still is undecided.. but yesterday i received notice from seventowns that a local event in europe will occure in 2004 and a major event in 2005 will also be on that side of the water... more to come as i receive the info....you never know what can happen.. we might even have it in Aruba!!! dan --- In speedsolvingrubikscube@yahoogroups.com, "unipsycho6" <unipsycho6@y...> wrote: > Some official lady at the WC told me it would be in Florida in some > 80's hotel. Did you change your mind? > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > Just to let everyone know, the WC2005 event will most likely be > held > > in Europe versus North America. > > > > I have been informed that local championships will occur in 2004 > and > > the Big anniversary(of the cube being in the main stream) for > 2005... > > > > My guess is Budapest or London. > > > > We are also negotiating a special Rubiks timer from the folks over > > at speedstacks.....fyi > > > > > > all for now.....going on vacation.......as far south as i get > > get..haha > > > > d
3998. Re: WC2005
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 11:21:12 -0000

well, i am now in Panama on a cruise ship...get lagg city after a 6 hour flight.why am i still logging on, i havent the slightest clue???? guess i still got the fever..... scuba time at the next port of call...maybe that will make me relax and take a break from all of this...haha d --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Sounds great. I reckon my next big overseas trip will have to be to > Europe then. > > Thanks again for all your hard work DanG. I was a GREAT and > fabulously FUN weekend! > > Jasmine. > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > Just to let everyone know, the WC2005 event will most likely be > held > > in Europe versus North America. > > > > I have been informed that local championships will occur in 2004 > and > > the Big anniversary(of the cube being in the main stream) for > 2005... > > > > My guess is Budapest or London. > > > > We are also negotiating a special Rubiks timer from the folks over > > at speedstacks.....fyi > > > > > > all for now.....going on vacation.......as far south as i get > > get..haha > > > > d
3999. Everyone called Dan can do the cube?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 11:27:00 -0000

I'm sure we've all noticed that there are many great cubers called Dan ... DanK, DanH, DanG... And my friend in New York who I taught in less than an hour (no one else I've tried to teach has even made it beyond F2L, let alone learnt the whole cube so quickly), his name is Dan as well. So anyway, there's a DanH at my work. I told him that everyone called Dan is a natural with the cube and that he should give it a go. He's also a software engineer -- another very common factor among cubers! BTW, I realise this is a pretty silly thing to post, I just found it interesting that there are so many Dans. Jasmine.
4000. Re: Everyone called Dan can do the cube?
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 12:00:16 -0000

maybe there should be a database for cubers named dan, or cubers who know cubers named dan ;-) MTP (Dan) --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I'm sure we've all noticed that there are many great cubers called > Dan ... DanK, DanH, DanG... And my friend in New York who I taught in > less than an hour (no one else I've tried to teach has even made it > beyond F2L, let alone learnt the whole cube so quickly), his name is > Dan as well. >
4001. Lucky Last Layer
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 5 Sep 2003 13:23:02 +0100

In the run up to the World Championships, I had my first ever Luckiest Last Layer, that is to say after placing the 4th F2L pair, the entire LL was solved, hence so was the cube (give or take a U turn) Then this morning, I have had the next shortest LL case, not once, but twice! That is the T orientation (F R U R' U' F') and then no Permutation. Is this a lot more likely to occur than a Luckiest Last Layer? For instance, I know that the chance of the LLL is something resembling 1/(216*72) (please correct me if this is wrong), and I also know the probability of the T-orientation is 1/54. Performing the T-orientation also executes the "Arrow" Permutation (Case 15 on my site) which has a probability of 1/18, so presumably for the 6 move LL to occur this has to be at the correct angle when executing the Orientation, which makes the probability 1/(18*4) = 1/72 So does this make the probability of this particular 6 move LL 1/(54*72) ? Or am I completely wrong (Most likely, I'm no good at probability theory! Is there some conditional probability stuff going on here?) Food for thought! DanH :) Note: I realise that there are other 6 move LL's concerning the P-shape Orientations, but for now I am only interested in this T-shape Orientation, because it is this case which appeared twice on my cube in a matter of a few solves. [Non-text portions of this message have been removed]
4002. Computer solvers
From: mjswart <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 13:49:51 -0000

It's interesting what computers can do: H. Kociemba's "Cube Explorer" found an 18 move sequence that is equivalent to the scramble algorithm that was used for the first round at the World Championships: F2 L2 B2 F2 R' U L2 R D' F' D2 R' F' D L' D L' F The program didn't indicate that this was optimal, but it did say that 17 moves was a lower bound. By the way, I was super impressed with the interview I read on DanH's web site. Before reading the article, the fewest moves challenge was a bit of a mystery. I can't admit that the mystery is gone, but the wow-factor has increased! Michael Swart
4003. Speedcuber Profiles
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 5 Sep 2003 15:10:05 +0100

Hi cubers! Yeah me again, Ive been busy today, just to let you all know that the Speedcuber Profiles Submission form on my website www.cubestation.co.uk is now WORKING and also is IMPROVED Thanks to my best friend and technical advisor Craig Vincent, I can now bring you an efficient way of creating/updating your profile, and also an additional feature. Now you can upload your Profile picture directly, by using the Upload box on the form. Many more improvements to come, im always working! (I shall also make an upload picture form for the Speedcuber Gallery in a minute or two, so you can upload pictures to the gallery directly also) DanH :) [Non-text portions of this message have been removed]
4004. Re: Working on learning a 3-look LL
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 14:14:30 -0000

Simple solution to your 4 corners twisted problem: double-sune and bruno (R'U2R2UR2UR2U2R'). DanK/Mirek's Z Perm is the way to go, look up DanK video on it... so you don't end up getting a bad habit of the brute force alg. I'm going through the same phase, teaching a friend of mine that's at about 50s. (Just last night planning how to line up the next 8 PLLs: he knew the 3 edge ones, so I gave him the T and Y to start off with... A and V might be the next step). -Doug --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > What a very detailed reply Ryan! > > Here's where I'm up to at the moment... I've learnt several LL edge > algs -- ones that mess with the corners (which doesn't matter if LL > edges are oriented first). I already knew several LL edge algs that > preserve the corners -- I guess these are useful if the corners are > already done when you get to the LL. > > I already know the Sune and its mirror (can't imagine there'd be any > cuber who doesn't know this alg?!). I've learnt the algs for the > three LL corner orientation positions where 2 are corrent and 2 > require twisting. Still need to learn the 2 algs for when all 4 > require twisting. > > I'm aiming to learn the 13 PLL if my enthusiasm lasts that long. In > case it doesn't, I planned the order that I would learn the algs. > First I revised the algs that just move the edges since. I knew U and > H, but for some reason was a bit iffy with Z. After that, I just > ranked them by 'probability of occurrence'. So, of the remaining 10, > I've memorised the algs with a frequency of 1/9 or greater (A, R, J, > G). So, 7 down, 6 more to go. > > I think I need to take a break from new algs and spend some time > getting the newly memorised algs firmly planted in my head. I'm > finding that I can remember them without a problem, but I'm still > taking a bit of time recognising the patterns. I'm not concerned > though because I know that practise will fix this! > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise > <rheise@p...> wrote: > > On Mon, Sep 01, 2003 at 11:48:01AM -0000, jasmine_ellen wrote: > > > I remembered that DanK had something like this on his site about > a > > > beginner method, an intermediate method and an advanced method. > This > > > is actually what I was after. Who else has something like this on > > > their site? > > > > I'll describe the beginner and intermediate methods that I once > used. > > They are simplications of the Fridrich last layer system. You need > to > > first understand how that system works: > > > > http://www.ws.binghamton.edu/fridrich/system.html#last > > > > This general strategy, orienting first, then permuting, is good > because > > it is very easy to recognise the positions quickly. But instead of > > orienting all the pieces at once, you just orient the edges first, > and > > the corners second. > > > > BEGINNER METHOD > > > > First, orient the 4 edges (ie. make a cross). There are only 4 > patterns, > > and one algorithm to solve them all! To view this, you need to use a > > fixed width font: > > > > --- --- -x- -x- > > -x- xxx xx- xxx > > --- --- --- -x- > > > > For each pattern, apply the algorithm "R'U'F'U F R" and it will > take you > > to the next pattern. Eventually you will end up with a cross. > > > > Improvement: notice that if you apply the algorithm when you already > > have the cross, you will end up with a line. That means that you can > > jump immediately from the 2nd pattern to the 4th pattern by > applying the > > algorithm backwards! So, this step should take an average of 6 > moves. > > > > Next, orient the corners. There are only 6 patterns apart from > solved. > > Look through this complete list, and find all the patterns (and > > algorithms) that have a cross already formed: > > > > http://www.ws.binghamton.edu/fridrich/Mike/orient.html > > > > For the case when 3 corners need to be twisted, I recommend the > Sune TM > > algorithm from Petrus. See the applet at the top/right of his page: > > > > http://lar5.com/cube/fas6.html > > > > I think it's useful to learn to twist them forwards and backwards: > > > > - R U R'U R U2 R' > > - R'U'R U'R'U2 R > > > > To see that done fast, have a look at the quicktime movies at the > bottom > > of this page: > > > > http://lar5.com/cube/speed.html > > > > I recommend this algorithm because one of the other orientation > cases > > can be solved by just applying this algorithm twice. To know which > case > > I'm talking about, apply this to a solved cube: RU2R'U'RUR'U'RU'R'. > > > > Now, apply the sune (RUR'URU2R') twice: > > > > RUR'URU2R' + RUR'URU2R' > > > > Notice that the moves in the middle cancel out? So you can actually > do: > > > > RUR'URU'R'URU2R' > > > > which is an "optimal" solution. > > > > Next, permute the corners (yes, before the edges). Most of the time > > there will be a 3 cycle of corners. In this case, look at the 4 > sides of > > the last layer. On one of the sides, the two last layer corners > will be > > matching in colour. Hold those two corners on the back side and do: > > > > R'FR' B2 RF'R' B2 R2 > > > > Now the corners should be solved. If you don't find any two corners > that > > match, apply the above algorithm and that should result in a > position > > where two corners match. Don't worry, this case rarely happens. If > you > > want, you can learn a special algorithm for that case by picking the > > most attractive one from: > > > > http://www.ws.binghamton.edu/fridrich/Mike/permute.html > > > > The "Y" pattern on that page has the desired corner effect. > > > > Next, permute the edges. Again, most of the time, there will be a 3 > > cycle of edges. You need to learn to cycle the edges forwards and > > backwards: > > > > - R2U FB'R2F'BU R2 > > - R2U'FB'R2F'BU'R2 > > > > Sometimes, all 4 edges need to be swapped in opposite pairs. That's > an > > easy case, so why not learn it: > > > > RLU2R'L' [U] R'L'U2RL > > > > The [U] means rotate the whole cube from the up side, 90 degrees. > > > > There's also a rare case where all 4 edges need to be swapped in > > adjacent pairs. The algorithm's difficult so it's not worth > learning. > > > > INTERMEDIATE METHOD > > > > First, orient everything like the beginner method. Then permute > > everything like the full blown Fridrich method. > > > > How can you learn all the permutations? See my previous email: > > > > c > > > > There, I list which algorithms to learn first, and which algorithms > to > > learn last. > > > > ADVANCED METHOD > > > > You already know enough! It is not necessary to learn 40 orientation > > algorithms. 6 is enough. Gilles Roux proved that it is possible to > > achieve sub-20 times with just these 6 orientation algorithms and 13 > > permutation algorithms. He used the petrus method for the first two > > layers which gives you a cross automatically when you get to the > last > > layer. Using that strategy, those extra orientation algorithms are > not > > needed. > > > > Ryan
4005. Re: WC2005
From: "unipsycho6" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 14:22:03 -0000

Really.... I wonder who decided that she could be the official lady with the info...?? Oh well, whatever. --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > there were no "official ladies" at the event other than Christine > from Seventowns.. > > Minds were never changed as everything was undecided and actually it > still is undecided.. > > but yesterday i received notice from seventowns that a local event in > europe will occure in 2004 and a major event in 2005 will also be on > that side of the water... > > more to come as i receive the info....you never know what can happen.. > > we might even have it in Aruba!!! > > dan > > > --- In speedsolvingrubikscube@yahoogroups.com, "unipsycho6" > <unipsycho6@y...> wrote: > > Some official lady at the WC told me it would be in Florida in some > > 80's hotel. Did you change your mind? > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > <dgosbee@s...> wrote: > > > Just to let everyone know, the WC2005 event will most likely be > > held > > > in Europe versus North America. > > > > > > I have been informed that local championships will occur in 2004 > > and > > > the Big anniversary(of the cube being in the main stream) for > > 2005... > > > > > > My guess is Budapest or London. > > > > > > We are also negotiating a special Rubiks timer from the folks > over > > > at speedstacks.....fyi > > > > > > > > > all for now.....going on vacation.......as far south as i get > > > get..haha > > > > > > d
4006. Re: [Speed cubing group] Re: Working on learning a 3-look LL
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 5 Sep 2003 15:36:14 +0100

I would like to suggest two slightly different algorithms for these cases, then you can make a choice as which ones you like best. For the "double-sune" case the fast and very easily remembered F (R U R' U' R U R' U' R U R' U') F' = F (R U R' U')*3 F' is a nice algorithm. This is what I think is an order-2 alg, so do it once and you get the case, do it twice and you get back to where you started. For the "bruno", I would suggest the inverse of Doug's algorithm, but this time there isn't that much to choose between them. But when performing R U2 R2 U' R2 U' R2 U2 R' - it can all be done in one fluid motion, as there is more scope for using the left index finger to make the U' whilst the right hand is working on the R2's Once you get your left and right hands working in time with each other, this alg can be very fast indeed. The R2 U2 R' at the end is quite tough however. Good Luck in learning them all! DanH :) ----- Original Message ----- From: "d_funny007" <no_reply@yahoogroups.com> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Friday, September 05, 2003 3:14 PM Subject: [Speed cubing group] Re: Working on learning a 3-look LL > Simple solution to your 4 corners twisted problem: double-sune and > bruno (R'U2R2UR2UR2U2R'). DanK/Mirek's Z Perm is the way to go, look > up DanK video on it... so you don't end up getting a bad habit of > the brute force alg. > > I'm going through the same phase, teaching a friend of mine that's > at about 50s. (Just last night planning how to line up the next 8 > PLLs: he knew the 3 edge ones, so I gave him the T and Y to start > off with... A and V might be the next step). > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > What a very detailed reply Ryan! > > > > Here's where I'm up to at the moment... I've learnt several LL > edge > > algs -- ones that mess with the corners (which doesn't matter if > LL > > edges are oriented first). I already knew several LL edge algs > that > > preserve the corners -- I guess these are useful if the corners > are > > already done when you get to the LL. > > > > I already know the Sune and its mirror (can't imagine there'd be > any > > cuber who doesn't know this alg?!). I've learnt the algs for the > > three LL corner orientation positions where 2 are corrent and 2 > > require twisting. Still need to learn the 2 algs for when all 4 > > require twisting. > > > > I'm aiming to learn the 13 PLL if my enthusiasm lasts that long. > In > > case it doesn't, I planned the order that I would learn the algs. > > First I revised the algs that just move the edges since. I knew U > and > > H, but for some reason was a bit iffy with Z. After that, I just > > ranked them by 'probability of occurrence'. So, of the remaining > 10, > > I've memorised the algs with a frequency of 1/9 or greater (A, R, > J, > > G). So, 7 down, 6 more to go. > > > > I think I need to take a break from new algs and spend some time > > getting the newly memorised algs firmly planted in my head. I'm > > finding that I can remember them without a problem, but I'm still > > taking a bit of time recognising the patterns. I'm not concerned > > though because I know that practise will fix this! > > > > Jasmine. > > > > --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise > > <rheise@p...> wrote: > > > On Mon, Sep 01, 2003 at 11:48:01AM -0000, jasmine_ellen wrote: > > > > I remembered that DanK had something like this on his site > about > > a > > > > beginner method, an intermediate method and an advanced > method. > > This > > > > is actually what I was after. Who else has something like this > on > > > > their site? > > > > > > I'll describe the beginner and intermediate methods that I once > > used. > > > They are simplications of the Fridrich last layer system. You > need > > to > > > first understand how that system works: > > > > > > http://www.ws.binghamton.edu/fridrich/system.html#last > > > > > > This general strategy, orienting first, then permuting, is good > > because > > > it is very easy to recognise the positions quickly. But instead > of > > > orienting all the pieces at once, you just orient the edges > first, > > and > > > the corners second. > > > > > > BEGINNER METHOD > > > > > > First, orient the 4 edges (ie. make a cross). There are only 4 > > patterns, > > > and one algorithm to solve them all! To view this, you need to > use a > > > fixed width font: > > > > > > --- --- -x- -x- > > > -x- xxx xx- xxx > > > --- --- --- -x- > > > > > > For each pattern, apply the algorithm "R'U'F'U F R" and it will > > take you > > > to the next pattern. Eventually you will end up with a cross. > > > > > > Improvement: notice that if you apply the algorithm when you > already > > > have the cross, you will end up with a line. That means that you > can > > > jump immediately from the 2nd pattern to the 4th pattern by > > applying the > > > algorithm backwards! So, this step should take an average of 6 > > moves. > > > > > > Next, orient the corners. There are only 6 patterns apart from > > solved. > > > Look through this complete list, and find all the patterns (and > > > algorithms) that have a cross already formed: > > > > > > http://www.ws.binghamton.edu/fridrich/Mike/orient.html > > > > > > For the case when 3 corners need to be twisted, I recommend the > > Sune TM > > > algorithm from Petrus. See the applet at the top/right of his > page: > > > > > > http://lar5.com/cube/fas6.html > > > > > > I think it's useful to learn to twist them forwards and > backwards: > > > > > > - R U R'U R U2 R' > > > - R'U'R U'R'U2 R > > > > > > To see that done fast, have a look at the quicktime movies at > the > > bottom > > > of this page: > > > > > > http://lar5.com/cube/speed.html > > > > > > I recommend this algorithm because one of the other orientation > > cases > > > can be solved by just applying this algorithm twice. To know > which > > case > > > I'm talking about, apply this to a solved cube: > RU2R'U'RUR'U'RU'R'. > > > > > > Now, apply the sune (RUR'URU2R') twice: > > > > > > RUR'URU2R' + RUR'URU2R' > > > > > > Notice that the moves in the middle cancel out? So you can > actually > > do: > > > > > > RUR'URU'R'URU2R' > > > > > > which is an "optimal" solution. > > > > > > Next, permute the corners (yes, before the edges). Most of the > time > > > there will be a 3 cycle of corners. In this case, look at the 4 > > sides of > > > the last layer. On one of the sides, the two last layer corners > > will be > > > matching in colour. Hold those two corners on the back side and > do: > > > > > > R'FR' B2 RF'R' B2 R2 > > > > > > Now the corners should be solved. If you don't find any two > corners > > that > > > match, apply the above algorithm and that should result in a > > position > > > where two corners match. Don't worry, this case rarely happens. > If > > you > > > want, you can learn a special algorithm for that case by picking > the > > > most attractive one from: > > > > > > http://www.ws.binghamton.edu/fridrich/Mike/permute.html > > > > > > The "Y" pattern on that page has the desired corner effect. > > > > > > Next, permute the edges. Again, most of the time, there will be > a 3 > > > cycle of edges. You need to learn to cycle the edges forwards and > > > backwards: > > > > > > - R2U FB'R2F'BU R2 > > > - R2U'FB'R2F'BU'R2 > > > > > > Sometimes, all 4 edges need to be swapped in opposite pairs. > That's > > an > > > easy case, so why not learn it: > > > > > > RLU2R'L' [U] R'L'U2RL > > > > > > The [U] means rotate the whole cube from the up side, 90 degrees. > > > > > > There's also a rare case where all 4 edges need to be swapped in > > > adjacent pairs. The algorithm's difficult so it's not worth > > learning. > > > > > > INTERMEDIATE METHOD > > > > > > First, orient everything like the beginner method. Then permute > > > everything like the full blown Fridrich method. > > > > > > How can you learn all the permutations? See my previous email: > > > > > > c > > > > > > There, I list which algorithms to learn first, and which > algorithms > > to > > > learn last. > > > > > > ADVANCED METHOD > > > > > > You already know enough! It is not necessary to learn 40 > orientation > > > algorithms. 6 is enough. Gilles Roux proved that it is possible > to > > > achieve sub-20 times with just these 6 orientation algorithms > and 13 > > > permutation algorithms. He used the petrus method for the first > two > > > layers which gives you a cross automatically when you get to the > > last > > > layer. Using that strategy, those extra orientation algorithms > are > > not > > > needed. > > > > > > Ryan > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > >
4007. Team speed solve
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 14:42:31 -0000

DanH and Ron - I just saw your team speed solve record in the UWR. Very impressive that you got it down to 48 seconds! I remember watching the first attempt between you two (8 minutes!), at the RWC hotel on Sunday night -- very entertaining! :) I'm still trying to get people at work into cubing. It'd be great to have someone with whom I can team solve. :) Jasmine.
4008. Glad to hear that a rubik's timer is being negotiated
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 14:47:56 -0000

while i really enjoyed the wc2003 event, i'm happy to hear they are considering having speedstacks produce a custom rubik's timer. it sounds like a lot of people liked the cup-stacking timers, but i am glad to hear that more suitable timers are being considered. the cup-stacking timers were better than just using a stopwatch though, as they provided a consistent framework for timing solutions. a couple problems i saw with the cup-stacking timers: 1. i saw several contestants push the yellow circles after they finished their solution and the timer kept running. this may have been due to the solver not slapping the yellow spots correctly, but it happened often enough that i have a hard time believing that so many people were too unskilled to stop the timer properly. 2. the cube was required to absorb a small impact (from dropping it) if you wanted to try to get your hands to the yellow spots as fast as possible. this small impact can actually rotate the face of a really loose cube 1/8 turn thus causing your puzzle to be unsolved. i saw this heppen to a couple of competitors.
4009. Re: 5x5x5 chaos...
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 14:59:08 -0000

--- unipsycho6 wrote: > There is a very simple method that you can solve it with, but not > quickly. It's basically everyone's method of solving big cubes. You > first solve all the centers, then the edges, then only twist the > outer layers and pretend it's a big 3x3x3. Not quickly, eh? That's how I solve it, and I was able to take 3rd at the WC. Granted, I didn't break 3 minutes like Masayuki or David Wesley, but my personal best to date is 3:10, with a 3:23.97 average. I have actually wondered, at times, if Masayuki would be even faster if he changed to my approach - his method seems to take quite a few more moves. It may just be a matter of piece location time - his method may allow for fewer pauses. > There's also probably one here: > http://www.geocities.com/jaapsch/puzzles/ But I haven't checked it > out. There are two solutions there. - Grant
4010. Re: Buying puzzles
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 15:31:07 -0000

--- Daniel Hayes wrote: > Hey all, I'm in the market for a new 4x4 and I figured I might as > well buy some other puzzles while I'm at it. So I'm taking > suggestions as to which puzzles to buy, and places to buy them. [snip] > So anything you think might be a fun addition to my list, please > let me know, also places to buy said puzzles would be GREATLY > appreciated! For replacing your broken puzzles, you could go to http://shoppingcart.Mefferts.com . I would recommend the EastSheen 4x4x4 (mini-master), and they have several different pyraminx options. Note: the fabric side of the textured pyraminx balls up and pulls off - I'd say tiled is probably your best bet, though you'll likely have to reglue most of them eventually. Also, I've always thought the Pyramorphix, Tetraminx, Skewb Cube, Skewb Diamond, and Skewb Ultimate looked fun, but I can't claim any actual experience with these puzzles (aside from breifly at the WC). - Grant
4011. Re: Team speed solve
From: "unipsycho6" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 15:53:39 -0000

I tried teamsolving once, but I did it different. Me and my team mate each did a seperate step. It took us 37 seconds. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > DanH and Ron - I just saw your team speed solve record in the UWR. > Very impressive that you got it down to 48 seconds! I remember > watching the first attempt between you two (8 minutes!), at the RWC > hotel on Sunday night -- very entertaining! :) > > I'm still trying to get people at work into cubing. It'd be great to > have someone with whom I can team solve. :) > > Jasmine.
4012. Re: Glad to hear that a rubik's timer is being negotiated
From: "unipsycho6" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 15:56:12 -0000

Someone told me that the reason it didn't stop is because the pads aren't pressure sensitive, but heat sensitive. So pushing with your fingers won't provide enough heat, which is why palms work best. Also, the Rubiks timers should have a pad for the cube that is pressure sensitive, so you have to pick the cube up and it starts then put the cube back and it stops. --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > while i really enjoyed the wc2003 event, i'm happy to hear they are > considering having speedstacks produce a custom rubik's timer. it > sounds like a lot of people liked the cup-stacking timers, but i am > glad to hear that more suitable timers are being considered. the > cup-stacking timers were better than just using a stopwatch though, > as they provided a consistent framework for timing solutions. > > a couple problems i saw with the cup-stacking timers: > > 1. i saw several contestants push the yellow circles after they > finished their solution and the timer kept running. this may have > been due to the solver not slapping the yellow spots correctly, but > it happened often enough that i have a hard time believing that so > many people were too unskilled to stop the timer properly. > > 2. the cube was required to absorb a small impact (from dropping > it) if you wanted to try to get your hands to the yellow spots as > fast as possible. this small impact can actually rotate the face of > a really loose cube 1/8 turn thus causing your puzzle to be > unsolved. i saw this heppen to a couple of competitors.
4013. Re: Glad to hear that a rubik's timer is being negotiated
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 16:08:59 -0000

timers worked via "slapping".....some did not do that... fyi...to engineer a change will cost over 50k and they wanted a 50k commitment for purchase.... this would run into the 200k plus range......fyi.... d --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > while i really enjoyed the wc2003 event, i'm happy to hear they are > considering having speedstacks produce a custom rubik's timer. it > sounds like a lot of people liked the cup-stacking timers, but i am > glad to hear that more suitable timers are being considered. the > cup-stacking timers were better than just using a stopwatch though, > as they provided a consistent framework for timing solutions. > > a couple problems i saw with the cup-stacking timers: > > 1. i saw several contestants push the yellow circles after they > finished their solution and the timer kept running. this may have > been due to the solver not slapping the yellow spots correctly, but > it happened often enough that i have a hard time believing that so > many people were too unskilled to stop the timer properly. > > 2. the cube was required to absorb a small impact (from dropping > it) if you wanted to try to get your hands to the yellow spots as > fast as possible. this small impact can actually rotate the face of > a really loose cube 1/8 turn thus causing your puzzle to be > unsolved. i saw this heppen to a couple of competitors.
4014. Re: Glad to hear that a rubik's timer is being negotiated
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 16:11:37 -0000

resistance from one's body stops the timers.......via "slapping" the hands on the pads.... and as indicated to change to meet our standards(which by the way dont exist) costs 50k plus....just to re-engineer...that doesnt include the manufacturing costs... either way its now Seventowns issue to deal with. i think alot of people had fun with the pads.. d --- In speedsolvingrubikscube@yahoogroups.com, "unipsycho6" <unipsycho6@y...> wrote: > Someone told me that the reason it didn't stop is because the pads > aren't pressure sensitive, but heat sensitive. So pushing with your > fingers won't provide enough heat, which is why palms work best. > Also, the Rubiks timers should have a pad for the cube that is > pressure sensitive, so you have to pick the cube up and it starts > then put the cube back and it stops. > > --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" > <ejohanson@a...> wrote: > > while i really enjoyed the wc2003 event, i'm happy to hear they are > > considering having speedstacks produce a custom rubik's timer. it > > sounds like a lot of people liked the cup-stacking timers, but i am > > glad to hear that more suitable timers are being considered. the > > cup-stacking timers were better than just using a stopwatch though, > > as they provided a consistent framework for timing solutions. > > > > a couple problems i saw with the cup-stacking timers: > > > > 1. i saw several contestants push the yellow circles after they > > finished their solution and the timer kept running. this may have > > been due to the solver not slapping the yellow spots correctly, but > > it happened often enough that i have a hard time believing that so > > many people were too unskilled to stop the timer properly. > > > > 2. the cube was required to absorb a small impact (from dropping > > it) if you wanted to try to get your hands to the yellow spots as > > fast as possible. this small impact can actually rotate the face > of > > a really loose cube 1/8 turn thus causing your puzzle to be > > unsolved. i saw this heppen to a couple of competitors.
4015. WC2003 Championship passes - Credit
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 18:03:39 -0000

Our club member Roy Camp was the one whom designed the passes for the championships. duh me I forgot to thank him for his efforts. Thank you Roy for your time and attention. danG
4016. Name badges
From: "Jessica Fridrich" <Jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 18:26:10 -0000

This is just a small suggestion for future events - name badges. It would have been sooo much easier to socialize and talk to each other if we all had name badges. I wished for them the whole championship. Jessica
4017. Re: No t really glad to hear that a rubik's timer is being negotiated
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 19:49:33 -0000

Hi Dan, A timer unit, using a light and a light sensor to start and stop a clock when a cube is lifted and replaced from a surface, with the clock linked to a display, could be fashioned for a great deal less that $50,000. Sometimes people over-engineer. There's a story about a dairy owner who hired a scientist to increase his milk production. After many thousands of dollars and three months the scientist delivered his report. It began, "Assume a spherical cow." :) David J --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > resistance from one's body stops the timers.......via "slapping" the > hands on the pads.... > > and as indicated to change to meet our standards(which by the way > dont exist) costs 50k plus....just to re-engineer...that doesnt > include the manufacturing costs... > > either way its now Seventowns issue to deal with. > > i think alot of people had fun with the pads.. > > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, "unipsycho6" > <unipsycho6@y...> wrote: > > Someone told me that the reason it didn't stop is because the pads > > aren't pressure sensitive, but heat sensitive. So pushing with your > > fingers won't provide enough heat, which is why palms work best. > > Also, the Rubiks timers should have a pad for the cube that is > > pressure sensitive, so you have to pick the cube up and it starts > > then put the cube back and it stops. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" > > <ejohanson@a...> wrote: > > > while i really enjoyed the wc2003 event, i'm happy to hear they > are > > > considering having speedstacks produce a custom rubik's timer. > it > > > sounds like a lot of people liked the cup-stacking timers, but i > am > > > glad to hear that more suitable timers are being considered. the > > > cup-stacking timers were better than just using a stopwatch > though, > > > as they provided a consistent framework for timing solutions. > > > > > > a couple problems i saw with the cup-stacking timers: > > > > > > 1. i saw several contestants push the yellow circles after they > > > finished their solution and the timer kept running. this may > have > > > been due to the solver not slapping the yellow spots correctly, > but > > > it happened often enough that i have a hard time believing that > so > > > many people were too unskilled to stop the timer properly. > > > > > > 2. the cube was required to absorb a small impact (from dropping > > > it) if you wanted to try to get your hands to the yellow spots as > > > fast as possible. this small impact can actually rotate the face > > of > > > a really loose cube 1/8 turn thus causing your puzzle to be > > > unsolved. i saw this heppen to a couple of competitors.
4018. ** 29/08/03 FMC results are online **
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 5 Sep 2003 20:54:11 +0100

Hi everybody! This week's FMC results are now online. It was another close one with only a few moves seperating the top 6 competitors! Find them at www.cubestation.co.uk Watch this space for the launch of the 05/09/03 FMC at midnight tonight! DanH :) [Non-text portions of this message have been removed]
4019. Re: [Speed cubing group] Re: No t really glad to hear that a rubik's timer is being negotiated
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 5 Sep 2003 20:56:00 +0100

true, but the trouble is if the speedstack timer setup isn't used, then one cannot fairly compare times from the previous world championship to the next one. Thus making the World Record time insignificant. DanH :) ----- Original Message ----- From: "d_j_salvia" <d_j_salvia@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Friday, September 05, 2003 8:49 PM Subject: [Speed cubing group] Re: No t really glad to hear that a rubik's timer is being negotiated > Hi Dan, > > A timer unit, using a light and a light sensor to start and stop a > clock when a cube is lifted and replaced from a surface, with the > clock linked to a display, could be fashioned for a great deal less > that $50,000. > > Sometimes people over-engineer. There's a story about a dairy owner > who hired a scientist to increase his milk production. After many > thousands of dollars and three months the scientist delivered his > report. It began, "Assume a spherical cow." :) > > David J > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > resistance from one's body stops the timers.......via "slapping" the > > hands on the pads.... > > > > and as indicated to change to meet our standards(which by the way > > dont exist) costs 50k plus....just to re-engineer...that doesnt > > include the manufacturing costs... > > > > either way its now Seventowns issue to deal with. > > > > i think alot of people had fun with the pads.. > > > > > > d > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "unipsycho6" > > <unipsycho6@y...> wrote: > > > Someone told me that the reason it didn't stop is because the pads > > > aren't pressure sensitive, but heat sensitive. So pushing with your > > > fingers won't provide enough heat, which is why palms work best. > > > Also, the Rubiks timers should have a pad for the cube that is > > > pressure sensitive, so you have to pick the cube up and it starts > > > then put the cube back and it stops. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" > > > <ejohanson@a...> wrote: > > > > while i really enjoyed the wc2003 event, i'm happy to hear they > > are > > > > considering having speedstacks produce a custom rubik's timer. > > it > > > > sounds like a lot of people liked the cup-stacking timers, but i > > am > > > > glad to hear that more suitable timers are being considered. the > > > > cup-stacking timers were better than just using a stopwatch > > though, > > > > as they provided a consistent framework for timing solutions. > > > > > > > > a couple problems i saw with the cup-stacking timers: > > > > > > > > 1. i saw several contestants push the yellow circles after they > > > > finished their solution and the timer kept running. this may > > have > > > > been due to the solver not slapping the yellow spots correctly, > > but > > > > it happened often enough that i have a hard time believing that > > so > > > > many people were too unskilled to stop the timer properly. > > > > > > > > 2. the cube was required to absorb a small impact (from dropping > > > > it) if you wanted to try to get your hands to the yellow spots as > > > > fast as possible. this small impact can actually rotate the face > > > of > > > > a really loose cube 1/8 turn thus causing your puzzle to be > > > > unsolved. i saw this heppen to a couple of competitors. > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > >
4020. Re: Glad to hear that a rubik's timer is being negotiated
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 19:58:42 -0000

that's too bad-- 50k seems like highway robbery. if i were seventowns i certainly wouldn't do it for that cost. it would be hard to think that they could ever sell $50k worth of additional rubik's cubes as a result of the existence of a specialized timer in competitions. i wonder why it costs so much? it seems that it should just be a matter of not attaching the foam mat to the timer, and instead connecting the timer to a small plastic plate with a photo diode or something. --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > timers worked via "slapping".....some did not do that... > > fyi...to engineer a change will cost over 50k and they wanted a 50k > commitment for purchase.... > this would run into the 200k plus range......fyi.... > > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" > <ejohanson@a...> wrote: > > while i really enjoyed the wc2003 event, i'm happy to hear they are > > considering having speedstacks produce a custom rubik's timer. it > > sounds like a lot of people liked the cup-stacking timers, but i am > > glad to hear that more suitable timers are being considered. the > > cup-stacking timers were better than just using a stopwatch though, > > as they provided a consistent framework for timing solutions. > > > > a couple problems i saw with the cup-stacking timers: > > > > 1. i saw several contestants push the yellow circles after they > > finished their solution and the timer kept running. this may have > > been due to the solver not slapping the yellow spots correctly, but > > it happened often enough that i have a hard time believing that so > > many people were too unskilled to stop the timer properly. > > > > 2. the cube was required to absorb a small impact (from dropping > > it) if you wanted to try to get your hands to the yellow spots as > > fast as possible. this small impact can actually rotate the face > of > > a really loose cube 1/8 turn thus causing your puzzle to be > > unsolved. i saw this heppen to a couple of competitors.
4021. Re: No t really glad to hear that a rubik's timer is being negotiated
From: adam_s_ <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 20:27:07 -0000

I see two general issues that are being discussed: 1. How the timer is started and stopped. 2. How well the timer works when someone does what they're supposed to do to start and stop it. Regarding #1, doesn't having the time start/stop based on picking up and putting down the cube cause trouble if the cube is dropped onto the mat or if someone rests their hands on the mat while solving? Using the StackMat, you put the cube down and put your hands on the spots to indicate you're done. It's a more accurate indicator that you're done than just dropping the cube on the pad. But having said that, I can see there being debate between speedcubers who want these timers to record time the absolute fastest way and people who want to compromise a tenth of a second to make sure the timer accurately interprets the start/stop events. Regarding #2, I've read the posts about slapping versus pressing, using palms vs fingertips, and it occurs to me that there are many more cup stacking events than speedcubing events... if we are having these problems (I mean if it's a big problem for us as a group, rather than just a small number of people who aren't stopping the timer correctly) then the cup stackers must be too. And the people at SpeedStacks are going to have incentive to make the sensors work better. So that's a problem that's going to work itself out without our relatively small group having to do anything about it. Adam --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Dan, > > A timer unit, using a light and a light sensor to start and stop a > clock when a cube is lifted and replaced from a surface, with the > clock linked to a display, could be fashioned for a great deal less > that $50,000. > > Sometimes people over-engineer. There's a story about a dairy owner > who hired a scientist to increase his milk production. After many > thousands of dollars and three months the scientist delivered his > report. It began, "Assume a spherical cow." :) > > David J > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > resistance from one's body stops the timers.......via "slapping" the > > hands on the pads.... > > > > and as indicated to change to meet our standards(which by the way > > dont exist) costs 50k plus....just to re-engineer...that doesnt > > include the manufacturing costs... > > > > either way its now Seventowns issue to deal with. > > > > i think alot of people had fun with the pads.. > > > > > > d > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "unipsycho6" > > <unipsycho6@y...> wrote: > > > Someone told me that the reason it didn't stop is because the pads > > > aren't pressure sensitive, but heat sensitive. So pushing with your > > > fingers won't provide enough heat, which is why palms work best. > > > Also, the Rubiks timers should have a pad for the cube that is > > > pressure sensitive, so you have to pick the cube up and it starts > > > then put the cube back and it stops. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" > > > <ejohanson@a...> wrote: > > > > while i really enjoyed the wc2003 event, i'm happy to hear they > > are > > > > considering having speedstacks produce a custom rubik's timer. > > it > > > > sounds like a lot of people liked the cup-stacking timers, but i > > am > > > > glad to hear that more suitable timers are being considered. the > > > > cup-stacking timers were better than just using a stopwatch > > though, > > > > as they provided a consistent framework for timing solutions. > > > > > > > > a couple problems i saw with the cup-stacking timers: > > > > > > > > 1. i saw several contestants push the yellow circles after they > > > > finished their solution and the timer kept running. this may > > have > > > > been due to the solver not slapping the yellow spots correctly, > > but > > > > it happened often enough that i have a hard time believing that > > so > > > > many people were too unskilled to stop the timer properly. > > > > > > > > 2. the cube was required to absorb a small impact (from dropping > > > > it) if you wanted to try to get your hands to the yellow spots as > > > > fast as possible. this small impact can actually rotate the face > > > of > > > > a really loose cube 1/8 turn thus causing your puzzle to be > > > > unsolved. i saw this heppen to a couple of competitors.
4022. Mastering Stuff
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 20:30:12 -0000

I've heard the word "master" used a lot lately with all kinds of things. Examples: He mastered the rubik'd cube. He has mastered the game of chess. etc. etc. What is the definitive line for mastering something. At what point do you go from being a fast speedcuber to a master of cube? Just a thought. -Richard
4023. [Speed cubing group] Re: Not really glad to hear that a rubik's timer is being negotiated
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 5 Sep 2003 14:09:43 -0700

At 20:27 +0000 9/5/03, adam_s_ wrote: >I see two general issues that are being discussed: >1. How the timer is started and stopped. >2. How well the timer works when someone does what they're supposed >to do to start and stop it. > >Regarding #1, doesn't having the time start/stop based on picking up >and putting down the cube cause trouble if the cube is dropped onto >the mat or if someone rests their hands on the mat while solving? >Using the StackMat, you put the cube down and put your hands on the >spots to indicate you're done. It's a more accurate indicator that >you're done than just dropping the cube on the pad. I don't think so. It only senses that you have put down both hands (yes, it can tell if only one hand is touching both sensors), it has no information on where the cube is. That makes perfect sense in speedstacking, where you have to leave a stack of cups standing by itself. What bothers me a bit about using it in cubing is that you can touch the sensors at any time, including before you have let go of the cube, by using the "heels" of your hands. So you could complete the final move *after* you've stopped the timer. The way to get the best legal times is to get as close as possible to this, and it will be really hard to determine if somebody was near, on or over the border line. I doubt that was a problem in Toronto, since everyone was so new to the timers, but given time to practice with these things I'm sure people will come up with techniques to get as low times as possible (it's what we do!), and it can get pretty ugly. I think the 1982 timer was ideal. It starts when you lift the cube, and stop when you put it down. You can imagine border line scenarios there too, but it's much harder. PS. If anyone thinks they can design a manufacturable cube timer for way under $50k, *this* is the perfect time to underbid the speedstacking people! I'm sure Seven Towns would love to pay less if they could. -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com
4024. Re: Buying puzzles
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 21:09:52 -0000

You really reccomend the smaller 4x4x4 over a normal sized one? I've had bad experiences with mefferts, but I suppose I'm willing to give him one more shot. The semi-broken pyraminx exploded after I solved it exactly 1 time from getting it in the mail from him. I kinda rigged it back together, but it makes speed pyraminxing out of the question. My megaminx also had one of the edges glued to one of the centers, making certain turns impossible, and it was missing a few stickers. And lastly, of the 2 5x5's I've ordered from him, 1 was the wrong color scheme, the other one explodes after about 20 turns, useless. The only other thing I've ordered from him was my first 4x4, and admittedly, I dropped that one, before which it worked great. So I"m wary. But everyone says they're so good! At any rate, thanks very much! I'll look into the mini 4x4x4! Daniel
4025. Re: Buying puzzles
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 21:24:02 -0000

in a moment of enlightenment, I measured my old 4x4... 6.4 cm^3 hehehe I guess it won't make that much of a difference eh? While we're at it, how well does the mini 5x5 turn? Thanks again.
4026. Re: Buying puzzles
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 22:11:15 -0000

--- pi3p14159265 wrote: > in a moment of enlightenment, I measured my old 4x4... 6.4 cm^3 > hehehe I guess it won't make that much of a difference eh? While > we're at it, how well does the mini 5x5 turn? They are not a whole lot smaller in size, but they probably weigh half as much. To your question, though, the mini 5x5's also move very well. I think each of the 5x5 event finalists at the WC were using one of the mini's. - Grant
4027. Re: Buying puzzles
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 22:17:01 -0000

--- pi3p14159265 wrote: > You really reccomend the smaller 4x4x4 over a normal sized one? > I've had bad experiences with mefferts, but I suppose I'm willing > to give him one more shot. Me too, but they were always willing to resolve the issue to my satisfaction. If they send something wrong (sending a puzzle with pieces glued together, etc.), they would probably be willing to replace it for you, if you just ask. > The semi-broken pyraminx exploded after I solved > it exactly 1 time from getting it in the mail from him. [snip] > And lastly, of the 2 5x5's I've ordered from him ... one explodes > after about 20 turns, useless. The only other thing I've ordered > from him was my first 4x4, and admittedly, I dropped that one, > before which it worked great. Sounds like you're just too hard on your puzzles ;-) - Grant
4028. [Speed cubing group] Re: Not really glad to hear that a rubik's timer is being negotiated
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 22:35:43 -0000

I agree with Adam and DanH, and Eric makes a good point about the bounce of the cube on the pad altering the angle of a layer. Now I think the pads are nearly ideal... Perhaps something like shortening the length of the pad since we cubists don't need all that space or adding some sort of net to catch the cube when we let it hang in the air as we slap, may be nice. Now I highly..., highly doubt that it would take $50K to re-engineer the timer, but I am no expert in this matter. The light-sensitive diode idea does not sound too appealing to me at all. Regarding Petrus's comments, I think that in anything it is quite possible to "cheat the system." If you think about it, the mats are quite similar to what we do at home, with the exception of not holding the cube in our hand when we start the timer (or hands it you use a countdown), but this would obviously not fly in competition standards. As a final note, stop blaming the timer for those precious hundredths of a second... Practice a bit and knot off some tenths! Just make a reasonable goal or yourself on what times you can get "in that particular setting, using whatever 'official' timer." I solve the cube in about 23s on an average of 100 consecutive at home, my goal was only to break 20 on one solve at WC (came very, close btw)... it is typical that in WC environment to be a lot slower (oh... don't start blaming the lighting and timers) for the execption of Grant, who said he was affected differently by the pressure/adrenalin of it all. -Doug --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > At 20:27 +0000 9/5/03, adam_s_ wrote: > >I see two general issues that are being discussed: > >1. How the timer is started and stopped. > >2. How well the timer works when someone does what they're supposed > >to do to start and stop it. > > > >Regarding #1, doesn't having the time start/stop based on picking up > >and putting down the cube cause trouble if the cube is dropped onto > >the mat or if someone rests their hands on the mat while solving? > >Using the StackMat, you put the cube down and put your hands on the > >spots to indicate you're done. It's a more accurate indicator that > >you're done than just dropping the cube on the pad. > > I don't think so. It only senses that you have put down both hands > (yes, it can tell if only one hand is touching both sensors), it has > no information on where the cube is. That makes perfect sense in > speedstacking, where you have to leave a stack of cups standing by > itself. > > What bothers me a bit about using it in cubing is that you can touch > the sensors at any time, including before you have let go of the > cube, by using the "heels" of your hands. So you could complete the > final move *after* you've stopped the timer. The way to get the best > legal times is to get as close as possible to this, and it will be > really hard to determine if somebody was near, on or over the border > line. > > I doubt that was a problem in Toronto, since everyone was so new to > the timers, but given time to practice with these things I'm sure > people will come up with techniques to get as low times as possible > (it's what we do!), and it can get pretty ugly. > > I think the 1982 timer was ideal. It starts when you lift the cube, > and stop when you put it down. You can imagine border line scenarios > there too, but it's much harder. > > > PS. If anyone thinks they can design a manufacturable cube timer for > way under $50k, *this* is the perfect time to underbid the > speedstacking people! I'm sure Seven Towns would love to pay less if > they could. > > -- > "They say the grass is greener on the other side, but have you ever > flipped it over?" > > Lars Petrus, San Francisco - lars@l... http://lar5.com
4029. Re: Buying puzzles
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 22:39:59 -0000

For the exception of Akimoto I believe, but his cubes are VERY well broaken in and he is used to fixing pops quickly sort of as a reflex... I can't imagine his cube not poping at least twice during each of his solves. And btw, Ron prefers the mini-5x5, but likes another brand for 4x4. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- pi3p14159265 wrote: > > in a moment of enlightenment, I measured my old 4x4... 6.4 cm^3 > > hehehe I guess it won't make that much of a difference eh? While > > we're at it, how well does the mini 5x5 turn? > > They are not a whole lot smaller in size, but they probably weigh > half as much. To your question, though, the mini 5x5's also move > very well. I think each of the 5x5 event finalists at the WC were > using one of the mini's. > > - Grant
4030. Re: Buying puzzles
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 22:45:34 -0000

Agreed, don't expect your new cubes to come in the mail all ready for speedcubing and forceful twisting... that's what we have Ton for (Cube Doctor is an appropriate title for him now, hehe). However, my 4x4 did break when I dropped it the first month also, somewhat of a coincidence. They kinda are helpful, but from my experience take forever to reply to e-mails, perhaps I was asking too specific/technical of questions. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- pi3p14159265 wrote: > > You really reccomend the smaller 4x4x4 over a normal sized one? > > I've had bad experiences with mefferts, but I suppose I'm willing > > to give him one more shot. > > Me too, but they were always willing to resolve the issue to my > satisfaction. If they send something wrong (sending a puzzle with > pieces glued together, etc.), they would probably be willing to > replace it for you, if you just ask. > > > The semi-broken pyraminx exploded after I solved > > it exactly 1 time from getting it in the mail from him. > [snip] > > And lastly, of the 2 5x5's I've ordered from him ... one explodes > > after about 20 turns, useless. The only other thing I've ordered > > from him was my first 4x4, and admittedly, I dropped that one, > > before which it worked great. > > Sounds like you're just too hard on your puzzles ;-) > > - Grant
4031. ** 05/09/03 Fewest Moves Challenge is go **
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 5 Sep 2003 23:50:29 +0100

Hi everyone, The Fewest Moves Challenge for this week (05/09/03) is now ready for you to take part in. Come on, someone must be able to beat Mirek! Can YOU beat the World Champ? The challenge is at www.cubestation.co.uk - and follow the starred link. Good Luck everyone! DanH :) [Non-text portions of this message have been removed]
4032. Re: Mastering Stuff
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 22:58:25 -0000

I think that to be regarded as a master at something you need to not just be extremely fast or proficent at something, but to be knowledgable at it, to have made some significant contributions to the field, to be extremely dedicated in its practice, and to have developed your own techniques: i.e. (in our case) algorithms, triggers, signature moves if you will, have something out there that other people appriciate and add to their own solving. Just being fast is not enough, but being a big math geek and able to converse about the cube in a sophisticated manner helps A LOT. I could go through and list a bunch (>30) of people (cubists) that I regard as masters but then I'd probably accidently leave someone out so I will only indicate one :). As a rule of thumb, the younger one is, the less likely he/she is a master, the more likely he/she will become a master some day. Because only through age/experience does one gain true wisdom (cube wisdom if you will). -Doug (MasterCubist, ... hey, speedcubing for 5yrs and started from scratch now with my own system, give a little bit of credit...) --- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000" <richy_jr_2000@y...> wrote: > I've heard the word "master" used a lot lately with all kinds of > things. Examples: > He mastered the rubik'd cube. > He has mastered the game of chess. > etc. > etc. > > What is the definitive line for mastering something. At what point > do you go from being a fast speedcuber to a master of cube? Just a > thought. > > -Richard
4033. Re: [Speed cubing group] Re: DanG - Japanese guy
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 5 Sep 2003 15:59:40 -0700 (PDT)

I actually use Katsu's algs from his site, and I have more of a 'hand style' of Katsu rather than Ron's or Wesly's... Katsu's fingertricks is, yes, amazing. bm makimoto2000us <no_reply@yahoogroups.com> wrote: > Maybe I should mention one thing. In the smoker-room, that is > outdoors, on Sunday evening, a couple of hours before the Big battle > indoors I saw a Japaneese showing his fingertricks. THAT was > fantastic to me. Can that man really be much slower than David Allen? > Anyhow, his name ought to be known. Hi Rune, He is Katsuyuki Konishi. You can find great videos. http://www5.gateway.ne.jp/~katsu-k/ Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
4034. Re: [Speed cubing group] Re: Buying puzzles
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 5 Sep 2003 16:00:56 -0700 (PDT)

whenever ive ever dropped a cube, it has never gotten hurt. but, to be on the safe side, i might not want to juggle my big cubes :P d_funny007 <no_reply@yahoogroups.com> wrote:Agreed, don't expect your new cubes to come in the mail all ready for speedcubing and forceful twisting... that's what we have Ton for (Cube Doctor is an appropriate title for him now, hehe). However, my 4x4 did break when I dropped it the first month also, somewhat of a coincidence. They kinda are helpful, but from my experience take forever to reply to e-mails, perhaps I was asking too specific/technical of questions. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- pi3p14159265 wrote: > > You really reccomend the smaller 4x4x4 over a normal sized one? > > I've had bad experiences with mefferts, but I suppose I'm willing > > to give him one more shot. > > Me too, but they were always willing to resolve the issue to my > satisfaction. If they send something wrong (sending a puzzle with > pieces glued together, etc.), they would probably be willing to > replace it for you, if you just ask. > > > The semi-broken pyraminx exploded after I solved > > it exactly 1 time from getting it in the mail from him. > [snip] > > And lastly, of the 2 5x5's I've ordered from him ... one explodes > > after about 20 turns, useless. The only other thing I've ordered > > from him was my first 4x4, and admittedly, I dropped that one, > > before which it worked great. > > Sounds like you're just too hard on your puzzles ;-) > > - Grant Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. <ps> --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
4035. Re: ** 05/09/03 Fewest Moves Challenge is go **
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Sep 2003 23:02:31 -0000

Whow... not gona touch that one. Well maybe if I use an optimal solver program.... and even then... maybe, maybe tie him. And I know he can do a lot better then the cruddy 29 solve at WC. And some weeks has streaks of around length 25. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Dan Harris" <dan_j_harris@n...> wrote: > Hi everyone, > > The Fewest Moves Challenge for this week (05/09/03) is now ready for you to take part in. > > Come on, someone must be able to beat Mirek! Can YOU beat the World Champ? The challenge is at www.cubestation.co.uk - and follow the starred link. > > Good Luck everyone! > DanH :) > > [Non-text portions of this message have been removed]
4036. Speedcuber Profiles/Gallery on cubestation.co.uk
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 6 Sep 2003 00:10:48 +0100

Hi everyone! I've made some improvements to the Profiles and Gallery section on my website, so it's now very easy to submit pictures and profiles to the site. I figure that after the WC, there will be many many digital photos of a lot more cubers than are currently featured in my gallery... so, if you now have a digital picture of yourself, I would love it if you would submit it to the gallery! www.cubestation.co.uk is the site, and click on the Speedcuber Gallery link at the top of the page. If you want to create a profile also, then I will be happy to feature it on my site too. Thanks everyone! - DanH :) [Non-text portions of this message have been removed]
4037. Re: Glad to see that a rubik's timer is being discussed
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Sep 2003 00:39:50 -0000

Dan, May I recommend an electronic component inside the cube that can report on it's state and a signal processor to receive the signal from several cubes at once. This could be a standard item to fit any authentic cube, and it would count from a "go" sound until it sensed it was solved. This could be backed by videotape. That way the speedcubist wouldn't have to pick up the cube or put it down. Additional technical aspect: when the 10 or 15 second inspection clock begins its countdown the cube is picked up and examined. When that time is elapsed the run time begins, perhaps preceeded by a condown, and a horn is sounded and a light flashes on, or something. The time starts then regardless but will be started sooner with the completion of a quarter turn, (and the time taken by that turn is also counted). The cubist is allowed to put the cube down. When the cube is solved it sends a signal to the signal processor which list the time, and the cube, appropriately in competition files and on a board with other times. The device could also record and display the moves made to solve the cube. Heck, I could spend $50 grand on this easy... David J --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > resistance from one's body stops the timers.......via "slapping" the > hands on the pads.... > > and as indicated to change to meet our standards(which by the way > dont exist) costs 50k plus....just to re-engineer...that doesnt > include the manufacturing costs... > > either way its now Seventowns issue to deal with. > > i think alot of people had fun with the pads.. > > > d > >
4038. Re: Glad to see that a rubik's timer is being discussed
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Sep 2003 01:00:36 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Dan, > > May I recommend an electronic component inside the cube that can > report on it's state and a signal processor to receive the signal from > several cubes at once. This could be a standard item to fit any > authentic cube, and it would count from a "go" sound until it sensed > it was solved. This could be backed by videotape. That way the > speedcubist wouldn't have to pick up the cube or put it down. > > Additional technical aspect: when the 10 or 15 second inspection > clock begins its countdown the cube is picked up and examined. When > that time is elapsed the run time begins, perhaps preceeded by a > condown, and a horn is sounded and a light flashes on, or something. > The time starts then regardless but will be started sooner with the > completion of a quarter turn, (and the time taken by that turn is also > counted). The cubist is allowed to put the cube down. > > When the cube is solved it sends a signal to the signal processor > which list the time, and the cube, appropriately in competition files > and on a board with other times. The device could also record and > display the moves made to solve the cube. > > Heck, I could spend $50 grand on this easy... > > David J > > Ahahah, and don't forget that the cube must be able to speak at least english and german ($10 more for the portuguese add-on)! :-) BTW, maybe you've noticed this: http://cubeman.vg-network.com/electron.txt but there's nothing else I can find about this virtual electronic cube... Gilles.
4039. cube program
From: "gotsoup420" <gotsoup420@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Sep 2003 01:27:48 -0000

im enrolled in a programming class for c++ and, being overenthsiastic, have decided to work on my final project (yes i realize that its only been like 3 weeks of school). anyways, i was wondering if anyone had any ideas for a program dealing with the rubiks cube or some type of puzzle. anything will help. -soupkid
4040. Re: [Speed cubing group] Electronic Cube
From: Mark Longridge <zero1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 5 Sep 2003 21:28:20 -0400

On Friday 05 September 2003 21:00, Gilles Roux wrote: > http://cubeman.vg-network.com/electron.txt An interesting idea, but easier said than done I think. When does a turn start and end, and what are the tolerances? Cubists don't make _exact_ 1/4 turns. Then there is the problem of making an 1/8 of a turn and possibly retracting a move, and also full 180 degree turns. The source of power is another interesting problem which I tried to solve when trying to make an electro-luminescent cube, namely how does one light all the panels? Mark
4041. Re: cube program
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Sep 2003 01:53:54 -0000

I'd be very much interested in your prfogram when you finish it. Could you also provide a brief manual on the i/o? Will you use IOO? Thanks, Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "gotsoup420" <gotsoup420@y...> wrote: > im enrolled in a programming class for c++ and, being > overenthsiastic, have decided to work on my final project (yes i > realize that its only been like 3 weeks of school). anyways, i was > wondering if anyone had any ideas for a program dealing with the > rubiks cube or some type of puzzle. anything will help. > > -soupkid
4042. Re: [Speed cubing group] Re: cube program
From: sapan you <gotsoup420@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 5 Sep 2003 19:20:25 -0700 (PDT)

ill definitely post it if its any good.. but i really need ideas on what to do.. and whats IOO? -soupkid "Hana M. Bizek" <hanabizek@...> wrote: I'd be very much interested in your prfogram when you finish it. Could you also provide a brief manual on the i/o? Will you use IOO? Thanks, Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "gotsoup420" <gotsoup420@y...> wrote: > im enrolled in a programming class for c++ and, being > overenthsiastic, have decided to work on my final project (yes i > realize that its only been like 3 weeks of school). anyways, i was > wondering if anyone had any ideas for a program dealing with the > rubiks cube or some type of puzzle. anything will help. > > -soupkid Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
4043. [Speed cubing group] Re: cube program
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Sep 2003 02:35:07 -0000

Sorry, I meant OOP - Object-oeiented programming. C++ supports this feaure. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, sapan you <gotsoup420@y...> wrote: > ill definitely post it if its any good.. but i really need ideas on what to do.. and whats IOO? > > -soupkid > > "Hana M. Bizek" <hanabizek@e...> wrote: > > I'd be very much interested in your prfogram when you finish it. > Could you also provide a brief manual on the i/o? Will you use IOO? > > Thanks, > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, "gotsoup420" > <gotsoup420@y...> wrote: > > im enrolled in a programming class for c++ and, being > > overenthsiastic, have decided to work on my final project (yes i > > realize that its only been like 3 weeks of school). anyways, i was > > wondering if anyone had any ideas for a program dealing with the > > rubiks cube or some type of puzzle. anything will help. > > > > -soupkid > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
4044. Re: Buying puzzles
From: "dmswart1" <dave_and_cindy@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Sep 2003 02:40:11 -0000

I think Masayuki Akimoto used the non-mini 5x5x5. -- David Swart --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- pi3p14159265 wrote: > > in a moment of enlightenment, I measured my old 4x4... 6.4 cm^3 > > hehehe I guess it won't make that much of a difference eh? While > > we're at it, how well does the mini 5x5 turn? > > They are not a whole lot smaller in size, but they probably weigh > half as much. To your question, though, the mini 5x5's also move > very well. I think each of the 5x5 event finalists at the WC were > using one of the mini's. > > - Grant
4045. Re: cube program
From: "Michiel van der Blonk" <yasmaramichiel@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Sep 2003 03:20:04 -0000

Hi How about this, I'd love to work on it, but I don't seem to get around to it. Maybe three weeks is not enough, but the general idea could be used: Implement a program that can solve a mixed rubiks cube (3x3) using a database with several methods, like layer-by-layer, fridrich, petrus, you name it. Then try to make it find the least number of moves, by starting from different positions, perhaps backtracking moves to find lucky cases. You could use a neural network for this also, or genetic programming, if your into AI. Then you could also make a statistical comparison between the different methods. That ought to give you enough work! Michiel --- In speedsolvingrubikscube@yahoogroups.com, "gotsoup420" <gotsoup420@y...> wrote: > im enrolled in a programming class for c++ and, being > overenthsiastic, have decided to work on my final project (yes i > realize that its only been like 3 weeks of school). anyways, i was > wondering if anyone had any ideas for a program dealing with the > rubiks cube or some type of puzzle. anything will help. > > -soupkid
4046. Re: cube program
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Sep 2003 11:54:28 -0000

Hi, Michiel. you are into AI?? Do you, by any chance, work at the MIT AI lab? If so, do you participate in their cube-ins? Iwould like to make myself and cube art known ro tthem. I have parricipated at the WC exhibiting 3d cube art. The first step is to solve your design ccubes. That ould be achieved by a solvibng program, fazt or slow. When that nis done, speedcubists reach for anorther unsolved cube. For 3d cube artists, that is the first step. Next you have to put a paattern on cubes by conventional (judicious) twiddling, make sure all cubes are properly color-synchronized, and stack them together. THAT is rhe program I am looking for! I did not solve this using a computer, and don't have available code for this, otherwise you'd be hearing about it. Thank you, computer geniuses out there, for any help. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk" <yasmaramichiel@y...> wrote: > Hi > > How about this, I'd love to work on it, but I don't seem to get > around to it. Maybe three weeks is not enough, but the general idea > could be used: > > Implement a program that can solve a mixed rubiks cube (3x3) using a > database with several methods, like layer-by-layer, fridrich, petrus, > you name it. > > Then try to make it find the least number of moves, by starting from > different positions, perhaps backtracking moves to find lucky cases. > > You could use a neural network for this also, or genetic programming, > if your into AI. > > Then you could also make a statistical comparison between the > different methods. > > That ought to give you enough work! > > Michiel > > --- In speedsolvingrubikscube@yahoogroups.com, "gotsoup420" > <gotsoup420@y...> wrote: > > im enrolled in a programming class for c++ and, being > > overenthsiastic, have decided to work on my final project (yes i > > realize that its only been like 3 weeks of school). anyways, i was > > wondering if anyone had any ideas for a program dealing with the > > rubiks cube or some type of puzzle. anything will help. > > > > -soupkid
4047. Re: cube program
From: "c2tarrer" <ctarrer@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Sep 2003 12:31:14 -0000

Here is an idea that will benefit the speedcubing community. Develop a program that can be used to verify that a cube has been scrambled properly during competitions. The program must accept two inputs: 1) the colors on the competitor's F,U,R,D,L,B faces, and 2)the desired scramble pattern. The output is a picture showing how the faces should look following the scramble. This output would be used by the scramblers to ensure that they scrambled the cube properly for each and every competitor. Carter --- In speedsolvingrubikscube@yahoogroups.com, "gotsoup420" <gotsoup420@y...> wrote: > im enrolled in a programming class for c++ and, being > overenthsiastic, have decided to work on my final project (yes i > realize that its only been like 3 weeks of school). anyways, i was > wondering if anyone had any ideas for a program dealing with the > rubiks cube or some type of puzzle. anything will help. > > -soupkid
4048. Re: Buying puzzles
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Sep 2003 13:33:07 -0000

I definitely have a preference for the smaller, lighter, and more delicate 4x4x4 and 5x5x5 (I think mine are EastSheen?). Possibly because I'm a girl, and thus have smaller hands than most other cubers. I've had a play with the standard size 4x4x4 and 5x5x5 cubes which I found too big for me and certainly too heavy. I think I'd end up with a wrist injury if I cubed with those monsters (seriously!) If you have large hands and strong fingers, you'd probably prefer the standard size. I use slice moves sometimes when solving the 4x4x4 and the 5x5x5 and if my hands/fingers were larger then this would be quite difficult with my small cubes. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > For the exception of Akimoto I believe, but his cubes are VERY well > broaken in and he is used to fixing pops quickly sort of as a > reflex... I can't imagine his cube not poping at least twice during > each of his solves. And btw, Ron prefers the mini-5x5, but likes > another brand for 4x4. > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > <Grant@T...> wrote: > > --- pi3p14159265 wrote: > > > in a moment of enlightenment, I measured my old 4x4... 6.4 cm^3 > > > hehehe I guess it won't make that much of a difference eh? > While > > > we're at it, how well does the mini 5x5 turn? > > > > They are not a whole lot smaller in size, but they probably weigh > > half as much. To your question, though, the mini 5x5's also move > > very well. I think each of the 5x5 event finalists at the WC were > > using one of the mini's. > > > > - Grant
4049. Re: [Speed cubing group] Re: notation
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 7 Sep 2003 00:06:30 +1000

On Thu, Aug 28, 2003 at 06:08:33AM -0000, _jaap wrote: > As far as I know, Singmaster came up with Rs for the "slice" move > RL', and Ra for the "anti-slice" RL. For cube rotations he often uses > italics, but I prefer Rc for a cube rotation in the direction of an R > face turn (what you call r) because it is clearer and can be used on > cubes of any size. That would be too logical :-) I could get used to that, but the reason I prefer [R] is because a cube rotation is not really a move, so why not put it in brackets? Ryan
4050. Re: Foot-cubing (was: Cube supremecy...)
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Sep 2003 14:47:51 -0000

I just discovered the wonderfull world of foot-cubing and it is actually quite fun. My best unlucky time is 4:01.55 and if I'm not mistaken, that's an unofficial world record! I rarely get above 6 minutes and have solved no more than 15 cubes with my feet. My solution is rather long and I was surprised at my times but my toe dexterity is probably better than any cuber since I don't wear shoes which allows the muscles there to grow strong. The only problem is I sometimes get lost in the middle of algorithms and have to stop and go through the alg in my head pretending I'm doing it with my hands. It would help if I had another cube in my hands in which to do these algs and get the moves down before I do it with my feet but I don't know if that would be allowed. Do any other foot cubers have any usefull tips or technique they use or good adbvice. I would be interested to hear any. The surface is quite important the best one I could find so far for foot-cubing is a rug. Surfaces too soft make very hard to align the faces but ones to hard make it very hard to turn them. A soft rug is a good compromise. Maybe this could be made into an official event at WC2005. My goal will be to get a sub 3 minute time which I think is very possibel. happy cubing, -barefoot CHRIS --- In speedsolvingrubikscube@yahoogroups.com, Anders Larsson <anders.larsson@i...> wrote: > And speedcubing with the feet most probably requires the same thing as > doing it with one hand: you have to practice a lot... > > I solved the cube with my feet the first time some 20 years or so ago > when I got tired of doing it two-handed, with one hand, with the other > hand... As I remember, I did it only once or twice at that time, and I > didn't measured the time it took. When Andrea Craig of Strategic > Objectives contacted Rune and me for promotions of the WC, she asked > about my cube peculiarities, I happened to mention that I had done it > with my feet. And she could not resist to persuade me to do it live on > the CityTV Breakfast Television show on the Friday morning. And the rest > is history... Before I agreed to do it on TV, I had to try it again and > this time it took 1/2 h or more, since you easily get lost in the > sequences. When I got the idea how to work it out, it took less than 15 > minutes. > > When foot-cubing at the WC Banquet > <http://lars.studentenweb.org/cube/wc2003/banquet.html#pic7> I solved > the cube in more than 12 minutes, after embarrassing myself for some > minute during the placement of the last edges. I have only solved the > cube with my feet 10 time or so. With just a little more practice I > should be able to do it securely within 10 minutes. With some serious > practice, it should be no problem to beat 5 minutes. See you at WC2005 ;-) > > /Anders > > unipsycho6 wrote: > > > It was the same for me. My first one handed time was around eight > > minutes, when I was just joking around. I didn't actually plan on > > getting good at it. > > > > I think that being fast at the cube has a lot to do with brains, but > > if you're a genius but don't have good dexterity, you won't ever be > > tremendously good. And vice versa. > > > > BTW, Chris, about the finger tricks you talked about in your last > > post. I found out that when I'm actually going quickly one handed, > > my hands are never in the right position to use that. They're never > > in the right position to use any finger other than my thumb or first > > finger. It's probably just a habit I picked up as I learned to go > > fast. Did you encounter this? > > > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw > > <no_reply@y...> wrote: > > > For the one handed stuff I have to agree with Grant in that it > > was, > > > for me at least, just lots and lots and lots of practice. I > > started > > > by just trying to find more efficient ways to do the normal moves, > > > clockwise and counter clockwise on each face. Then after I felt > > > comfortable with that I came up with the "finger tricks" that I > > > mentioned in my last post by simply trying to do moves with my > > > fingers instead of always alternating finger/thumb/finger/thumb. > > By > > > practicing a lot I also noticed that my times got faster simply > > > because my hand was getting stronger. Also by practicing a lot, > > > hence making your hand a little stronger, it becomes easier to do > > > even more kinds of "finger tricks". Then the next step was to > > > practice each OLL and PLL to find the fastest ways to do each one > > > with only the use of one hand. That also helped to make sure I > > > would get "amnesia" less often, a nuisance which still comes up (I > > > got one handed amnesia for the OLL of my second solve at the WC). > > I > > > guess I decided to put a lot of time into it after breaking Matt > > > Wilder's time of 48 seconds. I remember thinking that it would be > > > almost impossible to get that fast, then after practicing off and > > on > > > for a while I finally got it! I couldn't believe that I was able > > to > > > do it, and each time I set a new record I always noticed something > > > else that I could improve on. That started the whole snowball > > > effect for my times. > > > > > > I don't think it's so much a question of inherent dexterity and > > > visual spacial skill, at least for one handed, but more a question > > > of just lots and lots of practice to improve your dexterity and > > your > > > hand strength. > > > > > > That's just my two cents. I know its the piece of advice that no > > > one likes to hear, but at least for one handed it is all about > > lots > > > of practice. > > > > > > Chris > > > > > > > > [Non-text portions of this message have been removed]
4051. Re: [Speed cubing group] Re: cube program
From: sapan you <gotsoup420@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 6 Sep 2003 08:24:16 -0700 (PDT)

oh then definitely -soupkid "Hana M. Bizek" <hanabizek@...> wrote: Sorry, I meant OOP - Object-oeiented programming. C++ supports this feaure. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, sapan you <gotsoup420@y...> wrote: > ill definitely post it if its any good.. but i really need ideas on what to do.. and whats IOO? > > -soupkid > > "Hana M. Bizek" <hanabizek@e...> wrote: > > I'd be very much interested in your prfogram when you finish it. > Could you also provide a brief manual on the i/o? Will you use IOO? > > Thanks, > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, "gotsoup420" > <gotsoup420@y...> wrote: > > im enrolled in a programming class for c++ and, being > > overenthsiastic, have decided to work on my final project (yes i > > realize that its only been like 3 weeks of school). anyways, i was > > wondering if anyone had any ideas for a program dealing with the > > rubiks cube or some type of puzzle. anything will help. > > > > -soupkid > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
4052. Re: [Speed cubing group] Re: cube program
From: sapan you <gotsoup420@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 6 Sep 2003 08:33:32 -0700 (PDT)

heh sounds awesome... except i know absolutely nothing about AI except that it means arficial intelligence. any sites in mind that might help clear up a few grey areas? thanks in advance. -soupkid Michiel van der Blonk <yasmaramichiel@...> wrote: Hi How about this, I'd love to work on it, but I don't seem to get around to it. Maybe three weeks is not enough, but the general idea could be used: Implement a program that can solve a mixed rubiks cube (3x3) using a database with several methods, like layer-by-layer, fridrich, petrus, you name it. Then try to make it find the least number of moves, by starting from different positions, perhaps backtracking moves to find lucky cases. You could use a neural network for this also, or genetic programming, if your into AI. Then you could also make a statistical comparison between the different methods. That ought to give you enough work! Michiel --- In speedsolvingrubikscube@yahoogroups.com, "gotsoup420" <gotsoup420@y...> wrote: > im enrolled in a programming class for c++ and, being > overenthsiastic, have decided to work on my final project (yes i > realize that its only been like 3 weeks of school). anyways, i was > wondering if anyone had any ideas for a program dealing with the > rubiks cube or some type of puzzle. anything will help. > > -soupkid Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
4053. Where to get 4x4x4 and 5x5x5
From: "thenextpre2004" <thenextpre2004@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Sep 2003 17:37:39 -0000

Can ppl tell me where i can get a 5x5x5 and a 4x4x4 cube, and maybe also where to get a keyring 3x3x3. thanks. btw, i just recently got my average under a minute, with a best of 44 seconds. -Adam
4054. Re: [Speed cubing group] Re: Foot-cubing (was: Cube supremecy...)
From: Anders Larsson <anders.larsson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Sep 2003 19:41:08 +0200

In fact, I expected that quite a few people did it with their feet as a way of exploring the cube (and one's own ability). Maybe I got this idea since I am from the first generation of cube-twisters. I got hold of a cube before the hysteria in the beginning of the 80ies and I solved the cube myself without instructions. /Anders unipsycho6 wrote: > I sort of sometimes practice with my feet. My record now is about 6 > minutes, which is sort of good. > There were more people who could cube with their feet than I > expected at the WC. > > --- In speedsolvingrubikscube@yahoogroups.com, Anders Larsson > <anders.larsson@i...> wrote: > > And speedcubing with the feet most probably requires the same > thing as > > doing it with one hand: you have to practice a lot... > > > > I solved the cube with my feet the first time some 20 years or so > ago > > when I got tired of doing it two-handed, with one hand, with the > other > > hand... As I remember, I did it only once or twice at that time, > and I > > didn't measured the time it took. When Andrea Craig of Strategic > > Objectives contacted Rune and me for promotions of the WC, she > asked > > about my cube peculiarities, I happened to mention that I had done > it > > with my feet. And she could not resist to persuade me to do it > live on > > the CityTV Breakfast Television show on the Friday morning. And > the rest > > is history... Before I agreed to do it on TV, I had to try it > again and > > this time it took 1/2 h or more, since you easily get lost in the > > sequences. When I got the idea how to work it out, it took less > than 15 > > minutes. > > > > When foot-cubing at the WC Banquet > > <http://lars.studentenweb.org/cube/wc2003/banquet.html#pic7> I > solved > > the cube in more than 12 minutes, after embarrassing myself for > some > > minute during the placement of the last edges. I have only solved > the > > cube with my feet 10 time or so. With just a little more practice > I > > should be able to do it securely within 10 minutes. With some > serious > > practice, it should be no problem to beat 5 minutes. See you at > WC2005 ;-) > > > > /Anders >
4055. Re: cube program
From: "Michiel van der Blonk" <yasmaramichiel@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Sep 2003 17:49:59 -0000

Well holy cube! I already did that, except for the color schemes. I am working on that as we speak.. eh.. type. I included the timer just for fun, I usually use my stopwatch. Have a look at http://utopia.knoware.nl/users/blonkm/cubetimer.htm Any suggestions on how to implement the color picking? bye Michiel Anyway, check out: http://utopia.knw --- In speedsolvingrubikscube@yahoogroups.com, "c2tarrer" <ctarrer@e...> wrote: > Here is an idea that will benefit the speedcubing community. Develop > a program that can be used to verify that a cube has been scrambled > properly during competitions. The program must accept two inputs: 1) > the colors on the competitor's F,U,R,D,L,B faces, and 2)the desired > scramble pattern. The output is a picture showing how the faces > should look following the scramble. This output would be used by the > scramblers to ensure that they scrambled the cube properly for each > and every competitor. > > Carter > > --- In speedsolvingrubikscube@yahoogroups.com, "gotsoup420" > <gotsoup420@y...> wrote: > > im enrolled in a programming class for c++ and, being > > overenthsiastic, have decided to work on my final project (yes i > > realize that its only been like 3 weeks of school). anyways, i was > > wondering if anyone had any ideas for a program dealing with the > > rubiks cube or some type of puzzle. anything will help. > > > > -soupkid
4056. Re: cube program
From: "Michiel van der Blonk" <yasmaramichiel@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Sep 2003 17:54:08 -0000

Hi No I do not work in AI, and yes I have seen your designs, since I was in Toronto. I don't know what the cube-ins are. Anyway, for your designs you don't need AI. Just a program that can show cubes in a three dimensional pattern. Actually where is the art in programming pretty patterns when you can make them yourself? Try werner randelshofers site for some nice programs that can assist you and maybe my cube javascript can help you checking patterns. (see my next post). bye Michiel --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > Hi, Michiel. > > you are into AI?? Do you, by any chance, work at the MIT AI lab? If > so, do you participate in their cube-ins? Iwould like to make myself > and cube art known ro tthem. > > I have parricipated at the WC exhibiting 3d cube art. The first step > is to solve your design ccubes. That ould be achieved by a > solvibng program, fazt or slow. When that nis done, speedcubists > reach for anorther unsolved cube. For 3d cube artists, that is the > first step. Next you have to put a paattern on cubes by > conventional (judicious) twiddling, make sure all cubes are properly > color-synchronized, and stack them together. THAT is rhe program I > am looking for! I did not solve this using a computer, and don't > have available code for this, otherwise you'd be hearing about it. > > Thank you, computer geniuses out there, for any help. > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der > Blonk" <yasmaramichiel@y...> wrote: > > Hi > > > > How about this, I'd love to work on it, but I don't seem to get > > around to it. Maybe three weeks is not enough, but the general > idea > > could be used: > > > > Implement a program that can solve a mixed rubiks cube (3x3) using > a > > database with several methods, like layer-by-layer, fridrich, > petrus, > > you name it. > > > > Then try to make it find the least number of moves, by starting > from > > different positions, perhaps backtracking moves to find lucky > cases. > > > > You could use a neural network for this also, or genetic > programming, > > if your into AI. > > > > Then you could also make a statistical comparison between the > > different methods. > > > > That ought to give you enough work! > > > > Michiel > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gotsoup420" > > <gotsoup420@y...> wrote: > > > im enrolled in a programming class for c++ and, being > > > overenthsiastic, have decided to work on my final project (yes i > > > realize that its only been like 3 weeks of school). anyways, i > was > > > wondering if anyone had any ideas for a program dealing with the > > > rubiks cube or some type of puzzle. anything will help. > > > > > > -soupkid
4057. Re: Foot-cubing (was: Cube supremecy...)
From: Anders Larsson <anders.larsson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Sep 2003 20:11:36 +0200

Great barefoot CHRIS, you're already below my ambitious 5 min goal! I agree that the first problem foot-cubers encounter is that you can get lost in the middle of a sequence. One other problem for me is the slice move. I do not true slice moves with my feet. I have to turn each opposite faces individually and then rotate the cube. And I do quite a lot of slice moves. To avoid the unnecessary cube rotations, I have to slightly modifiy the sequences. I prefer to solve the cube on a rug. But I had no problem to solve it on concrete, but that is not healthy for the cube. For speedcubing, a not too soft rug is to prefer. I think that having another cube in your hands, trying things out, should not be allowed in competitions. Anyhow, I belive that such an aid would help in practising foot-cubing, but I do not think that it helps getting faster times when speedcubing. We can make foot-cubing to be official the next WC. It was "almost" official at WC2003. /Anders dishwashersafe22 wrote: > I just discovered the wonderfull world of foot-cubing and it is > actually quite fun. My best unlucky time is 4:01.55 and if I'm not > mistaken, that's an unofficial world record! I rarely get above 6 > minutes and have solved no more than 15 cubes with my feet. My > solution is rather long and I was surprised at my times but my toe > dexterity is probably better than any cuber since I don't wear shoes > which allows the muscles there to grow strong. The only problem is I > sometimes get lost in the middle of algorithms and have to stop and > go through the alg in my head pretending I'm doing it with my hands. > It would help if I had another cube in my hands in which to do these > algs and get the moves down before I do it with my feet but I don't > know if that would be allowed. Do any other foot cubers have any > usefull tips or technique they use or good adbvice. I would be > interested to hear any. The surface is quite important the best one > I could find so far for foot-cubing is a rug. Surfaces too soft make > very hard to align the faces but ones to hard make it very hard to > turn them. A soft rug is a good compromise. Maybe this could be made > into an official event at WC2005. My goal will be to get a sub 3 > minute time which I think is very possibel. > happy cubing, > -barefoot CHRIS > > --- In speedsolvingrubikscube@yahoogroups.com, Anders Larsson > <anders.larsson@i...> wrote: > > And speedcubing with the feet most probably requires the same > thing as > > doing it with one hand: you have to practice a lot... > > > > I solved the cube with my feet the first time some 20 years or so > ago > > when I got tired of doing it two-handed, with one hand, with the > other > > hand... As I remember, I did it only once or twice at that time, > and I > > didn't measured the time it took. When Andrea Craig of Strategic > > Objectives contacted Rune and me for promotions of the WC, she > asked > > about my cube peculiarities, I happened to mention that I had done > it > > with my feet. And she could not resist to persuade me to do it > live on > > the CityTV Breakfast Television show on the Friday morning. And > the rest > > is history... Before I agreed to do it on TV, I had to try it > again and > > this time it took 1/2 h or more, since you easily get lost in the > > sequences. When I got the idea how to work it out, it took less > than 15 > > minutes. > > > > When foot-cubing at the WC Banquet > > <http://lars.studentenweb.org/cube/wc2003/banquet.html#pic7> I > solved > > the cube in more than 12 minutes, after embarrassing myself for > some > > minute during the placement of the last edges. I have only solved > the > > cube with my feet 10 time or so. With just a little more practice > I > > should be able to do it securely within 10 minutes. With some > serious > > practice, it should be no problem to beat 5 minutes. See you at > WC2005 ;-) > > > > /Anders > > >
4058. Re: cube program
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Sep 2003 18:46:59 -0000

Hi, Yes, can, and have, cubed in all pretty patterns of my designs. In fact, I have done all my designs without use of a computer. But people told me that, for them, those designs are not tractable without some sort of a computer code, so I am looking for one. :-) This answer is neither artificial, nor intelligent, but it's the best one I can give. I heard tnat professors at MIT stage periodic meetings in which they discuss things about the Rubik's cube. They call those gatherings 'cube-is.' Bye Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk" <yasmaramichiel@y...> wrote: > Hi > > No I do not work in AI, and yes I have seen your designs, since I was > in Toronto. I don't know what the cube-ins are. Anyway, for your > designs you don't need AI. Just a program that can show cubes in a > three dimensional pattern. Actually where is the art in programming > pretty patterns when you can make them yourself? Try werner > randelshofers site for some nice programs that can assist you and > maybe my cube javascript can help you checking patterns. (see my next > post). > > bye > Michiel > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > Hi, Michiel. > > > > you are into AI?? Do you, by any chance, work at the MIT AI lab? If > > so, do you participate in their cube-ins? Iwould like to make > myself > > and cube art known ro tthem. > > > > I have parricipated at the WC exhibiting 3d cube art. The first > step > > is to solve your design ccubes. That ould be achieved by a > > solvibng program, fazt or slow. When that nis done, speedcubists > > reach for anorther unsolved cube. For 3d cube artists, that is the > > first step. Next you have to put a paattern on cubes by > > conventional (judicious) twiddling, make sure all cubes are > properly > > color-synchronized, and stack them together. THAT is rhe program I > > am looking for! I did not solve this using a computer, and don't > > have available code for this, otherwise you'd be hearing about it. > > > > Thank you, computer geniuses out there, for any help. > > Hana a kostky > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der > > Blonk" <yasmaramichiel@y...> wrote: > > > Hi > > > > > > How about this, I'd love to work on it, but I don't seem to get > > > around to it. Maybe three weeks is not enough, but the general > > idea > > > could be used: > > > > > > Implement a program that can solve a mixed rubiks cube (3x3) > using > > a > > > database with several methods, like layer-by-layer, fridrich, > > petrus, > > > you name it. > > > > > > Then try to make it find the least number of moves, by starting > > from > > > different positions, perhaps backtracking moves to find lucky > > cases. > > > > > > You could use a neural network for this also, or genetic > > programming, > > > if your into AI. > > > > > > Then you could also make a statistical comparison between the > > > different methods. > > > > > > That ought to give you enough work! > > > > > > Michiel > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gotsoup420" > > > <gotsoup420@y...> wrote: > > > > im enrolled in a programming class for c++ and, being > > > > overenthsiastic, have decided to work on my final project (yes > i > > > > realize that its only been like 3 weeks of school). anyways, i > > was > > > > wondering if anyone had any ideas for a program dealing with > the > > > > rubiks cube or some type of puzzle. anything will help. > > > > > > > > -soupkid
4059. Re: notation
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Sep 2003 19:28:19 -0000

Thank you! That was my reasoning, just couldn't defend it properly. But might I suggest lower-case in bracets, just to create more of a distinction for cube rotations - like [r]? Ross and I both use this as our notation of choice. -Doug --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Thu, Aug 28, 2003 at 06:08:33AM -0000, _jaap wrote: > > As far as I know, Singmaster came up with Rs for the "slice" move > > RL', and Ra for the "anti-slice" RL. For cube rotations he often uses > > italics, but I prefer Rc for a cube rotation in the direction of an R > > face turn (what you call r) because it is clearer and can be used on > > cubes of any size. > > That would be too logical :-) I could get used to that, but the reason I > prefer [R] is because a cube rotation is not really a move, so why not > put it in brackets? > > Ryan
4060. [Speed cubing group] Re: cube program
From: "Michiel van der Blonk" <yasmaramichiel@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Sep 2003 19:35:24 -0000

Ok, try http://cs.felk.cvut.cz/~xobitko/ga/ That should get you started on genetic algorihtms. Actually these kind of algorithms are nothing more than very fancy search engines. But with 43 trillion possible states and some order higher for paths to a clean state, you'd have to have some incredible search algorithm. These AI program can never be as good as the Kociemba method, which does a full search in various groups. Now, neural networks are more like pattern recognisers, just like we are! They have to be tought in order to get better, and of course that would never work as good as brute force. I would suggest against neural networks for this specific problem, because using fridrich of petrus' system you only need to look at a few cases in order to find a solution to the next step. I'd say first try to implement one simple system and a backtracking algorithm. That should definitely get you on your way. And of course I'd be very interested to see the results! Michiel --- In speedsolvingrubikscube@yahoogroups.com, sapan you <gotsoup420@y...> wrote: > heh sounds awesome... except i know absolutely nothing about AI except that it means arficial intelligence. any sites in mind that might help clear up a few grey areas? thanks in advance. > > -soupkid > > Michiel van der Blonk <yasmaramichiel@y...> wrote: > Hi > > How about this, I'd love to work on it, but I don't seem to get > around to it. Maybe three weeks is not enough, but the general idea > could be used: > > Implement a program that can solve a mixed rubiks cube (3x3) using a > database with several methods, like layer-by-layer, fridrich, petrus, > you name it. > > Then try to make it find the least number of moves, by starting from > different positions, perhaps backtracking moves to find lucky cases. > > You could use a neural network for this also, or genetic programming, > if your into AI. > > Then you could also make a statistical comparison between the > different methods. > > That ought to give you enough work! > > Michiel > > --- In speedsolvingrubikscube@yahoogroups.com, "gotsoup420" > <gotsoup420@y...> wrote: > > im enrolled in a programming class for c++ and, being > > overenthsiastic, have decided to work on my final project (yes i > > realize that its only been like 3 weeks of school). anyways, i was > > wondering if anyone had any ideas for a program dealing with the > > rubiks cube or some type of puzzle. anything will help. > > > > -soupkid > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
4061. Re: cube program
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Sep 2003 19:40:27 -0000

Yes, but those "cube-ins" have LONG since faded away... On the bright side there are some college cubists now that are starting up campus cube clubs in major universities. Hopefully there will be a large following at Purdue and my school, U-Mich. There probably can't be more then 5 cubists (<90s) at MIT anyways. For most serious students, cubing either doesn't seem too appealing, isn't worth the effort, or think it's a waste of time. On the contrary, it probably makes you smarter, improves your hand-eye coordination, improves reflexes, and is a great application of group theory ideas. (I might need statistical data to support some of these claims however...) -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > Hi, > Yes, can, and have, cubed in all pretty patterns of my designs. In > fact, I have done all my designs without use of a computer. But > people told me that, for them, those designs are not tractable > without some sort of a computer code, so I am looking for one. :-) > This answer is neither artificial, nor intelligent, but it's the > best one I can give. > > I heard tnat professors at MIT stage periodic meetings in which they > discuss things about the Rubik's cube. They call those > gatherings 'cube-is.' > Bye > Hana a kostky > > > --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der > Blonk" <yasmaramichiel@y...> wrote: > > Hi > > > > No I do not work in AI, and yes I have seen your designs, since I > was > > in Toronto. I don't know what the cube-ins are. Anyway, for your > > designs you don't need AI. Just a program that can show cubes in a > > three dimensional pattern. Actually where is the art in > programming > > pretty patterns when you can make them yourself? Try werner > > randelshofers site for some nice programs that can assist you and > > maybe my cube javascript can help you checking patterns. (see my > next > > post). > > > > bye > > Michiel > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > > <hanabizek@e...> wrote: > > > Hi, Michiel. > > > > > > you are into AI?? Do you, by any chance, work at the MIT AI lab? > If > > > so, do you participate in their cube-ins? Iwould like to make > > myself > > > and cube art known ro tthem. > > > > > > I have parricipated at the WC exhibiting 3d cube art. The first > > step > > > is to solve your design ccubes. That ould be achieved by a > > > solvibng program, fazt or slow. When that nis done, speedcubists > > > reach for anorther unsolved cube. For 3d cube artists, that is > the > > > first step. Next you have to put a paattern on cubes by > > > conventional (judicious) twiddling, make sure all cubes are > > properly > > > color-synchronized, and stack them together. THAT is rhe program > I > > > am looking for! I did not solve this using a computer, and don't > > > have available code for this, otherwise you'd be hearing about > it. > > > > > > Thank you, computer geniuses out there, for any help. > > > Hana a kostky > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der > > > Blonk" <yasmaramichiel@y...> wrote: > > > > Hi > > > > > > > > How about this, I'd love to work on it, but I don't seem to > get > > > > around to it. Maybe three weeks is not enough, but the general > > > idea > > > > could be used: > > > > > > > > Implement a program that can solve a mixed rubiks cube (3x3) > > using > > > a > > > > database with several methods, like layer-by-layer, fridrich, > > > petrus, > > > > you name it. > > > > > > > > Then try to make it find the least number of moves, by > starting > > > from > > > > different positions, perhaps backtracking moves to find lucky > > > cases. > > > > > > > > You could use a neural network for this also, or genetic > > > programming, > > > > if your into AI. > > > > > > > > Then you could also make a statistical comparison between the > > > > different methods. > > > > > > > > That ought to give you enough work! > > > > > > > > Michiel > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gotsoup420" > > > > <gotsoup420@y...> wrote: > > > > > im enrolled in a programming class for c++ and, being > > > > > overenthsiastic, have decided to work on my final project > (yes > > i > > > > > realize that its only been like 3 weeks of school). anyways, > i > > > was > > > > > wondering if anyone had any ideas for a program dealing with > > the > > > > > rubiks cube or some type of puzzle. anything will help. > > > > > > > > > > -soupkid
4062. Re: Buying puzzles
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Sep 2003 19:44:36 -0000

Oh yes, I know the feeling... I think I also had some of the smallest hands at the competition (hence a diffent cubing style then other cubists of similar speed). I'll have to get myself a mini-4x4 and mini-5x5 eventually... -Doug --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I definitely have a preference for the smaller, lighter, and more > delicate 4x4x4 and 5x5x5 (I think mine are EastSheen?). Possibly > because I'm a girl, and thus have smaller hands than most other > cubers. I've had a play with the standard size 4x4x4 and 5x5x5 cubes > which I found too big for me and certainly too heavy. I think I'd end > up with a wrist injury if I cubed with those monsters (seriously!) > > If you have large hands and strong fingers, you'd probably prefer the > standard size. I use slice moves sometimes when solving the 4x4x4 and > the 5x5x5 and if my hands/fingers were larger then this would be > quite difficult with my small cubes. > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > For the exception of Akimoto I believe, but his cubes are VERY well > > broaken in and he is used to fixing pops quickly sort of as a > > reflex... I can't imagine his cube not poping at least twice during > > each of his solves. And btw, Ron prefers the mini-5x5, but likes > > another brand for 4x4. > > > > -Doug > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > > <Grant@T...> wrote: > > > --- pi3p14159265 wrote: > > > > in a moment of enlightenment, I measured my old 4x4... 6.4 cm^3 > > > > hehehe I guess it won't make that much of a difference eh? > > While > > > > we're at it, how well does the mini 5x5 turn? > > > > > > They are not a whole lot smaller in size, but they probably weigh > > > half as much. To your question, though, the mini 5x5's also move > > > very well. I think each of the 5x5 event finalists at the WC > were > > > using one of the mini's. > > > > > > - Grant
4063. Re: [Speed cubing group] Lucky Last Layer
From: Pyraminx Master <pyraminx14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 6 Sep 2003 13:53:41 -0700 (PDT)

The probability should be the same. There are 4 ways for the LL to be done (U, U2, U', or no turn) and for that one alg to work there should be the same 4 ways for it to happen. Either way the pieces have only 1 way to line up relative to each other. Dan Harris <dan_j_harris@...> wrote:In the run up to the World Championships, I had my first ever Luckiest Last Layer, that is to say after placing the 4th F2L pair, the entire LL was solved, hence so was the cube (give or take a U turn) Then this morning, I have had the next shortest LL case, not once, but twice! That is the T orientation (F R U R' U' F') and then no Permutation. Is this a lot more likely to occur than a Luckiest Last Layer? For instance, I know that the chance of the LLL is something resembling 1/(216*72) (please correct me if this is wrong), and I also know the probability of the T-orientation is 1/54. Performing the T-orientation also executes the "Arrow" Permutation (Case 15 on my site) which has a probability of 1/18, so presumably for the 6 move LL to occur this has to be at the correct angle when executing the Orientation, which makes the probability 1/(18*4) = 1/72 So does this make the probability of this particular 6 move LL 1/(54*72) ? Or am I completely wrong (Most likely, I'm no good at probability theory! Is there some conditional probability stuff going on here?) Food for thought! DanH :) Note: I realise that there are other 6 move LL's concerning the P-shape Orientations, but for now I am only interested in this T-shape Orientation, because it is this case which appeared twice on my cube in a matter of a few solves. [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
4064. Re: Foot-cubing (was: Cube supremecy...)
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 07 Sep 2003 00:36:43 -0000

I no longer cube corners-first so use very few slice moves now I but can do them with my feet. I arch by big toe so the toe and the balls of my foot so they lie on the back edge of the BUR & FUR corners and the slice can be pulled by the UR edge with the other foot. You need big feet and a well lubed cube though. Cube rotations are another problem. Maybe I will learn some new algs. Two Generator sequences are easy also. -barefoot Chris --- In speedsolvingrubikscube@yahoogroups.com, Anders Larsson <anders.larsson@i...> wrote: > Great barefoot CHRIS, you're already below my ambitious 5 min goal! > > I agree that the first problem foot-cubers encounter is that you can get > lost in the middle of a sequence. One other problem for me is the slice > move. I do not true slice moves with my feet. I have to turn each > opposite faces individually and then rotate the cube. And I do quite a > lot of slice moves. To avoid the unnecessary cube rotations, I have to > slightly modifiy the sequences. > > I prefer to solve the cube on a rug. But I had no problem to solve it on > concrete, but that is not healthy for the cube. For speedcubing, a not > too soft rug is to prefer. > > I think that having another cube in your hands, trying things out, > should not be allowed in competitions. Anyhow, I belive that such an aid > would help in practising foot-cubing, but I do not think that it helps > getting faster times when speedcubing. > > We can make foot-cubing to be official the next WC. It was "almost" > official at WC2003. > > /Anders > > dishwashersafe22 wrote: > > > I just discovered the wonderfull world of foot-cubing and it is > > actually quite fun. My best unlucky time is 4:01.55 and if I'm not > > mistaken, that's an unofficial world record! I rarely get above 6 > > minutes and have solved no more than 15 cubes with my feet. My > > solution is rather long and I was surprised at my times but my toe > > dexterity is probably better than any cuber since I don't wear shoes > > which allows the muscles there to grow strong. The only problem is I > > sometimes get lost in the middle of algorithms and have to stop and > > go through the alg in my head pretending I'm doing it with my hands. > > It would help if I had another cube in my hands in which to do these > > algs and get the moves down before I do it with my feet but I don't > > know if that would be allowed. Do any other foot cubers have any > > usefull tips or technique they use or good adbvice. I would be > > interested to hear any. The surface is quite important the best one > > I could find so far for foot-cubing is a rug. Surfaces too soft make > > very hard to align the faces but ones to hard make it very hard to > > turn them. A soft rug is a good compromise. Maybe this could be made > > into an official event at WC2005. My goal will be to get a sub 3 > > minute time which I think is very possibel. > > happy cubing, > > -barefoot CHRIS > > > > --- In speedsolvingrubikscube@yahoogroups.com, Anders Larsson > > <anders.larsson@i...> wrote: > > > And speedcubing with the feet most probably requires the same > > thing as > > > doing it with one hand: you have to practice a lot... > > > > > > I solved the cube with my feet the first time some 20 years or so > > ago > > > when I got tired of doing it two-handed, with one hand, with the > > other > > > hand... As I remember, I did it only once or twice at that time, > > and I > > > didn't measured the time it took. When Andrea Craig of Strategic > > > Objectives contacted Rune and me for promotions of the WC, she > > asked > > > about my cube peculiarities, I happened to mention that I had done > > it > > > with my feet. And she could not resist to persuade me to do it > > live on > > > the CityTV Breakfast Television show on the Friday morning. And > > the rest > > > is history... Before I agreed to do it on TV, I had to try it > > again and > > > this time it took 1/2 h or more, since you easily get lost in the > > > sequences. When I got the idea how to work it out, it took less > > than 15 > > > minutes. > > > > > > When foot-cubing at the WC Banquet > > > <http://lars.studentenweb.org/cube/wc2003/banquet.html#pic7> I > > solved > > > the cube in more than 12 minutes, after embarrassing myself for > > some > > > minute during the placement of the last edges. I have only solved > > the > > > cube with my feet 10 time or so. With just a little more practice > > I > > > should be able to do it securely within 10 minutes. With some > > serious > > > practice, it should be no problem to beat 5 minutes. See you at > > WC2005 ;-) > > > > > > /Anders > > > > >
4065. cube "withdrawal"
From: "Alex" <alex_72501@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 07 Sep 2003 01:22:21 -0000

hey everyone, I had my good cube loaned to a friend for 2 days, and I didn't know how much I missed it! I don't really cube much, but at least every day...and this weekend my mom wouldn't let me take it camping (she is starting to think this "cubing thing" is getting "out of hand"). I don't know if this would be called withdrawal or not, but does anyone else here ever miss their cube when they don't have it? but, gee, are we that addicted to it?!? Alex
4066. Re: cube "withdrawal"
From: "unipsycho6" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 07 Sep 2003 04:27:16 -0000

I know what you mean. We ARE addicted to the cube. A while ago there was a discussion about seeing an unsolved cube within your reach, and most people said they couldn't leave a cube unsolved if they had access to it (and many times if they don't have access to it). --- In speedsolvingrubikscube@yahoogroups.com, "Alex" <alex_72501@y...> wrote: > hey everyone, > I had my good cube loaned to a friend for 2 days, and I didn't know > how much I missed it! I don't really cube much, but at least every > day...and this weekend my mom wouldn't let me take it camping (she is > starting to think this "cubing thing" is getting "out of hand"). I > don't know if this would be called withdrawal or not, but does anyone > else here ever miss their cube when they don't have it? but, gee, > are we that addicted to it?!? > > Alex
4067. Re: Mastering Stuff
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 07 Sep 2003 19:36:01 -0000

In a couple cube books out there they have a ranking of your "masterness" acording to time. According to one book it said that if you can solve the cube under 3 min. then you are a master :) I dunno bout that one. I think a cube master is one who can solve the cube under a minute, but also being fluent with not only the 3x3 but other puzzles as well. Being a master i think applies on how well you use your knowledge of the cube and apply it to other puzzles and maybe to everyday life as well :) hehe jake
4068. Re: Mastering Stuff
From: "unipsycho6" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 07 Sep 2003 19:48:42 -0000

You can know algorithms and how to solve it, but if you don't really know how the algorithms work and anything about the cube, then you're probably not a master --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > In a couple cube books out there they have a ranking of > your "masterness" acording to time. According to one book it said > that if you can solve the cube under 3 min. then you are a > master :) I dunno bout that one. > I think a cube master is one who can solve the cube under a minute, > but also being fluent with not only the 3x3 but other puzzles as > well. Being a master i think applies on how well you use your > knowledge of the cube and apply it to other puzzles and maybe to > everyday life as well :) > hehe > jake
4069. Jaap's Puzzle Page updated
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 07 Sep 2003 20:00:51 -0000

I updated my page again. New pages about the Astrolabacus and Tomy's Great Gears puzzle. Added a second solution method to the Rubik's Ufo. Added Mutando to Instant Insanity page. Added a third solution to the Rubik's Magic Master Edition. Fixed a bug in the Cube applet. Added JavaScript for Astrolabacus, Lights Out Deluxe, Rack'em Up and the Great Gears puzzle. Jaap
4070. Re: Jaap's Puzzle Page updated
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 07 Sep 2003 20:08:32 -0000

> I updated my page again. I should have included the URL: Jaap's Puzzle Page: http://www.geocities.com/jaapsch/puzzles
4071. Re: Mastering Stuff
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 07 Sep 2003 20:11:47 -0000

indeed, that is also a good one jake --- In speedsolvingrubikscube@yahoogroups.com, "unipsycho6" <unipsycho6@y...> wrote: > You can know algorithms and how to solve it, but if you don't really > know how the algorithms work and anything about the cube, then > you're probably not a master > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > In a couple cube books out there they have a ranking of > > your "masterness" acording to time. According to one book it said > > that if you can solve the cube under 3 min. then you are a > > master :) I dunno bout that one. > > I think a cube master is one who can solve the cube under a > minute, > > but also being fluent with not only the 3x3 but other puzzles as > > well. Being a master i think applies on how well you use your > > knowledge of the cube and apply it to other puzzles and maybe to > > everyday life as well :) > > hehe > > jake
4072. Re: Mastering Stuff
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 07 Sep 2003 23:46:13 -0000

Masters have ro do a bit more than solve the cube undera mninute. They should ciontribute rto the literature oif cubing, invent new things. mA person who comes up with comp,etely new and very fast method of speedcubing would be a master. Peop,e who lern th8s method sqnd subsequently apply it are really not masters, because they have not originated the method, but merely used it. Hana a kistky --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > In a couple cube books out there they have a ranking of > your "masterness" acording to time. According to one book it said > that if you can solve the cube under 3 min. then you are a > master :) I dunno bout that one. > I think a cube master is one who can solve the cube under a minute, > but also being fluent with not only the 3x3 but other puzzles as > well. Being a master i think applies on how well you use your > knowledge of the cube and apply it to other puzzles and maybe to > everyday life as well :) > hehe > jake
4073. Re: Mastering Stuff
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 08 Sep 2003 01:46:11 -0000

Were you trying to type that really fast? Because there's a lot of strange typos. LOL Anyway, that's a good point.If you don't make the method fit your hands and your mind well, but simply do what others tell you to, then you're not a master. --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > Masters have ro do a bit more than solve the cube undera mninute. > They should ciontribute rto the literature oif cubing, invent new > things. mA person who comes up with comp,etely new and very fast > method of speedcubing would be a master. Peop,e who lern th8s method > sqnd subsequently apply it are really not masters, because they have > not originated the method, but merely used it. > Hana a kistky > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > In a couple cube books out there they have a ranking of > > your "masterness" acording to time. According to one book it said > > that if you can solve the cube under 3 min. then you are a > > master :) I dunno bout that one. > > I think a cube master is one who can solve the cube under a > minute, > > but also being fluent with not only the 3x3 but other puzzles as > > well. Being a master i think applies on how well you use your > > knowledge of the cube and apply it to other puzzles and maybe to > > everyday life as well :) > > hehe > > jake
4074. Re: Buying puzzles
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 08 Sep 2003 01:46:10 -0000

Hi, I used regular 4x4 and 5x5 at WC. I think the matter is not only the size but the mechanics. More pieces makes more joints. Those makes cube more flabby, theoretically. Eastsheen (mini-) 4x4 has more pieces than Rubik's and is too flabby for me to do. As same as 3x3, flabby cube is not good for speed. That is (was) one reason why I prefer Rubik's 4x4. However, I was surprised that Eastsheen cubes, which David, Ron and the othe peoples use, are so nice. (Unfortunately, I have not tried Grant's. ) And I was really really surprised that they don't care even color scheme. At least they have not restickered ugly purple color stickers. If they pay some effort to resticker big cube, they might be able to do much faster. And I might abuse Eastsheen cubes or the lot was not good. Easheen 5x5 has a plastic wall inside. I think if they make the wall from some kind of metal, it may become more solid and better. My mini-5x5 is also flabby and explosive. Regular 5x5 sometimes causes flipping pop of inner cubbies but I can fix easily and it is definitely better than explosion! I don't want to collect a hundred of pieces around. But I would like to try another mini-4x4 and 5x5 one more time. Masayuki Akimoto
4075. Cube Art
From: mjswart <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 08 Sep 2003 13:43:51 -0000

Hana, have you seen this site? http://www.wunderland.com/WTS/Jake/CubeArt/ Michael
4076. Re: Where to get 4x4x4 and 5x5x5
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 08 Sep 2003 14:29:39 -0000

--- thenextpre2004 wrote: > Can ppl tell me where i can get a 5x5x5 and a 4x4x4 cube, and maybe > also where to get a keyring 3x3x3. thanks. btw, i just recently got > my average under a minute, with a best of 44 seconds. > -Adam http://shoppingcart.mefferts.com has good 4x4x4 and 5x5x5 cubes. Scroll down to #10 and #11 - "Mini Master Cube" and "Mini Prof. Cube". As far as a keyring 3x3x3, http://www.rubikshop.com has it, and you may be able to find one at your local Target, Walmart, or K- mart store. - Grant
4077. Re: Cube Art
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 08 Sep 2003 16:01:14 -0000

Yes, I have. In fact, I asked Jacob Davenport, who is the author of many of those 2d art pieces, to come and exhibit i Toreonto. Dan Gosbee tells me that he also extended his invitation. Jake refused to come. I don't know why. Guys, if you think that I wanted to be the only one exhibiting cube art, then think again. I wanted more of us to b here, but if somebody doesn't want to come, I cannot force him. I know Jake's art. Since he didn't come in person, enjoy his website. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, mjswart <no_reply@y...> wrote: > Hana, have you seen this site? > > http://www.wunderland.com/WTS/Jake/CubeArt/ > > Michael
4078. Re: Mastering Stuff
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 08 Sep 2003 16:19:33 -0000

Sorry, I am notorious for my spelling and typo goofs, and for that reason alone, I cannot be a master. :-)) I am not a speed cubist, but I understamnd that the masters in this discipline are Jessica Fridrich and Lars Petrus. Anyone else, that would satisfy the above ctriterion, that is, developing HIS or HER OWN METHOD? There is a room for masters in other disciplines of cubing, such as computer cubing, cube art, even cube svience. This last discipline uses the cube to formulate new scientific and mathematical concepts, that have been previously unknown. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > Were you trying to type that really fast? Because there's a lot of > strange typos. LOL > Anyway, that's a good point.If you don't make the method fit your > hands and your mind well, but simply do what others tell you to, > then you're not a master. > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > Masters have ro do a bit more than solve the cube undera mninute. > > They should ciontribute rto the literature oif cubing, invent new > > things. mA person who comes up with comp,etely new and very fast > > method of speedcubing would be a master. Peop,e who lern th8s > method > > sqnd subsequently apply it are really not masters, because they > have > > not originated the method, but merely used it. > > Hana a kistky > > > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > > <no_reply@y...> wrote: > > > In a couple cube books out there they have a ranking of > > > your "masterness" acording to time. According to one book it > said > > > that if you can solve the cube under 3 min. then you are a > > > master :) I dunno bout that one. > > > I think a cube master is one who can solve the cube under a > > minute, > > > but also being fluent with not only the 3x3 but other puzzles as > > > well. Being a master i think applies on how well you use your > > > knowledge of the cube and apply it to other puzzles and maybe to > > > everyday life as well :) > > > hehe > > > jake
4079. Re: Buying puzzles
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 08 Sep 2003 22:52:35 -0000

--- In speedsolvingrubikscube@yahoogroups.com, makimoto2000us <no_reply@y...> wrote: > Hi, > > I used regular 4x4 and 5x5 at WC. > I think the matter is not only the size but the mechanics. > More pieces makes more joints. Those makes cube more flabby, > theoretically. > Eastsheen (mini-) 4x4 has more pieces than Rubik's and is too flabby > for me to do. > As same as 3x3, flabby cube is not good for speed. > That is (was) one reason why I prefer Rubik's 4x4. > However, I was surprised that Eastsheen cubes, which David, Ron and > the othe peoples use, are so nice. (Unfortunately, I have not tried > Grant's. ) > And I was really really surprised that they don't care even color > scheme. > At least they have not restickered ugly purple color stickers. > If they pay some effort to resticker big cube, they might be able to > do much faster. > And I might abuse Eastsheen cubes or the lot was not good. > > Easheen 5x5 has a plastic wall inside. > I think if they make the wall from some kind of metal, it may become > more solid and better. > My mini-5x5 is also flabby and explosive. > Regular 5x5 sometimes causes flipping pop of inner cubbies but I can > fix easily and it is definitely better than explosion! > I don't want to collect a hundred of pieces around. > > But I would like to try another mini-4x4 and 5x5 one more time. > > Masayuki Akimoto Eastsheen cubes look flabby and weak, I agree. Never had problems with mine, but they always feel like they're going to explode. I'm not a fast 4^3 cuber so I can't speak on this subject, but sometimes I prefer heavy cubes, and that's why I tried to make a heavy 3^3 cube. I filled the edge parts with putty (don't know if it's the right word - "mastic" in french). It makes the cube twice as heavy (it needs strong springs). A lot more inertia, very pleasant. Something you could try if you haven't yet. Gilles.
4080. Re: Buying puzzles
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 08 Sep 2003 23:01:38 -0000

--- Gilles Roux wrote: > I'm not a fast 4^3 cuber so I can't speak on this subject, but > sometimes I prefer heavy cubes, and that's why I tried to make a > heavy 3^3 cube. > I filled the edge parts with putty (don't know if it's the right > word - "mastic" in french). It makes the cube twice as heavy (it > needs strong springs). > > A lot more inertia, very pleasant. Something you could try if you > haven't yet. > > Gilles. Just don't get used to your heavy 3x3x3, because this is one of the things they checked cubes for at the WC... Perhaps it's better to content with using a "standard" 3x3x3. - Grant
4081. Petrus-Fridrich Method
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Sep 2003 04:09:35 -0000

I'm trying to learn the combined Petrus-Fridrich method, which requires not orienting the edges in the F2L but doing the entire OLL algorithm. I think there's one or two others here who do that. The problem is, my brain is stuck on not turning those other two sides, so I can't complete the F2L quickly enough. I can't see really quick moves like I can when the edges are all oriented correctly.
4082. Re: [Speed cubing group] Petrus-Fridrich Method
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 9 Sep 2003 14:19:43 +1000

On Tue, Sep 09, 2003 at 04:09:35AM -0000, Michael Atkinson wrote: > I'm trying to learn the combined Petrus-Fridrich method, which > requires not orienting the edges in the F2L but doing the entire OLL > algorithm. I think there's one or two others here who do that. > The problem is, my brain is stuck on not turning those other two > sides, so I can't complete the F2L quickly enough. I can't see really > quick moves like I can when the edges are all oriented correctly. I developed some algorithms for building squares in the first two layers. Here is my page for building the final square with only two sides of the cube free: http://www.progsoc.uts.edu.au/~rheise/cube/squares_2free.html Ryan
4083. notation idea
From: "Terje Kristensen" <terje@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 9 Sep 2003 11:47:59 +0200

i have been playing around with an idea lately, and wanteed to air it to this crowd. When i see an algorithm like URUR'U'F'U'F it doesnt tell me anything about how someone would perform that algo. with a notation like U(RUR)'U'(F'U'F) it would tell me that this algo consists of two separate finger tricks, but not how they are performed. with a notation like : {lt}U {w}R {ri}U {w}R {li}U {w}F' {li}U' {w}F i'm trying to say how i perform this algo. w = whole hand. more like 3 fingers, but not a singel digit. lt = left thumb li = left index finger ri = right index finger etc. now you would have a pretty good idea how i perform that algo, and it's probably not the best way of doing it :) Could this be interresting tom anyone but me, and / or does anything like this notation already exist ? Terje
4084. Re: notation idea
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Sep 2003 14:11:54 -0000

my opinion is that in most circumstances, the actual fingers you are using isn't all that useful to other speed cubers. for it to be complete, you would also need to indicate how the other hand is holding the cube. so it seems that if you want to convey exactly how you do an alg, it's most accurate to just post a link to a video. i am in in the process of learning the 57 LL orientation algs. i'm good enough to know all the basic finger tricks and how to achieve economy of motion. after dissecting an alg and making my own method for doing it, i usually check out some of the tutorials that show videos of other speedcubers doing it. 80% of the time i like my way better-- although sometimes i'll scrap what i just did and start over with some new ideas from a video. that doesn't mean that 80% of the time the other people are slower or worse, it just means that we're different. there are times when i just don't see a good way to perform an alg, and i'll check out video's for ideas. i rarely end up doing exactly what someone else did though. if i were stumped on how to perform an alg, i don't think that a written notation is what i would turn to for ideas. a video just seems much better for this kind of thing. -eric --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje@w...> wrote: > i have been playing around with an idea lately, and wanteed to air it to > this crowd. > > When i see an algorithm like URUR'U'F'U'F it doesnt tell me anything about > how someone would perform that algo. > with a notation like U(RUR)'U'(F'U'F) it would tell me that this algo > consists of two separate finger tricks, > but not how they are performed. > > with a notation like : {lt}U {w}R {ri}U {w}R {li}U {w}F' {li}U' {w} F > i'm trying to say how i perform this algo. > > w = whole hand. more like 3 fingers, but not a singel digit. > lt = left thumb > li = left index finger > ri = right index finger > > etc. > > now you would have a pretty good idea how i perform that algo, and it's > probably not the best way of doing it :) > > Could this be interresting tom anyone but me, and / or does anything like > this notation already exist ? > > Terje
4085. Re: [Speed cubing group] Petrus-Fridrich Method
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Sep 2003 14:49:03 -0000

Thanks, that looks like it will help me. --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Tue, Sep 09, 2003 at 04:09:35AM -0000, Michael Atkinson wrote: > > I'm trying to learn the combined Petrus-Fridrich method, which > > requires not orienting the edges in the F2L but doing the entire OLL > > algorithm. I think there's one or two others here who do that. > > The problem is, my brain is stuck on not turning those other two > > sides, so I can't complete the F2L quickly enough. I can't see really > > quick moves like I can when the edges are all oriented correctly. > > I developed some algorithms for building squares in the first two > layers. Here is my page for building the final square with only two > sides of the cube free: > > http://www.progsoc.uts.edu.au/~rheise/cube/squares_2free.html > > Ryan
4086. Re: notation idea
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Sep 2003 15:39:55 -0000

--- Eric Johanson wrote: > so it seems that if you want to convey exactly how you do an alg, > it's most accurate to just post a link to a video. True, except that a lot of videos I've seen are way too fast to comprehend what exactly is going on. Even when people "slow down", they frequently still go too quickly for easy comprehension. I think I would have to agree, though, that "notation" would get far too complex if it were actually able to represent all of the information required to describe how algs are executed. - Grant
4087. Re: [Speed cubing group] Petrus-Fridrich Method
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Sep 2003 16:07:05 -0000

Excellent, excellent stuff! I know about 1/3 to 1/2 of it, but having everything layed out will surely help my method IMMENSELY. Among this, learning the ZZ c/e pairing algs, and more LL algs, I am set for the next 3 years at least. -Doug --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Tue, Sep 09, 2003 at 04:09:35AM -0000, Michael Atkinson wrote: > > I'm trying to learn the combined Petrus-Fridrich method, which > > requires not orienting the edges in the F2L but doing the entire OLL > > algorithm. I think there's one or two others here who do that. > > The problem is, my brain is stuck on not turning those other two > > sides, so I can't complete the F2L quickly enough. I can't see really > > quick moves like I can when the edges are all oriented correctly. > > I developed some algorithms for building squares in the first two > layers. Here is my page for building the final square with only two > sides of the cube free: > > http://www.progsoc.uts.edu.au/~rheise/cube/squares_2free.html > > Ryan
4088. Re: notation idea
From: "Terje Kristensen" <terje@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Sep 2003 16:58:28 -0000

but are really all information about the algo required. an simple notation like the one i was talking about, would atleast give a lot more info than just an normal notation would, and if you have the notation and the video together, it would be easier to comprehend the video, even if it's really fast. I would at least greatly improve my understanding about how somwone is performing an algo with that notation. at least where fingertricks are involved. Terje --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- Eric Johanson wrote: > > so it seems that if you want to convey exactly how you do an alg, > > it's most accurate to just post a link to a video. > > True, except that a lot of videos I've seen are way too fast to > comprehend what exactly is going on. Even when people "slow down", > they frequently still go too quickly for easy comprehension. I think > I would have to agree, though, that "notation" would get far too > complex if it were actually able to represent all of the information > required to describe how algs are executed. > > - Grant
4089. Re: [Speed cubing group] notation idea
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 9 Sep 2003 10:33:09 -0700

I think that could be pretty cool! My guess is that a more high level notation would be most useful. That is, instead of describing in detail what each finger does, name and classify all finger tricks. There can't be all that many of them. 20? Depends on how you classify them I guess. So instead of {lh}L' {li}U' {lh}L (lh = left hand), you'd write {ptr}(L'U'L), where {ptr} is a code for "push trigger" or whatever that's called. You'd still want the low level notation to explain unusual movements, I suppose. OTOH, the simple grouping of moves would very often be enough to tell us what tricks to use. Of course you'll get more info from a video, but with a notation you'll be able to just read something and understand it, rather than the at least several minutes (if you're online) it takes to download and watch video. Or if you're the author, you can just write 15 characters in an email, instead of the immense hassle of recording a video and posting it online. Or if you're writing down notes by hand in your cube study notebook... you get the idea. Or think of it this way: Sometimes it's better to listen to a recording of speech, but that doesn't mean that the written language is not useful also. Maybe it won't be used a lot. We don't talk a lot about such matters. But then again, maybe one reason for that is that we don't have a language to talk and write about them in? /Lars At 11:47 +0200 9/9/03, Terje Kristensen wrote: >i have been playing around with an idea lately, and wanteed to air it to >this crowd. > >When i see an algorithm like URUR'U'F'U'F it doesnt tell me anything about >how someone would perform that algo. >with a notation like U(RUR)'U'(F'U'F) it would tell me that this algo >consists of two separate finger tricks, >but not how they are performed. > >with a notation like : {lt}U {w}R {ri}U {w}R {li}U {w}F' {li}U' {w}F >i'm trying to say how i perform this algo. > >w = whole hand. more like 3 fingers, but not a singel digit. >lt = left thumb >li = left index finger >ri = right index finger > >etc. > >now you would have a pretty good idea how i perform that algo, and it's >probably not the best way of doing it :) > >Could this be interresting tom anyone but me, and / or does anything like >this notation already exist ? -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com
4090. News article
From: "Lars Vandenbergh" <lars.vandenbergh@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Sep 2003 18:59:04 -0000

Hi, yesterday I appeared in an article in a local newspaper. It's about my achievements at the World Championship and in particular my world record and world title on the Square-1. There's no digital version on their website, but they let me put a scan on my website: http://lars.studentenweb.org/cube/wc2003/pix/hbvl.jpg Unfortunately, it's in Dutch, but I can translate it if you insist. Lars
4091. Re: notation idea
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Sep 2003 20:20:17 -0000

I think that it is already enough to put in () and to have distinctintion between something like R2' and R2. With a bit of experiecnce it is VERY easy to recognize what one should do for any given trigger. Besides, we perform triggers slightly differently amongst ourselves, so it is really up to the executor on how to grip and stuff. With even more experience it is not impossible to look at a raw algoirthm and parse out the triggers yourself - I do this all the time and am writing code to do this automatically for my future algorithm database. Lars's idea with naming the individual triggers might be nice; I do this a bit: I call (R'UR') flick-towards, (RU'R) flick-away, hem... a bunch more with names too silly to mention here. I'd like to know what some of you out there would name the basic commutator (RU'R'U) though. The problem is basically this: the advanced people don't need this extra notation, and the beginners may get confused by it. Also I'd find it somewhat annoying to be 'told' which finger to use. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje@w...> wrote: > but are really all information about the algo required. an simple notation like the one i was > talking about, would atleast give a lot more info than just an normal notation would, and if > you have the notation and the video together, it would be easier to comprehend the video, > even if it's really fast. > > I would at least greatly improve my understanding about how somwone is performing an > algo with that notation. at least where fingertricks are involved. > > Terje > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > > --- Eric Johanson wrote: > > > so it seems that if you want to convey exactly how you do an alg, > > > it's most accurate to just post a link to a video. > > > > True, except that a lot of videos I've seen are way too fast to > > comprehend what exactly is going on. Even when people "slow down", > > they frequently still go too quickly for easy comprehension. I think > > I would have to agree, though, that "notation" would get far too > > complex if it were actually able to represent all of the information > > required to describe how algs are executed. > > > > - Grant
4092. how can i solve the rubik cube in the simplest way?
From: "mikhailtal3" <mikhailtal3@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Sep 2003 22:27:07 -0000

How can i solve the rubik's cube in the simplest way? I'm a begginer to this and enjoy trying to solve it, i have been workin on the ouzzel for 4 days. any one plz reply back.
4093. 43 Quintillion+ A really big number
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Sep 2003 22:35:56 -0000

Most cubers are familiar with the fact that the cube can be in over 43 quintillion positions. It's made me think of several questions... 1.) A lot of the positions of the cube are the same, but only differentiate(spelling?) by a simple cube rotation. If I researched correctly, in any given scrambled state, there are 11 other scrambled states that are exactly the same, only different by cube rotation. Just a thought anyway, if I'm wrong please let me know, because i'm interested to know. 2.)now if i'm right about there being 11 seperate but exact cases that differ only by rotations, you could divide the 43 quintillion by 12. This gives you something over 3.5 quintillion, or 3,500,000,000,000,000,000 different positions. A rough estimation on total sales for the rubik's cube was a number around 500 million. (according to the source i saw) Next I try to figure in my minds-eye how many turns are made on the average 3x3 in it's "lifetime" Cubers like all of us have made thousands of turns, some people have made hundreds of thousands, maybe millions, i don't know. But a good lot of people only make a few hundred moves before destroying their cube, ripping stickers off, etc. So to be generous we'll say that each of the 500 million cubes sold had on average 500 turns made on it. So in total, 250 billion turns made, or 250,000,000,000. Lets just pretend that each turn made represents a possible position of the 3.5+ quintillion.(un-realistic i know) Assuming all the math and assumptions i've made are correct, which they probably aren't, that would mean that we have only got 1/14,000,000 of all possible positions on the cube. So there are scrambled states that haven't been acheived yet. And at this rate, we have a long time before we hit every one of those positions. for all of you who attempted following along with my undeveloped, unorganized, and probably horrible ideas, thanx for reading. Feel free to critique my math in any way. -Richard
4094. Re: notation idea
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Sep 2003 23:28:40 -0000

--- d_funny007 wrote: > I think that it is already enough to put in () and to have > distinctintion between something like R2' and R2. With a bit of > experiecnce it is VERY easy to recognize what one should do for any > given trigger. Yes, and no. Sometimes, when people write out an alg, they group together so many moves, I don't see how it's possible that it could be a single "finger trick". I would say it is far from easy to decipher these. For a moment, I'm going to pick on Peter, since I knew I could find an example of this on his page. This is orientation 06-02 from http://home01.wxs.nl/~janse625/AllesFastOrient.html : (R'U²RU)(R'U'RUR'UR) I can't help but think that this is actually executed something more like: (R'U²)(RU)(R'U'RU)(R'UR) or (R'U²)(RUR'U')(RU)(R'UR) Am I wrong, or can you somehow actually string together 6-7 moves without regripping the cube? The only situation that I've come across (that I can think of) where I didn't need to regrip the cube for a move that long was for orientations 31 and 32 (same page). Aside from rolling my fingers a little bit to change which hand is holding the center slice (between R and L), and loosening a little to allow a held face to turn, I can perform the following without any grip changes (parenthesis indicate the finger rolls/loosening) : (R'U'R)(L'B'LB)(R'UR) > Besides, we perform triggers slightly differently amongst > ourselves, so it is really up to the executor on how to grip > and stuff. With even more experience it is not impossible to look > at a raw algoirthm and parse out the triggers yourself... True, but when learning, it can be extremely helpful to understand how the alg is performed by someone who is already experienced with it. > The problem is basically this: the advanced people don't need this > extra notation, and the beginners may get confused by it. Also I'd > find it somewhat annoying to be 'told' which finger to use. I agree... Though perhaps you should think of it as being told which finger _they_ use, not which finger _to_ use. - Grant
4095. Re: [Speed cubing group] 43 Quintillion+ A really big number
From: Mark Longridge <zero1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 9 Sep 2003 19:33:29 -0400

The cube has 48 face-preserving symmetries. Read about the real size of cube space by Dan Hoey. It was also worked out by Martin Schoenert via the GAP program. You can find it here: http://www.math.rwth-aachen.de/~Martin.Schoenert/Cube-Lovers/ I listed this number (real size of cube space) while back at http://cubeman.vg-network.com/fullcube.txt Mark On Tuesday 09 September 2003 18:35, richy_jr_2000 wrote: > Most cubers are familiar with the fact that the cube can be in over > 43 quintillion positions. It's made me think of several questions... > > 1.) A lot of the positions of the cube are the same, but only > differentiate(spelling?) by a simple cube rotation. If I researched > correctly, in any given scrambled state, there are 11 other > scrambled states that are exactly the same, only different by cube > rotation. Just a thought anyway, if I'm wrong please let me know, > because i'm interested to know.
4096. Re: how can i solve the rubik cube in the simplest way?
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Sep 2003 23:54:31 -0000

That depends on your idea of simple. The way that will be easiest for you to understand, or the way for you to require fewest algorithms.... etc. The simplest way for a person to approach it is probably a layer by layer method. --- In speedsolvingrubikscube@yahoogroups.com, "mikhailtal3" <mikhailtal3@y...> wrote: > How can i solve the rubik's cube in the simplest way? > I'm a begginer to this and enjoy trying to solve it, i have been > workin on the ouzzel for 4 days. any one plz reply back.
4097. Re: 43 Quintillion+ A really big number
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Sep 2003 00:24:43 -0000

Actually, you wouldn't divide the number of positions by 11, you would multiply it. Because the cube rotation is not calculated when figuring it out. And methinks that it will be a long, long, looooong time before all different positions are reached. Has anyone thought about picture cubes? those have to have the centers oriented, so it would create 43 quintillion times 4 to the sixth power, I think. But I'm no math genius, so probably not. But it's still a LOT bigger, right? --- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000" <richy_jr_2000@y...> wrote: > Most cubers are familiar with the fact that the cube can be in over > 43 quintillion positions. It's made me think of several questions... > > 1.) A lot of the positions of the cube are the same, but only > differentiate(spelling?) by a simple cube rotation. If I researched > correctly, in any given scrambled state, there are 11 other > scrambled states that are exactly the same, only different by cube > rotation. Just a thought anyway, if I'm wrong please let me know, > because i'm interested to know. > > 2.)now if i'm right about there being 11 seperate but exact cases > that differ only by rotations, you could divide the 43 quintillion > by 12. This gives you something over 3.5 quintillion, or > 3,500,000,000,000,000,000 different positions. A rough estimation > on total sales for the rubik's cube was a number around 500 > million. (according to the source i saw) Next I try to figure in > my minds-eye how many turns are made on the average 3x3 in > it's "lifetime" Cubers like all of us have made thousands of turns, > some people have made hundreds of thousands, maybe millions, i don't > know. But a good lot of people only make a few hundred moves before > destroying their cube, ripping stickers off, etc. So to be generous > we'll say that each of the 500 million cubes sold had on average 500 > turns made on it. So in total, 250 billion turns made, or > 250,000,000,000. Lets just pretend that each turn made represents a > possible position of the 3.5+ quintillion.(un-realistic i know) > Assuming all the math and assumptions i've made are correct, which > they probably aren't, that would mean that we have only got > 1/14,000,000 of all possible positions on the cube. So there are > scrambled states that haven't been acheived yet. And at this rate, > we have a long time before we hit every one of those positions. > > for all of you who attempted following along with my undeveloped, > unorganized, and probably horrible ideas, thanx for reading. Feel > free to critique my math in any way. > > -Richard
4098. Re: [Speed cubing group] Re: 43 Quintillion+ A really big number
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 9 Sep 2003 17:38:18 -0700 (PDT)

The rotations of the cube happen as a natural part of the different scrambled states. For example, if you did a 3 cycle of edges. then look at your cube. a computer would see the 3 misplaced edges on the up-face as a different scrambled position of those same edges on the down-face, am i making sense yet? -Richard --- Michael Atkinson <unipsycho6@...> wrote: > Actually, you wouldn't divide the number of > positions by 11, you > would multiply it. Because the cube rotation is not > calculated when > figuring it out. > > And methinks that it will be a long, long, looooong > time before all > different positions are reached. > Has anyone thought about picture cubes? those have > to have the > centers oriented, so it would create 43 quintillion > times 4 to the > sixth power, I think. But I'm no math genius, so > probably not. But > it's still a LOT bigger, right? > > > --- In speedsolvingrubikscube@yahoogroups.com, > "richy_jr_2000" > <richy_jr_2000@y...> wrote: > > Most cubers are familiar with the fact that the > cube can be in over > > 43 quintillion positions. It's made me think of > several > questions... > > > > 1.) A lot of the positions of the cube are the > same, but only > > differentiate(spelling?) by a simple cube > rotation. If I > researched > > correctly, in any given scrambled state, there are > 11 other > > scrambled states that are exactly the same, only > different by cube > > rotation. Just a thought anyway, if I'm wrong > please let me know, > > because i'm interested to know. > > > > 2.)now if i'm right about there being 11 seperate > but exact cases > > that differ only by rotations, you could divide > the 43 quintillion > > by 12. This gives you something over 3.5 > quintillion, or > > 3,500,000,000,000,000,000 different positions. A > rough estimation > > on total sales for the rubik's cube was a number > around 500 > > million. (according to the source i saw) Next I > try to figure in > > my minds-eye how many turns are made on the > average 3x3 in > > it's "lifetime" Cubers like all of us have made > thousands of > turns, > > some people have made hundreds of thousands, maybe > millions, i > don't > > know. But a good lot of people only make a few > hundred moves > before > > destroying their cube, ripping stickers off, etc. > So to be > generous > > we'll say that each of the 500 million cubes sold > had on average > 500 > > turns made on it. So in total, 250 billion turns > made, or > > 250,000,000,000. Lets just pretend that each turn > made represents a > > possible position of the 3.5+ > quintillion.(un-realistic i know) > > Assuming all the math and assumptions i've made > are correct, which > > they probably aren't, that would mean that we have > only got > > 1/14,000,000 of all possible positions on the > cube. So there are > > scrambled states that haven't been acheived yet. > And at this rate, > > we have a long time before we hit every one of > those positions. > > > > for all of you who attempted following along with > my undeveloped, > > unorganized, and probably horrible ideas, thanx > for reading. Feel > > free to critique my math in any way. > > > > -Richard > > __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com
4099. Re: notation idea
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Sep 2003 00:44:56 -0000

My 2 cents on this notation idea- I personally love videos and get the ideas for many of my algs from watching them. It is just about the best way to show how an alg is preformed. I don't mind waiting for them to load. I agree many sites just put parenthesis around a bunch of letters which means nothing to me. I kinda like the idea about assigning names to different triggers the same way LarsP does to his algs. There are only so many of them and how to preform them could be explained or showed by videos like on DanK's site. Doug does make a good point about the advanced not needing it and the beginners getting confused by it so I think the common notation used now accompanied by a *SLOW* video is best --barefoot CHRIS --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- d_funny007 wrote: > > I think that it is already enough to put in () and to have > > distinctintion between something like R2' and R2. With a bit of > > experiecnce it is VERY easy to recognize what one should do for any > > given trigger. > > Yes, and no. Sometimes, when people write out an alg, they group > together so many moves, I don't see how it's possible that it could > be a single "finger trick". I would say it is far from easy to > decipher these. For a moment, I'm going to pick on Peter, since I > knew I could find an example of this on his page. This is > orientation 06-02 from > http://home01.wxs.nl/~janse625/AllesFastOrient.html : > (R'U²RU)(R'U'RUR'UR) > > I can't help but think that this is actually executed something more > like: > (R'U²)(RU)(R'U'RU)(R'UR) > or > (R'U²)(RUR'U')(RU)(R'UR) > > Am I wrong, or can you somehow actually string together 6-7 moves > without regripping the cube? The only situation that I've come > across (that I can think of) where I didn't need to regrip the cube > for a move that long was for orientations 31 and 32 (same page). > Aside from rolling my fingers a little bit to change which hand is > holding the center slice (between R and L), and loosening a little to > allow a held face to turn, I can perform the following without any > grip changes (parenthesis indicate the finger rolls/loosening) : > (R'U'R)(L'B'LB)(R'UR) > > > Besides, we perform triggers slightly differently amongst > > ourselves, so it is really up to the executor on how to grip > > and stuff. With even more experience it is not impossible to look > > at a raw algoirthm and parse out the triggers yourself... > > True, but when learning, it can be extremely helpful to understand > how the alg is performed by someone who is already experienced with > it. > > > The problem is basically this: the advanced people don't need this > > extra notation, and the beginners may get confused by it. Also I'd > > find it somewhat annoying to be 'told' which finger to use. > > I agree... Though perhaps you should think of it as being told which > finger _they_ use, not which finger _to_ use. > > - Grant
4100. Re: 43 Quintillion+ A really big number
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Sep 2003 01:01:11 -0000

I always did wonder if that calculation took into account unmarked centers. As a regular cube is not the same after applying R L U R' L' U2 R L U R' L' U2. As that algorithm flips the U center 180 degrees while leaving the rest of the cube untouched. (this also makes me wonder about rubik's cubes packaging claiming "only one correct solution") Just thought I'd throw that in to the discussion, but absolutely mind numbing, isn't it? I'm an astronomer so i frequently deal with big numbers, but the entire visible univers is "only" 28 or so BILLION Light years across.... which is freaking huge btw. Think of this, your average rubik's cube is 5.5cm or so across. If you had one Rubik's cube for each and every possible state of the rubik's cube and lined them all up end to end, the row of cubes (for the standard belief of 43,252,003,274,489,856,000 different possibilities, taken from www.rubiks.com) would be 251 LIGHT YEARS long. The closest star is about 4 light years away. That means everything in the picture here: http://www.anzwers.org/free/universe/250lys.html would be closer than the last cube from us. That's utterly amazing. Okay, my head hurts, talk to you all later!
4101. Re: [Speed cubing group] Re: 43 Quintillion+ A really big number
From: Mark Longridge <zero1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 9 Sep 2003 22:25:38 -0400

The real size of cube space is approx 4.3x10^19 / 48. It's actually a bit bigger since some positions are more symmetrical: 901,083,404,981,813,616 Symmetries of a cube include all the rotations _and_ reflections, of which there are 48. A picture cube has approximately 8.8*10^22 states, assuming all 4 orientions of each centre are visible. The number of states of the picture cube is exactly 2048 times larger than for the regular 3x3x3 cube. In cube-lovers we talked about C-conjugates and M-conjugates. I'm not sure how widespread this notation is, but there are 24 C-conjugates and 48 M-conjugates for a given cube position. C-Conjugates only include cube rotations and M-conjugates had both cube rotations and cube reflections. It makes sense to use the largest symmetry group possible to reduce the number of states so one could try to search the entire tree of positions. Mark On Tuesday 09 September 2003 20:24, Michael Atkinson wrote: > Actually, you wouldn't divide the number of positions by 11, you > would multiply it. Because the cube rotation is not calculated when > figuring it out. > > And methinks that it will be a long, long, looooong time before all > different positions are reached. > Has anyone thought about picture cubes? those have to have the > centers oriented, so it would create 43 quintillion times 4 to the > sixth power, I think. But I'm no math genius, so probably not. But > it's still a LOT bigger, right?
4102. Re: 43 Quintillion+ A really big number
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Sep 2003 02:46:03 -0000

The calculation doesn't take into account the centers. Here is the mathematics of it: http://rubiks.com/cubefacts.html At the very bottom, it shows you how the numbers are calculated. The permutation of all edges, permutation of all corners, orientation of all edges, and orientation of all corners are the only things mentioned in there. --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > I always did wonder if that calculation took into account unmarked > centers. As a regular cube is not the same after applying R L U R' > L' U2 R L U R' L' U2. As that algorithm flips the U center 180 > degrees while leaving the rest of the cube untouched. (this also > makes me wonder about rubik's cubes packaging claiming "only one > correct solution") > > Just thought I'd throw that in to the discussion, but absolutely mind > numbing, isn't it? I'm an astronomer so i frequently deal with big > numbers, but the entire visible univers is "only" 28 or so BILLION > Light years across.... which is freaking huge btw. > > Think of this, your average rubik's cube is 5.5cm or so across. If > you had one Rubik's cube for each and every possible state of the > rubik's cube and lined them all up end to end, the row of cubes (for > the standard belief of 43,252,003,274,489,856,000 different > possibilities, taken from www.rubiks.com) would be 251 LIGHT YEARS > long. The closest star is about 4 light years away. That means > everything in the picture here: > http://www.anzwers.org/free/universe/250lys.html would be closer than > the last cube from us. That's utterly amazing. > > Okay, my head hurts, talk to you all later!
4103. Lost Rubik's Clock at the WC
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Sep 2003 04:08:28 -0000

Hey someone lost their Rubik's Clock at the WC and I happened to be the one that picked it up. If anyone has lost their clock please claim it by e-mailing me. Chris (foozman17@...)
4104. [Speed cubing group] Re: 43 Quintillion+ A really big number
From: mjswart <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Sep 2003 04:22:21 -0000

I'm always slightly skeptical about any "fact" I see on the internet but any fears quickly vanished when I saw the author of the post was Mark Longridge. Cube Lovers was a good list. 43 Quintillion does seem like a lot, but it's not always the space of a problem or puzzle that makes a puzzle good. Ask a kid to arrange a set of alphabet blocks correctly. There is one way to get it right and 26! - 1 way to get it wrong: 403,291,461,126,605,635,584,000,000 - 1 It's a problem with a space that's about 10 million times bigger than the standard 4.3 quintillion of the rubik's cube's space! Imagine the unfortunate librarian who has to rearrange an overturned card catalog! (I trust kids who remember Rubik's cubes remember card catalogs). Michael Swart (a monkey on a typewriter) --- In speedsolvingrubikscube@yahoogroups.com, Mark Longridge <zero1@l...> wrote: > The real size of cube space is approx 4.3x10^19 / 48. > It's actually a bit bigger since some positions are more > symmetrical: 901,083,404,981,813,616 ...
4105. Re: Lost Rubik's Clock at the WC
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Sep 2003 05:24:31 -0000

Yes, this kinda stuff happened all the time, I find myself waiting around 10 minutes in the lobby, then turning in a puzzle to the front desk. At one point I lost my cube bag. So I ended up having to turn in a very great Studio cube to the lost and found..., it was very tight and very smooth caracteristic of those preferred by the fastest among us. I hope Chris is talking about the same Clock as I'm thinking about, as I recall we had the documentary people hold on to one for a while, since we were in a rush. On Monday I heard Ron or someone else of the Dutch group was looking for their Clock..., but I didn't pay too close attention. BTW, I must be color blind or something, but can we get a consensus on wheather it is red or orange on the wc pins becasuse a) orange and pink almost co-inside on many cubes and b) one is right one is wrong w.r.t the standard. -Doug --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey someone lost their Rubik's Clock at the WC and I happened to be > the one that picked it up. If anyone has lost their clock please > claim it by e-mailing me. > > Chris > (foozman17@h...)
4106. [Speed cubing group] Re: 43 Quintillion+ A really big number
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Sep 2003 05:29:13 -0000

That all makes perfect sense to me (perhaps because I recently had a course in Modern Alg.). Your lucky to have been a part of the whole Cube-Lovers thing. And yes, a bit bigger since some of the highly symmetry elements are counted multiple times. -Doug --- In speedsolvingrubikscube@yahoogroups.com, Mark Longridge <zero1@l...> wrote: > The real size of cube space is approx 4.3x10^19 / 48. > It's actually a bit bigger since some positions are more > symmetrical: 901,083,404,981,813,616 > > Symmetries of a cube include all the rotations _and_ reflections, > of which there are 48. > > A picture cube has approximately 8.8*10^22 states, assuming > all 4 orientions of each centre are visible. > > The number of states of the picture cube is exactly 2048 times > larger than for the regular 3x3x3 cube. > > In cube-lovers we talked about C-conjugates and M-conjugates. > I'm not sure how widespread this notation is, but there are 24 C- conjugates > and 48 M-conjugates for a given cube position. C-Conjugates only include cube > rotations and M-conjugates had both cube rotations and cube reflections. It > makes sense to use the largest symmetry group possible to reduce the number > of states so one could try to search the > entire tree of positions. > > Mark > > On Tuesday 09 September 2003 20:24, Michael Atkinson wrote: > > Actually, you wouldn't divide the number of positions by 11, you > > would multiply it. Because the cube rotation is not calculated when > > figuring it out. > > > > And methinks that it will be a long, long, looooong time before all > > different positions are reached. > > Has anyone thought about picture cubes? those have to have the > > centers oriented, so it would create 43 quintillion times 4 to the > > sixth power, I think. But I'm no math genius, so probably not. But > > it's still a LOT bigger, right?
4107. Re: [Speed cubing group] Lost Rubik's Clock at the WC
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 10 Sep 2003 08:27:36 +0100

Ron lost his Rubik's clock. It must be his! Dan :) ----- Original Message ----- From: "cmhardw" <no_reply@yahoogroups.com> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Wednesday, September 10, 2003 5:08 AM Subject: [Speed cubing group] Lost Rubik's Clock at the WC > Hey someone lost their Rubik's Clock at the WC and I happened to be > the one that picked it up. If anyone has lost their clock please > claim it by e-mailing me. > > Chris > (foozman17@...) > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > >
4108. RE: [Speed cubing group] Re: notation idea
From: "Terje Kristensen" <terje@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 10 Sep 2003 09:24:02 +0200

I dont consider myself an expert or a beginner of the cube. i've been cubing steadily from may now, and my avg have finally crept below 40 sec. i would consider myself an intermediate cuber, and i think there are a lot more intermediate cubers, than expert cubers, and maybe even beginner cubers. I dont think that intermediate cubers would be confused by this notation. With a family and 2 small kids and a lot of other hobbies, and an old house that i'm beginning to restore, i have not the same amount of time and / or dedication to the cube as some of the others here, but i still wants to be a faster cuber, and learn more about the cube. I know that for someone like me, the extended notation would make it easier to get a grasp of the different ways an algorithm can be performed, and how some of the faster cubers perform it without having to spend endless hours playing and rewinding an video. and some of the fastest cubers dont even have videos on how they perform their algos. On the other hand, someone might not want to give away too much about how they do their moves, and ofcourse i can understand that. on the other hand, i would love if someone can collect and classify the different finger tricks. i think lars said something like it being 20 something thricks. i only know and use RU'R' and L'UL, so then i definitely have a lot to learn. I agree with grant that it's hard to understand how a string of 6 - 8 moves can be a "trigger". and finally i just wanted to use one more example of my (extented thanks Lars) notation. i do the RU'R' algo this way : {rh}R {li}U' {rh}R', but i think that maybe most of you would do it like : {rh}R {ri}U' {rh}R' ?? to use the right index for the U' you would have to do a pushing move, instead of a pulling, and i cant do that fast right now, but i think most fast cubers can. ok, just rambling away here, so i thought i would do one more :) R'U'RU could be done like : {rh}R' {li}U' {rh}R {ri}U, and this is how i would do it, but just playing a bit i found: {rh}R' {rh}U' {rt}R {ri}U. this could also go quite fast i think with some practice, but i've never tried it before. i guess you experts know all the different ways of doing this, and maybe both my ways are really stupid, but there are a few other ppl in this group that are not yet experts and who might find this useful. Terje p.s. I dont mean to defend my notation rigorously, it was just an idea i had, and i can understand that a few of you find it not nessassary, and maybe even stupid. > My 2 cents on this notation idea- > I personally love videos and get the ideas for many of my algs from > watching them. It is just about the best way to show how an alg is > preformed. I don't mind waiting for them to load. I agree many sites > just put parenthesis around a bunch of letters which means nothing > to me. I kinda like the idea about assigning names to different > triggers the same way LarsP does to his algs. There are only so many > of them and how to preform them could be explained or showed by > videos like on DanK's site. Doug does make a good point about the > advanced not needing it and the beginners getting confused by it so > I think the common notation used now accompanied by a *SLOW* video > is best > --barefoot CHRIS --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- d_funny007 wrote: > > I think that it is already enough to put in () and to have > > distinctintion between something like R2' and R2. With a bit of > > experiecnce it is VERY easy to recognize what one should do for any > > given trigger. > > Yes, and no. Sometimes, when people write out an alg, they group > together so many moves, I don't see how it's possible that it could > be a single "finger trick". I would say it is far from easy to > decipher these. For a moment, I'm going to pick on Peter, since I > knew I could find an example of this on his page. This is > orientation 06-02 from > http://home01.wxs.nl/~janse625/AllesFastOrient.html : > (R'U�RU)(R'U'RUR'UR) > > I can't help but think that this is actually executed something more > like: > (R'U�)(RU)(R'U'RU)(R'UR) > or > (R'U�)(RUR'U')(RU)(R'UR) > > Am I wrong, or can you somehow actually string together 6-7 moves > without regripping the cube? The only situation that I've come > across (that I can think of) where I didn't need to regrip the cube > for a move that long was for orientations 31 and 32 (same page). > Aside from rolling my fingers a little bit to change which hand is > holding the center slice (between R and L), and loosening a little to > allow a held face to turn, I can perform the following without any > grip changes (parenthesis indicate the finger rolls/loosening) : > (R'U'R)(L'B'LB)(R'UR) > > > Besides, we perform triggers slightly differently amongst > > ourselves, so it is really up to the executor on how to grip > > and stuff. With even more experience it is not impossible to look > > at a raw algoirthm and parse out the triggers yourself... > > True, but when learning, it can be extremely helpful to understand > how the alg is performed by someone who is already experienced with > it. > > > The problem is basically this: the advanced people don't need this > > extra notation, and the beginners may get confused by it. Also I'd > > find it somewhat annoying to be 'told' which finger to use. > > I agree... Though perhaps you should think of it as being told which > finger _they_ use, not which finger _to_ use. > > - Grant Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
4109. Re: News article
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Sep 2003 11:03:42 -0000

This is very cool Lars! :) I don't suppose there's an English translation anywhere? :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Lars Vandenbergh" <lars.vandenbergh@s...> wrote: > Hi, > > > > > yesterday I appeared in an article in a local newspaper. It's about my > achievements at the World Championship and in particular my world > record and world title on the Square-1. There's no digital version on > their website, but they let me put a scan on my website: > > > > > http://lars.studentenweb.org/cube/wc2003/pix/hbvl.jpg > > > > > Unfortunately, it's in Dutch, but I can translate it if you insist. > > > > > Lars
4110. I've been slack, but here are a few pictures
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Sep 2003 14:45:59 -0000

I've been really slack with getting mine and Peter's RWC pics online. I was feeling guilty that everyone else has put there's up, so here are a few pics (7 pics actually) so I can say I've made *some* effort! (but not much!) http://www.geocities.com/jasmine_ellen/RubiksWorldChampionships2003.ht ml We have heaps more, I've just got to sort through them. Might take a while. I'll let you know when there's a more substantial collection there. Jasmine.
4111. my pics are online.... finally!!!!
From: "jason_nano" <jason_nano@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Sep 2003 18:58:38 -0000

I posted most of the really good photos on my website. http://rubiks.thewebiscool.com enjoy.... Check back regularly, as I will be building a huge site at that address. -Jason Hildebrand
4112. [Speed cubing group] Re: notation idea
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Sep 2003 19:57:34 -0000

First off, you don't have to call your idea stupid. It makes great sense, it's just that due to certain reasons that I mentioned, it probably will never become mainstream. It's a fairly freash idea also, this is the first time I've ever heard of it. Do define your notation properly before using it like in your last post; what does {rh} mean? I assume "right-hand" but didn't you use {w} last time?. There needs to be consistancy here. Well the way I perform the moves like double-sune that was given as an example is to just to each turn separatly but string them along fast, no true triggers there. As for the first one Grant mentioned (the so-called advanced 3-cycle) is basically strung together in one long trigger that is oddly enough more then 4 turns long, which is rare, but could be split like so (I think Gilles just mentioned it in the Perturs group): (R'UR'U')R'U'((R'U)(RUR2)). The trigger does actaulyl work out all the way through and can therefore be executed in something like 1.5s, which I am currently doing in (2.33s, do it 10 times move the decimal) (still fuzzy about it's inverse and mirrored inverse)... R'U'RU rarly comes up for me, but I'd do something like: {rt+ri}R' {rt}U' {ri+rm}R {ri}U (where rm stands for right middle finger). I am getting 0.87s on it right now... that way. Both of your ways for it seem a bit awkward for my hands. My rule-of-thumb for triggers is to never abuse the left index finger, use it actively but it works best when used at the end of a trigger so that it is being finished by your left hand as your right one is starting the next thing (this is tailored to right-handed people). I think I use it more activly then most cubists (I can already think of a few exceptions (Katsu is amazing with his left- index finger)). And it is usually the case that my right hand is busy doing other stuff (mostly on R and D) and I use my left index to trigger U'. It is necessary to have a good grip on the cube during these triggers, so that is a reason why not to abuse the left index finger. But of course you should try to come up with your onw little triggers if for nothing else they make your style more unique and perhaps more interesting to watch. For instance, I enjoy how Chris does his little karate-chop manuever that he does at the end sometimes (this is technically {rp}R or {rp}R2, where rp stands for right-pinky finger!). I do a few little things like UXU I can sometimes trigger as {ri}{xx}{rm}. For example UM'U I do this way. Also I have one move where I go like {rm}F' {li}R' (and no there is no mistake here, it is one of my signature finishes where the cube does a little flurish, way out with just the left hand and the last 2-3 turns are actaully kinda finished spining / forced by the last {li}R' turn). But this all gets more into the subject of style then triggers. Triggers arise out of your own style, my style is heavy with the M and D moves for example. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje@w...> wrote: > I dont consider myself an expert or a beginner of the cube. i've been cubing > steadily from may now, and my avg have finally crept below 40 sec. > i would consider myself an intermediate cuber, and i think there are a lot > more intermediate cubers, than expert cubers, and maybe even beginner > cubers. > I dont think that intermediate cubers would be confused by this notation. > > With a family and 2 small kids and a lot of other hobbies, and an old house > that i'm beginning to restore, i have not the same amount of time and / or > dedication to the cube as some of the others here, but i still wants to be a > faster cuber, and learn more about the cube. I know that for someone like > me, the extended notation would make it easier to get a grasp of the > different ways an algorithm can be performed, and how some of the faster > cubers perform it without having to spend endless hours playing and > rewinding an video. and some of the fastest cubers dont even have videos on > how they perform their algos. On the other hand, someone might not want to > give away too much about how they do their moves, and ofcourse i can > understand that. > > on the other hand, i would love if someone can collect and classify the > different finger tricks. i think lars said something like it being 20 > something thricks. i only know and use RU'R' and L'UL, so then i definitely > have a lot to learn. > > I agree with grant that it's hard to understand how a string of 6 - 8 moves > can be a "trigger". > > and finally i just wanted to use one more example of my (extented thanks > Lars) notation. > i do the RU'R' algo this way : {rh}R {li}U' {rh}R', but i think that maybe > most of you would do it like : {rh}R {ri}U' {rh}R' ?? > to use the right index for the U' you would have to do a pushing move, > instead of a pulling, and i cant do that fast right now, but i think most > fast cubers can. > > ok, just rambling away here, so i thought i would do one more :) > > R'U'RU could be done like : {rh}R' {li}U' {rh}R {ri}U, and this is how i > would do it, but just playing a bit i found: > {rh}R' {rh}U' {rt}R {ri}U. this could also go quite fast i think with some > practice, but i've never tried it before. > > i guess you experts know all the different ways of doing this, and maybe > both my ways are really stupid, but there are a few other ppl in this group > that are not yet experts and who might find this useful. > > > Terje > > p.s. I dont mean to defend my notation rigorously, it was just an idea i > had, and i can understand that a few of you find it not nessassary, and > maybe even stupid. > > > > My 2 cents on this notation idea- > > I personally love videos and get the ideas for many of my algs from > > watching them. It is just about the best way to show how an alg is > > preformed. I don't mind waiting for them to load. I agree many sites > > just put parenthesis around a bunch of letters which means nothing > > to me. I kinda like the idea about assigning names to different > > triggers the same way LarsP does to his algs. There are only so many > > of them and how to preform them could be explained or showed by > > videos like on DanK's site. Doug does make a good point about the > > advanced not needing it and the beginners getting confused by it so > > I think the common notation used now accompanied by a *SLOW* video > > is best > > --barefoot CHRIS > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > <Grant@T...> wrote: > > --- d_funny007 wrote: > > > I think that it is already enough to put in () and to have > > > distinctintion between something like R2' and R2. With a bit of > > > experiecnce it is VERY easy to recognize what one should do for > any > > > given trigger. > > > > Yes, and no. Sometimes, when people write out an alg, they group > > together so many moves, I don't see how it's possible that it > could > > be a single "finger trick". I would say it is far from easy to > > decipher these. For a moment, I'm going to pick on Peter, since I > > knew I could find an example of this on his page. This is > > orientation 06-02 from > > http://home01.wxs.nl/~janse625/AllesFastOrient.html : > > (R'U²RU)(R'U'RUR'UR) > > > > I can't help but think that this is actually executed something > more > > like: > > (R'U²)(RU)(R'U'RU)(R'UR) > > or > > (R'U²)(RUR'U')(RU)(R'UR) > > > > Am I wrong, or can you somehow actually string together 6-7 moves > > without regripping the cube? The only situation that I've come > > across (that I can think of) where I didn't need to regrip the > cube > > for a move that long was for orientations 31 and 32 (same page). > > Aside from rolling my fingers a little bit to change which hand is > > holding the center slice (between R and L), and loosening a little > to > > allow a held face to turn, I can perform the following without any > > grip changes (parenthesis indicate the finger rolls/loosening) : > > (R'U'R)(L'B'LB)(R'UR) > > > > > Besides, we perform triggers slightly differently amongst > > > ourselves, so it is really up to the executor on how to grip > > > and stuff. With even more experience it is not impossible to > look > > > at a raw algoirthm and parse out the triggers yourself... > > > > True, but when learning, it can be extremely helpful to understand > > how the alg is performed by someone who is already experienced > with > > it. > > > > > The problem is basically this: the advanced people don't need > this > > > extra notation, and the beginners may get confused by it. Also > I'd > > > find it somewhat annoying to be 'told' which finger to use. > > > > I agree... Though perhaps you should think of it as being told > which > > finger _they_ use, not which finger _to_ use. > > > > - Grant > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
4113. Re: notation idea
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Sep 2003 22:31:39 -0000

Hi Grant, I haven't posted any of my finger tricks before, So here foes my first. I don't have a name for these kind yet. Left thumb on Top center, left middle finger on Bottom center; R2 B2 R F2 R' B2 R F2 R. This is one of many algorithyms where there's no need to move the cube to the other hand or change the grip. Of course, the left hand may rotate to assist the right in gaining speed. Questions and comments are welcome. Regards, David J --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- d_funny007 wrote: > > I think that it is already enough to put in () and to have > > distinctintion between something like R2' and R2. With a bit of > > experiecnce it is VERY easy to recognize what one should do for any > > given trigger. > > Yes, and no. Sometimes, when people write out an alg, they group > together so many moves, I don't see how it's possible that it could > be a single "finger trick". I would say it is far from easy to > decipher these. For a moment, I'm going to pick on Peter, since I > knew I could find an example of this on his page. This is > orientation 06-02 from > http://home01.wxs.nl/~janse625/AllesFastOrient.html : > (R'U²RU)(R'U'RUR'UR) > > I can't help but think that this is actually executed something more > like: > (R'U²)(RU)(R'U'RU)(R'UR) > or > (R'U²)(RUR'U')(RU)(R'UR) > > Am I wrong, or can you somehow actually string together 6-7 moves > without regripping the cube? The only situation that I've come > across (that I can think of) where I didn't need to regrip the cube > for a move that long was for orientations 31 and 32 (same page). > Aside from rolling my fingers a little bit to change which hand is > holding the center slice (between R and L), and loosening a little to > allow a held face to turn, I can perform the following without any > grip changes (parenthesis indicate the finger rolls/loosening) : > (R'U'R)(L'B'LB)(R'UR) > > > Besides, we perform triggers slightly differently amongst > > ourselves, so it is really up to the executor on how to grip > > and stuff. With even more experience it is not impossible to look > > at a raw algoirthm and parse out the triggers yourself... > > True, but when learning, it can be extremely helpful to understand > how the alg is performed by someone who is already experienced with > it. > > > The problem is basically this: the advanced people don't need this > > extra notation, and the beginners may get confused by it. Also I'd > > find it somewhat annoying to be 'told' which finger to use. > > I agree... Though perhaps you should think of it as being told which > finger _they_ use, not which finger _to_ use. > > - Grant
4114. Trigger/Finger trick Videos
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Sep 2003 23:16:49 -0000

Does anyone have videos with really fast finger tricks? Something like the videos on Jessica's site, or Dan K's site. The webmaster of Superhandz.com asked for some to post on his site. superhandz.com is basically a site all about reeaally cool hand manipulation/dexterity. So if anyone could get any to me, that would be awesome.
4115. Re: News article
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Sep 2003 23:59:37 -0000

I wouldn't mind a nice english translation of the article. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > This is very cool Lars! :) I don't suppose there's an English translation anywhere? :) > > Jasmine. > > > --- In speedsolvingrubikscube@yahoogroups.com, "Lars Vandenbergh" <lars.vandenbergh@s...> wrote: > > Hi, > > > > > > > > > > yesterday I appeared in an article in a local newspaper. It's about my > > achievements at the World Championship and in particular my world > > record and world title on the Square-1. There's no digital version on > > their website, but they let me put a scan on my website: > > > > > > > > > > http://lars.studentenweb.org/cube/wc2003/pix/hbvl.jpg > > > > > > > > > > Unfortunately, it's in Dutch, but I can translate it if you insist. > > > > > > > > > > Lars
4116. Re: Trigger/Finger trick Videos
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Sep 2003 00:35:46 -0000

I forgot to mention, if possible, he requested that they be against a black background. Just for perdiness. Thanks. --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > Does anyone have videos with really fast finger tricks? Something > like the videos on Jessica's site, or Dan K's site. The webmaster of > Superhandz.com asked for some to post on his site. superhandz.com is > basically a site all about reeaally cool hand manipulation/dexterity. > So if anyone could get any to me, that would be awesome.
4117. Re: notation idea
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Sep 2003 03:43:37 -0000

--- Grant Tregay wrote: > Yes and no. Sometimes, when people write out an alg, they group > together so many moves, I don't see how it's possible that it could > be a single "finger trick". [snip] > Am I wrong, or can you somehow actually string together 6-7 moves > without regripping the cube? --- d_j_salvia wrote: > Left thumb on Top center, left middle finger on Bottom center; > R2 B2 R F2 R' B2 R F2 R. > This is one of many algorithyms where there's no need to move the > cube to the other hand or change the grip. Of course, the left hand > may rotate to assist the right in gaining speed. > David J David, When you talk about changing grip, you're just talking about the holding hand (left in this case), correct? The point I was trying to make was regarding grip changes in general. If you are saying you can do the above sequence without changing the right hand's grip on the cube, I would love an explanation, because though I can't see it, I'm liking that alg better than the one I use for that situation already, anyways! - Grant
4118. "Hi all" and "2x2x2 blindfold"
From: "gufr5747" <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Sep 2003 08:28:32 -0000

Hi all. Been following the discussions on this forum for a while, but this is my first post. Been "hooked" on the cube since february. Doing an old-fashioned layer by layer which is pretty slow. Doing 52 on average with a 42 non-lucky fastest. Probably going to go for corners first some day, mostly because i feel it could be fun to not do Fridrich like most speedcubists seem to do. DanG's upcoming website is also a reson for this. Seems to somekind of a Jess Bonde- Cornersfirst site ;) . Spent most of yesterday reading about blindfolded cubing and learning some algorithms and by the end of the day I made my first blindfolded solve on the 2x2x2. Gonna practice som more on the mini- cube before I go on to the 3x3x3. I'm also having thoughts of 15 sek pre-inspection blindfolded speedsolve of the 2x2x2. 15 secs should be enough for the 2x2x2 with som practice. I'll be back with more blindfolded cubing, and some speedsolving when I have time to look further into corners first. /Gustav
4119. [Speed cubing group] Re: notation idea
From: "Terje Kristensen" <terje@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Sep 2003 21:09:45 -0000

Hey Doug > Do define your notation properly before using it like in your last > post; what does {rh} mean? I assume "right-hand" but didn't you use > {w} last time?. There needs to be consistancy here. Lars (petrus) used the {rh} notation is his early reply, so i adopted it. i= t's a better way. > R'U'RU rarly comes up for me, but I'd do something like: {rt+ri}R' > {rt}U' {ri+rm}R {ri}U (where rm stands for right middle finger). I > am getting 0.87s on it right now... that way. Both of your ways for > it seem a bit awkward for my hands. > umm .. i managed to get my algo wrong. i was trying to say RU'R'U .. i dont= know if it's a much used combionation of moves, it was just an example. I like the way you= use your middle finger a lot. i use only my index finger + whole hand, exept for a f= ew moves with my thumb. i guess i need to practice with more fingers. > My rule-of-thumb for triggers is to never abuse the left index > finger, use it actively but it works best when used at the end of a > trigger so that it is being finished by your left hand as your right > one is starting the next thing (this is tailored to right-handed > people). I think I use it more activly then most cubists (I can > already think of a few exceptions (Katsu is amazing with his left- > index finger)). And it is usually the case that my right hand is > busy doing other stuff (mostly on R and D) and I use my left index > to trigger U'. It is necessary to have a good grip on the cube > during these triggers, so that is a reason why not to abuse the left > index finger. > I do use my left index finger a lot on right hand moves, but i guess it's a= ll about style and practice. i alternate and use my left hand just as much as my right in a no= rmal solve. > But of course you should try to come up with your onw little > triggers if for nothing else they make your style more unique and > perhaps more interesting to watch. For instance, I enjoy how Chris > does his little karate-chop manuever that he does at the end > sometimes (this is technically {rp}R or {rp}R2, where rp stands for > right-pinky finger!). I do a few little things like UXU I can > sometimes trigger as {ri}{xx}{rm}. For example UM'U I do this way. > Also I have one move where I go like {rm}F' {li}R' (and no there is > no mistake here, it is one of my signature finishes where the cube > does a little flurish, way out with just the left hand and the last > 2-3 turns are actaully kinda finished spining / forced by the last > {li}R' turn). > I would love to see a video (slow motion) of chris's karate-chop pinky styl= e :) The {rm}F' {li}R' would also be fun to watch. cool finish :) > But this all gets more into the subject of style then triggers. > Triggers arise out of your own style, my style is heavy with the M > and D moves for example. > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" > <terje@w...> wrote: > > I dont consider myself an expert or a beginner of the cube. i've > been cubing > > steadily from may now, and my avg have finally crept below 40 sec. > > i would consider myself an intermediate cuber, and i think there > are a lot > > more intermediate cubers, than expert cubers, and maybe even > beginner > > cubers. > > I dont think that intermediate cubers would be confused by this > notation. > > > > With a family and 2 small kids and a lot of other hobbies, and an > old house > > that i'm beginning to restore, i have not the same amount of time > and / or > > dedication to the cube as some of the others here, but i still > wants to be a > > faster cuber, and learn more about the cube. I know that for > someone like > > me, the extended notation would make it easier to get a grasp of > the > > different ways an algorithm can be performed, and how some of the > faster > > cubers perform it without having to spend endless hours playing and > > rewinding an video. and some of the fastest cubers dont even have > videos on > > how they perform their algos. On the other hand, someone might not > want to > > give away too much about how they do their moves, and ofcourse i > can > > understand that. > > > > on the other hand, i would love if someone can collect and > classify the > > different finger tricks. i think lars said something like it being > 20 > > something thricks. i only know and use RU'R' and L'UL, so then i > definitely > > have a lot to learn. > > > > I agree with grant that it's hard to understand how a string of 6 - > 8 moves > > can be a "trigger". > > > > and finally i just wanted to use one more example of my (extented > thanks > > Lars) notation. > > i do the RU'R' algo this way : {rh}R {li}U' {rh}R', but i think > that maybe > > most of you would do it like : {rh}R {ri}U' {rh}R' ?? > > to use the right index for the U' you would have to do a pushing > move, > > instead of a pulling, and i cant do that fast right now, but i > think most > > fast cubers can. > > > > ok, just rambling away here, so i thought i would do one more :) > > > > R'U'RU could be done like : {rh}R' {li}U' {rh}R {ri}U, and this is > how i > > would do it, but just playing a bit i found: > > {rh}R' {rh}U' {rt}R {ri}U. this could also go quite fast i think > with some > > practice, but i've never tried it before. > > > > i guess you experts know all the different ways of doing this, and > maybe > > both my ways are really stupid, but there are a few other ppl in > this group > > that are not yet experts and who might find this useful. > > > > > > Terje > > > > p.s. I dont mean to defend my notation rigorously, it was just an > idea i > > had, and i can understand that a few of you find it not > nessassary, and > > maybe even stupid. > > > > > > > My 2 cents on this notation idea- > > > I personally love videos and get the ideas for many of my algs > from > > > watching them. It is just about the best way to show how an alg > is > > > preformed. I don't mind waiting for them to load. I agree many > sites > > > just put parenthesis around a bunch of letters which means > nothing > > > to me. I kinda like the idea about assigning names to different > > > triggers the same way LarsP does to his algs. There are only so > many > > > of them and how to preform them could be explained or showed by > > > videos like on DanK's site. Doug does make a good point about the > > > advanced not needing it and the beginners getting confused by it > so > > > I think the common notation used now accompanied by a *SLOW* > video > > > is best > > > --barefoot CHRIS > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > > <Grant@T...> wrote: > > > --- d_funny007 wrote: > > > > I think that it is already enough to put in () and to have > > > > distinctintion between something like R2' and R2. With a bit of > > > > experiecnce it is VERY easy to recognize what one should do for > > any > > > > given trigger. > > > > > > Yes, and no. Sometimes, when people write out an alg, they group > > > together so many moves, I don't see how it's possible that it > > could > > > be a single "finger trick". I would say it is far from easy to > > > decipher these. For a moment, I'm going to pick on Peter, since > I > > > knew I could find an example of this on his page. This is > > > orientation 06-02 from > > > http://home01.wxs.nl/~janse625/AllesFastOrient.html : > > > (R'U²RU)(R'U'RUR'UR) > > > > > > I can't help but think that this is actually executed something > > more > > > like: > > > (R'U²)(RU)(R'U'RU)(R'UR) > > > or > > > (R'U²)(RUR'U')(RU)(R'UR) > > > > > > Am I wrong, or can you somehow actually string together 6-7 moves > > > without regripping the cube? The only situation that I've come > > > across (that I can think of) where I didn't need to regrip the > > cube > > > for a move that long was for orientations 31 and 32 (same page). > > > Aside from rolling my fingers a little bit to change which hand > is > > > holding the center slice (between R and L), and loosening a > little > > to > > > allow a held face to turn, I can perform the following without > any > > > grip changes (parenthesis indicate the finger rolls/loosening) : > > > (R'U'R)(L'B'LB)(R'UR) > > > > > > > Besides, we perform triggers slightly differently amongst > > > > ourselves, so it is really up to the executor on how to grip > > > > and stuff. With even more experience it is not impossible to > > look > > > > at a raw algoirthm and parse out the triggers yourself... > > > > > > True, but when learning, it can be extremely helpful to > understand > > > how the alg is performed by someone who is already experienced > > with > > > it. > > > > > > > The problem is basically this: the advanced people don't need > > this > > > > extra notation, and the beginners may get confused by it. Also > > I'd > > > > find it somewhat annoying to be 'told' which finger to use. > > > > > > I agree... Though perhaps you should think of it as being told > > which > > > finger _they_ use, not which finger _to_ use. > > > > > > - Grant > > > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service.
4120. Re: "Hi all" and "2x2x2 blindfold"
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Sep 2003 21:42:32 -0000

Welcome! I must say, for having only been addicted since feb, your times aren't bad at all. And already having a 2x2 blindfolded under your belt is awesome. 15 sec inspection is ambitious (then again, i still take 6 or so minutes to memorize a 3x3, and about 2 to memorize the 2x2). Hope it works out! Daniel --- In speedsolvingrubikscube@yahoogroups.com, "gufr5747" <gufr5747@s...> wrote: > Hi all. > > Been following the discussions on this forum for a while, but this > is my first post. Been "hooked" on the cube since february. Doing an > old-fashioned layer by layer which is pretty slow. Doing 52 on > average with a 42 non-lucky fastest. Probably going to go for > corners first some day, mostly because i feel it could be fun to not > do Fridrich like most speedcubists seem to do. DanG's upcoming > website is also a reson for this. Seems to somekind of a Jess Bonde- > Cornersfirst site ;) . > > Spent most of yesterday reading about blindfolded cubing and > learning some algorithms and by the end of the day I made my first > blindfolded solve on the 2x2x2. Gonna practice som more on the mini- > cube before I go on to the 3x3x3. I'm also having thoughts of 15 sek > pre-inspection blindfolded speedsolve of the 2x2x2. 15 secs should > be enough for the 2x2x2 with som practice. > > I'll be back with more blindfolded cubing, and some speedsolving > when I have time to look further into corners first. > > /Gustav
4121. Re: notation idea
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Sep 2003 21:44:41 -0000

RU'R'U is performed {rt}R {rt}U' {rm}R' {rm}U. I'm sure most of the fastest right-handers would agree with me on this one, but perhaps use {ri} as opposed to {rm}, but that may depend on how low/high you hold the cube. It is the fastest of all length 4 triggers I believe. I'm getting about 0.567s on it btw (feeling a bit competitive as usual, just wondering who can beat that). It's part of the DanK (and Mirek) Z-Perm manuever that I do all the time when I'm not solving. It is great how awesome that alg is. I remember seeing it for the first time almost 4 years ago and how amazed I was. In his video he executes it in about 2.7s (though maybe not going full speed and he has surely improved a lot since then), but I can now execute it in 2.13s! (I'm sure there are people faster then this out there...) -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje@w...> wrote: > Hey Doug > > > Do define your notation properly before using it like in your last > > post; what does {rh} mean? I assume "right-hand" but didn't you use > > {w} last time?. There needs to be consistancy here. > > Lars (petrus) used the {rh} notation is his early reply, so i adopted it. i= > t's a better way. > > > R'U'RU rarly comes up for me, but I'd do something like: {rt+ri} R' > > {rt}U' {ri+rm}R {ri}U (where rm stands for right middle finger). I > > am getting 0.87s on it right now... that way. Both of your ways for > > it seem a bit awkward for my hands. > > > > umm .. i managed to get my algo wrong. i was trying to say RU'R'U .. i dont= > know if it's a > much used combionation of moves, it was just an example. I like the way you= > use your > middle finger a lot. i use only my index finger + whole hand, exept for a f= > ew moves with my > thumb. i guess i need to practice with more fingers. > > > My rule-of-thumb for triggers is to never abuse the left index > > finger, use it actively but it works best when used at the end of a > > trigger so that it is being finished by your left hand as your right > > one is starting the next thing (this is tailored to right-handed > > people). I think I use it more activly then most cubists (I can > > already think of a few exceptions (Katsu is amazing with his left- > > index finger)). And it is usually the case that my right hand is > > busy doing other stuff (mostly on R and D) and I use my left index > > to trigger U'. It is necessary to have a good grip on the cube > > during these triggers, so that is a reason why not to abuse the left > > index finger. > > > > I do use my left index finger a lot on right hand moves, but i guess it's a= > ll about style and > practice. i alternate and use my left hand just as much as my right in a no= > rmal solve. > > > But of course you should try to come up with your onw little > > triggers if for nothing else they make your style more unique and > > perhaps more interesting to watch. For instance, I enjoy how Chris > > does his little karate-chop manuever that he does at the end > > sometimes (this is technically {rp}R or {rp}R2, where rp stands for > > right-pinky finger!). I do a few little things like UXU I can > > sometimes trigger as {ri}{xx}{rm}. For example UM'U I do this way. > > Also I have one move where I go like {rm}F' {li}R' (and no there is > > no mistake here, it is one of my signature finishes where the cube > > does a little flurish, way out with just the left hand and the last > > 2-3 turns are actaully kinda finished spining / forced by the last > > {li}R' turn). > > > > I would love to see a video (slow motion) of chris's karate-chop pinky styl= > e :) > The {rm}F' {li}R' would also be fun to watch. cool finish :) > > > But this all gets more into the subject of style then triggers. > > Triggers arise out of your own style, my style is heavy with the M > > and D moves for example. > > > > -Doug > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" > > <terje@w...> wrote: > > > I dont consider myself an expert or a beginner of the cube. i've > > been cubing > > > steadily from may now, and my avg have finally crept below 40 sec. > > > i would consider myself an intermediate cuber, and i think there > > are a lot > > > more intermediate cubers, than expert cubers, and maybe even > > beginner > > > cubers. > > > I dont think that intermediate cubers would be confused by this > > notation. > > > > > > With a family and 2 small kids and a lot of other hobbies, and an > > old house > > > that i'm beginning to restore, i have not the same amount of time > > and / or > > > dedication to the cube as some of the others here, but i still > > wants to be a > > > faster cuber, and learn more about the cube. I know that for > > someone like > > > me, the extended notation would make it easier to get a grasp of > > the > > > different ways an algorithm can be performed, and how some of the > > faster > > > cubers perform it without having to spend endless hours playing and > > > rewinding an video. and some of the fastest cubers dont even have > > videos on > > > how they perform their algos. On the other hand, someone might not > > want to > > > give away too much about how they do their moves, and ofcourse i > > can > > > understand that. > > > > > > on the other hand, i would love if someone can collect and > > classify the > > > different finger tricks. i think lars said something like it being > > 20 > > > something thricks. i only know and use RU'R' and L'UL, so then i > > definitely > > > have a lot to learn. > > > > > > I agree with grant that it's hard to understand how a string of 6 - > > 8 moves > > > can be a "trigger". > > > > > > and finally i just wanted to use one more example of my (extented > > thanks > > > Lars) notation. > > > i do the RU'R' algo this way : {rh}R {li}U' {rh}R', but i think > > that maybe > > > most of you would do it like : {rh}R {ri}U' {rh}R' ?? > > > to use the right index for the U' you would have to do a pushing > > move, > > > instead of a pulling, and i cant do that fast right now, but i > > think most > > > fast cubers can. > > > > > > ok, just rambling away here, so i thought i would do one more :) > > > > > > R'U'RU could be done like : {rh}R' {li}U' {rh}R {ri}U, and this is > > how i > > > would do it, but just playing a bit i found: > > > {rh}R' {rh}U' {rt}R {ri}U. this could also go quite fast i think > > with some > > > practice, but i've never tried it before. > > > > > > i guess you experts know all the different ways of doing this, and > > maybe > > > both my ways are really stupid, but there are a few other ppl in > > this group > > > that are not yet experts and who might find this useful. > > > > > > > > > Terje > > > > > > p.s. I dont mean to defend my notation rigorously, it was just an > > idea i > > > had, and i can understand that a few of you find it not > > nessassary, and > > > maybe even stupid. > > > > > > > > > > My 2 cents on this notation idea- > > > > I personally love videos and get the ideas for many of my algs > > from > > > > watching them. It is just about the best way to show how an alg > > is > > > > preformed. I don't mind waiting for them to load. I agree many > > sites > > > > just put parenthesis around a bunch of letters which means > > nothing > > > > to me. I kinda like the idea about assigning names to different > > > > triggers the same way LarsP does to his algs. There are only so > > many > > > > of them and how to preform them could be explained or showed by > > > > videos like on DanK's site. Doug does make a good point about the > > > > advanced not needing it and the beginners getting confused by it > > so > > > > I think the common notation used now accompanied by a *SLOW* > > video > > > > is best > > > > --barefoot CHRIS > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > > > <Grant@T...> wrote: > > > > --- d_funny007 wrote: > > > > > I think that it is already enough to put in () and to have > > > > > distinctintion between something like R2' and R2. With a bit of > > > > > experiecnce it is VERY easy to recognize what one should do for > > > any > > > > > given trigger. > > > > > > > > Yes, and no. Sometimes, when people write out an alg, they group > > > > together so many moves, I don't see how it's possible that it > > > could > > > > be a single "finger trick". I would say it is far from easy to > > > > decipher these. For a moment, I'm going to pick on Peter, since > > I > > > > knew I could find an example of this on his page. This is > > > > orientation 06-02 from > > > > http://home01.wxs.nl/~janse625/AllesFastOrient.html : > > > > (R'U²RU)(R'U'RUR'UR) > > > > > > > > I can't help but think that this is actually executed something > > > more > > > > like: > > > > (R'U²)(RU)(R'U'RU)(R'UR) > > > > or > > > > (R'U²)(RUR'U')(RU)(R'UR) > > > > > > > > Am I wrong, or can you somehow actually string together 6-7 moves > > > > without regripping the cube? The only situation that I've come > > > > across (that I can think of) where I didn't need to regrip the > > > cube > > > > for a move that long was for orientations 31 and 32 (same page). > > > > Aside from rolling my fingers a little bit to change which hand > > is > > > > holding the center slice (between R and L), and loosening a > > little > > > to > > > > allow a held face to turn, I can perform the following without > > any > > > > grip changes (parenthesis indicate the finger rolls/loosening) : > > > > (R'U'R)(L'B'LB)(R'UR) > > > > > > > > > Besides, we perform triggers slightly differently amongst > > > > > ourselves, so it is really up to the executor on how to grip > > > > > and stuff. With even more experience it is not impossible to > > > look > > > > > at a raw algoirthm and parse out the triggers yourself... > > > > > > > > True, but when learning, it can be extremely helpful to > > understand > > > > how the alg is performed by someone who is already experienced > > > with > > > > it. > > > > > > > > > The problem is basically this: the advanced people don't need > > > this > > > > > extra notation, and the beginners may get confused by it. Also > > > I'd > > > > > find it somewhat annoying to be 'told' which finger to use. > > > > > > > > I agree... Though perhaps you should think of it as being told > > > which > > > > finger _they_ use, not which finger _to_ use. > > > > > > > > - Grant > > > > > > > > > Yahoo! Groups Sponsor > > > ADVERTISEMENT > > > > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service.
4122. Blindfolded Public Cubing
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Sep 2003 21:48:43 -0000

Hey all, There has been much discussion on the subject of public cubing, but what of public blindfolded cubing? I have recently started to attemp blindfolded cubing, and though the looks while cubing regularly are pretty funny, they don't come close to the ones you get while cubing behind your back! If I'm sitting at a table, I'll cube under the table, but if I'm sitting on a bench in the hallway or something, waiting for class to start, I'll cube behind my back. And just today, I went to get a haircut and cubed under the little sheet thingy they put over you. Got really really close, I had all edges correctly oriented and permuted, but I accidentaly permuted the UFL, DBR, and DBL corners the wrong direction. They were oriented though. Three measly pieces out of place! At any rate, out of maybe 10 or so attempts, I've done 1 right and had 3 really near misses. It just takes so much more effort than regular cubing! Anyway, thought I'd share, and ask if anyone has any tips for public blindfolded cubing. -Daniel
4123. Re: Blindfolded Public Cubing
From: "Gustav Fredell" <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Sep 2003 22:11:50 -0000

Public blindfolded demands a higher level of concentration (at least "screening out" your nearby noises and visuals). Tried it today while quite drunk... nearly impossible... hard to remember what you just did and also hard to remember some algorithms ;) . Quite a challenge... /Gustav --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > Hey all, > There has been much discussion on the subject of public cubing, > but what of public blindfolded cubing? > I have recently started to attemp blindfolded cubing, and though the > looks while cubing regularly are pretty funny, they don't come close > to the ones you get while cubing behind your back! > If I'm sitting at a table, I'll cube under the table, but if I'm > sitting on a bench in the hallway or something, waiting for class to > start, I'll cube behind my back. And just today, I went to get a > haircut and cubed under the little sheet thingy they put over you. > Got really really close, I had all edges correctly oriented and > permuted, but I accidentaly permuted the UFL, DBR, and DBL corners > the wrong direction. They were oriented though. Three measly pieces > out of place! > At any rate, out of maybe 10 or so attempts, I've done 1 right and > had 3 really near misses. It just takes so much more effort than > regular cubing! > Anyway, thought I'd share, and ask if anyone has any tips for > public blindfolded cubing. > > -Daniel
4124. Finger Trick was notation idea
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Sep 2003 22:28:51 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- Grant Tregay wrote: > > Yes and no. Sometimes, when people write out an alg, they group > > together so many moves, I don't see how it's possible that it could > > be a single "finger trick". > [snip] > > Am I wrong, or can you somehow actually string together 6-7 moves > > without regripping the cube? > > --- d_j_salvia wrote: > > Left thumb on Top center, left middle finger on Bottom center; > > R2 B2 R F2 R' B2 R F2 R. > > This is one of many algorithyms where there's no need to move the > > cube to the other hand or change the grip. Of course, the left hand > > may rotate to assist the right in gaining speed. > > David J > > David, > > When you talk about changing grip, you're just talking about the > holding hand (left in this case), correct? The point I was trying to > make was regarding grip changes in general. If you are saying you > can do the above sequence without changing the right hand's grip on > the cube, I would love an explanation, because though I can't see it, > I'm liking that alg better than the one I use for that situation > already, anyways! > > - Grant Hi Grant, Yes, I'm talking about the hand that's holding the cube. I'm glad you like the alg! The closest I have to an alg that changes neither hand position, sort of, is swaping the six centers around. (lower case letters mean middle slices next to the Upper case side.) The alg is r u r' u' Left thumb on UFL corner; left middle finger on UBL corner; right thumb on DFR corner; right middle finger on DBR corner. Allow the fingers to overlap the edge cubies, or not, as they move the center slices, but they never leave the corners. The left hand takes the Left side with it (L) when it goes and gets its center slice, it brings them both back (L' l'). At this point the only change is r. The right hand moves both the Down side and the center slice (D' d') And returns the Down side leaving the slice behind (D) this change results in u. The left hand takes the Left side along when it goes and gets the center slice (L') and brings them both back (L l) this results in r'. And last, the right hand turns both the Down side and its slice (D d), and returns the Down side back, (D') which results in u'. With a little practice this can become very fast. David J
4125. Re: Blindfolded Public Cubing
From: "fumba24" <vomberg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Sep 2003 22:53:23 -0000

I did a couple of publc blindfold cubing on the 3x3x3 and I always get more reactions than when I do it normaly. It takes more time but it's worth it. I also done a 4x4x4 public blindfold infront of about 5 people and it took me more time because they always asked me questions while I memorized and it took me a while to remember the cube. My advice for blindfold beginners is to try and make it as simple as possible at the beginning, meaning to do it in the most simplest way you can, using a minimal number of algorithems so you wont need to remember a lot of things and you will be able to focus on the solving. Hopes this helps. Dror Vomberg --- In speedsolvingrubikscube@yahoogroups.com, "Gustav Fredell" <gufr5747@s...> wrote: > Public blindfolded demands a higher level of concentration (at > least "screening out" your nearby noises and visuals). Tried it > today while quite drunk... nearly impossible... hard to remember > what you just did and also hard to remember some algorithms ;) . > Quite a challenge... > > /Gustav > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > <swedishlf@h...> wrote: > > Hey all, > > There has been much discussion on the subject of public cubing, > > but what of public blindfolded cubing? > > I have recently started to attemp blindfolded cubing, and though > the > > looks while cubing regularly are pretty funny, they don't come > close > > to the ones you get while cubing behind your back! > > If I'm sitting at a table, I'll cube under the table, but if > I'm > > sitting on a bench in the hallway or something, waiting for class > to > > start, I'll cube behind my back. And just today, I went to get a > > haircut and cubed under the little sheet thingy they put over > you. > > Got really really close, I had all edges correctly oriented and > > permuted, but I accidentaly permuted the UFL, DBR, and DBL corners > > the wrong direction. They were oriented though. Three measly > pieces > > out of place! > > At any rate, out of maybe 10 or so attempts, I've done 1 right > and > > had 3 really near misses. It just takes so much more effort than > > regular cubing! > > Anyway, thought I'd share, and ask if anyone has any tips for > > public blindfolded cubing. > > > > -Daniel
4126. Re: Blindfolded Public Cubing
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Sep 2003 00:15:24 -0000

I can't do it blindfold correctly, but I can do it like that guy did at the WC with the person telling him where the colors were. When I finished and opened my eyes, there was a big group of people standing there that weren't there before. It was funny. --- In speedsolvingrubikscube@yahoogroups.com, "fumba24" <vomberg@h...> wrote: > I did a couple of publc blindfold cubing on the 3x3x3 and I always > get more reactions than when I do it normaly. It takes more time but > it's worth it. > I also done a 4x4x4 public blindfold infront of about 5 people and > it took me more time because they always asked me questions while I > memorized and it took me a while to remember the cube. > My advice for blindfold beginners is to try and make it as simple as > possible at the beginning, meaning to do it in the most simplest way > you can, using a minimal number of algorithems so you wont need to > remember a lot of things and you will be able to focus on the > solving. > > Hopes this helps. > > Dror Vomberg > > --- In speedsolvingrubikscube@yahoogroups.com, "Gustav Fredell" > <gufr5747@s...> wrote: > > Public blindfolded demands a higher level of concentration (at > > least "screening out" your nearby noises and visuals). Tried it > > today while quite drunk... nearly impossible... hard to remember > > what you just did and also hard to remember some algorithms ;) . > > Quite a challenge... > > > > /Gustav > > > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > > <swedishlf@h...> wrote: > > > Hey all, > > > There has been much discussion on the subject of public > cubing, > > > but what of public blindfolded cubing? > > > I have recently started to attemp blindfolded cubing, and though > > the > > > looks while cubing regularly are pretty funny, they don't come > > close > > > to the ones you get while cubing behind your back! > > > If I'm sitting at a table, I'll cube under the table, but if > > I'm > > > sitting on a bench in the hallway or something, waiting for > class > > to > > > start, I'll cube behind my back. And just today, I went to get > a > > > haircut and cubed under the little sheet thingy they put over > > you. > > > Got really really close, I had all edges correctly oriented and > > > permuted, but I accidentaly permuted the UFL, DBR, and DBL > corners > > > the wrong direction. They were oriented though. Three measly > > pieces > > > out of place! > > > At any rate, out of maybe 10 or so attempts, I've done 1 right > > and > > > had 3 really near misses. It just takes so much more effort > than > > > regular cubing! > > > Anyway, thought I'd share, and ask if anyone has any tips for > > > public blindfolded cubing. > > > > > > -Daniel
4127. Original timing pad
From: planet_katsu <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Sep 2003 01:29:53 -0000

Hello, I made the original timing pad. This can be easily made with D.I.Y. http://www5.gateway.ne.jp/~katsu-k/kankyo.html Please enjoy D.I.Y and the measurement. :) Thanks, Katsu p.s. These pages can be linked on the page of History. http://www5.gateway.ne.jp/~katsu-k/a_history.html
4128. WC2005 in Europe
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Sep 2003 01:36:11 -0000

I vote for the next venue in 2005 to be in Europe for the following reason. OK, we had it North America, but many contestants could not come, because it is too far from thrir country, and they did not have the needed resources to make the trip. I know this was the situation of Josef Jelinek, with whom I share cube.misto.cz. If the venue was in Europe (perhaps even in Pragoe??), he would surely make it. I am sure there are others, within and outside of, Czech Republic. who would come to a European country. I live in the US so obviously America is better. But I must not be selfish, I must think f the others. After Europe, we should perhaps consider Japan. Then the venue would be home of pressent (and future?) japanese champions. Hana a kostky
4129. Re: WC2005 in America
From: rubiks2005 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Sep 2003 01:45:42 -0000

America 2005 Wc ... who will be in charge of the next Wc?
4130. Re: WC2005 in Europe
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Sep 2003 03:02:29 -0000

It should be in Europe, because so many people are from there. Probably Japan, or somehwere near Sweden, because so many people were from those places. But I heard it might be in London. --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > I vote for the next venue in 2005 to be in Europe for the following > reason. OK, we had it North America, but many contestants could not > come, because it is too far from thrir country, and they did not > have the needed resources to make the trip. I know this was the > situation of Josef Jelinek, with whom I share cube.misto.cz. If the > venue was in Europe (perhaps even in Pragoe??), he would surely make > it. I am sure there are others, within and outside of, Czech > Republic. who would come to a European country. > > I live in the US so obviously America is better. But I must not be > selfish, I must think f the others. After Europe, we should perhaps > consider Japan. Then the venue would be home of pressent (and > future?) japanese champions. > Hana a kostky
4131. Re: [Speed cubing group] Re: WC2005 in Europe
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Sep 2003 11:26:54 +0200

----- Original Message ----- From: Michael Atkinson To: speedsolvingrubikscube@yahoogroups.com Sent: Friday, September 12, 2003 5:02 AM Subject: [Speed cubing group] Re: WC2005 in Europe It should be in Europe, because so many people are from there. Probably Japan, or somehwere near Sweden, because so many people were from those places. But I heard it might be in London. If in Europe, why not Australia? (Instead of Japan). --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > I vote for the next venue in 2005 to be in Europe for the following > reason. OK, we had it North America, but many contestants could not > come, because it is too far from thrir country, and they did not > have the needed resources to make the trip. I know this was the > situation of Josef Jelinek, with whom I share cube.misto.cz. If the > venue was in Europe (perhaps even in Pragoe??), he would surely make > it. I am sure there are others, within and outside of, Czech > Republic. who would come to a European country. > > I live in the US so obviously America is better. But I must not be > selfish, I must think f the others. After Europe, we should perhaps > consider Japan. Then the venue would be home of pressent (and > future?) japanese champions. > Hana a kostky Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
4132. [Speed cubing group] Re: WC2005 in Europe
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Sep 2003 11:54:09 -0000

:-))))))))))))))))))))))))) That was a good response, Rune. I immediately chcked my message to make sre I did not inply Japan is uin Europe. No, mercifully I didn't. Being a European by origin, I know rhat Japan is nt there. BTW, it could be in Australia. Jasmine, I understand, lives there. Who should be in charge? Probably a prson, who calls the venue country his home. He or she will need to make arrangemenrs that are best done by a native. Recall that Dan Gosbee, the organizer of the Toronto WC2003, lives in Toronto. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > ----- Original Message ----- > From: Michael Atkinson > To: speedsolvingrubikscube@yahoogroups.com > Sent: Friday, September 12, 2003 5:02 AM > Subject: [Speed cubing group] Re: WC2005 in Europe > > > It should be in Europe, because so many people are from there. > Probably Japan, or somehwere near Sweden, because so many people were > from those places. But I heard it might be in London. > If in Europe, why not Australia? (Instead of Japan). > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > I vote for the next venue in 2005 to be in Europe for the following > > reason. OK, we had it North America, but many contestants could > not > > come, because it is too far from thrir country, and they did not > > have the needed resources to make the trip. I know this was the > > situation of Josef Jelinek, with whom I share cube.misto.cz. If the > > venue was in Europe (perhaps even in Pragoe??), he would surely > make > > it. I am sure there are others, within and outside of, Czech > > Republic. who would come to a European country. > > > > I live in the US so obviously America is better. But I must not be > > selfish, I must think f the others. After Europe, we should > perhaps > > consider Japan. Then the venue would be home of pressent (and > > future?) japanese champions. > > Hana a kostky > > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed]
4133. ** 05/09/03 FMC results are now online **
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 12 Sep 2003 16:35:44 +0100

Hi people, yes it's me again :P The results of the 05/09/03 FMC are now online at www.cubestation.co.uk (follow the starred link) I know I say this most weeks, but it really was a tight contest this week! I would love as many of you as possible to take part in next week's challenge, which I will launch at midnight (UK time) tonight! Good luck everyone! - DanH [Non-text portions of this message have been removed]
4134. Re: WC2005 in Europe
From: "jason_nano" <jason_nano@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Sep 2003 18:02:41 -0000

I believe that the best reason to have 2005 in Europe is that the Cube is from Europe. Who's home better to compete in than the cube itself?! Budapest Hungary would be the logical location. Not only would the city be great for the simple fact that it holds such significance with Erno Rubik, the inventor, but also that Budapest is a beautiful city with great cultural and historical treasures. Two years ago, on my 6-week mad dash across Europe, I stayed in 12 cities but was sadly unable to visit Budapest. This, I found out, was very unfortunate since it is such a fun city, I hear. Nonetheless, any other city in Europe would be wonderful. This would allow all of the Americans to finally travel (for those who have never done so) to this wonderful area of the planet. I believe also that alot of people in America have always wished to go to Europe and this could be that oppurtunity which drives them forward in their dream of travelling abroad. London also would be great for the WC. Once again, another city which I did not visit but wish I had. London is one of the top world renowned cities with tons of international appeal. The publicity in this setting could be astonishing, especially with plenty of notice to the media in advance (1 year should do). Also, the Cube made it's world debut in London at the Toy Expo that was held there in 1980. London also has great mass transit making for ease of travel to sightseeing destinations. Basically, there should not be too much of a argument against Europe as a location. Where in Europe definitely will be debated tirelessly, no doubt. that's what I think. -Jason
4135. Re: WC2005 in Europe
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Sep 2003 18:20:21 -0000

I dont really care where the next WC is held. All I care is that it will be held somewhere. I agree with Jason that if it were in Europe it would give alot of us from the states a reason to travel to Europe. I think it would be cool to have it in Europe, it would make an awesome trip. Although the cost to Europe will be considerible more than was my trip to Toronto. That would be my only reason for wanting it over 'here' again. This works both ways though, I know it was quite costly for alot of you guys to make it to Toronto.....maybe the key is to find a sponsor before 2005:D -heath --- In speedsolvingrubikscube@yahoogroups.com, "jason_nano" <jason_nano@y...> wrote: > I believe that the best reason to have 2005 in Europe is that the > Cube is from Europe. Who's home better to compete in than the cube > itself?! Budapest Hungary would be the logical location. Not only > would the city be great for the simple fact that it holds such > significance with Erno Rubik, the inventor, but also that Budapest is > a beautiful city with great cultural and historical treasures. > > Two years ago, on my 6-week mad dash across Europe, I stayed in 12 > cities but was sadly unable to visit Budapest. This, I found out, was > very unfortunate since it is such a fun city, I hear. > > Nonetheless, any other city in Europe would be wonderful. This would > allow all of the Americans to finally travel (for those who have > never done so) to this wonderful area of the planet. I believe also > that alot of people in America have always wished to go to Europe and > this could be that oppurtunity which drives them forward in their > dream of travelling abroad. > > London also would be great for the WC. Once again, another city which > I did not visit but wish I had. London is one of the top world > renowned cities with tons of international appeal. The publicity in > this setting could be astonishing, especially with plenty of notice > to the media in advance (1 year should do). Also, the Cube made it's > world debut in London at the Toy Expo that was held there in 1980. > London also has great mass transit making for ease of travel to > sightseeing destinations. > > Basically, there should not be too much of a argument against Europe > as a location. Where in Europe definitely will be debated tirelessly, > no doubt. > > > that's what I think. > > > -Jason
4136. [Speed cubing group] Re: WC2005 in Europe
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Sep 2003 11:33:09 -0700

Budapest is an awesome city, though I'm sure it's changed a lot since 1988 when I was last there. And I suspect the Hungarians are still more cube obsessed than the average nation. London is the most practical location. It's English speaking, close to North America, and has good cheap flight connections to the entire planet. OK most major cities do, but I *think* London is best in Europe in this regard. It's not going to be up to this group, though. I expect the time and place will be picked by the sponsors based on business considerations. Unless some people here start organizing something with their own money. -- "He who refuses to do arithmetic is doomed to talk nonsense." --- John McCarthy Lars Petrus, San Francisco - lars@... http://lar5.com
4137. Re: Blindfolded Public Cubing
From: "blindfoldcubist" <jmittan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Sep 2003 18:41:53 -0000

It's good to learn that at least one other person besides me has taken up seeing eye blindfold cubing. It was fun to surprise everyone with it in Toronto. It definitely is easier than the competition form of blindfold cubing. It is also a bit more spectator friendly, because the audience doesn't have to wait while you memorize the cube. There are other more difficult forms of seeing eye blindfold that you can learn if you would like to make it more challenging. Please contact me if you are interested. By the way, a good place to cube (blindfolded or otherwise) is to volunteer at the nearest science museum. That's what I have been doing weekly since this last January. Jim Mittan jmittan@... --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > I can't do it blindfold correctly, but I can do it like that guy did > at the WC with the person telling him where the colors were. When I > finished and opened my eyes, there was a big group of people > standing there that weren't there before. It was funny. > > --- In speedsolvingrubikscube@yahoogroups.com, "fumba24" > <vomberg@h...> wrote: > > I did a couple of publc blindfold cubing on the 3x3x3 and I always > > get more reactions than when I do it normaly. It takes more time > but > > it's worth it. > > I also done a 4x4x4 public blindfold infront of about 5 people and > > it took me more time because they always asked me questions while > I > > memorized and it took me a while to remember the cube. > > My advice for blindfold beginners is to try and make it as simple > as > > possible at the beginning, meaning to do it in the most simplest > way > > you can, using a minimal number of algorithems so you wont need to > > remember a lot of things and you will be able to focus on the > > solving. > > > > Hopes this helps. > > > > Dror Vomberg > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Gustav Fredell" > > <gufr5747@s...> wrote: > > > Public blindfolded demands a higher level of concentration (at > > > least "screening out" your nearby noises and visuals). Tried it > > > today while quite drunk... nearly impossible... hard to remember > > > what you just did and also hard to remember some algorithms ;) . > > > Quite a challenge... > > > > > > /Gustav > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > > > <swedishlf@h...> wrote: > > > > Hey all, > > > > There has been much discussion on the subject of public > > cubing, > > > > but what of public blindfolded cubing? > > > > I have recently started to attemp blindfolded cubing, and > though > > > the > > > > looks while cubing regularly are pretty funny, they don't come > > > close > > > > to the ones you get while cubing behind your back! > > > > If I'm sitting at a table, I'll cube under the table, but > if > > > I'm > > > > sitting on a bench in the hallway or something, waiting for > > class > > > to > > > > start, I'll cube behind my back. And just today, I went to > get > > a > > > > haircut and cubed under the little sheet thingy they put over > > > you. > > > > Got really really close, I had all edges correctly oriented > and > > > > permuted, but I accidentaly permuted the UFL, DBR, and DBL > > corners > > > > the wrong direction. They were oriented though. Three measly > > > pieces > > > > out of place! > > > > At any rate, out of maybe 10 or so attempts, I've done 1 > right > > > and > > > > had 3 really near misses. It just takes so much more effort > > than > > > > regular cubing! > > > > Anyway, thought I'd share, and ask if anyone has any tips > for > > > > public blindfolded cubing. > > > > > > > > -Daniel
4138. Re: Blindfolded Public Cubing
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Sep 2003 18:58:04 -0000

Hello Michael and Jim, It's nice to see that there is interest in seeing-eye blindfold cubing. I suggested this as an event for Toronto WC2003, but no one said they wanted it. It is probably the best thig you can do before trying straight blindfold cubing, because you learn to picture what's going on a little bit at a time. Also you can practice this over the phone with friends. Regards, David J --- In speedsolvingrubikscube@yahoogroups.com, "blindfoldcubist" <jmittan@c...> wrote: > It's good to learn that at least one other person besides me has > taken up seeing eye blindfold cubing. It was fun to surprise > everyone with it in Toronto. It definitely is easier than the > competition form of blindfold cubing. It is also a bit more > spectator friendly, because the audience doesn't have to wait while > you memorize the cube. There are other more difficult forms of > seeing eye blindfold that you can learn if you would like to make it > more challenging. Please contact me if you are interested. > > By the way, a good place to cube (blindfolded or otherwise) is to > volunteer at the nearest science museum. That's what I have been > doing weekly since this last January. > > Jim Mittan > jmittan@c... > > > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > <unipsycho6@y...> wrote: > > I can't do it blindfold correctly, but I can do it like that guy > did > > at the WC with the person telling him where the colors were. When I > > finished and opened my eyes, there was a big group of people > > standing there that weren't there before. It was funny. > >
4139. Re: Blindfolded Cubing
From: "jason_nano" <jason_nano@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Sep 2003 19:10:04 -0000

related to seeing-eye blindfold: I might have missed the comment on this, but have there been any attempts at seeing-eye where the solver who is blindfolded is NOT holding the cube nor turning it at all, but the average everyday person is answering the questions and doing all the turning, thus seemingly being the sole participant and potentially feeling as if they had solely solved it on their own???? wow! that was a long run-on sentence! the comment about solving over the phone spurred this inquiry. Only one person would have the cube, and the other person would explain how to turn it based on the questions that they asked and were in turn answer by the cube holder. The only reason I delve so deeply into the matter is that I saw Jim Mattan explain his seing-eye technique and he was holding the cube and doing the turning. sorry for the lengthy post concerning a seemingly simple topic. -Jason
4140. [Speed cubing group] Re: Blindfolded Cubing
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Sep 2003 13:05:11 -0700

The seeing-eye blindfold competition I could be interested in would be solving with the fewest questions! You could even write a computer program that did the answering. -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com
4141. Re: Blindfolded Cubing
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Sep 2003 20:08:11 -0000

Yes, Mr. Mittan explained this to me. It is just a variation called "Remote-Control Cubing." Not nearly as fun as the normal seeing-eye version I think, but could be a nifty to do to somebody completely new to the cube (they'll just go around telling everybody 'they' did it blindfolded :)). I think that the seeing-eye one is not great for formal competitions, but may be a great thing to do within say two cube buddies... to mix it up. I can see that being very competitive in a friendly way. Anyways, I'm actually working on a BLD solve right now. I'm pretty new at this but I think I have a good arsenel of algs for it. I am down to 2 looks, one for twisting and flipping all pieces and the second to permute them.... Finding edge permutation is bit taxing though... -Doug (in the middle of my 2nd look) --- In speedsolvingrubikscube@yahoogroups.com, "jason_nano" <jason_nano@y...> wrote: > related to seeing-eye blindfold: > > > I might have missed the comment on this, but have there been any > attempts at seeing-eye where the solver who is blindfolded is NOT > holding the cube nor turning it at all, but the average everyday > person is answering the questions and doing all the turning, thus > seemingly being the sole participant and potentially feeling as if > they had solely solved it on their own???? > > wow! that was a long run-on sentence! > > > the comment about solving over the phone spurred this inquiry. Only > one person would have the cube, and the other person would explain > how to turn it based on the questions that they asked and were in > turn answer by the cube holder. > > The only reason I delve so deeply into the matter is that I saw Jim > Mattan explain his seing-eye technique and he was holding the cube > and doing the turning. > > > sorry for the lengthy post concerning a seemingly simple topic. > > > -Jason
4142. Re: [Speed cubing group] Re: WC2005 in Europe
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Sep 2003 16:11:53 -0700 (PDT)

While at RWC there were a few rumors of 2005 locations and Australia was one of them. This is unlikely because it lacks any sort of central location at all. -Richard --- "Hana M. Bizek" <hanabizek@...> wrote: > :-))))))))))))))))))))))))) > That was a good response, Rune. I immediately chcked > my message to > make sre I did not inply Japan is uin Europe. No, > mercifully I > didn't. Being a European by origin, I know rhat > Japan is nt there. > > BTW, it could be in Australia. Jasmine, I > understand, lives there. > > Who should be in charge? Probably a prson, who calls > the venue > country his home. He or she will need to make > arrangemenrs that are > best done by a native. Recall that Dan Gosbee, the > organizer of the > Toronto WC2003, lives in Toronto. > > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, Rune > Wesstr���m > <rune.wesstrom@h...> wrote: > > > > ----- Original Message ----- > > From: Michael Atkinson > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Friday, September 12, 2003 5:02 AM > > Subject: [Speed cubing group] Re: WC2005 in > Europe > > > > > > It should be in Europe, because so many people > are from there. > > Probably Japan, or somehwere near Sweden, > because so many people > were > > from those places. But I heard it might be in > London. > > If in Europe, why not Australia? (Instead of > Japan). > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > "Hana M. Bizek" > > <hanabizek@e...> wrote: > > > I vote for the next venue in 2005 to be in > Europe for the > following > > > reason. OK, we had it North America, but many > contestants > could > > not > > > come, because it is too far from thrir > country, and they did > not > > > have the needed resources to make the trip. I > know this was > the > > > situation of Josef Jelinek, with whom I share > cube.misto.cz. > If the > > > venue was in Europe (perhaps even in > Pragoe??), he would > surely > > make > > > it. I am sure there are others, within and > outside of, Czech > > > Republic. who would come to a European > country. > > > > > > I live in the US so obviously America is > better. But I must > not be > > > selfish, I must think f the others. After > Europe, we should > > perhaps > > > consider Japan. Then the venue would be home > of pressent (and > > > future?) japanese champions. > > > Hana a kostky > > > > > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > > > > > > > > > > To unsubscribe from this group, send an email > to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the > Yahoo! Terms of > Service. > > > > > > [Non-text portions of this message have been > removed] > > __________________________________ Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software http://sitebuilder.yahoo.com
4143. ** 12/09/03 FMC is go **
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 13 Sep 2003 00:17:07 +0100

Hi everyone! The latest edition of the Fewest Moves Challenge is online, and ready for your entries. Good Luck! DanH :) - www.cubestation.co.uk [Non-text portions of this message have been removed]
4144. New web site up...
From: "Andy C" <rubiks1938@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Sep 2003 23:41:49 -0000

Hi everyone, I just posted my new website a little while ago. It's brand new, and that means it's not even done yet, but I'm kind of impatient to get it up, so I have some stuff, but much more will come within the next few weeks. The URL is: http://users.rcn.com/rhodee/ Like I said, it's not even done so you can expect more tips and my cube log. I have recorded my times and averages over the past year and one or two months which I'll post so you can see the progress I've made since last year. Have fun, Andy C
4145. new cube..
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Sep 2003 17:54:32 -0700 (PDT)

Hi guyz! Someone gave me a cube with not colors, but a bunch of happy faces, swrily colors, and signs, and it's bigger than usual... (almost as big as Hildabrands' BIG cube (if it's his..). does anyone else have this chaos thing? it's harder to solve than it seems, because it's also like a jigsaw puzzle.... it's really cool Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
4146. 6x6x6?
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Sep 2003 18:22:59 -0700 (PDT)

I was thinking... I remember someone sending out photos that they made a 6x6x6, but not for purchase yet...that was about 4 months ago?? Does anyone know about this?? thnx Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
4147. Re: new cube..
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Sep 2003 06:08:27 -0000

I think I have one of these. Is it super stiff, and waaay too light, and if you take it apart it never is back to normal again? Yep, I have one. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Hi guyz! > > Someone gave me a cube with not colors, but a bunch of happy faces, swrily colors, and signs, and it's bigger than usual... (almost as big as Hildabrands' BIG cube (if it's his..). does anyone else have this chaos thing? it's harder to solve than it seems, because it's also like a jigsaw puzzle.... it's really cool > > Brent > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
4148. Re: new cube..
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Sep 2003 07:49:34 -0000

Hi To identify puzzle you can use Sandy Site http://www.twistypuzzles.com/ I think it is the TIE-DYED HIPPy 60's I have one in my collection is it this one? http://www.speedcubing.com/ton/collection/3x3x3%20Cubes/pages/TIE- DYED%20HIPPY%2060%27s%20Cube%20(size%207cm).htm Ton http://www.speedcubing.com/ton/ --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Hi guyz! > > Someone gave me a cube with not colors, but a bunch of happy faces, swrily colors, and signs, and it's bigger than usual... (almost as big as Hildabrands' BIG cube (if it's his..). does anyone else have this chaos thing? it's harder to solve than it seems, because it's also like a jigsaw puzzle.... it's really cool > > Brent > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
4149. [Speed cubing group] Re: WC2005 in Europe
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Sep 2003 07:54:31 -0000

Richard, when I first read this I thought you meant that there weren't any cities in Australia that would be suitable for an international competition, but then I realised that you probably meant that Australia is so far from the rest of the world that makes it not so suitable? The two largest cities in Australia are Sydney and Melbourne. They are both great cities and certainly suitable for such things (Sydney, of course, being the home of the last Olympic Games), but they are a long distance for anyone else to travel. I've travelled to Europe and the US and if it's as expensive for you guys to travel here as it is for me to travel there, then I don't think many people would come. To give you ballpark figures, travelling from Australia to US/Europe in the low season on discount economy seats is around AUD$2000 return or more. Travelling in mid- season on standard economy seats is around AUD$2500-$3000 return, and travelling high season on standard economy seats is around $3000- $3500 return. And that's just the airfare, after those many thousands of dollars, then there's all the other stuff (accommodation, food, etc.) On the other hand, the US dollar and the UKPound, are both doing pretty well against the Australian dollar which is bad news for me :( but good news for all of you if you travel here. But still, at this sort of cost, I'm guessing that there wouldn't be too many people willing to go to Australia? I'd be quite happy with RWC2003 being in Europe. It's a long way away for me (no further than Nth America though) but I'd certainly try to make it. :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson <richy_jr_2000@y...> wrote: > While at RWC there were a few rumors of 2005 locations > and Australia was one of them. This is unlikely > because it lacks any sort of central location at all. > -Richard > > --- "Hana M. Bizek" <hanabizek@e...> wrote: > > :-))))))))))))))))))))))))) > > That was a good response, Rune. I immediately chcked > > my message to > > make sre I did not inply Japan is uin Europe. No, > > mercifully I > > didn't. Being a European by origin, I know rhat > > Japan is nt there. > > > > BTW, it could be in Australia. Jasmine, I > > understand, lives there. > > > > Who should be in charge? Probably a prson, who calls > > the venue > > country his home. He or she will need to make > > arrangemenrs that are > > best done by a native. Recall that Dan Gosbee, the > > organizer of the > > Toronto WC2003, lives in Toronto. > > > > Hana a kostky > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune > > Wesström > > <rune.wesstrom@h...> wrote: > > > > > > ----- Original Message ----- > > > From: Michael Atkinson > > > To: speedsolvingrubikscube@yahoogroups.com > > > Sent: Friday, September 12, 2003 5:02 AM > > > Subject: [Speed cubing group] Re: WC2005 in > > Europe > > > > > > > > > It should be in Europe, because so many people > > are from there. > > > Probably Japan, or somehwere near Sweden, > > because so many people > > were > > > from those places. But I heard it might be in > > London. > > > If in Europe, why not Australia? (Instead of > > Japan). > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > > "Hana M. Bizek" > > > <hanabizek@e...> wrote: > > > > I vote for the next venue in 2005 to be in > > Europe for the > > following > > > > reason. OK, we had it North America, but many > > contestants > > could > > > not > > > > come, because it is too far from thrir > > country, and they did > > not > > > > have the needed resources to make the trip. I > > know this was > > the > > > > situation of Josef Jelinek, with whom I share > > cube.misto.cz. > > If the > > > > venue was in Europe (perhaps even in > > Pragoe??), he would > > surely > > > make > > > > it. I am sure there are others, within and > > outside of, Czech > > > > Republic. who would come to a European > > country. > > > > > > > > I live in the US so obviously America is > > better. But I must > > not be > > > > selfish, I must think f the others. After > > Europe, we should > > > perhaps > > > > consider Japan. Then the venue would be home > > of pressent (and > > > > future?) japanese champions. > > > > Hana a kostky > > > > > > > > > > > > Yahoo! Groups Sponsor > > > ADVERTISEMENT > > > > > > > > > > > > > > > To unsubscribe from this group, send an email > > to: > > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the > > Yahoo! Terms of > > Service. > > > > > > > > > [Non-text portions of this message have been > > removed] > > > > > > > __________________________________ > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > http://sitebuilder.yahoo.com
4150. Re: 6x6x6?
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Sep 2003 08:08:03 -0000

Wayne Johnson (http://www.twistymegasite.com/) is the inventor of a working 6x6x6 he is still busy to make it more stable. There is also one builded by Laurent B (France) but I have no clue if this version is a stable puzzle Ton --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > I was thinking... I remember someone sending out photos that they made a 6x6x6, but not for purchase yet...that was about 4 months ago?? Does anyone know about this?? thnx > > Brent > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
4151. Re: [Speed cubing group] Re: new cube..
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Sep 2003 09:42:58 -0700 (PDT)

Ron, Yeh, that's the one Ron....you the masta collecta man. Brent turnthatcube <no_reply@yahoogroups.com> wrote: Hi To identify puzzle you can use Sandy Site http://www.twistypuzzles.com/ I think it is the TIE-DYED HIPPy 60's I have one in my collection is it this one? http://www.speedcubing.com/ton/collection/3x3x3%20Cubes/pages/TIE- DYED%20HIPPY%2060%27s%20Cube%20(size%207cm).htm Ton http://www.speedcubing.com/ton/ --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Hi guyz! > > Someone gave me a cube with not colors, but a bunch of happy faces, swrily colors, and signs, and it's bigger than usual... (almost as big as Hildabrands' BIG cube (if it's his..). does anyone else have this chaos thing? it's harder to solve than it seems, because it's also like a jigsaw puzzle.... it's really cool > > Brent > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
4152. I'm working on the site...
From: "Andy C" <rubiks1938@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Sep 2003 17:10:34 -0000

Hi everyone, I've added my cube log since last year and have a few tips up. It's not close to being done but it should be in about a week or two. Please email me any questions you might have about becoming faster. I might add a tip for your question. Any other comments or suggestions and email me. Have fun, Andy http://users.rcn.com/rhodee/
4153. Canberra Times news article
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Sep 2003 09:02:39 -0000

There's an article in today's Canberra Times about my RWC cubing adventures. I've put a digital photo of it on my site: http://www.geocities.com/jasmine_ellen/rwc2003pages/article.html One thing I should mention is that it says I did better than I actually did. It was a phone interview so I guess the journalist misheard me. The Rubik's Clock was the only event where I ranked highly, but the article says I ranked highly in two events. Just wanted to point out this here so you don't think I was claiming credit for something I didn't do! Speaking of news articles... LarsV, are you going to post an English translation of your article? :) Jasmine.
4154. [Speed cubing group] Re: WC2005 in Europe
From: "dishwashersafe22" <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Sep 2003 14:13:52 -0000

Personally, I would love to have WC2005 held in Australia. I've always wanted to go there and the WC would be the perfect excuse. My second choice would be Budapest. It is logical because the cube is Hungarian. I am also part Hungarian and would love to see the amazingly beautifull city. My third choice would be somewhere local for me such as Boston because it is cheap. I would like to know who would be in charge of organizing WC2005 and deciding this and who these rumors came from. Where ever it ends up being held, I'm sure I'll be able to make it. --barefoot CHRIS --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Richard, when I first read this I thought you meant that there > weren't any cities in Australia that would be suitable for an > international competition, but then I realised that you probably > meant that Australia is so far from the rest of the world that makes > it not so suitable? > > The two largest cities in Australia are Sydney and Melbourne. They > are both great cities and certainly suitable for such things (Sydney, > of course, being the home of the last Olympic Games), but they are a > long distance for anyone else to travel. > > I've travelled to Europe and the US and if it's as expensive for you > guys to travel here as it is for me to travel there, then I don't > think many people would come. To give you ballpark figures, > travelling from Australia to US/Europe in the low season on discount > economy seats is around AUD$2000 return or more. Travelling in mid- > season on standard economy seats is around AUD$2500-$3000 return, and > travelling high season on standard economy seats is around $3000- > $3500 return. And that's just the airfare, after those many thousands > of dollars, then there's all the other stuff (accommodation, food, > etc.) On the other hand, the US dollar and the UKPound, are both > doing pretty well against the Australian dollar which is bad news for > me :( but good news for all of you if you travel here. > > But still, at this sort of cost, I'm guessing that there wouldn't be > too many people willing to go to Australia? > > I'd be quite happy with RWC2003 being in Europe. It's a long way away > for me (no further than Nth America though) but I'd certainly try to > make it. :) > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson > <richy_jr_2000@y...> wrote: > > While at RWC there were a few rumors of 2005 locations > > and Australia was one of them. This is unlikely > > because it lacks any sort of central location at all. > > -Richard > > > > --- "Hana M. Bizek" <hanabizek@e...> wrote: > > > :-))))))))))))))))))))))))) > > > That was a good response, Rune. I immediately chcked > > > my message to > > > make sre I did not inply Japan is uin Europe. No, > > > mercifully I > > > didn't. Being a European by origin, I know rhat > > > Japan is nt there. > > > > > > BTW, it could be in Australia. Jasmine, I > > > understand, lives there. > > > > > > Who should be in charge? Probably a prson, who calls > > > the venue > > > country his home. He or she will need to make > > > arrangemenrs that are > > > best done by a native. Recall that Dan Gosbee, the > > > organizer of the > > > Toronto WC2003, lives in Toronto. > > > > > > Hana a kostky > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune > > > Wesström > > > <rune.wesstrom@h...> wrote: > > > > > > > > ----- Original Message ----- > > > > From: Michael Atkinson > > > > To: speedsolvingrubikscube@yahoogroups.com > > > > Sent: Friday, September 12, 2003 5:02 AM > > > > Subject: [Speed cubing group] Re: WC2005 in > > > Europe > > > > > > > > > > > > It should be in Europe, because so many people > > > are from there. > > > > Probably Japan, or somehwere near Sweden, > > > because so many people > > > were > > > > from those places. But I heard it might be in > > > London. > > > > If in Europe, why not Australia? (Instead of > > > Japan). > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > > > "Hana M. Bizek" > > > > <hanabizek@e...> wrote: > > > > > I vote for the next venue in 2005 to be in > > > Europe for the > > > following > > > > > reason. OK, we had it North America, but many > > > contestants > > > could > > > > not > > > > > come, because it is too far from thrir > > > country, and they did > > > not > > > > > have the needed resources to make the trip. I > > > know this was > > > the > > > > > situation of Josef Jelinek, with whom I share > > > cube.misto.cz. > > > If the > > > > > venue was in Europe (perhaps even in > > > Pragoe??), he would > > > surely > > > > make > > > > > it. I am sure there are others, within and > > > outside of, Czech > > > > > Republic. who would come to a European > > > country. > > > > > > > > > > I live in the US so obviously America is > > > better. But I must > > > not be > > > > > selfish, I must think f the others. After > > > Europe, we should > > > > perhaps > > > > > consider Japan. Then the venue would be home > > > of pressent (and > > > > > future?) japanese champions. > > > > > Hana a kostky > > > > > > > > > > > > > > > > Yahoo! Groups Sponsor > > > > ADVERTISEMENT > > > > > > > > > > > > > > > > > > > > To unsubscribe from this group, send an email > > > to: > > > > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > Your use of Yahoo! Groups is subject to the > > > Yahoo! Terms of > > > Service. > > > > > > > > > > > > [Non-text portions of this message have been > > > removed] > > > > > > > > > > > > __________________________________ > > Do you Yahoo!? > > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > http://sitebuilder.yahoo.com
4155. [Speed cubing group] Re: WC2005 in Europe
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Sep 2003 16:44:51 -0000

Who would organize it in Australia? And where in Australia? It is a continent, you know, just like Europe or Asia. Budapest is a capital of Hungary, so we are getting nmore precise. I have never been in Budapest, and I would love to visit. Of course, the cube is their national pride. Perhaps tbey may even like ny designs. It would probably be good if I were a Hungarian, bt I am not. :-) Mr. Janos Kovacs liked my designs. He preferred the Landry Staircase over Vaserely. Lord know he gave me invaluable help, when the organizers changed the venue and we had to move from the Galaxy Room. I am very grateful to him. In all this flurry of picking up the venue, we neglect to consider the sponsors. Without their financial assistance there will be no WC205. Lars P. is right. It may be a business decision. So the next question is: who will sponsor us? Where is the money coming from? Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "dishwashersafe22" <s2chris2@h...> wrote: > Personally, I would love to have WC2005 held in Australia. I've > always wanted to go there and the WC would be the perfect excuse. My > second choice would be Budapest. It is logical because the cube is > Hungarian. I am also part Hungarian and would love to see the > amazingly beautifull city. My third choice would be somewhere local > for me such as Boston because it is cheap. I would like to know who > would be in charge of organizing WC2005 and deciding this and who > these rumors came from. Where ever it ends up being held, I'm sure > I'll be able to make it. > > --barefoot CHRIS > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > Richard, when I first read this I thought you meant that there > > weren't any cities in Australia that would be suitable for an > > international competition, but then I realised that you probably > > meant that Australia is so far from the rest of the world that > makes > > it not so suitable? > > > > The two largest cities in Australia are Sydney and Melbourne. They > > are both great cities and certainly suitable for such things > (Sydney, > > of course, being the home of the last Olympic Games), but they are > a > > long distance for anyone else to travel. > > > > I've travelled to Europe and the US and if it's as expensive for > you > > guys to travel here as it is for me to travel there, then I don't > > think many people would come. To give you ballpark figures, > > travelling from Australia to US/Europe in the low season on > discount > > economy seats is around AUD$2000 return or more. Travelling in mid- > > season on standard economy seats is around AUD$2500-$3000 return, > and > > travelling high season on standard economy seats is around $3000- > > $3500 return. And that's just the airfare, after those many > thousands > > of dollars, then there's all the other stuff (accommodation, food, > > etc.) On the other hand, the US dollar and the UKPound, are both > > doing pretty well against the Australian dollar which is bad news > for > > me :( but good news for all of you if you travel here. > > > > But still, at this sort of cost, I'm guessing that there wouldn't > be > > too many people willing to go to Australia? > > > > I'd be quite happy with RWC2003 being in Europe. It's a long way > away > > for me (no further than Nth America though) but I'd certainly try > to > > make it. :) > > > > Jasmine. > > > > --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson > > <richy_jr_2000@y...> wrote: > > > While at RWC there were a few rumors of 2005 locations > > > and Australia was one of them. This is unlikely > > > because it lacks any sort of central location at all. > > > -Richard > > > > > > --- "Hana M. Bizek" <hanabizek@e...> wrote: > > > > :-))))))))))))))))))))))))) > > > > That was a good response, Rune. I immediately chcked > > > > my message to > > > > make sre I did not inply Japan is uin Europe. No, > > > > mercifully I > > > > didn't. Being a European by origin, I know rhat > > > > Japan is nt there. > > > > > > > > BTW, it could be in Australia. Jasmine, I > > > > understand, lives there. > > > > > > > > Who should be in charge? Probably a prson, who calls > > > > the venue > > > > country his home. He or she will need to make > > > > arrangemenrs that are > > > > best done by a native. Recall that Dan Gosbee, the > > > > organizer of the > > > > Toronto WC2003, lives in Toronto. > > > > > > > > Hana a kostky > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune > > > > Wesström > > > > <rune.wesstrom@h...> wrote: > > > > > > > > > > ----- Original Message ----- > > > > > From: Michael Atkinson > > > > > To: speedsolvingrubikscube@yahoogroups.com > > > > > Sent: Friday, September 12, 2003 5:02 AM > > > > > Subject: [Speed cubing group] Re: WC2005 in > > > > Europe > > > > > > > > > > > > > > > It should be in Europe, because so many people > > > > are from there. > > > > > Probably Japan, or somehwere near Sweden, > > > > because so many people > > > > were > > > > > from those places. But I heard it might be in > > > > London. > > > > > If in Europe, why not Australia? (Instead of > > > > Japan). > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > > > > "Hana M. Bizek" > > > > > <hanabizek@e...> wrote: > > > > > > I vote for the next venue in 2005 to be in > > > > Europe for the > > > > following > > > > > > reason. OK, we had it North America, but many > > > > contestants > > > > could > > > > > not > > > > > > come, because it is too far from thrir > > > > country, and they did > > > > not > > > > > > have the needed resources to make the trip. I > > > > know this was > > > > the > > > > > > situation of Josef Jelinek, with whom I share > > > > cube.misto.cz. > > > > If the > > > > > > venue was in Europe (perhaps even in > > > > Pragoe??), he would > > > > surely > > > > > make > > > > > > it. I am sure there are others, within and > > > > outside of, Czech > > > > > > Republic. who would come to a European > > > > country. > > > > > > > > > > > > I live in the US so obviously America is > > > > better. But I must > > > > not be > > > > > > selfish, I must think f the others. After > > > > Europe, we should > > > > > perhaps > > > > > > consider Japan. Then the venue would be home > > > > of pressent (and > > > > > > future?) japanese champions. > > > > > > Hana a kostky > > > > > > > > > > > > > > > > > > > > Yahoo! Groups Sponsor > > > > > ADVERTISEMENT > > > > > > > > > > > > > > > > > > > > > > > > > To unsubscribe from this group, send an email > > > > to: > > > > > > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > > > > Your use of Yahoo! Groups is subject to the > > > > Yahoo! Terms of > > > > Service. > > > > > > > > > > > > > > > [Non-text portions of this message have been > > > > removed] > > > > > > > > > > > > > > > > > __________________________________ > > > Do you Yahoo!? > > > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > > http://sitebuilder.yahoo.com
4156. New York Times article?
From: "peter_still" <peter_still@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Sep 2003 18:48:48 -0000

Hi All, Those of you who were at the Championships in Toronto may remember me as jasmine_ellen's fiance. I remember there was a guy who said he was from the New York Times Magazine at the Championships. Does anyone know whether anything about the Championships was ever published in the Magazine? I've been watching it a bit, but not seen anything (although I have only looked at the most recent edition in the online version). Cheers, Peter
4157. Re: New York Times article?
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Sep 2003 21:47:55 -0000

Hi, Peter, I was at the Championships, but we didn't talk. I was the sole and very worried exhibitor of cube art. Please be prepared fior a dissappiontment. The fact that somebody shows up and identifies himself as being from piblication X does not yet mean piblication X will publish anything. Those people probably went home, handed their pieces to their editors, then promptly forgot about our existence. That is the way it usually is, son. The fact that we are besotted with the cube does not mean the rest of the wqorld is. I suggest you glance at speedcubing.com. If anything gets published,he will post it and you will see it. Ron will post it because he is besotted with the cube, too. And if there is a mention of cube art and its sile and foolish exhibitor, do let me know. :-)) Thanks. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "peter_still" <peter_still@y...> wrote: > Hi All, > > Those of you who were at the Championships in Toronto may remember > me as jasmine_ellen's fiance. > > I remember there was a guy who said he was from the New York Times > Magazine at the Championships. Does anyone know whether anything > about the Championships was ever published in the Magazine? I've > been watching it a bit, but not seen anything (although I have only > looked at the most recent edition in the online version). > > Cheers, > Peter
4158. 4D CUBE - AHHHHHH........
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Sep 2003 15:24:54 -0700 (PDT)

EVERYONE, Has _ANYONE_ figured a way to solve the 4D cube?? Pleeeez let me know if you have figure _ANYTHING_ out on it...._Any_ info will be greatly appreciated. bwua ha haha Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
4159. Re: New York Times article?
From: "peter_still" <peter_still@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Sep 2003 22:33:37 -0000

Thanks, Hana; but I'm not disappointed, just curious. I'm still in the DC area in the US for work for a while, and I wanted to make sure that if anything was printed I got a copy to mail back to Jasmine in Australia. Cheers, Peter --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > Hi, Peter, I was at the Championships, but we didn't talk. I was the > sole and very worried exhibitor of cube art. > Please be prepared fior a dissappiontment. The fact that somebody > shows up and identifies himself as being from piblication X does not > yet mean piblication X will publish anything. Those people probably > went home, handed their pieces to their editors, then promptly > forgot about our existence. That is the way it usually is, son. The > fact that we are besotted with the cube does not mean the rest of > the wqorld is. > > I suggest you glance at speedcubing.com. If anything gets > published,he will post it and you will see it. Ron will post it > because he is besotted with the cube, too. And if there is a mention > of cube art and its sile and foolish exhibitor, do let me know. :- )) > Thanks. > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, "peter_still" > <peter_still@y...> wrote: > > Hi All, > > > > Those of you who were at the Championships in Toronto may remember > > me as jasmine_ellen's fiance. > > > > I remember there was a guy who said he was from the New York Times > > Magazine at the Championships. Does anyone know whether anything > > about the Championships was ever published in the Magazine? I've > > been watching it a bit, but not seen anything (although I have > only > > looked at the most recent edition in the online version). > > > > Cheers, > > Peter
4160. cube program
From: "gotsoup420" <gotsoup420@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Sep 2003 23:29:27 -0000

hey a while back someone posted a cube timer for the ti-89... does anyone know how to convert it to a ti-86?? -soupkid
4161. 2x2 websites
From: "Alex" <alex_72501@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 02:00:08 -0000

hey all, I was wondering, there are so many websites and methods for the 3x3 and 4x4, but what about the 2x2? Does anyone have a website with algs or methods for it? My avg. is aroud 37, and I am using algorithms from my old 3x3 booklet. I'd like to get faster times, (as all of us do!) so can anyone give me some information? thanks Alex
4162. Re: [Speed cubing group] Re: WC2005 in Europe
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 12:07:17 +1000

On Sat, Sep 13, 2003 at 07:54:31AM -0000, jasmine_ellen wrote: > The two largest cities in Australia are Sydney and Melbourne. They > are both great cities and certainly suitable for such things (Sydney, > of course, being the home of the last Olympic Games), but they are a > long distance for anyone else to travel. I can certainly see enough cubing talent in this region (with Japan and Korea directly above Australia) for an event to be held here in the future... Travel cost will always be a problem, but that's a good reason to continue moving the event around the world. For example, if it were held in Korea, perhaps there would be closer to 100 Koreans participating instead of zero (Korea has an online speedcubing community with 2278 members). Hmm, maybe if these speedcubing events take off, then the best local competitors will be able to earn enough prize money to travel to events in other countries :-) Ryan
4163. Re: [Speed cubing group] 2x2 websites
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 12:39:44 +1000

On Mon, Sep 15, 2003 at 02:00:08AM -0000, Alex wrote: > > I was wondering, there are so many websites and methods for the > 3x3 and 4x4, but what about the 2x2? Does anyone have a website with > algs or methods for it? My avg. is aroud 37, and I am using > algorithms from my old 3x3 booklet. I'd like to get faster times, > (as all of us do!) so can anyone give me some information? This method is excellent: http://www.rubikscuberecord.com/ Algorithms are few and short. Recognition is quick. Explanation is, unfortunately, difficult. When he's talking about X's in step 1, he means the "X" sticker has either a red or orange colour on it. In step 1, you should treat red and orange as the same colour. Then in step 2, you should begin to distinguish between red and orange. Ryan
4164. [Speed cubing group] Re: WC2005 in Europe
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 02:43:41 -0000

> Hmm, maybe if these speedcubing events take off, then the best local > competitors will be able to earn enough prize money to travel to events > in other countries :-) > > Ryan ....that would be sweet. but its not like it matters where we all want the next WC to be. But it is cool talking about it...i cant wait, where ever it is. -heath
4165. Re: [Speed cubing group] Re: WC2005 in Europe
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Sep 2003 20:03:52 -0700

I hope there will be regional competitions next year, as I think I heard rumored. At least an Asian, North American and European regional competition. And then the sponsors could choose to pay the travel costs for the top three of each or so. I mean, I have been to three competitions in my life, and two of them have been world championships. Isn't that pretty weird? How many sports work that way? Of course, whatever the 'official' people do, nothing stops us from organize some local events. /Lars At 12:07 +1000 9/15/03, Ryan Heise wrote: >On Sat, Sep 13, 2003 at 07:54:31AM -0000, jasmine_ellen wrote: >> The two largest cities in Australia are Sydney and Melbourne. They >> are both great cities and certainly suitable for such things (Sydney, >> of course, being the home of the last Olympic Games), but they are a >> long distance for anyone else to travel. > >I can certainly see enough cubing talent in this region (with Japan and >Korea directly above Australia) for an event to be held here in the >future... Travel cost will always be a problem, but that's a good reason >to continue moving the event around the world. For example, if it were >held in Korea, perhaps there would be closer to 100 Koreans >participating instead of zero (Korea has an online speedcubing community >with 2278 members). > >Hmm, maybe if these speedcubing events take off, then the best local >competitors will be able to earn enough prize money to travel to events >in other countries :-) > >Ryan -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com
4166. Re: [Speed cubing group] Re: WC2005 in Europe
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Sep 2003 20:05:25 -0700 (PDT)

Hopefully it will be in Budapest so there won't be any excuse for Mr. Rubik himself not to be there..........................ALSO, has there been anyone that has solved the 4d cube b4? LET ME KNOWWWWWWW Brent (aka ...) www.freewebs.com/brentsuniverse www.freewebs.com/wedcontest Heath <funny_guy32@...> wrote: > Hmm, maybe if these speedcubing events take off, then the best local > competitors will be able to earn enough prize money to travel to events > in other countries :-) > > Ryan ....that would be sweet. but its not like it matters where we all want the next WC to be. But it is cool talking about it...i cant wait, where ever it is. -heath Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
4167. New method.... Or is it?
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 03:48:25 -0000

My friend came up with a new method, and I've been fooling with it a bit. But I think I've heard of someone using this way before. The way it works is you get the top layer all but one corner, then you turn the top layer using the corner to place all the middle layer edges. The you just get the last corner and edge. The LL is like normal, as in any way you want to do it. Has anyone heard of this method before? It seems like it could be very fast.
4168. Re: [Speed cubing group] New method.... Or is it?
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Sep 2003 20:56:26 -0700 (PDT)

Mike, Yeh that has been around. I should try it ............ But yeh that's so not new, cuz people do that. cool tho... bm Michael Atkinson <unipsycho6@...> wrote: My friend came up with a new method, and I've been fooling with it a bit. But I think I've heard of someone using this way before. The way it works is you get the top layer all but one corner, then you turn the top layer using the corner to place all the middle layer edges. The you just get the last corner and edge. The LL is like normal, as in any way you want to do it. Has anyone heard of this method before? It seems like it could be very fast. Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
4169. Re: [Speed cubing group] New method.... Or is it?
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 13 Sep 2003 22:57:05 -0500

I used that method for a long time before I learned full Fridrich. I have achieved numerous sub 30 times using that method for the F2L.. ----- Original Message ----- From: Brent Morgan To: speedsolvingrubikscube@yahoogroups.com Sent: Sunday, September 14, 2003 10:56 PM Subject: Re: [Speed cubing group] New method.... Or is it? Mike, Yeh that has been around. I should try it ............ But yeh that's so not new, cuz people do that. cool tho... bm Michael Atkinson <unipsycho6@...> wrote: My friend came up with a new method, and I've been fooling with it a bit. But I think I've heard of someone using this way before. The way it works is you get the top layer all but one corner, then you turn the top layer using the corner to place all the middle layer edges. The you just get the last corner and edge. The LL is like normal, as in any way you want to do it. Has anyone heard of this method before? It seems like it could be very fast. Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed] Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
4170. Re: [Speed cubing group] New method.... Or is it?
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 04:55:45 -0000

That's what I thought. I'm considering switching, because for some reason, I can't build the 2x2x2 cube quickly enough in Lars' method. So I'm trying to find a faster way. It's kind of weird, because using Lars' method, the F2L takes me around 35-40 moves. But with this new way I can do it in about 30-35. So I think it'll be faster. The problem is I can't think about it fast enough, so that's what I'm working on. I'll also need to memorize the OLL algs, of course. --- In speedsolvingrubikscube@yahoogroups.com, "Justin Vining" <viningjc@p...> wrote: > I used that method for a long time before I learned full Fridrich. I have achieved numerous sub 30 times using that method for the F2L.. > ----- Original Message ----- > From: Brent Morgan > To: speedsolvingrubikscube@yahoogroups.com > Sent: Sunday, September 14, 2003 10:56 PM > Subject: Re: [Speed cubing group] New method.... Or is it? > > > Mike, > Yeh that has been around. I should try it ............ But yeh that's so not new, cuz people do that. cool tho... > bm > > Michael Atkinson <unipsycho6@y...> wrote: > My friend came up with a new method, and I've been fooling with it a > bit. But I think I've heard of someone using this way before. The > way it works is you get the top layer all but one corner, then you > turn the top layer using the corner to place all the middle layer > edges. The you just get the last corner and edge. The LL is like > normal, as in any way you want to do it. Has anyone heard of this > method before? It seems like it could be very fast. > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed] > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > [Non-text portions of this message have been removed]
4171. Re: [Speed cubing group] New method.... Or is it?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 05:14:18 -0000

Are you doing a proper Lars F2L with early edge orientation? Cuz if you are then those numbers seem right, but you just can't compare to the Fridrich method that way. Since Lars would give you a significant advantage at the end. Now if your not doing the proper Lars then those numbers are bad, it shouldn't take more then 30 turns (HTM) to do the F2L that way period. The Fridrich F2L is supposively 35 moves on average btw. You speak of OLLs though. So are you transitioning from Lars to Fridrich? Or doing a combination of both sort of a "Petrich" as some people now call it? Or do you mean the CLLs that retain edge flip (step 5+6)? -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > That's what I thought. I'm considering switching, because for some > reason, I can't build the 2x2x2 cube quickly enough in Lars' method. > So I'm trying to find a faster way. It's kind of weird, because using > Lars' method, the F2L takes me around 35-40 moves. But with this new > way I can do it in about 30-35. So I think it'll be faster. The > problem is I can't think about it fast enough, so that's what I'm > working on. > I'll also need to memorize the OLL algs, of course. > > --- In speedsolvingrubikscube@yahoogroups.com, "Justin Vining" > <viningjc@p...> wrote: > > I used that method for a long time before I learned full Fridrich. > I have achieved numerous sub 30 times using that method for the F2L.. > > ----- Original Message ----- > > From: Brent Morgan > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Sunday, September 14, 2003 10:56 PM > > Subject: Re: [Speed cubing group] New method.... Or is it? > > > > > > Mike, > > Yeh that has been around. I should try it ............ But yeh > that's so not new, cuz people do that. cool tho... > > bm > > > > Michael Atkinson <unipsycho6@y...> wrote: > > My friend came up with a new method, and I've been fooling with > it a > > bit. But I think I've heard of someone using this way before. The > > way it works is you get the top layer all but one corner, then > you > > turn the top layer using the corner to place all the middle layer > > edges. The you just get the last corner and edge. The LL is like > > normal, as in any way you want to do it. Has anyone heard of this > > method before? It seems like it could be very fast. > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > :) > > --Brent > > > > --------------------------------- > > Do you Yahoo!? > > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > [Non-text portions of this message have been removed]
4172. Re: cube program
From: "gregvdyke" <gordon.dyke@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 07:30:41 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "gotsoup420" <gotsoup420@y...> wrote: > hey a while back someone posted a cube timer for the ti-89... does > anyone know how to convert it to a ti-86?? I don't although it shouldn't be difficult... I wrote a timer for the TI-92 if anyone is interested - I don't know about the other calculators, but TI92 doesn't have a clock (not a reliable one anyway), so it just needs calibrating with a real timer before use - it then works pretty similar to Dan Knights cube timer mail me privately if you are interested: epfl attt lojban dot org Greg
4173. Re: 2x2 websites
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 12:22:09 -0000

there's always puzzlesolver.com for a mini-cube solution --- In speedsolvingrubikscube@yahoogroups.com, "Alex" <alex_72501@y...> wrote: > hey all, > > I was wondering, there are so many websites and methods for the > 3x3 and 4x4, but what about the 2x2? Does anyone have a website with > algs or methods for it? My avg. is aroud 37, and I am using > algorithms from my old 3x3 booklet. I'd like to get faster times, > (as all of us do!) so can anyone give me some information? > thanks > Alex
4174. Article in our local newspaper
From: "Jessica Fridrich" <Jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 13:45:57 -0000

Seems like everybody who went to the WC 2003 now has an article in their local paper. Anyway, here is mine that appeared in our local Binghamtonian newspaper Press & Sun Bulletin. http://www.ws.binghamton.edu/fridrich/pressconnects_com%20%2009-11-03% 20%20News%20Story.htm Jessica
4175. Re: Article in our local newspaper
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 14:29:49 -0000

Great article Jessica, and very cool pictures too. :) Who's idea was it to suspend the cube? I guess one positive aspect of being the only speedcuber in our respective home cities is that we all get featured in our local newspapers. :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" <Jess340@h...> wrote: > Seems like everybody who went to the WC 2003 now has an article in > their local paper. Anyway, here is mine that appeared in our local > Binghamtonian newspaper Press & Sun Bulletin. > > http://www.ws.binghamton.edu/fridrich/pressconnects_com%20%2009-11- 03% > 20%20News%20Story.htm > > Jessica
4176. Re: Article in our local newspaper
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 14:36:01 -0000

By 'only cuber', I really meant 'only, or one of very few, cubers'. I know that some cities have more than one cuber! :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Great article Jessica, and very cool pictures too. :) Who's idea was > it to suspend the cube? > > I guess one positive aspect of being the only speedcuber in our > respective home cities is that we all get featured in our local > newspapers. :) > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" > <Jess340@h...> wrote: > > Seems like everybody who went to the WC 2003 now has an article in > > their local paper. Anyway, here is mine that appeared in our local > > Binghamtonian newspaper Press & Sun Bulletin. > > > > http://www.ws.binghamton.edu/fridrich/pressconnects_com%20%2009- 11- > 03% > > 20%20News%20Story.htm > > > > Jessica
4177. Re: [Speed cubing group] New method.... Or is it?
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 15:01:53 -0000

Yeah, I orient the edges before completing the F2L. It makes the LL very easy, but the entire solution still tkaes me above 60, sometimes 70 moves. I'm hoping to eventually average between 50 and 60 moves. I'm going to change my LL method to Fridrich. But I'm going to use the method I was talking about before for the F2L. --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Are you doing a proper Lars F2L with early edge orientation? Cuz if > you are then those numbers seem right, but you just can't compare to > the Fridrich method that way. Since Lars would give you a > significant advantage at the end. Now if your not doing the proper > Lars then those numbers are bad, it shouldn't take more then 30 > turns (HTM) to do the F2L that way period. The Fridrich F2L is > supposively 35 moves on average btw. > > You speak of OLLs though. So are you transitioning from Lars to > Fridrich? Or doing a combination of both sort of a "Petrich" as some > people now call it? Or do you mean the CLLs that retain edge flip > (step 5+6)? > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > <unipsycho6@y...> wrote: > > That's what I thought. I'm considering switching, because for some > > reason, I can't build the 2x2x2 cube quickly enough in Lars' > method. > > So I'm trying to find a faster way. It's kind of weird, because > using > > Lars' method, the F2L takes me around 35-40 moves. But with this > new > > way I can do it in about 30-35. So I think it'll be faster. The > > problem is I can't think about it fast enough, so that's what I'm > > working on. > > I'll also need to memorize the OLL algs, of course. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Justin Vining" > > <viningjc@p...> wrote: > > > I used that method for a long time before I learned full > Fridrich. > > I have achieved numerous sub 30 times using that method for the > F2L.. > > > ----- Original Message ----- > > > From: Brent Morgan > > > To: speedsolvingrubikscube@yahoogroups.com > > > Sent: Sunday, September 14, 2003 10:56 PM > > > Subject: Re: [Speed cubing group] New method.... Or is it? > > > > > > > > > Mike, > > > Yeh that has been around. I should try it ............ But > yeh > > that's so not new, cuz people do that. cool tho... > > > bm > > > > > > Michael Atkinson <unipsycho6@y...> wrote: > > > My friend came up with a new method, and I've been fooling > with > > it a > > > bit. But I think I've heard of someone using this way before. > The > > > way it works is you get the top layer all but one corner, then > > you > > > turn the top layer using the corner to place all the middle > layer > > > edges. The you just get the last corner and edge. The LL is > like > > > normal, as in any way you want to do it. Has anyone heard of > this > > > method before? It seems like it could be very fast. > > > > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service. > > > > > > > > > :) > > > --Brent > > > > > > --------------------------------- > > > Do you Yahoo!? > > > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > Yahoo! Groups Sponsor > > > ADVERTISEMENT > > > > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service. > > > > > > > > > > > > [Non-text portions of this message have been removed]
4178. Re: Article in our local newspaper
From: "Jessica Fridrich" <Jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 15:39:40 -0000

> Great article Jessica, and very cool pictures too. :) Who's idea was > it to suspend the cube? The photographer proposed it, but I had to supply the thread from my sewing kit :) I liked it too. Too bad, he did not digitally erase the thread though. Jessica P.S.: I liked "your" article, too. Your face is nicely incorporated into the skyline of puzzles ... ;) :) Are they all yours? P.S.: I had a good laugh after reading about your experience at the WC: "... some looked geeky but some did not look like they were cubers at all ..." LOL
4179. Re: Article in our local newspaper
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 18:11:10 -0000

Correction, I never got featured in any local article, local tv, school paper, or even specifically mentioned in any media thing in Toronto. This is not to indicate jealous or anything, just a correction to your statement that "we all got featured." Actually "only cuber" is a fair assestment, it's almost like 0-2 in every state (only counting serious(~sub-90s) cubers we know about). If there's another cuber in my state, I know about it; it's interesting how a lot of cubers came in pairs from the same area also. Yes, love the tread thing in the 'Press & Sun Bulletin' it is so easy to erase the tread, lazy of them not to do so. But actually I'm a bit partial to the blurry hands with the shutter speed effect. Furthermore, from a physics point of view, they should of used DanK's time with the correct number of sig. digits. instead of just "20s." -Doug (the impartial nit-picker) ps. still can't find one error-free cube article, but this last one featuring Jessica comes close with an excellent selection of qoutes. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > By 'only cuber', I really meant 'only, or one of very few, cubers'. I > know that some cities have more than one cuber! :) > > Jasmine. > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > Great article Jessica, and very cool pictures too. :) Who's idea > was > > it to suspend the cube? > > > > I guess one positive aspect of being the only speedcuber in our > > respective home cities is that we all get featured in our local > > newspapers. :) > > > > Jasmine. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" > > <Jess340@h...> wrote: > > > Seems like everybody who went to the WC 2003 now has an article > in > > > their local paper. Anyway, here is mine that appeared in our > local > > > Binghamtonian newspaper Press & Sun Bulletin. > > > > > > http://www.ws.binghamton.edu/fridrich/pressconnects_com%20% 2009- > 11- > > 03% > > > 20%20News%20Story.htm > > > > > > Jessica
4180. Re: Article in our local newspaper
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 18:56:18 -0000

Pooh, our local papers don't know what a Rubik's cube is. There were several of us from the Chicago area, but no articcle about us in either Chicago Tribune or Chicago Sun Times. here was Grant Tregay, World Champion in the magnaminx, whose name will appear in Guinness, but do you think he got noticed? The others were Grant's wife Betty, Richard Patteerson and myself. The other two men did not win anything, but came pretty close. I could not win, since I did not compete, only exhibit. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Correction, I never got featured in any local article, local tv, > school paper, or even specifically mentioned in any media thing in > Toronto. This is not to indicate jealous or anything, just a > correction to your statement that "we all got featured." > > Actually "only cuber" is a fair assestment, it's almost like 0-2 in > every state (only counting serious(~sub-90s) cubers we know about). > If there's another cuber in my state, I know about it; it's > interesting how a lot of cubers came in pairs from the same area > also. Yes, love the tread thing in the 'Press & Sun Bulletin' it is > so easy to erase the tread, lazy of them not to do so. But actually > I'm a bit partial to the blurry hands with the shutter speed effect. > Furthermore, from a physics point of view, they should of used > DanK's time with the correct number of sig. digits. instead of > just "20s." > > -Doug (the impartial nit-picker) > > ps. still can't find one error-free cube article, but this last one > featuring Jessica comes close with an excellent selection of qoutes. > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > By 'only cuber', I really meant 'only, or one of very few, > cubers'. I > > know that some cities have more than one cuber! :) > > > > Jasmine. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > Great article Jessica, and very cool pictures too. :) Who's idea > > was > > > it to suspend the cube? > > > > > > I guess one positive aspect of being the only speedcuber in our > > > respective home cities is that we all get featured in our local > > > newspapers. :) > > > > > > Jasmine. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Jessica > Fridrich" > > > <Jess340@h...> wrote: > > > > Seems like everybody who went to the WC 2003 now has an > article > > in > > > > their local paper. Anyway, here is mine that appeared in our > > local > > > > Binghamtonian newspaper Press & Sun Bulletin. > > > > > > > > http://www.ws.binghamton.edu/fridrich/pressconnects_com%20% > 2009- > > 11- > > > 03% > > > > 20%20News%20Story.htm > > > > > > > > Jessica
4181. RE: [Speed cubing group] Re: New York Times article?
From: Dave Hedley Jones <davej@...>
To: 'peter_still ' <peter_still@...>, "'speedsolvingrubikscube@yahoogroups.com '" <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 15 Sep 2003 19:50:24 +0100

Hi Peter The guy was doing an article for the Sunday Supplement but no date was given as it was on spec rather than commissioned, this fairly frequent for freelancers and he had worked with them in the past. If it comes up I'll be sure to let you know Regards Dave @ Seven Towns -----Original Message----- From: peter_still To: speedsolvingrubikscube@yahoogroups.com Sent: 14/09/2003 23:33 Subject: [Speed cubing group] Re: New York Times article? Thanks, Hana; but I'm not disappointed, just curious. I'm still in the DC area in the US for work for a while, and I wanted to make sure that if anything was printed I got a copy to mail back to Jasmine in Australia. Cheers, Peter --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > Hi, Peter, I was at the Championships, but we didn't talk. I was the > sole and very worried exhibitor of cube art. > Please be prepared fior a dissappiontment. The fact that somebody > shows up and identifies himself as being from piblication X does not > yet mean piblication X will publish anything. Those people probably > went home, handed their pieces to their editors, then promptly > forgot about our existence. That is the way it usually is, son. The > fact that we are besotted with the cube does not mean the rest of > the wqorld is. > > I suggest you glance at speedcubing.com. If anything gets > published,he will post it and you will see it. Ron will post it > because he is besotted with the cube, too. And if there is a mention > of cube art and its sile and foolish exhibitor, do let me know. :- )) > Thanks. > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, "peter_still" > <peter_still@y...> wrote: > > Hi All, > > > > Those of you who were at the Championships in Toronto may remember > > me as jasmine_ellen's fiance. > > > > I remember there was a guy who said he was from the New York Times > > Magazine at the Championships. Does anyone know whether anything > > about the Championships was ever published in the Magazine? I've > > been watching it a bit, but not seen anything (although I have > only > > looked at the most recent edition in the online version). > > > > Cheers, > > Peter Yahoo! Groups Sponsor ADVERTISEMENT <http://rd.yahoo.com/M=259538.3887155.5125412.1261774/D=egroupweb/S=1705 297356:HM/A=1750876/R=0/SIG=11v1mrq3u/*http://hits.411web.com/cgi-bin/hi t?page=1762-1062629109228440> click here <http://us.adserver.yahoo.com/l?M=259538.3887155.5125412.1261774/D=egrou pmail/S=:HM/A=1750876/rand=114976480> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> .
4182. THE Algorithm Database (long)
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 19:13:23 -0000

(sidenote: The hidden meaning of my last post is that I am starting to doubt the accuracy of the media in general, as a whole. I don't count documentaries as media, still waiting to see them and make a fair assessment.) So before making my last post I had to check the net for articles featuring myself to be certain. I came across a lot of stuff about my idea for an algorithms database. It seems that interest in it is 'iffy at best', there are few that believe it is doable, and/or it doesn't appear to be worth it. So if anybody is truly interested, e-mail me. You are right if you think 'I' can't do it, from the start I have asked for help, and as a group, this should be on our list of priorities with "getting faster" and "wc2005". Well thrid, I obviously feel it is worth the time and effort. As for implementation, yes the front-end will be difficult (made a couple attempts, not happy with them), but the back-end is like 80% done (all the data populated, will be writing scripts to crawl through cubists web sites to assimlate algs for more...). I am taking a relatively light course load this semester and do plan on advancing this project further. So I really, really, really, want help on this big project of mine (contribute and you can call it 'yours' also :)). I am of course willing to share credit for it and only publicized it in its early phase to maintain originality points for it. OK, so here is what I need: a programmer(s) proficient in VB scripts for ASPs who hopefully maintains(-ed) a database-based website, someone to tell me it is feasible to tinker around with a "15MB" database on a server, someone good with DB stuff (Oracle, SQL, etc.), and private server space (can run all sorts of scripts with good security and space, ideally off speedcubing.COM). Ideally they'd work for no compensation, but anything reasonable will be considered... Code-wise I need: an advanced records-paging mechanism (something as simple as the way search engines have it on the bottom might work), an advanced search-engine (hehe, given 3 months to write general one last semester for a CS class) tailored to my needs (alg&case stats have all been pre-computed), script a dynamic merge of very small b/w images to form alg diagrams (lines and arrows, parts I already made), buttons to dynamically rotate/mirror/inverse stuff (algs, permutation strings, and the diagram), and probably a few more things I can't think of currently. Yes, I realize this is asking for a lot, but why do it if to allow someone to take the idea and make a much better one within a month or two... it has to set the bar and set it high. I am putting this here because I know many of you in this group are IT professionals and/or have worked with this kinda stuff. (We all know I can't persuade other CS majors here to do th work..., unless I can find a prof willing to take it in a a bit of a reasearch project for hired students.) I really don't see practical directions to go currently (kinda stuck), so it'd be nice if someone could point me in the right direction. BTW, for those that are interested and just can't help, it's still gona take at least a year more to finish, hopefully I can show some of you the beta version. I just know that with the right help, we can get this to work and then rarely would we ever have to resort to some optimal solver program for LL cases again :). And with this help, it'll just go through version after version, until we get it right, we are happy with it (my standards are kinda high), and it is near perfect. At least I won't have to worry about finding beta testers, after getting through these initial phases of the operation. Trust me, you'll like it, I know I get good use out of the stack one sitting on my computer. Just imagaine, a few key-strokes and instantly a list of like 30 algs (amount depending on the specificallity of the search among other things), sortable in any of 3 metrics (might add in one more for completeness), complexity-value, trigger- friendlyness... and a ton of cool stuff some of which I have already implemented server-side/back-end that I am keeping secret to suprise you all!!! Let's just say, I'd be shocked if someone can offer an idea for a capability I havn't considered (difficult/impossible ones I might have considered and discarded). -Doug Li (very enthused, but may be more so from the responses I might get from this...) --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Correction, I never got featured in any local article, local tv, > school paper, or even specifically mentioned in any media thing in > Toronto. This is not to indicate jealous or anything, just a > correction to your statement that "we all got featured." > > Actually "only cuber" is a fair assestment, it's almost like 0-2 in > every state (only counting serious(~sub-90s) cubers we know about). > If there's another cuber in my state, I know about it; it's > interesting how a lot of cubers came in pairs from the same area > also. Yes, love the tread thing in the 'Press & Sun Bulletin' it is > so easy to erase the tread, lazy of them not to do so. But actually > I'm a bit partial to the blurry hands with the shutter speed effect. > Furthermore, from a physics point of view, they should of used > DanK's time with the correct number of sig. digits. instead of > just "20s." > > -Doug (the impartial nit-picker) > > ps. still can't find one error-free cube article, but this last one > featuring Jessica comes close with an excellent selection of qoutes. > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > By 'only cuber', I really meant 'only, or one of very few, > cubers'. I > > know that some cities have more than one cuber! :) > > > > Jasmine. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > Great article Jessica, and very cool pictures too. :) Who's idea > > was > > > it to suspend the cube? > > > > > > I guess one positive aspect of being the only speedcuber in our > > > respective home cities is that we all get featured in our local > > > newspapers. :) > > > > > > Jasmine. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Jessica > Fridrich" > > > <Jess340@h...> wrote: > > > > Seems like everybody who went to the WC 2003 now has an > article > > in > > > > their local paper. Anyway, here is mine that appeared in our > > local > > > > Binghamtonian newspaper Press & Sun Bulletin. > > > > > > > > http://www.ws.binghamton.edu/fridrich/pressconnects_com%20% > 2009- > > 11- > > > 03% > > > > 20%20News%20Story.htm > > > > > > > > Jessica
4183. RE: [Speed cubing group] Re: New York Times article?
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com, "'peter_still '" <peter_still@...>
Date: Mon, 15 Sep 2003 12:17:34 -0700

Speaking of which, does anyone know who all the film teams on Sunday were? I know there were two documentary teams, but there were at least 5 professional cameras there. Maybe the documentary people had several cameras? I would *love* to get hold of as much cube solving footage as possible, especially mine. I happen to enjoy stepping through solutions frame by frame and see exactly what solutions they pick. Since everyone solved the same position it would be awesome to go through the final and see what different solutions people picked. Have I mentioned how much I appreciate having somewhere were I can admit these things without being considered completely insane? -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com
4184. 4D CUBE - AHHHHHH........
From: "Daniel Hayes" <swedishlf@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 15 Sep 2003 14:19:40 -0500

Hey, I've done it a few times. Absolute easiest method is just applying the solution they give you on the website. I've had a moderate amount of success trying a layer approach, but never fully completed it using this. Haven't tried it in a long time though, maybe I should give it another shot :) Daniel Hayes (#14)
4185. [Speed cubing group] Re: Article in our local newspaper
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 12:20:52 -0700

At 18:11 +0000 9/15/03, d_funny007 wrote: > >ps. still can't find one error-free cube article, This is true of pretty much any articles, cube related or not. Being written about in the press in probably the best way to learn just how true the old wisdom "don't believe everything you read in the paper" is. -- "The mind is like a parachute. It doesn't work unless it's open." --- Frank Zappa Lars Petrus, San Francisco - lars@... http://lar5.com
4186. [Speed cubing group] Re: New York Times article?
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 20:43:04 -0000

the 2 film companies were: VS Films producing a documentary/movie about what it took to organize the event and to bring the cube back to life... Second Company was Piper Productions who was shooting a documentary and a video for Seventowns. there were many professional camera's there. all spilt between the 2 film companies.... as to the Magazine article. Its the New York Times magazine and I suspect it should be out(if excepted) with the next 2 months... and yes i am still out of the country on vacation and i know i shouldnt be writing....... danG --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > Speaking of which, does anyone know who all the film teams on Sunday > were? I know there were two documentary teams, but there were at > least 5 professional cameras there. > > Maybe the documentary people had several cameras? > > I would *love* to get hold of as much cube solving footage as > possible, especially mine. I happen to enjoy stepping through > solutions frame by frame and see exactly what solutions they pick. > Since everyone solved the same position it would be awesome to go > through the final and see what different solutions people picked. > > Have I mentioned how much I appreciate having somewhere were I can > admit these things without being considered completely insane? > > -- > "They say the grass is greener on the other side, but have you ever > flipped it over?" > > Lars Petrus, San Francisco - lars@l... http://lar5.com
4187. Blindfold Cubing Help
From: "david_pastore" <david_pastore@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 21:00:11 -0000

I've been trying to work my way through the method on stiff_hands webpage (http://homepage.ntlworld.com/family. hayden/cube/blindfold_frontpage.html) but I'm a bit lost. I also looked over Richard's Carr method but was again easily confused. So first off, before I go too nuts asking for help. Does anybody know any other methods that I can look at that will possibly make things clearer? Anyway, My problem begins after getting the cube into the L2R2F2B2UD group...I seem to have that down just fine. After that I have trouble and it's frusterating because he seems to have gone to great length to make things as clear as possible. So I get the cube into the L2R2F2B2UD group and then my next goal is to permute them correct? I have no trouble figuring out the numbers and all and I understand how to move them, but the problem is actually doing it. This is hard to explain...suppose I have something like (1357)(28)(46)... am i wrong in thinking the first thing I'd want to do is to move 1 to 3 and 3 to 5 and 5 to 1 so i'm left with (17)(28)(46)? if that's the case, is the objective to come up with my own series of moves to get 5 into positon where I can swap it, keep those moves in mind and undo them after I swap these three pieces? Also, I don't understand the calculation of the corner twist...I guess I see where he gets the numbers and how, but i'm somehow missing its significance. What if it's nonzero? I might be way off on all this but i appreciate your patience and help...I'm really aiming immediately for a 2x2x2 solve (which is why there aren't a billion questions about the edges ...yet. I think this is just such a different way of thinking than ordinary solving that i'm just bogged down in the thoery of it...but i hope I can clear it up with help. Thanks again Dave
4188. Re: [Speed cubing group] THE Algorithm Database (long)
From: DCash10181@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 18:34:35 EDT

Doug, I think an algorithm database would be a worthwhile tool to develop. That type of database make me think of the pgn viewers that are used for chess databases. Since cubing algorithms are virtually "moves" just like chess "moves" in the database. I do not see any reason why a database cannot be created for all the "moves" to solve a Rubik's cube. You may even think of the various methods as different "openings" like in chess too. Perhaps such a database would help cubers prepare for tournaments just like a grandmaster does for chess. I will look into these database options further, time permitting, as this is a very interesting idea. The interface may actually be made using Macromedia Flash, as I am proficient with this tool. Perhaps more later.... --Always Cubing, Duane Cash [Non-text portions of this message have been removed]
4189. Re: Article in our local newspaper
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 22:41:04 -0000

Yep, they are all my puzzles. The photo was actually taken the day after the interview as their photographers were all busy elsewhere at the time. The journalist asked me how many puzzles I had (30-40, not sure exactly) and told me to bring a bagfull the next day for the photo. She sounded surprised when I said 30-40 puzzles, so I told her that was a pretty small number compared to many other people (eg. consider Sandy Thompson's collection!). The 4x4x4 and the 3x3x3 I used in competition are in the foreground of the pic. :) Re the geeky comment, I'm glad you found it funny. :) I reckon that *anyone* who admits to being a speedcuber has to admit to being a bit of a geek! :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" <Jess340@h...> wrote: > > Great article Jessica, and very cool pictures too. :) Who's idea > was > > it to suspend the cube? > > The photographer proposed it, but I had to supply the thread from my > sewing kit :) I liked it too. Too bad, he did not digitally erase the > thread though. > > Jessica > > P.S.: I liked "your" article, too. Your face is nicely incorporated > into the skyline of puzzles ... ;) :) Are they all yours? > > P.S.: I had a good laugh after reading about your experience at the > WC: "... some looked geeky but some did not look like they were > cubers at all ..." LOL
4190. Re: Article in our local newspaper
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 22:47:02 -0000

Doug, do you know anyone (or someone who knows anyone?) who works at your local newspaper? If so, give them a call. I'm sure your newspaper would be interested if they knew. Even if you don't know anyone there, it doesn't hurt to call anyway. At worst, they'll say they're not interested in the story, but I reckon chances are that they will be interested! :) By 'all of us', I actually meant 'many of us'. According to lots of the early articles, there were around 100 people at RWC and we certainly haven't seen 100 articles - although I think I've probably seen a dozen or so that mention Dan K! :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Correction, I never got featured in any local article, local tv, > school paper, or even specifically mentioned in any media thing in > Toronto. This is not to indicate jealous or anything, just a > correction to your statement that "we all got featured." > > Actually "only cuber" is a fair assestment, it's almost like 0-2 in > every state (only counting serious(~sub-90s) cubers we know about). > If there's another cuber in my state, I know about it; it's > interesting how a lot of cubers came in pairs from the same area > also. Yes, love the tread thing in the 'Press & Sun Bulletin' it is > so easy to erase the tread, lazy of them not to do so. But actually > I'm a bit partial to the blurry hands with the shutter speed effect. > Furthermore, from a physics point of view, they should of used > DanK's time with the correct number of sig. digits. instead of > just "20s." > > -Doug (the impartial nit-picker) > > ps. still can't find one error-free cube article, but this last one > featuring Jessica comes close with an excellent selection of qoutes. > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > By 'only cuber', I really meant 'only, or one of very few, > cubers'. I > > know that some cities have more than one cuber! :) > > > > Jasmine. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > Great article Jessica, and very cool pictures too. :) Who's idea > > was > > > it to suspend the cube? > > > > > > I guess one positive aspect of being the only speedcuber in our > > > respective home cities is that we all get featured in our local > > > newspapers. :) > > > > > > Jasmine. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Jessica > Fridrich" > > > <Jess340@h...> wrote: > > > > Seems like everybody who went to the WC 2003 now has an > article > > in > > > > their local paper. Anyway, here is mine that appeared in our > > local > > > > Binghamtonian newspaper Press & Sun Bulletin. > > > > > > > > http://www.ws.binghamton.edu/fridrich/pressconnects_com%20% > 2009- > > 11- > > > 03% > > > > 20%20News%20Story.htm > > > > > > > > Jessica
4191. [Speed cubing group] Re: New York Times article?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 22:58:34 -0000

I remember Richard LeBlanc and his documentary crew, and the Piper Productions people. I also remember receiving an email before the competition from a guy called Allan Munro who said he was making a cubing doco. Which team was he from? Hope you are having a great holiday DanG! Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > the 2 film companies were: > > VS Films producing a documentary/movie about what it took to > organize the event and to bring the cube back to life... > > Second Company was Piper Productions who was shooting a documentary > and a video for Seventowns. > > there were many professional camera's there. all spilt between the 2 > film companies.... > > as to the Magazine article. Its the New York Times magazine and I > suspect it should be out(if excepted) with the next 2 months... > > > and yes i am still out of the country on vacation and i know i > shouldnt be writing....... > > > danG > > > --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus > <lars@l...> wrote: > > Speaking of which, does anyone know who all the film teams on > Sunday > > were? I know there were two documentary teams, but there were at > > least 5 professional cameras there. > > > > Maybe the documentary people had several cameras? > > > > I would *love* to get hold of as much cube solving footage as > > possible, especially mine. I happen to enjoy stepping through > > solutions frame by frame and see exactly what solutions they pick. > > Since everyone solved the same position it would be awesome to go > > through the final and see what different solutions people picked. > > > > Have I mentioned how much I appreciate having somewhere were I can > > admit these things without being considered completely insane? > > > > -- > > "They say the grass is greener on the other side, but have you ever > > flipped it over?" > > > > Lars Petrus, San Francisco - lars@l... http://lar5.com
4192. [Speed cubing group] Re: New York Times article?
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 23:34:54 -0000

When will that documentary be done anyway? I remember hearing that the cubers interviewed in it get a free copy. Also, does anyone know about how long it will be? --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I remember Richard LeBlanc and his documentary crew, and the Piper > Productions people. I also remember receiving an email before the > competition from a guy called Allan Munro who said he was making a > cubing doco. Which team was he from? > > Hope you are having a great holiday DanG! > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > the 2 film companies were: > > > > VS Films producing a documentary/movie about what it took to > > organize the event and to bring the cube back to life... > > > > Second Company was Piper Productions who was shooting a documentary > > and a video for Seventowns. > > > > there were many professional camera's there. all spilt between the > 2 > > film companies.... > > > > as to the Magazine article. Its the New York Times magazine and I > > suspect it should be out(if excepted) with the next 2 months... > > > > > > and yes i am still out of the country on vacation and i know i > > shouldnt be writing....... > > > > > > danG > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus > > <lars@l...> wrote: > > > Speaking of which, does anyone know who all the film teams on > > Sunday > > > were? I know there were two documentary teams, but there were at > > > least 5 professional cameras there. > > > > > > Maybe the documentary people had several cameras? > > > > > > I would *love* to get hold of as much cube solving footage as > > > possible, especially mine. I happen to enjoy stepping through > > > solutions frame by frame and see exactly what solutions they > pick. > > > Since everyone solved the same position it would be awesome to go > > > through the final and see what different solutions people picked. > > > > > > Have I mentioned how much I appreciate having somewhere were I > can > > > admit these things without being considered completely insane? > > > > > > -- > > > "They say the grass is greener on the other side, but have you > ever > > > flipped it over?" > > > > > > Lars Petrus, San Francisco - lars@l... http://lar5.com
4193. Re: THE Algorithm Database (long)
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 23:58:11 -0000

--- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > So before making my last post I had to check the net for articles > featuring myself to be certain. I came across a lot of stuff about > my idea for an algorithms database. It seems that interest in it > is 'iffy at best', there are few that believe it is doable, and/or > it doesn't appear to be worth it. > See http://groups.yahoo.com/group/aicop (it's in the links section). It's a big project and I can't finish it by myself so I set it up recently. Currently my algorithm list has approx. 60,000 algorithms (a little shy of that). The first stage of the AICOP would be to increase that to about half a billion (in small stages). The first few sub-optimal algorithms (a few edge 5-cycles not in the above c. 60,000) are already there if anyone wants to optimize a few.
4194. Re: Blindfold Cubing Help
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 00:07:05 -0000

Blindfold cubing really is easier than people first imagine. For a 2x2x2, what you need to do is first of all orient your corners (you could do that second but it's less to think about doing it first) and then permute in an orientation preserving way. Each corner gets assigned an orientation 0, 1 or 2 depending on how many times you'd need to twist it (by 120 degrees) to get the U or D colour in the U or D face. (Sometimes 2 might be replaced by -1.) In fact, it is generally easier to think about this geometrically and work out pairs or triples to twist rather than remember the sequence. After orienting you should use 3-cycles to try and place most of the corners. Use 3-cycles in the U or D face - e.g. RB'RF2R'BRF2R2 - to place things without changing the orientations.You may be left with two corners to switch. For a 2x2x2, you can just use a move like U to get to 3-cycles again. Of course, there's always the other option which would be to use my slightly more advanced blindfold system (not currently in general release, though some have seen advance copies of an intermediate version). This will permute your corners in one go (orientation preserving too), if they are evenly permuted. The cycle method is used by other people. I thought about developing something like that at one time but went for a work out as you go along approach. Dror is probably the most famous exponent of this other method. (Stiff hands' method.)
4195. Re: Article in our local newspaper
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 01:25:47 -0000

Yes, that's true. But I did e-mail the Detroit News and one of the popular local tv stations before the event (cuz I knew if I failed horribly that I wouldn't get any attention from them), but I got no response at all... I think that interest in the Detroit area is just non-existant. I mean there wasn't even anything about the wc in general. A few times there were full-page spreads about upcomming tourist attractions in Toronto, stuff about the good exchange rate and recent low prices due to SARS. They list like 40 things going on in the city from early Aug to Oct and NOTHING. But I really don't care too much about "me" not getting in, just annoyed at media reaserching, or should I say, lack thereof, that the WC in general didn't get mentioned here (and I know, I checked frequently). Hemm... we all were being asked a lot of questions at WC that were not opionion-based, stuff they should have known if they did (or had people do) the proper reasearch - i.e. going to google and typing "Rubik's Cube". I know some of you were bothered by the media, I could just ignore it, but when they ask stupid questions like who was the last world-record holder? or who invented the Cube? etc. I pretty much would then have the urge to walk the other direction (facts are not good interview questions, and neither is having me predict the future). Oh, trust me, there are or at least will be 100 articles if you count just before the wc also - maybe 20 of which on DanK (he deserves it of course). We need to take into account the articles in say Japan news papers or even something in Belgium, for which I still can't find a translator program for (thanks LarsV). All the little articles add up, heck 100 is probably an under-estimate and probably 0 from my state of Michigan though (there was a local tv thing about Jon up north though). -Doug ps. sorry about all the lengthy posts I make, I tend to let my thoughts wander a bit and need something to do to break up my usual routine of spending 3-5 hrs a day writting proofs + 2-3 hrs of "you know what....". pps. I finally got to the geek quote in your article, I really like it, nice and subtle, and will have to use it sometime in front of my friends. IMHO you look better with glasses (to intensify the geekyness I suppose), I guess with them they could accidently capture the reflection of the camera though. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Doug, do you know anyone (or someone who knows anyone?) who works at > your local newspaper? If so, give them a call. I'm sure your > newspaper would be interested if they knew. Even if you don't know > anyone there, it doesn't hurt to call anyway. At worst, they'll say > they're not interested in the story, but I reckon chances are that > they will be interested! :) > > By 'all of us', I actually meant 'many of us'. According to lots of > the early articles, there were around 100 people at RWC and we > certainly haven't seen 100 articles - although I think I've probably > seen a dozen or so that mention Dan K! :) > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > Correction, I never got featured in any local article, local tv, > > school paper, or even specifically mentioned in any media thing in > > Toronto. This is not to indicate jealous or anything, just a > > correction to your statement that "we all got featured." > > > > Actually "only cuber" is a fair assestment, it's almost like 0-2 in > > every state (only counting serious(~sub-90s) cubers we know about). > > If there's another cuber in my state, I know about it; it's > > interesting how a lot of cubers came in pairs from the same area > > also. Yes, love the tread thing in the 'Press & Sun Bulletin' it is > > so easy to erase the tread, lazy of them not to do so. But actually > > I'm a bit partial to the blurry hands with the shutter speed > effect. > > Furthermore, from a physics point of view, they should of used > > DanK's time with the correct number of sig. digits. instead of > > just "20s." > > > > -Doug (the impartial nit-picker) > > > > ps. still can't find one error-free cube article, but this last one > > featuring Jessica comes close with an excellent selection of qoutes. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > By 'only cuber', I really meant 'only, or one of very few, > > cubers'. I > > > know that some cities have more than one cuber! :) > > > > > > Jasmine. > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > > <no_reply@y...> wrote: > > > > Great article Jessica, and very cool pictures too. :) Who's > idea > > > was > > > > it to suspend the cube? > > > > > > > > I guess one positive aspect of being the only speedcuber in our > > > > respective home cities is that we all get featured in our local > > > > newspapers. :) > > > > > > > > Jasmine. > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Jessica > > Fridrich" > > > > <Jess340@h...> wrote: > > > > > Seems like everybody who went to the WC 2003 now has an > > article > > > in > > > > > their local paper. Anyway, here is mine that appeared in our > > > local > > > > > Binghamtonian newspaper Press & Sun Bulletin. > > > > > > > > > > http://www.ws.binghamton.edu/fridrich/pressconnects_com%20% > > 2009- > > > 11- > > > > 03% > > > > > 20%20News%20Story.htm > > > > > > > > > > Jessica
4196. [Speed cubing group] Re: New York Times article?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 01:31:46 -0000

Jasmine: Allan Munro is teh head of the Piper Productions, he'll be doing the final editing and stuff. Richard (with the funny pronunciation) is of Very Small Films like DanG said (but abbriviated). Michael: It'll take up to a year to finish editing. Richard is doing a single 1hr cut and Allan is doing a 1hr cut and a 90min cut. Expect Richard's to be finished first and IMHO, Allan's team is the more professional of the 2 and will probably take the time to do really good editing esp. since Seven Towns are paying this team to do a video for them that they will be selling off rubiks.com. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > When will that documentary be done anyway? I remember hearing that > the cubers interviewed in it get a free copy. Also, does anyone know > about how long it will be? > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > I remember Richard LeBlanc and his documentary crew, and the Piper > > Productions people. I also remember receiving an email before the > > competition from a guy called Allan Munro who said he was making a > > cubing doco. Which team was he from? > > > > Hope you are having a great holiday DanG! > > > > Jasmine. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > <dgosbee@s...> wrote: > > > the 2 film companies were: > > > > > > VS Films producing a documentary/movie about what it took to > > > organize the event and to bring the cube back to life... > > > > > > Second Company was Piper Productions who was shooting a > documentary > > > and a video for Seventowns. > > > > > > there were many professional camera's there. all spilt between > the > > 2 > > > film companies.... > > > > > > as to the Magazine article. Its the New York Times magazine and I > > > suspect it should be out(if excepted) with the next 2 months... > > > > > > > > > and yes i am still out of the country on vacation and i know i > > > shouldnt be writing....... > > > > > > > > > danG > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus > > > <lars@l...> wrote: > > > > Speaking of which, does anyone know who all the film teams on > > > Sunday > > > > were? I know there were two documentary teams, but there were > at > > > > least 5 professional cameras there. > > > > > > > > Maybe the documentary people had several cameras? > > > > > > > > I would *love* to get hold of as much cube solving footage as > > > > possible, especially mine. I happen to enjoy stepping through > > > > solutions frame by frame and see exactly what solutions they > > pick. > > > > Since everyone solved the same position it would be awesome to > go > > > > through the final and see what different solutions people > picked. > > > > > > > > Have I mentioned how much I appreciate having somewhere were I > > can > > > > admit these things without being considered completely insane? > > > > > > > > -- > > > > "They say the grass is greener on the other side, but have you > > ever > > > > flipped it over?" > > > > > > > > Lars Petrus, San Francisco - lars@l... http://lar5.com
4197. Re: Blindfold Cubing Help
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 01:36:29 -0000

Sorry.... just had to make a correction here. I think he means 'proponent' instead of 'exponent' in the last sentence. I am not a stickler for spelling or grammer though (trying to protect myself for a counter attack here :)). -Doug (too nit-picky for his own good) --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > > Blindfold cubing really is easier than people first imagine. For a > 2x2x2, what you need to do is first of all orient your corners (you > could do that second but it's less to think about doing it first) > and then permute in an orientation preserving way. > > Each corner gets assigned an orientation 0, 1 or 2 depending on how > many times you'd need to twist it (by 120 degrees) to get the U or D > colour in the U or D face. (Sometimes 2 might be replaced by -1.) In > fact, it is generally easier to think about this geometrically and > work out pairs or triples to twist rather than remember the sequence. > > After orienting you should use 3-cycles to try and place most of the > corners. Use 3-cycles in the U or D face - e.g. RB'RF2R'BRF2R2 - to > place things without changing the orientations.You may be left with > two corners to switch. For a 2x2x2, you can just use a move like U > to get to 3-cycles again. > > Of course, there's always the other option which would be to use my > slightly more advanced blindfold system (not currently in general > release, though some have seen advance copies of an intermediate > version). This will permute your corners in one go (orientation > preserving too), if they are evenly permuted. > > The cycle method is used by other people. I thought about developing > something like that at one time but went for a work out as you go > along approach. Dror is probably the most famous exponent of this > other method. (Stiff hands' method.)
4198. Re: [Speed cubing group] Re: Cube "workload"
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 11:53:49 +1000

I have been meaning to reply to this one for a while: On Sat, Aug 30, 2003 at 07:10:39AM -0000, cubin4speed wrote: > Of course now I'm totally inspired by everyone at the championship, > so I haven't been able to put down my cube for more than an hour. I > am already working on a new method for the next championship I'm very excited to hear about this new method. Can you reveal any details about it? Or is it a secret weapon? ;-) Ryan
4199. Re: [Speed cubing group] Cubes in the Media
From: Mark Longridge <zero1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Sep 2003 21:56:10 -0400

I can say that in the "olden days" the promotions preceding the original cube contests of 1981 to 1982 were mostly by Ideal Toy directly, at least in North America. My recollection is that People magazine had a full page ad for the American Rubik's Cube-a-thon contest. Also Games magazine had a large ad describing all the regional contests in the U.S. Not sure if Games magazine mentioned WC2003. I don't recall much in the way of promotions from newspapers before the contests occurred in Canada. There was some media after the fact, and Duc Trinh was mentioned in the Toronto Star. Asked the guy from New York Times magazine what his take was on cubing and he compared it to a Scrabble event he covered. This cycle was a lot different from 21 years ago when all the cubists herded into shopping malls. The cube was far more ubiquitous then but believe it or not I think the media "got it" a bit more this time around, and understood the cube was somewhat more than just a toy. Cube contests tend to occur in very large cities or areas with large academic institutions. There wasn't any cube contest in Detroit in 1981 or 1982 as far as I know. At least with the internet people who are into the cube will find out about any contests, and I do think there will be more in the future. Mark On Monday 15 September 2003 21:25, d_funny007 wrote: > Yes, that's true. But I did e-mail the Detroit News and one of the > popular local tv stations before the event (cuz I knew if I failed > horribly that I wouldn't get any attention from them), but I got no > response at all... I think that interest in the Detroit area is just > non-existant. I mean there wasn't even anything about the wc in > general. A few times there were full-page spreads about upcomming > tourist attractions in Toronto, stuff about the good exchange rate > and recent low prices due to SARS. They list like 40 things going on > in the city from early Aug to Oct and NOTHING.
4200. Re: THE Algorithm Database (long)
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 01:57:37 -0000

UHhhhhhh....... ya. Just a bit too ambitious for me. Nice to know others out there have similar ideas though. But my goal is not to populate thousands and thousands of algs now. (I already have close to 8,000 done and will have about 10,000 by the time it is finished, more then one alg per case, already cornered the market on optimal ones and just need some really good sub-optimal ones that can be executed fast, i.e. Ron's novel idea of 2-generators.) My goal is to make something that can be used by dozens of people world-wide, at the same time, and is user friendly. Btw, forgot to mention the whole possiblity of user accounts to track people's preferences (metrics, left/right handedness, etc. (Hem, Jess might be some help here)). To me yours doesn't sound all that practical, well perhaps for BLD solving. A single collective LL alg db, is an intermediate step to all sorts of methods (for example I set up the back-end to easily filter and give OLL algs or ELL algs, or the wierd stuff some of the advanced are working on like COLL). For this reason, I hope it is of general interest to cubists our there. If I don't get help it will fail... And NO, under no circumstances will I just zip and post the entire back-end database on the net somewhere. It is my intellectual property, at least until someone else wants to contribute. Besides, it will be way cooler on the net dynamically. I am thinking of a feature where if a user sees their "signature alg" or contributes it, then they get to name it! Sort of like getting to name comets or newly discovered stars for amature astronomers.... I'll have some pre-named ones like "Sune," which we all know and love. I'm sure there are tons of cool ones out there waiting to be monopolized by us. I always called the Z-Perm alg, "the DanK move" (which I now know to be originated by Mirek). Wouldn't it be cool if in say 10 yrs, some newbee cuber knows an alg to be the "<yourname> move". That would just rock. -Doug Li --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > So before making my last post I had to check the net for articles > > featuring myself to be certain. I came across a lot of stuff about > > my idea for an algorithms database. It seems that interest in it > > is 'iffy at best', there are few that believe it is doable, and/or > > it doesn't appear to be worth it. > > > > See http://groups.yahoo.com/group/aicop (it's in the links section). > > It's a big project and I can't finish it by myself so I set it up > recently. Currently my algorithm list has approx. 60,000 algorithms > (a little shy of that). The first stage of the AICOP would be to > increase that to about half a billion (in small stages). > > The first few sub-optimal algorithms (a few edge 5-cycles not in the > above c. 60,000) are already there if anyone wants to optimize a few.
4201. Re: Blindfold Cubing Help
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 02:24:34 -0000

--- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Sorry.... just had to make a correction here. > > I think he means 'proponent' instead of 'exponent' in the last > sentence. I am not a stickler for spelling or grammer though (trying > to protect myself for a counter attack here :)). > No, I meant exponent. > -Doug (too nit-picky for his own good) > > > > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > <no_reply@y...> wrote: > > > > Blindfold cubing really is easier than people first imagine. For a > > 2x2x2, what you need to do is first of all orient your corners > (you > > could do that second but it's less to think about doing it first) > > and then permute in an orientation preserving way. > > > > Each corner gets assigned an orientation 0, 1 or 2 depending on > how > > many times you'd need to twist it (by 120 degrees) to get the U or > D > > colour in the U or D face. (Sometimes 2 might be replaced by - 1.) > In > > fact, it is generally easier to think about this geometrically and > > work out pairs or triples to twist rather than remember the > sequence. > > > > After orienting you should use 3-cycles to try and place most of > the > > corners. Use 3-cycles in the U or D face - e.g. RB'RF2R'BRF2R2 - > to > > place things without changing the orientations.You may be left > with > > two corners to switch. For a 2x2x2, you can just use a move like U > > to get to 3-cycles again. > > > > Of course, there's always the other option which would be to use > my > > slightly more advanced blindfold system (not currently in general > > release, though some have seen advance copies of an intermediate > > version). This will permute your corners in one go (orientation > > preserving too), if they are evenly permuted. > > > > The cycle method is used by other people. I thought about > developing > > something like that at one time but went for a work out as you go > > along approach. Dror is probably the most famous exponent of this > > other method. (Stiff hands' method.)
4202. Re: THE Algorithm Database (long)
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 03:10:01 -0000

--- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > UHhhhhhh....... ya. > > Just a bit too ambitious for me. Where's your sense of adventure? Aren't you curious about the diameter of the cube? >Nice to know others out there have > similar ideas though. But my goal is not to populate thousands and > thousands of algs now. (I already have close to 8,000 done and will > have about 10,000 by the time it is finished, more then one alg per > case, already cornered the market on optimal ones and just need some > really good sub-optimal ones that can be executed fast, i.e. Ron's > novel idea of 2-generators.) Well, the entire cube can be solved with 2 generators. You could try to solve the cube optimally like that. I'm shooting for a more standard set of generators. >My goal is to make something that can > be used by dozens of people world-wide, at the same time, and is > user friendly. My method will also be quite user-friendly. It will involve nice coding to identify a position to its algorithm. >Btw, forgot to mention the whole possiblity of user > accounts to track people's preferences (metrics, left/right > handedness, etc. (Hem, Jess might be some help here)). > > To me yours doesn't sound all that practical, well perhaps for BLD BLD? I'm after a one-step algorithm ultimately, but in the short term I'll settle for a 3.5 or 4.5 step algorithm. > solving. A single collective LL alg db, is an intermediate step to > all sorts of methods (for example I set up the back-end to easily > filter and give OLL algs or ELL algs, or the wierd stuff some of the > advanced are working on like COLL). For this reason, I hope it is of > general interest to cubists our there. > > If I don't get help it will fail... And NO, under no circumstances > will I just zip and post the entire back-end database on the net > somewhere. It is my intellectual property, at least until someone > else wants to contribute. Fair enough - 10,000 isn't too many anyway. I got 7,000 in one day so I'm sure that AICOP will be able to get through some algorithms fairly quickly. >Besides, it will be way cooler on the net > dynamically. I am thinking of a feature where if a user sees > their "signature alg" or contributes it, then they get to name it! > Sort of like getting to name comets or newly discovered stars for > amature astronomers.... I'll have some pre-named ones like "Sune," > which we all know and love. I'm sure there are tons of cool ones out > there waiting to be monopolized by us. I always called the Z-Perm > alg, "the DanK move" (which I now know to be originated by Mirek). > Wouldn't it be cool if in say 10 yrs, some newbee cuber knows an alg > to be the "<yourname> move". That would just rock. > > -Doug Li > I'm thinking more about names like (237,1053,12523,12485724) or something like that - (I haven't checked to see if that is a consistent name, in the sense that the RIP codes are consistent, as I just typed it in but the general idea is there). I'm doing it to solve a problem not for any of that other stuff. I don't cube anymore so there's not really any point in my trying to get moves named after me. > > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > <no_reply@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > > <no_reply@y...> wrote: > > > So before making my last post I had to check the net for > articles > > > featuring myself to be certain. I came across a lot of stuff > about > > > my idea for an algorithms database. It seems that interest in it > > > is 'iffy at best', there are few that believe it is doable, > and/or > > > it doesn't appear to be worth it. > > > > > > > See http://groups.yahoo.com/group/aicop (it's in the links > section). > > > > It's a big project and I can't finish it by myself so I set it up > > recently. Currently my algorithm list has approx. 60,000 > algorithms > > (a little shy of that). The first stage of the AICOP would be to > > increase that to about half a billion (in small stages). > > > > The first few sub-optimal algorithms (a few edge 5-cycles not in > the > > above c. 60,000) are already there if anyone wants to optimize a > few.
4203. Re: THE Algorithm Database (long)
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 03:15:18 -0000

> I got 7,000 in one day That's almost an algorithm a second! Clearly these aren't your typical, long, 18-move algorithms on random cubes---or you have quite a compute farm available to you. I'm lucky on the random ones to get 100 a day (HTM) or 250 a day (QTM) [using 1.3GHz Celerons].
4204. Re: THE Algorithm Database (long)
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 03:33:42 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "tomrokicki" <rokicki@c...> wrote: > > I got 7,000 in one day > > That's almost an algorithm a second! Clearly these aren't your > typical, long, 18-move algorithms on random cubes---or you have quite > a compute farm available to you. I'm lucky on the random ones to get > 100 a day (HTM) or 250 a day (QTM) [using 1.3GHz Celerons]. It's closer to one every 12 seconds. I was running about 6 copies of CubeExplorer at once and they all had several cubes on the go. I have a lot of positions in the 14-16 area and quite a few 12-13 and 17-18 too. I don't have too many over 18 yet but I do have some 19s and of course the superflip is 20.
4205. Re: Blindfold Cubing Help
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 06:17:11 -0000

Oh wow, I didn't know about this meaning of the word. Cool, thanks. I looked it up, they are synonyms; odd that two words that sound the same have the same/overlapping meaning. -Doug --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > Sorry.... just had to make a correction here. > > > > I think he means 'proponent' instead of 'exponent' in the last > > sentence. I am not a stickler for spelling or grammer though > (trying > > to protect myself for a counter attack here :)). > > > > No, I meant exponent. > > > -Doug (too nit-picky for his own good) > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > > <no_reply@y...> wrote: > > > > > > Blindfold cubing really is easier than people first imagine. For > a > > > 2x2x2, what you need to do is first of all orient your corners > > (you > > > could do that second but it's less to think about doing it > first) > > > and then permute in an orientation preserving way. > > > > > > Each corner gets assigned an orientation 0, 1 or 2 depending on > > how > > > many times you'd need to twist it (by 120 degrees) to get the U > or > > D > > > colour in the U or D face. (Sometimes 2 might be replaced by - > 1.) > > In > > > fact, it is generally easier to think about this geometrically > and > > > work out pairs or triples to twist rather than remember the > > sequence. > > > > > > After orienting you should use 3-cycles to try and place most of > > the > > > corners. Use 3-cycles in the U or D face - e.g. RB'RF2R'BRF2R2 - > > to > > > place things without changing the orientations.You may be left > > with > > > two corners to switch. For a 2x2x2, you can just use a move like > U > > > to get to 3-cycles again. > > > > > > Of course, there's always the other option which would be to use > > my > > > slightly more advanced blindfold system (not currently in > general > > > release, though some have seen advance copies of an intermediate > > > version). This will permute your corners in one go (orientation > > > preserving too), if they are evenly permuted. > > > > > > The cycle method is used by other people. I thought about > > developing > > > something like that at one time but went for a work out as you > go > > > along approach. Dror is probably the most famous exponent of > this > > > other method. (Stiff hands' method.)
4206. Re: THE Algorithm Database (long)
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 06:38:00 -0000

> > Just a bit too ambitious for me. > > Where's your sense of adventure? Aren't you curious about the > diameter of the cube? Yes, and there are already very tight bounds established for it in at least two diffent metrics. (probably 24 in QTM and 20-21 in HTM) I am not too interested in it from the computer science point of view, but would be interested in the mathematically rigorous ways of finding/proving it, which I don't believe has been accomplished yet. I suppose you need the CS side to find then the math side to prove. But the actual coding of such a thing would be intersesting to see. > > really good sub-optimal ones that can be executed fast, i.e. Ron's > > novel idea of 2-generators.) > > Well, the entire cube can be solved with 2 generators. You could try > to solve the cube optimally like that. I'm shooting for a more > standard set of generators. What do you mean exactly? A finite union of 2-generators?, then depending on how loosely you want it defined, that may be what is always done in normal solving, :). I don't see how to solve the entire cube with two generators.... unless you are talking about two really lengthy guys: one that cycles all edges/corners in a certain way and one that say orients certain pieces (of course there are other ways), so I suppose it is doable. I was really aiming at 2- generator meaning two adjcent "basic turns" like <U,R>, and that is way I mentioned Ron there. > BLD? > I'm after a one-step algorithm ultimately, but in the short term > I'll settle for a 3.5 or 4.5 step algorithm. Not sure what you mean. BLD is short for blindfolded, the abbriviation has been used by others here, and since you are a master of the field I assumed you would understand it. In any case, it doesn't seem like a "fast" method, that is with respect to recognition, I think many of you out there would agree that minimizing steps does not always increase speed (current popular speed methods are 6-8 steps). Of course it also sounds like you are not seeking for speed anymore though. -Doug
4207. [Speed cubing group] Re: Cube "workload"
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 06:59:55 -0000

Oh, come-on! Everybody deserves a one year buffer before being asked to divulge information like that. Shesshh..., he is just starting on it. Not everyone wants to monopolize methods and seek the perfect method like you. At least for me, the goal is to perfect the method I use and not at the expense of losing all originality of it. You have it great method, keep working on it and possible practice it yourself to the point of say sub-30. Which will finally validate your method(s). Or convince someone else to adopt it on a trial bases. Besides, it is much more exciting this way. Since you are a man of methods, you can apprieciate the competition in this area. I'm sure it took you more then a month to prepare the method(s) showcased on your site. I'm pretty sure all the fast guys are indeed working on new approaches, optimizations, and altering their systems not just their rate of execution and recognition. Btw, I am doing this. "Is it a secret weapon?" I think we all know the answer to this one. In these times we all can use an "Ace up our sleeves." You probably just wanted another method to analyse intellectually and debate with others, which is fine. It's just that that came off a little method-greedy. -Doug Li --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > I have been meaning to reply to this one for a while: > > On Sat, Aug 30, 2003 at 07:10:39AM -0000, cubin4speed wrote: > > > Of course now I'm totally inspired by everyone at the championship, > > so I haven't been able to put down my cube for more than an hour. I > > am already working on a new method for the next championship > > I'm very excited to hear about this new method. Can you reveal any > details about it? Or is it a secret weapon? ;-) > > Ryan
4208. Re: [Speed cubing group] Re: Cube "workload"
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 19:10:06 +1000

On Tue, Sep 16, 2003 at 06:59:55AM -0000, d_funny007 wrote: > Oh, come-on! Everybody deserves a one year buffer before being asked > to divulge information like that. Shesshh..., Did I phrase my message in the wrong way? Anyway, I hope I know how to make a comment in good humour. I was a bit disappointed that nobody else showed any interest when Dan shared his excitement about starting work on a new method for the next championships. I thought someone should write a reply to show their interest, and so I wrote one. I'm sorry if it was bad. > Not everyone wants to monopolize methods [..] like you. Just to set the record straight, for those who don't know me: I'm not a monopolist. I created some methods, and then I placed them in the creative commons. Please feel free to improve on those methods. Ryan
4209. Re: Article in our local newspaper
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 10:27:29 -0000

I actually don't mind being asked questions that are, to us, easy questions. I'm happy to talk about cubing with anyone, even if it means starting off by saying, The-Rubik's-Cube-was-invented-by- Hungarian-Erno-Rubik-The-first-World-Championships-was-in-1982-in- Budapest-The-previous-world-record-was-22.95-seconds-set-by-Minh-Thai. Re the recent article about LarsV, he's partway through an English translation, so don't worry, we'll be able to read it soon. :) Re my glasses, they are for distance vision so I don't wear them all the time. I was wearing them a lot that weekend so I could read everyone's times as they were competing on stage. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Yes, that's true. But I did e-mail the Detroit News and one of the > popular local tv stations before the event (cuz I knew if I failed > horribly that I wouldn't get any attention from them), but I got no > response at all... I think that interest in the Detroit area is just > non-existant. I mean there wasn't even anything about the wc in > general. A few times there were full-page spreads about upcomming > tourist attractions in Toronto, stuff about the good exchange rate > and recent low prices due to SARS. They list like 40 things going on > in the city from early Aug to Oct and NOTHING. > > But I really don't care too much about "me" not getting in, just > annoyed at media reaserching, or should I say, lack thereof, that > the WC in general didn't get mentioned here (and I know, I checked > frequently). Hemm... we all were being asked a lot of questions at > WC that were not opionion-based, stuff they should have known if > they did (or had people do) the proper reasearch - i.e. going to > google and typing "Rubik's Cube". I know some of you were bothered > by the media, I could just ignore it, but when they ask stupid > questions like who was the last world-record holder? or who invented > the Cube? etc. I pretty much would then have the urge to walk the > other direction (facts are not good interview questions, and neither > is having me predict the future). > > Oh, trust me, there are or at least will be 100 articles if you > count just before the wc also - maybe 20 of which on DanK (he > deserves it of course). We need to take into account the articles in > say Japan news papers or even something in Belgium, for which I > still can't find a translator program for (thanks LarsV). All the > little articles add up, heck 100 is probably an under-estimate and > probably 0 from my state of Michigan though (there was a local tv > thing about Jon up north though). > > > -Doug > > ps. sorry about all the lengthy posts I make, I tend to let my > thoughts wander a bit and need something to do to break up my usual > routine of spending 3-5 hrs a day writting proofs + 2-3 hrs of "you > know what....". > pps. I finally got to the geek quote in your article, I really like > it, nice and subtle, and will have to use it sometime in front of my > friends. IMHO you look better with glasses (to intensify the > geekyness I suppose), I guess with them they could accidently > capture the reflection of the camera though. > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > Doug, do you know anyone (or someone who knows anyone?) who works > at > > your local newspaper? If so, give them a call. I'm sure your > > newspaper would be interested if they knew. Even if you don't know > > anyone there, it doesn't hurt to call anyway. At worst, they'll > say > > they're not interested in the story, but I reckon chances are that > > they will be interested! :) > > > > By 'all of us', I actually meant 'many of us'. According to lots > of > > the early articles, there were around 100 people at RWC and we > > certainly haven't seen 100 articles - although I think I've > probably > > seen a dozen or so that mention Dan K! :) > > > > Jasmine. > > > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > > <no_reply@y...> wrote: > > > Correction, I never got featured in any local article, local tv, > > > school paper, or even specifically mentioned in any media thing > in > > > Toronto. This is not to indicate jealous or anything, just a > > > correction to your statement that "we all got featured." > > > > > > Actually "only cuber" is a fair assestment, it's almost like 0- 2 > in > > > every state (only counting serious(~sub-90s) cubers we know > about). > > > If there's another cuber in my state, I know about it; it's > > > interesting how a lot of cubers came in pairs from the same area > > > also. Yes, love the tread thing in the 'Press & Sun Bulletin' it > is > > > so easy to erase the tread, lazy of them not to do so. But > actually > > > I'm a bit partial to the blurry hands with the shutter speed > > effect. > > > Furthermore, from a physics point of view, they should of used > > > DanK's time with the correct number of sig. digits. instead of > > > just "20s." > > > > > > -Doug (the impartial nit-picker) > > > > > > ps. still can't find one error-free cube article, but this last > one > > > featuring Jessica comes close with an excellent selection of > qoutes. > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > > <no_reply@y...> wrote: > > > > By 'only cuber', I really meant 'only, or one of very few, > > > cubers'. I > > > > know that some cities have more than one cuber! :) > > > > > > > > Jasmine. > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > > > <no_reply@y...> wrote: > > > > > Great article Jessica, and very cool pictures too. :) Who's > > idea > > > > was > > > > > it to suspend the cube? > > > > > > > > > > I guess one positive aspect of being the only speedcuber in > our > > > > > respective home cities is that we all get featured in our > local > > > > > newspapers. :) > > > > > > > > > > Jasmine. > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Jessica > > > Fridrich" > > > > > <Jess340@h...> wrote: > > > > > > Seems like everybody who went to the WC 2003 now has an > > > article > > > > in > > > > > > their local paper. Anyway, here is mine that appeared in > our > > > > local > > > > > > Binghamtonian newspaper Press & Sun Bulletin. > > > > > > > > > > > > http://www.ws.binghamton.edu/fridrich/pressconnects_com% 20% > > > 2009- > > > > 11- > > > > > 03% > > > > > > 20%20News%20Story.htm > > > > > > > > > > > > Jessica
4210. Lucky average?
From: "stefan_pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 13:00:06 -0000

Hi everybody, I'm wondering whether I can use lucky cases for average records. I thought throwing out the best and worst of the twelve runs is intended to make up for chance. But then Jess Bonde told in his opinion lucky cases shouldn't even be included in those twelve times in the first place and that I should maybe put this subject up here which I now do. Opinions? Btw, I'm relatively new to speedcubing and I just don't know, that's why I ask. If it's common practice to not use lucky cases then I won't either. Cheers, Stefan
4211. RE: [Speed cubing group] Lucky average?
From: "Terje Kristensen" <terje@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 16 Sep 2003 15:18:21 +0200

Well, my opinion is that in an average run, you can use lucky times. as i stated a few days back, with my solving method the chance of me getting a lucky time is 1 / 4, so in 12 runs, i'll get 3 lucky cases on average. Terje -----Original Message----- From: stefan_pochmann [mailto:pochmann@...] Sent: Tuesday, September 16, 2003 3:00 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Lucky average? Hi everybody, I'm wondering whether I can use lucky cases for average records. I thought throwing out the best and worst of the twelve runs is intended to make up for chance. But then Jess Bonde told in his opinion lucky cases shouldn't even be included in those twelve times in the first place and that I should maybe put this subject up here which I now do. Opinions? Btw, I'm relatively new to speedcubing and I just don't know, that's why I ask. If it's common practice to not use lucky cases then I won't either. Cheers, Stefan Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
4212. Re: Blindfold Cubing Help
From: "david_pastore" <david_pastore@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 14:03:48 -0000

Thanks for responding but your response didn't really clear any of my questions up for me. However, it did break a little bit of ground. If maybe you could reread my first post and be more specific to what I was asking I'd appreciate it. I'd appreciate anything you have time to offer. Thanks. --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > > Blindfold cubing really is easier than people first imagine. For a > 2x2x2, what you need to do is first of all orient your corners (you > could do that second but it's less to think about doing it first) > and then permute in an orientation preserving way. > > Each corner gets assigned an orientation 0, 1 or 2 depending on how > many times you'd need to twist it (by 120 degrees) to get the U or D > colour in the U or D face. (Sometimes 2 might be replaced by -1.) In > fact, it is generally easier to think about this geometrically and > work out pairs or triples to twist rather than remember the sequence. > > After orienting you should use 3-cycles to try and place most of the > corners. Use 3-cycles in the U or D face - e.g. RB'RF2R'BRF2R2 - to > place things without changing the orientations.You may be left with > two corners to switch. For a 2x2x2, you can just use a move like U > to get to 3-cycles again. > > Of course, there's always the other option which would be to use my > slightly more advanced blindfold system (not currently in general > release, though some have seen advance copies of an intermediate > version). This will permute your corners in one go (orientation > preserving too), if they are evenly permuted. > > The cycle method is used by other people. I thought about developing > something like that at one time but went for a work out as you go > along approach. Dror is probably the most famous exponent of this > other method. (Stiff hands' method.)
4213. Re: [Speed cubing group] Lucky average?
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 14:27:49 -0000

I think it depends on how many times you get a lucky case. If you get five or so, then it won't be a realaverage of your time. An average is supposed to represent the times you normally get. Yesterday I was doing a one handed average of 3, and I got a 41 and a 45, making the average 49, while I know I normally average around 53. --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje@w...> wrote: > Well, my opinion is that in an average run, you can use lucky times. as i > stated a few days back, with my solving method the chance of me getting a > lucky time is 1 / 4, so in 12 runs, i'll get 3 lucky cases on average. > > Terje > > -----Original Message----- > From: stefan_pochmann [mailto:pochmann@g...] > Sent: Tuesday, September 16, 2003 3:00 PM > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] Lucky average? > > > Hi everybody, > > I'm wondering whether I can use lucky cases for average records. I > thought throwing out the best and worst of the twelve runs is intended > to make up for chance. But then Jess Bonde told in his opinion lucky > cases shouldn't even be included in those twelve times in the first > place and that I should maybe put this subject up here which I now do. > Opinions? Btw, I'm relatively new to speedcubing and I just don't > know, that's why I ask. If it's common practice to not use lucky cases > then I won't either. > > Cheers, > Stefan > > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
4214. Re: THE Algorithm Database (long)
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 16:37:25 -0000

> Yes, and there are already very tight bounds established for it in > at least two diffent metrics. (probably 24 in QTM and 20-21 in HTM) Those are only the lower bounds (for QTM it's 26 since there is a position that requires 26 moves; for HTM I believe it's still 20 unless someone has recently found a position that requires 21 moves). I believe the upper bound for the HTM is 29 (anyone have a solid reference to this?) and I'm not sure what the upper bound to the QTM is (but I vaguely remember 42; again a solid reference would be appreciated). That's still a pretty wide gap between those numbers.
4215. Rotating a corner piece while cubing
From: "Terje Kristensen" <terje@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 17:51:07 -0000

Hey all The weirdest thing just happened to me while i was trying to set some fast times. suddenly i found that the cube were in a position that was not possible. not solvable. one of the corner pieces had the wrong orientation. i must have rotated a corner piece while solving without getting a pop and without noticing. have anyone experienced that before ? Terje p.s. the cube isnt wery loose either .. it need a new lube job soon.
4216. Re: [Speed cubing group] Rotating a corner piece while cubing
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 16 Sep 2003 19:17:08 +0100

yes, thats quite common, especially if your cube is looser, but it happens on all cubes. You will notice a snap sometimes, thats when it happens. DanH ----- Original Message ----- From: "Terje Kristensen" <terje@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Tuesday, September 16, 2003 6:51 PM Subject: [Speed cubing group] Rotating a corner piece while cubing > Hey all > > The weirdest thing just happened to me while i was trying to set some fast times. suddenly i > found that the cube were in a position that was not possible. not solvable. one of the > corner pieces had the wrong orientation. i must have rotated a corner piece while solving > without getting a pop and without noticing. > > have anyone experienced that before ? > > Terje > > p.s. the cube isnt wery loose either .. it need a new lube job soon. > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > >
4217. Re: [Speed cubing group] Rotating a corner piece while cubing
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 19:16:51 -0000

> yes, thats quite common, especially if your cube is looser, but it happens > on all cubes. You will notice a snap sometimes, thats when it happens. > > DanH But can it be exploited to get even faster times?
4218. Re: [Speed cubing group] Rotating a corner piece while cubing
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 16 Sep 2003 20:31:52 +0100

potentially I guess, but you would have to be able to see what corner rotation you need to do and why, and you would have to rotate more than one corner in the correct orientation, so it is very unlikely. DanH :) ----- Original Message ----- From: "tomrokicki" <rokicki@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Tuesday, September 16, 2003 8:16 PM Subject: Re: [Speed cubing group] Rotating a corner piece while cubing > > yes, thats quite common, especially if your cube is looser, but it > happens > > on all cubes. You will notice a snap sometimes, thats when it happens. > > > > DanH > > But can it be exploited to get even faster times? > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > >
4219. Re: [Speed cubing group] Rotating a corner piece while cubing
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 19:45:15 -0000

> > But can it be exploited to get even faster times? I'd call that cheating. lol -heath
4220. Re: THE Algorithm Database (long)
From: "mirek_goljan" <goljan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 19:47:25 -0000

--- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: ... > I'm sure there are tons of cool ones out > there waiting to be monopolized by us. I always called the Z-Perm > alg, "the DanK move" (which I now know to be originated by Mirek). > Wouldn't it be cool if in say 10 yrs, some newbee cuber knows an alg > to be the "<yourname> move". That would just rock. > > -Doug Li You know I have a large collection of moves that I "invented" for several solving systems when no computer program was available those times. But actually this Z permutation I tought Dan K to perform was not my invention. The move was computer generated and I am not aware of anybody using it before 1997. BTW, I am glad you name the permutation move by letter Z we've been using with Jessica for 20+ years :-). Mirek
4221. [Speed cubing group] Re: New York Times article?
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 21:44:05 -0000

doug, your wrong.......... richard(french pronounced)is not doing a video for seventowns.....he is doing a video for film festivals which is about my adventure bringing this puzzle back to competitve life... Allans video will be out first as they have a deadline from seventowns.. seventowns has no control over richards documentary and i am in charge of it and i have the final editing decisions.... therefore guys and gals it will be a while before you all see anything. d --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Jasmine: Allan Munro is teh head of the Piper Productions, he'll be > doing the final editing and stuff. > > Richard (with the funny pronunciation) is of Very Small Films like > DanG said (but abbriviated). > > Michael: It'll take up to a year to finish editing. Richard is doing > a single 1hr cut and Allan is doing a 1hr cut and a 90min cut. > Expect Richard's to be finished first and IMHO, Allan's team is the > more professional of the 2 and will probably take the time to do > really good editing esp. since Seven Towns are paying this team to > do a video for them that they will be selling off rubiks.com. > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > <unipsycho6@y...> wrote: > > When will that documentary be done anyway? I remember hearing that > > the cubers interviewed in it get a free copy. Also, does anyone > know > > about how long it will be? > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > I remember Richard LeBlanc and his documentary crew, and the > Piper > > > Productions people. I also remember receiving an email before > the > > > competition from a guy called Allan Munro who said he was making > a > > > cubing doco. Which team was he from? > > > > > > Hope you are having a great holiday DanG! > > > > > > Jasmine. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > > <dgosbee@s...> wrote: > > > > the 2 film companies were: > > > > > > > > VS Films producing a documentary/movie about what it took to > > > > organize the event and to bring the cube back to life... > > > > > > > > Second Company was Piper Productions who was shooting a > > documentary > > > > and a video for Seventowns. > > > > > > > > there were many professional camera's there. all spilt between > > the > > > 2 > > > > film companies.... > > > > > > > > as to the Magazine article. Its the New York Times magazine > and I > > > > suspect it should be out(if excepted) with the next 2 months... > > > > > > > > > > > > and yes i am still out of the country on vacation and i know i > > > > shouldnt be writing....... > > > > > > > > > > > > danG > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus > > > > <lars@l...> wrote: > > > > > Speaking of which, does anyone know who all the film teams > on > > > > Sunday > > > > > were? I know there were two documentary teams, but there > were > > at > > > > > least 5 professional cameras there. > > > > > > > > > > Maybe the documentary people had several cameras? > > > > > > > > > > I would *love* to get hold of as much cube solving footage > as > > > > > possible, especially mine. I happen to enjoy stepping > through > > > > > solutions frame by frame and see exactly what solutions they > > > pick. > > > > > Since everyone solved the same position it would be awesome > to > > go > > > > > through the final and see what different solutions people > > picked. > > > > > > > > > > Have I mentioned how much I appreciate having somewhere were > I > > > can > > > > > admit these things without being considered completely > insane? > > > > > > > > > > -- > > > > > "They say the grass is greener on the other side, but have > you > > > ever > > > > > flipped it over?" > > > > > > > > > > Lars Petrus, San Francisco - lars@l... http://lar5.com
4222. [Speed cubing group] Re: New York Times article?
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 21:44:51 -0000

allan munro is the head of piper productions... richard is a producer for VS films.. d --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I remember Richard LeBlanc and his documentary crew, and the Piper > Productions people. I also remember receiving an email before the > competition from a guy called Allan Munro who said he was making a > cubing doco. Which team was he from? > > Hope you are having a great holiday DanG! > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > the 2 film companies were: > > > > VS Films producing a documentary/movie about what it took to > > organize the event and to bring the cube back to life... > > > > Second Company was Piper Productions who was shooting a documentary > > and a video for Seventowns. > > > > there were many professional camera's there. all spilt between the > 2 > > film companies.... > > > > as to the Magazine article. Its the New York Times magazine and I > > suspect it should be out(if excepted) with the next 2 months... > > > > > > and yes i am still out of the country on vacation and i know i > > shouldnt be writing....... > > > > > > danG > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus > > <lars@l...> wrote: > > > Speaking of which, does anyone know who all the film teams on > > Sunday > > > were? I know there were two documentary teams, but there were at > > > least 5 professional cameras there. > > > > > > Maybe the documentary people had several cameras? > > > > > > I would *love* to get hold of as much cube solving footage as > > > possible, especially mine. I happen to enjoy stepping through > > > solutions frame by frame and see exactly what solutions they > pick. > > > Since everyone solved the same position it would be awesome to go > > > through the final and see what different solutions people picked. > > > > > > Have I mentioned how much I appreciate having somewhere were I > can > > > admit these things without being considered completely insane? > > > > > > -- > > > "They say the grass is greener on the other side, but have you > ever > > > flipped it over?" > > > > > > Lars Petrus, San Francisco - lars@l... http://lar5.com
4223. Re: Lucky average?
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 23:17:22 -0000

--- Michael Atkinson wrote: > I think it depends on how many times you get a lucky case. If you > get five or so, then it won't be a realaverage of your time. An > average is supposed to represent the times you normally get. > Yesterday I was doing a one handed average of 3, and I got a 41 and > a 45, making the average 49, while I know I normally average around > 53. > Terje Kristensen wrote: > Well, my opinion is that in an average run, you can use lucky > times. as i stated a few days back, with my solving method the > chance of me getting a lucky time is 1 / 4, so in 12 runs, i'll get > 3 lucky cases on average. > > Terje Ah, we've finally come back to the discussion of lucky times and averages. I personally don't tend to put a lot of stock in single times, but rely more heavily on the average. As Michael & Terje already indicated, an average is supposed to be a measurement of your typical solving - your average. That said, if you are getting lucky cases, while taking an average, as frequently as you normally would, then I would say they should be kept in there, and averaged in. If, on the other hand, you would typically get lucky cases 1/4, but get 2/4 or 3/4 while taking an average, then that's probably a "lucky average", and should be discarded, as would normally be done with a single lucky time for the purpose of comparison against other times. Just as you would not (or at least should not) submit a lucky single time to any "high score" list (such as the UWR on SpeedCubing.com), you shouldn't submit an average that is overly lucky - I suppose you could either drop the average altogether or drop some lucky cases (to get down to a more typical number of them). This is a moot point with things like the Sunday Contest, where you are only provided enough mixing algs to do 13 scrambles (providing for 1 pop). Regardless, I find that sometimes my lucky cases are my slower times, and some of my best times are not technically lucky (no steps of my solution skipped). It's these that make me wonder if the definition of luck (skipping a step of your solution that isn't too commonly skipped) really hits it - for example, what about when things just fall together well, even though it doesn't cause any steps of your solution to be skipped? This is where the definition of luck becomes questionable. Even still, I figure when taking an average, it all averages out in the end. - Grant
4224. Re: Lucky average?
From: cubacca1972 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 00:16:05 -0000

I think that you should include lucky cases in your averages. Firstly, you are recording an unofficial average, in which case you are only approximationg proper test conditions. Do you put your cube down after inspection, and then pick it up when the timer starts? Secondly, you don't throw out unlucky cases which may also skew your results. Thirdly, the concept of lucky or unlucky is irrelevant in an actual competition--your time is your time. Finally, within the unofficial times, there are 2 accepted versions of taking an average, one using whole seconds plus .5, or using 100ths of a second and calculating a true average. Couple this with the concept of "rolling averages", and I am left with the impression that lucky times don't seem to be that big of a deal. OTOH, if you are trying to get an accurate representation of your times, and you happen to sneak a lucky case past the fastest and slowest time elimination, you need to have a general idea of how frequently your "lucky" cases should happen. If it happens more than 10% of the time, then it probably ain't lucky. If it happens to come up less than 10% of the time, then I would just make a note of it when posting a record. What constitutes a lucky case is very dependent on the method you use, and how you choose to define a lucky case. I use a corners first method (Guimond) to solve my corners, which requires 3 steps. The number of setup moves necessary before step 1 and 2 can vary. Frquently, I can skip the 2nd step. When I finish the L and R face, and orient the M slice, I have a 1 in 12 chance of direct solving the M slice. Furthermore, I can solve 3 edges in one face and inadvertently solve (I can do this on purpose more often as I get better) a few edges in the other face. My lucky cases will be very differnt than someone who uses an F2L method. Furthermore, we can start with the same scramble, and one of us will get a lucky case while the other won't. What would you do if you got a lucky case, were shocked by it, and therefore flubbed your time? Would you still count it? Just some thoughts. Lucas
4225. Top 10 in speedcubing.com
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Sep 2003 18:10:20 -0700 (PDT)

Hi....... for those in the top 10, can you make some 'videos' (cha-ching!) of these 'lightning' fast chaos solves? I would ______ENJOY_____ seeing those puppies....;) sub 16...TALK ABOUT CHAAAAOOOOOSSSSSSSSS (BUWA HAH A) Brent :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
4226. Re: New York Times article?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 01:34:55 -0000

"Wrong" is such an ugly word. I don't like seeing it anywhere in this fourm. "Not quite accurate" seems more pleasing. Yes, I said that Allan's team has the association with Seven Towns (perhaps it was stated awkwardly). I wasn't aware of any deadlines, but I suppose it is implied since Seven Towns is going with them. The focus of Richard's piece is narrower, so I expect him to be done firset even without deadlines. You still never said when any of these 2 are expected to be finished. Since you mention a deadline, I presume you know what it is; care to share? -Doug --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > doug, > > your wrong.......... > > richard(french pronounced)is not doing a video for seventowns.....he > is doing a video for film festivals which is about my adventure > bringing this puzzle back to competitve life... > > Allans video will be out first as they have a deadline from > seventowns.. > > seventowns has no control over richards documentary and i am in > charge of it and i have the final editing decisions.... > > therefore guys and gals it will be a while before you all see > anything. > > > d > > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > Jasmine: Allan Munro is teh head of the Piper Productions, he'll > be > > doing the final editing and stuff. > > > > Richard (with the funny pronunciation) is of Very Small Films like > > DanG said (but abbriviated). > > > > Michael: It'll take up to a year to finish editing. Richard is > doing > > a single 1hr cut and Allan is doing a 1hr cut and a 90min cut. > > Expect Richard's to be finished first and IMHO, Allan's team is > the > > more professional of the 2 and will probably take the time to do > > really good editing esp. since Seven Towns are paying this team to > > do a video for them that they will be selling off rubiks.com. > > > > -Doug > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > > <unipsycho6@y...> wrote: > > > When will that documentary be done anyway? I remember hearing > that > > > the cubers interviewed in it get a free copy. Also, does anyone > > know > > > about how long it will be? > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > > <no_reply@y...> wrote: > > > > I remember Richard LeBlanc and his documentary crew, and the > > Piper > > > > Productions people. I also remember receiving an email before > > the > > > > competition from a guy called Allan Munro who said he was > making > > a > > > > cubing doco. Which team was he from? > > > > > > > > Hope you are having a great holiday DanG! > > > > > > > > Jasmine. > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > > > <dgosbee@s...> wrote: > > > > > the 2 film companies were: > > > > > > > > > > VS Films producing a documentary/movie about what it took to > > > > > organize the event and to bring the cube back to life... > > > > > > > > > > Second Company was Piper Productions who was shooting a > > > documentary > > > > > and a video for Seventowns. > > > > > > > > > > there were many professional camera's there. all spilt > between > > > the > > > > 2 > > > > > film companies.... > > > > > > > > > > as to the Magazine article. Its the New York Times magazine > > and I > > > > > suspect it should be out(if excepted) with the next 2 > months... > > > > > > > > > > > > > > > and yes i am still out of the country on vacation and i know > i > > > > > shouldnt be writing....... > > > > > > > > > > > > > > > danG > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus > > > > > <lars@l...> wrote: > > > > > > Speaking of which, does anyone know who all the film teams > > on > > > > > Sunday > > > > > > were? I know there were two documentary teams, but there > > were > > > at > > > > > > least 5 professional cameras there. > > > > > > > > > > > > Maybe the documentary people had several cameras? > > > > > > > > > > > > I would *love* to get hold of as much cube solving footage > > as > > > > > > possible, especially mine. I happen to enjoy stepping > > through > > > > > > solutions frame by frame and see exactly what solutions > they > > > > pick. > > > > > > Since everyone solved the same position it would be > awesome > > to > > > go > > > > > > through the final and see what different solutions people > > > picked. > > > > > > > > > > > > Have I mentioned how much I appreciate having somewhere > were > > I > > > > can > > > > > > admit these things without being considered completely > > insane? > > > > > > > > > > > > -- > > > > > > "They say the grass is greener on the other side, but have > > you > > > > ever > > > > > > flipped it over?" > > > > > > > > > > > > Lars Petrus, San Francisco - lars@l... http://lar5.com
4227. Cube in a Cube alg...?
From: "rknapton3" <rknapton3@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 04:34:10 -0000

I use to know a cube in a cube alg... I believe it started with 3 180 turns.. N E one know it right off hand or where to find it. Procrastinating is working well again... :) I should have my couple of WC pics developed and online in about a month. Also it was nice meeting any of you I met at the WC's... looking fwd. to the next event. K N A P T O N
4228. Rubik's Magic: Scrambling & Valid Solution Times
From: "Nathan" <collegenathan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 06:32:19 -0000

I just got my first Rubik's Magic (4x2) today and solved it in an hour or so (go me!). Anyway, I was looking at the speedcubing.com records for solving this creative puzzle and was amazed to see times under 5 seconds. To those people who may read this and definitely know their Magic: what are your standards for "scrambling" and solving. Like is solving it considered just solving it from any 4x2 flat state or what? Any feedback is greatly appreciated. -Nathan (N8)
4229. Re: Rubik's Magic: Scrambling & Valid Solution Times
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 07:42:57 -0000

Hi Nathan, > I just got my first Rubik's Magic (4x2) today and solved it in an > hour or so (go me!). Anyway, I was looking at the speedcubing.com > records for solving this creative puzzle and was amazed to see > times under 5 seconds. > To those people who may read this and definitely know their Magic: > what are your standards for "scrambling" and solving. Like is > solving it considered just solving it from any 4x2 flat state or > what? The records for the magic are done by starting at the unlinked rings rectangle state to the linked rings state. This makes it different from most of the other records on speedcubing.com as there is no thinking necessary - it is the same every time. I won at the world championships a few weeks ago with a time of 3.06 seconds (which includes time for picking it up). Different scrambled positions take such varying amounts of time to solve that you cannot reasonably compare one to the other. I would however like to see a Magic competition some time where every competitor starts with the same truly scrambled state. Jaap
4230. Re: Rubik's Magic: Scrambling & Valid Solution Times
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 07:46:09 -0000

I'm pretty sure that it is from one state to the other, so two "solved" positions as Yaap explained it. It usually goes from all 3 rings unlinked to 3 rings linked for the Regular Magic. Any position that looks funky with stuff out of line on both sides is therefore considered an intermediate position. Of couse making complicated looking 3-D shapes are always fun to do once you get bored with it... It is really feasible to have sub-5s times here, I quickly learned a solutions to execute in under 15s (conservative estimate, never timed myself and don't have one). I'd really like to learn how to string one though, but sadly don't have the time for such things... -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Nathan" <collegenathan@y...> wrote: > I just got my first Rubik's Magic (4x2) today and solved it in an > hour or so (go me!). Anyway, I was looking at the speedcubing.com > records for solving this creative puzzle and was amazed to see times > under 5 seconds. > > To those people who may read this and definitely know their Magic: > what are your standards for "scrambling" and solving. Like is solving > it considered just solving it from any 4x2 flat state or what? > > Any feedback is greatly appreciated. > > -Nathan (N8)
4231. I was recognised in a local coffee shop! :)
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 11:01:24 -0000

There's a coffee shop near where I work that I sometimes visit at lunchtime. Today when I was in there, the manager said 'hey Jasmine!' I was surprised because I'd never told them my name, although I'm there frequently enough that they know my face by now. Anyway, I asked how he knew my name and he said he'd seen the RWC article in the weekend newspaper. He then proceeded to ask me about cubing, so I offered to do a solving demo. He seemed very impressed and said he was going try and find his cube and bring it in for me to solve. :) Jasmine.
4232. using a fixed order for solving F2L pairs
From: "Terje Kristensen" <terje@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 17 Sep 2003 13:11:47 +0200

Just wondering if any of you use a system where you always solve the F2L pairs in the same order, like FL, FR, BL, BR. I tend to just try to find the first one i see and then go for the next, but then i also use a lot of time looking usually. Terje
4233. Re: New York Times article?
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 11:30:32 -0000

dont expect anything until christmas from allan... richard's will take the longest... --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > "Wrong" is such an ugly word. I don't like seeing it anywhere in > this fourm. "Not quite accurate" seems more pleasing. > > Yes, I said that Allan's team has the association with Seven Towns > (perhaps it was stated awkwardly). I wasn't aware of any deadlines, > but I suppose it is implied since Seven Towns is going with them. > The focus of Richard's piece is narrower, so I expect him to be done > firset even without deadlines. > > You still never said when any of these 2 are expected to be > finished. Since you mention a deadline, I presume you know what it > is; care to share? > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > <dgosbee@s...> wrote: > > doug, > > > > your wrong.......... > > > > richard(french pronounced)is not doing a video for > seventowns.....he > > is doing a video for film festivals which is about my adventure > > bringing this puzzle back to competitve life... > > > > Allans video will be out first as they have a deadline from > > seventowns.. > > > > seventowns has no control over richards documentary and i am in > > charge of it and i have the final editing decisions.... > > > > therefore guys and gals it will be a while before you all see > > anything. > > > > > > d > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > > <no_reply@y...> wrote: > > > Jasmine: Allan Munro is teh head of the Piper Productions, he'll > > be > > > doing the final editing and stuff. > > > > > > Richard (with the funny pronunciation) is of Very Small Films > like > > > DanG said (but abbriviated). > > > > > > Michael: It'll take up to a year to finish editing. Richard is > > doing > > > a single 1hr cut and Allan is doing a 1hr cut and a 90min cut. > > > Expect Richard's to be finished first and IMHO, Allan's team is > > the > > > more professional of the 2 and will probably take the time to do > > > really good editing esp. since Seven Towns are paying this team > to > > > do a video for them that they will be selling off rubiks.com. > > > > > > -Doug > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Michael > Atkinson" > > > <unipsycho6@y...> wrote: > > > > When will that documentary be done anyway? I remember hearing > > that > > > > the cubers interviewed in it get a free copy. Also, does > anyone > > > know > > > > about how long it will be? > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > > > <no_reply@y...> wrote: > > > > > I remember Richard LeBlanc and his documentary crew, and the > > > Piper > > > > > Productions people. I also remember receiving an email > before > > > the > > > > > competition from a guy called Allan Munro who said he was > > making > > > a > > > > > cubing doco. Which team was he from? > > > > > > > > > > Hope you are having a great holiday DanG! > > > > > > > > > > Jasmine. > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "gosd123" > > > > > <dgosbee@s...> wrote: > > > > > > the 2 film companies were: > > > > > > > > > > > > VS Films producing a documentary/movie about what it took > to > > > > > > organize the event and to bring the cube back to life... > > > > > > > > > > > > Second Company was Piper Productions who was shooting a > > > > documentary > > > > > > and a video for Seventowns. > > > > > > > > > > > > there were many professional camera's there. all spilt > > between > > > > the > > > > > 2 > > > > > > film companies.... > > > > > > > > > > > > as to the Magazine article. Its the New York Times > magazine > > > and I > > > > > > suspect it should be out(if excepted) with the next 2 > > months... > > > > > > > > > > > > > > > > > > and yes i am still out of the country on vacation and i > know > > i > > > > > > shouldnt be writing....... > > > > > > > > > > > > > > > > > > danG > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus > > > > > > <lars@l...> wrote: > > > > > > > Speaking of which, does anyone know who all the film > teams > > > on > > > > > > Sunday > > > > > > > were? I know there were two documentary teams, but there > > > were > > > > at > > > > > > > least 5 professional cameras there. > > > > > > > > > > > > > > Maybe the documentary people had several cameras? > > > > > > > > > > > > > > I would *love* to get hold of as much cube solving > footage > > > as > > > > > > > possible, especially mine. I happen to enjoy stepping > > > through > > > > > > > solutions frame by frame and see exactly what solutions > > they > > > > > pick. > > > > > > > Since everyone solved the same position it would be > > awesome > > > to > > > > go > > > > > > > through the final and see what different solutions > people > > > > picked. > > > > > > > > > > > > > > Have I mentioned how much I appreciate having somewhere > > were > > > I > > > > > can > > > > > > > admit these things without being considered completely > > > insane? > > > > > > > > > > > > > > -- > > > > > > > "They say the grass is greener on the other side, but > have > > > you > > > > > ever > > > > > > > flipped it over?" > > > > > > > > > > > > > > Lars Petrus, San Francisco - lars@l... http://lar5.com
4234. Re: [Speed cubing group] Re: Rubik's Magic: Scrambling & Valid Solution Times
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 17 Sep 2003 12:33:35 +0100

Hey Doug, I'm not a stickler for punctuation or grammar or spelling, but I must insist that you spell Jaap's name correctly ;) DanH :) (smug grin) ----- Original Message ----- From: "d_funny007" <no_reply@yahoogroups.com> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Wednesday, September 17, 2003 8:46 AM Subject: [Speed cubing group] Re: Rubik's Magic: Scrambling & Valid Solution Times > I'm pretty sure that it is from one state to the other, so > two "solved" positions as Yaap explained it. It usually goes from > all 3 rings unlinked to 3 rings linked for the Regular Magic. Any > position that looks funky with stuff out of line on both sides is > therefore considered an intermediate position. Of couse making > complicated looking 3-D shapes are always fun to do once you get > bored with it... > > It is really feasible to have sub-5s times here, I quickly learned a > solutions to execute in under 15s (conservative estimate, never > timed myself and don't have one). I'd really like to learn how to > string one though, but sadly don't have the time for such things... > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, "Nathan" > <collegenathan@y...> wrote: > > I just got my first Rubik's Magic (4x2) today and solved it in an > > hour or so (go me!). Anyway, I was looking at the speedcubing.com > > records for solving this creative puzzle and was amazed to see > times > > under 5 seconds. > > > > To those people who may read this and definitely know their Magic: > > what are your standards for "scrambling" and solving. Like is > solving > > it considered just solving it from any 4x2 flat state or what? > > > > Any feedback is greatly appreciated. > > > > -Nathan (N8) > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > >
4235. Jacob gets recognized!
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 12:34:21 -0000

Hey all, my school did a little article on me in their newsletter this month. Like most articles mine has some ill put terms in it as well. Its a nice article nontheless. I'll try and post it some time this week. jake
4236. Re: Cube in a Cube alg...?
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 12:59:27 -0000

U2 F2 R2 U' L2 D B R' B R' B R' D' L2 U'
4237. News article - translation
From: "Lars Vandenbergh" <lars.vandenbergh@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 13:53:04 -0000

Hi, since some of you _did_ insist, I put an English translation of the news article I posted earlier. There are two more articles to follow next week. http://lars.studentenweb.org/cube/wc2003/articles.html LarsV
4238. Re: Jacob gets recognized!
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 14:25:35 -0000

At my school, I had to solve a cube at an assembly. In front of, about 600 people. Now everyone keeps asking me to solve it for them. It's getting fairly annoying. LOL But some people did ask if I could teach them, too. --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > Hey all, my school did a little article on me in their newsletter > this month. Like most articles mine has some ill put terms in it as > well. Its a nice article nontheless. I'll try and post it some time > this week. > > jake
4239. Re: Jacob gets recognized!
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 14:56:51 -0000

Hehehe... yeah, everyone here knows me as CUBE, only a couple of them actually know my real name, its hilarious. Its fun too, cause one of my friends brought a picture cube to school and thought i would never be able to solve it and i did. But Whoever wrote the article did a pretty good job hunting down the info, she even took one of the pictures of me on the web off of someones collection of RWC photos! The only problem was some of the stats weren't correct. And they made a super big deal about the Rubik's magic which most people havent probably heard about. Oh well, thats the joys of being under the limelight. mmmmmmmm green jake --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > At my school, I had to solve a cube at an assembly. In front of, > about 600 people. Now everyone keeps asking me to solve it for them. > It's getting fairly annoying. LOL But some people did ask if I could > teach them, too. > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > Hey all, my school did a little article on me in their newsletter > > this month. Like most articles mine has some ill put terms in it > as > > well. Its a nice article nontheless. I'll try and post it some > time > > this week. > > > > jake
4240. Re: Top 10 in speedcubing.com
From: "Lars Vandenbergh" <lars.vandenbergh@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 15:15:18 -0000

Hi Brent, I'm not in the top 10 on speedcubing.com (not anymore) but I am officially #4 in the world, so here's a video of me doing 15.7 seconds: http://lars.studentenweb.org/cube/lars2.avi I hope you enjoy it. LarsV --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Hi....... > > for those in the top 10, can you make some 'videos' (cha-ching!) of these 'lightning' fast chaos solves? I would ______ENJOY_____ seeing those puppies....;) sub 16...TALK ABOUT CHAAAAOOOOOSSSSSSSSS (BUWA HAH A) > > Brent > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
4241. Re: THE Algorithm Database (long)
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 15:34:56 -0000

Hi Mirek, You wrote, > You know I have a large collection of moves that I "invented" for > several solving systems when no computer program was available those > times. But actually this Z permutation I tought Dan K to perform was > not my invention. The move was computer generated and I am not aware > of anybody using it before 1997. What is this Z permutation? David J
4242. Re: [Speed cubing group] Re: THE Algorithm Database (long)
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 17:44:32 +0200

What do the abbreviations "QTM" and "HTM" stand for? R ----- Original Message ----- From: tomrokicki To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, September 16, 2003 6:37 PM Subject: [Speed cubing group] Re: THE Algorithm Database (long) > Yes, and there are already very tight bounds established for it in > at least two diffent metrics. (probably 24 in QTM and 20-21 in HTM) Those are only the lower bounds (for QTM it's 26 since there is a position that requires 26 moves; for HTM I believe it's still 20 unless someone has recently found a position that requires 21 moves). I believe the upper bound for the HTM is 29 (anyone have a solid reference to this?) and I'm not sure what the upper bound to the QTM is (but I vaguely remember 42; again a solid reference would be appreciated). That's still a pretty wide gap between those numbers. Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
4243. [Speed cubing group] Re: THE Algorithm Database (long)
From: "Lars Vandenbergh" <lars.vandenbergh@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 16:41:42 -0000

Hi Rune, They stand for Quarter Turn Metric and Half Turn Metric. They are different ways to determine the length of a move sequence. In the QTM a quarter turn of a face is counted as one move and a half turn of a face is counted as two moves. In the HTM both quarter turns and half turns are counted as one move. In both metric systems, slice moves are counted as two moves. LarsV --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune. wesstrom@h...> wrote: > What do the abbreviations "QTM" and "HTM" stand for? > > R > ----- Original Message ----- > From: tomrokicki > To: speedsolvingrubikscube@yahoogroups.com > Sent: Tuesday, September 16, 2003 6:37 PM > Subject: [Speed cubing group] Re: THE Algorithm Database (long) > > > > Yes, and there are already very tight bounds established for it in > > at least two diffent metrics. (probably 24 in QTM and 20-21 in HTM) > > Those are only the lower bounds (for QTM it's 26 since there is a > position that requires 26 moves; for HTM I believe it's still 20 > unless someone has recently found a position that requires 21 moves). > I believe the upper bound for the HTM is 29 (anyone have a solid > reference to this?) and I'm not sure what the upper bound to the QTM > is (but I vaguely remember 42; again a solid reference would be > appreciated). That's still a pretty wide gap between those numbers. > > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed]
4244. Re: Blindfold Cubing Help
From: "stiff_hands" <family.hayden@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 17:16:28 -0000

David, it sounds like you are on the right track! <david_pastore@y...> wrote: > ..suppose I have something like (1357)(28)(46)... am i wrong in thinking the first thing I'd want to do is to move 1 to 3 and 3 to 5 and 5 to 1 so i'm left with (17)(28)(46)? if that's the case, is the objective to come up with my own series of moves to get 5 into positon where I can swap it, keep those moves in mind and undo them after I swap these three pieces? That is exactly what you do. > Also, I don't understand the > calculation of the corner twist...I guess I see where he gets the > numbers and how, but i'm somehow missing its significance. What if it's nonzero? The twist of the corners is always 0, but the twist of the corners on the U or the F face may not be 0. Add them together and they always make 0. Look on the bottom of the theory page on my site to see an actual example. You don't really need to know the twist of any face, it just might be interesting to know whether you can orient all the corners in the U face my just twisting the corners in the U face, and thus similarly the same for the D face. If you can do that for one then you can do that for the other. The determining factor for whether that is possible is that the twist of the corners on that face is 0. Anyway, as I said you don't really need to know this. The parity of the corners is also information you don't need to predetermine, as all it informs you is whether yoe will need to do a swapping move that involves two corners and two edges at the same time, rather than just 3-cycles on corners and 3-cycles on edges. I like to determine that information so that I can remember the edges in the position that they will be once I have done that 2corner+2edge swapping move if necessary rather than having to change my mental map halfway through solving. I hope this is helping. - stiff_hands
4245. Re: using a fixed order for solving F2L pairs
From: "N8" <collegenathan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 17:19:19 -0000

> Just wondering if any of you use a system where you always solve the F2L > pairs in the same order, like FL, FR, BL, BR. > > I tend to just try to find the first one i see and then go for the next, but > then i also use a lot of time looking usually. > > Terje If you are going for speed, then restricting the improvisation in the F2L by doing them in order can only slow you down. I complete the F2L in about 20 so I am not an expert on the subject though. As for the extended look ahead time, try to do your F2L algorithms a little slower and look around the cube (physically too, look around the back of it at first). Another thing that helps is learning the algorithms with both hands for all four pair placements (FR/FL/BL/BR). This is a little weird at first, but with a little practice you'll start to see how useful it is. I hope there's something useful buried in this post. Good luck. -Nathan (N8)
4246. Re: Blindfold Cubing Help
From: "david_pastore" <david_pastore@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 17:45:41 -0000

Wow, thanks for the explanation. It's very helpful to know my thinking is correct because it's hard to keep moving forward when you're not even sure you understand what you're trying to do. I think I have enough information now to try/practice doing the 2x2x2 and then hopefully moving on to the 3x3x3. Thanks for your help. Dave --- In speedsolvingrubikscube@yahoogroups.com, "stiff_hands" <family. hayden@n...> wrote: > David, it sounds like you are on the right track! > > <david_pastore@y...> wrote: > > ..suppose I have something like (1357)(28)(46)... am i wrong in > thinking the first thing I'd want to do is to move 1 to 3 and 3 to 5 > and 5 to 1 so i'm left with (17)(28)(46)? if that's the case, is > the objective to come up with my own series of moves to get 5 into > positon where I can swap it, keep those moves in mind and undo them > after I swap these three pieces? > > That is exactly what you do. > > > Also, I don't understand the > > calculation of the corner twist...I guess I see where he gets the > > numbers and how, but i'm somehow missing its significance. What > if it's nonzero? > > The twist of the corners is always 0, but the twist of the corners > on the U or the F face may not be 0. Add them together and they > always make 0. Look on the bottom of the theory page on my site to > see an actual example. You don't really need to know the twist of > any face, it just might be interesting to know whether you can > orient all the corners in the U face my just twisting the corners in > the U face, and thus similarly the same for the D face. If you can > do that for one then you can do that for the other. The determining > factor for whether that is possible is that the twist of the corners > on that face is 0. Anyway, as I said you don't really need to know > this. > > The parity of the corners is also information you don't need to > predetermine, as all it informs you is whether yoe will need to do a > swapping move that involves two corners and two edges at the same > time, rather than just 3-cycles on corners and 3-cycles on edges. I > like to determine that information so that I can remember the edges > in the position that they will be once I have done that > 2corner+2edge swapping move if necessary rather than having to > change my mental map halfway through solving. > > I hope this is helping. > > - stiff_hands
4247. Re: THE Algorithm Database (long)
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 18:53:12 -0000

"What is the Z Permutation???" What!!! That's it you should be kicked out of our community.... LOL. --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Mirek, > > You wrote, > > You know I have a large collection of moves that I "invented" for > > several solving systems when no computer program was available those > > times. But actually this Z permutation I tought Dan K to perform was > > not my invention. The move was computer generated and I am not aware > > of anybody using it before 1997. > > What is this Z permutation? > > David J
4248. Re: [Speed cubing group] Re: THE Algorithm Database (long)
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 17 Sep 2003 20:20:45 +0100

Haha, yeah but the Z permutation is the permutation in which you need to swap two pairs of adjacent edges. In diagrammatic form, it looks like this: http://homepage.ntlworld.com/dan_j_harris/plldiagrams/pllcase05.png I think you can see why it is called Z, from this diagram. DanH :) ----- Original Message ----- From: "d_funny007" <no_reply@yahoogroups.com> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Wednesday, September 17, 2003 7:53 PM Subject: [Speed cubing group] Re: THE Algorithm Database (long) > "What is the Z Permutation???" > > What!!! That's it you should be kicked out of our community.... LOL. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > Hi Mirek, > > > > You wrote, > > > You know I have a large collection of moves that I "invented" for > > > several solving systems when no computer program was available > those > > > times. But actually this Z permutation I tought Dan K to perform > was > > > not my invention. The move was computer generated and I am not > aware > > > of anybody using it before 1997. > > > > What is this Z permutation? > > > > David J > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > >
4249. [Speed cubing group] Re: THE Algorithm Database (long)
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 19:51:50 -0000

DanH, The reason I didn't know the name "Z permutation" is that I don't use the methods and algorithms posted. I use a different strategy in most cases, from what is commonly discussed. I've always called that the "adjacent pair swap." What I was asking for was the particular algorithym that Mirek taught Dan K. The alg I've use since 1981 is: r2 D b2 D' b' r2 b. (This notation uses lower case letters for slices.) I was just curious about the alg used. Thanks, David J --- In speedsolvingrubikscube@yahoogroups.com, "Dan Harris" <dan_j_harris@n...> wrote: > Haha, yeah but the Z permutation is the permutation in which you need to > swap two pairs of adjacent edges. > > In diagrammatic form, it looks like this: > http://homepage.ntlworld.com/dan_j_harris/plldiagrams/pllcase05.png > > I think you can see why it is called Z, from this diagram. > > DanH :) > > ----- Original Message ----- > From: "d_funny007" <no_reply@yahoogroups.com> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Wednesday, September 17, 2003 7:53 PM > Subject: [Speed cubing group] Re: THE Algorithm Database (long) > > > > "What is the Z Permutation???" > > > > What!!! That's it you should be kicked out of our community.... LOL. > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > > <d_j_salvia@y...> wrote: > > > Hi Mirek, > > > > > > You wrote, > > > > You know I have a large collection of moves that I "invented" for > > > > several solving systems when no computer program was available > > those > > > > times. But actually this Z permutation I tought Dan K to perform > > was > > > > not my invention. The move was computer generated and I am not > > aware > > > > of anybody using it before 1997. > > > > > > What is this Z permutation? > > > > > > David J > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > >
4250. Re: [Speed cubing group] News article - translation
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 13:32:16 -0700 (PDT)

ah, nice to have the english translation. getting into the guiness record book is cool. they still havent put mine in though... :( Lars Vandenbergh <lars.vandenbergh@...> wrote:Hi, since some of you _did_ insist, I put an English translation of the news article I posted earlier. There are two more articles to follow next week. http://lars.studentenweb.org/cube/wc2003/articles.html LarsV Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. <ps> --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
4251. [Speed cubing group] Re: THE Algorithm Database (long)
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 22:39:00 -0000

Wow, 1981, that's a lot of cubing experience... But for that same reason you should of known about the Z-Perm. Generally I don't use the mainstream methods either, but I am still aware of them and learned many of the techniques and algorithms in other people's methods so that I can better talk about them and understand what others are talking about. A few years ago when I first heard of the term "Z-Perm" I didn't like it either, but what else would you call it. Now it sounds cool to me. The problem with your "Adjecent Pair Swap" naming is that that is really a more broad category of 5 distinct such cases when factoring in flip (I know the optimal algs fore each, btw). As for the actual algorithm, it is (with the LL on F): [13](RU'R'U) (DR'D(U'))(R'UR)(D2'F). (Note the D2' as opposed to D2). I know it can be done in 2.1s average (first hand experience, :)). Very interesting alg you have though (r2Db2D'b'r2b), don't care for the lower case notation for slices, and I'm curious why you choose to identify with the B side instead of the F side (you use b instead of f2??). It's far superior to any of the brute force once I used to use.... I think of this way as the finesse way of doing it, very much in the spirit of the H/+ Perm many of the advanced use. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > DanH, > > The reason I didn't know the name "Z permutation" is that I don't > use the methods and algorithms posted. I use a different strategy in > most cases, from what is commonly discussed. > > I've always called that the "adjacent pair swap." What I was asking > for was the particular algorithym that Mirek taught Dan K. > > The alg I've use since 1981 is: r2 D b2 D' b' r2 b. (This notation > uses lower case letters for slices.) > > I was just curious about the alg used. > > Thanks, > > David J > > > --- In speedsolvingrubikscube@yahoogroups.com, "Dan Harris" > <dan_j_harris@n...> wrote: > > Haha, yeah but the Z permutation is the permutation in which you need to > > swap two pairs of adjacent edges. > > > > In diagrammatic form, it looks like this: > > http://homepage.ntlworld.com/dan_j_harris/plldiagrams/pllcase05.png > > > > I think you can see why it is called Z, from this diagram. > > > > DanH :) > > > > ----- Original Message ----- > > From: "d_funny007" <no_reply@yahoogroups.com> > > To: <speedsolvingrubikscube@yahoogroups.com> > > Sent: Wednesday, September 17, 2003 7:53 PM > > Subject: [Speed cubing group] Re: THE Algorithm Database (long) > > > > > > > "What is the Z Permutation???" > > > > > > What!!! That's it you should be kicked out of our community.... LOL. > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > > > <d_j_salvia@y...> wrote: > > > > Hi Mirek, > > > > > > > > You wrote, > > > > > You know I have a large collection of moves that I "invented" for > > > > > several solving systems when no computer program was available > > > those > > > > > times. But actually this Z permutation I tought Dan K to perform > > > was > > > > > not my invention. The move was computer generated and I am not > > > aware > > > > > of anybody using it before 1997. > > > > > > > > What is this Z permutation? > > > > > > > > David J > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ > > > > > >
4252. Re: [Speed cubing group] Re: THE Algorithm Database (long)
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 17 Sep 2003 23:44:23 +0100

yup, I thought so :) The algorithm is R B' R' B F R' F B' R' B R F2 U ... and is usually executed x' (R U')(R' U)(D R' D U')(R' U R)(D2 F) Dan :) ----- Original Message ----- From: "d_j_salvia" <d_j_salvia@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Wednesday, September 17, 2003 8:51 PM Subject: [Speed cubing group] Re: THE Algorithm Database (long) > DanH, > > The reason I didn't know the name "Z permutation" is that I don't > use the methods and algorithms posted. I use a different strategy in > most cases, from what is commonly discussed. > > I've always called that the "adjacent pair swap." What I was asking > for was the particular algorithym that Mirek taught Dan K. > > The alg I've use since 1981 is: r2 D b2 D' b' r2 b. (This notation > uses lower case letters for slices.) > > I was just curious about the alg used. > > Thanks, > > David J > > > --- In speedsolvingrubikscube@yahoogroups.com, "Dan Harris" > <dan_j_harris@n...> wrote: > > Haha, yeah but the Z permutation is the permutation in which you need to > > swap two pairs of adjacent edges. > > > > In diagrammatic form, it looks like this: > > http://homepage.ntlworld.com/dan_j_harris/plldiagrams/pllcase05.png > > > > I think you can see why it is called Z, from this diagram. > > > > DanH :) > > > > ----- Original Message ----- > > From: "d_funny007" <no_reply@yahoogroups.com> > > To: <speedsolvingrubikscube@yahoogroups.com> > > Sent: Wednesday, September 17, 2003 7:53 PM > > Subject: [Speed cubing group] Re: THE Algorithm Database (long) > > > > > > > "What is the Z Permutation???" > > > > > > What!!! That's it you should be kicked out of our community.... LOL. > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > > > <d_j_salvia@y...> wrote: > > > > Hi Mirek, > > > > > > > > You wrote, > > > > > You know I have a large collection of moves that I "invented" for > > > > > several solving systems when no computer program was available > > > those > > > > > times. But actually this Z permutation I tought Dan K to perform > > > was > > > > > not my invention. The move was computer generated and I am not > > > aware > > > > > of anybody using it before 1997. > > > > > > > > What is this Z permutation? > > > > > > > > David J > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ > > > > > > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > >
4253. Re: [Speed cubing group] I was recognised in a local coffee shop! :)
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 16:43:48 -0700 (PDT)

Yeh that's awesome... At this new school practically _every single person_ (perhaps the birds know too...) that I "went to the RWC", and that I can "solve the cube".... Everywhere I go people are asking me to solve it for them (really big school). I think my nerves and things are getting better under pressure (19.16 in front of some people today..). So YES, it is so much better when you practice in front of public, until it just becomes normal to ur brain....like pork rhines maybe??lllooollll bm jasmine_ellen <no_reply@yahoogroups.com> wrote: There's a coffee shop near where I work that I sometimes visit at lunchtime. Today when I was in there, the manager said 'hey Jasmine!' I was surprised because I'd never told them my name, although I'm there frequently enough that they know my face by now. Anyway, I asked how he knew my name and he said he'd seen the RWC article in the weekend newspaper. He then proceeded to ask me about cubing, so I offered to do a solving demo. He seemed very impressed and said he was going try and find his cube and bring it in for me to solve. :) Jasmine. Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
4254. Re: [Speed cubing group] I was recognised in a local coffee shop! :)
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 23:49:49 -0000

Didn't you form a sort of cube club thing at your school? I was considering doing that, but not enough people at my school would want to do it. But I used to get terrrrible stage fright, one time I wanted to fake sickness to not be in a school play. LOL But cubing has helped a /lot/. Doing magic helps too. But this year people know me better from my cubing, not magic. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > Yeh that's awesome... At this new school practically _every single person_ (perhaps the birds know too...) that I "went to the RWC", and that I can "solve the cube".... Everywhere I go people are asking me to solve it for them (really big school). I think my nerves and things are getting better under pressure (19.16 in front of some people today..). So YES, it is so much better when you practice in front of public, until it just becomes normal to ur brain....like pork rhines maybe??lllooollll > bm > > jasmine_ellen <no_reply@yahoogroups.com> wrote: > There's a coffee shop near where I work that I sometimes visit at > lunchtime. Today when I was in there, the manager said 'hey Jasmine!' > I was surprised because I'd never told them my name, although I'm > there frequently enough that they know my face by now. Anyway, I > asked how he knew my name and he said he'd seen the RWC article in > the weekend newspaper. > > He then proceeded to ask me about cubing, so I offered to do a > solving demo. He seemed very impressed and said he was going try and > find his cube and bring it in for me to solve. :) > > Jasmine. > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
4255. [Speed cubing group] Re: THE Algorithm Database (long)
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 00:40:11 -0000

Hi d_, Thanks for the feedback, The project that I'm on is to develop entirely on my own. I don't want to end my project just because people have posted. I don't know how long it will take me to complete the 1200 or so LL algs, and the other stuff I'm working on. When I first discovered all the speedcube sites online I looked at several of them. When I got to the fourth or fifth website I found an algorithm that I didn't know. That algorithm had been developed by a computer program, and while that's of interest, I really do want to develop this stuff myself. Also, the strategies I use for the last level are different, not as linear as what's online. Sometimes I flip over edges while permuting corners, and flip over corners while permuting edges. Some of what I do is all over the map. I generally use 1, 2 or 3 looks on the LL. I'm almost up to a complete 2 look set of algs, and partway to a one look. Sometimes I spot the solution to the LL while still solving the F2L. For what I'm doing, learning the algs that other's use would interfere with what I'm doing. As for the name "adjacent edge swap" that's just what I call it. Unlike the notation idea I posted because of its simplicity and its being less confusing to new cubists, I'm not suggesting any naming scheme. My notation allows for the f, l and d to be used for slices, but a long time ago I chose to use the b to help keep straight which way was clockwise on the B side. This makes it easier to relate to algs that I write down. OK, what's the H/+ Perm? David J --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Wow, 1981, that's a lot of cubing experience... But for that same > reason you should of known about the Z-Perm. Generally I don't use > the mainstream methods either, but I am still aware of them and > learned many of the techniques and algorithms in other people's > methods so that I can better talk about them and understand what > others are talking about. > > A few years ago when I first heard of the term "Z-Perm" I didn't > like it either, but what else would you call it. Now it sounds cool > to me. The problem with your "Adjecent Pair Swap" naming is that > that is really a more broad category of 5 distinct such cases when > factoring in flip (I know the optimal algs fore each, btw). > > As for the actual algorithm, it is (with the LL on F): [13](RU'R'U) > (DR'D(U'))(R'UR)(D2'F). (Note the D2' as opposed to D2). I know it > can be done in 2.1s average (first hand experience, :)). > > Very interesting alg you have though (r2Db2D'b'r2b), don't care for > the lower case notation for slices, and I'm curious why you choose > to identify with the B side instead of the F side (you use b instead > of f2??). It's far superior to any of the brute force once I used to > use.... I think of this way as the finesse way of doing it, very > much in the spirit of the H/+ Perm many of the advanced use. > > -Doug > > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > DanH, > > > > The reason I didn't know the name "Z permutation" is that I don't > > use the methods and algorithms posted. I use a different strategy > in > > most cases, from what is commonly discussed. > > > > I've always called that the "adjacent pair swap." What I was > asking > > for was the particular algorithym that Mirek taught Dan K. > > > > The alg I've use since 1981 is: r2 D b2 D' b' r2 b. (This > notation > > uses lower case letters for slices.) > > > > I was just curious about the alg used. > > > > Thanks, > > > > David J > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Dan Harris" > > <dan_j_harris@n...> wrote: > > > Haha, yeah but the Z permutation is the permutation in which you > need to > > > swap two pairs of adjacent edges. > > > > > > In diagrammatic form, it looks like this: > > > > http://homepage.ntlworld.com/dan_j_harris/plldiagrams/pllcase05.png > > > > > > I think you can see why it is called Z, from this diagram. > > > > > > DanH :) > > > > > > ----- Original Message ----- > > > From: "d_funny007" <no_reply@yahoogroups.com> > > > To: <speedsolvingrubikscube@yahoogroups.com> > > > Sent: Wednesday, September 17, 2003 7:53 PM > > > Subject: [Speed cubing group] Re: THE Algorithm Database (long) > > > > > > > > > > "What is the Z Permutation???" > > > > > > > > What!!! That's it you should be kicked out of our > community.... LOL. > > > > > > > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > > > > <d_j_salvia@y...> wrote: > > > > > Hi Mirek, > > > > > > > > > > You wrote, > > > > > > You know I have a large collection of moves that > I "invented" for > > > > > > several solving systems when no computer program was > available > > > > those > > > > > > times. But actually this Z permutation I tought Dan K to > perform > > > > was > > > > > > not my invention. The move was computer generated and I am > not > > > > aware > > > > > > of anybody using it before 1997. > > > > > > > > > > What is this Z permutation? > > > > > > > > > > David J > > > > > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > Your use of Yahoo! Groups is subject to > > http://docs.yahoo.com/info/terms/ > > > > > > > >
4256. one hand cubing help
From: "snazzycool2001" <snazzycool2001@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 01:13:47 -0000

I was just wondering if anyone could give me any one-hand cubing tips. I average about 2:10 one handed, right handed but using left hand, and i dont know how i can get any faster (other than practice). If anyone could help me out, that'd be great. Also, the championships were awesome. Thanks Dan. Shiraz H.
4257. Re: one hand cubing help
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 01:33:32 -0000

Michael Atkinson, possible Lee June Kyo, and I are working on a one handed cubing site. For now it will just a text page with tips and hints, but videos of different moves, move-combos, and finger tricks are on the way as well. At the beginning, in my opinion at least, to get fast it is best to practice each and every turn R R' R2 L L' L2 F F' F2 B B' B2 D D' D2 U U' U2 from a standard grip (thumb on front face and middle finger on back face) and just get used to doing each move. From there you can work on using whichever way feels best to your hands when doing the moves. This will help increase your speed. More to come on the one handed cubing site, but I would say for now the most important part is to get your hand used to manipulating the cube using only one hand. Chris --- In speedsolvingrubikscube@yahoogroups.com, "snazzycool2001" <snazzycool2001@y...> wrote: > I was just wondering if anyone could give me any one-hand cubing > tips. I average about 2:10 one handed, right handed but using left > hand, and i dont know how i can get any faster (other than > practice). If anyone could help me out, that'd be great. > Also, the championships were awesome. Thanks Dan. > > Shiraz H.
4258. No Subject
From: "Kenny" <desert_eagle008@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 01:36:47 -0000

Hi everyone - I'm new here. I've been cubing for about four months now, and I use the Petrus method. I usually get the first two layers done in about 38-43 seconds, then the last layer in about 15-20 seconds more. I only know the basic last layer moves. From watching some videos, I think I could use a better cube (the one I'm using is main brand, one of the new ones, and it has had four months of use and silicone spray lubricant). I can't really do finger tricks with it because it's hard to move with one finger. I need to know if it's worth the money to buy an original Ideal cube off Ebay or if I should just go with an Oddzon. I'm thinking of switching to the Dan Knights method, but I only want to switch if it would improve my times. And if I do switch, I'm thinking about buying his speed solving video at the official site. http://www.rubikshop.com/cgi- bin/shop.cgi/SID=1063845788.20578.r/num=vidcls is the link to it, if you need to see what I'm talking about. Does anyone know if that's a good video? Or do you think that I'm being too impatient, and that I should stick with the Petrus method? Thanks in advance. -Kenny-
4259. Re: [Speed cubing group] (unknown)
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 12:52:28 +1000

On Thu, Sep 18, 2003 at 01:36:47AM -0000, Kenny wrote: > Hi everyone - I'm new here. I've been cubing for about four months > now, and I use the Petrus method. I usually get the first two layers > done in about 38-43 seconds, then the last layer in about 15-20 > seconds more. I only know the basic last layer moves. You can get quite far by just learning how to execute those few basic moves very fast. This was posted by Gilles Roux on the petrusmethod list recently: > PS: I just had a 21.8s average with the basic method, 7 steps, 6 > last-layer sequences (2 for step 5, 1 for step 6, and 3 for step 7). It is true that a good cube would help to execute moves fast, and stop your wrists hurting. But if you just sand down the insides of your existing cube, wash it, then lubricate it, you'll have a good cube. But even with a good cube, that probably won't make you faster because most time is wasted looking for pieces, or just thinking of what to do next. You can improve recognition and response time by just practicing a single step over and over again. I'm sure it is possible to get times in the low 20s without using finger tricks. (Does anyone want to verify this?) Also, try this: time how long it takes to do each step on average, but excluding thinking time. In other words, we are measuring "execution" time. For example, for petrus step 2, allow yourself to preinspect and think up a solution. After you have a plan for solving step 2, then start the timer. If you add up the execution times for each step, you should get a total time much less than the time it really takes you to solve the cube. The difference between these two times tells you how much time you waste looking for pieces and thinking of what to do next. > Or do you think that I'm being too impatient, and that I > should stick with the Petrus method? Thanks in advance. You're already under 60 seconds after only 4 months! That's very good, so I'd just say you're too impatient :-) Maybe you can be under 50 seconds in another month. Learning to do the last layer fast (with a good cube) can also be a good safety net. Ryan
4260. Re: [Speed cubing group] Re: Article in our local newspaper
From: sapan you <gotsoup420@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Sep 2003 21:03:42 -0700 (PDT)

just wondering... about this 0-2 from each state... are there any other people from texas under 90 seconds?? -soupkid d_funny007 <no_reply@yahoogroups.com> wrote: Correction, I never got featured in any local article, local tv, school paper, or even specifically mentioned in any media thing in Toronto. This is not to indicate jealous or anything, just a correction to your statement that "we all got featured." Actually "only cuber" is a fair assestment, it's almost like 0-2 in every state (only counting serious(~sub-90s) cubers we know about). If there's another cuber in my state, I know about it; it's interesting how a lot of cubers came in pairs from the same area also. Yes, love the tread thing in the 'Press & Sun Bulletin' it is so easy to erase the tread, lazy of them not to do so. But actually I'm a bit partial to the blurry hands with the shutter speed effect. Furthermore, from a physics point of view, they should of used DanK's time with the correct number of sig. digits. instead of just "20s." -Doug (the impartial nit-picker) ps. still can't find one error-free cube article, but this last one featuring Jessica comes close with an excellent selection of qoutes. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > By 'only cuber', I really meant 'only, or one of very few, cubers'. I > know that some cities have more than one cuber! :) > > Jasmine. > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > Great article Jessica, and very cool pictures too. :) Who's idea > was > > it to suspend the cube? > > > > I guess one positive aspect of being the only speedcuber in our > > respective home cities is that we all get featured in our local > > newspapers. :) > > > > Jasmine. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" > > <Jess340@h...> wrote: > > > Seems like everybody who went to the WC 2003 now has an article > in > > > their local paper. Anyway, here is mine that appeared in our > local > > > Binghamtonian newspaper Press & Sun Bulletin. > > > > > > http://www.ws.binghamton.edu/fridrich/pressconnects_com%20% 2009- > 11- > > 03% > > > 20%20News%20Story.htm > > > > > > Jessica Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
4261. Re: [Speed cubing group] Re: THE Algorithm Database (long)
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 14:21:13 +1000

On Thu, Sep 18, 2003 at 12:40:11AM -0000, d_j_salvia wrote: > Also, the strategies I use for the last level are different, not as > linear as what's online. Sometimes I flip over edges while permuting > corners, and flip over corners while permuting edges. Some of what I > do is all over the map. This is in my opinion the best way to do things. All over the map! And I think by finding all of the algorithms yourself, you have increased your ability to handle such a method. I have always regretted turning to the Helmstetter index for the last layer, and now I am rebuilding those algorithms from scratch, by hand. > I generally use 1, 2 or 3 looks on the LL. I'm > almost up to a complete 2 look set of algs, and partway to a one look. > Sometimes I spot the solution to the LL while still solving the F2L. Can you do this for the edges and corners simultaneously? I can do it sometimes for the corners (because my edges are already solved). One thing I often do as I'm inserting the last corner on the first layer, if I see the opportunity, is to change those moves slightly to make another corner fall into place on the top. Sometimes I get lucky, and the other 3 corners fall into place too. The other thing that can happen as you're finishing the first two layers is that by chance you come within 5 or 6 moves of a solved cube. If you can see it, you can guide the pieces carefully into their home, and skip the rest of your usual steps. This has happened to me about 3 times this year. Does it happen to anyone else? Ryan
4262. Re: one hand cubing help
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 04:26:48 -0000

Something that Chris told me once that helped is try to hold the cube with as few fingers as possible, and turn the faces with as many as possible. Most people when starting only turn with the first finger and thumb. But when I found out how to use the ring finger, my times dropped about 5-10 seconds at least. Also, how fast can you go two handed? This, of course, makes a difference. --- In speedsolvingrubikscube@yahoogroups.com, "snazzycool2001" <snazzycool2001@y...> wrote: > I was just wondering if anyone could give me any one-hand cubing > tips. I average about 2:10 one handed, right handed but using left > hand, and i dont know how i can get any faster (other than > practice). If anyone could help me out, that'd be great. > Also, the championships were awesome. Thanks Dan. > > Shiraz H.
4263. To the guy asking about dan knights video.
From: "thenextpre2004" <thenextpre2004@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 04:44:26 -0000

Hey, I bought dan knights "the simple solution" video. the video itself is pretty corny but the sheet that comes with it with all the algorithms and pictures is what's worth the money. I've only had it for about a month and a half and ive gotten my averages to about 52- 52 seconds. my best is a non lucky 39.75. I use dan knights timer under that you can get from the files link on this website. I spend soo much time with my cube though. I put so many hours in a week with a cube. so it might take you longer to get under a minute averages but its a cool method. i like it. a lot to memorize though. i havent even bothered with the f2l yet. i do that the 3 step way. ive been working on the last layer so i can do it in 2 steps most of the time. Btw the video will teach you how to read the notation and stuff if you dont know how, i know when i first saw the notation it looked pretty confusing and i didnt get it. so yea i reccommend the video. good luck. if you get it write back and tell me what you think of it. Adam
4264. Re: [Speed cubing group] (unknown)
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 05:12:26 -0000

I find that with the basic Petrus Method, the entire 3 look or more LL, you can easily get into the 30s or maybe even high 20s. So you should keep practicing, and I would suggest learning the Permutation Algorithms. That's what helped me the most. --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Thu, Sep 18, 2003 at 01:36:47AM -0000, Kenny wrote: > > Hi everyone - I'm new here. I've been cubing for about four months > > now, and I use the Petrus method. I usually get the first two layers > > done in about 38-43 seconds, then the last layer in about 15-20 > > seconds more. I only know the basic last layer moves. > > You can get quite far by just learning how to execute those few basic > moves very fast. > > This was posted by Gilles Roux on the petrusmethod list recently: > > > PS: I just had a 21.8s average with the basic method, 7 steps, 6 > > last-layer sequences (2 for step 5, 1 for step 6, and 3 for step 7). > > It is true that a good cube would help to execute moves fast, and stop > your wrists hurting. But if you just sand down the insides of your > existing cube, wash it, then lubricate it, you'll have a good cube. > > But even with a good cube, that probably won't make you faster because > most time is wasted looking for pieces, or just thinking of what to do > next. You can improve recognition and response time by just practicing a > single step over and over again. I'm sure it is possible to get times in > the low 20s without using finger tricks. (Does anyone want to verify > this?) > > Also, try this: time how long it takes to do each step on average, but > excluding thinking time. In other words, we are measuring "execution" > time. For example, for petrus step 2, allow yourself to preinspect and > think up a solution. After you have a plan for solving step 2, then > start the timer. If you add up the execution times for each step, you > should get a total time much less than the time it really takes you to > solve the cube. The difference between these two times tells you how > much time you waste looking for pieces and thinking of what to do next. > > > Or do you think that I'm being too impatient, and that I > > should stick with the Petrus method? Thanks in advance. > > You're already under 60 seconds after only 4 months! That's very good, > so I'd just say you're too impatient :-) Maybe you can be under 50 > seconds in another month. Learning to do the last layer fast (with a > good cube) can also be a good safety net. > > Ryan
4265. Re: THE Algorithm Database (gone a bit off topic)
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 07:25:16 -0000

Ryan makes an excellent point. I agree that doing it all yourself is the best way to to do things, that is to have a deeper, solidified understanding of the cube. And about Ryan's observation: Yes I too notice that, I think it occures about as often for me. It happens when I focus in on the LL edge flip as I do the final step of my F2L method. > > When I first discovered all the speedcube sites online I looked > > at several of them. When I got to the fourth or fifth website I > > found an > > algorithm that I didn't know. That algorithm had been developed > > by a computer program, and while that's of interest, I really > > do want to develop this stuff myself. I'm not quite sure what you mean by "develop". According to Jessica, many algorithms were found by trial-and-error (taking down c/e pairs and puting them back in differently), this was especially true in the days before fast optimal crunching programs. For me, I got most of my algorithms from other sources at the beginning. I did some 'developing' by learning the full effects of those algs (usually short and sweet ones) and the effects when applied twice, one after the other from different roations/mirrors/inversions. Then I went through a phase of batch running optimizer programs to find optimal and sub-optimal algs for each detailed case to for a particular set (I chose to do CLL and ELL).... > > OK, what's the H/+ Perm? That would be swaping 2 pairs of edges across/opposite without fliping them. Jessica's naming scheme gives it as H, while I prefer to use the + symbol as it looks similar to the diagram. > > Some of what I do is all over the map. I generally use 1, 2 or 3 looks on the LL. Yes, similarly here... except I'm more predictable, down to about 1.8 looks currently... and by looks I mean algs. When and if we ever get a universal terminologies page setup as Macky suggested last month, that would be one of the things I want, that is people shouldn't be using "algs" and "looks" interchangably it blurs the meaning for the lower level cubists. I can always solve the LL in one look... but usually in 2 algs... unless it's one of those days where I just keep messing up over and over do to poor recognition. > > For what I'm doing, learning the algs that other's use would interfere with what I'm doing. No, that is a completely unqualified statement. In almost all cases our sub-goals overlap to some degree... For example, almost all of us have the intermediate LL step. (eh..., obviously not CF people :), but even then their later edge fiddling step overlaps with my CLL). Now in this particular case, I doubt you'll infrequently run into the so-called Z-Perm, I mean come-on! This is unless of course you go through an end/near-end step of doing in- place flips of the edges, lol. That'd be time-consuming from my experience. So in conclusion, seeing how other people do it is enlightening and something that shouldn't be avoided forever (you've been cubing for over 20yrs David). We'll be able to better mutually help each other that way... -Doug (that's "DOUG", not "d_") --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Thu, Sep 18, 2003 at 12:40:11AM -0000, d_j_salvia wrote: > > > Also, the strategies I use for the last level are different, not as > > linear as what's online. Sometimes I flip over edges while permuting > > corners, and flip over corners while permuting edges. Some of what I > > do is all over the map. > > This is in my opinion the best way to do things. All over the map! > > And I think by finding all of the algorithms yourself, you have > increased your ability to handle such a method. I have always regretted > turning to the Helmstetter index for the last layer, and now I am > rebuilding those algorithms from scratch, by hand. > > > I generally use 1, 2 or 3 looks on the LL. I'm > > almost up to a complete 2 look set of algs, and partway to a one look. > > Sometimes I spot the solution to the LL while still solving the F2L. > > Can you do this for the edges and corners simultaneously? I can do it > sometimes for the corners (because my edges are already solved). One > thing I often do as I'm inserting the last corner on the first layer, if > I see the opportunity, is to change those moves slightly to make another > corner fall into place on the top. Sometimes I get lucky, and the other > 3 corners fall into place too. > > The other thing that can happen as you're finishing the first two layers > is that by chance you come within 5 or 6 moves of a solved cube. If you > can see it, you can guide the pieces carefully into their home, and skip > the rest of your usual steps. This has happened to me about 3 times this > year. Does it happen to anyone else? > > Ryan
4266. [Speed cubing group] Re: Article in our local newspaper
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 07:30:00 -0000

Of course, Texas is huge, I know of 2: Jason and Keith.... --- In speedsolvingrubikscube@yahoogroups.com, sapan you <gotsoup420@y...> wrote: > just wondering... about this 0-2 from each state... are there any other people from texas under 90 seconds?? > > -soupkid > > d_funny007 <no_reply@yahoogroups.com> wrote: > Correction, I never got featured in any local article, local tv, > school paper, or even specifically mentioned in any media thing in > Toronto. This is not to indicate jealous or anything, just a > correction to your statement that "we all got featured." > > Actually "only cuber" is a fair assestment, it's almost like 0-2 in > every state (only counting serious(~sub-90s) cubers we know about).
4267. CUBE CLUBS, converting new cubers (was "recognised in coffee shop!")
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 08:17:54 -0000

These 2 posts remind me that I should keep you guys aprised of my situation here. One year ago I wanted to form a cube club on my campus and had little to no success. After RWC, I think I need to get one going, esp. with all my friends pushing for it. Now I don't know if Purdue has one yet, I mean what, Justin taught over 60 students how to do it and probably a bit more counting the indirects. (Or they have it just unofficially?) So Justing might have some advice on this topic. MIT must no longer have one after Cube-Lovers died out. I am just in the process of formalizing one here at U-Mich. I've pertty much got all the signatures I need (for purposes of officalization and getting funds) and should have that cleared up by the end of the week. I'll have my other "founding memebers"/cube friends put up flyers (like 100s) over the weekend for a mass- meeting the following Thursday (not sure what time yet). I have about 10 friends seriously interested so it won't be too lame at worst. But I'm not sure, do I really want like 200 people showing up or just a small geeky-group? (Either way, a few girls wouldn't hurt, :).) Of course the main issue I'm concerned with is how do I convene it without sounding all arrogant and cube-mighty? I think what I'll do is have my friends introduce me and I'll "just, not demonstrate my cubing." (Wouldn't want to intimidate those that can't even solve it yet; my sub 2-min friends will be impressive enough.) So the root of the confusion is that my fundamental goal was "simply" to drum-up interest and awareness on campus about speed- cubing, but there is some uneasyness about converting a large number of people sub 90s. See... some of you may not completely realize it, but we are very powerful. Our individual knowledge of the cube might seem like nothing to ourselves or compared to that of the collective cube community, but we understand the cube well enough to teach others how to solve it in under say 90s quite rapidly. I was shocked when I got my friend (non-technical major) from no-exp to sub-50s in only 5 weeks and some other ones with varying amounts of success due to less time spent. I suppose that the enigma come from the fact that speedcubing is externally thought of as an exclusive type of almost elitist society (the coolest among all geeks). Of course since we are apart of it, we know that we are in actuality very nice people, just look at RWC. We all want to help each other and similarly we'd want to help newcommers to the field. It is in some ways better for there to be fewer members, it makes us more unique, if you will. But there are so many amazing aspect of the cube, I can't help but try to share with others. So basically I'm looking for your takes on the balance of exclusivity vs. expanding our community. Any ideas about running local/school cube clubs properly would be apprieciated also. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > Didn't you form a sort of cube club thing at your school? I was > considering doing that, but not enough people at my school would want > to do it. > > But I used to get terrrrible stage fright, one time I wanted to fake > sickness to not be in a school play. LOL But cubing has helped > a /lot/. Doing magic helps too. But this year people know me better > from my cubing, not magic. > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > <brentmorganmaster@y...> wrote: > > Yeh that's awesome... At this new school practically _every single > person_ (perhaps the birds know too...) that I "went to the RWC", and > that I can "solve the cube".... Everywhere I go people are asking me > to solve it for them (really big school). I think my nerves and > things are getting better under pressure (19.16 in front of some > people today..). So YES, it is so much better when you practice in > front of public, until it just becomes normal to ur brain....like > pork rhines maybe??lllooollll > > bm
4268. Re: [Speed cubing group] Re: THE Algorithm Database (long)
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 14:37:50 +0200

Thank you. That is, a HT-slice in the QTM is counted as four moves. Quite a lot! R ----- Original Message ----- From: Lars Vandenbergh To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, September 17, 2003 6:41 PM Subject: [Speed cubing group] Re: THE Algorithm Database (long) Hi Rune, They stand for Quarter Turn Metric and Half Turn Metric. They are different ways to determine the length of a move sequence. In the QTM a quarter turn of a face is counted as one move and a half turn of a face is counted as two moves. In the HTM both quarter turns and half turns are counted as one move. In both metric systems, slice moves are counted as two moves. LarsV --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune. wesstrom@h...> wrote: > What do the abbreviations "QTM" and "HTM" stand for? > > R > ----- Original Message ----- > From: tomrokicki > To: speedsolvingrubikscube@yahoogroups.com > Sent: Tuesday, September 16, 2003 6:37 PM > Subject: [Speed cubing group] Re: THE Algorithm Database (long) > > > > Yes, and there are already very tight bounds established for it in > > at least two diffent metrics. (probably 24 in QTM and 20-21 in HTM) > > Those are only the lower bounds (for QTM it's 26 since there is a > position that requires 26 moves; for HTM I believe it's still 20 > unless someone has recently found a position that requires 21 moves). > I believe the upper bound for the HTM is 29 (anyone have a solid > reference to this?) and I'm not sure what the upper bound to the QTM > is (but I vaguely remember 42; again a solid reference would be > appreciated). That's still a pretty wide gap between those numbers. > > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed] Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
4269. Re:
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 15:27:36 -0000

--- Kenny wrote: > From watching some videos, I think I could use a better cube (the > one I'm using is main brand, one of the new ones, and it has had > four months of use and silicone spray lubricant). I can't really do > finger tricks with it because it's hard to move with one finger. I > need to know if it's worth the money to buy an original Ideal cube > off Ebay or if I should just go with an Oddzon. If you've been using it for 4 months, it's lubed with silicone, and you still can't move a face with one finger, you may have just gotten a bad one - I've heard that happens. Well, if it's any consolation, I also have an OddzOn cube. Mine is probably about 1 year old, and shows no signs of wearing out any time soon (though I don't cube nearly as much as most). Got mine for $9 at Target, lubed it (and relubed it when it wore down) with silicone, and for that, Jessica Fridrich (2nd at the WC) said "This is a nice cube" when she used it for a short time, while we were in Toronto - who knows, maybe she was just being nice, but I'd have to agree with her. That said, unless quality has gotten worse over the last year in general, then I'd say spend the $9 to get a new OddzOn cube, and you'll probably get a better one. If not, could you try breaking it in some more and/or lube it more thoroughly? - Grant
4270. [Speed cubing group] Re: THE Algorithm Database (long)
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 16:01:30 -0000

Hi Ryan, --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > [snip] > > Sometimes I spot the solution to the LL while still solving the F2L. > > Can you do this for the edges and corners simultaneously? Yeah, sometimes. > I can do it sometimes for the corners (because my edges are already solved). One thing I often do as I'm inserting the last corner on the first layer, if I see the opportunity, is to change those moves slightly to make another corner fall into place on the top. Sometimes I get lucky, and the other 3 corners fall into place too. After I get a better handle on the LL. I intend to work on just that. The 2x2x2 is great for developing that and a corner's first appproach. I looked for about six years to find the 2x2x2 cube with no luck. Local game stores refused to special order anything, I couldn't find it with a 200 mile radius. Ticked me off. Now I have a few, thanks to the internet. > > The other thing that can happen as you're finishing the first two layers is that by chance you come within 5 or 6 moves of a solved cube. If you can see it, you can guide the pieces carefully into their home, and skip the rest of your usual steps. This has happened to me about 3 times this year. Does it happen to anyone else? It happened to me yesterday! David J
4271. Re: THE Algorithm Database (gone a bit off topic)
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 16:41:30 -0000

Hi Doug, --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > > > [snip] I really do want to develop this stuff myself. > > I'm not quite sure what you mean by "develop". According to Jessica, > many algorithms were found by trial-and-error (taking down c/e pairs > and puting them back in differently), this was especially true in > the days before fast optimal crunching programs. For me, I got most > of my algorithms from other sources at the beginning. I did > some 'developing' by learning the full effects of those algs > (usually short and sweet ones) and the effects when applied twice, > one after the other from different roations/mirrors/inversions. Then > I went through a phase of batch running optimizer programs to find > optimal and sub-optimal algs for each detailed case to for a > particular set (I chose to do CLL and ELL).... That's how Jessica works. I don't use trial an error. I'll show you what I mean by "develop." For example: I figured that if I moved a slice up, say r, onto the Up side, and rotated that side 180 degrees, U2, then pulled the slice back down, r', and rotated the Up side back, U2, that I would exchange 3 edge pieces in a line. I looked at the possibility, pictured how to do it, did it and it worked. r U2 r' U2. There was no error. I figured I could substitute another edge not in that line for one of those edge pieces in a line, like R2 D' and that worked. I then figured I could line them up using the Up side in stead of the Down side and that worked, and that's how I arrived at the alg I use for swapping three edges on the LL. > > > > OK, what's the H/+ Perm? > > That would be swaping 2 pairs of edges across/opposite without > fliping them. Jessica's naming scheme gives it as H, while I prefer > to use the + symbol as it looks similar to the diagram. I call that the "opposite edge pair swap". At first I used an 8 move alg then I developed a 7 move alg. > > > Some of what I do is all over the map. I generally use 1, 2 or 3 > looks on the LL. > > Yes, similarly here... except I'm more predictable, down to about > 1.8 looks currently... and by looks I mean algs. When and if we ever > get a universal terminologies page setup as Macky suggested last > month, that would be one of the things I want, that is people > shouldn't be using "algs" and "looks" interchangably it blurs the > meaning for the lower level cubists. I can always solve the LL in > one look... but usually in 2 algs... unless it's one of those days > where I just keep messing up over and over do to poor recognition. I don't use "algs" and "looks" to mean the same thing. If often use one look and two algs because I know what the second algorithm is going to be. > > > For what I'm doing, learning the algs that other's use would > interfere with what I'm doing. > > No, that is a completely unqualified statement. The qualification is that it applies to me. I didn't make a blanket statement applting it to everyone. > In almost all cases > our sub-goals overlap to some degree... For example, almost all of > us have the intermediate LL step. (eh..., obviously not CF > people :), but even then their later edge fiddling step overlaps > with my CLL). Now in this particular case, I doubt you'll > infrequently run into the so-called Z-Perm, I mean come-on! This is > unless of course you go through an end/near-end step of doing in- > place flips of the edges, lol. That'd be time-consuming from my > experience. > > So in conclusion, seeing how other people do it is enlightening and > something that shouldn't be avoided forever (you've been cubing for > over 20yrs David). On and off. I'll get there, no need to rush. > We'll be able to better mutually help each other > that way... > > -Doug (that's "DOUG", not "d_") You didn't sign that email "Doug" so I went by your email address' title >d_funny007< and addressed you by the first part "d_" I wasn't about to address you as 007! :) David J
4272. Notation U, R, D, L, B, F
From: "livan_ojito2003" <livan_ojito2003@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 16:48:27 -0000

Hi all, Does anyone know what the "S" means in this notation U²S'F S F S'F'S F'U² ? Thanks.
4273. Re: [Speed cubing group] Notation U, R, D, L, B, F
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 18 Sep 2003 18:24:33 +0100

Yes, someone does... There is a full and detailed explanation on this page: http://homepage.ntlworld.com/dan_j_harris/cubenotation.html The S slice is the layer inbetween F and B DanH :) ----- Original Message ----- From: "livan_ojito2003" <livan_ojito2003@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Thursday, September 18, 2003 5:48 PM Subject: [Speed cubing group] Notation U, R, D, L, B, F Hi all, Does anyone know what the "S" means in this notation U�S'F S F S'F'S F'U� ? Thanks. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
4274. Re: [Speed cubing group] Notation U, R, D, L, B, F
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 18 Sep 2003 18:26:59 +0100

by the way, where on earth did you get that from? It doesnt do anything! DanH :) ----- Original Message ----- From: "livan_ojito2003" <livan_ojito2003@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Thursday, September 18, 2003 5:48 PM Subject: [Speed cubing group] Notation U, R, D, L, B, F Hi all, Does anyone know what the "S" means in this notation U�S'F S F S'F'S F'U� ? Thanks. To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
4275. Re: Notation U, R, D, L, B, F
From: "livan_ojito2003" <livan_ojito2003@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 17:33:01 -0000

Thanks DanH, I got it from http://www.ws.binghamton.edu/fridrich/L1/eptr.htm, it is the algorithm number seven from bottom to top U²S'F S F S'F'S F'U² Livan --- In speedsolvingrubikscube@yahoogroups.com, "Dan Harris" <dan_j_harris@n...> wrote: > by the way, where on earth did you get that from? It doesnt do anything! > > DanH :) > > ----- Original Message ----- > From: "livan_ojito2003" <livan_ojito2003@y...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Thursday, September 18, 2003 5:48 PM > Subject: [Speed cubing group] Notation U, R, D, L, B, F > > > Hi all, > > Does anyone know what the "S" means in this notation U²S'F S F S'F'S > F'U² ? > > Thanks. > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
4276. Re: CUBE CLUBS, converting new cubers (was "recognised in coffee shop!")
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 18:34:25 -0000

I got a club started when i was a senior in high school. It mainly started when i taught one person how to solve, and when people saw that it is something youcan teach to others, some more joined up. I think there are still about a half dozen people cubing at my old high school, but i don't think they meet like we used to. jake
4277. Re: THE Algorithm Database
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 18:57:16 -0000

Correct, that's why I actually prefer STM, but QTM has some theoretical value... If you scramble a cube up with an odd number of quarter turns then it will always take an odd number of quarter turns to solve and similarly for even numbers. -Doug --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > Thank you. > That is, a HT-slice in the QTM is counted as four moves. Quite a lot! > > R > > ----- Original Message ----- > From: Lars Vandenbergh > To: speedsolvingrubikscube@yahoogroups.com > Sent: Wednesday, September 17, 2003 6:41 PM > Subject: [Speed cubing group] Re: THE Algorithm Database (long) > > > Hi Rune, > > > > > They stand for Quarter Turn Metric and Half Turn Metric. They are > different ways to determine the length of a move sequence. In the QTM > a quarter turn of a face is counted as one move and a half turn of a > face is counted as two moves. In the HTM both quarter turns and half > turns are counted as one move. In both metric systems, slice moves are > counted as two moves. > > > > > LarsV > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune. > wesstrom@h...> wrote: > > > > What do the abbreviations "QTM" and "HTM" stand for? > > > > > > > > R > > > > ----- Original Message ----- > > > > From: tomrokicki > > > > To: speedsolvingrubikscube@yahoogroups.com > > > > Sent: Tuesday, September 16, 2003 6:37 PM > > > > Subject: [Speed cubing group] Re: THE Algorithm Database (long) > > > > > > > > > > > > > Yes, and there are already very tight bounds established for it > in > > > > > at least two diffent metrics. (probably 24 in QTM and 20- 21 in > HTM) > > > > > > > > Those are only the lower bounds (for QTM it's 26 since there is a > > > > position that requires 26 moves; for HTM I believe it's still 20 > > > > unless someone has recently found a position that requires 21 > moves). > > > > I believe the upper bound for the HTM is 29 (anyone have a solid > > > > reference to this?) and I'm not sure what the upper bound to the > QTM > > > > is (but I vaguely remember 42; again a solid reference would be > > > > appreciated). That's still a pretty wide gap between those > numbers. > > > > > > > > > > > > > > > > Yahoo! Groups Sponsor > > > > ADVERTISEMENT > > > > > > > > > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed]
4278. Re: Notation U, R, D, L, B, F
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 18:58:57 -0000

--- livan_ojito2003 wrote: > I got it from http://www.ws.binghamton.edu/fridrich/L1/eptr.htm , > it is the algorithm number seven from bottom to top > > U²S'F S F S'F'S F'U² > > Livan > --- Dan Harris wrote: > by the way, where on earth did you get that from? It doesnt do > anything! > > DanH :) Indeed, as written, it doesn't do anything. It seems that if you change the U to a D, and the S to and M, it has the desired effect: D²M'F M F M'F'M F'D² Perhaps a change in terminology / notation? - Grant
4279. Re: New Cubes (was no subject)
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 19:01:33 -0000

But the really trick is of course to break it in without lubing it. I can fully break in an Oddzon cube in no longer then 2 months to the same feel as my main cubes. It's all about sitting around and putting a few hundred half turns on each face... repeat if necessary. (with lube completely washed off) -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- Kenny wrote: > > From watching some videos, I think I could use a better cube (the > > one I'm using is main brand, one of the new ones, and it has had > > four months of use and silicone spray lubricant). I can't really do > > finger tricks with it because it's hard to move with one finger. I > > need to know if it's worth the money to buy an original Ideal cube > > off Ebay or if I should just go with an Oddzon. > > If you've been using it for 4 months, it's lubed with silicone, and > you still can't move a face with one finger, you may have just gotten > a bad one - I've heard that happens. Well, if it's any consolation, > I also have an OddzOn cube. Mine is probably about 1 year old, and > shows no signs of wearing out any time soon (though I don't cube > nearly as much as most). Got mine for $9 at Target, lubed it (and > relubed it when it wore down) with silicone, and for that, Jessica > Fridrich (2nd at the WC) said "This is a nice cube" when she used it > for a short time, while we were in Toronto - who knows, maybe she was > just being nice, but I'd have to agree with her. That said, unless > quality has gotten worse over the last year in general, then I'd say > spend the $9 to get a new OddzOn cube, and you'll probably get a > better one. If not, could you try breaking it in some more and/or > lube it more thoroughly? > > - Grant
4280. Re: Notation U, R, D, L, B, F
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 19:19:22 -0000

Ah yes, the "Theory of Algorithms that Do Nothing," what a fasinating topic... The page explains the 's' notation but not the 'S' one, and I don't think they're interchangable. I found that page enlightinging though. Thanks to Grant for fixing it to our standard notation. I have another algorithm for this case on my web site, it uses heavy slicing and is I feel that makes it faster. Oh and warning, I used the inverted M/M' notation. I finally caved and decided that having standards in this community is more important that what I think. I'm now using the correct M/M' notation but havn't since update my pages. Yes, a bit busy with school lately. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- livan_ojito2003 wrote: > > I got it from http://www.ws.binghamton.edu/fridrich/L1/eptr.htm , > > it is the algorithm number seven from bottom to top > > > > U²S'F S F S'F'S F'U² > > > > Livan > > > --- Dan Harris wrote: > > by the way, where on earth did you get that from? It doesnt do > > anything! > > > > DanH :) > > Indeed, as written, it doesn't do anything. It seems that if you > change the U to a D, and the S to and M, it has the desired effect: > > D²M'F M F M'F'M F'D² > > Perhaps a change in terminology / notation? > - Grant
4281. Re: CUBE CLUBS, converting new cubers
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 19:21:36 -0000

Ah... good suggestion. I should point out that it took minimal time for my friends to learn it and that it is something teachable. -Doug --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > I got a club started when i was a senior in high school. It mainly > started when i taught one person how to solve, and when people saw > that it is something youcan teach to others, some more joined up. I > think there are still about a half dozen people cubing at my old high > school, but i don't think they meet like we used to. > > jake
4282. Re: CUBE CLUBS, converting new cubers
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 22:21:20 -0000

there's a few people at my school who want to learn. I don't think I'm going to start an actual club, but there will be many people who will be able to cube. Hopefully. --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Ah... good suggestion. I should point out that it took minimal time > for my friends to learn it and that it is something teachable. > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > I got a club started when i was a senior in high school. It > mainly > > started when i taught one person how to solve, and when people saw > > that it is something youcan teach to others, some more joined up. > I > > think there are still about a half dozen people cubing at my old > high > > school, but i don't think they meet like we used to. > > > > jake
4283. Re: [Speed cubing group] Notation U, R, D, L, B, F
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 23:56:59 -0000

Hi Dan H, I have two problems with your notation. First it isn't intuitive. Below you say the S slice is the layer in between F and B, which says nothing about the direction of a turn. Second it is counter-intuitive. Not only do you use lower case for the larger movement, you also use one letter to designate moving two layers, and you do that twice! I'm with Dan G that the simpler, more intuitive notation is the way to go. Why adopt such a clumsy system? Because you're used to it? You would switch in a moment to an alg that was easier, why not a easier notation? David J --- In speedsolvingrubikscube@yahoogroups.com, "Dan Harris" <dan_j_harris@n...> wrote: > Yes, someone does... > > There is a full and detailed explanation on this page: > http://homepage.ntlworld.com/dan_j_harris/cubenotation.html > > The S slice is the layer inbetween F and B > > DanH :) > > ----- Original Message ----- > From: "livan_ojito2003" <livan_ojito2003@y...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Thursday, September 18, 2003 5:48 PM > Subject: [Speed cubing group] Notation U, R, D, L, B, F > > > Hi all, > > Does anyone know what the "S" means in this notation U²S'F S F S'F'S > F'U² ? > > Thanks. > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
4284. Re: Notation M, S, E
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Sep 2003 01:44:37 -0000

Hi, Although I use slice moves, I often get confused M, S, E. M and RL' does same thing but the center moves with M. To describe the detail, we had better to have some notations represent slice moves. I would suggest M (=M), W (=M'), V (=S), A (=S') > (=E), < (=E') , instead. It is confusing to determine CW or CCW for slices. How do you think guys? Since this is new idea, it may be more confusing. Masayuki Akimoto
4285. No Subject
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Sep 2003 02:37:44 -0000

Isabel seems huge. I hope eveybody is OK.
4286. Re: [Speed cubing group] Re: CUBE CLUBS, converting new cubers
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 20:01:03 -0700 (PDT)

Yes Mike, I did almost start a cube clube at my old high school (I switched starting this year as a junior). In one semester I taught about 6 people or so, and if I were to start a cube Clube there, it would have been very successful, because it go to the point when I walked down the halls, LOADS of people had the cube, just playing with it (I guess they heard of 'some guy' solve it in 20 seconds? {me} lol)... So yeh, one person can start a huge cubing community, definately (you have to be cool too though, and Doug, I like the idea of not showing off your sub 25 second solve at first, and to drum up interest, excellent). So now I have 2 years to 're-launch' a cube community at this new school, of which is college prep, and many are too afraid to 'look dumb' or something (the usual reaction), but when you first show people, then other people say "if he can learn it, then I CAN LEARN IT!", so yes, teaching a few people at first, and having them show the audience it is possible is _very_effective (from what i've seen). Doug: YES, HAVE THE CUBING COMMUNITY GROW!!! I think 1 out of every 10-20 cubers will even be interested in going to a World Championship or tournament, so yeh grow the cubing community ASAP. Mike: I was going to start a cubing community at my old school, but now that i moved, yes i very much plan on it, and is very possible i see.... Brent Michael Atkinson <unipsycho6@...> wrote: there's a few people at my school who want to learn. I don't think I'm going to start an actual club, but there will be many people who will be able to cube. Hopefully. --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Ah... good suggestion. I should point out that it took minimal time > for my friends to learn it and that it is something teachable. > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > I got a club started when i was a senior in high school. It > mainly > > started when i taught one person how to solve, and when people saw > > that it is something youcan teach to others, some more joined up. > I > > think there are still about a half dozen people cubing at my old > high > > school, but i don't think they meet like we used to. > > > > jake Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
4287. Re: [Speed cubing group] Re: THE Algorithm Database (long)
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Sep 2003 20:33:07 -0700

>At 14:21 +1000 9/18/03, Ryan Heise wrote: > >The other thing that can happen as you're finishing the first two layers >is that by chance you come within 5 or 6 moves of a solved cube. If you >can see it, you can guide the pieces carefully into their home, and skip >the rest of your usual steps. This has happened to me about 3 times this >year. Does it happen to anyone else? Well... yes, but the situation where I get something that *looks* like it's really close to being solved, but it turns out I can't actually fit the pieces together is quite a bit more common... -- "He who refuses to do arithmetic is doomed to talk nonsense." --- John McCarthy Lars Petrus, San Francisco - lars@... http://lar5.com
4288. 56 moves
From: planet_katsu <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Sep 2003 03:45:44 -0000

Hello, I took the video that average number of moves of Jessica system. http://www5.gateway.ne.jp/~katsu-k/a_solved.html http://www5.gateway.ne.jp/~katsu-k/solved_average_of_moves.html Thanks Katsu PLANET PUZZLE http://www5.gateway.ne.jp/~katsu-k/
4289. [Speed cubing group] Re: CUBE CLUBS, converting new cubers
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Sep 2003 04:50:18 -0000

I doubt that I could start an actual club at my school, but there are many people who want to learn. I taught this one kid who- ahem- isn't the sharpest tool in the shed, and people suddenly realized that it can't be terribly difficult. LOL I guess that's not entirely considerate, but still. The problem is when I can teach them. Lunch isn't long enough, and some of the people have another lunch period anyway. When did you teach people? --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > Yes Mike, I did almost start a cube clube at my old high school (I switched starting this year as a junior). In one semester I taught about 6 people or so, and if I were to start a cube Clube there, it would have been very successful, because it got to the point when I walked down the halls, LOADS of people had the cube, just playing with it (I guess they heard of 'some guy' solve it in 20 seconds? {me} lol)... So yeh, one person can start a huge cubing community, definately (you have to be cool too though, and Doug, I like the idea of not showing off your sub 25 second solve at first, and to drum up interest, excellent). So now I have 2 years to 're-launch' a cube community at this new school, of which is college prep, and many are too afraid to 'look dumb' or something (the usual reaction), but when you first show people, then other people say "if he can learn it, then I CAN LEARN IT!", so yes, teaching a few people at first, and having them show the audience it is possible is > _very_effective (from what i've seen). Doug: YES, HAVE THE CUBING COMMUNITY GROW!!! I think 1 out of every 10-20 cubers will even be interested in going to a World Championship or tournament, so yeh grow the cubing community ASAP. Mike: I was going to start a cubing community at my old school, but now that i moved, yes i very much plan on it, and is very possible i see.... > Brent > > Michael Atkinson <unipsycho6@y...> wrote: > there's a few people at my school who want to learn. I don't think > I'm going to start an actual club, but there will be many people who > will be able to cube. Hopefully. > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > Ah... good suggestion. I should point out that it took minimal > time > > for my friends to learn it and that it is something teachable. > > > > -Doug > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > > <no_reply@y...> wrote: > > > I got a club started when i was a senior in high school. It > > mainly > > > started when i taught one person how to solve, and when people > saw > > > that it is something youcan teach to others, some more joined > up. > > I > > > think there are still about a half dozen people cubing at my old > > high > > > school, but i don't think they meet like we used to. > > > > > > jake > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
4290. [Speed cubing group] Re: Lucky average?
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Sep 2003 00:00:30 -0700

Good points all. I just want to add that I don't think any statistician would recommend subjectively classifying your solves lucky/unlucky as a way to get more representative data. There are two ways to do that. 1. Get bigger samples. Averages of 10 are much more respected than single times, for good reason. If that still doesn't get good enough data, you should increase the sample. Take an average of 25 or 50. We could get into standard deviation and margin of error here, but let's not... 2. More sophisticated math. Disregarding off the highest and lowest times is one way to reduce the influence of freak events. You can drive that further. If you remove the top and bottom 5 times from a 12 solution run you get the median value, which is often used for that purpose. But then you need to be aware that you're measuring something else than the average does. One cuber can have a lower average than an other but a higher median. Which one is the better cuber? It completely depends on your point of view. /Lars At 0:16 +0000 9/17/03, cubacca1972 wrote: >I think that you should include lucky cases in your averages. > >Firstly, you are recording an unofficial average, in which case you >are only approximationg proper test conditions. Do you put your >cube down after inspection, and then pick it up when the timer >starts? > >Secondly, you don't throw out unlucky cases which may also skew your >results. > >Thirdly, the concept of lucky or unlucky is irrelevant in an actual >competition--your time is your time. > >Finally, within the unofficial times, there are 2 accepted versions >of taking an average, one using whole seconds plus .5, or using >100ths of a second and calculating a true average. Couple this with >the concept of "rolling averages", and I am left with the impression >that lucky times don't seem to be that big of a deal. > >OTOH, if you are trying to get an accurate representation of your >times, and you happen to sneak a lucky case past the fastest and >slowest time elimination, you need to have a general idea of how >frequently your "lucky" cases should happen. If it happens more >than 10% of the time, then it probably ain't lucky. If it happens >to come up less than 10% of the time, then I would just make a note >of it when posting a record. > >What constitutes a lucky case is very dependent on the method you >use, and how you choose to define a lucky case. I use a corners >first method (Guimond) to solve my corners, which requires 3 steps. >The number of setup moves necessary before step 1 and 2 can vary. >Frquently, I can skip the 2nd step. When I finish the L and R face, >and orient the M slice, I have a 1 in 12 chance of direct solving >the M slice. Furthermore, I can solve 3 edges in one face and >inadvertently solve (I can do this on purpose more often as I get >better) a few edges in the other face. My lucky cases will be very >differnt than someone who uses an F2L method. Furthermore, we can >start with the same scramble, and one of us will get a lucky case >while the other won't. > >What would you do if you got a lucky case, were shocked by it, and >therefore flubbed your time? Would you still count it? > >Just some thoughts. > >Lucas > > > > >To unsubscribe from this group, send an email to: >speedsolvingrubikscube-unsubscribe@yahoogroups.com > > >Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com
4291. Re: THE Algorithm Database
From: "zbigniew_zborowski" <zbigniew_zborowski@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Sep 2003 07:04:19 -0000

Hi everybody! Did you hear that 3x3 cube behaves similarily to atoms with their electrons? The relationships between electrons and their "spins" (flips) are also very much dependent on others. From this point of view the QTM is, I think, the most natural metric for this, and not only this cube. I think QTM should be used averywhere as the base to any other metrics and comparisons. In fact since over 20 years I was used to that metric and believe me I needed much time to change my habits when I first saw another as the base on the internet. Of course every alg is different, but do you really want to say, that there is no difference in time making R and R2? Are you sure? For those, who are so sure let's make a test. All of us know the unofficial record of the maximum number of moves made in one minute (876 - Nathan Christie). Can anybody do the same number of double moves? Can anybody do 438 at least? The same with slice moves. I want to suggest that maybe we should use QTM as the base because of its nature and, from practical point of view, time needed for making double moves and slices. zz --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Correct, that's why I actually prefer STM, but QTM has some > theoretical value... If you scramble a cube up with an odd number of > quarter turns then it will always take an odd number of quarter > turns to solve and similarly for even numbers. > > -Doug >
4292. Toronto
From: "zbigniew_zborowski" <zbigniew_zborowski@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Sep 2003 08:09:08 -0000

Hi All! I (my wife Grazyna and daughter Wiktoria) are very, very glad and happy meeting and being with you in Toronto a month ago. This was really great. I was waiting for this event 21 years. I don't want to be bored. To all your earlier messages concerning RWC2003 I want to add my "trzy grosze" (read: [tchi groshe]; means: two cents). I want to thank DanG very much. Thanks to him Wiktoria did not give up before championships and was with us. Do you remember that DanG generally is a great speedcuber, not a judge? Who of you, let's say from top twenty speedcubers list, would be able to SACRIFICE him/her? You better don't answer. This is a rhetorical question. I want to thank RVB - thanks to him I've got free 4x4 and 5x5 cubes. Wiktoria thanks you all for your friendship, especially YOU DanH and DavidW. Grazyna wants to thank Michal and Wojtek Fulmyk for your company. Thanks to you Grazyna didn't have to remain silent (she doesn't speek English) and could learn much about Toronto and Canada. I want to thank Katsu - we've got a great day of Monday, when we were together on NiagaraFalls. I want to thank Everybody that I don't call by name - you all are fantastic! Thanks zz
4293. Re: THE Algorithm Database
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Sep 2003 08:29:21 -0000

All valid points, but what about comparing something like R'U (or even worst RU) to say R2? I think we all know what would happen if we timed a repitition of say 100 of each.... What about certain "fractional metrics" from the stand point of computer optimization I have had to consider it sometimes. In building the back-end of my database, I played around with certain "funny-looking" metrics. For example I made up DTM (D for Doug, so if this looks like something someone else already thought of please tell me) where something like R2L' is treated as length 1 for the purposes of optimization. This is sort of 2 steps farter in the direction of STM. (The intermediate of DTM and STM is something I found on Jessica's site ATM (A for anti-slice) where R2L' is 2 and L'R' is one.) So know I count FIVE "integer" metrics. What about D[x] for x an element of closed interval [0,1] (an off set of DTM) where R2L' is 1.5 turns in D[1/2](for the purposes of optimization)? (D[0]==DTM D[1]==HTM) These so-called "fractional metrics" generate a lot of nifty counting schemes. Now consider a function (let's keep it simple: polynomial) of these things.... What do you (any of you) think is the best one? Of course this will probably depend on one's style. I thought of this stuff over a year ago... man, where has my life gone. -Doug (sitting around for the past 12 hrs locked in my room writing proofs. grrr trying to avoid the use of generalized nullspaces in proving something about characteristic polynomials of restrictions on linear operators to T-invariant subspaces.... :) ) --- In speedsolvingrubikscube@yahoogroups.com, "zbigniew_zborowski" <zbigniew_zborowski@p...> wrote: > Hi everybody! > Did you hear that 3x3 cube behaves similarily to atoms with their > electrons? The relationships between electrons and their "spins" > (flips) are also very much dependent on others. From this point of > view the QTM is, I think, the most natural metric for this, and not > only this cube. > I think QTM should be used averywhere as the base to any other > metrics and comparisons. > In fact since over 20 years I was used to that metric and believe me > I needed much time to change my habits when I first saw another as > the base on the internet. > Of course every alg is different, but do you really want to say, that > there is no difference in time making R and R2? Are you sure? > For those, who are so sure let's make a test. All of us know the > unofficial record of the maximum number of moves made in one minute > (876 - Nathan Christie). Can anybody do the same number of double > moves? Can anybody do 438 at least? > The same with slice moves. > > I want to suggest that maybe we should use QTM as the base because of > its nature and, from practical point of view, time needed for making > double moves and slices. > zz > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > Correct, that's why I actually prefer STM, but QTM has some > > theoretical value... If you scramble a cube up with an odd number > of > > quarter turns then it will always take an odd number of quarter > > turns to solve and similarly for even numbers. > > > > -Doug > >
4294. No Subject
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Sep 2003 13:05:38 -0000

As an east coast person I can say it wasn't too bad. I live about 2 hours drive inland though so we didn't get much here, though the coast got hit pretty hard. There was some flooding and strong winds there, but as far as I heard from listening to the news I don't think there were any fatalities. Luckily it was a category 2 when it hit the coast and not a category 4 or 5 at least. Chris --- In speedsolvingrubikscube@yahoogroups.com, makimoto2000us <no_reply@y...> wrote: > Isabel seems huge. > I hope eveybody is OK.
4295. Re: Notation M, S, E
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Sep 2003 14:21:59 -0000

--- makimoto2000us wrote: > Although I use slice moves, I often get confused M, S, E. Aside from confusion, it doesn't help that people have different meanings of these slices (i.e. which slice is represented and which direction of movement). > To describe the detail, we had better to have some notations > represent slice moves. > > I would suggest > > M (=M), W (=M'), > V (=S), A (=S') > > (=E), < (=E') , > instead. > > It is confusing to determine CW or CCW for slices. > > How do you think guys? > Since this is new idea, it may be more confusing. I understand the < and > - the horizontal slice is moved left or right. I would think V and A should correspond to M and M', respectively, being the "down" or "up" move of the other slice that goes through F. Perhaps for the sake of having something "point", you could use the ^ symbol (Shift+6), instead of A. M and W leave me completely confused, though. I personally prefer the lower case notation, using lower case to indicate slices only. A turn of the slice between R and L would be r, r', l or l'. I prefer this over using single lower case to indicate a slice & face turn, but I suppose that's just my personal preference. I suppose one downfall of this notation would be what to do when talking about a 5x5x5 cube - it works with a 4x4x4, but not anything larger than that. Opinions? - Grant (Unaffected by Hurricane/Tropical Storm Isabel)
4296. Isabel (sorry, totally off topic)
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Sep 2003 15:48:33 -0000

I just read that there were a couple of fatalities at the coast, but that the hurricane died down after it hit land so it wasn't as bad as previous hurricanes have been. Didn't want to be giving out false information. Chris --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > As an east coast person I can say it wasn't too bad. I live about 2 > hours drive inland though so we didn't get much here, though the > coast got hit pretty hard. There was some flooding and strong winds > there, but as far as I heard from listening to the news I don't > think there were any fatalities. Luckily it was a category 2 when > it hit the coast and not a category 4 or 5 at least. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, makimoto2000us > <no_reply@y...> wrote: > > Isabel seems huge. > > I hope eveybody is OK.
4297. CubeStation and FMC news
From: "Dan Harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 19 Sep 2003 18:40:10 +0100

HI everyone! I am moving into my accommodation at University this weekend, and so I am going to have trouble with my Internet access and web hosting for a short while. I have launched the FMC results for the 12/09/03, but shan't be launching a new scramble until I can get online again (probably Monday). My other big problem is finding another host for the website, since my ISP (ntl) won't allow me to connect to it's ftp space whilst I am not on an ntl connection. I'm sorry for the inconvenience, but hopefully everything should definitely be back to normal this time next week! DanH :) [Non-text portions of this message have been removed]
4298. Re: Isabel (sorry, totally off topic)
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 20 Sep 2003 05:47:09 -0000

I hope everyone over there is okay. I'm guessing that some people's power went out, as to explain the lack of posts for the past day or two. --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I just read that there were a couple of fatalities at the coast, but > that the hurricane died down after it hit land so it wasn't as bad > as previous hurricanes have been. Didn't want to be giving out > false information. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw > <no_reply@y...> wrote: > > As an east coast person I can say it wasn't too bad. I live about > 2 > > hours drive inland though so we didn't get much here, though the > > coast got hit pretty hard. There was some flooding and strong > winds > > there, but as far as I heard from listening to the news I don't > > think there were any fatalities. Luckily it was a category 2 when > > it hit the coast and not a category 4 or 5 at least. > > > > Chris > > > > --- In speedsolvingrubikscube@yahoogroups.com, makimoto2000us > > <no_reply@y...> wrote: > > > Isabel seems huge. > > > I hope eveybody is OK.
4299. Re: [Speed cubing group] Re: CUBE CLUBS, converting new cubers
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Sep 2003 23:57:28 -0700 (PDT)

It was more like 'they wanted me to teach them', so they found a way to make time, and yeh mainly I gave them a sheet of paper (i made with algs on it, with drawn pictures...), and I showered them the notation, how everything worked (for that stage), and let them do the memorizing at home. If they didn't do it, then they don't have the confidence or whatever it takes to learn how to do it. Brent Michael Atkinson <unipsycho6@...> wrote: I doubt that I could start an actual club at my school, but there are many people who want to learn. I taught this one kid who- ahem- isn't the sharpest tool in the shed, and people suddenly realized that it can't be terribly difficult. LOL I guess that's not entirely considerate, but still. The problem is when I can teach them. Lunch isn't long enough, and some of the people have another lunch period anyway. When did you teach people? --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > Yes Mike, I did almost start a cube clube at my old high school (I switched starting this year as a junior). In one semester I taught about 6 people or so, and if I were to start a cube Clube there, it would have been very successful, because it got to the point when I walked down the halls, LOADS of people had the cube, just playing with it (I guess they heard of 'some guy' solve it in 20 seconds? {me} lol)... So yeh, one person can start a huge cubing community, definately (you have to be cool too though, and Doug, I like the idea of not showing off your sub 25 second solve at first, and to drum up interest, excellent). So now I have 2 years to 're-launch' a cube community at this new school, of which is college prep, and many are too afraid to 'look dumb' or something (the usual reaction), but when you first show people, then other people say "if he can learn it, then I CAN LEARN IT!", so yes, teaching a few people at first, and having them show the audience it is possible is > _very_effective (from what i've seen). Doug: YES, HAVE THE CUBING COMMUNITY GROW!!! I think 1 out of every 10-20 cubers will even be interested in going to a World Championship or tournament, so yeh grow the cubing community ASAP. Mike: I was going to start a cubing community at my old school, but now that i moved, yes i very much plan on it, and is very possible i see.... > Brent > > Michael Atkinson <unipsycho6@y...> wrote: > there's a few people at my school who want to learn. I don't think > I'm going to start an actual club, but there will be many people who > will be able to cube. Hopefully. > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > Ah... good suggestion. I should point out that it took minimal > time > > for my friends to learn it and that it is something teachable. > > > > -Doug > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > > <no_reply@y...> wrote: > > > I got a club started when i was a senior in high school. It > > mainly > > > started when i taught one person how to solve, and when people > saw > > > that it is something youcan teach to others, some more joined > up. > > I > > > think there are still about a half dozen people cubing at my old > > high > > > school, but i don't think they meet like we used to. > > > > > > jake > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Yahoo! SiteBuilder - Free, easy-to-use web site design software [Non-text portions of this message have been removed]
4300. Hello, congratulations and can someone catch me up please!
From: "duncandicks" <duncan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 20 Sep 2003 08:30:48 -0000

Hi - I'm new to the community and many thanks to Chris for letting me know it exists. As a first, but hopefully not last, post I'd like to congratulate Chris on breaking my ancient world record for one handed cube solving. A phenomenal time and I know it can be hard to hold your nerve too. Its 20 years since I spent any real time on the cube so it seems pretty unlikely I'll be contending to get the record back. Nevertheless because Chris kindly took the time and effort to find me out and let me know it has rekindled my old interest a little so I hope to keep in touch and follow events from here. Its great to see such interest in cubing. Things have changed a lot I think since the early 1980's. Can anyone point me in the direction of the rules you use for speed solving, one handed solving and behind the back/blindfold solving (we used to distinguish between these - do you?)? Do you get some "look" time ahead of solving in the speed events - and how much "look" time do you get behind the back? Best wishes to all Duncan
4301. [Speed cubing group] Re: CUBE CLUBS, converting new cubers
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 20 Sep 2003 12:32:32 -0000

Seems like a lot of people think it takes too much time. It does if you want to get good, but just to know how to solve it is easy enough. You could probably learn how to do it in an hour or so, if you used the simplest method. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > It was more like 'they wanted me to teach them', so they found a way to make time, and yeh mainly I gave them a sheet of paper (i made with algs on it, with drawn pictures...), and I showered them the notation, how everything worked (for that stage), and let them do the memorizing at home. If they didn't do it, then they don't have the confidence or whatever it takes to learn how to do it. > Brent > > Michael Atkinson <unipsycho6@y...> wrote: > I doubt that I could start an actual club at my school, but there > are many people who want to learn. I taught this one kid who- ahem- > isn't the sharpest tool in the shed, and people suddenly realized > that it can't be terribly difficult. LOL I guess that's not entirely > considerate, but still. > The problem is when I can teach them. Lunch isn't long enough, and > some of the people have another lunch period anyway. When did you > teach people? > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > <brentmorganmaster@y...> wrote: > > Yes Mike, I did almost start a cube clube at my old high school (I > switched starting this year as a junior). In one semester I taught > about 6 people or so, and if I were to start a cube Clube there, it > would have been very successful, because it got to the point when I > walked down the halls, LOADS of people had the cube, just playing > with it (I guess they heard of 'some guy' solve it in 20 seconds? > {me} lol)... So yeh, one person can start a huge cubing community, > definately (you have to be cool too though, and Doug, I like the > idea of not showing off your sub 25 second solve at first, and to > drum up interest, excellent). So now I have 2 years to 're- launch' > a cube community at this new school, of which is college prep, and > many are too afraid to 'look dumb' or something (the usual > reaction), but when you first show people, then other people say "if > he can learn it, then I CAN LEARN IT!", so yes, teaching a few > people at first, and having them show the audience it is possible is > > _very_effective (from what i've seen). Doug: YES, HAVE THE > CUBING COMMUNITY GROW!!! I think 1 out of every 10-20 cubers will > even be interested in going to a World Championship or tournament, > so yeh grow the cubing community ASAP. Mike: I was going to start a > cubing community at my old school, but now that i moved, yes i very > much plan on it, and is very possible i see.... > > Brent > > > > Michael Atkinson <unipsycho6@y...> wrote: > > there's a few people at my school who want to learn. I don't think > > I'm going to start an actual club, but there will be many people > who > > will be able to cube. Hopefully. > > > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > > <no_reply@y...> wrote: > > > Ah... good suggestion. I should point out that it took minimal > > time > > > for my friends to learn it and that it is something teachable. > > > > > > -Doug > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > > > <no_reply@y...> wrote: > > > > I got a club started when i was a senior in high school. It > > > mainly > > > > started when i taught one person how to solve, and when people > > saw > > > > that it is something youcan teach to others, some more joined > > up. > > > I > > > > think there are still about a half dozen people cubing at my > old > > > high > > > > school, but i don't think they meet like we used to. > > > > > > > > jake > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > :) > > --Brent > > > > --------------------------------- > > Do you Yahoo!? > > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > > > [Non-text portions of this message have been removed] > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Yahoo! SiteBuilder - Free, easy-to-use web site design software > > [Non-text portions of this message have been removed]
4302. Re: Hello, congratulations and can someone catch me up please!
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 20 Sep 2003 12:37:25 -0000

Welcome! As far as I know, blindfolded and behind the back are the same. I don't do blindfolded, though, so I'm not positive. And before speed solving, you get 15 seconds to inspect the cube. But for the blindfolded, the time starts when you start inspecting the cube, then you put the blindfold on while the time is still ticking, and solve it. --- In speedsolvingrubikscube@yahoogroups.com, "duncandicks" <duncan@d...> wrote: > Hi - I'm new to the community and many thanks to Chris for letting > me know it exists. > > As a first, but hopefully not last, post I'd like to congratulate > Chris on breaking my ancient world record for one handed cube > solving. A phenomenal time and I know it can be hard to hold your > nerve too. > > Its 20 years since I spent any real time on the cube so it seems > pretty unlikely I'll be contending to get the record back. > Nevertheless because Chris kindly took the time and effort to find > me out and let me know it has rekindled my old interest a little so > I hope to keep in touch and follow events from here. > > Its great to see such interest in cubing. Things have changed a lot > I think since the early 1980's. Can anyone point me in the > direction of the rules you use for speed solving, one handed solving > and behind the back/blindfold solving (we used to distinguish > between these - do you?)? Do you get some "look" time ahead of > solving in the speed events - and how much "look" time do you get > behind the back? > > Best wishes to all > > Duncan
4303. Re: New Cubes (was no subject)
From: "Kenny" <desert_eagle008@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 21 Sep 2003 01:04:16 -0000

I was going to buy an Oddzon cube at Target, but they didn't have one. They did have a Milton Bradley one, which I took out of the package to try out. That cube straight out of the package was nearly just as good as my old one. Needless to say, I bought it. It actually turns faster, but it isn't as smooth as my other one. I'm sure it will be perfect once it gets broke in a little and I sand it. It's probably about as good as an Oddzon, but I've never used an Oddzon so I can't actually compare them. Can someone tell me what I should do when the stickers wear off? I tried paint on my last one and hated it, then scraped it off a few days later. It has tiles on it now, but I don't like the feel of it with every square being raised up. So hopefully I can find something I'll like for my new cube. --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > But the really trick is of course to break it in without lubing it. > I can fully break in an Oddzon cube in no longer then 2 months to > the same feel as my main cubes. > > It's all about sitting around and putting a few hundred half turns > on each face... repeat if necessary. (with lube completely washed > off) > > -Doug > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > <Grant@T...> wrote: > > --- Kenny wrote: > > > From watching some videos, I think I could use a better cube (the > > > one I'm using is main brand, one of the new ones, and it has had > > > four months of use and silicone spray lubricant). I can't really > do > > > finger tricks with it because it's hard to move with one finger. > I > > > need to know if it's worth the money to buy an original Ideal > cube > > > off Ebay or if I should just go with an Oddzon. > > > > If you've been using it for 4 months, it's lubed with silicone, > and > > you still can't move a face with one finger, you may have just > gotten > > a bad one - I've heard that happens. Well, if it's any > consolation, > > I also have an OddzOn cube. Mine is probably about 1 year old, > and > > shows no signs of wearing out any time soon (though I don't cube > > nearly as much as most). Got mine for $9 at Target, lubed it (and > > relubed it when it wore down) with silicone, and for that, Jessica > > Fridrich (2nd at the WC) said "This is a nice cube" when she used > it > > for a short time, while we were in Toronto - who knows, maybe she > was > > just being nice, but I'd have to agree with her. That said, > unless > > quality has gotten worse over the last year in general, then I'd > say > > spend the $9 to get a new OddzOn cube, and you'll probably get a > > better one. If not, could you try breaking it in some more and/or > > lube it more thoroughly? > > > > - Grant
4304. Re: New Cubes (was no subject)
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 21 Sep 2003 01:33:11 -0000

Definitely the best sticker substitute is vinyl tape. I can't find it anywhere in my town, but I live in a tiny one. Probably at some Wal*Mart you can get some. And from what I've heard, you get enough tape for about a million cubes. --- In speedsolvingrubikscube@yahoogroups.com, "Kenny" <desert_eagle008@y...> wrote: > I was going to buy an Oddzon cube at Target, but they didn't have > one. They did have a Milton Bradley one, which I took out of the > package to try out. That cube straight out of the package was nearly > just as good as my old one. Needless to say, I bought it. It actually > turns faster, but it isn't as smooth as my other one. I'm sure it > will be perfect once it gets broke in a little and I sand it. It's > probably about as good as an Oddzon, but I've never used an Oddzon so > I can't actually compare them. > > Can someone tell me what I should do when the stickers wear off? I > tried paint on my last one and hated it, then scraped it off a few > days later. It has tiles on it now, but I don't like the feel of it > with every square being raised up. So hopefully I can find something > I'll like for my new cube. > > > > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > But the really trick is of course to break it in without lubing it. > > I can fully break in an Oddzon cube in no longer then 2 months to > > the same feel as my main cubes. > > > > It's all about sitting around and putting a few hundred half turns > > on each face... repeat if necessary. (with lube completely washed > > off) > > > > -Doug > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > > <Grant@T...> wrote: > > > --- Kenny wrote: > > > > From watching some videos, I think I could use a better cube > (the > > > > one I'm using is main brand, one of the new ones, and it has had > > > > four months of use and silicone spray lubricant). I can't > really > > do > > > > finger tricks with it because it's hard to move with one > finger. > > I > > > > need to know if it's worth the money to buy an original Ideal > > cube > > > > off Ebay or if I should just go with an Oddzon. > > > > > > If you've been using it for 4 months, it's lubed with silicone, > > and > > > you still can't move a face with one finger, you may have just > > gotten > > > a bad one - I've heard that happens. Well, if it's any > > consolation, > > > I also have an OddzOn cube. Mine is probably about 1 year old, > > and > > > shows no signs of wearing out any time soon (though I don't cube > > > nearly as much as most). Got mine for $9 at Target, lubed it > (and > > > relubed it when it wore down) with silicone, and for that, > Jessica > > > Fridrich (2nd at the WC) said "This is a nice cube" when she used > > it > > > for a short time, while we were in Toronto - who knows, maybe she > > was > > > just being nice, but I'd have to agree with her. That said, > > unless > > > quality has gotten worse over the last year in general, then I'd > > say > > > spend the $9 to get a new OddzOn cube, and you'll probably get a > > > better one. If not, could you try breaking it in some more > and/or > > > lube it more thoroughly? > > > > > > - Grant
4305. Re: CUBE CLUBS, converting new cubers
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 21 Sep 2003 03:18:12 -0000

Trying to find time to teach? I know some of you are busy after school with sports, clubs, jobs, and homework ;) but i would stay after school in the student lounge for a half hour to an hour sometimes more! I would do "walk thorughs" and also supplied an easy to learn inefficent method on paper. As interest grew i put a notice in the daily anouncements reminding people that i would stay after school on every tuesday and thursday, or whenever i did it before (you don't have to meet every day!). It is a lot of work for one person, but in the end its all worth it, out of the dozen that i taught (or helped with) i have 4 people that are all under a minute, 2 of them are just as fast as me if not faster, us die hards still meet today. When i go back home i hear that there cubes floating around school but no cube club has been started again. Itd be cool to see one start up since there is a lot of interest left, but i think most of them are busy for an after school meeting. I'm just an old wishful fool ;) hehe jake
4306. Re: CUBE CLUBS, converting new cubers
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 21 Sep 2003 04:05:51 -0000

Actually, next year in the High School they have last period off once a week. I might want to do it then. I have a paper route right after school, so that wouldn't work. --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > Trying to find time to teach? > I know some of you are busy after school with sports, clubs, jobs, > and homework ;) but i would stay after school in the student lounge > for a half hour to an hour sometimes more! I would do "walk > thorughs" and also supplied an easy to learn inefficent method on > paper. As interest grew i put a notice in the daily anouncements > reminding people that i would stay after school on every tuesday and > thursday, or whenever i did it before (you don't have to meet every > day!). It is a lot of work for one person, but in the end its all > worth it, out of the dozen that i taught (or helped with) i have 4 > people that are all under a minute, 2 of them are just as fast as me > if not faster, us die hards still meet today. When i go back home i > hear that there cubes floating around school but no cube club has > been started again. Itd be cool to see one start up since there is > a lot of interest left, but i think most of them are busy for an > after school meeting. I'm just an old wishful fool ;) hehe > jake
4307. Site update
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 21 Sep 2003 20:58:02 -0000

Back from vacation, I changed the following page a bit (videos): http://grrroux.free.fr/method/Step_4.html Ideas on how to improve this step are still welcome... Gilles.
4308. WC Cube Lubricant
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 22 Sep 2003 03:30:55 -0000

I've been putting off posting this for the last month, but now I have: What kind of lube was used on the Rubiks Cube's we got at the WC? I don't think it was Silicone, because mine is already really stiff. Unless it got wet, or something, But as far as I know it wasn't. And are these studio cubes? I heard they were, but I don't know.
4309. Re: WC Cube Lubricant
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 22 Sep 2003 14:43:20 -0000

#1. Good lube question, not that it really matters since most silicone perform about the same. #2. Lube your cube if it's stiff!! #3. We were informed by other member that they would not be Studio cubes BEFORE wc (read the posts). I wasn't paying close attention to those cubes there, but I'd doubt were. Did you find those cube really great? I didn't think they were fantastic speedcubes, decent enough to use, but nothing that absolutely suprised me. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > I've been putting off posting this for the last month, but now I have: > What kind of lube was used on the Rubiks Cube's we got at the WC? I > don't think it was Silicone, because mine is already really stiff. > Unless it got wet, or something, But as far as I know it wasn't. > And are these studio cubes? I heard they were, but I don't know.
4310. Re: WC Cube Lubricant
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 22 Sep 2003 17:28:45 -0000

It is a normal Rubik.com cube and not a Rubik's Studio cube (they have they have the 1980 logo and strong stickers. I gues they used the Rubiks.com lubricant, this lubricant does not work well at low or high temperatures only at room temperature. It might be that you stored to cube in the sun this will have effect on this kind of lubricant. You should clean the cube and lubricate it with silicone spray. I am busy to order Studio Cubes and I hope I can offer them to everyone real soon Ton --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > I've been putting off posting this for the last month, but now I have: > What kind of lube was used on the Rubiks Cube's we got at the WC? I > don't think it was Silicone, because mine is already really stiff. > Unless it got wet, or something, But as far as I know it wasn't. > And are these studio cubes? I heard they were, but I don't know.
4311. Mobile java cube
From: jess_bonde <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 22 Sep 2003 21:44:16 -0000

Hi everybody. I've been asked to give my oppinion on a Rubik's cube java game for mobile phones made by ikkyou. Has any of you tried this cube? Anyway I wanted to get some oppinions from you about the button configuration. You look at the cube from the corner so you can see two sides and the top. The back sides are displayed behind the cube. In the game the configuration is like this: You can switch between directions. But when you set the arrows to clockwise the sides will turn in the direction you see on the screen, not all clockwise according to our system. 1 will make turn L' 2 will turn the vertical layer next to it in same direction (away from you) 3 will make turn R 4 will make turn U 5 will turn horizontal layer same direction 6 will make turn D' 7 will make turn F 8 will turn the vertical layer next to it in the same direction (towards you) 9 will make turn B' *, 0 and # will turn the whole cube I think this is a straight forward and categoric way for none-cubers to do a notation for a screen cube, but for cubers who have a standardized notation I think it's confusing. I have suggested this: When you switch between clockwise and counterclocwise, the sides should turn the right way according to our notation. The buttons: 1 should turn L side 3 should turn B side 7 should turn F side 9 should turn R side 2 should turn U side 8 should turn D side All (real) clockwise or counterclockwise depending on the arrows 4, 5 and 6 should turn centerslides (in some order) *, 0 and # should turn the whole cube (as it is) What is your oppinion?
4312. finger workout = rough cubing?
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 22 Sep 2003 23:30:38 -0000

the water pump in my 89 iroc-z camaro died causing the car to overheat and the radiator to explode (literally, there is a hole in the side of the radiator). so i spent a whole day pushing/pulling wrenches with my hands, twisting nuts and bolts with my fingers, and generally being a contortionist-- twisting and turning in ways that mother nature never inteded your body to move. i'm not normally a mechanic (i'm a software engineer like many others here), but i do like fixing things myself. needless to say my fingers got a very strenuous workout. i tried cubing that evening (yesterday) and basicly found that i had lost nearly all my fine motor control of my fingers. as everyone knows, speedcubing is a game of fractions of millimeters, and all the little nuances of motion that make the cube line up that allow you to turn quickly-- well they were simply not happening accurately. today (one day later), i still cannot really cube that well. my forarms are still sore from torturing the finger muscles. have others noticed this kind of thing? of course i expect to regain my fine motor control soon, but it's frustrating as hell...
4313. Re: finger workout = rough cubing?
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 23 Sep 2003 00:03:03 -0000

I think the only thing to do is take a few days or a week off from cubing. I sometimes do something like that, and my fingers hurt for a while. It feels like your hands are cold, in the way that they can't move easily. After a while it'll get better --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > the water pump in my 89 iroc-z camaro died causing the car to > overheat and the radiator to explode (literally, there is a hole in > the side of the radiator). so i spent a whole day pushing/pulling > wrenches with my hands, twisting nuts and bolts with my fingers, and > generally being a contortionist-- twisting and turning in ways that > mother nature never inteded your body to move. i'm not normally a > mechanic (i'm a software engineer like many others here), but i do > like fixing things myself. > > needless to say my fingers got a very strenuous workout. > > i tried cubing that evening (yesterday) and basicly found that i had > lost nearly all my fine motor control of my fingers. as everyone > knows, speedcubing is a game of fractions of millimeters, and all > the little nuances of motion that make the cube line up that allow > you to turn quickly-- well they were simply not happening > accurately. today (one day later), i still cannot really cube that > well. my forarms are still sore from torturing the finger muscles. > > have others noticed this kind of thing? of course i expect to > regain my fine motor control soon, but it's frustrating as hell...
4314. mefferts came through!
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 23 Sep 2003 00:29:29 -0000

Hey all, I bit the bullet and bought a mini 4x4x4 from meffert's, despite my problems in past experience. I just couldn't beat their prices with the free shipping. Showed up almost exactly a week later (maybe 6 days, I can't remember) and the order was perfect. Got a mini 4x4x4 and a transparent assembly cube (the girlfriend loves it). The mini 4x4 works like a champ, it's so light and tiny in my hands, I love it. Probably going to order the mini 5x5 next month some time. Just thought I'd share a GOOD experience with mefferts, so's people don't think I'm completely against them, definately has restored some faith in them. Daniel
4315. Re: mefferts came through!, 2x2 event, cube-club
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 23 Sep 2003 05:46:02 -0000

Yes, I didn't have too great of faith in them either... but my last order (a pyraminx and 2x2), came through perfectly, about a week wait. I was very satisifed with their 2x2 and am trying to wear it in a bit more but had already set a 10.02s average on it a few days after it arrived, my first average on a 2x2 nontheless. And the textured pyraminx was pretty good also. The silver stickers keep comming off and I've had to just about reglue all of them, as they natuarally fall out, though. The red felt side doesn't appear to actaully be felt or artificial fur but some type of spongy rubber. It turns very well though, but I have yet to perfect a good number of finger tricks on it. Green and blue arn't too easily decernable though when I'm playing it in the dark (always have to use my nails and run through in two orthogonal directions). As with my other puzzles I am always interested in how to take them apart incase I want to lube individual pieces and set them out to dry before assembly or just to learn about a new mechanism. I'm sure the Eastsheen 2x2 mechanism differs from the regular ones to some degree and am curious...., wondering if it'd be possible to incorporate springs into the design to pitch an idea to Mefferts for a truly world-class 2x2. I'm also hoping there will be an official 2x2x2 competition at the next WC. I realize that it is very simple, but then again is the 3x3 compared to the 4x4 or 5x5... I bet corners first guys like Ron, David Allan, Gene, DanG, and Gaétan would ROCK at it aside from of course Akimoto. Hemmm...., why in the world did Gaétan from Montreal NOT come to WC? This would just add a new dimension to the WC experience.... One-handed and blindfolded sure did, we can all agree!!! It was reasoned that the 2x2 was too simple to do as a category or that not enough interest was there so I just want to say now, while it is early that I'd love to register for it. Of course hopefully by then I'd be into a ton of other cube/not-quite-cube related things and be begging the organizers to spread the event into more than TWO days. On second thought, much more than 2... Just to keep you all updated on my local cube club... I am in the process of planning out how to fill a half-hour (was origianlly to be an hr) for the mass-meeting, which, due to the amount of publicity I have decided to put into it, at least 200 students (maybe a few profesors) will show up for. (Hopefully not more since the place I reserved won't handle more.) Ok..., introductions should take 5-10 minutes... but what then? I am new at this type of stuff. I certainly can't just keep solving the cube for minutes on end, actually I hope not to have to solve it at all. I've prepared a basic method to pass out, but too bad not everyone owns a cube :(. But I still need more ideas (like a speech). So if anyone has got ideas for me, I'm listening. Oh and also, I think you guys will find this funny. I posted over in the "exclusive" 4D cube club and had the following response: "What do you mean by RWC?" Omg, that just shows how one of them is living in the shadows... So faith in Meffert's is comming back slowly. Oh forgot to mention the imperfectly centered stickers, but I didn't cae about that too much. -Doug Li (Happy Cubing friends...) --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > Hey all, > I bit the bullet and bought a mini 4x4x4 from meffert's, despite > my problems in past experience. I just couldn't beat their prices > with the free shipping. Showed up almost exactly a week later (maybe > 6 days, I can't remember) and the order was perfect. Got a mini > 4x4x4 and a transparent assembly cube (the girlfriend loves it). The > mini 4x4 works like a champ, it's so light and tiny in my hands, I > love it. Probably going to order the mini 5x5 next month some time. > > Just thought I'd share a GOOD experience with mefferts, so's people > don't think I'm completely against them, definately has restored some > faith in them. > > Daniel
4316. Re: WC Cube Lubricant
From: "gosd123" <dgosbee@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 23 Sep 2003 10:11:08 -0000

the rubiks.com goop was used on those cubes....they were not studio cubes..... d --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > I've been putting off posting this for the last month, but now I have: > What kind of lube was used on the Rubiks Cube's we got at the WC? I > don't think it was Silicone, because mine is already really stiff. > Unless it got wet, or something, But as far as I know it wasn't. > And are these studio cubes? I heard they were, but I don't know.
4317. Video of Dan Solving Cube
From: "allanlindy" <allanlindy@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 23 Sep 2003 13:29:28 -0000

Hi Dan, once I get through all the footage (38hours), I can send you a clip of you on stage. We are the group making the doc 'Minds Behind Cubing' Allan.
4318. Wanted: A few steps to solve the cube.
From: "allanlindy" <allanlindy@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 23 Sep 2003 13:42:40 -0000

Hello folks, So, after the competition, myself and my grip Mark, have been working on solving the cube. We have downloaded, digested and have solved the cube using Jessica's method, however, since I have a documentary to make, I really don't have the time to memorize all those algorthyms. Mark and I were talking, and we decided to try Lar's method. Lars, I like the idea a lot, but those Java applets are pretty cool, however I am having difficulty in understanding exactly what moves to do to get the edges and corners aligned in the last layer. Maybe I just need more time in digesting the process. Anyway, I've been scouring the websites, and was wondering if someone can send me a link with the relatively few algorthyms to solve the cube. Thanks Allan mail@... Ps. We should have a trailer up for the doc in about 2-3 weeks time. I'll post a note here when we get there.
4319. Re: Wanted: A few steps to solve the cube.
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 23 Sep 2003 14:50:32 -0000

Hi, Allan, I am a cube artist specializing in 3d cube art. I was the only exhibitor at the WC, but that was not my fault. I would have *welcomed* other cube artists. Unfortunately, as I found on the web, there are two other sources of cube art, but they are 2d, not 3d. BTW, 2d means two dimensional, or picture-like structures, and 3d means three dimensional, or sculpture-like structures. As you might expect, 3d cube art is considerably more dificult than 2d cube art. I do not wish to put down people doing 2d art. Some of their work is really beautiful. Bowever, if you want to go 3d, you have to understand conceps that go beyond cubing. I am talking about parity pairs and parity-pair induced design symmetries. And of course you must solve the Rubik's cube completely. I knew it was going to be hard to present those designs. But I never imagined that I was going rto be so alone, that there would be no one costructing those designs. Yet that is exactly what happened in Toronto. Difficult as it is, I am forced to come to a conclusion, that at present I am the only person in the world who does 3d cube art. Did you take a snapshot of those designs? Do you think you can include them in the documentary? Then perhaps somebody can see trhem and tell me of others who are doing 3d designs. Thank you very much. Hana M. Bizek --- In speedsolvingrubikscube@yahoogroups.com, "allanlindy" <allanlindy@y...> wrote: > Hello folks, > > So, after the competition, myself and my grip Mark, have been working > on solving the cube. > > We have downloaded, digested and have solved the cube using Jessica's > method, however, since I have a documentary to make, I really don't > have the time to memorize all those algorthyms. > > Mark and I were talking, and we decided to try Lar's method. > > Lars, I like the idea a lot, but those Java applets are pretty cool, > however I am having difficulty in understanding exactly what moves to > do to get the edges and corners aligned in the last layer. Maybe I > just need more time in digesting the process. > > Anyway, I've been scouring the websites, and was wondering if someone > can send me a link with the relatively few algorthyms to solve the > cube. > > Thanks > > Allan > > mail@a... > > Ps. We should have a trailer up for the doc in about 2-3 weeks > time. I'll post a note here when we get there.
4320. a simple question
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 23 Sep 2003 15:01:02 -0000

Hi, everybody how many cubes do you own and use for speed cubing? I am primarily interested in 3x3, but you can include other puzzles. If you do, please specify the kind of puzzle and how many of each you have. Thank you, Hana a kostky
4321. 1min28.24sec the long way!
From: "c4r7" <c4r7@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 23 Sep 2003 15:11:27 -0000

I'm look'n at The Lars Petrus Method tonight.
4322. Re: a simple question
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 23 Sep 2003 16:43:45 -0000

2x2x2 - 1 just one 3x3x3 - 7 one for speed cubing, one for underwater, two for looks (one original stickers, one sparkle stickers), one for texture, one clear, one picture small 3x3x3-- 5 keychain, 2 small non-key chain, one really small non keychain 4x4x4 - 2 one broken, one new 5x5x5 - 2 one kinda broken, one working square-one - 1 megaminx - 1 pyraminx - 1 kinda broken homer & Bart - 1 each, so 2 I think that's it, unless you count my girlfriend's cube, in which case theres 1 more 3x3x3 --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > Hi, everybody > > how many cubes do you own and use for speed cubing? I am primarily > interested in 3x3, but you can include other puzzles. If you do, > please specify the kind of puzzle and how many of each you have. > > Thank you, > Hana a kostky
4323. Re: a simple question
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 23 Sep 2003 20:00:39 -0000

I have about 450 3D twisty puzzles in my collection, mostly 3x3x3 Original Rubik's I have about 80 Rubik Arxon's and Rubiks Studio cubes that I can use for speedcubing, 5 of them I use currently for speedcubing Then I have 4, 4x4x4 that I use for speedcubing and 2 5x5x5 that I use for speedcubing I can not list all the 450 puzzles, for that just look at my site But I play regular with a speedcube siamese cube, Magaminx, 2 layer fusedcube, blindmans cube and dynacube For most other puzzles I solved them once any are now for display. Ton --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > Hi, everybody > > how many cubes do you own and use for speed cubing? I am primarily > interested in 3x3, but you can include other puzzles. If you do, > please specify the kind of puzzle and how many of each you have. > > Thank you, > Hana a kostky
4324. my 4x4x4 broke the first day
From: "thenextpre2004" <thenextpre2004@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 23 Sep 2003 23:27:27 -0000

I waited a week all excited to get my 4x4x4 from Rubiks.com. when it finally came i spent hours that day learning how to do it. i figured it out in 1 day and i was cubing at night that same day, and it just broke. i was turning a mid-left layer by itsself when the cubie i was pushing on just popped out and a center piece too. i dunno if you've seen the center pieces to the 4x4x4 but they have little stems coming down that fit into the grooves of the mechanism. well the little stem broke off. i super glued it and got the cube back together after about an hour of workin on it. then the next day the same thing happened and a completely different center piece broke. Should i get one from a different company or what? or try to get rubiks.com to get me a new one? I mean this really sucks. ADAM
4325. Re: my 4x4x4 broke the first day
From: "Chris Sz..." <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 24 Sep 2003 00:02:33 -0000

The same exact thing happened to me although I had the cube for about a week. The center pieces are really fragile. I tried gluing it twice with the strongest epoxy I had but it just broke a few moves after I put it back in my cube. Rubik's does warn that they break easy and sells replacements. I think it comes with 2 of every type of piece and a set of stickers. I don't want to spend money on that right now. Maybe we should just get a Meffert's 4x4. They consensus is that are good. Are they much more durable than Rubik's brand? --barefoot Chris --- In speedsolvingrubikscube@yahoogroups.com, "thenextpre2004" <thenextpre2004@y...> wrote: > I waited a week all excited to get my 4x4x4 from Rubiks.com. when it > finally came i spent hours that day learning how to do it. i figured > it out in 1 day and i was cubing at night that same day, and it just > broke. i was turning a mid-left layer by itsself when the cubie i > was pushing on just popped out and a center piece too. i dunno if > you've seen the center pieces to the 4x4x4 but they have little > stems coming down that fit into the grooves of the mechanism. well > the little stem broke off. i super glued it and got the cube back > together after about an hour of workin on it. then the next day the > same thing happened and a completely different center piece broke. > Should i get one from a different company or what? or try to get > rubiks.com to get me a new one? I mean this really sucks. > ADAM
4326. Re: a simple question
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 24 Sep 2003 00:12:25 -0000

I have 6 or 7 3x3's, but I only use two for speed cubing. The other's just sit there looking cool on my dresser. Then I have a 4x4, a 5x5, a Rubiks Snake, and that cool silvery cube we got at the WC. And a 2x2. --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > Hi, everybody > > how many cubes do you own and use for speed cubing? I am primarily > interested in 3x3, but you can include other puzzles. If you do, > please specify the kind of puzzle and how many of each you have. > > Thank you, > Hana a kostky
4327. Re: my 4x4x4 broke the first day
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 24 Sep 2003 02:24:29 -0000

I had a 4x4x4 from mefferts from about a year ago, before they sold the mini's. It broke in exactly the same manner as you described. It worked really well after regluing once or twice, but after I think 4 different center pieces broke, the glue just wouldn't do it any more. I bought a mini 4x4x4 (eastsheen) from mefferts. It came yesterday and it feels wonderful. Since I've only had it for 2 days though, I can't comment on durability. It's already got at least 50 solves on it though. And it's smoother than my main 3x3x3 cube. - In speedsolvingrubikscube@yahoogroups.com, "thenextpre2004" <thenextpre2004@y...> wrote: > I waited a week all excited to get my 4x4x4 from Rubiks.com. when it > finally came i spent hours that day learning how to do it. i figured > it out in 1 day and i was cubing at night that same day, and it just > broke. i was turning a mid-left layer by itsself when the cubie i > was pushing on just popped out and a center piece too. i dunno if > you've seen the center pieces to the 4x4x4 but they have little > stems coming down that fit into the grooves of the mechanism. well > the little stem broke off. i super glued it and got the cube back > together after about an hour of workin on it. then the next day the > same thing happened and a completely different center piece broke. > Should i get one from a different company or what? or try to get > rubiks.com to get me a new one? I mean this really sucks. > ADAM
4328. RE: [Speed cubing group] Re: my 4x4x4 broke the first day
From: "Christopher MoyerGrice" <christopher.moyergrice@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 23 Sep 2003 22:33:48 -0400

I can testify to that- I got an Eastsheen 4x4 about a week ago and it's been solved numerous times, and lubed, and it is indeed smoother than my 3x3. It works great too. CMG -----Original Message----- From: pi3p14159265 [mailto:swedishlf@...] Sent: Tuesday, September 23, 2003 10:24 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Re: my 4x4x4 broke the first day I had a 4x4x4 from mefferts from about a year ago, before they sold the mini's. It broke in exactly the same manner as you described. It worked really well after regluing once or twice, but after I think 4 different center pieces broke, the glue just wouldn't do it any more. I bought a mini 4x4x4 (eastsheen) from mefferts. It came yesterday and it feels wonderful. Since I've only had it for 2 days though, I can't comment on durability. It's already got at least 50 solves on it though. And it's smoother than my main 3x3x3 cube. - In speedsolvingrubikscube@yahoogroups.com, "thenextpre2004" <thenextpre2004@y...> wrote: > I waited a week all excited to get my 4x4x4 from Rubiks.com. when it > finally came i spent hours that day learning how to do it. i figured > it out in 1 day and i was cubing at night that same day, and it just > broke. i was turning a mid-left layer by itsself when the cubie i > was pushing on just popped out and a center piece too. i dunno if > you've seen the center pieces to the 4x4x4 but they have little > stems coming down that fit into the grooves of the mechanism. well > the little stem broke off. i super glued it and got the cube back > together after about an hour of workin on it. then the next day the > same thing happened and a completely different center piece broke. > Should i get one from a different company or what? or try to get > rubiks.com to get me a new one? I mean this really sucks. > ADAM Yahoo! Groups Sponsor ADVERTISEMENT click here <http://rd.yahoo.com/M=194081.3897168.5135684.1261774/D=egroupweb/S=1705 297356:HM/A=1732161/R=0/SIG=11p5b9ris/*http://www.ediets.com/start.cfm?c ode=30509&media=atkins> <http://us.adserver.yahoo.com/l?M=194081.3897168.5135684.1261774/D=egrou pmail/S=:HM/A=1732161/rand=649108926> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
4329. Off Topic: Cubing Music
From: "cjhasbrouck" <cjhasbrouck@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 24 Sep 2003 02:48:00 -0000

I know this is slightly off-topic... I e-mailed Chris and didn't get a response. Does anybody know the name of the song he uses in his 17 second Speedcubing video? Thanks..
4330. Re: Off Topic: Cubing Music
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 24 Sep 2003 02:52:59 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "cjhasbrouck" <cjhasbrouck@y...> wrote: > I know this is slightly off-topic... I e-mailed Chris and didn't get > a response. > > Does anybody know the name of the song he uses in his 17 second > Speedcubing video? > > Thanks.. spybreak by the propeller heads.....its on the Matrix soundtrack....
4331. Re: [Speed cubing group] Comments on durability
From: Mark Longridge <zero1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 23 Sep 2003 22:55:51 -0400

My Original Rubik's Revenge from 1983 still works. Used some petroleum jelly on it a _long_ time ago, and it does rattle a bit. Whatever plastic they used must have been pretty decent. One of the blue stickers said "Made in Hong Kong". On the other hand I didn't work it as much as a 3x3x3 cube, but all things considered the Ideal Toy manufacturing was excellent. To this day I still use Rubik's Game cubes (old-new stock). Mark On Tuesday 23 September 2003 20:02, Chris Sz... wrote: > The same exact thing happened to me although I had the cube for > about a week. The center pieces are really fragile. I tried gluing > it twice with the strongest epoxy I had but it just broke a few > moves after I put it back in my cube. Rubik's does warn that they > break easy and sells replacements. I think it comes with 2 of every > type of piece and a set of stickers. I don't want to spend money on > that right now. Maybe we should just get a Meffert's 4x4. They > consensus is that are good. Are they much more durable than Rubik's > brand? > --barefoot Chris
4332. Re: Off Topic: Cubing Music
From: "cjhasbrouck" <cjhasbrouck@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 24 Sep 2003 03:10:10 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "cjhasbrouck" > <cjhasbrouck@y...> wrote: > > I know this is slightly off-topic... I e-mailed Chris and didn't > get > > a response. > > > > Does anybody know the name of the song he uses in his 17 second > > Speedcubing video? > > > > Thanks.. > > spybreak by the propeller heads.....its on the Matrix soundtrack.... Thanks!
4333. Re: my 4x4x4 broke the first day
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 24 Sep 2003 05:34:38 -0000

There are a few types of 4x4x4 type differ in Plastic The inventor is from Peter Sebesteny, this is the 4x4x4 with the ball kernel There is The Rubik's Revenge USA 1982 (Ideal US) The Rubik's Revenge UK 1982 (Ideal UK) The Rubik's Master Germany 1982 The Rubik's.com 2002 Meffer 4x4x4 And there the Eastheen 4x4x4 with a total different mechanisme As for the 4x4x4 ball type kernel , the centers is for all types very fragile. You should lubricate the Rubik's.com 4x4x4 before use else the change that you will brake a center piece is bigger. Try not to disassemble a new 4x4x4, you probably will damage a center piece. Wait until it becomes a bit lose (only the 1982 have a center that can be removed with a screw). An Eastheen cube does not have parts that are fragile while speedcubing and are easy to disassemble I am still testing what 4x4x4 is the best for speedcubing, my current evaluation is that for me first the colors of the stickers is the most important and secondly the smoothness of the cube. Because the stickers of the Rubik's 1982 versions cube are very bright and stong (they do not wear), this is my current number 1. I will also try an Eastheen after I resticker them with bright colors, the orginal sticker are of poor quality. Ton --- In speedsolvingrubikscube@yahoogroups.com, "thenextpre2004" <thenextpre2004@y...> wrote: > I waited a week all excited to get my 4x4x4 from Rubiks.com. when it > finally came i spent hours that day learning how to do it. i figured > it out in 1 day and i was cubing at night that same day, and it just > broke. i was turning a mid-left layer by itsself when the cubie i > was pushing on just popped out and a center piece too. i dunno if > you've seen the center pieces to the 4x4x4 but they have little > stems coming down that fit into the grooves of the mechanism. well > the little stem broke off. i super glued it and got the cube back > together after about an hour of workin on it. then the next day the > same thing happened and a completely different center piece broke. > Should i get one from a different company or what? or try to get > rubiks.com to get me a new one? I mean this really sucks. > ADAM
4334. Re: my 4x4x4 broke the first day
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 24 Sep 2003 10:52:05 -0000

I bought a 4x4x4 from Mefferts a while ago. At RWC several cubers told me it was an EastSheen one (I wasn't sure what it was I just knew it wasn't Rubik's brand). Anyway, I've been quite happy with my 4x4x4 from Mefferts, however, it is a very delicate cube. I have to be much more careful with it than I am with my 3x3x3. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Chris Sz..." <s2chris2@h...> wrote: > The same exact thing happened to me although I had the cube for > about a week. The center pieces are really fragile. I tried gluing > it twice with the strongest epoxy I had but it just broke a few > moves after I put it back in my cube. Rubik's does warn that they > break easy and sells replacements. I think it comes with 2 of every > type of piece and a set of stickers. I don't want to spend money on > that right now. Maybe we should just get a Meffert's 4x4. They > consensus is that are good. Are they much more durable than Rubik's > brand? > --barefoot Chris > > > > --- In speedsolvingrubikscube@yahoogroups.com, "thenextpre2004" > <thenextpre2004@y...> wrote: > > I waited a week all excited to get my 4x4x4 from Rubiks.com. when > it > > finally came i spent hours that day learning how to do it. i > figured > > it out in 1 day and i was cubing at night that same day, and it > just > > broke. i was turning a mid-left layer by itsself when the cubie i > > was pushing on just popped out and a center piece too. i dunno if > > you've seen the center pieces to the 4x4x4 but they have little > > stems coming down that fit into the grooves of the mechanism. well > > the little stem broke off. i super glued it and got the cube back > > together after about an hour of workin on it. then the next day > the > > same thing happened and a completely different center piece broke. > > Should i get one from a different company or what? or try to get > > rubiks.com to get me a new one? I mean this really sucks. > > ADAM
4335. Re: my 4x4x4 broke the first day
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 24 Sep 2003 13:41:45 -0000

Personally i love the rubiks.com 4x4s, well, at least when they are broken in. The east sheen cubes are spectacular puzzles but they are too small, i keep getting my fingers tangled up! I can too relate to all the frustration with centers breaking. I got another 4x4 just to swap pieces with. But really once you get one lubbed up, it is great! Jake --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I bought a 4x4x4 from Mefferts a while ago. At RWC several cubers > told me it was an EastSheen one (I wasn't sure what it was I just > knew it wasn't Rubik's brand). Anyway, I've been quite happy with my > 4x4x4 from Mefferts, however, it is a very delicate cube. I have to > be much more careful with it than I am with my 3x3x3. > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, "Chris Sz..." > <s2chris2@h...> wrote: > > The same exact thing happened to me although I had the cube for > > about a week. The center pieces are really fragile. I tried gluing > > it twice with the strongest epoxy I had but it just broke a few > > moves after I put it back in my cube. Rubik's does warn that they > > break easy and sells replacements. I think it comes with 2 of every > > type of piece and a set of stickers. I don't want to spend money on > > that right now. Maybe we should just get a Meffert's 4x4. They > > consensus is that are good. Are they much more durable than Rubik's > > brand? > > --barefoot Chris > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "thenextpre2004" > > <thenextpre2004@y...> wrote: > > > I waited a week all excited to get my 4x4x4 from Rubiks.com. when > > it > > > finally came i spent hours that day learning how to do it. i > > figured > > > it out in 1 day and i was cubing at night that same day, and it > > just > > > broke. i was turning a mid-left layer by itsself when the cubie i > > > was pushing on just popped out and a center piece too. i dunno if > > > you've seen the center pieces to the 4x4x4 but they have little > > > stems coming down that fit into the grooves of the mechanism. > well > > > the little stem broke off. i super glued it and got the cube back > > > together after about an hour of workin on it. then the next day > > the > > > same thing happened and a completely different center piece > broke. > > > Should i get one from a different company or what? or try to get > > > rubiks.com to get me a new one? I mean this really sucks. > > > ADAM
4336. Re: my 4x4x4 broke the first day
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 24 Sep 2003 13:58:22 -0000

When I wrote my book, I said that the reason I used no 4x4x4 in my designs was its unavailabilityand high expense, but ainly its fragility. That was certainly true in those days. Nowadays it is available online at rubiks.com and Mefferts, but is still quite expensive and fragile, as this iscuzsion shows. My special problem is parity pairs, but with stickrs available at rubiks.com, that is no longer a problem. Did anyone else, besides Ron, Jessica, Ton and Sandy, tke oyctures of my designs? Would you consider putting them on the web? Thank you. (Just the designs, without my picture, would be fine.) Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I bought a 4x4x4 from Mefferts a while ago. At RWC several cubers > told me it was an EastSheen one (I wasn't sure what it was I just > knew it wasn't Rubik's brand). Anyway, I've been quite happy with my > 4x4x4 from Mefferts, however, it is a very delicate cube. I have to > be much more careful with it than I am with my 3x3x3. > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, "Chris Sz..." > <s2chris2@h...> wrote: > > The same exact thing happened to me although I had the cube for > > about a week. The center pieces are really fragile. I tried gluing > > it twice with the strongest epoxy I had but it just broke a few > > moves after I put it back in my cube. Rubik's does warn that they > > break easy and sells replacements. I think it comes with 2 of every > > type of piece and a set of stickers. I don't want to spend money on > > that right now. Maybe we should just get a Meffert's 4x4. They > > consensus is that are good. Are they much more durable than Rubik's > > brand? > > --barefoot Chris > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "thenextpre2004" > > <thenextpre2004@y...> wrote: > > > I waited a week all excited to get my 4x4x4 from Rubiks.com. when > > it > > > finally came i spent hours that day learning how to do it. i > > figured > > > it out in 1 day and i was cubing at night that same day, and it > > just > > > broke. i was turning a mid-left layer by itsself when the cubie i > > > was pushing on just popped out and a center piece too. i dunno if > > > you've seen the center pieces to the 4x4x4 but they have little > > > stems coming down that fit into the grooves of the mechanism. > well > > > the little stem broke off. i super glued it and got the cube back > > > together after about an hour of workin on it. then the next day > > the > > > same thing happened and a completely different center piece > broke. > > > Should i get one from a different company or what? or try to get > > > rubiks.com to get me a new one? I mean this really sucks. > > > ADAM
4337. Re: [Speed cubing group] Comments on durability
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 24 Sep 2003 15:44:24 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Mark Longridge <zero1@l...> wrote: > My Original Rubik's Revenge from 1983 still works. > Used some petroleum jelly on it a _long_ time ago, > and it does rattle a bit. Whatever plastic they used > must have been pretty decent. One of the blue stickers > said "Made in Hong Kong". > > On the other hand I didn't work it as much as a 3x3x3 > cube, but all things considered the Ideal Toy manufacturing > was excellent. To this day I still use Rubik's Game cubes > (old-new stock). > > Mark > Hi Mark, I got a tiled 4x4x4 from a seller on ebay named "5x5x5" and it's excellent. I've had no problems with it. I also use Rubik's Game cubes. For those who are interested there's one on ebay now. The last time I recommended Rubik's Game cubes I didn't bid on the one on ebay and no one bid on it at all and it went unsold at $3.00! So if you guys are tired of cubes with stickers, and ones you can't adjust... David J
4338. Re: my 4x4x4 broke the first day
From: "fumba24" <vomberg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 24 Sep 2003 15:49:43 -0000

I have two broken 4x4x4 from rubiks.com and two that are working and the broken ones are for centers replacement. Dror Vomberg --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > Personally i love the rubiks.com 4x4s, well, at least when they are > broken in. The east sheen cubes are spectacular puzzles but they are > too small, i keep getting my fingers tangled up! > > I can too relate to all the frustration with centers breaking. I got > another 4x4 just to swap pieces with. But really once you get one > lubbed up, it is great! > > Jake > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > I bought a 4x4x4 from Mefferts a while ago. At RWC several cubers > > told me it was an EastSheen one (I wasn't sure what it was I just > > knew it wasn't Rubik's brand). Anyway, I've been quite happy with > my > > 4x4x4 from Mefferts, however, it is a very delicate cube. I have to > > be much more careful with it than I am with my 3x3x3. > > > > Jasmine. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Chris Sz..." > > <s2chris2@h...> wrote: > > > The same exact thing happened to me although I had the cube for > > > about a week. The center pieces are really fragile. I tried > gluing > > > it twice with the strongest epoxy I had but it just broke a few > > > moves after I put it back in my cube. Rubik's does warn that they > > > break easy and sells replacements. I think it comes with 2 of > every > > > type of piece and a set of stickers. I don't want to spend money > on > > > that right now. Maybe we should just get a Meffert's 4x4. They > > > consensus is that are good. Are they much more durable than > Rubik's > > > brand? > > > --barefoot Chris > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "thenextpre2004" > > > <thenextpre2004@y...> wrote: > > > > I waited a week all excited to get my 4x4x4 from Rubiks.com. > when > > > it > > > > finally came i spent hours that day learning how to do it. i > > > figured > > > > it out in 1 day and i was cubing at night that same day, and it > > > just > > > > broke. i was turning a mid-left layer by itsself when the cubie > i > > > > was pushing on just popped out and a center piece too. i dunno > if > > > > you've seen the center pieces to the 4x4x4 but they have little > > > > stems coming down that fit into the grooves of the mechanism. > > well > > > > the little stem broke off. i super glued it and got the cube > back > > > > together after about an hour of workin on it. then the next day > > > the > > > > same thing happened and a completely different center piece > > broke. > > > > Should i get one from a different company or what? or try to > get > > > > rubiks.com to get me a new one? I mean this really sucks. > > > > ADAM
4339. Re: my 4x4x4 broke the first day
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 24 Sep 2003 15:52:25 -0000

--- jasmine_ellen wrote: > 4x4x4 from Mefferts ... it is a very delicate cube. I realize the EastSheen cubes feel more fragile/delicate, but I have yet to hear of anyone breaking one. Is it just because of the sound/weight? I've put a fair amount of use and force into my EastSheen cubes at times (even dropped them occassionally) without any problems. --- Chris Sz wrote: > Maybe we should just get a Meffert's 4x4. They consensus is that > are good. Are they much more durable than Rubik's brand? Mefferts.com sells two different 4x4 cubes - the larger one (normal size) is just as fragile as the rubiks.com variety. The EastSheen cubes are much better IMHO (see above). I have been very pleased with mine, and have used them a fair amount over the last 9 months. --- thenextpre2004 wrote: > it just broke. i was turning a mid-left layer by itsself when the > cubie i was pushing on just popped out and a center piece too. I have a couple recommendations for you: 1) Buy a new 4x4x4, and you have a full set of replacement pieces. 2) Make sure the cube is worked in and well lubed before doing much speedcubing. 3) Don't do slice moves - If you need to do a slice, move the slice with the adjacent face, and then move the face back. I believe Masayuki's does slices this way, and his approach uses slices fairly extensively, but he was still fast enough with it to win both the 4x4 and 5x5 events at the WC. He (or anyone else) can correct me if I'm wrong. - Grant
4340. Re: THE Algorithm Database
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 24 Sep 2003 16:38:58 -0000

--- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > All valid points, but what about comparing something like R'U (or > even worst RU) to say R2? I think we all know what would happen if > we timed a repitition of say 100 of each.... Well if we're trying to model how fast a sequence can be done with our turn metric, we need to introduce context---the moves surrounding that move. Otherwise simply saying a half-twist takes longer than a quarter-twist doesn't help much. What we need is a model of how the cube is held and where the fingers are at various points---and of course this is all solver-dependent. Which is why I like and still use HTM; it's the original metric (at least, the first one I saw) and the simplest. QTM has some nice theoretical properties, but to me F+F+ is unnatural; we think of it as F2. (The same argument could be made for the slices, but I think it's not as strong an argument there.) So yes, it would be interesting to try to do a quick improvement of the metric somehow, maybe by starting with HTM, and then adding some fractional "shortcuts" (for instance, any sequence of two moves that can be done as a "fingertrick" counts as only 1.5 moves; any sequence of three moves that can be done as a "fingertrick" counts two) or something like that, and use this to help improve the usefulness of the metric for speedsolvers.
4341. Re: my 4x4x4 broke the first day
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 24 Sep 2003 19:08:40 -0000

Wow, not even enough center pieces on TWO broken 4x4x4's to form a complete 4x4x4? That's a lot of cube abuse, dropping, and stuff. I have had success in gluing center pieces together to fix such cubes, just have to use VERY quick drying glue, a lot of it and about 5 layers of it with sufficent drying time in between. And then I go through a sanding process. It would be nice if these companies started offering replacement center pieces only...., I think either Mefferts or Rubiks.com already offers somthing like this. It is just not worth it to me just to buy a brand new cube and use the old one for replacement pieces. Also does anyone know the extent of compatibility of the different brands (not including the small Eastsheen cube of course for obvious reasons)? I know some of you out there love to construct 3x3's in this manner to find a good composite brand cube. Would the same work as well on a 4x4? I also broke my first 4x4 (Mefferts) only a month after it had arrived. So this seems to be a fairly common occurance in our community... I wonder what someone like Akimoto does for replacment pieces? He's probably abused his 4x4's more then any of us so perhaps he just has like 20 of those guys sitting around, lol. Or he moved on to some better solution. So does anybody have better solutions to this problem then to just vent frustration towards it or just give another bad experience? -Doug Li --- In speedsolvingrubikscube@yahoogroups.com, "fumba24" <vomberg@h...> wrote: > I have two broken 4x4x4 from rubiks.com and two that are working and > the broken ones are for centers replacement. > > Dror Vomberg > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > Personally i love the rubiks.com 4x4s, well, at least when they > are > > broken in. The east sheen cubes are spectacular puzzles but they > are > > too small, i keep getting my fingers tangled up! > > > > I can too relate to all the frustration with centers breaking. I > got > > another 4x4 just to swap pieces with. But really once you get one > > lubbed up, it is great! > > > > Jake > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > I bought a 4x4x4 from Mefferts a while ago. At RWC several > cubers > > > told me it was an EastSheen one (I wasn't sure what it was I > just > > > knew it wasn't Rubik's brand). Anyway, I've been quite happy > with > > my > > > 4x4x4 from Mefferts, however, it is a very delicate cube. I have > to > > > be much more careful with it than I am with my 3x3x3. > > > > > > Jasmine. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Chris Sz..." > > > <s2chris2@h...> wrote: > > > > The same exact thing happened to me although I had the cube > for > > > > about a week. The center pieces are really fragile. I tried > > gluing > > > > it twice with the strongest epoxy I had but it just broke a > few > > > > moves after I put it back in my cube. Rubik's does warn that > they > > > > break easy and sells replacements. I think it comes with 2 of > > every > > > > type of piece and a set of stickers. I don't want to spend > money > > on > > > > that right now. Maybe we should just get a Meffert's 4x4. They > > > > consensus is that are good. Are they much more durable than > > Rubik's > > > > brand? > > > > --barefoot Chris > > > > > > > > > > > > > > > > --- In > speedsolvingrubikscube@yahoogroups.com, "thenextpre2004" > > > > <thenextpre2004@y...> wrote: > > > > > I waited a week all excited to get my 4x4x4 from Rubiks.com. > > when > > > > it > > > > > finally came i spent hours that day learning how to do it. i > > > > figured > > > > > it out in 1 day and i was cubing at night that same day, and > it > > > > just > > > > > broke. i was turning a mid-left layer by itsself when the > cubie > > i > > > > > was pushing on just popped out and a center piece too. i > dunno > > if > > > > > you've seen the center pieces to the 4x4x4 but they have > little > > > > > stems coming down that fit into the grooves of the > mechanism. > > > well > > > > > the little stem broke off. i super glued it and got the cube > > back > > > > > together after about an hour of workin on it. then the next > day > > > > the > > > > > same thing happened and a completely different center piece > > > broke. > > > > > Should i get one from a different company or what? or try to > > get > > > > > rubiks.com to get me a new one? I mean this really sucks. > > > > > ADAM
4342. Re: my 4x4x4 broke the first day
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 24 Sep 2003 19:40:26 -0000

I have my Rubik's Master cube for 20 years, I broke one center on it. On the new Rubik's.com cube I broke 4 centers, you can prevent this not to speedcube on a new cube, break it for in for a while and lubricate it. Only after it is a bit lose and lubricated centers break will be minimal during speedcubing. The ball type kernel Meffert/Rubiks you can exchange the centers they will fit. Since my 4x4x4 are lubriacted after proper break it in when new, I did not have any center breaks. Do not try to disassembkle a new 4x4x4 cube, this is probably when you damage a center (I did!). I have learn my lesson only disasseble after proper break, it will become a bit lose and the edges can be removed easy, never froce an edge out! Ton --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Wow, not even enough center pieces on TWO broken 4x4x4's to form a > complete 4x4x4? That's a lot of cube abuse, dropping, and stuff. I > have had success in gluing center pieces together to fix such cubes, > just have to use VERY quick drying glue, a lot of it and about 5 > layers of it with sufficent drying time in between. And then I go > through a sanding process. It would be nice if these companies > started offering replacement center pieces only...., I think either > Mefferts or Rubiks.com already offers somthing like this. It is just > not worth it to me just to buy a brand new cube and use the old one > for replacement pieces. Also does anyone know the extent of > compatibility of the different brands (not including the small > Eastsheen cube of course for obvious reasons)? I know some of you > out there love to construct 3x3's in this manner to find a good > composite brand cube. Would the same work as well on a 4x4? > > I also broke my first 4x4 (Mefferts) only a month after it had > arrived. So this seems to be a fairly common occurance in our > community... I wonder what someone like Akimoto does for replacment > pieces? He's probably abused his 4x4's more then any of us so > perhaps he just has like 20 of those guys sitting around, lol. Or he > moved on to some better solution. > > So does anybody have better solutions to this problem then to just > vent frustration towards it or just give another bad experience? > > -Doug Li > > > > --- In speedsolvingrubikscube@yahoogroups.com, "fumba24" > <vomberg@h...> wrote: > > I have two broken 4x4x4 from rubiks.com and two that are working > and > > the broken ones are for centers replacement. > > > > Dror Vomberg > > > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > > <no_reply@y...> wrote: > > > Personally i love the rubiks.com 4x4s, well, at least when they > > are > > > broken in. The east sheen cubes are spectacular puzzles but > they > > are > > > too small, i keep getting my fingers tangled up! > > > > > > I can too relate to all the frustration with centers breaking. > I > > got > > > another 4x4 just to swap pieces with. But really once you get > one > > > lubbed up, it is great! > > > > > > Jake > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > > <no_reply@y...> wrote: > > > > I bought a 4x4x4 from Mefferts a while ago. At RWC several > > cubers > > > > told me it was an EastSheen one (I wasn't sure what it was I > > just > > > > knew it wasn't Rubik's brand). Anyway, I've been quite happy > > with > > > my > > > > 4x4x4 from Mefferts, however, it is a very delicate cube. I > have > > to > > > > be much more careful with it than I am with my 3x3x3. > > > > > > > > Jasmine. > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Chris Sz..." > > > > <s2chris2@h...> wrote: > > > > > The same exact thing happened to me although I had the cube > > for > > > > > about a week. The center pieces are really fragile. I tried > > > gluing > > > > > it twice with the strongest epoxy I had but it just broke a > > few > > > > > moves after I put it back in my cube. Rubik's does warn that > > they > > > > > break easy and sells replacements. I think it comes with 2 > of > > > every > > > > > type of piece and a set of stickers. I don't want to spend > > money > > > on > > > > > that right now. Maybe we should just get a Meffert's 4x4. > They > > > > > consensus is that are good. Are they much more durable than > > > Rubik's > > > > > brand? > > > > > --barefoot Chris > > > > > > > > > > > > > > > > > > > > --- In > > speedsolvingrubikscube@yahoogroups.com, "thenextpre2004" > > > > > <thenextpre2004@y...> wrote: > > > > > > I waited a week all excited to get my 4x4x4 from > Rubiks.com. > > > when > > > > > it > > > > > > finally came i spent hours that day learning how to do it. > i > > > > > figured > > > > > > it out in 1 day and i was cubing at night that same day, > and > > it > > > > > just > > > > > > broke. i was turning a mid-left layer by itsself when the > > cubie > > > i > > > > > > was pushing on just popped out and a center piece too. i > > dunno > > > if > > > > > > you've seen the center pieces to the 4x4x4 but they have > > little > > > > > > stems coming down that fit into the grooves of the > > mechanism. > > > > well > > > > > > the little stem broke off. i super glued it and got the > cube > > > back > > > > > > together after about an hour of workin on it. then the > next > > day > > > > > the > > > > > > same thing happened and a completely different center > piece > > > > broke. > > > > > > Should i get one from a different company or what? or try > to > > > get > > > > > > rubiks.com to get me a new one? I mean this really sucks. > > > > > > ADAM
4343. My personalized Petrus system!!!
From: "cristianoalba" <cristianoalba@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 24 Sep 2003 20:33:58 -0000

Visited my web site in order to see my personal interpretation of the Petrus system. http://digilander.libero.it/psxmania/index.htm
4344. Beginning Speedcuber
From: "Godfather04" <joostin4@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Sep 2003 07:19:27 -0000

Hi everyone- So I finally figured out how to finish the dang Rubik's Cube. But I want more. I want to be able to solve it really really fast. I do it in some steps... I do the top layer, and match the faces, then I'll finish the middle layer, then I make a cross on the bottom layer and do the corners. With less than a week of trying to go fast, I'm at 3:30. What are some tips/other methods you can give me to go faster? Also, how do you read algorithms? Thanks!
4345. Re: Beginning Speedcuber
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Sep 2003 13:22:26 -0000

well you really should provide more info for proper guidance. are you looking to solve in under 30 seconds? or just get to under a minute? there are lots of web sites with algorithms and finger tricks if you do a search. even for a corners-first method, which sounds similar to what you're doing. in my opinion, the best off-the-shelf solution that requires very little custom algorithm design is the fridrich method, which differs from what you're doing, so you'd have to start over again learning algs. but that's not necessary if you don't want to get sub 20-- your method may be fine depending on your goals. -eric --- In speedsolvingrubikscube@yahoogroups.com, "Godfather04" <joostin4@y...> wrote: > Hi everyone- > > So I finally figured out how to finish the dang Rubik's Cube. But I > want more. I want to be able to solve it really really fast. I do it > in some steps... I do the top layer, and match the faces, then I'll > finish the middle layer, then I make a cross on the bottom layer and > do the corners. With less than a week of trying to go fast, I'm at > 3:30. What are some tips/other methods you can give me to go faster? > > Also, how do you read algorithms? > > Thanks!
4346. Re: Beginning Speedcuber
From: "Godfather04" <joostin4@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Sep 2003 14:45:01 -0000

I'm looking to solve in under a minute. I'll worry about 30 seconds later. I don't think my method is going to work though, mainly because of the sheer number of moves it takes. I'm super busy, so learning a bunch of algorithms will be tough to do. I'll check out the Fridrich method and look for finger tricks and stuff... I still need to learn how to read algorithms though. Thanks a lot! -Justin --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > well you really should provide more info for proper guidance. are > you looking to solve in under 30 seconds? or just get to under a > minute? > > there are lots of web sites with algorithms and finger tricks if you > do a search. even for a corners-first method, which sounds similar > to what you're doing. > > in my opinion, the best off-the-shelf solution that requires very > little custom algorithm design is the fridrich method, which differs > from what you're doing, so you'd have to start over again learning > algs. but that's not necessary if you don't want to get sub 20-- > your method may be fine depending on your goals. > > -eric
4347. Re: [Speed cubing group] Re: Beginning Speedcuber
From: "Gustav Fredell" <gufr5747@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 25 Sep 2003 17:47:59 +0200

(Almost) All methods should do for sub 1 - min. I use an ordinary sucky layers-first system that takes over 100 moves on average and average 45 secs. So if sub 1 min is your first goal, you could just practice your current method. Lube up your cube and start turning. Remember that looking ahead does MUCH more for your times than fast finger movement. /Gustav ----- Original Message ----- From: Godfather04 To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, September 25, 2003 4:45 PM Subject: [Speed cubing group] Re: Beginning Speedcuber I'm looking to solve in under a minute. I'll worry about 30 seconds later. I don't think my method is going to work though, mainly because of the sheer number of moves it takes. I'm super busy, so learning a bunch of algorithms will be tough to do. I'll check out the Fridrich method and look for finger tricks and stuff... I still need to learn how to read algorithms though. Thanks a lot! -Justin --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > well you really should provide more info for proper guidance. are > you looking to solve in under 30 seconds? or just get to under a > minute? > > there are lots of web sites with algorithms and finger tricks if you > do a search. even for a corners-first method, which sounds similar > to what you're doing. > > in my opinion, the best off-the-shelf solution that requires very > little custom algorithm design is the fridrich method, which differs > from what you're doing, so you'd have to start over again learning > algs. but that's not necessary if you don't want to get sub 20-- > your method may be fine depending on your goals. > > -eric Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
4348. Re: [Speed cubing group] Comments on durability
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Sep 2003 16:27:10 -0000

Last year I bought a 4^3 from Meffert's. I think it's like old cubes, built around a ball with screws. I'm only celebrating its first birthday, but it really does not look fragile. Silicon grease (not oil) seems fine for that kind of heavy cube. A few flying edges while speedcubing, because my method uses too much slice moves :-) Meffert's only sells Eastsheen cubes now. --- In speedsolvingrubikscube@yahoogroups.com, Mark Longridge <zero1@l...> wrote: > My Original Rubik's Revenge from 1983 still works. > Used some petroleum jelly on it a _long_ time ago, > and it does rattle a bit. Whatever plastic they used > must have been pretty decent. One of the blue stickers > said "Made in Hong Kong". > > On the other hand I didn't work it as much as a 3x3x3 > cube, but all things considered the Ideal Toy manufacturing > was excellent. To this day I still use Rubik's Game cubes > (old-new stock). > > Mark > > > On Tuesday 23 September 2003 20:02, Chris Sz... wrote: > > The same exact thing happened to me although I had the cube for > > about a week. The center pieces are really fragile. I tried gluing > > it twice with the strongest epoxy I had but it just broke a few > > moves after I put it back in my cube. Rubik's does warn that they > > break easy and sells replacements. I think it comes with 2 of every > > type of piece and a set of stickers. I don't want to spend money on > > that right now. Maybe we should just get a Meffert's 4x4. They > > consensus is that are good. Are they much more durable than Rubik's > > brand? > > --barefoot Chris
4349. Cube dreams again
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Sep 2003 18:34:42 -0000

SOme of you may remember about similar posts i did a while back on cube related dreams. I have have more bizare ones to share and was wondering if anyone else has nights plagued with cube dreams. One of my funnier dreams ( i can laugh now) was a nightmare i had. I remember walking up to a candy maching, the big box thing with the spirals that push out a candy bar or a bag of chips or something, but this one was filled up with cubes. Not just 3x3s, but 4x4s 5x5s 6x6x, megaminxs, skewbs, dogics, pyraminx, etc all for a $1. I reach into my pocket and pull out one dollar. I'm going for a dogic hehehe put the dollar into the machine and the dollar spits back out. I try it again and the stupid machine wouldn't take my money!!! Another one i had started on a beach. I was laying in the sun just relaxing the day away, and the cabana lady who usually carries drinks to all the sun bathers brought be cube after cube. It was one of my best dreams ever. Just last night i had a dream and came up with my own method. I'm going to work on it and see if it is anything good. So far it is. And it is very similar to other methods out there but i will try and get somewhere with it first before i post it. Just thought i'd share a bit of cubing insanity with all of you. Itd be cool to hear about other cube dreams people have. Thanks much Jake
4350. Re: Cube dreams again
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Sep 2003 19:13:57 -0000

LOL, VERY funny post!!! I used to have these types of dreams, not nearly as bizare though. I can cube in my dreames, like visualize the cube and generate perfectly random cases in each step, and I think I'm moving my hands the right way to solve it.... and it all looks pretty much the same as when I'm actually cubing, cuz I've seen myself do it so many times that I know what it should look like in my sleep, hehe. Don't be afraid to share guys.... I'm sure none of us here are psychologists. Then again it doesn't take one to tell us were obsessed with the cube. Actaully recently, my dreams have been all math oriented and frustrating. Like "Why can't I assume these stupid eigenvalues are all not equal to zero and then.... linearly independent, therefore....but what if it's infinite-dimensional....etc." And I just frustrate myself with these sort of things all night. (I'm sure close to 1/3 of you are math people that went through this kinda stuff back in college, so I just thought I'd share....) Ya those are pretty cool ones you got, Jake. And being ispired by them to develop a method is astonishing. -Doug --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > SOme of you may remember about similar posts i did a while back on > cube related dreams. I have have more bizare ones to share and was > wondering if anyone else has nights plagued with cube dreams. > > One of my funnier dreams ( i can laugh now) was a nightmare i had. I > remember walking up to a candy maching, the big box thing with the > spirals that push out a candy bar or a bag of chips or something, but > this one was filled up with cubes. Not just 3x3s, but 4x4s 5x5s > 6x6x, megaminxs, skewbs, dogics, pyraminx, etc all for a $1. I reach > into my pocket and pull out one dollar. I'm going for a dogic hehehe > put the dollar into the machine and the dollar spits back out. I try > it again and the stupid machine wouldn't take my money!!! > > Another one i had started on a beach. I was laying in the sun just > relaxing the day away, and the cabana lady who usually carries drinks > to all the sun bathers brought be cube after cube. It was one of my > best dreams ever. > > Just last night i had a dream and came up with my own method. I'm > going to work on it and see if it is anything good. So far it is. > And it is very similar to other methods out there but i will try and > get somewhere with it first before i post it. > > Just thought i'd share a bit of cubing insanity with all of you. Itd > be cool to hear about other cube dreams people have. Thanks much > > Jake
4351. Re: Beginning Speedcuber
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Sep 2003 19:28:00 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > but that's not necessary if you don't want to get sub 20-- > your method may be fine depending on your goals. Hemm... I'm afraid I'm a bit offended by that comment. Your trivializing the skill of sub-20 cubists and what it takes to get there!!! Like "oh ya I could get sub-20, just don't want to right now," which is preposterous and an insult to some of us. That's probably not what you meant, but it's an underlying aspect of how you worded it. Sub-30 would have been cool, since a lot of practice can get a person there.... but for sub-20 it's a lot more complicated: It takes *TONS* of hard-work, months of practice (I'd say years, but that has been refuted by a few cubists), hardcore dedication, and a long list of other stuff. So don't just be like "get sub-20" without showing a little respect and proper connotation. I'm not quite there yet, but I know the journey to be long and rigorous. You speak of it like it's nothing. -Doug
4352. corners first method
From: "Jackson" <jack16cam@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Sep 2003 21:11:08 -0000

i currently use a method where i get 4 corners on one side then 4 on the opposite side then match the other corners up fill in the 2 sides then do the middle. when i learned how to do it i did not memorize all the moves but i am about a sub 40 now. i would like to know if anybody knew of good sites with moves for this method. would like to get my average down and am sure i could do it if i would have learned all the moves. i am using a rubiks.com rubiks cube it is pretty loose and lubed with shiny stickers. i think the shiny stickers slow me down some too.
4353. Re: Cube dreams again
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Sep 2003 21:18:45 -0000

Thanks much. It is so funny, i was talking with my friend today about my "dream method" and he said that I need some serious counsling. Haha perhaps so but I'm having fun. You aren't truly obsessed untill you dream about your cube! Its good to see that i am not the only one :) Jake
4354. Re: Cube dreams again
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Sep 2003 21:39:40 -0000

I've had cube dreams before, but for some reason I can never remember exactly what happens in my dreams. I think my dreams finish several hours before I wake up, so I just remember something happening and I remember generally the plot of the dream. But I can never remember the whole thing. That's weird. I think you got a message from God, he told you of the best method that is so far unknown. One time I got a message from God while I was unicycling. It was pretty cool. --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > Thanks much. It is so funny, i was talking with my friend today about my > "dream method" and he said that I need some serious counsling. Haha > perhaps so but I'm having fun. You aren't truly obsessed untill you dream > about your cube! Its good to see that i am not the only one :) > > Jake
4355. Re: Beginning Speedcuber
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Sep 2003 21:46:33 -0000

--- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" > <ejohanson@a...> wrote: > > but that's not necessary if you don't want to get sub 20-- > > your method may be fine depending on your goals. > > Hemm... I'm afraid I'm a bit offended by that comment. Your > trivializing the skill of sub-20 cubists and what it takes to get > there!!! Like "oh ya I could get sub-20, just don't want to right > now," which is preposterous and an insult to some of us. That's > probably not what you meant, but it's an underlying aspect of how > you worded it. Sub-30 would have been cool, since a lot of practice > can get a person there.... but for sub-20 it's a lot more > complicated: It takes *TONS* of hard-work, months of practice (I'd > say years, but that has been refuted by a few cubists), hardcore > dedication, and a long list of other stuff. So don't just be > like "get sub-20" without showing a little respect and proper > connotation. > > I'm not quite there yet, but I know the journey to be long and > rigorous. You speak of it like it's nothing. > > -Doug I think he just meant that his layer by layer method could get him decent speed, but if he wanted to get world class speed (sub 20) he would have to learn some more complicated stuff. I think you took that post a little out of context Doug... -heath
4356. Re: corners first method
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Sep 2003 21:47:16 -0000

DanG uses a corners first method, and he's making a website @ cornersfirst.com. I don't know when it will be up, though.... There's also a Yahoo Group devoted to corners first solving. And you can find a few corners first algorithms at speedcubing.com. --- In speedsolvingrubikscube@yahoogroups.com, "Jackson" <jack16cam@y...> wrote: > i currently use a method where i get 4 corners on one side then 4 on > the opposite side then match the other corners up fill in the 2 > sides then do the middle. when i learned how to do it i did not > memorize all the moves but i am about a sub 40 now. i would like to > know if anybody knew of good sites with moves for this method. would > like to get my average down and am sure i could do it if i would > have learned all the moves. i am using a rubiks.com rubiks cube it > is pretty loose and lubed with shiny stickers. i think the shiny > stickers slow me down some too.
4357. Re: Beginning Speedcuber
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Sep 2003 21:58:31 -0000

wow dude your interpretation of my post is wildly presumptuous, and you're the one offended? i find it ironic and amusing that you're offended by your own speculative (and inaccurate) guess of the value that i place on sub-20 skill, but then you find it entirely acceptable to put completely false words in my mouth ("oh ya i could get sub-20, just don't want to right now"). peace! -eric --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" > <ejohanson@a...> wrote: > > but that's not necessary if you don't want to get sub 20-- > > your method may be fine depending on your goals. > > Hemm... I'm afraid I'm a bit offended by that comment. Your > trivializing the skill of sub-20 cubists and what it takes to get > there!!! Like "oh ya I could get sub-20, just don't want to right > now," which is preposterous and an insult to some of us. That's > probably not what you meant, but it's an underlying aspect of how > you worded it. Sub-30 would have been cool, since a lot of practice > can get a person there.... but for sub-20 it's a lot more > complicated: It takes *TONS* of hard-work, months of practice (I'd > say years, but that has been refuted by a few cubists), hardcore > dedication, and a long list of other stuff. So don't just be > like "get sub-20" without showing a little respect and proper > connotation. > > I'm not quite there yet, but I know the journey to be long and > rigorous. You speak of it like it's nothing. > > -Doug
4358. Re: Beginning Speedcuber
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Sep 2003 23:46:07 -0000

I just wanted to suggest instead of "if you don't want to get sub-20" to read "unless you are trying to get sub-20" or "unless you will be trying to get sub-20" This difference is subtle. The first places emphasis on 'desire,' the second emphasizes 'effort.' You don't always get what you WANT, but you can always TRY. When I read your post it just seemed weird, like did you choose the number 20 because it is like the supreme goal just to exaggerate it (what advanced systems can do for a person) OR that as you were typing it you had some kind of subconscious trivialization of what it takes to become sub-20 because there are so many sub-20 cubists out there now??? You could have choose something more reasonable like sub-30 or sub-40. That is all. -Doug (not really offened, just momentarily, said that to make you more careful of what you post here and how you word it...) --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > wow dude your interpretation of my post is wildly presumptuous, and > you're the one offended? i find it ironic and amusing that you're > offended by your own speculative (and inaccurate) guess of the value > that i place on sub-20 skill, but then you find it entirely > acceptable to put completely false words in my mouth ("oh ya i could > get sub-20, just don't want to right now"). > > peace! > -eric > > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" > > <ejohanson@a...> wrote: > > > but that's not necessary if you don't want to get sub 20-- > > > your method may be fine depending on your goals. > > > > Hemm... I'm afraid I'm a bit offended by that comment. Your > > trivializing the skill of sub-20 cubists and what it takes to get > > there!!! Like "oh ya I could get sub-20, just don't want to right > > now," which is preposterous and an insult to some of us. That's > > probably not what you meant, but it's an underlying aspect of how > > you worded it. Sub-30 would have been cool, since a lot of > practice > > can get a person there.... but for sub-20 it's a lot more > > complicated: It takes *TONS* of hard-work, months of practice (I'd > > say years, but that has been refuted by a few cubists), hardcore > > dedication, and a long list of other stuff. So don't just be > > like "get sub-20" without showing a little respect and proper > > connotation. > > > > I'm not quite there yet, but I know the journey to be long and > > rigorous. You speak of it like it's nothing. > > > > -Doug
4359. Stickers coming off, Cubing at school
From: "thenextpre2004" <thenextpre2004@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Sep 2003 23:58:07 -0000

My stickers are coming off and its getting really bad. most of each cubie is white cuz so much color has been worn off the cube. Are there stickers that are longer lasting. Or should i do something like paint it. I want my cube to look the way i got it when i bought it with the same colors and shades of colors. Should i just have lots of sticker kits to replace them all the time. BTW...i cubed in front of my schools cross country team. I used to be a runner and the best one on the team until i quit running to get a job instead. But i was trying to get ppl to donate money to get me a 5x5x5 cube. The coach said he'd give me money if i could solve my 3x3x3 in under a minute. I had to do it in front of the whole team which was like 50 ppl. i go to a big school. They were all pretty into it and thought it was cool. I did it under a minute, it was like 55, im not that fast yet, but my hands were so shaky. but it was cool. so yea... c ya Adam
4360. Frank Morris's Interivew?
From: "Andy C" <rubiks1938@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 26 Sep 2003 00:05:22 -0000

Hi everybody, I tried to open Frank Morris's tv interview, using different types of computers, and none of the times it worked. Can anyone give any tips on how to play it? Andy C http://users.rcn.com/rhodee/cube.html
4361. Re: [Speed cubing group] Stickers coming off, Cubing at school
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Sep 2003 17:10:49 -0700 (PDT)

many people use vinyl tape to help this problem. you can buy a roll of each colour, sissors, and youll be set for life. you can also paint your cube, athough it might look really bad the first time (same w/ the stickers, but prob. worse) and peel or chip off. i usually blend these together and apply clear nailpolish to the cube after ive put stickers on it. this makes the stickers last a bit longer. the sticker kits for rubiks.com are pretty expensive to my standards, and i dont know wheter they have good stickers in stock or not--they vary a lot. i think you can buy "professional stickers" from them, but they havent responded to my email about a different subject, so i dont know if they would respond to you. i also cube at lunch on the occaision that i am really bored and have my cube at school, although i might start to cube a lot at a computer for the pursuit of science. The stickers' residue might be tough to get off since theyve been on there for a long time. I peeled off my stickers as soon as the clear tape annoyed me. gl w/ the cube! <ps> thenextpre2004 <thenextpre2004@...> wrote: My stickers are coming off and its getting really bad. most of each cubie is white cuz so much color has been worn off the cube. Are there stickers that are longer lasting. Or should i do something like paint it. I want my cube to look the way i got it when i bought it with the same colors and shades of colors. Should i just have lots of sticker kits to replace them all the time. BTW...i cubed in front of my schools cross country team. I used to be a runner and the best one on the team until i quit running to get a job instead. But i was trying to get ppl to donate money to get me a 5x5x5 cube. The coach said he'd give me money if i could solve my 3x3x3 in under a minute. I had to do it in front of the whole team which was like 50 ppl. i go to a big school. They were all pretty into it and thought it was cool. I did it under a minute, it was like 55, im not that fast yet, but my hands were so shaky. but it was cool. so yea... c ya Adam Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? The New Yahoo! Shopping - with improved product search [Non-text portions of this message have been removed]
4362. SleepCubing (AKA Re: Cube dreams )
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 26 Sep 2003 00:56:46 -0000

this cube dream thread is the perfect intro to what i was going to post tonight. the other night i went to sleep with my cube on the table beside my bed (why didn't you sleep in the bed?....nevermind), and i left the cube unsolved. i've posted before asking how people leave their cubes, and i know i left mine unsolved because of this "thing" i do...depending on how i felt the day went, is how i leave it...hectic days = unsolved cube. we all have our quirks. anyway, when i woke up, the cube was solved. now i know my dog didn't do it, and my wife has ZERO interest in "the damn thing", so i know she didn't do it. so my only explanation is that i did it at some point during the night. i do have a history of sleep-activity (walking, talking, writing, etc) so it's not out of the question. sadly, there's no way of knowing how long it took...or else i'd post it on the speedcubing.com records ;-) anyone else ever done this? MTP
4363. SleepCubing (AKA Re: Cube dreams )
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 26 Sep 2003 02:10:44 -0000

Actually... I solved your cube. I lubed it too. Youre welcome.
4364. SleepCubing (AKA Re: Cube dreams )
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 26 Sep 2003 04:22:54 -0000

Ha, I like Jake's reply. I usually have at least one cube in bed with me every night, or set it on the nightstand if its corners start poking me too much. And I also have that quirk, except the it has to do with how I hope my next day will be: refine or carefree. Performing a single algorithm over and over after lights out is another thing I like to do.... When ever I'm having trouble with a particular algorithm I just do it over and over in bed, usually >400 iterations to get the full effect... So it is quite frequent that I fall asleep cubing or start to cube in my sleep since it's still in my hands (sleep-walking -> sleep-cubing :)). It annoys the heck out of my roommates.... Good thing this year I live in a single. Anyways I should be working on my hw. This fourm is the easiest way for my to procrastinate (I hide my cubes from myself while doing hw, lol). The reason why I've been posting a lot lately is to motivate you guys to post, to strike up some controversy also. The posts here have now become very infrequent for some reason. I think it's because school hs started for everyone by now. I have TONS of interesting topics I could post on, but don't care to monopolize the board. I mean common, with all the interesting stuff that has gone on lately... Someone should have posted on Frank's tv interview and newspaper article, we had DanK on a national talk show, and a few other things... I think people are just not motivated enough to post. Perhaps something can be done about that. Hem... let me do some more motivatin'. Does anyone other there want a copy of the MOD tv show featuring Hardwick and Wesley? I have a copy, just need to level the audio properly... I have some backstage clips too. I'll get my picture of a signed 4x4 by Jessica, she took up every square, notice that here name has 4^2 letters. Um... I think I have some cool clips of on the spot cubing done by several of the wc competitors that I recorded at Toronto, I'd post those if the respective parties will allow. Ya...., most of this I should append to my web site and finally update it (it hasn't been for 7 weeks now, so it's still at the under-construction/new phase). I mean common, a piece of the podium!!! I know someone is gona want to see a picture of this (refering to those that didn't go to wc), it's signed by all the competitors minus a few. Ya, a few more cool things I'll keep secret for now.... -Doug (Happy Cubing, all) --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > this cube dream thread is the perfect intro to what i was going to > post tonight. the other night i went to sleep with my cube on the > table beside my bed (why didn't you sleep in the bed?....nevermind), > and i left the cube unsolved. i've posted before asking how people > leave their cubes, and i know i left mine unsolved because of > this "thing" i do...depending on how i felt the day went, is how i > leave it...hectic days = unsolved cube. we all have our quirks. > > anyway, when i woke up, the cube was solved. now i know my dog > didn't do it, and my wife has ZERO interest in "the damn thing", so > i know she didn't do it. so my only explanation is that i did it at > some point during the night. i do have a history of sleep-activity > (walking, talking, writing, etc) so it's not out of the question. > > sadly, there's no way of knowing how long it took...or else i'd post > it on the speedcubing.com records ;-) anyone else ever done this? > > MTP
4365. 2x2x2 Blindfolded
From: "Jon Cass" <jon@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 26 Sep 2003 00:38:54 -0400

Hello, I am trying to learn to do a 2x2x2 blindfolded before I go for the 3x3x3 blindfolded. I haven't been able to find any online resources. Do any of you know of any websites, or could tell me yourself? Thanks, Jonathan [Non-text portions of this message have been removed]
4366. SleepCubing (AKA Re: Cube dreams )
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 26 Sep 2003 04:58:48 -0000

You should become the cube fairy, and go to peoples houses to solve their cube and lube it. But that's reeaally weird, if you can solve it while sleep walking. You can now say that you can solve it in your sleep, and actually be telling the truth. --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > Actually... I solved your cube. I lubed it too. You're welcome.
4367. Re: 2x2x2 Blindfolded
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 26 Sep 2003 05:00:55 -0000

Try Stiff_hands site, you can find a link on speedcubing.com. Or in the files section of this group, there's a pdf file by Richard Carr, which shows you how to do a 1x1x1 all the way to a 5x5x5 blindfolded. Yes, a 1x1x1. I just wish I had one. --- In speedsolvingrubikscube@yahoogroups.com, "Jon Cass" <jon@c...> wrote: > Hello, > > I am trying to learn to do a 2x2x2 blindfolded before I go for the 3x3x3 blindfolded. I haven't been able to find any online resources. Do any of you know of any websites, or could tell me yourself? > > Thanks, > Jonathan > > [Non-text portions of this message have been removed]
4368. Re: Beginning Speedcuber
From: "qwerty1110" <qwerty1110@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 26 Sep 2003 13:22:26 -0000

Hey, Just a hint to get a little more speed out of your solve. I found this on post 6701. But, if you solve all but one corner on the first layer, using that empty corner it becomes really easy to place the middle 4 edges. This requires about 4 moves instead of 8. then place the last corner. Fox
4369. Re: THE Algorithm Database
From: "zbigniew_zborowski" <zbigniew_zborowski@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 26 Sep 2003 14:27:53 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "tomrokicki" <rokicki@c...> wrote: I want you to distinguish two different metrics about which we are all talking about: 1. metrics that estimates the time of solving the cube, suppose 1.5 moves for F2. 2. metrics that says nothing about the time we need to make the algorithm, only prepares a kind of theoretical base. > Which is why I like and still use HTM; it's the original metric (at > least, the first one I saw) and the simplest. QTM has some nice > theoretical properties, but to me F+F+ is unnatural; we think of it as > F2. (The same argument could be made for the slices, but I think it's > not as strong an argument there.) Nobody of us wants to write on paper F+F+ or FF instead of F2! I suggested earlier to count F2 as 2 moves. For example the alg RUR'URU2R' should be counted as 8 moves, not 7 (or 7.5). If you think differently then tell me what means "2" in "F2"? I can tell you: "TWO QUATTER MOVES"! > > So yes, it would be interesting to try to do a quick improvement of > the metric somehow, maybe by starting with HTM, and then adding some > fractional "shortcuts" (for instance, any sequence of two moves that > can be done as a "fingertrick" counts as only 1.5 moves; any sequence > of three moves that can be done as a "fingertrick" counts two) or > something like that, and use this to help improve the usefulness of > the metric for speedsolvers. Talking about the metrics, which could tell us how much time we need on average to solve an alg, I think it may turn out just impossible! What about right- and left-hand persons? What about smaller and bigger hands and fingers? What about personal predispositions? I am afraid everyone of us must make his/her choice of alg. zz
4370. SleepCubing (AKA Re: Cube dreams )
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 26 Sep 2003 14:31:21 -0000

I'm just joking but that would be weird, going to random peoples houses and solving their cubes. hehehe cube fairy... i like that. But some how i can't see me with little pink wings and waving a little wand hehehe But seriously that is pretty cool, to go to sleep and wake up with it solved. From now on I'm going to leave my cube by my bed. Or in it :) jake --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > You should become the cube fairy, and go to peoples houses to solve > their cube and lube it. > > But that's reeaally weird, if you can solve it while sleep walking. > You can now say that you can solve it in your sleep, and actually be > telling the truth. > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > Actually... I solved your cube. I lubed it too. You're welcome.
4371. Re: 2x2x2 Blindfolded
From: "dmswart1" <dave_and_cindy@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 26 Sep 2003 15:12:17 -0000

I made my brother a 1x1x1 for his birthday (which coincidentally is my birthday too.) It's a cool gift for anyone who has a 5x5x5 a 4x4x4 a 3x3x3 and a 2x2x2. -- Dave Swart --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > Try Stiff_hands site, you can find a link on speedcubing.com. > Or in the files section of this group, there's a pdf file by Richard > Carr, which shows you how to do a 1x1x1 all the way to a 5x5x5 > blindfolded. Yes, a 1x1x1. I just wish I had one. > > --- In speedsolvingrubikscube@yahoogroups.com, "Jon Cass" <jon@c...> > wrote: > > Hello, > > > > I am trying to learn to do a 2x2x2 blindfolded before I go for the > 3x3x3 blindfolded. I haven't been able to find any online > resources. Do any of you know of any websites, or could tell me > yourself? > > > > Thanks, > > Jonathan > > > > [Non-text portions of this message have been removed]
4372. Re: Cube dreams again
From: "dmswart1" <dave_and_cindy@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 26 Sep 2003 15:17:01 -0000

The only dream I remember occurred about a week before the WC. I dreamt my nine-year-old-worked-in 5x5x5 broke. Okay, that's more of a nightmare. -- David Swart --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > SOme of you may remember about similar posts i did a while back on > cube related dreams. I have have more bizare ones to share and was > wondering if anyone else has nights plagued with cube dreams. > > One of my funnier dreams ( i can laugh now) was a nightmare i had. I > remember walking up to a candy maching, the big box thing with the > spirals that push out a candy bar or a bag of chips or something, but > this one was filled up with cubes. Not just 3x3s, but 4x4s 5x5s > 6x6x, megaminxs, skewbs, dogics, pyraminx, etc all for a $1. I reach > into my pocket and pull out one dollar. I'm going for a dogic hehehe > put the dollar into the machine and the dollar spits back out. I try > it again and the stupid machine wouldn't take my money!!! > > Another one i had started on a beach. I was laying in the sun just > relaxing the day away, and the cabana lady who usually carries drinks > to all the sun bathers brought be cube after cube. It was one of my > best dreams ever. > > Just last night i had a dream and came up with my own method. I'm > going to work on it and see if it is anything good. So far it is. > And it is very similar to other methods out there but i will try and > get somewhere with it first before i post it. > > Just thought i'd share a bit of cubing insanity with all of you. Itd > be cool to hear about other cube dreams people have. Thanks much > > Jake
4373. Re: [Speed cubing group] Comments on durability
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 26 Sep 2003 19:18:41 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > Last year I bought a 4^3 from Meffert's. I think it's like old cubes, > built around a ball with screws. > I'm only celebrating its first birthday, but it really does not look > fragile. OOOoooooppss! Broken center! I was very very slow, thinking on a new method, and something fell between my fingers. I don't understand why, it must be autumn. > Silicon grease (not oil) seems fine for that kind of heavy > cube. A few flying edges while speedcubing, because my method uses too > much slice moves :-) > Meffert's only sells Eastsheen cubes now. > > --- In speedsolvingrubikscube@yahoogroups.com, Mark Longridge > <zero1@l...> wrote: > > My Original Rubik's Revenge from 1983 still works. > > Used some petroleum jelly on it a _long_ time ago, > > and it does rattle a bit. Whatever plastic they used > > must have been pretty decent. One of the blue stickers > > said "Made in Hong Kong". > > > > On the other hand I didn't work it as much as a 3x3x3 > > cube, but all things considered the Ideal Toy manufacturing > > was excellent. To this day I still use Rubik's Game cubes > > (old-new stock). > > > > Mark > > > > > > On Tuesday 23 September 2003 20:02, Chris Sz... wrote: > > > The same exact thing happened to me although I had the cube for > > > about a week. The center pieces are really fragile. I tried gluing > > > it twice with the strongest epoxy I had but it just broke a few > > > moves after I put it back in my cube. Rubik's does warn that they > > > break easy and sells replacements. I think it comes with 2 of every > > > type of piece and a set of stickers. I don't want to spend money on > > > that right now. Maybe we should just get a Meffert's 4x4. They > > > consensus is that are good. Are they much more durable than Rubik's > > > brand? > > > --barefoot Chris
4374. Re: [Speed cubing group] Video of Dan Solving Cube
From: "dan_j_harris" <dan_j_harris@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 26 Sep 2003 22:31:25 +0100

Thanks very much Allan, I've yet to see any video of me on the stage! It will be cool to show all of my new university friends :) DanH ----- Original Message ----- From: "allanlindy" <allanlindy@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Tuesday, September 23, 2003 2:29 PM Subject: [Speed cubing group] Video of Dan Solving Cube > Hi Dan, once I get through all the footage (38hours), I can send you > a clip of you on stage. > > We are the group making the doc 'Minds Behind Cubing' > > Allan. > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > >
4375. Mathematical aspects of the cube
From: "patrick" <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 26 Sep 2003 22:15:39 -0000

ive been looking for a math subject for my cube project. im trying to be open to everything e.g. speed, moves. ive already gotten a lot of links (thanks doug) but would be pleased if anyone had something else. ive tried the math forum and group theory, but there may be something better out there. please feel free to email me about the subject. p.s. ive been to a site that opens with an animation of a guy blowing up a creature w/ air that has a really big math database. if anyone knows what im talking about, please tell me because i cant remember the site name. it would be greatly appreciated.
4376. Re: 2x2x2 Blindfolded
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 26 Sep 2003 23:03:49 -0000

--- Michael Atkinson wrote: > Try Stiff_hands site, you can find a link on speedcubing.com. > Or in the files section of this group, there's a pdf file by > Richard Carr, which shows you how to do a 1x1x1 all the way to a > 5x5x5 blindfolded. Yes, a 1x1x1. I just wish I had one. --- Jon Cass wrote: > I am trying to learn to do a 2x2x2 blindfolded before I go for the > 3x3x3 blindfolded. I haven't been able to find any online > resources. Do any of you know of any websites, or could tell me > yourself? I learned the basics from Richard's pdf file, to which Michael referred. I didn't find it in the files section, but there is a link to it in the links section, which is (I'll save you the time of looking it up): http://www.ws.binghamton.edu/fridrich/Richard/BlindfoldRevenge.pdf Since I'm putting links in here, Stiff_hands blindfold page is at (get both parts) : http://homepage.ntlworld.com/family.hayden/cube/blindfold_frontpage.ht ml I think the main difference between the methods is that Richard memorizes where the pieces are, applying 3-cycles and adjusting his mental picture along the way while Stiff_hands memorizes the 3-cycles up front, eliminating much of the need for mental manipulation after memorization. Good luck! - Grant
4377. Re: Wanted: A few steps to solve the cube.
From: "Michiel van der Blonk" <yasmaramichiel@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 27 Sep 2003 05:08:36 -0000

Hi This is one of the simplest i have found, with applets http://cubeland.free.fr/resolution/res1er.htm Michiel --- In speedsolvingrubikscube@yahoogroups.com, "allanlindy" <allanlindy@y...> wrote: > Hello folks, > > So, after the competition, myself and my grip Mark, have been working > on solving the cube. > > We have downloaded, digested and have solved the cube using Jessica's > method, however, since I have a documentary to make, I really don't > have the time to memorize all those algorthyms. > > Mark and I were talking, and we decided to try Lar's method. > > Lars, I like the idea a lot, but those Java applets are pretty cool, > however I am having difficulty in understanding exactly what moves to > do to get the edges and corners aligned in the last layer. Maybe I > just need more time in digesting the process. > > Anyway, I've been scouring the websites, and was wondering if someone > can send me a link with the relatively few algorthyms to solve the > cube. > > Thanks > > Allan > > mail@a... > > Ps. We should have a trailer up for the doc in about 2-3 weeks > time. I'll post a note here when we get there.
4378. Re: Mathematical aspects of the cube
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 27 Sep 2003 14:36:07 -0000

There's a link to stuff about group theory about the cube in the Links section. Here's the URL: http://members.tripod.com/~dogschool/rubikscube.html --- In speedsolvingrubikscube@yahoogroups.com, "patrick" <grendel_102@y...> wrote: > ive been looking for a math subject for my cube project. im trying > to be open to everything e.g. speed, moves. ive already gotten a > lot of links (thanks doug) but would be pleased if anyone had > something else. ive tried the math forum and group theory, but > there may be something better out there. please feel free to email > me about the subject. > > p.s. ive been to a site that opens with an animation of a guy > blowing up a creature w/ air that has a really big math database. > if anyone knows what im talking about, please tell me because i cant > remember the site name. it would be greatly appreciated.
4379. Re: [Speed cubing group] Re: CUBE CLUBS, converting new cubers (was "recognised in coffee shop!")
From: sapan you <gotsoup420@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 27 Sep 2003 08:32:37 -0700 (PDT)

if you were to teach them, what method do you teach? the fridrich method isnt the easiest one to explain, especially the F2L. -cubekid --------------------------------- Do you Yahoo!? The New Yahoo! Shopping - with improved product search [Non-text portions of this message have been removed]
4380. Re: CUBE CLUBS, converting new cubers (was "recognised in coffee shop!")
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 27 Sep 2003 17:23:58 -0000

Right, I wouldn't go for the Fridrich method. I don't even use the Fridrich method regularly. I'm sure each of us can devise of easy to understand beginner methods, of course I know that this can be relative to the person learning it. I know enough of a variety of methods to teach people at the beginner to intermediate levels...., and know where to tell the advanced cubers where to go find what they need for their method. I think I would teach something that is overlaps a lot with mainstream.... start them on the cross. Even though I don't start off with a cross all the time, I have found it a good mental exercise to always do it 7 moves or less HTM there oare only 108 cases absolutely requiring more 8 turns btw. And then there are a variety of ways to do the c/e slots, I'd usually teach them to do corners first, all 4 (I know 3 might be a good idea, but this forces them to repetitively use and thus memorize a simple second layer edge insertion alg.). Or instead of starting out with cross, they can start out with and X, their is a simple first layer edge insertion alg, that I think is pretty simple and easy to learn. Either way, I definately don't want them to think that the Fridrich is the ONLY way to get fast, like it's some standard or something. I think beginners should be a little creative about it. Cuz once they get on the net and search around that's mostly what they'll see. Not that I'm saying that there's anything wrong with this popular method of course. And for the LL, I'd teach one of two algs to Permute corners, the Sune to orientate them, and soemthing simple to flip edges, and then the basic 3-cycle of edges (in that order). Once they get the hang of it (people can easily break 1 minute with just this method) then I can show them some PLL's, namely the T and Y Perm and they can switch over to this different 4 look system, similar to the intent of DanK's basic method (on his video). Then there are only 8 PLLs to go (figuring in that they'd stumble on to brute-force Z-Perm and H/+ Perm on their own like meany of us did). Thus we have a 3 look LL system good enough for many cubist. Then it is of course c/e pairing game time... and we all know how that goes. Actaully, I refute what you said "the fridrich method isnt the easiest one to explain, especially the F2L", that is actually not true. It really does depend on the person, but in general it is that the LL step of it is the hardest to explain NOT the F2L. Normally people are baffled at making the LL all one color then permuting it all while maintaining the orientation.... I know I was when I first heard of it. -Doug --- In speedsolvingrubikscube@yahoogroups.com, sapan you <gotsoup420@y...> wrote: > if you were to teach them, what method do you teach? the fridrich method isnt the easiest one to explain, especially the F2L. > > -cubekid > > > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Shopping - with improved product search > > [Non-text portions of this message have been removed]
4381. Re: CUBE CLUBS, converting new cubers (was "recognised in coffee shop!")
From: "gregvdyke" <gordon.dyke@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 27 Sep 2003 21:40:13 -0000

I like to teach three edges of bottom layer, corners of bottom layer, position corners of top layer, orient corners of top layer, place edges of top layer using "keyhole", place keyhole edge, place and orient edges of equator. The reason for this, is that it requires learning the four "algs" for placing a corner: RUR', RU'R' and F'UF F'U'F which can then be used for placing the top corners, positioning the bottom corners and orienting the bottom corners. Then it's one easy sequence to place the four following edges, another similar one for the last edge. And then you just need the easy permute 3 edges on the equator alg and something to do the orienting. (I like using techniques for orienting which consist of: do a move which orients one piece but preserves the layer containing the two pieces to be oriented - replace the oriented piece with the yet-to-be oriented piece - reverse the move) Greg > --- In speedsolvingrubikscube@yahoogroups.com, sapan you > <gotsoup420@y...> wrote: > > if you were to teach them, what method do you teach? the fridrich > method isnt the easiest one to explain, especially the F2L. > > > > -cubekid > > > > > > > > --------------------------------- > > Do you Yahoo!? > > The New Yahoo! Shopping - with improved product search > > > > [Non-text portions of this message have been removed]
4382. Re: corners first method
From: "gregvdyke" <gordon.dyke@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 27 Sep 2003 21:48:45 -0000

Try Gaétan Guimond's site - linked from speedcubing.com The corners get solved very quickly: Say you have white on top and yello w on bottom. First you do 3 or 4 moves, which orient all the corners with *either* white *or* yellow in facing up or down (rather as if white and yellow where the same color) - so that max 3 turns is all you need to have all the corner cubies orientated. Then place all the corners in their respective layers. Then permute all. The rest is not explained in great detail... --- In speedsolvingrubikscube@yahoogroups.com, "Jackson" <jack16cam@y...> wrote: > i currently use a method where i get 4 corners on one side then 4 on > the opposite side then match the other corners up fill in the 2 > sides then do the middle. when i learned how to do it i did not > memorize all the moves but i am about a sub 40 now. i would like to > know if anybody knew of good sites with moves for this method. would > like to get my average down and am sure i could do it if i would > have learned all the moves. i am using a rubiks.com rubiks cube it > is pretty loose and lubed with shiny stickers. i think the shiny > stickers slow me down some too.
4383. Who said sub 17 was impossible
From: "AdaM" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 27 Sep 2003 23:20:18 -0000

When I began cubing (and speedcubing) (one year ago), I'm sure several people were saying sub17 is impossible with the known solving methods (actually d's best average was already 16.89 but we didn't know (and still don't know) his solving system). Look at the list now ;). Impressive to see how much speedcubing has improved in only one year. Come on guys, two more cubists in the 16's and the whole top ten will be sub17. Awesome /a
4384. TEACHING PEOPLE (was: CUBE CLUBS, converting new cubers (was "recognised in coffee shop!"))
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 27 Sep 2003 17:43:06 -0700 (PDT)

Guyz, Okay, when people want to learn 'to solve the Cube', you can easily scare them off with wicked finger tricks, algs performed back, etc. When I show people, I make it as E.A.S.Y...A.S...P.O.S.S.I.B.L.E., because they know nothing of notation, nothing of the Cube (and i mean nothing). i show them this.... 1) top corners, (2) top edges, (3) middle edges (4) orienting bottom corners (5) placing bottom corners (6) orienting bottom edges (7) solving bottom edges Very easy of course, and some of it is so not necessary, but just get total beginners, this is quite as easy as possible, and yes, with great success (im currently in the middle of showing a heap of people right now anyway, yes....) Brent :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Shopping - with improved product search [Non-text portions of this message have been removed]
4385. Jake's Dream method
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 28 Sep 2003 02:08:42 -0000

Alrighty so this method i dreamed up the other day, I did a couple solves that morning and then some solves yestarday. I decided to do a time solve, and my first one was under a minute with no lucky steps. It was 54 seconds. So already I'm seeing some results. I'm hoping to get it sub 40 before i totally start praising it. But i thought that was cool. Maybe I'll explain it once i hit a certain reasonable time slot before sharing.
4386. Happy to be 33
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 28 Sep 2003 02:12:15 -0000

I like to consider myself as a number theorist/numerologist from time to time, because it try to find some sort of sacred or coincidental meaning to numbers and stuff. Any way, I got thinking about the RWC and that i placed 33. Isn't that cool... 33 in the 3x3, too bad my time wasn't 33 too but i couldn't be happier with my 29 time. Just thought the 33 thing was to good to keep to myself :) I'll be quiet now jake
4387. Edge orientation
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 28 Sep 2003 12:23:42 +1000

For a while, my webpage has had no real good explanation of how I do edge orientation. In reality, steps 1 and 2 are done together, in that by the time I finish step 1, I try to have step 2 finished also. This simply involves looking ahead, but you cannot do it without knowing extensively which different paths you can take. I plan to write more about this. But for now, I have rewritten the standard step 2 page to "explain" how edge orientation works: http://www.progsoc.uts.edu.au/~rheise/cube/step2.html In the future, I plan to write two more pages: 1. looking ahead as you approach step 2. 2. orienting edges while building the last square of step 1. Question: an alternative to steps 2 to 4 is to insert the last F2L pair, then do a two step last layer. I have not really reduced the number of looks here. So is my system no faster than existing systems? Well, there are a number of interesting points about step 2: 1. it is incredibly quick compared to inserting the last F2L pair. 2. it has instant recognition time. 3. the average algorithm size is 5.71 which turns out to be optimal for performing the step with just two finger trick macros. 4. step 2 can often be skipped or significantly shortened. You could say that step 2 is such a short extension of step 1 that it is not really a separate look. Ryan
4388. Newspaper Article
From: "pyraminx14" <pyraminx14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 28 Sep 2003 02:40:44 -0000

FYI- I have been featured in a newspaper article. It actually made the front page of my local newspaper in a very large article with a big picture. If you want to read it, here's the link (sorry, no picture @ the link): http://www.hometownlife.com/news/TheDailyPressandArgus/default.asp? Page=9-25-2003/FullStory/9_25_03.1st.8.htm ~Andy B
4389. Re: [Speed cubing group] TEACHING PEOPLE (was: CUBE CLUBS, converting new cubers (was "recognised in coffee shop!"))
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 27 Sep 2003 21:57:53 -0500

Brent brings up a great point! I have also taught a few people and lately I've been working on teaching my 7th grade discovery class. I've found the key to really teaching people is making it, as Brent put it "E.A.S.Y...A.S...P.O.S.S.I.B.L.E." To add to that a little bit, I have found some simple key words, phrases and ideas that are rather elementary and easy for beginners to remember. Just to give you an example, when teaching the LL Edges I explain to them that the first thing to remember about ALL the bottom edge moves is that the very first move will be Middle Down. Emphasizing this idea to them is important because it helps simply all of my LL edge moves. An example on how I would teach one of the LL Edge moves: To remember "basic edge move" just think "1, 2, 1" What this means is that you go middle down, right once (1), middle up, right twice (2), middle down, right once (1) and then the move is complete. But instead of remember all of those words, I simplified it to "1,2,1" The number of times they need to move right because they can easily remember to alternate middle down then middle up. So another LL Edge move would be "Snake eyes" "3 left, 2 right, then basic edge from the correct side" And once they see how it works they will shorten that to "3, 2" I know this way of teaching may sound a bit complicated and I think I made it sound more confusing than it really is, but it has worked, and worked well at that! If you are interested in knowing how I explain any of my other moves to people feel free to send me an email, I'd be more than happy to reply. Justin Vining viningjc@... http://web.ics.purdue.edu/~viningjc/ [Non-text portions of this message have been removed]
4390. what does BTW mean?!?
From: "snazzycool2001" <snazzycool2001@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 28 Sep 2003 03:10:25 -0000

I always see people saying "BTW" and i could never figure out what it means. A little help would be nice. Shiraz H.
4391. RE: [Speed cubing group] what does BTW mean?!?
From: "Christopher MoyerGrice" <christopher.moyergrice@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 28 Sep 2003 00:05:06 -0400

BTW is just a shortened way of saying "by the way." I once had the same problem :) CMG -----Original Message----- From: snazzycool2001 [mailto:snazzycool2001@...] Sent: Saturday, September 27, 2003 11:10 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] what does BTW mean?!? I always see people saying "BTW" and i could never figure out what it means. A little help would be nice. Shiraz H. Yahoo! Groups Sponsor ADVERTISEMENT click here <http://rd.yahoo.com/M=194081.3897168.5135684.1261774/D=egroupweb/S=1705 297356:HM/A=1754016/R=0/SIG=11pv1u2ju/*http://www.ediets.com/start.cfm?c ode=30529&media=atkins> <http://us.adserver.yahoo.com/l?M=194081.3897168.5135684.1261774/D=egrou pmail/S=:HM/A=1754016/rand=923810117> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
4392. Re: TEACHING PEOPLE (was: CUBE CLUBS, converting new cubers (was "recognised in coffee shop!"))
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 28 Sep 2003 04:35:10 -0000

I like to start off by showing them that they need to memorize only four algorithms. I show them what the algorithms are, and they see how simple it actually is. Then once they learn that method, you can usually tell if they're one who wants to become a speedcuber, at which point you could teach them a faster method. Most people, though, just want to be able to solve it. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Guyz, > > Okay, when people want to learn 'to solve the Cube', you can easily scare them off with wicked finger tricks, algs performed back, etc. When I show people, I make it as E.A.S.Y...A.S...P.O.S.S.I.B.L.E., because they know nothing of notation, nothing of the Cube (and i mean nothing). i show them this.... > > 1) top corners, (2) top edges, (3) middle edges (4) orienting bottom corners (5) placing bottom corners (6) orienting bottom edges (7) solving bottom edges > > Very easy of course, and some of it is so not necessary, but just get total beginners, this is quite as easy as possible, and yes, with great success (im currently in the middle of showing a heap of people right now anyway, yes....) > > Brent > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Shopping - with improved product search > > [Non-text portions of this message have been removed]
4393. Re: [Speed cubing group] Re: CUBE CLUBS, converting new cubers (was "recognised in coffee shop!")
From: sapan you <gotsoup420@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 27 Sep 2003 21:59:17 -0700 (PDT)

well.. the reason i say that f2l is hard is that the concept of pairing 2 pieces together before inserting them seems a lot harder than the LL.. maybe its just perspective.. -cubekid __________________________________ Do you Yahoo!? The New Yahoo! Shopping - with improved product search http://shopping.yahoo.com
4394. Re: [Speed cubing group] what does BTW mean?!?
From: sapan you <gotsoup420@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 27 Sep 2003 22:11:06 -0700 (PDT)

btw = by the way -cubekid __________________________________ Do you Yahoo!? The New Yahoo! Shopping - with improved product search http://shopping.yahoo.com
4395. [Speed cubing group] Re: TEACHING PEOPLE
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 27 Sep 2003 22:37:40 -0700

I've taught tons of people my method. It's much easier live than through a web site. You can show stuff and answer questions. It usually takes two or three sessions with some practice time in between. And it's a LOT of fun. Especially with those who were convinced they're too stupid to ever be able to do it. I wouldn't start teaching a simpler method for two reasons. (1) I think it's really hard for most people to switch method once they've learned one, and (2) I don't know any other methods anyway. -- "I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it." -- Jack Handey Lars Petrus, San Francisco - lars@... http://lar5.com
4396. Re: TEACHING PEOPLE
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 28 Sep 2003 09:01:10 -0000

I like to think that a LBL method is the building block to all methods. Thus making it the most adaptable method out there. Some people out there are just looking to solve the cube, not to solve for speed, so they have no use to memorize all those algs. If a person is dedicated and wants to improve, then they can also tweak the LBL to whatever speed method they are comfortable with. Progress at first seems slow but having some sort of "knowledge of the cube" before they dive into a more serious method definately helps. jake --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > I've taught tons of people my method. It's much easier live than > through a web site. You can show stuff and answer questions. It > usually takes two or three sessions with some practice time in > between. And it's a LOT of fun. Especially with those who were > convinced they're too stupid to ever be able to do it. > > I wouldn't start teaching a simpler method for two reasons. (1) I > think it's really hard for most people to switch method once they've > learned one, and (2) I don't know any other methods anyway. > > -- > "I can picture in my mind a world without war, a world without hate. > And I can picture us attacking that world, because they'd never > expect it." -- Jack Handey > > Lars Petrus, San Francisco - lars@l... http://lar5.com
4397. Re: Newspaper Article
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 28 Sep 2003 10:03:15 -0000

Thats a great article! Congrats again on your pyraminxing! Jake (the guy who got 19sec on the pyraminx :D) --- In speedsolvingrubikscube@yahoogroups.com, "pyraminx14" <pyraminx14@y...> wrote: > FYI- I have been featured in a newspaper article. It actually made > the front page of my local newspaper in a very large article with a > big picture. > > If you want to read it, here's the link (sorry, no picture @ the > link): > > http://www.hometownlife.com/news/TheDailyPressandArgus/default.asp? > Page=9-25-2003/FullStory/9_25_03.1st.8.htm > > ~Andy B
4398. Re: Newspaper Article
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 28 Sep 2003 13:26:33 -0000

Congratulations Andy! MTP
4399. Re: [Speed cubing group] Edge orientation - times
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Sep 2003 00:08:43 +1000

On Sun, Sep 28, 2003 at 12:23:42PM +1000, I wrote: > (step 2) is incredibly quick compared to inserting the last F2L pair. I just did a rough timing for step 2. Most cases I can do in under one second, and I'm pretty sure the average for all cases is less than a second. I assume that is significantly faster than inserting a F2L pair? I don't have first hand experience at being fast with F2L pairs, so I wouldn't know for sure. Sample of the fastest algorithms: Fast 3 move algorithms: RUR' Fast 4 move algorithms: R'FRF' Fast 5 move algorithms: R2B'R'BR' RB'RBR2 RBUB'R' RBU'B'R' ... Fast 6 move algorithms: FR'F'R2UR' RU'R2FRF' Up to 5 moves can be done in significantly less than a second. Some 6 move algorithms are very fast. Most can be done in just under a second. Two of them I cannot do in under a second: R'U'F'UFR and its inverse. These both happen to be used in the Fridrich system. Can any of the fast Fridrich people perform those in under one second? Anything longer than 6 moves takes more than a second (for me at least). Ryan
4400. Re: TEACHING PEOPLE
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 28 Sep 2003 14:14:06 -0000

When you are trying to teach sometrhing to somebody, knowledge of the subject definitely helps. :L-) I am finally forced to accept the unrhinkable that I an the oinly person in the world who does 3d cube art, yet teaching it to someone is not easy for mne, poimarily because I don't consider it rhat hard. Once you understand parity pairs, judicious twidling and color control, you are all set! All you need is enough cubes. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > I like to think that a LBL method is the building block to all > methods. Thus making it the most adaptable method out there. Some > people out there are just looking to solve the cube, not to solve for > speed, so they have no use to memorize all those algs. If a person > is dedicated and wants to improve, then they can also tweak the LBL > to whatever speed method they are comfortable with. Progress at > first seems slow but having some sort of "knowledge of the cube" > before they dive into a more serious method definately helps. > jake > > --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus > <lars@l...> wrote: > > I've taught tons of people my method. It's much easier live than > > through a web site. You can show stuff and answer questions. It > > usually takes two or three sessions with some practice time in > > between. And it's a LOT of fun. Especially with those who were > > convinced they're too stupid to ever be able to do it. > > > > I wouldn't start teaching a simpler method for two reasons. (1) I > > think it's really hard for most people to switch method once > they've > > learned one, and (2) I don't know any other methods anyway. > > > > -- > > "I can picture in my mind a world without war, a world without hate. > > And I can picture us attacking that world, because they'd never > > expect it." -- Jack > Handey > > > > Lars Petrus, San Francisco - lars@l... http://lar5.com
4401. [Speed cubing group] Re: TEACHING PEOPLE
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 28 Sep 2003 16:29:34 -0000

I've taught two people your method, and one of those people taught another one. I think the problem is it's fairly hard to understand if it's someone who has never dealed with the cube before. But I agree that it is easier to show someone in person. But I think that an easy option would be to teach the person a layer by layer method at first, with the cross on top and everything, then if they want to learn a faster method you could teach them to pair the corner with the edge before they put it there (Fridrich method). But there are some people who want to learn a fast method from the start, in which case you should teach them whichever method you know. That's easier to demonstrate. --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > I've taught tons of people my method. It's much easier live than > through a web site. You can show stuff and answer questions. It > usually takes two or three sessions with some practice time in > between. And it's a LOT of fun. Especially with those who were > convinced they're too stupid to ever be able to do it. > > I wouldn't start teaching a simpler method for two reasons. (1) I > think it's really hard for most people to switch method once they've > learned one, and (2) I don't know any other methods anyway. > > -- > "I can picture in my mind a world without war, a world without hate. > And I can picture us attacking that world, because they'd never > expect it." -- Jack Handey > > Lars Petrus, San Francisco - lars@l... http://lar5.com
4402. Re: TEACHING PEOPLE
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 28 Sep 2003 18:43:03 -0000

At my high school I taught quite a lot of people how to solve the cube and I learned a couple things about it. First and foremost most people tend to not like the concept of an algorithm, they like to understand what they're doing to the cube and also most people I've found don't like memorizing algorithms either. I also agree that in teaching beginners you should teach a method that is as easy as possible. The method I teach to people who want to learn is the second solution on Mark Jeay's solution page. The reason for this is that you can teach it in one session and it requires no algorithm learning for the person you're teaching. I teach this method like so, 1) solve cross onto bottom face 2) insert 3 corners of the bottom layer 3) insert 3 middle layer edges using the empty corner slot - this leaves the F2L solved except for one corner edge pair. 4) orient and place three edges of the top layer using the empty F2L slot 5) orient and place middle layer edge and final LL edge using an algorithm - There are only 3 cases for this step, and I've found that if I explain exactly what the algorithms do for each case, rather than rattle off moves "do R U2 L, etc." then most people don't treat this step like a step that uses algs. 6) position remaining corners using the still empty corner slot. 7) rotate corners - this step could be taught by telling them an alg but I usually show people how they can take the corner out of the top layer and put it back in correctly, then do the same to another corner only using the original move backwards and it fixes the cube. So most people don't consider this an alg either. The problem with this method is that it doesn't extend easily into faster methods, the person has to ditch everything after the cross if they want to learn Fridrich for example. The plus side of teaching this way though is that you can do it all in one session and that people understand what they're doing to the cube and are less likely to forget an alg for a step and be unable to continue until they can ask you again for the alg. My two cents, Chris --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > I've taught two people your method, and one of those people taught > another one. I think the problem is it's fairly hard to understand > if it's someone who has never dealed with the cube before. But I > agree that it is easier to show someone in person. > > But I think that an easy option would be to teach the person a layer > by layer method at first, with the cross on top and everything, then > if they want to learn a faster method you could teach them to pair > the corner with the edge before they put it there (Fridrich method). > But there are some people who want to learn a fast method from the > start, in which case you should teach them whichever method you > know. That's easier to demonstrate. > > --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus > <lars@l...> wrote: > > I've taught tons of people my method. It's much easier live than > > through a web site. You can show stuff and answer questions. It > > usually takes two or three sessions with some practice time in > > between. And it's a LOT of fun. Especially with those who were > > convinced they're too stupid to ever be able to do it. > > > > I wouldn't start teaching a simpler method for two reasons. (1) I > > think it's really hard for most people to switch method once > they've > > learned one, and (2) I don't know any other methods anyway. > > > > -- > > "I can picture in my mind a world without war, a world without > hate. > > And I can picture us attacking that world, because they'd never > > expect it." -- Jack > Handey > > > > Lars Petrus, San Francisco - lars@l... http://lar5.com
4403. New speed solving video
From: "Andy C" <rubiks1938@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Sep 2003 01:07:26 -0000

Hi everybody, I just posted a speed solving video on my web site. The URL is: http://users.rcn.com/rhodee/cube.html It wasn't a lucky case but I got exactly 15 seconds when I scrolled through the movie slowly in iMovie. This made it so that I could see exactly when I started to solve and exactly when I finished, and I got 15.00 seconds. Andy
4404. Re: Newspaper Article
From: "Andy C" <rubiks1938@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Sep 2003 01:49:10 -0000

>From Andy C. to Andy B., congratulations on a nice article! Andy http://users.rcn.com/rhodee/cube.html
4405. Re: New speed solving video
From: "Justin Klemsz" <joostin4@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Sep 2003 03:15:37 -0000

Nice job, but... I don't see the finish. Try taking a still of the frame in which you finish, then fade the title out over that still shot. And, the link says it's an .mpg, but it's actually a .mov. :) -Justin --- In speedsolvingrubikscube@yahoogroups.com, "Andy C" <rubiks1938@y...> wrote: > Hi everybody, > > I just posted a speed solving video on my web site. The URL is: > > http://users.rcn.com/rhodee/cube.html > > It wasn't a lucky case but I got exactly 15 seconds when I scrolled through the > movie slowly in iMovie. This made it so that I could see exactly when I started > to solve and exactly when I finished, and I got 15.00 seconds. > > Andy
4406. WC3 cube shirt guy 1st post
From: "solarisx2" <solarisx2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Sep 2003 04:40:31 -0000

1st post Better late than never! just like too say it was really nice meeting all of you at wc3 never met such nice people and been impressed with so much skill in my life for the record I was the crazy guy in the black rubiks cube shirt with the red montreal hat who asked everyone too sign his shirt. i wish i had visited here more often,I would have known who was who before hand. LIke talking too a guy at sign up named Andy camann. only too come back home too realize who he was. some Fav moments: Ron von Bruchem in 1st round going super slow on purpose, never laughed so hard Dan knights massive jacket being filmed with my friend for CUbers (hope i make the cut!) FREE GIFTS!!! FREE CUBES! (gave away all my 3x3x3 too kids who want too learn) meeting dan knights, ron von bruchem, jessica Fridrich, Jess bonde, Katsu, lars petrus and dan harris . learned so much from there sites thanks!! seeing Cube doctor TOn and his amazing designed cubes FREE FOOD! dan harris's crazy impersnations Worst moments : not sleeping for nearly 24hours super exploding cube forgetting a Pll I've known for months and running around asking people where jess bonde was so i can remember what the finger tricks were again getting too the 1st round late on the 2nd day and hearing my name called almost imediatly not having solved a cube that day having too leave early too catch the bus back post wc2 After seeing other cubers cubes and styles I relearned f2l with both hands mirrored and reversed and with the cross on the left side. which helped me get sub 20 more often f2l is really the key... then lost motivation too go any faster and started focusing on one handed cubing and trying too figure out blind folding cubing and 5x5x5 are a nightmare ahhh! i'll try and get my wc3 pics up sometime this week
4407. Re: [Speed cubing group] Re: TEACHING PEOPLE
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Sep 2003 18:47:38 +1000

On Sun, Sep 28, 2003 at 06:43:03PM -0000, cmhardw wrote: > I teach this method like so, > > 1) solve cross onto bottom face > 2) insert 3 corners of the bottom layer > 3) insert 3 middle layer edges using the empty corner slot > - this leaves the F2L solved except for one corner edge pair. > 4) orient and place three edges of the top layer using the empty F2L > slot > 5) orient and place middle layer edge and final LL edge using an > algorithm > 6) position remaining corners using the still empty corner slot. > 7) rotate corners Nice! > The problem with this method is that it doesn't extend easily into > faster methods, the person has to ditch everything after the cross > if they want to learn Fridrich for example. I taught a few people recently, and found it is not really too difficult to extend this to Fridrich. They will probably have figured out that there are two 3 move algorithms for inserting a corner (with the LL on the bottom): 1. R U' R' 2. R U R' Remind them of that, and then show them that there are two 3 move algorithms for inserting an edge: 1. R U' R' 2. R U R' They will probably not be aware of the second one. But once they understand that these are the same algorithms, demonstrate inserting a corner and edge simultaneously with each algorithm. All they need to learn is how to get the corner and edge pieces "aligned" first, and then apply algorithm 2. (Yes, the initial part of the explanation is just a trick to make them think "Ah, I see! I think I can do that!" rather than "Hmm.. it looks too hard", but it works.) Also, I think steps 4 to 7 can be easily extended for speed. My speedcubing system is almost a direct extension: 4) orient the top layer edges and place the middle layer edge using the empty F2L slot 5) insert the last corner while placing the last layer edges 6) orient and permute (simultaneously) the 4 remaining corners Ryan
4408. Re: Edge orientation
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Sep 2003 15:09:09 -0000

Great job man! Your site is layed out very well and the organization of algorithms makes perfect sense, better then how on some sites people just number them randomly. The stuff you show on your step 1 and step 2 are very helpful to my method.... I'm just taking the time to digest everything properly. I'm sure you put a lot of hard work into it, thank you very much. Curious though, are you a speedcuber? Have you demonstrated this method to be a viable speedsolving method? What times do you get using it? I sometimes do solves using your method, I come across one fo the few step 4 algs I don't know and have to revert back to what I normally do and then finish with a 3-cycle, H/+ Perm, or Z Perm. I'd just like you to know that 'somebody' is practicing your method a bit. I'm getting good results, and your right all 4 of your points are valid on your step 2. Recognition time is great in steps 2 and 3. The method does indeed make for very few moves compared to others out there. I can get sub-30 no problem with it, so I suppose this would help to validate your method...?? It does overlap with my method significantly, I tend to call mine a Lar's Variant but it is actually closer to yours then I care to admit to myself. I'm not TOO much of a fan of early Edge Permutation, but it is sometimes worth it since many of my CLLs preserve such things. If posssible I still tend to side with doing a ZZ manuever to c/e pair it up properly. And as always flipping edges when there's nothing better to do is a good suggestion. -Doug --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > For a while, my webpage has had no real good explanation of how I do > edge orientation. In reality, steps 1 and 2 are done together, in that > by the time I finish step 1, I try to have step 2 finished also. This > simply involves looking ahead, but you cannot do it without knowing > extensively which different paths you can take. > > I plan to write more about this. But for now, I have rewritten the > standard step 2 page to "explain" how edge orientation works: > > http://www.progsoc.uts.edu.au/~rheise/cube/step2.html > > In the future, I plan to write two more pages: > > 1. looking ahead as you approach step 2. > 2. orienting edges while building the last square of step 1. > > Question: an alternative to steps 2 to 4 is to insert the last F2L pair, > then do a two step last layer. I have not really reduced the number of > looks here. So is my system no faster than existing systems? Well, there > are a number of interesting points about step 2: > > 1. it is incredibly quick compared to inserting the last F2L pair. > 2. it has instant recognition time. > 3. the average algorithm size is 5.71 which turns out to be optimal for > performing the step with just two finger trick macros. > 4. step 2 can often be skipped or significantly shortened. > > You could say that step 2 is such a short extension of step 1 that it is > not really a separate look. > > Ryan
4409. Re: WC3 cube shirt guy 1st post
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Sep 2003 15:11:33 -0000

It would be nice if you provided a name, even a first name would be nice... You know, just to jog our memories, there were like 100 people there... --- In speedsolvingrubikscube@yahoogroups.com, "solarisx2" <solarisx2@y...> wrote: > 1st post Better late than never! > just like too say it was really nice meeting all of you at wc3 > never met such nice people and been impressed with so much skill in > my life > for the record I was the crazy guy in the black rubiks cube shirt > with the red montreal hat who asked everyone too sign his shirt. > > i wish i had visited here more often,I would have known who was who > before hand. LIke talking too a guy at sign up named Andy camann. > only too come back home too realize who he was. > > some Fav moments: > > Ron von Bruchem in 1st round going super slow on purpose, never > laughed so hard > Dan knights massive jacket > being filmed with my friend for CUbers (hope i make the cut!) > FREE GIFTS!!! FREE CUBES! (gave away all my 3x3x3 too kids who want > too learn) > meeting dan knights, ron von bruchem, jessica Fridrich, Jess bonde, > Katsu, lars petrus and dan harris . learned so much from there sites > thanks!! > seeing Cube doctor TOn and his amazing designed cubes > FREE FOOD! > dan harris's crazy impersnations > > Worst moments : > not sleeping for nearly 24hours > super exploding cube > forgetting a Pll I've known for months and running around asking > people where jess bonde was so i can remember what the finger tricks > were again > getting too the 1st round late on the 2nd day and hearing my name > called almost imediatly not having solved a cube that day > having too leave early too catch the bus back > > > post wc2 > After seeing other cubers cubes and styles I relearned f2l with both > hands mirrored and reversed and with the cross on the left side. > which helped me get sub 20 more often f2l is really the key... > then lost motivation too go any faster and started focusing on one > handed cubing and trying too figure out blind folding cubing and > 5x5x5 are a nightmare ahhh! > > i'll try and get my wc3 pics up sometime this week
4410. Re:TEACHING PEOPLE
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Sep 2003 17:07:19 -0000

Hi Justin, I think that's an excellent way of going about it. When they grasp that "1,2,1" you have a good opportuninty to introduce the concept of the algorithm. The first time someone explained algorithm to me they had it wrong. People here refer to algs often, but does everyone understand that an alogithm is a sequence that when repeated a certain number of times times returns to the beginning. You can show your friends that repeating the "1,2,1" sequence three times from a solved cube resuts in a solved cube. Regards, David J --- In speedsolvingrubikscube@yahoogroups.com, "Justin Vining" <viningjc@p...> wrote: > Brent brings up a great point! I have also taught a few people and lately I've been working on teaching my 7th grade discovery class. I've found the key to really teaching people is making it, as Brent put it "E.A.S.Y...A.S...P.O.S.S.I.B.L.E." To add to that a little bit, I have found some simple key words, phrases and ideas that are rather elementary and easy for beginners to remember. > > Just to give you an example, when teaching the LL Edges I explain to them that the first thing to remember about ALL the bottom edge moves is that the very first move will be Middle Down. Emphasizing this idea to them is important because it helps simply all of my LL edge moves. > > An example on how I would teach one of the LL Edge moves: > To remember "basic edge move" just think "1, 2, 1" > What this means is that you go middle down, right once (1), middle up, right twice (2), middle down, right once (1) and then the move is complete. But instead of remember all of those words, I simplified it to "1,2,1" The number of times they need to move right because they can easily remember to alternate middle down then middle up. So another LL Edge move would be "Snake eyes" "3 left, 2 right, then basic edge from the correct side" And once they see how it works they will shorten that to "3, 2" > > I know this way of teaching may sound a bit complicated and I think I made it sound more confusing than it really is, but it has worked, and worked well at that! > > If you are interested in knowing how I explain any of my other moves to people feel free to send me an email, I'd be more than happy to reply. > > Justin Vining > viningjc@p... > http://web.ics.purdue.edu/~viningjc/
4411. [Speed cubing group] Re: TEACHING PEOPLE
From: "duncandicks" <duncan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Sep 2003 19:23:45 -0000

This is the method I have always used (for the last 20 years!) - with a few little tricks here and there I guess but mostly thats just being aware and cutting corners while you are solving. I used to solve in about 30 secs average which isn't too slow although not fast by modern standards. More to the point its this algorithm I used to break the one-handed record back then. I guess all this discussion about algorithms is making me realise that I ought to try to improve my algorithm if I'm ever going to get back to the sort of level you guys solve at (especially one-handed). I can see that Chris is not going to have any sleepless nights about my speed! Duncan --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Sun, Sep 28, 2003 at 06:43:03PM -0000, cmhardw wrote: > > > I teach this method like so, > > > > 1) solve cross onto bottom face > > 2) insert 3 corners of the bottom layer > > 3) insert 3 middle layer edges using the empty corner slot > > - this leaves the F2L solved except for one corner edge pair. > > 4) orient and place three edges of the top layer using the empty F2L > > slot > > 5) orient and place middle layer edge and final LL edge using an > > algorithm > > 6) position remaining corners using the still empty corner slot. > > 7) rotate corners > > Nice! > > > The problem with this method is that it doesn't extend easily into > > faster methods, the person has to ditch everything after the cross > > if they want to learn Fridrich for example. > > I taught a few people recently, and found it is not really too difficult > to extend this to Fridrich. They will probably have figured out that > there are two 3 move algorithms for inserting a corner (with the LL on > the bottom): > > 1. R U' R' > 2. R U R' > > Remind them of that, and then show them that there are two 3 move > algorithms for inserting an edge: > > 1. R U' R' > 2. R U R' > > They will probably not be aware of the second one. But once they > understand that these are the same algorithms, demonstrate inserting a > corner and edge simultaneously with each algorithm. All they need to > learn is how to get the corner and edge pieces "aligned" first, and then > apply algorithm 2. (Yes, the initial part of the explanation is just a > trick to make them think "Ah, I see! I think I can do that!" rather than > "Hmm.. it looks too hard", but it works.) > > Also, I think steps 4 to 7 can be easily extended for speed. My > speedcubing system is almost a direct extension: > > 4) orient the top layer edges and place the middle layer edge using the > empty F2L slot > 5) insert the last corner while placing the last layer edges > 6) orient and permute (simultaneously) the 4 remaining corners > > Ryan
4412. Teaching People?
From: "Jackson" <jack16cam@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Sep 2003 20:55:49 -0000

I want to teach people, i personally use a corners first method and i dont feel like teaching them all the moves that i use. i dont understand the steps in what the emails say. i dont understand what ll is and what fl is. it is all confusing to me could someone help me with that?
4413. Re: Teaching People?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Sep 2003 21:11:13 -0000

LL = Last Layer (usually top) FL = First Layer (top, bottom, left, doesn't matter mostly) F2L = First Two Layers (bottom, top, left, doesn't matter either) These may be found in on various sites, I know many people, including myself retain a cube dictionary on their sites. Reminds me of Macky's idea to standardize and pool it all together. I recommend checking out all those lovely sites out there that are on www.speedcubing.com/links.html, I bookmark it and thereby get fast links to all my favorite sites. I don't know how much you've explored them or even if you have the time, but I highly recommend it if for nothing else then to be able to converse properly with other cubists using a variety of methods. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Jackson" <jack16cam@y...> wrote: > I want to teach people, i personally use a corners first method and > i dont feel like teaching them all the moves that i use. i dont > understand the steps in what the emails say. i dont understand what > ll is and what fl is. it is all confusing to me could someone help > me with that?
4414. [Speed cubing group] Re: Teaching People?
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Sep 2003 14:19:32 -0700

At 21:11 +0000 9/29/03, d_funny007 wrote: >LL = Last Layer (usually top) >FL = First Layer (top, bottom, left, doesn't matter mostly) Ah... I read that as "Final Layer". >F2L = First Two Layers (bottom, top, left, doesn't matter either) > >These may be found in on various sites, I know many people, >including myself retain a cube dictionary on their sites. Reminds me >of Macky's idea to standardize and pool it all together. There may be something to that idea... -- "Reality is what refuses to go away when you stop believing in it" --- Philip K Dick Lars Petrus, San Francisco - lars@... http://lar5.com
4415. Re:TEACHING PEOPLE
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Sep 2003 21:23:51 -0000

Yes, that is kinda obvious, or should be. Since the size of the cube group is of finite size and the order of all elements of the group must divide this number, it is clear that repeating a sequence a finite number of times will result in the original state. So this could be anything, the turn R is cyclic order 4, duh... So when you say they explained it incorrectly, how did they explain it??? Let us judge for ourselves; their are different interpretations ont his I am sure and besides, how can someone get the definition of a cube algorithm wrong, doesn't seem likely to me. Oh yes, the 1,2,1 thing is something I call some of my algs when explaining to friends. I use it for that edge flipping alg and the H/+ perm.... Don't underestimate the intellect of others.... I was shocked at how fast my friend picked up the fast DanK Z Perm... (only took him a few minutes) and actaully he said it was quite easy... except for the accidental D'R at the end instead of the intended D2'F, but even I do that sometimes still. It's actually quite cool, once you teach somebody what you do in slow motion and they can actually perform it, then they see/understand what moves you're performing. Thus, they tend to apprieciate your finger dexerity for what it actaully is. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Justin, > > I think that's an excellent way of going about it. When they grasp > that "1,2,1" you have a good opportuninty to introduce the concept of > the algorithm. The first time someone explained algorithm to me they > had it wrong. People here refer to algs often, but does everyone > understand that an alogithm is a sequence that when repeated a certain > number of times times returns to the beginning. > > You can show your friends that repeating the "1,2,1" sequence three > times from a solved cube resuts in a solved cube. > > Regards, > > David J > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Justin Vining" > <viningjc@p...> wrote: > > Brent brings up a great point! I have also taught a few people and > lately I've been working on teaching my 7th grade discovery class. > I've found the key to really teaching people is making it, as Brent > put it "E.A.S.Y...A.S...P.O.S.S.I.B.L.E." To add to that a little > bit, I have found some simple key words, phrases and ideas that are > rather elementary and easy for beginners to remember. > > > > Just to give you an example, when teaching the LL Edges I explain to > them that the first thing to remember about ALL the bottom edge moves > is that the very first move will be Middle Down. Emphasizing this > idea to them is important because it helps simply all of my LL edge moves. > > > > An example on how I would teach one of the LL Edge moves: > > To remember "basic edge move" just think "1, 2, 1" > > What this means is that you go middle down, right once (1), middle > up, right twice (2), middle down, right once (1) and then the move is > complete. But instead of remember all of those words, I simplified it > to "1,2,1" The number of times they need to move right because they > can easily remember to alternate middle down then middle up. So > another LL Edge move would be "Snake eyes" "3 left, 2 right, then > basic edge from the correct side" And once they see how it works they > will shorten that to "3, 2" > > > > I know this way of teaching may sound a bit complicated and I think > I made it sound more confusing than it really is, but it has worked, > and worked well at that! > > > > If you are interested in knowing how I explain any of my other moves > to people feel free to send me an email, I'd be more than happy to reply. > > > > Justin Vining > > viningjc@p... > > http://web.ics.purdue.edu/~viningjc/
4416. Studio cube
From: "Justin Klemsz" <joostin4@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Sep 2003 21:53:01 -0000

Where can I get a Rubik's Studio cube, one that I can make a good speedsolving cube?
4417. Re: Studio cube
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Sep 2003 22:16:09 -0000

They are generally aquired from Ton liked off speedcubing.com... unless of course you have a friend or relative in or near Hungary. I think it is possible to make any cube into a "good speedsolving cube," with the exception of cheap knock-offs and dollar store cubes. It does also depend on what your style of cubing is and what level your at. Like if I was just starting to cube I wouldn't spend $74 on a Ton prepared Arxon cube. I can just as easily get a 12.xxs time on my store bought, rubiks.com type cube then a Studio Cube. It just depends on how much your willing to wear one in. Just last night falling to sleep in bed I put a few thousand turns on a cube I just took out of the package, perhaps that's the equivalent of a half- year's worth of amature level cubing.... hehe. So I'll just do that every night until I feel like I don't want it too loose or that it is starting to pop excessively. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Justin Klemsz" <joostin4@y...> wrote: > Where can I get a Rubik's Studio cube, one that I can make a good > speedsolving cube?
4418. Re:TEACHING PEOPLE
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Sep 2003 23:20:49 -0000

Hey Doug, You wrote, > So when you say they explained it incorrectly, how did they explain it??? Let us judge for ourselves; their are different interpretations ont his I am sure and besides, how can someone get the definition of a cube algorithm wrong, doesn't seem likely to me. < The concept was exlained to me before the cube was invented. Algorithm was given to me as a repeated sequence, but more along the lines of a critcal path in constructing a house, like Level the land Dig the holes Lay the foundation build the wall frames stand them up, etc The sequence, being repeated resulted in a new house. So when I came to this board I thought algorithm meant something like a strategy: on one side put four corners in place put that side's edges in place put the middle level edges in place do the last level corners do the last level edges This was a sequence that being repeated had the same result. David J --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Yes, that is kinda obvious, or should be. Since the size of the cube > group is of finite size and the order of all elements of the group > must divide this number, it is clear that repeating a sequence a > finite number of times will result in the original state. > > So this could be anything, the turn R is cyclic order 4, duh... So > when you say they explained it incorrectly, how did they explain > it??? Let us judge for ourselves; their are different > interpretations ont his I am sure and besides, how can someone get > the definition of a cube algorithm wrong, doesn't seem likely to me. > > Oh yes, the 1,2,1 thing is something I call some of my algs when > explaining to friends. I use it for that edge flipping alg and the > H/+ perm.... Don't underestimate the intellect of others.... > > I was shocked at how fast my friend picked up the fast DanK Z > Perm... (only took him a few minutes) and actaully he said it was > quite easy... except for the accidental D'R at the end instead of > the intended D2'F, but even I do that sometimes still. It's actually > quite cool, once you teach somebody what you do in slow motion and > they can actually perform it, then they see/understand what moves > you're performing. Thus, they tend to apprieciate your finger > dexerity for what it actaully is. > > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > Hi Justin, > > > > I think that's an excellent way of going about it. When they > grasp > > that "1,2,1" you have a good opportuninty to introduce the concept > of > > the algorithm. The first time someone explained algorithm to me > they > > had it wrong. People here refer to algs often, but does everyone > > understand that an alogithm is a sequence that when repeated a > certain > > number of times times returns to the beginning. > > > > You can show your friends that repeating the "1,2,1" sequence > three > > times from a solved cube resuts in a solved cube. > > > > Regards, > > > > David J
4419. Re: New speed solving video
From: "Andy C" <rubiks1938@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Sep 2003 00:00:43 -0000

Hi everybody, I fixed the ending to my video so now you can see it. I had a cycle of 3 edges (they needed to be moved around clockwise). That is basically my fastest permutation. Enjoy the video now that you can see the whole thing! Also I made the video smaller and now the quality is better. I fixed the link on my site from saying .mpg to .mov. Have fun, Andy http://users.rcn.com/rhodee/cube.html
4420. How do you lubricate a 4x4x4/5x5x5
From: "snazzycool2001" <snazzycool2001@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Sep 2003 00:46:40 -0000

I don't know how to open up my 4x4x4 and 5x5x5. Also what parts are supposed to be lubed? And any other tips for speeding up those big cubes would be great. My fingers hurt. Thanks Shiraz H.
4421. Re: How do you lubricate a 4x4x4/5x5x5
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Sep 2003 02:09:29 -0000

I've only taken apart a 4x4x4, and it's basically the same as a 3x3x3. Just lever up one edge. But I would advise that you don't take it completely apart, because it's terribly difficult to put it back together. But from what I've heard, the mechanics of a 5x5x5 are similar to a 3x3x3. They're easy to put back together. --- In speedsolvingrubikscube@yahoogroups.com, "snazzycool2001" <snazzycool2001@y...> wrote: > I don't know how to open up my 4x4x4 and 5x5x5. Also what parts are > supposed to be lubed? And any other tips for speeding up those big > cubes would be great. My fingers hurt. > Thanks > Shiraz H.
4422. Re: [Speed cubing group] Re: How do you lubricate a 4x4x4/5x5x5
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Sep 2003 19:39:53 -0700 (PDT)

i think the 4x4 is actually very easy to put back together. dont take the 5x5 apart, unless you want an hour of fun :D just pop a piece out and spray some lube, that should do the trick. this works w/ any cube <ps> Michael Atkinson <unipsycho6@...> wrote: I've only taken apart a 4x4x4, and it's basically the same as a 3x3x3. Just lever up one edge. But I would advise that you don't take it completely apart, because it's terribly difficult to put it back together. But from what I've heard, the mechanics of a 5x5x5 are similar to a 3x3x3. They're easy to put back together. --- In speedsolvingrubikscube@yahoogroups.com, "snazzycool2001" <snazzycool2001@y...> wrote: > I don't know how to open up my 4x4x4 and 5x5x5. Also what parts are > supposed to be lubed? And any other tips for speeding up those big > cubes would be great. My fingers hurt. > Thanks > Shiraz H. Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? The New Yahoo! Shopping - with improved product search [Non-text portions of this message have been removed]
4423. Re: TEACHING PEOPLE
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Sep 2003 03:22:42 -0000

I am sure your version is much better than the one I teach :) I definitely can't get 30's with it the way I do this method (perhaps mine is a much simpler version). I can average around 50's with two hands this way with an occasional 40 something time. I have found though, which is what I meant by my last post, is that a very very simplified version of this strategy is a good way to teach people who are just starting. This works since most people seem to be able to pick up on it since it allows the learner to understand what they're doing to the cube more than a layer-by-layer method where they learn a few algs for the last layer. Also don't underestimate your one-handed speed, you did hold the record for 20 years, which is quite a feat in my opinion :) Chris --- In speedsolvingrubikscube@yahoogroups.com, "duncandicks" <duncan@d...> wrote: > This is the method I have always used (for the last 20 years!) - > with a few little tricks here and there I guess but mostly thats > just being aware and cutting corners while you are solving. I used > to solve in about 30 secs average which isn't too slow although not > fast by modern standards. More to the point its this algorithm I > used to break the one-handed record back then. I guess all this > discussion about algorithms is making me realise that I ought to try > to improve my algorithm if I'm ever going to get back to the sort of > level you guys solve at (especially one-handed). I can see that > Chris is not going to have any sleepless nights about my speed! > > Duncan > > > --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise > <rheise@p...> wrote: > > On Sun, Sep 28, 2003 at 06:43:03PM -0000, cmhardw wrote: > > > > > I teach this method like so, > > > > > > 1) solve cross onto bottom face > > > 2) insert 3 corners of the bottom layer > > > 3) insert 3 middle layer edges using the empty corner slot > > > - this leaves the F2L solved except for one corner edge pair. > > > 4) orient and place three edges of the top layer using the empty > F2L > > > slot > > > 5) orient and place middle layer edge and final LL edge using an > > > algorithm > > > 6) position remaining corners using the still empty corner slot. > > > 7) rotate corners > > > > Nice! > > > > > The problem with this method is that it doesn't extend easily > into > > > faster methods, the person has to ditch everything after the > cross > > > if they want to learn Fridrich for example. > > > > I taught a few people recently, and found it is not really too > difficult > > to extend this to Fridrich. They will probably have figured out > that > > there are two 3 move algorithms for inserting a corner (with the > LL on > > the bottom): > > > > 1. R U' R' > > 2. R U R' > > > > Remind them of that, and then show them that there are two 3 move > > algorithms for inserting an edge: > > > > 1. R U' R' > > 2. R U R' > > > > They will probably not be aware of the second one. But once they > > understand that these are the same algorithms, demonstrate > inserting a > > corner and edge simultaneously with each algorithm. All they need > to > > learn is how to get the corner and edge pieces "aligned" first, > and then > > apply algorithm 2. (Yes, the initial part of the explanation is > just a > > trick to make them think "Ah, I see! I think I can do that!" > rather than > > "Hmm.. it looks too hard", but it works.) > > > > Also, I think steps 4 to 7 can be easily extended for speed. My > > speedcubing system is almost a direct extension: > > > > 4) orient the top layer edges and place the middle layer edge > using the > > empty F2L slot > > 5) insert the last corner while placing the last layer edges > > 6) orient and permute (simultaneously) the 4 remaining corners > > > > Ryan
4424. Re: Lubricating a 4x4/5x5 (The long answer)
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Sep 2003 06:42:44 -0000

Well for the 4x4, you usually pop and edge, CAREFULLY of course and never on an overly new 4x4 as Ton recommends. So it just a matter of taking one edge piece out; they don't go too deep; do this with about 40 deg turn on it. Adjust the tention of the screws on the sphere while your at it; it makes a big difference for the Meffert's one, but I think the kernel on my Rubiks.com one is completely glued together. For the 5x5, it definately depends on the mechanism.... For Meffert's I recommend taking out a single non-middle edge piece (wear the cube in first of course). For the rubiks.com brand you can take out an entire edge triplet at the 45 degree mark just as you would for one edge of a 3x3. The problem here is that it goes VERY deep so be careful. The Rubiks.com 5x5 is much more flexible in this regard and perfromring this feat on a brand new one is alright I think/hope. Hemm... just noticed that I always leave my 4x4 sitting on top of my monitor, hehe. The full effect is that if someone walked past my room they could instantly see about 15 cubes in plain site, counting the Homer Head and Megaminx. That surely draws in some unwanted visitors at bad times now and then. Of course if my door was closed they would see like 500 worn-out cube stickers, hehe. As a rule of thumb, all internal points of contact should be lubed to some degree. "My fingers hurt." YA, RIGHT!!?? I jsut did a re-estimation, it seems I put 10,000 turns HTM on my new, 'stiff' cube last night and 5,000 tonight (already up again at 2AM to study for tommorrow's (ops, today's) Orgo exam.... yuk...)...... So don't tell me YOUR finger's hurt. I do a fair amount of 4x4 speedsolving also. "I've only taken apart a 4x4x4, and it's basically the same as a 3x3x3." <---- What the heck??? UH, NO. But that might depend on your pov, there were a few 'other' viable 4x4 mechanisms inveted that post-date the original... 'those' might be similar to the 3x3 we all know and love. A sphere with tracks is hardly the same as a 6 arm spider mechanism. "Just lever up one edge." <---- Not with a screw driver or key btw. "But I would advise that you don't take it completely apart, because it's terribly difficult to put it back together. But from what I've heard, the mechanics of a 5x5x5 are similar to a 3x3x3. They're easy to put back together." <---- That also sounds a bit fishy to me. The mechanism (mechanismS should I say) for a 5x5 is simialr to the 3x3. But it doesn't sound too logical that a 5x5 is easier to assemble then a 4x4. I think they are both about the same, the 4x4 easier once you get the hang of how the center pieces go in, especially the final one. They all go in first before the last few edges at the latest. On the contrary, I advise taking it apart and putting it back together to learn about hos the mechanism works. I's a puzzle in itself when your doing it for the first time around. It does get a bit annoying eventually, I must point out. "i think the 4x4 is actually very easy to put back together." <---- Now that's the spirit! "dont take the 5x5 apart, unless you want an hour of fun" <---- a bit of an exaggeration of course, but this is partially due to the fact that the same parity problems do arise in the 5x5 as the 3x3. As for the 4x4, odds are good.... you get a 1/3 chance of having a solvable cube once you randomly assemble it. The problem is in the possibility of a single corner twist in either direction. Try speed- assembly, it's kinda a nifty thing to do with other cubists. We did it at the hotel lobby the last day I was there. Might even been added to one of the documentaries for it, :). Man I got beat, LOL. No wonder Wesley is so fast at solving, he wastes no time in assembly... :). "just pop a piece out and spray some lube, that should do the trick." <---- Yep, fast and painless. Then scramble fircely and repeat until desired. <---- similar to the back of a shampoo bottle... -Doug (Happy Cubing people) --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson <grendel_102@y...> wrote: > i think the 4x4 is actually very easy to put back together. dont take the 5x5 apart, unless you want an hour of fun :D just pop a piece out and spray some lube, that should do the trick. this works w/ any cube > <ps> > Michael Atkinson <unipsycho6@y...> wrote: > I've only taken apart a 4x4x4, and it's basically the same as a > 3x3x3. Just lever up one edge. But I would advise that you don't > take it completely apart, because it's terribly difficult to put it > back together. > But from what I've heard, the mechanics of a 5x5x5 are similar to a > 3x3x3. They're easy to put back together. > > --- In speedsolvingrubikscube@yahoogroups.com, "snazzycool2001" > <snazzycool2001@y...> wrote: > > I don't know how to open up my 4x4x4 and 5x5x5. Also what parts > are > > supposed to be lubed? And any other tips for speeding up those big > > cubes would be great. My fingers hurt. > > Thanks > > Shiraz H. > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Shopping - with improved product search > > [Non-text portions of this message have been removed]
4425. Important message from DanH
From: "Dan" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Sep 2003 08:54:39 -0000

Hi everyone, I'm having a little trouble as far as my internet access and website space is concerned, due to the move from my home to my new home at University. I am trying to do everything I can to sort it out, but I'm afraid at the moment sorting out my lecture timetables and settling in is taking top priority. I hope you understand, and I hope to begin updating Cubestation with a new FMC in the very near future! DanH :) - www.cubestation.co.uk
4426. Re: [Speed cubing group] Re: Edge orientation
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Sep 2003 20:02:17 +1000

On Mon, Sep 29, 2003 at 03:09:09PM -0000, d_funny007 wrote: > Curious though, are you a speedcuber? Do I spend a lot of time trying to get faster? Yes! > What times do you get using (this method)? Approaching sub-30 average. > Have you demonstrated this method to be a viable speedsolving method? No, but it's good to hear you have gotten sub-30 with it. It is kind of fun to guess at the limits for different speed cubing methods. At the bottom of http://users.rcn.com/rhodee/cubelog.html Andy suggests that the limit of the Fridrich system may be more like 14.6-15 seconds. I am willing to believe that considering he is very close to 15 seconds just with pure Fridrich. If I may dream further, I'd like to believe that my step 2 gives *at least* 0.6 seconds improvement to the time - maybe 13 point something is possible? I'd also like to believe that building my step 1 with squares instead of corner/edge pairs can give 1-2 seconds improvement. But that's the bit that really needs proving. Lars had a great idea with his method: place the pieces in an order that causes minimal obstruction, and this will inevitably lead to much fewer moves than Fridrich. But why are the Fridrich people faster? Can I really gain 1-2 seconds improvement with the Lars principle? I had practiced the Fridrich system before, and here is what I liked: - forming a cross forces many pieces onto the top layer making them easier to find - LESS TIME LOOKING FOR PIECES - a complete table of F2L cases is supplied - IT IS POSSIBLE TO PREPARE FOR ALL CASES - FASTER REACTION TIME I think this must be the difference that makes the Fridrich people faster. So I tried to design a system that could employ the Lars principle, but spend less time looking for pieces, and find some way to prepare for all cases. * less time looking for pieces * After I build one square, I need to look for pieces for building the next square. With 3 sides free, you can choose among 3 squares to build in standard Petrus, but among *12* squares in my system. In my view, the extreme ends are the best - either choose the same square every time (which requires less looking around), or allow yourself to consider the whole cube in the picture, and just choose whichever pieces jump out at you. In other words, I try not to look around too much at this stage, but just try to recognise any of a number of patterns that I have programmed myself to see. By now considering any piece in the whole cube, you can just see a pattern anywhere rather than looking around for specific pieces. I built a fallback plan into this system that is tied with step 2. If I cannot immediately see any pattern that is good, I just do some easy moves to orient the edges. After that is done, I look again to see if there are any good patterns. If not, bad luck, but this generally increases the chances of finding something without having to look for it. * preparing for all cases * I tried to find a way to develop some table similar to Fridrich. This is difficult because the number of cases is much much greater than Fridrich's. What I came up with was to develop a table of patterns where a corner/edge pair is already joined, and another table of patterns where a centre/edge pair is already joined (this one is not finished yet). By studying those, it is possible to see how to get from any position to the nearest pattern in the table. I'm sure everyone knows how to solve all of those positions in my tables. The point is not to teach you how to solve those positions (you should work that out by yourself!). The point is to display all the positions side by side so that you can study them, see how many moves each different pattern takes so that you can calculate which path is the shortest while your solving, and also just so that you "know" what the patterns are and can respond quickly to them when you see them. > I'm not TOO much of a fan of early Edge Permutation, but it is > sometimes worth it since many of my CLLs preserve such things. Exactly! So many of the very shortest LL algorithms preserve the positions of the edges. That is one thing I like about step 4. Many of the optimal algorithms for step 4 are just formed by combining these short edge preserving algorithms in different ways. That makes memorisation a great deal easier. Ryan
4427. [Speed cubing group] Re: Edge orientation
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Sep 2003 10:15:07 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > [...] > Approaching sub-30 average. > [...] Hey Ryan, you could be much faster. You know what's the problem with you? You think too much, you'll never be a speedcuber! Gilles. P.S.: I've got the same problem... :-)
4428. Limit of speedcubing ?
From: nviennefr <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Sep 2003 11:20:21 -0000

> It is kind of fun to guess at the limits for different speed cubing > methods. At the bottom of http://users.rcn.com/rhodee/cubelog.html Andy > suggests that the limit of the Fridrich system may be more like 14.6-15 > seconds. I am willing to believe that considering he is very close to 15 > seconds just with pure Fridrich. > yes but who know ??... last year only few speedcubers are able to reach 17' , and the limits have been fixed at 15-15.5 but now a lot of speedcubers are able to do sub 17 average , and now they fixed the limit at 14.5 ?!! , it's strange.... What are the true limits with fridrich system ?? . I think when 10 speedcubers reach sub 16 average the limit will be depassed and why not the limit fall at 13.5 - 14 ? and after .................!!! I am like you Ryan ,I have been thinking many hours to search faster system than fridrich It, s important to think, yes !!! But it is important to practise too.. Some tips appears only with the practise and not only by thinking , It' s for that it is difficult to find new way to search speed solving methods . nicolas.
4429. Re: Limit of speedcubing ?
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Sep 2003 14:41:44 -0000

There where two main speedcube methods used at the WC A F2L method and variants A corners first and variants I saw two main method for speedcubing finger tricks, based on slice moves, and based on FRU moves And there are a lots of variants and mixed methods, what I think is important is how fast can you see a pattern,what is the average moves needed to solve the cube, are finger tricks possible. Some thoughts A very rude method would be a F2L and one method to orientate and place the last layer. A bit less rude is F2L and orientate the edges of the last layer than Orientate corners and position the last layer in one method But for both the above you would need to practice a lot of algoritmes and this is not impossible but impractical. My prediction (gut feeling) is that it is possible to design an method with an average of 40 moves and can be solved in 12 seconds at average. But for this we would need the input of the speedcubing community and a lot of investigation and some theoretical calculations. For sure what is needed dedication to practise and the talent. I gues that most of the top speedcubers already do the investigation and some theoretical calculations, I already know they have the talent and the dedication to practise. But than again a big factor at a competetion will be: how will you perform during a competetions? If we look at the WC2003 we see that the average was 3 to 6 seconds above the normal performance. I gues the main improvement for the top speedcubers will be to train your self to perform in competetion. If I evaluate myself I conclude, to turn in public you can train and it helps a bit. But still I do not perform well in a head-to-head competition. I improve the most when I would train in a head-to-head speedcube race. I did some fun races with Ron, like the blindsmans cube or the Siamese fused cube and that helps a lot. If I only was twice as fast! Ton P.S. I have now the dedication to get to 25 seconds average! It will be a long way for me, but I know I can get there. --- In speedsolvingrubikscube@yahoogroups.com, nviennefr <no_reply@y...> wrote: > > > It is kind of fun to guess at the limits for different speed cubing > > methods. At the bottom of http://users.rcn.com/rhodee/cubelog.html > Andy > > suggests that the limit of the Fridrich system may be more like > 14.6-15 > > seconds. I am willing to believe that considering he is very close > to 15 > > seconds just with pure Fridrich. > > > yes but who know ??... > > last year only few speedcubers are able to reach 17' , and the limits > have been fixed at 15-15.5 but now a lot of speedcubers are able to > do sub 17 average , and now they fixed the limit at 14.5 ?!! , it's > strange.... What are the true limits with fridrich system ?? . I > think when 10 speedcubers reach sub 16 average the limit will be > depassed and why not the limit fall at 13.5 - 14 ? and > after .................!!! > > I am like you Ryan ,I have been thinking many hours to search faster > system than fridrich It, s important to think, yes !!! But it is > important to practise too.. Some tips appears only with the practise > and not only by thinking , It' s for that it is difficult to find new > way to search speed solving methods . > > nicolas.
4430. Re: Lubricating a 4x4/5x5 (The long answer)
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Sep 2003 16:08:01 -0000

--- d_funny007 wrote: > Well for the 4x4, you usually pop and edge, CAREFULLY of course and > never on an overly new 4x4 as Ton recommends. [snip] > For the 5x5, it definately depends on the mechanism.... Actually, it depends on the mechanism for both 4x4 and 5x5 - if you have the EastSheen variety, you should not take out an edge piece on either puzzle. For those, the center caps come off, revealing a screw into a "6 arm spider" mechanism. > "My fingers hurt." YA, RIGHT!!?? I jsut did a re-estimation, it > seems I put 10,000 turns HTM on my new, 'stiff' cube last night and > 5,000 tonight (already up again at 2AM to study for tommorrow's > (ops, today's) Orgo exam.... yuk...)...... So don't tell me YOUR > finger's hurt. I do a fair amount of 4x4 speedsolving also. > > "I've only taken apart a 4x4x4, and it's basically the same as a > 3x3x3." <---- What the heck??? UH, NO. But that might depend on > your pov, there were a few 'other' viable 4x4 mechanisms inveted > that post-date the original... 'those' might be similar to the 3x3 > we all know and love. A sphere with tracks is hardly the same as a 6 > arm spider mechanism. Doug - could you please use a kinder tone in your responses? I have a feeling I'm not the only one getting tired of listening to your ranting, and I could see your judging, "better/smarter than you" tone as an intimidation to people who may want to post messages. On your first point, perhaps you have been into cubing for much longer, and/or your puzzles move more easily. Isn't it possible that the other person's hands truly did hurt, and perhaps even more than yours? Just ask Dan Gosbee - he was mixing all the cubes (at least at first) at the WC, and I know he had sore hands as a result. On your second point (which was stated much more harshly than necessary), I think you missed Michael's point - the method for taking the first piece out is the same on a 4x4x4 and 3x3x3, not the interior mechanism. You just turn the U side so that a U edge is above FR, and pry it out. - Grant
4431. Re: Lubricating a 4x4/5x5
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Sep 2003 16:33:56 -0000

I agree with you on the disassembly of Eastsheen 4x4's and 5x5's. Somehow I forgot about those, mostly because I don't have any, but one of these day's I'll get around to it. "could you please use a kinder tone in your responses?" Ok, your right, sorry. Most of the time I'm just kidding. I'll try to keep it down from now on. These are all only opinions here. With few execptions, no one of us can give the definative answer to any cube question.... but we can try. "Isn't it possible that the other person's hands truly did hurt, and perhaps even more than yours?" Of course, just kidding as usual; it was more of the attitude of soccer players comparing sports injuries... More making light of how cubing isn't usually thought of as something that one gets injured from. "Just ask Dan Gosbee - he was mixing all the cubes (at least at first) at the WC, and I know he had sore hands as a result." Probably, but that's not a typical thing to have to do. I do apprieciate all the work he has done for us. I think he was more bored out of his mind then sore from scrambling according to what I heard. And the focus and concentration involved in getting it right 100% of the time is exhausting I'm sure. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- d_funny007 wrote: > > Well for the 4x4, you usually pop and edge, CAREFULLY of course and > > never on an overly new 4x4 as Ton recommends. > [snip] > > For the 5x5, it definately depends on the mechanism.... > > Actually, it depends on the mechanism for both 4x4 and 5x5 - if you > have the EastSheen variety, you should not take out an edge piece on > either puzzle. For those, the center caps come off, revealing a > screw into a "6 arm spider" mechanism. > > > "My fingers hurt." YA, RIGHT!!?? I jsut did a re-estimation, it > > seems I put 10,000 turns HTM on my new, 'stiff' cube last night and > > 5,000 tonight (already up again at 2AM to study for tommorrow's > > (ops, today's) Orgo exam.... yuk...)...... So don't tell me YOUR > > finger's hurt. I do a fair amount of 4x4 speedsolving also. > > > > "I've only taken apart a 4x4x4, and it's basically the same as a > > 3x3x3." <---- What the heck??? UH, NO. But that might depend on > > your pov, there were a few 'other' viable 4x4 mechanisms inveted > > that post-date the original... 'those' might be similar to the 3x3 > > we all know and love. A sphere with tracks is hardly the same as a 6 > > arm spider mechanism. > > Doug - could you please use a kinder tone in your responses? I have > a feeling I'm not the only one getting tired of listening to your > ranting, and I could see your judging, "better/smarter than you" tone > as an intimidation to people who may want to post messages. > > On your first point, perhaps you have been into cubing for much > longer, and/or your puzzles move more easily. Isn't it possible that > the other person's hands truly did hurt, and perhaps even more than > yours? Just ask Dan Gosbee - he was mixing all the cubes (at least > at first) at the WC, and I know he had sore hands as a result. > > On your second point (which was stated much more harshly than > necessary), I think you missed Michael's point - the method for > taking the first piece out is the same on a 4x4x4 and 3x3x3, not the > interior mechanism. You just turn the U side so that a U edge is > above FR, and pry it out. > > - Grant
4432. Re: [Speed cubing group] Re: Limit of speedcubing ?
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Sep 2003 12:53:43 -0700 (PDT)

It's really difficult to put a finger on it all, considering everyones thought process is so different. If you give two people the exact same method, one will most likely end up faster than the other. Its also odd for me to calculate limitis...because the idea of it scares me. The most enjoyment I ever get from cubing is when I get better/faster times...realisticly there are boundaries, but it seems a lot more fun to ignore the idea. Just my two cents. -Richard --- turnthatcube <no_reply@yahoogroups.com> wrote: > There where two main speedcube methods used at the > WC > > A F2L method and variants > A corners first and variants > > I saw two main method for speedcubing finger tricks, > based on slice > moves, and based on FRU moves > > And there are a lots of variants and mixed methods, > what I think is > important is how fast can you see a pattern,what is > the average moves > needed to solve the cube, are finger tricks > possible. > > Some thoughts > > A very rude method would be a F2L and one method to > orientate and > place the last layer. > > A bit less rude is F2L and orientate the edges of > the last layer than > Orientate corners and position the last layer in one > method > > But for both the above you would need to practice a > lot of algoritmes > and this is not impossible but impractical. > > My prediction (gut feeling) is that it is possible > to design an > method with an average of 40 moves and can be solved > in 12 seconds at > average. But for this we would need the input of the > speedcubing > community and a lot of investigation and some > theoretical > calculations. For sure what is needed dedication to > practise and the > talent. I gues that most of the top speedcubers > already do the > investigation and some theoretical calculations, I > already know they > have the talent and the dedication to practise. > > But than again a big factor at a competetion will > be: how will you > perform during a competetions? If we look at the > WC2003 we see that > the average was 3 to 6 seconds above the normal > performance. I gues > the main improvement for the top speedcubers will be > to train your > self to perform in competetion. > > If I evaluate myself I conclude, to turn in public > you can train and > it helps a bit. But still I do not perform well in a > head-to-head > competition. I improve the most when I would train > in a head-to-head > speedcube race. I did some fun races with Ron, like > the blindsmans > cube or the Siamese fused cube and that helps a lot. > > If I only was twice as fast! > > Ton > P.S. I have now the dedication to get to 25 seconds > average! It will > be a long way for me, but I know I can get there. > > --- In speedsolvingrubikscube@yahoogroups.com, > nviennefr > <no_reply@y...> wrote: > > > > > It is kind of fun to guess at the limits for > different speed > cubing > > > methods. At the bottom of > http://users.rcn.com/rhodee/cubelog.html > > Andy > > > suggests that the limit of the Fridrich system > may be more like > > 14.6-15 > > > seconds. I am willing to believe that > considering he is very > close > > to 15 > > > seconds just with pure Fridrich. > > > > > yes but who know ??... > > > > last year only few speedcubers are able to reach > 17' , and the > limits > > have been fixed at 15-15.5 but now a lot of > speedcubers are able to > > do sub 17 average , and now they fixed the limit > at 14.5 ?!! , it's > > strange.... What are the true limits with fridrich > system ?? . I > > think when 10 speedcubers reach sub 16 average the > limit will be > > depassed and why not the limit fall at 13.5 - 14 ? > and > > after .................!!! > > > > I am like you Ryan ,I have been thinking many > hours to search > faster > > system than fridrich It, s important to think, yes > !!! But it is > > important to practise too.. Some tips appears only > with the > practise > > and not only by thinking , It' s for that it is > difficult to find > new > > way to search speed solving methods . > > > > nicolas. > > __________________________________ Do you Yahoo!? The New Yahoo! Shopping - with improved product search http://shopping.yahoo.com
4433. Corners first is fun!
From: "Ron" <rvb@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Sep 2003 20:01:32 -0000

Hi friendz, Just to let you know that I started solving corners first a week after the WC 2003. My expectation is that I cannot beat my CFOP (cross/F2L/OLL/PLL) record with it. I do think that it will give me more experience to improve my times for more advanced CFOP systems. The corners first system I currently use is: 1) first layer (systematically) 2) corners of last layer (algorithms) 3) two edges of last layer (algorithms) 4) last two edges of last layer (algorithms) 5) orient middle layer edges (algorithms) 6) permute middle layer edges (algorithms) This is basically the Waterman system without combining step 4 and 5. For combining these steps you need to learn table 3 and 4 of the Waterman system. These are tough ones! Slowly I am working my way through the tables, but it will take me some more time. At the moment, exactly one month after starting corners first, my normal averages are sub 24 seconds, with a best of 23.1 seconds: 20 (29) 25 24 22 20 20 26 23 23 23 (19). I am finally getting used to keeping the last layer on the right and finishing off the cube using only R, U and M moves. I am surprised that using this system I only take on average 10 slice moves per cube. Anyway: corners first is fun! Have fun, Ron http://www.speedcubing.com
4434. Re: [Speed cubing group] Corners first is fun!
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Sep 2003 13:12:05 -0700 (PDT)

I have been doing corners first solves for fun lately. While most of my free cubing time is used for learning the zb method, I find myself mysteriously pulled towards the corners first method. With minimal practice I have learned to do the corners first in times almost under 30 seconds. It is definetly a method worth looking at for all curious. -Richard --- Ron <rvb@...> wrote: > Hi friendz, > > Just to let you know that I started solving corners > first a week > after the WC 2003. > My expectation is that I cannot beat my CFOP > (cross/F2L/OLL/PLL) > record with it. I do think that it will give me more > experience to > improve my times for more advanced CFOP systems. > > The corners first system I currently use is: > 1) first layer (systematically) > 2) corners of last layer (algorithms) > 3) two edges of last layer (algorithms) > 4) last two edges of last layer (algorithms) > 5) orient middle layer edges (algorithms) > 6) permute middle layer edges (algorithms) > > This is basically the Waterman system without > combining step 4 and 5. > For combining these steps you need to learn table 3 > and 4 of the > Waterman system. These are tough ones! Slowly I am > working my way > through the tables, but it will take me some more > time. > > At the moment, exactly one month after starting > corners first, my > normal averages are sub 24 seconds, with a best of > 23.1 seconds: > 20 (29) 25 24 22 20 20 26 23 23 23 (19). > I am finally getting used to keeping the last layer > on the right and > finishing off the cube using only R, U and M moves. > I am surprised that using this system I only take on > average 10 > slice moves per cube. > > Anyway: corners first is fun! > > Have fun, > > Ron > http://www.speedcubing.com > > > __________________________________ Do you Yahoo!? The New Yahoo! Shopping - with improved product search http://shopping.yahoo.com
4435. [Speed cubing group] Re: Limit of speedcubing ?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Sep 2003 20:22:04 -0000

Yes I agree. The idea of limits is a bit scary... But I believe that in the end the best method will not just be a single one, having the flexiblity and algorithms of multiple methods will allow for the fastest possible times I think. -Doug --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson <richy_jr_2000@y...> wrote: > It's really difficult to put a finger on it all, > considering everyones thought process is so different. > If you give two people the exact same method, one > will most likely end up faster than the other. Its > also odd for me to calculate limitis...because the > idea of it scares me. The most enjoyment I ever get > from cubing is when I get better/faster > times...realisticly there are boundaries, but it seems > a lot more fun to ignore the idea. Just my two cents. > -Richard > --- turnthatcube <no_reply@yahoogroups.com> wrote: > > There where two main speedcube methods used at the > > WC > > > > A F2L method and variants > > A corners first and variants > > > > I saw two main method for speedcubing finger tricks, > > based on slice > > moves, and based on FRU moves > > > > And there are a lots of variants and mixed methods, > > what I think is > > important is how fast can you see a pattern,what is > > the average moves > > needed to solve the cube, are finger tricks > > possible. > > > > Some thoughts > > > > A very rude method would be a F2L and one method to > > orientate and > > place the last layer. > > > > A bit less rude is F2L and orientate the edges of > > the last layer than > > Orientate corners and position the last layer in one > > method > > > > But for both the above you would need to practice a > > lot of algoritmes > > and this is not impossible but impractical. > > > > My prediction (gut feeling) is that it is possible > > to design an > > method with an average of 40 moves and can be solved > > in 12 seconds at > > average. But for this we would need the input of the > > speedcubing > > community and a lot of investigation and some > > theoretical > > calculations. For sure what is needed dedication to > > practise and the > > talent. I gues that most of the top speedcubers > > already do the > > investigation and some theoretical calculations, I > > already know they > > have the talent and the dedication to practise. > > > > But than again a big factor at a competetion will > > be: how will you > > perform during a competetions? If we look at the > > WC2003 we see that > > the average was 3 to 6 seconds above the normal > > performance. I gues > > the main improvement for the top speedcubers will be > > to train your > > self to perform in competetion. > > > > If I evaluate myself I conclude, to turn in public > > you can train and > > it helps a bit. But still I do not perform well in a > > head-to-head > > competition. I improve the most when I would train > > in a head-to-head > > speedcube race. I did some fun races with Ron, like > > the blindsmans > > cube or the Siamese fused cube and that helps a lot. > > > > If I only was twice as fast! > > > > Ton > > P.S. I have now the dedication to get to 25 seconds > > average! It will > > be a long way for me, but I know I can get there. > > > > --- In speedsolvingrubikscube@yahoogroups.com, > > nviennefr > > <no_reply@y...> wrote: > > > > > > > It is kind of fun to guess at the limits for > > different speed > > cubing > > > > methods. At the bottom of > > http://users.rcn.com/rhodee/cubelog.html > > > Andy > > > > suggests that the limit of the Fridrich system > > may be more like > > > 14.6-15 > > > > seconds. I am willing to believe that > > considering he is very > > close > > > to 15 > > > > seconds just with pure Fridrich. > > > > > > > yes but who know ??... > > > > > > last year only few speedcubers are able to reach > > 17' , and the > > limits > > > have been fixed at 15-15.5 but now a lot of > > speedcubers are able to > > > do sub 17 average , and now they fixed the limit > > at 14.5 ?!! , it's > > > strange.... What are the true limits with fridrich > > system ?? . I > > > think when 10 speedcubers reach sub 16 average the > > limit will be > > > depassed and why not the limit fall at 13.5 - 14 ? > > and > > > after .................!!! > > > > > > I am like you Ryan ,I have been thinking many > > hours to search > > faster > > > system than fridrich It, s important to think, yes > > !!! But it is > > > important to practise too.. Some tips appears only > > with the > > practise > > > and not only by thinking , It' s for that it is > > difficult to find > > new > > > way to search speed solving methods . > > > > > > nicolas. > > > > > > > __________________________________ > Do you Yahoo!? > The New Yahoo! Shopping - with improved product search > http://shopping.yahoo.com
4436. Re: Corners first is fun!
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Sep 2003 20:59:06 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Ron" <rvb@c...> wrote: > > [...] > > The corners first system I currently use is: > 1) first layer (systematically) > 2) corners of last layer (algorithms) > 3) two edges of last layer (algorithms) > 4) last two edges of last layer (algorithms) > 5) orient middle layer edges (algorithms) > 6) permute middle layer edges (algorithms) > > [...] > This a layer-by-layer approach: 1) L side 2) R side 3) " 4) " 5) M slice 6) " Gilles.
4437. Re: [Speed cubing group] Limit of speedcubing ?
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Sep 2003 14:34:40 -0700

At 11:20 +0000 9/30/03, nviennefr wrote: > >last year only few speedcubers are able to reach 17' , and the limits >have been fixed at 15-15.5 but now a lot of speedcubers are able to >do sub 17 average , and now they fixed the limit at 14.5 ?!! , it's >strange.... What are the true limits with fridrich system ?? . I >think when 10 speedcubers reach sub 16 average the limit will be >depassed and why not the limit fall at 13.5 - 14 ? and >after .................!!! I think times can be a LOT better. We're just an amateur sport with a few hundred practitioners, undeveloped solving methods and training regimens. If this were a professional sport and attracted phenomenally talented people like Tiger Woods or Gary Kasparov, I think 10 seconds is well within reach. This is an easy prediction to be confident about, since it can never be checked against reality... If you think we memorize a lot of stuff, you should look at what chess masters do... Easily 100 times more information. We have the mechanical aspect too, so it's not quite a fair comparison, but still. > >I am like you Ryan ,I have been thinking many hours to search faster >system than fridrich It, s important to think, yes !!! It's also a lot of fun, regardless if you come up with the best system or not. -- "The mind is like a parachute. It doesn't work unless it's open." --- Frank Zappa Lars Petrus, San Francisco - lars@... http://lar5.com
4438. Re: Corners first is fun!
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Sep 2003 23:47:27 -0000

That's cool, I also like trying corners first every once in a while. But it takes me about 50 seconds on average.... Are you going to change your main speedcubing method to corners first? --- In speedsolvingrubikscube@yahoogroups.com, "Ron" <rvb@c...> wrote: > Hi friendz, > > Just to let you know that I started solving corners first a week > after the WC 2003. > My expectation is that I cannot beat my CFOP (cross/F2L/OLL/PLL) > record with it. I do think that it will give me more experience to > improve my times for more advanced CFOP systems. > > The corners first system I currently use is: > 1) first layer (systematically) > 2) corners of last layer (algorithms) > 3) two edges of last layer (algorithms) > 4) last two edges of last layer (algorithms) > 5) orient middle layer edges (algorithms) > 6) permute middle layer edges (algorithms) > > This is basically the Waterman system without combining step 4 and 5. > For combining these steps you need to learn table 3 and 4 of the > Waterman system. These are tough ones! Slowly I am working my way > through the tables, but it will take me some more time. > > At the moment, exactly one month after starting corners first, my > normal averages are sub 24 seconds, with a best of 23.1 seconds: > 20 (29) 25 24 22 20 20 26 23 23 23 (19). > I am finally getting used to keeping the last layer on the right and > finishing off the cube using only R, U and M moves. > I am surprised that using this system I only take on average 10 > slice moves per cube. > > Anyway: corners first is fun! > > Have fun, > > Ron > http://www.speedcubing.com
4439. Re: [Speed cubing group] Limit of speedcubing ?
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Sep 2003 23:55:20 -0000

Does anyone know what David Allen's average time is? I heard someone say that he averaged 14 seconds, but I dunno. That's the fastest time we know of. I think that about 4 moves per second is the maximum possible average while solving, and probably 40 moves is the minimum possible moves to average. You can do the math. --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > At 11:20 +0000 9/30/03, nviennefr wrote: > > > >last year only few speedcubers are able to reach 17' , and the limits > >have been fixed at 15-15.5 but now a lot of speedcubers are able to > >do sub 17 average , and now they fixed the limit at 14.5 ?!! , it's > >strange.... What are the true limits with fridrich system ?? . I > >think when 10 speedcubers reach sub 16 average the limit will be > >depassed and why not the limit fall at 13.5 - 14 ? and > >after .................!!! > > I think times can be a LOT better. We're just an amateur sport with a > few hundred practitioners, undeveloped solving methods and training > regimens. > > If this were a professional sport and attracted phenomenally talented > people like Tiger Woods or Gary Kasparov, I think 10 seconds is well > within reach. This is an easy prediction to be confident about, since > it can never be checked against reality... > > If you think we memorize a lot of stuff, you should look at what > chess masters do... Easily 100 times more information. We have the > mechanical aspect too, so it's not quite a fair comparison, but still. > > > > >I am like you Ryan ,I have been thinking many hours to search faster > >system than fridrich It, s important to think, yes !!! > > It's also a lot of fun, regardless if you come up with the best system or not. > > > -- > "The mind is like a parachute. It doesn't work unless it's open." > --- Frank Zappa > > Lars Petrus, San Francisco - lars@l... http://lar5.com
4440. Re: [Speed cubing group] Limit of speedcubing ?
From: Pyraminx Master <pyraminx14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Sep 2003 17:58:37 -0700 (PDT)

This reminds me of a post I made a while back. My (modified) theory is that there are only the phisical limits of the cube. Say someone can avrage 14 seconds. Although that is amazing, it should be possible to bring that down to 13.5 seconds. From there you can improve to 13 seconds, and so on. The improvements may be less than .5 seconds (.01 seconds), but from there you can always get that "just a little bit faster" I don't really believe in limits to what the mind can acomplish, I just think we can improve our current capabilities. So in reply to how fast is possible, I would say that with an incredible amount of practice combined with a very talented cubist and an equally good method, it may be possible to average 7 seconds, or possibly even faster. I know many of you think "7 seconds, what is this guy thinking?", but what I want to know is, what is your mental cut off? Another thing to think about is, how close is what you think is possible for yourself to what you achieve? (for example if you know some people go 15 seconds, but you think you are only capible of 25 seconds, my guess is that your average will be about 25-30 seconds) Just my thoughts, 4 |\| ]) `/ |3 (andy b) Michael Atkinson <unipsycho6@...> wrote: Does anyone know what David Allen's average time is? I heard someone say that he averaged 14 seconds, but I dunno. That's the fastest time we know of. I think that about 4 moves per second is the maximum possible average while solving, and probably 40 moves is the minimum possible moves to average. You can do the math. --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > At 11:20 +0000 9/30/03, nviennefr wrote: > > > >last year only few speedcubers are able to reach 17' , and the limits > >have been fixed at 15-15.5 but now a lot of speedcubers are able to > >do sub 17 average , and now they fixed the limit at 14.5 ?!! , it's > >strange.... What are the true limits with fridrich system ?? . I > >think when 10 speedcubers reach sub 16 average the limit will be > >depassed and why not the limit fall at 13.5 - 14 ? and > >after .................!!! > > I think times can be a LOT better. We're just an amateur sport with a > few hundred practitioners, undeveloped solving methods and training > regimens. > > If this were a professional sport and attracted phenomenally talented > people like Tiger Woods or Gary Kasparov, I think 10 seconds is well > within reach. This is an easy prediction to be confident about, since > it can never be checked against reality... > > If you think we memorize a lot of stuff, you should look at what > chess masters do... Easily 100 times more information. We have the > mechanical aspect too, so it's not quite a fair comparison, but still. > > > > >I am like you Ryan ,I have been thinking many hours to search faster > >system than fridrich It, s important to think, yes !!! > > It's also a lot of fun, regardless if you come up with the best system or not. > > > -- > "The mind is like a parachute. It doesn't work unless it's open." > --- Frank Zappa > > Lars Petrus, San Francisco - lars@l... http://lar5.com Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? The New Yahoo! Shopping - with improved product search [Non-text portions of this message have been removed]
4441. Re: [Speed cubing group] Limit of speedcubing ?
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Sep 2003 18:26:48 -0700 (PDT)

i think of it as improving our technology rather than improving ourselves. at one time, people thought the cube could be solved in a minimum of say, 52 moves. that is down to like 22. as we find better ways, like less moves incorporated w/ finger tricks, or better finger tricks not thought of, the possibilities are endless. Pyraminx Master <pyraminx14@...> wrote:This reminds me of a post I made a while back. My (modified) theory is that there are only the phisical limits of the cube. Say someone can avrage 14 seconds. Although that is amazing, it should be possible to bring that down to 13.5 seconds. From there you can improve to 13 seconds, and so on. The improvements may be less than .5 seconds (.01 seconds), but from there you can always get that "just a little bit faster" I don't really believe in limits to what the mind can acomplish, I just think we can improve our current capabilities. So in reply to how fast is possible, I would say that with an incredible amount of practice combined with a very talented cubist and an equally good method, it may be possible to average 7 seconds, or possibly even faster. I know many of you think "7 seconds, what is this guy thinking?", but what I want to know is, what is your mental cut off? Another thing to think about is, how close is what you think is possible for yourself to what you achieve? (for example if you know some people go 15 seconds, but you think you are only capible of 25 seconds, my guess is that your average will be about 25-30 seconds) Just my thoughts, 4 |\| ]) `/ |3 (andy b) Michael Atkinson <unipsycho6@...> wrote: Does anyone know what David Allen's average time is? I heard someone say that he averaged 14 seconds, but I dunno. That's the fastest time we know of. I think that about 4 moves per second is the maximum possible average while solving, and probably 40 moves is the minimum possible moves to average. You can do the math. --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > At 11:20 +0000 9/30/03, nviennefr wrote: > > > >last year only few speedcubers are able to reach 17' , and the limits > >have been fixed at 15-15.5 but now a lot of speedcubers are able to > >do sub 17 average , and now they fixed the limit at 14.5 ?!! , it's > >strange.... What are the true limits with fridrich system ?? . I > >think when 10 speedcubers reach sub 16 average the limit will be > >depassed and why not the limit fall at 13.5 - 14 ? and > >after .................!!! > > I think times can be a LOT better. We're just an amateur sport with a > few hundred practitioners, undeveloped solving methods and training > regimens. > > If this were a professional sport and attracted phenomenally talented > people like Tiger Woods or Gary Kasparov, I think 10 seconds is well > within reach. This is an easy prediction to be confident about, since > it can never be checked against reality... > > If you think we memorize a lot of stuff, you should look at what > chess masters do... Easily 100 times more information. We have the > mechanical aspect too, so it's not quite a fair comparison, but still. > > > > >I am like you Ryan ,I have been thinking many hours to search faster > >system than fridrich It, s important to think, yes !!! > > It's also a lot of fun, regardless if you come up with the best system or not. > > > -- > "The mind is like a parachute. It doesn't work unless it's open." > --- Frank Zappa > > Lars Petrus, San Francisco - lars@l... http://lar5.com Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? The New Yahoo! Shopping - with improved product search [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? The New Yahoo! Shopping - with improved product search [Non-text portions of this message have been removed]
4442. Re: [Speed cubing group] Limit of speedcubing ?
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Sep 2003 19:19:15 -0700 (PDT)

I'd have to agree with your reference to chess players. At the beginning of the summer I went to a chess camp (a dork I know) and I had the privelage of meeting GM Alex Golden and IM Alex Betanelli, both distinguished and awesome chess players. I watched in awe during a lecture one night as GM Golden went through lines of the English Opening. They memorize these openings/defenses and all their variations. And when you play at a professional level, you need to be familiar with ALL the variations, mainlines, etc. In the MCO, (modern chess openings) <<book) there is 400-500 pages of openings...If anyone ever learned 500 pages worth of pure cubing information, and was able to execute it all...I wouldn't be surprised if a sub-10 avg popped up. -Richard --- Lars Petrus <lars@...> wrote: > At 11:20 +0000 9/30/03, nviennefr wrote: > > > >last year only few speedcubers are able to reach > 17' , and the limits > >have been fixed at 15-15.5 but now a lot of > speedcubers are able to > >do sub 17 average , and now they fixed the limit at > 14.5 ?!! , it's > >strange.... What are the true limits with fridrich > system ?? . I > >think when 10 speedcubers reach sub 16 average the > limit will be > >depassed and why not the limit fall at 13.5 - 14 ? > and > >after .................!!! > > I think times can be a LOT better. We're just an > amateur sport with a > few hundred practitioners, undeveloped solving > methods and training > regimens. > > If this were a professional sport and attracted > phenomenally talented > people like Tiger Woods or Gary Kasparov, I think 10 > seconds is well > within reach. This is an easy prediction to be > confident about, since > it can never be checked against reality... > > If you think we memorize a lot of stuff, you should > look at what > chess masters do... Easily 100 times more > information. We have the > mechanical aspect too, so it's not quite a fair > comparison, but still. > > > > >I am like you Ryan ,I have been thinking many hours > to search faster > >system than fridrich It, s important to think, yes > !!! > > It's also a lot of fun, regardless if you come up > with the best system or not. > > > -- > "The mind is like a parachute. It doesn't work > unless it's open." > --- Frank Zappa > > Lars Petrus, San Francisco - lars@... > http://lar5.com > __________________________________ Do you Yahoo!? The New Yahoo! Shopping - with improved product search http://shopping.yahoo.com
4443. Re: [Speed cubing group] Limit of speedcubing ?
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Sep 2003 19:36:45 -0700 (PDT)

However, chess is much more capable of applying algorithms, because physically, you have to train your fingers a certain way, and it's just different for the cube. besides, if anyone takesthe time to learn thousands of algs to average under 10, i will feel sorry for them, because we all gotta be happy and have fun in our lives..sometime ;) Brent Richard Patterson <richy_jr_2000@...> wrote: I'd have to agree with your reference to chess players. At the beginning of the summer I went to a chess camp (a dork I know) and I had the privelage of meeting GM Alex Golden and IM Alex Betanelli, both distinguished and awesome chess players. I watched in awe during a lecture one night as GM Golden went through lines of the English Opening. They memorize these openings/defenses and all their variations. And when you play at a professional level, you need to be familiar with ALL the variations, mainlines, etc. In the MCO, (modern chess openings) <<book) there is 400-500 pages of openings...If anyone ever learned 500 pages worth of pure cubing information, and was able to execute it all...I wouldn't be surprised if a sub-10 avg popped up. -Richard --- Lars Petrus <lars@...> wrote: > At 11:20 +0000 9/30/03, nviennefr wrote: > > > >last year only few speedcubers are able to reach > 17' , and the limits > >have been fixed at 15-15.5 but now a lot of > speedcubers are able to > >do sub 17 average , and now they fixed the limit at > 14.5 ?!! , it's > >strange.... What are the true limits with fridrich > system ?? . I > >think when 10 speedcubers reach sub 16 average the > limit will be > >depassed and why not the limit fall at 13.5 - 14 ? > and > >after .................!!! > > I think times can be a LOT better. We're just an > amateur sport with a > few hundred practitioners, undeveloped solving > methods and training > regimens. > > If this were a professional sport and attracted > phenomenally talented > people like Tiger Woods or Gary Kasparov, I think 10 > seconds is well > within reach. This is an easy prediction to be > confident about, since > it can never be checked against reality... > > If you think we memorize a lot of stuff, you should > look at what > chess masters do... Easily 100 times more > information. We have the > mechanical aspect too, so it's not quite a fair > comparison, but still. > > > > >I am like you Ryan ,I have been thinking many hours > to search faster > >system than fridrich It, s important to think, yes > !!! > > It's also a lot of fun, regardless if you come up > with the best system or not. > > > -- > "The mind is like a parachute. It doesn't work > unless it's open." > --- Frank Zappa > > Lars Petrus, San Francisco - lars@... > http://lar5.com > __________________________________ Do you Yahoo!? The New Yahoo! Shopping - with improved product search http://shopping.yahoo.com Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Shopping - with improved product search [Non-text portions of this message have been removed]
4444. Re: [Speed cubing group] Limit of speedcubing ?
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Sep 2003 19:45:55 -0700 (PDT)

I touched base with the idea of actually being able to execute all learned algs...which obviously would be no easy endeavor. And besides...fun is a perception thing...someone might actually have fun learning 10000 algs...i dunno -Richard --- Brent Morgan <brentmorganmaster@...> wrote: > However, chess is much more capable of applying > algorithms, because physically, you have to train > your fingers a certain way, and it's just different > for the cube. besides, if anyone takesthe time to > learn thousands of algs to average under 10, i will > feel sorry for them, because we all gotta be happy > and have fun in our lives..sometime ;) > Brent > > Richard Patterson <richy_jr_2000@...> wrote: > I'd have to agree with your reference to chess > players. At the beginning of the summer I went to a > chess camp (a dork I know) and I had the privelage > of > meeting GM Alex Golden and IM Alex Betanelli, both > distinguished and awesome chess players. I watched > in > awe during a lecture one night as GM Golden went > through lines of the English Opening. They memorize > these openings/defenses and all their variations. > And > when you play at a professional level, you need to > be > familiar with ALL the variations, mainlines, etc. > In > the MCO, (modern chess openings) <<book) there is > 400-500 pages of openings...If anyone ever learned > 500 > pages worth of pure cubing information, and was able > to execute it all...I wouldn't be surprised if a > sub-10 avg popped up. > > -Richard > --- Lars Petrus <lars@...> wrote: > > At 11:20 +0000 9/30/03, nviennefr wrote: > > > > > >last year only few speedcubers are able to reach > > 17' , and the limits > > >have been fixed at 15-15.5 but now a lot of > > speedcubers are able to > > >do sub 17 average , and now they fixed the limit > at > > 14.5 ?!! , it's > > >strange.... What are the true limits with > fridrich > > system ?? . I > > >think when 10 speedcubers reach sub 16 average > the > > limit will be > > >depassed and why not the limit fall at 13.5 - 14 > ? > > and > > >after .................!!! > > > > I think times can be a LOT better. We're just an > > amateur sport with a > > few hundred practitioners, undeveloped solving > > methods and training > > regimens. > > > > If this were a professional sport and attracted > > phenomenally talented > > people like Tiger Woods or Gary Kasparov, I think > 10 > > seconds is well > > within reach. This is an easy prediction to be > > confident about, since > > it can never be checked against reality... > > > > If you think we memorize a lot of stuff, you > should > > look at what > > chess masters do... Easily 100 times more > > information. We have the > > mechanical aspect too, so it's not quite a fair > > comparison, but still. > > > > > > > >I am like you Ryan ,I have been thinking many > hours > > to search faster > > >system than fridrich It, s important to think, > yes > > !!! > > > > It's also a lot of fun, regardless if you come up > > with the best system or not. > > > > > > -- > > "The mind is like a parachute. It doesn't work > > unless it's open." > > --- Frank Zappa > > > > Lars Petrus, San Francisco - lars@... > > http://lar5.com > > > > > __________________________________ > Do you Yahoo!? > The New Yahoo! Shopping - with improved product > search > http://shopping.yahoo.com > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! > Terms of Service. > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Shopping - with improved product > search > > [Non-text portions of this message have been > removed] > > __________________________________ Do you Yahoo!? The New Yahoo! Shopping - with improved product search http://shopping.yahoo.com
4445. Re: Limit of speedcubing ?
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 01 Oct 2003 03:22:47 -0000

I think the corners first could really go some where, its not as developed as Fridrich and already we see that it is an extremly awesome method. we need more cubers experimenting with other methods instead of jumping strait towards F2l. jake
4446. Re: Limit of speedcubing ?
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 01 Oct 2003 04:10:22 -0000

What about the method you dreamed up, Jake? Does it have a F2L, then LL? --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > I think the corners first could really go some where, its not as > developed as Fridrich and already we see that it is an extremly > awesome method. we need more cubers experimenting with other methods > instead of jumping straight towards F2l. > > jake
4447. Re: [Speed cubing group] Limit of speedcubing ?
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 01 Oct 2003 04:12:59 -0000

I was thinking that as I read some other posts on this. If you devoted your entire life to learning God's Algorithm, then solved the cube in 7 seconds whenever you wanted to, would that /really/ be worth it? --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > HBesides, if anyone takesthe time to learn thousands of algs to average under 10, i will feel sorry for them, because we all gotta be happy and have fun in our lives..sometime ;) > Brent > > Richard Patterson <richy_jr_2000@y...> wrote: > I'd have to agree with your reference to chess > players. At the beginning of the summer I went to a > chess camp (a dork I know) and I had the privelage of > meeting GM Alex Golden and IM Alex Betanelli, both > distinguished and awesome chess players. I watched in > awe during a lecture one night as GM Golden went > through lines of the English Opening. They memorize > these openings/defenses and all their variations. And > when you play at a professional level, you need to be > familiar with ALL the variations, mainlines, etc. In > the MCO, (modern chess openings) <<book) there is > 400-500 pages of openings...If anyone ever learned 500 > pages worth of pure cubing information, and was able > to execute it all...I wouldn't be surprised if a > sub-10 avg popped up. > > -Richard > --- Lars Petrus <lars@l...> wrote: > > At 11:20 +0000 9/30/03, nviennefr wrote: > > > > > >last year only few speedcubers are able to reach > > 17' , and the limits > > >have been fixed at 15-15.5 but now a lot of > > speedcubers are able to > > >do sub 17 average , and now they fixed the limit at > > 14.5 ?!! , it's > > >strange.... What are the true limits with fridrich > > system ?? . I > > >think when 10 speedcubers reach sub 16 average the > > limit will be > > >depassed and why not the limit fall at 13.5 - 14 ? > > and > > >after .................!!! > > > > I think times can be a LOT better. We're just an > > amateur sport with a > > few hundred practitioners, undeveloped solving > > methods and training > > regimens. > > > > If this were a professional sport and attracted > > phenomenally talented > > people like Tiger Woods or Gary Kasparov, I think 10 > > seconds is well > > within reach. This is an easy prediction to be > > confident about, since > > it can never be checked against reality... > > > > If you think we memorize a lot of stuff, you should > > look at what > > chess masters do... Easily 100 times more > > information. We have the > > mechanical aspect too, so it's not quite a fair > > comparison, but still. > > > > > > > >I am like you Ryan ,I have been thinking many hours > > to search faster > > >system than fridrich It, s important to think, yes > > !!! > > > > It's also a lot of fun, regardless if you come up > > with the best system or not. > > > > > > -- > > "The mind is like a parachute. It doesn't work > > unless it's open." > > --- Frank Zappa > > > > Lars Petrus, San Francisco - lars@l... > > http://lar5.com > > > > > __________________________________ > Do you Yahoo!? > The New Yahoo! Shopping - with improved product search > http://shopping.yahoo.com > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Shopping - with improved product search > > [Non-text portions of this message have been removed]
4448. Solving Rubik's Revenge
From: "fatansn2" <fatansn2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 01 Oct 2003 05:32:59 -0000

Help! I've been able to solve the rubik's revenge a few times. I used the method where you build the centers and then connect the edge pairs. Then I solve it as if it was a 3x3 rubik's cube. However, I tried it this time and on the last step I got this wierd edge permutation where the orange is in the red, the red is in the green, the green is in the blue, and the blue is in the orange! I don't know an algorithm for that. Can someone help me? Adrian
4449. Re: Limit of speedcubing ?
From: nviennefr <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 01 Oct 2003 10:38:45 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > I was thinking that as I read some other posts on this. If you > devoted your entire life to learning God's Algorithm, then solved > the cube in 7 seconds whenever you wanted to, would that /really/ be > worth it? > I don't know god's algorithm , and i don't understand group theory , but in theory the limit could be 6-7 secondes if someone can find those 19-20 moves solution (according 3-4 moves per second).... I don't know if it is possible for a humain brain to find the god's algo during the 15 seconds pre-inspection time !! Nicolas.
4450. Re: [Speed cubing group] Solving Rubik's Revenge
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 1 Oct 2003 05:20:42 -0700 (PDT)

r � B � U � l U � r ' U � r U � F � r F � l ' B � r � do this w/ the two flipped edges on the F U place. got alg from speedcubing.com/chris. fatansn2 <fatansn2@...> wrote:Help! I've been able to solve the rubik's revenge a few times. I used the method where you build the centers and then connect the edge pairs. Then I solve it as if it was a 3x3 rubik's cube. However, I tried it this time and on the last step I got this wierd edge permutation where the orange is in the red, the red is in the green, the green is in the blue, and the blue is in the orange! I don't know an algorithm for that. Can someone help me? Adrian Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? The New Yahoo! Shopping - with improved product search [Non-text portions of this message have been removed]
4451. Re: [Speed cubing group] Corners first is fun!
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 01 Oct 2003 16:48:21 +0200

Hello Ron, Could you tell a little bit more about your new approach? 1. How many moves in average for the first layer? 2. How many moves for the last corners? (That you should know theoretically) 3. How many moves in all (approximately in average)? 4. Do you have a feeling that the dispersion is bigger here than in CFOP? (I´m asking, since this approach resembles mine). Regards Rune Hi friendz, Just to let you know that I started solving corners first a week after the WC 2003. My expectation is that I cannot beat my CFOP (cross/F2L/OLL/PLL) record with it. I do think that it will give me more experience to improve my times for more advanced CFOP systems. The corners first system I currently use is: 1) first layer (systematically) 2) corners of last layer (algorithms) 3) two edges of last layer (algorithms) 4) last two edges of last layer (algorithms) 5) orient middle layer edges (algorithms) 6) permute middle layer edges (algorithms) This is basically the Waterman system without combining step 4 and 5. For combining these steps you need to learn table 3 and 4 of the Waterman system. These are tough ones! Slowly I am working my way through the tables, but it will take me some more time. At the moment, exactly one month after starting corners first, my normal averages are sub 24 seconds, with a best of 23.1 seconds: 20 (29) 25 24 22 20 20 26 23 23 23 (19). I am finally getting used to keeping the last layer on the right and finishing off the cube using only R, U and M moves. I am surprised that using this system I only take on average 10 slice moves per cube. Anyway: corners first is fun! Have fun, Ron http://www.speedcubing.com Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
4452. Re: Limit of speedcubing ?
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 01 Oct 2003 16:30:50 -0000

Yeah, that's probably right. I don't know anything about it either, just that it's about 20 moves long. --- In speedsolvingrubikscube@yahoogroups.com, nviennefr <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > <unipsycho6@y...> wrote: > > I was thinking that as I read some other posts on this. If you > > devoted your entire life to learning God's Algorithm, then solved > > the cube in 7 seconds whenever you wanted to, would that /really/ > be > > worth it? > > > > I don't know god's algorithm , and i don't understand group theory , > but in theory the limit could be 6-7 secondes if someone can find > those 19-20 moves solution (according 3-4 moves per second).... I > don't know if it is possible for a humain brain to find the god's > algo during the 15 seconds pre-inspection time !! > > Nicolas.
4453. Re: Limit of speedcubing ?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 01 Oct 2003 18:16:51 -0000

I think it takes usual computers longer then 15s to find an optimal path, so I don't see how the human brain could do it in 15s.... --- In speedsolvingrubikscube@yahoogroups.com, nviennefr <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > <unipsycho6@y...> wrote: > > I was thinking that as I read some other posts on this. If you > > devoted your entire life to learning God's Algorithm, then solved > > the cube in 7 seconds whenever you wanted to, would that /really/ > be > > worth it? > > > > I don't know god's algorithm , and i don't understand group theory , > but in theory the limit could be 6-7 secondes if someone can find > those 19-20 moves solution (according 3-4 moves per second).... I > don't know if it is possible for a humain brain to find the god's > algo during the 15 seconds pre-inspection time !! > > Nicolas.
4454. Re: Limit of speedcubing ?
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 01 Oct 2003 17:35:13 -0000

no, its more of a thistlewaite approach. Its about 70-80 moves per solution without the use of any new algs. But once i start using more effiecint moves i think it will easily be under 60 turns per solution. I got some algs i need to memorize and i'll probab;y try and generate some more. Jake
4455. Re: [Speed cubing group] Solving Rubik's Revenge
From: "Lars Vandenbergh" <lars.vandenbergh@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 01 Oct 2003 18:41:46 -0000

Since Adrian is talking about an edge permutation, I'd suggest he would have to do this instead: r² U² r² (Uu)² r² u² LarsV --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson <grendel_102@y...> wrote: > r ² B ² U ² l U ² r ' U ² r U ² F ² r F ² l ' B ² r ² do this w/ the two flipped edges on the F U place. got alg from speedcubing. com/chris. > fatansn2 <fatansn2@y...> wrote:Help! I've been able to solve the rubik's revenge a few times. I used > the method where you build the centers and then connect the edge > pairs. Then I solve it as if it was a 3x3 rubik's cube. However, I > tried it this time and on the last step I got this wierd edge > permutation where the orange is in the red, the red is in the green, > the green is in the blue, and the blue is in the orange! I don't know > an algorithm for that. Can someone help me? > > Adrian > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Shopping - with improved product search > > [Non-text portions of this message have been removed]
4456. Re: Limit of speedcubing ?
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 01 Oct 2003 18:46:21 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > Yeah, that's probably right. I don't know anything about [God's Algorithm] either, > just that it's about 20 moves long. > Just ask Him! Some gods are even smarter than computers, they can solve the cube in 5 moves, and with the feet. That's called miracles.
4457. Re: Limit of speedcubing ?
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 01 Oct 2003 19:01:45 -0000

Hi Guys, A lot of what has been discussed here in terms of getting faster has to do with looking ahead. But so far in contests people are given 15 seconds of free look-ahead time. I think that this pre-inspection time should be counted. *Then* talk about who is fastest. If half the game is free it takes away something important. Why not contests where 5 or 10 or 12 cubes are uncovered at once; you have at it and whoever is done first wins, plus a quick time win for the quickest from the end of one cube to the end of the next. I know some may not like this, but I think counting the entire time is fair. David J
4458. Re: [Speed cubing group] Solving Rubik's Revenge
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 1 Oct 2003 13:24:33 -0700 (PDT)

ah, after reading that post for the first time, i thought he had come to the parity problem. sorry bout that. Lars Vandenbergh <lars.vandenbergh@student.kuleuven.ac.be> wrote:Since Adrian is talking about an edge permutation, I'd suggest he would have to do this instead: r� U� r� (Uu)� r� u� LarsV --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson <grendel_102@y...> wrote: > r � B � U � l U � r ' U � r U � F � r F � l ' B � r � do this w/ the two flipped edges on the F U place. got alg from speedcubing. com/chris. > fatansn2 <fatansn2@y...> wrote:Help! I've been able to solve the rubik's revenge a few times. I used > the method where you build the centers and then connect the edge > pairs. Then I solve it as if it was a 3x3 rubik's cube. However, I > tried it this time and on the last step I got this wierd edge > permutation where the orange is in the red, the red is in the green, > the green is in the blue, and the blue is in the orange! I don't know > an algorithm for that. Can someone help me? > > Adrian > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Shopping - with improved product search > > [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? The New Yahoo! Shopping - with improved product search [Non-text portions of this message have been removed]
4459. Re: Limit of speedcubing ?
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 01 Oct 2003 20:55:39 -0000

It is an Idea, but is it practical? I do not have 5 speedcubes, most speedcubers have 2 some 3 speedcubes So I gues this can only be performed using normal cubes. But with 2 or 3 speedcubes you can think of a small marathon race, where you have 1 cube that will be uncovered. While you begin the next one is placed on the table, after you finshed your cube will be again scrambeld and so on, until 10 cube solves. The only unpractical is that this will require a speedy scrambler since he/she must scramble a specific pattern for a offical contest. Ton --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Guys, > > A lot of what has been discussed here in terms of getting faster > has to do with looking ahead. But so far in contests people are given > 15 seconds of free look-ahead time. > > I think that this pre-inspection time should be counted. *Then* > talk about who is fastest. If half the game is free it takes away > something important. > > Why not contests where 5 or 10 or 12 cubes are uncovered at once; > you have at it and whoever is done first wins, plus a quick time win > for the quickest from the end of one cube to the end of the next. > > I know some may not like this, but I think counting the entire time > is fair. > > David J
4460. Re: [Speed cubing group] Solving Rubik's Revenge
From: "fatansn2" <fatansn2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 01 Oct 2003 22:45:45 -0000

I still have a few questions: First, what does all that do? Second, what's the difference between U and u? Also, what's a parity problem? Thanks! Adrian --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson <grendel_102@y...> wrote: > ah, after reading that post for the first time, i thought he had come to the parity problem. sorry bout that. > > Lars Vandenbergh <lars.vandenbergh@s...> wrote:Since Adrian is talking about an edge permutation, I'd suggest he > would have to do this instead: > > r² U² r² (Uu)² r² u² > > LarsV > > --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson > <grendel_102@y...> wrote: > > r ² B ² U ² l U ² r ' U ² r U ² F ² r F ² l ' B ² r ² do this w/ the > two flipped edges on the F U place. got alg from speedcubing. > com/chris. > > fatansn2 <fatansn2@y...> wrote:Help! I've been able to solve the > rubik's revenge a few times. I used > > the method where you build the centers and then connect the edge > > pairs. Then I solve it as if it was a 3x3 rubik's cube. However, I > > tried it this time and on the last step I got this wierd edge > > permutation where the orange is in the red, the red is in the green, > > the green is in the blue, and the blue is in the orange! I don't > know > > an algorithm for that. Can someone help me? > > > > Adrian > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > > > > > --------------------------------- > > Do you Yahoo!? > > The New Yahoo! Shopping - with improved product search > > > > [Non-text portions of this message have been removed] > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Shopping - with improved product search > > [Non-text portions of this message have been removed]
4461. Re: Limit of speedcubing ?
From: "Andy C" <rubiks1938@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 01 Oct 2003 23:04:54 -0000

When I first brought up the idea of limits in my cube log on my site, I was specifically talking about the Fridrich method with no other random memorized stuff, using ONLY what you know about the cross, F2L, OLL, and PLL. I don't think less than (maybe) 14.1 - 14.4 is possible any time soon. No extended cross should be used because that's not "pure Fridrich". When people talk about limits there will have to be an ultimate method that has the following criteria: 1. few steps (a 4-step solution will be faster than an 8-step solution). 2. not too many sequences to learn. (not exactly) 3. allows for little delays between steps 4. every sequence is customized for fastest execution 5. intuition and flexibility with options at the beginning (Heise method follows that). 6. end steps use specific cases that (should) average about 10 moves. This allows for the last step or two to be executed in only about 2-2.5 seconds. #2 above is not exactly true as some people brought up with the chess players. When I printed out all of Peter's moves for the Fridrich method, I had 10 pages to learn. It took me about two and a half months to learn all that. How long does it take a chess master to learn 500 pages? How much time and dedication do you need to learn all that? Few people would ever be able to do all of that right away. Also, there aren't any methods right now that fill up 500 pages. However, with Ryan's system, you can average down to 45 moves and you're only required to learn about the same as the Fridrich method (maybe a little more or less). I see an average of 13 or possibly sub-13 seconds possible with his system. When the subject of limits are discussed, what solving method are you referring to? There are different methods, and some that haven't been discovered, but in the end, the limits might approach 10 seconds on average. Andy http://users.rcn.com/rhodee/cube.html
4462. RE: [Speed cubing group] Solving Rubik's Revenge
From: "Christopher MoyerGrice" <christopher.moyergrice@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 1 Oct 2003 19:27:10 -0400

I've had the same problems as well. Second ?: U and u have to do with the notation of the Revenge. On a regular 3x3 you have U(up)D(down)F(front)B(back)r(right)L(left) for denoting the different sides. On the Revenge, there are two layers for each side, so the outer layer is labeled with a capitalized letter, and the inner layer with a lowercase layer. The asterisk for a counterclockwise twist and the 2 for a half twist still apply. Example: Looking at the Revenge from the front, the far left slice would be referred to as "L", the second from left "l", the third from left "r", and the far right one would be "R". Understand? The same goes for the UD and FB sets. (See below for an illustration) Third ?: First of all, a parity error is something that can never happen on a properly put together 3x3 cube. In the case of the 4x4 ( and all sizes beyond it), in some cases when you put together the centers (or edges) you don't match them up correctly, and this messes with the placing of them. An example would be what you have: the two edge pieces that are red that are on the green side and the two pieces that are green that are on the blue side were misplaced when you put together the centers, so you would have to have them switch places for the cube to be solved. First ?: Now to what the algorithm does. You now know how to read the notation, so you should be able to do the algorithm fine. What it does is take the four cubies that are on the top face in the "r" position and switch them with the ones in the "l" position. Example: I've labeled the four slices in this illustration. You're looking at the cube from the top. The two sets of cubies that are switched are labeled a and b. The rest of the cubies are labeled x. L l r R-> L l r R x a b x -> x b a x x a b x -> x b a x x a b x -> x b a x x a b x -> x b a x I hope this made sense. CMG -----Original Message----- From: fatansn2 [mailto:fatansn2@...m] Sent: Wednesday, October 01, 2003 6:46 PM To: speedsolvingrubikscube@yahoogroups.com Subject: Re: [Speed cubing group] Solving Rubik's Revenge I still have a few questions: First, what does all that do? Second, what's the difference between U and u? Also, what's a parity problem? Thanks! Adrian --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson <grendel_102@y...> wrote: > ah, after reading that post for the first time, i thought he had come to the parity problem. sorry bout that. > > Lars Vandenbergh <lars.vandenbergh@s...> wrote:Since Adrian is talking about an edge permutation, I'd suggest he > would have to do this instead: > > r² U² r² (Uu)² r² u² > > LarsV > > --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson > <grendel_102@y...> wrote: > > r ² B ² U ² l U ² r ' U ² r U ² F ² r F ² l ' B ² r ² do this w/ the > two flipped edges on the F U place. got alg from speedcubing. > com/chris. > > fatansn2 <fatansn2@y...> wrote:Help! I've been able to solve the > rubik's revenge a few times. I used > > the method where you build the centers and then connect the edge > > pairs. Then I solve it as if it was a 3x3 rubik's cube. However, I > > tried it this time and on the last step I got this wierd edge > > permutation where the orange is in the red, the red is in the green, > > the green is in the blue, and the blue is in the orange! I don't > know > > an algorithm for that. Can someone help me? > > > > Adrian > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > > > > > --------------------------------- > > Do you Yahoo!? > > The New Yahoo! Shopping - with improved product search > > > > [Non-text portions of this message have been removed] > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Shopping - with improved product search > > [Non-text portions of this message have been removed] Yahoo! Groups Sponsor ADVERTISEMENT <http://rd.yahoo.com/M=256694.4002236.5216697.1261774/D=egroupweb/S=1705297356:HM/A=1784493/R=0/id=noscript/SIG=11q7p9e7k/*http://webevents.yahoo.com/universal/intolerablecruelty/> <http://us.adserver.yahoo.com/l?M=256694.4002236.5216697.1261774/D=egroupmail/S=:HM/A=1784493/rand=621035463> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
4463. [Speed cubing group] Re: Limit of speedcubing ?
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 1 Oct 2003 17:04:53 -0700

At 23:04 +0000 10/1/03, Andy C wrote: >2. not too many sequences to learn. (not exactly) > >#2 above is not exactly true as some people brought up with the chess >players. When I printed out all of Peter's moves for the Fridrich >method, I had >10 pages to learn. It took me about two and a half months to learn all that. >How long does it take a chess master to learn 500 pages? How much time >and dedication do you need to learn all that? Few people would ever be >able to do all of that right away. These guys are very talented full time professionals. It takes them many years of full time work to learn all that. They don't just memorize moves, but have to understand the ideas behind them, etc. I could talk chess all day, but I'm getting off topic. Sorry. >Also, there aren't any methods right now that fill up 500 pages. You could learn all the 1211 optimal final layer algorithms. That should keep anyone busy for a while... Though I'm not sure that is the best way even if you can put in that kind of effort. Is it possible to keep 1200 10-14 move sequences so well practiced that you can execute them in world class speed with less than a seconds notice? I don't know, but I doubt it. I think there is a better way. -- "Good judgment comes from bad experience, and a lot of that comes from bad judgment." Lars Petrus, San Francisco - lars@... http://lar5.com [Non-text portions of this message have been removed]
4464. Re: Solving Rubik's Revenge
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 02 Oct 2003 01:00:52 -0000

"U(up)D(down)F(front)B(back)r(right)L(left)" <---- I think that r is supposed to be capitalized. "The asterisk for a counterclockwise twist" <---- I don't think it's called an asterisk (*) but an apostrophe or single quote mark ('), read "prime". --- In speedsolvingrubikscube@yahoogroups.com, "Christopher MoyerGrice" <christopher.moyergrice@h...> wrote: > I've had the same problems as well. > > Second ?: U and u have to do with the notation of the Revenge. On a regular 3x3 you have U(up)D(down)F(front)B(back)r(right)L(left) for denoting the different sides. On the Revenge, there are two layers for each side, so the outer layer is labeled with a capitalized letter, and the inner layer with a lowercase layer. The asterisk for a counterclockwise twist and the 2 for a half twist still apply. > > Example: Looking at the Revenge from the front, the far left slice would be referred to as "L", the second from left "l", the third from left "r", and the far right one would be "R". Understand? The same goes for the UD and FB sets. (See below for an illustration) > > Third ?: First of all, a parity error is something that can never happen on a properly put together 3x3 cube. In the case of the 4x4 ( and all sizes beyond it), in some cases when you put together the centers (or edges) you don't match them up correctly, and this messes with the placing of them. An example would be what you have: the two edge pieces that are red that are on the green side and the two pieces that are green that are on the blue side were misplaced when you put together the centers, so you would have to have them switch places for the cube to be solved. > > First ?: Now to what the algorithm does. You now know how to read the notation, so you should be able to do the algorithm fine. What it does is take the four cubies that are on the top face in the "r" position and switch them with the ones in the "l" position. > Example: > I've labeled the four slices in this illustration. You're looking at the cube from the top. The two sets of cubies that are switched are labeled a and b. The rest of the cubies are labeled x. > L l r R-> L l r R > x a b x -> x b a x > x a b x -> x b a x > x a b x -> x b a x > x a b x -> x b a x > > I hope this made sense. > > CMG > > > -----Original Message----- > From: fatansn2 [mailto:fatansn2@y...] > Sent: Wednesday, October 01, 2003 6:46 PM > To: speedsolvingrubikscube@yahoogroups.com > Subject: Re: [Speed cubing group] Solving Rubik's Revenge > > > I still have a few questions: > First, what does all that do? > Second, what's the difference between U and u? > Also, what's a parity problem? > > Thanks! > > Adrian > > > > --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson > <grendel_102@y...> wrote: > > ah, after reading that post for the first time, i thought he had > come to the parity problem. sorry bout that. > > > > Lars Vandenbergh <lars.vandenbergh@s...> wrote:Since Adrian is > talking about an edge permutation, I'd suggest he > > would have to do this instead: > > > > r² U² r² (Uu)² r² u² > > > > LarsV > > > > --- In speedsolvingrubikscube@yahoogroups.com, patrick stinson > > <grendel_102@y...> wrote: > > > r ² B ² U ² l U ² r ' U ² r U ² F ² r F ² l ' B ² r ² do this w/ > the > > two flipped edges on the F U place. got alg from speedcubing. > > com/chris. > > > fatansn2 <fatansn2@y...> wrote:Help! I've been able to solve the > > rubik's revenge a few times. I used > > > the method where you build the centers and then connect the edge > > > pairs. Then I solve it as if it was a 3x3 rubik's cube. However, > I > > > tried it this time and on the last step I got this wierd edge > > > permutation where the orange is in the red, the red is in the > green, > > > the green is in the blue, and the blue is in the orange! I don't > > know > > > an algorithm for that. Can someone help me? > > > > > > Adrian > > > > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > > > > > --------------------------------- > > > Do you Yahoo!? > > > The New Yahoo! Shopping - with improved product search > > > > > > [Non-text portions of this message have been removed] > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > --------------------------------- > > Do you Yahoo!? > > The New Yahoo! Shopping - with improved product search > > > > [Non-text portions of this message have been removed] > > > > Yahoo! Groups Sponsor > ADVERTISEMENT > <http://rd.yahoo.com/M=256694.4002236.5216697.1261774/D=egroupweb/S=1 705297356:HM/A=1784493/R=0/id=noscript/SIG=11q7p9e7k/*http://webevent s.yahoo.com/universal/intolerablecruelty/> > <http://us.adserver.yahoo.com/l? M=256694.4002236.5216697.1261774/D=egroupmail/S=:HM/A=1784493/rand=62 1035463> > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . > > > > > [Non-text portions of this message have been removed]
4465. Re: Solving Rubik's Revenge
From: "fatansn2" <fatansn2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 02 Oct 2003 01:28:46 -0000

Great! Thanks a lot! I've solved it now! Adrian --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > "U(up)D(down)F(front)B(back)r(right)L(left)" <---- I think that r is > supposed to be capitalized. > "The asterisk for a counterclockwise twist" <---- I don't think it's > called an asterisk (*) but an apostrophe or single quote mark ('), > read "prime". > > > --- In speedsolvingrubikscube@yahoogroups.com, "Christopher > MoyerGrice" <christopher.moyergrice@h...> wrote: > > I've had the same problems as well. > > > > Second ?: U and u have to do with the notation of the Revenge. On > a regular 3x3 you have U(up)D(down)F(front)B(back)r(right)L(left) > for denoting the different sides. On the Revenge, there are two > layers for each side, so the outer layer is labeled with a > capitalized letter, and the inner layer with a lowercase layer. The > asterisk for a counterclockwise twist and the 2 for a half twist > still apply. > > > > Example: Looking at the Revenge from the front, the far left slice > would be referred to as "L", the second from left "l", the third > from left "r", and the far right one would be "R". Understand? The > same goes for the UD and FB sets. (See below for an illustration) > > > > Third ?: First of all, a parity error is something that can never > happen on a properly put together 3x3 cube. In the case of the 4x4 ( > and all sizes beyond it), in some cases when you put together the > centers (or edges) you don't match them up correctly, and this > messes with the placing of them. An example would be what you have: > the two edge pieces that are red that are on the green side and the > two pieces that are green that are on the blue side were misplaced > when you put together the centers, so you would have to have them > switch places for the cube to be solved. > > > > First ?: Now to what the algorithm does. You now know how to read > the notation, so you should be able to do the algorithm fine. What > it does is take the four cubies that are on the top face in the "r" > position and switch them with the ones in the "l" position. > > Example: > > I've labeled the four slices in this illustration. You're looking > at the cube from the top. The two sets of cubies that are switched > are labeled a and b. The rest of the cubies are labeled x. > > L l r R-> L l r R > > x a b x -> x b a x > > x a b x -> x b a x > > x a b x -> x b a x > > x a b x -> x b a x > > > > I hope this made sense. > > > > CMG > > > > > > -----Original Message----- > > From: fatansn2 [mailto:fatansn2@y...] > > Sent: Wednesday, October 01, 2003 6:46 PM > > To: speedsolvingrubikscube@yahoogroups.com > > Subject: Re: [Speed cubing group] Solving Rubik's Revenge > > > > > > I still have a few questions: > > First, what does all that do? > > Second, what's the difference between U and u? > > Also, what's a parity problem? > > > > Thanks! > > > > Adrian > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, patrick > stinson > > <grendel_102@y...> wrote: > > > ah, after reading that post for the first time, i thought > he had > > come to the parity problem. sorry bout that. > > > > > > Lars Vandenbergh <lars.vandenbergh@s...> wrote:Since > Adrian is > > talking about an edge permutation, I'd suggest he > > > would have to do this instead: > > > > > > r² U² r² (Uu)² r² u² > > > > > > LarsV > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, patrick > stinson > > > <grendel_102@y...> wrote: > > > > r ² B ² U ² l U ² r ' U ² r U ² F ² r F ² l ' B ² r ² do > this w/ > > the > > > two flipped edges on the F U place. got alg from > speedcubing. > > > com/chris. > > > > fatansn2 <fatansn2@y...> wrote:Help! I've been able to > solve the > > > rubik's revenge a few times. I used > > > > the method where you build the centers and then connect > the edge > > > > pairs. Then I solve it as if it was a 3x3 rubik's cube. > However, > > I > > > > tried it this time and on the last step I got this wierd > edge > > > > permutation where the orange is in the red, the red is > in the > > green, > > > > the green is in the blue, and the blue is in the orange! > I don't > > > know > > > > an algorithm for that. Can someone help me? > > > > > > > > Adrian > > > > > > > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > > > > > To unsubscribe from this group, send an email to: > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms > of > > Service. > > > > > > > > > > > > > > > > --------------------------------- > > > > Do you Yahoo!? > > > > The New Yahoo! Shopping - with improved product search > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms > of > > Service. > > > > > > > > > > > > --------------------------------- > > > Do you Yahoo!? > > > The New Yahoo! Shopping - with improved product search > > > > > > [Non-text portions of this message have been removed] > > > > > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > > > <http://rd.yahoo.com/M=256694.4002236.5216697.1261774/D=egroupweb/S=1 > 705297356:HM/A=1784493/R=0/id=noscript/SIG=11q7p9e7k/*http://webevent > s.yahoo.com/universal/intolerablecruelty/> > > <http://us.adserver.yahoo.com/l? > M=256694.4002236.5216697.1261774/D=egroupmail/S=:HM/A=1784493/rand=62 > 1035463> > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service <http://docs.yahoo.com/info/terms/> . > > > > > > > > > > [Non-text portions of this message have been removed]
4466. RE: [Speed cubing group] Re: Solving Rubik's Revenge
From: "Christopher MoyerGrice" <christopher.moyergrice@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 1 Oct 2003 21:58:16 -0400

Oops... sorry about that... stupid typos ;) I'm glad you got it! CMG -----Original Message----- From: fatansn2 [mailto:fatansn2@...] Sent: Wednesday, October 01, 2003 9:29 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Re: Solving Rubik's Revenge Great! Thanks a lot! I've solved it now! Adrian --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > "U(up)D(down)F(front)B(back)r(right)L(left)" <---- I think that r is > supposed to be capitalized. > "The asterisk for a counterclockwise twist" <---- I don't think it's > called an asterisk (*) but an apostrophe or single quote mark ('), > read "prime". > > > --- In speedsolvingrubikscube@yahoogroups.com, "Christopher > MoyerGrice" <christopher.moyergrice@h...> wrote: > > I've had the same problems as well. > > > > Second ?: U and u have to do with the notation of the Revenge. On > a regular 3x3 you have U(up)D(down)F(front)B(back)r(right)L(left) > for denoting the different sides. On the Revenge, there are two > layers for each side, so the outer layer is labeled with a > capitalized letter, and the inner layer with a lowercase layer. The > asterisk for a counterclockwise twist and the 2 for a half twist > still apply. > > > > Example: Looking at the Revenge from the front, the far left slice > would be referred to as "L", the second from left "l", the third > from left "r", and the far right one would be "R". Understand? The > same goes for the UD and FB sets. (See below for an illustration) > > > > Third ?: First of all, a parity error is something that can never > happen on a properly put together 3x3 cube. In the case of the 4x4 ( > and all sizes beyond it), in some cases when you put together the > centers (or edges) you don't match them up correctly, and this > messes with the placing of them. An example would be what you have: > the two edge pieces that are red that are on the green side and the > two pieces that are green that are on the blue side were misplaced > when you put together the centers, so you would have to have them > switch places for the cube to be solved. > > > > First ?: Now to what the algorithm does. You now know how to read > the notation, so you should be able to do the algorithm fine. What > it does is take the four cubies that are on the top face in the "r" > position and switch them with the ones in the "l" position. > > Example: > > I've labeled the four slices in this illustration. You're looking > at the cube from the top. The two sets of cubies that are switched > are labeled a and b. The rest of the cubies are labeled x. > > L l r R-> L l r R > > x a b x -> x b a x > > x a b x -> x b a x > > x a b x -> x b a x > > x a b x -> x b a x > > > > I hope this made sense. > > > > CMG > > > > > > -----Original Message----- > > From: fatansn2 [mailto:fatansn2@y...] > > Sent: Wednesday, October 01, 2003 6:46 PM > > To: speedsolvingrubikscube@yahoogroups.com > > Subject: Re: [Speed cubing group] Solving Rubik's Revenge > > > > > > I still have a few questions: > > First, what does all that do? > > Second, what's the difference between U and u? > > Also, what's a parity problem? > > > > Thanks! > > > > Adrian > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, patrick > stinson > > <grendel_102@y...> wrote: > > > ah, after reading that post for the first time, i thought > he had > > come to the parity problem. sorry bout that. > > > > > > Lars Vandenbergh <lars.vandenbergh@s...> wrote:Since > Adrian is > > talking about an edge permutation, I'd suggest he > > > would have to do this instead: > > > > > > r² U² r² (Uu)² r² u² > > > > > > LarsV > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, patrick > stinson > > > <grendel_102@y...> wrote: > > > > r ² B ² U ² l U ² r ' U ² r U ² F ² r F ² l ' B ² r ² do > this w/ > > the > > > two flipped edges on the F U place. got alg from > speedcubing. > > > com/chris. > > > > fatansn2 <fatansn2@y...> wrote:Help! I've been able to > solve the > > > rubik's revenge a few times. I used > > > > the method where you build the centers and then connect > the edge > > > > pairs. Then I solve it as if it was a 3x3 rubik's cube. > However, > > I > > > > tried it this time and on the last step I got this wierd > edge > > > > permutation where the orange is in the red, the red is > in the > > green, > > > > the green is in the blue, and the blue is in the orange! > I don't > > > know > > > > an algorithm for that. Can someone help me? > > > > > > > > Adrian > > > > > > > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > > > > > To unsubscribe from this group, send an email to: > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms > of > > Service. > > > > > > > > > > > > > > > > --------------------------------- > > > > Do you Yahoo!? > > > > The New Yahoo! Shopping - with improved product search > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms > of > > Service. > > > > > > > > > > > > --------------------------------- > > > Do you Yahoo!? > > > The New Yahoo! Shopping - with improved product search > > > > > > [Non-text portions of this message have been removed] > > > > > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > > > <http://rd.yahoo.com/M=256694.4002236.5216697.1261774/D=egroupweb/S=1 > 705297356:HM/A=1784493/R=0/id=noscript/SIG=11q7p9e7k/*http://webevent > s.yahoo.com/universal/intolerablecruelty/> > > <http://us.adserver.yahoo.com/l? > M=256694.4002236.5216697.1261774/D=egroupmail/S=:HM/A=1784493/rand=62 > 1035463> > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service <http://docs.yahoo.com/info/terms/> . > > > > > > > > > > [Non-text portions of this message have been removed] Yahoo! Groups Sponsor ADVERTISEMENT <http://rd.yahoo.com/M=256694.4002236.5216697.1261774/D=egroupweb/S=1705297356:HM/A=1784493/R=0/id=noscript/SIG=11q7p9e7k/*http://webevents.yahoo.com/universal/intolerablecruelty/> <http://us.adserver.yahoo.com/l?M=256694.4002236.5216697.1261774/D=egroupmail/S=:HM/A=1784493/rand=445464791> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
4467. Re: [Speed cubing group] Re: Limit of speedcubing ?
From: Pyraminx Master <pyraminx14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 1 Oct 2003 19:18:43 -0700 (PDT)

Hi all it's me...again If you are extremely devoted to cubing, it is possible to memorize that 1200 some algs for the LL. If each alg is 10-15 moves, and the cube is turned at 5-6 moves per second (going full speed; no looking ahead needed). This gives you a 2-2.5ish second LL plus say, two seconds to find the alg. If you could get your F2L in 7.5 seconds (6 move cross, 6 moves for each CE pair (it is possible) @ 4 moves a second = 7.5 seconds) you would have an average of 9.5-10 seconds. With practice you could turn the cube faster, use less time recognizing LL alg, etc. to get even faster. If you used something similar to ZZ's method, you would have to memorize MANY more algs, but could go even faster. A computer takes a very long time to figure out the 21 turn sequence that will solve a fully scrambled cube, but the computer cannot actually think and look ahead at turns. Therefore the computer is forced to actually see what the cube would look like for each combonation of turns, then figure out which combonation solves the cube. The human mind is capible of seeing ahead and thinking (i hope) so it may be possible for someone to use god's algorithm. It has been done on the Pyraminx and 2x2x2 cube. Then if you could get the algorithm figured out, you should be able to turn the cube at 4-5 turns (almost full speed, some looking ahead) to get an avrage time of less than 5 seconds. This could also be improved on by getting faster turning possibly up to 7 turns a second (with finger tricks) to get a time of 3 seconds! (assuming the cube dosn't break) This would obviously take a more devoted cubist than I think anyone is, but I think it is theoretically possible. 4 |\| ]) `/ |3 Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? The New Yahoo! Shopping - with improved product search [Non-text portions of this message have been removed]
4468. Another Revenge Problem
From: "fatansn2" <fatansn2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 02 Oct 2003 02:57:42 -0000

Darn. Another problem. This time, I have an odd number of "edges" oriented incorrected at the last layer. Is there a good website which has all the algorithms for a 4x4? Thanks Adrian
4469. [Speed cubing group] Re: Limit of speedcubing ?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 02 Oct 2003 03:03:05 -0000

Yes, I agree with the point Andy makes. Just wanted to clearify, defend, and add to these points, if it's ok.... I hope I'm not getting to annoying about these things. --- In speedsolvingrubikscube@yahoogroups.com, Pyraminx Master <pyraminx14@y...> wrote: > Hi all it's me...again > > If you are extremely devoted to cubing, it is possible to memorize that 1200 some algs for the LL. *** slight technicality - "algorithms for the 1200 some cases of the LL" (there are easily 10,000 algs for LL since different algs may solve for identical cases even if they are of the same length in the choosen metric) > If each alg is 10-15 moves, and the cube is turned at 5-6 moves per second (going full speed; no looking ahead needed). This gives you a 2-2.5ish second LL plus say, two seconds to find the alg. *** Some LL algs are even as short as 6 quarter turns (we all know which one that'd be), but according to my myterious alg database 'nice' LL algs may be as long as 20QTs (for 8 such cases solved by L²B²R²F'D'FR²DR'FRD'B²L², RB²DLBD²RF²R'DR'BUBU²B', R'U'F'UFD²L²F'L²D²R²UB'U'R', F'LF'(R²L²)B'R'B²L'B'(R²L²)F'RF', L'U²LUFRU²R²FRF²UFU²F', B²L²F'L'FL²B²RBLB'UBU'B'R', L'B'U²L²D²L'U'R²ULF'R²D²L', BUB²RBR²U<RL'>U'L²F'L'F²U'F', just to name a few (not all 8 are present) and show how different algs solve for the identical case:)), if you prefer HTM the non-trivial ones range from 6 to 16 (luckily only one cases requiring 16HTs, it's solved by F'L²BLB'U²BL'B'L²UFU'RU²R' in case anyone's interested), this result's the same for STM btw. Oh and sorry about the LL on bottom thing, I am still in the habit of doing. When you say find the alg, I assume you mean recall it and not look it up on a table. > If you could get your F2L in 7.5 seconds (6 move cross, 6 moves for each CE pair (it is possible) @ 4 moves a second = 7.5 seconds) you would have an average of 9.5-10 seconds. With practice you could turn the cube faster, use less time recognizing LL alg, etc. to get even faster. *** This is of course best case senerio, 7 move cross seems like a more conservative estimate, but 6 is possible for c/e pair average by picking a good order to do them. From people that practice the Fridrich method, that I've talked to, it seems some tend to go for sub0optimal ones just to incorporate some good triggers, which I think is worth it. > If you used something similar to ZZ's method, you would have to memorize MANY more algs, but could go even faster. *** Yep. > A computer takes a very long time to figure out the 21 turn sequence that will solve a fully scrambled cube, but the computer cannot actually think and look ahead at turns. *** Not quite true, the very intelligent programs out there can kinda see ahead... they have large lookup tables and can detect dead- end type paths. > This could also be improved on by getting faster turning possibly up to 7 turns a second (with finger tricks) to get a time of 3 seconds! (assuming the cube dosn't break) This would obviously take a more devoted cubist than I think anyone is, but I think it is theoretically possible. *** I think 7 turns per second is realistic... Perhaps not sustained for too long though. *** As many people have said, learning a ton of LL algs isn't going to help with speed much. For me recognition starts to kill my times. As for devotion and all that... I am in the proccess, still, of learning a high percentage of algs for all LL cases. I know it's not going to help me much, but at least for me it has novelty value. -Doug Li
4470. Re: Another Revenge Problem
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 02 Oct 2003 03:05:15 -0000

This would be "that other" alg that was posted when you first asked. I also posted Akimoto's version of it a while back that you can search for. Hemm..., coincidentally I'm solving one of my 4x4 as of this moment. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "fatansn2" <fatansn2@y...> wrote: > Darn. Another problem. This time, I have an odd number of "edges" > oriented incorrected at the last layer. Is there a good website which > has all the algorithms for a 4x4? Thanks > > Adrian
4471. Why not solve the 4x4 by getting it to a segmented 2x2?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 02 Oct 2003 03:15:31 -0000

I was teaching one of my friends how to solve the 4x4 last night, using the partitioned 3x3 method that we all know and love, detailed on Chris's site, i.e. solve pairs of opposite centers, pair the edges, solve as a 3x3, fix up to 2 possible parity problems. He asked why not solve 2x2x2 block and then solve it all as a 2x2. I just gave an unsatisfacory answer that that would be inefficent. I know that would not be a good idea, but could anyone out there help me rationalize this properly? I also wonder if anyone has tried solving the 4x4 in this manner. This probably seems like an odd question.... Btw, I taught someone how to solve the 4x4 in one sitting, before that he hadn't even seen a 4x4. Teaching people how to solve these things are fun. -Doug (getting terrible 4x4 times upward of 4 minutes since I havn't been practicing it enough :( )
4472. Re: [Speed cubing group] Re: Limit of speedcubing ?
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 1 Oct 2003 20:16:45 -0700 (PDT)

I found your reference of extended cross not being "pure fridrichs". While I don't know what your definition of pure is, I do assume EC to be just as pure as anything else. It's just combining steps between cross and your first f2l pair...An intuitive action that combines steps should not make a method any more or less "pure" than others. And since no one has or will ever find the "ultimate solution" it may not be fair to lay down any criteria at all. -Richard --- Andy C <rubiks1938@...> wrote: > When I first brought up the idea of limits in my > cube log on my site, I was > specifically talking about the Fridrich method with > no other random > memorized stuff, using ONLY what you know about the > cross, F2L, OLL, and > PLL. I don't think less than (maybe) 14.1 - 14.4 is > possible any time soon. No > extended cross should be used because that's not > "pure Fridrich". > > When people talk about limits there will have to be > an ultimate method that > has the following criteria: > > 1. few steps (a 4-step solution will be faster than > an 8-step solution). > 2. not too many sequences to learn. (not exactly) > 3. allows for little delays between steps > 4. every sequence is customized for fastest > execution > 5. intuition and flexibility with options at the > beginning (Heise method follows > that). > 6. end steps use specific cases that (should) > average about 10 moves. This > allows for the last step or two to be executed in > only about 2-2.5 seconds. > > #2 above is not exactly true as some people brought > up with the chess > players. When I printed out all of Peter's moves for > the Fridrich method, I had > 10 pages to learn. It took me about two and a half > months to learn all that. > How long does it take a chess master to learn 500 > pages? How much time > and dedication do you need to learn all that? Few > people would ever be able > to do all of that right away. Also, there aren't any > methods right now that fill up > 500 pages. However, with Ryan's system, you can > average down to 45 moves > and you're only required to learn about the same as > the Fridrich method > (maybe a little more or less). I see an average of > 13 or possibly sub-13 > seconds possible with his system. > > When the subject of limits are discussed, what > solving method are you > referring to? There are different methods, and some > that haven't been > discovered, but in the end, the limits might > approach 10 seconds on average. > > Andy > > http://users.rcn.com/rhodee/cube.html > > __________________________________ Do you Yahoo!? The New Yahoo! Shopping - with improved product search http://shopping.yahoo.com
4473. Re: [Speed cubing group] Re: Limit of speedcubing ?
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 1 Oct 2003 20:21:03 -0700 (PDT)

With the Zborowski-Bruchem method a 1-look last layer is possible...number of algs needed to learn, around 600 I think. 1. cross 2. 3 CE pairs 3. Last CE pair+orient edges (over 100 algs) 4. Orient and permute all...this is somewhere around 490 algs if I remember correctly. -Richard *all the chess players out there that play the sicilian are good people :P * --- Lars Petrus <lars@...> wrote: > At 23:04 +0000 10/1/03, Andy C wrote: > >2. not too many sequences to learn. (not exactly) > > > >#2 above is not exactly true as some people brought > up with the chess > >players. When I printed out all of Peter's moves > for the Fridrich > >method, I had > >10 pages to learn. It took me about two and a half > months to learn all that. > >How long does it take a chess master to learn 500 > pages? How much time > >and dedication do you need to learn all that? Few > people would ever be > >able to do all of that right away. > > These guys are very talented full time > professionals. It takes them > many years of full time work to learn all that. They > don't just > memorize moves, but have to understand the ideas > behind them, etc. I > could talk chess all day, but I'm getting off topic. > Sorry. > > >Also, there aren't any methods right now that fill > up 500 pages. > > You could learn all the 1211 optimal final layer > algorithms. That > should keep anyone busy for a while... > > Though I'm not sure that is the best way even if you > can put in that > kind of effort. Is it possible to keep 1200 10-14 > move sequences so > well practiced that you can execute them in world > class speed with > less than a seconds notice? I don't know, but I > doubt it. I think > there is a better way. > > -- > "Good judgment comes from bad experience, and a lot > of that > comes from bad judgment." > > Lars Petrus, San Francisco - lars@... > http://lar5.com > > [Non-text portions of this message have been > removed] > > __________________________________ Do you Yahoo!? The New Yahoo! Shopping - with improved product search http://shopping.yahoo.com
4474. Re: [Speed cubing group] Re: Limit of speedcubing ?
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 1 Oct 2003 20:23:49 -0700 (PDT)

Like I just posted about 45 seconds ago..no need for 1200 algs for 1-look. saying zz method isn't correct, as no one is sure if Bruchem or Zoborowski came up with the idea first. ZZ does have the site up tho...I thought ZB method sounds better. -Richard --- Pyraminx Master <pyraminx14@...> wrote: > Hi all it's me...again > > If you are extremely devoted to cubing, it is > possible to memorize that 1200 some algs for the LL. > If each alg is 10-15 moves, and the cube is turned > at 5-6 moves per second (going full speed; no > looking ahead needed). This gives you a 2-2.5ish > second LL plus say, two seconds to find the alg. If > you could get your F2L in 7.5 seconds (6 move cross, > 6 moves for each CE pair (it is possible) @ 4 moves > a second = 7.5 seconds) you would have an average of > 9.5-10 seconds. With practice you could turn the > cube faster, use less time recognizing LL alg, etc. > to get even faster. > > If you used something similar to ZZ's method, you > would have to memorize MANY more algs, but could go > even faster. > > A computer takes a very long time to figure out the > 21 turn sequence that will solve a fully scrambled > cube, but the computer cannot actually think and > look ahead at turns. Therefore the computer is > forced to actually see what the cube would look like > for each combonation of turns, then figure out which > combonation solves the cube. The human mind is > capible of seeing ahead and thinking (i hope) so it > may be possible for someone to use god's algorithm. > It has been done on the Pyraminx and 2x2x2 cube. > Then if you could get the algorithm figured out, you > should be able to turn the cube at 4-5 turns (almost > full speed, some looking ahead) to get an avrage > time of less than 5 seconds. > This could also be improved on by getting faster > turning possibly up to 7 turns a second (with finger > tricks) to get a time of 3 seconds! (assuming the > cube dosn't break) This would obviously take a more > devoted cubist than I think anyone is, but I think > it is theoretically possible. > > 4 |\| ]) `/ |3 > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! > Terms of Service. > > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Shopping - with improved product > search > > [Non-text portions of this message have been > removed] > > __________________________________ Do you Yahoo!? The New Yahoo! Shopping - with improved product search http://shopping.yahoo.com
4475. Re: [Speed cubing group] Re: Limit of speedcubing ?
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 1 Oct 2003 20:26:54 -0700 (PDT)

Sometimes I wish I was a super-computer...then I'd be faster than all of you....lol..:P -Richard --- nviennefr <no_reply@yahoogroups.com> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, > "Michael Atkinson" > <unipsycho6@y...> wrote: > > I was thinking that as I read some other posts on > this. If you > > devoted your entire life to learning God's > Algorithm, then solved > > the cube in 7 seconds whenever you wanted to, > would that /really/ > be > > worth it? > > > > I don't know god's algorithm , and i don't > understand group theory , > but in theory the limit could be 6-7 secondes if > someone can find > those 19-20 moves solution (according 3-4 moves per > second).... I > don't know if it is possible for a humain brain to > find the god's > algo during the 15 seconds pre-inspection time !! > > Nicolas. > > > > __________________________________ Do you Yahoo!? The New Yahoo! Shopping - with improved product search http://shopping.yahoo.com
4476. RE: [Speed cubing group] Why not solve the 4x4 by getting it to a segmented 2x2?
From: "Christopher MoyerGrice" <christopher.moyergrice@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 1 Oct 2003 23:52:31 -0400

I see what you're saying, and I think it's probably possible, but it seems like a lot more work to me to match up the corners like that than to just do it like a 3x3. Of course I figured out the 3x3 partition method on my own (minus the parity errors), so I'm used to that. Anyone else have an opinion? CMG -----Original Message----- From: d_funny007 [mailto:no_reply@yahoogroups.com] Sent: Wednesday, October 01, 2003 11:16 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Why not solve the 4x4 by getting it to a segmented 2x2? I was teaching one of my friends how to solve the 4x4 last night, using the partitioned 3x3 method that we all know and love, detailed on Chris's site, i.e. solve pairs of opposite centers, pair the edges, solve as a 3x3, fix up to 2 possible parity problems. He asked why not solve 2x2x2 block and then solve it all as a 2x2. I just gave an unsatisfacory answer that that would be inefficent. I know that would not be a good idea, but could anyone out there help me rationalize this properly? I also wonder if anyone has tried solving the 4x4 in this manner. This probably seems like an odd question.... Btw, I taught someone how to solve the 4x4 in one sitting, before that he hadn't even seen a 4x4. Teaching people how to solve these things are fun. -Doug (getting terrible 4x4 times upward of 4 minutes since I havn't been practicing it enough :( ) Yahoo! Groups Sponsor ADVERTISEMENT <http://rd.yahoo.com/M=256694.4002236.5216697.1261774/D=egroupweb/S=1705 297356:HM/A=1784493/R=0/id=noscript/SIG=11q7p9e7k/*http://webevents.yaho o.com/universal/intolerablecruelty/> <http://us.adserver.yahoo.com/l?M=256694.4002236.5216697.1261774/D=egrou pmail/S=:HM/A=1784493/rand=617278385> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
4477. Re: Why not solve the 4x4 by getting it to a segmented 2x2?
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 02 Oct 2003 04:12:45 -0000

My gut reaction is to say that it might not be as efficient but I say that only because I am ridiculously biased to the way I do it now, since I've done it that way for so long. When I really think about doing it that way though, I think it could be just as fast if not faster. If you memorized all the algs required to do the 2x2x2 in 10 seconds (just looking at the UWR lists) then as long as you had a fast way to build the corners you could do this very quickly. Also note that solving by 2x2x2 blocks would make it relatively easy to solve a picute 4x4x4 cube. Plus spinning only two layers all the time goes very quickly. I think this approach could be fast as well, as long as you had an elegant way of putting the corners together. My brain is wired for solving into a 3x3x3 but I tried this and inefficiently got two 2x2x2 blocks built but my approach doesn't look to promising, I would definitely have to rethink it. One thing I'm thinking is to build 2x2x1 sections all the way around the cube, then solve the sections into 2x2x2 corners, or maybe even direct solve the cube out of these 2x2x1 sections. Anyway I'm just throwing out some ideas, but I think this method with sufficient practice could be just as fast as solving into a 3x3x3, if not faster since solving as a 2x2x2 will go very quickly with specialized algs. My two cents, Chris --- In speedsolvingrubikscube@yahoogroups.com, "Christopher MoyerGrice" <christopher.moyergrice@h...> wrote: > I see what you're saying, and I think it's probably possible, but it > seems like a lot more work to me to match up the corners like that than > to just do it like a 3x3. Of course I figured out the 3x3 partition > method on my own (minus the parity errors), so I'm used to that. Anyone > else have an opinion? > > CMG > > -----Original Message----- > From: d_funny007 [mailto:no_reply@yahoogroups.com] > Sent: Wednesday, October 01, 2003 11:16 PM > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] Why not solve the 4x4 by getting > it to a segmented 2x2? > > > I was teaching one of my friends how to solve the 4x4 last > night, > using the partitioned 3x3 method that we all know and love, > detailed > on Chris's site, i.e. solve pairs of opposite centers, pair the > edges, solve as a 3x3, fix up to 2 possible parity problems. He > asked why not solve 2x2x2 block and then solve it all as a 2x2. > I > just gave an unsatisfacory answer that that would be inefficent. > I > know that would not be a good idea, but could anyone out there > help > me rationalize this properly? I also wonder if anyone has tried > solving the 4x4 in this manner. This probably seems like an odd > question.... > > Btw, I taught someone how to solve the 4x4 in one sitting, > before > that he hadn't even seen a 4x4. Teaching people how to solve > these > things are fun. > > -Doug (getting terrible 4x4 times upward of 4 minutes since I > havn't > been practicing it enough :( ) > > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > <http://rd.yahoo.com/M=256694.4002236.5216697.1261774/D=egroupweb/S=1 705 > 297356:HM/A=1784493/R=0/id=noscript/SIG=11q7p9e7k/*http://webevents.y aho > o.com/universal/intolerablecruelty/> > > <http://us.adserver.yahoo.com/l? M=256694.4002236.5216697.1261774/D=egrou > pmail/S=:HM/A=1784493/rand=617278385> > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service <http://docs.yahoo.com/info/terms/> . > > > > > [Non-text portions of this message have been removed]
4478. Re: [Speed cubing group] Re: Limit of speedcubing ?
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 2 Oct 2003 14:42:23 +1000

Hi, On Wed, Oct 01, 2003 at 08:16:45PM -0700, Richard Patterson wrote: > I found your reference of extended cross not being > "pure fridrichs". While I don't know what your > definition of pure is, There have been a few variants of Fridrich, like orienting the last layer edges while inserting the last F2L pair (was Dan Knights the first to do this?), or combining the cross and the first F2L pair (Chris Hardwick's extended cross). etc. But each of those variants, as well as "pure Fridrich" may have different (hypothetical) speed limits (all else being equal). I don't know what a reasonable estimate is for Fridrich + extended cross. That would be interesting too. Andy's 14-6-15 second estimate was just for pure Fridrich (without extended cross). Ryan
4479. Re: [Speed cubing group] Corners first is fun!
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 2 Oct 2003 14:49:36 +1000

On Tue, Sep 30, 2003 at 08:01:32PM -0000, Ron wrote: > This is basically the Waterman system without combining step 4 and 5. > For combining these steps you need to learn table 3 and 4 of the > Waterman system. These are tough ones! What are tables 3 and 4? Is there a web page where this is described? Thanks, Ryan
4480. Re: Why not solve the 4x4 by getting it to a segmented 2x2?
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 02 Oct 2003 06:11:45 -0000

If it is in a 2x2x2 form it would be faster to solve To place the edges at the corners is more or less the same as making pairs, but this is much harder to see The real problem is the centers it would be very hard to see, since this looks like a mixed pattern this would require a new method and a lot of training. I gues the best 2x2x2 type method would be a corners first system, but this is some thing else as 2x2x2 segments Ton --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > I was teaching one of my friends how to solve the 4x4 last night, > using the partitioned 3x3 method that we all know and love, detailed > on Chris's site, i.e. solve pairs of opposite centers, pair the > edges, solve as a 3x3, fix up to 2 possible parity problems. He > asked why not solve 2x2x2 block and then solve it all as a 2x2. I > just gave an unsatisfacory answer that that would be inefficent. I > know that would not be a good idea, but could anyone out there help > me rationalize this properly? I also wonder if anyone has tried > solving the 4x4 in this manner. This probably seems like an odd > question.... > > Btw, I taught someone how to solve the 4x4 in one sitting, before > that he hadn't even seen a 4x4. Teaching people how to solve these > things are fun. > > -Doug (getting terrible 4x4 times upward of 4 minutes since I havn't > been practicing it enough :( )
4481. finding you true speedsolving limit
From: "Terje Kristensen" <terje.kristensen@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 2 Oct 2003 10:34:08 +0200

I seem to remember a few months back someone tried to mix and solve a cuber over and over using always the same algo to mix it. I cant find it in the message archives tho. I tried this yesterday and after trying different ways to solve the cube using the same algo, i found a way that gave me an about average solve. no lucky cases, but no unlucky either. After like just 5 solves i managed a time of 25 sec, and i would think estimate that i would get close to 20 seconds after more practice. my average at the moment is about 41, with my best average at 38.8 This would indicate that i waste over 15 seconds, maily looking for F2L pairs, but also the cross and the LL. Have anyone else tried this ? It would be fun to see how fast the best cubers could be with an approach like this. Terje
4482. Re: [Speed cubing group] Another Revenge Problem
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 2 Oct 2003 05:22:14 -0700 (PDT)

ok, Now, its the parity problem. better get used to it. it happens about every other time. if you still have my penultimate email, you can use that alg to fix it up. if you dont, go to speedcubing.com/chris go to solving the revenge and go to, i think it was step 3, and it will show a cube with 2 edges flipped. if you havent tried to solve the LL like a 3x3, do so untill you have everything solved except your flipped edge, and use that alg. <ps> fatansn2 <fatansn2@...> wrote: Darn. Another problem. This time, I have an odd number of "edges" oriented incorrected at the last layer. Is there a good website which has all the algorithms for a 4x4? Thanks Adrian Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? The New Yahoo! Shopping - with improved product search [Non-text portions of this message have been removed]
4483. Re: Limit of speedcubing ?
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 02 Oct 2003 15:50:15 -0000

Hi Ton, It may be a tad impractical to find many excellent cubes for a competition set up like that, but take what I said as an example. This can be done one cube at a time. There are many ways that a mixed cube can be covered before the start, and it shouldn't be too hard to start the timer as soon as the cube is visible. For your scenario it might be easy sometime in the future to have a computerised scrambling machine. David J --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > It is an Idea, but is it practical? > > I do not have 5 speedcubes, most speedcubers have 2 some 3 speedcubes > > So I gues this can only be performed using normal cubes. > > But with 2 or 3 speedcubes you can think of a small marathon race, > where you have 1 cube that will be uncovered. While you begin the > next one is placed on the table, after you finshed your cube will be > again scrambeld and so on, until 10 cube solves. > > The only unpractical is that this will require a speedy scrambler > since he/she must scramble a specific pattern for a offical contest. > > > Ton > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > Hi Guys, > > > > A lot of what has been discussed here in terms of getting faster > > has to do with looking ahead. But so far in contests people are > given > > 15 seconds of free look-ahead time. > > > > I think that this pre-inspection time should be counted. *Then* > > talk about who is fastest. If half the game is free it takes away > > something important. > > > > Why not contests where 5 or 10 or 12 cubes are uncovered at once; > > you have at it and whoever is done first wins, plus a quick time win > > for the quickest from the end of one cube to the end of the next. > > > > I know some may not like this, but I think counting the entire > time > > is fair. > > > > David J
4484. Re: Why not solve the 4x4 by getting it to a segmented 2x2?
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 02 Oct 2003 15:55:13 -0000

Hi Doug, Solving the 4x4x4 in 2x2x2 blocks and then solving it as a 2x2x2 is fun. What Ton said is true: it is hard to recognize what you need to move, but that's only at first. Once you're used to it that might be a very fast way to solve it. I'm not into solving it as fast as possible. I like to take my time and try to get a good handle on it. David J --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > I was teaching one of my friends how to solve the 4x4 last night, > using the partitioned 3x3 method that we all know and love, detailed > on Chris's site, i.e. solve pairs of opposite centers, pair the > edges, solve as a 3x3, fix up to 2 possible parity problems. He > asked why not solve 2x2x2 block and then solve it all as a 2x2. I > just gave an unsatisfacory answer that that would be inefficent. I > know that would not be a good idea, but could anyone out there help > me rationalize this properly? I also wonder if anyone has tried > solving the 4x4 in this manner. This probably seems like an odd > question.... > > Btw, I taught someone how to solve the 4x4 in one sitting, before > that he hadn't even seen a 4x4. Teaching people how to solve these > things are fun. > > -Doug (getting terrible 4x4 times upward of 4 minutes since I havn't > been practicing it enough :( )
4485. Re: finding you true speedsolving limit
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 02 Oct 2003 17:53:40 -0000

I tried this a few weeks ago, i got down to an average of about 15 seconds. I'd like to see what the really fast guys can do with this... --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje.kristensen@w...> wrote: > I seem to remember a few months back someone tried to mix and solve a cuber > over and over using always the same algo to mix it. I cant find it in the > message archives tho. > > I tried this yesterday and after trying different ways to solve the cube > using the same algo, i found a way that gave me an about average solve. no > lucky cases, but no unlucky either. > > After like just 5 solves i managed a time of 25 sec, and i would think > estimate that i would get close to 20 seconds after more practice. > my average at the moment is about 41, with my best average at 38.8 > This would indicate that i waste over 15 seconds, maily looking for F2L > pairs, but also the cross and the LL. > > Have anyone else tried this ? It would be fun to see how fast the best > cubers could be with an approach like this. > > Terje
4486. Re: finding you true speedsolving limit
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 02 Oct 2003 19:05:00 -0000

Yes, I recall getting down to 15-16 with that alg Lucas provided. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > I tried this a few weeks ago, i got down to an average of about 15 > seconds. I'd like to see what the really fast guys can do with > this... > > --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" > <terje.kristensen@w...> wrote: > > I seem to remember a few months back someone tried to mix and > solve a cuber > > over and over using always the same algo to mix it. I cant find it > in the > > message archives tho. > > > > I tried this yesterday and after trying different ways to solve > the cube > > using the same algo, i found a way that gave me an about average > solve. no > > lucky cases, but no unlucky either. > > > > After like just 5 solves i managed a time of 25 sec, and i would > think > > estimate that i would get close to 20 seconds after more practice. > > my average at the moment is about 41, with my best average at 38.8 > > This would indicate that i waste over 15 seconds, maily looking > for F2L > > pairs, but also the cross and the LL. > > > > Have anyone else tried this ? It would be fun to see how fast the > best > > cubers could be with an approach like this. > > > > Terje
4487. Re: finding you true speedsolving limit
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 02 Oct 2003 19:53:16 -0000

I have some doubts now about testing the limits of cubing with this method. I went to Jess' timer and picked a scramble, namely U B2 F L D' B L2 D' U B2 R F' B2 L' D U' L2 R2 D2 F2 L' F2 R2 D' U' and began using it over and over for one handed solves. I prefer averages of three, so here are a couple averages of three repeating this scramble. (44.07) (34.82) 36.40 43.61 39.15 = 39.72 34.07 (38.75) 37.27 38.64(drop) (32.27) = 36.66 after that my hand starting getting tired since I had done 4-5 warm up trials as well so my times started suffering pretty bad. Anyway I don't think this is a good estimate of the limits for one handed cubing in that it did help to know what cases were coming up next, but I noticed that one handed cubing seems to be all about the moves you do. A couple of sections during this solve were very "clumbsy" for me using one hand in that I had to reach very far across the cube or push faces with my ring finger which is slower than being able to pull a face with another finger. Anyway I remember my 29.80 solve being none other than "beautiful". It was non lucky but every alg blended right into the next one and there were no "clumbsy" sections during the solve. This method only tests the pros and cons of one solve, which had I picked a better scramble for my hands I could have gotten a much faster average. So I don't think one scramble can well represent one handed solving. I then put down the one handed cube and got out my speed cube to practice this alg (the same alg and same solution as I used for one handed) and did an average. Here is what I got, Warm up times: 14.55 18.86 16.91 14.32 15.42 13.50 15.86 12.97 12.54 12.77 13.78 13.87 The average: [13.42 13.18 14.29 (15.43) 13.00 12.93 13.88 13.20 12.24 (11.58) 12.41 13.99] = 13.25 Again I still doubt this method as a way of testing the limits of cubing since this solve had a semi-decent extended cross (8 moves). Also the orientation alg was one of my faster ones and the permutation alg was the simple three edge cycle. Also I had already done this scramble several times for one handed so I was a little used to it before I even started doing two handed trials. I see this method to be exactly like cupstacking. Some sections of the solution go really fast and some are not so fast but you have to practice to make them fast anyway. This is like cupstacking, the down stacking is ridiculously fast, but stacking the 10 pyramid takes a lot more time. So anyway I just want to add that though I think this is a fun exercise to do, it does not judge how fast the limits of cubing are (1 or 2 handed). If I were to devote all of my practice to the above scramble for a year, I could probably get sub-10 or even sub-9 or sub-8 second times on a good cube no problem. Also it depends on the scramble you chose. Mine had an ok extended cross and a semi-fast LL, a scramble without a good EC and with a slow LL would have yielded a slower average. My two cents, Chris P.S. for those interested my solution was EC: U'RD'RU'BD'R' F2L: UBU'B'R'U2R - F'U2F - U'L'U'LU'FUF' OLL: B'R'FR'F'RFR'F'R2B PLL: U'F2ULR'F2L'RUF2 47 moves in total --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Yes, I recall getting down to 15-16 with that alg Lucas provided. > > -Doug > > --- In speedsolvingrubikscube@yahoogroups.com, "Heath" > <funny_guy32@h...> wrote: > > I tried this a few weeks ago, i got down to an average of about 15 > > seconds. I'd like to see what the really fast guys can do with > > this... > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" > > <terje.kristensen@w...> wrote: > > > I seem to remember a few months back someone tried to mix and > > solve a cuber > > > over and over using always the same algo to mix it. I cant find > it > > in the > > > message archives tho. > > > > > > I tried this yesterday and after trying different ways to solve > > the cube > > > using the same algo, i found a way that gave me an about average > > solve. no > > > lucky cases, but no unlucky either. > > > > > > After like just 5 solves i managed a time of 25 sec, and i would > > think > > > estimate that i would get close to 20 seconds after more > practice. > > > my average at the moment is about 41, with my best average at > 38.8 > > > This would indicate that i waste over 15 seconds, maily looking > > for F2L > > > pairs, but also the cross and the LL. > > > > > > Have anyone else tried this ? It would be fun to see how fast > the > > best > > > cubers could be with an approach like this. > > > > > > Terje
4488. Re: finding you true speedsolving limit
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 02 Oct 2003 22:13:32 -0000

I tried this quite a while ago. Got down to just over 12 second average. Jon --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > I tried this a few weeks ago, i got down to an average of about 15 > seconds. I'd like to see what the really fast guys can do with > this... > > --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" > <terje.kristensen@w...> wrote: > > I seem to remember a few months back someone tried to mix and > solve a cuber > > over and over using always the same algo to mix it. I cant find it > in the > > message archives tho. > > > > I tried this yesterday and after trying different ways to solve > the cube > > using the same algo, i found a way that gave me an about average > solve. no > > lucky cases, but no unlucky either. > > > > After like just 5 solves i managed a time of 25 sec, and i would > think > > estimate that i would get close to 20 seconds after more practice. > > my average at the moment is about 41, with my best average at 38.8 > > This would indicate that i waste over 15 seconds, maily looking > for F2L > > pairs, but also the cross and the LL. > > > > Have anyone else tried this ? It would be fun to see how fast the > best > > cubers could be with an approach like this. > > > > Terje
4489. naming alg INFORMATION
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 2 Oct 2003 16:01:42 -0700 (PDT)

Didn't someone say something about naming algorithms? (kind of like chess openings and stuff), but naming each alg. I would like to name a particular pattern... who would have this data/info down? DOUG? Ron? let me know k guyz? bm :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Shopping - with improved product search [Non-text portions of this message have been removed]
4490. Re: naming alg INFORMATION
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 02 Oct 2003 23:31:04 -0000

The permutation algorithms have been named, on Jessica's site. And Lars named some algorithms, like Sune and Nikolas or whatever they are. The orientation ones are really the only ones needing names now. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Didn't someone say something about naming algorithms? (kind of like chess openings and stuff), but naming each alg. I would like to name a particular pattern... who would have this data/info down? DOUG? Ron? let me know k guyz? > > bm > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Shopping - with improved product search > > [Non-text portions of this message have been removed]
4491. Re: naming alg INFORMATION
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Oct 2003 00:28:21 -0000

Hi Guys, Do we get to name all the algorithms that we found on our own? I've got about 30 that I'm particularly proud of. I know that some of these have been found by, dare I say it, thousands of people, like "sune." Having thousands of names wouldn't help. But maybe it would be better than having many of them named after some computer program. Maybe we can code name some of them after, say, the seven dwarves. For example, the algorithms that solve the corners where two adjacent corners are upright and the other two adjacent corners are rotated to where the Up side of the corners face away from each other, we could name after "Dopey" for being wall-eyed. David J --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > > Didn't someone say something about naming algorithms? (kind of like chess openings and stuff), but naming each alg. I would like to name a particular pattern... who would have this data/info down? DOUG? Ron? let me know k guyz? > > bm > > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Shopping - with improved product search > > [Non-text portions of this message have been removed]
4492. Re: finding you true speedsolving limit
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Oct 2003 00:41:35 -0000

Hi Chris, Interesting. I've done this before, but I'll try that mix next week some time... That mix can be applied to the cube 24 different ways. How about trying out the same mix starting with the cube "upside down" from where you already mixed it. Maybe one of those 24 mixes would be a "lucky" mix for you. I wonder what percentage of mixes (done the 24 ways) would always turn out a "lucky" mix for a particular strategy. I don't have enough data to even guess how often this might happen given random mixes, but the thought is intriguing. Hmmm... Maybe if one could solve the cube starting from any color that they might be able to eventually spot any lucky mix. Anyone else have thuoghts on this? Ryan, Doug, Gilles, Grant, Simon? Anybody? Regards, David J --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I have some doubts now about testing the limits of cubing with this > method. I went to Jess' timer and picked a scramble, namely > > U B2 F L D' B L2 D' U B2 R F' B2 L' D U' L2 R2 D2 > F2 L' F2 R2 D' U' > > and began using it over and over for one handed solves. I prefer > averages of three, so here are a couple averages of three repeating > this scramble. > > (44.07) (34.82) 36.40 43.61 39.15 = 39.72 > 34.07 (38.75) 37.27 38.64(drop) (32.27) = 36.66 > > after that my hand starting getting tired since I had done 4-5 warm > up trials as well so my times started suffering pretty bad. > > Anyway I don't think this is a good estimate of the limits for one > handed cubing in that it did help to know what cases were coming up > next, but I noticed that one handed cubing seems to be all about the > moves you do. A couple of sections during this solve were > very "clumbsy" for me using one hand in that I had to reach very far > across the cube or push faces with my ring finger which is slower > than being able to pull a face with another finger. Anyway I > remember my 29.80 solve being none other than "beautiful". It was > non lucky but every alg blended right into the next one and there > were no "clumbsy" sections during the solve. This method only tests > the pros and cons of one solve, which had I picked a better scramble > for my hands I could have gotten a much faster average. So I don't > think one scramble can well represent one handed solving. > > I then put down the one handed cube and got out my speed cube to > practice this alg (the same alg and same solution as I used for one > handed) and did an average. Here is what I got, > > Warm up times: > 14.55 18.86 16.91 14.32 15.42 13.50 15.86 12.97 12.54 12.77 13.78 > 13.87 > > The average: > > [13.42 13.18 14.29 (15.43) 13.00 12.93 13.88 13.20 12.24 (11.58) > 12.41 13.99] = 13.25 > > Again I still doubt this method as a way of testing the limits of > cubing since this solve had a semi-decent extended cross (8 moves). > Also the orientation alg was one of my faster ones and the > permutation alg was the simple three edge cycle. Also I had already > done this scramble several times for one handed so I was a little > used to it before I even started doing two handed trials. > > I see this method to be exactly like cupstacking. Some sections of > the solution go really fast and some are not so fast but you have to > practice to make them fast anyway. This is like cupstacking, the > down stacking is ridiculously fast, but stacking the 10 pyramid > takes a lot more time. > > So anyway I just want to add that though I think this is a fun > exercise to do, it does not judge how fast the limits of cubing are > (1 or 2 handed). If I were to devote all of my practice to the above > scramble for a year, I could probably get sub-10 or even sub-9 or > sub-8 second times on a good cube no problem. > > Also it depends on the scramble you chose. Mine had an ok extended > cross and a semi-fast LL, a scramble without a good EC and with a > slow LL would have yielded a slower average. > > My two cents, > Chris > > P.S. for those interested my solution was > > EC: U'RD'RU'BD'R' > F2L: UBU'B'R'U2R - F'U2F - U'L'U'LU'FUF' > OLL: B'R'FR'F'RFR'F'R2B > PLL: U'F2ULR'F2L'RUF2 > > 47 moves in total
4493. Re: [Speed cubing group] Re: finding you true speedsolving limit
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 2 Oct 2003 18:15:38 -0700 (PDT)

I got a 14.1 second average when I did this. Really fun. I wish that Ron would do this. I am really curious to see what he would get. Frank d_j_salvia <d_j_salvia@...> wrote: Hi Chris, Interesting. I've done this before, but I'll try that mix next week some time... That mix can be applied to the cube 24 different ways. How about trying out the same mix starting with the cube "upside down" from where you already mixed it. Maybe one of those 24 mixes would be a "lucky" mix for you. I wonder what percentage of mixes (done the 24 ways) would always turn out a "lucky" mix for a particular strategy. I don't have enough data to even guess how often this might happen given random mixes, but the thought is intriguing. Hmmm... Maybe if one could solve the cube starting from any color that they might be able to eventually spot any lucky mix. Anyone else have thuoghts on this? Ryan, Doug, Gilles, Grant, Simon? Anybody? Regards, David J --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I have some doubts now about testing the limits of cubing with this > method. I went to Jess' timer and picked a scramble, namely > > U B2 F L D' B L2 D' U B2 R F' B2 L' D U' L2 R2 D2 > F2 L' F2 R2 D' U' > > and began using it over and over for one handed solves. I prefer > averages of three, so here are a couple averages of three repeating > this scramble. > > (44.07) (34.82) 36.40 43.61 39.15 = 39.72 > 34.07 (38.75) 37.27 38.64(drop) (32.27) = 36.66 > > after that my hand starting getting tired since I had done 4-5 warm > up trials as well so my times started suffering pretty bad. > > Anyway I don't think this is a good estimate of the limits for one > handed cubing in that it did help to know what cases were coming up > next, but I noticed that one handed cubing seems to be all about the > moves you do. A couple of sections during this solve were > very "clumbsy" for me using one hand in that I had to reach very far > across the cube or push faces with my ring finger which is slower > than being able to pull a face with another finger. Anyway I > remember my 29.80 solve being none other than "beautiful". It was > non lucky but every alg blended right into the next one and there > were no "clumbsy" sections during the solve. This method only tests > the pros and cons of one solve, which had I picked a better scramble > for my hands I could have gotten a much faster average. So I don't > think one scramble can well represent one handed solving. > > I then put down the one handed cube and got out my speed cube to > practice this alg (the same alg and same solution as I used for one > handed) and did an average. Here is what I got, > > Warm up times: > 14.55 18.86 16.91 14.32 15.42 13.50 15.86 12.97 12.54 12.77 13.78 > 13.87 > > The average: > > [13.42 13.18 14.29 (15.43) 13.00 12.93 13.88 13.20 12.24 (11.58) > 12.41 13.99] = 13.25 > > Again I still doubt this method as a way of testing the limits of > cubing since this solve had a semi-decent extended cross (8 moves). > Also the orientation alg was one of my faster ones and the > permutation alg was the simple three edge cycle. Also I had already > done this scramble several times for one handed so I was a little > used to it before I even started doing two handed trials. > > I see this method to be exactly like cupstacking. Some sections of > the solution go really fast and some are not so fast but you have to > practice to make them fast anyway. This is like cupstacking, the > down stacking is ridiculously fast, but stacking the 10 pyramid > takes a lot more time. > > So anyway I just want to add that though I think this is a fun > exercise to do, it does not judge how fast the limits of cubing are > (1 or 2 handed). If I were to devote all of my practice to the above > scramble for a year, I could probably get sub-10 or even sub-9 or > sub-8 second times on a good cube no problem. > > Also it depends on the scramble you chose. Mine had an ok extended > cross and a semi-fast LL, a scramble without a good EC and with a > slow LL would have yielded a slower average. > > My two cents, > Chris > > P.S. for those interested my solution was > > EC: U'RD'RU'BD'R' > F2L: UBU'B'R'U2R - F'U2F - U'L'U'LU'FUF' > OLL: B'R'FR'F'RFR'F'R2B > PLL: U'F2ULR'F2L'RUF2 > > 47 moves in total Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? The New Yahoo! Shopping - with improved product search [Non-text portions of this message have been removed]
4494. Pseudoscience!
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Oct 2003 03:06:33 -0000

Hey all, I'm in a goofy kinda mood so I thought I'd post this. I recently stumbled across www.bwgen.com . It's some kind of application that emits specific frequencies to each ear and "melds" them inside your brain to make it do tricks, like focus better, relax, or take out the trash. I know, most likely a lot of bologna. So I gave it a shot, put on some headphones and tried cubing to the (rather annoying) tones it output. My times went completely in the gutter. Whether that was a function of being annoyed, trying too hard, or what I don't know. Thought I'd post it in case it actually DOES end up helping someone. Daniel
4495. Re: naming alg INFORMATION
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Oct 2003 03:54:01 -0000

"Do we get to name all the algorithms that we found on our own?" <--- - that would be the idea, but of course not overly lengthier then optimal ones or those previously found or overly short ones, I want to name the T orientation "Doug" btw. That's gona sound pretty lame to you guys, but I think I've done a lot to further it, similar to what Lars did for the Sune. I documented like 20 algs from compositions of this short length 6 alg and even before then have used it for one of my ELL cases for over 3 yrs. And it provided some closer to optimal algs for some of Lar's 49 cases of step 6+7. Of course publishing them on the net like Lars did gets you guaranteed credit, but I'm hoping stuff like this never comes down to an argument or struggle for who gets what alg/credit... then again, in math a lot of theorems have 2-4 names hyphened together so that's the simple solution. d_j_, I would hope that in your 20 yrs or so experience that you have come up with 30 nifty algs to claim. I'd be happy to use them in my Alg Database and adore cute names like "Dopey." Atkinson wrote: "The permutation algorithms have been named, on Jessica's site. And Lars named some algorithms, like Sune and Nikolas or whatever they are. The orientation ones are really the only ones needing names now." <---- That is really short-sighted of you to say that, there are more methods out there then the OLL/PLL that you might be used to. At least 2000 algs to be named. I consider (significantly) different algs that solve for the same identical case to be different and can each have a name if reasonable. Except the mirror or inverse of an alg is still that alg. Oh ya, I'm really gona get bashed for being negative just now.... all well, nobody should take things personally. I know I don't. I only seek the truth; at best, pleasantries come second. -Doug Li --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Guys, > > Do we get to name all the algorithms that we found on our own? I've > got about 30 that I'm particularly proud of. > > I know that some of these have been found by, dare I say it, > thousands of people, like "sune." Having thousands of names wouldn't > help. But maybe it would be better than having many of them named > after some computer program. > > Maybe we can code name some of them after, say, the seven dwarves. > For example, the algorithms that solve the corners where two adjacent > corners are upright and the other two adjacent corners are rotated to > where the Up side of the corners face away from each other, we could > name after "Dopey" for being wall-eyed. > > David J > > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > <brentmorganmaster@y...> wrote: > > > > Didn't someone say something about naming algorithms? (kind of like > chess openings and stuff), but naming each alg. I would like to name > a particular pattern... who would have this data/info down? DOUG? > Ron? let me know k guyz? > > > > bm > > > > > > > > :) > > --Brent > > > > --------------------------------- > > Do you Yahoo!? > > The New Yahoo! Shopping - with improved product search > > > > [Non-text portions of this message have been removed]
4496. Re: naming alg INFORMATION
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Oct 2003 04:06:30 -0000

I know there's tons of other algs. But I think most of them are the short F2L algs or for corners first. Basically what I was saying is, many people learn just the permutation and orientation algorithms, and not very many people learn the F2L ones. Well, people memorize them just by doing them a lot, not by actually reading them and implanting them into your mind. Of course, the corners first people will probably want to name a lot of those ones, but I have no idea how most of those work. So I can't help there. --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > "Do we get to name all the algorithms that we found on our own?" <-- - > - that would be the idea, but of course not overly lengthier then > optimal ones or those previously found or overly short ones, I want > to name the T orientation "Doug" btw. That's gona sound pretty lame > to you guys, but I think I've done a lot to further it, similar to > what Lars did for the Sune. I documented like 20 algs from > compositions of this short length 6 alg and even before then have > used it for one of my ELL cases for over 3 yrs. And it provided some > closer to optimal algs for some of Lar's 49 cases of step 6+7. > > Of course publishing them on the net like Lars did gets you > guaranteed credit, but I'm hoping stuff like this never comes down > to an argument or struggle for who gets what alg/credit... then > again, in math a lot of theorems have 2-4 names hyphened together so > that's the simple solution. > > d_j_, I would hope that in your 20 yrs or so experience that you > have come up with 30 nifty algs to claim. I'd be happy to use them > in my Alg Database and adore cute names like "Dopey." > > Atkinson wrote: "The permutation algorithms have been named, on > Jessica's site. And Lars named some algorithms, like Sune and > Nikolas or whatever they are. The orientation ones are really the > only ones needing names now." <---- That is really short-sighted of > you to say that, there are more methods out there then the OLL/PLL > that you might be used to. At least 2000 algs to be named. I > consider (significantly) different algs that solve for the same > identical case to be different and can each have a name if > reasonable. Except the mirror or inverse of an alg is still that alg. > > Oh ya, I'm really gona get bashed for being negative just now.... > all well, nobody should take things personally. I know I don't. I > only seek the truth; at best, pleasantries come second. > > -Doug Li > > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > Hi Guys, > > > > Do we get to name all the algorithms that we found on our own? > I've > > got about 30 that I'm particularly proud of. > > > > I know that some of these have been found by, dare I say it, > > thousands of people, like "sune." Having thousands of names > wouldn't > > help. But maybe it would be better than having many of them named > > after some computer program. > > > > Maybe we can code name some of them after, say, the seven > dwarves. > > For example, the algorithms that solve the corners where two > adjacent > > corners are upright and the other two adjacent corners are rotated > to > > where the Up side of the corners face away from each other, we > could > > name after "Dopey" for being wall-eyed. > > > > David J > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > > <brentmorganmaster@y...> wrote: > > > > > > Didn't someone say something about naming algorithms? (kind of > like > > chess openings and stuff), but naming each alg. I would like to > name > > a particular pattern... who would have this data/info down? DOUG? > > Ron? let me know k guyz? > > > > > > bm > > > > > > > > > > > > :) > > > --Brent > > > > > > --------------------------------- > > > Do you Yahoo!? > > > The New Yahoo! Shopping - with improved product search > > > > > > [Non-text portions of this message have been removed]
4497. Re: finding you true speedsolving limit
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Oct 2003 04:11:52 -0000

I think to be fair you have to pick a top and front color and stick with it for the scramble, this should be choosen before the scramble. It's funny how the WC2003 people asked us about this just before they scrambled, just to be argumentative, I asked what purpose it held if any, LOL. 1) It really doesn't matter; they said it had to do with personal preference and/or superstition. 2) They only wanted a top color and nothing else so the full orientation of the cube is still not well-defined. (Hee, a word I just used like 1000 times in my math hw..., I like it when others share, hope people don't mine.) Ideally the solver picks to solve, say cross on red or something different to what they're used to (assuming Fridrich method). I am at the point where I can go top to bottom or bottom to top, color- wise, I hope people understant what I mean. So the c/e pairs are the same colors just to give an analogy to the mainstream method. I know that some day I'll be able to do stuff like after the 2x2x3 block in Petrus method to go in either of the 2 directions, also an analogy to the non-sensical method I use, but this one closer then I care to admit. I can't speak for the other methods out there but in mine, I don't think it matters too much because I already built in enough flexibility by choosing 1 of 4. Lars himself I know can go in any of the 24 or so different ways so he really optimizes on this. Actaully come to think of it, he'd be the perfect person to answer your questions. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Chris, > > Interesting. I've done this before, but I'll try that mix next week > some time... > > That mix can be applied to the cube 24 different ways. How about > trying out the same mix starting with the cube "upside down" from > where you already mixed it. > > Maybe one of those 24 mixes would be a "lucky" mix for you. > > I wonder what percentage of mixes (done the 24 ways) would always > turn out a "lucky" mix for a particular strategy. I don't have enough > data to even guess how often this might happen given random mixes, but > the thought is intriguing. > > Hmmm... Maybe if one could solve the cube starting from any color > that they might be able to eventually spot any lucky mix. > > Anyone else have thuoghts on this? Ryan, Doug, Gilles, Grant, > Simon? Anybody? > > Regards, > > David J > > > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> > wrote: > > I have some doubts now about testing the limits of cubing with this > > method. I went to Jess' timer and picked a scramble, namely > > > > U B2 F L D' B L2 D' U B2 R F' B2 L' D U' L2 R2 D2 > > F2 L' F2 R2 D' U' > > > > and began using it over and over for one handed solves. I prefer > > averages of three, so here are a couple averages of three repeating > > this scramble. > > > > (44.07) (34.82) 36.40 43.61 39.15 = 39.72 > > 34.07 (38.75) 37.27 38.64(drop) (32.27) = 36.66 > > > > after that my hand starting getting tired since I had done 4-5 warm > > up trials as well so my times started suffering pretty bad. > > > > Anyway I don't think this is a good estimate of the limits for one > > handed cubing in that it did help to know what cases were coming up > > next, but I noticed that one handed cubing seems to be all about the > > moves you do. A couple of sections during this solve were > > very "clumbsy" for me using one hand in that I had to reach very far > > across the cube or push faces with my ring finger which is slower > > than being able to pull a face with another finger. Anyway I > > remember my 29.80 solve being none other than "beautiful". It was > > non lucky but every alg blended right into the next one and there > > were no "clumbsy" sections during the solve. This method only tests > > the pros and cons of one solve, which had I picked a better scramble > > for my hands I could have gotten a much faster average. So I don't > > think one scramble can well represent one handed solving. > > > > I then put down the one handed cube and got out my speed cube to > > practice this alg (the same alg and same solution as I used for one > > handed) and did an average. Here is what I got, > > > > Warm up times: > > 14.55 18.86 16.91 14.32 15.42 13.50 15.86 12.97 12.54 12.77 13.78 > > 13.87 > > > > The average: > > > > [13.42 13.18 14.29 (15.43) 13.00 12.93 13.88 13.20 12.24 (11.58) > > 12.41 13.99] = 13.25 > > > > Again I still doubt this method as a way of testing the limits of > > cubing since this solve had a semi-decent extended cross (8 moves). > > Also the orientation alg was one of my faster ones and the > > permutation alg was the simple three edge cycle. Also I had already > > done this scramble several times for one handed so I was a little > > used to it before I even started doing two handed trials. > > > > I see this method to be exactly like cupstacking. Some sections of > > the solution go really fast and some are not so fast but you have to > > practice to make them fast anyway. This is like cupstacking, the > > down stacking is ridiculously fast, but stacking the 10 pyramid > > takes a lot more time. > > > > So anyway I just want to add that though I think this is a fun > > exercise to do, it does not judge how fast the limits of cubing are > > (1 or 2 handed). If I were to devote all of my practice to the above > > scramble for a year, I could probably get sub-10 or even sub-9 or > > sub-8 second times on a good cube no problem. > > > > Also it depends on the scramble you chose. Mine had an ok extended > > cross and a semi-fast LL, a scramble without a good EC and with a > > slow LL would have yielded a slower average. > > > > My two cents, > > Chris > > > > P.S. for those interested my solution was > > > > EC: U'RD'RU'BD'R' > > F2L: UBU'B'R'U2R - F'U2F - U'L'U'LU'FUF' > > OLL: B'R'FR'F'RFR'F'R2B > > PLL: U'F2ULR'F2L'RUF2 > > > > 47 moves in total
4498. Re: naming alg INFORMATION
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Oct 2003 04:18:23 -0000

AHHH.... still not quite there.... There are more methods then the OLL/PLL and Corners First, it's just better to be more general in your statements. But I agree with you on the point that c/e pairing algs shouldn't count as true algs, well unless you get to ZZ ones then 'maybe'. >From now on, we should just assume (if you havn't already done so) that there are a countably infinite number of methods out there, each with the potential of different sets of algs even though there will of course be some overlap. Ok well perhaps finite since the size of the cube group 'is' finite.... Ha, I said "countably inf." I'm such a math geek! -Doug Li --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > I know there's tons of other algs. But I think most of them are the > short F2L algs or for corners first. Basically what I was saying is, > many people learn just the permutation and orientation algorithms, > and not very many people learn the F2L ones. Well, people memorize > them just by doing them a lot, not by actually reading them and > implanting them into your mind. > Of course, the corners first people will probably want to name a lot > of those ones, but I have no idea how most of those work. So I can't > help there. > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > "Do we get to name all the algorithms that we found on our own?" <-- > - > > - that would be the idea, but of course not overly lengthier then > > optimal ones or those previously found or overly short ones, I want > > to name the T orientation "Doug" btw. That's gona sound pretty lame > > to you guys, but I think I've done a lot to further it, similar to > > what Lars did for the Sune. I documented like 20 algs from > > compositions of this short length 6 alg and even before then have > > used it for one of my ELL cases for over 3 yrs. And it provided > some > > closer to optimal algs for some of Lar's 49 cases of step 6+7. > > > > Of course publishing them on the net like Lars did gets you > > guaranteed credit, but I'm hoping stuff like this never comes down > > to an argument or struggle for who gets what alg/credit... then > > again, in math a lot of theorems have 2-4 names hyphened together > so > > that's the simple solution. > > > > d_j_, I would hope that in your 20 yrs or so experience that you > > have come up with 30 nifty algs to claim. I'd be happy to use them > > in my Alg Database and adore cute names like "Dopey." > > > > Atkinson wrote: "The permutation algorithms have been named, on > > Jessica's site. And Lars named some algorithms, like Sune and > > Nikolas or whatever they are. The orientation ones are really the > > only ones needing names now." <---- That is really short-sighted of > > you to say that, there are more methods out there then the OLL/PLL > > that you might be used to. At least 2000 algs to be named. I > > consider (significantly) different algs that solve for the same > > identical case to be different and can each have a name if > > reasonable. Except the mirror or inverse of an alg is still that > alg. > > > > Oh ya, I'm really gona get bashed for being negative just now.... > > all well, nobody should take things personally. I know I don't. I > > only seek the truth; at best, pleasantries come second. > > > > -Doug Li > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > > <d_j_salvia@y...> wrote: > > > Hi Guys, > > > > > > Do we get to name all the algorithms that we found on our own? > > I've > > > got about 30 that I'm particularly proud of. > > > > > > I know that some of these have been found by, dare I say it, > > > thousands of people, like "sune." Having thousands of names > > wouldn't > > > help. But maybe it would be better than having many of them named > > > after some computer program. > > > > > > Maybe we can code name some of them after, say, the seven > > dwarves. > > > For example, the algorithms that solve the corners where two > > adjacent > > > corners are upright and the other two adjacent corners are > rotated > > to > > > where the Up side of the corners face away from each other, we > > could > > > name after "Dopey" for being wall-eyed. > > > > > > David J > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > > > <brentmorganmaster@y...> wrote: > > > > > > > > Didn't someone say something about naming algorithms? (kind of > > like > > > chess openings and stuff), but naming each alg. I would like to > > name > > > a particular pattern... who would have this data/info down? DOUG? > > > Ron? let me know k guyz? > > > > > > > > bm > > > > > > > > > > > > > > > > :) > > > > --Brent > > > > > > > > --------------------------------- > > > > Do you Yahoo!? > > > > The New Yahoo! Shopping - with improved product search > > > > > > > > [Non-text portions of this message have been removed]
4499. Re: Pseudoscience!
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Oct 2003 05:02:32 -0000

My hands dont like headphones. Are these sounds like the white noise and stuff? I'll have to check it out later, jake --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > Hey all, > I'm in a goofy kinda mood so I thought I'd post this. I recently > stumbled across www.bwgen.com . It's some kind of application that > emits specific frequencies to each ear and "melds" them inside your > brain to make it do tricks, like focus better, relax, or take out the > trash. I know, most likely a lot of bologna. > So I gave it a shot, put on some headphones and tried cubing to the > (rather annoying) tones it output. My times went completely in the > gutter. Whether that was a function of being annoyed, trying too > hard, or what I don't know. Thought I'd post it in case it actually > DOES end up helping someone. > > Daniel
4500. Re: [Speed cubing group] Re: naming alg INFORMATION
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 2 Oct 2003 22:17:38 -0700 (PDT)

WHOA WHOA WHOA, guyz, calm down here.... Not only algs for _solving systems etc._, but even algs for a certain 'cool pattern' or something (look on fridrich's site, there's a link to a list of like 9 billion different cube patterns). i'm talking like, one of those. but i guess it's all up to me to name it or not. BRENT :) d_funny007 <no_reply@yahoogroups.com> wrote: AHHH.... still not quite there.... There are more methods then the OLL/PLL and Corners First, it's just better to be more general in your statements. But I agree with you on the point that c/e pairing algs shouldn't count as true algs, well unless you get to ZZ ones then 'maybe'. >From now on, we should just assume (if you havn't already done so) that there are a countably infinite number of methods out there, each with the potential of different sets of algs even though there will of course be some overlap. Ok well perhaps finite since the size of the cube group 'is' finite.... Ha, I said "countably inf." I'm such a math geek! -Doug Li --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > I know there's tons of other algs. But I think most of them are the > short F2L algs or for corners first. Basically what I was saying is, > many people learn just the permutation and orientation algorithms, > and not very many people learn the F2L ones. Well, people memorize > them just by doing them a lot, not by actually reading them and > implanting them into your mind. > Of course, the corners first people will probably want to name a lot > of those ones, but I have no idea how most of those work. So I can't > help there. > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > "Do we get to name all the algorithms that we found on our own?" <-- > - > > - that would be the idea, but of course not overly lengthier then > > optimal ones or those previously found or overly short ones, I want > > to name the T orientation "Doug" btw. That's gona sound pretty lame > > to you guys, but I think I've done a lot to further it, similar to > > what Lars did for the Sune. I documented like 20 algs from > > compositions of this short length 6 alg and even before then have > > used it for one of my ELL cases for over 3 yrs. And it provided > some > > closer to optimal algs for some of Lar's 49 cases of step 6+7. > > > > Of course publishing them on the net like Lars did gets you > > guaranteed credit, but I'm hoping stuff like this never comes down > > to an argument or struggle for who gets what alg/credit... then > > again, in math a lot of theorems have 2-4 names hyphened together > so > > that's the simple solution. > > > > d_j_, I would hope that in your 20 yrs or so experience that you > > have come up with 30 nifty algs to claim. I'd be happy to use them > > in my Alg Database and adore cute names like "Dopey." > > > > Atkinson wrote: "The permutation algorithms have been named, on > > Jessica's site. And Lars named some algorithms, like Sune and > > Nikolas or whatever they are. The orientation ones are really the > > only ones needing names now." <---- That is really short-sighted of > > you to say that, there are more methods out there then the OLL/PLL > > that you might be used to. At least 2000 algs to be named. I > > consider (significantly) different algs that solve for the same > > identical case to be different and can each have a name if > > reasonable. Except the mirror or inverse of an alg is still that > alg. > > > > Oh ya, I'm really gona get bashed for being negative just now.... > > all well, nobody should take things personally. I know I don't. I > > only seek the truth; at best, pleasantries come second. > > > > -Doug Li > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > > <d_j_salvia@y...> wrote: > > > Hi Guys, > > > > > > Do we get to name all the algorithms that we found on our own? > > I've > > > got about 30 that I'm particularly proud of. > > > > > > I know that some of these have been found by, dare I say it, > > > thousands of people, like "sune." Having thousands of names > > wouldn't > > > help. But maybe it would be better than having many of them named > > > after some computer program. > > > > > > Maybe we can code name some of them after, say, the seven > > dwarves. > > > For example, the algorithms that solve the corners where two > > adjacent > > > corners are upright and the other two adjacent corners are > rotated > > to > > > where the Up side of the corners face away from each other, we > > could > > > name after "Dopey" for being wall-eyed. > > > > > > David J > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > > > <brentmorganmaster@y...> wrote: > > > > > > > > Didn't someone say something about naming algorithms? (kind of > > like > > > chess openings and stuff), but naming each alg. I would like to > > name > > > a particular pattern... who would have this data/info down? DOUG? > > > Ron? let me know k guyz? > > > > > > > > bm > > > > > > > > > > > > > > > > :) > > > > --Brent > > > > > > > > --------------------------------- > > > > Do you Yahoo!? > > > > The New Yahoo! Shopping - with improved product search > > > > > > > > [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Shopping - with improved product search [Non-text portions of this message have been removed]
4501. A couple of questions
From: "duncandicks" <duncan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Oct 2003 07:21:30 -0000

Can someone explain what is meant by finger tricks? Maybe if I search the archive I can find the answer to the next ones but it would be nice if someone has the answers to hand: 1. What is an good average number of turns for a speed solving algorithm? 2. If you use a F2L method what is a good average number of turns for the LL. For my algorithm the answer to 1 is between 65 and 70 and the answer to 2 is around 35. Would like to know how much the algorithm has to improve to be competitive! Duncan
4502. How fast can I hope to get with a 3-look LL?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Oct 2003 11:24:51 -0000

I was wondering what sort of times are possible with a 3-look LL (cross/F2L/3-look LL)? I've been using a 4-look (occasionally 5-look LL) for ages, but after meeting everyone at RWC2003 I felt inspired to move to at least a 3-look LL. I haven't learnt all the necessary algs yet, and the algs I have learnt are certainly not yet in my subconscious memory, but I have still noticed an improvement in my average. Anyway, just wondering if the fast cubers (who use a Fridrich-based system) could tell me the sort of times are possible with a 3-look LL. Thanks, Jasmine.
4503. RE: [Speed cubing group] How fast can I hope to get with a 3-look LL?
From: "Terje Kristensen" <terje.kristensen@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 3 Oct 2003 13:33:37 +0200

quote from Dan K : The advanced method is good enough to average under 20 seconds (I did 19.9) his advanced method is cross / F2L / 3 look LL so the same as yours. Terje -----Original Message----- From: jasmine_ellen [mailto:no_reply@yahoogroups.com] Sent: Friday, October 03, 2003 1:25 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] How fast can I hope to get with a 3-look LL? I was wondering what sort of times are possible with a 3-look LL (cross/F2L/3-look LL)? I've been using a 4-look (occasionally 5-look LL) for ages, but after meeting everyone at RWC2003 I felt inspired to move to at least a 3-look LL. I haven't learnt all the necessary algs yet, and the algs I have learnt are certainly not yet in my subconscious memory, but I have still noticed an improvement in my average. Anyway, just wondering if the fast cubers (who use a Fridrich-based system) could tell me the sort of times are possible with a 3-look LL. Thanks, Jasmine. Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
4504. Re: How fast can I hope to get with a 3-look LL?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Oct 2003 11:51:04 -0000

Yeah, DanK's "Advanced Method" is pretty much what I'm learning. I read that he achieved pretty fast times with that method, but I thought it might be a little too optimistic to set my goals against what the new Rubik's World Champion has achieved!! ;) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje.kristensen@w...> wrote: > quote from Dan K : The advanced method is good enough to average under 20 > seconds (I did 19.9) > > his advanced method is cross / F2L / 3 look LL so the same as yours. > > Terje > > -----Original Message----- > From: jasmine_ellen [mailto:no_reply@yahoogroups.com] > Sent: Friday, October 03, 2003 1:25 PM > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] How fast can I hope to get with a 3- look LL? > > > I was wondering what sort of times are possible with a 3-look LL > (cross/F2L/3-look LL)? I've been using a 4-look (occasionally 5-look > LL) for ages, but after meeting everyone at RWC2003 I felt inspired > to move to at least a 3-look LL. I haven't learnt all the necessary > algs yet, and the algs I have learnt are certainly not yet in my > subconscious memory, but I have still noticed an improvement in my > average. > > Anyway, just wondering if the fast cubers (who use a Fridrich-based > system) could tell me the sort of times are possible with a 3-look LL. > > Thanks, > > Jasmine. > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
4505. Re: A couple of questions
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Oct 2003 13:34:59 -0000

Finally a simple question with a simple answer. 1) 50-56 is a good average number of face turns for speedsolving, and in general the faster one tries to go the more turns they will be doing, when one goes slower they find more intelligent paths, probabilistically speaking. 2) I assume you mean Fridrich F2L and Fridrich LL with OLL and PLL? (The term F2L only stands for First 2 Layers, which is a very-broad category making the question very complicated to answer.) I would say 20. Eh, 20 to 22. The faster guys tend to be on the low end of these estimates of course. And using less orthodox methods may yield even better numbers as in my personal system. And exploiting the various symmetries of the cube from start to finish will allow for more favorable solves. There are a few other types of these heuristics that I don't care to mention here that would greatly take the number down to say 42 FTs easily executable and recognizable by us speedcubists. -Doug Li --- In speedsolvingrubikscube@yahoogroups.com, "duncandicks" <duncan@d...> wrote: > Can someone explain what is meant by finger tricks? > > Maybe if I search the archive I can find the answer to the next ones > but it would be nice if someone has the answers to hand: > > 1. What is an good average number of turns for a speed solving > algorithm? > > 2. If you use a F2L method what is a good average number of turns > for the LL. > > For my algorithm the answer to 1 is between 65 and 70 and the answer > to 2 is around 35. Would like to know how much the algorithm has to > improve to be competitive! > > Duncan
4506. Re: How fast can I hope to get with a 3-look LL?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Oct 2003 13:52:01 -0000

Just to clearify for those people out there that are out for blood: By replying to this post, I am in no ways declearing that I am "one of the fast cubers" or in any other ways being egotistical. All I ever intend to do is answer any questions posted, in a timely manner (and perhaps share a bit about myself whenever appropriate), even though I realize I am posting 'way' too much in the past couple weeks. It's not that I don't want to give other people a chance to answer questions, others are welcome to correct me, append to it, or simply answer the question from scratch. Ok, so there are various spheres of thought on this type of question, i.e. maximum improvement with minimum memorization effort. I am not bashing on those attempting this type of stuff, it's "practical," but at the same time notice that I used the word "improvement" and not "benefit" or "long-term benefit"... My response would be (the not so important responds) would be that depending on the 3-look sytem of course, but I'll assume 2 quick OLL looks and a quick PLL, I think it is possible to get down to 30s flat but probably not too much better. Now the shocking answer, is that Gilles claims that it is possible (he does it) to get sub-25 "easily," probably like a bit under 23ish if I recall correctly from what I read from him (he'll be able to correct me on this). To reiterate, I am in no ways criticizing his opinion (others opinions), it's just that I may have my own that doesn't completely agree with his (someone elses). -Doug Li (sorry again to those people that have expressed that they find me rude/offensive, not to point anyone out) --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I was wondering what sort of times are possible with a 3-look LL > (cross/F2L/3-look LL)? I've been using a 4-look (occasionally 5- look > LL) for ages, but after meeting everyone at RWC2003 I felt inspired > to move to at least a 3-look LL. I haven't learnt all the necessary > algs yet, and the algs I have learnt are certainly not yet in my > subconscious memory, but I have still noticed an improvement in my > average. > > Anyway, just wondering if the fast cubers (who use a Fridrich- based > system) could tell me the sort of times are possible with a 3-look LL. > > Thanks, > > Jasmine.
4507. Re: How fast can I hope to get with a 3-look LL?
From: "AdaM" <daniel.gehin@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Oct 2003 14:06:43 -0000

As far as I know (or remember), 19.9seconds has been Dan Knights' fastest average for 10 consecutive cubes using a 3looks-LL-method for more than one year. So Dan himself can probably do it a bit faster now. And of course, every speedcubist faster than him with should be able to do it faster than Dan. That's why I think an average in the 18's with a 3 looks LL is completely feasible. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Yeah, DanK's "Advanced Method" is pretty much what I'm learning. I > read that he achieved pretty fast times with that method, but I > thought it might be a little too optimistic to set my goals against > what the new Rubik's World Champion has achieved!! ;) > > Jasmine. > > > --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" > <terje.kristensen@w...> wrote: > > quote from Dan K : The advanced method is good enough to average > under 20 > > seconds (I did 19.9) > > > > his advanced method is cross / F2L / 3 look LL so the same as yours. > > > > Terje > > > > -----Original Message----- > > From: jasmine_ellen [mailto:no_reply@yahoogroups.com] > > Sent: Friday, October 03, 2003 1:25 PM > > To: speedsolvingrubikscube@yahoogroups.com > > Subject: [Speed cubing group] How fast can I hope to get with a 3- > look LL? > > > > > > I was wondering what sort of times are possible with a 3-look LL > > (cross/F2L/3-look LL)? I've been using a 4-look (occasionally 5- look > > LL) for ages, but after meeting everyone at RWC2003 I felt inspired > > to move to at least a 3-look LL. I haven't learnt all the necessary > > algs yet, and the algs I have learnt are certainly not yet in my > > subconscious memory, but I have still noticed an improvement in my > > average. > > > > Anyway, just wondering if the fast cubers (who use a Fridrich- based > > system) could tell me the sort of times are possible with a 3- look > LL. > > > > Thanks, > > > > Jasmine. > > > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
4508. Re: [Speed cubing group] Re: A couple of questions
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 3 Oct 2003 15:48:12 +0100

Thanks Doug for a clear answer to my number of moves question. (I don't know what Fridrich is but I've seen it often enough to realise I need to find out! I also dont know what OLL and PLL stand for but I guess I'll find out if I search for the Fridrich algorithm.) It seems pretty clear as I thought that if I get my LL down to 20-22 then my own algorithm will come down to 50-55 which sounds about right. Having picked up a cube about three weeks ago for the first time in years I am down to about 45-50 seconds average so this should help a lot. I still don't know what finger tricks are though - does this just mean quick and easily recognisable moves? I'd be interested to know whether the algorithms that the other one-handed cubists use differ at all from the standard speedcubing approach to take into account the limitations (mine don't but you guys seem much more sophisticated!). Duncan ----- Original Message ----- From: d_funny007 To: speedsolvingrubikscube@yahoogroups.com Sent: Friday, October 03, 2003 2:34 PM Subject: [Speed cubing group] Re: A couple of questions Finally a simple question with a simple answer. 1) 50-56 is a good average number of face turns for speedsolving, and in general the faster one tries to go the more turns they will be doing, when one goes slower they find more intelligent paths, probabilistically speaking. 2) I assume you mean Fridrich F2L and Fridrich LL with OLL and PLL? (The term F2L only stands for First 2 Layers, which is a very-broad category making the question very complicated to answer.) I would say 20. Eh, 20 to 22. The faster guys tend to be on the low end of these estimates of course. And using less orthodox methods may yield even better numbers as in my personal system. And exploiting the various symmetries of the cube from start to finish will allow for more favorable solves. There are a few other types of these heuristics that I don't care to mention here that would greatly take the number down to say 42 FTs easily executable and recognizable by us speedcubists. -Doug Li --- In speedsolvingrubikscube@yahoogroups.com, "duncandicks" <duncan@d...> wrote: > Can someone explain what is meant by finger tricks? > > Maybe if I search the archive I can find the answer to the next ones > but it would be nice if someone has the answers to hand: > > 1. What is an good average number of turns for a speed solving > algorithm? > > 2. If you use a F2L method what is a good average number of turns > for the LL. > > For my algorithm the answer to 1 is between 65 and 70 and the answer > to 2 is around 35. Would like to know how much the algorithm has to > improve to be competitive! > > Duncan Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
4509. Re: How fast can I hope to get with a 3-look LL?
From: "Lars Vandenbergh" <lars.vandenbergh@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Oct 2003 15:07:28 -0000

Just for fun I decided to do a 3-look LL average of 10: 19.97 19.69 20.71 19.10 17.83 (21.66) 21.14 (16.00) 19.11 18.00 19.91 21.33 => 19.68 So at full speed, the difference between 2-look LL and 3-look LL is probably 1-1.5 seconds. The difference in terms of number of moves is also only 4.9 moves on average. I also feel that learning the 2-look LL only pays off when you can perform _all_ algorithms at full speed. So learning a 2-look LL only becomes important when you are already sub-30 or maybe even sub-25. LarsV --- In speedsolvingrubikscube@yahoogroups.com, "AdaM" <daniel.gehin@f...> wrote: > As far as I know (or remember), 19.9seconds has been Dan Knights' > fastest average for 10 consecutive cubes using a 3looks-LL-method > for more than one year. > > So Dan himself can probably do it a bit faster now. > > And of course, every speedcubist faster than him with should be able > to do it faster than Dan. > > That's why I think an average in the 18's with a 3 looks LL is > completely feasible. > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > Yeah, DanK's "Advanced Method" is pretty much what I'm learning. I > > read that he achieved pretty fast times with that method, but I > > thought it might be a little too optimistic to set my goals > against > > what the new Rubik's World Champion has achieved!! ;) > > > > Jasmine. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" > > <terje.kristensen@w...> wrote: > > > quote from Dan K : The advanced method is good enough to > average > > under 20 > > > seconds (I did 19.9) > > > > > > his advanced method is cross / F2L / 3 look LL so the same as > yours. > > > > > > Terje > > > > > > -----Original Message----- > > > From: jasmine_ellen [mailto:no_reply@yahoogroups.com] > > > Sent: Friday, October 03, 2003 1:25 PM > > > To: speedsolvingrubikscube@yahoogroups.com > > > Subject: [Speed cubing group] How fast can I hope to get with a > 3- > > look LL? > > > > > > > > > I was wondering what sort of times are possible with a 3-look LL > > > (cross/F2L/3-look LL)? I've been using a 4-look (occasionally 5- > look > > > LL) for ages, but after meeting everyone at RWC2003 I felt > inspired > > > to move to at least a 3-look LL. I haven't learnt all the > necessary > > > algs yet, and the algs I have learnt are certainly not yet in my > > > subconscious memory, but I have still noticed an improvement in > my > > > average. > > > > > > Anyway, just wondering if the fast cubers (who use a Fridrich- > based > > > system) could tell me the sort of times are possible with a 3- > look > > LL. > > > > > > Thanks, > > > > > > Jasmine. > > > > > > > > > Yahoo! Groups Sponsor > > > ADVERTISEMENT > > > > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service.
4510. Re: [Speed cubing group] Re: A couple of questions
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 3 Oct 2003 09:13:01 -0700 (PDT)

a finger trick is when you move multiple faces of the cube at one time very quickly. Duncan Dicks <duncan@...> wrote:Thanks Doug for a clear answer to my number of moves question. (I don't know what Fridrich is but I've seen it often enough to realise I need to find out! I also dont know what OLL and PLL stand for but I guess I'll find out if I search for the Fridrich algorithm.) It seems pretty clear as I thought that if I get my LL down to 20-22 then my own algorithm will come down to 50-55 which sounds about right. Having picked up a cube about three weeks ago for the first time in years I am down to about 45-50 seconds average so this should help a lot. I still don't know what finger tricks are though - does this just mean quick and easily recognisable moves? I'd be interested to know whether the algorithms that the other one-handed cubists use differ at all from the standard speedcubing approach to take into account the limitations (mine don't but you guys seem much more sophisticated!). Duncan ----- Original Message ----- From: d_funny007 To: speedsolvingrubikscube@yahoogroups.com Sent: Friday, October 03, 2003 2:34 PM Subject: [Speed cubing group] Re: A couple of questions Finally a simple question with a simple answer. 1) 50-56 is a good average number of face turns for speedsolving, and in general the faster one tries to go the more turns they will be doing, when one goes slower they find more intelligent paths, probabilistically speaking. 2) I assume you mean Fridrich F2L and Fridrich LL with OLL and PLL? (The term F2L only stands for First 2 Layers, which is a very-broad category making the question very complicated to answer.) I would say 20. Eh, 20 to 22. The faster guys tend to be on the low end of these estimates of course. And using less orthodox methods may yield even better numbers as in my personal system. And exploiting the various symmetries of the cube from start to finish will allow for more favorable solves. There are a few other types of these heuristics that I don't care to mention here that would greatly take the number down to say 42 FTs easily executable and recognizable by us speedcubists. -Doug Li --- In speedsolvingrubikscube@yahoogroups.com, "duncandicks" <duncan@d...> wrote: > Can someone explain what is meant by finger tricks? > > Maybe if I search the archive I can find the answer to the next ones > but it would be nice if someone has the answers to hand: > > 1. What is an good average number of turns for a speed solving > algorithm? > > 2. If you use a F2L method what is a good average number of turns > for the LL. > > For my algorithm the answer to 1 is between 65 and 70 and the answer > to 2 is around 35. Would like to know how much the algorithm has to > improve to be competitive! > > Duncan Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? The New Yahoo! Shopping - with improved product search [Non-text portions of this message have been removed]
4511. Re: A couple of questions
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Oct 2003 16:14:34 -0000

As far as how my one handed approach differs from my speedcubing approach, I can only speak for myself here, the only portion of my method that I actually change is the first step. When doing it one handed, and this is something I'm still working on, I try to always use an extended cross approach rather than doing the cross and first corner edge pair, I detail this approach at http://www.speedcubing.com/chris/f2l.html Most of my changes in my one handed solving are changes in style. For example, and this might answer your question about finger tricks, I clump different moves together to form one handed finger tricks, or the simpler one handed "move combo" version of finger tricks. Basically a finger trick is any group of moves that you can clump together into one hand motion by utilizing your fingers. For example a two handed finger trick would be to turn the right face once clockwise using a wrist motion, then turn the top face counterclockwise once by allowing your thumb to catch the U face during the R turn and continue pushing to turn the face. This trigger would be written (RU') in brackets to indicate that it is a finger shortcut if it were written in notation. Dan Knight's has an excellent page describing finger tricks, including videos at http://benjerry.middlebury.edu/~knights/Cube/CubeInfo1.html#hints A one handed true to form finger trick would be to grip the cube (left handed since I do it lefty :) ) with your thumb on the front face and middle finger on the back face (allow the right and top faces to be free to turn). Now place your index finger on the left side sticker of the corner in UBL (the intersection of the Left Back and Up faces). Now push the U face to turn U clockwise one quarter turn and once that face lines up again (without stopping the motion of your hand) pull the R face to do R'. So the trigger is (UR') and this does two turns all in one hand motion. Sorry for the side track, but I wanted to answer your question about finger tricks as well. Basically for one handed solving I clump different moves together for one hand triggers. The 3 corner cycle is a good example. Two handed I would perform (R2 B2) (RFR') (B2RF'R) clumping lots of moves together. However the fastest way I've found to do this one handed is, [R2] [B2] R (FR') [B2] [RF'R] Here the brackets [ and ] mean a move combo (I alternate fingers to do the moves, usually between my ring finger and index finger) and the parenthesis ( and ) mean a finger trick, i.e. doing all the moves listed in one hand motion. I do all double turns as move combos, alternating fingers to flick two quarter turns. Also for one handed since you are physically limited in speed to around 2 moves per second, you are able to look ahead much better than during speed solving, where you reach about 3 moves per second or faster. In this respect I change only my style of cubing. In speedcubing, for the first two layers, in order to save time I tend to place the first corner edge pair that I see (the fridrich method, after completing the cross, places the corner and edge of each slot at the same time). In one handed cubing I will usually try to locate all of my options and try to choose the fastest one for one handed (usually shortest moves or one where I can use a finger trick). This allows you to perform the solution in slightly fewer moves on average (or using faster moves), which helps save your hand strength over the course of a solve. If you're learning the Fridrich last layer I would very strongly recommend also learning how to do the algs one handed as well. I suggest this only because I had to go through each alg and "relearn" them for one handed after I decided to learn to use the method one handed. You would save time to go ahead and learn the method for speedcubing and also for one handed if you're interested in using this method for one handed solves. Hope this helps some, Chris --- In speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks" <duncan@d...> wrote: > Thanks Doug for a clear answer to my number of moves question. (I don't know what Fridrich is but I've seen it often enough to realise I need to find out! I also dont know what OLL and PLL stand for but I guess I'll find out if I search for the Fridrich algorithm.) > > It seems pretty clear as I thought that if I get my LL down to 20- 22 then my own algorithm will come down to 50-55 which sounds about right. Having picked up a cube about three weeks ago for the first time in years I am down to about 45-50 seconds average so this should help a lot. > > I still don't know what finger tricks are though - does this just mean quick and easily recognisable moves? > > I'd be interested to know whether the algorithms that the other one-handed cubists use differ at all from the standard speedcubing approach to take into account the limitations (mine don't but you guys seem much more sophisticated!). > > Duncan > ----- Original Message ----- > From: d_funny007 > To: speedsolvingrubikscube@yahoogroups.com > Sent: Friday, October 03, 2003 2:34 PM > Subject: [Speed cubing group] Re: A couple of questions > > > Finally a simple question with a simple answer. 1) 50-56 is a good > average number of face turns for speedsolving, and in general the > faster one tries to go the more turns they will be doing, when one > goes slower they find more intelligent paths, probabilistically > speaking. 2) I assume you mean Fridrich F2L and Fridrich LL with OLL > and PLL? (The term F2L only stands for First 2 Layers, which is a > very-broad category making the question very complicated to answer.) > I would say 20. Eh, 20 to 22. > > The faster guys tend to be on the low end of these estimates of > course. And using less orthodox methods may yield even better > numbers as in my personal system. And exploiting the various > symmetries of the cube from start to finish will allow for more > favorable solves. There are a few other types of these heuristics > that I don't care to mention here that would greatly take the number > down to say 42 FTs easily executable and recognizable by us > speedcubists. > > > -Doug Li > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "duncandicks" > <duncan@d...> wrote: > > Can someone explain what is meant by finger tricks? > > > > Maybe if I search the archive I can find the answer to the next > ones > > but it would be nice if someone has the answers to hand: > > > > 1. What is an good average number of turns for a speed solving > > algorithm? > > > > 2. If you use a F2L method what is a good average number of turns > > for the LL. > > > > For my algorithm the answer to 1 is between 65 and 70 and the > answer > > to 2 is around 35. Would like to know how much the algorithm has > to > > improve to be competitive! > > > > Duncan > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed]
4512. Re: How fast can I hope to get with a 3-look LL?
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 03 Oct 2003 19:57:43 -0000

My view seem slightly different than what others seem to think on the subject. I used the 4 Look ll for over a year, my average was almost exactly 30s. That is an average of 50 or so cubes with none discarded would be 30s +-.5s, pretty exactly. I started learning the 3 look ll (OLLE, OLLC, PLL) about a month and a half ago, and memorized all the necessary algs in about a week to a week and a half. My average of 50 or so cubes is now around 26s +-.5s . I have knocked off over 3 seconds from my PB average as well as my avg avg. And about 2s from my PB solve ever. And the times are continuing to drop, though not quite so dramatically. I consider myself an average cuber, and I think a 23s average for an average cuber is entirely within the realm of possibilities using a 3 look ll. (I get a LOT of 22's and the like now). Below that I don't know if us average people without superhuman dexterity and recognition can get too much off of that, but I'd be willing to bet it's possible. When I hit an avg avg of about 23-24s, I'll probably start learnign all the OLL algs. Hope that helps! Daniel Hayes
4513. Re: [Speed cubing group] Re: How fast can I hope to get with a 3-look LL?
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 4 Oct 2003 10:10:54 +1000

On Fri, Oct 03, 2003 at 03:07:28PM -0000, Lars Vandenbergh wrote: > I also feel that learning the 2-look LL only pays off when you can > perform _all_ algorithms at full speed. So learning a 2-look LL only > becomes important when you are already sub-30 or maybe even sub-25. But on the other hand, maybe the slower you are, the more improvement this can make. For someone who spends 2 seconds per look, the improvement is not much. But for someone who spends 6-7 seconds per look, the improvement can be significant! Ryan
4514. [Speed cubing group] Re: How fast can I hope to get with a 3-look LL?
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 04 Oct 2003 00:51:36 -0000

I got down to sub-25's with 3-Look LL before I switched to 2-look. In fact there are still two cases in which I use a 3-look LL. I've been too lazy to memorize a couple of orientations. Jon http://my.voyager.net/~jonm/cube
4515. Virtual Java Machine
From: "fatansn2" <fatansn2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 04 Oct 2003 01:08:15 -0000

I've been going around looking for good rubik's cube web sites, but a lot of them have some java thing that requires me to download a "Virtual Java Machine" or something like that. Does anyone know where I could download one? Thanks Adrian
4516. Cubing Blindfolded
From: "fatansn2" <fatansn2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 04 Oct 2003 01:09:11 -0000

Does anyone know of a good website that shows you how to cube blind folded starting at 2x2's and then 3x3's? Adrian
4517. RE: [Speed cubing group] Virtual Java Machine
From: "Christopher MoyerGrice" <christopher.moyergrice@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 3 Oct 2003 22:20:46 -0400

What you need is the Java Virtual Machine. Go to www.java.com. On the far right, click "Get It Now" under the Java software free download. Finish the download, install, and you're set! CMG -----Original Message----- From: fatansn2 [mailto:fatansn2@...] Sent: Friday, October 03, 2003 9:08 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Virtual Java Machine I've been going around looking for good rubik's cube web sites, but a lot of them have some java thing that requires me to download a "Virtual Java Machine" or something like that. Does anyone know where I could download one? Thanks Adrian Yahoo! Groups Sponsor ADVERTISEMENT <http://rd.yahoo.com/M=256694.4002236.5216697.1261774/D=egroupweb/S=1705 297356:HM/A=1784493/R=0/id=noscript/SIG=11q7p9e7k/*http://webevents.yaho o.com/universal/intolerablecruelty/> <http://us.adserver.yahoo.com/l?M=256694.4002236.5216697.1261774/D=egrou pmail/S=:HM/A=1784493/rand=983712032> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
4518. Re: Cubing Blindfolded
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 04 Oct 2003 03:44:27 -0000

In the links section is a pdf file made by Richard Carr that starts at 1x1x1's, and goes up to 5x5x5's. The only one I can do is the 1x1x1. --- In speedsolvingrubikscube@yahoogroups.com, "fatansn2" <fatansn2@y...> wrote: > Does anyone know of a good website that shows you how to cube blind > folded starting at 2x2's and then 3x3's? > > Adrian
4519. Re: How fast can I hope to get with a 3-look LL?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 04 Oct 2003 07:52:03 -0000

So the consensus appears to be that it's totally possible to get very fast times with a 3-look LL. I'm glad to hear this because I don't think I have the commitment at the moment to learn a full 2-look LL. ;) I did 37.9s the other day, which is my best time on the 3x3x3. It wasn't lucky because there were no steps skipped, it just happened that all the LL algs I needed were ones that I liked (there are some others that I still find quite awkward to execute). I think my average is actually somewhere in the 50-60s range though. So I guess there's still heaps of potential improvement if I practise 3-look LL solves. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Lars Vandenbergh" <lars.vandenbergh@s...> wrote: > Just for fun I decided to do a 3-look LL average of 10: > > 19.97 19.69 20.71 19.10 17.83 (21.66) 21.14 (16.00) 19.11 18.00 19.91 > 21.33 => 19.68 > > So at full speed, the difference between 2-look LL and 3-look LL is > probably 1-1.5 seconds. The difference in terms of number of moves is > also only 4.9 moves on average. I also feel that learning the 2- look > LL only pays off when you can perform _all_ algorithms at full speed. > So learning a 2-look LL only becomes important when you are already > sub-30 or maybe even sub-25. > > LarsV > > --- In speedsolvingrubikscube@yahoogroups.com, "AdaM" > <daniel.gehin@f...> wrote: > > As far as I know (or remember), 19.9seconds has been Dan Knights' > > fastest average for 10 consecutive cubes using a 3looks-LL-method > > for more than one year. > > > > So Dan himself can probably do it a bit faster now. > > > > And of course, every speedcubist faster than him with should be > able > > to do it faster than Dan. > > > > That's why I think an average in the 18's with a 3 looks LL is > > completely feasible. > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > Yeah, DanK's "Advanced Method" is pretty much what I'm learning. > I > > > read that he achieved pretty fast times with that method, but I > > > thought it might be a little too optimistic to set my goals > > against > > > what the new Rubik's World Champion has achieved!! ;) > > > > > > Jasmine. > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" > > > <terje.kristensen@w...> wrote: > > > > quote from Dan K : The advanced method is good enough to > > average > > > under 20 > > > > seconds (I did 19.9) > > > > > > > > his advanced method is cross / F2L / 3 look LL so the same as > > yours. > > > > > > > > Terje > > > > > > > > -----Original Message----- > > > > From: jasmine_ellen [mailto:no_reply@yahoogroups.com] > > > > Sent: Friday, October 03, 2003 1:25 PM > > > > To: speedsolvingrubikscube@yahoogroups.com > > > > Subject: [Speed cubing group] How fast can I hope to get with a > > 3- > > > look LL? > > > > > > > > > > > > I was wondering what sort of times are possible with a 3-look LL > > > > (cross/F2L/3-look LL)? I've been using a 4-look (occasionally 5- > > look > > > > LL) for ages, but after meeting everyone at RWC2003 I felt > > inspired > > > > to move to at least a 3-look LL. I haven't learnt all the > > necessary > > > > algs yet, and the algs I have learnt are certainly not yet in my > > > > subconscious memory, but I have still noticed an improvement in > > my > > > > average. > > > > > > > > Anyway, just wondering if the fast cubers (who use a Fridrich- > > based > > > > system) could tell me the sort of times are possible with a 3- > > look > > > LL. > > > > > > > > Thanks, > > > > > > > > Jasmine. > > > > > > > > > > > > Yahoo! Groups Sponsor > > > > ADVERTISEMENT > > > > > > > > > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service.
4520. 3 ways of solving a cube in fewest moves.
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 04 Oct 2003 13:22:53 -0000

Hey! After reading about solving the cube in as few moves as possible i hav come to the conclusion that there should be 3 different categories: 1) Unlimited time with unlimited number of tries - One should write down the scrambling algorithm so that it can be reapplied. One can follow several tracks and also use extra stickers to mark cubicles for efficient "algorithm insertion" points. This is what Mirek Goljan does on the 3x3x3 cube. 2) One try is allowed, with a few "take-back" moves along the way - No extra stickers allowed. One is allowed to take back some moves along the way if one regrets them. One should not use excessive time: ie something like 15 minutes on a 3x3x3 and 1 hr on a 4x4x4 cube. This is the way i solve the 3x3x3 supercube (facecenters must be correctly oriented) 3) No take back of moves allowed at all. No extra stickers. - This is very strict and does not allow to take back moves made by mistake. This requires more careful thinking and planning and can ruin an otherwise god "solution track". I never follow those rules myself cause for sure it will ruin my average ;-) Anyone has any comments on this? By the way this is my first posting here. So hello everyone :-) --Per Kristen-- (from Norway, 38 yrs old)
4521. Re: [Speed cubing group] Re: finding you true speedsolving limit
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 5 Oct 2003 13:20:08 +1000

On Fri, Oct 03, 2003 at 12:41:35AM -0000, d_j_salvia wrote: > I wonder what percentage of mixes (done the 24 ways) would always > turn out a "lucky" mix for a particular strategy. I don't have enough > data to even guess how often this might happen given random mixes, but > the thought is intriguing. > > Hmmm... Maybe if one could solve the cube starting from any color > that they might be able to eventually spot any lucky mix. Sure, but only for the first X pieces, where X is nowhere near 20 :-) (For me, X is about 4, but sometimes 6.) It seems that most people using the Fridrich system always start on the same side. I don't believe this is necessary. For both Guimond and Petrus, the act of picking a good side/corner to start with is built into their systems. - For Guimond: pick a side that has exactly 3 corners oriented correctly, and start there. - For Petrus: pick a corner that is already joined with an edge, and start there. You do not need to look through all 24 symmetries because these good cases just jump out at you. My own opening goes something like this: First, pick a good square to start with. Initially, I just hold the optimal solution for that square in my head (2-4 moves). Then I look for other pieces that can be easily solved (or are already solved). That means inserting some moves into the solution (start/middle/end). Two options: 1. the edge to make a 2x2x2 block 2. some other corner/edge pair Or sometimes, both. This is made easier by the fact that when you join two pieces together, you can consider them as one unit. If I get a mix where there are two corner/edge pairs already joined, it is especially easy (my system can make use of any corner/edge pair). Ryan
4522. New Site, New F2L Approach, New Unofficial World Records
From: "N8" <collegenathan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 05 Oct 2003 20:36:00 -0000

Hey everybody check out my new site: http://my.fit.edu/~dchristi/cube/index.html It contains my unique approach to solving the F2L, read the pages and tell me what you all think. Also there are unoffical new world records or the Most Moves Per Minute categories with really cool videos to accompany them. Please everybody in the know give it a solid look through and give me some replies to let me know what you think, specifically the F2L algorithm assignment (which I started on before the posts here suggesting a similar thing) approach. Enjoy, Nathan "N8" Christie.
4523. position corners algs
From: "Terje Kristensen" <terje.kristensen@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 05 Oct 2003 22:00:38 -0000

I'm trying to convert to a 3 look LL, but i'm taking my time learning new algs, and it's a bit frustrating to be inbetween 3 systems. i useually do a 4 look like this orient endges, position corners, orient corners, position edges. in my 3 look i will do orient edges, orient corners, permute all. if i try the 3 look and after orienting the corners come to an position where i dont know the alg i'm kinda stuck. after reading a bit on Dan K's intermediate solution page, i saw that he has a list over the different ways of doing the 4 look, including one that's like this : 31.1: orient edges(6.0), orient corners(7.9), position corners(8.3), position edges(8.9) Here he gives an average alg length of 8.3 on the position corner. since i can use my usual algs on the 3 other steps, and if it's just a couple of short algs to learn for the position of the corners, this could be a nice in between solution. does anyone know the algs that i need to position the corners on the LL without disturbing the orientation of the edges and corners ? Terje
4524. Opinions of Bringing the Sunday Contest back to Life
From: "Frank" <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 05 Oct 2003 23:16:54 -0000

Hey all, I'm sure most of you have noticed that there hasn't been a Sunday Contest in quite some time. I for one, have really missed it. I emailed Benoit Formet about it, and have gotten no response. I would like to start up the Sunday Contest again on my site, and I'm just curious how everyone else would feel about it. Hope to get plenty of input from everyone. Thanks, Frank Morris
4525. Re: 3 ways of solving a cube in fewest moves.
From: "mirek_goljan" <goljan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Oct 2003 00:27:11 -0000

I agree with you that it would be useful if we (all interested) agree on specifics of these three categories. Since it is kind of my domain you may want to hear my opinion. There it is: I basically go with your 3 categories as you named them. The first and the last have already been here for a while. I do not know what is a good time to choose, I only know what is good for me :-). I suggest 10 minutes, and if the cube is not solved yet then ... too bad. It is hard to judge as a third party if the "take-back" moves are correctly processed. IMHO, 1 take-back move is just enough. It's a long time I haven't tried this. Has enyone beat my unoficial best average 41 moves in category 3? Lately, I enjoyed category 1 which is the weekly contest organized by Dan Harris. I hope he would resume the contest soon once he adjusts his schedule to his new university life. BTW, good luck in classes, Harris! Mirek --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > Hey! > > After reading about solving the cube in as few moves as possible i > hav come to the conclusion that there should be 3 different > categories: > > 1) Unlimited time with unlimited number of tries > > - One should write down the scrambling algorithm so that it can be > reapplied. One can follow several tracks and also use extra stickers > to mark cubicles for efficient "algorithm insertion" points. This is > what Mirek Goljan does on the 3x3x3 cube. > > 2) One try is allowed, with a few "take-back" moves along the way > > - No extra stickers allowed. One is allowed to take back some moves > along the way if one regrets them. One should not use excessive time: > ie something like 15 minutes on a 3x3x3 and 1 hr on a 4x4x4 cube. > This is the way i solve the 3x3x3 supercube (facecenters must be > correctly oriented) > > 3) No take back of moves allowed at all. No extra stickers. > > - This is very strict and does not allow to take back moves made by > mistake. This requires more careful thinking and planning and can > ruin an otherwise god "solution track". I never follow those rules > myself cause for sure it will ruin my average ;-) > > Anyone has any comments on this? > > By the way this is my first posting here. So hello everyone :-) > > --Per Kristen-- > > (from Norway, 38 yrs old)
4526. Re: Opinions of Bringing the Sunday Contest back to Life
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Oct 2003 00:46:38 -0000

I e-mailed him a while back. It took him quite a while to respond, but he said he's been very busy lately, and was thinking about maybe starting it back up sometime in october if he had the time. I miss the Sunday Contest too though, would love to see it start up somewhere in some form or another. I really liked the backlog feature and the crossreferenced database as well. I say go for it :) /I'd/ certainly appreciate the effort! Daniel Hayes --- In speedsolvingrubikscube@yahoogroups.com, "Frank" <ephem825@y...> wrote: > Hey all, > > I'm sure most of you have noticed that there hasn't been a Sunday > Contest in quite some time. I for one, have really missed it. I > emailed Benoit Formet about it, and have gotten no response. I would > like to start up the Sunday Contest again on my site, and I'm just > curious how everyone else would feel about it. Hope to get plenty of > input from everyone. > > Thanks, > Frank Morris
4527. Re: [Speed cubing group] Re: Cube Help =]
From: lieberz2@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 5 Oct 2003 20:54:15 EDT

Anybody wanna give me some tips on how to get the cube under 90 seconds which is my average. I am using the Lars Petrus method, and im sorry i cant compare to all your skilsl peoples !! [Non-text portions of this message have been removed]
4528. Re: [Speed cubing group] New Site, New F2L Approach, New Unofficial World Records
From: Adrian S <fatansn2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 5 Oct 2003 18:07:49 -0700 (PDT)

How did you get your cube to be so smooth???? Adrian N8 <collegenathan@...> wrote: Hey everybody check out my new site: http://my.fit.edu/~dchristi/cube/index.html It contains my unique approach to solving the F2L, read the pages and tell me what you all think. Also there are unoffical new world records or the Most Moves Per Minute categories with really cool videos to accompany them. Please everybody in the know give it a solid look through and give me some replies to let me know what you think, specifically the F2L algorithm assignment (which I started on before the posts here suggesting a similar thing) approach. Enjoy, Nathan "N8" Christie. Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
4529. Re: New Site, New F2L Approach, New Unofficial World Records
From: "fatansn2" <fatansn2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Oct 2003 01:08:48 -0000

How did you get your cube to be so smooth??? --- In speedsolvingrubikscube@yahoogroups.com, "N8" <collegenathan@y...> wrote: > Hey everybody check out my new site: > http://my.fit.edu/~dchristi/cube/index.html > > It contains my unique approach to solving the F2L, read the pages and > tell me what you all think. Also there are unoffical new world > records or the Most Moves Per Minute categories with really cool > videos to accompany them. > > Please everybody in the know give it a solid look through and give me > some replies to let me know what you think, specifically the F2L > algorithm assignment (which I started on before the posts here > suggesting a similar thing) approach. > > Enjoy, Nathan "N8" Christie.
4530. One handed speedsolving tips page
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Oct 2003 01:21:03 -0000

Hey everyone it's me again about one handed stuff. Michael Atkinson and I just finished a joint project for a tips page for one handed speedsolving. We'd like to include videos and other goodies as soon as we can, but for now we have a text page with all the important tips we can think of for achieving fast one handed times. So if you're interested, check it out and see if it helps you. http://www.speedcubing.com/chris/3x3onehand.html Chris and Michael
4531. Re: New Site, New F2L Approach, New Unofficial World Records
From: "N8" <collegenathan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Oct 2003 05:19:23 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "fatansn2" <fatansn2@y...> wrote: > How did you get your cube to be so smooth??? > It's my first cube, about six (6) months old. I have just cubed with it a lot. One thing that really helps that I had avoided doing prior to getting the cube in this state is washing the pieces individual, and wiping down all of the gunk off of the core. Then lay all of the pieces down and spray one coat of silicon on, let it dry, and spray another on. If you can, get some silicone on all of the core's inner plastic pieces. Be careful not to get silicon in that seam where the white core meets the black plastic. Then put it together and be rough on it. I like doing the (RU'R) algoithm with your thumb and being very rough on the cube, forcing it and grinding the plastic with the plastic itself. Do this on all sides until it feels loose. Also I have found that after you lube a cube (a day or so later) if you leave it in the hot sun (a car dashboard) for several hours it seems to make it better. Perform your fastest algorithms very roughly on all combinations of sides over and over and it will get fast quick. -N8
4532. Re: Opinions of Bringing the Sunday Contest back to Life
From: "Terje Kristensen" <terje.kristensen@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Oct 2003 15:24:42 -0000

Hey Frank I would love to see the contest up agiain, so please go ahead and do it. Terje --- In speedsolvingrubikscube@yahoogroups.com, "Frank" <ephem825@y...> wrote: > Hey all, > > I'm sure most of you have noticed that there hasn't been a Sunday > Contest in quite some time. I for one, have really missed it. I > emailed Benoit Formet about it, and have gotten no response. I would > like to start up the Sunday Contest again on my site, and I'm just > curious how everyone else would feel about it. Hope to get plenty of > input from everyone. > > Thanks, > Frank Morris
4533. WC pictures
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Oct 2003 16:02:47 -0000

Hey everyone, I'm pretty late in posting my pictures up from the championships, but here they are. http://www.speedcubing.com/chris/wc2003.html Chris
4534. Small request to test my new menu
From: "Ron" <rvb@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Oct 2003 20:13:56 -0000

Hi friendz, Sorry to abuse this forum for a small request. I am about to add several pages to my site. For this I need to have a good menu. So lately I have been trying some good JavaScript menus. Now I need some guys/girls with special OS's/browsers/resolutions (like Linux/Mac and like Konqueror/Mozilla/Netscape/IE4 and like 800/600) to test these new menus. Please test these: http://www.speedcubing.com/index2.html and http://www.speedcubing.com/index3.html And then send your results (working y/n, visually attractive y/n, fast/slow) to ron@... Thanks and have fun, Ron http://www.speedcubing.com
4535. Re: finding you true speedsolving limit
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Oct 2003 20:20:15 -0000

--- d_j_salvia wrote: > I wonder what percentage of mixes (done the 24 ways) would always > turn out a "lucky" mix for a particular strategy. I don't have > enough data to even guess how often this might happen given random > mixes, but the thought is intriguing. I've wondered about this myself. This is essentially the approach I take when I do the fewest moves challenge (only actually submitted a solution once so far, but ...). I was thinking it'd be cool to write up a program that would apply a standard Fridrich method to random cube states in all 24 directions. Another thing you could do is try going through the F2L c/e pairs in the different possible orders. Then, you could give the program a bunch of scrambles, and see how it does. With 24 cube orientations to start from, plus doing c/e pairs in all possible paths, you have as many as 24x4x3x2=576 potential different outcomes. Surely at least a couple of these have to be fairly lucky! > Hmmm... Maybe if one could solve the cube starting from any color > that they might be able to eventually spot any lucky mix. I would have to say, I doubt it. Unless you are able to skip a step fairly early on in your solution (e.g. putting in 1 or 2 F2L pairs with the cross), I'd think that there must be too much that changes on the cube to be able to tell from the starting position whether you can skip a later step in your solution. - Grant
4536. Re: finding you true speedsolving limit
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Oct 2003 20:26:43 -0000

--- Grant Tregay wrote: > With 24 cube orientations to start from, plus doing c/e pairs > in all possible paths, you have as many as 24x4x3x2=576 potential > different outcomes. Surely at least a couple of these have to be > fairly lucky! I posted, and then realized my error... The 24 cube directions takes into account the first c/e pair (by cube orientation), making it only 24x3x2 = 144. That still leaves pretty good chances of hitting a lucky case, though. - Grant
4537. Re: Why not solve the 4x4 by getting it to a segmented 2x2?
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Oct 2003 22:45:53 -0000

As others have said or hinted at already, if you can get it into a 2x2x2 setup quickly, then the rest should come quickly. Unfortunately, in trying this approach so far, I haven't found any good way of getting to that point. That doesn't mean there isn't one, but I don't see it. Think of it this way - since the first of the solution would be to solve the 2x2x2 blocks (surrounding the corners), you are solving the edges and centers in relation to the corner pieces. This sounds remarkably similar to a corners first approach. Now, granted, the corners don't have to be solved first, or even stay in the same relationship to each other during the solution, but it's pretty much the same thing. Chris' idea of creating 2x2x1 sections sounded interesting at first, but even with that, you seem to very quickly get too many separate groups to reasonably keep track of. Unless you have incredibly fast fingers/mind, like Masayuki (who uses somewhat of a corners first approach), you're probably better off using the typical approach of centers first, pair edges, solve like 3x3x3, and fix parity (as needed). Another approach I've played with (though more for fun than as a serious endeavor to find a good solution), is to build a 2x2x2, extend it to a 2x2x3, then a 2x3x3, then a 3x3x3, then a 3x3x4, etc. It's just a bit of a mind exercise. - Grant --- Ton wrote: > If it is in a 2x2x2 form it would be faster to solve [snip] > The real problem is the centers it would be very hard to see, since > this looks like a mixed pattern this would require a new method and a > lot of training. > > I guess the best 2x2x2 type method would be a corners first system, > but this is some thing else as 2x2x2 segments --- Chris wrote: > My gut reaction is to say that it might not be as efficient [snip] > as long as you had a fast way to build the corners you could do this > very quickly. [snip] > I think this approach could be fast as well, as long as you had an > elegant way of putting the corners together. [snip] > One thing I'm thinking is to build 2x2x1 sections all the way around > the cube, then solve the sections into 2x2x2 corners, or maybe even > direct solve the cube out of these 2x2x1 sections. --- Christopher MoyerGrice wrote: > it seems like a lot more work to me to match up the corners like > that than to just do it like a 3x3. --- Doug wrote: > I was teaching one of my friends how to solve the 4x4 last night... [snip] > He asked why not solve 2x2x2 block and then solve it all as a > 2x2. I just gave an unsatisfacory answer that that would be > inefficent. I know that would not be a good idea, but could anyone > out there help me rationalize this properly? I also wonder if > anyone has tried solving the 4x4 in this manner.
4538. pardon my math
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 06 Oct 2003 23:00:18 -0000

I know we went through numbers on the cube before but i was playing with the math on Rubiks.com. SOmething didn't seem right so please pardon my stupidity cause i dont know much about this. Rubiks.com general equation for the cube is (12! x 2^11 /2) (8!x 3^7)= appx. 4.3 x 10^19 What i noticed is that they didn't divide the corner part by 2 because you cant permute only 2corners. Or does this factor out because you divide the edges by two and negate the edge parity instead of the corner parity. I dunno, Did i correct myself or am i just dumb jake
4539. Re: pardon my math
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 07 Oct 2003 00:27:34 -0000

HI Jake, Oh that explanation threw me once, too! The "you can't swap just two corners," and the "you can't swap just two edges" rules only need to be accounted for once. The reason is that although you can't do either one alone you can do them together: you can swap two corners and two edges at the same time. Those two rules are really only one limitation. If you were to take the cube apart and physically switch two corners, put the cube back together, then solve the two corners you could solve everything else but for two edges. So in that altered state you can have either two edges out or two corners out, so that means "two edges out" and "two corners out" are the same thing. Therefore you only need to account for the "two" limitations once. Also there is a little-known tie-in with the centers. In a normal cube you can swap two pairs of centers, but not one pair, and you can't take four centers and move them one side over and solve the rest of the cube. The second part is the same thing as the corner/edge swap discussed above. Again, take the cube apart and switch two corners, then solve the two corners. You now have two edges out. Put those two edges in place by swapping two second level edges. Leaving the top and bottom centers alone, move the remaining four centers one side to the right or left, then you can solve the second layer edges. Instead of having two corners or two edges out of place you end up with all the corners and edges correctly placed in relation to one another, but only the top and bottom centers are in place. Good question. David J --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > I know we went through numbers on the cube before but i was playing > with the math on Rubiks.com. SOmething didn't seem right so please > pardon my stupidity cause i dont know much about this. > > Rubiks.com general equation for the cube is > (12! x 2^11 /2) (8!x 3^7)= appx. 4.3 x 10^19 > > What i noticed is that they didn't divide the corner part by 2 > because you cant permute only 2corners. Or does this factor out > because you divide the edges by two and negate the edge parity > instead of the corner parity. I dunno, Did i correct myself or am i > just dumb > > jake
4540. Re: [Speed cubing group] Re: Cube Help =]
From: Pyraminx Master <pyraminx14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 6 Oct 2003 19:52:51 -0700 (PDT)

Well, with an avrg of 48, I can't really compare either, but here's what I found helps: 1. Get a half decent cube-You can have a great solving method that only takes 60 turns, but if you plan on breaking 60 seconds, you've got to be able to turn more than 1 turn a second. 2. Don't go full speed- If you're twisting the cube like mad trying to put in one piece, the cube will "lock up" and you won't be able to turn at all and you won't be able to see ahead as to what you're doing 3. Don't just learn the algorithms, but learn how they work too- that way, if you get lost you can pick back up on what you're doing and you can optimize the algs to you're personal preferences. 4. Learn ALL the algs you can- For the longest time I only knew about 5 algs. (up to 6 or 7 looks on the LL) durring that time I had a best time of about a minute. Now I know about 15 LL algs (3-4 look LL) and my best time has dropped over 20 seconds. 5. Practice, practice, practice...can't get too much practice the more practice you get the faster you go...no way around it. Hope this helps ~4|\|])`/ |3 lieberz2@... wrote: Anybody wanna give me some tips on how to get the cube under 90 seconds which is my average. I am using the Lars Petrus method, and im sorry i cant compare to all your skilsl peoples !! [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? The New Yahoo! Shopping - with improved product search [Non-text portions of this message have been removed]
4541. RE: [Speed cubing group] New Site, New F2L Approach, New Unofficial World Records
From: "Terje Kristensen" <terje.kristensen@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 7 Oct 2003 08:06:56 +0200

I really enjoyed your site. Your videos are awesome, and your trigger section is very helpful. I wish i could get that fast :) I also enjoyed your F2L page. Cool way to show an alg as a combination of triggers with you "a" notation. Looking forward to see what else you put in there :) Terje Hey everybody check out my new site: http://my.fit.edu/~dchristi/cube/index.html It contains my unique approach to solving the F2L, read the pages and tell me what you all think. Also there are unoffical new world records or the Most Moves Per Minute categories with really cool videos to accompany them. Please everybody in the know give it a solid look through and give me some replies to let me know what you think, specifically the F2L algorithm assignment (which I started on before the posts here suggesting a similar thing) approach. Enjoy, Nathan "N8" Christie. Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
4542. nxnxn cubes...
From: "gregvdyke" <gordon.dyke@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 07 Oct 2003 11:03:56 -0000

Hi, I've been trying to solve a bigger cube than the 5x5x5, namely the 7x7x7 because of fewer parity problems than the 6x6x6 and the fact that I find oinkleburger cubes difficult enough to visualise, without having to work out where the centers should go... I solved the first pair of opposite centers in about 10minutes - then the second pair. I get stuck on the third... I can't work out what a good system should look like... do I do it in rows, or start from the middle going out? Any hints would be greatly appreciated... Greg
4543. Re: position corners algs
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 07 Oct 2003 12:47:02 -0000

honestly i wouldn't worry about it. if it were me, then if i didn't know the algs to finish then i'd just start a new mix. not big deal. but to answer your question, you can visit Jessica's page at http://www.ws.binghamton.edu/fridrich/Mike/permute.html and you can look at the "A" corner permutation and the "E" corner permutation. but unfortunately that's not quite enough... since you are permuting corners before permuting edges, you have to realize that you may need to swap only 2 corners, but there is no way to do this without also permuting 2 edges. so you need to learn 2 other cases besides "A" and "E": one case for swapping 2 diagonal corners and one case for swapping 2 adjacent corners. i would choose "J" for 2 adjacent corners and "Y" for 2 diagonal corners. note that "J" and "Y" also swap 2 edges. this is no big deal because you will permute edges in your last step, and so you can ignore this "side effect" for now. of course you need to learn the inverse of "A" too unless you don't mind doing it twice when needed. that's alot of algs (A, A', E, J, and Y) just to permute corners, but these are all algs you'll need to learn anyways to eventually permute everything at once. switching systems is a pain. good luck! -eric --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje.kristensen@w...> wrote: > I'm trying to convert to a 3 look LL, but i'm taking my time learning new algs, and it's a bit > frustrating to be inbetween 3 systems. > > i useually do a 4 look like this orient endges, position corners, orient corners, position > edges. in my 3 look i will do orient edges, orient corners, permute all. > > if i try the 3 look and after orienting the corners come to an position where i dont know > the alg i'm kinda stuck. after reading a bit on Dan K's intermediate solution page, i saw that > he has a list over the different ways of doing the 4 look, including one that's like this : > > 31.1: orient edges(6.0), orient corners(7.9), position corners(8.3), position edges(8.9) > > Here he gives an average alg length of 8.3 on the position corner. since i can use my usual > algs on the 3 other steps, and if it's just a couple of short algs to learn for the position of > the corners, this could be a nice in between solution. > > does anyone know the algs that i need to position the corners on the LL without disturbing > the orientation of the edges and corners ? > > Terje
4544. Re: nxnxn cubes...
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 07 Oct 2003 15:19:57 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "gregvdyke" <gordon.dyke@b...> wrote: > Hi, > > I've been trying to solve a bigger cube than the 5x5x5, namely the > 7x7x7 because of fewer parity problems than the 6x6x6 and the fact > that I find oinkleburger cubes difficult enough to visualise, without > having to work out where the centers should go... > > I solved the first pair of opposite centers in about 10minutes - then > the second pair. Try doing the second pair adjacent instead of opposite. Here's an example. http://www.oinkleburger.com/Cube/Net/turnlists/show.cgi? file=ef097a3849742b62d3c48bb0b00a3aa9 All the centres were done at 232 moves and I had to flip parts of the single edge too (edges joined at 437 moves) - nothing in this particular example is skipped. Centres are most important in terms of overall time but the edges are probably where you can slip the best moves in. >I get stuck on the third... I can't work out what a > good system should look like... do I do it in rows, or start from the > middle going out? Any hints would be greatly appreciated... > > Greg
4545. Re: pardon my math
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 07 Oct 2003 15:22:19 -0000

--- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > I know we went through numbers on the cube before but i was playing > with the math on Rubiks.com. SOmething didn't seem right so please > pardon my stupidity cause i dont know much about this. > > Rubiks.com general equation for the cube is > (12! x 2^11 /2) (8!x 3^7)= appx. 4.3 x 10^19 > Better to think of it as (12!*8!)/2 * 2^11 * 3^7. > What i noticed is that they didn't divide the corner part by 2 > because you cant permute only 2corners. Or does this factor out > because you divide the edges by two and negate the edge parity > instead of the corner parity. I dunno, Did i correct myself or am i > just dumb > > jake
4546. Re: position corners algs
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 07 Oct 2003 15:28:04 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje.kristensen@w...> wrote: > I'm trying to convert to a 3 look LL, but i'm taking my time learning new algs, and it's a bit > frustrating to be inbetween 3 systems. > > i useually do a 4 look like this orient endges, position corners, orient corners, position > edges. in my 3 look i will do orient edges, orient corners, permute all. > > if i try the 3 look and after orienting the corners come to an position where i dont know > the alg i'm kinda stuck. after reading a bit on Dan K's intermediate solution page, i saw that > he has a list over the different ways of doing the 4 look, including one that's like this : > > 31.1: orient edges(6.0), orient corners(7.9), position corners(8.3), position edges(8.9) > > Here he gives an average alg length of 8.3 on the position corner. since i can use my usual > algs on the 3 other steps, and if it's just a couple of short algs to learn for the position of > the corners, this could be a nice in between solution. > > does anyone know the algs that i need to position the corners on the LL without disturbing > the orientation of the edges and corners ? 8.3, are you sure? There are only 3 cases, 2 algs needed: - Already OK (1/6) {0 moves} - Swap 2 corners == 3-cycle (2/3) {9 moves} [F'LF'R2FL'F'R2F2] - Swap 2 corners, diagonal (1/6) {13 moves} [L'U'LF2R'DRUR2D'R2U'F2 for example] + Adjust U if needed (3/4) {1 move} 1/6*0 + 2/3*9 + 1/6*13 + 3/4*1 > 8.9 > > Terje Gilles.
4547. Re: [Speed cubing group] nxnxn cubes...
From: "Gustav Fredell" <gufr5747@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 7 Oct 2003 18:40:42 +0200

I go for middle row and then the other rows, one at a time. I mostly do it like you, with opposite first, but it really doesn't matter. /Gustav ----- Original Message ----- From: gregvdyke To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, October 07, 2003 1:03 PM Subject: [Speed cubing group] nxnxn cubes... Hi, I've been trying to solve a bigger cube than the 5x5x5, namely the 7x7x7 because of fewer parity problems than the 6x6x6 and the fact that I find oinkleburger cubes difficult enough to visualise, without having to work out where the centers should go... I solved the first pair of opposite centers in about 10minutes - then the second pair. I get stuck on the third... I can't work out what a good system should look like... do I do it in rows, or start from the middle going out? Any hints would be greatly appreciated... Greg Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
4548. Re: pardon my math
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 07 Oct 2003 17:41:14 -0000

The formula for the compleet cube is 12! x 2^12 * 8!x 3^8 For the edges you have to divide by 2, it is not possible to have one edge fliped this is the 12! x 2^11 part For the corners you have to divide by 3, it is not possible to have one corner fliped this is the part 8!x 3^7 part Then there is a symetry between the edges and corners that is there is no odd permutation, if two corners are swaped, then there will be two at least edges swaped this is the /2part Together this means this is you assemble the cube at random you will have 2 x 3 x 2 = 12 possible outcomes, so at random only 1 out of 12 you can solve Just try! you will see the 12 factor Ton --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > I know we went through numbers on the cube before but i was playing > with the math on Rubiks.com. SOmething didn't seem right so please > pardon my stupidity cause i dont know much about this. > > Rubiks.com general equation for the cube is > (12! x 2^11 /2) (8!x 3^7)= appx. 4.3 x 10^19 > > What i noticed is that they didn't divide the corner part by 2 > because you cant permute only 2corners. Or does this factor out > because you divide the edges by two and negate the edge parity > instead of the corner parity. I dunno, Did i correct myself or am i > just dumb > > jake
4549. Re: How fast can I hope to get with a 3-look LL?
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 07 Oct 2003 20:56:12 -0000

I'm going to be the pessimist for a minute... Unfortunately, not everyone is likely to (or even can for that matter) achieve such fast times with a 3 look LL (or even at all). I don't mean to be a spoil- sport, but I feel that some people just don't have the ability to get that fast, whether it is because of a lack of dexterity, memory, or time to devote to practice and learning. Granted, some of these can be overcome by practice, but practice and devotion only go so far. With a 3 look LL, try as I might, I was unable to bring my average consistently below the 30 second barrier. I was consistently in the range of 31-33 seconds. I have resigned myself to the fact (okay, opinion, I know), that I will not likely ever average much better than 25 seconds. Of course, a few years ago, I was convinced that the same was true about the 90 second barrier, so I realize that this may not actually be a true limit for me either. That said, don't give up hope! I found (back when I had a solid 3 look LL) that I needed as much as a second for recognition and 3-4 seconds for execution of each LL alg (4 is probably a little high, but maybe 3.5). That means that with a 3 look LL, I would take between 12 and 15 seconds for the LL. I haven't actually timed the different parts of a solve lately, but when I was averaging just over 30, using a 3 look LL, that was pretty much where I was; 12-14 seconds on the LL was pretty normal. So if each look was taking me 4- 4.5 seconds, it would stand to reason that learning a 2 look LL would cut 4-4.5 seconds from my time. Now, I'm less than 10 cases away from a 2 look LL, and my most recent average was 27.81. There may only be 1-1.5 seconds difference between 2-look and 3-look for someone who solves in under 20 seconds, but the benefits can be much greater for someone who takes 30 seconds or more. So, can you achieve fast times with a 3-look LL? Maybe... It all depends on the person. Is it worth it to learn all the algs involved in a 2-look LL? Again, it all depends on the person. If doing so could shave off 5-10% of your time, and you have the time, desire, and ability to do so, then I'd say go for it. If, however, you have a 3-look LL that takes less than 15 seconds, and you're still not averaging under 40, it's probably time to work on the F2L instead. Just hang in there... Back when I had a 4-look LL, I didn't think I wanted to spend the time on learning a 2-look LL, either, but now I'm almost there, and I'm thinking about what to work on next! - Grant --- Jasmine wrote: > So the consensus appears to be that it's totally possible to get > very fast times with a 3-look LL. I'm glad to hear this because I > don't think I have the commitment at the moment to learn a full > 2-look LL. ;) --- Lars Vandenbergh wrote: > So at full speed, the difference between 2-look LL and 3-look LL is > probably 1-1.5 seconds. [snip] > So learning a 2-look LL only becomes important when you are already > sub-30 or maybe even sub-25.
4550. Re: WC pictures
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 07 Oct 2003 21:31:25 -0000

Well, I'm glad other people are still just getting around to it... I still haven't gotten my pictures up yet, but I've finally scanned in the articles I mentioned from the Toronto newspapers... Check 'em out: http://www.Tregay.net/Grant/Cube/WC2003.html . Had anyone else seen the second one (with the picture of Dan)? - Grant --- Chris wrote: > Hey everyone, I'm pretty late in posting my pictures up from the > championships, but here they are. > > http://www.speedcubing.com/chris/wc2003.html
4551. Knuckle Cracking
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 07 Oct 2003 22:21:09 -0000

I know that one of the main things speed cubers think about is dexterity/fast fingers. So I was wondering what people think about knuckle cracking. From what I've read, it's been scientifically proven that it's not bad for you. However, it's also been scientifically proven that it /is/ bad for you. So, will knuckle cracking ruin your cubing ability, or make it easier to move the fingers?
4552. Re: [Speed cubing group] Knuckle Cracking
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 7 Oct 2003 15:46:50 -0700 (PDT)

ah, an urban legend... i crack my knuckles. i guess i have gotten addicted to doing so, since i do it about every hour. i dont think it helps/hurts dexterity, or the result is too subtle to really tell, or care about. cracking your knuckles is really (i think) opening up a vaccuum between your joints in your fingers, and closing it, which makes the crack. strange, huh? i do think, though, it might make your knuckles a little bulkier. <ps> Michael Atkinson <unipsycho6@...> wrote: I know that one of the main things speed cubers think about is dexterity/fast fingers. So I was wondering what people think about knuckle cracking. From what I've read, it's been scientifically proven that it's not bad for you. However, it's also been scientifically proven that it /is/ bad for you. So, will knuckle cracking ruin your cubing ability, or make it easier to move the fingers? Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? The New Yahoo! Shopping - with improved product search [Non-text portions of this message have been removed]
4553. Re: [Speed cubing group] Knuckle Cracking
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 7 Oct 2003 20:32:53 -0700 (PDT)

Cracking Knuckles! What! What's wrong with you people????Are you all mentally unstable?!?! KIDDING! I crack my knuckles all the time. I don't know why I started but I know now I can't stop. Not only does it feel good, it hurts after a while if I don't. If it hurts your times, the end result is so trivial that it doesn't matter. -Richard --- patrick stinson <grendel_102@...> wrote: > ah, an urban legend... i crack my knuckles. i > guess i have gotten addicted to doing so, since i do > it about every hour. i dont think it helps/hurts > dexterity, or the result is too subtle to really > tell, or care about. cracking your knuckles is > really (i think) opening up a vaccuum between your > joints in your fingers, and closing it, which makes > the crack. strange, huh? i do think, though, it > might make your knuckles a little bulkier. > <ps> > > Michael Atkinson <unipsycho6@...> wrote: > I know that one of the main things speed cubers > think about is > dexterity/fast fingers. So I was wondering what > people think about > knuckle cracking. From what I've read, it's been > scientifically > proven that it's not bad for you. However, it's also > been > scientifically proven that it /is/ bad for you. > So, will knuckle cracking ruin your cubing ability, > or make it > easier to move the fingers? > > > Yahoo! Groups Sponsor > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! > Terms of Service. > > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Shopping - with improved product > search > > [Non-text portions of this message have been > removed] > > __________________________________ Do you Yahoo!? The New Yahoo! Shopping - with improved product search http://shopping.yahoo.com
4554. Re: [Speed cubing group] Re: How fast can I hope to get with a 3-look LL?
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 7 Oct 2003 20:42:24 -0700 (PDT)

I haven't been able to read every post in regards to 3-look speeds, so forgive me if I go over something that's already been covered. If you want to be a fast cuber, and you are using the fridrichs method, I think it depends what level you are at. For example: If you are using a 4-look and F2L and your times are averaging over 50 seconds, your LL isn't the problem. I've not mastered the cube, but I think the F2L is the most important thing to improve on. Not only that, it seems that a lot of people have much room for improvement in this area too. I've been able to achieve 26-27 second averages semi-consistently with a 3-look. I'm not too concerned about my LL until my F2L is faster. my 2 cents..thnx for listening...or...reading -Richard --- Grant Tregay <Grant@...> wrote: > I'm going to be the pessimist for a minute... > Unfortunately, not > everyone is likely to (or even can for that matter) > achieve such fast > times with a 3 look LL (or even at all). I don't > mean to be a spoil- > sport, but I feel that some people just don't have > the ability to get > that fast, whether it is because of a lack of > dexterity, memory, or > time to devote to practice and learning. Granted, > some of these can > be overcome by practice, but practice and devotion > only go so far. > > With a 3 look LL, try as I might, I was unable to > bring my average > consistently below the 30 second barrier. I was > consistently in the > range of 31-33 seconds. I have resigned myself to > the fact (okay, > opinion, I know), that I will not likely ever > average much better > than 25 seconds. Of course, a few years ago, I was > convinced that > the same was true about the 90 second barrier, so I > realize that this > may not actually be a true limit for me either. > > That said, don't give up hope! I found (back when I > had a solid 3 > look LL) that I needed as much as a second for > recognition and 3-4 > seconds for execution of each LL alg (4 is probably > a little high, > but maybe 3.5). That means that with a 3 look LL, I > would take > between 12 and 15 seconds for the LL. I haven't > actually timed the > different parts of a solve lately, but when I was > averaging just over > 30, using a 3 look LL, that was pretty much where I > was; 12-14 > seconds on the LL was pretty normal. So if each > look was taking me 4- > 4.5 seconds, it would stand to reason that learning > a 2 look LL would > cut 4-4.5 seconds from my time. Now, I'm less than > 10 cases away > from a 2 look LL, and my most recent average was > 27.81. There may > only be 1-1.5 seconds difference between 2-look and > 3-look for > someone who solves in under 20 seconds, but the > benefits can be much > greater for someone who takes 30 seconds or more. > > So, can you achieve fast times with a 3-look LL? > Maybe... It all > depends on the person. Is it worth it to learn all > the algs involved > in a 2-look LL? Again, it all depends on the > person. If doing so > could shave off 5-10% of your time, and you have the > time, desire, > and ability to do so, then I'd say go for it. If, > however, you have > a 3-look LL that takes less than 15 seconds, and > you're still not > averaging under 40, it's probably time to work on > the F2L instead. > > Just hang in there... Back when I had a 4-look LL, I > didn't think I > wanted to spend the time on learning a 2-look LL, > either, but now I'm > almost there, and I'm thinking about what to work on > next! > > - Grant > > --- Jasmine wrote: > > So the consensus appears to be that it's totally > possible to get > > very fast times with a 3-look LL. I'm glad to hear > this because I > > don't think I have the commitment at the moment to > learn a full > > 2-look LL. ;) > > --- Lars Vandenbergh wrote: > > So at full speed, the difference between 2-look LL > and 3-look LL is > > probably 1-1.5 seconds. > [snip] > > So learning a 2-look LL only becomes important > when you are already > > sub-30 or maybe even sub-25. > > > __________________________________ Do you Yahoo!? The New Yahoo! Shopping - with improved product search http://shopping.yahoo.com
4555. Re: [Speed cubing group] Knuckle Cracking
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Oct 2003 03:51:20 -0000

That's basically what I thought. But I think for some reason that my fingers are extremely sensitive, and if I just stretch my fingers they sometimes pop. Same with my neck, which looks and sounds really gross. :) LOL --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson <richy_jr_2000@y...> wrote: > Cracking Knuckles! What! What's wrong with you > people????Are you all mentally unstable?!?! > KIDDING! > I crack my knuckles all the time. I don't know why I > started but I know now I can't stop. Not only does it > feel good, it hurts after a while if I don't. If it > hurts your times, the end result is so trivial that it > doesn't matter. > -Richard > --- patrick stinson <grendel_102@y...> wrote: > > ah, an urban legend... i crack my knuckles. i > > guess i have gotten addicted to doing so, since i do > > it about every hour. i dont think it helps/hurts > > dexterity, or the result is too subtle to really > > tell, or care about. cracking your knuckles is > > really (i think) opening up a vaccuum between your > > joints in your fingers, and closing it, which makes > > the crack. strange, huh? i do think, though, it > > might make your knuckles a little bulkier. > > <ps> > > > > Michael Atkinson <unipsycho6@y...> wrote: > > I know that one of the main things speed cubers > > think about is > > dexterity/fast fingers. So I was wondering what > > people think about > > knuckle cracking. From what I've read, it's been > > scientifically > > proven that it's not bad for you. However, it's also > > been > > scientifically proven that it /is/ bad for you. > > So, will knuckle cracking ruin your cubing ability, > > or make it > > easier to move the fingers? > > > > > > Yahoo! Groups Sponsor > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! > > Terms of Service. > > > > > > --------------------------------- > > Do you Yahoo!? > > The New Yahoo! Shopping - with improved product > > search > > > > [Non-text portions of this message have been > > removed] > > > > > > > __________________________________ > Do you Yahoo!? > The New Yahoo! Shopping - with improved product search > http://shopping.yahoo.com
4556. Re: WC pictures
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Oct 2003 11:29:56 -0000

Thanks for posting these articles Grant. Does anyone else think it's funny (in a cute way) that so many newspaper articles use quote marks around words and phrases that are part of our everyday language, but obviously are a little strange to others? Some examples I can think of are "cubers", "speedcubers", "lubing the cube" and "finger tricks". It's not until I read these things (or hear someone laugh when I talk about lubing the cube) that I am reminded that not everyone has these terms as part of their everyday vocabulary! Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > Well, I'm glad other people are still just getting around to it... I > still haven't gotten my pictures up yet, but I've finally scanned in > the articles I mentioned from the Toronto newspapers... Check 'em > out: http://www.Tregay.net/Grant/Cube/WC2003.html . Had anyone else > seen the second one (with the picture of Dan)? > > - Grant > > --- Chris wrote: > > Hey everyone, I'm pretty late in posting my pictures up from the > > championships, but here they are. > > > > http://www.speedcubing.com/chris/wc2003.html
4557. Re: How fast can I hope to get with a 3-look LL?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Oct 2003 12:21:37 -0000

I think you're probably right, Grant, when you say that not everyone will be able to achieve superfast times with a 3-look LL. Superspeedcubers like DanK and LarsV (and others) obviously can, but these guys were 1st and 4th at RWC -- so we know that they are both *really good cubers*! There were quite a few replies to my original question (thanks guys!) and it was good to learn that the top cubers in the world can indeed get sub-20s times with a 3-look LL. It was also nice to know that some people average 30s+ with this method. I guess I was really after a range of times that different people get with a 3-look LL so the replies have been very helpful. I think I've still got a fair way to go. I'm not too concerned at the moment though because I know that algs usually take a while to firmly implant themselves in my head. And I know that I can never perform algs at full speed until they move from my short-term memory into my subconscious memory. None of the new LL algs I've learnt in the last month are in my subconscious memory yet. I've practised them enough that I don't really have trouble remembering them, but they aren't yet second nature, I still need to think about them while I'm executing them. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > I'm going to be the pessimist for a minute... Unfortunately, not > everyone is likely to (or even can for that matter) achieve such fast > times with a 3 look LL (or even at all). I don't mean to be a spoil- > sport, but I feel that some people just don't have the ability to get > that fast, whether it is because of a lack of dexterity, memory, or > time to devote to practice and learning. Granted, some of these can > be overcome by practice, but practice and devotion only go so far. > > With a 3 look LL, try as I might, I was unable to bring my average > consistently below the 30 second barrier. I was consistently in the > range of 31-33 seconds. I have resigned myself to the fact (okay, > opinion, I know), that I will not likely ever average much better > than 25 seconds. Of course, a few years ago, I was convinced that > the same was true about the 90 second barrier, so I realize that this > may not actually be a true limit for me either. > > That said, don't give up hope! I found (back when I had a solid 3 > look LL) that I needed as much as a second for recognition and 3-4 > seconds for execution of each LL alg (4 is probably a little high, > but maybe 3.5). That means that with a 3 look LL, I would take > between 12 and 15 seconds for the LL. I haven't actually timed the > different parts of a solve lately, but when I was averaging just over > 30, using a 3 look LL, that was pretty much where I was; 12-14 > seconds on the LL was pretty normal. So if each look was taking me 4- > 4.5 seconds, it would stand to reason that learning a 2 look LL would > cut 4-4.5 seconds from my time. Now, I'm less than 10 cases away > from a 2 look LL, and my most recent average was 27.81. There may > only be 1-1.5 seconds difference between 2-look and 3-look for > someone who solves in under 20 seconds, but the benefits can be much > greater for someone who takes 30 seconds or more. > > So, can you achieve fast times with a 3-look LL? Maybe... It all > depends on the person. Is it worth it to learn all the algs involved > in a 2-look LL? Again, it all depends on the person. If doing so > could shave off 5-10% of your time, and you have the time, desire, > and ability to do so, then I'd say go for it. If, however, you have > a 3-look LL that takes less than 15 seconds, and you're still not > averaging under 40, it's probably time to work on the F2L instead. > > Just hang in there... Back when I had a 4-look LL, I didn't think I > wanted to spend the time on learning a 2-look LL, either, but now I'm > almost there, and I'm thinking about what to work on next! > > - Grant > > --- Jasmine wrote: > > So the consensus appears to be that it's totally possible to get > > very fast times with a 3-look LL. I'm glad to hear this because I > > don't think I have the commitment at the moment to learn a full > > 2-look LL. ;) > > --- Lars Vandenbergh wrote: > > So at full speed, the difference between 2-look LL and 3-look LL is > > probably 1-1.5 seconds. > [snip] > > So learning a 2-look LL only becomes important when you are already > > sub-30 or maybe even sub-25.
4558. Re: WC pictures
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Oct 2003 12:31:01 -0000

Haha the cube lingo is definately a funny one. Me and my friend got talking one day in a crowded place and some of our non cubing friends try and follow our conversations. One got so confused that he/she said that we made up all these words and phrases to make ourselves look smart hehehe. I like to think of cubing as a second language. The notation especially. Some people look at it and say "I think you need to take a spelling class again" and others are like "oh yeah that is the same 3 edgee permutation that i use!" Very funny :) jake --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen < no_reply@y...> wrote: > Thanks for posting these articles Grant. > > Does anyone else think it's funny (in a cute way) that so many > newspaper articles use quote marks around words and phrases that are > part of our everyday language, but obviously are a little strange to > others? Some examples I can think of > are "cubers", "speedcubers", "lubing the cube" and "finger tricks". > It's not until I read these things (or hear someone laugh when I talk > about lubing the cube) that I am reminded that not everyone has these > terms as part of their everyday vocabulary! > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > <Grant@T...> wrote: > > Well, I'm glad other people are still just getting around to it... > I > > still haven't gotten my pictures up yet, but I've finally scanned > in > > the articles I mentioned from the Toronto newspapers... Check 'em > > out: http://www.Tregay.net/Grant/Cube/WC2003.html . Had anyone > else > > seen the second one (with the picture of Dan)? > > > > - Grant > > > > --- Chris wrote: > > > Hey everyone, I'm pretty late in posting my pictures up from the > > > championships, but here they are. > > > > > > http://www.speedcubing.com/chris/wc2003.html
4559. Re: How fast can I hope to get with a 3-look LL?
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Oct 2003 12:50:37 -0000

--- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I think you're probably right, Grant, when you say that not everyone > will be able to achieve superfast times with a 3-look LL. > Superspeedcubers like DanK and LarsV (and others) obviously can, but > these guys were 1st and 4th at RWC -- so we know that they are both > *really good cubers*! > > There were quite a few replies to my original question (thanks guys!) > and it was good to learn that the top cubers in the world can indeed > get sub-20s times with a 3-look LL. It was also nice to know that > some people average 30s+ with this method. I guess I was really after > a range of times that different people get with a 3-look LL so the > replies have been very helpful. > > I think I've still got a fair way to go. I'm not too concerned at the > moment though because I know that algs usually take a while to firmly > implant themselves in my head. And I know that I can never perform > algs at full speed until they move from my short-term memory into my > subconscious memory. None of the new LL algs I've learnt in the last > month are in my subconscious memory yet. I've practised them enough > that I don't really have trouble remembering them, but they aren't > yet second nature, I still need to think about them while I'm > executing them. > > Jasmine. There's a different approach you may consider: edges orientation before the end of F2L ("Petrich"). - 2x2x3 - 7 edges orientation (about 5 moves) - 2x3x3 using only 2 sides (very fast) - LL corners orientation (6 easy algs) - LL permutation (13 algs) With this method, I've been sub-20 and my dexterity is not very good, I think sub-18 is possible. And you still can switch to standard F2L+OLL+PLL later. Gilles.
4560. [Speed cubing group] Re: How fast can I hope to get with a 3-look LL?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Oct 2003 12:55:51 -0000

This is useful feedback Richard. Thanks. I know that my F2L definitely needs improvement. On Jessica's site there's a table which says that an average F2L is 35 moves (7 + 4x7), which is about what I'm averaging so I'm assuming I've got the algs roughly right (I worked out F2L by myself). However, in the same table it says it's possible to solve F2L in 10 seconds (2 + 4x2) -- this is the part I'm having trouble with, it's taking me much longer than 10s! With LL, my recognition and execution times were better than with my F2L, but since I was using a 4-look (sometimes 5-look) LL, I was just using too many moves to solve. So, I'm thinking that for now I'll focus on practising looking ahead during F2L to eliminate time wasted finding the next F2L pair, and improve LL by using a 3-look LL instead of 4 or 5-look LL. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson <richy_jr_2000@y...> wrote: > I haven't been able to read every post in regards to > 3-look speeds, so forgive me if I go over something > that's already been covered. If you want to be a fast > cuber, and you are using the fridrichs method, I think > it depends what level you are at. For example: > If you are using a 4-look and F2L and your times are > averaging over 50 seconds, your LL isn't the problem. > I've not mastered the cube, but I think the F2L is the > most important thing to improve on. Not only that, it > seems that a lot of people have much room for > improvement in this area too. I've been able to > achieve 26-27 second averages semi-consistently with a > 3-look. I'm not too concerned about my LL until my > F2L is faster. my 2 cents..thnx for > listening...or...reading > -Richard > --- Grant Tregay <Grant@T...> wrote: > > I'm going to be the pessimist for a minute... > > Unfortunately, not > > everyone is likely to (or even can for that matter) > > achieve such fast > > times with a 3 look LL (or even at all). I don't > > mean to be a spoil- > > sport, but I feel that some people just don't have > > the ability to get > > that fast, whether it is because of a lack of > > dexterity, memory, or > > time to devote to practice and learning. Granted, > > some of these can > > be overcome by practice, but practice and devotion > > only go so far. > > > > With a 3 look LL, try as I might, I was unable to > > bring my average > > consistently below the 30 second barrier. I was > > consistently in the > > range of 31-33 seconds. I have resigned myself to > > the fact (okay, > > opinion, I know), that I will not likely ever > > average much better > > than 25 seconds. Of course, a few years ago, I was > > convinced that > > the same was true about the 90 second barrier, so I > > realize that this > > may not actually be a true limit for me either. > > > > That said, don't give up hope! I found (back when I > > had a solid 3 > > look LL) that I needed as much as a second for > > recognition and 3-4 > > seconds for execution of each LL alg (4 is probably > > a little high, > > but maybe 3.5). That means that with a 3 look LL, I > > would take > > between 12 and 15 seconds for the LL. I haven't > > actually timed the > > different parts of a solve lately, but when I was > > averaging just over > > 30, using a 3 look LL, that was pretty much where I > > was; 12-14 > > seconds on the LL was pretty normal. So if each > > look was taking me 4- > > 4.5 seconds, it would stand to reason that learning > > a 2 look LL would > > cut 4-4.5 seconds from my time. Now, I'm less than > > 10 cases away > > from a 2 look LL, and my most recent average was > > 27.81. There may > > only be 1-1.5 seconds difference between 2-look and > > 3-look for > > someone who solves in under 20 seconds, but the > > benefits can be much > > greater for someone who takes 30 seconds or more. > > > > So, can you achieve fast times with a 3-look LL? > > Maybe... It all > > depends on the person. Is it worth it to learn all > > the algs involved > > in a 2-look LL? Again, it all depends on the > > person. If doing so > > could shave off 5-10% of your time, and you have the > > time, desire, > > and ability to do so, then I'd say go for it. If, > > however, you have > > a 3-look LL that takes less than 15 seconds, and > > you're still not > > averaging under 40, it's probably time to work on > > the F2L instead. > > > > Just hang in there... Back when I had a 4-look LL, I > > didn't think I > > wanted to spend the time on learning a 2-look LL, > > either, but now I'm > > almost there, and I'm thinking about what to work on > > next! > > > > - Grant > > > > --- Jasmine wrote: > > > So the consensus appears to be that it's totally > > possible to get > > > very fast times with a 3-look LL. I'm glad to hear > > this because I > > > don't think I have the commitment at the moment to > > learn a full > > > 2-look LL. ;) > > > > --- Lars Vandenbergh wrote: > > > So at full speed, the difference between 2-look LL > > and 3-look LL is > > > probably 1-1.5 seconds. > > [snip] > > > So learning a 2-look LL only becomes important > > when you are already > > > sub-30 or maybe even sub-25. > > > > > > > > > __________________________________ > Do you Yahoo!? > The New Yahoo! Shopping - with improved product search > http://shopping.yahoo.com
4561. Re: [Speed cubing group] Knuckle Cracking
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 08 Oct 2003 14:18:50 -0000

I read a long thread about knuckle cracking on the forum on Kam's website, the guy that does the crazy pen spinning on superhandz.com. Their consensus was that if you crack your knuckles it's probably not that bad, but if you crack them a lot, expecially before performing something that takes dexterity (i.e. spinning a pen/doing the cube/ etc.) that you may feel slower and clumbsier if you do that thing without cracking your knuckles before hand. I think opinions will always vary about this. I used to crack my knuckles incessantly in elementary school but I stopped before middle school and haven't done it since. I don't really know if it's bad or not but the thread on Kam's page was interesting to read. Chris --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > That's basically what I thought. But I think for some reason that my > fingers are extremely sensitive, and if I just stretch my fingers > they sometimes pop. Same with my neck, which looks and sounds really > gross. :) LOL > > > --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson > <richy_jr_2000@y...> wrote: > > Cracking Knuckles! What! What's wrong with you > > people????Are you all mentally unstable?!?! > > KIDDING! > > I crack my knuckles all the time. I don't know why I > > started but I know now I can't stop. Not only does it > > feel good, it hurts after a while if I don't. If it > > hurts your times, the end result is so trivial that it > > doesn't matter. > > -Richard > > --- patrick stinson <grendel_102@y...> wrote: > > > ah, an urban legend... i crack my knuckles. i > > > guess i have gotten addicted to doing so, since i do > > > it about every hour. i dont think it helps/hurts > > > dexterity, or the result is too subtle to really > > > tell, or care about. cracking your knuckles is > > > really (i think) opening up a vaccuum between your > > > joints in your fingers, and closing it, which makes > > > the crack. strange, huh? i do think, though, it > > > might make your knuckles a little bulkier. > > > <ps> > > > > > > Michael Atkinson <unipsycho6@y...> wrote: > > > I know that one of the main things speed cubers > > > think about is > > > dexterity/fast fingers. So I was wondering what > > > people think about > > > knuckle cracking. From what I've read, it's been > > > scientifically > > > proven that it's not bad for you. However, it's also > > > been > > > scientifically proven that it /is/ bad for you. > > > So, will knuckle cracking ruin your cubing ability, > > > or make it > > > easier to move the fingers? > > > > > > > > > Yahoo! Groups Sponsor > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! > > > Terms of Service. > > > > > > > > > --------------------------------- > > > Do you Yahoo!? > > > The New Yahoo! Shopping - with improved product > > > search > > > > > > [Non-text portions of this message have been > > > removed] > > > > > > > > > > > > __________________________________ > > Do you Yahoo!? > > The New Yahoo! Shopping - with improved product search > > http://shopping.yahoo.com
4562. [Speed cubing group] Re: How fast can I hope to get with a 3-look LL?
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Oct 2003 00:03:32 -0000

--- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > This is useful feedback Richard. Thanks. I know that my F2L > definitely needs improvement. On Jessica's site there's a table which > says that an average F2L is 35 moves (7 + 4x7), which is about what > I'm averaging so I'm assuming I've got the algs roughly right (I > worked out F2L by myself). However, in the same table it says it's > possible to solve F2L in 10 seconds (2 + 4x2) -- this is the part I'm > having trouble with, it's taking me much longer than 10s! > > With LL, my recognition and execution times were better than with my > F2L, but since I was using a 4-look (sometimes 5-look) LL, I was just > using too many moves to solve. > > So, I'm thinking that for now I'll focus on practising looking ahead > during F2L to eliminate time wasted finding the next F2L pair, and > improve LL by using a 3-look LL instead of 4 or 5-look LL. > > Jasmine. The best advice for the F2L is to slow down until you can do it with now delays. Practice at that speed for a while and then slowly build speed without introducing delays. I find that the F2L goes much faster and smoother for me while "going slowly" than if I try to go really fast. Jon
4563. How should an official rubik's cube timer work?
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Oct 2003 16:42:35 -0000

i was thinking about the timing devices from the world championships, and while i thought they were adequate, it seems to me that something better could be built. i work with design/build shops who fabricate embedded electronic systems every day, so i was contemplating building a prototype. the issues with the wc timers that i saw were the following: timing shouldn't start when you move your hands before you even pick up the cube. you shouldn't be required to "drop" the cube for the timing to end. how did the timing devices work at the 1982 championships? what physical movement do you think should start and end official rubik's cube solving times? i think most would agree that videotaping yourself and counting the frames between the first twist and the last twist is not a good representation of your solving time. i would also argue that moving your hands off a pair of yellow dots should not be when timing begins. should the presence of the cube on the timing device start/stop the timing? it seems to me this is the most logical. if you go this route, there are numerous design: 1. mechanical switch measuring the weight of the cube on a platform, 2. photo diode measuring the ambient light above the sensor, 3. capacitive proximity sensor, 4. convergent reflective photoelectric sensor. if you have opinions, please share them.
4564. Re: [Speed cubing group] How should an official rubik's cube timer work?
From: Mark Longridge <zero1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 9 Oct 2003 13:03:19 -0400

Hi Eric, I basically agree with you. In the Canadian & U.S. contests from 1982 Ideal Toy used pads with a photo-sensor. Also the WC1982 had a similar type of device... You pick the cube up the timer starts, and stops when you put the cube down. At WC2003 some cubists would actually drop the cube on the floor in an effort to slap their hands down as fast as possible. Even so I'd say the timers were at least serviceable... I'm sure the times were _slightly_ slower with this style of timer. It's a compromise between the big money days with Ideal paying $$$ for custom timers versus the current situation with much smaller volumes of cubes being sold. Perhaps there's a cheap way to build a better timer. Mark On Thursday 09 October 2003 12:42 pm, Eric Johanson wrote: > i was thinking about the timing devices from the world > championships, and while i thought they were adequate, it seems to > me that something better could be built. i work with design/build > shops who fabricate embedded electronic systems every day, so i was > contemplating building a prototype. > > the issues with the wc timers that i saw were the following: timing > shouldn't start when you move your hands before you even pick up the > cube. you shouldn't be required to "drop" the cube for the timing > to end. > > how did the timing devices work at the 1982 championships? > > what physical movement do you think should start and end official > rubik's cube solving times? >
4565. Re: [Speed cubing group] How should an official rubik's cube timer work?
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Oct 2003 20:25:52 -0000

great. thanks for the info. do you have any idea what the pads in 1982 were made of? was it a soft "mouse-pad" with a little hole in it for the photo sensor? or was it a hard plastic platform with a hole in it? do you think the pad where the cube is placed before/after solving should be made of something soft or hard? --- In speedsolvingrubikscube@yahoogroups.com, Mark Longridge <zero1@l...> wrote: > Hi Eric, > > I basically agree with you. In the Canadian & U.S. contests from 1982 > Ideal Toy used pads with a photo-sensor. Also the WC1982 > had a similar type of device... You pick the > cube up the timer starts, and stops when you put the cube > down. > > At WC2003 some cubists would actually drop the cube > on the floor in an effort to slap their hands down as fast > as possible. > > Even so I'd say the timers were at least serviceable... > I'm sure the times were _slightly_ slower with this style > of timer. It's a compromise between the big money days > with Ideal paying $$$ for custom timers versus the > current situation with much smaller volumes of cubes > being sold. > > Perhaps there's a cheap way to build a better timer. > > Mark > > On Thursday 09 October 2003 12:42 pm, Eric Johanson wrote: > > i was thinking about the timing devices from the world > > championships, and while i thought they were adequate, it seems to > > me that something better could be built. i work with design/build > > shops who fabricate embedded electronic systems every day, so i was > > contemplating building a prototype. > > > > the issues with the wc timers that i saw were the following: timing > > shouldn't start when you move your hands before you even pick up the > > cube. you shouldn't be required to "drop" the cube for the timing > > to end. > > > > how did the timing devices work at the 1982 championships? > > > > what physical movement do you think should start and end official > > rubik's cube solving times? > >
4566. Re: [Speed cubing group] How should an official rubik's cube timer work?
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 09 Oct 2003 23:55:28 -0000

I think the best official cube timer would be about the size of a mousepad, and you simply pick the cube up to start and put it down to stop. A pressure pad or photo sensor would work perfectly. > --- In speedsolvingrubikscube@yahoogroups.com, Mark Longridge > <zero1@l...> wrote: > > Hi Eric, > > > > I basically agree with you. In the Canadian & U.S. contests from > 1982 > > Ideal Toy used pads with a photo-sensor. Also the WC1982 > > had a similar type of device... You pick the > > cube up the timer starts, and stops when you put the cube > > down. > > > > At WC2003 some cubists would actually drop the cube > > on the floor in an effort to slap their hands down as fast > > as possible. > > > > Even so I'd say the timers were at least serviceable... > > I'm sure the times were _slightly_ slower with this style > > of timer. It's a compromise between the big money days > > with Ideal paying $$$ for custom timers versus the > > current situation with much smaller volumes of cubes > > being sold. > > > > Perhaps there's a cheap way to build a better timer. > > > > Mark > > > > On Thursday 09 October 2003 12:42 pm, Eric Johanson wrote: > > > i was thinking about the timing devices from the world > > > championships, and while i thought they were adequate, it seems > to > > > me that something better could be built. i work with > design/build > > > shops who fabricate embedded electronic systems every day, so i > was > > > contemplating building a prototype. > > > > > > the issues with the wc timers that i saw were the following: > timing > > > shouldn't start when you move your hands before you even pick up > the > > > cube. you shouldn't be required to "drop" the cube for the > timing > > > to end. > > > > > > how did the timing devices work at the 1982 championships? > > > > > > what physical movement do you think should start and end official > > > rubik's cube solving times? > > >
4567. No non oil based silicone in stores...
From: "c4r7" <c4r7@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Oct 2003 00:01:28 -0000

I live in North Texas, I checked Target, Walmart, Lowes, and HomeDepot. (no SNAP) I found this online and bought it. 100% Silicone Lubricant. I'll let you know how it works. https://www.livefit.com/accessory.php?action=viewItem&itemID=90 Price is good to, but gotta pay for shipping, but I spent that on gas and energy looking for it.
4568. Recent Magazine Article on 4 Cubists
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Oct 2003 00:15:39 -0000

I was recently contacted by a local newspaper about doing an interview or Q&A as they call it. So I asked where they heard of me from and he said he read an article about me in a magazine. So I was like, WHAT!, when did I ever give such permission? Well I dropped by a store this morning and picked up an issue of this Asian Pop Culture magazine based in CA ("GiantRobot" magagzine). It features an article about 4 cubists Minh Thai, Dan Knights, Jessica Fridrich, an me (there was quick mention of Wesley also). It was even the first bullet on the front cover ("Masters of the Rubik's Cube")! This place e-mailed me one or twice like 4 months ago so I thought they forgot about it. But to my suprise they ran with it, and some stuff that I thought was just between me and this guy was in the article, some of which is exaggerated, some was not how I wanted it to sound, but whatever. I thought it was a sort of pre-interview thing for him to draw questions from not that actual interview. I decided to take some scans of it and post it for you guys, I wanted very high resolution (but well compressed) but didn't want to use up our precious file storage space on this fourm... so I uploaded it to my site. This is also so that the other people like DanK, JF, and people can keep track of where they have been mentioned in the media. You'll find it here at the following precise URL, 4 and 1/2 pages (the first a Characature of MT, 2.5 of MT and one page on 3 contemporary cubists), all of suitable quality resolution. BTW they decided to use me probably because I 'am' Asian, even though there are tons of cubers faster then me out there, ops I mean *here*. http://www-personal.umich.edu/~dlli/GiantRobot/ It's just a directory, I didn't bother to caption it and stuff properly. Be sure to get both parts of the link if it splits, since I havn't linked it off my main site (that is painfully under updated). It's a new issue of a magazine so I hope I don't get into trouble by doing this...., lol. -Doug Li
4569. Re: No non oil based silicone in stores...
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Oct 2003 00:20:30 -0000

Hem... I'm usually able to find good lube at any convenience store.... I just head straight for the automotive department. Look for the word synthetic and don't touch those that read petroleum or petroleum-based. I have good sucess at my local K-Marts btw. Multi-Purpose/General-Purpose is also a good indicator. Hope this helps; I wouldn't order lube from online if I were you, the shipping itself would make it too expensive. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "c4r7" <c4r7@y...> wrote: > I live in North Texas, I checked Target, Walmart, Lowes, and > HomeDepot. (no SNAP) > > I found this online and bought it. 100% Silicone Lubricant. > I'll let you know how it works. > > https://www.livefit.com/accessory.php?action=viewItem&itemID=90 > > Price is good to, but gotta pay for shipping, but I spent that on gas > and energy looking for it.
4570. Re: Recent Magazine Article on 4 Cubists
From: "c4r7" <c4r7@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Oct 2003 00:39:18 -0000

Great site! I myself have a 112 second average, but today i got a 97.02 and 106.93, (88 sec personal best) But I use the method thats in the book that comes with the cube. - Long way. I already ordered the 100% silicone spray online and will use it on my new 1980 ideal cube. (still stiff) I want to get into speedcubing but don't know where to start. I'll look at your page more after my exam tomorrow. --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > I was recently contacted by a local newspaper about doing an > interview or Q&A as they call it. So I asked where they heard of me > from and he said he read an article about me in a magazine. So I was > like, WHAT!, when did I ever give such permission? Well I dropped by > a store this morning and picked up an issue of this Asian Pop > Culture magazine based in CA ("GiantRobot" magagzine). It features > an article about 4 cubists Minh Thai, Dan Knights, Jessica Fridrich, > an me (there was quick mention of Wesley also). It was even the > first bullet on the front cover ("Masters of the Rubik's Cube")! > > This place e-mailed me one or twice like 4 months ago so I thought > they forgot about it. But to my suprise they ran with it, and some > stuff that I thought was just between me and this guy was in the > article, some of which is exaggerated, some was not how I wanted it > to sound, but whatever. I thought it was a sort of pre-interview > thing for him to draw questions from not that actual interview. > > I decided to take some scans of it and post it for you guys, I > wanted very high resolution (but well compressed) but didn't want to > use up our precious file storage space on this fourm... so I > uploaded it to my site. This is also so that the other people like > DanK, JF, and people can keep track of where they have been > mentioned in the media. > > You'll find it here at the following precise URL, 4 and 1/2 pages > (the first a Characature of MT, 2.5 of MT and one page on 3 > contemporary cubists), all of suitable quality resolution. BTW they > decided to use me probably because I 'am' Asian, even though there > are tons of cubers faster then me out there, ops I mean *here*. > > http://www-personal.umich.edu/~dlli/GiantRobot/ > It's just a directory, I didn't bother to caption it and stuff > properly. Be sure to get both parts of the link if it splits, since > I havn't linked it off my main site (that is painfully under > updated). It's a new issue of a magazine so I hope I don't get into > trouble by doing this...., lol. > > -Doug Li
4571. Re: [Speed cubing group] Recent Magazine Article on 4 Cubists
From: Mark Longridge <zero1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 9 Oct 2003 20:44:57 -0400

Nice article. Seeing Jeff Varasano in that group pic really brings back memories. Unfortunately I never got to met Jeff, but it was the Varasano method that inspired the corner-first guys in NA. Speaking of magazines, did that New York Times thing come out yet? Probably not or someone would have scanned it by now. There's still a lot of energy in the cube movement :) Mark On Thursday 09 October 2003 08:15 pm, d_funny007 wrote: > I was recently contacted by a local newspaper about doing an > interview or Q&A as they call it. So I asked where they heard of me > from and he said he read an article about me in a magazine. So I was > like, WHAT!, when did I ever give such permission? Well I dropped by > a store this morning and picked up an issue of this Asian Pop > Culture magazine based in CA ("GiantRobot" magagzine). It features > an article about 4 cubists Minh Thai, Dan Knights, Jessica Fridrich, > an me (there was quick mention of Wesley also). It was even the > first bullet on the front cover ("Masters of the Rubik's Cube")! > > This place e-mailed me one or twice like 4 months ago so I thought > they forgot about it. But to my suprise they ran with it, and some > stuff that I thought was just between me and this guy was in the > article, some of which is exaggerated, some was not how I wanted it > to sound, but whatever. I thought it was a sort of pre-interview > thing for him to draw questions from not that actual interview. > > I decided to take some scans of it and post it for you guys, I > wanted very high resolution (but well compressed) but didn't want to > use up our precious file storage space on this fourm... so I > uploaded it to my site. This is also so that the other people like > DanK, JF, and people can keep track of where they have been > mentioned in the media. > > You'll find it here at the following precise URL, 4 and 1/2 pages > (the first a Characature of MT, 2.5 of MT and one page on 3 > contemporary cubists), all of suitable quality resolution. BTW they > decided to use me probably because I 'am' Asian, even though there > are tons of cubers faster then me out there, ops I mean *here*. > > http://www-personal.umich.edu/~dlli/GiantRobot/ > It's just a directory, I didn't bother to caption it and stuff > properly. Be sure to get both parts of the link if it splits, since > I havn't linked it off my main site (that is painfully under > updated). It's a new issue of a magazine so I hope I don't get into > trouble by doing this...., lol. > > -Doug Li > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
4572. Re: Recent Magazine Article on 4 Cubists
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Oct 2003 03:15:36 -0000

Minh Thai is completely oblivious to the cubing world, isn't he? He thinks people can't average any better than 20 seconds??? That's insane. --- In speedsolvingrubikscube@yahoogroups.com, Mark Longridge <zero1@l...> wrote: > Nice article. > > Seeing Jeff Varasano in that group pic really brings > back memories. Unfortunately I never got to met > Jeff, but it was the Varasano method that inspired > the corner-first guys in NA. > > Speaking of magazines, did that New York Times thing > come out yet? Probably not or someone would have > scanned it by now. > > There's still a lot of energy in the cube movement :) > > Mark > > On Thursday 09 October 2003 08:15 pm, d_funny007 wrote: > > I was recently contacted by a local newspaper about doing an > > interview or Q&A as they call it. So I asked where they heard of me > > from and he said he read an article about me in a magazine. So I was > > like, WHAT!, when did I ever give such permission? Well I dropped by > > a store this morning and picked up an issue of this Asian Pop > > Culture magazine based in CA ("GiantRobot" magagzine). It features > > an article about 4 cubists Minh Thai, Dan Knights, Jessica Fridrich, > > an me (there was quick mention of Wesley also). It was even the > > first bullet on the front cover ("Masters of the Rubik's Cube")! > > > > This place e-mailed me one or twice like 4 months ago so I thought > > they forgot about it. But to my suprise they ran with it, and some > > stuff that I thought was just between me and this guy was in the > > article, some of which is exaggerated, some was not how I wanted it > > to sound, but whatever. I thought it was a sort of pre-interview > > thing for him to draw questions from not that actual interview. > > > > I decided to take some scans of it and post it for you guys, I > > wanted very high resolution (but well compressed) but didn't want to > > use up our precious file storage space on this fourm... so I > > uploaded it to my site. This is also so that the other people like > > DanK, JF, and people can keep track of where they have been > > mentioned in the media. > > > > You'll find it here at the following precise URL, 4 and 1/2 pages > > (the first a Characature of MT, 2.5 of MT and one page on 3 > > contemporary cubists), all of suitable quality resolution. BTW they > > decided to use me probably because I 'am' Asian, even though there > > are tons of cubers faster then me out there, ops I mean *here*. > > > > http://www-personal.umich.edu/~dlli/GiantRobot/ > > It's just a directory, I didn't bother to caption it and stuff > > properly. Be sure to get both parts of the link if it splits, since > > I havn't linked it off my main site (that is painfully under > > updated). It's a new issue of a magazine so I hope I don't get into > > trouble by doing this...., lol. > > > > -Doug Li > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
4573. cube colors
From: François SECHET <frsechet@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Oct 2003 11:18:57 +0200 (CEST)

Hi evreybody! I have some kind of a big problem with my cube... I think everybody has already had this problem before, but I haven't stop practicing more for more than one month. The cube I use is a very good one (but I don't know which type of cube it is), but the colors start to whiten... Can anybody tell me what I can do on my next cube, that I don't have to buy a new one every 5 weeks? An other thing I want to say, is that I live in France, and that most of you guys live in America, in the Netherlands or in some place of Eastern Europe. And I must tell, almost nobody here can do the cube... For example, in my school, I'm the only one who can even solve it, and I don't speak of speedsolving. Ok, that's quite impressive for the others to look at me solving it, but I just want to say I find it quite stupid cube hasn't become a national 'sport' here like it seems to be elsewhere... I don't even know any French cubist in my area, and I live near Paris... But this isn't really interesting, the interesting part of this post was the first one, and I would be glad if anybody could give me some tips... Thanks, François --------------------------------- Do You Yahoo!? -- Une adresse @... gratuite et en français ! Testez le nouveau Yahoo! Mail [Non-text portions of this message have been removed]
4574. Re: cube colors
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Oct 2003 10:53:26 -0000

First of all, I don't think the Cube has become a national sport anywhere. (Well except maybe Hungary in some point in history for economic reasons.) Secondly, there are PLENTY of French cubers, some of our fastest are French. Heck, there was even a national championship in France over the summer. There is a French version of this cube fourm also... (not sure what the name of it is precisely). I hope that helps. -Doug --- In speedsolvingrubikscube@yahoogroups.com, François SECHET <frsechet@y...> wrote: > Hi evreybody! > I have some kind of a big problem with my cube... I think everybody has already had this problem before, but I haven't stop practicing more for more than one month. The cube I use is a very good one (but I don't know which type of cube it is), but the colors start to whiten... Can anybody tell me what I can do on my next cube, that I don't have to buy a new one every 5 weeks? > An other thing I want to say, is that I live in France, and that most of you guys live in America, in the Netherlands or in some place of Eastern Europe. And I must tell, almost nobody here can do the cube... For example, in my school, I'm the only one who can even solve it, and I don't speak of speedsolving. Ok, that's quite impressive for the others to look at me solving it, but I just want to say I find it quite stupid cube hasn't become a national 'sport' here like it seems to be elsewhere... I don't even know any French cubist in my area, and I live near Paris... But this isn't really interesting, the interesting part of this post was the first one, and I would be glad if anybody could give me some tips... > Thanks, > François > > > > --------------------------------- > Do You Yahoo!? -- Une adresse @... gratuite et en français ! > Testez le nouveau Yahoo! Mail > > [Non-text portions of this message have been removed]
4575. Re: Recent Magazine Article on 4 Cubists
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Oct 2003 11:04:30 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > Minh Thai is completely oblivious to the cubing world, isn't he? He thinks people can't average any better than 20 seconds??? That's insane. Oh come on', be nice. Or at least quote the lines that bother you so that we may judge for ourselves. I havn't actually read it all in its entirety, but judging from the e-mail interview on the wc site, he's just trying to give a consevative look at it all and how the pressure of competition does indeed cause significantly slower times in many cases. I didn't notice anything remotely offensive that he said in the article (and I pick up on these things, lol). At some point he does say that he doesn't believe that the cube can be done in 20s average in compititon. But that's perfectly OK, A) it's his opionion (he used the word "believe") and B) it hasn't been shown in compeitition yet (DanK didn't average <20s he did 20.00s ignoring the statisical triming), C) this article was written before the WC and the article doesn't even mention it so MT can freely make such statements. The records list we are all used to is called UNOFFICIAL for good reasons. But, yes, yes, I am aware that MT should be aware of other cubists like JeffV and Pergl among his contemporaries who were also amazingly fast that may disprove his claims. I think it is better this way actually - that people don't go up to the media and be all like "it's possible to average 15s in compition" or 10s or 9s.... This makes people respect it more perhaps, like it 'does' take TONS of hardwork even to get to 30s. Ok perhaps more respect for the Cube itself then the cubist. I just see nothing wrong with it all, and I'm a bit shocked at how people could even get offended by it. Of course if 'you' *can* average under 20s (I guess that means a lot of you people here...), then that would be more fair that 'they' be somewhat annoyed. But last time I checked you don't average under 20..., so I don't see where your problem is? Is it that he may be out of touch with the cubing community now...., according to that article he has a life now not revolving around the cube. Many of the faster cubers at wc are not active in any online cube community (f.i. Gene) do we respect them any less for it? -Doug
4576. Re: Recent Magazine Article on 4 Cubists
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Oct 2003 14:51:00 -0000

Of course *I* don't average under 20. But look how many people do. Maybe Minh doesn't believe them when they say that, I dunno. --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > <unipsycho6@y...> wrote: > > Minh Thai is completely oblivious to the cubing world, isn't he? > He thinks people can't average any better than 20 seconds??? That's > insane. > > > Oh come on', be nice. Or at least quote the lines that bother you so > that we may judge for ourselves. I havn't actually read it all in > its entirety, but judging from the e-mail interview on the wc site, > he's just trying to give a consevative look at it all and how the > pressure of competition does indeed cause significantly slower times > in many cases. I didn't notice anything remotely offensive that he > said in the article (and I pick up on these things, lol). At some > point he does say that he doesn't believe that the cube can be done > in 20s average in compititon. But that's perfectly OK, A) it's his > opionion (he used the word "believe") and B) it hasn't been shown in > compeitition yet (DanK didn't average <20s he did 20.00s ignoring > the statisical triming), C) this article was written before the WC > and the article doesn't even mention it so MT can freely make such > statements. The records list we are all used to is called UNOFFICIAL > for good reasons. But, yes, yes, I am aware that MT should be aware > of other cubists like JeffV and Pergl among his contemporaries who > were also amazingly fast that may disprove his claims. > > I think it is better this way actually - that people don't go up to > the media and be all like "it's possible to average 15s in > compition" or 10s or 9s.... This makes people respect it more > perhaps, like it 'does' take TONS of hardwork even to get to 30s. Ok > perhaps more respect for the Cube itself then the cubist. > > I just see nothing wrong with it all, and I'm a bit shocked at how > people could even get offended by it. Of course if 'you' *can* > average under 20s (I guess that means a lot of you people here...), > then that would be more fair that 'they' be somewhat annoyed. But > last time I checked you don't average under 20..., so I don't see > where your problem is? Is it that he may be out of touch with the > cubing community now...., according to that article he has a life > now not revolving around the cube. Many of the faster cubers at wc > are not active in any online cube community (f.i. Gene) do we > respect them any less for it? > > > -Doug
4577. Re: silicone lubricant
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Oct 2003 14:52:11 -0000

i don't care for the SNAP silicone. i also tried prestone silicone and that's not the greatest either (although both are much better than nothing). the problem i had with these is that the propellant takes too long to evaporate and your cube is stiff for hours after lubricating. the best i found was from a company called "Castle" and it is 100% pure silicone lubricant. the Castle silicone uses a propellant that evaporates almost instantly. you can literally spray it in the edge- peice hole, blow in the hole for about a minute, and start cubing. with SNAP brand, my cube is usually stiff for hours while the propellant evaporates. i was able to buy the Castle silicon at aubochon's hardware store. i'm sure everyone here has their favorite brand of silicone, so this is only a suggestion. --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Hem... I'm usually able to find good lube at any convenience > store.... I just head straight for the automotive department. Look > for the word synthetic and don't touch those that read petroleum or > petroleum-based. I have good sucess at my local K-Marts btw. > > Multi-Purpose/General-Purpose is also a good indicator. Hope this > helps; I wouldn't order lube from online if I were you, the shipping > itself would make it too expensive. > > -Doug > > > > --- In speedsolvingrubikscube@yahoogroups.com, "c4r7" <c4r7@y...> > wrote: > > I live in North Texas, I checked Target, Walmart, Lowes, and > > HomeDepot. (no SNAP) > > > > I found this online and bought it. 100% Silicone Lubricant. > > I'll let you know how it works. > > > > https://www.livefit.com/accessory.php?action=viewItem&itemID=90 > > > > Price is good to, but gotta pay for shipping, but I spent that on > gas > > and energy looking for it.
4578. Re: [Speed cubing group] Re: Recent Magazine Article on 4 Cubists
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Oct 2003 16:59:02 +0200

----- Original Message ----- From: d_funny007 To: speedsolvingrubikscube@yahoogroups.com Sent: Friday, October 10, 2003 1:04 PM Subject: [Speed cubing group] Re: Recent Magazine Article on 4 Cubists --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > Minh Thai is completely oblivious to the cubing world, isn't he? He thinks people can't average any better than 20 seconds??? That's insane. Oh come on', be nice. Or at least quote the lines that bother you so that we may judge for ourselves. I havn't actually read it all in its entirety, but judging from the e-mail interview on the wc site, he's just trying to give a consevative look at it all and how the pressure of competition does indeed cause significantly slower times in many cases. I didn't notice anything remotely offensive that he said in the article (and I pick up on these things, lol). At some point he does say that he doesn't believe that the cube can be done in 20s average in compititon. But that's perfectly OK, A) it's his opionion (he used the word "believe") and B) it hasn't been shown in compeitition yet (DanK didn't average <20s he did 20.00s ignoring the statisical triming), C) this article was written before the WC Yes, but I´m sure Thai had in mind <20s in one trial, (as in the WC82 he became champion in that way). So in that sense he "believed" wrong. R the article doesn't even mention it so MT can freely make such statements. The records list we are all used to is called UNOFFICIAL for good reasons. But, yes, yes, I am aware that MT should be aware of other cubists like JeffV and Pergl among his contemporaries who were also amazingly fast that may disprove his claims. I think it is better this way actually - that people don't go up to the media and be all like "it's possible to average 15s in compition" or 10s or 9s.... This makes people respect it more perhaps, like it 'does' take TONS of hardwork even to get to 30s. Ok perhaps more respect for the Cube itself then the cubist. I just see nothing wrong with it all, and I'm a bit shocked at how people could even get offended by it. Of course if 'you' *can* average under 20s (I guess that means a lot of you people here...), then that would be more fair that 'they' be somewhat annoyed. But last time I checked you don't average under 20..., so I don't see where your problem is? Is it that he may be out of touch with the cubing community now...., according to that article he has a life now not revolving around the cube. Many of the faster cubers at wc are not active in any online cube community (f.i. Gene) do we respect them any less for it? -Doug Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
4579. Re: cube colors
From: "gregvdyke" <gordon.dyke@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Oct 2003 15:16:42 -0000

--- In speedsolvingrubikscube@yahoogroups.com, François SECHET <frsechet@y...> wrote: > Hi evreybody! > I have some kind of a big problem with my cube... I think everybody has already had this problem before, but I haven't stop practicing more for more than one month. The cube I use is a very good one (but I don't know which type of cube it is), but the colors start to whiten... Can anybody tell me what I can do on my next cube, that I don't have to buy a new one every 5 weeks? You just need to make some new stickers... Don't worry, this is a very common problem - expect to have to do *something* to your cube at least once a week. (découpe du scotch de couleur sur du papier quadrillé 4mm pour les remplacer :) > An other thing I want to say, is that I live in France, and that most of you guys live in America, in the Netherlands or in some place of Eastern Europe. And I must tell, almost nobody here can do the cube... For example, in my school, I'm the only one who can even solve it, and I don't speak of speedsolving. Ok, that's quite impressive for the others to look at me solving it, but I just want to say I find it quite stupid cube hasn't become a national 'sport' here like it seems to be elsewhere... I don't even know any French cubist in my area, and I live near Paris... http://fr.groups.yahoo.com/group/rubiklub/ Comme and join the french-speaking cubists here! Greg (switzerland)
4580. Another cube appearance
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Oct 2003 15:35:24 -0000

Hi All, Let me inform that Kyoko Watanabe, who ranks at 4th for 3x3 with feet and has 49 sec in average for regular solving (not posted to UWR), will appear on internet broadcasting with her friends. You are very welcome to join. Please see and leave messages on the board. Thanks. You can see her solving video here. http://casty.jp/hikarisou/index_guest.php?owner_id=4142 She will be on somewhere in main page on Octber 13th 15:00-22:00 (GMT+9:00). (Oct 13th 2:00-9:00 EST) Main page is here http://casty.jp/hikarisou/index_madori.php In the current video, she says... "Hello," "I am a speedcubist Kyoko Watanabe." "I am going to solve this. " .....Solving rubik's cube.(approx. 58 sec).... "I will practice to be able to solve much faster." "Thanks" Acutually, this event is her 2nd appearance on the net, but I missed the 1st one. So I don't know the detail but I believe it must be like Jess's marathon live streaming video with two way communication via message board. It may be difficult for you to leave message on that site because you need to register yourself in Japanese. So if you could leave messages on this board, we can tranfser them to her. Sorry for inconvenience. Happy cubing.
4581. nxnxn and 3x3x2
From: "gregvdyke" <gordon.dyke@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Oct 2003 17:59:19 -0000

Hi all Just wanted to thank whoever gave me the advice on the 7x7x7 cube - working with adjacent sides helped - especially when I discovered an alg with the general property of exchanging any two "center" pieces (ie any two pieces which belong to two adjacent inner n-2xn-2 center pieces). I was also wondering whether anyone felt like giving me some competition in the 3x3x2 and 3x2x2 categories... You guessed it: my 3x3x3 has reached a plateau and I'm trying out new things - strangely, I had a 4 day break and, contrary to many, my average shot up from 27s to 29s - I'm back down under 27 again after two good hour sessions - trouble is, just solving the cube isn't good enough training any more! I'm on 8s for cross + first pair. If can hit 5s by going a bit slower and finding the pair quicker, I'll be below 25s cool! Has anyone who's been practicing looking for the next pair while placing the current pair ever managed to "find" the pair he was currently placing - and get thouroughly confused, like me?! Enough babble from me seeya Greg
4582. Re: silicone lubricant
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Oct 2003 18:52:00 -0000

Pretty much the only silicone i've used is Prestone brand. But i think it works pretty good, it only takes maybe 5 minutes for it to dry. Sometimes i just keep mixing the cube and that helps it dry, or pop out a piece and blow into the cube. Walmart around here always has some. it should be back by the tools in the section with the other aerosol stuff. if you cant find it then you can always ask somebody... I want to know what kind of lube Jesse Bonde, and Lars V. use, because their cubes were REALLY smooth.. -heath
4583. Re: nxnxn and 3x3x2
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Oct 2003 20:34:41 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "gregvdyke" <gordon.dyke@b...> wrote: > Hi all > > Just wanted to thank whoever gave me the advice on the 7x7x7 cube - > working with adjacent sides helped - especially when I discovered an > alg with the general property of exchanging any two "center" pieces > (ie any two pieces which belong to two adjacent inner n-2xn-2 center > pieces). > Didn't you really change 3 (but two were the same colour)?
4584. Re: nxnxn and 3x3x2
From: "gregvdyke" <gordon.dyke@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 10 Oct 2003 21:11:51 -0000

--- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "gregvdyke" > <gordon.dyke@b...> wrote: > > Hi all > > > > Just wanted to thank whoever gave me the advice on the 7x7x7 cube - > > working with adjacent sides helped - especially when I discovered > an > > alg with the general property of exchanging any two "center" pieces > > (ie any two pieces which belong to two adjacent inner n-2xn-2 > center > > pieces). > > > > Didn't you really change 3 (but two were the same colour)? yes :)
4585. Re: silicone lubricant
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 11 Oct 2003 05:52:41 -0000

It's not just the brand of silicone that can make a difference. I've found that the same brand of silicone applied to different brands of cubes will have different results. Silicone always helps, but it doesn't help as much on some cubes. I personally prefer to have a very loose/smooth cube, otherwise it bothers my wrists. I didn't find anyone else with a cube quite like mine in Toronto. In fact, several people (including LarsV :) teased me about how loose my cube was! :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > Pretty much the only silicone i've used is Prestone brand. But i > think it works pretty good, it only takes maybe 5 minutes for it to > dry. Sometimes i just keep mixing the cube and that helps it dry, > or pop out a piece and blow into the cube. Walmart around here > always has some. it should be back by the tools in the section with > the other aerosol stuff. if you cant find it then you can always > ask somebody... > > I want to know what kind of lube Jesse Bonde, and Lars V. use, > because their cubes were REALLY smooth.. > > -heath
4586. Proportion of time spent on F2L?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 11 Oct 2003 08:21:35 -0000

Following on from my question about what times are possible with a 3- look LL, I'm wondering what proportion of the time should be spent on the F2L in a good solve (using 3-look LL)? So, for times of, say, 50s, 40s, 30s, 20s, how many seconds would be spent on F2L and how many on the LL? Jasmine.
4587. Re: Proportion of time spent on F2L?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 11 Oct 2003 10:40:05 -0000

I would say about half the total time should be devoted to F2L half to LL, assuming a system with disjoint F2L and LL steps. I found this to be a good rule of thumb... For three look it should be almost the same. This rule starts to break down at sub-20 when sometimes it is more like 12s F2L and 8s LL. -Doug --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Following on from my question about what times are possible with a 3- > look LL, I'm wondering what proportion of the time should be spent on > the F2L in a good solve (using 3-look LL)? So, for times of, say, > 50s, 40s, 30s, 20s, how many seconds would be spent on F2L and how > many on the LL? > > Jasmine.
4588. Re: Proportion of time spent on F2L?
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 11 Oct 2003 16:01:23 -0000

I average around 24-25 seconds. About 15-17 seconds is the F2L, so just under 10 would be my LL. I think about 2/3 of the time should be doing the F2L. Makes sense, dunnit? --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Following on from my question about what times are possible with a 3- > look LL, I'm wondering what proportion of the time should be spent on > the F2L in a good solve (using 3-look LL)? So, for times of, say, > 50s, 40s, 30s, 20s, how many seconds would be spent on F2L and how > many on the LL? > > Jasmine.
4589. Re: [Speed cubing group] How should an official rubik's cube timer work?
From: Mark Longridge <zero1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 11 Oct 2003 14:45:18 -0400

Ok, This is what I was able to discern from watching the WC1982 video on Ron van Bruchem's site, and also re-watching the Canadian Championships of 1982: There was a white podium with a raised black square on the top. Cubists had 15 seconds inspection time, same as in WC2003. A judge, Mr. Sanderson, would cover the cube with his hand and when he removed is hand the cubist would pick up the cube and the timer would start. This was similar to WC2003 but not exactly the same. At the Canadian Championships I found something very similar, except the timer pad was thicker and looked like it was made from metal, with the top of the pad being black. In those days I can't recall anyone using mouse pads, and definitely mouse pads were not used for the pad timers in 1982. At the Canadian Championships the judge did not cover the cube with his hand, the cubist would simply pick the cube up from the table. There was a long red dot matrix display which was connected to the timer pad by a cable. This was different than WC2003 since a 7-segment display was used. Actually I think the 7-segment display is much easier to see, and easier to film. My understanding is that Ideal Toy had the pads build custom for the North American cube contests, both for the U.S. and Canada. Of course Ideal Toy is long gone now, so I am not 100% sure if the pad had a photo sensor or was pressure sensitive, but I think there was a small hole in the pad. To answer your question about the pad, I think the pad should be something relatively hard. My recollection is that the timer pads used in the U.S. and Canada had a black plastic top. In the Canadian video I could see that the pad was enclosed by metal, possibly aluminium. If someone has a video of the "That's Incredible" episodes from 1981 and 1982 they could possibly confirm if the timer pads were the same ones which were used in Canada. Mark On Thursday 09 October 2003 04:25 pm, Eric Johanson wrote: > great. thanks for the info. > > do you have any idea what the pads in 1982 were made of? was it a > soft "mouse-pad" with a little hole in it for the photo sensor? or > was it a hard plastic platform with a hole in it? > > do you think the pad where the cube is placed before/after solving > should be made of something soft or hard?
4590. Re: Proportion of time spent on F2L?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 11 Oct 2003 18:48:01 -0000

No, that doesn't make sense. There are 12 F2L pieces and 8 LL pieces... The 12 to 8 ratio (3:2) I gave accidently agrees with this more then what yuo said (2:1). I think, however, that it is more practical to go with a half-half rule until sub-25, say. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > I average around 24-25 seconds. About 15-17 seconds is the F2L, so > just under 10 would be my LL. I think about 2/3 of the time should > be doing the F2L. Makes sense, dunnit? > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > Following on from my question about what times are possible with a > 3- > > look LL, I'm wondering what proportion of the time should be spent > on > > the F2L in a good solve (using 3-look LL)? So, for times of, say, > > 50s, 40s, 30s, 20s, how many seconds would be spent on F2L and how > > many on the LL? > > > > Jasmine.
4591. Re: Proportion of time spent on F2L?
From: "Andy C" <rubiks1938@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 12 Oct 2003 03:21:37 -0000

For a sub-20 cuber, 10 seconds are spent for the F2L and 7 for the LL. That's only an average with the Fridrich method, and assuming you use a 2-look LL. In my case (since I'm 15.4 seconds) the F2L takes about 9.4-9.5 seconds and the LL takes 6 or just under that. That's about a 3:2 ratio for time spent on the F2L to the time spent on the LL. It does depend on what time range you're in (40's, 30's, 20's) and how many looks you use for the LL. Andy http://users.rcn.com/rhodee/cube.html
4592. Re: Proportion of time spent on F2L?
From: "Andy C" <rubiks1938@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 12 Oct 2003 03:21:46 -0000

For a sub-20 cuber, 10 seconds are spent for the F2L and 7 for the LL. That's only an average with the Fridrich method, and assuming you use a 2-look LL. In my case (since I'm 15.4 seconds) the F2L takes about 9.4-9.5 seconds and the LL takes 6 or just under that. That's about a 3:2 ratio for time spent on the F2L to the time spent on the LL. It does depend on what time range you're in (40's, 30's, 20's) and how many looks you use for the LL. Andy http://users.rcn.com/rhodee/cube.html
4593. Cube Stickers
From: "fatansn2" <fatansn2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 12 Oct 2003 05:58:20 -0000

Hi! The stickers on my rubik's cube were starting to wear off, so I tried putting on some of those regular paper stickers on them. That was yesterday. Some of the paper is wearing off already, and it will be dead in a few days. Any suggestions to what else I can use on them and where I can get it (wal mart?). Thanks. Adrian
4594. Anyone know of a puzzle shop in the Chicago area?
From: fiveolddogs <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 12 Oct 2003 15:53:29 -0000

I'd like to shop for a few mechanical puzzles and actually see them in person. There used to be a shop in the St. Charles mall that sold mechanical puzzles among other items such as jigsaw puzzles. Anyone know of a store still in business in the area? Thanks, Scott
4595. Re: Proportion of time spent on F2L?
From: "Chris Sz..." <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 12 Oct 2003 18:10:07 -0000

I'd say 2/3 of the time should be spent on the F2L and the last 1/3 on the LL. My LL (3-looks) average is under 10sec but my F2L is consistantly over 20 seconds. I guess I should work on that more especially if what Doug said is true. Does anyone know the ratio of the average number of moves in the F2L and LL? That wouldn't be an accurate representation of the time that should be spent on each part since the LL goes faster but it would be interesting to know. --barefoot Chris --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > I would say about half the total time should be devoted to F2L half > to LL, assuming a system with disjoint F2L and LL steps. > > I found this to be a good rule of thumb... For three look it should > be almost the same. This rule starts to break down at sub-20 when > sometimes it is more like 12s F2L and 8s LL. > > -Doug > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > Following on from my question about what times are possible with a > 3- > > look LL, I'm wondering what proportion of the time should be spent > on > > the F2L in a good solve (using 3-look LL)? So, for times of, say, > > 50s, 40s, 30s, 20s, how many seconds would be spent on F2L and how > > many on the LL? > > > > Jasmine.
4596. 89 timer update
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 12 Oct 2003 21:32:10 -0000

Hey all, I changed out the ti-89 timer file. I added a session average display as well as display of the 12 most recent times on the home screen. No major renovations, but just a little something I thought it could use. 89timer.zip in the Files section of the group! Enjoy, Daniel
4597. Re: Proportion of time spent on F2L?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 12 Oct 2003 22:07:49 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Chris Sz..." <s2chris2@h...> wrote: > Does anyone know the ratio of > the average number of moves in the F2L and LL? That wouldn't be an > accurate representation of the time that should be spent on each > part since the LL goes faster but it would be interesting to know. Good question. The best I can offer is 35 in F2L vs. 21 in LL according to Jessica's website. I find most of the time I use less then 21 in the LL with my CLL/ELL approach, except for about 30% of the time I'm using almost double that number. I suppose it averages out. I don't think the 35 estimate is good for the F2L. I am on average able to solve and F2L in 2-3 turms less then that using the Fridrich system by choosing the order of which edge to place first, second, third, ... and by using slant pairing if necessary. And even less using my own system when comparing in Slice Count Metric. This is not to say that my method is better, my method requires way too much recognition. -Doug
4598. I knew it! Our universe is a megaminx
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 13 Oct 2003 00:13:50 -0000

A fun article to look at, and to think about: http://msnbc.com/news/977607.asp -Richard
4599. Re: Anyone know of a puzzle shop in the Chicago area?
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 13 Oct 2003 00:30:30 -0000

Hey Scott, i am in the schaumburg area and the only place iknow of is gamers paradise in the woodfield mall but all they have is the 3x3 snake and simpsons puzzles. I'd like to find some puzzle stores too... jake --- In speedsolvingrubikscube@yahoogroups.com, fiveolddogs <no_reply@y...> wrote: > I'd like to shop for a few mechanical puzzles and actually see them in person. There used to be a shop in the St. Charles mall that sold mechanical puzzles among other items such as jigsaw puzzles. Anyone know of a store still in business in the area? > > Thanks, > Scott
4600. Re: 89 timer update
From: "c4r7" <c4r7@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 13 Oct 2003 01:53:53 -0000

I've got a TI83+ and TI86 will this work on them? --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > Hey all, I changed out the ti-89 timer file. I added a session > average display as well as display of the 12 most recent times on the > home screen. No major renovations, but just a little something I > thought it could use. > > 89timer.zip in the Files section of the group! > Enjoy, > Daniel
4601. Re: [Speed cubing group] Another cube appearance
From: raul jose <topgunryu@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 12 Oct 2003 19:49:18 -0700 (PDT)

I went to the page linked there, but I cant see the video. I can hear it, but cant see it. Is this happening to anyone else? - Raul makimoto2000us <no_reply@yahoogroups.com> wrote: Hi All, Let me inform that Kyoko Watanabe, who ranks at 4th for 3x3 with feet and has 49 sec in average for regular solving (not posted to UWR), will appear on internet broadcasting with her friends. You are very welcome to join. Please see and leave messages on the board. Thanks. You can see her solving video here. http://casty.jp/hikarisou/index_guest.php?owner_id=4142 She will be on somewhere in main page on Octber 13th 15:00-22:00 (GMT+9:00). (Oct 13th 2:00-9:00 EST) Main page is here http://casty.jp/hikarisou/index_madori.php In the current video, she says... "Hello," "I am a speedcubist Kyoko Watanabe." "I am going to solve this. " .....Solving rubik's cube.(approx. 58 sec).... "I will practice to be able to solve much faster." "Thanks" Acutually, this event is her 2nd appearance on the net, but I missed the 1st one. So I don't know the detail but I believe it must be like Jess's marathon live streaming video with two way communication via message board. It may be difficult for you to leave message on that site because you need to register yourself in Japanese. So if you could leave messages on this board, we can tranfser them to her. Sorry for inconvenience. Happy cubing. Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. t s - hmmm... forbidden donut - --------------------------------- Do you Yahoo!? The New Yahoo! Shopping - with improved product search [Non-text portions of this message have been removed]
4602. Re: 89 timer update
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 13 Oct 2003 03:22:35 -0000

I don't think so, not unless someone rewrites the program code to work with them, and sadly I don't have either of those to work with. Daniel --- In speedsolvingrubikscube@yahoogroups.com, "c4r7" <c4r7@y...> wrote: > I've got a TI83+ and TI86 will this work on them? > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > <swedishlf@h...> wrote: > > Hey all, I changed out the ti-89 timer file. I added a session > > average display as well as display of the 12 most recent times on > the > > home screen. No major renovations, but just a little something I > > thought it could use. > > > > 89timer.zip in the Files section of the group! > > Enjoy, > > Daniel
4603. Re: Anyone know of a puzzle shop in the Chicago area?
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 13 Oct 2003 05:11:02 -0000

Wow! Shopping at Charlestown Mall, huh? You must be close - I'm just 10-15 minutes from there. Anyway, there used to be a Gamer's Paradise at Charlestown - that's where I got my Rubik's UFO. I've also had some luck with places like Zany Brainy and Noodle Kidoodle, one of which I believe is also at Charlestown Mall. If not, I know there is (or at least was in recent history) a Noodle Kidoodle at Stratford Square Mall (probably 20-25 minutes E-NE of Charlestown Mall. From Charlestown Mall, just take North Ave East to Gary Ave, and take that north to the mall just past Army Trail Rd (on the right). - Grant --- jake wrote: > Hey Scott, i am in the schaumburg area and the only place iknow of > is gamers paradise in the woodfield mall but all they have is the > 3x3 snake and simpsons puzzles. I'd like to find some puzzle > stores too... --- Scott wrote: > I'd like to shop for a few mechanical puzzles and actually see > them in person. There used to be a shop in the St. Charles mall > that sold mechanical puzzles among other items such as jigsaw > puzzles. Anyone know of a store still in business in the area?
4604. cube room is still open
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 13 Oct 2003 11:27:19 -0000

--- In speedsolvingrubikscube@yahoogroups.com, raul jose <topgunryu@y...> wrote: > I went to the page linked there, but I cant see the video. I can hear it, but cant see it. Is this happening to anyone else? Hi Raul, Thanks for your visiting to the web site. Sorry, I don't know why you can't. It is still open another a few more hours. Now you can see one of Japanese sub20er. http://casty.jp/hikarisou/index_room.php?room_id=4 Masayuki Akimoto
4605. Cubers in Australia
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 13 Oct 2003 13:05:46 -0000

About a week ago I was contacted by Seven Towns, asking if they could pass on my email address to the Australian distributor of Rubik's puzzles as they were interested in talking to speedcubers in Australia as part of their marketing campaign. Of course I said yes, and that I was very happy to be involved in promoting cubing in Australia! I heard back from the Australian distributor today and they asked if I knew other speedcubers in Australia who'd also be interested. I don't think they have a specific plan of what they might want from us yet, but I guess they're working on it. And it might depend on how many Australia speedcubers they can find. Anyway, I know there aren't many Australians in this group, but I there are a few (eg. Ryan H). Email me if you are interested and I'll pass on your details. Jasmine.
4606. Re: Cube Stickers
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 13 Oct 2003 14:34:53 -0000

the stickers from rubiks.com have been redesigned and are now made of pvc, so they will last for months. --- In speedsolvingrubikscube@yahoogroups.com, "fatansn2" <fatansn2@y...> wrote: > Hi! The stickers on my rubik's cube were starting to wear off, so I > tried putting on some of those regular paper stickers on them. That > was yesterday. Some of the paper is wearing off already, and it will > be dead in a few days. Any suggestions to what else I can use on them > and where I can get it (wal mart?). Thanks. > > Adrian
4607. Re: [Speed cubing group] How should an official rubik's cube timer work?
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 13 Oct 2003 14:41:17 -0000

great information. thanks a lot. if anyone has old videos showing timer pads, i would be interested in seeing them. you can email me at epj69@... -eric --- In speedsolvingrubikscube@yahoogroups.com, Mark Longridge <zero1@l...> wrote: > Ok, > > This is what I was able to discern from watching the > WC1982 video on Ron van Bruchem's site, and also > re-watching the Canadian Championships of 1982: > > There was a white podium with a raised black square > on the top. Cubists had 15 seconds inspection time, > same as in WC2003. A judge, Mr. Sanderson, would > cover the cube with his hand and when he removed > is hand the cubist would pick up the cube and the > timer would start. This was similar to WC2003 but not > exactly the same. > > At the Canadian Championships I found something > very similar, except the timer pad was thicker and > looked like it was made from metal, with the top of > the pad being black. In those days I can't recall > anyone using mouse pads, and definitely mouse > pads were not used for the pad timers in 1982. > At the Canadian Championships the judge did not > cover the cube with his hand, the cubist would > simply pick the cube up from the table. > > There was a long red dot matrix display which was connected > to the timer pad by a cable. This was different than > WC2003 since a 7-segment display was used. Actually > I think the 7-segment display is much easier to see, > and easier to film. > > My understanding is that Ideal Toy had the pads > build custom for the North American cube contests, > both for the U.S. and Canada. Of course Ideal Toy > is long gone now, so I am not 100% sure if the > pad had a photo sensor or was pressure sensitive, > but I think there was a small hole in the pad. > > To answer your question about the pad, I think the pad > should be something relatively hard. My recollection > is that the timer pads used in the U.S. and Canada > had a black plastic top. In the Canadian video I could see > that the pad was enclosed by metal, possibly aluminium. > > If someone has a video of the "That's Incredible" episodes > from 1981 and 1982 they could possibly confirm if the > timer pads were the same ones which were used in > Canada. > > Mark > > > On Thursday 09 October 2003 04:25 pm, Eric Johanson wrote: > > great. thanks for the info. > > > > do you have any idea what the pads in 1982 were made of? was it a > > soft "mouse-pad" with a little hole in it for the photo sensor? or > > was it a hard plastic platform with a hole in it? > > > > do you think the pad where the cube is placed before/after solving > > should be made of something soft or hard?
4608. need a good cube
From: "paule0917" <ganzleichtzumerken@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 13 Oct 2003 17:06:47 -0000

hello i am from germany and i need a new good cube, but i really don't know where to get one. because the ones to buy on ebay are not really good. perhaps there's someone out there who can sell one to me. so it would be great if someone can tell me via email or here in this yahoo group. thanks alot paul
4609. Re: need a good cube
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 13 Oct 2003 18:19:40 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "paule0917" <ganzleichtzumerken@f...> wrote: > hello > i am from germany and i need a new good cube, but i really don't know > where to get one. because the ones to buy on ebay are not really > good. perhaps there's someone out there who can sell one to me. so it > would be great if someone can tell me via email or here in this yahoo > group. thanks alot > paul Right now your best bet is probably Rubiks.com Ton sells really good cubes called "studio" cubes at his site http://www.speedcubing.com/ton/buy1.htm but he is out of stock right now and it might be awhile until he has cubes to sell again.
4610. Re: need a good cube
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 13 Oct 2003 21:48:16 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "paule0917" <ganzleichtzumerken@f...> wrote: > hello > i am from germany and i need a new good cube, but i really don't know > where to get one. because the ones to buy on ebay are not really > good. perhaps there's someone out there who can sell one to me. so it > would be great if someone can tell me via email or here in this yahoo > group. thanks alot > paul My best cube for now: A standard Rubik's one. Still perfect after far more than 10000 solvings. $9 at my local toy store. But all cubes are not born equal. Maybe you'll need to open a few boxes to find one well balanced (same spring tension everywhere). Gilles.
4611. Re: need a good cube
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 13 Oct 2003 22:25:09 -0000

I love the Rubiks ones, except the stickers are eeeevil. You need to replace them after about a day to a week if you speed cube often. --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "paule0917" > <ganzleichtzumerken@f...> wrote: > > hello > > i am from germany and i need a new good cube, but i really don't know > > where to get one. because the ones to buy on ebay are not really > > good. perhaps there's someone out there who can sell one to me. so it > > would be great if someone can tell me via email or here in this yahoo > > group. thanks alot > > paul > > My best cube for now: A standard Rubik's one. Still perfect after far > more than 10000 solvings. > $9 at my local toy store. > But all cubes are not born equal. Maybe you'll need to open a few > boxes to find one well balanced (same spring tension everywhere). > > Gilles.
4612. Temperature
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 14 Oct 2003 02:41:32 -0000

Does the temperature of a cube affect how well it performs? It's gotten colder lately, and I've found that my cube has gotten stiffer. I did a sort of experiment, and put my speedcube in the freezer. It didn't change much, except it made my hands cold making it harder to cube. LOL But when I heated it up slightly, it got better. Does heat make the lubricant melt or something, causing it to be more slippery?
4613. Re: Cube Stickers
From: fiveolddogs <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 14 Oct 2003 04:25:01 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > the stickers from rubiks.com have been redesigned and are now made > of pvc, so they will last for months. Does this mean that new official rubik's cubes sold at stores such as target now have PVC stickers instead of the silly paper stickers they pawned off on us for the past couple years?
4614. Re: need a good cube
From: "paule0917" <ganzleichtzumerken@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 14 Oct 2003 11:09:59 -0000

thanks for your answers. @Heath: i know about ton's cubes, but as you said they're out of stock. and also buying from rubiks.com isn't that a good idea, because the shipping cost is immense. @Michael Atkinson: but if the stickers are that bad, where can i get new one, let me guess on rubiks.com? Or is perhaps someone out there who can sell me some stickers? @Gilles: but i thought, that the new cubes have no springs anymore? or was it that they have no screws anymore? But if there are no screws how can i prepare the cube for speedcubing? I loosed the screws on my old one a bit, so it was a really good cube till it broke.
4615. Today Show appearance
From: cubin4speed <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 14 Oct 2003 18:00:29 -0000

Hi All, Just wanted to let you know I've got a public appearance tomorrow (Wednesday) morning. I'll be on "The Today Show" on nbc between 7 and 10 AM. I don't really watch TV myself, but I've heard it's fun. ;) Peace, Dan
4616. Last Two Centers on Large Cubes
From: "Doug Brasher" <douglasbb@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 14 Oct 2003 18:32:59 -0000

Anyone have a good method for solving the last two centers on large cubes (6x6x6 or larger)? I guess I have just been getting lucky with the centers on smaller cubes.
4617. Re: Temperature
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 14 Oct 2003 18:41:57 -0000

i think everyone varies on this. i like the small amount of resistance that is caused by room-temperature silicone lubricant. some probably like a very slippery cube. one of my cubes is made of really hard plastic and after you lube it, the thing is so slippery it flops all over the place when you're trying to hold it-- i can hardly use it for speed-cubing. it's not worn out (i.e. the corners don't rattle), just slippery. although it's great for demonstrating to someone how slippery a cube can be made. -eric --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > Does the temperature of a cube affect how well it performs? It's > gotten colder lately, and I've found that my cube has gotten stiffer. > I did a sort of experiment, and put my speedcube in the freezer. It > didn't change much, except it made my hands cold making it harder to > cube. LOL > But when I heated it up slightly, it got better. Does heat make the > lubricant melt or something, causing it to be more slippery?
4618. Re: Cube Stickers
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 14 Oct 2003 18:52:07 -0000

yes. but... there's no telling how long it will take the existing inventory of cubes with paper stickers to be used up. so eventually, you will find that new cubes use the pvc stickers. i would guess that hasn't happened yet because the stickers were just redesigned this year. if you buy stickers-only from rubiks.com, they will definitely be the pvc ones, because they used up the last of the remaining paper stickers stock at the 2003 championships. (the people who restickered first at the championships got paper stickers, and people who waited until later to resticker found the newer pvc stickers). i've found that it's pretty hard to tell the difference between the paper and pvc stickers without touching them. -eric --- In speedsolvingrubikscube@yahoogroups.com, fiveolddogs <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > > the stickers from rubiks.com have been redesigned and are now made > > of pvc, so they will last for months. > > Does this mean that new official rubik's cubes sold at stores such as target now have PVC stickers instead of the silly paper stickers they pawned off on us for the past couple years?
4619. Three months later
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 14 Oct 2003 20:58:54 -0000

Hi, For the last three months, I've been trying a significantly different method (http://grrroux.free.fr/method/Intro.html). Speeding up was very difficult in the beginning, most of my times lying in the 40s-50s range. But I was happy, because it's good to be a beginner! :-) I'm getting faster now, with a best average of 22.8s, and a best time of 15s (not "lucky", but it's an outlier, statistically speaking). I've still got a lot to learn (corner algs and others), but it looks good, so... next milestone for the next three months: 20s (before I decide to switch to another method, again :-) ) Happy cubing, Gilles.
4620. Re: Today Show appearance
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 14 Oct 2003 21:00:18 -0000

It's great to hear that there's still media interest in RWC/speedcubing. :) BTW, I watched the Discovery Channel segment, which is very cool. For those who haven't seen it yet (there's a link on speedcubing.com), it features DanK, but there's footage from RWC and you'll see many other familiar faces in the background. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, cubin4speed <no_reply@y...> wrote: > Hi All, > > Just wanted to let you know I've got a public appearance tomorrow > (Wednesday) morning. I'll be on "The Today Show" on nbc between 7 > and 10 AM. > > I don't really watch TV myself, but I've heard it's fun. ;) > > Peace, > Dan
4621. READ THIS!!! Pop Century Resort in Disney World (cube related)
From: "Andy C" <rubiks1938@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 14 Oct 2003 23:58:02 -0000

Hi everyone, I just wanted to let you all know of something very exciting for everyone. Disney World is opening a new resort on December 14th, 2003 (Sunday) called Pop Century. It has 2880 rooms (starting at only $77/night) and the buildings are each four stories tall. There are sections of this resort that are dedicated to different pop icons of the 20th century. So far, the 50's through the 90's are ready to be opend (they actually have been ready since February, but because of the economy, Disney is waiting until December to open it). The 1900's thru 40's will open eventually. Those buildings are all built but they need to be decorated. Each building of each decade has phrases on it (for example, the 50's section says stuff like "Be-Bop" and "Craaazy, Man") and also larger-than-life size objects. Click on the link to see what I mean. http://images.google.com/images?q=pop+century&ie=ISO-8859-1&hl=en You will see some large bowling pins. They are 65 ft. tall. There are 9 of them, and the tenth one is a bowling-pin shaped pool. Next to the pool, the ground looks like a bowling alley with the same type of wood texture and the arrows to aim the ball toward the pins. That's creative, and the everything from the decades are somehow shown in each section of the resort. If you notice toward the bottom of the link, there is one picture with a 4-story tall Rubik's Cube. What's that doing there? That was one of the big icons of the 80's, so Disney "imagineers" (the ones who thought of how to decorate this place and other resorts and theme parks) thought that they should put up six giant cubes in the 80's section. The first one is totally random and the way it's supposed to be is that as you walk around the building, the cubes progressively get closer to being solved, and eventually the last cube is solved. I didn't get to check whether the positions of the cubes are possible or not, but the D faces on the cubes don't even exist (they are replaced by stands to hold up the cubes), but anyway it's a creative thing. The cube in that picture from Pop Century is the solved one and next to it is some kind of phone or walkie-talkie. Last week there was a major press event in Disney World, and they saw the article of me on rubikschamps.com, and thought they should invite me for this! I left last Tuesday, and left Saturday afternoon. So Friday morning on the 10th, I had to be awake at 3:40 a.m. to be at Pop Century by 5 for the morning news shows. For 7 hours I was busy cubing and answering questions about the cube. After four hours of sleep, little time to warm up, hands on the cold side, and some pressure, I was getting times around 16-21 seconds. Not bad. I was on some local channels in Orlando, Tampa, North Carolina, Wisconsin, Minnesota, and some other states (I don;t remember since I had too many interviews!) and one Spanish channel. Since I arrived early (at 4:30) I went all the way over to see the cubes. It's a bit of a long walk (huge resort!) but it was fun. Also during the 3-day event two new attractions opened. At Magic Kingdom, a new 3D show called Philhar Magic started to play. At Epcot, a new ride called Mission Space opened. It was open a few days before the press event but on Thursday night there were some former astronauts from Apollo missions and NASA who dedicated the ride. For this, Epcot closed early that day to prepare it for the night. Only guests were allowed to go, and I was one of them. Later, Sugar Ray and the B-52's played a concert but I was busy doing Test Track (great ride, you all have to do it! I actually have it on tape and might put it on my site!) The great thing about Mission Space though is that astronauts tried it out and it "passed the authenticity test" meaning the forces are realistic, just like astronauts have to go thru in training, but you only stay in one place! While experiencing some g-forces, a screen plays a movie like you're travelling thru space, and I heard it's incredibly realistic. If you're prone to motion sickness, don't do it!!! I think I'm talking a little too much now, but soon I will have the whole story posted on my site with pictures and a few video clips, but if you have any questions about Pop Century or the trip I went on then email me (rubiks1938@...) and I'll respond. Andy
4622. Re: Temperature
From: "Wayne" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 14 Oct 2003 23:58:23 -0000

I definitely notice the difference when the temperature changes. If my cube is left in a cool room it's stiffer than when it has sat in a warm car a while. --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > i think everyone varies on this. i like the small amount of > resistance that is caused by room-temperature silicone lubricant. > some probably like a very slippery cube. > > one of my cubes is made of really hard plastic and after you lube > it, the thing is so slippery it flops all over the place when you're > trying to hold it-- i can hardly use it for speed-cubing. it's not > worn out (i.e. the corners don't rattle), just slippery. although > it's great for demonstrating to someone how slippery a cube can be > made. > > -eric > > > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > <unipsycho6@y...> wrote: > > Does the temperature of a cube affect how well it performs? It's > > gotten colder lately, and I've found that my cube has gotten > stiffer. > > I did a sort of experiment, and put my speedcube in the freezer. > It > > didn't change much, except it made my hands cold making it harder > to > > cube. LOL > > But when I heated it up slightly, it got better. Does heat make > the > > lubricant melt or something, causing it to be more slippery?
4623. Adjusting screws
From: "snazzycool2001" <snazzycool2001@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 15 Oct 2003 01:13:15 -0000

I always here people saying they adjust the tension of their cube to make it move better, so i tried it. I popped out one of the center caps of my cube, and all i saw was a little round thing (I use rubiks.com brand). What am i supposed to do now? I'm guessing i turn the little round thing, but it wont budge? Am i doing the right thing? Shiraz H.
4624. Re: Adjusting screws
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 15 Oct 2003 01:25:16 -0000

Rubiks.com cubes don't have screws. Only the Studio Cubes from Ton do. But I personally think that they work fine without adjusting, as long as you lube them properly. --- In speedsolvingrubikscube@yahoogroups.com, "snazzycool2001" <snazzycool2001@y...> wrote: > I always here people saying they adjust the tension of their cube to > make it move better, so i tried it. > > I popped out one of the center caps of my cube, and all i saw was a > little round thing (I use rubiks.com brand). What am i supposed to > do now? I'm guessing i turn the little round thing, but it wont > budge? Am i doing the right thing? > > Shiraz H.
4625. Re: Last Two Centers on Large Cubes
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 15 Oct 2003 03:22:09 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Doug Brasher" <douglasbb@y...> wrote: > Anyone have a good method for solving the last two centers on large > cubes (6x6x6 or larger)? I guess I have just been getting lucky > with the centers on smaller cubes. Hi Doug, Suppose: R0=R, Rx=the slice places x th from R. (R1 is the next of R) U0=U, Uy=the slice places y th from U. (U1 is the next of U) Rx Uy L U'y R'x Uy L' U'y [8 moves] is 3 rotation of centers.[(D Rx Fy) (F Rx Uy) (F Ly Ux)] You can not swap the two centers. But You can do 3-rotation with two same color centers and one another color center after placing appropriate position. Good luck Masayuki Akimoto
4626. Re: Today Show appearance
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 15 Oct 2003 14:57:35 -0000

Oh, no - missed it! It's on too early here (7AM). If any of you caught it on tape, I'd really appreciate it if you could upload it.... (just the pertinent parts and any reasonable quality will do) -Doug --- In speedsolvingrubikscube@yahoogroups.com, cubin4speed <no_reply@y...> wrote: > Hi All, > > Just wanted to let you know I've got a public appearance tomorrow > (Wednesday) morning. I'll be on "The Today Show" on nbc between 7 > and 10 AM. > > I don't really watch TV myself, but I've heard it's fun. ;) > > Peace, > Dan
4627. Re: Adjusting screws
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 15 Oct 2003 15:16:29 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "snazzycool2001" <snazzycool2001@y...> wrote: > I always here people saying they adjust the tension of their cube to > make it move better, so i tried it. > > I popped out one of the center caps of my cube, and all i saw was a > little round thing (I use rubiks.com brand). What am i supposed to > do now? I'm guessing i turn the little round thing, but it wont > budge? Am i doing the right thing? > > Shiraz H. Ideal cubes from the 1980's have screws that can be adjusted. There were a few hundred million of them made and there are lots of them still around. There are about 10 on ebay right now. And some of them have never been used. The main ones are the big yellow box sealed in celophane, the carboard tube which is mainly from Britain, and the clear plastic cylinder with the black base. Be careful with the last because some pirate versions copied the clear cylinder. Also if you are tired of stickers get an Ideal Deluxe cube or the Rubik's Game cube which has plastic tiles. These can be expensive if their unused, but they are usually still great if you can only get a used one. David J
4628. Dutch Science day with speedcubing and puzzle workshop
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 15 Oct 2003 17:27:23 -0000

I will be on a Dutch Science day, this science day is for children to see and play and learn all about sciene I will be there to give some puzzle explenations and do some speedcubing demo's The following text is in Dutch Open dag Sciencepark Amsterdam Zaterdag 18 oktober 2003 Maak kennis met wetenschap en techniek bij onderwijs- en onderzoeksinstellingen op Sciencepark Amsterdam: LEER, DOE EN BELEEF! Adres: Kruislaan 300-419, Amsterdam Tijd: 12.00-17.00 uur Toegang: gratis Openbaar vervoer: vanaf de NS-stations Muiderpoort en Amstel rijden van 11.45 tot 17.15 uur gratis bussen. Eigen vervoer: gratis parkeren (zie routebeschrijving) Informatie: 020 525 78 65 (Pascale Nukoop) of 020 525 78 67 (Sharon Sourbag) Zie http://spa.fastxs.net/background.jsp?page=1179 Ton
4629. Re: Adjusting screws
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 15 Oct 2003 17:59:53 -0000

As stated by previous answers only the old 1980 Rubik's Cube and the new Rubik Studio cube have screws. The advantage of screw is that you can adjust the cube to your style of speedcubing. Also it will wear down evenly. But there are some adjustments possible for a Rubik's.com cube see http://www.speedcubing.com/ton/makinga.htm I personally do not use the rubik's.com cube, and if we look at the top 10 op the WC2003, they did not use a rubik's.com cube! Actually 4 of the top 10 got there cube from me, I prepared two of them for the final. You will need a speedcube if you want to do finger tricks. If you are lucky a rubik's.com can work fine, this depends if the tension is evenly. Most speedcubers try or just buy 10 cubes, to get a good cube. But still the current stickers are very bad. Than again the stickers will be replaced in the near future with stronger ones, the first tests of the new developed stickers where very positive. Ton --- In speedsolvingrubikscube@yahoogroups.com, "snazzycool2001" <snazzycool2001@y...> wrote: > I always here people saying they adjust the tension of their cube to > make it move better, so i tried it. > > I popped out one of the center caps of my cube, and all i saw was a > little round thing (I use rubiks.com brand). What am i supposed to > do now? I'm guessing i turn the little round thing, but it wont > budge? Am i doing the right thing? > > Shiraz H.
4630. Re: Today Show appearance
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 16 Oct 2003 01:50:21 -0000

--- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Oh, no - missed it! It's on too early here (7AM). > > If any of you caught it on tape, I'd really appreciate it if you > could upload it.... (just the pertinent parts and any reasonable > quality will do) > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, cubin4speed > <no_reply@y...> wrote: > > Hi All, > > > > Just wanted to let you know I've got a public appearance tomorrow > > (Wednesday) morning. I'll be on "The Today Show" on nbc between 7 > > and 10 AM. > > > > I don't really watch TV myself, but I've heard it's fun. ;) > > > > Peace, > > Dan
4631. Re: Last Two Centers on Large Cubes
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 16 Oct 2003 21:48:31 -0000

--- Doug Brasher wrote: > Anyone have a good method for solving the last two centers on large > cubes (6x6x6 or larger)? I guess I have just been getting lucky > with the centers on smaller cubes. Well, since you asked... I would bet it's not so much that you're getting lucky with the smaller cubes, but that it's easier to piece together rows in the smaller cubes. Using a row by row approach for the last two centers, working across from one side to the other, you can actually get everything that lies on one half, and everything that is on or outside the diagonals on the other half without using any algs. So, on a 6x6x6, you can get these (hopefully this makes sense): XXXX XXX XXX XXXX without algs, leaving just two spaces at most to fill in with algs. And actually, you can pre-fill at least one of the spaces, which is why a 5x5x5 requires no algs. I think you'll find that it could really add a lot of moves to your solution if you used an algorithm the whole way through the last two centers, so, this is what I would recommend - concentrate on one of the two faces, building it up one row at a time. First, piece together the rows on one half (without algs, using unsolved rows as a workspace), finishing with the center row (for odd order cubes). Then piece together the rows on the other half as much as possible. By "as much as possible", I mean that you can get anything that is no closer to the center than the row you are creating. I think I'm making this more confusing than it has to be, but it's hard to explain in words. Anyway, when you've done as much as possible without algs, fill in the gaps with an alg, used repetetively. The one I use (using the same notation as Masayuki, with the last two centers on F and R) has the effect of swapping 2 centers, (F Ux Ly) and (R Ux Fy), though it is actually a rotation of 3 as well. It is: U'x R' Dy R Ux R' D'y This is only 7 moves, with only 4 being slices (though slice turn vs. face turn is hardly important on computer cubes). You just have to make sure the U and D moves are not the same slice. If they are (e.g. slice U1 and slice D4 are the same one for a 6x6x6), reverse the R turns, and it will make it a different D slice move (e.g. Use D1 instead of D4 or D2 instead of D3). A nice feature of this alg, is that if you have multiple pieces in the Ux slice that are lined up and need to swap between R and F, you can just do multiple D slice moves (Dy, Dz, etc.), each one corresponding to a pair that gets swapped. This isn't particularly useful for the 6x6x6, since you can make sure you only have one gap to fill in, if you do it right. However, when you start working with 7x7x7, 8x8x8, and up, this becomes increasingly useful. --- Masayuki Akimoto wrote: > Suppose: > R0=R, Rx=the slice places x th from R. (R1 is the next of R) > U0=U, Uy=the slice places y th from U. (U1 is the next of U) > > Rx Uy L U'y R'x Uy L' U'y [8 moves] > > is 3 rotation of centers.[(D Rx Fy) (F Rx Uy) (F Ly Ux)] Unless I'm doing something wrong, I think this algorithm will only work for the pieces that lie on the diagonal closer to U and R than the center. - Grant
4632. way of life
From: "jackson18cam" <jackson18cam@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 17 Oct 2003 05:23:24 -0000

does anyone think of the cube as a way of life? is there some secret to life that lies in the cube? i just want to know some things people think about this, you dont have to be serious.
4633. Re: [Speed cubing group] way of life
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 17 Oct 2003 04:24:52 -0700 (PDT)

the cube is just a toy that's fun to play with. Although I think it does improve memory through learning algs, and finger dexterity. If there are any secrets to the cube i don't know about them -Richard --- jackson18cam <jackson18cam@...> wrote: > does anyone think of the cube as a way of life? is > there some secret > to life that lies in the cube? i just want to know > some things > people think about this, you dont have to be > serious. > > __________________________________ Do you Yahoo!? The New Yahoo! Shopping - with improved product search http://shopping.yahoo.com
4634. Dodgy silicone?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 17 Oct 2003 11:28:54 -0000

I bought new silicone spray today to use on my stiff Square-1. The last can of spray I bought worked really well on my cubes, but as I couldn't find it I bought a different brand. Anyway, I sprayed it and it made my Square-1 cube stiff and squeaky!! This is exactly the opposite to what it's supposed to do! I'm rather distressed because now my Square-1 is too stiff to use. :( Jasmine.
4635. Re: [Speed cubing group] way of life
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 17 Oct 2003 14:37:13 -0000

I think the cube can improve a lot of things about a person. Dexterity, memory, thinking quickly, looking ahead, etc. Plus, it's tons of fun. LOL --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson <richy_jr_2000@y...> wrote: > the cube is just a toy that's fun to play with. > Although I think it does improve memory through > learning algs, and finger dexterity. If there are any > secrets to the cube i don't know about them > -Richard > > --- jackson18cam <jackson18cam@y...> wrote: > > does anyone think of the cube as a way of life? is > > there some secret > > to life that lies in the cube? i just want to know > > some things > > people think about this, you dont have to be > > serious. > > > > > > > __________________________________ > Do you Yahoo!? > The New Yahoo! Shopping - with improved product search > http://shopping.yahoo.com
4636. Re: Dodgy silicone?
From: "Chris Sz..." <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 17 Oct 2003 18:33:44 -0000

That can happen sometimes. Different brands of silicon react differently with different types of plastic and can make a cube stiff especially if there is a lot of cube dust on the inside. This happened on my old cube and it actually ate away at the plastic. What brand did you use? My cousin just loaned me a square-1 and want to lube it but don't want to destroy it. Is it easy to take apart and put back togehter? If so, how does it come apart? --barefoot Chris --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I bought new silicone spray today to use on my stiff Square-1. The > last can of spray I bought worked really well on my cubes, but as I > couldn't find it I bought a different brand. Anyway, I sprayed it and > it made my Square-1 cube stiff and squeaky!! This is exactly the > opposite to what it's supposed to do! I'm rather distressed because > now my Square-1 is too stiff to use. :( > > Jasmine.
4637. Rubik's Studio Speedcube 2003
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 17 Oct 2003 19:00:43 -0000

I have some good news, I have the new Rubik's Studio cube 2003 in stock, I have three versions DIY Rubik's Studio Speedcube Lubricated Rubik's Studio Speedcube Prepared Rubik's Studio Speedcube This cube is intended for the speedcube community only, and is not offered on a commercial base. I have also a minimal amount of spare parts for the Rubik's Studio and Rubik's.com cubes. Ton See http://www.speedcubing.com/ton/buy1.htm
4638. Lucky Cases?
From: "Robert 13/m/usa" <mrcubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 17 Oct 2003 21:45:37 -0000

Ever since I'v been doin the cube, i'v been noticing that i have been getting lucky cases almost every time. I have been skipping steps alot. Here is my soluion--- 1.)Cross 0 algs 2.)3/4 bottom corners 1-3 algs 3.)3/4 middle edges 1-2 4.)4th bottom corner 1 of 3 5,)4th middle edge 1 of 2 6.)orient top edges 1 OR 2 7.)permute top edges 1 of 2 8.)permute top corners 1 of 2 OR 3 9,)orient top corners 2 TOTAL ALGS===============7 - 19 Can anyone tell me what is lucky and what is not?
4639. Re: [Speed cubing group] Rubik's Studio Speedcube 2003
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 17 Oct 2003 15:27:23 -0700 (PDT)

ton, what are the differences/similarities between the 1980 arxon studio and the 2003 studio cubes? just curious. bm turnthatcube <no_reply@yahoogroups.com> wrote: I have some good news, I have the new Rubik's Studio cube 2003 in stock, I have three versions DIY Rubik's Studio Speedcube Lubricated Rubik's Studio Speedcube Prepared Rubik's Studio Speedcube This cube is intended for the speedcube community only, and is not offered on a commercial base. I have also a minimal amount of spare parts for the Rubik's Studio and Rubik's.com cubes. Ton See http://www.speedcubing.com/ton/buy1.htm Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Shopping - with improved product search [Non-text portions of this message have been removed]
4640. Re: [Speed cubing group] Rubik's Studio Speedcube 2003
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 17 Oct 2003 23:28:56 -0000

I was wondering that, too. Also, how long of a life do the 2003 Studio Cubes have? --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > ton, > what are the differences/similarities between the 1980 arxon studio and the 2003 studio cubes? just curious. > bm > > turnthatcube <no_reply@yahoogroups.com> wrote: > I have some good news, I have the new Rubik's Studio cube 2003 in > stock, I have three versions > > DIY Rubik's Studio Speedcube > Lubricated Rubik's Studio Speedcube > Prepared Rubik's Studio Speedcube > > This cube is intended for the speedcube community only, and is not > offered on a commercial base. > > I have also a minimal amount of spare parts for the Rubik's Studio > and Rubik's.com cubes. > > Ton > > See http://www.speedcubing.com/ton/buy1.htm > > > > Yahoo! Groups Sponsor > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Shopping - with improved product search > > [Non-text portions of this message have been removed]
4641. Re: [Speed cubing group] Rubik's Studio Speedcube 2003
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 18 Oct 2003 06:37:23 -0000

The Rubiks's Arxon is a orginal 1980 with the bright orange. The logo on the Rubik's Studio cube can wear after a while. On the Arxon this does not happen. Both have strong vinyl stickers that are very strong, srews in the center. For speedcubing there is little difference, but is more a personal prefernce, it just feel a bit better. > Also, how long of a life do the 2003 Studio Cubes have? This depends you much you play. It take me more than 6 months before I use a new cube. In three years I used 4 speedcubes, I never had to replace the stickers. Ton --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > I was wondering that, too. > Also, how long of a life do the 2003 Studio Cubes have? > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > <brentmorganmaster@y...> wrote: > > ton, > > what are the differences/similarities between the 1980 arxon > studio and the 2003 studio cubes? just curious. > > bm > > > > turnthatcube <no_reply@yahoogroups.com> wrote: > > I have some good news, I have the new Rubik's Studio cube 2003 in > > stock, I have three versions > > > > DIY Rubik's Studio Speedcube > > Lubricated Rubik's Studio Speedcube > > Prepared Rubik's Studio Speedcube > > > > This cube is intended for the speedcube community only, and is not > > offered on a commercial base. > > > > I have also a minimal amount of spare parts for the Rubik's Studio > > and Rubik's.com cubes. > > > > Ton > > > > See http://www.speedcubing.com/ton/buy1.htm > > > > > > > > Yahoo! Groups Sponsor > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > :) > > --Brent > > > > --------------------------------- > > Do you Yahoo!? > > The New Yahoo! Shopping - with improved product search > > > > [Non-text portions of this message have been removed]
4642. Re: Dodgy silicone?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 18 Oct 2003 07:30:03 -0000

I went back to the hardware store today and bought a different brand of silicone spray. I tried it on an old crappy cube (in case it stuffed up the cube again) and it seemed okay. I sprayed a little on my Square-1, but it didn't help. Maybe because of the the dodgy spray I bought yesterday. :( I also bought a packet of coloured PVC tape. The pack contained 5 colours: white, red, yellow, blue and green. All I need now is orange. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I bought new silicone spray today to use on my stiff Square-1. The > last can of spray I bought worked really well on my cubes, but as I > couldn't find it I bought a different brand. Anyway, I sprayed it and > it made my Square-1 cube stiff and squeaky!! This is exactly the > opposite to what it's supposed to do! I'm rather distressed because > now my Square-1 is too stiff to use. :( > > Jasmine.
4643. Re: [Speed cubing group] Rubik's Studio Speedcube 2003
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 18 Oct 2003 12:30:30 -0000

I usually do about 50-100 two handed solves per day, and 20-50 one handed solves per day. I'll probably ask for one for my birthday in one month. If I don't get it, then I'll just buy it. --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > This depends you much you play. > > It take me more than 6 months before I use a new cube. In three years > I used 4 speedcubes, I never had to replace the stickers. > > Ton > > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > <unipsycho6@y...> wrote: > > I was wondering that, too. > > Also, how long of a life do the 2003 Studio Cubes have? > > --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan > > <brentmorganmaster@y...> wrote: > > > ton, > > > what are the differences/similarities between the 1980 arxon > > studio and the 2003 studio cubes? just curious. > > > bm > > > > > > turnthatcube <no_reply@yahoogroups.com> wrote: > > > I have some good news, I have the new Rubik's Studio cube 2003 in > > > stock, I have three versions > > > > > > DIY Rubik's Studio Speedcube > > > Lubricated Rubik's Studio Speedcube > > > Prepared Rubik's Studio Speedcube > > > > > > This cube is intended for the speedcube community only, and is > not > > > offered on a commercial base. > > > > > > I have also a minimal amount of spare parts for the Rubik's > Studio > > > and Rubik's.com cubes. > > > > > > Ton > > > > > > See http://www.speedcubing.com/ton/buy1.htm > > > > > > > > > > > > Yahoo! Groups Sponsor > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > > Service. > > > > > > :) > > > --Brent > > > > > > --------------------------------- > > > Do you Yahoo!? > > > The New Yahoo! Shopping - with improved product search > > > > > > [Non-text portions of this message have been removed]
4644. Re: Dodgy silicone?
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 18 Oct 2003 12:34:48 -0000

I don't know if you can take apart Square-1's, but when that happens to my 3x3x3's what I do is take it apart and soak it in water. That will clean off the silicone spray completely. I also don't know how much the stickers peel, though. Then once the cubes dry, try again. With a different silicone spray, probably. I reeaally like the Snap Silicone Spray, but I don't know if you can get that in Australia --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I went back to the hardware store today and bought a different brand > of silicone spray. I tried it on an old crappy cube (in case it > stuffed up the cube again) and it seemed okay. I sprayed a little on > my Square-1, but it didn't help. Maybe because of the the dodgy spray > I bought yesterday. :( > > I also bought a packet of coloured PVC tape. The pack contained 5 > colours: white, red, yellow, blue and green. All I need now is orange. > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > I bought new silicone spray today to use on my stiff Square-1. The > > last can of spray I bought worked really well on my cubes, but as I > > couldn't find it I bought a different brand. Anyway, I sprayed it > and > > it made my Square-1 cube stiff and squeaky!! This is exactly the > > opposite to what it's supposed to do! I'm rather distressed because > > now my Square-1 is too stiff to use. :( > > > > Jasmine.
4645. Re: Dodgy silicone?
From: "Kenny" <desert_eagle008@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 18 Oct 2003 15:31:13 -0000

Does anyone know if Snap works better than Prestone? And is the silicone from the lube kits at Rubiks.com good? Prestone works fine for me, but I'll get anything that will make my cube smoother. --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > I don't know if you can take apart Square-1's, but when that happens > to my 3x3x3's what I do is take it apart and soak it in water. That > will clean off the silicone spray completely. I also don't know how > much the stickers peel, though. Then once the cubes dry, try again. > With a different silicone spray, probably. I reeaally like the Snap > Silicone Spray, but I don't know if you can get that in Australia > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > I went back to the hardware store today and bought a different > brand > > of silicone spray. I tried it on an old crappy cube (in case it > > stuffed up the cube again) and it seemed okay. I sprayed a little > on > > my Square-1, but it didn't help. Maybe because of the the dodgy > spray > > I bought yesterday. :( > > > > I also bought a packet of coloured PVC tape. The pack contained 5 > > colours: white, red, yellow, blue and green. All I need now is > orange. > > > > Jasmine. > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > I bought new silicone spray today to use on my stiff Square-1. > The > > > last can of spray I bought worked really well on my cubes, but > as I > > > couldn't find it I bought a different brand. Anyway, I sprayed > it > > and > > > it made my Square-1 cube stiff and squeaky!! This is exactly the > > > opposite to what it's supposed to do! I'm rather distressed > because > > > now my Square-1 is too stiff to use. :( > > > > > > Jasmine.
4646. Re: Dodgy silicone?
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 18 Oct 2003 15:55:46 -0000

I don't know if Snap is better than Prestone or not, but I do know that the Rubiks.com lube kits are EVIL. I mean, they just don't work very well. They last for about a week before you have to re-apply it, and if you leave it somewhere hot then it gets extremely stiff. But with regular silicone spray, if you leave it somewhere hot, it gets extremely good. So stick with Snap or Prestone or whatever. --- In speedsolvingrubikscube@yahoogroups.com, "Kenny" <desert_eagle008@y...> wrote: > Does anyone know if Snap works better than Prestone? And is the > silicone from the lube kits at Rubiks.com good? Prestone works fine > for me, but I'll get anything that will make my cube smoother. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > <unipsycho6@y...> wrote: > > I don't know if you can take apart Square-1's, but when that > happens > > to my 3x3x3's what I do is take it apart and soak it in water. That > > will clean off the silicone spray completely. I also don't know how > > much the stickers peel, though. Then once the cubes dry, try again. > > With a different silicone spray, probably. I reeaally like the Snap > > Silicone Spray, but I don't know if you can get that in Australia > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > I went back to the hardware store today and bought a different > > brand > > > of silicone spray. I tried it on an old crappy cube (in case it > > > stuffed up the cube again) and it seemed okay. I sprayed a little > > on > > > my Square-1, but it didn't help. Maybe because of the the dodgy > > spray > > > I bought yesterday. :( > > > > > > I also bought a packet of coloured PVC tape. The pack contained 5 > > > colours: white, red, yellow, blue and green. All I need now is > > orange. > > > > > > Jasmine. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > > <no_reply@y...> wrote: > > > > I bought new silicone spray today to use on my stiff Square- 1. > > The > > > > last can of spray I bought worked really well on my cubes, but > > as I > > > > couldn't find it I bought a different brand. Anyway, I sprayed > > it > > > and > > > > it made my Square-1 cube stiff and squeaky!! This is exactly > the > > > > opposite to what it's supposed to do! I'm rather distressed > > because > > > > now my Square-1 is too stiff to use. :( > > > > > > > > Jasmine.
4647. Re: Rubik's Studio Speedcube 2003
From: "Justin Klemsz" <joostin4@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 18 Oct 2003 23:27:42 -0000

How long do you estimate you will have cubes left? Will I be able to wait a couple of weeks to buy? A month? Justin --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > I have some good news, I have the new Rubik's Studio cube 2003 in > stock, I have three versions > > DIY Rubik's Studio Speedcube > Lubricated Rubik's Studio Speedcube > Prepared Rubik's Studio Speedcube > > This cube is intended for the speedcube community only, and is not > offered on a commercial base. > > I have also a minimal amount of spare parts for the Rubik's Studio > and Rubik's.com cubes. > > Ton > > See http://www.speedcubing.com/ton/buy1.htm
4648. Re: Lucky Cases?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 19 Oct 2003 06:34:08 -0000

Alright, first of all I'd like to suggest consulting speedcubing.com first. (I'm sure many here would agree with that.) I do notice some oddness in what you have described though. If you consider the cross as a 'no alg' step, then why are you considering the FL conrers to need 1-3 algs? Do you mean 'up to 3 algs' or 'one of 3 actual algs for each of the 3 corners'? In other words, did you mean # of algs that are needed to be memorized for the step in question or # of algs that need to be executed in that step? If it is the second then you should have 1 for the cross number. In general with a method with so many steps, it is typical to run into more lucky cases when that step is skipped. But proportionate to your overall time, it shouldn't affect averages too much and can be counted as non-lucky. Assuming these are minor steps you have skipped and say a reasonable number of such skips (up to 3 for what you do, in my opinion). So I do suggest reading the "well-accepted" (continually revised if necessary) definition of luckyness on speedcubing.com, which seems to agree with other site's definitions to a good extent. If you are then unclear about anything feel free to type up a more descriptive question or solve that you find questionable. Come to think of it, I should ask around sometimes, to get more interesting conversations started but usually just sit down and do the mathematical/statistical computations (I am fairly strict about these things and not using lucky times in averages.) An actually solve example would be great for this sort of thing... Not to mention shed some light on other people's solving methods out there. Wouldn't it just be so simple if lucky times were just defined by something like times with greater then say 2.5 standar deviations away from one's average? But NOooooo, we have to be careful about such things since it is possible to get a slower then averge but still lucky time (i.e. skipped tons of steps but lost a lot of time elsewhere) or something in the opposite direction. -Doug Li --- In speedsolvingrubikscube@yahoogroups.com, "Robert 13/m/usa" <mrcubist@y...> wrote: > Ever since I'v been doin the cube, i'v been noticing that i have > been getting lucky cases almost every time. I have been skipping > steps alot. > Here is my soluion--- > > 1.)Cross 0 algs > 2.)3/4 bottom corners 1-3 algs > 3.)3/4 middle edges 1-2 > 4.)4th bottom corner 1 of 3 > 5,)4th middle edge 1 of 2 > 6.)orient top edges 1 OR 2 > 7.)permute top edges 1 of 2 > 8.)permute top corners 1 of 2 OR 3 > 9,)orient top corners 2 > > TOTAL ALGS===============7 - 19 > > Can anyone tell me what is lucky and what is not?
4649. Re: Rubik's Studio Speedcube 2003
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 19 Oct 2003 09:08:37 -0000

They go fast now, but this will slow down and I can order more at the Rubik's Studio so you can wait. I have now 60 left this should be enough for 8 months. Ton --- In speedsolvingrubikscube@yahoogroups.com, "Justin Klemsz" <joostin4@y...> wrote: > How long do you estimate you will have cubes left? Will I be able to > wait a couple of weeks to buy? A month? > > Justin > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > <no_reply@y...> wrote: > > I have some good news, I have the new Rubik's Studio cube 2003 in > > stock, I have three versions > > > > DIY Rubik's Studio Speedcube > > Lubricated Rubik's Studio Speedcube > > Prepared Rubik's Studio Speedcube > > > > This cube is intended for the speedcube community only, and is not > > offered on a commercial base. > > > > I have also a minimal amount of spare parts for the Rubik's Studio > > and Rubik's.com cubes. > > > > Ton > > > > See http://www.speedcubing.com/ton/buy1.htm
4650. Re: Dodgy silicone?
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 19 Oct 2003 16:14:18 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Kenny" <desert_eagle008@y...> wrote: > Does anyone know if Snap works better than Prestone? And is the > silicone from the lube kits at Rubiks.com good? Prestone works fine > for me, but I'll get anything that will make my cube smoother. the main difference between the various silicones is the propellant. i've found that once the propellant dries, they're all about the same. however, some sprays have more silicone and others have more propellant, so with a brand that has lots of propellant, you have to spray a lot on to get much silicone. propellants that take a long time to dry leave your cube stiff and sticky until the propellant dries. so faster evaporating propellant is better. i've used three brands of silicone and here is my opinions: 1. prestone. not bad, propellant dries relatively quickly and there's enough silicone so you don't have to soak it. 2. snap. my least favorite, the propellant takes forever to dry and there's not much silicone so you have to saturate it to leave much silicone behind. 3. castle. my favorite, the propellant dries *instantly*, and there's tons of silicone so a quick spray leaves your cube nice and greasy. of course opinions vary, so your mileage may vary, as they say. -eric
4651. Re: Lucky Cases?
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 19 Oct 2003 16:22:35 -0000

i consider lucky to be something that happens less often than around 3% - 5% of the time. however opinions vary widely on this. with so many steps in your solution, i would not consider skipping any one of them that lucky (except obviously the cross). -eric --- In speedsolvingrubikscube@yahoogroups.com, "Robert 13/m/usa" <mrcubist@y...> wrote: > Ever since I'v been doin the cube, i'v been noticing that i have > been getting lucky cases almost every time. I have been skipping > steps alot. > Here is my soluion--- > > 1.)Cross 0 algs > 2.)3/4 bottom corners 1-3 algs > 3.)3/4 middle edges 1-2 > 4.)4th bottom corner 1 of 3 > 5,)4th middle edge 1 of 2 > 6.)orient top edges 1 OR 2 > 7.)permute top edges 1 of 2 > 8.)permute top corners 1 of 2 OR 3 > 9,)orient top corners 2 > > TOTAL ALGS===============7 - 19 > > Can anyone tell me what is lucky and what is not?
4652. Three videos.
From: planet_katsu <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 19 Oct 2003 22:26:17 -0000

Hello, every one. I up-loaded three videos. http://www5.gateway.ne.jp/~katsu-k/a_cube_video.html Thanks a lot. Katsu p.s. Sorry, I am busy with work of the move of Web now.
4653. Spolier: Guide on How to solve 1x1x2 GLIDINGCUBE
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 19 Oct 2003 23:06:50 -0000

Ok, due to some interest/requests I'm going to write up a rough solution of the 1x1x2 Glidingcube here. If you have no idea what I'm talking about then go here: www.glidingcube.com and enjoy you limited trials, I know I did. Due to the high number of permutations and I think for the old version, the animations couldn't be turned off so back then an estimate for your solving times would be whatever you get on a regular cube twice that size in every dimension say on Oinkleburger; perhaps now it is like 80% of that time due to no animations switched off. First off, I'd like to say that it is a lot more difficult than it sounds. After solving the 3x3x3 version about 5 months ago when it first came out, on the first try and then some 10x10x10s in reasonable amount of time I decided to try a 1x1x2 version (after observing the redundancy of a 1x1x1, lol). Needless to say all of the 2 sticker swap algs shown on Ping's site don't work; neither did my own 2 sticker swap alg. On the other hand, some of you will be able to solve it no problem, but if you haven't done so I think it's a good exercise. I worked on the puzzle off&on for about 2 months (dang), going at it pretty much randomly since I figured the number of permutations to be very low. So I stooped to figuring it out mathematically. I thought up most of this through "cube-intuition" then backed it up with some mathematical reasoning. So let's get started... First off think of this cube differently then any other cube - think of it as two (length 6) belts that intersect at two points (I'll call that the top and bottom). This is of course more of a 15-puzzle interpretation then a mechanical polyhedron one that we are all accustomed to :). Ok so STEP1, solve one of these belts, if you can't do this then go back to doing the 3x3x3 or higher GC to get the hang of things. Know your preset color scheme and solve for it (I'll assume the U,D faces to contain the single sticker). Now at most 4 stickers need to permuted. MATH: Ok, forget about doing mechanical turns, none of them are required (due also by reasoning others have done, but the 1x1x2 might be a special case) and that any mechanical turn here is the same as a glide move. There are essentially 2 types of glides, a "short glide" and "long glide," each of order 4 and 6 respectively. Since these are even numbers.... we'll call the need to swap two sticker a "parity problem," although this can be compensated by swapping two identical color stickers elsewhere (with in the last 4 stickers). The unfinished belt can be thought of a hexagon, actually two overlapping triangles, whose lines indicate swaps that can be made through a 180 short glide. Connecting opposites to see what can be swapped by a 180ish long glide. From here plan out what needs to be. Note that many approaches can be taken, but there will usually be a simple optimal path to doing this. Any time you swap two stickers through one of these lines you have to undo it to another two, typically on the other triangle. THE GOAL: So the main goal could be to separate your colors onto the two triangles, say each should have 1 color A and 1 color B (hopefully you didn't make preset the color scheme to something like all white, lol). Once your here that and have no parity problem then it is easy to see what has to be done (2 short glides, with some conjugation in there (turning the belt to line up the first swap on say the top layer, doing the equiv of U2, doing an odd number of glides of the bad belt, and undoing the U2 there, then post-adjust by getting the unique top sticker back on the top face.)). To actually do the color separation use this type of technique (it it officially called commutation or conjugation) with long glides (basically a length 3 glide of the solved belt (or where the solved belt was, this should temporarily swap the top and bottom stickers, but this will be undone in the techniuqe)). FIX PARITY ERRORS: This is where people usually get stuck on doing, i.e. everything solved except something like the LU and RU stickers need to be swapped (observe the difference between this and swapping the LD and RD stickers, one solves into the proper color scheme and the other solves into a different color scheme, although some of you won't care as long as it looks like solved... I feel this is like solving the centers of a normal 4x4 wrong.) This is at the heart of the difficulty of this puzzle, mostly due to its high number of intersections... sort of like how solving the pyraminx for the first time would seem. So I could list a few ways of doing this but I think it'll be better if I just show you how to solve the example I gave about swapping LU and RU stickers: (R3F1R3F5-F3R1F3R5-U2), as an abuse of notation :).... Ok so something like R3 means that looking from the right side, the belt that lies on the perimeter should be glided 3 times (in either direction since it's a bit of a 180 analog). So as a result the top and bottom stickers are interchanged and so are the 4 on the F and B face. I ran out of trials on it, so I'm not 100% this alg works, but on paper it should at most leave you with something that looks solved in but in the wrong color scheme (this is easily fixed btw using commutation of long glides technique). As it turns out swapping the UL and DR stickers can be done by using 180ish long glides to swap UL and DR an in exchange swap top and bottom stickers. Now the cube can be solved by doing the color scheme correction (I mentioned 2 ways of doing this above). 1 correct color scheme, 5 worng ones btw. Solving one belt at a time reduces this possibility to 1 and 1. -Doug Li
4654. Pictures of me cubing at Disney World
From: "Andy C" <rubiks1938@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 20 Oct 2003 01:37:33 -0000

I posted some pictures from Disney World when I went there about two weeks ago. Here is the URL: http://www.angelfire.com/moon/ritz/Disney.html Andy http://users.rcn.com/rhodee/cube.html
4655. Algorithm fell out of my head...
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 20 Oct 2003 03:00:28 -0000

Hey all, I moved to the 3 look LL a few months ago and have been working just fine with it no worries. Then for the last 4 days or so, I completely forgot an algorithm... Not so much forgot it as replaced it with another. That is whenever situation P14 came up, I would execute P15 and whenever P15 came up, I would also execute P15. (permutation algorithms from www.speedcubing.com). As I said, I have been working just fine with all the algorithms in my head for 2 months now maybe. Yet one day I just lost P14. I had to look it up, I tried for 3 full days to do it without looking it up and I just kept getting it wrong. Now that I've looked it up, all is well, but I still for a split second want to do P15 when P14 comes up. Anyone else have similar experiences? Just your brain overwrote something without telling you? Thought it was weird, would like some insight.
4656. Re: Pictures of me cubing at Disney World
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 20 Oct 2003 06:27:45 -0000

Very cool! Let's see some more cube publicity! I checked it all out, but it seems that now it has reached its bandwidth limit so for the rest of you out there, you may have to wait a day or two to see it. I want a name tag like that... "Rubik's Cube Expert" :). (Aren't we all cube experts here...) It is incredeble the types of people you met there! Brady Bunch and a Yo-Yo champ, not to mention those Disney characters... -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Andy C" <rubiks1938@y...> wrote: > I posted some pictures from Disney World when I went there about two weeks > ago. > > Here is the URL: > http://www.angelfire.com/moon/ritz/Disney.html > > Andy > > http://users.rcn.com/rhodee/cube.html
4657. Re: Pictures of me cubing at Disney World
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 20 Oct 2003 07:44:20 -0000

Frightening pictures... Vade retro satanas! --- In speedsolvingrubikscube@yahoogroups.com, "Andy C" <rubiks1938@y...> wrote: > I posted some pictures from Disney World when I went there about two weeks > ago. > > Here is the URL: > http://www.angelfire.com/moon/ritz/Disney.html > > Andy > > http://users.rcn.com/rhodee/cube.html
4658. Re: Algorithm fell out of my head...
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 20 Oct 2003 14:09:57 -0000

--- pi3p14159265 wrote: > Hey all, > I moved to the 3 look LL a few months ago and have been working > just fine with it no worries. Then for the last 4 days or so, I > completely forgot an algorithm... Not so much forgot it as replaced > it with another. > > That is whenever situation P14 came up, I would execute P15 and > whenever P15 came up, I would also execute P15. [snip] > Anyone else have similar experiences? Just your brain overwrote > something without telling you? Thought it was weird, would like > some insight. I don't know that I've had the exact same situation, where I actually forgot an alg, and replaced it with another. However, I know that I occasionally will apply the wrong alg, if there is another one that starts with similar moves. For example, I have more than one PLL case that starts out with U R' D R2 U' R D', and I know I've exchanged them in the past. - Grant
4659. Re: Algorithm fell out of my head...
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 20 Oct 2003 14:28:38 -0000

I had a similar experience, where for a few minutes I couldn't remember the 'T' permutation algorithm. And I sometimes, like Grant, accidentally do the wrong algorithm. --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > Hey all, > I moved to the 3 look LL a few months ago and have been working > just fine with it no worries. Then for the last 4 days or so, I > completely forgot an algorithm... Not so much forgot it as replaced > it with another. > > That is whenever situation P14 came up, I would execute P15 and > whenever P15 came up, I would also execute P15. (permutation > algorithms from www.speedcubing.com). As I said, I have been working > just fine with all the algorithms in my head for 2 months now maybe. > Yet one day I just lost P14. I had to look it up, I tried for 3 full > days to do it without looking it up and I just kept getting it > wrong. Now that I've looked it up, all is well, but I still for a > split second want to do P15 when P14 comes up. > > Anyone else have similar experiences? Just your brain overwrote > something without telling you? Thought it was weird, would like some > insight.
4660. Re: Algorithm fell out of my head...
From: "solarisx2" <solarisx2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 21 Oct 2003 02:00:32 -0000

that has happened too me many times, right before WRC2k3 i totally forgot an alg i've known for 3months, no if ands or buts it was totally gone and never came back..just learned a different one and i sometimes mistake "T" perm for "Y" cause they start the same way for me. --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > I had a similar experience, where for a few minutes I couldn't > remember the 'T' permutation algorithm. And I sometimes, like Grant, > accidentally do the wrong algorithm. > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > <swedishlf@h...> wrote: > > Hey all, > > I moved to the 3 look LL a few months ago and have been working > > just fine with it no worries. Then for the last 4 days or so, I > > completely forgot an algorithm... Not so much forgot it as replaced > > it with another. > > > > That is whenever situation P14 came up, I would execute P15 and > > whenever P15 came up, I would also execute P15. (permutation > > algorithms from www.speedcubing.com). As I said, I have been > working > > just fine with all the algorithms in my head for 2 months now > maybe. > > Yet one day I just lost P14. I had to look it up, I tried for 3 > full > > days to do it without looking it up and I just kept getting it > > wrong. Now that I've looked it up, all is well, but I still for a > > split second want to do P15 when P14 comes up. > > > > Anyone else have similar experiences? Just your brain overwrote > > something without telling you? Thought it was weird, would like > some > > insight.
4661. Re: Algorithm fell out of my head...
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 21 Oct 2003 03:18:06 -0000

Glad to know I'm not the only one. Over the course of the few days where I couldn't remember the alg, I made up several new ones that worked, but they weren't as natural as the one that I used originally. Now, having cubed quite a bit for 2 or so days, I'm back on track and my times have never been better. Just can't wait for my cube to get here from Ton though! --- In speedsolvingrubikscube@yahoogroups.com, "solarisx2" <solarisx2@y...> wrote: > that has happened too me many times, right before WRC2k3 i totally > forgot an alg i've known for 3months, no if ands or buts it was > totally gone and never came back..just learned a different one > and i sometimes mistake "T" perm for "Y" cause they start the same > way for me. > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > <unipsycho6@y...> wrote: > > I had a similar experience, where for a few minutes I couldn't > > remember the 'T' permutation algorithm. And I sometimes, like > Grant, > > accidentally do the wrong algorithm. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > > <swedishlf@h...> wrote: > > > Hey all, > > > I moved to the 3 look LL a few months ago and have been > working > > > just fine with it no worries. Then for the last 4 days or so, I > > > completely forgot an algorithm... Not so much forgot it as > replaced > > > it with another. > > > > > > That is whenever situation P14 came up, I would execute P15 and > > > whenever P15 came up, I would also execute P15. (permutation > > > algorithms from www.speedcubing.com). As I said, I have been > > working > > > just fine with all the algorithms in my head for 2 months now > > maybe. > > > Yet one day I just lost P14. I had to look it up, I tried for 3 > > full > > > days to do it without looking it up and I just kept getting it > > > wrong. Now that I've looked it up, all is well, but I still for > a > > > split second want to do P15 when P14 comes up. > > > > > > Anyone else have similar experiences? Just your brain overwrote > > > something without telling you? Thought it was weird, would like > > some > > > insight.
4662. identifying older puzzles
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 21 Oct 2003 05:10:48 -0000

Hey all, there are a few different packages for the rubik's cubes circa 1981. Which is which? The 3x3 in the box? The 3x3 in the tube? The various 4x4's? The Rubik's Wahn/5x5x5's? I was looking through e-bay and was just curious which was which. Thanks!
4663. Re: identifying older puzzles
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 21 Oct 2003 05:12:38 -0000

You can find all different types of 3x3x3's on Ton's website (speedcubing.com/ton). I don't know about the 4x4 and 5x5's, though, you could ask Ton. He probably knows. --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > Hey all, there are a few different packages for the rubik's cubes > circa 1981. Which is which? > > The 3x3 in the box? > The 3x3 in the tube? > The various 4x4's? > The Rubik's Wahn/5x5x5's? > > I was looking through e-bay and was just curious which was which. > Thanks!
4664. Re: identifying older puzzles
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 21 Oct 2003 16:53:18 -0000

Hmmm...speaking about the official rubik's Cubes, off the top of my head: For the USA: 3x3x3 in small white box with black printing US market made in Hungary, and elsewhere. For the USA: 3x3x3 in larger yellow box wrapped in celophane - made in Taiwan, and USA, assembled in Dominican Republic, and elsewhere. For the USA and the world: 3x3x3 in clear plastic cylinder with the black base - made in Hungary, amd Hong Kong, and USA, and England and elsewhere. For England: 3x3x3 cardboard cylinder - made in England, maybe elsewhere. For the World: 3x3x3 Deluxe in clear plastic cylinder and as part of Rubik's "Game" or "Challenge" in foot long box made in Korea. 4x4x4 made in Hong Kong and Macau, and maybe Korea. Came in large cardboard box and in clear plastic cylinder. Often there is a sticker on the cube or the box which says where the cube was made. David J --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > Hey all, there are a few different packages for the rubik's cubes > circa 1981. Which is which? > > The 3x3 in the box? > The 3x3 in the tube? > The various 4x4's? > The Rubik's Wahn/5x5x5's? > > I was looking through e-bay and was just curious which was which. > Thanks!
4665. Re: identifying older puzzles
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 21 Oct 2003 21:36:56 -0000

Thanks all, I found that www.twistypuzzles.com has a good description of them as well. What's a good price do you guys think for a sealed 1980's cube? Daniel --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hmmm...speaking about the official rubik's Cubes, off the top of my head: > > For the USA: 3x3x3 in small white box with black printing US market > made in Hungary, and elsewhere. > > For the USA: 3x3x3 in larger yellow box wrapped in celophane - made in > Taiwan, and USA, assembled in Dominican Republic, and elsewhere. > > For the USA and the world: 3x3x3 in clear plastic cylinder with the > black base - made in Hungary, amd Hong Kong, and USA, and England and > elsewhere. > > For England: 3x3x3 cardboard cylinder - made in England, maybe elsewhere. > > For the World: 3x3x3 Deluxe in clear plastic cylinder and as part of > Rubik's "Game" or "Challenge" in foot long box made in Korea. > > 4x4x4 made in Hong Kong and Macau, and maybe Korea. Came in large > cardboard box and in clear plastic cylinder. > > Often there is a sticker on the cube or the box which says where > the cube was made. > > David J > > > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > <swedishlf@h...> wrote: > > Hey all, there are a few different packages for the rubik's cubes > > circa 1981. Which is which? > > > > The 3x3 in the box? > > The 3x3 in the tube? > > The various 4x4's? > > The Rubik's Wahn/5x5x5's? > > > > I was looking through e-bay and was just curious which was which. > > Thanks!
4666. Cube cleaning ":^0)
From: "c4r7" <c4r7@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 21 Oct 2003 22:04:17 -0000

What's the easiest way to get all the sticky gunk off the cube after you pulled all the stickers off?
4667. Re: Cube cleaning ":^0)
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 21 Oct 2003 22:21:28 -0000

One way is to just soak it in water for a while. Or spray the entire cube with WD-40, then soak it in water. Or, the ickiest method, is just turn the sides a lot. And quickly. The sticky gunk comes off the cube and on to your hands. --- In speedsolvingrubikscube@yahoogroups.com, "c4r7" <c4r7@y...> wrote: > What's the easiest way to get all the sticky gunk off the cube after > you pulled all the stickers off?
4668. Re: [Speed cubing group] Cube cleaning ":^0)
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 21 Oct 2003 15:50:06 -0700 (PDT)

aaah, the part i despise the most. use rubbing alcohol. it may take a while. somethime when my stickers are falling off, usually white followed by blue, i take off the whole face and i use black. after a while a cubing, the gunk of that face is magically off, since you just wore it off by getting it stuck to your hands. or you can jsut put it in water to loosen the gunk, but not all of it will come off. dont put new stickers on the gunk, they will fall off very fast. c4r7 <c4r7@...> wrote:What's the easiest way to get all the sticky gunk off the cube after you pulled all the stickers off? Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? The New Yahoo! Shopping - with improved product search [Non-text portions of this message have been removed]
4669. Re: [Speed cubing group] Re: Cube cleaning
From: Mark Longridge <zero1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 21 Oct 2003 19:02:40 -0400

Take it from someone who has done this hundreds of times... use a solvent like isopropyl alcohol. I asked a chemist about this and it works fairly well and won't hurt the plastic, and it's cheap. I tried the gunk remover they had at the O.S.C. and it didn't work any better. If you really want to do a good job then take the cube completely apart and clean the individual pieces with "pure wipes" or a similar non abrasive, low lint product. One source is National Paper Products Inc. The reason for taking the cube apart is that there's a risk of getting the adhesive inside the cube which is hardly desirable. Water doesn't really break down the adhesive very well. Mark On Tuesday 21 October 2003 06:21 pm, Michael Atkinson wrote: > One way is to just soak it in water for a while. Or spray the entire > cube with WD-40, then soak it in water. Or, the ickiest method, is > just turn the sides a lot. And quickly. The sticky gunk comes off > the cube and on to your hands. > > --- In speedsolvingrubikscube@yahoogroups.com, "c4r7" <c4r7@y...> > > wrote: > > What's the easiest way to get all the sticky gunk off the cube > > after > > > you pulled all the stickers off? > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
4670. Re: Cube cleaning ":^0)
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 22 Oct 2003 00:02:55 -0000

Good question, I'm cure we've all ran into this type of problem at one time or another. Atkinson wrote: > One way is to just soak it in water for a while. Or spray the > entire cube with WD-40, then soak it in water. Or, the > ickiest method, is just turn the sides a lot. And quickly. > The sticky gunk comes off the cube and on to your hands. Ok, let me start off by saying that all of those solutions above sound *terrible* in my opinion. Just using water isn't going to help much and using water AND lube.... common' any of you remember chemistry... hehe. However, using rubbing alcohol like Patrick suggested is a good idea, but I personally leave chemical treatments as a last resort. (I've done this in the past when it is an extreme situation...) The brute force way of doing it, is to spread it to your hands... but it'll just spread back so that is not too efficent (I only do it when not at home). I think the effective method is to do the following (in order): #1. USE TAPE (preferablly heavy-duty duct tape, the wide stuff usually grey or brown... but anytape should do) #2. OLD T-SHIRT/CLOTH (perhaps spraying it with lube first will emulsify it sufficently) #3. SOAP & WATER (I really don't see why the other two responses never mentioned SOAP! it's quite obvious although a pain to do this since you'll have to dry the pieces...) #4. ISOPROPYL ALCOHOL (last resort, I suggest washing it was water afterwards to get rid of any risdual odor even though it evaporates fast.) -Doug Li (Happy Cubing People!) --- In speedsolvingrubikscube@yahoogroups.com, "c4r7" <c4r7@y...> wrote: > What's the easiest way to get all the sticky gunk off the cube after > you pulled all the stickers off?
4671. [Speed cubing group] Re: Cube cleaning ":^0)
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 21 Oct 2003 18:06:25 -0700

At 0:02 +0000 10/22/03, d_funny007 wrote: >#2. OLD T-SHIRT/CLOTH (perhaps spraying it with lube first will >emulsify it sufficently) I usually rub it on a nearby carpet or similar rough surface. It sort of clumps the gunk into more easily scraped off blobs. I scrape with whatever scrape friendly object is available. Nails, credit cards or pen knifes. After about three rounds of this I deem it "good enough" and put on the new stickers. It's one of those things that work fine but you can't help thinking that there has to be a better way while you're doing it. I'll look into the isopropyl alcohol next time! -- "Good judgment comes from bad experience, and a lot of that comes from bad judgment." Lars Petrus, San Francisco - lars@... http://lar5.com
4672. Re: Cube cleaning ":^0)
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 22 Oct 2003 01:07:29 -0000

Yeah, using just water works terribly, but it works. And I use WD-40 to get sticker gunk off of other stuff, which works very well, which is why I use it for the cubes. --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Good question, I'm cure we've all ran into this type of problem at > one time or another. > > Atkinson wrote: > > One way is to just soak it in water for a while. Or spray the > > entire cube with WD-40, then soak it in water. Or, the > > ickiest method, is just turn the sides a lot. And quickly. > > The sticky gunk comes off the cube and on to your hands. > > Ok, let me start off by saying that all of those solutions above > sound *terrible* in my opinion. Just using water isn't going to help > much and using water AND lube.... common' any of you remember > chemistry... hehe. However, using rubbing alcohol like Patrick > suggested is a good idea, but I personally leave chemical treatments > as a last resort. (I've done this in the past when it is an extreme > situation...) > > The brute force way of doing it, is to spread it to your hands... > but it'll just spread back so that is not too efficent (I only do it > when not at home). I think the effective method is to do the > following (in order): > #1. USE TAPE (preferablly heavy-duty duct tape, the wide stuff > usually grey or brown... but anytape should do) > #2. OLD T-SHIRT/CLOTH (perhaps spraying it with lube first will > emulsify it sufficently) > #3. SOAP & WATER (I really don't see why the other two responses > never mentioned SOAP! it's quite obvious although a pain to do this > since you'll have to dry the pieces...) > #4. ISOPROPYL ALCOHOL (last resort, I suggest washing it was water > afterwards to get rid of any risdual odor even though it evaporates > fast.) > > > -Doug Li (Happy Cubing People!) > > > > --- In speedsolvingrubikscube@yahoogroups.com, "c4r7" <c4r7@y...> > wrote: > > What's the easiest way to get all the sticky gunk off the cube > after > > you pulled all the stickers off?
4673. Re: [Speed cubing group] Re: Cube cleaning ":^0)
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 21 Oct 2003 21:30:48 -0500

Goo Gone [Non-text portions of this message have been removed]
4674. Re: [Speed cubing group] Re: Cube cleaning
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 21 Oct 2003 20:34:28 -0700 (PDT)

When I resticker my cube I try to effectively remove all stickers and leave behind no residue. If I fail at this I proceed to set my cube on fire and taunt it in a mundane fashion. -Richard --- Mark Longridge <zero1@...> wrote: > Take it from someone who has done this hundreds of > times... > > use a solvent like isopropyl alcohol. I asked a > chemist about > this and it works fairly well and won't hurt the > plastic, and it's > cheap. I tried the gunk remover they had at the > O.S.C. and it > didn't work any better. If you really want to do a > good job then > take the cube completely apart and clean the > individual pieces > with "pure wipes" or a similar non abrasive, low > lint product. > One source is National Paper Products Inc. The > reason for > taking the cube apart is that there's a risk of > getting the > adhesive inside the cube which is hardly desirable. > > Water doesn't really break down the adhesive very > well. > > Mark > > > On Tuesday 21 October 2003 06:21 pm, Michael > Atkinson wrote: > > One way is to just soak it in water for a while. > Or spray the entire > > cube with WD-40, then soak it in water. Or, the > ickiest method, is > > just turn the sides a lot. And quickly. The sticky > gunk comes off > > the cube and on to your hands. > > > > --- In speedsolvingrubikscube@yahoogroups.com, > "c4r7" <c4r7@y...> > > > > wrote: > > > What's the easiest way to get all the sticky > gunk off the cube > > > > after > > > > > you pulled all the stickers off? > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ > > __________________________________ Do you Yahoo!? The New Yahoo! Shopping - with improved product search http://shopping.yahoo.com
4675. [Speed cubing group] Re: Cube cleaning
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 22 Oct 2003 03:57:43 -0000

Oh good, I'm not alone! --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson <richy_jr_2000@y...> wrote: > When I resticker my cube I try to effectively remove > all stickers and leave behind no residue. If I fail > at this I proceed to set my cube on fire and taunt it > in a mundane fashion. > -Richard > --- Mark Longridge <zero1@l...> wrote: > > Take it from someone who has done this hundreds of > > times... > > > > use a solvent like isopropyl alcohol. I asked a > > chemist about > > this and it works fairly well and won't hurt the > > plastic, and it's > > cheap. I tried the gunk remover they had at the > > O.S.C. and it > > didn't work any better. If you really want to do a > > good job then > > take the cube completely apart and clean the > > individual pieces > > with "pure wipes" or a similar non abrasive, low > > lint product. > > One source is National Paper Products Inc. The > > reason for > > taking the cube apart is that there's a risk of > > getting the > > adhesive inside the cube which is hardly desirable. > > > > Water doesn't really break down the adhesive very > > well. > > > > Mark > > > > > > On Tuesday 21 October 2003 06:21 pm, Michael > > Atkinson wrote: > > > One way is to just soak it in water for a while. > > Or spray the entire > > > cube with WD-40, then soak it in water. Or, the > > ickiest method, is > > > just turn the sides a lot. And quickly. The sticky > > gunk comes off > > > the cube and on to your hands. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > > "c4r7" <c4r7@y...> > > > > > > wrote: > > > > What's the easiest way to get all the sticky > > gunk off the cube > > > > > > after > > > > > > > you pulled all the stickers off? > > > > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to > > http://docs.yahoo.com/info/terms/ > > > > > > > __________________________________ > Do you Yahoo!? > The New Yahoo! Shopping - with improved product search > http://shopping.yahoo.com
4676. video of WC 2003
From: nviennefr <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 22 Oct 2003 08:57:47 -0000

Hy guys, I would like to know if there are videos .mpeg of 2003 WC Competition. I have seen a lot of photos on different Web site but no videos ... :-) If someone have those, let me know .. Nicolas
4677. RE: [Speed cubing group] video of WC 2003
From: Dave Hedley Jones <davej@...>
To: "'speedsolvingrubikscube@yahoogroups.com'" <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 22 Oct 2003 10:55:39 +0100

Hi all. There will be footage available as soon as we (Seven Towns) receive it from the Canadian company that was filming in Toronto. I'm expecting it any day now. Will let the group know as soon as there is something up in mpeg format. Expecting my photo's from the Dutch cube day today and will get over to Ron. Dave. -----Original Message----- From: nviennefr [mailto:no_reply@yahoogroups.com] Sent: 22 October 2003 09:58 To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] video of WC 2003 Hy guys, I would like to know if there are videos .mpeg of 2003 WC Competition. I have seen a lot of photos on different Web site but no videos ... :-) If someone have those, let me know .. Nicolas Yahoo! Groups Sponsor ADVERTISEMENT <http://rd.yahoo.com/M=194081.4074964.5287182.1261774/D=egroupweb/S=17052973 56:HM/A=1754016/R=0/SIG=11pv1u2ju/*http://www.ediets.com/start.cfm?code=3052 9&media=atkins> click here <http://us.adserver.yahoo.com/l?M=194081.4074964.5287182.1261774/D=egroupmai l/S=:HM/A=1754016/rand=622603871> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
4678. Re: identifying older puzzles
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 22 Oct 2003 19:04:38 -0000

HI I can offer you a sealed Rubik Arxon for $35 + $10 shipment see http://www.speedcubing.com/ton/buy1.htm But if you look on ebay you can sometimes find a sealed USA Ideal or Arxon for $25 + shipment. Ton --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > Thanks all, I found that www.twistypuzzles.com has a good description > of them as well. What's a good price do you guys think for a sealed > 1980's cube? > > Daniel > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > Hmmm...speaking about the official rubik's Cubes, off the top of my > head: > > > > For the USA: 3x3x3 in small white box with black printing US market > > made in Hungary, and elsewhere. > > > > For the USA: 3x3x3 in larger yellow box wrapped in celophane - made > in > > Taiwan, and USA, assembled in Dominican Republic, and elsewhere. > > > > For the USA and the world: 3x3x3 in clear plastic cylinder with the > > black base - made in Hungary, amd Hong Kong, and USA, and England > and > > elsewhere. > > > > For England: 3x3x3 cardboard cylinder - made in England, maybe > elsewhere. > > > > For the World: 3x3x3 Deluxe in clear plastic cylinder and as part of > > Rubik's "Game" or "Challenge" in foot long box made in Korea. > > > > 4x4x4 made in Hong Kong and Macau, and maybe Korea. Came in large > > cardboard box and in clear plastic cylinder. > > > > Often there is a sticker on the cube or the box which says where > > the cube was made. > > > > David J > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > > <swedishlf@h...> wrote: > > > Hey all, there are a few different packages for the rubik's cubes > > > circa 1981. Which is which? > > > > > > The 3x3 in the box? > > > The 3x3 in the tube? > > > The various 4x4's? > > > The Rubik's Wahn/5x5x5's? > > > > > > I was looking through e-bay and was just curious which was > which. > > > Thanks!
4679. Re: identifying older puzzles
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 22 Oct 2003 19:30:33 -0000

I see! Well I'll kep that in mind just as soon as I have enough money to start seriously looking :) kind of a neat item I don't think I'd mind having. Thanks Ton. Daniel --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > HI > > I can offer you a sealed Rubik Arxon for $35 + $10 shipment see > http://www.speedcubing.com/ton/buy1.htm > > But if you look on ebay you can sometimes find a sealed USA Ideal or > Arxon for $25 + shipment. > > Ton > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > <swedishlf@h...> wrote: > > Thanks all, I found that www.twistypuzzles.com has a good > description > > of them as well. What's a good price do you guys think for a > sealed > > 1980's cube? > > > > Daniel > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > > <d_j_salvia@y...> wrote: > > > Hmmm...speaking about the official rubik's Cubes, off the top of > my > > head: > > > > > > For the USA: 3x3x3 in small white box with black printing US > market > > > made in Hungary, and elsewhere. > > > > > > For the USA: 3x3x3 in larger yellow box wrapped in celophane - > made > > in > > > Taiwan, and USA, assembled in Dominican Republic, and elsewhere. > > > > > > For the USA and the world: 3x3x3 in clear plastic cylinder with > the > > > black base - made in Hungary, amd Hong Kong, and USA, and England > > and > > > elsewhere. > > > > > > For England: 3x3x3 cardboard cylinder - made in England, maybe > > elsewhere. > > > > > > For the World: 3x3x3 Deluxe in clear plastic cylinder and as part > of > > > Rubik's "Game" or "Challenge" in foot long box made in Korea. > > > > > > 4x4x4 made in Hong Kong and Macau, and maybe Korea. Came in large > > > cardboard box and in clear plastic cylinder. > > > > > > Often there is a sticker on the cube or the box which says > where > > > the cube was made. > > > > > > David J > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > > > <swedishlf@h...> wrote: > > > > Hey all, there are a few different packages for the rubik's > cubes > > > > circa 1981. Which is which? > > > > > > > > The 3x3 in the box? > > > > The 3x3 in the tube? > > > > The various 4x4's? > > > > The Rubik's Wahn/5x5x5's? > > > > > > > > I was looking through e-bay and was just curious which was > > which. > > > > Thanks!
4680. Meeting a speedcuber from 1981
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 22 Oct 2003 20:26:15 -0000

Since I have some cubes at my desk at work, I get many questions about the cube like is it still available Today I met a colleague how saw my cubes "can you solve it?" He asked Yes in about 30 seconds, I answered Then he tells me that 20 year ago when he was 18 his average was 30 seconds, So I let him solve the cube and let him explain his method. His first step was make a white cross, secondly place 3 corners and use the last corner space to put the three middle edges, place the last corner after this place the last edge and orientates the edges of the last layer, then place the corners and orientate, then place last layer. From this I could see that with this method 30 seconds is possible. He did not had a speedcube in 1981 and he called speedcubing in 1981, cubing . He did not participate in a Dutch national championship in 1981 because on school he was number 4, but during the contest the cubers performed very bad, and he regrets he did not participate. We talked a while and he left me with a true speedcubers spirit, " It is nice to do something completely useless" I answered " at least it is something that I know that I am good at" He confirmed. There are some typical speedcubers facts from his story. „h Fast speedcubers perform bad in competition „h Compare your self with a top speedcuber and assume every body is faster „h It is completely useless but fun to do! Ton
4681. Disney Pictures Working now
From: "Andy C" <rubiks1938@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 23 Oct 2003 01:53:50 -0000

Hi everybody, If you tried to view my pictures from Disney World but they weren't working for you, then try again since the bandwidth problem doesn't seem to be a problem anymore. Here is the URL: http://www.angelfire.com/moon/ritz/Disney.html So just try viewing the pictures again and tell me what you think of them. Andy
4682. Anti-virus software
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 23 Oct 2003 14:29:14 -0000

There's free anti-virus software available for download from http://www.grisoft.com (well, it's free for single home and non- commercial end users). It has an option to scan attachments of all incoming *and* outgoing email. Jasmine.
4683. I Just Learned All of God's Algorithms!
From: "N8" <collegenathan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 23 Oct 2003 17:46:00 -0000

Well, actually not, but I just wanted to make everybody laugh a bit and take your mind off of this epidemic that is tearing our club apart at the moment. By the way, what is a Rubik's Cube? Laughing (as you all should be), -Nathan.
4684. Re: Meeting a speedcuber from 1981
From: "duncandicks" <duncan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 23 Oct 2003 19:05:59 -0000

Apart from it being nice to know there are still people interested from my time (early 80s) the description of the algorithm prompted a question I've been meaning to ask for a while: Assuming a very similar approach (cross, 3 corners and middle edges in any order, last top corner, last middle edge, then last face) every post I come across on here seems to do edges before corners on last layer. Its a pointless question really since since the best current methods seem a lot better but is there some reason why people don't do corners and then edges? Or maybe they do and I just read the posts on algorithms that happen to do edges first! I always found "edge only" moves very natural so leave them to the end. Used to do about 30 seconds with this and under a minute one handed. Any one-handers out there: As i start to practice and remember my old algorithms I find that my onehanded averages are always double my twohanded averages - and when I think about it that probably held true 20 years ago too. This is even though I hardkly ever solve the cube twohanded any more. Interested to hear of other peoples correlations. Duncan --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > Since I have some cubes at my desk at work, I get many questions > about the cube like is it still available > > Today I met a colleague how saw my cubes > > "can you solve it?" He asked > > Yes in about 30 seconds, I answered > > Then he tells me that 20 year ago when he was 18 his average was 30 > seconds, So I let him solve the cube and let him explain his method. > > His first step was make a white cross, secondly place 3 corners and > use the last corner space to put the three middle edges, place the > last corner after this place the last edge and orientates the edges > of the last layer, then place the corners and orientate, then place > last layer. From this I could see that with this method 30 seconds is > possible. > > He did not had a speedcube in 1981 and he called speedcubing in > 1981, cubing . He did not participate in a Dutch national > championship in 1981 because on school he was number 4, but during > the contest the cubers performed very bad, and he regrets he did not > participate. > > We talked a while and he left me with a true speedcubers spirit, " It > is nice to do something completely useless" I answered " at least it > is something that I know that I am good at" He confirmed. > > There are some typical speedcubers facts from his story. > > „h Fast speedcubers perform bad in competition > „h Compare your self with a top speedcuber and assume every body is > faster > „h It is completely useless but fun to do! > > > Ton
4685. onehanded cornersfirst
From: "Jackson" <jack16cam@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 23 Oct 2003 21:10:31 -0000

do any corners first people in here do it one handed. i have started trying it and the only part that takes me a while is doing the middle. guess another method where u dont have to move the middle layer would work better
4686. 3 topics
From: "pyraminx14" <pyraminx14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 23 Oct 2003 23:55:45 -0000

I didn't want to clutter up the board with three completely different new posts, so here they are, all in one post: SOLVING METHOD: Looking at the solving methods of most speedcubists, it looks like there are four main catagories: the Fridrich method, ZB's method, the Petrus method, and corners first people. Is there anyone who does and F2L with a LL consisting of solving corners (however many looks, I use 2) then solve edges (I use 1.5 looks, but again dosn't really matter), or am I the only one who does anything like that? SCHOLARSHIPS: I am currently a junior in high school, so I will be going to collage fairly soon. One thing I was wondering, are there any scholarships for Rubik's cubes? Something tells me that being a world record holder on the pyraminx and being able to solve the rubiks cube in less than a minute might appeal to collages, but how can I turn that into scolarships? THIS ANNOYING VIRUS DEBATE: This is beyond annoying. I checked my email today and found about 40 new messages, well over half of them were people arguing and bickering about this stupid virus debate. I think it's getting old, anyone else think so? Please don't mis interpret this as me defending anyone or anything, I am just getting annoyed with a huge debate topic that has absolutely nothing to do with rubik's cubes or any other puzzle on this message board. Nobody but the people involved know all facts, and it is my guess that those involved don't even know absolutely everything. In my personal opinion, it should have never even been brought up in the first place. In my opinion, speedcubing is one of the very few sports that is extremely competitive, but friendly at the same time. The last thing we need is someone getting mad or holding a grudge against someone else (especially a personal problem) and then people making a big deal out of it and taking sides. I consider every one I have met through cubing to be one of my friends, and I hate being cought between friends who are arguing over something. This is getting really long, so I'm going to end it with that. OK, that is all. Please reply to any/all of the topics in this
4687. Re: I Just Learned All of God's Algorithms!
From: "snazzycool2001" <snazzycool2001@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Oct 2003 02:39:57 -0000

Thats mighty clever. I salute you! --- In speedsolvingrubikscube@yahoogroups.com, "N8" <collegenathan@y...> wrote: > Well, actually not, but I just wanted to make everybody laugh a bit > and take your mind off of this epidemic that is tearing our club > apart at the moment. By the way, what is a Rubik's Cube? > > Laughing (as you all should be), > > -Nathan.
4688. Re: [Speed cubing group] 3 topics
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 23 Oct 2003 19:45:30 -0700 (PDT)

andy B (pyraminx masta...), dude, yeh i'm looking for scholarships of the Rubik's Cube also, lol, cuz im also a junior in hs. I talked to my counselor about this, and she actually said that it helps BIG TIME, because alot of colleges never even heard of such a thing, and helps you in the 'unique' field (especially if your the world record holder, dang). matter of fact, i was just thinking about that exact same thing b4 i opened my emails.... (will the cube help me get into college...hm..) and ANOTHER THING THE ANNOYING EMAILS ABOUT THE virus nonsense is just a total havoc of chaotic ramblings. who likes macs anyways... however, the vacuum cleaner quote wasn't bad. bm pyraminx14 <pyraminx14@...> wrote: I didn't want to clutter up the board with three completely different new posts, so here they are, all in one post: SOLVING METHOD: Looking at the solving methods of most speedcubists, it looks like there are four main catagories: the Fridrich method, ZB's method, the Petrus method, and corners first people. Is there anyone who does and F2L with a LL consisting of solving corners (however many looks, I use 2) then solve edges (I use 1.5 looks, but again dosn't really matter), or am I the only one who does anything like that? SCHOLARSHIPS: I am currently a junior in high school, so I will be going to collage fairly soon. One thing I was wondering, are there any scholarships for Rubik's cubes? Something tells me that being a world record holder on the pyraminx and being able to solve the rubiks cube in less than a minute might appeal to collages, but how can I turn that into scolarships? THIS ANNOYING VIRUS DEBATE: This is beyond annoying. I checked my email today and found about 40 new messages, well over half of them were people arguing and bickering about this stupid virus debate. I think it's getting old, anyone else think so? Please don't mis interpret this as me defending anyone or anything, I am just getting annoyed with a huge debate topic that has absolutely nothing to do with rubik's cubes or any other puzzle on this message board. Nobody but the people involved know all facts, and it is my guess that those involved don't even know absolutely everything. In my personal opinion, it should have never even been brought up in the first place. In my opinion, speedcubing is one of the very few sports that is extremely competitive, but friendly at the same time. The last thing we need is someone getting mad or holding a grudge against someone else (especially a personal problem) and then people making a big deal out of it and taking sides. I consider every one I have met through cubing to be one of my friends, and I hate being cought between friends who are arguing over something. This is getting really long, so I'm going to end it with that. OK, that is all. Please reply to any/all of the topics in this Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? The New Yahoo! Shopping - with improved product search [Non-text portions of this message have been removed]
4689. Re: [Speed cubing group] 3 topics
From: "snazzycool2001" <snazzycool2001@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Oct 2003 02:59:05 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > andy B (pyraminx masta...), > dude, yeh i'm looking for scholarships of the Rubik's Cube also, lol, cuz im also a junior in hs. I talked to my counselor about this, and she actually said that it helps BIG TIME, because alot of colleges never even heard of such a thing, and helps you in the 'unique' field (especially if your the world record holder, dang). matter of fact, i was just thinking about that exact same thing b4 i opened my emails.... (will the cube help me get into college...hm..) > and ANOTHER THING > THE ANNOYING EMAILS ABOUT THE virus nonsense is just a total havoc of chaotic ramblings. who likes macs anyways... however, the vacuum cleaner quote wasn't bad. > bm > > pyraminx14 <pyraminx14@y...> wrote: > I didn't want to clutter up the board with three completely > different new posts, so here they are, all in one post: > > SOLVING METHOD: > Looking at the solving methods of most speedcubists, it looks like > there are four main catagories: the Fridrich method, ZB's method, > the Petrus method, and corners first people. Is there anyone who > does and F2L with a LL consisting of solving corners (however many > looks, I use 2) then solve edges (I use 1.5 looks, but again dosn't > really matter), or am I the only one who does anything like that? > > SCHOLARSHIPS: > I am currently a junior in high school, so I will be going to > collage fairly soon. One thing I was wondering, are there any > scholarships for Rubik's cubes? Something tells me that being a > world record holder on the pyraminx and being able to solve the > rubiks cube in less than a minute might appeal to collages, but how > can I turn that into scolarships? > > THIS ANNOYING VIRUS DEBATE: > This is beyond annoying. I checked my email today and found about > 40 new messages, well over half of them were people arguing and > bickering about this stupid virus debate. I think it's getting old, > anyone else think so? Please don't mis interpret this as me > defending anyone or anything, I am just getting annoyed with a huge > debate topic that has absolutely nothing to do with rubik's cubes or > any other puzzle on this message board. Nobody but the people > involved know all facts, and it is my guess that those involved > don't even know absolutely everything. In my personal opinion, it > should have never even been brought up in the first place. In my > opinion, speedcubing is one of the very few sports that is extremely > competitive, but friendly at the same time. The last thing we need > is someone getting mad or holding a grudge against someone else > (especially a personal problem) and then people making a big deal > out of it and taking sides. I consider every one I have met through > cubing to be one of my friends, and I hate being cought between > friends who are arguing over something. This is getting really > long, so I'm going to end it with that. > > OK, that is all. Please reply to any/all of the topics in this > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Shopping - with improved product search > > [Non-text portions of this message have been removed]
4690. Re: 3 topics
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Oct 2003 05:59:08 -0000

Yes, what you are refering to is the CLL/ELL thing. There are 3 people in our community known for such a thing and a few that you might not expect. First I consider Guus R. Schultz a pioneer in this LL method. The two others are Akimoto and me. (I have recently uploaded my CLL and ELL set to my website, check it out.) Others that can effectively perform this method include Ron, Gilles (he's been working on it for his new system), LarsP, and probably a few I forgot to mention. The second listing are people that don't quite do the exact CLL/ELL thing or that it arises from a non- Fridrich method, perhaps edges already correctly flipped so that they don't know all the non-trivial ELL situations or didn't quite have a proper F2L as in Gilles case (I think he leaves two first layer edges unsolved as an intermediate step..... similar to what I sometimes do). The first list of 3 are the true CLL/ELL solvers, but I don't think Guus R. Schultz is an active cuber anymore. Of course this list is by no means complete or totally accurate, but I hope it answers one of your posted questions. Btw, I am happy to be apart of this group of solvers :). (No offense to the mainstream method of course.) -Doug Li www.umich.edu/~dlli --- In speedsolvingrubikscube@yahoogroups.com, "pyraminx14" < pyraminx14@y...> wrote: > I didn't want to clutter up the board with three completely > different new posts, so here they are, all in one post: > > SOLVING METHOD: > Looking at the solving methods of most speedcubists, it looks like > there are four main catagories: the Fridrich method, ZB's method, > the Petrus method, and corners first people. Is there anyone who > does and F2L with a LL consisting of solving corners (however many > looks, I use 2) then solve edges (I use 1.5 looks, but again dosn't > really matter), or am I the only one who does anything like that? > > SCHOLARSHIPS: > I am currently a junior in high school, so I will be going to > collage fairly soon. One thing I was wondering, are there any > scholarships for Rubik's cubes? Something tells me that being a > world record holder on the pyraminx and being able to solve the > rubiks cube in less than a minute might appeal to collages, but how > can I turn that into scolarships? > > THIS ANNOYING VIRUS DEBATE: > This is beyond annoying. I checked my email today and found about > 40 new messages, well over half of them were people arguing and > bickering about this stupid virus debate. I think it's getting old, > anyone else think so? Please don't mis interpret this as me > defending anyone or anything, I am just getting annoyed with a huge > debate topic that has absolutely nothing to do with rubik's cubes or > any other puzzle on this message board. Nobody but the people > involved know all facts, and it is my guess that those involved > don't even know absolutely everything. In my personal opinion, it > should have never even been brought up in the first place. In my > opinion, speedcubing is one of the very few sports that is extremely > competitive, but friendly at the same time. The last thing we need > is someone getting mad or holding a grudge against someone else > (especially a personal problem) and then people making a big deal > out of it and taking sides. I consider every one I have met through > cubing to be one of my friends, and I hate being cought between > friends who are arguing over something. This is getting really > long, so I'm going to end it with that. > > OK, that is all. Please reply to any/all of the topics in this
4691. Re: 3 topics
From: "duncandicks" <duncan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Oct 2003 07:10:25 -0000

Corners first LL Timely because my last post had hidden in it exactly this question. I orient corners, positions corners and then finish the edges - 3 looks. Worst case when all edges are flipped and one is properly placed. I think its fast enough to get under 30 secs but I doubt whether I'll get much faster than that with this method. On the other hand i think its fine for onehanded cubing when its easier to arrange for for a LL you like while solving the F2Ls. Duncan --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Yes, what you are refering to is the CLL/ELL thing. > > There are 3 people in our community known for such a thing and a few that > you might not expect. First I consider Guus R. Schultz a pioneer in this LL > method. The two others are Akimoto and me. (I have recently uploaded my > CLL and ELL set to my website, check it out.) Others that can effectively > perform this method include Ron, Gilles (he's been working on it for his new > system), LarsP, and probably a few I forgot to mention. The second listing are > people that don't quite do the exact CLL/ELL thing or that it arises from a non- > Fridrich method, perhaps edges already correctly flipped so that they don't > know all the non-trivial ELL situations or didn't quite have a proper F2L as in > Gilles case (I think he leaves two first layer edges unsolved as an > intermediate step..... similar to what I sometimes do). The first list of 3 are the > true CLL/ELL solvers, but I don't think Guus R. Schultz is an active cuber > anymore. Of course this list is by no means complete or totally accurate, but I > hope it answers one of your posted questions. > > Btw, I am happy to be apart of this group of solvers :). (No offense to the > mainstream method of course.) > > -Doug Li > www.umich.edu/~dlli > > > --- In speedsolvingrubikscube@yahoogroups.com, "pyraminx14" < > pyraminx14@y...> wrote: > > I didn't want to clutter up the board with three completely > > different new posts, so here they are, all in one post: > > > > SOLVING METHOD: > > Looking at the solving methods of most speedcubists, it looks like > > there are four main catagories: the Fridrich method, ZB's method, > > the Petrus method, and corners first people. Is there anyone who > > does and F2L with a LL consisting of solving corners (however many > > looks, I use 2) then solve edges (I use 1.5 looks, but again dosn't > > really matter), or am I the only one who does anything like that? > > > > SCHOLARSHIPS: > > I am currently a junior in high school, so I will be going to > > collage fairly soon. One thing I was wondering, are there any > > scholarships for Rubik's cubes? Something tells me that being a > > world record holder on the pyraminx and being able to solve the > > rubiks cube in less than a minute might appeal to collages, but how > > can I turn that into scolarships? > > > > THIS ANNOYING VIRUS DEBATE: > > This is beyond annoying. I checked my email today and found about > > 40 new messages, well over half of them were people arguing and > > bickering about this stupid virus debate. I think it's getting old, > > anyone else think so? Please don't mis interpret this as me > > defending anyone or anything, I am just getting annoyed with a huge > > debate topic that has absolutely nothing to do with rubik's cubes or > > any other puzzle on this message board. Nobody but the people > > involved know all facts, and it is my guess that those involved > > don't even know absolutely everything. In my personal opinion, it > > should have never even been brought up in the first place. In my > > opinion, speedcubing is one of the very few sports that is extremely > > competitive, but friendly at the same time. The last thing we need > > is someone getting mad or holding a grudge against someone else > > (especially a personal problem) and then people making a big deal > > out of it and taking sides. I consider every one I have met through > > cubing to be one of my friends, and I hate being cought between > > friends who are arguing over something. This is getting really > > long, so I'm going to end it with that. > > > > OK, that is all. Please reply to any/all of the topics in this
4692. Back to cubing! What is everyone doing after WC 2003?
From: "Ron" <rvb@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Oct 2003 10:17:36 -0000

Hi friendz, I was wondering what you guys/girls are doing after the WC 2003. My main goal now is to break 13/14 second averages one day. At first I started solving corners first. It took me about a month to get down to low twenties averages. But I already knew a lot of the necessary algorithms for the Waterman system. I had the most problems with solving the first 4 corners. It was hard to visualize this during the preinspection. After 1 month I decided that I would never break 15 seconds average with that system or variants of it. What I am doing now is trying to solve a 2x2x2 block (Lars Petrus), and after that complete the cross and continue F2L and LL. This was also very hard to get used to. I was only solving one of the four white corners. That was hard too. So then I started practicing only starting with the white/blue/orange corner. That finally brought me the understanding of the 2x2x2. What I basically do is connect the white/blue/orange corner piece to either the white/blue or the white/orange edge. Then connect the other edge to its center. After that I connect these two blocks to get a 2x2x1 block. Finally I solve the 3rd edge and insert the block. Now that I am able to visualize this during preinspection, I am also trying to solve one of the three other white corners if that would be easier to solve. Using this approach I average about 3 to 4 moves fewer than the basic cross/F2L. So this could well be a second once fluently done. The biggest gain should come from removing one step of the solution. I am sure some of us are going to do this, so if you want to be the 3rd world champion, then expect a lot of competition from those "crazy" guys learning hundreds of algorithms! Solving a completely random LL in one step seems almost impossible to me. There are 1211 different algorithms, NOT including the mirrored cases, the inverse cases and the mirrored inverse cases. And these other cases are absolutely not trivial being 12.58 moves average. And of course it will be hard to remember all algorithms because of the low occurrences of each case. That means that for the F2L/LL cubists, you should be able to influence LL during F2L to have fewer different cases. That is how in 2001, independently of each other, Zbigniew Zborowski and I came up with the idea of flipping all LL edges during F2L. We now call this the Zborowski-Bruchem system. ;-) To be able to do this you need to learn 306 (INCLUDING mirrored cases) algorithms for flipping LL edges while solving the last corner/edge pair of F2L. You could do with fewer if you would be able to have at most 2 flipped edges BEFORE solving the last corner/edge pair. Or to always have 0 or 4 flipped edges... And you need to learn 494 algorithms (INCLUDING mirrored cases) for solving LL in 1 step, once the LL edges are already solved. Both Zbigniew and I already have more than 100 LL algorithms covered. And slowly we are working towards the complete set. Using no algorithms at all and at top speed I have about 50-60% cases with no edges flipped in LL. I will also be working on getting this percentage up. If people would be able to manage all this stuff on top speed, then averages of 12 to 13 seconds are very probable. What other ideas do you have? At the moment I am working on filtering: 1) the last algorithms for F2L with LL edge flipping 2) the corner algorithms for LL including permuting the edges The filtering is needed to get a list of like 50 algorithms per case, down to 2 or 3 algorithms per case, each of those being easy to execute with finger tricks. I would appreciate it if 2 of you would help me finish these lists. Please send me an e-mail. Another thing that has proven to be very important is holding your nerves during a competition. The pressure during the WC final was too much for me. Recently during Dutch Cube Day I still had trembling hands, even though the audience wasn't that big. I have been reading a lot about this subject. According to the books in the end it all comes down to the fear of failing/losing/underachieving. I can recommend the book "The inner game of tennis". In short it is about two persons inside one tennis player: the 1st person who is perfect at all strokes, and a 2nd person who is talking to that 1st person to do this or that this or that way. You can imagine how that 1st person is feeling. So please let that 2nd person shut up! The same goes for speedcubing. Your hands are perfect, you have all algorithms and cases covered. So don't let that 2nd person tell your hands what to do! I will be working very hard on my nerves for upcoming competitions. Having said that I already put a lot of pressure on myself again..... :-( Be prepared too! Last month speedcubing.com had its 200,000th visitor on the site. We now have had visitors from 143 countries (last added countries are Syria, Kazakhstan and Uganda). This week speedcubing.com will be moved to a new host. Our current host Henk Kuipers (http://www.opensourcesolutions.nl/) got into too much trouble with his hosting company, because of the high bandwidth (18GB per month), even though we have the most popular videos on different web space. Thanks Henk! I expect the speed of the site to go down a little. But then again we are free to grow in size and in bandwidth consumption. Have fun to all! And please stop this stupid virus and Microsoft bashing discussion. I will remove all new messages about viruses. ;-) Ron http://www.speedcubing.com
4693. Re: 3 topics
From: "Ron" <rvb@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Oct 2003 10:28:57 -0000

> but I don't think Guus R. Schultz is an active cuber Guus may not be a cube fool anymore as some of us are, but he can sure still solve a cube very fast! He is still well under 25 second average. The reason he was not in Toronto was that a close family member got married on the same day. Otherwise he would have been there. Have fun, Ron http://www.speedcubing.com
4694. Focus on other puzzles
From: "Ron" <rvb@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Oct 2003 10:37:35 -0000

Hi again friendz, I just thought we should add some more cubing stuff... In Toronto we already saw some cubists focusing on different puzzles. I especially admire Grant for his MegaMinx achievements and Lars V for his Square-1 achievements. We also have Masayuki Akimoto with his beautiful abilities on 4x4x4 and 5x5x5 cube, with his own very interesting system. Recently we have seen Stefan Pochmann with fantastic averages for Rubik's Clock and Skewb. When I meet complete puzzle outsiders they are very attracted to other puzzles than the 3x3x3 cube. MegaMinx is the most popular because of its nice shape and colors. I would recommend everyone to also learn one of the other puzzles. Just look at how many algorithms Lars V learned for Square-1. That requires a lot of dedication, but it sure helped him to become world champion by a large margin. Have fun, Ron http://www.speedcubing.com
4695. One more idea
From: "Ron" <rvb@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Oct 2003 12:08:34 -0000

Hi again friends, One more idea I had involves certain ways to incorrectly or not completely solve F2L before starting LL. Here is an example. If you look at the OLL cases, there are many possibilities because there are many different ways how the edge orientation and corner orientation can be positioned relative to each other. If you have no edges flipped, then there is only one OLL case per corner orientation. Same for 4 edges flipped. But if two connecting edges are flipped, then there 4 different OLL cases per corner orientation case. For two opposite edges flipped there are 2 different OLL cases per corner orientation case. So in total you could have 1+1+4+2 is 8 different cases per corner orientation case (depending on mirrored cases). Now suppose that you solved the last corner/edge pair of LL with the edge flipped in its place. Then there are either 1 or 3 edges flipped in last layer. And for both cases you have 4 different OLL cases per corner orientation. This would actually give more than 57 OLL cases, because you cannot mirror cases when the number of flipped edges is odd. I also think that these algorithms will be longer than the normal OLL algorithms, because you still need to flip the middle layer edge. Other ideas may be to swap two edges of the cross or to always solve one first layer corner with a 120 degrees twist. Could there be advantageous ways to influence LL by incorrectly or not completely solving F2L????? I haven't found one. I did find advantages for corners first systems, where you could have fewer cases to learn if you would have 1 or 3 flipped edges in the middle layer instead of 0, connecting 2, opposite 2, or 4. Maybe someone can prove that this is impossible for layer systems? Have fun, Ron http://www.speedcubing.com
4696. Meeting you in Seattle/Redmond?
From: "Ron" <rvb@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Oct 2003 12:22:29 -0000

Hi, If there is anyone in the Seattle/Redmond USA area, then please let me know. I will be in Seattle from november 1 until november 6, 2003. Maybe we could meet each other. Have fun, Ron http://www.speedcubing.com
4697. Deletion ...
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Oct 2003 12:44:07 -0000

I can't see any good reason for deleting all those old postings here. I thought this was a community ... So this is my last posting ... Happy cubing all :-)
4698. Re: Sad
From: "Gustav Fredell" <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Oct 2003 13:50:29 -0000

After talking to Ron I decided to delete my own post. I dont' want any part of throwing stones myself anymore and I hope this will all be a thing of the past soon. I hold no grudges against anyone "involved" in all this mess and I forgive all. Likewise I ask for forgiveness myself. Happy cubing all /Gustav
4699. Re: Back to cubing! What is everyone doing after WC 2003?
From: "vinjuran_7" <vinjuran@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Oct 2003 15:01:07 -0000

Hello Ron and everybody, Along the lines of trying to solve the last layer plus a corner edge pair in two algorithms (like what you and Zbidniew are approaching), have you ever thought of (1) doing all five corners first (orient and permute) and then (2) all five edges (orient and permute)? At first the number of algorithms seems insurmountable. But the idea here would be to intelligently use the extra open slots where the corner-edge pair would go. If the corner-edge pair belongs in the DRF spot, and the last layer is on top, and you do the sequence Rd' (where d' is a movement of the bottom two layers) then all the 'unsolved pieces' are still in the 'unsolved places.' In this manner you could greatly increase the usefulness of a single algorithm. If C is an algorithm that affects only the last layer and the DRF corner pair, then you also have the algorithms Rd'CdR', dR'CRd', F'dCd'F, and d'FCF'd that also only affect the same pieces (albeit, some of these may be the same algorithm depending on what C is). In this way the number of different algorithms needed for step (1) drops down to around 120 (8-9 move average I think) and the number of algorithms for step (2) is also just a little over 100 (I think, I haven't rigorously counted these yet...but it should be around 120 also)......and this includes mirror images AND inverses. True, due to those extra 'preparatory' moves an approach like this would have a higher average move count for the last pair plus LL (probably around 4-5 moves) than the Z-B method (or should I say Z- you method). But I believe these 'extra moves' can be done quite fast and with less than a third of the total algorithms needed for the Z-B method, I've decided to give this a try......hopefully I'll have more to report in a month or two. Tell me what you think. Also, I recently switched over to doing a 2x2x2 block at the beginning instead of the cross too.....blew my mind at first, but now I really enjoy it. Happy cubing, Jake E.
4700. ** Fewest Moves Challenge is go again!! **
From: "Dan" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Oct 2003 18:09:12 -0000

Hi guys, I am sorry to have been off the scene recently, I am having big trouble with both my internet access and my computer access. Temporarily, the FMC will be running, but for the most part the rest of CubeStation will be down until I can find both a computer to work from, and a host to host the website from. I will launch a new challenge at midnight tonight :) DanH :)
4701. Re: Back to cubing! What is everyone doing after WC 2003?
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Oct 2003 19:12:51 -0000

I took a short break from cubing, but now I'm doing it again. I was inspired to work on my 4x4x4 times, and now I've got myself down to an average of 2 minutes 30 seconds. Unfortunately, I still haven't persuaded myself to learn the single edge-pair orientation algorithm. I need to know that before 2005, if I hope to compete. The 5x5x5 still takes me around 20 minutes, though. :) Also, I've been working a lot on one handed stuff. My new record is 32 seconds, and I've lowered my average down to 44.84 seconds. I'm getting a sub-40 time at least once a day now. Isn't that 2x2x2 --> cross that you're talking about Chris's Extended Cross method? I tried that, but I'm terrible at making the cross. I could work on it, but Lars' method is working fine for me now. --- In speedsolvingrubikscube@yahoogroups.com, "Ron" <rvb@c...> wrote: > Hi friendz, > > I was wondering what you guys/girls are doing after the WC 2003. > > My main goal now is to break 13/14 second averages one day. > > At first I started solving corners first. It took me about a month > to get down to low twenties averages. But I already knew a lot of > the necessary algorithms for the Waterman system. I had the most > problems with solving the first 4 corners. It was hard to visualize > this during the preinspection. After 1 month I decided that I would > never break 15 seconds average with that system or variants of it. > > What I am doing now is trying to solve a 2x2x2 block (Lars Petrus), > and after that complete the cross and continue F2L and LL. This was > also very hard to get used to. I was only solving one of the four > white corners. That was hard too. So then I started practicing only > starting with the white/blue/orange corner. That finally brought me > the understanding of the 2x2x2. What I basically do is connect the > white/blue/orange corner piece to either the white/blue or the > white/orange edge. Then connect the other edge to its center. After > that I connect these two blocks to get a 2x2x1 block. Finally I > solve the 3rd edge and insert the block. Now that I am able to > visualize this during preinspection, I am also trying to solve one > of the three other white corners if that would be easier to solve. > Using this approach I average about 3 to 4 moves fewer than the > basic cross/F2L. So this could well be a second once fluently done. > > The biggest gain should come from removing one step of the solution. > I am sure some of us are going to do this, so if you want to be the > 3rd world champion, then expect a lot of competition from > those "crazy" guys learning hundreds of algorithms! > Solving a completely random LL in one step seems almost impossible > to me. There are 1211 different algorithms, NOT including the > mirrored cases, the inverse cases and the mirrored inverse cases. > And these other cases are absolutely not trivial being 12.58 moves > average. And of course it will be hard to remember all algorithms > because of the low occurrences of each case. > That means that for the F2L/LL cubists, you should be able to > influence LL during F2L to have fewer different cases. That is how > in 2001, independently of each other, Zbigniew Zborowski and I came > up with the idea of flipping all LL edges during F2L. We now call > this the Zborowski-Bruchem system. ;-) > To be able to do this you need to learn 306 (INCLUDING mirrored > cases) algorithms for flipping LL edges while solving the last > corner/edge pair of F2L. You could do with fewer if you would be > able to have at most 2 flipped edges BEFORE solving the last > corner/edge pair. Or to always have 0 or 4 flipped edges... > And you need to learn 494 algorithms (INCLUDING mirrored cases) for > solving LL in 1 step, once the LL edges are already solved. > Both Zbigniew and I already have more than 100 LL algorithms > covered. And slowly we are working towards the complete set. > Using no algorithms at all and at top speed I have about 50-60% > cases with no edges flipped in LL. I will also be working on getting > this percentage up. > > If people would be able to manage all this stuff on top speed, then > averages of 12 to 13 seconds are very probable. > > What other ideas do you have? > > At the moment I am working on filtering: > 1) the last algorithms for F2L with LL edge flipping > 2) the corner algorithms for LL including permuting the edges > The filtering is needed to get a list of like 50 algorithms per > case, down to 2 or 3 algorithms per case, each of those being easy > to execute with finger tricks. > > I would appreciate it if 2 of you would help me finish these lists. > Please send me an e-mail. > > Another thing that has proven to be very important is holding your > nerves during a competition. The pressure during the WC final was > too much for me. Recently during Dutch Cube Day I still had > trembling hands, even though the audience wasn't that big. > I have been reading a lot about this subject. According to the books > in the end it all comes down to the fear of > failing/losing/underachieving. I can recommend the book "The inner > game of tennis". In short it is about two persons inside one tennis > player: the 1st person who is perfect at all strokes, and a 2nd > person who is talking to that 1st person to do this or that this or > that way. You can imagine how that 1st person is feeling. So please > let that 2nd person shut up! The same goes for speedcubing. Your > hands are perfect, you have all algorithms and cases covered. So > don't let that 2nd person tell your hands what to do! > I will be working very hard on my nerves for upcoming competitions. > Having said that I already put a lot of pressure on myself > again..... :-( > Be prepared too! > > Last month speedcubing.com had its 200,000th visitor on the site. We > now have had visitors from 143 countries (last added countries are > Syria, Kazakhstan and Uganda). > > This week speedcubing.com will be moved to a new host. Our current > host Henk Kuipers (http://www.opensourcesolutions.nl/) got into too > much trouble with his hosting company, because of the high bandwidth > (18GB per month), even though we have the most popular videos on > different web space. Thanks Henk! > I expect the speed of the site to go down a little. But then again > we are free to grow in size and in bandwidth consumption. > > Have fun to all! > And please stop this stupid virus and Microsoft bashing discussion. > I will remove all new messages about viruses. ;-) > > Ron > http://www.speedcubing.com
4702. Re: onehanded cornersfirst
From: "al_yyz" <anders.larsson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Oct 2003 20:09:40 -0000

I'm a corners' first guy and I'm also doing it one-handed. I use quite some slice moves since I do a truly corners' first, that is 1) top four corners 2) bottom four corners 3) top and bottom edges pairwise 4) middle layer One-handed, I do the slice moves with my thumb, having the index finger on the back side of the top layer and the middle finger at the back side of the bottom layer. It works fine for me, even if I haven't timed my performace lately. I believe I do it one-handed in just under 3 min, without any dedicated practice. /Anders --- In speedsolvingrubikscube@yahoogroups.com, "Jackson" <jack16cam@y...> wrote: > do any corners first people in here do it one handed. i have started > trying it and the only part that takes me a while is doing the > middle. guess another method where u dont have to move the middle > layer would work better
4703. Re: Meeting a speedcuber from 1981
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Oct 2003 20:14:51 -0000

Greetings Duncan, I usually solve the LL corners first. There are only two "wrong" corner positions - one solved on 6 moves the other in 7 moves, and I can usually twist the corners in 7 moves, but I'm slowly approaching one algorithm per position. I don't use the usual F2L solutions that most people use. I also started cubing in the 80's. David J --- In speedsolvingrubikscube@yahoogroups.com, "duncandicks" <duncan@d...> wrote: > Apart from it being nice to know there are still people interested > from my time (early 80s) the description of the algorithm prompted a > question I've been meaning to ask for a while: > > Assuming a very similar approach (cross, 3 corners and middle edges > in any order, last top corner, last middle edge, then last face) > every post I come across on here seems to do edges before corners on > last layer. Its a pointless question really since since the best > current methods seem a lot better but is there some reason why > people don't do corners and then edges? Or maybe they do and I just > read the posts on algorithms that happen to do edges first! I > always found "edge only" moves very natural so leave them to the > end. Used to do about 30 seconds with this and under a minute one > handed. > > Any one-handers out there: As i start to practice and remember my > old algorithms I find that my onehanded averages are always double > my twohanded averages - and when I think about it that probably held > true 20 years ago too. This is even though I hardkly ever solve the > cube twohanded any more. Interested to hear of other peoples > correlations. > > Duncan > > > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > <no_reply@y...> wrote: > > Since I have some cubes at my desk at work, I get many questions > > about the cube like is it still available > > > > Today I met a colleague how saw my cubes > > > > "can you solve it?" He asked > > > > Yes in about 30 seconds, I answered > > > > Then he tells me that 20 year ago when he was 18 his average was > 30 > > seconds, So I let him solve the cube and let him explain his > method. > > > > His first step was make a white cross, secondly place 3 corners > and > > use the last corner space to put the three middle edges, place the > > last corner after this place the last edge and orientates the > edges > > of the last layer, then place the corners and orientate, then > place > > last layer. From this I could see that with this method 30 seconds > is > > possible. > > > > He did not had a speedcube in 1981 and he called speedcubing in > > 1981, cubing . He did not participate in a Dutch national > > championship in 1981 because on school he was number 4, but during > > the contest the cubers performed very bad, and he regrets he did > not > > participate. > > > > We talked a while and he left me with a true speedcubers spirit, " > It > > is nice to do something completely useless" I answered " at least > it > > is something that I know that I am good at" He confirmed. > > > > There are some typical speedcubers facts from his story. > > > > ?h Fast speedcubers perform bad in competition > > ?h Compare your self with a top speedcuber and assume every body > is > > faster > > ?h It is completely useless but fun to do! > > > > > > Ton
4704. Re: One more idea
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Oct 2003 20:24:14 -0000

Hi Ron, You asked. > Could there be advantageous ways to influence LL by incorrectly or not completely solving F2L????? < Possibly. For example, if in the usual F2L approach (cross etc) you might work out all the possiblilties of placing the fourth corner in such a way that the LL corners are solved. If this is simplified by making a small change in the LL before doing it that would make the answer a definite yes. I can usually get to the LL with only two edges or none flipped over. I don't use any the more popular strategies for the first two levels. I don't know if anyone would be interested in my system, but would you be willing to put it up on your page? Thanks, David J --- In speedsolvingrubikscube@yahoogroups.com, "Ron" <rvb@c...> wrote: > Hi again friends, > > One more idea I had involves certain ways to incorrectly or not > completely solve F2L before starting LL. > > Here is an example. If you look at the OLL cases, there are many > possibilities because there are many different ways how the edge > orientation and corner orientation can be positioned relative to > each other. If you have no edges flipped, then there is only one OLL > case per corner orientation. Same for 4 edges flipped. But if two > connecting edges are flipped, then there 4 different OLL cases per > corner orientation case. For two opposite edges flipped there are 2 > different OLL cases per corner orientation case. So in total you > could have 1+1+4+2 is 8 different cases per corner orientation case > (depending on mirrored cases). > Now suppose that you solved the last corner/edge pair of LL with the > edge flipped in its place. Then there are either 1 or 3 edges > flipped in last layer. And for both cases you have 4 different OLL > cases per corner orientation. > This would actually give more than 57 OLL cases, because you cannot > mirror cases when the number of flipped edges is odd. I also think > that these algorithms will be longer than the normal OLL algorithms, > because you still need to flip the middle layer edge. > Other ideas may be to swap two edges of the cross or to always solve > one first layer corner with a 120 degrees twist. > > Could there be advantageous ways to influence LL by incorrectly or > not completely solving F2L????? > I haven't found one. I did find advantages for corners first > systems, where you could have fewer cases to learn if you would have > 1 or 3 flipped edges in the middle layer instead of 0, connecting 2, > opposite 2, or 4. > > Maybe someone can prove that this is impossible for layer systems? > > Have fun, > > Ron > http://www.speedcubing.com
4705. Re: Three months later
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Oct 2003 23:30:07 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > Hi, > > For the last three months, I've been trying a significantly different > method (http://grrroux.free.fr/method/Intro.html). > > Speeding up was very difficult in the beginning, most of my times > lying in the 40s-50s range. But I was happy, because it's good to be a > beginner! :-) > > I'm getting faster now, with a best average of 22.8s, and a best time > of 15s (not "lucky", but it's an outlier, statistically speaking). > > I've still got a lot to learn (corner algs and others), but it looks > good, so... next milestone for the next three months: 20s (before I > decide to switch to another method, again :-) ) > > Happy cubing, > > Gilles. 20.5 s Getting closer... :-) But I often spend more than 4 secs on the last 4 corners. Some configurations can be recognized immediately, others are much difficult to see (3 misoriented corners). Do you think that analyzing corners should take more time than permutations for example? Gilles.
4706. Re: way of life
From: "stefan_pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 25 Oct 2003 00:03:13 -0000

> does anyone think of the cube as a way of life? Yep I do. > is there some secret to life that lies in the cube? Lemme tell ya a cube secret: It's a chick magnet!!! ;-) > you dont have to be serious. I'm dead serious. Ever since I recently started cubing in public lots of cute girls have started talking to me. Or maybe I'm just sexy and those shy ladies finally found an excuse to do it? Stefan
4707. Re: [Speed cubing group] Back to cubing! What is everyone doing after WC 2003?
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 25 Oct 2003 11:03:28 +1000

On Fri, Oct 24, 2003 at 10:17:36AM -0000, Ron wrote: > And please stop this stupid virus and Microsoft bashing discussion. > I will remove all new messages about viruses. ;-) Ron, I'm sure you wouldn't call it a stupid discussion if you were also banned from the CornersFirst group. That is the issue. There may be some interesting cube related discussions happening on the CornersFirst group right now, but some of us have been kicked out and cannot listen to them. I would hope the community cares about these poor guys who *may* have been wrongly treated. You deleted my previous post on this matter, because, as you said, it was a stupid discussion. The problem is that there are now a few of us who have been kicked out of CornersFirst. Still, nothing has been done about it, and you don't want anyone to find out about it (*) Please Ron and Dan, silencing people is not the way to make problems disappear. It is in fact making the problem worse. I would much rather be having discussions about cubing. Dan, will you let us back in so we can? Ryan P.S. If you send me a private email on this matter, I will not read it. (*) The removed history is as follows: Richard Patterson was removed from the CornersFirst discussion group for purportedly sending a trojan email (intentionally or unintentionally) to one individual who by complete chance happens to be a member of the CornersFirst group, but did not violate the discussion board itself. Some people who tried to defend Richard have also been removed from the CornersFirst discussion group. All of these people are possibly missing out on interesting cube related discussions that are taking place in the CornersFirst group. The community needs to know this so that we can take action. eg. voice our concerns to Dan, or else boycott the CornersFirst group and start up a free alternative.
4708. Deleted message, can you repost it?
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 25 Oct 2003 11:14:02 +1000

Someone mentioned something about Rubik's Cube software for Linux recently, but I can no longer find that message. Would you mind reposting it? Thanks, Ryan
4709. Re: way of life
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 25 Oct 2003 01:40:09 -0000

There is a really really dirty bad thing my old roommate used to say about the cube's capacity to help pick up girls... not proper for mixed company. But yes, it's a great conversation starter! Daniel --- In speedsolvingrubikscube@yahoogroups.com, "stefan_pochmann" <pochmann@g...> wrote: > > does anyone think of the cube as a way of life? > Yep I do. > > > is there some secret to life that lies in the cube? > Lemme tell ya a cube secret: It's a chick magnet!!! ;-) > > > you dont have to be serious. > I'm dead serious. Ever since I recently started cubing in public > lots of cute girls have started talking to me. Or maybe I'm just > sexy and those shy ladies finally found an excuse to do it? > > Stefan
4710. Re: [Speed cubing group] Deleted message, can you repost it?
From: Mark Longridge <zero1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 24 Oct 2003 22:12:09 -0400

That was me. Go to http://www.freshmeat.net and look up "rubik" or "rubix", several projects will match. There's some brilliant stuff there, including an OpenGL Rubik's Snake, and some other puzzles for xscreensaver. All open source... Mark On Friday 24 October 2003 09:14 pm, Ryan Heise wrote: > Someone mentioned something about Rubik's Cube software for Linux > recently, but I can no longer find that message. Would you mind > reposting it? > > Thanks, > > Ryan > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
4711. Cube timer and Instant messenger.
From: "c4r7" <c4r7@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 25 Oct 2003 05:38:46 -0000

More than once have I been haulin' axe on a cube and go to hit the space bar to stop the timer and a message will have popped up in the foreground making me have to click the box to close it then stop the timer. Talk about adding seconds! And everytime it will be some Yahoo, sending me a "What's up dude?"
4712. Re: [Speed cubing group] Wonderful Puzzler
From: "Gustav Fredell" <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 25 Oct 2003 06:24:15 -0000

I have a few of those. It's a clone from the 80's, made in Taiwan. It has spring tension and adjustable screws, but at least the ones I have are very loose and not god at all for speedcubing. The stickers are of great quality though. /Gustav ----- Original Message ----- From: c4r7 To: speedsolvingrubikscube@yahoogroups.com Sent: Saturday, October 25, 2003 3:26 AM Subject: [Speed cubing group] Wonderful Puzzler Does anyone know anything about the old cube "Wonderful Puzzler". It comes in a fitted box.
4713. My site---Centralus
From: "Robert 13/m/usa" <mrcubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 25 Oct 2003 07:28:11 -0000

Hello, As some of you know, I, Robert Smith, DO infact have a website. But you also may know i havnt updated it in like 72851 years. So I'm just saying, i will be infact updating like every day or so. Please check it out.. OH YEA, the url http://www.centralus.tk yea, so check it out im jus tryin to promote it ;)
4714. Re: Three months later
From: "Ron" <rvb@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 25 Oct 2003 07:32:03 -0000

Hi FRIENDS (!!!), --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > For the last three months, I've been trying a significantly > different method (http://grrroux.free.fr/method/Intro.html). > I've still got a lot to learn (corner algs and others), but it > looks good, so... next milestone for the next three months: 20s AND > 20.5 s > Getting closer... :-) Wow Gilles, this is great! You improved so fast. What do you think will be the limits of your system? Will it be possible, maybe with some additional algorithms, to one day beat 16 seconds? How is the number of moves going? On your site you write 48.4 average. Is this number going down too? I tried your system several times. Step 1 should be easy after some practice (thanks to Lars Petrus). But step 2 seems to be the hardest part. Especially because the edges can still be almost anywhere on the cube. Step 3 can be done in under 3 seconds average. Are you already using the Waterman way for recognizing the cases? For the 3 misoriented corners I always move the top layer to a standard position for recognizing AND starting the algorithm. Most of the time I can recognize the case while doing that U move. I personally do not use optimal algorithms, because the algorithms I use now are the ones who do not flip LL edges. This is the first step to learn all 494 cases. For step 4 the fastest way may be to solve the last L and R edge in one algorithm, and then solve the M layer edges in one algorithm. The most interesting part of your system is that quite a big part of the system is intuitive. For the CFOP system (cross/F2L/OLL/PLL) only the cross is completely intuitive. The more algorithms the faster you can move. It is very good that you can do 48 partly intuitive moves in 20 seconds average. --- In speedsolvingrubikscube@yahoogroups.com, "vinjuran_7" <vinjuran@e...> wrote: > Along the lines of trying to solve the last layer plus a corner > edge pair in two algorithms (like what you and Zbigniew are > approaching), have you ever thought of (1) doing all five corners > first (orient and permute) and then (2) all five edges (orient and > permute)? > > At first the number of algorithms seems insurmountable. But the > idea here would be to intelligently use the extra open slots where > the corner-edge pair would go. If the corner-edge pair belongs in > the DRF spot, and the last layer is on top, and you do the > sequence Rd' (where d' is a movement of the bottom two layers) > then all the 'unsolved pieces' are still in the 'unsolved > places.' That sounds like a promising idea. If you would have one corner already correctly twisted in top layer, then you could move that to URB and then do an R move. This would give you 4 incorrect corners in LL. And you could use the dirty edge at FR (after the R move it is UR). I tried this several times yesterday and the only problem is to quickly recognize the cases. You cannot use the normal Waterman recognition system with the sticker colors. It is also hard to recognize because two corners (the ones now at FRU and BRU) should be twisted differently. F.i. for BRU should not have the top layer color on top, but to the back. You can also use your idea to solve the edges. Especially if one of the top layer edges is already solved. Then you can simply do a U turn to move it to UR and then do the R move again to leave 4 unsolved edges in LL. Then you can use ELL moves. It would be nice if one of the club members (maybe you) could work out a complete list of algorithms, or at least find out the number of algorithms to learn. About deleting the club messages on the virus subject. I am very sorry to have deleted messages that were helping people against a possible virus threat. That was not my intention. I did want to delete some "virus" messages. But after searching for the word "virus" on the club I simply clicked "delete" too early, before unselecting most of the neutral messages. My sincere apologies for this. Even though these messages were clearly off topic - our topic here is cubing - they could have been helpful to people. I never had the intention to silence people. You are free to post here and your message will be sent to most club members (80%??) by e-mail. A single warning message like "I had a virus on my computer, so be careful when opening messages from me or other cube friends." would have been enough. I am not sorry for deleting messages that had a personal touch against any other club member. If you have a personal problem with someone else, then you should solve that problem in a personal way. You cannot publish personal messages from someone else to a public forum without that person's consent. These club messages will stay here for a loooong time. So people can even find these messages in 10 years, and it could really work against you or someone else. F.i. if you or he/she would be looking for a job. If you want me to repost all neutral messages (I have them in my club mail folder), then please let me know. If you want me to stop being the moderator of this club, then also let me know. In a PERSONAL e-mail. Now back to cubing on this club! There is so much to talk about. Who has a fantastic new system? What is everyone doing after the WC? What kind of tips do you have on controlling nerves during a competition? Who has some good tips on permuting the edges for blindfold solving? Would US cubists join a possible European championship in august 2004? What could we do to make it a little more interesting than just watching? Have fun, Ron
4715. Re: My site---Centralus
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 25 Oct 2003 12:33:48 -0000

Cool site! In the links section, you can have the link open in a new window by itself by typing this: click here Or, I think this one will make it open just in the same window but not in the frame: click here Also, if you want to link to me on your site here's my URL: http://www12.brinkster.com/SpeedCuber --- In speedsolvingrubikscube@yahoogroups.com, "Robert 13/m/usa" <mrcubist@y...> wrote: > Hello, > > As some of you know, I, Robert Smith, DO infact have a website. But > you also may know i havnt updated it in like 72851 years. So I'm > just saying, i will be infact updating like every day or so. > Please check it out.. > > OH YEA, the url > > > http://www.centralus.tk > > > yea, so check it out > > im jus tryin to promote it ;)
4716. Re: [Speed cubing group] Wonderful Puzzler
From: François SECHET <frsechet@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 25 Oct 2003 18:16:16 +0200 (CEST)

I do have one myself, but I must say, that isn't a really good cube... I t broke after 2 weeks of "normal" use... The only tyhing I know is that the stickers are very good. The main other problem, with fragility, is that this cube is really stiff, even any Silicon lube doesn't help. Maybe it was just mine, I don't know... If you want, I can scan and e-mail you the box, because we maybe don't talk about the same cube? F. --------------------------------- Do You Yahoo!? -- Une adresse @... gratuite et en français ! Testez le nouveau Yahoo! Mail [Non-text portions of this message have been removed]
4717. Re: [Speed cubing group] Cube timer and Instant messenger.
From: raul jose <topgunryu@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 25 Oct 2003 10:03:46 -0700 (PDT)

If you're cubing, put on your away message. That's stops the new window from popping up. I'm pretty sure it's like that for regular AIM, even though I've had DeadAIM for a while and dont remember. Also, if you do have DeadAIM, you can check the feature that makes everyone's IM appear in the same window, and each person gets a tab for their messages. (My Aim > Edit DeadAIM Options > Tabbed IM Windows) That should end your wasted seconds... - Raul c4r7 <c4r7@...> wrote: More than once have I been haulin' axe on a cube and go to hit the space bar to stop the timer and a message will have popped up in the foreground making me have to click the box to close it then stop the timer. Talk about adding seconds! And everytime it will be some Yahoo, sending me a "What's up dude?" - hmmm... forbidden donut - --------------------------------- Do you Yahoo!? The New Yahoo! Shopping - with improved product search [Non-text portions of this message have been removed]
4718. Re: [Speed cubing group] Cube timer and Instant messenger.
From: raul jose <topgunryu@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 25 Oct 2003 10:09:04 -0700 (PDT)

raul jose <topgunryu@...> wrote: >Also, if you do have DeadAIM, you can check the feature that >makes everyone's IM appear in the same window, and each person >gets a tab for their messages. (My Aim > Edit DeadAIM Options > >Tabbed IM Windows) I forgot to finish that thought... the point of the tabbed messages in DeadAIM is that if you already have a window open, and someone IMs you (even with no away message) there won't be a new pop-up. If you want, you can IM yourself to ensure that you dont get a pop-up. - Raul - hmmm... forbidden donut - --------------------------------- Do you Yahoo!? The New Yahoo! Shopping - with improved product search [Non-text portions of this message have been removed]
4719. Cubers in the UK
From: "Dan" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 25 Oct 2003 18:38:55 -0000

Hi everyone, I would like to compile a list of all the speedcubers who are resident in the UK, I only know of Olly Hayden and a couple of others, there surely must be more! Please, either send a post to this grop or send me a personal mail, maybe we can get in touch :) DanH :)
4720. Re: [Speed cubing group] Cube timer and Instant messenger.
From: "Chris Sz..." <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 25 Oct 2003 21:45:17 -0000

Yes, when AIM pops up it is really annoying and it always seems to happem when I'm getting a fast time. What I find even more annoying is when in an effort to hit the space bar fast, I hit the alt key first and a little dropdown menu shows up in the corner of the screen. That usually adds a couple seconds to my time. Is there any way to prevent this from happening? --barefoot Chris --- In speedsolvingrubikscube@yahoogroups.com, raul jose <topgunryu@y...> wrote: > If you're cubing, put on your away message. That's stops the new window from popping up. I'm pretty sure it's like that for regular AIM, even though I've had DeadAIM for a while and dont remember. Also, if you do have DeadAIM, you can check the feature that makes everyone's IM appear in the same window, and each person gets a tab for their messages. (My Aim > Edit DeadAIM Options > Tabbed IM Windows) > > That should end your wasted seconds... > > - Raul > > c4r7 <c4r7@y...> wrote: > More than once have I been haulin' axe on a cube and go to hit the > space bar to stop the timer and a message will have popped up in the > foreground making me have to click the box to close it then stop the > timer. Talk about adding seconds! > > And everytime it will be some Yahoo, sending me a "What's up dude?" > > - hmmm... forbidden donut - > > --------------------------------- > Do you Yahoo!? > The New Yahoo! Shopping - with improved product search > > [Non-text portions of this message have been removed]
4721. Re: [Speed cubing group] Cube timer and Instant messenger.
From: "c4r7" <c4r7@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 25 Oct 2003 21:54:39 -0000

With a clean desk I pull the keyboard up to the edge and back my chair up a little bit so I can smack the space bar directly. I've learned to just close IM or minimize someones open message box. --- In speedsolvingrubikscube@yahoogroups.com, "Chris Sz..." <s2chris2@h...> wrote: > Yes, when AIM pops up it is really annoying and it always seems to > happem when I'm getting a fast time. What I find even more annoying > is when in an effort to hit the space bar fast, I hit the alt key > first and a little dropdown menu shows up in the corner of the > screen. That usually adds a couple seconds to my time. Is there any > way to prevent this from happening? > > --barefoot Chris > > --- In speedsolvingrubikscube@yahoogroups.com, raul jose > <topgunryu@y...> wrote: > > If you're cubing, put on your away message. That's stops the new > window from popping up. I'm pretty sure it's like that for regular > AIM, even though I've had DeadAIM for a while and dont remember. > Also, if you do have DeadAIM, you can check the feature that makes > everyone's IM appear in the same window, and each person gets a tab > for their messages. (My Aim > Edit DeadAIM Options > Tabbed IM > Windows) > > > > That should end your wasted seconds... > > > > - Raul > > > > c4r7 <c4r7@y...> wrote: > > More than once have I been haulin' axe on a cube and go to hit the > > space bar to stop the timer and a message will have popped up in > the > > foreground making me have to click the box to close it then stop > the > > timer. Talk about adding seconds! > > > > And everytime it will be some Yahoo, sending me a "What's up dude?" > > > > - hmmm... forbidden donut - > > > > --------------------------------- > > Do you Yahoo!? > > The New Yahoo! Shopping - with improved product search > > > > [Non-text portions of this message have been removed]
4722. Re: Three months later (CLL info, hints)
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Oct 2003 00:46:15 -0000

> But I often spend more than 4 secs on the last 4 corners. > Some configurations can be recognized immediately, others are much > difficult to see (3 misoriented corners). Yes, 4s or more is a bit too long to spend on the corners. Recognition for this step 'can' be extrememly fast if not instant. This is especially true if you do this by pattern recognition. I have a full set of CLLs on my site (converted to jpg so all browers can now display it properly) that you may want to check out... about half of them are with LL on bottom though (old habits die hard). I have it categroized by the purmutaton of the corners first then by orientation. This way inverses and mirrors are grouped together. But you do have it right, there are indeed 24 cases here (not including corners solved). Most of them are quite simple. Going back to recognition, I think that the way you have it layed out on your site is great. It is mainly going to be about practice now. Reduce the number of times you have to do a pre-adjust to determine the case. I usually pick a corner (preferable one that is orientated) and decide if what is diagonally opposite it is what should be there (relatively) if so then check if there needs to be a diagonal swap of the other two corners. If the opposite corner is not in the proper relative position, which direction should it go. Then I figure out if it's a 3-corner cycle or 2 corner swap (although the two are actually equivalent). As I'm doing all that, I'll of already gotton enough of an imprint of the orientations that I'd of already started the algorithm. This brings me to another point... 2/3 of the time it is an adjacent corner swap. So I actually just assume it will be that before I even get there and for the twists I get, start the algorithm that way. I stop myself if I find that OH... it was somethign else.... (the time I gain making assumptions is outweights the time I lose on average!) So I already start an algorithm before I finish recognition. Also the first turn I try to do during regripping or just before even. All these little efficencies add up. But this works out exceptionally well for me since in my method, I can start CLL recognition early as I'm finishing my last step of F2L and for some odd reason (perhaps due to other selective preprocessing I do) get a significanty greater percentage chance of getting Adjacent corner swaps and rarely get No corner swaps (when I do get no corners swaped I have a high, say 1/3 chance, of solving in one algorithm due to some extensive algorithm sets I know.) Besides doing CLL recognition I do half of ELL recognition here too. I know at least 2 or 3 algs for each CLL case and select an appropriate one based on edge flip and the current grip angle (much of the time solving an edge symutaneously). > Do you think that analyzing corners should take more time than > permutations for example? CLL should be about as fast as other steps like OLL or PLL once you have mastered it. On average it takes me 3s (my dexterity isn't that great but I have good recognition for this step) and would take someone like Akimoto even less time (on average). -Doug Li www.umich.edu/~dlli --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > <grrroux@f...> wrote: > > Hi, > > > > For the last three months, I've been trying a significantly different > > method (http://grrroux.free.fr/method/Intro.html). > > > > Speeding up was very difficult in the beginning, most of my times > > lying in the 40s-50s range. But I was happy, because it's good to be a > > beginner! :-) > > > > I'm getting faster now, with a best average of 22.8s, and a best time > > of 15s (not "lucky", but it's an outlier, statistically speaking). > > > > I've still got a lot to learn (corner algs and others), but it looks > > good, so... next milestone for the next three months: 20s (before I > > decide to switch to another method, again :-) ) > > > > Happy cubing, > > > > Gilles. > > > 20.5 s > Getting closer... :-) > > But I often spend more than 4 secs on the last 4 corners. > Some configurations can be recognized immediately, others are much > difficult to see (3 misoriented corners). > > Do you think that analyzing corners should take more time than > permutations for example? > > Gilles.
4723. My times on rubiks.dk
From: "Robert 13/m/usa" <mrcubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Oct 2003 01:04:06 -0000

On rubiks.dk, my times are VERY inaccurate. It will say my best time is like 1 second and stuff. PLEASE ignore. I was timing different segments of my solution. So some parts were like 2 seconds long. I forgot they were posted on the table Sorry, im not tryin to make me look like im a sub 10 solver. ~RS
4724. Re: My times on rubiks.dk
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Oct 2003 02:54:11 -0000

Well, as far as I know, no one can see what your times are other than people who have access to your computer. It's not like an entire database of times. I've started and stopped the time in .01 seconds before, because I was bored. :) But if you want it to show an accurate record, then you can download another one of it and use that for actually timing your solves. I think you can do that, anyway. --- In speedsolvingrubikscube@yahoogroups.com, "Robert 13/m/usa" <mrcubist@y...> wrote: > On rubiks.dk, my times are VERY inaccurate. It will say my best time > is like 1 second and stuff. PLEASE ignore. I was timing different > segments of my solution. So some parts were like 2 seconds long. I > forgot they were posted on the table > > Sorry, im not tryin to make me look like im a sub 10 solver. > > ~RS
4725. Re: Wonderful Puzzler
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Oct 2003 03:06:13 -0000

THe wonderful Puzzler cubes are probably the most successful knock off brands of the Cube. There were a couple different wonderful puzzler cubes. I have some that are in blue boxes and they are the worst cubes ever. And then i have some in black boxes that are practically some of the best cubes i've seen. So they vary greatly depending which ones you find. SOme time its best to clean the dust out of em. But some just a little lubbing will do the trick, and some are beyond repair. Happy puzzling jake --- In speedsolvingrubikscube@yahoogroups.com, François SECHET <frsechet@y...> wrote: > I do have one myself, but I must say, that isn't a really good cube... I t broke after 2 weeks of "normal" use... The only tyhing I know is that the stickers are very good. The main other problem, with fragility, is that this cube is really stiff, even any Silicon lube doesn't help. Maybe it was just mine, I don't know... If you want, I can scan and e-mail you the box, because we maybe don't talk about the same cube? > F. > > > > --------------------------------- > Do You Yahoo!? -- Une adresse @... gratuite et en français ! > Testez le nouveau Yahoo! Mail > > [Non-text portions of this message have been removed]
4726. Re: [Speed cubing group] Cubers in the UK
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 26 Oct 2003 03:35:06 -0000

DanH, Count me in on your list - duncan@... Duncan ----- Original Message ----- From: Dan To: speedsolvingrubikscube@yahoogroups.com Sent: Saturday, October 25, 2003 6:38 PM Subject: [Speed cubing group] Cubers in the UK Hi everyone, I would like to compile a list of all the speedcubers who are resident in the UK, I only know of Olly Hayden and a couple of others, there surely must be more! Please, either send a post to this grop or send me a personal mail, maybe we can get in touch :) DanH :) Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
4727. Re: My times on rubiks.dk
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Oct 2003 05:23:28 -0000

The online timer on Rubiks.DK does indeed log your times in display them on the net. But if you make a mistake and accept a really fast time, you can always jut reset the puzzle, it's in the Update Profile dialog Daniel --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > Well, as far as I know, no one can see what your times are other than > people who have access to your computer. It's not like an entire > database of times. I've started and stopped the time in .01 seconds > before, because I was bored. :) > But if you want it to show an accurate record, then you can download > another one of it and use that for actually timing your solves. I > think you can do that, anyway. > > --- In speedsolvingrubikscube@yahoogroups.com, "Robert 13/m/usa" > <mrcubist@y...> wrote: > > On rubiks.dk, my times are VERY inaccurate. It will say my best > time > > is like 1 second and stuff. PLEASE ignore. I was timing different > > segments of my solution. So some parts were like 2 seconds long. I > > forgot they were posted on the table > > > > Sorry, im not tryin to make me look like im a sub 10 solver. > > > > ~RS
4728. Re: My times on rubiks.dk
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Oct 2003 05:46:07 -0000

OH!! I was thinking of the wrong timer. You know the downloadable one. I know what you're talking about now, though. --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > The online timer on Rubiks.DK does indeed log your times in display > them on the net. But if you make a mistake and accept a really fast > time, you can always jut reset the puzzle, it's in the Update Profile > dialog > > Daniel > > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > <unipsycho6@y...> wrote: > > Well, as far as I know, no one can see what your times are other > than > > people who have access to your computer. It's not like an entire > > database of times. I've started and stopped the time in .01 seconds > > before, because I was bored. :) > > But if you want it to show an accurate record, then you can > download > > another one of it and use that for actually timing your solves. I > > think you can do that, anyway. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Robert 13/m/usa" > > <mrcubist@y...> wrote: > > > On rubiks.dk, my times are VERY inaccurate. It will say my best > > time > > > is like 1 second and stuff. PLEASE ignore. I was timing different > > > segments of my solution. So some parts were like 2 seconds long. > I > > > forgot they were posted on the table > > > > > > Sorry, im not tryin to make me look like im a sub 10 solver. > > > > > > ~RS
4729. new domain to www.centralus.tk
From: "Robert 13/m/usa" <mrcubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Oct 2003 06:54:38 -0000

I have a new domain to my site. It is http://www.rubik-s.tk so yea, jus thought u may wanna know
4730. Negative Time Rubik's Solving
From: "Tyson Mao" <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Oct 2003 07:48:55 -0000

Hey everyone, I'm a student at Caltech and tonight's the night where we do our "Negative Time Tommy's Run." The object of this is to leave Caltech, go to Tommy's (in downtown LA) and get back before we left. Naturally, there's only one day of the year you can do this and today's the day. When 2 AM becomes 1 AM because daylight savings ends... pretty much if you leave after 1 AM and get back within an hour, you win. This is my first time attempting this but I estimate it's about a 20-25 minute drive away so naturally it's not easy. Furthermore, some of the really hardcore people try what's called the "Triple Threat" meaning you go and eat the cheese burger with extra chili, hot dog with extra chili, and tamale with extra chili and still get back before you left. Of course, if one times themselves solving a Rubik's Cube, negative time speed solving is also possible. Of course, you've only got one shot at this every year... you'd have to start at 1:59.59. So it's just a Caltech quirk... I thought I'd apply it to the Rubik's cube. It's 12:47 AM... almost time to leave. I'll have to try and get some negative time Rubik's Cube results published somewhere in Caltech. Anyway... here we go. Tyson Mao Astrophysics California Institute of Technology
4731. Re: Negative Time Rubik's Solving
From: "Robert 13/m/usa" <mrcubist@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Oct 2003 08:03:44 -0000

Haha, negitive times on the cube LOL. U could be the 1st place holder ;) --- In speedsolvingrubikscube@yahoogroups.com, "Tyson Mao" <tmao@i...> wrote: > Hey everyone, > > I'm a student at Caltech and tonight's the night where we do our "Negative Time > Tommy's Run." The object of this is to leave Caltech, go to Tommy's (in downtown > LA) and get back before we left. Naturally, there's only one day of the year you can > do this and today's the day. When 2 AM becomes 1 AM because daylight savings > ends... pretty much if you leave after 1 AM and get back within an hour, you win. > This is my first time attempting this but I estimate it's about a 20-25 minute drive > away so naturally it's not easy. Furthermore, some of the really hardcore people try > what's called the "Triple Threat" meaning you go and eat the cheese burger with extra > chili, hot dog with extra chili, and tamale with extra chili and still get back before you > left. > > Of course, if one times themselves solving a Rubik's Cube, negative time speed > solving is also possible. Of course, you've only got one shot at this every year... you'd > have to start at 1:59.59. > > So it's just a Caltech quirk... I thought I'd apply it to the Rubik's cube. It's 12:47 AM... > almost time to leave. I'll have to try and get some negative time Rubik's Cube results > published somewhere in Caltech. > > Anyway... here we go. > > Tyson Mao > Astrophysics > California Institute of Technology
4732. Negative Time Rubik's Solving Result
From: "Tyson Mao" <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Oct 2003 09:46:33 -0000

Hey all, Just got back... and we did not succeed in negative time unfortunately. Our trip took positive 4 minutes and 15 seconds (huge accident on Highway 101 forced us to take an alternate route) It's not my fault the other four people were busy stuffing their mouths! Anyway... as for the Rubik's cube, it took me 59 seconds to solve with a horrendous mistake in putting up the cross but I average 40 anyway so I guess it could have been worse. So, if we go by the time, I solved the Rubik's Cube in negative 59 minutes and 1 second. Tyson Mao Astrophysics California Institute of Technology
4733. Re: CLL 3 misoriented corners
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Oct 2003 12:42:54 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > But I often spend more than 4 secs on the last 4 corners. > Some configurations can be recognized immediately, others are much > difficult to see (3 misoriented corners). Hi Gilles, As Doug mentioned, I use CLL-ELL system. Since most of the people use OLL-PLL system, I have not had much information about CLL. So I had to develop the recognition system by myself. I am grad to hear from you. >But I often spend more than 4 secs on the last 4 corners. >Some configurations can be recognized immediately, others are much >difficult to see (3 misoriented corners). I agree with you that 3 misoriented corners are most tough ones. When I started CLL-ELL system, It took about 10 sec for recognition of CLL. But I can recognize CLL in one second now. I don't figure out how corners have to move but I use just color patterns. Cases of 3 misoriented corners. #1 Check corner colors on LL. You will see two opponent colors (W-B or Y-G in your case) and another color. #2-1 two opponent colors locate at adjuscent corners. I normally place the oriented corner at FR or FL along with two opponet colors FR BR or FL BL. 2-1-1 The oriented corner is FR The 1st move is R, the 2nd move you still need to choose one of two. 2-1-2 The oriented corner is L The first move is L, the 2nd move you still need to choose one of two. #2-2 two opponent colors locate at diagonal corners. I normally place the oriented corner at FR or FL along with the other front corner piece has LL color at F. 2-2-1 The oriented corner is FR The 1st move is L', the 2nd move you still need to choose one of two. 2-2-2 The oriented corner is L The first move is R, the 2nd move you still need to choose one of two. So it is sort of three step recognition but I can start the first move before final decision. I am working on CLL with or without flipping edges to get easy ELL. But I am not going to complete 3 misoriented corners because Sune or anti-Sune? is too fast to think edge flipping. I hope you will get sub20 soon with your new method. Masayuki Akimoto
4734. Re: [Speed cubing group] Cube timer and Instant messenger.
From: "stefan_pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Oct 2003 13:59:25 -0000

> With a clean desk I pull the keyboard up to the edge and back my > chair up a little bit so I can smack the space bar directly. I also had trouble just hitting it and nothing else, but I just had another idea: put something on top of the space bar, like a tape box. Then hit the box which will press the space bar. Should be much easier to hit the box. Stefan
4735. Re: Back to cubing! What is everyone doing after WC 2003?
From: "Lars Vandenbergh" <lars.vandenbergh@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Oct 2003 17:06:10 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Ron" <rvb@c...> wrote: > Hi friendz, > > I was wondering what you guys/girls are doing after the WC 2003. At the moment I have two ambitions: averaging sub-17 on the 3x3x3 and averaging sub-30 on the Square-1. On the 3x3x3 I have been getting a lot of averages in the 18,0-18,5 lately, and also some 17,5-18,0 averages. But my F2L averages are still 12-13 seconds so if I can improve my looking ahead I can beat the 17 second barrier for sure, and maybe even get sub-16, but it will require a lot of practice I feel. As for averaging sub-30 on the Square-1: I have had two sub-30 averages so far. I have learned a new set of edge algorithms a few weeks ago and they've helped me tremendously. My normal averages are in the 30-32,5 seconds range. There are still 3 problem edge cases that I plan to learn and that should enable me to average sub-30 consistently with a lot of practice. After that, it's up to you guys to catch me up ;D I'm also contemplating switching to the ZB system. I'm now investigating the possibility to flip edges during F2L without having to learn all 125 algorithms that are listed on Zbigniew's site. Dan Harris and me had a very enlightning conversation about this yesterday and I'm going to post about this subject later. Cheers, LarsV
4736. Future cube competitions
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Oct 2003 17:14:13 -0000

Hello everyone. Since WC2003 went off so well I think it would be nice to have more frequent competitions :) Anyway, I for one have already made plans to attend the European Championships in 2004, assuming it is open to non-Europeans :) Also I would like to say that I am *very* interested in organizing an Eastern US/Full US competition. I will probably try to organize an unofficial competition at my school (around 12,000 undergrads) to get an idea of how to do this. I already had one of the official timers from speedstacks.com, and I recently ordered a tournament display as well. Once that comes in I want to put this unofficial competition into the works. Also I would really love to compete if I help organize a local/eastern/US competition, whatever it turns out to be. If I were to hold a competition I would be able to try to locate a place here in Raleigh, North Carolina which I think would be an ok location for an eastern competition because it is in the middle between Florida and Maine, however I am not fixed on trying to hold it here if I have it. I am trying to find out the rules for setting up a competition officially, and I have been in contact with David Hedley Jones and Dan Gosbee, so I have somewhat of an idea of what is required. Would anyone from the US be interested in attending an official competition? I am shooting for somewhere around summer of 2004, so if the competition pulls through we would probably not be able to attend the European championships, but think of how cool it would be to have a European and a US competition in the same year? This would help considerably for letting people know about WC2005 if it pulls through also. Anyway I think it would be required to have a third party organizer, though I am still trying to find this information out. First of all would anyone be willing to compete in a Eastern US, or US competition in summer of 2004? If the competition is only Eastern, anyone who shows up would of course be able to compete, at least that is what I would like to plan. If we get someone to help organize around the Midwest, then the competition could have a very central location to everyone and be a full blown US championship. If the competition would just be Eastern Regional one then I can definitely start trying to find a location and hold it here in Raleigh. Also would anyone know who to talk to in order to find an organizer? Where is a good place to start? I wouldn't mind organizing the competition if I can't find someone to help out, though I would rather help as much as I can but find a third party organizer and still be able to compete. So if anyone is interested in competing, or helping organize or anything PLEASE let me know. I'm just trying to see if there is any interest, and if there is I want to get the ball rolling. If nothing else I'll organize a North Carolina state-wide competition, which would be easier to set up, and maybe someone will take the idea and run with it for a US competition. I have one official timer and a tournament display to donate, as well as my time. Would anyone else be willing to help set this up, or be willing to compete? E-mail me or send a message to this group if you're interested. Hope to hear from a lot of you, Chris
4737. Re: [Speed cubing group] Future cube competitions
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Oct 2003 10:33:42 -0800 (PST)

I think this idea of a 2004 US championship is wonderful. And after seeing the very long distances people traveled for RWC 03', i think people would come from anywhere in the country, and go anywhere, just to participate. Have it anywhere in the states and I'll make it, just say the word. I should also have an 'official' timer by then, which i would be more than willing to donate for the length of the competition. -Richard --- cmhardw <no_reply@yahoogroups.com> wrote: > Hello everyone. Since WC2003 went off so well I > think it would be > nice to have more frequent competitions :) Anyway, > I for one have > already made plans to attend the European > Championships in 2004, > assuming it is open to non-Europeans :) Also I > would like to say > that I am *very* interested in organizing an Eastern > US/Full US > competition. I will probably try to organize an > unofficial > competition at my school (around 12,000 undergrads) > to get an idea > of how to do this. I already had one of the > official timers from > speedstacks.com, and I recently ordered a tournament > display as > well. Once that comes in I want to put this > unofficial competition > into the works. Also I would really love to compete > if I help > organize a local/eastern/US competition, whatever it > turns out to > be. If I were to hold a competition I would be able > to try to > locate a place here in Raleigh, North Carolina which > I think would > be an ok location for an eastern competition because > it is in the > middle between Florida and Maine, however I am not > fixed on trying > to hold it here if I have it. I am trying to find > out the rules for > setting up a competition officially, and I have been > in contact with > David Hedley Jones and Dan Gosbee, so I have > somewhat of an idea of > what is required. Would anyone from the US be > interested in > attending an official competition? I am shooting > for somewhere > around summer of 2004, so if the competition pulls > through we would > probably not be able to attend the European > championships, but think > of how cool it would be to have a European and a US > competition in > the same year? This would help considerably for > letting people know > about WC2005 if it pulls through also. > > Anyway I think it would be required to have a third > party organizer, > though I am still trying to find this information > out. First of all > would anyone be willing to compete in a Eastern US, > or US > competition in summer of 2004? If the competition > is only Eastern, > anyone who shows up would of course be able to > compete, at least > that is what I would like to plan. If we get > someone to help > organize around the Midwest, then the competition > could have a very > central location to everyone and be a full blown US > championship. > If the competition would just be Eastern Regional > one then I can > definitely start trying to find a location and hold > it here in > Raleigh. > > Also would anyone know who to talk to in order to > find an > organizer? Where is a good place to start? I > wouldn't mind > organizing the competition if I can't find someone > to help out, > though I would rather help as much as I can but find > a third party > organizer and still be able to compete. So if > anyone is interested > in competing, or helping organize or anything PLEASE > let me know. > I'm just trying to see if there is any interest, and > if there is I > want to get the ball rolling. If nothing else I'll > organize a North > Carolina state-wide competition, which would be > easier to set up, > and maybe someone will take the idea and run with it > for a US > competition. > > I have one official timer and a tournament display > to donate, as > well as my time. Would anyone else be willing to > help set this up, > or be willing to compete? E-mail me or send a > message to this group > if you're interested. > > Hope to hear from a lot of you, > Chris > > __________________________________ Do you Yahoo!? Exclusive Video Premiere - Britney Spears http://launch.yahoo.com/promos/britneyspears/
4738. Re: [Speed cubing group] Negative Time Rubik's Solving Result
From: Pyraminx Master <pyraminx14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Oct 2003 11:56:31 -0800 (PST)

lol, congrats...and no one can even try to break that for a year...except for using time zones.... Tyson Mao <tmao@...> wrote:Hey all, Just got back... and we did not succeed in negative time unfortunately. Our trip took positive 4 minutes and 15 seconds (huge accident on Highway 101 forced us to take an alternate route) It's not my fault the other four people were busy stuffing their mouths! Anyway... as for the Rubik's cube, it took me 59 seconds to solve with a horrendous mistake in putting up the cross but I average 40 anyway so I guess it could have been worse. So, if we go by the time, I solved the Rubik's Cube in negative 59 minutes and 1 second. Tyson Mao Astrophysics California Institute of Technology Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Exclusive Video Premiere - Britney Spears [Non-text portions of this message have been removed]
4739. Re: Future cube competitions
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Oct 2003 20:45:10 -0000

I too would like to see more competitions in the states and like richard, just say a date and a place and we will most likely be there. :) Jake --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson <richy_jr_2000@y...> wrote: > I think this idea of a 2004 US championship is > wonderful. And after seeing the very long distances > people traveled for RWC 03', i think people would come > from anywhere in the country, and go anywhere, just to > participate. Have it anywhere in the states and I'll > make it, just say the word. I should also have an > 'official' timer by then, which i would be more than > willing to donate for the length of the competition. > -Richard > --- cmhardw <no_reply@yahoogroups.com> wrote: > > Hello everyone. Since WC2003 went off so well I > > think it would be > > nice to have more frequent competitions :) Anyway, > > I for one have > > already made plans to attend the European > > Championships in 2004, > > assuming it is open to non-Europeans :) Also I > > would like to say > > that I am *very* interested in organizing an Eastern > > US/Full US > > competition. I will probably try to organize an > > unofficial > > competition at my school (around 12,000 undergrads) > > to get an idea > > of how to do this. I already had one of the > > official timers from > > speedstacks.com, and I recently ordered a tournament > > display as > > well. Once that comes in I want to put this > > unofficial competition > > into the works. Also I would really love to compete > > if I help > > organize a local/eastern/US competition, whatever it > > turns out to > > be. If I were to hold a competition I would be able > > to try to > > locate a place here in Raleigh, North Carolina which > > I think would > > be an ok location for an eastern competition because > > it is in the > > middle between Florida and Maine, however I am not > > fixed on trying > > to hold it here if I have it. I am trying to find > > out the rules for > > setting up a competition officially, and I have been > > in contact with > > David Hedley Jones and Dan Gosbee, so I have > > somewhat of an idea of > > what is required. Would anyone from the US be > > interested in > > attending an official competition? I am shooting > > for somewhere > > around summer of 2004, so if the competition pulls > > through we would > > probably not be able to attend the European > > championships, but think > > of how cool it would be to have a European and a US > > competition in > > the same year? This would help considerably for > > letting people know > > about WC2005 if it pulls through also. > > > > Anyway I think it would be required to have a third > > party organizer, > > though I am still trying to find this information > > out. First of all > > would anyone be willing to compete in a Eastern US, > > or US > > competition in summer of 2004? If the competition > > is only Eastern, > > anyone who shows up would of course be able to > > compete, at least > > that is what I would like to plan. If we get > > someone to help > > organize around the Midwest, then the competition > > could have a very > > central location to everyone and be a full blown US > > championship. > > If the competition would just be Eastern Regional > > one then I can > > definitely start trying to find a location and hold > > it here in > > Raleigh. > > > > Also would anyone know who to talk to in order to > > find an > > organizer? Where is a good place to start? I > > wouldn't mind > > organizing the competition if I can't find someone > > to help out, > > though I would rather help as much as I can but find > > a third party > > organizer and still be able to compete. So if > > anyone is interested > > in competing, or helping organize or anything PLEASE > > let me know. > > I'm just trying to see if there is any interest, and > > if there is I > > want to get the ball rolling. If nothing else I'll > > organize a North > > Carolina state-wide competition, which would be > > easier to set up, > > and maybe someone will take the idea and run with it > > for a US > > competition. > > > > I have one official timer and a tournament display > > to donate, as > > well as my time. Would anyone else be willing to > > help set this up, > > or be willing to compete? E-mail me or send a > > message to this group > > if you're interested. > > > > Hope to hear from a lot of you, > > Chris > > > > > > > __________________________________ > Do you Yahoo!? > Exclusive Video Premiere - Britney Spears > http://launch.yahoo.com/promos/britneyspears/
4740. Re: Future cube competitions
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Oct 2003 21:21:07 -0000

Same here, I would love to attend such a thing. By then I'll probably get an official timer to bring along also. But I also know that organizing these types of things is very hard, especially without the proper help. A logistical nightmere to say the least. I know there are a fair number of cubist from the Carolina area and you may have enough friends on campus to chip in, so you might have the proper resources to get it all going. Just keep me (us) posted... I'll try to help in any way possible and see if there is any interest in my university cube club. Might even get funding for a group of students to travel to Raleigh :). Either way once you set a date and location, I'll get some decent publicity for it. Oh ya, and make sure it's not in hte school year, during finals week, etc... Summer is ideal, and I would say sometime in June (just to allow for some unforseen delays). -Doug --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hello everyone. Since WC2003 went off so well I think it would be > nice to have more frequent competitions :) Anyway, I for one have > already made plans to attend the European Championships in 2004, > assuming it is open to non-Europeans :) Also I would like to say > that I am *very* interested in organizing an Eastern US/Full US > competition. I will probably try to organize an unofficial > competition at my school (around 12,000 undergrads) to get an idea > of how to do this. I already had one of the official timers from > speedstacks.com, and I recently ordered a tournament display as > well. Once that comes in I want to put this unofficial competition > into the works. Also I would really love to compete if I help > organize a local/eastern/US competition, whatever it turns out to > be. If I were to hold a competition I would be able to try to > locate a place here in Raleigh, North Carolina which I think would > be an ok location for an eastern competition because it is in the > middle between Florida and Maine, however I am not fixed on trying > to hold it here if I have it. I am trying to find out the rules for > setting up a competition officially, and I have been in contact with > David Hedley Jones and Dan Gosbee, so I have somewhat of an idea of > what is required. Would anyone from the US be interested in > attending an official competition? I am shooting for somewhere > around summer of 2004, so if the competition pulls through we would > probably not be able to attend the European championships, but think > of how cool it would be to have a European and a US competition in > the same year? This would help considerably for letting people know > about WC2005 if it pulls through also. > > Anyway I think it would be required to have a third party organizer, > though I am still trying to find this information out. First of all > would anyone be willing to compete in a Eastern US, or US > competition in summer of 2004? If the competition is only Eastern, > anyone who shows up would of course be able to compete, at least > that is what I would like to plan. If we get someone to help > organize around the Midwest, then the competition could have a very > central location to everyone and be a full blown US championship. > If the competition would just be Eastern Regional one then I can > definitely start trying to find a location and hold it here in > Raleigh. > > Also would anyone know who to talk to in order to find an > organizer? Where is a good place to start? I wouldn't mind > organizing the competition if I can't find someone to help out, > though I would rather help as much as I can but find a third party > organizer and still be able to compete. So if anyone is interested > in competing, or helping organize or anything PLEASE let me know. > I'm just trying to see if there is any interest, and if there is I > want to get the ball rolling. If nothing else I'll organize a North > Carolina state-wide competition, which would be easier to set up, > and maybe someone will take the idea and run with it for a US > competition. > > I have one official timer and a tournament display to donate, as > well as my time. Would anyone else be willing to help set this up, > or be willing to compete? E-mail me or send a message to this group > if you're interested. > > Hope to hear from a lot of you, > Chris
4741. Re: Future cube competitions
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Oct 2003 22:12:12 -0000

I very much enjoyed the Toronto championships and would go anywhere in the states to go to an official US Championship. Although seeing as Toronto is kind of on the east it would be nice if it was on the west like in LA or in the OC (Orange County). lol that would mean a 15min drive for me:) -Kenneth
4742. Re: [Speed cubing group] Re: Future cube competitions
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Oct 2003 14:21:34 -0800 (PST)

i think it would be cool to have a bunch of regional championships...like southeast regional championship, southwest regional championship, etc. Then have someone in the central part of the states host a finals championship. This way there won't be as much 'extreme' travel for everyone to be involved in a US championship in some way. Maybe the prize for qualifying for the US finals would be an expense paid trip. This of course would take many many more people to organize, but it would make things a lot more interesting. there is the problem of course, that you wouldn't be able to meet up with all the people you'd like to see from across the country...I dunno, just my two cents. -Richard --- redkbrandon <no_reply@yahoogroups.com> wrote: > I very much enjoyed the Toronto championships and > would go anywhere > in the states to go to an official US Championship. > Although seeing > as Toronto is kind of on the east it would be nice > if it was on the > west like in LA or in the OC (Orange County). lol > that would mean > a 15min drive for me:) > -Kenneth > > > __________________________________ Do you Yahoo!? Exclusive Video Premiere - Britney Spears http://launch.yahoo.com/promos/britneyspears/
4743. Re: [Speed cubing group] Future cube competitions
From: "Carter Tarrer" <ctarrer@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 26 Oct 2003 18:54:52 -0500

What an exciting idea! I am in Wilmington, and I would certainly be willing to attend and help. I would particularly be interested in scrambling cubes for contestants and helping with rules and judging. What university are you referring to? Carter Tarrer ----- Original Message ----- From: cmhardw To: speedsolvingrubikscube@yahoogroups.com Sent: Sunday, October 26, 2003 12:14 PM Subject: [Speed cubing group] Future cube competitions Hello everyone. Since WC2003 went off so well I think it would be nice to have more frequent competitions :) Anyway, I for one have already made plans to attend the European Championships in 2004, assuming it is open to non-Europeans :) Also I would like to say that I am *very* interested in organizing an Eastern US/Full US competition. I will probably try to organize an unofficial competition at my school (around 12,000 undergrads) to get an idea of how to do this. I already had one of the official timers from speedstacks.com, and I recently ordered a tournament display as well. Once that comes in I want to put this unofficial competition into the works. Also I would really love to compete if I help organize a local/eastern/US competition, whatever it turns out to be. If I were to hold a competition I would be able to try to locate a place here in Raleigh, North Carolina which I think would be an ok location for an eastern competition because it is in the middle between Florida and Maine, however I am not fixed on trying to hold it here if I have it. I am trying to find out the rules for setting up a competition officially, and I have been in contact with David Hedley Jones and Dan Gosbee, so I have somewhat of an idea of what is required. Would anyone from the US be interested in attending an official competition? I am shooting for somewhere around summer of 2004, so if the competition pulls through we would probably not be able to attend the European championships, but think of how cool it would be to have a European and a US competition in the same year? This would help considerably for letting people know about WC2005 if it pulls through also. Anyway I think it would be required to have a third party organizer, though I am still trying to find this information out. First of all would anyone be willing to compete in a Eastern US, or US competition in summer of 2004? If the competition is only Eastern, anyone who shows up would of course be able to compete, at least that is what I would like to plan. If we get someone to help organize around the Midwest, then the competition could have a very central location to everyone and be a full blown US championship. If the competition would just be Eastern Regional one then I can definitely start trying to find a location and hold it here in Raleigh. Also would anyone know who to talk to in order to find an organizer? Where is a good place to start? I wouldn't mind organizing the competition if I can't find someone to help out, though I would rather help as much as I can but find a third party organizer and still be able to compete. So if anyone is interested in competing, or helping organize or anything PLEASE let me know. I'm just trying to see if there is any interest, and if there is I want to get the ball rolling. If nothing else I'll organize a North Carolina state-wide competition, which would be easier to set up, and maybe someone will take the idea and run with it for a US competition. I have one official timer and a tournament display to donate, as well as my time. Would anyone else be willing to help set this up, or be willing to compete? E-mail me or send a message to this group if you're interested. Hope to hear from a lot of you, Chris Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
4744. Re: [Speed cubing group] Future cube competitions
From: Mark Longridge <zero1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 26 Oct 2003 20:48:32 -0400

Ok, my first question is "Are these competitions going to be open or closed?". For example, can Canadians enter the U.S. competition, or can Non-Europeans enter the European competition, etc. Maybe there will be enough of a "cube dynamic" for there to be a Canadian championships, but I'm not sure, hence my question. Mark On Sunday 26 October 2003 12:14 pm, cmhardw wrote: > Hello everyone. Since WC2003 went off so well I think it would be > nice to have more frequent competitions :) Anyway, I for one have > already made plans to attend the European Championships in 2004, > assuming it is open to non-Europeans :) Also I would like to say > that I am *very* interested in organizing an Eastern US/Full US > competition.
4745. Re: Future cube competitions
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 27 Oct 2003 00:49:02 -0000

That sounds great! I would love to attend a US competition. I think organizing them would be easier if someone had carried out that idea we were talking about a while ago for an official Rubiks Cube Group. But that idea sort of died out.... It seems like no one wants to do the work to get one started. But I would definitely come to a Rubiks Cube competition in the summer. --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hello everyone. Since WC2003 went off so well I think it would be > nice to have more frequent competitions :) Anyway, I for one have > already made plans to attend the European Championships in 2004, > assuming it is open to non-Europeans :) Also I would like to say > that I am *very* interested in organizing an Eastern US/Full US > competition. I will probably try to organize an unofficial > competition at my school (around 12,000 undergrads) to get an idea > of how to do this. I already had one of the official timers from > speedstacks.com, and I recently ordered a tournament display as > well. Once that comes in I want to put this unofficial competition > into the works. Also I would really love to compete if I help > organize a local/eastern/US competition, whatever it turns out to > be. If I were to hold a competition I would be able to try to > locate a place here in Raleigh, North Carolina which I think would > be an ok location for an eastern competition because it is in the > middle between Florida and Maine, however I am not fixed on trying > to hold it here if I have it. I am trying to find out the rules for > setting up a competition officially, and I have been in contact with > David Hedley Jones and Dan Gosbee, so I have somewhat of an idea of > what is required. Would anyone from the US be interested in > attending an official competition? I am shooting for somewhere > around summer of 2004, so if the competition pulls through we would > probably not be able to attend the European championships, but think > of how cool it would be to have a European and a US competition in > the same year? This would help considerably for letting people know > about WC2005 if it pulls through also. > > Anyway I think it would be required to have a third party organizer, > though I am still trying to find this information out. First of all > would anyone be willing to compete in a Eastern US, or US > competition in summer of 2004? If the competition is only Eastern, > anyone who shows up would of course be able to compete, at least > that is what I would like to plan. If we get someone to help > organize around the Midwest, then the competition could have a very > central location to everyone and be a full blown US championship. > If the competition would just be Eastern Regional one then I can > definitely start trying to find a location and hold it here in > Raleigh. > > Also would anyone know who to talk to in order to find an > organizer? Where is a good place to start? I wouldn't mind > organizing the competition if I can't find someone to help out, > though I would rather help as much as I can but find a third party > organizer and still be able to compete. So if anyone is interested > in competing, or helping organize or anything PLEASE let me know. > I'm just trying to see if there is any interest, and if there is I > want to get the ball rolling. If nothing else I'll organize a North > Carolina state-wide competition, which would be easier to set up, > and maybe someone will take the idea and run with it for a US > competition. > > I have one official timer and a tournament display to donate, as > well as my time. Would anyone else be willing to help set this up, > or be willing to compete? E-mail me or send a message to this group > if you're interested. > > Hope to hear from a lot of you, > Chris
4746. Re: [Speed cubing group] Future cube competitions
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 27 Oct 2003 00:50:58 -0000

I would think they'd be open. The name regards the location rather than the people competing. I think, anyway. --- In speedsolvingrubikscube@yahoogroups.com, Mark Longridge <zero1@l...> wrote: > Ok, my first question is "Are these competitions going > to be open or closed?". For example, can Canadians enter the U.S. > competition, or can Non-Europeans enter the European > competition, etc. > > Maybe there will be enough of a "cube dynamic" for there > to be a Canadian championships, but I'm not sure, hence > my question. > > Mark > > On Sunday 26 October 2003 12:14 pm, cmhardw wrote: > > Hello everyone. Since WC2003 went off so well I think it would be > > nice to have more frequent competitions :) Anyway, I for one have > > already made plans to attend the European Championships in 2004, > > assuming it is open to non-Europeans :) Also I would like to say > > that I am *very* interested in organizing an Eastern US/Full US > > competition.
4747. Re: Future cube competitions
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 27 Oct 2003 01:26:24 -0000

A competition would be really nice. Will you accept bit of an anomaly, such as cubr art? Those of you who have seen me in Toronto, will surely testfy that my 3d designs were made from actual Rubik's cubes, the same cubes you use for speedcubing. And Ihave to solve the cube, only slower. :-) I also like the idea of the Rubik's cube group, a group of cube- lovers. Agin, it should accept all cube trends, as long as rhey are rwlatwd to the Rubik's cube. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > That sounds great! I would love to attend a US competition. I think > organizing them would be easier if someone had carried out that idea > we were talking about a while ago for an official Rubiks Cube Group. > But that idea sort of died out.... It seems like no one wants to do > the work to get one started. > But I would definitely come to a Rubiks Cube competition in the > summer. > > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw > <no_reply@y...> wrote: > > Hello everyone. Since WC2003 went off so well I think it would be > > nice to have more frequent competitions :) Anyway, I for one have > > already made plans to attend the European Championships in 2004, > > assuming it is open to non-Europeans :) Also I would like to say > > that I am *very* interested in organizing an Eastern US/Full US > > competition. I will probably try to organize an unofficial > > competition at my school (around 12,000 undergrads) to get an idea > > of how to do this. I already had one of the official timers from > > speedstacks.com, and I recently ordered a tournament display as > > well. Once that comes in I want to put this unofficial > competition > > into the works. Also I would really love to compete if I help > > organize a local/eastern/US competition, whatever it turns out to > > be. If I were to hold a competition I would be able to try to > > locate a place here in Raleigh, North Carolina which I think would > > be an ok location for an eastern competition because it is in the > > middle between Florida and Maine, however I am not fixed on trying > > to hold it here if I have it. I am trying to find out the rules > for > > setting up a competition officially, and I have been in contact > with > > David Hedley Jones and Dan Gosbee, so I have somewhat of an idea > of > > what is required. Would anyone from the US be interested in > > attending an official competition? I am shooting for somewhere > > around summer of 2004, so if the competition pulls through we > would > > probably not be able to attend the European championships, but > think > > of how cool it would be to have a European and a US competition in > > the same year? This would help considerably for letting people > know > > about WC2005 if it pulls through also. > > > > Anyway I think it would be required to have a third party > organizer, > > though I am still trying to find this information out. First of > all > > would anyone be willing to compete in a Eastern US, or US > > competition in summer of 2004? If the competition is only > Eastern, > > anyone who shows up would of course be able to compete, at least > > that is what I would like to plan. If we get someone to help > > organize around the Midwest, then the competition could have a > very > > central location to everyone and be a full blown US championship. > > If the competition would just be Eastern Regional one then I can > > definitely start trying to find a location and hold it here in > > Raleigh. > > > > Also would anyone know who to talk to in order to find an > > organizer? Where is a good place to start? I wouldn't mind > > organizing the competition if I can't find someone to help out, > > though I would rather help as much as I can but find a third party > > organizer and still be able to compete. So if anyone is > interested > > in competing, or helping organize or anything PLEASE let me know. > > I'm just trying to see if there is any interest, and if there is I > > want to get the ball rolling. If nothing else I'll organize a > North > > Carolina state-wide competition, which would be easier to set up, > > and maybe someone will take the idea and run with it for a US > > competition. > > > > I have one official timer and a tournament display to donate, as > > well as my time. Would anyone else be willing to help set this > up, > > or be willing to compete? E-mail me or send a message to this > group > > if you're interested. > > > > Hope to hear from a lot of you, > > Chris
4748. Re: [Speed cubing group] Re: Back to cubing! What is everyone doing after WC 2003?
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 27 Oct 2003 12:58:41 +1100

On Sun, Oct 26, 2003 at 05:06:10PM -0000, Lars Vandenbergh wrote: > I'm also contemplating switching to the ZB system. I'm now > investigating the possibility to flip edges during F2L without having > to learn all 125 algorithms that are listed on Zbigniew's site. This is a very fun thing to do, and it doesn't really require any algorithms. Maybe this page is helpful, even though it is not exactly the same as ZB step 2: http://www.progsoc.uts.edu.au/~rheise/cube/step2.html This page just focuses on how to efficiently manipulate edge orientations. You would already be an expert at joining the last corner/edge pair, this is just a supliment. If you combine the two skills together, then you could do ZB step 2 intuitively. The other thing that you can do is orient some edges before you even get to this step. It is a matter of knowing how all of your algorithms affect the edge orientations and learning different algorithms that have different effects. Ryan
4749. [Speed cubing group] Re: Back to cubing! What is everyone doing after WC 2003?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 27 Oct 2003 06:55:44 -0000

Yep, you said it... This technique is fantastic. I find myself using it more and more frequently. I'd like to take this opportunity to thank Zbigniew for his work, publishing all the extended c/e pairing algorithms on his site (multiple grip angles too!). I printed out the tables and I found myself carrying it around everywhere I go the past couple months. When ever I see an interesting case that I have a gut feeling has an elegant solution to I look it up and practive it a dozen times. If I think or recall that teh solution is lengthy I just do my normal thing. All together, if I was actively using it I would raise my EO- percentage up to about 50%! -Doug Li --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Sun, Oct 26, 2003 at 05:06:10PM -0000, Lars Vandenbergh wrote: > > > I'm also contemplating switching to the ZB system. I'm now > > investigating the possibility to flip edges during F2L without having > > to learn all 125 algorithms that are listed on Zbigniew's site. > > This is a very fun thing to do, and it doesn't really require any > algorithms. Maybe this page is helpful, even though it is not exactly > the same as ZB step 2: > > http://www.progsoc.uts.edu.au/~rheise/cube/step2.html > > This page just focuses on how to efficiently manipulate edge > orientations. You would already be an expert at joining the last > corner/edge pair, this is just a supliment. If you combine the two > skills together, then you could do ZB step 2 intuitively. > > The other thing that you can do is orient some edges before you even get > to this step. It is a matter of knowing how all of your algorithms > affect the edge orientations and learning different algorithms that have > different effects. > > Ryan
4750. Re: [Speed cubing group] Back to cubing! What is everyone doing after WC 2003?
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 27 Oct 2003 20:10:30 +1100

On Fri, Oct 24, 2003 at 10:17:36AM -0000, Ron wrote: > What I am doing now is trying to solve a 2x2x2 block (Lars Petrus), > and after that complete the cross and continue F2L and LL. This is the Tony Snyder F2L system: A: 2x2x2 block (same as Lars Petrus) B: last two edges of first layer C: last three corner edge pairs of F2L D: four edges and one corner of top layer E: last three corners of top layer His LL system is also interesting. I am yet to find any other LL system that is more efficient than his (apart from learning 1211 algorithms). Of course, you can do better if you prepare the LL a little first before getting there, but I'd say Tony's is the most efficient that does not require LL preparation. > After that I connect these two blocks to get a 2x2x1 block. Finally I > solve the 3rd edge and insert the block. Now that I am able to > visualize this during preinspection, I am also trying to solve one of > the three other white corners if that would be easier to solve. Interesting... How do you intend to make use of this extra corner? I would not have seen the use of solving a single corner, but Doug Li's video shows an interesting technique that can make use of it (http://www-personal.umich.edu/~dlli/videos.html). That is, the last corner and edge are simultaneously inserted into different slots. Of course, 2 extra movements are required to align and restore the D face, and recognition is a bit more difficult. Personally, I find it easier to attach an extra edge onto the 2x2x2 instead of an extra corner (it usually takes just one move after the 2x2x2 without any forward planning, provided that you don't mind picking any colour). > The biggest gain should come from removing one step of the solution. Right, you remove a step in the LL: 1. 2x2x2 2. two edges 3. pair 4. pair 5. pair + orient LL edges 6. LL 6 steps instead of the standard 7 of Fridrich. Also, my system: 1. 2x2x2 2. square 3. square 4. F2L edge + orient LL edges 5. F2L corner + permute LL edges 6. LL 6 steps. All the optimisation is done in the first two layers. Ryan
4751. Re: Back to cubing! What is everyone doing after WC 2003?
From: "Michiel van der Blonk" <yasmaramichiel@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 27 Oct 2003 16:08:39 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Ron" <rvb@c...> wrote: > Hi friendz, > > I was wondering what you guys/girls are doing after the WC 2003. Hi Ron, I don't post a lot, but I am still an active cuber. I have a new personal of 17.96 I think that other speedcubers generally don't use less moves than I do, they move faster! Am I right in this, guys? I know all Fridrich LL algs and a few more. So I tried to improve my average number of moves per second. This is the result of a run (I am a fast counter, so I can count during a speedsolve. Is there anyone else who can accurately do that?) When I try to turn a lot faster, I end up doing more moves because of mistakes I make. OTOH, the result time does improve with the number of moves per second. If I'd be able to go to 3 moves per second I would have an average of 20 seconds. Moves Time Moves/Second 59 24 2.46 62 32 1.94 55 43 1.28 64 24 2.67 70 30 2.33 56 25 2.24 56 24 2.33 55 27 2.04 49 25 1.96 63 34 1.85 59 24 2.46 56 22 2.55 56 30 1.87 72 28 2.57 60 27 2.22 57 28 2.04 53 25 2.12 55 26 2.12 59 24 2.46 68 30 2.27 51 22 2.32 54 20 2.70 58 24 2.42 64 25 2.56 58 23 2.52 57 24 2.38 57 24 2.38 61 28 2.18 60 27 2.22 63 24 2.63 61 25 2.44 62 25 2.48 84 33 2.55 62 25 2.48 65 28 2.32 64 29 2.21 64 25 2.56 61 25 2.44 56 20 2.80 61 25 2.44 59 22 2.68 63 21 3.00 54 24 2.25 57 21 2.71 68 23 2.96 56 24 2.33 63 25 2.52 69 24 2.88 66 23 2.87 74 26 2.85 I still don't practice 4x4 or 5x5 because I like 3x3 too much!!! That's a good suggestion: start another puzzle. I think I will try to get better at the clock. That is a fun puzzle. My latest annoyance is that I can not get a sub-20 time. Yesterday I had 20.7, 20.3 and 20.1 in a row! Michiel
4752. About nerves braking
From: "Michiel van der Blonk" <yasmaramichiel@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 27 Oct 2003 16:51:46 -0000

Hi I don't want to brag... But it was a fact at WC2003 that I had absolutely no problem standing there on the podium. Let me consider what I think made this possible for me, and perhaps help some of you: 1. I consider cubing a hobby. Becoming a 'champion' has never been a goal for me. I set out with a realistic, yet hard goal. I would try to make it in the top 20. In the end, I didn't succeed, because the competition was very good. But I am one of the few who was able to set under-average times in both my two rounds. (My best average at that time was 26, and I had 25 and 24.8 in the contest). Remember that if you set yourself an impossible goal, you can stay relaxed in the knowledge that you have nothing to lose, and no chance to win. 2. I have a lot of experience standing in front of a group, as I used to be a trainer for five years. I learnt how to prepare standing in front of an audience. When I started I was very nervous, but I learnt that having a plan and knowing exactly what to do lets nerves melt immediately. 3. I am convinced that no one present would expect me to perform 'great' or set any records. I stood there for me, and for no one else. 4. Yasmara (my wife) having absolute faith in me, and being there. 5. Right before the final competition, Jessica, Mirek and us went for lunch. Now that may seem stupid, but taking your mind off the competition helps a lot. Eating and drinking makes you comfortable. 6. Two year of practicing meditation, Aikido and T'ai Chi. This is only a small part of staying relaxed, but it means you will become skilled at controlling your body in extreme situations. So my tips are these: - when you feel you are getting nervous, concentrate on what you know: you can solve a cube very fast. Breath deep and slow and say to yourself: "There is no one here. There is just me and my cube. I am completely relaxed. I will solve this cube lightning fast. I trust in my skills." - wait for a while in this state if you can until you can breath normally. - practice performing in front of people. Especially people who expect great things from you. - see yourself as the worst cuber of all times. You can only improve from there and you will always impress yourself. So focus on the guys who are better then you and say to yourself: "I can never win from him. All I can do is participate. The result is unimportant." - have someone supportive travel with you, or team up with someone to be your 'support-buddy'. For this person: remember that saying "you're the best cuber of all times" just makes things worse. Say things like "we're here to have fun. I don't care what position you end up." - eat, drink, go to the bathroom, make sure your body feels ok. - try some form of 'skill' that could help you, whether it be hypnotherapy, meditation, guided visualisations, or pep-talks. - if you're well known in the community, then realize that all of us know about your skill. We have seen your video's, your averages in the sunday contest, we know each other. If you mess up completely in the competition, remember that everyone still knows your average. - never ever ever brag about a 'record' that you never had, that was actually a lucky case, or a one time event. If necessary, only tell people your average, and maybe even add a second to not make expectations too high. Of course, if you feel self assured you can tell people anything you like. Hope that helps Michiel
4753. Re: Future cube competitions
From: "N8" <collegenathan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 27 Oct 2003 20:48:35 -0000

I would be extremely interested in participating in an US mid-east competition. -N8
4754. Some thoughts on learning the ZB system
From: "Lars Vandenbergh" <lars.vandenbergh@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 27 Oct 2003 20:58:49 -0000

Hi, I've been putting a lot of thought lately in finding a way to gradually learn the ZB (Zbigniew-Bruchem) system. This involves solving the cross, solving 3 F2L pairs, flipping the LL edges while solving the 4th F2L pair, and finally solving the LL in one. But nobody just learns all the 799 algorithms required (including inverted, mirrored and mirrored inverse cases) in one go. As with the classic F2L/LL system, we have to find a way to start with a "beginner's method" (like the 4-look and 3-look LL) and then slowly work your way to learning to full set of algorithms (like the full 2-look LL). Ohterwise, even the most dedicated people will find it very hard to keep themselves motivated when learning this system. After some discussions with Dan Harris, Dan and I worked out a system that could very well prove to be the ideal "intermediate method". The way I solve F2L, 95% of the pairs are what I call "pair-insert" pairs. You do a 3-4 move sequence to pair the corner and edge and follow it with a 3-4 move sequence to insert it. After the pairing process, you are always left with two trivial cases: the corner and edge are either connected in the LL, or they are seperated in such a way that they can be inserted easily. Now instead of learning ALL optimal algs for pairing AND inserting the pair and flipping the LL edges, you could just pair them up the normal way and then do the edge flipping while you insert them. This would require learning only 16 sequences, since there are 8 ways the LL edges can be flipped for each of the 2 trivial cases I mentioned. These sequence are also part of the full ZB system (tables D1 and E2 on Zbigniew's site) so you only learn usefull things. Of course, the more intuitive approach explained on Ryan Heise's website is just as good. This would average approximately 10 moves for the final pair. Then for solving the LL, you could learn the 42 COLL algorithms (solve corners + orientation last layer). Those algorithms are also a subset of the ZB system, so once again you only learn usefull things. After that, you are left with either a 3-cycle of edges, the 2-permutation or the cross permutation of edges, which most speedcubers would consider to be among their faster algorithms. The average number of moves for solving the LL this way is approximately 19,5 moves. The advantages of this sytem are: - it's a complete system that enables you to solve the cube every time. - It averages only slightly more moves as the classic F2L/OLL/PLL system, but it can certainly be just as fast. - you already know a small number of algorithms required for the ZB system. - you get familiarised with the overall feel and the thinking and recognition process of the ZB system. - you only learn usefull things if your long term ambition is to learn the ZB system. And above all: it's fun! I've been practicing it the last couple of days and it looks as if it can be really fast. LarsV
4755. To Ron, Doug, Masayuki (Corners and edges)
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 27 Oct 2003 21:29:38 -0000

Ask a question, and answers come from Netherlands, USA, and Japan. This is cool :-) Thanks for your very detailed messages, they do help. I think I didn't pay enough attention to others' extensive surveys. After all, it really does not seem that hard, give me 2 months! > What do you think will be the limits of your system? Will it be possible, maybe with some additional algorithms, to one day beat 16 seconds? The limits of this approach? Well, I don't know exactly, the limit is where people can't go faster. For now it's 20.5s, and *I* will never be able to reach 16s. "Theoritically" speaking I would say steps1+2=8s (F2L minus 2 pieces), step3=3s and step4=5s --> 16s. But my theory says 16s too for F2L+OLL+PLL ;-) > For step 4 the fastest way may be to solve the last L and R edge in one algorithm, and then solve the M layer edges in one algorithm. (Step 4 - Method 4) Mhhh... Maybe... Maybe not. Ok, 1 look is impossible, so 2 looks seems good. But I don't know how fast algs for random M pieces can be (ask Minh Thaï?). (recognition time? dexterity?) I think that the best solution would not be 1 only technique, but an hybridation of many, as I've written on my page. Think of methods as complementary. Some are good in specific situations, some in others. Look at my "Step 4 - Method 2". It may seem a bit difficult, 3 steps... But it is not. In fact, sub-steps 1 and 2 can make only one, if you slow down to 5 moves/sec during sub-step 1. UL and UR are easily located while performing the move. They are the only remaining L and R edges, with bright colors (that's why I choose to put yellow and white on the sides, and white on the right side makes step 2 easier). Plus, their orientation is constrained at the end of the sub-step 1 move. Ok, I may be biased, I like this method because it's mine ;-) But most of all, I like it because it's almost completely intuitive, you can learn it in 10 minutes. And maybe, if you know some patterns, you can shorten the worst combined sequences. (<15 moves...4 moves/sec...) The hybridation may look like this: *one*) If UL or UR is solved automagically (chances: 23/144), or if you can solve one with 1 or 2 moves (?/?) ---> Do "Step 4 - Method 1". *two*) If edges orientation is easy, let's say 5 moves (chances: 13/32) ---> Do "Step 4 - Method 2". *three*) Else ---> Do "Step 4 - Method 4" for example. *...*) The problem with multi-methods is decision time (experience is the key). So here's another idea... At the beginning of step 3, while looking for corners configuration, you may detect, half consciously, how many misoriented edges you'll have later (3 is perfect) *if* you stick to corners sequences that don't flip edges. So you can prepare mentaly to perform *two* or completely forget it in the decision stage. > How is the number of moves going? On your site you write 48.4 average. Is this number going down too? 45 is not difficult (as with other methods), but of course, not in speedcubing. I think I'm slightly above 50, mainly because of too many (but fast!) UMR moves during step 2. By the way, I just updated my site with sexy animated Java cubes and pictures. Gilles Roux http://grrroux.free.fr
4756. Re: [Speed cubing group] Some thoughts on learning the ZB system
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 27 Oct 2003 14:55:58 -0800 (PST)

I haven't had a chance to work on this lately, but I started it a few months ago. I have been creating pictures for all the ZB algs, so if you are a more visual learner it will help you. Sometimes the charts can be frustrating. Check out what I have done so far... http://www.geocities.com/rubiks_galaxia/ZBmethod.html I intend to redo the pics, I have saved them under the wrong format, but overall this is how I will organize things. I will have an easy print document made up too. -Richard --- Lars Vandenbergh <lars.vandenbergh@...> wrote: > Hi, > > I've been putting a lot of thought lately in finding > a way to > gradually learn the ZB (Zbigniew-Bruchem) system. > This involves > solving the cross, solving 3 F2L pairs, flipping the > LL edges while > solving the 4th F2L pair, and finally solving the LL > in one. But > nobody just learns all the 799 algorithms required > (including > inverted, mirrored and mirrored inverse cases) in > one go. As with the > classic F2L/LL system, we have to find a way to > start with a > "beginner's method" (like the 4-look and 3-look LL) > and then slowly > work your way to learning to full set of algorithms > (like the full > 2-look LL). Ohterwise, even the most dedicated > people will find it > very hard to keep themselves motivated when learning > this system. > After some discussions with Dan Harris, Dan and I > worked out a system > that could very well prove to be the ideal > "intermediate method". > > The way I solve F2L, 95% of the pairs are what I > call "pair-insert" > pairs. You do a 3-4 move sequence to pair the corner > and edge and > follow it with a 3-4 move sequence to insert it. > After the pairing > process, you are always left with two trivial cases: > the corner and > edge are either connected in the LL, or they are > seperated in such a > way that they can be inserted easily. Now instead of > learning ALL > optimal algs for pairing AND inserting the pair and > flipping the LL > edges, you could just pair them up the normal way > and then do the > edge > flipping while you insert them. This would require > learning only 16 > sequences, since there are 8 ways the LL edges can > be flipped for > each > of the 2 trivial cases I mentioned. These sequence > are also part of > the full ZB system (tables D1 and E2 on Zbigniew's > site) so you only > learn usefull things. Of course, the more intuitive > approach > explained > on Ryan Heise's website is just as good. This would > average > approximately 10 moves for the final pair. > > Then for solving the LL, you could learn the 42 COLL > algorithms > (solve > corners + orientation last layer). Those algorithms > are also a subset > of the ZB system, so once again you only learn > usefull things. After > that, you are left with either a 3-cycle of edges, > the 2-permutation > or the cross permutation of edges, which most > speedcubers would > consider to be among their faster algorithms. The > average number of > moves for solving the LL this way is approximately > 19,5 moves. > > The advantages of this sytem are: > - it's a complete system that enables you to solve > the cube every > time. > - It averages only slightly more moves as the > classic F2L/OLL/PLL > system, but it can certainly be just as fast. > - you already know a small number of algorithms > required for the ZB > system. > - you get familiarised with the overall feel and the > thinking and > recognition process of the ZB system. > - you only learn usefull things if your long term > ambition is to > learn > the ZB system. > > And above all: it's fun! I've been practicing it the > last couple of > days and it looks as if it can be really fast. > > LarsV > > __________________________________ Do you Yahoo!? Exclusive Video Premiere - Britney Spears http://launch.yahoo.com/promos/britneyspears/
4757. Re: About nerves braking
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 28 Oct 2003 00:36:54 -0000

I also wasn't too nervous, but I think this is because I have experience with being in front of people. I do magic. Only close up magic, though, so I was never in front of that many people. Only about fifteen or twenty at the most. But it still helped me. I also completely agree with your first tip. If you have your mind set on just doing as well as you can, and trying to do better than everyone, then you'll get much more nervous. You should just cube like normal and have a good time. It's just for fun, not for competition. (well, it is for competition, but don't let your brain tell you that.)
4758. Re: [Speed cubing group] Future cube competitions
From: Pyraminx Master <pyraminx14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 27 Oct 2003 16:53:40 -0800 (PST)

I'll be there...preferably with a misc. puzzle catagory (including pyraminx :)) Also with the idea of regonal competitions then a national, I think that it would be good to have both, but not related to each other. If the regonals were linked to the nationals, it would be less "open" meaning that only the winners of the regonal competitions would "advance" to the national competition. But, having regonal competitions (independent of national) would still be good becuase they would allow people who couldn't travel to still compete. Just my thoughts... 4|\|])`/ |3 --------------------------------- Do you Yahoo!? Exclusive Video Premiere - Britney Spears [Non-text portions of this message have been removed]
4759. - cube solving
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 28 Oct 2003 01:26:05 -0000

just some muttering... >>>>>>>>>>>>>>>>>>>>>>>>>> Why didn't I think of this (the title) yesterday... Plus, T's is like 10 min. drive from my house... I guess I have to wait for a year... Macky
4760. Re: About nerves braking
From: "Andy C" <rubiks1938@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 28 Oct 2003 03:00:27 -0000

I think that it's also a good thing to make yourself as nervous as possible when training, but not when you're at the competition. I went to a summer camp for six weeks, and after that, I had two weeks before going to the WC. At camp, I practiced dozens of times each day in front of people. Sometimes there were 5 people watching, other times there were 20, but usually as people noticed me turning the cube so fast, they came over to watch and soon there were over 30 or 40 people watching! The best part about the camp was that there was a talent show toward the end of each session, and every student and most of the staff would be there watching. That comes out to around 600-700 people in the audience. Since I went to the camp for both sessions, I got to perform twice on stage under lots of pressure. First session I got 18.3 seconds, and 2nd session I got 19 seconds. I felt that putting myself under high-pressure situations paid off. Even though my fastest time in the competition wasn't close to my average at the time (time was 19.38 s, and my avg. then was 16.3) my studio cube wasn't working the way I wanted it to (one of the faces was too loose), so I had to use one of the rubiks.com cubes they provided (or whatever brand they were) and that slowed me down some since I wasn't used to using a stiffer cube. I think that at the competition, you should always try to think of the event as "fun" and not "I'm here to be competitive." However, before the competition you must expose yourself to as much pressure as possible. I recently found a great way to do this. All you need is about 5-10 people watching you, but while you're solving, have them say stuff like "you suck" "you're going slower" "you can't solve the cube" and other random stuff. I got very nervous once when I had some friends do that and got around 25 seconds. This may not seem to be helpful, but you will notice that your hands shake a lot when you get some people to say those things to you while solving, and also it's harder to concentrate, so over time, the shake will go away, you'll be able to block out the distractions in order to concentrate, and you be much faster. Andy http://users.rcn.com/rhodee/cube.html
4761. RE: [Speed cubing group] Re: About nerves braking
From: "Christopher MoyerGrice" <christopher.moyergrice@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 27 Oct 2003 22:23:17 -0500

I can affirm that last idea. I have some friends here at college that do that anyway (but just for fun) and I find it really helpful in honing my concentration. One time when there were about seven of us, only two knew about my "skill", and it was brought up that I could solve it- during one of the solves I felt very good about it- even while they were saying stuff like that. I finished very well- I usually range between 45 and 55 seconds, and that time was my first under 40... 39.90 seconds. I was so hyped! I was also surprised, since the others were giving the usual reaction I get when new people watch me, and that is usually pretty distracting. I know I can do better- my hands shook a lot too :) My two cents ^-^ CMG -----Original Message----- From: Andy C [mailto:rubiks1938@...] Sent: Monday, October 27, 2003 10:01 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Re: About nerves braking I think that it's also a good thing to make yourself as nervous as possible when training, but not when you're at the competition. I went to a summer camp for six weeks, and after that, I had two weeks before going to the WC. At camp, I practiced dozens of times each day in front of people. Sometimes there were 5 people watching, other times there were 20, but usually as people noticed me turning the cube so fast, they came over to watch and soon there were over 30 or 40 people watching! The best part about the camp was that there was a talent show toward the end of each session, and every student and most of the staff would be there watching. That comes out to around 600-700 people in the audience. Since I went to the camp for both sessions, I got to perform twice on stage under lots of pressure. First session I got 18.3 seconds, and 2nd session I got 19 seconds. I felt that putting myself under high-pressure situations paid off. Even though my fastest time in the competition wasn't close to my average at the time (time was 19.38 s, and my avg. then was 16.3) my studio cube wasn't working the way I wanted it to (one of the faces was too loose), so I had to use one of the rubiks.com cubes they provided (or whatever brand they were) and that slowed me down some since I wasn't used to using a stiffer cube. I think that at the competition, you should always try to think of the event as "fun" and not "I'm here to be competitive." However, before the competition you must expose yourself to as much pressure as possible. I recently found a great way to do this. All you need is about 5-10 people watching you, but while you're solving, have them say stuff like "you suck" "you're going slower" "you can't solve the cube" and other random stuff. I got very nervous once when I had some friends do that and got around 25 seconds. This may not seem to be helpful, but you will notice that your hands shake a lot when you get some people to say those things to you while solving, and also it's harder to concentrate, so over time, the shake will go away, you'll be able to block out the distractions in order to concentrate, and you be much faster. Andy http://users.rcn.com/rhodee/cube.html Yahoo! Groups Sponsor ADVERTISEMENT click here <http://rd.yahoo.com/M=194081.4074964.5287182.1261774/D=egroupweb/S=1705 297356:HM/A=1732163/R=0/SIG=11n0nglqg/*http://www.ediets.com/start.cfm?c ode=30510&media=zone> <http://us.adserver.yahoo.com/l?M=194081.4074964.5287182.1261774/D=egrou pmail/S=:HM/A=1732163/rand=126671558> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
4762. !HELP!
From: "Sam Fontana" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 28 Oct 2003 04:17:22 -0000

Ok I used to be active on here and used to keep up and in all the ecitement leading up to the WC i kind of lost interest and stopped cubing. the other day o go home to find that my mother had some one clean the house and when i go to mess around with my speed cube since I was bored i find it missing. Come to find out the cleaning lady threw it away with 2 other new cubes and another new one i used for parts. Ans now i realise even thought i got out of it i stil like it and want to improve since my avg was in the high 40's. But what i could use is some one to tell me whats been hapening in the last 4 or 5 monthes since i dont have that much time to spend loking through the archives i had my email box overflowing with daily digest and was just over welmed. if you guys could just post what happened at the WC and if there are any new methods that hae surfaced it would be greatly greatly appreciated. Thanks in advance :)
4763. Re: !HELP!
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 28 Oct 2003 09:36:04 -0000

If you want to hear about RWC 2003, you just need to check out the websites of various cubers. I have posted some stuff here: http://www.geocities.com/jasmine_ellen/RubiksWorldChampionships2003.ht ml On my main RWC page I've got links to many other cubers RWC pages so you'll easily be able to find lots of pics from everyone. :) Re other methods, the discussion has recently centred around the "ZB method". Ron van Bruchem and Zbigniew Zborowski both independently came up with the idea, hence it's now referred to as the ZB method. If you look at the posts from the last week you'll find heaps of discussion about this. The key element of the ZB method is that you insert 3 of the 4 corner+edge pairs in the F2L, then insert the 4th corner+edge pair *and* orient the LL edges at the same time. >From what I've read so far, the ZB method sounds very interesting. However, I'm currently working on moving to a 3-look LL, so for now I'm just going to focus on learning the rest of the PLL algs! Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana" <robot8387@y...> wrote: > Ok I used to be active on here and used to keep up and in all the > ecitement leading up to the WC i kind of lost interest and stopped > cubing. the other day o go home to find that my mother had some one > clean the house and when i go to mess around with my speed cube since > I was bored i find it missing. Come to find out the cleaning lady > threw it away with 2 other new cubes and another new one i used for > parts. Ans now i realise even thought i got out of it i stil like it > and want to improve since my avg was in the high 40's. But what i > could use is some one to tell me whats been hapening in the last 4 or > 5 monthes since i dont have that much time to spend loking through > the archives i had my email box overflowing with daily digest and was > just over welmed. if you guys could just post what happened at the WC > and if there are any new methods that hae surfaced it would be > greatly greatly appreciated. Thanks in advance :)
4764. Re: About nerves braking
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 28 Oct 2003 09:46:36 -0000

Some good advice there Michiel. :) My two main reasons for going to RWC were (i) meet all you wonderful cubers and (ii) have fun! As a result, I wasn't especially nervous, however, I'm sure I would have been if I had been a serious contender for anything. My personal aims were just to achieve good personal times, even if those times were *way* behind the top cubers. :) And it also meant a lot to me that my fiance, Peter, was with me. :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk" <yasmaramichiel@y...> wrote: > Hi > > I don't want to brag... But it was a fact at WC2003 that I had > absolutely no problem standing there on the podium. > > Let me consider what I think made this possible for me, and perhaps > help some of you: > > 1. I consider cubing a hobby. Becoming a 'champion' has never been a > goal for me. I set out with a realistic, yet hard goal. I would try > to make it in the top 20. In the end, I didn't succeed, because the > competition was very good. But I am one of the few who was able to > set under-average times in both my two rounds. (My best average at > that time was 26, and I had 25 and 24.8 in the contest). Remember > that if you set yourself an impossible goal, you can stay relaxed in > the knowledge that you have nothing to lose, and no chance to win. > > 2. I have a lot of experience standing in front of a group, as I used > to be a trainer for five years. I learnt how to prepare standing in > front of an audience. When I started I was very nervous, but I learnt > that having a plan and knowing exactly what to do lets nerves melt > immediately. > > 3. I am convinced that no one present would expect me to > perform 'great' or set any records. I stood there for me, and for no > one else. > > 4. Yasmara (my wife) having absolute faith in me, and being there. > > 5. Right before the final competition, Jessica, Mirek and us went for > lunch. Now that may seem stupid, but taking your mind off the > competition helps a lot. Eating and drinking makes you comfortable. > > 6. Two year of practicing meditation, Aikido and T'ai Chi. This is > only a small part of staying relaxed, but it means you will become > skilled at controlling your body in extreme situations. > > So my tips are these: > - when you feel you are getting nervous, concentrate on what you > know: you can solve a cube very fast. Breath deep and slow and say to > yourself: "There is no one here. There is just me and my cube. I am > completely relaxed. I will solve this cube lightning fast. I trust in > my skills." > - wait for a while in this state if you can until you can breath > normally. > - practice performing in front of people. Especially people who > expect great things from you. > - see yourself as the worst cuber of all times. You can only improve > from there and you will always impress yourself. So focus on the guys > who are better then you and say to yourself: "I can never win from > him. All I can do is participate. The result is unimportant." > - have someone supportive travel with you, or team up with someone to > be your 'support-buddy'. For this person: remember that > saying "you're the best cuber of all times" just makes things worse. > Say things like "we're here to have fun. I don't care what position > you end up." > - eat, drink, go to the bathroom, make sure your body feels ok. > - try some form of 'skill' that could help you, whether it be > hypnotherapy, meditation, guided visualisations, or pep-talks. > - if you're well known in the community, then realize that all of us > know about your skill. We have seen your video's, your averages in > the sunday contest, we know each other. If you mess up completely in > the competition, remember that everyone still knows your average. > - never ever ever brag about a 'record' that you never had, that was > actually a lucky case, or a one time event. If necessary, only tell > people your average, and maybe even add a second to not make > expectations too high. Of course, if you feel self assured you can > tell people anything you like. > > Hope that helps > > Michiel
4765. Speedcubing demo scored me a Rubik's cube t-shirt!
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 28 Oct 2003 10:07:18 -0000

Last weekend I was in Melbourne (Australia) visiting a friend. We went to a cafe where all the waiters/waitresses were wearing black t- shirts with various images on them. One of them had Rubik's cubes on it. As you can imagine, I was pretty excited when I saw this. :) When we were ordering, I asked another waiter if the waitress with the cube t-shirt could solve the cube. Turns out that she wasn't a cuber. I mentioned that I was and this is why I had been so excited by the t-shirt. My friend then told them that I had just been to RWC. Then, I asked them if they wanted a demo (I'm always keen to seize any opportunity to promote cubing!) and reached over to grab my cube out of my bag. They were very surprised that I just happened to have a cube with me. I told them that all speedcubers carry cubes with them. ;) They scrambled it for me, and I did a slow solve (65 seconds -- my current average is 50-55s). By this point, quite a few of the cafe staff had crowded around our table to watch. They were all very impressed by the 65s, but I told them it was too slow and got them to scramble again. The next solve I did 45s, which I was happy with since it's faster than my current average. The waitress with the cube t-shirt was so impressed that she then gave me her t-shirt!! After dinner, my friend and I went to say goodbye to the waitress. She said she was inspired to learn the cube now and asked me where she could buy one. I told her and also wrote down some useful cube websites. :) It was a fun night. :) Jasmine.
4766. Brain=calm, hands=nervous?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 28 Oct 2003 10:22:08 -0000

When I was doing the cubing demo in the cafe last weekend I found that my brain didn't feel nervous, nor did my body as a whole, however, my hands appeared to be nervous. I don't tend to get nervous often and I'm pretty comfortable with the idea of cubing in public. It was kinda weird because usually if I'm nervous, then my whole body feels nervous, but this time it was just my hands. My hands were shaking during the solve, even though the rest of my body felt reasonably calm. Does this happen to anyone else? Jasmine.
4767. PETRUS is not dead (ZB)
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 28 Oct 2003 10:30:55 -0000

The method, not the man (well, both I hope). Ok, recently, everybody's talking about orienting the last 4 edges when solving the last F2L pair, in order to finish the cube in 1 sequence: corners + edges permutation (ZeeBee method). This interesting idea is all but new. Remember... Petrus' method. Steps 1+2+3+4 achieve the same result, and Helmstetter's sequences (http://www.ai.univ-paris8.fr/~bh/cube/solutions_567.html) give all the solutions. Step 1=2s (2x2x2 or cross, same complexity) Step 2=3s Step 3=2s (5 moves) Step 4=4s (2-side fingertricks) Gilles. PS: Seriously, you really want to learn 177 sequences + inv. + sym. ??? :-)
4768. Re: Brain=calm, hands=nervous?
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 28 Oct 2003 11:18:09 -0000

--- jasmine_ellen wrote: > feels nervous, but this time it was just my hands. My hands were > shaking during the solve, even though the rest of my body felt > reasonably calm. Does this happen to anyone else? It happens to me nearly all the time. Like some others here, I do close-up magic, and whenever I show something (even if it is just to one other person) my hands tremble as if I'm a hundred years old. It doesn't affect my technique much, but it is somewhat distracting. When cubing it only happens when I'm trying to show someone a fast (for me) solve. I think it is due to the adrenaline rush from having to do a performance, rather than nervousness or fear of failure. Jaap
4769. Re: PETRUS is not dead (ZB)
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 28 Oct 2003 11:34:13 -0000

--- Gilles Roux wrote: > Ok, recently, everybody's talking about orienting the last 4 edges > when solving the last F2L pair, in order to finish the cube in 1 > sequence: corners + edges permutation (ZeeBee method). > > This interesting idea is all but new. I have been doing this kind of method for about 4 years, ever since I first glanced Lars's site, without looking at its details. I thought he was doing the edge orientations after solving all but one corner- edge pair. Since then I've been doing this: 1. cross 2. 3 corner-edge pairs 3. orient edges 4. last corner-edge pair using turns of only 2 faces 5. last layer in 3 steps. I showed this to Ron a few years ago the first few times I met him. What is new about the ZB method is that the two steps I've numbered 3 and 4 are combined. For me it is far too much work to learn all the move sequences for this combined step, but I think I might learn a few special cases. If I want to get faster, it is more of a priority to get my recognition time of corner-edge pairs down. Two days ago I set my personal best at 40 seconds. It was a non-lucky time, but it was simply the case that the corner-edge pairs were immediately easy to spot. My usual time at the moment is 55-75 seconds. Jaap
4770. Re: [Speed cubing group] Re: way of life
From: jack lynch <jack16cam@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 28 Oct 2003 10:42:06 -0800 (PST)

stefan_pochmann <pochmann@...> wrote:> does anyone think of the cube as a way of life? Yep I do. > is there some secret to life that lies in the cube? Lemme tell ya a cube secret: It's a chick magnet!!! ;-) > you dont have to be serious. I'm dead serious. Ever since I recently started cubing in public lots of cute girls have started talking to me. Or maybe I'm just sexy and those shy ladies finally found an excuse to do it? Stefan haha. you are right. the cube is a chick magnet. i am in college and everyone talks to me. i guess it is just a great conversation starter. especially when they see u not looking at it for the last 5 seconds of solving it. and i am sure the ladies love to see how fast ur fingers can move --------------------------------- Do you Yahoo!? Exclusive Video Premiere - Britney Spears [Non-text portions of this message have been removed]
4771. Re: Brain=calm, hands=nervous?
From: "Tyson Mao" <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 28 Oct 2003 21:04:31 -0000

I don't really have much cubing experience but when I play auditions on the violin, my hands used to shake quite a lot. Actually, even my legs would shake just due to nervousnes. However, after 12 years of being in a youth orchestra and facing around 2 auditions a year, it doesn't really happen anymore. I think just practice cubing in public will eventually calm everything down. -Tyson --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > When I was doing the cubing demo in the cafe last weekend I found > that my brain didn't feel nervous, nor did my body as a whole, > however, my hands appeared to be nervous. I don't tend to get nervous > often and I'm pretty comfortable with the idea of cubing in public. > It was kinda weird because usually if I'm nervous, then my whole body > feels nervous, but this time it was just my hands. My hands were > shaking during the solve, even though the rest of my body felt > reasonably calm. Does this happen to anyone else? > > Jasmine.
4772. Re: [Speed cubing group] Re: About nerves braking
From: patrick stinson <grendel_102@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 28 Oct 2003 13:37:30 -0800 (PST)

andy, please tell me that you won that talent show :D Andy C <rubiks1938@...> wrote:I think that it's also a good thing to make yourself as nervous as possible when training, but not when you're at the competition. I went to a summer camp for six weeks, and after that, I had two weeks before going to the WC. At camp, I practiced dozens of times each day in front of people. Sometimes there were 5 people watching, other times there were 20, but usually as people noticed me turning the cube so fast, they came over to watch and soon there were over 30 or 40 people watching! The best part about the camp was that there was a talent show toward the end of each session, and every student and most of the staff would be there watching. That comes out to around 600-700 people in the audience. Since I went to the camp for both sessions, I got to perform twice on stage under lots of pressure. First session I got 18.3 seconds, and 2nd session I got 19 seconds. I felt that putting myself under high-pressure situations paid off. Even though my fastest time in the competition wasn't close to my average at the time (time was 19.38 s, and my avg. then was 16.3) my studio cube wasn't working the way I wanted it to (one of the faces was too loose), so I had to use one of the rubiks.com cubes they provided (or whatever brand they were) and that slowed me down some since I wasn't used to using a stiffer cube. I think that at the competition, you should always try to think of the event as "fun" and not "I'm here to be competitive." However, before the competition you must expose yourself to as much pressure as possible. I recently found a great way to do this. All you need is about 5-10 people watching you, but while you're solving, have them say stuff like "you suck" "you're going slower" "you can't solve the cube" and other random stuff. I got very nervous once when I had some friends do that and got around 25 seconds. This may not seem to be helpful, but you will notice that your hands shake a lot when you get some people to say those things to you while solving, and also it's harder to concentrate, so over time, the shake will go away, you'll be able to block out the distractions in order to concentrate, and you be much faster. Andy http://users.rcn.com/rhodee/cube.html Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? The New Yahoo! Shopping - with improved product search [Non-text portions of this message have been removed]
4773. Re: About nerves braking
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Oct 2003 00:56:32 -0000

Maybe in addition to cubing in front of people it could help to race against them, for example let them count to 100 and claim you'll have the cube finished before they are done. That way it becomes a competition, you might be distracted by the numbers and watchers might have more fun because they're actively involved. Also, I'm currently speedassembling the 3x3 and I can tell you that I'm super nervous every time. My hands start shaking, I make mistakes. Even in my own bedroom. I just can't seem to calm down... of course I rush way too much, but then again I think I have to if I want to get better times ;-) Cheers! Stefan
4774. Nice way to get XX pattern
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Oct 2003 01:13:00 -0000

I'm sure somebody found this before, but I just did and think it's nice enough to let you know: Doing L2B2R2F2 three times will result in the pattern I call XX and you'll easily see why I do. That's of course boring, but you can execute these moves without changing the grip at all. For this, put your right thumb at the U center and your right middle finger at the D center. Then place your left middle finger on top of the ULF corner and your left thumb below the BLF corner. Now execute the sequence without ever changing on which stickers your fingers are. Of course the cube as a whole will be rotated during the process. You can also do it in different ways, depending on the direction of the half turns. If I say A for anticlockwise and C for clockwise then for wild turning I'd recommend AACCAACCAACC while ACACACACACAC looks less interesting. Cheers! Stefan
4775. Re: !HELP!
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Oct 2003 01:14:02 -0000

--- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I'm just going to focus on learning the rest of the PLL algs! PLL??? I hope you meant OLL... :). There are only 13 PLL's... really only 10 non-trivial ones, but tons of OLLs.
4776. [Speed cubing group] Re: About nerves braking
From: "Andy C" <rubiks1938@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Oct 2003 01:24:16 -0000

> andy, please tell me that you won that talent show :D The talent show was not "competitive" so they weren't judging the best acts and the worst acts.... But mostly everyone at the camp already knew who I was and what I was going to do on stage so when my name was announced they all started cheering. I was behind the curtain and the I couldn't even hear the emcee talking into the microphone because the cheering was so loud. Eventually they all shut up (which was good, since I wanted to solve the cube, not listen to people clap). I had the same result when I left the stage: everyone was cheering so that you couldn't hear anything else. I did it in 18.3 seconds. Here is a link to a picture: http://www.explo.org/eni/daily_photos/dp_718_6.shtml The person to my right was timing me. The text below the picture has three errors: " solves it almost 20 times a day" should be "solves it over 100 times a day," "hopes to go to the wc" should be "is going to the wc," and "go to the wc this fall" should be "go to the wc this summer." It was cool to solve the cube on stage though. Andy http://users.rcn.com/rhodee/cube.html
4777. Re: !HELP!
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Oct 2003 02:36:16 -0000

I thought there were 14. And 21 including the inverse/mirror. --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > I'm just going to focus on learning the rest of the PLL algs! > > > PLL??? I hope you meant OLL... :). There are only 13 PLL's... really > only 10 non-trivial ones, but tons of OLLs.
4778. Marc Waterman's system
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Oct 2003 13:47:28 +1100

I am looking for information on the web describing the Waterman system. So far, I have found this page: http://homepage.ntlworld.com/angela.hayden/cube/update_014.html which is very good, but unfortunately it does not cover everything. I would really like to find out information such as: 1. how many algorithms required for each step + algorithm length 2. the actual algorithm tables 3. the Waterman recognition technique Ron mentioned earlier etc.. Also, I heard the Waterman system includes ways to take advantage of unfortunate situations. I am very interested in this. If someone can point me to some information, I'd be very grateful. btw, I started designing a new corners first method a few months ago just for fun. I'm not planning to actually use it, but I just want to explore some of the ideas I have floating in my head, and see how low I can get the number of moves. Maybe it's also useful to know more than one way to solve the cube. Ryan
4779. Re: [Speed cubing group] Re: !HELP!
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Oct 2003 13:57:25 +1100

On Wed, Oct 29, 2003 at 02:36:16AM -0000, Michael Atkinson wrote: > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > > PLL??? I hope you meant OLL... :). There are only 13 PLL's... really > > only 10 non-trivial ones, but tons of OLLs. > > I thought there were 14. And 21 including the inverse/mirror. There are 14 permutations requiring 13 algorithms to solve. The solved permutation itself does not require an algorithm :-) Ryan
4780. [Speed cubing group] Re: !HELP!
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Oct 2003 03:00:19 -0000

Oh yeah, I didn't think about that. LOL But there are 21 or so including the inverse, right? --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > On Wed, Oct 29, 2003 at 02:36:16AM -0000, Michael Atkinson wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > > > PLL??? I hope you meant OLL... :). There are only 13 PLL's... really > > > only 10 non-trivial ones, but tons of OLLs. > > > > I thought there were 14. And 21 including the inverse/mirror. > > There are 14 permutations requiring 13 algorithms to solve. The solved > permutation itself does not require an algorithm :-) > > Ryan
4781. Re: !HELP!
From: "Sam Fontana" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Oct 2003 04:54:03 -0000

just wanted to say thanks a lot!
4782. Re: [Speed cubing group] Re: !HELP!
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 28 Oct 2003 22:12:38 -0800 (PST)

I like to count the PLL as 21, just because each algorithm needs to be learned seperately, and executed distinctively. Not everyone can mirror an alg right on the spot...not many people that i know can especially for longer permutations. Anyway...that's not important to my point. I am no 'cube master', although the books from the 80s would say I am :P. It is important when learning your PLL to learn fast algs, not just ones that are easy to remember. When I first learned PLL I chose my algs poorly, and I paid dearly, because I had to re-learn over half of them. The difference between a poor permutation LL and a good one can mean seconds! When picking an PLL alg, or any alg for that matter: *Pick an alg with triggers in it (ex: (R U R') (R U') etc. etc.) *Don't pick algs that involve too much repositioning your non-turning hand. *If your PLL alg is taking over 4 seconds to execute you need to work on getting it down or find a better one. did I miss anything? prolly...but i hope this helps some of you. -Richard --- Sam Fontana <robot8387@...> wrote: > just wanted to say thanks a lot! > > > __________________________________ Do you Yahoo!? Exclusive Video Premiere - Britney Spears http://launch.yahoo.com/promos/britneyspears/
4783. ZB method
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Oct 2003 06:19:32 -0000

I responded to a post in regards to the ZB method and included my website and got no reply. I'm including it again in this post, because I would like some negative/positive feedback on how it looks so far. I will try my best to bend the site to the demands of the people. Just be fair about the criticizing it and i'll do what i can. -Richard http://www.geocities.com/rubiks_galaxia/ZBmethod.html
4784. Re: Speedcubing demo scored me a Rubik's cube t-shirt!
From: "c4r7" <c4r7@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Oct 2003 19:36:33 -0000

Here are some links to cube shirts, you'll have to copy and paste them in the address bar. http://www.speedcubing.com/ton/collection/Books%20and% 20Collectibles/pages/001%20Rubik's%20T-shirt.htm http://www.emerchandise.com/browse/RUBIKSCUBE/TSHIRT/s.6oVeIGIJ http://cgi.ebay.com/ws/eBayISAPI.dll? ViewItem&item=2865489918&category=28022 http://search.ebay.com/ws/search/GetResult? basicsearch=&ht=1&sosortproperty=1&satitle=rubik% 27s+cube&from=R10&sorecordstoskip=50 jasmine_ellen <no_reply@y...> wrote: > Last weekend I was in Melbourne (Australia) visiting a friend. We > went to a cafe where all the waiters/waitresses were wearing black t- > shirts with various images on them. One of them had Rubik's cubes on > it. As you can imagine, I was pretty excited when I saw this. :) > > When we were ordering, I asked another waiter if the waitress with > the cube t-shirt could solve the cube. Turns out that she wasn't a > cuber. I mentioned that I was and this is why I had been so excited > by the t-shirt. > > My friend then told them that I had just been to RWC. Then, I asked > them if they wanted a demo (I'm always keen to seize any opportunity > to promote cubing!) and reached over to grab my cube out of my bag. > > They were very surprised that I just happened to have a cube with me. > I told them that all speedcubers carry cubes with them. ;) They > scrambled it for me, and I did a slow solve (65 seconds -- my current > average is 50-55s). By this point, quite a few of the cafe staff had > crowded around our table to watch. They were all very impressed by > the 65s, but I told them it was too slow and got them to scramble > again. The next solve I did 45s, which I was happy with since it's > faster than my current average. The waitress with the cube t-shirt > was so impressed that she then gave me her t-shirt!! > > After dinner, my friend and I went to say goodbye to the waitress. > She said she was inspired to learn the cube now and asked me where > she could buy one. I told her and also wrote down some useful cube > websites. :) It was a fun night. :) > > Jasmine.
4785. Re: Speedcubing demo scored me a Rubik's cube t-shirt!
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Oct 2003 21:01:46 -0000

that's awesome that people got excited about your cubing. i wish i could have such luck! that never seems to happen for me for some reason. i've cubed in numerous times in public places like airports, restaurants and the like, but no one ever seems to give a crap. the most i've ever gotten was a comment like "hey my daughter can solve it too..." or something similar. when i tape myself and view myself, it really doesn't look that impressive when i solve. my best recent average is 32 and i almost always solve in less than 60 moves, so 2 turns per second doesn't look all that impressive to an onlooker. plus i'm a guy and i don't look very approachable and i live in new hampshire USA and we're a bunch of independent individualists here i guess. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Last weekend I was in Melbourne (Australia) visiting a friend. We > went to a cafe where all the waiters/waitresses were wearing black t- > shirts with various images on them. One of them had Rubik's cubes on > it. As you can imagine, I was pretty excited when I saw this. :) > > When we were ordering, I asked another waiter if the waitress with > the cube t-shirt could solve the cube. Turns out that she wasn't a > cuber. I mentioned that I was and this is why I had been so excited > by the t-shirt. > > My friend then told them that I had just been to RWC. Then, I asked > them if they wanted a demo (I'm always keen to seize any opportunity > to promote cubing!) and reached over to grab my cube out of my bag. > > They were very surprised that I just happened to have a cube with me. > I told them that all speedcubers carry cubes with them. ;) They > scrambled it for me, and I did a slow solve (65 seconds -- my current > average is 50-55s). By this point, quite a few of the cafe staff had > crowded around our table to watch. They were all very impressed by > the 65s, but I told them it was too slow and got them to scramble > again. The next solve I did 45s, which I was happy with since it's > faster than my current average. The waitress with the cube t-shirt > was so impressed that she then gave me her t-shirt!! > > After dinner, my friend and I went to say goodbye to the waitress. > She said she was inspired to learn the cube now and asked me where > she could buy one. I told her and also wrote down some useful cube > websites. :) It was a fun night. :) > > Jasmine.
4786. 89 timer updated again
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Oct 2003 21:41:34 -0000

I uploaded an updated version of the 89 timer. The old one seemed to count to slowly, making the times about 1 second less than they should be per 30 s. I also fixed the bug that made the scrambling algorithm do things like: FDRU U'DR If anyone is actually using this, let me know :) Otherwise I'll free up the group space! Daniel
4787. Re: Speedcubing demo scored me a Rubik's cube t-shirt!
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Oct 2003 21:58:01 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > that's awesome that people got excited about your cubing. i wish i > could have such luck! > > that never seems to happen for me for some reason. i've cubed in > numerous times in public places like airports, restaurants and the > like, but no one ever seems to give a crap. the most i've ever > gotten was a comment like "hey my daughter can solve it too..." or > something similar. when i tape myself and view myself, it really > doesn't look that impressive when i solve. my best recent average > is 32 and i almost always solve in less than 60 moves, so 2 turns > per second doesn't look all that impressive to an onlooker. plus > i'm a guy and i don't look very approachable and i live in new > hampshire USA and we're a bunch of independent individualists here i > guess. here are a few tips to get noticed when cubing in public * make sure your facing as many people in the room as possible (location, location, location!) *if your at a table make sure to keep the cube up so people can see the cube *dont sit too still, make some arm movements so people will notice and look *when your done with a solve sit the cube on the table and take a drink of water or something, so if someone is watching they will realize the cube is solved (alot of times if you mix the cube right after you solve it people wont notice it was ever solved) * eye contact! if you notice someone watching you look at them a couple times during the solve and make sure to hold the cube up and show them after the solve.... theres more, but thats about all i can think of right now.. -heath
4788. Re: Speedcubing demo scored me a Rubik's cube t-shirt!
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Oct 2003 22:48:14 -0000

It's nice from time to time when people ask intelligent questions about the cube, or give ya the praise ;). HOWEVER, I've lately grown tired of the standards: "I used to just peal the stickers off." I know we're all sick of it. "So do you have a system?" Most people get a simple, "Yes, I break it up into smaller steps." but if someone is really interested (some guys I've run into in the math building at college for example) I'll give them a full explanation and a few websites. I recently typed up a whole solution for a girl who asked about it. THOSE people are refreshing :) "Have you ever solved that?" To which I reply "Yeah, once or twice." Actually though, just two days ago, I was sitting in a halway cubing, timing on my calculator, when after about 20 solves, I stopped to take a drink from my bottle of water. This girl who had been sitting across from me the WHOLE TIME said to me while I was holding a SOLVED cube, "Have you ever solved that?" And I just held it up... she seemed thoroughly confused. But anyway, most of the time, I like the attention, and most of the time I don't mind answering people's questions. And I always try to refer people to www.rubiks.dk to see the "really fast guys." But, I've never won a t-shirt. Damn. ;) Daniel --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" > <ejohanson@a...> wrote: > > that's awesome that people got excited about your cubing. i wish > i > > could have such luck! > > > > that never seems to happen for me for some reason. i've cubed in > > numerous times in public places like airports, restaurants and the > > like, but no one ever seems to give a crap. the most i've ever > > gotten was a comment like "hey my daughter can solve it too..." or > > something similar. when i tape myself and view myself, it really > > doesn't look that impressive when i solve. my best recent average > > is 32 and i almost always solve in less than 60 moves, so 2 turns > > per second doesn't look all that impressive to an onlooker. plus > > i'm a guy and i don't look very approachable and i live in new > > hampshire USA and we're a bunch of independent individualists here > i > > guess. > > here are a few tips to get noticed when cubing in public > > * make sure your facing as many people in the room as possible > (location, location, location!) > *if your at a table make sure to keep the cube up so people can see > the cube > *dont sit too still, make some arm movements so people will notice > and look > *when your done with a solve sit the cube on the table and take a > drink of water or something, so if someone is watching they will > realize the cube is solved (alot of times if you mix the cube right > after you solve it people wont notice it was ever solved) > * eye contact! if you notice someone watching you look at them a > couple times during the solve and make sure to hold the cube up and > show them after the solve.... > > theres more, but thats about all i can think of right now.. > -heath
4789. not so speedy, but I can solve it
From: <allanlindy@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Oct 2003 16:53:17 -0500

Hey Folks, just thought I would say hello, and drop you a line. In case you don't remember, I headed up one of the two documentary teams at the championship. Our doc 'Minds Behind Cubing' is moving along. We should have a trailer out in about 2 weeks. As a footnote, I can now solve the cube in about 2 minutes, using a combination of Jessica and Lar's methods. How you guys move these things sooo fast, and with the precision needed is way cool. More later when we have our bit complete. Allan
4790. playing with numbers
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Oct 2003 22:51:32 -0000

Hey all, I was looking at the old packaged cubes on E-bay the other day, and I noticed the ones in the boxes with the clear plastic over them say "Over 3 billion combinations" I did some quick math and found that this is like McDonalds putting on their signs "Over 7 thousand burgers sold" Even though they're up around 100 billion now. The number of combinations never ceases to amaze me. Also, I'm in a discrete mathematics class and we're doing permutations and combinations, I wish I could find a way to casually drop the cube into the discussion :) Daniel
4791. Re: playing with numbers
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Oct 2003 23:11:42 -0000

> Also, I'm in a discrete mathematics class and we're doing > permutations and combinations, I wish I could find a way to casually > drop the cube into the discussion :) Dude, that's easy! Just bring it with you and cube during the break if you have one. Or be there 10 minutes before class and start cubing. Somebody will notice and talk to you about it (especially if you don't sit in a corner and if you don't only stare at the cube the whole time but look around while cubing and if you stop shortly after having solved it before rescrambling it). Then you're on your way :-) Hope it works, Stefan
4792. Re: playing with numbers
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 29 Oct 2003 23:13:54 -0000

> drop the cube into the discussion :) Of course you could also just do exactly that. Drop it. On the floor. Accidently of course... you know what I mean ;-) But don't sue me if you took your best cube and it breaks ;-) Stefan
4793. Re: Marc Waterman's system
From: "Wayne" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Oct 2003 02:53:52 -0000

YOu shoul ask Ron about the details of the system. Wayne --- In speedsolvingrubikscube@yahoogroups.com, Ryan Heise <rheise@p...> wrote: > I am looking for information on the web describing the Waterman system. > So far, I have found this page: > > http://homepage.ntlworld.com/angela.hayden/cube/update_014.html > > which is very good, but unfortunately it does not cover everything. I > would really like to find out information such as: > > 1. how many algorithms required for each step + algorithm length > 2. the actual algorithm tables > 3. the Waterman recognition technique Ron mentioned earlier > etc.. > > Also, I heard the Waterman system includes ways to take advantage of > unfortunate situations. I am very interested in this. If someone can > point me to some information, I'd be very grateful. > > btw, I started designing a new corners first method a few months ago > just for fun. I'm not planning to actually use it, but I just want to > explore some of the ideas I have floating in my head, and see how low I > can get the number of moves. Maybe it's also useful to know more than > one way to solve the cube. > > Ryan
4794. Re: not so speedy, but I can solve it
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Oct 2003 06:16:31 -0000

Very exciting news! Keep us posted. -Doug --- In speedsolvingrubikscube@yahoogroups.com, <allanlindy@y...> wrote: > Hey Folks, just thought I would say hello, and drop you a > line. > > In case you don't remember, I headed up one of the two > documentary teams at the championship. > > Our doc 'Minds Behind Cubing' is moving along. We should > have a trailer out in about 2 weeks. > > As a footnote, I can now solve the cube in about 2 minutes, > using a combination of Jessica and Lar's methods. > > How you guys move these things sooo fast, and with the > precision needed is way cool. > > More later when we have our bit complete. > > Allan
4795. Re: not so speedy, but I can solve it
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Oct 2003 06:29:10 -0000

Hey Allan, definitely exciting news about the trailer, I know a lot of us are really ready to see it :) Also that's awesome that you've gotten into the cube! If you catch the speedcubing bug and want to get faster then always feel free to post any questions here. Happy cubing, Chris --- In speedsolvingrubikscube@yahoogroups.com, <allanlindy@y...> wrote: > Hey Folks, just thought I would say hello, and drop you a > line. > > In case you don't remember, I headed up one of the two > documentary teams at the championship. > > Our doc 'Minds Behind Cubing' is moving along. We should > have a trailer out in about 2 weeks. > > As a footnote, I can now solve the cube in about 2 minutes, > using a combination of Jessica and Lar's methods. > > How you guys move these things sooo fast, and with the > precision needed is way cool. > > More later when we have our bit complete. > > Allan
4796. WAY new puzzle and algs needed from gliding cube...?
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Oct 2003 02:30:15 -0800 (PST)

Yo guyz... Ok, here's the facts: --Someone from my school brought a puzzle that's pretty cool. It's not a Rubik's Cube, but it's globe with only the middle edges turning to north-south and east-west. 2 hemispheres can be solved rather easily, but I'm afraid I need some algs from a gliding cube to solve the rest? Also, Ton, do you know which puzzle this is? Bm :) --Brent --------------------------------- Do you Yahoo!? Exclusive Video Premiere - Britney Spears [Non-text portions of this message have been removed]
4797. Re: playing with numbers
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Oct 2003 11:16:52 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > Hey all, I was looking at the old packaged cubes on E-bay the other > day, and I noticed the ones in the boxes with the clear plastic over > them say "Over 3 billion combinations" I did some quick math and > found that this is like McDonalds putting on their signs "Over 7 > thousand burgers sold" Even though they're up around 100 billion > now. The number of combinations never ceases to amaze me. Sounds a bit plagiarized (except 7000 taking the place of 120): "Ideal Toy Company stated on the package of the original Rubik's cube that there were more than 3 billion possible states the cube could attain. This is analogous to McDonald's announcing that they've sold more than 120 hamburgers. -- J.A. Paulos, Innumeracy" I'm curious as to why you chose to use McDonald's and burgers in the quick math that you did and how you estimated the number of burgers they had sold. > > Also, I'm in a discrete mathematics class and we're doing > permutations and combinations, I wish I could find a way to casually > drop the cube into the discussion :) > > Daniel
4798. Re: WAY new puzzle and algs needed from gliding cube...?
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Oct 2003 12:44:00 -0000

--- Brent Morgan wrote: > Someone from my school brought a puzzle that's pretty cool. > It's not a Rubik's Cube, but it's globe [...] > do you know which puzzle this is? Your description is not very clear to me, but it could be a Hungarian Globe. Whatever it is, you can probably find a description and a solution on my site: Jaap's Puzzle Page: http://www.geocities.com/jaapsch/puzzles Jaap
4799. Re: playing with numbers
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Oct 2003 15:28:43 -0000

Oh, hehe, I hadn't seen that before. My girlfriend and her friend were over here and I was trying to find a way to describe to them how gross an underestimate that was (they're NOT math people). McDonalds was the only thing I could think of that has anywhere near a huge number of things that people are familiar with. And on this website: http://www.media.mcdonalds.com/secured/company/history/timeline/ it says in 1993, they hit the 95 billionth hamburger mark, so by now I assume they're up around 100 billion. So I took (3billion/4.3x10^19) *100 billion, and got 7000 ish. Did I make an arithmetical mistake? Sorry if this comparison has been made before, I honestly hadn't seen it. Just thought it was an interesting fact... Daniel --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > <swedishlf@h...> wrote: > > Hey all, I was looking at the old packaged cubes on E-bay the > other > > day, and I noticed the ones in the boxes with the clear plastic > over > > them say "Over 3 billion combinations" I did some quick math and > > found that this is like McDonalds putting on their signs "Over 7 > > thousand burgers sold" Even though they're up around 100 billion > > now. The number of combinations never ceases to amaze me. > > Sounds a bit plagiarized (except 7000 taking the place of 120): > > "Ideal Toy Company stated on the package of the original Rubik's > cube that there were more than 3 billion possible states the cube > could attain. This is analogous to McDonald's announcing that > they've sold more than 120 hamburgers. > -- J.A. Paulos, Innumeracy" > > I'm curious as to why you chose to use McDonald's and burgers in the > quick math that you did and how you estimated the number of burgers > they had sold. > > > > > Also, I'm in a discrete mathematics class and we're doing > > permutations and combinations, I wish I could find a way to > casually > > drop the cube into the discussion :) > > > > Daniel
4800. Please check out my site!
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Oct 2003 18:42:15 -0000

http://www.geocities.com/rubiks_galaxia/ZBmethod.html I really wish I could get some more feedback. I made a post before and no one replied...so maybe you guys could check it out and concvince me that my work put into the site is worth the effort.
4801. Re: [Speed cubing group] Please check out my site!
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 30 Oct 2003 19:38:40 -0000

This looks good and easy to follow. I have read the postings on ZB but it doesn't as yet easily fit into my solving system so I'm not intending to learn any of this. having said that its often useful to look at these sort of moves - sometimes I find other peoples moves useful for totally difrferent reasons than they do! ----- Original Message ----- From: richy_jr_2000 To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, October 30, 2003 6:42 PM Subject: [Speed cubing group] Please check out my site! http://www.geocities.com/rubiks_galaxia/ZBmethod.html I really wish I could get some more feedback. I made a post before and no one replied...so maybe you guys could check it out and concvince me that my work put into the site is worth the effort. Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
4802. Re: Please check out my site!
From: "Terje Kristensen" <terje.kristensen@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Oct 2003 19:40:52 -0000

The site looks ok to me, but since i'm not trying out the ZB method yet, it's not helping me much. Terje --- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000" <richy_jr_2000@y...> wrote: > http://www.geocities.com/rubiks_galaxia/ZBmethod.html > > I really wish I could get some more feedback. I made a post before > and no one replied...so maybe you guys could check it out and > concvince me that my work put into the site is worth the effort.
4803. Re: [Speed cubing group] Please check out my site!
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Oct 2003 20:07:28 -0000

Hi Duncan, I don't use that approach, but I like the way you laid things out. David J --- In speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks" <duncan@d...> wrote: > This looks good and easy to follow. I have read the postings on ZB but it doesn't as yet easily fit into my solving system so I'm not intending to learn any of this. having said that its often useful to look at these sort of moves - sometimes I find other peoples moves useful for totally difrferent reasons than they do! > ----- Original Message ----- > From: richy_jr_2000 > To: speedsolvingrubikscube@yahoogroups.com > Sent: Thursday, October 30, 2003 6:42 PM > Subject: [Speed cubing group] Please check out my site! > > > http://www.geocities.com/rubiks_galaxia/ZBmethod.html > > I really wish I could get some more feedback. I made a post before > and no one replied...so maybe you guys could check it out and > concvince me that my work put into the site is worth the effort. > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed]
4804. Re: Please check out my site!
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Oct 2003 21:14:14 -0000

I did actually look at your site after your other post, but I forgot to send comments -- sorry! I like your ZB solution section (haven't looked at the rest of the site yet). I found it clear and easy to follow. Looks good too. :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000" <richy_jr_2000@y...> wrote: > http://www.geocities.com/rubiks_galaxia/ZBmethod.html > > I really wish I could get some more feedback. I made a post before > and no one replied...so maybe you guys could check it out and > concvince me that my work put into the site is worth the effort.
4805. How do you put a 2x2x2 back together?
From: "Kenny" <desert_eagle008@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 30 Oct 2003 23:59:29 -0000

It popped a piece while I was cubing, then it completely fell apart in my hands. I can put it together except for the last piece, but I can't get it popped into place. It's a Rubiks.com mini cube if it matters.
4806. Re: How do you put a 2x2x2 back together?
From: "Chris Sz..." <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 31 Oct 2003 00:33:50 -0000

The 2x2x2 is quite complex. Congratulations on putting most of it together. The only way to get the last piece in is to slide it over 2 of the wedge pie piece thingys and just push and force the last edge on untill snaps. There's no gentle way to do it really --barefoot Chris --- In speedsolvingrubikscube@yahoogroups.com, "Kenny" <desert_eagle008@y...> wrote: > It popped a piece while I was cubing, then it completely fell apart > in my hands. I can put it together except for the last piece, but I > can't get it popped into place. It's a Rubiks.com mini cube if it > matters.
4807. Re: !HELP!
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 31 Oct 2003 01:32:01 -0000

--- jasmine_ellen wrote: > I'm just going to focus on learning the rest of the PLL algs! --- d_funny007 wrote: > PLL??? I hope you meant OLL... :). There are only 13 PLL's... > really only 10 non-trivial ones, but tons of OLLs. Okay, Doug, can you be any more of a jerk? ;) You see how putting a little smiley face in there doesn't really soften the implication of what's being said? If it is possible for you not to be cruel, then please, do so. Anyways, for some of us (myself, for one), learning even all 21 of the PLL algs is a lot of work - and yes, the way I count them, it's 21, not 13. Just like the OLL amounts to 57 for me, since there's no way I can invert or mirror algs on-the-fly. - Grant
4808. WC videos
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 31 Oct 2003 07:48:22 -0000

Hi All, I just arranged and uploaded my soliving videos at final of WC2003. Katsu videotaped and made DVD. (Thanks Katsu) I made wmv files from the DVD. He allows me to put videos of my solving 4x4 and 5x5 on my site. Now they are ready. So have fun! Especially, for those who could not join the WC. http://rokumentai.akimoto3.com Sooner or later, Katsu may also upload his solving videos. Masayuki Akimoto
4809. New stickers (Re: Adjusting screws)
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 31 Oct 2003 09:06:28 -0000

> > Than again the stickers will be replaced in the near future with > stronger ones, the first tests of the new developed stickers where > very positive. > > Ton > The PVC stickers sold in Hessport's DIY section are too thin (only the white ones are ok). Result: On black plastic, yellow and orange look dark and dirty. Why is that so difficult? Sigh... Gilles.
4810. New stickers (Re: Adjusting screws)
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 31 Oct 2003 17:12:31 -0000

I know what you mean. You could put white stickers under it first. Or paint the cube white, then put the stickers on. That would actually look pretty cool.... Or you could live with it, even though it does get annoying. --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > > > > Than again the stickers will be replaced in the near future with > > stronger ones, the first tests of the new developed stickers where > > very positive. > > > > Ton > > > > The PVC stickers sold in Hessport's DIY section are too thin (only the > white ones are ok). > Result: On black plastic, yellow and orange look dark and dirty. > Why is that so difficult? Sigh... > > Gilles.
4811. Re: WC videos
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 31 Oct 2003 20:00:49 -0000

--- makimoto2000us wrote: > I just arranged and uploaded my soliving videos at final of WC2003. > Katsu videotaped and made DVD. (Thanks Katsu) Speaking of WC videos/pictures... Did anyone get any pictures or video of my wife or me solving the megaminx? We were away from our seats together, so we didn't get pictures of each other during this event. - Grant
4812. ** 24/10/03 FMC results are now online!! **
From: "Dan" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 31 Oct 2003 22:07:02 -0000

Hey guys and girls, The FMC is back and has completed one full week of competition all ready! It's back in full force, there are many great solutions, and lots can be learnt from these guys about how to solve cubes in the fewest moves possible. Just go to www.cubestation.co.uk , and follow the starred link at the top! I will launch a new challenge shortly Thanks to everyone who took part, and I hope we can get even more participants for the 31/10/03 FMC! Keep on cubing! DanH :) - www.cubestation.co.uk
4813. Re: Speedcubing demo scored me a Rubik's cube t-shirt!
From: "Keith Sauer" <ksauer@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Nov 2003 02:49:06 -0000

Let's see... solve a cube = girl takes off her shirt! If only I had know... ;) --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Last weekend I was in Melbourne (Australia) visiting a friend. We > went to a cafe where all the waiters/waitresses were wearing black t- > shirts with various images on them. One of them had Rubik's cubes on > it. As you can imagine, I was pretty excited when I saw this. :) > > When we were ordering, I asked another waiter if the waitress with > the cube t-shirt could solve the cube. Turns out that she wasn't a > cuber. I mentioned that I was and this is why I had been so excited > by the t-shirt. > > My friend then told them that I had just been to RWC. Then, I asked > them if they wanted a demo (I'm always keen to seize any opportunity > to promote cubing!) and reached over to grab my cube out of my bag. > > They were very surprised that I just happened to have a cube with me. > I told them that all speedcubers carry cubes with them. ;) They > scrambled it for me, and I did a slow solve (65 seconds -- my current > average is 50-55s). By this point, quite a few of the cafe staff had > crowded around our table to watch. They were all very impressed by > the 65s, but I told them it was too slow and got them to scramble > again. The next solve I did 45s, which I was happy with since it's > faster than my current average. The waitress with the cube t-shirt > was so impressed that she then gave me her t-shirt!! > > After dinner, my friend and I went to say goodbye to the waitress. > She said she was inspired to learn the cube now and asked me where > she could buy one. I told her and also wrote down some useful cube > websites. :) It was a fun night. :) > > Jasmine.
4814. Re: Speedcubing demo scored me a Rubik's cube t-shirt!
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Nov 2003 03:08:41 -0000

She was wearing another t-shirt under the cube t-shirt so it was all very innocent! :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Keith Sauer" <ksauer@h...> wrote: > Let's see... solve a cube = girl takes off her shirt! > > If only I had know... ;) > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > Last weekend I was in Melbourne (Australia) visiting a friend. We > > went to a cafe where all the waiters/waitresses were wearing black > t- > > shirts with various images on them. One of them had Rubik's cubes > on > > it. As you can imagine, I was pretty excited when I saw this. :) > > > > When we were ordering, I asked another waiter if the waitress with > > the cube t-shirt could solve the cube. Turns out that she wasn't a > > cuber. I mentioned that I was and this is why I had been so excited > > by the t-shirt. > > > > My friend then told them that I had just been to RWC. Then, I asked > > them if they wanted a demo (I'm always keen to seize any > opportunity > > to promote cubing!) and reached over to grab my cube out of my bag. > > > > They were very surprised that I just happened to have a cube with > me. > > I told them that all speedcubers carry cubes with them. ;) They > > scrambled it for me, and I did a slow solve (65 seconds -- my > current > > average is 50-55s). By this point, quite a few of the cafe staff > had > > crowded around our table to watch. They were all very impressed by > > the 65s, but I told them it was too slow and got them to scramble > > again. The next solve I did 45s, which I was happy with since it's > > faster than my current average. The waitress with the cube t- shirt > > was so impressed that she then gave me her t-shirt!! > > > > After dinner, my friend and I went to say goodbye to the waitress. > > She said she was inspired to learn the cube now and asked me where > > she could buy one. I told her and also wrote down some useful cube > > websites. :) It was a fun night. :) > > > > Jasmine.
4815. Re: Future cube competitions
From: "obsidian_beast" <cparlett@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Nov 2003 04:17:21 -0000

> I'm just trying to see if there is any interest, and if there is I > want to get the ball rolling. I am definitly interested in any type of cubing competition. It was unfortunate that I couldn't attend the WC2003, everyone I know will tell you that I wish I could have been there. I live in Maryland, and attend the University of Maryland, so I'll do East Coast, National, anything! Keep me updated on any developments on that. On a side note, are there any Maryland cubers on here? I would love to meet other speedcubers(speedcubists?) in person. -Chris Parlette
4816. Re: Speedcubing demo scored me a Rubik's cube t-shirt!
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Nov 2003 05:58:57 -0000

Sure, Dash our dreams Jasmine.... ;) Daniel --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > She was wearing another t-shirt under the cube t-shirt so it was all > very innocent! :) > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, "Keith Sauer" > <ksauer@h...> wrote: > > Let's see... solve a cube = girl takes off her shirt! > > > > If only I had know... ;) > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > Last weekend I was in Melbourne (Australia) visiting a friend. We > > > went to a cafe where all the waiters/waitresses were wearing > black > > t- > > > shirts with various images on them. One of them had Rubik's cubes > > on > > > it. As you can imagine, I was pretty excited when I saw this. :) > > > > > > When we were ordering, I asked another waiter if the waitress > with > > > the cube t-shirt could solve the cube. Turns out that she wasn't > a > > > cuber. I mentioned that I was and this is why I had been so > excited > > > by the t-shirt. > > > > > > My friend then told them that I had just been to RWC. Then, I > asked > > > them if they wanted a demo (I'm always keen to seize any > > opportunity > > > to promote cubing!) and reached over to grab my cube out of my > bag. > > > > > > They were very surprised that I just happened to have a cube with > > me. > > > I told them that all speedcubers carry cubes with them. ;) They > > > scrambled it for me, and I did a slow solve (65 seconds -- my > > current > > > average is 50-55s). By this point, quite a few of the cafe staff > > had > > > crowded around our table to watch. They were all very impressed > by > > > the 65s, but I told them it was too slow and got them to scramble > > > again. The next solve I did 45s, which I was happy with since > it's > > > faster than my current average. The waitress with the cube t- > shirt > > > was so impressed that she then gave me her t-shirt!! > > > > > > After dinner, my friend and I went to say goodbye to the > waitress. > > > She said she was inspired to learn the cube now and asked me > where > > > she could buy one. I told her and also wrote down some useful > cube > > > websites. :) It was a fun night. :) > > > > > > Jasmine.
4817. Update
From: planet_katsu <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Nov 2003 06:31:11 -0000

Hello, all I updated some pages. [ About PLL ] http://www5.gateway.ne.jp/~katsu-k/a_pll.html [ About 5x5x5 ] http://www5.gateway.ne.jp/~katsu-k/a_others.html Please enjoy it. ;-) Katsu PLANET PUZZLE http://www5.gateway.ne.jp/~katsu-k/
4818. Rubik's Studio Speed Cube?
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Nov 2003 21:27:08 -0000

http://www.speedcubing.com/ton/buy1.htm There is the link. He claims these are the best cubes for speed cubing. Did you notice these being good cubes, anyone who bought them? What do you think are the best cubes in your experience? Also the site mentions the newest cubes from rubiks.com having vinel stickers, does that mean they hold up better like the 80's cubes from Ideal do? Thanks for answering all of my questions. -Louie
4819. Re: Rubik's Studio Speed Cube?
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Nov 2003 21:32:43 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" <yodamunkey1@a...> wrote: > http://www.speedcubing.com/ton/buy1.htm > > There is the link. He claims these are the best cubes for speed > cubing. Did you notice these being good cubes, anyone who bought > them? > > What do you think are the best cubes in your experience? > > Also the site mentions the newest cubes from rubiks.com having vinel > stickers, does that mean they hold up better like the 80's cubes > from Ideal do? > > Thanks for answering all of my questions. > > -Louie the studio cubes are the best in my opinion. the rubiks.com stickers aren't as good as the studio cubes.....
4820. Re: Rubik's Studio Speed Cube?
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 01 Nov 2003 21:33:01 -0000

The studio cubes are definitely the best cubes you can buy. The rubiks.com cubes work, but they have terrrrrible stickers and no screws to adjust the tension. --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" <yodamunkey1@a...> wrote: > http://www.speedcubing.com/ton/buy1.htm > > There is the link. He claims these are the best cubes for speed > cubing. Did you notice these being good cubes, anyone who bought > them? > > What do you think are the best cubes in your experience? > > Also the site mentions the newest cubes from rubiks.com having vinel > stickers, does that mean they hold up better like the 80's cubes > from Ideal do? > > Thanks for answering all of my questions. > > -Louie
4821. 70 algs for a 1-look? it's lookin possible...
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Nov 2003 00:52:14 -0000

I've been working on my own method the past couple days. I have dedicated a portion of my website to it: http://www.geocities.com/rubiks_galaxia/RPmethod.html Put your mouse over it to get a brief description of whats going on. In my haste I haven't had a chance to make a quality description...so please forgive me. In the end you are left with 70 possible 1-look situations. There are 5 possible permutation you can get...and 14 different possible orientations...hence...70 1 look algs. 1. Cross (intuitive) 2. 3 c/e pairs, leaving an empty c/e slot (intuitive) 3. you'll make a 2x2x1 block opposite of your empty c/e slot. (intuitive) *This will leave you with 7 unpositioned pieces on your cube. 4. insert last corner/edge pair without ruining the 2x2x1 block you made in step 3. (I'm thinking I'll need to make algs for this) *This is the point in which you are left with your last layer to be done. only 5 pieces left to deal with. 5. Orient&permute LL! (i'll be generating algs for this) **! If i have made any mistake in my logic...or my calculations, please feel free to let me know. In my excitement I probably may have overlooked something.
4822. Re: Rubik's Studio Speed Cube?
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Nov 2003 02:35:52 -0000

I ordered one about two weeks ago, the pre-lubed one but not the broken in one. When it gets here I'll let you know what I think. Daniel --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" <yodamunkey1@a...> wrote: > http://www.speedcubing.com/ton/buy1.htm > > There is the link. He claims these are the best cubes for speed > cubing. Did you notice these being good cubes, anyone who bought > them? > > What do you think are the best cubes in your experience? > > Also the site mentions the newest cubes from rubiks.com having vinel > stickers, does that mean they hold up better like the 80's cubes > from Ideal do? > > Thanks for answering all of my questions. > > -Louie
4823. Re: 70 algs for a 1-look? it's lookin possible...
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Nov 2003 03:24:33 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000" <richy_jr_2000@y...> wrote: > I've been working on my own method the past couple days. I have > dedicated a portion of my website to it: > http://www.geocities.com/rubiks_galaxia/RPmethod.html > Put your mouse over it to get a brief description of whats going on. > In my haste I haven't had a chance to make a quality description...so > please forgive me. In the end you are left with 70 possible 1- look > situations. There are 5 possible permutation you can get...and 14 > different possible orientations...hence...70 1 look algs. > 1. Cross (intuitive) > 2. 3 c/e pairs, leaving an empty c/e slot (intuitive) > 3. you'll make a 2x2x1 block opposite of your empty c/e slot. > (intuitive) > *This will leave you with 7 unpositioned pieces on your cube. > 4. insert last corner/edge pair without ruining the 2x2x1 block you > made in step 3. (I'm thinking I'll need to make algs for this) > *This is the point in which you are left with your last layer to be > done. only 5 pieces left to deal with. > 5. Orient&permute LL! (i'll be generating algs for this) > **! If i have made any mistake in my logic...or my calculations, > please feel free to let me know. In my excitement I probably may > have overlooked something. It is definitely possible! Sounds like a good idea. I have trouble with taht 2nd to last step (that you said you need algs for) but I get it eventually...pretty much trial and error, I just need to figure out how to get it on command! Very nice idea.
4824. Re: 70 algs for a 1-look? it's lookin possible...
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Nov 2003 04:25:35 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" <yodamunkey1@a...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000" > <richy_jr_2000@y...> wrote: > > I've been working on my own method the past couple days. I have > > dedicated a portion of my website to it: > > http://www.geocities.com/rubiks_galaxia/RPmethod.html > > Put your mouse over it to get a brief description of whats going > on. > > In my haste I haven't had a chance to make a quality > description...so > > please forgive me. In the end you are left with 70 possible 1- > look > > situations. There are 5 possible permutation you can get...and 14 > > different possible orientations...hence...70 1 look algs. > > 1. Cross (intuitive) > > 2. 3 c/e pairs, leaving an empty c/e slot (intuitive) > > 3. you'll make a 2x2x1 block opposite of your empty c/e slot. > > (intuitive) > > *This will leave you with 7 unpositioned pieces on your cube. > > 4. insert last corner/edge pair without ruining the 2x2x1 block > you > > made in step 3. (I'm thinking I'll need to make algs for this) > > *This is the point in which you are left with your last layer to > be > > done. only 5 pieces left to deal with. > > 5. Orient&permute LL! (i'll be generating algs for this) > > **! If i have made any mistake in my logic...or my calculations, > > please feel free to let me know. In my excitement I probably may > > have overlooked something. > > It is definitely possible! Sounds like a good idea. I have trouble > with taht 2nd to last step (that you said you need algs for) but I > get it eventually...pretty much trial and error, I just need to > figure out how to get it on command! Very nice idea. On second thought...there may be a problem. The 2nd to last step may make it a 2 look at the end! Like you said you will need algorithms, and I doubt they will be too small. So you will have well over 70 algs and still have 2 looks at the end. I'll try to figure out the different combinations for that step anyway. ;)
4825. Family cubers
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Nov 2003 05:20:13 -0000

At RWC2003 I met several spouses/relatives of cubers who had learnt the cube themselves. For example, Yasmara (Michiel van der Blonk's wife), Betty (Grant Tregay's wife), Elizabeth (Dan Knights' sister) and Wiktoria (Zbigniew's daughter). I was just curious how these cubing family members became interested in learning the cube. Is it that they wanted to find out what all the fuss was with their puzzle- obsessed relatives? :) Or maybe because they had such expert tutors and so thought they'd give it a go? :) I've certainly been offering to teach Peter (my fiance), but as he's still in the US (and I'm back in Australia) it hasn't quite happened yet. Although we did do a long distance solve once (he had the scrambled cube in the US, I was on the phone in Australia describing algs over the phone). That was fun. :) Jasmine.
4826. Re: 70 algs for a 1-look? it's lookin possible...
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Nov 2003 06:26:20 -0000

I looked it over again and now I realize that it will be 107 to have a one-look with my method. Sorry about that... Richard --- In speedsolvingrubikscube@yahoogroups.com, "richy_jr_2000" <richy_jr_2000@y...> wrote: > I've been working on my own method the past couple days. I have > dedicated a portion of my website to it: > http://www.geocities.com/rubiks_galaxia/RPmethod.html > Put your mouse over it to get a brief description of whats going on. > In my haste I haven't had a chance to make a quality description...so > please forgive me. In the end you are left with 70 possible 1- look > situations. There are 5 possible permutation you can get...and 14 > different possible orientations...hence...70 1 look algs. > 1. Cross (intuitive) > 2. 3 c/e pairs, leaving an empty c/e slot (intuitive) > 3. you'll make a 2x2x1 block opposite of your empty c/e slot. > (intuitive) > *This will leave you with 7 unpositioned pieces on your cube. > 4. insert last corner/edge pair without ruining the 2x2x1 block you > made in step 3. (I'm thinking I'll need to make algs for this) > *This is the point in which you are left with your last layer to be > done. only 5 pieces left to deal with. > 5. Orient&permute LL! (i'll be generating algs for this) > **! If i have made any mistake in my logic...or my calculations, > please feel free to let me know. In my excitement I probably may > have overlooked something.
4827. Re: [Speed cubing group] 70 algs for a 1-look? it's lookin possible...
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 2 Nov 2003 19:20:18 +1100

On Sun, Nov 02, 2003 at 12:52:14AM -0000, richy_jr_2000 wrote: > I've been working on my own method the past couple days. I have > dedicated a portion of my website to it: > http://www.geocities.com/rubiks_galaxia/RPmethod.html Hi Richard, unfortunately this method is not new: http://groups.yahoo.com/group/speedsolvingrubikscube/message/2234 but feel free to explore it. You may find it is not as practical as it is attractive. Ryan
4828. Re: [Speed cubing group] 70 algs for a 1-look? it's lookin possible...
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 2 Nov 2003 01:16:44 -0800 (PST)

seems like everything is thought up :( lol. after some thought i've decided on learning it anyway as follows: step 1.)typical fridrichs f2l *except for last c/e slot step 2.)2x2x1 block bottom layer *as long as you don't break this up, doesn't matter how you go about doing your business. step 3.) insert last f2l pair *can't break up the block! step 4.)orient/permute all I was thinking how long it will take for each step. i figured: step 1: 8.0-9.0 seconds step 2: 2.5-3.0 seconds step 3: 2.5-3.0 seconds step 4: 3.0-3.5 seconds total: 16.0-18.5 seconds i think these are at least semi realistic estimates So while the idea was brought up already, my approach seems to be a bit different. And another difference is, I'll actually be following through with it...I had some confusion about the math for it, but after all it is 107 LL algs to learn. The last c/e pair is also to be a pain...most likely involving a slew of algs...I'll be doing my best to organize this solution for anyone who is interested. Since I'm going to 'publish' this method on my site I think it deserves an appropriate name...suggestions anyone? i'll decide when i'm finished whether it was practical or not. ;) -Richard --- Ryan Heise <rheise@...> wrote: > On Sun, Nov 02, 2003 at 12:52:14AM -0000, > richy_jr_2000 wrote: > > I've been working on my own method the past couple > days. I have > > dedicated a portion of my website to it: > > > http://www.geocities.com/rubiks_galaxia/RPmethod.html > > Hi Richard, unfortunately this method is not new: > > http://groups.yahoo.com/group/speedsolvingrubikscube/message/2234 > > but feel free to explore it. You may find it is not > as practical as it > is attractive. > > Ryan > __________________________________ Do you Yahoo!? Exclusive Video Premiere - Britney Spears http://launch.yahoo.com/promos/britneyspears/
4829. How to make algs...
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Nov 2003 11:31:47 -0000

Hey, i just wonder how u guys "make" algs. I know that it is easy to use Cube Explorer to find short optimal algorithms once u specify fully the initial state of the cube and the desired goal-state. But what if u want to ignore parts of the cube. Like when ur algs are not final step algs. Are there similar programs that will let u ignore parts of the cube? Of course one can search for those algs manually also, which is tedious and u will usually not find all the ones u are looking for. Similarly one can come up with algs that are faster to perform even though they don't have the minimum number of moves. Are there programs who can do this? It could for instance print out all the move-sequences as it finds them and then u select the most convenient urself. Or u can specify u want to limit urself to moving only a certain number of layers etc etc. Any info on this is useful insight!! Thank u guys (and girls)!! --Per K.-- ("Words are trains for moving past what really has no name" - Prefab Sprout)
4830. Re: How to make algs...
From: "Chris Sz..." <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Nov 2003 13:15:54 -0000

Ron's cube solver does exactly that (in the tools section of speedcubing.com) It is a java applet that alllow you to ignore parts of the cube and and ignore certain moves. --barefoot Chris --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > Hey, i just wonder how u guys "make" algs. I know that it is easy to > use Cube Explorer to find short optimal algorithms once u specify > fully the initial state of the cube and the desired goal-state. But > what if u want to ignore parts of the cube. Like when ur algs are not > final step algs. Are there similar programs that will let u ignore > parts of the cube? Of course one can search for those algs manually > also, which is tedious and u will usually not find all the ones u are > looking for. > > Similarly one can come up with algs that are faster to perform even > though they don't have the minimum number of moves. Are there > programs who can do this? It could for instance print out all the > move-sequences as it finds them and then u select the most convenient > urself. Or u can specify u want to limit urself to moving only a > certain number of layers etc etc. Any info on this is useful insight!! > > Thank u guys (and girls)!! > > --Per K.-- > > ("Words are trains for moving past what really has no name" - Prefab > Sprout)
4831. Re: [Speed cubing group] How to make algs...
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 2 Nov 2003 05:46:57 -0800

At 11:31 +0000 11/2/03, Per Kristen Fredlund wrote: >Hey, i just wonder how u guys "make" algs. I know that it is easy to >use Cube Explorer to find short optimal algorithms once u specify >fully the initial state of the cube and the desired goal-state. But >what if u want to ignore parts of the cube. Like when ur algs are not >final step algs. Are there similar programs that will let u ignore >parts of the cube? Of course one can search for those algs manually >also, which is tedious and u will usually not find all the ones u are >looking for. Try Ron's Cube Solver(s) http://speedcubing.com/tools.html They work great up to a certain number of moves. And can be depressing in exposing your own stupidity... >Similarly one can come up with algs that are faster to perform even >though they don't have the minimum number of moves. Are there >programs who can do this? It could for instance print out all the >move-sequences as it finds them and then u select the most convenient >urself. Or u can specify u want to limit urself to moving only a >certain number of layers etc etc. Any info on this is useful insight!! I don't think there is anything really powerful for this stuff. >Thank u guys (and girls)!! > >--Per K.-- > >("Words are trains for moving past what really has no name" - Prefab >Sprout) -- "The mind is like a parachute. It doesn't work unless it's open." --- Frank Zappa Lars Petrus, San Francisco - lars@... http://lar5.com
4832. Programming in CAML, and how to generate isomorphic classes of a position
From: "pomz_altair" <pomz1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Nov 2003 17:28:26 -0000

Hello! First, i'm a french student so excuse my bad English ; i just hope you'll understand me ! :) I've done several functions in CAML (it is a Fench programming language: see http://caml.inria.fr/ for English support) about the Rubik's Cube ; one of my aim was to know how positions where reached in n moves exactly (not in less). I call a move a single quarter turn of one of the 6 faces of the cube. My computer has got 512 MO of RAM and has a P4- 1,4GHz Pentium Processor. I obtained these results in 50 hours of CPU time: n pos(n) 0 1 1 12 2 114 3 1,068 4 10,011 5 93,840 6 878,880 7 8,221,632 8 76,843,595 9 717,789,576 For n=10, with my method, it would take almost a month... I used a soft data compression process and several tips, but basically, my functions use the force of the computer (i don't use IA algorithms like IDA*). I made a program to generate isomorphic classes of a position (i call isomorph of a position a position that is symmetrical, inverse or the same but with an other orientation of the cube...). To do this, i used the principe of conjugaison in a group. I want to know how other people did to generate the positions isomorphic to another? (according to my definition, a position has got less or equal than 96 isomorphic positions, including itself!). Also, a random position (randomly choosen not with random moves, each position has the same probability to be chosen) has exactly 96 isomorphic positions (what is not surprising of course). I hope someone would be interested in this work ; if someone already did it, i would be really interested to contact him! Least, considering the positions who are there one isomorph position could help if we assume that there is only one antipode for the 3x3x3 Cube (there are only 8 of such positions, the identity, the superflip, the Pont Asinum and others). Of course, if the antipode is not single (what i believe), it won't help... Regards. Boris
4833. Centre Pieces
From: "william_rodwell_albert" <will_pearson88@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Nov 2003 20:50:08 -0000

How do you get the centre pieces off the cube? I'd like to fiddle with the screws beneath them. Thanks, Will
4834. stupid viruses
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Nov 2003 22:10:03 -0000

Just to show how stupid this whole virus thing is, this past week i recieved a virus myself from someone i know... MYSELF!!!! I have two yahoo accounts and i sometimes send emails from one account to another. But this one was strange. I never sent anything or recieved anything like that under my other account. I have also been checking my computer for viruses quite frequently over the big bout that exploaded a couple weeks ago. Don't worry guys, i dealt with the matter in a calm way, and i sent the person who "sent" me the virus an email saying "i got a virus and it was sent from you." jake I checked my other account and found the message and i replied, "I am sorry, I would never send you a virus. Theres a lot of weird stuff floatting around but i am sorry and i will scan my computer to see if there are any viruses present." jake So i had my computer screened or whatever, its clean... no dirty sickies lingering anywhere. So I checked my other email and after reading the reply i responded: "Don't worry Jake, It didn't do any harm to my computer because i scanned the email before i opened it. I always do that regardless who sent it to me, because sometimes an unintentional virus is sent somehow. Either way, good luck with cubing!" Jake I went and checked my other account and after reading the message i replied: "thanks for being a good sport about this mess, i am truly sorry, and i am glad that no harm came to you computer. " Jake See, maybe i am just insane sending messages back and forth to myself, but i dealt with the situation in the best way i could. Thats the only way to work out a problem. Blowing up at someone would not have settled anything, especially in this case... But anyway, there were no bugs in my computer anywhere. SO this means that someone is hacking in my "oh so dear" yahoo acount, or something else. I am not a techy poopy genius but i think its just dumb to blame someone 100% over something they cant control. Jake and Jake
4835. WC Inspection Time
From: "Tyson Mao" <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Nov 2003 22:31:41 -0000

Does anyone know how they allowed for inspection time at the world championships? Was it 15 seconds? And how was it timed? Did they just use a stop watch or was the 15 second delay built in to the stack mat pad? -Tyson
4836. www.cornersfirst.com
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Nov 2003 22:36:35 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "gosd123" <dgosbee@s...> wrote: > [...] > www.cornersfirst.com will be open upon my return from break after > the event. > Is this site going to open its doors soon?
4837. Re: WC Inspection Time
From: "william_rodwell_albert" <will_pearson88@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Nov 2003 22:46:36 -0000

Hi, I was a judge at the championships. Cubers were allowed 15 seconds of inspection time. The inspection was just timed on a stopwatch. --- In speedsolvingrubikscube@yahoogroups.com, "Tyson Mao" <tmao@i...> wrote: > Does anyone know how they allowed for inspection time at the world championships? > Was it 15 seconds? And how was it timed? Did they just use a stop watch or was the > 15 second delay built in to the stack mat pad? > > -Tyson
4838. Re: WC Inspection Time
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 02 Nov 2003 22:53:25 -0000

I'm just curious, how many of the judges knew how to solve the cube? I guess they all had to learn the notation for it so a lot of people could mix them up. --- In speedsolvingrubikscube@yahoogroups.com, "william_rodwell_albert" <will_pearson88@h...> wrote: > Hi, I was a judge at the championships. Cubers were allowed 15 > seconds of inspection time. The inspection was just timed on a > stopwatch. > > > --- In speedsolvingrubikscube@yahoogroups.com, "Tyson Mao" > <tmao@i...> wrote: > > Does anyone know how they allowed for inspection time at the world > championships? > > Was it 15 seconds? And how was it timed? Did they just use a > stop watch or was the > > 15 second delay built in to the stack mat pad? > > > > -Tyson
4839. Re: WC Inspection Time
From: "william_rodwell_albert" <will_pearson88@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Nov 2003 01:20:16 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > I'm just curious, how many of the judges knew how to solve the cube? > I guess they all had to learn the notation for it so a lot of people > could mix them up. > > I know how to solve it, and I'm sure at least one other did. There were 3 or 4 employees from Kroger who didn't know how. We all were taught the notation. Dan had to scramble all the 4x4s and 5x5s himself because none of the judges knew how.
4840. [Speed cubing group] Re: WC Inspection Time
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 2 Nov 2003 17:45:33 -0800

Also, after the 15 seconds, they covered the cube with their hands. That makes a lot of sense, but if you weren't prepared for it, it can be really disorienting. In the Budapest WC, they didn't cover the cubes, so you could keep scheming while it lay on the table. Not that I really need(ed) more than 5-10 seconds to plan as far ahead as I could use. /Lars At 22:46 +0000 11/2/03, william_rodwell_albert wrote: >Hi, I was a judge at the championships. Cubers were allowed 15 >seconds of inspection time. The inspection was just timed on a >stopwatch. > > >--- In speedsolvingrubikscube@yahoogroups.com, "Tyson Mao" ><tmao@i...> wrote: >> Does anyone know how they allowed for inspection time at the world >championships? >> Was it 15 seconds? And how was it timed? Did they just use a >stop watch or was the >> 15 second delay built in to the stack mat pad? >> > > -Tyson -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com
4841. Re: WC Inspection Time
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Nov 2003 03:44:16 -0000

So are you learning how to speed cube, or just know how to solve it? Also, what's your method? Just curious. --- In speedsolvingrubikscube@yahoogroups.com, "william_rodwell_albert" <will_pearson88@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > <unipsycho6@y...> wrote: > > I'm just curious, how many of the judges knew how to solve the > cube? > > I guess they all had to learn the notation for it so a lot of > people > > could mix them up. > > > > > > I know how to solve it, and I'm sure at least one other did. There > were 3 or 4 employees from Kroger who didn't know how. We all were > taught the notation. Dan had to scramble all the 4x4s and 5x5s > himself because none of the judges knew how.
4842. Tip to getting faster (for F2L method)
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Nov 2003 06:53:32 -0000

This might extend to corners first and other methods too, but I guess it mainly applies to people who use an F2L approach. Tonight I had an amazing night on the cube and I just wanted to share some insight in case it would help others. I'm sure all of you consistent sub-20ers do this even when you're sleep deprived with both hands behind your back and underwater, but I just recently discovered the value of this and wanted to try to let others know. Anyway, tonight I took 3 averages on the cube. Two of which were sub-20, which I haven't pulled off in a while, and the other was only a couple hundredths of a second away. I did this by concentrating really hard on doing moves that only used RUL turns. I mean I REALLY concentrated hard on only trying to do RUL (or d or d') turns ONLY during the F2L. When I "got into the zone" of thinking this way, I found myself solving what felt to me to be extremely slowly, and I was concentrating so hard on only turning those three faces that I almost forgot that I was trying to speed solve and the usual nervousness from trying to "go fast yet slow yet not rotate the cube yet find good c/e pairs" etc. went away. I found myself getting lots of times that I normally only get two or three times a day. So anyway for those like me who are slow to pick up on the tricks of getting fast, I can't stress enough how important it is to try to really, really only do RUL (or d or d') turns when solving the F2L. Also try to only rotate the cube whenever you have to do lots of B or F turns, and rotate the cube so the B face becomes the L or R face, then continue doing the alg. Rotate only to place the B or F face on R or L when you have several B or F turns coming up. I know you fast people already do this, but I just discovered the value of it and I want to try to emphasize to everyone that it really works. My two cents. Sorry for the preaching but I hope it helps, Chris
4843. LL Strategy - 2 looks and a 3-cycle
From: "duncandicks" <duncan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Nov 2003 07:56:24 -0000

Two looks and a 3 cycle: I'm formalising my strategy for the last layer (assuming an F2L that does not direct the structure of the LL in any way). I think of it as a two-and-a-half looks method but that's a damn lie really – its 3 looks but the last is always a simple 3-cycle of edges. I'd be interested if anyone else uses a similar approach although I know that there are not many people who solve the LL doing corners then edges. Before I summarise it below you might well ask "why?". After all its 3 looks not 2 and it averages between 25 and 30 moves (I understand others do more like 22). The main advantages are: 1. There aren't many algorithms to learn (pessimistically up to 30 although I think its more like 20 or less) 2. Many of the algorithms are what I would call "intuitive" – 3- cycles and 2-pair swaps using conjugation. At least they seem intuitive to me but then they are all "hand-made" – that is invented by me using common sense principles. Of course this means that there may be more efficient algorithms to do it using the same strategy. 3. I don't think the "looks" are very hard to "see"! Of course the last look is pretty trivial. 4. Its an interesting hybrid – I suspect that it might be an easier stepping stone to the 2-look for some people. General 2 and 3 LL Strategy: 1. Orient corners ensuring that at least one edge is unflipped. (Up to 12 algorithms here probably a lot less). 2. Position corners and position one unflipped edge. (Maybe 4 or 5 algorithms). 3. Finish with a 3-cycle of edges. (3 algorithms). The eagle-eyed will spot some possibilities that don't fit. Q1. What if corners are already oriented and all edges are flipped? A1. Position corners; finish with 2 3-cycles of edges. (still 2 looks and a 3-cycle). Q2. If the corners are properly positioned then you can't arrange to finish Q1 with 2 3-cycles if the edges are flipped but properly positioned can you? A2. One extra algorithm for flipping all 4 edges in their proper positions (my best algorithm for this is 22 moves!). I haven't done a proper mathematical count of the number of algorithms required and I haven't systematically worked out the average or range of numbers of moves required to solve but I think 30 algorithms and 30 moves are both very, very pessimistic. I do intend to work it all out properly for my own peace of mind eventually but if I've reinvented the wheel and anyone else already knows all this do let me know! Duncan
4844. Re: Tip to getting faster (for F2L method)
From: "duncandicks" <duncan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Nov 2003 07:57:47 -0000

Many thanks for this tip Chris. I am certainly going to make the effort to follow you URL tip. --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > This might extend to corners first and other methods too, but I > guess it mainly applies to people who use an F2L approach. Tonight > I had an amazing night on the cube and I just wanted to share some > insight in case it would help others. I'm sure all of you > consistent sub-20ers do this even when you're sleep deprived with > both hands behind your back and underwater, but I just recently > discovered the value of this and wanted to try to let others know. > Anyway, tonight I took 3 averages on the cube. Two of which were > sub-20, which I haven't pulled off in a while, and the other was > only a couple hundredths of a second away. I did this by > concentrating really hard on doing moves that only used RUL turns. > I mean I REALLY concentrated hard on only trying to do RUL (or d or > d') turns ONLY during the F2L. When I "got into the zone" of > thinking this way, I found myself solving what felt to me to be > extremely slowly, and I was concentrating so hard on only turning > those three faces that I almost forgot that I was trying to speed > solve and the usual nervousness from trying to "go fast yet slow yet > not rotate the cube yet find good c/e pairs" etc. went away. I > found myself getting lots of times that I normally only get two or > three times a day. So anyway for those like me who are slow to pick > up on the tricks of getting fast, I can't stress enough how > important it is to try to really, really only do RUL (or d or d') > turns when solving the F2L. Also try to only rotate the cube > whenever you have to do lots of B or F turns, and rotate the cube so > the B face becomes the L or R face, then continue doing the alg. > Rotate only to place the B or F face on R or L when you have several > B or F turns coming up. I know you fast people already do this, but > I just discovered the value of it and I want to try to emphasize to > everyone that it really works. > > My two cents. Sorry for the preaching but I hope it helps, > Chris
4845. Re: Family cubers
From: "Michiel van der Blonk" <yasmaramichiel@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Nov 2003 13:15:51 -0000

Hi After a year of almost constant cubing and after giving up trying to get her interested in the cube, she suddenly said: 'OK, teach me now'. An important aspect of this was that I told her that anyone could do it, and that she needed to learn just a couple of alg's and it would probably take 3 to 4 days and a little practice to be able to do it without the alg's on hand. Of course real speedcubing takes a lot more dedication, and up to now that is a far fetched dream. She stopped practicing after reaching the 1.30 barrier, and she might take it up when there is a new championship. I myself am at a best average of about 23 seconds, and I have to say it gets harder and harder to beat seconds. Ans Jasmine, how about both getting a webcam? That would make things a lot easier! Ans you get to see each other once in a while. bye Michiel --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > At RWC2003 I met several spouses/relatives of cubers who had learnt > the cube themselves. For example, Yasmara (Michiel van der Blonk's > wife), Betty (Grant Tregay's wife), Elizabeth (Dan Knights' sister) > and Wiktoria (Zbigniew's daughter). I was just curious how these > cubing family members became interested in learning the cube. Is it > that they wanted to find out what all the fuss was with their puzzle- > obsessed relatives? :) Or maybe because they had such expert tutors > and so thought they'd give it a go? :) > > I've certainly been offering to teach Peter (my fiance), but as he's > still in the US (and I'm back in Australia) it hasn't quite happened > yet. Although we did do a long distance solve once (he had the > scrambled cube in the US, I was on the phone in Australia describing > algs over the phone). That was fun. :) > > Jasmine.
4846. Speedsolving Rubik's Clock
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Nov 2003 17:27:13 -0000

Hi folks! As the unofficial world record holder (yeah, real hard without opponents ;-) I'd like to get more people to solve the clock. So I just made up a page describing how I do it: http://www.stefan-pochmann.de/spocc/speedsolving/clock/ Cheers! Stefan
4847. Getting an old cuber up to speed
From: fiveolddogs <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Nov 2003 17:37:34 -0000

First, a bit of background about myself. I've been a casual cuber since the early 80's. My method of solving the cube was learned from a book, and is quite basic: - Solve the top layer (~25 moves) - Use a simple algorithm to get all middle layer cubes in place (~25 moves) For the last layer, I flip the cube. Then I - Permute the edges - Permute the corners - Orient the corners - Orient the edges. I use 5 algorithms (not including inverses which I sometimes use). It takes me about 50 moves to solve the last layer, and the total solve time is around 110 secs. I would like to learn a new method to slash my solve times at least in half. I have had a look at a few web sites mentioned in this group (speedcubing.com for example), and find the methods, terminology, and number of algorithms intimidating. Most posts on this group are way above my head. I don't believe I could handily retain huge numbers of algorithms. I guess I would like a method which gives the best "bang for the buck" and minimizes the number of algorithms. Can someone recommend a web site with more of a tutorial approach which will suit my needs? Thanks for reading. Scott
4848. Re: Getting an old cuber up to speed
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Nov 2003 19:20:53 -0000

Hey Scott, the method I recommend is possible to get to about 55 seconds average with a lot of work. If you really work hard you can get sub-50, but it would probably be more efficient to learn a faster method if you want times around sub-50. There are more advanced versions of this method, which several people on this group use, so you wouldn't be without help from others to find ways to improve. The method is Mark Jeay's 2nd solution at http://jeays.net/rubiks.htm#sol2 In terms of "bang for the buck" this method is great since it is overall very intuitive. There are 3 algorithms you have to learn to finish the first two layers, and an algorithm and its inverse to learn to rotate the corners. Since you already rotate corners you won't have to learn that, so the count is 3 algorithms. With some careful thought over the algorithms they will make sense after several reptitions and eventually, after solving with this method for a while, they become intuitive as well. Anyway this method works as follows, 1) Solve cross on 1st face (I prefer bottom when using this method) 2) Solve 3 corners of 1st face 3) Use empty corner to place 3 edges of the first two layers (This is a simple sequence described on the website and is much faster than using an algorithm. This step is very intuitive.) 4) Orient and place the edges of the top layer and last middle edge (this step uses three algorithms to finish off the last two edges, though as mentioned earlier they can be understood with some practice and repetition.) 5) place all remaining corners (LL corners and the remaing unsolved one from the first layer). This step also uses a simple sequence described on the website and is very intuitive. 6) orient corners There are several people here who use a similar approach, though from what I hear I think Mark Jeays' version might be a little more rigid. I think most people have more advanced practice on step 4, and perhaps 5 also, but the method as described on Mark's site is very easy to learn. I taught a friend of mine this method and he averages around 1:10 to 1:00 with a personal best time of 49 seconds last I talked with him. I'm not sure if this is the time range you are looking for, as methods with a more traditional layer-by-layer approach can be slightly faster than this, however in terms of fewest number of algs learned for the time it will let you achieve I think this method is great. Hope this helps, Chris --- In speedsolvingrubikscube@yahoogroups.com, fiveolddogs <no_reply@y...> wrote: > First, a bit of background about myself. > > I've been a casual cuber since the early 80's. My method of solving the cube was learned from a book, and is quite basic: > > - Solve the top layer (~25 moves) > > - Use a simple algorithm to get all middle layer cubes in place (~25 moves) > > For the last layer, I flip the cube. Then I > > - Permute the edges > > - Permute the corners > > - Orient the corners > > - Orient the edges. > > I use 5 algorithms (not including inverses which I sometimes use). It takes me about 50 moves to solve the last layer, and the total solve time is around 110 secs. > > I would like to learn a new method to slash my solve times at least in half. I have had a look at a few web sites mentioned in this group (speedcubing.com for example), and find the methods, terminology, and number of algorithms intimidating. Most posts on this group are way above my head. > > I don't believe I could handily retain huge numbers of algorithms. I guess I would like a method which gives the best "bang for the buck" and minimizes the number of algorithms. > > Can someone recommend a web site with more of a tutorial approach which will suit my needs? > > Thanks for reading. > > Scott
4849. Re: Rubik's Studio Speed Cube?
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Nov 2003 19:22:31 -0000

I gues not everybody knows me. I am currently the only one selling the Rubik's Studio cubes, I can offer them at a low price, because the Rubik's Studio was so kind to make them available for the speedcubing community via me. I gues I was selected because I already provided cubes to many of the top speedcubers. So I am realy proud that I actually do bussines with The Rubik's Studio directly! I actually have a signed invoice from MR Erno Rubik! About the current and future Rubiks.com, I also have contact with SevenTowns and I have seen the new prototype Rubik's.com. It has great stickers, it is more like a fused plastic cover. So in the near future the Rubiks.com cube has some major improvements. However the advantage of the Rubik's studio cubes is that you can adjust the tension. But still if you are lucky the Rubik's.com cube works fine, like the one provided at the WC2003. Ton --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" <yodamunkey1@a...> wrote: > http://www.speedcubing.com/ton/buy1.htm > > There is the link. He claims these are the best cubes for speed > cubing. Did you notice these being good cubes, anyone who bought > them? > > What do you think are the best cubes in your experience? > > Also the site mentions the newest cubes from rubiks.com having vinel > stickers, does that mean they hold up better like the 80's cubes > from Ideal do? > > Thanks for answering all of my questions. > > -Louie
4850. Re: Getting an old cuber up to speed
From: "Michiel van der Blonk" <yasmaramichiel@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Nov 2003 19:48:23 -0000

Hi Actually, Scott, there is not a lot to learn. First, buy or make yourself a perfectly smooth turning cube. Very important is that you have to be able to 'cut corners'. This means, that when you make for instance an R turn for 90%, then perform U', the cube shouldn't 'block' the move. Some amazing cubes can even perform the second move when the first one is at 60-70%. You will see quite a gap arise as you turn and look inside your cube. This is not very healthy for your cube, and it will wear out one day. No pain, no gain, alas. Furthermore, your cube should be well-lubed, preferably by a silicon based spray. I used to use body lotion myself, and that worked too, but it is not very good for your cube, and the inside becomes a black greasy smudge. Have a look at Ton's page at speedcubing.com and read the manual. The fast speedcubers use these moves and call it a finger trick or trigger. Using this you can perform more than 1 move (2, 3 even 4) as if it is 1 move. An important aspect of these tricks is the grip. You should be comfortable performing your algs in the most natural grip. You can split up your own algs in your own preferred tricks. So, an 8 move alg could be converted in 4 tricks for example. So, you probably get the idea of what I am to suggest. Use these tricks and you are on your way. No algorithms needed. This should get you under one minute. After that, you can probably get to 40-45 seconds, and then it gets real hard to improve more. By that time, start learning alg's, there is no other way. Dan Knights has some explanation and video's of this http://benjerry.middlebury.edu/~knights/CubeInfo.html or look at http://home01.wxs.nl/~janse625/PetersCubePage.html Hope that helps Michiel --- In speedsolvingrubikscube@yahoogroups.com, fiveolddogs <no_reply@y...> wrote: > First, a bit of background about myself. > > I've been a casual cuber since the early 80's. My method of solving the cube was learned from a book, and is quite basic: > > - Solve the top layer (~25 moves) > > - Use a simple algorithm to get all middle layer cubes in place (~25 moves) > > For the last layer, I flip the cube. Then I > > - Permute the edges > > - Permute the corners > > - Orient the corners > > - Orient the edges. > > I use 5 algorithms (not including inverses which I sometimes use). It takes me about 50 moves to solve the last layer, and the total solve time is around 110 secs. > > I would like to learn a new method to slash my solve times at least in half. I have had a look at a few web sites mentioned in this group (speedcubing.com for example), and find the methods, terminology, and number of algorithms intimidating. Most posts on this group are way above my head. > > I don't believe I could handily retain huge numbers of algorithms. I guess I would like a method which gives the best "bang for the buck" and minimizes the number of algorithms. > > Can someone recommend a web site with more of a tutorial approach which will suit my needs? > > Thanks for reading. > > Scott
4851. Re: WC Inspection Time
From: "william_rodwell_albert" <will_pearson88@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Nov 2003 20:32:19 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > So are you learning how to speed cube, or just know how to solve it? > Also, what's your method? Just curious. > I am learning how to speedcube. If all goes well I'd like to compete at the 2005 championships. Right now I use a simple layer by layer method that I pieced together from a couple of sites. I am learning the Fridrich method LL algs right now.
4852. Re: Tip to getting faster (for F2L method)
From: "solarisx2" <solarisx2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Nov 2003 21:20:45 -0000

this is so true, I started doing this right after the worlds when i saw some guys cubing and saying to myself "man theses guys know f2l from every possible angle" this would be a great time for people to share there f2l tips my tips are 1.learn the standard 41 f2l but understand how and why they work not just the sequeneces. this will also make it easier too remember and keep your f2l's down too using 2 faces R,U or F,U. 2.Learn too use your right and left handed and also learn the reverse and mirror of the f2l so you don't have too turn the cube as much. 4.Reconize the Patterns my the colors they make on top, that way when your doing a reverse sided f2l you don't have too always peak over the back side to figure what it is 3.Understand Non Standard F2L, learn all the f2L's where 2 pieces are in the wrong places,and other short cuts when thers an open layer because it will still take around 7- 8 moves to insert sometimes even less. and will greatly decrease your Cross too f2l 4.if you have too insert a block thats on the reverse side you normally would turn the cube on the X turn it on the Y and and insert, this always you too get an overview of the cube and allow you too see your next move hmm anymore people? --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > This might extend to corners first and other methods too, but I > guess it mainly applies to people who use an F2L approach. Tonight > I had an amazing night on the cube and I just wanted to share some > insight in case it would help others. I'm sure all of you > consistent sub-20ers do this even when you're sleep deprived with > both hands behind your back and underwater, but I just recently > discovered the value of this and wanted to try to let others know. > Anyway, tonight I took 3 averages on the cube. Two of which were > sub-20, which I haven't pulled off in a while, and the other was > only a couple hundredths of a second away. I did this by > concentrating really hard on doing moves that only used RUL turns. > I mean I REALLY concentrated hard on only trying to do RUL (or d or > d') turns ONLY during the F2L. When I "got into the zone" of > thinking this way, I found myself solving what felt to me to be > extremely slowly, and I was concentrating so hard on only turning > those three faces that I almost forgot that I was trying to speed > solve and the usual nervousness from trying to "go fast yet slow yet > not rotate the cube yet find good c/e pairs" etc. went away. I > found myself getting lots of times that I normally only get two or > three times a day. So anyway for those like me who are slow to pick > up on the tricks of getting fast, I can't stress enough how > important it is to try to really, really only do RUL (or d or d') > turns when solving the F2L. Also try to only rotate the cube > whenever you have to do lots of B or F turns, and rotate the cube so > the B face becomes the L or R face, then continue doing the alg. > Rotate only to place the B or F face on R or L when you have several > B or F turns coming up. I know you fast people already do this, but > I just discovered the value of it and I want to try to emphasize to > everyone that it really works. > > My two cents. Sorry for the preaching but I hope it helps, > Chris
4853. Re: [Speed cubing group] Re: Tip to getting faster (for F2L method)
From: "thomas TEMPLIER" <thomas_templier@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Nov 2003 00:08:43 +0100

Hi, I think that what you say is totally wrong :-) You say "learn the standard 41 f2l but understand how and why they work not just the sequeneces. this will also make it easier too remember and keep your f2l's down too using 2 faces R,U or F,U. " I don't think it's enough to understand what the alg do. I never learn any "alg" for F2L. They came to me naturally.It's hard to explain. When you say "Reconize the Patterns ", for me, there is no patterns.I have 2 blocks, then I have to assemble it then insert.I don't recognize "patterns" like you say. I think speedcubists shouldn't learn F2L "alg" (I know that A.caman learned this and maybe others). I improved my times faster other cubists because I didn't learn this algs. (Yes A caman improved too really fast but this is an excetpion) Adam Gehin improved his times better because he didn't learn this F2L algs. SOrry for my really bad english, Happy cubing Thomas From: "solarisx2" Reply-To: speedsolvingrubikscube@yahoogroups.com To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Re: Tip to getting faster (for F2L method) Date: Mon, 03 Nov 2003 21:20:45 -0000 this is so true, I started doing this right after the worlds when i saw some guys cubing and saying to myself "man theses guys know f2l from every possible angle" this would be a great time for people to share there f2l tips my tips are 1.learn the standard 41 f2l but understand how and why they work not just the sequeneces. this will also make it easier too remember and keep your f2l's down too using 2 faces R,U or F,U. 2.Learn too use your right and left handed and also learn the reverse and mirror of the f2l so you don't have too turn the cube as much. 4.Reconize the Patterns my the colors they make on top, that way when your doing a reverse sided f2l you don't have too always peak over the back side to figure what it is 3.Understand Non Standard F2L, learn all the f2L's where 2 pieces are in the wrong places,and other short cuts when thers an open layer because it will still take around 7- 8 moves to insert sometimes even less. and will greatly decrease your Cross too f2l 4.if you have too insert a block thats on the reverse side you normally would turn the cube on the X turn it on the Y and and insert, this always you too get an overview of the cube and allow you too see your next move hmm anymore people? --- In speedsolvingrubikscube@yahoogroups.com, cmhardw wrote: >This might extend to corners first and other methods too, but I guess it >mainly applies to people who use an F2L approach. Tonight >I had an amazing night on the cube and I just wanted to share some insight >in case it would help others. I'm sure all of you consistent sub-20ers do >this even when you're sleep deprived with both hands behind your back and >underwater, but I just recently discovered the value of this and wanted to >try to let others know. >Anyway, tonight I took 3 averages on the cube. Two of which were sub-20, >which I haven't pulled off in a while, and the other was only a couple >hundredths of a second away. I did this by concentrating really hard on >doing moves that only used RUL turns. >I mean I REALLY concentrated hard on only trying to do RUL (or d or >d') turns ONLY during the F2L. When I "got into the zone" of thinking this >way, I found myself solving what felt to me to be extremely slowly, and I >was concentrating so hard on only turning those three faces that I almost >forgot that I was trying to speed solve and the usual nervousness from >trying to "go fast yet slow yet >not rotate the cube yet find good c/e pairs" etc. went away. I found myself >getting lots of times that I normally only get two or three times a day. So >anyway for those like me who are slow to pick >up on the tricks of getting fast, I can't stress enough how important it is >to try to really, really only do RUL (or d or d') turns when solving the >F2L. Also try to only rotate the cube whenever you have to do lots of B or >F turns, and rotate the cube so >the B face becomes the L or R face, then continue doing the alg. Rotate >only to place the B or F face on R or L when you have several >B or F turns coming up. I know you fast people already do this, but >I just discovered the value of it and I want to try to emphasize to >everyone that it really works. > >My two cents. Sorry for the preaching but I hope it helps, Chris _________________________________________________________________ D�couvrez les nouvelles �motic�nes anim�es de http://g.msn.fr/FR1001/866 MSN Messenger nouvelle formule
4854. Re: stupid viruses
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Nov 2003 23:07:40 -0000

Hi Jake, There's a thing called "spoofing" where the address of the one sending the email is false. Some viruses spoof. That email virus you got came probably came from a virus that found *both* of your email addresses in someone else's address book. David J --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > Just to show how stupid this whole virus thing is, this past week i > recieved a virus myself from someone i know... MYSELF!!!! I have > two yahoo accounts and i sometimes send emails from one account to > another. But this one was strange. I never sent anything or > recieved anything like that under my other account. I have also > been checking my computer for viruses quite frequently over the big > bout that exploaded a couple weeks ago. Don't worry guys, i dealt > with the matter in a calm way, and i sent the person who "sent" me > the virus an email saying > "i got a virus and it was sent from you." > jake > > I checked my other account and found the message and i replied, > > "I am sorry, I would never send you a virus. Theres a lot of weird > stuff floatting around but i am sorry and i will scan my computer to > see if there are any viruses present." > > jake > > So i had my computer screened or whatever, its clean... no dirty > sickies lingering anywhere. > So I checked my other email and after reading the reply i responded: > > "Don't worry Jake, It didn't do any harm to my computer because i > scanned the email before i opened it. I always do that regardless > who sent it to me, because sometimes an unintentional virus is sent > somehow. Either way, good luck with cubing!" > Jake > > I went and checked my other account and after reading the message i > replied: > > "thanks for being a good sport about this mess, i am truly sorry, > and i am glad that no harm came to you computer. " > Jake > > See, maybe i am just insane sending messages back and forth to > myself, but i dealt with the situation in the best way i could. > Thats the only way to work out a problem. Blowing up at someone > would not have settled anything, especially in this case... > > But anyway, there were no bugs in my computer anywhere. SO this > means that someone is hacking in my "oh so dear" yahoo acount, or > something else. I am not a techy poopy genius but i think its just > dumb to blame someone 100% over something they cant control. > > Jake and Jake
4855. Re: Tip to getting faster (for F2L method)
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 03 Nov 2003 23:13:36 -0000

Hi Chris, I use FRB and RFL the way you use LUR. And I use it for both the F2L and the LL. There's a whole "family" of algorithms which work easily that way. Sometimes stopping and looking at portions of the solve that I haven't been working on have resulted in gains of seconds at a time. David J --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > This might extend to corners first and other methods too, but I > guess it mainly applies to people who use an F2L approach. Tonight > I had an amazing night on the cube and I just wanted to share some > insight in case it would help others. I'm sure all of you > consistent sub-20ers do this even when you're sleep deprived with > both hands behind your back and underwater, but I just recently > discovered the value of this and wanted to try to let others know. > Anyway, tonight I took 3 averages on the cube. Two of which were > sub-20, which I haven't pulled off in a while, and the other was > only a couple hundredths of a second away. I did this by > concentrating really hard on doing moves that only used RUL turns. > I mean I REALLY concentrated hard on only trying to do RUL (or d or > d') turns ONLY during the F2L. When I "got into the zone" of > thinking this way, I found myself solving what felt to me to be > extremely slowly, and I was concentrating so hard on only turning > those three faces that I almost forgot that I was trying to speed > solve and the usual nervousness from trying to "go fast yet slow yet > not rotate the cube yet find good c/e pairs" etc. went away. I > found myself getting lots of times that I normally only get two or > three times a day. So anyway for those like me who are slow to pick > up on the tricks of getting fast, I can't stress enough how > important it is to try to really, really only do RUL (or d or d') > turns when solving the F2L. Also try to only rotate the cube > whenever you have to do lots of B or F turns, and rotate the cube so > the B face becomes the L or R face, then continue doing the alg. > Rotate only to place the B or F face on R or L when you have several > B or F turns coming up. I know you fast people already do this, but > I just discovered the value of it and I want to try to emphasize to > everyone that it really works. > > My two cents. Sorry for the preaching but I hope it helps, > Chris
4856. Getting Super Hero Ultra Fast
From: "richy_jr_2000" <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Nov 2003 00:01:23 -0000

I've been putting a lot of thought into this question. "How do I get faster?" I average around 26 seconds. This is with pretty much a standard fridrich's f2l, with the exception of a small handful of zb method algs i've learned. I also use a 3 look LL. I refuse to learn the OLL right now, seems like I could avoid this all together and still have a speedy LL. I've also been enthusiastic about a method I mentioned previously. One that isn't of my own mind, but I think I'm putting more thought into its 'potential'. In case anyone missed my description of it: *standard f2l, except leave an empty c/e slot* *create 2x2x1 block in LL* *insert last f2l pair without breaking up the block *orient/permute all, 1 step.* I think it has potential...sometimes. It's been mentioned a few times that the best method for being an extreme fast cuber would end up not being 1 method, but a clash of many. That's why I'm going to learn the 1-look for my recently mentioned method, and the 1-look for the zb method. This is obviously going to be a long term situation, but in the end I will have had a lot of fun I think. Not only that, I'd take pride in throughly exploring a method no one has b4. 107 algs to learn total for my *again* recently mentioned method. I'm calling it the lucky 107 method...cuz its kind of catchy. I already know 7 of them...so only 100 more! lol -Richard
4857. Re: Getting an old cuber up to speed
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Nov 2003 00:38:26 -0000

Well, you use about 100 moves to solve the cube. I would estimate that with that method you can get down to under a minute, but you need to get a really well lubed cube. But if you're looking for instant results (Do I sound like a commercial?), you need to learn a new method. If you first solve the entire first layer then you can't do anything else without first taking apart the first layer. You take it apart, do something, and put it back together. And that's very inefficient. And don't let the numbers of algorithms intimidate you. It's a lot easier than it seems to remember 40+. It seems like your brain doesn't remember them, but your hands do. --- In speedsolvingrubikscube@yahoogroups.com, fiveolddogs <no_reply@y...> wrote: > First, a bit of background about myself. > > I've been a casual cuber since the early 80's. My method of solving the cube was learned from a book, and is quite basic: > > - Solve the top layer (~25 moves) > > - Use a simple algorithm to get all middle layer cubes in place (~25 moves) > > For the last layer, I flip the cube. Then I > > - Permute the edges > > - Permute the corners > > - Orient the corners > > - Orient the edges. > > I use 5 algorithms (not including inverses which I sometimes use). It takes me about 50 moves to solve the last layer, and the total solve time is around 110 secs. > > I would like to learn a new method to slash my solve times at least in half. I have had a look at a few web sites mentioned in this group (speedcubing.com for example), and find the methods, terminology, and number of algorithms intimidating. Most posts on this group are way above my head. > > I don't believe I could handily retain huge numbers of algorithms. I guess I would like a method which gives the best "bang for the buck" and minimizes the number of algorithms. > > Can someone recommend a web site with more of a tutorial approach which will suit my needs? > > Thanks for reading. > > Scott
4858. Re: Getting an old cuber up to speed
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Nov 2003 01:54:47 -0000

I use about 100 moves and I average under a minute, my cube isn't that great. ;-) --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > Well, you use about 100 moves to solve the cube. I would estimate > that with that method you can get down to under a minute, but you > need to get a really well lubed cube. > But if you're looking for instant results (Do I sound like a > commercial?), you need to learn a new method. If you first solve the > entire first layer then you can't do anything else without first > taking apart the first layer. You take it apart, do something, and > put it back together. And that's very inefficient. > > And don't let the numbers of algorithms intimidate you. It's a lot > easier than it seems to remember 40+. It seems like your brain > doesn't remember them, but your hands do. > > --- In speedsolvingrubikscube@yahoogroups.com, fiveolddogs > <no_reply@y...> wrote: > > First, a bit of background about myself. > > > > I've been a casual cuber since the early 80's. My method of > solving the cube was learned from a book, and is quite basic: > > > > - Solve the top layer (~25 moves) > > > > - Use a simple algorithm to get all middle layer cubes in place > (~25 moves) > > > > For the last layer, I flip the cube. Then I > > > > - Permute the edges > > > > - Permute the corners > > > > - Orient the corners > > > > - Orient the edges. > > > > I use 5 algorithms (not including inverses which I sometimes > use). It takes me about 50 moves to solve the last layer, and the > total solve time is around 110 secs. > > > > I would like to learn a new method to slash my solve times at > least in half. I have had a look at a few web sites mentioned in > this group (speedcubing.com for example), and find the methods, > terminology, and number of algorithms intimidating. Most posts on > this group are way above my head. > > > > I don't believe I could handily retain huge numbers of > algorithms. I guess I would like a method which gives the > best "bang for the buck" and minimizes the number of algorithms. > > > > Can someone recommend a web site with more of a tutorial approach > which will suit my needs? > > > > Thanks for reading. > > > > Scott
4859. Sick of advertisements?
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Nov 2003 02:04:27 -0000

I am! They slow everything down, and they are just annoying. Not only the ones that interrupt message viewing, but the ones flashing at the top of the screen! Also this message board is so unorganized, just pinning things up by date, and it isn't as user-friendly as most message boards. So I made an add-free, quick, reliable, organized, pretty forum for us to play on. http://ieatbabies.net/Cubeboard Enjoy! -Louie
4860. Re: Sick of advertisements?
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Nov 2003 02:12:49 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" <yodamunkey1@a...> wrote: > I am! They slow everything down, and they are just annoying. Not > only the ones that interrupt message viewing, but the ones flashing > at the top of the screen! > > Also this message board is so unorganized, just pinning things up by > date, and it isn't as user-friendly as most message boards. > > So I made an add-free, quick, reliable, organized, pretty forum for > us to play on. http://ieatbabies.net/Cubeboard > > Enjoy! > > -Louie Nice idea Louie, but....people have made other forums for "us" to all move to cuz they didnt like the adds before. and it just didnt work. Sure it would be better without the ads, but they aren't really that bad. Its a big pain to totally move the forum....so im pretty sure its just gonna stay here... sorry if i come across in a bad way, i just wanted to let you know people have tried b4.... -heath
4861. [Speed cubing group] Re: Tip to getting faster (for F2L method)
From: "solarisx2" <solarisx2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Nov 2003 02:27:16 -0000

well everyone learns in there own way to me the standerd 41 f2l is just a template it shows people how and why things work. when you understand the WHy you have Power. I never personally learned them all theres was no need at a certain point. but at no cost should you sit there and drill the same sequence over and over but too get low times your mind eventually memorizes it..a better word would be Automizes the situations. so we feel like theres no thought because we've done all the thinking already I've been doing this 7months and my average is 20s and theses are the things that helped me. only real problem i'm having is psychological. I have a habit of looking at the clock when i'm done my f2l, and when it says like 9 or 10s i tend too go too fast, lock up and get cube jams making me screw up which is anoying --- In speedsolvingrubikscube@yahoogroups.com, "thomas TEMPLIER" <thomas_templier@h...> wrote: > > > > Hi, I think that what you say is totally wrong :-) > > You say "learn the standard 41 f2l but understand how and why they work not > > just the sequeneces. this will also make it easier too remember > > and keep your f2l's down too using 2 faces R,U or F,U. " I don't think it's > enough to understand what the alg do. I never learn any "alg" for F2L. They > came to me naturally.It's hard to explain. When you say "Reconize the > Patterns ", for me, there is no patterns.I have 2 blocks, then I have to > assemble it then insert.I don't recognize "patterns" like you say. > > I think speedcubists shouldn't learn F2L "alg" (I know that A.caman learned > this and maybe others). I improved my times faster other cubists because I > didn't learn this algs. (Yes A caman improved too really fast but this is an > excetpion) Adam Gehin improved his times better because he didn't learn this > F2L algs. > > SOrry for my really bad english, > > Happy cubing > > Thomas > > > > From: "solarisx2" > Reply-To: speedsolvingrubikscube@yahoogroups.com > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] Re: Tip to getting faster (for F2L method) > Date: Mon, 03 Nov 2003 21:20:45 -0000 > this is so true, I started doing this right after the worlds when i > saw some guys cubing and saying to myself "man theses guys know f2l > from every possible angle" > this would be a great time for people to share there f2l tips > my tips are > 1.learn the standard 41 f2l but understand how and why they work not > just the sequeneces. this will also make it easier too remember > and keep your f2l's down too using 2 faces R,U or F,U. > 2.Learn too use your right and left handed and also learn the > reverse and mirror of the f2l so you don't have too turn the cube as > much. > 4.Reconize the Patterns my the colors they make on top, that way > when your doing a reverse sided f2l you don't have too always peak > over the back side to figure what it is > 3.Understand Non Standard F2L, learn all the f2L's where 2 pieces > are in the wrong places,and other short cuts when thers an open > layer because it will still take around 7- 8 moves to insert > sometimes even less. and will greatly decrease your Cross too f2l > 4.if you have too insert a block thats on the reverse side you > normally would turn the cube on the X turn it on the Y and and > insert, this always you too get an overview of the cube and allow > you too see your next move > hmm anymore people? > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw > wrote: > >This might extend to corners first and other methods too, but I guess it > >mainly applies to people who use an F2L approach. > Tonight > >I had an amazing night on the cube and I just wanted to share some insight > >in case it would help others. I'm sure all of you consistent sub- 20ers do > >this even when you're sleep deprived with both hands behind your back and > >underwater, but I just recently discovered the value of this and wanted to > >try to let others > know. > >Anyway, tonight I took 3 averages on the cube. Two of which were sub-20, > >which I haven't pulled off in a while, and the other was only a couple > >hundredths of a second away. I did this by concentrating really hard on > >doing moves that only used RUL > turns. > >I mean I REALLY concentrated hard on only trying to do RUL (or d > or > >d') turns ONLY during the F2L. When I "got into the zone" of thinking this > >way, I found myself solving what felt to me to be extremely slowly, and I > >was concentrating so hard on only turning those three faces that I almost > >forgot that I was trying to speed solve and the usual nervousness from > >trying to "go fast yet slow > yet > >not rotate the cube yet find good c/e pairs" etc. went away. I found myself > >getting lots of times that I normally only get two or three times a day. So > >anyway for those like me who are slow to > pick > >up on the tricks of getting fast, I can't stress enough how important it is > >to try to really, really only do RUL (or d or d') turns when solving the > >F2L. Also try to only rotate the cube whenever you have to do lots of B or > >F turns, and rotate the cube > so > >the B face becomes the L or R face, then continue doing the alg. Rotate > >only to place the B or F face on R or L when you have > several > >B or F turns coming up. I know you fast people already do this, > but > >I just discovered the value of it and I want to try to emphasize > to > >everyone that it really works. > > > >My two cents. Sorry for the preaching but I hope it helps, Chris > > _________________________________________________________________ > Découvrez les nouvelles émoticônes animées de http://g.msn.fr/FR1001/866 > MSN Messenger nouvelle formule
4862. Re: Sick of advertisements?
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Nov 2003 03:27:41 -0000

I think that we should move to an actual forum, but keep all the files and stuff here. Forums are more fun, anyway. :) --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" > <yodamunkey1@a...> wrote: > > I am! They slow everything down, and they are just annoying. Not > > only the ones that interrupt message viewing, but the ones > flashing > > at the top of the screen! > > > > Also this message board is so unorganized, just pinning things up > by > > date, and it isn't as user-friendly as most message boards. > > > > So I made an add-free, quick, reliable, organized, pretty forum > for > > us to play on. http://ieatbabies.net/Cubeboard > > > > Enjoy! > > > > -Louie > > Nice idea Louie, but....people have made other forums for "us" to > all move to cuz they didnt like the adds before. and it just didnt > work. Sure it would be better without the ads, but they aren't > really that bad. Its a big pain to totally move the forum....so im > pretty sure its just gonna stay here... > sorry if i come across in a bad way, i just wanted to let you know > people have tried b4.... > > -heath
4863. Re: Getting an old cuber up to speed
From: fiveolddogs <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Nov 2003 04:25:36 -0000

First, let me say I appreciate the responses I've receives so far. I'm reviewing a lot of material referenced here tonight. --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > If you first solve the > entire first layer then you can't do anything else without first > taking apart the first layer. You take it apart, do something, and > put it back together. And that's very inefficient. This makes a lot of sense. I agree that a new set of algorithms with a new approach are in order. > And don't let the numbers of algorithms intimidate you. It's a lot > easier than it seems to remember 40+. It seems like your brain > doesn't remember them, but your hands do. Which system do you recommend? Be as specific as you can, as there seem to be a few different ones which use 40+ algorithms. Thanks, Scott
4864. Re: Getting an old cuber up to speed
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Nov 2003 05:02:14 -0000

If you don't feel like memorizing a ton of algorithms, then I think the best one is the Petrus method(lar5.com/cube). At the last layer, all of the edges are already correctly oriented, so you only need to memorize about 30 for a two look last layer. And only about 15 for a two look. But if you've decided to memorize a few more, then you could learn either the Fridrich Method or the corners first. Both of those are very fast. A website about corners first will be going up soon, hopefully.... --- In speedsolvingrubikscube@yahoogroups.com, fiveolddogs > Which system do you recommend? Be as specific as you can, as there seem to be a few different ones which use 40+ algorithms. > > Thanks, > Scott
4865. Re: [Speed cubing group] Re: Sick of advertisements?
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 3 Nov 2003 21:10:48 -0800 (PST)

I like the way things are being done now...no real point in changing... --- Michael Atkinson <unipsycho6@...> wrote: > I think that we should move to an actual forum, but > keep all the > files and stuff here. Forums are more fun, anyway. > :) > > --- In speedsolvingrubikscube@yahoogroups.com, > "Heath" > <funny_guy32@h...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, > "yodamunkey2" > > <yodamunkey1@a...> wrote: > > > I am! They slow everything down, and they are > just annoying. Not > > > only the ones that interrupt message viewing, > but the ones > > flashing > > > at the top of the screen! > > > > > > Also this message board is so unorganized, just > pinning things up > > by > > > date, and it isn't as user-friendly as most > message boards. > > > > > > So I made an add-free, quick, reliable, > organized, pretty forum > > for > > > us to play on. http://ieatbabies.net/Cubeboard > > > > > > Enjoy! > > > > > > -Louie > > > > Nice idea Louie, but....people have made other > forums for "us" to > > all move to cuz they didnt like the adds before. > and it just didnt > > work. Sure it would be better without the ads, > but they aren't > > really that bad. Its a big pain to totally move > the forum....so im > > pretty sure its just gonna stay here... > > sorry if i come across in a bad way, i just wanted > to let you know > > people have tried b4.... > > > > -heath > > __________________________________ Do you Yahoo!? Protect your identity with Yahoo! Mail AddressGuard http://antispam.yahoo.com/whatsnewfree
4866. [Speed cubing group] Re: Sick of advertisements?
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Nov 2003 06:28:35 -0000

Nah, no REAL point in changing. This works fine. I just like forum environments better. Plus if we used a forum, thene there could be a board for 3x3x3, 4x4x4, 5x5x5, one handed, different methods, etc. It would be more organized, I guess is what I'm saying. --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson <richy_jr_2000@y...> wrote: > I like the way things are being done now...no real > point in changing... > --- Michael Atkinson <unipsycho6@y...> wrote: > > I think that we should move to an actual forum, but > > keep all the > > files and stuff here. Forums are more fun, anyway. > > :) > > > > --- In speedsolvingrubikscube@yahoogroups.com, > > "Heath" > > <funny_guy32@h...> wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, > > "yodamunkey2" > > > <yodamunkey1@a...> wrote: > > > > I am! They slow everything down, and they are > > just annoying. Not > > > > only the ones that interrupt message viewing, > > but the ones > > > flashing > > > > at the top of the screen! > > > > > > > > Also this message board is so unorganized, just > > pinning things up > > > by > > > > date, and it isn't as user-friendly as most > > message boards. > > > > > > > > So I made an add-free, quick, reliable, > > organized, pretty forum > > > for > > > > us to play on. http://ieatbabies.net/Cubeboard > > > > > > > > Enjoy! > > > > > > > > -Louie > > > > > > Nice idea Louie, but....people have made other > > forums for "us" to > > > all move to cuz they didnt like the adds before. > > and it just didnt > > > work. Sure it would be better without the ads, > > but they aren't > > > really that bad. Its a big pain to totally move > > the forum....so im > > > pretty sure its just gonna stay here... > > > sorry if i come across in a bad way, i just wanted > > to let you know > > > people have tried b4.... > > > > > > -heath > > > > > > > __________________________________ > Do you Yahoo!? > Protect your identity with Yahoo! Mail AddressGuard > http://antispam.yahoo.com/whatsnewfree
4867. RE: [Speed cubing group] Re: Getting an old cuber up to speed
From: "Terje Kristensen" <terje.kristensen@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 4 Nov 2003 09:46:01 +0100

Hey Scott I would recommend learning the F2L for the first 2 layers, http://www.speedcubing.com/algorithms.html and Dan K's intermediate top layer method for the last layer. http://benjerry.middlebury.edu/~knights/Cube/Intermediate.html you could also use the keyhole method for the first 2 layers. i cant find a link to a good description of the key-hole method, but here is a post that descibes it, and with some more info. http://groups.yahoo.com/group/speedsolvingrubikscube/message/4936 This will give you 65+ avg moves i think, and about 8 algs to learn. i've averaged around 40 sec with a cross, bottom edges, middle edges, 4 look LL system, and i'm not a fast cuber, so i think sub 30 sec avg with this system is possible. with a F2L or key-hole method for the first 2 layers, you can easily cut a few more seconds, and then it's a question if you are willing to learn more algs to make it a 3 look LL, or even a 2 look LL. LL = last layer. Terje Kristensen -----Original Message----- From: fiveolddogs [mailto:no_reply@yahoogroups.com] Sent: Tuesday, November 04, 2003 5:26 AM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Re: Getting an old cuber up to speed First, let me say I appreciate the responses I've receives so far. I'm reviewing a lot of material referenced here tonight. --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > If you first solve the > entire first layer then you can't do anything else without first > taking apart the first layer. You take it apart, do something, and > put it back together. And that's very inefficient. This makes a lot of sense. I agree that a new set of algorithms with a new approach are in order. > And don't let the numbers of algorithms intimidate you. It's a lot > easier than it seems to remember 40+. It seems like your brain > doesn't remember them, but your hands do. Which system do you recommend? Be as specific as you can, as there seem to be a few different ones which use 40+ algorithms. Thanks, Scott Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
4868. RE: [Speed cubing group] Re: Getting an old cuber up to speed
From: "Terje Kristensen" <terje.kristensen@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 4 Nov 2003 09:50:55 +0100

oops .. wrong first link, here is the F2L link : http://www.speedcubing.com/f2l.html Terje Kristensen -----Original Message----- From: Terje Kristensen [mailto:terje.kristensen@...] Sent: Tuesday, November 04, 2003 9:46 AM To: speedsolvingrubikscube@yahoogroups.com Subject: RE: [Speed cubing group] Re: Getting an old cuber up to speed Hey Scott I would recommend learning the F2L for the first 2 layers, http://www.speedcubing.com/algorithms.html and Dan K's intermediate top layer method for the last layer. http://benjerry.middlebury.edu/~knights/Cube/Intermediate.html you could also use the keyhole method for the first 2 layers. i cant find a link to a good description of the key-hole method, but here is a post that descibes it, and with some more info. http://groups.yahoo.com/group/speedsolvingrubikscube/message/4936 This will give you 65+ avg moves i think, and about 8 algs to learn. i've averaged around 40 sec with a cross, bottom edges, middle edges, 4 look LL system, and i'm not a fast cuber, so i think sub 30 sec avg with this system is possible. with a F2L or key-hole method for the first 2 layers, you can easily cut a few more seconds, and then it's a question if you are willing to learn more algs to make it a 3 look LL, or even a 2 look LL. LL = last layer. Terje Kristensen -----Original Message----- From: fiveolddogs [mailto:no_reply@yahoogroups.com] Sent: Tuesday, November 04, 2003 5:26 AM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Re: Getting an old cuber up to speed First, let me say I appreciate the responses I've receives so far. I'm reviewing a lot of material referenced here tonight. --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > If you first solve the > entire first layer then you can't do anything else without first > taking apart the first layer. You take it apart, do something, and > put it back together. And that's very inefficient. This makes a lot of sense. I agree that a new set of algorithms with a new approach are in order. > And don't let the numbers of algorithms intimidate you. It's a lot > easier than it seems to remember 40+. It seems like your brain > doesn't remember them, but your hands do. Which system do you recommend? Be as specific as you can, as there seem to be a few different ones which use 40+ algorithms. Thanks, Scott Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
4869. Re: Getting Super Hero Ultra Fast
From: "gregvdyke" <gordon.dyke@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Nov 2003 09:13:34 -0000

> I average around 26 seconds. This is with pretty much a standard > fridrich's f2l, with the exception of a small handful of zb method > algs i've learned. I also use a 3 look LL. I refuse to learn the > OLL right now, seems like I could avoid this all together and still > have a speedy LL. I agree! Learning OLL vs Oedges + Ocorners can only gain you 1s average - maybe 1.5s. When you think that there are (for me at any rate) 4 seconds to be won just on reducing the time cross+find first pair (It should be done in 2s - it takes me 6-7s) > I've also been enthusiastic about a method I mentioned previously. > One that isn't of my own mind, but I think I'm putting more thought > into its 'potential'. In case anyone missed my description of it: > *standard f2l, except leave an empty c/e slot* > *create 2x2x1 block in LL* > *insert last f2l pair without breaking up the block > *orient/permute all, 1 step.* > I think it has potential...sometimes. I do *leave empty corner slot *orient edges *fill slot *orient corners *permute all I sometimes run into a 2x1x1 block. Although with your method, you do have 3 "slots" you could potentially fill, two of them involve convoluted "calculations" for working out the orientations of remaining pieces (especially if you are a quarter turn out...) And working on one slot generates very long solutions if you don't want to break up the 2x2x1. (I just tried with ron's cube solver: the 2x1x1 block was solved in 6 moves - but it would have taken me ages to do it intuitively. I aranged it so I could fill any of three possible slots and there were no solutions of fewer than 9 moves) After that, the great thing about your method is the easy recognition: there are two sets of positions: those with edges flipped and those with edges orientated there are three orientations for the first corner and three for the second. Then there are three positions for the first corner, two for the second. I would prefer a final solution-set which has fewer orientations and more permutations, for even better recognition. I think a different two step solution starting from the 2x1x1 block could be more promising: something like orient all, then permute all... Or even all in one go. edge orientations: 4 corner orientations: 27 (ouch) corner permutations: 24 edge permutations: 3 I'm not quite sure how I would define orientation though... oh well... back to the drawing board
4870. [Speed cubing group] Re: Getting an old cuber up to speed
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 4 Nov 2003 01:42:02 -0800

At 5:02 +0000 11/4/03, Michael Atkinson wrote: >If you don't feel like memorizing a ton of algorithms, then I think >the best one is the Petrus method(lar5.com/cube). At the last layer, >all of the edges are already correctly oriented, so you only need to >memorize about 30 for a two look last layer. And only about 15 for a >two look. You can do fine with just three algorithms, but it does become around a "four look"/30 turns method on average. I like the lazy approach where you learn a few algs when you're ready for it, and gradually become better, rather than having to learn a ton of them just to get started. -- "The mind is like a parachute. It doesn't work unless it's open." --- Frank Zappa Lars Petrus, San Francisco - lars@... http://lar5.com
4871. [Speed cubing group] Re: Getting an old cuber up to speed
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Nov 2003 11:54:12 -0000

> I would recommend learning the F2L for the first 2 layers, > http://www.speedcubing.com/algorithms.html I started learning them yesterday (well, actually Peter's versions) and noticed that I could first learn a few. What I've been doing so far is cross, then corners, then middle layer edges. But I inserted the first layer corners correctly, which was a pain if the white sticker was on the yellow face (took me 5 moves to insert it). Now I insert the corners in any orientation. Actually I insert them with wrong orientation on purpose! Not only because it allows me to learn and practice a few new algorithms but because most of the time they're faster than with a correctly oriented corner. So, after placing the corners you need one of the first 11 algorithms displayed here: http://www.speedcubing.com/f2l_crossbottom.html They're short, you probably know two of them already and without mirroring there are ever fewer. Almost always I get to a15, a15x, a22 or a22x which are all very easy and fast. Stefan
4872. Re: Rubik's Studio Speed Cube?
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Nov 2003 15:04:56 -0000

What about merging those 2 cubes, the Studio Cube and the Rubiks.com? Use the skeleton from the Studio Cube and the loose pieces from the other. There might be some minor issues, but it should be fairly easy to fix with careful sanding. The stickers on the center pieces are not so vulnerable to wear and tear normally :-) And u get adjustable tension also !! --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > I gues not everybody knows me. > > I am currently the only one selling the Rubik's Studio cubes, I can > offer them at a low price, because the Rubik's Studio was so kind to > make them available for the speedcubing community via me. I gues I > was selected because I already provided cubes to many of the top > speedcubers. So I am realy proud that I actually do bussines with The > Rubik's Studio directly! I actually have a signed invoice from MR > Erno Rubik! > > About the current and future Rubiks.com, I also have contact with > SevenTowns and I have seen the new prototype Rubik's.com. It has > great stickers, it is more like a fused plastic cover. So in the near > future the Rubiks.com cube has some major improvements. > > However the advantage of the Rubik's studio cubes is that you can > adjust the tension. But still if you are lucky the Rubik's.com cube > works fine, like the one provided at the WC2003. > > Ton > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" > <yodamunkey1@a...> wrote: > > http://www.speedcubing.com/ton/buy1.htm > > > > There is the link. He claims these are the best cubes for speed > > cubing. Did you notice these being good cubes, anyone who bought > > them? > > > > What do you think are the best cubes in your experience? > > > > Also the site mentions the newest cubes from rubiks.com having > vinel > > stickers, does that mean they hold up better like the 80's cubes > > from Ideal do? > > > > Thanks for answering all of my questions. > > > > -Louie
4873. Re: Rubik's Studio Speed Cube?
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Nov 2003 15:44:14 -0000

I find that 'cross breeding' cubes actually makes some really good ones sometimes. But that way, the stickers will come off just as easily. --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > What about merging those 2 cubes, the Studio Cube and the Rubiks.com? > Use the skeleton from the Studio Cube and the loose pieces from the > other. There might be some minor issues, but it should be fairly easy > to fix with careful sanding. The stickers on the center pieces are > not so vulnerable to wear and tear normally :-) And u get adjustable > tension also !! > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > <no_reply@y...> wrote: > > I gues not everybody knows me. > > > > I am currently the only one selling the Rubik's Studio cubes, I can > > offer them at a low price, because the Rubik's Studio was so kind > to > > make them available for the speedcubing community via me. I gues I > > was selected because I already provided cubes to many of the top > > speedcubers. So I am realy proud that I actually do bussines with > The > > Rubik's Studio directly! I actually have a signed invoice from MR > > Erno Rubik! > > > > About the current and future Rubiks.com, I also have contact with > > SevenTowns and I have seen the new prototype Rubik's.com. It has > > great stickers, it is more like a fused plastic cover. So in the > near > > future the Rubiks.com cube has some major improvements. > > > > However the advantage of the Rubik's studio cubes is that you can > > adjust the tension. But still if you are lucky the Rubik's.com cube > > works fine, like the one provided at the WC2003. > > > > Ton > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" > > <yodamunkey1@a...> wrote: > > > http://www.speedcubing.com/ton/buy1.htm > > > > > > There is the link. He claims these are the best cubes for speed > > > cubing. Did you notice these being good cubes, anyone who bought > > > them? > > > > > > What do you think are the best cubes in your experience? > > > > > > Also the site mentions the newest cubes from rubiks.com having > > vinel > > > stickers, does that mean they hold up better like the 80's cubes > > > from Ideal do? > > > > > > Thanks for answering all of my questions. > > > > > > -Louie
4874. Re: Getting an old cuber up to speed
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Nov 2003 15:53:00 -0000

It is possible to get down to 30 secs with a minimum of algs. I have best average of 28 and i never memorised heaps of algs. First layer is intuitive. When i preinspect the cube i focus on how to solve first layer corners. Then when i start that usually the edges "fall naturally" i solve them as i spot them. The middle layer edges only require a few algs. 2 for normal solving of one edge (2 didd orientations) and a few that will solve 2 edges in one go (3-cycles !!!) or solve one and remove one "bad" edge from the middle layer. This requires some practice to master but very few algs. The last layer i solve by 4 looks. Position corners (2 algs). Then orient them (3 algs). For the edges i usually orient them first unless i spot only a 3-cycle is required. (3-cycles have to become "second nature" if u want to be fast w my method.) To orient the edges it takes only 2 algs if 2 are wrongly oriented. If all are wrongly oriented it's either a 4-flip (1 alg to learn) or u apply 2 3- cycles. After orienting edges when 2 of them were out of orientation there is either a 3-cycle(1 alg) or 2 2-cycles (2 algs). All this doesn't add up many algs except some 3-cycles that u won't have to memorise when u know how they work ;-) Most of them are commutators in group theoretical terms :-) Happy cubing !! (hmm ... u probably get too many advices, so u not sure where to start ... ) > --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk" <yasmaramichiel@y...> wrote: > Hi > > Actually, Scott, there is not a lot to learn. > > First, buy or make yourself a perfectly smooth turning cube. Very > important is that you have to be able to 'cut corners'. This means, > that when you make for instance an R turn for 90%, then perform U', > the cube shouldn't 'block' the move. Some amazing cubes can even > perform the second move when the first one is at 60-70%. You will see > quite a gap arise as you turn and look inside your cube. This is not > very healthy for your cube, and it will wear out one day. No pain, no > gain, alas. Furthermore, your cube should be well-lubed, preferably > by a silicon based spray. I used to use body lotion myself, and that > worked too, but it is not very good for your cube, and the inside > becomes a black greasy smudge. Have a look at Ton's page at > speedcubing.com and read the manual. > > The fast speedcubers use these moves and call it a finger trick or > trigger. Using this you can perform more than 1 move (2, 3 even 4) as > if it is 1 move. > > An important aspect of these tricks is the grip. You should be > comfortable performing your algs in the most natural grip. You can > split up your own algs in your own preferred tricks. So, an 8 move > alg could be converted in 4 tricks for example. > > So, you probably get the idea of what I am to suggest. Use these > tricks and you are on your way. No algorithms needed. This should get > you under one minute. After that, you can probably get to 40-45 > seconds, and then it gets real hard to improve more. > > By that time, start learning alg's, there is no other way. > > > Dan Knights has some explanation and video's of this > http://benjerry.middlebury.edu/~knights/CubeInfo.html > or look at > http://home01.wxs.nl/~janse625/PetersCubePage.html > > Hope that helps > Michiel > > --- In speedsolvingrubikscube@yahoogroups.com, fiveolddogs > <no_reply@y...> wrote: > > First, a bit of background about myself. > > > > I've been a casual cuber since the early 80's. My method of > solving the cube was learned from a book, and is quite basic: > > > > - Solve the top layer (~25 moves) > > > > - Use a simple algorithm to get all middle layer cubes in place > (~25 moves) > > > > For the last layer, I flip the cube. Then I > > > > - Permute the edges > > > > - Permute the corners > > > > - Orient the corners > > > > - Orient the edges. > > > > I use 5 algorithms (not including inverses which I sometimes use). > It takes me about 50 moves to solve the last layer, and the total > solve time is around 110 secs. > > > > I would like to learn a new method to slash my solve times at least > in half. I have had a look at a few web sites mentioned in this > group (speedcubing.com for example), and find the methods, > terminology, and number of algorithms intimidating. Most posts on > this group are way above my head. > > > > I don't believe I could handily retain huge numbers of algorithms. > I guess I would like a method which gives the best "bang for the > buck" and minimizes the number of algorithms. > > > > Can someone recommend a web site with more of a tutorial approach > which will suit my needs? > > > > Thanks for reading. > > > > Scott
4875. Re: Rubik's Studio Speed Cube?
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Nov 2003 16:32:34 -0000

I was referring to the new Rubiks.com cubes with fused color tiles. If u like the colors those should be ideal!! Of course it might look odd at first when the surfaces are so smooth (as i think they will be) or maybe they will be more like meffert tiled cubes. Haven't seen pictures yet ;-) > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > I find that 'cross breeding' cubes actually makes some really good > ones sometimes. > But that way, the stickers will come off just as easily. > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen > Fredlund" <aspiring_to_love@y...> wrote: > > What about merging those 2 cubes, the Studio Cube and the > Rubiks.com? > > Use the skeleton from the Studio Cube and the loose pieces from > the > > other. There might be some minor issues, but it should be fairly > easy > > to fix with careful sanding. The stickers on the center pieces are > > not so vulnerable to wear and tear normally :-) And u get > adjustable > > tension also !! > > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > > <no_reply@y...> wrote: > > > I gues not everybody knows me. > > > > > > I am currently the only one selling the Rubik's Studio cubes, I > can > > > offer them at a low price, because the Rubik's Studio was so > kind > > to > > > make them available for the speedcubing community via me. I gues > I > > > was selected because I already provided cubes to many of the top > > > speedcubers. So I am realy proud that I actually do bussines > with > > The > > > Rubik's Studio directly! I actually have a signed invoice from > MR > > > Erno Rubik! > > > > > > About the current and future Rubiks.com, I also have contact > with > > > SevenTowns and I have seen the new prototype Rubik's.com. It has > > > great stickers, it is more like a fused plastic cover. So in the > > near > > > future the Rubiks.com cube has some major improvements. > > > > > > However the advantage of the Rubik's studio cubes is that you > can > > > adjust the tension. But still if you are lucky the Rubik's.com > cube > > > works fine, like the one provided at the WC2003. > > > > > > Ton > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" > > > <yodamunkey1@a...> wrote: > > > > http://www.speedcubing.com/ton/buy1.htm > > > > > > > > There is the link. He claims these are the best cubes for > speed > > > > cubing. Did you notice these being good cubes, anyone who > bought > > > > them? > > > > > > > > What do you think are the best cubes in your experience? > > > > > > > > Also the site mentions the newest cubes from rubiks.com having > > > vinel > > > > stickers, does that mean they hold up better like the 80's > cubes > > > > from Ideal do? > > > > > > > > Thanks for answering all of my questions. > > > > > > > > -Louie
4876. Re: [Speed cubing group] Re: Getting an old cuber up to speed
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Nov 2003 17:18:04 +0100

How many moves in average for the first layer? R ----- Original Message ----- From: Per Kristen Fredlund To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, November 04, 2003 4:53 PM Subject: [Speed cubing group] Re: Getting an old cuber up to speed It is possible to get down to 30 secs with a minimum of algs. I have best average of 28 and i never memorised heaps of algs. First layer is intuitive. When i preinspect the cube i focus on how to solve first layer corners. Then when i start that usually the edges "fall naturally" i solve them as i spot them. The middle layer edges only require a few algs. 2 for normal solving of one edge (2 didd orientations) and a few that will solve 2 edges in one go (3-cycles !!!) or solve one and remove one "bad" edge from the middle layer. This requires some practice to master but very few algs. The last layer i solve by 4 looks. Position corners (2 algs). Then orient them (3 algs). For the edges i usually orient them first unless i spot only a 3-cycle is required. (3-cycles have to become "second nature" if u want to be fast w my method.) To orient the edges it takes only 2 algs if 2 are wrongly oriented. If all are wrongly oriented it's either a 4-flip (1 alg to learn) or u apply 2 3- cycles. After orienting edges when 2 of them were out of orientation there is either a 3-cycle(1 alg) or 2 2-cycles (2 algs). All this doesn't add up many algs except some 3-cycles that u won't have to memorise when u know how they work ;-) Most of them are commutators in group theoretical terms :-) Happy cubing !! (hmm ... u probably get too many advices, so u not sure where to start ... ) > --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk" <yasmaramichiel@y...> wrote: > Hi > > Actually, Scott, there is not a lot to learn. > > First, buy or make yourself a perfectly smooth turning cube. Very > important is that you have to be able to 'cut corners'. This means, > that when you make for instance an R turn for 90%, then perform U', > the cube shouldn't 'block' the move. Some amazing cubes can even > perform the second move when the first one is at 60-70%. You will see > quite a gap arise as you turn and look inside your cube. This is not > very healthy for your cube, and it will wear out one day. No pain, no > gain, alas. Furthermore, your cube should be well-lubed, preferably > by a silicon based spray. I used to use body lotion myself, and that > worked too, but it is not very good for your cube, and the inside > becomes a black greasy smudge. Have a look at Ton's page at > speedcubing.com and read the manual. > > The fast speedcubers use these moves and call it a finger trick or > trigger. Using this you can perform more than 1 move (2, 3 even 4) as > if it is 1 move. > > An important aspect of these tricks is the grip. You should be > comfortable performing your algs in the most natural grip. You can > split up your own algs in your own preferred tricks. So, an 8 move > alg could be converted in 4 tricks for example. > > So, you probably get the idea of what I am to suggest. Use these > tricks and you are on your way. No algorithms needed. This should get > you under one minute. After that, you can probably get to 40-45 > seconds, and then it gets real hard to improve more. > > By that time, start learning alg's, there is no other way. > > > Dan Knights has some explanation and video's of this > http://benjerry.middlebury.edu/~knights/CubeInfo.html > or look at > http://home01.wxs.nl/~janse625/PetersCubePage.html > > Hope that helps > Michiel > > --- In speedsolvingrubikscube@yahoogroups.com, fiveolddogs > <no_reply@y...> wrote: > > First, a bit of background about myself. > > > > I've been a casual cuber since the early 80's. My method of > solving the cube was learned from a book, and is quite basic: > > > > - Solve the top layer (~25 moves) > > > > - Use a simple algorithm to get all middle layer cubes in place > (~25 moves) > > > > For the last layer, I flip the cube. Then I > > > > - Permute the edges > > > > - Permute the corners > > > > - Orient the corners > > > > - Orient the edges. > > > > I use 5 algorithms (not including inverses which I sometimes use). > It takes me about 50 moves to solve the last layer, and the total > solve time is around 110 secs. > > > > I would like to learn a new method to slash my solve times at least > in half. I have had a look at a few web sites mentioned in this > group (speedcubing.com for example), and find the methods, > terminology, and number of algorithms intimidating. Most posts on > this group are way above my head. > > > > I don't believe I could handily retain huge numbers of algorithms. > I guess I would like a method which gives the best "bang for the > buck" and minimizes the number of algorithms. > > > > Can someone recommend a web site with more of a tutorial approach > which will suit my needs? > > > > Thanks for reading. > > > > Scott Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
4877. Re: [Speed cubing group] Re: Rubik's Studio Speed Cube?
From: jack lynch <jack16cam@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 4 Nov 2003 09:40:14 -0800 (PST)

Are fused color tiles the way they have colors on the pyraminx? Per Kristen Fredlund <aspiring_to_love@...> wrote:I was referring to the new Rubiks.com cubes with fused color tiles. If u like the colors those should be ideal!! Of course it might look odd at first when the surfaces are so smooth (as i think they will be) or maybe they will be more like meffert tiled cubes. Haven't seen pictures yet ;-) > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > I find that 'cross breeding' cubes actually makes some really good > ones sometimes. > But that way, the stickers will come off just as easily. > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen > Fredlund" <aspiring_to_love@y...> wrote: > > What about merging those 2 cubes, the Studio Cube and the > Rubiks.com? > > Use the skeleton from the Studio Cube and the loose pieces from > the > > other. There might be some minor issues, but it should be fairly > easy > > to fix with careful sanding. The stickers on the center pieces are > > not so vulnerable to wear and tear normally :-) And u get > adjustable > > tension also !! > > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > > <no_reply@y...> wrote: > > > I gues not everybody knows me. > > > > > > I am currently the only one selling the Rubik's Studio cubes, I > can > > > offer them at a low price, because the Rubik's Studio was so > kind > > to > > > make them available for the speedcubing community via me. I gues > I > > > was selected because I already provided cubes to many of the top > > > speedcubers. So I am realy proud that I actually do bussines > with > > The > > > Rubik's Studio directly! I actually have a signed invoice from > MR > > > Erno Rubik! > > > > > > About the current and future Rubiks.com, I also have contact > with > > > SevenTowns and I have seen the new prototype Rubik's.com. It has > > > great stickers, it is more like a fused plastic cover. So in the > > near > > > future the Rubiks.com cube has some major improvements. > > > > > > However the advantage of the Rubik's studio cubes is that you > can > > > adjust the tension. But still if you are lucky the Rubik's.com > cube > > > works fine, like the one provided at the WC2003. > > > > > > Ton > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" > > > <yodamunkey1@a...> wrote: > > > > http://www.speedcubing.com/ton/buy1.htm > > > > > > > > There is the link. He claims these are the best cubes for > speed > > > > cubing. Did you notice these being good cubes, anyone who > bought > > > > them? > > > > > > > > What do you think are the best cubes in your experience? > > > > > > > > Also the site mentions the newest cubes from rubiks.com having > > > vinel > > > > stickers, does that mean they hold up better like the 80's > cubes > > > > from Ideal do? > > > > > > > > Thanks for answering all of my questions. > > > > > > > > -Louie Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Protect your identity with Yahoo! Mail AddressGuard [Non-text portions of this message have been removed]
4878. [Speed cubing group] Re: Getting an old cuber up to speed
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Nov 2003 17:55:56 -0000

Hmm ... i have never tried to work out an average. My times vary a lot. From 20 up to 36 secs. I guess about 1/4th to 1/3rd of the time is spent on the first layer. About 1/3rd on the middle layer. And the rest on the last layer. 80-90 moves in total?? And i got the corner-twisting # of algs wrong, should be 5 (forgot the 2 cases of twisting 2 corners). So for this u must be able to perform about 3 moves/sec :-) Good luck! (If u want i can supply the algs, but they are easy to find many familiar places on the web, try www.speedcubing.com and it's links first) > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > How many moves in average for the first layer? > > R > > ----- Original Message ----- > From: Per Kristen Fredlund > To: speedsolvingrubikscube@yahoogroups.com > Sent: Tuesday, November 04, 2003 4:53 PM > Subject: [Speed cubing group] Re: Getting an old cuber up to speed > > > It is possible to get down to 30 secs with a minimum of algs. I have > best average of 28 and i never memorised heaps of algs. > > First layer is intuitive. When i preinspect the cube i focus on how > to solve first layer corners. Then when i start that usually the > edges "fall naturally" i solve them as i spot them. > > The middle layer edges only require a few algs. 2 for normal solving > of one edge (2 didd orientations) and a few that will solve 2 edges > in one go (3-cycles !!!) or solve one and remove one "bad" edge from > the middle layer. This requires some practice to master but very few > algs. > > The last layer i solve by 4 looks. Position corners (2 algs). Then > orient them (3 algs). For the edges i usually orient them first > unless i spot only a 3-cycle is required. (3-cycles have to > become "second nature" if u want to be fast w my method.) To orient > the edges it takes only 2 algs if 2 are wrongly oriented. If all are > wrongly oriented it's either a 4-flip (1 alg to learn) or u apply 2 3- > cycles. After orienting edges when 2 of them were out of orientation > there is either a 3-cycle(1 alg) or 2 2-cycles (2 algs). > > All this doesn't add up many algs except some 3-cycles that u won't > have to memorise when u know how they work ;-) Most of them are > commutators in group theoretical terms :-) > > Happy cubing !! > > (hmm ... u probably get too many advices, so u not sure where to > start ... ) > > > --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der > Blonk" <yasmaramichiel@y...> wrote: > > Hi > > > > Actually, Scott, there is not a lot to learn. > > > > First, buy or make yourself a perfectly smooth turning cube. Very > > important is that you have to be able to 'cut corners'. This means, > > that when you make for instance an R turn for 90%, then perform U', > > the cube shouldn't 'block' the move. Some amazing cubes can even > > perform the second move when the first one is at 60-70%. You will > see > > quite a gap arise as you turn and look inside your cube. This is > not > > very healthy for your cube, and it will wear out one day. No pain, > no > > gain, alas. Furthermore, your cube should be well-lubed, preferably > > by a silicon based spray. I used to use body lotion myself, and > that > > worked too, but it is not very good for your cube, and the inside > > becomes a black greasy smudge. Have a look at Ton's page at > > speedcubing.com and read the manual. > > > > The fast speedcubers use these moves and call it a finger trick or > > trigger. Using this you can perform more than 1 move (2, 3 even 4) > as > > if it is 1 move. > > > > An important aspect of these tricks is the grip. You should be > > comfortable performing your algs in the most natural grip. You can > > split up your own algs in your own preferred tricks. So, an 8 move > > alg could be converted in 4 tricks for example. > > > > So, you probably get the idea of what I am to suggest. Use these > > tricks and you are on your way. No algorithms needed. This should > get > > you under one minute. After that, you can probably get to 40-45 > > seconds, and then it gets real hard to improve more. > > > > By that time, start learning alg's, there is no other way. > > > > > > Dan Knights has some explanation and video's of this > > http://benjerry.middlebury.edu/~knights/CubeInfo.html > > or look at > > http://home01.wxs.nl/~janse625/PetersCubePage.html > > > > Hope that helps > > Michiel > > > > --- In speedsolvingrubikscube@yahoogroups.com, fiveolddogs > > <no_reply@y...> wrote: > > > First, a bit of background about myself. > > > > > > I've been a casual cuber since the early 80's. My method of > > solving the cube was learned from a book, and is quite basic: > > > > > > - Solve the top layer (~25 moves) > > > > > > - Use a simple algorithm to get all middle layer cubes in place > > (~25 moves) > > > > > > For the last layer, I flip the cube. Then I > > > > > > - Permute the edges > > > > > > - Permute the corners > > > > > > - Orient the corners > > > > > > - Orient the edges. > > > > > > I use 5 algorithms (not including inverses which I sometimes > use). > > It takes me about 50 moves to solve the last layer, and the total > > solve time is around 110 secs. > > > > > > I would like to learn a new method to slash my solve times at > least > > in half. I have had a look at a few web sites mentioned in this > > group (speedcubing.com for example), and find the methods, > > terminology, and number of algorithms intimidating. Most posts on > > this group are way above my head. > > > > > > I don't believe I could handily retain huge numbers of > algorithms. > > I guess I would like a method which gives the best "bang for the > > buck" and minimizes the number of algorithms. > > > > > > Can someone recommend a web site with more of a tutorial approach > > which will suit my needs? > > > > > > Thanks for reading. > > > > > > Scott > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed]
4879. [Speed cubing group] Re: Getting an old cuber up to speed
From: fiveolddogs <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Nov 2003 19:02:49 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje.kristensen@w...> wrote: > Hey Scott > > I would recommend learning the F2L for the first 2 layers, > http://www.speedcubing.com/algorithms.html > > and Dan K's intermediate top layer method for the last layer. > http://benjerry.middlebury.edu/~knights/Cube/Intermediate.html > > you could also use the keyhole method for the first 2 layers. > > i cant find a link to a good description of the key-hole method, but here is > a post that descibes it, and with some more info. > http://groups.yahoo.com/group/speedsolvingrubikscube/message/4936 > > This will give you 65+ avg moves i think, and about 8 algs to learn. Terje, Thanks for your reply. I'm a bit confused. From what I've read the last few days, F2L over at speedcubing.com shows fully 41 algorithms for the F2L alone (codes a01x through b25x). Add to that the algs I would need to learn to improve on the LL, how do you come up with 8 algs to learn? Maybe this is just a terminology problem I'm having. Scott
4880. [Speed cubing group] Re: Rubik's Studio Speed Cube?
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Nov 2003 19:37:00 -0000

The fused sticker cube is a proto type see http://www.speedcubing.com/ton/images/Rubik's%2027%20SevenTowns% 20prototype%20fused%20stickers.jpg At first it looks like the colors are printed on, but these are stickers sheets fused to the surface I do not know if this cube will be released, SevenTowns have more ideas for improving the cube, the main question is how much are we willing to pay for a special speedcube version? Ton --- In speedsolvingrubikscube@yahoogroups.com, jack lynch <jack16cam@y...> wrote: > Are fused color tiles the way they have colors on the pyraminx? > > Per Kristen Fredlund <aspiring_to_love@y...> wrote:I was referring to the new Rubiks.com cubes with fused color tiles. > If u like the colors those should be ideal!! Of course it might look > odd at first when the surfaces are so smooth (as i think they will > be) or maybe they will be more like meffert tiled cubes. Haven't seen > pictures yet ;-) > > > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > <unipsycho6@y...> wrote: > > I find that 'cross breeding' cubes actually makes some really good > > ones sometimes. > > But that way, the stickers will come off just as easily. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen > > Fredlund" <aspiring_to_love@y...> wrote: > > > What about merging those 2 cubes, the Studio Cube and the > > Rubiks.com? > > > Use the skeleton from the Studio Cube and the loose pieces from > > the > > > other. There might be some minor issues, but it should be fairly > > easy > > > to fix with careful sanding. The stickers on the center pieces > are > > > not so vulnerable to wear and tear normally :-) And u get > > adjustable > > > tension also !! > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > > > <no_reply@y...> wrote: > > > > I gues not everybody knows me. > > > > > > > > I am currently the only one selling the Rubik's Studio cubes, I > > can > > > > offer them at a low price, because the Rubik's Studio was so > > kind > > > to > > > > make them available for the speedcubing community via me. I > gues > > I > > > > was selected because I already provided cubes to many of the > top > > > > speedcubers. So I am realy proud that I actually do bussines > > with > > > The > > > > Rubik's Studio directly! I actually have a signed invoice from > > MR > > > > Erno Rubik! > > > > > > > > About the current and future Rubiks.com, I also have contact > > with > > > > SevenTowns and I have seen the new prototype Rubik's.com. It > has > > > > great stickers, it is more like a fused plastic cover. So in > the > > > near > > > > future the Rubiks.com cube has some major improvements. > > > > > > > > However the advantage of the Rubik's studio cubes is that you > > can > > > > adjust the tension. But still if you are lucky the Rubik's.com > > cube > > > > works fine, like the one provided at the WC2003. > > > > > > > > Ton > > > > > > > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" > > > > <yodamunkey1@a...> wrote: > > > > > http://www.speedcubing.com/ton/buy1.htm > > > > > > > > > > There is the link. He claims these are the best cubes for > > speed > > > > > cubing. Did you notice these being good cubes, anyone who > > bought > > > > > them? > > > > > > > > > > What do you think are the best cubes in your experience? > > > > > > > > > > Also the site mentions the newest cubes from rubiks.com > having > > > > vinel > > > > > stickers, does that mean they hold up better like the 80's > > cubes > > > > > from Ideal do? > > > > > > > > > > Thanks for answering all of my questions. > > > > > > > > > > -Louie > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > --------------------------------- > Do you Yahoo!? > Protect your identity with Yahoo! Mail AddressGuard > > [Non-text portions of this message have been removed]
4881. Re: [Speed cubing group] Re: Getting an old cuber up to speed
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Nov 2003 21:10:51 +0100

Well, I was asking about the number of moves, not about times. Btw. you must be very fast. (3-4 moves per second?) R ----- Original Message ----- From: Per Kristen Fredlund To: speedsolvingrubikscube@yahoogroups.com Sent: Tuesday, November 04, 2003 6:55 PM Subject: [Speed cubing group] Re: Getting an old cuber up to speed Hmm ... i have never tried to work out an average. My times vary a lot. From 20 up to 36 secs. I guess about 1/4th to 1/3rd of the time is spent on the first layer. About 1/3rd on the middle layer. And the rest on the last layer. 80-90 moves in total?? And i got the corner-twisting # of algs wrong, should be 5 (forgot the 2 cases of twisting 2 corners). So for this u must be able to perform about 3 moves/sec :-) Good luck! (If u want i can supply the algs, but they are easy to find many familiar places on the web, try www.speedcubing.com and it's links first) > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > How many moves in average for the first layer? > > R > > ----- Original Message ----- > From: Per Kristen Fredlund > To: speedsolvingrubikscube@yahoogroups.com > Sent: Tuesday, November 04, 2003 4:53 PM > Subject: [Speed cubing group] Re: Getting an old cuber up to speed > > > It is possible to get down to 30 secs with a minimum of algs. I have > best average of 28 and i never memorised heaps of algs. > > First layer is intuitive. When i preinspect the cube i focus on how > to solve first layer corners. Then when i start that usually the > edges "fall naturally" i solve them as i spot them. > > The middle layer edges only require a few algs. 2 for normal solving > of one edge (2 didd orientations) and a few that will solve 2 edges > in one go (3-cycles !!!) or solve one and remove one "bad" edge from > the middle layer. This requires some practice to master but very few > algs. > > The last layer i solve by 4 looks. Position corners (2 algs). Then > orient them (3 algs). For the edges i usually orient them first > unless i spot only a 3-cycle is required. (3-cycles have to > become "second nature" if u want to be fast w my method.) To orient > the edges it takes only 2 algs if 2 are wrongly oriented. If all are > wrongly oriented it's either a 4-flip (1 alg to learn) or u apply 2 3- > cycles. After orienting edges when 2 of them were out of orientation > there is either a 3-cycle(1 alg) or 2 2-cycles (2 algs). > > All this doesn't add up many algs except some 3-cycles that u won't > have to memorise when u know how they work ;-) Most of them are > commutators in group theoretical terms :-) > > Happy cubing !! > > (hmm ... u probably get too many advices, so u not sure where to > start ... ) > > > --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der > Blonk" <yasmaramichiel@y...> wrote: > > Hi > > > > Actually, Scott, there is not a lot to learn. > > > > First, buy or make yourself a perfectly smooth turning cube. Very > > important is that you have to be able to 'cut corners'. This means, > > that when you make for instance an R turn for 90%, then perform U', > > the cube shouldn't 'block' the move. Some amazing cubes can even > > perform the second move when the first one is at 60-70%. You will > see > > quite a gap arise as you turn and look inside your cube. This is > not > > very healthy for your cube, and it will wear out one day. No pain, > no > > gain, alas. Furthermore, your cube should be well-lubed, preferably > > by a silicon based spray. I used to use body lotion myself, and > that > > worked too, but it is not very good for your cube, and the inside > > becomes a black greasy smudge. Have a look at Ton's page at > > speedcubing.com and read the manual. > > > > The fast speedcubers use these moves and call it a finger trick or > > trigger. Using this you can perform more than 1 move (2, 3 even 4) > as > > if it is 1 move. > > > > An important aspect of these tricks is the grip. You should be > > comfortable performing your algs in the most natural grip. You can > > split up your own algs in your own preferred tricks. So, an 8 move > > alg could be converted in 4 tricks for example. > > > > So, you probably get the idea of what I am to suggest. Use these > > tricks and you are on your way. No algorithms needed. This should > get > > you under one minute. After that, you can probably get to 40-45 > > seconds, and then it gets real hard to improve more. > > > > By that time, start learning alg's, there is no other way. > > > > > > Dan Knights has some explanation and video's of this > > http://benjerry.middlebury.edu/~knights/CubeInfo.html > > or look at > > http://home01.wxs.nl/~janse625/PetersCubePage.html > > > > Hope that helps > > Michiel > > > > --- In speedsolvingrubikscube@yahoogroups.com, fiveolddogs > > <no_reply@y...> wrote: > > > First, a bit of background about myself. > > > > > > I've been a casual cuber since the early 80's. My method of > > solving the cube was learned from a book, and is quite basic: > > > > > > - Solve the top layer (~25 moves) > > > > > > - Use a simple algorithm to get all middle layer cubes in place > > (~25 moves) > > > > > > For the last layer, I flip the cube. Then I > > > > > > - Permute the edges > > > > > > - Permute the corners > > > > > > - Orient the corners > > > > > > - Orient the edges. > > > > > > I use 5 algorithms (not including inverses which I sometimes > use). > > It takes me about 50 moves to solve the last layer, and the total > > solve time is around 110 secs. > > > > > > I would like to learn a new method to slash my solve times at > least > > in half. I have had a look at a few web sites mentioned in this > > group (speedcubing.com for example), and find the methods, > > terminology, and number of algorithms intimidating. Most posts on > > this group are way above my head. > > > > > > I don't believe I could handily retain huge numbers of > algorithms. > > I guess I would like a method which gives the best "bang for the > > buck" and minimizes the number of algorithms. > > > > > > Can someone recommend a web site with more of a tutorial approach > > which will suit my needs? > > > > > > Thanks for reading. > > > > > > Scott > > > Yahoo! Groups Sponsor > ADVERTISEMENT > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
4882. Re: Centre Pieces
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Nov 2003 21:21:31 -0000

basically, you take a razor blade and force it into the center cap where it is glued on. do this on all 4 sides of the center cap, then start prying the center cap off with the razor blade. it should eventually pop off. sometimes you get a hard one and you destroy the center cap in trying to remove it. but i have spare cubes and just use a center cap off one of these sacraficial lambs if one breaks apart. to put the center cap back on, most people generally just re-glue it. or, i use a neodymium magnet solution that i posted a while back-- this makes so you can get to your screws without having to break super-glue each time. -eric --- In speedsolvingrubikscube@yahoogroups.com, "william_rodwell_albert" <will_pearson88@h...> wrote: > How do you get the centre pieces off the cube? I'd like to fiddle > with the screws beneath them. > > Thanks, > Will
4883. [Speed cubing group] Re: Getting an old cuber up to speed
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Nov 2003 22:00:03 -0000

You can roughly say that the proportion in moves is similar to the proportion in time. So about 30 moves or a little less is needed for the first layer. Only with extensive tables can u really calculate a proper average ;-) Or do the counting (boring) while solving :-) > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > Well, I was asking about the number of moves, not about times. > Btw. you must be very fast. (3-4 moves per second?) > > R > ----- Original Message ----- > From: Per Kristen Fredlund > To: speedsolvingrubikscube@yahoogroups.com > Sent: Tuesday, November 04, 2003 6:55 PM > Subject: [Speed cubing group] Re: Getting an old cuber up to speed > > > Hmm ... i have never tried to work out an average. My times vary a > lot. From 20 up to 36 secs. I guess about 1/4th to 1/3rd of the time > is spent on the first layer. About 1/3rd on the middle layer. And the > rest on the last layer. 80-90 moves in total?? > > And i got the corner-twisting # of algs wrong, should be 5 (forgot > the 2 cases of twisting 2 corners). > > So for this u must be able to perform about 3 moves/sec :-) > > Good luck! (If u want i can supply the algs, but they are easy to > find many familiar places on the web, try www.speedcubing.com and > it's links first) > > > --- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström > <rune.wesstrom@h...> wrote: > > How many moves in average for the first layer? > > > > R > > > > ----- Original Message ----- > > From: Per Kristen Fredlund > > To: speedsolvingrubikscube@yahoogroups.com > > Sent: Tuesday, November 04, 2003 4:53 PM > > Subject: [Speed cubing group] Re: Getting an old cuber up to speed > > > > > > It is possible to get down to 30 secs with a minimum of algs. I > have > > best average of 28 and i never memorised heaps of algs. > > > > First layer is intuitive. When i preinspect the cube i focus on > how > > to solve first layer corners. Then when i start that usually the > > edges "fall naturally" i solve them as i spot them. > > > > The middle layer edges only require a few algs. 2 for normal > solving > > of one edge (2 didd orientations) and a few that will solve 2 > edges > > in one go (3-cycles !!!) or solve one and remove one "bad" edge > from > > the middle layer. This requires some practice to master but very > few > > algs. > > > > The last layer i solve by 4 looks. Position corners (2 algs). > Then > > orient them (3 algs). For the edges i usually orient them first > > unless i spot only a 3-cycle is required. (3-cycles have to > > become "second nature" if u want to be fast w my method.) To > orient > > the edges it takes only 2 algs if 2 are wrongly oriented. If all > are > > wrongly oriented it's either a 4-flip (1 alg to learn) or u apply > 2 3- > > cycles. After orienting edges when 2 of them were out of > orientation > > there is either a 3-cycle(1 alg) or 2 2-cycles (2 algs). > > > > All this doesn't add up many algs except some 3-cycles that u > won't > > have to memorise when u know how they work ;-) Most of them are > > commutators in group theoretical terms :-) > > > > Happy cubing !! > > > > (hmm ... u probably get too many advices, so u not sure where to > > start ... ) > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der > > Blonk" <yasmaramichiel@y...> wrote: > > > Hi > > > > > > Actually, Scott, there is not a lot to learn. > > > > > > First, buy or make yourself a perfectly smooth turning cube. > Very > > > important is that you have to be able to 'cut corners'. This > means, > > > that when you make for instance an R turn for 90%, then perform > U', > > > the cube shouldn't 'block' the move. Some amazing cubes can > even > > > perform the second move when the first one is at 60-70%. You > will > > see > > > quite a gap arise as you turn and look inside your cube. This > is > > not > > > very healthy for your cube, and it will wear out one day. No > pain, > > no > > > gain, alas. Furthermore, your cube should be well-lubed, > preferably > > > by a silicon based spray. I used to use body lotion myself, and > > that > > > worked too, but it is not very good for your cube, and the > inside > > > becomes a black greasy smudge. Have a look at Ton's page at > > > speedcubing.com and read the manual. > > > > > > The fast speedcubers use these moves and call it a finger trick > or > > > trigger. Using this you can perform more than 1 move (2, 3 even > 4) > > as > > > if it is 1 move. > > > > > > An important aspect of these tricks is the grip. You should be > > > comfortable performing your algs in the most natural grip. You > can > > > split up your own algs in your own preferred tricks. So, an 8 > move > > > alg could be converted in 4 tricks for example. > > > > > > So, you probably get the idea of what I am to suggest. Use > these > > > tricks and you are on your way. No algorithms needed. This > should > > get > > > you under one minute. After that, you can probably get to 40-45 > > > seconds, and then it gets real hard to improve more. > > > > > > By that time, start learning alg's, there is no other way. > > > > > > > > > Dan Knights has some explanation and video's of this > > > http://benjerry.middlebury.edu/~knights/CubeInfo.html > > > or look at > > > http://home01.wxs.nl/~janse625/PetersCubePage.html > > > > > > Hope that helps > > > Michiel > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, fiveolddogs > > > <no_reply@y...> wrote: > > > > First, a bit of background about myself. > > > > > > > > I've been a casual cuber since the early 80's. My method of > > > solving the cube was learned from a book, and is quite basic: > > > > > > > > - Solve the top layer (~25 moves) > > > > > > > > - Use a simple algorithm to get all middle layer cubes in > place > > > (~25 moves) > > > > > > > > For the last layer, I flip the cube. Then I > > > > > > > > - Permute the edges > > > > > > > > - Permute the corners > > > > > > > > - Orient the corners > > > > > > > > - Orient the edges. > > > > > > > > I use 5 algorithms (not including inverses which I sometimes > > use). > > > It takes me about 50 moves to solve the last layer, and the > total > > > solve time is around 110 secs. > > > > > > > > I would like to learn a new method to slash my solve times at > > least > > > in half. I have had a look at a few web sites mentioned in > this > > > group (speedcubing.com for example), and find the methods, > > > terminology, and number of algorithms intimidating. Most posts > on > > > this group are way above my head. > > > > > > > > I don't believe I could handily retain huge numbers of > > algorithms. > > > I guess I would like a method which gives the best "bang for > the > > > buck" and minimizes the number of algorithms. > > > > > > > > Can someone recommend a web site with more of a tutorial > approach > > > which will suit my needs? > > > > > > > > Thanks for reading. > > > > > > > > Scott > > > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > [Non-text portions of this message have been removed] > > > Yahoo! Groups Sponsor > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > [Non-text portions of this message have been removed]
4884. 2.75 look LL
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Nov 2003 22:40:25 -0000

i use a 2.5 look LL. actually its a 2 3/4 look LL because 1/4 of the time i solve LL in 2 looks and the other 3/4 of the time its 3 look. i always permute all in one alg/look. the other 1 3/4 looks is for orienting. case 1: if there are no edges oriented at beginning of LL, then i use one of 8 algs (including reflections/inversions) to orient entire LL in one alg, then permute in one more alg for a total of 2 algs on the LL. this only happens 1/8 of the time (i.e. no edges oriented at start of LL). case 2: if all 4 edges are oriented at beginning of LL, then i use one of 7 algs (including reflections/inversions) to orient LL corners in one alg, then permute all in one more alg for a total of 2 algs on the LL. this only happens 1/8 of the time (i.e. all edges oriented at start of LL). case 3: if 2 edges are oriented at beginneing of LL, then i use one of 2 algs to orient the remaining 2 edges. the cube then reduces back to case 2 and i proceed from there resulting in a total of 3 algs for the LL. this happens 3/4 times (i.e. 2 edges oriented at start of LL). this may sound confusing but it means i can orient the LL in one alg 1/4 of the time and in 2 algs 3/4 of the time. and, when it's a 2 alg orientation (2 edges oriented correctly at start of LL), both of the two algs are pretty quick and short (averaging 6 moves and 8 moves respectively). with this system you only need to learn a total of 17 orientation algs (this 17 *includes* reflections and inversions) and you can then orient the LL in a weighted-average of about 13 moves. with the standard 2-look LL (1-look OLL) you have to learn 57 OLL algs and you can orient the LL in an average of about 9 moves. if you compare this to my method, you're learning 40 additional algs to shave only 4 moves off your OLL.
4885. Re: Three months later
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 04 Nov 2003 23:46:15 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > [...] > 20.5 s > Getting closer... :-) > [...] 19.6! I did it, I did it, I did it! :-)))
4886. Re: [Speed cubing group] 2.75 look LL
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 4 Nov 2003 15:54:35 -0800 (PST)

practically a standard three look if not for your *no edges flipped up* orientations. At any rate, if you don't want to learn 57 algs, your way is probably good. Then again I don't think the number of algs is what is so horrible...It's really just the time it takes to learn them. If you can take the effort to learn PLL and 17 other orientation algs, then you definetly have the capacity for a whole 2-look. *shrugs* just the way i see it. -Richard --- Eric Johanson <ejohanson@...> wrote: > i use a 2.5 look LL. actually its a 2 3/4 look LL > because 1/4 of > the time i solve LL in 2 looks and the other 3/4 of > the time its 3 > look. i always permute all in one alg/look. the > other 1 3/4 looks > is for orienting. > > case 1: if there are no edges oriented at beginning > of LL, then i > use one of 8 algs (including reflections/inversions) > to orient > entire LL in one alg, then permute in one more alg > for a total of 2 > algs on the LL. this only happens 1/8 of the time > (i.e. no edges > oriented at start of LL). > > case 2: if all 4 edges are oriented at beginning of > LL, then i use > one of 7 algs (including reflections/inversions) to > orient LL > corners in one alg, then permute all in one more alg > for a total of > 2 algs on the LL. this only happens 1/8 of the time > (i.e. all edges > oriented at start of LL). > > case 3: if 2 edges are oriented at beginneing of LL, > then i use one > of 2 algs to orient the remaining 2 edges. the cube > then reduces > back to case 2 and i proceed from there resulting in > a total of 3 > algs for the LL. this happens 3/4 times (i.e. 2 > edges oriented at > start of LL). > > this may sound confusing but it means i can orient > the LL in one alg > 1/4 of the time and in 2 algs 3/4 of the time. and, > when it's a 2 > alg orientation (2 edges oriented correctly at start > of LL), both of > the two algs are pretty quick and short (averaging 6 > moves and 8 > moves respectively). > > with this system you only need to learn a total of > 17 orientation > algs (this 17 *includes* reflections and inversions) > and you can > then orient the LL in a weighted-average of about 13 > moves. > > with the standard 2-look LL (1-look OLL) you have to > learn 57 OLL > algs and you can orient the LL in an average of > about 9 moves. if > you compare this to my method, you're learning 40 > additional algs to > shave only 4 moves off your OLL. > > > __________________________________ Do you Yahoo!? Protect your identity with Yahoo! Mail AddressGuard http://antispam.yahoo.com/whatsnewfree
4887. Re: [Speed cubing group] 2.75 look LL
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 00:14:07 -0000

I'm presently moving to the 2.75 look LL, though I never really thought to call it that, hehehe.. I intend to slowly work my way down to the 2 look ll. I had a 3 look, now I'm learning the 8 no orientation algs, then I'll learn the 15 (i think) algs for when two opposite edges are already oriented, then the 28 or so algorithms for when two adjacent edges are already oriented. Just my plan... I don't know why i felt the need to share it... who are you people? GET OUT OF MY HEAD!! hehe, sorry, good week :) Daniel --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson <richy_jr_2000@y...> wrote: > practically a standard three look if not for your *no > edges flipped up* orientations. At any rate, if you > don't want to learn 57 algs, your way is probably > good. Then again I don't think the number of algs is > what is so horrible...It's really just the time it > takes to learn them. If you can take the effort to > learn PLL and 17 other orientation algs, then you > definetly have the capacity for a whole 2-look. > *shrugs* just the way i see it. > -Richard > --- Eric Johanson <ejohanson@a...> wrote: > > i use a 2.5 look LL. actually its a 2 3/4 look LL > > because 1/4 of > > the time i solve LL in 2 looks and the other 3/4 of > > the time its 3 > > look. i always permute all in one alg/look. the > > other 1 3/4 looks > > is for orienting. > > > > case 1: if there are no edges oriented at beginning > > of LL, then i > > use one of 8 algs (including reflections/inversions) > > to orient > > entire LL in one alg, then permute in one more alg > > for a total of 2 > > algs on the LL. this only happens 1/8 of the time > > (i.e. no edges > > oriented at start of LL). > > > > case 2: if all 4 edges are oriented at beginning of > > LL, then i use > > one of 7 algs (including reflections/inversions) to > > orient LL > > corners in one alg, then permute all in one more alg > > for a total of > > 2 algs on the LL. this only happens 1/8 of the time > > (i.e. all edges > > oriented at start of LL). > > > > case 3: if 2 edges are oriented at beginneing of LL, > > then i use one > > of 2 algs to orient the remaining 2 edges. the cube > > then reduces > > back to case 2 and i proceed from there resulting in > > a total of 3 > > algs for the LL. this happens 3/4 times (i.e. 2 > > edges oriented at > > start of LL). > > > > this may sound confusing but it means i can orient > > the LL in one alg > > 1/4 of the time and in 2 algs 3/4 of the time. and, > > when it's a 2 > > alg orientation (2 edges oriented correctly at start > > of LL), both of > > the two algs are pretty quick and short (averaging 6 > > moves and 8 > > moves respectively). > > > > with this system you only need to learn a total of > > 17 orientation > > algs (this 17 *includes* reflections and inversions) > > and you can > > then orient the LL in a weighted-average of about 13 > > moves. > > > > with the standard 2-look LL (1-look OLL) you have to > > learn 57 OLL > > algs and you can orient the LL in an average of > > about 9 moves. if > > you compare this to my method, you're learning 40 > > additional algs to > > shave only 4 moves off your OLL. > > > > > > > > > __________________________________ > Do you Yahoo!? > Protect your identity with Yahoo! Mail AddressGuard > http://antispam.yahoo.com/whatsnewfree
4888. Skillz from cubing
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 00:16:49 -0000

I've been blindfolded solving for about 3-4 months, well successfully for about 2 months. I have noticed my short term memory is WAY better than it used to be before I started blindfolded cubing. I've been trying to find a way to find out if my pattern recognition has increased over the 1.75 years I've been cubing now as well. Has anyone else noticed positive intellectual gains from cubing? If so, what and how were they brought to light? Daniel
4889. RE: [Speed cubing group] Skillz from cubing
From: "Christopher MoyerGrice" <christopher.moyergrice@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 4 Nov 2003 19:41:51 -0500

I've noticed two big things- hand dexterity and recognition. Both were much worse before I started cubing and they have increased dramatically over the last year. I have also noticed better memorization, although I can memorize things like sentences or strings of information much better than single words, just like cubing sequences. My $.02 USD CMG -----Original Message----- From: pi3p14159265 [mailto:swedishlf@...] Sent: Tuesday, November 04, 2003 7:17 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Skillz from cubing I've been blindfolded solving for about 3-4 months, well successfully for about 2 months. I have noticed my short term memory is WAY better than it used to be before I started blindfolded cubing. I've been trying to find a way to find out if my pattern recognition has increased over the 1.75 years I've been cubing now as well. Has anyone else noticed positive intellectual gains from cubing? If so, what and how were they brought to light? Daniel Yahoo! Groups Sponsor ADVERTISEMENT click here <http://rd.yahoo.com/M=267637.4116730.5333196.1261774/D=egroupweb/S=1705 297356:HM/A=1754452/R=0/SIG=11tn6fnpm/*http://www.netflix.com/Default?mq so=60178324&partid=4116730> <http://us.adserver.yahoo.com/l?M=267637.4116730.5333196.1261774/D=egrou pmail/S=:HM/A=1754452/rand=129178401> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
4890. Re: Skillz from cubing
From: "obsidian_beast" <cparlett@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 01:53:09 -0000

I have many people say to me, "Wow! You must be a genius to solve that thing!" and my response ends up being, "No, I solve that thing, which has helped me get one step closer to being a genius." The cube is a great tool for increasing your brain power (or at least stimulating it). Things learned from cubing: 1) Finger dexterity - The comment "How do you move it so fast?" is heard quite often. My fingers have become quite dexterous due to cubing. 2) Memorization - I have learned many different techniques of memorization from cubing, and I integrate different devices in each step. These techniques can be applied in other aspects of life. 3) Pattern recognition - I was always amazed at how quickly the fast cubers could see which algorithms to use, especially for the LL. Since I've started to learn them, I can see them a lot quicker now, and the idea isn't as farfetched. 4) Spatial thinking - Ask any cuber to move cubie X into position Y and they will be able to do it in a heartbeat. Being able to manipulate a 3D object to such a vast degree contributes so much to spatial thinking in other areas. 5) Thinking outside the box - I remember looking at a cube before being able to solve thinking, "Even if I get this whole side white, I'll mess it up if I try to get another side." I still remember the day I made the realization that they are 8 corner cubies, 12 edge cubies, and 6 center cubies rather than 54 individual stickers. It made a world of difference in my way of viewing the cube. 6) Individual style - Everyone does the cube differently, even if they know the same method. No one style is best for me except my own. Just a few things I've picked up from the cube. I'd like to hear what others have to say on this as well. -Chris Parlette --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > I've been blindfolded solving for about 3-4 months, well successfully > for about 2 months. I have noticed my short term memory is WAY > better than it used to be before I started blindfolded cubing. I've > been trying to find a way to find out if my pattern recognition has > increased over the 1.75 years I've been cubing now as well. > > Has anyone else noticed positive intellectual gains from cubing? If > so, what and how were they brought to light? > > Daniel
4891. Re: Skillz from cubing
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 02:24:20 -0000

I agree, there is so much that can be gained from speedcubing. Though I think most of us were already pretty smart before we started. :) -- In speedsolvingrubikscube@yahoogroups.com, "obsidian_beast" <cparlett@w...> wrote: > I have many people say to me, "Wow! You must be a genius to solve > that thing!" and my response ends up being, "No, I solve that thing, > which has helped me get one step closer to being a genius." The cube > is a great tool for increasing your brain power (or at least > stimulating it). > > Things learned from cubing: > 1) Finger dexterity - The comment "How do you move it so fast?" is > heard quite often. My fingers have become quite dexterous due to > cubing. > > 2) Memorization - I have learned many different techniques of > memorization from cubing, and I integrate different devices in each > step. These techniques can be applied in other aspects of life. > > 3) Pattern recognition - I was always amazed at how quickly the fast > cubers could see which algorithms to use, especially for the LL. > Since I've started to learn them, I can see them a lot quicker now, > and the idea isn't as farfetched. > > 4) Spatial thinking - Ask any cuber to move cubie X into position Y > and they will be able to do it in a heartbeat. Being able to > manipulate a 3D object to such a vast degree contributes so much to > spatial thinking in other areas. > > 5) Thinking outside the box - I remember looking at a cube before > being able to solve thinking, "Even if I get this whole side white, > I'll mess it up if I try to get another side." I still remember the > day I made the realization that they are 8 corner cubies, 12 edge > cubies, and 6 center cubies rather than 54 individual stickers. It > made a world of difference in my way of viewing the cube. > > 6) Individual style - Everyone does the cube differently, even if > they know the same method. No one style is best for me except my own. > > Just a few things I've picked up from the cube. I'd like to hear > what others have to say on this as well. > > -Chris Parlette > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > <swedishlf@h...> wrote: > > I've been blindfolded solving for about 3-4 months, well > successfully > > for about 2 months. I have noticed my short term memory is WAY > > better than it used to be before I started blindfolded cubing. > I've > > been trying to find a way to find out if my pattern recognition has > > increased over the 1.75 years I've been cubing now as well. > > > > Has anyone else noticed positive intellectual gains from cubing? > If > > so, what and how were they brought to light? > > > > Daniel
4892. Re: [Speed cubing group] Re: Skillz from cubing
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 4 Nov 2003 18:31:28 -0800 (PST)

I think it helps the mind to pick up/learn things faster. one time, right b4 the quarter grades came in, i taught myself a whole month's work of physics in a weekend (lol). also, i've only been playing chess for a few months, and im already good enough to be on the school varsity team, won a few medals, etc. just the fact that learning things faster and opening new areas of the brain. memorization too, but i bet blindfold cubing helps memorization WAY more...im gonna teach myself blindfold cubing just for the reason. brent obsidian_beast <cparlett@...> wrote: I have many people say to me, "Wow! You must be a genius to solve that thing!" and my response ends up being, "No, I solve that thing, which has helped me get one step closer to being a genius." The cube is a great tool for increasing your brain power (or at least stimulating it). Things learned from cubing: 1) Finger dexterity - The comment "How do you move it so fast?" is heard quite often. My fingers have become quite dexterous due to cubing. 2) Memorization - I have learned many different techniques of memorization from cubing, and I integrate different devices in each step. These techniques can be applied in other aspects of life. 3) Pattern recognition - I was always amazed at how quickly the fast cubers could see which algorithms to use, especially for the LL. Since I've started to learn them, I can see them a lot quicker now, and the idea isn't as farfetched. 4) Spatial thinking - Ask any cuber to move cubie X into position Y and they will be able to do it in a heartbeat. Being able to manipulate a 3D object to such a vast degree contributes so much to spatial thinking in other areas. 5) Thinking outside the box - I remember looking at a cube before being able to solve thinking, "Even if I get this whole side white, I'll mess it up if I try to get another side." I still remember the day I made the realization that they are 8 corner cubies, 12 edge cubies, and 6 center cubies rather than 54 individual stickers. It made a world of difference in my way of viewing the cube. 6) Individual style - Everyone does the cube differently, even if they know the same method. No one style is best for me except my own. Just a few things I've picked up from the cube. I'd like to hear what others have to say on this as well. -Chris Parlette --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > I've been blindfolded solving for about 3-4 months, well successfully > for about 2 months. I have noticed my short term memory is WAY > better than it used to be before I started blindfolded cubing. I've > been trying to find a way to find out if my pattern recognition has > increased over the 1.75 years I've been cubing now as well. > > Has anyone else noticed positive intellectual gains from cubing? If > so, what and how were they brought to light? > > Daniel Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Protect your identity with Yahoo! Mail AddressGuard [Non-text portions of this message have been removed]
4893. Re: Getting an old cuber up to speed
From: "Sam Fontana" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 03:19:38 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" <yodamunkey1@a...> wrote: > I use about 100 moves and I average under a minute, my cube isn't > that great. ;-) > Yeah I use an avegage of 110 moves and was avging 45 secs with my good cube. I use the method from the simple soulution to the rubik's cube a book from the 80's.I have thrown in a few other algs from the Fridrich method for special cases but i wish i hadnt learned it because i want to learn the fridrich method but its hard since ive been using only about 15 algs for over a year.
4894. [Speed cubing group] Re: Skillz from cubing
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 03:38:35 -0000

I've tried blindfolded, and I think my memory right now isn't good enough for memorization. I can memorize numbers over a long period of time, so give me a day to memorize the cube and I can solve it blindfolded in a week. And last time I played chess was when I average five minutes on the cube, and I sucked. It would be very interesting to see how/if I've improved. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > I think it helps the mind to pick up/learn things faster. one time, right b4 the quarter grades came in, i taught myself a whole month's work of physics in a weekend (lol). also, i've only been playing chess for a few months, and im already good enough to be on the school varsity team, won a few medals, etc. just the fact that learning things faster and opening new areas of the brain. memorization too, but i bet blindfold cubing helps memorization WAY more...im gonna teach myself blindfold cubing just for the reason. > brent > > obsidian_beast <cparlett@w...> wrote: > I have many people say to me, "Wow! You must be a genius to solve > that thing!" and my response ends up being, "No, I solve that thing, > which has helped me get one step closer to being a genius." The cube > is a great tool for increasing your brain power (or at least > stimulating it). > > Things learned from cubing: > 1) Finger dexterity - The comment "How do you move it so fast?" is > heard quite often. My fingers have become quite dexterous due to > cubing. > > 2) Memorization - I have learned many different techniques of > memorization from cubing, and I integrate different devices in each > step. These techniques can be applied in other aspects of life. > > 3) Pattern recognition - I was always amazed at how quickly the fast > cubers could see which algorithms to use, especially for the LL. > Since I've started to learn them, I can see them a lot quicker now, > and the idea isn't as farfetched. > > 4) Spatial thinking - Ask any cuber to move cubie X into position Y > and they will be able to do it in a heartbeat. Being able to > manipulate a 3D object to such a vast degree contributes so much to > spatial thinking in other areas. > > 5) Thinking outside the box - I remember looking at a cube before > being able to solve thinking, "Even if I get this whole side white, > I'll mess it up if I try to get another side." I still remember the > day I made the realization that they are 8 corner cubies, 12 edge > cubies, and 6 center cubies rather than 54 individual stickers. It > made a world of difference in my way of viewing the cube. > > 6) Individual style - Everyone does the cube differently, even if > they know the same method. No one style is best for me except my own. > > Just a few things I've picked up from the cube. I'd like to hear > what others have to say on this as well. > > -Chris Parlette > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > <swedishlf@h...> wrote: > > I've been blindfolded solving for about 3-4 months, well > successfully > > for about 2 months. I have noticed my short term memory is WAY > > better than it used to be before I started blindfolded cubing. > I've > > been trying to find a way to find out if my pattern recognition has > > increased over the 1.75 years I've been cubing now as well. > > > > Has anyone else noticed positive intellectual gains from cubing? > If > > so, what and how were they brought to light? > > > > Daniel > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > Protect your identity with Yahoo! Mail AddressGuard > > [Non-text portions of this message have been removed]
4895. [Speed cubing group] Re: Rubik's Studio Speed Cube?
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 03:54:32 -0000

"the main question is how much are we willing to pay for a special speedcube version?" Ton >>>> I'm not paying anything! I'm going to Ton's shop instead! Actually I will see how my vintage 80's cube fares first. If that doesn't work (whenever it arrives, sheesh) I'll buy one off of Ton.
4896. [Speed cubing group] Re: Rubik's Studio Speed Cube?
From: "Sam Fontana" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 04:08:06 -0000

Ton could you post how Pay Pal works Ive never had any experience with it and was wondering how it works. Thanxs
4897. [Speed cubing group] Re: Rubik's Studio Speed Cube?
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 05:58:30 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana" <robot8387@y...> wrote: > Ton could you post how Pay Pal works Ive never had any experience > with it and was wondering how it works. Thanxs Just mail me, I like to explain , but explain it on this forum is a kind of advertisement Ton
4898. [Speed cubing group] Re: Rubik's Studio Speed Cube?
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 06:14:42 -0000

I am honered, but Seventows has some ideas to make a new mechanisme for speedcubing, also the fact that the handmade prototype fused stickers turns very good when new. I conclude that a rubiks.com can be a good speedcube in the future, but this is only if they always make the tension of the pins the same. Maybe a DIY kit of the Rubik's com cube in all it parts might be a good idea for now, the only problem is how to insert the pins , you need a vice to insert the pins. Ton --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" <yodamunkey1@a...> wrote: > "the main question is how much are we willing to pay for a special > speedcube version?" > > Ton > > >>>> > > I'm not paying anything! I'm going to Ton's shop instead! Actually I > will see how my vintage 80's cube fares first. If that doesn't work > (whenever it arrives, sheesh) I'll buy one off of Ton.
4899. RE: [Speed cubing group] Re: Getting an old cuber up to speed
From: "Terje Kristensen" <terje.kristensen@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 5 Nov 2003 08:17:27 +0100

Hey Scott I dont use any algs for the F2L. The F2L is just about finding the matching corner / edge pair and insert it, it's quite a straight forward job, and quite intuitive. Many like me dont use algs for the F2L, or use their own algs, including thomas templier that's on the top of the 3x3 avg leaderboard at the moment on speedcubing.com. The reason for the link was to show what i meant with the F2L. Terje Kristensen -----Original Message----- From: fiveolddogs [mailto:no_reply@yahoogroups.com] Sent: Tuesday, November 04, 2003 8:03 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Re: Getting an old cuber up to speed --- In speedsolvingrubikscube@yahoogroups.com, "Terje Kristensen" <terje.kristensen@w...> wrote: > Hey Scott > > I would recommend learning the F2L for the first 2 layers, > http://www.speedcubing.com/algorithms.html > > and Dan K's intermediate top layer method for the last layer. > http://benjerry.middlebury.edu/~knights/Cube/Intermediate.html > > you could also use the keyhole method for the first 2 layers. > > i cant find a link to a good description of the key-hole method, but here is > a post that descibes it, and with some more info. > http://groups.yahoo.com/group/speedsolvingrubikscube/message/4936 > > This will give you 65+ avg moves i think, and about 8 algs to learn. Terje, Thanks for your reply. I'm a bit confused. From what I've read the last few days, F2L over at speedcubing.com shows fully 41 algorithms for the F2L alone (codes a01x through b25x). Add to that the algs I would need to learn to improve on the LL, how do you come up with 8 algs to learn? Maybe this is just a terminology problem I'm having. Scott Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
4900. [Speed cubing group] Re: Rubik's Studio Speed Cube?
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 07:22:55 -0000

The Rubiks.com cube won't be very popular amongst most speedcubists unless they make the new one with the "correct" color configuration. As i can see from Ton's picture (link posted in this forum) it has at least white adjacent to yellow. For vintage cubists this is sacrelige. One should have: white OPPOSITE yellow, green opposite blue, and orange opposite red/brown. And preferrably BOY (clockwise). With the new fused tiles restickering will be almost impossible i guess. Color arrangement has always been a drawback for most of Mefferts cube puzzles also. I have their 5x5x5 professor cube and hate the colors !! > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > I am honered, but Seventows has some ideas to make a new mechanisme > for speedcubing, also the fact that the handmade prototype fused > stickers turns very good when new. I conclude that a rubiks.com can > be a good speedcube in the future, but this is only if they always > make the tension of the pins the same. > > Maybe a DIY kit of the Rubik's com cube in all it parts might be a > good idea for now, the only problem is how to insert the pins , you > need a vice to insert the pins. > > Ton > > --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" > <yodamunkey1@a...> wrote: > > "the main question is how much are we willing to pay for a special > > speedcube version?" > > > > Ton > > > > >>>> > > > > I'm not paying anything! I'm going to Ton's shop instead! Actually > I > > will see how my vintage 80's cube fares first. If that doesn't work > > (whenever it arrives, sheesh) I'll buy one off of Ton.
4901. Learning F2L
From: "Gustav Fredell" <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 09:03:01 -0000

When learning f2l 'Peter Jansen-style', do you reckon it's best to learn one alg (e.g. FR) for every position or to learn every one (FR, FL, BR, BL) at once? Or is this overkill? Congratulations to Gilles Roux who has proven his method to be really fast. /Gustav
4902. Re: [Speed cubing group] 2.75 look LL
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 12:13:03 -0000

oops i meant this post to be a response to another thread. i.e. #7436: LL Strategy - 2 looks and a 3-cycle. i realize this method is not some kind of breakthrough or new idea... sorry if it sounded like you should be amazed at this method. -eric --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson <richy_jr_2000@y...> wrote: > practically a standard three look if not for your *no > edges flipped up* orientations. At any rate, if you > don't want to learn 57 algs, your way is probably > good. Then again I don't think the number of algs is > what is so horrible...It's really just the time it > takes to learn them. If you can take the effort to > learn PLL and 17 other orientation algs, then you > definetly have the capacity for a whole 2-look. > *shrugs* just the way i see it. > -Richard
4903. [Speed cubing group] Re: Rubik's Studio Speed Cube?
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 13:30:43 -0000

Hey! I want white adjacent to yellow. I hope the opposite clors will be darker colors. So my preferred color scheme is bkue-white, green-yellow and red-orange, the colors of maximum contrast. Thn I can choose opposite faces to dislay dark/light colors, which looks more striking. White-yellow face is to blurred, anddoes not photograph well. Before you speedcubists clobber me to deah for beung 'different', may I offer a compromise? Sell cubes with no stickers, but put the stickers next t the cube in the package for the cuber to affix himself or herself. This way you can select your preferred color scheme and have a nice, smoothly-rotarting speedcube. This last part is appreciated by cube artists, too. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > The Rubiks.com cube won't be very popular amongst most speedcubists > unless they make the new one with the "correct" color configuration. > As i can see from Ton's picture (link posted in this forum) it has at > least white adjacent to yellow. For vintage cubists this is > sacrelige. One should have: white OPPOSITE yellow, green opposite > blue, and orange opposite red/brown. And preferrably BOY (clockwise). > With the new fused tiles restickering will be almost impossible i > guess. Color arrangement has always been a drawback for most of > Mefferts cube puzzles also. I have their 5x5x5 professor cube and > hate the colors !! > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > <no_reply@y...> wrote: > > I am honered, but Seventows has some ideas to make a new mechanisme > > for speedcubing, also the fact that the handmade prototype fused > > stickers turns very good when new. I conclude that a rubiks.com can > > be a good speedcube in the future, but this is only if they always > > make the tension of the pins the same. > > > > Maybe a DIY kit of the Rubik's com cube in all it parts might be a > > good idea for now, the only problem is how to insert the pins , you > > need a vice to insert the pins. > > > > Ton > > > > --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" > > <yodamunkey1@a...> wrote: > > > "the main question is how much are we willing to pay for a > special > > > speedcube version?" > > > > > > Ton > > > > > > >>>> > > > > > > I'm not paying anything! I'm going to Ton's shop instead! > Actually > > I > > > will see how my vintage 80's cube fares first. If that doesn't > work > > > (whenever it arrives, sheesh) I'll buy one off of Ton.
4904. Re: 2.75 look LL and 2 looks and a 3-cycle
From: "duncandicks" <duncan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 14:10:40 -0000

I think this looks good too. Both my 2 and a 3 method and this seem to be good staging posts on the way to a full 2 look. I think its amazing how many algorithms you have to add to move from these up to the full 2 look. To get from 2 and a 3-cycle to 2 looks its really possible to just add the new algorithms one at a time - each time to add a new one you can make use of it to shorten some of the cases. I'm sure this is true with your 2.75 look too. --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > i use a 2.5 look LL. actually its a 2 3/4 look LL because 1/4 of > the time i solve LL in 2 looks and the other 3/4 of the time its 3 > look. i always permute all in one alg/look. the other 1 3/4 looks > is for orienting. > > case 1: if there are no edges oriented at beginning of LL, then i > use one of 8 algs (including reflections/inversions) to orient > entire LL in one alg, then permute in one more alg for a total of 2 > algs on the LL. this only happens 1/8 of the time (i.e. no edges > oriented at start of LL). > > case 2: if all 4 edges are oriented at beginning of LL, then i use > one of 7 algs (including reflections/inversions) to orient LL > corners in one alg, then permute all in one more alg for a total of > 2 algs on the LL. this only happens 1/8 of the time (i.e. all edges > oriented at start of LL). > > case 3: if 2 edges are oriented at beginneing of LL, then i use one > of 2 algs to orient the remaining 2 edges. the cube then reduces > back to case 2 and i proceed from there resulting in a total of 3 > algs for the LL. this happens 3/4 times (i.e. 2 edges oriented at > start of LL). > > this may sound confusing but it means i can orient the LL in one alg > 1/4 of the time and in 2 algs 3/4 of the time. and, when it's a 2 > alg orientation (2 edges oriented correctly at start of LL), both of > the two algs are pretty quick and short (averaging 6 moves and 8 > moves respectively). > > with this system you only need to learn a total of 17 orientation > algs (this 17 *includes* reflections and inversions) and you can > then orient the LL in a weighted-average of about 13 moves. > > with the standard 2-look LL (1-look OLL) you have to learn 57 OLL > algs and you can orient the LL in an average of about 9 moves. if > you compare this to my method, you're learning 40 additional algs to > shave only 4 moves off your OLL.
4905. [Speed cubing group] Re: Tip to getting faster (for F2L method)
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 14:59:30 -0000

> I never learn any "alg" for F2L. They > came to me naturally.It's hard to explain. When you say "Reconize the > Patterns ", for me, there is no patterns.I have 2 blocks, then I have to > assemble it then insert.I don't recognize "patterns" like you say. Are you still solving F2L "intuitively" or did you write down algs that you found intuitively yourself and now that you have them you're using them just like others use algs (probably not found by themselves)? And what about the LL? And do you know how much time you need for F2L alone? Cheers! Stefan
4906. Definition of intuition? (Re: Tip to getting faster (for F2L method))
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 15:28:55 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > Are you still solving F2L "intuitively" or did you write down algs > that you found intuitively yourself and now that you have them you're > using them just like others use algs (probably not found by > themselves)? > What's intuitive and what's not? Difficult question. Even a basic R move had results I didn't expect the first time I touched the cube. And now, some speedcubists would say that they use complex LL algorithms intuitively. On speedcubing.com, it's written: "You must understand the logic and reasoning behind every single turn you make during the solution". ( ...whereas sometimes, intuitions are things you can't explain... ;-) ) Take a simple Sune: R'U'RU'R'U2R. It's intuitively easy to see why it does not destroy the F2L (you bring DBR+BR to U, do a few things, and put them back to their place at the end). It's intuitively easy to know why edges orientation does not change too (moving only 2 sides). But the effect on corners orientation is a lot harder. I can see how it works, and why it works (analyzing the cube state, step by step), but I never would have found this algorithm when looking specificaly for a 3-corner flip sequence. I'm sure a lot of people consider this algorithm as intuitive, because it looks so simple. You were talking about writing down an algorithm found intuitively. I would say that if it's "really" intuitive, there's no need to write it down. You can reinvent it or a similar one at will. Gilles.
4907. Re: Learning F2L
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 15:42:51 -0000

--- Gustav Fredell wrote: > When learning f2l 'Peter Jansen-style', do you reckon it's best to > learn one alg (e.g. FR) for every position or to learn every one > (FR, FL, BR, BL) at once? Or is this overkill? I would say it's probably best just to figure out which of the 4 you find most natural and quick to perform, and just learn that one. Of course, if you are naturally gifted, and can learn/perform them all about equally, you could just learn them all, and have the advantage of being able to perform them in whatever direction they present themselves. I realize you're asking about F2L, but if you did this with the OLL algs, you could even keep track of the impact each option has on the resulting permutation, and make your second LL look easier. - Grant
4908. Re: Three months later
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 16:35:35 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > <grrroux@f...> wrote: > > > [...] > > 20.5 s > > Getting closer... :-) > > [...] > > > 19.6! > > I did it, I did it, I did it! :-))) Hi Gilles, Congratulations!!! David J
4909. Re: Three months later
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 16:44:23 -0000

Congratulations! You can post that in the statistics section of speedcubing.com now, of fastest time to achieve a sub-20 average after switching to a new method. --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" > <grrroux@f...> wrote: > > > [...] > > 20.5 s > > Getting closer... :-) > > [...] > > > 19.6! > > I did it, I did it, I did it! :-)))
4910. [Speed cubing group] Re: Rubik's Studio Speed Cube?
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 16:45:22 -0000

Hi Per, As a vintage cubist I must disagree. The colors you use were on a minority of cubes. The old "Official" color scheme has one corner the primary colors, Red, Blue and Green clockwise, with Orange opposite Red, White opposite Blue and Yellow opposite Green. Most of the cubes in 1980 were made this way. The Deluxe was made this way, the Rubik's Game/Challenge cube was made this way and the C*4 cube was made this way. David J --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > The Rubiks.com cube won't be very popular amongst most speedcubists > unless they make the new one with the "correct" color configuration. > As i can see from Ton's picture (link posted in this forum) it has at > least white adjacent to yellow. For vintage cubists this is > sacrelige. One should have: white OPPOSITE yellow, green opposite > blue, and orange opposite red/brown. And preferrably BOY (clockwise). > With the new fused tiles restickering will be almost impossible i > guess. Color arrangement has always been a drawback for most of > Mefferts cube puzzles also. I have their 5x5x5 professor cube and > hate the colors !! > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > <no_reply@y...> wrote: > > I am honered, but Seventows has some ideas to make a new mechanisme > > for speedcubing, also the fact that the handmade prototype fused > > stickers turns very good when new. I conclude that a rubiks.com can > > be a good speedcube in the future, but this is only if they always > > make the tension of the pins the same. > > > > Maybe a DIY kit of the Rubik's com cube in all it parts might be a > > good idea for now, the only problem is how to insert the pins , you > > need a vice to insert the pins. > > > > Ton
4911. [Speed cubing group] Re: Rubik's Studio Speed Cube?
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 17:01:55 -0000

Hmm ... maybe this depends on the country where u bought the cube(s). I recall from the heydays that here in Norway almost every cube from Ideal/Arxon had the color arrangement mentioned by me earlier. Other varieties of the cube(s) were quite rare here. So this is the colors i'm used to, and i would never buy a cube in any other "colorometry", at least not for speedcubing :-) I know for sure other colors would slow down my solving tremendously. I dun believe anyone can solve a cube equally fast regardless of the "colorometry". If they can i would say they have exceptional skills :-) Maybe we let the experts/collectors here comment on this... > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Per, > > As a vintage cubist I must disagree. The colors you use were on a > minority of cubes. > > The old "Official" color scheme has one corner the primary colors, > Red, Blue and Green clockwise, with Orange opposite Red, White > opposite Blue and Yellow opposite Green. Most of the cubes in 1980 > were made this way. The Deluxe was made this way, the Rubik's > Game/Challenge cube was made this way and the C*4 cube was made this way. > > David J > > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" > <aspiring_to_love@y...> wrote: > > The Rubiks.com cube won't be very popular amongst most speedcubists > > unless they make the new one with the "correct" color configuration. > > As i can see from Ton's picture (link posted in this forum) it has at > > least white adjacent to yellow. For vintage cubists this is > > sacrelige. One should have: white OPPOSITE yellow, green opposite > > blue, and orange opposite red/brown. And preferrably BOY (clockwise). > > With the new fused tiles restickering will be almost impossible i > > guess. Color arrangement has always been a drawback for most of > > Mefferts cube puzzles also. I have their 5x5x5 professor cube and > > hate the colors !! > > > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > > <no_reply@y...> wrote: > > > I am honered, but Seventows has some ideas to make a new mechanisme > > > for speedcubing, also the fact that the handmade prototype fused > > > stickers turns very good when new. I conclude that a rubiks.com can > > > be a good speedcube in the future, but this is only if they always > > > make the tension of the pins the same. > > > > > > Maybe a DIY kit of the Rubik's com cube in all it parts might be a > > > good idea for now, the only problem is how to insert the pins , you > > > need a vice to insert the pins. > > > > > > Ton
4912. Rubik's Studio Speed Cube?
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 17:02:55 -0000

Hi Ton, I wish Seven Towns would make a few specific changes: Why not offer the adjustable screws for a speedcube. That's what we all want, isn't it? Put a washer under the screw and you don't have the old problems of sticking and unscrewing. How about interchangeable tiles? That way they could market many different kinds of tiles. Regular, translucent, smooth or patterned; they could do seasonal motifs, etc. People wouldn't be stuck with one color scheme, and if the tiles are easier to get on and off that would please those who wish to adjust the screws. How about choices between some different strength springs? That might be asking a bit much. Green should be lighter than blue like on the deluxe. I can solve the Deluxe in half the light needed to solve the present-day cubes, either from Seven Town's of Rubik's studio, because the new cube have blue and green with the same contrast. Why not go back to that good plastic used in some of the 1980's cubes, and the Hungarian-made Rubik's studio cube, or the thicker, slicker plastic used in the Deluxe? David J --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > I am honered, but Seventows has some ideas to make a new mechanisme > for speedcubing, also the fact that the handmade prototype fused > stickers turns very good when new. I conclude that a rubiks.com can > be a good speedcube in the future, but this is only if they always > make the tension of the pins the same. > > Maybe a DIY kit of the Rubik's com cube in all it parts might be a > good idea for now, the only problem is how to insert the pins , you > need a vice to insert the pins. > > Ton > > --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" > <yodamunkey1@a...> wrote: > > "the main question is how much are we willing to pay for a special > > speedcube version?" > > > > Ton > > > > >>>> > > > > I'm not paying anything! I'm going to Ton's shop instead! Actually > I > > will see how my vintage 80's cube fares first. If that doesn't work > > (whenever it arrives, sheesh) I'll buy one off of Ton.
4913. Re: Rubik's Studio Speed Cube?
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 17:17:18 -0000

A couple years ago i struggled and bounced from cube to cube trying to find the best for speedcubing. I used a wonderful puzzler cube for the longest time and it was way to loose so that kind of started the search. I still think the Rubiks.com cubes are very good for speedcubing. They do require the most work to make a decent speedcube out of. Breaking in one of those takes a while but when it is all nice and smooth, ahhhhhhhhhh. The studio cubes are excellent for speedcubing as well, but they seem too soft or something. I dunno maybe i'm just to used to other cubes. I do like the idea of a DIY speedcube kit from rubiks.com, but half of the fun is breaking in the cube. No two speedcubes are the same! Jake
4914. this sorta sucks...
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 18:12:42 -0000

Last night I was doing an average. It was turning out to be a good average and I was thinkin I might be able to beat my personal best for a single solve. Right after i started thinking about it i got a 19.xx time, (PB is 18.65) which the 19 wasn't too surprising because i get them every once in awhile. Then just two solves later I get a time that beats my PB! only problem is, i missed the space bar so i had some extra time added to it. It ended up being 18.99, but i think it was really around 18.4 or 18.5. So eventhough i beat my PB, its still gotta stay at 18.65 :(. I guess the good side of the story is i ended up getting a new best average out of the deal (23.71).
4915. Re: Rubik's Studio Speed Cube?
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 18:19:48 -0000

HI David & Jake Thanks for your ideas, I shall relay your input to Seven Towns. I probably will see/speak David from Seven Towns soon. btw the color scheme of the prototype was a mistake. And the color scheme of the orgnal 1980 version is country specific the USA Ideal are mostly White/Blue and the European version White/Yellow. Since 2000 is the "BOY" color scheme standard. Ton --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Ton, > > I wish Seven Towns would make a few specific changes: > > Why not offer the adjustable screws for a speedcube. That's what we > all want, isn't it? Put a washer under the screw and you don't have > the old problems of sticking and unscrewing. > > How about interchangeable tiles? That way they could market many > different kinds of tiles. Regular, translucent, smooth or patterned; > they could do seasonal motifs, etc. People wouldn't be stuck with one > color scheme, and if the tiles are easier to get on and off that would > please those who wish to adjust the screws. > > How about choices between some different strength springs? That > might be asking a bit much. > > Green should be lighter than blue like on the deluxe. I can solve > the Deluxe in half the light needed to solve the present-day cubes, > either from Seven Town's of Rubik's studio, because the new cube have > blue and green with the same contrast. > > Why not go back to that good plastic used in some of the 1980's > cubes, and the Hungarian-made Rubik's studio cube, or the thicker, > slicker plastic used in the Deluxe? > > David J > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > <no_reply@y...> wrote: > > I am honered, but Seventows has some ideas to make a new mechanisme > > for speedcubing, also the fact that the handmade prototype fused > > stickers turns very good when new. I conclude that a rubiks.com can > > be a good speedcube in the future, but this is only if they always > > make the tension of the pins the same. > > > > Maybe a DIY kit of the Rubik's com cube in all it parts might be a > > good idea for now, the only problem is how to insert the pins , you > > need a vice to insert the pins. > > > > Ton > > > > --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" > > <yodamunkey1@a...> wrote: > > > "the main question is how much are we willing to pay for a special > > > speedcube version?" > > > > > > Ton > > > > > > >>>> > > > > > > I'm not paying anything! I'm going to Ton's shop instead! Actually > > I > > > will see how my vintage 80's cube fares first. If that doesn't work > > > (whenever it arrives, sheesh) I'll buy one off of Ton.
4916. Re: this sorta sucks...
From: "Terje Kristensen" <terje.kristensen@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 18:48:37 -0000

Hey Heath I had an experience almost like that the other day. my PB is 28.14, and i had a very good run and after hitting the space bar the clock said 26.2, but then i realized that the cube wasnt solved. I had mistaken the PLL alg and done a T instead of the R. That also sucked :( Terje Kristensen --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h. ..> wrote: > Last night I was doing an average. It was turning out to be a good > average and I was thinkin I might be able to beat my personal best > for a single solve. Right after i started thinking about it i got a > 19.xx time, (PB is 18.65) which the 19 wasn't too surprising because > i get them every once in awhile. Then just two solves later I get a > time that beats my PB! only problem is, i missed the space bar so i > had some extra time added to it. It ended up being 18.99, but i > think it was really around 18.4 or 18.5. So eventhough i beat my PB, > its still gotta stay at 18.65 :(. I guess the good side of the > story is i ended up getting a new best average out of the deal > (23.71).
4917. Took a break
From: "Frank" <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 19:06:20 -0000

Hey Everyone, I kinda took a break from cubing for a while.. Alot of important business to handle and I was also starting to develop an odd pain in one of my fingers. I only picked up the cube once in a while, when I signed on and would talk with fellow cubists. Yesterday, I had a serious urge to cube, so I did an average and got 18.94. I also took an average without preinspection, because my previous times were in the 30's. I was kinda curious if you all take longer breaks from the cube and come back to find that you were faster, slower, or the same as you were the last time you were serious about it. I am also going to hold a Sunday contest this weekend, for all of you who are interested. Nothing too fancy, but you will be able to find a link for it on my website. Take care and keep cubing. Frank www.gsconline.tk
4918. color schemes
From: "Chris Sz..." <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 20:07:18 -0000

While the subject of color schemes is up, I wanted to share my thoughts. Most people probably use the standard white opp yellow scheme (icluding me) but I think the contrasting white opp blue color scheme would be easier to cube with. Why? because with the standard color scheme (like Hana was saying), the opposite colors are a similar shade. This messes me up a lot during the F2L. I will mistake the blue-orange edge for the green-orange edge because blue and green are both dark colors. If the color scheme was the white opp blue one, recognition would be easier and faster becasue both dark colors would be on the same edge cubie. It would be eay to differentiate between the 2 becasue they are bordering each other and no two cubies would look similar. Does anyone agree wit me? or understand what I am saying? I would switch to this color scheme but I am already used to using the standard one. Thoughts? -barefoot Chris
4919. Re: color schemes
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 20:13:05 -0000

Each of the opposite colors are very similar. It owuld probably be easier to cube with the white opposite blue cube, but once you get used to one color scheme it's hard to switch. There was one person at the WC that had a weeiird cube, with orange opposite blue. Even on the two most common ones, orange is always opposite red. --- In speedsolvingrubikscube@yahoogroups.com, "Chris Sz..." <s2chris2@h...> wrote: > While the subject of color schemes is up, I wanted to share my > thoughts. Most people probably use the standard white opp yellow > scheme (icluding me) but I think the contrasting white opp blue > color scheme would be easier to cube with. Why? because with the > standard color scheme (like Hana was saying), the opposite colors > are a similar shade. This messes me up a lot during the F2L. I will > mistake the blue-orange edge for the green-orange edge because blue > and green are both dark colors. If the color scheme was the white > opp blue one, recognition would be easier and faster becasue both > dark colors would be on the same edge cubie. It would be eay to > differentiate between the 2 becasue they are bordering each other > and no two cubies would look similar. Does anyone agree wit me? or > understand what I am saying? I would switch to this color scheme but > I am already used to using the standard one. Thoughts? > > -barefoot Chris
4920. Optimum
From: "uweren2000" <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 20:16:20 -0000

Hi all, Just another problem; You are solving the cube in front of a lot of spectators (knowing nothing about records) and you want of course to make a maximum impression. If you now solve the cube in one second or so, you are met as an illusionist or bluffer but not as a cube-solver. If you solve it in an hour or more, you´ll make very little impression. So evidently, an optimum does exist. Where is it?? R
4921. Re: color schemes
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 20:23:45 -0000

I gues this subject is realy personal preferece With the same arguments I think white opposite yellow contracst great to all colors. Altough I agree on the orange, this is why I prefer the bright orange on the orginal 1980 and the new Rubik's Studio cubes. But you can indead improve the contrast, know Katsuyuki Konishi has his special color scheme, because he has problems seeing colors. So I gues he is the expert on the right contrast needed for optimal speedcube recognition Maybe he can give us some good feedback or ideas. Ton --- In speedsolvingrubikscube@yahoogroups.com, "Chris Sz..." <s2chris2@h...> wrote: > While the subject of color schemes is up, I wanted to share my > thoughts. Most people probably use the standard white opp yellow > scheme (icluding me) but I think the contrasting white opp blue > color scheme would be easier to cube with. Why? because with the > standard color scheme (like Hana was saying), the opposite colors > are a similar shade. This messes me up a lot during the F2L. I will > mistake the blue-orange edge for the green-orange edge because blue > and green are both dark colors. If the color scheme was the white > opp blue one, recognition would be easier and faster becasue both > dark colors would be on the same edge cubie. It would be eay to > differentiate between the 2 becasue they are bordering each other > and no two cubies would look similar. Does anyone agree wit me? or > understand what I am saying? I would switch to this color scheme but > I am already used to using the standard one. Thoughts? > > -barefoot Chris
4922. Re: [Speed cubing group] Re: Rubik's Studio Speed Cube?
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 21:26:46 +0100

The same in Sweden. All cubes imported from Hungary in the ealy 80ies were BOY- or BOW-cubes. R ----- Original Message ----- From: Per Kristen Fredlund To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, November 05, 2003 6:01 PM Subject: [Speed cubing group] Re: Rubik's Studio Speed Cube? Hmm ... maybe this depends on the country where u bought the cube(s). I recall from the heydays that here in Norway almost every cube from Ideal/Arxon had the color arrangement mentioned by me earlier. Other varieties of the cube(s) were quite rare here. So this is the colors i'm used to, and i would never buy a cube in any other "colorometry", at least not for speedcubing :-) I know for sure other colors would slow down my solving tremendously. I dun believe anyone can solve a cube equally fast regardless of the "colorometry". If they can i would say they have exceptional skills :-) Maybe we let the experts/collectors here comment on this... > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Per, > > As a vintage cubist I must disagree. The colors you use were on a > minority of cubes. > > The old "Official" color scheme has one corner the primary colors, > Red, Blue and Green clockwise, with Orange opposite Red, White > opposite Blue and Yellow opposite Green. Most of the cubes in 1980 > were made this way. The Deluxe was made this way, the Rubik's > Game/Challenge cube was made this way and the C*4 cube was made this way. > > David J > > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" > <aspiring_to_love@y...> wrote: > > The Rubiks.com cube won't be very popular amongst most speedcubists > > unless they make the new one with the "correct" color configuration. > > As i can see from Ton's picture (link posted in this forum) it has at > > least white adjacent to yellow. For vintage cubists this is > > sacrelige. One should have: white OPPOSITE yellow, green opposite > > blue, and orange opposite red/brown. And preferrably BOY (clockwise). > > With the new fused tiles restickering will be almost impossible i > > guess. Color arrangement has always been a drawback for most of > > Mefferts cube puzzles also. I have their 5x5x5 professor cube and > > hate the colors !! > > > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > > <no_reply@y...> wrote: > > > I am honered, but Seventows has some ideas to make a new mechanisme > > > for speedcubing, also the fact that the handmade prototype fused > > > stickers turns very good when new. I conclude that a rubiks.com can > > > be a good speedcube in the future, but this is only if they always > > > make the tension of the pins the same. > > > > > > Maybe a DIY kit of the Rubik's com cube in all it parts might be a > > > good idea for now, the only problem is how to insert the pins , you > > > need a vice to insert the pins. > > > > > > Ton Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
4923. Re: [Speed cubing group] color schemes
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 21:47:03 +0100

Yes, but think of us (only me?), who make flipping in the middle slice! It should be awful, if green was adjacent to blue and white adjacent to yellow. R ----- Original Message ----- From: Chris Sz... To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, November 05, 2003 9:07 PM Subject: [Speed cubing group] color schemes While the subject of color schemes is up, I wanted to share my thoughts. Most people probably use the standard white opp yellow scheme (icluding me) but I think the contrasting white opp blue color scheme would be easier to cube with. Why? because with the standard color scheme (like Hana was saying), the opposite colors are a similar shade. This messes me up a lot during the F2L. I will mistake the blue-orange edge for the green-orange edge because blue and green are both dark colors. If the color scheme was the white opp blue one, recognition would be easier and faster becasue both dark colors would be on the same edge cubie. It would be eay to differentiate between the 2 becasue they are bordering each other and no two cubies would look similar. Does anyone agree wit me? or understand what I am saying? I would switch to this color scheme but I am already used to using the standard one. Thoughts? -barefoot Chris Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
4924. Re: [Speed cubing group] Re: color schemes
From: François SECHET <frsechet@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 5 Nov 2003 22:03:32 +0100 (CET)

Hi all, I guess that's more a personal preference. I am used to cube with a weird color scheme; I use black opposite red, a very bright yellow opposite purple and light blue opposite orange (at the time that's more between brown and orange). For me that's the best scheme, because I start with black, then it doesn't matter for the F2L, but the good thing is that my last layer is very very easy to recognize, as red is really flashy compared to light blue or orange, and that gives you a very easy way to see what orientation you need to do. Yes, I can hear you shouting that's not possible to have such a weird cube, but I guess the more flashy, the more easy it is... But I agree with whoever told it before, once you're used to a color scheme, that's the best for you... Sorry for my bad English... F. --------------------------------- Do You Yahoo!? -- Une adresse @... gratuite et en français ! Testez le nouveau Yahoo! Mail [Non-text portions of this message have been removed]
4925. [Speed cubing group] Re: color schemes
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 22:15:01 -0000

--- In speedsolvingrubikscube@yahoogroups.com, François SECHET <frsechet@y...> wrote: > Hi all, > I guess that's more a personal preference. I am used to cube with a weird color scheme; I use black opposite red, a very bright yellow opposite purple and light blue opposite orange (at the time that's more between brown and orange). For me that's the best scheme, because I start with black, then it doesn't matter for the F2L, but the good thing is that my last layer is very very easy to recognize, as red is really flashy compared to light blue or orange, and that gives you a very easy way to see what orientation you need to do. Yes, I can hear you shouting that's not possible to have such a weird cube, but I guess the more flashy, the more easy it is... But I agree with whoever told it before, once you're used to a color scheme, that's the best for you... > Sorry for my bad English... > F. > You're right, choose the colors your prefer. Instant color discrimination is very important, and a black side does a great job. I just hope there's not going to be an official color scheme in competitions, especially because Rubik's shop still can't sell good stickers. Yellow looks dark with black plastic under, and orange and brown are nearly identical. Pathetic :-) I finally decided to use "standard colors"), but: - flashy yellow, orange and green - dark blue and red (same brightness, very different chrominance) Gilles.
4926. Re: [Speed cubing group] Optimum
From: François SECHET <frsechet@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 5 Nov 2003 23:27:12 +0100 (CET)

The way you see things, I think the optimum should be in the low 30es, but I also think it's fine if you solve a cube everybody scrambled before in less than 20 seconds, so nobody can say you're cheating, that's what I use to do... Except when one of my classmates always switches a few pieces, so that I can't solve the cube without taking it apart, so he can say :'hey, you're cheating, I can do it too...' Another thing is when you do it in let's say 60 or 90 seconds, and when you seem to think about each move you do, everybody says, "he is a genius, he understands each move...". That works pretty much too... It depends of who is in front of you: if someone says, you have just read some books, and you have learned solving it that way, so I think you should do it as fast as you can, but if people seem very intersted in it, so you better just solve it as if there was a huge mathematical stuff behind each alg - there is, but I guess you don't think about it, do you?- and explain them about the phenomenal number of combinations, God's algorithm, etc. my € 0.02 ;-) F. --------------------------------- Do You Yahoo!? -- Une adresse @... gratuite et en français ! Testez le nouveau Yahoo! Mail [Non-text portions of this message have been removed]
4927. [Speed cubing group] Re: Rubik's Studio Speed Cube?
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 23:03:23 -0000

Hi Per, Yeah I know that a lot of cubes sold in Europe were your color scheme, but I was talking about the majority of cubes. If you bought a Deluxe anywhere in Europe it was the the color schmene I described. I have your color scheme on a cube and I pull it out and practice on it occasionally. It takes a few minutes to get used to it enough, but it is probably a little slower. As for just picking up an altogether different color scheme cube I probably take two or three times as long as usual. In general I do that when I want to see how much time looking ahead is saving me. David J --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > Hmm ... maybe this depends on the country where u bought the cube(s). > I recall from the heydays that here in Norway almost every cube from > Ideal/Arxon had the color arrangement mentioned by me earlier. Other > varieties of the cube(s) were quite rare here. So this is the colors > i'm used to, and i would never buy a cube in any other "colorometry", > at least not for speedcubing :-) I know for sure other colors would > slow down my solving tremendously. I dun believe anyone can solve a > cube equally fast regardless of the "colorometry". If they can i > would say they have exceptional skills :-) > > Maybe we let the experts/collectors here comment on this... > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > Hi Per, > > > > As a vintage cubist I must disagree. The colors you use were on a > > minority of cubes. > > > > The old "Official" color scheme has one corner the primary > colors, > > Red, Blue and Green clockwise, with Orange opposite Red, White > > opposite Blue and Yellow opposite Green. Most of the cubes in 1980 > > were made this way. The Deluxe was made this way, the Rubik's > > Game/Challenge cube was made this way and the C*4 cube was made > this way. > > > > David J > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen > Fredlund" > > <aspiring_to_love@y...> wrote: > > > The Rubiks.com cube won't be very popular amongst most > speedcubists > > > unless they make the new one with the "correct" color > configuration. > > > As i can see from Ton's picture (link posted in this forum) it > has at > > > least white adjacent to yellow. For vintage cubists this is > > > sacrelige. One should have: white OPPOSITE yellow, green opposite > > > blue, and orange opposite red/brown. And preferrably BOY > (clockwise). > > > With the new fused tiles restickering will be almost impossible i > > > guess. Color arrangement has always been a drawback for most of > > > Mefferts cube puzzles also. I have their 5x5x5 professor cube and > > > hate the colors !! > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > > > <no_reply@y...> wrote: > > > > I am honered, but Seventows has some ideas to make a new > mechanisme > > > > for speedcubing, also the fact that the handmade prototype > fused > > > > stickers turns very good when new. I conclude that a rubiks.com > can > > > > be a good speedcube in the future, but this is only if they > always > > > > make the tension of the pins the same. > > > > > > > > Maybe a DIY kit of the Rubik's com cube in all it parts might > be a > > > > good idea for now, the only problem is how to insert the pins , > you > > > > need a vice to insert the pins. > > > > > > > > Ton
4928. Re: Optimum
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 23:15:53 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "uweren2000" <rune.wesstrom@h...> wrote: > > Hi all, > Just another problem; > You are solving the cube in front of a lot of spectators (knowing > nothing about records) and you want of course to make a maximum > impression. If you now solve the cube in one second or so, you are > met as an illusionist or bluffer but not as a cube-solver. If you > solve it in an hour or more, you´ll make very little impression. So > evidently, an optimum does exist. > Where is it?? > > R Hi R, I got on a bus with the cube in my hand solved, and someone asked me "How fast can you solve it?" The first time that happened I said. "I can generally beat 50 seconds," and was not pleased when I goofed and took over a minute. That didn't go over too well. This was a while ago. The last time I got on a bus with the cube and someone asked me "How fast can you solve it?" I said a minute. So I went slowly at first. First solve 52 seconds, Second solve 46 seconds, Third solve 38 seconds, Fourth solve 32 seconds, Fifth solve 26 seconds. Each time was a little better than the last, and it went over well. In general if you exceed expectations it's much better than if you don't. David J
4929. Re: Optimum
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 23:23:44 -0000

--- uweren2000 wrote: > Hi all, > Just another problem; > You are solving the cube in front of a lot of spectators (knowing > nothing about records) and you want of course to make a maximum > impression. If you now solve the cube in one second or so, you are > met as an illusionist or bluffer but not as a cube-solver. If you > solve it in an hour or more, you´ll make very little impression. So > evidently, an optimum does exist. > Where is it?? I would guess that for maximal impact, it might be best if you can actually do more than one demonstration. Assuming you're thinking that your average is too fast to be believable, start out by solving slowly. Let's say you take <30 on average - solve it once in a minute or two - explain what you're doing as you go, perhaps even using more algs than you normally would (e.g. Break up the F2L pairs, and do a 4 look or more LL). Next, go through the same process, but don't explain it as you go, still taking your time. Then, speed up to full speed, still using that sub-optimal solution. Finally, show your true abilities (or the nervous approximation of it) by using your normal method at regular speed. This could show that it's not a trick, but a method - and when they see the final speed, it could be quite impressive. - Grant
4930. Re: Optimum
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 05 Nov 2003 23:45:55 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "uweren2000" <rune.wesstrom@h...> wrote: > > Hi all, > Just another problem; > You are solving the cube in front of a lot of spectators (knowing > nothing about records) and you want of course to make a maximum > impression. If you now solve the cube in one second or so, you are > met as an illusionist or bluffer but not as a cube-solver. If you > solve it in an hour or more, you´ll make very little impression. So > evidently, an optimum does exist. I'm not sure that it follows that an optimum exists. Why is that? > Where is it?? > > R
4931. Re: Optimum
From: "Chris Sz..." <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 00:18:26 -0000

Most people realize that solving it really fast is not a trick, especially when they mix it up themselves. People seem to be more amazed at the speed I can turn it rather than the time so it might be more effective to use a less optimal solution with more moves and go really fast. Also, many people from my generation haven't really played with the cube much and might not even know what it is and how complex it is. I've had many people say "I've played with one of those for a half hour and still couldn't solve it!" and could care less that I could solve it. People around 30 seem to be the most amazed. Another comment that I get constantly: "Can you solve it from any position?" --barefoot Chris > --- uweren2000 wrote: > > Hi all, > > Just another problem; > > You are solving the cube in front of a lot of spectators (knowing > > nothing about records) and you want of course to make a maximum > > impression. If you now solve the cube in one second or so, you are > > met as an illusionist or bluffer but not as a cube-solver. If you > > solve it in an hour or more, you´ll make very little impression. So > > evidently, an optimum does exist. > > Where is it?? > > I would guess that for maximal impact, it might be best if you can > actually do more than one demonstration. Assuming you're thinking > that your average is too fast to be believable, start out by solving > slowly. Let's say you take <30 on average - solve it once in a > minute or two - explain what you're doing as you go, perhaps even > using more algs than you normally would (e.g. Break up the F2L pairs, > and do a 4 look or more LL). Next, go through the same process, but > don't explain it as you go, still taking your time. Then, speed up > to full speed, still using that sub-optimal solution. Finally, show > your true abilities (or the nervous approximation of it) by using > your normal method at regular speed. This could show that it's not a > trick, but a method - and when they see the final speed, it could be > quite impressive. > > - Grant
4932. [Speed cubing group] Re: Rubik's Studio Speed Cube?
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 01:39:19 -0000

Correction: > > > The old "Official" color scheme has one corner the primary colors, Red, Blue and Green clockwise, < should read "> > The old "Official" color scheme has one corner the primary colors, Red, Yellow and Blue clockwise, " DJ --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Per, > > As a vintage cubist I must disagree. The colors you use were on a > minority of cubes. > > The old "Official" color scheme has one corner the primary colors, > Red, Blue and Green clockwise, with Orange opposite Red, White > opposite Blue and Yellow opposite Green. Most of the cubes in 1980 > were made this way. The Deluxe was made this way, the Rubik's > Game/Challenge cube was made this way and the C*4 cube was made this way. > > David J > > > --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" > <aspiring_to_love@y...> wrote: > > The Rubiks.com cube won't be very popular amongst most speedcubists > > unless they make the new one with the "correct" color configuration. > > As i can see from Ton's picture (link posted in this forum) it has at > > least white adjacent to yellow. For vintage cubists this is > > sacrelige. One should have: white OPPOSITE yellow, green opposite > > blue, and orange opposite red/brown. And preferrably BOY (clockwise). > > With the new fused tiles restickering will be almost impossible i > > guess. Color arrangement has always been a drawback for most of > > Mefferts cube puzzles also. I have their 5x5x5 professor cube and > > hate the colors !! > > > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > > <no_reply@y...> wrote: > > > I am honered, but Seventows has some ideas to make a new mechanisme > > > for speedcubing, also the fact that the handmade prototype fused > > > stickers turns very good when new. I conclude that a rubiks.com can > > > be a good speedcube in the future, but this is only if they always > > > make the tension of the pins the same. > > > > > > Maybe a DIY kit of the Rubik's com cube in all it parts might be a > > > good idea for now, the only problem is how to insert the pins , you > > > need a vice to insert the pins. > > > > > > Ton
4933. Little Survey
From: "Sam Fontana" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 04:24:48 -0000

Just curious about a few things... 1. What kind of cube do you use? 2. What method do you use? 3. If you start out with a cross do you start with it on the bottom left top or other? 4. How many algs do you know/use? 5. Are you still learning algs? 6. Whats your best avg? Thanks for your time :)
4934. Re: Little Survey
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 04:32:24 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana" <robot8387@y...> wrote: > Just curious about a few things... > 1. What kind of cube do you use? studio cube > 2. What method do you use? my own, f2l is a mix of petrus and fridrich, and my own stuff, with a fridrich LL > 3. If you start out with a cross do you start with it on the bottom > left top or other? f2l on top... > 4. How many algs do you know/use? all the fridrich LL algs( a few from different angles), and and a few algs for corners first (solving the middle layer) > 5. Are you still learning algs? im planning on learning more...but mostly f2l stuff so not really "algs" > 6. Whats your best avg? 23.71 > Thanks for your time :) no problem! -heath
4935. RE: [Speed cubing group] Little Survey
From: "Christopher MoyerGrice" <christopher.moyergrice@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 5 Nov 2003 23:41:36 -0500

-----Original Message----- From: Sam Fontana [mailto:robot8387@...] Sent: Wednesday, November 05, 2003 11:25 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Little Survey Just curious about a few things... 1. What kind of cube do you use? I use the older studio cube from Ton. It has lasted me over 9 months. 2. What method do you use? I use a combination at this point. I know several F2L algs, and use intuition for the rest of the F2L. I use a 4-5 look LL system at this point, and I have just begun learning the OLL/PLL alg set. 3. If you start out with a cross do you start with it on the bottom left top or other? I always have it on top. 4. How many algs do you know/use? I probably know about 20-25 at this point. 5. Are you still learning algs? Yes, the OLL/PLL set. 6. Whats your best avg? My best average is about 52 seconds, with a personal best of 39.9. Thanks for your time :) Thank you. CMG Yahoo! Groups Sponsor ADVERTISEMENT click here <http://rd.yahoo.com/M=267637.4116732.5333197.1261774/D=egroupweb/S=1705 297356:HM/A=1754451/R=0/SIG=11t8a5ls2/*http://www.netflix.com/Default?mq so=60178323&partid=4116732> <http://us.adserver.yahoo.com/l?M=267637.4116732.5333197.1261774/D=egrou pmail/S=:HM/A=1754451/rand=486086925> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
4936. Re: [Speed cubing group] Little Survey
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 5 Nov 2003 20:58:07 -0800

At 4:24 +0000 11/6/03, Sam Fontana wrote: >Just curious about a few things... >1. What kind of cube do you use? Don't know. One I bought somewhere. And one that David W gave me in Toronto, I think it's the official one they handed out. I don't really follow the cube brand scene... David's cube is a lot smoother, but last time I speed cubed it was just too fast for me. My hands are tuned for rougher cubes and couldn't handle the slippery one too well. A question of practice, I suppose. >2. What method do you use? A combination of Petrus and my own stuff. >3. If you start out with a cross do you start with it on the bottom >left top or other? ... >4. How many algs do you know/use? I don't want to sound like Bill Clinton, but that depends on what the definition of "alg" is. I probably use 15-20 that I think of as algs and know well. But I know probably 100 more sequences that could be called algs if you really wanted. Some are combinations and merges of those 15-20, some are just special cases I happen to remember, but rarely use, etc. >5. Are you still learning algs? Occasionally. >6. Whats your best avg? 21.88 >Thanks for your time :) -- "Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life." --- Terry Pratchett Lars Petrus, San Francisco - lars@... http://lar5.com
4937. Re: Little Survey
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 05:13:40 -0000

> Just curious about a few things... > 1. What kind of cube do you use? Rubiks.com brand, but it's starting to get too loose :( I'm working on breaking in a new cube > 2. What method do you use? Petrus method, but I'm beginning to switch to the same method Heath uses > 3. If you start out with a cross do you start with it on the bottom left top or other? N/A > 4. How many algs do you know/use? I know around 50, but probably use around 30-40 > 5. Are you still learning algs? I'm going to learn the OLL algs soon > 6. Whats your best avg? 23.35 seconds > Thanks for your time :) Really, it was my pleasure.
4938. Re: Little Survey
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 06:23:36 -0000

1. What kind of cube do you use? I used an older studio cube from Ton at the WC, and I have some more of the newer variety coming in. In the meantime I'm using one I bought from Wal-mart 2. What method do you use? Fridrich. For fun I also came up with a simple corners first method and average under a minute with that so far. I kind of like playing around with corners first and might try to improve this method a little for fun. For serious speedcubing I use Fridrich though. 3. If you start out with a cross do you start with it on the bottom left top or other? Bottom 4. How many algs do you know/use? The 53 used in the Fridrich method, plus around 10-15 extra (I use two algs for some cases depending on which angle its at). And now I have about 15-16 ZB algs down (though they come up rarely) so about 80-90 I'm guessing? .... 5. Are you still learning algs? Yes, ZB method. 6. What's your best avg? 18.87 seconds ****and if I may be so bold as to add a question, 7. What's one of your most memorable cube moments? For me this would be the first time I showed the cube to one of my friends from High School. I started cubing the summer before 8th grade, and cubed absolutely like a maniac (i.e. daily basis) those first two years of high school. Well I never really brought it to school since it was just a hobby I had, and just something I enjoyed that I did after school. Well one day, like three years after I started, I was hanging out with my friend Amanda and somehow the cube came up in conversation, and I remember I mentioned that I could solve it. Well she had known me for three years but never knew I could do this. So I pulled out a cube (I eventually started keeping one handy) and she scrambled it and then I solved it in front of her. She totally freaked out! I mean she absolutely couldn't believe it. She then proceeded to scramble it several more times, totally not believing that I solved it each time. After that she always poked fun at me for being a crazy cube nerd :) Though it was alright, being good friends and all :) Chris P.S. Lars Petrus <lars@l...> wrote: > >2. What method do you use? > > A combination of Petrus and my own stuff. Lars that was awesome! I definitely had a laugh over that :) --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > At 4:24 +0000 11/6/03, Sam Fontana wrote: > >Just curious about a few things... > >1. What kind of cube do you use? > > Don't know. One I bought somewhere. And one that David W gave me in > Toronto, I think it's the official one they handed out. I don't > really follow the cube brand scene... > > David's cube is a lot smoother, but last time I speed cubed it was > just too fast for me. My hands are tuned for rougher cubes and > couldn't handle the slippery one too well. A question of practice, I > suppose. > > >2. What method do you use? > > A combination of Petrus and my own stuff. > > >3. If you start out with a cross do you start with it on the bottom > >left top or other? > > ... > > >4. How many algs do you know/use? > > I don't want to sound like Bill Clinton, but that depends on what the > definition of "alg" is. I probably use 15-20 that I think of as algs > and know well. But I know probably 100 more sequences that could be > called algs if you really wanted. Some are combinations and merges of > those 15-20, some are just special cases I happen to remember, but > rarely use, etc. > > >5. Are you still learning algs? > > Occasionally. > > >6. Whats your best avg? > > 21.88 > > >Thanks for your time :) > > > -- > "Build a man a fire, and he'll be warm for a day. Set a man on fire, > and he'll be warm for the rest of his life." > --- Terry Pratchett > > Lars Petrus, San Francisco - lars@l... http://lar5.com
4939. Re: Little Survey
From: "solarisx2" <solarisx2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 07:15:20 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana" <robot8387@y...> wrote: > Just curious about a few things... > 1. What kind of cube do you use? Standard rubiks.com cube 3 weeks old > 2. What method do you use? Fridrich 2 look ll > 3. If you start out with a cross do you start with it on the bottom mostly the bottom but if i'm bored i do it on the side > left top or other? > 4. How many algs do you know/use? hmm if you consider f2l alg then about 200, if not then about 100 > 5. Are you still learning algs? yup, some for speedcubing some for pretty patterns > 6. Whats your best avg? 20s > > Thanks for your time :) Disco!
4940. RE: [Speed cubing group] Little Survey
From: "Terje Kristensen" <terje.kristensen@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 6 Nov 2003 09:00:46 +0100

Just curious about a few things... 1. What kind of cube do you use? a studio cube from Ton 2. What method do you use? cross, F2L with my own algs, a 3.5 look LL .. havent learned all the PLL algs yet. 3. If you start out with a cross do you start with it on the bottom left top or other? on the top 4. How many algs do you know/use? 20 algs, not counting the F2L. 5. Are you still learning algs? yeah .. have a few more PLL algs to learn. 6. Whats your best avg? 35 sec Thanks for your time :) No prob. The info gathered in this survey are interresting to many of us :)
4941. Re: [Speed cubing group] Little Survey
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 09:13:02 -0000

> Just curious about a few things... > 1. What kind of cube do you use? Oddzon / Rubiks.com > 2. What method do you use? Fridrich > 3. If you start out with a cross do you start with it on the bottom left top > or other? I build the cross on the top then flip it to the bottom. > 4. How many algs do you know/use? All Fridrich last layer algs + a few specialized ones. > 5. Are you still learning algs? yes. > 6. Whats your best avg? 18.48 sec Jon Morris
4942. Re: [Speed cubing group] Little Survey
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 6 Nov 2003 01:23:20 -0800 (PST)

nascarjon2001 <no_reply@yahoogroups.com> wrote: > Just curious about a few things... > 1. What kind of cube do you use? Oddzon / Rubiks.com > 2. What method do you use? Fridrich or My own corners first if I am bored. > 3. If you start out with a cross do you start with it on the bottom left top > or other? Bottom > 4. How many algs do you know/use? Jeez... Probably in the realm of 130-150. > 5. Are you still learning algs? Always > 6. Whats your best avg? 17.89 Frank Morris Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Protect your identity with Yahoo! Mail AddressGuard [Non-text portions of this message have been removed]
4943. Re: Little Survey
From: "evilbazza2001" <evilbazza2001@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 09:55:27 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana" <robot8387@y...> wrote: > Just curious about a few things... > 1. What kind of cube do you use? One of the ones they gave away in Toronto > 2. What method do you use? Fridrich, 3 look LL > 3. If you start out with a cross do you start with it on the bottom > left top or other? Bottom > 4. How many algs do you know/use? Never counted > 5. Are you still learning algs? Nope, should do, but never seem to get round to it :) > 6. Whats your best avg? 35.68 > > Thanks for your time :) No problemo
4944. Re: [Speed cubing group] Re: Optimum
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 11:24:50 +0100

Yes, I think the maximum impact is a product of impact/unit of time (iut) and time. Or better; the integral of iut over time. For the iut is by no means constant. It starts with a max value and then falls (continuosly?) and will eventually go under zero, (when the public is starting getting bored). So if you hypothetically can solve the cube in seven seconds, you shall go on with this speed and solve it exactly in that critical zero point. And it may very well be so, that this point lies far above one minute! Metaphysics? R To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, November 06, 2003 1:18 AM Subject: [Speed cubing group] Re: Optimum Most people realize that solving it really fast is not a trick, especially when they mix it up themselves. People seem to be more amazed at the speed I can turn it rather than the time so it might be more effective to use a less optimal solution with more moves and go really fast. Also, many people from my generation haven't really played with the cube much and might not even know what it is and how complex it is. I've had many people say "I've played with one of those for a half hour and still couldn't solve it!" and could care less that I could solve it. People around 30 seem to be the most amazed. Another comment that I get constantly: "Can you solve it from any position?" --barefoot Chris > --- uweren2000 wrote: > > Hi all, > > Just another problem; > > You are solving the cube in front of a lot of spectators (knowing > > nothing about records) and you want of course to make a maximum > > impression. If you now solve the cube in one second or so, you are > > met as an illusionist or bluffer but not as a cube-solver. If you > > solve it in an hour or more, you´ll make very little impression. So > > evidently, an optimum does exist. > > Where is it?? > > I would guess that for maximal impact, it might be best if you can > actually do more than one demonstration. Assuming you're thinking > that your average is too fast to be believable, start out by solving > slowly. Let's say you take <30 on average - solve it once in a > minute or two - explain what you're doing as you go, perhaps even > using more algs than you normally would (e.g. Break up the F2L pairs, > and do a 4 look or more LL). Next, go through the same process, but > don't explain it as you go, still taking your time. Then, speed up > to full speed, still using that sub-optimal solution. Finally, show > your true abilities (or the nervous approximation of it) by using > your normal method at regular speed. This could show that it's not a > trick, but a method - and when they see the final speed, it could be > quite impressive. > > - Grant Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
4945. Re: Little Survey
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 10:53:41 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana" <robot8387@y...> wrote: > Just curious about a few things... > 1. What kind of cube do you use? Standard Rubik 3x3x3. 2+ years old. Custom stickers. Silicon spray. Eastsheen 2x2x2. And ice cubes sometimes. > 2. What method do you use? Noname - Block+Block+Corners+6Edges > 3. If you start out with a cross do you start with it on the bottom > left top or other? It depends. Faster moves with the cross on the left, but it's easier to see with the cross on the bottom. I'm not a pro. On the 2x2x2, I usually don't make a cross ;-) > 4. How many algs do you know/use? PLL + U-Corners + Varasano + a few useless others = about 50 > 5. Are you still learning algs? I don't want to. Even worse, I would like to forget all the "magical algorithms" I know. If I stop cubing for a few months, I'm sure I won't be able to remember many algs. I don't like this kind of fragile knowledge. And don't you hate things you can't understand, even if they make you more powerful? So, as much as I can, I'm trying to find "intuitive", "logical" moves, sequences of common macros, obvious commutators/conjugates, etc. > 6. Whats your best avg? 19.6s > > Thanks for your time :) "When one has much to put into them, a day has a hundred pockets." - Nietzsche
4946. Re: color schemes
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 11:03:52 -0000

Hi, this is an interesting topic important to me. I am that "weirdo" at wc that had the non-standard color-scheme, i.e. blue opposite orange. Once you get used to one scheme it just "makes-sense" and is thus hard to have to re-adapt. And of course there are many that can actively use and instantly switch between two (or more) different color-scheme, which is ideal. In my opinion and from what I have read on this topic, the standard plus-yellow scheme is not so great for recognition nor for cube-art. Of course those using it probably don't think so, but that would be a somewhat biased opinion. I say use what-ever you prefer, and that competitions should not have any restrictions on this aspect. (Except the obvious one - precisely 6 distinct colors and 9 of each.... Having an ALL white cube would seriously warrent immediate disqualification, LOL.) As for the "ideal" scheme, I think it is totally up to personal preferance. However, if anyone is using or planning on using the scheme seen on my site (my signature scheme) I would like to know about it :). -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Chris Sz..." <s2chris2@h...> wrote: > While the subject of color schemes is up, I wanted to share my > thoughts. Most people probably use the standard white opp yellow > scheme (icluding me) but I think the contrasting white opp blue > color scheme would be easier to cube with. Why? because with the > standard color scheme (like Hana was saying), the opposite colors > are a similar shade. This messes me up a lot during the F2L. I will > mistake the blue-orange edge for the green-orange edge because blue > and green are both dark colors. If the color scheme was the white > opp blue one, recognition would be easier and faster becasue both > dark colors would be on the same edge cubie. It would be eay to > differentiate between the 2 becasue they are bordering each other > and no two cubies would look similar. Does anyone agree wit me? or > understand what I am saying? I would switch to this color scheme but > I am already used to using the standard one. Thoughts? > > -barefoot Chris
4947. Re: [Speed cubing group] Re: Optimum
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 12:18:59 +0100

----- Original Message ----- From: Rune Wesström To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, November 06, 2003 11:24 AM Subject: Re: [Speed cubing group] Re: Optimum Yes, I think the maximum impact is a product of impact/unit of time (iut) and time. Or better; the integral of iut over time. For the iut is by no means constant. It starts with a max value and then falls (continuosly?) and will eventually go under zero, (when the public is starting getting bored). So if you hypothetically can solve the cube in seven seconds, you shall go on with this speed and solve it exactly in that critical zero point. And it may very well be so, that this point lies far above one minute! Metaphysics? R PS. And as a paradox; An other man solves the cube in an average of 40 secs and the public will faster get bored of him than of you. Hence, the faster you solve the cube, the longer you should go on! To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, November 06, 2003 1:18 AM Subject: [Speed cubing group] Re: Optimum Most people realize that solving it really fast is not a trick, especially when they mix it up themselves. People seem to be more amazed at the speed I can turn it rather than the time so it might be more effective to use a less optimal solution with more moves and go really fast. Also, many people from my generation haven't really played with the cube much and might not even know what it is and how complex it is. I've had many people say "I've played with one of those for a half hour and still couldn't solve it!" and could care less that I could solve it. People around 30 seem to be the most amazed. Another comment that I get constantly: "Can you solve it from any position?" --barefoot Chris > --- uweren2000 wrote: > > Hi all, > > Just another problem; > > You are solving the cube in front of a lot of spectators (knowing > > nothing about records) and you want of course to make a maximum > > impression. If you now solve the cube in one second or so, you are > > met as an illusionist or bluffer but not as a cube-solver. If you > > solve it in an hour or more, you´ll make very little impression. So > > evidently, an optimum does exist. > > Where is it?? > > I would guess that for maximal impact, it might be best if you can > actually do more than one demonstration. Assuming you're thinking > that your average is too fast to be believable, start out by solving > slowly. Let's say you take <30 on average - solve it once in a > minute or two - explain what you're doing as you go, perhaps even > using more algs than you normally would (e.g. Break up the F2L pairs, > and do a 4 look or more LL). Next, go through the same process, but > don't explain it as you go, still taking your time. Then, speed up > to full speed, still using that sub-optimal solution. Finally, show > your true abilities (or the nervous approximation of it) by using > your normal method at regular speed. This could show that it's not a > trick, but a method - and when they see the final speed, it could be > quite impressive. > > - Grant Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
4948. Re: Optimum
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 11:32:03 -0000

I don't try especially hard to impress people with it. I just do what I usu= ally do (with added pressure of course) and hope for the best, i.e. nobody complaining ab= out cheating, too many pauses/hesitation, showing-off, or having too much time = on my hands. Actually most of the time I am reluctant to show people.... it is us= ually that my friends kinda persuade me into doing it for their other friends. And even t= hen it takes some time, grunts, hesitation, change-of-subjects. If I do it, it is usuall= y only once.... I got a 20.5s in front of a journalist on single attempt.... 18.6s for some= freshmen.... sometimes I do a 31s in front of a crowd and just put it away (my frined th= en comments I am having a bad day or I just say I need some more practice)... = I think I'm just too busy or in a rush most of the time to do these types of preformanc= es. I do of course get invited to more random parties that way.... those which I'm not = to into (i.e. alcohol present) and then I get to be a "clown" for a couple hours, which i= s stupid. Speedcubing should be thought of not as recreation (well perhaps to some de= gree) but moreso as a serious professional skill. That is not to say that I don't show people when they come specifically to = my room.... that's ideal heck even when I'm busy... especially if it's a cute girl :) o= r group of them. Actually I have about 400 worn out stickers on my door to attract and welco= me such things..... In THIS case, impressing people comes at a free-be... or I come= accross as an obsessed person, lol. They come in to see about 20 cubes in plane sight = (small room) counting non-cubical and a giant 3ft cube on my wall not to mention l= ube. I do a typical 21s-ish solve. If they are a good audience they ask for and I exp= lain in depth what it is I am actaully doing step by step. But in general I do agree that Grant's approach would be the ideal way of g= oing about this. But I'd like to add something...., if it is someone that you feel com= fortable with being honest with I usually say something like: "so that was a solve at aro= und the world record time :)" (which was true when I said it). Equivalently somethi= ng like: "that was Xs short of the world record" would be helpful in putting things in pre= spective for those unfamiliar with the field. In college ,especially around the math department, I definately don't want = to get notarity by my cube times; I prefer it to be respect based on my academic r= ecord :). -Doug --- In speedsolvingrubikscube@yahoogroups.com, "uweren2000" <rune.wesstrom@h...> wrote: > > Hi all, > Just another problem; > You are solving the cube in front of a lot of spectators (knowing > nothing about records) and you want of course to make a maximum > impression. If you now solve the cube in one second or so, you are > met as an illusionist or bluffer but not as a cube-solver. If you > solve it in an hour or more, you´ll make very little impression. So > evidently, an optimum does exist. > Where is it?? > > R
4949. Re: color schemes
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 12:25:55 -0000

>From the viewpoint of a cube artist, you are not weird at all. Any color scheme goes, provided it stays fixed throughout the design. You could also choose weird colors, say, pink-violet, blue-beige and gld-silver colors. I will, however, refuse to do a design, where the colors blur and cannot be easily distinguished. My eyesight is pretty bad and I need ro see wht I am doing. Next thing I need to decide is, which colors are on opposite faces and which are on adjacent faces. Opposite and adjacent colors are utually exclusive, meaning and opposite color on one cube cannot simultneously be an sdjacent color on another cube. This is pretty obvious herem, but to the outside world of those, who cannot solve 'that thing' it has to be spelled out. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Hi, this is an interesting topic important to me. I am that "weirdo" at wc that had the > non-standard color-scheme, i.e. blue opposite orange. Once you get used to one > scheme it just "makes-sense" and is thus hard to have to re-adapt. And of course > there are many that can actively use and instantly switch between two (or more) > different color-scheme, which is ideal. In my opinion and from what I have read on > this topic, the standard plus-yellow scheme is not so great for recognition nor for > cube-art. Of course those using it probably don't think so, but that would be a > somewhat biased opinion. I say use what-ever you prefer, and that competitions > should not have any restrictions on this aspect. (Except the obvious one - precisely 6 > distinct colors and 9 of each.... Having an ALL white cube would seriously warrent > immediate disqualification, LOL.) > > As for the "ideal" scheme, I think it is totally up to personal preferance. However, if > anyone is using or planning on using the scheme seen on my site (my signature > scheme) I would like to know about it :). > > -Doug > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Chris Sz..." <s2chris2@h...> > wrote: > > While the subject of color schemes is up, I wanted to share my > > thoughts. Most people probably use the standard white opp yellow > > scheme (icluding me) but I think the contrasting white opp blue > > color scheme would be easier to cube with. Why? because with the > > standard color scheme (like Hana was saying), the opposite colors > > are a similar shade. This messes me up a lot during the F2L. I will > > mistake the blue-orange edge for the green-orange edge because blue > > and green are both dark colors. If the color scheme was the white > > opp blue one, recognition would be easier and faster becasue both > > dark colors would be on the same edge cubie. It would be eay to > > differentiate between the 2 becasue they are bordering each other > > and no two cubies would look similar. Does anyone agree wit me? or > > understand what I am saying? I would switch to this color scheme but > > I am already used to using the standard one. Thoughts? > > > > -barefoot Chris
4950. Re: Little Survey
From: nviennefr <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 12:28:45 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana" <robot8387@y...> wrote: > Just curious about a few things... > 1. What kind of cube do you use? a standart Rubik's cube > 2. What method do you use? Fridrich for F2L and a personnal system for LL, but i am learning Fridrich's permutation to obtain a fatest system. > 3. If you start out with a cross do you start with it on the bottom > left top or other? ALWAYS on the bottom !!! > 4. How many algs do you know/use? i don't know exactly perhaps 150 or more .... > 5. Are you still learning algs? yes fridrich permut > 6. Whats your best avg? 19.28 for 12 cubes and 16.46 for one cube > Thanks for your time :) nicolas.
4951. Re: Little Survey
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 12:38:10 -0000

Hi Fellow Cubers, First off, it's been a while... new members to the community and all, so I would like to take this opportunity to introduce myself for those who care... (ok lost cause, lol). My name is Doug; I am a college student, and self-proclaimed math-geek. 1. My main cubes are rubiks.com brand, off the shelf (those since then, I have ran into some poor quality ones, i.e. unbalenced spring tension on average too loose). 2. I use my own method basically (created 4 years ago, still being perfected) except with the use of zero to one step of c/e pairing algorithms that are found everywhere but have now become inuitive.... I am also adapting the ZB-technique of c/e pairing and taking in various sets of algorithms that do some very specific, fairly advanced and obsure things. It is best categorized as a Lars-Varient but it has many forms due the steps being modular, that is the steps are not sequencially static. In it's extremes it essentially becomes either A) the nearly pure lars method with only partial early edge orientation or substituting the equivalent ZB stuff with steps 5+6 condensed into one, B) Gilles new method (no offence, partly my opinion, partly since my method is bit secret so no one can 'really' dispute it, and mostly because the algorithms overlap A LOT, actually I use a superset of the algorithms he displays on his site.... not that I am any faster, lol), or C) Heise's method... he has many so the main one on his site.... (I stress for the first half of it, since I don't always do the edge then corner thing replacing this by sub-optimal ZB, but I know most of his final step algs and use them actively.) He has a lovely method, I highly suggest reading it in it's entirety. 3. Nope rarely start out with a cross, although I am an "adaptive-cubist" so I do this when an unplesent situation comes up for my initialization. Oddly, it typically will then turn out to be an excellent candidate for the cross and Fridrich F2L, though hopefully with ZB improvments (more like improvisions now since I do not know all the ZB algs). I have to resort to cross about 5% of all solves though I've been forcing myself to stick with my regular method more often since I am not native to the Fridrich F2L and get some undesired hesitations. In that case I would form it on the top, then imidiately grip it to the left and just continually rotate the whole cube while flicking in each c/e pair, this is usually so fast I overlook any ZB preprocessing opportunities, which I fine. 4. I use a fair number of algorithms, so many that it is imparitive that I count in the way that groups inverses and mirrors together and not more then one for any particular case (considering primary and secondary effects combined). Not even going to count any c/e algs, even the involved ZB ones. I don't want to take the time to count them all but probably respectable even in these ranks. I know more then the standard (pure) Fridrich system.... I know all PLLs and multiple c/e algs for most cases, some obsure Lars 6+7 ones, and almost all the Lars 5+6 ones.... a full complement of optimal OLLs and the fairly rare ELL set. Oh and some really, really nasty ones that are short i.e. multiple CLLs so I can OLL+CLL combined for many cases, and stuff like swap and twist two corners and swap some two edges of the same face. If you notice the massive overlaps, I must say that many are for my own novelty purposes only and do not serve to improve my times (actaully increasing them typically but allowing for the 15% chance of 1-look/1-alg LL, greatly assisted by ZB and some other (secret) preprocessing I tend to do). Actaully, on average it hurts my times since I have to do more in-depth recognition phases. My ELL insection pause is embarassing for an CLL/ELL cubists, except for the trivial cases. 5. I am very much so, still in the journey of learning new algorithms.... I don't imagine I'll ever stop. Equivallently said: I don't imagine myself learning all 1211 LL algorithms!.... at least not yet, shall I say :). 6. Ah yes, the golden question.... I don't consider it a great judge of a cuber, for the record. Things like experience, amount of practice, contribution to the cause, even helpfulness to the community or number of people one has taught the fine art should be factors in the equation to show the full image. In my opinion (always a useful thing to add since it will be less likely people will be offened and instead will tend to add to the point.) But just to answer your posed question, I would have to say about 20.5s. However, I haven't taken an average as of late.... actually the posted unoffical is still 20.9s or so from 3 months ago if I recall correctly. So that is all to say that there are many cubists "slower" then me that I highly respect! > Thanks for your time :) Hey, no problem man. BTW, if anyone is offended by anything I say (like not just "disagree") here or in the future... please just private message or e-mail me... no need to be bitter or "fight fire with fire." -Doug (Happy Cubing Friends!) p.s. sorry about the occassional lengthy posts, but I consider a thourgh answer better then a very short one. Oh, private message me about that too... if you 'really' have a problem with it, lol. --- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana" <robot8387@y...> wrote: > Just curious about a few things... > 1. What kind of cube do you use? > 2. What method do you use? > 3. If you start out with a cross do you start with it on the bottom > left top or other? > 4. How many algs do you know/use? > 5. Are you still learning algs? > 6. Whats your best avg? > > Thanks for your time :)
4952. Re: Little Survey
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 13:01:18 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana" <robot8387@y...> wrote: > Just curious about a few things... > 1. What kind of cube do you use? Any of my 490 cubes that works well. > 2. What method do you use? layer-by-layer/corners first > 3. If you start out with a cross do you start with it on the bottom > left top or other? I start at top, flip cube to do bottom corners > 4. How many algs do you know/use? Not that many, about 10. > 5. Are you still learning algs? No, but I am still creating designs. > 6. Whats your best avg? 300 sec = 5 min 7. My greatest cube moment? It happened when I received a persionakl note from Sir Roger Penrose, complimenting me on my designs. I sent him a photo of one oif my designs with a letter, but expected no reply. To my amazement, he responded. To those who don't know, Sir Roger Pennrose is ne of the world's greatest living mathematicians. At thed moiment it hit e, if such a person found the time to respond, then the design probleem is woth developing and struggling for. > > Thanks for your time :) No sweat. Hana a kostky
4953. Re: Little Survey
From: "Michiel van der Blonk" <yasmaramichiel@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 13:52:37 -0000

Hi, This post really got some responses! > 1. What kind of cube do you use? Rubiks.com mostly. I have a studio cube, but the rubiks.com one I use now is more flexible, and I like that. The stickers are the vinyl crap from rubiks.com, I am still looking for a shop here that sells me vinyl so I can cut my own. > 2. What method do you use? For speedcubing classic Fridrich, improved with some algs. For fun I do corners first, or layer by layer. > 3. If you start out with a cross do you start with it on the bottom > left top or other? Top, then F2L switch to left, then LL switch to bottom > 4. How many algs do you know/use? All Fridrich OLL/PLL, a couple from corners first methods (very short, intuitive not really algs), and some of my own, that are not published anywhere as far as I know. I don't know to how many that adds up, and it all depends on mirror/reverse counting, maybe I know 80 to 90 algs. Some are really absurd, like orient and permute edges and permute corners in one alg. Every 100th cube I get a 1 look last layer with these. I am interested to know though if this could become a method for the last layer. > 5. Are you still learning algs? Yep. I am slowly learning CLL algs, that I can use in the corners first system or in my newest try: - cross - F2L 3 pairs - Orient edges - Last F2L pair - CLL - ELL > 6. What's your best avg? 23.4, done last week > 7. What's one of your most memorable cube moments? Seeing Yasmara (my wife) competing in the Rubiks cube world championships 2003. Michiel
4954. Re: Optimum
From: rubiks99ca <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 13:55:29 -0000

As for the record without looking with a partially mixed cube, a beautiful way of demonstrating the phenomenal concentration (memory!) of certain human beings. This type of performance happens normally only once officially. The public has to wait or keep silent a few minutes while the cubist concentrates before resolving his cube with a blindfold on his eyes, unless the cube had been previously mixed. Is a really ramdom state practicable without looking? No and this way I prefer the record of the speedcubist and the fewest movements. His inventor had baptized it "Büvös Kocka" in Hungarian which means magic cube. Do you want calculation? How to act alone? No need to drag a tricky witness in my suitcase. Whoever mix the cube knows nothing in advance. The risk of error is already sufficient. Given the impression that the cube mixed by so many people who will be the one that I shall make without looking?. How to proceed with it one second to one exchanges without any other visible physical object than the cube?. Without forgetting to use the most difficult movements (middle layer), change of axis to be fully visible. Without waiting, behind my back, without seeing and quickly, nothing more magic, nothing more beautiful in the eyes of the public. Believe me error and boldness are fragile. Too magician for the cubist and too cubist for the magician. Am not I "Büvös Kocka"? I have no excuse for my absence in the championship, I did not break to an arm. I imagine myself making a success of my trick in front of the world in Toronto. Once motivated, I would have tempted my official luck. Faulted and disqualified, a true shame! On the contrary maybe I would have succeeded who knows?. Knowing where the game stops that, is the question. I have already realized my dream several times. Sometimes being UNIQUE is worth an official record. Believe me I am looking forward to meeting an experienced cubist. I wish to have a little fun with my behind-the-back trick in front of the public. Version integral USA 2004 with the public. It takes about 7 years for the best to become an expert in the chess game and 1 year to become an expert of the speedcubist. Learning, being young is a trump for performance. However the cube offers a variety of record. I did not know one of these two games 20 years ago. I believe that it is more difficult to estimate a Cubist than a chess player. There will always be comparisons. The cube is played alone and it is also an incredible visual art! My corner method is easy and fast for the rubik's cube few algorythms, sub 30 sec and good approach for the system 2x2x2. http://www.rubikscuberecord.com./video3.wmv Gaétan Guimond Je vais vous faire voir un cube fabriqué en aluminium 5x5x5 que Min Thai a déjà vu. Sa fabrication interne est différente à ceux comercialisés. Il roule comme un rubik's cube studio. Je veux rendre également honneur à Fridrich sur mon site bientôt! Tout sera en ANGLAIS et en français. --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > I don't try especially hard to impress people with it. I just do what I usu= > ally do (with > added pressure of course) and hope for the best, i.e. nobody complaining ab= > out > cheating, too many pauses/hesitation, showing-off, or having too much time = > on my > hands. Actually most of the time I am reluctant to show people.... it is us= > ually that my > friends kinda persuade me into doing it for their other friends. And even t= > hen it takes > some time, grunts, hesitation, change-of-subjects. If I do it, it is usuall= > y only once.... > I got a 20.5s in front of a journalist on single attempt.... 18.6s for some= > freshmen.... > sometimes I do a 31s in front of a crowd and just put it away (my frined th= > en > comments I am having a bad day or I just say I need some more practice)... = > I think I'm > just too busy or in a rush most of the time to do these types of preformanc= > es. I do of > course get invited to more random parties that way.... those which I'm not = > to into (i.e. > alcohol present) and then I get to be a "clown" for a couple hours, which i= > s stupid. > Speedcubing should be thought of not as recreation (well perhaps to some de= > gree) > but moreso as a serious professional skill. > > That is not to say that I don't show people when they come specifically to = > my room.... > that's ideal heck even when I'm busy... especially if it's a cute girl :) o= > r group of them. > Actually I have about 400 worn out stickers on my door to attract and welco= > me such > things..... In THIS case, impressing people comes at a free-be... or I come= > accross as > an obsessed person, lol. They come in to see about 20 cubes in plane sight = > (small > room) counting non-cubical and a giant 3ft cube on my wall not to mention l= > ube. I do > a typical 21s-ish solve. If they are a good audience they ask for and I exp= > lain in depth > what it is I am actaully doing step by step. > > But in general I do agree that Grant's approach would be the ideal way of g= > oing about > this. But I'd like to add something...., if it is someone that you feel com= > fortable with > being honest with I usually say something like: "so that was a solve at aro= > und the > world record time :)" (which was true when I said it). Equivalently somethi= > ng like: "that > was Xs short of the world record" would be helpful in putting things in pre= > spective for > those unfamiliar with the field. > > In college ,especially around the math department, I definately don't want = > to get > notarity by my cube times; I prefer it to be respect based on my academic r= > ecord :). > > -Doug > > > > --- In speedsolvingrubikscube@yahoogroups.com, "uweren2000" > <rune.wesstrom@h...> wrote: > > > > Hi all, > > Just another problem; > > You are solving the cube in front of a lot of spectators (knowing > > nothing about records) and you want of course to make a maximum > > impression. If you now solve the cube in one second or so, you are > > met as an illusionist or bluffer but not as a cube-solver. If you > > solve it in an hour or more, you´ll make very little impression. So > > evidently, an optimum does exist. > > Where is it?? > > > > R
4955. Re: Little Survey
From: "gregvdyke" <gordon.dyke@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 14:31:52 -0000

> 2. What method do you use? Fridrich with pre-emptive orientation of edges followed by placing the last pair, orienting corners and permute all. > 3. If you start out with a cross do you start with it on the bottom > left top or other? I still do the cross on top and then flip the cube over for the rest of the solve - I estimate cutting 2s off my time when I learn to do the cross on the bottom. > 4. How many algs do you know/use? 23 This is the interesting one... I have a reasonably good average for someone who uses few algs... I'm fairly intuitive (although I am very poor at working optimal crosses and 2x2x2 blocks) so once I know how an *sequence of moves* works, I don't consider it to be an alg. I looked at the first layer "algs" and only use those I can understand. I also have little difficulty mirroring algs (inverse is too difficult though) I know 12 permutation algs (still one left over) and 7 corner orienting algs. I also had to learn 4 algs to finish the last corner-edge pairing without changing orientation I haven't learnt a new alg in ages, but I'm working on combining sunes and other algs to do in those cases where my LL can be solved in two 7 move algs vs one 7 move alg and one 12 move alg. I also try out different algs which do the same thing to try to get a move which is more natural. (I've used 3 different algs for the Y permutation) > 6. Whats your best avg? 24.2s
4956. Re: Little Survey
From: "Lars Vandenbergh" <lars.vandenbergh@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 14:52:06 -0000

> 1. What kind of cube do you use? 1981 Arxon / Ideal Toys > 2. What method do you use? Cross / F2L / OLL / PLL > 3. If you start out with a cross do you start with it on the bottom > left top or other? I start with the cross on the bottom and keep it on the left during the F2L. > 4. How many algs do you know/use? 5 for F2L, 40 OLL's and 13 PLL's. > 5. Are you still learning algs? I'm now learning some simple algorithms for flipping edges during the F2L and I'm learning all COLL algorithms that solve the corners while keeping the edges unflipped (40 cases). > 6. Whats your best avg? Last week, I broke my record with an average of 16.38. My daily averages are still in the low 18's. > 7. Most memorable cube moment. The World Championship as a whole, but I'll pick one favorite moment. In the second round, I was one of the last to go on stage because I had the 4th best time in the first round. This meant the pressure was right on me because I'd seen a lot of other cubers set very good times already (Jess Bonde's 16.53 and Ron, Gene, DanK and David Wesley all had 17.x times). I felt very nervous and as a result, I got off to a shaky start: 20.x and 24.x (my worst time of the championship). On the final cube, my hands were shaking like a leaf, and I couldn't get my hands under control. I finished the F2L in 15 seconds and - luckily for me - I got a nasty piece pop where the pieces dropped on the floor. At the same time, David Allen was standing next to me and he got 16.99. At this point I felt very bad inside and my confidence was low, but I thanked God for another chance. I tried to fill my mind with positive thoughts, but I couldn't stop thinking that I was out of the championship. On my reattempt I took a long deep breath and started solving. I did one of my smoothest solves at the WC and finished the cube in 17.17. I was in the final! I punched my fist in the air and got a nice applause from the crowd. I went off stage and got congratulations from everyone. LarsV
4957. Re: [Speed cubing group] Little Survey
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 6 Nov 2003 16:00:08 -0000

1. What kind of cube do you use? Ideal - fantastic second hand cube i got for 15p (thats about 10 cents to the americans) 2. What method do you use? Cross F2L then "2 looks and a 3-cycle" 3. If you start out with a cross do you start with it on the bottom left top or other? Top then switch it to the bottom! 4. How many algs do you know/use? maybe 15 5. Are you still learning algs? Yes (but I never learn other peoples only make them up myself) 6. Whats your best avg? 38 (two-handed lol) Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
4958. Re: Little Survey
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 16:21:48 -0000

Just curious about a few things... 1. What kind of cube do you use? A: 1.5 year old cube I got at wallmart, replaced the stickers using Gilles's method. Soon to be a studio cube though :) 2. What method do you use? A: Cross, F2L, OLLE, OLLC, PLL 3. If you start out with a cross do you start with it on the bottom eft top or other? A: I learned all my F2L algs with the cross on top, but in prectice it ends up on the left while I solve, not intentional, but it works :). 4. How many algs do you know/use? A: I KNOW probably around 50, but I actually use about 35 of them (others are for blindfolded and things like that). 5. Are you still learning algs? A: Absolutely, gotta move to the 2 look LL sometime, eh? 6. Whats your best avg? 24.xx, not sure extactly, average average is around 26.5. Thanks for your time :) You're quite welcome.
4959. Re: Little Survey
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 17:16:46 -0000

--- Sam Fontana wrote: > Just curious about a few things... > 1. What kind of cube do you use? OddzOn, bought at my local Target store. The kind that has the black plastic pins - bought it probably about 12-16 months ago. > 2. What method do you use? CFOP (Fridrich) > 3. If you start out with a cross do you start with it on the bottom > left top or other? Build the cross on top (U), do F2L with it on L, and finish things off with it wherever I need it to be to execute he LL algs. During the LL, it's usually on D for recognition, at least, but frequently execution as well. > 4. How many algs do you know/use? Know/use (119): - all 41 F2L "algs" - all 57 OLL algs (Finally!) - all 21 PLL algs Know/don't typically use (not many): - Additional algs for the same situtations, but don't typically use them. - Additional algs for other approaches, such as corners first or blindfolded. > 5. Are you still learning algs? Not at the moment, but I'm sure I will again some day. For now, I need to solidify the algs I already know, and concentrate on improving my F2L. > 6. Whats your best avg? 27.81 - Grant
4960. Re: Little Survey
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 17:30:32 -0000

Hi Sam, > 1. What kind of cube do you use? I use the Ideal Deluxe cubes mostly. I also use the Rubik's game cube, and a few Ideal cubes from 1980 made in England, Hungary, and Hong Kong. > 2. What method do you use? I use my own method. I don't know if anyone's interested in knowing it. > 3. If you start out with a cross do you start with it on the bottom > left top or other? Don't use the cross. > 4. How many algs do you know/use? Somewhere between 200 and 300. Haven't finished my inventory. I use almost all of them regularly. > 5. Are you still learning algs? If you mean learning others. No. All the algs I use are my own. Am I still developing algs? Yes, all the time. > 6. Whats your best avg? A tick over 30 seconds at the moment. > 7. best cubing moment? The first time I solved it. > Thanks for your time :) You're welcome. Thanks for asking. :) David J
4961. Supercubing!!
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 18:54:16 -0000

Hey all! I just wonder if anyone here is interested in supercubing, ie solving the cube normally but also orienting the face centers for "supercubing". Orientation of the face centers is also called by mathmatical group theorists as the supergroup of the cube. And normal solving is then a subgroup of this supergroup. Objected oriented programmers should also be aware of thie phraseology ;-) I am interested in both speedsupercubing and solving the "supercube" in as few moves as possible. Especially the latter since this is something i haven't found any computer program capable of doing. I know there are now programs that will ignore parts of the cube and/or restrict available face turs. If there is an interest in this here, should we start another group or just discuss it here? There is a group for corners-first-cubists, so there is already more than one group for "cuboids" around the world w access to the web ;-) I also welcome private mail about supercubing if anyone regards it too specialised for general interest :-) Btw, my best average for supercubing is 43.6 secs. And my average in moves so far is around 53 moves. This is only 10-11 moves more than Mirek's record for normal cubing. I know Ron has done some supercubing and has achieved under 30 secs in average, but he hasn't posted yet. He doesn't wanna spoil all the categories i guess ...
4962. Re: Little Survey
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 19:31:42 -0000

> 1. What kind of cube do you use? Studio Cubes & Arxon 1980 > 2. What method do you use? F2L > 3. If you start out with a cross do you start with it on the bottom > left top or other? Bottom > 4. How many algs do you know/use? 100 > 5. Are you still learning algs? Yes > 6. Whats your best avg? 29.6 sec 7. best moment 2 of my prepared cubes in the WC2003 final + 2 others using my cubes Ton
4963. Re: Little Survey
From: "Chris Sz..." <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 06 Nov 2003 20:17:09 -0000

1. What kind of cube do you use? 1980 ideal arxon/2001 studio cube 2. What method do you use? Fridrich for speedcubing(3 look LL and not a full formal F2L) but I can also solve corners first and petrus 3. If you start out with a cross do you start with it on the bottom left top or other? top or right or whatever is easiest. I have the F2L on the bottom 4. How many algs do you know/use? a little over 60 5. Are you still learning algs? yup about an F2l alg every other day and an orientation here or there or an improvement on a previous alg 6. Whats your best avg? 31.96 --barefoot Chris
4964. Re: [Speed cubing group] Re: Little Survey
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 6 Nov 2003 13:09:05 -0800 (PST)

> 1. Regular Wal-Mart Rubik's Cube > 2. Fridrichs/ZB method > 3. Cross on bottom > 4. 50+ algs known > 5. still learning algs > 6. best average: 24.59 --- d_funny007 <no_reply@yahoogroups.com> wrote: > Hi Fellow Cubers, > > First off, it's been a while... new members to the > community and all, so I would like to > take this opportunity to introduce myself for those > who care... (ok lost cause, lol). My > name is Doug; I am a college student, and > self-proclaimed math-geek. > > > 1. My main cubes are rubiks.com brand, off the shelf > (those since then, I have ran > into some poor quality ones, i.e. unbalenced spring > tension on average too loose). > > 2. I use my own method basically (created 4 years > ago, still being perfected) except > with the use of zero to one step of c/e pairing > algorithms that are found everywhere > but have now become inuitive.... I am also adapting > the ZB-technique of c/e pairing > and taking in various sets of algorithms that do > some very specific, fairly advanced > and obsure things. It is best categorized as a > Lars-Varient but it has many forms due > the steps being modular, that is the steps are not > sequencially static. In it's extremes > it essentially becomes either A) the nearly pure > lars method with only partial early > edge orientation or substituting the equivalent ZB > stuff with steps 5+6 condensed > into one, B) Gilles new method (no offence, partly > my opinion, partly since my method > is bit secret so no one can 'really' dispute it, > and mostly because the algorithms > overlap A LOT, actually I use a superset of the > algorithms he displays on his site.... > not that I am any faster, lol), or C) Heise's > method... he has many so the main one on > his site.... (I stress for the first half of it, > since I don't always do the edge then corner > thing replacing this by sub-optimal ZB, but I know > most of his final step algs and use > them actively.) He has a lovely method, I highly > suggest reading it in it's entirety. > > 3. Nope rarely start out with a cross, although I am > an "adaptive-cubist" so I do this > when an unplesent situation comes up for my > initialization. Oddly, it typically will > then turn out to be an excellent candidate for the > cross and Fridrich F2L, though > hopefully with ZB improvments (more like > improvisions now since I do not know all > the ZB algs). I have to resort to cross about 5% of > all solves though I've been forcing > myself to stick with my regular method more often > since I am not native to the > Fridrich F2L and get some undesired hesitations. In > that case I would form it on the > top, then imidiately grip it to the left and just > continually rotate the whole cube while > flicking in each c/e pair, this is usually so fast I > overlook any ZB preprocessing > opportunities, which I fine. > > 4. I use a fair number of algorithms, so many that > it is imparitive that I count in the > way that groups inverses and mirrors together and > not more then one for any > particular case (considering primary and secondary > effects combined). Not even going > to count any c/e algs, even the involved ZB ones. I > don't want to take the time to > count them all but probably respectable even in > these ranks. I know more then the > standard (pure) Fridrich system.... I know all PLLs > and multiple c/e algs for most > cases, some obsure Lars 6+7 ones, and almost all the > Lars 5+6 ones.... a full > complement of optimal OLLs and the fairly rare ELL > set. Oh and some really, really > nasty ones that are short i.e. multiple CLLs so I > can OLL+CLL combined for many > cases, and stuff like swap and twist two corners and > swap some two edges of the > same face. If you notice the massive overlaps, I > must say that many are for my own > novelty purposes only and do not serve to improve my > times (actaully increasing them > typically but allowing for the 15% chance of > 1-look/1-alg LL, greatly assisted by ZB > and some other (secret) preprocessing I tend to do). > Actaully, on average it hurts my > times since I have to do more in-depth recognition > phases. My ELL insection pause is > embarassing for an CLL/ELL cubists, except for the > trivial cases. > > 5. I am very much so, still in the journey of > learning new algorithms.... I don't imagine > I'll ever stop. Equivallently said: I don't imagine > myself learning all 1211 LL > algorithms!.... at least not yet, shall I say :). > > 6. Ah yes, the golden question.... I don't consider > it a great judge of a cuber, for the > record. Things like experience, amount of practice, > contribution to the cause, even > helpfulness to the community or number of people one > has taught the fine art should > be factors in the equation to show the full image. > In my opinion (always a useful thing > to add since it will be less likely people will be > offened and instead will tend to add to > the point.) But just to answer your posed question, > I would have to say about 20.5s. > However, I haven't taken an average as of late.... > actually the posted unoffical is still > 20.9s or so from 3 months ago if I recall correctly. > So that is all to say that there are > many cubists "slower" then me that I highly respect! > > > Thanks for your time :) > Hey, no problem man. > > BTW, if anyone is offended by anything I say (like > not just "disagree") here or in the > future... please just private message or e-mail > me... no need to be bitter or "fight fire > with fire." > > -Doug (Happy Cubing Friends!) > > p.s. sorry about the occassional lengthy posts, but > I consider a thourgh answer better > then a very short one. Oh, private message me about > that too... if you 'really' have a > problem with it, lol. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Sam > Fontana" <robot8387@y...> > wrote: > > Just curious about a few things... > > 1. What kind of cube do you use? > > 2. What method do you use? > > 3. If you start out with a cross do you start with > it on the bottom > > left top or other? > > 4. How many algs do you know/use? > > 5. Are you still learning algs? > > 6. Whats your best avg? > > > > Thanks for your time :) > > __________________________________ Do you Yahoo!? Protect your identity with Yahoo! Mail AddressGuard http://antispam.yahoo.com/whatsnewfree
4965. Re: [Speed cubing group] Re: Little Survey
From: jack lynch <jack16cam@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 6 Nov 2003 16:17:46 -0800 (PST)

1. What kind of cube do you use? rubiks.com cube 2. What method do you use? corners first, i get 4 corners one side 4 corners opposite side,then match up the sides of the corners fill in the 2 sides then do the middle 3. If you start out with a cross do you start with it on the bottom left top or other? dont use it 4. How many algs do you know/use? around 30 more or less 5. Are you still learning algs? i skipped a few when i learned but am going back to learn a few. 6. Whats your best avg? around 35 i guess more or less -action jackson --------------------------------- Do you Yahoo!? Protect your identity with Yahoo! Mail AddressGuard [Non-text portions of this message have been removed]
4966. First sub 20 solve
From: "Wayne" <mylib_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Nov 2003 01:01:45 -0000

I just set a personal record of a 3x3 single sub 20 non-lucky solve using 2 look LL CLL-ELL, 19.84sec. It's probably not very impressive with this group but it sure made my day ! Wayne
4967. Re: First sub 20 solve
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Nov 2003 01:51:57 -0000

Congratulations! I remember when I made my first sub-20 time.... It's a great feeling. Soon you may be averaging down there. --- In speedsolvingrubikscube@yahoogroups.com, "Wayne" <mylib_2000@y...> wrote: > I just set a personal record of a 3x3 single sub 20 non-lucky solve > using 2 look LL CLL-ELL, 19.84sec. It's probably not very impressive > with this group but it sure made my day ! > > Wayne
4968. Re: [Speed cubing group] Little Survey (not so little anymore...)
From: Pyraminx Master <pyraminx14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 6 Nov 2003 19:00:01 -0800 (PST)

So many posts...barely anything else.... 1. Currently I have Rubiks.com cubes, might 'upgrade' to one of the new studio cubes when my next paycheck comes... As for color configurations, I am developing something that is optimized (for me); have a heck of a time telling the difference between red and orange... 2-3. I put F2L on the left, then turn it to the bottom. My LL is a 3.5 look- orient corners, position corners, orient&position edges with 1-2 algs. 4. (no F2L algs) LL: 7 corner orientations, 2 corner position, 15(ish) edge algs 5. Always-right now working on the final 15 edge algs for a full 3 look LL, then going to start working on a 2 look (ll corners, ll edges) 6. Best avg. is a horribly slow (comparativly speaking) 47 ish. 7. (chris's question- best moment for cubing) All of the world championships...especally winning the pyraminx comp. :) And if I may: 8. How long have you been solving? for me, about 2 years Sam Fontana <robot8387@...> wrote: Just curious about a few things... 1. What kind of cube do you use? 2. What method do you use? 3. If you start out with a cross do you start with it on the bottom left top or other? 4. How many algs do you know/use? 5. Are you still learning algs? 6. Whats your best avg? Thanks for your time :) Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Protect your identity with Yahoo! Mail AddressGuard [Non-text portions of this message have been removed]
4969. Re: Little Survey
From: "N8" <collegenathan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Nov 2003 04:26:35 -0000

> Just curious about a few things... > 1. What kind of cube do you use? 9-month old newer storebought variety... > 2. What method do you use? Fridrich F2L, Orient Edges, Orient Corners, Permute All > 3. If you start out with a cross do you start with it on the bottom > left top or other? Bottom > 4. How many algs do you know/use? Know: ~150, Use: ~80 > 5. Are you still learning algs? Yep: OLL/Better PLL > 6. Whats your best avg? 26.4, set today!
4970. mood effects cubing...
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Nov 2003 06:00:31 -0000

I've found out that i do my best cubing on days when im in a good mood. When I cube I think about everything thats goin on. I dont really just sit there and focus on the cube, my mind just starts thinking. If its been a bad day or theres something thats been frustrating me, then i get frustrated when im cubing and my times suck. But when its been a good day it seems like i can look ahead alot better and the moves just work alot smoother.... does this happen to anyone else? -heath
4971. Re: Supercubing!!
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Nov 2003 08:15:27 -0000

--- Per Kristen Fredlund wrote: > I just wonder if anyone here is interested in supercubing, ie > solving > the cube normally but also orienting the face centers > this is > something i haven't found any computer program capable of doing. Over the last few weeks I have been doing just that. The Java Cube applet on my website has some built-in solvers, and I have been adapting it for supercubing. This new version will be appearing on my website soon. The main solver in my applet uses Kociemba's algorithm, but with smaller tables so it is nowhere near as fast. Adding the centre orientations makes it much slower. Instead of about 10-30 seconds for a random cube, this now often becomes a minute or two for a random supercube. I've got some optimal results for the subgroups, so I'll list them below. Two generator group <U,R>: u++: (R' U R U2 R U2 R' U2)2 (16,22q) u++: (R U R' U2 R' U2 R U2)2 (16,22q) All the sequences can be cyclicly changed by the way, for example the first one can be changed to (U R U2 R U2 R' U2 R')2 etc. In this case inverses can be used too. There are no others of 16 moves in the two- generator group. u-,r-: (R U2 R2 U R2 U2)3 (18,30q) u+,r-: U R U2 R2 U R2 U2 R U2 R U' R2 U' R2 U2 R' U2 R2 U' R' (20,30q) Slice group: u++,d++: Ls Us Ls Fs' Ls' Us Ls' Fs (16,8s) f++,r++,b++,l++: Us' Fs Us Ls Us' Fs Us Ls (16,8s) f-,r-,b+,l+: Ls Us Fs Ls Fs' Us' Ls' Fs' (16,8s) f-,r-,b+,l+,u++,d++: Fs' Ls Fs Us2 Ls' Fs' Ls (14,16q,7s) Square group: f++,b++: R2 F2 R2 Us2 L2 B2 L2 Us2 (10,20q,8s) f++,r++,b++,l++: L2 F2 U2 L2 U2 Fs2 U2 L2 D2 F2 R2 Us2 (14,28q,12s) f++,r++,b++,l++,u++,d++: L2 U2 F2 U2 R2 F2 D2 F2 L2 U2 F2 D2 L2 F2 D2 B2 (16,32q) Jaap Jaap's Puzzle Page: http://www.geocities.com/jaapsch/puzzles
4972. Re: [Speed cubing group] Re: color schemes
From: Ryan Heise <rheise@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 7 Nov 2003 20:10:09 +1100

Yes, colour discrimination is important, but so is opposite colour identification (eg. opposite colours can be identified during orientation). If you are trying to identify opposite colours, it helps to have related opposite colours rather than unrelated opposite colours. As an example, consider Petrus step 3. In this step, you need to orient all edges on the front and top sides simultaneously. How do you spot bad edges quickly? (ie. those facing the wrong direction?) If the front side is white, you scan the two faces for white *or* yellow edges. White/yellow edges facing to the front are good, while white/yellow edges on the top facing up are bad. At the same time, if the top side is green, you scan the two faces for green *or* blue edges. etc. The closer these colours are, the easier it is. The "plus yellow" colour scheme is ideal here because the opposite colours can be very easily grouped together in our minds. Opposite colour identification is also useful in permutation, although it may be that those who start with any colour use this style of thinking more than those who always start with the same colour. I expect that many of the cross starters who begin with the same colour have memorised the correct order of the four colours around the cross. When I form a cross (step 3): http://www.progsoc.uts.edu.au/~rheise/cube/step3.html I may end up with any colour on top. I have not bothered to memorise the correct order of edges for all 6 possible faces, but I can still permute the edges without any problems just by observing the order of the front two faces (eg. F and R) and knowing the opposite colours. From there it's just simple pattern recognition. Ryan
4973. Re: Supercubing!!
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Nov 2003 09:35:02 -0000

Hi Jaap! Yes, that is very interesting. I would still like to see this implemented in a true platform-specific language like Delphi for windows. So maybe if i get permission from Kociemba i will try to implement supercubing in his otherwise superb cube-explorer. If so i would like to know how u have implemented this in ur applet, since u use the same algorithm :-) And by the way. There is one big annoyance with all java-applets. (At least in internet explorer.) Most interactive rubik's cube java applets will let u maneuvre the cube using the mouse. But when u press and hold down the right mousebutton and drag the mousecursor outside the applet-area and release the button ... yeeesshh ... always page frozen, and it will have to be killed with task manager :- ( Is there any way around this? Any fix/patch available? Can it be avoided in the applet-code ?? > --- In speedsolvingrubikscube@yahoogroups.com, _jaap <no_reply@y...> wrote: > --- Per Kristen Fredlund wrote: > > I just wonder if anyone here is interested in supercubing, ie > > solving > > the cube normally but also orienting the face centers > > > this is > > something i haven't found any computer program capable of doing. > > > Over the last few weeks I have been doing just that. The Java Cube > applet on my website has some built-in solvers, and I have been > adapting it for supercubing. This new version will be appearing on my > website soon. > > The main solver in my applet uses Kociemba's algorithm, but with > smaller tables so it is nowhere near as fast. Adding the centre > orientations makes it much slower. Instead of about 10-30 seconds for > a random cube, this now often becomes a minute or two for a random > supercube. > > I've got some optimal results for the subgroups, so I'll list them > below. > > Two generator group <U,R>: > > u++: (R' U R U2 R U2 R' U2)2 (16,22q) > u++: (R U R' U2 R' U2 R U2)2 (16,22q) > All the sequences can be cyclicly changed by the way, for example the > first one can be changed to (U R U2 R U2 R' U2 R')2 etc. In this case > inverses can be used too. There are no others of 16 moves in the two- > generator group. > > u-,r-: (R U2 R2 U R2 U2)3 (18,30q) > u+,r-: U R U2 R2 U R2 U2 R U2 R U' R2 U' R2 U2 R' U2 R2 U' R' (20,30q) > > Slice group: > u++,d++: Ls Us Ls Fs' Ls' Us Ls' Fs (16,8s) > f++,r++,b++,l++: Us' Fs Us Ls Us' Fs Us Ls (16,8s) > f-,r-,b+,l+: Ls Us Fs Ls Fs' Us' Ls' Fs' (16,8s) > f-,r-,b+,l+,u++,d++: Fs' Ls Fs Us2 Ls' Fs' Ls (14,16q,7s) > > Square group: > f++,b++: R2 F2 R2 Us2 L2 B2 L2 Us2 (10,20q,8s) > f++,r++,b++,l++: L2 F2 U2 L2 U2 Fs2 U2 L2 D2 F2 R2 Us2 > (14,28q,12s) > f++,r++,b++,l++,u++,d++: L2 U2 F2 U2 R2 F2 D2 F2 L2 U2 F2 D2 L2 F2 D2 > B2 (16,32q) > > Jaap > > Jaap's Puzzle Page: http://www.geocities.com/jaapsch/puzzles
4974. Re: mood effects cubing...
From: "Chris Sz..." <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Nov 2003 19:37:06 -0000

That is kinda the same thing with me. When I am in a hurry, I seem to cube faster. My best average was set right before I had to go to school. I was getting good times and rushed to finish the average so I wouldn't be late. Also, my times are significantly slower before I go to bed because I am relaxed. --barefoot Chris > I've found out that i do my best cubing on days when im in a good > mood. When I cube I think about everything thats goin on. I dont > really just sit there and focus on the cube, my mind just starts > thinking. If its been a bad day or theres something thats been > frustrating me, then i get frustrated when im cubing and my times > suck. But when its been a good day it seems like i can look ahead > alot better and the moves just work alot smoother.... > > does this happen to anyone else? > -heath
4975. Re: mood effects cubing...
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Nov 2003 23:35:32 -0000

That's interesting, because my times are usually faster when I'm relaxed and generally not thinking about anything. --- In speedsolvingrubikscube@yahoogroups.com, "Chris Sz..." <s2chris2@h...> wrote: > That is kinda the same thing with me. When I am in a hurry, I seem > to cube faster. My best average was set right before I had to go to > school. I was getting good times and rushed to finish the average so > I wouldn't be late. Also, my times are significantly slower before I > go to bed because I am relaxed. > > --barefoot Chris > > > I've found out that i do my best cubing on days when im in a good > > mood. When I cube I think about everything thats goin on. I dont > > really just sit there and focus on the cube, my mind just starts > > thinking. If its been a bad day or theres something thats been > > frustrating me, then i get frustrated when im cubing and my times > > suck. But when its been a good day it seems like i can look ahead > > alot better and the moves just work alot smoother.... > > > > does this happen to anyone else? > > -heath
4976. ** FMC results and challenge for this week have been launched **
From: "Dan" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 07 Nov 2003 23:39:11 -0000

The results of the 31/10/03 FMC are now online (Mirek's back!) and the 07/11/03 FMC is now ready for you to take part in. Good luck everyone, check out the challenge at www.cubestation.co.uk ! Have fun with cubing, and try the FMC! Dan :)
4977. CONCENTRATION?!
From: "clubjugglingguy" <clubjugglingguy@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Nov 2003 00:18:25 -0000

Oh no! I travel abroad for a few months, and find out that the Concentration site is down! Whhat happened to it?! Does anyone know of an alternate site where it's at? I NEED TO FEED MY ADDICTION! PLEASE HELP!!!
4978. Re: Optimum
From: rzoom2003 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Nov 2003 07:06:59 -0000

200,000,000 cube sold and one person behind back (blindfold), The cube is very mixed ! You are the magicien cubist Your corner method is SIMPLE and FAST!. "god on the stage" cubist+method+magic, you are very genius with the cube. > The cube is played alone and it is also an incredible visual art! Hehehehe................................... Super video windows media http://www.rubikscuberecord.com./video3.wmv Sylvain --- In speedsolvingrubikscube@yahoogroups.com, rubiks99ca <no_reply@y...> wrote: > As for the record without looking with a partially mixed cube, a > beautiful way of demonstrating the phenomenal concentration (memory!) > of certain human beings. This type of performance happens normally > only once officially. The public has to wait or keep silent a few > minutes while the cubist concentrates before resolving his cube with > a blindfold on his eyes, unless the cube had been previously mixed. > Is a really ramdom state practicable without looking? > > No and this way I prefer the record of the speedcubist and the fewest > movements. > > His inventor had baptized it "Büvös Kocka" in Hungarian which means > magic cube. > > Do you want calculation? > > How to act alone? No need to drag a tricky witness in my suitcase. > Whoever mix the cube knows nothing in advance. The risk of error is > already sufficient. Given the impression that the cube mixed by so > many people who will be the one that I shall make without looking?. > How to proceed with it one second to one exchanges without any other > visible physical object than the cube?. Without forgetting to use > the most difficult movements (middle layer), change of axis to be > fully visible. Without waiting, behind my back, without seeing and > quickly, nothing more magic, nothing more beautiful in the eyes of > the public. Believe me error and boldness are fragile. > > Too magician for the cubist and too cubist for the magician. Am not > I "Büvös Kocka"? > > I have no excuse for my absence in the championship, I did not break > to an arm. I imagine myself making a success of my trick in front of > the world in Toronto. Once motivated, I would have tempted my > official luck. Faulted and disqualified, a true shame! On the > contrary maybe I would have succeeded who knows?. Knowing where > the game stops that, is the question. I have already realized my > dream several times. Sometimes being UNIQUE is worth an official > record. Believe me I am looking forward to meeting an experienced > cubist. I wish to have a little fun with my behind-the-back trick in > front of the public. Version integral USA 2004 with the public. > > It takes about 7 years for the best to become an expert in the chess > game and 1 year to become an expert of the speedcubist. Learning, > being young is a trump for performance. However the cube offers a > variety of record. I did not know one of these two games 20 years > ago. > > I believe that it is more difficult to estimate a Cubist than a > chess player. There will always be comparisons. The cube is played > alone and it is also an incredible visual art! > > My corner method is easy and fast for the rubik's cube few > algorythms, sub 30 sec and good approach for the system 2x2x2. > > http://www.rubikscuberecord.com./video3.wmv > > Gaétan Guimond > > Je vais vous faire voir un cube fabriqué en aluminium 5x5x5 que Min > Thai a déjà vu. Sa fabrication interne est différente à ceux > comercialisés. Il roule comme un rubik's cube studio. Je veux rendre > également honneur à Fridrich sur mon site bientôt! Tout sera en > ANGLAIS et en français. > > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > I don't try especially hard to impress people with it. I just do > what I usu= > > ally do (with > > added pressure of course) and hope for the best, i.e. nobody > complaining ab= > > out > > cheating, too many pauses/hesitation, showing-off, or having too > much time = > > on my > > hands. Actually most of the time I am reluctant to show people.... > it is us= > > ually that my > > friends kinda persuade me into doing it for their other friends. > And even t= > > hen it takes > > some time, grunts, hesitation, change-of-subjects. If I do it, it > is usuall= > > y only once.... > > I got a 20.5s in front of a journalist on single attempt.... 18.6s > for some= > > freshmen.... > > sometimes I do a 31s in front of a crowd and just put it away (my > frined th= > > en > > comments I am having a bad day or I just say I need some more > practice)... = > > I think I'm > > just too busy or in a rush most of the time to do these types of > preformanc= > > es. I do of > > course get invited to more random parties that way.... those which > I'm not = > > to into (i.e. > > alcohol present) and then I get to be a "clown" for a couple > hours, which i= > > s stupid. > > Speedcubing should be thought of not as recreation (well perhaps > to some de= > > gree) > > but moreso as a serious professional skill. > > > > That is not to say that I don't show people when they come > specifically to = > > my room.... > > that's ideal heck even when I'm busy... especially if it's a cute > girl :) o= > > r group of them. > > Actually I have about 400 worn out stickers on my door to attract > and welco= > > me such > > things..... In THIS case, impressing people comes at a free-be... > or I come= > > accross as > > an obsessed person, lol. They come in to see about 20 cubes in > plane sight = > > (small > > room) counting non-cubical and a giant 3ft cube on my wall not to > mention l= > > ube. I do > > a typical 21s-ish solve. If they are a good audience they ask for > and I exp= > > lain in depth > > what it is I am actaully doing step by step. > > > > But in general I do agree that Grant's approach would be the ideal > way of g= > > oing about > > this. But I'd like to add something...., if it is someone that you > feel com= > > fortable with > > being honest with I usually say something like: "so that was a > solve at aro= > > und the > > world record time :)" (which was true when I said it). > Equivalently somethi= > > ng like: "that > > was Xs short of the world record" would be helpful in putting > things in pre= > > spective for > > those unfamiliar with the field. > > > > In college ,especially around the math department, I definately > don't want = > > to get > > notarity by my cube times; I prefer it to be respect based on my > academic r= > > ecord :). > > > > -Doug > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "uweren2000" > > <rune.wesstrom@h...> wrote: > > > > > > Hi all, > > > Just another problem; > > > You are solving the cube in front of a lot of spectators > (knowing > > > nothing about records) and you want of course to make a maximum > > > impression. If you now solve the cube in one second or so, you > are > > > met as an illusionist or bluffer but not as a cube-solver. If > you > > > solve it in an hour or more, you´ll make very little impression. > So > > > evidently, an optimum does exist. > > > Where is it?? > > > > > > R
4979. Boston Globe Article
From: "Andy C" <rubiks1938@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Nov 2003 15:48:45 -0000

Hi everybody, An article appeared in today's Boston Globe featuring me and Dan Knights. Here is the URL: http://www.boston.com/ae/games/articles/2003/11/08/lets_twist_again/ The article will only be online today and tomorrow. I will get a PDF to post sometime soon. Andy http://users.rcn.com/rhodee/cube.html
4980. Re: Boston Globe Article
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Nov 2003 21:50:46 -0000

awesome article. i thought that seventowns had the rights to the rubik's cube name. but the article mentions that "winning moves" has the rights to it. does anyone know the current story with the rights to the rubik's cube trademark? -eric --- In speedsolvingrubikscube@yahoogroups.com, "Andy C" <rubiks1938@y...> wrote: > Hi everybody, > > An article appeared in today's Boston Globe featuring me and Dan Knights. > Here is the URL: > > http://www.boston.com/ae/games/articles/2003/11/08/lets_twist_again/ > > The article will only be online today and tomorrow. I will get a PDF to post > sometime soon. > > Andy > > http://users.rcn.com/rhodee/cube.html
4981. Re: Little Survey
From: "Eric Johanson" <ejohanson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 08 Nov 2003 22:00:31 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana" <robot8387@y...> wrote: > Just curious about a few things... > 1. What kind of cube do you use? 1980 ideal (made in hungary) and 2002 rubik's studio > 2. What method do you use? basic cross, f2l, LL > 3. If you start out with a cross do you start with it on the > bottom left top or other? cross on bottom > 4. How many algs do you know/use? 38 LL algs (i consider an 'alg' a sequence of moves for which i use a unique and exact same set of wrist/finger flexions every time) > 5. Are you still learning algs? yes, i am learning the remaining 40 algs necessary for a full 2 look LL > 6. Whats your best avg? i don't take averages that often and i certainly don't have a 'best' average. after warm up, i generally solve in around 32-34 seconds nowadays and it's dropping slowly but surely. i'm consistent if nothing else; i almost never get times below 30 or above 37. > Thanks for your time :)
4982. Cool Puzzle Stores (was: Boston Globe Article)
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Nov 2003 00:15:36 -0000

> An article appeared in today's Boston Globe featuring me and Dan Knights. Now that you mention Boston... earlier this year I've been there and I found a wonderful wonderful shop. They had lots and lots and lots of Rubik-like puzzles. Lots! Unfortunately the guy in there wasn't the owner and didn't let me take a picture :-( Does anyone know this shop? I think it's in Cambridge (Massachusetts) on Massachusetts Ave, because I remember passing by the city hall and internet says it's on that street ;-) More importantly: Can we maybe collect a list of shops like that around the world? I've also seen a nice one (though nothing against the Cambridge one) in the Netherlands (in Delft, city center). Any others? I'd like to create a website about this :-) Stefan
4983. Re: Cool Puzzle Stores (was: Boston Globe Article)
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Nov 2003 00:35:23 -0000

You could use the database feature attached to this group, which would be even easier than creating a website (but feel free to create a website of course!). In addition to the name and location of the shop, I'd also be interested to see a brief description -- Is the shop entirely full of puzzles and has lots of Rubiks stuff? Is it a puzzle + games shop that has a puzzle section with a limited number of Rubik's products? Does it sell more unusual puzzles or just the standard ones? Just a few thoughts... Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > An article appeared in today's Boston Globe featuring me and Dan > Knights. > > Now that you mention Boston... earlier this year I've been there and > I found a wonderful wonderful shop. They had lots and lots and lots > of Rubik-like puzzles. Lots! Unfortunately the guy in there wasn't > the owner and didn't let me take a picture :-( > > Does anyone know this shop? I think it's in Cambridge > (Massachusetts) on Massachusetts Ave, because I remember passing by > the city hall and internet says it's on that street ;-) > > More importantly: Can we maybe collect a list of shops like that > around the world? I've also seen a nice one (though nothing against > the Cambridge one) in the Netherlands (in Delft, city center). Any > others? I'd like to create a website about this :-) > > Stefan
4984. Re: Cool Puzzle Stores (was: Boston Globe Article)
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Nov 2003 01:17:29 -0000

There's a store here similar to that. It has 3x3x3's, tons of them, and loads of other non-rubiks puzzles. It's basically a hobby shop with a section devoted to puzzles. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > You could use the database feature attached to this group, which > would be even easier than creating a website (but feel free to create > a website of course!). In addition to the name and location of the > shop, I'd also be interested to see a brief description -- Is the > shop entirely full of puzzles and has lots of Rubiks stuff? Is it a > puzzle + games shop that has a puzzle section with a limited number > of Rubik's products? Does it sell more unusual puzzles or just the > standard ones? > > Just a few thoughts... > > Jasmine. > > > --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" > <pochmann@g...> wrote: > > > An article appeared in today's Boston Globe featuring me and Dan > > Knights. > > > > Now that you mention Boston... earlier this year I've been there > and > > I found a wonderful wonderful shop. They had lots and lots and lots > > of Rubik-like puzzles. Lots! Unfortunately the guy in there wasn't > > the owner and didn't let me take a picture :-( > > > > Does anyone know this shop? I think it's in Cambridge > > (Massachusetts) on Massachusetts Ave, because I remember passing by > > the city hall and internet says it's on that street ;-) > > > > More importantly: Can we maybe collect a list of shops like that > > around the world? I've also seen a nice one (though nothing against > > the Cambridge one) in the Netherlands (in Delft, city center). Any > > others? I'd like to create a website about this :-) > > > > Stefan
4985. Re: Little Survey
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Nov 2003 06:18:23 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana" <robot8387@y...> wrote: > Just curious about a few things... > 1. What kind of cube do you use? rubiks.com > 2. What method do you use? Jessica's LBL with some add-ons > 3. If you start out with a cross do you start with it on the bottom > left top or other? mainly bottom, but sometimes left > 4. How many algs do you know/use? (including mirrors and inverses) Jessica's: 78 (not counting F2L.) CLL/ELL: 50(not including ones that are the same as usual OLL) ZB: 20 Extra (secondary algs for LL): 15 COLL: 35 (not including ones that are the same as usual OLL) CF: 10 BLD (edge flips, weird permutations, etc): 10 Total: about 218 > 5. Are you still learning algs? yes. ELL, CF edge orientation, ZB (only a part of it), etc... > 6. Whats your best avg? 16.8 > > Thanks for your time :) no problem Macky
4986. Sunday Contest
From: "Frank" <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Nov 2003 17:14:44 -0000

Hey everyone, just wanted to again invite everyone to send in your times for the sunday contest. The scrambles are on my site. Hope to see a good turnout. Also, please submit your Name, Average, Times, and the Country that you are representing. Hope to see a good turnout! Frank
4987. Re: Sunday Contest
From: "Terje Kristensen" <terje.kristensen@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Nov 2003 18:27:48 -0000

Hey Frank Not sure if you have heard this before, but i cant browse your site with any of my browsers. seems that you have a lot of java and javascript that's not compatible with anything but M$IE. Terje Kristensen --- In speedsolvingrubikscube@yahoogroups.com, "Frank" <ephem825@y...> wrote: > Hey everyone, just wanted to again invite everyone to send in your > times for the sunday contest. The scrambles are on my site. Hope to > see a good turnout. Also, please submit your Name, Average, Times, > and the Country that you are representing. Hope to see a good > turnout! > > Frank
4988. Re: [Speed cubing group] Re: Sunday Contest
From: François SECHET <frsechet@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 9 Nov 2003 19:46:48 +0100 (CET)

hey all, that's the first time I want to take part to the sunday contest, can anybody tell me on which site it is? I searched on google, but it seems google can't solve a rubik's cube... If it could, it would have told me... thanks F. --------------------------------- Do You Yahoo!? -- Une adresse @... gratuite et en français ! Testez le nouveau Yahoo! Mail [Non-text portions of this message have been removed]
4989. [Speed cubing group] Re: Sunday Contest
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Nov 2003 18:56:02 -0000

Frank's site is here: http://gsconline.tk/ Over to the right click on Sunday Contest --- In speedsolvingrubikscube@yahoogroups.com, François SECHET <frsechet@y...> wrote: > hey all, > that's the first time I want to take part to the sunday contest, can anybody tell me on which site it is? I searched on google, but it seems google can't solve a rubik's cube... If it could, it would have told me... > thanks > F. > > > > --------------------------------- > Do You Yahoo!? -- Une adresse @... gratuite et en français ! > Testez le nouveau Yahoo! Mail > > [Non-text portions of this message have been removed]
4990. Re: [Speed cubing group] Re: Sunday Contest
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 9 Nov 2003 12:55:08 -0800 (PST)

Terje, You are actually the first to inform me of browser incompatibilites... Sorry abou that. Here are the scrambles for this week, in case you were wanting to compete. 1) F R F R' U2 L F' B2 D2 R D' U B2 U' B2 R' B2 U' D' L' B' U2 B' D2 L2 2) U L F2 L' R2 B L B2 F2 D2 L U' L D B2 F U B U2 B F' L2 R' F2 D' 3) F2 R B2 R' D R2 D' R' F' U L U' R F' U D L2 B2 L' D2 F U2 R' D2 R 4) B F2 L2 F B' U' L B U' L' B2 U2 L2 F2 L' B U' D' B' F2 L2 R F2 B R2 5) D' R' D2 L2 B U2 D L2 U' R D2 L F2 U F' U L B' F2 L' D2 U L' F' D2 6) U2 F U L D2 R' D2 B D' L' D' L2 F2 U R L F2 R' D2 R2 D' R' B' D2 F 7) U2 D L2 F2 R D' B2 U2 F2 B2 U' D F2 D' R U B' R' U L' R' B2 R D U2 8) R' L' F' U' R' F2 L F' L' U2 R F' U' F U2 R2 L' U2 R' D' L2 B U2 R F' 9) U F2 R2 B' R2 B' D2 R2 B2 R' D U' L' F' D U2 F R' U' B D2 F' U F L' 10) B' L2 D2 B2 D' B2 R D F2 D2 R' U' B' R2 B' F L U B F2 U F2 D2 U2 R 11) B' U' L' U2 R2 L' U' L D' B D2 B F' U' D2 F2 D F2 L D F2 R' B F2 L' 12)R2 U F' D2 L2 F' L F' L2 F' U B2 D' R2 B F L' B R2 F2 U' F R' L U' 13)F' L' R B R' U2 F2 L' R D' B F U' L' U2 F2 R' U B2 R2 L' D F' D' B' Frank Terje Kristensen <terje.kristensen@...> wrote: Hey Frank Not sure if you have heard this before, but i cant browse your site with any of my browsers. seems that you have a lot of java and javascript that's not compatible with anything but M$IE. Terje Kristensen --- In speedsolvingrubikscube@yahoogroups.com, "Frank" <ephem825@y...> wrote: > Hey everyone, just wanted to again invite everyone to send in your > times for the sunday contest. The scrambles are on my site. Hope to > see a good turnout. Also, please submit your Name, Average, Times, > and the Country that you are representing. Hope to see a good > turnout! > > Frank Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Protect your identity with Yahoo! Mail AddressGuard [Non-text portions of this message have been removed]
4991. Re: Boston Globe Article
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Nov 2003 20:57:01 -0000

Hi Eric, This is a good example of how newspapers (and other media) can get things wrong, if only a little wrong. Seven Towns owns the rights, having acquired, for example, Ideal's license. Winning Moves, Hasbro, and Hessport sells them under license from Seven Towns. I'm not sure of Rubik's Studio, which is owned directly by Rubik. Most of the cubes are made in China, except for Rubik's Studio which I believe are made in Russia, and packaged by whichever outfit is marketing it. David J --- In speedsolvingrubikscube@yahoogroups.com, "Eric Johanson" <ejohanson@a...> wrote: > awesome article. > > i thought that seventowns had the rights to the rubik's cube name. > but the article mentions that "winning moves" has the rights to it. > does anyone know the current story with the rights to the rubik's > cube trademark? > > -eric > > > --- In speedsolvingrubikscube@yahoogroups.com, "Andy C" > <rubiks1938@y...> wrote: > > Hi everybody, > > > > An article appeared in today's Boston Globe featuring me and Dan > Knights. > > Here is the URL: > > > > > http://www.boston.com/ae/games/articles/2003/11/08/lets_twist_again/ > > > > The article will only be online today and tomorrow. I will get a > PDF to post > > sometime soon. > > > > Andy > > > > http://users.rcn.com/rhodee/cube.html
4992. [Speed cubing group] Re: Sunday Contest
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 09 Nov 2003 22:25:14 -0000

Can't see any of the menues in Mozilla/Netscape. Jon --- In speedsolvingrubikscube@yahoogroups.com, Frank Morris <ephem825@y...> wrote: > Terje, > > You are actually the first to inform me of browser incompatibilites... Sorry abou that. Here are the scrambles for this week, in case you were wanting to compete. > > 1) F R F R' U2 L F' B2 D2 R D' U B2 U' B2 R' B2 U' D' L' B' U2 B' D2 L2 > 2) U L F2 L' R2 B L B2 F2 D2 L U' L D B2 F U B U2 B F' L2 R' F2 D' > > 3) F2 R B2 R' D R2 D' R' F' U L U' R F' U D L2 B2 L' D2 F U2 R' D2 R > > 4) B F2 L2 F B' U' L B U' L' B2 U2 L2 F2 L' B U' D' B' F2 L2 R F2 B R2 > > 5) D' R' D2 L2 B U2 D L2 U' R D2 L F2 U F' U L B' F2 L' D2 U L' F' D2 > > 6) U2 F U L D2 R' D2 B D' L' D' L2 F2 U R L F2 R' D2 R2 D' R' B' D2 F > > 7) U2 D L2 F2 R D' B2 U2 F2 B2 U' D F2 D' R U B' R' U L' R' B2 R D U2 > > 8) R' L' F' U' R' F2 L F' L' U2 R F' U' F U2 R2 L' U2 R' D' L2 B U2 R F' > > 9) U F2 R2 B' R2 B' D2 R2 B2 R' D U' L' F' D U2 F R' U' B D2 F' U F L' > > 10) B' L2 D2 B2 D' B2 R D F2 D2 R' U' B' R2 B' F L U B F2 U F2 D2 U2 R > > 11) B' U' L' U2 R2 L' U' L D' B D2 B F' U' D2 F2 D F2 L D F2 R' B F2 L' > > 12)R2 U F' D2 L2 F' L F' L2 F' U B2 D' R2 B F L' B R2 F2 U' F R' L U' > > 13)F' L' R B R' U2 F2 L' R D' B F U' L' U2 F2 R' U B2 R2 L' D F' D' B' > Frank > Terje Kristensen <terje.kristensen@w...> wrote: > Hey Frank > > Not sure if you have heard this before, but i cant browse your site with any of my > browsers. seems that you have a lot of java and javascript that's not compatible with > anything but M$IE. > > Terje Kristensen > > --- In speedsolvingrubikscube@yahoogroups.com, "Frank" <ephem825@y...> wrote: > > Hey everyone, just wanted to again invite everyone to send in your > > times for the sunday contest. The scrambles are on my site. Hope to > > see a good turnout. Also, please submit your Name, Average, Times, > > and the Country that you are representing. Hope to see a good > > turnout! > > > > Frank > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > Do you Yahoo!? > Protect your identity with Yahoo! Mail AddressGuard > > [Non-text portions of this message have been removed]
4993. Lube the cube......
From: "zoltanmm" <zoltanmm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Nov 2003 05:10:54 -0000

I just a got a brand new 3x3x3 Rubik's Cube. I've ad it for about 3 weeks and it's still stiff as a....well it's stiff.If any one had any suggestions, or directions on how to lube a 3x3x3 cube, please tell me.I know a way of lubing it that I found on the net, but I feel better taking instructions from the pros lol :P . Thank You
4994. jacobs rwc pics
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Nov 2003 05:58:52 -0000

hey all, i had a bunch of time this weekend and so i made a website. Its tottaly not done, but it has enough stuff to keep you busy. DOnt get lost mwa hahahaha www.geocities.com/cubecrazy2 jake
4995. Re: jacobs rwc pics
From: "zoltanmm" <zoltanmm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Nov 2003 06:21:26 -0000

--- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > hey all, i had a bunch of time this weekend and so i made a > website. Its tottaly not done, but it has enough stuff to keep you > busy. DOnt get lost mwa hahahaha > > www.geocities.com/cubecrazy2 > > jake the uhhh url is incorrect not only did i check, but unless ure a geocities admin that cant b right
4996. [Speed cubing group] Re: jacobs rwc pics
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 9 Nov 2003 22:39:31 -0800

At 6:21 +0000 11/10/03, zoltanmm wrote: >--- In speedsolvingrubikscube@yahoogroups.com, j_rueth ><no_reply@y...> wrote: >> hey all, i had a bunch of time this weekend and so i made a >> website. Its tottaly not done, but it has enough stuff to keep >you >> busy. DOnt get lost mwa hahahaha >> >> www.geocities.com/cubecrazy2 >> >> jake >the uhhh url is incorrect >not only did i check, but unless ure a geocities admin that cant b >right It's correct, but the bandwidth ran out soon after the posting. I got through Saturday before it gave up. -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com
4997. Wiktoria at wc2003
From: "zbigniew_zborowski" <zbigniew_zborowski@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Nov 2003 07:16:41 -0000

Hi everybody! Do you remember Wiktoria? Thanks to Katsuyuki and Masayuki you can watch her again at her third trial 2003-08-24 in Toronto. To watch this two minutes *.WMV film you must get onto Wiktoria's site: http://republika.pl/wiktoria_zborowska/ Ones more thank you Katsu and Masayuki zz
4998. Supercubing & Jaap's puzzle page update
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Nov 2003 08:29:19 -0000

Hi all, I updated my site again. The main highlight for cubers would be that I have now adapted the Cubie applet so that it can handle face centre orientations, i.e. solve a supercube. Other changes are: - New Square-1 optimiser, and yet another solving method. - Added these puzzles: Pyrix, Morph head, Drive Ya Crazy, Trio. - A script for playing with the Hockey Puck puzzle. Let me know if anything doesn't work. Jaap Jaap's Puzzle Page: http://www.geocities.com/jaapsch/puzzles/
4999. RE: [Speed cubing group] Wiktoria at wc2003
From: "Terje Kristensen" <terje.kristensen@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 10 Nov 2003 09:58:18 +0100

wow .. that was awesome to watch :) it must be hard to solve with so small hands. I saw on the WC pics, that someone had a very largs 3x3 cube that several ppl were playing with. I bet most of them had problems getting good times on it, and that must feel almost the same as it does for Wictoria solving a regular 3x3 :) I have a 4 year old that i'm trying to get interrested in solving the cube, so i'll show her the video. :) Terje Kristensen -----Original Message----- From: zbigniew_zborowski [mailto:zbigniew_zborowski@...] Sent: Monday, November 10, 2003 8:17 AM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Wiktoria at wc2003 Hi everybody! Do you remember Wiktoria? Thanks to Katsuyuki and Masayuki you can watch her again at her third trial 2003-08-24 in Toronto. To watch this two minutes *.WMV film you must get onto Wiktoria's site: http://republika.pl/wiktoria_zborowska/ Ones more thank you Katsu and Masayuki zz Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
5000. Trademarks
From: Dave Hedley Jones <davej@...>
To: "'speedsolvingrubikscube@yahoogroups.com'" <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 10 Nov 2003 12:05:30 -0000

Hi Eric. Dave from Seven Towns here. We own (on behalf of Erno) the trademarks and copyrights in the cube, the name Rubik/Rubik's and it's "image". We are toy inventors and as such don't physically sell anything to customers, therefore we license the rights to sell cubes to companies such as Winning Moves who sell the Rubik's range on our behalf and with our permission. On another important note where the speedcubing community might help me: We are always tracking down the distributors and sellers of "fake" cubes. This is theft from Mr Rubik and obviously as his representatives we take this very seriously, the next generation of speedcubers are unlikely to realise what a great puzzle this is if they first encounter such tacky cubes ! Should anyone see these on sale anywhere it would be a great help if you could let me know where they are being sold and where they come from (normally says something like "made in Taiwan" ) with as much detail as possible, and (if possible) send me a picture. That way we can stop this happening. I went to a "Cracker Barrel" restaurant in Florida this year who were selling fakes, I made such a fuss the manager removed them - it would have made a great video as I must have looked completely insane ! Those of you who make your own variations of cubes please don't worry - I'm only talking about the cheap and nasty stuff that you see for sale in stores. My e-mail is davej@... <mailto:davej@...> . Many thanks for your support. Dave -----Original Message----- From: Eric Johanson [mailto:ejohanson@...] Sent: 08 November 2003 21:51 To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Re: Boston Globe Article awesome article. i thought that seventowns had the rights to the rubik's cube name. but the article mentions that "winning moves" has the rights to it. does anyone know the current story with the rights to the rubik's cube trademark? -eric --- In speedsolvingrubikscube@yahoogroups.com, "Andy C" <rubiks1938@y...> wrote: > Hi everybody, > > An article appeared in today's Boston Globe featuring me and Dan Knights. > Here is the URL: > > http://www.boston.com/ae/games/articles/2003/11/08/lets_twist_again/ <http://www.boston.com/ae/games/articles/2003/11/08/lets_twist_again/> > > The article will only be online today and tomorrow. I will get a PDF to post > sometime soon. > > Andy > > http://users.rcn.com/rhodee/cube.html <http://users.rcn.com/rhodee/cube.html> Yahoo! Groups Sponsor ADVERTISEMENT <http://rd.yahoo.com/M=267637.4116719.5338353.1261774/D=egroupweb/S=17052973 56:HM/A=1853618/R=0/SIG=11tr8mk9u/*http://www.netflix.com/Default?mqso=60178 338&partid=4116719> click here <http://us.adserver.yahoo.com/l?M=267637.4116719.5338353.1261774/D=egroupmai l/S=:HM/A=1853618/rand=325774225> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
5001. Re: Wiktoria at wc2003
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Nov 2003 15:52:11 -0000

I think all those funny words mean that the bandwidth is too much.... You should upload it here. --- In speedsolvingrubikscube@yahoogroups.com, "zbigniew_zborowski" <zbigniew_zborowski@p...> wrote: > Hi everybody! > > Do you remember Wiktoria? Thanks to Katsuyuki and Masayuki you can > watch her again at her third trial 2003-08-24 in Toronto. To watch > this two minutes *.WMV film you must get onto Wiktoria's site: > http://republika.pl/wiktoria_zborowska/ > > Ones more thank you Katsu and Masayuki > zz
5002. Re: jacobs rwc pics
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Nov 2003 16:04:05 -0000

eh shoot. I'm sorry, i'm new to the whole website thing, but what is a bandwidth and how can get my site back up? jake --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > At 6:21 +0000 11/10/03, zoltanmm wrote: > >--- In speedsolvingrubikscube@yahoogroups.com, j_rueth > ><no_reply@y...> wrote: > >> hey all, i had a bunch of time this weekend and so i made a > >> website. Its tottaly not done, but it has enough stuff to keep > >you > >> busy. DOnt get lost mwa hahahaha > >> > >> www.geocities.com/cubecrazy2 > >> > >> jake > >the uhhh url is incorrect > >not only did i check, but unless ure a geocities admin that cant b > >right > > It's correct, but the bandwidth ran out soon after the posting. I got > through Saturday before it gave up. > > -- > "They say the grass is greener on the other side, but have you ever > flipped it over?" > > Lars Petrus, San Francisco - lars@l... http://lar5.com
5003. Re: jacobs rwc pics
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Nov 2003 16:28:35 -0000

--- Lars Petrus wrote: > It's correct, but the bandwidth ran out soon after the posting. I > got through Saturday before it gave up. --- j_rueth wrote: > eh shoot. I'm sorry, i'm new to the whole website thing, but what > is a bandwidth and how can get my site back up? For a cheap answer... Bandwidth is data transfer - each time someone loads a webpage or looks at a picture or video on your site, that uses bandwidth. Cheap/free web space like geocities frequently has a fairly low bandwidth limit, so even if you get just a moderate amount of traffic over a short period of time, it will shut down temporarily. There's not really much you can do about it, aside from minimizing the unnecessary content on your site and/or expecting it to go down temporarily from time to time. Based on the error message produced ("Access to this site will be restored within an hour"), it sounds like they monitor bandwidth usage on an hourly basis, so your site should be down no longer than 1 hour at a time. - Grant
5004. Re: jacobs rwc pics
From: "zoltanmm" <zoltanmm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Nov 2003 16:29:32 -0000

--- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > eh shoot. I'm sorry, i'm new to the whole website thing, but what > is a bandwidth and how can get my site back up? > > jake > > > --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus > <lars@l...> wrote: > > At 6:21 +0000 11/10/03, zoltanmm wrote: > > >--- In speedsolvingrubikscube@yahoogroups.com, j_rueth > > ><no_reply@y...> wrote: > > >> hey all, i had a bunch of time this weekend and so i made a > > >> website. Its tottaly not done, but it has enough stuff to keep > > >you > > >> busy. DOnt get lost mwa hahahaha > > >> > > >> www.geocities.com/cubecrazy2 > > >> > > >> jake > > >the uhhh url is incorrect > > >not only did i check, but unless ure a geocities admin that cant b > > >right > > > > It's correct, but the bandwidth ran out soon after the posting. I > got > > through Saturday before it gave up. > > > > -- > > "They say the grass is greener on the other side, but have you ever > > flipped it over?" > > > > Lars Petrus, San Francisco - lars@l... http://lar5.com theres webspace and bandwidth. webspace is the amount of file storage u have on geocitie's servers. this allows u 2 upload photos, movies, text, etc. bandwidth is kind of like monthly allowance of website activity. i go through Freewebs, so i get 500mb of bandwidth. bandwidth is measured by the number of hits u get.a typical website is about 50k, thus every hit measures up to 50k. so 2000 hits would measure up to 100mb. i dont know how much geocities supplies u, so i really couldnt help u in that area.i only have 1 suggestion 2 u: DONT USE GEOCITIES!!!!!!!!! youre probably gonna have 2 increase ure bandwidth some how(if the problem is that u r actually out of it). i dont know if there is some kind of premium service or something with geocities, but if there is, they will for sure offer more badnwidth in their package. other than that good luck.
5005. Re: jacobs rwc pics
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Nov 2003 17:02:06 -0000

I saw me.... Yay.... For the moment, it's back up. One of those pictures reminded me of something: Does anyone know what those big head box things were? I looked, but didn't see anything. --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > hey all, i had a bunch of time this weekend and so i made a > website. Its tottaly not done, but it has enough stuff to keep you > busy. DOnt get lost mwa hahahaha > > www.geocities.com/cubecrazy2 > > jake
5006. Re: jacobs rwc pics
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Nov 2003 19:17:18 -0000

Hehe cool... them box things you could move them around and an image would appear in the back of the box. Kinda like the way a camera would work. it was really neat! Thanks for the help I'll see what i can do jake --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > I saw me.... Yay.... > For the moment, it's back up. > One of those pictures reminded me of something: Does anyone know > what those big head box things were? I looked, but didn't see > anything. > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > hey all, i had a bunch of time this weekend and so i made a > > website. Its tottaly not done, but it has enough stuff to keep > you > > busy. DOnt get lost mwa hahahaha > > > > www.geocities.com/cubecrazy2 > > > > jake
5007. Re: Trademarks
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Nov 2003 20:39:40 -0000

Hi, Dave, this is Hana the solitary 3d cube designer here. I am the last person in the world, who wants to rob Mr. Rubik of hisgreat invention, but.... I need a lot of cubes. At the WC2003 I had 345 cubes, wqhile the speedcubists actually needed only one. Needless to say, I haven't paid 10 dollars fror each sand every one of my cubes. Some I got as presents, others I bought at garage sales. Qhen the first craze subsided, cubes could be had for as little as a dollar apiece. I bought them then, and I wish I bought more. :-((( I know you at seven towns are not actually selling them, but, please, pass this simple rule: increase the quality and decrease the price. Charge less for bulk quantities. If a person purchases, say, 500 cubes, that will cost $5000 + shipping. If you slash that prce un half, that will cost $2500 + shipping. Of course, no one will buy 500 cubes offhand. so you might go down to 50 cubes. Also, make the cubes less stiff. Finally, Dave - I sent you an email. Do you think you van respond? Thank you. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones <davej@s...> wrote: > Hi Eric. > > Dave from Seven Towns here. We own (on behalf of Erno) the trademarks and > copyrights in the cube, the name Rubik/Rubik's and it's "image". We are toy > inventors and as such don't physically sell anything to customers, therefore > we license the rights to sell cubes to companies such as Winning Moves who > sell the Rubik's range on our behalf and with our permission. > > On another important note where the speedcubing community might help me: > We are always tracking down the distributors and sellers of "fake" cubes. > This is theft from Mr Rubik and obviously as his representatives we take > this very seriously, the next generation of speedcubers are unlikely to > realise what a great puzzle this is if they first encounter such tacky cubes > ! Should anyone see these on sale anywhere it would be a great help if you > could let me know where they are being sold and where they come from > (normally says something like "made in Taiwan" ) with as much detail as > possible, and (if possible) send me a picture. That way we can stop this > happening. > > I went to a "Cracker Barrel" restaurant in Florida this year who were > selling fakes, I made such a fuss the manager removed them - it would have > made a great video as I must have looked completely insane ! > > Those of you who make your own variations of cubes please don't worry - I'm > only talking about the cheap and nasty stuff that you see for sale in > stores. > > My e-mail is davej@s... <mailto:davej@s...> . > > Many thanks for your support. > Dave > > > -----Original Message----- > From: Eric Johanson [mailto:ejohanson@a...] > Sent: 08 November 2003 21:51 > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] Re: Boston Globe Article > > > awesome article. > > i thought that seventowns had the rights to the rubik's cube name. > but the article mentions that "winning moves" has the rights to it. > does anyone know the current story with the rights to the rubik's > cube trademark? > > -eric > > > --- In speedsolvingrubikscube@yahoogroups.com, "Andy C" > <rubiks1938@y...> wrote: > > Hi everybody, > > > > An article appeared in today's Boston Globe featuring me and Dan > Knights. > > Here is the URL: > > > > > http://www.boston.com/ae/games/articles/2003/11/08/lets_twist_again/ > <http://www.boston.com/ae/games/articles/2003/11/08/lets_twist_again/ > > > > > The article will only be online today and tomorrow. I will get a > PDF to post > > sometime soon. > > > > Andy > > > > http://users.rcn.com/rhodee/cube.html > <http://users.rcn.com/rhodee/cube.html> > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > > <http://rd.yahoo.com/M=267637.4116719.5338353.1261774/D=egroupweb/S=1 7052973 > 56:HM/A=1853618/R=0/SIG=11tr8mk9u/*http://www.netflix.com/Default? mqso=60178 > 338&partid=4116719> click here > > <http://us.adserver.yahoo.com/l? M=267637.4116719.5338353.1261774/D=egroupmai > l/S=:HM/A=1853618/rand=325774225> > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service > <http://docs.yahoo.com/info/terms/> . > > > > > [Non-text portions of this message have been removed]
5008. Re: Trademarks
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Nov 2003 21:16:25 -0000

Dear Hana If you only knew what the production cost are of an orginal Rubik's Cube, than you would not think $10 is to much. The Rubik's cube is a high quality product, the new Rubiks.com is no longer stiff and the future cubes will have strong stickers. Seven Towns is constant busy improving the cube. If you realy need 500 cubes the price will not be as cheap as you might think, you have to pay tax and import fees. 500 cubes is a big box of about 65 Kg so shipment is not cheap. As you might know I have a special arrangement with the Rubiks Studio to make the Studio Cube available to the speedcube community. Believe me, we (the speedcubing Community) have all the support of Seven Towns and the Rubik's Studio, and they will help us as long as our request are reasonable. Ton --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > > Hi, Dave, > this is Hana the solitary 3d cube designer here. I am the last > person in the world, who wants to rob Mr. Rubik of hisgreat > invention, but.... I need a lot of cubes. At the WC2003 I had 345 > cubes, wqhile the speedcubists actually needed only one. > Needless to say, I haven't paid 10 dollars fror each sand every > one of my cubes. Some I got as presents, others I bought at garage > sales. Qhen the first craze subsided, cubes could be had for as > little as a dollar apiece. I bought them then, and I wish I bought > more. :-((( > > I know you at seven towns are not actually selling them, but, > please, pass this simple rule: increase the quality and decrease the > price. Charge less for bulk quantities. If a person purchases, say, > 500 cubes, that will cost $5000 + shipping. If you slash that prce > un half, that will cost $2500 + shipping. Of course, no one will buy > 500 cubes offhand. so you might go down to 50 cubes. Also, make the > cubes less stiff. > > Finally, Dave - I sent you an email. Do you think you van respond? > Thank you. > > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones > <davej@s...> wrote: > > Hi Eric. > > > > Dave from Seven Towns here. We own (on behalf of Erno) the > trademarks and > > copyrights in the cube, the name Rubik/Rubik's and it's "image". > We are toy > > inventors and as such don't physically sell anything to customers, > therefore > > we license the rights to sell cubes to companies such as Winning > Moves who > > sell the Rubik's range on our behalf and with our permission. > > > > On another important note where the speedcubing community might > help me: > > We are always tracking down the distributors and sellers of "fake" > cubes. > > This is theft from Mr Rubik and obviously as his representatives > we take > > this very seriously, the next generation of speedcubers are > unlikely to > > realise what a great puzzle this is if they first encounter such > tacky cubes > > ! Should anyone see these on sale anywhere it would be a great > help if you > > could let me know where they are being sold and where they come > from > > (normally says something like "made in Taiwan" ) with as much > detail as > > possible, and (if possible) send me a picture. That way we can > stop this > > happening. > > > > I went to a "Cracker Barrel" restaurant in Florida this year who > were > > selling fakes, I made such a fuss the manager removed them - it > would have > > made a great video as I must have looked completely insane ! > > > > Those of you who make your own variations of cubes please don't > worry - I'm > > only talking about the cheap and nasty stuff that you see for sale > in > > stores. > > > > My e-mail is davej@s... <mailto:davej@s...> . > > > > Many thanks for your support. > > Dave > > > > > > -----Original Message----- > > From: Eric Johanson [mailto:ejohanson@a...] > > Sent: 08 November 2003 21:51 > > To: speedsolvingrubikscube@yahoogroups.com > > Subject: [Speed cubing group] Re: Boston Globe Article > > > > > > awesome article. > > > > i thought that seventowns had the rights to the rubik's cube > name. > > but the article mentions that "winning moves" has the rights to > it. > > does anyone know the current story with the rights to the rubik's > > cube trademark? > > > > -eric > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Andy C" > > <rubiks1938@y...> wrote: > > > Hi everybody, > > > > > > An article appeared in today's Boston Globe featuring me and Dan > > Knights. > > > Here is the URL: > > > > > > > > > http://www.boston.com/ae/games/articles/2003/11/08/lets_twist_again/ > > > <http://www.boston.com/ae/games/articles/2003/11/08/lets_twist_again/ > > > > > > > > The article will only be online today and tomorrow. I will get a > > PDF to post > > > sometime soon. > > > > > > Andy > > > > > > http://users.rcn.com/rhodee/cube.html > > <http://users.rcn.com/rhodee/cube.html> > > > > > > > > Yahoo! Groups Sponsor > > > > ADVERTISEMENT > > > > > <http://rd.yahoo.com/M=267637.4116719.5338353.1261774/D=egroupweb/S=1 > 7052973 > > 56:HM/A=1853618/R=0/SIG=11tr8mk9u/*http://www.netflix.com/Default? > mqso=60178 > > 338&partid=4116719> click here > > > > <http://us.adserver.yahoo.com/l? > M=267637.4116719.5338353.1261774/D=egroupmai > > l/S=:HM/A=1853618/rand=325774225> > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service > > <http://docs.yahoo.com/info/terms/> . > > > > > > > > > > [Non-text portions of this message have been removed]
5009. LESS THAN 10 SECOND AVERAGE!!!
From: "pyraminx14" <pyraminx14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Nov 2003 21:53:08 -0000

Ok, on the pyraminx not the cube, but still. Yeah, I broke my pyraminx average just a few days ago, so i thought i'd share. New average record is 9.96 seconds. I got a 4.3 second time the same night, but the rest of the times were bad for that average... Actually I have to thank Macky for the insparation. I saw he had a record average about one second away from mine so i had to make a better record :) BTW Macky, congrats, your cathing up to me...competition :) Ok, done talking now Cu all l8er andy B PS: hey, Chris, you wanna put the 14.09 seconds in for official pyraminx time on the records page?
5010. Re: Lube the cube......
From: "clubjugglingguy" <clubjugglingguy@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Nov 2003 23:00:33 -0000

Well, *I'm* no pro, but if I could borrow from them, I'd direct you to Dan Knight's site for all your cube-lubing queries. That's the method that I used, and my cube, although not one of the oldies, has however managed to become sufficiently worked in. And one tip from me: LEAVE THE CUBE DUST!!!! Happy Cubing! Chris Lafferty --- In speedsolvingrubikscube@yahoogroups.com, "zoltanmm" <zoltanmm@y...> wrote: > I just a got a brand new 3x3x3 Rubik's Cube. I've ad it for about 3 > weeks and it's still stiff as a....well it's stiff.If any one had > any suggestions, or directions on how to lube a 3x3x3 cube, please > tell me.I know a way of lubing it that I found on the net, but I > feel better taking instructions from the pros lol :P . > > Thank You
5011. Guiness records
From: "pyraminx14" <pyraminx14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Nov 2003 23:28:32 -0000

Does any body know what is happening with the records set at the WRC? I know Guiness recognizes Jess Bonde with the fastest solve, but what about all the other records (one handed, magic, 4x4, 5x5, pyraminx etc.)??
5012. Re: Lube the cube......
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Nov 2003 23:32:37 -0000

> > --- In speedsolvingrubikscube@yahoogroups.com, "zoltanmm" > <zoltanmm@y...> wrote: > > I just a got a brand new 3x3x3 Rubik's Cube. I've ad it for about > 3 > > weeks and it's still stiff as a....well it's stiff.If any one had > > any suggestions, or directions on how to lube a 3x3x3 cube, please > > tell me.I know a way of lubing it that I found on the net, but I > > feel better taking instructions from the pros lol :P . > > > > Thank You heres what i do... when my cube starts to get a little stiff and not running like it should (i use a rubiks studio cube that i got from Ton)I take it apart, and use an old toothbrush to clean out the old spary, because it gets dirty. I clean off every piece, and get as much as i can off the center mechanism. Then i put it back together, except for one edge piece. and i spray some Silicone spray into it ( i use Prestone silicone lubricant..its in a yellow can). dont spray too much though, you dont want it running out the other side. then pop the last piece back in and mix up the cube a bit. I pop out another piece and spray again....piece back in and mix it again...and do that maybe one more time. After i have the silicone worked around all the pieces I just have to get it to dry. I just sort of pull the layers apart and blow into the cube..it works pretty good, I do that and keep mixing until its nice and smooth again. then i get a damp towel and wipe off the cube so i get the silicone off the stickers. the thing that takes the longest is cleaning the pieces. Some people use a spray each piece individually with the cube apart, but thats too much work for me, and i think my way works just as good. -heath
5013. Re: jacobs rwc pics
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 00:24:54 -0000

Hi Jake, I noticed that the included images are in fact much larger than they are shown. Since you don't even link to them, I'd suggest you scale down your pics and include those then. This will save a lot of bandwidth and will also look better, since real graphics programs do nicer scaling than web browers. Cheers! Stefan
5014. Cube Zero
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 00:55:17 -0000

This is somewhat off topic, but i was totally pumped when i ran into a website that showed details for the next cube movie! I Loved the first and second and cant wait to see the third. The next movie is called Cube Zero because it is gonna be a prequel. I can't wait... I can't wait :) Jake
5015. Re: [Speed cubing group] Little Survey
From: Raul <topgunryu@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 10 Nov 2003 17:08:32 -0800 (PST)

Sam Fontana <robot8387@...> wrote: Just curious about a few things... 1. What kind of cube do you use? - Original Rubik's Cube 2. What method do you use? - Fridrich 3. If you start out with a cross do you start with it on the bottom left top or other? - Top for part of it, on Bottom for the ending (I do an easy type F2L combined with 3 possibilities of Fridrich F2L) 4. How many algs do you know/use? - 21 5. Are you still learning algs? - Yes 6. Whats your best avg? - 50.63 - hmmm... forbidden donut - --------------------------------- Do you Yahoo!? Protect your identity with Yahoo! Mail AddressGuard [Non-text portions of this message have been removed]
5016. Posting official records on UWR (was : LESS THAN 10 SECOND AVERAGE!!!)
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 01:28:10 -0000

I'm going to post this to the whole group since I would like everyone's opinion on this. I am not opposed at all to listing the official records on the UWR lists for all the categories that now have official records. Is this something that everyone else would want? I've already posted the official pyraminx record on the pyraminx list, at Andy's request. Would this be something that everyone would be interested in for all the lists? The official record for the 3x3x3 fastest time is already listed, so two of the records are already posted. In particular are the record holders themselves interested? Whatever you guys want to do with this I'll go with, I just want to get everyone's opinions. Either e-mail me personally or write back on the group. Thanks, Chris --- In speedsolvingrubikscube@yahoogroups.com, "pyraminx14" <pyraminx14@y...> wrote: > Ok, on the pyraminx not the cube, but still. > > Yeah, I broke my pyraminx average just a few days ago, so i thought > i'd share. New average record is 9.96 seconds. I got a 4.3 second > time the same night, but the rest of the times were bad for that > average... > > Actually I have to thank Macky for the insparation. I saw he had a > record average about one second away from mine so i had to make a > better record :) > > BTW Macky, congrats, your cathing up to me...competition :) > > Ok, done talking now > > Cu all l8er > andy B > > PS: hey, Chris, you wanna put the 14.09 seconds in for official > pyraminx time on the records page?
5017. Re: Trademarks
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 01:40:42 -0000

Yes, I agree with Ton and I sympathize with Hana. I would like to add to this discussion however. Last month I was trying to contact several different outlets including rubiks.com for bulk purcheses of 100 cubes (that's over $1,100 when you include tax and frieght!). I don't feel that $10 is unreasonable for a good quality Rubik's cube, of course $9 would be better (they sell for $9 at my local stores in Hasbro packaging, but $11 on rubiks.com). As for quality I do think that they could have that improved. A big annoyance I persoanlly have with them is that the parts are not always identical, I mean specifically the CORNERS. I do tend to have to purchese several cubes and then one or two good ones come out of that investment. I was very irritated last month when the last cube I prepared didn't turn out so great and kept popping, it was rediculous and the tension was unbalenced. I immediately check the box and it said "Colors and Parts may Vary." So I'm like, what the heck! The pieces are made from molds, heck the molds are made from molds and the drying conditions should be identical. As for colors, I don't really care... I can always resticker it. As for the tension, I don't agree with Hana (perhaps because I am a speedcuber and not an artist)..., the usually tension is fine, not too stiff for my initial liking (and I stress initial, good tension early means I can wear it in properly). However, they DO need to be more balenced, in both tension and maximum distance the layers can be pulled apart. Once that is in place I can just wear it in, being careful of course not to over do it like my last one. So one thought comes to mind: "QUALITY-CONTROL-CHECK!" So as I was saying about the corner pieces... there are 3 major internal surfaces, one of which usually has imperfections due to the way it was molded. This is sometiems not level and it comes a bit sunken inward or buldging outward; the former is preferred and is true for most Studio cubes and my main cubes. So that is the room for improvment, I think. Now as for Trademarks.... I agree that there are some really crappy cubes floating around that DON'T DESERVE TO BARE THE RUBIK'S NAME and is an insult to the inventor. One time someone got me a cube from a dollar store (*hint, hint* for Seven Towns to crack down on) and it was so rediculously bad... wieghted about 1/4 the normal weight of a cube and all the pieces were hollow and the plastic was very thin and *britle*. I did end up spending 30-40 hours on it off&on (it had a tiled white-blue scheme btw) and made it a decent cube. But at first it was like "What did I do to deserve THIS!" So ya, it was that bad. I am promtped by Dave's post, and I will surely report any illegal cubes I see in stores in the future. On a happier note, you guys need to advertise more frequently and widely; I have talked to many students around campus that don't even think that cubes are still being manufactured! (One guy said that he always thought they were physically impossible to solve (like the Sam Lloyd 14-15 puzzle where there is a built in parity error of the puzzle where you have 15 tiles sliding around a 4x4 frame).) The Key: "CUBE-EDUCATION," lol. Oh, ya so once all these problems are worked out (throw in stickers since I know people have beef about that one too), then we can talk about actaully manufacturing "professional speedcubes." I'll lone the manufactures one of mine to re-create the mold, lol. As we all saw at WC, cubes have the potential (minus the crappy $1 cubes, lol, and that enormously oversized one Heath brought (I think it was his)) to be incredibly smooth and make beautiful, crisp sounds. I wish they could "bottle that" and make cubes that way from the start. No market for it (yet) though (especially considering production costs), but I'd pay like $80 for one of them (and I'm cheap so there will be cubers willing to pay $100 for one so that times say 200 per year makes it seem more attainable someday as demand increases, hopefully). All this was not to say that Seven Towns is not busy improving cubes. I just think they need an expert like Ton on the inside to help them out and give the expert opionions. In the mean while, we got Studio cubes :). But something needs to be done with their screw/spring assembly, like use screws that are only treaded on the bottom like Seven Towns does and add 1-2 mini-washers to it. -Doug (one of the few sub-25 cubers that still prefer the standard rubiks.com brand cubes and not Studio, but yet to try and Arxon) *CuB4LIf* --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > Dear Hana > > If you only knew what the production cost are of an orginal Rubik's > Cube, than you would not think $10 is to much. The Rubik's cube is a > high quality product, the new Rubiks.com is no longer stiff and the > future cubes will have strong stickers. Seven Towns is constant busy > improving the cube. > > If you realy need 500 cubes the price will not be as cheap as you > might think, you have to pay tax and import fees. 500 cubes is a big > box of about 65 Kg so shipment is not cheap. > > As you might know I have a special arrangement with the Rubiks Studio > to make the Studio Cube available to the speedcube community. Believe > me, we (the speedcubing Community) have all the support of Seven > Towns and the Rubik's Studio, and they will help us as long as our > request are reasonable. > > Ton > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > > > Hi, Dave, > > this is Hana the solitary 3d cube designer here. I am the last > > person in the world, who wants to rob Mr. Rubik of hisgreat > > invention, but.... I need a lot of cubes. At the WC2003 I had 345 > > cubes, wqhile the speedcubists actually needed only one. > > Needless to say, I haven't paid 10 dollars fror each sand every > > one of my cubes. Some I got as presents, others I bought at garage > > sales. Qhen the first craze subsided, cubes could be had for as > > little as a dollar apiece. I bought them then, and I wish I bought > > more. :-((( > > > > I know you at seven towns are not actually selling them, but, > > please, pass this simple rule: increase the quality and decrease > the > > price. Charge less for bulk quantities. If a person purchases, say, > > 500 cubes, that will cost $5000 + shipping. If you slash that prce > > un half, that will cost $2500 + shipping. Of course, no one will > buy > > 500 cubes offhand. so you might go down to 50 cubes. Also, make the > > cubes less stiff. > > > > Finally, Dave - I sent you an email. Do you think you van respond? > > Thank you. > > > > Hana a kostky > > > > --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones > > <davej@s...> wrote: > > > Hi Eric. > > > > > > Dave from Seven Towns here. We own (on behalf of Erno) the > > trademarks and > > > copyrights in the cube, the name Rubik/Rubik's and it's "image". > > We are toy > > > inventors and as such don't physically sell anything to > customers, > > therefore > > > we license the rights to sell cubes to companies such as Winning > > Moves who > > > sell the Rubik's range on our behalf and with our permission. > > > > > > On another important note where the speedcubing community might > > help me: > > > We are always tracking down the distributors and sellers > of "fake" > > cubes. > > > This is theft from Mr Rubik and obviously as his representatives > > we take > > > this very seriously, the next generation of speedcubers are > > unlikely to > > > realise what a great puzzle this is if they first encounter such > > tacky cubes > > > ! Should anyone see these on sale anywhere it would be a great > > help if you > > > could let me know where they are being sold and where they come > > from > > > (normally says something like "made in Taiwan" ) with as much > > detail as > > > possible, and (if possible) send me a picture. That way we can > > stop this > > > happening. > > > > > > I went to a "Cracker Barrel" restaurant in Florida this year who > > were > > > selling fakes, I made such a fuss the manager removed them - it > > would have > > > made a great video as I must have looked completely insane ! > > > > > > Those of you who make your own variations of cubes please don't > > worry - I'm > > > only talking about the cheap and nasty stuff that you see for > sale > > in > > > stores. > > > > > > My e-mail is davej@s... <mailto:davej@s...> . > > > > > > Many thanks for your support. > > > Dave > > > > > > > > > -----Original Message----- > > > From: Eric Johanson [mailto:ejohanson@a...] > > > Sent: 08 November 2003 21:51 > > > To: speedsolvingrubikscube@yahoogroups.com > > > Subject: [Speed cubing group] Re: Boston Globe Article > > > > > > > > > awesome article. > > > > > > i thought that seventowns had the rights to the rubik's cube > > name. > > > but the article mentions that "winning moves" has the rights to > > it. > > > does anyone know the current story with the rights to the rubik's > > > cube trademark? > > > > > > -eric > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Andy C" > > > <rubiks1938@y...> wrote: > > > > Hi everybody, > > > > > > > > An article appeared in today's Boston Globe featuring me and > Dan > > > Knights. > > > > Here is the URL: > > > > > > > > > > > > > http://www.boston.com/ae/games/articles/2003/11/08/lets_twist_again/ > > > > > > <http://www.boston.com/ae/games/articles/2003/11/08/lets_twist_again/ > > > > > > > > > > > The article will only be online today and tomorrow. I will get > a > > > PDF to post > > > > sometime soon. > > > > > > > > Andy > > > > > > > > http://users.rcn.com/rhodee/cube.html > > > <http://users.rcn.com/rhodee/cube.html> > > > > > > > > > > > > Yahoo! Groups Sponsor > > > > > > ADVERTISEMENT > > > > > > > > > <http://rd.yahoo.com/M=267637.4116719.5338353.1261774/D=egroupweb/S=1 > > 7052973 > > > 56:HM/A=1853618/R=0/SIG=11tr8mk9u/*http://www.netflix.com/Default? > > mqso=60178 > > > 338&partid=4116719> click here > > > > > > <http://us.adserver.yahoo.com/l? > > M=267637.4116719.5338353.1261774/D=egroupmai > > > l/S=:HM/A=1853618/rand=325774225> > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service > > > <http://docs.yahoo.com/info/terms/> . > > > > > > > > > > > > > > > [Non-text portions of this message have been removed]
5018. Re: Posting official records on UWR (was : LESS THAN 10 SECOND AVERAGE!!!)
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 01:47:15 -0000

I think it would make sense to just have one per category (the fastest officially, if it was a category at wc). Of course then the offical record holder will then probably have two entries in the given list, but that's ok. Use a different color though, I'd like to see Jess Bonde's really POP out at me on the 3x3: fastest listing... something like blue background like you did for Minh Thai's a long time ago would be fine. Oh and btw nothing should be added to the 3x3:ave list since they used average of 3/5 at WC instead of the usual 10/12. -Doug --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I'm going to post this to the whole group since I would like > everyone's opinion on this. I am not opposed at all to listing the > official records on the UWR lists for all the categories that now > have official records. Is this something that everyone else would > want? I've already posted the official pyraminx record on the > pyraminx list, at Andy's request. Would this be something that > everyone would be interested in for all the lists? The official > record for the 3x3x3 fastest time is already listed, so two of the > records are already posted. In particular are the record holders > themselves interested? Whatever you guys want to do with this I'll > go with, I just want to get everyone's opinions. Either e-mail me > personally or write back on the group. > > Thanks, > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "pyraminx14" > <pyraminx14@y...> wrote: > > Ok, on the pyraminx not the cube, but still. > > > > Yeah, I broke my pyraminx average just a few days ago, so i > thought > > i'd share. New average record is 9.96 seconds. I got a 4.3 > second > > time the same night, but the rest of the times were bad for that > > average... > > > > Actually I have to thank Macky for the insparation. I saw he had > a > > record average about one second away from mine so i had to make a > > better record :) > > > > BTW Macky, congrats, your cathing up to me...competition :) > > > > Ok, done talking now > > > > Cu all l8er > > andy B > > > > PS: hey, Chris, you wanna put the 14.09 seconds in for official > > pyraminx time on the records page?
5019. Re: Cube Zero (Off topic)
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 01:54:47 -0000

Whow..., great! I can't believe it.... and some of my friends thought it was lame, but I'm a fan of the movies. Wonder what it's gona be like. It can't be about the 0th dimension since that is only a point in space. The title probably has no other significance then to signify that it is indeed a prequel. Should of posted the URL, now I gota search for it.... So I was browsing your pictures site and when I hit the next page it just died on me... the freakin' band width thing is lame. But of course you could look at in teh other way: "It is reaching it's bandwidth limit because you are getting a lot of hits!" I'm sure someone here will mirror the pages at your request. For instance I have access to a school server (.edu), which tends to equate to unlimited bandwidth which is very cool. -Doug --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > This is somewhat off topic, but i was totally pumped when i ran into > a website that showed details for the next cube movie! I Loved the > first and second and cant wait to see the third. The next movie is > called Cube Zero because it is gonna be a prequel. I can't wait... > I can't wait :) > > Jake
5020. Re: Posting official records on UWR (was : LESS THAN 10 SECOND AVERAGE!!!)
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 03:51:37 -0000

I agree... I think it'd be cool to see the official records marked in a different color, in addition to the existing unofficial records. That would, of course, mean leaving two entries for the official record holder, provided they have posted a better time than their official record. - Grant --- d_funny007 wrote: > I think it would make sense to just have one per category (the > fastest officially, if it was a category at wc). Of course then the > offical record holder will then probably have two entries in the > given list, but that's ok. Use a different color though, I'd like > to see Jess Bonde's really POP out at me on the 3x3: fastest > listing... > something like blue background like you did for Minh Thai's a long > time ago would be fine. Oh and btw nothing should be added to the > 3x3:ave list since they used average of 3/5 at WC instead of the > usual 10/12. --- cmhardw wrote: > I'm going to post this to the whole group since I would like > everyone's opinion on this. I am not opposed at all to listing > the official records on the UWR lists for all the categories that > now have official records. Is this something that everyone else > would want?
5021. Re: Posting official records on UWR (was : LESS THAN 10 SECOND AVERAGE!!!)
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 04:16:11 -0000

Me, either. If I am correct, since the unofficial record site was founded by Chris to aim to beat old official reocord, presenting other official record may encourage those who are interested in other categories. And hopefully this community would expand much bigger. Masayuki Akimoto
5022. Phoney cubes
From: "sherree10" <sherree10@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 04:34:06 -0000

Hi all; I do have a question. If we are to look out for "nonRubiks Cubes" how can you tell by looking? I can understand if it's in a store and you can see the packaging. Now on to another question of the same sort. How can you tell by looking if a cube is what the buyer says it is. Like on eBay? What if any, are the signs? Size, color, color placement, logo straight, logo diagonal. I see all kinds of 1980's new in package Rubiks Cubes sealed. Can they even be real? I did buy one that claimed to be a 1980's Rubils Cube in the clear plastic "tube" made by Ideal. But I can't tell if it's real or not. It clicks when I turn it and it is real stiff. Is that how they were made back then? Or do they stiffen up with age? This one was opened and used just a little. Any information would help me a lot. Thank you, Sherree
5023. Re: Posting official records on UWR (was : LESS THAN 10 SECOND AVERAGE!!!)
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 05:31:33 -0000

I think there should be an official record listed, to compare how people are with their personal times compared to the official 'Guinness Record.' --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I'm going to post this to the whole group since I would like > everyone's opinion on this. I am not opposed at all to listing the > official records on the UWR lists for all the categories that now > have official records. Is this something that everyone else would > want? I've already posted the official pyraminx record on the > pyraminx list, at Andy's request. Would this be something that > everyone would be interested in for all the lists? The official > record for the 3x3x3 fastest time is already listed, so two of the > records are already posted. In particular are the record holders > themselves interested? Whatever you guys want to do with this I'll > go with, I just want to get everyone's opinions. Either e-mail me > personally or write back on the group. > > Thanks, > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "pyraminx14" > <pyraminx14@y...> wrote: > > Ok, on the pyraminx not the cube, but still. > > > > Yeah, I broke my pyraminx average just a few days ago, so i > thought > > i'd share. New average record is 9.96 seconds. I got a 4.3 > second > > time the same night, but the rest of the times were bad for that > > average... > > > > Actually I have to thank Macky for the insparation. I saw he had > a > > record average about one second away from mine so i had to make a > > better record :) > > > > BTW Macky, congrats, your cathing up to me...competition :) > > > > Ok, done talking now > > > > Cu all l8er > > andy B > > > > PS: hey, Chris, you wanna put the 14.09 seconds in for official > > pyraminx time on the records page?
5024. Re: Phoney cubes
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 05:34:34 -0000

One of the best ways to find out is if there is a logo on the white side. But if there isn't, then someone might have restickered it. You could pop off a center cap, if there are little black things instead of cubes, it is a rubiks.com version. Also the color orientation: white opposite yellow, blue opposite green, and orange opposite red are the official colors. Ton probably knows better ways, these are just my suggestions. --- In speedsolvingrubikscube@yahoogroups.com, "sherree10" <sherree10@y...> wrote: > Hi all; > I do have a question. If we are to look out for "nonRubiks Cubes" > how can you tell by looking? I can understand if it's in a store and > you can see the packaging. > Now on to another question of the same sort. How can you tell by > looking if a cube is what the buyer says it is. Like on eBay? What > if any, are the signs? Size, color, color placement, logo straight, > logo diagonal. I see all kinds of 1980's new in package Rubiks Cubes > sealed. Can they even be real? > I did buy one that claimed to be a 1980's Rubils Cube in the clear > plastic "tube" made by Ideal. But I can't tell if it's real or not. > It clicks when I turn it and it is real stiff. Is that how they were > made back then? Or do they stiffen up with age? This one was opened > and used just a little. > Any information would help me a lot. Thank you, Sherree
5025. Re: Phoney cubes
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 06:03:36 -0000

The new cubes all have a logo on it, so this must be easy to see. And they must have the standard color scheme white opposite Yelllow For the old types, if it is sealed and has the logo on it is is most likely original. Cubes from 1978-1979 and some of the 1980 had no logo, the logo can wear down on a orginal cube. Normally you see it is a 1980 rubik because of the bright orange, but also the other sticker colors is a give away, then you can look at the inside at the kernel, the orginal have a white kernel. However there are some Rubik's com cube that looks like a clone cube- have an arched edge aand a clear plastic kernel-, but this is a very rare type (David Allen uses one). Cubes from before 1980 are very hard to get and are very different. Most of the early types are very stiff when new, they did not use any lubrication, but you can adjust them because they have a screw. If is has lubrication this can be some yellow gel type lubricant. See more on orginal Rubik's cube types in my collection for identification Ton www.speedcubing.com/ton --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > One of the best ways to find out is if there is a logo on the white > side. But if there isn't, then someone might have restickered it. > You could pop off a center cap, if there are little black things > instead of cubes, it is a rubiks.com version. Also the color > orientation: white opposite yellow, blue opposite green, and orange > opposite red are the official colors. > Ton probably knows better ways, these are just my suggestions. > > --- In speedsolvingrubikscube@yahoogroups.com, "sherree10" > <sherree10@y...> wrote: > > Hi all; > > I do have a question. If we are to look out for "nonRubiks Cubes" > > how can you tell by looking? I can understand if it's in a store > and > > you can see the packaging. > > Now on to another question of the same sort. How can you tell by > > looking if a cube is what the buyer says it is. Like on eBay? What > > if any, are the signs? Size, color, color placement, logo straight, > > logo diagonal. I see all kinds of 1980's new in package Rubiks Cubes > > sealed. Can they even be real? > > I did buy one that claimed to be a 1980's Rubils Cube in the clear > > plastic "tube" made by Ideal. But I can't tell if it's real or not. > > It clicks when I turn it and it is real stiff. Is that how they > were > > made back then? Or do they stiffen up with age? This one was opened > > and used just a little. > > Any information would help me a lot. Thank you, Sherree
5026. newbie to rubiks
From: Zachery Hostens <zacheryph@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 02:52:39 -0600

Hi, im new to rubiks, seen fridrich's site and her times and i just HAD to get one... before now ive maybe touched one once or twice as a really little kid (im 20 now) after 3-4 hours, i found the 1st layer to be very easy, im unfortunialty having trouble getting any farther, i just cant get over breaking the first layer and fixing it later... i actually tried using the alg's in the "hint book" that comes with it (the MB Hasbro cube) i really like fridrich's site and plan to use the "by layers" way of solving... I guess im asking is where is a first place to actually get started, i kinda want to just solve the cube once and then go through it again slowly seeing how the alg's work and understand them more and get used to them. some of jessicas site confuses me a little i guess ill have to take a day and read all the way through it... does anyone know a good site for a complete newb to learn how to speed cube (well not really "speed" with this cube, its pretty stiff right now, i bought it today) but anyway, any help would be more then loved, just really looking for 3sided pictures to algs, and the steps taken to change everything (i understand the rubiks step moving code) - Zachery Hostens
5027. RE: [Speed cubing group] Re: Trademarks
From: Dave Hedley Jones <davej@...>
To: "'speedsolvingrubikscube@yahoogroups.com'" <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 11 Nov 2003 09:44:30 -0000

Thanks to all for your input- always appreciated. We are on the case ! Best wishes Dave -----Original Message----- From: d_funny007 [mailto:no_reply@yahoogroups.com] Sent: 11 November 2003 01:41 To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Re: Trademarks Yes, I agree with Ton and I sympathize with Hana. I would like to add to this discussion however. Last month I was trying to contact several different outlets including rubiks.com for bulk purcheses of 100 cubes (that's over $1,100 when you include tax and frieght!). I don't feel that $10 is unreasonable for a good quality Rubik's cube, of course $9 would be better (they sell for $9 at my local stores in Hasbro packaging, but $11 on rubiks.com). As for quality I do think that they could have that improved. A big annoyance I persoanlly have with them is that the parts are not always identical, I mean specifically the CORNERS. I do tend to have to purchese several cubes and then one or two good ones come out of that investment. I was very irritated last month when the last cube I prepared didn't turn out so great and kept popping, it was rediculous and the tension was unbalenced. I immediately check the box and it said "Colors and Parts may Vary." So I'm like, what the heck! The pieces are made from molds, heck the molds are made from molds and the drying conditions should be identical. As for colors, I don't really care... I can always resticker it. As for the tension, I don't agree with Hana (perhaps because I am a speedcuber and not an artist)..., the usually tension is fine, not too stiff for my initial liking (and I stress initial, good tension early means I can wear it in properly). However, they DO need to be more balenced, in both tension and maximum distance the layers can be pulled apart. Once that is in place I can just wear it in, being careful of course not to over do it like my last one. So one thought comes to mind: "QUALITY-CONTROL-CHECK!" So as I was saying about the corner pieces... there are 3 major internal surfaces, one of which usually has imperfections due to the way it was molded. This is sometiems not level and it comes a bit sunken inward or buldging outward; the former is preferred and is true for most Studio cubes and my main cubes. So that is the room for improvment, I think. Now as for Trademarks.... I agree that there are some really crappy cubes floating around that DON'T DESERVE TO BARE THE RUBIK'S NAME and is an insult to the inventor. One time someone got me a cube from a dollar store (*hint, hint* for Seven Towns to crack down on) and it was so rediculously bad... wieghted about 1/4 the normal weight of a cube and all the pieces were hollow and the plastic was very thin and *britle*. I did end up spending 30-40 hours on it off&on (it had a tiled white-blue scheme btw) and made it a decent cube. But at first it was like "What did I do to deserve THIS!" So ya, it was that bad. I am promtped by Dave's post, and I will surely report any illegal cubes I see in stores in the future. On a happier note, you guys need to advertise more frequently and widely; I have talked to many students around campus that don't even think that cubes are still being manufactured! (One guy said that he always thought they were physically impossible to solve (like the Sam Lloyd 14-15 puzzle where there is a built in parity error of the puzzle where you have 15 tiles sliding around a 4x4 frame).) The Key: "CUBE-EDUCATION," lol. Oh, ya so once all these problems are worked out (throw in stickers since I know people have beef about that one too), then we can talk about actaully manufacturing "professional speedcubes." I'll lone the manufactures one of mine to re-create the mold, lol. As we all saw at WC, cubes have the potential (minus the crappy $1 cubes, lol, and that enormously oversized one Heath brought (I think it was his)) to be incredibly smooth and make beautiful, crisp sounds. I wish they could "bottle that" and make cubes that way from the start. No market for it (yet) though (especially considering production costs), but I'd pay like $80 for one of them (and I'm cheap so there will be cubers willing to pay $100 for one so that times say 200 per year makes it seem more attainable someday as demand increases, hopefully). All this was not to say that Seven Towns is not busy improving cubes. I just think they need an expert like Ton on the inside to help them out and give the expert opionions. In the mean while, we got Studio cubes :). But something needs to be done with their screw/spring assembly, like use screws that are only treaded on the bottom like Seven Towns does and add 1-2 mini-washers to it. -Doug (one of the few sub-25 cubers that still prefer the standard rubiks.com brand cubes and not Studio, but yet to try and Arxon) *CuB4LIf* --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > Dear Hana > > If you only knew what the production cost are of an orginal Rubik's > Cube, than you would not think $10 is to much. The Rubik's cube is a > high quality product, the new Rubiks.com is no longer stiff and the > future cubes will have strong stickers. Seven Towns is constant busy > improving the cube. > > If you realy need 500 cubes the price will not be as cheap as you > might think, you have to pay tax and import fees. 500 cubes is a big > box of about 65 Kg so shipment is not cheap. > > As you might know I have a special arrangement with the Rubiks Studio > to make the Studio Cube available to the speedcube community. Believe > me, we (the speedcubing Community) have all the support of Seven > Towns and the Rubik's Studio, and they will help us as long as our > request are reasonable. > > Ton > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > > > Hi, Dave, > > this is Hana the solitary 3d cube designer here. I am the last > > person in the world, who wants to rob Mr. Rubik of hisgreat > > invention, but.... I need a lot of cubes. At the WC2003 I had 345 > > cubes, wqhile the speedcubists actually needed only one. > > Needless to say, I haven't paid 10 dollars fror each sand every > > one of my cubes. Some I got as presents, others I bought at garage > > sales. Qhen the first craze subsided, cubes could be had for as > > little as a dollar apiece. I bought them then, and I wish I bought > > more. :-((( > > > > I know you at seven towns are not actually selling them, but, > > please, pass this simple rule: increase the quality and decrease > the > > price. Charge less for bulk quantities. If a person purchases, say, > > 500 cubes, that will cost $5000 + shipping. If you slash that prce > > un half, that will cost $2500 + shipping. Of course, no one will > buy > > 500 cubes offhand. so you might go down to 50 cubes. Also, make the > > cubes less stiff. > > > > Finally, Dave - I sent you an email. Do you think you van respond? > > Thank you. > > > > Hana a kostky > > > > --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones > > <davej@s...> wrote: > > > Hi Eric. > > > > > > Dave from Seven Towns here. We own (on behalf of Erno) the > > trademarks and > > > copyrights in the cube, the name Rubik/Rubik's and it's "image". > > We are toy > > > inventors and as such don't physically sell anything to > customers, > > therefore > > > we license the rights to sell cubes to companies such as Winning > > Moves who > > > sell the Rubik's range on our behalf and with our permission. > > > > > > On another important note where the speedcubing community might > > help me: > > > We are always tracking down the distributors and sellers > of "fake" > > cubes. > > > This is theft from Mr Rubik and obviously as his representatives > > we take > > > this very seriously, the next generation of speedcubers are > > unlikely to > > > realise what a great puzzle this is if they first encounter such > > tacky cubes > > > ! Should anyone see these on sale anywhere it would be a great > > help if you > > > could let me know where they are being sold and where they come > > from > > > (normally says something like "made in Taiwan" ) with as much > > detail as > > > possible, and (if possible) send me a picture. That way we can > > stop this > > > happening. > > > > > > I went to a "Cracker Barrel" restaurant in Florida this year who > > were > > > selling fakes, I made such a fuss the manager removed them - it > > would have > > > made a great video as I must have looked completely insane ! > > > > > > Those of you who make your own variations of cubes please don't > > worry - I'm > > > only talking about the cheap and nasty stuff that you see for > sale > > in > > > stores. > > > > > > My e-mail is davej@s... <mailto:davej@s...> . > > > > > > Many thanks for your support. > > > Dave > > > > > > > > > -----Original Message----- > > > From: Eric Johanson [mailto:ejohanson@a...] > > > Sent: 08 November 2003 21:51 > > > To: speedsolvingrubikscube@yahoogroups.com > > > Subject: [Speed cubing group] Re: Boston Globe Article > > > > > > > > > awesome article. > > > > > > i thought that seventowns had the rights to the rubik's cube > > name. > > > but the article mentions that "winning moves" has the rights to > > it. > > > does anyone know the current story with the rights to the rubik's > > > cube trademark? > > > > > > -eric > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Andy C" > > > <rubiks1938@y...> wrote: > > > > Hi everybody, > > > > > > > > An article appeared in today's Boston Globe featuring me and > Dan > > > Knights. > > > > Here is the URL: > > > > > > > > > > > > > http://www.boston.com/ae/games/articles/2003/11/08/lets_twist_again/ <http://www.boston.com/ae/games/articles/2003/11/08/lets_twist_again/> > > > > > > < http://www.boston.com/ae/games/articles/2003/11/08/lets_twist_again/ <http://www.boston.com/ae/games/articles/2003/11/08/lets_twist_again/> > > > > > > > > > > > The article will only be online today and tomorrow. I will get > a > > > PDF to post > > > > sometime soon. > > > > > > > > Andy > > > > > > > > http://users.rcn.com/rhodee/cube.html <http://users.rcn.com/rhodee/cube.html> > > > < http://users.rcn.com/rhodee/cube.html <http://users.rcn.com/rhodee/cube.html> > > > > > > > > > > > > > Yahoo! Groups Sponsor > > > > > > ADVERTISEMENT > > > > > > > > > < http://rd.yahoo.com/M=267637.4116719.5338353.1261774/D=egroupweb/S=1 <http://rd.yahoo.com/M=267637.4116719.5338353.1261774/D=egroupweb/S=1> > > 7052973 > > > 56:HM/A=1853618/R=0/SIG=11tr8mk9u/* http://www.netflix.com/Default? <http://www.netflix.com/Default?> > > mqso=60178 > > > 338&partid=4116719> click here > > > > > > < http://us.adserver.yahoo.com/l? <http://us.adserver.yahoo.com/l?> > > M=267637.4116719.5338353.1261774/D=egroupmai > > > l/S=:HM/A=1853618/rand=325774225> > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service > > > < http://docs.yahoo.com/info/terms/ <http://docs.yahoo.com/info/terms/> > . > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] Yahoo! Groups Sponsor <http://rd.yahoo.com/M=259395.3614674.4902533.1261774/D=egroupweb/S=17052973 56:HM/A=1524963/R=0/SIG=12o885gmo/*http://hits.411web.com/cgi-bin/autoredir? camp=556&lineid=3614674&prop=egroupweb&pos=HM> <http://us.adserver.yahoo.com/l?M=259395.3614674.4902533.1261774/D=egroupmai l/S=:HM/A=1524963/rand=163813064> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
5028. RE: [Speed cubing group] Phoney cubes
From: Dave Hedley Jones <davej@...>
To: "'speedsolvingrubikscube@yahoogroups.com'" <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 11 Nov 2003 09:56:51 -0000

Hi Sherree, It can be difficult to tell which are the fakes, I guess that's a deliberate attempt by the manufacturers to confuse people. The real ones will all have the Rubik's logo in the white centre, I have seen one fake that used what looked like a Rubik's logo which makes them even harder to find. "Good Morning America" did a piece on the championship and they all had fake cubes ! We are going to get the TV coverage up on the website ASAP. An example of a fake is attached, generally fakes have the wrong colour scheme and are much cheaper - they mostly use hollow cubies. Best wishes Dave -----Original Message----- From: sherree10 [mailto:sherree10@...] Sent: 11 November 2003 04:34 To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Phoney cubes Hi all; I do have a question. If we are to look out for "nonRubiks Cubes" how can you tell by looking? I can understand if it's in a store and you can see the packaging. Now on to another question of the same sort. How can you tell by looking if a cube is what the buyer says it is. Like on eBay? What if any, are the signs? Size, color, color placement, logo straight, logo diagonal. I see all kinds of 1980's new in package Rubiks Cubes sealed. Can they even be real? I did buy one that claimed to be a 1980's Rubils Cube in the clear plastic "tube" made by Ideal. But I can't tell if it's real or not. It clicks when I turn it and it is real stiff. Is that how they were made back then? Or do they stiffen up with age? This one was opened and used just a little. Any information would help me a lot. Thank you, Sherree Yahoo! Groups Sponsor ADVERTISEMENT <http://rd.yahoo.com/M=267637.4116719.5338353.1261774/D=egroupweb/S=17052973 56:HM/A=1853618/R=0/SIG=11tr8mk9u/*http://www.netflix.com/Default?mqso=60178 338&partid=4116719> click here <http://us.adserver.yahoo.com/l?M=267637.4116719.5338353.1261774/D=egroupmai l/S=:HM/A=1853618/rand=580613266> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
5029. Re: Posting official records on UWR (was : LESS THAN 10 SECOND AVERAGE!!!)
From: ralf_laue <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 12:35:19 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I am not opposed at all to listing the > official records on the UWR lists for all the categories that now > have official records. Hello, I would just like to remind the group members that such a list of official records is already existing at. http://www.recordholders.org/en/list/rubik.html Records are counted as official if they were achieved in a championship or done in a public demonstration (for example in a TV show) and witnessed. Ralf
5030. [Speed cubing group] Re: Trademarks
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 13:13:34 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones <davej@s...> wrote: > Thanks to all for your input- always appreciated. > We are on the case ! > Best wishes > Dave Another technical suggestion from me: better springs. Well, I can't look at the ones in rubiks.com cubes, but I got some studio cubes. The ends of the springs scratch on the screw head on one side (doesn't matter much) and on the center cubie on the other side (does matter). Not only does it scratch into the plastic, the springs are also contorted the wrong way. That is, when you turn the center cubie then because of the friction the spring puts a force on the screw that drives it out. I've had this several times, a center pieces falling out this way (together with the adjacent cubes of course). And here's a legality question: What about the Meffert 3x3 cubes? Did they license it or are their cubes different enough and don't wear the name "Rubik" or what else allows them to produce/sell their cubes? Stefan
5031. Re: Phoney cubes
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 13:15:09 -0000

> You could pop off a center cap, if there are little black things > instead of cubes You do see cubes everywhere, don't you? ;-) Stefan
5032. Re: Lube the cube......
From: "zoltanmm" <zoltanmm@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 14:56:46 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "clubjugglingguy" <clubjugglingguy@y...> wrote: > Well, *I'm* no pro, but if I could borrow from them, I'd direct you > to Dan Knight's site for all your cube-lubing queries. That's the > method that I used, and my cube, although not one of the oldies, has > however managed to become sufficiently worked in. And one tip from > me: LEAVE THE CUBE DUST!!!! > > Happy Cubing! > > Chris Lafferty > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "zoltanmm" > <zoltanmm@y...> wrote: > > I just a got a brand new 3x3x3 Rubik's Cube. I've ad it for about > 3 > > weeks and it's still stiff as a....well it's stiff.If any one had > > any suggestions, or directions on how to lube a 3x3x3 cube, please > > tell me.I know a way of lubing it that I found on the net, but I > > feel better taking instructions from the pros lol :P . > > > > Thank You Well thank you very much both of you.I'll go to H&E today and see if I can find some silicone based lubricant.Hopefully I won't break the cube lol.
5033. Re: newbie to rubiks
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 16:44:12 -0000

Hey, welcome to the group! I have a word document with graphics that gives a complete solution for beginners, I've been handing it out to all the people who ask at school. Granted it's not a very quick method, maybe 1:30 if you're good, but it has alternate algorithms listed for many of the cases, making it possible to get down around 45s or so, I did with it. As for online web resources, Dan Knights, Jessica Fridich, and www.speedcubing.com have more algorithms and tips than you'll know what to do with (my beginner method for the LL is based on Dan Knight's on his web page, I credit him in the file, hope that's ok Dan!) Anyway, anyone here would be happy to help though, and if you want the word document, shoot me an e-mail, swedishLF@... . Good luck! Daniel --- In speedsolvingrubikscube@yahoogroups.com, Zachery Hostens <zacheryph@e...> wrote: > Hi, > > im new to rubiks, seen fridrich's site and her times and i just HAD to get > one... before now ive maybe touched one once or twice as a really little kid > (im 20 now) after 3-4 hours, i found the 1st layer to be very easy, im > unfortunialty having trouble getting any farther, i just cant get over > breaking the first layer and fixing it later... i actually tried using the > alg's in the "hint book" that comes with it (the MB Hasbro cube) i really > like fridrich's site and plan to use the "by layers" way of solving... > > I guess im asking is where is a first place to actually get started, i kinda > want to just solve the cube once and then go through it again slowly seeing > how the alg's work and understand them more and get used to them. some of > jessicas site confuses me a little i guess ill have to take a day and read > all the way through it... > > does anyone know a good site for a complete newb to learn how to speed cube > (well not really "speed" with this cube, its pretty stiff right now, i bought > it today) > > but anyway, any help would be more then loved, just really looking for 3sided > pictures to algs, and the steps taken to change everything (i understand the > rubiks step moving code) > > - Zachery Hostens
5034. Re: Posting official records on UWR (was : LESS THAN 10 SECOND AVERAGE!!!)
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 17:35:56 -0000

--- ralf_laue wrote: > I would just like to remind the group members that such a list of > official records is already existing at. > http://www.recordholders.org/en/list/rubik.html > Records are counted as official if they were achieved in a > championship or done in a public demonstration (for example in a TV > show) and witnessed. Very cool list, Ralf. If I ever want to see an overview of the current official records, that's where I'd look. However, I think there is also a place in the unofficial records lists for the official records, for the sake of immediate comparison. That way, if all you're looking for are 3x3x3 records, you can look at the unofficial 3x3x3 list, with a highlighted entry for the official record, and you've got it... Makes sense, right? Just my thoughts. - Grant
5035. Re: Phoney cubes
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 17:48:48 -0000

Hi Sherree, On ebay, the ones in the boxes which are bright yellow on the inside and display the cube sideways were made by Ideal in 1980, and sold mostly in the USA. The majority of them have the original "Official" color scheme Blue opposite White, Green opposite Yellow and Red opposite Orange. They were made in a number of places - Hong Kong, Taiwan, USA - assembled in Dominican Republic, etc, and the plastic varied in each place over time and there's no way to tell that I know of. All the screws were adjusted by hand and the workers were all different. If you can remove the cap and get to the screw you can adjust it to your liking. The clear cylinder was copied. Is there a square indentation on the top of yours? If it's square it probably ideal, if it's round it's probably a "Magic Puzzler". The Ideal versions sometimes have where they were made, like Hong Kong or Hungary, stamped on the bottom, in addition to "Ideal Toy Company." Your best bet might be the cardboard tube version made for Britain. They seem pretty consistant in the good plastic. If you twist your cube for a while, take it apart and clean it, then spray it with a non-oil-based silicone lubricant and let it air dry, then put it back together, you may find it much better. If you use too much lube it can be a little tacky at first - then either wear it away or wipe some of it off. If the plastic on the inner cubies isn't flat some light sanding may help before cleaning and lubing. David J --- In speedsolvingrubikscube@yahoogroups.com, "sherree10" <sherree10@y...> wrote: > Hi all; > I do have a question. If we are to look out for "nonRubiks Cubes" > how can you tell by looking? I can understand if it's in a store and > you can see the packaging. > Now on to another question of the same sort. How can you tell by > looking if a cube is what the buyer says it is. Like on eBay? What > if any, are the signs? Size, color, color placement, logo straight, > logo diagonal. I see all kinds of 1980's new in package Rubiks Cubes > sealed. Can they even be real? > I did buy one that claimed to be a 1980's Rubils Cube in the clear > plastic "tube" made by Ideal. But I can't tell if it's real or not. > It clicks when I turn it and it is real stiff. Is that how they were > made back then? Or do they stiffen up with age? This one was opened > and used just a little. > Any information would help me a lot. Thank you, Sherree
5036. Re: [Speed cubing group] Phoney cubes
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 17:59:58 -0000

Hi Dave, Would you please put the example of a fake into "photos," for the list? It was removed from your email. Thanks, DJ --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones <davej@s...> wrote: > Hi Sherree, > It can be difficult to tell which are the fakes, I guess that's a deliberate > attempt by the manufacturers to confuse people. > The real ones will all have the Rubik's logo in the white centre, I have > seen one fake that used what looked like a Rubik's logo which makes them > even harder to find. > > "Good Morning America" did a piece on the championship and they all had fake > cubes ! We are going to get the TV coverage up on the website ASAP. > > An example of a fake is attached, generally fakes have the wrong colour > scheme and are much cheaper - they mostly use hollow cubies. > Best wishes > Dave > > -----Original Message----- > From: sherree10 [mailto:sherree10@y...] > Sent: 11 November 2003 04:34 > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] Phoney cubes > > > Hi all; > I do have a question. If we are to look out for "nonRubiks Cubes" > how can you tell by looking? I can understand if it's in a store and > you can see the packaging. > Now on to another question of the same sort. How can you tell by > looking if a cube is what the buyer says it is. Like on eBay? What > if any, are the signs? Size, color, color placement, logo straight, > logo diagonal. I see all kinds of 1980's new in package Rubiks Cubes > sealed. Can they even be real? > I did buy one that claimed to be a 1980's Rubils Cube in the clear > plastic "tube" made by Ideal. But I can't tell if it's real or not. > It clicks when I turn it and it is real stiff. Is that how they were > made back then? Or do they stiffen up with age? This one was opened > and used just a little. > Any information would help me a lot. Thank you, Sherree > > [Non-text portions of this message have been removed]
5037. Re: Trademarks
From: cubacca1972 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 18:53:03 -0000

Hi Dave I have seen knockoff cubes stocked at Dufferin Games in Lethbridge Alberta. They were on display along with official Rubik's products. http://www.dufferingames.com/store/storelocate.jsp Lucas
5038. Re: Trademarks
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 19:32:33 -0000

Hi Dave, Here's an example of a widely sold imposture cube that is simply horrible "Old Brand MAgic Square": http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=3155618527&category=19187 Are you after the manufacturers or the sometimes small stores that carry them? David J --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones <davej@s...> wrote: > Hi Eric. > > Dave from Seven Towns here. We own (on behalf of Erno) the trademarks and > copyrights in the cube, the name Rubik/Rubik's and it's "image". We are toy > inventors and as such don't physically sell anything to customers, therefore > we license the rights to sell cubes to companies such as Winning Moves who > sell the Rubik's range on our behalf and with our permission. > > On another important note where the speedcubing community might help me: > We are always tracking down the distributors and sellers of "fake" cubes. > This is theft from Mr Rubik and obviously as his representatives we take > this very seriously, the next generation of speedcubers are unlikely to > realise what a great puzzle this is if they first encounter such tacky cubes > ! Should anyone see these on sale anywhere it would be a great help if you > could let me know where they are being sold and where they come from > (normally says something like "made in Taiwan" ) with as much detail as > possible, and (if possible) send me a picture. That way we can stop this > happening. > > I went to a "Cracker Barrel" restaurant in Florida this year who were > selling fakes, I made such a fuss the manager removed them - it would have > made a great video as I must have looked completely insane ! > > Those of you who make your own variations of cubes please don't worry - I'm > only talking about the cheap and nasty stuff that you see for sale in > stores. > > My e-mail is davej@s... <mailto:davej@s...> . > > Many thanks for your support. > Dave >
5039. Re: Cube Zero (Off topic)
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 20:22:50 -0000

--- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Whow..., great! I can't believe it.... and some of my friends > thought it was lame, but I'm a fan of the movies. Wonder what it's > gona be like. It can't be about the 0th dimension since that is only > a point in space. The title probably has no other significance then > to signify that it is indeed a prequel. Should of posted the URL, > now I gota search for it.... Sorry, I should have posted a link, me so dumb... but anyway I was reading about Cube Zero awhile back and Kazan was asked to be in Cube Zero, but he turned it down. I think that adding kazan to the cast would have made a really interesting character, and would make the first one a lot more eerie that kazan had been there before, or maybe at least helped desing the number plates hehehe. > So I was browsing your pictures site and when I hit the next page it > just died on me... the freakin' band width thing is lame. But of > course you could look at in teh other way: "It is reaching it's > bandwidth limit because you are getting a lot of hits!" I'm sure > someone here will mirror the pages at your request. For instance I > have access to a school server (.edu), which tends to equate to > unlimited bandwidth which is very cool. > > -Doug > Yeah, if anyone would like to that for me thatd be great. I didnt know I'd be running into so many problems with this thing. But thanks for checking them out. Jake
5040. cubes and cube art
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 21:30:18 -0000

There is a cardinal difference between cube artists ans speedcubists. It is the numberof cubes we are using. Techbically, speedcubists need only onecube. It should satisfy all orequisits of speedcubing, be properly lubricated, have screws and good springs, anything to aid in competitions. Cube artists appreciate those qualities, also - make no mistake about that. But one cube is not enough. We need a lot of cuybes. PS Strictly speaking, this is true only about multi-cube artists. I am one. At theWC on Toronto, my designs gobbbled up 345 cubes. If I were to sell those dsigns, I would have to charge 3450 dollars, before I could take any profit for mtself, if we take each cube at $10 and do not include shipment. This is a considerable sum of money, and would makje rhe design quite expensive. Second factor is complexity of creating he design, so-called twiddle and set up fee. Even designs with fewer number of cubes would vary in price. Take the 270cube design from Toronto. This design is very easy to construct, so the twiddle fee would be less. Malovicky or aroslav designs made from same number of cubes would be much more expensive, because they are cnsiderably harder. I would gladly diuscuss the twiddle fee with a prospective client so that he or she knows what he or she is paying for. It would be great, if I could buy my cube directly from the manufacctrer, bypassing the retailer, who wants his share of the profit. Of course, there is shipment, also. But for bulk order, maybe this, too, could be reduced. Ton is offering the reduction inshioment, cutting it in half for 4-5 cubes. So, with $10per cyube, that would translate to $75 for 5 cubes. Am I right, Ton? I am talking about Rubik's studio cubes without any prelubing or other preparation, of course, I know I have to pay extra for that. I am wondering if ribiks.com dould offer similar reduction for bulk quantities. That would reduce the cost of the design, because I would pass the savings to the client. There is ne tghing I noticed about rubiks.com that I like - they sell a cube with no stickers, and sell stickers separsateky. Then you can use your own color scheme or duscuss this with your ckient. So, group, what do you say? And don't tell me I can set up the pattern manually without twiddling!! I know that. I also know I could 'create' a pattern hsat would not be an element of Rubik's cube froup - and I value my reputation too much for that!!!!!!!!!! Hana a kostky
5041. Re: cubes and cube art
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 22:46:48 -0000

Maybe for bulk Rubik's cube the Rubik's Promotion cubes is a possibility for you. All promotion cubes are made by Intermed Asie,but do not sell to end users. The promotion cube are available at: Rubiks.com sell promotion cubes (500 is the mininal amount) or http://www.cubeu.com/ (minimal amount is 250) , I am not sure if this site is allowed to sell user designed promotion cubes, this since Rubiks.com claims that Intermed Asie is the exclusive partner in the premium and promotions business. They normmaly sell offical Rubik's collegiate cubes. Maybe this is a possibilty for you. You can even make you own pattern on the cube, like some Escher type patterns. You could make some great designs. You can even use the white cube or any other colors. I think the price per cube for 500 is much less than $10 per cube. All depends who many cubes you realy need, are you planning to sell some designs? Ton --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > There is a cardinal difference between cube artists ans > speedcubists. It is the numberof cubes we are using. Techbically, > speedcubists need only onecube. It should satisfy all orequisits of > speedcubing, be properly lubricated, have screws and good springs, > anything to aid in competitions. Cube artists appreciate those > qualities, also - make no mistake about that. But one cube is not > enough. We need a lot of cuybes. PS Strictly speaking, this is true > only about multi-cube artists. I am one. > > At theWC on Toronto, my designs gobbbled up 345 cubes. If I were to > sell those dsigns, I would have to charge 3450 dollars, before I > could take any profit for mtself, if we take each cube at $10 and > do not include shipment. This is a considerable sum of money, and > would makje rhe design quite expensive. > > Second factor is complexity of creating he design, so-called twiddle > and set up fee. Even designs with fewer number of cubes would vary > in price. Take the 270cube design from Toronto. This design is very > easy to construct, so the twiddle fee would be less. Malovicky or > aroslav designs made from same number of cubes would be much more > expensive, because they are cnsiderably harder. I would gladly > diuscuss the twiddle fee with a prospective client so that he or she > knows what he or she is paying for. > > It would be great, if I could buy my cube directly from the > manufacctrer, bypassing the retailer, who wants his share of the > profit. Of course, there is shipment, also. But for bulk order, > maybe this, too, could be reduced. Ton is offering the reduction > inshioment, cutting it in half for 4-5 cubes. So, with $10per > cyube, that would translate to $75 for 5 cubes. Am I right, Ton? I > am talking about Rubik's studio cubes without any prelubing or other > preparation, of course, I know I have to pay extra for that. I am > wondering if ribiks.com dould offer similar reduction for bulk > quantities. That would reduce the cost of the design, because I > would pass the savings to the client. There is ne tghing I noticed > about rubiks.com that I like - they sell a cube with no stickers, > and sell stickers separsateky. Then you can use your own color > scheme or duscuss this with your ckient. > > So, group, what do you say? And don't tell me I can set up the > pattern manually without twiddling!! I know that. I also know I > could 'create' a pattern hsat would not be an element of Rubik's > cube froup - and I value my reputation too much for that!!!!!!!!!! > > Hana a kostky
5042. My beginner's document
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Nov 2003 00:52:37 -0000

Hey all, I've had several requests for the beginners document I wrote, so I decided to post it here: http://members.cox.net/swedishlf/ . It's pretty cruddy for a web page, and It's not a wonderful solution, but I'll update it and maybe eventually get an /actual/ webpage up soon. Let me know what you think! Daniel Hayes
5043. official records on UWR (test)
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Nov 2003 01:09:41 -0000

Hey everybody, I made up a version of the main 3x3x3 list with the official record listed the way I'd like to do it. I'd like everyone to review it and see if this is what you guys want if we post the official records on UWR. I'm open to any feedback, in a personal e- mail or on this group. Here's the link, http://www.speedcubing.com/chris/recs_cube_333_test.html This is not the actual 3x3x3 fastest times list, just a test file. If this is what people are interested in, then I'll add the times to all the lists. Let me know if you like it or not, Chris
5044. Re: cubes and cube art
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Nov 2003 01:27:01 -0000

One thing everyone must realize is that Art of many forms is expensive. Look at the supplies one needs to make a painting, or all the work that is done on a movie. Yes movies are art, and its amazing that we can go to our local movie store and buy it for under $20. In your case Hana, you as the artist must also buy supplies, being cubes. AND that is a major problem because they arent cheap in a bulk sense. It would be nice to see a very very good bulk price but that would be unfair to the companies as well as the manufactors. It becomes a very expensive investment and it would be hard to make anything off of cube art unless you have a very wealthy person willing to buy your designs. There really isnt much of anything anyone can do. I'm sure if you deal with rubiks.com they may try and work out some sort of discount, it may not be much, but it may only be the best offer you can get. Jake --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > There is a cardinal difference between cube artists ans > speedcubists. It is the numberof cubes we are using. Techbically, > speedcubists need only onecube. It should satisfy all orequisits of > speedcubing, be properly lubricated, have screws and good springs, > anything to aid in competitions. Cube artists appreciate those > qualities, also - make no mistake about that. But one cube is not > enough. We need a lot of cuybes. PS Strictly speaking, this is true > only about multi-cube artists. I am one. > > At theWC on Toronto, my designs gobbbled up 345 cubes. If I were to > sell those dsigns, I would have to charge 3450 dollars, before I > could take any profit for mtself, if we take each cube at $10 and > do not include shipment. This is a considerable sum of money, and > would makje rhe design quite expensive. > > Second factor is complexity of creating he design, so-called twiddle > and set up fee. Even designs with fewer number of cubes would vary > in price. Take the 270cube design from Toronto. This design is very > easy to construct, so the twiddle fee would be less. Malovicky or > aroslav designs made from same number of cubes would be much more > expensive, because they are cnsiderably harder. I would gladly > diuscuss the twiddle fee with a prospective client so that he or she > knows what he or she is paying for. > > It would be great, if I could buy my cube directly from the > manufacctrer, bypassing the retailer, who wants his share of the > profit. Of course, there is shipment, also. But for bulk order, > maybe this, too, could be reduced. Ton is offering the reduction > inshioment, cutting it in half for 4-5 cubes. So, with $10per > cyube, that would translate to $75 for 5 cubes. Am I right, Ton? I > am talking about Rubik's studio cubes without any prelubing or other > preparation, of course, I know I have to pay extra for that. I am > wondering if ribiks.com dould offer similar reduction for bulk > quantities. That would reduce the cost of the design, because I > would pass the savings to the client. There is ne tghing I noticed > about rubiks.com that I like - they sell a cube with no stickers, > and sell stickers separsateky. Then you can use your own color > scheme or duscuss this with your ckient. > > So, group, what do you say? And don't tell me I can set up the > pattern manually without twiddling!! I know that. I also know I > could 'create' a pattern hsat would not be an element of Rubik's > cube froup - and I value my reputation too much for that!!!!!!!!!! > > Hana a kostky
5045. A cubing poem
From: "greenfeverkmw" <butterflykris2005@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Nov 2003 01:34:12 -0000

*This is all in good humor: You don't know, but I'm watching your eyes (Front, Right, Up, Right Prime) Your eyes are alive, the hazel spheres glistening...(Up Prime, Front Prime) They aren't concentrating on me however, too wrapped up in something else...(Right Prime, Up, Left, Up Prime) You bite your lip, holding the cube for half a second (Right, Up, Left Prime, Up 2x) But you don't look at me then, you won't until you're done (Right Prime, Up 2x, Right, Up, Right Prime, Up, Right) Your probability was 4/27, I know because you've taught me a thing or two about the addiction of cubing. (Left, Right Prime, Down 2x, Up 2x, Left, Right Prime, Down, Left 2x, Right 2x, Up Prime, Back 2x, Front 2x) You're Done! And then you expect me to clap each time. (mix it up for me) Yeah, I'll mix it up, so you can spend another thirty seconds not thinking about me. (Right Prime, Up Prime, Right...)
5046. Re: official records on UWR (test)
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Nov 2003 01:41:42 -0000

I think it might look better with dark blue and white text... or something to that extent. --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey everybody, I made up a version of the main 3x3x3 list with the > official record listed the way I'd like to do it. I'd like everyone > to review it and see if this is what you guys want if we post the > official records on UWR. I'm open to any feedback, in a personal e- > mail or on this group. > > Here's the link, > http://www.speedcubing.com/chris/recs_cube_333_test.html > > This is not the actual 3x3x3 fastest times list, just a test file. > If this is what people are interested in, then I'll add the times to > all the lists. > > Let me know if you like it or not, > Chris
5047. Re: official records on UWR (test)
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Nov 2003 01:48:59 -0000

That looks awesome. But I agree with Doug, white text might make it better. --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey everybody, I made up a version of the main 3x3x3 list with the > official record listed the way I'd like to do it. I'd like everyone > to review it and see if this is what you guys want if we post the > official records on UWR. I'm open to any feedback, in a personal e- > mail or on this group. > > Here's the link, > http://www.speedcubing.com/chris/recs_cube_333_test.html > > This is not the actual 3x3x3 fastest times list, just a test file. > If this is what people are interested in, then I'll add the times to > all the lists. > > Let me know if you like it or not, > Chris
5048. Re: A cubing poem
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Nov 2003 02:02:28 -0000

Good humor? Not the way I remember it. --- In speedsolvingrubikscube@yahoogroups.com, "greenfeverkmw" <butterflykris2005@y...> wrote: > *This is all in good humor: > > You don't know, but I'm watching your eyes (Front, Right, Up, Right > Prime) > Your eyes are alive, the hazel spheres glistening...(Up Prime, Front > Prime) > They aren't concentrating on me however, too wrapped up in something > else...(Right Prime, Up, Left, Up Prime) > You bite your lip, holding the cube for half a second (Right, Up, > Left Prime, Up 2x) > But you don't look at me then, you won't until you're done (Right > Prime, Up 2x, Right, Up, Right Prime, Up, Right) > Your probability was 4/27, I know because you've taught me a thing or > two about the addiction of cubing. (Left, Right Prime, Down 2x, Up > 2x, Left, Right Prime, Down, Left 2x, Right 2x, Up Prime, Back 2x, > Front 2x) > You're Done! And then you expect me to clap each time. (mix it up > for me) > Yeah, I'll mix it up, so you can spend another thirty seconds not > thinking about me. (Right Prime, Up Prime, Right...)
5049. Re: A cubing poem, "Love of a Cuber"
From: "littlelindsay1" <littlelindsay1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Nov 2003 04:05:26 -0000

Love of Cube(r) A new, lower time, fresh algorithms, joyful expressions. Do I grow insecure? Fierce concentration, mental excercise, Shining hazel eyes. Am I jealous of a plastic cube? You grin like a merry child, your speech grows faster with excitement, I share in your happiness. Do I sound needy? We grow closer through my participation, Your enthusiasm is infectious, I take joy in the things that make you happy. No. To love and to be a cuber!
5050. Re: [Speed cubing group] official records on UWR (test)
From: Pyraminx Master <pyraminx14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 11 Nov 2003 20:20:00 -0800 (PST)

I like it...dosn't give an actual place for the time, that's good. Perhaps make it so that if the record holder's Email is avalible in their normal post, it is avalible in the officail post too... cmhardw <no_reply@yahoogroups.com> wrote: Hey everybody, I made up a version of the main 3x3x3 list with the official record listed the way I'd like to do it. I'd like everyone to review it and see if this is what you guys want if we post the official records on UWR. I'm open to any feedback, in a personal e- mail or on this group. Here's the link, http://www.speedcubing.com/chris/recs_cube_333_test.html This is not the actual 3x3x3 fastest times list, just a test file. If this is what people are interested in, then I'll add the times to all the lists. Let me know if you like it or not, Chris Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Protect your identity with Yahoo! Mail AddressGuard [Non-text portions of this message have been removed]
5051. Re: cubes and cube art
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Nov 2003 07:11:14 -0000

Yes, rubiks.com will offer a 10% discount on purcheses of 100 cubes.... 25% on sets of 300! But unless you are willing to buy 300, they are actually a bit over priced to begin with when accounting for the shipping. ($11 per cube as opposed to the usual $10, I actually get $9 at some of my local retail stores.) One idea is actually to go to the retail stores for a bulk discount. (Since rubiks.com is actually a middle-man, where as the retail stores are too, but offer can defry the cost of shipping significantly.) As for Jake's unfairness comment, I don't agree. As long as both sides are willing, anything goes (provided they arn't those off brand/illegal ones). The companies do have an incentive to sell bulk. I contacted several places and they responded well to my propositions last month. -Doug --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > One thing everyone must realize is that Art of many forms is > expensive. Look at the supplies one needs to make a painting, or > all the work that is done on a movie. Yes movies are art, and its > amazing that we can go to our local movie store and buy it for under > $20. In your case Hana, you as the artist must also buy supplies, > being cubes. AND that is a major problem because they arent cheap > in a bulk sense. It would be nice to see a very very good bulk > price but that would be unfair to the companies as well as the > manufactors. It becomes a very expensive investment and it would be > hard to make anything off of cube art unless you have a very wealthy > person willing to buy your designs. There really isnt much of > anything anyone can do. I'm sure if you deal with rubiks.com they > may try and work out some sort of discount, it may not be much, but > it may only be the best offer you can get. > > Jake > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > There is a cardinal difference between cube artists ans > > speedcubists. It is the numberof cubes we are using. Techbically, > > speedcubists need only onecube. It should satisfy all orequisits > of > > speedcubing, be properly lubricated, have screws and good springs, > > anything to aid in competitions. Cube artists appreciate those > > qualities, also - make no mistake about that. But one cube is not > > enough. We need a lot of cuybes. PS Strictly speaking, this is > true > > only about multi-cube artists. I am one. > > > > At theWC on Toronto, my designs gobbbled up 345 cubes. If I were > to > > sell those dsigns, I would have to charge 3450 dollars, before I > > could take any profit for mtself, if we take each cube at $10 and > > do not include shipment. This is a considerable sum of money, and > > would makje rhe design quite expensive. > > > > Second factor is complexity of creating he design, so-called > twiddle > > and set up fee. Even designs with fewer number of cubes would vary > > in price. Take the 270cube design from Toronto. This design is > very > > easy to construct, so the twiddle fee would be less. Malovicky or > > aroslav designs made from same number of cubes would be much more > > expensive, because they are cnsiderably harder. I would gladly > > diuscuss the twiddle fee with a prospective client so that he or > she > > knows what he or she is paying for. > > > > It would be great, if I could buy my cube directly from the > > manufacctrer, bypassing the retailer, who wants his share of the > > profit. Of course, there is shipment, also. But for bulk order, > > maybe this, too, could be reduced. Ton is offering the reduction > > inshioment, cutting it in half for 4-5 cubes. So, with $10per > > cyube, that would translate to $75 for 5 cubes. Am I right, Ton? > I > > am talking about Rubik's studio cubes without any prelubing or > other > > preparation, of course, I know I have to pay extra for that. I am > > wondering if ribiks.com dould offer similar reduction for bulk > > quantities. That would reduce the cost of the design, because I > > would pass the savings to the client. There is ne tghing I noticed > > about rubiks.com that I like - they sell a cube with no stickers, > > and sell stickers separsateky. Then you can use your own color > > scheme or duscuss this with your ckient. > > > > So, group, what do you say? And don't tell me I can set up the > > pattern manually without twiddling!! I know that. I also know I > > could 'create' a pattern hsat would not be an element of Rubik's > > cube froup - and I value my reputation too much for that!!!!!!!!!! > > > > Hana a kostky
5052. "broken" cube?!?!
From: Zachery Hostens <zacheryph@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Nov 2003 02:00:33 -0600

Hi, i bought my cube 2 days ago, solved it tonight, had a friend scramble it up... (being lame and using the hint book that comes with the thing) i had the whole thing solved again... almost... i have it entirely solved but the problem is between Yellow/Blue/Green... on the green side facing the yellow, the middle peice is yellow (and blue on the yellow side), and on the blue side the same thing... so the yellow center is sandwhiched between a green and blue edge (the green-yellow and blue-yellow edge) ive tried ron's online cube solver and its currently at 700 steps trying to solve it but has not (min:2 max:20) i think something twitched it or some shit when i friend was messing with it but i dont know i could be a tard and this is "common" ? and if it did get broken some how could someone tell me/send me instructions on how to properly take apart my cube and put it back together (the MB Hasbro kind) i bought it 2 days ago dont want to break it already :-/ thank you - Zachery
5053. RE: [Speed cubing group] Phoney cubes picture
From: Dave Hedley Jones <davej@...>
To: "'speedsolvingrubikscube@yahoogroups.com'" <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 12 Nov 2003 09:29:49 -0000

Hi again David. Having trouble getting this onto the site, do you know how to do it? Thanks Dave -----Original Message----- From: d_j_salvia [mailto:d_j_salvia@...] Sent: 11 November 2003 18:00 To: speedsolvingrubikscube@yahoogroups.com Subject: Re: [Speed cubing group] Phoney cubes Hi Dave, Would you please put the example of a fake into "photos," for the list? It was removed from your email. Thanks, DJ --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones <davej@s...> wrote: > Hi Sherree, > It can be difficult to tell which are the fakes, I guess that's a deliberate > attempt by the manufacturers to confuse people. > The real ones will all have the Rubik's logo in the white centre, I have > seen one fake that used what looked like a Rubik's logo which makes them > even harder to find. > > "Good Morning America" did a piece on the championship and they all had fake > cubes ! We are going to get the TV coverage up on the website ASAP. > > An example of a fake is attached, generally fakes have the wrong colour > scheme and are much cheaper - they mostly use hollow cubies. > Best wishes > Dave > > -----Original Message----- > From: sherree10 [mailto:sherree10@y...] > Sent: 11 November 2003 04:34 > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] Phoney cubes > > > Hi all; > I do have a question. If we are to look out for "nonRubiks Cubes" > how can you tell by looking? I can understand if it's in a store and > you can see the packaging. > Now on to another question of the same sort. How can you tell by > looking if a cube is what the buyer says it is. Like on eBay? What > if any, are the signs? Size, color, color placement, logo straight, > logo diagonal. I see all kinds of 1980's new in package Rubiks Cubes > sealed. Can they even be real? > I did buy one that claimed to be a 1980's Rubils Cube in the clear > plastic "tube" made by Ideal. But I can't tell if it's real or not. > It clicks when I turn it and it is real stiff. Is that how they were > made back then? Or do they stiffen up with age? This one was opened > and used just a little. > Any information would help me a lot. Thank you, Sherree > > [Non-text portions of this message have been removed] To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
5054. RE: [Speed cubing group] Phoney cubes
From: Dave Hedley Jones <davej@...>
To: "'speedsolvingrubikscube@yahoogroups.com'" <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 12 Nov 2003 09:30:06 -0000

-----Original Message----- From: d_j_salvia [mailto:d_j_salvia@...] Sent: 11 November 2003 18:00 To: speedsolvingrubikscube@yahoogroups.com Subject: Re: [Speed cubing group] Phoney cubes Hi Dave, Would you please put the example of a fake into "photos," for the list? It was removed from your email. Thanks, DJ --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones <davej@s...> wrote: > Hi Sherree, > It can be difficult to tell which are the fakes, I guess that's a deliberate > attempt by the manufacturers to confuse people. > The real ones will all have the Rubik's logo in the white centre, I have > seen one fake that used what looked like a Rubik's logo which makes them > even harder to find. > > "Good Morning America" did a piece on the championship and they all had fake > cubes ! We are going to get the TV coverage up on the website ASAP. > > An example of a fake is attached, generally fakes have the wrong colour > scheme and are much cheaper - they mostly use hollow cubies. > Best wishes > Dave > > -----Original Message----- > From: sherree10 [mailto:sherree10@y...] > Sent: 11 November 2003 04:34 > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] Phoney cubes > > > Hi all; > I do have a question. If we are to look out for "nonRubiks Cubes" > how can you tell by looking? I can understand if it's in a store and > you can see the packaging. > Now on to another question of the same sort. How can you tell by > looking if a cube is what the buyer says it is. Like on eBay? What > if any, are the signs? Size, color, color placement, logo straight, > logo diagonal. I see all kinds of 1980's new in package Rubiks Cubes > sealed. Can they even be real? > I did buy one that claimed to be a 1980's Rubils Cube in the clear > plastic "tube" made by Ideal. But I can't tell if it's real or not. > It clicks when I turn it and it is real stiff. Is that how they were > made back then? Or do they stiffen up with age? This one was opened > and used just a little. > Any information would help me a lot. Thank you, Sherree > > [Non-text portions of this message have been removed] To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
5055. Re: [Speed cubing group] Phoney cubes picture
From: "Terje Kristensen" <terje.kristensen@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Nov 2003 10:17:25 -0000

Hey Dave go to http://groups.yahoo.com/group/speedsolvingrubikscube/ click on "Photos" on the left meny, and cick on "Add Photo" on the top of this page. Then hit browse to find your pic, and click on Upload on the bottom of the page. I've never actually tried this, but it seems like the way to do it :) Terje Kristensen --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones <davej@s...> wrote: > Hi again David. > > Having trouble getting this onto the site, do you know how to do it? > Thanks > Dave > > > > -----Original Message----- > From: d_j_salvia [mailto:d_j_salvia@y...] > Sent: 11 November 2003 18:00 > To: speedsolvingrubikscube@yahoogroups.com > Subject: Re: [Speed cubing group] Phoney cubes > > > Hi Dave, > Would you please put the example of a fake into "photos," for the > list? It was removed from your email. > Thanks, > DJ > > > --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones > <davej@s...> wrote: > > Hi Sherree, > > It can be difficult to tell which are the fakes, I guess that's a > deliberate > > attempt by the manufacturers to confuse people. > > The real ones will all have the Rubik's logo in the white centre, I have > > seen one fake that used what looked like a Rubik's logo which makes them > > even harder to find. > > > > "Good Morning America" did a piece on the championship and they all > had fake > > cubes ! We are going to get the TV coverage up on the website ASAP. > > > > An example of a fake is attached, generally fakes have the wrong colour > > scheme and are much cheaper - they mostly use hollow cubies. > > Best wishes > > Dave > > > > -----Original Message----- > > From: sherree10 [mailto:sherree10@y...] > > Sent: 11 November 2003 04:34 > > To: speedsolvingrubikscube@yahoogroups.com > > Subject: [Speed cubing group] Phoney cubes > > > > > > Hi all; > > I do have a question. If we are to look out for "nonRubiks Cubes" > > how can you tell by looking? I can understand if it's in a store and > > you can see the packaging. > > Now on to another question of the same sort. How can you tell by > > looking if a cube is what the buyer says it is. Like on eBay? What > > if any, are the signs? Size, color, color placement, logo straight, > > logo diagonal. I see all kinds of 1980's new in package Rubiks Cubes > > sealed. Can they even be real? > > I did buy one that claimed to be a 1980's Rubils Cube in the clear > > plastic "tube" made by Ideal. But I can't tell if it's real or not. > > It clicks when I turn it and it is real stiff. Is that how they were > > made back then? Or do they stiffen up with age? This one was opened > > and used just a little. > > Any information would help me a lot. Thank you, Sherree > > > > > [Non-text portions of this message have been removed] > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service > <http://docs.yahoo.com/info/terms/> . > > > > > [Non-text portions of this message have been removed]
5056. RE: [Speed cubing group] Phoney cubes picture
From: Dave Hedley Jones <davej@...>
To: "'speedsolvingrubikscube@yahoogroups.com'" <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 12 Nov 2003 10:55:58 -0000

I have put a "Fake Cubes Album" on the site, feel free to add to it. The help and Information I've already received has been fantastic ! Many thanks to all. Dave -----Original Message----- From: Terje Kristensen [mailto:terje.kristensen@...] Sent: 12 November 2003 10:17 To: speedsolvingrubikscube@yahoogroups.com Subject: Re: [Speed cubing group] Phoney cubes picture Hey Dave go to http://groups.yahoo.com/group/speedsolvingrubikscube/ <http://groups.yahoo.com/group/speedsolvingrubikscube/> click on "Photos" on the left meny, and cick on "Add Photo" on the top of this page. Then hit browse to find your pic, and click on Upload on the bottom of the page. I've never actually tried this, but it seems like the way to do it :) Terje Kristensen --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones <davej@s...> wrote: > Hi again David. > > Having trouble getting this onto the site, do you know how to do it? > Thanks > Dave > > > > -----Original Message----- > From: d_j_salvia [mailto:d_j_salvia@y...] > Sent: 11 November 2003 18:00 > To: speedsolvingrubikscube@yahoogroups.com > Subject: Re: [Speed cubing group] Phoney cubes > > > Hi Dave, > Would you please put the example of a fake into "photos," for the > list? It was removed from your email. > Thanks, > DJ > > > --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones > <davej@s...> wrote: > > Hi Sherree, > > It can be difficult to tell which are the fakes, I guess that's a > deliberate > > attempt by the manufacturers to confuse people. > > The real ones will all have the Rubik's logo in the white centre, I have > > seen one fake that used what looked like a Rubik's logo which makes them > > even harder to find. > > > > "Good Morning America" did a piece on the championship and they all > had fake > > cubes ! We are going to get the TV coverage up on the website ASAP. > > > > An example of a fake is attached, generally fakes have the wrong colour > > scheme and are much cheaper - they mostly use hollow cubies. > > Best wishes > > Dave > > > > -----Original Message----- > > From: sherree10 [mailto:sherree10@y...] > > Sent: 11 November 2003 04:34 > > To: speedsolvingrubikscube@yahoogroups.com > > Subject: [Speed cubing group] Phoney cubes > > > > > > Hi all; > > I do have a question. If we are to look out for "nonRubiks Cubes" > > how can you tell by looking? I can understand if it's in a store and > > you can see the packaging. > > Now on to another question of the same sort. How can you tell by > > looking if a cube is what the buyer says it is. Like on eBay? What > > if any, are the signs? Size, color, color placement, logo straight, > > logo diagonal. I see all kinds of 1980's new in package Rubiks Cubes > > sealed. Can they even be real? > > I did buy one that claimed to be a 1980's Rubils Cube in the clear > > plastic "tube" made by Ideal. But I can't tell if it's real or not. > > It clicks when I turn it and it is real stiff. Is that how they were > > made back then? Or do they stiffen up with age? This one was opened > > and used just a little. > > Any information would help me a lot. Thank you, Sherree > > > > > [Non-text portions of this message have been removed] > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service > < http://docs.yahoo.com/info/terms/ <http://docs.yahoo.com/info/terms/> > . > > > > > [Non-text portions of this message have been removed] Yahoo! Groups Sponsor <http://rd.yahoo.com/SIG=12ctriakp/M=259395.3614674.4902533.1261774/D=egroup web/S=1705297356:HM/EXP=1068718679/A=1524963/R=0/*http://hits.411web.com/cgi -bin/autoredir?camp=556&lineid=3614674&prop=egroupweb&pos=HM> <http://us.adserver.yahoo.com/l?M=259395.3614674.4902533.1261774/D=egroupmai l/S=:HM/A=1524963/rand=892103799> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
5057. Re: Trademarks
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Nov 2003 12:03:29 -0000

> Here's an example of a widely sold imposture cube that is simply > horrible "Old Brand MAgic Square": At least those have springs and even screws you can adjust... ;-)
5058. Re: My beginner's document
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Nov 2003 12:14:30 -0000

Even (or especially?) in a solution for beginners I'd suggest leaving out the description of how to do the first layer. Or at least hide it behind a link and *strongly* encourage the learner to find out him/herself how to do it. Just mention the goal. Stefan
5059. Re: cubes and cube art
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Nov 2003 14:30:37 -0000

Hi, Ton, I went to rubiks.com and saw their promotion cube. They are what I call picture cubes. Picture cbes are not really suitable for my designs, I need regularcubes, like the speedcubists ard usuing. L also daw the other site. Picture cubes again. Furthermore, they cost $1195 without a stsnd and rthe stand can be bought separately for #2.95. You get free shipping if you buy 3 cubes with stands. No mention is made about promotion cubes. Do I want to sell my designs? Yes, for two reasons. The first is, of course, to make some money. That is the universal reasoin for selling tgings. Second reason is, that I want to get the designs to become known to people at large. And if the seller brings me good cbes with easily distinguishable color schemes. I ill charge only the twiddle fee. Guys, if you can find nice, easy-to-twiddle Rubik's cubes, that are not picture cubes and that cost as little as possible iun bulk quantities, or promotion cubes. I'd appreciate knowing. Thanks a lot. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > Maybe for bulk Rubik's cube the Rubik's Promotion cubes is a > possibility for you. All promotion cubes are made by Intermed > Asie,but do not sell to end users. > > The promotion cube are available at: > > > Rubiks.com sell promotion cubes (500 is the mininal amount) > > or > > http://www.cubeu.com/ (minimal amount is 250) , I am not sure if this > site is allowed to sell user designed promotion cubes, this since > Rubiks.com claims that Intermed Asie is the exclusive partner in the > premium and promotions business. They normmaly sell offical Rubik's > collegiate cubes. > > > Maybe this is a possibilty for you. You can even make you own pattern > on the cube, like some Escher type patterns. You could make some > great designs. You can even use the white cube or any other colors. I > think the price per cube for 500 is much less than $10 per cube. > > All depends who many cubes you realy need, are you planning to sell > some designs? > > Ton > > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > There is a cardinal difference between cube artists ans > > speedcubists. It is the numberof cubes we are using. Techbically, > > speedcubists need only onecube. It should satisfy all orequisits > of > > speedcubing, be properly lubricated, have screws and good springs, > > anything to aid in competitions. Cube artists appreciate those > > qualities, also - make no mistake about that. But one cube is not > > enough. We need a lot of cuybes. PS Strictly speaking, this is true > > only about multi-cube artists. I am one. > > > > At theWC on Toronto, my designs gobbbled up 345 cubes. If I were to > > sell those dsigns, I would have to charge 3450 dollars, before I > > could take any profit for mtself, if we take each cube at $10 and > > do not include shipment. This is a considerable sum of money, and > > would makje rhe design quite expensive. > > > > Second factor is complexity of creating he design, so-called > twiddle > > and set up fee. Even designs with fewer number of cubes would vary > > in price. Take the 270cube design from Toronto. This design is very > > easy to construct, so the twiddle fee would be less. Malovicky or > > aroslav designs made from same number of cubes would be much more > > expensive, because they are cnsiderably harder. I would gladly > > diuscuss the twiddle fee with a prospective client so that he or > she > > knows what he or she is paying for. > > > > It would be great, if I could buy my cube directly from the > > manufacctrer, bypassing the retailer, who wants his share of the > > profit. Of course, there is shipment, also. But for bulk order, > > maybe this, too, could be reduced. Ton is offering the reduction > > inshioment, cutting it in half for 4-5 cubes. So, with $10per > > cyube, that would translate to $75 for 5 cubes. Am I right, Ton? I > > am talking about Rubik's studio cubes without any prelubing or > other > > preparation, of course, I know I have to pay extra for that. I am > > wondering if ribiks.com dould offer similar reduction for bulk > > quantities. That would reduce the cost of the design, because I > > would pass the savings to the client. There is ne tghing I noticed > > about rubiks.com that I like - they sell a cube with no stickers, > > and sell stickers separsateky. Then you can use your own color > > scheme or duscuss this with your ckient. > > > > So, group, what do you say? And don't tell me I can set up the > > pattern manually without twiddling!! I know that. I also know I > > could 'create' a pattern hsat would not be an element of Rubik's > > cube froup - and I value my reputation too much for that!!!!!!!!!! > > > > Hana a kostky
5060. Re: cubes and cube art
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Nov 2003 20:28:03 -0000

Hi Hana You can also order a regular color based cube, e.g with your own logo. However the stickers will be paper based But I was also thinking about a stripe pattern or a Tartan pattern etc you could make many other designs. Maybe even a promotional "commercial" design for some company. I would suggest as many artist do, make some commercial art to fund your regular art. Else your investment will be very expensive. Maybe you could suggest to sell a promotional "commercial" sculpture via Patick Hess (Rubiks.com). Success Ton --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > Hi, Ton, > I went to rubiks.com and saw their promotion cube. They are what I > call picture cubes. Picture cbes are not really suitable for my > designs, I need regularcubes, like the speedcubists ard usuing. > > L also daw the other site. Picture cubes again. Furthermore, they > cost $1195 without a stsnd and rthe stand can be bought separately > for #2.95. You get free shipping if you buy 3 cubes with stands. No > mention is made about promotion cubes. > > Do I want to sell my designs? Yes, for two reasons. The first is, of > course, to make some money. That is the universal reasoin for > selling tgings. Second reason is, that I want to get the designs to > become known to people at large. And if the seller brings me good > cbes with easily distinguishable color schemes. I ill charge only > the twiddle fee. > > Guys, if you can find nice, easy-to-twiddle Rubik's cubes, that are > not picture cubes and that cost as little as possible iun bulk > quantities, or promotion cubes. I'd appreciate knowing. Thanks a > lot. > > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > <no_reply@y...> wrote: > > Maybe for bulk Rubik's cube the Rubik's Promotion cubes is a > > possibility for you. All promotion cubes are made by Intermed > > Asie,but do not sell to end users. > > > > The promotion cube are available at: > > > > > > Rubiks.com sell promotion cubes (500 is the mininal amount) > > > > or > > > > http://www.cubeu.com/ (minimal amount is 250) , I am not sure if > this > > site is allowed to sell user designed promotion cubes, this since > > Rubiks.com claims that Intermed Asie is the exclusive partner in > the > > premium and promotions business. They normmaly sell offical > Rubik's > > collegiate cubes. > > > > > > Maybe this is a possibilty for you. You can even make you own > pattern > > on the cube, like some Escher type patterns. You could make some > > great designs. You can even use the white cube or any other > colors. I > > think the price per cube for 500 is much less than $10 per cube. > > > > All depends who many cubes you realy need, are you planning to > sell > > some designs? > > > > Ton > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > > <hanabizek@e...> wrote: > > > There is a cardinal difference between cube artists ans > > > speedcubists. It is the numberof cubes we are using. > Techbically, > > > speedcubists need only onecube. It should satisfy all > orequisits > > of > > > speedcubing, be properly lubricated, have screws and good > springs, > > > anything to aid in competitions. Cube artists appreciate those > > > qualities, also - make no mistake about that. But one cube is > not > > > enough. We need a lot of cuybes. PS Strictly speaking, this is > true > > > only about multi-cube artists. I am one. > > > > > > At theWC on Toronto, my designs gobbbled up 345 cubes. If I were > to > > > sell those dsigns, I would have to charge 3450 dollars, before I > > > could take any profit for mtself, if we take each cube at $10 > and > > > do not include shipment. This is a considerable sum of money, > and > > > would makje rhe design quite expensive. > > > > > > Second factor is complexity of creating he design, so-called > > twiddle > > > and set up fee. Even designs with fewer number of cubes would > vary > > > in price. Take the 270cube design from Toronto. This design is > very > > > easy to construct, so the twiddle fee would be less. Malovicky > or > > > aroslav designs made from same number of cubes would be much > more > > > expensive, because they are cnsiderably harder. I would gladly > > > diuscuss the twiddle fee with a prospective client so that he or > > she > > > knows what he or she is paying for. > > > > > > It would be great, if I could buy my cube directly from the > > > manufacctrer, bypassing the retailer, who wants his share of the > > > profit. Of course, there is shipment, also. But for bulk order, > > > maybe this, too, could be reduced. Ton is offering the > reduction > > > inshioment, cutting it in half for 4-5 cubes. So, with $10per > > > cyube, that would translate to $75 for 5 cubes. Am I right, > Ton? I > > > am talking about Rubik's studio cubes without any prelubing or > > other > > > preparation, of course, I know I have to pay extra for that. I > am > > > wondering if ribiks.com dould offer similar reduction for bulk > > > quantities. That would reduce the cost of the design, because I > > > would pass the savings to the client. There is ne tghing I > noticed > > > about rubiks.com that I like - they sell a cube with no > stickers, > > > and sell stickers separsateky. Then you can use your own color > > > scheme or duscuss this with your ckient. > > > > > > So, group, what do you say? And don't tell me I can set up the > > > pattern manually without twiddling!! I know that. I also know I > > > could 'create' a pattern hsat would not be an element of Rubik's > > > cube froup - and I value my reputation too much for > that!!!!!!!!!! > > > > > > Hana a kostky
5061. Re: My beginner's document
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Nov 2003 20:38:29 -0000

--- Stefan Pochmann wrote: > Even (or especially?) in a solution for beginners I'd suggest > leaving out the description of how to do the first layer. Or at > least hide it behind a link and *strongly* encourage the learner to > find out him/herself how to do it. Just mention the goal. I understand the reasoning, but I think I'd have to disagree with this. I've found that with the people I've taught to do the cube, assembling the first face is beyond their ability and/or desire level. Not everyone can assemble a single face properly without instruction and will sooner give up out of frustration. - Grant
5062. Studio Cubes
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Nov 2003 21:12:44 -0000

Hmmm I thought that it would take 8 months to sell 100 Studio Cubes. But currently I am out of stock, I will re-supply and I hope after this you all have enough cubes. But if it remains this busy, I must think of an other way to offer you all the cubes. Currently I am very busy to handle the orders and make a $3 per day 'profit' ;) Unfortunally I can not speedcube due to a musle infection (flue), so I hope I will not disapoint any one for late delivery on prepared speedcubes. Ton
5063. Re: Studio Cubes
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Nov 2003 21:24:15 -0000

Ton, Wanted to let you know (while we're on the subject) that I really love my cube. I've been playing with it non-stop to try to break it in and finally adjusted the screws just a bit, pure poetry. Thank you thank you thank you for the services you've provided to the cube community! -Daniel Hayes --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > Hmmm > > I thought that it would take 8 months to sell 100 Studio Cubes. But > currently I am out of stock, I will re-supply and I hope after this > you all have enough cubes. But if it remains this busy, I must think > of an other way to offer you all the cubes. Currently I am very busy > to handle the orders and make a $3 per day 'profit' ;) > > Unfortunally I can not speedcube due to a musle infection (flue), so > I hope I will not disapoint any one for late delivery on prepared > speedcubes. > > Ton
5064. Re: "broken" cube?!?!
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Nov 2003 21:25:58 -0000

Yes this is a common thing in genral solving (i.e. not when resticted to OLL/PLL type). Your cube is A) not broken, B) your friend probaly didn't mess it up, and C) this type of parity error that transforms a cube into one of the 11 equivalence classes of unsolvable positions cannot happen without a piece pop.... The two edge pieces (each edge piece = two "stickers") you are referring to need to be flipped. (if I am reading your post correctly) In that case place your edges on top, i.e. so that your yellow center is pointing up :) and one problem edge in front (presumably the other would be in the back, but this does not have to be the case for this to work). So I'm going to give the mathematical way of approaching this problem: 1. perform a monoflip on the UF edge (call this operation g) that fixes everything else on the top layer 2. perform a U^2 (since that is the case you seem to be in) 3. perform g^-1 (do what you did in step 1 backward) 4. post-adjust with U^2 This is a simple little communtator, in mathematics, when you consider the cube as a non-abelian group. My preference for the monoflip to use for step 1 is MD2M'DMD'M' as the usual extended Singmaster notation mainstream in the cubist community, where M denotes turning the middle slice downward pi/2 just as the shape of the letter suggests. But that's probably becase I am accustom to executing center slicing. BTW, don't complain about the little book that came with the packaging, this case can be solved by a composition of two of the edge algorithms they give (the book will call these sequences). Hope that helps.... it's certainly not the optimal (one of the 100- 200 optimal length 12 in HTM ones) of solving this case but this will require little or no memorization. -Doug Li --- In speedsolvingrubikscube@yahoogroups.com, Zachery Hostens <zacheryph@e...> wrote: > Hi, > > i bought my cube 2 days ago, solved it tonight, had a friend scramble it up... > (being lame and using the hint book that comes with the thing) i had the whole > thing solved again... almost... > > i have it entirely solved but the problem is between Yellow/Blue/Green... > > on the green side facing the yellow, the middle peice is yellow (and blue on > the yellow side), and on the blue side the same thing... so the yellow center > is sandwhiched between a green and blue edge (the green-yellow and > blue-yellow edge) > > ive tried ron's online cube solver and its currently at 700 steps trying to > solve it but has not (min:2 max:20) i think something twitched it or some > shit when i friend was messing with it but i dont know i could be a tard and > this is "common" ? > > and if it did get broken some how could someone tell me/send me instructions > on how to properly take apart my cube and put it back together (the MB Hasbro > kind) i bought it 2 days ago dont want to break it already :-/ > > thank you > - Zachery
5065. Re: "broken" cube?!?!
From: "Chris Sz..." <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Nov 2003 22:24:22 -0000

No, your cube is definately not broken -If Doug's post confused you which I'm sure it did(ya lost me at pi/2 ???) a simpler less mathematical solution to that problem is here-> http://www.ai.sri.com/~cheyer/rubiks/rubiks.html scroll to the bottom and do EF-1 with the 2 edges held the way Doug said on the top with them in the front and back. hope this helps --barefoot Chris --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Yes this is a common thing in genral solving (i.e. not when > resticted to OLL/PLL type). Your cube is A) not broken, B) your > friend probaly didn't mess it up, and C) this type of parity error > that transforms a cube into one of the 11 equivalence classes of > unsolvable positions cannot happen without a piece pop.... > > The two edge pieces (each edge piece = two "stickers") you are > referring to need to be flipped. (if I am reading your post > correctly) > In that case place your edges on top, i.e. so that your yellow > center is pointing up :) and one problem edge in front (presumably > the other would be in the back, but this does not have to be the > case for this to work). So I'm going to give the mathematical way of > approaching this problem: > 1. perform a monoflip on the UF edge (call this operation g) that > fixes everything else on the top layer > 2. perform a U^2 (since that is the case you seem to be in) > 3. perform g^-1 (do what you did in step 1 backward) > 4. post-adjust with U^2 > This is a simple little communtator, in mathematics, when you > consider the cube as a non-abelian group. > My preference for the monoflip to use for step 1 is MD2M'DMD'M' as > the usual extended Singmaster notation mainstream in the cubist > community, where M denotes turning the middle slice downward pi/2 > just as the shape of the letter suggests. But that's probably becase > I am accustom to executing center slicing. > > BTW, don't complain about the little book that came with the > packaging, this case can be solved by a composition of two of the > edge algorithms they give (the book will call these sequences). > > Hope that helps.... it's certainly not the optimal (one of the 100- > 200 optimal length 12 in HTM ones) of solving this case but this > will require little or no memorization. > > -Doug Li > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Zachery Hostens > <zacheryph@e...> wrote: > > Hi, > > > > i bought my cube 2 days ago, solved it tonight, had a friend > scramble it up... > > (being lame and using the hint book that comes with the thing) i > had the whole > > thing solved again... almost... > > > > i have it entirely solved but the problem is between > Yellow/Blue/Green... > > > > on the green side facing the yellow, the middle peice is yellow > (and blue on > > the yellow side), and on the blue side the same thing... so the > yellow center > > is sandwhiched between a green and blue edge (the green-yellow and > > blue-yellow edge) > > > > ive tried ron's online cube solver and its currently at 700 steps > trying to > > solve it but has not (min:2 max:20) i think something twitched it > or some > > shit when i friend was messing with it but i dont know i could be > a tard and > > this is "common" ? > > > > and if it did get broken some how could someone tell me/send me > instructions > > on how to properly take apart my cube and put it back together > (the MB Hasbro > > kind) i bought it 2 days ago dont want to break it already :-/ > > > > thank you > > - Zachery
5066. Virtual Rubik's Revenge
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Nov 2003 00:02:32 -0000

I have found plenty of online Rubik's Cubes, but I cannot find a rubik's revenge to play online! Does anyone know of any? Thanks a Lot, Lou
5067. CNN has a cube commercial
From: "rknapton3" <rknapton3@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Nov 2003 00:36:25 -0000

Just saw it on CNN headline news. a picture cube gets solved (or mixed up and played backwards). Any one know if a real cuber was used for it? also I'll get my couple of WC pics up by thanksgiving almost for sure :)
5068. Re: Virtual Rubik's Revenge
From: "Chris Sz..." <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Nov 2003 01:03:22 -0000

you can always use the applet here to play with any size cube you want http://www.oinkleburger.com/Cube/applet/ but I never got used to how it is set up and prefer a 3D computer cube. I don't know of any 4x4 besides oinkleburger either. --barefoot Chris --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" <yodamunkey1@a...> wrote: > I have found plenty of online Rubik's Cubes, but I cannot find a > rubik's revenge to play online! Does anyone know of any? > > Thanks a Lot, > Lou
5069. Re: Virtual Rubik's Revenge
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Nov 2003 01:35:54 -0000

Oinkleburger is very good, but takes some getting used to. You can go here: http://byrden.com/puzzles/ for JAVA puzzles of all kinds, some of the applets don't work for me, and the interface is maddening at times, but over all, you get the effect of the puzzle. Daniel --- In speedsolvingrubikscube@yahoogroups.com, "Chris Sz..." <s2chris2@h...> wrote: > you can always use the applet here to play with any size cube you > want http://www.oinkleburger.com/Cube/applet/ > but I never got used to how it is set up and prefer a 3D computer > cube. I don't know of any 4x4 besides oinkleburger either. > > --barefoot Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" > <yodamunkey1@a...> wrote: > > I have found plenty of online Rubik's Cubes, but I cannot find a > > rubik's revenge to play online! Does anyone know of any? > > > > Thanks a Lot, > > Lou
5070. Re: "broken" cube?!?!
From: "Sam Fontana" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Nov 2003 02:40:56 -0000

Ya might just want to take it apart. It easy and will work for when you get to a possition you dont know how to solve yet an iof you get in to it its good to take it apart and lube it and clean it in some people's opinion. It also good to know how the mechanism works :)
5071. Re: Virtual Rubik's Revenge
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Nov 2003 04:53:49 -0000

I found a nice sight with a whole bunch of applets on one page. It's in french but that's ok, a cube is a cube, and I know french anyway. I solved the Rubik's Revenge online without ever touching one! hehe. --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > Oinkleburger is very good, but takes some getting used to. You can > go here: http://byrden.com/puzzles/ for JAVA puzzles of all kinds, > some of the applets don't work for me, and the interface is maddening > at times, but over all, you get the effect of the puzzle. > > Daniel > > --- In speedsolvingrubikscube@yahoogroups.com, "Chris Sz..." > <s2chris2@h...> wrote: > > you can always use the applet here to play with any size cube you > > want http://www.oinkleburger.com/Cube/applet/ > > but I never got used to how it is set up and prefer a 3D computer > > cube. I don't know of any 4x4 besides oinkleburger either. > > > > --barefoot Chris > > > > --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" > > <yodamunkey1@a...> wrote: > > > I have found plenty of online Rubik's Cubes, but I cannot find a > > > rubik's revenge to play online! Does anyone know of any? > > > > > > Thanks a Lot, > > > Lou
5072. Re: My beginner's document
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Nov 2003 05:50:17 -0000

I dissagree with that, I think people should learn to do the first face the first time by figuring it out for themselves. I don't think it is beyaond the normal personal's intelect/ablitity to do so. As for desire level, if they lack passion for it then then don't deserver to be a cuber. Of course not EVERYONE can do this, but I think most people can do this, given some time to fiddle with it. A few years ago, when I showed it to my hs tennis team, almost everyone who tried could do a face in a reasonable amount of time. This also held for the people that I have taught the art. Now if you meant, first LAYER (there's a subtle distinction between layer and face), then that's a different story. I think that has to do with seeing or understanding the mechanism. Once that is out of the way, something methodical, like doing all 4 conrers first then the 4 edges (this was how I first made it mythodical for myself) or doing 4 edges then the 4 corners.... which although makes sense to all the cross experts here, may not be the best thing for beginners to do. Come to think of it though, back when I started to be able to get part of the cube (before I could solve the whole thing) I did just solve piece by piece for a layer, i.e. edge-corner-edge-corner... etc. but a bit smarter, expanding on both sides of the "circle." Before I could solve the cube (i.e. memorize even the most basic algorithms), I tended to solve a 2x2x3 block, adding a couple 1x2x2's leaving something like Richard decribed in his method posting. then I'd do repetitive moves (now I know to be triggers) and see if I could randomly get to solved state (having the last 7 pieces land in randomly). So b4 I cracked the cube booklet, I could typically get down to like 3 unsolved edges surrounding a solved corner, then have to mix it up again after examining the marvel for a few days. (as a mathy guy, I tried to consider the solvability of these close-to-solved positions and come up with some generalizations; hoping that I didn't get a dud cube like what happened to Chris back in the day :) that was stuck in one of the 11 equivalence classes of mecanically unsolvable positions (NOT counting forced corner twists of a loose cube as 'mecanical,' *cough*)). -Doug (I easily amuse myself with reminiscing of the good-old- days... when solving sub-2min could impress everybody, now solving under 20s can't even impress me. Must of been even better in the 80s. Oh wait, that was the 80s!, better off where I am :).) --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- Stefan Pochmann wrote: > > Even (or especially?) in a solution for beginners I'd suggest > > leaving out the description of how to do the first layer. Or at > > least hide it behind a link and *strongly* encourage the learner to > > find out him/herself how to do it. Just mention the goal. > > I understand the reasoning, but I think I'd have to disagree with > this. I've found that with the people I've taught to do the cube, > assembling the first face is beyond their ability and/or desire > level. Not everyone can assemble a single face properly without > instruction and will sooner give up out of frustration. > > - Grant
5073. [Speed cubing group] Re: My beginner's document
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 12 Nov 2003 22:18:41 -0800

My more or less relevant thoughts... When I teach people, I tell them to figure out how to do the 2x2x2 by themselves. I show them some examples and answer questions when they're stuck, but I insist that they figure it out themselves. This is both because I think they learn better that way, and because I don't know how else to do it... It's not a problem at all. Almost anyone who is interested enough to want to learn to solve it, is interested enough to spend an hour or so figuring it out. People don't need to be particularly smart to do it either. That's not to say that my experiences teaching one method in person transfer to teaching an other by a written document, just my experience. I usually start with taking the cube apart to show them that it's not made up of 54 independent stickers or 27 little cubes, but 8 corners, 12 edges, and a centerpiece. You can *tell* people the same thing, and they'll nod and smile, but most won't *really* get it. I wouldn't teach beginners starting with the full first layer. It's not a good method, and it's not easier to learn than better methods, so why do it? The only advantage it has is that it's the obvious way that everyone starts. And that makes it even more fun to introduce people to something different. They get to feel like they're learning 'the secret trick'. -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com
5074. Re: My beginner's document
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Nov 2003 06:43:42 -0000

Great, I had basicly the same ideas the 3 colorcube , that I use to teach children (6-12 years) See http://www.speedcubing.com/ton/Zomer%20Kamp/ZomerKamp.htm But for young children the letter notation (R F) does not work so I changed it in to : http://www.speedcubing.com/ton/Zomer%20Kamp/Zomerkamp_nl.htm It is in Dutch but the pictures must be clear even without the text So in short your document can work if you are about 12 years or older, so it depends who old your beginner is. If you want younger beginners to understand than you must add more pictures with arrows. If you have children in your fammily you could "test" your document, or maybe a collegue that has children. Thats the way I "tested" my 3- color solution pages Succes Ton --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > Hey all, > I've had several requests for the beginners document I wrote, so I > decided to post it here: http://members.cox.net/swedishlf/ . It's > pretty cruddy for a web page, and It's not a wonderful solution, but > I'll update it and maybe eventually get an /actual/ webpage up soon. > > Let me know what you think! > > Daniel Hayes
5075. Re: [Speed cubing group] Re: "broken" cube?!?!
From: Zachery Hostens <zacheryph@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Nov 2003 03:07:45 -0600

On Wednesday 12 November 2003 08:40 pm, Sam Fontana wrote: > Ya might just want to take it apart. It easy and will work for when > you get to a possition you dont know how to solve yet an iof you get > in to it its good to take it apart and lube it and clean it in some > people's opinion. It also good to know how the mechanism works :) now "HOW" do i take it apart? just twist an edge and twise another edge so the corner pops off or ? (i dont want to break it) - Zachery
5076. hungarian globe
From: François SECHET <frsechet@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Nov 2003 12:04:02 +0100 (CET)

Hey all, A friend of mine just gave me a puzzle as he saw that I was a 'puzzle fan'... That's a strange one, it's called hungarian globe, it's like a 3D hungarian ring, and it represents the world. I figured out a way to bring pieces to their respective places on 2 of the 3 rings, but I don't know how to "orient" them (for example south is pointing to north on some pieces). Also I don't really know how to do the 3rd ring... Does anybody know of a good way of solving it? Does any web site exist? Well, that's not really a cube, but it's a Rubik's like puzzle, I guess it has its place here though... thanks F. --------------------------------- Do You Yahoo!? -- Une adresse @... gratuite et en français ! Testez le nouveau Yahoo! Mail [Non-text portions of this message have been removed]
5077. Re: hungarian globe
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Nov 2003 12:32:42 -0000

--- François SECHET wrote: > That's a strange one, it's called hungarian globe > Does any web site exist? As usual, my website offers a solution. Jaap's Puzzle Page http://www.geocities.com/jaapsch/puzzles/ Jaap
5078. Little information
From: planet_katsu <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Nov 2003 12:49:37 -0000

Hello, all My Web address changed. PLANET PUZZLE http://www2.u-netsurf.ne.jp/~katsu-k/index.html Thank you for always a lot of visits. :) Katsu
5079. [Speed cubing group] Re: "broken" cube?!?!
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Nov 2003 17:06:30 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Zachery Hostens <zacheryph@e...> wrote: > On Wednesday 12 November 2003 08:40 pm, Sam Fontana wrote: > > Ya might just want to take it apart. It easy and will work for when > > you get to a possition you dont know how to solve yet an iof you get > > in to it its good to take it apart and lube it and clean it in some > > people's opinion. It also good to know how the mechanism works :) > > now "HOW" do i take it apart? just twist an edge and twise another edge so the > corner pops off or ? (i dont want to break it) > > - Zachery Hi Zachary, Don't pull on the corners! Turn one side 45 degrees. Pull up on an edge cubie while pushing down on the sideways edge cubie below it. It should just pop out. If you need more leverage use a plastic lever like a picnic knife, not a metal one like a screwdriver. Go to Rubiks.com and look at their assembly instructions and pictures. I hope this helps, David J
5080. Re: [Speed cubing group] Little Survey
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Nov 2003 17:21:54 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks" <duncan@d...> wrote: > 1. What kind of cube do you use? Ideal - fantastic second hand cube i got for 15p (thats about 10 cents to the americans) > 2. What method do you use? Cross F2L then "2 looks and a 3-cycle" > 3. If you start out with a cross do you start with it on the bottom > left top or other? Top then switch it to the bottom! > 4. How many algs do you know/use? maybe 15 > 5. Are you still learning algs? Yes (but I never learn other peoples only make them up myself) > 6. Whats your best avg? 38 (two-handed lol) > Hi Duncan, I see you develop your own Last Level algorithms, have you considered developing your own approach to the First Two Levels? David J
5081. Courtney McFarren's Professor Solution
From: "jimdavidsoniii" <jimdavidsoniii@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Nov 2003 18:14:43 -0000

Hello, I used Courtney McFarren's Professor solution method but have lost the printouts. It was easy for me to follow and would like to try it again. I'm very new and learning very basic steps. The site is no longer there but I would love to get a copy of this method. Please let me know if anyone out there has a copy! Thanks! JD jimdavidsoniii@...
5082. Re: [Speed cubing group] Little Survey
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 13 Nov 2003 20:15:19 -0000

David, Way back in the early 80s I "invented/reinvented" the keyhole approach (cross and use an empty middle layer edge/top corner to fill in the others) - I guess lots of people invent this! Since I started cubing again in September I have come to the conclusion I need to be a lot cleverer about my F2L and I've played about with starting with a 2x2, a 3x2, spotting better ways to use the keyhole etc but I haven't found anything I'm that happy with yet. As most of my solving is onehanded I keep looking out for ideas that will maybe suit one handed solves even if they arent so optimal for two handed. Managed a couple of sub 60 second one-handed solves! Mostly averaging 75-80seconds though. Duncan ----- Original Message ----- From: d_j_salvia To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, November 13, 2003 5:21 PM Subject: Re: [Speed cubing group] Little Survey --- In speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks" <duncan@d...> wrote: > 1. What kind of cube do you use? Ideal - fantastic second hand cube i got for 15p (thats about 10 cents to the americans) > 2. What method do you use? Cross F2L then "2 looks and a 3-cycle" > 3. If you start out with a cross do you start with it on the bottom > left top or other? Top then switch it to the bottom! > 4. How many algs do you know/use? maybe 15 > 5. Are you still learning algs? Yes (but I never learn other peoples only make them up myself) > 6. Whats your best avg? 38 (two-handed lol) > Hi Duncan, I see you develop your own Last Level algorithms, have you considered developing your own approach to the First Two Levels? David J Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
5083. one handed
From: François SECHET <frsechet@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Nov 2003 21:30:16 +0100 (CET)

As I'm trying to get used to one-handed solving, I have a couple of questions to ask. First, it seems to me (I'm righty) that I can do much better with my left hand than with my right hand. Does it come from the fact my algs are customized for the right hand, and that it's easier to move slices on the 'outside' of the hand than on the 'inside'? Or do I have strange hands ;-)? Also what I wanted to know, is if one-handed cubers use specific algs, I mean algs you don't usually use for normal cubing? or maybe another method? Also thanks Jaap for that about the hungarian globe, I find it really cool you wrote a solution for each puzzle on your site... Very nice and useful site. F. --------------------------------- Do You Yahoo!? -- Une adresse @... gratuite et en français ! Testez le nouveau Yahoo! Mail [Non-text portions of this message have been removed]
5084. Re: [Speed cubing group] one handed
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 13 Nov 2003 20:52:55 -0000

Francois, Wow you must have a good left hand! I'm righthanded and I'm not much good with my left. As for specific algorithms: I think my strategy is different for onehanded than it would be if I seriously tried to be fast with two. I tend to move the whole cube around much more to get it into more comfortable positions - this also means that I am looking more continuously than when I use two hands - its easier to be looking for the next move when you are moving the cube with one hand and more slowly. There are a couple of algorithms where I sometimes add in an extra turn onehanded - for example if I am swapping two pairs of corners in the LL (assuming they are on the U face) I will often (not always!? I dont know why) do R'UL'D2LU'R then do U2 and R'UL'D2LU'R again instead of R'UL'D2LU'R then L'UR'D2RU'L (hope I got that right I don't have my cube with me. I think I do this because I sometimes get confused over my lefts and rights one handed especially if I am moving the whole cube around. There are a few similar moves. Also I HATE slices one handed. I would be interested to hear what the really fast onehanders have to say. (Fastest non-fluke time so far is 53 seconds but this was way faster than I usually do). Duncan ----- Original Message ----- From: François SECHET To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, November 13, 2003 8:30 PM Subject: [Speed cubing group] one handed As I'm trying to get used to one-handed solving, I have a couple of questions to ask. First, it seems to me (I'm righty) that I can do much better with my left hand than with my right hand. Does it come from the fact my algs are customized for the right hand, and that it's easier to move slices on the 'outside' of the hand than on the 'inside'? Or do I have strange hands ;-)? Also what I wanted to know, is if one-handed cubers use specific algs, I mean algs you don't usually use for normal cubing? or maybe another method? Also thanks Jaap for that about the hungarian globe, I find it really cool you wrote a solution for each puzzle on your site... Very nice and useful site. F. --------------------------------- Do You Yahoo!? -- Une adresse @... gratuite et en français ! Testez le nouveau Yahoo! Mail [Non-text portions of this message have been removed] Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
5085. Re: [Speed cubing group] one handed
From: François SECHET <frsechet@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Nov 2003 22:02:55 +0100 (CET)

"Francois, Wow you must have a good left hand! I'm righthanded and I'm not much good with my left." Maybe that's because I have been playing cello for over ten years, I've seen that it helps me a lot while cubing, I can move my fingers much faster. What does Tyson think of it (I guess he was the one who said he plays violin?)? F. --------------------------------- Do You Yahoo!? -- Une adresse @... gratuite et en français ! Testez le nouveau Yahoo! Mail [Non-text portions of this message have been removed]
5086. [Speed cubing group] Re: "broken" cube?!?!
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Nov 2003 21:32:25 -0000

> Turn one side 45 degrees. Pull up on an edge cubie while pushing > down on the sideways edge cubie below it. It should just pop out. If > you need more leverage use a plastic lever like a picnic knife, not a > metal one like a screwdriver. Also, if it doesn't pop out easily, try a different edge first before you start using force. Choose the edge that you can lift the most. Stefan
5087. Re: one handed
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Nov 2003 23:17:51 -0000

I'm left handed, use my left hand for one hand cubing, and turn the cube with my right hand for two hand cubing. Weird. I don't use specific algorithms only for one handed, but if you're going to seriously get into the one handed, then print out those sheets with the algs and relearn them briefly with one hand. Find the way that you can turn the faces the fastest. --- In speedsolvingrubikscube@yahoogroups.com, François SECHET <frsechet@y...> wrote: > As I'm trying to get used to one-handed solving, I have a couple of questions to ask. First, it seems to me (I'm righty) that I can do much better with my left hand than with my right hand. Does it come from the fact my algs are customized for the right hand, and that it's easier to move slices on the 'outside' of the hand than on the 'inside'? Or do I have strange hands ;-)? Also what I wanted to know, is if one-handed cubers use specific algs, I mean algs you don't usually use for normal cubing? or maybe another method? > Also thanks Jaap for that about the hungarian globe, I find it really cool you wrote a solution for each puzzle on your site... Very nice and useful site. > F. > > > > > --------------------------------- > Do You Yahoo!? -- Une adresse @... gratuite et en français ! > Testez le nouveau Yahoo! Mail > > [Non-text portions of this message have been removed]
5088. Calling all UK cubers
From: "Dan" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Nov 2003 00:02:07 -0000

Hi there, I (Dan Harris) am making the trip to Birmingham NEC on 30th November where there will be an 80's memorabilia fair (much Rubik's stuff to be had?!). The website for the event is http://www.memorabilia.co.uk/ This is an excellent opportunity for all us cubers in the UK to get to know each other, I'm sure there are more of us than we realise! So if you're interested, or would like more information, please drop me a line at cubestation@... I look forward to meeting you all! DanH :)
5089. algorithms
From: Zachery Hostens <zacheryph@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Nov 2003 19:17:04 -0600

Heh, do very many people use custom algorithms? ive had my cube for like 3 days trying to learn algorithms online, but i feel kinda bad cause im not actually "working" to solve the cube, and i dont want to take 4 months to solve the cube my first time. Do most people just use algs they can find, and if there able to do an algorithm thats faster then do that... I guess i dont really know where im going with this :-/ is it 'ok' to feel bad about not solving the cube completely on your own? - Zachery
5090. speedcubing IRC channel
From: Zachery Hostens <zacheryph@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Nov 2003 19:40:56 -0600

Hi, I dont know if many other people are on irc (internet relay chat) but i am all the time and havent noticed any channels related to speedcubing, so im going to try and start one. if you do know what irc is feel free to stop over to efnet and join #speedcubers. its only me know :( but i hope i can have this grow in short time if you dont know what irc is and would like to help start the channel get it to grow and be able to talk to speedcubers in real time go to mirc.com and install that, run it and fill in your nick/name/etc, and join a Random EFNet Sever, and then type the command `/join #speedcubers` (less the `s) if you need any more help feel free to reply to this message and i can help you out. - Zachery Hostens
5091. Re: speedcubing IRC channel
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Nov 2003 02:50:32 -0000

IRC isn't actually that popular, if you got good java engine, just keep this group's chat window open 24/7 and you'll find some interesting conversations in no time... --- In speedsolvingrubikscube@yahoogroups.com, Zachery Hostens <zacheryph@e...> wrote: > Hi, > > I dont know if many other people are on irc (internet relay chat) but i am all > the time and havent noticed any channels related to speedcubing, so im going > to try and start one. > > if you do know what irc is feel free to stop over to efnet and join > #speedcubers. its only me know :( but i hope i can have this grow in short > time > > if you dont know what irc is and would like to help start the channel get it > to grow and be able to talk to speedcubers in real time go to mirc.com and > install that, run it and fill in your nick/name/etc, and join a Random EFNet > Sever, and then type the command `/join #speedcubers` (less the `s) > > if you need any more help feel free to reply to this message and i can help > you out. > > - Zachery Hostens
5092. Re: algorithms
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Nov 2003 02:51:20 -0000

The first time I solved a cube, I did it all in one night, 8 hours of work, using only my own algorithms. They were crap though :) I couldn't have averaged under 2 minutes with that system to save my life. (it was a kinda corners first method, but some of the algorithms were "controlled mess ups" so that they would fix certain problems when I got back to that stage, very inefficient). After that I started looking at other people's solutions say Dan K and Chris H solving videos and decided I had to learn to do that. They introduced the layer methods on their page, so I went from there. I did learn the cross and the first layer corners by myself, if you can call those algorithms, and I used a very poor algorithm for the middle layer edges. Admittedly I did look for the last layer algorithms though, and I found a better middle layer edge algorithm that I started using. So I'd say figure out the cross and at least the first layer by yourself if you can (kinda contradictory to my solution I posted, eh guys? I'll get around to fixing that, just make a link to the first layer section I suppose). But I really don't think there's any shame in looking up LL algorithms, they can be tough to find on your own. Just my $.02USD Daniel Hayes --- In speedsolvingrubikscube@yahoogroups.com, Zachery Hostens <zacheryph@e...> wrote: > Heh, > > do very many people use custom algorithms? ive had my cube for like 3 days > trying to learn algorithms online, but i feel kinda bad cause im not actually > "working" to solve the cube, and i dont want to take 4 months to solve the > cube my first time. > > Do most people just use algs they can find, and if there able to do an > algorithm thats faster then do that... > > I guess i dont really know where im going with this :-/ is it 'ok' to feel bad > about not solving the cube completely on your own? > > - Zachery
5093. Re: algorithms
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Nov 2003 03:00:55 -0000

Well, everybody's got to decided this for themself. There are very fast people that never worked it all out themsevles before resorting to significant resources and there are those that did take the time to figure it all out but are now slow, relatively... and vice-versa. So it's up to you really and it's probably about 1:4 on this group of the ratio of ppl that figured it all out themself to people that just learned algorithms blindly off the net (very rough estimate, plz correct me if that doesn't seem right). It does take a lot of time to figure it out for the first time, some say it's worth it, others don't. Do whatever you feel confortable with :). But more often then not, ppl use other's methods prematurely and never did the really hard part and then they wish they had of figured it out themselves... they think they could have done so, but I guess we'll never know. Of cousre taht is not to say that it isn't a lot of work to go through and do the customizations, which will surely have to be done for each individual depending on style, handsize, what moves they prefer, etc.... tehn there's the practice part... I just did about 3 hours worth of practice today for instance (to get back down to about 21-23s). -Doug Li --- In speedsolvingrubikscube@yahoogroups.com, Zachery Hostens <zacheryph@e...> wrote: > Heh, > > do very many people use custom algorithms? ive had my cube for like 3 days > trying to learn algorithms online, but i feel kinda bad cause im not actually > "working" to solve the cube, and i dont want to take 4 months to solve the > cube my first time. > > Do most people just use algs they can find, and if there able to do an > algorithm thats faster then do that... > > I guess i dont really know where im going with this :-/ is it 'ok' to feel bad > about not solving the cube completely on your own? > > - Zachery
5094. Re: algorithms
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Nov 2003 03:38:55 -0000

Rather than looking up a solution at first, just fiddle with it. Maybe you won't be able to solve it the first time, but you could at least get used to how the cube moves and how different moves affect the pieces. That's the most important thing. I solved the cube myself at first, in about 3 months. I didn't really think about different algorithms, but I did use a few of them, I suppose. But for the 4x4x4 I made quite a few algs for myself. And I'm doing pretty well, around 2.5 minute average. --- In speedsolvingrubikscube@yahoogroups.com, Zachery Hostens <zacheryph@e...> wrote: > Heh, > > do very many people use custom algorithms? ive had my cube for like 3 days > trying to learn algorithms online, but i feel kinda bad cause im not actually > "working" to solve the cube, and i dont want to take 4 months to solve the > cube my first time. > > Do most people just use algs they can find, and if there able to do an > algorithm thats faster then do that... > > I guess i dont really know where im going with this :-/ is it 'ok' to feel bad > about not solving the cube completely on your own? > > - Zachery
5095. Re: [Speed cubing group] Re: algorithms
From: jack lynch <jack16cam@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Nov 2003 21:05:21 -0800 (PST)

i got almost all of it again and again just couldnt get 2 or 3 pieces. then went on the internet and learned a method. playing with it trying to solve it on ur own helped a lot. it was fun sitting there just figuring out how things worked --------------------------------- Do you Yahoo!? Protect your identity with Yahoo! Mail AddressGuard [Non-text portions of this message have been removed]
5096. crazy piece pop
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Nov 2003 05:15:40 -0000

I know some of you have had some pretty bad piece pops and this one's not much in the way of that, but something very interesting happened. I was cubing away and my cube exploded, 7 cubies flew out, 4 corners and 3 edges. They all landed pretty neatly in a pile, so I grabbed them and started to re-assemble. Missing one edge cubie. I have torn my corner of the room apart and have not found it. Nearest I can conclude this is what happened: The pop occured very close to the last step in my solution. I'd been cubing for a while and got into the cube zen state, of complete one- ness with the cube. So, while positioning this edge, it was going exactly where I wanted it to, I and I knew exactly where it was. This is when it got weird. Knowing it's position exactly made the cubie rocket out of the cube at a completely indeterminate (but very high) velocity, this was, nearly as I can tell, due entirely to Heisenburg's Uncertainty principle. I collapsed part of the cubie's wave function. So then when I started looking for it, I knew it had to be at rest, this was my second mistake. Since I knew exactly how fast the cubie was moving (not at all) it then became possible for it to be anywhere in the universe, which is where it has stayed since. Or it could be under something, I do kind of need to clean. -Daniel
5097. Re: [Speed cubing group] Re: algorithms
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Nov 2003 21:17:38 -0800 (PST)

I've never felt guilt or shame in learning algs from friends and online. I think it is because I never saw 'just' solving the cube was good enough. When you're surrounded by friends that solve the cube in <40 seconds, solving the cube regardless of time is only a minor step towards your goal. "must catch up with friends" is all I heard for a long time. I finally passed them a month ago (roughly) but then Jake caught back up. It's an interesting thing, that friends can help each other improve that way thru friendly competition. -Richard --- Michael Atkinson <unipsycho6@...> wrote: > Rather than looking up a solution at first, just > fiddle with it. > Maybe you won't be able to solve it the first time, > but you could at > least get used to how the cube moves and how > different moves affect > the pieces. That's the most important thing. > I solved the cube myself at first, in about 3 > months. I didn't really > think about different algorithms, but I did use a > few of them, I > suppose. > > But for the 4x4x4 I made quite a few algs for > myself. And I'm doing > pretty well, around 2.5 minute average. > > --- In speedsolvingrubikscube@yahoogroups.com, > Zachery Hostens > <zacheryph@e...> wrote: > > Heh, > > > > do very many people use custom algorithms? ive had > my cube for like > 3 days > > trying to learn algorithms online, but i feel > kinda bad cause im > not actually > > "working" to solve the cube, and i dont want to > take 4 months to > solve the > > cube my first time. > > > > Do most people just use algs they can find, and if > there able to do > an > > algorithm thats faster then do that... > > > > I guess i dont really know where im going with > this :-/ is it 'ok' > to feel bad > > about not solving the cube completely on your own? > > > > - Zachery > > __________________________________ Do you Yahoo!? Protect your identity with Yahoo! Mail AddressGuard http://antispam.yahoo.com/whatsnewfree
5098. Re: [Speed cubing group] Re: speedcubing IRC channel
From: Zachery Hostens <zacheryph@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Nov 2003 00:17:08 -0600

i personally find irc very fun, and im on it everyday for fun, technical help, and anything else just figured id give everyone an option to meet and talk at the same time. maybe give a good place for newbies (like meself) to get help they want (hehe i know i wanted answers asap when i first got my cube :-) but anyway, if no one decides to blah, we already have 3 people in there including me. - Zachery On Thursday 13 November 2003 08:50 pm, d_funny007 wrote: > IRC isn't actually that popular, if you got good java engine, just > keep this group's chat window open 24/7 and you'll find some > interesting conversations in no time...
5099. [Speed cubing group] Re: speedcubing IRC channel
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Nov 2003 06:14:08 -0000

I miss IRC, used to do that all the time, I'll swing by sometime. --- In speedsolvingrubikscube@yahoogroups.com, Zachery Hostens <zacheryph@e...> wrote: > i personally find irc very fun, and im on it everyday for fun, technical help, > and anything else > > just figured id give everyone an option to meet and talk at the same time. > maybe give a good place for newbies (like meself) to get help they want (hehe > i know i wanted answers asap when i first got my cube :-) > > but anyway, if no one decides to blah, we already have 3 people in there > including me. > > - Zachery > > On Thursday 13 November 2003 08:50 pm, d_funny007 wrote: > > IRC isn't actually that popular, if you got good java engine, just > > keep this group's chat window open 24/7 and you'll find some > > interesting conversations in no time...
5100. Re: [Speed cubing group] Re: speedcubing IRC channel
From: jack lynch <jack16cam@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 13 Nov 2003 22:16:45 -0800 (PST)

i can no longer use irc i have been beat with a large trout so much it has caused me tons of mental damage as well as physical. so i wont be joining anyone on irc. --------------------------------- Do you Yahoo!? Protect your identity with Yahoo! Mail AddressGuard [Non-text portions of this message have been removed]
5101. Re: [Speed cubing group] Re: speedcubing IRC channel
From: Zachery Hostens <zacheryph@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Nov 2003 00:30:52 -0600

On Friday 14 November 2003 12:16 am, jack lynch wrote: > i can no longer use irc i have been beat with a large trout so much it has > caused me tons of mental damage as well as physical. so i wont be joining > anyone on irc. hahaha, the trout is old, come by it'll be a great time - Zachery Hostens oh, and the only slapping of any kind will be by large 50x50 cubes... with solid steel kernel and cubies and you have to solve it one handed :-P
5102. Re: [Speed cubing group] one handed
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 14 Nov 2003 08:09:48 -0000

I play piano and I think it helps too ----- Original Message ----- From: François SECHET To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, November 13, 2003 9:02 PM Subject: Re: [Speed cubing group] one handed "Francois, Wow you must have a good left hand! I'm righthanded and I'm not much good with my left." Maybe that's because I have been playing cello for over ten years, I've seen that it helps me a lot while cubing, I can move my fingers much faster. What does Tyson think of it (I guess he was the one who said he plays violin?)? F. --------------------------------- Do You Yahoo!? -- Une adresse @... gratuite et en français ! Testez le nouveau Yahoo! Mail [Non-text portions of this message have been removed] Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
5103. Re: [Speed cubing group] algorithms
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Fri, 14 Nov 2003 08:13:38 -0000

I dont think it matters except that I find it more fun working it out yourself and trying to invent new algorithms than learning other peoples by rote. We are all here to have fun in our own way though! Duncan ----- Original Message ----- From: Zachery Hostens To: speedsolvingrubikscube@yahoogroups.com Sent: Friday, November 14, 2003 1:17 AM Subject: [Speed cubing group] algorithms Heh, do very many people use custom algorithms? ive had my cube for like 3 days trying to learn algorithms online, but i feel kinda bad cause im not actually "working" to solve the cube, and i dont want to take 4 months to solve the cube my first time. Do most people just use algs they can find, and if there able to do an algorithm thats faster then do that... I guess i dont really know where im going with this :-/ is it 'ok' to feel bad about not solving the cube completely on your own? - Zachery Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
5104. ** 07/11/03 FMC results are now online!! **
From: "Dan" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Nov 2003 17:22:00 -0000

Hi cubers, The results to this week's FMC are now online at www.cubestation.co.uk. Check out to see how the competitors did! And there is another chance for you to take part... a new challenge is launched at midnight tonight! Good Luck! Dan Harris :)
5105. Re: crazy piece pop :^)
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Nov 2003 18:24:19 -0000

Daniel, The trouble is: E = M C squared not E = M C cubed. This causes the limitation of the speed of light to invoke strange attractors, which is often over people's heads. Have you looked in the overhead light fixture? David J --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > I know some of you have had some pretty bad piece pops and this one's > not much in the way of that, but something very interesting > happened. I was cubing away and my cube exploded, 7 cubies flew out, > 4 corners and 3 edges. They all landed pretty neatly in a pile, so I > grabbed them and started to re-assemble. Missing one edge cubie. I > have torn my corner of the room apart and have not found it. > > Nearest I can conclude this is what happened: > The pop occured very close to the last step in my solution. I'd been > cubing for a while and got into the cube zen state, of complete one- > ness with the cube. So, while positioning this edge, it was going > exactly where I wanted it to, I and I knew exactly where it was. > This is when it got weird. Knowing it's position exactly made the > cubie rocket out of the cube at a completely indeterminate (but very > high) velocity, this was, nearly as I can tell, due entirely to > Heisenburg's Uncertainty principle. I collapsed part of the cubie's > wave function. So then when I started looking for it, I knew it had > to be at rest, this was my second mistake. Since I knew exactly how > fast the cubie was moving (not at all) it then became possible for it > to be anywhere in the universe, which is where it has stayed since. > > Or it could be under something, I do kind of need to clean. > > -Daniel
5106. Re: crazy piece pop :^)
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Nov 2003 19:57:53 -0000

Good suggestion, I remember something like that happening to me... one of my recent piece pops flew at my door making sound.... as I was cubing from across the room! (15ft, maybe?) Of course, I always get those ones were 5-7 pieces just explode into the air, and it takes me a while to hunt down the pieces, not to mention clean them, then relube. If it is the case that it landed in a light fixture then, that would be *BAD* , especially if it's a halogen lamp... but of course if that was the case, you'd of smelled the burning plastic by now :). We all gota, keep better track of our pops! That's the main problem... I'm sure most of use have the reaction time for it. If I am standing up and I get a pop, I almost always catch it! (As I am finishing the solve left handed, lol. Except for the time when my cube really hates me and decides to pop with tremendous velocity straight into my EYES!!! good thing I wear glasses :)) -Doug --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Daniel, > > The trouble is: E = M C squared not E = M C cubed. This causes the > limitation of the speed of light to invoke strange attractors, which > is often over people's heads. Have you looked in the overhead light > fixture? > > David J > > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > <swedishlf@h...> wrote: > > I know some of you have had some pretty bad piece pops and this one's > > not much in the way of that, but something very interesting > > happened. I was cubing away and my cube exploded, 7 cubies flew out, > > 4 corners and 3 edges. They all landed pretty neatly in a pile, so I > > grabbed them and started to re-assemble. Missing one edge cubie. I > > have torn my corner of the room apart and have not found it. > > > > Nearest I can conclude this is what happened: > > The pop occured very close to the last step in my solution. I'd been > > cubing for a while and got into the cube zen state, of complete one- > > ness with the cube. So, while positioning this edge, it was going > > exactly where I wanted it to, I and I knew exactly where it was. > > This is when it got weird. Knowing it's position exactly made the > > cubie rocket out of the cube at a completely indeterminate (but very > > high) velocity, this was, nearly as I can tell, due entirely to > > Heisenburg's Uncertainty principle. I collapsed part of the cubie's > > wave function. So then when I started looking for it, I knew it had > > to be at rest, this was my second mistake. Since I knew exactly how > > fast the cubie was moving (not at all) it then became possible for it > > to be anywhere in the universe, which is where it has stayed since. > > > > Or it could be under something, I do kind of need to clean. > > > > -Daniel
5107. Re: crazy piece pop :^)
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Nov 2003 20:51:50 -0000

Haha, I got a cube to the eye once too! Although, I was taking it apart on purpose, I figured it was the cube's evolutionary defense mechanism. --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Good suggestion, I remember something like that happening to me... > one of my recent piece pops flew at my door making sound.... as I > was cubing from across the room! (15ft, maybe?) > > Of course, I always get those ones were 5-7 pieces just explode into > the air, and it takes me a while to hunt down the pieces, not to > mention clean them, then relube. > > If it is the case that it landed in a light fixture then, that would > be *BAD* , especially if it's a halogen lamp... but of course if > that was the case, you'd of smelled the burning plastic by now :). > > We all gota, keep better track of our pops! That's the main > problem... I'm sure most of use have the reaction time for it. If I > am standing up and I get a pop, I almost always catch it! (As I am > finishing the solve left handed, lol. Except for the time when my > cube really hates me and decides to pop with tremendous velocity > straight into my EYES!!! good thing I wear glasses :)) > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > Daniel, > > > > The trouble is: E = M C squared not E = M C cubed. This causes > the > > limitation of the speed of light to invoke strange attractors, > which > > is often over people's heads. Have you looked in the overhead light > > fixture? > > > > David J > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > > <swedishlf@h...> wrote: > > > I know some of you have had some pretty bad piece pops and this > one's > > > not much in the way of that, but something very interesting > > > happened. I was cubing away and my cube exploded, 7 cubies flew > out, > > > 4 corners and 3 edges. They all landed pretty neatly in a pile, > so I > > > grabbed them and started to re-assemble. Missing one edge > cubie. I > > > have torn my corner of the room apart and have not found it. > > > > > > Nearest I can conclude this is what happened: > > > The pop occured very close to the last step in my solution. I'd > been > > > cubing for a while and got into the cube zen state, of complete > one- > > > ness with the cube. So, while positioning this edge, it was > going > > > exactly where I wanted it to, I and I knew exactly where it > was. > > > This is when it got weird. Knowing it's position exactly made > the > > > cubie rocket out of the cube at a completely indeterminate (but > very > > > high) velocity, this was, nearly as I can tell, due entirely to > > > Heisenburg's Uncertainty principle. I collapsed part of the > cubie's > > > wave function. So then when I started looking for it, I knew it > had > > > to be at rest, this was my second mistake. Since I knew exactly > how > > > fast the cubie was moving (not at all) it then became possible > for it > > > to be anywhere in the universe, which is where it has stayed > since. > > > > > > Or it could be under something, I do kind of need to clean. > > > > > > -Daniel
5108. Re: crazy piece pop :^)
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Nov 2003 22:17:40 -0000

I found it under my floor heater behind my 120mm artillary shell casing (I use it to keep change). I was so hoping for some quantum physics weirdness! At any rate, today I was standing in a hall at school, cubing for some people and an edge piece popped out right at the end, the cube was solved except for that piece. I got a round of applause for shooting out my right hand and snatching the piece out of mid air... It was really cool, and would've remained so had a corner not flown out while inserting the edge back in. I was not so lucky as to catch this one. Fun times! Daniel --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" <yodamunkey1@a...> wrote: > Haha, I got a cube to the eye once too! Although, I was taking it > apart on purpose, I figured it was the cube's evolutionary defense > mechanism. > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > Good suggestion, I remember something like that happening to me... > > one of my recent piece pops flew at my door making sound.... as I > > was cubing from across the room! (15ft, maybe?) > > > > Of course, I always get those ones were 5-7 pieces just explode > into > > the air, and it takes me a while to hunt down the pieces, not to > > mention clean them, then relube. > > > > If it is the case that it landed in a light fixture then, that > would > > be *BAD* , especially if it's a halogen lamp... but of course if > > that was the case, you'd of smelled the burning plastic by now :). > > > > We all gota, keep better track of our pops! That's the main > > problem... I'm sure most of use have the reaction time for it. If > I > > am standing up and I get a pop, I almost always catch it! (As I am > > finishing the solve left handed, lol. Except for the time when my > > cube really hates me and decides to pop with tremendous velocity > > straight into my EYES!!! good thing I wear glasses :)) > > > > -Doug > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > > <d_j_salvia@y...> wrote: > > > Daniel, > > > > > > The trouble is: E = M C squared not E = M C cubed. This > causes > > the > > > limitation of the speed of light to invoke strange attractors, > > which > > > is often over people's heads. Have you looked in the overhead > light > > > fixture? > > > > > > David J > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > > > <swedishlf@h...> wrote: > > > > I know some of you have had some pretty bad piece pops and > this > > one's > > > > not much in the way of that, but something very interesting > > > > happened. I was cubing away and my cube exploded, 7 cubies > flew > > out, > > > > 4 corners and 3 edges. They all landed pretty neatly in a > pile, > > so I > > > > grabbed them and started to re-assemble. Missing one edge > > cubie. I > > > > have torn my corner of the room apart and have not found it. > > > > > > > > Nearest I can conclude this is what happened: > > > > The pop occured very close to the last step in my solution. > I'd > > been > > > > cubing for a while and got into the cube zen state, of > complete > > one- > > > > ness with the cube. So, while positioning this edge, it was > > going > > > > exactly where I wanted it to, I and I knew exactly where it > > was. > > > > This is when it got weird. Knowing it's position exactly made > > the > > > > cubie rocket out of the cube at a completely indeterminate > (but > > very > > > > high) velocity, this was, nearly as I can tell, due entirely > to > > > > Heisenburg's Uncertainty principle. I collapsed part of the > > cubie's > > > > wave function. So then when I started looking for it, I knew > it > > had > > > > to be at rest, this was my second mistake. Since I knew > exactly > > how > > > > fast the cubie was moving (not at all) it then became possible > > for it > > > > to be anywhere in the universe, which is where it has stayed > > since. > > > > > > > > Or it could be under something, I do kind of need to clean. > > > > > > > > -Daniel
5109. Re: one handed
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Nov 2003 22:30:43 -0000

--- François SECHET wrote: > As I'm trying to get used to one-handed solving, I have a couple of > questions to ask. First, it seems to me (I'm righty) that I can do > much better with my left hand than with my right hand. Actually, this discussion has come up on here before, and I think that the majority of right handed cubists use their left hand more effectively for one handed cubing than their right hand, though obviously not everyone. > Does it come from the fact my algs are customized for the right > hand, and that it's easier to move slices on the 'outside' of the > hand than on the 'inside'? Or do I have strange hands ;-)? I have conjectured that when you cube with both hands, using your right hand primarily, it is used for large, sweeping motions, while the left hand fixes minor alignment problems as you go... This makes it difficult for the right hand to do everything on it's own, because the smaller, alignment moves are not well practiced. > Also what I wanted to know, is if one-handed cubers use specific > algs, I mean algs you don't usually use for normal cubing? or maybe > another method? I use the same approach and algs with two hands as with one, although some of the algs are not well enough learned, or are too complex, and I still need to relearn then with just the one hand. - Grant
5110. Re: crazy piece pop :^)
From: "Chris Sz..." <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Nov 2003 23:50:49 -0000

I think my cubies actually crawl away and hide after I pop them. I would too if I were turned around and scraped up by pieces of palstic all day long. I once found an edge piece hiding inside a oven and the oven door was closed--very strange. It took a while to find that one. --barefoot Chris --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Good suggestion, I remember something like that happening to me... > one of my recent piece pops flew at my door making sound.... as I > was cubing from across the room! (15ft, maybe?) > > Of course, I always get those ones were 5-7 pieces just explode into > the air, and it takes me a while to hunt down the pieces, not to > mention clean them, then relube. > > If it is the case that it landed in a light fixture then, that would > be *BAD* , especially if it's a halogen lamp... but of course if > that was the case, you'd of smelled the burning plastic by now :). > > We all gota, keep better track of our pops! That's the main > problem... I'm sure most of use have the reaction time for it. If I > am standing up and I get a pop, I almost always catch it! (As I am > finishing the solve left handed, lol. Except for the time when my > cube really hates me and decides to pop with tremendous velocity > straight into my EYES!!! good thing I wear glasses :)) > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > Daniel, > > > > The trouble is: E = M C squared not E = M C cubed. This causes > the > > limitation of the speed of light to invoke strange attractors, > which > > is often over people's heads. Have you looked in the overhead light > > fixture? > > > > David J > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > > <swedishlf@h...> wrote: > > > I know some of you have had some pretty bad piece pops and this > one's > > > not much in the way of that, but something very interesting > > > happened. I was cubing away and my cube exploded, 7 cubies flew > out, > > > 4 corners and 3 edges. They all landed pretty neatly in a pile, > so I > > > grabbed them and started to re-assemble. Missing one edge > cubie. I > > > have torn my corner of the room apart and have not found it. > > > > > > Nearest I can conclude this is what happened: > > > The pop occured very close to the last step in my solution. I'd > been > > > cubing for a while and got into the cube zen state, of complete > one- > > > ness with the cube. So, while positioning this edge, it was > going > > > exactly where I wanted it to, I and I knew exactly where it > was. > > > This is when it got weird. Knowing it's position exactly made > the > > > cubie rocket out of the cube at a completely indeterminate (but > very > > > high) velocity, this was, nearly as I can tell, due entirely to > > > Heisenburg's Uncertainty principle. I collapsed part of the > cubie's > > > wave function. So then when I started looking for it, I knew it > had > > > to be at rest, this was my second mistake. Since I knew exactly > how > > > fast the cubie was moving (not at all) it then became possible > for it > > > to be anywhere in the universe, which is where it has stayed > since. > > > > > > Or it could be under something, I do kind of need to clean. > > > > > > -Daniel
5111. Re: crazy piece pop :^)
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Nov 2003 00:00:13 -0000

--- Chris wrote: > I think my cubies actually crawl away and hide after I pop them. I > would too if I were turned around and scraped up by pieces of > palstic all day long. I once found an edge piece hiding inside a > oven and the oven door was closed--very strange. It took a while to > find that one. Wow - so many weird piece pops... I guess I'll share mine, then. I was sitting in my car cubing when an edge popped out, and fell into the opening around the parking brake lever... I could see it, but when I tried to retrieve it (even took apart the console a bit to get there), it fell further into the car (out of sight), and remains there to this day (as far as I know). - Grant
5112. Re: crazy piece pop
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Nov 2003 01:20:51 -0000

I hate it when that happens. Which is why you need a few crappy cubes, in case you lose a piece. --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > I know some of you have had some pretty bad piece pops and this one's > not much in the way of that, but something very interesting > happened. I was cubing away and my cube exploded, 7 cubies flew out, > 4 corners and 3 edges. They all landed pretty neatly in a pile, so I > grabbed them and started to re-assemble. Missing one edge cubie. I > have torn my corner of the room apart and have not found it. > > Nearest I can conclude this is what happened: > The pop occured very close to the last step in my solution. I'd been > cubing for a while and got into the cube zen state, of complete one- > ness with the cube. So, while positioning this edge, it was going > exactly where I wanted it to, I and I knew exactly where it was. > This is when it got weird. Knowing it's position exactly made the > cubie rocket out of the cube at a completely indeterminate (but very > high) velocity, this was, nearly as I can tell, due entirely to > Heisenburg's Uncertainty principle. I collapsed part of the cubie's > wave function. So then when I started looking for it, I knew it had > to be at rest, this was my second mistake. Since I knew exactly how > fast the cubie was moving (not at all) it then became possible for it > to be anywhere in the universe, which is where it has stayed since. > > Or it could be under something, I do kind of need to clean. > > -Daniel
5113. Re: [Speed cubing group] Re: crazy piece pop
From: lieberz2@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 14 Nov 2003 20:28:57 EST

I had about 5 pieces fly out and i found them and put them back in all except one. I searched and searched and searched and gave up. When I woke up in the morning i found it in my shoe.. [Non-text portions of this message have been removed]
5114. Sunday Contest Week 2
From: "Frank" <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Nov 2003 16:49:57 -0000

Hey everyone, There are new scrambles up for the Sunday Contest. Also, in case you didn't know, the results from last week are available. Hope to see even more entries this week! Frank gsconline.tk
5115. Cool Puzzle Stores in New York (was: Boston Globe Article)
From: pbellenbaum <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Nov 2003 20:30:12 -0000

Does anyone know a "cool puzzle store" in New York City??? I will be staying there for a couple of days and there must be some place to buy new puzzles, right?!? Thanks for your help, Patrick (from Germany) --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > An article appeared in today's Boston Globe featuring me and Dan > Knights. > > Now that you mention Boston... earlier this year I've been there and > I found a wonderful wonderful shop. They had lots and lots and lots > of Rubik-like puzzles. Lots! Unfortunately the guy in there wasn't > the owner and didn't let me take a picture :-( > > Does anyone know this shop? I think it's in Cambridge > (Massachusetts) on Massachusetts Ave, because I remember passing by > the city hall and internet says it's on that street ;-) > > More importantly: Can we maybe collect a list of shops like that > around the world? I've also seen a nice one (though nothing against > the Cambridge one) in the Netherlands (in Delft, city center). Any > others? I'd like to create a website about this :-) > > Stefan
5116. Re: [Speed cubing group] Sunday Contest Week 2
From: "Sherree L. Givens" <sherree10@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Nov 2003 12:32:42 -0800 (PST)

Where do we find the Sunday Contest? Thanks, Sherree __________________________________ Do you Yahoo!? Protect your identity with Yahoo! Mail AddressGuard http://antispam.yahoo.com/whatsnewfree
5117. Re: [Speed cubing group] Sunday Contest Week 2
From: François SECHET <frsechet@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Nov 2003 21:44:06 +0100 (CET)

You can find the scramble algorithms on Frank's site www.gsconline.tk... That's quite funny, I had the same question last week lol... F. --------------------------------- Do You Yahoo!? -- Une adresse @... gratuite et en français ! Testez le nouveau Yahoo! Mail [Non-text portions of this message have been removed]
5118. Re: [Speed cubing group] Sunday Contest Week 2
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Nov 2003 13:08:56 -0800 (PST)

Hey everyone, there is a direct link now, and the addy is: http://myweb.cableone.net/fmorris825/sundaycontest.htm hope this helps with all of the browser incompatibilities... Frank Fran�ois SECHET <frsechet@...> wrote: You can find the scramble algorithms on Frank's site www.gsconline.tk... That's quite funny, I had the same question last week lol... F. --------------------------------- Do You Yahoo!? -- Une adresse @... gratuite et en fran�ais ! Testez le nouveau Yahoo! Mail [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Protect your identity with Yahoo! Mail AddressGuard [Non-text portions of this message have been removed]
5119. Re: [Speed cubing group] Sunday Contest Week 2
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 15 Nov 2003 21:48:26 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Frank Morris <ephem825@y...> wrote: > Hey everyone, there is a direct link now, and the addy is: > > http://myweb.cableone.net/fmorris825/sundaycontest.htm > > hope this helps with all of the browser incompatibilities... > > Frank > François SECHET <frsechet@y...> wrote: > You can find the scramble algorithms on Frank's site www.gsconline.tk... That's quite funny, I had the same question last week lol... > F. > > One day, you should try to propose an algorithm that does not scramble the cube. If a competitor says his time is above 0 second, that will prove he does not respect the rules :-) Gilles.
5120. NYT article coming out tomorrow
From: "Andy C" <rubiks1938@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Nov 2003 03:27:05 -0000

Hi everyone, The article about the WC is going to be published in tomorrow's New York Times magazine. Andy http://users.rcn.com/rhodee/cube.html
5121. Re: NYT article coming out tomorrow
From: "gregvdyke" <gordon.dyke@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 16 Nov 2003 09:00:47 -0000

> > The article about the WC is going to be published in tomorrow's New York > Times magazine. It can be found online here: http://www.nytimes.com/2003/11/16/magazine/16ENCOUNTER.html
5122. Slow
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Nov 2003 20:20:49 -0000

It's been slow around here, hasn't it?! Well I just recieved my Rubik's Studio Lubed Speed Cube! Thanks a lot Tom, I appreciate the cube and the service you provide greatly. This solve is for you, Tom, albeit very slow ;) -Lou
5123. Re: Slow
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 17 Nov 2003 23:35:19 -0000

Yes, it has been slow... I think you mean Ton though, not Tom. --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" <yodamunkey1@a...> wrote: > It's been slow around here, hasn't it?! > > Well I just recieved my Rubik's Studio Lubed Speed Cube! Thanks a > lot Tom, I appreciate the cube and the service you provide greatly. > > This solve is for you, Tom, albeit very slow ;) > > -Lou
5124. Re: Slow
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Nov 2003 01:45:48 -0000

Yeah I did mean Ton, haha. Sorry about that Ton! --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Yes, it has been slow... > > I think you mean Ton though, not Tom. > > --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" > <yodamunkey1@a...> wrote: > > It's been slow around here, hasn't it?! > > > > Well I just recieved my Rubik's Studio Lubed Speed Cube! Thanks a > > lot Tom, I appreciate the cube and the service you provide greatly. > > > > This solve is for you, Tom, albeit very slow ;) > > > > -Lou
5125. WC2005 in Toronto??
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Nov 2003 13:59:45 -0000

Hello, group, I just returned from speedcubiung.com.There is another nice article featuring Mt. Holland this time. As i was skimming this piece of literature, an item caught my eye. They say WC2005 will be held in Toronto. Mind you, I have nothing against the city of Toronto. It is a nice city with warm, hospitable people. But again? Tne same venue? I thought there was a discussion about the site of the next WC, but nothing definite was decided. It seems that the media always know first. :-) Thanks for responding. Hana a kostky
5126. Championships
From: Dave Hedley Jones <davej@...>
To: "'speedsolvingrubikscube@yahoogroups.com'" <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 18 Nov 2003 14:42:56 -0000

Hi Hana This is just a mistake, there are no plans for a 2005 world championship in Toronto. The most likely place at the moment is Orlando at the new Pop Century Resort (See Andy Camann's photo's), this is because Orlando is fairly easy to get to and relatively cheap with charter as well as normal flights from most of the world. Disney will offer a great deal on accommodation, free passes for their "worlds" and so on which could make it great fun - it would hopefully be nice and warm too! However; nothing has been confirmed yet because its too early. Best wishes Dave -----Original Message----- From: Hana M. Bizek [mailto:hanabizek@...] Sent: 18 November 2003 14:00 To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] WC2005 in Toronto?? Hello, group, I just returned from speedcubiung.com.There is another nice article featuring Mt. Holland this time. As i was skimming this piece of literature, an item caught my eye. They say WC2005 will be held in Toronto. Mind you, I have nothing against the city of Toronto. It is a nice city with warm, hospitable people. But again? Tne same venue? I thought there was a discussion about the site of the next WC, but nothing definite was decided. It seems that the media always know first. :-) Thanks for responding. Hana a kostky Yahoo! Groups Sponsor ADVERTISEMENT <http://rd.yahoo.com/SIG=12ce8l6pl/M=267637.4116732.5333197.1261774/D=egroup web/S=1705297356:HM/EXP=1069250389/A=1853618/R=0/*http://www.netflix.com/Def ault?mqso=60178338&partid=4116732> click here <http://us.adserver.yahoo.com/l?M=267637.4116732.5333197.1261774/D=egroupmai l/S=:HM/A=1853618/rand=232870284> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
5127. Re: Championships
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Nov 2003 15:32:34 -0000

I thought they were going to be in Europe.... Someone at the WC told me they were going to be at Orlando when you said that, but then DanG said that wasn't true. And they would probably be in Europe. --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones <davej@s...> wrote: > Hi Hana > > This is just a mistake, there are no plans for a 2005 world championship in > Toronto. The most likely place at the moment is Orlando at the new Pop > Century Resort (See Andy Camann's photo's), this is because Orlando is > fairly easy to get to and relatively cheap with charter as well as normal > flights from most of the world. > Disney will offer a great deal on accommodation, free passes for their > "worlds" and so on which could make it great fun - it would hopefully be > nice and warm too! However; nothing has been confirmed yet because its too > early. > > Best wishes > Dave > > > > > > > -----Original Message----- > From: Hana M. Bizek [mailto:hanabizek@e...] > Sent: 18 November 2003 14:00 > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] WC2005 in Toronto?? > > > Hello, group, > > I just returned from speedcubiung.com.There is another nice article > featuring Mt. Holland this time. As i was skimming this piece of > literature, an item caught my eye. They say WC2005 will be held in > Toronto. > Mind you, I have nothing against the city of Toronto. It is a nice > city with warm, hospitable people. But again? Tne same venue? I > thought there was a discussion about the site of the next WC, but > nothing definite was decided. It seems that the media always know > first. :-) > Thanks for responding. > Hana a kostky > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > > <http://rd.yahoo.com/SIG=12ce8l6pl/M=267637.4116732.5333197.1261774/D= egroup > web/S=1705297356:HM/EXP=1069250389/A=1853618/R=0/*http://www.netflix.c om/Def > ault?mqso=60178338&partid=4116732> click here > > <http://us.adserver.yahoo.com/l? M=267637.4116732.5333197.1261774/D=egroupmai > l/S=:HM/A=1853618/rand=232870284> > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service > <http://docs.yahoo.com/info/terms/> . > > > > > [Non-text portions of this message have been removed]
5128. RE: [Speed cubing group] Re: Championships
From: Dave Hedley Jones <davej@...>
To: "'speedsolvingrubikscube@yahoogroups.com'" <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 18 Nov 2003 16:24:57 -0000

Hi Michael Like I said nothing is confirmed yet: it might turn out that Disney is inappropriate (for instance if they try to muscle in on the event - "Disney World Championship" = yuck, I don't think so! ) As soon as some serious plans are made I'll let everyone know. Regards Dave -----Original Message----- From: Michael Atkinson [mailto:unipsycho6@...] Sent: 18 November 2003 15:33 To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Re: Championships I thought they were going to be in Europe.... Someone at the WC told me they were going to be at Orlando when you said that, but then DanG said that wasn't true. And they would probably be in Europe. --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones <davej@s...> wrote: > Hi Hana > > This is just a mistake, there are no plans for a 2005 world championship in > Toronto. The most likely place at the moment is Orlando at the new Pop > Century Resort (See Andy Camann's photo's), this is because Orlando is > fairly easy to get to and relatively cheap with charter as well as normal > flights from most of the world. > Disney will offer a great deal on accommodation, free passes for their > "worlds" and so on which could make it great fun - it would hopefully be > nice and warm too! However; nothing has been confirmed yet because its too > early. > > Best wishes > Dave > > > > > > > -----Original Message----- > From: Hana M. Bizek [mailto:hanabizek@e...] > Sent: 18 November 2003 14:00 > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] WC2005 in Toronto?? > > > Hello, group, > > I just returned from speedcubiung.com.There is another nice article > featuring Mt. Holland this time. As i was skimming this piece of > literature, an item caught my eye. They say WC2005 will be held in > Toronto. > Mind you, I have nothing against the city of Toronto. It is a nice > city with warm, hospitable people. But again? Tne same venue? I > thought there was a discussion about the site of the next WC, but > nothing definite was decided. It seems that the media always know > first. :-) > Thanks for responding. > Hana a kostky > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > > < http://rd.yahoo.com/SIG=12ce8l6pl/M=267637.4116732.5333197.1261774/D= <http://rd.yahoo.com/SIG=12ce8l6pl/M=267637.4116732.5333197.1261774/D=> egroup > web/S=1705297356:HM/EXP=1069250389/A=1853618/R=0/* http://www.netflix.c <http://www.netflix.c> om/Def > ault?mqso=60178338&partid=4116732> click here > > < http://us.adserver.yahoo.com/l? <http://us.adserver.yahoo.com/l?> M=267637.4116732.5333197.1261774/D=egroupmai > l/S=:HM/A=1853618/rand=232870284> > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service > < http://docs.yahoo.com/info/terms/ <http://docs.yahoo.com/info/terms/> > . > > > > > [Non-text portions of this message have been removed] Yahoo! Groups Sponsor ADVERTISEMENT <http://rd.yahoo.com/SIG=12c040huj/M=243273.4156324.5364586.1261774/D=egroup web/S=1705297356:HM/EXP=1069255975/A=1750744/R=0/*http://servedby.advertisin g.com/click/site=552006/bnum=1069169575205832> Click to learn more... <http://us.adserver.yahoo.com/l?M=243273.4156324.5364586.1261774/D=egroupmai l/S=:HM/A=1750744/rand=452127110> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
5129. [Speed cubing group] Re: Championships
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Nov 2003 19:31:29 -0000

Hi, Dave "Disney World Championships" is yucky all right.If they want their name to be advertised, it can be done this way: "The World's Rubik'sGames Championships 2005 held at Disney Worls in Orlando". For Pete's sake, keep everuone's name but Rubik's out of the title! I went troi couple of congerences i my lifetime. No two conferences dealing with the same topic were held at the same venue consecutively.They were held in different cities and sometimes in different countries. I was wondering if Disney World would be interested in my designs. I wrote Anfy an email, askingg for a contact to write to at Disney, but he did not respond. I realize that iy would probably be impossible, but there is no harm in trying. All the best, Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones <davej@s...> wrote: > Hi Michael > > Like I said nothing is confirmed yet: it might turn out that Disney is > inappropriate (for instance if they try to muscle in on the event - "Disney > World Championship" = yuck, I don't think so! ) > As soon as some serious plans are made I'll let everyone know. > Regards > > Dave > > -----Original Message----- > From: Michael Atkinson [mailto:unipsycho6@y...] > Sent: 18 November 2003 15:33 > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] Re: Championships > > > I thought they were going to be in Europe.... > Someone at the WC told me they were going to be at Orlando when you > said that, but then DanG said that wasn't true. And they would > probably be in Europe. > > --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones > <davej@s...> wrote: > > Hi Hana > > > > This is just a mistake, there are no plans for a 2005 world > championship in > > Toronto. The most likely place at the moment is Orlando at the new > Pop > > Century Resort (See Andy Camann's photo's), this is because Orlando > is > > fairly easy to get to and relatively cheap with charter as well as > normal > > flights from most of the world. > > Disney will offer a great deal on accommodation, free passes for > their > > "worlds" and so on which could make it great fun - it would > hopefully be > > nice and warm too! However; nothing has been confirmed yet because > its too > > early. > > > > Best wishes > > Dave > > > > > > > > > > > > > > -----Original Message----- > > From: Hana M. Bizek [mailto:hanabizek@e...] > > Sent: 18 November 2003 14:00 > > To: speedsolvingrubikscube@yahoogroups.com > > Subject: [Speed cubing group] WC2005 in Toronto?? > > > > > > Hello, group, > > > > I just returned from speedcubiung.com.There is another nice article > > featuring Mt. Holland this time. As i was skimming this piece of > > literature, an item caught my eye. They say WC2005 will be held in > > Toronto. > > Mind you, I have nothing against the city of Toronto. It is a nice > > city with warm, hospitable people. But again? Tne same venue? I > > thought there was a discussion about the site of the next WC, but > > nothing definite was decided. It seems that the media always know > > first. :-) > > Thanks for responding. > > Hana a kostky > > > > > > > > Yahoo! Groups Sponsor > > > > ADVERTISEMENT > > > > > < http://rd.yahoo.com/SIG=12ce8l6pl/M=267637.4116732.5333197.1261774/D= > <http://rd.yahoo.com/SIG=12ce8l6pl/M=267637.4116732.5333197.1261774/D => > egroup > > > web/S=1705297356:HM/EXP=1069250389/A=1853618/R=0/* http://www.netflix.c > <http://www.netflix.c> > om/Def > > ault?mqso=60178338&partid=4116732> click here > > > > < http://us.adserver.yahoo.com/l? <http://us.adserver.yahoo.com/l?> > M=267637.4116732.5333197.1261774/D=egroupmai > > l/S=:HM/A=1853618/rand=232870284> > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service > > < http://docs.yahoo.com/info/terms/ <http://docs.yahoo.com/info/terms/> > > . > > > > > > > > > > [Non-text portions of this message have been removed] > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > > <http://rd.yahoo.com/SIG=12c040huj/M=243273.4156324.5364586.1261774/D =egroup > web/S=1705297356:HM/EXP=1069255975/A=1750744/R=0/*http://servedby.adv ertisin > g.com/click/site=552006/bnum=1069169575205832> Click to learn more... > > <http://us.adserver.yahoo.com/l? M=243273.4156324.5364586.1261774/D=egroupmai > l/S=:HM/A=1750744/rand=452127110> > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service > <http://docs.yahoo.com/info/terms/> . > > > > > [Non-text portions of this message have been removed]
5130. Re: Slow
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Nov 2003 21:38:00 -0000

No problem To provide some additional services I arranged 30 sets of replacements stickers for the Rubik's Studio cubes. They are strong stickers and should last during speedcubing. As soon as I received them I will offer them. Thanks to the Rubik Studio and Seven Towns for all the support to our speedcube community. Hope to get them soon! Ton --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" <yodamunkey1@a...> wrote: > Yeah I did mean Ton, haha. Sorry about that Ton! > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > Yes, it has been slow... > > > > I think you mean Ton though, not Tom. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" > > <yodamunkey1@a...> wrote: > > > It's been slow around here, hasn't it?! > > > > > > Well I just recieved my Rubik's Studio Lubed Speed Cube! Thanks > a > > > lot Tom, I appreciate the cube and the service you provide > greatly. > > > > > > This solve is for you, Tom, albeit very slow ;) > > > > > > -Lou
5131. Re: Slow
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Nov 2003 22:08:40 -0000

I am also pursuing other means of getting good supply of cubes and stickers by directly contacting some of the wholesale distributors and manufactures. One of them came back with the price $5.50 per cube and another $6.00 per cube, each with a hugh minimum and some surcharges. I'm trying to work with these people to see if I can find a good deal to share with everybody here. -Doug Li --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > No problem > > To provide some additional services I arranged 30 sets of > replacements stickers for the Rubik's Studio cubes. They are strong > stickers and should last during speedcubing. As soon as I received > them I will offer them. > > Thanks to the Rubik Studio and Seven Towns for all the support to our > speedcube community. > > Hope to get them soon! > Ton > > > --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" > <yodamunkey1@a...> wrote: > > Yeah I did mean Ton, haha. Sorry about that Ton! > > > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > > <no_reply@y...> wrote: > > > Yes, it has been slow... > > > > > > I think you mean Ton though, not Tom. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" > > > <yodamunkey1@a...> wrote: > > > > It's been slow around here, hasn't it?! > > > > > > > > Well I just recieved my Rubik's Studio Lubed Speed Cube! Thanks > > a > > > > lot Tom, I appreciate the cube and the service you provide > > greatly. > > > > > > > > This solve is for you, Tom, albeit very slow ;) > > > > > > > > -Lou
5132. Re: Championships
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Nov 2003 22:37:15 -0000

HAHA... "EVERYONE's CUBES MUST HAVE THE MICKY MOUSE EARS IN THE MIDDLE OF THE WHITE CENTER..." I can just see it now :D Jake --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones <davej@s...> wrote: > Hi Michael > > Like I said nothing is confirmed yet: it might turn out that Disney is > inappropriate (for instance if they try to muscle in on the event - "Disney > World Championship" = yuck, I don't think so! ) > As soon as some serious plans are made I'll let everyone know. > Regards > > Dave > > -----Original Message----- > From: Michael Atkinson [mailto:unipsycho6@y...] > Sent: 18 November 2003 15:33 > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] Re: Championships > > > I thought they were going to be in Europe.... > Someone at the WC told me they were going to be at Orlando when you > said that, but then DanG said that wasn't true. And they would > probably be in Europe. > > --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones > <davej@s...> wrote: > > Hi Hana > > > > This is just a mistake, there are no plans for a 2005 world > championship in > > Toronto. The most likely place at the moment is Orlando at the new > Pop > > Century Resort (See Andy Camann's photo's), this is because Orlando > is > > fairly easy to get to and relatively cheap with charter as well as > normal > > flights from most of the world. > > Disney will offer a great deal on accommodation, free passes for > their > > "worlds" and so on which could make it great fun - it would > hopefully be > > nice and warm too! However; nothing has been confirmed yet because > its too > > early. > > > > Best wishes > > Dave > > > > > > > > > > > > > > -----Original Message----- > > From: Hana M. Bizek [mailto:hanabizek@e...] > > Sent: 18 November 2003 14:00 > > To: speedsolvingrubikscube@yahoogroups.com > > Subject: [Speed cubing group] WC2005 in Toronto?? > > > > > > Hello, group, > > > > I just returned from speedcubiung.com.There is another nice article > > featuring Mt. Holland this time. As i was skimming this piece of > > literature, an item caught my eye. They say WC2005 will be held in > > Toronto. > > Mind you, I have nothing against the city of Toronto. It is a nice > > city with warm, hospitable people. But again? Tne same venue? I > > thought there was a discussion about the site of the next WC, but > > nothing definite was decided. It seems that the media always know > > first. :-) > > Thanks for responding. > > Hana a kostky > > > > > > > > Yahoo! Groups Sponsor > > > > ADVERTISEMENT > > > > > < http://rd.yahoo.com/SIG=12ce8l6pl/M=267637.4116732.5333197.1261774/D= > <http://rd.yahoo.com/SIG=12ce8l6pl/M=267637.4116732.5333197.1261774/D => > egroup > > > web/S=1705297356:HM/EXP=1069250389/A=1853618/R=0/* http://www.netflix.c > <http://www.netflix.c> > om/Def > > ault?mqso=60178338&partid=4116732> click here > > > > < http://us.adserver.yahoo.com/l? <http://us.adserver.yahoo.com/l?> > M=267637.4116732.5333197.1261774/D=egroupmai > > l/S=:HM/A=1853618/rand=232870284> > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service > > < http://docs.yahoo.com/info/terms/ <http://docs.yahoo.com/info/terms/> > > . > > > > > > > > > > [Non-text portions of this message have been removed] > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > > <http://rd.yahoo.com/SIG=12c040huj/M=243273.4156324.5364586.1261774/D =egroup > web/S=1705297356:HM/EXP=1069255975/A=1750744/R=0/*http://servedby.adv ertisin > g.com/click/site=552006/bnum=1069169575205832> Click to learn more... > > <http://us.adserver.yahoo.com/l? M=243273.4156324.5364586.1261774/D=egroupmai > l/S=:HM/A=1750744/rand=452127110> > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service > <http://docs.yahoo.com/info/terms/> . > > > > > [Non-text portions of this message have been removed]
5133. [Speed cubing group] Re: Championships
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Nov 2003 22:50:27 -0000

Hi Dave, On ebay and in local shops are a great number of Disney-theme counterfeit Rubik's cubes - Mickey, Minnie, Donald, etc, are all there in cheap cubes. Will you guys take them to court, and ask them to play host or can you talk them into a whole new marketing plan for their characters, and *then* have them play most. Just curious, David J --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones <davej@s...> wrote: > Hi Michael > > Like I said nothing is confirmed yet: it might turn out that Disney is > inappropriate (for instance if they try to muscle in on the event - "Disney > World Championship" = yuck, I don't think so! ) > As soon as some serious plans are made I'll let everyone know. > Regards > > Dave > > -----Original Message----- > From: Michael Atkinson [mailto:unipsycho6@y...] > Sent: 18 November 2003 15:33 > To: speedsolvingrubikscube@yahoogroups.com > Subject: [Speed cubing group] Re: Championships > > > I thought they were going to be in Europe.... > Someone at the WC told me they were going to be at Orlando when you > said that, but then DanG said that wasn't true. And they would > probably be in Europe. > > --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones > <davej@s...> wrote: > > Hi Hana > > > > This is just a mistake, there are no plans for a 2005 world > championship in > > Toronto. The most likely place at the moment is Orlando at the new > Pop > > Century Resort (See Andy Camann's photo's), this is because Orlando > is > > fairly easy to get to and relatively cheap with charter as well as > normal > > flights from most of the world. > > Disney will offer a great deal on accommodation, free passes for > their > > "worlds" and so on which could make it great fun - it would > hopefully be > > nice and warm too! However; nothing has been confirmed yet because > its too > > early. > > > > Best wishes > > Dave
5134. [Speed cubing group] Re: Championships OOPS
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Nov 2003 22:52:10 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Dave, > > On ebay and in local shops are a great number of Disney-theme > counterfeit Rubik's cubes - Mickey, Minnie, Donald, etc, are all there > in cheap cubes. > > Will you guys take them to court, and ask them to play host or can > you talk them into a whole new marketing plan for their characters, > and *then* have them play most. This should read "play host". > > Just curious, > > David J > > > > --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones > <davej@s...> wrote: > > Hi Michael > > > > Like I said nothing is confirmed yet: it might turn out that Disney is > > inappropriate (for instance if they try to muscle in on the event - > "Disney > > World Championship" = yuck, I don't think so! ) > > As soon as some serious plans are made I'll let everyone know. > > Regards > > > > Dave > > > > -----Original Message----- > > From: Michael Atkinson [mailto:unipsycho6@y...] > > Sent: 18 November 2003 15:33 > > To: speedsolvingrubikscube@yahoogroups.com > > Subject: [Speed cubing group] Re: Championships > > > > > > I thought they were going to be in Europe.... > > Someone at the WC told me they were going to be at Orlando when you > > said that, but then DanG said that wasn't true. And they would > > probably be in Europe. > > > > --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones > > <davej@s...> wrote: > > > Hi Hana > > > > > > This is just a mistake, there are no plans for a 2005 world > > championship in > > > Toronto. The most likely place at the moment is Orlando at the new > > Pop > > > Century Resort (See Andy Camann's photo's), this is because Orlando > > is > > > fairly easy to get to and relatively cheap with charter as well as > > normal > > > flights from most of the world. > > > Disney will offer a great deal on accommodation, free passes for > > their > > > "worlds" and so on which could make it great fun - it would > > hopefully be > > > nice and warm too! However; nothing has been confirmed yet because > > its too > > > early. > > > > > > Best wishes > > > Dave
5135. Re: Championships
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Nov 2003 23:23:41 -0000

Yeah, and then we can even compete for the Fastest Time while riding Thunder Mountain category! --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > HAHA... "EVERYONE's CUBES MUST HAVE THE MICKY MOUSE EARS IN THE > MIDDLE OF THE WHITE CENTER..." I can just see it now :D > Jake > > > --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones > <davej@s...> wrote: > > Hi Michael > > > > Like I said nothing is confirmed yet: it might turn out that > Disney is > > inappropriate (for instance if they try to muscle in on the event - > "Disney > > World Championship" = yuck, I don't think so! ) > > As soon as some serious plans are made I'll let everyone know. > > Regards > > > > Dave > > > > -----Original Message----- > > From: Michael Atkinson [mailto:unipsycho6@y...] > > Sent: 18 November 2003 15:33 > > To: speedsolvingrubikscube@yahoogroups.com > > Subject: [Speed cubing group] Re: Championships > > > > > > I thought they were going to be in Europe.... > > Someone at the WC told me they were going to be at Orlando when > you > > said that, but then DanG said that wasn't true. And they would > > probably be in Europe. > > > > --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones > > <davej@s...> wrote: > > > Hi Hana > > > > > > This is just a mistake, there are no plans for a 2005 world > > championship in > > > Toronto. The most likely place at the moment is Orlando at the > new > > Pop > > > Century Resort (See Andy Camann's photo's), this is because > Orlando > > is > > > fairly easy to get to and relatively cheap with charter as well > as > > normal > > > flights from most of the world. > > > Disney will offer a great deal on accommodation, free passes for > > their > > > "worlds" and so on which could make it great fun - it would > > hopefully be > > > nice and warm too! However; nothing has been confirmed yet > because > > its too > > > early. > > > > > > Best wishes > > > Dave > > > > > > > > > > > > > > > > > > > > > -----Original Message----- > > > From: Hana M. Bizek [mailto:hanabizek@e...] > > > Sent: 18 November 2003 14:00 > > > To: speedsolvingrubikscube@yahoogroups.com > > > Subject: [Speed cubing group] WC2005 in Toronto?? > > > > > > > > > Hello, group, > > > > > > I just returned from speedcubiung.com.There is another nice > article > > > featuring Mt. Holland this time. As i was skimming this piece of > > > literature, an item caught my eye. They say WC2005 will be held > in > > > Toronto. > > > Mind you, I have nothing against the city of Toronto. It is a > nice > > > city with warm, hospitable people. But again? Tne same venue? I > > > thought there was a discussion about the site of the next WC, > but > > > nothing definite was decided. It seems that the media always > know > > > first. :-) > > > Thanks for responding. > > > Hana a kostky > > > > > > > > > > > > Yahoo! Groups Sponsor > > > > > > ADVERTISEMENT > > > > > > > > < > http://rd.yahoo.com/SIG=12ce8l6pl/M=267637.4116732.5333197.1261774/D= > > > <http://rd.yahoo.com/SIG=12ce8l6pl/M=267637.4116732.5333197.1261774/D > => > > egroup > > > > > web/S=1705297356:HM/EXP=1069250389/A=1853618/R=0/* > http://www.netflix.c > > <http://www.netflix.c> > > om/Def > > > ault?mqso=60178338&partid=4116732> click here > > > > > > < http://us.adserver.yahoo.com/l? > <http://us.adserver.yahoo.com/l?> > > M=267637.4116732.5333197.1261774/D=egroupmai > > > l/S=:HM/A=1853618/rand=232870284> > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service > > > < http://docs.yahoo.com/info/terms/ > <http://docs.yahoo.com/info/terms/> > > > . > > > > > > > > > > > > > > > [Non-text portions of this message have been removed] > > > > > > > > Yahoo! Groups Sponsor > > > > ADVERTISEMENT > > > > > <http://rd.yahoo.com/SIG=12c040huj/M=243273.4156324.5364586.1261774/D > =egroup > > > web/S=1705297356:HM/EXP=1069255975/A=1750744/R=0/*http://servedby.adv > ertisin > > g.com/click/site=552006/bnum=1069169575205832> Click to learn > more... > > > > <http://us.adserver.yahoo.com/l? > M=243273.4156324.5364586.1261774/D=egroupmai > > l/S=:HM/A=1750744/rand=452127110> > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service > > <http://docs.yahoo.com/info/terms/> . > > > > > > > > > > [Non-text portions of this message have been removed]
5136. [Speed cubing group] Re: Championships OOPS
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 18 Nov 2003 23:41:00 -0000

Hi, David J, those cubes you re talking about are picture cubes. They are part of single-cube-art category. Seven Towns could say that those cubes are not really illegal, because thu use specialized stickers. Iagre it would be ratrher awkward, if Seven Towns took Disney to court, then asked them to host the Championship. This is a possible way they could wiggle out of this dilemma. Just my 2 koruny (Czech currency, son to be replaced by euros.) Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > Hi Dave, > > > > On ebay and in local shops are a great number of Disney-theme > > counterfeit Rubik's cubes - Mickey, Minnie, Donald, etc, are all there > > in cheap cubes. > > > > Will you guys take them to court, and ask them to play host or can > > you talk them into a whole new marketing plan for their characters, > > and *then* have them play most. > > This should read "play host". > > > > > Just curious, > > > > David J > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones > > <davej@s...> wrote: > > > Hi Michael > > > > > > Like I said nothing is confirmed yet: it might turn out that Disney is > > > inappropriate (for instance if they try to muscle in on the event - > > "Disney > > > World Championship" = yuck, I don't think so! ) > > > As soon as some serious plans are made I'll let everyone know. > > > Regards > > > > > > Dave > > > > > > -----Original Message----- > > > From: Michael Atkinson [mailto:unipsycho6@y...] > > > Sent: 18 November 2003 15:33 > > > To: speedsolvingrubikscube@yahoogroups.com > > > Subject: [Speed cubing group] Re: Championships > > > > > > > > > I thought they were going to be in Europe.... > > > Someone at the WC told me they were going to be at Orlando when you > > > said that, but then DanG said that wasn't true. And they would > > > probably be in Europe. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones > > > <davej@s...> wrote: > > > > Hi Hana > > > > > > > > This is just a mistake, there are no plans for a 2005 world > > > championship in > > > > Toronto. The most likely place at the moment is Orlando at the new > > > Pop > > > > Century Resort (See Andy Camann's photo's), this is because Orlando > > > is > > > > fairly easy to get to and relatively cheap with charter as well as > > > normal > > > > flights from most of the world. > > > > Disney will offer a great deal on accommodation, free passes for > > > their > > > > "worlds" and so on which could make it great fun - it would > > > hopefully be > > > > nice and warm too! However; nothing has been confirmed yet because > > > its too > > > > early. > > > > > > > > Best wishes > > > > Dave
5137. Stiff hands blindforld help
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Nov 2003 02:17:13 -0000

Hey everyone, I've been trying to learn the stiff hands method for a while now (off and on working on it) and I'm beginning with the 2x2x2 cube. I understand the orientation of the corners, i can do that easily, and i completely understand how to write (memorize eventually) the permutation of the corners. The thing is, i don't know what it means to write (or memorize) something like : (1)(2468)(37)(5) I get that the parity is even, as that is explained on the website. I think im supposed to swap the corners in position 3 and 7, but im not sure. Anyway, what do i do with a thing like (2468) I can't swap all of those... can I? Do i do a bunch of 3 corner cycles or what. Can anyone help me, i searched all over, and cant find an explination of what those grouping actually mean, just how to group them. Thanks a lot, ferret
5138. Sunday Contest Week #2
From: "Frank" <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Nov 2003 07:53:03 -0000

Wow! 20 participants in week number 2 of the new sunday contest! I'm glad to see so many entries. Due to my work schedule, I switched the entry deadline to Monday, So that I can post results on Tuesday. A few stragglers are ok, with time differences and all. Keep on sending in those results! Frank
5139. Re: Courtney McFarren's Professor Solution
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Nov 2003 08:51:57 -0000

--- "jimdavidsoniii" <jimdavidsoniii@y...> wrote: > The site is no longer there His site is back up at a new address: http://www.geocities.com/abcmcfarren/math/math.htm Jaap
5140. RE: [Speed cubing group] Re: Championships OOPS
From: Dave Hedley Jones <davej@...>
To: "'speedsolvingrubikscube@yahoogroups.com'" <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 19 Nov 2003 10:00:02 -0000

Hi David J (and Hana) Seven Towns would not say these are OK - and the stickers would not make a difference legally, however as with all of these things the trick is to find out where they are manufactured and imported. Disney would also have a case against these people as they would not have been granted rights to use the images of Mickey and Co. It's all a bit of a headache ! I haven't seen any cubes like this for a few years so I expect they didn't sell many and abandoned the manufacturing. Anyhow we are on the case with a lot of the "big-time" fake- cube people - will let you know if anything interesting develops. Thanks for your interest and help, much appreciated Dave -----Original Message----- From: Hana M. Bizek [mailto:hanabizek@...] Sent: 18 November 2003 23:41 To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Re: Championships OOPS Hi, David J, those cubes you re talking about are picture cubes. They are part of single-cube-art category. Seven Towns could say that those cubes are not really illegal, because thu use specialized stickers. Iagre it would be ratrher awkward, if Seven Towns took Disney to court, then asked them to host the Championship. This is a possible way they could wiggle out of this dilemma. Just my 2 koruny (Czech currency, son to be replaced by euros.) Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > Hi Dave, > > > > On ebay and in local shops are a great number of Disney-theme > > counterfeit Rubik's cubes - Mickey, Minnie, Donald, etc, are all there > > in cheap cubes. > > > > Will you guys take them to court, and ask them to play host or can > > you talk them into a whole new marketing plan for their characters, > > and *then* have them play most. > > This should read "play host". > > > > > Just curious, > > > > David J > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones > > <davej@s...> wrote: > > > Hi Michael > > > > > > Like I said nothing is confirmed yet: it might turn out that Disney is > > > inappropriate (for instance if they try to muscle in on the event - > > "Disney > > > World Championship" = yuck, I don't think so! ) > > > As soon as some serious plans are made I'll let everyone know. > > > Regards > > > > > > Dave > > > > > > -----Original Message----- > > > From: Michael Atkinson [mailto:unipsycho6@y...] > > > Sent: 18 November 2003 15:33 > > > To: speedsolvingrubikscube@yahoogroups.com > > > Subject: [Speed cubing group] Re: Championships > > > > > > > > > I thought they were going to be in Europe.... > > > Someone at the WC told me they were going to be at Orlando when you > > > said that, but then DanG said that wasn't true. And they would > > > probably be in Europe. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones > > > <davej@s...> wrote: > > > > Hi Hana > > > > > > > > This is just a mistake, there are no plans for a 2005 world > > > championship in > > > > Toronto. The most likely place at the moment is Orlando at the new > > > Pop > > > > Century Resort (See Andy Camann's photo's), this is because Orlando > > > is > > > > fairly easy to get to and relatively cheap with charter as well as > > > normal > > > > flights from most of the world. > > > > Disney will offer a great deal on accommodation, free passes for > > > their > > > > "worlds" and so on which could make it great fun - it would > > > hopefully be > > > > nice and warm too! However; nothing has been confirmed yet because > > > its too > > > > early. > > > > > > > > Best wishes > > > > Dave Yahoo! Groups Sponsor ADVERTISEMENT <http://rd.yahoo.com/SIG=12cqsdj7d/M=267637.4116732.5333197.1261774/D=egroup web/S=1705297356:HM/EXP=1069285281/A=1853618/R=0/*http://www.netflix.com/Def ault?mqso=60178338&partid=4116732> click here <http://us.adserver.yahoo.com/l?M=267637.4116732.5333197.1261774/D=egroupmai l/S=:HM/A=1853618/rand=416655547> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
5141. Re: [Speed cubing group] Sunday Contest Week 2
From: "Tyson Mao" <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Nov 2003 11:23:24 -0000

I actually don't quite agree. Caltech in Pasadena is governed by an honor code. Namely, almost all of our exams are given as take home assignments. If it says "3 hours no notes or books," then the students are expected to time themselves and respect the restrictions. Cubing, most certainly on the internet, is also governed by the honor code. We submit our own personal records to www.speedcubing.com. We are given the priviledge of performing these records in our own homes and our own environment. We are not subject to go to an "examination hall" and perform under a proctor or anything like that. The Sunday contest is in the same way... any fool could easily make up numbers... but why would anyone do that? It's your own accomplishment... and you don't win anything. The honor code must be followed by both parties though. Putting in something to deliberately catch cheaters is not in the spirit of the honor code as I see it. Likewise, to preserve the integrity of cubing, everyone should also follow in the same spirit. -Tyson --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > One day, you should try to propose an algorithm that does not scramble > the cube. > If a competitor says his time is above 0 second, that will prove he does > not respect the rules :-) > > Gilles.
5142. Re: Stiff hands blindforld help
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Nov 2003 11:43:06 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "ferret511" <ferret511@y...> wrote: > Hey everyone, > > I've been trying to learn the stiff hands method for a while now (off > and on working on it) and I'm beginning with the 2x2x2 cube. I > understand the orientation of the corners, i can do that easily, and > i completely understand how to write (memorize eventually) the > permutation of the corners. > > The thing is, i don't know what it means to write (or memorize) > something like : > > (1)(2468)(37)(5) > > I get that the parity is even, as that is explained on the website. > > I think im supposed to swap the corners in position 3 and 7, but im > not sure. > > Anyway, what do i do with a thing like (2468) I can't swap all of > those... can I? Do i do a bunch of 3 corner cycles or what. > > Can anyone help me, i searched all over, and cant find an explination > of what those grouping actually mean, just how to group them. > > > Thanks a lot, > > ferret I'm afraid I don't use that method but maybe I can help anyway. It is possible to do (2 4 6 8) on a 2x2x2 because you can transpose corners but if you are ultimately after 3x3x3 (or higher) then you'll need to be able to do it another way. Reading from left to right (permutations are often read right to left in mathematics etc.) you get (2 4 6 8)(3 7)=(2 4 6)(6 8)(3 7)=(2 4 6)(6 8 3)(3 6 7). Note that (a b)(c d)=(a b c)(c a d), if you read from left to right.
5143. Re: [Speed cubing group] Sunday Contest Week 2
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Nov 2003 13:08:55 -0000

Hi, Tyson, that is excellent! I wouold love such a sschool. I follow a personal hoinor code, too,, when I say I am the only oine in the world who does 3 dimensional cube art. Before Toronto, I would never make sch a statement, particularly in view of the fact that I don't cinsider the procedure *that* hard. But after Toronto, where I was the only exhibitor, after searching high and low oin trhe web, and after no one, including members of this group, could helo me to find somebody, I am forced to make this statement. I know Caltech as one of the top schools in the USA. Since yoyu guys are into cubing, can you help me find somebody whi does 3d cube art? The website to most easily look at is http://cube.misto.cz . Thank you. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Tyson Mao" <tmao@i...> wrote: > I actually don't quite agree. Caltech in Pasadena is governed by an honor code. > Namely, almost all of our exams are given as take home assignments. If it says "3 > hours no notes or books," then the students are expected to time themselves and > respect the restrictions. > > Cubing, most certainly on the internet, is also governed by the honor code. We > submit our own personal records to www.speedcubing.com. We are given the > priviledge of performing these records in our own homes and our own environment. > We are not subject to go to an "examination hall" and perform under a proctor or > anything like that. The Sunday contest is in the same way... any fool could easily > make up numbers... but why would anyone do that? It's your own accomplishment... > and you don't win anything. > > The honor code must be followed by both parties though. Putting in something to > deliberately catch cheaters is not in the spirit of the honor code as I see it. Likewise, > to preserve the integrity of cubing, everyone should also follow in the same spirit. > > -Tyson > > --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> > wrote: > > One day, you should try to propose an algorithm that does not scramble > > the cube. > > If a competitor says his time is above 0 second, that will prove he does > > not respect the rules :-) > > > > Gilles.
5144. Cube solving on SunTechDay
From: "Josef Jelinek" <gloom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Nov 2003 14:17:43 -0000

Hi all, yesterday (18th November) I visited the international Sun's conference "SunTechDay" in Prague, Czech Republic. There was so called "unusual talent" competition. 6 people (from about 1500) were allowed to show some unusual skill (juggling, dancing, singing etc.). Accidentally, I had a Rubik's cube and was allowed to participate (to be honest - I have one cube with me most of the time). I must say, that I am not a speedcubist yet, this was my first public attempt. I showed solving the cube in 51s (I use Waterman's method). It was really bad for me: the stress was too big and I had to solve the first layer twice. I think I forgot half of algorithms (I was not able to do corner permutation and orientation in one step - normally I do). However the audience was really amazed (especially by some fingertricks - I think - I had no time to watch the people and lots of spotlights blocked my eyes) and chose me as a winner. I hope I helped in popularizing the cube even though I am not the right person to do that at the moment :). BTW. the first price was Java leather jacket :). JJ.
5145. Re: Cube solving on SunTechDay
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Nov 2003 15:55:11 -0000

Good job! I've always wanted to be in a talent show for cubing, but there aren't any around here.... --- In speedsolvingrubikscube@yahoogroups.com, "Josef Jelinek" <gloom@e...> wrote: > Hi all, > yesterday (18th November) I visited the international Sun's > conference "SunTechDay" in Prague, Czech Republic. There was so > called "unusual talent" competition. 6 people (from about 1500) were > allowed to show some unusual skill (juggling, dancing, singing etc.). > Accidentally, I had a Rubik's cube and was allowed to participate > (to be honest - I have one cube with me most of the time). > I must say, that I am not a speedcubist yet, this was my first public > attempt. I showed solving the cube in 51s (I use Waterman's method). > It was really bad for me: the stress was too big and I had to solve > the first layer twice. I think I forgot half of algorithms (I was not > able to do corner permutation and orientation in one step - normally > I do). > However the audience was really amazed (especially by some > fingertricks - I think - I had no time to watch the people and lots > of spotlights blocked my eyes) and chose me as a winner. > > I hope I helped in popularizing the cube even though I am not the > right person to do that at the moment :). > > BTW. the first price was Java leather jacket :). > > JJ.
5146. Re: Stiff hands blindforld help
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 19 Nov 2003 21:37:52 -0000

Well, thanks for the little bit of help, but im afraid i still dont understand. I'm looking for a really basic answer actually, that would help me most. When you group something like (246)(683)(367) what does that mean. Does that mean to three-cycle corners in position 2, 4, and 6? then move on to the next group? I just dont get what the groupings mean. The example solution on the stiffhands' website is not any help to me in this department. For permutating the corners, it doesnt explain anything. Here is the permutation sequence it gives: (1357)(2)(48)(6) How can i go about solving this? i cant do a four cycle for corners in positions 1, 3, 5, and 7... can I? I dont understand how (in the example) some stuff, then a 3 corner cycle then the reverse of the original stuff can make (1357)(2)(48)(6) turn into (17)(2)(3)(48)(5) (6). Can anyone help me by explaining this? > I'm afraid I don't use that method but maybe I can help anyway. > It is possible to do (2 4 6 8) on a 2x2x2 because you can transpose > corners but if you are ultimately after 3x3x3 (or higher) then > you'll need to be able to do it another way. > Reading from left to right (permutations are often read right to > left in mathematics etc.) you get > (2 4 6 8)(3 7)=(2 4 6)(6 8)(3 7)=(2 4 6)(6 8 3)(3 6 7). > Note that (a b)(c d)=(a b c)(c a d), if you read from left to right.
5147. Center piece screw problems:
From: "tbigglyos" <tbigglyos@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Nov 2003 02:46:44 -0000

Three of the six centerpiece screws for my new Rubiks Studio cube are loosening whenever I turn the side. The only way the screws don't come completely off are if I tighten them nearly all the way, and then the cube doesn't spin nearly smooth enough. I'm sure this isn't supposed to happen, and I'm wondering if there's something I can do to prevent the screws from moving along with the centerpieces.
5148. Re: Center piece screw problems:
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Nov 2003 04:25:40 -0000

Happened to me too. What I did is just put a very very small amount of superglue into the screw hole, then tighten the centerpiece as much as I wanted. Once the glue sets, the screws fit much more tightly, but still come out or go in when you want them too. Fixed my problems 100% (except now and then I get a violent piece pop, almost put out my eye the other day! I think I read this fix on Ton's site or on here somewhere. Man oh man I love that cube! Daniel --- In speedsolvingrubikscube@yahoogroups.com, "tbigglyos" <tbigglyos@y...> wrote: > Three of the six centerpiece screws for my new Rubiks Studio cube are > loosening whenever I turn the side. The only way the screws don't > come completely off are if I tighten them nearly all the way, and > then the cube doesn't spin nearly smooth enough. I'm sure this isn't > supposed to happen, and I'm wondering if there's something I can do > to prevent the screws from moving along with the centerpieces.
5149. Re: Stiff hands blindforld help
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Nov 2003 04:48:26 -0000

It took me a while to get the hang of this too, but between stiff hands and Richard Carr's wonderful PDF document, I finally cracked the blindfolded cubing code. Heres how I do it: 1. Number the corners. The numbering scheme that made the most sense to me was FRU FRD BRU BRD FLU FLD BLU BLD 1-8 respectively. 2. Number the edges, I use FU, BU, RU, LU, 1-4 FR, BR, BL, FL, 5-8, FD, BD RD LD 9-12 I also always start with the blue as U and the white as F, makes recongnizing the pieces easier. 3 Memorize corner orientation as 2 strings of 4 numbers (I started out trying to convert these into 2 trinary numbers, but that was more trouble than help.) I memorize how many clockwise twists they each need and asign a number 0-2 to them (straight from richard's document) and use his algorithm to orient them. 4 Memorize the orientation of the corners, that is whichever corners can be put into their correct place using only FBUD R2 L2 moves, 0 means no flip 1 means flip. I memorize as 3 4-bit strings (tried converting these to 3 binary numbers, more trouble than its worth). Use a simple algorithm to flip them. 5 memorize permutation of corners, this is where you're having trouble. I start with the piece in position 1 (fru) and say where does this piece need to go? If that piece happens to be the piece that goes in the BRU position, I then move to 3, the sequence becomes (1, 3... then I look at the piece in position 3 and say where does that need to go? lets say it needs to go to position 5 (FLU), the sequence becomes (1,3,5...) now lets say piece 5 needs to go to position 1... I'm back where I started so the sequence is (1,3,5) that means piece in position 1 needs to go to position 3, piece in position 3 needs to go to position 5, piece in position 5 needs to go to position 1, then that sequence is done. A 3-cycle is nice, but it usually doesn't work out very well, usually you get something like: (1,5,6,7)(3,4,8)(2) this means 1->5->6->7->1, 3->4->8->3, 2 is correct. this permutation has a problem: it's odd (4-1)+(3-1)+(1-1) =5), meaning no amount of 3 cycles will get it correct. So I use an algorithm that switches 2 corners and 2 edges in these cases, corner 3 becomes corner 5 becomes corner 3 and edge 1 becomes edge 4 becomes edge 1. this makes the edge permutation (1,5,4,8,3,6,7)(2) which fixes the permutation so that it's even (7-1)+(1-1)=6. 6. memorize edge permutations, taking into account swapped edges if necessary. This is done in exactly the same way as the corner pieces, only if your corners are even, you're guaranteed that the edge permutations are even. if you end up with a cycle that isn't a the swap, then you can do what was mentioned earlier about the equivalence thingy (don't know the technical term) That is if you had (1,2,3,4)(5,6) you couldn't three cycle your way out of it. You'd have to do (1,2,3)(1,4,5)(1,6,5). And thats how I memorize it. Then solving it is easy: Fix the corner orientation using richard's algorithm, lacing the corners they need to be using any moves necessary, flipping them, then reverse your moves. Fix the edge orientation placing the edges where they need to be using any moves necessary, flipping them, then reverse your moves. Apply the parity fixing algorithm if necessary. Place the corners by moving them to the locations that the algorithm operates using ONLY F2 B2 R2 L2 D U moves, apply the algorithm, reverse your moves Place the edges by moving them to the locations that the algorithm operates on using ONLY F B R2 L2 U D moves, apply the algorithm, reverse your moves. Open your eyes and pray. That's how I do it, sorry if the post is long winded, but I'm bored and had nothing better to do! Hope it helps at least a little. Daniel
5150. Re: Stiff hands blindforld help
From: "vinjuran_7" <vinjuran@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Nov 2003 05:57:19 -0000

I hope this helps > When you group something like (246)(683)(367) > what does that mean. > > Does that mean to three-cycle corners in position 2, 4, and 6? then > move on to the next group? You are correct. The first part (246) means that you should do a cycle of the three edges in the positions 2, 4, and 6. (just make sure you do it in the right direction, so you aren't solving '(264)' instead.....this is the idea of 'clockwise' versus 'counterclockwise') Then I would move on to (683) and do that one... > Here is the permutation sequence it gives: > > > (1357)(2)(48)(6) > > How can i go about solving this? i cant do a four cycle for corners > in positions 1, 3, 5, and 7... can I? IF you did know a four cycle of those fours corners then that would be the optimal thing to do. But it's more difficult to arrange 4 corners at once in order to use an appropriate algorithm that you know to cycle these 4 corners. And that's why it's useful to break the larger cycles (length 4 or higher) up into 3-cycles (which is what I think you are having trouble with) because then you have less pieces to move into place before you do the algorithm, and you'll possibly have less algorithms to memorize too. So with (1357)(2)(48)(6), notice that the corners labeled 2 and 6 are already in their correct places....so how do we take care of the rest? I suggest (and I belive this is what Stiff_Hands does) that you look at the first three numbers that appear and apply that permutation...that is (135). Why? you might ask. because that'll correct that last two corners of this 3-cycle you are applying (the corners labeled 3 and 5 in this case...if you'd like more eveidence that this'll work I suggest trying it a few times, or you could simulate it by following numbers around on a piece of paper). So now with 3 and 5 correct, remove them from the sequence so we have (17)(2) (48)(6). To proceed from here I would try to use an algorithm that swaps two pairs at once and use this on the two pairs that are left...that is, (17) and (48). So the general idea with a long permution, say (12345678), is to break it up into steps by performing the permutation that correctly affects the first three numbers, remove the last two numbers of these three, and repeat as necessary until all pieces of this cylce are placed or you end up with a single swap. So with (123456789) I'd do (123) first, then I'll be left with (1456789), then I'd follow up with (145), so I'll be left with (16789), then I'd perform a (167) so all that's left is (189)... and then I'd do the (189) to finish it off. does that make sense? So we've broken the large permutations down into smaller 3-cycles, but how does one perform any random 3-cycle? (without having to memorize an algorithm for every case). You can do this by just memorizing one algorithm (say you know (143)....which, you may have noticed, is also (431) and (314)) and then use this along with the 'stuff' and 'stuff inverse' that Stiff_Hands suggests. How? Well, say you want to do the 3-cycle (476). First I would perform a sequence S, which I would just make up on the fly, that takes the corner 7 to the spot labeled 3, and the corner 6 to the spot labeled 1, and keeps corner 4 fixed (along with preserving the orientation of these three corners, these are the only restrictions I place on this sequence S that I make up...it can mess everything else up!). Then I perform the 3-cycle algorithm I know, (431), which is now really operating on the corners 4,7, and 6 because they're in those places. And then I perform S' (which fixes everything else we might've messed while performing S, and brings the corners back to their new respective spots). I really hope that helps. Happy blindfolding, Jake E.
5151. Re: Center piece screw problems:
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Nov 2003 10:27:12 -0000

This can happen whan a cube is new, especially when some silicone spray will get to the screw. Please look at my throuble shooting tips http://www.speedcubing.com/ton/makinga.htm In this case I apply a tiny bit of super glue on the end of the screw. let it dry, now the screw should fit tight in the kernel Make sure the glue is dry when you insert the screw! I do not recommend to put glue in the kernel hole, if it is not dry it can spill out and glue the pieces. Never put glue in the center pieces,please check the spring and screw on any inperfections. Please contact me if the problem does not resolve with some glue on the tip of the screw. Ton --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > Happened to me too. What I did is just put a very very small amount > of superglue into the screw hole, then tighten the centerpiece as > much as I wanted. Once the glue sets, the screws fit much more > tightly, but still come out or go in when you want them too. Fixed > my problems 100% (except now and then I get a violent piece pop, > almost put out my eye the other day! > > I think I read this fix on Ton's site or on here somewhere. Man oh > man I love that cube! > > Daniel > > --- In speedsolvingrubikscube@yahoogroups.com, "tbigglyos" > <tbigglyos@y...> wrote: > > Three of the six centerpiece screws for my new Rubiks Studio cube > are > > loosening whenever I turn the side. The only way the screws don't > > come completely off are if I tighten them nearly all the way, and > > then the cube doesn't spin nearly smooth enough. I'm sure this > isn't > > supposed to happen, and I'm wondering if there's something I can do > > to prevent the screws from moving along with the centerpieces.
5152. Re: Stiff hands blindforld help
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Nov 2003 10:56:46 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "ferret511" <ferret511@y...> wrote: > Hey everyone, > > I've been trying to learn the stiff hands method for a while now (off > and on working on it) and I'm beginning with the 2x2x2 cube. I > understand the orientation of the corners, i can do that easily, and > i completely understand how to write (memorize eventually) the > permutation of the corners. > > The thing is, i don't know what it means to write (or memorize) > something like : > > (1)(2468)(37)(5) > > I get that the parity is even, as that is explained on the website. > > I think im supposed to swap the corners in position 3 and 7, but im > not sure. > > Anyway, what do i do with a thing like (2468) I can't swap all of > those... can I? Do i do a bunch of 3 corner cycles or what. > U F2 D' R2 B2 R2 D F2 U' L2 (or its inverse depending on which way you're writing the permutation) is the required algorithm according to my notes. Basically, what you need to do with stiffhands' method is to fix two of the corners in the 4-cycle, like 2 and 4. This will leave you (6 8)(3 7). I assume stiffhand's method shows what to do for a double transposition like this. If not you need to use a 3 cycle that uses any 3 of these corners (6,8,3,7). Since you're not moving 4 corners this will guarantee that one corner is solved and will leave a 3-cycle of corners over. > Can anyone help me, i searched all over, and cant find an explination > of what those grouping actually mean, just how to group them. > > > Thanks a lot, > > ferret
5153. Re: Center piece screw problems:
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Nov 2003 12:51:20 -0000

That's what I meant when I posted about "wrong springs" recently. In addition to the glue trick, I carefully sand down the ends of the springs with a nail file so that they don't scratch that much on the screw and into the center piece plastic. I hope it helps to decrease the friction and prevent screw loosening this way. Stefan
5154. Re: Stiff hands blindforld help
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Nov 2003 12:58:50 -0000

> Apply the parity fixing algorithm if necessary. I haven't attempted to BLD the 3x3 yet, so maybe my idea isn't that good, but here it is: If you can detect the parity error before memorizing, then memorize the cube as if you had done an initial U move (or any other quarter turn, choose the one that fits best into your system). This should fix the parity, right? Then let this turn be the very first turn you make. The advantage is that you fix it in one move and that you don't have to think about it while solving. The downside of course is that the memorization step will suffer a bit. But if you always choose the same first turn then I think you should get used to it quite fast... Stefan
5155. Re: Center piece screw problems:
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Nov 2003 17:09:23 -0000

Hi tbigglyos, Sometimes lube gets on the screw. In that case wipe the screw clean, put it back in, take it out, and wipe it again. On some cubes, though I haven't tried it on a Studio cube, you can fit a washer under the head of the screw, then it doesn't catch on the plastic. David J --- In speedsolvingrubikscube@yahoogroups.com, "tbigglyos" <tbigglyos@y...> wrote: > Three of the six centerpiece screws for my new Rubiks Studio cube are > loosening whenever I turn the side. The only way the screws don't > come completely off are if I tighten them nearly all the way, and > then the cube doesn't spin nearly smooth enough. I'm sure this isn't > supposed to happen, and I'm wondering if there's something I can do > to prevent the screws from moving along with the centerpieces.
5156. Re: Center piece screw problems:
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Nov 2003 18:13:43 -0000

Hem... looked in several hardware stores and couldn't find washers that size. Where were you able to find them? My screw problems are taken care of now, but not after some of my springs got deformed. Anything I can do to prevent this problem from creeping up again would be appriciated. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi tbigglyos, > > Sometimes lube gets on the screw. In that case wipe the screw > clean, put it back in, take it out, and wipe it again. > > On some cubes, though I haven't tried it on a Studio cube, you can > fit a washer under the head of the screw, then it doesn't catch on the > plastic. > > David J > > > --- In speedsolvingrubikscube@yahoogroups.com, "tbigglyos" > <tbigglyos@y...> wrote: > > Three of the six centerpiece screws for my new Rubiks Studio cube are > > loosening whenever I turn the side. The only way the screws don't > > come completely off are if I tighten them nearly all the way, and > > then the cube doesn't spin nearly smooth enough. I'm sure this isn't > > supposed to happen, and I'm wondering if there's something I can do > > to prevent the screws from moving along with the centerpieces.
5157. Campus Cube Club
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Nov 2003 20:38:51 -0000

Well after some MORE procrastination (and I was busy with school work), I finally have everything set up for my first cube club meeting here on the University of Michigan campus. I didn't go all out and over advertise like I was going to. Just going to limit it to primarily my building (>1,000 students) and see how it goes. Took me long enough to do flyers, prepare handouts, get decent lecture material, reserve a room, and make a professional looking sign-up sheet. I am expecting anywhere from 20 to 100 students to show up. (It's a 12,000 student campus, anything half-dececently advertisd will draw a crowd.) Set it up for Sunday afternoon. It'll just be an hour long (students here are way too busy, esp. in my dorm which houses the honors students), though I did reserve the place for 3 hrs just to be safe. So I need suggestions!!!! Lots of suggestions. I have a beginners method outlined, and should have some decent stuff to talk about, with a dozen members already semi-involved to hold authority. Going to provide breverages and perhaps food (need $ for that one though), and I just incase: techno music :). Of course I'll have about 20 puzzles lying around for people to tinker with including >10 backup 3x3 cubes incase people show up cube-less :). This is more of a pre-meeting since this semester is ending fast and the really big meeting should be in the beginning of winter term. That's probably why I decided to restrict it to my building mostly. (Still anouncing it as a *mass-meeting* to draw people in and hopefully recurit people to help me in preping subsequent meetings.) It may sound like I'm well prepared for this, but I am still a bit unsure of it all. Since this fourm is a bit dry lately, I think this is the perfect time to liven it up. Please, any suggestions are welcome! (Might have to plan for too little or too many students showing up.) Hopefully, it's nothing like: "you should prepare a powerpoint presentation" (uhh... headaches from last year :)). -Doug Li (off to thrusday math club...) p.s. I'll try hard to avoid speedsolving myself; I've been warned that I intimadate more people away that way, lol. "So that was about 18s, YOUR TURN!" I have enough helpers I taught to preform sub-2min solves that should be impressive enough.
5158. Re: [Speed cubing group] Campus Cube Club
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Nov 2003 13:09:46 -0800

At 20:38 +0000 11/20/03, d_funny007 wrote: > > >So I need suggestions!!!! Lots of suggestions. One obvious thing is that it would be good to have enough cubes around that every one can get one to play around with. -- "The mind is like a parachute. It doesn't work unless it's open." --- Frank Zappa Lars Petrus, San Francisco - lars@... http://lar5.com
5159. Re: Campus Cube Club
From: "obsidian_beast" <cparlett@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Nov 2003 21:22:38 -0000

> p.s. I'll try hard to avoid speedsolving myself; I've been warned > that I intimadate more people away that way, lol. "So that was about > 18s, YOUR TURN!" I have enough helpers I taught to preform sub-2min > solves that should be impressive enough. one thing i might suggest is that while you probably shouldnt speedsolve immediatly, you might want to think about doing a single speedsolve at the end of the meeting. this would give everyone an idea of what is possible with enough practice, and gives a goal to shoot for. explain that you aren't doing it for intimidation purposes, but like i said, just as a goal to shoot for. along the lines of explanation, you should let them know what they're getting themselves into. let them know that within a few days they will be able to solve the cube without any notes. this piece of knowledge really surprises people, and gives them more of a short term goal that is more acheivable to the general public than sub-20. also tell them that if they are willing to put in the time and effort, itll take a year or so to get really fast. give them your "cube testimony". you said you already have a beginners solution ready. just make sure you tell them the difference between solving one color vs. solving one layer. also, don't neglect to mention that the centers don't move, no matter how hard you try. be prepared to explain things in multiple ways, not just saying the same thing over and over again. this is one of the hardest things about teaching. hope this helps. -Chris Parlette p.s. i've been wanting to start a "cube club" here at the University of Maryland, but i haven't found the time. i am inspired by your club, and this may cause me to start one of my own. rock on.
5160. Re: Center piece screw problems:
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Nov 2003 21:40:06 -0000

DOug, Try hobby stores or jewelry stores. DJ --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Hem... looked in several hardware stores and couldn't find washers > that size. Where were you able to find them? > > My screw problems are taken care of now, but not after some of my > springs got deformed. Anything I can do to prevent this problem from > creeping up again would be appriciated. > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > Hi tbigglyos, > > > > Sometimes lube gets on the screw. In that case wipe the screw > > clean, put it back in, take it out, and wipe it again. > > > > On some cubes, though I haven't tried it on a Studio cube, you > can > > fit a washer under the head of the screw, then it doesn't catch on > the > > plastic. > > > > David J > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "tbigglyos" > > <tbigglyos@y...> wrote: > > > Three of the six centerpiece screws for my new Rubiks Studio > cube are > > > loosening whenever I turn the side. The only way the screws > don't > > > come completely off are if I tighten them nearly all the way, > and > > > then the cube doesn't spin nearly smooth enough. I'm sure this > isn't > > > supposed to happen, and I'm wondering if there's something I can > do > > > to prevent the screws from moving along with the centerpieces.
5161. No Subject
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Nov 2003 21:49:48 -0000

Hey, guys, thanks a lot for all of the informative responses. While I was reading them, something just clicked, (obviously with the help of your responses) and i really understand the permutations now, althogh not fully. Im sure i just need to practice doing it with my eyes open, and i expect to be able to blindfold 2x2 in a few days. This is turning out to be much more complicated than I imagined. I mean, the orientations are straight forward, and easy, but the permutation of the corners... much more confusing, but you guys have now given me the confidence that with some practice, im going to do this in a few days. (I hope the edges aren't too complicated... id like to learn 3x3 bf eventually... Thanks for everything, and I'll post back if I have some questions in the next few days. Thanks again, Ferret
5162. Re: Campus Cube Club
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Nov 2003 22:13:22 -0000

My suggestion would be to spend as much of your time there as you possibly can in teaching people personally how to solve the cube using the beginners method you have outlined. It is very hard to teach several people at once so I recommend teaching one or two people how to do it, then letting them move on to show other people and then continue on yourself. Since you already have people that are helping you who know how to solve it, then this shouldn't be a problem. When I had my cube club back in high school I noticed that more people attended when I tried as hard as possible to show as many people as possible how to do it. Then they would spread the word to others that it was not only possible, but not that hard to learn. Then more people started coming. My two cents, Chris --- In speedsolvingrubikscube@yahoogroups.com, "obsidian_beast" <cparlett@w...> wrote: > > p.s. I'll try hard to avoid speedsolving myself; I've been warned > > that I intimadate more people away that way, lol. "So that was > about > > 18s, YOUR TURN!" I have enough helpers I taught to preform sub- 2min > > solves that should be impressive enough. > > one thing i might suggest is that while you probably shouldnt > speedsolve immediatly, you might want to think about doing a single > speedsolve at the end of the meeting. this would give everyone an > idea of what is possible with enough practice, and gives a goal to > shoot for. explain that you aren't doing it for intimidation > purposes, but like i said, just as a goal to shoot for. > > along the lines of explanation, you should let them know what they're > getting themselves into. let them know that within a few days they > will be able to solve the cube without any notes. this piece of > knowledge really surprises people, and gives them more of a short > term goal that is more acheivable to the general public than sub- 20. > also tell them that if they are willing to put in the time and > effort, itll take a year or so to get really fast. give them > your "cube testimony". > > you said you already have a beginners solution ready. just make sure > you tell them the difference between solving one color vs. solving > one layer. also, don't neglect to mention that the centers don't > move, no matter how hard you try. > > be prepared to explain things in multiple ways, not just saying the > same thing over and over again. this is one of the hardest things > about teaching. > > hope this helps. > > -Chris Parlette > > p.s. i've been wanting to start a "cube club" here at the University > of Maryland, but i haven't found the time. i am inspired by your > club, and this may cause me to start one of my own. rock on.
5163. Re: Campus Cube Club
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 20 Nov 2003 23:50:38 -0000

Hi Doug, Suppose you have 16 people and eight cubes. Have them all solved and give one cube to each pair of people. (After you pair them up, of course.) Have one person take the cube turn around and make one move, Turn back and hand the cube to his or her partner to undo. Generally once solved, in the same number of moves (or less), then it's the partner's turn. After one turn is made and solved successfully by each person in a pair, two turns are made, then three etc. Give each person maybe three tries for each "turn." Whoever goes the furthest (number of turns away from solved) wins and plays the winner of another pair, for a second round. Etcetera and so forth until there is a single winner. David J --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Well after some MORE procrastination (and I was busy with school > work), I finally have everything set up for my first cube club > meeting here on the University of Michigan campus. I didn't go all > out and over advertise like I was going to. Just going to limit it > to primarily my building (>1,000 students) and see how it goes. Took > me long enough to do flyers, prepare handouts, get decent lecture > material, reserve a room, and make a professional looking sign-up > sheet. I am expecting anywhere from 20 to 100 students to show up. > (It's a 12,000 student campus, anything half-dececently advertisd > will draw a crowd.) Set it up for Sunday afternoon. It'll just be an > hour long (students here are way too busy, esp. in my dorm which > houses the honors students), though I did reserve the place for 3 > hrs just to be safe. > > So I need suggestions!!!! Lots of suggestions. I have a beginners > method outlined, and should have some decent stuff to talk about, > with a dozen members already semi-involved to hold authority. Going > to provide breverages and perhaps food (need $ for that one though), > and I just incase: techno music :). Of course I'll have about 20 > puzzles lying around for people to tinker with including >10 backup > 3x3 cubes incase people show up cube-less :). > > This is more of a pre-meeting since this semester is ending fast and > the really big meeting should be in the beginning of winter term. > That's probably why I decided to restrict it to my building mostly. > (Still anouncing it as a *mass-meeting* to draw people in and > hopefully recurit people to help me in preping subsequent meetings.) > > It may sound like I'm well prepared for this, but I am still a bit > unsure of it all. Since this fourm is a bit dry lately, I think this > is the perfect time to liven it up. Please, any suggestions are > welcome! (Might have to plan for too little or too many students > showing up.) > > Hopefully, it's nothing like: "you should prepare a powerpoint > presentation" (uhh... headaches from last year :)). > > -Doug Li (off to thrusday math club...) > > p.s. I'll try hard to avoid speedsolving myself; I've been warned > that I intimadate more people away that way, lol. "So that was about > 18s, YOUR TURN!" I have enough helpers I taught to preform sub-2min > solves that should be impressive enough.
5164. Re: Campus Cube Club
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Nov 2003 03:49:22 -0000

That's a great suggestion for the regular meetings... but I think I'll have enough cubes in my collection to spread around... And I have already recuruited several people to help out that can solve the cube. I think the problem is planing, I need at least something the first 5 minutes to hold people's attention but not intimadate them. Then again I'll let my table of puzzles do the talking... and hopefully my material will be clear enough though. I guess I gota work on and plan out what to say more. My main concern I suppose is to not come off arrogant about it. -Doug Li --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Doug, > > Suppose you have 16 people and eight cubes. Have them all solved > and give one cube to each pair of people. (After you pair them up, of > course.) Have one person take the cube turn around and make one move, > Turn back and hand the cube to his or her partner to undo. Generally > once solved, in the same number of moves (or less), then it's the > partner's turn. > > After one turn is made and solved successfully by each person in a > pair, two turns are made, then three etc. Give each person maybe three > tries for each "turn." > > Whoever goes the furthest (number of turns away from solved) wins > and plays the winner of another pair, for a second round. Etcetera and > so forth until there is a single winner. > > David J > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > Well after some MORE procrastination (and I was busy with school > > work), I finally have everything set up for my first cube club > > meeting here on the University of Michigan campus. I didn't go all > > out and over advertise like I was going to. Just going to limit it > > to primarily my building (>1,000 students) and see how it goes. Took > > me long enough to do flyers, prepare handouts, get decent lecture > > material, reserve a room, and make a professional looking sign- up > > sheet. I am expecting anywhere from 20 to 100 students to show up. > > (It's a 12,000 student campus, anything half-dececently advertisd > > will draw a crowd.) Set it up for Sunday afternoon. It'll just be an > > hour long (students here are way too busy, esp. in my dorm which > > houses the honors students), though I did reserve the place for 3 > > hrs just to be safe. > > > > So I need suggestions!!!! Lots of suggestions. I have a beginners > > method outlined, and should have some decent stuff to talk about, > > with a dozen members already semi-involved to hold authority. Going > > to provide breverages and perhaps food (need $ for that one though), > > and I just incase: techno music :). Of course I'll have about 20 > > puzzles lying around for people to tinker with including >10 backup > > 3x3 cubes incase people show up cube-less :). > > > > This is more of a pre-meeting since this semester is ending fast and > > the really big meeting should be in the beginning of winter term. > > That's probably why I decided to restrict it to my building mostly. > > (Still anouncing it as a *mass-meeting* to draw people in and > > hopefully recurit people to help me in preping subsequent meetings.) > > > > It may sound like I'm well prepared for this, but I am still a bit > > unsure of it all. Since this fourm is a bit dry lately, I think this > > is the perfect time to liven it up. Please, any suggestions are > > welcome! (Might have to plan for too little or too many students > > showing up.) > > > > Hopefully, it's nothing like: "you should prepare a powerpoint > > presentation" (uhh... headaches from last year :)). > > > > -Doug Li (off to thrusday math club...) > > > > p.s. I'll try hard to avoid speedsolving myself; I've been warned > > that I intimadate more people away that way, lol. "So that was about > > 18s, YOUR TURN!" I have enough helpers I taught to preform sub- 2min > > solves that should be impressive enough.
5165. Re: Little Survey
From: "Sam Fontana" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Nov 2003 04:26:05 -0000

Just wanted to say thanks to every one that answered. It gave me some ideas and I hoped it helped others too. I've not been able to get online for a while so I wanted to thank everyone.
5166. Learning the Fridrich System
From: "Sam Fontana" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Nov 2003 04:41:10 -0000

I might should have added this to the last post but i figured it would be better to start a new thread. I've been solving for about 15 months and have taken breaks for a month or 2 at a time in the middle and every time I "restart" I want to learn the Fridrich Method becuase I see the ineffecientness (if thats a word) of my system. My method is the cross on top, the top corners, the middle layer, permetuate corners, orientate corners, permetuate edges, and finally orientate edges. Well i would like to switch to fridrich with the f2l on the bottom. The problem Im having is that i dont know where to start(what type of algs to learn and what order to do the ll in). So should I start with the f2l or what and well yeah i'm sure you've all been through this so help will be greatly appreciated.
5167. Introducing myself:: and my recommendation for learning Fridrich method
From: "tbigglyos" <tbigglyos@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Nov 2003 05:49:29 -0000

Hey, my name's Tyler Biggs, I'm 18, and a senior at high school in Iowa. I started a cube club shortly after school started this year, and also shortly after I began cubing, and have taught about 20 people so far. I've begun construction on a site devoted to cubing, and by the end of this semester, I plan to have it completed. I haven't been cubing terribly long, and am by no means an expert, as many of you may be, but I'm learning fast, and suspect I'll be averaging sub-30 within a week or so. I think I'll start posting on this site regularly, and hope to meet many of you that I've been reading about for the past months. And now, to the person who asked how to get started on the Fridrich method: I've been cubing for about 3 and a half months now, and fully learned the Fridrich method several weeks ago, so I'll tell you how I would recommend going about it. I learned all my method via Dan Harris's site, and I recommend it very much for an easy start to it. Begin by learning 2 algorithms for orienting edges (opposite edges and adjacent edges with finger tricks. Then learn the 7 algorithms for orienting corners, with finger tricks again. These 9 algorithms will be enough for orientation, until you want to sit down and learn the other 48 or so that are necessary for a 2-look last layer. Next, devote a week or so to learning permutations, and their mirrors, which come to 21 algorithms. After learning all this, you'll have what they call a 3-look last layer, which is only about 2 seconds less efficient than a 2-look. Next, I'd recommend learning the F2L with cross on the bottom. It takes a little while to get used to these, but you must understand that, nearly every time, you're just putting the edge-corner pair in one of two positions, then 3 moves to put it in its place. These can very easily be learned from Peter Jansen's site, as well, but for useful videos, and getting started, try Dan Harris's. After getting a good handle of the F2L, go back and learn the other orientations, but this is not terribly important. Only 100 days after picking up a cube, I'm down to about a 31 second average, and have gotten low 20's a few times, and from what I hear, this is impressive for the amount of time I've been cubing, especially for learning it all from the internet, no people. So good luck, and I hope you get around to learning the entire method.
5168. Re: Learning the Fridrich System
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Nov 2003 11:46:26 -0000

Ah yes, Tyler presented an excellent course of action. I was just gona say that, to start with, it is generally more efficent to swap your last two steps, orient edges then permute them. This will also be a first step towards OLL/PLL. This will force you to learn 3 simple PLLs (if you don't know them already) and 3 OLLs (you probably won't know any of these, I'm talking about the optimal OLLs, not the lengthier OE step you would have usually ended with.) That should be enough to work on for one week. Then you should force yourself to do corner twisting as your first step in the LL. gradually learn the other 10 PLLs (I suggest starting with the F and Y perms). Then you can adjust to a 3 look LL. After that, or even before, the F2L should be the priority. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana" <robot8387@y...> wrote: > I might should have added this to the last post but i figured it > would be better to start a new thread. I've been solving for about > 15 months and have taken breaks for a month or 2 at a time in the > middle and every time I "restart" I want to learn the Fridrich > Method becuase I see the ineffecientness (if thats a word) of my > system. My method is the cross on top, the top corners, the middle > layer, permetuate corners, orientate corners, permetuate edges, and > finally orientate edges. Well i would like to switch to fridrich with > the f2l on the bottom. The problem Im having is that i dont know > where to start(what type of algs to learn and what order to do the ll > in). So should I start with the f2l or what and well yeah i'm sure > you've all been through this so help will be greatly appreciated.
5169. Re: Campus Cube Club
From: "Michiel van der Blonk" <yasmaramichiel@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Nov 2003 13:38:56 -0000

Hi Doug, how's life? I just want to remind you that you have a tendency to sound 'academic' (which might not be so weird for an academic...) I have been teaching programming for five years, so here is my humble note. If you intend to explain exactly what the cube is, I'd like to advise you to not throw in TLA's (Three Letter Abreviations) without properly introducing them first. So don't drop OLL, PLL, F2L, after at least fifteen minutes of fun and explanation. Know you audience. 1)If they are all math students, great, you can talk about permutations. If not, you'd have a hard time even explaining what a permutation is, and I prefer calling it 'swapping', or 'rotating', or even 'trading places' (yes, pun...). 2)If you know some personally, and some not, do NOT treat them differently. Act as if everyone is new to you, so the people who don't know you won't feel like they're not with the in-crowd, and should shut up. 3)Improvise depending on the number of people. With ten to twenty people you have a group, easily following you in any suggestion. With 100 people you have a crowd, with its own will. In the latter case, you probably won't have 100 cubes and you might want to lose the 'try it yourself' option. In that case, have the last part of your session available for a walk around 'looking at puzzles'. - Try to not stand there and have a 'talk' as if you are the president making a statement. Let people participate, either with or without a cube. Ask a lot of questions. If everyone is real quiet, it could mean they don't understand a word, and are being very polite. - The pairing is a great idea, for smaller groups, really. - Make some jokes. The best jokes are when you make a fool of yourself. I had the whole group laughing their ass off when I completely filled the white board with notes in 3 colors using permanent markers. Or when you say: 'You are all here to listen to a great lecture from the best math student of this university. Unfortunately he couldn't be here, so you'll have to hear it from me.' - Never ask 'is that clear to everyone?' What do you expect? For everyone to answer 'yes'. And don't try 'Who doesn't get this yet?' (who is the dumb ass here?). Just don't ask yes/no questions, and don't give yes/no answers. - Breath if you're nervous. If you really don't know an answer repeat after me: 'I don't know.' But continue that with: 'I could check that for you' and make a note. - Another tip: you could start by disassembling and assembling a cube, so people really understand what a cube is actually. Have them hold the core in their hands... - You will have to establish credibility. But: saying that you were in the Rubiks Cube World Championship is already enough. And better than to say that you are very intelligent is to show it. That's a tough one, or what Doug? :-D - Don't answer every question in full. Like 'could you outline the history of Math and how group theory really works. Oh and also what's the solution to all permutation puzzles?' Just be aware of time limits, and concentration limits. Apologize for not having the time to explain everything, but if you are a pretty girl or get me a new car, I'd be happy to explain it later privately. - have your 'students' tell their story. That will also be less intimidating and make your show more lively. - Maybe you could look up the message I posted a while ago about Yasmara's progress. I wrote down her method, that uses only four algorithms. In a nutshell: 1.FL'U'LUF' to orient edges, 2.use the Sune (1 or 2 times) to orient corners Sune=RU'R'U'RU2R'. This is just as a visual help for the next step. 3.RU'L'UR'U'L to swap 2 corners 4.use the Sune to orient corners repeat 3+4 until corner permutation is done 5.use the Sune (2 or 4 times) to permute edges. Well enough rambling, I could go on for hours, but I won't bore you to death, or you won't be able to attend your own meeting. Good luck Michiel --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Well after some MORE procrastination (and I was busy with school > work), I finally have everything set up for my first cube club > meeting here on the University of Michigan campus. I didn't go all > out and over advertise like I was going to. Just going to limit it > to primarily my building (>1,000 students) and see how it goes. [snip]
5170. ** 14/11/03 FMC results are now online! ""
From: "Dan" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Nov 2003 18:00:24 -0000

Hi everyone The 14/11/03 results are now online at www.cubestation.co.uk Please excuse the broken links or things which might not quite look right yet, I am "Still" under development :( I'm going home this evening, so I won't launch a new scramble until tomorrow evening. Thanks to everyone who took part! Dan :)
5171. [Speed cubing group] Re: Campus Cube Club
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Nov 2003 10:50:21 -0800

At 13:38 +0000 11/21/03, Michiel van der Blonk wrote: > >- have your 'students' tell their story. That will also be less >intimidating and make your show more lively. One good sanity check can be to ask the attendees, if any, why they're there and what they expect to get out of the club before jumping into an agenda possibly based on something completely different. Not everybody is necessarily a beginner. -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com
5172. Re: Campus Cube Club
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Nov 2003 22:26:03 -0000

Whow... all really great suggestions and reminders I'll finish reading it later. Yes I do tend to sound academic... that may be one of my major flaws. -Doug (almost sub-20..., almost) --- In speedsolvingrubikscube@yahoogroups.com, "Michiel van der Blonk" <yasmaramichiel@y...> wrote: > Hi Doug, how's life? > > I just want to remind you that you have a tendency to > sound 'academic' (which might not be so weird for an academic...) > > I have been teaching programming for five years, so here is my humble > note. > > If you intend to explain exactly what the cube is, I'd like to advise > you to not throw in TLA's (Three Letter Abreviations) without > properly introducing them first. So don't drop OLL, PLL, F2L, after > at least fifteen minutes of fun and explanation. > > Know you audience. > 1)If they are all math students, great, you can talk about > permutations. If not, you'd have a hard time even explaining what a > permutation is, and I prefer calling it 'swapping', or 'rotating', or > even 'trading places' (yes, pun...). > 2)If you know some personally, and some not, do NOT treat them > differently. Act as if everyone is new to you, so the people who > don't know you won't feel like they're not with the in-crowd, and > should shut up. > 3)Improvise depending on the number of people. With ten to twenty > people you have a group, easily following you in any suggestion. With > 100 people you have a crowd, with its own will. In the latter case, > you probably won't have 100 cubes and you might want to lose the 'try > it yourself' option. In that case, have the last part of your session > available for a walk around 'looking at puzzles'. > > - Try to not stand there and have a 'talk' as if you are the > president making a statement. Let people participate, either with or > without a cube. Ask a lot of questions. If everyone is real quiet, it > could mean they don't understand a word, and are being very polite. > > - The pairing is a great idea, for smaller groups, really. > > - Make some jokes. The best jokes are when you make a fool of > yourself. I had the whole group laughing their ass off when I > completely filled the white board with notes in 3 colors using > permanent markers. Or when you say: 'You are all here to listen to > a great lecture from the best math student of this university. > Unfortunately he couldn't be here, so you'll have to hear it from me.' > > - Never ask 'is that clear to everyone?' What do you expect? For > everyone to answer 'yes'. And don't try 'Who doesn't get this yet?' > (who is the dumb ass here?). Just don't ask yes/no questions, and > don't give yes/no answers. > > - Breath if you're nervous. If you really don't know an answer repeat > after me: 'I don't know.' But continue that with: 'I could check that > for you' and make a note. > > - Another tip: you could start by disassembling and assembling a > cube, so people really understand what a cube is actually. Have them > hold the core in their hands... > > - You will have to establish credibility. But: saying that you were > in the Rubiks Cube World Championship is already enough. And better > than to say that you are very intelligent is to show it. That's a > tough one, or what Doug? :-D > > - Don't answer every question in full. Like 'could you outline the > history of Math and how group theory really works. Oh and also what's > the solution to all permutation puzzles?' Just be aware of time > limits, and concentration limits. Apologize for not having the time > to explain everything, but if you are a pretty girl or get me a new > car, I'd be happy to explain it later privately. > > - have your 'students' tell their story. That will also be less > intimidating and make your show more lively. > > - Maybe you could look up the message I posted a while ago about > Yasmara's progress. I wrote down her method, that uses only four > algorithms. In a nutshell: > 1.FL'U'LUF' to orient edges, > 2.use the Sune (1 or 2 times) to orient corners > Sune=RU'R'U'RU2R'. This is just as a visual help for the next step. > 3.RU'L'UR'U'L to swap 2 corners > 4.use the Sune to orient corners > repeat 3+4 until corner permutation is done > 5.use the Sune (2 or 4 times) to permute edges. > > Well enough rambling, I could go on for hours, but I won't bore you > to death, or you won't be able to attend your own meeting. > > Good luck > Michiel > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > Well after some MORE procrastination (and I was busy with school > > work), I finally have everything set up for my first cube club > > meeting here on the University of Michigan campus. I didn't go all > > out and over advertise like I was going to. Just going to limit it > > to primarily my building (>1,000 students) and see how it goes. > [snip]
5173. [Speed cubing group] Re: Campus Cube Club
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Nov 2003 22:32:35 -0000

Good point. I did add in boxes to the sign-in sheet to gauge people's experience. >From what I heard on campus.... just due to the mear size of this place, even the most obsure clubs get good attendence. (Always about 20 ppl willing to juggle near midnight in the math buliding for an hr; and Go club is a hit also; even 100 students like to get together and watch Cricket matches at 4am.) And cubing has got to be at least as addictive as juggling... :). -Doug Li (just trying to spread the joy of cubing) --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > At 13:38 +0000 11/21/03, Michiel van der Blonk wrote: > > > >- have your 'students' tell their story. That will also be less > >intimidating and make your show more lively. > > One good sanity check can be to ask the attendees, if any, why > they're there and what they expect to get out of the club before > jumping into an agenda possibly based on something completely > different. > > Not everybody is necessarily a beginner. > > -- > "They say the grass is greener on the other side, but have you ever > flipped it over?" > > Lars Petrus, San Francisco - lars@l... http://lar5.com
5174. Lubage
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 21 Nov 2003 22:46:14 -0000

I am supposed to lube this cube after 8 hours of play. I have only lubed using the pop off an edge method (with other cubes in the past), but it is suggested that I use the other method. I was wondering what the best approach to this is. Lay them all out and give them a quick spray? How do I go about the spraying? Thanks a Lot! Louie
5175. The gender issue (again)
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Nov 2003 07:05:47 -0000

I've been teaching a few more people recently and I'm becoming more convinced that, on average, guys really do have a greater aptitude for cubing than girls. Of course there are exceptions -- Jessica obviously, and myself (to a lesser extent though), but I think that we female cubers really are exceptions to the rule. I haven't taught too many people so my sample size isn't huge, but my observations are that guys just seem to get their head around the mechanics of a cube much more easily and more quickly than girls do. I had previously thought that the male/female imbalance in cubing was just because guys were more interested in cubes, but now I think it actually has a lot to do with the fact that guys generally find it much easy to learn than girls do. Hmmm. Jasmine.
5176. Re: Lubage
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Nov 2003 11:27:57 -0000

Hi Louie First the 8 hours is just a indication, when a cube is new I wait unitil fine dust appears. When you lube the cube in 1 edge hole this works fine when the cube is already broken in for speedcubing, so for maintance or to add a bit more lube. However lubing each cubie and polish it a bit gives always the best result, especially when a cube must break in. I never tried laying them all out and spray, this because you spray also the stickers. You better avoid spraying the stickers, the cube might become slippery. If you spray each piece you can wipe of the lube of the stickers before it is dry. But if you know how to spray them laying all out and not spraying the sticker I gues this will work fine. Ton --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" <yodamunkey1@a...> wrote: > I am supposed to lube this cube after 8 hours of play. I have only > lubed using the pop off an edge method (with other cubes in the > past), but it is suggested that I use the other method. I was > wondering what the best approach to this is. Lay them all out and > give them a quick spray? How do I go about the spraying? > > Thanks a Lot! > > Louie
5177. Re: The gender issue (again)
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Nov 2003 11:36:34 -0000

There is also Betty tregay, wife af Grant Tregay and mysewlf. :-) Make no mistake, cube artists MUST be cubists! If you are working with designs that use Rubik's cube as art medium, you just have to be able to solve it. Since I am a female, I would like to be included among female cubers, even if I am not speed cubing. It turns out rhat I am the only person in the world who is doing 3d designs. I was the sole exhibitor of cube art in Toronto, but I also searched high and low on tbe web for 6 years now. I cannot find anybody. Nobody else can, either. There were couple of members of this group, who gave me websites, but those sites did not do what I am doing. Thanks are due to those, who tried to help. Hana a kistky --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I've been teaching a few more people recently and I'm becoming more > convinced that, on average, guys really do have a greater aptitude > for cubing than girls. Of course there are exceptions -- Jessica > obviously, and myself (to a lesser extent though), but I think that > we female cubers really are exceptions to the rule. > > I haven't taught too many people so my sample size isn't huge, but my > observations are that guys just seem to get their head around the > mechanics of a cube much more easily and more quickly than girls do. > > I had previously thought that the male/female imbalance in cubing was > just because guys were more interested in cubes, but now I think it > actually has a lot to do with the fact that guys generally find it > much easy to learn than girls do. Hmmm. > > Jasmine.
5178. Re: The gender issue (again)
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Nov 2003 12:13:51 -0000

I use these skills 1) Some math to desgin a soliving method 2) Pattern recognition of 100+ patterns 3) Speedy Fingers I have found this article: http://www.odu.edu/engr/womengineers/bank_8a.htm This articel states that there are differnce between man and woman in Visual-spatial abilities but this could be balanced by changes in educational methods. So if we believe this article it might be your learning method that needs to be changed. Maybe you should focus a bit more in training visual-spatial abilities. So what happens to this cubie if I turn Right, blindfolded cubing might help to train this. E.g. for the cross look at the four edge pieces, close your eyes and put them in place, at first 3 edges is fast to learn but for four you need some training. Ton --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I've been teaching a few more people recently and I'm becoming more > convinced that, on average, guys really do have a greater aptitude > for cubing than girls. Of course there are exceptions -- Jessica > obviously, and myself (to a lesser extent though), but I think that > we female cubers really are exceptions to the rule. > > I haven't taught too many people so my sample size isn't huge, but my > observations are that guys just seem to get their head around the > mechanics of a cube much more easily and more quickly than girls do. > > I had previously thought that the male/female imbalance in cubing was > just because guys were more interested in cubes, but now I think it > actually has a lot to do with the fact that guys generally find it > much easy to learn than girls do. Hmmm. > > Jasmine.
5179. Re: The gender issue (again)
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Nov 2003 13:24:46 -0000

I've tried to teach my sister, but then she decideds th go watch TV. Maybe girls have shorter attention spans as well. For some reason, girls are the lesser population in a lot of things. They're not cinfident that they can do something so "impossible". --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I've been teaching a few more people recently and I'm becoming more > convinced that, on average, guys really do have a greater aptitude > for cubing than girls. Of course there are exceptions -- Jessica > obviously, and myself (to a lesser extent though), but I think that > we female cubers really are exceptions to the rule. > > I haven't taught too many people so my sample size isn't huge, but my > observations are that guys just seem to get their head around the > mechanics of a cube much more easily and more quickly than girls do. > > I had previously thought that the male/female imbalance in cubing was > just because guys were more interested in cubes, but now I think it > actually has a lot to do with the fact that guys generally find it > much easy to learn than girls do. Hmmm. > > Jasmine.
5180. Re: [Speed cubing group] The gender issue (again)
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 22 Nov 2003 14:42:08 -0000

Interesting thoughts Jasmine. I can think of lots of parallels that either do or don't support whatever view you care to take. Chess for example were there are far more males than females - but then just look at Judit Polgar and her sisters (maybe Jessica is the Polgar of Cubing!). Mathematics is another interesting area where traditionally there are far more males. When doing my PhD I was interested to find out from a Portugese student that in Portugal pure mathematics was considered a girls subject. And then there is soccer - in England soccer is for men and baseball for girls and in the US its the other way about! I tend to think that men are more interested but by no means more capable. I think more men are "obsessive" too so more likely to realise there potential in a discipline such as speedcubing. Way back when I taught people how to solve the cube it tended to be more a matter of how interested they were in learning that gender. None of the above to be taken too seriously. Duncan ----- Original Message ----- From: jasmine_ellen To: speedsolvingrubikscube@yahoogroups.com Sent: Saturday, November 22, 2003 7:05 AM Subject: [Speed cubing group] The gender issue (again) I've been teaching a few more people recently and I'm becoming more convinced that, on average, guys really do have a greater aptitude for cubing than girls. Of course there are exceptions -- Jessica obviously, and myself (to a lesser extent though), but I think that we female cubers really are exceptions to the rule. I haven't taught too many people so my sample size isn't huge, but my observations are that guys just seem to get their head around the mechanics of a cube much more easily and more quickly than girls do. I had previously thought that the male/female imbalance in cubing was just because guys were more interested in cubes, but now I think it actually has a lot to do with the fact that guys generally find it much easy to learn than girls do. Hmmm. Jasmine. Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
5181. Re: [Speed cubing group] The gender issue (again)
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Nov 2003 18:00:30 -0000

I hadn't really thought of it until just now, but in my cubing career, I've personally taught no fewer than 4 Women (and am presently working with one more) and I have only personally taught 1 man, and he gave up half way through... This appears to be the anomoly, but I find women in general are much more curious about the cube. There are 3 guys I see weekly that love to watch, but don't want to learn, and there's probably 10 girls I've run into that asked for a solution. Odd...
5182. Re: Lubage
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Nov 2003 20:43:37 -0000

That was my question. :-P So I should spray each cube one by one? I'll try that, I hope I don't mess it up? :) Where should I look for the fine dust? --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > Hi Louie > > First the 8 hours is just a indication, when a cube is new I wait > unitil fine dust appears. > > When you lube the cube in 1 edge hole this works fine when the cube > is already broken in for speedcubing, so for maintance or to add a > bit more lube. However lubing each cubie and polish it a bit gives > always the best result, especially when a cube must break in. > > I never tried laying them all out and spray, this because you spray > also the stickers. You better avoid spraying the stickers, the cube > might become slippery. If you spray each piece you can wipe of the > lube of the stickers before it is dry. But if you know how to spray > them laying all out and not spraying the sticker I gues this will > work fine. > > Ton > > > > --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" > <yodamunkey1@a...> wrote: > > I am supposed to lube this cube after 8 hours of play. I have only > > lubed using the pop off an edge method (with other cubes in the > > past), but it is suggested that I use the other method. I was > > wondering what the best approach to this is. Lay them all out and > > give them a quick spray? How do I go about the spraying? > > > > Thanks a Lot! > > > > Louie
5183. Re: [Speed cubing group] The gender issue (again)
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Nov 2003 20:56:51 -0000

I was thinking the same exact thing! I don't know why, but guys really do seem to be more obessed with certain things. In my case I move from one obsession to the next. My overall schedule is always School, Friends, Obsession, Sleep. So my free time that I am not with friends, I am cubing. 1 year ago I would have been playing a computer game, because that was my obsession then! --- In speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks" <duncan@d...> wrote: > I tend to think that men are more interested but by no means more capable. I think more men are "obsessive" too so more likely to realise there potential in a discipline such as speedcubing.
5184. Korea or Hong Kong?
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Nov 2003 21:00:54 -0000

In buying an Ideal Rubik's Revenge, which should I chose: One from Korea or Hong Kong? Thanks, Lou
5185. Re: [Speed cubing group] The gender issue (again)
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Nov 2003 13:27:07 -0800

At 18:00 +0000 11/22/03, pi3p14159265 wrote: > >This appears to be the anomoly, but I find women in general are much >more curious about the cube. There are 3 guys I see weekly that love >to watch, but don't want to learn, and there's probably 10 girls I've >run into that asked for a solution. Odd... I hate to point out the obvious, but chances are they are actually interested in YOU, with the cube just being a convenient way to get to hang out. Or not. But I know for a fact that far more women are interested in men than in cubes. -- "The mind is like a parachute. It doesn't work unless it's open." --- Frank Zappa Lars Petrus, San Francisco - lars@... http://lar5.com
5186. Re: Lubage
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Nov 2003 21:41:00 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" <yodamunkey1@a...> wrote: > I am supposed to lube this cube after 8 hours of play. I have only > lubed using the pop off an edge method (with other cubes in the > past), but it is suggested that I use the other method. I was > wondering what the best approach to this is. Lay them all out and > give them a quick spray? How do I go about the spraying? > > Thanks a Lot! > > Louie Hi Louie, here's what I do: http://grrroux.free.fr/me/me.html I suppose it depends on the lubricant you can find, or even the plastic, but when I just remove an edge piece and spray in the hole, no matter how much lubricant I spray, it never lasts long. I have to repeat this every hour (100 cubes). If I do as shown on the pictures (waiting for the liquid to dry up), every piece is equally lubed, and the cube remains ok for a week. Be carful, the stickers may suffer (but mine are very strong, and I don't care if they get dirty, they like being washed). Gilles.
5187. Re: [Speed cubing group] The gender issue (again)
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Nov 2003 21:54:31 -0000

> I hate to point out the obvious, but chances are they are actually > interested in YOU, with the cube just being a convenient way to get > to hang out. > > Or not. But I know for a fact that far more women are interested in > men than in cubes. Amen to that. My first girlfriend of a few years was interested and wanted to learn how to do the cube but later I found out that it was just one way for her to have an excuse to hang out with me during math class :P
5188. ** FMC results and new challenge are now online! **
From: "Dan" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Nov 2003 22:01:34 -0000

Hi guys and girls! The full results for the 14/11/03 FMC are now online, and a surprise winner emerges! A new scramble is now online too for this week, so if you haven't tried it before, enter the competition this week! Good Luck everyone, Dan :)
5189. Re: [Speed cubing group] The gender issue (again)
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Nov 2003 23:14:46 -0000

I'm a bit like that too, moving from obsession to obsession (Scrabble was another obsession for a while). Cubing has been one of the enduring obsessions that comes and goes at various points in my life, but never disappears. :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" <yodamunkey1@a...> wrote: > I was thinking the same exact thing! I don't know why, but guys > really do seem to be more obessed with certain things. In my case I > move from one obsession to the next. My overall schedule is always > School, Friends, Obsession, Sleep. So my free time that I am not > with friends, I am cubing. 1 year ago I would have been playing a > computer game, because that was my obsession then! > > --- In speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks" > <duncan@d...> wrote: > > > I tend to think that men are more interested but by no means more > capable. I think more men are "obsessive" too so more likely to > realise there potential in a discipline such as speedcubing.
5190. Re: [Speed cubing group] The gender issue (again)
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 22 Nov 2003 23:34:51 -0000

Of the people I've started to teach, there's been roughly equal numbers of males and females, so I wasn't actually suggesting that guys are initially more likely to pick up a cube (although perhaps this is true anyway). What I really meant is that once they do pick up a cube and start learning, guys seem to *understand* it more quickly and more easily than girls. Several guys have pretty much learnt the whole cube in 2 lessons, whereas the girls seem to struggle with even the first layer after 2 lessons (the way I teach F2L to beginners is cross + 1st L corners + 2nd L). In fact, I'm yet to successfully teach a full solution to a girl. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > At 18:00 +0000 11/22/03, pi3p14159265 wrote: > > > >This appears to be the anomoly, but I find women in general are much > >more curious about the cube. There are 3 guys I see weekly that love > >to watch, but don't want to learn, and there's probably 10 girls I've > >run into that asked for a solution. Odd... > > I hate to point out the obvious, but chances are they are actually > interested in YOU, with the cube just being a convenient way to get > to hang out. > > Or not. But I know for a fact that far more women are interested in > men than in cubes. > > -- > "The mind is like a parachute. It doesn't work unless it's open." > --- Frank Zappa > > Lars Petrus, San Francisco - lars@l... http://lar5.com
5191. Re: [Speed cubing group] The gender issue (again)
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Nov 2003 04:11:13 -0000

I hope proving me wrong isn't your new obsession. ;) Guess girls have obsessions too. So maybe you have to have an obsessive personality to really get into cubing? But I guess that much is obvious! -Louie --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I'm a bit like that too, moving from obsession to obsession (Scrabble > was another obsession for a while). Cubing has been one of the > enduring obsessions that comes and goes at various points in my life, > but never disappears. :) > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" > <yodamunkey1@a...> wrote: > > I was thinking the same exact thing! I don't know why, but guys > > really do seem to be more obessed with certain things. In my case I > > move from one obsession to the next. My overall schedule is always > > School, Friends, Obsession, Sleep. So my free time that I am not > > with friends, I am cubing. 1 year ago I would have been playing a > > computer game, because that was my obsession then! > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Duncan Dicks" > > <duncan@d...> wrote: > > > > > I tend to think that men are more interested but by no means more > > capable. I think more men are "obsessive" too so more likely to > > realise there potential in a discipline such as speedcubing.
5192. 2x2x2 assembly
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Nov 2003 06:02:31 -0000

Does anyone know how to assemble a 2x2 cube, mine exploded recently and I am having trouble reassembling it. I put the 3 irregular shaped pie pieces all on 1 2x2 corner, and put the 3 moving rod pieces on the center structure around this 1 2x2 piece (with the irregular pie pieces) I think that's how it should go, anyway, thats not important at the moment. My real dilemma is the last piece. I can't find a way to assemble the last piece, becuase it doesnt fit around the 3 pie pieces. I tried a lot of force, and didnt have any luck. Can anyone help me with this? Also, is there some angle that I should turn one face of the cube to in order to allow this last piece to go in easier? Thanks for the help in advance, Ferret
5193. Re: 2x2x2 assembly
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Nov 2003 09:50:02 -0000

See http://www.speedcubing.com/ton/2x2x2_dis.JPG Take the right and the left corner Now Pull and turn with force but gently (torsion/twist movement) http://www.speedcubing.com/ton/2x2x2_dis2.JPG To Assemable take the three different connection pieces and put them in one cubie, all the odd shaped go in the inside. After this is put it back, the last piece you twist in place as above. You need a bit of force for this. --- In speedsolvingrubikscube@yahoogroups.com, "ferret511" <ferret511@y...> wrote: > Does anyone know how to assemble a 2x2 cube, mine exploded recently > and I am having trouble reassembling it. I put the 3 irregular > shaped pie pieces all on 1 2x2 corner, and put the 3 moving rod > pieces on the center structure around this 1 2x2 piece (with the > irregular pie pieces) > > I think that's how it should go, anyway, thats not important at the > moment. My real dilemma is the last piece. I can't find a way to > assemble the last piece, becuase it doesnt fit around the 3 pie > pieces. I tried a lot of force, and didnt have any luck. Can anyone > help me with this? Also, is there some angle that I should turn one > face of the cube to in order to allow this last piece to go in easier? > > Thanks for the help in advance, > Ferret
5194. What's In A Name
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Nov 2003 15:55:40 -0000

thank god we're not "Speed Gordian Knotters"!!
5195. lars petrus method
From: "majorb42" <majorb42@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Nov 2003 15:59:40 -0000

I am a begginning cuber, I use the layer by layer method, and usually solve the cube in about 2 minutes. I recently read the Petrus method on the internet, and it takes me about 6 minutes. Am I doing something wrong? How can I solve the cube faster?
5196. Re: lars petrus method
From: "cubeprofessor" <cubeprofessor@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Nov 2003 16:53:37 -0000

Ok, well let me first say welcome! Its always great to have another cuber here! Ok, so you are at about two minutes and looking to reduce your times. There is a couple of easy things that you can do that speed your times a lot faster. 1) Don't turn the cube aruond so quick. When you are looking for a piece (like a corner), chances are you can find it really quick if you just slow down. That might sound strange, but a lot of people turn the cube looking for a piece really frantically, and that really does no good to your times. 2) Ok, nobody likes this one, but practice. There is no substitute for experience. EVER. Doing the cube over and over and over will show you its actual inner simplicity. You'll soon learn how a piece in the back is the one you want, and you didn't have to go searching to get it! 3) Keep track of your progress. Print times you have, or write it on a chart. That way, when you get discourage (and notice the word WHEN), you can check and see that you have actually made a lot of progress. 4) There are plateaus you will reach, and your times will seem stuck at specific time for a while. Just keep practicing, its the true answer to anything. 5) Finally, learn the algorithms to the last layer. Ouch. That is the hardest obstacle a lot of cubers have. Ok, so you don't need to memorize the orientations, but the permutations really do help. O yea, and never feel embarrased to ask questions! That is the worst thing you could not do, is not ask!
5197. Re: lars petrus method
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Nov 2003 17:28:42 -0000

The Petrus method is hard to get used to. What I did when I started was go really slowly, without timing, and see how few moves you can get. If you can get less than one hundred moves per solve, then it's easy to get sub-minute. Just practice, a lot. --- In speedsolvingrubikscube@yahoogroups.com, "majorb42" <majorb42@y...> wrote: > I am a begginning cuber, I use the layer by layer method, and > usually solve the cube in about 2 minutes. I recently read the Petrus > method on the internet, and it takes me about 6 minutes. Am I doing > something wrong? How can I solve the cube faster?
5198. Re: What's In A Name
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Nov 2003 17:32:10 -0000

lol, I agree. --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > > thank god we're not "Speed Gordian Knotters"!!
5199. Re: [Speed cubing group] The gender issue (again)
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Nov 2003 09:47:24 -0800 (PST)

Perhaps it is in the raising of an individual, not the 'god given ability'. Males are more likely to take tech. classes, wood working classes, etc. Or to work on their car (a lot of guys like to work on their car, not me personally) These are all things that have encouraged their critical thinking, their spacial understanding, etc. Just my thoughts- Richard --- jasmine_ellen <no_reply@yahoogroups.com> wrote: > Of the people I've started to teach, there's been > roughly equal > numbers of males and females, so I wasn't actually > suggesting that > guys are initially more likely to pick up a cube > (although perhaps > this is true anyway). What I really meant is that > once they do pick > up a cube and start learning, guys seem to > *understand* it more > quickly and more easily than girls. Several guys > have pretty much > learnt the whole cube in 2 lessons, whereas the > girls seem to > struggle with even the first layer after 2 lessons > (the way I teach > F2L to beginners is cross + 1st L corners + 2nd L). > In fact, I'm yet > to successfully teach a full solution to a girl. > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, Lars > Petrus > <lars@l...> wrote: > > At 18:00 +0000 11/22/03, pi3p14159265 wrote: > > > > > >This appears to be the anomoly, but I find women > in general are > much > > >more curious about the cube. There are 3 guys I > see weekly that > love > > >to watch, but don't want to learn, and there's > probably 10 girls > I've > > >run into that asked for a solution. Odd... > > > > I hate to point out the obvious, but chances are > they are actually > > interested in YOU, with the cube just being a > convenient way to get > > to hang out. > > > > Or not. But I know for a fact that far more women > are interested in > > men than in cubes. > > > > -- > > "The mind is like a parachute. It doesn't work > unless it's open." > > --- Frank Zappa > > > > Lars Petrus, San Francisco - lars@l... > http://lar5.com > > __________________________________ Do you Yahoo!? Free Pop-Up Blocker - Get it now http://companion.yahoo.com/
5200. Re: [Speed cubing group] The gender issue (again)
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Nov 2003 18:43:01 -0000

Hi Everyone, About 1980 I attended classes in adult-ed called "Mind and Supermind." I forget the man's name but one speaker went around the world interviewing people who had great success - Muhammed Ali, the Houston team who put men on the moon in 1969, Olga Korbut, a blind marathon runner, and the like. He was able to demonstrate that success tended to follow interest primarily, not any "inborn talent". There is an old debate concerning "nature versus nurture" in regards to how people performe in life. The basic answer is that given the same basic talents and equipment that nurture plays a strong role. In New York City, several decades ago there was a concerted effort to find good homes to orphans from around the world. As many of these were young children there was concern about their placement. To make a long story short. The tests given the children after a decade showed that intelligence scores correlated with their upbringing and not their gene pool, and not their sex. It has also been discovered that intelligence is not a fixed quantity. Your "IQ" can grow. There is much more to this. Regards, David J --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson <richy_jr_2000@y...> wrote: > Perhaps it is in the raising of an individual, not the > 'god given ability'. Males are more likely to take > tech. classes, wood working classes, etc. Or to work > on their car (a lot of guys like to work on their car, > not me personally) These are all things that have > encouraged their critical thinking, their spacial > understanding, etc. > Just my thoughts- > Richard > --- jasmine_ellen <no_reply@yahoogroups.com> wrote: > > Of the people I've started to teach, there's been > > roughly equal > > numbers of males and females, so I wasn't actually > > suggesting that > > guys are initially more likely to pick up a cube > > (although perhaps > > this is true anyway). What I really meant is that > > once they do pick > > up a cube and start learning, guys seem to > > *understand* it more > > quickly and more easily than girls. Several guys > > have pretty much > > learnt the whole cube in 2 lessons, whereas the > > girls seem to > > struggle with even the first layer after 2 lessons > > (the way I teach > > F2L to beginners is cross + 1st L corners + 2nd L). > > In fact, I'm yet > > to successfully teach a full solution to a girl. > > > > Jasmine. > > > > --- In speedsolvingrubikscube@yahoogroups.com, Lars > > Petrus > > <lars@l...> wrote: > > > At 18:00 +0000 11/22/03, pi3p14159265 wrote: > > > > > > > >This appears to be the anomoly, but I find women > > in general are > > much > > > >more curious about the cube. There are 3 guys I > > see weekly that > > love > > > >to watch, but don't want to learn, and there's > > probably 10 girls > > I've > > > >run into that asked for a solution. Odd... > > > > > > I hate to point out the obvious, but chances are > > they are actually > > > interested in YOU, with the cube just being a > > convenient way to get > > > to hang out. > > > > > > Or not. But I know for a fact that far more women > > are interested in > > > men than in cubes. > > > > > > -- > > > "The mind is like a parachute. It doesn't work > > unless it's open." > > > --- Frank Zappa > > > > > > Lars Petrus, San Francisco - lars@l... > > http://lar5.com > > > > > > > __________________________________ > Do you Yahoo!? > Free Pop-Up Blocker - Get it now > http://companion.yahoo.com/
5201. Re: What's In A Name
From: "Sam Fontana" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 23 Nov 2003 23:47:10 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > lol, I agree. > > --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants > <no_reply@y...> wrote: > > > > > > thank god we're not "Speed Gordian Knotters"!! Is there something im missing I dont get it lol.
5202. RE: [Speed cubing group] Re: What's In A Name
From: "Christopher MoyerGrice" <christopher.moyergrice@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 23 Nov 2003 18:50:59 -0500

When they were trying to come up with a name for the cube one of the ideas was Gordian Knot. That's all. -----Original Message----- From: Sam Fontana [mailto:robot8387@...] Sent: Sunday, November 23, 2003 6:47 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Re: What's In A Name --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > lol, I agree. > > --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants > <no_reply@y...> wrote: > > > > > > thank god we're not "Speed Gordian Knotters"!! Is there something im missing I dont get it lol. Yahoo! Groups Sponsor <http://rd.yahoo.com/SIG=12cb2e2nc/M=259395.3614674.4902533.1261774/D=eg roupweb/S=1705297356:HM/EXP=1069717636/A=1524963/R=0/*http://hits.411web .com/cgi-bin/autoredir?camp=556&lineid=3614674&prop=egroupweb&pos=HM> <http://us.adserver.yahoo.com/l?M=259395.3614674.4902533.1261774/D=egrou pmail/S=:HM/A=1524963/rand=161869842> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
5203. [Speed cubing group] Re: What's In A Name
From: "Sam Fontana" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Nov 2003 00:05:27 -0000

Ahhhhh it all makes since now. :)
5204. Campus Cube Club
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Nov 2003 00:25:26 -0000

So, I'd call it a success. Not many people showed up (well I under advertised), but it was still great. Found a few new people that I didn't know had cubes. The meeting was supposed to be from 3-4, but just ended now (at 7, 4 hours later) because people that were walking by just kept joining in. I think I was able to teach a bunch of people how to solve the F2L using basically one algorithm. Some people I got started on the LL and some I got solving the 2-4x4's I brought along. No one but me dared to touch the 5x5 though :). Some reason the pyraminx looks intimidating to poeple too (not to mention the Megaminx). We ran over, and some other group took up the room (all female) that started getting into the cube (that is until I showed them a couple solved, one 22s the other 20s, that must have intimidated them). But apperently a lot of people that were supposed to come were busy today, and some of my friends was helping somebody that got into a little basketball accident. So the thing is that sometimes I couldn't bring myself down to the level of being able to teach someone a certain step or algorithm..., but there would be someone there that DID understand that then disseminated the information downward (might be adifferent person for each step). So in that was people naturally paried up and taught each other stuff... so I just went around clearifiying the procedures. I wasn't planning on holding another meeting until next semester, but due to demand, I will have to do one in 2 weeks (next weekend is Thanksgiving break). And thus *really* advertise and do flyers properly, basically through out campus, all the bus stops, etc... (Hopefully this time those studnet governemt candidates won't post on top of all my stuff :).) The thought of the day for me is that "People are naturally curious." Two decades later, the cube is still as addictive as ever. Next meeting, the turn out will for sure double!!! -Doug Li
5205. Algorithm Correction
From: "jwillywonkas" <jwillywonkas@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Nov 2003 05:48:14 -0000

I am working on learning the PLLs, for the last layer....I'm using www.speedcubing.com/ross_permutations.html ...I really like the finger tricks. But the reason why i posted...P2 on there reads: [9] [r] (R²D²') ((RU'R')D²) (RU'R) It should be (r2d2') ((RUR')D2) (RU'R)...there is an extra ' in the top one which causes an incorrect finish. Anyway...I would have posted this directly to speedcubing.com...but there is no contact e-mail that I could find. I didn't look very hard, cuz I'm a little tired, but, I was hoping someone here would know someone on the website, and be able to correct that. If I find any more discrepancies, I'll post them here too.
5206. New puzzle vs. patents, copyright
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Nov 2003 14:45:37 -0000

Hi, does anybody here have experiences what comes after inventing a new puzzle? I.e. about patents, copyrights, how this all works, selling, what I should do? I have planned something, it's not great not that new and I haven't worked it out very far, but I do think something could be made out of it... I just won't be able to build it myself and I'm not an expert in mechanics... I think maybe I'll contact Dave from Seventowns, but suggestions on what to do would be very welcome anyway. Stefan
5207. Re: What's In A Name
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Nov 2003 16:42:32 -0000

--- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > > thank god we're not "Speed Gordian Knotters"!! In a way we are. People during the last two decade have sometimes referred to difficult issues as "Rubik's Cubes," but before that they were sometimes refered to as Gordian Knots. Ever hear of a knotty problem? DJ
5208. Re: New puzzle vs. patents, copyright
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Nov 2003 18:04:11 -0000

Hi, Stefan, I have not invented a new pizzle, but my 3d designs on Rubik's cubes re rather unique, or so I an told. You may see them in, for example, in http://www.design.rubikscube.info orin http://cube.misto.cz . I too, would like to benefit from 'inventing' them. I would appreciate any suggestions. Were you in WC2003? I exhibited three of my designs. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > Hi, > does anybody here have experiences what comes after inventing a new > puzzle? I.e. about patents, copyrights, how this all works, selling, > what I should do? I have planned something, it's not great not that > new and I haven't worked it out very far, but I do think something > could be made out of it... I just won't be able to build it myself and > I'm not an expert in mechanics... I think maybe I'll contact Dave from > Seventowns, but suggestions on what to do would be very welcome > anyway. > Stefan
5209. Re: What's In A Name
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Nov 2003 20:55:53 -0000

A good website telling the history, legend, and possible mechanics of the Gordian Knot: http://www.maa.org/devlin/devlin_9_01.html Learn something new every day!
5210. Re: [Speed cubing group] Campus Cube Club
From: Pyraminx Master <pyraminx14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 24 Nov 2003 15:32:53 -0800 (PST)

hey, congrats. man! If the meeting goes that long, you know there's interest...then the girls show up...couldn't have gone better :) Just one thing...they found pyraminx intimidating? There are only 4 sides as opposed to six...i dunno...maybe i should come to the next meeting :) 4|\|])`/ |3 d_funny007 <no_reply@yahoogroups.com> wrote: So, I'd call it a success. Not many people showed up (well I under advertised), but it was still great. Found a few new people that I didn't know had cubes. The meeting was supposed to be from 3-4, but just ended now (at 7, 4 hours later) because people that were walking by just kept joining in. I think I was able to teach a bunch of people how to solve the F2L using basically one algorithm. Some people I got started on the LL and some I got solving the 2-4x4's I brought along. No one but me dared to touch the 5x5 though :). Some reason the pyraminx looks intimidating to poeple too (not to mention the Megaminx). We ran over, and some other group took up the room (all female) that started getting into the cube (that is until I showed them a couple solved, one 22s the other 20s, that must have intimidated them). But apperently a lot of people that were supposed to come were busy today, and some of my friends was helping somebody that got into a little basketball accident. So the thing is that sometimes I couldn't bring myself down to the level of being able to teach someone a certain step or algorithm..., but there would be someone there that DID understand that then disseminated the information downward (might be adifferent person for each step). So in that was people naturally paried up and taught each other stuff... so I just went around clearifiying the procedures. I wasn't planning on holding another meeting until next semester, but due to demand, I will have to do one in 2 weeks (next weekend is Thanksgiving break). And thus *really* advertise and do flyers properly, basically through out campus, all the bus stops, etc... (Hopefully this time those studnet governemt candidates won't post on top of all my stuff :).) The thought of the day for me is that "People are naturally curious." Two decades later, the cube is still as addictive as ever. Next meeting, the turn out will for sure double!!! -Doug Li Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Free Pop-Up Blocker - Get it now [Non-text portions of this message have been removed]
5211. Re: [Speed cubing group] Campus Cube Club
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Nov 2003 01:46:06 -0000

They probably found it intimidating because everyone's seen a Rubiks Cube before, but not many have seen a pyraminx. It's a very different puzzle than they're used to. That's my theory, anyway. --- In speedsolvingrubikscube@yahoogroups.com, Pyraminx Master <pyraminx14@y...> wrote: > hey, congrats. man! If the meeting goes that long, you know there's interest...then the girls show up...couldn't have gone better :) > > Just one thing...they found pyraminx intimidating? There are only 4 sides as opposed to six...i dunno...maybe i should come to the next meeting :) > > 4|\|])`/ |3 > > d_funny007 <no_reply@yahoogroups.com> wrote: > So, I'd call it a success. Not many people showed up (well I under > advertised), but it was still great. Found a few new people that I > didn't know had cubes. The meeting was supposed to be from 3-4, but > just ended now (at 7, 4 hours later) because people that were > walking by just kept joining in. I think I was able to teach a bunch > of people how to solve the F2L using basically one algorithm. Some > people I got started on the LL and some I got solving the 2-4x4's I > brought along. No one but me dared to touch the 5x5 though :). Some > reason the pyraminx looks intimidating to poeple too (not to mention > the Megaminx). We ran over, and some other group took up the room > (all female) that started getting into the cube (that is until I > showed them a couple solved, one 22s the other 20s, that must have > intimidated them). But apperently a lot of people that were supposed > to come were busy today, and some of my friends was helping somebody > that got into a little basketball accident. > > So the thing is that sometimes I couldn't bring myself down to the > level of being able to teach someone a certain step or algorithm..., > but there would be someone there that DID understand that then > disseminated the information downward (might be adifferent person > for each step). So in that was people naturally paried up and taught > each other stuff... so I just went around clearifiying the > procedures. > > I wasn't planning on holding another meeting until next semester, > but due to demand, I will have to do one in 2 weeks (next weekend is > Thanksgiving break). And thus *really* advertise and do flyers > properly, basically through out campus, all the bus stops, etc... > (Hopefully this time those studnet governemt candidates won't post > on top of all my stuff :).) > > The thought of the day for me is that "People are naturally > curious." Two decades later, the cube is still as addictive as ever. > Next meeting, the turn out will for sure double!!! > > -Doug Li > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > --------------------------------- > Do you Yahoo!? > Free Pop-Up Blocker - Get it now > > [Non-text portions of this message have been removed]
5212. The continuum Transfunctioner
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Nov 2003 14:56:51 -0000

Does anyone have one?
5213. Re: The continuum Transfunctioner
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Nov 2003 16:17:42 -0000

I've got a few cheap knock offs that don't do anything cool when finished... Like bring about those lovely black leather babes...
5214. WC Process
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Nov 2003 11:57:50 -0800

Hi everyone, I'm a bit curious on how the whole timing procedure for the world championships worked. I hear they used the Stackmat Timer used in cup stacking. Does that mean competitors start with their hands on the two dark circles? When does timing begin? When one/two hands leaves the dark circle? When does timing stop? When both hands hit the circles again or is putting the Rubik's cube on the pad enough? -Tyson
5215. Re: WC Process
From: "Tyson Mao" <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Nov 2003 20:02:46 -0000

Actually, I just found this... http://www.speedstacks.com/store/products/stackmat_use.htm I figure that's how they did it for the Rubik's competition? --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > Hi everyone, > > I'm a bit curious on how the whole timing procedure for the world > championships worked. I hear they used the Stackmat Timer used in cup > stacking. Does that mean competitors start with their hands on the two > dark circles? When does timing begin? When one/two hands leaves the > dark circle? When does timing stop? When both hands hit the circles > again or is putting the Rubik's cube on the pad enough? > > -Tyson
5216. 5x5x5
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Nov 2003 20:34:40 -0000

Howdy! I can solve all but 4 of the "edge pieces" when solving the 5x5x5 by kind of turning it into a 3x3x3, but I can't get those last 4. To clearify I have 4 in the top layer and four in the bottom and can't match up the rest consistantly. Any tips or links? Thanks. Louie
5217. Re: The continuum Transfunctioner
From: "Sam Fontana" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Nov 2003 21:08:10 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > I've got a few cheap knock offs that don't do anything cool when > finished... Like bring about those lovely black leather babes... Yeah I need one of those too.
5218. Re: WC Process
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Nov 2003 21:10:13 -0000

first you get to look at the cube for 15 seconds, a judge times that with a stopwatch, then you put the cube down. The judge covers the cube with their hands so you cant see it. Place your hands one two circles and the judge says when to go, and you grab the cube and sovlve. Time starts when your hands come off the circles. after the cube is solved get your hands back on the two circles as fast as you can to stop the timer. -heath
5219. Re: 5x5x5
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Nov 2003 22:02:13 -0000

--- yodamunkey2 wrote: > I can solve all but 4 of the "edge pieces" when solving the 5x5x5 > by kind of turning it into a 3x3x3, but I can't get those last 4. > To clearify I have 4 in the top layer and four in the bottom and > can't match up the rest consistantly. Any tips or links? Before I write out a long explanation (or someone else does), please clarify by answering this question - are you saying you have 4 edge triplets (4 of the 12 on the cube) or 4 edge pieces (or probably 6 of the 36 on the cube) that you need help with? Also, what stage of your solution is this? Are the edges the only thing that's solved, did you do the centers first, or are the edges the only thing left unsolved on your cube? - Grant
5220. Re: 5x5x5
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 25 Nov 2003 23:08:01 -0000

Sorry about that. I solved the centers, then I got 8 edge triplets out of the 12. So I have 4 on the top layer, and 4 on the bottom layer. I know a few easy algorithms to do this on the 4x4x4 (put the remining little edge pieces into 4 edge triplets), but I can't on the 5x5x5. --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- yodamunkey2 wrote: > > I can solve all but 4 of the "edge pieces" when solving the 5x5x5 > > by kind of turning it into a 3x3x3, but I can't get those last 4. > > To clearify I have 4 in the top layer and four in the bottom and > > can't match up the rest consistantly. Any tips or links? > > Before I write out a long explanation (or someone else does), please > clarify by answering this question - are you saying you have 4 edge > triplets (4 of the 12 on the cube) or 4 edge pieces (or probably 6 of > the 36 on the cube) that you need help with? > > Also, what stage of your solution is this? Are the edges the only > thing that's solved, did you do the centers first, or are the edges > the only thing left unsolved on your cube? > > - Grant
5221. Re: New puzzle vs. patents, copyright
From: "cubeartmaster" <cubeartmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Nov 2003 00:49:10 -0000

I'm 90% sure that I already hold a patent for cube art. I have been doing cube art since 1982 in my studio and patented the technique. I receive 10% in royalties from all profits made from cube art. I have not yet been able to make much of a profit from my patent. Does anyone know of any cube artists? My portfolio can be viewed at http://www.angelfire.com/ia3/cubeart/art.html
5222. Re: 5x5x5
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Nov 2003 01:05:41 -0000

--- yodamunkey2 wrote: > I can solve all but 4 of the "edge pieces" when solving the 5x5x5 > by kind of turning it into a 3x3x3, but I can't get those last 4. > To clarify I have 4 in the top layer and four in the bottom and > can't match up the rest consistantly. Any tips or links? --- Grant Tregay wrote: > please clarify by answering this question - are you saying you have > 4 edge triplets (4 of the 12 on the cube) or 4 edge pieces (or > probably 6 of the 36 on the cube) that you need help with? --- yodamunkey2 wrote: > I solved the centers, then I got 8 edge triplets out of the 12. Okay - that's what I thought you meant, but I wanted to be sure, first (rather than confuse things). There are a couple different approaches you can take... Approach 1 (recommended): Keep all of the edge triplets in the middle layer (between U and D). Using the middle edges (the pieces in the middle of each edge triplet) as reference points (to line up with the outer edges), turn the cube and or the F, B, R, and L faces (half turns) so that the upper edge piece on FL, BL, or BR belongs with the middle edge on FR, and the lower edge on FR doesn't. Turn U and u (U face and the slice behind it) as needed to bring the outer edge piece to FR, perform either R F' U R' F (fewer moves) or (R U') (R' U) y' (R' U R) (easier, in my opinion), and then reverse the turn to U and u. This is actually a 3 cycle of edges. With some practice, you'll see some tricks to using this more effectively. If you ever get 2 triplets that have the right colors, but the middle edge is flipped, put them in FL and FR, and instead of moving Uu, move the middle slice only before and after the alg (which has the effect of flipping FR in place). Approach 2: Line up two edge triplets that are still mixed up in FL and FR, such that a turn of d or u will correctly align a pair. Also, put a still scrambled edge triplet on U or D. Note that this approach only gets you down to 2 edge triplets remaining - then you finish it off with the first approach. Anyways, do the Uu or Dd turn to line up pieces, replace the triplet with the mixed triplet on U or D (e.g. R U' R' to replace FR with UF), and and reverse the Uu or Dd turn. Be sure only to complete triplets and not to tear any apart that are partially complete. The second approach is fewer moves and possibly easier to get your mind around, but I think it tends to take longer, because your mixed edge triplets are not always in set places (in the middle layer). However, the first approach can take a bit of getting used to, in order to do it effectively. Let me know if any of this is unclear... I could always just write it out plain and simple, giving less flexibility, and forcing complete algs on you, if you'd like, but I think (hope) this should help enough. - Grant
5223. Re: New puzzle vs. patents, copyright
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Nov 2003 01:12:17 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "cubeartmaster" <cubeartmaster@y...> wrote: > I'm 90% sure that I already hold a patent for cube art. I have been doing cube > art since 1982 in my studio and patented the technique. I receive 10% in > royalties from all profits made from cube art. I have not yet been able to make > much of a profit from my patent. Whoah! That's even more impressive than cube art! That's modern art!!! > Does anyone know of any cube artists? Nope. I think you're the only one in our galaxy. > > My portfolio can be viewed at http://www.angelfire.com/ia3/cubeart/art.html
5224. Re: New puzzle vs. patents, copyright
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Nov 2003 01:51:28 -0000

Here's a website of one: http://cube.misto.cz/ --- In speedsolvingrubikscube@yahoogroups.com, "cubeartmaster" <cubeartmaster@y...> wrote: > I'm 90% sure that I already hold a patent for cube art. I have been doing cube > art since 1982 in my studio and patented the technique. I receive 10% in > royalties from all profits made from cube art. I have not yet been able to make > much of a profit from my patent. Does anyone know of any cube artists? > > My portfolio can be viewed at http://www.angelfire.com/ia3/cubeart/art.html
5225. 5x5x5 website
From: "thenextpre2004" <thenextpre2004@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Nov 2003 02:33:13 -0000

Does anyone know of a 5x5x5 website that goes over some good explanations for solving the cube. more specifically i have a method but there are a few things i cant work out. I solved the cube once, but the second time i got this situation where the whole cube was solved but two of the edges out of 1 of the 3edge triplets were flipped. is this common and is there an algorithm for it? Thanks Tadam
5226. Re: 5x5x5 website
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Nov 2003 04:59:44 -0000

It's exactly the same as when you have a seeming parity error (the one with the single flipped edge) on a 4x4x4. You can use the exact same algorithm you would use in that case on the 4x4x4. I think I use an algorithm I found on Chris Hardwick's site...
5227. Re: New puzzle vs. patents, copyright
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Nov 2003 05:56:33 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "cubeartmaster" <cubeartmaster@y...> wrote: > I'm 90% sure that I already hold a patent for cube art. I have been doing cube > art since 1982 in my studio and patented the technique. I receive 10% in > royalties from all profits made from cube art. How much royalties is it for this cube art sculpture? http://www.speedcubing.com//ton/images/Cubes!.jpg If it to much I will use them as speedcubes Ton
5228. Re: New puzzle vs. patents, copyright
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Nov 2003 11:44:31 -0000

I don't know if you are joking or if your message is for real. I was identified as cube artist. There are oythers att kttp://www.wunderland.com/WTS/Jake/CubeArt and http://holly.wordthunder.com . My own cube art is at http://cube.misto.cz . If what I have seen is an example of your cube art, then I am not surpriused that you didn't make much profit. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "cubeartmaster" <cubeartmaster@y...> wrote: > I'm 90% sure that I already hold a patent for cube art. I have been doing cube > art since 1982 in my studio and patented the technique. I receive 10% in > royalties from all profits made from cube art. I have not yet been able to make > much of a profit from my patent. Does anyone know of any cube artists? > > My portfolio can be viewed at http://www.angelfire.com/ia3/cubeart/art.html
5229. Re: New puzzle vs. patents, copyright
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Nov 2003 11:54:11 -0000

Great cube zrt, Ton! I have two small suggestions: 1. Take those cubes out of rtheir boxes. 2. Twiddle some composite patterns on them. But if you take them out of the boxes, you wull not be able to sell them? In that case, ut them back on your sshelf. BTW, are those studio cubes? Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "cubeartmaster" > <cubeartmaster@y...> wrote: > > I'm 90% sure that I already hold a patent for cube art. I have been > doing cube > > art since 1982 in my studio and patented the technique. I receive > 10% in > > royalties from all profits made from cube art. > > How much royalties is it for this cube art sculpture? > > http://www.speedcubing.com//ton/images/Cubes!.jpg > > If it to much I will use them as speedcubes > > Ton
5230. Publicity Strategy
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Nov 2003 16:41:18 -0000

A while ago somebody suggested that in order to make people aware of your ability to solve the cube you shouldn't rescramble immediately after solving but instead wait a bit so that people have the chance to see you did it. Here's an improvement: Solve several puzzles in a row, i.e. scramble your cube, your pyraminx and your skewb (or whatever), then inspect them, then solve them, measuring the total solving time. This way the puzzles will lie around solved for a while and it will even look natural. Nobody can say "what's that artificial break? damn braggart!". Also, notice that it only gives the *puzzles* a break, not yourself, so you don't waste precious practice time ;-) Cheers! Stefan
5231. I just want to solve it
From: "sherree10" <sherree10@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Nov 2003 17:00:31 -0000

Hey all; I'm fairly new to the group and have been lurking for the most part. What I want to do is just solve the cube. Without my notes of long patterns that make no sense to me. In fact I have to read the code and not take my eyes off of the page (as I turn the cube blind) or I'll lose my place and have to start all over. So I really haven't learned much in the end. In spite of all that, I have been able to get the first two layers (cross and corners of the top layer and then the side edges of the middle layer) without my notes. I'm so proud. But not finished. My question to you guys is, do you have any easy to remember algs for the last layer. I don't care about speed right now, I just want to be able to solve the cube. In the archives awhile back there was talk of being able to solve the cube by knowing just four algs. But there was no info as to where to get the algs. Any help would be a blessing. I'm struggling here, having fun but struggling all the same. Please Help! TIA Sherree
5232. Re: New puzzle vs. patents, copyright
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Nov 2003 17:26:00 -0000

Hi ton, Wow! 55 unopened cubes! Are any of them the Dutch model with the arched center? I'd love to have one of those. David J --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "cubeartmaster" > <cubeartmaster@y...> wrote: > > I'm 90% sure that I already hold a patent for cube art. I have been > doing cube > > art since 1982 in my studio and patented the technique. I receive > 10% in > > royalties from all profits made from cube art. > > How much royalties is it for this cube art sculpture? > > http://www.speedcubing.com//ton/images/Cubes!.jpg > > If it to much I will use them as speedcubes > > Ton
5233. Re: I just want to solve it
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Nov 2003 17:45:38 -0000

Hi Sherree, The four basic sequences are: 1. Move corners around: R U' L' U R' U' L 2. Rotate corners: R U R' U R U2 R 3. Move edges around: F2 U r U2 r' U F2 4. Flip over two edges: r U r' U2 r U r' Lower case letter "r" stands for the middle slice next to the side indicated by the upper case letter "R," moved in the same direction. 2. 3. and 4. you might need to apply more than once. David J --- In speedsolvingrubikscube@yahoogroups.com, "sherree10" <sherree10@y...> wrote: > Hey all; > I'm fairly new to the group and have been lurking for the most > part. What I want to do is just solve the cube. Without my notes of > long patterns that make no sense to me. In fact I have to read the > code and not take my eyes off of the page (as I turn the cube blind) > or I'll lose my place and have to start all over. So I really haven't > learned much in the end. > In spite of all that, I have been able to get the first two layers > (cross and corners of the top layer and then the side edges of the > middle layer) without my notes. I'm so proud. But not finished. > My question to you guys is, do you have any easy to remember algs > for the last layer. I don't care about speed right now, I just want > to be able to solve the cube. > In the archives awhile back there was talk of being able to solve > the cube by knowing just four algs. But there was no info as to where > to get the algs. Any help would be a blessing. I'm struggling here, > having fun but struggling all the same. Please Help! TIA Sherree
5234. Re: 5x5x5
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Nov 2003 18:19:57 -0000

Your description there only says how to get 2/3 of each triplet. The d Layer is not solved is my problem. If I move the d layer once clockwise I have all of the edge on the cube perfect, but then my centers would be mixed up just on the d layer! How do I get this bottom part? --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- yodamunkey2 wrote: > > I can solve all but 4 of the "edge pieces" when solving the 5x5x5 > > by kind of turning it into a 3x3x3, but I can't get those last 4. > > To clarify I have 4 in the top layer and four in the bottom and > > can't match up the rest consistantly. Any tips or links? > > --- Grant Tregay wrote: > > please clarify by answering this question - are you saying you have > > 4 edge triplets (4 of the 12 on the cube) or 4 edge pieces (or > > probably 6 of the 36 on the cube) that you need help with? > > --- yodamunkey2 wrote: > > I solved the centers, then I got 8 edge triplets out of the 12. > > Okay - that's what I thought you meant, but I wanted to be sure, > first (rather than confuse things). There are a couple different > approaches you can take... > > Approach 1 (recommended): Keep all of the edge triplets in the middle > layer (between U and D). Using the middle edges (the pieces in the > middle of each edge triplet) as reference points (to line up with the > outer edges), turn the cube and or the F, B, R, and L faces (half > turns) so that the upper edge piece on FL, BL, or BR belongs with the > middle edge on FR, and the lower edge on FR doesn't. Turn U and u (U > face and the slice behind it) as needed to bring the outer edge piece > to FR, perform either R F' U R' F (fewer moves) or (R U') (R' U) y' > (R' U R) (easier, in my opinion), and then reverse the turn to U and > u. This is actually a 3 cycle of edges. With some practice, you'll > see some tricks to using this more effectively. If you ever get 2 > triplets that have the right colors, but the middle edge is flipped, > put them in FL and FR, and instead of moving Uu, move the middle > slice only before and after the alg (which has the effect of flipping > FR in place). > > Approach 2: Line up two edge triplets that are still mixed up in FL > and FR, such that a turn of d or u will correctly align a pair. > Also, put a still scrambled edge triplet on U or D. Note that this > approach only gets you down to 2 edge triplets remaining - then you > finish it off with the first approach. Anyways, do the Uu or Dd turn > to line up pieces, replace the triplet with the mixed triplet on U or > D (e.g. R U' R' to replace FR with UF), and and reverse the Uu or Dd > turn. Be sure only to complete triplets and not to tear any apart > that are partially complete. > > The second approach is fewer moves and possibly easier to get your > mind around, but I think it tends to take longer, because your mixed > edge triplets are not always in set places (in the middle layer). > However, the first approach can take a bit of getting used to, in > order to do it effectively. Let me know if any of this is unclear... > I could always just write it out plain and simple, giving less > flexibility, and forcing complete algs on you, if you'd like, but I > think (hope) this should help enough. > > - Grant
5235. Re: Publicity Strategy
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Nov 2003 19:06:33 -0000

That's not a bad idea. However, I'm somewhat 'famous' now in my town, so whenever someone sees me twisting the cube they know I'm solving it. :) --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > A while ago somebody suggested that in order to make people aware of > your ability to solve the cube you shouldn't rescramble immediately > after solving but instead wait a bit so that people have the chance > to see you did it. > > Here's an improvement: Solve several puzzles in a row, i.e. scramble > your cube, your pyraminx and your skewb (or whatever), then inspect > them, then solve them, measuring the total solving time. This way > the puzzles will lie around solved for a while and it will even look > natural. Nobody can say "what's that artificial break? damn > braggart!". Also, notice that it only gives the *puzzles* a break, > not yourself, so you don't waste precious practice time ;-) > > Cheers! > Stefan
5236. Re: 5x5x5
From: "cubeprofessor" <cubeprofessor@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Nov 2003 19:12:00 -0000

Ok, first, if you want to just move the inner 3x3x3's around then my suggestion is to go to this site: http://www.geocities.com/abcmcfarren/math/rp/RubPro1.htm and then look at the very last step. That site taught me how to do the professor cube a long time ago, and is really helpful. Check it out. Might help! :)
5237. Re: I just want to solve it
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Nov 2003 19:17:15 -0000

Also, if you already have a working F2L on my site: http://members.cox.net/swedishlf/ I give a LL method that uses only 4 algorithms, though there is some repitition. It is a modified method from what I used when I started. Follows the same basic principle as Dan K's beginner solution and indeed some of the algorithms are the same. Daniel Hayes
5238. Re: I just want to solve it
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Nov 2003 20:14:29 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > Also, if you already have a working F2L on my site: > http://members.cox.net/swedishlf/ I give a LL method that uses only 4 > algorithms, though there is some repitition. It is a modified method > from what I used when I started. Follows the same basic principle as > Dan K's beginner solution and indeed some of the algorithms are the > same. > > Daniel Hayes Hi Daniel, What a perfectly horrible set of algorithms. You have too many moves moves for almost all of the problems. What you have there seems to me to be unnecessarily difficult. For example, rotating corners are 11 moves at the most. Even using one alg twice it's 14 moves. Sorry for the criticism, but that page is scary, and I think it would put off many first timers. David J
5239. gender, lubing, and msg for lars
From: "Zachery Hostens" <zacheryph@...>
To: "Speed Cubers" <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 26 Nov 2003 16:15:37 -0600

This is sort of my recap for being gone a little bit The Gender Issue: im new to cubing so never tought anyone, but i do know that guys are a lot more obsessive and compulsive. take me for example, i seen jessica's site from a link off slashdot, seen her do it in 15 seconds and bought one 2 days later, never touching one before then sense i was like maybe 10 (20yo now). I could easily seeing the girl questioning the cube for the soul purpose of being interested in the guy. Lubing: someone sent me a response telling me how to tear apart my cube to lube it, but i for the life of me cant figure out what they were talking about. could someone possible like go into high detail, draw a diagram, make a video :-/ of how im suppose to do this :), ive had my cube for like a week and it sounds like stuff is scrambling around inside like some little peice broke off or something, so i dont want to touch it until i get it lubed.... Thanks in advance Lars Petrus: I found your site after reading some of jessica's site and really found the F2L approach sort of confusing and always needed help with the second layer (used the hint book that came with it), after i found your site and tried it your way (2x2, 2x2x3, 2x1, 2x3x3) i found getting the first 2 layers very easy and didnt need help with it at all (took me an hour the first time but i got it :) If i was ever to teach someone how to cube i would show them your method before any other way, thanks a lot for the site and all the help it has given me (as a n00b) - Zachery Hostens [Non-text portions of this message have been removed]
5240. Re: Great cube art
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 26 Nov 2003 22:19:45 -0000

Hi Hana, I made the picture after checking a shipment of 60 mint sealed Rubik's Arxon 1980 versions. Thsi stock is for collectors and for speedcubing. Still it will leave them sealed else they are no longer collectible items. Next week I will receive 100 Studio Cubes. Maybe I make a picture of this. Maybe a nice demo event for the future, speedcube three fixed cube patterns of 8 cubes. I gues I can do this within 3 minutes. Can you do any speedcubing for a fixed pattern? You can learn each fixed pattern in at most 26 turns. How fast can you do 26 moves? Might this be someting for you? Ton --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > Great cube zrt, Ton! > > I have two small suggestions: > 1. Take those cubes out of rtheir boxes. > 2. Twiddle some composite patterns on them. > But if you take them out of the boxes, you wull not be able to sell > them? In that case, ut them back on your sshelf. BTW, are those > studio cubes? > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > <no_reply@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "cubeartmaster" > > <cubeartmaster@y...> wrote: > > > I'm 90% sure that I already hold a patent for cube art. I have > been > > doing cube > > > art since 1982 in my studio and patented the technique. I > receive > > 10% in > > > royalties from all profits made from cube art. > > > > How much royalties is it for this cube art sculpture? > > > > http://www.speedcubing.com//ton/images/Cubes!.jpg > > > > If it to much I will use them as speedcubes > > > > Ton
5241. Re: Great cube art
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Nov 2003 13:19:07 -0000

Hi, Ton, Yes, do make that picture and put it here! If you receive 100 Studio cubes, then add anorher layer of 6x6 cubes on the borrom, using 91 cubes in their containers (55+36=91). You couldn't do that for your Axon shipment, because you only received 60 cubes. Ton, I don't speedcube. I do it differenrly and much more slowly. My book tells you how I do it. But my way, alrgough slow, is legal. That is, I would never peel the stickers off manually and rearreange them manually to creatre a patrtern. It is to rhe credit of this group that no one have accused me of doing that, no matter how 'humorous' some members are. And to the rest of the group: I have bever ckayned thatI oiriginated the concept of cybe art! WQhat I have done us to originate three dimensional multi-cube art, but not whole cube art! There are other trends that I did not formulate, and in which I am not an expert. But I would really be interested, how cube art got into cubing. Does anyone know? Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > Hi Hana, > > I made the picture after checking a shipment of 60 mint sealed > Rubik's Arxon 1980 versions. > > Thsi stock is for collectors and for speedcubing. Still it will leave > them sealed else they are no longer collectible items. > > Next week I will receive 100 Studio Cubes. Maybe I make a picture of > this. > > Maybe a nice demo event for the future, speedcube three fixed cube > patterns of 8 cubes. I gues I can do this within 3 minutes. Can you > do any speedcubing for a fixed pattern? You can learn each fixed > pattern in at most 26 turns. How fast can you do 26 moves? Might this > be someting for you? > > Ton > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > Great cube zrt, Ton! > > > > I have two small suggestions: > > 1. Take those cubes out of rtheir boxes. > > 2. Twiddle some composite patterns on them. > > But if you take them out of the boxes, you wull not be able to sell > > them? In that case, ut them back on your sshelf. BTW, are those > > studio cubes? > > Hana a kostky > > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > > <no_reply@y...> wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, "cubeartmaster" > > > <cubeartmaster@y...> wrote: > > > > I'm 90% sure that I already hold a patent for cube art. I have > > been > > > doing cube > > > > art since 1982 in my studio and patented the technique. I > > receive > > > 10% in > > > > royalties from all profits made from cube art. > > > > > > How much royalties is it for this cube art sculpture? > > > > > > http://www.speedcubing.com//ton/images/Cubes!.jpg > > > > > > If it to much I will use them as speedcubes > > > > > > Ton
5242. Re: Great cube art
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Nov 2003 15:43:23 -0000

--- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > Hi Hana, > > I made the picture after checking a shipment of 60 mint sealed > Rubik's Arxon 1980 versions. > > Thsi stock is for collectors and for speedcubing. Still it will leave > them sealed else they are no longer collectible items. > > Next week I will receive 100 Studio Cubes. Maybe I make a picture of > this. > > Maybe a nice demo event for the future, speedcube three fixed cube > patterns of 8 cubes. I gues I can do this within 3 minutes. Can you > do any speedcubing for a fixed pattern? You can learn each fixed > pattern in at most 26 turns. How fast can you do 26 moves? Are you sure about this? >Might this > be someting for you? > > Ton > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" > <hanabizek@e...> wrote: > > Great cube zrt, Ton! > > > > I have two small suggestions: > > 1. Take those cubes out of rtheir boxes. > > 2. Twiddle some composite patterns on them. > > But if you take them out of the boxes, you wull not be able to sell > > them? In that case, ut them back on your sshelf. BTW, are those > > studio cubes? > > Hana a kostky > > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > > <no_reply@y...> wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, "cubeartmaster" > > > <cubeartmaster@y...> wrote: > > > > I'm 90% sure that I already hold a patent for cube art. I have > > been > > > doing cube > > > > art since 1982 in my studio and patented the technique. I > > receive > > > 10% in > > > > royalties from all profits made from cube art. > > > > > > How much royalties is it for this cube art sculpture? > > > > > > http://www.speedcubing.com//ton/images/Cubes!.jpg > > > > > > If it to much I will use them as speedcubes > > > > > > Ton
5243. Re: Great cube art
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Nov 2003 19:16:02 -0000

> > I made the picture after checking a shipment of 60 mint sealed > > Rubik's Arxon 1980 versions. > > > > Thsi stock is for collectors and for speedcubing. Still it will > leave > > them sealed else they are no longer collectible items. > > > > Next week I will receive 100 Studio Cubes. Maybe I make a picture > of > > this. > > > > Maybe a nice demo event for the future, speedcube three fixed cube > > patterns of 8 cubes. I gues I can do this within 3 minutes. Can > you > > do any speedcubing for a fixed pattern? You can learn each fixed > > pattern in at most 26 turns. How fast can you do 26 moves? > Are you sure about this? > Hmmm I gues I did not write the rules I assumed to start with 8 solved cubes, any fixed pretty pattern can be made in 26 moves. So you have to learn many fixed pretty pattern, but this is not that hard. So for 8 cubes, 180 seconds/8 = 22.5 seconds per cube with 26 turns.I gues any one should be able to do this. The idea was just a demo event to combine pretty patterns and speedcubing. So to makes thinks not to difficult you can start with 8 solved cubes. Ton
5244. Re: Great cube art
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 27 Nov 2003 20:48:39 -0000

We should combine the two and see how fast someone can build one of Hana's big sculptures! Like combining speedcubing and cup stacking, only cube stacking, and the cubes need to be pretty when you stack them.... That would be sooo awesome. --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > The idea was just a demo event to combine pretty patterns and > speedcubing. >
5245. Re: New puzzle vs. patents, copyright
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Nov 2003 03:22:42 -0000

I can't get you link to work, it brings me up to angelfire saying that a dog at your webpage or somethin. :( geesh, dogs these days... Jake --- In speedsolvingrubikscube@yahoogroups.com, "cubeartmaster" <cubeartmaster@y...> wrote: > I'm 90% sure that I already hold a patent for cube art. I have been doing cube > art since 1982 in my studio and patented the technique. I receive 10% in > royalties from all profits made from cube art. I have not yet been able to make > much of a profit from my patent. Does anyone know of any cube artists? > > My portfolio can be viewed at http://www.angelfire.com/ia3/cubeart/art.html
5246. Re: Great cube art
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Nov 2003 12:58:44 -0000

Great idea, Michael! You can ask Mirek Gorjan to find the fewest moves for each pretty pattern, and twiddle and stack away. But be careful! Unless you understand parity pairs you may get stuck. Working with a set of cubes us not as easy as you might think, particularlu if you go three dimensional. Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > We should combine the two and see how fast someone can build one of > Hana's big sculptures! Like combining speedcubing and cup stacking, > only cube stacking, and the cubes need to be pretty when you stack > them.... That would be sooo awesome. > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > <no_reply@y...> wrote: > > The idea was just a demo event to combine pretty patterns and > > speedcubing. > >
5247. ** 28/11/03 Fewest Moves Challenge is open! **
From: "Dan" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Nov 2003 15:27:12 -0000

Hey everyone, Just to let you know that the 28/11/03 FMC is now online (if a little early). Also, the results of last week's challenge are now online, and all can be viewed this address: www.cubestation.co.uk - and click on the Fewest Moves Challenge link. Well Done to everybody who took part this week, and who knows, you could be the winner next week! Check it out! Dan Harris - www.cubestation.co.uk
5248. Re: Great cube art
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Nov 2003 18:22:12 -0000

Thanks Hana I do thinks it is a great idea, this because it was my basicly my idea I posted Ton --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > Great idea, Michael! > > You can ask Mirek Gorjan to find the fewest moves for each pretty > pattern, and twiddle and stack away. But be careful! Unless you > understand parity pairs you may get stuck. > > Working with a set of cubes us not as easy as you might think, > particularlu if you go three dimensional. > > Hana a kostky > > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > <unipsycho6@y...> wrote: > > We should combine the two and see how fast someone can build one > of > > Hana's big sculptures! Like combining speedcubing and cup > stacking, > > only cube stacking, and the cubes need to be pretty when you stack > > them.... That would be sooo awesome. > > > > --- In speedsolvingrubikscube@yahoogroups.com, turnthatcube > > <no_reply@y...> wrote: > > > The idea was just a demo event to combine pretty patterns and > > > speedcubing. > > >
5249. New file uploaded to speedsolvingrubikscube
From: speedsolvingrubikscube@yahoogroups.com
To: speedsolvingrubikscube@yahoogroups.com
Date: 28 Nov 2003 22:36:41 -0000

Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the speedsolvingrubikscube group. File : /Me.wmv Uploaded by : unipsycho6 <unipsycho6@...> Description : Michael Atkinson solving the cube. 20.44 seconds You can access this file at the URL http://groups.yahoo.com/group/speedsolvingrubikscube/files/Me.wmv To learn more about file sharing for your group, please visit http://help.yahoo.com/help/us/groups/files Regards, unipsycho6 <unipsycho6@...>
5250. Re: I just want to solve it
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Nov 2003 22:51:21 -0000

Alright, I made an excellent beginner's sight! http://www.ieatbabies.net/cube I did it all in about 24 hours too! -Louie --- In speedsolvingrubikscube@yahoogroups.com, "sherree10" <sherree10@y...> wrote: > Hey all; > I'm fairly new to the group and have been lurking for the most > part. What I want to do is just solve the cube. Without my notes of > long patterns that make no sense to me. In fact I have to read the > code and not take my eyes off of the page (as I turn the cube blind) > or I'll lose my place and have to start all over. So I really haven't > learned much in the end. > In spite of all that, I have been able to get the first two layers > (cross and corners of the top layer and then the side edges of the > middle layer) without my notes. I'm so proud. But not finished. > My question to you guys is, do you have any easy to remember algs > for the last layer. I don't care about speed right now, I just want > to be able to solve the cube. > In the archives awhile back there was talk of being able to solve > the cube by knowing just four algs. But there was no info as to where > to get the algs. Any help would be a blessing. I'm struggling here, > having fun but struggling all the same. Please Help! TIA Sherree
5251. What do you think about this solve?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Nov 2003 01:47:33 -0000

I just got a new best personal time for a 3x3x3 single solve and I wanted to get people's opinion of whether it was lucky or not. Here's my situation... I've been slowly learning PLL algs and I know a few OLL algs. When I do the LL, I use anything from 2 looks to 4 looks, most often 3-looks. I just did a solve with a 2-look LL and it was a personal best. My reasons for thinking it might be a lucky solve is because most of the time I do the LL in 3-looks. My reason for thinking that it wasn't lucky is because there are a few OLL situations that I know which means when they come up I can orient the whole LL in 1 alg instead of 2. My feeling is that it wasn't a 'lucky' solve because the 2-look LL was only possible because I had learnt the OLL alg for that particular OLL case. What do people think? Jasmine.
5252. Re: What do you think about this solve?
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Nov 2003 01:57:56 -0000

No way, I don't think it is lucky at all. Just like some algorithms take longer than others, if you happen to come across one that is 6 instead of 8 moves, that isn't skipping a step, and it isn't considered lucky at all. Also according to Jess Fridrich you have to skip more than one step of your solution for it to be a lucky case. Yours definitely sounds good to me. What time did you get? --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I just got a new best personal time for a 3x3x3 single solve and I > wanted to get people's opinion of whether it was lucky or not. > > Here's my situation... I've been slowly learning PLL algs and I know > a few OLL algs. When I do the LL, I use anything from 2 looks to 4 > looks, most often 3-looks. I just did a solve with a 2-look LL and it > was a personal best. My reasons for thinking it might be a lucky > solve is because most of the time I do the LL in 3-looks. My reason > for thinking that it wasn't lucky is because there are a few OLL > situations that I know which means when they come up I can orient the > whole LL in 1 alg instead of 2. My feeling is that it wasn't > a 'lucky' solve because the 2-look LL was only possible because I had > learnt the OLL alg for that particular OLL case. > > What do people think? > > Jasmine.
5253. Re: What do you think about this solve?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Nov 2003 02:12:10 -0000

It was 29.8 seconds. My first sub-30s solve! :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" <yodamunkey1@a...> wrote: > No way, I don't think it is lucky at all. Just like some algorithms > take longer than others, if you happen to come across one that is 6 > instead of 8 moves, that isn't skipping a step, and it isn't > considered lucky at all. Also according to Jess Fridrich you have to > skip more than one step of your solution for it to be a lucky case. > Yours definitely sounds good to me. What time did you get? > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > I just got a new best personal time for a 3x3x3 single solve and I > > wanted to get people's opinion of whether it was lucky or not. > > > > Here's my situation... I've been slowly learning PLL algs and I > know > > a few OLL algs. When I do the LL, I use anything from 2 looks to 4 > > looks, most often 3-looks. I just did a solve with a 2-look LL and > it > > was a personal best. My reasons for thinking it might be a lucky > > solve is because most of the time I do the LL in 3-looks. My > reason > > for thinking that it wasn't lucky is because there are a few OLL > > situations that I know which means when they come up I can orient > the > > whole LL in 1 alg instead of 2. My feeling is that it wasn't > > a 'lucky' solve because the 2-look LL was only possible because I > had > > learnt the OLL alg for that particular OLL case. > > > > What do people think? > > > > Jasmine.
5254. Re: What do you think about this solve?
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Nov 2003 02:27:01 -0000

--- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I just got a new best personal time for a 3x3x3 single solve and I > wanted to get people's opinion of whether it was lucky or not. > > Here's my situation... I've been slowly learning PLL algs and I know > a few OLL algs. When I do the LL, I use anything from 2 looks to 4 > looks, most often 3-looks. I just did a solve with a 2-look LL and it > was a personal best. My reasons for thinking it might be a lucky > solve is because most of the time I do the LL in 3-looks. My reason > for thinking that it wasn't lucky is because there are a few OLL > situations that I know which means when they come up I can orient the > whole LL in 1 alg instead of 2. My feeling is that it wasn't > a 'lucky' solve because the 2-look LL was only possible because I had > learnt the OLL alg for that particular OLL case. > > What do people think? > Some people think that if you can't reproduce it easily, then it's obviously a lucky solve. Best times *always* are lucky, that's why only averages do mean something. Anyway, congratulations :-) Gilles.
5255. Re: What do you think about this solve?
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Nov 2003 02:29:58 -0000

That's interesting to think about, best times are always lucky. Yet if we get one that we say is lucky, we don't count the time. Weird. Congratulations, you'll be averaging sub-30 in no time. :) --- In speedsolvingrubikscube@yahoogroups.com, "Gilles Roux" <grrroux@f...> wrote: > Some people think that if you can't reproduce it easily, then it's > obviously a lucky solve. Best times *always* are lucky, that's why > only averages do mean something.
5256. Re: [Speed cubing group] Re: I just want to solve it
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 28 Nov 2003 20:22:51 -0800 (PST)

or ....i have an animated site, www.freewebs.com/brentsuniverse ------->universe ---------->speedcubing ---------------->beginner's way. alot of people from my school are learning from this site too, so a cubing craze is starting...awesome. hey doug, having any luck about that cube club thing at the M? -brent mwua ha ha yodamunkey2 <yodamunkey1@...> wrote: Alright, I made an excellent beginner's sight! http://www.ieatbabies.net/cube I did it all in about 24 hours too! -Louie --- In speedsolvingrubikscube@yahoogroups.com, "sherree10" <sherree10@y...> wrote: > Hey all; > I'm fairly new to the group and have been lurking for the most > part. What I want to do is just solve the cube. Without my notes of > long patterns that make no sense to me. In fact I have to read the > code and not take my eyes off of the page (as I turn the cube blind) > or I'll lose my place and have to start all over. So I really haven't > learned much in the end. > In spite of all that, I have been able to get the first two layers > (cross and corners of the top layer and then the side edges of the > middle layer) without my notes. I'm so proud. But not finished. > My question to you guys is, do you have any easy to remember algs > for the last layer. I don't care about speed right now, I just want > to be able to solve the cube. > In the archives awhile back there was talk of being able to solve > the cube by knowing just four algs. But there was no info as to where > to get the algs. Any help would be a blessing. I'm struggling here, > having fun but struggling all the same. Please Help! TIA Sherree Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Free Pop-Up Blocker - Get it now [Non-text portions of this message have been removed]
5257. Re: What do you think about this solve?
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 29 Nov 2003 13:22:15 -0000

Hey Jasmine :-) I agree with all the other replies. Sometimes skipping one algorithm in ur overall method can't be considered lucky. Even skipping 2 is sometimes not lucky. It all depends on how many steps/algorithms that overall method consists of. In my opinion there are only poor "scramblings" ;-) In my experience u are bound to get "lucky" quite often when the scarmbling was done with only 14-15 moves. Proper scrambling should be above 20 moves :-) >From 29.8 secs there is still a long way to go sub 20 secs. And especially so if u are hoping to AVERAGE below 20. I think sometimes there is far too much focus on fingertricks and learning heaps of algs for one or more particular steps. I often average sub 30 secs on average even with a 4LL method. It's all about "keeping the flow" as u solve the cube. Performing 3 algs can be just as fast as : "1 sec to recognize alg 1 + time to perform alg 1 + 1 sec to recognize alg 2 + time to perform alg 2". This is what i mean by flow. You have to minimize the time between each algorithm u perform. Myself i'm not willing to learn all those algs for a 2LL method. I feel happy averaging below 30 with a 4LL, and 99.99% of all ppl are amazed by such speeds anyway;-) And i been using the same method of solving the cube for 20+ yrs!! Hard to change old habits :-o Nowadays i'm more into supercubing, esp minimizing the number of moves to solve it. This is very rewarding since i dunno anyone else who is also doing that. So far i have manage to average about 52 moves for supercubing, which is only 10 moves more than the best guys do for normal solving. Is is more rewarding to plan ur moves carefully than to just "mechanically" reproduce all those algs u learnt in order to do a fast normal solve;-) Anyway ppl still are keen on doing the cube for many different and personal reasons. I have been cubing also all those yrs from 1985 to 2000 of "official global non-cubing" ... hehe :D Good luck in achieving 25 ... 20 ... :-) > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > It was 29.8 seconds. My first sub-30s solve! :) > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" > <yodamunkey1@a...> wrote: > > No way, I don't think it is lucky at all. Just like some algorithms > > take longer than others, if you happen to come across one that is 6 > > instead of 8 moves, that isn't skipping a step, and it isn't > > considered lucky at all. Also according to Jess Fridrich you have > to > > skip more than one step of your solution for it to be a lucky case. > > Yours definitely sounds good to me. What time did you get? > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > I just got a new best personal time for a 3x3x3 single solve and > I > > > wanted to get people's opinion of whether it was lucky or not. > > > > > > Here's my situation... I've been slowly learning PLL algs and I > > know > > > a few OLL algs. When I do the LL, I use anything from 2 looks to > 4 > > > looks, most often 3-looks. I just did a solve with a 2-look LL > and > > it > > > was a personal best. My reasons for thinking it might be a lucky > > > solve is because most of the time I do the LL in 3-looks. My > > reason > > > for thinking that it wasn't lucky is because there are a few OLL > > > situations that I know which means when they come up I can orient > > the > > > whole LL in 1 alg instead of 2. My feeling is that it wasn't > > > a 'lucky' solve because the 2-look LL was only possible because I > > had > > > learnt the OLL alg for that particular OLL case. > > > > > > What do people think? > > > > > > Jasmine.
5258. Re: [Speed cubing group] What do you think about this solve?
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sat, 29 Nov 2003 16:21:04 -0000

Congratulations Jamine! It seems to me that as you learn more and more of the OLL algorithms this sort of time will become more of an average - so its not lucky just a peek into the future! Having said that I agree with per kristen fredlund - its the flow that counts. I know I use better algorithms and fewer moves to solve now than I did when i stopped cubing 20 years ago but I am still quite a bit slower and I think i will be for a few more months until it starts to feel more natural. Duncan ----- Original Message ----- From: jasmine_ellen To: speedsolvingrubikscube@yahoogroups.com Sent: Saturday, November 29, 2003 1:47 AM Subject: [Speed cubing group] What do you think about this solve? I just got a new best personal time for a 3x3x3 single solve and I wanted to get people's opinion of whether it was lucky or not. Here's my situation... I've been slowly learning PLL algs and I know a few OLL algs. When I do the LL, I use anything from 2 looks to 4 looks, most often 3-looks. I just did a solve with a 2-look LL and it was a personal best. My reasons for thinking it might be a lucky solve is because most of the time I do the LL in 3-looks. My reason for thinking that it wasn't lucky is because there are a few OLL situations that I know which means when they come up I can orient the whole LL in 1 alg instead of 2. My feeling is that it wasn't a 'lucky' solve because the 2-look LL was only possible because I had learnt the OLL alg for that particular OLL case. What do people think? Jasmine. Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
5259. Extra Rubik Revenge Piece?
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Nov 2003 00:15:36 -0000

I bought a rubik's revenge on ebay and one of the center pieces either was broken or I broke it. Does anyone have an extra center piece, preferably blue? If you do, e-mail me at lclif@... or just reply here. I doubt the super glue will hold the piece together. Thanks, Louie
5260. Successful weekend of cubing
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Nov 2003 05:09:16 -0000

I've had such a successful weekend of cubing. I'm so happy about it that I just had to share it with everyone. :) I beat my personal record in 4 categories: 3x3x3 single solve (29.8s), 3x3x3 average of 10 (41.0), 4x4x4 single solve (3 mins 22.8s) and 5x5x5 single solve (8 mins 30.4s) Woo hoo! :) Jasmine. PS. Thanks for the previous replies re my 29.8s solve. :)
5261. More corners
From: "Gilles Roux" <grrroux@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Nov 2003 18:53:19 -0000

I updated my corners sequences page: http://grrroux.free.fr/method/Step_3.html I recorded videos for a few cases. I guess you may have similar finger tricks. Some sequences (like H2) do not work with standard F2L. Gilles.
5262. Where to buy?
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 30 Nov 2003 22:50:02 -0000

I've been looking into getting a square-1 and or a megaminx, because I've never tried these puzzles. Anyway, I know that you can get a square-1 at rubiks.com, but they have been out of stock for months it seems, plus they don't even have a megaminx. The only other option that I personally know of is mefferts.com, but mefferts doesn't have a square-1 (I don't think). What I wanted to ask you guys is: Is there a reliable place (not ebay) where I can get both of these puzzles? Obviously, tiles are nice, but I got a cube from mefferts with tiles, and was disappointed, the tiles were not centered, plus the cube just wasn't good. Where do you guys buy your puzzles? Thanks, ferret
5263. Whatever Happened to Robot Jones?
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Dec 2003 05:11:40 -0000

I was at my parent's house last tonight and we were flipping through some channels. None of us were paying close attention but all of a sudden my cubedar went off and I shouted "GO BACK!!!" My step father had flitted across the Cartoon Network and I appearantly noticed a character who looked strikingly similar to "Rubik the amazing Cube" whom I've only seen in still pictures. I was wondering what on earth the old 80's cartoon was doing on the cartoon network! I proceeded to force the family to watch a few minutes of the show during which several people (and a robot) solved rubik's revenges. To say the least my curiosity was piqued. I have since discovered that the cartoon show was actually "whatever Happened to Robot Jones," a show which I have never heard of. It did in fact feature a character "Cubik the amazing Rube." but only in the one episode. Season 1, Episode 3 "Cube Wars". The only information I have found on it so far is here: http://www.tvtome.com/tvtome/servlet/GuidePageServlet/showid- 11350/epid-169139/ But I'll keep looking. I'd like to see the complete episode at some point. Thought you all might be interested!
5264. Re: Where to buy?
From: "Josef Jelinek" <gloom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Dec 2003 14:16:25 -0000

Hello, I can answer partially to the square-1 question. The square-1 is originally Czech invention (Hrsel & Kopsky physicians) and went into production in Czech Republic few years ago in really good quality with really good plastic stickers (compared to the paper-based stickers of other square-1 products) and the name of this puzzle is "Cube 21" (not square-1, but that is the only difference). There are two variations of "Cube 21": 6 color and 2 color (one is silver). And the best thing is the price: 200,-CZK ~ $7.4 (I think it could be more for international sales...) The worst thing would be the postage prices - I do not have experience with it. Have a look at: http://hlavolamy.gumruch.cz/europe.php Hope it helps. Regards, Josef --- In speedsolvingrubikscube@yahoogroups.com, "ferret511" <ferret511@y...> wrote: > I've been looking into getting a square-1 and or a megaminx, because > I've never tried these puzzles. Anyway, I know that you can get a > square-1 at rubiks.com, but they have been out of stock for months it > seems, plus they don't even have a megaminx. > > The only other option that I personally know of is mefferts.com, but > mefferts doesn't have a square-1 (I don't think). What I wanted to > ask you guys is: > Is there a reliable place (not ebay) where I can get both of these > puzzles? > > Obviously, tiles are nice, but I got a cube from mefferts with tiles, > and was disappointed, the tiles were not centered, plus the cube just > wasn't good. Where do you guys buy your puzzles? > > Thanks, > ferret
5265. Re: Extra Rubik Revenge Piece?
From: "Koen Heltzel" <allyourbase@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 1 Dec 2003 17:37:55 +0100

Hey Louie, I don't have an extra centre piece, but I did experience the same problem (I guess all 4x4-cubers did). First I tried superglue, which didn't work long. I did however fix my broken centre piece succesfully:, the idea is to add some stability to the glued part by having a small piece of a paperclip melted in the pieces. When I tried this first I attempted to push them in the plastic but it was too hard. Making the paperclip hot with a lighter and then creating the hole in the piece worked for me. Do it for both pieces, make sure the holes connect. Cut a small bit (4 millimeter) of the paperclip, put it in one of the pieces, apply superglue and put the other piece on the other end of the paperclip. http://members.home.nl/heltzel/4x4-centre.gif Actually I'm not sure if there might be better method (replacing the piece... d'oh). If you don't succeed, make sure: - The surfaces you're glueing together fit, otherwise sand them so they fit. - The paperclip piece shouldn't be too long because then it would do the opposite (push the pieces away from each other. I hope there are other solutions as well, 'cause this is pretty hard. Greets, Koen Heltzel
5266. Re: Extra Rubik Revenge Piece?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Dec 2003 22:13:47 -0000

Good suggestion!... I'll have to try that sometime. I also have a broken center piece... (also blue, like the other guy's). The last time I tried to repair it, I ended up having to use layers and layers of superglue with drying time in between and then sanding off the excess. Perhaps adding 1 or 2 metal connectors will help strengthen the joint and even make it stronger then before. I wonder how long it will take for these companies to start making very high quality cubes for us. But then again, we'd be so spoiled and have to pay a fortune for them... but they'd last a lifetime. Just a survey though... (question for both Louie and Koen:) What brand of Rev is it that you have had to repair? I have both a rubiks.com one and Meffert's brand. Some how it seems that the rubiks.com ones are more durable (though my Meffert's one turns better), and the Meffert's one breaks much more often. I think the solutions will probably be to aquire a mini-4x4/Eastsheen that are much lighter and durable than both of mine. -Doug --- In speedsolvingrubikscube@yahoogroups.com, "Koen Heltzel" <allyourbase@h...> wrote: > Hey Louie, > > I don't have an extra centre piece, but I did experience the same problem (I > guess all 4x4-cubers did). > First I tried superglue, which didn't work long. I did however fix my broken > centre piece succesfully:, > the idea is to add some stability to the glued part by having a small piece > of a paperclip melted in the pieces. > When I tried this first I attempted to push them in the plastic but it was > too hard. Making the paperclip hot with a lighter and then creating the hole > in the piece worked for me. Do it for both pieces, make sure the holes > connect. > Cut a small bit (4 millimeter) of the paperclip, put it in one of the > pieces, apply superglue and put the other piece on the other end of the > paperclip. > > http://members.home.nl/heltzel/4x4-centre.gif > > Actually I'm not sure if there might be better method (replacing the > piece... d'oh). If you don't succeed, make sure: > - The surfaces you're glueing together fit, otherwise sand them so they fit. > - The paperclip piece shouldn't be too long because then it would do the > opposite (push the pieces away from each other. > > I hope there are other solutions as well, 'cause this is pretty hard. > > Greets, Koen Heltzel
5267. Re: [Speed cubing group] Re: Extra Rubik Revenge Piece?
From: Doug Reed <dougreed@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 01 Dec 2003 18:12:16 -0600

I've just taken up speedcubing (or more accurately, cubing in general) about two months ago and was wondering where I can find a good Rubik's Revenge cube. I know I can get them from Meffert's and Hessport's Rubik's shop online, but I wanted to see what other people say about them before I drop $25+ on one, especially if quality is a major issue among different manufacturers (Hessport's Rubik's shop says that 4x4x4's and 5x5x5's are inherently less durable than 3x3x3's). Thanks. Doug On Mon, 2003-12-01 at 16:13, d_funny007 wrote: > Good suggestion!... I'll have to try that sometime. > > I also have a broken center piece... (also blue, like the other > guy's). The last time I tried to repair it, I ended up having to use > layers and layers of superglue with drying time in between and then > sanding off the excess. Perhaps adding 1 or 2 metal connectors will > help strengthen the joint and even make it stronger then before. > > I wonder how long it will take for these companies to start making > very high quality cubes for us. But then again, we'd be so spoiled > and have to pay a fortune for them... but they'd last a lifetime. > > Just a survey though... (question for both Louie and Koen:) What > brand of Rev is it that you have had to repair? I have both a > rubiks.com one and Meffert's brand. Some how it seems that the > rubiks.com ones are more durable (though my Meffert's one turns > better), and the Meffert's one breaks much more often. I think the > solutions will probably be to aquire a mini-4x4/Eastsheen that are > much lighter and durable than both of mine. > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, "Koen Heltzel" > <allyourbase@h...> wrote: > > Hey Louie, > > > > I don't have an extra centre piece, but I did experience the same > problem (I > > guess all 4x4-cubers did). > > First I tried superglue, which didn't work long. I did however fix > my broken > > centre piece succesfully:, > > the idea is to add some stability to the glued part by having a > small piece > > of a paperclip melted in the pieces. > > When I tried this first I attempted to push them in the plastic > but it was > > too hard. Making the paperclip hot with a lighter and then > creating the hole > > in the piece worked for me. Do it for both pieces, make sure the > holes > > connect. > > Cut a small bit (4 millimeter) of the paperclip, put it in one of > the > > pieces, apply superglue and put the other piece on the other end > of the > > paperclip. > > > > http://members.home.nl/heltzel/4x4-centre.gif > > > > Actually I'm not sure if there might be better method (replacing > the > > piece... d'oh). If you don't succeed, make sure: > > - The surfaces you're glueing together fit, otherwise sand them so > they fit. > > - The paperclip piece shouldn't be too long because then it would > do the > > opposite (push the pieces away from each other. > > > > I hope there are other solutions as well, 'cause this is pretty > hard. > > > > Greets, Koen Heltzel > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > >
5268. [Speed cubing group] Re: Extra Rubik Revenge Piece?
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 02 Dec 2003 02:05:01 -0000

I used the Hesseport version and the Eastsheen version (the mini one from mefferts). The hesseport one broke more times than I can count in the manner described here. The Eastsheen is very loose though, and seems pretty sturdy, though it's not very open to misaligned turning. I'll probably get an eastsheen 5x5 sometime soon.
5269. the cube in movies
From: "Jackson" <jack16cam@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 02 Dec 2003 05:49:38 -0000

how many people have noticed cubes in movies? i noticed one in erin brokovich and armagedon. wondering what other movies people have notice them in.
5270. Re: [Speed cubing group] the cube in movies
From: lieberz2@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 2 Dec 2003 00:53:56 EST

In a message dated 12/1/03 11:53:17 PM Central Standard Time, jack16cam@... writes: > how many people have noticed cubes in movies? i noticed one in erin > brokovich and armagedon. wondering what other movies people have > notice them in. > DUDE WHERES MY CAR!! :D Tayler [Non-text portions of this message have been removed]
5271. Re: [Speed cubing group] the cube in movies
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 02 Dec 2003 06:53:06 -0000

Wedding Singer... TV: The simpsons on several occaisions The one where homer gets the crayon out of his brain, The hurricain one, and a few others. The First episode of Daria "Esteemsters" all I can think of this late
5272. RE: [Speed cubing group] the cube in movies
From: Dave Hedley Jones <davej@...>
To: "'speedsolvingrubikscube@yahoogroups.com'" <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 2 Dec 2003 09:39:16 -0000

Hi all. The Wedding Singer Dr Doolittle (hard to spot!) There's Something about Mary. Once the new Rubiks.com is up and running we'll (eventually) get clips of all of these up there. Dave -----Original Message----- From: pi3p14159265 [mailto:swedishlf@...] Sent: 02 December 2003 06:53 To: speedsolvingrubikscube@yahoogroups.com Subject: Re: [Speed cubing group] the cube in movies Wedding Singer... TV: The simpsons on several occaisions The one where homer gets the crayon out of his brain, The hurricain one, and a few others. The First episode of Daria "Esteemsters" all I can think of this late Yahoo! Groups Sponsor ADVERTISEMENT <http://rd.yahoo.com/SIG=12c4oeice/M=267637.4116732.5333197.1261774/D=egroup web/S=1705297356:HM/EXP=1070434391/A=1853618/R=0/*http://www.netflix.com/Def ault?mqso=60178338&partid=4116732> click here <http://us.adserver.yahoo.com/l?M=267637.4116732.5333197.1261774/D=egroupmai l/S=:HM/A=1853618/rand=303618285> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
5273. Re: the cube in movies
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 02 Dec 2003 16:07:14 -0000

It shows up every so often on tv: Malcom in the middle SImpsons That 80's show Fresh Prince of Bel air There was a comercial but i forget what it was for. --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones <davej@s...> wrote: > Hi all. > > The Wedding Singer > Dr Doolittle (hard to spot!) > There's Something about Mary. > > Once the new Rubiks.com is up and running we'll (eventually) get clips of > all of these up there. > > > Dave > > > > -----Original Message----- > From: pi3p14159265 [mailto:swedishlf@h...] > Sent: 02 December 2003 06:53 > To: speedsolvingrubikscube@yahoogroups.com > Subject: Re: [Speed cubing group] the cube in movies > > > Wedding Singer... > > TV: > The simpsons on several occaisions The one where homer gets the > crayon out of his brain, The hurricain one, and a few others. > The First episode of Daria "Esteemsters" > > all I can think of this late > > > > Yahoo! Groups Sponsor > > ADVERTISEMENT > > <http://rd.yahoo.com/SIG=12c4oeice/M=267637.4116732.5333197.1261774/D =egroup > web/S=1705297356:HM/EXP=1070434391/A=1853618/R=0/*http://www.netflix. com/Def > ault?mqso=60178338&partid=4116732> click here > > <http://us.adserver.yahoo.com/l? M=267637.4116732.5333197.1261774/D=egroupmai > l/S=:HM/A=1853618/rand=303618285> > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service > <http://docs.yahoo.com/info/terms/> . > > > > > [Non-text portions of this message have been removed]
5274. Re: the cube in movies
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 02 Dec 2003 16:52:21 -0000

Check this out: http://rubiks.com/media_video.html It was in a lot of movies. I think I saw one in The Ring, but I'm not positive. I also saw a unicycle in The Ring, but no one other than me cares about that.... --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > It shows up every so often on tv: > Malcom in the middle > SImpsons > That 80's show > Fresh Prince of Bel air > There was a comercial but i forget what it was for. > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones > <davej@s...> wrote: > > Hi all. > > > > The Wedding Singer > > Dr Doolittle (hard to spot!) > > There's Something about Mary. > > > > Once the new Rubiks.com is up and running we'll (eventually) get > clips of > > all of these up there. > > > > > > Dave > > > > > > > > -----Original Message----- > > From: pi3p14159265 [mailto:swedishlf@h...] > > Sent: 02 December 2003 06:53 > > To: speedsolvingrubikscube@yahoogroups.com > > Subject: Re: [Speed cubing group] the cube in movies > > > > > > Wedding Singer... > > > > TV: > > The simpsons on several occaisions The one where homer gets the > > crayon out of his brain, The hurricain one, and a few others. > > The First episode of Daria "Esteemsters" > > > > all I can think of this late > > > > > > > > Yahoo! Groups Sponsor > > > > ADVERTISEMENT > > > > > <http://rd.yahoo.com/SIG=12c4oeice/M=267637.4116732.5333197.1261774/D > =egroup > > > web/S=1705297356:HM/EXP=1070434391/A=1853618/R=0/*http://www.netflix. > com/Def > > ault?mqso=60178338&partid=4116732> click here > > > > <http://us.adserver.yahoo.com/l? > M=267637.4116732.5333197.1261774/D=egroupmai > > l/S=:HM/A=1853618/rand=303618285> > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service > > <http://docs.yahoo.com/info/terms/> . > > > > > > > > > > [Non-text portions of this message have been removed]
5275. Pants
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 02 Dec 2003 22:08:13 -0000

I know I talked with a couple other people up in Toronto that have a similar idea about pants as me - pants must have pockets big enough to hold at least one cube, or they are not worth buying... Well, on that note... I have to say I'm quite happy with my new pants! They're cargo pants with a pocket on each leg big enough that, aside from the weight of the puzzles knocking around my knees, I could probably carry around one of each size cube (2x2 - 5x5), my megaminx (of course), and another couple of puzzles all at once, just for fun. The pockets are wide enough that I could probably even fit two of the larger 5x5x5 cubes side-by-side without difficulty... Also, they are at least 2 puzzle-rows deep, if not 3!! :-D - Grant
5276. Re: Pants
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 02 Dec 2003 23:28:42 -0000

I have pants with pockets for a cube, two decks of cards, and several coins. Some pants, though, are cargo pants that can hold nearly all my cubes (eleven) and nearly half of my decks of cards (ten or twenty) and a few bucks in change. Now I just need pants big enough to hide a tiger, then my magic would be complete.... :) --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > I know I talked with a couple other people up in Toronto that have a > similar idea about pants as me - pants must have pockets big enough > to hold at least one cube, or they are not worth buying... Well, on > that note... > > I have to say I'm quite happy with my new pants! They're cargo pants > with a pocket on each leg big enough that, aside from the weight of > the puzzles knocking around my knees, I could probably carry around > one of each size cube (2x2 - 5x5), my megaminx (of course), and > another couple of puzzles all at once, just for fun. The pockets are > wide enough that I could probably even fit two of the larger 5x5x5 > cubes side-by-side without difficulty... Also, they are at least 2 > puzzle-rows deep, if not 3!! :-D > > - Grant
5277. Solving the last layer
From: "akadrewe" <drew_e_04@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Dec 2003 00:24:37 -0000

I hate to be redundant in the case that this question has been asked here before, but would like to know of a good way to solve the last layer. I have seens solutions that require the memorization of over 53 algorithims, which is not my style. Others have previous requirements of the third layer's state. If the layer by layer tack is a bad one, I wonder if any of you could be so kind as to point me towards a better algorithm, because the one I currently use is pretty slow and requires too many moves. The one I use now doesn't involve the second layer, but uses algorithms to solve the bottom, which require too many moves, and then solves the middle. Thanks, I hope you guys can help me.
5278. Re: Solving the last layer
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Dec 2003 00:50:37 -0000

First, learn to do a standard four look last layer if you still aren't there yet. Orient corners in one alg, orient edges in one alg, permute corners in one alg, and permute edges in one alg. Or some combination of those. Then once you can do that, learn the permutation algs to get to a three look LL. Eventually you might want to go to the 2-look, but for now aim for four. Then three. --- In speedsolvingrubikscube@yahoogroups.com, "akadrewe" <drew_e_04@h...> wrote: > I hate to be redundant in the case that this question has been > asked here before, but would like to know of a good way to solve > the last layer. I have seens solutions that require the > memorization of over 53 algorithims, which is not my style. > Others have previous requirements of the third layer's state. If the > layer by layer tack is a bad one, I wonder if any of you could be so > kind as to point me towards a better algorithm, because the one > I currently use is pretty slow and requires too many moves. The > one I use now doesn't involve the second layer, but uses > algorithms to solve the bottom, which require too many moves, > and then solves the middle. > > Thanks, I hope you guys can help me.
5279. Re: Solving the last layer
From: "Sam Fontana" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Dec 2003 01:29:37 -0000

I'm just curious are you going to speed cube or are you just looking for a easyer solution? I think we've been forcing speed cubing on people latly that are just looking for an easy solution. I used a sulotion that only required 5 algorithms for the ll since the f2l can be intuitive or easily learned. With those algs and a few other that i develop with those and like 2 from the fridrich methods i could average 45 secs. I dont have the time to make a soulution page or anything since i can only get on a few times a week and even then its not for long but i maybe able to draw somthing up at home and get it on line some how i think its a lot easyer that what ive seen so far in my opinion but thats just me. --- In speedsolvingrubikscube@yahoogroups.com, "akadrewe" <drew_e_04@h...> wrote: > I hate to be redundant in the case that this question has been > asked here before, but would like to know of a good way to solve > the last layer. I have seens solutions that require the > memorization of over 53 algorithims, which is not my style. > Others have previous requirements of the third layer's state. If the > layer by layer tack is a bad one, I wonder if any of you could be so > kind as to point me towards a better algorithm, because the one > I currently use is pretty slow and requires too many moves. The > one I use now doesn't involve the second layer, but uses > algorithms to solve the bottom, which require too many moves, > and then solves the middle. > > Thanks, I hope you guys can help me.
5280. Re: the cube in movies
From: "Sam Fontana" <robot8387@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Dec 2003 01:32:16 -0000

I saw it in a Toys R Us comercial this weekeend it was the last thing you saw and it went it to there logo pretty cool! --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > Check this out: > http://rubiks.com/media_video.html > It was in a lot of movies. I think I saw one in The Ring, but I'm > not positive. I also saw a unicycle in The Ring, but no one other > than me cares about that.... > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > It shows up every so often on tv: > > Malcom in the middle > > SImpsons > > That 80's show > > Fresh Prince of Bel air > > There was a comercial but i forget what it was for. > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, Dave Hedley Jones > > <davej@s...> wrote: > > > Hi all. > > > > > > The Wedding Singer > > > Dr Doolittle (hard to spot!) > > > There's Something about Mary. > > > > > > Once the new Rubiks.com is up and running we'll (eventually) get > > clips of > > > all of these up there. > > > > > > > > > Dave > > > > > > > > > > > > -----Original Message----- > > > From: pi3p14159265 [mailto:swedishlf@h...] > > > Sent: 02 December 2003 06:53 > > > To: speedsolvingrubikscube@yahoogroups.com > > > Subject: Re: [Speed cubing group] the cube in movies > > > > > > > > > Wedding Singer... > > > > > > TV: > > > The simpsons on several occaisions The one where homer gets the > > > crayon out of his brain, The hurricain one, and a few others. > > > The First episode of Daria "Esteemsters" > > > > > > all I can think of this late > > > > > > > > > > > > Yahoo! Groups Sponsor > > > > > > ADVERTISEMENT > > > > > > > > > <http://rd.yahoo.com/SIG=12c4oeice/M=267637.4116732.5333197.1261774/D > > =egroup > > > > > > web/S=1705297356:HM/EXP=1070434391/A=1853618/R=0/*http://www.netflix. > > com/Def > > > ault?mqso=60178338&partid=4116732> click here > > > > > > <http://us.adserver.yahoo.com/l? > > M=267637.4116732.5333197.1261774/D=egroupmai > > > l/S=:HM/A=1853618/rand=303618285> > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service > > > <http://docs.yahoo.com/info/terms/> . > > > > > > > > > > > > > > > [Non-text portions of this message have been removed]
5281. Re: Solving the last layer
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Dec 2003 02:12:18 -0000

Since he said that it's too slow I'm guessing that he's for a speed solving method. --- In speedsolvingrubikscube@yahoogroups.com, "Sam Fontana" <robot8387@y...> wrote: > I'm just curious are you going to speed cube or are you just looking > for a easyer solution? I think we've been forcing speed cubing on > people latly that are just looking for an easy solution. I used a > sulotion that only required 5 algorithms for the ll since the f2l can > be intuitive or easily learned. With those algs and a few other that > i develop with those and like 2 from the fridrich methods i could > average 45 secs. I dont have the time to make a soulution page or > anything since i can only get on a few times a week and even then its > not for long but i maybe able to draw somthing up at home and get it > on line some how i think its a lot easyer that what ive seen so far > in my opinion but thats just me. > --- In speedsolvingrubikscube@yahoogroups.com, "akadrewe" > <drew_e_04@h...> wrote: > > I hate to be redundant in the case that this question has been > > asked here before, but would like to know of a good way to solve > > the last layer. I have seens solutions that require the > > memorization of over 53 algorithims, which is not my style. > > Others have previous requirements of the third layer's state. If > the > > layer by layer tack is a bad one, I wonder if any of you could be > so > > kind as to point me towards a better algorithm, because the one > > I currently use is pretty slow and requires too many moves. The > > one I use now doesn't involve the second layer, but uses > > algorithms to solve the bottom, which require too many moves, > > and then solves the middle. > > > > Thanks, I hope you guys can help me.
5282. Re: Solving the last layer
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Dec 2003 02:45:35 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "akadrewe" <drew_e_04@h...> wrote: > I hate to be redundant in the case that this question has been > asked here before, but would like to know of a good way to solve > the last layer. I have seens solutions that require the > memorization of over 53 algorithims, which is not my style. > Others have previous requirements of the third layer's state. If the > layer by layer tack is a bad one, I wonder if any of you could be so > kind as to point me towards a better algorithm, because the one > I currently use is pretty slow and requires too many moves. The > one I use now doesn't involve the second layer, but uses > algorithms to solve the bottom, which require too many moves, > and then solves the middle. > > Thanks, I hope you guys can help me. Drew, Less than a week ago I posted this: The four basic sequences are: 1. Move corners around: R U' L' U R' U' L 2. Rotate corners: R U R' U R U2 R 3. Move edges around: F2 U r U2 r' U F2 4. Flip over two edges: r U r' U2 r U r' Lower case letter "r" stands for the middle slice next to the side indicated by the upper case letter "R," moved in the same direction. 2. 3. and 4. you might need to apply more than once. I agree with Per Kristen Fredlund that you can beat 30 seconds with just four algorithms. David J
5283. Re: [Speed cubing group] Re: Solving the last layer
From: Doug Reed <dougreed@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 02 Dec 2003 22:39:04 -0600

On Tue, 2003-12-02 at 20:45, d_j_salvia wrote: > I agree with Per Kristen Fredlund that you can beat 30 seconds with > just four algorithms. I'm using a four-look method and I average about 1:10. Pretty slow ;) but most of it is my F2L method, which I have been looking into replacing. Gotta find a more efficient one, right now this is what I do: 1. Make a cross on top 2. Fill in top corners 3. Fill in edges I hear most people either use a different method (Petrus?) or place the corners and the edges simultaneously... anybody have any ideas? Doug > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > >
5284. [Speed cubing group] Re: Solving the last layer
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Dec 2003 05:03:15 -0000

It is possible to average under 30 seconds with a 4-look LL. But it's obviously easier with a 3 or 2-look. But if the problem is in the F2L, that's something different. The problem with your method is that once the first layer is done, there is nothing more that you can do without messing up what you've already done. The most popular F2L methods are the Fridrich and the Petrus. Fridrich is most popular, though, so it's probably easier. I use Petrus. --- In speedsolvingrubikscube@yahoogroups.com, Doug Reed <dougreed@h...> wrote: > On Tue, 2003-12-02 at 20:45, d_j_salvia wrote: > > I agree with Per Kristen Fredlund that you can beat 30 seconds with > > just four algorithms. > I'm using a four-look method and I average about 1:10. Pretty slow ;) > but most of it is my F2L method, which I have been looking into > replacing. Gotta find a more efficient one, right now this is what I > do: > 1. Make a cross on top > 2. Fill in top corners > 3. Fill in edges > I hear most people either use a different method (Petrus?) or place the > corners and the edges simultaneously... anybody have any ideas? > Doug > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > >
5285. Re: [Speed cubing group] Pants
From: jack lynch <jack16cam@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 2 Dec 2003 21:32:43 -0800 (PST)

i love wearing cargo pantsl. it is the eastest way to bring cube arounds, besides when i got my bookbag on. Grant Tregay <Grant@...> wrote:I know I talked with a couple other people up in Toronto that have a similar idea about pants as me - pants must have pockets big enough to hold at least one cube, or they are not worth buying... Well, on that note... I have to say I'm quite happy with my new pants! They're cargo pants with a pocket on each leg big enough that, aside from the weight of the puzzles knocking around my knees, I could probably carry around one of each size cube (2x2 - 5x5), my megaminx (of course), and another couple of puzzles all at once, just for fun. The pockets are wide enough that I could probably even fit two of the larger 5x5x5 cubes side-by-side without difficulty... Also, they are at least 2 puzzle-rows deep, if not 3!! :-D - Grant Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Free Pop-Up Blocker - Get it now [Non-text portions of this message have been removed]
5286. Re: [Speed cubing group] Re: Solving the last layer
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Wed, 3 Dec 2003 11:43:13 -0000

I don't think that F2L is that slow. You can easily get under 45 seconds with it. Especially if you dont worry whether all the corners go in before the edges. Duncan ----- Original Message ----- From: Doug Reed To: speedsolvingrubikscube@yahoogroups.com Sent: Wednesday, December 03, 2003 4:39 AM Subject: Re: [Speed cubing group] Re: Solving the last layer On Tue, 2003-12-02 at 20:45, d_j_salvia wrote: > I agree with Per Kristen Fredlund that you can beat 30 seconds with > just four algorithms. I'm using a four-look method and I average about 1:10. Pretty slow ;) but most of it is my F2L method, which I have been looking into replacing. Gotta find a more efficient one, right now this is what I do: 1. Make a cross on top 2. Fill in top corners 3. Fill in edges I hear most people either use a different method (Petrus?) or place the corners and the edges simultaneously... anybody have any ideas? Doug > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
5287. Re: Pants
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Dec 2003 13:54:36 -0000

Hehe, in the summer time my shorts have to be big enough for cubes. Other wise i wear a jacket or a suit jacket with a cube or two in. The suit thing is cool, even though you look silly. jake --- In speedsolvingrubikscube@yahoogroups.com, jack lynch < jack16cam@y...> wrote: > i love wearing cargo pantsl. it is the eastest way to bring cube arounds, besides when i got my bookbag on. > > Grant Tregay <Grant@T...> wrote:I know I talked with a couple other people up in Toronto that have a > similar idea about pants as me - pants must have pockets big enough > to hold at least one cube, or they are not worth buying... Well, on > that note... > > I have to say I'm quite happy with my new pants! They're cargo pants > with a pocket on each leg big enough that, aside from the weight of > the puzzles knocking around my knees, I could probably carry around > one of each size cube (2x2 - 5x5), my megaminx (of course), and > another couple of puzzles all at once, just for fun. The pockets are > wide enough that I could probably even fit two of the larger 5x5x5 > cubes side-by-side without difficulty... Also, they are at least 2 > puzzle-rows deep, if not 3!! :-D > > - Grant > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > --------------------------------- > Do you Yahoo!? > Free Pop-Up Blocker - Get it now > > [Non-text portions of this message have been removed]
5288. Re: Pants
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Dec 2003 14:56:06 -0000

We women have it simpler. We can slip a Rubik's cube in our purses or handbgs. I personally do not wear a small handbag precisely for this reason. :-) Hana a kostky PS If I see a man with a bulging suit jacket, I will identify him as Jake Rueth. :-) --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > Hehe, in the summer time my shorts have to be big enough for cubes. Other > wise i wear a jacket or a suit jacket with a cube or two in. The suit thing is > cool, even though you look silly. > > jake > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jack lynch < > jack16cam@y...> wrote: > > i love wearing cargo pantsl. it is the eastest way to bring cube arounds, > besides when i got my bookbag on. > > > > Grant Tregay <Grant@T...> wrote:I know I talked with a couple other people > up in Toronto that have a > > similar idea about pants as me - pants must have pockets big enough > > to hold at least one cube, or they are not worth buying... Well, on > > that note... > > > > I have to say I'm quite happy with my new pants! They're cargo pants > > with a pocket on each leg big enough that, aside from the weight of > > the puzzles knocking around my knees, I could probably carry around > > one of each size cube (2x2 - 5x5), my megaminx (of course), and > > another couple of puzzles all at once, just for fun. The pockets are > > wide enough that I could probably even fit two of the larger 5x5x5 > > cubes side-by-side without difficulty... Also, they are at least 2 > > puzzle-rows deep, if not 3!! :-D > > > > - Grant > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > > > > > --------------------------------- > > Do you Yahoo!? > > Free Pop-Up Blocker - Get it now > > > > [Non-text portions of this message have been removed]
5289. Re: Solving the last layer: My Method
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Dec 2003 16:42:26 -0000

Hi Doug, You asked for another method. I don't have a website so I might as well publish it here. I guess I need to call it the Salvia method. Here's the F2L portion. First 2 Levels: 1. Place two edge pieces, i.e. one across-the-center-of-one-side pair, on the middle level, like RF and LF (right front and left front) 2. Place four corners on the first level, (on top) 3. Place the other two edges on the middle level, 4. place the four edges of the first level; (first level now on bottom) Some detail: 1. Place two edge pieces, i.e. one across-the-center pair, on the middle level, like RF and LF (right front and left front) Beginning with an average scramble where no edge pieces are in place, these can usually be placed at the same time in 3 or 4 moves, rarely 5. 2. Place four corners on the first level. (The first level in on top) Hold these two edge pieces (and the opposing centers they are next to) with the thumb and middle finger (I use my left hand) and feed in (on top) the four corners of the first level. These can sometimes be done two at a time. Varies greatly - 6 moves is common, so is 11 moves. If I switch my left hand position I need to keep track of where the two in-place edge pieces are. 3. Place the other two edges on the middle level. These can usually be placed at the same time in about 7 or 8 moves. On occasion, where a few moves will place the first four corners, there is the option of doing step 2 first, that is: four corners first, then the four middle edge pieces. This can be very fast. 4. place the four edges of the first level. Often the first level is now on the bottom. I think there may be 1 chance in 4 that one first-level edge piece is already in place correctly. This placement can usually be done two pieces at a time, i.e. one across -the -center pair at a time. To flip over one edge piece in place takes 7 moves. To flip over two edge pieces takes 8 moves. (I count a slice as one move) I can ususally turn over two LL [last level] edge pieces while placing the last two first level edge pieces. David J Salvia --- In speedsolvingrubikscube@yahoogroups.com, Doug Reed <dougreed@h...> wrote: > On Tue, 2003-12-02 at 20:45, d_j_salvia wrote: > > I agree with Per Kristen Fredlund that you can beat 30 seconds with > > just four algorithms. > I'm using a four-look method and I average about 1:10. Pretty slow ;) > but most of it is my F2L method, which I have been looking into > replacing. Gotta find a more efficient one, right now this is what I > do: > 1. Make a cross on top > 2. Fill in top corners > 3. Fill in edges > I hear most people either use a different method (Petrus?) or place the > corners and the edges simultaneously... anybody have any ideas? > Doug > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > >
5290. Re: Solving the last layer: speed cubing
From: "akadrewe" <drew_e_04@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Dec 2003 20:23:54 -0000

Yeah, I know how to solve the Rubik's cube, I'm now working on cutting down the time it takes me. I like the sound of the F2L method alot, thanks to whoever gave those four algorithims. Some day, I may cut down what I'm using. Oh, and I assume that the orientation for those four moves is so that the last layer is face up?
5291. Re: Solving the last layer: speed cubing
From: "akadrewe" <drew_e_04@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Dec 2003 20:25:09 -0000

Yeah, I know how to solve the Rubik's cube, I'm now working on cutting down the time it takes me. I like the sound of the F2L method alot, thanks to whoever gave those four algorithims. Some day, I may cut down what I'm using. Oh, and I assume that the orientation for those four moves is so that the last layer is face up?
5292. Re: Solving the last layer: speed cubing
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Dec 2003 21:13:14 -0000

--- d_j_salvia wrote: > The four basic sequences are: > 1. Move corners around: R U' L' U R' U' L > 2. Rotate corners: R U R' U R U2 R > 3. Move edges around: F2 U r U2 r' U F2 > 4. Flip over two edges: r U r' U2 r U r' --- akadrewe wrote: > I assume that the orientation for those four moves is so that the > last layer is face up? Yes, with a minor correction on #2 - the last R should be R', so it should read : 2. Rotate corners: R U R' U R U2 R' Also, #3 and #4 will probably have to be intermixed a bit. #4 flips two adjacent edges - if none are adjacent, you will need to use #3 first to put them next to each other. Also, once all edges are flipped, you still need to move them around. The order in which to use these algs would be as follows (assuming no luck - e.g. all edges already oriented): A) Apply #1 once (adjacent pair swap) or twice (diagonal/two pair swap) B) Apply #2 once (rotate 3 clockwise), twice (rotate 3 cc or 2 each way) or 3 times (rotate 1 each way) C) Apply #3 if necessary (Only 2 edges need to flip and are opposite) D) Apply #4 once (to flip 2 edges) or twice (to flip 4 edges) E) Apply #3 once (to permute 3 edges clockwise) or twice (all other cases) Also, if you learn to do #2 both forward (as stated) and backwards (R U2 R' U' R U' R'), you can always orient corners with 1 or 2 algs (instead of sometimes 3). Perhaps you didn't need/want this level of detail, but here it is anyways :-P Hope it helps! - Grant
5293. Re: Pants
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Dec 2003 21:39:18 -0000

I also have a rather large handbag, partly to fit cubes in, but also to fit in all the other important little gadgets like mobiles phones and iPAQs. On my iPAQ I've installed pocket PC cubes (2x2x2, 3x3x3, 4x44x, 5x5x5) and a cube timer. Well, it's not specifically a cube timer, it's just a timer, but cubing is the only thing I use it for. :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > We women have it simpler. We can slip a Rubik's cube in our purses > or handbgs. I personally do not wear a small handbag precisely for > this reason. :-) > Hana a kostky > PS If I see a man with a bulging suit jacket, I will identify him > as Jake Rueth. :-) > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > Hehe, in the summer time my shorts have to be big enough for > cubes. Other > > wise i wear a jacket or a suit jacket with a cube or two in. The > suit thing is > > cool, even though you look silly. > > > > jake > > > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jack lynch < > > jack16cam@y...> wrote: > > > i love wearing cargo pantsl. it is the eastest way to bring cube > arounds, > > besides when i got my bookbag on. > > > > > > Grant Tregay <Grant@T...> wrote:I know I talked with a couple > other people > > up in Toronto that have a > > > similar idea about pants as me - pants must have pockets big > enough > > > to hold at least one cube, or they are not worth buying... > Well, on > > > that note... > > > > > > I have to say I'm quite happy with my new pants! They're cargo > pants > > > with a pocket on each leg big enough that, aside from the weight > of > > > the puzzles knocking around my knees, I could probably carry > around > > > one of each size cube (2x2 - 5x5), my megaminx (of course), and > > > another couple of puzzles all at once, just for fun. The > pockets are > > > wide enough that I could probably even fit two of the larger > 5x5x5 > > > cubes side-by-side without difficulty... Also, they are at > least 2 > > > puzzle-rows deep, if not 3!! :-D > > > > > > - Grant > > > > > > > > > Yahoo! Groups SponsorADVERTISEMENT > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of > Service. > > > > > > > > > > > > --------------------------------- > > > Do you Yahoo!? > > > Free Pop-Up Blocker - Get it now > > > > > > [Non-text portions of this message have been removed]
5294. Re: Solving the last layer: speed cubing
From: "akadrewe" <drew_e_04@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 03 Dec 2003 22:18:20 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- d_j_salvia wrote: > > The four basic sequences are: > > 1. Move corners around: R U' L' U R' U' L > > 2. Rotate corners: R U R' U R U2 R > > 3. Move edges around: F2 U r U2 r' U F2 > > 4. Flip over two edges: r U r' U2 r U r' > > --- akadrewe wrote: > > I assume that the orientation for those four moves is so that the > > last layer is face up? > > Yes, with a minor correction on #2 - the last R should be R', so it > should read : > 2. Rotate corners: R U R' U R U2 R' > > Also, #3 and #4 will probably have to be intermixed a bit. #4 flips > two adjacent edges - if none are adjacent, you will need to use #3 > first to put them next to each other. Also, once all edges are > flipped, you still need to move them around. The order in which to > use these algs would be as follows (assuming no luck - e.g. all edges > already oriented): > A) Apply #1 once (adjacent pair swap) or twice (diagonal/two pair > swap) > B) Apply #2 once (rotate 3 clockwise), twice (rotate 3 cc or 2 each > way) or 3 times (rotate 1 each way) > C) Apply #3 if necessary (Only 2 edges need to flip and are opposite) > D) Apply #4 once (to flip 2 edges) or twice (to flip 4 edges) > E) Apply #3 once (to permute 3 edges clockwise) or twice (all other > cases) > > Also, if you learn to do #2 both forward (as stated) and backwards (R > U2 R' U' R U' R'), you can always orient corners with 1 or 2 algs > (instead of sometimes 3). Perhaps you didn't need/want this level of > detail, but here it is anyways :-P Hope it helps! > > - Grant I t does. Thanks. However, if you want to rotate two opposite corners, then you can use the "rube move" instead of 3,4,3. The rube move was (partially?) developed by Rubik himself and is thus: r U r U r U2 r' U r' U r' U2 Hold the cube so that both are on top, one in the front, and one in the back. r is also interchangeable with r', as long as each instance is switched, of course. I like this move a lot. It was pretty easy to learn, so therefore was the first I remember memorizing from an outside source. Oh, by the way, in #1- 4, which are the cubes that are permutated/ orientated in relation to how one holds it?
5295. Re: Solving the last layer: speed cubing
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Dec 2003 01:18:29 -0000

Hi Grant, Thanks for catching my goofs. :) Concerning the two piece flip over. I thought I'd give a simple sequence that he'd have to think about a little, rather than a more complex all-purpose one like: Do R' u R2 u2 R' Which flips over the UR edge piece first, and also messes up the F2L a little, then turn U to any of the other edge pieces on the LL, then undo the messing up by doing the sequence backwards: R u2 R2 u R, then what ever U needed to realign the LL. I'm not at all sure why I switched #s 3 and 4 because I do the edge flipping before the placing Regards, David J --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- d_j_salvia wrote: > > The four basic sequences are: > > 1. Move corners around: R U' L' U R' U' L > > 2. Rotate corners: R U R' U R U2 R > > 3. Move edges around: F2 U r U2 r' U F2 > > 4. Flip over two edges: r U r' U2 r U r' > > --- akadrewe wrote: > > I assume that the orientation for those four moves is so that the > > last layer is face up? > > Yes, with a minor correction on #2 - the last R should be R', so it > should read : > 2. Rotate corners: R U R' U R U2 R' > > Also, #3 and #4 will probably have to be intermixed a bit. #4 flips > two adjacent edges - if none are adjacent, you will need to use #3 > first to put them next to each other. Also, once all edges are > flipped, you still need to move them around. The order in which to > use these algs would be as follows (assuming no luck - e.g. all edges > already oriented): > A) Apply #1 once (adjacent pair swap) or twice (diagonal/two pair > swap) > B) Apply #2 once (rotate 3 clockwise), twice (rotate 3 cc or 2 each > way) or 3 times (rotate 1 each way) > C) Apply #3 if necessary (Only 2 edges need to flip and are opposite) > D) Apply #4 once (to flip 2 edges) or twice (to flip 4 edges) > E) Apply #3 once (to permute 3 edges clockwise) or twice (all other > cases) > > Also, if you learn to do #2 both forward (as stated) and backwards (R > U2 R' U' R U' R'), you can always orient corners with 1 or 2 algs > (instead of sometimes 3). Perhaps you didn't need/want this level of > detail, but here it is anyways :-P Hope it helps! > > - Grant
5296. Rubiks Magic
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Dec 2003 05:09:26 -0000

Today is my birthday, and I got the Rubiks Magic. It's impossible. All I need is to get it back to the original position, with the first picture solved. Right now I can get it so that if the top and bottom were switched, it would be solved. The booklet thing that came says to do these two sequences over and over, and it should solve itself. But it doesn't say which side to hold face up, or anything. Help?
5297. Re: Rubiks Magic
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Dec 2003 08:23:25 -0000

Try Jaap's site: http://www.geocities.com/jaapsch/puzzles/magic.htm Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > Today is my birthday, and I got the Rubiks Magic. It's impossible. > All I need is to get it back to the original position, with the first > picture solved. Right now I can get it so that if the top and bottom > were switched, it would be solved. The booklet thing that came says > to do these two sequences over and over, and it should solve itself. > But it doesn't say which side to hold face up, or anything. > Help?
5298. Teaching newbies
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Dec 2003 12:36:56 -0000

I've been teaching the cube to a few people recently. I've noticed that some beginners really struggle with understanding how the pieces move. Before showing a beginner anything on the cube, I talk briefly about the structure of the cube. I tell them (among other things) that: * the centres are fixed (although can spin around on their own axis) * the 8 corners and 12 edges move around the centres * the centre square defines the colour for the face I tell them that if I say "you need to turn the red face 180 degrees" on their scrambled cube, then it means they need to turn the face which has a red centre square. Some beginners have no understanding of what this means and either look at the cube with a confused expression, or start turning a different coloured face. After cubing for so many years, it's difficult for me to understand why so many people have so much trouble understanding what "turn the red face" or "turn the face with the red centre square" means. Maybe it's because I'm talking about the cube in terms of colours instead of F, B, R, L, U, D?? This doesn't seem likely I reckon. Given that newbies aren't familiar with cube notation I guessed it would be easier to say "turn the red face 180 degrees, then turn the orange face 180 degrees" rather than "do L2 then R2". I'd be interested to hear what other things people have noticed seem to cause a lot of confusion for beginners? Jasmine.
5299. Re: Rubiks Magic
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Dec 2003 15:40:29 -0000

Actually, I found that site right after I had posted. It's in the starting point, and I can always get to the end point. But if it's mixed up I still can't get it to the starting position all the time. --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Try Jaap's site: http://www.geocities.com/jaapsch/puzzles/magic.htm > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > <unipsycho6@y...> wrote: > > Today is my birthday, and I got the Rubiks Magic. It's impossible. > > All I need is to get it back to the original position, with the first > > picture solved. Right now I can get it so that if the top and bottom > > were switched, it would be solved. The booklet thing that came says > > to do these two sequences over and over, and it should solve itself. > > But it doesn't say which side to hold face up, or anything. > > Help?
5300. Re: Rubiks Magic
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Dec 2003 15:59:37 -0000

Are you seriously giving up and asking for help on the very first day? Shame on you ;-) Anyway, happy birthday and have fun with your magic!
5301. Re: [Speed cubing group] Teaching newbies
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 4 Dec 2003 09:01:14 -0800

At 12:36 +0000 12/4/03, jasmine_ellen wrote: >I've been teaching the cube to a few people recently. I've noticed >that some beginners really struggle with understanding how the pieces >move. > >Before showing a beginner anything on the cube, I talk briefly about >the structure of the cube. I tell them (among other things) that: >* the centres are fixed (although can spin around on their own axis) >* the 8 corners and 12 edges move around the centres >* the centre square defines the colour for the face I find that showing it works better than talking about it. If you take the cube apart, it is hard to not understand how it works. A lot of people are scared and confused by the cube, and expect to not be able to understand a thing. They will have very little confidence and have strong suspicions that they've misunderstood anything they've heard. My other advice is to let people turn the cube themselves as much as possible, rather than doing it for them. People learn much better by doing than by watching or being told. -- "If you think education is expensive, try ignorance" --- Derek Bok Lars Petrus, San Francisco - lars@... http://lar5.com
5302. Re: Solving the last layer: speed cubing
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Dec 2003 18:35:08 -0000

--- akadrewe wrote: > Oh, by the way, in #1- 4, which are the cubes that are > permutated/ orientated in relation to how one holds it? The sequences: 1. Move corners around: R U' L' U R' U' L 2. Rotate corners: R U R' U R U2 R' 3. Move edges around: F2 U r U2 r' U F2 4. Flip over two edges: r U r' U2 r U r' Assuming we don't care about what happens to the other pieces, which are affected by later steps... #1 Swaps UFL and UBL #2 Rotates UFR, UBR, and UBL clockwise #3 Permutes UF -> UL -> UR -> UF #4 Flips UB and UL and permutes UB -> UR -> UL -> UB - Grant
5303. Re: Teaching newbies
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Dec 2003 19:06:13 -0000

--- jasmine_ellen wrote: > Before showing a beginner anything on the cube, I talk briefly > about the structure of the cube... I like to take out a few pieces to show them the inner mechanics. Usually at this point, I see a spark of much greater understanding. > I'd be interested to hear what other things people have noticed > seem to cause a lot of confusion for beginners? I've found that people don't understand the concept of the intial cross - forming the cross with the edges in the correct spots (not just matching one color)... I've decided that for starters, teaching a cross in two steps is easier - first forming the cross (matching just one color), and then worrying about the second color on each of the edges. - Grant
5304. Re: Teaching newbies
From: "akadrewe" <drew_e_04@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Dec 2003 21:06:30 -0000

The way I'm learning the cube right now is by going on line and trying different methods. This means I use The FBLRUD method in understanding, instead of colors. I first make use of the Lars Petrus applets <thanks Lars> to see what the hell is happening, then read from the webpage using FBLRUD, occasionally glancing back at the applets, then copy parts out of the site and print out a sheet. While using the sheet, I constantly make errors and have to start over, but eventually become proficient while reading. Eventually, I begin to conceptualize what is happening and begin to memorize. After much practice, I don't need a sheet any more and then improve my speed. This way of learning worked for me on the first method I used, I'm going to try it with what you all have shown me. The only problem with this is that it takes lots of patience, but on the other hand, there is no real fast way to learn any method of solving the cube, especially for the beginner. In response to the color-first method: It sounds good for others to copy your moves, but then every time one has to hold the cube differently, none of the original colors apply. That's why the L2 R F deal seems to work well, at least for me. Take them through each turn slowly so that they learn the notation through practice. Once they get that down, their ability to work alone or more independantly will greatly improve. Don't forget to make it all fun. Taking apart the cube was something that I definately enjoyed at first. --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- jasmine_ellen wrote: > > Before showing a beginner anything on the cube, I talk briefly > > about the structure of the cube... > > I like to take out a few pieces to show them the inner mechanics. > Usually at this point, I see a spark of much greater understanding. > > > I'd be interested to hear what other things people have noticed > > seem to cause a lot of confusion for beginners? > > I've found that people don't understand the concept of the intial > cross - forming the cross with the edges in the correct spots (not > just matching one color)... I've decided that for starters, teaching > a cross in two steps is easier - first forming the cross (matching > just one color), and then worrying about the second color on each of > the edges. > > - Grant
5305. Re: Solving the last layer: speed cubing
From: "akadrewe" <drew_e_04@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Dec 2003 21:11:10 -0000

Hey, thanks again, I'll be working on this for a while. I'm still experimenting with what I want to use for now but in the meantime, my sights on Fridrich. (I'll get there some day....) --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- akadrewe wrote: > > Oh, by the way, in #1- 4, which are the cubes that are > > permutated/ orientated in relation to how one holds it? > > The sequences: > 1. Move corners around: R U' L' U R' U' L > 2. Rotate corners: R U R' U R U2 R' > 3. Move edges around: F2 U r U2 r' U F2 > 4. Flip over two edges: r U r' U2 r U r' > > Assuming we don't care about what happens to the other pieces, which > are affected by later steps... > > #1 Swaps UFL and UBL > #2 Rotates UFR, UBR, and UBL clockwise > #3 Permutes UF -> UL -> UR -> UF > #4 Flips UB and UL and permutes UB -> UR -> UL -> UB > > - Grant
5306. Re: [Speed cubing group] Teaching newbies
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 04 Dec 2003 21:23:14 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > At 12:36 +0000 12/4/03, jasmine_ellen wrote: > >I've been teaching the cube to a few people recently. I've noticed > >that some beginners really struggle with understanding how the pieces > >move. > > > >Before showing a beginner anything on the cube, I talk briefly about > >the structure of the cube. I tell them (among other things) that: > >* the centres are fixed (although can spin around on their own axis) > >* the 8 corners and 12 edges move around the centres > >* the centre square defines the colour for the face > > I find that showing it works better than talking about it. If you > take the cube apart, it is hard to not understand how it works. > > A lot of people are scared and confused by the cube, and expect to > not be able to understand a thing. They will have very little > confidence and have strong suspicions that they've misunderstood > anything they've heard. > > My other advice is to let people turn the cube themselves as much as > possible, rather than doing it for them. People learn much better by > doing than by watching or being told. Yeah, I agree. I initially show them some examples of turns (eg. what it means to turn the red clockwise, or turn the L face clockwise) but I agree that it's better to let them do the turning. I've been trying to get them to understand how the cube moves, and not just blindly learn algorithms. Especially since I learnt the F2L intuitively, not by reading algorithms. I find this more rewarding so I encourage people to try and understand the F2L. Although for newbies I get them to do the 1st layer intuitively, and show them an algorithm for the second layer. When I solve, I do the cross, then the 2 c/e pairs. When I'm teaching newbies I break down the c/e into separate components (cross, each of the 1st layer corners, then each of the second layer corners). So, if we start witht he cross (which I do) I'll show them what a proper cross looks like (so they know what they're aiming for), a few examples of how to build an arm of the cross, and then some general tips. After that I tell them to have a play around and see what they can work out on their own. Some people 'get it' after this, some people don't. Perhaps I will pull a cube apart, and see if that helps. Jasmine.
5307. Mefferts Megaminx
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Dec 2003 00:39:40 -0000

Hi everyone, I've decided to purchase a megaminx, most likely from mefferts.com (the tiled one), but I have a few questions about the minx. I don't really know how it works, but how easily will this minx turn? I believe I'll get a tiled one for the reason that I do not want to buy replacement stickers. Is mefferts the only company that make a megaminx? I have one more question if anyone knows the answer to. There is a 9.00$ eastsheen 2x2 at mefferts.com, and at puzzle-shop.de the 2x2 cubes are only about 4 dollars after the euro conversion. I believe that both of these are eastsheens, but is the 4 dollar one smaller? How does the smaller eastsheen 2x2 compare with the larger one? Thanks for you help, ferret
5308. Re: [Speed cubing group] Teaching newbies
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Dec 2003 00:46:25 -0000

I've found that before showing a new cuber anything, it's best to describe how the centers never move, and then show them the inner cube. This helps to extricate the newbie from initial confusion that could make them loose their will to solve the cube. I then teach them the cross, first layer corners. Then show them how the middle layer works. And teach them to understand it, not just learn it. Lastly, i teach them the last layer, at this point i have a feeling they dont get it and just memorize, so i try to explain how to make the cross in the last layer by breaking apart and rebuilding the F2L. Afterwords, i teach them corner permutation, simple 2 corner swap, w/o messing up oriented edges. Then, Corner orientation, consisting of a 4 move sequence twice, then the counter of this sequence for the other corner. Then finally, I teach them just a 3 swap edge permutation because from this you can solve any edge permution at all in the last layer.
5309. Re: Mefferts Megaminx
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Dec 2003 01:21:44 -0000

--- ferret511 wrote: > Hi everyone, I've decided to purchase a megaminx, most likely from > mefferts.com (the tiled one), but I have a few questions about the > minx. I don't really know how it works, but how easily will this > minx turn? I believe I'll get a tiled one for the reason that I do > not want to buy replacement stickers. Is mefferts the only company > that make a megaminx? First off, good luck getting a tiled megaminx. I'm pretty sure they sell them stickered, now. I got mine with tiles, but that was at least a couple years ago. You may want to send them an e-mail, asking if they would sell you one tiled, or at the very least sell you a set of tiles. They probably won't give you a tiled megmainx, but they used to sell sets of tiles for $12 USD. Beware, that whether they sell you a stickered or tiled megaminx, you will almost definitely have to readhere/replace the originals. That aside, unless they have changed the design since I got mine, they are great puzzles! It will most likely be very difficult to move at first, but with love and patience, it will break in nicely. The inner mechanics are similar to a 3x3x3 cube, in that there is a central "spider" axis, albeit 12 legged instead of 6 legged. Each leg holds on a center and is spring loaded. You take it apart the same way you would a regular cube. Mine went through a series of different lubes, but I'd think that a good silicone lube and some good break-in time and it should move well in no time at all. - Grant
5310. Re: Rubiks Magic
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Dec 2003 01:41:22 -0000

Alrighty, if you go to jaap's site and use magic move 2, then do number 1 untill the rings come together. Hopefully that should do it! :) Jake --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > Actually, I found that site right after I had posted. It's in the > starting point, and I can always get to the end point. But if it's > mixed up I still can't get it to the starting position all the time. > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > Try Jaap's site: http://www.geocities.com/jaapsch/puzzles/magic.htm > > > > Jasmine. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > > <unipsycho6@y...> wrote: > > > Today is my birthday, and I got the Rubiks Magic. It's > impossible. > > > All I need is to get it back to the original position, with the > first > > > picture solved. Right now I can get it so that if the top and > bottom > > > were switched, it would be solved. The booklet thing that came > says > > > to do these two sequences over and over, and it should solve > itself. > > > But it doesn't say which side to hold face up, or anything. > > > Help?
5311. Re: Rubiks Magic
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Dec 2003 02:06:16 -0000

I mixed it up and tried that, and it worked. Thanks! My average time is around 6 or 7 seconds. Not bad, I think, for my second day trying it. --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > Alrighty, if you go to jaap's site and use magic move 2, then do > number 1 untill the rings come together. Hopefully that should do > it! > :) > > Jake > > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > <unipsycho6@y...> wrote: > > Actually, I found that site right after I had posted. It's in the > > starting point, and I can always get to the end point. But if it's > > mixed up I still can't get it to the starting position all the > time. > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > Try Jaap's site: > http://www.geocities.com/jaapsch/puzzles/magic.htm > > > > > > Jasmine. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > > > <unipsycho6@y...> wrote: > > > > Today is my birthday, and I got the Rubiks Magic. It's > > impossible. > > > > All I need is to get it back to the original position, with > the > > first > > > > picture solved. Right now I can get it so that if the top and > > bottom > > > > were switched, it would be solved. The booklet thing that came > > says > > > > to do these two sequences over and over, and it should solve > > itself. > > > > But it doesn't say which side to hold face up, or anything. > > > > Help?
5312. Re: Mefferts Megaminx
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Dec 2003 03:15:03 -0000

I agree, mine is presently painted because the version they sell now is only 6 color and stickered. Going to repaint tonight probably. But I agree with Grant, they're great puzzles! Mine's very smooth but I do get quite a few pops when I'm going fast. Btw Grant, CONGRATULATIONS! Just saw your new reccord! Very cool. I set it down for a while but now I gotta get back in it. Hehehe, congrats again, nicely done. Daniel
5313. new PB average :)
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Dec 2003 05:21:16 -0000

(18.74) (30.49) 25.94 22.86 27.09 22.61 21.95 21.85 26.39 19.33 25.13 22.95 Averag = 23.62 This is my first time to break the 24s barrier! I never ever thought I'd be anywhere near this low. I set the cube down for quite a while and picked it back up to start learning OLL algorithms. I presently use the 3 look LL and in the cases where all 4 edges need orienting or none of the 4 need orienting, I use the 2 look. Just have felt kind of "on" the last few days. Anyway, I was excited, had to share! Daniel Personal best so far is 18.33 btw, but that was set a while back.
5314. Re: Rubiks Magic
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Dec 2003 05:33:19 -0000

One more thing: Is there any way to "lube" it, or just loosen it up a bit? I always feel like I'm going to break it when I go too fast. --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > Alrighty, if you go to jaap's site and use magic move 2, then do > number 1 untill the rings come together. Hopefully that should do > it! > :) > > Jake > > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > <unipsycho6@y...> wrote: > > Actually, I found that site right after I had posted. It's in the > > starting point, and I can always get to the end point. But if it's > > mixed up I still can't get it to the starting position all the > time. > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > <no_reply@y...> wrote: > > > Try Jaap's site: > http://www.geocities.com/jaapsch/puzzles/magic.htm > > > > > > Jasmine. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > > > <unipsycho6@y...> wrote: > > > > Today is my birthday, and I got the Rubiks Magic. It's > > impossible. > > > > All I need is to get it back to the original position, with > the > > first > > > > picture solved. Right now I can get it so that if the top and > > bottom > > > > were switched, it would be solved. The booklet thing that came > > says > > > > to do these two sequences over and over, and it should solve > > itself. > > > > But it doesn't say which side to hold face up, or anything. > > > > Help?
5315. Re: [Speed cubing group] Teaching newbies
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Dec 2003 08:27:47 -0000

This is pretty much the same solution as I've been teaching recently. I decided on doing it this way because it only requires a few algorithms, yet it's structured in a way that it can easily be developed in to a more advanced method if people are keen, eg. by doing the c/e pairs in the F2L, or by learning the other LL edge permutations (the 'H' and 'Z'), or by learning all 7 LL corner orientation algs. The problem with some 'simple' methods is that they are not scalable - to improve your cubing you have to un-learn much of what you know and re-learn it in a different way. This is what happened to me when I first learnt the cube back in the 80s (before all the zillions of fabulous solution websites!). The method I learnt was really quite a terrible method and it took a bit of work to un-learn the entrenched method and then learn a decent method. (I now do cross, F2L, orient LL edges, orient LL corners, permute all.) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "ferret511" <ferret511@y...> wrote: > I've found that before showing a new cuber anything, it's best to > describe how the centers never move, and then show them the inner > cube. This helps to extricate the newbie from initial confusion that > could make them loose their will to solve the cube. > > I then teach them the cross, first layer corners. Then show them how > the middle layer works. And teach them to understand it, not just > learn it. Lastly, i teach them the last layer, at this point i have > a feeling they dont get it and just memorize, so i try to explain how > to make the cross in the last layer by breaking apart and rebuilding > the F2L. > > Afterwords, i teach them corner permutation, simple 2 corner swap, > w/o messing up oriented edges. > > Then, Corner orientation, consisting of a 4 move sequence twice, then > the counter of this sequence for the other corner. Then finally, I > teach them just a 3 swap edge permutation because from this you can > solve any edge permution at all in the last layer.
5316. Re: Rubiks Magic
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Dec 2003 13:55:24 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > One more thing: Is there any way to "lube" it, or just loosen it up > a bit? I always feel like I'm going to break it when I go too fast. > Don't think you'd want to do that. They do break quite a lot if you can go fast but it's usually because the wires come out and get tangled with the fingers and snap, cut etc. Lubrication would presumably only aid them in sliding out. You should be able to go much faster before you hit those problems though as 6-7 seconds is possible at a fairly deliberate pace. Back in the 80s we'd hit 2 seconds and as someone who is quite pedestrian at dexterous puzzles I'd think there are people who can probably go much faster again. My advice is to try and work out the way to move your wrists and hands in such a way as to trigger the entire solution from start to end - it helps if you are flexible - you should find that you can pick up a fair bit of speed without endangering the puzzle. > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > Alrighty, if you go to jaap's site and use magic move 2, then do > > number 1 untill the rings come together. Hopefully that should do > > it! > > :) > > > > Jake > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > > <unipsycho6@y...> wrote: > > > Actually, I found that site right after I had posted. It's in > the > > > starting point, and I can always get to the end point. But if > it's > > > mixed up I still can't get it to the starting position all the > > time. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > > > <no_reply@y...> wrote: > > > > Try Jaap's site: > > http://www.geocities.com/jaapsch/puzzles/magic.htm > > > > > > > > Jasmine. > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "Michael > Atkinson" > > > > <unipsycho6@y...> wrote: > > > > > Today is my birthday, and I got the Rubiks Magic. It's > > > impossible. > > > > > All I need is to get it back to the original position, with > > the > > > first > > > > > picture solved. Right now I can get it so that if the top > and > > > bottom > > > > > were switched, it would be solved. The booklet thing that > came > > > says > > > > > to do these two sequences over and over, and it should solve > > > itself. > > > > > But it doesn't say which side to hold face up, or anything. > > > > > Help?
5317. Re: new PB average :)
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Dec 2003 15:04:18 -0000

--- pi3p14159265 wrote: > Averag = 23.62 > This is my first time to break the 24s barrier! I never ever > thought I'd be anywhere near this low. > Personal best so far is 18.33 btw, but that was set a while back. Congrats! I was thinking about posting about my recent average, too. Yesterday I took an average of 25.23 which was the first one I got with all 12 times under 30 seconds! My best single time stands at 19.89, also set a while back. - Grant
5318. Re: Rubiks Magic
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Dec 2003 19:16:53 -0000

COOL! Good luck with your times! No, its not a good idea to lube a magic or remove strings to relieve tension. Then the magic will just fall apart way to easily. After some usage thow it should turn a bit more easier, and like what GoD said, work on doin more with your wrists. Become one with your magic! :D Jake
5319. Re: Mefferts Megaminx
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Dec 2003 20:16:53 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > I agree, mine is presently painted because the version they sell now > is only 6 color and stickered. Going to repaint tonight probably. > But I agree with Grant, they're great puzzles! Mine's very smooth > but I do get quite a few pops when I'm going fast. > > Btw Grant, CONGRATULATIONS! Just saw your new reccord! Very cool. > I set it down for a while but now I gotta get back in it. Hehehe, > congrats again, nicely done. > > Daniel No way! it's only 6 colored!? That would ruin the challenge of the puzzle. Is there anywhere where I can buy a 12 colored one. I'll have to email the mefferts people again and ask them too. Otherwise, I don't think I'd paint it, I'd be much too scared to ruin the cube. How does one paint a puzzle? I mean, what are some general precautions you take, and will any paint do? I dont think I'd do it, unless I really couldnt get a 12 colored minx.
5320. Re: Mefferts Megaminx
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Dec 2003 21:54:44 -0000

--- pi3p14159265 wrote: > mine is presently painted because the version they sell now is only > 6 color and stickered. --- ferret511 wrote: > No way! it's only 6 colored!? That would ruin the challenge of the > puzzle. Don't be fooled - the 6 color megaminx has some tricks up its sleeve. I have a 12 color minx, and not a 6 color, so I'm not all that experienced with it, but I could see how the 6 color minx may actually be harder. With the 6 color puzzle, you have 2 main factors that may make it harder with only 1 factor that is to your advantage. I'll start with the single advantage - because similar colors are directly opposite on the puzzle, you have two of each edge piece. Therefore, when you're looking for an edge, you can use either of the two - that makes it a little easier (maybe even a lot). Unfortunately, this quality of having duplicate edge pieces creates a possible parity problem - 50% of the time, you'll have to fix the parity problem by swapping two identical edges (my alg for that is 18 moves). The more difficult obstacle is that you have 2 corners with each triplet of colors, but the corners are not identical. Going around the corners clockwise, if one is Red-Green-Blue, the other would be Red-Blue-Green. So, when you're looking for corners, you not only have to identify the correct set of colors, but you also have to make sure they're correctly oriented on the corner. This makes life very difficult. > Is there anywhere where I can buy a 12 colored one. I'll have to > email the mefferts people again and ask them too. E-mailing Mefferts is probably just about the only way (if they will even do it), unless you can find someone else who will sell you theirs. > Otherwise, I don't think I'd paint it, I'd be much too scared to > ruin the cube. Yeah - I have a cube that I do test painting on to try out different ideas. My main cube is painted, but the edges are pretty sad - colors overlapping and all. I've been playing around with using tape to give it a straight edge, but just can't get it quite right. > How does one paint a puzzle? I mean, what are some general > precautions you take, and will any paint do? I dont think I'd do > it, unless I really couldnt get a 12 colored minx. I'd recommend nail polish. Aside from the fact that I'm not capable of painting in a straight line, I think it looks really cool. It has the texture of smooth tiles, without the possibility of them falling off. First, put on enough coats of color (I do 2-4, depending on the color/brand) to get the color you want. After that, put on a couple coats of a clear "hard as nails" enamel to give it a hard finish. Be sure to leave plenty of drying time, and once it's dry, stick it in the oven on very low heat (no more than 150 degrees Fahrenheit) for 20 to 30 minutes - this makes the surface even harder once cooled. I've been using this cube for months now, and it still looks like new. - Grant
5321. Re: Mefferts Megaminx
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Dec 2003 21:58:48 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "ferret511" <ferret511@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > <swedishlf@h...> wrote: > > I agree, mine is presently painted because the version they sell > now > > is only 6 color and stickered. Going to repaint tonight probably. > > But I agree with Grant, they're great puzzles! Mine's very smooth > > but I do get quite a few pops when I'm going fast. > > > > Btw Grant, CONGRATULATIONS! Just saw your new reccord! Very > cool. > > I set it down for a while but now I gotta get back in it. Hehehe, > > congrats again, nicely done. > > > > Daniel > > No way! it's only 6 colored!? That would ruin the challenge of the > puzzle. Is there anywhere where I can buy a 12 colored one. I'll > have to email the mefferts people again and ask them too. Otherwise, > I don't think I'd paint it, I'd be much too scared to ruin the cube. > > How does one paint a puzzle? I mean, what are some general > precautions you take, and will any paint do? I dont think I'd do it, > unless I really couldnt get a 12 colored minx. I agree that the 12 color is suitable for a contest, but do not think the 6 color is easy, there is an extra problem because you can end with two pieces switched in this puzzle (because you have the some colors on more than one piece) This odd permutation needs one extra sequence Ton
5322. Re: Mefferts Megaminx
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 05 Dec 2003 23:26:10 -0000

--- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "ferret511" > <ferret511@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > > <swedishlf@h...> wrote: > > > I agree, mine is presently painted because the version they sell > > now > > > is only 6 color and stickered. Going to repaint tonight > probably. > > > But I agree with Grant, they're great puzzles! Mine's very > smooth > > > but I do get quite a few pops when I'm going fast. > > > > > > Btw Grant, CONGRATULATIONS! Just saw your new reccord! Very > > cool. > > > I set it down for a while but now I gotta get back in it. > Hehehe, > > > congrats again, nicely done. > > > > > > Daniel > > > > No way! it's only 6 colored!? That would ruin the challenge of the > > puzzle. Is there anywhere where I can buy a 12 colored one. I'll > > have to email the mefferts people again and ask them too. > Otherwise, > > I don't think I'd paint it, I'd be much too scared to ruin the cube. > > > > How does one paint a puzzle? I mean, what are some general > > precautions you take, and will any paint do? I dont think I'd do > it, > > unless I really couldnt get a 12 colored minx. > > I agree that the 12 color is suitable for a contest, but do not think > the 6 color is easy, there is an extra problem because you can end > with two pieces switched in this puzzle (because you have the some > colors on more than one piece) > > This odd permutation needs one extra sequence > Actually it's an even permutation (odd permutations are impossible in the megaminx as it is generated by even permutations (5-cycles)). Although it appears to be switching 2 pieces, actually 3 are switched (but 2 look the same). A similar situation occurs in the centres of a Revenge - you can only do even permutations of the centres as they are generated by double transpositions - but you can make it appear like you're just switching 2 pieces if you do a 3- cycle where 2 centres have the same colour. > Ton
5323. Re: [Speed cubing group] new PB average :)
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 5 Dec 2003 15:46:48 -0800 (PST)

NICE! bm pi3p14159265 <swedishlf@...> wrote: (18.74) (30.49) 25.94 22.86 27.09 22.61 21.95 21.85 26.39 19.33 25.13 22.95 Averag = 23.62 This is my first time to break the 24s barrier! I never ever thought I'd be anywhere near this low. I set the cube down for quite a while and picked it back up to start learning OLL algorithms. I presently use the 3 look LL and in the cases where all 4 edges need orienting or none of the 4 need orienting, I use the 2 look. Just have felt kind of "on" the last few days. Anyway, I was excited, had to share! Daniel Personal best so far is 18.33 btw, but that was set a while back. Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? Free Pop-Up Blocker - Get it now [Non-text portions of this message have been removed]
5324. Re: Mefferts Megaminx
From: "akadrewe" <drew_e_04@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Dec 2003 01:55:21 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > I'd recommend nail polish. Aside from the fact that I'm not capable > of painting in a straight line, I think it looks really cool. It has > the texture of smooth tiles, without the possibility of them falling > off. First, put on enough coats of color (I do 2-4, depending on the > color/brand) to get the color you want. After that, put on a couple > coats of a clear "hard as nails" enamel to give it a hard finish. Be > sure to leave plenty of drying time, and once it's dry, stick it in > the oven on very low heat (no more than 150 degrees Fahrenheit) for > 20 to 30 minutes - this makes the surface even harder once cooled. > I've been using this cube for months now, and it still looks like new. > > - Grant I assume that one only paints a few sides at a time so that they don't get the polish everywhere?... Also, once the cube is dry and put in the oven, does the polish stay solid as to not drip-off or come off? (My parents would kill me seeing as our oven is brand-new)
5325. Re: Rubiks Magic
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Dec 2003 03:22:44 -0000

Okay, ONE more question. what if I get it into a position where I can't get it back to the 2x4 rectangle? --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > COOL! Good luck with your times! > > No, its not a good idea to lube a magic or remove strings to relieve > tension. Then the magic will just fall apart way to easily. After > some usage thow it should turn a bit more easier, and like what GoD > said, work on doin more with your wrists. Become one with your > magic! :D > > Jake
5326. Megaminx - final "layer"
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Dec 2003 11:00:25 -0000

All this discussion about megaminxes remind me that I had one sitting on the shelf which I hadn't yet attempted (it's 6-colour one). So, I decided to give it a go. First thing I had to do was buy some craft glue and fix all the stickers which were about to fall off, which BTW were like this even when I first pulled it out of the box! Grr! Anyway, I scrambled it and have been playing with it for about 2 hours. I haven't read any solutions for it because I wanted to see how far I could get on my own. I've managed to solve the whole thing except for the last layer (ie. final 5 edges + 5 corners). I pretty much just used intuition, but I'm thinking that I'll probably need to actually learn some megaminx-specific algs now. Is this correct? Jasmine.
5327. ** Fewest Moves Challenge **
From: "Dan" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Dec 2003 12:28:07 -0000

Hello everyone, just to let you know that the results of the 28/11/03 FMC are now online. Also the scramble for this week's competition is now available. Just go to www.cubestation.co.uk and check out the Fewest Moves Challenge page! Cheers, Dan Harris :)
5328. Re: Megaminx - final "layer"
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Dec 2003 16:12:16 -0000

--- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > All this discussion about megaminxes remind me that I had one sitting > on the shelf which I hadn't yet attempted (it's 6-colour one). So, I > decided to give it a go. First thing I had to do was buy some craft > glue and fix all the stickers which were about to fall off, which BTW > were like this even when I first pulled it out of the box! Grr! > > Anyway, I scrambled it and have been playing with it for about 2 > hours. I haven't read any solutions for it because I wanted to see how > far I could get on my own. I've managed to solve the whole thing > except for the last layer (ie. final 5 edges + 5 corners). I pretty > much just used intuition, but I'm thinking that I'll probably need to > actually learn some megaminx-specific algs now. Is this correct? > > Jasmine. No, if you know the 3x3x3 basics for the cross of the last layer, and the basic moves for the corners you can solve the megaminx by intuition So make the 5 edge pieces position and orientation, position the corners and orientate. You will find that these are almost the 3x3x3 basic moves. If you start with the corners it is much harder. Sure you will need megaminx-specific algs for speed sloving I think this should be enough to have a go for the last layer Have fun Ton
5329. Re: Megaminx - final "layer"
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 06 Dec 2003 16:43:23 -0000

Ton's right, most of the algorithms I still used are 3x3x3 algorithms. Mostly from the 4 look LL, whith a few exceptions. Grant did show me a couple that were far more efficient, but I had the whole thing solved without knowing any minx-specific algorithms, quite a few times. My order is a little different from what Ton stated though, so I'll mention it real quick: OLL edges PLL edges OLL corners PLL corners It should be noted that the PLL corners method I use does NOT come from a 3x3x3 but rather it was just intuitive. If you're interested in specific algorithms, let me know and I'll throw out a few, though as I said, Grant has quite a few useful (speed enhancing) algorithms that I have yet to learn. Good luck! Daniel Hayes
5330. Re: Rubiks Magic
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 07 Dec 2003 06:42:13 -0000

Its hard to say. You may have to play and try and come to some sort of recognizable shape. Sometimes you have to use the sequence that changes the shape from 2x4 to the 3x3 (-1 square). Other than that i cant really help you much with that unless the exact situation is in front of me. Sorry ;) jake --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > Okay, ONE more question. > what if I get it into a position where I can't get it back to the 2x4 > rectangle? > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > <no_reply@y...> wrote: > > COOL! Good luck with your times! > > > > No, its not a good idea to lube a magic or remove strings to > relieve > > tension. Then the magic will just fall apart way to easily. After > > some usage thow it should turn a bit more easier, and like what GoD > > said, work on doin more with your wrists. Become one with your > > magic! :D > > > > Jake
5331. Re: Rubiks Magic
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 07 Dec 2003 14:19:30 -0000

--- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > Its hard to say. You may have to play and try and come to some sort > of recognizable shape. Sometimes you have to use the sequence that > changes the shape from 2x4 to the 3x3 (-1 square). That latter shape would be a gnomon. http://aleph0.clarku.edu/~djoyce/java/elements/bookII/defII.html (In this case the parallelogram would be a rectangle.) >Other than that > i cant really help you much with that unless the exact situation is > in front of me. Sorry ;) > > jake > > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > <unipsycho6@y...> wrote: > > Okay, ONE more question. > > what if I get it into a position where I can't get it back to the > 2x4 > > rectangle? > > > > --- In speedsolvingrubikscube@yahoogroups.com, j_rueth > > <no_reply@y...> wrote: > > > COOL! Good luck with your times! > > > > > > No, its not a good idea to lube a magic or remove strings to > > relieve > > > tension. Then the magic will just fall apart way to easily. > After > > > some usage thow it should turn a bit more easier, and like what > GoD > > > said, work on doin more with your wrists. Become one with your > > > magic! :D > > > > > > Jake
5332. Re: Rubiks Magic
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 07 Dec 2003 14:20:07 -0000

Indeed, it would even be a square.
5333. Re: Mefferts Megaminx
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 07 Dec 2003 21:46:36 -0000

--- Grant Tregay wrote: > I'd recommend nail polish. Aside from the fact that I'm not > capable of painting in a straight line, I think it looks really > cool.... and once it's dry, stick it in the oven on very low heat > (no more than 150 degrees Fahrenheit) for 20 to 30 minutes - this > makes the surface even harder once cooled. --- akadrewe wrote: > I assume that one only paints a few sides at a time so that they > don't get the polish everywhere?... I tend to do one side at a time, start to finish. It takes longer this way, but I avoid messing up earlier faces. > Also, once the cube is dry and put in the oven, does the polish > stay solid as to not drip-off or come off? I put the cube on a piece of paper, on a cookie sheet. This should keep it from causing any problems, should you leave it in too long. Also, though, don't put any of the already painted sides down on the cookie sheet - it will mess up the "shine". It may be best to disassemble the cube/minx and put it in with all paint face-up (aside from the centers, of course - try to balance this on edges, rather than having one face down). - Grant
5334. ebay, and other random stuff
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 08 Dec 2003 05:26:34 -0000

Isn't ebay just annoying? Somebody outbid me in the last 15 seconds, i was tryin to get an impossiball. haha Man that sucks. Oh well maybe i'll find somethin else on there i'd like...maybe another unopened 80s cube. I bet whoever got my (yes my) impossiball is this group LOL. *sigh* atleast theres some good news, a coupe days ago i beat my PB.. 16.94, on none other than my studio cube (which needs the tension adjusted again) haha.. just thought i'd post somethin seeins how its been awhile and the board looks kind of dead lately! happy cubing. -Heath p.s. i think someone from the university newspaper is going to do an article about the guys who can do the cube here on campus..which is me and the 6 or so other guys i've taugh, plus the one guy who can solve it already..and they all live on my floor here in the dorms. The guy from the paper is supposed to come talk to me sometime, i'll let you guys (and gals) know how it goes.
5335. computers
From: "Jackson" <jack16cam@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 08 Dec 2003 08:45:56 -0000

how many speedcubers are in the feild of computer science or anything else wiht computers? how many want to go into it? is it the preferrred field of a speedcuber?
5336. Re: computers
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 08 Dec 2003 15:46:46 -0000

A lot of the speed cubers at the WC were into some field of computers or science. I'm only 14, but I know HTML and a bit of Javascript, and I'm trying to learn C++. --- In speedsolvingrubikscube@yahoogroups.com, "Jackson" <jack16cam@y...> wrote: > how many speedcubers are in the feild of computer science or > anything else wiht computers? how many want to go into it? is it the > preferrred field of a speedcuber?
5337. Re: ebay, and other random stuff
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 08 Dec 2003 17:19:36 -0000

Hi Heath, Congrats on a new personal best. That's quick. How often are you under 22? Concerning ebay, did you bid what you're willing to pay? David J --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > Isn't ebay just annoying? Somebody outbid me in the last 15 > seconds, i was tryin to get an impossiball. haha Man that sucks. Oh > well maybe i'll find somethin else on there i'd like...maybe another > unopened 80s cube. I bet whoever got my (yes my) impossiball is > this group LOL. *sigh* > > atleast theres some good news, a coupe days ago i beat my PB.. > 16.94, on none other than my studio cube (which needs the tension > adjusted again) haha.. > > just thought i'd post somethin seeins how its been awhile and the > board looks kind of dead lately! > > happy cubing. > -Heath > > p.s. i think someone from the university newspaper is going to do an > article about the guys who can do the cube here on campus..which is > me and the 6 or so other guys i've taugh, plus the one guy who can > solve it already..and they all live on my floor here in the dorms. > The guy from the paper is supposed to come talk to me sometime, i'll > let you guys (and gals) know how it goes.
5338. Re: ebay, and other random stuff
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 08 Dec 2003 17:37:22 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Heath, > > Congrats on a new personal best. That's quick. How often are you > under 22? > > Concerning ebay, did you bid what you're willing to pay? > > David J I would of paid a couple more dollars for it, but thats about it. I think the auction was at about $14 with 3 dollars shipping. It did have 2 cubes with it. If i really want an impossibal i guess i can buy a new one for $18. Im not under 22 a whole lot, but I can get a handful of them a day. Getting a time like that doesn't really surprise me like it used to. The times i get happy about are the sub 20 ones.
5339. Re: [Speed cubing group] computers
From: Doug Reed <dougreed@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 08 Dec 2003 15:52:58 -0600

I'm 16, and I know HTML, Javascript, VB, PHP, as well as a bit of C/C++ (including UNIX internet socket programming), Actionscript (Flash), BASH shell programming, and Java. I also dabble in a few graphics apps (most notably Photoshop, Flash, and Blender3D) and am a pretty experienced Slackware/Debian Linux user. As far as the Comp Science field goes, that will be my major, unless I diverge into a Math field (I will be taking Cal III my freshmen year of College). Oh yea, I can solve my Rubik's cube =) Doug On Mon, 2003-12-08 at 02:45, Jackson wrote: > how many speedcubers are in the feild of computer science or > anything else wiht computers? how many want to go into it? is it the > preferrred field of a speedcuber? > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > >
5340. Re: [Speed cubing group] computers
From: Pyraminx Master <pyraminx14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 8 Dec 2003 16:10:23 -0800 (PST)

I'm 16, know TI-BASIC (calculatior language), ASP, VB, HTML, and limited JavaScript. By the time I graduate, I plan on learning Java, Perl, and Visual C++. I also build computers, break computers, and return errors no person has ever seen before. :) Speaking of computers, maybe someone could help me out here...(if it's not too far off topic...) At work today, I was writing a program (ASP) and it called for an "on error resume next" statement. For some reason, my code would always return an error. I cut down the code to see where the problem was until i was running this exact code: On error resume next If err.number<>0 then response.write err.number response.end end if I ran the program, and it still returned an error. Where I had it display "err.number" it said 0. Anyone have any idea what might be going on here? Thanks, andy b Jackson <jack16cam@...> wrote: how many speedcubers are in the feild of computer science or anything else wiht computers? how many want to go into it? is it the preferrred field of a speedcuber? To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? New Yahoo! Photos - easier uploading and sharing [Non-text portions of this message have been removed]
5341. Amazing display of dedication and skill (not cube related)
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Dec 2003 02:16:06 -0000

Hey everyone, this board has been kind of quiet lately so I figured I would post this. This isn't cube related at all, however it is a display of the same dedication that I think we put into the cube, just for something else. Anyway I was a huge fan of Nintendo when I was a kid, I was like 8 when I got my first one. Anyway I was also a big fan of the Super Mario brothers games. Well, and I'm sure some of you have seen this already, someone beat the Super Mario Brothers 3 game in 10 minutes and 59 seconds, 11 minutes basically. If you search on google.com for the string "mario 11 minutes" you'll find all kinds of websites that have a link to a video of the kid doing it. Anyway here's a direct link to a page with the video, http://ebaumsworld.com/smb3beat.html If you've played the game then this video is absolutely amazing to watch. If you haven't played the game then it's just an amazing display of a guy who's really good at a video game. So anyway the board has been pretty quiet lately so I thought I'd try to liven things up. This isn't exactly cube related, however I think it sort of relates to cubing in that I'm sure this guy had to practice as dedicated as we do for the cube in order to do this. So anyway check it out, I think it's totaly amazing. Chris
5342. Re: [Speed cubing group] Amazing display of dedication and skill (not cube related)
From: Doug Reed <dougreed@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 08 Dec 2003 20:46:20 -0600

Wow, that is awesome. I have never seen that kind of mastery over any video game, even in my long-lived DF2 career. Doug On Mon, 2003-12-08 at 20:16, cmhardw wrote: > Hey everyone, this board has been kind of quiet lately so I figured > I would post this. This isn't cube related at all, however it is a > display of the same dedication that I think we put into the cube, > just for something else. Anyway I was a huge fan of Nintendo when I > was a kid, I was like 8 when I got my first one. Anyway I was also > a big fan of the Super Mario brothers games. Well, and I'm sure > some of you have seen this already, someone beat the Super Mario > Brothers 3 game in 10 minutes and 59 seconds, 11 minutes basically. > If you search on google.com for the string "mario 11 minutes" you'll > find all kinds of websites that have a link to a video of the kid > doing it. > > Anyway here's a direct link to a page with the video, > http://ebaumsworld.com/smb3beat.html > > If you've played the game then this video is absolutely amazing to > watch. If you haven't played the game then it's just an amazing > display of a guy who's really good at a video game. > > So anyway the board has been pretty quiet lately so I thought I'd > try to liven things up. This isn't exactly cube related, however I > think it sort of relates to cubing in that I'm sure this guy had to > practice as dedicated as we do for the cube in order to do this. So > anyway check it out, I think it's totaly amazing. > > Chris > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > >
5343. Re: [Speed cubing group] Amazing display of dedication and skill (not cube related)
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Dec 2003 02:57:50 -0000

UNGH I don't believe this. This video has gained so much attention. I did this myself a while back and got like 17 minutes. That's still good, isn't it?! I was using a turbo-controller too. I feel so deprived ;-;
5344. Re: [Speed cubing group] Amazing display of dedication and skill (not cube related)
From: Doug Reed <dougreed@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 08 Dec 2003 21:13:45 -0600

That just goes to show that the same type of dedication we put forth towards our puzzles can be applied to so many different things. Such as, say, speedsolving _while_ playing Mario =) Now that would be cool. The D-pad and the buttons would have to be controlled by the same hand, unless one could use his feet to solve the cube and/or play nintendo. Although I'm sure there is a glove controller or something of the sort to let you play nintendo with only one hand.. Oh well, probably not worth checking out. Doug
5345. Re: [Speed cubing group] Amazing display of dedication and skill (not cube related)
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Dec 2003 03:17:12 -0000

Wow! The fireballs and cannonball jumping are simply amazing. That was cool.
5346. Re: [Speed cubing group] Amazing display of dedication and skill (not cube re...
From: lieberz2@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 8 Dec 2003 22:32:22 EST

I solved the cube with my feet in my computer programming class cause we never did anything =] took me about 45 minutes though -.- [Non-text portions of this message have been removed]
5347. Re: Amazing display of dedication and skill (not cube related)
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Dec 2003 04:30:29 -0000

Hey my record from when I was a kid is 3 hours. I sat down and beat the game in one sitting, though that's how long it took. I think 17 minutes is an amazing time too. I had never even thought to extend the speed concept to video games, and personally I think it is just as cool as speedcubing.. Well allllllmost as cool. I'm slightly biased towards speedcubing since I know how to do that :) but that doesn't make speed video gaming any less cool in my opinion. Chris --- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > UNGH I don't believe this. This video has gained so much > attention. I did this myself a while back and got like 17 minutes. > That's still good, isn't it?! I was using a turbo-controller too. I > feel so deprived ;-;
5348. Re: [Speed cubing group] Re: Amazing display of dedication and skill (not cube related)
From: "Justin Vining" <viningjc@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 8 Dec 2003 23:37:38 -0500

There was a guy on my floor last year who went through every level with no warps and beat the game with 1 life! It took him months of practice to do! Justin ----- Original Message ----- From: cmhardw To: speedsolvingrubikscube@yahoogroups.com Sent: Monday, December 08, 2003 11:30 PM Subject: [Speed cubing group] Re: Amazing display of dedication and skill (not cube related) Hey my record from when I was a kid is 3 hours. I sat down and beat the game in one sitting, though that's how long it took. I think 17 minutes is an amazing time too. I had never even thought to extend the speed concept to video games, and personally I think it is just as cool as speedcubing.. Well allllllmost as cool. I'm slightly biased towards speedcubing since I know how to do that :) but that doesn't make speed video gaming any less cool in my opinion. Chris --- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > UNGH I don't believe this. This video has gained so much > attention. I did this myself a while back and got like 17 minutes. > That's still good, isn't it?! I was using a turbo-controller too. I > feel so deprived ;-; Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
5349. Re: [Speed cubing group] Re: Amazing display of dedication and skill (not cub...
From: lieberz2@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 8 Dec 2003 23:39:28 EST

Feels unappreciated solving the cube with his feet, considering im the most newb cube speed solver and my personal best is like a minute 17 ;) but thats fine ( guess they dont like people messing with cubes with feet and making it smell lol =[ ) [Non-text portions of this message have been removed]
5350. Re: [Speed cubing group] Re: Amazing display of dedication and skill (not cub...
From: Doug Reed <dougreed@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 08 Dec 2003 22:52:17 -0600

Aye, I too feel the pangs of n00bism :) 52 seconds here, just set it about 5 minutes ago. And I have a blister on my index finger, so I can only get better :) Doug On Mon, 2003-12-08 at 22:39, lieberz2@... wrote: > Feels unappreciated solving the cube with his feet, considering im the most > newb cube speed solver and my personal best is like a minute 17 ;) but thats > fine ( guess they dont like people messing with cubes with feet and making it > smell lol =[ ) > > > [Non-text portions of this message have been removed] > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > >
5351. Re: Amazing display of dedication and skill (not cube related)
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Dec 2003 05:14:41 -0000

im amazed. that is awesome. Everything is so perfect! for the record, i dont think i've ever tried to solve the cube with my feet...but i have thought about tryin it...lol
5352. Re: [Speed cubing group] Re: Amazing display of dedication and skill (not cub...
From: lieberz2@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 9 Dec 2003 00:18:50 EST

Took me 45 minutes to do it with my feet, but i was hastled with people saying i couldnt do it and im 16 years old and dumb so what the hay =] [Non-text portions of this message have been removed]
5353. Re: Amazing display of dedication and skill (not cube related)
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Dec 2003 05:37:44 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey everyone, this board has been kind of quiet lately so I figured > I would post this. This isn't cube related at all, however it is a > display of the same dedication that I think we put into the cube, > just for something else. Anyway I was a huge fan of Nintendo when I > was a kid, I was like 8 when I got my first one. Anyway I was also > a big fan of the Super Mario brothers games. Well, and I'm sure > some of you have seen this already, someone beat the Super Mario > Brothers 3 game in 10 minutes and 59 seconds, 11 minutes basically. > If you search on google.com for the string "mario 11 minutes" you'll > find all kinds of websites that have a link to a video of the kid > doing it. > > Anyway here's a direct link to a page with the video, > http://ebaumsworld.com/smb3beat.html > > If you've played the game then this video is absolutely amazing to > watch. If you haven't played the game then it's just an amazing > display of a guy who's really good at a video game. > > So anyway the board has been pretty quiet lately so I thought I'd > try to liven things up. This isn't exactly cube related, however I > think it sort of relates to cubing in that I'm sure this guy had to > practice as dedicated as we do for the cube in order to do this. So > anyway check it out, I think it's totaly amazing. > > Chris That is pretty cool, although, it teaches you that one can learn to perfect nearly anything. I myself have (actually had) a few world records in Goldeneye for N64 (facility in particular 00agent) as well as Time splitters 2 for the xbox. I really got into the TS2 game for xbox, and began to submit regular world records, although, many of my times were deleted and taken off, since i stopped playing a few months ago. Check it out if you want, there are actually World record sites for many games: http://ngc-elites.net/ts2/index.php my name was The_Great_Moo, however, i was at 18th place at my peak, now since many of my times are gone, and many people have gotten better, im at 65th...! anyway, i set a few world records in that, and let me tell you it takes absolute perfection. If i could rubik's cube like i can play the "bricking it" mini game in TS2, or play goldeneye, perfectdark... etc. , I'd be around 14 seconds id say, at the point of utter perfection. It teaches you something though, and competeing in videogames has made me more competitive as far as school work, rubik's cubing, and basically everything, I even have taking out the garbage down to a science, since i do it every week.
5354. Re: Amazing display of dedication and skill (not cube related)
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Dec 2003 06:08:17 -0000

In the same vein, http://www.planetquake.com/qdq/ for all those who played quake 1...
5355. Re: Amazing display of dedication and skill (not cube related)
From: "akadrewe" <drew_e_04@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Dec 2003 06:15:31 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "ferret511" <ferret511@y...> wrote: > It teaches you something though, and competeing in videogames has > made me more competitive as far as school work, rubik's cubing, and > basically everything, I even have taking out the garbage down to a > science, since i do it every week. Now I only have to convince my parents of this fact. (More games means better grades! What a wonderful world this is in which we live!!)
5356. 3x3x3 cubes from RWC
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Dec 2003 06:50:15 -0000

I brought in several different cubes for the newbie cubers I've been teaching to check out and see which cubes suit them. The cube they all liked the best is the one I got at RWC. Sorry if this question has already been asked and answered (I must have missed it if it has), but are these the 2003 Studio cubes? Are the cubes we got in Toronto the ones that Ton is/was selling? Jasmine.
5357. Re: 3x3x3 cubes from RWC
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Dec 2003 07:15:21 -0000

--- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I brought in several different cubes for the newbie cubers I've been > teaching to check out and see which cubes suit them. The cube they > all liked the best is the one I got at RWC. > > Sorry if this question has already been asked and answered (I must > have missed it if it has), but are these the 2003 Studio cubes? Are > the cubes we got in Toronto the ones that Ton is/was selling? > > Jasmine. The cubes we got at the RWC were the new oddzon cubes. I've got to play with 3 or 4 of these from walmart, Most of them turn really nicely (one was pretty stiff even after lubing though). These dont have the screws like the Studio cubes, so there is no way to adjust the tension. Since the cubes are alreday fairly loose, I guess that means they will wear out faster. -heath
5358. new cubes
From: cubed68 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Dec 2003 07:33:39 -0000

say these new(ish) cubes from 7 towns with the PVC stickers are a treat to cube with straight up,anyone else had that. Pete
5359. Never seen anyone play Tetris this hardcore before
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Dec 2003 08:29:37 -0000

http://matt.fluxcapacitor.net/TetrisJapanFinals.mpeg Amazing.
5360. Re: Never seen anyone play Tetris this hardcore before
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Dec 2003 15:58:11 -0000

Geeez, that's even more amazing than the Mario one! Probably because we could see his hands and how fast they moved.... --- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > http://matt.fluxcapacitor.net/TetrisJapanFinals.mpeg > > > Amazing.
5361. Re: Amazing display of dedication and skill (not cube related)
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Dec 2003 16:36:18 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey everyone, this board has been kind of quiet lately so I figured > I would post this. This isn't cube related at all, however it is a > display of the same dedication that I think we put into the cube, > just for something else. Anyway I was a huge fan of Nintendo when I > was a kid, I was like 8 when I got my first one. Anyway I was also > a big fan of the Super Mario brothers games. Well, and I'm sure > some of you have seen this already, someone beat the Super Mario > Brothers 3 game in 10 minutes and 59 seconds, 11 minutes basically. > If you search on google.com for the string "mario 11 minutes" you'll > find all kinds of websites that have a link to a video of the kid > doing it. > > Anyway here's a direct link to a page with the video, > http://ebaumsworld.com/smb3beat.html > > If you've played the game then this video is absolutely amazing to > watch. If you haven't played the game then it's just an amazing > display of a guy who's really good at a video game. This and the Tetris both seem quite good (I've never played this, so I can't really compare them though) - but can do these feats match Billy Mitchell's dedication at Pac-Man? http://jongy.tripod.com/History.html > > So anyway the board has been pretty quiet lately so I thought I'd > try to liven things up. This isn't exactly cube related, however I > think it sort of relates to cubing in that I'm sure this guy had to > practice as dedicated as we do for the cube in order to do this. So > anyway check it out, I think it's totaly amazing. > > Chris
5362. Rubik's Revenge solution updated
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Dec 2003 18:37:36 -0000

Hey everyone I updated my Rubik's Revenge solution to correct any possible confusion about the parity error moves. I explain that the "speed solve" version of the move affects the orientation and permutation of the last layer. I did not mention or use any diagrams to show exactly how it affects the U layer, though in my speed 4x4x4 solving I use that information to decide which edge I want to flip, just as a hint for any aspiring 4x4x4 solvers :) I've gotten a lot of e-mails where people were confused about that so I finally cleared it up. Anyway if you're still confused on the parity move and the speed solve verion check out step 3 of my solution again. Chris
5363. Riemann Hypothesis
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 09 Dec 2003 23:08:23 -0000

Today I found this web page: http://www.zetagrid.net Whilst, it is unlikely to help in settling the Riemann Hypothesis (it can only do so by proving it is false, contrary to most people's expectations), it, like the Great Internet Mersenne Primes Search (GIMPS) is getting a lot of data on a problem. In this case over a billion non-trivial zeros of the zeta function are calculated each day. It seems to me that a similar project could be used for the cube group, as I have suggested before. For the cube group, there are only a finite number of elements, whereas the zeta function has infinitely many zeros, so in principle the cube group is an easier problem to tackle (and if you know about the Riemann Hypothesis you will realize that this is a big understatement).
5364. Re: Never seen anyone play Tetris this hardcore before
From: "akadrewe" <drew_e_04@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Dec 2003 01:59:57 -0000

--- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > http://matt.fluxcapacitor.net/TetrisJapanFinals.mpeg > > > Amazing. Are we to assume that this was real time? I couldn't even see the pieces at the top of the screen! I couldn't really tell what level (s)he go to, did it say on the screen somewhere?
5365. Re: 3x3x3 cubes from RWC
From: "akadrewe" <drew_e_04@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Dec 2003 02:04:26 -0000

--- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I brought in several different cubes for the newbie cubers I've been > teaching to check out and see which cubes suit them. The cube they > all liked the best is the one I got at RWC. > > Sorry if this question has already been asked and answered (I must > have missed it if it has), but are these the 2003 Studio cubes? Are > the cubes we got in Toronto the ones that Ton is/was selling? > > Jasmine. While speaking of Ton's cubes, I was wondering whether I should get the Rubik Studio 2003 or wait for the Arxon. Is the Arxon way better than the Studio? The Arxon isn't available from Ton until Feb, while the Studio 2003 is available the 15th. If the Arxon is only slightly better than the Studio, I'll probably go with the Studio for now, for obvious reasons. Anybody know any details?
5366. RE: [Speed cubing group] Re: Never seen anyone play Tetris this hardcore before
From: "Christopher MoyerGrice" <christopher.moyergrice@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Tue, 9 Dec 2003 21:38:43 -0500

This is definitely in real time. I don't know what level specifically this was, but the game he was playing seemed to be a special build. It's probably something up near level 20. (Yeah, I know it only goes to 15. That's just to put it in perspective. I've seen 15 and it's much slower. (i.e. you can actually see the pieces falling in level 15.) You do the math. My $.02 USD CMG -----Original Message----- From: akadrewe [mailto:drew_e_04@...] Sent: Tuesday, December 09, 2003 9:00 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Re: Never seen anyone play Tetris this hardcore before --- In speedsolvingrubikscube@yahoogroups.com, kyuubree <no_reply@y...> wrote: > http://matt.fluxcapacitor.net/TetrisJapanFinals.mpeg > > > Amazing. Are we to assume that this was real time? I couldn't even see the pieces at the top of the screen! I couldn't really tell what level (s)he go to, did it say on the screen somewhere? Yahoo! Groups Sponsor ADVERTISEMENT click here <http://rd.yahoo.com/SIG=12ctsjih7/M=267637.4116730.5333196.1261774/D=eg roupweb/S=1705297356:HM/EXP=1071108001/A=1853618/R=0/*http://www.netflix .com/Default?mqso=60178338&partid=4116730> <http://us.adserver.yahoo.com/l?M=267637.4116730.5333196.1261774/D=egrou pmail/S=:HM/A=1853618/rand=376257476> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
5367. Another incredible world record...
From: Brent Morgan <brentmorganmaster@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 9 Dec 2003 18:51:19 -0800 (PST)

Ahh.... cubing, pac-man, tetris... all good. but you can't forget the classic, infamous talent of speed-solitaire- we're talking 15 seconds. http://www.solitaire-ranking.de.vu/ (watch the videos, they are incredibly INSANE!) -brent GameOfDeath2 <no_reply@yahoogroups.com> wrote: --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey everyone, this board has been kind of quiet lately so I figured > I would post this. This isn't cube related at all, however it is a > display of the same dedication that I think we put into the cube, > just for something else. Anyway I was a huge fan of Nintendo when I > was a kid, I was like 8 when I got my first one. Anyway I was also > a big fan of the Super Mario brothers games. Well, and I'm sure > some of you have seen this already, someone beat the Super Mario > Brothers 3 game in 10 minutes and 59 seconds, 11 minutes basically. > If you search on google.com for the string "mario 11 minutes" you'll > find all kinds of websites that have a link to a video of the kid > doing it. > > Anyway here's a direct link to a page with the video, > http://ebaumsworld.com/smb3beat.html > > If you've played the game then this video is absolutely amazing to > watch. If you haven't played the game then it's just an amazing > display of a guy who's really good at a video game. This and the Tetris both seem quite good (I've never played this, so I can't really compare them though) - but can do these feats match Billy Mitchell's dedication at Pac-Man? http://jongy.tripod.com/History.html > > So anyway the board has been pretty quiet lately so I thought I'd > try to liven things up. This isn't exactly cube related, however I > think it sort of relates to cubing in that I'm sure this guy had to > practice as dedicated as we do for the cube in order to do this. So > anyway check it out, I think it's totaly amazing. > > Chris Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. :) --Brent --------------------------------- Do you Yahoo!? New Yahoo! Photos - easier uploading and sharing [Non-text portions of this message have been removed]
5368. [Speed cubing group] Re: Never seen anyone play Tetris this hardcore before
From: kyuubree <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Dec 2003 03:05:12 -0000

I don't think it's a given level, it's just "Death Mode" as shown in the video.
5369. Re: Another incredible world record...
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Dec 2003 03:53:48 -0000

....Good lord.... Yes, those are very INSANE. For the first time, I feel inferior in the world of speed-stuff. Though I imagine that it isn't much more difficult than speedcubing, with an equal amount of practice. It just looks like it. --- In speedsolvingrubikscube@yahoogroups.com, Brent Morgan <brentmorganmaster@y...> wrote: > Ahh.... cubing, pac-man, tetris... all good. but you can't forget the classic, infamous talent of speed-solitaire- we're talking 15 seconds. > http://www.solitaire-ranking.de.vu/ > (watch the videos, they are incredibly INSANE!) > -brent > > GameOfDeath2 <no_reply@yahoogroups.com> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, cmhardw > <no_reply@y...> wrote: > > Hey everyone, this board has been kind of quiet lately so I > figured > > I would post this. This isn't cube related at all, however it is > a > > display of the same dedication that I think we put into the cube, > > just for something else. Anyway I was a huge fan of Nintendo when > I > > was a kid, I was like 8 when I got my first one. Anyway I was > also > > a big fan of the Super Mario brothers games. Well, and I'm sure > > some of you have seen this already, someone beat the Super Mario > > Brothers 3 game in 10 minutes and 59 seconds, 11 minutes > basically. > > If you search on google.com for the string "mario 11 minutes" > you'll > > find all kinds of websites that have a link to a video of the kid > > doing it. > > > > Anyway here's a direct link to a page with the video, > > http://ebaumsworld.com/smb3beat.html > > > > If you've played the game then this video is absolutely amazing to > > watch. If you haven't played the game then it's just an amazing > > display of a guy who's really good at a video game. > > This and the Tetris both seem quite good (I've never played this, so > I can't really compare them though) - but can do these feats match > Billy Mitchell's dedication at Pac-Man? > > http://jongy.tripod.com/History.html > > > > > So anyway the board has been pretty quiet lately so I thought I'd > > try to liven things up. This isn't exactly cube related, however > I > > think it sort of relates to cubing in that I'm sure this guy had > to > > practice as dedicated as we do for the cube in order to do this. > So > > anyway check it out, I think it's totaly amazing. > > > > Chris > > > Yahoo! Groups SponsorADVERTISEMENT > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > :) > --Brent > > --------------------------------- > Do you Yahoo!? > New Yahoo! Photos - easier uploading and sharing > > [Non-text portions of this message have been removed]
5370. Website link...
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Dec 2003 11:53:03 -0000

Hi all, Just wanted to let everyone know that my website has been moved to: http://www.nascarjon.frandt.com/cube.htm Thanks. Jon
5371. Re: Another incredible world record...
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Dec 2003 13:18:28 -0000

What program do you use to watch them? I have Windows XP and both Windows Media Player and the Quicktime Player can't show them :-( Stefan
5372. Re: Another incredible world record...
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Dec 2003 16:35:03 -0000

Do you have Windows Media Player 9? If you have an earlier version, it might not work. Here's another amazing world record that most of us here have already seen, but for those who haven't: http://speedstacks.com/videos.htm --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > What program do you use to watch them? I have Windows XP and both > Windows Media Player and the Quicktime Player can't show them :-( > > Stefan
5373. Trailer #1 of Minds Behind Cubing
From: Allan Munro <allanlindy@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Dec 2003 08:37:24 -0800 (PST)

We've posted the first trailer for our documentary 'Minds Behind Cubing'. It can be found in our 'now playing' section on our website www.allanmunro.com More to come over the holidays. Allan __________________________________ Do you Yahoo!? New Yahoo! Photos - easier uploading and sharing. http://photos.yahoo.com/
5374. Re: Trailer #1 of Minds Behind Cubing
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Dec 2003 16:53:32 -0000

It wouldn't work for me. I could get the movie playing, but it kept skipping, and was very hard to watch. But at least I saw my face, so I'm happy. :) --- In speedsolvingrubikscube@yahoogroups.com, Allan Munro <allanlindy@y...> wrote: > We've posted the first trailer for our documentary > 'Minds Behind Cubing'. > > It can be found in our 'now playing' section on our > website www.allanmunro.com > > More to come over the holidays. > > Allan > > __________________________________ > Do you Yahoo!? > New Yahoo! Photos - easier uploading and sharing. > http://photos.yahoo.com/
5375. Re: Trailer #1 of Minds Behind Cubing
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Dec 2003 17:50:45 -0000

I too am having some problems getting it to play.
5376. Re: Riemann Hypothesis
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Dec 2003 18:47:30 -0000

Hi GoD2, I am unfamiliar with the terms and symbols, but I gather that Riemann was looking for a pattern matching the irregular distribution of prime numbers. Is this correct? Can you state in English what in particular is sought in terms of the "cube group?" Interested, David J --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > > Today I found this web page: http://www.zetagrid.net > Whilst, it is unlikely to help in settling the Riemann Hypothesis > (it can only do so by proving it is false, contrary to most people's > expectations), it, like the Great Internet Mersenne Primes Search > (GIMPS) is getting a lot of data on a problem. In this case over a > billion non-trivial zeros of the zeta function are calculated each > day. It seems to me that a similar project could be used for the > cube group, as I have suggested before. For the cube group, there > are only a finite number of elements, whereas the zeta function has > infinitely many zeros, so in principle the cube group is an easier > problem to tackle (and if you know about the Riemann Hypothesis you > will realize that this is a big understatement).
5377. Re: [Speed cubing group] Re: Trailer #1 of Minds Behind Cubing
From: Allan Munro <allanlindy@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Dec 2003 09:44:00 -0800 (PST)

Do you have a firewall? or are you behind a series of servers at work? --- Michael Atkinson <unipsycho6@...> wrote: > It wouldn't work for me. I could get the movie > playing, but it kept > skipping, and was very hard to watch. > But at least I saw my face, so I'm happy. :) > > > --- In speedsolvingrubikscube@yahoogroups.com, Allan > Munro > <allanlindy@y...> wrote: > > We've posted the first trailer for our documentary > > 'Minds Behind Cubing'. > > > > It can be found in our 'now playing' section on > our > > website www.allanmunro.com > > > > More to come over the holidays. > > > > Allan > > > > __________________________________ > > Do you Yahoo!? > > New Yahoo! Photos - easier uploading and sharing. > > http://photos.yahoo.com/ > > __________________________________ Do you Yahoo!? New Yahoo! Photos - easier uploading and sharing. http://photos.yahoo.com/
5378. Re: Trailer #1 of Minds Behind Cubing
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Dec 2003 19:03:53 -0000

If you have Windows media player then click the "Launch external player" in the window that pops up when you try to view the video. This will open Media player which seems to be able to stream the video better. It skipped for me too in the window but media player handled it fine. Chris --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > I too am having some problems getting it to play.
5379. Re: Riemann Hypothesis
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Dec 2003 20:39:17 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi GoD2, > > I am unfamiliar with the terms and symbols, but I gather that > Riemann was looking for a pattern matching the irregular distribution > of prime numbers. Is this correct? Something like that. Although Euclid had shown that there were infinitely many primes, their distribution amongst the integers (density) was less well known. The number of primes less than or equal to x, pi(x), for instance. Various asymptotics like pi(x)~x/(ln x) and then later the pi(x)~li(x), where li(x) is the logarithmic integral (better) were looked at. The prime number theorem established that they were asymptotically correct (in that the ratio tends to 1). The Riemann hypothesis would give a nice bound on the difference (in terms of x) so that |pi(x)-li(x)|=O(sqrt(x)ln(x)). A lot of results are conditional on the Riemann hypothesis. i.e. they are of the form, if the Riemann hypothesis is true then .... The paper in which he published this hypothesis is, I believe, actually Riemann's only paper in number theory. In that sense, it's a paper which has had enormous consequences despite being the only paper in the field by its author (somewhat like Cohen's paper on forcing, though the effect of that paper is perhaps even more impressive). > > Can you state in English what in particular is sought in terms of > the "cube group?" There are lots of possible questions. The main one in terms of the Rubik's cube would be to find the most moves needed to solve it (the diameter) or the average number of moves to solve the cube. This depends on what you count as a move. For instance, if we allow any of the quarter turns (but nothing else) to count as 1 move we'd get one answer. If we also allow half turns to count as 1 move we'd get a (probably different) answer. If we allow moves like FB or FB' to count as one move we'd get yet another answer. If we only allow ourselves a minimal generating set (two moves as opposed to the usual 6 quarter moves or 12 quarter and half moves) then we'd get a very much larger answer. Heuristically, the answer if we allow half turns to count as one move would appear to be 20, in that no counter-examples are yet known. The group is very big though, so it is conceivable there might be a position that required 21 moves etc. So what is sought is just an answer to what's the worst case scenario - is it 20 or not? (Superflip is 20 moves, so the answer is at least 20.) With a very large number of machines working on the problem, it might be possible to lay an attack, even though the numbers are very large. If we only want to know the diameter, then we wouldn't need to know the optimal move for each position. For instance, if we knew that every sequence of 21 moves could actually be done in 20 or less then we'd get that the diameter was 20. Thus, lately, for some of the algorithms I have looked at, I have not tried to get the optimal solution but just tried to see if they could be done in 20 moves or not. Equally, one would only need to do this for each equivalence class, which would cut down the work a little. It's still a huge problem, but it's not any bigger than Zetagrid (at least if the Riemann hypothesis is true) or GIMPS. > > Interested, > > David J > > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > <no_reply@y...> wrote: > > > > Today I found this web page: http://www.zetagrid.net > > Whilst, it is unlikely to help in settling the Riemann Hypothesis > > (it can only do so by proving it is false, contrary to most people's > > expectations), it, like the Great Internet Mersenne Primes Search > > (GIMPS) is getting a lot of data on a problem. In this case over a > > billion non-trivial zeros of the zeta function are calculated each > > day. It seems to me that a similar project could be used for the > > cube group, as I have suggested before. For the cube group, there > > are only a finite number of elements, whereas the zeta function has > > infinitely many zeros, so in principle the cube group is an easier > > problem to tackle (and if you know about the Riemann Hypothesis you > > will realize that this is a big understatement).
5380. Foot cubing (Was: Re: Amazing display...)
From: "al_yyz" <anders.larsson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Dec 2003 21:51:24 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > im amazed. that is awesome. Everything is so perfect! > > for the record, i dont think i've ever tried to solve the cube with > my feet...but i have thought about tryin it...lol Please do! With some pressure on the organisers, there will be an official competition in foot-cubing during the next WC! /Anders
5381. Re: Trailer #1 of Minds Behind Cubing
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Dec 2003 20:11:11 -0000

I tried that, and it worked better, but still not perfectly. --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > If you have Windows media player then click the "Launch external > player" in the window that pops up when you try to view the video. > This will open Media player which seems to be able to stream the > video better. It skipped for me too in the window but media player > handled it fine. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > <swedishlf@h...> wrote: > > I too am having some problems getting it to play.
5382. Re: [Speed cubing group] Foot cubing (Was: Re: Amazing display...)
From: lieberz2@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Dec 2003 20:19:37 EST

Tayler Lieberz: Solved 3x3 with feet roughly 45 minutes!! Am I the record holder since no1 has tried? :P but i bet somebody will since its not like ill ever be the best at anything >_< ! [Non-text portions of this message have been removed]
5383. [Speed cubing group] Foot cubing (Was: Re: Amazing display...)
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Dec 2003 01:57:55 -0000

Sorry to disappoint you, but it's been done before, several times. go to speedcubing.com, then click on World Records, then on Dexterity. --- In speedsolvingrubikscube@yahoogroups.com, lieberz2@a... wrote: > Tayler Lieberz: Solved 3x3 with feet roughly 45 minutes!! > Am I the record holder since no1 has tried? :P but i bet somebody will > since its not like ill ever be the best at anything >_< ! > > > [Non-text portions of this message have been removed]
5384. Warming Up
From: Tyson Mao <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Dec 2003 18:44:40 -0800

Hey everyone, About how long do you guys have to warm up until you start getting close to your average times? My best average so far was today at 32.36 seconds but I had to do about 30 cubes before I started getting decent times. I cubed a bit in the morning and was doing high 30's and low 40's... I started this afternoon and did high 30's and low 40's still until at some point... suddenly my times started becoming decently close to my average again. Is this normal? Does it happen to anyone else? It's so discouraging to hit the spacebar and see a time 50% slower than your average. -Tyson
5385. Re: Warming Up
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Dec 2003 03:59:19 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > Hey everyone, > > About how long do you guys have to warm up until you start getting > close to your average times? My best average so far was today at 32.36 > seconds but I had to do about 30 cubes before I started getting decent > times. I cubed a bit in the morning and was doing high 30's and low > 40's... I started this afternoon and did high 30's and low 40's still > until at some point... suddenly my times started becoming decently > close to my average again. Is this normal? Does it happen to anyone > else? It's so discouraging to hit the spacebar and see a time 50% > slower than your average. > > -Tyson I usually dont have to warm up too much, just a couple solves sometimes maybe around 8. Sometimes i'll even get good times right off the bat. If i do 30-40+ solves in one sitting then my times start going down. I usually dont just speedsolve that much in one sitting. I'll change it up and just go slow through a few solves, or look at some new algs. -heath
5386. Re: Warming Up
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Dec 2003 03:59:52 -0000

I usually have to do about 10 cubes and about 5 megaminxes before I'm fully warmed up.
5387. New (noob) record
From: Doug Reed <dougreed@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Dec 2003 22:33:43 -0600

I beat my personal best today, with a blinding-slow 42.8 seconds ;) Lucky solve, but still, pretty cool. With an average of about 65 seconds, that is pretty good for me. Just trying to give people something else to reply to, now that we have this frequent-email thing going. Doug
5388. Re: New (noob) record
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Dec 2003 05:15:37 -0000

Congrats Doug! Don't underestimate yourself, 42 seconds is still a very good time IMHO. Pretty soon though you'll be saying "Hey I remember when my record was up in the low 40's" ;) Happy cubing, Chris --- In speedsolvingrubikscube@yahoogroups.com, Doug Reed <dougreed@h...> wrote: > I beat my personal best today, with a blinding-slow 42.8 seconds ;) > Lucky solve, but still, pretty cool. With an average of about 65 > seconds, that is pretty good for me. Just trying to give people > something else to reply to, now that we have this frequent-email thing > going. > > Doug
5389. Re: Warming Up
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Dec 2003 03:55:02 -0000

Sometimes I wake up, and can hit under 23 every time (23 is my average), but sometimes I have to try it about a hundred times before I can get my average. And sometimes I can't ever get below 25 or 26. I'd say the average number of solves before reaching an average solve (huh?) would be about 20 or 30. --- In speedsolvingrubikscube@yahoogroups.com, Tyson Mao <tmao@i...> wrote: > Hey everyone, > > About how long do you guys have to warm up until you start getting > close to your average times? My best average so far was today at 32.36 > seconds but I had to do about 30 cubes before I started getting decent > times. I cubed a bit in the morning and was doing high 30's and low > 40's... I started this afternoon and did high 30's and low 40's still > until at some point... suddenly my times started becoming decently > close to my average again. Is this normal? Does it happen to anyone > else? It's so discouraging to hit the spacebar and see a time 50% > slower than your average. > > -Tyson
5390. Re: [Speed cubing group] Foot cubing (Was: Re: Amazing display...)
From: lieberz2@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 10 Dec 2003 23:05:13 EST

DAMN U SPEEDCUBERS "HOLDS UP FIST!" [Non-text portions of this message have been removed]
5391. Re: Warming Up
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Dec 2003 05:13:16 -0000

If I'm trying to do a fast average attempt (Sunday contest or just for practice) I usually do one or two averages before-hand. So I take about 12-24 cubes to get "in the zone." It's weird though, like Heath sometimes I get really amazing times right off the bat, but I usually only get one or two followed by very mediocre to slow times until I warm up. Chris --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > I usually have to do about 10 cubes and about 5 megaminxes before I'm > fully warmed up.
5392. Re: [Speed cubing group] New (noob) record
From: lieberz2@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Dec 2003 00:10:06 EST

Congrats Doug, You were the only speed solver anywhere close to me and now u left me behind laying on your entrails. CONGRATULATIONS! ;) [Non-text portions of this message have been removed]
5393. Blindfolding is a real rush
From: "Rob Butler" <futuese@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Dec 2003 08:28:31 -0000

Yesterday I celebrated my first successful blindfold solve. HURRAY!!! It was so fun I just had to do it again tonight to prove to myself that I wasn't just dreaming. My first ever solve took 26 minutes - 12 minutes to memorize and then 14 minutes to solve. The times can be shortened significantly but I was being extra careful so I didn't slip up. Corner Orientation: 1102 0122 (3 moves) Edge Orientation: 1110 1101 1100 (3 moves) Corner Permutation: 3286 5741 (4 moves) Edge Permutation: 1 10 6 3 7 11 8 2 5 4 9 12 (6 moves) [I know you aren't supposed to write anything down in an official blindfold solve - so I didn't. But I still had it memorized when I was done so I wrote it down as a souvenir] I just love this version of cubing (I first solved the cube in 1983) and will definately be doing more of it. It is so fun to slowly solve the cube in your head with percision moves affecting only 2 or 3 cubies. My huge respect to those who can solve a 4x4 and even a 5x5 blindfolded. And DAVID ORSER solving 10 cubes blindfolded in under 2 hours (as posted on speedcubing.com) is an amazing feat of concentration and memorization. MANY THANKS TO DR CARR for posting his instructions. My system varies slightly from his but was definately inspired by and modeled on his explanations. I use a different move for the 1/2 corner orientation and different moves for three edge cycle. I also edge cycle in the top/bottom and front/back (instead of top/bottom and left/right) which affects the edge orientation analysis.) His explanation of how to number and memorize the corners and edges was extremely helpful. I found it easiest to learn the solution in stages. Thus I started with a 2x2. When that was easy I wanted to make sure I could do it without moving any of the edge pieces around so I would then scramble my cube, visually solve all the edge pieces and then blindfold solve the 8 corners around them. When I could do that I would then visually solve the corners and then practice solving just the edge pieces blindfolded. Finally the synthesis of the corners and edges. I like to orient all the pieces first (corners and then edges) then permute the corners then permute the edges.
5394. More adventures in the life of gaming ;-)
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Dec 2003 09:18:52 -0000

(credits go to REM for the title :-P ) Hey! Thx for great links to amazing videos of ppl speeding at various well known computer games. I just thought that i would contribute with some great minesweeper stuff. Get videos from this link : http://www.metanoodle.com/minesweeper/ Follow the obvious Videos link in the left menu :D I'm not scared by 43 secs on the expert level since i have managed 60 myself ... hehe ;-) Regards, Per K Fredlund
5395. Re: Trailer #1 of Minds Behind Cubing
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Dec 2003 11:15:10 -0000

I'm only getting the sound, not the picture. I tried 'launch external player' but still no image, just black. What am I doing wrong? I'm dying to see the trailer! Advice anyone? (I have Windows Media Play 9.) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > If you have Windows media player then click the "Launch external > player" in the window that pops up when you try to view the video. > This will open Media player which seems to be able to stream the > video better. It skipped for me too in the window but media player > handled it fine. > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > <swedishlf@h...> wrote: > > I too am having some problems getting it to play.
5396. RE: [Speed cubing group] Trailer #1 of Minds Behind Cubing
From: "Terje Kristensen" <terje.kristensen@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 11 Dec 2003 13:50:40 +0100

Cool video Allan. It's just a teaser, but it sure makes me want to see the whole thing when it's done. :) Terje -----Original Message----- From: Allan Munro [mailto:allanlindy@...] Sent: Wednesday, December 10, 2003 5:37 PM To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] Trailer #1 of Minds Behind Cubing We've posted the first trailer for our documentary 'Minds Behind Cubing'. It can be found in our 'now playing' section on our website www.allanmunro.com More to come over the holidays. Allan __________________________________ Do you Yahoo!? New Yahoo! Photos - easier uploading and sharing. http://photos.yahoo.com/ Yahoo! Groups Sponsor To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service.
5397. Duane Cash Cubes
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Dec 2003 13:24:33 -0000

hey all. any reviews on these creations? if anyone has seen these, or has one, i'm interested in how they feel. on rubiks.com, they go out of their way to say they're fragile. of course they could be covering themselves, but i thought i'd ask around. thanks
5398. to Jasmine:
From: Allan Munro <allanlindy@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Dec 2003 06:22:50 -0800 (PST)

Jasmine, send me a note: info@... let me see if I can help. --- jasmine_ellen <no_reply@yahoogroups.com> wrote: > I'm only getting the sound, not the picture. I tried > 'launch external > player' but still no image, just black. What am I > doing wrong? I'm > dying to see the trailer! > > Advice anyone? (I have Windows Media Play 9.) > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, > cmhardw > <no_reply@y...> wrote: > > If you have Windows media player then click the > "Launch external > > player" in the window that pops up when you try to > view the video. > > This will open Media player which seems to be able > to stream the > > video better. It skipped for me too in the window > but media player > > handled it fine. > > > > Chris > > > > --- In speedsolvingrubikscube@yahoogroups.com, > "pi3p14159265" > > <swedishlf@h...> wrote: > > > I too am having some problems getting it to > play. > > __________________________________ Do you Yahoo!? New Yahoo! Photos - easier uploading and sharing. http://photos.yahoo.com/
5399. Re: [Speed cubing group] Blindfolding is a real rush
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 11 Dec 2003 15:48:11 -0000

Well done Rob! I solved blindfold myself back in the early 80s but havent tried it since I started again a couple of months ago. Mostly because it just seems soo difficult. Anyway fantastic achievement. ----- Original Message ----- From: Rob Butler To: speedsolvingrubikscube@yahoogroups.com Sent: Thursday, December 11, 2003 8:28 AM Subject: [Speed cubing group] Blindfolding is a real rush Yesterday I celebrated my first successful blindfold solve. HURRAY!!! It was so fun I just had to do it again tonight to prove to myself that I wasn't just dreaming. My first ever solve took 26 minutes - 12 minutes to memorize and then 14 minutes to solve. The times can be shortened significantly but I was being extra careful so I didn't slip up. Corner Orientation: 1102 0122 (3 moves) Edge Orientation: 1110 1101 1100 (3 moves) Corner Permutation: 3286 5741 (4 moves) Edge Permutation: 1 10 6 3 7 11 8 2 5 4 9 12 (6 moves) [I know you aren't supposed to write anything down in an official blindfold solve - so I didn't. But I still had it memorized when I was done so I wrote it down as a souvenir] I just love this version of cubing (I first solved the cube in 1983) and will definately be doing more of it. It is so fun to slowly solve the cube in your head with percision moves affecting only 2 or 3 cubies. My huge respect to those who can solve a 4x4 and even a 5x5 blindfolded. And DAVID ORSER solving 10 cubes blindfolded in under 2 hours (as posted on speedcubing.com) is an amazing feat of concentration and memorization. MANY THANKS TO DR CARR for posting his instructions. My system varies slightly from his but was definately inspired by and modeled on his explanations. I use a different move for the 1/2 corner orientation and different moves for three edge cycle. I also edge cycle in the top/bottom and front/back (instead of top/bottom and left/right) which affects the edge orientation analysis.) His explanation of how to number and memorize the corners and edges was extremely helpful. I found it easiest to learn the solution in stages. Thus I started with a 2x2. When that was easy I wanted to make sure I could do it without moving any of the edge pieces around so I would then scramble my cube, visually solve all the edge pieces and then blindfold solve the 8 corners around them. When I could do that I would then visually solve the corners and then practice solving just the edge pieces blindfolded. Finally the synthesis of the corners and edges. I like to orient all the pieces first (corners and then edges) then permute the corners then permute the edges. Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
5400. The genius of Fridrich
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 11 Dec 2003 15:58:14 -0000

The system and the person I'm sure. I have worked really hard on developing my own system over the last 3 months and the better it gets the closer it gets to Fridrich! Which is kind of depressing but just goes to show what a good system Fridrich is. This is how my LL has developed: I started by orienting corners and one edge, position corners and having a 3-cycle of edges to finish. Then I moved to orienting (minimum) one corner while finishing the middle layer. This made the orienting corners and one edge bit easier. Then I oriented (minimum) one corner and (minimum) one edge while finishing the middle layer. This meant that when i oriented corners i already had an edge oriented. It cut down the algorithms so much that I moved to flipping the last edges at the same time. In other words I am orienting the LL in one look. So I might just as well work out the last couple of position algorithms and do a standard Fridrich 2-look! The only difference is orienting a corner and edge while I finish the middle layer. Which cuts down the orientation algorithms to about 30. Duncan Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
5401. Re: [Speed cubing group] More adventures in the life of gaming ;-)
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Dec 2003 10:18:41 -0800 (PST)

yes...the videos for minesweeper are really kind of crazy...check them out for sure. --- Per Kristen Fredlund <aspiring_to_love@...> wrote: > (credits go to REM for the title :-P ) > > Hey! Thx for great links to amazing videos of ppl > speeding at various > well known computer games. I just thought that i > would contribute > with some great minesweeper stuff. Get videos from > this link : > http://www.metanoodle.com/minesweeper/ Follow the > obvious Videos link > in the left menu :D I'm not scared by 43 secs on the > expert level > since i have managed 60 myself ... hehe ;-) > > Regards, > > Per K Fredlund > > __________________________________ Do you Yahoo!? New Yahoo! Photos - easier uploading and sharing. http://photos.yahoo.com/
5402. My new record
From: "Duncan Dicks" <duncan@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 11 Dec 2003 15:50:56 -0000

In the spirit of posting stuff - I broke my personal 3x3 record by miles yesterday - 23.8 seconds. Since I average about 40 at the moment it felt great. Some easy cases but not completely lucky. I've been under 30 secs 3 times now. YIPPEEE. Yahoo! Groups Sponsor ADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. [Non-text portions of this message have been removed]
5403. Re: Warming Up
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Dec 2003 15:24:43 -0000

--- Tyson Mao wrote: > About how long do you guys have to warm up until you start getting > close to your average times? That's a good question... I go throughout my day just turning my cube as I walk around, not really solving for speed, and frequently using only one hand. I guess this must be enough of a warm up, though. I usually just sit down and start timing, if I decide to do an average. Perhaps my averages would be better if I forced myself to do 5-10 warm-up runs for speed first. - Grant
5404. Re: [Speed cubing group] Re: New (noob) record
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Dec 2003 11:26:21 -0800 (PST)

It is kind of funny how you can look back at your old times and be amazed. My first sunday contest was around 90 seconds. (a little over a year ago) Now I'm around 24-25 seconds(when I'm in practice :P) seems like the barriers to break for me were: 90 seconds-doesn't take much 60 seconds-broken after practice of inefficient method 40 seconds-broken after learning 4-look & f2l 30 seconds-broken after learning 3-look 25 seconds-broken after revising f2l I'm not really sure what the next barrier is going to be. The closer you get to zero, the closer the barriers get to each other. I'm probably looking at sub23 next. -Richard --- cmhardw <no_reply@yahoogroups.com> wrote: > Congrats Doug! Don't underestimate yourself, 42 > seconds is still a > very good time IMHO. Pretty soon though you'll be > saying "Hey I > remember when my record was up in the low 40's" ;) > > Happy cubing, > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, Doug > Reed > <dougreed@h...> wrote: > > I beat my personal best today, with a > blinding-slow 42.8 > seconds ;) > > Lucky solve, but still, pretty cool. With an > average of about 65 > > seconds, that is pretty good for me. Just trying > to give people > > something else to reply to, now that we have this > frequent-email > thing > > going. > > > > Doug > > __________________________________ Do you Yahoo!? New Yahoo! Photos - easier uploading and sharing. http://photos.yahoo.com/
5405. [Speed cubing group] Foot cubing (Was: Re: Amazing display...)
From: "al_yyz" <anders.larsson@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Dec 2003 19:44:27 -0000

Footcubing at the WC2003: <http://lars.studentenweb.org/cube/wc2003/banquet.php#pic7> ;-) /Anders --- In speedsolvingrubikscube@yahoogroups.com, lieberz2@a... wrote: > DAMN U SPEEDCUBERS "HOLDS UP FIST!"
5406. Speed Gaming
From: "jwillywonkas" <jwillywonkas@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Dec 2003 20:33:32 -0000

Have any of you every tried to solve the Tower of Hanoi as fast as you can...it's pretty cool, but I'm still very back at it. I think my best time was 7 mintutes, to do 7 discs. My average is now about 40.01 with petrus, but with the 21 perms instead of permuting the corners ahead of time.
5407. Re: Speed Gaming
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 00:18:19 -0000

--- jwillywonkas wrote: > Have any of you every tried to solve the Tower of Hanoi as fast as > you can...it's pretty cool, but I'm still very back at it. I think > my best time was 7 mintutes, to do 7 discs. Hmmm.... My parents used to have one of those - I'll have to see if they still do and try it. If I figured it out right, it's 127 moves for 7 discs moved optimally, so that'd be roughly 3.3 seconds per move (7 minutes)... Sounds beatable, as long as your posts are well enough stuck to the base ;-) - Grant
5408. Re: Blindfolding is a real rush
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Dec 2003 22:45:57 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Rob Butler" <futuese@y...> wrote: > > Yesterday I celebrated my first successful blindfold solve. Can you confirm that it isn't as difficult as you thought it was going to be? > HURRAY!!! It was so fun I just had to do it again tonight to prove > to myself that I wasn't just dreaming. I guess that's confirmation. Soon, you will probably find it fairly straightforward. >My first ever solve took 26 > minutes - 12 minutes to memorize and then 14 minutes to solve. The > times can be shortened significantly but I was being extra careful > so I didn't slip up. > > Corner Orientation: 1102 0122 (3 moves) > Edge Orientation: 1110 1101 1100 (3 moves) > Corner Permutation: 3286 5741 (4 moves) > Edge Permutation: 1 10 6 3 7 11 8 2 5 4 9 12 (6 moves) > > [I know you aren't supposed to write anything down in an official > blindfold solve - so I didn't. But I still had it memorized when I > was done so I wrote it down as a souvenir] I used to do that a lot too. > > I just love this version of cubing (I first solved the cube in 1983) > and will definately be doing more of it. It is so fun to slowly > solve the cube in your head with percision moves affecting only 2 or > 3 cubies. My huge respect to those who can solve a 4x4 and even a > 5x5 blindfolded. And DAVID ORSER solving 10 cubes blindfolded in > under 2 hours (as posted on speedcubing.com) is an amazing feat of > concentration and memorization. > Have a go at it - maybe you'll find you can do that too. > MANY THANKS TO DR CARR for posting his instructions. My system > varies slightly from his but was definately inspired by and modeled > on his explanations. I use a different move for the 1/2 corner > orientation and different moves for three edge cycle. I also edge > cycle in the top/bottom and front/back (instead of top/bottom and > left/right) which affects the edge orientation analysis.) His > explanation of how to number and memorize the corners and edges was > extremely helpful. > > I found it easiest to learn the solution in stages. Thus I started > with a 2x2. When that was easy I wanted to make sure I could do it > without moving any of the edge pieces around so I would then > scramble my cube, visually solve all the edge pieces and then > blindfold solve the 8 corners around them. When I could do that I > would then visually solve the corners and then practice solving just > the edge pieces blindfolded. Finally the synthesis of the corners > and edges. I like to orient all the pieces first (corners and then > edges) then permute the corners then permute the edges.
5409. Re: Duane Cash Cubes
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Dec 2003 22:21:53 -0000

--- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > hey all. > > any reviews on these creations? if anyone has seen these, or has > one, i'm interested in how they feel. on rubiks.com, they go out of > their way to say they're fragile. of course they could be covering > themselves, but i thought i'd ask around. > > thanks The Duane Cash cubes are some simple modification, I do not know any one that got a Duane Cash cube. This because most puzzle builder/collectors build there one version. So I have seen these puzzles because I builded some of them myself. see http://www.speedcubing.com/ton/Building.htm My opinion is that the Rubik's Triamese Cubes is a nice new puzzle with some extra puzzle challenges. These modification are not intended for speedcubing, I gues thats the part about fragile. The puzzle are builded from orginal Rubiks.com cube so the quality should be good. So If you like to buy a modification I could recommend the Rubik's Triamese Cube Ton
5410. RE: [Speed cubing group] New (noob) record
From: "Arturo N. Diocton Jr." <lebart@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Thu, 11 Dec 2003 18:20:51 +0800

Congrats Doug!! Although I'm fairly new to this group and to speedcubing, I'm not in the a sub-100 sec. yet but hoping I would in a few months. My average is still in the 1:55.80, My fastest 1:15.68 My time sheet is attached if anybody is interested -----Original Message----- From: Doug Reed [mailto:dougreed@...] Sent: Thursday, December 11, 2003 12:34 To: speedsolvingrubikscube@yahoogroups.com Subject: [Speed cubing group] New (noob) record I beat my personal best today, with a blinding-slow 42.8 seconds ;) Lucky solve, but still, pretty cool. With an average of about 65 seconds, that is pretty good for me. Just trying to give people something else to reply to, now that we have this frequent-email thing going. Doug To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ [Non-text portions of this message have been removed]
5411. Foot cubing (Was: Re: Amazing display...)
From: "Chris Sz..." <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Dec 2003 22:45:54 -0000

> > for the record, i dont think i've ever tried to solve the cube with > > my feet...but i have thought about tryin it...lol > > Please do! With some pressure on the organisers, there will be an > official competition in foot-cubing during the next WC! > > /Anders I sure hope foot cubing will be an official category at the next WC. More people should try this because IMHO it's not that difficult. The impotant thing is a solution with not very many moves (mine averages well over 60) and there are many people with better methods that I think could easily break my record. My current goal is sub 2 minutes. I think I'll solving other puzzles with my feet such as megaminx but first I need a good solution with my hands :) --barefoot Chris
5412. Re: My new record
From: "Chris Sz..." <s2chris2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Dec 2003 22:51:08 -0000

Congrats - I'm happy too. just gor a PB average of 28.68 although my fastest time of 22 secs hasn't budged in over a month. --barefoot Chris > In the spirit of posting stuff - I broke my personal 3x3 record by miles yesterday - 23.8 seconds. Since I average about 40 at the moment it felt great. Some easy cases but not completely lucky. I've been under 30 secs 3 times now. YIPPEEE. > >
5413. Re: Speed Gaming
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Dec 2003 23:55:19 -0000

One of my friends from high school, who I used to cube with a lot, had a wooden tower of Hanoi puzzle (I think it was 6 discs). Anyway I remember we used to race eachother on it, though I don't remember our times. It's kind of easy once you know the routine though, sort of like cup stacking in that you do the same thing every time, however it was still a lot of fun I thought. That's cool, I didn't know someone else speed tower of hanoi'd (wow that's the weirdest speed-something word I've ever heard/used) :) Also that's a good average for the Cube! Getting past the 40's is kind of annoying, at least it was for me, but once you do you remember how to do it fairly consistently with a little practice. Chris --- In speedsolvingrubikscube@yahoogroups.com, "jwillywonkas" <jwillywonkas@y...> wrote: > Have any of you every tried to solve the Tower of Hanoi as fast as you > can...it's pretty cool, but I'm still very back at it. I think my > best time was 7 mintutes, to do 7 discs. > > My average is now about 40.01 with petrus, but with the 21 perms > instead of permuting the corners ahead of time.
5414. Re: Speed Gaming
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 01:03:39 -0000

I did the tower of Hanoi in High school, got pretty quick, I'll have to buy me one or download a copy and time me. I usually do it with 9 disks though.
5415. Re: [Speed cubing group] Foot cubing (Was: Re: Amazing display...)
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Dec 2003 20:50:54 -0800 (PST)

they will soon have to make foot fungus sprays for cubes :P -Richard --- "Chris Sz..." <s2chris2@...> wrote: > > > for the record, i dont think i've ever tried to > solve the cube > with > > > my feet...but i have thought about tryin > it...lol > > > > Please do! With some pressure on the organisers, > there will be an > > official competition in foot-cubing during the > next WC! > > > > /Anders > > I sure hope foot cubing will be an official category > at the next WC. > More people should try this because IMHO it's not > that difficult. > The impotant thing is a solution with not very many > moves (mine > averages well over 60) and there are many people > with better methods > that I think could easily break my record. My > current goal is sub 2 > minutes. I think I'll solving other puzzles with my > feet such as > megaminx but first I need a good solution with my > hands :) > > --barefoot Chris > > > __________________________________ Do you Yahoo!? New Yahoo! Photos - easier uploading and sharing. http://photos.yahoo.com/
5416. Re: Duane Cash Cubes
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 05:04:29 -0000

I recomend you to try building them yourself. Duanes modifications are very simple (in my opinion). I wouldn't spend the money on a 3x3x5/3x3x4 that isn't fully functional. But don't let me discourage you. Puzzle building can be time consuming, but i think it would be more rewarding to say, "I built this!" The siamese and fusion cubes require little time to make cause all you really need to do is glue a couple pieces together (with some chopping of course). :D JAke
5417. Re: [Speed cubing group] Re: Speed Gaming
From: lieberz2@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 11 Dec 2003 23:00:32 EST

I bet teh Tower thing in 7 moves "only 3 ringees though" BUT I AM TEH LEET cause me doing anything in its minimum course is obviously a shocker due to the fact i sux at everything [Non-text portions of this message have been removed]
5418. new cubes..
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 06:09:38 -0000

Did I miss some thread a while back or just forget or what. But did you guys know Some of the new Oddzon cubes are designed a little different? One of the people I tought how to do the cube bought a couple cubes for presents to their brother and sister for christmas, and he brought them to me to lube them up for him. I took the first one apart and noticed that the center pieces on the inside were rounded the other difference was the axle was black and looked like it was made out of a different kind of plastic. I guess that will possibly cut down on piece pops (the centers being rounded). Then i took apart the other cube and it was just a normal cube. I dont know why he got the one that was different. All the other cubes i've seen have been the same, except for that one. The cube with the rounded centers does turn pretty smooth, incase anyone was wondering. -Heath
5419. Re: Speed Gaming
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 11:10:18 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "jwillywonkas" <jwillywonkas@y...> wrote: > Have any of you every tried to solve the Tower of Hanoi as fast as you > can...it's pretty cool, but I'm still very back at it. I think my > best time was 7 mintutes, to do 7 discs. > > My average is now about 40.01 with petrus, but with the 21 perms > instead of permuting the corners ahead of time. Does Petrus also have a method for the Towers of Hanoi? I'd have thought the algorithmic method is the only one to be used for speed. I'm sure you can get back to 7 minutes as 40 seems rather slow. Of course, really you should play with 64 discs - that's the classical number. (Of course, with 65 discs the number of moves required is closest to the number of positions of the Rubik cube.)
5420. Southern California Tournament
From: "Tyson Mao" <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 12:02:48 -0000

Are there enough speed cubers in southern california that would be interested if a Rubik's cube tournament was organized? There's been a growing interest at Caltech...? Just curious... to see how many people are in the area of Pasadena. -Tyson
5421. Re: Southern California Tournament
From: bmcgaugh49 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 14:04:15 -0000

Hi Tyson, I would definitely be interested in a Southern California Tournament...or even some regular meetings of speedcubers in the area. I am in Temecula...about an hour and a half drive from Caltech. My speedcubing has been a little shaky for several months because my thumb doesn't work ;-) ...way too much cubing last summer...I am starting to be able to bend it again ;-). I can average low 30's in my current state. There is another cubist here that averages under a minute and quite a few people under two minutes... Bill McGaugh
5422. Re: Speed Gaming
From: "Per Kristen Fredlund" <aspiring_to_love@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 14:08:13 -0000

Hey! I think 40.01 should refer to cubing average, and nothing to do w the Towers of Hanoi ;-) I would expect that ppl know that "petrus" is a method for the cube :-P :D --cubix-- (this one is free ... lol) > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "jwillywonkas" > <jwillywonkas@y...> wrote: > > Have any of you every tried to solve the Tower of Hanoi as fast as > you > > can...it's pretty cool, but I'm still very back at it. I think my > > best time was 7 mintutes, to do 7 discs. > > > > My average is now about 40.01 with petrus, but with the 21 perms > > instead of permuting the corners ahead of time. > > Does Petrus also have a method for the Towers of Hanoi? I'd have > thought the algorithmic method is the only one to be used for speed. > I'm sure you can get back to 7 minutes as 40 seems rather slow. > > Of course, really you should play with 64 discs - that's the > classical number. (Of course, with 65 discs the number of moves > required is closest to the number of positions of the Rubik cube.)
5423. ** FMC Results and New challenge are online! **
From: "Dan" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 15:22:27 -0000

Hello again! Time for the weekly instalment of FMC news :) I have posted the results to the 28/11/03 FMC, everyone did very well this week, with personal records very much at the forefront of it all! I have also launched the scrambling algorithm for this week's FMC (12/12/03), so if you haven't tried it before, have a go this week! See if you can compete with the Fewest Moves Masters :D Dan Harris :) http://www.cubestation.co.uk
5424. Re: Southern California Tournament
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 15:37:13 -0000

It would depend on when it was, and how big of an event it would be, but if it was in the summer and a fairly large thing then I might try to come. But I live in Idaho. --- In speedsolvingrubikscube@yahoogroups.com, "Tyson Mao" <tmao@i...> wrote: > Are there enough speed cubers in southern california that would be interested if a > Rubik's cube tournament was organized? There's been a growing interest at > Caltech...? Just curious... to see how many people are in the area of Pasadena. > > -Tyson
5425. Re: Southern California Tournament
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 16:42:04 -0000

Hi Tyson, I'm within about 2 hours from of Caltech. I'd love to come down for a tourney. Can you get the Athenaeum? David J --- In speedsolvingrubikscube@yahoogroups.com, "Tyson Mao" <tmao@i...> wrote: > Are there enough speed cubers in southern california that would be interested if a > Rubik's cube tournament was organized? There's been a growing interest at > Caltech...? Just curious... to see how many people are in the area of Pasadena. > > -Tyson
5426. Re: new cubes..
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 16:54:54 -0000

Hi Heath, The arched underside to the center cube is part of the new tooling. That arched Oddzon was simply the new model. This underside arch, which completes the internal circle, was a design feature from the very beginning, but only put into production 4 or 5 times. The early cubes were hard to turn. I think the underside was flattened to reduce internal friction, (and I think to save money). But they pop apart easily. As different plastics became available, like the harder, slicker plastic of the Deluxe, they could make the underside of the center arched again. The new one are pretty good. David J --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > Did I miss some thread a while back or just forget or what. But did > you guys know Some of the new Oddzon cubes are designed a little > different? > > One of the people I tought how to do the cube bought a couple cubes > for presents to their brother and sister for christmas, and he > brought them to me to lube them up for him. I took the first one > apart and noticed that the center pieces on the inside were rounded > the other difference was the axle was black and looked like it was > made out of a different kind of plastic. I guess that will possibly > cut down on piece pops (the centers being rounded). Then i took > apart the other cube and it was just a normal cube. > > I dont know why he got the one that was different. All the other > cubes i've seen have been the same, except for that one. > > The cube with the rounded centers does turn pretty smooth, incase > anyone was wondering. > > -Heath
5427. Re: Southern California Tournament
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 16:57:48 -0000

Tyson, I would be interested rovided the organizers allow me to exhibit cube art. I amnot into speedcubing. Cube art is a very rare art form that requires the pieces tro be made from Rubik's cubes - Rubik's cube is rhe art medium. From this it follows trhat drawing a picture with a Rubik's cube is NOT cube art, because paper/canvas and oils are the art medium, not the cube itself. I exhibited three of my 3d designs in Toronto, and it didn't go too bad for me. :- Hana a kostky --- In speedsolvingrubikscube@yahoogroups.com, "Tyson Mao" <tmao@i...> wrote: > Are there enough speed cubers in southern california that would be interested if a > Rubik's cube tournament was organized? There's been a growing interest at > Caltech...? Just curious... to see how many people are in the area of Pasadena. > > -Tyson
5428. Please help this computer dummy :-)
From: "Hana M. Bizek" <hanabizek@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 17:10:25 -0000

Hi, group, I have been trying to see 'Minds behind cubing,' but fell on my face flat. I got into Allan's website, I loked at 'now playing' section, I activated the windows media player, I waited for the buffering, at that was all I could do. BTW, what does buffering mean? Yeah, that's how bad I am, I don't even know the teminology very well. Can any of the computer whizzes educate me, please? Being a cubr artist, I don't produce videos. I don't even own a video camera, for Pete's sake. Thanks for any help you can give me. Hana a kostky
5429. Re: Riemann Hypothesis
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 18:09:31 -0000

Hi God2, --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: [snipped] > Something like that. Although Euclid had shown that there were > infinitely many primes, their distribution amongst the integers > (density) was less well known. The number of primes less than or > equal to x, pi(x), for instance. Various asymptotics like > pi(x)~x/(ln x) and then later the pi(x)~li(x), where li(x) is the > logarithmic integral (better) were looked at. The prime number > theorem established that they were asymptotically correct (in that > the ratio tends to 1). > The Riemann hypothesis would give a nice bound on the difference (in > terms of x) so that |pi(x)-li(x)|=O(sqrt(x)ln(x)). I think I follow. > A lot of results are conditional on the Riemann hypothesis. i.e. > they are of the form, if the Riemann hypothesis is true then .... > The paper in which he published this hypothesis is, I believe, > actually Riemann's only paper in number theory. In that sense, it's > a paper which has had enormous consequences despite being the only > paper in the field by its author (somewhat like Cohen's paper on > forcing, though the effect of that paper is perhaps even more > impressive). OK. The density problem is very cool to chew on. Years ago I looked for a quick way to test a number to see if it was prime. But I only briefly approached the density problem, and from the other side, so to speak. Consider all positive integers as points on a short, but very long graph, starting with the number 2, make it a wave that intersects every other point, then the number three make a wave intersecting every third point, then the number 5, then 7 and so forth. I was looking for the density of the non-prime numbers. One useful observation is that perhaps some version of an equation like 1 - 1/2 - 1/3 - 1/5 could be employed to give the density directly. Am I making sense? > There are lots of possible questions. The main one in terms of the > Rubik's cube would be to find the most moves needed to solve it (the > diameter) or the average number of moves to solve the cube. > This depends on what you count as a move. For instance, if we allow > any of the quarter turns (but nothing else) to count as 1 move we'd > get one answer. If we also allow half turns to count as 1 move we'd > get a (probably different) answer. If we allow moves like FB or FB' > to count as one move we'd get yet another answer. If we only allow > ourselves a minimal generating set (two moves as opposed to the > usual 6 quarter moves or 12 quarter and half moves) then we'd get a > very much larger answer. For notation I count all moves as one, including slices, and allowing half turns for computer programs may help simplify scrambling programs, but mathematically I see the need for quarter turns to be the standard. I know the number of turns needed to reach any position optimally, using quarter turns, is greater than 17. :^) My question is, if you can make any of 12 moves as the first turn, if you allow duplication then 12 moves is possible for each turn after... 2 (12 ^ 17) is only slightly larger than the 43 quintilion possiblilites. Can you calculate the density of duplicate positions and find the minimun number of turns to reach every position? > Heuristically, the answer if we allow half turns to count as one > move would appear to be 20, in that no counter-examples are yet > known. The group is very big though, so it is conceivable there > might be a position that required 21 moves etc. > So what is sought is just an answer to what's the worst case > scenario - is it 20 or not? (Superflip is 20 moves, so the answer is > at least 20.) > With a very large number of machines working on the problem, it > might be possible to lay an attack, even though the numbers are very > large. If we only want to know the diameter, then we wouldn't need > to know the optimal move for each position. For instance, if we knew > that every sequence of 21 moves could actually be done in 20 or less > then we'd get that the diameter was 20. Thus, lately, for some of > the algorithms I have looked at, I have not tried to get the optimal > solution but just tried to see if they could be done in 20 moves or > not. Equally, one would only need to do this for each equivalence > class, which would cut down the work a little. > It's still a huge problem, but it's not any bigger than Zetagrid (at > least if the Riemann hypothesis is true) or GIMPS. Why not start with corner positions? Isn't the 2x2x2 solved? Thanks for answering my questions. I appreciate it. David J
5430. Re: Riemann Hypothesis
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 18:18:43 -0000

Hi God2, Ileft something out (it's been a while) > One useful observation is that perhaps some version of an equation > like 1 - 1/2 - 1/3 - 1/5 could be employed to give the density > directly. Am I making sense? That should read 1 - 1/2 - 1/3 + 1/6 - 1/5 + 1/10 + 1/15 - 1/7 + 1/14 + 1/21 + 1/35 and so forth. David J
5431. Re: Please help this computer dummy :-)
From: "mapperizer" <pzheng@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 18:31:15 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Hana M. Bizek" <hanabizek@e...> wrote: > Hi, group, > > I have been trying to see 'Minds behind cubing,' but fell on my > face flat. I got into Allan's website, I loked at 'now playing' > section, I activated the windows media player, I waited for the > buffering, at that was all I could do. BTW, what does buffering > mean? Yeah, that's how bad I am, I don't even know the teminology > very well. Can any of the computer whizzes educate me, please? > Being a cubr artist, I don't produce videos. I don't even own a > video camera, for Pete's sake. Thanks for any help you can give me. > Hana a kostky Hana, if you post the link I'd probably be able to help a little more. Buffering means your media playback program is gathering data onto your local computer. A video file generally has large amount of data organized in terms of frames (sort of like film). If your internet connection is slow the program has to buffer a number of frames to your local machine before start playing it otherwise the movie will look jerky and sound will be out of sync. Since the buffer rans out pretty quickly, the program will have to do something like play-buffer-play etc. very annoying. A better way is to simply download (if it's allowed) the video file to your machine first then play it. To download using Internet Exporer, right click on the link and select Save Target As, follow the instructions you should be able to get it. Hope that helps. Ping
5432. Re: Southern California Tournament
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 18:43:47 -0000

If the competition were open to non-cali people, I'd probably be able to come (I'm an Okie). But getting there is no problem at all. I'd enjoy this, most definately! Daniel Hayes
5433. Re: [Speed cubing group] Re: Southern California Tournament
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 10:59:50 -0800 (PST)

me too, and like Mike Atkinson, I am from Idaho. Frank Morris pi3p14159265 <swedishlf@...> wrote: If the competition were open to non-cali people, I'd probably be able to come (I'm an Okie). But getting there is no problem at all. I'd enjoy this, most definately! Daniel Hayes Yahoo! Groups SponsorADVERTISEMENT To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? New Yahoo! Photos - easier uploading and sharing [Non-text portions of this message have been removed]
5434. [Speed cubing group] Re: Southern California Tournament
From: "Tyson Mao" <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 19:20:13 -0000

Hmmm... I wasn't thinking on something of that large of a scale for now. Are there people around who would be up for just a smaller local type meeting? If there was enough interest, we could make things regular. I'm leaving for winter break but I'll be back in the area in early January so I was thinking maybe a Sunday afternoon in January or something? It'll also give me some time to publicize around. Possibly, if we had enough people and the resources, maybe we could pull off a larger type tournament in the summer. It is an off year afterall... And as for the Athenuem... wow... that would be really cool. I have no idea about how to get that place though... it would probably involve a lot of money. _Tyson --- In speedsolvingrubikscube@yahoogroups.com, Frank Morris <ephem825@y...> wrote: > me too, and like Mike Atkinson, I am from Idaho. > > Frank Morris > > pi3p14159265 <swedishlf@h...> wrote: > If the competition were open to non-cali people, I'd probably be able > to come (I'm an Okie). But getting there is no problem at all. I'd > enjoy this, most definately! > > Daniel Hayes > > > Yahoo! Groups SponsorADVERTISEMENT > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. > > > > > > > --------------------------------- > Do you Yahoo!? > New Yahoo! Photos - easier uploading and sharing > > [Non-text portions of this message have been removed]
5435. 4 look last layer
From: "qwerty1110" <qwerty1110@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 19:57:35 -0000

I was looking around for cubing pages online today, and I came across a website giving a beginners solution to the rubiks cube. As I looked through it I noticed it was a 4 look LL going through the normal progression of orient edges, permute corners, orient corners, permute edges. My question is this... If people want to get faster and work towards a 2 look LL, why aren't beginners taught to orient all in 2 looks, then permute all using 2 looks? That seems to lend itself to speedsolving much more logically. Does anybody know why this is? Fox
5436. Re: 4 look last layer
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 20:05:48 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "qwerty1110" <qwerty1110@h...> wrote: > I was looking around for cubing pages online today, and I came across > a website giving a beginners solution to the rubiks cube. As I looked > through it I noticed it was a 4 look LL going through the normal > progression of orient edges, permute corners, orient corners, permute > edges. > My question is this... If people want to get faster and work towards a > 2 look LL, why aren't beginners taught to orient all in 2 looks, then > permute all using 2 looks? That seems to lend itself to speedsolving > much more logically. > > Does anybody know why this is? > > Fox I think there would be more algorithms involved that way. And beginners usually dont want to have to learn very many algs at first. Though when i teach people i have them orient in 2 looks and permute in 2 looks, and they only have to know 4 algs to do this. The only catch is they have to repete the algs a few times in some cases. but yeah, I agree with you. I never really thought about that before. I guess its just easier to understand at first that way maybe??? -heath
5437. Re: 4 look last layer
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 20:47:17 -0000

Hi Heath, Fox, et al, Related to this does anyone remember were the number of algs for each pair of 2 look strategies can be found? a 1. Permute and orient corners 2. Permute and orient edges b 1. Orient corners and edges 2. Permute corners and edges c 1. Permute corners and edges 2. Orient corners and edges d 1. Permute corners and orient edges 2. Permute edges and orient corners e 1. Permute edges and orient corners 2. Permute corners and orient edges f 1. Permute and orient corners and orient edges 2. Permute edges etcetera... David J --- In speedsolvingrubikscube@yahoogroups.com, "Heath" <funny_guy32@h...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "qwerty1110" > <qwerty1110@h...> wrote: > > I was looking around for cubing pages online today, and I came > across > > a website giving a beginners solution to the rubiks cube. As I > looked > > through it I noticed it was a 4 look LL going through the normal > > progression of orient edges, permute corners, orient corners, > permute > > edges. > > My question is this... If people want to get faster and work > towards a > > 2 look LL, why aren't beginners taught to orient all in 2 looks, > then > > permute all using 2 looks? That seems to lend itself to > speedsolving > > much more logically. > > > > Does anybody know why this is? > > > > Fox > > I think there would be more algorithms involved that way. And > beginners usually dont want to have to learn very many algs at > first. Though when i teach people i have them orient in 2 looks > and permute in 2 looks, and they only have to know 4 algs to do > this. The only catch is they have to repete the algs a few times in > some cases. > > but yeah, I agree with you. I never really thought about that > before. I guess its just easier to understand at first that way > maybe??? > -heath
5438. Re: [Speed cubing group] new cubes..
From: Doug Reed <dougreed@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 14:56:00 -0600

I got a cube from Wal-mart the other day, after a nasty little incident with my original cube and some neoprene glue. The first few turns I noticed that the cube was very slick compared to the last one I had (from Toys R Us). I took out an edge to lube it and noticed that the internal spindle was black, but didn't think anything of it. I didnt take it all apart, although now that seems like a good idea since my curiosity is at hand ;) Doug On Fri, 2003-12-12 at 00:09, Heath wrote: > Did I miss some thread a while back or just forget or what. But did > you guys know Some of the new Oddzon cubes are designed a little > different? > > One of the people I tought how to do the cube bought a couple cubes > for presents to their brother and sister for christmas, and he > brought them to me to lube them up for him. I took the first one > apart and noticed that the center pieces on the inside were rounded > the other difference was the axle was black and looked like it was > made out of a different kind of plastic. I guess that will possibly > cut down on piece pops (the centers being rounded). Then i took > apart the other cube and it was just a normal cube. > > I dont know why he got the one that was different. All the other > cubes i've seen have been the same, except for that one. > > The cube with the rounded centers does turn pretty smooth, incase > anyone was wondering. > > -Heath > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > >
5439. Re: [Speed cubing group] Re: 4 look last layer
From: François SECHET <frsechet@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 22:21:37 +0100 (CET)

I guess there is maybe a clarity problem too. I guess it's easier for a beginner to understand how a simple Sune works, or better said why it works, than for example Fridrich's 1st U permutation, which moves much more different faces. So it seems to me (at least it seemed so when I first learned cubing) that the simpler the alg is, the easier it is to understand and to memorize. I think how long it is doesn't really matter (unless it's "really" long ;-) ), if it's still "understandable". and that's why you always have a LL done that way (or any equivalent way) in a beginner's method: OE (6 to 10 moves depending on the alg used, but always simple algs), which usually doesn't affect corners, but moves edges around, then PE, using Sune (only R and U moves) once or twice, which affects corners position AND orientation, then PC, which affects their orientation but can be done using only U, R and L (for example R L' U R' U' L U R U' R') and then OC, doing combos of Sune's or mirrors or whatever... you'll also see that a beginner NEVER moves B and D faces for the LL, because he won't understand why he should turn these faces (especially the D face) to move pieces on the U face... and the B face is really kind of far from your body, so you have to burn some calories to reach it lol... Also, I've seen that an alg isn't really 'learnable' without working on finger tricks, especially alg's that use every face of the cube. That's the case of almost every permutation or orientation alg, so a beginner who isn't really sure of the way he holds the cube or turn the faces can easily get lost by all the moves those alg's require. And, a beginner hardly knows finger tricks =)... Am I right, or is what I'm saying in bad English just totally wrong ?!!! François PS: Oh, and BTW there are 2 guys who invented a while ago a very good beginner's method, called ZB method... Anyone wants to teach it to some beginner? No, just kidding... --------------------------------- Do You Yahoo!? -- Une adresse @yahoo.fr gratuite et en français ! Testez le nouveau Yahoo! Mail [Non-text portions of this message have been removed]
5440. Mefferts Puzzles, where are they?
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 21:32:38 -0000

I've been trying to email Mefferts for a few weeks now, and never get any responses. I want to get a megaminx, but first I want to ask them if I can get tiles for it. Anyway, I dont want to just go ahead and order, unless I know that they are there to process my order. Has anyone had any Meffert's experience in the past month or so? thanks, ferret
5441. Re: Riemann Hypothesis
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 22:17:22 -0000

> OK. > > The density problem is very cool to chew on. Years ago I looked for > a quick way to test a number to see if it was prime. But I only > briefly approached the density problem, and from the other side, so to > speak. > Consider all positive integers as points on a short, but very long > graph, starting with the number 2, make it a wave that intersects > every other point, then the number three make a wave intersecting > every third point, then the number 5, then 7 and so forth. I was > looking for the density of the non-prime numbers. That's known as the sieve of Erastosthenes. > One useful observation is that perhaps some version of an equation > like 1 - 1/2 - 1/3 - 1/5 could be employed to give the density > directly. Am I making sense? That sum diverges to -infinity. The one in the other post doesn't really work as density either because the sum is not absolutely convergent, so the order in which terms are added affects the answer. In fact, since it isn't absolutely convergent but only conditionally convergent, any answer can be achieved by adding in different orders. Since the density is looking at the limit of pi(x)/x, there's no particular reason to look at adding 1/6 before subtracting 1/5 etc. > > > There are lots of possible questions. The main one in terms of the > > Rubik's cube would be to find the most moves needed to solve it (the > > diameter) or the average number of moves to solve the cube. > > This depends on what you count as a move. For instance, if we allow > > any of the quarter turns (but nothing else) to count as 1 move we'd > > get one answer. If we also allow half turns to count as 1 move we'd > > get a (probably different) answer. If we allow moves like FB or FB' > > to count as one move we'd get yet another answer. If we only allow > > ourselves a minimal generating set (two moves as opposed to the > > usual 6 quarter moves or 12 quarter and half moves) then we'd get a > > very much larger answer. > > For notation I count all moves as one, including slices, and > allowing half turns for computer programs may help simplify scrambling > programs, but mathematically I see the need for quarter turns to be > the standard. > > I know the number of turns needed to reach any position optimally, > using quarter turns, is greater than 17. :^) That's true. It's also true of half turns. In fact, I have read that at least half the positions need at least 18 moves (with half turns). > > My question is, if you can make any of 12 moves as the first turn, > if you allow duplication then 12 moves is possible for each turn > after... 2 (12 ^ 17) is only slightly larger than the 43 quintilion > possiblilites. Can you calculate the density of duplicate positions > and find the minimun number of turns to reach every position? Well, one thing is that you can discount a lot of things e.g. RR', RLR can be made shorter (or in quarter turns RLR and RRL are the same at least). So, for instance you can insist that DU never occurs by replacing by UD etc. Thus 12^17 is very much an overestimate of the number of positions that can be reached in 17 moves. > > Why not start with corner positions? Isn't the 2x2x2 solved? > > Thanks for answering my questions. I appreciate it. > > David J The 2x2x2 is indeed solved. Of course, moves that solve the 2x2x2 don't necessarily only solve corners in the 3x3x3. For instance, some corner orientation moves in the 3x3x3 need 18 moves (half turn) but the 2x2x2 can always be done in 11 moves (half turn). (I have got all the optimal algorithms for just orienting corners or just moving corners (without orientating) though.)
5442. Re: Riemann Hypothesis
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 23:17:16 -0000

Hi GoD2, --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: [snip] > > Consider all positive integers as points on a short, but very > long > > graph, starting with the number 2, make it a wave that intersects > > every other point, then the number three make a wave intersecting > > every third point, then the number 5, then 7 and so forth. I was > > looking for the density of the non-prime numbers. > > That's known as the sieve of Erastosthenes. I wonder how many people have thought of it since he did. > > > One useful observation is that perhaps some version of an > equation > > like 1 - 1/2 - 1/3 - 1/5 could be employed to give the density > > directly. Am I making sense? > > That sum diverges to -infinity. So that's what you call that aspect. HMMM I was hoping that there might already be a technique for diping into an equation that contains an infinity, like plugging in a prime and getting a rough idea as to where the next prime might fall. > The one in the other post doesn't > really work as density either because the sum is not absolutely > convergent, so the order in which terms are added affects the > answer. In fact, since it isn't absolutely convergent but only > conditionally convergent, any answer can be achieved by adding in > different orders. Since the density is looking at the limit of > pi(x)/x, there's no particular reason to look at adding 1/6 before > subtracting 1/5 etc. I don't quite follow. If 2 takes out every other number and three takes out every third number, then all the numbers divisible by 6 are accounted for twice. > > > > > There are lots of possible questions. The main one in terms of > the > > > Rubik's cube would be to find the most moves needed to solve it > (the > > > diameter) or the average number of moves to solve the cube. > > > This depends on what you count as a move. For instance, if we > allow > > > any of the quarter turns (but nothing else) to count as 1 move > we'd > > > get one answer. If we also allow half turns to count as 1 move > we'd > > > get a (probably different) answer. If we allow moves like FB or > FB' > > > to count as one move we'd get yet another answer. If we only > allow > > > ourselves a minimal generating set (two moves as opposed to the > > > usual 6 quarter moves or 12 quarter and half moves) then we'd > get a > > > very much larger answer. > > > > For notation I count all moves as one, including slices, and > > allowing half turns for computer programs may help simplify > scrambling > > programs, but mathematically I see the need for quarter turns to be > > the standard. > > > > I know the number of turns needed to reach any position > optimally, > > using quarter turns, is greater than 17. :^) > > That's true. It's also true of half turns. In fact, I have read that > at least half the positions need at least 18 moves (with half turns). Interesting. > > > > My question is, if you can make any of 12 moves as the first > turn, > > if you allow duplication then 12 moves is possible for each turn > > after... 2 (12 ^ 17) is only slightly larger than the 43 quintilion > > possiblilites. Can you calculate the density of duplicate > positions > > and find the minimun number of turns to reach every position? > > Well, one thing is that you can discount a lot of things e.g. RR', > RLR can be made shorter (or in quarter turns RLR and RRL are the > same at least). So, for instance you can insist that DU never occurs > by replacing by UD etc. Thus 12^17 is very much an overestimate of > the number of positions that can be reached in 17 moves. I didn't mean unique positions, just positions reached by unique movement patterns. I've several algs for one corner swap. I know there is a lot of duplication. Yeah, I know one out of every 12 moves undoes the previous one. > > > > > Why not start with corner positions? Isn't the 2x2x2 solved? > > > > Thanks for answering my questions. I appreciate it. > > > > David J > > The 2x2x2 is indeed solved. Of course, moves that solve the 2x2x2 > don't necessarily only solve corners in the 3x3x3. For instance, > some corner orientation moves in the 3x3x3 need 18 moves (half turn) > but the 2x2x2 can always be done in 11 moves (half turn). How can that be? The most half turns need to move centers around is 4, so 11 + 4 = 15 not 18. What am I missing here? Plus don't you have opportunities in many of those 11 move solves to move a center by moving the opposite side? > (I have got all the optimal algorithms for just orienting corners or > just moving corners (without orientating) though.) Can I have a copy for perusal? David J
5443. Re: [Speed cubing group] new cubes..
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 23:55:17 -0000

Are you sure the Wal-mart cube is an Original Rubik? Ton --- In speedsolvingrubikscube@yahoogroups.com, Doug Reed <dougreed@h...> wrote: > I got a cube from Wal-mart the other day, after a nasty little incident > with my original cube and some neoprene glue. The first few turns I > noticed that the cube was very slick compared to the last one I had > (from Toys R Us). I took out an edge to lube it and noticed that the > internal spindle was black, but didn't think anything of it. I didnt > take it all apart, although now that seems like a good idea since my > curiosity is at hand ;) > > Doug > > On Fri, 2003-12-12 at 00:09, Heath wrote: > > Did I miss some thread a while back or just forget or what. But did > > you guys know Some of the new Oddzon cubes are designed a little > > different? > > > > One of the people I tought how to do the cube bought a couple cubes > > for presents to their brother and sister for christmas, and he > > brought them to me to lube them up for him. I took the first one > > apart and noticed that the center pieces on the inside were rounded > > the other difference was the axle was black and looked like it was > > made out of a different kind of plastic. I guess that will possibly > > cut down on piece pops (the centers being rounded). Then i took > > apart the other cube and it was just a normal cube. > > > > I dont know why he got the one that was different. All the other > > cubes i've seen have been the same, except for that one. > > > > The cube with the rounded centers does turn pretty smooth, incase > > anyone was wondering. > > > > -Heath > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > >
5444. Re: [Speed cubing group] new cubes..
From: Doug Reed <dougreed@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 18:16:35 -0600

If by original Rubik, you mean that it has the Rubik's logo and everything, then yes, it does. As far as I could tell, it was (on the exterior) practically identical to the Toys R Us cube. That cube had the Rubik's logo as well. Doug On Fri, 2003-12-12 at 17:55, turnthatcube wrote: > Are you sure the Wal-mart cube is an Original Rubik? > > Ton > > --- In speedsolvingrubikscube@yahoogroups.com, Doug Reed > <dougreed@h...> wrote: > > I got a cube from Wal-mart the other day, after a nasty little > incident > > with my original cube and some neoprene glue. The first few turns I > > noticed that the cube was very slick compared to the last one I had > > (from Toys R Us). I took out an edge to lube it and noticed that > the > > internal spindle was black, but didn't think anything of it. I > didnt > > take it all apart, although now that seems like a good idea since my > > curiosity is at hand ;) > > > > Doug > > > > On Fri, 2003-12-12 at 00:09, Heath wrote: > > > Did I miss some thread a while back or just forget or what. But > did > > > you guys know Some of the new Oddzon cubes are designed a little > > > different? > > > > > > One of the people I tought how to do the cube bought a couple > cubes > > > for presents to their brother and sister for christmas, and he > > > brought them to me to lube them up for him. I took the first one > > > apart and noticed that the center pieces on the inside were > rounded > > > the other difference was the axle was black and looked like it > was > > > made out of a different kind of plastic. I guess that will > possibly > > > cut down on piece pops (the centers being rounded). Then i took > > > apart the other cube and it was just a normal cube. > > > > > > I dont know why he got the one that was different. All the other > > > cubes i've seen have been the same, except for that one. > > > > > > The cube with the rounded centers does turn pretty smooth, incase > > > anyone was wondering. > > > > > > -Heath > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > Your use of Yahoo! Groups is subject to > http://docs.yahoo.com/info/terms/ > > > > > > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > >
5445. Re: Riemann Hypothesis
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Dec 2003 01:38:18 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi GoD2, > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > <no_reply@y...> wrote: > [snip] > > > Consider all positive integers as points on a short, but very > > long > > > graph, starting with the number 2, make it a wave that intersects > > > every other point, then the number three make a wave intersecting > > > every third point, then the number 5, then 7 and so forth. I was > > > looking for the density of the non-prime numbers. > > > > That's known as the sieve of Erastosthenes. > > I wonder how many people have thought of it since he did. Lots - it's not very fast though. > > > > > > One useful observation is that perhaps some version of an > > equation > > > like 1 - 1/2 - 1/3 - 1/5 could be employed to give the density > > > directly. Am I making sense? > > > > That sum diverges to -infinity. > > So that's what you call that aspect. HMMM I was hoping that there > might already be a technique for diping into an equation that contains > an infinity, like plugging in a prime and getting a rough idea as to > where the next prime might fall. Well, it's before twice the current prime. (i.e. for any prime p there is a prime q with p<q<2p) > > > The one in the other post doesn't > > really work as density either because the sum is not absolutely > > convergent, so the order in which terms are added affects the > > answer. In fact, since it isn't absolutely convergent but only > > conditionally convergent, any answer can be achieved by adding in > > different orders. Since the density is looking at the limit of > > pi(x)/x, there's no particular reason to look at adding 1/6 before > > subtracting 1/5 etc. > > I don't quite follow. If 2 takes out every other number and three > takes out every third number, then all the numbers divisible by 6 are > accounted for twice. > Yes, but if you add things up in a different order you can get a different answer. > > > > > > > There are lots of possible questions. The main one in terms of > > the > > > > Rubik's cube would be to find the most moves needed to solve it > > (the > > > > diameter) or the average number of moves to solve the cube. > > > > This depends on what you count as a move. For instance, if we > > allow > > > > any of the quarter turns (but nothing else) to count as 1 move > > we'd > > > > get one answer. If we also allow half turns to count as 1 move > > we'd > > > > get a (probably different) answer. If we allow moves like FB or > > FB' > > > > to count as one move we'd get yet another answer. If we only > > allow > > > > ourselves a minimal generating set (two moves as opposed to the > > > > usual 6 quarter moves or 12 quarter and half moves) then we'd > > get a > > > > very much larger answer. > > > > > > For notation I count all moves as one, including slices, and > > > allowing half turns for computer programs may help simplify > > scrambling > > > programs, but mathematically I see the need for quarter turns to be > > > the standard. > > > > > > I know the number of turns needed to reach any position > > optimally, > > > using quarter turns, is greater than 17. :^) > > > > That's true. It's also true of half turns. In fact, I have read that > > at least half the positions need at least 18 moves (with half turns). > > Interesting. > > > > > > > My question is, if you can make any of 12 moves as the first > > turn, > > > if you allow duplication then 12 moves is possible for each turn > > > after... 2 (12 ^ 17) is only slightly larger than the 43 quintilion > > > possiblilites. Can you calculate the density of duplicate > > positions > > > and find the minimun number of turns to reach every position? > > > > Well, one thing is that you can discount a lot of things e.g. RR', > > RLR can be made shorter (or in quarter turns RLR and RRL are the > > same at least). So, for instance you can insist that DU never occurs > > by replacing by UD etc. Thus 12^17 is very much an overestimate of > > the number of positions that can be reached in 17 moves. > > I didn't mean unique positions, just positions reached by unique > movement patterns. I've several algs for one corner swap. I know there > is a lot of duplication. Yeah, I know one out of every 12 moves undoes > the previous one. > > > > > > > > > Why not start with corner positions? Isn't the 2x2x2 solved? > > > > > > Thanks for answering my questions. I appreciate it. > > > > > > David J > > > > The 2x2x2 is indeed solved. Of course, moves that solve the 2x2x2 > > don't necessarily only solve corners in the 3x3x3. For instance, > > some corner orientation moves in the 3x3x3 need 18 moves (half turn) > > but the 2x2x2 can always be done in 11 moves (half turn). > > How can that be? The most half turns need to move centers around is > 4, so 11 + 4 = 15 not 18. What am I missing here? Plus don't you have > opportunities in many of those 11 move solves to move a center by > moving the opposite side? > Some move the edges too? I meant just for solving corners alone when discussing moving the 2x2x2 over to the 3x3x3. > > (I have got all the optimal algorithms for just orienting corners or > > just moving corners (without orientating) though.) > > Can I have a copy for perusal? > Not yet - saving them for BCFSSS! I will say this: of the 20160 orientation preserving corner permutations 636 take the maximum number of moves with half turns (16). The first according to the numbering scheme I am using is number 1029 which is the product of two transpositions and a 3-cycle: B2 L2 B2 D B2 D' L2 F2 D L2 D' F2 U B2 R2 U' (2 4)(3 8)(5 6 7) Of the 2187 corner orientations, 32 take the maximum number of moves with half turns. (18) The first one is number 451: D2 R2 B2 U' B2 D U B R2 F2 U B2 U2 F R2 B2 U' F //451 Of course, I'd prefer to go with quarter turns, but since I'm using Cube Explorer to get my algorithms and it does half turns that's what I'm stuck with. > David J
5446. Re: Riemann Hypothesis
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Dec 2003 01:44:15 -0000

" I don't quite follow. If 2 takes out every other number and three takes out every third number, then all the numbers divisible by 6 are accounted for twice." It's the inclusion/exclusion principle of counting: Number of elements in the union of sets A1, A2, ..., An Written as |A1 U A2 U ... U An| = |A1|+|A2|+...+|An|-[|A1 i A2|+|A1 i A3|+...+|A(n-1) i An|]+[|A1 i A2 i A3|]...+(-1)^(n-1)*|A1 i A2 i ... i An| Where i means the intersection of the sets and |...|means the number of elements in the (intersection of the) set(s). This avoids double counting as you noticed.
5447. Re: Everyone called Dan can do the cube?
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Dec 2003 01:45:25 -0000

--- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > maybe there should be a database for cubers named dan, or cubers who > know cubers named dan ;-) > > MTP (Dan) > > --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen > <no_reply@y...> wrote: > > I'm sure we've all noticed that there are many great cubers called > > Dan ... DanK, DanH, DanG... And my friend in New York who I taught > in > > less than an hour (no one else I've tried to teach has even made > it > > beyond F2L, let alone learnt the whole cube so quickly), his name > is > > Dan as well. > > Everyone who can do judo/karate really well seems to be Dan too. At first there was just one of them, but then there was the 2nd Dan and the 3rd Dan etc. Of course, there's also Dan Inosanto of Jeet Kune Do (etc.) reknown. (See for instance the nunchaku duel in Game Of Death.) Perhaps Dan is a good name for people who can fight well.
5448. Re: Riemann Hypothesis
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Dec 2003 01:51:06 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > " I don't quite follow. If 2 takes out every other number and > three takes out every third number, then all the numbers divisible by > 6 are accounted for twice." > > It's the inclusion/exclusion principle of counting: > Number of elements in the union of sets A1, A2, ..., An > Written as |A1 U A2 U ... U An| > = |A1|+|A2|+...+|An|-[|A1 i A2|+|A1 i A3|+...+|A(n-1) i An|]+[|A1 i > A2 i A3|]...+(-1)^(n-1)*|A1 i A2 i ... i An| > > Where i means the intersection of the sets and |...|means the number > of elements in the (intersection of the) set(s). This avoids double > counting as you noticed. I think he already had that (see 8035). Perhaps the problem is with the fact that adding things up in different orders can yield different results, so that it depends where you add the 1/6 back in for instance. (Not specifically the 1/6, but the point is that if you take permutations sigma, tau of the summands here then the sums sum sigma(n) and sum tau(n) may be different. Indeed, for instance, there will be a permutation where they sum to pi, which of course can't be interpreted as a density. Similarly there will be another permutation where they sum to -53+e, which also can't be interpreted as a density. Also, for some permutations the sum will not converge, but will rather diverge and so on. It's not the most intuitive of results.)
5449. Re: Everyone called Dan can do the cube?
From: "Rob Butler" <futuese@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Dec 2003 01:52:12 -0000

> > > I'm sure we've all noticed that there are many great cubers > called > > > Dan ... DanK, DanH, DanG... I have taught several sturdents at U of Toronto how to solve the cube using a simple layer technique. One of them is a second year Engineer Science student ho found it pretty simple to learn. His name? Daniel Daniele. (no joke) If there really is something to the name Dan then we had better all watch out!
5450. Re: Riemann Hypothesis
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Dec 2003 01:51:21 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > " I don't quite follow. If 2 takes out every other number and > three takes out every third number, then all the numbers divisible by > 6 are accounted for twice." > > It's the inclusion/exclusion principle of counting: > Number of elements in the union of sets A1, A2, ..., An > Written as |A1 U A2 U ... U An| > = |A1|+|A2|+...+|An|-[|A1 i A2|+|A1 i A3|+...+|A(n-1) i An|]+[|A1 i > A2 i A3|]...+(-1)^(n-1)*|A1 i A2 i ... i An| > > Where i means the intersection of the sets and |...|means the number > of elements in the (intersection of the) set(s). This avoids double > counting as you noticed. I think he already had that (see 8035). Perhaps the problem is with the fact that adding things up in different orders can yield different results, so that it depends where you add the 1/6 back in for instance. (Not specifically the 1/6, but the point is that if you take permutations sigma, tau of the summands here then the sums sum sigma(n) and sum tau(n) may be different. Indeed, for instance, there will be a permutation where they sum to pi, which of course can't be interpreted as a density. Similarly there will be another permutation where they sum to -53+e, which also can't be interpreted as a density. Also, for some permutations the sum will not converge, but will rather diverge and so on. It's not the most intuitive of results.)
5451. Re: 4 look last layer
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Dec 2003 01:56:27 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi Heath, Fox, et al, > > Related to this does anyone remember were the number of algs for > each pair of 2 look strategies can be found? > > a 1. Permute and orient corners > 2. Permute and orient edges > > b 1. Orient corners and edges > 2. Permute corners and edges > > c 1. Permute corners and edges > 2. Orient corners and edges > b,c will be the same number. (b1 & c2; b2 & c1) > d 1. Permute corners and orient edges > 2. Permute edges and orient corners > > e 1. Permute edges and orient corners > 2. Permute corners and orient edges > Similarly d,e. > f 1. Permute and orient corners and orient edges > 2. Permute edges > > etcetera... > > David J > > --- In speedsolvingrubikscube@yahoogroups.com, "Heath" > <funny_guy32@h...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "qwerty1110" > > <qwerty1110@h...> wrote: > > > I was looking around for cubing pages online today, and I came > > across > > > a website giving a beginners solution to the rubiks cube. As I > > looked > > > through it I noticed it was a 4 look LL going through the normal > > > progression of orient edges, permute corners, orient corners, > > permute > > > edges. > > > My question is this... If people want to get faster and work > > towards a > > > 2 look LL, why aren't beginners taught to orient all in 2 looks, > > then > > > permute all using 2 looks? That seems to lend itself to > > speedsolving > > > much more logically. > > > > > > Does anybody know why this is? > > > > > > Fox > > > > I think there would be more algorithms involved that way. And > > beginners usually dont want to have to learn very many algs at > > first. Though when i teach people i have them orient in 2 looks > > and permute in 2 looks, and they only have to know 4 algs to do > > this. The only catch is they have to repete the algs a few times in > > some cases. > > > > but yeah, I agree with you. I never really thought about that > > before. I guess its just easier to understand at first that way > > maybe??? > > -heath
5452. Re: Everyone called Dan can do the cube?
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Dec 2003 01:58:57 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Rob Butler" <futuese@y...> wrote: > > > > I'm sure we've all noticed that there are many great cubers > > called > > > > Dan ... DanK, DanH, DanG... > > > I have taught several sturdents at U of Toronto how to solve the > cube using a simple layer technique. One of them is a second year > Engineer Science student ho found it pretty simple to learn. His > name? > > Daniel Daniele. (no joke) > > If there really is something to the name Dan then we had better all > watch out! Or you could change your name to Dan.
5453. [Speed cubing group] Re: 4 look last layer
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 12 Dec 2003 18:13:38 -0800

Not really. For example, the algorithms in b1 can orient corners and edges while freely trashing their placement, while the ones in c2 must preserve them. /Lars At 1:56 +0000 12/13/03, GameOfDeath2 wrote: >--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" ><d_j_salvia@y...> wrote: >> Hi Heath, Fox, et al, >> >> Related to this does anyone remember were the number of algs for >> each pair of 2 look strategies can be found? >> >> a 1. Permute and orient corners >> 2. Permute and orient edges >> >> b 1. Orient corners and edges >> 2. Permute corners and edges >> >> c 1. Permute corners and edges >> 2. Orient corners and edges >> > >b,c will be the same number. (b1 & c2; b2 & c1) > >> d 1. Permute corners and orient edges >> 2. Permute edges and orient corners >> >> e 1. Permute edges and orient corners >> 2. Permute corners and orient edges >> > >Similarly d,e. -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com
5454. [Speed cubing group] Re: 4 look last layer
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Dec 2003 02:15:08 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > Not really. For example, the algorithms in b1 can orient corners and > edges while freely trashing their placement, while the ones in c2 > must preserve them. > > /Lars > Ah yes. Good point. I think more on the blindfold side of things where the one side doesn't affect the other. > At 1:56 +0000 12/13/03, GameOfDeath2 wrote: > >--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > ><d_j_salvia@y...> wrote: > >> Hi Heath, Fox, et al, > >> > >> Related to this does anyone remember were the number of algs for > >> each pair of 2 look strategies can be found? > >> > >> a 1. Permute and orient corners > >> 2. Permute and orient edges > >> > >> b 1. Orient corners and edges > >> 2. Permute corners and edges > >> > >> c 1. Permute corners and edges > >> 2. Orient corners and edges > >> > > > >b,c will be the same number. (b1 & c2; b2 & c1) > > > >> d 1. Permute corners and orient edges > >> 2. Permute edges and orient corners > >> > >> e 1. Permute edges and orient corners > >> 2. Permute corners and orient edges > >> > > > >Similarly d,e. > > -- > "They say the grass is greener on the other side, but have you ever > flipped it over?" > > Lars Petrus, San Francisco - lars@l... http://lar5.com
5455. Re: Blindfolding easier than you'ld think
From: "Rob Butler" <futuese@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Dec 2003 02:26:10 -0000

GoD2: > Can you confirm that it isn't as difficult as you thought it was > going to be? Rob: happily. (I can tell from your posts that you yourself clearly already know this). I think it is well within the reach of the talent of this board. I hope I have a simple suggestion that will make it easier for some people to learn. In some ways I think that blindfolding is like learning a forgeign language. Let me expand: Generally speaking the most difficult language for most people to learn is their second. This is because few people fully understand how their native tongue really works until they have a second (3rd, 4th,...) language to compare and contrast. Thus when they learn their second language they end up learning 2 things at once - (a) a new language and (b) how their own language works. Similarly with blindfold cubing people are learning 2 things at once: (a) how to keep track of the pieces in their mind and (b) a different style of solution. I THINK PEOPLE WOULD FIND IT MUCH EASIER TO LEARN if they first practiced and familiarised themselves with the solution style with their eyes open before attempting it blindfolded. That way they would only have to contend with following the pieces in their mind along a famiiar route instead of trying to mentally follow the pieces while learning a new solution. - First learn how to orient all corners to the top and bottom (VERY EASY). Then practice moving the corners around without changng any of the edge pieces. Then practice orienting all the edge pieces (again very easy). Then learn how to manoever the edge pieces without changing any of the corners. This method can be learnt and mastered WITH YOUR EYES OPEN. Then and only then put the blindfold on and try to solve it in your head. Don't try to learn this new method while blindfolded - who would have ever considered learning how to solve the Petrus or Friedrich technique with their eyes closed??? I hope this helps people. Unfortunately I didn't know this while I was learning it so I had to figure it all out in my head as I went along, but as they say: "hindsight is 20/20" and it all seems so obvious to me now. Hopefully others can learn from my experience and learn it an easier way! Rob (Eyes Wide Shut)
5456. Re: Speed Gaming
From: "jwillywonkas" <jwillywonkas@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Dec 2003 04:14:05 -0000

Yes, the 40 seconds refers to my average. But the lower you get...the harder it gets to get lower...it's definately a x^2 kind of graph in how hard it is to get better...until you reach infinity....lol. Whatever...I know I still have a lot of work to catch up to you all for the next rubiks WC...when will that be anyway? After i finish the PLLs...i only have like 3 to do..but i just keep pushing it off, I think i may work on transitioning to the Fridrich method, although, I'm not sure yet, or I may work on developing some kind of fridrich/petrus hybrid, because I really like the 2x2x2, and then i could place the last edge and other two things....or as a 2x2x2 block and an f2l pair or something....actually...i'm sure it has probably been done...but we'll see. Anyway, I'd like to thank Lars Peturs, Dan Knights, and Jessica Fridrich...my inspirations to get good at cubing. //Now that I'm past all of the thankings and the sentimentality, back to Tower of Hanoi I know that's a really slow time, I need to work on the algorith though...I would keep getting lost in the middle of the big stacks, and undo what i was moving...it's a little confusing, because basically you're just trying to think recursively. I'm sure I can beat that...maybe I"ll post it on speedcubing.com....if they let me...I mean it's not quite cubing, and easily beatable...but then I could be first at something. I'm sure that 7 minutes will be easily beaten though...It's just getting the pattern down, cuz it's very intuitive for the first 3, or 4, maybe 5...but after that, it gets kind of confusing, because you're keeping track of 7 things. Someone said something about getting the 7 move optimal solution for 3....that's pretty easy...but the optimal solution will always be solution=2^(number of discs) - 1 I'm curious...how mnay of you out there are computer science people...and how many are music people...and who are both? ~Joey Spadafora, 17, Planning to study Music for college, minor is Comp Sci perhaps. --- In speedsolvingrubikscube@yahoogroups.com, "Per Kristen Fredlund" <aspiring_to_love@y...> wrote: > Hey! I think 40.01 should refer to cubing average, and nothing to do > w the Towers of Hanoi ;-) I would expect that ppl know that "petrus" > is a method for the cube :-P :D > > --cubix-- > > (this one is free ... lol) > > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > <no_reply@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "jwillywonkas" > > <jwillywonkas@y...> wrote: > > > Have any of you every tried to solve the Tower of Hanoi as fast > as > > you > > > can...it's pretty cool, but I'm still very back at it. I think my > > > best time was 7 mintutes, to do 7 discs. > > > > > > My average is now about 40.01 with petrus, but with the 21 perms > > > instead of permuting the corners ahead of time. > > > > Does Petrus also have a method for the Towers of Hanoi? I'd have > > thought the algorithmic method is the only one to be used for > speed. > > I'm sure you can get back to 7 minutes as 40 seems rather slow. > > > > Of course, really you should play with 64 discs - that's the > > classical number. (Of course, with 65 discs the number of moves > > required is closest to the number of positions of the Rubik cube.)
5457. Re: Mefferts Puzzles, where are they?
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Dec 2003 05:05:31 -0000

I recently ordered a pyraminx from them, and when I hit the button to process the order and charge my card it loaded up to an error page. I checked and they have charged my account the price of the pryaminx, but I never got any kind of confirmation that they were going to ship it, or that my order even went through. I e-mailed their support address a few days ago and haven't gotten a response. Really made me mad actually. I wonder what is wrong with their service, it's never been this bad before? Chris --- In speedsolvingrubikscube@yahoogroups.com, "ferret511" <ferret511@y...> wrote: > I've been trying to email Mefferts for a few weeks now, and never get > any responses. I want to get a megaminx, but first I want to ask > them if I can get tiles for it. Anyway, I dont want to just go ahead > and order, unless I know that they are there to process my order. > Has anyone had any Meffert's experience in the past month or so? > > thanks, > ferret
5458. Re: Speed Gaming
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Dec 2003 05:40:20 -0000

> But the lower you get...the harder it gets to get lower...it's > definately a x^2 kind of graph in how hard it is to get better...until > you reach infinity....lol. Nerd momemnt: Well the best way I've found to model my progress is y=50.559*(.9985) ^x Where y is the time in seconds to solve the cube, and x is the number of days since my first recorded time... That is at day 0, I solved in 55.53 seconds, the formula returns 50.56s at day 105 I have a record of solving in 37.8s the formula returns 43.5, Day 231, 38.79 formula=36.38 day 399, 32.52 formula=28.64. Okay, okay it's not exact, but with as scattered as the data points are, it's the best I've come up with yet. Today is around day 530. And the neat thing is, you can actually predict solves: by day 651 (around April) it predicts a 20 second average, by day 807, a 16s average, by day 2754 (7.5 years from now) a 1s average... oh wait, that probably isn't right. I know it's sloppy and completely non-scientific, but it's a reasonable average representation of my history and I think a reasonable prediction of the near future. I'm done with all my finals... I need a life. Daniel
5459. Re: Mefferts Puzzles, where are they?
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Dec 2003 05:41:13 -0000

I ordered something from them maybe 4 months ago, I got it just fine, but they never charged me. I should look into that.
5460. Cube paraphernalia
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Dec 2003 05:58:06 -0000

Hey all, I'm looking for some rubik's cube stuff, specifically a decal for my car, without it, my new license plate won't make sense to a lot of people (when it gets here). In the great state of Oklahoma I have commandeered the licens plate "SPD QBR" :) I'm way excited. But a decal or an antenna topper would be wonderful. Thanks for any merchants you can send my way! Daniel
5461. Re: Cube paraphernalia
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Dec 2003 06:00:24 -0000

An antenna cube would look really cool. It would be simple too make, too, just get some sort of foam and carve a cube out of it, then paint the sides. I don't know about any cube bumper stickers, though, those might be harder to find. --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > Hey all, > I'm looking for some rubik's cube stuff, specifically a decal for > my car, without it, my new license plate won't make sense to a lot of > people (when it gets here). In the great state of Oklahoma I have > commandeered the licens plate "SPD QBR" :) I'm way excited. But a > decal or an antenna topper would be wonderful. Thanks for any > merchants you can send my way! > > Daniel
5462. Re: Mefferts Puzzles, where are they?
From: "Gustav Fredell" <gufr5747@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Dec 2003 09:24:26 -0000

Placed an order some week ago and it just arrived. Had good communication regarding items out of stock and so too, so for me it was an all good experience. Btw. I've only played with each puzzle about an hour, and the megaminx was an easy solve since it was just like a 3*3*3 cube with a few extra corners. Still haven't got a clue about the skewb and the ultimate skewb though. I guess thats just because it's a bit different from the rubik puzzles. I won't look on Jaap's page until I've solved them at least once on my own though. PS. The pyramorphix wasn't too hard ;) DS. /Gustav --- In speedsolvingrubikscube@yahoogroups.com, "ferret511" <ferret511@y...> wrote: > I've been trying to email Mefferts for a few weeks now, and never get > any responses. I want to get a megaminx, but first I want to ask > them if I can get tiles for it. Anyway, I dont want to just go ahead > and order, unless I know that they are there to process my order. > Has anyone had any Meffert's experience in the past month or so? > > thanks, > ferret
5463. Music for Speed
From: "cjhasbrouck" <cjhasbrouck@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Dec 2003 13:38:20 -0000

I just took an average while listenning to fast-paced electronic music, and it blew my previous best average out of the water by about 2 full seconds. My new best average of 10 is 25.6 seconds, and I also got a new personal best time of 18.56 seconds! This was all on a non-lubricated cube, can't wait to get some silicone today and try a few more averages. My speedcubing playlist: Chemical Brothers - Setting Sun Fluke - Zion Orbital - Impact The Vines - Get Free Underworld - Rez Propellerheads - Spybreak Alpinestars - Carbon Kid The Ventures - Walk Don't Run Skinny Puppy - Assimilate Prodigy - Firestarter Rage Against the Machine - Guerilla Radio I'm gonna start experimenting with some Classical. Good luck~!
5464. Re: Music for Speed
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Dec 2003 16:54:54 -0000

That's interesting. A while back, some people said that listening to 'White Noise' helps a lot, too. Recently I've been getting bad times, due to the fact that it's about two degrees here and my fingers are stiff. I'm going to try it to some music and see what happens. --- In speedsolvingrubikscube@yahoogroups.com, "cjhasbrouck" <cjhasbrouck@y...> wrote: > I just took an average while listenning to fast-paced electronic > music, and it blew my previous best average out of the water by > about 2 full seconds. My new best average of 10 is 25.6 seconds, and > I also got a new personal best time of 18.56 seconds! > > This was all on a non-lubricated cube, can't wait to get some > silicone today and try a few more averages. > > My speedcubing playlist: > > Chemical Brothers - Setting Sun > Fluke - Zion > Orbital - Impact > The Vines - Get Free > Underworld - Rez > Propellerheads - Spybreak > Alpinestars - Carbon Kid > The Ventures - Walk Don't Run > Skinny Puppy - Assimilate > Prodigy - Firestarter > Rage Against the Machine - Guerilla Radio > > I'm gonna start experimenting with some Classical. Good luck~!
5465. Re: [Speed cubing group] Music for Speed
From: Doug Reed <dougreed@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Dec 2003 05:21:47 -0600

On Sat, 2003-12-13 at 07:38, cjhasbrouck wrote: > I just took an average while listenning to fast-paced electronic > music, and it blew my previous best average out of the water by > about 2 full seconds. My new best average of 10 is 25.6 seconds, and > I also got a new personal best time of 18.56 seconds! > > This was all on a non-lubricated cube, can't wait to get some > silicone today and try a few more averages. > > My speedcubing playlist: > > Chemical Brothers - Setting Sun > Fluke - Zion > Orbital - Impact > The Vines - Get Free > Underworld - Rez > Propellerheads - Spybreak > Alpinestars - Carbon Kid > The Ventures - Walk Don't Run > Skinny Puppy - Assimilate > Prodigy - Firestarter > Rage Against the Machine - Guerilla Radio > > I'm gonna start experimenting with some Classical. Good luck~! I picked up a Canadian Brass CD in Austin a few days ago, and I've been jamming to that :) I'll have to get out my RAtM cd's though and try cubing to that. Congrats on breaking your PB, I have lots of catching up to do hehe. Doug > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > >
5466. Re: Music for Speed
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Dec 2003 17:25:12 -0000

I just got finished, and my times did go waay down. Listening to California Sky by Unwritten Law, I got 23 seconds. 23 is actually my average, but as I said before, my fingers are cold and stiff. The Flight of the Bumblebee gave me 21 seconds, and I think it would have been sub-20 if I hadn't popped. With White Noise I got 22, another good time. So I think that music is definitely connected. It probably just clears your mind and lets you focus more. Oh, and in case anyone's wondering, listening to bagpipes I got 35 seconds. Darn those scotsmen. --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > That's interesting. A while back, some people said that listening > to 'White Noise' helps a lot, too. > Recently I've been getting bad times, due to the fact that it's about > two degrees here and my fingers are stiff. I'm going to try it to > some music and see what happens. > > --- In speedsolvingrubikscube@yahoogroups.com, "cjhasbrouck" > <cjhasbrouck@y...> wrote: > > I just took an average while listenning to fast-paced electronic > > music, and it blew my previous best average out of the water by > > about 2 full seconds. My new best average of 10 is 25.6 seconds, > and > > I also got a new personal best time of 18.56 seconds! > > > > This was all on a non-lubricated cube, can't wait to get some > > silicone today and try a few more averages. > > > > My speedcubing playlist: > > > > Chemical Brothers - Setting Sun > > Fluke - Zion > > Orbital - Impact > > The Vines - Get Free > > Underworld - Rez > > Propellerheads - Spybreak > > Alpinestars - Carbon Kid > > The Ventures - Walk Don't Run > > Skinny Puppy - Assimilate > > Prodigy - Firestarter > > Rage Against the Machine - Guerilla Radio > > > > I'm gonna start experimenting with some Classical. Good luck~!
5467. Re: Music for Speed
From: "Tyson Mao" <tmao@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Dec 2003 17:50:57 -0000

I usually just have whatever is playing at the moment though... I must say, sometimes the clicking of the spinning of the cube is quite soothing. Almost like a type of a music. Oh... and if you're going to try classical... the Mendelssohn Octet is the way to go. --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > I just got finished, and my times did go waay down. Listening to > California Sky by Unwritten Law, I got 23 seconds. 23 is actually my > average, but as I said before, my fingers are cold and stiff. > The Flight of the Bumblebee gave me 21 seconds, and I think it would > have been sub-20 if I hadn't popped. > With White Noise I got 22, another good time. > > So I think that music is definitely connected. It probably just > clears your mind and lets you focus more. > > Oh, and in case anyone's wondering, listening to bagpipes I got 35 > seconds. Darn those scotsmen. > > --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" > <unipsycho6@y...> wrote: > > That's interesting. A while back, some people said that listening > > to 'White Noise' helps a lot, too. > > Recently I've been getting bad times, due to the fact that it's > about > > two degrees here and my fingers are stiff. I'm going to try it to > > some music and see what happens. > > > > --- In speedsolvingrubikscube@yahoogroups.com, "cjhasbrouck" > > <cjhasbrouck@y...> wrote: > > > I just took an average while listenning to fast-paced electronic > > > music, and it blew my previous best average out of the water by > > > about 2 full seconds. My new best average of 10 is 25.6 seconds, > > and > > > I also got a new personal best time of 18.56 seconds! > > > > > > This was all on a non-lubricated cube, can't wait to get some > > > silicone today and try a few more averages. > > > > > > My speedcubing playlist: > > > > > > Chemical Brothers - Setting Sun > > > Fluke - Zion > > > Orbital - Impact > > > The Vines - Get Free > > > Underworld - Rez > > > Propellerheads - Spybreak > > > Alpinestars - Carbon Kid > > > The Ventures - Walk Don't Run > > > Skinny Puppy - Assimilate > > > Prodigy - Firestarter > > > Rage Against the Machine - Guerilla Radio > > > > > > I'm gonna start experimenting with some Classical. Good luck~!
5468. Re: Southern California Tournament
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Dec 2003 00:05:51 -0000

Hi Tyson, Cool idea! If it's going to be held at Caltech, I can probably get about 5 guys from my middle school and the high school to come and compete. There are 2 guys averaging around 50, and 2 more sub-60. Macky --- In speedsolvingrubikscube@yahoogroups.com, "Tyson Mao" <tmao@i...> wrote: > Are there enough speed cubers in southern california that would be interested if a > Rubik's cube tournament was organized? There's been a growing interest at > Caltech...? Just curious... to see how many people are in the area of Pasadena. > > -Tyson
5469. Christmas Decorations
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Dec 2003 04:32:46 -0000

well, anyone else here (who celebrates christmas) decorate your christmas tree with cubes? i guess that also depends on whether you could convince the other people in your house that it's a good idea ;-)
5470. Re: [Speed cubing group] Christmas Decorations
From: Doug Reed <dougreed@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Dec 2003 22:38:16 -0600

At $10 bucks a cube, thats a bit pricey heh. I am looking for a speedcubing T-shirt and/or cap, if anyone can point me in the right direction =) Doug On Sat, 2003-12-13 at 22:32, mrtrickypants wrote: > well, anyone else here (who celebrates christmas) decorate your > christmas tree with cubes? > > i guess that also depends on whether you could convince the other > people in your house that it's a good idea ;-) > > > > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > >
5471. Re: Christmas Decorations
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Dec 2003 05:22:42 -0000

> well, anyone else here (who celebrates christmas) decorate your > christmas tree with cubes? We have 3 sparkly cubes (checker board pattern) hanging on our christmas tree. It was HER idea no less!
5472. Petrus Method
From: Doug Reed <dougreed@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Dec 2003 23:31:48 -0600

One thing I was wondering, does anybody know of any good videos of someone speedcubing with the Petrus method, and how popular is it vs the Fridrich method? It seems to me like most of the videos on the net follow the Fridrich method... I'm working on getting the Petrus method down, but it's still slower than my original one, which is IMO not very well suited for speedcubing. I've looked on lar5.com, but couldnt find anything like that. Also, completely unrelated, are there any Debian Linux users here? I'm having real problems with my mouse and the ImPS/2 protocol :) Worth a shot, I know lots of the people on this list are in the CS field. Doug
5473. Re: [Speed cubing group] Petrus Method
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 13 Dec 2003 22:04:11 -0800

I have a couple of videos, but I don't keep them at lar5.com for bandwidth reasons. They're in the files section of the petrusmethod yahoogroup. You need to join to download them, but you can leave it right away, of course. http://groups.yahoo.com/group/petrusmethod/join /Lars At 23:31 -0600 12/13/03, Doug Reed wrote: >One thing I was wondering, does anybody know of any good videos of >someone speedcubing with the Petrus method, and how popular is it vs the >Fridrich method? It seems to me like most of the videos on the net >follow the Fridrich method... > >I'm working on getting the Petrus method down, but it's still slower >than my original one, which is IMO not very well suited for >speedcubing. I've looked on lar5.com, but couldnt find anything like >that. > >Also, completely unrelated, are there any Debian Linux users here? I'm >having real problems with my mouse and the ImPS/2 protocol :) Worth a >shot, I know lots of the people on this list are in the CS field. > >Doug -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com
5474. Re: Mefferts Puzzles, where are they?
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Dec 2003 06:10:42 -0000

Yes their new web forms are not too reliable. To answer the other guy's question, I have just recieved a new 4x4 from them yesterday. It took about 2 weeks to ship. I'm very happy with the quality of their Eastsheen 4x4... I just lubed it and set a new PB of 2:23! I'm still looking for the illusive algorithm to fix both parity problems symutaneously though. The internal mechanism is quite suprising... I took it apart and it broke off into 120 pieces, not counting screws! Reassembling it was a bit challenging. As for their service, I think it's always been bad, at least for me. But I think it has gotten better this past year. -Doug (up to 3 4x4's now) --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > I recently ordered a pyraminx from them, and when I hit the button > to process the order and charge my card it loaded up to an error > page. I checked and they have charged my account the price of the > pryaminx, but I never got any kind of confirmation that they were > going to ship it, or that my order even went through. I e-mailed > their support address a few days ago and haven't gotten a response. > Really made me mad actually. I wonder what is wrong with their > service, it's never been this bad before? > > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, "ferret511" > <ferret511@y...> wrote: > > I've been trying to email Mefferts for a few weeks now, and never > get > > any responses. I want to get a megaminx, but first I want to ask > > them if I can get tiles for it. Anyway, I dont want to just go > ahead > > and order, unless I know that they are there to process my order. > > Has anyone had any Meffert's experience in the past month or so? > > > > thanks, > > ferret
5475. 4x4 Questions for the Serious 4x4 Speedcubist
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Dec 2003 08:03:00 -0000

I just got a new 4x4 yesterday and I am very in to it now! It's driving me crazy. I'm breaking my PB again and again today. Almost at the 2 minute mark for a single time. This time around I'm using a modified centers/edge-pairing/3x3/parity-fix method and getting to like it. I timed myself doing the first 2 steps (making it into a 3x3) and got a 1:22 and a 1:19. Solving centers alone takes me about 40s. It took me 59s to solve the 3x3 with parity errors. I thought that was odd, so I timed just the 3x3 w/o parity and that took me about 38s. Then a couple consecutive trials flipping a single edge at the end... 16s and 14s. So my question is, where am I wasting the most time? How long does it take some of you to flip a single edge (late)? How much slower should a cuber be at solving a segmented-4x4 then the 3x3, if at all? Actually, I'd like to know how sub-2min people here (*who use this method*) average in each of these steps, if it's not too much of a trouble. Also, for those that use Eastsheen 4x4s, my brand new on keeps falling loose during solving. I almost have to re-tighten it after every solve. (If I leave it loose some of the inside edge-locking pieces might misalign and prevent certain turns.) Has anyone else had that problem? Is there anything I can do to prevent it? Any advice would be apprieciated! -Doug Li
5476. Re: Christmas Decorations
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Dec 2003 12:25:18 -0000

Last year we had a big stuffed teddy bear on top of our TV. He held onto a cube for the holiday season. Jon --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > well, anyone else here (who celebrates christmas) decorate your > christmas tree with cubes? > > i guess that also depends on whether you could convince the other > people in your house that it's a good idea ;-)
5477. Re: [Speed cubing group] Christmas Decorations
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Dec 2003 14:15:41 -0000

well they don't have to be arxon cubes ;-) a buck a piece at the dollar store (and no need to use the whole cube everytime; cubies make great tacky garland) shirts and stuff: http://gorillanation.studiostore.com/browse/RUBIKSCUBE/ALLPRODUCTS/s. DcSYfImz http://filmthreat.studiostore.com/product/TSRKB0001/s.GIvcTi5N http://www.giftapolis.com/rubcubtshir.html (my personal favourite) http://www.cafeshops.com/fhncube http://www.80stees.com/products/Rubiks_Cube.asp (the ultimate cheeze!) http://roozle.com/rubiko.html there's a few...no hats tho...sorry --- In speedsolvingrubikscube@yahoogroups.com, Doug Reed <dougreed@h...> wrote: > At $10 bucks a cube, thats a bit pricey heh. I am looking for a > speedcubing T-shirt and/or cap, if anyone can point me in the right > direction =) > > Doug > > On Sat, 2003-12-13 at 22:32, mrtrickypants wrote: > > well, anyone else here (who celebrates christmas) decorate your > > christmas tree with cubes? > > > > i guess that also depends on whether you could convince the other > > people in your house that it's a good idea ;-) > > > > > > > > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ > > > >
5478. Re: 4x4 Questions for the Serious 4x4 Speedcubist
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Dec 2003 16:23:23 -0000

--- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > I just got a new 4x4 yesterday and I am very in to it now! It's > driving me crazy. I'm breaking my PB again and again today. Almost > at the 2 minute mark for a single time. This time around I'm using a > modified centers/edge-pairing/3x3/parity-fix method and getting to > like it. > > I timed myself doing the first 2 steps (making it into a 3x3) and > got a 1:22 and a 1:19. Solving centers alone takes me about 40s. It > took me 59s to solve the 3x3 with parity errors. I thought that was > odd, so I timed just the 3x3 w/o parity and that took me about 38s. > Then a couple consecutive trials flipping a single edge at the > end... 16s and 14s. > > So my question is, where am I wasting the most time? How long does > it take some of you to flip a single edge (late)? I'm very much out of practice but I just did 7 seconds on oinkleburger for the edge flip and 3 seconds for switch 2 edges. I think with practice and a better mouse a much better time is possible. > How much slower > should a cuber be at solving a segmented-4x4 then the 3x3, if at > all? Assuming you don't get either of the above situations not much difference. You may have to have a split second to realize that you don't need to fix anything but other than that it's the same puzzle so the main issue is that it is easier to break a 4x4x4! I guess I'm probably faster on a 4x4x4 when I get to this stage for two reasons: 1) The centres are bigger so I am less likley to put the cross in the wrong order. 2) I can build part of the 3x3x3 up whilst solving the centres. Another benefit for me is that, since I usually need two orientations sometimes, if I need to flip an edge, I can get myself to a one step orientation (as there is a choice of edges to flip) and so not take up much more time than if I didn't have to flip an edge but needed to orient in two steps. It's difficult to know what you mean by "modified centers", so I can't add much there. Try to flip the edge at the start of the LL and switch the edges before PLL (if you need to do these steps). >Actually, I'd like to know how sub-2min people here (*who use > this method*) average in each of these steps, if it's not too much > of a trouble. Not sure if our methods are the same. I'd guess that on a good day on oinkleburger (it's been a while since I had one of those) I could get the centres solved and edges paired in 35-40 seconds, because usually the 3x3x3 on oinkleburger would take me over 30 seconds so for a sub-70 solve I'd probably be in that area. My guess is that you can probably pick up a bit of time on the centres, depending on which way you do them. Which way do you pair up the edges? I try to get 3 done at a time for the first 6 and then 2 at a time for the next 4 (and hope that I don't have just 2 left as that is a bit more time consuming). > > Also, for those that use Eastsheen 4x4s, my brand new on keeps > falling loose during solving. I almost have to re-tighten it after > every solve. (If I leave it loose some of the inside edge-locking > pieces might misalign and prevent certain turns.) Has anyone else > had that problem? Is there anything I can do to prevent it? > > Any advice would be apprieciated! > > -Doug Li
5479. Re: 4x4 Questions for the Serious 4x4 Speedcubist
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Dec 2003 16:56:21 -0000

PS Try to see in advance which edge you want to pair next and where it is - this can save you a lot of time. If you don't get this right you can drop a huge amount of time.
5480. Re: Christmas Decorations
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Dec 2003 19:37:30 -0000

I'm going to take a few corner pieces off of my crappiest cube, and make some 1x1x1's with stickers and everything. Then use those as ornaments. It's going to be totally awesome. --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants <no_reply@y...> wrote: > > well, anyone else here (who celebrates christmas) decorate your > christmas tree with cubes? > > i guess that also depends on whether you could convince the other > people in your house that it's a good idea ;-)
5481. Re: 4x4 Questions for the Serious 4x4 Speedcubist
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Dec 2003 19:54:45 -0000

Doug, good to see you getting into the 4x4, it's a very fun puzzle! I took some averages of my steps, and here's what I got. Centers: 15.73 17.82 27.06 14.17 16.52 21.52 20.97 23.40 19.69 20.63 12.84 23.87 = 19.43 Edges: 40.65 (27.30) 31.48 38.12 37.22 31.06 45.08 37.92 35.33 40.67 43.06 (56.12) = 38.06 Solve as a 3x3x3 [39.74(o)] 36.55(-) 32.82(-) 27.57(-) 37.51(p) 33.83(p) 32.40(o) 37.33(o) 28.72(-) [23.80(-)] 33.66(o) 29.76(p) = 33.02 (p) means I ran into the permutation parity and (o) means I ran into the orientation parity. (-) means a normal 3x3x3 solve. I had no double parities this average. Personally I find that most of the variation in my times comes from the edges step, slowest time 56.12 and fastest 27.30. I'm still working hard on trying to improve that, but personally that is where I lose most of my time. From your information it seems it takes you around 40 seconds to solve the edges, which is what I pull too. I would guess then that you're probably losing your time on the centers step and segmented 3x3x3 step. Also around 15 seconds for the orientation parity is a lot of time to add when it comes up. You might want to try this move for the parity, it is much easier to perform quickly. (R ² r ²) B ² U ² (L l) U ² (R' r ') U ² (R r) U ² F ² (R r) F ² (L ' l ') B ² (R ² r ²) Each pair of moves in parenthesis can be performed at the same time. I took an average doing this move and I average between 6 and 6.5 seconds to perform this speed solve move, so maybe this move might help. If you're already using this move, then I would just recommend finding the fastest way to perform it for your hands. I find it hard to use finger tricks for this move on the 4x4x4, so I would recommend mostly using the fastest type wrist turns you can find that fit your hands. To help with solving it as a 3x3x3 I recommend just scrambling it as a 3x3x3 and solving it - a lot. After a while your hands get used to the different feel and you start to feel just like your solving a 3x3x3 when you do it, though of course it is still a bit slower because it is harder to trigger faces, at least for me. Also I've gotten some very fast times on the Eastsheen cubes, but I find it a little annoying that they stick if they're not really well aligned. It is much easier to perform finger tricks on an Eastsheen though. I'm still trying to so see which cube I like better, rubiks.com or Eastsheen since both seem to have pros and cons. Anyway, like any cube I would just recommend a lot of practice to improve. I guess just work on getting used to where the centers go, so you can do the centers quickly. Also practice solving the centers for fewest moves (no timer) to get used to different strategies that help save time. Then just try to get your hands used to doing the 4x4x4 as a 3x3x3 since it moves different than a normal 3x3x3. Just by doing that I think you could easily get under 2 min on average, not just as a pb. Good luck to you, and I know you'll make it under 2 min. Happy cubing, Chris --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > I just got a new 4x4 yesterday and I am very in to it now! It's > driving me crazy. I'm breaking my PB again and again today. Almost > at the 2 minute mark for a single time. This time around I'm using a > modified centers/edge-pairing/3x3/parity-fix method and getting to > like it. > > I timed myself doing the first 2 steps (making it into a 3x3) and > got a 1:22 and a 1:19. Solving centers alone takes me about 40s. It > took me 59s to solve the 3x3 with parity errors. I thought that was > odd, so I timed just the 3x3 w/o parity and that took me about 38s. > Then a couple consecutive trials flipping a single edge at the > end... 16s and 14s. > > So my question is, where am I wasting the most time? How long does > it take some of you to flip a single edge (late)? How much slower > should a cuber be at solving a segmented-4x4 then the 3x3, if at > all? Actually, I'd like to know how sub-2min people here (*who use > this method*) average in each of these steps, if it's not too much > of a trouble. > > Also, for those that use Eastsheen 4x4s, my brand new on keeps > falling loose during solving. I almost have to re-tighten it after > every solve. (If I leave it loose some of the inside edge-locking > pieces might misalign and prevent certain turns.) Has anyone else > had that problem? Is there anything I can do to prevent it? > > Any advice would be apprieciated! > > -Doug Li
5482. Re: Petrus Method
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Dec 2003 20:07:56 -0000

Lars himself has a video of him solving in about 14.8 seconds. It's really good. And in the files section here there is a video of me using the Petrus method solving in 20.44 seconds. Nothing compared to some of the other cubers videos, but still pretty good. --- In speedsolvingrubikscube@yahoogroups.com, Doug Reed <dougreed@h...> wrote: > One thing I was wondering, does anybody know of any good videos of > someone speedcubing with the Petrus method, and how popular is it vs the > Fridrich method? It seems to me like most of the videos on the net > follow the Fridrich method... > > I'm working on getting the Petrus method down, but it's still slower > than my original one, which is IMO not very well suited for > speedcubing. I've looked on lar5.com, but couldnt find anything like > that. > > Also, completely unrelated, are there any Debian Linux users here? I'm > having real problems with my mouse and the ImPS/2 protocol :) Worth a > shot, I know lots of the people on this list are in the CS field. > > Doug
5483. Re: Christmas Decorations
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Dec 2003 20:58:09 -0000

people seem to love the 1x1x1's...they see the collection, make their comments about how they used to solve their rubik's cube when they were a kid, then marvel at the 5x5 and the 4x4, then grab the 1x1x1 and say, "how long's it take you to solve this one?" ahhh...good times.. --- In speedsolvingrubikscube@yahoogroups.com, "Michael Atkinson" <unipsycho6@y...> wrote: > I'm going to take a few corner pieces off of my crappiest cube, and > make some 1x1x1's with stickers and everything. Then use those as > ornaments. It's going to be totally awesome. > > --- In speedsolvingrubikscube@yahoogroups.com, mrtrickypants > <no_reply@y...> wrote: > > > > well, anyone else here (who celebrates christmas) decorate your > > christmas tree with cubes? > > > > i guess that also depends on whether you could convince the other > > people in your house that it's a good idea ;-)
5484. Re: 4x4 Questions for the Serious 4x4 Speedcubist
From: "solarisx2" <solarisx2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Dec 2003 21:20:01 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Doug, good to see you getting into the 4x4, it's a very fun puzzle! > I took some averages of my steps, and here's what I got. > > Centers: > 15.73 17.82 27.06 14.17 16.52 21.52 20.97 23.40 19.69 20.63 12.84 > 23.87 = 19.43 > > Edges: > 40.65 (27.30) 31.48 38.12 37.22 31.06 45.08 37.92 35.33 40.67 43.06 > (56.12) = 38.06 > > Solve as a 3x3x3 > [39.74(o)] 36.55(-) 32.82(-) 27.57(-) 37.51(p) 33.83(p) 32.40(o) > 37.33(o) 28.72(-) [23.80(-)] 33.66(o) 29.76(p) = 33.02 > > (p) means I ran into the permutation parity and (o) means I ran into > the orientation parity. (-) means a normal 3x3x3 solve. I had no > double parities this average. > > Personally I find that most of the variation in my times comes from > the edges step, slowest time 56.12 and fastest 27.30. I'm still > working hard on trying to improve that, but personally that is where > I lose most of my time. From your information it seems it takes you > around 40 seconds to solve the edges, which is what I pull too. I > would guess then that you're probably losing your time on the > centers step and segmented 3x3x3 step. Also around 15 seconds for > the orientation parity is a lot of time to add when it comes up. > You might want to try this move for the parity, it is much easier to > perform quickly. > > (R ² r ²) B ² U ² (L l) U ² (R' r ') U ² (R r) U ² F ² (R r) F ² > (L ' l ') B ² (R ² r ²) > Each pair of moves in parenthesis can be performed at the same time. > > I took an average doing this move and I average between 6 and 6.5 > seconds to perform this speed solve move, so maybe this move might > help. If you're already using this move, then I would just > recommend finding the fastest way to perform it for your hands. I > find it hard to use finger tricks for this move on the 4x4x4, so I > would recommend mostly using the fastest type wrist turns you can > find that fit your hands. > > To help with solving it as a 3x3x3 I recommend just scrambling it as > a 3x3x3 and solving it - a lot. After a while your hands get used > to the different feel and you start to feel just like your solving a > 3x3x3 when you do it, though of course it is still a bit slower > because it is harder to trigger faces, at least for me. > > Also I've gotten some very fast times on the Eastsheen cubes, but I > find it a little annoying that they stick if they're not really well > aligned. It is much easier to perform finger tricks on an Eastsheen > though. I'm still trying to so see which cube I like better, > rubiks.com or Eastsheen since both seem to have pros and cons. > > Anyway, like any cube I would just recommend a lot of practice to > improve. I guess just work on getting used to where the centers go, > so you can do the centers quickly. Also practice solving the > centers for fewest moves (no timer) to get used to different > strategies that help save time. Then just try to get your hands > used to doing the 4x4x4 as a 3x3x3 since it moves different than a > normal 3x3x3. Just by doing that I think you could easily get under > 2 min on average, not just as a pb. > > Good luck to you, and I know you'll make it under 2 min. > > Happy cubing, > Chris > > --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 > <no_reply@y...> wrote: > > I just got a new 4x4 yesterday and I am very in to it now! It's > > driving me crazy. I'm breaking my PB again and again today. Almost > > at the 2 minute mark for a single time. This time around I'm using > a > > modified centers/edge-pairing/3x3/parity-fix method and getting to > > like it. > > > > I timed myself doing the first 2 steps (making it into a 3x3) and > > got a 1:22 and a 1:19. Solving centers alone takes me about 40s. > It > > took me 59s to solve the 3x3 with parity errors. I thought that > was > > odd, so I timed just the 3x3 w/o parity and that took me about > 38s. > > Then a couple consecutive trials flipping a single edge at the > > end... 16s and 14s. > > > > So my question is, where am I wasting the most time? How long does > > it take some of you to flip a single edge (late)? How much slower > > should a cuber be at solving a segmented-4x4 then the 3x3, if at > > all? Actually, I'd like to know how sub-2min people here (*who use > > this method*) average in each of these steps, if it's not too much > > of a trouble. > > > > Also, for those that use Eastsheen 4x4s, my brand new on keeps > > falling loose during solving. I almost have to re-tighten it after > > every solve. (If I leave it loose some of the inside edge- locking > > pieces might misalign and prevent certain turns.) Has anyone else > > had that problem? Is there anything I can do to prevent it? > > > > Any advice would be apprieciated! > > > > -Doug Li I suck at the centers, takes me forever, very rare that it's under a minute question: how do you start your centers, do you always start with the same color? then do the reverse side etc...or do you just do what you see first?
5485. Re: [Speed cubing group] Christmas Decorations
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Dec 2003 23:29:02 -0000

> (the ultimate cheeze!) > http://roozle.com/rubiko.html Argh!!! They peeled off the stickers and made at least two mistakes!!!
5486. Re: [Speed cubing group] Christmas Decorations
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Dec 2003 23:39:39 -0000

Just found a third mistake but they might overlap now: 1. The two red/blue corners 2. The duplicate orange/white edge 3. The five orange edges Did I miss something? Oh right, both the red/blue/green corner and the centers together with the picture of the solved cube seem to indicate that green is opposite yellow. Then the red/white corner implies that white is opposite blue, but then there's also a blue/white corner... ;-)
5487. Re: new cubes
From: cubed68 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Dec 2003 23:44:05 -0000

just noticed its only the white face with good stickers,what a rip off --- In speedsolvingrubikscube@yahoogroups.com, cubed68 <no_reply@y...> wrote: > say these new(ish) cubes from 7 towns with the PVC stickers are a > treat to cube with straight up,anyone else had that. > > Pete
5488. Re: [Speed cubing group] Re: Mefferts Puzzles, where are they?
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Dec 2003 16:41:55 -0800 (PST)

I was very excited to finally have the extra money to get some puzzles I wanted: *megaminx *tetraminx *junior cube *bandage cube I imagined my happy face when opening up the box full of fun and interesting puzzles. This was all in effect until the order form errored 4-5 times. apparently it didn't like either of the credit cards I tried. Mefferts better fix this problem...they will begin to lose business... -Richard --- d_funny007 <no_reply@yahoogroups.com> wrote: > Yes their new web forms are not too reliable. To > answer the other > guy's question, I have just recieved a new 4x4 from > them yesterday. > It took about 2 weeks to ship. I'm very happy with > the quality of > their Eastsheen 4x4... I just lubed it and set a new > PB of 2:23! I'm > still looking for the illusive algorithm to fix both > parity problems > symutaneously though. The internal mechanism is > quite suprising... I > took it apart and it broke off into 120 pieces, not > counting screws! > Reassembling it was a bit challenging. > > As for their service, I think it's always been bad, > at least for me. > But I think it has gotten better this past year. > > -Doug (up to 3 4x4's now) > > > --- In speedsolvingrubikscube@yahoogroups.com, > cmhardw > <no_reply@y...> wrote: > > I recently ordered a pyraminx from them, and when > I hit the button > > to process the order and charge my card it loaded > up to an error > > page. I checked and they have charged my account > the price of the > > pryaminx, but I never got any kind of confirmation > that they were > > going to ship it, or that my order even went > through. I e-mailed > > their support address a few days ago and haven't > gotten a > response. > > Really made me mad actually. I wonder what is > wrong with their > > service, it's never been this bad before? > > > > Chris > > > > --- In speedsolvingrubikscube@yahoogroups.com, > "ferret511" > > <ferret511@y...> wrote: > > > I've been trying to email Mefferts for a few > weeks now, and > never > > get > > > any responses. I want to get a megaminx, but > first I want to > ask > > > them if I can get tiles for it. Anyway, I dont > want to just go > > ahead > > > and order, unless I know that they are there to > process my > order. > > > Has anyone had any Meffert's experience in the > past month or so? > > > > > > thanks, > > > ferret > > __________________________________ Do you Yahoo!? New Yahoo! Photos - easier uploading and sharing. http://photos.yahoo.com/
5489. Re: [Speed cubing group] Re: Music for Speed
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 14 Dec 2003 16:45:06 -0800 (PST)

I've always believed music helps solving. Perhaps gives a piece of our mind something else to do (listen to music) so you do not over exert yourself on your cube. If you're looking on cutting time off your average I would still suggest practicing instead of looking for music. :P -Richard --- Tyson Mao <tmao@...> wrote: > I usually just have whatever is playing at the > moment though... I must say, sometimes > the clicking of the spinning of the cube is quite > soothing. Almost like a type of a > music. > > Oh... and if you're going to try classical... the > Mendelssohn Octet is the way to go. > > --- In speedsolvingrubikscube@yahoogroups.com, > "Michael Atkinson" > <unipsycho6@y...> wrote: > > I just got finished, and my times did go waay > down. Listening to > > California Sky by Unwritten Law, I got 23 seconds. > 23 is actually my > > average, but as I said before, my fingers are cold > and stiff. > > The Flight of the Bumblebee gave me 21 seconds, > and I think it would > > have been sub-20 if I hadn't popped. > > With White Noise I got 22, another good time. > > > > So I think that music is definitely connected. It > probably just > > clears your mind and lets you focus more. > > > > Oh, and in case anyone's wondering, listening to > bagpipes I got 35 > > seconds. Darn those scotsmen. > > > > --- In speedsolvingrubikscube@yahoogroups.com, > "Michael Atkinson" > > <unipsycho6@y...> wrote: > > > That's interesting. A while back, some people > said that listening > > > to 'White Noise' helps a lot, too. > > > Recently I've been getting bad times, due to the > fact that it's > > about > > > two degrees here and my fingers are stiff. I'm > going to try it to > > > some music and see what happens. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > "cjhasbrouck" > > > <cjhasbrouck@y...> wrote: > > > > I just took an average while listenning to > fast-paced electronic > > > > music, and it blew my previous best average > out of the water by > > > > about 2 full seconds. My new best average of > 10 is 25.6 seconds, > > > and > > > > I also got a new personal best time of 18.56 > seconds! > > > > > > > > This was all on a non-lubricated cube, can't > wait to get some > > > > silicone today and try a few more averages. > > > > > > > > My speedcubing playlist: > > > > > > > > Chemical Brothers - Setting Sun > > > > Fluke - Zion > > > > Orbital - Impact > > > > The Vines - Get Free > > > > Underworld - Rez > > > > Propellerheads - Spybreak > > > > Alpinestars - Carbon Kid > > > > The Ventures - Walk Don't Run > > > > Skinny Puppy - Assimilate > > > > Prodigy - Firestarter > > > > Rage Against the Machine - Guerilla Radio > > > > > > > > I'm gonna start experimenting with some > Classical. Good luck~! > > __________________________________ Do you Yahoo!? New Yahoo! Photos - easier uploading and sharing. http://photos.yahoo.com/
5490. RE: [Speed cubing group] Re: Music for Speed
From: "Christopher MoyerGrice" <christopher.moyergrice@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Sun, 14 Dec 2003 20:15:37 -0500

I can assert to this as well. Music helps me concentrate a lot better, both when I'm cubing, and while I'm playing Tetris, pertaining to the recent posts about it. (I can do it quite well, but nowhere near as good as that guy in the video ^-^) Often while I'm listening to certain music that I particularly enjoy I do both a lot better, and with sometimes much less thinking than I realize. CMG -----Original Message----- From: Richard Patterson [mailto:richy_jr_2000@...] Sent: Sunday, December 14, 2003 7:45 PM To: speedsolvingrubikscube@yahoogroups.com Subject: Re: [Speed cubing group] Re: Music for Speed I've always believed music helps solving. Perhaps gives a piece of our mind something else to do (listen to music) so you do not over exert yourself on your cube. If you're looking on cutting time off your average I would still suggest practicing instead of looking for music. :P -Richard --- Tyson Mao <tmao@...> wrote: > I usually just have whatever is playing at the > moment though... I must say, sometimes > the clicking of the spinning of the cube is quite > soothing. Almost like a type of a > music. > > Oh... and if you're going to try classical... the > Mendelssohn Octet is the way to go. > > --- In speedsolvingrubikscube@yahoogroups.com, > "Michael Atkinson" > <unipsycho6@y...> wrote: > > I just got finished, and my times did go waay > down. Listening to > > California Sky by Unwritten Law, I got 23 seconds. > 23 is actually my > > average, but as I said before, my fingers are cold > and stiff. > > The Flight of the Bumblebee gave me 21 seconds, > and I think it would > > have been sub-20 if I hadn't popped. > > With White Noise I got 22, another good time. > > > > So I think that music is definitely connected. It > probably just > > clears your mind and lets you focus more. > > > > Oh, and in case anyone's wondering, listening to > bagpipes I got 35 > > seconds. Darn those scotsmen. > > > > --- In speedsolvingrubikscube@yahoogroups.com, > "Michael Atkinson" > > <unipsycho6@y...> wrote: > > > That's interesting. A while back, some people > said that listening > > > to 'White Noise' helps a lot, too. > > > Recently I've been getting bad times, due to the > fact that it's > > about > > > two degrees here and my fingers are stiff. I'm > going to try it to > > > some music and see what happens. > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > "cjhasbrouck" > > > <cjhasbrouck@y...> wrote: > > > > I just took an average while listenning to > fast-paced electronic > > > > music, and it blew my previous best average > out of the water by > > > > about 2 full seconds. My new best average of > 10 is 25.6 seconds, > > > and > > > > I also got a new personal best time of 18.56 > seconds! > > > > > > > > This was all on a non-lubricated cube, can't > wait to get some > > > > silicone today and try a few more averages. > > > > > > > > My speedcubing playlist: > > > > > > > > Chemical Brothers - Setting Sun > > > > Fluke - Zion > > > > Orbital - Impact > > > > The Vines - Get Free > > > > Underworld - Rez > > > > Propellerheads - Spybreak > > > > Alpinestars - Carbon Kid > > > > The Ventures - Walk Don't Run > > > > Skinny Puppy - Assimilate > > > > Prodigy - Firestarter > > > > Rage Against the Machine - Guerilla Radio > > > > > > > > I'm gonna start experimenting with some > Classical. Good luck~! > > __________________________________ Do you Yahoo!? New Yahoo! Photos - easier uploading and sharing. http://photos.yahoo.com/ Yahoo! Groups Sponsor ADVERTISEMENT click here <http://rd.yahoo.com/SIG=12ca0ptm0/M=267637.4116730.5333196.1261774/D=eg roupweb/S=1705297356:HM/EXP=1071535509/A=1853618/R=0/*http://www.netflix .com/Default?mqso=60178338&partid=4116730> <http://us.adserver.yahoo.com/l?M=267637.4116730.5333196.1261774/D=egrou pmail/S=:HM/A=1853618/rand=828254262> To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service <http://docs.yahoo.com/info/terms/> . [Non-text portions of this message have been removed]
5491. Re: 4x4 Questions for the Serious 4x4 Speedcubist
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Dec 2003 02:19:32 -0000

I'm interested in Chris's answer to this one, but just as a comparison, I start with where ever I see the most of one color done. If I see 3 reds together I start there first and plan out how to do finsh red while leaving myself in a good situation for the opposite color. I do opposite colors together, I find it gives me a lot of flexiblity. I can get the first pair of centers in a few seconds, and doing the 3rd one is then very easy. I'm trying to get used to the situations for the last center pair. I think I do it this way because I'm using a 4x4 with a color scheme I'm not used to... I always was a few seconds thinking about the placement of the last two centers relative to the others and still occasioanlly make mistakes that I have to fix when I'm doing the cross for the 3x3. And yes, I said CROSS. Not that there's anything wrong with it, but it's just not how I usually solve a 3x3. It seems that right after edge pairing, I PANIC and revert to doing a Fridrich F2L. That's something I need to work on. When I get more used to the color scheme, I'll probably start doing what Chris does and solve centers in such a way that the last two are adjecent to each other. If it was my own color-scheme I could do Akimoto's method on it or at least be more comfortable solving the segmented 3x3. I have 3 4x4 cubes, and only one I re-schemed. It is currently broken. I want to average under 2:30 with the center/edge/3x3 method first then work on Akimoto method again. (Sort of doing what Gilles does with being fluent with multiple methods.) I got a few more days of finals then I can go back to cubing, hardcore! I see all these people improving and getting faster then me while I have been stuck floating just above 20s for the past 4 month. (It seems like and eternaty.) I guess my time arn't supposed to go down when I'm trying new stuff and learning new algorithms, so I've decided to stop doing that for now... I can still improvise a good Z-B c/e pairing sometimes without learning all of the algs. The first item on my to do list is to get sub-30 on solving centers. -Doug Li (now averaging 21.5s in practice) --- In speedsolvingrubikscube@yahoogroups.com, "solarisx2" <solarisx2@y...> wrote: > how do you start your centers, do you always start with the same > color? then do the reverse side etc...or do you just do what you see > first?
5492. Re: 4x4 Questions for the Serious 4x4 Speedcubist
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Dec 2003 07:17:45 -0000

When doing the 4x4x4, I do one centre (white), then the opposite centre (yellow on my cube), then place them opposite each other. Then I do the remaining 4 centres concurrently. I solve them and place them at the same time. Does anyone else do the centres this way? Or do other people solve the centres anywhere and then place them on the correct face? Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > I'm interested in Chris's answer to this one, but just as a > comparison, I start with where ever I see the most of one color > done. If I see 3 reds together I start there first and plan out how > to do finsh red while leaving myself in a good situation for the > opposite color. I do opposite colors together, I find it gives me a > lot of flexiblity. I can get the first pair of centers in a few > seconds, and doing the 3rd one is then very easy. I'm trying to get > used to the situations for the last center pair. > > I think I do it this way because I'm using a 4x4 with a color scheme > I'm not used to... I always was a few seconds thinking about the > placement of the last two centers relative to the others and still > occasioanlly make mistakes that I have to fix when I'm doing the > cross for the 3x3. And yes, I said CROSS. Not that there's anything > wrong with it, but it's just not how I usually solve a 3x3. It seems > that right after edge pairing, I PANIC and revert to doing a > Fridrich F2L. That's something I need to work on. When I get more > used to the color scheme, I'll probably start doing what Chris does > and solve centers in such a way that the last two are adjecent to > each other. If it was my own color-scheme I could do Akimoto's > method on it or at least be more comfortable solving the segmented > 3x3. I have 3 4x4 cubes, and only one I re-schemed. It is currently > broken. > > I want to average under 2:30 with the center/edge/3x3 method first > then work on Akimoto method again. (Sort of doing what Gilles does > with being fluent with multiple methods.) > > I got a few more days of finals then I can go back to cubing, > hardcore! I see all these people improving and getting faster then > me while I have been stuck floating just above 20s for the past 4 > month. (It seems like and eternaty.) I guess my time arn't supposed > to go down when I'm trying new stuff and learning new algorithms, so > I've decided to stop doing that for now... I can still improvise a > good Z-B c/e pairing sometimes without learning all of the algs. > > The first item on my to do list is to get sub-30 on solving centers. > > -Doug Li (now averaging 21.5s in practice) > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "solarisx2" > <solarisx2@y...> wrote: > > how do you start your centers, do you always start with the same > > color? then do the reverse side etc...or do you just do what you > see > > first?
5493. Re: 4x4 Questions - centers
From: "Rob Butler" <futuese@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Dec 2003 11:21:25 -0000

Hey Doug (and ther 4x4x4 enthousiasts), For both the 4x4x4 and 5x5x5 I start with the centers and I start with the same approach to the centers. I basically follow CHRIS' approach for both 4x4x4 and 5x5x5 [[thanks for the notes on speedcubing.com Chris]] and I don't claim to have 'invented' the following sequence for solving the centers. In fact, I am sure that many others out there do something very similar. I just find that it works well for me. Both my 4x4x4 and 5x5x5 cubes have the 'standard' (?) colour scheme - ie. white/yellow, blue/green, and red/orange. (i) I start with whatever colour happens to be most advantageous --- For example - WHITE (but it could be ANY colour) (ii) I then solve its opposite. I like this because it still leaves me a ton of flexibility in the 'middle' (ie - the u and d slices) of the cube since I keep my two solved sides on the U and D faces. --- For example - YELLOW (and ONLY yellow) (iii) I solve whatever is most avantageous of the remaining four sets of centers. *** note of interest - it usually takes me fewer moves to solve the third center set that it does the second center set. This is not really supprising since the second set has a predetermined colour and location but the third center set takes advantage of the flexibility of the 'middle' rows. --- For example BLUE (but could equally be GREEN, RED, or ORANGE) (iv) I then solve one of the two adjacent 'middle' centers. To be totally clear - if my first center is U and its opposite is D. Let the third center be F (though it could be held in L,R, or B whatever you prefer) but if it is in F then the fourth will be either L or R whichever is easier. I find this makes the last step easier. Of course, there is nothing to prevent you from solving the opposite to the third center (ie B) but that would mean that when solving the fifth and sixth centers you are dealing with opposite faces of the cube. If your fourth center is adjacent to your third then the fifth and sixth centers will also be adjacent to each other and I find that this helps with both recognition and move economy (quarter turns instead of half turns). On the 4x4 the centers flow freely all around the mechanism. I pause for just a split second at the start of step (iv) to figure out which colour belongs here (since you already know U,D,and F it is easy to figure out what belongs in L or R). Once this is figured out the fifth and sixth centers are no-brainers (the opposites of three and four respectively). If you solve the fourth opposite the third then you simply postpone this ESSENTIAL recognition one step. --- For example - RED (But it could equally be ORANGE) (v) solve the fifth and sixth centers (simultaneously - obviously) --- For example - GREEN and ORANGE Using this approach I can easily solve the centers between 30 - 35 secs (and there is definately room for improvement there as I am not turning my fragile 4x4 at warp speed). Some notes I took indicate that this scheme takes me approximately 28 - 34 moves to complete. Some center tips that I find useful: - it is often easier to unite pairs of center cubies and then join 2 pairs to make a soloved center. - as you slide your second pair in to complete your first center have a quick look at its opposite face to see if any cubies are already correctly placed - similarly as you slide the second pair of cubies into the third set of centers see if you can get a headstart on the fourth set. - I have found no advantage to starting with a particular center colour. I do always start my 3x3x3 solves with a white cross to make F2L recognition easier but since the centers deal with monocromatic tiles there is no recognition advantage to sarting with white centers. By the time I get to solving the 4x4x4 as a 3x3x3 I do start with a white cross. I find that what slows me down most on the 4x4 and 5x5 is (FINDING!!!) and uniting those elusive edge pieces. [[though many thanks to GRANT for posting some VERY HELPFUL tips for uniting the 9 - 12 edge pairs. - definately worth a check through the archives for these if you are interested in 4x4x4 and 5x5x5 times]] I have also experimented with a different approach to 4x4 centers but it didn't work out so I scrapped it. Basically, I thought it may be easier to initially solve the centers into 12 pairs of 2 center cubies (because this could quickly take maximum advantage of common colours on adjacent faces) and then unite the relevant pairs to form 6 centers. This didn't seem work out for me either in terms of times or number of moves though I don't have any specific notes on this to compare with the notes for the scheme outlined above. You probably don't want to waste time on this approach so I mention it more as a precaution than a suggestion (but who knows, maybe someone can get it to work?) Have fun on the 4x4x4. Rob
5494. 4x4x4 - Waterman?
From: "Josef Jelinek" <gloom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Dec 2003 15:28:36 -0000

Hello, has somebody tried to compare the "centers-edges-3x3x3" approach to solve the 4x4x4 with the method described by Waterman? I mean: 1) L-face except for one edge-pair 2) R-corners at once (as for 3x3x3 corners-first method) 3) R-edge-pairs + last L-edge-pair (few short sequences) 4) DF and DB edge-pairs (few short sequences) 5) UF and UB edge-pairs (special sequences) 6) 5 remaining centers (easy 3-cycle and 2-swap sequences) The interesting thing is that you need not worry about parity so the times should be more consistent. Waterman averaged about 90 seconds using this technique in the time when he was averaging 18 sec. on 3x3x3, so maybe it was even less later. Has somebody other info about this method and its progress? Josef
5495. Re: 4x4 Questions - centers
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Dec 2003 16:26:43 -0000

I solve the centers very similar to how Rob does it. First I find the opposite center pair that is in the best position to be solved quickly. This is sort of like learning to solve the cross quickly, practice a lot (speed and for fewest moves) to find strategies you like and this will become automatic. Then I place the two solved centers on U and D and I solve two adjacent centers. The difference though is that I have spent a lot of time memorizing the color scheme of my cube, so I don't have to take any time to think about how to place the centers. This helps considerably to reduce recognition time. After I get the second pair of centers, I solve the last pair of adjacent centers. Again, having worked on memorizing the color scheme and knowing that the last two colors are in the same position as the previous two, just interchange the opposite colors in my head, then I know where the other centers have to go even before I'm finished with the 2nd pair of centers. Also I recommend practicing all the cases that come up for the last two centers for fewest moves (no timer) and try to find the fastest way to do each case. Once you don't have to think about what to do for each case, and you already know where the colors go before you get to that step, then you can blaze through this last part. The real secret for solving the centers quickly, I think, is to reduce recognition time. I think working on this alone will bring you very fast center solving times. I would definitely recommend thoroughly memorizing the color scheme of your cube (i.e. what colors are on L and R if color X is on U and color Y is on F). This helps considerably for reducing your times. My $0.02, Chris --- In speedsolvingrubikscube@yahoogroups.com, "Rob Butler" <futuese@y...> wrote: > > Hey Doug (and ther 4x4x4 enthousiasts), > > For both the 4x4x4 and 5x5x5 I start with the centers and I start > with the same approach to the centers. I basically follow CHRIS' > approach for both 4x4x4 and 5x5x5 [[thanks for the notes on > speedcubing.com Chris]] and I don't claim to have 'invented' the > following sequence for solving the centers. In fact, I am sure that > many others out there do something very similar. I just find that > it works well for me. Both my 4x4x4 and 5x5x5 cubes have > the 'standard' (?) colour scheme - ie. white/yellow, blue/green, and > red/orange. > > (i) I start with whatever colour happens to be most advantageous > --- For example - WHITE (but it could be ANY colour) > (ii) I then solve its opposite. I like this because it still leaves > me a ton of flexibility in the 'middle' (ie - the u and d slices) of > the cube since I keep my two solved sides on the U and D faces. > --- For example - YELLOW (and ONLY yellow) > (iii) I solve whatever is most avantageous of the remaining four > sets of centers. *** note of interest - it usually takes me fewer > moves to solve the third center set that it does the second center > set. This is not really supprising since the second set has a > predetermined colour and location but the third center set takes > advantage of the flexibility of the 'middle' rows. > --- For example BLUE (but could equally be GREEN, RED, or ORANGE) > (iv) I then solve one of the two adjacent 'middle' centers. To be > totally clear - if my first center is U and its opposite is D. Let > the third center be F (though it could be held in L,R, or B whatever > you prefer) but if it is in F then the fourth will be either L or R > whichever is easier. I find this makes the last step easier. Of > course, there is nothing to prevent you from solving the opposite to > the third center (ie B) but that would mean that when solving the > fifth and sixth centers you are dealing with opposite faces of the > cube. If your fourth center is adjacent to your third then the > fifth and sixth centers will also be adjacent to each other and I > find that this helps with both recognition and move economy (quarter > turns instead of half turns). On the 4x4 the centers flow freely > all around the mechanism. I pause for just a split second at the > start of step (iv) to figure out which colour belongs here (since > you already know U,D,and F it is easy to figure out what belongs in > L or R). Once this is figured out the fifth and sixth centers are > no-brainers (the opposites of three and four respectively). If you > solve the fourth opposite the third then you simply postpone this > ESSENTIAL recognition one step. > --- For example - RED (But it could equally be ORANGE) > (v) solve the fifth and sixth centers (simultaneously - obviously) > --- For example - GREEN and ORANGE > > Using this approach I can easily solve the centers between 30 - 35 > secs (and there is definately room for improvement there as I am not > turning my fragile 4x4 at warp speed). Some notes I took indicate > that this scheme takes me approximately 28 - 34 moves to complete. > > Some center tips that I find useful: > - it is often easier to unite pairs of center cubies and then join 2 > pairs to make a soloved center. > - as you slide your second pair in to complete your first center > have a quick look at its opposite face to see if any cubies are > already correctly placed > - similarly as you slide the second pair of cubies into the third > set of centers see if you can get a headstart on the fourth set. > - I have found no advantage to starting with a particular center > colour. I do always start my 3x3x3 solves with a white cross to > make F2L recognition easier but since the centers deal with > monocromatic tiles there is no recognition advantage to sarting with > white centers. By the time I get to solving the 4x4x4 as a 3x3x3 I > do start with a white cross. > > > I find that what slows me down most on the 4x4 and 5x5 is > (FINDING!!!) and uniting those elusive edge pieces. [[though many > thanks to GRANT for posting some VERY HELPFUL tips for uniting the > 9 - 12 edge pairs. - definately worth a check through the archives > for these if you are interested in 4x4x4 and 5x5x5 times]] > > > > I have also experimented with a different approach to 4x4 centers > but it didn't work out so I scrapped it. Basically, I thought it > may be easier to initially solve the centers into 12 pairs of 2 > center cubies (because this could quickly take maximum advantage of > common colours on adjacent faces) and then unite the relevant pairs > to form 6 centers. This didn't seem work out for me either in terms > of times or number of moves though I don't have any specific notes > on this to compare with the notes for the scheme outlined above. > You probably don't want to waste time on this approach so I mention > it more as a precaution than a suggestion (but who knows, maybe > someone can get it to work?) > > > Have fun on the 4x4x4. > > Rob
5496. Re: 4x4 Questions for the Serious 4x4 Speedcubist
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Dec 2003 17:22:21 -0000

Hey Doug, Why not do the corners first? You could then using them as a guide while building the centers. DJ --- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > I'm interested in Chris's answer to this one, but just as a > comparison, I start with where ever I see the most of one color > done. If I see 3 reds together I start there first and plan out how > to do finsh red while leaving myself in a good situation for the > opposite color. I do opposite colors together, I find it gives me a > lot of flexiblity. I can get the first pair of centers in a few > seconds, and doing the 3rd one is then very easy. I'm trying to get > used to the situations for the last center pair. > > I think I do it this way because I'm using a 4x4 with a color scheme > I'm not used to... I always was a few seconds thinking about the > placement of the last two centers relative to the others and still > occasioanlly make mistakes that I have to fix when I'm doing the > cross for the 3x3. And yes, I said CROSS. Not that there's anything > wrong with it, but it's just not how I usually solve a 3x3. It seems > that right after edge pairing, I PANIC and revert to doing a > Fridrich F2L. That's something I need to work on. When I get more > used to the color scheme, I'll probably start doing what Chris does > and solve centers in such a way that the last two are adjecent to > each other. If it was my own color-scheme I could do Akimoto's > method on it or at least be more comfortable solving the segmented > 3x3. I have 3 4x4 cubes, and only one I re-schemed. It is currently > broken. > > I want to average under 2:30 with the center/edge/3x3 method first > then work on Akimoto method again. (Sort of doing what Gilles does > with being fluent with multiple methods.) > > I got a few more days of finals then I can go back to cubing, > hardcore! I see all these people improving and getting faster then > me while I have been stuck floating just above 20s for the past 4 > month. (It seems like and eternaty.) I guess my time arn't supposed > to go down when I'm trying new stuff and learning new algorithms, so > I've decided to stop doing that for now... I can still improvise a > good Z-B c/e pairing sometimes without learning all of the algs. > > The first item on my to do list is to get sub-30 on solving centers. > > -Doug Li (now averaging 21.5s in practice) > > > > > --- In speedsolvingrubikscube@yahoogroups.com, "solarisx2" > <solarisx2@y...> wrote: > > how do you start your centers, do you always start with the same > > color? then do the reverse side etc...or do you just do what you > see > > first?
5497. Re: Riemann Hypothesis
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Dec 2003 18:01:48 -0000

Hi GoD2, > Well, it's before twice the current prime. (i.e. for any prime p there is a prime q with p<q<2p) It would have to be, wouldn't it? > Yes, but if you add things up in a different order you can get a different answer. Right, the order is important. I though that it could be graphed and the different projections could be tested. > How can that be? The most half turns need to move centers around is 4, so 11 + 4 = 15 not 18. What am I missing here? Plus don't you have opportunities in many of those 11 move solves to move a center by moving the opposite side? < > Some move the edges too? I meant just for solving corners alone when discussing moving the 2x2x2 over to the 3x3x3. OK. I meant disregarding the edges, for a corners-first approach. Then: Using a computer program you could then look at how the edges moved while solving the corners, looking for those small adjustments that could be made during a corner solve which move the edges appropriately. Separately you could take the edges-first approach. What's the fewest number of moves to solve an edge only cube disregarding effects to the corners? (Like taking the stickers off all the corners.) What's the fewest number of moves to solve the edges while not disturbing the corners. (Now the computer can solve it blindfolded! :^) ) > Not yet - saving them for BCFSSS! What's BCFSSS! ? > of the 20160 orientation preserving corner permutations 636 take the maximum number of moves with half turns (16). The first according to the numbering scheme I am using is number 1029 which is the product of two transpositions and a 3-cycle: > B2 L2 B2 D B2 D' L2 F2 D L2 D' F2 U B2 R2 U' (2 4)(3 8)(5 6 7) > Of the 2187 corner orientations, 32 take the maximum number of moves with half turns. (18) The first one is number 451: > D2 R2 B2 U' B2 D U B R2 F2 U B2 U2 F R2 B2 U' F //451 Interesting examples. In both cases, a smaller percentage than I expected. Excellent feedback. Thanks, DJ --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > Hi GoD2, > > > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > > <no_reply@y...> wrote: > > [snip] > > > > Consider all positive integers as points on a short, but > very > > > long > > > > graph, starting with the number 2, make it a wave that > intersects > > > > every other point, then the number three make a wave > intersecting > > > > every third point, then the number 5, then 7 and so forth. I > was > > > > looking for the density of the non-prime numbers. > > > > > > That's known as the sieve of Erastosthenes. > > > > I wonder how many people have thought of it since he did. > > Lots - it's not very fast though. > > > > > > > > > > One useful observation is that perhaps some version of an > > > equation > > > > like 1 - 1/2 - 1/3 - 1/5 could be employed to give the density > > > > directly. Am I making sense? > > > > > > That sum diverges to -infinity. > > > > So that's what you call that aspect. HMMM I was hoping that there > > might already be a technique for diping into an equation that > contains > > an infinity, like plugging in a prime and getting a rough idea as > to > > where the next prime might fall. > > Well, it's before twice the current prime. (i.e. for any prime p > there is a prime q with p<q<2p) > > > > > > The one in the other post doesn't > > > really work as density either because the sum is not absolutely > > > convergent, so the order in which terms are added affects the > > > answer. In fact, since it isn't absolutely convergent but only > > > conditionally convergent, any answer can be achieved by adding > in > > > different orders. Since the density is looking at the limit of > > > pi(x)/x, there's no particular reason to look at adding 1/6 > before > > > subtracting 1/5 etc. > > > > I don't quite follow. If 2 takes out every other number and > three > > takes out every third number, then all the numbers divisible by 6 > are > > accounted for twice. > > > > Yes, but if you add things up in a different order you can get a > different answer. > > > > > > > > > > There are lots of possible questions. The main one in terms > of > > > the > > > > > Rubik's cube would be to find the most moves needed to solve > it > > > (the > > > > > diameter) or the average number of moves to solve the cube. > > > > > This depends on what you count as a move. For instance, if > we > > > allow > > > > > any of the quarter turns (but nothing else) to count as 1 > move > > > we'd > > > > > get one answer. If we also allow half turns to count as 1 > move > > > we'd > > > > > get a (probably different) answer. If we allow moves like FB > or > > > FB' > > > > > to count as one move we'd get yet another answer. If we only > > > allow > > > > > ourselves a minimal generating set (two moves as opposed to > the > > > > > usual 6 quarter moves or 12 quarter and half moves) then > we'd > > > get a > > > > > very much larger answer. > > > > > > > > For notation I count all moves as one, including slices, and > > > > allowing half turns for computer programs may help simplify > > > scrambling > > > > programs, but mathematically I see the need for quarter turns > to be > > > > the standard. > > > > > > > > I know the number of turns needed to reach any position > > > optimally, > > > > using quarter turns, is greater than 17. :^) > > > > > > That's true. It's also true of half turns. In fact, I have read > that > > > at least half the positions need at least 18 moves (with half > turns). > > > > Interesting. > > > > > > > > > > My question is, if you can make any of 12 moves as the first > > > turn, > > > > if you allow duplication then 12 moves is possible for each > turn > > > > after... 2 (12 ^ 17) is only slightly larger than the 43 > quintilion > > > > possiblilites. Can you calculate the density of duplicate > > > positions > > > > and find the minimun number of turns to reach every position? > > > > > > Well, one thing is that you can discount a lot of things e.g. > RR', > > > RLR can be made shorter (or in quarter turns RLR and RRL are the > > > same at least). So, for instance you can insist that DU never > occurs > > > by replacing by UD etc. Thus 12^17 is very much an overestimate > of > > > the number of positions that can be reached in 17 moves. > > > > I didn't mean unique positions, just positions reached by unique > > movement patterns. I've several algs for one corner swap. I know > there > > is a lot of duplication. Yeah, I know one out of every 12 moves > undoes > > the previous one. > > > > > > > > > > > > > Why not start with corner positions? Isn't the 2x2x2 solved? > > > > > > > > Thanks for answering my questions. I appreciate it. > > > > > > > > David J > > > > > > The 2x2x2 is indeed solved. Of course, moves that solve the > 2x2x2 > > > don't necessarily only solve corners in the 3x3x3. For instance, > > > some corner orientation moves in the 3x3x3 need 18 moves (half > turn) > > > but the 2x2x2 can always be done in 11 moves (half turn). > > > > How can that be? The most half turns need to move centers > around is > > 4, so 11 + 4 = 15 not 18. What am I missing here? Plus don't you > have > > opportunities in many of those 11 move solves to move a center by > > moving the opposite side? > > > > Some move the edges too? I meant just for solving corners alone when > discussing moving the 2x2x2 over to the 3x3x3. > > > > (I have got all the optimal algorithms for just orienting > corners or > > > just moving corners (without orientating) though.) > > > > Can I have a copy for perusal? > > > > Not yet - saving them for BCFSSS! I will say this: of the 20160 > orientation preserving corner permutations 636 take the maximum > number of moves with half turns (16). The first according to the > numbering scheme I am using is number 1029 which is the product of > two transpositions and a 3-cycle: > B2 L2 B2 D B2 D' L2 F2 D L2 D' F2 U B2 R2 U' (2 4)(3 8)(5 6 7) > > Of the 2187 corner orientations, 32 take the maximum number of moves > with half turns. (18) > The first one is number 451: > > D2 R2 B2 U' B2 D U B R2 F2 U B2 U2 F R2 B2 U' F //451 > > Of course, I'd prefer to go with quarter turns, but since I'm using > Cube Explorer to get my algorithms and it does half turns that's > what I'm stuck with. > > > David J
5498. Re: Riemann Hypothesis
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Dec 2003 18:16:13 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > " I don't quite follow. If 2 takes out every other number and > three takes out every third number, then all the numbers divisible by > 6 are accounted for twice." > > It's the inclusion/exclusion principle of counting: > Number of elements in the union of sets A1, A2, ..., An > Written as |A1 U A2 U ... U An| > = |A1|+|A2|+...+|An|-[|A1 i A2|+|A1 i A3|+...+|A(n-1) i An|]+[|A1 i > A2 i A3|]...+(-1)^(n-1)*|A1 i A2 i ... i An| > > Where i means the intersection of the sets and |...|means the number > of elements in the (intersection of the) set(s). This avoids double > counting as you noticed. Thanks swedish, I appreciate the terms. Ok... then what ways can you look into such a set other than graphing and doing it one by one, if you know what I mean. Could you, for example, define the highest prime you know as "nx" and arrive at (at least) a decent approximation of the union of sets up to and including "nx" without having to drudge through it step by step? David J
5499. Re: Riemann Hypothesis
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Dec 2003 18:27:28 -0000

--- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > <swedishlf@h...> wrote: > > " I don't quite follow. If 2 takes out every other number and > > three takes out every third number, then all the numbers divisible > by > > 6 are accounted for twice." > > > > It's the inclusion/exclusion principle of counting: > > Number of elements in the union of sets A1, A2, ..., An > > Written as |A1 U A2 U ... U An| > > = |A1|+|A2|+...+|An|-[|A1 i A2|+|A1 i A3|+...+|A(n-1) i An|]+[|A1 > i > > A2 i A3|]...+(-1)^(n-1)*|A1 i A2 i ... i An| > > > > Where i means the intersection of the sets and |...|means the > number > > of elements in the (intersection of the) set(s). This avoids > double > > counting as you noticed. > > I think he already had that (see 8035). Perhaps the problem is with > the fact that adding things up in different orders can yield > different results, so that it depends where you add the 1/6 back in > for instance. (Not specifically the 1/6, but the point is that if > you take permutations sigma, tau of the summands here then the sums > sum sigma(n) and sum tau(n) may be different. Indeed, for instance, > there will be a permutation where they sum to pi, which of course > can't be interpreted as a density. Similarly there will be another > permutation where they sum to -53+e, which also can't be interpreted > as a density. Also, for some permutations the sum will not converge, > but will rather diverge and so on. It's not the most intuitive of > results.) Why not add and subtract them in numerical order? That's how they fall naturally. As each additional prime occurs you take the measure of it and compare it to the previous measurements, and make projections. Compare the projections to the actual values (the next primes) and rank projection schemes according to their success rates. I relise that this is a lot of work, but that's what computers were invented for, wasn't it? David J
5500. Re: 4x4x4 - Waterman?
From: bmcgaugh49 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Dec 2003 18:39:19 -0000

I do the 4x4x4 in the following order: 1. top and bottom centers (white and blue on my cube) 2. top corners. 3. bottom corners. 4. all of the top and bottom edges except one pair...looking ahead...looking for easy pairs when possible... 5. last edge pair...putting the one different middle layers, if necessary...then insert them together... 6. a simple sequence repeated 3 times to get edges on one middle layer...then another sequence for the last edge on that layer... 7. then another simple sequence executed once fixes the middle edges on the other final middle layer...most of the time...sometimes, I have to do it twice... 8. centers on 4 sides are then completed using simple 3 cycles...usually about 5 of these cycles are necessary... I used this method to average about 2:10 20 years ago...I have decided to get better than that this year...I am pretty sure that I can... Bill McGaugh
5501. Re: 4x4x4 - Waterman?
From: bmcgaugh49 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Dec 2003 21:01:44 -0000

some other thoughts about the 4x4x4: 1. using my method, I can sometimes do some good things to the centers as I finish the middle layer edges...that is, place some centers correctly to cut down on the number of 3-cycles that I have to do at the end. 2. I have never had a decent 4x4x4 cube...the one i use now is very loose...and has to be handled very carefully to keep it from popping...I am sure someone with quick hands and a good cube could use a method similar to mine to average under 2 minutes easily... 3. I have "lost" certain algorithms that I used to use years ago... I need to reinvent some things to get back to where I used to be... but I think averaging under 2:00 would be cool...so I am going to work at it again... Bill
5502. Re: Riemann Hypothesis
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Dec 2003 22:19:38 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi GoD2, > > > Well, it's before twice the current prime. (i.e. for any prime p > there is a prime q with p<q<2p) > > It would have to be, wouldn't it? Yes, but it's not completely trivial: http://www.maths.ex.ac.uk/~rjc/etc/bertrand.pdf > > > Yes, but if you add things up in a different order you can get a > different answer. > > Right, the order is important. I though that it could be graphed > and the different projections could be tested. What do you mean by "projections could be tested"? What are the projections and what would the test be? > > > How can that be? The most half turns need to move centers > around is 4, so 11 + 4 = 15 not 18. What am I missing here? Plus don't > you have opportunities in many of those 11 move solves to move a > center by moving the opposite side? < > > > Some move the edges too? I meant just for solving corners alone when > discussing moving the 2x2x2 over to the 3x3x3. > > OK. I meant disregarding the edges, for a corners-first approach. > Then: Using a computer program you could then look at how the edges > moved while solving the corners, looking for those small adjustments > that could be made during a corner solve which move the edges > appropriately. Yes, that could be done - it will give an upper bound, but maybe not the best one as it is a method of going to one subgroup fast and then solving in that subgroup (much like the 2-stage algorithm doesn't always get an optimal solution). > > Separately you could take the edges-first approach. What's the > fewest number of moves to solve an edge only cube disregarding effects > to the corners? (Like taking the stickers off all the corners.) > What's the fewest number of moves to solve the edges while not > disturbing the corners. (Now the computer can solve it blindfolded! :^) ) > > > Not yet - saving them for BCFSSS! > > What's BCFSSS! ? Blindfold Cubing For Seriously Sad Savants - a work in progress. > > > of the 20160 > orientation preserving corner permutations 636 take the maximum > number of moves with half turns (16). The first according to the > numbering scheme I am using is number 1029 which is the product of > two transpositions and a 3-cycle: > > B2 L2 B2 D B2 D' L2 F2 D L2 D' F2 U B2 R2 U' (2 4)(3 8)(5 6 7) > > > Of the 2187 corner orientations, 32 take the maximum number of moves > with half turns. (18) > The first one is number 451: > > > D2 R2 B2 U' B2 D U B R2 F2 U B2 U2 F R2 B2 U' F //451 > > Interesting examples. In both cases, a smaller percentage than I > expected. > > Excellent feedback. Thanks, > > DJ > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > <no_reply@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > > <d_j_salvia@y...> wrote: > > > Hi GoD2, > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > > > <no_reply@y...> wrote: > > > [snip] > > > > > Consider all positive integers as points on a short, but > > very > > > > long > > > > > graph, starting with the number 2, make it a wave that > > intersects > > > > > every other point, then the number three make a wave > > intersecting > > > > > every third point, then the number 5, then 7 and so forth. I > > was > > > > > looking for the density of the non-prime numbers. > > > > > > > > That's known as the sieve of Erastosthenes. > > > > > > I wonder how many people have thought of it since he did. > > > > Lots - it's not very fast though. > > > > > > > > > > > > > > One useful observation is that perhaps some version of an > > > > equation > > > > > like 1 - 1/2 - 1/3 - 1/5 could be employed to give the density > > > > > directly. Am I making sense? > > > > > > > > That sum diverges to -infinity. > > > > > > So that's what you call that aspect. HMMM I was hoping that there > > > might already be a technique for diping into an equation that > > contains > > > an infinity, like plugging in a prime and getting a rough idea as > > to > > > where the next prime might fall. > > > > Well, it's before twice the current prime. (i.e. for any prime p > > there is a prime q with p<q<2p) > > > > > > > > > The one in the other post doesn't > > > > really work as density either because the sum is not absolutely > > > > convergent, so the order in which terms are added affects the > > > > answer. In fact, since it isn't absolutely convergent but only > > > > conditionally convergent, any answer can be achieved by adding > > in > > > > different orders. Since the density is looking at the limit of > > > > pi(x)/x, there's no particular reason to look at adding 1/6 > > before > > > > subtracting 1/5 etc. > > > > > > I don't quite follow. If 2 takes out every other number and > > three > > > takes out every third number, then all the numbers divisible by 6 > > are > > > accounted for twice. > > > > > > > Yes, but if you add things up in a different order you can get a > > different answer. > > > > > > > > > > > > > There are lots of possible questions. The main one in terms > > of > > > > the > > > > > > Rubik's cube would be to find the most moves needed to solve > > it > > > > (the > > > > > > diameter) or the average number of moves to solve the cube. > > > > > > This depends on what you count as a move. For instance, if > > we > > > > allow > > > > > > any of the quarter turns (but nothing else) to count as 1 > > move > > > > we'd > > > > > > get one answer. If we also allow half turns to count as 1 > > move > > > > we'd > > > > > > get a (probably different) answer. If we allow moves like FB > > or > > > > FB' > > > > > > to count as one move we'd get yet another answer. If we only > > > > allow > > > > > > ourselves a minimal generating set (two moves as opposed to > > the > > > > > > usual 6 quarter moves or 12 quarter and half moves) then > > we'd > > > > get a > > > > > > very much larger answer. > > > > > > > > > > For notation I count all moves as one, including slices, and > > > > > allowing half turns for computer programs may help simplify > > > > scrambling > > > > > programs, but mathematically I see the need for quarter turns > > to be > > > > > the standard. > > > > > > > > > > I know the number of turns needed to reach any position > > > > optimally, > > > > > using quarter turns, is greater than 17. :^) > > > > > > > > That's true. It's also true of half turns. In fact, I have read > > that > > > > at least half the positions need at least 18 moves (with half > > turns). > > > > > > Interesting. > > > > > > > > > > > > > My question is, if you can make any of 12 moves as the first > > > > turn, > > > > > if you allow duplication then 12 moves is possible for each > > turn > > > > > after... 2 (12 ^ 17) is only slightly larger than the 43 > > quintilion > > > > > possiblilites. Can you calculate the density of duplicate > > > > positions > > > > > and find the minimun number of turns to reach every position? > > > > > > > > Well, one thing is that you can discount a lot of things e.g. > > RR', > > > > RLR can be made shorter (or in quarter turns RLR and RRL are the > > > > same at least). So, for instance you can insist that DU never > > occurs > > > > by replacing by UD etc. Thus 12^17 is very much an overestimate > > of > > > > the number of positions that can be reached in 17 moves. > > > > > > I didn't mean unique positions, just positions reached by unique > > > movement patterns. I've several algs for one corner swap. I know > > there > > > is a lot of duplication. Yeah, I know one out of every 12 moves > > undoes > > > the previous one. > > > > > > > > > > > > > > > > > Why not start with corner positions? Isn't the 2x2x2 solved? > > > > > > > > > > Thanks for answering my questions. I appreciate it. > > > > > > > > > > David J > > > > > > > > The 2x2x2 is indeed solved. Of course, moves that solve the > > 2x2x2 > > > > don't necessarily only solve corners in the 3x3x3. For instance, > > > > some corner orientation moves in the 3x3x3 need 18 moves (half > > turn) > > > > but the 2x2x2 can always be done in 11 moves (half turn). > > > > > > How can that be? The most half turns need to move centers > > around is > > > 4, so 11 + 4 = 15 not 18. What am I missing here? Plus don't you > > have > > > opportunities in many of those 11 move solves to move a center by > > > moving the opposite side? > > > > > > > Some move the edges too? I meant just for solving corners alone when > > discussing moving the 2x2x2 over to the 3x3x3. > > > > > > (I have got all the optimal algorithms for just orienting > > corners or > > > > just moving corners (without orientating) though.) > > > > > > Can I have a copy for perusal? > > > > > > > Not yet - saving them for BCFSSS! I will say this: of the 20160 > > orientation preserving corner permutations 636 take the maximum > > number of moves with half turns (16). The first according to the > > numbering scheme I am using is number 1029 which is the product of > > two transpositions and a 3-cycle: > > B2 L2 B2 D B2 D' L2 F2 D L2 D' F2 U B2 R2 U' (2 4)(3 8)(5 6 7) > > > > Of the 2187 corner orientations, 32 take the maximum number of moves > > with half turns. (18) > > The first one is number 451: > > > > D2 R2 B2 U' B2 D U B R2 F2 U B2 U2 F R2 B2 U' F //451 > > > > Of course, I'd prefer to go with quarter turns, but since I'm using > > Cube Explorer to get my algorithms and it does half turns that's > > what I'm stuck with. > > > > > David J
5503. Re: Riemann Hypothesis
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Dec 2003 22:24:50 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > <no_reply@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > > <swedishlf@h...> wrote: > > > " I don't quite follow. If 2 takes out every other number and > > > three takes out every third number, then all the numbers divisible > > by > > > 6 are accounted for twice." > > > > > > It's the inclusion/exclusion principle of counting: > > > Number of elements in the union of sets A1, A2, ..., An > > > Written as |A1 U A2 U ... U An| > > > = |A1|+|A2|+...+|An|-[|A1 i A2|+|A1 i A3|+...+|A(n-1) i An|]+ [|A1 > > i > > > A2 i A3|]...+(-1)^(n-1)*|A1 i A2 i ... i An| > > > > > > Where i means the intersection of the sets and |...|means the > > number > > > of elements in the (intersection of the) set(s). This avoids > > double > > > counting as you noticed. > > > > I think he already had that (see 8035). Perhaps the problem is with > > the fact that adding things up in different orders can yield > > different results, so that it depends where you add the 1/6 back in > > for instance. (Not specifically the 1/6, but the point is that if > > you take permutations sigma, tau of the summands here then the sums > > sum sigma(n) and sum tau(n) may be different. Indeed, for instance, > > there will be a permutation where they sum to pi, which of course > > can't be interpreted as a density. Similarly there will be another > > permutation where they sum to -53+e, which also can't be interpreted > > as a density. Also, for some permutations the sum will not converge, > > but will rather diverge and so on. It's not the most intuitive of > > results.) > > Why not add and subtract them in numerical order? That's how they > fall naturally. > That's not actually true because for each fraction you're actually including or excluding an infinite number of numbers. > As each additional prime occurs you take the measure of it and > compare it to the previous measurements, and make projections. Compare > the projections to the actual values (the next primes) and rank > projection schemes according to their success rates. > > I relise that this is a lot of work, but that's what computers were > invented for, wasn't it? > > David J
5504. Re: Riemann Hypothesis
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Dec 2003 23:47:34 -0000

Hi GameofDeath2 >From one post 4007 > > Right, the order is important. I though that it could be graphed > and the different projections could be tested. > What do you mean by "projections could be tested"? What are the projections and what would the test be? and from the next post 4008 > Why not add and subtract them in numerical order? That's how they fall naturally. > That's not actually true because for each fraction you're actually including or excluding an infinite number of numbers. So you make "one" the unit of infinity; you graph 1/2 (you add 1/3 and you subtract 1/6) graph that as a point above 1/2 (you add 1/5 - you subtract 1/10 and 1/15) graph that etc. The graphed points end up defining a slope. Each addition is a prime, the subtractions are a correction for doubling, so the point on the slope is marked after the corrections. This won't converge because it can't. There's lots of information embedded there and multiple ways to project where the slope is going, for example, take a running average of the difference over two or more points, or three or more points, or more, and graphing them, etc. Several such averages just might converge. :) Do you see what I mean? I'm going to be very busy this week so I might be slow getting back to you. Regards, DJ
5505. Re: Riemann Hypothesis
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Dec 2003 00:32:02 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > Hi GameofDeath2 > > From one post 4007 > > > > Right, the order is important. I though that it could be graphed > > and the different projections could be tested. > > > What do you mean by "projections could be tested"? What are the > projections and what would the test be? > > and from the next post 4008 > > > Why not add and subtract them in numerical order? That's how > they fall naturally. > > > That's not actually true because for each fraction you're actually > including or excluding an infinite number of numbers. > > So you make "one" the unit of infinity; You can't really do that. There are strange properties of infinite sets - e.g. there are as many even numbers as whole numbers or as fractions. Thus you need to be able to define a particular notion of density (generally something like the limit of pi(x)/x as x->infinity is the sort of thing). For the primes this density becomes 0 in the limit (as it is approximately asymptotic to things like 1/(ln x)). > you graph 1/2 > (you add 1/3 and you subtract 1/6) > graph that as a point above 1/2 > (you add 1/5 - you subtract 1/10 and 1/15) > graph that etc. > > The graphed points end up defining a slope. > Each addition is a prime, the subtractions are a correction for > doubling, so the point on the slope is marked after the corrections. > > This won't converge because it can't. > Why can't it? I haven't really given it any thought as to whether it can or not - clearly it isn't absolutely convergent but you are saying that it can't converge. If that's true then it's not really a good definition of density (which should be a value in [0,1]). > There's lots of information embedded there and multiple ways to > project where the slope is going, for example, take a running average > of the difference over two or more points, or three or more points, or > more, and graphing them, etc. Several such averages just might > converge. :) Do you see what I mean? Surely if it couldn't converge the slope couldn't be going anywhere! I assume you want to look at something like a Cesaro sum. I still can't see why you can add all of your 1/2 and 1/3 before subtracting your 1/6. > > I'm going to be very busy this week so I might be slow getting back to > you. > > Regards, > > DJ
5506. Mefferts.com ?!?!?!
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Dec 2003 03:25:17 -0000

Ok something is seriously going on at mefferts.com. I had a problem with trying to order a puzzle (ordered one, was charged the price yet the order form sent me to an error page and I have yet to find out if my order went through). I was of course confused about this so I sent an e-mail to their support address. That was 5 days ago and I have yet to receive a response. I also tried to send an e- mail through their "contact us" form and came to a 404 error page. Oddly it was in German, but it was a typical 404 error, "data cannot be found on this server." I e-mailed mpg@..., which is the address that is listed under Uwe's name on the messages sent out every now and then that describe new puzzles coming out, etc.. I also sent another message to the support e-mail address and HOPEFULLY someone will respond this time. Anyway this is seriously starting to get on my nerves. Has anyone else noticed any problems with mefferts.com? Are they moving to a new server or internet provider or something? I bought a 4x4 and 5x5 mini cube from them just a couple of months ago and everything worked out fine. Does anyone know what is going on?? ARRRRRGH!!!!!!!!! Chris
5507. Re: [Speed cubing group] Mefferts.com ?!?!?!
From: Doug Reed <dougreed@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 15 Dec 2003 22:11:52 -0600

That's not good, I was going to order a 4x4 from them for Christmas but I don't want to be charged without receiving a product. Looks like this could (probably will) cost them a lot of business. Hopefully things will clear up and everything will be fine... Doug On Mon, 2003-12-15 at 21:25, cmhardw wrote: > Ok something is seriously going on at mefferts.com. I had a problem > with trying to order a puzzle (ordered one, was charged the price > yet the order form sent me to an error page and I have yet to find > out if my order went through). I was of course confused about this > so I sent an e-mail to their support address. That was 5 days ago > and I have yet to receive a response. I also tried to send an e- > mail through their "contact us" form and came to a 404 error page. > Oddly it was in German, but it was a typical 404 error, "data cannot > be found on this server." I e-mailed mpg@..., which is the > address that is listed under Uwe's name on the messages sent out > every now and then that describe new puzzles coming out, etc.. I > also sent another message to the support e-mail address and > HOPEFULLY someone will respond this time. Anyway this is seriously > starting to get on my nerves. Has anyone else noticed any problems > with mefferts.com? Are they moving to a new server or internet > provider or something? I bought a 4x4 and 5x5 mini cube from them > just a couple of months ago and everything worked out fine. Does > anyone know what is going on?? ARRRRRGH!!!!!!!!! > > Chris > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > Yahoo! Groups Links > > To visit your group on the web, go to: > http://groups.yahoo.com/group/speedsolvingrubikscube/ > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to: > http://docs.yahoo.com/info/terms/ > >
5508. Re: Mefferts.com ?!?!?!
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Dec 2003 04:49:02 -0000

--- cmhardw wrote: > Ok something is seriously going on at mefferts.com. I had a > problem with trying to order a puzzle (ordered one, was charged the > price yet the order form sent me to an error page and I have yet to > find out if my order went through). Though I have spoken with them recently, I've had a fair amount of communications with Meffert's Puzzles & Games in the past... I've sent an e-mail to all the different e-mail addresses they've used in that correspondence (which was quite a few), and I'll let you guys know if I find anything out! - Grant
5509. Re: Mefferts.com ?!?!?!
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Dec 2003 04:50:02 -0000

--- Grant Tregay wrote: > Though I have spoken with them recently... Err... That was supposed to be "haven't" - I haven't spoken with them recently. - Grant
5510. Re: Mefferts.com ?!?!?!
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Dec 2003 13:18:32 -0000

Thanks for the updates on Mefferts. I've been getting a couple of friends hooked on the 4x4x4 and the 5x5x5. They all want to buy these cubes now and so I suggested Mefferts (since that's where I bought mine a year ago and it was all fine then). I'll tell my friends to hold off for a while until this is sorted out. I also want to get some spare 4x4x4 and 5x5x5 cubes, but I might wait a while too. Keep us posted! :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- Grant Tregay wrote: > > Though I have spoken with them recently... > > Err... That was supposed to be "haven't" - I haven't spoken with them > recently. > > - Grant
5511. Re: Mefferts.com ?!?!?!
From: Grant@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Dec 2003 15:24:03 -0000

--- jasmine_ellen wrote: > Thanks for the updates on Mefferts. > > I've been getting a couple of friends hooked on the 4x4x4 and the > 5x5x5. They all want to buy these cubes now and so I suggested > Mefferts (since that's where I bought mine a year ago and it was > all fine then). I'll tell my friends to hold off for a while until > this is sorted out. I also want to get some spare 4x4x4 and 5x5x5 > cubes, but I might wait a while too. > > Keep us posted! :) > > Jasmine. Here it is - I already got a response! This is from Uwe Meffert himself: > ... the problem lays not with us but the new Visa Secure Gateway > which to Asia has serious problems. We can see that up to 80% of > order payments are being declined but unfortunately it does not > give details as to from whom or for what so we can not even contact > them to suggesting to order by email with payment via PayPal to > Jing Meffert e-mail mpg@... or Faxing me the details to > (852) 2580-5525 or in two e-mails so that I can arranged to have > the payment processed by Jetco in Hong Kong. So, if you haven't ordered yet, and want to, I'd suggest going to their store, figuring out what you want, and then paying for it via paypal, being sure to indicate your order either in a comment with the payment, or in an additional e-mail to them. If you already tried ordering, and aren't sure if it worked completely, I'd recommend contacting them via e-mail... He replied to me from mefferts@..., so if you don't get a response at the mpg@... address, try contacting him directly there, instead. Good luck everybody!! - Grant
5512. Re: Riemann Hypothesis
From: d_j_salvia@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Dec 2003 17:10:25 -0000

Hi GameofDeath2, --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > <d_j_salvia@y...> wrote: > > Hi GameofDeath2 > > > > From one post 4007 > > > > > > Right, the order is important. I though that it could be > graphed > > > and the different projections could be tested. > > > > > What do you mean by "projections could be tested"? What are the > > projections and what would the test be? > > > > and from the next post 4008 > > > > > Why not add and subtract them in numerical order? That's how > > they fall naturally. > > > > > That's not actually true because for each fraction you're > actually > > including or excluding an infinite number of numbers. > > > > So you make "one" the unit of infinity; > > You can't really do that. Of course you can. > There are strange properties of infinite > sets - e.g. there are as many even numbers as whole numbers or as > fractions. I know this is a common misunderstanding. All infinities are not the same size. Those who claim they are have not thought it through. > Thus you need to be able to define a particular notion of > density (generally something like the limit of pi(x)/x as > x->infinity is the sort of thing). Yes, the density changes as the occurances of primes progresses. > For the primes this density > becomes 0 in the limit (as it is approximately asymptotic to things > like 1/(ln x)). No, the density *never* reaches zero. > > you graph 1/2 > > (you add 1/3 and you subtract 1/6) > > graph that as a point above 1/2 > > (you add 1/5 - you subtract 1/10 and 1/15) > > graph that etc. > > > > The graphed points end up defining a slope. > > Each addition is a prime, the subtractions are a correction for > > doubling, so the point on the slope is marked after the > corrections. > > > > This won't converge because it can't. > > > > Why can't it? Nothing to converge with, overall. You do want it to give you something useful at particular points, but you have to go to the next step an define those points. > I haven't really given it any thought as to whether it > can or not - clearly it isn't absolutely convergent but you are > saying that it can't converge. If that's true then it's not really a > good definition of density (which should be a value in [0,1]). Overall it can't be because of the open ended nature of it (the infinit aspect) but in individual cases it can give a density for that region of whole numbers. > > There's lots of information embedded there and multiple ways to > > project where the slope is going, for example, take a running > average > > of the difference over two or more points, or three or more > points, or > > more, and graphing them, etc. Several such averages just might > > converge. :) Do you see what I mean? > > Surely if it couldn't converge the slope couldn't be going anywhere! If overall the limit is zero, this line can head for the limit infinitely and it will never arrive. > I assume you want to look at something like a Cesaro sum. I still > can't see why you can add all of your 1/2 and 1/3 before subtracting > your 1/6. Because the sieve will be the wrong size for a region of whole numbers if you don't state it correctly. There is no one density - you need a means for plugging in specific primes to have a go at the next prime. The region of the next prime will have a different density of non-primes than any other prime. Regards, David J
5513. Re: Riemann Hypothesis
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Dec 2003 18:08:26 -0000

--- In speedsolvingrubikscube@yahoogroups.com, d_j_salvia@y... wrote: > Hi GameofDeath2, > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > <no_reply@y...> wrote: > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > > <d_j_salvia@y...> wrote: > > > Hi GameofDeath2 > > > > > > From one post 4007 > > > > > > > > Right, the order is important. I though that it could be > > graphed > > > > and the different projections could be tested. > > > > > > > What do you mean by "projections could be tested"? What are the > > > projections and what would the test be? > > > > > > and from the next post 4008 > > > > > > > Why not add and subtract them in numerical order? That's how > > > they fall naturally. > > > > > > > That's not actually true because for each fraction you're > > actually > > > including or excluding an infinite number of numbers. > > > > > > So you make "one" the unit of infinity; > > > > You can't really do that. > > Of course you can. > No, you can't. > > There are strange properties of infinite > > sets - e.g. there are as many even numbers as whole numbers or as > > fractions. > > I know this is a common misunderstanding. All infinities are not > the same size. Those who claim they are have not thought it through. > Whilst not all infinities are the same size, all infinite subsets of the natural numbers are and they all have the same order type too (in the usual well-ordering). I have thought about infinities quite a lot actually. I did a Ph.D. in set theory. > > Thus you need to be able to define a particular notion of > > density (generally something like the limit of pi(x)/x as > > x->infinity is the sort of thing). > > Yes, the density changes as the occurances of primes progresses. No, the density is defined to be the limit, not a succession of values. > > > For the primes this density > > becomes 0 in the limit (as it is approximately asymptotic to things > > like 1/(ln x)). > > No, the density *never* reaches zero. The density is defined to be the limit and this is 0. > > > > you graph 1/2 > > > (you add 1/3 and you subtract 1/6) > > > graph that as a point above 1/2 > > > (you add 1/5 - you subtract 1/10 and 1/15) > > > graph that etc. > > > > > > The graphed points end up defining a slope. > > > Each addition is a prime, the subtractions are a correction for > > > doubling, so the point on the slope is marked after the > > corrections. > > > > > > This won't converge because it can't. > > > > > > > Why can't it? > > Nothing to converge with, overall. You do want it to give you > something useful at particular points, but you have to go to the next > step an define those points. Converge "with" rather than to? Am I to assume you are talking about converging with respect to some non-standard topology. > > > I haven't really given it any thought as to whether it > > can or not - clearly it isn't absolutely convergent but you are > > saying that it can't converge. If that's true then it's not really a > > good definition of density (which should be a value in [0,1]). > > Overall it can't be because of the open ended nature of it (the > infinit aspect) but in individual cases it can give a density for that > region of whole numbers. > The infinity aspect is not a difficulty though, unless of course you are denying the possibility of inductive sets or some other axiom for infinite sets, in which case you can't even have a set of primes anyway. > > > There's lots of information embedded there and multiple ways to > > > project where the slope is going, for example, take a running > > average > > > of the difference over two or more points, or three or more > > points, or > > > more, and graphing them, etc. Several such averages just might > > > converge. :) Do you see what I mean? > > > > Surely if it couldn't converge the slope couldn't be going anywhere! > > If overall the limit is zero, this line can head for the limit > infinitely and it will never arrive. > There are formal definitions of limit though. > > I assume you want to look at something like a Cesaro sum. I still > > can't see why you can add all of your 1/2 and 1/3 before subtracting > > your 1/6. > > Because the sieve will be the wrong size for a region of whole > numbers if you don't state it correctly. There is no one density - you > need a means for plugging in specific primes to have a go at the next > prime. The region of the next prime will have a different density of > non-primes than any other prime. > I'd have to disagree in general. Certainly different (contiguous or otherwise) subsets will have different densities of primes, but that's not really what the question at the heart of it is, which is to get approximations for pi(x) (or pi(x)/x) for large x. For instance, since you seem to be going for a density at every step - what about {1,2,3,4,5}. You'd have 1/2+1/3-1/6+1/5 (and possibly -1/10-1/15+1/30) for the density of composites if I follow you because you have subtracted 1/6 before you added 1/5. If you still disagree with me in terms of the infinite stuff, can you at least tell me from what level you are coming to it so that I know what level of formality you are using. > Regards, > > David J
5514. Re: Mefferts.com ?!?!?!
From: hanabizek@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Dec 2003 18:54:22 -0000

I wonder, is we a member of this group, like Ton is If he is not, he should join us andread the messages. DFrom time to time a discussion about his puzzle store dnsues, and when it does, it might be to his advantage to respond. Ton does exactly that. Hana a kostky - In speedsolvingrubikscube@yahoogroups.com, Grant@T... wrote: > --- jasmine_ellen wrote: > > Thanks for the updates on Mefferts. > > > > I've been getting a couple of friends hooked on the 4x4x4 and the > > 5x5x5. They all want to buy these cubes now and so I suggested > > Mefferts (since that's where I bought mine a year ago and it was > > all fine then). I'll tell my friends to hold off for a while until > > this is sorted out. I also want to get some spare 4x4x4 and 5x5x5 > > cubes, but I might wait a while too. > > > > Keep us posted! :) > > > > Jasmine. > > Here it is - I already got a response! This is from Uwe Meffert > himself: > > > ... the problem lays not with us but the new Visa Secure Gateway > > which to Asia has serious problems. We can see that up to 80% of > > order payments are being declined but unfortunately it does not > > give details as to from whom or for what so we can not even contact > > them to suggesting to order by email with payment via PayPal to > > Jing Meffert e-mail mpg@m... or Faxing me the details to > > (852) 2580-5525 or in two e-mails so that I can arranged to have > > the payment processed by Jetco in Hong Kong. > > So, if you haven't ordered yet, and want to, I'd suggest going to > their store, figuring out what you want, and then paying for it via > paypal, being sure to indicate your order either in a comment with > the payment, or in an additional e-mail to them. If you already > tried ordering, and aren't sure if it worked completely, I'd > recommend contacting them via e-mail... He replied to me from > mefferts@h..., so if you don't get a response at the > mpg@m... address, try contacting him directly there, instead. > > Good luck everybody!! > > - Grant
5515. mefferts.com ?!?!?!
From: vomberg@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Dec 2003 22:10:38 -0000

I ordered two weeks ago a Megaminx and a Pyraminx and there is their special key chain gifts so I told them I want a skewb and a Pyramorphix. I got the charge exactly a week after along with the puzzles. Everythig was fine exept for the Pyramorphix, which was broken so I emailed them and they told me that they will send me a new key chain Pyramorphix. So, as far as I'm concern, there is no problem with them. But, that's just me. Dror Vomberg --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Ok something is seriously going on at mefferts.com. I had a problem > with trying to order a puzzle (ordered one, was charged the price > yet the order form sent me to an error page and I have yet to find > out if my order went through). I was of course confused about this > so I sent an e-mail to their support address. That was 5 days ago > and I have yet to receive a response. I also tried to send an e- > mail through their "contact us" form and came to a 404 error page. > Oddly it was in German, but it was a typical 404 error, "data cannot > be found on this server." I e-mailed mpg@m..., which is the > address that is listed under Uwe's name on the messages sent out > every now and then that describe new puzzles coming out, etc.. I > also sent another message to the support e-mail address and > HOPEFULLY someone will respond this time. Anyway this is seriously > starting to get on my nerves. Has anyone else noticed any problems > with mefferts.com? Are they moving to a new server or internet > provider or something? I bought a 4x4 and 5x5 mini cube from them > just a couple of months ago and everything worked out fine. Does > anyone know what is going on?? ARRRRRGH!!!!!!!!! > > Chris
5516. Re: Mefferts.com ?!?!?!
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Dec 2003 01:13:16 -0000

Hey Grant thanks for the info. Sorry everyone if I came off a little angry in my 1st post about this, it was just a little frustrating not knowing what was going on and having paid $18.00 to get to look at an error page :) I have had good experiences with mefferts in the past and if paying via paypal clears up the problems I don't see any problem with ordering from them. I'll try to see if I can get my order straightened out via paypal. Chris --- In speedsolvingrubikscube@yahoogroups.com, Grant@T... wrote: > --- jasmine_ellen wrote: > > Thanks for the updates on Mefferts. > > > > I've been getting a couple of friends hooked on the 4x4x4 and the > > 5x5x5. They all want to buy these cubes now and so I suggested > > Mefferts (since that's where I bought mine a year ago and it was > > all fine then). I'll tell my friends to hold off for a while until > > this is sorted out. I also want to get some spare 4x4x4 and 5x5x5 > > cubes, but I might wait a while too. > > > > Keep us posted! :) > > > > Jasmine. > > Here it is - I already got a response! This is from Uwe Meffert > himself: > > > ... the problem lays not with us but the new Visa Secure Gateway > > which to Asia has serious problems. We can see that up to 80% of > > order payments are being declined but unfortunately it does not > > give details as to from whom or for what so we can not even contact > > them to suggesting to order by email with payment via PayPal to > > Jing Meffert e-mail mpg@m... or Faxing me the details to > > (852) 2580-5525 or in two e-mails so that I can arranged to have > > the payment processed by Jetco in Hong Kong. > > So, if you haven't ordered yet, and want to, I'd suggest going to > their store, figuring out what you want, and then paying for it via > paypal, being sure to indicate your order either in a comment with > the payment, or in an additional e-mail to them. If you already > tried ordering, and aren't sure if it worked completely, I'd > recommend contacting them via e-mail... He replied to me from > mefferts@h..., so if you don't get a response at the > mpg@m... address, try contacting him directly there, instead. > > Good luck everybody!! > > - Grant
5517. My Magic Broke
From: unipsycho6@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Dec 2003 04:54:38 -0000

One of the little wire fishing line thingies broke and popped out. As far as I can tell, it still works, though I haven't been going for speed since it broke. Is there a way to replace the wire? I need to know!!! Thanks.
5518. Re: [Speed cubing group] Mefferts.com ?!?!?!
From: Doug Reed <dougreed@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 16 Dec 2003 23:25:46 -0600

Well, I just ordered a 5x5x5 from mefferts.com and am getting the Skewb keychain puzzle. I used paypal to pay, I'll let everyone know how this turns out. Doug
5519. Re: My Magic Broke
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Dec 2003 06:22:26 -0000

--- In speedsolvingrubikscube@yahoogroups.com, unipsycho6@y... wrote: > One of the little wire fishing line thingies broke and popped out. As > far as I can tell, it still works, though I haven't been going for > speed since it broke. Is there a way to replace the wire? I need to > know!!! > Thanks. Rubiks.com has some DIY kits and instructions that you can download see http://www.rubikshop.com/US/freedownloads.html, may be this helps Also Jaap Scherphuis knows how to repair them. Ton
5520. Re: My Magic Broke
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Dec 2003 15:29:23 -0000

If only one string is broke, it still should be ok. The magics are all double stringed, so it should still be fine. But to be on the safe side, you may want to get a DIY kit from rubiks.com, or get a new magic. I have a used a single strung magic and it is way to loose, but it still hung together if you are gentle. Yours should be fine though. jake
5521. Re: Riemann Hypothesis
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Dec 2003 16:55:54 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" <d_j_salvia@y...> wrote: > > Separately you could take the edges-first approach. What's the > fewest number of moves to solve an edge only cube disregarding effects > to the corners? (Like taking the stickers off all the corners.) > What's the fewest number of moves to solve the edges while not > disturbing the corners. (Now the computer can solve it blindfolded! :^) ) Just ran some stuff in Excel - it is always possible to orient the edges (without regard for what happens to their permutation or what happens to the corners) in 7 moves (half turn metric). All but 13 orientations can be done in 6 moves or less. (The 13 are 991,1021,1023,1279,1519,1534,1775,1790,2013,2015,2030,2045,2047.)
5522. Cool puzzle
From: cmhardw <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Dec 2003 20:05:27 -0000

Hey everyone, I'm sure some of you have already seen this, but for those who haven't here is a cool online puzzle. Sort of like that "lights off" game only more complicated. http://www.geocities.com/xulfrepus/rubik/crancube.html Pretty cool, give it a shot. Chris
5523. Unusual claim
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Dec 2003 20:13:25 -0000

This page claims that it has been "proven" that the cube can always be solved in 22 moves (although they also claim that no position has been proven to take more than 18 moves, which is nonsense). Unfortunately, they don't seem to have a contact address to ask them for this proof? (They also claim that no general method for finding every solution under 23 moves has been discovered, which seems to make a lie of the first statement. Surely if a proof of 22 moves had been found it would have to be either exhaustive or constructive. It's not like one would need to invoke some sort of choice axiom.) http://infopedia.ruv.net/ru/Rubrik's_cube.html
5524. Re: Cool puzzle
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Dec 2003 20:19:11 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey everyone, I'm sure some of you have already seen this, but for > those who haven't here is a cool online puzzle. Sort of like > that "lights off" game only more complicated. > > http://www.geocities.com/xulfrepus/rubik/crancube.html > > Pretty cool, give it a shot. > > Chris Is it actually possible to a) change some of the middle stuff without the outer stuff (by which I mean for the mouse to go over a square say two rows and columns in you have to pass your mouse over an outer row or column first)? b) change the same row/column twice in a row (as indicated) because it would seem that you need to be able to move out and in again to achieve this (and so get something else done in between). One thing about puzzles like this is that the order in which you apply the moves doesn't matter (so I assume you can get around a) and b) by doing the inner stuff and then cancelling out, if necessary, the outer stuff later on).
5525. Re: Riemann Hypothesis
From: rokicki@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Dec 2003 20:57:43 -0000

It is always possible to place the edges (without regard for what happens to their orientation or the corners) in 9 moves. Further, there are some permutations that take 9 moves to place the edges with the above constraints. > Just ran some stuff in Excel - it is always possible to orient the > edges (without regard for what happens to their permutation or what > happens to the corners) in 7 moves (half turn metric). > All but 13 orientations can be done in 6 moves or less. (The 13 are > 991,1021,1023,1279,1519,1534,1775,1790,2013,2015,2030,2045,2047.)
5526. Re: Unusual claim
From: d_funny007 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Dec 2003 21:16:33 -0000

Yes that does seem kinda of wrong. Also they really should of mentionded what metrics they were working in. I heard of various bounds for the diameter being rigourously established for various metrics. So the 22 is not completely unbelievable. The 18 that they mention seems a bit rediculous, unless *maybe* they are working in slice turn metric or something. I could probably cook up a wacky metric so that every position can be solved in 18 :). I think that for QTM it has been proven that the diameter is 24. Can someone back me up on that? That reminds me, can anyone here figure out this little puzzle: How can lim n->inf of n!/(n!+1) = 0 (working in the metric space Q)? (Anyone who hasn't had upper level math might find that funny looking.) -Doug --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > > This page claims that it has been "proven" that the cube can always > be solved in 22 moves (although they also claim that no position has > been proven to take more than 18 moves, which is nonsense). > Unfortunately, they don't seem to have a contact address to ask them > for this proof? (They also claim that no general method for finding > every solution under 23 moves has been discovered, which seems to > make a lie of the first statement. Surely if a proof of 22 moves had > been found it would have to be either exhaustive or constructive. > It's not like one would need to invoke some sort of choice axiom.) > > http://infopedia.ruv.net/ru/Rubrik's_cube.html
5527. Re: Unusual claim
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Dec 2003 21:40:04 -0000

--- In speedsolvingrubikscube@yahoogroups.com, d_funny007 <no_reply@y...> wrote: > Yes that does seem kinda of wrong. Also they really should of > mentionded what metrics they were working in. I heard of various > bounds for the diameter being rigourously established for various > metrics. So the 22 is not completely unbelievable. The 18 that they > mention seems a bit rediculous, unless *maybe* they are working in > slice turn metric or something. I could probably cook up a wacky > metric so that every position can be solved in 18 :). I think that > for QTM it has been proven that the diameter is 24. Can someone back > me up on that? As far as I am aware there is no result on the diameter in QTM except that it is less than 42 and at least (either) 24 or 26. You can get a metric where evey position can be solved in 1 if you use enough generators. : ) > > That reminds me, can anyone here figure out this little puzzle: > How can lim n->inf of n!/(n!+1) = 0 (working in the metric space Q)? > (Anyone who hasn't had upper level math might find that funny > looking.) > > -Doug > > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > <no_reply@y...> wrote: > > > > This page claims that it has been "proven" that the cube can > always > > be solved in 22 moves (although they also claim that no position > has > > been proven to take more than 18 moves, which is nonsense). > > Unfortunately, they don't seem to have a contact address to ask > them > > for this proof? (They also claim that no general method for > finding > > every solution under 23 moves has been discovered, which seems to > > make a lie of the first statement. Surely if a proof of 22 moves > had > > been found it would have to be either exhaustive or constructive. > > It's not like one would need to invoke some sort of choice axiom.) > > > > http://infopedia.ruv.net/ru/Rubrik's_cube.html
5528. Re: Unusual claim
From: rokicki@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Dec 2003 21:56:55 -0000

> As far as I am aware there is no result on the diameter in QTM > except that it is less than 42 and at least (either) 24 or 26. Diameter in QTM is >= 26; the position U+U+F+U+U+R-L+F+F+U+F-B-R+L+U+U+R+U+D-R+L-D+R-L-D+D+ requires 26 moves. This is the only such example position I am aware of. Diameter in HTM is >= 20; many example positions exist, including the one above which can be solved in HTM 20 as U+F+D2R+L+U+F2D+L2U+F2U+F-B-D2R+F2L2B2D- I do not know what the current upper bounds are. I don't even know if there is a move sequence that is 26QTM and 20HTM at the same time, that solves the above position.
5529. Re: Riemann Hypothesis
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Dec 2003 22:03:14 -0000

--- In speedsolvingrubikscube@yahoogroups.com, rokicki@c... wrote: > It is always possible to place the edges (without regard for what > happens to their orientation or the corners) in 9 moves. Further, > there are some permutations that take 9 moves to place the edges with > the above constraints. That's interesting. I didn't know that before. > > > Just ran some stuff in Excel - it is always possible to orient the > > edges (without regard for what happens to their permutation or what > > happens to the corners) in 7 moves (half turn metric). > > All but 13 orientations can be done in 6 moves or less. (The 13 are > > 991,1021,1023,1279,1519,1534,1775,1790,2013,2015,2030,2045,2047.)
5530. Re: Unusual claim
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 17 Dec 2003 22:15:08 -0000

--- In speedsolvingrubikscube@yahoogroups.com, rokicki@c... wrote: > > As far as I am aware there is no result on the diameter in QTM > > except that it is less than 42 and at least (either) 24 or 26. > > Diameter in QTM is >= 26; the position > > U+U+F+U+U+R-L+F+F+U+F-B-R+L+U+U+R+U+D-R+L-D+R-L-D+D+ > > requires 26 moves. This is the only such example position I > am aware of. > > Diameter in HTM is >= 20; many example positions exist, > including the one above which can be solved in HTM 20 as > > U+F+D2R+L+U+F2D+L2U+F2U+F-B-D2R+F2L2B2D- > > I do not know what the current upper bounds are. I don't even > know if there is a move sequence that is 26QTM and 20HTM at the > same time, that solves the above position. I think the best known upper bounds are 42QTM and 29HTM.
5531. Re: Riemann Hypothesis
From: rokicki@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Dec 2003 03:11:26 -0000

--- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, rokicki@c... wrote: > > It is always possible to place the edges (without regard for what > > happens to their orientation or the corners) in 9 moves. Further, > > there are some permutations that take 9 moves to place the edges > with > > the above constraints. > > That's interesting. I didn't know that before. Sorry, I lied. Actually there are positions that take 10. The prior number was from a run that didn't finish; I thought it had finished. My most humble apologies for spreading bad information.
5532. Re: Unusual claim
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Dec 2003 06:15:43 -0000

--- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > > This page claims that it has been "proven" that the cube can always > be solved in 22 moves (although they also claim that no position has > been proven to take more than 18 moves, which is nonsense). > Unfortunately, they don't seem to have a contact address to ask them > for this proof? (They also claim that no general method for finding > every solution under 23 moves has been discovered, which seems to > make a lie of the first statement. Surely if a proof of 22 moves had > been found it would have to be either exhaustive or constructive. > It's not like one would need to invoke some sort of choice axiom.) > > http://infopedia.ruv.net/ru/Rubrik's_cube.html The contact address is ruv((@))ruv.net , *remove the brackets* the information appear to be old and not correct in this matter Ton
5533. Re: My Magic Broke
From: unipsycho6@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Dec 2003 06:48:09 -0000

How should I take out the one broken string? It still appears to be attached. --- In speedsolvingrubikscube@yahoogroups.com, j_rueth <no_reply@y...> wrote: > If only one string is broke, it still should be ok. The magics are all double > stringed, so it should still be fine. But to be on the safe side, you may want to > get a DIY kit from rubiks.com, or get a new magic. I have a used a single > strung magic and it is way to loose, but it still hung together if you are gentle. > Yours should be fine though. > jake
5534. Re: Unusual claim
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Dec 2003 08:39:36 -0000

> > This page claims that it has been "proven" that the cube can > > always be solved in 22 moves > > http://infopedia.ruv.net/ru/Rubrik's_cube.html > > The contact address is ruv((@))ruv.net , *remove the brackets* the > information appear to be old and not correct in this matter > Ton The page seems to be a very old version of the wikipedia. The correct version should be: http://en2.wikipedia.org/wiki/Rubik's_Cube Also click the link to Optimal Solutions on that page. Jaap
5535. Re: Unusual claim + Link
From: "Rob Butler" <futuese@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Dec 2003 10:43:28 -0000

--- In speedsolvingrubikscube@yahoogroups.com, _jaap <no_reply@y...> wrote: > > > This page claims that it has been "proven" that the cube can > > > always be solved in 22 moves > > > http://infopedia.ruv.net/ru/Rubrik's_cube.html > > > > The contact address is ruv((@))ruv.net , *remove the brackets* the > > information appear to be old and not correct in this matter > > Ton > > The page seems to be a very old version of the wikipedia. The correct > version should be: > http://en2.wikipedia.org/wiki/Rubik's_Cube > > Also click the link to Optimal Solutions on that page. > > Jaap The link (which is not fully underlined on my browser) takes you to a "Rubik's" page which has a notice on it saying that it has no information! There is a search box there however and if you type "Rubik's Cube" into the search box it takes you to the relevant page. I am sure that if you entered the whole link it would do the same. Do follow Jaap's advice to click the "Optimal Solution" link - a learned and interesting article with many references. Rob
5536. Cube solving Lego robot article
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Dec 2003 12:32:51 -0000

Here's a cool article about the Lego robot that solves the cube: http://www.guardian.co.uk/life/feature/story/0,13026,1108863,00.html I'm sure you've all heard about this Lego robot, just thought I'd post the link because I thought it was a cute article. :) Jasmine.
5537. Re: Cube solving Lego robot article
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Dec 2003 15:20:35 -0000

--- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > Here's a cool article about the Lego robot that solves the cube: > http://www.guardian.co.uk/life/feature/story/0,13026,1108863,00.html > > I'm sure you've all heard about this Lego robot, just thought I'd > post the link because I thought it was a cute article. :) > > Jasmine. I like the bit where it says he hasn't been able to learn to solve the cube from watching the robot; since it appears to use something like Kociemba's algorithm, it's not a big surprise!
5538. Re: My Magic Broke
From: j_rueth <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Dec 2003 15:32:32 -0000

Did the string snap or did it just slide off of the tile? If it snapped it shouldnt be to hard to remove. But if a loop fell off it may be a bit tricky to remove, BUT you may be able to repair it then. If the string is still good and not snapped go to www.twistymegasite.com in their articles section is a page that shows how to repair it. If the string snapped, you just have to fiddle with it untill it comes out. Don's apply force that would cause other strings to pop of though, cause that would be a lovely mess ;) jake
5539. Re: Unusual claim + Link
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 18 Dec 2003 16:20:38 -0000

> Do follow Jaap's advice to click the "Optimal Solution" link - a > learned and interesting article with many references. That page itself is not completely up to date; the position I posted about earlier that requires 26 quarter turns to solve has been known for some time, and that page mentions the worst known case for QTM is 24.
5540. Cubes in other solar systems?
From: "Jessica Fridrich" <Jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Dec 2003 04:50:10 -0000

If there are extraterrestrial intelligent beings, do you think they at one point invent the cube?
5541. Re: Cubes in other solar systems?
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Dec 2003 05:22:09 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" <Jess340@h...> wrote: > If there are extraterrestrial intelligent beings, do you think they > at one point invent the cube? I suppose they would depending on the type of puzzles they have. I think that even with out Rubik to invent it, it would have been invented becuase puzzles of this sort all work up to the 3x3 cube (basically). If ETs were to have a sliding type puzzle, that was a sqaure, then they'd prabably move up to a more difficult 3-D version of the same puzzle. Then eventually evolving towards the cube. Of course, extraterrestrial intelligent beings may not even be composed of cells, or have a brain capable of seeing in 3-D. They could be part of the 7th demension, and not even bother with 3-D puzzles. Although, I have no knowledge to back up my useless prognostications about how aliens are. On a side note, I hope that Aliens invent a 12 color megaminx in which they can sell to me, because it seems no one has one here on earth anymore...
5542. The 100th Japanese Sunday Contest
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Dec 2003 06:18:44 -0000

Hi all, not only for Sunday contest enthusiasts, Let me introduce Japanese Sunday Contest. When Jess started 1st Sunday contest ever, we, Japanese cubists, started the similar contest organized by Mr. Suehiro Kondo who is the pioneer of Japanese speedcubists community. Since Nov 2001, we have had 99 times of contests. Here you can see the history of the contests. (Sorry Japanese only, but you may see the times and numebers at least.) http://ksuehiro.hp.infoseek.co.jp/ranking0.htm Next week, we will have the 100th contest. The first contest we had 6 contestants and I won with 24.5 sec in average. Everybody has practiced a lot and got faster. Recent competions of Macky and Katsu look like world championship (you may already know at Frank's contest) but the level of contestants vary from sub18 to 1 min. We normally have one regular contest a week but this time we are going to have several categories like big cubes, average of 100?, blidfold, etc. To celebrate the 100th, we wish we could have more than 100 contestants to join Feel free to join the contest. We are very happy if you could join. Please help us and have fun for winter holidays! I will post the details of the contest in the next week again. Thanks. Masayuki Akimoto P.S. Hi Chris and David, Congratulations on your new records on big cubes. I will try to catch up with you guys in this winter holidays again!
5543. Re: Cubes in other solar systems?
From: cubed68 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Dec 2003 07:11:44 -0000

you ppl are crazy.....LMAO Pete --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" <Jess340@h...> wrote: > If there are extraterrestrial intelligent beings, do you think they > at one point invent the cube?
5544. Re: Speed Gaming
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Dec 2003 11:45:29 -0000

You do *not* have to think recursively and you do *not* need to keep track of 7 things. Just look at how the smallest disk moves in an optimal solution. You can make it a pure reaction game, no thinking required. I don't have one myself, so I just cut disks out of cardboard and did seven disks in about 90 seconds. I assume with a good real version I could do it in about the same time, with a very bad one I tried at a shop I needed twice the time. Cheers! Stefan > //Now that I'm past all of the thankings and the sentimentality, back > to Tower of Hanoi > > I know that's a really slow time, I need to work on the algorith > though...I would keep getting lost in the middle of the big stacks, > and undo what i was moving...it's a little confusing, because > basically you're just trying to think recursively. I'm sure I can > beat that...maybe I"ll post it on speedcubing.com....if they let > me...I mean it's not quite cubing, and easily beatable...but then I > could be first at something. I'm sure that 7 minutes will be easily > beaten though...It's just getting the pattern down, cuz it's very > intuitive for the first 3, or 4, maybe 5...but after that, it gets > kind of confusing, because you're keeping track of 7 things. Someone > said something about getting the 7 move optimal solution for > 3....that's pretty easy...but the optimal solution will always be > solution=2^(number of discs) - 1
5545. Re: Cubes in other solar systems?
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Dec 2003 13:23:46 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" <Jess340@h...> wrote: > If there are extraterrestrial intelligent beings, do you think they > at one point invent the cube? Maybe they have a tesseract (4D cube) or something else. Do you recall showing me the bottle puzzle in April? Perhaps they have something similar but with a Klein bottle. That would be more of a hoax puzzle though since you can't put things inside of or take things out of such a bottle (with it not having an inside or out). Also, if they are in 4D (and I'm not talking about time as a "fourth dimension" but a fourth spatial dimension - from the vector space point of view, time can't be a dimension anyway, unless there is negative time) certain puzzles would be perhaps easier. All knots are equivalent to the unknot in 4D so puzzles like the Tangle might be trivial. (I'm making a very uninformed statement here as I don't really know anything about this puzzle and am just inferring from it's name.) On a sort of related note: Did you know (as I found out from a friend who has studied such matters) that the shape of the universe can affect the limits of our computational ability? Actually, if you saw Horizon last night there was something similar to this. As I recall if the universe had some shape like a torus or maybe a 2-torus (maybe more generally anything with negative genus, but that's more of a wild conjecture) then it would be possible to do supertasks and do an infinite amount of calculation in a finite time (because of differences in time at different places). The unfortunate thing is that getting the information back from the experiment (e.g. a verification that Goldbach's conjecture (every even number greater than 2 is a sum of two primes) was true (if it is) by testing all the possible sums of 2 primes) would impart sufficient energy to kill the recipient. As I recall, the master would send out the slave who would be able to perform all these calculations in a finite amount of time and then send the information back. Then the master would die instantly, but he'd know (whether GC is true). In particular, a similar experiment could obtain the diameters of all the various cube puzzles.
5546. Re: Amazing display of dedication and skill (not cube related)
From: "Thomas Guillier" <b_shop_1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Dec 2003 14:38:14 -0000

Hi Chris, maybe you know about this video: http://batman.jypoly.fi/~c2236/mock.wmv It's Rockman 2 (Megaman) game. Game is played with an emulator, I find it amazing. (Video size is 45mb, and 28min55 long) Player control accuracy is unbelievable, especially on Airman level (maybe he use the emulator to slow-down the game ?). He nearly doesn't get hit, only destroy few ennemy robots and destroy boss in no time. My favorite moment is when he has to destroy again the 8 boss. If you find Super Mario video amazing then this video is far more amazing :) Thomas --- In speedsolvingrubikscube@yahoogroups.com, cmhardw <no_reply@y...> wrote: > Hey everyone, this board has been kind of quiet lately so I figured > I would post this. This isn't cube related at all, however it is a > display of the same dedication that I think we put into the cube, > just for something else. Anyway I was a huge fan of Nintendo when I > was a kid, I was like 8 when I got my first one. Anyway I was also > a big fan of the Super Mario brothers games. Well, and I'm sure > some of you have seen this already, someone beat the Super Mario > Brothers 3 game in 10 minutes and 59 seconds, 11 minutes basically. > If you search on google.com for the string "mario 11 minutes" you'll > find all kinds of websites that have a link to a video of the kid > doing it. > > Anyway here's a direct link to a page with the video, > http://ebaumsworld.com/smb3beat.html > > If you've played the game then this video is absolutely amazing to > watch. If you haven't played the game then it's just an amazing > display of a guy who's really good at a video game. > > So anyway the board has been pretty quiet lately so I thought I'd > try to liven things up. This isn't exactly cube related, however I > think it sort of relates to cubing in that I'm sure this guy had to > practice as dedicated as we do for the cube in order to do this. So > anyway check it out, I think it's totaly amazing. > > Chris
5547. Re: Cubes in other solar systems?
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Dec 2003 15:26:42 -0000

I think the odds that they invented something identical to a Rubiks Cube are pretty small. We don't know anything about extraterrestrial beings. If they don't have fingers, for example, a Rubiks Cube won't do them much good. It's always possible, though. --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" <Jess340@h...> wrote: > If there are extraterrestrial intelligent beings, do you think they > at one point invent the cube?
5548. Re: Cubes in other solar systems?
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Dec 2003 15:33:05 -0000

> All knots > are equivalent to the unknot in 4D so puzzles like the Tangle might > be trivial. Just curious: Is that true for all knots or only for 3D knots? Does it at least make sense I think of 4D knots? There are no real 2D knots, right? (at least I can't think of any) > In particular, a similar experiment could obtain the diameters of > all the various cube puzzles. But their problem spaces are finite, just huge. Maybe the master wouldn't have to die but just get hurt... lose a leg or so? ;-) Cheers! Stefan
5549. Re: Cubes in other solar systems?
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Dec 2003 16:59:25 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > > All knots > > are equivalent to the unknot in 4D so puzzles like the Tangle might > > be trivial. > > Just curious: Is that true for all knots or only for 3D knots? Does it > at least make sense I think of 4D knots? There are no real 2D knots, > right? (at least I can't think of any) (Disclaimer: I've never done a course in knot theory, although I had to TA for one as a graduate student.) A knot is just a continuous function f:[0,1]->R^n for some n (usually n=3), such that f[0]=f[1] and the restriction of f to [0,1) is injective. (i.e. the image of f is a simple closed curve in R^n. I suppose then that if one were to look at knots in 2D then because of the Jordan curve theorem every knot would be homotopic to a circle, i.e. to the unknot. So the only real knot theory in 2D would be the Jordan curve theorem (if that even would fall under the heading of knot theory). To answer the first question, I'm fairly sure that knot theory is only non-trivial if n=3. (i.e. every knot is equivalent in R^n if n>3.) Therefore, you could just insist on n=3 in the definition, because outside of this the theory is uninteresting (modulo the result that it is uninteresting!). > > > In particular, a similar experiment could obtain the diameters of > > all the various cube puzzles. > > But their problem spaces are finite, just huge. Maybe the master > wouldn't have to die but just get hurt... lose a leg or so? ;-) > Individually, but I was meaning nxnxn for each n, which is infinite. > Cheers! > Stefan
5550. Re: Riemann Hypothesis
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Dec 2003 17:19:27 -0000

GoD2, I hope to have time next week to answer your last post to me. David J --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 <no_reply@y...> wrote: > --- In speedsolvingrubikscube@yahoogroups.com, d_j_salvia@y... wrote: > > Hi GameofDeath2, > > > > --- In speedsolvingrubikscube@yahoogroups.com, GameOfDeath2 > > <no_reply@y...> wrote: > > > --- In speedsolvingrubikscube@yahoogroups.com, "d_j_salvia" > > > <d_j_salvia@y...> wrote: [snip]
5551. Re: Cubes in other solar systems?
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Dec 2003 17:29:18 -0000

Hi Jessica, --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" <Jess340@h...> wrote: > If there are extraterrestrial intelligent beings, do you think they > at one point invent the cube? I'd would say that it is possible that the cube would be invented again, considering that both Erno Rubik and Terutoshi Ishige both invented the cube at about the same time. Like the man who showed up in the patent office with a working telephone 4 hours after Alexander Graham Bell, at certain points in history there occurs "an idea whose time has come." Regards, David J
5552. Re: Cubes in other solar systems?
From: "Jessica Fridrich" <Jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Dec 2003 17:48:41 -0000

Good points, guys. I think we are all totally nuts :) Yeah, fingers. Good point. But how about computer-simulated cubes? They (the ETs) could invent the cube in the cyber space ... that is provided they invent a computer mouse :) I mean, we also have simulated 4D cubes that no one can build, right? Dimensionality. Hmmm, let's assume they will be in a curved 3D space as us. I think they would come up with the cube. But ... what if they were jelly fish looking living in water? Hmmm, tough question. Richard, where did you get that info from? Scientific American or do you have friends at Columbia who are theoretical physicists? Are you going to visit us again? Jessica
5553. Mirek, you are a machine!
From: "Jessica Fridrich" <Jess340@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Dec 2003 17:50:49 -0000

Hey, cubinator, let someone else win, would you? Congrats, anyway! :)
5554. ** 19/12/03 FMC sees a slight change **
From: "Dan" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 19 Dec 2003 18:06:44 -0000

Hi everyone! Congratulations once again to Mirek for winning the 12/12/03 FMC. See his winning solution, and all the other great solutions on my FMC page, located at www.cubestation.co.uk The 19/12/03 FMC has been launched, and will run for a fortnight. The results will be posted after the Christmas break, on Friday 2nd January. Lets hope for lots of competitors, and make it your New Years Resolution to take part in the Fewest Moves Challenge! I would like to say thank you to everyone who has taken part this year, and I hope I can count on your support next year too. It's been great fun running the competition, I hope you've had a good time taking part too! Dan Harris - www.cubestation.co.uk :)
5555. 6 vs. 12 color megaminx
From: "ferret511" <ferret511@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 20 Dec 2003 05:44:45 -0000

I tried everywhere, and it seems that no place has a 12 color megaminx for sale :( Anyway, I think I'll buy the 6 colored one from mefferts (althogh it prabably wont come until january). Since chances are, I wont find 12 nailpolish colors, and put them on my minx, i think ill just have to stay with the 6 colors. I'm willing to bet that (since I'm having so much trouble finding one 12 colored minx) that lots of people at the Unofficial World Records do not have a 12 colored minx. Should theree be a new category for a 6 colored minx? Or would I just submit my 6 color times to the "Megaminx" Unofficial World Record Page? Any way, I looked at Jaaps page and found that a 12 color one cant be THAT much more complicated, right? Anyone want to sell a 12 colored minx?
5556. Re: Cubes in other solar systems?
From: "solarisx2" <solarisx2@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 20 Dec 2003 06:07:11 -0000

asuming there are Aliens. There would most likly be many Technological levels of Beings, some more advanced and some less advanced than ourselves. So I would Theorize that there are Rubiks cubes on other worlds, most likly many worlds with different names for it like the blog blog square, or kjlaihcwn cube. hopefully thoses cubes would be better designed... and some of the more advanced civilzations could theortically being doing it with Telekinisis which would be insane too see. and the even more advanced societies would most likly have 4d/5d cubes etc.. basesd on a free flowing Holographic technology. which either be done with special glove or with touch pad at the base of the holographic projector So when the Universal Cube Championships come along, my bets on the aliens --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" <Jess340@h...> wrote: > Good points, guys. I think we are all totally nuts :) > > Yeah, fingers. Good point. But how about computer-simulated cubes? > They (the ETs) could invent the cube in the cyber space ... that is > provided they invent a computer mouse :) I mean, we also have > simulated 4D cubes that no one can build, right? > > Dimensionality. Hmmm, let's assume they will be in a curved 3D space > as us. I think they would come up with the cube. But ... what if they > were jelly fish looking living in water? Hmmm, tough question. > > Richard, where did you get that info from? Scientific American or do > you have friends at Columbia who are theoretical physicists? Are you > going to visit us again? > > Jessica
5557. Re: 6 vs. 12 color megaminx
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 20 Dec 2003 06:15:56 -0000

Keep an eye out on E-bay, they pop up from time to time. Though they usually go for considerably more than a new meffert's 6 color, because they're generally old original ones. I just used craft paint on mine. It doesn't look wonderful, but it works well enough for me! Daniel --- In speedsolvingrubikscube@yahoogroups.com, "ferret511" <ferret511@y...> wrote: > I tried everywhere, and it seems that no place has a 12 color > megaminx for sale :( Anyway, I think I'll buy the 6 colored one from > mefferts (althogh it prabably wont come until january). > > > Since chances are, I wont find 12 nailpolish colors, and put them on > my minx, i think ill just have to stay with the 6 colors. I'm > willing to bet that (since I'm having so much trouble finding one 12 > colored minx) that lots of people at the Unofficial World Records do > not have a 12 colored minx. Should theree be a new category for a 6 > colored minx? Or would I just submit my 6 color times to > the "Megaminx" Unofficial World Record Page? > > Any way, I looked at Jaaps page and found that a 12 color one cant be > THAT much more complicated, right? Anyone want to sell a 12 colored > minx?
5558. Website link...
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 20 Dec 2003 07:00:44 -0000

My website has moved yet again... http://nascarjon.frandt.net/cube.htm sorry for the inconvenience. Jon
5559. Re: Cubes in other solar systems?
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 20 Dec 2003 13:25:13 -0000

Actually, the odds are that extraterrestrial beings would have technology so advanced compared to our own, that it would be almost like magic. If you judge by the age of the universe, then the age of the Earth, then how long ago we started getting technology (probably when we started making civilizations is a good starting point). Just my $0.02 USD. --- In speedsolvingrubikscube@yahoogroups.com, "solarisx2" <solarisx2@y...> wrote: > asuming there are Aliens. There would most likly be many > Technological levels of Beings, some more advanced and some less > advanced than ourselves. So I would Theorize that there are Rubiks > cubes on other worlds, most likly many worlds with different names > for it like the blog blog square, or kjlaihcwn cube. > > hopefully thoses cubes would be better designed... > > and some of the more advanced civilzations could theortically being > doing it with Telekinisis which would be insane too see. > > and the even more advanced societies would most likly have 4d/5d > cubes etc.. basesd on a free flowing Holographic technology. > which either be done with special glove or with touch pad at the > base of the holographic projector > > So when the Universal Cube Championships come along, my bets on the > aliens > > --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" > <Jess340@h...> wrote: > > Good points, guys. I think we are all totally nuts :) > > > > Yeah, fingers. Good point. But how about computer-simulated cubes? > > They (the ETs) could invent the cube in the cyber space ... that > is > > provided they invent a computer mouse :) I mean, we also have > > simulated 4D cubes that no one can build, right? > > > > Dimensionality. Hmmm, let's assume they will be in a curved 3D > space > > as us. I think they would come up with the cube. But ... what if > they > > were jelly fish looking living in water? Hmmm, tough question. > > > > Richard, where did you get that info from? Scientific American or > do > > you have friends at Columbia who are theoretical physicists? Are > you > > going to visit us again? > > > > Jessica
5560. Re: Cubes in other solar systems?
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 20 Dec 2003 16:21:29 -0000

if there are cubes in other solar systems, do you think they have solved the replacement sticker problem? --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" <Jess340@h...> wrote: > If there are extraterrestrial intelligent beings, do you think they > at one point invent the cube?
5561. Re: ** 19/12/03 FMC sees a slight change **
From: "mirek_goljan" <goljan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 20 Dec 2003 17:48:32 -0000

Thak you, Dan, for organizing the FMC contest. Yes, it's been fun. Merry Christmas and HNY! Mirek --- In speedsolvingrubikscube@yahoogroups.com, "Dan" <dan_j_harris@n...> wrote: > Hi everyone! > > Congratulations once again to Mirek for winning the 12/12/03 FMC. > See his winning solution, and all the other great solutions on my > FMC page, located at www.cubestation.co.uk > > The 19/12/03 FMC has been launched, and will run for a fortnight. > The results will be posted after the Christmas break, on Friday 2nd > January. > > Lets hope for lots of competitors, and make it your New Years > Resolution to take part in the Fewest Moves Challenge! > > I would like to say thank you to everyone who has taken part this > year, and I hope I can count on your support next year too. It's > been great fun running the competition, I hope you've had a good > time taking part too! > > Dan Harris - www.cubestation.co.uk :)
5562. Re: Mirek, you are a machine!
From: "mirek_goljan" <goljan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 20 Dec 2003 17:55:31 -0000

Thank you, Jess, actually, I gave others pretty good chance to win 2 weeks ago scoring 29 moves only (pretty bad for me). Nobody took the chance ;-). But I may give another chance to my competitors once in a while. Mirek --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" <Jess340@h...> wrote: > Hey, cubinator, let someone else win, would you? Congrats, anyway! :)
5563. Re: Cubes in other solar systems?
From: "mirek_goljan" <goljan@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 20 Dec 2003 18:15:50 -0000

I am going to answer your tough question. Once we suppose they are that intelligent they have to be able to manipulate objects (otherwise they would not have a reason to be so intelligent). If they can manipulate objects they find a way to manipulate things like Rubik's cube. Though the cube may differ a lot in size from our, it may have its surface or shape adjusted for their better grip and most importantly the stickers would not peel off (!) like of the cubes we are used to. Thus, it doesn't matter if they are jelly fish looking or a highly organized plasma made of. Mirek --- In speedsolvingrubikscube@yahoogroups.com, "Jessica Fridrich" <Jess340@h...> wrote: > Good points, guys. I think we are all totally nuts :) > > Yeah, fingers. Good point. But how about computer-simulated cubes? > They (the ETs) could invent the cube in the cyber space ... that is > provided they invent a computer mouse :) I mean, we also have > simulated 4D cubes that no one can build, right? > > Dimensionality. Hmmm, let's assume they will be in a curved 3D space > as us. I think they would come up with the cube. But ... what if they > were jelly fish looking living in water? Hmmm, tough question. > > Richard, where did you get that info from? Scientific American or do > you have friends at Columbia who are theoretical physicists? Are you > going to visit us again? > > Jessica
5564. Re: [Speed cubing group] Re: Cubes in other solar systems?
From: Richard Patterson <richy_jr_2000@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 20 Dec 2003 10:18:40 -0800 (PST)

Us speedcubers/speedcubists....we're a very wierd group of people. -Richard --- mirek_goljan <goljan@...> wrote: > I am going to answer your tough question. > Once we suppose they are that intelligent they have > to be able to > manipulate objects (otherwise they would not have a > reason to be so > intelligent). If they can manipulate objects they > find a way to > manipulate things like Rubik's cube. Though the cube > may differ a lot > in size from our, it may have its surface or shape > adjusted for their > better grip and most importantly the stickers would > not peel off (!) > like of the cubes we are used to. > Thus, it doesn't matter if they are jelly fish > looking or a highly > organized plasma made of. > Mirek > > > > --- In speedsolvingrubikscube@yahoogroups.com, > "Jessica Fridrich" > <Jess340@h...> wrote: > > Good points, guys. I think we are all totally nuts > :) > > > > Yeah, fingers. Good point. But how about > computer-simulated cubes? > > They (the ETs) could invent the cube in the cyber > space ... that is > > provided they invent a computer mouse :) I mean, > we also have > > simulated 4D cubes that no one can build, right? > > > > Dimensionality. Hmmm, let's assume they will be in > a curved 3D > space > > as us. I think they would come up with the cube. > But ... what if > they > > were jelly fish looking living in water? Hmmm, > tough question. > > > > Richard, where did you get that info from? > Scientific American or > do > > you have friends at Columbia who are theoretical > physicists? Are > you > > going to visit us again? > > > > Jessica > > __________________________________ Do you Yahoo!? New Yahoo! Photos - easier uploading and sharing. http://photos.yahoo.com/
5565. 21st century cubes
From: "verdk2003" <verdk2003@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 20 Dec 2003 18:42:16 -0000

The cubes of the 21st century are now ready to become raality with the invention we describe in our web site www.olympicube.com please check it out and send us your comments * anyone who is interested in helping our efforts can communicate with us at info@...
5566. blindfolded basic notations
From: "pjlmem" <pjlmem@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 20 Dec 2003 19:08:40 -0000

hi cubist, i am a newbie here. Solving a cube layer by layer in 3 min. I like to learn blindfolded. in one of the archives i found the following >Corner Orientation: 1102 0122 (3 moves) >Edge Orientation: 1110 1101 1100 (3 moves) >Corner Permutation: 3286 5741 (4 moves) >Edge Permutation: 1 10 6 3 7 11 8 2 5 4 9 12 (6 moves) Could anyone explain me what does these mean very clearly ? and also how to solve blindfolded ? John Louis
5567. [Speed cubing group] Re: Cubes in other solar systems?
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 20 Dec 2003 20:20:25 -0000

Yes, yes we are.... The weirdest thing is that a lot of us are taking this subject somewhat seriously! :) --- In speedsolvingrubikscube@yahoogroups.com, Richard Patterson <richy_jr_2000@y...> wrote: > Us speedcubers/speedcubists....we're a very wierd > group of people. > -Richard > --- mirek_goljan <goljan@s...> wrote: > > I am going to answer your tough question. > > Once we suppose they are that intelligent they have > > to be able to > > manipulate objects (otherwise they would not have a > > reason to be so > > intelligent). If they can manipulate objects they > > find a way to > > manipulate things like Rubik's cube. Though the cube > > may differ a lot > > in size from our, it may have its surface or shape > > adjusted for their > > better grip and most importantly the stickers would > > not peel off (!) > > like of the cubes we are used to. > > Thus, it doesn't matter if they are jelly fish > > looking or a highly > > organized plasma made of. > > Mirek > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > > "Jessica Fridrich" > > <Jess340@h...> wrote: > > > Good points, guys. I think we are all totally nuts > > :) > > > > > > Yeah, fingers. Good point. But how about > > computer-simulated cubes? > > > They (the ETs) could invent the cube in the cyber > > space ... that is > > > provided they invent a computer mouse :) I mean, > > we also have > > > simulated 4D cubes that no one can build, right? > > > > > > Dimensionality. Hmmm, let's assume they will be in > > a curved 3D > > space > > > as us. I think they would come up with the cube. > > But ... what if > > they > > > were jelly fish looking living in water? Hmmm, > > tough question. > > > > > > Richard, where did you get that info from? > > Scientific American or > > do > > > you have friends at Columbia who are theoretical > > physicists? Are > > you > > > going to visit us again? > > > > > > Jessica > > > > > > > __________________________________ > Do you Yahoo!? > New Yahoo! Photos - easier uploading and sharing. > http://photos.yahoo.com/
5568. Re: blindfolded basic notations
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 20 Dec 2003 20:22:24 -0000

I think this should help you: http://www.ws.binghamton.edu/fridrich/Richard/BlindfoldRevenge.pdf --- In speedsolvingrubikscube@yahoogroups.com, "pjlmem" <pjlmem@y...> wrote: > hi cubist, > i am a newbie here. Solving a cube layer by layer in 3 min. I > like to learn blindfolded. in one of the archives i found the > following > >Corner Orientation: 1102 0122 (3 moves) > >Edge Orientation: 1110 1101 1100 (3 moves) > >Corner Permutation: 3286 5741 (4 moves) > >Edge Permutation: 1 10 6 3 7 11 8 2 5 4 9 12 (6 moves) > > Could anyone explain me what does these mean very clearly ? > and also how to solve blindfolded ? > John Louis
5569. Re: 21st century cubes
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 21 Dec 2003 11:29:02 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "verdk2003" <verdk2003@y...> wrote: > The cubes of the 21st century are now ready to become raality with > the invention we describe in our web site www.olympicube.com > please check it out and send us your comments > > * anyone who is interested in helping our efforts can communicate > with us at info@o... This site claims a patent, but I mailed them 5 months ago for the number, It is very unlikely that they have a patent, especially for the 2x2x2,3x3x3,4x4x4,5x5x5. It is also unlikey that they have a working prototype else I would expect to see pictures on this site. However the idea of the pillow shape is possible to make big "cubes", but cubes bigger as 6x6x6 are very hard to make because there are so many pieces. Production cost will be very high. So if they want to convince me show me a picture of a working 7x7x7 Ton
5570. Re: [Speed cubing group] Re: Unusual claim
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 21 Dec 2003 20:56:11 +0100

----- Original Message ----- From: <rokicki@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Wednesday, December 17, 2003 10:56 PM Subject: [Speed cubing group] Re: Unusual claim > > As far as I am aware there is no result on the diameter in QTM > > except that it is less than 42 and at least (either) 24 or 26. > > Diameter in QTM is >= 26; the position > > U+U+F+U+U+R-L+F+F+U+F-B-R+L+U+U+R+U+D-R+L-D+R-L-D+D+ > > requires 26 moves. This is the only such example position I > am aware of. > > Diameter in HTM is >= 20; many example positions exist, > including the one above which can be solved in HTM 20 as > > U+F+D2R+L+U+F2D+L2U+F2U+F-B-D2R+F2L2B2D- > > I do not know what the current upper bounds are. I don't even > know if there is a move sequence that is 26QTM and 20HTM at the > same time, that solves the above position. > I have always thought that the diametrical point must be symmetric in relation to the opposite point. It seems (to me) very hard to believe that you from a non-symmetric point can do any quarter turn (of twelve), and in all cases come a step closer to the opposite point. R > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > Yahoo! Groups Links > > To visit your group on the web, go to: > http://groups.yahoo.com/group/speedsolvingrubikscube/ > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to: > http://docs.yahoo.com/info/terms/ > >
5571. [Speed cubing group] Re: Unusual claim
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 22 Dec 2003 02:09:42 -0000

> I have always thought that the diametrical point must be symmetric > in relation to the opposite point. It seems (to me) very hard to > believe that you from a non-symmetric point can do any quarter > turn (of twelve), and in all cases come a step closer to the > opposite point. This is an interesting comment---but how symmetric must it be? The position above (requiring 26 moves) is highly symmetric---I believe out of the 48 standard symmetries it is 16-way symmetric, and it is its own inverse. Of course you say "the diametrical point"; why must there be only one? In any case, since the number of "highly symmetric" positions is much much less than the number of positions, it would be interesting to "solve" all of the positions of highest symmetry just to see what they give. If I recall, doesn't jaap have a page on this? The Walter Randelshofer pretty pattern collection includes probably most highly symmetric positions (but not the one mentioned above, interestingly). On the other hand, I believe there are a large number of non-symmetric positions at distance 24 (qtm) for which every spin brings it to 23. Or perhaps 22 and 21, respectively.
5572. [Speed cubing group] Re: Unusual claim
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 22 Dec 2003 08:17:28 -0000

> > I have always thought that the diametrical point must be symmetric > > in relation to the opposite point. It seems (to me) very hard to > > believe that you from a non-symmetric point can do any quarter > > turn (of twelve), and in all cases come a step closer to the > > opposite point. An antipode need not be symmetric, though as you point out, in a way symmetric positions are more likely to be antipodes than non- symmetric ones. > Of course you say "the diametrical point"; why must there be only > one? Indeed. Most puzzles have several antipodes. Many of the pages on my site list the number of positions at each distance, and only very rarely is there a single position at the furtherst distance from start. However, if there is only one, then it must be symmetric: Any reflection/rotation of an antipode is also an antipode, so if there is only one antipode then its reflections/rotations are the same. > In any case, since the number of "highly symmetric" positions is > much much less than the number of positions, it would be > interesting to "solve" all of the positions of highest symmetry > just to see what they give. If I recall, doesn't jaap have a page > on this? I still haven't put in the time to finish those pages properly, so they are not officially part of my site. You can preview them here: http://www.geocities.com/jaapsch/puzzles/symmetr1.htm Jaap
5573. Re: [Speed cubing group] Re: Unusual claim
From: Rune Wesström <rune.wesstrom@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 22 Dec 2003 16:07:13 +0100

----- Original Message ----- From: "tomrokicki" <rokicki@...> To: <speedsolvingrubikscube@yahoogroups.com> Sent: Monday, December 22, 2003 3:09 AM Subject: [Speed cubing group] Re: Unusual claim > > I have always thought that the diametrical point must be symmetric > > in relation to the opposite point. It seems (to me) very hard to > > believe that you from a non-symmetric point can do any quarter > > turn (of twelve), and in all cases come a step closer to the > > opposite point. > > This is an interesting comment---but how symmetric must it be? The > position above (requiring 26 moves) is highly symmetric---I believe > out of the 48 standard symmetries it is 16-way symmetric, and it is > its own inverse. > > Of course you say "the diametrical point"; why must there be only one? > For me - and quite intutively - the superflip represents the highest symmetri in relation to the null point. If that is true (that it does have the highest symmetri), a bold hypothesis would be that this flip represents the (only) diameter of the cube. Other points of "less symmetri" may very well be local maxima in the system. (I know, it´s not quite sympathetic to - like Goldbach - make more or less vague conjectures, but after all, they are there for being proved (or refuted)). R > In any case, since the number of "highly symmetric" positions is much > much less than the number of positions, it would be interesting to > "solve" all of the positions of highest symmetry just to see what they > give. If I recall, doesn't jaap have a page on this? The Walter > Randelshofer pretty pattern collection includes probably most highly > symmetric positions (but not the one mentioned above, interestingly). > > On the other hand, I believe there are a large number of non-symmetric > positions at distance 24 (qtm) for which every spin brings it to 23. > Or perhaps 22 and 21, respectively. > > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > Yahoo! Groups Links > > To visit your group on the web, go to: > http://groups.yahoo.com/group/speedsolvingrubikscube/ > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to: > http://docs.yahoo.com/info/terms/ > >
5574. Re: 21st century cubes
From: "Koen Heltzel" <allyourbase@...>
To: <speedsolvingrubikscube@yahoogroups.com>
Date: Mon, 22 Dec 2003 17:08:11 +0100

My thoughts exactly Ton. Looks like a hoax to me.
5575. Re: Unusual claim
From: GameOfDeath2 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 22 Dec 2003 17:03:08 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Rune Wesström <rune.wesstrom@h...> wrote: > > ----- Original Message ----- > From: <rokicki@c...> > To: <speedsolvingrubikscube@yahoogroups.com> > Sent: Wednesday, December 17, 2003 10:56 PM > Subject: [Speed cubing group] Re: Unusual claim > > > > > As far as I am aware there is no result on the diameter in QTM > > > except that it is less than 42 and at least (either) 24 or 26. > > > > Diameter in QTM is >= 26; the position > > > > U+U+F+U+U+R-L+F+F+U+F-B-R+L+U+U+R+U+D-R+L-D+R-L-D+D+ > > > > requires 26 moves. This is the only such example position I > > am aware of. > > > > Diameter in HTM is >= 20; many example positions exist, > > including the one above which can be solved in HTM 20 as > > > > U+F+D2R+L+U+F2D+L2U+F2U+F-B-D2R+F2L2B2D- > > > > I do not know what the current upper bounds are. I don't even > > know if there is a move sequence that is 26QTM and 20HTM at the > > same time, that solves the above position. > > > I have always thought that the diametrical point must be symmetric in relation to the opposite point. It seems (to me) very hard to believe that you from a non-symmetric point can do any quarter turn (of twelve), and in all cases come a step closer to the opposite point. > Why is this so hard to believe? Also, in the case of quarter turns superflip takes 24 which is less than the move that needed 26 mentioned earlier in the thread and that position is clearly less symmetric than the superflip. (In terms of the half-turn metric, of course it is conceivable that there may be 2 positions A, B that are 1 move away from each other and are also both the maximum distance from the solved position. Whilst this is not true in the case of quarter turns, the most symmetric position isn't the most distant in that metric.) > R > > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > Yahoo! Groups Links > > > > To visit your group on the web, go to: > > http://groups.yahoo.com/group/speedsolvingrubikscube/ > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > Your use of Yahoo! Groups is subject to: > > http://docs.yahoo.com/info/terms/ > > > >
5576. Re: [Speed cubing group] Re: Unusual claim
From: Mark Longridge <zero1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 22 Dec 2003 14:23:26 -0500

Some of the smaller subgroups have a single antipode: <T2, D2, F2> <T2, D2, F2, B2> Slice group has 69 antipodes with "q slice turns" so it might have something in the way of unsymmetric antipodes. But then I'm not sure how unsymmetric a slice position can be. It shouldn't be too hard to hack something up to list the number of positions by symmetry level. My guess is that it's M-level 12 at most (in the slice group). Might be an idea to define "unsymmetric" as the most unsymmetric pattern in a given group. I'd like to see an example of a local maxima in the full cube group of M-level 48. To the best of my knowledge there are no known examples. Mark On Monday 22 December 2003 03:17 am, _jaap wrote: > > > I have always thought that the diametrical point must be symmetric > > > in relation to the opposite point. It seems (to me) very hard to > > > believe that you from a non-symmetric point can do any quarter > > > turn (of twelve), and in all cases come a step closer to the > > > opposite point. > > An antipode need not be symmetric, though as you point out, in a way > symmetric positions are more likely to be antipodes than non- > symmetric ones. > > > Of course you say "the diametrical point"; why must there be only > > one? > > Indeed. Most puzzles have several antipodes. Many of the pages on my > site list the number of positions at each distance, and only very > rarely is there a single position at the furtherst distance from > start. However, if there is only one, then it must be symmetric: Any > reflection/rotation of an antipode is also an antipode, so if there > is only one antipode then its reflections/rotations are the same.
5577. [Speed cubing group] Re: Unusual claim
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 22 Dec 2003 21:12:25 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Mark Longridge <zero1@l...> wrote: > I'd like to see an example of a local maxima in the > full cube group of M-level 48. To the best of my knowledge > there are no known examples. Howdy! Help me understand this; is superflip M-level 48, or M-level 1? If it's M-level 48, isn't superflip a local maxima in the QTM?
5578. Re: [Speed cubing group] Re: Unusual claim
From: Mark Longridge <zero1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 22 Dec 2003 16:24:32 -0500

Sorry, that's just my notation...a position M-level 48 just means that that position can be converted into 48 different postions by rotations and/or reflections. So yes, in my notation the superflip is M-level 1. The notation is somewhat radical in the sense that a lesser number presents greater symmetry. Mark On Monday 22 December 2003 04:12 pm, tomrokicki wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Mark Longridge > > <zero1@l...> wrote: > > I'd like to see an example of a local maxima in the > > full cube group of M-level 48. To the best of my knowledge > > there are no known examples. > > Howdy! Help me understand this; is superflip M-level 48, or M-level > 1? If it's M-level 48, isn't superflip a local maxima in the QTM? >
5579. [Speed cubing group] Re: Unusual claim
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 23 Dec 2003 02:38:40 -0000

--- In speedsolvingrubikscube@yahoogroups.com, Mark Longridge <zero1@l...> wrote: > I'd like to see an example of a local maxima in the > full cube group of M-level 48. To the best of my knowledge > there are no known examples. Here are two examples I just found: U+U+F+L+L+F+D-L-D+B-U-L-D-R+D+U+U+R-U-L+D+B+B+ and its inverse. In QTM, this is of distance 23; all of its 12 neighbors are of distance 22. It has no symmetries in M. Its order is 24. Here are the shortest inverses of the above sequence followed by U+, U-, F+, F-, R+, R-, D+, D-, B+, B-, L+, and L-, respectively, so others don't have to verify the 23 distances: U+F-U+F-D+F-L+L+B+R+B+R-D+R+F+B+L-U+L-B+D-B- U-F-U+F-D+F-L+L+B+R+B+R-D+R+F+B+L-U+L-B+D-B- U+R+R+D-R+R+B+D+F+F+D+L-U-B-R+R+F-U+B+R-U+B+ U+R+D+F-R+B+L-F-D-F-B-U+B+R+L+U+R-U-R+F+D+F- U+U+B-U-R+F+R-F+R-L+D-B+D+R+L+L+D+B+U-D-B-L+ U+F+U+F+R-L-B+B+L-U-L+D-F+L+D-B+D-R+U+R-L-D+ U+F+U-B-U-D+L-D+F-L+L+U+L-F+U+D+R-L+B-D-R+F+ U+F+L+B+U+D-B-U+L-U-R-L+B+R-U+L+F+B-D+L+L+F- U+U+D-L-U+L+U-F+B-R+L+F+R-B-U-D+B+L-F-B-U+F+ U+U+L+D-R-L-D+L+F+F+B+L-D+F-L+D+F-B+L-D-F-R+ U+F+B-R+L+F-D-R-F-D-R+L+D-B+L+L+D-R+U+F+D-R+ U+U+D-R+B-U+B-R-L-F+U-F+L+F-L+F-U-D+L-B-U-R- I'm sure I can find many more in QTM quite easily.
5580. Re: [Speed cubing group] Re: Not Unusual
From: Mark Longridge <zero1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 22 Dec 2003 23:43:30 -0500

Indeed, and a quick review of some God's Algorithm notes for 3x3x3 corners only shows that at one q turn closer to start almost all positions are local maxima: 2,127,264 positions at 13 q turns. Distance 23 seems a bountiful place to start. _If_ distance 26 is the farthest away then it seems reasonable that there's a ton of local maxima at 23, most of that is going to be very unsymmetric. Cube-lovers might even have an earlier reference, but I didn't recall any discussions about it. The various God's Algorithm calculations didn't include a list of M-symmetry levels but maybe Jaap or Claude Crepeau knows? No reason why we can't do that for some subgroups. Your position doesn't look very random... is it a composite of some sort? Mark On Monday 22 December 2003 09:38 pm, tomrokicki wrote: > --- In speedsolvingrubikscube@yahoogroups.com, Mark Longridge > > <zero1@l...> wrote: > > I'd like to see an example of a local maxima in the > > full cube group of M-level 48. To the best of my knowledge > > there are no known examples. > > Here are two examples I just found: > > U+U+F+L+L+F+D-L-D+B-U-L-D-R+D+U+U+R-U-L+D+B+B+ > > and its inverse. > > In QTM, this is of distance 23; all of its 12 neighbors are of > distance 22. It has no symmetries in M. Its order is 24. > > Here are the shortest inverses of the above sequence followed by U+, > U-, F+, F-, R+, R-, D+, D-, B+, B-, L+, and L-, respectively, so > others don't have to verify the 23 distances: > > U+F-U+F-D+F-L+L+B+R+B+R-D+R+F+B+L-U+L-B+D-B- > > U-F-U+F-D+F-L+L+B+R+B+R-D+R+F+B+L-U+L-B+D-B- > > U+R+R+D-R+R+B+D+F+F+D+L-U-B-R+R+F-U+B+R-U+B+ > > U+R+D+F-R+B+L-F-D-F-B-U+B+R+L+U+R-U-R+F+D+F- > > U+U+B-U-R+F+R-F+R-L+D-B+D+R+L+L+D+B+U-D-B-L+ > > U+F+U+F+R-L-B+B+L-U-L+D-F+L+D-B+D-R+U+R-L-D+ > > U+F+U-B-U-D+L-D+F-L+L+U+L-F+U+D+R-L+B-D-R+F+ > > U+F+L+B+U+D-B-U+L-U-R-L+B+R-U+L+F+B-D+L+L+F- > > U+U+D-L-U+L+U-F+B-R+L+F+R-B-U-D+B+L-F-B-U+F+ > > U+U+L+D-R-L-D+L+F+F+B+L-D+F-L+D+F-B+L-D-F-R+ > > U+F+B-R+L+F-D-R-F-D-R+L+D-B+L+L+D-R+U+F+D-R+ > > U+U+D-R+B-U+B-R-L-F+U-F+L+F-L+F-U-D+L-B-U-R- > > I'm sure I can find many more in QTM quite easily. > > > > > > Yahoo! Groups Links > > To visit your group on the web, go to: > http://groups.yahoo.com/group/speedsolvingrubikscube/ > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to: > http://docs.yahoo.com/info/terms/
5581. [Speed cubing group] Re: Not Unusual
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 23 Dec 2003 04:54:19 -0000

> Your position doesn't look very random... is it a > composite of some sort? > Mark Hmm, I have no reason to suspect it's anything but random. Essentially, I've been running an optimal solver on positions from start as follows: cubepos = start ; while (1) { make_random_spin() ; optimal_solve() ; } and this is just one of the distance-23 I've found, and one thousands of moves into the loop. In other words, other than the fact that it *is* at distance 23, I'd be surprised if it's anything *but* particularly random. Of course the description above is the lexicographically first solution of that length, where I order the faces UFRDBL and the moves +-. -tom
5582. [Speed cubing group] Re: Not Unusual
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 22 Dec 2003 21:08:43 -0800

Maybe you should make/post 10 more so we/Mark can see if they have some common non randomness to them? /Lars At 4:54 +0000 12/23/03, tomrokicki wrote: > > Your position doesn't look very random... is it a >> composite of some sort? > >> Mark > >Hmm, I have no reason to suspect it's anything but random. >Essentially, I've been running an optimal solver on positions from >start as follows: > >cubepos = start ; >while (1) { > make_random_spin() ; > optimal_solve() ; >} > >and this is just one of the distance-23 I've found, and one thousands >of moves into the loop. In other words, other than the fact that it >*is* at distance 23, I'd be surprised if it's anything *but* >particularly random. > >Of course the description above is the lexicographically first >solution of that length, where I order the faces UFRDBL and the moves +-. > >-tom > > > > >Yahoo! Groups Links > >To visit your group on the web, go to: > http://groups.yahoo.com/group/speedsolvingrubikscube/ > >To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > >Your use of Yahoo! Groups is subject to: > http://docs.yahoo.com/info/terms/ -- "They say the grass is greener on the other side, but have you ever flipped it over?" Lars Petrus, San Francisco - lars@... http://lar5.com
5583. Web space for cube stuff
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 23 Dec 2003 15:42:21 -0000

I know quite a few people around here have had problems with space for their cube pages (either bandwidth, size or ads)... I've recently been told about a deal that many of you may want to take advantage of. Before I go further, I must appologize - based on the order form it looks like this is only available to those in the US and Canada.... A company called 1&1 Internet Inc. is giving away 3 years of free webhosting... It's linux hosting (which typically means reliable) that comes with 500MB of space, 6GB/mo. of data transfer (which stands for lots of viewing of your cube videos :-), and there's no banners or ads or anything. After the first 3 years for free, it's kinda expensive ($29/mo.), but who cares for the next three years, right? You don't have to register a domain (you'll get something like mine for free - http://s92306692.onlinehome.us which is currently not updated at all), but if you want to, that's just $6/yr with them. >From what I've seen so far, it looks like an excellent deal, and it's just their way of bringing in new business... If you're under 18, you will need parental permission (see their terms & conditions), but aside from that you just need a valid e-mail address, phone number, and address (the e-mail address and phone number are used during the automated setup process). Check it out if you're interested: http://www.1and1.com But act quickly, as this deal is only good through January 14, 2004! - Grant
5584. 5x5x5
From: François SECHET <frsechet@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 23 Dec 2003 17:10:37 +0100 (CET)

hey all, and under the circumstances, happy christmas... I got for my birthday yesterday a Eastsheen 5x5x5. It's working fine, but the color scheme is not the usual BOY as on 3x3x3's. Instead of orange, there was purple. Then I've looked on some cube pages, and I've seen that some big cubes (bigger as 3x3x3) had this kind of scheme. Does anybody know of any good reason for that? Just wondering... F. --------------------------------- Do You Yahoo!? -- Une adresse @... gratuite et en français ! Testez le nouveau Yahoo! Mail [Non-text portions of this message have been removed]
5585. Re: 5x5x5
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 23 Dec 2003 16:21:29 -0000

--- In speedsolvingrubikscube@yahoogroups.com, François SECHET <frsechet@y...> wrote: > hey all, and under the circumstances, happy christmas... > I got for my birthday yesterday a Eastsheen 5x5x5. It's working fine, but the color scheme is not the usual BOY as on 3x3x3's. Instead of orange, there was purple. Then I've looked on some cube pages, and I've seen that some big cubes (bigger as 3x3x3) had this kind of scheme. Does anybody know of any good reason for that? Just wondering... > F. All Eastheen cubes have pink instead of orange. I gues this is done to prevent trademark violations. There is only one officical Rubik's cube with pink! see http://www.speedcubing.com/ton/pages/Rubik's%2002%20Politechinca% 20Hungary%201980%20printed%20colors%20(purple%20side).htm Ton
5586. Re: Web space for cube stuff
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 23 Dec 2003 18:20:27 -0000

They're quite big in Germany (see http://www.1und1.de) where they've been active for many years now. Many people are not too happy with them (see independent information service at http://www.webhostlist.de/host/data/go2.php4?749), but if it's free...
5587. [Speed cubing group] Re: Not Unusual
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 23 Dec 2003 19:35:16 -0000

> Maybe you should make/post 10 more so we/Mark can see if they have > some common non randomness to them? Here's 3 more (if you count their inverses, 6 more). It took me overnight on a machine I've dedicated to computing Paterson's Worms, so let's see what we can do with these 3 before I commit to running another few days to compute more. Let me know if there's anything nonrandom about these! (Each one of these requires me to optimally solve 12 cubes that at distance 22, and that takes a while . . .) U+U+F+F+U+L+U+B-L+B+U-F+R-U-L+B-D+U-R-F-L+R+D- U+F+F+D+B+D+F+U+L-F+U+F+L-F-D+D+F+U-L+R+F+U+R- U+F+F+D-L+F+D-L+U+U+F-L-R+D-L+F-R+B+F+R-U+F-D+ I'm happy to share the distance-22 solutions for the 36 neighbor positions if you would like those as well.
5588. Re: 6 vs. 12 color megaminx
From: redkbrandon <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 24 Dec 2003 03:54:34 -0000

I got my 12-color megaminx tile set in the mail 3 months ago. I emailed mefferts, and asked if they had any, and they had a couple left. It was a bit expensive $12 but i think worth it. Then just a couple more bucks for super glue, and you can have a 12-color megaminx too. (that rhymes :) ) So just email mefferts and ask if they have any left. -Kenneth ps I aced all of my FINALS . . . good for me . . :)
5589. Obsession at its finest
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 24 Dec 2003 04:20:28 -0000

Just had to show you all: http://members.cox.net/swedishlf/spdqbr.JPG Early Christmas for me! Now all I need is an Antenna topper. Daniel
5590. Re: Obsession at its finest
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 24 Dec 2003 04:31:53 -0000

That's excellent! --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > Just had to show you all: > http://members.cox.net/swedishlf/spdqbr.JPG > Early Christmas for me! Now all I need is an Antenna topper. > > Daniel
5591. Re: Unusual claim
From: "tomrokicki" <rokicki@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 24 Dec 2003 07:51:26 -0000

> Diameter in QTM is >= 26; the position > > U+U+F+U+U+R-L+F+F+U+F-B-R+L+U+U+R+U+D-R+L-D+R-L-D+D+ > > requires 26 moves. This is the only such example position I > am aware of. > > Diameter in HTM is >= 20; many example positions exist, > including the one above which can be solved in HTM 20 as > > U+F+D2R+L+U+F2D+L2U+F2U+F-B-D2R+F2L2B2D- > > I do not know what the current upper bounds are. I don't even > know if there is a move sequence that is 26QTM and 20HTM at the > same time, that solves the above position. I have just been able to answer this in the negative; there is no sequence that is 26 in the QTM and 20 in the HTM that solves the above position.
5592. Cube 21 (Square-1) source
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 24 Dec 2003 11:15:16 -0000

For those who are still looking for a good square-1 source The home site of Cube21(Square-1) is http://www.cube21.cz/ Also in English (click left on the flag) I have also a small amount (Pre lubricated!) for sale http://www.speedcubing.com/ton/buy1.htm Ton
5593. 100th JSSC is open.
From: makimoto2000us <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 24 Dec 2003 17:14:28 -0000

Hi all, As I mentioned previously, I just uploaded algorithms for the 100th Japanese Speedcubing Sundy Contest. You can find excel file at file section of this group. I also created tables at database section. You can submit your times there. That means immediately after you submitted your time, everyone can see your results. For the organizer's convenience, we use this database. Please feel free to join the contests. There are many categories but may not sufficient for everybody. Sorry for those who can't find the interesting categories. Categories: 2x2, 3x3 average of 10 out of 12 4x4 average of 3 out of 5 5x5 middle of 3 3x3 fastest with practices pyraminx blind fold for 2x2 and 3x3 Forced cross color average of 5 out of 7 Deadline is around January 7th, 2004. We wish we could see 100s of participants to join. Happy cubing, happy holidays, and happy new year. Masayuki Akimoto Randomization algorithms http://groups.yahoo.com/group/speedsolvingrubikscube/files/ Submission http://groups.yahoo.com/group/speedsolvingrubikscube/database
5594. Re: Obsession at its finest
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 24 Dec 2003 21:48:11 -0000

I love it! :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > Just had to show you all: > http://members.cox.net/swedishlf/spdqbr.JPG > Early Christmas for me! Now all I need is an Antenna topper. > > Daniel
5595. Re: Obsession at its finest
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 24 Dec 2003 23:24:10 -0000

thanks guys! I put two "stickers" in the back windshield so people who aren't wise to our lifestyle will have a chance of getting. My father was making fun of me yesterday, "What's a spud quiber?" I'll post a pic of the stickers too (printed out graphics box-taped to the inside of the back windshield) as soon as I can. Merry Christmas! Daniel Hayes
5596. Re: Cube 21 (Square-1) source
From: cubed68 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 24 Dec 2003 23:59:03 -0000

who has a good solutions for these babies Pete
5597. Mark Waterman's method
From: livan_ojito2003 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Dec 2003 03:57:00 -0000

Hi JJ. I want to learn the Mark Waterman's method. Where can I find it? Thanks Livan --- In speedsolvingrubikscube@yahoogroups.com, "Josef Jelinek" <gloom@e...> wrote: > Hi all, > yesterday (18th November) I visited the international Sun's > conference "SunTechDay" in Prague, Czech Republic. There was so > called "unusual talent" competition. 6 people (from about 1500) were > allowed to show some unusual skill (juggling, dancing, singing etc.). > Accidentally, I had a Rubik's cube and was allowed to participate > (to be honest - I have one cube with me most of the time). > I must say, that I am not a speedcubist yet, this was my first public > attempt. I showed solving the cube in 51s (I use Waterman's method). > It was really bad for me: the stress was too big and I had to solve > the first layer twice. I think I forgot half of algorithms (I was not > able to do corner permutation and orientation in one step - normally > I do). > However the audience was really amazed (especially by some > fingertricks - I think - I had no time to watch the people and lots > of spotlights blocked my eyes) and chose me as a winner. > > I hope I helped in popularizing the cube even though I am not the > right person to do that at the moment :). > > BTW. the first price was Java leather jacket :). > > JJ.
5598. Merry Christmas and a Happy New Year
From: "Dan" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Dec 2003 10:08:42 -0000

Hey everyone! It's Christmas Day! I hope you're all having fun, I didn't get the new cubes from Santa like I asked for :( O well, I'll be having words ;) I'd just like to wish you ALL good luck for the future, it's been a great year for speedcubing with this year's World Championships being such a great success, and I think that 2004 will be even better :D Have a great time everyone! Dan Harris :) www.cubestation.co.uk
5599. Christmas Survey
From: François SECHET <frsechet@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Dec 2003 12:22:44 +0100 (CET)

Hey all, just wondering, how many of you got a cube under the christmas tree this morning? Merry Christmas, F. --------------------------------- Do You Yahoo!? -- Une adresse @... gratuite et en français ! Testez le nouveau Yahoo! Mail [Non-text portions of this message have been removed]
5600. Re: Christmas Survey
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Dec 2003 13:11:50 -0000

I got a 3x3x3 in my stocking, and I'm almost positive that I got a Master Magic. --- In speedsolvingrubikscube@yahoogroups.com, François SECHET <frsechet@y...> wrote: > Hey all, > just wondering, how many of you got a cube under the christmas tree this morning? > Merry Christmas, > F. > > > > --------------------------------- > Do You Yahoo!? -- Une adresse @yahoo.fr gratuite et en français ! > Testez le nouveau Yahoo! Mail > > [Non-text portions of this message have been removed]
5601. Re: Christmas Survey
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Dec 2003 13:19:06 -0000

I didn't get any cubes, but my sister bought me an Impossiball from Mefferts and a Magic DIY kit from Rubiks. Jon --- In speedsolvingrubikscube@yahoogroups.com, François SECHET <frsechet@y...> wrote: > Hey all, > just wondering, how many of you got a cube under the christmas tree this morning? > Merry Christmas, > F. > > > > --------------------------------- > Do You Yahoo!? -- Une adresse @... gratuite et en français ! > Testez le nouveau Yahoo! Mail > > [Non-text portions of this message have been removed]
5602. Rubik's Cubes are IN!
From: "Andy C" <rubiks1938@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Dec 2003 15:31:56 -0000

I saw this article in a local paper yesterday: http://www.townonline.com/reading/news/opinion/ra_colalchianca12242003.htm It's a long article but scroll down to the section on "Kids" and read this interesting quote: "Toys from the '80s are back in, including Cabbage Patch Kids, Transformers and Care Bears. But the minute somebody tries to reintroduce the Rubik's Cube, we will personally take them behind Toys R Us and break their kneecaps." Merry Christmas to everybody! Andy
5603. Re: [Speed cubing group] Christmas Survey
From: Doug Reed <dougreed@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Dec 2003 09:37:54 -0600

On Thu, 2003-12-25 at 05:22, Fran�ois SECHET wrote: > Hey all, > just wondering, how many of you got a cube under the christmas tree this morning? > Merry Christmas, > F. No cubes here, but I do have a 5x5x5 coming from Meffert's in the mail, along with a Skewb keychain =) I did, however, get a 64 mb USB pen drive and the special edition The Two Towers DVD's. Doug > > > --------------------------------- > Do You Yahoo!? -- Une adresse @... gratuite et en fran�ais ! > Testez le nouveau Yahoo! Mail > > [Non-text portions of this message have been removed] > > > > > Yahoo! Groups Links > > To visit your group on the web, go to: > http://groups.yahoo.com/group/speedsolvingrubikscube/ > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to: > http://docs.yahoo.com/info/terms/ > >
5604. Magic strings problem
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Dec 2003 16:42:08 -0000

Two strings in my magic are twisted around each other and now some moves which are no problem anymore can't be done because another string that lies between the two twisted ones can't slide through. I can't even do my old harmless transition from start to goal anymore. Any ideas what I can do? Merry Christmas everyone!
5605. Re: Cube 21 (Square-1) source
From: "Lars Vandenbergh" <lars.vandenbergh@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Dec 2003 17:29:34 -0000

Hi, I'm working on a solution page, but it's still very much in development: http://lars.studentenweb.org/square1/ I hope to have this page completely finished in a couple of months, right now I'm too busy with my exams. This is the method I used to win the world title in August and I now still use it to average 30 seconds. Jaap's puzzle page is also a very good resource for solutions methods: http://www.geocities.com/jaapsch/puzzles/square1.htm LarsV --- In speedsolvingrubikscube@yahoogroups.com, cubed68 <no_reply@y...> wrote: > who has a good solutions for these babies > > Pete
5606. Re: [Speed cubing group] Re: Christmas Survey
From: Frank Morris <ephem825@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Dec 2003 09:56:20 -0800 (PST)

no cubes for me, however I did get a wooden snake cube and the ladder disentanglement puzzle. The family was irritated after I solved them. :) Michael Atkinson <unipsycho6@...> wrote: I got a 3x3x3 in my stocking, and I'm almost positive that I got a Master Magic. --- In speedsolvingrubikscube@yahoogroups.com, Fran�ois SECHET <frsechet@y...> wrote: > Hey all, > just wondering, how many of you got a cube under the christmas tree this morning? > Merry Christmas, > F. > > > > --------------------------------- > Do You Yahoo!? -- Une adresse @... gratuite et en fran�ais ! > Testez le nouveau Yahoo! Mail > > [Non-text portions of this message have been removed] Yahoo! Groups SponsorADVERTISEMENT --------------------------------- Yahoo! Groups Links To visit your group on the web, go to: http://groups.yahoo.com/group/speedsolvingrubikscube/ To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! Photos - Get your photo on the big screen in Times Square [Non-text portions of this message have been removed]
5607. Re: Christmas Survey
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Thu, 25 Dec 2003 19:26:41 -0000

I was in Toys R Us two days ago and bought some spare cubes for myself, and a cube present for a friend. :) Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, François SECHET <frsechet@y...> wrote: > Hey all, > just wondering, how many of you got a cube under the christmas tree this morning? > Merry Christmas, > F. > > > > --------------------------------- > Do You Yahoo!? -- Une adresse @... gratuite et en français ! > Testez le nouveau Yahoo! Mail > > [Non-text portions of this message have been removed]
5608. Re: Christmas Survey
From: cubed68 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 26 Dec 2003 01:53:10 -0000

no cube..yet...going to get a arxon rubiks cube from Ton soonish though Pete
5609. Re: Cube 21 (Square-1) source
From: cubed68 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 26 Dec 2003 01:55:26 -0000

cool stuff Lars, cant wait to see your solution Pete
5610. Re: Christmas Survey
From: mrtrickypants <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 26 Dec 2003 03:00:15 -0000

well i was quite happy with my stocking stuffers this year!! a mini-master, a mini-prof, a bandage cube, a skewb keychain, a pyramorphix keychain, and a 3D puzzleball keychain. there were a few other non-cube puzzles, but as far as twisties go, that's the list very exciting!! --- In speedsolvingrubikscube@yahoogroups.com, François SECHET <frsechet@y...> wrote: > Hey all, > just wondering, how many of you got a cube under the christmas tree this morning? > Merry Christmas, > F. > > > > --------------------------------- > Do You Yahoo!? -- Une adresse @... gratuite et en français ! > Testez le nouveau Yahoo! Mail > > [Non-text portions of this message have been removed]
5611. Re: Christmas Survey
From: "jwillywonkas" <jwillywonkas@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 26 Dec 2003 05:01:14 -0000

My mom didn't get me either of the things i wanted...a 4x4x4, and a 5x5x5, but that's cuz i told her i was ordering a studio cube...so without her knowing that i wasn't talking about the same thing, she didn't buy me any cube things.... lol...but my girlfriend...thank her...she got me a new sticker set for my cube...badly in need of it, a 2x2x2, and a key-chain 3x3x3, it looks nice on my keys with the pretty pattern i put on it. So...with my monies from christmas, I'll probably end up ordering a mini-4x4x4 and 5x5x5 from mefferts :-D. Merry Christmas Everyone. > --- In speedsolvingrubikscube@yahoogroups.com, François SECHET > <frsechet@y...> wrote: > > Hey all, > > just wondering, how many of you got a cube under the christmas > tree this morning? > > Merry Christmas, > > F. > > > > > > > > --------------------------------- > > Do You Yahoo!? -- Une adresse @... gratuite et en français ! > > Testez le nouveau Yahoo! Mail > > > > [Non-text portions of this message have been removed]
5612. Re: Magic strings problem
From: _jaap <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Fri, 26 Dec 2003 21:53:29 -0000

--- Stefan Pochmann wrote: > Two strings in my magic are twisted around each other and now some > moves which are no problem anymore can't be done because another > string that lies between the two twisted ones can't slide through. > Any ideas what I can do? I've had this happen sometimes. Usually I carefully force it, so that the twists pass through the hinge on to the other side tiles. After that it is usually fine. It often takes quite a lot of force, so use a finger between the strings to push it towards the hinge. Jaap
5613. 5x5x5
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 27 Dec 2003 02:07:42 -0000

Is there anyone who learned to solve the 4x4x4 using Chris Hardwick's method, and then learned to solve the 5x5x5 in a very similar way? I use the same method and I get the "edge pieces" (like in the 3x3x3), 4 on top, 4 on bottom. Then those last 4 edge pieces are so hard to get! That is all I need to know how to do. Thanks in advance, maybe Chris H himself will read this!
5614. Re: Christmas Survey
From: "Heath" <funny_guy32@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 27 Dec 2003 02:16:22 -0000

I got a oddzon cube in my stocking. that was the only cube type present i got.
5615. Re: 5x5x5
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 27 Dec 2003 04:52:13 -0000

Since those four "edges" were still messed up, I just left them and solved all but the bottom layer. I have the bottom corners correct and everything else on the bottom is just oriented correctly. So I either need algs to permute the bottom pieces or to fix those edges earlier in the solution :D Thanks, Louie
5616. Re: 5x5x5 - last 4 edge triplets
From: "Rob Butler" <futuese@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 27 Dec 2003 06:34:40 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "yodamunkey2" <yodamunkey1@a...> wrote: > Since those four "edges" were still messed up, I just left them and > solved all but the bottom layer. I have the bottom corners correct > and everything else on the bottom is just oriented correctly. So I > either need algs to permute the bottom pieces or to fix those edges > earlier in the solution :D > > Thanks, > Louie Dear Louie, Grant Tregay posted some excellent tips for uniting the last four edge triplets. Check out post #6266 from Aug 28th. Good luck Louie. Thanks for sharing the tips Grant I have found them to be very useful. Rob
5617. Tons Cubes
From: cubed68 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 27 Dec 2003 06:56:07 -0000

question for Ton...or anyone who knows.where do all these original Arxon cubes come from that Ton sells. love to know Pete
5618. Re: Tons Cubes
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 27 Dec 2003 10:07:18 -0000

--- In speedsolvingrubikscube@yahoogroups.com, cubed68 <no_reply@y...> wrote: > question for Ton...or anyone who knows.where do all these original > Arxon cubes come from that Ton sells. > > love to know > > Pete Hi Pete Good question, since I am a collector I have many sources for collectibles that I do not share. I do share sources for new puzzle, like Cube21 or any puzzle that can you can buy online. It takes a while to get some sources for collectibles, but the Arxon cubes did came from 3 sources all from Germany. As for any collectible you can get them for a good price if you can wait long enough! Hopes this helps a bit Ton
5619. "CHANGE THE WORLD!" a worldwide referendum
From: <feedesroches@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 27 Dec 2003 14:35:15 +0100 (CET)

Hello, Let me present you something that you don�t use to talk about. But it is so important for yourselves and the people around you that I dare today to introduce a worldwide referendum. I am sorry because it is not my nature to ennoy someone else, and I hope I don�t, but after the reading of the message below (short version) you will understand what can occur in our near future. Please, don�t underestimate the consequences of your own choice. Everyone is directly concerned. It is not a simple message, not only an other one among thousands you have already received. This is a worldwide phenomenon ! Hundreds of thousands people have reacted. Just see all the available translations (original long version) here : http://www.geocities.com/changetheworld_now/ where you may read this introduction : "Welcome ! This website presents the world message �Change the world by lever effect !� entirely. It is the largest and the most astonishing referendum ever achieved on Earth. Even if the original version is french, lecturers have spontaneously taken the initiative to translate it in other languages (see below). Despite I am not the message author, I do thank them. �Change the world� is spread out at the planet scale and numerous medias, surprised by this phenomenon, talk about it. Thank you in advance to propose new versions in other languages in sending them to webmaster (please, indicate the new translation url address and the language concerned). It is warmly recommended to copy and spread all these translations worldwide, and entirely, to other websites and medias. Check regularly here the new versions. Good reading !" � Please, give you the time to read and read again this message. Writers, analysts and reporters have already seriously consider this ET message as a new turn for Humanity. If you desire to discover dozens of links (websites, forums and initiatives in more than twelves languages) speaking about the message go to the above url second page : http://www.geocities.com/changetheworld_now/links.html In addition, a discussion groupe has been created for those who have requested to participate actively to the spreading of this historical extraterrestrial communication : http://groups.yahoo.com/group/changetheworld_now/?yguid=134874921 Sincerely, An lecturer among others. � PS1 : Here is the list of the 57 countries where the message has been read for the moment : France , Denmark , Brazil , Canada , Italy , Australia , United States , Austria , Mexico , United Kingdom , Netherlands , Belgium , Germany , Argentina , Switzerland , New Zealand , Japan , Spain, Sweden, Finland, Israel , Norway , Turkey , Estonia , Czech Republic, Greece , Malta , Peru , Croatia , Uruguay , Poland , Chile , Romania , South Africa , Indonesia , Hong Kong , Hungary , Venezuela, Colombia , Bulgaria , Luxembourg , Saudi Arabia , Lithuania , Portugal , Singapore , Paraguay , Guatemala, Philippines , Thailand , Malaysia , Costa Rica , SIovenia , Dominica , Lebanon , Dominican Republic , United Arab Emirates, Russia. PS2 : The message (short version = selection of sentences from the original version) : � �DO YOU WISH THAT WE SHOW UP ?� (short version) Consider this message as a worldwide referendum! And your answer as a ballot! Who are we ? What in your history seemed ridiculous or improbable has often become possible, then realised, in particular in the last fifty years. We are conscious creatures that some name �extra-terrestrials�, even though reality is subtler. There is no fundamental difference between you and us, save for the experience of certain stages of evolution. Like most of you, we are in the quest of the Supreme Being. We have no human representative on Earth who could guide your decision. Why aren�t we visible ? Structured DEMATERIALISATION and materialisation are part of new forms of science beyond the apparent control of matter. That you call �UFOs, there are essentially multidimensional manufactured spaceships that apply these capacities. � For negative multidimensional beings that play a part in the exercise of power in the shadow of human oligarchy, discretion is motivated by their will to keep their existence and seizure unknown. For us, discretion is motivated by the respect of the human free will that people can exercise to manage their own affairs so that they can reach technical and spiritual maturity on their own. Humankind�s entrance into the family of galactic civilisations is greatly expected. We can appear in broad daylight and help you attain this union. We haven�t done it so far, as too few of you have genuinely desired it, because of ignorance, indifference or fear, and because the emergency of the situation did not justify it. Who are you ? You are the offspring of many traditions that throughout time have been mutually enriched by each others� contributions. The appearance of your cultures seems to keep you separated because you substitute it to your deeper being. Shape is now more important than the essence of your subtle nature. For the powers in place, this prevalence of the shape constitutes the ramparts against any form of jeopardy. You are being called on to overcome shape while still respecting it for its richness and beauty. Peace does not mean not making war, it consists in becoming what you are in reality: a same Fraternity. What is your situation ? Your history has never ceased to be marked by encounters between peoples who had to discover one another in conditions that were often conflictual. Earth has now become a village where everyone knows everyone else but still conflicts persist and threats of all kinds get worse in duration and intensity. Your thoughts and beliefs are modelled after partisan interests to turn you into slaves while at the same time giving you the feeling that you are in total control of your destiny, which in essence is the reality. Ecosystem exhaustion mechanisms have exceeded irreversible limits. The scarcity of resources and their unfair distribution - resources which entry price will rise day after day - will bring about fratricide fights at a large scale, but also at the very heart of your cities and countrysides. Hatred grows bigger but so does love. That is what keeps you confident in your ability to find solutions. But the critical mass is insufficient and a sabotage work is cleverly being carried out. �Tribes, populations and human nations have always encountered and interacted with one another. Faced with the threats weighing upon the human family, it is perhaps time that a greater interaction occurred. � Who are the �third party� ? There are two ways to establish a cosmic contact with another civilisation: via its standing representatives or directly with individuals without distinction. The first way entails fights of interests, the second way brings awareness. The first way was chosen by a group of races motivated by keeping mankind in slavery, thereby controlling Earth resources, the gene pool and human emotional energy. The second way was chosen by a group of races allied with the cause of the Spirit of service. That is why today individuals are to make this choice by themselves without any representative interfering. Peace and reunification of your peoples would be a first step toward the harmony with civilisations other than yours. That is precisely what those who manipulate you behind the scenes want to avoid at all cost because, by dividing, they reign! They also reign over those who govern you. Their strength comes from their capacity to distillate mistrust and fear into you. This considerably harms your very cosmic nature. Being aware of the priceless value of free will, we are inviting you to an alternative. What can we offer ? WE CAN offer you a more holistic vision of the universe and of life, constructive interactions, the experience of fair and fraternal relationships, liberating technical knowledge, eradiction of suffering, controlled exercise of individual powers, the access to new forms of energy and, finally, a better comprehension of CONSCIOUSNESS. WE CANNOT help you overcome your individual and collective fears, or bring you laws that you would not have chosen, work on your own selves, individual and collective effort to build the world you desire, the spirit of quest to new skies. What would we receive ? Should you decide that such a contact takes place, we would rejoice over the safeguarding of fraternal equilibrium in this region of the universe, fruitful diplomatic exchanges, and the intense Joy of knowing that you are united to accomplish what you are capable of. The feeling of JOY is strongly sought in the universe for its energy is divine. What is the question we ask you ? �DO YOU WISH THAT WE SHOW UP ?� How to can you answer this question ? The truth of soul can be read by telepathy. This is why you should calmly think about it, in all conscience. Do not rush to answer. Breathe and let all the power of your own free will penetrate you. You only need to give your answer, YES or NO, IMMEDIATELY AFTER ASKING THE QUESTION ! In your own private polling booth of your secret will, you will determine the future. What is the lever effect ? This decision should be made by the greatest number among you, even though it might seem like a minority. This request is one of the most intimate that can be asked to you. If you really want to cling to your beliefs, which is something that we understand, then say NO. If you do not know what to choose, do not say YES because of mere curiosity. Your history has plenty of episodes when determined men and women were able to influence the thread of events in spite of their small number. Just like a small number is enough to take temporal power on Earth and influence the future of the majority, a small number of you can radically change your fate as an answer to the impotence in face of so much inertia and hurdles ! You can ease the mankind�s birth to Brotherhood. What would be the consequences of a positive decision ? For us, the immediate consequence of a collective favourable decision would be the materialisation of many ships, in your sky and on Earth. For you, the direct effect would be the rapid abandoning of many certitudes and beliefs. Concretely, you would change the scale of your values ! Later on, peaceful and respectful exchanges would be thus possible if such is your wish. For now, he who is hungry cannot smile, he who is fearful cannot welcome us. We are sad to see men, women and children suffering to such a degree in their flesh and in their hearts when they bear such an inner light. The main difference between your daily prayers to entities of a strictly spiritual nature and your current decision is extremely simple : we are technically equipped to materialise! Why such a historical dilemma ? We know that �foreigners� are considered as enemies as long as they embody the �unknown�. In a first stage, the emotion that our appearance will generate will strengthen your relationships on a worldwide scale. How could you know whether our arrival is the consequence of your collective choice ? For the simple reason that we would have otherwise been already there for a long time at your level of existence ! If we are not there yet, it is because you have not made such a decision explicitely. How could you be certain that this is not yet another subtle manoeuvre of the �third party� to better enslave you ? Because one always more efficiently fights something that is identified than the contrary. Whatever, you are the sole judge in your own heart and soul ! Do you want to see us with your own eyes, or simply believe what your thinkers say ? That is the real question! �You are still the architects of your own fate... �DO YOU WISH THAT WE SHOW UP ?� Complete original message on www.geocities.com/meetetnow/ � IF YOU WISH THEM TO SHOW UP : � You have to know that an increasing number of persons from everywhere, from all religions, workers and doctors, poors and richs, every one agreeing the ET proposal, participate at a worldwide Global First Contact Experiment which will involve a series of weekly visualizations details of the first of which are as follows: � (Go to�: http://www.exopolitics.org/First-Contact.htm ) Visualization: Imagine yourself being asked by benevolent extraterrestrials the question: "Do You Wish That We Show Up?" Say 'yes'! Then instantly imagine luminous extraterrestrial ships appearing high over every city of the planet for a period lasting seven days and nights. The ships perform light displays that indicate universal greetings of peace, joy and fraternity� _________________________________________________________________ Do You Yahoo!? -- Une adresse @... gratuite et en fran�ais ! Yahoo! Mail : http://fr.mail.yahoo.com
5620. not working cube solver.
From: "sun_helos" <sun_helos@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 27 Dec 2003 14:15:54 -0000

hi spdqbrs, I tried Rons cube solver applet and also that one from randelshofer.ch but they do not work. I don't see any cubes there. Anyone's got an idea?
5621. Re: Christmas Survey
From: "fumba24" <vomberg@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 27 Dec 2003 15:52:22 -0000

Well, as for me, the terms Christmas tree and stuff are not so familiare because I am jewish, but for Hanuka, the jewish holiday that comes alongside cristmas I didnt got any cubes. Maybe because It's hard to find a good cube in Israel. It's not so bad, I have a few myself :) Dror Vomberg --- In speedsolvingrubikscube@yahoogroups.com, François SECHET <frsechet@y...> wrote: > Hey all, > just wondering, how many of you got a cube under the christmas tree this morning? > Merry Christmas, > F. > > > > --------------------------------- > Do You Yahoo!? -- Une adresse @... gratuite et en français ! > Testez le nouveau Yahoo! Mail > > [Non-text portions of this message have been removed]
5622. Re: 5x5x5 - last 4 edge triplets
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 27 Dec 2003 19:34:13 -0000

> Dear Louie, > > Grant Tregay posted some excellent tips for uniting the last four > edge triplets. Check out post #6266 from Aug 28th. Good luck > Louie. Thanks for sharing the tips Grant I have found them to be > very useful. > > Rob It has helped a lot, I am down to just 2 sets! - Line up the edges in FL and FR (instead of using BR) - Apply this sequence: d (R U') (R' U y') (R' U R) d' That I don't get, mainly because, what is little y?! lol Tell me that and I might be in business. Thanks, Louie
5623. Re: [Speed cubing group] Re: 5x5x5 - last 4 edge triplets
From: Doug Reed <dougreed@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 27 Dec 2003 08:32:08 -0600

On Sat, 2003-12-27 at 13:34, yodamunkey2 wrote: > > Dear Louie, > > > > Grant Tregay posted some excellent tips for uniting the last four > > edge triplets. Check out post #6266 from Aug 28th. Good luck > > Louie. Thanks for sharing the tips Grant I have found them to be > > very useful. > > > > Rob > > It has helped a lot, I am down to just 2 sets! > > - Line up the edges in FL and FR (instead of using BR) > - Apply this sequence: d (R U') (R' U y') (R' U R) d' > > That I don't get, mainly because, what is little y?! lol I could be wrong, but I think it has to do with rotating the cube. I believe x is rotation with respect to the R face, y is rotation with respect to the U face, and z is rotation with respect to the F face. For y' you would look at the top face and rotate the entire cube counter-clockwise. Doug > > Tell me that and I might be in business. > > Thanks, > Louie > > > > > > Yahoo! Groups Links > > To visit your group on the web, go to: > http://groups.yahoo.com/group/speedsolvingrubikscube/ > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to: > http://docs.yahoo.com/info/terms/ > >
5624. Re: Tons Cubes
From: cubed68 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sat, 27 Dec 2003 23:42:45 -0000

cheers for that Ton.its amazing that there are still all these original cubes out there still sealed,it must be like finding treasure when when you find a source for them...lol. thanks Pete
5625. Dror's paper Rubik's Cube
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 28 Dec 2003 00:12:01 -0000

Dror provided me pictures and the story behind his fully functional PAPER Rubik's cube. I posted it on my side http://www.speedcubing.com/ton/dror's_paper_cube.htm So Dror combined his hobby Rubik's cube and paper sculpturing Ton
5626. Re: Dror's paper Rubik's Cube
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 28 Dec 2003 02:04:16 -0000

--- In speedsolvingrubikscube@yahoogroups.com, turnthatcube <no_reply@y...> wrote: > Dror provided me pictures and the story behind his fully functional > PAPER Rubik's cube. I posted it on my side > > http://www.speedcubing.com/ton/dror's_paper_cube.htm > > So Dror combined his hobby Rubik's cube and paper sculpturing > > Ton Awesome! If I had one I would probably sit on it :(
5627. lube a 2x2
From: tmao@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 28 Dec 2003 19:53:14 -0000

Does anyone know how to take apart a 2x2 so it can be lubed? -Tyson
5628. Re: lube a 2x2
From: turnthatcube <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 28 Dec 2003 20:45:52 -0000

--- In speedsolvingrubikscube@yahoogroups.com, tmao@i... wrote: > Does anyone know how to take apart a 2x2 so it can be lubed? > > -Tyson\ This depends what type of 2x2x2 you have, but for lubrication you can just spray in the center. But the best result you will get to spray every piece To disassemble a Rubik's 2x2x2 Oddzon type see http://www.speedcubing.com/ton/2x2x2_dis.JPG To disassemble a Rubik's 2x2x2 Ideal 1980 big pocket version Unscrew three screws in the center and you can remove one corner see http://www.speedcubing.com/ton/images/Rubik's%202x2x2%20balltype% 20.JPG The Eastheen is a bit tricky but you must push to teh outside with a screw driver a little platic clip inside the corne and the corner can slide of http://www.speedcubing.com/ton/images/Eastheen%202x2x2.JPG If you have an other type just mail me, and I will figure it out. Ton
5629. Re: Tons Cubes
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 28 Dec 2003 23:36:40 -0000

Recently someone on German Ebay had 30 auctions each for one Arxon 3x3 at almost *the same time* (he had found them in some store basement or so...). Because of that many of the cubes did not get a single bid even though the starting price of 18 Euros was ok! I asked him to get back to me because of the cubes, but never got a reply :-( Maybe Ton was faster? ;-) Cheers! Stefan --- In speedsolvingrubikscube@yahoogroups.com, cubed68 <no_reply@y...> wrote: > question for Ton...or anyone who knows.where do all these original > Arxon cubes come from that Ton sells. > > love to know > > Pete
5630. Re: Tons Cubes
From: cubed68 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Dec 2003 00:19:04 -0000

i hope so, : ) i hope to order one off Ton soon.as soon as my paypal account is sorted out Pete --- In speedsolvingrubikscube@yahoogroups.com, "Stefan Pochmann" <pochmann@g...> wrote: > Recently someone on German Ebay had 30 auctions each for one Arxon > 3x3 at almost *the same time* (he had found them in some store > basement or so...). Because of that many of the cubes did not get a > single bid even though the starting price of 18 Euros was ok! I > asked him to get back to me because of the cubes, but never got a > reply :-( Maybe Ton was faster? ;-) > > Cheers! > Stefan
5631. [Speed cubing group] Re: 5x5x5 - last 4 edge triplets
From: "yodamunkey2" <yodamunkey1@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Dec 2003 01:11:33 -0000

I managed to solve those last 2 triplets once, and I think it was just luck that all 3 ended up in the same triplet then I just flipped the middle pieces in the triplets. Can someone just give me some algorithms that work for the last two? If you can solve it using the 3x3x3 method you should just know them off of the top of your head. Thanks, Louie (Still desperate to solvie this thing consistantly)
5632. N00B here!
From: Kyle Bryant <craptastic_crap@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 28 Dec 2003 19:01:42 -0800 (PST)

Hey guys and girls! Newbie here...just bought my cube and started memorizing algorithms...I am very interested in the world of speed cubing! Just posted to say hi! Will post again in a few, im going out tonight hopefully! :) see ya -Kyle --------------------------------- Do you Yahoo!? Free Pop-Up Blocker - Get it now [Non-text portions of this message have been removed]
5633. Re: [Speed cubing group] N00B here!
From: lieberz2@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 28 Dec 2003 22:23:14 EST

Welcome Kyle, You can join my noob group if ya want :/ [Non-text portions of this message have been removed]
5634. HELP!!! with 5x5
From: xl_fenix_lx <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Dec 2003 03:56:23 -0000

okay, i took my 5x5 apart today to lube it, and it all came apart, but now I cant get it back together...any tips or links to help me would be greatly appreciated...thanks
5635. Re: HELP!!! with 5x5
From: "pi3p14159265" <swedishlf@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Dec 2003 04:05:33 -0000

Good to see you around fenix! Which type of 5x5x5? Meffert? Rubik's? Eastsheen? Daniel --- In speedsolvingrubikscube@yahoogroups.com, xl_fenix_lx <no_reply@y...> wrote: > okay, i took my 5x5 apart today to lube it, and it all came apart, > but now I cant get it back together...any tips or links to help me > would be greatly appreciated...thanks
5636. Re: HELP!!! with 5x5
From: xl_fenix_lx <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Dec 2003 04:12:18 -0000

Oh by the way my names griffin, havent been cubing lately :p. anyways, its a Rubiks. --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" <swedishlf@h...> wrote: > Good to see you around fenix! Which type of 5x5x5? Meffert? > Rubik's? Eastsheen? > > Daniel > > --- In speedsolvingrubikscube@yahoogroups.com, xl_fenix_lx > <no_reply@y...> wrote: > > okay, i took my 5x5 apart today to lube it, and it all came apart, > > but now I cant get it back together...any tips or links to help me > > would be greatly appreciated...thanks
5637. My Megaminx Solution
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Dec 2003 04:43:27 -0000

Hey everyone... I've gotten a couple requests lately for my solution to the megaminx, so I've put it up on the internet. It's just text for now (as I essentially copied an e-mail I sent to someone, and updated it for a general audience), but if you're interested in my approach to the megaminx, check it out here: http://www.tregay.net/Grant/Cube/solutions/megaminx/index.html It includes all my megaminx LL algs! - Grant
5638. [Speed cubing group] Re: Christmas Survey
From: Pyraminx Master <pyraminx14@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Sun, 28 Dec 2003 21:01:06 -0800 (PST)

Homer head!! Going to order a skewb too...BTW, anybody know if mefferts online shop is working? Last I heard it would error out... happy holidays, Andy B --- In speedsolvingrubikscube@yahoogroups.com, Fran�ois SECHET <frsechet@y...> wrote: > Hey all, > just wondering, how many of you got a cube under the christmas tree this morning? > Merry Christmas, > F. > > > > --------------------------------- > Do You Yahoo!? -- Une adresse @yahoo.fr gratuite et en fran�ais ! > Testez le nouveau Yahoo! Mail > > [Non-text portions of this message have been removed] --------------------------------- Yahoo! Groups Links To visit your group on the web, go to: http://groups.yahoo.com/group/speedsolvingrubikscube/ To unsubscribe from this group, send an email to: speedsolvingrubikscube-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to the Yahoo! Terms of Service. --------------------------------- Do you Yahoo!? Yahoo! Photos - Get your photo on the big screen in Times Square [Non-text portions of this message have been removed]
5639. [Speed cubing group] Re: Christmas Survey
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Dec 2003 05:24:43 -0000

--- Pyraminx Master wrote: > Going to order a skewb too...BTW, anybody know if mefferts online > shop is working? Last I heard it would error out... > Andy B Andy (and anyone else considering a Meffert's purchase), Since Meffert's Puzzles and Games seems to have intermittent problems with their online store (I had some problems a couple years back, as well as the recent issues), I'd suggest always using Paypal as outlined recently in this group. Since that's just paypal + e-mail, you don't have to worry about a messed up payment gateway getting in the way, like it does on their website. Just my $.02 - Grant
5640. "Gilles Roux" Method
From: yourdad1000 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Dec 2003 07:23:51 -0000

Hello, i'm new to this group but i have been cubing (not speedcubing =)) for a while. Is there anyone that is familiar with this method and that could maybe explain the fourth step to solving the cube? Thanks a bundle.
5641. [Speed cubing group] Newbie
From: Kyle Bryant <craptastic_crap@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Dec 2003 03:47:43 -0800 (PST)

Hi I'm a new guy in speedcubing and I just wanted to post a hi! note. My name is Kyle Bryant and I JUST rebought my very own cube and Im keeping track of my progress on a website that I will post the URL to in a few hours. Happy Cubing! -K --------------------------------- Do you Yahoo!? Free Pop-Up Blocker - Get it now [Non-text portions of this message have been removed]
5642. Re: HELP!!! with 5x5
From: xl_fenix_lx <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Dec 2003 16:25:15 -0000

Hey, you guys can forget about the 5x5 assembly, I broke one of the face peices last night, so if someone knows a good brand of glue...lol --- In speedsolvingrubikscube@yahoogroups.com, xl_fenix_lx <no_reply@y...> wrote: > Oh by the way my names griffin, havent been cubing lately :p. > anyways, its a Rubiks. > --- In speedsolvingrubikscube@yahoogroups.com, "pi3p14159265" > <swedishlf@h...> wrote: > > Good to see you around fenix! Which type of 5x5x5? Meffert? > > Rubik's? Eastsheen? > > > > Daniel > > > > --- In speedsolvingrubikscube@yahoogroups.com, xl_fenix_lx > > <no_reply@y...> wrote: > > > okay, i took my 5x5 apart today to lube it, and it all came > apart, > > > but now I cant get it back together...any tips or links to help > me > > > would be greatly appreciated...thanks
5643. Re: [Speed cubing group] Newbie
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Dec 2003 17:20:14 -0000

Welcome to the world of cubing. Can you solve it yet, or are you just figuring it out now? --- In speedsolvingrubikscube@yahoogroups.com, Kyle Bryant <craptastic_crap@y...> wrote: > Hi I'm a new guy in speedcubing and I just wanted to post a hi! note. My name is Kyle Bryant and I JUST rebought my very own cube and Im keeping track of my progress on a website that I will post the URL to in a few hours. > > Happy Cubing! > -K > > > --------------------------------- > Do you Yahoo!? > Free Pop-Up Blocker - Get it now > > [Non-text portions of this message have been removed]
5644. 2x2x2
From: François SECHET <frsechet@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Dec 2003 19:46:46 +0100 (CET)

Hey all, I recently got a Mini Cube. It's kinda hard to turn, and I spend 5 seconds each time to move a piece because it get stuck. Can anyone tell me a good way of making it better, or is it just the system that sucks :) ? thanks, François --------------------------------- Do You Yahoo!? -- Une adresse @... gratuite et en français ! Testez le nouveau Yahoo! Mail [Non-text portions of this message have been removed]
5645. Re: [Speed cubing group] Re: Christmas Survey
From: Doug Reed <dougreed@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Dec 2003 02:19:21 -0600

I ordered a 5x5x5 and a Skewb keychain from Meffert's via Paypal 9 days before Christmas Day, and I still have not gotten it. Has anybody on this list in Texas previously ordered from Mefferts? I am curious as to how long it should take, it seems like 13 days+ days has been long enough :-\ Doug On Sun, 2003-12-28 at 23:24, Grant Tregay wrote: > --- Pyraminx Master wrote: > > Going to order a skewb too...BTW, anybody know if mefferts online > > shop is working? Last I heard it would error out... > > Andy B > > Andy (and anyone else considering a Meffert's purchase), > > Since Meffert's Puzzles and Games seems to have intermittent problems > with their online store (I had some problems a couple years back, as > well as the recent issues), I'd suggest always using Paypal as > outlined recently in this group. Since that's just paypal + e-mail, > you don't have to worry about a messed up payment gateway getting in > the way, like it does on their website. > > Just my $.02 > > - Grant > > > > > > Yahoo! Groups Links > > To visit your group on the web, go to: > http://groups.yahoo.com/group/speedsolvingrubikscube/ > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to: > http://docs.yahoo.com/info/terms/ > >
5646. Re: [Speed cubing group] Newbie
From: Kyle Bryant <craptastic_crap@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Dec 2003 13:01:39 -0800 (PST)

Ive solved it with the O'Hare method many many many times...I just havent memorized ALL of the algorithms in that method...I'm kinda taking this rather slowly...and learning more about the cube (and math in general) as I go. --- Michael Atkinson <unipsycho6@...> wrote: > Welcome to the world of cubing. > Can you solve it yet, or are you just figuring it > out now? > > --- In speedsolvingrubikscube@yahoogroups.com, Kyle > Bryant > <craptastic_crap@y...> wrote: > > Hi I'm a new guy in speedcubing and I just wanted > to post a hi! > note. My name is Kyle Bryant and I JUST rebought my > very own cube > and Im keeping track of my progress on a website > that I will post > the URL to in a few hours. > > > > Happy Cubing! > > -K > > > > > > --------------------------------- > > Do you Yahoo!? > > Free Pop-Up Blocker - Get it now > > > > [Non-text portions of this message have been > removed] > > > > > ------------------------ Yahoo! Groups Sponsor > > Yahoo! Groups Links > > To visit your group on the web, go to: > > http://groups.yahoo.com/group/speedsolvingrubikscube/ > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to: > http://docs.yahoo.com/info/terms/ > > __________________________________ Do you Yahoo!? New Yahoo! Photos - easier uploading and sharing. http://photos.yahoo.com/
5647. need help with one alg!
From: "Paul" <ganzleichtzumerken@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Dec 2003 21:36:16 -0000

i need help with one alg for permuting the last layer. i don't know really how to describe the alg, but in ross palmer's suggestions it is reffered to as P5 (also on rubiks.dk there it is number 5). first i have to say, i don't get the thing with moving the middle layer (like jesse bonde is doing this alg) if someone could tell me (show me) how they do this alg, i think it would be better to learn. thanks in advance paul
5648. Re: Christmas Survey
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Dec 2003 21:39:38 -0000

--- Doug Reed wrote: > I ordered a 5x5x5 and a Skewb keychain from Meffert's via Paypal 9 > days before Christmas Day, and I still have not gotten it. Has > anybody on this list in Texas previously ordered from Mefferts? I > am curious as to how long it should take, it seems like 13 days+ > days has been long enough :-\ > > Doug Seeing as they don't charge for shipping (last I knew), it's not surprising that they ship using cheap means (which also means slow). I needed something quickly before the WC in August, so I payed for the expensive shipping, and got it in just a couple of days. If you go with the free shipping option, I would expect it to take at least 2-4 weeks, if not as much as 6.. unfortunately :-( - Grant
5649. Newbie and Techniques
From: "Chris Taylor" <duct_tape06@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Dec 2003 22:50:30 -0000

Hello. I'm a newbie. I just got my first Ribik's Cube on Christmas. I've gotten to the point of ALMOST being able to solve it every time. I've slved it about five or six times on my own. I've mostly been using the technique available at http://lar5.com/cube/index.html It has worked for me. I thought it would be a good idea to compile a list of cubing techniques (mostly speed cubing, because of the nature of the group). This would not only be usful to newies in finding (a) techniqure(s) that they are comfortable with, but it would be usful to more advanced users becuase they could find more techniques, tips, and other people that might be able to help them. If you just post the URLs, and maybe a short description, on this group, then I'll update a webpage to include them all. Chris
5650. Re: [Speed cubing group] Newbie
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Dec 2003 23:00:01 -0000

I'm not familiar with the O'Hare method.... Where did you find it? --- In speedsolvingrubikscube@yahoogroups.com, Kyle Bryant <craptastic_crap@y...> wrote: > Ive solved it with the O'Hare method many many many > times...I just havent memorized ALL of the algorithms > in that method...I'm kinda taking this rather > slowly...and learning more about the cube (and math in > general) as I go. > --- Michael Atkinson <unipsycho6@y...> wrote: > > Welcome to the world of cubing. > > Can you solve it yet, or are you just figuring it > > out now? > > > > --- In speedsolvingrubikscube@yahoogroups.com, Kyle > > Bryant > > <craptastic_crap@y...> wrote: > > > Hi I'm a new guy in speedcubing and I just wanted > > to post a hi! > > note. My name is Kyle Bryant and I JUST rebought my > > very own cube > > and Im keeping track of my progress on a website > > that I will post > > the URL to in a few hours. > > > > > > Happy Cubing! > > > -K > > > > > > > > > --------------------------------- > > > Do you Yahoo!? > > > Free Pop-Up Blocker - Get it now > > > > > > [Non-text portions of this message have been > > removed] > > > > > > > > > > ------------------------ Yahoo! Groups Sponsor > > > > Yahoo! Groups Links > > > > To visit your group on the web, go to: > > > > > http://groups.yahoo.com/group/speedsolvingrubikscube/ > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > Your use of Yahoo! Groups is subject to: > > http://docs.yahoo.com/info/terms/ > > > > > > > __________________________________ > Do you Yahoo!? > New Yahoo! Photos - easier uploading and sharing. > http://photos.yahoo.com/
5651. Re: need help with one alg!
From: cubed68 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Dec 2003 23:40:51 -0000

i have`nt had a look but it sounds like a slice move where you can move the middle layer rather than the top and bottom layers..or the left and right sides. pete -- In speedsolvingrubikscube@yahoogroups.com, "Paul" <ganzleichtzumerken@f...> wrote: > i need help with one alg for permuting the last layer. > i don't know really how to describe the alg, but in ross palmer's > suggestions it is reffered to as P5 (also on rubiks.dk there it is > number 5). > first i have to say, i don't get the thing with moving the middle > layer (like jesse bonde is doing this alg) > if someone could tell me (show me) how they do this alg, i think it > would be better to learn. > thanks in advance > paul
5652. Re: Newbie and Techniques
From: "Chris Taylor" <duct_tape06@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Dec 2003 23:41:15 -0000

Hello. It's me again. I just finished setting up the page. It's very basic for reasons explained on the page. Does anyone know of a place where I can get a cool Rubik's Cube counter set? Or do one you have one? Thanks. Chris BTW: The link is http://www.geocities.com/duct_tape06/Cubing/tech.html Over time I expect to have a lot of misc. files at http://www.geocities.com/duct_tape06/Cubing/ I may, now or later, infringe on somebody's copyrights, so rather to be safe than sorry... If you intend to file any lawsuits (or participate in any, ie: going on the site because someone else can't) towards me, you may not open any files on that site. If, after looking at that site, you intend to file any lawsuits (or participate in any, ie: going on the site because someone else can't) towards me, you may not refer to anything on that site or visit anything on that site. However, if you feel that I have infringed on a copyright or any other rights, or would just like me to add/remove something (with good reason, of course), just contact me at duct_tape06[no_spam]@... --- In speedsolvingrubikscube@yahoogroups.com, "Chris Taylor" <duct_tape06@y...> wrote: > Hello. I'm a newbie. I just got my first Ribik's Cube on Christmas. > I've gotten to the point of ALMOST being able to solve it every time. > I've slved it about five or six times on my own. I've mostly been > using the technique available at http://lar5.com/cube/index.html It > has worked for me. I thought it would be a good idea to compile a > list of cubing techniques (mostly speed cubing, because of the nature > of the group). This would not only be usful to newies in finding (a) > techniqure(s) that they are comfortable with, but it would be usful > to more advanced users becuase they could find more techniques, tips, > and other people that might be able to help them. If you just post > the URLs, and maybe a short description, on this group, then I'll > update a webpage to include them all. > Chris
5653. Re: [Speed cubing group] Newbie and Techniques
From: lieberz2@...
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Dec 2003 19:37:37 EST

Almost every time, What gets ya? didnt learn enough moves on the last layer? [Non-text portions of this message have been removed]
5654. Re: need help with one alg!
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Dec 2003 07:02:53 -0000

I suggest using this alg: LRU2L'R'-B'F'U2BF For the first part, keep the Left layer in the same place (so the U2 will actually be done in the back). You should be able to do all moves with your right hand. (<-that's if you're right-handed...) Macky --- In speedsolvingrubikscube@yahoogroups.com, "Paul" <ganzleichtzumerken@f...> wrote: > i need help with one alg for permuting the last layer. > i don't know really how to describe the alg, but in ross palmer's > suggestions it is reffered to as P5 (also on rubiks.dk there it is > number 5). > first i have to say, i don't get the thing with moving the middle > layer (like jesse bonde is doing this alg) > if someone could tell me (show me) how they do this alg, i think it > would be better to learn. > thanks in advance > paul
5655. Re: Christmas Survey
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Dec 2003 07:57:27 -0000

I must have been lucky with my Mefferts order last year. I used the free shipping option when I bought a pile of puzzles (5x5x5, 4x4x4, 3x3x3 + megaminx). The package was delivered to me in Australia in 2 weeks. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- Doug Reed wrote: > > I ordered a 5x5x5 and a Skewb keychain from Meffert's via Paypal 9 > > days before Christmas Day, and I still have not gotten it. Has > > anybody on this list in Texas previously ordered from Mefferts? I > > am curious as to how long it should take, it seems like 13 days+ > > days has been long enough :-\ > > > > Doug > > Seeing as they don't charge for shipping (last I knew), it's not > surprising that they ship using cheap means (which also means slow). > I needed something quickly before the WC in August, so I payed for > the expensive shipping, and got it in just a couple of days. If you > go with the free shipping option, I would expect it to take at least > 2-4 weeks, if not as much as 6.. unfortunately :-( > > - Grant
5656. Re: [Speed cubing group] Newbie and Techniques
From: Chris Taylor <duct_tape06@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Dec 2003 00:15:32 -0800 (PST)

Basically. The technique gets me to the 2x2x3, and I can get everything but the edges how I want them when I want them. so to move the edges, I have to move a layer that is part of the 2x2x2 or the 2x2x3. i do what i think i have to do to put it back, but i get confused and ruin it, but don't realize it till after a couple moves, and I can't can't remember what i did, to work backwards to fix it. so i have to start over. Chris lieberz2@... wrote: Almost every time, What gets ya? didnt learn enough moves on the last layer? --------------------------------- Do you Yahoo!? Find out what made the Top Yahoo! Searches of 2003 [Non-text portions of this message have been removed]
5657. Re: [Speed cubing group] Re: Christmas Survey
From: Doug Reed <dougreed@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Mon, 29 Dec 2003 14:39:52 -0600

I just got a response to my email, everything looks good.. Hallo Mr. Reed, Thanks for your Email. I checked our posting record that we did send your puzzle order by air on 20th December, 2003 from our Hong kong office. Sorry for a few days delay due to the puzzle -Mini Professor cube was out of stock for a few days. Normally it needs to take approx. 1-2 weeks from H.K. to U.S.A. It may a few days delay during the posting peak season (for Christmas and New Year holidays). Hopefully you are able to receive it shortly. Wish you have a wonderful, fruitful and joy New Year! Sincerely Jing Meffert I should be getting it any time now =) I can't wait. Doug On Tue, 2003-12-30 at 01:57, jasmine_ellen wrote: > I must have been lucky with my Mefferts order last year. I used the > free shipping option when I bought a pile of puzzles (5x5x5, 4x4x4, > 3x3x3 + megaminx). The package was delivered to me in Australia in 2 > weeks. > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > <Grant@T...> wrote: > > --- Doug Reed wrote: > > > I ordered a 5x5x5 and a Skewb keychain from Meffert's via Paypal > 9 > > > days before Christmas Day, and I still have not gotten it. Has > > > anybody on this list in Texas previously ordered from Mefferts? > I > > > am curious as to how long it should take, it seems like 13 days+ > > > days has been long enough :-\ > > > > > > Doug > > > > Seeing as they don't charge for shipping (last I knew), it's not > > surprising that they ship using cheap means (which also means > slow). > > I needed something quickly before the WC in August, so I payed for > > the expensive shipping, and got it in just a couple of days. If > you > > go with the free shipping option, I would expect it to take at > least > > 2-4 weeks, if not as much as 6.. unfortunately :-( > > > > - Grant > > > > > Yahoo! Groups Links > > To visit your group on the web, go to: > http://groups.yahoo.com/group/speedsolvingrubikscube/ > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to: > http://docs.yahoo.com/info/terms/ > >
5658. Re: Website link...
From: nascarjon2001 <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Dec 2003 14:53:14 -0000

I have been forced to move my website yet again. Let me explain a little: At the beginning of December I changed my ISP so I no longer recieved webspace from them, so I started trying different free web hosts. Seems like every time I got everything uploaded and good to go, a couple days later it would all be gone. So now I've put everything on a geocities site, which shouldn't be in too much danger of being deleted (at least until I find a good reliable web host). Once again, sorry for the inconvenience. Heres the new (permanent?) url: http://www.geocities.com/nascarjon2001/ Jon --- In speedsolvingrubikscube@yahoogroups.com, nascarjon2001 <no_reply@y...> wrote: > My website has moved yet again... > > http://nascarjon.frandt.net/cube.htm > > sorry for the inconvenience. > > Jon
5659. New file uploaded to speedsolvingrubikscube
From: speedsolvingrubikscube@yahoogroups.com
To: speedsolvingrubikscube@yahoogroups.com
Date: 30 Dec 2003 15:59:46 -0000

Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the speedsolvingrubikscube group. File : /CubixPlayer.zip Uploaded by : aspiring_to_love <aspiring_to_love@...> Description : Early release of a simple Rubik's Cube player ... You can access this file at the URL http://groups.yahoo.com/group/speedsolvingrubikscube/files/CubixPlayer.zip To learn more about file sharing for your group, please visit http://help.yahoo.com/help/us/groups/files Regards, aspiring_to_love <aspiring_to_love@...>
5660. Re: Website link...
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Dec 2003 19:35:39 -0000

--- nascarjon2001 wrote: > I have been forced to move my website yet again. > Jon Did you see the information I posted recently about 1&1 hosting? I've uploaded a bit there (though it's not linked to from the main page, since it's just there for test purposes at this point), and nothing's disappeared yet. It's free for the next 3 years, and gives plenty of bandwidth (5-6GB) and space (500MB). Just go to http://order.1and1.com . It's a limited time offer (though I noticed that the deadline has changed from 1/14/04 to 1/21/04 recently), but I hope this helps. - Grant
5661. [Speed cubing group] Re: Christmas Survey
From: "Keith Sauer" <ksauer@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Dec 2003 19:39:03 -0000

Doug, I'm in Texas and received a 4x4 and 5x5 in about 2 weeks last September. "Patience young grasshopper"... it's the holiday season! Keith --- In speedsolvingrubikscube@yahoogroups.com, Doug Reed <dougreed@h...> wrote: I ordered a 5x5x5 and a Skewb keychain from Meffert's via Paypal 9 days before Christmas Day, and I still have not gotten it. Has anybody on this list in Texas previously ordered from Mefferts? I am curious as to how long it should take, it seems like 13 days+ days has been long enough :-\ Doug On Sun, 2003-12-28 at 23:24, Grant Tregay wrote: --- Pyraminx Master wrote: Going to order a skewb too...BTW, anybody know if mefferts online shop is working? Last I heard it would error out... Andy B Andy (and anyone else considering a Meffert's purchase), Since Meffert's Puzzles and Games seems to have intermittent problems with their online store (I had some problems a couple years back, as well as the recent issues), I'd suggest always using Paypal as outlined recently in this group. Since that's just paypal + e- mail, you don't have to worry about a messed up payment gateway getting in the way, like it does on their website. Just my $.02 - Grant
5662. Re: [Speed cubing group] Re: Christmas Survey
From: Doug Reed <dougreed@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Dec 2003 02:03:26 -0600

Keith I see you're in Houston as well, so 2 weeks should be accurate =) I'm not worried about it any more, but with the problems I've been hearing about with their online store, I was just kind of worried (even though I payed with PayPal). Thanks. Doug
5663. Re: Christmas Survey
From: "Stefan Pochmann" <pochmann@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Dec 2003 22:20:22 -0000

You call that lucky? ;-) About three months ago I got some puzzles five days after ordering them, including a weekend :-) Maybe it's easier to ship to Germany? I just ordered a couple more puzzles, will let you know what happens... Cheers! Stefan --- In speedsolvingrubikscube@yahoogroups.com, jasmine_ellen <no_reply@y...> wrote: > I must have been lucky with my Mefferts order last year. I used the > free shipping option when I bought a pile of puzzles (5x5x5, 4x4x4, > 3x3x3 + megaminx). The package was delivered to me in Australia in 2 > weeks. > > Jasmine. > > --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" > <Grant@T...> wrote: > > --- Doug Reed wrote: > > > I ordered a 5x5x5 and a Skewb keychain from Meffert's via Paypal > 9 > > > days before Christmas Day, and I still have not gotten it. Has > > > anybody on this list in Texas previously ordered from Mefferts? > I > > > am curious as to how long it should take, it seems like 13 days+ > > > days has been long enough :-\ > > > > > > Doug > > > > Seeing as they don't charge for shipping (last I knew), it's not > > surprising that they ship using cheap means (which also means > slow). > > I needed something quickly before the WC in August, so I payed for > > the expensive shipping, and got it in just a couple of days. If > you > > go with the free shipping option, I would expect it to take at > least > > 2-4 weeks, if not as much as 6.. unfortunately :-( > > > > - Grant
5664. Re: [Speed cubing group] Newbie
From: Kyle Bryant <craptastic_crap@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Dec 2003 14:38:29 -0800 (PST)

Its your basic Rubiks method...nothing special... --- Michael Atkinson <unipsycho6@...> wrote: > I'm not familiar with the O'Hare method.... Where > did you find it? > > --- In speedsolvingrubikscube@yahoogroups.com, Kyle > Bryant > <craptastic_crap@y...> wrote: > > Ive solved it with the O'Hare method many many > many > > times...I just havent memorized ALL of the > algorithms > > in that method...I'm kinda taking this rather > > slowly...and learning more about the cube (and > math in > > general) as I go. > > --- Michael Atkinson <unipsycho6@y...> wrote: > > > Welcome to the world of cubing. > > > Can you solve it yet, or are you just figuring > it > > > out now? > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > Kyle > > > Bryant > > > <craptastic_crap@y...> wrote: > > > > Hi I'm a new guy in speedcubing and I just > wanted > > > to post a hi! > > > note. My name is Kyle Bryant and I JUST rebought > my > > > very own cube > > > and Im keeping track of my progress on a website > > > that I will post > > > the URL to in a few hours. > > > > > > > > Happy Cubing! > > > > -K > > > > > > > > > > > > --------------------------------- > > > > Do you Yahoo!? > > > > Free Pop-Up Blocker - Get it now > > > > > > > > [Non-text portions of this message have been > > > removed] > > > > > > > > > > > > > > > ------------------------ Yahoo! Groups Sponsor > > > > > > Yahoo! Groups Links > > > > > > To visit your group on the web, go to: > > > > > > > > > http://groups.yahoo.com/group/speedsolvingrubikscube/ > > > > > > To unsubscribe from this group, send an email > to: > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to: > > > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > __________________________________ > > Do you Yahoo!? > > New Yahoo! Photos - easier uploading and sharing. > > http://photos.yahoo.com/ > > > > > Yahoo! Groups Links > > To visit your group on the web, go to: > > http://groups.yahoo.com/group/speedsolvingrubikscube/ > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to: > http://docs.yahoo.com/info/terms/ > > __________________________________ Do you Yahoo!? Find out what made the Top Yahoo! Searches of 2003 http://search.yahoo.com/top2003
5665. Re: [Speed cubing group] Newbie
From: Kyle Bryant <craptastic_crap@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Tue, 30 Dec 2003 15:45:20 -0800 (PST)

neocuber.250free.com is my website...it looks awful but im also a gnubie so i havent mastered doing basic shit yet :( --- Kyle Bryant <craptastic_crap@...> wrote: > Its your basic Rubiks method...nothing special... > > --- Michael Atkinson <unipsycho6@...> wrote: > > I'm not familiar with the O'Hare method.... Where > > did you find it? > > > > --- In speedsolvingrubikscube@yahoogroups.com, > Kyle > > Bryant > > <craptastic_crap@y...> wrote: > > > Ive solved it with the O'Hare method many many > > many > > > times...I just havent memorized ALL of the > > algorithms > > > in that method...I'm kinda taking this rather > > > slowly...and learning more about the cube (and > > math in > > > general) as I go. > > > --- Michael Atkinson <unipsycho6@y...> wrote: > > > > Welcome to the world of cubing. > > > > Can you solve it yet, or are you just figuring > > it > > > > out now? > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > > Kyle > > > > Bryant > > > > <craptastic_crap@y...> wrote: > > > > > Hi I'm a new guy in speedcubing and I just > > wanted > > > > to post a hi! > > > > note. My name is Kyle Bryant and I JUST > rebought > > my > > > > very own cube > > > > and Im keeping track of my progress on a > website > > > > that I will post > > > > the URL to in a few hours. > > > > > > > > > > Happy Cubing! > > > > > -K > > > > > > > > > > > > > > > --------------------------------- > > > > > Do you Yahoo!? > > > > > Free Pop-Up Blocker - Get it now > > > > > > > > > > [Non-text portions of this message have been > > > > removed] > > > > > > > > > > > > > > > > > > > > ------------------------ Yahoo! Groups Sponsor > > > > > > > > Yahoo! Groups Links > > > > > > > > To visit your group on the web, go to: > > > > > > > > > > > > > > http://groups.yahoo.com/group/speedsolvingrubikscube/ > > > > > > > > To unsubscribe from this group, send an email > > to: > > > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > Your use of Yahoo! Groups is subject to: > > > > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > > > __________________________________ > > > Do you Yahoo!? > > > New Yahoo! Photos - easier uploading and > sharing. > > > http://photos.yahoo.com/ > > > > > > > > > > Yahoo! Groups Links > > > > To visit your group on the web, go to: > > > > > http://groups.yahoo.com/group/speedsolvingrubikscube/ > > > > To unsubscribe from this group, send an email to: > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > Your use of Yahoo! Groups is subject to: > > http://docs.yahoo.com/info/terms/ > > > > > > > __________________________________ > Do you Yahoo!? > Find out what made the Top Yahoo! Searches of 2003 > http://search.yahoo.com/top2003 > > > > Yahoo! Groups Links > > To visit your group on the web, go to: > > http://groups.yahoo.com/group/speedsolvingrubikscube/ > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to: > http://docs.yahoo.com/info/terms/ > > __________________________________ Do you Yahoo!? Find out what made the Top Yahoo! Searches of 2003 http://search.yahoo.com/top2003
5666. Re: [Speed cubing group] Newbie
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 31 Dec 2003 00:47:06 -0000

I guess that means layer by layer method. Well, if you want to get faster, you should probably switch methods. The layer by layer can get down under one minute, but not much faster than about 50 seconds. --- In speedsolvingrubikscube@yahoogroups.com, Kyle Bryant <craptastic_crap@y...> wrote: > Its your basic Rubiks method...nothing special... > > --- Michael Atkinson <unipsycho6@y...> wrote: > > I'm not familiar with the O'Hare method.... Where > > did you find it? > > > > --- In speedsolvingrubikscube@yahoogroups.com, Kyle > > Bryant > > <craptastic_crap@y...> wrote: > > > Ive solved it with the O'Hare method many many > > many > > > times...I just havent memorized ALL of the > > algorithms > > > in that method...I'm kinda taking this rather > > > slowly...and learning more about the cube (and > > math in > > > general) as I go. > > > --- Michael Atkinson <unipsycho6@y...> wrote: > > > > Welcome to the world of cubing. > > > > Can you solve it yet, or are you just figuring > > it > > > > out now? > > > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > > Kyle > > > > Bryant > > > > <craptastic_crap@y...> wrote: > > > > > Hi I'm a new guy in speedcubing and I just > > wanted > > > > to post a hi! > > > > note. My name is Kyle Bryant and I JUST rebought > > my > > > > very own cube > > > > and Im keeping track of my progress on a website > > > > that I will post > > > > the URL to in a few hours. > > > > > > > > > > Happy Cubing! > > > > > -K > > > > > > > > > > > > > > > --------------------------------- > > > > > Do you Yahoo!? > > > > > Free Pop-Up Blocker - Get it now > > > > > > > > > > [Non-text portions of this message have been > > > > removed] > > > > > > > > > > > > > > > > > > > > ------------------------ Yahoo! Groups Sponsor > > > > > > > > Yahoo! Groups Links > > > > > > > > To visit your group on the web, go to: > > > > > > > > > > > > > > http://groups.yahoo.com/group/speedsolvingrubikscube/ > > > > > > > > To unsubscribe from this group, send an email > > to: > > > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > Your use of Yahoo! Groups is subject to: > > > > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > > > __________________________________ > > > Do you Yahoo!? > > > New Yahoo! Photos - easier uploading and sharing. > > > http://photos.yahoo.com/ > > > > > > > > > > Yahoo! Groups Links > > > > To visit your group on the web, go to: > > > > > http://groups.yahoo.com/group/speedsolvingrubikscube/ > > > > To unsubscribe from this group, send an email to: > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > Your use of Yahoo! Groups is subject to: > > http://docs.yahoo.com/info/terms/ > > > > > > > __________________________________ > Do you Yahoo!? > Find out what made the Top Yahoo! Searches of 2003 > http://search.yahoo.com/top2003
5667. Fastest method?
From: "lloyd_nicholls" <lloyd_nicholls@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 31 Dec 2003 02:57:48 -0000

Hi, I apologize if this has been asked many times before but I'm new to this and was just wondering what people thought the fastest method of solving a 3x3x3 Rubik's cube is?
5668. Re: Fastest method?
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 31 Dec 2003 03:57:00 -0000

There is no 'fastest method,' really. Though I personally think that you can get the fastest with the Corners First method. But I also think it takes a lot of work to get that fast. --- In speedsolvingrubikscube@yahoogroups.com, "lloyd_nicholls" <lloyd_nicholls@h...> wrote: > Hi, > > I apologize if this has been asked many times before but I'm new to > this and was just wondering what people thought the fastest method > of solving a 3x3x3 Rubik's cube is?
5669. Re: 100th JSSC is open.
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 31 Dec 2003 04:16:08 -0000

--- makimoto2000us wrote: > Hi all, > > As I mentioned previously, I just uploaded algorithms for the 100th > Japanese Speedcubing Sundy Contest. > You can find excel file at file section of this group. [snip] > Categories: > 2x2, 3x3 average of 10 out of 12 > 4x4 average of 3 out of 5 [snip] > Deadline is around January 7th, 2004. > We wish we could see 100s of participants to join. > Happy cubing, happy holidays, and happy new year. > Masayuki Akimoto Masayuki, Thanks for putting this together and including this group, though it looks like not very many people have participated yet (from this group). I did the 2x2x2 and 3x3x3 averages, but I'm confused on the instructions for the 4x4x4 scramble... It says "Randomize 4x4 sigle slice movements (B) followed by double slice movements (C)" - does this mean that I apply the sequence in column B to just the faces, and then the sequence in column C to the face and the inner slice? Or, does it mean to apply the sequence in B to just the inner slice and then column C to the face and the inner slice? Or, does it mean something else? Thanks ahead of time for your clarification! - Grant
5670. Re: Fastest method?
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 31 Dec 2003 06:22:45 -0000

A popular method among many top speedcubers is the Fridrich method (or some variation of this). In a nutshell, this method consists of the following steps: cross + rest of the F2L + 2 look LL. I don't know if this method is *the* fastest, but it's certainly one of the fastest. The current world champ, Dan Knights, uses this method. So does the runner-up world champ, Jessica Fridrich (who devised the method back in the 1980s). Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "lloyd_nicholls" <lloyd_nicholls@h...> wrote: > Hi, > > I apologize if this has been asked many times before but I'm new to > this and was just wondering what people thought the fastest method > of solving a 3x3x3 Rubik's cube is?
5671. Re: [Speed cubing group] Newbie
From: Kyle Bryant <craptastic_crap@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 31 Dec 2003 00:52:44 -0800 (PST)

Yeah, I figured I ought to get the basics down before I started solving for speed. :-D --- Michael Atkinson <unipsycho6@...> wrote: > I guess that means layer by layer method. Well, if > you want to get > faster, you should probably switch methods. The > layer by layer can > get down under one minute, but not much faster than > about 50 seconds. > > --- In speedsolvingrubikscube@yahoogroups.com, Kyle > Bryant > <craptastic_crap@y...> wrote: > > Its your basic Rubiks method...nothing special... > > > > --- Michael Atkinson <unipsycho6@y...> wrote: > > > I'm not familiar with the O'Hare method.... > Where > > > did you find it? > > > > > > --- In speedsolvingrubikscube@yahoogroups.com, > Kyle > > > Bryant > > > <craptastic_crap@y...> wrote: > > > > Ive solved it with the O'Hare method many many > > > many > > > > times...I just havent memorized ALL of the > > > algorithms > > > > in that method...I'm kinda taking this rather > > > > slowly...and learning more about the cube (and > > > math in > > > > general) as I go. > > > > --- Michael Atkinson <unipsycho6@y...> wrote: > > > > > Welcome to the world of cubing. > > > > > Can you solve it yet, or are you just > figuring > > > it > > > > > out now? > > > > > > > > > > --- In > speedsolvingrubikscube@yahoogroups.com, > > > Kyle > > > > > Bryant > > > > > <craptastic_crap@y...> wrote: > > > > > > Hi I'm a new guy in speedcubing and I just > > > wanted > > > > > to post a hi! > > > > > note. My name is Kyle Bryant and I JUST > rebought > > > my > > > > > very own cube > > > > > and Im keeping track of my progress on a > website > > > > > that I will post > > > > > the URL to in a few hours. > > > > > > > > > > > > Happy Cubing! > > > > > > -K > > > > > > > > > > > > > > > > > > --------------------------------- > > > > > > Do you Yahoo!? > > > > > > Free Pop-Up Blocker - Get it now > > > > > > > > > > > > [Non-text portions of this message have > been > > > > > removed] > > > > > > > > > > > > > > > > > > > > > > > > > ------------------------ Yahoo! Groups > Sponsor > > > > > > > > > > Yahoo! Groups Links > > > > > > > > > > To visit your group on the web, go to: > > > > > > > > > > > > > > > > > > > > http://groups.yahoo.com/group/speedsolvingrubikscube/ > > > > > > > > > > To unsubscribe from this group, send an > email > > > to: > > > > > > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > > > > > Your use of Yahoo! Groups is subject to: > > > > > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > > > > > > > > > > > __________________________________ > > > > Do you Yahoo!? > > > > New Yahoo! Photos - easier uploading and > sharing. > > > > http://photos.yahoo.com/ > > > > > > > > > > > > > > > Yahoo! Groups Links > > > > > > To visit your group on the web, go to: > > > > > > > > > http://groups.yahoo.com/group/speedsolvingrubikscube/ > > > > > > To unsubscribe from this group, send an email > to: > > > > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > > > > > Your use of Yahoo! Groups is subject to: > > > http://docs.yahoo.com/info/terms/ > > > > > > > > > > > > __________________________________ > > Do you Yahoo!? > > Find out what made the Top Yahoo! Searches of 2003 > > http://search.yahoo.com/top2003 > > > > > ------------------------ Yahoo! Groups Sponsor > > Yahoo! Groups Links > > To visit your group on the web, go to: > > http://groups.yahoo.com/group/speedsolvingrubikscube/ > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to: > http://docs.yahoo.com/info/terms/ > > __________________________________ Do you Yahoo!? Find out what made the Top Yahoo! Searches of 2003 http://search.yahoo.com/top2003
5672. Re: need help with one alg!
From: "Dan" <dan_j_harris@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 31 Dec 2003 12:14:21 -0000

You only need to know the folowing algorithm for this case, it has got to be the simplest PLL alg in existence :) M2 U M2 U2 M2 U M2 It is very fast to execute as : (r2 R2') U (r2 R2') U2 (r2 R2') U (r2 R2') Execute this a few times very slowly to get the idea, your hand never needs to relinquish grip of the cube either. Hope it helps DanH :) --- In speedsolvingrubikscube@yahoogroups.com, "Paul" <ganzleichtzumerken@f...> wrote: > i need help with one alg for permuting the last layer. > i don't know really how to describe the alg, but in ross palmer's > suggestions it is reffered to as P5 (also on rubiks.dk there it is > number 5). > first i have to say, i don't get the thing with moving the middle > layer (like jesse bonde is doing this alg) > if someone could tell me (show me) how they do this alg, i think it > would be better to learn. > thanks in advance > paul
5673. Re: need help with one alg!
From: jasmine_ellen <no_reply@yahoogroups.com>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 31 Dec 2003 16:34:45 -0000

Yep, this is definitely an excellent PLL alg. Dan showed me this alg in Toronto and it was very enlightening. :) I had been using a much more complicated way of solving this case. Jasmine. --- In speedsolvingrubikscube@yahoogroups.com, "Dan" <dan_j_harris@n...> wrote: > You only need to know the folowing algorithm for this case, it has > got to be the simplest PLL alg in existence :) > > M2 U M2 U2 M2 U M2 > > It is very fast to execute as : > > (r2 R2') U (r2 R2') U2 (r2 R2') U (r2 R2') > > Execute this a few times very slowly to get the idea, your hand never > needs to relinquish grip of the cube either. > > Hope it helps > > DanH :) > > --- In speedsolvingrubikscube@yahoogroups.com, "Paul" > <ganzleichtzumerken@f...> wrote: > > i need help with one alg for permuting the last layer. > > i don't know really how to describe the alg, but in ross palmer's > > suggestions it is reffered to as P5 (also on rubiks.dk there it is > > number 5). > > first i have to say, i don't get the thing with moving the middle > > layer (like jesse bonde is doing this alg) > > if someone could tell me (show me) how they do this alg, i think it > > would be better to learn. > > thanks in advance > > paul
5674. Re: Fastest method?
From: "d_j_salvia" <d_j_salvia@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 31 Dec 2003 18:20:45 -0000

--- In speedsolvingrubikscube@yahoogroups.com, "lloyd_nicholls" <lloyd_nicholls@h...> wrote: > Hi, > > I apologize if this has been asked many times before but I'm new to > this and was just wondering what people thought the fastest method > of solving a 3x3x3 Rubik's cube is? Hi Lloyd, The method I use is my own. I don't know if it's the "fastest." First two levels: Choose what will be your first level, middle level and last level. Place two middle level edges on any one side. Place the 4 corners of the first level. Place the other two middle level edge pieces. Place the 4 first level edge pieces (most often on the bottom. There are many options for solving the Last level it shouldn't be too hard to find one of your choosing, or to make one up of your own. This takes between 36 and 54 moves on average. On occasion I do corners first and that's almost as fast time-wise, which recommends it because I really don't practice that method. The fastest would be doing all the corners and all the edges at the same time, but memorizing several quintillion algs is out of the question! :) Regards, David J
5675. html question
From: "Andy C" <rubiks1938@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 31 Dec 2003 19:38:43 -0000

I might be moving my site and if I do I would like to have my original page automatically redirect the user to my new page. Does anyone know how to do this with html? I want the page to send the user there automatically (without them having to click on any links). Thanks, Andy http://users.rcn.com/rhodee/cube.html <-- this might change soon.
5676. Re: html question
From: "Grant Tregay" <Grant@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 31 Dec 2003 20:35:59 -0000

--- Andy C wrote: > I might be moving my site and if I do I would like to have my > original page automatically redirect the user to my new page. Does > anyone know how to do this with html? I want the page to send the > user there automatically (without them having to click on any > links). Yeah - do something like this... <HEAD> <TITLE>Redirection to my new page</TITLE> <META HTTP-EQUIV="REFRESH" CONTENT="0; URL=domain.com/file.html"> </HEAD> However, it's usually a good idea to have a body that says something like "if you don't get forwarded automatically, click here", in case it doesn't work... Btw, in the 'CONTENT="0; ...' stuff, 0 is the amount of time, I believe in seconds, before auto redirection. - Grant (Hoping this displays properly)
5677. Oops...
From: Lars Petrus <lars@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 31 Dec 2003 13:10:03 -0800

That last message was for Dan Harris, not meant for the group, so lets just pretend it never happened, OK? I've only used email daily for 20 years, so it's understandable that I will still make beginner mistakes like this... -- "Good judgment comes from bad experience, and a lot of that comes from bad judgment." Lars Petrus, San Francisco - lars@... http://lar5.com
5678. Re: Oops...
From: "Michael Atkinson" <unipsycho6@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 31 Dec 2003 21:17:54 -0000

When you accidentally make a post you don't want to, you can delete it by clicking delete (or something) at the top of the message. --- In speedsolvingrubikscube@yahoogroups.com, Lars Petrus <lars@l...> wrote: > That last message was for Dan Harris, not meant for the group, so > lets just pretend it never happened, OK? > > I've only used email daily for 20 years, so it's understandable that > I will still make beginner mistakes like this... > > -- > "Good judgment comes from bad experience, and a lot of that > comes from bad judgment." > > Lars Petrus, San Francisco - lars@l... http://lar5.com
5679. Re: 100th JSSC is open.
From: "mackymakisumi" <mackymakisumi@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 31 Dec 2003 21:42:25 -0000

Grant, I understood it to be the first one, so scramble with single outer layer turns first, and then double layer turns. I will post your question on JSCC forum for clarification, and get back to you ASAP. Macky --- In speedsolvingrubikscube@yahoogroups.com, "Grant Tregay" <Grant@T...> wrote: > --- makimoto2000us wrote: > > Hi all, > > > > As I mentioned previously, I just uploaded algorithms for the 100th > > Japanese Speedcubing Sundy Contest. > > You can find excel file at file section of this group. > [snip] > > Categories: > > 2x2, 3x3 average of 10 out of 12 > > 4x4 average of 3 out of 5 > [snip] > > Deadline is around January 7th, 2004. > > We wish we could see 100s of participants to join. > > Happy cubing, happy holidays, and happy new year. > > Masayuki Akimoto > > Masayuki, > > Thanks for putting this together and including this group, though it > looks like not very many people have participated yet (from this > group). I did the 2x2x2 and 3x3x3 averages, but I'm confused on the > instructions for the 4x4x4 scramble... > It says "Randomize 4x4 sigle slice movements (B) followed by double > slice movements (C)" - does this mean that I apply the sequence in > column B to just the faces, and then the sequence in column C to the > face and the inner slice? Or, does it mean to apply the sequence in > B to just the inner slice and then column C to the face and the inner > slice? Or, does it mean something else? > > Thanks ahead of time for your clarification! > > - Grant
5680. My site has moved
From: "Andy C" <rubiks1938@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 31 Dec 2003 22:03:21 -0000

Hi everybody, My site has moved to a new location. The new URL is: http://s92824201.onlinehome.us/index.htm If you go to the old cube page you will automatically be redirected to the new one in a few seconds (thanks Grant for the html). Happy new year! Andy
5681. Re: [Speed cubing group] html question
From: Chris Taylor <duct_tape06@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 31 Dec 2003 14:18:38 -0800 (PST)

u can go to http://javascript.internet.com and it will tell u somewhere. --------------------------------- Do you Yahoo!? Find out what made the Top Yahoo! Searches of 2003 [Non-text portions of this message have been removed]
5682. Re: [Speed cubing group] Oops...
From: Kyle Bryant <craptastic_crap@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 31 Dec 2003 16:05:18 -0800 (PST)

It is nonetheless exciting to hear from ya Lars! - ;-D K --- Lars Petrus <lars@...> wrote: > That last message was for Dan Harris, not meant for > the group, so > lets just pretend it never happened, OK? > > I've only used email daily for 20 years, so it's > understandable that > I will still make beginner mistakes like this... > > -- > "Good judgment comes from bad experience, and a lot > of that > comes from bad judgment." > > Lars Petrus, San Francisco - lars@... > http://lar5.com > > > > ------------------------ Yahoo! Groups Sponsor > > Yahoo! Groups Links > > To visit your group on the web, go to: > > http://groups.yahoo.com/group/speedsolvingrubikscube/ > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to: > http://docs.yahoo.com/info/terms/ > > __________________________________ Do you Yahoo!? Find out what made the Top Yahoo! Searches of 2003 http://search.yahoo.com/top2003
5683. Re: [Speed cubing group] Oops...
From: Kyle Bryant <craptastic_crap@...>
To: speedsolvingrubikscube@yahoogroups.com
Date: Wed, 31 Dec 2003 16:05:15 -0800 (PST)

It is nonetheless exciting to hear from ya Lars! - ;-D K --- Lars Petrus <lars@...> wrote: > That last message was for Dan Harris, not meant for > the group, so > lets just pretend it never happened, OK? > > I've only used email daily for 20 years, so it's > understandable that > I will still make beginner mistakes like this... > > -- > "Good judgment comes from bad experience, and a lot > of that > comes from bad judgment." > > Lars Petrus, San Francisco - lars@... > http://lar5.com > > > > ------------------------ Yahoo! Groups Sponsor > > Yahoo! Groups Links > > To visit your group on the web, go to: > > http://groups.yahoo.com/group/speedsolvingrubikscube/ > > To unsubscribe from this group, send an email to: > speedsolvingrubikscube-unsubscribe@yahoogroups.com > > Your use of Yahoo! Groups is subject to: > http://docs.yahoo.com/info/terms/ > > __________________________________ Do you Yahoo!? Find out what made the Top Yahoo! Searches of 2003 http://search.yahoo.com/top2003